<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>Dylan16807</author><text>Interesting mix of constraints for a console.  A full framebuffer but only 4 colors on the same screen.  Small cartridges and lots of RAM.  And it appears to have unlimited CPU power?</text><parent_chain></parent_chain></comment><story><title>Build retro games using WebAssembly for a fantasy console</title><url>https://wasm4.org/</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>TulliusCicero</author><text>I don&amp;#x27;t understand why the default seems to be using arrow keys for movement, instead of WASD. A gamepad has the movement controls on the left hand, either d-pad or stick, and for PC games, using WASD for movement is standard. Using arrow keys swaps the hands, and thus makes it less intuitive to anyone with gaming experience. It&amp;#x27;s the equivalent of forcing anyone who comes to your website to switch which hand they use for their mouse.&lt;p&gt;At the very least, just support arrow keys AND WASD.</text><parent_chain></parent_chain></comment><story><title>Build retro games using WebAssembly for a fantasy console</title><url>https://wasm4.org/</url></story>