<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>derefr</author><text>Always wondered why they haven’t remade the 2D games to just match the look of Yoshitaka Amano’s concept art. The monsters in the games were nearly always straight Amano digitizations, and looked out-of-place next to a world of semi-chibi reinterpretations of the PCs and NPCs (which always read to me more as compromises in the name of animatability, rather than a truly desired visual style. See e.g. the character menu portraits in the original FF6, which were also Amano art.)&lt;p&gt;Why not make the rest of the world look like the monsters? Amano’s original art is still right there in their archives, cleaned up and digitized for their own art books and everything. Just take those, draw a few variations each, and use them directly as visual-novel-style taking heads in dialogue and battles; and then make much-closer-matched 3D models &amp;#x2F; hi-res spritework of them for overworld navigation.</text><parent_chain></parent_chain></comment><story><title>Final Fantasy remasters reignite controversies over pixel art</title><url>https://www.vice.com/en/article/qj83yp/final-fantasy-remasters-reignite-controversies-over-pixel-art</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>leshokunin</author><text>Some people not familiar with games might think the issue is overblown and the result of a vocal minority of zealots.&lt;p&gt;How would you feel about a 4K colorized version Citizen Kane?&lt;p&gt;The issue here is that these games are supposed to be a reissuing of the original games, with some small tweaks. People are often fine with that. The case of the Dragon Quest III remake and the 2D+3D simultaneous versions of DQ XI show that the exact same audience is fine with fully upgraded (or even downgraded) games.&lt;p&gt;However, this in-between situation is frustrating. Is doesn’t help that Square Enid keeps on trying over and over with every version being the definitive one.</text><parent_chain></parent_chain></comment><story><title>Final Fantasy remasters reignite controversies over pixel art</title><url>https://www.vice.com/en/article/qj83yp/final-fantasy-remasters-reignite-controversies-over-pixel-art</url></story>