<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>pflats</author><text>20% is going to the publisher. They paid for the Steam version, including hiring the graphics and sound people. They&amp;#x27;re also handling customer support for the paid version.&lt;p&gt;&lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;www.reddit.com&amp;#x2F;r&amp;#x2F;dwarffortress&amp;#x2F;comments&amp;#x2F;b0mzog&amp;#x2F;official_announcement_dwarf_fortress_is_coming_to&amp;#x2F;&quot; rel=&quot;nofollow&quot;&gt;https:&amp;#x2F;&amp;#x2F;www.reddit.com&amp;#x2F;r&amp;#x2F;dwarffortress&amp;#x2F;comments&amp;#x2F;b0mzog&amp;#x2F;offic...&lt;/a&gt;</text><parent_chain><item><author>HDThoreaun</author><text>30% goes to the publisher? What service are they providing?</text></item><item><author>berkle4455</author><text>$15M * 70% = $10.5M and some percentage goes to the publisher they&amp;#x27;re working with (let&amp;#x27;s say another 30%) = $7.4M &amp;#x2F; 2 = ~$3.7M each</text></item><item><author>wonderwonder</author><text>And it&amp;#x27;s 15k divided by 2 before tax isn&amp;#x27;t it? Pretty amazing story of just doing what you love and eventually getting rewarded.</text></item><item><author>samwillis</author><text>Revenue numbers on that page don&amp;#x27;t include the Steam numbers since the launch in December ~ $15M is revenue in one month!!&lt;p&gt;To go from $15k to $15M, x1000, in a matter of weeks must feel incredible. Particularly after 15 years of hard work.</text></item></parent_chain></comment><story><title>Dwarf Fortress has sold half a million copies</title><url>http://www.bay12forums.com/smf/index.php?topic=181050.0</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>gnarbarian</author><text>being on steam is pretty valuable. people are more likely to buy a game on steam than off of a random website. steam will show your game to people who like similar games. there are cloud saving features, mod integration, updates etc.</text><parent_chain><item><author>HDThoreaun</author><text>30% goes to the publisher? What service are they providing?</text></item><item><author>berkle4455</author><text>$15M * 70% = $10.5M and some percentage goes to the publisher they&amp;#x27;re working with (let&amp;#x27;s say another 30%) = $7.4M &amp;#x2F; 2 = ~$3.7M each</text></item><item><author>wonderwonder</author><text>And it&amp;#x27;s 15k divided by 2 before tax isn&amp;#x27;t it? Pretty amazing story of just doing what you love and eventually getting rewarded.</text></item><item><author>samwillis</author><text>Revenue numbers on that page don&amp;#x27;t include the Steam numbers since the launch in December ~ $15M is revenue in one month!!&lt;p&gt;To go from $15k to $15M, x1000, in a matter of weeks must feel incredible. Particularly after 15 years of hard work.</text></item></parent_chain></comment><story><title>Dwarf Fortress has sold half a million copies</title><url>http://www.bay12forums.com/smf/index.php?topic=181050.0</url></story>