<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>danbruc</author><text>&lt;i&gt;Another fun fact. It is quite expensive to license some games to show in TV&amp;#x2F;Movies.&lt;/i&gt;&lt;p&gt;What is the logic or justification here? It would never have occurred to me that you have to license games if you are filming in an arcade. Do you have to get a license if you film someone playing on a PlayStation? Playing a board game? Playing with LEGO bricks? Making coffee with a Bialetti? Standing next to a car with trademarked design elements? Is there somewhere some legal clause like you can play with your Game Boy but you can not film it without explicit permission? Is it because in the case of games - or software in general - you are not truly buying it but only getting a license to use it? Do I need a license to film someone using a browser or Photoshop? I mean, I can see that you have to license the music in a film if you make deliberate artistic decision and it really contributes to the scene, but what about some random music playing on a radio in the background? What about the radio in the background of a documentary film?</text><parent_chain></parent_chain></comment><story><title>How they filmed The Last of Us arcade scene</title><url>https://forums.arcade-museum.com/threads/last-of-us-arcade-scene.518996/page-3</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>no_butterscotch</author><text>&amp;gt; Another fun fact. It is quite expensive to license some games to show in TV&amp;#x2F;Movies.&lt;p&gt;&amp;gt; We had some pinball machines and arcade games not make the cut because they were too expensive to license, or the IP owner wasn&amp;#x27;t licensing that particular game for that use at that particular time. We had a Ms Pac-Man that wouldnt clear because they were not allowing a license at that time.&lt;p&gt;&amp;gt; ...New titles from the 90s were all mostly too expensive to license or use&lt;p&gt;&amp;gt; ...Some licenses only allowed for showing the game in the deep background, or couldn&amp;#x27;t feature game play, but only attract modes (Street Fighter II for example).&lt;p&gt;&amp;quot;New titles from the 90s&amp;quot;&lt;p&gt;Can anyone on here explain why these IP owners would want to keep their product OUT of these shows? Why would they want to require an agreement&amp;#x2F;or-money for licensing out when it is free advertising for some old ass IP that could get second life?</text><parent_chain></parent_chain></comment><story><title>How they filmed The Last of Us arcade scene</title><url>https://forums.arcade-museum.com/threads/last-of-us-arcade-scene.518996/page-3</url></story>