<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>LiveOverflow</author><text>It is a bit weird to me that you want starfighters to be a recruitment platform but think it&amp;#x27;s &amp;#x27;Fun&amp;#x27; when somebody releases recording of the solution.&lt;p&gt;&amp;gt; &amp;quot;I recorded a speedrun of level 5, clearly labeled as a speedrun of level 5, which spoils the twist midway through level 5.&amp;quot; -- Fun&lt;p&gt;&amp;gt; We&amp;#x27;re OK with you publishing facts about Starfighter games&amp;#x2F;levels but don&amp;#x27;t want people to be exposed to intentionally hidden facts (discovery of which is, in many cases, the point of the level) unless they go looking for them.&lt;p&gt;I am asking because I sometimes record or stream myself playing CTFs and I first thought I couldn&amp;#x27;t do that with starfighter... But I can do it as long as I label it properly and this would not be frowned upon?&lt;p&gt;I understand that you cannot stop people from leaking and spoiling challenges. But I definitely want to be obedient with your vision.&lt;p&gt;Really looking forward to this! Thank you for your work</text><parent_chain><item><author>patio11</author><text>We hit a few last minute technical issues, so the game will not launch publicly until Saturday afternoon (Chicago time).</text></item></parent_chain></comment><story><title>Stockfighter Developer Hub</title><url>https://starfighter.readme.io/</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>archgoon</author><text>Man, I got so excited after I ran the following.&lt;p&gt;&lt;pre&gt;&lt;code&gt;  $ curl &amp;#x27;https:&amp;#x2F;&amp;#x2F;api.stockfighter.io&amp;#x2F;ob&amp;#x2F;api&amp;#x2F;heartbeat&amp;#x27;
  {&amp;quot;ok&amp;quot;:true,&amp;quot;error&amp;quot;:&amp;quot;&amp;quot;}
&lt;/code&gt;&lt;/pre&gt;
I presume you&amp;#x27;d like us to layoff testing your servers for a bit ;)?</text><parent_chain><item><author>patio11</author><text>We hit a few last minute technical issues, so the game will not launch publicly until Saturday afternoon (Chicago time).</text></item></parent_chain></comment><story><title>Stockfighter Developer Hub</title><url>https://starfighter.readme.io/</url></story>