<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>adrian17</author><text>Some extra notes:&lt;p&gt;&amp;gt; project issued their first progress report with getting dozens of ActionScript 2 based games working&lt;p&gt;Dozens of _previously-broken_ games working. We had a majority of (single-player) AS2 games working for years now, with only several major missing features plaguing the remaining games. The biggest one of them (a very unintuitive way variables magically bind to &amp;quot;DOM&amp;quot; objects) was implemented very recently, hence the announcement.&lt;p&gt;As for AS3, you could say the interpreter support has finally reached the turning point. It took 2 years from the first AS3-related commit to the first simplest game to &amp;quot;kinda-sorta work&amp;quot;, and within the next couple of months up to now, so many games started to work that we stopped being able to count them. So yeah, we&amp;#x27;re very optimistic here :)&lt;p&gt;EDIT: oh, also major shoutout to &lt;a href=&quot;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;jindrapetrik&amp;#x2F;jpexs-decompiler&quot;&gt;https:&amp;#x2F;&amp;#x2F;github.com&amp;#x2F;jindrapetrik&amp;#x2F;jpexs-decompiler&lt;/a&gt; which is effectively a full-blown low-level IDE for decompiling, debugging, analysing and manipulating (or even hand-crafting from scratch) SWFs. Without actually seeing all the ways the games abused Flash interpreter, it&amp;#x27;d be borderline impossible to figure out Flash Player&amp;#x27;s various quirks. Further, it lets contributors create test SWFs without having to own old versions of Flash IDE.</text><parent_chain></parent_chain></comment><story><title>Still Have a Use for Adobe Flash? Ruffle Is Working to Safely Emulate It in Rust</title><url>https://www.phoronix.com/news/Ruffle-Adobe-Flash-Rust</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>moolcool</author><text>I will defend Flash all day long, and I think it&amp;#x27;s death is a regression in technology that to this day has not been rectified. Of course it had it&amp;#x27;s problems (particularly around accessibility and security), but in 1998, it was possible for a teenager to write a decent quality Mario clone that could run on a Pentium II, from a web browser, at 60fps.</text><parent_chain></parent_chain></comment><story><title>Still Have a Use for Adobe Flash? Ruffle Is Working to Safely Emulate It in Rust</title><url>https://www.phoronix.com/news/Ruffle-Adobe-Flash-Rust</url></story>