<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>atoav</author><text>One datapoint: Color manipulation or color grading in film is mostly done using Blackmagic Davinci Resolve (runs under Linux, can also edit, mix sound etc, worth checking out).&lt;p&gt;Davinci is a nose based software as well (for the color part). The advantage is of course that you can easily copy graphs, parts of graphs or nodes from one picture to another. In a professional setting that means you can create one calibration node for your camera, one node to adjust differences between different pictures, one to use a certain look etc. You can combine masks from multiple nodes, do parallel color correction etc.</text><parent_chain><item><author>numlock86</author><text>As someone who uses Blender for (GPU accelerated) node-based image manipulation (along with all the other things it brings to the table, like video editing etc.), what are the benefits of dedicated node-based image editors like this one? Serious question, not a rant. I am genuinely curious.</text></item></parent_chain></comment><story><title>Cascade: Open-source Node-based image editor with GPU-acceleration</title><url>https://github.com/ttddee/Cascade</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>VladimirGolovin</author><text>Not having to redo the entire chain of image operations from scratch if you mess up one step. The ability to reuse the chain of operations on a different image. The ability to tune &amp;#x2F; tweak the settings of each step without having to repeat the entire chain manually from the start. The ability to edit the chain of operations if you don&amp;#x27;t like the result, without having to re-execute the chain manually.&lt;p&gt;And, lastly, node-based systems can be incredibly fun, if done right.</text><parent_chain><item><author>numlock86</author><text>As someone who uses Blender for (GPU accelerated) node-based image manipulation (along with all the other things it brings to the table, like video editing etc.), what are the benefits of dedicated node-based image editors like this one? Serious question, not a rant. I am genuinely curious.</text></item></parent_chain></comment><story><title>Cascade: Open-source Node-based image editor with GPU-acceleration</title><url>https://github.com/ttddee/Cascade</url></story>