<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>jandrese</author><text>Not my experience at all.  Streaming over WiFi had no noticeable latency, but I did have to upgrade my WiFi AP to one that supported -AC and have it only a couple of meters from the VR headset.&lt;p&gt;I actually expected it to kinda suck and was very impressed when it worked as well as it does.&lt;p&gt;This is on a Quest 2, not a Quest 3 however.  Experiences may vary.</text><parent_chain><item><author>daemonologist</author><text>The latency is &lt;i&gt;brutal&lt;/i&gt; though, compared to content running on-device or a headset with regular display input.  I&amp;#x27;m particularly prone to motion sickness though - it might be an acceptable tradeoff if you&amp;#x27;re not.&lt;p&gt;(Image compression over wireless or even USB is noticeable as well, but I can overlook that for the price.)</text></item><item><author>talldayo</author><text>The killer app for these cheap headsets is streaming software, like ALVR or Virtual Desktop. I&amp;#x27;ve been playing &lt;i&gt;No Mans Sky&lt;/i&gt; and &lt;i&gt;VTOL VR&lt;/i&gt; (with Proton!!!) and streamed to my headset with surprising stability and little latency.&lt;p&gt;The standard native Quest games are okay, but my OG Quest 1 really shines when you use it to play wireless PCVR streamed over Wifi. I would not be surprised if this was the main use-case for these headsets nowadays.</text></item></parent_chain></comment><story><title>Meta Quest 3S</title><url>https://www.meta.com/tw/en/quest/quest-3s/</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>Kiro</author><text>I don&amp;#x27;t notice any latency whatsoever. If you&amp;#x27;re not exaggerating and are genuinely experiencing &amp;quot;brutal&amp;quot; latency, then something is definitely wrong with your setup.</text><parent_chain><item><author>daemonologist</author><text>The latency is &lt;i&gt;brutal&lt;/i&gt; though, compared to content running on-device or a headset with regular display input.  I&amp;#x27;m particularly prone to motion sickness though - it might be an acceptable tradeoff if you&amp;#x27;re not.&lt;p&gt;(Image compression over wireless or even USB is noticeable as well, but I can overlook that for the price.)</text></item><item><author>talldayo</author><text>The killer app for these cheap headsets is streaming software, like ALVR or Virtual Desktop. I&amp;#x27;ve been playing &lt;i&gt;No Mans Sky&lt;/i&gt; and &lt;i&gt;VTOL VR&lt;/i&gt; (with Proton!!!) and streamed to my headset with surprising stability and little latency.&lt;p&gt;The standard native Quest games are okay, but my OG Quest 1 really shines when you use it to play wireless PCVR streamed over Wifi. I would not be surprised if this was the main use-case for these headsets nowadays.</text></item></parent_chain></comment><story><title>Meta Quest 3S</title><url>https://www.meta.com/tw/en/quest/quest-3s/</url></story>