<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>kevincox</author><text>&amp;gt; No firmware released in the last five years has been jailbroken without leveraging the bootloader exploit&lt;p&gt;It&amp;#x27;s worth noting that the desire to break these firmwares are much lower since the bootloader exploit exists. I&amp;#x27;m sure people would be looking much harder otherwise.</text><parent_chain><item><author>jsheard</author><text>The more likely avenue is they continue to use commodity hardware, but keep refining their security model to make it harder to dump and decrypt the games in the first place. They got &lt;i&gt;really&lt;/i&gt; close to nailing it with the Switch, but were undone by the Tegra bootloader exploit completely and irrevocably breaking the root of trust on early batches, however beyond that one bug the systems security has held up extremely well. No firmware released in the last five years has been jailbroken without leveraging the bootloader exploit, which is desirable since only Switches sold in the first year or so of release are vulerable to the bootloader bug, and none of the versions with upgraded specs (die shrunk original model, OLED model, lite model) are vulnerable.&lt;p&gt;If they manage to avoid a repeat of the bootloader exploit next time, it&amp;#x27;s going to be an uphill struggle more akin to attacking the Playstation and Xbox.</text></item><item><author>no_time</author><text>Even Nintendo isn&amp;#x27;t petty enough to sink billions into R&amp;amp;D&amp;#x27;ing a novel architecture to ruin the prospect of emulation for a couple a few hundred thousand people at most.</text></item><item><author>rottencupcakes</author><text>So is Yuzu, which nearly flawlessly emulates the switch  and whose community had the new Zelda game running before the game even launched.&lt;p&gt;I wonder if Nintendo cares enough to do something differently with future consoles - nobody is able to emulate playstation games well, even many generations ago.</text></item><item><author>zelphirkalt</author><text>Dolphin is amazing. I remember its progress performance-wise. It used to use multiple cores at high load, which to me was understandable, because it emulated a gamecube after all. But at some point they found some intermediate language optimization and performance became superb. I was then able to run it on a nowadays rather weak laptop at low cpu load to play Metroid Prime flawlessly.</text></item></parent_chain></comment><story><title>Dolphin Emulator: Progress Report February, March, and April 2023</title><url>https://dolphin-emu.org/blog/2023/05/21/dolphin-progress-report-february-march-april-2023/</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>godzillabrennus</author><text>A I understand it, the PS3, Xbox 360, and PS4 have been broken by hackers. The Xbox opened its platform to unsigned code removing a big incentive for hackers to break the system. I’m expecting the PS5 to be hacked first.</text><parent_chain><item><author>jsheard</author><text>The more likely avenue is they continue to use commodity hardware, but keep refining their security model to make it harder to dump and decrypt the games in the first place. They got &lt;i&gt;really&lt;/i&gt; close to nailing it with the Switch, but were undone by the Tegra bootloader exploit completely and irrevocably breaking the root of trust on early batches, however beyond that one bug the systems security has held up extremely well. No firmware released in the last five years has been jailbroken without leveraging the bootloader exploit, which is desirable since only Switches sold in the first year or so of release are vulerable to the bootloader bug, and none of the versions with upgraded specs (die shrunk original model, OLED model, lite model) are vulnerable.&lt;p&gt;If they manage to avoid a repeat of the bootloader exploit next time, it&amp;#x27;s going to be an uphill struggle more akin to attacking the Playstation and Xbox.</text></item><item><author>no_time</author><text>Even Nintendo isn&amp;#x27;t petty enough to sink billions into R&amp;amp;D&amp;#x27;ing a novel architecture to ruin the prospect of emulation for a couple a few hundred thousand people at most.</text></item><item><author>rottencupcakes</author><text>So is Yuzu, which nearly flawlessly emulates the switch  and whose community had the new Zelda game running before the game even launched.&lt;p&gt;I wonder if Nintendo cares enough to do something differently with future consoles - nobody is able to emulate playstation games well, even many generations ago.</text></item><item><author>zelphirkalt</author><text>Dolphin is amazing. I remember its progress performance-wise. It used to use multiple cores at high load, which to me was understandable, because it emulated a gamecube after all. But at some point they found some intermediate language optimization and performance became superb. I was then able to run it on a nowadays rather weak laptop at low cpu load to play Metroid Prime flawlessly.</text></item></parent_chain></comment><story><title>Dolphin Emulator: Progress Report February, March, and April 2023</title><url>https://dolphin-emu.org/blog/2023/05/21/dolphin-progress-report-february-march-april-2023/</url></story>