<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>misnome</author><text>How does this help anything when they have already demonstrated their willingness to alter terms and retrospectively add fees or alter licensing conditions. They already walked back changes once before saying “Okay you can keep the terms you agreed on your version” and went back on that promise for this clusterfuck.&lt;p&gt;They burned the trust bridge and nothing they _ever_ do or can say will bring that trust back.</text><parent_chain><item><author>gmjosack</author><text>This is basically everything policy wise they needed to do to quell the storm. This is honestly what should have just been announced originally. So much reputational damage just to arrive at a reasonable model weeks later.&lt;p&gt;I&amp;#x27;m happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I&amp;#x27;d be hesitant about a continued long term relationship with Unity after this.&lt;p&gt;This isn&amp;#x27;t the first Unity backlash and I&amp;#x27;d be surprised if it&amp;#x27;s the last.</text></item></parent_chain></comment><story><title>An open letter to our community</title><url>https://blog.unity.com/news/open-letter-on-runtime-fee</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>drpossum</author><text>Anyone breathing a sigh of relief on this isn&amp;#x27;t paying attention</text><parent_chain><item><author>gmjosack</author><text>This is basically everything policy wise they needed to do to quell the storm. This is honestly what should have just been announced originally. So much reputational damage just to arrive at a reasonable model weeks later.&lt;p&gt;I&amp;#x27;m happy for all the Unity developers out there that are breathing a sigh of relief. Hopefully they can ship their ongoing projects but I&amp;#x27;d be hesitant about a continued long term relationship with Unity after this.&lt;p&gt;This isn&amp;#x27;t the first Unity backlash and I&amp;#x27;d be surprised if it&amp;#x27;s the last.</text></item></parent_chain></comment><story><title>An open letter to our community</title><url>https://blog.unity.com/news/open-letter-on-runtime-fee</url></story>