<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>RyanZAG</author><text>Definitely back to Firefox. With all the non-standards compliant features that have been built into Chrome recently, it&amp;#x27;s a lot slower than it once was. Plus the less support Chrome gets, the less chance they have of destroying web standards. Just watching how Google handles the Android ecosystem should be enough to prove to anyone what would happen if Google had more control over the web. These days if you want an open web, you pretty much need to be at least Google-wary.&lt;p&gt;Firefox has also made leaps and bounds in memory usage and keeping the UI good looking but usable. Definitely a project worth supporting.</text><parent_chain><item><author>chime</author><text>This looks fantastic. If I had this tool in 1995, my career trajectory might have been quite different. I loved graphics but it was so time consuming to make one change, recompile, re-run the program, and then start again to tweak 0.1 to 0.2.&lt;p&gt;With this editor, after you make the changes, do you have to copy-paste that back into your source to save it?&lt;p&gt;Slightly unrelated but seeing as how neat Firefox has become, I really feel like I need to switch back to it from Chrome. I went Netscape &amp;gt; IE &amp;gt; Maxthon &amp;gt; Firefox &amp;gt; Chrome. Chrome dev tools are good but Firefox seems even better. Anyone revert back to FF lately?</text></item></parent_chain></comment><story><title>Live editing WebGL shaders with Firefox Developer Tools</title><url>https://hacks.mozilla.org/2013/11/live-editing-webgl-shaders-with-firefox-developer-tools/</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>blueveek</author><text>&amp;gt; With this editor, after you make the changes, do you have to copy-paste that back into your source to save it?&lt;p&gt;Currently yes. However, we have plans to make this better soon. (we call them Project Maps, and they&amp;#x27;re on the roadmap)</text><parent_chain><item><author>chime</author><text>This looks fantastic. If I had this tool in 1995, my career trajectory might have been quite different. I loved graphics but it was so time consuming to make one change, recompile, re-run the program, and then start again to tweak 0.1 to 0.2.&lt;p&gt;With this editor, after you make the changes, do you have to copy-paste that back into your source to save it?&lt;p&gt;Slightly unrelated but seeing as how neat Firefox has become, I really feel like I need to switch back to it from Chrome. I went Netscape &amp;gt; IE &amp;gt; Maxthon &amp;gt; Firefox &amp;gt; Chrome. Chrome dev tools are good but Firefox seems even better. Anyone revert back to FF lately?</text></item></parent_chain></comment><story><title>Live editing WebGL shaders with Firefox Developer Tools</title><url>https://hacks.mozilla.org/2013/11/live-editing-webgl-shaders-with-firefox-developer-tools/</url></story>