<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>Scaevolus</author><text>This doesn&amp;#x27;t account for apps that are unusually efficient. My bus app allows shortcuts on the home screen to arrival times for a stop, so each day I spend under a minute with it open, yet it&amp;#x27;s a better app than a clumsy interface that would waste two minutes.</text><parent_chain><item><author>jader201</author><text>Get rid of ratings altogether. Period.&lt;p&gt;I want to see usage statistics:&lt;p&gt;- How many users are continually coming back to the app?&lt;p&gt;- How many times a day&amp;#x2F;week&amp;#x2F;month, on average, is the app opened?&lt;p&gt;- How long is the average &amp;quot;session&amp;quot;?&lt;p&gt;- How many days is the app used after it&amp;#x27;s initial use?&lt;p&gt;- How long does an app stay on the device before it&amp;#x27;s deleted?&lt;p&gt;These stats are more objective and less manipulable -- and therefore, more valuable -- than user reviews&amp;#x2F;ratings.&lt;p&gt;And I realize that the value of these will vary app to app -- i.e. the stats of a productivity app can&amp;#x27;t be compared to the stats of a casual game -- but it gives me a much better idea of how an app is being used, and therefore how I might use it vs. reviews&amp;#x2F;ratings.</text></item></parent_chain></comment><story><title>EA certainly isn&apos;t making it easy to give Dungeon Keeper a low rating on Android</title><url>http://www.pocketgamer.co.uk/r/iPad/Dungeon+Keeper/news.asp?c=57158</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>swalsh</author><text>It works for porn, sort by &amp;quot;views&amp;quot; seems to pretty consistently be better content than &amp;quot;rating&amp;quot;.... i think, i heard once from someone...</text><parent_chain><item><author>jader201</author><text>Get rid of ratings altogether. Period.&lt;p&gt;I want to see usage statistics:&lt;p&gt;- How many users are continually coming back to the app?&lt;p&gt;- How many times a day&amp;#x2F;week&amp;#x2F;month, on average, is the app opened?&lt;p&gt;- How long is the average &amp;quot;session&amp;quot;?&lt;p&gt;- How many days is the app used after it&amp;#x27;s initial use?&lt;p&gt;- How long does an app stay on the device before it&amp;#x27;s deleted?&lt;p&gt;These stats are more objective and less manipulable -- and therefore, more valuable -- than user reviews&amp;#x2F;ratings.&lt;p&gt;And I realize that the value of these will vary app to app -- i.e. the stats of a productivity app can&amp;#x27;t be compared to the stats of a casual game -- but it gives me a much better idea of how an app is being used, and therefore how I might use it vs. reviews&amp;#x2F;ratings.</text></item></parent_chain></comment><story><title>EA certainly isn&apos;t making it easy to give Dungeon Keeper a low rating on Android</title><url>http://www.pocketgamer.co.uk/r/iPad/Dungeon+Keeper/news.asp?c=57158</url></story>