<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>dpcan</author><text>The most interesting part to me was that they are designers who considered the programming to be the most important part.  As a programmer, I find the design to be the most important part.&lt;p&gt;The perspectives are very interesting.&lt;p&gt;From a programming standpoint, I can pound out the code to just about anything, but when it comes time to create the awesome graphics for the game, well, that&apos;s where I either have to cut corners or pay a lot of money.&lt;p&gt;I liked the cliff-hanger he left us with too.  Day 4: Disaster!  And that it was Apple&apos;s fault ...&lt;p&gt;But what happened?  Did the glitch get fixed?  Did sales pick back up?  Where&apos;s his Twitter feed so I can see when the next post comes out?</text><parent_chain></parent_chain></comment><story><title>Bootstrapping a $30k profit/month company from our undergrad internship earnings</title><url>http://blog.fiplab.com/bootstrapping-a-company-straight-out-of-unive</url><text></text></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>scottkrager</author><text>Interesting post, but I&apos;m not a fan of these multi-part blog posts, I rarely end up seeing the &apos;Part II&apos; post that I really wanted to read about in the first place.&lt;p&gt;Why not just write the whole story in one post?</text><parent_chain></parent_chain></comment><story><title>Bootstrapping a $30k profit/month company from our undergrad internship earnings</title><url>http://blog.fiplab.com/bootstrapping-a-company-straight-out-of-unive</url><text></text></story>