<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>darkteflon</author><text>I also just played this through on a PS5 and an OLED and was blown away. Don’t think I’ve ever been so impressed with a virtual world before.&lt;p&gt;The moment that drove it home for me was flying up into the sky, striking out in a random direction, flying to the roof of a building and zooming right up to a cluster of pipes and seeing individual rivets accurately modelled. All of this, for a 10 minute demo.&lt;p&gt;This is a staggering achievement, by all accounts made possible by some pretty amazing new tooling. Genuinely baffled that anyone could fail to be impressed by this.&lt;p&gt;Edit: don’t forget to open up the menu and play around with the lighting, crowd, AI settings, etc.</text><parent_chain><item><author>headmelted</author><text>Just played through this on PS5 on a decent OLED.  It does not look like this video.&lt;p&gt;It&amp;#x27;s impressive, but I&amp;#x27;m skeptical this video is real-time on a PS5, certainly I doubt this is at 4K - the jaggies when I ran this were everywhere.&lt;p&gt;It was worse in the city demo after the action sequence.  Certainly a lot going on, but in terms of the trade-off, it was visually quite obvious where the costs are side-by-side with Miles Morales on it&amp;#x27;s PRT mode and for a real game the later would almost certainly be better overall.&lt;p&gt;Hopeful people will get more out of it in future, but wanted to temper expectations here from the video.&lt;p&gt;EDIT: Just found the signpost to enable real-time night mode with Lumen.  Wow.  It&amp;#x27;s clearly still struggling to run on a PS5 but it&amp;#x27;s not &lt;i&gt;that&lt;/i&gt; far away from where it would need to be.  And when it&amp;#x27;s not struggling with jaggies&amp;#x2F;framerate it&amp;#x27;s pretty jaw-dropping.</text></item></parent_chain></comment><story><title>The Matrix Awakens: Unreal Engine 5 Techdemo [video]</title><url>https://www.youtube.com/watch?v=WU0gvPcc3jQ</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>somebee</author><text>I played through it myself and tbh I think the video doesn&amp;#x27;t do it justice. I haven&amp;#x27;t been this blown away in years. Until I got to take over the controls I was utterly convinced there had to be pre-rendered video thrown into the mix.&lt;p&gt;If you have a compatible console I&amp;#x27;d really recommend checking it out!</text><parent_chain><item><author>headmelted</author><text>Just played through this on PS5 on a decent OLED.  It does not look like this video.&lt;p&gt;It&amp;#x27;s impressive, but I&amp;#x27;m skeptical this video is real-time on a PS5, certainly I doubt this is at 4K - the jaggies when I ran this were everywhere.&lt;p&gt;It was worse in the city demo after the action sequence.  Certainly a lot going on, but in terms of the trade-off, it was visually quite obvious where the costs are side-by-side with Miles Morales on it&amp;#x27;s PRT mode and for a real game the later would almost certainly be better overall.&lt;p&gt;Hopeful people will get more out of it in future, but wanted to temper expectations here from the video.&lt;p&gt;EDIT: Just found the signpost to enable real-time night mode with Lumen.  Wow.  It&amp;#x27;s clearly still struggling to run on a PS5 but it&amp;#x27;s not &lt;i&gt;that&lt;/i&gt; far away from where it would need to be.  And when it&amp;#x27;s not struggling with jaggies&amp;#x2F;framerate it&amp;#x27;s pretty jaw-dropping.</text></item></parent_chain></comment><story><title>The Matrix Awakens: Unreal Engine 5 Techdemo [video]</title><url>https://www.youtube.com/watch?v=WU0gvPcc3jQ</url></story>