<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>hnaccy</author><text>&amp;gt;By the way, I also find it really interesting that video games are software, a special kind of software that we assign a very particular type of value to that&amp;#x27;s not really monetary. We want to keep them alive and enjoy them so long after their time has passed. It&amp;#x27;s so much different than, say, a copy of Photoshop 2.11 or Winamp 3.&lt;p&gt;Creative works are valued longer because new creative works don&amp;#x27;t function as replacements. There&amp;#x27;s only one Canterbury Tales or Super Mario World.&lt;p&gt;An old photoshop copy is more like an old almanac, it is a tool.</text><parent_chain><item><author>beezischillin</author><text>Nintendo is one of the worst game companies when it comes to dealing with online &amp;#x2F; their fans. The YouTube &amp;#x2F; Twitch streaming controversy was just ridiculous... They will also aggressively chase down people who run sites that preserve old games that aren&amp;#x27;t even produced anymore even if they don&amp;#x27;t intend to allow people any access to them in the future.&lt;p&gt;As far as they&amp;#x27;re concerned people shouldn&amp;#x27;t be allowed access to these historic works, no matter the circumstances.&lt;p&gt;It&amp;#x27;s pretty sad behavior from a company beloved by so many.&lt;p&gt;By the way, I also find it really interesting that video games are software, a special kind of software that we assign a very particular type of value to that&amp;#x27;s not really monetary. We want to keep them alive and enjoy them so long after their time has passed. It&amp;#x27;s so much different than, say, a copy of Photoshop 2.11 or Winamp 3.</text></item></parent_chain></comment><story><title>Nintendo Makes It Clear That Piracy Is Only Way to Preserve Video Game History</title><url>https://motherboard.vice.com/en_us/article/wjm5kw/nintendo-makes-it-clear-that-piracy-is-the-only-way-to-preserve-video-game-history</url></story>
<instructions>Your goal is to analyze the following comment and estimate how highly it will be upvoted by the Hacker News community.</instructions><comment><author>yannyu</author><text>&amp;gt;By the way, I also find it really interesting that video games are software, a special kind of software that we assign a very particular type of value to that&amp;#x27;s not really monetary.&lt;p&gt;Video games may be software, but they&amp;#x27;re consumed in a way that&amp;#x27;s much more similar to music or video. Video games aren&amp;#x27;t a mean to an end like other kinds of software, but instead is an experience to be enjoyed simply through the consumption of it.</text><parent_chain><item><author>beezischillin</author><text>Nintendo is one of the worst game companies when it comes to dealing with online &amp;#x2F; their fans. The YouTube &amp;#x2F; Twitch streaming controversy was just ridiculous... They will also aggressively chase down people who run sites that preserve old games that aren&amp;#x27;t even produced anymore even if they don&amp;#x27;t intend to allow people any access to them in the future.&lt;p&gt;As far as they&amp;#x27;re concerned people shouldn&amp;#x27;t be allowed access to these historic works, no matter the circumstances.&lt;p&gt;It&amp;#x27;s pretty sad behavior from a company beloved by so many.&lt;p&gt;By the way, I also find it really interesting that video games are software, a special kind of software that we assign a very particular type of value to that&amp;#x27;s not really monetary. We want to keep them alive and enjoy them so long after their time has passed. It&amp;#x27;s so much different than, say, a copy of Photoshop 2.11 or Winamp 3.</text></item></parent_chain></comment><story><title>Nintendo Makes It Clear That Piracy Is Only Way to Preserve Video Game History</title><url>https://motherboard.vice.com/en_us/article/wjm5kw/nintendo-makes-it-clear-that-piracy-is-the-only-way-to-preserve-video-game-history</url></story>