### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
XVisualInfo visualInfo;
	bool vi_selected = false;
#ifdef GLES3_ENABLED
	if (gl_manager) {
		visualInfo = gl_manager->get_vi(x11_display);
		vi_selected = true;
	}
#endif
	if (!vi_selected) {
		long visualMask = VisualScreenMask;
		int numberOfVisuals;
		XVisualInfo vInfoTemplate = {};
		vInfoTemplate.screen = DefaultScreen(x11_display);
		XVisualInfo *vi_list = XGetVisualInfo(x11_display, visualMask, &vInfoTemplate, &numberOfVisuals);
		ERR_FAIL_COND_V(!vi_list, INVALID_WINDOW_ID);
		visualInfo = vi_list[0];
		if (OS::get_singleton()->is_layered_allowed()) {
			for (int i = 0; i < numberOfVisuals; i++) {
				XRenderPictFormat *pict_format = XRenderFindVisualFormat(x11_display, vi_list[i].visual);
				if (!pict_format) {
					continue;
				}
				visualInfo = vi_list[i];
				if (pict_format->direct.alphaMask > 0) {
					break;
				}
			}
		}