### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

object = nullptr;
	main_vbox = memnew(VBoxContainer);
	main_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
	main_vbox->add_theme_constant_override("separation", 0);
	add_child(main_vbox);
	set_horizontal_scroll_mode(SCROLL_MODE_DISABLED);
	changing = 0;
	search_box = nullptr;
	_prop_edited = "property_edited";
	set_process(false);
	property_focusable = -1;
	property_clipboard = Variant();
	get_v_scroll_bar()->connect("value_changed", callable_mp(this, &EditorInspector::_vscroll_changed));
	update_scroll_request = -1;
	if (EditorSettings::get_singleton()) {
		refresh_countdown = float(EDITOR_GET("docks/property_editor/auto_refresh_interval"));
	} else {
		
		refresh_countdown = 0.33;
	}
	ED_SHORTCUT("property_editor/copy_value", TTR("Copy Value"), KeyModifierMask::CMD_OR_CTRL | Key::C);
	ED_SHORTCUT("property_editor/paste_value", TTR("Paste Value"), KeyModifierMask::CMD_OR_CTRL | Key::V);
	ED_SHORTCUT("property_editor/copy_property_path", TTR("Copy Property Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
}