### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
	ERR_FAIL_COND_V(!sd, false);
	MutexLock lock(sd->mutex);
	ERR_FAIL_COND_V(!sd->objects.has(p_key), false);
	sd->objects[p_key].rect.size = p_size;
	sd->objects[p_key].inline_align = p_inline_align;
	sd->objects[p_key].baseline = p_baseline;
	if (sd->valid) {
		
		sd->ascent = 0;
		sd->descent = 0;
		sd->width = 0;
		sd->upos = 0;
		sd->uthk = 0;
		int sd_size = sd->glyphs.size();
		for (int i = 0; i < sd_size; i++) {
			Glyph gl = sd->glyphs[i];
			Variant key;