### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

}
	} else if (p_annotation->name == SNAME("@export_enum")) {
		Variant::Type enum_type = Variant::INT;
		if (export_type.kind == DataType::BUILTIN && export_type.builtin_type == Variant::STRING) {
			enum_type = Variant::STRING;
		} else if (export_type.is_variant() && variable->initializer != nullptr) {
			DataType initializer_type = variable->initializer->get_datatype();
			if (initializer_type.kind == DataType::BUILTIN && initializer_type.builtin_type == Variant::STRING) {
				enum_type = Variant::STRING;
			}
		}
		variable->export_info.type = enum_type;
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != enum_type)) {
			push_error(vformat(R"("@export_enum" annotation requires a variable of type "int" or "String" but type "%s" was given instead.)", export_type.to_string()), variable);
			return false;
		}
	} else {
		
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != t_type)) {
			
			if ((t_type != Variant::FLOAT || export_type.builtin_type != Variant::INT) && (t_type != Variant::INT || export_type.builtin_type != Variant::FLOAT)) {
				push_error(vformat(R"("%s" annotation requires a variable of type "%s" but type "%s" was given instead.)", p_annotation->name.operator String(), Variant::get_type_name(t_type), export_type.to_string()), variable);
				return false;
			}
		}
	}
	return true;
}
template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {