### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

if (p_menu == grid->layer_count) {
		ProjectSettingsEditor::get_singleton()->popup_project_settings();
		ProjectSettingsEditor::get_singleton()->set_general_page(basename);
	} else {
		if (grid->value & (1 << p_menu)) {
			grid->value &= ~(1 << p_menu);
		} else {
			grid->value |= (1 << p_menu);
		}
		grid->queue_redraw();
		layers->set_item_checked(layers->get_item_index(p_menu), grid->value & (1 << p_menu));
		_grid_changed(grid->value);
	}
}
void EditorPropertyLayers::_refresh_names() {