### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
if (!signal->doc_description.is_empty()) {
					p_script->doc_signals[name] = signal->doc_description;
				}
#endif
			} break;
			case GDScriptParser::ClassNode::Member::ENUM: {
				const GDScriptParser::EnumNode *enum_n = member.m_enum;
				StringName name = enum_n->identifier->name;
				p_script->constants.insert(name, enum_n->dictionary);
#ifdef TOOLS_ENABLED
				p_script->member_lines[name] = enum_n->start_line;
				p_script->doc_enums[name] = DocData::EnumDoc();
				p_script->doc_enums[name].name = name;
				p_script->doc_enums[name].description = enum_n->doc_description;
				for (int j = 0; j < enum_n->values.size(); j++) {
					DocData::ConstantDoc const_doc;
					const_doc.name = enum_n->values[j].identifier->name;
					const_doc.value = Variant(enum_n->values[j].value).operator String();
					const_doc.description = enum_n->values[j].doc_description;
					p_script->doc_enums[name].values.push_back(const_doc);
				}
#endif
			} break;
			case GDScriptParser::ClassNode::Member::GROUP: {
				const GDScriptParser::AnnotationNode *annotation = member.annotation;
				StringName name = annotation->export_info.name;
				
				GDScript::MemberInfo minfo;
				minfo.index = p_script->member_indices.size();
				PropertyInfo prop_info;