### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
}
				
				xi.relative_motion.x = 0;
				xi.relative_motion.y = 0;
				if (mouse_mode == MOUSE_MODE_CAPTURED) {
					pos = Point2i(windows[focused_window_id].size.width / 2, windows[focused_window_id].size.height / 2);
				}
				Ref<InputEventMouseMotion> mm;
				mm.instantiate();
				mm->set_window_id(window_id);
				if (xi.pressure_supported) {
					mm->set_pressure(xi.pressure);
				} else {
					mm->set_pressure(bool(mouse_get_button_state().has_flag(MouseButtonMask::LEFT)) ? 1.0f : 0.0f);
				}
				mm->set_tilt(xi.tilt);
				mm->set_pen_inverted(xi.pen_inverted);
				_get_key_modifier_state(event.xmotion.state, mm);
				mm->set_button_mask(mouse_get_button_state());
				mm->set_position(pos);
				mm->set_global_position(pos);
				mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
				mm->set_relative(rel);
				last_mouse_pos = pos;
				
				
				
				
				if (focused) {
					Input::get_singleton()->parse_input_event(mm);