### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
icon = folder_icon;
				if (searched_string.length() == 0 || text.to_lower().find(searched_string) >= 0) {
					files->add_item(text, icon, true);
					files->set_item_metadata(-1, favorite);
				}
			} else if (favorite.ends_with("/")) {
				text = favorite.substr(0, favorite.length() - 1).get_file();
				icon = folder_icon;
				if (searched_string.length() == 0 || text.to_lower().find(searched_string) >= 0) {
					files->add_item(text, icon, true);
					files->set_item_metadata(-1, favorite);
				}
			} else {
				int index;
				EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->find_file(favorite, &index);
				FileInfo fi;
				fi.name = favorite.get_file();
				fi.path = favorite;
				if (efd) {
					fi.type = efd->get_file_type(index);
					fi.import_broken = !efd->get_file_import_is_valid(index);
					fi.modified_time = efd->get_file_modified_time(index);
				} else {
					fi.type = "";
					fi.import_broken = true;
					fi.modified_time = 0;
				}
				if (searched_string.length() == 0 || fi.name.to_lower().find(searched_string) >= 0) {
					file_list.push_back(fi);
				}