### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

drag_type = DRAG_TYPE_PAINT;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
							HashMap<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos, drag_erasing);
							for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
								if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
									continue;
								}
								Vector2i coords = E.key;
								if (!drag_modified.has(coords)) {
									drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
								}
								tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
							}
							_fix_invalid_tiles_in_tile_map_selection();
						} else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CTRL))) {
							drag_type = DRAG_TYPE_LINE;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
						} else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CTRL))) {
							drag_type = DRAG_TYPE_RECT;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
						} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
							drag_type = DRAG_TYPE_BUCKET;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
							Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->local_to_map(drag_last_mouse_pos), tile_map->local_to_map(mpos));
							for (int i = 0; i < line.size(); i++) {
								if (!drag_modified.has(line[i])) {