### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

Ref<GLTFAnimation> anim = p_state->animations[p_index];
	String anim_name = anim->get_name();
	if (anim_name.is_empty()) {
		
		anim_name = _gen_unique_name(p_state, "Animation");
	}
	Ref<Animation> animation;
	animation.instantiate();
	animation->set_name(anim_name);