### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
class MenuButton;
class EditorAssetLibraryItem : public PanelContainer {
	GDCLASS(EditorAssetLibraryItem, PanelContainer);
	TextureButton *icon = nullptr;
	LinkButton *title = nullptr;
	LinkButton *category = nullptr;
	LinkButton *author = nullptr;
	TextureRect *stars[5];
	Label *price = nullptr;
	int asset_id = 0;
	int category_id = 0;
	int author_id = 0;
	void _asset_clicked();
	void _category_clicked();
	void _author_clicked();
	void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
protected:
	void _notification(int p_what);
	static void _bind_methods();
public:
	void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost);
	EditorAssetLibraryItem();
};
class EditorAssetLibraryItemDescription : public ConfirmationDialog {