### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
button_hist_prev->set_disabled(true);
	button_hist_next->set_disabled(true);
	split_box->hide();
	scanning_vb->show();
	set_process(true);
	if (EditorFileSystem::get_singleton()->is_scanning()) {
		scanning_progress->set_value(EditorFileSystem::get_singleton()->get_scanning_progress() * 100);
	} else {
		scanning_progress->set_value(0);
	}
}
void FileSystemDock::_fw_history() {
	if (history_pos < history.size() - 1) {
		history_pos++;
	}
	_update_history();
}
void FileSystemDock::_bw_history() {
	if (history_pos > 0) {
		history_pos--;
	}
	_update_history();
}
void FileSystemDock::_update_history() {