### Godot version

Master (0ddd9c3e8f9088fa139e25b2903289d727073e12)

### System information

PopOS 22.04 - Intel integrated graphics - all backends

### Issue description

When there are popup windows in the editor, I cannot click on the "Confirm"/"Cancel" type buttons at the button. 

I have the issue both in the project manager (importing projects I can click on files etc. but cannot click "open") and when running the editor (cannot click "Save&Quit" etc.)

Sometimes the editor correctly highlights the buttons and I can use the arrow keys to navigate the buttons and "enter" to confirm my selection.

_I can navigate the editor closing dialogue with tab/arrow keys_
![Screenshot from 2023-01-16 14-24-06](https://user-images.githubusercontent.com/16521339/212774269-d784ea5e-5921-4460-9124-48978939c8e7.png)

_I can't navigate the project import dialogue with tab/arrow keys_
![Screenshot from 2023-01-16 14-29-00](https://user-images.githubusercontent.com/16521339/212774683-0a80795a-eed4-4e65-b2ca-3562c25d71fd.png)


### Steps to reproduce

Run the editor

### Minimal reproduction project

Reproducible in the project manager
if (event->xany.window == *(Window *)arg) {
		return (event->type == SelectionRequest) ||
				(event->type == SelectionNotify);
	} else {
		return False;
	}
}
void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const {
	_THREAD_SAFE_METHOD_
	Window selection_owner = XGetSelectionOwner(x11_display, p_source);
	if (selection_owner != x11_window) {
		return;
	}
	
	MutexLock mutex_lock(events_mutex);
	Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False);
	Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False);
	XConvertSelection(x11_display, clipboard_manager, save_targets, None,
			x11_window, CurrentTime);
	
	while (true) {
		if (!_wait_for_events()) {
			
			break;
		}
		
		XEvent ev;