### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
return p_a.modified_time > p_b.modified_time;
	}
};
void FileSystemDock::_sort_file_info_list(List<FileSystemDock::FileInfo> &r_file_list) {
	
	switch (file_sort) {
		case FILE_SORT_TYPE:
			r_file_list.sort_custom<FileInfoTypeComparator>();
			break;
		case FILE_SORT_TYPE_REVERSE:
			r_file_list.sort_custom<FileInfoTypeComparator>();
			r_file_list.reverse();
			break;
		case FILE_SORT_MODIFIED_TIME:
			r_file_list.sort_custom<FileInfoModifiedTimeComparator>();
			break;
		case FILE_SORT_MODIFIED_TIME_REVERSE:
			r_file_list.sort_custom<FileInfoModifiedTimeComparator>();
			r_file_list.reverse();
			break;
		case FILE_SORT_NAME_REVERSE:
			r_file_list.sort();
			r_file_list.reverse();
			break;
		default: 
			r_file_list.sort();
			break;
	}
}
void FileSystemDock::_update_file_list(bool p_keep_selection) {