### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
break;
							}
							xi.state[index] = pos;
							if (xi.state.size() == 1) {
								
								
								xi.mouse_pos_to_filter = pos;
							}
							Input::get_singleton()->parse_input_event(st);
						} else {
							if (!xi.state.has(index)) { 
								break;
							}
							xi.state.erase(index);
							Input::get_singleton()->parse_input_event(st);
						}
					} break;
					case XI_TouchUpdate: {
						if (ime_window_event) {
							break;
						}
						HashMap<int, Vector2>::Iterator curr_pos_elem = xi.state.find(index);
						if (!curr_pos_elem) { 
							break;
						}
						if (curr_pos_elem->value != pos) {
							Ref<InputEventScreenDrag> sd;
							sd.instantiate();
							sd->set_window_id(window_id);
							sd->set_index(index);