### Godot version

4.0.beta13 (caacade56)

### System information

Windows 10

### Issue description

Seems like this was missed in #62011 and #70540. `@export_multiline` should also support the PackedStringArray datatype on top of Array[String] and Dictionary, but it doesn't, instead giving the error `"@export_multiline" annotation requires a variable of type "String" but type "PackedStringArray" was given instead.`

### Steps to reproduce

Create a PackedStringArray with the `@export_multiline` annotation.
```gdscript
@export_multiline var npc_dialog: PackedStringArray
```

### Minimal reproduction project

N/A
}
	} else if (p_annotation->name == SNAME("@export_enum")) {
		Variant::Type enum_type = Variant::INT;
		if (export_type.kind == DataType::BUILTIN && export_type.builtin_type == Variant::STRING) {
			enum_type = Variant::STRING;
		} else if (export_type.is_variant() && variable->initializer != nullptr) {
			DataType initializer_type = variable->initializer->get_datatype();
			if (initializer_type.kind == DataType::BUILTIN && initializer_type.builtin_type == Variant::STRING) {
				enum_type = Variant::STRING;
			}
		}
		variable->export_info.type = enum_type;
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != enum_type)) {
			push_error(vformat(R"("@export_enum" annotation requires a variable of type "int" or "String" but type "%s" was given instead.)", export_type.to_string()), variable);
			return false;
		}
	} else {
		
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != t_type)) {
			
			if ((t_type != Variant::FLOAT || export_type.builtin_type != Variant::INT) && (t_type != Variant::INT || export_type.builtin_type != Variant::FLOAT)) {
				push_error(vformat(R"("%s" annotation requires a variable of type "%s" but type "%s" was given instead.)", p_annotation->name.operator String(), Variant::get_type_name(t_type), export_type.to_string()), variable);
				return false;
			}
		}
	}
	return true;
}
template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {