### Godot version

4.0.dev(2fdaf2919c03ab50f971f2d51616d4ee329d29af)

### System information

any

### Issue description

AnimationPlayer is unintentionally hidden.

https://user-images.githubusercontent.com/61938263/217088704-c1ad44d6-ef7b-4b10-b351-f9f9fa166e39.mp4


### Steps to reproduce

Select AnimationTree -> Select AnimationPlayer

### Minimal reproduction project

N/A
ProjectSettings *ps = ProjectSettings::get_singleton();
	PackedStringArray enabled_plugins = ps->get("editor_plugins/enabled");
	for (int i = 0; i < enabled_plugins.size(); ++i) {
		if (enabled_plugins.get(i) == p_name) {
			enabled_plugins.remove_at(i);
			break;
		}
	}
	ps->set("editor_plugins/enabled", enabled_plugins);
}
void EditorNode::_plugin_over_edit(EditorPlugin *p_plugin, Object *p_object) {
	if (p_object) {
		editor_plugins_over->add_plugin(p_plugin);
		p_plugin->make_visible(true);
		p_plugin->edit(p_object);
	} else {
		editor_plugins_over->remove_plugin(p_plugin);
		p_plugin->make_visible(false);
		p_plugin->edit(nullptr);
	}
}
void EditorNode::_resources_changed(const Vector<String> &p_resources) {