### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
}
	bool last_is_pressed = Input::get_singleton()->is_key_pressed(k->get_keycode());
	if (k->is_pressed()) {
		if (last_is_pressed) {
			k->set_echo(true);
		}
	}
	Input::get_singleton()->parse_input_event(k);
}
Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property, Atom p_selection) const {
	if (p_target == XInternAtom(x11_display, "TARGETS", 0)) {
		
		Atom data[9];
		data[0] = XInternAtom(x11_display, "TARGETS", 0);
		data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0);
		data[2] = XInternAtom(x11_display, "MULTIPLE", 0);
		data[3] = XInternAtom(x11_display, "UTF8_STRING", 0);
		data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
		data[5] = XInternAtom(x11_display, "TEXT", 0);
		data[6] = XA_STRING;
		data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
		data[8] = XInternAtom(x11_display, "text/plain", 0);
		XChangeProperty(x11_display,
				p_requestor,
				p_property,
				XA_ATOM,
				32,
				PropModeReplace,
				(unsigned char *)&data,
				sizeof(data) / sizeof(data[0]));