### Godot version

3b086aa06

### System information

ArchLinux x11

### Issue description

```gdscript
extends Node

@export_group("My Properties")
@export var number = 3
@export var string = ""

@export_group("Prefixed Properties", "prefix_")
@export var prefix_number = 3
@export var prefix_string = ""

@export_group("", "")
@export var ungrouped_number = 3
```

![image](https://user-images.githubusercontent.com/70787919/214983963-528c415b-745b-47fc-9777-36ebe31a3060.png)


### Steps to reproduce

- create script
- @export_group
- go inspector

### Minimal reproduction project

‮
switch (p_literal->value.get_type()) {
		case Variant::NODE_PATH:
			push_text("^\"");
			break;
		case Variant::STRING:
			push_text("\"");
			break;
		case Variant::STRING_NAME:
			push_text("&\"");
			break;
		default:
			break;
	}
	push_text(p_literal->value);
	
	switch (p_literal->value.get_type()) {
		case Variant::NODE_PATH:
		case Variant::STRING:
		case Variant::STRING_NAME:
			push_text("\"");
			break;
		default:
			break;
	}
}
void GDScriptParser::TreePrinter::print_match(MatchNode *p_match) {