### Godot version

4.0.beta9

### System information

Linux x86_64

### Issue description

The default Next Script / Previous Script shortcuts insert angle brackets into code when switching scripts.
Presumably this affects all "modifier + printable character" shortcuts.

Workaround for next/prev script: change shortcuts to ctrl-pgup and ctrl-pgdn

### Steps to reproduce

Editor Settings > Shortcuts > ensure that Next Script / Previous Script are set to defaults.
Open any script in the script editor.
Press ctrl-shift-comma or ctrl-shift-period.

### Minimal reproduction project

N/A
if (restoring_layout) {
		return;
	}
	EditorNode::get_singleton()->save_layout();
}
void ScriptEditor::_editor_settings_changed() {
	textfile_extensions.clear();
	const Vector<String> textfile_ext = ((String)(EDITOR_GET("docks/filesystem/textfile_extensions"))).split(",", false);
	for (const String &E : textfile_ext) {
		textfile_extensions.insert(E);
	}
	trim_trailing_whitespace_on_save = EDITOR_GET("text_editor/behavior/files/trim_trailing_whitespace_on_save");
	convert_indent_on_save = EDITOR_GET("text_editor/behavior/files/convert_indent_on_save");
	use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
	members_overview_enabled = EDITOR_GET("text_editor/script_list/show_members_overview");
	help_overview_enabled = EDITOR_GET("text_editor/help/show_help_index");
	_update_members_overview_visibility();
	_update_help_overview_visibility();
	_update_autosave_timer();
	if (current_theme.is_empty()) {
		current_theme = EDITOR_GET("text_editor/theme/color_theme");
	} else if (current_theme != String(EDITOR_GET("text_editor/theme/color_theme"))) {
		current_theme = EDITOR_GET("text_editor/theme/color_theme");
		EditorSettings::get_singleton()->load_text_editor_theme();
	}
	for (int i = 0; i < tab_container->get_tab_count(); i++) {
		ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_tab_control(i));
		if (!se) {