### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
String fpath = p_path;
	if (fpath.ends_with("/")) {
		if (fpath != "res://") {
			fpath = fpath.substr(0, fpath.length() - 1);
		}
	} else if (fpath != "Favorites") {
		if (FileAccess::exists(fpath + ".import")) {
			Ref<ConfigFile> config;
			config.instantiate();
			Error err = config->load(fpath + ".import");
			if (err == OK) {
				if (config->has_section_key("remap", "importer")) {
					String importer = config->get_value("remap", "importer");
					if (importer == "keep") {
						EditorNode::get_singleton()->show_warning(TTR("Importing has been disabled for this file, so it can't be opened for editing."));
						return;
					}
				}
			}
		}
		String resource_type = ResourceLoader::get_resource_type(fpath);