### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
if (ti == favorites_item) {
			return (drop_section == 1); 
		}
		if (ti->get_parent() && favorites_item == ti->get_parent()) {
			return true; 
		}
		if (ti == resources_item) {
			return (drop_section == -1); 
		}
		return false;
	}
	if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
		
		String to_dir;
		bool favorite;
		_get_drag_target_folder(to_dir, favorite, p_point, p_from);
		return !to_dir.is_empty();
	}
	if (drag_data.has("type") && (String(drag_data["type"]) == "files" || String(drag_data["type"]) == "files_and_dirs")) {
		
		String to_dir;
		bool favorite;
		_get_drag_target_folder(to_dir, favorite, p_point, p_from);
		if (favorite) {
			return true;
		}
		if (to_dir.is_empty()) {
			return false;
		}