### Godot version

4.0.beta15

### System information

windows 10, nvidia graphics, opengl backend

### Issue description

When using a TileSetAtlasSource on a TileSet with dimensions greater than 799x799 and selecting the Tiles tab in the TileSet editor, all tabs in the right editor panel disappear.

This is likely a regression of https://github.com/godotengine/godot/issues/67942

### Steps to reproduce

see attached video:

https://user-images.githubusercontent.com/5783414/215139823-f78e94c5-5199-452e-b601-76ec0f680748.mp4


### Minimal reproduction project

[LikelyRegressionOf67942.zip](https://github.com/godotengine/godot/files/10520933/LikelyRegressionOf67942.zip)

d["index_data"] = sd.index_data;
		d["index_count"] = sd.index_count;
	}
	d["aabb"] = sd.aabb;
	if (sd.lods.size()) {
		Array lods;
		for (int i = 0; i < sd.lods.size(); i++) {
			Dictionary ld;
			ld["edge_length"] = sd.lods[i].edge_length;
			ld["index_data"] = sd.lods[i].index_data;
			lods.push_back(lods);
		}
		d["lods"] = lods;
	}
	if (sd.bone_aabbs.size()) {
		Array aabbs;
		for (int i = 0; i < sd.bone_aabbs.size(); i++) {
			aabbs.push_back(sd.bone_aabbs[i]);
		}
		d["bone_aabbs"] = aabbs;
	}
	if (sd.blend_shape_data.size()) {
		d["blend_shape_data"] = sd.blend_shape_data;
	}
	if (sd.material.is_valid()) {
		d["material"] = sd.material;
	}
	return d;
}
TypedArray<Dictionary> RenderingServer::_instance_geometry_get_shader_parameter_list(RID p_instance) const {