### Godot version

 Latest 4.0.dev (a3a42159e31db27f8ae7c1ecad6a9ed417cb05de)

### System information

Ubuntu 22.04.1 LTS

### Issue description

![image](https://user-images.githubusercontent.com/85438892/214476911-0ce83a43-b959-4b13-88fd-d6b9af0cd63a.png)

### Steps to reproduce

Open any script

### Minimal reproduction project

N/A
if (p_position != nullptr) {
		window_position = *p_position;
	} else {
		if (p_screen == SCREEN_OF_MAIN_WINDOW) {
			p_screen = SCREEN_PRIMARY;
		}
		window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2;
	}
	WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));
	if (main_window == INVALID_WINDOW_ID) {
		r_error = ERR_CANT_CREATE;
		return;
	}
	for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
		if (p_flags & (1 << i)) {
			window_set_flag(WindowFlags(i), true, main_window);
		}
	}
	show_window(main_window);
#if defined(VULKAN_ENABLED)
	if (rendering_driver == "vulkan") {
		
		rendering_device_vulkan = memnew(RenderingDeviceVulkan);
		rendering_device_vulkan->initialize(context_vulkan);
		RendererCompositorRD::make_current();
	}
#endif
	{
		
		XIEventMask all_master_event_mask;