### Godot version

4.0b10

### System information

Linux/Manjaro

### Issue description

Most dialogs in the editor scale their text field Controls to fit the whole window when it's resized, but the plugin creation dialog does not: 
![image](https://user-images.githubusercontent.com/24468819/210095286-e53bc450-dcdc-472c-acc7-f8b3532a0ca2.png)


### Steps to reproduce

1. Go to Project Settings -> Plugins -> Create New Plugin
2. Resize the new dialog

### Minimal reproduction project

N/A
name_edit->set_text("");
	subfolder_edit->set_text("");
	desc_edit->set_text("");
	author_edit->set_text("");
	version_edit->set_text("");
	script_edit->set_text("");
}
void PluginConfigDialog::_on_confirmed() {
	String path = "res://addons/" + _get_subfolder();
	if (!_edit_mode) {
		Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
		if (d.is_null() || d->make_dir_recursive(path) != OK) {
			return;
		}
	}
	int lang_idx = script_option_edit->get_selected();
	String ext = ScriptServer::get_language(lang_idx)->get_extension();
	String script_name = script_edit->get_text().is_empty() ? _get_subfolder() : script_edit->get_text();
	if (script_name.get_extension().is_empty()) {
		script_name += "." + ext;
	}
	String script_path = path.path_join(script_name);