### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

for (const AnnotationNode *E : p_variable->annotations) {
		print_annotation(E);
	}
	push_text("Variable ");
	print_identifier(p_variable->identifier);
	push_text(" : ");
	if (p_variable->datatype_specifier != nullptr) {
		print_type(p_variable->datatype_specifier);
	} else if (p_variable->infer_datatype) {
		push_text("<inferred type>");
	} else {
		push_text("Variant");
	}
	increase_indent();
	push_line();
	push_text("= ");
	if (p_variable->initializer == nullptr) {
		push_text("<default value>");
	} else {
		print_expression(p_variable->initializer);
	}
	push_line();
	if (p_variable->property != VariableNode::PROP_NONE) {
		if (p_variable->getter != nullptr) {
			push_text("Get");