### Godot version

v4.0.beta17.mono.official [c40020513]

### System information

Windows11,Godot Mobile backend

### Issue description


https://user-images.githubusercontent.com/15378256/216791307-138e2206-f841-42b4-a9b2-b374da97affc.mp4

When selecting different CollisionShape2Ds, only the first selected gizmo is active and can be used even when selecting different   CollisionShape2D

### Steps to reproduce

Same root, 2 or more CollisionShape2Ds.

Minimal reproduction project uploaded, simply run editor and select between the CollisionShape2Ds.

### Minimal reproduction project

[bug1.zip](https://github.com/godotengine/godot/files/10609753/bug1.zip)
_remove_scene(tab_closing_idx);
			_update_scene_tabs();
			if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT || current_menu_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
				
				if (bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) {
					_menu_option_confirm(FILE_OPEN_PREV, true);
				}
				if (_next_unsaved_scene(false) == -1) {
					if (current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
						current_menu_option = RELOAD_CURRENT_PROJECT;
					} else if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT) {
						current_menu_option = FILE_QUIT;
					} else {
						current_menu_option = RUN_PROJECT_MANAGER;
					}
					_discard_changes();
				} else {
					_menu_option_confirm(current_menu_option, false);
				}
			} else if (current_menu_option == FILE_CLOSE_OTHERS || current_menu_option == FILE_CLOSE_RIGHT) {
				if (editor_data.get_edited_scene_count() == 1 || (current_menu_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
					current_menu_option = -1;
					save_confirmation->hide();
				} else {
					_menu_option_confirm(current_menu_option, false);
				}
			} else if (current_menu_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
				_menu_option_confirm(current_menu_option, false);
			} else {
				current_menu_option = -1;