### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

break;
				}
				
				
				
				
				case Mesh::PRIMITIVE_LINE_STRIP: {
					primitive["mode"] = 3;
					break;
				}
				case Mesh::PRIMITIVE_TRIANGLES: {
					primitive["mode"] = 4;
					break;
				}
				case Mesh::PRIMITIVE_TRIANGLE_STRIP: {
					primitive["mode"] = 5;
					break;
				}
				
				
				
				
				default: {
					ERR_FAIL_V(FAILED);
				}
			}
			Array array = import_mesh->get_surface_arrays(surface_i);
			uint32_t format = import_mesh->get_surface_format(surface_i);
			int32_t vertex_num = 0;
			Dictionary attributes;