### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
	append(p_left_operand);
	logic_op_jump_pos1.push_back(opcodes.size());
	append(0); 
}
void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
	append_opcode(GDScriptFunction::OPCODE_JUMP_IF_NOT);
	append(p_right_operand);
	logic_op_jump_pos2.push_back(opcodes.size());
	append(0); 
}
void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
	
	append_opcode(GDScriptFunction::OPCODE_ASSIGN_TRUE);
	append(p_target);
	
	append_opcode(GDScriptFunction::OPCODE_JUMP);
	append(opcodes.size() + 3);
	
	patch_jump(logic_op_jump_pos1.back()->get());
	patch_jump(logic_op_jump_pos2.back()->get());
	logic_op_jump_pos1.pop_back();
	logic_op_jump_pos2.pop_back();
	append_opcode(GDScriptFunction::OPCODE_ASSIGN_FALSE);
	append(p_target);
}
void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {