### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

return;
		}
		GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
		bool valid = false;
		
		if (p_subscript->base->is_constant && !base_type.is_meta_type) {
			
			Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, valid);
			if (valid) {
				p_subscript->is_constant = true;
				p_subscript->reduced_value = value;
				result_type = type_from_variant(value, p_subscript);
			}
		} else if (base_type.is_variant() || !base_type.is_hard_type()) {
			valid = true;
			result_type.kind = GDScriptParser::DataType::VARIANT;
			mark_node_unsafe(p_subscript);
		} else {
			reduce_identifier_from_base(p_subscript->attribute, &base_type);
			GDScriptParser::DataType attr_type = p_subscript->attribute->get_datatype();
			if (attr_type.is_set()) {
				valid = true;
				result_type = attr_type;
				p_subscript->is_constant = p_subscript->attribute->is_constant;
				p_subscript->reduced_value = p_subscript->attribute->reduced_value;
			} else if (!base_type.is_meta_type || !base_type.is_constant) {
				valid = base_type.kind != GDScriptParser::DataType::BUILTIN;
#ifdef DEBUG_ENABLED
				if (valid) {
					parser->push_warning(p_subscript, GDScriptWarning::UNSAFE_PROPERTY_ACCESS, p_subscript->attribute->name, base_type.to_string());