### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
resource_new_button->connect("pressed", callable_mp(this, &InspectorDock::_new_resource));
	resource_new_button->set_focus_mode(Control::FOCUS_NONE);
	resource_load_button = memnew(Button);
	resource_load_button->set_flat(true);
	resource_load_button->set_tooltip_text(TTR("Load an existing resource from disk and edit it."));
	general_options_hb->add_child(resource_load_button);
	resource_load_button->connect("pressed", callable_mp(this, &InspectorDock::_open_resource_selector));
	resource_load_button->set_focus_mode(Control::FOCUS_NONE);
	resource_save_button = memnew(MenuButton);
	resource_save_button->set_tooltip_text(TTR("Save the currently edited resource."));
	general_options_hb->add_child(resource_save_button);
	resource_save_button->get_popup()->add_item(TTR("Save"), RESOURCE_SAVE);
	resource_save_button->get_popup()->add_item(TTR("Save As..."), RESOURCE_SAVE_AS);
	resource_save_button->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option));
	resource_save_button->set_focus_mode(Control::FOCUS_NONE);
	resource_save_button->set_disabled(true);
	resource_extra_button = memnew(MenuButton);
	resource_extra_button->set_tooltip_text(TTR("Extra resource options."));
	general_options_hb->add_child(resource_extra_button);
	resource_extra_button->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_resource_extra_popup));
	resource_extra_button->get_popup()->add_icon_shortcut(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), ED_SHORTCUT("property_editor/paste_resource", TTR("Edit Resource from Clipboard")), RESOURCE_EDIT_CLIPBOARD);
	resource_extra_button->get_popup()->add_icon_shortcut(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), ED_SHORTCUT("property_editor/copy_resource", TTR("Copy Resource")), RESOURCE_COPY);
	resource_extra_button->get_popup()->set_item_disabled(1, true);
	resource_extra_button->get_popup()->add_separator();
	resource_extra_button->get_popup()->add_shortcut(ED_SHORTCUT("property_editor/unref_resource", TTR("Make Resource Built-In")), RESOURCE_MAKE_BUILT_IN);
	resource_extra_button->get_popup()->set_item_disabled(3, true);
	resource_extra_button->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option));
	general_options_hb->add_spacer();
	backward_button = memnew(Button);
	backward_button->set_flat(true);