### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

ep->property = F.properties[0];
					ep->property_path = property_prefix + F.properties[0];
					ep->property_usage = 0;
				}
				if (!F.label.is_empty()) {
					ep->set_label(F.label);
				}
				for (int i = 0; i < F.properties.size(); i++) {
					String prop = F.properties[i];
					if (!editor_property_map.has(prop)) {
						editor_property_map[prop] = List<EditorProperty *>();
					}
					editor_property_map[prop].push_back(ep);
				}
			}
			if (p_section) {
				ep->connect("property_can_revert_changed", callable_mp(p_section, &EditorInspectorSection::property_can_revert_changed));
			}
			ep->set_read_only(read_only);
			ep->update_property();
			ep->_update_pin_flags();
			ep->update_editor_property_status();
			ep->set_deletable(deletable_properties);
			ep->update_cache();
		}
	}
	ped->added_editors.clear();
}
bool EditorInspector::_is_property_disabled_by_feature_profile(const StringName &p_property) {