### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

DisjointSet<GLTFNodeIndex> subtree_set;
	
	
	
	
	
	
	for (int i = 0; i < p_non_joints.size(); ++i) {
		const GLTFNodeIndex node_i = p_non_joints[i];
		subtree_set.insert(node_i);
		const GLTFNodeIndex parent_i = p_state->nodes[node_i]->parent;