### Godot version

4.0.beta9

### System information

Linux x86_64

### Issue description

The default Next Script / Previous Script shortcuts insert angle brackets into code when switching scripts.
Presumably this affects all "modifier + printable character" shortcuts.

Workaround for next/prev script: change shortcuts to ctrl-pgup and ctrl-pgdn

### Steps to reproduce

Editor Settings > Shortcuts > ensure that Next Script / Previous Script are set to defaults.
Open any script in the script editor.
Press ctrl-shift-comma or ctrl-shift-period.

### Minimal reproduction project

N/A
if (!ResourceLoader::exists(p_path, "Script") || p_path.begins_with("local://") || !script_editor_cache->has_section_key(p_path, "state")) {
		return Array();
	}
	Dictionary state = script_editor_cache->get_value(p_path, "state");
	if (!state.has("breakpoints")) {
		return Array();
	}
	return state["breakpoints"];
}
ScriptEditorBase *ScriptEditor::_get_current_editor() const {