### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
Vector<String> selected_strings = _tree_get_selected(false);
	
	switch (p_option) {
		case FOLDER_EXPAND_ALL:
		case FOLDER_COLLAPSE_ALL: {
			
			if (selected_strings.size() == 1) {
				tree->get_selected()->set_collapsed_recursive(p_option == FOLDER_COLLAPSE_ALL);
			}
		} break;
		default: {
			_file_option(p_option, selected_strings);
		} break;
	}
}
void FileSystemDock::_file_list_rmb_option(int p_option) {