### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
}
			}
		}
	}
	if (!_refresh_device_info()) {
		OS::get_singleton()->alert("Your system does not support XInput 2.\n"
								   "Please upgrade your distribution.",
				"Unable to initialize XInput");
		r_error = ERR_UNAVAILABLE;
		return;
	}
	xim = XOpenIM(x11_display, nullptr, nullptr, nullptr);
	if (xim == nullptr) {
		WARN_PRINT("XOpenIM failed");
		xim_style = 0L;
	} else {
		::XIMCallback im_destroy_callback;
		im_destroy_callback.client_data = (::XPointer)(this);
		im_destroy_callback.callback = (::XIMProc)(_xim_destroy_callback);
		if (XSetIMValues(xim, XNDestroyCallback, &im_destroy_callback,
					nullptr) != nullptr) {
			WARN_PRINT("Error setting XIM destroy callback");
		}
		::XIMStyles *xim_styles = nullptr;
		xim_style = 0L;
		char *imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, nullptr);
		if (imvalret != nullptr || xim_styles == nullptr) {
			fprintf(stderr, "Input method doesn't support any styles\n");
		}
		if (xim_styles) {