### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
Window x11_main_window = windows[MAIN_WINDOW_ID].x11_window;
	_clipboard_transfer_ownership(XA_PRIMARY, x11_main_window);
	_clipboard_transfer_ownership(XInternAtom(x11_display, "CLIPBOARD", 0), x11_main_window);
	events_thread_done.set();
	events_thread.wait_to_finish();
	
	for (KeyValue<WindowID, WindowData> &E : windows) {
#ifdef VULKAN_ENABLED
		if (context_vulkan) {
			context_vulkan->window_destroy(E.key);
		}
#endif
#ifdef GLES3_ENABLED
		if (gl_manager) {
			gl_manager->window_destroy(E.key);
		}
#endif
		WindowData &wd = E.value;
		if (wd.xic) {
			XDestroyIC(wd.xic);
			wd.xic = nullptr;
		}
		XDestroyWindow(x11_display, wd.x11_xim_window);
		if (xkb_loaded) {
			if (wd.xkb_state) {
				xkb_compose_state_unref(wd.xkb_state);
				wd.xkb_state = nullptr;
			}
		}