### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
double old_adv = gl.advance;
					double new_advance;
					if ((gl.flags & GRAPHEME_IS_VIRTUAL) == GRAPHEME_IS_VIRTUAL) {
						new_advance = MAX(gl.advance + delta_width_per_space, 0.0);
					} else {
						new_advance = MAX(gl.advance + delta_width_per_space, 0.1 * gl.font_size);
					}
					gl.advance = new_advance;
					adv_remain += (new_advance - gl.advance);
					if (adv_remain >= 1.0) {
						gl.advance++;
						adv_remain -= 1.0;
					} else if (adv_remain <= -1.0) {
						gl.advance = MAX(gl.advance - 1, 0);
						adv_remain -= 1.0;
					}
					justification_width += (gl.advance - old_adv);
				}
			}
		}
	}
	if (Math::floor(p_width) < Math::floor(justification_width)) {
		sd->fit_width_minimum_reached = true;
	}
	if (!p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
		sd->width = justification_width;
	}
	return Math::ceil(justification_width);
}
double TextServerAdvanced::_shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) {