### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
reduce_identifier_from_base(id, &base);
			GDScriptParser::DataType id_type = id->get_datatype();
			if (!id_type.is_set()) {
				push_error(vformat(R"(Could not find type "%s" under base "%s".)", id->name, base.to_string()), p_class);
			}
			base = id_type;
		}
		result = base;
	}
	if (!result.is_set() || result.has_no_type()) {
		
		push_error(vformat(R"(Could not resolve inheritance for class "%s".)", p_class->identifier == nullptr ? "<main>" : p_class->identifier->name), p_class);
		return ERR_PARSE_ERROR;
	}
	
	const GDScriptParser::ClassNode *base_class = result.class_type;
	while (base_class) {
		if (base_class->fqcn == p_class->fqcn) {
			push_error("Cyclic inheritance.", p_class);
			return ERR_PARSE_ERROR;
		}
		base_class = base_class->base_type.class_type;
	}
	p_class->base_type = result;
	class_type.native_type = result.native_type;
	p_class->set_datatype(class_type);
	parser->current_class = previous_class;
	return OK;
}
Error GDScriptAnalyzer::resolve_class_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive) {