### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

string_name = p_string_name;
	loose_mode = p_loose_mode;
	options.clear();
	if (loose_mode) {
		
		option_button->add_item("", options.size() + 1000);
	}
	for (int i = 0; i < p_options.size(); i++) {
		options.append(p_options[i]);
		option_button->add_item(p_options[i], i);
	}
	if (loose_mode) {
		edit_button->show();
	}
}
void EditorPropertyTextEnum::_bind_methods() {