### Godot version

4.0 beta 10

### System information

Windows 11

### Issue description

On the text editor when using autocomplete on function arguments that receive Input Map names after autocompleting the function name, the string autocompleted appears with an extra " at the end.
This doesnt happen if you write " and then accept the Input name in the dropdown

### Steps to reproduce

- On the script editor
- Start writing `Input.get_vector` but when the dropdown appears with the autocomplete suggestion for `Input.get_vector` press enter to accept it, then press enter again to accept the Input map suggestion
- The autocompleted input name should have an extra "

### Minimal reproduction project

N/A
SUBCASE("[CodeEdit] line numbers") {
		SUBCASE("[CodeEdit] draw line numbers gutter and padding") {
			code_edit->set_draw_line_numbers(false);
			CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
			code_edit->set_draw_line_numbers(true);
			CHECK(code_edit->is_draw_line_numbers_enabled());
			code_edit->set_line_numbers_zero_padded(false);
			CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
			code_edit->set_line_numbers_zero_padded(true);
			CHECK(code_edit->is_line_numbers_zero_padded());
			code_edit->set_line_numbers_zero_padded(false);
			CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
			code_edit->set_draw_line_numbers(false);
			CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
			code_edit->set_line_numbers_zero_padded(true);
			CHECK(code_edit->is_line_numbers_zero_padded());
		}
	}
	SUBCASE("[CodeEdit] line folding") {
		SUBCASE("[CodeEdit] draw line folding gutter") {
			code_edit->set_draw_fold_gutter(false);
			CHECK_FALSE(code_edit->is_drawing_fold_gutter());
			code_edit->set_draw_fold_gutter(true);
			CHECK(code_edit->is_drawing_fold_gutter());
		}
	}
	memdelete(code_edit);
}
TEST_CASE("[SceneTree][CodeEdit] delimiters") {
	CodeEdit *code_edit = memnew(CodeEdit);