### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
_save_docks();
		}
	}
}
void EditorNode::_scene_tab_script_edited(int p_tab) {
	Ref<Script> scr = editor_data.get_scene_root_script(p_tab);
	if (scr.is_valid()) {
		InspectorDock::get_singleton()->edit_resource(scr);
	}
}
void EditorNode::_scene_tab_closed(int p_tab, int option) {
	current_menu_option = option;
	tab_closing_idx = p_tab;
	Node *scene = editor_data.get_edited_scene_root(p_tab);
	if (!scene) {
		_discard_changes();
		return;
	}
	bool unsaved = EditorUndoRedoManager::get_singleton()->is_history_unsaved(editor_data.get_scene_history_id(p_tab));
	if (unsaved) {
		save_confirmation->set_ok_button_text(TTR("Save & Close"));
		save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene->get_scene_file_path().is_empty() ? scene->get_scene_file_path() : "unsaved scene"));
		save_confirmation->popup_centered();
	} else {
		_discard_changes();
	}
	save_layout();
	_update_scene_tabs();
}
void EditorNode::_scene_tab_hovered(int p_tab) {