### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

Array scenes;
	const int loaded_scene = 0;
	p_state->json["scene"] = loaded_scene;
	if (p_state->nodes.size()) {
		Dictionary s;
		if (!p_state->scene_name.is_empty()) {
			s["name"] = p_state->scene_name;
		}
		Array nodes;
		nodes.push_back(0);
		s["nodes"] = nodes;
		scenes.push_back(s);
	}
	p_state->json["scenes"] = scenes;
	return OK;
}
Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> p_state) {