### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

type = initializer_type;
			if (!type.is_set() || (type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL && !is_constant)) {
				type.kind = GDScriptParser::DataType::VARIANT;
			}
			if (p_assignable->infer_datatype || is_constant) {
				type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
			} else {
				type.type_source = GDScriptParser::DataType::INFERRED;
			}
		} else if (!specified_type.is_variant()) {
			if (initializer_type.is_variant() || !initializer_type.is_hard_type()) {
				mark_node_unsafe(p_assignable->initializer);
				p_assignable->use_conversion_assign = true;
				if (!initializer_type.is_variant() && !is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
					downgrade_node_type_source(p_assignable->initializer);
				}
			} else if (!is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
				if (!is_constant && is_type_compatible(initializer_type, specified_type, true, p_assignable->initializer)) {
					mark_node_unsafe(p_assignable->initializer);
					p_assignable->use_conversion_assign = true;
				} else {
					push_error(vformat(R"(Cannot assign a value of type %s to %s "%s" with specified type %s.)", initializer_type.to_string(), p_kind, p_assignable->identifier->name, specified_type.to_string()), p_assignable->initializer);
				}
#ifdef DEBUG_ENABLED
			} else if (specified_type.builtin_type == Variant::INT && initializer_type.builtin_type == Variant::FLOAT) {
				parser->push_warning(p_assignable->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
			}
		}
	}