### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

for (int i = 0; i < 6; i++) {
		spin[i]->set_read_only(p_read_only);
	}
};
void EditorPropertyAABB::_value_changed(double val, const String &p_name) {
	if (setting) {
		return;
	}
	AABB p;
	p.position.x = spin[0]->get_value();
	p.position.y = spin[1]->get_value();
	p.position.z = spin[2]->get_value();
	p.size.x = spin[3]->get_value();
	p.size.y = spin[4]->get_value();
	p.size.z = spin[5]->get_value();
	emit_changed(get_edited_property(), p, p_name);
}
void EditorPropertyAABB::update_property() {