### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
for (int i = 0; i < items.size(); i++) {
		if (items[i].shortcut.is_valid()) {
			_unref_shortcut(items[i].shortcut);
		}
	}
	items.clear();
	mouse_over = -1;
	control->queue_redraw();
	child_controls_changed();
	notify_property_list_changed();
	_menu_changed();
}
void PopupMenu::_ref_shortcut(Ref<Shortcut> p_sc) {
	if (!shortcut_refcount.has(p_sc)) {
		shortcut_refcount[p_sc] = 1;
		p_sc->connect("changed", callable_mp(this, &PopupMenu::_shortcut_changed));
	} else {
		shortcut_refcount[p_sc] += 1;
	}
}
void PopupMenu::_unref_shortcut(Ref<Shortcut> p_sc) {