### Godot version

Godot 4 beta 12

### System information

Windows 10

### Issue description

![tttttt](https://user-images.githubusercontent.com/43501741/212407759-2e3cfa93-c9c1-4224-a118-2d236b0c5318.png)


### Steps to reproduce

Run a project in Godot 4 beta 12

### Minimal reproduction project

N/A
Ref<InputEventMouse> me = p_input;
	if (me.is_valid()) {
		Vector2 point = me->get_position();
		int nrect = -1;
		for (int i = 0; i < DOCK_SLOT_MAX; i++) {
			if (dock_select_rect[i].has_point(point)) {
				nrect = i;
				break;
			}
		}