### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
	if (!tile_map) {
		return;
	}
	Ref<TileSet> tile_set = tile_map->get_tileset();
	if (!tile_set.is_valid()) {
		return;
	}
	
	patterns_item_list->clear();
	for (int i = 0; i < tile_set->get_patterns_count(); i++) {
		int id = patterns_item_list->add_item("");
		patterns_item_list->set_item_metadata(id, tile_set->get_pattern(i));
		TilesEditorPlugin::get_singleton()->queue_pattern_preview(tile_set, tile_set->get_pattern(i), callable_mp(this, &TileMapEditorTilesPlugin::_pattern_preview_done));
	}
	
	patterns_help_label->set_visible(patterns_item_list->get_item_count() == 0);
	
	if (select_last_pattern) {
		patterns_item_list->select(tile_set->get_patterns_count() - 1);
		patterns_item_list->grab_focus();
		_update_selection_pattern_from_tileset_pattern_selection();
	}
	select_last_pattern = false;
}
void TileMapEditorTilesPlugin::_update_atlas_view() {