### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
	Ref<Script> scr = p_object->get_script();
	if (scr.is_null() && p_object->is_class("Script")) {
		scr = p_object;
	}
	if (scr.is_valid() && !script_icon_cache.has(scr)) {
		Ref<Script> base_scr = scr;
		while (base_scr.is_valid()) {
			StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path());
			String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
			Ref<ImageTexture> icon = _load_custom_class_icon(icon_path);
			if (icon.is_valid()) {
				script_icon_cache[scr] = icon;
				return icon;
			}