### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

if (ret.get_type() == Variant::BOOL) {
			return ret;
		}
	}
	return true;
}
int ResourceImporterScene::get_preset_count() const {
	return 0;
}
String ResourceImporterScene::get_preset_name(int p_idx) const {
	return String();
}
static bool _teststr(const String &p_what, const String &p_str) {
	String what = p_what;
	
	while (what.length() && (is_digit(what[what.length() - 1]) || what[what.length() - 1] <= 32 || what[what.length() - 1] == '.')) {
		what = what.substr(0, what.length() - 1);
	}
	if (what.findn("$" + p_str) != -1) { 
		return true;
	}
	if (what.to_lower().ends_with("-" + p_str)) { 
		return true;
	}
	if (what.to_lower().ends_with("_" + p_str)) { 
		return true;
	}
	return false;
}
static String _fixstr(const String &p_what, const String &p_str) {