### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
	ERR_FAIL_COND_V(!sd, 0.0);
	MutexLock lock(sd->mutex);
	if (!sd->valid) {
		const_cast<TextServerFallback *>(this)->_shaped_text_shape(p_shaped);
	}
	if (!sd->justification_ops_valid) {
		const_cast<TextServerFallback *>(this)->_shaped_text_update_justification_ops(p_shaped);
	}
	int start_pos = 0;
	int end_pos = sd->glyphs.size() - 1;
	if (p_jst_flags.has_flag(JUSTIFICATION_AFTER_LAST_TAB)) {
		int start, end, delta;
		if (sd->para_direction == DIRECTION_LTR) {
			start = sd->glyphs.size() - 1;
			end = -1;
			delta = -1;
		} else {
			start = 0;
			end = sd->glyphs.size();
			delta = +1;
		}
		for (int i = start; i != end; i += delta) {
			if ((sd->glyphs[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
				if (sd->para_direction == DIRECTION_LTR) {