### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
ERR_FAIL_COND_V(!tts, false);
	return tts->is_speaking();
}
bool DisplayServerX11::tts_is_paused() const {
	ERR_FAIL_COND_V(!tts, false);
	return tts->is_paused();
}
TypedArray<Dictionary> DisplayServerX11::tts_get_voices() const {
	ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
	return tts->get_voices();
}
void DisplayServerX11::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
	ERR_FAIL_COND(!tts);
	tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
}
void DisplayServerX11::tts_pause() {
	ERR_FAIL_COND(!tts);
	tts->pause();
}
void DisplayServerX11::tts_resume() {