### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
if (!atlas_source->has_tile(coords)) {
						atlas_source->create_tile(coords);
					} else {
						alternative_tile = atlas_source->create_alternative_tile(coords);
					}
					
					Array key_array;
					key_array.push_back(flip_h);
					key_array.push_back(flip_v);
					key_array.push_back(transpose);
					Array value_array;
					value_array.push_back(source_id);
					value_array.push_back(coords);
					value_array.push_back(alternative_tile);
					if (!compatibility_tilemap_mapping.has(E.key)) {
						compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>();
					}
					compatibility_tilemap_mapping[E.key][key_array] = value_array;
					compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
					TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
					tile_data->set_flip_h(flip_h);
					tile_data->set_flip_v(flip_v);
					tile_data->set_transpose(transpose);
					tile_data->set_material(ctd->material);
					tile_data->set_modulate(ctd->modulate);
					tile_data->set_z_index(ctd->z_index);
					if (ctd->occluder.is_valid()) {
						if (get_occlusion_layers_count() < 1) {
							add_occlusion_layer();
						}