### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
r_ret = get_constant_linear_velocity(layer_index);
					return true;
				} else if (components[1] == "angular_velocity") {
					r_ret = get_constant_angular_velocity(layer_index);
					return true;
				} else if (components[1] == "polygons_count") {
					r_ret = get_collision_polygons_count(layer_index);
					return true;
				}
			} else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_int()) {
				int polygon_index = components[1].trim_prefix("polygon_").to_int();
				ERR_FAIL_COND_V(polygon_index < 0, false);
				if (polygon_index >= physics[layer_index].polygons.size()) {
					return false;
				}
				if (components[2] == "points") {
					r_ret = get_collision_polygon_points(layer_index, polygon_index);
					return true;
				} else if (components[2] == "one_way") {
					r_ret = is_collision_polygon_one_way(layer_index, polygon_index);
					return true;
				} else if (components[2] == "one_way_margin") {
					r_ret = get_collision_polygon_one_way_margin(layer_index, polygon_index);
					return true;
				}
			}
		} else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
			
			for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
				if (components[1] == TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {