### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
}
		}
	} else {
		
		if (directory.ends_with("/") && directory != "res://") {
			directory = directory.substr(0, directory.length() - 1);
		}
		EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_filesystem_path(directory);
		if (!efd) {
			directory = path.get_base_dir();
			file = path.get_file();
			efd = EditorFileSystem::get_singleton()->get_filesystem_path(directory);
		}
		if (!efd) {
			return;
		}
		if (searched_string.length() > 0) {
			
			
			_search(EditorFileSystem::get_singleton()->get_filesystem(), &file_list, 10000);
		} else {
			if (display_mode == DISPLAY_MODE_TREE_ONLY || always_show_folders) {
				
				if (directory != "res://") {
					files->add_item("..", folder_icon, true);
					String bd = directory.get_base_dir();
					if (bd != "res://" && !bd.ends_with("/")) {
						bd += "/";
					}
					files->set_item_metadata(-1, bd);