### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
Atom actual_type = None;
	int actual_format = 0;
	unsigned long nitems = 0;
	unsigned long bytes_after = 0;
	unsigned char *ret = nullptr;
	
	if (p_property != None) {
		int read_bytes = 1024;
		do {
			if (ret != nullptr) {
				XFree(ret);
			}
			XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
					&actual_type, &actual_format, &nitems, &bytes_after,
					&ret);
			read_bytes *= 2;
		} while (bytes_after != 0);
	}
	Property p = { ret, actual_format, (int)nitems, actual_type };
	return p;
}
static Atom pick_target_from_list(Display *p_display, const Atom *p_list, int p_count) {