### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
if (p_interaction_profile.is_null()) {
		return XR_NULL_PATH;
	}
	InteractionProfile *ip = interaction_profile_owner.get_or_null(p_interaction_profile);
	ERR_FAIL_NULL_V(ip, XR_NULL_PATH);
	return ip->path;
}
RID OpenXRAPI::interaction_profile_create(const String p_name) {
	if (!is_interaction_profile_supported(p_name)) {
		
		return RID();
	}
	InteractionProfile new_interaction_profile;
	XrResult result = xrStringToPath(instance, p_name.utf8().get_data(), &new_interaction_profile.path);
	if (XR_FAILED(result)) {
		print_line("OpenXR: failed to get path for ", p_name, "! [", get_error_string(result), "]");
		return RID();
	}
	RID existing_ip = get_interaction_profile_rid(new_interaction_profile.path);
	if (existing_ip.is_valid()) {
		return existing_ip;
	}
	new_interaction_profile.name = p_name;
	return interaction_profile_owner.make_rid(new_interaction_profile);
}
String OpenXRAPI::interaction_profile_get_name(RID p_interaction_profile) {