### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
GDCLASS(EditorAssetLibraryItemDownload, MarginContainer);
	PanelContainer *panel = nullptr;
	TextureRect *icon = nullptr;
	Label *title = nullptr;
	ProgressBar *progress = nullptr;
	Button *install_button = nullptr;
	Button *retry_button = nullptr;
	TextureButton *dismiss_button = nullptr;
	AcceptDialog *download_error = nullptr;
	HTTPRequest *download = nullptr;
	String host;
	String sha256;
	Label *status = nullptr;
	int prev_status;
	int asset_id = 0;
	bool external_install;
	EditorAssetInstaller *asset_installer = nullptr;
	void _close();
	void _make_request();
	void _http_download_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
protected:
	void _notification(int p_what);
	static void _bind_methods();
public:
	void set_external_install(bool p_enable) { external_install = p_enable; }