### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
if (feature_sets.has(p_name)) {
		return feature_sets[p_name];
	}
	
	return hb_tag_from_string(p_name.replace("custom_", "").ascii().get_data(), -1);
}
Variant::Type TextServerAdvanced::_get_tag_type(int64_t p_tag) const {
	if (feature_sets_inv.has(p_tag)) {
		return feature_sets_inv[p_tag].vtype;
	}
	return Variant::Type::INT;
}
bool TextServerAdvanced::_get_tag_hidden(int64_t p_tag) const {
	if (feature_sets_inv.has(p_tag)) {
		return feature_sets_inv[p_tag].hidden;
	}
	return false;
}
String TextServerAdvanced::_tag_to_name(int64_t p_tag) const {
	if (feature_sets_inv.has(p_tag)) {
		return feature_sets_inv[p_tag].name;
	}
	
	char name[5];
	memset(name, 0, 5);
	hb_tag_to_string(p_tag, name);
	return String("custom_") + String(name);
}
_FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_texture_pos_for_glyph(FontForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const {