### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
return msdfgen::Point2(vector.x / 60.0f, vector.y / 60.0f);
}
static int ft_move_to(const FT_Vector *to, void *user) {
	MSContext *context = static_cast<MSContext *>(user);
	if (!(context->contour && context->contour->edges.empty())) {
		context->contour = &context->shape->addContour();
	}
	context->position = ft_point2(*to);
	return 0;
}
static int ft_line_to(const FT_Vector *to, void *user) {
	MSContext *context = static_cast<MSContext *>(user);
	msdfgen::Point2 endpoint = ft_point2(*to);
	if (endpoint != context->position) {
		context->contour->addEdge(new msdfgen::LinearSegment(context->position, endpoint));
		context->position = endpoint;
	}
	return 0;
}
static int ft_conic_to(const FT_Vector *control, const FT_Vector *to, void *user) {