### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

if (!tile_set->has_source(old_source)) {
		old_source = -1;
	}
	List<int> source_ids = TilesEditorPlugin::get_singleton()->get_sorted_sources(tile_set);
	for (const int &source_id : source_ids) {
		TileSetSource *source = *tile_set->get_source(source_id);
		Ref<Texture2D> texture;
		String item_text;
		
		if (!source->get_name().is_empty()) {
			item_text = vformat(TTR("%s (ID: %d)"), source->get_name(), source_id);
		}
		
		TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
		if (atlas_source) {
			texture = atlas_source->get_texture();
			if (item_text.is_empty()) {
				if (texture.is_valid()) {
					item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
				} else {
					item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
				}
			}
		}
		
		TileSetScenesCollectionSource *scene_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
		if (scene_collection_source) {
			texture = tiles_bottom_panel->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
			if (item_text.is_empty()) {
				item_text = vformat(TTR("Scene Collection Source (ID: %d)"), source_id);