### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
categories->set_clip_text(true);
	categories->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_rerun_search));
	search_hb2->add_child(memnew(VSeparator));
	search_hb2->add_child(memnew(Label(TTR("Site:") + " ")));
	repository = memnew(OptionButton);
	_update_repository_options();
	repository->connect("item_selected", callable_mp(this, &EditorAssetLibrary::_repository_changed));
	search_hb2->add_child(repository);
	repository->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	repository->set_clip_text(true);
	search_hb2->add_child(memnew(VSeparator));
	support = memnew(MenuButton);
	search_hb2->add_child(support);
	support->set_text(TTR("Support"));
	support->get_popup()->set_hide_on_checkable_item_selection(false);
	support->get_popup()->add_check_item(TTR("Official"), SUPPORT_OFFICIAL);
	support->get_popup()->add_check_item(TTR("Community"), SUPPORT_COMMUNITY);
	support->get_popup()->add_check_item(TTR("Testing"), SUPPORT_TESTING);
	support->get_popup()->set_item_checked(SUPPORT_OFFICIAL, true);
	support->get_popup()->set_item_checked(SUPPORT_COMMUNITY, true);
	support->get_popup()->connect("id_pressed", callable_mp(this, &EditorAssetLibrary::_support_toggled));
	
	library_scroll_bg = memnew(PanelContainer);
	library_main->add_child(library_scroll_bg);
	library_scroll_bg->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	library_scroll = memnew(ScrollContainer);
	library_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
	library_scroll_bg->add_child(library_scroll);
	Ref<StyleBoxEmpty> border2;
	border2.instantiate();