### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
} else {
				String fpath = ti->get_metadata(0);
				if (section == 0) {
					if (fpath.ends_with("/")) {
						
						target = fpath;
						return;
					} else {
						
						target = fpath.get_base_dir();
						return;
					}
				} else {
					if (ti->get_parent() != tree->get_root()->get_first_child()) {
						
						if (fpath != "res://") {
							
							if (fpath.ends_with("/")) {
								fpath = fpath.substr(0, fpath.length() - 1);
							}
							target = fpath.get_base_dir();
							return;
						}
					}
				}
			}
		}
	}
}
void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options) {