### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

if (!Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CTRL)) {
				tile_map_selection.clear();
			}
			Rect2i rect = Rect2i(tile_map->local_to_map(drag_start_mouse_pos), tile_map->local_to_map(mpos) - tile_map->local_to_map(drag_start_mouse_pos)).abs();
			for (int x = rect.position.x; x <= rect.get_end().x; x++) {
				for (int y = rect.position.y; y <= rect.get_end().y; y++) {
					Vector2i coords = Vector2i(x, y);
					if (Input::get_singleton()->is_key_pressed(Key::CTRL)) {
						if (tile_map_selection.has(coords)) {
							tile_map_selection.erase(coords);
						}
					} else {
						if (tile_map->get_cell_source_id(tile_map_layer, coords) != TileSet::INVALID_SOURCE) {
							tile_map_selection.insert(coords);
						}
					}
				}
			}
			undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
			undo_redo->commit_action(false);
			_update_selection_pattern_from_tilemap_selection();
			_update_tileset_selection_from_selection_pattern();
		} break;
		case DRAG_TYPE_MOVE: {
			if (patterns_item_list->is_visible_in_tree() && patterns_item_list->has_point(patterns_item_list->get_local_mouse_position())) {
				
				for (KeyValue<Vector2i, TileMapCell> kv : drag_modified) {
					tile_map->set_cell(tile_map_layer, kv.key, kv.value.source_id, kv.value.get_atlas_coords(), kv.value.alternative_tile);
				}