### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
if (items.write[p_item].dirty) {
		items.write[p_item].text_buf->clear();
		Ref<Font> font = items[p_item].separator ? theme_cache.font_separator : theme_cache.font;
		int font_size = items[p_item].separator ? theme_cache.font_separator_size : theme_cache.font_size;
		if (items[p_item].text_direction == Control::TEXT_DIRECTION_INHERITED) {
			items.write[p_item].text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
		} else {
			items.write[p_item].text_buf->set_direction((TextServer::Direction)items[p_item].text_direction);
		}
		items.write[p_item].text_buf->add_string(items.write[p_item].xl_text, font, font_size, items[p_item].language);
		items.write[p_item].accel_text_buf->clear();
		items.write[p_item].accel_text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR);
		items.write[p_item].accel_text_buf->add_string(_get_accel_text(items.write[p_item]), font, font_size);
		items.write[p_item].dirty = false;
	}
}
void PopupMenu::_menu_changed() {