### Godot version

4.0 Beta 11 to 13

### System information

Windows 10

### Issue description

When trying to upgrade from Beta 10 one of my projects would immediately crash when opening the editor, with no error in the console which also crashed. I managed to isolate it to this enum:

```
enum { # Directions, clockwise, powers of 100, each direction gets 2 digits, allowing 100 terrains
	CENTER = 01,
	NORTH = 0100, # -Z
	NORTH_EAST = 010000,
	EAST = 01000000, # +X
	SOUTH_EAST = 0100000000,
	SOUTH = 010000000000, # +Z
	SOUTH_WEST = 01000000000000,
	WEST = 0100000000000000, # -X
	NORTH_WEST = 010000000000000000,
	ALL = 010101010101010101,
	ALL_CORNERS = NORTH_EAST + SOUTH_EAST + SOUTH_WEST + NORTH_WEST,
}
```

With this last line causing the crash:
`ALL_CORNERS = NORTH_EAST + SOUTH_EAST + SOUTH_WEST + NORTH_WEST,`

This worked in all the betas I've used up to and including Beta 10


### Steps to reproduce

Copy and paste that enum into a script, and save. Simply having a script with this enum will cause the editor to crash, the script doesn't need to be used anywhere.

### Minimal reproduction project

N/A
}
		if (is_constant) {
			if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
				const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer), true);
			} else if (p_assignable->initializer->type == GDScriptParser::Node::DICTIONARY) {
				const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_assignable->initializer), true);
			}
			if (!p_assignable->initializer->is_constant) {
				push_error(vformat(R"(Assigned value for %s "%s" isn't a constant expression.)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
		if (p_assignable->infer_datatype) {
			if (!initializer_type.is_set() || initializer_type.has_no_type()) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value doesn't have a set type.)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			} else if (initializer_type.is_variant() && !initializer_type.is_hard_type()) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is Variant. Use explicit "Variant" type if this is intended.)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			} else if (initializer_type.kind == GDScriptParser::DataType::BUILTIN && initializer_type.builtin_type == Variant::NIL && !is_constant) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is "null".)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			}
		} else {
			if (!initializer_type.is_set()) {
				push_error(vformat(R"(Could not resolve type for %s "%s".)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		if (!has_specified_type) {
			type = initializer_type;
			if (!type.is_set() || (type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL && !is_constant)) {
				type.kind = GDScriptParser::DataType::VARIANT;
			}