### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
const GDScriptParser::IdentifierNode *id = static_cast<const GDScriptParser::IdentifierNode *>(par->initializer);
					def_val = id->name.operator String();
				} break;
				case GDScriptParser::Node::CALL: {
					const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(par->initializer);
					if (call->is_constant && call->reduced) {
						def_val = call->function_name.operator String() + call->reduced_value.operator String();
					}
				} break;
				case GDScriptParser::Node::ARRAY: {
					const GDScriptParser::ArrayNode *arr = static_cast<const GDScriptParser::ArrayNode *>(par->initializer);
					if (arr->is_constant && arr->reduced) {
						def_val = arr->reduced_value.operator String();
					}
				} break;
				case GDScriptParser::Node::DICTIONARY: {
					const GDScriptParser::DictionaryNode *dict = static_cast<const GDScriptParser::DictionaryNode *>(par->initializer);
					if (dict->is_constant && dict->reduced) {
						def_val = dict->reduced_value.operator String();
					}
				} break;
				case GDScriptParser::Node::SUBSCRIPT: {
					const GDScriptParser::SubscriptNode *sub = static_cast<const GDScriptParser::SubscriptNode *>(par->initializer);
					if (sub->is_constant) {
						if (sub->datatype.kind == GDScriptParser::DataType::ENUM) {
							def_val = sub->get_datatype().to_string();
						} else if (sub->reduced) {
							const Variant::Type vt = sub->reduced_value.get_type();
							if (vt == Variant::Type::NIL || vt == Variant::Type::FLOAT || vt == Variant::Type::INT || vt == Variant::Type::STRING || vt == Variant::Type::STRING_NAME || vt == Variant::Type::BOOL || vt == Variant::Type::NODE_PATH) {
								def_val = sub->reduced_value.operator String();