### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

push_text("Assert ( ");
	print_expression(p_assert->condition);
	push_line(" )");
}
void GDScriptParser::TreePrinter::print_assignment(AssignmentNode *p_assignment) {
	switch (p_assignment->assignee->type) {
		case Node::IDENTIFIER:
			print_identifier(static_cast<IdentifierNode *>(p_assignment->assignee));
			break;
		case Node::SUBSCRIPT:
			print_subscript(static_cast<SubscriptNode *>(p_assignment->assignee));
			break;
		default:
			break; 
	}
	push_text(" ");
	switch (p_assignment->operation) {
		case AssignmentNode::OP_ADDITION:
			push_text("+");
			break;
		case AssignmentNode::OP_SUBTRACTION:
			push_text("-");
			break;
		case AssignmentNode::OP_MULTIPLICATION:
			push_text("*");
			break;
		case AssignmentNode::OP_DIVISION:
			push_text("/");