### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &EditorInspectorArray::get_drag_data_fw);
	ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &EditorInspectorArray::can_drop_data_fw);
	ClassDB::bind_method(D_METHOD("_drop_data_fw"), &EditorInspectorArray::drop_data_fw);
	ADD_SIGNAL(MethodInfo("page_change_request"));
}
void EditorInspectorArray::setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text) {
	count_property = "";
	mode = MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION;
	array_element_prefix = p_array_element_prefix;
	page = p_page;
	movable = p_movable;
	page_length = p_page_length;
	numbered = p_numbered;
	EditorInspectorSection::setup(String(p_array_element_prefix) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
	_setup();
}
void EditorInspectorArray::setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text, const String &p_swap_method) {
	count_property = p_count_property;
	mode = MODE_USE_COUNT_PROPERTY;
	array_element_prefix = p_array_element_prefix;
	page = p_page;
	movable = p_movable;
	page_length = p_page_length;
	numbered = p_numbered;
	swap_method = p_swap_method;
	add_button->set_text(p_add_item_text);
	EditorInspectorSection::setup(String(count_property) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
	_setup();
}
VBoxContainer *EditorInspectorArray::get_vbox(int p_index) {