### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
xim_style = 0L;
			for (int i = 0; i < xim_styles->count_styles; i++) {
				const ::XIMStyle &style = xim_styles->supported_styles[i];
				if (!_is_xim_style_supported(style)) {
					continue;
				}
				xim_style = _get_best_xim_style(xim_style, style);
			}
			XFree(xim_styles);
		}
		XFree(imvalret);
	}
	
	wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true);
	
	xdnd_aware = XInternAtom(x11_display, "XdndAware", False);
	xdnd_enter = XInternAtom(x11_display, "XdndEnter", False);
	xdnd_position = XInternAtom(x11_display, "XdndPosition", False);
	xdnd_status = XInternAtom(x11_display, "XdndStatus", False);
	xdnd_action_copy = XInternAtom(x11_display, "XdndActionCopy", False);
	xdnd_drop = XInternAtom(x11_display, "XdndDrop", False);
	xdnd_finished = XInternAtom(x11_display, "XdndFinished", False);
	xdnd_selection = XInternAtom(x11_display, "XdndSelection", False);
#ifdef SPEECHD_ENABLED
	
	tts = memnew(TTS_Linux);
#endif
	
	
	rendering_driver = p_rendering_driver;