### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
new_resource_dialog->connect("create", callable_mp(this, &InspectorDock::_resource_created));
	HBoxContainer *property_tools_hb = memnew(HBoxContainer);
	add_child(property_tools_hb);
	search = memnew(LineEdit);
	search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	search->set_placeholder(TTR("Filter Properties"));
	search->set_clear_button_enabled(true);
	property_tools_hb->add_child(search);
	object_menu = memnew(MenuButton);
	object_menu->set_shortcut_context(this);
	property_tools_hb->add_child(object_menu);
	object_menu->set_tooltip_text(TTR("Manage object properties."));
	object_menu->get_popup()->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_menu));
	object_menu->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_menu_option));
	info = memnew(Button);
	add_child(info);
	info->set_clip_text(true);
	info->hide();
	info->connect("pressed", callable_mp(this, &InspectorDock::_info_pressed));
	unique_resources_confirmation = memnew(ConfirmationDialog);
	add_child(unique_resources_confirmation);
	VBoxContainer *container = memnew(VBoxContainer);
	unique_resources_confirmation->add_child(container);
	Label *top_label = memnew(Label);
	top_label->set_text(TTR("The following resources will be duplicated and embedded within this resource/object."));
	container->add_child(top_label);
	unique_resources_list_tree = memnew(Tree);
	unique_resources_list_tree->set_hide_root(true);
	unique_resources_list_tree->set_columns(1);
	unique_resources_list_tree->set_column_title(0, TTR("Property"));