### Godot version

v4.0.beta.custom_build [291add339]

### System information

Windows 10, Forward+, NVIDIA GeForce GTX 1050 Ti (31.0.15.1694)

### Issue description

I was testing if #69669 was solved by #70418, which it seemed to be. However, I got a wall of errors at the same time.

In the minimal reproduction project below in this Issue, I get errors when instantiating many of the same `GPUParticle2D` scene. In my earlier Godot 4 build (v4.0.beta.custom_build [2a04b18d3]) I did not get any errors (but got the occasional artifact as was my original issue in #69669).

I suspect the PR #70418 solved the artifact, but possibly introduced new bugs. However, I have not specifically built Godot with, and without the PR in question.

I believe this is the start and end of the errors - after which they repeat.
![wall_of_errors](https://user-images.githubusercontent.com/10490534/209046500-9813150c-d6e4-4a11-8e62-79d370d07009.png)

### Steps to reproduce

- Create a GPUParticle2D scene
- Instantiate the scene several times
- Observe the debugger get flooded with errors

### Minimal reproduction project

This project only instantiates default GPUParticle2D scenes with a default particle material.
[GPU_Particle_Creation_Bug.zip](https://github.com/godotengine/godot/files/10283416/GPU_Particle_Creation_Bug.zip)

switch (p_notification) {
		case Dependency::DEPENDENCY_CHANGED_MATERIAL:
		case Dependency::DEPENDENCY_CHANGED_MESH:
		case Dependency::DEPENDENCY_CHANGED_PARTICLES:
		case Dependency::DEPENDENCY_CHANGED_MULTIMESH:
		case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA: {
			static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
		} break;
		case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
			GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_tracker->userdata);
			if (ginstance->data->base_type == RS::INSTANCE_MULTIMESH) {
				ginstance->instance_count = RendererRD::MeshStorage::get_singleton()->multimesh_get_instances_to_draw(ginstance->data->base);
			}
		} break;
		default: {
			
		} break;
	}
}
void RenderForwardMobile::_geometry_instance_dependency_deleted(const RID &p_dependency, DependencyTracker *p_tracker) {
	static_cast<RenderGeometryInstance *>(p_tracker->userdata)->_mark_dirty();
}
bool RenderForwardMobile::is_dynamic_gi_supported() const {
	return false;
}
bool RenderForwardMobile::is_volumetric_supported() const {
	return false;
}
uint32_t RenderForwardMobile::get_max_elements() const {