### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
}
		if (fpath == main_scene) {
			files->set_item_custom_fg_color(item_index, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
		}
		
		if (!finfo->import_broken) {
			Array udata;
			udata.resize(2);
			udata[0] = item_index;
			udata[1] = fname;
			EditorResourcePreview::get_singleton()->queue_resource_preview(fpath, this, "_file_list_thumbnail_done", udata);
		}
		
		if (cselection.has(fname)) {
			files->select(item_index, false);
		}
		if (!p_keep_selection && !file.is_empty() && fname == file) {
			files->select(item_index, true);
			files->ensure_current_is_visible();
		}
		
		if (finfo->sources.size()) {
			for (int j = 0; j < finfo->sources.size(); j++) {
				tooltip += "\nSource: " + finfo->sources[j];
			}
		}
		files->set_item_tooltip(item_index, tooltip);
	}
}
void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorites) {