### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
dock_tab_move_left->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons")));
	} else {
		dock_tab_move_left->set_icon(theme->get_icon(SNAME("Back"), SNAME("EditorIcons")));
	}
	dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
	dock_tab_move_left->connect("pressed", callable_mp(this, &EditorNode::_dock_move_left));
	dock_hb->add_child(dock_tab_move_left);
	Label *dock_label = memnew(Label);
	dock_label->set_text(TTR("Dock Position"));
	dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	dock_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
	dock_hb->add_child(dock_label);
	dock_tab_move_right = memnew(Button);
	dock_tab_move_right->set_flat(true);
	if (gui_base->is_layout_rtl()) {
		dock_tab_move_right->set_icon(theme->get_icon(SNAME("Back"), SNAME("EditorIcons")));
	} else {
		dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons")));
	}
	dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
	dock_tab_move_right->connect("pressed", callable_mp(this, &EditorNode::_dock_move_right));
	dock_hb->add_child(dock_tab_move_right);
	dock_vb->add_child(dock_hb);
	dock_select = memnew(Control);
	dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
	dock_select->connect("gui_input", callable_mp(this, &EditorNode::_dock_select_input));
	dock_select->connect("draw", callable_mp(this, &EditorNode::_dock_select_draw));
	dock_select->connect("mouse_exited", callable_mp(this, &EditorNode::_dock_popup_exit));
	dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	dock_vb->add_child(dock_select);