### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
if (is_layout_rtl()) {
				button_hist_next->set_icon(get_theme_icon(SNAME("Back"), SNAME("EditorIcons")));
				button_hist_prev->set_icon(get_theme_icon(SNAME("Forward"), SNAME("EditorIcons")));
			} else {
				button_hist_next->set_icon(get_theme_icon(SNAME("Forward"), SNAME("EditorIcons")));
				button_hist_prev->set_icon(get_theme_icon(SNAME("Back"), SNAME("EditorIcons")));
			}
			if (file_list_display_mode == FILE_LIST_DISPLAY_LIST) {
				button_file_list_display_mode->set_icon(get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
			} else {
				button_file_list_display_mode->set_icon(get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
			}
			tree_search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
			tree_search_box->set_clear_button_enabled(true);
			tree_button_sort->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
			file_list_search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
			file_list_search_box->set_clear_button_enabled(true);
			file_list_button_sort->set_icon(get_theme_icon(SNAME("Sort"), SNAME("EditorIcons")));
			
			bool new_always_show_folders = bool(EDITOR_GET("docks/filesystem/always_show_folders"));
			if (new_always_show_folders != always_show_folders) {
				always_show_folders = new_always_show_folders;
				_update_file_list(true);
			}
			
			_update_display_mode();
		} break;
	}
}
void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_selected) {