### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
start = 0;
		end = sd->glyphs.size();
		delta = +1;
	} else {
		start = sd->glyphs.size() - 1;
		end = -1;
		delta = -1;
	}
	Glyph *gl = sd->glyphs.ptrw();
	for (int i = start; i != end; i += delta) {
		if ((gl[i].flags & GRAPHEME_IS_TAB) == GRAPHEME_IS_TAB) {
			double tab_off = 0.0;
			while (tab_off <= off) {
				tab_off += p_tab_stops[tab_index];
				tab_index++;
				if (tab_index >= p_tab_stops.size()) {
					tab_index = 0;
				}
			}
			double old_adv = gl[i].advance;
			gl[i].advance = tab_off - off;
			sd->width += gl[i].advance - old_adv;
			off = 0;
			continue;
		}
		off += gl[i].advance * gl[i].repeat;
	}
	return 0.0;
}
bool TextServerFallback::_shaped_text_update_breaks(const RID &p_shaped) {