### Godot version

4.0.beta15

### System information

windows 10, nvidia graphics, opengl backend

### Issue description

When using a TileSetAtlasSource on a TileSet with dimensions greater than 799x799 and selecting the Tiles tab in the TileSet editor, all tabs in the right editor panel disappear.

This is likely a regression of https://github.com/godotengine/godot/issues/67942

### Steps to reproduce

see attached video:

https://user-images.githubusercontent.com/5783414/215139823-f78e94c5-5199-452e-b601-76ec0f680748.mp4


### Minimal reproduction project

[LikelyRegressionOf67942.zip](https://github.com/godotengine/godot/files/10520933/LikelyRegressionOf67942.zip)

GLuint new_buffers[3];
	glGenBuffers(3, new_buffers);
	
	glBindBuffer(GL_ARRAY_BUFFER, new_buffers[0]);
	glBufferData(GL_ARRAY_BUFFER, data.max_instance_buffer_size, nullptr, GL_STREAM_DRAW);
	
	glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[1]);
	glBufferData(GL_UNIFORM_BUFFER, sizeof(LightUniform) * data.max_lights_per_render, nullptr, GL_STREAM_DRAW);
	
	glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]);
	glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW);
	state.current_buffer = (state.current_buffer + 1);
	DataBuffer db;
	db.buffer = new_buffers[0];
	db.light_ubo = new_buffers[1];
	db.state_ubo = new_buffers[2];
	db.last_frame_used = RSG::rasterizer->get_frame_number();
	state.canvas_instance_data_buffers.insert(state.current_buffer, db);
	state.current_buffer = state.current_buffer % state.canvas_instance_data_buffers.size();
	glBindBuffer(GL_ARRAY_BUFFER, 0);
	glBindBuffer(GL_UNIFORM_BUFFER, 0);
}
void RasterizerCanvasGLES3::set_time(double p_time) {