### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

int begin_scan = String("@tutorial").length();
			if (begin_scan >= stripped_line.length()) {
				continue; 
			}
			if (stripped_line[begin_scan] == ':') { 
				
				title = "";
				link = stripped_line.trim_prefix("@tutorial:").strip_edges();
			} else {
				/* Syntax:
				 *   @tutorial ( The Title Here )         :         https://the.url/
				 *             ^ open           ^ close   ^ colon   ^ url
				 */
				int open_bracket_pos = begin_scan, close_bracket_pos = 0;
				while (open_bracket_pos < stripped_line.length() && (stripped_line[open_bracket_pos] == ' ' || stripped_line[open_bracket_pos] == '\t')) {
					open_bracket_pos++;
				}
				if (open_bracket_pos == stripped_line.length() || stripped_line[open_bracket_pos++] != '(') {
					continue; 
				}
				close_bracket_pos = open_bracket_pos;
				while (close_bracket_pos < stripped_line.length() && stripped_line[close_bracket_pos] != ')') {
					close_bracket_pos++;
				}
				if (close_bracket_pos == stripped_line.length()) {
					continue; 
				}
				int colon_pos = close_bracket_pos + 1;
				while (colon_pos < stripped_line.length() && (stripped_line[colon_pos] == ' ' || stripped_line[colon_pos] == '\t')) {
					colon_pos++;