### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
import_dock_needs_update = true;
	call_deferred(SNAME("_update_import_dock"));
	
	if (!p_selected) {
		return;
	}
	
	TreeItem *selected = tree->get_selected();
	if (!selected) {
		return;
	}
	TreeItem *favorites_item = tree->get_root()->get_first_child();
	if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
		
		path = "Favorites";
	} else {
		path = selected->get_metadata(0);
		
	}
	
	_set_current_path_text(path);
	_push_to_history();
	
	if (!updating_tree && display_mode == DISPLAY_MODE_SPLIT) {
		_update_file_list(false);
	}
}
Vector<String> FileSystemDock::get_selected_paths() const {