### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
left_l_vsplit->hide();
	right_r_vsplit->hide();
	
	left_r_hsplit->set_split_offset(270 * EDSCALE);
	main_hsplit->set_split_offset(-270 * EDSCALE);
	
	const String docks_section = "docks";
	default_layout.instantiate();
	
	default_layout->set_value(docks_section, "dock_3", "Scene,Import");
	default_layout->set_value(docks_section, "dock_4", "FileSystem");
	default_layout->set_value(docks_section, "dock_5", "Inspector,Node,History");
	for (int i = 0; i < vsplits.size(); i++) {
		default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0);
	}
	default_layout->set_value(docks_section, "dock_hsplit_1", 0);
	default_layout->set_value(docks_section, "dock_hsplit_2", 270 * EDSCALE);
	default_layout->set_value(docks_section, "dock_hsplit_3", -270 * EDSCALE);
	default_layout->set_value(docks_section, "dock_hsplit_4", 0);
	_update_layouts_menu();
	
	bottom_panel = memnew(PanelContainer);
	bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanel"), SNAME("EditorStyles")));
	center_split->add_child(bottom_panel);
	center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
	bottom_panel_vb = memnew(VBoxContainer);
	bottom_panel->add_child(bottom_panel_vb);
	bottom_panel_hb = memnew(HBoxContainer);
	bottom_panel_hb->set_custom_minimum_size(Size2(0, 24 * EDSCALE)); 
	bottom_panel_vb->add_child(bottom_panel_hb);