### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

variable->export_info.type = Variant::ARRAY;
			return true;
		} else if (export_type.builtin_type == Variant::DICTIONARY) {
			variable->export_info.type = Variant::DICTIONARY;
			return true;
		}
	}
	if (p_annotation->name == SNAME("@export")) {
		if (variable->datatype_specifier == nullptr && variable->initializer == nullptr) {
			push_error(R"(Cannot use simple "@export" annotation with variable without type or initializer, since type can't be inferred.)", p_annotation);
			return false;
		}
		bool is_array = false;
		if (export_type.builtin_type == Variant::ARRAY && export_type.has_container_element_type()) {
			export_type = export_type.get_container_element_type(); 
			is_array = true;
		}
		if (export_type.is_variant() || export_type.has_no_type()) {
			push_error(R"(Cannot use simple "@export" annotation because the type of the initialized value can't be inferred.)", p_annotation);
			return false;
		}
		switch (export_type.kind) {
			case GDScriptParser::DataType::BUILTIN:
				variable->export_info.type = export_type.builtin_type;
				variable->export_info.hint = PROPERTY_HINT_NONE;
				variable->export_info.hint_string = Variant::get_type_name(export_type.builtin_type);
				break;
			case GDScriptParser::DataType::NATIVE:
				if (ClassDB::is_parent_class(export_type.native_type, SNAME("Resource"))) {
					variable->export_info.type = Variant::OBJECT;