### Godot version

v4.0.beta17.mono.official [c40020513]

### System information

Windows11,Godot Mobile backend

### Issue description


https://user-images.githubusercontent.com/15378256/216791307-138e2206-f841-42b4-a9b2-b374da97affc.mp4

When selecting different CollisionShape2Ds, only the first selected gizmo is active and can be used even when selecting different   CollisionShape2D

### Steps to reproduce

Same root, 2 or more CollisionShape2Ds.

Minimal reproduction project uploaded, simply run editor and select between the CollisionShape2Ds.

### Minimal reproduction project

[bug1.zip](https://github.com/godotengine/godot/files/10609753/bug1.zip)
center_split->set_split_offset(old_split_ofs);
}
void EditorNode::_add_to_recent_scenes(const String &p_scene) {
	Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scenes", Array());
	if (rc.has(p_scene)) {
		rc.erase(p_scene);
	}
	rc.push_front(p_scene);
	if (rc.size() > 10) {
		rc.resize(10);
	}
	EditorSettings::get_singleton()->set_project_metadata("recent_files", "scenes", rc);
	_update_recent_scenes();
}
void EditorNode::_open_recent_scene(int p_idx) {
	if (p_idx == recent_scenes->get_item_count() - 1) {
		EditorSettings::get_singleton()->set_project_metadata("recent_files", "scenes", Array());
		call_deferred(SNAME("_update_recent_scenes"));
	} else {
		Array rc = EditorSettings::get_singleton()->get_project_metadata("recent_files", "scenes", Array());
		ERR_FAIL_INDEX(p_idx, rc.size());
		if (load_scene(rc[p_idx]) != OK) {
			rc.remove_at(p_idx);
			EditorSettings::get_singleton()->set_project_metadata("recent_files", "scenes", rc);
			_update_recent_scenes();
		}
	}
}
void EditorNode::_update_recent_scenes() {