### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
if (p_subscript->base == nullptr) {
		return;
	}
	if (p_subscript->base->type == GDScriptParser::Node::IDENTIFIER) {
		reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base), true);
	} else {
		reduce_expression(p_subscript->base);
		if (p_subscript->base->type == GDScriptParser::Node::ARRAY) {
			const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_subscript->base), false);
		} else if (p_subscript->base->type == GDScriptParser::Node::DICTIONARY) {
			const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_subscript->base), false);
		}
	}
	GDScriptParser::DataType result_type;
	if (p_subscript->is_attribute) {
		if (p_subscript->attribute == nullptr) {