### Godot version

v4.0.beta.custom_build [7dfcd5556]

### System information

Fedora 37

### Issue description

Rendering a ReflectionProbe immediately crashes the engine.
Backtrace from opening the 3D platformer demo:
```
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.0.beta.custom_build (7dfcd555671e31e964948aa3e0f650898d39b80f)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /lib64/libc.so.6(+0x3cb50) [0x7f03f21f6b50] (??:0)
[2] RendererSceneRenderImplementation::RenderForwardClustered::RenderBufferDataForwardClustered::get_depth_fb(RendererSceneRenderImplementation::RenderForwardClustered::RenderBufferDataForwardClustered::DepthFrameBufferType) (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp:227)
[3] RendererSceneRenderImplementation::RenderForwardClustered::_render_scene(RenderDataRD*, Color const&) (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp:1726)
[4] RendererSceneRenderRD::render_scene(Ref<RenderSceneBuffers> const&, RendererSceneRender::CameraData const*, RendererSceneRender::CameraData const*, PagedArray<RenderGeometryInstance*> const&, PagedArray<RID> const&, PagedArray<RID> const&, PagedArray<RID> const&, PagedArray<RID> const&, PagedArray<RID> const&, PagedArray<RID> const&, RID, RID, RID, RID, RID, RID, int, float, RendererSceneRender::RenderShadowData const*, int, RendererSceneRender::RenderSDFGIData const*, int, RendererSceneRender::RenderSDFGIUpdateData const*, RenderingMethod::RenderInfo*) (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp:1028)
[5] RendererSceneCull::_render_scene(RendererSceneRender::CameraData const*, Ref<RenderSceneBuffers> const&, RID, RID, unsigned int, RID, RID, RID, RID, int, float, bool, RenderingMethod::RenderInfo*) (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_scene_cull.cpp:3298 (discriminator 4))
[6] RendererSceneCull::_render_reflection_probe_step(RendererSceneCull::Instance*, int) (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_scene_cull.cpp:3424 (discriminator 2))
[7] RendererSceneCull::render_probes() (/home/jtnicholl/godot/source/godot/servers/rendering/renderer_scene_cull.cpp:3452)
[8] RenderingServerDefault::_draw(bool, double) (/home/jtnicholl/godot/source/godot/servers/rendering/rendering_server_default.cpp:91)
[9] RenderingServerDefault::draw(bool, double) (/home/jtnicholl/godot/source/godot/servers/rendering/rendering_server_default.cpp:397)
[10] Main::iteration() (/home/jtnicholl/godot/source/godot/main/main.cpp:3085)
[11] OS_LinuxBSD::run() (/home/jtnicholl/godot/source/godot/platform/linuxbsd/os_linuxbsd.cpp:878)
[12] /home/jtnicholl/godot/source/godot/bin/godot.linuxbsd.editor.dev.x86_64(main+0x15a) [0x2679a00] (/home/jtnicholl/godot/source/godot/platform/linuxbsd/godot_linuxbsd.cpp:75)
[13] /lib64/libc.so.6(+0x27510) [0x7f03f21e1510] (??:0)
[14] /lib64/libc.so.6(__libc_start_main+0x89) [0x7f03f21e15c9] (??:0)
[15] /home/jtnicholl/godot/source/godot/bin/godot.linuxbsd.editor.dev.x86_64(_start+0x25) [0x26797e5] (??:?)
-- END OF BACKTRACE --
================================================================
```
This appears to be a regression from #71130, reverting it fixes the issue.

### Steps to reproduce

Open a scene with a ReflectionProbe.

### Minimal reproduction project

https://github.com/godotengine/godot-demo-projects/tree/4.0-dev/3d/platformer
scene_state.uniform_buffers[i] = p_render_data->scene_data->create_uniform_buffer();
		}
	}
	p_render_data->scene_data->update_ubo(scene_state.uniform_buffers[p_index], get_debug_draw_mode(), env, reflection_probe_instance, p_render_data->camera_attributes, p_flip_y, p_pancake_shadows, p_screen_size, p_default_bg_color, _render_buffers_get_luminance_multiplier(), p_opaque_render_buffers);
	
	scene_state.ubo.cluster_shift = get_shift_from_power_of_2(p_render_data->cluster_size);
	scene_state.ubo.max_cluster_element_count_div_32 = p_render_data->cluster_max_elements / 32;
	{
		uint32_t cluster_screen_width = (p_screen_size.width - 1) / p_render_data->cluster_size + 1;
		uint32_t cluster_screen_height = (p_screen_size.height - 1) / p_render_data->cluster_size + 1;
		scene_state.ubo.cluster_type_size = cluster_screen_width * cluster_screen_height * (scene_state.ubo.max_cluster_element_count_div_32 + 32);
		scene_state.ubo.cluster_width = cluster_screen_width;
	}
	scene_state.ubo.gi_upscale_for_msaa = false;
	scene_state.ubo.volumetric_fog_enabled = false;
	if (rd.is_valid()) {
		if (rd->get_msaa_3d() != RS::VIEWPORT_MSAA_DISABLED) {
			scene_state.ubo.gi_upscale_for_msaa = true;
		}
		if (rd->has_custom_data(RB_SCOPE_FOG)) {
			Ref<RendererRD::Fog::VolumetricFog> fog = rd->get_custom_data(RB_SCOPE_FOG);
			scene_state.ubo.volumetric_fog_enabled = true;
			float fog_end = fog->length;
			if (fog_end > 0.0) {
				scene_state.ubo.volumetric_fog_inv_length = 1.0 / fog_end;
			} else {
				scene_state.ubo.volumetric_fog_inv_length = 1.0;
			}
			float fog_detail_spread = fog->spread; 
			if (fog_detail_spread > 0.0) {