### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
if (p_method->get_argument_count() != p_arguments.size()) {
		
		return false;
	}
	MethodInfo info;
	ClassDB::get_method_info(p_method->get_instance_class(), p_method->get_name(), &info);
	for (int i = 0; i < p_arguments.size(); i++) {
		const PropertyInfo &prop = info.arguments[i];
		if (!_is_exact_type(prop, p_arguments[i].type)) {
			return false;
		}
	}
	return true;
}
GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
	if (p_expression->is_constant && !p_expression->get_datatype().is_meta_type) {
		return codegen.add_constant(p_expression->reduced_value);
	}
	GDScriptCodeGenerator *gen = codegen.generator;
	switch (p_expression->type) {