### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

switch (p_pattern->pattern_type) {
		case GDScriptParser::PatternNode::PT_LITERAL: {
			if (p_is_nested) {
				codegen.generator->write_and_left_operand(p_previous_test);
			} else if (!p_is_first) {
				codegen.generator->write_or_left_operand(p_previous_test);
			}
			
			GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
			
			GDScriptDataType equality_type;
			equality_type.has_type = true;
			equality_type.kind = GDScriptDataType::BUILTIN;
			equality_type.builtin_type = Variant::BOOL;
			GDScriptCodeGenerator::Address type_string_addr = codegen.add_constant(Variant::STRING);
			GDScriptCodeGenerator::Address type_string_name_addr = codegen.add_constant(Variant::STRING_NAME);