### Godot version

0ddd9c3e8f9088fa139e25b2903289d727073e12

### System information

arch linux, google pixel 6

### Issue description

I've found that Android builds of projects are crashing when a touch release event occurs. This issue is only present when the `emulate_mouse_from_touch` setting is set to `false` in the project's settings, and a control node is present in the scene.

Expected result:

The touch release event should be registered without any crashes.

Actual result:

The android build crashes when a touch release event occurs.

### Steps to reproduce

- Create a new project
- Set `emulate_mouse_from_touch` setting to `false`
- Add a button to the main scene
- Build the project for android
- Run the project on android device
- Touch and release on the screen

### Minimal reproduction project

[android-touch-release-crash.zip](https://github.com/godotengine/godot/files/10432336/android-touch-release-crash.zip)

if (new_rect.position.x + new_rect.size.x > limit.x) {
						new_rect.position.x = limit.x - new_rect.size.x;
					}
					if (new_rect.position.y + new_rect.size.y > limit.y) {
						new_rect.position.y = limit.y - new_rect.size.y;
					}
					if (new_rect.position.x < 0) {
						new_rect.position.x = 0;
					}
					int title_height = gui.subwindow_focused->get_flag(Window::FLAG_BORDERLESS) ? 0 : gui.subwindow_focused->get_theme_constant(SNAME("title_height"));
					if (new_rect.position.y < title_height) {
						new_rect.position.y = title_height;
					}
				}
				gui.subwindow_focused->_rect_changed_callback(new_rect);
			}
			if (gui.subwindow_drag == SUB_WINDOW_DRAG_CLOSE) {
				gui.subwindow_drag_close_inside = gui.subwindow_drag_close_rect.has_point(mm->get_position());
			}
			if (gui.subwindow_drag == SUB_WINDOW_DRAG_RESIZE) {
				Vector2i diff = mm->get_position() - gui.subwindow_drag_from;
				Size2i min_size = gui.subwindow_focused->get_min_size();
				Size2i min_size_adjusted = min_size;
				if (gui.subwindow_focused->is_wrapping_controls()) {
					Size2i cms = gui.subwindow_focused->get_contents_minimum_size();
					min_size_adjusted.x = MAX(cms.x, min_size.x);
					min_size_adjusted.y = MAX(cms.y, min_size.y);
				}
				min_size_adjusted.x = MAX(min_size_adjusted.x, 1);
				min_size_adjusted.y = MAX(min_size_adjusted.y, 1);