### Summary

The ansible-core 2.15 ignores handlers notified by another handlers when are more than one  case.

With the ansible-core 2.14, all cases of handlers notified by another handlers are runned.

### Issue Type

Bug Report

### Component Name

notify

### Ansible Version

```console
ansible [core 2.15.0]
  config file = /etc/ansible/ansible.cfg
  configured module search path = ['/home/user/.ansible/plugins/modules', '/usr/share/ansible/plugins/modules']
  ansible python module location = /usr/lib/python3.11/site-packages/ansible
  ansible collection location = /home/user/.ansible/collections:/usr/share/ansible/collections
  executable location = /usr/bin/ansible
  python version = 3.11.3 (main, Apr  5 2023, 15:52:25) [GCC 12.2.1 20230201] (/usr/bin/python)
  jinja version = 3.1.2
  libyaml = True
```


### Configuration

```console
CONFIG_FILE() = /etc/ansible/ansible.cfg
EDITOR(env: EDITOR) = vim
PAGER(env: PAGER) = less
```


### OS / Environment

Archlinux

ansible 7.6.0-1
ansible-core 2.15.0-1
ansible-lint 6.15.0.r45.g2fca3fe-2
python-ansible-compat 4.0.2-1

### Steps to Reproduce

<!--- Paste example playbooks or commands between quotes below -->
```yaml (paste below)
---
- name: Testing
  hosts: localhost
  tasks:
    - name: Trigger handlers
      debug:
        msg: Task 1
      changed_when: true
      notify: Handler 1
  handlers:
    - name: Handler 1
      debug:
        msg: Handler 1
      changed_when: true
      notify: Handler 2
    - name: Handler 2
      debug:
        msg: Handler 2
      changed_when: true
      notify: Handler 3
    - name: Handler 3
      debug:
        msg: Handler 3
```


### Expected Results

All handlers must be notified.

```console
PLAY [Testing] ********************************************************************************************************

TASK [Gathering Facts] ********************************************************************************************************
ok: [localhost]

TASK [Trigger handlers] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Task 1"
}

RUNNING HANDLER [Handler 1] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 1"
}

RUNNING HANDLER [Handler 2] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 2"
}

RUNNING HANDLER [Handler 3] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 3"
}

PLAY RECAP ********************************************************************************************************
localhost                  : ok=5    changed=4    unreachable=0    failed=0    skipped=0    rescued=0    ignored=0
```

### Actual Results

Only the two first handlers were notified.

```console
PLAY [Testing] *************************************************************************************************

TASK [Gathering Facts] *************************************************************************************************
ok: [localhost]

TASK [Trigger handlers] *************************************************************************************************
changed: [localhost] => {
    "msg": "Task 1"
}

RUNNING HANDLER [Handler 1] *************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 1"
}

RUNNING HANDLER [Handler 2] *************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 2"
}

PLAY RECAP *************************************************************************************************
localhost                  : ok=4    changed=3    unreachable=0    failed=0    skipped=0    rescued=0    ignored=0
```


### Code of Conduct

- [X] I agree to follow the Ansible Code of Conduct
'''
    This is the base class for strategy plugins, which contains some common
    code useful to all strategies like running handlers, cleanup actions, etc.
    '''
    
    
    
    ALLOW_BASE_THROTTLING = True
    def __init__(self, tqm):