### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

return ERR_PARSE_ERROR;
			}
			Error err = ext_parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
			if (err != OK) {
				push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);
				return err;
			}
			base = ext_parser->get_parser()->head->get_datatype();
		} else {
			if (p_class->extends.is_empty()) {
				push_error("Could not resolve an empty super class path.", p_class);
				return ERR_PARSE_ERROR;
			}
			const StringName &name = p_class->extends[extends_index++];
			base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
			if (ScriptServer::is_global_class(name)) {
				String base_path = ScriptServer::get_global_class_path(name);
				if (base_path == parser->script_path) {
					base = parser->head->get_datatype();
				} else {
					Ref<GDScriptParserRef> base_parser = get_parser_for(base_path);
					if (base_parser.is_null()) {
						push_error(vformat(R"(Could not resolve super class "%s".)", name), p_class);
						return ERR_PARSE_ERROR;
					}
					Error err = base_parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
					if (err != OK) {
						push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
						return err;
					}