### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
fallback = "sb_v_double_arrow";
					break;
				case CURSOR_HSPLIT:
					fallback = "sb_h_double_arrow";
					break;
				case CURSOR_HELP:
					fallback = "help";
					break;
			}
			if (fallback != nullptr) {
				img[i] = XcursorLibraryLoadImage(fallback, cursor_theme, cursor_size);
			}
		}
		if (img[i]) {
			cursors[i] = XcursorImageLoadCursor(x11_display, img[i]);
		} else {
			print_verbose("Failed loading custom cursor: " + String(cursor_file[i]));
		}
	}
	{
		
		
		Pixmap cursormask = XCreatePixmap(x11_display,
				RootWindow(x11_display, DefaultScreen(x11_display)), 1, 1, 1);
		
		XGCValues xgc;
		xgc.function = GXclear;
		GC gc = XCreateGC(x11_display, cursormask, GCFunction, &xgc);
		XFillRectangle(x11_display, cursormask, gc, 0, 0, 1, 1);