### Godot version

v4.0.beta.custom_build [cc89fcbd0]

### System information

Linux (Ubuntu 22.04), Vulkan, Radeon RX Vega 64 (eGPU)

### Issue description

The text editor doesn't register in the navigation history the local navigation.

In a large file, the user can CTRL+click on definitions of the same file to navigate quickly to a function or a class in the opened script. When the user clicks on the previous or next buttons, that local navigation seems to be not considered.

See this video for a recreation of the issue:

[Capture vidéo du 2023-01-15 17:57:45.webm](https://user-images.githubusercontent.com/270928/212571752-d05c5d85-cc7f-434b-b020-316f6194ad13.webm)


### Steps to reproduce

1. Open the MRP;
2. Open `main.gd`;
3. CTRL+click on `test()` in `_ready()`;
4. CTRL+click on `Inner` in `test()`;
5. Press on the previous button (or the previous button on your mouse);
6. See that the navigation wasn't registered in the history.

### Minimal reproduction project

[history_local.zip](https://github.com/godotengine/godot/files/10421462/history_local.zip)

highlighter->set_text_edit(text_edit);
	highlighter->clear_keyword_colors();
	highlighter->clear_member_keyword_colors();
	highlighter->clear_color_regions();
	highlighter->set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
	highlighter->set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
	highlighter->set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
	highlighter->set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
	
	const Color type_color = EDITOR_GET("text_editor/theme/highlighting/engine_type_color");
	List<StringName> types;
	ClassDB::get_class_list(&types);
	for (const StringName &E : types) {
		highlighter->add_keyword_color(E, type_color);
	}
	
	const Color usertype_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
	List<StringName> global_classes;
	ScriptServer::get_global_class_list(&global_classes);
	for (const StringName &E : global_classes) {
		highlighter->add_keyword_color(E, usertype_color);
	}
	
	HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
	for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) {
		const ProjectSettings::AutoloadInfo &info = E.value;
		if (info.is_singleton) {