### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
ERR_FAIL_COND(p_type != EditorAssetLibrary::IMAGE_QUEUE_ICON);
	ERR_FAIL_COND(p_index != 0);
	icon->set_texture_normal(p_image);
}
void EditorAssetLibraryItem::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			icon->set_texture_normal(get_theme_icon(SNAME("ProjectIconLoading"), SNAME("EditorIcons")));
			category->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5));
			author->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5));
			price->add_theme_color_override("font_color", Color(0.5, 0.5, 0.5));
		} break;
	}
}
void EditorAssetLibraryItem::_asset_clicked() {
	emit_signal(SNAME("asset_selected"), asset_id);
}
void EditorAssetLibraryItem::_category_clicked() {
	emit_signal(SNAME("category_selected"), category_id);
}
void EditorAssetLibraryItem::_author_clicked() {
	emit_signal(SNAME("author_selected"), author_id);
}
void EditorAssetLibraryItem::_bind_methods() {