### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
all_event_mask.mask_len = sizeof(all_mask_data);
			all_event_mask.mask = all_mask_data;
			XISetMask(all_event_mask.mask, XI_HierarchyChanged);
#ifdef TOUCH_ENABLED
			if (xi.touch_devices.size()) {
				XISetMask(all_event_mask.mask, XI_TouchBegin);
				XISetMask(all_event_mask.mask, XI_TouchUpdate);
				XISetMask(all_event_mask.mask, XI_TouchEnd);
				XISetMask(all_event_mask.mask, XI_TouchOwnership);
			}
#endif
			XISelectEvents(x11_display, wd.x11_window, &all_event_mask, 1);
		}
		
		XStoreName(x11_display, wd.x11_window, "Godot");
		XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1);
		if (xdnd_aware != None) {
			XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
		}
		if (xim && xim_style) {
			
			
			MutexLock mutex_lock(events_mutex);
			
			if ((xim_style & XIMPreeditPosition) != 0) {
				xim_style &= ~XIMPreeditPosition;
				xim_style |= XIMPreeditCallbacks;
			}
			if ((xim_style & XIMPreeditCallbacks) != 0) {
				::XIMCallback preedit_start_callback;