### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
enabled_extensions.push_back(requested_extension.key.ascii());
		}
	}
	Vector<const char *> extension_ptrs;
	for (int i = 0; i < enabled_extensions.size(); i++) {
		print_verbose(String("OpenXR: Enabling extension ") + String(enabled_extensions[i]));
		extension_ptrs.push_back(enabled_extensions[i].get_data());
	}
	
	String project_name = GLOBAL_GET("application/config/name");
	
	XrApplicationInfo application_info{
		"", 
		1, 
		"Godot Game Engine", 
		VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH, 
		XR_CURRENT_API_VERSION 
	};
	void *next_pointer = nullptr;
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		void *np = wrapper->set_instance_create_info_and_get_next_pointer(next_pointer);
		if (np != nullptr) {
			next_pointer = np;
		}
	}
	XrInstanceCreateInfo instance_create_info = {
		XR_TYPE_INSTANCE_CREATE_INFO, 
		next_pointer, 
		0,