### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
_update_size_hints(p_window);
	
	XResizeWindow(x11_display, wd.x11_window, size.x, size.y);
	for (int timeout = 0; timeout < 50; ++timeout) {
		XSync(x11_display, False);
		XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
		if (old_w != xwa.width || old_h != xwa.height) {
			break;
		}
		usleep(10000);
	}
	
#if defined(VULKAN_ENABLED)
	if (context_vulkan) {
		context_vulkan->window_resize(p_window, xwa.width, xwa.height);
	}
#endif
#if defined(GLES3_ENABLED)
	if (gl_manager) {
		gl_manager->window_resize(p_window, xwa.width, xwa.height);
	}
#endif
}
Size2i DisplayServerX11::window_get_size(WindowID p_window) const {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
	const WindowData &wd = windows[p_window];
	return wd.size;
}
Size2i DisplayServerX11::window_get_size_with_decorations(WindowID p_window) const {