### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent());
			if (pm) {
				
				float pm_delay = pm->get_submenu_popup_delay();
				set_submenu_popup_delay(pm_delay);
			}
		} break;
		case NOTIFICATION_THEME_CHANGED:
		case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
		case NOTIFICATION_TRANSLATION_CHANGED: {
			for (int i = 0; i < items.size(); i++) {
				items.write[i].xl_text = atr(items[i].text);
				items.write[i].dirty = true;
				_shape_item(i);
			}
			child_controls_changed();
			_menu_changed();
			control->queue_redraw();
		} break;
		case NOTIFICATION_WM_MOUSE_ENTER: {
			grab_focus();
		} break;
		case NOTIFICATION_WM_MOUSE_EXIT: {
			if (mouse_over >= 0 && (items[mouse_over].submenu.is_empty() || submenu_over != -1)) {
				mouse_over = -1;
				control->queue_redraw();
			}
		} break;