### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

result_type.kind = GDScriptParser::DataType::VARIANT;
				mark_node_unsafe(p_subscript);
			} else {
				if (base_type.kind == GDScriptParser::DataType::BUILTIN && !index_type.is_variant()) {
					
					bool error = index_type.kind != GDScriptParser::DataType::BUILTIN && base_type.builtin_type != Variant::DICTIONARY;
					if (!error) {
						switch (base_type.builtin_type) {
							
							case Variant::PACKED_BYTE_ARRAY:
							case Variant::PACKED_COLOR_ARRAY:
							case Variant::PACKED_FLOAT32_ARRAY:
							case Variant::PACKED_FLOAT64_ARRAY:
							case Variant::PACKED_INT32_ARRAY:
							case Variant::PACKED_INT64_ARRAY:
							case Variant::PACKED_STRING_ARRAY:
							case Variant::PACKED_VECTOR2_ARRAY:
							case Variant::PACKED_VECTOR3_ARRAY:
							case Variant::ARRAY:
							case Variant::STRING:
								error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT;
								break;
							
							case Variant::RECT2:
							case Variant::RECT2I:
							case Variant::PLANE:
							case Variant::QUATERNION:
							case Variant::AABB:
							case Variant::OBJECT:
								error = index_type.builtin_type != Variant::STRING && index_type.builtin_type != Variant::STRING_NAME;