### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
if (r->get_path().is_resource_file()) {
				text = r->get_path().get_file();
			} else if (!r->get_name().is_empty()) {
				text = r->get_name();
			} else {
				text = r->get_class();
			}
		} else if (Object::cast_to<Node>(obj)) {
			text = Object::cast_to<Node>(obj)->get_name();
		} else if (obj->is_class("EditorDebuggerRemoteObject")) {
			text = obj->call("get_title");
		} else {
			text = obj->get_class();
		}
		if (i == editor_history->get_history_pos() && current) {
			text += " " + TTR("(Current)");
		}
		history_menu->get_popup()->add_icon_item(icon, text, i);
	}
}
void InspectorDock::_select_history(int p_idx) {
	
	ObjectID id = EditorNode::get_singleton()->get_editor_selection_history()->get_history_obj(p_idx);
	Object *obj = ObjectDB::get_instance(id);
	if (!obj) {
		return;
	}
	EditorNode::get_singleton()->push_item(obj);
}
void InspectorDock::_resource_created() {