### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
static EditorInspector *get_inspector_singleton() { return singleton->inspector; }
protected:
	static void _bind_methods();
	void _notification(int p_what);
public:
	void go_back();
	void edit_resource(const Ref<Resource> &p_resource);
	void open_resource(const String &p_type);
	void clear();
	void set_info(const String &p_button_text, const String &p_message, bool p_is_warning);
	void update(Object *p_object);
	Container *get_addon_area();
	EditorInspector *get_inspector() { return inspector; }
	EditorPropertyNameProcessor::Style get_property_name_style() const;
	void store_script_properties(Object *p_object);
	void apply_script_properties(Object *p_object);
	InspectorDock(EditorData &p_editor_data);
	~InspectorDock();
};
#endif