### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
v2 = 1;
					v2_use_value = false;
				}
				if (op->variant_op == Variant::OP_DIVIDE && v2.get_type() == Variant::FLOAT) {
					v2 = 1.0;
					v2_use_value = false;
				}
				Variant res;
				bool valid;
				Variant::evaluate(op->variant_op, v1, v2, res, valid);
				if (!valid) {
					found = false;
					break;
				}
				r_type = _type_from_variant(res);
				if (!v1_use_value || !v2_use_value) {
					r_type.value = Variant();
					r_type.type.is_constant = false;
				}
				found = true;
			} break;
			default:
				break;
		}
	}
	
	if (found && r_type.type.kind == GDScriptParser::DataType::BUILTIN && r_type.type.builtin_type == Variant::NIL) {
		found = false;
	}