### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

_update_fix_selected_and_hovered();
	_update_tile_set_sources_list();
	_update_source_display();
	_update_patterns_list();
}
void TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) {
	scatter_controls_container->set_visible(p_pressed);
}
void TileMapEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) {
	scattering = p_value;
}
void TileMapEditorTilesPlugin::_update_toolbar() {
	
	_stop_dragging();
	
	for (int i = 0; i < tools_settings->get_child_count(); i++) {
		Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
	}
	
	if (tool_buttons_group->get_pressed_button() == select_tool_button) {
	} else if (tool_buttons_group->get_pressed_button() == paint_tool_button) {
		tools_settings_vsep->show();
		picker_button->show();
		erase_button->show();
		tools_settings_vsep_2->show();
		random_tile_toggle->show();