### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

control_dropping->set_visible(vbox->is_visible_in_tree());
}
void EditorInspectorArray::_panel_draw(int p_index) {
	ERR_FAIL_INDEX(p_index, (int)array_elements.size());
	Ref<StyleBox> style = get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"));
	if (!style.is_valid()) {
		return;
	}
	if (array_elements[p_index].panel->has_focus()) {
		array_elements[p_index].panel->draw_style_box(style, Rect2(Vector2(), array_elements[p_index].panel->get_size()));
	}
}
void EditorInspectorArray::_panel_gui_input(Ref<InputEvent> p_event, int p_index) {