### Godot version

d01ac9c73

### System information

ArchLinux x11

### Issue description

Signal with unbinds[^1] fails to emit in exported project.

[^1]: ![image](https://user-images.githubusercontent.com/70787919/215381688-1df57b26-2ed5-4473-a9dd-54d9c2228567.png)


### Steps to reproduce

- open mrp
- run in editor
- `it worked!` is printed
- export project
- run executable
-  
```c++
ERROR: Error calling from signal 'sig' to callable: 'Node::_on_sig': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/10531944/bug.zip)

if (p_node != p_owner && p_node->get_owner() && p_node->get_owner() != p_owner && !p_owner->is_editable_instance(p_node->get_owner())) {
		return OK;
	}
	List<MethodInfo> _signals;
	p_node->get_signal_list(&_signals);
	_signals.sort();
	
	
	for (const MethodInfo &E : _signals) {
		List<Node::Connection> conns;
		p_node->get_signal_connection_list(E.name, &conns);
		conns.sort();
		for (const Node::Connection &F : conns) {
			const Node::Connection &c = F;
			if (!(c.flags & CONNECT_PERSIST)) { 
				continue;
			}
			
			
			Node *target = Object::cast_to<Node>(c.callable.get_object());
			if (!target) {
				continue;
			}
			Vector<Variant> binds;
			int unbinds = 0;
			Callable base_callable;
			if (c.callable.is_custom()) {
				CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(c.callable.get_custom());