### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
key_array.push_back(transpose);
							Array value_array;
							value_array.push_back(source_id);
							value_array.push_back(coords);
							value_array.push_back(alternative_tile);
							if (!compatibility_tilemap_mapping.has(E.key)) {
								compatibility_tilemap_mapping[E.key] = RBMap<Array, Array>();
							}
							compatibility_tilemap_mapping[E.key][key_array] = value_array;
							compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
							TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
							tile_data->set_flip_h(flip_h);
							tile_data->set_flip_v(flip_v);
							tile_data->set_transpose(transpose);
							tile_data->set_material(ctd->material);
							tile_data->set_modulate(ctd->modulate);
							tile_data->set_z_index(ctd->z_index);
							if (ctd->autotile_occluder_map.has(coords)) {
								if (get_occlusion_layers_count() < 1) {
									add_occlusion_layer();
								}
								tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]);
							}
							if (ctd->autotile_navpoly_map.has(coords)) {
								if (get_navigation_layers_count() < 1) {
									add_navigation_layer();
								}
								tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]);
							}
							if (ctd->autotile_priority_map.has(coords)) {