### Godot version

4.0 beta 15

### System information

Window 10

### Issue description


![image](https://user-images.githubusercontent.com/186786/214567744-630b15d3-e59a-4143-b42b-4cdd852c0ce3.png)

If you're using Google IME, the IME is located in the lower left corner of the window. (MS-IME was the correct placement)
I also tried with Beta14 and the Google IME was positioned correctly. In other words, it's a bug that's happening in Beta15.
The same applies to input fields such as search boxes.

**↓Beta14**

![image](https://user-images.githubusercontent.com/186786/214567843-defb21cb-aff8-4cf9-b4ca-f53368f5f553.png)


### Steps to reproduce

The situation is the same for all places where characters can be entered.
![image](https://user-images.githubusercontent.com/186786/214568357-97c8a8de-ce49-463c-87c8-86fbdfaa254a.png)


### Minimal reproduction project

It doesn't depend on the project and happens when using Google IME in the beta 15 editor.
ERR_FAIL_COND(!windows.has(p_id));
	WindowData &wd = windows[p_id];
	popup_open(p_id);
	if (p_id != MAIN_WINDOW_ID) {
		_update_window_style(p_id);
	}
	if (wd.maximized) {
		ShowWindow(wd.hWnd, SW_SHOWMAXIMIZED);
		SetForegroundWindow(wd.hWnd); 
		SetFocus(wd.hWnd); 
	} else if (wd.minimized) {
		ShowWindow(wd.hWnd, SW_SHOWMINIMIZED);
	} else if (wd.no_focus || wd.is_popup) {
		
		ShowWindow(wd.hWnd, SW_SHOWNA);
	} else {
		ShowWindow(wd.hWnd, SW_SHOW);
		SetForegroundWindow(wd.hWnd); 
		SetFocus(wd.hWnd); 
	}
	if (wd.always_on_top) {
		SetWindowPos(wd.hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | ((wd.no_focus || wd.is_popup) ? SWP_NOACTIVATE : 0));
	}
}
void DisplayServerWindows::delete_sub_window(WindowID p_window) {