### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
const  lang = (p_language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
	for (int i = 0; i < num_systems.size(); i++) {
		if (num_systems[i].lang.has(lang)) {
			if (num_systems[i]sign.is_empty()) {
				return "%";
			}
			return num_systems[i]sign;
		}
	}
	return "%";
}
int64_t TextServerAdvanced::_is_confusable(const String &p_string, const PackedStringArray &p_dict) const {
	UErrorCode status = U_ZERO_ERROR;
	int64_t match_index = -1;
	Char16String utf16 = p_string.utf16();
	Vector<UChar *> skeletons;
	skeletons.resize(p_dict.size());
	USpoofChecker *sc = uspoof_open(&status);
	uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);