### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

break;
		case GDScriptTokenizer::Token::AMPERSAND:
			operation->operation = BinaryOpNode::OP_BIT_AND;
			operation->variant_op = Variant::OP_BIT_AND;
			break;
		case GDScriptTokenizer::Token::PIPE:
			operation->operation = BinaryOpNode::OP_BIT_OR;
			operation->variant_op = Variant::OP_BIT_OR;
			break;
		case GDScriptTokenizer::Token::CARET:
			operation->operation = BinaryOpNode::OP_BIT_XOR;
			operation->variant_op = Variant::OP_BIT_XOR;
			break;
		case GDScriptTokenizer::Token::AND:
		case GDScriptTokenizer::Token::AMPERSAND_AMPERSAND:
			operation->operation = BinaryOpNode::OP_LOGIC_AND;
			operation->variant_op = Variant::OP_AND;
			break;
		case GDScriptTokenizer::Token::OR:
		case GDScriptTokenizer::Token::PIPE_PIPE:
			operation->operation = BinaryOpNode::OP_LOGIC_OR;
			operation->variant_op = Variant::OP_OR;
			break;
		case GDScriptTokenizer::Token::IS:
			operation->operation = BinaryOpNode::OP_TYPE_TEST;
			break;
		case GDScriptTokenizer::Token::IN:
			operation->operation = BinaryOpNode::OP_CONTENT_TEST;
			operation->variant_op = Variant::OP_IN;
			break;