### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0);
	ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
	bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1);
	ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.");
	
	TileAlternativesData tad;
	tad.size_in_atlas = p_size;
	tad.animation_frames_durations.push_back(1.0);
	tad.alternatives[0] = memnew(TileData);
	tad.alternatives[0]->set_tile_set(tile_set);
	tad.alternatives[0]->set_allow_transform(false);
	tad.alternatives[0]->connect("changed", callable_mp((Resource *)this, &TileSetAtlasSource::emit_changed));
	tad.alternatives[0]->notify_property_list_changed();
	tad.alternatives_ids.push_back(0);
	
	tiles.insert(p_atlas_coords, tad);
	tiles_ids.push_back(p_atlas_coords);
	tiles_ids.sort();
	_create_coords_mapping_cache(p_atlas_coords);
	_queue_update_padded_texture();
	emit_signal(SNAME("changed"));
}
void TileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) {