### Godot version

4.0.dev (d0398f62f0)

### System information

Windows 10

### Issue description

`PlaceholderTexture2D::size` property is registered as a `Vector2I`: https://github.com/godotengine/godot/blob/0daa86d70e7338506c37bee6b6e0c4aba7255d68/scene/resources/texture.cpp#L3389  
It should be a `Vector2`, as setter method use a `Vector2` and so parent class getter method.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
return true;
}
void MeshTexture::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshTexture::set_mesh);
	ClassDB::bind_method(D_METHOD("get_mesh"), &MeshTexture::get_mesh);
	ClassDB::bind_method(D_METHOD("set_image_size", "size"), &MeshTexture::set_image_size);
	ClassDB::bind_method(D_METHOD("get_image_size"), &MeshTexture::get_image_size);
	ClassDB::bind_method(D_METHOD("set_base_texture", "texture"), &MeshTexture::set_base_texture);
	ClassDB::bind_method(D_METHOD("get_base_texture"), &MeshTexture::get_base_texture);
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base_texture", "get_base_texture");
	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "image_size", PROPERTY_HINT_RANGE, "0,16384,1,suffix:px"), "set_image_size", "get_image_size");
}
MeshTexture::MeshTexture() {
}
void CurveTexture::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_width", "width"), &CurveTexture::set_width);
	ClassDB::bind_method(D_METHOD("set_curve", "curve"), &CurveTexture::set_curve);
	ClassDB::bind_method(D_METHOD("get_curve"), &CurveTexture::get_curve);
	ClassDB::bind_method(D_METHOD("set_texture_mode", "texture_mode"), &CurveTexture::set_texture_mode);
	ClassDB::bind_method(D_METHOD("get_texture_mode"), &CurveTexture::get_texture_mode);
	ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096,suffix:px"), "set_width", "get_width");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
	BIND_ENUM_CONSTANT(TEXTURE_MODE_RGB);
	BIND_ENUM_CONSTANT(TEXTURE_MODE_RED);
}
void CurveTexture::set_width(int p_width) {