### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

if (i >= p_par_types.size()) {
			
			break;
		}
		GDScriptParser::DataType par_type = p_par_types[i];
		GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype();
		if (arg_type.is_variant()) {
			
			mark_node_unsafe(p_call->arguments[i]);
		} else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) {
			
			mark_node_unsafe(p_call);
			if (!is_type_compatible(arg_type, par_type)) {
				push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*",
								   p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()),
						p_call->arguments[i]);
				valid = false;
			}
#ifdef DEBUG_ENABLED
		} else {
			if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
				parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
			}
#endif
		}
	}
	return valid;
}
#ifdef DEBUG_ENABLED
bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context) {