### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
ClassDB::bind_method(D_METHOD("_update_tree"), &FileSystemDock::_update_tree);
	ClassDB::bind_method(D_METHOD("_file_list_thumbnail_done"), &FileSystemDock::_file_list_thumbnail_done);
	ClassDB::bind_method(D_METHOD("_tree_thumbnail_done"), &FileSystemDock::_tree_thumbnail_done);
	ClassDB::bind_method(D_METHOD("_select_file"), &FileSystemDock::_select_file);
	ClassDB::bind_method(D_METHOD("navigate_to_path", "path"), &FileSystemDock::navigate_to_path);
	ClassDB::bind_method(D_METHOD("_update_import_dock"), &FileSystemDock::_update_import_dock);
	ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file")));
	ADD_SIGNAL(MethodInfo("instantiate", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
	ADD_SIGNAL(MethodInfo("resource_removed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
	ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file")));
	ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder")));
	ADD_SIGNAL(MethodInfo("files_moved", PropertyInfo(Variant::STRING, "old_file"), PropertyInfo(Variant::STRING, "new_file")));
	ADD_SIGNAL(MethodInfo("folder_moved", PropertyInfo(Variant::STRING, "old_folder"), PropertyInfo(Variant::STRING, "new_folder")));
	ADD_SIGNAL(MethodInfo("display_mode_changed"));
}
FileSystemDock::FileSystemDock() {
	singleton = this;
	set_name("FileSystem");
	path = "res://";
	
	ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
	ED_SHORTCUT("filesystem_dock/copy_uid", TTR("Copy UID"));
	ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KeyModifierMask::CMD_OR_CTRL | Key::D);