### Godot version

Godot 4 beta 12

### System information

Windows 10

### Issue description

![tttttt](https://user-images.githubusercontent.com/43501741/212407759-2e3cfa93-c9c1-4224-a118-2d236b0c5318.png)


### Steps to reproduce

Run a project in Godot 4 beta 12

### Minimal reproduction project

N/A
}
		} break;
		case RUN_SETTINGS: {
			project_settings_editor->popup_project_settings();
		} break;
		case FILE_INSTALL_ANDROID_SOURCE: {
			if (p_confirmed) {
				export_template_manager->install_android_template();
			} else {
				if (DirAccess::exists("res://android/build")) {
					remove_android_build_template->popup_centered();
				} else if (export_template_manager->can_install_android_template()) {
					install_android_build_template->popup_centered();
				} else {
					custom_build_manage_templates->popup_centered();
				}
			}
		} break;
		case TOOLS_BUILD_PROFILE_MANAGER: {
			build_profile_manager->popup_centered_clamped(Size2(700, 800) * EDSCALE, 0.8);
		} break;
		case RUN_USER_DATA_FOLDER: {
			
			OS::get_singleton()->ensure_user_data_dir();
			OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
		} break;
		case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
			OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().path_join("android"));
		} break;
		case FILE_QUIT: