### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
0, 0, 
				0, 
				AnyPropertyType, 
				&type, 
				&format, 
				&len, &bytes_left, 
				&data);
		if (data) {
			XFree(data);
		}
		if (type == XInternAtom(x11_display, "INCR", 0)) {
			
			DEBUG_LOG_X11("INCR selection started.\n");
			LocalVector<uint8_t> incr_data;
			uint32_t data_size = 0;
			bool success = false;
			
			XDeleteProperty(x11_display, x11_window, type);
			
			bool done = false;
			while (!done) {
				if (!_wait_for_events()) {
					
					break;
				}
				
				XEvent ev;
				while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) {
					result = XGetWindowProperty(x11_display, x11_window,
							selection,