### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
preedit_start_callback.client_data = (::XPointer)(this);
				preedit_start_callback.callback = (::XIMProc)(void *)(_xim_preedit_start_callback);
				::XIMCallback preedit_done_callback;
				preedit_done_callback.client_data = (::XPointer)(this);
				preedit_done_callback.callback = (::XIMProc)(_xim_preedit_done_callback);
				::XIMCallback preedit_draw_callback;
				preedit_draw_callback.client_data = (::XPointer)(this);
				preedit_draw_callback.callback = (::XIMProc)(_xim_preedit_draw_callback);
				::XIMCallback preedit_caret_callback;
				preedit_caret_callback.client_data = (::XPointer)(this);
				preedit_caret_callback.callback = (::XIMProc)(_xim_preedit_caret_callback);
				::XVaNestedList preedit_attributes = XVaCreateNestedList(0,
						XNPreeditStartCallback, &preedit_start_callback,
						XNPreeditDoneCallback, &preedit_done_callback,
						XNPreeditDrawCallback, &preedit_draw_callback,
						XNPreeditCaretCallback, &preedit_caret_callback,
						(char *)nullptr);
				wd.xic = XCreateIC(xim,
						XNInputStyle, xim_style,
						XNClientWindow, wd.x11_xim_window,
						XNFocusWindow, wd.x11_xim_window,
						XNPreeditAttributes, preedit_attributes,
						(char *)nullptr);
				XFree(preedit_attributes);
			} else {
				wd.xic = XCreateIC(xim,
						XNInputStyle, xim_style,
						XNClientWindow, wd.x11_xim_window,
						XNFocusWindow, wd.x11_xim_window,
						(char *)nullptr);