### Godot version

Godot 4 beta 12

### System information

Windows 10

### Issue description

![tttttt](https://user-images.githubusercontent.com/43501741/212407759-2e3cfa93-c9c1-4224-a118-2d236b0c5318.png)


### Steps to reproduce

Run a project in Godot 4 beta 12

### Minimal reproduction project

N/A
for (int i = 0; i < plugins_list.size(); i++) {
		plugins_list[i]->forward_3d_draw_over_viewport(p_overlay);
	}
}
void EditorPluginList::forward_3d_force_draw_over_viewport(Control *p_overlay) {
	for (int i = 0; i < plugins_list.size(); i++) {
		plugins_list[i]->forward_3d_force_draw_over_viewport(p_overlay);
	}
}
void EditorPluginList::add_plugin(EditorPlugin *p_plugin) {
	plugins_list.push_back(p_plugin);
}
void EditorPluginList::remove_plugin(EditorPlugin *p_plugin) {
	plugins_list.erase(p_plugin);
}
bool EditorPluginList::is_empty() {
	return plugins_list.is_empty();
}
void EditorPluginList::clear() {
	plugins_list.clear();
}
EditorPluginList::EditorPluginList() {
}
EditorPluginList::~EditorPluginList() {
}