### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
RID ci2 = margin_container->get_canvas_item();
	theme_cache.panel_style->draw(ci2, Rect2(Point2(), margin_container->get_size()));
}
void PopupMenu::_minimum_lifetime_timeout() {
	close_allowed = true;
	
	if (!activated_by_keyboard && !get_visible_rect().has_point(get_mouse_position())) {
		_close_pressed();
	}
}
void PopupMenu::_close_pressed() {
	
	PopupMenu *parent_pum = Object::cast_to<PopupMenu>(get_parent());
	if (!parent_pum) {
		Popup::_close_pressed();
		return;
	}
	
	if (close_allowed) {
		close_allowed = false;
		Popup::_close_pressed();
	} else if (minimum_lifetime_timer->is_stopped()) {
		minimum_lifetime_timer->start();
	}
}
void PopupMenu::_shape_item(int p_item) {