### Godot version

4.0 d93b66a

### System information

Windows 10 x64

### Issue description

I have a 2D scene with some 3D nodes. The root is node 2D, most nodes are 2D, I have 2D node selected. When I switch scene tab and back, the editor switches to 3D view, even though the 2D node is still selected.

I managed to strip the scene to bare minimum. You need a Node3D with Camera3D and DirectionalLight3D children.

https://user-images.githubusercontent.com/2223172/213327465-ba07760e-6dab-43c0-96e8-5109fcc0a576.mp4


### Steps to reproduce

1. Make 2D scene
2. Add some 3D
3. This bug has a chance to happen
4. Check the repro for setup that reproduces the issue

### Minimal reproduction project

[3DBug.tscn.txt](https://github.com/godotengine/godot/files/10452297/3DBug.tscn.txt)

file->add_filter("*." + extensions[i], extensions[i].to_upper());
			}
			Node *scene = editor_data.get_edited_scene_root();
			if (scene) {
				file->set_current_path(scene->get_scene_file_path());
			};
			file->set_title(TTR("Pick a Main Scene"));
			file->popup_file_dialog();
		} break;
		case HELP_SEARCH: {
			emit_signal(SNAME("request_help_search"), "");
		} break;
		case HELP_COMMAND_PALETTE: {
			command_palette->open_popup();
		} break;
		case HELP_DOCS: {
			OS::get_singleton()->shell_open(VERSION_DOCS_URL "/");
		} break;
		case HELP_QA: {
			OS::get_singleton()->shell_open("https://godotengine.org/qa/");
		} break;
		case HELP_REPORT_A_BUG: {
			OS::get_singleton()->shell_open("https://github.com/godotengine/godot/issues");
		} break;
		case HELP_SUGGEST_A_FEATURE: {
			OS::get_singleton()->shell_open("https://github.com/godotengine/godot-proposals#readme");
		} break;
		case HELP_SEND_DOCS_FEEDBACK: {
			OS::get_singleton()->shell_open("https://github.com/godotengine/godot-docs/issues");
		} break;