### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

if (ClassDB::has_signal(p_native_type_string, p_member_name)) {
		return true;
	}
	if (ClassDB::has_property(p_native_type_string, p_member_name)) {
		return true;
	}
	if (ClassDB::has_integer_constant(p_native_type_string, p_member_name)) {
		return true;
	}
	if (p_member_name == CoreStringNames::get_singleton()->_script) {
		return true;
	}
	return false;
}
Error GDScriptAnalyzer::check_native_member_name_conflict(const StringName &p_member_name, const GDScriptParser::Node *p_member_node, const StringName &p_native_type_string) {
	if (has_member_name_conflict_in_native_type(p_member_name, p_native_type_string)) {
		push_error(vformat(R"(Member "%s" redefined (original in native class '%s'))", p_member_name, p_native_type_string), p_member_node);
		return ERR_PARSE_ERROR;
	}
	if (class_exists(p_member_name)) {
		push_error(vformat(R"(The member "%s" shadows a native class.)", p_member_name), p_member_node);
		return ERR_PARSE_ERROR;
	}
	if (GDScriptParser::get_builtin_type(p_member_name) != Variant::VARIANT_MAX) {
		push_error(vformat(R"(The member "%s" cannot have the same name as a builtin type.)", p_member_name), p_member_node);
		return ERR_PARSE_ERROR;
	}
	return OK;
}
Error GDScriptAnalyzer::check_class_member_name_conflict(const GDScriptParser::ClassNode *p_class_node, const StringName &p_member_name, const GDScriptParser::Node *p_member_node) {