### Godot version

4.0.beta.custom_build.a16b0fec4

### System information

Ubuntu 22.04 - Radeon RX 570, Gnome shell 42 X11

### Issue description

Cannot compile Godot with 
```
scons dev_build=yes CCFLAGS="-fpie" LINKFLAGS="-no-pie" module_navigation_enabled=no module_gdscript_enabled=no module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_glslang_enabled=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no module_svg_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no target=editor -j2
```
command due error
```
In file included from ./core/templates/vector.h:39,
                 from ./core/io/compression.h:34,
                 from ./core/io/file_access.h:34,
                 from editor/project_converter_3_to_4.h:35,
                 from editor/project_converter_3_to_4.cpp:31:
editor/project_converter_3_to_4.cpp: In member function 'int ProjectConverter3To4::convert()':
editor/project_converter_3_to_4.cpp:4360:24: error: 'ERROR_CODE' was not declared in this scope
 4360 |         ERR_FAIL_V_MSG(ERROR_CODE, "Can't run converter for Godot 3.x projects, because RegEx module is disabled.");
      |                        ^~~~~~~~~~
./core/error/error_macros.h:633:24: note: in definition of macro 'ERR_FAIL_V_MSG'
  633 |                 return m_retval;                                                                                                 \
      |                        ^~~~~~~~
editor/project_converter_3_to_4.cpp: In member function 'int ProjectConverter3To4::validate_conversion()':
editor/project_converter_3_to_4.cpp:4364:24: error: 'ERROR_CODE' was not declared in this scope
 4364 |         ERR_FAIL_V_MSG(ERROR_CODE, "Can't validate conversion for Godot 3.x projects, because RegEx module is disabled.");
      |                        ^~~~~~~~~~
./core/error/error_macros.h:633:24: note: in definition of macro 'ERR_FAIL_V_MSG'
  633 |                 return m_retval;                                                                                                 \
      |                        ^~~~~~~~
scons: *** [editor/project_converter_3_to_4.linuxbsd.editor.dev.x86_64.o] Error 1
scons: building terminated because of errors.
```
Regression ~2-3 days old

### Steps to reproduce

Above

### Minimal reproduction project

N/A
{ "set_mid_height", "set_height" , 
	{ "set_neighbor_dist", "set_neighbor_distance" , 
	{ "set__master", "set_multiplayer_authority" , 
	{ "set__peer", "set_multiplayer_peer" , 
	{ "set_oneshot", "set_one_shot" , 
	{ "set_pause_mode", "set_process_mode" , 
	{ "set_physical_scancode", "set_physical_keycode" , 
	{ "set_proximity_fade", "set_proximity_fade_enabled" , 
	{ "set_refuse_new__connections", "set_refuse_new_connections" , 
	{ "set_region", "set_region_enabled" , 
	{ "set_region_filter_clip", "set_region_filter_clip_enabled" , 
	{ "set_reverb_bus", "set_reverb_bus_name" , 
	{ "set_rotate", "set_rotates" , 
	{ "set_scancode", "set_keycode" , 
	{ "set_shift", "set_shift_pressed" , 
	{ "set_size_override", "set_size_2d_override" , 
	{ "set_size_override_stretch", "set_size_2d_override_stretch" , 
	{ "set_slips_on_spe", "set_slide_on_spe" , 
	{ "set_sort_enabled", "set_y_sort_enabled" , 
	{ "set_space_override_mode", "set_gravity_space_override_mode" , 
	{ "set_spatial_node", "set_node_3d" , 
	{ "set_speed", "set_vecity" , 
	{ "set_ssao_edge_sharpness", "set_ssao_sharpness" , 
	{ "set_surface_material", "set_surface_override_material" , 
	{ "set_tab_align", "set_tab_alignment" , 
	{ "set_tangent", "surface_set_tangent" , 
	{ "set_text_align", "set_text_alignment" , 
	{ "set_timer_process_mode", "set_timer_process_callback" , 
	{ "set_translation", "set_pition" , 
	{ "set_unit_db", "set_volume_db" ,