### Godot version

v4.0.beta.custom_build [1d14c054a]

### System information

Kubuntu 22.10

### Issue description

Regression in master (in beta 10 the following script works correctly).

### Steps to reproduce

```gdscript
@tool
extends EditorScript

func wait(time: float) -> void:
    await get_editor_interface().get_tree().create_timer(time).timeout

func _run() -> void:
    reference()
    # Error: Cannot get return value of call to "wait()" because it returns "void".
    await wait(1.0)
    print("Test")
    unreference()
```

### Minimal reproduction project

N/A
}
			} break;
			case GDScriptParser::IdentifierNode::LOCAL_VARIABLE: {
				GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
				if (!id_type.is_hard_type()) {
					id_type.kind = GDScriptParser::DataType::VARIANT;
					id_type.type_source = GDScriptParser::DataType::UNDETECTED;
					identifier->variable_source->set_datatype(id_type);
				}
			} break;
			case GDScriptParser::IdentifierNode::LOCAL_ITERATOR: {
				GDScriptParser::DataType id_type = identifier->bind_source->get_datatype();
				if (!id_type.is_hard_type()) {
					id_type.kind = GDScriptParser::DataType::VARIANT;
					id_type.type_source = GDScriptParser::DataType::UNDETECTED;
					identifier->variable_source->set_datatype(id_type);
				}
			} break;
			default:
				
				break;
		}
	}
#ifdef DEBUG_ENABLED
	if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
		parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
	}
#endif
}
void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {