### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
{ "Physics2DTestMotionResult", "PhysicsTestMotionResult2D" ,
	{ "PhysicsBody", "PhysicsBody3D" ,
	{ "PhysicsDirectBodyState", "PhysicsDirectBodyState3D" ,
	{ "PhysicsDirectSpaceState", "PhysicsDirectSpaceState3D" ,
	{ "PhysicsServer", "PhysicsServer3D" ,
	{ "PhysicsShapeQueryParameters", "PhysicsShapeQueryParameters3D" ,
	{ "PhysicsTestMotionResult", "PhysicsTestMotionResult3D" ,
	{ "PinJoint", "PinJoint3D" ,
	{ "PlaneShape", "WorldBoundaryShape3D" ,
	{ "PopupDiag", "Popup" ,
	{ "Pition2D", "Marker2D" ,
	{ "Pition3D", "Marker3D" ,
	{ "ProceduralSky", "Sky" ,
	{ "RayCast", "RayCast3D" ,
	{ "RayShape", "SeparationRayShape3D" ,
	{ "RayShape2D", "SeparationRayShape2D" ,
	{ "Reference", "RefCounted" , // Be careful, this will be used everywhere
	{ "RemoteTransform", "RemoteTransform3D" ,
	{ "ResourceInteractiveLoader", "ResourceLoader" ,
	{ "RigidBody", "RigidBody3D" ,
	{ "SceneTreeTween", "Tween" ,
	{ "Shape", "Shape3D" , // Be careful, this will be used everywhere
	{ "ShortCut", "Shortcut" ,
	{ "Skeleton", "Skeleton3D" ,
	{ "SkeletonIK", "SkeletonIK3D" ,
	{ "SliderJoint", "SliderJoint3D" ,
	{ "SoftBody", "SoftBody3D" ,
	{ "Spatial", "Node3D" ,
	{ "SpatialGizmo", "Node3DGizmo" ,
	{ "SpatialMaterial", "StandardMaterial3D" ,