### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
0, LONG_MAX, 
							True, 
							AnyPropertyType, 
							&type, 
							&format, 
							&len, &bytes_left, 
							&data);
					DEBUG_LOG_X11("PropertyNotify: len=%lu, format=%i\n", len, format);
					if (result == Success) {
						if (data && (len > 0)) {
							uint32_t prev_size = incr_data.size();
							if (prev_size == 0) {
								
								unsigned long initial_size = *(unsigned long *)data;
								incr_data.resize(initial_size);
							} else {
								
								incr_data.resize(MAX(data_size + len, prev_size));
								memcpy(incr_data.ptr() + data_size, data, len);
								data_size += len;
							}
						} else {
							
							done = true;
							success = true;
						}
					} else {
						printf("Failed to get selection data chunk.\n");
						done = true;
					}