### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
if (p_force || old_display_mode != display_mode) {
		button_toggle_display_mode->set_pressed(display_mode == DISPLAY_MODE_SPLIT);
		switch (display_mode) {
			case DISPLAY_MODE_TREE_ONLY:
				tree->show();
				tree->set_v_size_flags(SIZE_EXPAND_FILL);
				if (display_mode == DISPLAY_MODE_TREE_ONLY) {
					toolbar2_hbc->show();
				} else {
					toolbar2_hbc->hide();
				}
				_update_tree(_compute_uncollapsed_paths());
				file_list_vb->hide();
				break;
			case DISPLAY_MODE_SPLIT:
				tree->show();
				tree->set_v_size_flags(SIZE_EXPAND_FILL);
				tree->ensure_cursor_is_visible();
				toolbar2_hbc->hide();
				_update_tree(_compute_uncollapsed_paths());
				file_list_vb->show();
				_update_file_list(true);
				break;
		}
		old_display_mode = display_mode;
	}
}
void FileSystemDock::_notification(int p_what) {