### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
WindowID window_id = MAIN_WINDOW_ID;
	
	for (const KeyValue<WindowID, WindowData> &E : windows) {
		if (event->xany.window == E.value.x11_window) {
			window_id = E.key;
			break;
		}
	}
	Rect2i new_rect;
	WindowData &wd = windows[window_id];
	if (wd.x11_window != event->xany.window) { 
		return;
	}
	
	wd.fullscreen = _window_fullscreen_check(window_id);
	wd.minimized = _window_minimize_check(window_id);
	wd.maximized = _window_maximize_check(window_id, "_NET_WM_STATE");
	{
		
		int x = 0, y = 0;
		Window child;
		XTranslateCoordinates(x11_display, wd.x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child);