### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

return get_v_scroll();
}
void EditorInspector::set_use_wide_editors(bool p_enable) {
	wide_editors = p_enable;
}
void EditorInspector::_update_inspector_bg() {
	if (sub_inspector) {
		int count_subinspectors = 0;
		Node *n = get_parent();
		while (n) {
			EditorInspector *ei = Object::cast_to<EditorInspector>(n);
			if (ei && ei->sub_inspector) {
				count_subinspectors++;
			}
			n = n->get_parent();
		}
		count_subinspectors = MIN(15, count_subinspectors);
		add_theme_style_override("panel", get_theme_stylebox("sub_inspector_bg" + itos(count_subinspectors), SNAME("Editor")));
	} else {
		add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
	}
}
void EditorInspector::set_sub_inspector(bool p_enable) {
	sub_inspector = p_enable;
	if (!is_inside_tree()) {
		return;
	}
	_update_inspector_bg();
}
void EditorInspector::set_use_deletable_properties(bool p_enabled) {