### Godot version

4.0.beta.custom_build.a16b0fec4

### System information

Ubuntu 22.04 - Radeon RX 570, Gnome shell 42 X11

### Issue description

Cannot compile Godot with 
```
scons dev_build=yes CCFLAGS="-fpie" LINKFLAGS="-no-pie" module_navigation_enabled=no module_gdscript_enabled=no module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_glslang_enabled=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no module_svg_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no target=editor -j2
```
command due error
```
In file included from ./core/templates/vector.h:39,
                 from ./core/io/compression.h:34,
                 from ./core/io/file_access.h:34,
                 from editor/project_converter_3_to_4.h:35,
                 from editor/project_converter_3_to_4.cpp:31:
editor/project_converter_3_to_4.cpp: In member function 'int ProjectConverter3To4::convert()':
editor/project_converter_3_to_4.cpp:4360:24: error: 'ERROR_CODE' was not declared in this scope
 4360 |         ERR_FAIL_V_MSG(ERROR_CODE, "Can't run converter for Godot 3.x projects, because RegEx module is disabled.");
      |                        ^~~~~~~~~~
./core/error/error_macros.h:633:24: note: in definition of macro 'ERR_FAIL_V_MSG'
  633 |                 return m_retval;                                                                                                 \
      |                        ^~~~~~~~
editor/project_converter_3_to_4.cpp: In member function 'int ProjectConverter3To4::validate_conversion()':
editor/project_converter_3_to_4.cpp:4364:24: error: 'ERROR_CODE' was not declared in this scope
 4364 |         ERR_FAIL_V_MSG(ERROR_CODE, "Can't validate conversion for Godot 3.x projects, because RegEx module is disabled.");
      |                        ^~~~~~~~~~
./core/error/error_macros.h:633:24: note: in definition of macro 'ERR_FAIL_V_MSG'
  633 |                 return m_retval;                                                                                                 \
      |                        ^~~~~~~~
scons: *** [editor/project_converter_3_to_4.linuxbsd.editor.dev.x86_64.o] Error 1
scons: building terminated because of errors.
```
Regression ~2-3 days old

### Steps to reproduce

Above

### Minimal reproduction project

N/A
{ "get_hand", "get_tracker_hand" , 
	{ "get_handle_name", "_get_handle_name" , 
	{ "get_handle_value", "_get_handle_value" , 
	{ "get_icon_align", "get_icon_alignment" , 
	{ "get_icon_types", "get_icon_type_list" , 
	{ "get_idle_frames", "get_process_frames" , 
	{ "get_import_options", "_get_import_options" , 
	{ "get_import_order", "_get_import_order" , 
	{ "get_importer_name", "_get_importer_name" , 
	{ "get_interior_ambient", "get_ambient_cor" , 
	{ "get_interior_ambient_energy", "get_ambient_cor_energy" , 
	{ "get_iterations_per_second", "get_physics_ticks_per_second" , 
	{ "get_last_mouse_speed", "get_last_mouse_vecity" , 
	{ "get_layer_mask_bit", "get_layer_mask_value" , 
	{ "get_len", "get_length" , 
	{ "get_max_atlas_size", "get_max_texture_size" , 
	{ "get_metakey", "is_meta_pressed" , 
	{ "get_mid_height", "get_height" , 
	{ "get_motion_remainder", "get_remainder" , 
	{ "get_neighbor_dist", "get_neighbor_distance" , 
	{ "get__connected_peers", "get_peers" , 
	{ "get__master", "get_multiplayer_authority" , 
	{ "get__peer", "get_multiplayer_peer" , 
	{ "get__unique_id", "get_unique_id" , 
	{ "get_ok", "get_ok_button" , 
	{ "get_oneshot", "get_one_shot" , 
	{ "get_option_visibility", "_get_option_visibility" , 
	{ "get_parameter_default_value", "_get_parameter_default_value" , 
	{ "get_parameter_list", "_get_parameter_list" , 
	{ "get_parent_spatial", "get_parent_node_3d" ,