### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

if (!p_state->json.has("cameras")) {
		return OK;
	}
	const Array cameras = p_state->json["cameras"];
	for (GLTFCameraIndex i = 0; i < cameras.size(); i++) {
		p_state->cameras.push_back(GLTFCamera::from_dictionary(cameras[i]));
	}
	print_verbose("glTF: Total cameras: " + itos(p_state->cameras.size()));
	return OK;
}
String GLTFDocument::interpolation_to_string(const GLTFAnimation::Interpolation p_interp) {