### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
_THREAD_SAFE_METHOD_
#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED
	static int frame = 0;
	++frame;
#endif
	bool ignore_events = mouse_process_popups();
	if (app_focused) {
		
		bool focus_found = false;
		for (const KeyValue<WindowID, WindowData> &E : windows) {
			if (E.value.focused) {
				focus_found = true;
				break;
			}
		}
		if (!focus_found) {
			uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus;
			if (delta > 250) {
				
				if (OS::get_singleton()->get_main_loop()) {
					DEBUG_LOG_X11("All focus lost, triggering NOTIFICATION_APPLICATION_FOCUS_OUT\n");
					OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
				}
				app_focused = false;