### Godot version

v4.0.beta15.official [4fa6edc88]

### System information

Windows10, Forward+, AMD Ryzen 5 5600H with Radeon Graphics

### Issue description

Users can only add Control and Node2D nodes on the Create CanvasItem window, but there are Editor nodes not filtered out. 


### Steps to reproduce

Right-clicking on the 2D viewport. Select the add node feature. A Create CanvasItem window shows. Users can only add Control and Node2D nodes, but there are Editor nodes not filtered out.
![图片](https://user-images.githubusercontent.com/80319225/214565483-98717565-c2e5-41d8-83a0-a985a96fc595.png)

### Minimal reproduction project

No project is needed.
_fill_type_list();
	icon_fallback = search_options->has_theme_icon(base_type, SNAME("EditorIcons")) ? base_type : "Object";
	if (p_dont_clear) {
		search_box->select_all();
	} else {
		search_box->clear();
	}
	if (p_replace_mode) {
		search_box->set_text(p_current_type);
	}
	search_box->grab_focus();
	_update_search();
	if (p_replace_mode) {
		set_title(vformat(TTR("Change Type of \"%s\""), p_current_name));
		set_ok_button_text(TTR("Change"));
	} else {
		set_title(vformat(TTR("Create New %s"), base_type));
		set_ok_button_text(TTR("Create"));
	}
	_load_favorites_and_history();
	_save_and_update_favorite_list();
	
	Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "create_new_node", Rect2());
	if (saved_size != Rect2()) {
		popup(saved_size);
	} else {
		popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
	}
}
void CreateDialog::_fill_type_list() {