### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
FILE_INFO,
		FILE_NEW_FOLDER,
		FILE_NEW_SCRIPT,
		FILE_NEW_SCENE,
		FILE_SHOW_IN_EXPLORER,
		FILE_OPEN_EXTERNAL,
		FILE_COPY_PATH,
		FILE_COPY_UID,
		FILE_NEW_RESOURCE,
		FILE_NEW_TEXTFILE,
		FOLDER_EXPAND_ALL,
		FOLDER_COLLAPSE_ALL,
	};
	FileSortOption file_sort = FILE_SORT_NAME;
	VBoxContainer *scanning_vb = nullptr;
	ProgressBar *scanning_progress = nullptr;
	VSplitContainer *split_box = nullptr;
	VBoxContainer *file_list_vb = nullptr;
	HashSet<String> favorites;
	Button *button_toggle_display_mode = nullptr;
	Button *button_reload = nullptr;
	Button *button_file_list_display_mode = nullptr;
	Button *button_hist_next = nullptr;
	Button *button_hist_prev = nullptr;
	LineEdit *current_path = nullptr;
	HBoxContainer *toolbar2_hbc = nullptr;
	LineEdit *tree_search_box = nullptr;
	MenuButton *tree_button_sort = nullptr;
	LineEdit *file_list_search_box = nullptr;
	MenuButton *file_list_button_sort = nullptr;