### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
{ "SphereShape", "SphereShape3D" ,
	{ "SpotLight", "SpotLight3D" ,
	{ "SpringArm", "SpringArm3D" ,
	{ "Sprite", "Sprite2D" ,
	{ "StaticBody", "StaticBody3D" ,
	{ "StreamCubemap", "CompressedCubemap" ,
	{ "StreamCubemapArray", "CompressedCubemapArray" ,
	{ "StreamPeerGDNative", "StreamPeerExtension" ,
	{ "StreamPeerSSL", "StreamPeerTLS" ,
	{ "StreamTexture", "CompressedTexture2D" ,
	{ "StreamTexture2D", "CompressedTexture2D" ,
	{ "StreamTexture2DArray", "CompressedTexture2DArray" ,
	{ "StreamTextureLayered", "CompressedTextureLayered" ,
	{ "TCP_Server", "TCPServer" ,
	{ "Tabs", "TabBar" , // Be careful, this will be used everywhere
	{ "TextFile", "Node3D" ,
	{ "Texture", "Texture2D" , // May broke TextureRect
	{ "TextureArray", "Texture2DArray" ,
	{ "TextureProgress", "TextureProgressBar" ,
	{ "ToolButton", "Button" ,
	{ "VehicleBody", "VehicleBody3D" ,
	{ "VehicleWheel", "VehicleWheel3D" ,
	{ "VideoPlayer", "VideoStreamPlayer" ,
	{ "Viewport", "SubViewport" ,
	{ "ViewportContainer", "SubViewportContainer" ,
	{ "VisibilityEnabler", "VisibleOnScreenEnabler3D" ,
	{ "VisibilityEnabler2D", "VisibleOnScreenEnabler2D" ,
	{ "VisibilityNotifier", "VisibleOnScreenNotifier3D" ,
	{ "VisibilityNotifier2D", "VisibleOnScreenNotifier2D" ,
	{ "VisibilityNotifier3D", "VisibleOnScreenNotifier3D" ,