### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
return p_property;
	} else if (p_target == XInternAtom(x11_display, "SAVE_TARGETS", 0)) {
		
		XChangeProperty(x11_display,
				p_requestor,
				p_property,
				XInternAtom(x11_display, "NULL", False),
				32,
				PropModeReplace,
				nullptr,
				0);
		return p_property;
	} else if (p_target == XInternAtom(x11_display, "UTF8_STRING", 0) ||
			p_target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
			p_target == XInternAtom(x11_display, "TEXT", 0) ||
			p_target == XA_STRING ||
			p_target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) ||
			p_target == XInternAtom(x11_display, "text/plain", 0)) {
		
		
		CharString clip;
		static const char *target_type = "PRIMARY";
		if (p_selection != None && get_atom_name(x11_display, p_selection) == target_type) {
			clip = internal_clipboard_primary.utf8();
		} else {
			clip = internal_clipboard.utf8();
		}
		XChangeProperty(x11_display,
				p_requestor,
				p_property,