### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
void _install_external_asset(String p_zip_path, String p_title);
	void _update_asset_items_columns();
	friend class EditorAssetLibraryItemDescription;
	friend class EditorAssetLibraryItem;
protected:
	static void _bind_methods();
	void _notification(int p_what);
	virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
public:
	void disable_community_support();
	EditorAssetLibrary(bool p_templates_only = false);
};
class AssetLibraryEditorPlugin : public EditorPlugin {
	GDCLASS(AssetLibraryEditorPlugin, EditorPlugin);
	EditorAssetLibrary *addon_library = nullptr;
public:
	static bool is_available();
	virtual String get_name() const override { return "AssetLib"; }
	bool has_main_screen() const override { return true; }
	virtual void edit(Object *p_object) override {}
	virtual bool handles(Object *p_object) const override { return false; }
	virtual void make_visible(bool p_visible) override;
	
	
	
	AssetLibraryEditorPlugin();
	~AssetLibraryEditorPlugin();
};
#endif