### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
for (int j = 0; j < dev->num_classes; j++) {
#ifdef TOUCH_ENABLED
			if (dev->classes[j]->type == XITouchClass && ((XITouchClassInfo *)dev->classes[j])->mode == XIDirectTouch) {
				direct_touch = true;
			}
#endif
			if (dev->classes[j]->type == XIValuatorClass) {
				XIValuatorClassInfo *class_info = (XIValuatorClassInfo *)dev->classes[j];
				if (class_info->number == VALUATOR_ABSX && class_info->mode == XIModeAbsolute) {
					resolution_x = class_info->resolution;
					abs_x_min = class_info->min;
					abs_x_max = class_info->max;
					absolute_mode = true;
				} else if (class_info->number == VALUATOR_ABSY && class_info->mode == XIModeAbsolute) {
					resolution_y = class_info->resolution;
					abs_y_min = class_info->min;
					abs_y_max = class_info->max;
					absolute_mode = true;
				} else if (class_info->number == VALUATOR_PRESSURE && class_info->mode == XIModeAbsolute) {
					pressure_min = class_info->min;
					pressure_max = class_info->max;
				} else if (class_info->number == VALUATOR_TILTX && class_info->mode == XIModeAbsolute) {
					tilt_x_min = class_info->min;
					tilt_x_max = class_info->max;
				} else if (class_info->number == VALUATOR_TILTY && class_info->mode == XIModeAbsolute) {
					tilt_y_min = class_info->min;
					tilt_y_max = class_info->max;
				}
			}
		}