### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
if (running && session != XR_NULL_HANDLE) {
		xrEndSession(session);
	}
	if (graphics_extension) {
		graphics_extension->cleanup_swapchain_graphics_data(&swapchains[OPENXR_SWAPCHAIN_COLOR].swapchain_graphics_data);
	}
	if (views != nullptr) {
		memfree(views);
		views = nullptr;
	}
	if (projection_views != nullptr) {
		memfree(projection_views);
		projection_views = nullptr;
	}
	if (depth_views != nullptr) {
		memfree(depth_views);
		depth_views = nullptr;
	}
	for (int i = 0; i < OPENXR_SWAPCHAIN_MAX; i++) {
		if (swapchains[i].swapchain != XR_NULL_HANDLE) {
			xrDestroySwapchain(swapchains[i].swapchain);