### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
RequestType requested = requesting;
	requesting = REQUESTING_NONE;
	switch (requested) {
		case REQUESTING_CONFIG: {
			categories->clear();
			categories->add_item(TTR("All"));
			categories->set_item_metadata(0, 0);
			if (d.has("categories")) {
				Array clist = d["categories"];
				for (int i = 0; i < clist.size(); i++) {
					Dictionary cat = clist[i];
					if (!cat.has("name") || !cat.has("id")) {
						continue;
					}
					String name = cat["name"];
					int id = cat["id"];
					categories->add_item(name);
					categories->set_item_metadata(-1, id);
					category_map[cat["id"]] = name;
				}
			}
			filter->set_editable(true);
			sort->set_disabled(false);
			categories->set_disabled(false);
			support->set_disabled(false);
			_search();
		} break;
		case REQUESTING_SEARCH: {
			initial_loading = false;
			if (asset_items) {