### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
}
				}
				return false;
			} break;
			default: {
				return false;
			}
		}
	}
	return false;
}
static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_context, const String &p_enum_hint, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
	if (!p_enum_hint.contains(".")) {
		
		StringName current_enum = p_enum_hint;
		if (p_context.current_class && p_context.current_class->has_member(current_enum) && p_context.current_class->get_member(current_enum).type == GDScriptParser::ClassNode::Member::ENUM) {
			const GDScriptParser::EnumNode *_enum = p_context.current_class->get_member(current_enum).m_enum;
			for (int i = 0; i < _enum->values.size(); i++) {
				ScriptLanguage::CodeCompletionOption option(_enum->values[i].identifier->name, ScriptLanguage::CODE_COMPLETION_KIND_ENUM);
				r_result.insert(option.display, option);
			}
		} else {
			for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
				if (CoreConstants::get_global_constant_enum(i) == current_enum) {
					ScriptLanguage::CodeCompletionOption option(CoreConstants::get_global_constant_name(i), ScriptLanguage::CODE_COMPLETION_KIND_ENUM);
					r_result.insert(option.display, option);
				}
			}
		}
	} else {