### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
}
			if (is_imported) {
				ResourceImporterScene::get_animation_singleton()->show_advanced_options(fpath);
			} else {
				EditorNode::get_singleton()->open_request(fpath);
			}
		} else if (ResourceLoader::is_imported(fpath)) {
			
			int order;
			bool can_threads;
			String name;
			Error err = ResourceFormatImporter::get_singleton()->get_import_order_threads_and_importer(fpath, order, can_threads, name);
			bool used_advanced_settings = false;
			if (err == OK) {
				Ref<ResourceImporter> importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(name);
				if (importer.is_valid() && importer->has_advanced_options()) {
					importer->show_advanced_options(fpath);
					used_advanced_settings = true;
				}
			}
			if (!used_advanced_settings) {
				EditorNode::get_singleton()->load_resource(fpath);
			}
		} else {
			EditorNode::get_singleton()->load_resource(fpath);
		}
	}
	_navigate_to_path(fpath, p_select_in_favorites);
}
void FileSystemDock::_tree_activate_file() {