### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
XGrabPointer(
								x11_display, E.value.x11_window, True,
								ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
								GrabModeAsync, GrabModeAsync, E.value.x11_window, None, CurrentTime);
					}
				}
#ifdef TOUCH_ENABLED
				
				/*for (int i = 0; i < xi.touch_devices.size(); ++i) {
					XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask);
				}*/
#endif
				if (!app_focused) {
					if (OS::get_singleton()->get_main_loop()) {
						OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
					}
					app_focused = true;
				}
			} break;
			case FocusOut: {
				DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
				WindowData &wd = windows[window_id];
				if (wd.ime_active && event.xfocus.detail == NotifyInferior) {
					break;
				}
				if (wd.ime_active) {
					MutexLock mutex_lock(events_mutex);
					XUnsetICFocus(wd.xic);
					XUnmapWindow(x11_display, wd.x11_xim_window);
					wd.ime_active = false;