### Godot version

v4.0.beta9.official [e780dc332]

### System information

macOS Ventura 13.0.1 (Intel), Radeon Pro 580 8 GB

### Issue description

When setting the size of a SubViewport (that is inside the corresponding SubViewportContainer) to zero, the editor crashes instantly.

**But it only happens when I set the size of the SubViewport by sliding the values.**

You can see what happens in this video:


https://user-images.githubusercontent.com/91340577/209363880-503d3dff-80e1-4e9e-bb57-d059fdbfeed0.mp4

At the end of the video you can see the crash message of macOS reading: _Godot quit unexpectedly._

If I write the number zero (or any negative) to the values of the SubViewport size, the crash doesn't happens.

### Steps to reproduce

1. Add a SubViewportContainer
2. Add a SubViewport as a child of the SubViewportContainer
3. Set the size of the SubViewport to zero **by sliding** the X or the Y value.

### Minimal reproduction project

1. Open the project
2. Go to the Control.tscn scene
3. Select the SubViewport node
4. Slide the X or Y values of the size to zero

[SubViewportCrash.zip](https://github.com/godotengine/godot/files/10296101/SubViewportCrash.zip)
update_mode = p_mode;
	RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::ViewportUpdateMode(p_mode));
}
SubViewport::UpdateMode SubViewport::get_update_mode() const {
	return update_mode;
}
void SubViewport::set_clear_mode(ClearMode p_mode) {
	clear_mode = p_mode;
	RS::get_singleton()->viewport_set_clear_mode(get_viewport_rid(), RS::ViewportClearMode(p_mode));
}
SubViewport::ClearMode SubViewport::get_clear_mode() const {
	return clear_mode;
}
DisplayServer::WindowID SubViewport::get_window_id() const {
	return DisplayServer::INVALID_WINDOW_ID;
}
Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position) const {
	Transform2D container_transform;
	SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
	if (c) {
		if (c->is_stretch_enabled()) {
			container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink()));
		}
		container_transform = c->get_viewport()->get_screen_transform_internal(p_absolute_position) * c->get_global_transform_with_canvas() * container_transform;
	} else {
		WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position.");
	}
	return container_transform * get_final_transform();
}
Transform2D SubViewport::get_popup_base_transform() const {