### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
asset_open->popup_file_dialog();
}
void EditorAssetLibrary::_manage_plugins() {
	ProjectSettingsEditor::get_singleton()->popup_project_settings();
	ProjectSettingsEditor::get_singleton()->set_plugins_page();
}
EditorAssetLibraryItemDownload *EditorAssetLibrary::_get_asset_in_progress(int p_asset_id) const {
	for (int i = 0; i < downloads_hb->get_child_count(); i++) {
		EditorAssetLibraryItemDownload *d = Object::cast_to<EditorAssetLibraryItemDownload>(downloads_hb->get_child(i));
		if (d && d->get_asset_id() == p_asset_id) {
			return d;
		}
	}
	return nullptr;
}
void EditorAssetLibrary::_install_external_asset(String p_zip_path, String p_title) {
	emit_signal(SNAME("install_asset"), p_zip_path, p_title);
}
void EditorAssetLibrary::_update_asset_items_columns() {
	int new_columns = get_size().x / (450.0 * EDSCALE);
	new_columns = MAX(1, new_columns);
	if (new_columns != asset_items->get_columns()) {
		asset_items->set_columns(new_columns);
	}
}
void EditorAssetLibrary::disable_community_support() {
	support->get_popup()->set_item_checked(SUPPORT_COMMUNITY, false);
}
void EditorAssetLibrary::_bind_methods() {