### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
if (p_idx < 0) {
		p_idx += get_item_count();
	}
	ERR_FAIL_INDEX(p_idx, items.size());
	if (items[p_idx].shortcut_is_disabled == p_disabled) {
		return;
	}
	items.write[p_idx].shortcut_is_disabled = p_disabled;
	control->queue_redraw();
	_menu_changed();
}
void PopupMenu::toggle_item_multistate(int p_idx) {
	ERR_FAIL_INDEX(p_idx, items.size());
	if (0 >= items[p_idx].max_states) {
		return;
	}
	++items.write[p_idx].state;
	if (items.write[p_idx].max_states <= items[p_idx].state) {
		items.write[p_idx].state = 0;
	}
	control->queue_redraw();
	_menu_changed();
}
bool PopupMenu::is_item_checkable(int p_idx) const {