### Godot version

0810ecaafdbee3ea747219e6ab3a8de5d2216a09

### System information

Windows 11, Nvidia 3000, firefox

### Issue description

Exporting the gltf file is corrupt in blender.

### Steps to reproduce

1. Open project.
2. Export as glb
3. Open in blender
4. Blender display many warnings

![image](https://user-images.githubusercontent.com/32321/216740742-de662c5c-f5c3-44b5-a36e-8ad33defdbba.png)


### Minimal reproduction project

https://cdn.discordapp.com/attachments/598003845657788438/1071249610896580691/Test_Game_Project.zip


err = json.parse(text);
		if (err != OK) {
			_err_print_error("", "", json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT);
		}
		ERR_FAIL_COND_V(err != OK, ERR_PARSE_ERROR);
		p_state->json = json.get_data();
	}
	if (!p_state->json.has("asset")) {
		return ERR_PARSE_ERROR;
	}
	Dictionary asset = p_state->json["asset"];
	if (!asset.has("version")) {
		return ERR_PARSE_ERROR;
	}
	String version = asset["version"];
	p_state->major_version = version.get_slice(".", 0).to_int();
	p_state->minor_version = version.get_slice(".", 1).to_int();
	document_extensions.clear();
	for (Ref<GLTFDocumentExtension> ext : all_document_extensions) {
		ERR_CONTINUE(ext.is_null());
		err = ext->import_preflight(p_state, p_state->json["extensionsUsed"]);
		if (err == OK) {
			document_extensions.push_back(ext);
		}
	}
	err = _parse_gltf_state(p_state, p_path);
	ERR_FAIL_COND_V(err != OK, err);
	return OK;
}
Dictionary _serialize_texture_transform_uv(Vector2 p_offset, Vector2 p_scale) {