### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
}
	k->set_keycode(keycode);
	k->set_physical_keycode((Key)physical_keycode);
	if (!keysym.is_empty()) {
		k->set_key_label(fix_key_label(keysym[0], keycode));
	} else {
		k->set_key_label(keycode);
	}
	if (keypress) {
		k->set_unicode(fix_unicode(unicode));
	}
	k->set_echo(p_echo);
	if (k->get_keycode() == Key::BACKTAB) {
		
		k->set_keycode(Key::TAB);
		k->set_physical_keycode(Key::TAB);
		k->set_shift_pressed(true);
	}
	
	
	if (!k->is_pressed()) {
		if (k->get_keycode() == Key::SHIFT) {
			k->set_shift_pressed(false);
		} else if (k->get_keycode() == Key::CTRL) {
			k->set_ctrl_pressed(false);
		} else if (k->get_keycode() == Key::ALT) {
			k->set_alt_pressed(false);
		} else if (k->get_keycode() == Key::META) {
			k->set_meta_pressed(false);
		}