### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
const  lang = (p_language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
	String res = p_string;
	for (int i = 0; i < num_systems.size(); i++) {
		if (num_systems[i].lang.has(lang)) {
			if (num_systems[i].digits.is_empty()) {
				return p_string;
			}
			res.replace("e", num_systems[i].exp);
			res.replace("E", num_systems[i].exp);
			char32_t *data = res.ptrw();
			for (int j = 0; j < res.length(); j++) {
				if (data[j] >= 0x30 && data[j] <= 0x39) {
					data[j] = num_systems[i].digits[data[j] - 0x30];
				} else if (data[j] == '.' || data[j] == ',') {
					data[j] = num_systems[i].digits[10];
				}
			}
			
		}
	}
	return res;
}
String TextServerAdvanced::_parse_number(const String &p_string, const String &p_language) const {