### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
Ref<Script> scr = Object::cast_to<Script>(p_script);
	if (scr.is_null()) {
		return;
	}
	if (p_activate_name.length()) {
		set_addon_plugin_enabled(p_activate_name, true);
	}
	project_settings_editor->update_plugins();
	project_settings_editor->hide();
	push_item(scr.operator->());
}
void EditorNode::_remove_plugin_from_enabled(const String &p_name) {
	ProjectSettings *ps = ProjectSettings::get_singleton();
	PackedStringArray enabled_plugins = ps->get("editor_plugins/enabled");
	for (int i = 0; i < enabled_plugins.size(); ++i) {
		if (enabled_plugins.get(i) == p_name) {
			enabled_plugins.remove_at(i);
			break;
		}
	}
	ps->set("editor_plugins/enabled", enabled_plugins);
}
void EditorNode::_resources_changed(const Vector<String> &p_resources) {