### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
ti->set_icon_modulate(0, color);
			ti->set_tooltip_text(0, favorite);
			ti->set_selectable(0, true);
			ti->set_metadata(0, favorite);
			if (p_select_in_favorites && favorite == path) {
				ti->select(0);
				ti->set_as_cursor(0);
			}
			if (!favorite.ends_with("/")) {
				Array udata;
				udata.push_back(tree_update_id);
				udata.push_back(ti);
				EditorResourcePreview::get_singleton()->queue_resource_preview(favorite, this, "_tree_thumbnail_done", udata);
			}
		}
	}
	Vector<String> uncollapsed_paths = p_uncollapsed_paths;
	if (p_uncollapse_root) {
		uncollapsed_paths.push_back("res://");
	}
	
	_create_tree(root, EditorFileSystem::get_singleton()->get_filesystem(), uncollapsed_paths, p_select_in_favorites, p_unfold_path);
	tree->ensure_cursor_is_visible();
	updating_tree = false;
}
void FileSystemDock::set_display_mode(DisplayMode p_display_mode) {
	display_mode = p_display_mode;
	_update_display_mode(false);
}
void FileSystemDock::_update_display_mode(bool p_force) {