### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
if (p_item < 0) {
		p_item += get_item_count();
	}
	ERR_FAIL_INDEX(p_item, items.size());
	ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
	if (items[p_item].text_direction != p_text_direction) {
		items.write[p_item].text_direction = p_text_direction;
		items.write[p_item].dirty = true;
		control->queue_redraw();
	}
}
void PopupMenu::set_item_language(int p_item, const String &p_language) {
	if (p_item < 0) {
		p_item += get_item_count();
	}
	ERR_FAIL_INDEX(p_item, items.size());
	if (items[p_item].language != p_language) {
		items.write[p_item].language = p_language;
		items.write[p_item].dirty = true;
		control->queue_redraw();
	}
}
void PopupMenu::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) {