### Godot version

v4.0.beta.custom_build [cc89fcbd0]

### System information

Linux (Ubuntu 22.04), Vulkan, Radeon RX Vega 64 (eGPU)

### Issue description

The text editor doesn't register in the navigation history the local navigation.

In a large file, the user can CTRL+click on definitions of the same file to navigate quickly to a function or a class in the opened script. When the user clicks on the previous or next buttons, that local navigation seems to be not considered.

See this video for a recreation of the issue:

[Capture vidéo du 2023-01-15 17:57:45.webm](https://user-images.githubusercontent.com/270928/212571752-d05c5d85-cc7f-434b-b020-316f6194ad13.webm)


### Steps to reproduce

1. Open the MRP;
2. Open `main.gd`;
3. CTRL+click on `test()` in `_ready()`;
4. CTRL+click on `Inner` in `test()`;
5. Press on the previous button (or the previous button on your mouse);
6. See that the navigation wasn't registered in the history.

### Minimal reproduction project

[history_local.zip](https://github.com/godotengine/godot/files/10421462/history_local.zip)

file_dialog_option = -1;
		} break;
		case FILE_SAVE_AS: {
			ScriptEditorBase *current = _get_current_editor();
			if (current) {
				Ref<Resource> resource = current->get_edited_resource();
				String path = ProjectSettings::get_singleton()->localize_path(p_file);
				Error err = _save_text_file(resource, path);
				if (err != OK) {
					EditorNode::get_singleton()->show_accept(TTR("Error saving file!"), TTR("OK"));
					return;
				}
				resource->set_path(path);
				_update_script_names();
			}
		} break;
		case THEME_SAVE_AS: {
			if (!EditorSettings::get_singleton()->save_text_editor_theme_as(p_file)) {
				EditorNode::get_singleton()->show_warning(TTR("Error while saving theme."), TTR("Error Saving"));
			}
		} break;
		case THEME_IMPORT: {
			if (!EditorSettings::get_singleton()->import_text_editor_theme(p_file)) {
				EditorNode::get_singleton()->show_warning(TTR("Error importing theme."), TTR("Error Importing"));
			}
		} break;
	}
	file_dialog_option = -1;
}
Ref<Script> ScriptEditor::_get_current_script() {