### Godot version

3b086aa06

### System information

ArchLinux x11

### Issue description

```gdscript
extends Node

@export_group("My Properties")
@export var number = 3
@export var string = ""

@export_group("Prefixed Properties", "prefix_")
@export var prefix_number = 3
@export var prefix_string = ""

@export_group("", "")
@export var ungrouped_number = 3
```

![image](https://user-images.githubusercontent.com/70787919/214983963-528c415b-745b-47fc-9777-36ebe31a3060.png)


### Steps to reproduce

- create script
- @export_group
- go inspector

### Minimal reproduction project

‮
case BinaryOpNode::OP_DIVISION:
			push_text(" / ");
			break;
		case BinaryOpNode::OP_MODULO:
			push_text(" % ");
			break;
		case BinaryOpNode::OP_POWER:
			push_text(" ** ");
			break;
		case BinaryOpNode::OP_BIT_LEFT_SHIFT:
			push_text(" << ");
			break;
		case BinaryOpNode::OP_BIT_RIGHT_SHIFT:
			push_text(" >> ");
			break;
		case BinaryOpNode::OP_BIT_AND:
			push_text(" & ");
			break;
		case BinaryOpNode::OP_BIT_OR:
			push_text(" | ");
			break;
		case BinaryOpNode::OP_BIT_XOR:
			push_text(" ^ ");
			break;
		case BinaryOpNode::OP_LOGIC_AND:
			push_text(" AND ");
			break;
		case BinaryOpNode::OP_LOGIC_OR:
			push_text(" OR ");
			break;