### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/one_way", i, j));
				if (physics[i].polygons[j].one_way == false) {
					property_info.usage ^= PROPERTY_USAGE_STORAGE;
				}
				p_list->push_back(property_info);
				
				property_info = PropertyInfo(Variant::FLOAT, vformat("physics_layer_%d/polygon_%d/one_way_margin", i, j));
				if (physics[i].polygons[j].one_way_margin == 1.0) {
					property_info.usage ^= PROPERTY_USAGE_STORAGE;
				}
				p_list->push_back(property_info);
			}
		}
		
		if (terrain_set >= 0) {
			p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
			for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
				TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
				if (is_valid_terrain_peering_bit(bit)) {
					property_info = PropertyInfo(Variant::INT, "terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]));
					if (get_terrain_peering_bit(bit) == -1) {
						property_info.usage ^= PROPERTY_USAGE_STORAGE;
					}
					p_list->push_back(property_info);
				}
			}
		}
		
		p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
		for (int i = 0; i < navigation.size(); i++) {