### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

if (p_call->is_super) {
		push_text("super");
		if (p_call->callee != nullptr) {
			push_text(".");
			print_expression(p_call->callee);
		}
	} else {
		print_expression(p_call->callee);
	}
	push_text("( ");
	for (int i = 0; i < p_call->arguments.size(); i++) {
		if (i > 0) {
			push_text(" , ");
		}
		print_expression(p_call->arguments[i]);
	}
	push_text(" )");
}
void GDScriptParser::TreePrinter::print_cast(CastNode *p_cast) {
	print_expression(p_cast->operand);
	push_text(" AS ");
	print_type(p_cast->cast_type);
}
void GDScriptParser::TreePrinter::print_class(ClassNode *p_class) {