### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
fpath = fpath.substr(slash_idx + 1, fpath.size() - slash_idx - 1);
				}
				tree_item = tree->get_item_with_text(fpath);
				if (tree_item) {
					tree_item->select(0);
				}
			}
		}
	}
	Ref<InputEventKey> key = p_event;
	if (key.is_valid() && key->is_pressed() && !key->is_echo()) {
		if (ED_IS_SHORTCUT("filesystem_dock/duplicate", p_event)) {
			_file_list_rmb_option(FILE_DUPLICATE);
		} else if (ED_IS_SHORTCUT("filesystem_dock/copy_path", p_event)) {
			_file_list_rmb_option(FILE_COPY_PATH);
		} else if (ED_IS_SHORTCUT("filesystem_dock/delete", p_event)) {
			_file_list_rmb_option(FILE_REMOVE);
		} else if (ED_IS_SHORTCUT("filesystem_dock/rename", p_event)) {
			_file_list_rmb_option(FILE_RENAME);
		} else if (ED_IS_SHORTCUT("filesystem_dock/show_in_explorer", p_event)) {
			_file_list_rmb_option(FILE_SHOW_IN_EXPLORER);
		} else if (ED_IS_SHORTCUT("editor/open_search", p_event)) {
			focus_on_filter();
		} else {
			return;
		}
		accept_event();
	}
}
bool FileSystemDock::_get_imported_files(const String &p_path, String &r_extension, Vector<String> &r_files) const {