### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
XGetWindowAttributes(x11_display, wd_parent.x11_window, &xwa);
		
		
		
		if (!wd_window.no_focus && !wd_window.is_popup && wd_window.focused) {
			if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup) {
				XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime);
			}
		}
	} else {
		ERR_FAIL_COND(!windows.has(p_parent));
		ERR_FAIL_COND_MSG(prev_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
		WindowData &wd_parent = windows[p_parent];
		wd_window.transient_parent = p_parent;
		wd_parent.transient_children.insert(p_window);
		XSetTransientForHint(x11_display, wd_window.x11_window, wd_parent.x11_window);
	}
}
void DisplayServerX11::_update_size_hints(WindowID p_window) {
	WindowData &wd = windows[p_window];
	WindowMode window_mode = window_get_mode(p_window);
	XSizeHints *xsh = XAllocSizeHints();
	
	xsh->flags |= PPosition | PSize;
	xsh->x = wd.position.x;
	xsh->y = wd.position.y;
	xsh->width = wd.size.width;
	xsh->height = wd.size.height;
	if (window_mode == WINDOW_MODE_FULLSCREEN || window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {