### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
// Setget get
	tains("setget")) {
		line = reg_container.reg_setget_get.sub(line, "var $1$2: get = $3", true);
	
	tains("window_resizable")) {
		.set_window_resizable(a) -> get_window().unresizable = not (a)
		line = reg_container.reg__set_window_resizable.sub(line, "get_window().unresizable = not ($1)", true);
		.window_resizable = a -> same
		line = reg_container.reg__assign_window_resizable.sub(line, "get_window().unresizable = not ($1)", true);
		.[is_]window_resizable() -> (not get_window().unresizable)
		line = reg_container.reg__is_window_resizable.sub(line, "(not get_window().unresizable)", true);
	
	tains("window_fullscreen")) {
		.window_fullscreen(a) -> get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if (a) else Window.MODE_WINDOWED
		line = reg_container.reg__set_fullscreen.sub(line, "get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if ($1) else Window.MODE_WINDOWED", true);
		// window_fullscreen = a -> same
		line = reg_container.reg__assign_fullscreen.sub(line, "get_window().mode = Window.MODE_EXCLUSIVE_FULLSCREEN if ($1) else Window.MODE_WINDOWED", true);
		.[is_]window_fullscreen() -> ((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN))
		line = reg_container.reg__is_fullscreen.sub(line, "((get_window().mode == Window.MODE_EXCLUSIVE_FULLSCREEN) or (get_window().mode == Window.MODE_FULLSCREEN))", true);
	
	tains("window_maximized")) {
		.window_maximized(a) -> get_window().mode = Window.MODE_MAXIMIZED if (a) else Window.MODE_WINDOWED
		line = reg_container.reg__set_maximized.sub(line, "get_window().mode = Window.MODE_MAXIMIZED if ($1) else Window.MODE_WINDOWED", true);
		// window_maximized = a -> same
		line = reg_container.reg__assign_maximized.sub(line, "get_window().mode = Window.MODE_MAXIMIZED if ($1) else Window.MODE_WINDOWED", true);
		.[is_]window_maximized() -> (get_window().mode == Window.MODE_MAXIMIZED)
		line = reg_container.reg__is_maximized.sub(line, "(get_window().mode == Window.MODE_MAXIMIZED)", true);
	
	tains("window_minimized")) {
		.window_minimized(a) -> get_window().mode = Window.MODE_MINIMIZED if (a) else Window.MODE_WINDOWED