### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

return animation_importer ? "animation_library" : "scene";
}
String ResourceImporterScene::get_visible_name() const {
	return animation_importer ? "Animation Library" : "Scene";
}
void ResourceImporterScene::get_recognized_extensions(List<String> *p_extensions) const {
	for (Ref<EditorSceneFormatImporter> importer_elem : importers) {
		importer_elem->get_extensions(p_extensions);
	}
}
String ResourceImporterScene::get_save_extension() const {
	return animation_importer ? "res" : "scn";
}
String ResourceImporterScene::get_resource_type() const {