### Godot version

4.0 beta 10

### System information

Android 12gb ram Mediatek G95

### Issue description

Editor is crashing when opening a project from pc to Android editor. 

### Steps to reproduce

Create a scene from pc editor MEDIUM complex.
Now try to open it in Android editor. 

### Minimal reproduction project

https://github.com/selgesel/godot4-third-person-controller
This project. 

### I recommend.
I recommend to add a crash handler for Android editor.
CustomActivityoncrash is a good library to handle crash and logs are displayed on screen. 
if (_is_generated()) {
		return false;
	}
	String sname = p_name;
	if (sname.begins_with("surface_")) {
		int sl = sname.find("/");
		if (sl == -1) {
			return false;
		}
		int idx = sname.substr(8, sl - 8).to_int();
		String what = sname.get_slicec('/', 1);
		if (what == "material") {
			r_ret = surface_get_material(idx);
		} else if (what == "name") {
			r_ret = surface_get_name(idx);
		}
		return true;
	}
	return true;
}
void ArrayMesh::reset_state() {
	clear_surfaces();
	clear_blend_shapes();
	aabb = AABB();
	blend_shape_mode = BLEND_SHAPE_MODE_RELATIVE;
	custom_aabb = AABB();
}
void ArrayMesh::_get_property_list(List<PropertyInfo> *p_list) const {