### Summary

The ansible-core 2.15 ignores handlers notified by another handlers when are more than one  case.

With the ansible-core 2.14, all cases of handlers notified by another handlers are runned.

### Issue Type

Bug Report

### Component Name

notify

### Ansible Version

```console
ansible [core 2.15.0]
  config file = /etc/ansible/ansible.cfg
  configured module search path = ['/home/user/.ansible/plugins/modules', '/usr/share/ansible/plugins/modules']
  ansible python module location = /usr/lib/python3.11/site-packages/ansible
  ansible collection location = /home/user/.ansible/collections:/usr/share/ansible/collections
  executable location = /usr/bin/ansible
  python version = 3.11.3 (main, Apr  5 2023, 15:52:25) [GCC 12.2.1 20230201] (/usr/bin/python)
  jinja version = 3.1.2
  libyaml = True
```


### Configuration

```console
CONFIG_FILE() = /etc/ansible/ansible.cfg
EDITOR(env: EDITOR) = vim
PAGER(env: PAGER) = less
```


### OS / Environment

Archlinux

ansible 7.6.0-1
ansible-core 2.15.0-1
ansible-lint 6.15.0.r45.g2fca3fe-2
python-ansible-compat 4.0.2-1

### Steps to Reproduce

<!--- Paste example playbooks or commands between quotes below -->
```yaml (paste below)
---
- name: Testing
  hosts: localhost
  tasks:
    - name: Trigger handlers
      debug:
        msg: Task 1
      changed_when: true
      notify: Handler 1
  handlers:
    - name: Handler 1
      debug:
        msg: Handler 1
      changed_when: true
      notify: Handler 2
    - name: Handler 2
      debug:
        msg: Handler 2
      changed_when: true
      notify: Handler 3
    - name: Handler 3
      debug:
        msg: Handler 3
```


### Expected Results

All handlers must be notified.

```console
PLAY [Testing] ********************************************************************************************************

TASK [Gathering Facts] ********************************************************************************************************
ok: [localhost]

TASK [Trigger handlers] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Task 1"
}

RUNNING HANDLER [Handler 1] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 1"
}

RUNNING HANDLER [Handler 2] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 2"
}

RUNNING HANDLER [Handler 3] ********************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 3"
}

PLAY RECAP ********************************************************************************************************
localhost                  : ok=5    changed=4    unreachable=0    failed=0    skipped=0    rescued=0    ignored=0
```

### Actual Results

Only the two first handlers were notified.

```console
PLAY [Testing] *************************************************************************************************

TASK [Gathering Facts] *************************************************************************************************
ok: [localhost]

TASK [Trigger handlers] *************************************************************************************************
changed: [localhost] => {
    "msg": "Task 1"
}

RUNNING HANDLER [Handler 1] *************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 1"
}

RUNNING HANDLER [Handler 2] *************************************************************************************************
changed: [localhost] => {
    "msg": "Handler 2"
}

PLAY RECAP *************************************************************************************************
localhost                  : ok=4    changed=3    unreachable=0    failed=0    skipped=0    rescued=0    ignored=0
```


### Code of Conduct

- [X] I agree to follow the Ansible Code of Conduct
host_state.pre_flushing_run_state = host_state.run_state
                    host_state.run_state = IteratingStates.HANDLERS
                msg = "triggered running handlers for %s" % target_host.name
            else:
                skipped = True
                skip_reason += ', not running handlers for %s' % target_host.name
        elif meta_action == 'refresh_inventory':
            self._inventory.refresh_inventory()
            self._set_hosts_cache(iterator._play)
            msg = "inventory successfully refreshed"
        elif meta_action == 'clear_facts':
            if _evaluate_conditional(target_host):
                for host in self._inventory.get_hosts(iterator._play.hosts):
                    hostname = host.get_name()
                    self._variable_manager.clear_facts(hostname)
                msg = "facts cleared"
            else:
                skipped = True
                skip_reason += ', not clearing facts and fact cache for %s' % target_host.name
        elif meta_action == 'clear_host_errors':
            if _evaluate_conditional(target_host):
                for host in self._inventory.get_hosts(iterator._play.hosts):
                    self._tqm._failed_hosts.pop(host.name, False)
                    self._tqm._unreachable_hosts.pop(host.name, False)
                    iterator.clear_host_errors(host)
                msg = "cleared host errors"
            else:
                skipped = True
                skip_reason += ', not clearing host error state for %s' % target_host.name
        elif meta_action == 'end_batch':