### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
	if (!tile_map) {
		hovered_tile.source_id = TileSet::INVALID_SOURCE;
		hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
		hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
		tile_set_selection.clear();
		patterns_item_list->deselect_all();
		tile_map_selection.clear();
		selection_pattern.instantiate();
		return;
	}
	Ref<TileSet> tile_set = tile_map->get_tileset();
	if (!tile_set.is_valid()) {
		hovered_tile.source_id = TileSet::INVALID_SOURCE;
		hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
		hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
		tile_set_selection.clear();
		patterns_item_list->deselect_all();
		tile_map_selection.clear();