### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
} break;
	}
	switch (p_mode) {
		case WINDOW_MODE_WINDOWED: {
			
		} break;
		case WINDOW_MODE_MINIMIZED: {
			_set_wm_minimized(p_window, true);
		} break;
		case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
		case WINDOW_MODE_FULLSCREEN: {
			wd.last_position_before_fs = wd.position;
			if (window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window)) {
				_set_wm_maximized(p_window, true);
			}
			wd.fullscreen = true;
			if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
				wd.exclusive_fullscreen = true;
				_set_wm_fullscreen(p_window, true, true);
			} else {
				wd.exclusive_fullscreen = false;
				_set_wm_fullscreen(p_window, true, false);
			}
		} break;
		case WINDOW_MODE_MAXIMIZED: {
			_set_wm_maximized(p_window, true);
		} break;
	}
}
DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) const {