### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
double invRange;
public:
	_FORCE_INLINE_ explicit DistancePixelConversion(double range) :
			invRange(1 / range) {}
	_FORCE_INLINE_ void operator()(float *pixels, const msdfgen::MultiAndTrueDistance &distance) const {
		pixels[0] = float(invRange * distance.r + .5);
		pixels[1] = float(invRange * distance.g + .5);
		pixels[2] = float(invRange * distance.b + .5);
		pixels[3] = float(invRange * distance.a + .5);
	}
};
struct MSDFThreadData {
	msdfgen::Bitmap<float, 4> *output;
	msdfgen::Shape *shape;
	msdfgen::Projection *projection;
	DistancePixelConversion *distancePixelConversion;
};
static msdfgen::Point2 ft_point2(const FT_Vector &vector) {