### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
last_click_button_index = MouseButton::NONE;
							mb->set_double_click(true);
						}
					} else if (mb->get_button_index() < MouseButton::WHEEL_UP || mb->get_button_index() > MouseButton::WHEEL_RIGHT) {
						last_click_button_index = mb->get_button_index();
					}
					if (!mb->is_double_click()) {
						last_click_ms += diff;
						last_click_pos = Point2i(event.xbutton.x, event.xbutton.y);
					}
				} else {
					DEBUG_LOG_X11("[%u] ButtonRelease window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index());
					WindowID window_id_other = INVALID_WINDOW_ID;
					Window wd_other_x11_window;
					if (wd.focused) {
						
						WindowID popup_id = _get_focused_window_or_popup();
						if (popup_id != INVALID_WINDOW_ID && popup_id != window_id) {
							window_id_other = popup_id;
							wd_other_x11_window = windows[popup_id].x11_window;
						}
					} else {
						
						
						
						
						
						for (const KeyValue<WindowID, WindowData> &E : windows) {
							if (E.value.focused) {
								if (E.key != window_id) {