### Godot version

4.0.dev(dc3175e4cdb4e54e1c6200b6c4d07646eea95284)

### System information

Any

### Issue description

EditorPlugins that depend on the resources that Node has will not be visible when SubInspector is focused.

https://user-images.githubusercontent.com/61938263/210553656-86669f57-e41f-427e-a650-30630c27d850.mp4

This is caused by two problems:

The first is caused by implicit editor deletion in Node3D. This is fixed by #70907.

The other is due to a change in inspector update timing, which is regression by #68498. Revert PR #70909 will fix this issue, but if not, we will need to update SubInspectorEditor in the correct way.

### Steps to reproduce

Select Path3D or CollisionPolygon3D and open a SubInspector such as Script.

### Minimal reproduction project

[plugintest.zip](https://github.com/godotengine/godot/files/10343962/plugintest.zip)

Button *button = memnew(Button);
	button->set_text(p_text);
	button->set_theme_type_variation(SNAME("InspectorActionButton"));
	button->set_h_size_flags(SIZE_SHRINK_CENTER);
	return button;
}
String EditorInspector::get_selected_path() const {
	return property_selected;
}
void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, EditorInspectorSection *p_section, Ref<EditorInspectorPlugin> ped) {
	for (const EditorInspectorPlugin::AddedEditor &F : ped->added_editors) {
		EditorProperty *ep = Object::cast_to<EditorProperty>(F.property_editor);
		current_vbox->add_child(F.property_editor);
		if (ep) {
			ep->object = object;
			ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed).bind(false));
			ep->connect("property_keyed", callable_mp(this, &EditorInspector::_property_keyed));
			ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), CONNECT_DEFERRED);
			ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
			ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
			ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
			ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
			ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
			ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), CONNECT_DEFERRED);
			ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), CONNECT_DEFERRED);
			if (F.properties.size()) {
				if (F.properties.size() == 1) {