### Godot version

Godot 4 beta 12

### System information

Windows 10

### Issue description

![tttttt](https://user-images.githubusercontent.com/43501741/212407759-2e3cfa93-c9c1-4224-a118-2d236b0c5318.png)


### Steps to reproduce

Run a project in Godot 4 beta 12

### Minimal reproduction project

N/A
if (waiting_for_first_scan) {
		waiting_for_first_scan = false;
		Engine::get_singleton()->startup_benchmark_end_measure(); 
		
		
		RenderingServer::get_singleton()->global_shader_parameters_load_settings(true);
		
		if (!singleton->cmdline_export_mode) {
			EditorResourcePreview::get_singleton()->start();
		}
		_load_docks();
		if (!defer_load_scene.is_empty()) {
			Engine::get_singleton()->startup_benchmark_begin_measure("editor_load_scene");
			load_scene(defer_load_scene);
			defer_load_scene = "";
			Engine::get_singleton()->startup_benchmark_end_measure();
			if (use_startup_benchmark) {
				Engine::get_singleton()->startup_dump(startup_benchmark_file);
				startup_benchmark_file = String();
				use_startup_benchmark = false;
			}
		}
	}
}
void EditorNode::_scan_external_changes() {