### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

if (arg_types[j] != Variant::get_constructor_argument_type(p_type, i, j)) {
					types_correct = false;
					break;
				}
			}
			if (types_correct) {
				valid_constructor = i;
				break;
			}
		}
		if (valid_constructor >= 0) {
			append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT_VALIDATED, 1 + p_arguments.size());
			for (int i = 0; i < p_arguments.size(); i++) {
				append(p_arguments[i]);
			}
			append(p_target);
			append(p_arguments.size());
			append(Variant::get_validated_constructor(p_type, valid_constructor));
			return;
		}
	}
	append_opcode_and_argcount(GDScriptFunction::OPCODE_CONSTRUCT, 1 + p_arguments.size());
	for (int i = 0; i < p_arguments.size(); i++) {
		append(p_arguments[i]);
	}
	append(p_target);
	append(p_arguments.size());
	append(p_type);
}
void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {