### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

_move_element(-1, -1);
}
void EditorInspectorArray::_paginator_page_changed(int p_page) {
	emit_signal("page_change_request", p_page);
}
void EditorInspectorArray::_rmb_popup_id_pressed(int p_id) {
	switch (p_id) {
		case OPTION_MOVE_UP:
			if (popup_array_index_pressed > 0) {
				_move_element(popup_array_index_pressed, popup_array_index_pressed - 1);
			}
			break;
		case OPTION_MOVE_DOWN:
			if (popup_array_index_pressed < count - 1) {
				_move_element(popup_array_index_pressed, popup_array_index_pressed + 2);
			}
			break;
		case OPTION_NEW_BEFORE:
			_move_element(-1, popup_array_index_pressed);
			break;
		case OPTION_NEW_AFTER:
			_move_element(-1, popup_array_index_pressed + 1);
			break;
		case OPTION_REMOVE:
			_move_element(popup_array_index_pressed, -1);
			break;
		case OPTION_CLEAR_ARRAY:
			_clear_array();
			break;
		case OPTION_RESIZE_ARRAY: