### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
ERR_FAIL_MSG("Can't load Xinerama dynamically.");
	}
	if (initialize_xrandr(dylibloader_verbose) != 0) {
		r_error = ERR_UNAVAILABLE;
		ERR_FAIL_MSG("Can't load Xrandr dynamically.");
	}
	if (initialize_xrender(dylibloader_verbose) != 0) {
		r_error = ERR_UNAVAILABLE;
		ERR_FAIL_MSG("Can't load Xrender dynamically.");
	}
	if (initialize_xinput2(dylibloader_verbose) != 0) {
		r_error = ERR_UNAVAILABLE;
		ERR_FAIL_MSG("Can't load Xinput2 dynamically.");
	}
	if (xkb_loaded) {
		xkb_ctx = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
		if (xkb_ctx) {
			const char *locale = getenv("LC_ALL");
			if (!locale || !*locale) {
				locale = getenv("LC_CTYPE");
			}
			if (!locale || !*locale) {
				locale = getenv("LANG");
			}
			if (!locale || !*locale) {
				locale = "C";
			}
			dead_tbl = xkb_compose_table_new_from_locale(xkb_ctx, locale, XKB_COMPOSE_COMPILE_NO_FLAGS);
		}
	}