### Godot version

v4.0.beta15.official [4fa6edc88]

### System information

Windows10, Forward+, AMD Ryzen 5 5600H with Radeon Graphics

### Issue description

Users can only add Control and Node2D nodes on the Create CanvasItem window, but there are Editor nodes not filtered out. 


### Steps to reproduce

Right-clicking on the 2D viewport. Select the add node feature. A Create CanvasItem window shows. Users can only add Control and Node2D nodes, but there are Editor nodes not filtered out.
![图片](https://user-images.githubusercontent.com/80319225/214565483-98717565-c2e5-41d8-83a0-a985a96fc595.png)

### Minimal reproduction project

No project is needed.
String dir = EditorPaths::get_singleton()->get_project_settings_dir();
	Ref<FileAccess> f = FileAccess::open(dir.path_join("create_recent." + base_type), FileAccess::READ);
	if (f.is_valid()) {
		while (!f->eof_reached()) {
			String l = f->get_line().strip_edges();
			String name = l.get_slicec(' ', 0);
			if (EditorNode::get_editor_data().is_type_recognized(name) && !_is_class_disabled_by_feature_profile(name)) {
				recent->add_item(l, EditorNode::get_singleton()->get_class_icon(name, icon_fallback));
			}
		}
	}
	f = FileAccess::open(dir.path_join("favorites." + base_type), FileAccess::READ);
	if (f.is_valid()) {
		while (!f->eof_reached()) {
			String l = f->get_line().strip_edges();
			if (!l.is_empty()) {
				favorite_list.push_back(l);
			}
		}
	}
}
void CreateDialog::_bind_methods() {
	ADD_SIGNAL(MethodInfo("create"));
	ADD_SIGNAL(MethodInfo("favorites_updated"));
}
CreateDialog::CreateDialog() {