### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
switch (p_what) {
		case NOTIFICATION_ENTER_TREE:
		case NOTIFICATION_THEME_CHANGED: {
			panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("AssetLib")));
			status->add_theme_color_override("font_color", get_theme_color(SNAME("status_color"), SNAME("AssetLib")));
			dismiss_button->set_texture_normal(get_theme_icon(SNAME("dismiss"), SNAME("AssetLib")));
		} break;
		case NOTIFICATION_PROCESS: {
			
			progress->set_modulate(Color(1, 1, 1, 1));
			if (download->get_downloaded_bytes() > 0) {
				progress->set_max(download->get_body_size());
				progress->set_value(download->get_downloaded_bytes());
			}
			int cstatus = download->get_http_client_status();
			if (cstatus == HTTPClient::STATUS_BODY) {
				if (download->get_body_size() > 0) {
					status->set_text(vformat(
							TTR("Downloading (%s / %s)..."),
							String::humanize_size(download->get_downloaded_bytes()),
							String::humanize_size(download->get_body_size())));
				} else {
					
					progress->set_modulate(Color(0, 0, 0, 0));
					status->set_text(vformat(