### Godot version

 Latest 4.0.dev (a3a42159e31db27f8ae7c1ecad6a9ed417cb05de)

### System information

Ubuntu 22.04.1 LTS

### Issue description

![image](https://user-images.githubusercontent.com/85438892/214476911-0ce83a43-b959-4b13-88fd-d6b9af0cd63a.png)

### Steps to reproduce

Open any script

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	int x = 0;
	int y = 0;
	if (!window_get_flag(WINDOW_FLAG_BORDERLESS, p_window)) {
		
		XSync(x11_display, False);
		Atom prop = XInternAtom(x11_display, "_NET_FRAME_EXTENTS", True);
		if (prop != None) {
			Atom type;
			int format;
			unsigned long len;
			unsigned long remaining;
			unsigned char *data = nullptr;
			if (XGetWindowProperty(x11_display, wd.x11_window, prop, 0, 4, False, AnyPropertyType, &type, &format, &len, &remaining, &data) == Success) {
				if (format == 32 && len == 4 && data) {
					long *extents = (long *)data;
					x = extents[0];
					y = extents[2];
				}
				XFree(data);
			}
		}
	}
	XMoveWindow(x11_display, wd.x11_window, p_position.x - x, p_position.y - y);
	_update_real_mouse_position(wd);
}
void DisplayServerX11::window_set_max_size(const Size2i p_size, WindowID p_window) {