### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
#include "inspector_dock.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/script_editor_plugin.h"
InspectorDock *InspectorDock::singleton = nullptr;
void InspectorDock::_prepare_menu() {
	PopupMenu *menu = object_menu->get_popup();
	for (int i = EditorPropertyNameProcessor::STYLE_RAW; i <= EditorPropertyNameProcessor::STYLE_LOCALIZED; i++) {
		menu->set_item_checked(menu->get_item_index(PROPERTY_NAME_STYLE_RAW + i), i == property_name_style);
	}
}
void InspectorDock::_menu_option(int p_option) {
	_menu_option_confirm(p_option, false);
}
void InspectorDock::_menu_confirm_current() {
	_menu_option_confirm(current_option, true);
}
void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {