### Godot version

v4.0.beta16.official.518b9e580

### System information

Vulkan API 1.2.231 - Apple M1 Max

### Issue description

AnimatedSprite2D `play` seems to not work anymore. Maybe it is related to https://github.com/godotengine/godot/pull/71907
I have two animations: `default` and `hurt`.
<img width="865" alt="Screen Shot 2023-01-28 at 11 06 13" src="https://user-images.githubusercontent.com/3025661/215270842-998dc3e5-7695-4099-a9b3-8b52ef66d768.png">
<img width="865" alt="Screen Shot 2023-01-28 at 11 06 19" src="https://user-images.githubusercontent.com/3025661/215270891-c4df02e2-444c-4477-b273-bb13d909ea84.png">


---

When I call `play("hurt")` nothing happens.
<img width="506" alt="Screen Shot 2023-01-28 at 11 07 41" src="https://user-images.githubusercontent.com/3025661/215270901-119c0801-d6cb-432b-b320-f7e2822a6511.png">


https://user-images.githubusercontent.com/3025661/215270941-d56753fb-8653-40e6-8094-98537fb88187.mov



### Steps to reproduce

Download the project, run the project and press space bar. The expected behavior is switch the green checkmark for a red X.

### Minimal reproduction project

[animated_sprite_2d.zip](https://github.com/godotengine/godot/files/10527438/animated_sprite_2d.zip)

int bone_idx = -1;
		
		bool loc_used = false;
		bool rot_used = false;
		bool scale_used = false;
		Vector3 init_loc = Vector3(0, 0, 0);
		Quaternion init_rot = Quaternion(0, 0, 0, 1);
		Vector3 init_scale = Vector3(1, 1, 1);
		Vector3 loc_accum;
		Quaternion rot_accum;
		Vector3 scale_accum;
		float blend_shape_accum = 0;
		uint64_t accum_pass = 0;
		bool audio_playing = false;
		float audio_start = 0.0;
		float audio_len = 0.0;
		bool animation_playing = false;
		struct PropertyAnim {
			TrackNodeCache *owner = nullptr;
			SpecialProperty special = SP_NONE; 
			Vector<StringName> subpath;
			Object *object = nullptr;
			Variant value_accum;
			uint64_t accum_pass = 0;
			Variant capture;
		};
		HashMap<StringName, PropertyAnim> property_anim;
		struct BezierAnim {
			Vector<StringName> bezier_property;
			TrackNodeCache *owner = nullptr;