### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
Variant c = new_resource_dialog->instantiate_selected();
	ERR_FAIL_COND(!c);
	Resource *r = Object::cast_to<Resource>(c);
	ERR_FAIL_COND(!r);
	EditorNode::get_singleton()->push_item(r);
}
void InspectorDock::_resource_selected(const Ref<Resource> &p_res, const String &p_property) {
	if (p_res.is_null()) {
		return;
	}
	Ref<Resource> r = p_res;
	EditorNode::get_singleton()->push_item(r.operator->(), p_property);
}
void InspectorDock::_edit_forward() {
	if (EditorNode::get_singleton()->get_editor_selection_history()->next()) {
		EditorNode::get_singleton()->edit_current();
	}
}
void InspectorDock::_edit_back() {
	EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
	if ((current && editor_history->previous()) || editor_history->get_path_size() == 1) {
		EditorNode::get_singleton()->edit_current();
	}
}
void InspectorDock::_menu_collapseall() {
	inspector->collapse_all_folding();
}
void InspectorDock::_menu_expandall() {