### Godot version

v4.0.beta16.official [518b9e580]

### System information

-

### Issue description

The description of `Control._has_point(position)`-virtual function is outdated likely due to #66688. 

> Note: If you want to check if a point is inside the control, you can use `get_rect().has_point(point)`.

After #66688, get_rect() returns the Controls rect relative to its parent, while the point is relative to the Control.

Also, the note refers to `point` while it likely should refer to the parameter `position`. That said, in this case, I think the incorrect name is better and the parameter of the function should be changed to`point` to avoid shadowing `Control.position`.

Suggested fixes:
1. Change the note to match the new behavior (`Rect2(Vector2.ZERO, size).has_point(point)` should work; verify) OR introduce `get_local_rect()` that matches the old behavior and recommend using it instead.
2. Change the name of the `position` parameter to `point` in `Control._has_point(position)`

### Steps to reproduce

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### Minimal reproduction project

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return false;
}
String Control::properties_managed_by_container[] = {
	"offset_left",
	"offset_top",
	"offset_right",
	"offset_bottom",
	"anchor_left",
	"anchor_top",
	"anchor_right",
	"anchor_bottom",
	"position",
	"rotation",
	"scale",
	"size"
};
bool Control::_set(const StringName &p_name, const Variant &p_value) {
	String name = p_name;
	if (!name.begins_with("theme_override")) {
		return false;
	}
	if (p_value.get_type() == Variant::NIL || (p_value.get_type() == Variant::OBJECT && (Object *)p_value == nullptr)) {
		if (name.begins_with("theme_override_icons/")) {
			String dname = name.get_slicec('/', 1);