### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

picker_button->show();
		erase_button->show();
		tools_settings_vsep_2->hide();
		bucket_contiguous_checkbox->hide();
	} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
		tools_settings_vsep->show();
		picker_button->show();
		erase_button->show();
		tools_settings_vsep_2->hide();
		bucket_contiguous_checkbox->hide();
	} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
		tools_settings_vsep->show();
		picker_button->show();
		erase_button->show();
		tools_settings_vsep_2->hide();
		bucket_contiguous_checkbox->hide();
	} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
		tools_settings_vsep->show();
		picker_button->show();
		erase_button->show();
		tools_settings_vsep_2->show();
		bucket_contiguous_checkbox->show();
	}
}
Vector<TileMapEditorPlugin::TabData> TileMapEditorTerrainsPlugin::get_tabs() const {
	Vector<TileMapEditorPlugin::TabData> tabs;
	tabs.push_back({ toolbar, main_vbox_container });
	return tabs;
}
HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrain_path_or_connect(const Vector<Vector2i> &p_to_paint, int p_terrain_set, int p_terrain, bool p_connect) const {