### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
Item item;
	item.text = p_label;
	item.xl_text = atr(p_label);
	item.id = p_id == -1 ? items.size() : p_id;
	item.submenu = p_submenu;
	items.push_back(item);
	_shape_item(items.size() - 1);
	control->queue_redraw();
	child_controls_changed();
	_menu_changed();
}
#undef ITEM_SETUP_WITH_ACCEL
#undef ITEM_SETUP_WITH_SHORTCUT
void PopupMenu::set_item_text(int p_idx, const String &p_text) {
	if (p_idx < 0) {
		p_idx += get_item_count();
	}
	ERR_FAIL_INDEX(p_idx, items.size());
	if (items[p_idx].text == p_text) {
		return;
	}
	items.write[p_idx].text = p_text;
	items.write[p_idx].xl_text = atr(p_text);
	items.write[p_idx].dirty = true;
	_shape_item(p_idx);
	control->queue_redraw();
	child_controls_changed();
	_menu_changed();
}
void PopupMenu::set_item_text_direction(int p_item, Control::TextDirection p_text_direction) {