### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

if (p_mouse_button_index != MouseButton::LEFT) {
		return;
	}
	scene_tiles_list->deselect_all();
	tile_set_selection.clear();
	tile_map_selection.clear();
	selection_pattern.instantiate();
	_update_selection_pattern_from_tileset_tiles_selection();
}
void TileMapEditorTilesPlugin::_update_theme() {