### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

if (p_type == GLTFType::TYPE_SCALAR) {
		return "SCALAR";
	}
	if (p_type == GLTFType::TYPE_VEC2) {
		return "VEC2";
	}
	if (p_type == GLTFType::TYPE_VEC3) {
		return "VEC3";
	}
	if (p_type == GLTFType::TYPE_VEC4) {
		return "VEC4";
	}
	if (p_type == GLTFType::TYPE_MAT2) {
		return "MAT2";
	}
	if (p_type == GLTFType::TYPE_MAT3) {
		return "MAT3";
	}
	if (p_type == GLTFType::TYPE_MAT4) {
		return "MAT4";
	}
	ERR_FAIL_V("SCALAR");
}
GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {