### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
return export_as_menu;
}
void EditorNode::_global_menu_scene(const Variant &p_tag) {
	int idx = (int)p_tag;
	scene_tabs->set_current_tab(idx);
}
void EditorNode::_global_menu_new_window(const Variant &p_tag) {
	if (OS::get_singleton()->get_main_loop()) {
		List<String> args;
		args.push_back("-p");
		OS::get_singleton()->create_instance(args);
	}
}
void EditorNode::_dropped_files(const Vector<String> &p_files) {
	String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_current_directory());
	_add_dropped_files_recursive(p_files, to_path);
	EditorFileSystem::get_singleton()->scan_changes();
}
void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) {