### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
file_item->set_metadata(0, file_metadata);
			if (!p_select_in_favorites && path == file_metadata) {
				file_item->select(0);
				file_item->set_as_cursor(0);
			}
			if (main_scene == file_metadata) {
				file_item->set_custom_color(0, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
			}
			Array udata;
			udata.push_back(tree_update_id);
			udata.push_back(file_item);
			EditorResourcePreview::get_singleton()->queue_resource_preview(file_metadata, this, "_tree_thumbnail_done", udata);
		}
	} else if (display_mode == DISPLAY_MODE_SPLIT) {
		if (lpath.get_base_dir() == path.get_base_dir()) {
			subdirectory_item->select(0);
			subdirectory_item->set_as_cursor(0);
		}
	}
	if (searched_string.length() > 0) {
		if (parent_should_expand) {
			subdirectory_item->set_collapsed(false);
		} else if (dname != "res://") {
			subdirectory_item->get_parent()->remove_child(subdirectory_item);
			memdelete(subdirectory_item);
		}
	}
	return parent_should_expand;
}
Vector<String> FileSystemDock::_compute_uncollapsed_paths() {