### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
Atom actual_type = None;
	int actual_format = 0;
	unsigned long nitems = 0;
	unsigned long bytes_after = 0;
	unsigned char *ret = nullptr;
	
	if (p_property != None) {
		int read_bytes = 1024;
		do {
			if (ret != nullptr) {
				XFree(ret);
			}
			XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
					&actual_type, &actual_format, &nitems, &bytes_after,
					&ret);
			read_bytes *= 2;
		} while (bytes_after != 0);
	}
	Property p = { ret, actual_format, (int)nitems, actual_type };
	return p;
}
static Atom pick_target_from_list(Display *p_display, const Atom *p_list, int p_count) {