### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
case SEQ_STARTED: {
				if ((B_scr > USCRIPT_ERITED) && (scr != B_scr)) {
					 = S
				} else {
					if (u_getCombiningClass(str[i]) == 9 /*Virama Combining Class*/) {
						 = SEQ_STARTED_VIR;
					} else if (cat != U_MODIFIER_LETTER) {
						 = S
					}
				}
			} 
			default:
				
		}
		if ( == SEQ_NOT_STARTED) {
			if (cat == U_UPPERER || cat == U_LOWERER || cat == U_TITLEER || cat == U_MODIFIER_LETTER || cat == U_OTHER_LETTER) {
				 = SEQ_STARTED;
				B_scr = scr;
			}
		}
		if (u_hasBinaryProperty(str[i], UCHAR_PATTERN_SYNTAX) || u_hasBinaryProperty(str[i], UCHAR_PATTERN_WHITE_SPACE) || u_hasBinaryProperty(str[i], UCHAR_NONCHARACTER_CODE_POINT)) {
			return false; // Not a XID_Start or XID_Continue character.
		}
		if (i 
			if (!(cat == U_LOWERER || cat == U_UPPERER || cat == U_TITLEER || cat == U_OTHER_LETTER || cMBER || str[0] == 0x2118 || str[0] == 0x212E || str[0] == 0x309B || str[0] == 0x309C || str[0] == 0x005F)) {
				return false; // Not a XID_Start character.
			}
		} else {
			if (!(cat == U_LOWERER || cat == U_UPPERER || cat == U_TITLEER || cat == U_OTHER_LETTER || cMBER || cat == U_NON_SPACING_MARK || cat == U_COMBINING_SPACING_MARK || cat == U_DECIMAL_DIGIT_NUMBER || cat == U_CONNECTOR_PUNCTUATION || str[i] == 0x2118 || str[i] == 0x212E || str[i] == 0x309B || str[i] == 0x309C || str[i] == 0x1369 || str[i] == 0x1371 || str[i] == 0x00B7 || str[i] == 0x0387 || str[i] == 0x19DA || str[i] == 0x0E33 || str[i] == 0x0EB3 || str[i] == 0xFF9E || str[i] == 0xFF9F)) {
				return false; // Not a XID_Continue character.