### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
} else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_int()) {
					int frame = components[1].trim_prefix("animation_frame_").to_int();
					if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) {
						return false;
					}
					if (components[2] == "duration") {
						r_ret = get_tile_animation_frame_duration(coords, frame);
						return true;
					}
					return false;
				} else if (components[1].is_valid_int()) {
					int alternative_id = components[1].to_int();
					if (alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) {
						if (components.size() >= 3) {
							bool valid;
							r_ret = tiles[coords].alternatives[alternative_id]->get(components[2], &valid);
							return valid;
						} else {
							
							r_ret = alternative_id;
							return true;
						}
					}
				}
			}
		}
	}
	return false;
}
void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {