### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

switch (p_type) {
		case Variant::PACKED_BYTE_ARRAY:
		case Variant::PACKED_INT32_ARRAY:
		case Variant::PACKED_INT64_ARRAY:
			return Variant::INT;
		case Variant::PACKED_FLOAT32_ARRAY:
		case Variant::PACKED_FLOAT64_ARRAY:
			return Variant::FLOAT;
		case Variant::PACKED_STRING_ARRAY:
			return Variant::STRING;
		case Variant::PACKED_VECTOR2_ARRAY:
			return Variant::VECTOR2;
		case Variant::PACKED_VECTOR3_ARRAY:
			return Variant::VECTOR3;
		case Variant::PACKED_COLOR_ARRAY:
			return Variant::COLOR;
		default:
			return Variant::NIL;
	}
}
bool GDScriptParser::DataType::is_typed_container_type() const {