### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

return object;
}
void EditorInspector::edit(Object *p_object) {
	if (object == p_object) {
		return;
	}
	if (object) {
		_clear();
		object->disconnect("property_list_changed", callable_mp(this, &EditorInspector::_changed_callback));
	}
	per_array_page.clear();
	object = p_object;
	if (object) {
		update_scroll_request = 0; 
		if (scroll_cache.has(object->get_instance_id())) { 
			update_scroll_request = scroll_cache[object->get_instance_id()]; 
		}
		object->connect("property_list_changed", callable_mp(this, &EditorInspector::_changed_callback));
		update_tree();
	}
	emit_signal(SNAME("edited_object_changed"));
}
void EditorInspector::set_keying(bool p_active) {