### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
target = String();
	target_favorites = false;
	
	if (p_from == files) {
		int pos = files->get_item_at_position(p_point, true);
		if (pos == -1) {
			return;
		}
		String ltarget = files->get_item_metadata(pos);
		target = ltarget.ends_with("/") ? ltarget : path.get_base_dir();
		return;
	}
	
	if (p_from == tree) {
		TreeItem *ti = tree->get_item_at_position(p_point);
		int section = tree->get_drop_section_at_position(p_point);
		if (ti) {
			
			if (ti == tree->get_root()->get_first_child() && section >= 0) {
				target_favorites = true;
				return;
			} else if (ti->get_parent() == tree->get_root()->get_first_child()) {
				target_favorites = true;
				return;