### Godot version

4.0-rc1

### System information

Windows 10

### Issue description

The code: `@export @onready var camera_system : Node3D`

Is throwing: `Line 5:The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it. (Warning treated as error.)` and is crashing the game.

Unchecking "Treat Warning as Errors" seems to have no effect:

![imagen](https://user-images.githubusercontent.com/248383/217900756-8e214c40-68fb-4fb2-8509-a1e689725930.png)

![imagen](https://user-images.githubusercontent.com/248383/217901253-3b758ebc-48e9-40fe-8d77-16fce7cbae88.png)


### Steps to reproduce

- Write `@export @onready var some_var : Node3D`
- In Project Settings, uncheck `Treat Warning as Errors`
- Try to run the project, a `Parser Error` will be thrown.

### Minimal reproduction project

It's as simple as adding one line of code, so I'm not sure a MRP is needed.
return false;
			}
			if (t.size() == 2) {
				if (t[1].is_empty()) {
					push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": Expected flag value.)", i + 1), p_annotation->arguments[i]);
					return false;
				}
				if (!t[1].is_valid_int()) {
					push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": The flag value must be a valid integer.)", i + 1), p_annotation->arguments[i]);
					return false;
				}
				int64_t value = t[1].to_int();
				if (value < 1 || value >= (1LL << max_flags)) {
					push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": The flag value must be at least 1 and at most 2 ** %d - 1.)", i + 1, max_flags), p_annotation->arguments[i]);
					return false;
				}
			} else if (i >= max_flags) {
				push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": Starting from argument %d, the flag value must be specified explicitly.)", i + 1, max_flags + 1), p_annotation->arguments[i]);
				return false;
			}
		}
		if (i > 0) {
			hint_string += ",";
		}
		hint_string += arg_string;
	}
	variable->export_info.hint_string = hint_string;
	
	DataType export_type = variable->get_datatype();
	if (p_annotation->name == SNAME("@export_range")) {