### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) {
		if (OpenXRAPI::openxr_is_enabled(false)) {
			
			
#ifdef ANDROID_ENABLED
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRAndroidExtension));
#endif
			
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRPalmPoseExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRPicoControllerExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRCompositionLayerDepthExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRHTCControllerExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRHTCViveTrackerExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRHuaweiControllerExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRHandTrackingExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRFbPassthroughExtensionWrapper));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRDisplayRefreshRateExtension));
			OpenXRAPI::register_extension_wrapper(memnew(OpenXRWMRControllerExtension));
		}
		if (OpenXRAPI::openxr_is_enabled()) {
			openxr_interaction_profile_meta_data = memnew(OpenXRInteractionProfileMetaData);
			ERR_FAIL_NULL(openxr_interaction_profile_meta_data);
			openxr_api = memnew(OpenXRAPI);
			ERR_FAIL_NULL(openxr_api);
			if (!openxr_api->initialize(Main::get_rendering_driver_name())) {
				memdelete(openxr_api);