### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
}
		
		if (String(scr->get_instance_base_type()) != "EditorPlugin") {
			show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), script_path));
			return;
		}
		if (!scr->is_tool()) {
			show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), script_path));
			return;
		}
	}
	EditorPlugin *ep = memnew(EditorPlugin);
	ep->set_script(scr);
	addon_name_to_plugin[addon_path] = ep;
	add_editor_plugin(ep, p_config_changed);
	_update_addon_config();
}
bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const {
	if (p_addon.begins_with("res:")) {
		return addon_name_to_plugin.has(p_addon);
	}
	return addon_name_to_plugin.has("res:addons/" + p_addon + "/plugin.cfg");
}
void EditorNode::set_movie_maker_enabled(bool p_enabled) {
	write_movie_button->set_pressed(p_enabled);
}
bool EditorNode::is_movie_maker_enabled() const {
	return write_movie_button->is_pressed();
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {