### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
String ret;
	Window selection_owner = XGetSelectionOwner(x11_display, p_source);
	if (selection_owner == x11_window) {
		static const char *target_type = "PRIMARY";
		if (p_source != None && get_atom_name(x11_display, p_source) == target_type) {
			return internal_clipboard_primary;
		} else {
			return internal_clipboard;
		}
	}
	if (selection_owner != None) {
		
		MutexLock mutex_lock(events_mutex);
		Atom selection = XA_PRIMARY;
		XConvertSelection(x11_display, p_source, target, selection,
				x11_window, CurrentTime);
		XFlush(x11_display);
		
		XEvent event;
		XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
		
		Atom type;
		int format, result;
		unsigned long len, bytes_left, dummy;
		unsigned char *data;
		XGetWindowProperty(x11_display, x11_window,
				selection,