### Godot version

4.0.beta13 (caacade56)

### System information

Windows 10

### Issue description

Seems like this was missed in #62011 and #70540. `@export_multiline` should also support the PackedStringArray datatype on top of Array[String] and Dictionary, but it doesn't, instead giving the error `"@export_multiline" annotation requires a variable of type "String" but type "PackedStringArray" was given instead.`

### Steps to reproduce

Create a PackedStringArray with the `@export_multiline` annotation.
```gdscript
@export_multiline var npc_dialog: PackedStringArray
```

### Minimal reproduction project

N/A
{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_identifier,             	nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_literal,                	nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_LOGIC_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_LOGIC_OR }, 
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_not_in_operator,	PREC_CONTENT_TEST }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,			PREC_LOGIC_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,			PREC_LOGIC_OR }, 
		{ &GDScriptParser::parse_unary_operator,			nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_OR }, 
		{ &GDScriptParser::parse_unary_operator,         	nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_XOR }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_SHIFT }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_SHIFT }, 
		
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_operator,      	PREC_ADDITION_SUBTRACTION }, 
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_operator,      	PREC_ADDITION_SUBTRACTION },