### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
ERR_FAIL_COND_V(!windows.has(p_window), 0);
	switch (p_handle_type) {
		case DISPLAY_HANDLE: {
			return (int64_t)x11_display;
		}
		case WINDOW_HANDLE: {
			return (int64_t)windows[p_window].x11_window;
		}
		case WINDOW_VIEW: {
			return 0; 
		}
#ifdef GLES3_ENABLED
		case OPENGL_CONTEXT: {
			if (gl_manager) {
				return (int64_t)gl_manager->get_glx_context(p_window);
			}
			return 0;
		}
#endif
		default: {
			return 0;
		}
	}
}
void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	wd.instance_id = p_instance;
}
ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) const {