### Godot version

4.0.beta9

### System information

Linux x86_64

### Issue description

The default Next Script / Previous Script shortcuts insert angle brackets into code when switching scripts.
Presumably this affects all "modifier + printable character" shortcuts.

Workaround for next/prev script: change shortcuts to ctrl-pgup and ctrl-pgdn

### Steps to reproduce

Editor Settings > Shortcuts > ensure that Next Script / Previous Script are set to defaults.
Open any script in the script editor.
Press ctrl-shift-comma or ctrl-shift-period.

### Minimal reproduction project

N/A
ScriptEditorBase *se = _get_current_editor();
	if (!se) {
		members_overview_alphabeta_sort_button->set_visible(false);
		members_overview->set_visible(false);
		overview_vbox->set_visible(false);
		return;
	}
	if (members_overview_enabled && se->show_members_overview()) {
		members_overview_alphabeta_sort_button->set_visible(true);
		filter_methods->set_visible(true);
		members_overview->set_visible(true);
		overview_vbox->set_visible(true);
	} else {
		members_overview_alphabeta_sort_button->set_visible(false);
		filter_methods->set_visible(false);
		members_overview->set_visible(false);
		overview_vbox->set_visible(false);
	}
}
void ScriptEditor::_toggle_members_overview_alpha_sort(bool p_alphabetic_sort) {