### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
	const String proxy_host = EDITOR_GET("network/http_proxy/host");
	const int proxy_port = EDITOR_GET("network/http_proxy/port");
	request->set_http_proxy(proxy_host, proxy_port);
	request->set_https_proxy(proxy_host, proxy_port);
}
void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {
	title->set_text(p_title);
	asset_id = p_asset_id;
	category->set_text(p_category);
	category_id = p_category_id;
	author->set_text(p_author);
	author_id = p_author_id;
	price->set_text(p_cost);
}
void EditorAssetLibraryItem::set_image(int p_type, int p_index, const Ref<Texture2D> &p_image) {