### Godot version

v4.0.beta.custom_build [705273140]

### System information

windows 10

### Issue description

When double-clicking a gltf file in the project, the Importer panel will open, but it will also extract the embedded textures.
This never happened in the previous version I was using (I'm not sure which beta I was using last- maybe 13 or 14).



### Steps to reproduce

open the project, and double-click the gltf file to open the importer, see that it creates an image file when it should stay embedded.


### Minimal reproduction project

[gltf import bug.zip](https://github.com/godotengine/godot/files/10522127/gltf.import.bug.zip)

switch (p_category) {
		case INTERNAL_IMPORT_CATEGORY_NODE: {
		} break;
		case INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE: {
			if (
					p_option == "generate/physics" ||
					p_option == "physics/shape_type" ||
					p_option.find("decomposition/") >= 0 ||
					p_option.find("primitive/") >= 0) {
				return true;
			}
		} break;
		case INTERNAL_IMPORT_CATEGORY_MESH: {
		} break;
		case INTERNAL_IMPORT_CATEGORY_MATERIAL: {
		} break;