### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
emit_signal(SNAME("folder_removed"), p_folder);
	
	path = p_folder.get_base_dir();
	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
	while (!da->dir_exists(path)) {
		path = path.get_base_dir();
	}
	current_path->set_text(path);
	EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_filesystem_path(path);
	if (efd) {
		efd->force_update();
	}
}
void FileSystemDock::_rename_operation_confirm() {
	String new_name = rename_dialog_text->get_text().strip_edges();
	if (new_name.length() == 0) {
		EditorNode::get_singleton()->show_warning(TTR("No name provided."));
		return;
	} else if (new_name.contains("/") || new_name.contains("\\") || new_name.contains(":")) {
		EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters."));
		return;
	} else if (to_rename.is_file && to_rename.path.get_extension() != new_name.get_extension()) {
		if (!EditorFileSystem::get_singleton()->get_valid_extensions().find(new_name.get_extension())) {
			EditorNode::get_singleton()->show_warning(TTR("This file extension is not recognized by the editor.\nIf you want to rename it anyway, use your operating system's file manager.\nAfter renaming to an unknown extension, the file won't be shown in the editor anymore."));
			return;
		}
	}
	String old_path = to_rename.path.ends_with("/") ? to_rename.path.substr(0, to_rename.path.length() - 1) : to_rename.path;
	String new_path = old_path.get_base_dir().path_join(new_name);
	if (old_path == new_path) {