### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

type->type_chain.push_back(type_element);
	if (match(GDScriptTokenizer::Token::BRACKET_OPEN)) {
		
		type->container_type = parse_type(false); 
		if (type->container_type == nullptr) {
			push_error(R"(Expected type for collection after "[".)");
			complete_extents(type);
			type = nullptr;
		} else if (type->container_type->container_type != nullptr) {
			push_error("Nested typed collections are not supported.");
		}
		consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after collection type.)");
		if (type != nullptr) {
			complete_extents(type);
		}
		return type;
	}
	int chain_index = 1;
	while (match(GDScriptTokenizer::Token::PERIOD)) {
		make_completion_context(COMPLETION_TYPE_ATTRIBUTE, type, chain_index++);
		if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected inner type name after ".".)")) {
			type_element = parse_identifier();
			type->type_chain.push_back(type_element);
		}
	}
	complete_extents(type);
	return type;
}
#ifdef TOOLS_ENABLED
static bool _in_codeblock(String p_line, bool p_already_in, int *r_block_begins = nullptr) {