### Godot version

63f95c0e58e51ec2939e8b47803cb607fb35cadc

### System information

Windows 11

### Issue description

Using the following code:

```gdscript
extends StaticBody3D

@onready var shape_3d = $CollisionShape3D

func _ready():
	var convex_shape = ConvexPolygonShape3D.new()
	var points = PackedVector3Array()
	
	points.append(Vector3(0, 0, 0))
	points.append(Vector3(1, 0, 0))
	points.append(Vector3(0, 0, 1))
	points.append(Vector3(1, 0, 1))
	
	convex_shape.points = points
	shape_3d.shape = convex_shape
```

produces the correct result:

![image](https://user-images.githubusercontent.com/3036176/208936364-ae651b87-4be9-4fe0-8e5a-4cf17d937348.png)

but generates unnecessary errors:

![image](https://user-images.githubusercontent.com/3036176/208936226-0447814c-cfd4-4b41-8020-3bcd3dc11a44.png)

```
ERROR: Condition "p_new_capacity < capacity" is true.
   at: OAHashMap<unsigned __int64,int,struct HashMapHasherDefault,struct HashMapComparatorDefault<unsigned __int64> >::)
ERROR: Condition "p_new_capacity < capacity" is true.
   at: OAHashMap<unsigned __int64,int,struct HashMapHasherDefault,struct HashMapComparatorDefault<unsigned __int64> >::)
```


### Steps to reproduce

Check the attached project.

### Minimal reproduction project

[convex_polygon_test.zip](https://github.com/godotengine/godot/files/10278802/convex_polygon_test.zip)

return p_value.low;
		}
		static Int128 mul(uint64_t a, uint64_t b) {
			return Int128::mul(a, b);
		}
		static void shl_half(Int128 &p_value) {
			p_value.high = p_value.low;
			p_value.low = 0;
		}
	public:
		static void mul(UWord p_a, UWord p_b, UWord &r_low, UWord &r_high) {
			UWord p00 = mul(low(p_a), low(p_b));
			UWord p01 = mul(low(p_a), high(p_b));
			UWord p10 = mul(high(p_a), low(p_b));
			UWord p11 = mul(high(p_a), high(p_b));
			UWord p0110 = UWord(low(p01)) + UWord(low(p10));
			p11 += high(p01);
			p11 += high(p10);
			p11 += high(p0110);
			shl_half(p0110);
			p00 += p0110;
			if (p00 < p0110) {
				++p11;
			}
			r_low = p00;
			r_high = p11;
		}
	};
private:
	class IntermediateHull {