### Godot version

v4.0.beta11.official [91713ced8]

### System information

macOS 13.1

### Issue description

When using a function with a return type of `void` as the return value of another function with a return type of `void`, the following error occurs: 
> Cannot get return value of call to "foo()" because it returns "void"

This wasn't a problem in Godot 3.x and Godot 4.x until now. Seems it's related to https://github.com/godotengine/godot/pull/70702. 

I understand why this is happening, but I'd expect to be able to use functions like this that return `void` because they both use the matching return type. It seems overly strict.

In a real world example I use this to return early when switching states in a FSM:

```gdscript
func _process(_delta: float) -> void:
  if player.is_grounded():
    return state_machine.transition_to("ground") # returns void

  if player.is_on_wall():
    return state_machine.transition_to("wall") # returns void
```

### Steps to reproduce

```gdscript
extends Node

func foo() -> void:
	print("hello")

func _ready() -> void:
	return foo()
```

### Minimal reproduction project

[godot_4_return_value_regression.zip](https://github.com/godotengine/godot/files/10385377/godot_4_return_value_regression.zip)

Variant initializer_value = make_expression_reduced_value(p_assignable->initializer, is_initializer_value_reduced);
			if (is_initializer_value_reduced) {
				p_assignable->initializer->is_constant = true;
				p_assignable->initializer->reduced_value = initializer_value;
			} else {
				push_error(vformat(R"(Assigned value for %s "%s" isn't a constant expression.)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		if (has_specified_type && p_assignable->initializer->is_constant) {
			update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign");
		}
		GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
		if (p_assignable->infer_datatype) {
			if (!initializer_type.is_set() || initializer_type.has_no_type() || !initializer_type.is_hard_type()) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value doesn't have a set type.)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			} else if (initializer_type.kind == GDScriptParser::DataType::BUILTIN && initializer_type.builtin_type == Variant::NIL && !is_constant) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is "null".)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			}
		} else {
			if (!initializer_type.is_set()) {
				push_error(vformat(R"(Could not resolve type for %s "%s".)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		if (!has_specified_type) {
			type = initializer_type;
			if (!type.is_set() || (type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL && !is_constant)) {
				type.kind = GDScriptParser::DataType::VARIANT;
			}
			if (p_assignable->infer_datatype || is_constant) {
				type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;