### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
}
				codegen.generator->write_assign_default_parameter(dst_addr, src_addr, parameter->use_conversion_assign);
				if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
					codegen.generator->pop_temporary();
				}
			}
			codegen.generator->end_parameters();
		}
		r_error = _parse_block(codegen, p_func->body);
		if (r_error) {
			memdelete(codegen.generator);
			return nullptr;
		}
	}
#ifdef DEBUG_ENABLED
	if (EngineDebugger::is_active()) {
		String signature;
		
		if (!p_script->get_script_path().is_empty()) {
			signature += p_script->get_script_path();
		}
		
		if (p_func) {
			signature += "::" + itos(p_func->body->start_line);
		} else {
			signature += "::0";
		}
		
		if (p_class->identifier) {
			signature += "::" + String(p_class->identifier->name) + "." + String(func_name);