### Godot version

4.0 beta 15

### System information

Window 10

### Issue description


![image](https://user-images.githubusercontent.com/186786/214567744-630b15d3-e59a-4143-b42b-4cdd852c0ce3.png)

If you're using Google IME, the IME is located in the lower left corner of the window. (MS-IME was the correct placement)
I also tried with Beta14 and the Google IME was positioned correctly. In other words, it's a bug that's happening in Beta15.
The same applies to input fields such as search boxes.

**↓Beta14**

![image](https://user-images.githubusercontent.com/186786/214567843-defb21cb-aff8-4cf9-b4ca-f53368f5f553.png)


### Steps to reproduce

The situation is the same for all places where characters can be entered.
![image](https://user-images.githubusercontent.com/186786/214568357-97c8a8de-ce49-463c-87c8-86fbdfaa254a.png)


### Minimal reproduction project

It doesn't depend on the project and happens when using Google IME in the beta 15 editor.
mm->set_velocity(Vector2(0, 0));
				if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) {
					mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY));
				} else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) {
					int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
					int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
					int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN);
					int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN);
					Vector2 abs_pos(
							(double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft,
							(double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop);
					POINT coords; 
					coords.x = abs_pos.x;
					coords.y = abs_pos.y;
					ScreenToClient(hWnd, &coords);
					mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y));
					old_x = coords.x;
					old_y = coords.y;
				}
				if ((windows[window_id].window_has_focus || windows[window_id].is_popup) && mm->get_relative() != Vector2()) {
					Input::get_singleton()->parse_input_event(mm);
				}
			}
			delete[] lpb;
		} break;
		case WT_CSRCHANGE:
		case WT_PROXIMITY: {
			if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
				AXIS pressure;
				if (wintab_WTInfo(WTI_DEVICES + windows[window_id].wtlc.lcDevice, DVC_NPRESSURE, &pressure)) {