### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
}
	for (int i = 0; i < items.size(); i++) {
		if (is_item_disabled(i) || items[i].shortcut_is_disabled) {
			continue;
		}
		if (items[i].shortcut.is_valid() && items[i].shortcut->matches_event(p_event) && (items[i].shortcut_is_global || !p_for_global_only)) {
			activate_item(i);
			return true;
		}
		if (code != Key::NONE && items[i].accel == code) {
			activate_item(i);
			return true;
		}
		if (!items[i].submenu.is_empty()) {
			Node *n = get_node(items[i].submenu);
			if (!n) {
				continue;
			}
			PopupMenu *pm = Object::cast_to<PopupMenu>(n);
			if (!pm) {
				continue;
			}
			if (pm->activate_item_by_event(p_event, p_for_global_only)) {
				return true;
			}
		}
	}
	return false;
}
void PopupMenu::activate_item(int p_item) {