### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

float rel = mm->get_relative().x;
		if (rel == 0) {
			return;
		}
		if (flip) {
			rel = -rel;
		}
		float val = get_edited_object()->get(get_edited_property());
		bool sg = val < 0;
		val = Math::absf(val);
		val = Math::log(val) / Math::log((float)2.0);
		
		val += rel * 0.05;
		val = Math::pow(2.0f, val);
		if (sg) {
			val = -val;
		}
		
		
		if (Math::is_zero_approx(val)) {
			val = 0.00001;
		}
		
		
		val = CLAMP(val, -1'000'000, 1'000'000);
		emit_changed(get_edited_property(), val);
		easing_draw->queue_redraw();
	}
}
void EditorPropertyEasing::_draw_easing() {