### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

virtual void write_end_ternary() override;
	virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
	virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
	virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
	virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
	virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
	virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
	virtual void write_assign(const Address &p_target, const Address &p_source) override;
	virtual void write_assign_with_conversion(const Address &p_target, const Address &p_source) override;
	virtual void write_assign_true(const Address &p_target) override;
	virtual void write_assign_false(const Address &p_target) override;
	virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
	virtual void write_store_global(const Address &p_dst, int p_global_index) override;
	virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;
	virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
	virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) override;
	virtual void write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) override;
	virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
	virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
	virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override;
	virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
	virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
	virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
	virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures, bool p_use_self) override;
	virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;