### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
tree->deselect_all();
}
void FileSystemDock::_file_list_item_clicked(int p_item, const Vector2 &p_pos, MouseButton p_mouse_button_index) {
	if (p_mouse_button_index != MouseButton::RIGHT) {
		return;
	}
	
	Vector<String> paths;
	for (int i = 0; i < files->get_item_count(); i++) {
		if (!files->is_selected(i)) {
			continue;
		}
		if (files->get_item_text(p_item) == "..") {
			files->deselect(i);
			continue;
		}
		paths.push_back(files->get_item_metadata(i));
	}
	
	if (!paths.is_empty()) {
		file_list_popup->clear();
		_file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0);
		file_list_popup->set_position(files->get_screen_position() + p_pos);
		file_list_popup->reset_size();
		file_list_popup->popup();
	}
}
void FileSystemDock::_file_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index) {