### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

head = alloc_node<ClassNode>();
	head->fqcn = script_path;
	current_class = head;
	bool can_have_class_or_extends = true;
	while (match(GDScriptTokenizer::Token::ANNOTATION)) {
		AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
		if (annotation != nullptr) {
			if (annotation->applies_to(AnnotationInfo::SCRIPT)) {
				
				if (annotation->name == SNAME("@icon")) {
					annotation->apply(this, head);
				} else {
					head->annotations.push_back(annotation);
				}
			} else {
				annotation_stack.push_back(annotation);
				
				
				
				can_have_class_or_extends = false;
				break;
			}