### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
p_target,
				8,
				PropModeReplace,
				(unsigned char *)clip.get_data(),
				clip.length());
		return p_property;
	} else {
		char *target_name = XGetAtomName(x11_display, p_target);
		printf("Target '%s' not supported.\n", target_name);
		if (target_name) {
			XFree(target_name);
		}
		return None;
	}
}
void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) const {
	XEvent respond;
	if (p_event->target == XInternAtom(x11_display, "MULTIPLE", 0)) {
		
		Atom atom_pair = XInternAtom(x11_display, "ATOM_PAIR", False);
		respond.xselection.property = None;
		Atom type;
		int format;
		unsigned long len;
		unsigned long remaining;
		unsigned char *data = nullptr;
		if (XGetWindowProperty(x11_display, p_event->requestor, p_event->property, 0, LONG_MAX, False, atom_pair, &type, &format, &len, &remaining, &data) == Success) {
			if ((len >= 2) && data) {
				Atom *targets = (Atom *)data;
				for (uint64_t i = 0; i < len; i += 2) {