### Godot version

4.0 beta17

### System information

Windows10

### Issue description

call `"".split()`
Is there an infinite loop inside? Function does not return.

### Steps to reproduce

"".split()

### Minimal reproduction project

N/A
}
TEST_CASE("[String] validate_node_name") {
	String numeric_only = "12345";
	CHECK(numeric_only.validate_node_name() == "12345");
	String name_with_spaces = "Name with spaces";
	CHECK(name_with_spaces.validate_node_name() == "Name with spaces");
	String name_with_kana = U"Name with kana ゴドツ";
	CHECK(name_with_kana.validate_node_name() == U"Name with kana ゴドツ");
	String name_with_invalid_chars = "Name with invalid characters :.@removed!";
	CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
}
TEST_CASE("[String] validate_identifier") {
	String empty_string;
	CHECK(empty_string.validate_identifier() == "_");
	String numeric_only = "12345";
	CHECK(numeric_only.validate_identifier() == "_2345");
	String name_with_spaces = "Name with spaces";
	CHECK(name_with_spaces.validate_identifier() == "Name_with_spaces");
	String name_with_invalid_chars = String::utf8("Invalid characters:@*#&世界");
	CHECK(name_with_invalid_chars.validate_identifier() == "Invalid_characters_______");
}
TEST_CASE("[String] Variant indexed get") {
	Variant s = String("abcd");
	bool valid = false;
	bool oob = true;
	String r = s.get_indexed(1, valid, oob);
	CHECK(valid);
	CHECK_FALSE(oob);
	CHECK_EQ(r, String("b"));
}