### Godot version

 Latest 4.0.dev (a3a42159e31db27f8ae7c1ecad6a9ed417cb05de)

### System information

Ubuntu 22.04.1 LTS

### Issue description

![image](https://user-images.githubusercontent.com/85438892/214476911-0ce83a43-b959-4b13-88fd-d6b9af0cd63a.png)

### Steps to reproduce

Open any script

### Minimal reproduction project

N/A
if (pict_format->direct.alphaMask > 0) {
					break;
				}
			}
		}
		XFree(vi_list);
	}
	Colormap colormap = XCreateColormap(x11_display, RootWindow(x11_display, visualInfo.screen), visualInfo.visual, AllocNone);
	XSetWindowAttributes windowAttributes = {};
	windowAttributes.colormap = colormap;
	windowAttributes.background_pixel = 0xFFFFFFFF;
	windowAttributes.border_pixel = 0;
	windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
	unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
	if (OS::get_singleton()->is_layered_allowed()) {
		windowAttributes.background_pixmap = None;
		windowAttributes.background_pixel = 0;
		windowAttributes.border_pixmap = None;
		valuemask |= CWBackPixel;
	}
	WindowID id = window_id_counter++;
	WindowData &wd = windows[id];
	if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
		wd.no_focus = true;
	}
	if (p_flags & WINDOW_FLAG_POPUP_BIT) {
		wd.is_popup = true;
	}