### Godot version

4.0 beta 10

### System information

Android 12gb ram Mediatek G95

### Issue description

Editor is crashing when opening a project from pc to Android editor. 

### Steps to reproduce

Create a scene from pc editor MEDIUM complex.
Now try to open it in Android editor. 

### Minimal reproduction project

https://github.com/selgesel/godot4-third-person-controller
This project. 

### I recommend.
I recommend to add a crash handler for Android editor.
CustomActivityoncrash is a good library to handle crash and logs are displayed on screen. 
Array arrays;
	int index_accum = 0;
	for (int i = 0; i < get_surface_count(); i++) {
		if (surface_get_primitive_type(i) != PRIMITIVE_TRIANGLES) {
			continue;
		}
		Array a = surface_get_arrays(i);
		ERR_FAIL_COND_V(a.is_empty(), Ref<ArrayMesh>());
		if (i == 0) {
			arrays = a;
			Vector<Vector3> v = a[ARRAY_VERTEX];
			index_accum += v.size();
		} else {
			int vcount = 0;
			for (int j = 0; j < arrays.size(); j++) {
				if (arrays[j].get_type() == Variant::NIL || a[j].get_type() == Variant::NIL) {
					
					arrays[j] = Variant();
					continue;
				}
				switch (j) {