### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
for (int i = 0; i < items.size(); i++) {
		p_list->push_back(PropertyInfo(Variant::STRING, vformat("item_%d/text", i)));
		PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
		pi.usage &= ~(get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
		p_list->push_back(pi);
		pi = PropertyInfo(Variant::INT, vformat("item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
		pi.usage &= ~(!is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
		p_list->push_back(pi);
		pi = PropertyInfo(Variant::BOOL, vformat("item_%d/checked", i));
		pi.usage &= ~(!is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
		p_list->push_back(pi);
		pi = PropertyInfo(Variant::INT, vformat("item_%d/id", i), PROPERTY_HINT_RANGE, "0,10,1,or_greater");
		p_list->push_back(pi);
		pi = PropertyInfo(Variant::BOOL, vformat("item_%d/disabled", i));
		pi.usage &= ~(!is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
		p_list->push_back(pi);
		pi = PropertyInfo(Variant::BOOL, vformat("item_%d/separator", i));
		pi.usage &= ~(!is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0);
		p_list->push_back(pi);
	}
}
void PopupMenu::_bind_methods() {