### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

String feature_tag;
		{
			const int dot = name_override.find(".");
			if (dot != -1) {
				feature_tag = name_override.substr(dot);
				name_override = name_override.substr(0, dot);
			}
		}
		
		EditorPropertyNameProcessor::Style name_style = property_name_style;
		if ((p.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) && name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) {
			name_style = EditorPropertyNameProcessor::STYLE_CAPITALIZED;
		}
		const String property_label_string = EditorPropertyNameProcessor::get_singleton()->process_name(name_override, name_style) + feature_tag;
		
		int idx = path.rfind("/");
		if (idx > -1) {
			path = path.left(idx);
		} else {
			path = "";
		}
		
		if (use_filter && !filter.is_empty()) {
			const String property_path = property_prefix + (path.is_empty() ? "" : path + "/") + name_override;
			if (!_property_path_matches(property_path, filter, property_name_style)) {
				continue;
			}
		}
		
		if (category_vbox == nullptr) {