### Godot version

4.0.dev (ba9491f87)

### System information

Windows 11 Chrome 109.0.5414.75 (Official Build), iOS 16.2 Safari

### Issue description

When exporting a simple project for Web with any GDScript like following:
```gdscript
extends Control

```
will print the following error to the console:
```
USER ERROR: U_ILLEGAL_ARGUMENT_ERROR
   at: _is_confusable (modules\text_server_adv\text_server_adv.cpp:6151)
```

![image](https://user-images.githubusercontent.com/173001/214089154-d88f3f44-b670-41ec-9743-30627677968e.png)

For more complex project, following additional errors are showing:
```
USER ERROR: U_FILE_ACCESS_ERROR
   at: _spoof_check (modules\text_server_adv\text_server_adv.cpp:6174)
USER ERROR: U_ILLEGAL_ARGUMENT_ERROR
   at: _is_confusable (modules\text_server_adv\text_server_adv.cpp:6151)
```
When I've inserted `print_line(p_string)` at text_server_adv.cpp line 6172, following logs are collected:
![image](https://user-images.githubusercontent.com/173001/214091164-cb5af630-56d2-446e-b1c4-dc20066565d5.png)

It seems that the identifiers of *.gd files are printed to the console.


### Steps to reproduce

1. Open minimal reproduction project.
2. Exports to Web.
3. Open exported site with Chrome and open developer console.
4. Following error logs will be seen (reproduced): `USER ERROR: U_ILLEGAL_ARGUMENT_ERROR`

### Minimal reproduction project

[text_server_adv_error.zip](https://github.com/godotengine/godot/files/10481582/text_server_adv_error.zip)

FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
	ERR_FAIL_COND(!fd);
	ERR_FAIL_COND(p_image.is_null());
	MutexLock lock(fd->mutex);
	Vector2i size = _get_size_outline(fd, p_size);
	ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
	ERR_FAIL_COND(p_texture_index < 0);
	if (p_texture_index >= fd->cache[size]->textures.size()) {
		fd->cache[size]->textures.resize(p_texture_index + 1);
	}
	ShelfPackTexture &tex = fd->cache[size]->textures.write[p_texture_index];
	tex.imgdata = p_image->get_data();
	tex.texture_w = p_image->get_width();
	tex.texture_h = p_image->get_height();
	tex.format = p_image->get_format();
	Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
	if (fd->mipmaps) {
		img->generate_mipmaps();
	}
	tex.texture = ImageTexture::create_from_image(img);
	tex.dirty = false;
}
Ref<Image> TextServerAdvanced::_font_get_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {