### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
err_line = -1;
	err_column = -1;
	error = "";
	parser = p_parser;
	main_script = p_script;
	const GDScriptParser::ClassNode *root = parser->get_tree();
	source = p_script->get_path();
	
	make_scripts(p_script, root, p_keep_state);
	main_script->_owner = nullptr;
	Error err = _populate_class_members(main_script, parser->get_tree(), p_keep_state);
	if (err) {
		return err;
	}
	err = _compile_class(main_script, root, p_keep_state);
	if (err) {
		return err;
	}
#ifdef TOOLS_ENABLED
	p_script->_update_doc();
#endif
	return GDScriptCache::finish_compiling(main_script->get_path());
}
String GDScriptCompiler::get_error() const {