### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
}
			} else {
				for (int j = 0; j < c_punct_size; j++) {
					if (c_punct[j] == c) {
						sd_glyphs[i].flags |= GRAPHEME_IS_PUNCTUATION;
						break;
					}
				}
			}
			if (is_underscore(c)) {
				sd->glyphs.write[i].flags |= GRAPHEME_IS_UNDERSCORE;
			}
			if (is_whitespace(c) && !is_linebreak(c)) {
				sd_glyphs[i].flags |= GRAPHEME_IS_SPACE;
				sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_SOFT;
			}
			if (is_linebreak(c)) {
				sd_glyphs[i].flags |= GRAPHEME_IS_SPACE;
				sd_glyphs[i].flags |= GRAPHEME_IS_BREAK_HARD;
			}
			if (c == 0x0009 || c == 0x000b) {
				sd_glyphs[i].flags |= GRAPHEME_IS_TAB;
			}
			i += (sd_glyphs[i].count - 1);
		}
	}
	sd->line_breaks_valid = true;
	return sd->line_breaks_valid;
}
bool TextServerFallback::_shaped_text_update_justification_ops(const RID &p_shaped) {