### Godot version

v4.0.beta11.official [91713ced8]

### System information

macOS 13.1

### Issue description

When using a function with a return type of `void` as the return value of another function with a return type of `void`, the following error occurs: 
> Cannot get return value of call to "foo()" because it returns "void"

This wasn't a problem in Godot 3.x and Godot 4.x until now. Seems it's related to https://github.com/godotengine/godot/pull/70702. 

I understand why this is happening, but I'd expect to be able to use functions like this that return `void` because they both use the matching return type. It seems overly strict.

In a real world example I use this to return early when switching states in a FSM:

```gdscript
func _process(_delta: float) -> void:
  if player.is_grounded():
    return state_machine.transition_to("ground") # returns void

  if player.is_on_wall():
    return state_machine.transition_to("wall") # returns void
```

### Steps to reproduce

```gdscript
extends Node

func foo() -> void:
	print("hello")

func _ready() -> void:
	return foo()
```

### Minimal reproduction project

[godot_4_return_value_regression.zip](https://github.com/godotengine/godot/files/10385377/godot_4_return_value_regression.zip)

type = GROUP;
				annotation = p_annotation;
			}
		};
		IdentifierNode *identifier = nullptr;
		String icon_path;
		Vector<Member> members;
		HashMap<StringName, int> members_indices;
		ClassNode *outer = nullptr;
		bool extends_used = false;
		bool onready_used = false;
		String extends_path;
		Vector<StringName> extends; 
		DataType base_type;
		String fqcn; 
#ifdef TOOLS_ENABLED
		String doc_description;
		String doc_brief_description;
		Vector<Pair<String, String>> doc_tutorials;
		
		void set_enum_value_doc(const StringName &p_name, const String &p_doc_description) {
			ERR_FAIL_INDEX(members_indices[p_name], members.size());
			members.write[members_indices[p_name]].enum_value.doc_description = p_doc_description;
		}
#endif 
		bool resolved_interface = false;
		bool resolved_body = false;
		Member get_member(const StringName &p_name) const {