### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

dest_rect = xform.xform(dest_rect);
							if (tile_data->get_flip_h()) {
								dest_rect.size.x = -dest_rect.size.x;
							}
							if (tile_data->get_flip_v()) {
								dest_rect.size.y = -dest_rect.size.y;
							}
							
							Color modulate = tile_data->get_modulate();
							Color self_modulate = tile_map->get_self_modulate();
							modulate *= self_modulate;
							modulate *= tile_map->get_layer_modulate(tile_map_layer);
							
							p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
						} else {
							tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
						}
					} else {
						tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
					}
				}
			}
		}
	}
}
void TileMapEditorTilesPlugin::_mouse_exited_viewport() {
	has_mouse = false;
	CanvasItemEditor::get_singleton()->update_viewport();
}
TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pattern) {