### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
ERR_FAIL_COND(p_event.is_null());
	if (!items.is_empty()) {
		if (p_event->is_action("ui_down", true) && p_event->is_pressed()) {
			int search_from = mouse_over + 1;
			if (search_from >= items.size()) {
				search_from = 0;
			}
			bool match_found = false;
			for (int i = search_from; i < items.size(); i++) {
				if (!items[i].separator && !items[i].disabled) {
					mouse_over = i;
					emit_signal(SNAME("id_focused"), i);
					scroll_to_item(i);
					control->queue_redraw();
					set_input_as_handled();
					match_found = true;
					break;
				}
			}
			if (!match_found) {
				
				for (int i = 0; i < search_from; i++) {
					if (!items[i].separator && !items[i].disabled) {
						mouse_over = i;
						emit_signal(SNAME("id_focused"), i);
						scroll_to_item(i);
						control->queue_redraw();
						set_input_as_handled();
						break;
					}