### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
ERR_FAIL_COND(p_event.is_null());
	const Ref<InputEventKey> key = p_event;
	if (key.is_valid() && key->is_pressed()) {
		if (key->is_match(InputEventKey::create_reference(KeyModifierMask::CMD_OR_CTRL | Key::F)) && is_visible_in_tree()) {
			filter->grab_focus();
			filter->select_all();
			accept_event();
		}
	}
}
void EditorAssetLibrary::_install_asset() {
	ERR_FAIL_COND(!description);
	EditorAssetLibraryItemDownload *d = _get_asset_in_progress(description->get_asset_id());
	if (d) {
		d->install();
		return;
	}
	EditorAssetLibraryItemDownload *download = memnew(EditorAssetLibraryItemDownload);
	downloads_hb->add_child(download);
	download->configure(description->get_title(), description->get_asset_id(), description->get_preview_icon(), description->get_download_url(), description->get_sha256());