### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
KeySym keysym_keycode = 0; 
	KeySym keysym_unicode = 0; 
	
	char str[256] = {};
	XKeyEvent xkeyevent_no_mod = *xkeyevent;
	xkeyevent_no_mod.state &= ~ShiftMask;
	xkeyevent_no_mod.state &= ~ControlMask;
	XLookupString(xkeyevent, str, 255, &keysym_unicode, nullptr);
	XLookupString(&xkeyevent_no_mod, nullptr, 0, &keysym_keycode, nullptr);
	String keysym;
	if (xkb_loaded) {
		KeySym keysym_unicode_nm = 0; 
		XLookupString(&xkeyevent_no_mod, nullptr, 0, &keysym_unicode_nm, nullptr);
		keysym = String::chr(xkb_keysym_to_utf32(xkb_keysym_to_upper(keysym_unicode_nm)));
	}
	
	if (!xmbstring) {
		
		xmbstring = (char *)memalloc(sizeof(char) * 8);
		xmblen = 8;
	}
	if (xkeyevent->type == KeyPress && wd.xic) {
		Status status;
#ifdef X_HAVE_UTF8_STRING
		int utf8len = 8;
		char *utf8string = (char *)memalloc(sizeof(char) * utf8len);
		int utf8bytes = Xutf8LookupString(wd.xic, xkeyevent, utf8string,
				utf8len - 1, &keysym_unicode, &status);