### Godot version

4.0.dev (d0398f62f0)

### System information

Windows 10

### Issue description

`PlaceholderTexture2D::size` property is registered as a `Vector2I`: https://github.com/godotengine/godot/blob/0daa86d70e7338506c37bee6b6e0c4aba7255d68/scene/resources/texture.cpp#L3389  
It should be a `Vector2`, as setter method use a `Vector2` and so parent class getter method.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
return _curve;
}
void CurveTexture::set_texture_mode(TextureMode p_mode) {
	ERR_FAIL_COND(p_mode < TEXTURE_MODE_RGB || p_mode > TEXTURE_MODE_RED);
	if (texture_mode == p_mode) {
		return;
	}
	texture_mode = p_mode;
	_update();
}
CurveTexture::TextureMode CurveTexture::get_texture_mode() const {
	return texture_mode;
}
RID CurveTexture::get_rid() const {
	if (!_texture.is_valid()) {
		_texture = RS::get_singleton()->texture_2d_placeholder_create();
	}
	return _texture;
}
CurveTexture::CurveTexture() {}