### Godot version

v4.0.beta17.official [c40020513]

### System information

Windows 11 Pro

### Issue description

In AnimationPlayer, Audio Playback Track does not work in the middle of playback, as in v3.5.1.stable.official [6fed1ffa3]

### Steps to reproduce

(Do on both versions)
Add root node -> Node
Add AnimationPlayer and AudioStreamPlayer
![image](https://user-images.githubusercontent.com/91904840/216308659-d0327455-73e9-48d6-93b3-b33f4c8f1ccc.png)

Add new animation, Add Audio Playback Track
Drag & Drop audio test.ogg on track with a time offset of 1
![image](https://user-images.githubusercontent.com/91904840/216308947-391718d9-1e9c-4418-9f82-3cc9b6075cff.png)

Play animation before the start of the track, at the beginning of the track and somewhere during the track (turn on the sound)

v 3.5.1

https://user-images.githubusercontent.com/91904840/216314742-80982bb9-23a3-4eb5-8e98-249c3531aa66.mp4

v 4.0.beta17


https://user-images.githubusercontent.com/91904840/216314798-23f212f2-c386-4dc1-8946-648e5f8f2467.mp4




You'll notice, that on version 4.0.beta17 Audio Playback Track does not work in the middle of playback!




### Minimal reproduction project

Normal playback
[godot_3.5.1.zip](https://github.com/godotengine/godot/files/10568517/godot_3.5.1.zip)

Cracked playback
[godot_4.0.beta17.zip](https://github.com/godotengine/godot/files/10568519/godot_4.0.beta17.zip)

if (pasi.len > 0) {
								double len = 0.0;
								if (!track_info.backward) {
									len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start;
								} else {
									len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time;
								}
								if (len > pasi.len) {
									stop = true;
								}
							}
							if (stop) {
								// 
								t->audio_stream_playback->stop_stream(pasi.index);
								erase_streams.push_back(M.key);
							} else {
								t->audio_stream_playback->set_stream_volume(pasi.index, db);
							}
						}
						for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) {
							map.erase(erase_streams[erase_idx]);
						}
						if (map.size() == 0) {
							erase_maps.push_back(L.key);
						}
					}
					for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) {
						t->playing_streams.erase(erase_maps[erase_idx]);
					}
				} break;