### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
ERR_FAIL_COND_V(!tts, false);
	return tts->is_speaking();
}
bool DisplayServerX11::tts_is_paused() const {
	ERR_FAIL_COND_V(!tts, false);
	return tts->is_paused();
}
TypedArray<Dictionary> DisplayServerX11::tts_get_voices() const {
	ERR_FAIL_COND_V(!tts, TypedArray<Dictionary>());
	return tts->get_voices();
}
void DisplayServerX11::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
	ERR_FAIL_COND(!tts);
	tts->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
}
void DisplayServerX11::tts_pause() {
	ERR_FAIL_COND(!tts);
	tts->pause();
}
void DisplayServerX11::tts_resume() {