### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
}
	if (wd.transient_parent != INVALID_WINDOW_ID) {
		window_set_transient(p_id, INVALID_WINDOW_ID);
	}
#ifdef VULKAN_ENABLED
	if (context_vulkan) {
		context_vulkan->window_destroy(p_id);
	}
#endif
#ifdef GLES3_ENABLED
	if (gl_manager) {
		gl_manager->window_destroy(p_id);
	}
#endif
	if (wd.xic) {
		XDestroyIC(wd.xic);
		wd.xic = nullptr;
	}
	XDestroyWindow(x11_display, wd.x11_xim_window);
	if (xkb_loaded) {
		if (wd.xkb_state) {
			xkb_compose_state_unref(wd.xkb_state);
			wd.xkb_state = nullptr;
		}
	}
	XUnmapWindow(x11_display, wd.x11_window);
	XDestroyWindow(x11_display, wd.x11_window);
	windows.erase(p_id);
}
int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {