### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK;
	Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK;
	unsigned int xkeycode = KeyMappingX11::get_xlibcode(keycode_no_mod);
	KeySym xkeysym = XkbKeycodeToKeysym(x11_display, xkeycode, 0, 0);
	if (is_ascii_lower_case(xkeysym)) {
		xkeysym -= ('a' - 'A');
	}
	Key key = KeyMappingX11::get_keycode(xkeysym);
	
	
	if (key == Key::NONE) {
		return p_keycode;
	}
	return (Key)(key | modifiers);
}
DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) {