### Godot version

 Latest 4.0.dev (a3a42159e31db27f8ae7c1ecad6a9ed417cb05de)

### System information

Ubuntu 22.04.1 LTS

### Issue description

![image](https://user-images.githubusercontent.com/85438892/214476911-0ce83a43-b959-4b13-88fd-d6b9af0cd63a.png)

### Steps to reproduce

Open any script

### Minimal reproduction project

N/A
if (p_target == XInternAtom(x11_display, "TARGETS", 0)) {
		
		Atom data[9];
		data[0] = XInternAtom(x11_display, "TARGETS", 0);
		data[1] = XInternAtom(x11_display, "SAVE_TARGETS", 0);
		data[2] = XInternAtom(x11_display, "MULTIPLE", 0);
		data[3] = XInternAtom(x11_display, "UTF8_STRING", 0);
		data[4] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
		data[5] = XInternAtom(x11_display, "TEXT", 0);
		data[6] = XA_STRING;
		data[7] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
		data[8] = XInternAtom(x11_display, "text/plain", 0);
		XChangeProperty(x11_display,
				p_requestor,
				p_property,
				XA_ATOM,
				32,
				PropModeReplace,
				(unsigned char *)&data,
				sizeof(data) / sizeof(data[0]));