### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
String path = p_resource->get_path();
	if (path.is_resource_file() && !FileAccess::exists(path + ".import")) {
		save_resource_in_path(p_resource, p_resource->get_path());
	} else {
		save_resource_as(p_resource);
	}
}
void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path) {
	{
		String path = p_resource->get_path();
		if (!path.is_resource_file()) {
			int srpos = path.find("::");
			if (srpos != -1) {
				String base = path.substr(0, srpos);
				if (!get_edited_scene() || get_edited_scene()->get_scene_file_path() != base) {
					show_warning(TTR("This resource can't be saved because it does not belong to the edited scene. Make it unique first."));
					return;
				}
			}
		} else {
			if (FileAccess::exists(path + ".import")) {
				show_warning(TTR("This resource can't be saved because it was imported from another file. Make it unique first."));
				return;
			}