### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
if (p_event_index + 1 < p_events.size()) {
			XEvent &peek_event = p_events[p_event_index + 1];
			
			
			
			
			
#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
			::Time threshold = ABSDIFF(peek_event.xkey.time, xkeyevent->time);
#undef ABSDIFF
			if (peek_event.type == KeyPress && threshold < 5) {
				KeySym rk;
				XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, nullptr);
				if (rk == keysym_keycode) {
					
					++p_event_index;
					_handle_key_event(p_window, (XKeyEvent *)&peek_event, p_events, p_event_index, true);
					return; 
				}
			}
			
		}
		
	}
	
	k->set_pressed(keypress);
	if (keycode >= Key::A + 32 && keycode <= Key::Z + 32) {
		keycode -= int('a' - 'A');