### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
	r_error = OK;
	for (int i = 0; i < CURSOR_MAX; i++) {
		cursors[i] = None;
		img[i] = nullptr;
	}
	XInitThreads(); 
	
	x11_display = XOpenDisplay(nullptr);
	if (!x11_display) {
		ERR_PRINT("X11 Display is not available");
		r_error = ERR_UNAVAILABLE;
		return;
	}
	char *modifiers = nullptr;
	Bool xkb_dar = False;
	XAutoRepeatOn(x11_display);
	xkb_dar = XkbSetDetectableAutoRepeat(x11_display, True, nullptr);
	
	if (xkb_dar == True) {
#ifdef X_HAVE_UTF8_STRING
		
		
		modifiers = XSetLocaleModifiers("");
#endif
	}
	if (modifiers == nullptr) {
		if (OS::get_singleton()->is_stdout_verbose()) {
			WARN_PRINT("IME is disabled");
		}