### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
if (filter) {
					break;
				}
				const WindowData &wd = windows[window_id];
				bool focused = wd.focused;
				if (mouse_mode == MOUSE_MODE_CAPTURED) {
					if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) {
						break;
					}
					Point2i new_center = pos;
					pos = last_mouse_pos + xi.relative_motion;
					center = new_center;
					do_mouse_warp = focused; 
				}
				if (!last_mouse_pos_valid) {
					last_mouse_pos = pos;
					last_mouse_pos_valid = true;
				}
				
				
				
				
				
				
				Point2i rel;
				
				if (mouse_mode == MOUSE_MODE_CAPTURED) {
					rel = xi.relative_motion;
				} else {
					rel = pos - last_mouse_pos;