### Godot version

4.0 Beta10

### System information

Windows 10, Vulkan, GTX1060

### Issue description

`PropertyTweener`'s methods' return value are not discarded and effect the unary operator at next line.

In Editor:
![in_editor](https://user-images.githubusercontent.com/61624558/210715100-04bdf283-7954-4be3-94ca-338987b24c5b.png)


In cpp:
![in_cpp](https://user-images.githubusercontent.com/61624558/210715127-519f6d54-fc15-468f-9aca-ba7d387a5a7b.png)


### Steps to reproduce

Just run the Minimal reproduction project.

### Minimal reproduction project

[Bug Report.zip](https://github.com/godotengine/godot/files/10349829/Bug.Report.zip)

append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR);
			break;
		case Variant::STRING_NAME:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME);
			break;
		case Variant::NODE_PATH:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH);
			break;
		case Variant::RID:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_RID);
			break;
		case Variant::OBJECT:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT);
			break;
		case Variant::CALLABLE:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE);
			break;
		case Variant::SIGNAL:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL);
			break;
		case Variant::DICTIONARY:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY);
			break;
		case Variant::ARRAY:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY);
			break;
		case Variant::PACKED_BYTE_ARRAY:
			append_opcode(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY);
			break;
		case Variant::PACKED_INT32_ARRAY: