### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
	ERR_FAIL_COND_V(!sd, false);
	MutexLock lock(sd->mutex);
	if (!sd->valid) {
		_shaped_text_shape(p_shaped);
	}
	if (!sd->line_breaks_valid) {
		_shaped_text_update_breaks(p_shaped);
	}
	sd->justification_ops_valid = true; 
	return true;
}
void TextServerFallback::_shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {