### Godot version

4.0 beta 13

### System information

macOS 13 Ventura, Macbook Pro 2019, 16-inch

### Issue description

In Godot 4, if a editor is expanded to a title bar, double clicking on any button in a title bar such as "Run Project" or "Stop Running Project" will result in minimizing or shrinking a Godot window. It is a small but quite annoying bug and it works in all Godot 4 betas I'v seen. 

### Steps to reproduce

Turn on "Expand to Title" in the Editor Settings/Interface/Editor, than double click on any button in the title area.

### Minimal reproduction project

N/A
int flg = 0;
	if (EDITOR_GET("filesystem/on_save/compress_binary_resources")) {
		flg |= ResourceSaver::FLAG_COMPRESS;
	}
	flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
	HashSet<String> edited_resources;
	int saved = 0;
	List<Ref<Resource>> cached;
	ResourceCache::get_cached_resources(&cached);
	for (Ref<Resource> res : cached) {
		if (!res->is_edited()) {
			continue;
		}
		String path = res->get_path();
		if (path.begins_with("res:")) {
			int subres_pos = path.find("::");
			if (subres_pos == -1) {
				
				edited_resources.insert(path);
			} else {
				edited_resources.insert(path.substr(0, subres_pos));
			}
		}