### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

Advanced options buttons in Batch Rename are not activated

When I want to rename several nodes using the batch rename function, the advanced options buttons are not activated.

https://user-images.githubusercontent.com/342117/210034723-33e1810a-62a5-4fe4-8472-d0cc677317b7.mp4



### Steps to reproduce

See the video...

### Minimal reproduction project

It does not make an example project because it happens in all Godot Engine versions with any project. (Godot 4-beta10)
opt_style = memnew(OptionButton);
	opt_style->add_item(TTR("Keep"));
	opt_style->add_item(TTR("PascalCase to snake_case"));
	opt_style->add_item(TTR("snake_case to PascalCase"));
	hbc_style->add_child(opt_style);
	
	HBoxContainer *hbc_case = memnew(HBoxContainer);
	vbc_process->add_child(hbc_case);
	Label *lbl_case = memnew(Label);
	lbl_case->set_text(TTR("Case"));
	hbc_case->add_child(lbl_case);
	opt_case = memnew(OptionButton);
	opt_case->add_item(TTR("Keep"));
	opt_case->add_item(TTR("To Lowercase"));
	opt_case->add_item(TTR("To Uppercase"));
	hbc_case->add_child(opt_case);
	
	HSeparator *sep_preview = memnew(HSeparator);
	sep_preview->set_custom_minimum_size(Size2(10, 20));
	vbc->add_child(sep_preview);
	lbl_preview_title = memnew(Label);
	vbc->add_child(lbl_preview_title);
	lbl_preview = memnew(Label);
	lbl_preview->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
	vbc->add_child(lbl_preview);
	
	set_min_size(Size2(383, 0));
	set_ok_button_text(TTR("Rename"));
	Button *but_reset = add_button(TTR("Reset"));
	eh.errfunc = _error_handler;