### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
p_file_renames[file_changed_paths[i]] = file_changed_paths[i].replace_first(old_path, new_path);
			print_verbose("  Remap: " + file_changed_paths[i] + " -> " + p_file_renames[file_changed_paths[i]]);
			emit_signal(SNAME("files_moved"), file_changed_paths[i], p_file_renames[file_changed_paths[i]]);
		}
		for (int i = 0; i < folder_changed_paths.size(); ++i) {
			p_folder_renames[folder_changed_paths[i]] = folder_changed_paths[i].replace_first(old_path, new_path);
			emit_signal(SNAME("folder_moved"), folder_changed_paths[i], p_folder_renames[folder_changed_paths[i]].substr(0, p_folder_renames[folder_changed_paths[i]].length() - 1));
		}
	} else {
		EditorNode::get_singleton()->add_io_error(TTR("Error moving:") + "\n" + old_path + "\n");
	}
}
void FileSystemDock::_try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const {
	
	String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
	String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
	if (new_path == old_path) {
		return;
	} else if (old_path == "res://") {
		EditorNode::get_singleton()->add_io_error(TTR("Cannot move/rename resources root."));
		return;
	} else if (!p_item.is_file && new_path.begins_with(old_path)) {
		
		EditorNode::get_singleton()->add_io_error(TTR("Cannot move a folder into itself.") + "\n" + old_path + "\n");
		return;
	}
	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
	if (p_item.is_file) {
		print_verbose("Duplicating " + old_path + " -> " + new_path);