### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

paint_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")));
	line_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Line"), SNAME("EditorIcons")));
	rect_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Rectangle"), SNAME("EditorIcons")));
	bucket_tool_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Bucket"), SNAME("EditorIcons")));
	picker_button->set_icon(main_vbox_container->get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons")));
	erase_button->set_icon(main_vbox_container->get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons")));
	_update_tiles_list();
}
void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id, int p_tile_map_layer) {
	_stop_dragging(); 
	tile_map_id = p_tile_map_id;
	tile_map_layer = p_tile_map_layer;
	_update_terrains_cache();
	_update_terrains_tree();
	_update_tiles_list();
}
TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() {