### Godot version

4.0 beta 10

### System information

Windows 10, Vulkan

### Issue description

While the fishbone pattern is visible, the points are not. (Invisible) points can be added to a path and deleted from it, but they can't be moved in the editor viewport, only via inspector properties.
I haven't used 4.9b, but I confirmed the point handles are visible in 4.8b on my system (same file).

### Steps to reproduce

Make a Path3d. Add points via Inspector. Fail to see point handles in the viewport.

### Minimal reproduction project

n/a
ep->connect("property_can_revert_changed", callable_mp(section, &EditorInspectorSection::property_can_revert_changed));
				}
				ep->set_draw_warning(draw_warning);
				ep->set_use_folding(use_folding);
				ep->set_checkable(checkable);
				ep->set_checked(checked);
				ep->set_keying(keying);
				ep->set_read_only(property_read_only || all_read_only);
				ep->set_deletable(deletable_properties || p.name.begins_with("metadata/"));
			}
			current_vbox->add_child(editors[i].property_editor);
			if (ep) {
				
				bool update_all = (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED);
				ep->connect("property_changed", callable_mp(this, &EditorInspector::_property_changed).bind(update_all));
				ep->connect("property_keyed", callable_mp(this, &EditorInspector::_property_keyed));
				ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), CONNECT_DEFERRED);
				ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
				ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
				ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
				ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
				ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
				ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), CONNECT_DEFERRED);
				ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), CONNECT_DEFERRED);
				if (!doc_info.description.is_empty()) {
					ep->set_tooltip_text(property_prefix + p.name + "::" + doc_info.description);
				} else {
					ep->set_tooltip_text(property_prefix + p.name);
				}
				ep->set_doc_path(doc_info.path);