### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
parser->ignored_warnings = previously_ignored_warnings;
#endif 
		decide_suite_type(p_suite, stmt);
	}
}
void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assignable, const char *p_kind) {
	GDScriptParser::DataType type;
	type.kind = GDScriptParser::DataType::VARIANT;
	bool is_constant = p_assignable->type == GDScriptParser::Node::CONSTANT;
	GDScriptParser::DataType specified_type;
	bool has_specified_type = p_assignable->datatype_specifier != nullptr;
	if (has_specified_type) {
		specified_type = type_from_metatype(resolve_datatype(p_assignable->datatype_specifier));
		type = specified_type;
	}
	if (p_assignable->initializer != nullptr) {
		reduce_expression(p_assignable->initializer);
		if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
			GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer);
			if (has_specified_type && specified_type.has_container_element_type()) {
				update_array_literal_element_type(array, specified_type.get_container_element_type());
			}
		}
		if (is_constant && !p_assignable->initializer->is_constant) {
			bool is_initializer_value_reduced = false;
			Variant initializer_value = make_expression_reduced_value(p_assignable->initializer, is_initializer_value_reduced);
			if (is_initializer_value_reduced) {
				p_assignable->initializer->is_constant = true;
				p_assignable->initializer->reduced_value = initializer_value;
			} else {