### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
break;
							}
							xi.state[index] = pos;
							if (xi.state.size() == 1) {
								
								
								xi.mouse_pos_to_filter = pos;
							}
							Input::get_singleton()->parse_input_event(st);
						} else {
							if (!xi.state.has(index)) { 
								break;
							}
							xi.state.erase(index);
							Input::get_singleton()->parse_input_event(st);
						}
					} break;
					case XI_TouchUpdate: {
						if (ime_window_event) {
							break;
						}
						HashMap<int, Vector2>::Iterator curr_pos_elem = xi.state.find(index);
						if (!curr_pos_elem) { 
							break;
						}
						if (curr_pos_elem->value != pos) {
							Ref<InputEventScreenDrag> sd;
							sd.instantiate();
							sd->set_window_id(window_id);
							sd->set_index(index);