### Godot version

4.0.dev(dc3175e4cdb4e54e1c6200b6c4d07646eea95284)

### System information

Any

### Issue description

EditorPlugins that depend on the resources that Node has will not be visible when SubInspector is focused.

https://user-images.githubusercontent.com/61938263/210553656-86669f57-e41f-427e-a650-30630c27d850.mp4

This is caused by two problems:

The first is caused by implicit editor deletion in Node3D. This is fixed by #70907.

The other is due to a change in inspector update timing, which is regression by #68498. Revert PR #70909 will fix this issue, but if not, we will need to update SubInspectorEditor in the correct way.

### Steps to reproduce

Select Path3D or CollisionPolygon3D and open a SubInspector such as Script.

### Minimal reproduction project

[plugintest.zip](https://github.com/godotengine/godot/files/10343962/plugintest.zip)

add_meta_error = memnew(Label);
		vbc->add_child(add_meta_error);
		add_meta_name->connect("text_changed", callable_mp(this, &EditorInspector::_check_meta_name));
	}
	Node *node = Object::cast_to<Node>(object);
	if (node) {
		add_meta_dialog->set_title(vformat(TTR("Add Metadata Property for \"%s\""), node->get_name()));
	} else {
		
		add_meta_dialog->set_title(vformat(TTR("Add Metadata Property for \"%s\""), object->get_class()));
	}
	add_meta_dialog->popup_centered();
	add_meta_name->set_text("");
	_check_meta_name("");
	add_meta_name->grab_focus();
}
void EditorInspector::_bind_methods() {
	ClassDB::bind_method("_edit_request_change", &EditorInspector::_edit_request_change);
	ClassDB::bind_method("get_selected_path", &EditorInspector::get_selected_path);
	ADD_SIGNAL(MethodInfo("property_selected", PropertyInfo(Variant::STRING, "property")));
	ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "advance")));
	ADD_SIGNAL(MethodInfo("property_deleted", PropertyInfo(Variant::STRING, "property")));
	ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::STRING, "path")));
	ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id")));
	ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property")));
	ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked")));
	ADD_SIGNAL(MethodInfo("edited_object_changed"));
	ADD_SIGNAL(MethodInfo("restart_requested"));
}
EditorInspector::EditorInspector() {