### Godot version

v4.0.beta12.mono.official

### System information

Linux 6.1.6-arch1-1

### Issue description

When creating TileSets from code, the TileSet's `add_source(source: TileSetSource, atlas_source_id_override: int = -1)` method is supposed to accept gdscript int (which is a signed 64-bit int), however feeding it with integers above C++ signed int (>2147483647) will result in a failure - in fact the actual return int (which is supposed to be the source_id override) is equal to 0 and not -1 as method description implies should be the case when the source could not be added. 

PS. Why do I need such huge numbers for tileset sources? I'm adding tilesets from a set of config text files and I'm hashing some parameters from it (via String `hash()` method which returns a 32-bit int) to use as a source_id for the tile set source. I will workaround that one way or another, of course, it's only marginally annoying :) 




### Steps to reproduce

```
var tileset : TileSet = TileSet.new()
var tileset_source : TileSetAtlasSource = TileSetAtlasSource.new()
	
var result : int 
	
result = tileset.add_source(tileset_source, 2147483647)
print("Adding source ID 2147483647 (int) -> ", result) # OK for signed int
	
result = tileset.add_source(tileset_source, 2147483648)
print("Adding source ID 2147483648 (signed int +1) -> ", result) # NOK 
```

![image](https://user-images.githubusercontent.com/16452779/212549500-f5fbdf2b-1643-4874-ae49-19908cab55f4.png)


### Minimal reproduction project

N/A
Simple code to reproduce as depicted above. 
ERR_FAIL_INDEX(p_from_index, navigation.size());
	ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
	navigation.insert(p_to_pos, navigation[p_from_index]);
	navigation.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_navigation_layer(int p_index) {
	ERR_FAIL_INDEX(p_index, navigation.size());
	navigation.remove_at(p_index);
}
void TileData::add_custom_data_layer(int p_to_pos) {
	if (p_to_pos < 0) {
		p_to_pos = custom_data.size();
	}
	ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
	custom_data.insert(p_to_pos, Variant());
}
void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
	ERR_FAIL_INDEX(p_from_index, custom_data.size());
	ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
	custom_data.insert(p_to_pos, custom_data[p_from_index]);
	custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
}
void TileData::remove_custom_data_layer(int p_index) {
	ERR_FAIL_INDEX(p_index, custom_data.size());
	custom_data.remove_at(p_index);
}
void TileData::set_allow_transform(bool p_allow_transform) {
	allow_transform = p_allow_transform;
}
bool TileData::is_allowing_transform() const {