### Summary

I'm trying to optimise my builds by avoiding unnecessary downloads.
ansible-galaxy install always downloads the latest version even if the existing collection already meets the requirements. This behaviour appears to be consistent with the documentation (https://docs.ansible.com/ansible/latest/galaxy/user_guide.html#installing-an-older-version-of-a-collection), but why has it been implemented to always download ?


e.g. I have
```
# /usr/local/lib/python3.8/site-packages/ansible_collections
Collection                    Version
----------------------------- -------
amazon.aws                    3.5.0  
...
```
and requirements.yml
```
---
collections:
  - name: amazon.aws
    version: '>=1.5.0'
```
if I run ansible-galaxy install -r requirements.yml I get amazon.aws 6.1.0 installed, even though 3.5.0 already meets my 1.5.0 requirement. I would expect nothing to happen because my requirements were already met.

### Issue Type

Feature Idea

### Component Name

ansible galaxy

### Additional Information

People who like the existing behaviour could perhaps use the recently added --upgrade switch to continue to get the upgrade to the lastest version.

### Code of Conduct

- [X] I agree to follow the Ansible Code of Conduct
config_display = C.GALAXY_DISPLAY_PROGRESS
    display_wheel = sys.stdout.isatty() if config_display is None else config_display
    global display
    if msg is not None:
        display.display(msg)
    if not display_wheel:
        yield
        return
    def progress(display_queue, actual_display):
        actual_display.debug("Starting display_progress display thread")
        t = threading.current_thread()
        while True:
            for c in "|/-\\":
                actual_display.display(c + "\b", newline=False)
                time.sleep(0.1)
                
                while True:
                    try:
                        method, args, kwargs = display_queue.get(block=False, timeout=0.1)
                    except queue.Empty:
                        break
                    else:
                        func = getattr(actual_display, method)
                        func(*args, **kwargs)
                if getattr(t, "finish", False):
                    actual_display.debug("Received end signal for display_progress display thread")
                    return
    class DisplayThread(object):