### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
REQUESTING_NONE,
		REQUESTING_CONFIG,
		REQUESTING_SEARCH,
		REQUESTING_ASSET,
	};
	RequestType requesting;
	Dictionary category_map;
	ScrollContainer *downloads_scroll = nullptr;
	HBoxContainer *downloads_hb = nullptr;
	void _install_asset();
	void _select_author(int p_id);
	void _select_category(int p_id);
	void _select_asset(int p_id);
	void _manage_plugins();
	void _search(int p_page = 0);
	void _rerun_search(int p_ignore);
	void _search_text_changed(const String &p_text = "");
	void _search_text_submitted(const String &p_text = "");
	void _api_request(const String &p_request, RequestType p_request_type, const String &p_arguments = "");
	void _http_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
	void _filter_debounce_timer_timeout();
	void _request_current_config();
	EditorAssetLibraryItemDownload *_get_asset_in_progress(int p_asset_id) const;
	void _repository_changed(int p_repository_id);
	void _support_toggled(int p_support);