### Godot version

4.0.dev(dc3175e4cdb4e54e1c6200b6c4d07646eea95284)

### System information

Any

### Issue description

EditorPlugins that depend on the resources that Node has will not be visible when SubInspector is focused.

https://user-images.githubusercontent.com/61938263/210553656-86669f57-e41f-427e-a650-30630c27d850.mp4

This is caused by two problems:

The first is caused by implicit editor deletion in Node3D. This is fixed by #70907.

The other is due to a change in inspector update timing, which is regression by #68498. Revert PR #70909 will fix this issue, but if not, we will need to update SubInspectorEditor in the correct way.

### Steps to reproduce

Select Path3D or CollisionPolygon3D and open a SubInspector such as Script.

### Minimal reproduction project

[plugintest.zip](https://github.com/godotengine/godot/files/10343962/plugintest.zip)

}
		if (c == bottom_editor) {
			continue;
		}
		Size2 minsize = c->get_combined_minimum_size();
		ms.width = MAX(ms.width, minsize.width);
		ms.height = MAX(ms.height, minsize.height);
	}
	if (keying) {
		Ref<Texture2D> key = get_theme_icon(SNAME("Key"), SNAME("EditorIcons"));
		ms.width += key->get_width() + get_theme_constant(SNAME("hseparator"), SNAME("Tree"));
	}
	if (deletable) {
		Ref<Texture2D> key = get_theme_icon(SNAME("Close"), SNAME("EditorIcons"));
		ms.width += key->get_width() + get_theme_constant(SNAME("hseparator"), SNAME("Tree"));
	}
	if (checkable) {
		Ref<Texture2D> check = get_theme_icon(SNAME("checked"), SNAME("CheckBox"));
		ms.width += check->get_width() + get_theme_constant(SNAME("h_separation"), SNAME("CheckBox")) + get_theme_constant(SNAME("hseparator"), SNAME("Tree"));
	}
	if (bottom_editor != nullptr && bottom_editor->is_visible()) {
		ms.height += get_theme_constant(SNAME("v_separation"));
		Size2 bems = bottom_editor->get_combined_minimum_size();
		
		ms.height += bems.height;
		ms.width = MAX(ms.width, bems.width);
	}
	return ms;
}
void EditorProperty::emit_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field, bool p_changing) {