### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
if (err != OK) {
			imports.clear();
			break;
		}
		String type;
		if (cf->has_section_key("remap", "type")) {
			type = cf->get_value("remap", "type");
		}
		if (import_type.is_empty()) {
			import_type = type;
		} else if (import_type != type) {
			
			imports.clear();
			break;
		}
		imports.push_back(fpath);
	}
	if (imports.size() == 0) {
		ImportDock::get_singleton()->clear();
	} else if (imports.size() == 1) {
		ImportDock::get_singleton()->set_edit_path(imports[0]);
	} else {
		ImportDock::get_singleton()->set_edit_multiple_paths(imports);
	}
	import_dock_needs_update = false;
}
void FileSystemDock::_feature_profile_changed() {
	_update_display_mode(true);
}
void FileSystemDock::set_file_sort(FileSortOption p_file_sort) {