### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

deletable = p_deletable;
	queue_redraw();
	queue_sort();
}
bool EditorProperty::is_deletable() const {
	return deletable;
}
bool EditorProperty::is_keying() const {
	return keying;
}
bool EditorProperty::is_draw_warning() const {
	return draw_warning;
}
void EditorProperty::_focusable_focused(int p_index) {
	if (!selectable) {
		return;
	}
	bool already_selected = selected;
	selected = true;
	selected_focusable = p_index;
	queue_redraw();
	if (!already_selected && selected) {
		emit_signal(SNAME("selected"), property, selected_focusable);
	}
}
void EditorProperty::add_focusable(Control *p_control) {