### Godot version

Godot 4.0 Beta 11 x64 Linux Official

### System information

Linux Mint 21.1 Cinnamon 64Bit Linux OS

### Issue description

Hi,

On Godot 4.0 Beta 10 everything was OK.
On new Godot 4.0 Beta 11, our game does not run?

Getting strange errors like below:
```
for index in range(0, 4):
	InterfaceCore.Icons.IconAnimationTimer[index] = -1
# Parser Error: Could not resolve member "Icons": Cyclic reference.
```

Any ideas?

### Steps to reproduce

Reproducible when running game on Godot 4.0 Beta 11 x64 Linux version.

### Minimal reproduction project

https://github.com/BetaMaxHero/GDScript_Godot_4_T-Story
} else {
								GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
								if (r_error) {
									return GDScriptCodeGenerator::Address();
								}
								if (within_await) {
									gen->write_call_async(result, base, call->function_name, arguments);
								} else if (base.type.has_type && base.type.kind != GDScriptDataType::BUILTIN) {
									
									StringName class_name;
									if (base.type.kind == GDScriptDataType::NATIVE) {
										class_name = base.type.native_type;
									} else {
										class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
									}
									if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
										MethodBind *method = ClassDB::get_method(class_name, call->function_name);
										if (_have_exact_arguments(method, arguments)) {
											
											gen->write_call_ptrcall(result, base, method, arguments);
										} else {
											
											gen->write_call_method_bind(result, base, method, arguments);
										}
									} else {
										gen->write_call(result, base, call->function_name, arguments);
									}
								} else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
									gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
								} else {