### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
Tracker * tracker = tracker_owner.get_or_null(action->trackers[j].tracker_rid);
				if (tracker) {
					print_verbose("    - " + tracker->name);
				}
			}
		}
	}
	*/
	return true;
}
void OpenXRAPI::action_set_free(RID p_action_set) {
	ActionSet *action_set = action_set_owner.get_or_null(p_action_set);
	ERR_FAIL_NULL(action_set);
	if (action_set->handle != XR_NULL_HANDLE) {
		xrDestroyActionSet(action_set->handle);
	}
	action_set_owner.free(p_action_set);
}
RID OpenXRAPI::get_action_rid(XrAction p_action) {
	List<RID> current;
	action_owner.get_owned_list(&current);
	for (int i = 0; i < current.size(); i++) {
		Action *action = action_owner.get_or_null(current[i]);
		if (action && action->handle == p_action) {
			return current[i];
		}
	}
	return RID();
}
RID OpenXRAPI::action_create(RID p_action_set, const String p_name, const String p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> &p_trackers) {