### Godot version

4.0.dev(2fdaf2919c03ab50f971f2d51616d4ee329d29af)

### System information

any

### Issue description

AnimationPlayer is unintentionally hidden.

https://user-images.githubusercontent.com/61938263/217088704-c1ad44d6-ef7b-4b10-b351-f9f9fa166e39.mp4


### Steps to reproduce

Select AnimationTree -> Select AnimationPlayer

### Minimal reproduction project

N/A
for (int i = 0; i < plugins_list.size(); i++) {
		plugins_list[i]->make_visible(p_visible);
	}
}
void EditorPluginList::edit(Object *p_object) {
	for (int i = 0; i < plugins_list.size(); i++) {
		plugins_list[i]->edit(p_object);
	}
}
bool EditorPluginList::forward_gui_input(const Ref<InputEvent> &p_event) {
	bool discard = false;
	for (int i = 0; i < plugins_list.size(); i++) {
		if (plugins_list[i]->forward_canvas_gui_input(p_event)) {
			discard = true;
		}
	}
	return discard;
}
EditorPlugin::AfterGUIInput EditorPluginList::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled) {