### Godot version

4.0 Beta 11 to 13

### System information

Windows 10

### Issue description

When trying to upgrade from Beta 10 one of my projects would immediately crash when opening the editor, with no error in the console which also crashed. I managed to isolate it to this enum:

```
enum { # Directions, clockwise, powers of 100, each direction gets 2 digits, allowing 100 terrains
	CENTER = 01,
	NORTH = 0100, # -Z
	NORTH_EAST = 010000,
	EAST = 01000000, # +X
	SOUTH_EAST = 0100000000,
	SOUTH = 010000000000, # +Z
	SOUTH_WEST = 01000000000000,
	WEST = 0100000000000000, # -X
	NORTH_WEST = 010000000000000000,
	ALL = 010101010101010101,
	ALL_CORNERS = NORTH_EAST + SOUTH_EAST + SOUTH_WEST + NORTH_WEST,
}
```

With this last line causing the crash:
`ALL_CORNERS = NORTH_EAST + SOUTH_EAST + SOUTH_WEST + NORTH_WEST,`

This worked in all the betas I've used up to and including Beta 10


### Steps to reproduce

Copy and paste that enum into a script, and save. Simply having a script with this enum will cause the editor to crash, the script doesn't need to be used anywhere.

### Minimal reproduction project

N/A
result.kind = GDScriptParser::DataType::BUILTIN;
		result.builtin_type = Variant::get_operator_return_type(p_operation, a_type, b_type);
	} else {
		r_valid = !hard_operation;
		result.kind = GDScriptParser::DataType::VARIANT;
	}
	return result;
}
bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion, const GDScriptParser::Node *p_source_node) {
	
	ERR_FAIL_COND_V_MSG(!p_target.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset target type");
	ERR_FAIL_COND_V_MSG(!p_source.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset value type");
	if (p_target.kind == GDScriptParser::DataType::VARIANT) {
		
		return true;
	}
	if (p_source.kind == GDScriptParser::DataType::VARIANT) {
		
		return true;
	}
	if (p_target.kind == GDScriptParser::DataType::BUILTIN) {
		bool valid = p_source.kind == GDScriptParser::DataType::BUILTIN && p_target.builtin_type == p_source.builtin_type;
		if (!valid && p_allow_implicit_conversion) {
			valid = Variant::can_convert_strict(p_source.builtin_type, p_target.builtin_type);
		}
		if (!valid && p_target.builtin_type == Variant::INT && p_source.kind == GDScriptParser::DataType::ENUM && !p_source.is_meta_type) {
			
			valid = true;
		}
		if (valid && p_target.builtin_type == Variant::ARRAY && p_source.builtin_type == Variant::ARRAY) {