### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

label = p_label;
	queue_redraw();
}
String EditorProperty::get_label() const {
	return label;
}
Object *EditorProperty::get_edited_object() {
	return object;
}
StringName EditorProperty::get_edited_property() const {
	return property;
}
void EditorProperty::set_doc_path(const String &p_doc_path) {
	doc_path = p_doc_path;
}
void EditorProperty::update_property() {
	GDVIRTUAL_CALL(_update_property);
}
void EditorProperty::_set_read_only(bool p_read_only) {
}
void EditorProperty::set_read_only(bool p_read_only) {
	read_only = p_read_only;
	if (GDVIRTUAL_CALL(_set_read_only, p_read_only)) {
		return;
	}
	_set_read_only(p_read_only);
}
bool EditorProperty::is_read_only() const {