### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
	const WindowData &wd = windows[p_window];
	return wd.min_size;
}
void DisplayServerX11::window_set_size(const Size2i p_size, WindowID p_window) {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	Size2i size = p_size;
	size.x = MAX(1, size.x);
	size.y = MAX(1, size.y);
	WindowData &wd = windows[p_window];
	if (wd.size.width == size.width && wd.size.height == size.height) {
		return;
	}
	XWindowAttributes xwa;
	XSync(x11_display, False);
	XGetWindowAttributes(x11_display, wd.x11_window, &xwa);
	int old_w = xwa.width;
	int old_h = xwa.height;
	
	wd.size = size;