### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
if (((mask & Button1Mask) || (mask & Button2Mask) || (mask & Button3Mask) || (mask & Button4Mask) || (mask & Button5Mask))) {
					List<WindowID>::Element *C = nullptr;
					List<WindowID>::Element *E = popup_list.back();
					
					while (E) {
						
						Rect2i win_rect = Rect2i(window_get_position(E->get()), window_get_size(E->get()));
						
						Rect2i safe_rect = window_get_popup_safe_rect(E->get());
						if (win_rect.has_point(pos)) {
							break;
						} else if (safe_rect != Rect2i() && safe_rect.has_point(pos)) {
							break;
						} else {
							C = E;
							E = E->prev();
						}
					}
					if (C) {
						_send_window_event(windows[C->get()], DisplayServerX11::WINDOW_EVENT_CLOSE_REQUEST);
						closed = true;
					}
				}
			}
			last_mouse_monitor_mask = mask;
		}
	}
	return closed;
}
void DisplayServerX11::process_events() {