### Godot version

4.0.dev(2fdaf2919c03ab50f971f2d51616d4ee329d29af)

### System information

any

### Issue description

AnimationPlayer is unintentionally hidden.

https://user-images.githubusercontent.com/61938263/217088704-c1ad44d6-ef7b-4b10-b351-f9f9fa166e39.mp4


### Steps to reproduce

Select AnimationTree -> Select AnimationPlayer

### Minimal reproduction project

N/A
String rendering_method = renderer->get_item_metadata(p_which);
	String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method");
	if (rendering_method == current_renderer) {
		return;
	}
	renderer_request = rendering_method;
	video_restart_dialog->popup_centered();
	renderer->select(renderer_current);
	_update_renderer_color();
}
void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
	if (EditorFileSystem::get_singleton()) {
		EditorFileSystem::get_singleton()->update_file(p_path);
	}
	singleton->editor_folding.save_resource_folding(p_resource, p_path);
}
void EditorNode::_resource_loaded(Ref<Resource> p_resource, const String &p_path) {
	singleton->editor_folding.load_resource_folding(p_resource, p_path);
}
void EditorNode::_feature_profile_changed() {