### Godot version

v4.0custom_build[fcba87e]

### System information

Windows 10

### Issue description

Error when trying to call a method with a ternary operator.

### Steps to reproduce

```
extends Node

func _ready() -> void:
	test() if true else test()

func test() -> void:
	pass
```
[fcba87e](https://github.com/godotengine/godot/commit/fcba87e696d58912838d8a4a6987b10efa28e78f) - `Line 4:Cannot get return value of call to "test()" because it returns "void".`

v4.0beta10 - works fine

### Minimal reproduction project

[ternary_bug.zip](https://github.com/godotengine/godot/files/10368477/ternary_bug.zip)

if (signal->parameters_indices.has(parameter->identifier->name)) {
				push_error(vformat(R"(Parameter with name "%s" was already declared for this signal.)", parameter->identifier->name));
			} else {
				signal->parameters_indices[parameter->identifier->name] = signal->parameters.size();
				signal->parameters.push_back(parameter);
			}
		} while (match(GDScriptTokenizer::Token::COMMA) && !is_at_end());
		pop_multiline();
		consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
	}
	complete_extents(signal);
	end_statement("signal declaration");
	return signal;
}
GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
	EnumNode *enum_node = alloc_node<EnumNode>();
	bool named = false;
	if (check(GDScriptTokenizer::Token::IDENTIFIER)) {
		advance();
		enum_node->identifier = parse_identifier();
		named = true;
	}
	push_multiline(true);
	consume(GDScriptTokenizer::Token::BRACE_OPEN, vformat(R"(Expected "{" after %s.)", named ? "enum name" : R"("enum")"));
	HashMap<StringName, int> elements;
#ifdef DEBUG_ENABLED
	List<MethodInfo> gdscript_funcs;
	GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs);
#endif
	do {