### Godot version

4.0 beta 15

### System information

Window 10

### Issue description


![image](https://user-images.githubusercontent.com/186786/214567744-630b15d3-e59a-4143-b42b-4cdd852c0ce3.png)

If you're using Google IME, the IME is located in the lower left corner of the window. (MS-IME was the correct placement)
I also tried with Beta14 and the Google IME was positioned correctly. In other words, it's a bug that's happening in Beta15.
The same applies to input fields such as search boxes.

**↓Beta14**

![image](https://user-images.githubusercontent.com/186786/214567843-defb21cb-aff8-4cf9-b4ca-f53368f5f553.png)


### Steps to reproduce

The situation is the same for all places where characters can be entered.
![image](https://user-images.githubusercontent.com/186786/214568357-97c8a8de-ce49-463c-87c8-86fbdfaa254a.png)


### Minimal reproduction project

It doesn't depend on the project and happens when using Google IME in the beta 15 editor.
RtlGetVersion(&os_ver);
		}
		FreeLibrary(nt_lib);
	}
	
	HMODULE ux_theme_lib = LoadLibraryW(L"uxtheme.dll");
	if (ux_theme_lib) {
		ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(132));
		GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(95));
		GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(96));
		GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)GetProcAddress(ux_theme_lib, MAKEINTRESOURCEA(98));
		ux_theme_available = ShouldAppsUseDarkMode && GetImmersiveColorFromColorSetEx && GetImmersiveColorTypeFromName && GetImmersiveUserColorSetPreference;
		if (os_ver.dwBuildNumber >= 22000) {
			dark_title_available = true;
		}
	}
	
	HMODULE wintab_lib = LoadLibraryW(L"wintab32.dll");
	if (wintab_lib) {
		wintab_WTOpen = (WTOpenPtr)GetProcAddress(wintab_lib, "WTOpenW");
		wintab_WTClose = (WTClosePtr)GetProcAddress(wintab_lib, "WTClose");
		wintab_WTInfo = (WTInfoPtr)GetProcAddress(wintab_lib, "WTInfoW");
		wintab_WTPacket = (WTPacketPtr)GetProcAddress(wintab_lib, "WTPacket");
		wintab_WTEnable = (WTEnablePtr)GetProcAddress(wintab_lib, "WTEnable");
		wintab_available = wintab_WTOpen && wintab_WTClose && wintab_WTInfo && wintab_WTPacket && wintab_WTEnable;
	}
	if (wintab_available) {
		tablet_drivers.push_back("wintab");
	}