### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

if (class_type->identifier != nullptr) {
				return class_type->identifier->name.operator String();
			}
			return class_type->fqcn;
		case SCRIPT: {
			if (is_meta_type) {
				return script_type->get_class_name().operator String();
			}
			String name = script_type != nullptr ? script_type->get_name() : "";
			if (!name.is_empty()) {
				return name;
			}
			name = script_path;
			if (!name.is_empty()) {
				return name;
			}
			return native_type.operator String();
		}
		case ENUM: {
			
			
			return String(native_type).get_file(); 
		}
		case RESOLVING:
		case UNRESOLVED:
			return "<unresolved type>";
	}
	ERR_FAIL_V_MSG("<unresolved type>", "Kind set outside the enum range.");
}
static Variant::Type _variant_type_to_typed_array_element_type(Variant::Type p_type) {