### Godot version

4.0 Beta 11

### System information

Windows 10 version 22H2, GeForce Game Ready Driver Version 528.02, GTX 1070

### Issue description

Since Beta 11 this error is given whenever a project is run in the forward+ renderer with OpenXR enabled. This error is not present with Beta 10 and previous versions.
![image](https://user-images.githubusercontent.com/38119387/212044209-1179b908-f010-47a1-ae53-bc2faadc30de.png)

I've tested with projects created in previous versions as well as the current version (Beta 11)

### Steps to reproduce

Create project, enable OpenXR in project settings, and run.

### Minimal reproduction project

N/A
openxr_api = nullptr;
				return;
			}
		}
	}
	if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
		GDREGISTER_CLASS(OpenXRInterface);
		GDREGISTER_CLASS(OpenXRAction);
		GDREGISTER_CLASS(OpenXRActionSet);
		GDREGISTER_CLASS(OpenXRActionMap);
		GDREGISTER_CLASS(OpenXRInteractionProfileMetaData);
		GDREGISTER_CLASS(OpenXRIPBinding);
		GDREGISTER_CLASS(OpenXRInteractionProfile);
		GDREGISTER_CLASS(OpenXRHand);
		XRServer *xr_server = XRServer::get_singleton();
		if (xr_server) {
			openxr_interface.instantiate();
			xr_server->add_interface(openxr_interface);
			if (openxr_interface->initialize_on_startup()) {
				openxr_interface->initialize();
			}
		}
#ifdef TOOLS_ENABLED
		EditorNode::add_init_callback(_editor_init);
#endif
	}
}
void uninitialize_openxr_module(ModuleInitializationLevel p_level) {
	if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
		return;