### Godot version

v4.0.beta15.official [4fa6edc88]

### System information

Windows10, Forward+, AMD Ryzen 5 5600H with Radeon Graphics

### Issue description

Users can only add Control and Node2D nodes on the Create CanvasItem window, but there are Editor nodes not filtered out. 


### Steps to reproduce

Right-clicking on the 2D viewport. Select the add node feature. A Create CanvasItem window shows. Users can only add Control and Node2D nodes, but there are Editor nodes not filtered out.
![图片](https://user-images.githubusercontent.com/80319225/214565483-98717565-c2e5-41d8-83a0-a985a96fc595.png)

### Minimal reproduction project

No project is needed.
type_list.clear();
	favorite_list.clear();
	favorites->clear();
	recent->clear();
	custom_type_parents.clear();
	custom_type_indices.clear();
}
void CreateDialog::_confirmed() {
	String selected_item = get_selected_type();
	if (selected_item.is_empty()) {
		return;
	}
	{
		Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("create_recent." + base_type), FileAccess::WRITE);
		if (f.is_valid()) {
			f->store_line(selected_item);
			for (int i = 0; i < MIN(32, recent->get_item_count()); i++) {
				if (recent->get_item_text(i) != selected_item) {
					f->store_line(recent->get_item_text(i));
				}
			}
		}
	}
	
	hide();
	emit_signal(SNAME("create"));
	_cleanup();
}
void CreateDialog::_text_changed(const String &p_newtext) {