### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
static const char *cursor_file[] = {
			"left_ptr",
			"xterm",
			"hand2",
			"cross",
			"watch",
			"left_ptr_watch",
			"fleur",
			"dnd-move",
			"crossed_circle",
			"v_double_arrow",
			"h_double_arrow",
			"size_bdiag",
			"size_fdiag",
			"move",
			"row_resize",
			"col_resize",
			"question_arrow"
		};
		img[i] = XcursorLibraryLoadImage(cursor_file[i], cursor_theme, cursor_size);
		if (!img[i]) {
			const char *fallback = nullptr;
			switch (i) {
				case CURSOR_POINTING_HAND:
					fallback = "pointer";
					break;
				case CURSOR_CROSS:
					fallback = "crosshair";
					break;
				case CURSOR_WAIT: