### Godot version

4.0 beta17

### System information

Windows10

### Issue description

call `"".split()`
Is there an infinite loop inside? Function does not return.

### Steps to reproduce

"".split()

### Minimal reproduction project

N/A
if (p_num < 100) {
		return 2;
	} else if (p_num < 1024) {
		return 1;
	} else {
		return 0;
	}
}
String String::humanize_size(uint64_t p_size) {
	uint64_t _div = 1;
	Vector<String> prefixes;
	prefixes.push_back(RTR("B"));
	prefixes.push_back(RTR("KiB"));
	prefixes.push_back(RTR("MiB"));
	prefixes.push_back(RTR("GiB"));
	prefixes.push_back(RTR("TiB"));
	prefixes.push_back(RTR("PiB"));
	prefixes.push_back(RTR("EiB"));
	int prefix_idx = 0;
	while (prefix_idx < prefixes.size() - 1 && p_size > (_div * 1024)) {
		_div *= 1024;
		prefix_idx++;
	}
	const int digits = prefix_idx > 0 ? _humanize_digits(p_size / _div) : 0;
	const double divisor = prefix_idx > 0 ? _div : 1;
	return String::num(p_size / divisor).pad_decimals(digits) + " " + prefixes[prefix_idx];
}
bool String::is_absolute_path() const {