### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
{ ,  ,
;
const char *rter3To4::class_renames[][2] = {
	// { "BulletPhysicsDirectBodyState", "BulletPhysicsDirectBodyState3D" , // Class is not visible in ClassDB
	// { "BulletPhysicsServer", "BulletPhysicsServer3D" , // Class is not visible in ClassDB
	// { "GDScriptFunctionState", "Node3D" , // TODO - not sure to which should be changed
	// { "GDScriptNativeClass", "Node3D" , // TODO - not sure to which should be changed
	// { "InputDefault","", // TODO ?
	// { "Physics2DDirectBodyStateSW", "GodotPhysicsDirectBodyState2D" , // Class is not visible in ClassDB
	// { "Physics2DShapeQueryResult", "PhysicsShapeQueryResult2D" , // Class is not visible in ClassDB
	// { "PhysicsShapeQueryResult", "PhysicsShapeQueryResult3D" , // Class is not visible in ClassDB
	// { "NativeScript","GDExtension", ??
	{ "ARVRAnchor", "XRAnchor3D" ,
	{ "ARVRCamera", "XRCamera3D" ,
	{ "ARVRController", "XRController3D" ,
	{ "ARVRInterface", "XRInterface" ,
	{ "ARVRInterfaceGDNative", "Node3D" ,
	{ "ARVROrigin", "XROrigin3D" ,
	{ "ARVRPitionalTracker", "XRPitionalTracker" ,
	{ "ARVRServer", "XRServer" ,
	{ "AStar", "AStar3D" ,
	{ "AnimatedSprite", "AnimatedSprite2D" ,
	{ "AnimationTreePlayer", "AnimationTree" ,
	{ "Area", "Area3D" , // Be careful, this will be used everywhere
	{ "AudioStreamOGGVorbis", "AudioStreamOggVorbis" ,
	{ "AudioStreamRandomPitch", "AudioStreamRandomizer" ,
	{ "AudioStreamSample", "AudioStreamWAV" ,
	{ "BakedLightmap", "LightmapGI" ,
	{ "BakedLightmapData", "LightmapGIData" ,
	{ "BitmapFont", "FontFile" ,