### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

See this screenshot:
![grafik](https://user-images.githubusercontent.com/8841352/216243672-68f45b38-c5dc-40aa-bbca-e92752f2d368.png)
For .blend files, the rightclick menu entry should display 'New/..' as usual, but it instead displays 'Show in File System' (functionality is not impacted)

### Steps to reproduce

Have a .blend file and some other asset (or a folder), rightclick both, notice the difference in the 'new' submenu labeling.

### Minimal reproduction project

Any blend file and any other asset will do, but if necessary i can upload random stuff.
_navigate_to_path(p_file);
}
void FileSystemDock::_file_multi_selected(int p_index, bool p_selected) {
	
	int current = files->get_current();
	if (current == p_index) {
		String fpath = files->get_item_metadata(current);
		if (!fpath.ends_with("/")) {
			path = fpath;
			if (display_mode == DISPLAY_MODE_SPLIT) {
				_update_tree(_compute_uncollapsed_paths());
			}
		}
	}
	
	import_dock_needs_update = true;
	call_deferred(SNAME("_update_import_dock"));
}
void FileSystemDock::_tree_mouse_exited() {