### Godot version

v4.0.beta.custom_build [eaf306e0b]

### System information

Windows 10

### Issue description

Selecting a `Window` node in the Editor's SceneTree results in the message
```
editor/editor_data.cpp:1058 - Parameter "p_node" is null.
```
and the Inspector shows empty content instead of the Window's properties.

I would expect, that clicking on a node in the SceneTree lets me edit the properties of the node.

Bisecting shows that this behavior got introduced in #71770

### Steps to reproduce

1. Create a Window node
2. Click on the Window node in the Editor's SceneTree

### Minimal reproduction project

N/A
hguides.remove_at(dragged_guide_index);
							undo_redo->create_action(TTR("Remove Horizontal Guide"));
							if (hguides.is_empty()) {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_");
							} else {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							}
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					}
				} else if (drag_type == DRAG_DOUBLE_GUIDE) {
					Array prev_hguides = hguides.duplicate();
					Array prev_vguides = vguides.duplicate();
					if (b->get_position().x > RULER_WIDTH && b->get_position().y > RULER_WIDTH) {
						
						vguides.push_back(edited.x);
						hguides.push_back(edited.y);
						undo_redo->create_action(TTR("Create Horizontal and Vertical Guides"));
						undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
						undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
						undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
						undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
						undo_redo->add_undo_method(viewport, "queue_redraw");
						undo_redo->commit_action();
					}
				}
			}
			snap_target[0] = SNAP_TARGET_NONE;