### Godot version

3b086aa06

### System information

ArchLinux x11

### Issue description

```gdscript
extends Node

@export_group("My Properties")
@export var number = 3
@export var string = ""

@export_group("Prefixed Properties", "prefix_")
@export var prefix_number = 3
@export var prefix_string = ""

@export_group("", "")
@export var ungrouped_number = 3
```

![image](https://user-images.githubusercontent.com/70787919/214983963-528c415b-745b-47fc-9777-36ebe31a3060.png)


### Steps to reproduce

- create script
- @export_group
- go inspector

### Minimal reproduction project

‮
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
			break; 
		}
		if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
			EnumNode::Value item;
			GDScriptParser::IdentifierNode *identifier = parse_identifier();
#ifdef DEBUG_ENABLED
			if (!named) { 
				for (MethodInfo &info : gdscript_funcs) {
					if (info.name == identifier->name) {
						push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function");
					}
				}
				if (Variant::has_utility_function(identifier->name)) {
					push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function");
				} else if (ClassDB::class_exists(identifier->name)) {
					push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "global class");
				}
			}
#endif
			item.identifier = identifier;
			item.parent_enum = enum_node;
			item.line = previous.start_line;
			item.leftmost_column = previous.leftmost_column;
			item.rightmost_column = previous.rightmost_column;
			if (elements.has(item.identifier->name)) {
				push_error(vformat(R"(Name "%s" was already in this enum (at line %d).)", item.identifier->name, elements[item.identifier->name]), item.identifier);
			} else if (!named) {
				if (current_class->members_indices.has(item.identifier->name)) {
					push_error(vformat(R"(Name "%s" is already used as a class %s.)", item.identifier->name, current_class->get_member(item.identifier->name).get_type_name()));