### Godot version

v4.0.beta.custom_build [1d14c054a]

### System information

Kubuntu 22.10

### Issue description

Regression in master (in beta 10 the following script works correctly).

### Steps to reproduce

```gdscript
@tool
extends EditorScript

func wait(time: float) -> void:
    await get_editor_interface().get_tree().create_timer(time).timeout

func _run() -> void:
    reference()
    # Error: Cannot get return value of call to "wait()" because it returns "void".
    await wait(1.0)
    print("Test")
    unreference()
```

### Minimal reproduction project

N/A
}
				} else {
					check_class_member_name_conflict(p_class, member.enum_value.identifier->name, member.enum_value.parent_enum);
					if (member.enum_value.index > 0) {
						const GDScriptParser::EnumNode::Value &prev_value = member.enum_value.parent_enum->values[member.enum_value.index - 1];
						resolve_class_member(p_class, prev_value.identifier->name, member.enum_value.identifier);
						member.enum_value.value = prev_value.value + 1;
					} else {
						member.enum_value.value = 0;
					}
					member.enum_value.resolved = true;
				}
				
				member.enum_value.parent_enum->values.set(member.enum_value.index, member.enum_value);
				GDScriptParser::DataType datatype;
				datatype.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
				datatype.kind = GDScriptParser::DataType::BUILTIN;
				datatype.builtin_type = Variant::INT;
				member.enum_value.identifier->set_datatype(datatype);
			} break;
			case GDScriptParser::ClassNode::Member::CLASS:
				check_class_member_name_conflict(p_class, member.m_class->identifier->name, member.m_class);
				
				if (!member.m_class->base_type.is_resolving()) {
					resolve_class_inheritance(member.m_class, p_source);
				}
				break;
			case GDScriptParser::ClassNode::Member::GROUP:
				
				break;