### Godot version

4.0.beta9

### System information

Linux x86_64

### Issue description

The default Next Script / Previous Script shortcuts insert angle brackets into code when switching scripts.
Presumably this affects all "modifier + printable character" shortcuts.

Workaround for next/prev script: change shortcuts to ctrl-pgup and ctrl-pgdn

### Steps to reproduce

Editor Settings > Shortcuts > ensure that Next Script / Previous Script are set to defaults.
Open any script in the script editor.
Press ctrl-shift-comma or ctrl-shift-period.

### Minimal reproduction project

N/A
if (Object::cast_to<TextFile>(p_object)) {
		return true;
	}
	if (Object::cast_to<Script>(p_object)) {
		return true;
	}
	return p_object->is_class("Script");
}
void ScriptEditorPlugin::make_visible(bool p_visible) {
	if (p_visible) {
		script_editor->show();
		script_editor->set_process(true);
		script_editor->ensure_select_current();
	} else {
		script_editor->hide();
		script_editor->set_process(false);
	}
}
void ScriptEditorPlugin::selected_notify() {