### Godot version

4.0.beta14

### System information

windows 10, gles 3, nvidia graphics

### Issue description

SCREEN_TEXTURE  was dropped in beta 14. The suggested replacement is to use ```uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmaps;```, but filter_linear_mipmaps is not recognized as a valid shader type hint and a shader using it fails to compile.

### Steps to reproduce

Create a canvas item shader and use the filter_linear_mipmaps type hint with a sampler2D uniform.

### Minimal reproduction project

N/A
{ "length", TYPE_INT, { TYPE_VOID }, { "" }, TAG_ARRAY, false },
	
	
	{ "fma", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false },
	{ "fma", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false },
	{ "fma", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false },
	{ "fma", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "a", "b", "c" }, TAG_GLOBAL, false },
	
	{ "packHalf2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "packUnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "packSnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "packUnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "packSnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "unpackHalf2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "unpackUnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "unpackSnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "unpackUnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	{ "unpackSnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
	
	{ "bitfieldExtract", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_UINT, { TYPE_UINT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_UVEC2, { TYPE_UVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_UVEC3, { TYPE_UVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldExtract", TYPE_UVEC4, { TYPE_UVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "value", "offset", "bits" }, TAG_GLOBAL, true },
	
	{ "bitfieldInsert", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true },
	{ "bitfieldInsert", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, { "base", "insert", "offset", "bits" }, TAG_GLOBAL, true },