### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
_THREAD_SAFE_METHOD_
#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED
	static int frame = 0;
	++frame;
#endif
	bool ignore_events = mouse_process_popups();
	if (app_focused) {
		
		bool focus_found = false;
		for (const KeyValue<WindowID, WindowData> &E : windows) {
			if (E.value.focused) {
				focus_found = true;
				break;
			}
		}
		if (!focus_found) {
			uint64_t delta = OS::get_singleton()->get_ticks_msec() - time_since_no_focus;
			if (delta > 250) {
				
				if (OS::get_singleton()->get_main_loop()) {
					DEBUG_LOG_X11("All focus lost, triggering NOTIFICATION_APPLICATION_FOCUS_OUT\n");
					OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
				}
				app_focused = false;