### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
forward_button->set_icon(get_theme_icon(SNAME("Back"), SNAME("EditorIcons")));
			} else {
				backward_button->set_icon(get_theme_icon(SNAME("Back"), SNAME("EditorIcons")));
				forward_button->set_icon(get_theme_icon(SNAME("Forward"), SNAME("EditorIcons")));
			}
			history_menu->set_icon(get_theme_icon(SNAME("History"), SNAME("EditorIcons")));
			object_menu->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons")));
			search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
			if (info_is_warning) {
				info->set_icon(get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons")));
				info->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
			} else {
				info->set_icon(get_theme_icon(SNAME("NodeInfo"), SNAME("EditorIcons")));
				info->add_theme_color_override("font_color", get_theme_color(SNAME("font_color"), SNAME("Editor")));
			}
		} break;
	}
}
void InspectorDock::_bind_methods() {
	ClassDB::bind_method("_unref_resource", &InspectorDock::_unref_resource);
	ClassDB::bind_method("_paste_resource", &InspectorDock::_paste_resource);
	ClassDB::bind_method("_copy_resource", &InspectorDock::_copy_resource);
	ClassDB::bind_method("_menu_collapseall", &InspectorDock::_menu_collapseall);
	ClassDB::bind_method("_menu_expandall", &InspectorDock::_menu_expandall);
	ClassDB::bind_method("edit_resource", &InspectorDock::edit_resource);
	ClassDB::bind_method("store_script_properties", &InspectorDock::store_script_properties);
	ClassDB::bind_method("apply_script_properties", &InspectorDock::apply_script_properties);
	ADD_SIGNAL(MethodInfo("request_help"));
}
void InspectorDock::edit_resource(const Ref<Resource> &p_resource) {