### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
if (screen_is_kept_on() == p_enable) {
		return;
	}
	if (p_enable) {
		screensaver->inhibit();
	} else {
		screensaver->uninhibit();
	}
	keep_screen_on = p_enable;
}
bool DisplayServerX11::screen_is_kept_on() const {
	return keep_screen_on;
}
#endif
Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const {
	_THREAD_SAFE_METHOD_
	Vector<int> ret;
	for (const KeyValue<WindowID, WindowData> &E : windows) {
		ret.push_back(E.key);
	}
	return ret;
}
DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {