### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
arghint += ", ";
		}
		if (i == p_arg_idx) {
			arghint += String::chr(0xFFFF);
		}
		arghint += E.name + ": " + _get_visual_datatype(E, true);
		if (i - def_args >= 0) {
			arghint += String(" = ") + p_info.default_arguments[i - def_args].get_construct_string();
		}
		if (i == p_arg_idx) {
			arghint += String::chr(0xFFFF);
		}
		i++;
	}
	if (p_info.flags & METHOD_FLAG_VARARG) {
		if (p_info.arguments.size() > 0) {
			arghint += ", ";
		}
		if (p_arg_idx >= p_info.arguments.size()) {
			arghint += String::chr(0xFFFF);
		}
		arghint += "...";
		if (p_arg_idx >= p_info.arguments.size()) {
			arghint += String::chr(0xFFFF);
		}
	}
	arghint += ")";
	return arghint;
}
static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_function, int p_arg_idx) {