### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
::XIMPreeditDrawCallbackStruct *call_data) {
	DisplayServerX11 *ds = reinterpret_cast<DisplayServerX11 *>(client_data);
	WindowID window_id = ds->_get_focused_window_or_popup();
	WindowData &wd = ds->windows[window_id];
	XIMText *xim_text = call_data->text;
	if (wd.ime_active) {
		if (xim_text != nullptr) {
			String changed_text;
			if (xim_text->encoding_is_wchar) {
				changed_text = String(xim_text->string.wide_char);
			} else {
				changed_text.parse_utf8(xim_text->string.multi_byte);
			}
			if (call_data->chg_length < 0) {
				ds->im_text = ds->im_text.substr(0, call_data->chg_first) + changed_text;
			} else {
				ds->im_text = ds->im_text.substr(0, call_data->chg_first) + changed_text + ds->im_text.substr(call_data->chg_length);
			}
			
			int start = 0, count = 0;
			for (int i = 0; i < xim_text->length; i++) {
				if (xim_text->feedback[i] & XIMReverse) {
					if (count == 0) {
						start = i;
						count = 1;