### Godot version

4.0 beta 16 and 17

### System information

Windows 11

### Issue description

Before beta 16 you could write `@export_category(name)` and it would make a category with "name" as the name.
Now you must use a string when defining the category name. (`@export_category("name")`)
The issue is that the moment you type something that doesn't start with `"` the engine crashes.

### Steps to reproduce

1. Create a script.
2. Write one of the following:
a) `@export_category()`
b) `@export_group()`
c) `@export_subgroup()`
3. In the parentheses write *any* character other than `"`.
4. Watch it crash.

If you managed to save the file the project will crash when opened.

### Minimal reproduction project

[Minimal.zip](https://github.com/godotengine/godot/files/10561826/Minimal.zip)

case BinaryOpNode::OP_TYPE_TEST:
			push_text(" IS ");
			break;
		case BinaryOpNode::OP_CONTENT_TEST:
			push_text(" IN ");
			break;
		case BinaryOpNode::OP_COMP_EQUAL:
			push_text(" == ");
			break;
		case BinaryOpNode::OP_COMP_NOT_EQUAL:
			push_text(" != ");
			break;
		case BinaryOpNode::OP_COMP_LESS:
			push_text(" < ");
			break;
		case BinaryOpNode::OP_COMP_LESS_EQUAL:
			push_text(" <= ");
			break;
		case BinaryOpNode::OP_COMP_GREATER:
			push_text(" > ");
			break;
		case BinaryOpNode::OP_COMP_GREATER_EQUAL:
			push_text(" >= ");
			break;
	}
	print_expression(p_binary_op->right_operand);
	
	push_text(")");
}
void GDScriptParser::TreePrinter::print_call(CallNode *p_call) {