### Godot version

4.0 8a98110

### System information

Windows 10 x64

### Issue description

I have a method call in my script that has changed in some newer version. Whenever I want to open the project in the new version, the autoload script will spam argument error. Forever.

https://user-images.githubusercontent.com/2223172/210169561-1938b0f9-684e-4a8f-bebd-4900ff48b98a.mp4

The project never loads. It works fine after I fix the method in external editor.

### Steps to reproduce

1. Be me
2. Try to open the project :<

### Minimal reproduction project

I wasn't able to reproduce it in a minimal project. I suspect some dependency being at fault.
singleton = this;
}
GDScriptCache::~GDScriptCache() {
	if (!cleared) {
		clear();
	}
	singleton = nullptr;
}