### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
r_result.insert(option.display, option);
					}
				}
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
			case GDScriptParser::DataType::BUILTIN: {
				if (base.get_type() == Variant::NIL) {
					Callable::CallError err;
					Variant::construct(base_type.builtin_type, base, nullptr, 0, err);
					if (err.error != Callable::CallError::CALL_OK) {
						return;
					}
				}
				List<MethodInfo> methods;
				base.get_method_list(&methods);
				for (const MethodInfo &E : methods) {
					if (E.name == p_method) {
						r_arghint = _make_arguments_hint(E, p_argidx);
						return;
					}
				}
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
			default: {
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
		}
	}
}
static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::SubscriptNode *p_subscript, GDScriptParser::DataType &r_base_type, Variant *r_base = nullptr) {