### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

hint = p_hint;
	hint_text = p_hint_text;
}
void EditorPropertyMember::update_property() {
	String full_path = get_edited_object()->get(get_edited_property());
	property->set_text(full_path);
}
void EditorPropertyMember::_bind_methods() {
}
EditorPropertyMember::EditorPropertyMember() {
	selector = nullptr;
	property = memnew(Button);
	property->set_clip_text(true);
	add_child(property);
	add_focusable(property);
	property->connect("pressed", callable_mp(this, &EditorPropertyMember::_property_select));
}
void EditorPropertyCheck::_set_read_only(bool p_read_only) {