### Godot version

v4.0.beta10.official.d0398f62f

### System information

Windows 10, NVIDIA GeForce GTX 750 Ti/PCIe/SSE2

### Issue description

Hi,

when run Godot_v4.0-beta10_win64
it's show dialog question if "Open Asset Library" or "Cancel"
if I click "Open Asset Library" it's not shwing any thing
but if click cancel and click "Open Asset Library" from tab its show demos



preview problem in video
https://drive.google.com/file/d/1hZTgMiJLLk8Cz1B_voX25CdNHKeuCXyH/view?usp=sharing

### Steps to reproduce


https://user-images.githubusercontent.com/5288136/209568828-c8824202-5b9c-4df3-a6a2-e838c3b88ac6.mp4



### Minimal reproduction project

N/A
int get_asset_id() { return asset_id; }
	void configure(const String &p_title, int p_asset_id, const Ref<Texture2D> &p_preview, const String &p_download_url, const String &p_sha256_hash);
	bool can_install() const;
	void install();
	EditorAssetLibraryItemDownload();
};
class EditorAssetLibrary : public PanelContainer {
	GDCLASS(EditorAssetLibrary, PanelContainer);
	String host;
	EditorFileDialog *asset_open = nullptr;
	EditorAssetInstaller *asset_installer = nullptr;
	void _asset_open();
	void _asset_file_selected(const String &p_file);
	void _update_repository_options();
	PanelContainer *library_scroll_bg = nullptr;
	ScrollContainer *library_scroll = nullptr;
	VBoxContainer *library_vb = nullptr;
	Label *library_info = nullptr;
	VBoxContainer *library_error = nullptr;
	Label *library_error_label = nullptr;
	Button *library_error_retry = nullptr;
	LineEdit *filter = nullptr;
	Timer *filter_debounce_timer = nullptr;
	OptionButton *categories = nullptr;
	OptionButton *repository = nullptr;
	OptionButton *sort = nullptr;
	HBoxContainer *error_hb = nullptr;