### Godot version

Godot 4 Beta 16

### System information

Ubuntu 22.04 Running on Vulkan Mesa Intel® UHD Graphics 620 (WHL GT2)

### Issue description


https://user-images.githubusercontent.com/63069499/215583979-e525a1fd-930f-4650-8e9f-3752100cdb72.mp4

Godot keeps clicking out of the color editor

EDIT: I did a test it seems to be single window mode

### Steps to reproduce

Go in editor settings and search for single window mode 

Enable it

Try using the color editor on any color field with single window mode

### Minimal reproduction project

N/A 
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	WindowMode old_mode = window_get_mode(p_window);
	if (old_mode == p_mode) {
		return; 
	}
	
	switch (old_mode) {
		case WINDOW_MODE_WINDOWED: {
			
		} break;
		case WINDOW_MODE_MINIMIZED: {
			_set_wm_minimized(p_window, false);
		} break;
		case WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
		case WINDOW_MODE_FULLSCREEN: {
			
			wd.fullscreen = false;
			wd.exclusive_fullscreen = false;
			_set_wm_fullscreen(p_window, false, false);
			
			bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window);
			window_set_position(wd.last_position_before_fs, p_window);
			if (on_top) {
				_set_wm_maximized(p_window, false);
			}
		} break;
		case WINDOW_MODE_MAXIMIZED: {
			_set_wm_maximized(p_window, false);