### Godot version

4.0-rc1

### System information

Windows 10

### Issue description

The code: `@export @onready var camera_system : Node3D`

Is throwing: `Line 5:The "@onready" annotation will make the default value to be set after the "@export" takes effect and will override it. (Warning treated as error.)` and is crashing the game.

Unchecking "Treat Warning as Errors" seems to have no effect:

![imagen](https://user-images.githubusercontent.com/248383/217900756-8e214c40-68fb-4fb2-8509-a1e689725930.png)

![imagen](https://user-images.githubusercontent.com/248383/217901253-3b758ebc-48e9-40fe-8d77-16fce7cbae88.png)


### Steps to reproduce

- Write `@export @onready var some_var : Node3D`
- In Project Settings, uncheck `Treat Warning as Errors`
- Try to run the project, a `Parser Error` will be thrown.

### Minimal reproduction project

It's as simple as adding one line of code, so I'm not sure a MRP is needed.
{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_identifier,             	nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_literal,                	nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_COMPARISON }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_LOGIC_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_LOGIC_OR }, 
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_not_in_operator,	PREC_CONTENT_TEST }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,			PREC_LOGIC_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,			PREC_LOGIC_OR }, 
		{ &GDScriptParser::parse_unary_operator,			nullptr,                                        PREC_NONE }, 
		
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_AND }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_OR }, 
		{ &GDScriptParser::parse_unary_operator,         	nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_XOR }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_SHIFT }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_BIT_SHIFT }, 
		
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_operator,      	PREC_ADDITION_SUBTRACTION }, 
		{ &GDScriptParser::parse_unary_operator,         	&GDScriptParser::parse_binary_operator,      	PREC_ADDITION_SUBTRACTION },