### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

advanced_menu_button = memnew(MenuButton);
	advanced_menu_button->set_flat(true);
	advanced_menu_button->get_popup()->add_item(TTR("Automatically Replace Tiles with Proxies"));
	advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileMapEditor::_advanced_menu_button_id_pressed));
	tile_map_toolbar->add_child(advanced_menu_button);
	missing_tileset_label = memnew(Label);
	missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource."));
	missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL);
	missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL);
	missing_tileset_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
	missing_tileset_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
	missing_tileset_label->hide();
	add_child(missing_tileset_label);
	for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
		add_child(tabs_data[tab_index].panel);
		tabs_data[tab_index].panel->set_v_size_flags(SIZE_EXPAND_FILL);
		tabs_data[tab_index].panel->set_visible(tab_index == 0);
		tabs_data[tab_index].panel->set_h_size_flags(SIZE_EXPAND_FILL);
	}
	_tab_changed(0);
	
	EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("TileMap"), callable_mp(this, &TileMapEditor::_move_tile_map_array_element));
}
TileMapEditor::~TileMapEditor() {
	for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
		memdelete(tile_map_editor_plugins[i]);
	}
}