### Godot version

4.0 beta 10

### System information

Android 12gb ram Mediatek G95

### Issue description

Editor is crashing when opening a project from pc to Android editor. 

### Steps to reproduce

Create a scene from pc editor MEDIUM complex.
Now try to open it in Android editor. 

### Minimal reproduction project

https://github.com/selgesel/godot4-third-person-controller
This project. 

### I recommend.
I recommend to add a crash handler for Android editor.
CustomActivityoncrash is a good library to handle crash and logs are displayed on screen. 
#include "mesh.h"
#include "core/math/convex_hull.h"
#include "core/templates/pair.h"
#include "scene/resources/surface_tool.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
Mesh::ConvexDecompositionFunc Mesh::convex_decomposition_function = nullptr;
int Mesh::get_surface_count() const {
	int ret = 0;
	GDVIRTUAL_REQUIRED_CALL(_get_surface_count, ret);
	return ret;
}
int Mesh::surface_get_array_len(int p_idx) const {
	int ret = 0;
	GDVIRTUAL_REQUIRED_CALL(_surface_get_array_len, p_idx, ret);
	return ret;
}
int Mesh::surface_get_array_index_len(int p_idx) const {