### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
p_font_data->supported_scripts.insert(HB_SCRIPT_LIMBU);
				}
				if (os2->ulUnicodeRange3 & 1L << 30) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_TAI_LE);
				}
				if (os2->ulUnicodeRange3 & 1L << 31) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_NEW_TAI_LUE);
				}
				if (os2->ulUnicodeRange4 & 1L << 0) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_BUGINESE);
				}
				if (os2->ulUnicodeRange4 & 1L << 1) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_GLAGOLITIC);
				}
				if (os2->ulUnicodeRange4 & 1L << 2) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_TIFINAGH);
				}
				if (os2->ulUnicodeRange4 & 1L << 4) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_SYLOTI_NAGRI);
				}
				if (os2->ulUnicodeRange4 & 1L << 5) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_LINEAR_B);
				}
				if (os2->ulUnicodeRange4 & 1L << 7) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_UGARITIC);
				}
				if (os2->ulUnicodeRange4 & 1L << 8) {
					p_font_data->supported_scripts.insert(HB_SCRIPT_OLD_PERSIAN);
				}
				if (os2->ulUnicodeRange4 & 1L << 9) {