### Godot version

4.0.dev (ba9491f87)

### System information

Windows 11 Chrome 109.0.5414.75 (Official Build), iOS 16.2 Safari

### Issue description

When exporting a simple project for Web with any GDScript like following:
```gdscript
extends Control

```
will print the following error to the console:
```
USER ERROR: U_ILLEGAL_ARGUMENT_ERROR
   at: _is_confusable (modules\text_server_adv\text_server_adv.cpp:6151)
```

![image](https://user-images.githubusercontent.com/173001/214089154-d88f3f44-b670-41ec-9743-30627677968e.png)

For more complex project, following additional errors are showing:
```
USER ERROR: U_FILE_ACCESS_ERROR
   at: _spoof_check (modules\text_server_adv\text_server_adv.cpp:6174)
USER ERROR: U_ILLEGAL_ARGUMENT_ERROR
   at: _is_confusable (modules\text_server_adv\text_server_adv.cpp:6151)
```
When I've inserted `print_line(p_string)` at text_server_adv.cpp line 6172, following logs are collected:
![image](https://user-images.githubusercontent.com/173001/214091164-cb5af630-56d2-446e-b1c4-dc20066565d5.png)

It seems that the identifiers of *.gd files are printed to the console.


### Steps to reproduce

1. Open minimal reproduction project.
2. Exports to Web.
3. Open exported site with Chrome and open developer console.
4. Following error logs will be seen (reproduced): `USER ERROR: U_ILLEGAL_ARGUMENT_ERROR`

### Minimal reproduction project

[text_server_adv_error.zip](https://github.com/godotengine/godot/files/10481582/text_server_adv_error.zip)

Vector<ShapedTextDataAdvanced::Span> &spans = sd->spans;
	if (sd->parent != RID()) {
		ShapedTextDataAdvanced *parent_sd = shaped_owner.get_or_null(sd->parent);
		ERR_FAIL_COND(!parent_sd->valid);
		spans = parent_sd->spans;
	}
	if (spans.size(
		return;
	}
	int sd_size = sd->glyphs.size();
	int last_gl_font_size = sd_glyphs[sd_size - 1].font_size;
	
	RID dot_gl_font_rid = sd_glyphs[sd_size - 1].font_rid;
	if (!_font_has_char(dot_gl_font_rid, '.')) {
		const Array &fonts = spans[spans.size() - 1].fonts;
		for (int i = 0; i < fonts.size(); i++) {
			if (_font_has_char(fonts[i], '.')) {
				dot_gl_font_rid = fonts[i];
				
			}
		}
	}
	RID whitespace_gl_font_rid = sd_glyphs[sd_size - 1].font_rid;
	if (!_font_has_char(whitespace_gl_font_rid, '.')) {
		const Array &fonts = spans[spans.size() - 1].fonts;
		for (int i = 0; i < fonts.size(); i++) {
			if (_font_has_char(fonts[i], ' ')) {
				whitespace_gl_font_rid = fonts[i];
				
			}