### Godot version

v4.0.beta16.official [518b9e580]

### System information

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### Issue description

The description of `Control._has_point(position)`-virtual function is outdated likely due to #66688. 

> Note: If you want to check if a point is inside the control, you can use `get_rect().has_point(point)`.

After #66688, get_rect() returns the Controls rect relative to its parent, while the point is relative to the Control.

Also, the note refers to `point` while it likely should refer to the parameter `position`. That said, in this case, I think the incorrect name is better and the parameter of the function should be changed to`point` to avoid shadowing `Control.position`.

Suggested fixes:
1. Change the note to match the new behavior (`Rect2(Vector2.ZERO, size).has_point(point)` should work; verify) OR introduce `get_local_rect()` that matches the old behavior and recommend using it instead.
2. Change the name of the `position` parameter to `point` in `Control._has_point(position)`

### Steps to reproduce

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### Minimal reproduction project

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ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Control::set_default_cursor_shape);
	ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape);
	ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2()));
	ClassDB::bind_method(D_METHOD("set_focus_neighbor", "side", "neighbor"), &Control::set_focus_neighbor);
	ClassDB::bind_method(D_METHOD("get_focus_neighbor", "side"), &Control::get_focus_neighbor);
	ClassDB::bind_method(D_METHOD("set_focus_next", "next"), &Control::set_focus_next);
	ClassDB::bind_method(D_METHOD("get_focus_next"), &Control::get_focus_next);
	ClassDB::bind_method(D_METHOD("set_focus_previous", "previous"), &Control::set_focus_previous);
	ClassDB::bind_method(D_METHOD("get_focus_previous"), &Control::get_focus_previous);
	ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag);
	ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter);
	ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter);
	ClassDB::bind_method(D_METHOD("set_force_pass_scroll_events", "force_pass_scroll_events"), &Control::set_force_pass_scroll_events);
	ClassDB::bind_method(D_METHOD("is_force_pass_scroll_events"), &Control::is_force_pass_scroll_events);
	ClassDB::bind_method(D_METHOD("set_clip_contents", "enable"), &Control::set_clip_contents);
	ClassDB::bind_method(D_METHOD("is_clipping_contents"), &Control::is_clipping_contents);
	ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus);
	ClassDB::bind_method(D_METHOD("set_drag_forwarding", "drag_func", "can_drop_func", "drop_func"), &Control::set_drag_forwarding);
	ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview);
	ClassDB::bind_method(D_METHOD("is_drag_successful"), &Control::is_drag_successful);
	ClassDB::bind_method(D_METHOD("warp_mouse", "position"), &Control::warp_mouse);
	ClassDB::bind_method(D_METHOD("set_shortcut_context", "node"), &Control::set_shortcut_context);
	ClassDB::bind_method(D_METHOD("get_shortcut_context"), &Control::get_shortcut_context);
	ClassDB::bind_method(D_METHOD("update_minimum_size"), &Control::update_minimum_size);
	ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Control::set_layout_direction);
	ClassDB::bind_method(D_METHOD("get_layout_direction"), &Control::get_layout_direction);
	ClassDB::bind_method(D_METHOD("is_layout_rtl"), &Control::is_layout_rtl);
	ClassDB::bind_method(D_METHOD("set_auto_translate", "enable"), &Control::set_auto_translate);
	ClassDB::bind_method(D_METHOD("is_auto_translating"), &Control::is_auto_translating);
	ClassDB::bind_method(D_METHOD("set_localize_numeral_system", "enable"), &Control::set_localize_numeral_system);