### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

patterns_item_list->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
	patterns_item_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
	patterns_item_list->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_patterns_item_list_gui_input));
	patterns_item_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection).unbind(1));
	patterns_item_list->connect("item_activated", callable_mp(this, &TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection));
	patterns_item_list->connect("empty_clicked", callable_mp(this, &TileMapEditorTilesPlugin::patterns_item_list_empty_clicked));
	patterns_bottom_panel->add_child(patterns_item_list);
	patterns_help_label = memnew(Label);
	patterns_help_label->set_text(TTR("Drag and drop or paste a TileMap selection here to store a pattern."));
	patterns_help_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
	patterns_help_label->set_anchors_and_offsets_preset(Control::PRESET_CENTER);
	patterns_item_list->add_child(patterns_help_label);
	
	_update_source_display();
}
TileMapEditorTilesPlugin::~TileMapEditorTilesPlugin() {
}
void TileMapEditorTerrainsPlugin::tile_set_changed() {
	_update_terrains_cache();
	_update_terrains_tree();
	_update_tiles_list();
}
void TileMapEditorTerrainsPlugin::_update_toolbar() {
	
	for (int i = 0; i < tools_settings->get_child_count(); i++) {
		Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
	}
	
	if (tool_buttons_group->get_pressed_button() == paint_tool_button) {
		tools_settings_vsep->show();