### Godot version

v4.0.beta17.official [c40020513]

### System information

Windows 11 Pro

### Issue description

In AnimationPlayer, Audio Playback Track does not work in the middle of playback, as in v3.5.1.stable.official [6fed1ffa3]

### Steps to reproduce

(Do on both versions)
Add root node -> Node
Add AnimationPlayer and AudioStreamPlayer
![image](https://user-images.githubusercontent.com/91904840/216308659-d0327455-73e9-48d6-93b3-b33f4c8f1ccc.png)

Add new animation, Add Audio Playback Track
Drag & Drop audio test.ogg on track with a time offset of 1
![image](https://user-images.githubusercontent.com/91904840/216308947-391718d9-1e9c-4418-9f82-3cc9b6075cff.png)

Play animation before the start of the track, at the beginning of the track and somewhere during the track (turn on the sound)

v 3.5.1

https://user-images.githubusercontent.com/91904840/216314742-80982bb9-23a3-4eb5-8e98-249c3531aa66.mp4

v 4.0.beta17


https://user-images.githubusercontent.com/91904840/216314798-23f212f2-c386-4dc1-8946-648e5f8f2467.mp4




You'll notice, that on version 4.0.beta17 Audio Playback Track does not work in the middle of playback!




### Minimal reproduction project

Normal playback
[godot_3.5.1.zip](https://github.com/godotengine/godot/files/10568517/godot_3.5.1.zip)

Cracked playback
[godot_4.0.beta17.zip](https://github.com/godotengine/godot/files/10568519/godot_4.0.beta17.zip)

if (path.get_subname_count() != 1) {
							ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not contain a blend shape subname:  '" + String(path) + "'");
							continue;
						}
						MeshInstance3D *mesh_3d = Object::cast_to<MeshInstance3D>(child);
						if (!mesh_3d) {
							ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not point to MeshInstance3D:  '" + String(path) + "'");
							continue;
						}
						StringName blend_shape_name = path.get_subname(0);
						int blend_shape_idx = mesh_3d->find_blend_shape_by_name(blend_shape_name);
						if (blend_shape_idx == -1) {
							ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track points to a non-existing name:  '" + String(blend_shape_name) + "'");
							continue;
						}
						TrackCacheBlendShape *track_bshape = memnew(TrackCacheBlendShape);
						track_bshape->mesh_3d = mesh_3d;
						track_bshape->shape_index = blend_shape_idx;
						track_bshape->object = mesh_3d;
						track_bshape->object_id = mesh_3d->get_instance_id();
						track = track_bshape;
						if (has_reset_anim) {
							int rt = reset_anim->find_track(path, track_type);
							if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) {
								track_bshape->init_value = reset_anim->track_get_key_value(rt, 0);
							}
						}
#endif
					} break;
					case Animation::TYPE_METHOD: {