### Godot version

4.0 beta 10

### System information

Ubuntu 22.04.1 LTS

### Issue description

If your node has `'` in its name, autocomplete might still suggest single quotes which results in an error.

![image](https://user-images.githubusercontent.com/85438892/210971332-81c13316-e7de-4d7d-9b08-f5676bf4c598.png)

![image](https://user-images.githubusercontent.com/85438892/210973393-ba999b6f-650c-461e-8d2d-b6a1a21adb76.png)


### Steps to reproduce

1. Add a child and name it `Juan's pancakes`
2. Add a script and type `$'`

### Minimal reproduction project

N/A
}
					}
				} break;
				default:
					
					break;
			}
		}
		if (suite->parent_if && suite->parent_if->condition && suite->parent_if->condition->type == GDScriptParser::Node::BINARY_OPERATOR && static_cast<const GDScriptParser::BinaryOpNode *>(suite->parent_if->condition)->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
			
			
			
			
			const GDScriptParser::BinaryOpNode *op = static_cast<const GDScriptParser::BinaryOpNode *>(suite->parent_if->condition);
			if (op->left_operand && op->right_operand && op->left_operand->type == GDScriptParser::Node::IDENTIFIER && static_cast<const GDScriptParser::IdentifierNode *>(op->left_operand)->name == p_identifier) {
				
				GDScriptParser::CompletionContext c = p_context;
				c.current_line = op->left_operand->start_line;
				c.current_suite = suite;
				GDScriptCompletionIdentifier is_type;
				if (_guess_expression_type(c, op->right_operand, is_type)) {
					id_type = is_type.type;
					id_type.is_meta_type = false;
					if (last_assign_line < c.current_line) {
						
						last_assign_line = c.current_line;
						last_assigned_expression = nullptr;
					}
				}
			}