### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

for (int i = 0; i < 4; i++) {
		spin[i]->set_read_only(p_read_only);
	}
	for (int i = 0; i < 3; i++) {
		euler[i]->set_read_only(p_read_only);
	}
};
void EditorPropertyQuaternion::_edit_custom_value() {
	if (edit_button->is_pressed()) {
		edit_custom_bc->show();
		for (int i = 0; i < 3; i++) {
			euler[i]->grab_focus();
		}
	} else {
		edit_custom_bc->hide();
		for (int i = 0; i < 4; i++) {
			spin[i]->grab_focus();
		}
	}
	update_property();
}
void EditorPropertyQuaternion::_custom_value_changed(double val) {