### Godot version

Master (0ddd9c3e8f9088fa139e25b2903289d727073e12)

### System information

PopOS 22.04 - Intel integrated graphics - all backends

### Issue description

When there are popup windows in the editor, I cannot click on the "Confirm"/"Cancel" type buttons at the button. 

I have the issue both in the project manager (importing projects I can click on files etc. but cannot click "open") and when running the editor (cannot click "Save&Quit" etc.)

Sometimes the editor correctly highlights the buttons and I can use the arrow keys to navigate the buttons and "enter" to confirm my selection.

_I can navigate the editor closing dialogue with tab/arrow keys_
![Screenshot from 2023-01-16 14-24-06](https://user-images.githubusercontent.com/16521339/212774269-d784ea5e-5921-4460-9124-48978939c8e7.png)

_I can't navigate the project import dialogue with tab/arrow keys_
![Screenshot from 2023-01-16 14-29-00](https://user-images.githubusercontent.com/16521339/212774683-0a80795a-eed4-4e65-b2ca-3562c25d71fd.png)


### Steps to reproduce

Run the editor

### Minimal reproduction project

Reproducible in the project manager
if (monitor_info->x != monitors[p_screen].x || monitor_info->y != monitors[p_screen].y) { 
					continue;
				}
				if (monitor_info->mode != None) {
					current_mode = monitor_info->mode;
					found_active_mode = true;
					break;
				}
			}
			if (found_active_mode) {
				for (int mode = 0; mode < screen_info->nmode; mode++) {
					XRRModeInfo m_info = screen_info->modes[mode];
					if (m_info.id == current_mode) {
						
						return Math::snapped((float)m_info.dotClock / ((float)m_info.hTotal * (float)m_info.vTotal), 0.01);
					}
				}
			}
			ERR_PRINT("An error occurred while trying to get the screen refresh rate."); 
			return SCREEN_REFRESH_RATE_FALLBACK;
		} else {
			ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
			return SCREEN_REFRESH_RATE_FALLBACK;
		}
	}
	ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
	return SCREEN_REFRESH_RATE_FALLBACK;
}
#ifdef DBUS_ENABLED
void DisplayServerX11::screen_set_keep_on(bool p_enable) {