### Godot version

v4.0.beta.custom_build [1d14c054a]

### System information

Kubuntu 22.10

### Issue description

Regression in master (in beta 10 the following script works correctly).

### Steps to reproduce

```gdscript
@tool
extends EditorScript

func wait(time: float) -> void:
    await get_editor_interface().get_tree().create_timer(time).timeout

func _run() -> void:
    reference()
    # Error: Cannot get return value of call to "wait()" because it returns "void".
    await wait(1.0)
    print("Test")
    unreference()
```

### Minimal reproduction project

N/A
resolve_class_body(parser->head, true);
	return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::resolve_dependencies() {
	for (KeyValue<String, Ref<GDScriptParserRef>> &K : depended_parsers) {
		if (K.value.is_null()) {
			return ERR_PARSE_ERROR;
		}
		K.value->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
	}
	return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::analyze() {
	parser->errors.clear();
	Error err = OK;
	err = resolve_inheritance();
	if (err) {
		return err;
	}
	resolve_interface();
	resolve_body();
	if (!parser->errors.is_empty()) {
		return ERR_PARSE_ERROR;
	}
	return resolve_dependencies();
}
GDScriptAnalyzer::GDScriptAnalyzer(GDScriptParser *p_parser) {
	parser = p_parser;
}