### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

CanvasItemEditor::get_singleton()
			->get_viewport_control()
			->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport));
	
	ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X);
	ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C);
	ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V);
	ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), Key::ESCAPE);
	ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), Key::KEY_DELETE);
	
	tile_map_clipboard.instantiate();
	selection_pattern.instantiate();
	
	toolbar = memnew(HBoxContainer);
	HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer);
	tool_buttons_group.instantiate();
	select_tool_button = memnew(Button);
	select_tool_button->set_flat(true);
	select_tool_button->set_toggle_mode(true);
	select_tool_button->set_button_group(tool_buttons_group);
	select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", Key::S));
	select_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
	tilemap_tiles_tools_buttons->add_child(select_tool_button);
	paint_tool_button = memnew(Button);
	paint_tool_button->set_flat(true);
	paint_tool_button->set_toggle_mode(true);
	paint_tool_button->set_button_group(tool_buttons_group);
	paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", Key::D));
	paint_tool_button->set_tooltip_text(TTR("Shift: Draw line.") + "\n" + TTR("Shift+Ctrl: Draw rectangle."));