### Godot version

v4.0.beta13.official [caacade56]

### System information

Windows 8.1

### Issue description

The `Unreachable code (statement after return) in function 'function_name()'` warning is given for functions that do not have unreachable code. The same code does not give this warning in v3.5.stable.official [991bb6ac7].

### Steps to reproduce

```
func warning(i: int) -> void:
  if i == 0:
    pass
  elif i == 1:
    return
  else:
    return
  print("yeah")
```

Removing either the `elif` or the `else` removes the warning.

### Minimal reproduction project

N/A; code in reproduction steps can be placed in any blank gdscript file to trigger the error.
case GDScriptParser::DataType::ENUM: {
				variable->export_info.type = Variant::INT;
				variable->export_info.hint = PROPERTY_HINT_ENUM;
				String enum_hint_string;
				bool first = true;
				for (const KeyValue<StringName, int64_t> &E : export_type.enum_values) {
					if (!first) {
						enum_hint_string += ",";
					} else {
						first = false;
					}
					enum_hint_string += E.key.operator String().capitalize().xml_escape();
					enum_hint_string += ":";
					enum_hint_string += String::num_int64(E.value).xml_escape();
				}
				variable->export_info.hint_string = enum_hint_string;
			} break;
			default:
				
				push_error(R"(Export type can only be built-in, a resource, or an enum.)", variable);
				break;
		}
		if (is_array) {
			String hint_prefix = itos(variable->export_info.type);
			if (variable->export_info.hint) {
				hint_prefix += "/" + itos(variable->export_info.hint);
			}
			variable->export_info.hint = PROPERTY_HINT_TYPE_STRING;
			variable->export_info.hint_string = hint_prefix + ":" + variable->export_info.hint_string;
			variable->export_info.type = Variant::ARRAY;