### Godot version

Godot 4-beta10

### System information

Linux, KDE Neon, OpenGL3, Mesa Intel(R) UHD Graphics (CML GT2)

### Issue description

I can't move to Animation player when I open a AnimatedSprite

See the video:
https://youtu.be/_nyN42rNlTw


### Steps to reproduce

- Open Scene GPlayer
- Select Idle (Animation player) node
- Select Body (Animation sprite) node
- Select animation in bottom tab

### Minimal reproduction project

You can test in my game is open source and don't have many files 👍🏻 

[the-zero-day.zip](https://github.com/godotengine/godot/files/10304677/the-zero-day.zip)

return !revertable_properties.is_empty();
}
void EditorInspectorSection::property_can_revert_changed(const String &p_path, bool p_can_revert) {
	bool had_revertable_properties = has_revertable_properties();
	if (p_can_revert) {
		revertable_properties.insert(p_path);
	} else {
		revertable_properties.erase(p_path);
	}
	if (has_revertable_properties() != had_revertable_properties) {
		queue_redraw();
	}
}
void EditorInspectorSection::_bind_methods() {
	ClassDB::bind_method(D_METHOD("setup", "section", "label", "object", "bg_color", "foldable"), &EditorInspectorSection::setup);
	ClassDB::bind_method(D_METHOD("get_vbox"), &EditorInspectorSection::get_vbox);
	ClassDB::bind_method(D_METHOD("unfold"), &EditorInspectorSection::unfold);
	ClassDB::bind_method(D_METHOD("fold"), &EditorInspectorSection::fold);
}
EditorInspectorSection::EditorInspectorSection() {