### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
general_options_hb->add_child(backward_button);
	backward_button->set_tooltip_text(TTR("Go to previous edited object in history."));
	backward_button->set_disabled(true);
	backward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_back));
	forward_button = memnew(Button);
	forward_button->set_flat(true);
	general_options_hb->add_child(forward_button);
	forward_button->set_tooltip_text(TTR("Go to next edited object in history."));
	forward_button->set_disabled(true);
	forward_button->connect("pressed", callable_mp(this, &InspectorDock::_edit_forward));
	history_menu = memnew(MenuButton);
	history_menu->set_tooltip_text(TTR("History of recently edited objects."));
	general_options_hb->add_child(history_menu);
	history_menu->connect("about_to_popup", callable_mp(this, &InspectorDock::_prepare_history));
	history_menu->get_popup()->connect("id_pressed", callable_mp(this, &InspectorDock::_select_history));
	HBoxContainer *subresource_hb = memnew(HBoxContainer);
	add_child(subresource_hb);
	editor_path = memnew(EditorPath(EditorNode::get_singleton()->get_editor_selection_history()));
	editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	subresource_hb->add_child(editor_path);
	open_docs_button = memnew(Button);
	open_docs_button->set_flat(true);
	open_docs_button->set_disabled(true);
	open_docs_button->set_tooltip_text(TTR("Open documentation for this object."));
	open_docs_button->set_shortcut(ED_SHORTCUT("property_editor/open_help", TTR("Open Documentation")));
	subresource_hb->add_child(open_docs_button);
	open_docs_button->connect("pressed", callable_mp(this, &InspectorDock::_menu_option).bind(OBJECT_REQUEST_HELP));
	new_resource_dialog = memnew(CreateDialog);
	EditorNode::get_singleton()->get_gui_base()->add_child(new_resource_dialog);
	new_resource_dialog->set_base_type("Resource");