### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
editor_path->clear_path();
		return;
	}
	editor_path->enable_path();
	PopupMenu *p = object_menu->get_popup();
	p->clear();
	p->add_icon_shortcut(get_theme_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons")), ED_SHORTCUT("property_editor/expand_all", TTR("Expand All")), EXPAND_ALL);
	p->add_icon_shortcut(get_theme_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons")), ED_SHORTCUT("property_editor/collapse_all", TTR("Collapse All")), COLLAPSE_ALL);
	
	p->add_shortcut(ED_SHORTCUT("property_editor/expand_revertable", TTR("Expand Non-Default")), EXPAND_REVERTABLE);
	p->add_separator(TTR("Property Name Style"));
	p->add_radio_check_item(TTR("Raw"), PROPERTY_NAME_STYLE_RAW);
	p->add_radio_check_item(TTR("Capitalized"), PROPERTY_NAME_STYLE_CAPITALIZED);
	p->add_radio_check_item(TTR("Localized"), PROPERTY_NAME_STYLE_LOCALIZED);
	if (!EditorPropertyNameProcessor::is_localization_available()) {
		const int index = p->get_item_index(PROPERTY_NAME_STYLE_LOCALIZED);
		p->set_item_disabled(index, true);
		p->set_item_tooltip(index, TTR("Localization not available for current language."));
	}
	p->add_separator();
	p->add_shortcut(ED_SHORTCUT("property_editor/copy_params", TTR("Copy Properties")), OBJECT_COPY_PARAMS);
	p->add_shortcut(ED_SHORTCUT("property_editor/paste_params", TTR("Paste Properties")), OBJECT_PASTE_PARAMS);
	if (is_resource || is_node) {
		p->add_separator();
		p->add_shortcut(ED_SHORTCUT("property_editor/make_subresources_unique", TTR("Make Sub-Resources Unique")), OBJECT_UNIQUE_RESOURCES);
	}
	List<MethodInfo> methods;
	p_object->get_method_list(&methods);
	if (!methods.is_empty()) {
		bool found = false;