### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 10, Vulkan

### Issue description

```
ERROR: Error calling from signal 'item_activated' to callable: 'TileMapEditorTilesPlugin::TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection': Method expected 0 arguments, but called with 1.
   at: emit_signalp (core/object/object.cpp:1058)
```

### Steps to reproduce

* Open MRP
* Open the scene and select `TileMap` node
* In the `Patterns` tab, double-click on the pattern

### Minimal reproduction project

[TileMap double click.zip](https://github.com/godotengine/godot/files/10339282/TileMap.double.click.zip)

}
		}
		
		if (item_text.is_empty()) {
			item_text = vformat(TTR("Unknown Type Source (ID: %d)"), source_id);
		}
		if (!texture.is_valid()) {
			texture = missing_atlas_texture_icon;
		}
		sources_list->add_item(item_text, texture);
		sources_list->set_item_metadata(-1, source_id);
	}
	if (sources_list->get_item_count() > 0) {
		if (old_source >= 0) {
			for (int i = 0; i < sources_list->get_item_count(); i++) {
				if ((int)sources_list->get_item_metadata(i) == old_source) {
					sources_list->set_current(i);
					sources_list->ensure_current_is_visible();
					break;
				}
			}
		} else {
			sources_list->set_current(0);
		}
		sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current());
	}
	
	TilesEditorPlugin::get_singleton()->set_sources_lists_current(sources_list->get_current());
}
void TileMapEditorTilesPlugin::_update_source_display() {