### Godot version

v4.0.beta.custom_build [cc89fcbd0]

### System information

Linux (Ubuntu 22.04), Vulkan, Radeon RX Vega 64 (eGPU)

### Issue description

The text editor doesn't register in the navigation history the local navigation.

In a large file, the user can CTRL+click on definitions of the same file to navigate quickly to a function or a class in the opened script. When the user clicks on the previous or next buttons, that local navigation seems to be not considered.

See this video for a recreation of the issue:

[Capture vidéo du 2023-01-15 17:57:45.webm](https://user-images.githubusercontent.com/270928/212571752-d05c5d85-cc7f-434b-b020-316f6194ad13.webm)


### Steps to reproduce

1. Open the MRP;
2. Open `main.gd`;
3. CTRL+click on `test()` in `_ready()`;
4. CTRL+click on `Inner` in `test()`;
5. Press on the previous button (or the previous button on your mouse);
6. See that the navigation wasn't registered in the history.

### Minimal reproduction project

[history_local.zip](https://github.com/godotengine/godot/files/10421462/history_local.zip)

}
				}
				Ref<Script> scr = ResourceLoader::load(path);
				if (!scr.is_valid()) {
					EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!"));
					file_dialog_option = -1;
					return;
				}
				edit(scr);
				file_dialog_option = -1;
			} else {
				Error error;
				Ref<TextFile> text_file = _load_text_file(path, &error);
				if (error != OK) {
					EditorNode::get_singleton()->show_warning(TTR("Could not load file at:") + "\n\n" + path, TTR("Error!"));
				}
				if (text_file.is_valid()) {
					edit(text_file);
					file_dialog_option = -1;
				}
			}
		} break;
		case FILE_SAVE_ALL: {
			if (_test_script_times_on_disk()) {
				return;
			}
			save_all_scripts();
		} break;
		case SEARCH_IN_FILES: {
			_on_find_in_files_requested("");