### Godot version

63f95c0e58e51ec2939e8b47803cb607fb35cadc

### System information

Windows 11

### Issue description

Using the following code:

```gdscript
extends StaticBody3D

@onready var shape_3d = $CollisionShape3D

func _ready():
	var convex_shape = ConvexPolygonShape3D.new()
	var points = PackedVector3Array()
	
	points.append(Vector3(0, 0, 0))
	points.append(Vector3(1, 0, 0))
	points.append(Vector3(0, 0, 1))
	points.append(Vector3(1, 0, 1))
	
	convex_shape.points = points
	shape_3d.shape = convex_shape
```

produces the correct result:

![image](https://user-images.githubusercontent.com/3036176/208936364-ae651b87-4be9-4fe0-8e5a-4cf17d937348.png)

but generates unnecessary errors:

![image](https://user-images.githubusercontent.com/3036176/208936226-0447814c-cfd4-4b41-8020-3bcd3dc11a44.png)

```
ERROR: Condition "p_new_capacity < capacity" is true.
   at: OAHashMap<unsigned __int64,int,struct HashMapHasherDefault,struct HashMapComparatorDefault<unsigned __int64> >::)
ERROR: Condition "p_new_capacity < capacity" is true.
   at: OAHashMap<unsigned __int64,int,struct HashMapHasherDefault,struct HashMapComparatorDefault<unsigned __int64> >::)
```


### Steps to reproduce

Check the attached project.

### Minimal reproduction project

[convex_polygon_test.zip](https://github.com/godotengine/godot/files/10278802/convex_polygon_test.zip)

#ifdef DEBUG_CONVEX_HULL
void ConvexHullInternal::IntermediateHull::print() {
	printf("    Hull\n");
	for (Vertex *v = min_xy; v;) {
		printf("      ");
		v->print();
		if (v == max_xy) {
			printf(" max_xy");
		}
		if (v == min_yx) {
			printf(" min_yx");
		}
		if (v == max_yx) {
			printf(" max_yx");
		}
		if (v->next->prev != v) {
			printf(" Inconsistency");
		}
		printf("\n");
		v = v->next;
		if (v == min_xy) {
			break;
		}
	}
	if (min_xy) {
		min_xy->copy = (min_xy->copy == -1) ? -2 : -1;
		min_xy->print_graph();
	}
}
void ConvexHullInternal::Vertex::print_graph() {