### Godot version

v4.0.beta10.official [d0398f62f]

### System information

Windows 22H2, Compatibility, GeForce GTX 550 Ti

### Issue description

Text is unreadable because they are overlapping, when choosing: `Make Sub-Resources Unique`
and a window opens with the title: `Please Confirm...`

![Godot_v4 0-beta10_win64_AGUf5VA2N9](https://user-images.githubusercontent.com/13420573/211038230-2e626a08-f1b1-43ee-8ba5-df19f7a69626.png)


### Steps to reproduce

- start godot
- in the Scene panel, click on `2D Scene`
- in the Inspector, near the top right
- click on the icon with a screwdriver and a wrench
it's mouse over tooltip says: `Manage object properties.`
- click on the bottom choice: `Make Sub-Resources Unique`
A window opens with the title: `Please Confirm...`

### Expected
The first line of text should be readable.


### Observed
The first line is unreadable, two or more texts are overlapping.

### Minimal reproduction project

N/A
List<MethodInfo>::Element *I = methods.front();
		int i = 0;
		while (I) {
			if (I->get().flags & METHOD_FLAG_EDITOR) {
				if (!found) {
					p->add_separator();
					found = true;
				}
				p->add_item(I->get().name.capitalize(), OBJECT_METHOD_BASE + i);
			}
			i++;
			I = I->next();
		}
	}
}
void InspectorDock::go_back() {
	_edit_back();
}
EditorPropertyNameProcessor::Style InspectorDock::get_property_name_style() const {
	return property_name_style;
}
void InspectorDock::store_script_properties(Object *p_object) {
	ERR_FAIL_NULL(p_object);
	ScriptInstance *si = p_object->get_script_instance();
	if (!si) {
		return;
	}
	si->get_property_state(stored_properties);
}
void InspectorDock::apply_script_properties(Object *p_object) {