### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	ShapedTextDataFallback *sd = memnew(ShapedTextDataFallback);
	sd->direction = p_direction;
	sd->orientation = p_orientation;
	return shaped_owner.make_rid(sd);
}
void TextServerFallback::_shaped_text_clear(const RID &p_shaped) {
	ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
	ERR_FAIL_COND(!sd);
	MutexLock lock(sd->mutex);
	sd->parent = RID();
	sd->start = 0;
	sd->end = 0;
	sd->text = String();
	sd->spans.clear();
	sd->objects.clear();
	invalidate(sd);
}
void TextServerFallback::_shaped_text_set_direction(const RID &p_shaped, TextServer::Direction p_direction) {
	if (p_direction == DIRECTION_RTL) {
		ERR_PRINT_ONCE("Right-to-left layout is not supported by this text server.");
	}
}
TextServer::Direction TextServerFallback::_shaped_text_get_direction(const RID &p_shaped) const {
	return TextServer::DIRECTION_LTR;
}
TextServer::Direction TextServerFallback::_shaped_text_get_inferred_direction(const RID &p_shaped) const {
	return TextServer::DIRECTION_LTR;
}
void TextServerFallback::_shaped_text_set_custom_punctuation(const RID &p_shaped, const String &p_punct) {