### Godot version

4.0 dev Beta 10

### System information

MacBook Pro M1 Max

### Issue description

After I imported font.ttf file and move it from one folder to another under ://res godot suddenly crashed, and it still crashes after restart.

### Steps to reproduce

Import some font.ttf file and try to move into different folder

### Minimal reproduction project

N/A
gl.count = 1;
									if (sd->orientation == ORIENTATION_HORIZONTAL) {
										gl.y_off = sd_glyphs[i].y_off;
									} else {
										gl.x_off = sd_glyphs[i].x_off;
									}
									gl.flags |= GRAPHEME_IS_ELONGATION | GRAPHEME_IS_VIRTUAL;
									sd->glyphs.insert(i, gl);
									i++;
									
									sd_size = sd->glyphs.size();
									sd_glyphs = sd->glyphs.ptrw();
									continue;
								}
							}
						}
					} else if ((sd_glyphs[i].flags & GRAPHEME_IS_SPACE) != GRAPHEME_IS_SPACE) {
						int count = sd_glyphs[i].count;
						
						if (sd_glyphs[i].end == sd->end) {
							continue;
						}
						
						if (sd_glyphs[i].flags & GRAPHEME_IS_RTL) {
							if ((i + count < sd_size - 1) && ((sd_glyphs[i + count].flags & (GRAPHEME_IS_SPACE | GRAPHEME_IS_BREAK_SOFT)) == (GRAPHEME_IS_SPACE | GRAPHEME_IS_BREAK_SOFT))) {
								continue;
							}
						} else {
							if ((i > 0) && ((sd_glyphs[i - 1].flags & (GRAPHEME_IS_SPACE | GRAPHEME_IS_BREAK_SOFT)) == (GRAPHEME_IS_SPACE | GRAPHEME_IS_BREAK_SOFT))) {
								continue;