### Godot version

929ee6117

### System information

Ubuntu 22.10 - AMD RX 470, Gnome shell 43 X11

### Issue description

Similar to #72649
```
scons -j2 dev_build=yes target=editor use_asan=yes use_ubsan=yes linker=gold module_basis_universal_enabled=no module_bmp_enabled=no module_camera_enabled=no module_csg_enabled=no module_cvtt_enabled=no module_dds_enabled=no module_denoise_enabled=no module_enet_enabled=no module_etcpak_enabled=no brotli=no module_gltf_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_jpg_enabled=no module_jsonrpc_enabled=no module_lightmapper_rd_enabled=no module_mbedtls_enabled=no module_meshoptimizer_enabled=no module_minimp3_enabled=no module_mobile_vr_enabled=no module_msdfgen_enabled=no module_multiplayer_enabled=no module_noise_enabled=no module_ogg_enabled=no module_openxr_enabled=no module_raycast_enabled=no module_regex_enabled=no module_squish_enabled=no graphite=no module_text_server_adv_enabled=no module_tga_enabled=no module_theora_enabled=no module_tinyexr_enabled=no module_upnp_enabled=no module_vhacd_enabled=no module_vorbis_enabled=no module_webp_enabled=no module_webrtc_enabled=no module_websocket_enabled=no module_webxr_enabled=no module_xatlas_unwrap_enabled=no
```
fails to compile Godot:
```
 Ranlib Library core/libcore.linuxbsd.editor.dev.x86_64.san.a ...
Linking Program bin/godot.linuxbsd.editor.dev.x86_64.san ...
modules/gdscript/gdscript_analyzer.cpp:2621: error: undefined reference to 'ProjectConverter3To4::gdscript_properties_renames'
modules/gdscript/gdscript_analyzer.cpp:2626: error: undefined reference to 'ProjectConverter3To4::enum_renames'
modules/gdscript/gdscript_analyzer.cpp:2631: error: undefined reference to 'ProjectConverter3To4::color_renames'
modules/gdscript/gdscript_analyzer.cpp:2636: error: undefined reference to 'ProjectConverter3To4::class_renames'
modules/gdscript/gdscript_analyzer.cpp:2640: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
modules/gdscript/gdscript_analyzer.cpp:2643: error: undefined reference to 'ProjectConverter3To4::gdscript_function_renames'
modules/gdscript/gdscript_analyzer.cpp:2649: error: undefined reference to 'ProjectConverter3To4::builtin_types_renames'
collect2: error: ld returned 1 exit status
```

### Steps to reproduce

Above

### Minimal reproduction project

N/A
.get_borderless_window() -> get_window().borderless
		line = reg_container.reg__get_borderless.sub(line, "get_window().borderless", true);
	
	.SCREEN_ORIENTATION_* -> DisplayServer.SCREEN_*
	tains("OS.SCREEN_ORIENTATION_")) {
		line = reg_container.reg__screen_orient_enum.sub(line, "DisplayServer.SCREEN_$1", true);
	
	 -> Window simple replacements with optional set/get.
	tains("current_screen")) {
		line = reg_container.reg__current_screen.sub(line, "get_window().$1current_screen", true);
	
	tains("min_window_size")) {
		line = reg_container.reg__min_window_size.sub(line, "get_window().$1min_size", true);
	
	tains("max_window_size")) {
		line = reg_container.reg__max_window_size.sub(line, "get_window().$1max_size", true);
	
	tains("window_pition")) {
		line = reg_container.reg__window_pition.sub(line, "get_window().$1pition", true);
	
	tains("window_size")) {
		line = reg_container.reg__window_size.sub(line, "get_window().$1size", true);
	
	tains("et_screen_orientation")) {
		line = reg_container.reg__getset_screen_orient.sub(line, "DisplayServer.screen_$1et_orientation", true);
	
	// Instantiate
	tains("instance")) {
		line = reg_container.reg_instantiate.sub(line, ".instantiate($1)", true);