### Godot version

4.0.beta10 mono and standard

### System information

Windows 10 64bits

### Issue description

When exporting a project, Godot fails to bundle the required DLLs from the GDExtension to the export folder:

```
editor/export/editor_export_plugin.h:123 - Required virtual method EditorExportPlugin::_get_name must be overridden before calling.
  No suitable library found for GDExtension: res://webrtc/webrtc.gdextension. Possible feature flags for your platform: pc, s3tc, windows, x86_64, template, template_debug
```

### Steps to reproduce

Export for Windows with the existing configuration: WebRTC DLLs won't be copied in the export folder

### Minimal reproduction project

[Repro.zip](https://github.com/godotengine/godot/files/10368987/Repro.zip)

}
	} else {
		p_log->add_image(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")), 16 * EDSCALE, 16 * EDSCALE, Color(1.0, 1.0, 1.0), INLINE_ALIGNMENT_CENTER);
		p_log->add_text(" ");
		p_log->add_text(TTR("Failed."));
		has_messages = true;
	}
	p_log->add_newline();
	if (msg_count) {
		p_log->push_table(2);
		p_log->set_table_column_expand(0, false);
		p_log->set_table_column_expand(1, true);
		for (int m = 0; m < msg_count; m++) {
			EditorExportPlatform::ExportMessage msg = get_message(m);
			Color color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("font_color"), SNAME("Label"));
			Ref<Texture> icon;
			switch (msg.msg_type) {
				case EditorExportPlatform::EXPORT_MESSAGE_INFO: {
					color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.6);
				} break;
				case EditorExportPlatform::EXPORT_MESSAGE_WARNING: {
					icon = EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Warning"), SNAME("EditorIcons"));
					color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor"));
				} break;
				case EditorExportPlatform::EXPORT_MESSAGE_ERROR: {
					icon = EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Error"), SNAME("EditorIcons"));
					color = EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("error_color"), SNAME("Editor"));
				} break;
				default:
					break;