### Godot version

v4.0.beta15.official [4fa6edc88] and v4.0.beta.custom_build [1bf7b84fb]

### System information

openSUSE Tumbleweed 20230125, KDE Plasma 5.26.5, Wayland session

### Issue description

https://user-images.githubusercontent.com/110809639/214688115-ce2c8f95-3849-4ee5-b6be-f8e58dbd8036.mp4

It's not possible to rename any node while using wayland session under my linux distro. Using Godot 4 beta15. Tried changing keyboard layout and same result. If I swith to X11 session then it works. Also beta14 doesn't have this problem with wayland session.

### Steps to reproduce

Literally try to rename any node under wayland session with beta15

### Minimal reproduction project

n/a
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	if (!wd.xic) {
		return;
	}
	if (!wd.focused) {
		wd.ime_active = false;
		im_text = String();
		im_selection = Vector2i();
		return;
	}
	
	
	if (p_active) {
		MutexLock mutex_lock(events_mutex);
		wd.ime_active = true;
		XMapWindow(x11_display, wd.x11_xim_window);
		XWindowAttributes xwa;
		XSync(x11_display, False);
		XGetWindowAttributes(x11_display, wd.x11_xim_window, &xwa);
		if (xwa.map_state == IsViewable) {
			XSetInputFocus(x11_display, wd.x11_xim_window, RevertToParent, CurrentTime);
		}