### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

13.1.9

### What operating system are you using?

Windows

### Operating System Version

Windows 10

### What arch are you using?

x64

### Last Known Working Electron version

n/a

### Expected Behavior

the leave-html-full-screen event is emitted upon exiting the webview's fullscreen when pressing the ESC key. Clicking out of fullscreen eimts properly.

### Actual Behavior

The leave-html-full-screen event is not emitted upon exiting the webview's fullscreen when pressing the ESC key. Clicking out of fullscreen emits properly.

### Testcase Gist URL

_No response_

### Additional Information

In addition, I am not sure about other electron users, however I was personally utilizing the webview fullscreen behavior characterized in 3.1.6, and subsequently "fixed" in 3.1.7 and 3.1.8 per the following PRs

https://github.com/electron/electron/pull/30128

https://github.com/electron/electron/pull/29987

Upon clicking a fullscreen Webview button, I would like my app to enter fullscreen, while the webview would enter fullscreen in its containing element, as seen prior to the integration of these PRs. Is there a clean way of entering this view instead while staying up to date with the electron version?

shell/browser/api/electron_api_web_contents.cc
}
   Calling LoadURLWithParams() can trigger JS which destroys |this|.
  auto weak_this = GetWeakPtr();
  params.transition_type = ui::PageTransitionFromInt(
      ui::PAGE_TRANSITION_TYPED | ui::PAGE_TRANSITION_FROM_ADDRESS_BAR);
  params.override_user_agent = content::NavigationController::UA_OVERRIDE_TRUE;
   Discord non-committed entries to ensure that we don't re-use a pending
   entry
  ontents()->GetController().DiscardNonCommittedEntries();
  ontents()->GetController().LoadURLWithParams(params);
   ⚠️WARNING!⚠️
   LoadURLWithParams() triggers JS events which can call destroy() on |this|.
   It's not safe to assume that |this| points to valid memory at this point.
  if (!weak_this || !ontents())
    return;
   Required to make beforeunload handler work.
  NotifyUserActivation();
}
 TODO(MarshallOfSound): Figure out what we need to do with post data here, I
 believe the default behavior when we pass "true" is to phone out to the
 delegate and then the controller expects this method to be called again with
 "false" if the user approves the reload.  For now this would result in
 ".reload()" calls on POST data domains failing silently.  Passing false would
 result in them succeeding, but reposting which although more correct could be
 considering a breaking change.
void WebContents::Reload() {
  ontents()->GetController().Reload(content::ReloadType::NORMAL,
                                         /* check_for_repost */ true);
}
void WebContents::ReloadIgnoringCache() {