* Output of `node_modules/.bin/electron --version`: 4.0.0-beta.8
* Operating System (Platform and Version): Windows 10 1803
* Output of `node_modules/.bin/electron --version` on last known working Electron version (if applicable): 4.0.0-beta.7

**Expected Behavior**
`BrowserWindow.getNativeWindowHandle()` should return different value for different window

**Actual behavior**
`BrowserWindow.getNativeWindowHandle()` returns same value for different window, which is not true nativeWindowHandle for any of them.

**To Reproduce**
Open two `BrowserWindow`, and run `getNativeWindowHandle` on both `BrowserWindow`
```js
const { remote } = require('electron')
w1 = new remote.BrowserWindow()
w2 = new remote.BrowserWindow()
console.log(w1.getNativeWindowHandle(), w2.getNativeWindowHandle())
```
![image](https://user-images.githubusercontent.com/8194131/49328509-7411a800-f5b5-11e8-9a24-827aa589d937.png)


atom/browser/native_window.h
virtual void SetMinimumSize(const gfx::Size& size);
  virtual gfx::Size GetMinimumSize() const;
  virtual void SetMaximumSize(const gfx::Size& size);
  virtual gfx::Size GetMaximumSize() const;
  virtual gfx::Size GetContentMinimumSize() const;
  virtual gfx::Size GetContentMaximumSize() const;
  virtual void SetSheetOffset(const double offsetX, const double offsetY);
  virtual double GetSheetOffsetX();
  virtual double GetSheetOffsetY();
  virtual void SetResizable(bool resizable) = 0;
#if defined(OS_WIN) || defined(OS_MACOSX)
  virtual void MoveTop() = 0;
#endif
  virtual bool IsResizable() = 0;
  virtual void SetMovable(bool movable) = 0;
  virtual bool IsMovable() = 0;
  virtual void SetMinimizable(bool minimizable) = 0;
  virtual bool IsMinimizable() = 0;
  virtual void SetMaximizable(bool maximizable) = 0;
  virtual bool IsMaximizable() = 0;
  virtual void SetFullScreenable(bool fullscreenable) = 0;
  virtual bool IsFullScreenable() = 0;
  virtual void SetClosable(bool closable) = 0;
  virtual bool IsClosable() = 0;
  virtual void SetAlwaysOnTop(bool top,
                              const std::string& level = "floating",
                              int relativeLevel = 0,
                              std::string* error = nullptr) = 0;
  virtual bool IsAlwaysOnTop() = 0;
  virtual void Center() = 0;