### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

12.0.0

### What operating system are you using?

Windows

### Operating System Version

10

### What arch are you using?

x64

### Last Known Working Electron version

_No response_

### Expected Behavior

From the reproduce steps, expecting to see local files printed in the console:

...
preload.js:11 Reading file .gitignore
preload.js:11 Reading file index.html
preload.js:11 Reading file LICENSE.md
preload.js:11 Reading file main.js
preload.js:11 Reading file package-lock.json
...

### Actual Behavior

List is printed the first time the app loads. Hit Ctrl+R and observe only one line printed, or none at all.

### Testcase Gist URL

https://gist.github.com/e0d8e593f6f2d737a795d8e20ab5a37d

### Additional Information

It might be related to issue #22119
shell/common/node_bindings.cc
is.flags &= ~node::IsolateSettingsFlags::MESSAGE_LISTENER_WITH_ERROR_LEVEL;
    
    
    
    context->GetIsolate()->AddMessageListenerWithErrorLevel(
        ErrorMessageListener, v8::Isolate::kMessageError);
    
    
    
    is.flags |=
        node::IsolateSettingsFlags::SHOULD_NOT_SET_PROMISE_REJECTION_CALLBACK;
    
    
    
    
    is.flags |=
        node::IsolateSettingsFlags::SHOULD_NOT_SET_PREPARE_STACK_TRACE_CALLBACK;
  }
  node::SetIsolateUpForNode(context->GetIsolate(), is);
  gin_helper::Dictionary process(context->GetIsolate(), env->process_object());
  process.SetReadOnly("type", process_type);
  process.Set("resourcesPath", resources_path);
  
  base::FilePath helper_exec_path;
  base::PathService::Get(content::CHILD_PROCESS_EXE, &helper_exec_path);
  process.Set("helperExecPath", helper_exec_path);
  return env;
}
void NodeBindings::LoadEnvironment(node::Environment* env) {