### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

14.0.0-beta.18

### What operating system are you using?

Other Linux

### Operating System Version

Fedora 34

### What arch are you using?

x64

### Last Known Working Electron version

13.1.8

### Expected Behavior

Frameless windows should have mouse interaction, similar to regular windows.

### Actual Behavior

Every single regular mouse event is completely ignored, on all levels thinkable. Selection doesn't work, double-clicking doesn't, input fields don't work, and even custom events on the window/body don't fire at all.. The keyboard does work as expected, so the app is not frozen and hasn't crashed.

### Testcase Gist URL

_No response_

### Additional Information

No gist needed, just add `"frame": false` to any basic electron app to break all mouse functionality when using the latest beta.
shell/browser/native_window_views.cc
return new NativeWindowClientView(widget, root_view_.get(), this);
}
std::unique_ptr<views::NonClientFrameView>
NativeWindowViews::CreateNonClientFrameView(views::Widget* widget) {
#if defined(OS_WIN)
  auto frame_view = std::make_unique<WinFrameView>();
  frame_view->Init(this, widget);
  return frame_view;
#else
  if (has_frame()) {
    return std::make_unique<NativeFrameView>(this, widget);
  } else {
    auto frame_view = std::make_unique<FramelessView>();
    frame_view->Init(this, widget);
    return frame_view;
  }
#endif
}
void NativeWindowViews::OnWidgetMove() {