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### Preflight Checklist
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* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
* [x] I have searched the issue tracker for a feature request that matches the one I want to file, without success.

### Problem Description
<!-- Is your feature request related to a problem? Please add a clear and concise description of what the problem is. -->

BrowserWindow currently offers "moved" event related to moving a window, but it only has "will-resize" and "resize" events. I want to save the current dimensions of a window when its size changes, but "will-resize" and "resize" events get fired at every single pixel change. This results in an unnecessarily large number of saving function calls or a need for debouncing the event.

### Proposed Solution
<!-- Describe the solution you'd like in a clear and concise manner -->

Adding "resized" event to BrowserWindow will solve the problem stated above.

### Alternatives Considered
<!-- A clear and concise description of any alternative solutions or features you've considered. -->

### Additional Information
<!-- Add any other context about the problem here. -->

shell/browser/native_window_views.h
#endif
class NativeWindowViews : public NativeWindow,
                          public views::WidgetObserver,
                          public ui::EventHandler {
 public:
  NativeWindowViews(const gin_helper::Dictionary& options,
                    NativeWindow* parent);
  ~NativeWindowViews() override;
  
  void SetContentView(views::View* view) override;
  void Close() override;
  void CloseImmediately() override;
  void Focus(bool focus) override;
  bool IsFocused() override;
  void Show() override;
  void ShowInactive() override;
  void Hide() override;
  bool IsVisible() override;
  bool IsEnabled() override;
  void SetEnabled(bool enable) override;
  void Maximize() override;
  void Unmaximize() override;
  bool IsMaximized() override;
  void Minimize() override;
  void Restore() override;
  bool IsMinimized() override;
  void SetFullScreen(bool fullscreen) override;
  bool IsFullscreen() const override;
  void SetBounds(const gfx::Rect& bounds, bool animate) override;