### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

12.0.1

### What operating system are you using?

Windows

### Operating System Version

Windows 10 Pro 2020

### What arch are you using?

x64

### Last Known Working Electron version

11.3.0

### Expected Behavior

The app works perfectly fine with an embedded video player.

### Actual Behavior

The app crashes when creating an element with an embedded video player.

### Testcase Gist URL

https://github.com/pavladan/mpv.js-on-react

Change the version of electron to 12.0.1 to see the crash, 11.3.0 works perfectly fine.

Note: In order to see the crash on 12.0.1, adjustments to the settings must be made
```
const win = new BrowserWindow({
    width: 1280,
    height: 574,
    autoHideMenuBar: true,
    useContentSize: process.platform !== "linux",
    title: "mpv.js example player",
    webPreferences: {
      nodeIntegration: true,
      plugins: true,
      enableRemoteModule: true,
      nodeIntegrationInSubFrames: true,
      contextIsolation: false,
      worldSafeExecuteJavaScript: false
    },
  });
```

shell/renderer/renderer_client_base.cc
#include "shell/renderer/renderer_client_base.h"
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "base/command_line.h"
#include "base/strings/string_split.h"
#include "base/strings/stringprintf.h"
#include "components/network_hints/renderer/web_prescient_networking_impl.h"
#include "content/common/buildflags.h"
#include "content/public/common/content_constants.h"
#include "content/public/common/content_switches.h"
#include "content/public/renderer/render_frame.h"
#include "content/public/renderer/render_thread.h"
#include "content/public/renderer/render_view.h"
#include "electron/buildflags/buildflags.h"
#include "media/blink/multibuffer_data_source.h"
#include "printing/buildflags/buildflags.h"
#include "shell/common/color_util.h"