### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

13.1.2

### What operating system are you using?

Other Linux

### Operating System Version

kernel 5.12.8

### What arch are you using?

x64

### Last Known Working Electron version

_No response_

### Expected Behavior

- The app doesn't crash.
- The BrowserView process gets properly destroyed.

### Actual Behavior

The app crashing if `browserView.webContents.destroy()` called to destroy the browserView-related process (memory releasing). It doesn't crash on first call but on 5-10th `browserView.create() => browserView.destroy()` sequential scenario execution (in my case create/destroy calls get triggered by hotkey, so I just hit the respective hotkeys in sequence).

### Testcase Gist URL

_No response_

### Additional Information

See the attached [crash stack](https://github.com/electron/electron/files/6630760/dump.txt).

Related issue: https://github.com/electron/electron/issues/26929.

As pointed in https://github.com/electron/electron/issues/26929#issuecomment-763837953 wrapping the `destroy()` call into `setImmediate` prevents the app from crash. So this is a workaround.
shell/browser/api/electron_api_base_window.cc
return window_->SetContentProtection(enable);
}
void BaseWindow::SetFocusable(bool focusable) {
  return window_->SetFocusable(focusable);
}
bool BaseWindow::IsFocusable() {
  return window_->IsFocusable();
}
void BaseWindow::SetMenu(v8::Isolate* isolate, v8::Local<v8::Value> value) {
  auto context = isolate->GetCurrentContext();
  gin::Handle<Menu> menu;
  v8::Local<v8::Object> object;
  if (value->IsObject() && value->ToObject(context).ToLocal(&object) &&
      gin::ConvertFromV8(isolate, value, &menu) && !menu.IsEmpty()) {
    menu_.Reset(isolate, menu.ToV8());
    
    
    if (menu->model()->GetItemCount() == 0) {
      RemoveMenu();
    } else {
      window_->SetMenu(menu->model());
    }
  } else if (value->IsNull()) {
    RemoveMenu();
  } else {
    isolate->ThrowException(
        v8::Exception::TypeError(gin::StringToV8(isolate, "Invalid Menu")));
  }
}
void BaseWindow::RemoveMenu() {