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# Description

* Electron version: 1.8.4
* Operating system: Windows 10

Calling `webContents.sendInputEvent` with type as `"char"` to a document containing a webview is rendered offscreen and an input panel is focused

<!-- What do you think should happen? -->

# Expected result

Keyboard input should be placed into the input panel

<!-- What actually happens? -->

# Actual result

Electron crashes

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# Repro steps

[I have a repo set up that will demonstrate the issue.](https://github.com/ImOnALampshade/electron-webview-char-crash) Clone that to see. Read the readme in that for more information.

```bash
git clone https://github.com/ImOnALampshade/electron-webview-char-crash.git
npm install
npm start
```
atom/browser/api/atom_api_web_contents.cc
if (embedder) {
    NativeWindow* owner_window = nullptr;
    auto* relay = NativeWindowRelay::FromWebContents(embedder->web_contents());
    if (relay) {
      owner_window = relay->window.get();
    }
    if (owner_window)
      SetOwnerWindow(owner_window);
    content::RenderWidgetHostView* rwhv =
        web_contents()->GetRenderWidgetHostView();
    if (rwhv) {
      rwhv->Hide();
      rwhv->Show();
    }
  }
}
void WebContents::SetDevToolsWebContents(const WebContents* devtools) {
  if (managed_web_contents())
    managed_web_contents()->SetDevToolsWebContents(devtools->web_contents());
}
v8::Local<v8::Value> WebContents::GetNativeView() const {
  gfx::NativeView ptr = web_contents()->GetNativeView();
  auto buffer = node::Buffer::Copy(isolate(), reinterpret_cast<char*>(&ptr),
                                   sizeof(gfx::NativeView));
  if (buffer.IsEmpty())
    return v8::Null(isolate());
  else
    return buffer.ToLocalChecked();
}
v8::Local<v8::Value> WebContents::DevToolsWebContents(v8::Isolate* isolate) {