Post https://github.com/electron/electron/pull/18924 we shouldn't be patching `CompileAndCall` into our node fork, instead that method can quite easily live in our code as a helper.
shell/renderer/atom_sandboxed_renderer_client.cc
#include "shell/renderer/atom_sandboxed_renderer_client.h"
#include "base/base_paths.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/path_service.h"
#include "base/process/process_handle.h"
#include "content/public/renderer/render_frame.h"
#include "electron/buildflags/buildflags.h"
#include "gin/converter.h"
#include "native_mate/dictionary.h"
#include "shell/common/api/electron_bindings.h"
#include "shell/common/application_info.h"
#include "shell/common/gin_helper/dictionary.h"
#include "shell/common/native_mate_converters/string16_converter.h"
#include "shell/common/native_mate_converters/value_converter.h"
#include "shell/common/node_bindings.h"
#include "shell/common/node_includes.h"
#include "shell/common/options_switches.h"
#include "shell/renderer/atom_render_frame_observer.h"
#include "third_party/blink/public/web/blink.h"
#include "third_party/blink/public/web/web_document.h"
#include "third_party/electron_node/src/node_binding.h"
#include "third_party/electron_node/src/node_native_module_env.h"
namespace electron {
namespace {
const char kLifecycleKey[] = "lifecycle";
const char kModuleCacheKey[] = "native-module-cache";
bool IsDevTools(content::RenderFrame* render_frame) {