### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Electron Version

13.1.2

### What operating system are you using?

macOS

### Operating System Version

macOS Big Sur 11.4

### What arch are you using?

x64

### Last Known Working Electron version

11.4.5

### Expected Behavior

  - create the main window with `show: false` option
  - create the child window with a loading spinner and show it immediately
  - after 10 sec hide the child window and show the main one

### Actual Behavior

The main window is shown along with the child window, disregarding the `show: false` flag. This behavior is seen only on macOS.

### Testcase Gist URL

https://gist.github.com/f2a3a5e8d9130223f18b8ddade390f20

### Additional Information

_No response_
shell/browser/api/electron_api_base_window.cc
return window_->SetContentProtection(enable);
}
void BaseWindow::SetFocusable(bool focusable) {
  return window_->SetFocusable(focusable);
}
bool BaseWindow::IsFocusable() {
  return window_->IsFocusable();
}
void BaseWindow::SetMenu(v8::Isolate* isolate, v8::Local<v8::Value> value) {
  auto context = isolate->GetCurrentContext();
  gin::Handle<Menu> menu;
  v8::Local<v8::Object> object;
  if (value->IsObject() && value->ToObject(context).ToLocal(&object) &&
      gin::ConvertFromV8(isolate, value, &menu) && !menu.IsEmpty()) {
    menu_.Reset(isolate, menu.ToV8());
    
    
    if (menu->model()->GetItemCount() == 0) {
      RemoveMenu();
    } else {
      window_->SetMenu(menu->model());
    }
  } else if (value->IsNull()) {
    RemoveMenu();
  } else {
    isolate->ThrowException(
        v8::Exception::TypeError(gin::StringToV8(isolate, "Invalid Menu")));
  }
}
void BaseWindow::RemoveMenu() {