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# Description

* Electron version: 1.8.4
* Operating system: Windows 10

Calling `webContents.sendInputEvent` with type as `"char"` to a document containing a webview is rendered offscreen and an input panel is focused

<!-- What do you think should happen? -->

# Expected result

Keyboard input should be placed into the input panel

<!-- What actually happens? -->

# Actual result

Electron crashes

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# Repro steps

[I have a repo set up that will demonstrate the issue.](https://github.com/ImOnALampshade/electron-webview-char-crash) Clone that to see. Read the readme in that for more information.

```bash
git clone https://github.com/ImOnALampshade/electron-webview-char-crash.git
npm install
npm start
```
atom/browser/api/atom_api_web_contents.cc
CommonWebContentsDelegate::ExitFullscreenModeForTab(source);
  Emit("leave-html-full-screen");
}
void WebContents::RendererUnresponsive(
    content::WebContents* source,
    const content::WebContentsUnresponsiveState& unresponsive_state) {
  Emit("unresponsive");
}
void WebContents::RendererResponsive(content::WebContents* source) {
  Emit("responsive");
  for (ExtendedWebContentsObserver& observer : observers_)
    observer.OnRendererResponsive();
}
bool WebContents::HandleContextMenu(const content::ContextMenuParams& params) {
  if (params.custom_context.is_pepper_menu) {
    Emit("pepper-context-menu", std::make_pair(params, web_contents()),
         base::Bind(&content::WebContents::NotifyContextMenuClosed,
                    base::Unretained(web_contents()), params.custom_context));
  } else {
    Emit("context-menu", std::make_pair(params, web_contents()));
  }
  return true;
}
bool WebContents::OnGoToEntryOffset(int offset) {