I do a lot of HTML generation just with JavaScript and am finding myself creating `index.html` files that have code that looks like this:

     <!DOCTYPE html><html><head><script src="index.js"></script></head><body></body></html>

It would be nice to be able to do:

     browserWindow.loadHTML('<!DOCTYPE html><html><head><script src="index.js"></script></head><body></body></html>');

It would be even more awesome to do:

     browserWindow.loadScript(pathToScript);

I tried to use the `preload` option for `BrowserWindow` and using `loadURL('about:blank')`, but this has an unintended side effect of not allowing you to reference other script or CSS files using relative paths.

What do you think about proposed feature?
atom/browser/api/atom_api_web_contents.cc
return web_contents()->IsWaitingForResponse();
}
void WebContents::Stop() {
  web_contents()->Stop();
}
void WebContents::GoBack() {
  atom::AtomBrowserClient::SuppressRendererProcessRestartForOnce();
  web_contents()->GetController().GoBack();
}
void WebContents::GoForward() {
  atom::AtomBrowserClient::SuppressRendererProcessRestartForOnce();
  web_contents()->GetController().GoForward();
}
void WebContents::GoToOffset(int offset) {
  atom::AtomBrowserClient::SuppressRendererProcessRestartForOnce();
  web_contents()->GetController().GoToOffset(offset);
}
bool WebContents::IsCrashed() const {
  return web_contents()->IsCrashed();
}
void WebContents::SetUserAgent(const std::string& user_agent,
                               mate::Arguments* args) {
  web_contents()->SetUserAgentOverride(user_agent);
}
std::string WebContents::GetUserAgent() {
  return web_contents()->GetUserAgentOverride();
}
bool WebContents::SavePage(const base::FilePath& full_file_path,