## Description

During Elasticsearch boot, users get the following message:

> license mode is [trial], currently licensed security realms are [reserved/reserved,file/default_file,native/default_native]

Even if it's technically true (and necessary), it may be confusing for end users since they may expect `[basic]` instead.

## Proposal

Avoid the message reporting the trial license, since the "correct" license level is written again later in the boot process.
x-pack/plugin/security/src/test/java/org/elasticsearch/xpack/security/authc/RealmsTests.java
final Set<String> basicRealmTypes = Sets.newHashSet("file", "native", "reserved");
        final Set<String> goldRealmTypes = Sets.newHashSet("ldap", "active_directory", "pki");
        final Set<String> platinumRealmTypes = new HashSet<>(InternalRealms.getConfigurableRealmsTypes());
        platinumRealmTypes.addAll(this.factories.keySet());
        platinumRealmTypes.removeAll(basicRealmTypes);
        platinumRealmTypes.removeAll(goldRealmTypes);
        Consumer<String> checkAllowed = type -> assertThat("Type: " + type, Realms.isRealmTypeAvailable(licenseState, type), is(true));
        Consumer<String> checkNotAllowed = type -> assertThat("Type: " + type, Realms.isRealmTypeAvailable(licenseState, type), is(false));
        allowAllRealms();
        platinumRealmTypes.forEach(checkAllowed);
        goldRealmTypes.forEach(checkAllowed);
        basicRealmTypes.forEach(checkAllowed);
        allowOnlyStandardRealms();
        platinumRealmTypes.forEach(checkNotAllowed);
        goldRealmTypes.forEach(checkAllowed);
        basicRealmTypes.forEach(checkAllowed);
        allowOnlyNativeRealms();
        platinumRealmTypes.forEach(checkNotAllowed);
        goldRealmTypes.forEach(checkNotAllowed);
        basicRealmTypes.forEach(checkAllowed);
    }
    public void testWithSettings() throws Exception {
        Settings.Builder builder = Settings.builder().put("path.home", createTempDir());
        List<Integer> orders = new ArrayList<>(randomRealmTypesCount);
        for (int i = 0; i < randomRealmTypesCount; i++) {
            orders.add(i);
        }
        Collections.shuffle(orders, random());
        Map<Integer, Integer> orderToIndex = new HashMap<>();
        for (int i = 0; i < randomRealmTypesCount; i++) {