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### Preflight Checklist
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* [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/master/CONTRIBUTING.md) for this project.
* [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/master/CODE_OF_CONDUCT.md) that this project adheres to.
* [x] I have searched the issue tracker for a feature request that matches the one I want to file, without success.

### Problem Description
<!-- Is your feature request related to a problem? Please add a clear and concise description of what the problem is. -->

BrowserWindow currently offers "moved" event related to moving a window, but it only has "will-resize" and "resize" events. I want to save the current dimensions of a window when its size changes, but "will-resize" and "resize" events get fired at every single pixel change. This results in an unnecessarily large number of saving function calls or a need for debouncing the event.

### Proposed Solution
<!-- Describe the solution you'd like in a clear and concise manner -->

Adding "resized" event to BrowserWindow will solve the problem stated above.

### Alternatives Considered
<!-- A clear and concise description of any alternative solutions or features you've considered. -->

### Additional Information
<!-- Add any other context about the problem here. -->

shell/browser/native_window_views_win.cc
UINT screenReader = 0;
  SystemParametersInfo(SPI_GETSCREENREADER, 0, &screenReader, 0);
  return screenReader && UiaClientsAreListening();
}
}  
std::set<NativeWindowViews*> NativeWindowViews::forwarding_windows_;
HHOOK NativeWindowViews::mouse_hook_ = NULL;
void NativeWindowViews::Maximize() {
  
  
  
  if (::GetWindowLong(GetAcceleratedWidget(), GWL_STYLE) & WS_THICKFRAME) {
    if (IsVisible())
      widget()->Maximize();
    else
      widget()->native_widget_private()->Show(ui::SHOW_STATE_MAXIMIZED,
                                              gfx::Rect());
    return;
  } else {
    restore_bounds_ = GetBounds();
    auto display =
        display::Screen::GetScreen()->GetDisplayNearestPoint(GetPosition());
    SetBounds(display.work_area(), false);
  }
}
bool NativeWindowViews::ExecuteWindowsCommand(int command_id) {