<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

LogPrintf("Script verification uses %d additional threads\n", script_threads);
    if (script_threads >= 1) {
        g_parallel_script_checks = true;
        StartScriptCheckWorkerThreads(script_threads);
    }
    assert(!node.scheduler);
    node.scheduler = std::make_unique<CScheduler>();
    
    node.scheduler->m_service_thread = std::thread(util::TraceThread, "scheduler", [&] { node.scheduler->serviceQueue(); });
    
    node.scheduler->scheduleEvery([]{
        RandAddPeriodic();
    }, std::chrono::minutes{1});
    GetMainSignals().RegisterBackgroundSignalScheduler(*node.scheduler);
    
    
    
    
    g_wallet_init_interface.Construct(node);
    uiInterface.InitWallet();
    * Register RPC commands regardless of -server setting so they will be
     * available in the GUI RPC console even if external calls are disabled.
     *
    RegisterAllCoreRPCCommands(tableRPC);
    for (const auto& client : node.chain_clients) {
        client->registerRpcs();
    }
#if ENABLE_ZMQ
    RegisterZMQRPCCommands(tableRPC);
#endif