As reported in https://github.com/vercel/next.js/issues/56919 it is possible for the ReadableStream controller to be written to after it is already closed. This is because inside an async context a Float method such as `ReactDOM.preload()` can attempt to flush newly created Resources even after the stream has completed.

React version: 

The underlying bug has been in React since Float landed. The expression of the Bug as reported in the Next.js repo was landed in: https://github.com/facebook/react/commit/701ac2e57290f913502c6012c15e815f412f84b7
The first Canary release to have this new expression was: [18.3.0-canary-f81c0f1ed-20230927](https://www.npmjs.com/package/react-dom/v/18.3.0-canary-f81c0f1ed-20230927)


## Steps To Reproduce

1. use `react-dom/server.edge`
2. Ensure the environment supports AsyncLocalStorage
3. Call Float method like `ReactDOM.preload(...)` after an await after the stream has closed

## The current behavior
If the conditions are right the Float call will initiate a write after the stream has closed and there will be a thrown exception

## The expected behavior
The Float call is ignored after the stream has closed. There are no errors
const onRender = React.experimental_useEffectEvent(() => {
          logs.push('rendered');
        });
        onRender();
        return <p>Hello</p>;
      }
      const reportedServerErrors = [];
      let caughtError;
      try {
        await act(() => {
          const {pipe} = renderToPipeableStream(<App />, {
            onError(e) {
              reportedServerErrors.push(e);
            },
          });
          pipe(writable);
        });
      } catch (err) {
        caughtError = err;
      }
      expect(logs).toEqual([]);
      expect(caughtError.message).toContain(
        "A function wrapped in useEffectEvent can't be called during rendering.",
      );
      expect(reportedServerErrors).toEqual([caughtError]);
    });
    
    it('does not guarantee useEffectEvent return values during server rendering are distinct', async () => {
      function App() {