Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
expect(renderer).toFlushAll(['Yield:6', 'Yield:15']);
          expect(callback).toHaveBeenCalledTimes(1);
          let call = callback.mock.calls[0];
          expect(call[2]).toBe(21); 
          expect(call[3]).toBe(21); 
          expect(call[4]).toBe(5); 
          expect(call[5]).toBe(26); 
          callback.mockReset();
          advanceTimeBy(30); 
          
          
          renderer.update(
            <React.unstable_Profiler id="test" onRender={callback}>
              <Yield renderTime={3} />
              <Yield renderTime={5} />
              <Yield renderTime={9} />
            </React.unstable_Profiler>,
          );
          expect(renderer).toFlushThrough(['Yield:3']);
          expect(callback).toHaveBeenCalledTimes(0);
          
          advanceTimeBy(100); 
          
          expect(renderer).toFlushThrough(['Yield:5']);
          expect(callback).toHaveBeenCalledTimes(0);
          
          advanceTimeBy(100);