Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
Component,
    shouldUpdate,
    hasContext,
    renderExpirationTime,
  );
}
function finishClassComponent(
  current: Fiber | null,
  workInProgress: Fiber,
  Component: any,
  shouldUpdate: boolean,
  hasContext: boolean,
  renderExpirationTime: ExpirationTime,
) {
  
  markRef(current, workInProgress);
  const didCaptureError = (workInProgress.effectTag & DidCapture) !== NoEffect;
  if (!shouldUpdate && !didCaptureError) {
    
    if (hasContext) {
      invalidateContextProvider(workInProgress, Component, false);
    }
    return bailoutOnAlreadyFinishedWork(
      current,
      workInProgress,
      renderExpirationTime,
    );
  }
  const instance = workInProgress.stateNode;