Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
fiber: Fiber,
  errorInfo: CapturedValue<mixed>,
  expirationTime: ExpirationTime,
): Update<mixed> {
  const update = createUpdate(expirationTime);
  update.tag = CaptureUpdate;
  const getDerivedStateFromCatch = fiber.type.getDerivedStateFromCatch;
  if (
    enableGetDerivedStateFromCatch &&
    typeof getDerivedStateFromCatch === 'function'
  ) {
    const error = errorInfo.value;
    update.payload = () => {
      return getDerivedStateFromCatch(error);
    };
  }
  const inst = fiber.stateNode;
  if (inst !== null && typeof inst.componentDidCatch === 'function') {
    update.callback = function callback() {
      if (
        !enableGetDerivedStateFromCatch ||
        getDerivedStateFromCatch !== 'function'
      ) {