Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
if (!isYieldy) {
    
    while (nextUnitOfWork !== null) {
      nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
    }
  } else {
    
    while (nextUnitOfWork !== null && !shouldYield()) {
      nextUnitOfWork = performUnitOfWork(nextUnitOfWork);
    }
  }
}
function renderRoot(
  root: FiberRoot,
  isYieldy: boolean,
  isExpired: boolean,
): void {
  invariant(
    !isWorking,
    'renderRoot was called recursively. This error is likely caused ' +
      'by a bug in React. Please file an issue.',
  );
  isWorking = true;
  ReactCurrentOwner.currentDispatcher = Dispatcher;
  const expirationTime = root.nextExpirationTimeToWorkOn;
  let prevInteractions: Set<Interaction> = (null: any);
  if (enableSchedulerTracing) {
    
    
    prevInteractions = __interactionsRef.current;