Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
committedInteractions.push(...Array.from(scheduledInteractions));
          root.pendingInteractionMap.delete(scheduledExpirationTime);
        }
      },
    );
  }
   Reset this to null before calling lifecycles
  ReactCurrentOwner.current = null;
  let firstEffect;
  if (finishedWork.effectTag > PerformedWork) {
    
    
    
    
    if (finishedWork.lastEffect !== null) {
      finishedWork.lastEffect.nextEffect = finishedWork;
      firstEffect = finishedWork.firstEffect;
    } else {
      firstEffect = finishedWork;
    }
  } else {
    
    firstEffect = finishedWork.firstEffect;
  }
  prepareForCommit(root.containerInfo);
   Invoke instances of getSnapshotBeforeUpdate before mutation.
  nextEffect = firstEffect;
  startCommitSnapshotEffectsTimer();
  while (nextEffect !== null) {
    let didError = false;