Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
}
    } catch (error) {
      
      
      if (!hasUnhandledError) {
        hasUnhandledError = true;
        unhandledError = error;
      }
    } finally {
      
      
      if (!suspenseDidTimeout) {
        
        
        
        committedInteractions.forEach(interaction => {
          interaction.__count--;
          if (subscriber !== null && interaction.__count === 0) {
            try {
              subscriber.onInteractionScheduledWorkCompleted(interaction);
            } catch (error) {
              
              
              if (!hasUnhandledError) {
                hasUnhandledError = true;
                unhandledError = error;
              }
            }
          }
        });