Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
}
        },
      );
      
      
      
      
      root.memoizedInteractions = interactions;
      if (interactions.size > 0) {
        const subscriber = __subscriberRef.current;
        if (subscriber !== null) {
          const threadID = computeThreadID(
            expirationTime,
            root.interactionThreadID,
          );
          try {
            subscriber.onWorkStarted(interactions, threadID);
          } catch (error) {
            
            
            
            if (!hasUnhandledError) {
              hasUnhandledError = true;
              unhandledError = error;
            }
          }
        }
      }
    }
  }