Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
propagateSuspenseContextChange(
        workInProgress,
        workInProgress.child,
        renderExpirationTime,
      );
    }
    suspenseContext = setDefaultShallowSuspenseContext(suspenseContext);
  }
  pushSuspenseContext(workInProgress, suspenseContext);
  if ((workInProgress.mode & BlockingMode) === NoMode) {
     
     
    workInProgress.memoizedState = null;
  } else {
    switch (revealOrder) {
      case 'forwards': {
        let ContentRow = findLastContentRow(workInProgress.child);
        let ;
        if (ContentRow === null) {
           
           
           = workInProgress.child;
          workInProgress.child = null;
        } else {
           
           
           = ContentRow.sibling;