Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
) {
    
    const thenable: Thenable = (value: any);
    
    
    
    
    
    let workInProgress = returnFiber;
    let earliestTimeoutMs = -1;
    let startTimeMs = -1;
    do {
      if (workInProgress.tag === PlaceholderComponent) {
        const current = workInProgress.alternate;
        if (
          current !== null &&
          current.memoizedState === true &&
          current.stateNode !== null
        ) {
          
          
          
          
          const timedOutAt = current.stateNode.timedOutAt;
          startTimeMs = expirationTimeToMs(timedOutAt);
          
          break;
        }
        let timeoutPropMs = workInProgress.pendingProps.delayMs;
        if (typeof timeoutPropMs === 'number') {