While working on the DevTools profiler, I've noticed that durations are sometimes incorrect. This seems to be vaguely related to high/low priority state updates. Need to track this down more so I'm filing an issue for myself.
current,
  workInProgress,
  renderExpirationTime,
) {
  if (enableSuspense) {
    const nextProps = workInProgress.pendingProps;
    
    
    const alreadyCaptured =
      (workInProgress.effectTag & DidCapture) === NoEffect;
    let nextDidTimeout;
    if (current !== null && workInProgress.updateQueue !== null) {
      
      
      workInProgress.updateQueue = null;
      nextDidTimeout = true;
      
      
      reconcileChildren(current, workInProgress, null, renderExpirationTime);
      current.child = null;
      
      
      
    } else {
      nextDidTimeout = !alreadyCaptured;
    }
    if ((workInProgress.mode & StrictMode) !== NoEffect) {
      if (nextDidTimeout) {