Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
workInProgress.effectTag |= Update;
      } else {
        
        
        workInProgress.stateNode = null;
      }
    }
    
    
    const children = nextProps.children;
    let nextChildren;
    if (typeof children === 'function') {
      nextChildren = children(nextDidTimeout);
    } else {
      nextChildren = nextDidTimeout ? nextProps.fallback : children;
    }
    workInProgress.memoizedProps = nextProps;
    workInProgress.memoizedState = nextDidTimeout;
    reconcileChildren(
      current,
      workInProgress,
      nextChildren,
      renderExpirationTime,
    );
    return workInProgress.child;
  } else {
    return null;
  }
}
function updatePortalComponent(