Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
}
                primaryChild = primaryChild.sibling;
              }
              pushSuspenseContext(
                workInProgress,
                setDefaultShallowSuspenseContext(suspenseStackCursor.current),
              );
               
               
              const child = bailoutOnAlreadyFinishedWork(
                current,
                workInProgress,
                renderExpirationTime,
              );
              if (child !== null) {
                 
                 
                return child.sibling;
              } else {
                return null;
              }
            }
          } else {
            pushSuspenseContext(
              workInProgress,
              setDefaultShallowSuspenseContext(suspenseStackCursor.current),
            );
          }
          break;
        }