Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
root.timeoutHandle = scheduleTimeout(
      onTimeout.bind(null, root, finishedWork, suspendedExpirationTime),
      msUntilTimeout,
    );
  }
}
function onYield(root) {
  root.finishedWork = null;
}
function onTimeout(root, finishedWork, suspendedExpirationTime) {
  if (enableSuspense) {
    
    root.pendingCommitExpirationTime = suspendedExpirationTime;
    root.finishedWork = finishedWork;
    
    
    
    recomputeCurrentRendererTime();
    currentSchedulerTime = currentRendererTime;
    if (enableSchedulerTracing) {
      
      
      suspenseDidTimeout = true;
      flushRoot(root, suspendedExpirationTime);
      suspenseDidTimeout = false;
    } else {
      flushRoot(root, suspendedExpirationTime);
    }
  }