Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
const callback = jest.fn();
        advanceTimeBy(5); 
        ReactTestRenderer.create(
          <React.Fragment>
            <AdvanceTime byAmount={20} />
            <React.unstable_Profiler id="test" onRender={callback}>
              <AdvanceTime byAmount={5} />
            </React.unstable_Profiler>
            <AdvanceTime byAmount={20} />
          </React.Fragment>,
        );
        expect(callback).toHaveBeenCalledTimes(1);
        const [call] = callback.mock.calls;
        expect(call[0]).toBe('test');
        expect(call[2]).toBe(5); 
        expect(call[3]).toBe(5); 
        expect(call[4]).toBe(25); 
        expect(call[5]).toBe(50); 
      });
      it('is not called when blocked by sCU false', () => {
        const callback = jest.fn();
        let instance;
        class Updater extends React.Component {
          state = {};
          render() {
            instance = this;
            return this.props.children;
          }
        }
        class Pure extends React.PureComponent {