Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
renderer.update(
          <React.unstable_Profiler id="test" onRender={callback}>
            <AdvanceTime />
          </React.unstable_Profiler>,
        );
        expect(callback).toHaveBeenCalledTimes(1);
        [call] = callback.mock.calls;
        expect(call).toHaveLength(enableSchedulerTracing ? 7 : 6);
        expect(call[0]).toBe('test');
        expect(call[1]).toBe('update');
        expect(call[2]).toBe(10); 
        expect(call[3]).toBe(10); 
        expect(call[4]).toBe(35); 
        expect(call[5]).toBe(45); 
        expect(call[6]).toEqual(enableSchedulerTracing ? new Set() : undefined); 
        callback.mockReset();
        advanceTimeBy(20); 
        renderer.update(
          <React.unstable_Profiler id="test" onRender={callback}>
            <AdvanceTime byAmount={4} />
          </React.unstable_Profiler>,
        );
        expect(callback).toHaveBeenCalledTimes(1);
        [call] = callback.mock.calls;
        expect(call).toHaveLength(enableSchedulerTracing ? 7 : 6);
        expect(call[0]).toBe('test');
        expect(call[1]).toBe('update');
        expect(call[2]).toBe(4); 
        expect(call[3]).toBe(4); 
        expect(call[4]).toBe(65);