Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
root.pendingInteractionMap.set(expirationTime, new Set(interactions));
      
      if (updateInteractionCounts) {
        interactions.forEach(interaction => {
          interaction.__count++;
        });
      }
    }
    const subscriber = __subscriberRef.current;
    if (subscriber !== null) {
      const threadID = computeThreadID(
        expirationTime,
        root.interactionThreadID,
      );
      subscriber.onWorkScheduled(interactions, threadID);
    }
  }
}
function scheduleWork(fiber: Fiber, expirationTime: ExpirationTime) {
  recordScheduleUpdate();
  if (__DEV__) {
    if (fiber.tag === ClassComponent || fiber.tag === ClassComponentLazy) {
      const instance = fiber.stateNode;
      warnAboutInvalidUpdates(instance);
    }
  }
  const root = scheduleWorkToRoot(fiber, expirationTime);
  if (root === null) {
    if (
      __DEV__ &&