Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
) {
              
              
              
              sourceFiber.effectTag &= ~LifecycleEffectMask;
              if (sourceFiber.alternate === null) {
                
                
                
                
                
                sourceFiber.tag = FunctionalComponent;
                sourceFiber.type = NoopComponent;
              }
            }
            
            return;
          }
          
          
          let absoluteTimeoutMs;
          if (earliestTimeoutMs === -1) {
            
            
            
            absoluteTimeoutMs = maxSigned31BitInt;
          } else {
            if (startTimeMs === -1) {