Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
workInProgress,
                  setDefaultShallowSuspenseContext(suspenseStackCursor.current),
                );
                 
                 
                 
                workInProgress.effectTag |= DidCapture;
                break;
              }
            }
             
             
             
             
            const primaryChildFragment: Fiber = (workInProgress.child: any);
            const primaryChildExpirationTime =
              primaryChildFragment.childExpirationTime;
            if (
              primaryChildExpirationTime !== NoWork &&
              primaryChildExpirationTime >= renderExpirationTime
            ) {
               
               
              return updateSuspenseComponent(
                current,
                workInProgress,
                renderExpirationTime,
              );
            } else {