As reported in https://github.com/vercel/next.js/issues/56919 it is possible for the ReadableStream controller to be written to after it is already closed. This is because inside an async context a Float method such as `ReactDOM.preload()` can attempt to flush newly created Resources even after the stream has completed.

React version: 

The underlying bug has been in React since Float landed. The expression of the Bug as reported in the Next.js repo was landed in: https://github.com/facebook/react/commit/701ac2e57290f913502c6012c15e815f412f84b7
The first Canary release to have this new expression was: [18.3.0-canary-f81c0f1ed-20230927](https://www.npmjs.com/package/react-dom/v/18.3.0-canary-f81c0f1ed-20230927)


## Steps To Reproduce

1. use `react-dom/server.edge`
2. Ensure the environment supports AsyncLocalStorage
3. Call Float method like `ReactDOM.preload(...)` after an await after the stream has closed

## The current behavior
If the conditions are right the Float call will initiate a write after the stream has closed and there will be a thrown exception

## The expected behavior
The Float call is ignored after the stream has closed. There are no errors
function pushClassComponentStackInDEV(task: Task, type: Function): void {
  if (__DEV__) {
    task.componentStack = {
      tag: 2,
      parent: task.componentStack,
      type,
    };
  }
}
function popComponentStackInDEV(task: Task): void {
  if (__DEV__) {
    if (task.componentStack === null) {
      console.error(
        'Unexpectedly popped too many stack frames. This is a bug in React.',
      );
    } else {
      task.componentStack = task.componentStack.parent;
    }
  }
}
let lastBoundaryErrorComponentStackDev: ?string = null;
function captureBoundaryErrorDetailsDev(
  boundary: SuspenseBoundary,
  error: mixed,
) {
  if (__DEV__) {
    let errorMessage;
    if (typeof error === 'string') {
      errorMessage = error;
    } else if (error && typeof error.message === 'string') {