Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
onInteractionTraced = jest.fn();
      onWorkCanceled = jest.fn();
      onWorkScheduled = jest.fn(() => {
        if (throwInOnWorkScheduled) {
          throw Error('Expected error onWorkScheduled');
        }
      });
      onWorkStarted = jest.fn(() => {
        if (throwInOnWorkStarted) {
          throw Error('Expected error onWorkStarted');
        }
      });
      onWorkStopped = jest.fn(() => {
        if (throwInOnWorkStopped) {
          throw Error('Expected error onWorkStopped');
        }
      });
      
      SchedulerTracing.unstable_subscribe({
        onInteractionScheduledWorkCompleted,
        onInteractionTraced,
        onWorkCanceled,
        onWorkScheduled,
        onWorkStarted,
        onWorkStopped,
      });
    });
    describe('error handling', () => {
      it('should cover errors thrown in onWorkScheduled', () => {
        function Component({children}) {