During rolling forward in `ReplayBlocks()` the UI progress starts with 0 then, once sync up again, jumps to 100%. This process can take pretty long and it would be good to show some progress steps within the RollingForwardBlock loop (`for (int nHeight = nForkHeight + 1; nHeight <= pindexNew->nHeight; ++nHeight) {`)
if (pa->nChainWork > pb->nChainWork) return false;
            if (pa->nChainWork < pb->nChainWork) return true;
            
            if (pa->nSequenceId < pb->nSequenceId) return false;
            if (pa->nSequenceId > pb->nSequenceId) return true;
            
            
            if (pa < pb) return false;
            if (pa > pb) return true;
            
            return false;
        }
    };
} 
enum DisconnectResult