Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
}
  }
  
  workInProgress.effectTag |= PerformedWork;
  if (current !== null && didCaptureError) {
    
    
    reconcileChildren(current, workInProgress, null, renderExpirationTime);
    workInProgress.child = null;
    
    
    
  }
  reconcileChildren(
    current,
    workInProgress,
    nextChildren,
    renderExpirationTime,
  );
  
  
  memoizeState(workInProgress, instance.state);
  memoizeProps(workInProgress, instance.props);
  
  if (hasContext) {
    invalidateContextProvider(workInProgress, Component, true);
  }
  return workInProgress.child;
}
function pushHostRootContext(workInProgress) {