<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

_set_abort_behavior(0, _WRITE_ABORT_MSG | _CALL_REPORTFAULT);
#endif
#ifdef WIN32
    
    HeapSetInformation(nullptr, HeapEnableTerminationOnCorruption, nullptr, 0);
#endif
    if (!InitShutdownState()) {
        return InitError(Untranslated("Initializing wait-for-shutdown state failed."));
    }
    if (!SetupNetworking()) {
        return InitError(Untranslated("Initializing networking failed."));
    }
#ifndef WIN32
    if (!args.GetBoolArg("-sysperms", false)) {
        umask(077);
    }
    
    registerSignalHandler(SIGTERM, HandleSIGTERM);
    registerSignalHandler(SIGINT, HandleSIGTERM);
    
    registerSignalHandler(SIGHUP, HandleSIGHUP);
    
    signal(SIGPIPE, SIG_IGN);
#else
    SetConsoleCtrlHandler(consoleCtrlHandler, true);
#endif
    std::set_new_handler(new_handler_terminate);
    return true;
}
bool AppInitParameterInteraction(const ArgsManager& args, bool use_syscall_sandbox)