<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

CBlockIndex* ActiveTip() const { return ActiveChain().Tip(); }
    node::BlockMap& BlockIndex() EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
    {
        AssertLockHeld(::cs_main);
        return m_blockman.m_block_index;
    }
    
    
    bool IsSnapshotActive() const;
    std::optional<uint256> SnapshotBlockhash() const;
    
    bool IsSnapshotValidated() const { return m_snapshot_validated; }
    /**
     * Process an incoming block. This only returns after the best known valid
     * block is made active. Note that it does not, however, guarantee that the
     * specific block passed to it has been checked for validity!
     *
     * If you want to *possibly* get feedback on whether block is valid, you must
     * install a CValidationInterface (see validationinterface.h) - this will have
     * its BlockChecked method called whenever *any* block completes validation.
     *
     * Note that we guarantee that either the proof-of-work is valid on block, or
     * (and possibly also) BlockChecked will have been called.
     *
     * May not be called in a validationinterface callback.
     *
     * @param[in]   block The block we want to process.
     * @param[in]   force_processing Process this block even if unrequested; used for non-network block sources.
     * @param[out]  new_block A boolean which is set to indicate if the block was first received via this call
     * @returns     If the block was processed, independently of block validity