Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
-1, 
      );
      return;
    } else if (
      
      
      
      
      !root.didError &&
      !isExpired
    ) {
      root.didError = true;
      const suspendedExpirationTime = (root.nextExpirationTimeToWorkOn = expirationTime);
      const rootExpirationTime = (root.expirationTime = Sync);
      onSuspend(
        root,
        rootWorkInProgress,
        suspendedExpirationTime,
        rootExpirationTime,
        -1, 
      );
      return;
    }
  }
  if (enableSuspense && !isExpired && nextLatestAbsoluteTimeoutMs !== -1) {
    
    const suspendedExpirationTime = expirationTime;
    markSuspendedPriorityLevel(root, suspendedExpirationTime);