I was wondering if WebGL is considered stable enough to be enabled by default. It makes some PDFs render much faster and it has been off by default for a while now, so we have had quite some time to test it.

If we decide to enable WebGL by default, we should not forget to update https://github.com/mozilla/pdf.js/blob/master/extensions/chromium/preferences_schema.json#L39 as well.

/cc @yurydelendik 
/cc @Snuffleupagus (because IIRC you were testing WebGL too)

for (i = 0; i < totalChunks; i++) {
        thisChunkHeight =
          i < fullChunks ? FULL_CHUNK_HEIGHT : partialChunkHeight;
        destPos = 0;
        for (j = 0; j < thisChunkHeight; j++) {
          const srcDiff = srcLength - srcPos;
          let k = 0;
          const kEnd = srcDiff > fullSrcDiff ? width : srcDiff * 8 - 7;
          const kEndUnrolled = kEnd & ~7;
          let mask = 0;
          let srcByte = 0;
          for (; k < kEndUnrolled; k += 8) {
            srcByte = src[srcPos++];
            dest32[destPos++] = srcByte & 128 ? white : black;
            dest32[destPos++] = srcByte & 64 ? white : black;
            dest32[destPos++] = srcByte & 32 ? white : black;
            dest32[destPos++] = srcByte & 16 ? white : black;
            dest32[destPos++] = srcByte & 8 ? white : black;
            dest32[destPos++] = srcByte & 4 ? white : black;
            dest32[destPos++] = srcByte & 2 ? white : black;
            dest32[destPos++] = srcByte & 1 ? white : black;
          }
          for (; k < kEnd; k++) {
            if (mask === 0) {
              srcByte = src[srcPos++];
              mask = 128;
            }
            dest32[destPos++] = srcByte & mask ? white : black;
            mask >>= 1;
          }