To be able to label incoming tor connections as different from normal localhost connections in e.g. `getpeerinfo` and the peers list in the GUI it'd be useful to have them connect on an alternative local-only port. Or even better, a UNIX socket.

For manually set-up hidden services this would have to be configured manually and could add a `hsport` option or such. The external port would still appear as `XXXXXXXXX.onion:8333`, however internally it would redirect to a that port.

In the case of `torcontrol` this would be easy to set up automatically. It could add a new (localhost) binding port automatically and this code would have to be changed:
- https://github.com/bitcoin/bitcoin/blob/master/src/torcontrol.cpp#L441
- https://github.com/bitcoin/bitcoin/blob/master/src/torcontrol.cpp#L477

          nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
        }
        vWhitelistedRange = connOptions.vWhitelistedRange;
        {
            LOCK(cs_vAddedNodes);
            vAddedNodes = connOptions.m_added_nodes;
        }
    }
    CConnman(uint64_t seed0, uint64_t seed1, bool network_active = true);
    ~CConnman();
    bool Start(CScheduler& scheduler, const Options& options);
    void StopThreads();
    void StopNodes();
    void Stop()
    {
        StopThreads();
        StopNodes();
    };
    void Interrupt();
    bool GetNetworkActive() const { return fNetworkActive; };
    bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
    void SetNetworkActive(bool active);
    void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant* grantOutbound, const char* strDest, ConnectionType conn_type);
    bool CheckIncomingNonce(uint64_t nonce);
    bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
    void PushMessage(CNode* pnode, CSerializedNetMsg&& msg);
    using NodeFn = std::function<void(CNode*)>;
    void ForEachNode(const NodeFn& func)
    {
        LOCK(cs_vNodes);
        for (auto&& node : vNodes) {
            if (NodeFullyConnected(node))
                func(node);
        }
    };
    void ForEachNode(const NodeFn& func) const
    {
        LOCK(cs_vNodes);
        for (auto&& node : vNodes) {
            if (NodeFullyConnected(node))
                func(node);
        }
    };
    template<typename Callable, typename CallableAfter>
    void ForEachNodeThen(Callable&& pre, CallableAfter&& post)
    {
        LOCK(cs_vNodes);
        for (auto&& node : vNodes) {
            if (NodeFullyConnected(node))
                pre(node);
        }
        post();
    };
    template<typename Callable, typename CallableAfter>
    void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const
    {
        LOCK(cs_vNodes);
        for (auto&& node : vNodes) {
            if (NodeFu