<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

if (ShutdownRequested()) return false;
        pindex->nChainWork = (pindex->pprev ? pindex->pprev->nChainWork : 0) + GetBlockProof(*pindex);
        pindex->nTimeMax = (pindex->pprev ? std::max(pindex->pprev->nTimeMax, pindex->nTime) : pindex->nTime);
        
        
        
        
        if (pindex->nTx > 0) {
            if (pindex->pprev) {
                if (pindex->pprev->nChainTx > 0) {
                    pindex->nChainTx = pindex->pprev->nChainTx + pindex->nTx;
                } else {
                    pindex->nChainTx = 0;
                    m_blocks_unlinked.insert(std::make_pair(pindex->pprev, pindex));
                }
            } else {
                pindex->nChainTx = pindex->nTx;
            }
        }
        if (!(pindex->nStatus & BLOCK_FAILED_MASK) && pindex->pprev && (pindex->pprev->nStatus & BLOCK_FAILED_MASK)) {
            pindex->nStatus |= BLOCK_FAILED_CHILD;
            m_dirty_blockindex.insert(pindex);
        }
        if (pindex->pprev) {
            pindex->BuildSkip();
        }
    }
    return true;
}
void BlockManager::Unload()