<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

{
    std::string cmd = args.GetArg("-startupnotify", "");
    if (!cmd.empty()) {
        std::thread t(runCommand, cmd);
        t.detach(); 
    }
}
#endif
static bool AppInitServers(NodeContext& node)
{
    const ArgsManager& args = *Assert(node.args);
    RPCServer::OnStarted(&OnRPCStarted);
    RPCServer::OnStopped(&OnRPCStopped);
    if (!InitHTTPServer())
        return false;
    StartRPC();
    node.rpc_interruption_point = RpcInterruptionPoint;
    if (!StartHTTPRPC(&node))
        return false;
    if (args.GetBoolArg("-rest", DEFAULT_REST_ENABLE)) StartREST(&node);
    StartHTTPServer();
    return true;
}
void InitParameterInteraction(ArgsManager& args)