Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
return retrySuspenseComponentWithoutHydrating(
      current,
      workInProgress,
      renderExpirationTime,
    );
  }
   
   
  const hasContextChanged = current.childExpirationTime >= renderExpirationTime;
  if (didReceiveUpdate || hasContextChanged) {
     
     
     
    if (renderExpirationTime < Sync) {
      if (suspenseState.retryTime <= renderExpirationTime) {
         
         
        let attemptHydrationAtExpirationTime = renderExpirationTime + 1;
        suspenseState.retryTime = attemptHydrationAtExpirationTime;
        scheduleUpdateOnFiber(current, attemptHydrationAtExpirationTime);
         
      } else {
         
         
         
         
         
         
      }
    }