Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
'SecondComponent:30',
            'Yield:7',
          ]);
          
          
          
          
          expect(callback).toHaveBeenCalledTimes(1);
          call = callback.mock.calls[0];
          expect(call[2]).toBe(37); 
          expect(call[3]).toBe(42); 
          expect(call[4]).toBe(229); 
          expect(call[5]).toBe(266); 
          callback.mockClear();
          
          advanceTimeBy(100); 
          
          
          
          
          
          
          expect(renderer).toFlushAll(['FirstComponent:10', 'Yield:4']);
          expect(callback).toHaveBeenCalledTimes(1);
          call = callback.mock.calls[0];
          expect(call[2]).toBe(14); 
          expect(call[3]).toBe(51); 
          expect(call[4]).toBe(366); 
          expect(call[5]).toBe(380); 
        });