Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
);
        break;
      case ContextProvider: {
        const newValue = workInProgress.memoizedProps.value;
        pushProvider(workInProgress, newValue);
        break;
      }
      case Profiler:
        if (enableProfilerTimer) {
          workInProgress.effectTag |= Update;
        }
        break;
    }
    return bailoutOnAlreadyFinishedWork(
      current,
      workInProgress,
      renderExpirationTime,
    );
  }
  
  workInProgress.expirationTime = NoWork;
  switch (workInProgress.tag) {
    case IndeterminateComponent: {
      const Component = workInProgress.type;
      return mountIndeterminateComponent(
        current,
        workInProgress,
        Component,
        renderExpirationTime,
      );