I think that if a reorg fails due to an error while disconnecting blocks, the node should shut down.

My thought is that if we are trying to switch to a more work chain and something goes wrong before we can even try to validate that more-work chain, then we have a problem that is not related to the chain we're trying to switch to but instead related to our own hardware or software; shutting down and having the user deal with the issue is better than continuing on, when we know there's a more work chain that we're unable to try validating.

This has recently come up on testnet, where unpatched nodes are unable to reorg from the invalid chain containing the duplicate-input-in-a-transaction block, but rather than crash or shutdown they are continuing on the invalid chain, with messages like this in the debug log:

```
ERROR: DisconnectTip(): DisconnectBlock 00000000210004840364b52bc5e455d888f164e4264a4fec06a514b67e9d5722 failed
```
if (pindex->nTx > 0) {
            if (pindex->pprev) {
                if (pindex->pprev->HaveTxsDownloaded()) {
                    pindex->nChainTx = pindex->pprev->nChainTx + pindex->nTx;
                } else {
                    pindex->nChainTx = 0;
                    mapBlocksUnlinked.insert(std::make_pair(pindex->pprev, pindex));
                }
            } else {
                pindex->nChainTx = pindex->nTx;
            }
        }
        if (!(pindex->nStatus & BLOCK_FAILED_MASK) && pindex->pprev && (pindex->pprev->nStatus & BLOCK_FAILED_MASK)) {
            pindex->nStatus |= BLOCK_FAILED_CHILD;
            setDirtyBlockIndex.insert(pindex);
        }
        if (pindex->IsValid(BLOCK_VALID_TRANSACTIONS) && (pindex->HaveTxsDownloaded() || pindex->pprev == nullptr))
            setBlockIndexCandidates.insert(pindex);
        if (pindex->nStatus & BLOCK_FAILED_MASK && (!pindexBestInvalid || pindex->nChainWork > pindexBestInvalid->nChainWork))
            pindexBestInvalid = pindex;
        if (pindex->pprev)
            pindex->BuildSkip();
        if (pindex->IsValid(BLOCK_VALID_TREE) && (pindexBestHeader == nullptr || CBlockIndexWorkComparator()(pindexBestHeader, pindex)))
            pindexBestHeader = pindex;
    }
    return true;
}
bool static LoadBlockIndexDB(const CChainParams& chainparams) EXCLUSIVE_LOCKS_REQUIRED(cs_main)