Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
invariant(
    nextFlushedRoot !== null,
    'Should be working on a root. This error is likely caused by a bug in ' +
      'React. Please file an issue.',
  );
  
  
  nextFlushedRoot.expirationTime = NoWork;
  if (!hasUnhandledError) {
    hasUnhandledError = true;
    unhandledError = error;
  }
}
function batchedUpdates<A, R>(fn: (a: A) => R, a: A): R {
  const previousIsBatchingUpdates = isBatchingUpdates;
  isBatchingUpdates = true;
  try {
    return fn(a);
  } finally {
    isBatchingUpdates = previousIsBatchingUpdates;
    if (!isBatchingUpdates && !isRendering) {
      performSyncWork();
    }
  }
}
function unbatchedUpdates<A, R>(fn: (a: A) => R, a: A): R {