Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
root,
        committedExpirationTime,
      );
      if (hasCaughtError()) {
        didError = true;
        error = clearCaughtError();
      }
    } else {
      try {
        commitAllLifeCycles(root, committedExpirationTime);
      } catch (e) {
        didError = true;
        error = e;
      }
    }
    if (didError) {
      invariant(
        nextEffect !== null,
        'Should have next effect. This error is likely caused by a bug ' +
          'in React. Please file an issue.',
      );
      captureCommitPhaseError(nextEffect, error);
      if (nextEffect !== null) {
        nextEffect = nextEffect.nextEffect;
      }
    }
  }
  isCommitting = false;
  isWorking = false;
  stopCommitLifeCyclesTimer();