Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
= row;
          row = nextRow;
        }
         
        initSuspenseListRenderState(
          workInProgress,
          true,  
          ,
          null,  
          Mode,
          workInProgress.Effect,
        );
        break;
      }
      case 'together': {
        initSuspenseListRenderState(
          workInProgress,
          false,  
          null,  
          null,  
          undefined,
          workInProgress.Effect,
        );
        break;
      }
      default: {
         
         
        workInProgress.memoizedState = null;
      }