Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
state = {count: 0};
        render() {
          second = this;
          ReactTestRenderer.unstable_yield('SecondComponent');
          return null;
        }
      }
      advanceTimeBy(5);
      const renderer = ReactTestRenderer.create(
        <React.unstable_Profiler id="test" onRender={onRender}>
          <FirstComponent />
          <SecondComponent />
        </React.unstable_Profiler>,
        {unstable_isAsync: true},
      );
      
      renderer.unstable_flushAll(['FirstComponent', 'SecondComponent']);
      expect(onInteractionTraced).not.toHaveBeenCalled();
      expect(onInteractionScheduledWorkCompleted).not.toHaveBeenCalled();
      onRender.mockClear();
      advanceTimeBy(100);
      const interactionLowPri = {
        id: 0,
        name: 'lowPri',
        timestamp: mockNow(),
      };
      SchedulerTracing.unstable_trace(interactionLowPri.name, mockNow(), () => {
        
        first.setState({count: 1});