<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

gArgs.ClearPathCache();
    {
        SetupServerArgs(*m_node.args);
        std::string error;
        if (!m_node.args->ParseParameters(arguments.size(), arguments.data(), error)) {
            m_node.args->ClearArgs();
            throw std::runtime_error{error};
        }
    }
    SelectParams(chainName);
    SeedInsecureRand();
    if (G_TEST_LOG_FUN) LogInstance().PushBackCallback(G_TEST_LOG_FUN);
    InitLogging(*m_node.args);
    AppInitParameterInteraction(*m_node.args);
    LogInstance().StartLogging();
    SHA256AutoDetect();
    ECC_Start();
    SetupEnvironment();
    SetupNetworking();
    InitSignatureCache();
    InitScriptExecutionCache();
    m_node.chain = interfaces::MakeChain(m_node);
    fCheckBlockIndex = true;
    static bool noui_connected = false;
    if (!noui_connected) {
        noui_connect();
        noui_connected = true;
    }
}
BasicTestingSetup::~BasicTestingSetup()