[pattern.pdf](https://github.com/mozilla/pdf.js/files/4022310/pattern.pdf)

Configuration:
- Firefox Nightly 73.0a1 (2020-01-04)
- macOS Mojave 10.14.6
- PDF.js version: 2.4.254
- Is a browser extension: built-in

Steps to reproduce the problem:
1. Open the PDF, zoom in to 200% for a more detailed view

What is the expected behavior?
<img width="736" alt="pattern-acrobat" src="https://user-images.githubusercontent.com/9106997/71770714-34dc2600-2f30-11ea-958d-4fea6f2b53c2.png">

What went wrong?
<img width="563" alt="pattern-pdfjs" src="https://user-images.githubusercontent.com/9106997/71770723-4a515000-2f30-11ea-8a92-cef4cac2a8f8.png">

The crosshatch pattern is rendered by pdf.js using the wrong pattern style. The other pattern style just seem to have a broken redering.

TeX source of PDF:
```tex
\documentclass[a4paper,11pt]{scrartcl}
\usepackage{tikz}
\usetikzlibrary{patterns}

\begin{document}
crosshatch pattern:
\begin{tikzpicture}
\draw[draw=black, fill=black!10, pattern=crosshatch, pattern color=black] (0,0) rectangle (1,1);
\end{tikzpicture}
\\

north east lines pattern:
\begin{tikzpicture}
\draw[draw=black, fill=black!10, pattern=north east lines, pattern color=black] (0,0) rectangle (1,1);
\end{tikzpicture}
\\

north west lines pattern:
\begin{tikzpicture}
\draw[draw=black, fill=black!10, pattern=north west lines, pattern color=black] (0,0) rectangle (1,1);
\end{tikzpicture}
\\

grid pattern:
\begin{tikzpicture}
\draw[draw=black, fill=black!10, pattern=grid, pattern color=black] (0,0) rectangle (1,1);
\end{tikzpicture}
\end{document}
```
c3 = tmp;
  }
  if (coords[p1 + 1] > coords[p2 + 1]) {
    tmp = p1;
    p1 = p2;
    p2 = tmp;
    tmp = c1;
    c1 = c2;
    c2 = tmp;
  }
  const x1 = (coords[p1] + context.offsetX) * context.scaleX;
  const y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY;
  const x2 = (coords[p2] + context.offsetX) * context.scaleX;
  const y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY;
  const x3 = (coords[p3] + context.offsetX) * context.scaleX;
  const y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY;
  if (y1 >= y3) {
    return;
  }
  const c1r = colors[c1],
    c1g = colors[c1 + 1],
    c1b = colors[c1 + 2];
  const c2r = colors[c2],
    c2g = colors[c2 + 1],
    c2b = colors[c2 + 2];
  const c3r = colors[c3],
    c3g = colors[c3 + 1],
    c3b = colors[c3 + 2];
  const minY = Math.round(y1),
    maxY = Math.round(y3);