Alternate title: _Applying #6684-similar fix to stroke_
#6684 makes sure the "current" transformation, at the moment of filling radial gradients is the `baseTransform` (that of the rescource (page), as it says in the specs). However, this should also be fixed in [`CanvasGraphics_stroke`](https://github.com/dsprenkels/pdf.js/blob/a9081653fc565eb72c3eb5142c17088cb162e7ce/src/display/canvas.js#L1052).

p1 = [coordsArr[2], coordsArr[3]];
        r0 = null;
        r1 = null;
        type = "axial";
      } else if (shadingType === ShadingType.RADIAL) {
        p0 = [coordsArr[0], coordsArr[1]];
        p1 = [coordsArr[3], coordsArr[4]];
        r0 = coordsArr[2];
        r1 = coordsArr[5];
        type = "radial";
      } else {
        unreachable(`getPattern type unknown: ${shadingType}`);
      }
      const matrix = this.matrix;
      if (matrix) {
        p0 = Util.applyTransform(p0, matrix);
        p1 = Util.applyTransform(p1, matrix);
        if (shadingType === ShadingType.RADIAL) {
          const scale = Util.singularValueDecompose2dScale(matrix);
          r0 *= scale[0];
          r1 *= scale[1];
        }
      }
      return ["RadialAxial", type, this.bbox, this.colorStops, p0, p1, r0, r1];
    },
  };
  return RadialAxial;
})();
Shadings.Mesh = (function MeshClosure() {
  function MeshStreamReader(stream, context) {