Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
nextUnitOfWork = failedUnitOfWork;
    }
  };
  rethrowOriginalError = () => {
    throw originalReplayError;
  };
}
function resetStack() {
  if (nextUnitOfWork !== null) {
    let interruptedWork = nextUnitOfWork.return;
    while (interruptedWork !== null) {
      unwindInterruptedWork(interruptedWork);
      interruptedWork = interruptedWork.return;
    }
  }
  if (__DEV__) {
    ReactStrictModeWarnings.discardPendingWarnings();
    checkThatStackIsEmpty();
  }
  nextRoot = null;
  nextRenderExpirationTime = NoWork;
  nextLatestAbsoluteTimeoutMs = -1;
  nextRenderDidError = false;
  nextUnitOfWork = null;
}
function commitAllHostEffects() {
  while (nextEffect !== null) {
    if (__DEV__) {