During rolling forward in `ReplayBlocks()` the UI progress starts with 0 then, once sync up again, jumps to 100%. This process can take pretty long and it would be good to show some progress steps within the RollingForwardBlock loop (`for (int nHeight = nForkHeight + 1; nHeight <= pindexNew->nHeight; ++nHeight) {`)
{
    
    if (fCheckPOW && !CheckProofOfWork(block.GetHash(), block.nBits, consensusParams))
        return state.DoS(50, false, REJECT_INVALID, "high-hash", false, "proof of work failed");
    return true;
}
bool CheckBlock(const CBlock& block, CValidationState& state, const Consensus::Params& consensusParams, bool fCheckPOW, bool fCheckMerkleRoot)