**Do you want to request a *feature* or report a *bug*?**

Bug

**What is the current behavior?**

I've narrowed it down to this:

https://codesandbox.io/s/usetransition-useeffect-dependency-issue-2olmx

Basically, what I *think* is important is:

1. There's a state change resulting in the useEffect being called
2. The useEffect callback starts a transition
3. The transition callback sets state
4. The set state results in a render which suspends

If these are all the case, then including the `startTransition` function in the dependency array will trigger an infinite loop. In the codesandbox I have a safety in place so your browser doesn't fall over.

**What is the expected behavior?**

The `startTransition` function should be consistent between renders.

I've observed that if you do not inline the config to `useTransition` then this is not a problem. I know that the docs recommend keeping this config consistent, but if this is desirable behavior, then maybe a warning about this particular situation in the docs would be useful. I expect that inlining the config will be pretty natural for people.

**Which versions of React, and which browser / OS are affected by this issue? Did this work in previous versions of React?**

- react@0.0.0-experimental-f6b8d31a7
- react-dom@0.0.0-experimental-f6b8d31a7
const currentSource = sourceFiber.alternate;
      if (currentSource) {
        sourceFiber.updateQueue = currentSource.updateQueue;
        sourceFiber.memoizedState = currentSource.memoizedState;
        sourceFiber.lanes = currentSource.lanes;
      } else {
        sourceFiber.updateQueue = null;
        sourceFiber.memoizedState = null;
      }
    }
    const hasInvisibleParentBoundary = hasSuspenseContext(
      suspenseStackCursor.current,
      (InvisibleParentSuspenseContext: SuspenseContext),
    );
    
    let workInProgress = returnFiber;
    do {
      if (
        workInProgress.tag === SuspenseComponent &&
        shouldCaptureSuspense(workInProgress, hasInvisibleParentBoundary)
      ) {
        
        
        
        const wakeables: Set<Wakeable> = (workInProgress.updateQueue: any);
        if (wakeables === null) {
          const updateQueue = (new Set(): any);
          updateQueue.add(wakeable);