Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
<Yield renderTime={5} />
              <Yield renderTime={10} />
              <React.unstable_Profiler id="inner" onRender={callback}>
                <Yield renderTime={17} />
              </React.unstable_Profiler>
            </React.unstable_Profiler>,
            {unstable_isAsync: true},
          );
          expect(renderer).toFlushThrough(['Yield:5']);
          expect(callback).toHaveBeenCalledTimes(0);
          
          advanceTimeBy(50); 
          
          
          expect(renderer).toFlushAll(['Yield:10', 'Yield:17']);
          expect(callback).toHaveBeenCalledTimes(2);
          const [innerCall, outerCall] = callback.mock.calls;
          
          
          expect(innerCall[0]).toBe('inner');
          expect(innerCall[2]).toBe(17); 
          expect(innerCall[3]).toBe(17); 
          expect(innerCall[4]).toBe(70); 
          expect(innerCall[5]).toBe(87); 
          expect(outerCall[0]).toBe('outer');
          expect(outerCall[2]).toBe(32); 
          expect(outerCall[3]).toBe(32); 
          expect(outerCall[4]).toBe(5); 
          expect(outerCall[5]).toBe(87); 
        });