It's surprising that using a non-standard listening port will cause peers to actively avoid connecting to you, is it sensible to add this to the help message and the warnings on startup if people have changed the default? I can't find this behavior mentioned anywhere except for the comments in net.cpp. 

```
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
```

https://github.com/bitcoin/bitcoin/blob/master/src/net.cpp#L1369

filter_index_cache * (1.0 / 1024 / 1024), BlockFilterTypeName(filter_type));
    }
    LogPrintf("* Using %.1f MiB for chain state database\n", nCoinDBCache * (1.0 / 1024 / 1024));
    LogPrintf("* Using %.1f MiB for in-memory UTXO set (plus up to %.1f MiB of unused mempool space)\n", nCoinCacheUsage * (1.0 / 1024 / 1024), nMempoolSizeMax * (1.0 / 1024 / 1024));
    bool fLoaded = false;
    while (!fLoaded && !ShutdownRequested()) {
        bool fReset = fReindex;
        auto is_coinsview_empty = [&](CChainState* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
            return fReset || fReindexChainState || chainstate->CoinsTip().GetBestBlock().IsNull();
        };
        bilingual_str strLoadError;
        uiInterface.InitMessage(_("Loading block index...").translated);
        do {
            const int64_t load_block_index_start_time = GetTimeMillis();
            try {
                LOCK(cs_main);
                chainman.InitializeChainstate(*Assert(node.mempool));
                chainman.m_total_coinstip_cache = nCoinCacheUsage;
                chainman.m_total_coinsdb_cache = nCoinDBCache;
                UnloadBlockIndex(node.mempool.get(), chainman);
                
                
                pblocktree.reset();
                pblocktree.reset(new CBlockTreeDB(nBlockTreeDBCache, false, fReset));
                if (fReset) {
                    pblocktree->WriteReindexing(true);
                    
                    if (fPruneMode)
                        CleanupBlockRevFiles();
                }