Use case: **decouple keys from the wallet** (via importing scripts and fundrawtransaction with watch-only).

**Problem:** multisig inputs are flagged as non-spendable even if importing both the multisig P2SH `scriptPubKey` and the `redeemScript` (via importmulti).

The current `isSolveable()` logic calls `GetPubKey()` and only flags them as solvable if the pubkeys are **in the wallet**.

**Expected behaviour:**
* multisig Inputs should be flagged as solvable (and therefore usable via fundrawtransaction) when importing the P2(W)SH `scriptPubKey` and the `redeemScripts`

Current workaround:
* Call importpubkey for all pubkeys used in the multisig (redeemScript). importpubkey derives all coming scripts (including a raw P2PK script). The P2PK scripts make the wallet store the pubkey and flag the multisig script solvable.
{
    if (sigdata.complete) {
        partial_sigs.clear();
        hd_keypaths.clear();
        redeem_script.clear();
        witness_script.clear();
        if (!sigdata.scriptSig.empty()) {
            final_script_sig = sigdata.scriptSig;
        }
        if (!sigdata.scriptWitness.IsNull()) {
            final_script_witness = sigdata.scriptWitness;
        }
        return;
    }
    partial_sigs.insert(sigdata.signatures.begin(), sigdata.signatures.end());
    if (redeem_script.empty() && !sigdata.redeem_script.empty()) {
        redeem_script = sigdata.redeem_script;
    }
    if (witness_script.empty() && !sigdata.witness_script.empty()) {
        witness_script = sigdata.witness_script;
    }
    for (const auto& entry : sigdata.misc_pubkeys) {
        hd_keypaths.emplace(entry.second);
    }
}
void PSBTInput::Merge(const PSBTInput& input)