Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
"that isn't a function. A context consumer expects a single child " +
        'that is a function. If you did pass a function, make sure there ' +
        'is no trailing or leading whitespace around it.',
    );
  }
  prepareToReadContext(workInProgress, renderExpirationTime);
  const newValue = readContext(context, newProps.unstable_observedBits);
  let newChildren;
  if (__DEV__) {
    ReactCurrentOwner.current = workInProgress;
    ReactCurrentFiber.setCurrentPhase('render');
    newChildren = render(newValue);
    ReactCurrentFiber.setCurrentPhase(null);
  } else {
    newChildren = render(newValue);
  }
  
  workInProgress.effectTag |= PerformedWork;
  reconcileChildren(current, workInProgress, newChildren, renderExpirationTime);
  workInProgress.memoizedProps = newProps;
  return workInProgress.child;
}
/*
  function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {
    let child = firstChild;
    do {
      // Ensure that the first and last effect of the parent corresponds
      // to the children's first and last effect.
      if (!returnFiber.firstEffect) {
        returnFiber.firstEffect = child.firstEffect;