`RewindBlockIndex` reads `chainActive` (via `ChainActive()`) without holding `cs_main`:

https://github.com/bitcoin/bitcoin/blob/b2a6b0216192b6e8428f1a80b47f5178fccb961a/src/validation.cpp#L4314-L4331

(Please note that callers of `RewindBlockIndex` are _not_ allowed to hold `cs_main` since `RewindBlockIndex` indirectly calls `LimitValidationInterfaceQueue`.)
if (state.GetReason() != ValidationInvalidReason::BLOCK_MUTATED) {
        pindex->nStatus |= BLOCK_FAILED_VALID;
        m_failed_blocks.insert(pindex);
        setDirtyBlockIndex.insert(pindex);
        setBlockIndexCandidates.erase(pindex);
        InvalidChainFound(pindex);
    }
}
void UpdateCoins(const CTransaction& tx, CCoinsViewCache& inputs, CTxUndo &txundo, int nHeight)
{
    
    if (!tx.IsCoinBase()) {
        txundo.vprevout.reserve(tx.vin.size());
        for (const CTxIn &txin : tx.vin) {
            txundo.vprevout.emplace_back();
            bool is_spent = inputs.SpendCoin(txin.prevout, &txundo.vprevout.back());
            assert(is_spent);
        }
    }
    
    AddCoins(inputs, tx, nHeight);
}
void UpdateCoins(const CTransaction& tx, CCoinsViewCache& inputs, int nHeight)