While starting up a node (commit 6fc6325), it was apparently taking curiously long to load the ban list. RPC (in warmup mode) kept returning `Loading banlist...`. When I checked the log I happened upon the following:

```
2016-05-30 07:35:00 init message: Loading banlist...
2016-05-30 07:35:26 UpdateTip: new best=0000000000000000045614e4901f822a86e4015543acc6a68653cc9450f0f330 height=410222 version=0x20000000 log2_work=84.600836 tx=126776938 date='2016-05-04 18:0
1:59' progress=0.984518 cache=8.8MiB(5488tx)
...
2016-05-30 07:39:43 DNS seeding disabled
2016-05-30 07:39:43 opencon thread start
2016-05-30 07:39:43 msghand thread start
2016-05-30 07:39:43 addcon thread start
2016-05-30 07:39:43 init message: Done loading
2016-05-30 07:39:43 net thread start
```

I think it's a matter of the init message not being updated for a new initialization phase after loading the banlist.

int expired = pool.Expire(GetTime() - age);
    if (expired != 0)
        LogPrint("mempool", "Expired %i transactions from the memory pool\n", expired);
    std::vector<uint256> vNoSpendsRemaining;
    pool.TrimToSize(limit, &vNoSpendsRemaining);
    BOOST_FOREACH(const uint256& removed, vNoSpendsRemaining)
        pcoinsTip->Uncache(removed);
}
std::string FormatStateMessage(const CValidationState &state)
{
    return strprintf("%s%s (code %i)",
        state.GetRejectReason(),
        state.GetDebugMessage().empty() ? "" : ", "+state.GetDebugMessage(),
        state.GetRejectCode());
}
bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState& state, const CTransaction& tx, bool fLimitFree,
                              bool* pfMissingInputs, bool fOverrideMempoolLimit, const CAmount& nAbsurdFee,
                              std::vector<uint256>& vHashTxnToUncache)
{
    const uint256 hash = tx.GetHash();
    AssertLockHeld(cs_main);
    if (pfMissingInputs)
        *pfMissingInputs = false;
    if (!CheckTransaction(tx, state))
        return false; 
    
    if (tx.IsCoinBase())