I think that if a reorg fails due to an error while disconnecting blocks, the node should shut down.

My thought is that if we are trying to switch to a more work chain and something goes wrong before we can even try to validate that more-work chain, then we have a problem that is not related to the chain we're trying to switch to but instead related to our own hardware or software; shutting down and having the user deal with the issue is better than continuing on, when we know there's a more work chain that we're unable to try validating.

This has recently come up on testnet, where unpatched nodes are unable to reorg from the invalid chain containing the duplicate-input-in-a-transaction block, but rather than crash or shutdown they are continuing on the invalid chain, with messages like this in the debug log:

```
ERROR: DisconnectTip(): DisconnectBlock 00000000210004840364b52bc5e455d888f164e4264a4fec06a514b67e9d5722 failed
```
std::shared_ptr<CBlock> pblockrecursive = std::make_shared<CBlock>();
                        if (ReadBlockFromDisk(*pblockrecursive, it->second, chainparams.GetConsensus()))
                        {
                            LogPrint(BCLog::REINDEX, "%s: Processing out of order child %s of %s\n", __func__, pblockrecursive->GetHash().ToString(),
                                    head.ToString());
                            LOCK(cs_main);
                            CValidationState dummy;
                            if (g_chainstate.AcceptBlock(pblockrecursive, dummy, chainparams, nullptr, true, &it->second, nullptr))
                            {
                                nLoaded++;
                                queue.push_back(pblockrecursive->GetHash());
                            }
                        }
                        range.first++;
                        mapBlocksUnknownParent.erase(it);
                        NotifyHeaderTip();
                    }
                }
            } catch (const std::exception& e) {
                LogPrintf("%s: Deserialize or I/O error - %s\n", __func__, e.what());
            }
        }
    } catch (const std::runtime_error& e) {
        AbortNode(std::string("System error: ") + e.what());
    }
    if (nLoaded > 0)
        LogPrintf("Loaded %i blocks from external file in %dms\n", nLoaded, GetTimeMillis() - nStart);
    return nLoaded > 0;
}
void CChainState::CheckBlockIndex(const Consensus::Params& consensusParams)