Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
expect(onInteractionTraced).toHaveBeenCalledTimes(2);
              expect(onInteractionTraced).toHaveBeenLastNotifiedOfInteraction(
                interactionHighPri,
              );
              expect(
                onInteractionScheduledWorkCompleted,
              ).not.toHaveBeenCalled();
              expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(1);
              expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(0);
            },
          );
        });
        expect(ReactTestRenderer).toClearYields(['SecondComponent']);
        expect(onInteractionTraced).toHaveBeenCalledTimes(2);
        expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(1);
        expect(
          onInteractionScheduledWorkCompleted,
        ).toHaveBeenLastNotifiedOfInteraction(interactionHighPri);
        
        expect(onRender).toHaveBeenCalledTimes(1);
        let call = onRender.mock.calls[0];
        expect(call[0]).toEqual('test');
        expect(call[5]).toEqual(mockNow());
        expect(call[6]).toMatchInteractions(
          ReactFeatureFlags.enableSchedulerTracing
            ? [interactionLowPri, interactionHighPri]
            : [],
        );
        onRender.mockClear();
        advanceTimeBy(100);