<!-- Describe the issue -->

When our chainstate activation sequence fails and we're running the GUI, we ask the user via a question box whether or not they'd like to re-run the sequence with `fReindex = true`. Fun fact: despite the fact that this sequence is wrapped in a while loop, we only run it twice at most.

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/init.cpp#L1539-L1556

If they answer yes, the sequence will always fail, because a chainstate will have already been initialized in the original run and `InitializeChainstate` will throw a `std::logic_error`:

https://github.com/bitcoin/bitcoin/blob/7ecb309c4ed1bb9ae6b9a12cbb4f083328edc125/src/validation.cpp#L4573-L4594

This always reproduces. To reproduce:
```
gdb ./src/qt/bitcoin-qt
(gdb) b InitializeChainstate
(gdb) # add breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) r  # should stop at the breakpoint for InitializeChainstate
(gdb) c  # to advance to the breakpoint for the "if (!fLoaded && !ShutdownRequested()) {" line
(gdb) set fLoaded=false
(gdb) c  # should stop at the breakpoint for InitializeChainstate
(gdb) n  # step through InitializeChainstate to see that it throws
```

We expect the re-run of the chainstate activation sequence to not always fail.

EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
    bool ConnectBlock(const CBlock& block, BlockValidationState& state, CBlockIndex* pindex,
                      CCoinsViewCache& view, bool fJustCheck = false) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
    
    bool DisconnectTip(BlockValidationState& state, DisconnectedBlockTransactions* disconnectpool) EXCLUSIVE_LOCKS_REQUIRED(cs_main, m_mempool->cs);
    
    /** Mark a block as precious and reorganize.
     *
     * May not be called in a validationinterface callback.
     */
    bool PreciousBlock(BlockValidationState& state, CBlockIndex* pindex)
        EXCLUSIVE_LOCKS_REQUIRED(!m_chainstate_mutex)
        LOCKS_EXCLUDED(::cs_main);
    
    bool InvalidateBlock(BlockValidationState& state, CBlockIndex* pindex)
        EXCLUSIVE_LOCKS_REQUIRED(!m_chainstate_mutex)
        LOCKS_EXCLUDED(::cs_main);
    
    void ResetBlockFailureFlags(CBlockIndex* pindex) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
    
    bool ReplayBlocks();
    
    [[nodiscard]] bool NeedsRedownload() const EXCLUSIVE_LOCKS_REQUIRED(cs_main);
    
    bool LoadGenesisBlock();
    void PruneBlockIndexCandidates();
    void UnloadBlockIndex() EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
    
    bool IsInitialBlockDownload() const;