Alternate title: _Applying #6684-similar fix to stroke_
#6684 makes sure the "current" transformation, at the moment of filling radial gradients is the `baseTransform` (that of the rescource (page), as it says in the specs). However, this should also be fixed in [`CanvasGraphics_stroke`](https://github.com/dsprenkels/pdf.js/blob/a9081653fc565eb72c3eb5142c17088cb162e7ce/src/display/canvas.js#L1052).

const scale =
        bitsPerComponent < 32
          ? 1 / ((1 << bitsPerComponent) - 1)
          : 2.3283064365386963e-10; 
      const decode = this.context.decode;
      const components = this.tmpCompsBuf;
      for (let i = 0, j = 4; i < numComps; i++, j += 2) {
        const ci = this.readBits(bitsPerComponent);
        components[i] = ci * scale * (decode[j + 1] - decode[j]) + decode[j];
      }
      const color = this.tmpCsCompsBuf;
      if (this.context.colorFn) {
        this.context.colorFn(components, 0, color, 0);
      }
      return this.context.colorSpace.getRgb(color, 0);
    },
  };
  function decodeType4Shading(mesh, reader) {
    const coords = mesh.coords;
    const colors = mesh.colors;
    const operators = [];
    const ps = []; 
    let verticesLeft = 0; 
    while (reader.hasData) {
      const f = reader.readFlag();
      const coord = reader.readCoordinate();
      const color = reader.readComponents();
      if (verticesLeft === 0) {
        
        if (!(0 <= f && f <= 2)) {