The `generate` RPC method:
- was introduced in 2010
- is now only used for testing
- reaches across multiple components (wallet, mining)

I propose we remove the wallet `generate` RPC method and update all tests to use the `generatetoaddress` RPC method. We can do this non-invasively in the test framework by adding a `generate` method to `TestNode` so that the individual tests do not need to be updated. We could also add a `generate` alias to the `generatetoaddress` RPC method.

Doing this removes a wallet->server dependency and simplifies the wallet->server interface (#10973).

I'm opening this issue before implementing in case anyone has objections.
"  \"psbt\": \"value\",        (string)  The resulting raw transaction (base64-encoded string)\n"
                            "  \"fee\":       n,         (numeric) Fee in " + CURRENCY_UNIT + " the resulting transaction pays\n"
                            "  \"changepos\": n          (numeric) The position of the added change output, or -1\n"
                            "}\n"
                            "\nExamples:\n"
                            "\nCreate a transaction with no inputs\n"
                            + HelpExampleCli("walletcreatefundedpsbt", "\"[{\\\"txid\\\":\\\"myid\\\",\\\"vout\\\":0}]\" \"[{\\\"data\\\":\\\"00010203\\\"}]\"")
                            );
    RPCTypeCheck(request.params, {
        UniValue::VARR,
        UniValueType(), 
        UniValue::VNUM,
        UniValue::VOBJ,
        UniValue::VBOOL
        }, true
    );
    CAmount fee;
    int change_position;
    CMutableTransaction rawTx = ConstructTransaction(request.params[0], request.params[1], request.params[2], request.params[3]["replaceable"]);
    FundTransaction(pwallet, rawTx, fee, change_position, request.params[3]);
    
    PartiallySignedTransaction psbtx;
    psbtx.tx = rawTx;
    for (unsigned int i = 0; i < rawTx.vin.size(); ++i) {
        psbtx.inputs.push_back(PSBTInput());
    }
    for (unsigned int i = 0; i < rawTx.vout.size(); ++i) {
        psbtx.outputs.push_back(PSBTOutput());
    }