Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
retryTime = computeExpirationForFiber(currentTime, fiber);
      markPendingPriorityLevel(root, retryTime);
    }
    scheduleWorkToRoot(fiber, retryTime);
    const rootExpirationTime = root.expirationTime;
    if (rootExpirationTime !== NoWork) {
      if (enableSchedulerTracing) {
        
        let prevInteractions = __interactionsRef.current;
        __interactionsRef.current = root.memoizedInteractions;
        
        
        storeInteractionsForExpirationTime(root, rootExpirationTime, false);
        requestWork(root, rootExpirationTime);
        __interactionsRef.current = prevInteractions;
      } else {
        requestWork(root, rootExpirationTime);
      }
    }
  }
}
function scheduleWorkToRoot(fiber: Fiber, expirationTime): FiberRoot | null {
  
  if (
    fiber.expirationTime === NoWork ||
    fiber.expirationTime > expirationTime
  ) {
    fiber.expirationTime = expirationTime;
  }
  let alternate = fiber.alternate;