LoadChainTip requires cs_main to be locked. Under some conditions, it may call ActivateBestChain. However, ActivateBestChain requires cs_main NOT to be taken when called.
CBlock block;
            if (!ReadBlockFromDisk(block, pindexOld, params.GetConsensus())) {
                return error("RollbackBlock(): ReadBlockFromDisk() failed at %d, hash=%s", pindexOld->nHeight, pindexOld->GetBlockHash().ToString());
            }
            LogPrintf("Rolling back %s (%i)\n", pindexOld->GetBlockHash().ToString(), pindexOld->nHeight);
            DisconnectResult res = DisconnectBlock(block, pindexOld, cache);
            if (res == DISCONNECT_FAILED) {
                return error("RollbackBlock(): DisconnectBlock failed at %d, hash=%s", pindexOld->nHeight, pindexOld->GetBlockHash().ToString());
            }
            
            
            
            
        }
        pindexOld = pindexOld->pprev;
    }
    
    int nForkHeight = pindexFork ? pindexFork->nHeight : 0;
    for (int nHeight = nForkHeight + 1; nHeight <= pindexNew->nHeight; ++nHeight) {
        const CBlockIndex* pindex = pindexNew->GetAncestor(nHeight);
        LogPrintf("Rolling forward %s (%i)\n", pindex->GetBlockHash().ToString(), nHeight);
        uiInterface.ShowProgress(_("Replaying blocks..."), (int) ((nHeight - nForkHeight) * 100.0 / (pindexNew->nHeight - nForkHeight)) , false);
        if (!RollforwardBlock(pindex, cache, params)) return false;
    }
    cache.SetBestBlock(pindexNew->GetBlockHash());
    cache.Flush();
    uiInterface.ShowProgress("", 100, false);
    return true;
}
bool ReplayBlocks(const CChainParams& params, CCoinsView* view) {