Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
typeof value === 'object' &&
    value !== null &&
    typeof value.render === 'function' &&
    value.$$typeof === undefined
  ) {
    
    workInProgress.tag = ClassComponent;
    
    
    
    let hasContext = false;
    if (isLegacyContextProvider(Component)) {
      hasContext = true;
      pushLegacyContextProvider(workInProgress);
    } else {
      hasContext = false;
    }
    workInProgress.memoizedState =
      value.state !== null && value.state !== undefined ? value.state : null;
    const getDerivedStateFromProps = Component.getDerivedStateFromProps;
    if (typeof getDerivedStateFromProps === 'function') {
      applyDerivedStateFromProps(
        workInProgress,
        Component,
        getDerivedStateFromProps,
        props,
      );
    }
    adoptClassInstance(workInProgress, value);
    mountClassInstance(workInProgress, Component, props, renderExpirationTime);