Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
{unstable_isAsync: true},
          );
          
          
          
          expect(renderer).toFlushAll([
            'FirstComponent:1',
            'Yield:4',
            'SecondComponent:2',
            'Yield:7',
          ]);
          expect(callback).toHaveBeenCalledTimes(1);
          let call = callback.mock.calls[0];
          expect(call[2]).toBe(14); 
          expect(call[3]).toBe(14); 
          expect(call[4]).toBe(5); 
          expect(call[5]).toBe(19); 
          callback.mockClear();
          advanceTimeBy(100); 
          
          
          first.setState({renderTime: 10});
          expect(renderer).toFlushThrough(['FirstComponent:10']);
          expect(callback).toHaveBeenCalledTimes(0);
          
          advanceTimeBy(100); 
          
          
          renderer.unstable_flushSync(() => second.setState({renderTime: 30}));
          expect(ReactTestRenderer).toClearYields([