Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
timestamp: mockNow(),
      };
      
      SchedulerTracing.unstable_trace(interactionTwo.name, mockNow(), () => {
        instance.setState({count: 2});
      });
      expect(onRender).not.toHaveBeenCalled();
      expect(onInteractionTraced).toHaveBeenCalledTimes(2);
      expect(onInteractionTraced).toHaveBeenLastNotifiedOfInteraction(
        interactionTwo,
      );
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(1);
      expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(2);
      expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(2);
      advanceTimeBy(5);
      
      
      firstCommitTime = mockNow();
      renderer.unstable_flushAll(['Example:2', 'Example:3']);
      expect(onInteractionTraced).toHaveBeenCalledTimes(2);
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(2);
      expect(
        onInteractionScheduledWorkCompleted,
      ).toHaveBeenLastNotifiedOfInteraction(interactionTwo);
      expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(4);
      expect(getWorkForReactThreads(onWorkStarted)[2][0]).toMatchInteractions([
        interactionTwo,
      ]);
      expect(getWorkForReactThreads(onWorkStarted)[3][0]).toMatchInteractions([
        interactionTwo,