Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
current: Fiber | null,
  workInProgress: Fiber,
  renderExpirationTime: ExpirationTime,
) {
  const nextChildren = workInProgress.pendingProps;
  reconcileChildren(
    current,
    workInProgress,
    nextChildren,
    renderExpirationTime,
  );
  memoizeProps(workInProgress, nextChildren);
  return workInProgress.child;
}
function updateMode(
  current: Fiber | null,
  workInProgress: Fiber,
  renderExpirationTime: ExpirationTime,
) {
  const nextChildren = workInProgress.pendingProps.children;
  reconcileChildren(
    current,
    workInProgress,
    nextChildren,
    renderExpirationTime,
  );
  memoizeProps(workInProgress, nextChildren);
  return workInProgress.child;
}
function updateProfiler(