Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
false,
        'Could not replay rendering after an error. This is likely a bug in React. ' +
          'Please file an issue.',
      );
      return;
    }
    assignFiberPropertiesInDEV(
      failedUnitOfWork,
      stashedWorkInProgressProperties,
    );
    switch (failedUnitOfWork.tag) {
      case HostRoot:
        popHostContainer(failedUnitOfWork);
        popTopLevelLegacyContextObject(failedUnitOfWork);
        break;
      case HostComponent:
        popHostContext(failedUnitOfWork);
        break;
      case ClassComponent: {
        const Component = failedUnitOfWork.type;
        if (isLegacyContextProvider(Component)) {
          popLegacyContext(failedUnitOfWork);
        }
        break;
      }
      case ClassComponentLazy: {
        const Component = getResultFromResolvedThenable(failedUnitOfWork.type);
        if (isLegacyContextProvider(Component)) {
          popLegacyContext(failedUnitOfWork);
        }