Following up on https://github.com/reactjs/reactjs.org/pull/4486#discussion_r834319756 (/cc @acdlite )

React version: 18.0.0-rc.3-next-1159ff619-20220324

## Steps To Reproduce

1. schedule an update (e.g. `setState`) from within `useInsertionEffect` 


Link to code example: https://codesandbox.io/s/naughty-bogdan-boghf6?file=/src/index.js


## The current behavior

Update is applied and no warning is issued.

## The expected behavior

According to https://github.com/reactjs/reactjs.org/pull/4486/files#diff-a1c8ec10dc40c86b4bbd55ad3f0126835bd45e9aa9e56c846a2e28ad6dd6acffR602 `useInsertionEffect` cannot schedule updates. But `setState` seems to "work". Maybe this is just incidental because it's the first render?

I got the impression that this should definitely cause a warning (not implemented) but I wonder if we also should consistently drop updates from `useInsertionEffect`?
const RootSuspendedWithDelay = 4;
const RootCompleted = 5;
const RootDidNotComplete = 6;
let executionContext: ExecutionContext = NoContext;
let workInProgressRoot: FiberRoot | null = null;
let workInProgress: Fiber | null = null;
let workInProgressRootRenderLanes: Lanes = NoLanes;
export let subtreeRenderLanes: Lanes = NoLanes;
const subtreeRenderLanesCursor: StackCursor<Lanes> = createCursor(NoLanes);
 Whether to root completed, errored, suspended, etc.
let workInProgressRootExitStatus: RootExitStatus = RootInProgress;
 A fatal error, if one is thrown
let workInProgressRootFatalError: mixed = null;
 "Included" lanes refer to lanes that were worked on during  It's
 slightly different than `renderLanes` because `renderLanes` can change as you
 enter and exit an Offscreen tree. This value is the combination of all render
 lanes for the entire render phase.
let workInProgressRootIncludedLanes: Lanes = NoLanes;
 The work left over by components that were visited during  Only
 includes unprocessed updates, not work in bailed out children.
let workInProgressRootSkippedLanes: Lanes = NoLanes;
 Lanes that were updated (in an interleaved event) during 
let workInProgressRootInterleavedUpdatedLanes: Lanes = NoLanes;
 Lanes that were updated during the render phase (*not* an interleaved event).
let workInProgressRootRenderPhaseUpdatedLanes: Lanes = NoLanes;
 Lanes that were pinged (in an interleaved event) during 
let workInProgressRootPingedLanes: Lanes = NoLanes;
 Errors that are thrown during 
let workInProgressRootConcurrentErrors: Array<mixed> | null = null;
 These are errors that we recovered from without surfacing them to the UI.