Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
null,
      nextChildren,
      renderExpirationTime,
    );
  } else {
    
    
    reconcileChildren(
      current,
      workInProgress,
      nextChildren,
      renderExpirationTime,
    );
    resetHydrationState();
  }
  return workInProgress.child;
}
function updateHostComponent(current, workInProgress, renderExpirationTime) {
  pushHostContext(workInProgress);
  if (current === null) {
    tryToClaimNextHydratableInstance(workInProgress);
  }
  const type = workInProgress.type;
  const nextProps = workInProgress.pendingProps;
  const prevProps = current !== null ? current.memoizedProps : null;
  let nextChildren = nextProps.children;
  const isDirectTextChild = shouldSetTextContent(type, nextProps);
  if (isDirectTextChild) {