Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
return null;
  } else {
    
    
    cloneChildFibers(current, workInProgress);
    return workInProgress.child;
  }
}
function memoizeProps(workInProgress: Fiber, nextProps: any) {
  workInProgress.memoizedProps = nextProps;
}
function memoizeState(workInProgress: Fiber, nextState: any) {
  workInProgress.memoizedState = nextState;
  
  
}
function beginWork(
  current: Fiber | null,
  workInProgress: Fiber,
  renderExpirationTime: ExpirationTime,
): Fiber | null {
  const updateExpirationTime = workInProgress.expirationTime;
  if (
    !hasLegacyContextChanged() &&
    (updateExpirationTime === NoWork ||
      updateExpirationTime > renderExpirationTime)
  ) {