Ref: https://github.com/facebook/react/issues/631#issuecomment-214909216

It's a little surprising that the codepath is even being hit, maybe that's a bug too, but there should clearly be some sort of `if` check in that area.

ReactInstrumentation.debugTool.onMountComponent(contentDebugID);
    ReactInstrumentation.debugTool.onSetChildren(debugID, [contentDebugID]);
  };
}
var mediaEvents = {
  topAbort: 'abort',
  topCanPlay: 'canplay',
  topCanPlayThrough: 'canplaythrough',
  topDurationChange: 'durationchange',
  topEmptied: 'emptied',
  topEncrypted: 'encrypted',
  topEnded: 'ended',
  topError: 'error',
  topLoadedData: 'loadeddata',
  topLoadedMetadata: 'loadedmetadata',
  topLoadStart: 'loadstart',
  topPause: 'pause',
  topPlay: 'play',
  topPlaying: 'playing',
  topProgress: 'progress',
  topRateChange: 'ratechange',
  topSeeked: 'seeked',
  topSeeking: 'seeking',
  topStalled: 'stalled',
  topSuspend: 'suspend',
  topTimeUpdate: 'timeupdate',
  topVolumeChange: 'volumechange',
  topWaiting: 'waiting',
};
function trackInputValue() {