I think that if a reorg fails due to an error while disconnecting blocks, the node should shut down.

My thought is that if we are trying to switch to a more work chain and something goes wrong before we can even try to validate that more-work chain, then we have a problem that is not related to the chain we're trying to switch to but instead related to our own hardware or software; shutting down and having the user deal with the issue is better than continuing on, when we know there's a more work chain that we're unable to try validating.

This has recently come up on testnet, where unpatched nodes are unable to reorg from the invalid chain containing the duplicate-input-in-a-transaction block, but rather than crash or shutdown they are continuing on the invalid chain, with messages like this in the debug log:

```
ERROR: DisconnectTip(): DisconnectBlock 00000000210004840364b52bc5e455d888f164e4264a4fec06a514b67e9d5722 failed
```
blkdat >> nSize;
                if (nSize < 80 || nSize > MAX_BLOCK_SERIALIZED_SIZE)
                    continue;
            } catch (const std::exception&) {
                
                break;
            }
            try {
                
                uint64_t nBlockPos = blkdat.GetPos();
                if (dbp)
                    dbp->nPos = nBlockPos;
                blkdat.SetLimit(nBlockPos + nSize);
                blkdat.SetPos(nBlockPos);
                std::shared_ptr<CBlock> pblock = std::make_shared<CBlock>();
                CBlock& block = *pblock;
                blkdat >> block;
                nRewind = blkdat.GetPos();
                uint256 hash = block.GetHash();
                {
                    LOCK(cs_main);
                    
                    if (hash != chainparams.GetConsensus().hashGenesisBlock && !LookupBlockIndex(block.hashPrevBlock)) {
                        LogPrint(BCLog::REINDEX, "%s: Out of order block %s, parent %s not known\n", __func__, hash.ToString(),
                                block.hashPrevBlock.ToString());
                        if (dbp)
                            mapBlocksUnknownParent.insert(std::make_pair(block.hashPrevBlock, *dbp));
                        continue;
                    }