During rolling forward in `ReplayBlocks()` the UI progress starts with 0 then, once sync up again, jumps to 100%. This process can take pretty long and it would be good to show some progress steps within the RollingForwardBlock loop (`for (int nHeight = nForkHeight + 1; nHeight <= pindexNew->nHeight; ++nHeight) {`)
CCoinsViewCache& view, const CChainParams& chainparams, bool fJustCheck)
{
    AssertLockHeld(cs_main);
    assert(pindex);
    assert(*pindex->phashBlock == block.GetHash());
    int64_t nTimeStart = GetTimeMicros();
    
    
    
    
    
    
    
    
    
    
    
    
    
    if (!CheckBlock(block, state, chainparams.GetConsensus(), !fJustCheck, !fJustCheck)) {
        if (state.CorruptionPossible()) {
            
            
            
            return AbortNode(state, "Corrupt block found indicating potential hardware failure; shutting down");
        }
        return error("%s: Consensus::CheckBlock: %s", __func__, FormatStateMessage(state));
    }