Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
if (nextChildren === prevChildren) {
    
    
    resetHydrationState();
    return bailoutOnAlreadyFinishedWork(
      current,
      workInProgress,
      renderExpirationTime,
    );
  }
  const root: FiberRoot = workInProgress.stateNode;
  if (
    (current === null || current.child === null) &&
    root.hydrate &&
    enterHydrationState(workInProgress)
  ) {
    
    
    
    
    
    
    
    
    workInProgress.effectTag |= Placement;
    
    
    
    workInProgress.child = mountChildFibers(
      workInProgress,