Hi there, after upgrading to the latest version the autofix does not automatically includes the missing deps, is this the expected behavior? I didn't find any release notes of the lib so I couldn't check if that was expected, also, I'd say, if done on purpose, this change should be on a major version, shouldn't it?

## The current behavior 2.4.0 or above
Some deps are missing.
![image](https://user-images.githubusercontent.com/4994258/76088672-2ee9dc00-5f97-11ea-988a-8b6bb36c74d0.png)

Quick fix shows:
![image](https://user-images.githubusercontent.com/4994258/76088711-42954280-5f97-11ea-990c-5a113b27013b.png)
`eslint --fix` shows:
![image](https://user-images.githubusercontent.com/4994258/76088908-99028100-5f97-11ea-81e7-1a9fe4175881.png)

But code is not being updated, although if I manually click it add the missing deps.

## Expected behavior, 2.3.0

Noticed it shows another context menu:
![image](https://user-images.githubusercontent.com/4994258/76089526-918fa780-5f98-11ea-9b88-6d88a0550c8c.png)

Also it does add the missing deps using the same `eslint --fix` command.
const [state3, dispatch1] = useReducer();
          const [state4, dispatch2] = React.useReducer();
          const [state5, maybeSetState] = useFunnyState();
          const [state6, maybeDispatch] = useFunnyReducer();
          const mySetState = useCallback(() => {}, []);
          let myDispatch = useCallback(() => {}, []);
          useEffect(() => {
            // Known to be static
            console.log(definitelyRef1.current);
            console.log(definitelyRef2.current);
            console.log(maybeRef1.current);
            console.log(maybeRef2.current);
            setState1();
            setState2();
            dispatch1();
            dispatch2();
            // Dynamic
            console.log(state1);
            console.log(state2);
            console.log(state3);
            console.log(state4);
            console.log(state5);
            console.log(state6);
            mySetState();
            myDispatch();
            // Not sure; assume dynamic
            maybeSetState();
            maybeDispatch();
          }, [
            // Dynamic