Repro: https://codesandbox.io/s/fast-water-4i4jb

Notice the flash. I'd expect `suspended` to be `true` during the high pri render.
workInProgress,
            workInProgress.stateNode.containerInfo,
          );
          break;
        case ContextProvider: {
          const newValue = workInProgress.memoizedProps.value;
          pushProvider(workInProgress, newValue);
          break;
        }
        case Profiler:
          if (enableProfilerTimer) {
             
            const hasChildWork =
              workInProgress.childExpirationTime >= renderExpirationTime;
            if (hasChildWork) {
              workInProgress.effectTag |= Update;
            }
            
            
            const stateNode = workInProgress.stateNode;
            stateNode.effectDuration = 0;
            stateNode.passiveEffectDuration = 0;
          }
          break;
        case SuspenseComponent: {
          const state: SuspenseState | null = workInProgress.memoizedState;
          if (state !== null) {
            if (enableSuspenseServerRenderer) {
              if (state.dehydrated !== null) {
                pushSuspenseContext(