Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(1);
        expect(getWorkForReactThreads(onWorkStarted)[0][0]).toMatchInteractions(
          [interactionOne],
        );
        expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(1);
        expect(getWorkForReactThreads(onWorkStopped)[0][0]).toMatchInteractions(
          [interactionOne],
        );
      });
      expect(didRunCallback).toBe(true);
      onRender.mockClear();
      onWorkScheduled.mockClear();
      onWorkStarted.mockClear();
      onWorkStopped.mockClear();
      advanceTimeBy(17);
      
      instance.setState({count: 3});
      renderer.unstable_flushAll(['first', 'last']);
      expect(onRender).toHaveBeenCalledTimes(1);
      call = onRender.mock.calls[0];
      expect(call[0]).toEqual('test-profiler');
      expect(call[5]).toEqual(mockNow());
      if (ReactFeatureFlags.enableSchedulerTracing) {
        expect(call[6]).toMatchInteractions([]);
      }
      expect(onInteractionTraced).toHaveBeenCalledTimes(2);
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(2);
      expect(
        onInteractionScheduledWorkCompleted,
      ).toHaveBeenLastNotifiedOfInteraction(interactionOne);