Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
isBatchingUpdates = previousIsBatchingUpdates;
    if (!isBatchingUpdates && !isRendering) {
      performSyncWork();
    }
  }
}
export {
  requestCurrentTime,
  computeExpirationForFiber,
  captureCommitPhaseError,
  onUncaughtError,
  renderDidSuspend,
  renderDidError,
  retrySuspendedRoot,
  markLegacyErrorBoundaryAsFailed,
  isAlreadyFailedLegacyErrorBoundary,
  scheduleWork,
  requestWork,
  flushRoot,
  batchedUpdates,
  unbatchedUpdates,
  flushSync,
  flushControlled,
  deferredUpdates,
  syncUpdates,
  interactiveUpdates,
  flushInteractiveUpdates,
  computeUniqueAsyncExpiration,
};