Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
}
  while (nextEffect !== null) {
    const effectTag = nextEffect.effectTag;
    if (effectTag & (Update | Callback)) {
      recordEffect();
      const current = nextEffect.alternate;
      commitLifeCycles(
        finishedRoot,
        current,
        nextEffect,
        committedExpirationTime,
      );
    }
    if (effectTag & Ref) {
      recordEffect();
      commitAttachRef(nextEffect);
    }
    const next = nextEffect.nextEffect;
    
    
    
    
    nextEffect.nextEffect = null;
    
    
    nextEffect = next;
  }
}
function isAlreadyFailedLegacyErrorBoundary(instance: mixed): boolean {
  return (