Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
instance.setState({count: 6});
      }
      SchedulerTracing.unstable_trace(interactionThree.name, mockNow(), () => {
        instance.setState({count: 5}, callback);
      });
      expect(onRender).not.toHaveBeenCalled();
      expect(onInteractionTraced).toHaveBeenCalledTimes(3);
      expect(onInteractionTraced).toHaveBeenLastNotifiedOfInteraction(
        interactionThree,
      );
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(2);
      expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(4);
      expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(4);
      
      
      firstCommitTime = mockNow();
      renderer.unstable_flushAll(['Example:5', 'Example:6']);
      expect(onInteractionTraced).toHaveBeenCalledTimes(3);
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(3);
      expect(
        onInteractionScheduledWorkCompleted,
      ).toHaveBeenLastNotifiedOfInteraction(interactionThree);
      expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(6);
      expect(getWorkForReactThreads(onWorkStarted)[4][0]).toMatchInteractions([
        interactionThree,