As reported in https://github.com/vercel/next.js/issues/56919 it is possible for the ReadableStream controller to be written to after it is already closed. This is because inside an async context a Float method such as `ReactDOM.preload()` can attempt to flush newly created Resources even after the stream has completed.

React version: 

The underlying bug has been in React since Float landed. The expression of the Bug as reported in the Next.js repo was landed in: https://github.com/facebook/react/commit/701ac2e57290f913502c6012c15e815f412f84b7
The first Canary release to have this new expression was: [18.3.0-canary-f81c0f1ed-20230927](https://www.npmjs.com/package/react-dom/v/18.3.0-canary-f81c0f1ed-20230927)


## Steps To Reproduce

1. use `react-dom/server.edge`
2. Ensure the environment supports AsyncLocalStorage
3. Call Float method like `ReactDOM.preload(...)` after an await after the stream has closed

## The current behavior
If the conditions are right the Float call will initiate a write after the stream has closed and there will be a thrown exception

## The expected behavior
The Float call is ignored after the stream has closed. There are no errors
0,
    null,
    task.formatContext,
    false,
    false,
  );
  resumedSegment.id = segmentId;
  resumedSegment.parentFlushed = true;
  try {
    
    const renderTask: RenderTask = (task: any);
    renderTask.replay = null;
    renderTask.blockedSegment = resumedSegment;
    renderNode(request, task, node, childIndex);
    resumedSegment.status = COMPLETED;
    if (blockedBoundary === null) {
      request.completedRootSegment = resumedSegment;
    } else {
      queueCompletedSegment(blockedBoundary, resumedSegment);
      if (blockedBoundary.parentFlushed) {
        request.partialBoundaries.push(blockedBoundary);
      }
    }
  } finally {
    
    task.replay = prevReplay;
    task.blockedSegment = null;
  }
}
function replayElement(