Under certain conditions we decrement the `__count` attribute too often, which can result in `onInteractionScheduledWorkCompleted` being called prematurely and/or more than once for a given interaction.

- [x] Track interactions scheduled during (sync) render phase.
- [x] Do not double-decrement suspense loads within a sync render.
- [x] Do not decrement sync commits that are waiting on suspense when the `Placeholder` is past its expiration.
- [x] Properly decrement pending interaction count when a suspense resource loads before its placeholder is shown.
- [x] Add test with high priority render between suspended and resolved suspense states (for both sync and async rendering)
expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(0);
      expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(0);
      onRender.mockClear();
      advanceTimeBy(3);
      
      const interactionTwo = {
        id: 2,
        name: 'root update event',
        timestamp: mockNow(),
      };
      SchedulerTracing.unstable_trace(interactionTwo.name, mockNow(), () => {
        renderer.update(
          <React.unstable_Profiler id="test-profiler" onRender={onRender}>
            <Example />
          </React.unstable_Profiler>,
        );
      });
      expect(onInteractionTraced).toHaveBeenCalledTimes(3);
      expect(onInteractionTraced).toHaveBeenLastNotifiedOfInteraction(
        interactionTwo,
      );
      expect(onInteractionScheduledWorkCompleted).toHaveBeenCalledTimes(2);
      
      
      expect(getWorkForReactThreads(onWorkStarted)).toHaveLength(0);
      expect(getWorkForReactThreads(onWorkStopped)).toHaveLength(0);
      
      
      
      expect(onWorkScheduled).toHaveBeenCalled();