If one calls `fundrawtransaction`, the change address will be retrieved from the keypool, though, this key/address will always be returned to the pool, leading to the problem that the next `getnewaddress()` call will restult in the same key/address.

Either we remove the auto-change-address (users would need to call `getrawchangeaddress` first [current best practice anyway]) or we add a call to keep/mark a specific key/address as change (after one have sent the funded raw transaction).

Reported by @NicolasDorier on IRC.
/**
     * populate vCoins with vector of available COutputs.
     */
    void AvailableCoins(std::vector<COutput>& vCoins, bool fOnlyConfirmed=true, const CCoinControl *coinControl = NULL, bool fIncludeZeroValue=false) const;
    /**
     * Shuffle and select coins until nTargetValue is reached while avoiding
     * small change; This method is stochastic for some inputs and upon
     * completion the coin set and corresponding actual target value is
     * assembled
     */
    bool SelectCoinsMinConf(const CAmount& nTargetValue, int nConfMine, int nConfTheirs, uint64_t nMaxAncestors, std::vector<COutput> vCoins, std::set<std::pair<const CWalletTx*,unsigned int> >& setCoinsRet, CAmount& nValueRet) const;
    bool IsSpent(const uint256& hash, unsigned int n) const;
    bool IsLockedCoin(uint256 hash, unsigned int n) const;
    void LockCoin(const COutPoint& output);
    void UnlockCoin(const COutPoint& output);
    void UnlockAllCoins();
    void ListLockedCoins(std::vector<COutPoint>& vOutpts);
    /**
     * keystore implementation
     * Generate a new key
     */
    CPubKey GenerateNewKey();
    void DeriveNewChildKey(CKeyMetadata& metadata, CKey& secret);
    
    bool AddKeyPubKey(const CKey& key, const CPubKey &pubkey);
    
    bool LoadKey(const CKey& key, const CPubKey &pubkey) { return CCryptoKeyStore::AddKeyPubKey(key, pubkey); }