I was messing around with min relay policies and found that under certain circumstances the mempool will accept things, then not relay to any peers.

Example made using wallet:
Transaction of size 6195, fee of 619 satoshis, minrelay of 100 satoshis per kvB. Mempool logic allows it:

```
        // No transactions are allowed below minRelayTxFee except from disconnected blocks
        if (!bypass_limits && nModifiedFees < ::minRelayTxFee.GetFee(nSize)) {
            return state.DoS(0, false, REJECT_INSUFFICIENTFEE, "min relay fee not met", false, strprintf("%d < %d", nModifiedFees, ::minRelayTxFee.GetFee(nSize)));
        }
```
and lets it into mempool

but in net_processing.cpp:

```
                    if (filterrate && txinfo.feeRate.GetFeePerK() < filterrate) {
                        continue;
                    }
```
this gets hit because the computed feerate is insufficient(printing I added):
```
0.00000099 BTC/kB
```

I'm not super at arithmetic so I'm opening this up in case someone has an easy fix. 

let me also get a reproducible test failure with this...
pto->addrKnown.insert(addr.GetKey());
                    vAddr.push_back(addr);
                    
                    if (vAddr.size() >= 1000)
                    {
                        connman->PushMessage(pto, msgMaker.Make(NetMsgType::ADDR, vAddr));
                        vAddr.clear();
                    }
                }
            }
            pto->vAddrToSend.clear();
            if (!vAddr.empty())
                connman->PushMessage(pto, msgMaker.Make(NetMsgType::ADDR, vAddr));
            
            if (pto->vAddrToSend.capacity() > 40)
                pto->vAddrToSend.shrink_to_fit();
        }
        
        if (pindexBestHeader == nullptr)
            pindexBestHeader = ::ChainActive().Tip();
        bool fFetch = state.fPreferredDownload || (nPreferredDownload == 0 && !pto->fClient && !pto->fOneShot); 
        if (!state.fSyncStarted && !pto->fClient && !fImporting && !fReindex) {
            
            if ((nSyncStarted == 0 && fFetch) || pindexBestHeader->GetBlockTime() > GetAdjustedTime() - 24 * 60 * 60) {
                state.fSyncStarted = true;
                state.nHeadersSyncTimeout = GetTimeMicros() + HEADERS_DOWNLOAD_TIMEOUT_BASE + HEADERS_DOWNLOAD_TIMEOUT_PER_HEADER * (GetAdjustedTime() - pindexBestHeader->GetBlockTime())/(consensusParams.nPowTargetSpacing);
                nSyncStarted++;
                const CBlockIndex *pindexStart = pindexBestHeader;
                /* If possible, start at the block preceding the currently
                   best known header.  This ensures that we always get a