### Godot version

4.0.2

### System information

Ubuntu 22.04.1 LTS

### Issue description

So far I've found these ones:

![Screenshot from 2023-05-10 17-56-42](https://github.com/godotengine/godot/assets/85438892/b161b14a-cb7d-46fe-8398-816bf354a929)
![Screenshot from 2023-05-10 18-01-02](https://github.com/godotengine/godot/assets/85438892/b0fefcfb-4246-4ebb-ae7b-dd798d7a1d63)

But there are likely more like them. They are invalid, at least in the context I encountered them here (at the beginning of a regular line of script)

### Steps to reproduce

Type `Anchor` in the code editor.

### Minimal reproduction project

N/A
GDScriptParser::DataType id_type;
	GDScriptParser::SuiteNode *suite = p_context.current_suite;
	bool is_function_parameter = false;
	bool can_be_local = true;
	switch (p_identifier->source) {
		case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
		case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
		case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
		case GDScriptParser::IdentifierNode::MEMBER_SIGNAL:
		case GDScriptParser::IdentifierNode::MEMBER_CLASS:
		case GDScriptParser::IdentifierNode::INHERITED_VARIABLE:
		case GDScriptParser::IdentifierNode::STATIC_VARIABLE:
			can_be_local = false;
			break;
		default:
			break;
	}
	if (can_be_local && suite && suite->has_local(p_identifier->name)) {
		const GDScriptParser::SuiteNode::Local &local = suite->get_local(p_identifier->name);
		id_type = local.get_datatype();
		
		switch (local.type) {
			case GDScriptParser::SuiteNode::Local::VARIABLE:
				if (local.variable->initializer) {
					last_assign_line = local.variable->initializer->end_line;
					last_assigned_expression = local.variable->initializer;
				}
				break;
			case GDScriptParser::SuiteNode::Local::CONSTANT:
				if (local.constant->initializer) {