```sql
SELECT
    floor(toDecimal64(1232.123132, 4) AS D64),
    ceiling(D64),
    round(D64),
    roundBankers(D64),
    floor(toDecimal128(1232.123132, 24) AS D128),
    ceiling(D128),
    round(D128),
    roundBankers(D128),
    floor(toDecimal256(1232.123132, 24) AS D256),
    ceiling(D256),
    round(D256),
    roundBankers(D256)
FORMAT Vertical

Query id: 04db8c13-4888-47b6-908b-ba1268138f26

Row 1:
──────
floor(toDecimal64(1232.123132, 4)):          1232
ceil(toDecimal64(1232.123132, 4)):           1233
round(toDecimal64(1232.123132, 4)):          1232
roundBankers(toDecimal64(1232.123132, 4)):   1232
floor(toDecimal128(1232.123132, 24)):        1232.12311679615299966394772
ceil(toDecimal128(1232.123132, 24)):         1232.123135242897073373499335
round(toDecimal128(1232.123132, 24)):        1232.123135242897073373499335
roundBankers(toDecimal128(1232.123132, 24)): 1232.123135242897073373499335
floor(toDecimal256(1232.123132, 24)):        1232.12311679615299966394772
ceil(toDecimal256(1232.123132, 24)):         1232.123135242897073373499335
round(toDecimal256(1232.123132, 24)):        1232.123135242897073373499335
roundBankers(toDecimal256(1232.123132, 24)): 1232.123135242897073373499335
```

{
public:
    using ScalarType = T;
    using VectorType = T;
    static const size_t data_count = 1;
    static VectorType load(const ScalarType * in) { return *in; }
    static VectorType load1(const ScalarType in) { return in; }
    static VectorType store(ScalarType * out, ScalarType val) { return *out = val;}
    static VectorType multiply(VectorType val, VectorType scale) { return val * scale; }
    static VectorType divide(VectorType val, VectorType scale) { return val / scale; }
    template <RoundingMode mode> static VectorType apply(VectorType val) { return roundWithMode(val, mode); }
    static VectorType prepare(size_t scale)
    {
        return load1(scale);
    }
};
#endif
/** Implementation of low-level round-off functions for floating-point values.
  */
template <typename T, RoundingMode rounding_mode, ScaleMode scale_mode>
class FloatRoundingComputation : public BaseFloatRoundingComputation<T>
{
    using Base = BaseFloatRoundingComputation<T>;
public:
    static inline void compute(const T * __restrict in, const typename Base::VectorType & scale, T * __restrict out)