### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
HashMap<String, String> &p_file_renames, HashMap<String, String> &p_folder_renames) {
	
	String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
	String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
	if (new_path == old_path) {
		return;
	} else if (old_path == "res://") {
		EditorNode::get_singleton()->add_io_error(TTR("Cannot move/rename resources root."));
		return;
	} else if (!p_item.is_file && new_path.begins_with(old_path)) {
		
		EditorNode::get_singleton()->add_io_error(TTR("Cannot move a folder into itself.") + "\n" + old_path + "\n");
		return;
	}
	
	Vector<String> file_changed_paths;
	Vector<String> folder_changed_paths;
	if (p_item.is_file) {
		file_changed_paths.push_back(old_path);
	} else {
		folder_changed_paths.push_back(old_path);
		_get_all_items_in_dir(EditorFileSystem::get_singleton()->get_filesystem_path(old_path), file_changed_paths, folder_changed_paths);
	}