### Godot version

4.2.stable

### System information

Godot v4.2.stable - Windows 10.0.22621 - GLES3 (Compatibility) - Intel(R) Iris(R) Plus Graphics (Intel Corporation; 27.20.100.9621) - Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz (8 Threads)

### Issue description

This warning gets spammed when scrolling any slider on the color picker of the editor using the mouse wheel.
The value of the slider gets affected nevertheless
```
scene/gui/control.cpp:2012 - This control can't grab focus. Use set_focus_mode() to allow a control to get focus.
```

### Steps to reproduce

For example having a script that exports a color
and scrolling the A slider in the Inspector
```
@export var color : Color
```
![image](https://github.com/godotengine/godot/assets/43796250/0447e952-a8b2-48ae-ac89-3ef248699b22)


### Minimal reproduction project

N/A
queue_redraw();
		} break;
		case NOTIFICATION_MOUSE_ENTER: {
			mouse_inside = true;
			queue_redraw();
		} break;
		case NOTIFICATION_MOUSE_EXIT: {
			mouse_inside = false;
			queue_redraw();
		} break;
		case NOTIFICATION_VISIBILITY_CHANGED:
		case NOTIFICATION_EXIT_TREE: {
			mouse_inside = false;
			grab.active = false;
		} break;
		case NOTIFICATION_DRAW: {
			RID ci = get_canvas_item();
			Size2i size = get_size();
			double ratio = Math::is_nan(get_as_ratio()) ? 0 : get_as_ratio();
			Ref<StyleBox> style = theme_cache.slider_style;
			Ref<Texture2D> tick = theme_cache.tick_icon;
			bool highlighted = editable && (mouse_inside || has_focus());
			Ref<Texture2D> grabber;
			if (editable) {
				if (highlighted) {
					grabber = theme_cache.grabber_hl_icon;
				} else {
					grabber = theme_cache.grabber_icon;
				}
			} else {