And waits for them. That's pointless.
#include <Core/Defines.h>
#include "Common/hex.h"
#include <Common/Macros.h>
#include <Common/StringUtils/StringUtils.h>
#include <Common/ThreadPool.h>
#include <Common/ZooKeeper/KeeperException.h>
#include <Common/ZooKeeper/Types.h>
#include <Common/escapeForFileName.h>
#include <Common/formatReadable.h>
#include <Common/thread_local_rng.h>
#include <Common/typeid_cast.h>
#include <Storages/AlterCommands.h>
#include <Storages/PartitionCommands.h>
#include <Storages/ColumnsDescription.h>
#include <Storages/StorageReplicatedMergeTree.h>
#include <Storages/MergeTree/IMergeTreeDataPart.h>
#include <Storages/MergeTree/MergeList.h>
#include <Storages/MergeTree/PinnedPartUUIDs.h>
#include <Storages/MergeTree/PartitionPruner.h>