### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
protected:
	void _notification(int p_what);
	static void _bind_methods();
public:
	Vector<String> get_selected_paths() const;
	Vector<String> get_uncollapsed_paths() const;
	String get_current_path() const;
	String get_current_directory() const;
	void navigate_to_path(const String &p_path);
	void focus_on_filter();
	ScriptCreateDialog *get_script_create_dialog() const;
	void fix_dependencies(const String &p_for_file);
	int get_split_offset() { return split_box->get_split_offset(); }
	void set_split_offset(int p_offset) { split_box->set_split_offset(p_offset); }
	void select_file(const String &p_file);
	void set_display_mode(DisplayMode p_display_mode);
	DisplayMode get_display_mode() { return display_mode; }
	void set_file_sort(FileSortOption p_file_sort);
	FileSortOption get_file_sort() { return file_sort; }
	void set_file_list_display_mode(FileListDisplayMode p_mode);
	FileListDisplayMode get_file_list_display_mode() { return file_list_display_mode; };
	Tree *get_tree_control() { return tree; }
	void add_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
	void remove_resource_tooltip_plugin(const Ref<EditorResourceTooltipPlugin> &p_plugin);
	Control *create_tooltip_for_path(const String &p_path) const;
	FileSystemDock();
	~FileSystemDock();
};
#endif