I am reading clickhouse mutation code. In StorageMergeTree->selectPartsToMutate() function, there is a check 
`if (current_ast_elements + commands_size >= max_ast_elements)
                break;`

I think if there are many mutations then the check result will be true, so that it will skip the remaining mutations.
But the new part's mutation is set to the last one in mutation map, and it does not apply the remaining mutations actually.
`new_part_info.mutation = current_mutations_by_version.rbegin()->first;`

Then the new part will miss the remaining mutations in future mutation job.

I think it's wrong here. Am I right?

If it is right, I will submit a PR 

{
    auto zookeeper = getZooKeeper();
    String metadata_str = zookeeper->get(zookeeper_path + "/metadata");
    auto metadata_from_zk = ReplicatedMergeTreeTableMetadata::parse(metadata_str);
    return metadata_from_zk.index_granularity_bytes == 0;
}
void StorageReplicatedMergeTree::waitMutationToFinishOnReplicas(
    const Strings & replicas, const String & mutation_id) const
{
    if (replicas.empty())
        return;
    std::set<String> inactive_replicas;
    for (const String & replica : replicas)
    {
        LOG_DEBUG(log, "Waiting for {} to apply mutation {}", replica, mutation_id);
        zkutil::EventPtr wait_event = std::make_shared<Poco::Event>();
        while (!partial_shutdown_called)
        {
            
            
            Coordination::Stat exists_stat;
            if (!getZooKeeper()->exists(fs::path(zookeeper_path) / "mutations" / mutation_id, &exists_stat, wait_event))
            {
                throw Exception(ErrorCodes::UNFINISHED, "Mutation {} was killed, manually removed or table was dropped", mutation_id);