### Tested versions

Caused by [0d6300d269b818e6c3d3ea9cbc592480103aa6d0] Fix folder color not showing up in file dialogs
https://github.com/godotengine/godot/pull/84837
(git bisection)

### System information

Godot v4.3.dev (6faa5c6dc) - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX Vega (RADV VEGA10) () - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)

### Issue description

When opening the export path, it results in a black popup.

![image](https://github.com/godotengine/godot/assets/270928/d67dee6a-f1e1-4bf3-8a3f-419554269f4a)


### Steps to reproduce

1. Open export settings
2. Add an export target
3. Try to select an export path

### Minimal reproduction project (MRP)

n/a
switch (p_option) {
		case ITEM_MENU_COPY_PATH: {
			Dictionary item_meta = item_list->get_item_metadata(item_list->get_current());
			DisplayServer::get_singleton()->clipboard_set(item_meta["path"]);
		} break;
		case ITEM_MENU_DELETE: {
			_delete_items();
		} break;
		case ITEM_MENU_REFRESH: {
			invalidate();
		} break;
		case ITEM_MENU_NEW_FOLDER: {
			_make_dir();
		} break;
		case ITEM_MENU_SHOW_IN_EXPLORER: {
			String path;
			int idx = item_list->get_current();
			if (idx == -1 || item_list->get_selected_items().size() == 0) {
				
				path = ProjectSettings::get_singleton()->globalize_path(dir_access->get_current_dir());
			} else {
				
				Dictionary item_meta = item_list->get_item_metadata(idx);
				path = ProjectSettings::get_singleton()->globalize_path(item_meta["path"]);
			}
			OS::get_singleton()->shell_show_in_file_manager(path, true);
		} break;
	}
}
bool EditorFileDialog::_is_open_should_be_disabled() {