### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
Node *old_edited_scene_root = get_editor_data().get_edited_scene_root();
	if (old_edited_scene_root) {
		if (old_edited_scene_root->get_parent() == scene_root) {
			scene_root->remove_child(old_edited_scene_root);
		}
		old_edited_scene_root->disconnect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
	}
	get_editor_data().set_edited_scene_root(p_scene);
	if (Object::cast_to<Popup>(p_scene)) {
		Object::cast_to<Popup>(p_scene)->show();
	}
	SceneTreeDock::get_singleton()->set_edited_scene(p_scene);
	if (get_tree()) {
		get_tree()->set_edited_scene_root(p_scene);
	}
	if (p_scene) {
		if (p_scene->get_parent() != scene_root) {
			scene_root->add_child(p_scene, true);
		}
		p_scene->connect(SNAME("replacing_by"), callable_mp(this, &EditorNode::set_edited_scene));
	}
}
int EditorNode::_get_current_main_editor() {