**How to reproduce**
Clickhouse server 20.13.1.5273
```
CREATE TABLE default.test
(
`key` UInt32,
`ts` DateTime CODEC(DoubleDelta, LZ4),
`db_time` DateTime DEFAULT now() COMMENT 'spout-ignore' CODEC(DoubleDelta, LZ4)
)
ENGINE = MergeTree
PARTITION BY toStartOfTenMinutes(db_time)
ORDER BY (key, ts)
TTL db_time + toIntervalHour(3)
SETTINGS index_granularity = 8192, merge_with_ttl_timeout = 3600, min_rows_for_compact_part = 1000000, min_bytes_for_compact_part = 200000000, in_memory_parts_enable_wal = 0;


INSERT INTO test(key, ts) SELECT number % 1000, now() + intDiv(number,1000) FROM numbers(500);

SELECT * FROM test;
500 rows in set. Elapsed: 0.003 sec.

DETACH TABLE test;

ATTACH TABLE test;

SELECT * FROM test;

0 rows in set. Elapsed: 0.002 sec.
```

**Expected behavior**
Clickhouse would flush parts on disk.
if (part.unique() && 
                ((part_remove_time < now &&
                now - part_remove_time > getSettings()->old_parts_lifetime.totalSeconds()) || force
                || isInMemoryPart(part))) 
            {
                parts_to_delete.emplace_back(it);
            }
        }
        res.reserve(parts_to_delete.size());
        for (const auto & it_to_delete : parts_to_delete)
        {
            res.emplace_back(*it_to_delete);
            modifyPartState(it_to_delete, DataPartState::Deleting);
        }
    }
    if (!res.empty())
        LOG_TRACE(log, "Found {} old parts to remove.", res.size());
    return res;
}
void MergeTreeData::rollbackDeletingParts(const MergeTreeData::DataPartsVector & parts)
{
    auto lock = lockParts();
    for (const auto & part : parts)
    {
        
        part->assertState({DataPartState::Deleting});
        modifyPartState(part, DataPartState::Outdated);
    }
}
void MergeTreeData::removePartsFinally(const MergeTreeData::DataPartsVector & parts)