### Tested versions

v4.2.stable.official [46dc27791]

### System information

Windows 11- Godot v4.2.stable.official [46dc27791] - Vulkan (Forward+)

### Issue description

When I switch picker mode the next time I open it should be the pick mode I selected last time but it's not

https://github.com/godotengine/godot/assets/46812028/522c8b55-14cf-4781-963f-a465a03c9432



### Steps to reproduce

Toggle a picker mode off and on again

### Minimal reproduction project (MRP)

N/A
updating = true;
	if (p_update_sliders) {
		float step = modes[current_mode]->get_slider_step();
		float spinbox_arrow_step = modes[current_mode]->get_spinbox_arrow_step();
		for (int i = 0; i < current_slider_count; i++) {
			sliders[i]->set_max(modes[current_mode]->get_slider_max(i));
			sliders[i]->set_step(step);
			values[i]->set_custom_arrow_step(spinbox_arrow_step);
			sliders[i]->set_value(modes[current_mode]->get_slider_value(i));
		}
		alpha_slider->set_max(modes[current_mode]->get_slider_max(current_slider_count));
		alpha_slider->set_step(step);
		alpha_slider->set_value(modes[current_mode]->get_slider_value(current_slider_count));
	}
	_update_text_value();
	sample->queue_redraw();
	uv_edit->queue_redraw();
	w_edit->queue_redraw();
	for (int i = 0; i < current_slider_count; i++) {
		sliders[i]->queue_redraw();
	}
	alpha_slider->queue_redraw();
	wheel->queue_redraw();
	wheel_uv->queue_redraw();
	updating = false;
}
void ColorPicker::_update_presets() {