### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

win10 21H2,Vulkan API 1.2.0

### Issue description

I'm for use `"Beta: Use Unicode UTF-8 for worldwide language support"`
The file name will display as normal, but `ZIPReader.read_file()` is still garbled

I tried using 7zip Packing files, 
Disable `"Beta: Use Unicode UTF-8 for worldwide language support"` 
Is still displayed normally, but `ZIPReader.read_file()`  is still garbled

![testzip](https://github.com/godotengine/godot/assets/104408400/9f064ed4-a4a5-472d-902d-97a77ba1c79d)


### Steps to reproduce

run node.tscn, look error reporting.

### Minimal reproduction project

[test_zip.zip](https://github.com/godotengine/godot/files/11873912/test_zip.zip)

ERR_FAIL_COND_V_MSG(p_total < 1, ERR_PARAMETER_RANGE_ERROR, "Must select at least one file to export.");
	PackData *pd = (PackData *)p_userdata;
	SavedData sd;
	sd.path_utf8 = p_path.utf8();
	sd.ofs = pd->f->get_position();
	sd.size = p_data.size();
	sd.encrypted = false;
	for (int i = 0; i < p_enc_in_filters.size(); ++i) {
		if (p_path.matchn(p_enc_in_filters[i]) || p_path.replace("res://", "").matchn(p_enc_in_filters[i])) {
			sd.encrypted = true;
			break;
		}
	}
	for (int i = 0; i < p_enc_ex_filters.size(); ++i) {
		if (p_path.matchn(p_enc_ex_filters[i]) || p_path.replace("res://", "").matchn(p_enc_ex_filters[i])) {
			sd.encrypted = false;
			break;
		}
	}
	Ref<FileAccessEncrypted> fae;
	Ref<FileAccess> ftmp = pd->f;
	if (sd.encrypted) {
		fae.instantiate();
		ERR_FAIL_COND_V(fae.is_null(), ERR_SKIP);
		Error err = fae->open_and_parse(ftmp, p_key, FileAccessEncrypted::MODE_WRITE_AES256, false);