### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
CHECK_FALSE(code_edit->is_line_executing(0));
		}
		SUBCASE("[CodeEdit] executing lines and set text") {
			code_edit->set_text("test\nline");
			code_edit->set_line_as_executing(0, true);
			CHECK(code_edit->is_line_executing(0));
			
			code_edit->set_text("");
			MessageQueue::get_singleton()->flush();
			CHECK(code_edit->is_line_executing(0));
			
			code_edit->clear_executing_lines();
			code_edit->set_text("test\nline");
			code_edit->set_line_as_executing(1, true);
			CHECK(code_edit->is_line_executing(1));
			code_edit->set_text("");
			MessageQueue::get_singleton()->flush();
			CHECK_FALSE(code_edit->is_line_executing(0));
			ERR_PRINT_OFF;
			CHECK_FALSE(code_edit->is_line_executing(1));
			ERR_PRINT_ON;
		}
		SUBCASE("[CodeEdit] executing lines and clear") {
			code_edit->set_text("test\nline");
			code_edit->set_line_as_executing(0, true);
			CHECK(code_edit->is_line_executing(0));
			
			code_edit->clear();
			MessageQueue::get_singleton()->flush();
			CHECK_FALSE(code_edit->is_line_executing(0));