### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
const String &edited_scene_path = EditorNode::get_editor_data().get_scene_path(EditorNode::get_editor_data().get_edited_scene());
	List<String> scenes_to_reload;
	for (const String &E : p_file_owners) {
		
		const HashMap<String, String>::ConstIterator I = p_renames.find(E);
		const String file = I ? I->value : E;
		print_verbose("Remapping dependencies for: " + file);
		const Error err = ResourceLoader::rename_dependencies(file, p_renames);
		if (err == OK) {
			if (ResourceLoader::get_resource_type(file) == "PackedScene") {
				if (file == edited_scene_path) {
					scenes_to_reload.push_front(file);
				} else {
					scenes_to_reload.push_back(file);
				}
			}
		} else {
			EditorNode::get_singleton()->add_io_error(TTR("Unable to update dependencies for:") + "\n" + E + "\n");
		}
	}
	for (const String &E : scenes_to_reload) {
		EditorNode::get_singleton()->reload_scene(E);
	}
}
void FileSystemDock::_update_project_settings_after_move(const HashMap<String, String> &p_renames, const HashMap<String, String> &p_folders_renames) {