### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
}
			}
			[[fallthrough]];
		}
		case WM_CHAR: {
			ERR_BREAK(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
			
			KeyEvent ke;
			ke.shift = (wParam != VK_SHIFT) ? shift_mem : false;
			ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false;
			ke.control = (wParam != VK_CONTROL) ? control_mem : false;
			ke.meta = meta_mem;
			ke.uMsg = uMsg;
			ke.window_id = window_id;
			if (ke.uMsg == WM_SYSKEYDOWN) {
				ke.uMsg = WM_KEYDOWN;
			}
			if (ke.uMsg == WM_SYSKEYUP) {
				ke.uMsg = WM_KEYUP;
			}
			ke.wParam = wParam;
			ke.lParam = lParam;
			key_event_buffer[key_event_pos++] = ke;
		} break;
		case WM_IME_COMPOSITION: {
			CANDIDATEFORM cf;
			cf.dwIndex = 0;
			cf.dwStyle = CFS_CANDIDATEPOS;
			cf.ptCurrentPos.x = windows[window_id].im_position.x;
			cf.ptCurrentPos.y = windows[window_id].im_position.y;