### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
virtual void _edit_set_scale(const Size2 &p_scale) override;
	virtual Size2 _edit_get_scale() const override;
	virtual void _edit_set_rect(const Rect2 &p_edit_rect) override;
	virtual Rect2 _edit_get_rect() const override;
	virtual bool _edit_use_rect() const override;
	virtual void _edit_set_rotation(real_t p_rotation) override;
	virtual real_t _edit_get_rotation() const override;
	virtual bool _edit_use_rotation() const override;
	virtual void _edit_set_pivot(const Point2 &p_pivot) override;
	virtual Point2 _edit_get_pivot() const override;
	virtual bool _edit_use_pivot() const override;
	virtual Size2 _edit_get_minimum_size() const override;
#endif
	virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override;
	
	virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
	PackedStringArray get_configuration_warnings() const override;
	virtual bool is_text_field() const;
	
	bool is_top_level_control() const;
	Control *get_parent_control() const;
	Window *get_parent_window() const;
	Control *get_root_parent_control() const;
	Size2 get_parent_area_size() const;
	Rect2 get_parent_anchorable_rect() const;
	
	virtual Transform2D get_transform() const override;
	void set_anchor(Side p_side, real_t p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true);
	real_t get_anchor(Side p_side) const;
	void set_offset(Side p_side, real_t p_value);