**Describe the bug**

```
    /// We count all hour-length intervals, unrelated to offset changes.
    inline time_t toRelativeHourNum(time_t t) const
    {
        if (t >= 0 && offset_is_whole_number_of_hours_during_epoch)
            return t / 3600;

        /// Assume that if offset was fractional, then the fraction is the same as at the beginning of epoch.
        /// NOTE This assumption is false for "Pacific/Pitcairn" and "Pacific/Kiritimati" time zones.
        return (t + DATE_LUT_ADD + 86400 - offset_at_start_of_epoch) / 3600 - (DATE_LUT_ADD / 3600);
    }

    template <typename DateOrTime>
    inline time_t toRelativeHourNum(DateOrTime v) const
    {
        return toRelativeHourNum(lut[toLUTIndex(v)].date);
    }

```
the code snippet is in DateLUTImpl.h 

lut[toLUTIndex(v)].date is Int64.
below is type define in mac OS.
```
typedef long long               int64_t;
typedef __darwin_time_t         time_t;
typedef long                    __darwin_time_t; 
```

function overload will cause  infinite loop

**Does it reproduce on recent release?**

It's a portability issue


**How to reproduce**

execute SQL on clickhouse which build on macOS

select toRelativeHourNum(toDate('2020-10-01'));



if (time >= values.time_at_offset_change())
            {
                time -= values.amount_of_offset_change();
                
                if (time < values.time_at_offset_change())
                    time = values.time_at_offset_change();
            }
        }
        else
        {
            time = time / seconds * seconds;
        }
        return values.date + time;
    }
    inline time_t toStartOfMinuteInterval(time_t t, UInt64 minutes) const
    {
        if (minutes == 1)
            return toStartOfMinute(t);
        /** In contrast to "toStartOfHourInterval" function above,
          * the minute intervals are not aligned to the midnight.
          * You will get unexpected results if for example, you round down to 60 minute interval
          * and there was a time shift to 30 minutes.
          *
          * But this is not specified in docs and can be changed in future.
          */
        UInt64 seconds = 60 * minutes;
        return roundDown(t, seconds);
    }
    inline time_t toStartOfSecondInterval(time_t t, UInt64 seconds) const