### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
open_templates = memnew(ConfirmationDialog);
			open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
			open_templates->set_ok_button_text(TTR("Open Asset Library"));
			open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
			add_child(open_templates);
		}
		about = memnew(EdorAbout);
		add_child(about);
		_build_icon_type_cache(get_theme());
	}
	{
		// Tag management.
		tag_manage_nfirmationDialog);
		add_child(tag_manage_dialog);
		tag_manage_dialog->set_tle(TTR("Manage Project Tags"));
		tag_manage_dialog->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_apply_project_tags));
		manage_tags_btn->connect("pressed", callable_mp(this, &ProjectManager::_manage_project_tags));
		VBoxContainer *tag_vb = memnew(VBoxContainer);
		tag_manage_dialog->add_child(tag_vb);
		Label *label = memnew(Label(TTR("Project Tags")));
		tag_vb->add_child(label);
		label->set_theme_type_variation("HeaderMedium");
		label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
		label = memnew(Label(TTR("Click tag to remove  from the project.")));
		tag_vb->add_child(label);
		label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
		project_tags = memnew(HFlowContainer);
		tag_vb->add_child(project_tags);
		project_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
		tag_vb->add_child(memnew(HSeparator));