### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
return mouse_mode;
}
void DisplayServerWindows::warp_mouse(const Point2i &p_position) {
	_THREAD_SAFE_METHOD_
	WindowID window_id = _get_focused_window_or_popup();
	if (!windows.has(window_id)) {
		return; 
	}
	if (mouse_mode == MOUSE_MODE_CAPTURED) {
		old_x = p_position.x;
		old_y = p_position.y;
	} else {
		POINT p;
		p.x = p_position.x;
		p.y = p_position.y;
		ClientToScreen(windows[window_id].hWnd, &p);
		SetCursorPos(p.x, p.y);
	}
}
Point2i DisplayServerWindows::mouse_get_position() const {
	POINT p;
	GetCursorPos(&p);
	return Point2i(p.x, p.y) - _get_screens_origin();
}
BitField<MouseButtonMask> DisplayServerWindows::mouse_get_button_state() const {
	return last_button_state;
}
void DisplayServerWindows::clipboard_set(const String &p_text) {