### Godot version

v4.2.dev5.official [e3e2528ba]

### System information

Godot v4.2.dev5 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 Threads)

### Issue description

#79975 closed his issue too early, it's a separate issue to #78434.

I'll just repost his same gif:
![256703477-a7db18c1-eccf-42af-85ef-1a1472f30c73](https://github.com/godotengine/godot/assets/15337628/1a7926ea-a9d8-4eb3-a857-8d34df23228f)

### Steps to reproduce

I had a theory it was related to editor settings and I tracked it down:

1. Editor -> `Display Scale` = Custom
2. Editor -> `Custom Display Scale` = 1.15
3. Click Save & Restart
4. Print stuff

```
var number := 0
func _process(delta: float) -> void:
	number += 1
	print(number)
```

The scale number matters, 1.1 seems to be fine but smaller decimal places such as 1.15 are what cause the issue.

### Minimal reproduction project

[printbug.zip](https://github.com/godotengine/godot/files/12683758/printbug.zip)

if (txt_visible) {
					if (!skip) {
						if (frid != RID()) {
							TS->font_draw_glyph(frid, ci, glyphs[i].font_size, fx_offset + char_off, gl, font_color);
						} else if (((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) && ((glyphs[i].flags & TextServer::GRAPHEME_IS_EMBEDDED_OBJECT) != TextServer::GRAPHEME_IS_EMBEDDED_OBJECT)) {
							TS->draw_hex_code_box(ci, glyphs[i].font_size, fx_offset + char_off, gl, font_color);
						}
					}
					r_processed_glyphs++;
				}
				if (skip) {
					
					if (ul_started) {
						ul_started = false;
						float y_off = TS->shaped_text_get_underline_position(rid);
						float underline_width = MAX(1.0, TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale);
						draw_line(ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), ul_color, underline_width);
					}
					if (dot_ul_started) {
						dot_ul_started = false;
						float y_off = TS->shaped_text_get_underline_position(rid);
						float underline_width = MAX(1.0, TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale);
						draw_dashed_line(dot_ul_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), dot_ul_color, underline_width, MAX(2.0, underline_width * 2));
					}
					if (st_started) {
						st_started = false;
						float y_off = -TS->shaped_text_get_ascent(rid) + TS->shaped_text_get_size(rid).y / 2;
						float underline_width = MAX(1.0, TS->shaped_text_get_underline_thickness(rid) * theme_cache.base_scale);
						draw_line(st_start + Vector2(0, y_off), p_ofs + Vector2(off.x, off.y + y_off), st_color, underline_width);
					}