### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

List<RID> owned;
	p_owner.get_owned_list(&owned);
	if (owned.size()) {
		if (owned.size() == 1) {
			WARN_PRINT(vformat("1 RID of type \"%s\" was leaked.", p_type));
		} else {
			WARN_PRINT(vformat("%d RIDs of type \"%s\" were leaked.", owned.size(), p_type));
		}
		for (const RID &E : owned) {
#ifdef DEV_ENABLED
			if (resource_names.has(E)) {
				print_line(String(" - ") + resource_names[E]);
			}
#endif
			free(E);
		}
	}
}
void RenderingDeviceVulkan::capture_timestamp(const String &p_name) {