### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
encode_uint32(0, &icon_bmp[24]);
		encode_uint32(0, &icon_bmp[28]);
		encode_uint32(0, &icon_bmp[32]);
		encode_uint32(0, &icon_bmp[36]);
		uint8_t *wr = &icon_bmp[40];
		const uint8_t *r = img->get_data().ptr();
		for (int i = 0; i < h; i++) {
			for (int j = 0; j < w; j++) {
				const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4];
				uint8_t *wpx = &wr[(i * w + j) * 4];
				wpx[0] = rpx[2];
				wpx[1] = rpx[1];
				wpx[2] = rpx[0];
				wpx[3] = rpx[3];
			}
		}
		HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
		ERR_FAIL_NULL(hicon);
		icon = img;
		
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon);
		
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon);
	} else {
		icon = Ref<Image>();
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, 0);
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, 0);
	}
}
void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {