### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

DrawList *dl = _get_draw_list_ptr(p_list);
	ERR_FAIL_NULL(dl);
#ifdef DEBUG_ENABLED
	ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
	const IndexArray *index_array = index_array_owner.get_or_null(p_index_array);
	ERR_FAIL_NULL(index_array);
	if (dl->state.index_array == p_index_array) {
		return; 
	}
	dl->state.index_array = p_index_array;
#ifdef DEBUG_ENABLED
	dl->validation.index_array_max_index = index_array->max_index;
#endif
	dl->validation.index_array_size = index_array->indices;
	dl->validation.index_array_offset = index_array->offset;
	vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type);
}
void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {