### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

if (false) {
					
					
					continue; 
				} else {
					_flush(false);
					for (int i = 0; i < staging_buffer_blocks.size(); i++) {
						
						int block_idx = (i + staging_buffer_current) % staging_buffer_blocks.size();
						if (staging_buffer_blocks[block_idx].frame_used == frames_drawn) {
							break; 
						}
						staging_buffer_blocks.write[block_idx].frame_used = 0;
						staging_buffer_blocks.write[block_idx].fill_amount = 0;
					}
					
					staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
				}
			}
		}
		
		break;
	}
	staging_buffer_used = true;
	return OK;
}
Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) {