### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

Crash when trying to use "cell_quadrant_size".

The same project works without problems in 4.1.3

### Steps to reproduce

Open the attached project and run it, it'll crash. "Invalid get index"
![スクリーンショット 2023-11-27 16 35 07](https://github.com/godotengine/godot/assets/106015575/50d38ceb-0e6e-49bc-96dc-60abd1d2b6c0)

Here is what the same project looks like when launched from 4.1.3:
![image](https://github.com/godotengine/godot/assets/106015575/4e7e1f1a-ad5b-40ab-90ae-35130c803f09)

### Minimal reproduction project

[engage bug 03.zip](https://github.com/godotengine/godot/files/13471828/engage.bug.03.zip)

r_dirty_rendering_quadrant_list.add(&r_cell_data.rendering_quadrant->dirty_quadrant_list_element);
			}
		}
		
		if (r_cell_data.rendering_quadrant_list_element.in_list()) {
			r_cell_data.rendering_quadrant_list_element.remove_from_list();
		}
		
		r_cell_data.rendering_quadrant = rendering_quadrant;
		r_cell_data.rendering_quadrant->cells.add(&r_cell_data.rendering_quadrant_list_element);
		
		if (!rendering_quadrant->dirty_quadrant_list_element.in_list()) {
			r_dirty_rendering_quadrant_list.add(&rendering_quadrant->dirty_quadrant_list_element);
		}
	} else {
		Ref<RenderingQuadrant> rendering_quadrant = r_cell_data.rendering_quadrant;
		
		r_cell_data.rendering_quadrant = Ref<RenderingQuadrant>();
		if (r_cell_data.rendering_quadrant_list_element.in_list()) {
			rendering_quadrant->cells.remove(&r_cell_data.rendering_quadrant_list_element);
		}
		if (rendering_quadrant.is_valid()) {
			
			if (!rendering_quadrant->dirty_quadrant_list_element.in_list()) {
				r_dirty_rendering_quadrant_list.add(&rendering_quadrant->dirty_quadrant_list_element);
			}
		}
	}
}
void TileMapLayer::_rendering_occluders_clear_cell(CellData &r_cell_data) {