### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
manage_tags_btn->set_text(TTR("Manage Tags"));
		tree_vb->add_child(manage_tags_btn);
		erase_btn = memnew(Button);
		erase_btn->set_text(TTR("Remove"));
		erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE));
		erase_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_project));
		tree_vb->add_child(erase_btn);
		erase_missing_btn = memnew(Button);
		erase_missing_btn->set_text(TTR("Remove Missing"));
		erase_missing_btn->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects));
		tree_vb->add_child(erase_missing_btn);
		tree_vb->add_spacer();
		about_btn = memnew(Button);
		about_btn->set_text(TTR("About"));
		about_btn->connect("pressed", callable_mp(this, &ProjectManager::_show_about));
		tree_vb->add_child(about_btn);
	}
	{
		// Version info and language options
		settings_hb = memnew(HBoxContainer);
		settings_hb->set_alignment(BoxContainer::ALIGNMENT_END);
		settings_hb->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
		settings_hb->set_anchors_and_offsets_preset(Control::PRESET_TOP_RIGHT);
		// A VBoxContainer that contains a dummy Control node to adjust the LinkButton's vertical posion.
		VBoxContainer *spacer_vb = memnew(VBoxContainer);
		settings_hb->add_child(spacer_vb);
		Control *v_spacer = memnew(Control);
		spacer_vb->add_child(v_spacer);
		version_btn = memnew(LinkButton);
		String hash = String(VERSION_HASH);