### Godot version

4.0 rc 6

### System information

win 11

### Issue description

The suffix for target params is "m" which I think is meters, but that doesn't make any sense for 2D.

### Steps to reproduce

just make a skeletonmodification2dtwoboneik

### Minimal reproduction project

n/a
stack = nullptr;
	is_setup = false;
	enabled = true;
	editor_draw_gizmo = true;
}
SkeletonModification2DTwoBoneIK::~SkeletonModification2DTwoBoneIK() {
}