### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
if (!scene_root->is_inside_tree()) {
		return; 
	}
	List<Ref<Theme>> preview_themes;
	switch (p_mode) {
		case CanvasItemEditor::THEME_PREVIEW_PROJECT:
			preview_themes.push_back(ThemeDB::get_singleton()->get_project_theme());
			break;
		case CanvasItemEditor::THEME_PREVIEW_EDITOR:
			preview_themes.push_back(get_editor_theme());
			break;
		default:
			break;
	}
	preview_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
	ThemeContext *preview_context = ThemeDB::get_singleton()->get_theme_context(scene_root);
	if (preview_context) {
		preview_context->set_themes(preview_themes);
	} else {
		ThemeDB::get_singleton()->create_theme_context(scene_root, preview_themes);
	}
}
void EditorNode::_notification(int p_what) {