### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
InspectorDock::get_inspector_singleton()->update_tree();
}
void EditorNode::_select_default_main_screen_plugin() {
	if (EDITOR_3D < main_editor_buttons.size() && main_editor_buttons[EDITOR_3D]->is_visible()) {
		
		editor_select(EDITOR_3D);
		return;
	}
	
	
	for (int i = 0; i < main_editor_buttons.size(); i++) {
		Button *editor_button = main_editor_buttons[i];
		if (editor_button->is_visible()) {
			editor_select(i);
			return;
		}
	}
	editor_select(-1);
}
void EditorNode::_update_theme(bool p_skip_creation) {
	if (!p_skip_creation) {
		theme = create_custom_theme(theme);
		DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
	}
	List<Ref<Theme>> editor_themes;
	editor_themes.push_back(theme);
	editor_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
	ThemeContext *node_tc = ThemeDB::get_singleton()->get_theme_context(this);
	if (node_tc) {