### Godot version

4.2 rc2

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description


https://github.com/godotengine/godot/assets/2223172/2c1829fa-1dd7-4f5b-b04a-f557ace35b5e

You can either see autocompletion or argument list. It's especially annoying when using e.g. `Input.get_vector()` method which has multiple arguments difficult to remember.

### Steps to reproduce

1. Write `Input.get_vector(`
2. Remove `(`
3. Add `(`

### Minimal reproduction project

N/A
}
			new_caret_line = select_to_line + select_num_lines;
		} else {
			insert_text = "\n" + get_line(new_caret_line);
			new_caret_line++;
			unfold_line(get_caret_line(caret_index));
		}
		
		set_caret_column(get_line(get_caret_line(caret_index)).length(), false, caret_index);
		deselect(caret_index);
		insert_text_at_caret(insert_text, caret_index);
		set_caret_line(new_caret_line, false, true, 0, caret_index);
		set_caret_column(new_caret_column, true, caret_index);
		if (select_from_line != -1) {
			
			select_from_line += select_num_lines;
			select_to_line += select_num_lines;
			select(select_from_line, select_from_column, select_to_line, select_to_column, caret_index);
		}
	}
	end_complex_operation();
	queue_redraw();
}
Color CodeEdit::_get_brace_mismatch_color() const {
	return theme_cache.brace_mismatch_color;
}
Color CodeEdit::_get_code_folding_color() const {
	return theme_cache.code_folding_color;
}
Ref<Texture2D> CodeEdit::_get_folded_eol_icon() const {