### Godot version

4.2 RC2

### System information

Any

### Issue description

https://github.com/godotengine/godot/assets/61938263/42ed582f-7b87-424c-8d19-ba0650ead5aa

It should not be reset by pausing.

### Steps to reproduce

Pause AnimationPlaybackTrack

### Minimal reproduction project

N/A
_process_animation(p_time);
}
void AnimationMixer::clear_caches() {
	_clear_caches();
}
void AnimationMixer::set_root_motion_track(const NodePath &p_track) {
	root_motion_track = p_track;
}
NodePath AnimationMixer::get_root_motion_track() const {
	return root_motion_track;
}
Vector3 AnimationMixer::get_root_motion_position() const {
	return root_motion_position;
}
Quaternion AnimationMixer::get_root_motion_rotation() const {
	return root_motion_rotation;
}
Vector3 AnimationMixer::get_root_motion_scale() const {
	return root_motion_scale;
}
Vector3 AnimationMixer::get_root_motion_position_accumulator() const {
	return root_motion_position_accumulator;
}
Quaternion AnimationMixer::get_root_motion_rotation_accumulator() const {
	return root_motion_rotation_accumulator;
}
Vector3 AnimationMixer::get_root_motion_scale_accumulator() const {
	return root_motion_scale_accumulator;
}
void AnimationMixer::set_reset_on_save_enabled(bool p_enabled) {