If they are defined, they can override table-level settings.
MergeTreeTransaction * txn, const DataPartsVector & remove, bool clear_without_timeout, DataPartsLock * acquired_lock)
{
    auto lock = (acquired_lock) ? DataPartsLock() : lockParts();
    for (const auto & part : remove)
    {
        if (!data_parts_by_info.count(part->info))
            throw Exception("Part " + part->getNameWithState() + " not found in data_parts", ErrorCodes::LOGICAL_ERROR);
        part->assertState({DataPartState::PreActive, DataPartState::Active, DataPartState::Outdated});
    }
    removePartsFromWorkingSet(txn, remove, clear_without_timeout, lock);
}
MergeTreeData::DataPartsVector MergeTreeData::removePartsInRangeFromWorkingSet(
        MergeTreeTransaction * txn, const MergeTreePartInfo & drop_range, DataPartsLock & lock)
{
    DataPartsVector parts_to_remove;
    if (drop_range.min_block > drop_range.max_block)
        throw Exception(ErrorCodes::LOGICAL_ERROR, "Invalid drop range: {}", drop_range.getPartName());
    auto partition_range = getVisibleDataPartsVectorInPartition(txn, drop_range.partition_id, &lock);
    for (const DataPartPtr & part : partition_range)
    {