### Godot version

v4.0.beta.custom_build [13f0158]

### System information

Windows 10

### Issue description

When doing operations (`begin_complex_operation` and `end_complex_operation`) with multiple selections in TextEdit, some of these selections don't revert upon undo. This behavior is affects some of script editor's operations, like duplicate selection and delete lines.

### Steps to reproduce

Open script editor, make multiple selections. Keep in mind what you have selected. Do duplicate selection (ctrl+shift+D). Undo (ctrl+Z). Compare the result to what you remember.

### Minimal reproduction project

N/A
ERR_FAIL_INDEX_V(p_line, text.size(), 0);
	p_wrap_index = MIN(p_wrap_index, text.get_line_data(p_line)->get_line_count() - 1);
	RID text_rid = text.get_line_data(p_line)->get_line_rid(p_wrap_index);
	if (is_layout_rtl()) {
		p_px = TS->shaped_text_get_size(text_rid).x - p_px;
	}
	int ofs = TS->shaped_text_hit_test_position(text_rid, p_px);
	if (!caret_mid_grapheme_enabled) {
		ofs = TS->shaped_text_closest_character_pos(text_rid, ofs);
	}
	return ofs;
}
void TextEdit::_emit_caret_changed() {
	emit_signal(SNAME("caret_changed"));
	caret_pos_dirty = false;
	caret_index_edit_dirty = true;
}
void TextEdit::_reset_caret_blink_timer() {
	if (!caret_blink_enabled) {
		return;
	}
	draw_caret = true;
	if (has_focus()) {
		caret_blink_timer->stop();
		caret_blink_timer->start();
		queue_redraw();
	}
}
void TextEdit::_toggle_draw_caret() {