### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

binary_data.specialization_constants_count = spirv_data.specialization_constants.size();
		binary_data.is_compute = spirv_data.is_compute;
		binary_data.compute_local_size[0] = spirv_data.compute_local_size[0];
		binary_data.compute_local_size[1] = spirv_data.compute_local_size[1];
		binary_data.compute_local_size[2] = spirv_data.compute_local_size[2];
		binary_data.set_count = spirv_data.uniforms.size();
		binary_data.push_constant_size = spirv_data.push_constant_size;
		for (uint32_t i = 0; i < SHADER_STAGE_MAX; i++) {
			if (spirv_data.push_constant_stages_mask.has_flag((ShaderStage)(1 << i))) {
				binary_data.push_constant_vk_stages_mask |= shader_stage_masks[i];
			}
		}
		for (const Vector<SpirvReflectionData::Uniform> &spirv_set : spirv_data.uniforms) {
			Vector<RenderingDeviceVulkanShaderBinaryDataBinding> set_bindings;
			for (const SpirvReflectionData::Uniform &spirv_uniform : spirv_set) {
				RenderingDeviceVulkanShaderBinaryDataBinding binding{};
				binding.type = (uint32_t)spirv_uniform.type;
				binding.binding = spirv_uniform.binding;
				binding.stages = (uint32_t)spirv_uniform.stages_mask;
				binding.length = spirv_uniform.length;
				binding.writable = (uint32_t)spirv_uniform.writable;
				set_bindings.push_back(binding);
			}
			uniform_info.push_back(set_bindings);
		}
		for (const SpirvReflectionData::SpecializationConstant &spirv_sc : spirv_data.specialization_constants) {
			RenderingDeviceVulkanShaderBinarySpecializationConstant spec_constant{};
			spec_constant.type = (uint32_t)spirv_sc.type;
			spec_constant.constant_id = spirv_sc.constant_id;
			spec_constant.int_value = spirv_sc.int_value;