### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
code_edit->backspace();
	CHECK(code_edit->get_text() == "line 1\nline 2\nline 3");
	memdelete(code_edit);
}
TEST_CASE("[SceneTree][CodeEdit] New Line") {
	CodeEdit *code_edit = memnew(CodeEdit);
	SceneTree::get_singleton()->get_root()->add_child(code_edit);
	code_edit->grab_focus();
	
	code_edit->set_text("");
	code_edit->insert_text_at_caret("test new line");
	code_edit->set_caret_line(0);
	code_edit->set_caret_column(13);
	SEND_GUI_ACTION("ui_text_newline");
	CHECK(code_edit->get_line(0) == "test new line");
	CHECK(code_edit->get_line(1) == "");
	
	code_edit->set_text("");
	code_edit->insert_text_at_caret("test new line");
	code_edit->set_caret_line(0);
	code_edit->set_caret_column(5);
	SEND_GUI_ACTION("ui_text_newline");
	CHECK(code_edit->get_line(0) == "test ");
	CHECK(code_edit->get_line(1) == "new line");
	
	code_edit->set_text("");
	code_edit->insert_text_at_caret("test new line");
	code_edit->select(0, 0, 0, 5);
	SEND_GUI_ACTION("ui_text_newline");
	CHECK(code_edit->get_line(0) == "");