### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
KeyMappingWindows::initialize();
	drop_events = false;
	key_event_pos = 0;
	alt_mem = false;
	gr_mem = false;
	shift_mem = false;
	control_mem = false;
	meta_mem = false;
	hInstance = static_cast<OS_Windows *>(OS::get_singleton())->get_hinstance();
	pressrc = 0;
	old_invalid = true;
	mouse_mode = MOUSE_MODE_VISIBLE;
	rendering_driver = p_rendering_driver;
	
	bool tts_enabled = GLOBAL_GET("audio/general/text_to_speech");
	if (tts_enabled) {
		tts = memnew(TTS_Windows);
	}
	
	screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on"));
	
	OSVERSIONINFOW os_ver;
	ZeroMemory(&os_ver, sizeof(OSVERSIONINFOW));
	os_ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
	HMODULE nt_lib = LoadLibraryW(L"ntdll.dll");
	if (nt_lib) {
		RtlGetVersionPtr RtlGetVersion = (RtlGetVersionPtr)GetProcAddress(nt_lib, "RtlGetVersion");
		if (RtlGetVersion) {