### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
#include "display_server_windows.h"
#include "os_windows.h"
#include "wgl_detect_version.h"
#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
#include "drivers/png/png_driver_common.h"
#include "main/main.h"
#include "scene/resources/atlas_texture.h"
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
#endif
#include <avrt.h>
#include <dwmapi.h>
#include <shlwapi.h>
#include <shobjidl.h>
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
#if defined(__GNUC__)
#define GetProcAddress (void *)GetProcAddress
#endif
static String format_error_message(DWORD id) {