### Godot version

v4.2.beta4.official [93cdacbb0], 4.1.2.stable

### System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

### Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code. 

### Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.


### Minimal reproduction project

[SurfaceToolBug.zip](https://github.com/godotengine/godot/files/13237789/SurfaceToolBug.zip)

VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info;
	if (p_vertex_format != INVALID_ID) {
		
		ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
		const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
		pipeline_vertex_input_state_create_info = vd.create_info;
		
		for (uint64_t i = 0; i < 64; i++) {
			if (!(shader->vertex_input_mask & (1ULL << i))) {
				continue;
			}
			bool found = false;
			for (int j = 0; j < vd.vertex_formats.size(); j++) {
				if (vd.vertex_formats[j].location == i) {
					found = true;
				}
			}
			ERR_FAIL_COND_V_MSG(!found, RID(),
					"Shader vertex input location (" + itos(i) + ") not provided in vertex input description for pipeline creation.");
		}
	} else {
		
		pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
		pipeline_vertex_input_state_create_info.pNext = nullptr;
		pipeline_vertex_input_state_create_info.flags = 0;
		pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0;
		pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = nullptr;
		pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0;
		pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = nullptr;