### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_removed));
	add_child(remove_dialog);
	move_dialog = memnew(EditorDirDialog);
	add_child(move_dialog);
	move_dialog->connect("dir_selected", callable_mp(this, &FileSystemDock::_move_dialog_confirm));
	overwrite_dialog = memnew(ConfirmationDialog);
	add_child(overwrite_dialog);
	overwrite_dialog->set_ok_button_text(TTR("Overwrite"));
	overwrite_dialog->add_button(TTR("Keep Both"), true)->connect("pressed", callable_mp(this, &FileSystemDock::_overwrite_dialog_action).bind(false));
	overwrite_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_overwrite_dialog_action).bind(true));
	VBoxContainer *overwrite_dialog_vb = memnew(VBoxContainer);
	overwrite_dialog->add_child(overwrite_dialog_vb);
	overwrite_dialog_header = memnew(Label);
	overwrite_dialog_vb->add_child(overwrite_dialog_header);
	overwrite_dialog_scroll = memnew(ScrollContainer);
	overwrite_dialog_vb->add_child(overwrite_dialog_scroll);
	overwrite_dialog_scroll->set_custom_minimum_size(Vector2(400, 600) * EDSCALE);
	overwrite_dialog_file_list = memnew(Label);
	overwrite_dialog_scroll->add_child(overwrite_dialog_file_list);
	overwrite_dialog_footer = memnew(Label);
	overwrite_dialog_vb->add_child(overwrite_dialog_footer);
	duplicate_dialog = memnew(ConfirmationDialog);
	VBoxContainer *duplicate_dialog_vb = memnew(VBoxContainer);
	duplicate_dialog->add_child(duplicate_dialog_vb);
	duplicate_dialog_text = memnew(LineEdit);
	duplicate_dialog_vb->add_margin_child(TTR("Name:"), duplicate_dialog_text);
	duplicate_dialog->set_ok_button_text(TTR("Duplicate"));
	add_child(duplicate_dialog);
	duplicate_dialog->register_text_enter(duplicate_dialog_text);
	duplicate_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_duplicate_operation_confirm));