### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
#include "scene/main/scene_tree.h"
#include "scene/main/timer.h"
#include "scene/main/viewport.h"
#include "scene/main/window.h"
#include "scene/resources/animated_texture.h"
#include "scene/resources/animation_library.h"
#include "scene/resources/atlas_texture.h"
#include "scene/resources/audio_stream_polyphonic.h"
#include "scene/resources/audio_stream_wav.h"
#include "scene/resources/bit_map.h"
#include "scene/resources/bone_map.h"
#include "scene/resources/box_shape_3d.h"
#include "scene/resources/camera_attributes.h"
#include "scene/resources/camera_texture.h"
#include "scene/resources/capsule_shape_2d.h"
#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/compressed_texture.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
#include "scene/resources/curve_texture.h"
#include "scene/resources/cylinder_shape_3d.h"
#include "scene/resources/environment.h"
#include "scene/resources/font.h"
#include "scene/resources/gradient.h"
#include "scene/resources/gradient_texture.h"
#include "scene/resources/height_map_shape_3d.h"
#include "scene/resources/image_texture.h"