### Godot version

4.2 rc2

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description


https://github.com/godotengine/godot/assets/2223172/2c1829fa-1dd7-4f5b-b04a-f557ace35b5e

You can either see autocompletion or argument list. It's especially annoying when using e.g. `Input.get_vector()` method which has multiple arguments difficult to remember.

### Steps to reproduce

1. Write `Input.get_vector(`
2. Remove `(`
3. Add `(`

### Minimal reproduction project

N/A
set_caret_column(get_caret_column(i) - auto_brace_completion_pairs[pre_brace_pair].close_key.length(), i == 0, i);
			}
		}
		if (pre_brace_pair == -1 && post_brace_pair == -1 && get_caret_column(i) > 0 && get_caret_column(i) < get_line(caret_line).length()) {
			pre_brace_pair = _get_auto_brace_pair_open_at_pos(caret_line, get_caret_column(i) + 1);
			if (pre_brace_pair != -1 && pre_brace_pair == _get_auto_brace_pair_close_at_pos(caret_line, get_caret_column(i) - 1)) {
				remove_text(caret_line, get_caret_column(i) - 2, caret_line, get_caret_column(i));
				adjust_carets_after_edit(i, caret_line, get_caret_column(i) - 2, caret_line, get_caret_column(i));
				if (_get_auto_brace_pair_close_at_pos(caret_line, get_caret_column(i) - 1) != pre_brace_pair) {
					set_caret_column(get_caret_column(i) - 1, i == 0, i);
				}
			}
		}
	}
	end_complex_operation();
	cancel_code_completion();
	if (code_completion_prefixes.has(caret_last_completion_char)) {
		request_code_completion();
	}
}
void CodeEdit::cancel_code_completion() {
	if (!code_completion_active) {
		return;
	}
	code_completion_forced = false;
	code_completion_active = false;
	is_code_completion_drag_started = false;
	queue_redraw();
}
void CodeEdit::set_line_length_guidelines(TypedArray<int> p_guideline_columns) {