### Tested versions

Godot Engine v4.2.stable.official.46dc27791

### System information

Windows 10

### Issue description

When exporting to web, Godot fails with this error in the console:

> scene/main/window.cpp:884 - Attempting to make child window exclusive, but the parent window already has another exclusive child. This window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559/@<!-- -->VBoxContainer@<!-- -->137/@<!-- -->AcceptDialog@<!-- -->411, parent window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559, current exclusive child window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559/@<!-- -->ProgressDialog@<!-- -->17444

![a](https://github.com/godotengine/godot/assets/2000051/bf9d22aa-d3fe-4e11-bff6-c387e740fe90)

This happens for newly created empty projects.


### Steps to reproduce

1. Open the attached project (or create a new project).
2. Project->Export->Export All
3. Observe the console error.  No output files are generated.


### Minimal reproduction project (MRP)

[export_test.zip](https://github.com/godotengine/godot/files/13574810/export_test.zip)

PackData *pack_data = (PackData *)p_userdata;
	if (pack_data->so_files) {
		pack_data->so_files->push_back(p_so);
	}
	return OK;
}
void EditorExportPlatform::zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name) {
	String dir = p_folder.is_empty() ? p_root_path : p_root_path.path_join(p_folder);
	Ref<DirAccess> da = DirAccess::open(dir);
	ERR_FAIL_COND(da.is_null());
	da->list_dir_begin();
	String f = da->get_next();
	while (!f.is_empty()) {
		if (f == "." || f == "..") {
			f = da->get_next();
			continue;
		}
		if (da->is_link(f)) {
			OS::DateTime dt = OS::get_singleton()->get_datetime();
			zip_fileinfo zipfi;
			zipfi.tmz_date.tm_year = dt.year;
			zipfi.tmz_date.tm_mon = dt.month - 1;