### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
}
#endif
#ifdef GLES3_ENABLED
		if (gl_manager_native) {
			if (gl_manager_native->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) != OK) {
				memdelete(gl_manager_native);
				gl_manager_native = nullptr;
				windows.erase(id);
				ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window.");
			}
			window_set_vsync_mode(p_vsync_mode, id);
		}
		if (gl_manager_angle) {
			if (gl_manager_angle->window_create(id, nullptr, wd.hWnd, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top) != OK) {
				memdelete(gl_manager_angle);
				gl_manager_angle = nullptr;
				windows.erase(id);
				ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window.");
			}
			window_set_vsync_mode(p_vsync_mode, id);
		}
#endif
		RegisterTouchWindow(wd.hWnd, 0);
		DragAcceptFiles(wd.hWnd, true);
		if ((tablet_get_current_driver() == "wintab") && wintab_available) {
			wintab_WTInfo(WTI_DEFSYSCTX, 0, &wd.wtlc);
			wd.wtlc.lcOptions |= CXO_MESSAGES;
			wd.wtlc.lcPktData = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE | PK_ORIENTATION;
			wd.wtlc.lcMoveMask = PK_STATUS | PK_NORMAL_PRESSURE | PK_TANGENT_PRESSURE;
			wd.wtlc.lcPktMode = 0;