### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
		ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
		err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
		ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
	} else {
		context->flush(p_current_frame, p_current_frame);
		
		if (p_current_frame) {
			VkCommandBufferBeginInfo cmdbuf_begin;
			cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
			cmdbuf_begin.pNext = nullptr;
			cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
			cmdbuf_begin.pInheritanceInfo = nullptr;
			VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
			ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
			context->set_setup_buffer(frames[frame].setup_command_buffer); 
		}
		if (p_current_frame) {
			VkCommandBufferBeginInfo cmdbuf_begin;
			cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
			cmdbuf_begin.pNext = nullptr;
			cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
			cmdbuf_begin.pInheritanceInfo = nullptr;
			VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
			ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
			context->append_command_buffer(frames[frame].draw_command_buffer);
		}
	}
}
void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {