### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

Crash when trying to use "cell_quadrant_size".

The same project works without problems in 4.1.3

### Steps to reproduce

Open the attached project and run it, it'll crash. "Invalid get index"
![スクリーンショット 2023-11-27 16 35 07](https://github.com/godotengine/godot/assets/106015575/50d38ceb-0e6e-49bc-96dc-60abd1d2b6c0)

Here is what the same project looks like when launched from 4.1.3:
![image](https://github.com/godotengine/godot/assets/106015575/4e7e1f1a-ad5b-40ab-90ae-35130c803f09)

### Minimal reproduction project

[engage bug 03.zip](https://github.com/godotengine/godot/files/13471828/engage.bug.03.zip)

#endif 
	_clear_runtime_update_tile_data();
	
	for (int i = 0; i < DIRTY_FLAGS_MAX; i++) {
		dirty.flags[i] = false;
	}
	
	Vector<Vector2i> to_delete;
	for (SelfList<CellData> *cell_data_list_element = dirty.cell_list.first(); cell_data_list_element; cell_data_list_element = cell_data_list_element->next()) {
		CellData &cell_data = *cell_data_list_element->self();
		
		if (cell_data.cell.source_id == TileSet::INVALID_SOURCE) {
			to_delete.push_back(cell_data.coords);
		}
	}
	
	for (const Vector2i &coords : to_delete) {
		tile_map.erase(coords);
	}
	
	dirty.cell_list.clear();
}
void TileMapLayer::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
	
	Vector2i pk(p_coords);
	HashMap<Vector2i, CellData>::Iterator E = tile_map.find(pk);
	int source_id = p_source_id;
	Vector2i atlas_coords = p_atlas_coords;
	int alternative_tile = p_alternative_tile;
	if ((source_id == TileSet::INVALID_SOURCE || atlas_coords == TileSetSource::INVALID_ATLAS_COORDS || alternative_tile == TileSetSource::INVALID_TILE_ALTERNATIVE) &&