### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

switch (p_format) {
		case DATA_FORMAT_S8_UINT:
		case DATA_FORMAT_D16_UNORM_S8_UINT:
		case DATA_FORMAT_D24_UNORM_S8_UINT:
		case DATA_FORMAT_D32_SFLOAT_S8_UINT: {
			return true;
		}
		default: {
		}
	}
	return false;
}
uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) {