### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

Crash when trying to use "cell_quadrant_size".

The same project works without problems in 4.1.3

### Steps to reproduce

Open the attached project and run it, it'll crash. "Invalid get index"
![スクリーンショット 2023-11-27 16 35 07](https://github.com/godotengine/godot/assets/106015575/50d38ceb-0e6e-49bc-96dc-60abd1d2b6c0)

Here is what the same project looks like when launched from 4.1.3:
![image](https://github.com/godotengine/godot/assets/106015575/4e7e1f1a-ad5b-40ab-90ae-35130c803f09)

### Minimal reproduction project

[engage bug 03.zip](https://github.com/godotengine/godot/files/13471828/engage.bug.03.zip)

TypedArray<Vector2i> a;
	for (const KeyValue<Vector2i, CellData> &E : tile_map) {
		const TileMapCell &c = E.value.cell;
		if (c.source_id == TileSet::INVALID_SOURCE) {
			continue;
		}
		a.push_back(E.key);
	}
	return a;
}
TypedArray<Vector2i> TileMapLayer::get_used_cells_by_id(int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) const {
	
	TypedArray<Vector2i> a;
	for (const KeyValue<Vector2i, CellData> &E : tile_map) {
		const TileMapCell &c = E.value.cell;
		if (c.source_id == TileSet::INVALID_SOURCE) {
			continue;
		}
		if ((p_source_id == TileSet::INVALID_SOURCE || p_source_id == c.source_id) &&
				(p_atlas_coords == TileSetSource::INVALID_ATLAS_COORDS || p_atlas_coords == c.get_atlas_coords()) &&
				(p_alternative_tile == TileSetSource::INVALID_TILE_ALTERNATIVE || p_alternative_tile == c.alternative_tile)) {
			a.push_back(E.key);
		}
	}
	return a;
}
Rect2i TileMapLayer::get_used_rect() const {