### Tested versions

- Reproducible in: 4.2.1 Stable
- Testing working functionality in: 4.2 Stable and 4.1 Stable

### System information

Windows 11 - Godot v4.2.1-stable - Vulkan (Forward+)

### Issue description

I have a timer as shown in the attached image. When I tried to drag the timer to the script and use the dot notation to autocomplete the in-built functions of the Timer class, I didn't get suggestions.

While in v4.1 opening the same project gave intellisense.
![image](https://github.com/godotengine/godot/assets/29101013/5e5088d9-8e61-4d4b-a5b4-8deb37cd915b)


### Steps to reproduce

1. Create a Timer
2. Drag and drop in the gdscript editor.
3. Try to invoke the start method.

### Minimal reproduction project (MRP)

[Test DnD.zip](https://github.com/godotengine/godot/files/13658039/Test.DnD.zip)

r_type = _type_from_variant(scr);
				r_type.type.is_meta_type = true;
				return true;
			}
		}
		return false;
	}
	
	if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(p_identifier->name)) {
		r_type = _type_from_variant(GDScriptLanguage::get_singleton()->get_named_globals_map()[p_identifier->name]);
		return true;
	}
	
	if (ClassDB::class_exists(p_identifier->name) && ClassDB::is_class_exposed(p_identifier->name)) {
		r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
		r_type.type.kind = GDScriptParser::DataType::NATIVE;
		r_type.type.builtin_type = Variant::OBJECT;
		r_type.type.native_type = p_identifier->name;
		r_type.type.is_constant = true;
		if (Engine::get_singleton()->has_singleton(p_identifier->name)) {
			r_type.type.is_meta_type = false;
			r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier->name);
		} else {
			r_type.type.is_meta_type = true;
			r_type.value = Variant();
		}
	}
	return false;
}
static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) {