### Godot version

4.2 RC2

### System information

Any

### Issue description

https://github.com/godotengine/godot/assets/61938263/42ed582f-7b87-424c-8d19-ba0650ead5aa

It should not be reset by pausing.

### Steps to reproduce

Pause AnimationPlaybackTrack

### Minimal reproduction project

N/A
animation_set_update_pass++;
	bool clear_cache_needed = false;
	
	for (const AnimationLibraryData &lib : animation_libraries) {
		for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) {
			StringName key = lib.name == StringName() ? K.key : StringName(String(lib.name) + "/" + String(K.key));
			if (!animation_set.has(key)) {
				AnimationData ad;
				ad.animation = K.value;
				ad.animation_library = lib.name;
				ad.name = key;
				ad.last_update = animation_set_update_pass;
				animation_set.insert(ad.name, ad);
			} else {
				AnimationData &ad = animation_set[key];
				if (ad.last_update != animation_set_update_pass) {
					
					if (ad.animation != K.value || ad.animation_library != lib.name) {
						
						clear_cache_needed = true;
						ad.animation = K.value;
						ad.animation_library = lib.name;
					}
					ad.last_update = animation_set_update_pass;
				}
			}
		}
	}