### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

switch (p_format) {
		case DATA_FORMAT_R4G4_UNORM_PACK8:
			return 1;
		case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
		case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
		case DATA_FORMAT_R5G6B5_UNORM_PACK16:
		case DATA_FORMAT_B5G6R5_UNORM_PACK16:
		case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
		case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
		case DATA_FORMAT_A1R5G5B5_UNORM_PACK16:
			return 2;
		case DATA_FORMAT_R8_UNORM:
		case DATA_FORMAT_R8_SNORM:
		case DATA_FORMAT_R8_USCALED:
		case DATA_FORMAT_R8_SSCALED:
		case DATA_FORMAT_R8_UINT:
		case DATA_FORMAT_R8_SINT:
		case DATA_FORMAT_R8_SRGB:
			return 1;
		case DATA_FORMAT_R8G8_UNORM:
		case DATA_FORMAT_R8G8_SNORM: