### Tested versions

Godot Engine v4.2.stable.official.46dc27791

### System information

Windows 10

### Issue description

When exporting to web, Godot fails with this error in the console:

> scene/main/window.cpp:884 - Attempting to make child window exclusive, but the parent window already has another exclusive child. This window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559/@<!-- -->VBoxContainer@<!-- -->137/@<!-- -->AcceptDialog@<!-- -->411, parent window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559, current exclusive child window: /root/@<!-- -->EditorNode@<!-- -->17120/@<!-- -->Panel@<!-- -->13/@<!-- -->ProjectExportDialog@<!-- -->559/@<!-- -->ProgressDialog@<!-- -->17444

![a](https://github.com/godotengine/godot/assets/2000051/bf9d22aa-d3fe-4e11-bff6-c387e740fe90)

This happens for newly created empty projects.


### Steps to reproduce

1. Open the attached project (or create a new project).
2. Project->Export->Export All
3. Observe the console error.  No output files are generated.


### Minimal reproduction project (MRP)

[export_test.zip](https://github.com/godotengine/godot/files/13574810/export_test.zip)

Vector<String> ideal_versions;
	Vector<String> other_versions;
	Vector<String> versions;
	bool found_target_sdk = false;
	
	int min_version = p_target_sdk <= 27 ? p_target_sdk : 28;
	for (String sub_dir : dir_list) {
		if (!sub_dir.begins_with(".")) {
			Vector<String> ver_numbers = sub_dir.split(".");
			
			if (!ver_numbers.size() || !ver_numbers[0].is_valid_int()) {
				other_versions.push_back(sub_dir);
				continue;
			}
			int ver_number = ver_numbers[0].to_int();
			if (ver_number == p_target_sdk) {
				found_target_sdk = true;
				
				versions.push_back(sub_dir);
			} else {
				if (ver_number >= min_version && ver_number <= DEFAULT_TARGET_SDK_VERSION) {
					ideal_versions.push_back(sub_dir);
				} else {
					other_versions.push_back(sub_dir);
				}
			}
		}
	}
	
	versions.append_array(ideal_versions);