### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows 10, 64bit

### Issue description

First, please run the reproduction project.
When I run the test scene, It report error like follow and app exited. 
![image](https://user-images.githubusercontent.com/35988767/229076194-f737bcb6-6c9b-4aa0-9bd5-3dbd36bc8d03.png)
And I don't know where was error.



### Steps to reproduce

1. Open the reproduction project.
2. Open scene 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle.tscn'
3. Assign the scene's Meshinstance's mesh with 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle01.res'
4. Run the scene
Opps, the scene exited.
![GIF](https://user-images.githubusercontent.com/35988767/229077075-4b18b9e0-933e-47f6-b6a8-0af966574884.gif)


### Minimal reproduction project

[GlbTest.zip](https://github.com/godotengine/godot/files/11120181/GlbTest.zip)

NOTE: The project that I provided was picked up from my owner project. Sorry I can't provide a minimal reproduction project because I don't know which step cause this issue. I was test like this:
Create a project, import the glb file, create meshinstance and assign mesh, but there was not error!

ERR_FAIL_COND_V_MSG(!importing, ERR_INVALID_PARAMETER, "Can only append files to import during a current reimport process.");
	return _reimport_file(p_file, p_custom_options, p_custom_importer, &p_generator_parameters);
}
Error EditorFileSystem::_resource_import(const String &p_path) {
	Vector<String> files;
	files.push_back(p_path);
	singleton->update_file(p_path);
	singleton->reimport_files(files);
	return OK;
}
bool EditorFileSystem::_should_skip_directory(const String &p_path) {
	String project_data_path = ProjectSettings::get_singleton()->get_project_data_path();
	if (p_path == project_data_path || p_path.begins_with(project_data_path + "/")) {
		return true;
	}
	if (FileAccess::exists(p_path.path_join("project.godot"))) {
		
		if (EditorFileSystem::get_singleton()->first_scan) {
			WARN_PRINT_ONCE(vformat("Detected another project.godot at %s. The folder will be ignored.", p_path));
		}
		return true;
	}
	if (FileAccess::exists(p_path.path_join(".gdignore"))) {
		
		return true;
	}
	return false;
}
bool EditorFileSystem::is_group_file(const String &p_path) const {