### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
windows[window_id].focus_timer_id = 0U;
			}
		} break;
		case WM_SYSKEYUP:
		case WM_KEYUP:
		case WM_SYSKEYDOWN:
		case WM_KEYDOWN: {
			if (wParam == VK_SHIFT) {
				shift_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN);
			}
			if (wParam == VK_CONTROL) {
				control_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN);
			}
			if (wParam == VK_MENU) {
				alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN);
				if (lParam & (1 << 24)) {
					gr_mem = alt_mem;
				}
			}
			if (windows[window_id].ime_suppress_next_keyup && (uMsg == WM_KEYUP || uMsg == WM_SYSKEYUP)) {
				windows[window_id].ime_suppress_next_keyup = false;
				break;
			}
			if (windows[window_id].ime_in_progress) {
				break;
			}
			if (mouse_mode == MOUSE_MODE_CAPTURED) {
				
				if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) {
					_send_window_event(windows[window_id], WINDOW_EVENT_CLOSE_REQUEST);