### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
wd.no_focus = true;
	}
	if (p_flags & WINDOW_FLAG_MOUSE_PASSTHROUGH_BIT) {
		wd.mpass = true;
	}
	if (p_flags & WINDOW_FLAG_POPUP_BIT) {
		wd.is_popup = true;
	}
	if (p_flags & WINDOW_FLAG_TRANSPARENT_BIT) {
		DWM_BLURBEHIND bb;
		ZeroMemory(&bb, sizeof(bb));
		HRGN hRgn = CreateRectRgn(0, 0, -1, -1);
		bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
		bb.hRgnBlur = hRgn;
		bb.fEnable = TRUE;
		DwmEnableBlurBehindWindow(wd.hWnd, &bb);
		wd.layered_window = true;
	}
	
	HICON mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_SMALL, 0);
	if (mainwindow_icon) {
		SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)mainwindow_icon);
	}
	mainwindow_icon = (HICON)SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_GETICON, ICON_BIG, 0);
	if (mainwindow_icon) {
		SendMessage(windows[window_id].hWnd, WM_SETICON, ICON_BIG, (LPARAM)mainwindow_icon);
	}
	return window_id;
}
void DisplayServerWindows::show_window(WindowID p_id) {