### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
ERR_READ_THREAD_GUARD_V(Ref<Theme>());
	return theme;
}
void Window::_theme_changed() {
	if (is_inside_tree()) {
		theme_owner->propagate_theme_changed(this, this, true, false);
	}
}
void Window::_notify_theme_override_changed() {
	if (!bulk_theme_override && is_inside_tree()) {
		notification(NOTIFICATION_THEME_CHANGED);
	}
}
void Window::_invalidate_theme_cache() {
	theme_icon_cache.clear();
	theme_style_cache.clear();
	theme_font_cache.clear();
	theme_font_size_cache.clear();
	theme_color_cache.clear();
	theme_constant_cache.clear();
}
void Window::_update_theme_item_cache() {