### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
DisplayServerWindows *ds_win = static_cast<DisplayServerWindows *>(DisplayServer::get_singleton());
	if (ds_win) {
		return ds_win->WndProc(hWnd, uMsg, wParam, lParam);
	} else {
		return DefWindowProcW(hWnd, uMsg, wParam, lParam);
	}
}
void DisplayServerWindows::_process_activate_event(WindowID p_window_id, WPARAM wParam, LPARAM lParam) {
	if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) {
		_send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_IN);
		windows[p_window_id].window_focused = true;
		alt_mem = false;
		control_mem = false;
		shift_mem = false;
		gr_mem = false;
		
		_set_mouse_mode_impl(mouse_mode);
	} else { 
		Input::get_singleton()->release_pressed_events();
		_send_window_event(windows[p_window_id], WINDOW_EVENT_FOCUS_OUT);
		windows[p_window_id].window_focused = false;
		alt_mem = false;
	}
	if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[p_window_id].wtctx) {
		wintab_WTEnable(windows[p_window_id].wtctx, GET_WM_ACTIVATE_STATE(wParam, lParam));
	}
}
void DisplayServerWindows::_process_key_events() {