### Tested versions

- Reproducible in: 4.2.1 Stable
- Testing working functionality in: 4.2 Stable and 4.1 Stable

### System information

Windows 11 - Godot v4.2.1-stable - Vulkan (Forward+)

### Issue description

I have a timer as shown in the attached image. When I tried to drag the timer to the script and use the dot notation to autocomplete the in-built functions of the Timer class, I didn't get suggestions.

While in v4.1 opening the same project gave intellisense.
![image](https://github.com/godotengine/godot/assets/29101013/5e5088d9-8e61-4d4b-a5b4-8deb37cd915b)


### Steps to reproduce

1. Create a Timer
2. Drag and drop in the gdscript editor.
3. Try to invoke the start method.

### Minimal reproduction project (MRP)

[Test DnD.zip](https://github.com/godotengine/godot/files/13658039/Test.DnD.zip)

String class_name = p_info.class_name;
	bool is_enum = p_info.type == Variant::INT && p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM;
	
	if ((p_info.type == Variant::OBJECT || is_enum) && !class_name.is_empty()) {
		if (is_enum && CoreConstants::is_global_enum(p_info.class_name)) {
			return class_name;
		}
		return _trim_parent_class(class_name, p_base_class);
	} else if (p_info.type == Variant::ARRAY && p_info.hint == PROPERTY_HINT_ARRAY_TYPE && !p_info.hint_string.is_empty()) {
		return "Array[" + _trim_parent_class(p_info.hint_string, p_base_class) + "]";
	} else if (p_info.type == Variant::NIL) {
		if (p_is_arg || (p_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
			return "Variant";
		} else {
			return "void";
		}
	}
	return Variant::get_type_name(p_info.type);
}
static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx, bool p_is_annotation = false) {