### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
String new_name = duplicate_dialog_text->get_text().strip_edges();
	if (new_name.length() == 0) {
		EditorNode::get_singleton()->show_warning(TTR("No name provided."));
		return;
	} else if (new_name.contains("/") || new_name.contains("\\") || new_name.contains(":")) {
		EditorNode::get_singleton()->show_warning(TTR("Name contains invalid characters."));
		return;
	} else if (new_name[0] == '.') {
		EditorNode::get_singleton()->show_warning(TTR("Name begins with a dot."));
		return;
	}
	String base_dir = to_duplicate.path.get_base_dir();
	
	if (to_duplicate.path.ends_with("/")) {
		base_dir = base_dir.get_base_dir();
	}
	String new_path = base_dir.path_join(new_name);
	
	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
	if (da->file_exists(new_path) || da->dir_exists(new_path)) {
		EditorNode::get_singleton()->show_warning(TTR("A file or folder with this name already exists."));
		return;
	}
	_try_duplicate_item(to_duplicate, new_path);
	
	print_verbose("FileSystem: calling rescan.");
	_rescan();
}
void FileSystemDock::_overwrite_dialog_action(bool p_overwrite) {