### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
log->add_message(vformat(TTR("Scene Redo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
					}
				}
			}
		} break;
		case EDIT_RELOAD_SAVED_SCENE: {
			Node *scene = get_edited_scene();
			if (!scene) {
				break;
			}
			String filename = scene->get_scene_file_path();
			if (filename.is_empty()) {
				show_warning(TTR("Can't reload a scene that was never saved."));
				break;
			}
			if (unsaved_cache && !p_confirmed) {
				confirmation->set_ok_button_text(TTR("Reload Saved Scene"));
				confirmation->set_text(
						TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone."));
				confirmation->popup_centered();
				break;
			}
			int cur_idx = editor_data.get_edited_scene();
			_remove_edited_scene();
			Error err = load_scene(filename);
			if (err != OK) {
				ERR_PRINT("Failed to load scene");
			}
			editor_data.move_edited_scene_to_index(cur_idx);
			EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_current_edited_scene_history_id());