### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
}
				}
			}
		} else {
			if (mb->get_button_index() == MouseButton::LEFT) {
				if (mb->is_command_or_control_pressed() && !symbol_lookup_word.is_empty()) {
					Vector2i mpos = mb->get_position();
					if (is_layout_rtl()) {
						mpos.x = get_size().x - mpos.x;
					}
					Point2i pos = get_line_column_at_pos(mpos, false);
					int line = pos.y;
					int col = pos.x;
					if (line != -1) {
						emit_signal(SNAME("symbol_lookup"), symbol_lookup_word, line, col);
					}
					return;
				}
			}
		}
	}
	Ref<InputEventMouseMotion> mm = p_gui_input;
	if (mm.is_valid()) {
		Vector2i mpos = mm->get_position();
		if (is_layout_rtl()) {
			mpos.x = get_size().x - mpos.x;
		}
		if (symbol_lookup_on_click_enabled) {
			if (mm->is_command_or_control_pressed() && mm->get_button_mask().is_empty()) {
				symbol_lookup_pos = get_line_column_at_pos(mpos);