### Godot version

4.2 rc2

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description


https://github.com/godotengine/godot/assets/2223172/2c1829fa-1dd7-4f5b-b04a-f557ace35b5e

You can either see autocompletion or argument list. It's especially annoying when using e.g. `Input.get_vector()` method which has multiple arguments difficult to remember.

### Steps to reproduce

1. Write `Input.get_vector(`
2. Remove `(`
3. Add `(`

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("get_code_completion_options"), &CodeEdit::get_code_completion_options);
	ClassDB::bind_method(D_METHOD("get_code_completion_option", "index"), &CodeEdit::get_code_completion_option);
	ClassDB::bind_method(D_METHOD("get_code_completion_selected_index"), &CodeEdit::get_code_completion_selected_index);
	ClassDB::bind_method(D_METHOD("set_code_completion_selected_index", "index"), &CodeEdit::set_code_completion_selected_index);
	ClassDB::bind_method(D_METHOD("confirm_code_completion", "replace"), &CodeEdit::confirm_code_completion, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("cancel_code_completion"), &CodeEdit::cancel_code_completion);
	ClassDB::bind_method(D_METHOD("set_code_completion_enabled", "enable"), &CodeEdit::set_code_completion_enabled);
	ClassDB::bind_method(D_METHOD("is_code_completion_enabled"), &CodeEdit::is_code_completion_enabled);
	ClassDB::bind_method(D_METHOD("set_code_completion_prefixes", "prefixes"), &CodeEdit::set_code_completion_prefixes);
	ClassDB::bind_method(D_METHOD("get_code_completion_prefixes"), &CodeEdit::get_code_completion_prefixes);
	
	GDVIRTUAL_BIND(_confirm_code_completion, "replace")
	GDVIRTUAL_BIND(_request_code_completion, "force")
	GDVIRTUAL_BIND(_filter_code_completion_candidates, "candidates")
	
	ClassDB::bind_method(D_METHOD("set_line_length_guidelines", "guideline_columns"), &CodeEdit::set_line_length_guidelines);
	ClassDB::bind_method(D_METHOD("get_line_length_guidelines"), &CodeEdit::get_line_length_guidelines);
	
	ClassDB::bind_method(D_METHOD("set_symbol_lookup_on_click_enabled", "enable"), &CodeEdit::set_symbol_lookup_on_click_enabled);
	ClassDB::bind_method(D_METHOD("is_symbol_lookup_on_click_enabled"), &CodeEdit::is_symbol_lookup_on_click_enabled);
	ClassDB::bind_method(D_METHOD("get_text_for_symbol_lookup"), &CodeEdit::get_text_for_symbol_lookup);
	ClassDB::bind_method(D_METHOD("get_text_with_cursor_char", "line", "column"), &CodeEdit::get_text_with_cursor_char);
	ClassDB::bind_method(D_METHOD("set_symbol_lookup_word_as_valid", "valid"), &CodeEdit::set_symbol_lookup_word_as_valid);
	
	ClassDB::bind_method(D_METHOD("duplicate_lines"), &CodeEdit::duplicate_lines);
	
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "symbol_lookup_on_click"), "set_symbol_lookup_on_click_enabled", "is_symbol_lookup_on_click_enabled");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "line_folding"), "set_line_folding_enabled", "is_line_folding_enabled");
	ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "line_length_guidelines"), "set_line_length_guidelines", "get_line_length_guidelines");
	ADD_GROUP("Gutters", "gutters_");