### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows 10, 64bit

### Issue description

First, please run the reproduction project.
When I run the test scene, It report error like follow and app exited. 
![image](https://user-images.githubusercontent.com/35988767/229076194-f737bcb6-6c9b-4aa0-9bd5-3dbd36bc8d03.png)
And I don't know where was error.



### Steps to reproduce

1. Open the reproduction project.
2. Open scene 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle.tscn'
3. Assign the scene's Meshinstance's mesh with 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle01.res'
4. Run the scene
Opps, the scene exited.
![GIF](https://user-images.githubusercontent.com/35988767/229077075-4b18b9e0-933e-47f6-b6a8-0af966574884.gif)


### Minimal reproduction project

[GlbTest.zip](https://github.com/godotengine/godot/files/11120181/GlbTest.zip)

NOTE: The project that I provided was picked up from my owner project. Sorry I can't provide a minimal reproduction project because I don't know which step cause this issue. I was test like this:
Create a project, import the glb file, create meshinstance and assign mesh, but there was not error!

late_update_files.insert(p_file);
		_save_late_updated_files(); 
	}
	fs->files[cpos]->type = type;
	fs->files[cpos]->resource_script_class = script_class;
	fs->files[cpos]->uid = uid;
	fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends, &fs->files[cpos]->script_class_icon_path);
	fs->files[cpos]->import_group_file = ResourceLoader::get_import_group_file(p_file);
	fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
	fs->files[cpos]->deps = _get_dependencies(p_file);
	fs->files[cpos]->import_valid = type == "TextFile" ? true : ResourceLoader::is_import_valid(p_file);
	if (uid != ResourceUID::INVALID_ID) {
		if (ResourceUID::get_singleton()->has_id(uid)) {
			ResourceUID::get_singleton()->set_id(uid, p_file);
		} else {
			ResourceUID::get_singleton()->add_id(uid, p_file);
		}
		ResourceUID::get_singleton()->update_cache();
	}
	
	EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
	if (ClassDB::is_parent_class(fs->files[cpos]->type, SNAME("Script"))) {
		_queue_update_script_class(p_file);
	}
	_update_pending_script_classes();
	call_deferred(SNAME("emit_signal"), "filesystem_changed"); 
}
HashSet<String> EditorFileSystem::get_valid_extensions() const {