### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

}
	}
	{
		
		VkFormatProperties properties;
		vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), image_create_info.format, &properties);
		VkFormatFeatureFlags flags;
		String format_text = "'" + String(named_formats[p_format.format]) + "'";
		if (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) {
			flags = properties.linearTilingFeatures;
			format_text += " (with CPU read bit)";
		} else {
			flags = properties.optimalTilingFeatures;
		}
		if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
			ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as sampling texture.");
		}
		if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
			ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as color attachment.");
		}
		if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
			ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as depth-stencil attachment.");
		}
		if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
			ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as storage image.");
		}
		if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
			ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as atomic storage image.");
		}