### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
if (p_resource->is_built_in()) {
		const String scene_path = p_resource->get_path().get_slice("::", 0);
		if (!scene_path.is_empty()) {
			save_scene_if_open(scene_path);
			return;
		}
	}
	
	String path = p_resource->get_path();
	if (path.is_resource_file() && !FileAccess::exists(path + ".import")) {
		save_resource_in_path(p_resource, p_resource->get_path());
	} else {
		save_resource_as(p_resource);
	}
}
void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path) {