### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
edor_languages = pi.hint_string.spl(",");
				break;
			}
		}
		String current_lang = EDITOR_GET("interface/edor/edor_language");
		language_btn->set_text(current_lang);
		for (int i = 0; i < edor_languages.size(); i++) {
			String lang = edor_languages[i];
			String lang_name = TranslationServer::get_singleton()->get_locale_name(lang);
			language_btn->add_em(vformat("[%s] %s", lang, lang_name), i);
			language_btn->set_em_metadata(i, lang);
			if (current_lang == lang) {
				language_btn->select(i);
			}
		}
		settings_hb->add_child(language_btn);
		center_box->add_child(settings_hb);
	}
	if (AssetLibraryEdorPlugin::is_available()) {
		asset_library = memnew(EdorAssetLibrary(true));
		asset_library->set_name(TTR("Asset Library Projects"));
		tabs->add_child(asset_library);
		asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
	} else {
		print_verbose("Asset Library not available (due to using Web edor, or SSL support disabled).");
	}
	{
		// Dialogs
		language_restart_as(ConfirmationDialog);
		language_restart_ask->set_ok_button_text(TTR("Restart Now"));