### Godot version

4.0.2

### System information

Ubuntu 22.04.1 LTS

### Issue description

So far I've found these ones:

![Screenshot from 2023-05-10 17-56-42](https://github.com/godotengine/godot/assets/85438892/b161b14a-cb7d-46fe-8398-816bf354a929)
![Screenshot from 2023-05-10 18-01-02](https://github.com/godotengine/godot/assets/85438892/b0fefcfb-4246-4ebb-ae7b-dd798d7a1d63)

But there are likely more like them. They are invalid, at least in the context I encountered them here (at the beginning of a regular line of script)

### Steps to reproduce

Type `Anchor` in the code editor.

### Minimal reproduction project

N/A
Callable::CallError ce;
				bool v1_use_value = p1.value.get_type() != Variant::NIL && p1.value.get_type() != Variant::OBJECT;
				Variant d1;
				Variant::construct(p1.type.builtin_type, d1, nullptr, 0, ce);
				Variant d2;
				Variant::construct(p2.type.builtin_type, d2, nullptr, 0, ce);
				Variant v1 = (v1_use_value) ? p1.value : d1;
				bool v2_use_value = p2.value.get_type() != Variant::NIL && p2.value.get_type() != Variant::OBJECT;
				Variant v2 = (v2_use_value) ? p2.value : d2;
				
				if ((op->variant_op == Variant::OP_DIVIDE || op->variant_op == Variant::OP_MODULE) && v2.get_type() == Variant::INT) {
					v2 = 1;
					v2_use_value = false;
				}
				if (op->variant_op == Variant::OP_DIVIDE && v2.get_type() == Variant::FLOAT) {
					v2 = 1.0;
					v2_use_value = false;
				}
				Variant res;
				bool valid;
				Variant::evaluate(op->variant_op, v1, v2, res, valid);
				if (!valid) {
					found = false;
					break;
				}
				r_type = _type_from_variant(res);
				if (!v1_use_value || !v2_use_value) {
					r_type.value = Variant();
					r_type.type.is_constant = false;
				}