### Godot version

v4.2.beta4.official [93cdacbb0], 4.1.2.stable

### System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

### Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code. 

### Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.


### Minimal reproduction project

[SurfaceToolBug.zip](https://github.com/godotengine/godot/files/13237789/SurfaceToolBug.zip)

frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view);
		texture_buffer_owner.free(p_id);
	} else if (storage_buffer_owner.owns(p_id)) {
		Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id);
		frames[frame].buffers_to_dispose_of.push_back(*storage_buffer);
		storage_buffer_owner.free(p_id);
	} else if (uniform_set_owner.owns(p_id)) {
		UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id);
		frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set);
		uniform_set_owner.free(p_id);
		if (uniform_set->invalidated_callback != nullptr) {
			uniform_set->invalidated_callback(uniform_set->invalidated_callback_userdata);
		}
	} else if (render_pipeline_owner.owns(p_id)) {
		RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id);
		frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline);
		render_pipeline_owner.free(p_id);
	} else if (compute_pipeline_owner.owns(p_id)) {
		ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id);
		frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline);
		compute_pipeline_owner.free(p_id);
	} else {
#ifdef DEV_ENABLED
		ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()) + " " + resource_name);
#else
		ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()));
#endif
	}
}
void RenderingDeviceVulkan::free(RID p_id) {