### Godot version

4.2 f5696c3

### System information

Windows 10 x64

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/7ad0e3b6-9599-4f7b-a07c-da54779e647a)


### Steps to reproduce

1. Add node
2. Attach a built-in script
3. Add child node
4. Add script to the child node
5. In some method write `get_parent().bui`

### Minimal reproduction project

N/A
}
								}
							}
							
							return false;
						case GDScriptParser::ClassNode::Member::ENUM:
							r_type.type = member.m_enum->get_datatype();
							r_type.enumeration = member.m_enum->identifier->name;
							return true;
						case GDScriptParser::ClassNode::Member::ENUM_VALUE:
							r_type = _type_from_variant(member.enum_value.value);
							return true;
						case GDScriptParser::ClassNode::Member::SIGNAL:
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::BUILTIN;
							r_type.type.builtin_type = Variant::SIGNAL;
							return true;
						case GDScriptParser::ClassNode::Member::FUNCTION:
							if (is_static && !member.function->is_static) {
								return false;
							}
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::BUILTIN;
							r_type.type.builtin_type = Variant::CALLABLE;
							return true;
						case GDScriptParser::ClassNode::Member::CLASS:
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::CLASS;
							r_type.type.class_type = member.m_class;
							r_type.type.is_meta_type = true;