### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
}
		} break;
		case NOTIFICATION_PROCESS: {
			if (EditorFileSystem::get_singleton()->is_scanning()) {
				scanning_progress->set_value(EditorFileSystem::get_singleton()->get_scanning_progress() * 100);
			}
		} break;
		case NOTIFICATION_DRAG_BEGIN: {
			Dictionary dd = get_viewport()->gui_get_drag_data();
			if (tree->is_visible_in_tree() && dd.has("type")) {
				if (dd.has("favorite")) {
					if ((String(dd["favorite"]) == "all")) {
						tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
					}
				} else if ((String(dd["type"]) == "files") || (String(dd["type"]) == "files_and_dirs") || (String(dd["type"]) == "resource")) {
					tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM | Tree::DROP_MODE_INBETWEEN);
				} else if ((String(dd["type"]) == "nodes")) {
					holding_branch = true;
					TreeItem *item = tree->get_next_selected(tree->get_root());
					while (item) {
						tree_items_selected_on_drag_begin.push_back(item);
						item = tree->get_next_selected(item);
					}
					list_items_selected_on_drag_begin = files->get_selected_items();
				}
			}
		} break;
		case NOTIFICATION_DRAG_END: {
			tree->set_drop_mode_flags(0);
			if (holding_branch) {