### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
LineEdit *file_list_search_box = nullptr;
	MenuButton *file_list_button_sort = nullptr;
	String searched_string;
	Vector<String> uncollapsed_paths_before_search;
	TextureRect *search_icon = nullptr;
	HBoxContainer *path_hb = nullptr;
	FileListDisplayMode file_list_display_mode;
	DisplayMode display_mode;
	DisplayMode old_display_mode;
	PopupMenu *file_list_popup = nullptr;
	PopupMenu *tree_popup = nullptr;
	DependencyEditor *deps_editor = nullptr;
	DependencyEditorOwners *owners_editor = nullptr;
	DependencyRemoveDialog *remove_dialog = nullptr;
	EditorDirDialog *move_dialog = nullptr;
	ConfirmationDialog *duplicate_dialog = nullptr;
	LineEdit *duplicate_dialog_text = nullptr;
	DirectoryCreateDialog *make_dir_dialog = nullptr;
	ConfirmationDialog *overwrite_dialog = nullptr;
	ScrollContainer *overwrite_dialog_scroll = nullptr;
	Label *overwrite_dialog_header = nullptr;
	Label *overwrite_dialog_footer = nullptr;
	Label *overwrite_dialog_file_list = nullptr;
	SceneCreateDialog *make_scene_dialog = nullptr;
	ScriptCreateDialog *make_script_dialog = nullptr;
	ShaderCreateDialog *make_shader_dialog = nullptr;
	CreateDialog *new_resource_dialog = nullptr;
	bool always_show_folders = false;
	bool editor_is_dark_theme = false;
	class FileOrFolder {