### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
Ref<InputEventMouseButton> mb = p_gui_input;
	if (mb.is_valid()) {
		
		if (has_ime_text()) {
			return;
		}
		if (is_code_completion_scroll_pressed && mb->get_button_index() == MouseButton::LEFT) {
			is_code_completion_scroll_pressed = false;
			accept_event();
			queue_redraw();
			return;
		}
		if (is_code_completion_drag_started && !mb->is_pressed()) {
			is_code_completion_drag_started = false;
			accept_event();
			queue_redraw();
			return;
		}
		if (code_completion_active && code_completion_rect.has_point(mb->get_position())) {
			if (!mb->is_pressed()) {
				accept_event();
				return;
			}
			is_code_completion_drag_started = true;
			switch (mb->get_button_index()) {
				case MouseButton::WHEEL_UP: {
					if (code_completion_current_selected > 0) {
						code_completion_current_selected--;