### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
if (!keysym.is_empty()) {
						key_label = fix_key_label(keysym[0], keycode);
					}
				}
				if (keycode != Key::SHIFT) {
					k->set_shift_pressed(ke.shift);
				}
				if (keycode != Key::ALT) {
					k->set_alt_pressed(ke.alt);
				}
				if (keycode != Key::CTRL) {
					k->set_ctrl_pressed(ke.control);
				}
				if (keycode != Key::META) {
					k->set_meta_pressed(ke.meta);
				}
				k->set_keycode(keycode);
				k->set_physical_keycode(physical_keycode);
				k->set_key_label(key_label);
				if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) {
					char32_t unicode = key_event_buffer[i + 1].wParam;
					static char32_t prev_wck = 0;
					if ((unicode & 0xfffffc00) == 0xd800) {
						if (prev_wck != 0) {
							ERR_PRINT("invalid utf16 surrogate input");
						}
						prev_wck = unicode;
						break; 
					} else if ((unicode & 0xfffffc00) == 0xdc00) {
						if (prev_wck == 0) {