### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
	const WindowData &wd = windows[p_window];
	if (wd.minimized) {
		return wd.last_pos;
	}
	RECT r;
	if (GetWindowRect(wd.hWnd, &r)) {
		return Point2i(r.left, r.top) - _get_screens_origin();
	}
	return Point2i();
}
void DisplayServerWindows::_update_real_mouse_position(WindowID p_window) {
	ERR_FAIL_COND(!windows.has(p_window));
	POINT mouse_pos;
	if (GetCursorPos(&mouse_pos) && ScreenToClient(windows[p_window].hWnd, &mouse_pos)) {
		if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= windows[p_window].width && mouse_pos.y <= windows[p_window].height) {
			old_x = mouse_pos.x;
			old_y = mouse_pos.y;
			old_invalid = false;
			Input::get_singleton()->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y));
		}
	}
}
void DisplayServerWindows::window_set_position(const Point2i &p_position, WindowID p_window) {