### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
_THREAD_SAFE_METHOD_
	p_screen = _get_screen_index(p_screen);
	EnumDpiData data = { 0, p_screen, 72 };
	EnumDisplayMonitors(nullptr, nullptr, _MonitorEnumProcDpi, (LPARAM)&data);
	return data.dpi;
}
Color DisplayServerWindows::screen_get_pixel(const Point2i &p_position) const {
	Point2i pos = p_position + _get_screens_origin();
	POINT p;
	p.x = pos.x;
	p.y = pos.y;
	if (win81p_LogicalToPhysicalPointForPerMonitorDPI) {
		win81p_LogicalToPhysicalPointForPerMonitorDPI(0, &p);
	}
	HDC dc = GetDC(0);
	if (dc) {
		COLORREF col = GetPixel(dc, p.x, p.y);
		if (col != CLR_INVALID) {
			ReleaseDC(NULL, dc);
			return Color(float(col & 0x000000FF) / 255.0f, float((col & 0x0000FF00) >> 8) / 255.0f, float((col & 0x00FF0000) >> 16) / 255.0f, 1.0f);
		}
		ReleaseDC(NULL, dc);
	}
	return Color();
}
Ref<Image> DisplayServerWindows::screen_get_image(int p_screen) const {