### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
if (p_addon.begins_with("res:")) {
		return addon_name_to_plugin.has(p_addon);
	}
	return addon_name_to_plugin.has("res:addons/" + p_addon + "/plugin.cfg");
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {
	
	hide_unused_editors(SceneTreeDock::get_singleton());
	int new_index = editor_data.get_edited_scene();
	int old_index = new_index;
	if (new_index > 0) {
		new_index = new_index - 1;
	} else if (editor_data.get_edited_scene_count() > 1) {
		new_index = 1;
	} else {
		editor_data.add_edited_scene(-1);
		new_index = 1;
	}
	if (p_change_tab) {
		_set_current_scene(new_index);
	}
	editor_data.remove_scene(old_index);
	_update_title();
	scene_tabs->update_scene_tabs();
}
void EditorNode::_remove_scene(int index, bool p_change_tab) {