### Tested versions

- Reproducible in: v4.2.stable.official [46dc27791]
- Not reproducible in: v4.1.3.stable

### System information

Godot v4.2.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (Advanced Micro Devices, Inc.; 31.0.21023.2010) - AMD Ryzen 7 5700X 8-Core Processor (16 Threads)

### Issue description

Starting with Godot 4.2, changing a Control node's anchor offsets with an AnimationPlayer node results in the offsets "snapping" to the keyframes, as if Nearest interpolation were used. 

This only applies to the Linear Interpolation Mode; Cubic still works as expected.

![resize_interp_fail](https://github.com/godotengine/godot/assets/26508550/a10a973f-afdc-45f2-986c-594aa3cdc9dc)

I encountered this regression when upgrading my project from 4.1.3 to 4.2. Minimum reproduction project provided below.

### Steps to reproduce

- Create a Control node with a Custom anchor preset.
- Create an AnimationPlayer track for one or more of its anchor offsets, with the Continuous update mode and Linear interpolation.
- Add keyframes to track(s)
- Play animation (either in the editor or in-game)

### Minimal reproduction project (MRP)

[ControlResize.zip](https://github.com/godotengine/godot/files/13589517/ControlResize.zip)

#include "animation.h"
#include "core/io/marshalls.h"
#include "core/math/geometry_3d.h"
#include "scene/scene_string_names.h"
bool Animation::_set(const StringName &p_name, const Variant &p_value) {
	String prop_name = p_name;
	if (p_name == SNAME("_compression")) {
		ERR_FAIL_COND_V(tracks.size() > 0, false); 
		Dictionary comp = p_value;
		ERR_FAIL_COND_V(!comp.has("fps"), false);
		ERR_FAIL_COND_V(!comp.has("bounds"), false);
		ERR_FAIL_COND_V(!comp.has("pages"), false);
		ERR_FAIL_COND_V(!comp.has("format_version"), false);
		uint32_t format_version = comp["format_version"];
		ERR_FAIL_COND_V(format_version > Compression::FORMAT_VERSION, false); 
		compression.fps = comp["fps"];
		Array bounds = comp["bounds"];
		compression.bounds.resize(bounds.size());
		for (int i = 0; i < bounds.size(); i++) {
			compression.bounds[i] = bounds[i];
		}
		Array pages = comp["pages"];
		compression.pages.resize(pages.size());
		for (int i = 0; i < pages.size(); i++) {
			Dictionary page = pages[i];
			ERR_FAIL_COND_V(!page.has("data"), false);
			ERR_FAIL_COND_V(!page.has("time_offset"), false);