### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
}
			}
			if (!to_move.is_empty()) {
				if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) {
					_move_operation_confirm(to_dir, true);
				} else {
					_move_operation_confirm(to_dir);
				}
			}
		} else if (favorite) {
			
			Vector<String> fnames = drag_data["files"];
			Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites();
			for (int i = 0; i < fnames.size(); i++) {
				if (!favorites_list.has(fnames[i])) {
					favorites_list.push_back(fnames[i]);
				}
			}
			EditorSettings::get_singleton()->set_favorites(favorites_list);
			_update_tree(get_uncollapsed_paths());
		}
	}
	if (drag_data.has("type") && String(drag_data["type"]) == "nodes") {
		String to_dir;
		bool favorite;
		_get_drag_target_folder(to_dir, favorite, p_point, p_from);
		SceneTreeDock::get_singleton()->save_branch_to_file(to_dir);
	}
}
void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favorites, const Point2 &p_point, Control *p_from) const {