We have following function which allows to delay inserts in case of TOO_MANY_PARTS:
https://github.com/ClickHouse/ClickHouse/blob/c09f83654dae58fd964e024f7842de64f59ab579/src/Storages/MergeTree/MergeTreeData.cpp#L3724-L3798.

Delay time formula looks really strange and can lead to enormous value of sleep time, like:
```
Delaying inserting block by 9223372036854775808 ms. because there are 199 parts and their average size is 1.85 GiB
```
This can lead to unexpected errors from `tryWait` function like:
```
0. Poco::EventImpl::waitImpl(long) @ 0x1730d6e6 in /usr/bin/clickhouse
1. DB::MergeTreeData::delayInsertOrThrowIfNeeded(Poco::Event*, std::__1::shared_ptr<DB::Context const>) const @ 0x13e9ca32 in /usr/bin/clickhouse
2. ? @ 0x145d9379 in /usr/bin/clickhouse
3. DB::ExceptionKeepingTransform::work() @ 0x145d8b54 in /usr/bin/clickhouse
4. DB::ExecutionThreadContext::executeTask() @ 0x14409026 in /usr/bin/clickhouse
5. DB::PipelineExecutor::executeStepImpl(unsigned long, std::__1::atomic<bool>*) @ 0x143fdadc in /usr/bin/clickhouse
6. DB::PipelineExecutor::executeImpl(unsigned long) @ 0x143fc519 in /usr/bin/clickhouse
7. DB::PipelineExecutor::execute(unsigned long) @ 0x143fc31d in /usr/bin/clickhouse
8. DB::CompletedPipelineExecutor::execute() @ 0x143fad3d in /usr/bin/clickhouse
9. DB::AsynchronousInsertQueue::processData(DB::AsynchronousInsertQueue::InsertQuery, std::__1::unique_ptr<DB::AsynchronousInsertQueue::InsertData, std::__1::default_delete<DB::AsynchronousInsertQueue::InsertData>>, std::__1::shared_ptr<DB::Context const>) @ 0x1293f3f4 in /usr/bin/clickhouse
10. ? @ 0x12941ed0 in /usr/bin/clickhouse
11. ThreadPoolImpl<ThreadFromGlobalPoolImpl<false>>::worker(std::__1::__list_iterator<ThreadFromGlobalPoolImpl<false>, void*>) @ 0xda87576 in /usr/bin/clickhouse
12. void std::__1::__function::__policy_invoker<void ()>::__call_impl<std::__1::__function::__default_alloc_func<ThreadFromGlobalPoolImpl<false>::ThreadFromGlobalPoolImpl<void ThreadPoolImpl<ThreadFromGlobalPoolImpl<false>>::scheduleImpl<void>(std::__1::function<void ()>, long, std::__1::optional<unsigned long>, bool)::'lambda0'()>(void&&)::'lambda'(), void ()>>(std::__1::__function::__policy_storage const*) @ 0xda89d37 in /usr/bin/clickhouse
13. ThreadPoolImpl<std::__1::thread>::worker(std::__1::__list_iterator<std::__1::thread, void*>) @ 0xda83b96 in /usr/bin/clickhouse
14. ? @ 0xda88d01 in /usr/bin/clickhouse
15. ? @ 0x7f636c46c609 in ?
16. clone @ 0x7f636c391133 in ?
```

Need to rethink the logic of delay time calculation and introduce better formula or some other thresholds.
std::map<String, std::vector<std::pair<String, DiskPtr>>> disk_part_map;
    ThreadPool pool(disks.size());
    for (const auto & disk_ptr : disks)
    {
        if (disk_ptr->isBroken())
            continue;
        auto & disk_parts = disk_part_map[disk_ptr->getName()];
        pool.scheduleOrThrowOnError([&, disk_ptr]()
        {
            for (auto it = disk_ptr->iterateDirectory(relative_data_path); it->isValid(); it->next())
            {
                
                if (startsWith(it->name(), "tmp") || it->name() == MergeTreeData::FORMAT_VERSION_FILE_NAME
                    || it->name() == MergeTreeData::DETACHED_DIR_NAME)
                    continue;
                if (!startsWith(it->name(), MergeTreeWriteAheadLog::WAL_FILE_NAME))
                    disk_parts.emplace_back(std::make_pair(it->name(), disk_ptr));
            }
        });
    }
    pool.wait();
    size_t num_parts = 0;
    std::queue<std::vector<std::pair<String, DiskPtr>>> parts_queue;
    for (auto & [disk_name, disk_parts] : disk_part_map)
    {
        LOG_INFO(log, "Found {} parts for disk '{}' to load", disk_parts.size(), disk_name);
        if (disk_parts.empty())
            continue;
        num_parts += disk_parts.size();