### Godot version

v4.1.1.stable.official [bd6af8e0e]

### System information

Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU (NVIDIA; 31.0.15.3640) - 12th Gen Intel(R) Core(TM) i7-1260P (16 Threads)

### Issue description

The `CylinderMesh` has an option for rings within the geometry. You cannot set this to zero. This results in artefacts when rendering a `CylinderMesh` using transparency without backface culling, made worse in combination with emission.

Transparent material without backface culling. One ring:
![image](https://github.com/godotengine/godot/assets/26239210/fbb14ba9-01f3-4528-bbde-4668676b4e84)


The desired effect can be somewhat achieved by tweaking the shading mode, but I would suggest allowing to set the number of rings to zero. The desired outcome would be a single cylinder without any rings in the middle.
![image](https://github.com/godotengine/godot/assets/26239210/ccfa7c28-73e4-4bdc-825f-020224f19b20)



### Steps to reproduce

1. Create a new `CylinderMesh`
2. Try to select zero rings
3. Minimum of one ring is enforced by the editor


### Minimal reproduction project

[project.zip](https://github.com/godotengine/godot/files/12818711/project.zip)

}
		TS->shaped_text_set_bidi_override(text_rid, stt);
		dirty_text = false;
		dirty_font = false;
		dirty_lines = true;
	} else if (dirty_font) {
		int spans = TS->shaped_get_span_count(text_rid);
		for (int i = 0; i < spans; i++) {
			TS->shaped_set_span_update_font(text_rid, i, font->get_rids(), font_size, font->get_opentype_features());
		}
		dirty_font = false;
		dirty_lines = true;
	}
	if (dirty_lines) {
		for (int i = 0; i < lines_rid.size(); i++) {
			TS->free_rid(lines_rid[i]);
		}
		lines_rid.clear();
		BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
		switch (autowrap_mode) {
			case TextServer::AUTOWRAP_WORD_SMART:
				autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
				break;
			case TextServer::AUTOWRAP_WORD:
				autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
				break;
			case TextServer::AUTOWRAP_ARBITRARY:
				autowrap_flags = TextServer::BREAK_GRAPHEME_BOUND | TextServer::BREAK_MANDATORY;
				break;
			case TextServer::AUTOWRAP_OFF: