### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
if (p_path == "Favorites") {
		
		return nullptr;
	}
	if (DirAccess::exists(p_path)) {
		
		return nullptr;
	}
	ERR_FAIL_COND_V(!FileAccess::exists(p_path), nullptr);
	const String type = ResourceLoader::get_resource_type(p_path);
	Control *tooltip = EditorResourceTooltipPlugin::make_default_tooltip(p_path);
	for (const Ref<EditorResourceTooltipPlugin> &plugin : tooltip_plugins) {
		if (plugin->handles(type)) {
			tooltip = plugin->make_tooltip_for_path(p_path, EditorResourcePreview::get_singleton()->get_preview_metadata(p_path), tooltip);
		}
	}
	return tooltip;
}
Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
	bool all_favorites = true;
	bool all_not_favorites = true;
	Vector<String> paths;
	if (p_from == tree) {
		
		TreeItem *selected = tree->get_next_selected(tree->get_root());
		while (selected) {
			TreeItem *favorites_item = tree->get_root()->get_first_child();
			if (selected == favorites_item) {
				
				return Variant();