### Tested versions

- Reproducible: all godot 4 versions - Godot_v4.2-stable_win64 (last version I tested)
- Not reproducible: before godot 4 versions - I'm currently working on Godot_v3.5.3-stable_win64, and there is no issue

### System information

Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon (TM) R5 M330 () - AMD A8-7410 APU with AMD Radeon R5 Graphics (4 Threads)

### Issue description

The bug appears as soon as I start godot, all the interface is not properly shown, when I move over any option on the interface with the mouse the interface start to blink and the options are not shown, and I've already tested other godot 4 versions and the problem persist, only on the godot 3 versions the problem is not happening.

### Steps to reproduce

There are not steps, the problem can be noticed on the interface where we create a new project or select an exiting one, any clickeable option triggers this problem.

### Minimal reproduction project (MRP)

https://youtu.be/VTGknO_ML-o

_Production edit: updated the system info_
}
		OS::get_singleton()->benchmark_end_measure("Servers", "Display");
	}
	if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) {
		
		switch (window_vsync_mode) {
			case DisplayServer::VSyncMode::VSYNC_DISABLED:
				print_line("Requested V-Sync mode: Disabled");
				break;
			case DisplayServer::VSyncMode::VSYNC_ENABLED:
				print_line("Requested V-Sync mode: Enabled - FPS will likely be capped to the monitor refresh rate.");
				break;
			case DisplayServer::VSyncMode::VSYNC_ADAPTIVE:
				print_line("Requested V-Sync mode: Adaptive");
				break;
			case DisplayServer::VSyncMode::VSYNC_MAILBOX:
				print_line("Requested V-Sync mode: Mailbox");
				break;
		}
	}
	if (OS::get_singleton()->_render_thread_mode == OS::RENDER_SEPARATE_THREAD) {
		WARN_PRINT("The Multi-Threaded rendering thread model is experimental, and has known issues which can lead to project crashes. Use the Single-Safe option in the project settings instead.");
	}
	
	{
		OS::get_singleton()->benchmark_begin_measure("Servers", "Tablet Driver");
		GLOBAL_DEF_RST_NOVAL("input_devices/pen_tablet/driver", "");
		GLOBAL_DEF_RST_NOVAL(PropertyInfo(Variant::STRING, "input_devices/pen_tablet/driver.windows", PROPERTY_HINT_ENUM, "wintab,winink"), "");
		if (tablet_driver.is_empty()) { 
			tablet_driver = GLOBAL_GET("input_devices/pen_tablet/driver");