### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

Crash when trying to use "cell_quadrant_size".

The same project works without problems in 4.1.3

### Steps to reproduce

Open the attached project and run it, it'll crash. "Invalid get index"
![スクリーンショット 2023-11-27 16 35 07](https://github.com/godotengine/godot/assets/106015575/50d38ceb-0e6e-49bc-96dc-60abd1d2b6c0)

Here is what the same project looks like when launched from 4.1.3:
![image](https://github.com/godotengine/godot/assets/106015575/4e7e1f1a-ad5b-40ab-90ae-35130c803f09)

### Minimal reproduction project

[engage bug 03.zip](https://github.com/godotengine/godot/files/13471828/engage.bug.03.zip)

if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) {
			dest_rect.size.y = -dest_rect.size.y;
		}
		
		if (p_frame >= 0) {
			Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
			tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
		} else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
			Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
			tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
		} else {
			real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
			real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed;
			
			
			real_t time_unscaled = 0.0;
			for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
				real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame);
				real_t slice_start = time_unscaled / speed;
				real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed;
				RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, p_animation_offset);
				Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
				tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());
				time_unscaled += frame_duration_unscaled;
			}
			RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0);
		}
	}
}
int TileMap::get_layers_count() const {