### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
if (window_mouseover_id != over_id) {
				
				if (mouse_mode != MOUSE_MODE_CAPTURED) {
					if (window_mouseover_id != INVALID_WINDOW_ID && windows.has(window_mouseover_id)) {
						
						_send_window_event(windows[window_mouseover_id], WINDOW_EVENT_MOUSE_EXIT);
					}
					if (over_id != INVALID_WINDOW_ID && windows.has(over_id)) {
						_send_window_event(windows[over_id], WINDOW_EVENT_MOUSE_ENTER);
					}
				}
				CursorShape c = cursor_shape;
				cursor_shape = CURSOR_MAX;
				cursor_set_shape(c);
				window_mouseover_id = over_id;
				
				track_mouse_leave_event(hWnd);
			}
			
			if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
				break;
			}
			DisplayServer::WindowID receiving_window_id = _get_focused_window_or_popup();
			if (receiving_window_id == INVALID_WINDOW_ID) {
				receiving_window_id = window_id;
			}
			Ref<InputEventMouseMotion> mm;
			mm.instantiate();
			mm->set_window_id(receiving_window_id);
			mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0);