### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

VkBufferCreateInfo bufferInfo;
	bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
	bufferInfo.pNext = nullptr;
	bufferInfo.flags = 0;
	bufferInfo.size = p_size;
	bufferInfo.usage = p_usage;
	bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
	bufferInfo.queueFamilyIndexCount = 0;
	bufferInfo.pQueueFamilyIndices = nullptr;
	VmaAllocationCreateInfo allocInfo;
	allocInfo.flags = p_mem_flags;
	allocInfo.usage = p_mem_usage;