### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);
}
struct RenderingDeviceVulkanShaderBinaryDataBinding {
	uint32_t type;
	uint32_t binding;
	uint32_t stages;
	uint32_t length; 
	uint32_t writable;
};
struct RenderingDeviceVulkanShaderBinarySpecializationConstant {
	uint32_t type;
	uint32_t constant_id;
	union {
		uint32_t int_value;
		float float_value;