### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
iconinfo.yHotspot = p_hotspot.y;
			iconinfo.hbmMask = mask;
			iconinfo.hbmColor = bitmap;
			cursors[p_shape] = CreateIconIndirect(&iconinfo);
		}
		Vector<Variant> params;
		params.push_back(p_cursor);
		params.push_back(p_hotspot);
		cursors_cache.insert(p_shape, params);
		if (p_shape == cursor_shape) {
			if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
				SetCursor(cursors[p_shape]);
			}
		}
		DeleteObject(mask);
		DeleteObject(bitmap);
		ReleaseDC(nullptr, dc);
	} else {
		
		if (cursors[p_shape]) {
			DestroyIcon(cursors[p_shape]);
		}
		cursors[p_shape] = nullptr;
		cursors_cache.erase(p_shape);
		CursorShape c = cursor_shape;
		cursor_shape = CURSOR_MAX;
		cursor_set_shape(c);
	}
}
bool DisplayServerWindows::get_swap_cancel_ok() {