### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
String to_dir;
		bool favorite;
		_get_drag_target_folder(to_dir, favorite, p_point, p_from);
		return !favorite && Array(drag_data["nodes"]).size() == 1;
	}
	return false;
}
void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
	if (!can_drop_data_fw(p_point, p_data, p_from)) {
		return;
	}
	Dictionary drag_data = p_data;
	Vector<String> dirs = EditorSettings::get_singleton()->get_favorites();
	if (drag_data.has("favorite")) {
		if (String(drag_data["favorite"]) != "all") {
			return;
		}
		
		TreeItem *ti = tree->get_item_at_position(p_point);
		if (!ti) {
			return;
		}
		int drop_section = tree->get_drop_section_at_position(p_point);
		int drop_position;
		Vector<String> drag_files = drag_data["files"];
		TreeItem *favorites_item = tree->get_root()->get_first_child();
		TreeItem *resources_item = favorites_item->get_next();
		if (ti == favorites_item) {
			
			drop_position = 0;