### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
code_edit->undo();
			CHECK_FALSE(code_edit->is_line_bookmarked(1));
		}
	}
	SUBCASE("[CodeEdit] executing lines") {
		SUBCASE("[CodeEdit] draw executing lines gutter") {
			code_edit->set_draw_executing_lines_gutter(false);
			CHECK_FALSE(code_edit->is_drawing_executing_lines_gutter());
			code_edit->set_draw_executing_lines_gutter(true);
			CHECK(code_edit->is_drawing_executing_lines_gutter());
		}
		SUBCASE("[CodeEdit] set line as executing lines") {
			
			ERR_PRINT_OFF;
			code_edit->set_line_as_executing(-1, true);
			CHECK_FALSE(code_edit->is_line_executing(-1));
			code_edit->set_line_as_executing(1, true);
			CHECK_FALSE(code_edit->is_line_executing(1));
			ERR_PRINT_ON;
			code_edit->set_line_as_executing(0, true);
			CHECK(code_edit->get_executing_lines()[0] == 0);
			CHECK(code_edit->is_line_executing(0));
			code_edit->set_line_as_executing(0, false);
			CHECK_FALSE(code_edit->is_line_executing(0));
		}
		SUBCASE("[CodeEdit] clear executing lines lines") {
			code_edit->clear_executing_lines();
			code_edit->set_line_as_executing(0, true);
			CHECK(code_edit->is_line_executing(0));
			code_edit->clear_executing_lines();