### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
class FileSystemDock;
class HistoryDock;
class ImportDock;
class NodeDock;
class OrphanResourcesDialog;
class PluginConfigDialog;
class ProgressDialog;
class ProjectExportDialog;
class ProjectSettingsEditor;
class RunSettingsDialog;
class SceneImportSettings;
class ScriptCreateDialog;
class SurfaceUpgradeTool;
class SurfaceUpgradeDialog;
class WindowWrapper;
class EditorNode : public Node {
	GDCLASS(EditorNode, Node);
public:
	enum DockSlot {
		DOCK_SLOT_LEFT_UL,
		DOCK_SLOT_LEFT_BL,
		DOCK_SLOT_LEFT_UR,
		DOCK_SLOT_LEFT_BR,
		DOCK_SLOT_RIGHT_UL,
		DOCK_SLOT_RIGHT_BL,
		DOCK_SLOT_RIGHT_UR,
		DOCK_SLOT_RIGHT_BR,
		DOCK_SLOT_MAX
	};
	enum EditorTable {