### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
encode_uint32(0, &icon_bmp[24]);
		encode_uint32(0, &icon_bmp[28]);
		encode_uint32(0, &icon_bmp[32]);
		encode_uint32(0, &icon_bmp[36]);
		uint8_t *wr = &icon_bmp[40];
		const uint8_t *r = img->get_data().ptr();
		for (int i = 0; i < h; i++) {
			for (int j = 0; j < w; j++) {
				const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4];
				uint8_t *wpx = &wr[(i * w + j) * 4];
				wpx[0] = rpx[2];
				wpx[1] = rpx[1];
				wpx[2] = rpx[0];
				wpx[3] = rpx[3];
			}
		}
		HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
		ERR_FAIL_NULL(hicon);
		icon = img;
		
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon);
		
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon);
	} else {
		icon = Ref<Image>();
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_SMALL, 0);
		SendMessage(windows[MAIN_WINDOW_ID].hWnd, WM_SETICON, ICON_BIG, 0);
	}
}
void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {