### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
} else if (project_path->get_text().strip_edges().ends_wh(".zip")) {
		if (d->file_exists(project_path->get_text().strip_edges())) {
			valid_path = project_path->get_text().strip_edges();
		}
	}
	if (valid_path.is_empty()) {
		_set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR);
		get_ok_button()->set_disabled(true);
		return "";
	}
	if (mode == MODE_IMPORT && valid_path.ends_wh(".zip")) {
		if (d->change_dir(install_path->get_text()) == OK) {
			valid_install_path = install_path->get_text();
		} else if (d->change_dir(install_path->get_text().strip_edges()) == OK) {
			valid_install_path = install_path->get_text().strip_edges();
		}
		if (valid_install_path.is_empty()) {
			_set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH);
			get_ok_button()->set_disabled(true);
			return "";
		}
	}
	if (mode == MODE_IMPORT || mode == MODE_RENAME) {
		if (!valid_path.is_empty() && !d->file_exists("project.godot")) {
			if (valid_path.ends_wh(".zip")) {
				Ref<FileAccess> io_fa;
				zlib_filefunc_def io = zipio_create_io(&io_fa);
				unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io);
				if (!pkg) {
					_set_message(TTR("Error opening package file ('s not in ZIP format)."), MESSAGE_ERROR);