### Godot version

v4.2.beta4.official [93cdacbb0], 4.1.2.stable

### System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

### Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code. 

### Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.


### Minimal reproduction project

[SurfaceToolBug.zip](https://github.com/godotengine/godot/files/13237789/SurfaceToolBug.zip)

description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
						description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
					} else {
						description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
						description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
						description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; 
					}
				} break;
				default: {
					ERR_FAIL_V(VK_NULL_HANDLE); 
				}
			}
		}
		attachment_last_pass[i] = -1;
		attachment_remap.push_back(attachments.size());
		attachments.push_back(description);
	}
	LocalVector<VkSubpassDescription2KHR> subpasses;
	LocalVector<LocalVector<VkAttachmentReference2KHR>> color_reference_array;
	LocalVector<LocalVector<VkAttachmentReference2KHR>> input_reference_array;
	LocalVector<LocalVector<VkAttachmentReference2KHR>> resolve_reference_array;
	LocalVector<LocalVector<uint32_t>> preserve_reference_array;
	LocalVector<VkAttachmentReference2KHR> depth_reference_array;
	LocalVector<VkAttachmentReference2KHR> vrs_reference_array;
	LocalVector<VkFragmentShadingRateAttachmentInfoKHR> vrs_attachment_info_array;
	subpasses.resize(p_passes.size());
	color_reference_array.resize(p_passes.size());
	input_reference_array.resize(p_passes.size());
	resolve_reference_array.resize(p_passes.size());
	preserve_reference_array.resize(p_passes.size());