According to the following page, a primary key is used for both LIKE and NOT LIKE conditions:
https://clickhouse.com/docs/en/engines/table-engines/mergetree-family/mergetree/#functions-support

As I found, a primary key is not used for NOT LIKE 'prefix%' conditions, engine scans all granules.

**How to reproduce**
ClickHouse Playground:
https://fiddle.clickhouse.com/095384c8-7b7e-45ec-b7e7-42dc8150be89

```
CREATE TABLE data
(str String)
ENGINE=MergeTree
ORDER BY str;

INSERT INTO data (str)
SELECT 'aa' FROM numbers(100000);

INSERT INTO data (str)
SELECT 'ba' FROM numbers(100000);

INSERT INTO data (str)
SELECT 'ca' FROM numbers(100000);

SET send_logs_level='trace';

SELECT count()
FROM data
WHERE str NOT LIKE 'a%';
```

`(SelectExecutor): Selected 3/3 parts by partition key, 3 parts by primary key, 36/36 marks by primary key, 36 marks to read from 3 ranges`

**Additional context**
Primary key is used for LIKE conditions, engine skips granules:
https://fiddle.clickhouse.com/95dd14a6-2e9f-4c45-94cd-169233f2a702

Primary key is used for != conditions, engine skips granules:
https://fiddle.clickhouse.com/e208b937-20c3-4cc0-896b-bfe83b42454a

rpn_stack.emplace_back(Frame{.can_be_true = std::move(can_be_true), .can_be_false = std::move(can_be_false)});
        }
        else if (element.function == RPNElement::ALWAYS_TRUE)
        {
            auto can_be_true = std::make_unique<Node>(Node{.type = Node::Type::True});
            auto can_be_false = std::make_unique<Node>(Node{.type = Node::Type::False});
            rpn_stack.emplace_back(Frame{.can_be_true = std::move(can_be_true), .can_be_false = std::move(can_be_false)});
        }
        else
            throw Exception("Unexpected function type in KeyCondition::RPNElement", ErrorCodes::LOGICAL_ERROR);
    }
    if (rpn_stack.size() != 1)
        throw Exception("Unexpected stack size in KeyCondition::checkInRange", ErrorCodes::LOGICAL_ERROR);
    std::vector<std::string_view> key_names(key_columns.size());
    std::vector<bool> is_key_used(key_columns.size(), false);
    for (const auto & key : key_columns)
        key_names[key.second] = key.first;
    WriteBufferFromOwnString buf;
    std::function<void(const Node *)> describe;
    describe = [&describe, &key_names, &is_key_used, &buf](const Node * node)
    {
        switch (node->type)
        {
            case Node::Type::Leaf:
            {
                is_key_used[node->element->key_column] = true;