### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

"R32G32_Uint",
	"R32G32_Sint",
	"R32G32_Sfloat",
	"R32G32B32_Uint",
	"R32G32B32_Sint",
	"R32G32B32_Sfloat",
	"R32G32B32A32_Uint",
	"R32G32B32A32_Sint",
	"R32G32B32A32_Sfloat",
	"R64_Uint",
	"R64_Sint",
	"R64_Sfloat",
	"R64G64_Uint",
	"R64G64_Sint",
	"R64G64_Sfloat",
	"R64G64B64_Uint",
	"R64G64B64_Sint",
	"R64G64B64_Sfloat",
	"R64G64B64A64_Uint",
	"R64G64B64A64_Sint",
	"R64G64B64A64_Sfloat",
	"B10G11R11_Ufloat_Pack32",
	"E5B9G9R9_Ufloat_Pack32",
	"D16_Unorm",
	"X8_D24_Unorm_Pack32",
	"D32_Sfloat",
	"S8_Uint",
	"D16_Unorm_S8_Uint",
	"D24_Unorm_S8_Uint",
	"D32_Sfloat_S8_Uint",