### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
CHECK(code_edit->get_selection_to_column() == 1);
		CHECK(code_edit->get_line(0) == "test");
	}
	SUBCASE("[CodeEdit] auto indent") {
		SUBCASE("[CodeEdit] auto indent tabs") {
			code_edit->set_indent_size(4);
			code_edit->set_auto_indent_enabled(true);
			code_edit->set_indent_using_spaces(false);
			
			code_edit->set_text("");
			code_edit->insert_text_at_caret("test:");
			SEND_GUI_ACTION("ui_text_newline");
			CHECK(code_edit->get_line(0) == "test:");
			CHECK(code_edit->get_line(1) == "\t");
			
			code_edit->set_text("");
			code_edit->insert_text_at_caret("test:");
			SEND_GUI_ACTION("ui_text_newline_blank");
			CHECK(code_edit->get_line(0) == "test:");
			CHECK(code_edit->get_line(1) == "\t");
			
			code_edit->set_text("");
			code_edit->insert_text_at_caret("test:");
			SEND_GUI_ACTION("ui_text_newline_above");
			CHECK(code_edit->get_line(0) == "");
			CHECK(code_edit->get_line(1) == "test:");
			
			code_edit->set_text("");
			code_edit->insert_text_at_caret("test:  ");
			SEND_GUI_ACTION("ui_text_newline");