### Godot version

On top of 4.0 branch. https://github.com/godotengine/godot/commit/fd5dc25240c1537d90b80507683f78bcf574f547

### System information

Mac Mini, Apple Silicon on Firefox

### Issue description

Error message in log.

```
e[1;31mERROR:e[0;91m vkCreateGraphicsPipelines failed with error -3 for shader 'CanvasOcclusionShaderRD:0'.
e[0;90m   at: render_pipeline_create (drivers/vulkan/rendering_device_vulkan.cpp:6394)e[0m
[mvk-error] VK_ERROR_FORMAT_NOT_SUPPORTED: VkFormat VK_FORMAT_R64G64_SFLOAT is not supported for vertex buffers on this device.
```

### Steps to reproduce

Launching my project.

### Minimal reproduction project

I think it happens on all mac projects, but checking now.
}
	pb.vertex_format_id = vertex_id;
	PolygonID id = polygon_buffers.last_id++;
	polygon_buffers.polygons[id] = pb;
	return id;
}
void RendererCanvasRenderRD::free_polygon(PolygonID p_polygon) {
	PolygonBuffers *pb_ptr = polygon_buffers.polygons.getptr(p_polygon);
	ERR_FAIL_NULL(pb_ptr);
	PolygonBuffers &pb = *pb_ptr;
	if (pb.indices.is_valid()) {
		RD::get_singleton()->free(pb.indices);
	}
	if (pb.index_buffer.is_valid()) {
		RD::get_singleton()->free(pb.index_buffer);
	}
	RD::get_singleton()->free(pb.vertex_array);
	RD::get_singleton()->free(pb.vertex_buffer);
	polygon_buffers.polygons.erase(p_polygon);
}
void RendererCanvasRenderRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size, bool p_texture_is_data) {
	if (p_texture == RID()) {
		p_texture = default_canvas_texture;
	}
	if (r_last_texture == p_texture) {
		return; 
	}
	RID uniform_set;
	Color specular_shininess;
	Size2i size;