### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
code_hint = p_hint;
	code_hint_xpos = -0xFFFF;
	queue_redraw();
}
void CodeEdit::set_code_hint_draw_below(bool p_below) {
	code_hint_draw_below = p_below;
	queue_redraw();
}
void CodeEdit::set_code_completion_enabled(bool p_enable) {
	code_completion_enabled = p_enable;
}
bool CodeEdit::is_code_completion_enabled() const {
	return code_completion_enabled;
}
void CodeEdit::set_code_completion_prefixes(const TypedArray<String> &p_prefixes) {
	code_completion_prefixes.clear();
	for (int i = 0; i < p_prefixes.size(); i++) {
		const String prefix = p_prefixes[i];
		ERR_CONTINUE_MSG(prefix.is_empty(), "Code completion prefix cannot be empty.");
		code_completion_prefixes.insert(prefix[0]);
	}
}
TypedArray<String> CodeEdit::get_code_completion_prefixes() const {