### Tested versions

Caused by [0d6300d269b818e6c3d3ea9cbc592480103aa6d0] Fix folder color not showing up in file dialogs
https://github.com/godotengine/godot/pull/84837
(git bisection)

### System information

Godot v4.3.dev (6faa5c6dc) - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX Vega (RADV VEGA10) () - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)

### Issue description

When opening the export path, it results in a black popup.

![image](https://github.com/godotengine/godot/assets/270928/d67dee6a-f1e1-4bf3-8a3f-419554269f4a)


### Steps to reproduce

1. Open export settings
2. Add an export target
3. Try to select an export path

### Minimal reproduction project (MRP)

n/a
if (local_history_pos >= local_history.size() - 1) {
		return;
	}
	local_history_pos++;
	dir_access->change_dir(local_history[local_history_pos]);
	update_file_list();
	update_dir();
	dir_prev->set_disabled(local_history_pos == 0);
	dir_next->set_disabled(local_history_pos == local_history.size() - 1);
}
bool EditorFileDialog::default_show_hidden_files = false;
EditorFileDialog::DisplayMode EditorFileDialog::default_display_mode = DISPLAY_THUMBNAILS;
void EditorFileDialog::set_display_mode(DisplayMode p_mode) {
	if (display_mode == p_mode) {
		return;
	}
	if (p_mode == DISPLAY_THUMBNAILS) {
		mode_list->set_pressed(false);
		mode_thumbnails->set_pressed(true);
	} else {
		mode_thumbnails->set_pressed(false);
		mode_list->set_pressed(true);
	}
	display_mode = p_mode;
	invalidate();
}
EditorFileDialog::DisplayMode EditorFileDialog::get_display_mode() const {