### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
if (mode != MODE_NEW) {
		return;
	}
	_test_path();
	if (p_text.strip_edges().is_empty()) {
		_set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR);
	}
}
void ProjectDialog::_nonempty_confirmation_ok_pressed() {
	is_folder_empty = true;
	ok_pressed();
}
void ProjectDialog::_renderer_selected() {