### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

}
	return size;
}
uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
	
	uint32_t w = p_width;
	uint32_t h = p_height;
	uint32_t d = p_depth;
	uint32_t mipmaps = 1;
	while (true) {
		if (w == 1 && h == 1 && d == 1) {
			break;
		}
		w = MAX(1u, w >> 1);
		h = MAX(1u, h >> 1);
		d = MAX(1u, d >> 1);
		mipmaps++;
	}
	return mipmaps;
}
const VkCompareOp RenderingDeviceVulkan::compare_operators[RenderingDevice::COMPARE_OP_MAX] = {
	VK_COMPARE_OP_NEVER,
	VK_COMPARE_OP_LESS,
	VK_COMPARE_OP_EQUAL,
	VK_COMPARE_OP_LESS_OR_EQUAL,
	VK_COMPARE_OP_GREATER,
	VK_COMPARE_OP_NOT_EQUAL,
	VK_COMPARE_OP_GREATER_OR_EQUAL,
	VK_COMPARE_OP_ALWAYS
};