### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
String p_file = get("text_editor/theme/color_theme");
	if (_is_default_text_editor_theme(p_file.get_file().to_lower())) {
		return false;
	}
	String theme_path = EditorPaths::get_singleton()->get_text_editor_themes_dir().path_join(p_file + ".tet");
	return _save_text_editor_theme(theme_path);
}
bool EditorSettings::save_text_editor_theme_as(String p_file) {
	if (!p_file.ends_with(".tet")) {
		p_file += ".tet";
	}
	if (_is_default_text_editor_theme(p_file.get_file().to_lower().trim_suffix(".tet"))) {
		return false;
	}
	if (_save_text_editor_theme(p_file)) {
		
		list_text_editor_themes();
		String theme_name = p_file.substr(0, p_file.length() - 4).get_file();
		if (p_file.get_base_dir() == EditorPaths::get_singleton()->get_text_editor_themes_dir()) {
			_initial_set("text_editor/theme/color_theme", theme_name);
			load_text_editor_theme();
		}
		return true;
	}
	return false;
}
bool EditorSettings::is_default_text_editor_theme() {