### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
CHECK_FALSE(code_edit->is_line_folded(0));
	}
	memdelete(code_edit);
}
TEST_CASE("[SceneTree][CodeEdit] completion") {
	CodeEdit *code_edit = memnew(CodeEdit);
	SceneTree::get_singleton()->get_root()->add_child(code_edit);
	code_edit->grab_focus();
	SUBCASE("[CodeEdit] auto brace completion") {
		code_edit->set_auto_brace_completion_enabled(true);
		CHECK(code_edit->is_auto_brace_completion_enabled());
		code_edit->set_highlight_matching_braces_enabled(true);
		CHECK(code_edit->is_highlight_matching_braces_enabled());
		
		Dictionary auto_brace_completion_pairs;
		auto_brace_completion_pairs["["] = "]";
		auto_brace_completion_pairs["'"] = "'";
		auto_brace_completion_pairs[";"] = "'";
		auto_brace_completion_pairs["'''"] = "'''";
		code_edit->set_auto_brace_completion_pairs(auto_brace_completion_pairs);
		CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
		CHECK(code_edit->get_auto_brace_completion_pairs()["["] == "]");
		CHECK(code_edit->get_auto_brace_completion_pairs()["'"] == "'");
		CHECK(code_edit->get_auto_brace_completion_pairs()[";"] == "'");
		CHECK(code_edit->get_auto_brace_completion_pairs()["'''"] == "'''");
		ERR_PRINT_OFF;
		
		code_edit->add_auto_brace_completion_pair("[", "]");
		CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);