### Tested versions

Caused by [0d6300d269b818e6c3d3ea9cbc592480103aa6d0] Fix folder color not showing up in file dialogs
https://github.com/godotengine/godot/pull/84837
(git bisection)

### System information

Godot v4.3.dev (6faa5c6dc) - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX Vega (RADV VEGA10) () - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)

### Issue description

When opening the export path, it results in a black popup.

![image](https://github.com/godotengine/godot/assets/270928/d67dee6a-f1e1-4bf3-8a3f-419554269f4a)


### Steps to reproduce

1. Open export settings
2. Add an export target
3. Try to select an export path

### Minimal reproduction project (MRP)

n/a
int idx = filter->get_selected() - 1;
	if ((idx == -1 && filter->get_item_count() == 2) || (filter->get_item_count() > 2 && idx >= 0 && idx < filter->get_item_count() - 2)) {
		if (idx == -1) {
			idx += 1;
		}
		String filter_str = filters[idx];
		String file_str = file->get_text();
		String base_name = file_str.get_basename();
		Vector<String> filter_substr = filter_str.split(";");
		if (filter_substr.size() >= 2) {
			file_str = base_name + "." + filter_substr[0].strip_edges().get_extension().to_lower();
		} else {
			file_str = base_name + "." + filter_str.strip_edges().get_extension().to_lower();
		}
		file->set_text(file_str);
	}
}
Color EditorFileDialog::get_dir_icon_color(const String &p_dir_path) {