### Tested versions

- Reproducible: all godot 4 versions - Godot_v4.2-stable_win64 (last version I tested)
- Not reproducible: before godot 4 versions - I'm currently working on Godot_v3.5.3-stable_win64, and there is no issue

### System information

Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon (TM) R5 M330 () - AMD A8-7410 APU with AMD Radeon R5 Graphics (4 Threads)

### Issue description

The bug appears as soon as I start godot, all the interface is not properly shown, when I move over any option on the interface with the mouse the interface start to blink and the options are not shown, and I've already tested other godot 4 versions and the problem persist, only on the godot 3 versions the problem is not happening.

### Steps to reproduce

There are not steps, the problem can be noticed on the interface where we create a new project or select an exiting one, any clickeable option triggers this problem.

### Minimal reproduction project (MRP)

https://youtu.be/VTGknO_ML-o

_Production edit: updated the system info_
editor = true;
			cmdline_tool = true;
			dump_extension_api = true;
			print_line("Dumping Extension API");
			
			
			
			main_args.push_back(I->get());
		} else if (I->get() == "--dump-extension-api-with-docs") {
			
			editor = true;
			cmdline_tool = true;
			dump_extension_api = true;
			include_docs_in_extension_api_dump = true;
			print_line("Dumping Extension API including documentation");
			
			
			
			main_args.push_back(I->get());
		} else if (I->get() == "--validate-extension-api") {
			
			editor = true;
			cmdline_tool = true;
			validate_extension_api = true;
			
			
			
			main_args.push_back(I->get());
			if (I->next()) {
				validate_extension_api_file = I->next()->get();