### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
}
	Ref<Texture2D> folder_icon = get_editor_theme_icon(SNAME("Folder"));
	const Color default_folder_color = get_theme_color(SNAME("folder_icon_color"), SNAME("FileDialog"));
	for (int i = 0; i < favorite_paths.size(); i++) {
		String favorite = favorite_paths[i];
		if (!favorite.begins_with("res://")) {
			continue;
		}
		String text;
		Ref<Texture2D> icon;
		Color color;
		if (favorite == "res://") {
			text = "/";
			icon = folder_icon;
			color = default_folder_color;
		} else if (favorite.ends_with("/")) {
			text = favorite.substr(0, favorite.length() - 1).get_file();
			icon = folder_icon;
			color = assigned_folder_colors.has(favorite) ? folder_colors[assigned_folder_colors[favorite]] : default_folder_color;
		} else {
			text = favorite.get_file();
			int index;
			EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(favorite, &index);
			if (dir) {
				icon = _get_tree_item_icon(dir->get_file_import_is_valid(index), dir->get_file_type(index));
			} else {
				icon = get_editor_theme_icon(SNAME("File"));
			}
			color = Color(1, 1, 1);
		}