### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
LPWSTR messageBuffer = nullptr;
	size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
			nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
	String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
	LocalFree(messageBuffer);
	return msg;
}
static void track_mouse_leave_event(HWND hWnd) {
	TRACKMOUSEEVENT tme;
	tme.cbSize = sizeof(TRACKMOUSEEVENT);
	tme.dwFlags = TME_LEAVE;
	tme.hwndTrack = hWnd;
	tme.dwHoverTime = HOVER_DEFAULT;
	TrackMouseEvent(&tme);
}
bool DisplayServerWindows::has_feature(Feature p_feature) const {