### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

win10 21H2,Vulkan API 1.2.0

### Issue description

I'm for use `"Beta: Use Unicode UTF-8 for worldwide language support"`
The file name will display as normal, but `ZIPReader.read_file()` is still garbled

I tried using 7zip Packing files, 
Disable `"Beta: Use Unicode UTF-8 for worldwide language support"` 
Is still displayed normally, but `ZIPReader.read_file()`  is still garbled

![testzip](https://github.com/godotengine/godot/assets/104408400/9f064ed4-a4a5-472d-902d-97a77ba1c79d)


### Steps to reproduce

run node.tscn, look error reporting.

### Minimal reproduction project

[test_zip.zip](https://github.com/godotengine/godot/files/11873912/test_zip.zip)

ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
	return save_pack(p_preset, p_debug, p_path);
}
Error EditorExportPlatform::export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
	ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
	return save_zip(p_preset, p_debug, p_path);
}
void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags) {
	String host = EDITOR_GET("network/debug/remote_host");
	int remote_port = (int)EDITOR_GET("network/debug/remote_port");
	if (p_flags & DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST) {
		host = "localhost";
	}
	if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
		int port = EDITOR_GET("filesystem/file_server/port");
		String passwd = EDITOR_GET("filesystem/file_server/password");
		r_flags.push_back("--remote-fs");
		r_flags.push_back(host + ":" + itos(port));