### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
const Item em = _projects[p_index]; // Take a copy
	_ss.erase(em.path);
	if (_last_clicked == em.path) {
		_last_clicked = "";
	}
	memdelete(em.control);
	_projects.remove_at(p_index);
	if (p_update_config) {
		_config.erase_section(em.path);
		// Not actually saving the file, in case you are doing more changes to settings
	}
	update_dock_menu();
}
bool ProjectList::is_any_project_missing() const {