### Godot version

v4.0.beta.custom_build [13f0158]

### System information

Windows 10

### Issue description

When doing operations (`begin_complex_operation` and `end_complex_operation`) with multiple selections in TextEdit, some of these selections don't revert upon undo. This behavior is affects some of script editor's operations, like duplicate selection and delete lines.

### Steps to reproduce

Open script editor, make multiple selections. Keep in mind what you have selected. Do duplicate selection (ctrl+shift+D). Undo (ctrl+Z). Compare the result to what you remember.

### Minimal reproduction project

N/A
ERR_FAIL_INDEX(p_line, text.size());
	ERR_FAIL_COND(p_wrap_index < 0);
	ERR_FAIL_COND(p_wrap_index > get_line_wrap_count(p_line));
	set_v_scroll(get_scroll_pos_for_line(p_line, p_wrap_index));
}
int TextEdit::get_first_visible_line() const {
	return CLAMP(first_visible_line, 0, text.size() - 1);
}
void TextEdit::set_line_as_center_visible(int p_line, int p_wrap_index) {
	ERR_FAIL_INDEX(p_line, text.size());
	ERR_FAIL_COND(p_wrap_index < 0);
	ERR_FAIL_COND(p_wrap_index > get_line_wrap_count(p_line));
	int visible_rows = get_visible_line_count();
	Point2i next_line = get_next_visible_line_index_offset_from(p_line, p_wrap_index, (-visible_rows / 2) - 1);
	int first_line = p_line - next_line.x + 1;
	if (first_line < 0) {
		set_v_scroll(0);
		return;
	}
	set_v_scroll(get_scroll_pos_for_line(first_line, next_line.y));
}
void TextEdit::set_line_as_last_visible(int p_line, int p_wrap_index) {