### Godot version

4 rc6

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

If you export an array and then add a resource to the array, the scrollbar for the create resource drop down doesn't work.

A workaround would be to scroll with the mouse wheel, but it's still an issue and the list can get quite long, which can make mouse wheel scrolling tedious. 

### Steps to reproduce

1. Export an array (for example `@export var test: Array = []`)
2. Create a new element
3. Right click in the `<empty>` field
4. Try to use the scroll bar (it won't work)

### Minimal reproduction project

See "Steps to reproduce"
}
	}
	
	
	
	if (!window_created) {
		
		return _handle_early_window_message(hWnd, uMsg, wParam, lParam);
	}
	
	switch (uMsg) {
		case WM_NCPAINT: {
			if (RenderingServer::get_singleton() && (windows[window_id].borderless || (windows[window_id].fullscreen && windows[window_id].multiwindow_fs))) {
				Color color = RenderingServer::get_singleton()->get_default_clear_color();
				HDC hdc = GetWindowDC(hWnd);
				if (hdc) {
					HPEN pen = CreatePen(PS_SOLID, 1, RGB(color.r * 255.f, color.g * 255.f, color.b * 255.f));
					if (pen) {
						HGDIOBJ prev_pen = SelectObject(hdc, pen);
						HGDIOBJ prev_brush = SelectObject(hdc, GetStockObject(NULL_BRUSH));
						RECT rc;
						GetWindowRect(hWnd, &rc);
						OffsetRect(&rc, -rc.left, -rc.top);
						Rectangle(hdc, rc.left, rc.top, rc.right, rc.bottom);
						SelectObject(hdc, prev_pen);
						SelectObject(hdc, prev_brush);
						DeleteObject(pen);
					}
					ReleaseDC(hWnd, hdc);
				}