### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

_THREAD_SAFE_METHOD_
	Texture *src_texture = texture_owner.get_or_null(p_with_texture);
	ERR_FAIL_NULL_V(src_texture, RID());
	if (src_texture->owner.is_valid()) { 
		p_with_texture = src_texture->owner;
		src_texture = texture_owner.get_or_null(src_texture->owner);
		ERR_FAIL_NULL_V(src_texture, RID()); 
	}
	
	Texture texture = *src_texture;
	VkImageViewCreateInfo image_view_create_info;
	image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
	image_view_create_info.pNext = nullptr;
	image_view_create_info.flags = 0;
	image_view_create_info.image = texture.image;
	static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {