### Godot version

v4.0.beta.custom_build [13f0158]

### System information

Windows 10

### Issue description

When doing operations (`begin_complex_operation` and `end_complex_operation`) with multiple selections in TextEdit, some of these selections don't revert upon undo. This behavior is affects some of script editor's operations, like duplicate selection and delete lines.

### Steps to reproduce

Open script editor, make multiple selections. Keep in mind what you have selected. Do duplicate selection (ctrl+shift+D). Undo (ctrl+Z). Compare the result to what you remember.

### Minimal reproduction project

N/A
ERR_FAIL_INDEX(p_from_line, text.size());
	ERR_FAIL_INDEX(p_to_line, text.size());
	if (p_from_line == p_to_line) {
		return;
	}
	for (int i = 0; i < gutters.size(); i++) {
		if (!gutters[i].overwritable) {
			continue;
		}
		if (text.get_line_gutter_text(p_from_line, i) != "") {
			text.set_line_gutter_text(p_to_line, i, text.get_line_gutter_text(p_from_line, i));
			text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i));
		}
		if (text.get_line_gutter_icon(p_from_line, i).is_valid()) {
			text.set_line_gutter_icon(p_to_line, i, text.get_line_gutter_icon(p_from_line, i));
			text.set_line_gutter_item_color(p_to_line, i, text.get_line_gutter_item_color(p_from_line, i));
		}
		if (text.get_line_gutter_metadata(p_from_line, i) != "") {
			text.set_line_gutter_metadata(p_to_line, i, text.get_line_gutter_metadata(p_from_line, i));
		}
		if (text.is_line_gutter_clickable(p_from_line, i)) {
			text.set_line_gutter_clickable(p_to_line, i, true);
		}
	}
	queue_redraw();
}
void TextEdit::set_gutter_custom_draw(int p_gutter, const Callable &p_draw_callback) {