### Godot version

4.0.2.stable

### System information

window10,forward+

### Issue description

![](https://i.postimg.cc/sXJvX6YG/4-7-2023-2-31-56-PM.jpg)

> extends "../DmUtils/tween_panel.gd"
> 
> """gd"""
> func _ready() -> void:
> ____"super"   # Suggestions willl extra quote added!

### Steps to reproduce

1. foo BASE.gd
2. another subclass extends it (extends "../folder/BASE.gd")
3. type subclass callback say: _ready(): TYPE super THEN "super" appeared

### Minimal reproduction project

none
bool allow_unicode_handling = !(k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
	
	if (code_completion_enabled && k->is_action("ui_text_completion_query", true)) {
		request_code_completion(true);
		accept_event();
		return;
	}
	if (code_completion_active) {
		if (k->is_action("ui_up", true)) {
			if (code_completion_current_selected > 0) {
				code_completion_current_selected--;
			} else {
				code_completion_current_selected = code_completion_options.size() - 1;
			}
			code_completion_force_item_center = -1;
			queue_redraw();
			accept_event();
			return;
		}
		if (k->is_action("ui_down", true)) {
			if (code_completion_current_selected < code_completion_options.size() - 1) {
				code_completion_current_selected++;
			} else {
				code_completion_current_selected = 0;
			}
			code_completion_force_item_center = -1;
			queue_redraw();
			accept_event();
			return;
		}