### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
if (is_inside_tree()) {
				data.is_rtl_dirty = true;
				_invalidate_theme_cache();
				_update_theme_item_cache();
				queue_redraw();
				update_minimum_size();
				_size_changed();
			}
		} break;
	}
}
void Control::_bind_methods() {
	ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event);
	ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size);
	ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
	ClassDB::bind_method(D_METHOD("_set_layout_mode", "mode"), &Control::_set_layout_mode);
	ClassDB::bind_method(D_METHOD("_get_layout_mode"), &Control::_get_layout_mode);
	ClassDB::bind_method(D_METHOD("_set_anchors_layout_preset", "preset"), &Control::_set_anchors_layout_preset);
	ClassDB::bind_method(D_METHOD("_get_anchors_layout_preset"), &Control::_get_anchors_layout_preset);
	ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_offsets"), &Control::set_anchors_preset, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("set_offsets_preset", "preset", "resize_mode", "margin"), &Control::set_offsets_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
	ClassDB::bind_method(D_METHOD("set_anchors_and_offsets_preset", "preset", "resize_mode", "margin"), &Control::set_anchors_and_offsets_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0));
	ClassDB::bind_method(D_METHOD("_set_anchor", "side", "anchor"), &Control::_set_anchor);
	ClassDB::bind_method(D_METHOD("set_anchor", "side", "anchor", "keep_offset", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true));
	ClassDB::bind_method(D_METHOD("get_anchor", "side"), &Control::get_anchor);
	ClassDB::bind_method(D_METHOD("set_offset", "side", "offset"), &Control::set_offset);
	ClassDB::bind_method(D_METHOD("get_offset", "offset"), &Control::get_offset);
	ClassDB::bind_method(D_METHOD("set_anchor_and_offset", "side", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_offset, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("set_begin", "position"), &Control::set_begin);
	ClassDB::bind_method(D_METHOD("set_end", "position"), &Control::set_end);