### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
Vector<String> favorites_list = EditorSettings::get_singleton()->get_favorites();
	Vector<String> new_favorites;
	for (const String &old_path : favorites_list) {
		if (p_folders_renames.has(old_path)) {
			new_favorites.push_back(p_folders_renames[old_path]);
		} else if (p_files_renames.has(old_path)) {
			new_favorites.push_back(p_files_renames[old_path]);
		} else {
			new_favorites.push_back(old_path);
		}
	}
	EditorSettings::get_singleton()->set_favorites(new_favorites);
}
void FileSystemDock::_make_scene_confirm() {
	const String scene_path = make_scene_dialog->get_scene_path();
	int idx = EditorNode::get_singleton()->new_scene();
	EditorNode::get_editor_data().set_scene_path(idx, scene_path);
	EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root());
	EditorNode::get_singleton()->save_scene_if_open(scene_path);
}
void FileSystemDock::_resource_removed(const Ref<Resource> &p_resource) {
	emit_signal(SNAME("resource_removed"), p_resource);
}
void FileSystemDock::_file_removed(String p_file) {