### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
}
	}
	
	
	
	if (!window_created) {
		
		return _handle_early_window_message(hWnd, uMsg, wParam, lParam);
	}
	
	switch (uMsg) {
		case WM_NCPAINT: {
			if (RenderingServer::get_singleton() && (windows[window_id].borderless || (windows[window_id].fullscreen && windows[window_id].multiwindow_fs))) {
				Color color = RenderingServer::get_singleton()->get_default_clear_color();
				HDC hdc = GetWindowDC(hWnd);
				if (hdc) {
					HPEN pen = CreatePen(PS_SOLID, 1, RGB(color.r * 255.f, color.g * 255.f, color.b * 255.f));
					if (pen) {
						HGDIOBJ prev_pen = SelectObject(hdc, pen);
						HGDIOBJ prev_brush = SelectObject(hdc, GetStockObject(NULL_BRUSH));
						RECT rc;
						GetWindowRect(hWnd, &rc);
						OffsetRect(&rc, -rc.left, -rc.top);
						Rectangle(hdc, rc.left, rc.top, rc.right, rc.bottom);
						SelectObject(hdc, prev_pen);
						SelectObject(hdc, prev_brush);
						DeleteObject(pen);
					}
					ReleaseDC(hWnd, hdc);
				}