### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
SceneTreeDock::get_singleton()->instantiate(p_path);
}
void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) {
	SceneTreeDock::get_singleton()->instantiate_scenes(p_files);
}
void EditorNode::_inherit_request(String p_file) {
	current_menu_option = FILE_NEW_INHERITED_SCENE;
	_dialog_action(p_file);
}
void EditorNode::_instantiate_request(const Vector<String> &p_files) {
	request_instantiate_scenes(p_files);
}
void EditorNode::_close_messages() {
	old_split_ofs = center_split->get_split_offset();
	center_split->set_split_offset(0);
}
void EditorNode::_show_messages() {