### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro Devices, Inc.; 31.0.22023.1014) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)

### Issue description

When I enter fullscreen mode in the editor with shift + f11 while being in or then going to the 3D editor, I can't exit it anymore by pressing the same keybind.

### Steps to reproduce

Create a new Godot project
Press shift + f11 to enable editor fullscreen
Go to the 3D editor
Try to exit editor fullscreen with shift + f11

### Minimal reproduction project

Create a new Godot project
if (!unsaved_status.is_empty()) {
							if (p_option == RELOAD_CURRENT_PROJECT) {
								save_confirmation->set_ok_button_text(TTR("Save & Reload"));
								save_confirmation->set_text(unsaved_status);
							} else {
								save_confirmation->set_ok_button_text(TTR("Save & Quit"));
								save_confirmation->set_text(unsaved_status);
							}
							save_confirmation->reset_size();
							save_confirmation->popup_centered();
							plugin_to_save = editor_data.get_editor_plugin(i);
							break;
						}
					}
					if (plugin_to_save) {
						break;
					}
					_discard_changes();
					break;
				}
				if (save_each) {
					tab_closing_menu_option = current_menu_option;
					for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
						tabs_to_close.push_back(editor_data.get_scene_path(i));
					}
					_proceed_closing_scene_tabs();
				} else {
					String unsaved_scenes;
					int i = _next_unsaved_scene(true, 0);
					while (i != -1) {