### Godot version

4.2 f5696c3

### System information

Windows 10 x64

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/7ad0e3b6-9599-4f7b-a07c-da54779e647a)


### Steps to reproduce

1. Add node
2. Attach a built-in script
3. Add child node
4. Add script to the child node
5. In some method write `get_parent().bui`

### Minimal reproduction project

N/A
return OK;
					}
				} else {
					List<StringName> utility_functions;
					Variant::get_utility_function_list(&utility_functions);
					if (utility_functions.find(p_symbol) != nullptr) {
						r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE;
						r_result.class_name = "@GlobalScope";
						r_result.class_member = p_symbol;
						return OK;
					}
				}
			}
		} break;
		case GDScriptParser::COMPLETION_ATTRIBUTE_METHOD: {
			is_function = true;
			[[fallthrough]];
		}
		case GDScriptParser::COMPLETION_ATTRIBUTE: {
			if (context.node->type != GDScriptParser::Node::SUBSCRIPT) {
				break;
			}
			const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(context.node);
			if (!subscript->is_attribute) {
				break;
			}
			GDScriptCompletionIdentifier base;
			bool found_type = _get_subscript_type(context, subscript, base.type);
			if (!found_type && !_guess_expression_type(context, subscript->base, base)) {
				break;