### Godot version

4.0.stable

### System information

Windows 10, Forward+, GTX 1070 driver 528.49

### Issue description

When trying to edit the handle mode of a bezier cruve key from the inspector tab, the mode doesn't change. It works fine when right clicking on the key and setting the handle mode from here though. 

https://user-images.githubusercontent.com/24484962/222379540-29d71b6d-ff0c-4a21-9905-9750d0581fda.mp4



### Steps to reproduce

On an animation track using a bezier curve, select a key and try to change the handle mode from the inspector tab

### Minimal reproduction project

N/A
float scale = timeline->get_zoom_scale();
				int limit_end = get_size().width - timeline->get_buttons_width();
				for (int i = 0; i < animation->track_get_key_count(track); i++) {
					float offset = animation->track_get_key_time(track, i) - timeline->get_value();
					if (editor->is_key_selected(track, i) && editor->is_moving_selection()) {
						offset = editor->snap_time(offset + editor->get_moving_selection_offset(), true);
					}
					offset = offset * scale + limit;
					if (i < animation->track_get_key_count(track) - 1) {
						float offset_n = animation->track_get_key_time(track, i + 1) - timeline->get_value();
						if (editor->is_key_selected(track, i + 1) && editor->is_moving_selection()) {
							offset_n = editor->snap_time(offset_n + editor->get_moving_selection_offset());
						}
						offset_n = offset_n * scale + limit;
						draw_key_link(i, scale, int(offset), int(offset_n), limit, limit_end);
					}
					draw_key(i, scale, int(offset), editor->is_key_selected(track, i), limit, limit_end);
				}
			}
			draw_fg(limit, get_size().width - timeline->get_buttons_width());
			
			{
				Ref<Texture2D> wrap_icon[2] = {
					get_editor_theme_icon(SNAME("InterpWrapClamp")),
					get_editor_theme_icon(SNAME("InterpWrapLoop")),
				};
				Ref<Texture2D> interp_icon[5] = {
					get_editor_theme_icon(SNAME("InterpRaw")),
					get_editor_theme_icon(SNAME("InterpLinear")),
					get_editor_theme_icon(SNAME("InterpCubic")),