### Tested versions

- Reproducible: all godot 4 versions - Godot_v4.2-stable_win64 (last version I tested)
- Not reproducible: before godot 4 versions - I'm currently working on Godot_v3.5.3-stable_win64, and there is no issue

### System information

Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon (TM) R5 M330 () - AMD A8-7410 APU with AMD Radeon R5 Graphics (4 Threads)

### Issue description

The bug appears as soon as I start godot, all the interface is not properly shown, when I move over any option on the interface with the mouse the interface start to blink and the options are not shown, and I've already tested other godot 4 versions and the problem persist, only on the godot 3 versions the problem is not happening.

### Steps to reproduce

There are not steps, the problem can be noticed on the interface where we create a new project or select an exiting one, any clickeable option triggers this problem.

### Minimal reproduction project (MRP)

https://youtu.be/VTGknO_ML-o

_Production edit: updated the system info_
if (I->next()) {
				text_driver = I->next()->get();
				N = I->next()->next();
			} else {
				OS::get_singleton()->print("Missing text driver argument, aborting.\n");
				goto error;
			}
		} else if (I->get() == "--display-driver") { 
			if (I->next()) {
				display_driver = I->next()->get();
				bool found = false;
				for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
					if (display_driver == DisplayServer::get_create_function_name(i)) {
						found = true;
					}
				}
				if (!found) {
					OS::get_singleton()->print("Unknown display driver '%s', aborting.\nValid options are ",
							display_driver.utf8().get_data());
					for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
						if (i == DisplayServer::get_create_function_count() - 1) {
							OS::get_singleton()->print(" and ");
						} else if (i != 0) {
							OS::get_singleton()->print(", ");
						}
						OS::get_singleton()->print("'%s'", DisplayServer::get_create_function_name(i));
					}
					OS::get_singleton()->print(".\n");
					goto error;
				}