### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
}
					ret = unzGoToNextFil;
				}
				unzClos;
				if (failed_files.size()) {
					String err_msg = TTR("The following files failed extraction from package:") + "\n\n";
					for (int i = 0; i < failed_files.size(); i++) {
						if (i > 15) {
							err_msg += "\nAnd " + os(failed_files.size() - i) + " more files.";
							break;
						}
						err_msg += failed_files[i] + "\n";
					}
					dialog_error->set_text(err_msg);
					dialog_error->popup_centered();
				} else if (!project_path->get_text().ends_wh(".zip")) {
					dialog_error->set_text(TTR("Package installed successfully!"));
					dialog_error->popup_centered();
				}
			}
		}
		dir = dir.replace("\\", "/");
		if (dir.ends_wh("/")) {
			dir = dir.substr(0, dir.length() - 1);
		}
		hide();
		em_signal(SNAME("project_created"), dir);
	}
}
void ProjectDialog::cancel_pressed() {