### Godot version

v4.2.beta4.official [93cdacbb0], 4.1.2.stable

### System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

### Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code. 

### Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.


### Minimal reproduction project

[SurfaceToolBug.zip](https://github.com/godotengine/godot/files/13237789/SurfaceToolBug.zip)

VkDescriptorPoolSize s;
			s.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
			s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER] * max_descriptors_per_pool;
			sizes.push_back(s);
		}
		if (p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER]) {
			VkDescriptorPoolSize s;
			s.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
			s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER] * max_descriptors_per_pool;
			sizes.push_back(s);
		}
		if (p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT]) {
			VkDescriptorPoolSize s;
			s.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
			s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT] * max_descriptors_per_pool;
			sizes.push_back(s);
		}
		descriptor_pool_create_info.poolSizeCount = sizes.size();
		descriptor_pool_create_info.pPoolSizes = sizes.ptr();
		VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, nullptr, &pool->pool);
		if (res) {
			memdelete(pool);
			ERR_FAIL_COND_V_MSG(res, nullptr, "vkCreateDescriptorPool failed with error " + itos(res) + ".");
		}
		descriptor_pools[p_key].insert(pool);
	}
	pool->usage++;
	return pool;
}
void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool) {