### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
if (mode == FILE_MODE_OPEN_FILES) {
		String fbase = dir_access->get_current_dir();
		Vector<String> files;
		for (int i = 0; i < item_list->get_item_count(); i++) {
			if (item_list->is_selected(i)) {
				files.push_back(fbase.path_join(item_list->get_item_text(i)));
			}
		}
		if (files.size()) {
			_save_to_recent();
			hide();
			emit_signal(SNAME("files_selected"), files);
		}
		return;
	}
	String file_text = file->get_text();
	String f = file_text.is_absolute_path() ? file_text : dir_access->get_current_dir().path_join(file_text);
	if ((mode == FILE_MODE_OPEN_ANY || mode == FILE_MODE_OPEN_FILE) && dir_access->file_exists(f)) {
		_save_to_recent();
		hide();
		emit_signal(SNAME("file_selected"), f);
	} else if (mode == FILE_MODE_OPEN_ANY || mode == FILE_MODE_OPEN_DIR) {
		String path = dir_access->get_current_dir();
		path = path.replace("\\", "/");
		for (int i = 0; i < item_list->get_item_count(); i++) {
			if (item_list->is_selected(i)) {
				Dictionary d = item_list->get_item_metadata(i);