### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

return uniform_set_owner.owns(p_uniform_set);
}
void RenderingDeviceVulkan::uniform_set_set_invalidation_callback(RID p_uniform_set, InvalidationCallback p_callback, void *p_userdata) {
	UniformSet *us = uniform_set_owner.get_or_null(p_uniform_set);
	ERR_FAIL_NULL(us);
	us->invalidated_callback = p_callback;
	us->invalidated_callback_userdata = p_userdata;
}
Error RenderingDeviceVulkan::buffer_copy(RID p_src_buffer, RID p_dst_buffer, uint32_t p_src_offset, uint32_t p_dst_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER,
			"Copying buffers is forbidden during creation of a draw list");
	ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER,
			"Copying buffers is forbidden during creation of a compute list");
	
	
	VkPipelineStageFlags src_stage_mask = 0;
	VkAccessFlags src_access_mask = 0;
	Buffer *src_buffer = _get_buffer_from_owner(p_src_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_NO_BARRIER);
	if (!src_buffer) {
		ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Source buffer argument is not a valid buffer of any type.");
	}
	VkPipelineStageFlags dst_stage_mask = 0;
	VkAccessFlags dst_access = 0;
	if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {