### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
singleton = this;
	set_name("FileSystem");
	current_path = "res://";
	ProjectSettings::get_singleton()->add_hidden_prefix("file_customization/");
	
	ED_SHORTCUT("filesystem_dock/copy_path", TTR("Copy Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
	ED_SHORTCUT("filesystem_dock/copy_uid", TTR("Copy UID"));
	ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KeyModifierMask::CMD_OR_CTRL | Key::D);
	ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE);
	ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), Key::F2);
	ED_SHORTCUT_OVERRIDE("filesystem_dock/rename", "macos", Key::ENTER);
#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
	
	ED_SHORTCUT("filesystem_dock/show_in_explorer", TTR("Open in File Manager"));
	ED_SHORTCUT("filesystem_dock/open_in_external_program", TTR("Open in External Program"));
#endif
	
	folder_colors["red"] = Color(1.0, 0.271, 0.271);