If they are defined, they can override table-level settings.
{
        auto begin = data_parts_by_info.lower_bound(PartitionID(partition_id), LessDataPart());
        auto end = data_parts_by_info.upper_bound(PartitionID(partition_id), LessDataPart());
        return {begin, end};
    }
    
    static ColumnsDescription getObjectColumns(
        boost::iterator_range<DataPartIteratorByStateAndInfo> range, const ColumnsDescription & storage_columns);
    std::optional<UInt64> totalRowsByPartitionPredicateImpl(
        const SelectQueryInfo & query_info, ContextPtr context, const DataPartsVector & parts) const;
    static decltype(auto) getStateModifier(DataPartState state)
    {
        return [state] (const DataPartPtr & part) { part->setState(state); };
    }
    void modifyPartState(DataPartIteratorByStateAndInfo it, DataPartState state)
    {
        if (!data_parts_by_state_and_info.modify(it, getStateModifier(state)))
            throw Exception("Can't modify " + (*it)->getNameWithState(), ErrorCodes::LOGICAL_ERROR);
    }
    void modifyPartState(DataPartIteratorByInfo it, DataPartState state)
    {
        if (!data_parts_by_state_and_info.modify(data_parts_indexes.project<TagByStateAndInfo>(it), getStateModifier(state)))
            throw Exception("Can't modify " + (*it)->getNameWithState(), ErrorCodes::LOGICAL_ERROR);
    }
    void modifyPartState(const DataPartPtr & part, DataPartState state)