### Godot version

v4.1.beta3.mono.official [ada712e06]

### System information

Godot v4.1.beta3.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1660 Ti with Max-Q Design (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

Vertical scrollbar can't be clicked and dragged in exported property dropdown selection. When you hover over a scrollbar it will light up, but can't be clicked and dragged like other scrollbars.

### Steps to reproduce

Export a property that has a lot of options to select like `[Export] Resource resource;`
In the inspector open property selection dropdown then try to click and drag vertical scrollbar.

https://github.com/godotengine/godot/assets/8630984/60d8f85b-c72a-46b9-bcf7-1f28e680111a



### Minimal reproduction project

NA
_THREAD_SAFE_METHOD_
	DisplayServer::WindowID window_id = _get_focused_window_or_popup();
	const WindowData &wd = windows[window_id];
	if (!wd.ime_active) {
		return String();
	}
	String ret;
	int32_t length = ImmGetCompositionStringW(wd.im_himc, GCS_COMPSTR, nullptr, 0);
	wchar_t *string = reinterpret_cast<wchar_t *>(memalloc(length));
	ImmGetCompositionStringW(wd.im_himc, GCS_COMPSTR, string, length);
	ret.parse_utf16((char16_t *)string, length / sizeof(wchar_t));
	memdelete(string);
	return ret;
}
void DisplayServerWindows::window_set_ime_active(const bool p_active, WindowID p_window) {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	if (p_active) {
		wd.ime_active = true;
		ImmAssociateContext(wd.hWnd, wd.im_himc);
		CreateCaret(wd.hWnd, NULL, 1, 1);
		window_set_ime_position(wd.im_position, p_window);
	} else {
		ImmAssociateContext(wd.hWnd, (HIMC)0);
		DestroyCaret();
		wd.ime_active = false;
	}
}
void DisplayServerWindows::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {