### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

return (binding != p_info.binding || type != p_info.type || writable != p_info.writable || stages != p_info.stages || length != p_info.length);
		}
		bool operator<(const UniformInfo &p_info) const {
			if (binding != p_info.binding) {
				return binding < p_info.binding;
			}
			if (type != p_info.type) {
				return type < p_info.type;
			}
			if (writable != p_info.writable) {
				return writable < p_info.writable;
			}
			if (stages != p_info.stages) {
				return stages < p_info.stages;
			}
			return length < p_info.length;
		}
	};
	struct UniformSetFormat {
		Vector<UniformInfo> uniform_info;
		bool operator<(const UniformSetFormat &p_format) const {