We have following function which allows to delay inserts in case of TOO_MANY_PARTS:
https://github.com/ClickHouse/ClickHouse/blob/c09f83654dae58fd964e024f7842de64f59ab579/src/Storages/MergeTree/MergeTreeData.cpp#L3724-L3798.

Delay time formula looks really strange and can lead to enormous value of sleep time, like:
```
Delaying inserting block by 9223372036854775808 ms. because there are 199 parts and their average size is 1.85 GiB
```
This can lead to unexpected errors from `tryWait` function like:
```
0. Poco::EventImpl::waitImpl(long) @ 0x1730d6e6 in /usr/bin/clickhouse
1. DB::MergeTreeData::delayInsertOrThrowIfNeeded(Poco::Event*, std::__1::shared_ptr<DB::Context const>) const @ 0x13e9ca32 in /usr/bin/clickhouse
2. ? @ 0x145d9379 in /usr/bin/clickhouse
3. DB::ExceptionKeepingTransform::work() @ 0x145d8b54 in /usr/bin/clickhouse
4. DB::ExecutionThreadContext::executeTask() @ 0x14409026 in /usr/bin/clickhouse
5. DB::PipelineExecutor::executeStepImpl(unsigned long, std::__1::atomic<bool>*) @ 0x143fdadc in /usr/bin/clickhouse
6. DB::PipelineExecutor::executeImpl(unsigned long) @ 0x143fc519 in /usr/bin/clickhouse
7. DB::PipelineExecutor::execute(unsigned long) @ 0x143fc31d in /usr/bin/clickhouse
8. DB::CompletedPipelineExecutor::execute() @ 0x143fad3d in /usr/bin/clickhouse
9. DB::AsynchronousInsertQueue::processData(DB::AsynchronousInsertQueue::InsertQuery, std::__1::unique_ptr<DB::AsynchronousInsertQueue::InsertData, std::__1::default_delete<DB::AsynchronousInsertQueue::InsertData>>, std::__1::shared_ptr<DB::Context const>) @ 0x1293f3f4 in /usr/bin/clickhouse
10. ? @ 0x12941ed0 in /usr/bin/clickhouse
11. ThreadPoolImpl<ThreadFromGlobalPoolImpl<false>>::worker(std::__1::__list_iterator<ThreadFromGlobalPoolImpl<false>, void*>) @ 0xda87576 in /usr/bin/clickhouse
12. void std::__1::__function::__policy_invoker<void ()>::__call_impl<std::__1::__function::__default_alloc_func<ThreadFromGlobalPoolImpl<false>::ThreadFromGlobalPoolImpl<void ThreadPoolImpl<ThreadFromGlobalPoolImpl<false>>::scheduleImpl<void>(std::__1::function<void ()>, long, std::__1::optional<unsigned long>, bool)::'lambda0'()>(void&&)::'lambda'(), void ()>>(std::__1::__function::__policy_storage const*) @ 0xda89d37 in /usr/bin/clickhouse
13. ThreadPoolImpl<std::__1::thread>::worker(std::__1::__list_iterator<std::__1::thread, void*>) @ 0xda83b96 in /usr/bin/clickhouse
14. ? @ 0xda88d01 in /usr/bin/clickhouse
15. ? @ 0x7f636c46c609 in ?
16. clone @ 0x7f636c391133 in ?
```

Need to rethink the logic of delay time calculation and introduce better formula or some other thresholds.
size_t reduce_bytes = 0;
            size_t reduce_rows = 0;
            size_t reduce_parts = 0;
            for (const auto & part : precommitted_parts)
            {
                DataPartPtr covering_part;
                DataPartsVector covered_parts = data.getActivePartsToReplace(part->info, part->name, covering_part, *owing_parts_lock);
                if (covering_part)
                {
                    
                    
                    
                    if (part->info.level)
                        LOG_WARNING(data.log, "Tried to commit obsolete part {} covered by {}", part->name, covering_part->getNameWithState());
                    else
                        LOG_INFO(data.log, "Tried to commit obsolete part {} covered by {}", part->name, covering_part->getNameWithState());
                    part->remove_time.store(0, std::memory_order_relaxed); 
                    data.modifyPartState(part, DataPartState::Outdated);
                }
                else
                {
                    if (!txn)
                        MergeTreeTransaction::addNewPartAndRemoveCovered(data.shared_from_this(), part, covered_parts, NO_TRANSACTION_RAW);
                    total_covered_parts.insert(total_covered_parts.end(), covered_parts.begin(), covered_parts.end());
                    for (const auto & covered_part : covered_parts)
                    {
                        covered_part->remove_time.store(current_time, std::memory_order_relaxed);
                        reduce_bytes += covered_part->getBytesOnDisk();
                        reduce_rows += covered_part->rows_count;
                        data.modifyPartState(covered_part, DataPartState::Outdated);