### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

case DATA_FORMAT_R32_SFLOAT:
			return 4;
		case DATA_FORMAT_R32G32_UINT:
		case DATA_FORMAT_R32G32_SINT:
		case DATA_FORMAT_R32G32_SFLOAT:
			return 8;
		case DATA_FORMAT_R32G32B32_UINT:
		case DATA_FORMAT_R32G32B32_SINT:
		case DATA_FORMAT_R32G32B32_SFLOAT:
			return 12;
		case DATA_FORMAT_R32G32B32A32_UINT:
		case DATA_FORMAT_R32G32B32A32_SINT:
		case DATA_FORMAT_R32G32B32A32_SFLOAT:
			return 16;
		case DATA_FORMAT_R64_UINT:
		case DATA_FORMAT_R64_SINT:
		case DATA_FORMAT_R64_SFLOAT:
			return 8;
		case DATA_FORMAT_R64G64_UINT:
		case DATA_FORMAT_R64G64_SINT:
		case DATA_FORMAT_R64G64_SFLOAT:
			return 16;
		case DATA_FORMAT_R64G64B64_UINT:
		case DATA_FORMAT_R64G64B64_SINT:
		case DATA_FORMAT_R64G64B64_SFLOAT:
			return 24;
		case DATA_FORMAT_R64G64B64A64_UINT:
		case DATA_FORMAT_R64G64B64A64_SINT:
		case DATA_FORMAT_R64G64B64A64_SFLOAT:
			return 32;