### Godot version

4.2 RC2

### System information

Any

### Issue description

https://github.com/godotengine/godot/assets/61938263/42ed582f-7b87-424c-8d19-ba0650ead5aa

It should not be reset by pausing.

### Steps to reproduce

Pause AnimationPlaybackTrack

### Minimal reproduction project

N/A
_clear_caches();
}
void AnimationMixer::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE: {
			if (!processing) {
				set_physics_process_internal(false);
				set_process_internal(false);
			}
			_clear_caches();
		} break;
		case NOTIFICATION_INTERNAL_PROCESS: {
			if (active && callback_mode_process == ANIMATION_CALLBACK_MODE_PROCESS_IDLE) {
				_process_animation(get_process_delta_time());
			}
		} break;
		case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
			if (active && callback_mode_process == ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS) {
				_process_animation(get_physics_process_delta_time());
			}
		} break;
		case NOTIFICATION_EXIT_TREE: {
			_clear_caches();
		} break;
	}
}
void AnimationMixer::_bind_methods() {