### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

Crash when trying to use "cell_quadrant_size".

The same project works without problems in 4.1.3

### Steps to reproduce

Open the attached project and run it, it'll crash. "Invalid get index"
![スクリーンショット 2023-11-27 16 35 07](https://github.com/godotengine/godot/assets/106015575/50d38ceb-0e6e-49bc-96dc-60abd1d2b6c0)

Here is what the same project looks like when launched from 4.1.3:
![image](https://github.com/godotengine/godot/assets/106015575/4e7e1f1a-ad5b-40ab-90ae-35130c803f09)

### Minimal reproduction project

[engage bug 03.zip](https://github.com/godotengine/godot/files/13471828/engage.bug.03.zip)

if (!region.is_valid()) {
						continue;
					}
					Transform2D tile_transform;
					tile_transform.set_origin(tile_map_node->map_to_local(kv.key));
					NavigationServer2D::get_singleton()->region_set_transform(region, tilemap_xform * tile_transform);
				}
			}
		}
	}
	
	
	_navigation_was_cleaned_up = forced_cleanup;
}
void TileMapLayer::_navigation_clear_cell(CellData &r_cell_data) {
	NavigationServer2D *ns = NavigationServer2D::get_singleton();
	
	for (unsigned int i = 0; i < r_cell_data.navigation_regions.size(); i++) {
		const RID &region = r_cell_data.navigation_regions[i];
		if (region.is_valid()) {
			ns->region_set_map(region, RID());
			ns->free(region);
		}
	}
	r_cell_data.navigation_regions.clear();
}
void TileMapLayer::_navigation_update_cell(CellData &r_cell_data) {
	const Ref<TileSet> &tile_set = tile_map_node->get_tileset();
	NavigationServer2D *ns = NavigationServer2D::get_singleton();
	Transform2D tilemap_xform = tile_map_node->get_global_transform();