### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows 10, 64bit

### Issue description

First, please run the reproduction project.
When I run the test scene, It report error like follow and app exited. 
![image](https://user-images.githubusercontent.com/35988767/229076194-f737bcb6-6c9b-4aa0-9bd5-3dbd36bc8d03.png)
And I don't know where was error.



### Steps to reproduce

1. Open the reproduction project.
2. Open scene 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle.tscn'
3. Assign the scene's Meshinstance's mesh with 'user:\\xd\XActors\Weapon\Gun\Rifle\XRifle01.res'
4. Run the scene
Opps, the scene exited.
![GIF](https://user-images.githubusercontent.com/35988767/229077075-4b18b9e0-933e-47f6-b6a8-0af966574884.gif)


### Minimal reproduction project

[GlbTest.zip](https://github.com/godotengine/godot/files/11120181/GlbTest.zip)

NOTE: The project that I provided was picked up from my owner project. Sorry I can't provide a minimal reproduction project because I don't know which step cause this issue. I was test like this:
Create a project, import the glb file, create meshinstance and assign mesh, but there was not error!

ERR_FAIL_INDEX_V(p_idx, files.size(), "");
	return files[p_idx]->resource_script_class;
}
String EditorFileSystemDirectory::get_name() {
	return name;
}
EditorFileSystemDirectory *EditorFileSystemDirectory::get_parent() {
	return parent;
}
void EditorFileSystemDirectory::_bind_methods() {
	ClassDB::bind_method(D_METHOD("get_subdir_count"), &EditorFileSystemDirectory::get_subdir_count);
	ClassDB::bind_method(D_METHOD("get_subdir", "idx"), &EditorFileSystemDirectory::get_subdir);
	ClassDB::bind_method(D_METHOD("get_file_count"), &EditorFileSystemDirectory::get_file_count);
	ClassDB::bind_method(D_METHOD("get_file", "idx"), &EditorFileSystemDirectory::get_file);
	ClassDB::bind_method(D_METHOD("get_file_path", "idx"), &EditorFileSystemDirectory::get_file_path);
	ClassDB::bind_method(D_METHOD("get_file_type", "idx"), &EditorFileSystemDirectory::get_file_type);
	ClassDB::bind_method(D_METHOD("get_file_script_class_name", "idx"), &EditorFileSystemDirectory::get_file_script_class_name);
	ClassDB::bind_method(D_METHOD("get_file_script_class_extends", "idx"), &EditorFileSystemDirectory::get_file_script_class_extends);
	ClassDB::bind_method(D_METHOD("get_file_import_is_valid", "idx"), &EditorFileSystemDirectory::get_file_import_is_valid);
	ClassDB::bind_method(D_METHOD("get_name"), &EditorFileSystemDirectory::get_name);
	ClassDB::bind_method(D_METHOD("get_path"), &EditorFileSystemDirectory::get_path);
	ClassDB::bind_method(D_METHOD("get_parent"), &EditorFileSystemDirectory::get_parent);
	ClassDB::bind_method(D_METHOD("find_file_index", "name"), &EditorFileSystemDirectory::find_file_index);
	ClassDB::bind_method(D_METHOD("find_dir_index", "name"), &EditorFileSystemDirectory::find_dir_index);
}
EditorFileSystemDirectory::EditorFileSystemDirectory() {
	modified_time = 0;
	parent = nullptr;
}
EditorFileSystemDirectory::~EditorFileSystemDirectory() {