### Tested versions

- Reproducible: all godot 4 versions - Godot_v4.2-stable_win64 (last version I tested)
- Not reproducible: before godot 4 versions - I'm currently working on Godot_v3.5.3-stable_win64, and there is no issue

### System information

Godot v4.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon (TM) R5 M330 () - AMD A8-7410 APU with AMD Radeon R5 Graphics (4 Threads)

### Issue description

The bug appears as soon as I start godot, all the interface is not properly shown, when I move over any option on the interface with the mouse the interface start to blink and the options are not shown, and I've already tested other godot 4 versions and the problem persist, only on the godot 3 versions the problem is not happening.

### Steps to reproduce

There are not steps, the problem can be noticed on the interface where we create a new project or select an exiting one, any clickeable option triggers this problem.

### Minimal reproduction project (MRP)

https://youtu.be/VTGknO_ML-o

_Production edit: updated the system info_
GDExtensionAPIDump::generate_extension_json_file("extension_api.json", include_docs_in_extension_api_dump);
		}
		if (dump_gdextension_interface || dump_extension_api) {
			OS::get_singleton()->set_exit_code(EXIT_SUCCESS);
			return false;
		}
		if (validate_extension_api) {
			Engine::get_singleton()->set_editor_hint(true); /
			bool valid = GDExtensionAPIDump::validate_extension_json_file(validate_extension_api_file) == OK;
			OS::get_singleton()->set_exit_code(valid ? EXIT_SUCCESS : EXIT_FAILURE);
			return false;
		}
	}
#ifndef DISABLE_DEPRECATED
	if (converting_project) {
		int ret = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).convert();
		if (ret) {
			OS::get_singleton()->set_exit_code(EXIT_SUCCESS);
		}
		return false;
	}
	if (validating_converting_project) {
		bool ret = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).validate_conversion();
		if (ret) {
			OS::get_singleton()->set_exit_code(EXIT_SUCCESS);
		}
		return false;
	}
#endif 
#endif