### Godot version

v4.2.beta4.official [93cdacbb0], 4.1.2.stable

### System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

### Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code. 

### Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.


### Minimal reproduction project

[SurfaceToolBug.zip](https://github.com/godotengine/godot/files/13237789/SurfaceToolBug.zip)

case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET:
			return limits.maxVertexInputAttributeOffset;
		case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES:
			return limits.maxVertexInputAttributes;
		case LIMIT_MAX_VERTEX_INPUT_BINDINGS:
			return limits.maxVertexInputBindings;
		case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE:
			return limits.maxVertexInputBindingStride;
		case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
			return limits.minUniformBufferOffsetAlignment;
		case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X:
			return limits.maxComputeWorkGroupCount[0];
		case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y:
			return limits.maxComputeWorkGroupCount[1];
		case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z:
			return limits.maxComputeWorkGroupCount[2];
		case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS:
			return limits.maxComputeWorkGroupInvocations;
		case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X:
			return limits.maxComputeWorkGroupSize[0];
		case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y:
			return limits.maxComputeWorkGroupSize[1];
		case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z:
			return limits.maxComputeWorkGroupSize[2];
		case LIMIT_MAX_VIEWPORT_DIMENSIONS_X:
			return limits.maxViewportDimensions[0];
		case LIMIT_MAX_VIEWPORT_DIMENSIONS_Y:
			return limits.maxViewportDimensions[1];
		case LIMIT_SUBGROUP_SIZE: {
			VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();