### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
ERR_FAIL_COND_V_MSG(!props.has(p_name), -1, "Request for nonexistent project setting: " + p_name + ".");
	return props[p_name].order;
}
void ProjectSettings::set_order(const String &p_name, int p_order) {
	ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + ".");
	props[p_name].order = p_order;
}
void ProjectSettings::set_builtin_order(const String &p_name) {
	ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + ".");
	if (props[p_name].order >= NO_BUILTIN_ORDER_BASE) {
		props[p_name].order = last_builtin_order++;
	}
}
bool ProjectSettings::is_builtin_setting(const String &p_name) const {
	
	ERR_FAIL_COND_V_MSG(!props.has(p_name), true, "Request for nonexistent project setting: " + p_name + ".");
	return props[p_name].order < NO_BUILTIN_ORDER_BASE;
}
void ProjectSettings::clear(const String &p_name) {
	ERR_FAIL_COND_MSG(!props.has(p_name), "Request for nonexistent project setting: " + p_name + ".");
	props.erase(p_name);
}
Error ProjectSettings::save() {
	Error error = save_custom(get_resource_path().path_join("project.godot"));
	if (error == OK) {
		last_save_time = FileAccess::get_modified_time(get_resource_path().path_join("project.godot"));
	}
	return error;
}
Error ProjectSettings::_save_settings_binary(const String &p_file, const RBMap<String, List<String>> &p_props, const CustomMap &p_custom, const String &p_custom_features) {