### Godot version

4.0.2

### System information

Ubuntu 22.04.1 LTS

### Issue description

So far I've found these ones:

![Screenshot from 2023-05-10 17-56-42](https://github.com/godotengine/godot/assets/85438892/b161b14a-cb7d-46fe-8398-816bf354a929)
![Screenshot from 2023-05-10 18-01-02](https://github.com/godotengine/godot/assets/85438892/b0fefcfb-4246-4ebb-ae7b-dd798d7a1d63)

But there are likely more like them. They are invalid, at least in the context I encountered them here (at the beginning of a regular line of script)

### Steps to reproduce

Type `Anchor` in the code editor.

### Minimal reproduction project

N/A
}
								}
							}
							
							return false;
						case GDScriptParser::ClassNode::Member::ENUM:
							r_type.type = member.m_enum->get_datatype();
							r_type.enumeration = member.m_enum->identifier->name;
							return true;
						case GDScriptParser::ClassNode::Member::ENUM_VALUE:
							r_type = _type_from_variant(member.enum_value.value);
							return true;
						case GDScriptParser::ClassNode::Member::SIGNAL:
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::BUILTIN;
							r_type.type.builtin_type = Variant::SIGNAL;
							return true;
						case GDScriptParser::ClassNode::Member::FUNCTION:
							if (is_static && !member.function->is_static) {
								return false;
							}
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::BUILTIN;
							r_type.type.builtin_type = Variant::CALLABLE;
							return true;
						case GDScriptParser::ClassNode::Member::CLASS:
							r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
							r_type.type.kind = GDScriptParser::DataType::CLASS;
							r_type.type.class_type = member.m_class;
							r_type.type.is_meta_type = true;