### Godot version

4.1.2

### System information

Godot v4.1.2.stable.mono - Windows 11 22h2 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.3742) - 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12 Threads)

### Issue description

in a right to left language (in my case Persian) the Ui gets inverted and i know it should be like that but you just cant work i will leave a screen shot so  you can see
![Screenshot 2023-11-16 042657](https://github.com/godotengine/godot/assets/118190096/76f0849d-945d-407b-b450-391c65c01f0e)


### Steps to reproduce

change the language to Persian

### Minimal reproduction project

N/A
String n = d->get_next();
		while (!n.is_empty()) {
			if (!n.begins_wh(".")) {
				
				
				
				
				is_folder_empty = false;
				break;
			}
			n = d->get_next();
		}
		d->list_dir_end();
		if (!is_folder_empty) {
			if (valid_path == OS::get_singleton()->get_environment("HOME") || valid_path == OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS) || valid_path == OS::get_singleton()->get_executable_path().get_base_dir()) {
				_set_message(TTR("You cannot save a project in the selected path. Please make a new folder or choose a new path."), MESSAGE_ERROR);
				get_ok_button()->set_disabled(true);
				return "";
			}
			_set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING);
			get_ok_button()->set_disabled(false);
			return valid_path;
		}
	}
	_set_message("");
	_set_message("", MESSAGE_SUCCESS, INSTALL_PATH);
	get_ok_button()->set_disabled(false);
	return valid_path;
}
void ProjectDialog::_path_text_changed(const String &p_path) {