### Godot version

v4.2.beta.custom_build [a574c0296]

### System information

linux

### Issue description

Folder colors don't show up in file dialogs: when saving a scene, etc.

### Steps to reproduce

1. color a folder
2. create and open the save scene dialog and navigate to the colored folder
3. notice it's not shown its color in the file dialog

### Minimal reproduction project

any
String cur_dir = get_current_dir();
	Vector<String> recent_new = EditorSettings::get_singleton()->get_recent_dirs();
	const int max = 20;
	int count = 0;
	bool res = cur_dir.begins_with("res://");
	for (int i = 0; i < recent_new.size(); i++) {
		bool cres = recent_new[i].begins_with("res://");
		if (recent_new[i] == cur_dir || (res == cres && count > max)) {
			recent_new.remove_at(i);
			i--;
		} else {
			count++;
		}
	}
	recent_new.insert(0, cur_dir);
	EditorSettings::get_singleton()->set_recent_dirs(recent_new);
}
void EditorFileDialog::set_disable_overwrite_warning(bool p_disable) {
	disable_overwrite_warning = p_disable;
}
bool EditorFileDialog::is_overwrite_warning_disabled() const {
	return disable_overwrite_warning;
}
void EditorFileDialog::set_previews_enabled(bool p_enabled) {
	previews_enabled = p_enabled;
}
bool EditorFileDialog::are_previews_enabled() {
	return previews_enabled;
}
void EditorFileDialog::add_side_menu(Control *p_menu, const String &p_title) {