### Godot version

4.1 beta 3, 4.1 beta 1

### System information

Windows 10 - 4.1 beta 3 - Android 12

### Issue description

Crash when using SoftBody on android mobile.

### Steps to reproduce

- Simple scene setup using a plane softbody, camera.
- Export to android mobile.
- Immediate crash when open the app.

### Minimal reproduction project

[SoftbodyMobileTest.zip](https://github.com/godotengine/godot/files/11871734/SoftbodyMobileTest.zip)

uint32_t stage_flags = 0;
		};
		bool is_compute = false;
		Vector<Set> sets;
		Vector<uint32_t> set_formats;
		Vector<VkPipelineShaderStageCreateInfo> pipeline_stages;
		Vector<SpecializationConstant> specialization_constants;
		VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
		String name; 
	};
	String _shader_uniform_debug(RID p_shader, int p_set = -1);
	RID_Owner<Shader, true> shader_owner;
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	enum {