### Godot version

4.2 RC2

### System information

Any

### Issue description

https://github.com/godotengine/godot/assets/61938263/42ed582f-7b87-424c-8d19-ba0650ead5aa

It should not be reset by pausing.

### Steps to reproduce

Pause AnimationPlaybackTrack

### Minimal reproduction project

N/A
playing_caches.erase(t);
									player2->stop();
									t->playing = false;
								}
							} else {
								player2->play(anim_name);
								t->playing = true;
								playing_caches.insert(t);
							}
						}
					}
				} break;
			}
		}
	}
}
void AnimationMixer::_blend_apply() {
	
	for (const KeyValue<NodePath, TrackCache *> &K : track_cache) {
		TrackCache *track = K.value;
		if (!deterministic && Math::is_zero_approx(track->total_weight)) {
			continue;
		}
		switch (track->type) {
			case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
				TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
				if (t->root_motion) {
					root_motion_position = root_motion_cache.loc;
					root_motion_rotation = root_motion_cache.rot;