### Godot version

4.0.stable, 4.1.3.stable, 4.2.rc1

### System information

Fedora 38, GeForce RTX 4090 (NVIDIA 535.129.03)

### Issue description

`--rendering-method mobile` doesn't *actually* make a Forward+ project use the Mobile rendering method, even though the command line output says so.

### Project using Forward+ rendering method

### No CLI argument (use Forward+)

Looks like Forward+.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments 
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
Vulkan API 1.3.242 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 4090
```

### `--rendering-method mobile`

Looks like Forward+.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments --rendering-method mobile          
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
Vulkan API 1.3.242 - Forward Mobile - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 4090
 
WARNING: SDFGI can only be enabled when using the Forward+ rendering backend.
     at: environment_set_sdfgi (./servers/rendering/storage/environment_storage.cpp:652)
```

#### `--rendering-method gl_compatibility` (or `--rendering-driver opengl3`)

Looks like Compatibility.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments --rendering-method gl_compatibility
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
OpenGL API 3.3.0 NVIDIA 535.129.03 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 4090
 
WARNING: SDFGI can only be enabled when using the Forward+ rendering backend.
     at: environment_set_sdfgi (./servers/rendering/storage/environment_storage.cpp:652)
WARNING: Glow is not supported when using the GL Compatibility backend yet. Support will be added in a future release.
     at: environment_set_glow (./servers/rendering/storage/environment_storage.cpp:387)
```


### Project using Mobile rendering method

### No CLI argument (use Mobile)

Looks like Mobile.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments 
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
Vulkan API 1.3.242 - Forward Mobile - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 4090
 
WARNING: SDFGI can only be enabled when using the Forward+ rendering backend.
     at: environment_set_sdfgi (./servers/rendering/storage/environment_storage.cpp:652)
```

### `--rendering-method forward_plus`

Looks like Mobile.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments --rendering-method forward_plus    
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
Vulkan API 1.3.242 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 4090
```

#### `--rendering-method gl_compatibility` (or `--rendering-driver opengl3`)

Looks like Compatibility.

```
❯ bin/godot.linuxbsd.editor.x86_64 --path ~/Documents/Godot/test_rendering_method_cli_arguments --rendering-driver opengl3
Godot Engine v4.2.rc.custom_build.368e87aa0 - https://godotengine.org
OpenGL API 3.3.0 NVIDIA 535.129.03 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 4090
 
WARNING: SDFGI can only be enabled when using the Forward+ rendering backend.
     at: environment_set_sdfgi (./servers/rendering/storage/environment_storage.cpp:652)
WARNING: Glow is not supported when using the GL Compatibility backend yet. Support will be added in a future release.
     at: environment_set_glow (./servers/rendering/storage/environment_storage.cpp:387)
```

MRP visuals for reference:

Forward+ | Mobile | Compatibility
-|-|-
![Screenshot_20231120_181128](https://github.com/godotengine/godot/assets/180032/cf9ce7cc-2332-4117-a32b-7c5c45b78725) | ![Screenshot_20231120_181143](https://github.com/godotengine/godot/assets/180032/66893228-2221-482c-be99-493d367f4327) | ![Screenshot_20231120_181155](https://github.com/godotengine/godot/assets/180032/9502f1a7-5bd0-4c9a-8134-63fa92244b2a)

### Steps to reproduce

- Use `--rendering-method mobile` to [run a project from the command line](https://docs.godotengine.org/en/latest/tutorials/editor/command_line_tutorial.html) that uses Forward+ in its project settings.
- Alternatively, use `--rendering-method forward_plus` on a project that uses the Mobile rendering method.

### Minimal reproduction project

[test_rendering_method_cli_arguments.zip](https://github.com/godotengine/godot/files/13417650/test_rendering_method_cli_arguments.zip)

#endif
	settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
#ifndef ANDROID_ENABLED
	settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
#endif
#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
	settings_menu->add_item(TTR("Configure FBX Importer..."), SETTINGS_MANAGE_FBX_IMPORTER);
#endif
	help_menu = memnew(PopupMenu);
	help_menu->set_name(TTR("Help"));
	main_menu->add_child(help_menu);
	help_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
	ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), Key::F1);
	ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE);
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("HelpSearch"), EditorStringName(EditorIcons)), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH);
	help_menu->add_separator();
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
	help_menu->add_separator();
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ActionCopy"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/copy_system_info", TTR("Copy System Info")), HELP_COPY_SYSTEM_INFO);
	help_menu->set_item_tooltip(-1, TTR("Copies the system info as a single-line text into the clipboard."));
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
	help_menu->add_icon_shortcut(theme->get_icon(SNAME("ExternalLink"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
	help_menu->add_separator();
	if (!global_menu || !OS::get_singleton()->has_feature("macos")) {
		
		help_menu->add_icon_shortcut(theme->get_icon(SNAME("Godot"), EditorStringName(EditorIcons)), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT);
	}