Whether it's more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences," said Keith Munro, vice president of marketing, Need for Speed.
Whether it's more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences," said Keith Munro, vice president of marketing, Need for Speed.
user
Чи it's більше реалістичної ведучої гри з точною фізикою автомобіля або над-вершиною cop переслідує, ми робимо різні ігри для різних аудиторій," сказали Keith Munro, віце-президент маркетинга, Потреби в Швидкості.
assistant