	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_display_gl_blend_begin
_menu_display_gl_blend_begin:           ## @menu_display_gl_blend_begin
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	(%rdi), %rbx
	movq	_GL_BLEND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnable
	movq	_GL_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_GL_ONE_MINUS_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_glBlendFunc
	movq	8(%rbx), %rax
	movq	(%rax), %rax
	movl	(%rbx), %esi
	movq	_VIDEO_SHADER_STOCK_BLEND@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edx
	movq	%rbx, %rdi
	movl	$1, %ecx
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmpq	*%rax                           ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_BLEND,4,2                   ## @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ## @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ## @GL_ONE_MINUS_SRC_ALPHA
	.comm	_VIDEO_SHADER_STOCK_BLEND,4,2   ## @VIDEO_SHADER_STOCK_BLEND
	.no_dead_strip	_menu_display_gl_blend_begin
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_display_gl_blend_begin
_menu_display_gl_blend_begin:           ; @menu_display_gl_blend_begin
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	ldr	x19, [x0]
Lloh0:
	adrp	x8, _GL_BLEND@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_BLEND@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_glEnable
Lloh3:
	adrp	x8, _GL_SRC_ALPHA@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GL_SRC_ALPHA@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
Lloh6:
	adrp	x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGEOFF]
Lloh8:
	ldr	w1, [x8]
	bl	_glBlendFunc
	ldr	x8, [x19, #8]
	ldr	x4, [x8]
Lloh9:
	adrp	x8, _VIDEO_SHADER_STOCK_BLEND@GOTPAGE
Lloh10:
	ldr	x8, [x8, _VIDEO_SHADER_STOCK_BLEND@GOTPAGEOFF]
	ldr	w1, [x19]
Lloh11:
	ldr	w2, [x8]
	mov	x0, x19
	mov	w3, #1
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	br	x4
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_BLEND,4,2                   ; @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ; @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ; @GL_ONE_MINUS_SRC_ALPHA
	.comm	_VIDEO_SHADER_STOCK_BLEND,4,2   ; @VIDEO_SHADER_STOCK_BLEND
	.no_dead_strip	_menu_display_gl_blend_begin
.subsections_via_symbols
