	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function init_dequantizer
_init_dequantizer:                      ## @init_dequantizer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	movq	(%rdi), %rax
	movq	8(%rdi), %rcx
	movslq	%esi, %r13
	movq	(%rcx,%r13,8), %rcx
	movl	(%rax,%rcx,4), %eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movb	$1, %al
	xorl	%r14d, %r14d
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	$1, %r14d
	testb	$1, -48(%rbp)                   ## 1-byte Folded Reload
	movl	$0, %eax
	je	LBB0_19
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_2 Depth 2
                                        ##       Child Loop BB0_3 Depth 3
                                        ##       Child Loop BB0_10 Depth 3
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movl	$16, %eax
	movl	%r14d, %ecx
	shll	%cl, %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	movl	$8, %eax
	shll	%cl, %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	leal	(%r14,%r14,2), %eax
	addl	$3, %eax
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	xorl	%r15d, %r15d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=2
	movq	(%r8), %rax
	movq	(%rax,%r14,8), %rax
	movq	(%rax,%r15,8), %rax
	movl	(%rax), %eax
	movl	%eax, (%rdx)
	incq	%r15
	cmpq	$3, %r15
	je	LBB0_18
LBB0_2:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_3 Depth 3
                                        ##       Child Loop BB0_10 Depth 3
	movq	8(%rbx), %rax
	xorl	%r9d, %r9d
	testq	%r15, %r15
	setne	%r8b
	movq	(%rax,%r13,8), %r10
	movq	24(%rbx), %rcx
	movq	(%rcx,%r14,8), %rcx
	movl	(%rcx,%r15,4), %ecx
	movq	32(%rbx), %rdx
	movq	(%rdx,%r14,8), %rdx
	movq	(%rdx,%r15,8), %rsi
	xorl	%edx, %edx
	xorl	%edi, %edi
	testl	%ecx, %ecx
	jle	LBB0_6
	.p2align	4, 0x90
LBB0_3:                                 ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_2 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movslq	(%rsi,%rdx,4), %rax
	movslq	%edi, %rdi
	addq	%rax, %rdi
	cmpq	%rdi, %r10
	jbe	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=3
	incq	%rdx
	cmpq	%rdx, %rcx
	jne	LBB0_3
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=2
	movl	%ecx, %edx
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=2
	movq	16(%rbx), %rax
	movb	%r8b, %r9b
	movq	(%rax,%r9,8), %rax
	movl	(%rax,%r10,4), %r8d
	movl	%edx, %edx
	movslq	(%rsi,%rdx,4), %rsi
	movslq	%edi, %r11
	movq	40(%rbx), %rax
	movq	48(%rbx), %r9
	movq	(%rax,%r14,8), %rax
	movq	(%rax,%r15,8), %rax
	movslq	(%rax,%rdx,4), %rcx
	movq	%r11, %rdi
	subq	%r10, %rdi
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	movq	(%r9,%rcx,8), %rcx
	movslq	(%rcx), %rcx
	imulq	%rdi, %rcx
	movq	%r11, -96(%rbp)                 ## 8-byte Spill
	subq	%rsi, %r11
	movq	%rdx, -104(%rbp)                ## 8-byte Spill
	movslq	4(%rax,%rdx,4), %rax
	movq	%r11, -80(%rbp)                 ## 8-byte Spill
	subq	%r11, %r10
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	(%r9,%rax,8), %rax
	movslq	(%rax), %rax
	imulq	%r10, %rax
	addq	%rcx, %rax
	leaq	(%rsi,%rax,2), %rax
	movq	%rax, %rcx
	orq	%rsi, %rcx
	addq	%rsi, %rsi
	shrq	$32, %rcx
	je	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=2
	xorl	%edx, %edx
	divq	%rsi
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=2
                                        ## kill: def $eax killed $eax killed $rax
	xorl	%edx, %edx
	divl	%esi
                                        ## kill: def $eax killed $eax def $rax
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=2
	imull	%eax, %r8d
	movslq	%r8d, %rax
	imulq	$1374389535, %rax, %rdi         ## imm = 0x51EB851F
	movq	%rdi, %rax
	shrq	$63, %rax
	sarq	$37, %rdi
	addl	%eax, %edi
	shll	$2, %edi
                                        ## kill: def $edi killed $edi killed $rdi
	movl	-52(%rbp), %esi                 ## 4-byte Reload
	movl	$4096, %edx                     ## imm = 0x1000
	callq	_av_clip
	movq	56(%rbx), %r8
	movq	64(%rbx), %rsi
	movq	(%r8,%r13,8), %rdx
	movq	(%rdx,%r14,8), %rdx
	movq	(%rdx,%r15,8), %rdx
	movq	(%rsi), %rdi
	movl	%eax, (%rdx,%rdi,4)
	movl	$1, %r12d
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_10 Depth=3
	movl	-56(%rbp), %edx                 ## 4-byte Reload
	subl	%edx, %eax
	imull	-44(%rbp), %eax                 ## 4-byte Folded Reload
	cltq
	imulq	$1374389535, %rax, %rax         ## imm = 0x51EB851F
	movq	%rax, %rcx
	shrq	$63, %rcx
	sarq	$37, %rax
	addl	%ecx, %eax
	addl	%edx, %eax
	shll	$2, %eax
LBB0_16:                                ##   in Loop: Header=BB0_10 Depth=3
	movq	(%r8,%r13,8), %rcx
	movq	(%rcx,%r14,8), %rcx
	movq	(%rcx,%r15,8), %rdx
	movq	(%rsi,%r12,8), %rcx
	movl	%eax, (%rdx,%rcx,4)
	incq	%r12
	cmpq	$64, %r12
	je	LBB0_17
LBB0_10:                                ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_2 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	8(%rbx), %rax
	movq	(%rax,%r13,8), %rax
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	subq	%rax, %rdx
	movq	48(%rbx), %rdi
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rdi,%rcx,8), %rcx
	movslq	(%rcx,%r12,4), %rcx
	imulq	%rdx, %rcx
	subq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movq	(%rdi,%rdx,8), %rdx
	movslq	(%rdx,%r12,4), %rdx
	imulq	%rax, %rdx
	movq	32(%rbx), %rax
	movq	(%rax,%r14,8), %rax
	movq	(%rax,%r15,8), %rax
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	movslq	(%rax,%rdi,4), %rdi
	addq	%rcx, %rdx
	leaq	(%rdi,%rdx,2), %rax
	movq	%rax, %rcx
	orq	%rdi, %rcx
	addq	%rdi, %rdi
	shrq	$32, %rcx
	je	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_10 Depth=3
	xorl	%edx, %edx
	divq	%rdi
	cmpl	$1, 72(%rbx)
	jg	LBB0_15
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_10 Depth=3
                                        ## kill: def $eax killed $eax killed $rax
	xorl	%edx, %edx
	divl	%edi
                                        ## kill: def $eax killed $eax def $rax
	cmpl	$1, 72(%rbx)
	jg	LBB0_15
LBB0_14:                                ##   in Loop: Header=BB0_10 Depth=3
	imull	-44(%rbp), %eax                 ## 4-byte Folded Reload
	cltq
	imulq	$1374389535, %rax, %rdi         ## imm = 0x51EB851F
	movq	%rdi, %rax
	shrq	$63, %rax
	sarq	$37, %rdi
	addl	%eax, %edi
	shll	$2, %edi
                                        ## kill: def $edi killed $edi killed $rdi
	movl	-60(%rbp), %esi                 ## 4-byte Reload
	movl	$4096, %edx                     ## imm = 0x1000
	callq	_av_clip
                                        ## kill: def $eax killed $eax def $rax
	movq	56(%rbx), %r8
	movq	64(%rbx), %rsi
	jmp	LBB0_16
LBB0_19:
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_init_dequantizer
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function init_dequantizer
_init_dequantizer:                      ; @init_dequantizer
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w1 killed $w1 def $x1
	mov	x19, x0
	mov	x23, #0
	ldp	x8, x9, [x0]
	sxtw	x22, w1
	ldr	x9, [x9, w1, sxtw #3]
	ldr	w8, [x8, x9, lsl #2]
	str	w8, [sp, #28]                   ; 4-byte Folded Spill
	mov	w8, #1
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	w8, #0
	mov	w23, #1
	ldr	w9, [sp]                        ; 4-byte Folded Reload
	tbz	w9, #0, LBB0_15
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_4 Depth 2
                                        ;       Child Loop BB0_6 Depth 3
                                        ;       Child Loop BB0_13 Depth 3
	mov	x25, #0
                                        ; kill: def $w8 killed $w8 killed $x8
	str	w8, [sp]                        ; 4-byte Folded Spill
	mov	w8, #16
	lsl	w8, w8, w23
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
	mov	w8, #8
	lsl	w9, w8, w23
	add	w8, w23, w23, lsl #1
	add	w8, w8, #3
	stp	w8, w9, [sp, #20]               ; 8-byte Folded Spill
	b	LBB0_4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=2
	ldr	x8, [x8]
	ldr	x8, [x8, x23, lsl #3]
	ldr	x8, [x8, x25, lsl #3]
	ldr	w8, [x8]
	str	w8, [x10]
	add	x25, x25, #1
	cmp	x25, #3
	b.eq	LBB0_1
LBB0_4:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_6 Depth 3
                                        ;       Child Loop BB0_13 Depth 3
	cmp	x25, #0
	ldr	x8, [x19, #8]
	ldr	x8, [x8, x22, lsl #3]
	lsl	x26, x23, #3
	ldp	x9, x10, [x19, #24]
	ldr	x9, [x9, x26]
	ldr	w13, [x9, x25, lsl #2]
	cset	w12, ne
	ldr	x9, [x10, x26]
	ldr	x11, [x9, x25, lsl #3]
	cmp	w13, #1
	b.lt	LBB0_9
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=2
	mov	x9, #0
	mov	w10, #0
LBB0_6:                                 ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_4 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldrsw	x14, [x11, x9, lsl #2]
	add	x10, x14, w10, sxtw
	cmp	x8, x10
	b.ls	LBB0_10
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=3
	add	x9, x9, #1
	cmp	x13, x9
	b.ne	LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=2
	mov	x9, x13
	b	LBB0_10
LBB0_9:                                 ;   in Loop: Header=BB0_4 Depth=2
	mov	w9, #0
	mov	w10, #0
LBB0_10:                                ;   in Loop: Header=BB0_4 Depth=2
	ldr	x13, [x19, #16]
	ldr	x12, [x13, w12, uxtw #3]
	ldr	w12, [x12, x8, lsl #2]
	mov	w28, w9
	lsl	x13, x28, #2
	ldrsw	x11, [x11, x13]
	ldp	x14, x15, [x19, #40]
	ldr	x14, [x14, x26]
                                        ; kill: def $w10 killed $w10 killed $x10 def $x10
	lsl	x17, x25, #3
	str	x17, [sp, #8]                   ; 8-byte Folded Spill
	ldr	x14, [x14, x17]
	ldrsw	x20, [x14, x13]
	sxtw	x27, w10
	add	w9, w9, #1
	ldrsw	x21, [x14, w9, uxtw #2]
	ldr	x9, [x15, x20, lsl #3]
	sub	x10, x27, x8
	ldrsw	x9, [x9]
	mul	x9, x10, x9
	ldr	x10, [x15, x21, lsl #3]
	sub	x24, x27, x11
	sub	x8, x8, x24
	ldrsw	x10, [x10]
	madd	x8, x8, x10, x9
	add	x8, x11, x8, lsl #1
	lsl	x9, x11, #1
	udiv	x8, x8, x9
	mul	w8, w12, w8
	mov	w9, #34079
	movk	w9, #20971, lsl #16
	smull	x8, w8, w9
	lsr	x9, x8, #63
	asr	x8, x8, #37
	add	w8, w8, w9
	lsl	w0, w8, #2
	ldr	w1, [sp, #4]                    ; 4-byte Folded Reload
	mov	w2, #4096
	bl	_av_clip
	ldp	x8, x9, [x19, #56]
	ldr	x10, [x8, x22, lsl #3]
	ldr	x10, [x10, x26]
	ldr	x11, [sp, #8]                   ; 8-byte Folded Reload
	ldr	x10, [x10, x11]
	ldr	x11, [x9]
	str	w0, [x10, x11, lsl #2]
	mov	w26, #1
	b	LBB0_13
LBB0_11:                                ;   in Loop: Header=BB0_13 Depth=3
	ldr	w12, [sp, #20]                  ; 4-byte Folded Reload
	sub	w10, w10, w12
	ldr	w11, [sp, #28]                  ; 4-byte Folded Reload
	mul	w10, w10, w11
	mov	w11, #34079
	movk	w11, #20971, lsl #16
	smull	x10, w10, w11
	lsr	x11, x10, #63
	asr	x10, x10, #37
	add	w10, w10, w11
	add	w10, w10, w12
	lsl	w0, w10, #2
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=3
	ldr	x10, [x8, x22, lsl #3]
	ldr	x10, [x10, x23, lsl #3]
	ldr	x10, [x10, x25, lsl #3]
	ldr	x11, [x9, x26, lsl #3]
	str	w0, [x10, x11, lsl #2]
	add	x26, x26, #1
	cmp	x26, #64
	b.eq	LBB0_3
LBB0_13:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_4 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x10, [x19, #8]
	ldr	x10, [x10, x22, lsl #3]
	sub	x11, x27, x10
	ldr	x12, [x19, #48]
	ldr	x13, [x12, x20, lsl #3]
	lsl	x14, x26, #2
	ldrsw	x13, [x13, x14]
	mul	x11, x11, x13
	sub	x10, x10, x24
	ldr	x12, [x12, x21, lsl #3]
	ldrsw	x12, [x12, x14]
	ldr	x13, [x19, #32]
	ldr	x13, [x13, x23, lsl #3]
	ldr	x13, [x13, x25, lsl #3]
	ldrsw	x13, [x13, x28, lsl #2]
	madd	x10, x10, x12, x11
	add	x10, x13, x10, lsl #1
	lsl	x11, x13, #1
	udiv	x10, x10, x11
	ldr	w11, [x19, #72]
	cmp	w11, #1
	b.gt	LBB0_11
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=3
	ldp	w1, w8, [sp, #24]               ; 8-byte Folded Reload
	mul	w8, w8, w10
	mov	w9, #34079
	movk	w9, #20971, lsl #16
	smull	x8, w8, w9
	lsr	x9, x8, #63
	asr	x8, x8, #37
	add	w8, w8, w9
	lsl	w0, w8, #2
	mov	w2, #4096
	bl	_av_clip
	ldp	x8, x9, [x19, #56]
	b	LBB0_12
LBB0_15:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_init_dequantizer
.subsections_via_symbols
