	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function synth_filter_float_64
LCPI0_0:
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_synth_filter_float_64:                 ## @synth_filter_float_64
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movss	%xmm0, -52(%rbp)                ## 4-byte Spill
	movq	%r9, -96(%rbp)                  ## 8-byte Spill
	movq	%r8, -48(%rbp)                  ## 8-byte Spill
	movq	%rcx, %r15
	movq	%rdx, %r14
	movq	%rsi, %rbx
	movq	16(%rbp), %rdx
	movslq	(%r14), %r12
	leaq	(%rsi,%r12,4), %r13
	movq	%r13, %rsi
	callq	*(%rdi)
	movq	%r15, %r9
	movl	$4294966303, %r8d               ## imm = 0xFFFFFC1F
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movss	-52(%rbp), %xmm5                ## 4-byte Reload
                                        ## xmm5 = mem[0],zero,zero,zero
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	movslq	(%r14), %rcx
	movl	$1024, %r15d                    ## imm = 0x400
	movq	%rcx, %rax
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	subq	%rcx, %r15
	leaq	(%rbx,%r12,4), %rsi
	addq	$252, %rsi
	leaq	128(%rbx,%r12,4), %rax
	leaq	384(%rdx), %r14
	leaq	-4096(%rbx,%r12,4), %rdi
	leaq	256(%rdx), %rcx
	leaq	1(%r8), %r10
	leaq	32(%r8), %r11
	xorl	%ebx, %ebx
	movaps	LCPI0_0(%rip), %xmm0            ## xmm0 = [-0.0E+0,-0.0E+0,-0.0E+0,-0.0E+0]
	movq	%r9, -88(%rbp)                  ## 8-byte Spill
	movq	%r15, -80(%rbp)                 ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_1 Depth=1
	movaps	%xmm2, %xmm1
	mulss	%xmm5, %xmm1
	movq	%r9, %r12
	movq	-96(%rbp), %r9                  ## 8-byte Reload
	movq	-48(%rbp), %rbx                 ## 8-byte Reload
	movss	%xmm1, (%r9,%rbx,4)
	movshdup	%xmm2, %xmm1                    ## xmm1 = xmm2[1,1,3,3]
	mulss	%xmm5, %xmm1
	movss	%xmm1, 128(%r9,%rbx,4)
	movq	%r12, %r9
	extractps	$2, %xmm2, (%r12,%rbx,4)
	extractps	$3, %xmm2, 128(%r12,%rbx,4)
	incq	%rbx
	addq	$-4, %rsi
	addq	$4, %rax
	addq	$4, %r14
	decq	%r11
	incq	%r10
	decq	%r8
	addq	$4, %rdi
	addq	$4, %rcx
	cmpq	$32, %rbx
	je	LBB0_8
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_10 Depth 2
                                        ##     Child Loop BB0_5 Depth 2
	movq	%rbx, -48(%rbp)                 ## 8-byte Spill
	movss	(%r9,%rbx,4), %xmm1             ## xmm1 = mem[0],zero,zero,zero
	insertps	$28, 128(%r9,%rbx,4), %xmm1     ## xmm1 = xmm1[0],mem[0],zero,zero
	cmpl	$1023, -64(%rbp)                ## 4-byte Folded Reload
                                        ## imm = 0x3FF
	jg	LBB0_2
## %bb.9:                               ##   in Loop: Header=BB0_1 Depth=1
	xorl	%r12d, %r12d
	.p2align	4, 0x90
LBB0_10:                                ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movaps	%xmm1, %xmm3
	movss	-128(%rsi,%r12,4), %xmm2        ## xmm2 = mem[0],zero,zero,zero
	xorps	%xmm0, %xmm2
	movss	-384(%r14,%r12,4), %xmm1        ## xmm1 = mem[0],zero,zero,zero
	insertps	$16, -256(%r14,%r12,4), %xmm1   ## xmm1 = xmm1[0],mem[0],xmm1[2,3]
	insertps	$32, -128(%r14,%r12,4), %xmm1   ## xmm1 = xmm1[0,1],mem[0],xmm1[3]
	insertps	$48, (%r14,%r12,4), %xmm1       ## xmm1 = xmm1[0,1,2],mem[0]
	insertps	$28, -128(%rax,%r12,4), %xmm2   ## xmm2 = xmm2[0],mem[0],zero,zero
	insertps	$32, (%rax,%r12,4), %xmm2       ## xmm2 = xmm2[0,1],mem[0],xmm2[3]
	insertps	$48, (%rsi,%r12,4), %xmm2       ## xmm2 = xmm2[0,1,2],mem[0]
	mulps	%xmm1, %xmm2
	movaps	%xmm2, %xmm1
	addps	%xmm3, %xmm1
	subq	$-128, %r12
	cmpq	%r15, %r12
	jl	LBB0_10
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	addps	%xmm3, %xmm2
	movaps	%xmm2, %xmm1
	testl	$-1024, %r12d                   ## imm = 0xFC00
	jne	LBB0_7
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_1 Depth=1
	xorl	%r12d, %r12d
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movq	%rsi, -128(%rbp)                ## 8-byte Spill
	movq	%r11, -104(%rbp)                ## 8-byte Spill
	leal	(%r12,%r11), %r15d
	shlq	$32, %r15
	movq	%r10, -112(%rbp)                ## 8-byte Spill
	addl	%r12d, %r10d
	shlq	$32, %r10
	movq	%r8, -136(%rbp)                 ## 8-byte Spill
	leal	(%r8,%r12), %r9d
	shlq	$32, %r9
	addq	$-128, %r12
	movabsq	$549755813888, %r8              ## imm = 0x8000000000
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r9, %r11
	sarq	$30, %r11
	movss	(%r13,%r11), %xmm2              ## xmm2 = mem[0],zero,zero,zero
	xorps	%xmm0, %xmm2
	movq	%r10, %rax
	sarq	$30, %rax
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	leal	(%rsi,%r12), %ebx
	addl	$224, %ebx
	movq	%r15, %rsi
	sarq	$30, %rsi
	movss	256(%rcx,%r12,4), %xmm4         ## xmm4 = mem[0],zero,zero,zero
	insertps	$16, 384(%rcx,%r12,4), %xmm4    ## xmm4 = xmm4[0],mem[0],xmm4[2,3]
	insertps	$32, 512(%rcx,%r12,4), %xmm4    ## xmm4 = xmm4[0,1],mem[0],xmm4[3]
	insertps	$48, (%rdx,%rbx,4), %xmm4       ## xmm4 = xmm4[0,1,2],mem[0]
	insertps	$28, 512(%rdi,%r12,4), %xmm2    ## xmm2 = xmm2[0],mem[0],zero,zero
	insertps	$32, (%r13,%rax), %xmm2         ## xmm2 = xmm2[0,1],mem[0],xmm2[3]
	insertps	$48, (%r13,%rsi), %xmm2         ## xmm2 = xmm2[0,1,2],mem[0]
	movaps	%xmm1, %xmm3
	mulps	%xmm4, %xmm2
	movaps	%xmm2, %xmm1
	addps	%xmm3, %xmm1
	addq	%r8, %r15
	addq	%r8, %r10
	addq	%r8, %r9
	subq	$-128, %r12
	cmpq	$896, %r12                      ## imm = 0x380
	jb	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_1 Depth=1
	addps	%xmm3, %xmm2
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-136(%rbp), %r8                 ## 8-byte Reload
	movq	-80(%rbp), %r15                 ## 8-byte Reload
	movq	-128(%rbp), %rsi                ## 8-byte Reload
	movq	-120(%rbp), %rax                ## 8-byte Reload
	movq	-112(%rbp), %r10                ## 8-byte Reload
	movq	-104(%rbp), %r11                ## 8-byte Reload
	jmp	LBB0_7
LBB0_8:
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	addl	$960, %eax                      ## imm = 0x3C0
	andl	$1023, %eax                     ## imm = 0x3FF
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rcx)
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_synth_filter_float_64
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function synth_filter_float_64
_synth_filter_float_64:                 ; @synth_filter_float_64
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-80]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset b8, -72
	.cfi_offset b9, -80
	fmov	s8, s0
	mov	x20, x5
	mov	x21, x4
	mov	x22, x3
	mov	x19, x2
	ldrsw	x8, [x2]
	add	x23, x1, x8, lsl #2
	ldr	x8, [x0]
	mov	x1, x23
	mov	x2, x6
	blr	x8
	mov	x8, #0
	mov	w10, #1024
	ldrsw	x9, [x19]
	sub	x10, x10, x9
	add	x11, x23, #252
	add	x12, x21, #256
	add	x13, x23, #128
	sub	x14, x23, #1, lsl #12           ; =4096
	mov	x15, #277347513139200
	movk	x15, #65535, lsl #48
	mov	x16, #277214369153024
	movk	x16, #65535, lsl #48
	mov	x17, #277210074185728
	movk	x17, #65535, lsl #48
	mov	w0, #64
	mov	x1, #549755813888
	mov	x2, #-4294967296
	mov	x3, #4294967296
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	fmul	s1, s1, s8
	lsl	x5, x8, #2
	str	s1, [x20, x5]
	lsl	x4, x4, #2
	fmul	s0, s0, s8
	str	s0, [x20, x4]
	str	s3, [x22, x5]
	str	s2, [x22, x4]
	add	x8, x8, #1
	sub	x11, x11, #4
	add	x12, x12, #4
	add	x13, x13, #4
	add	x15, x15, x2
	add	x16, x16, x3
	add	x17, x17, x2
	add	x14, x14, #4
	add	x0, x0, #1
	cmp	x8, #32
	b.eq	LBB0_9
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_4 Depth 2
                                        ;     Child Loop BB0_8 Depth 2
	ldr	s1, [x22, x8, lsl #2]
	add	x4, x8, #32
	ldr	s0, [x22, x4, lsl #2]
	cmp	w9, #1023
	b.gt	LBB0_6
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x5, #0
	movi	d2, #0000000000000000
	mov	x6, x13
	mov	x7, x12
	mov	x24, x11
	movi	d3, #0000000000000000
LBB0_4:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldur	s4, [x7, #-256]
	ldur	s5, [x24, #-128]
	fmsub	s1, s4, s5, s1
	ldur	s4, [x7, #-128]
	ldur	s5, [x6, #-128]
	fmadd	s0, s4, s5, s0
	ldr	s4, [x7]
	ldr	s5, [x6]
	fmadd	s3, s4, s5, s3
	ldr	s4, [x7, #128]
	ldr	s5, [x24]
	add	x5, x5, #128
	fmadd	s2, s4, s5, s2
	add	x24, x24, #512
	add	x7, x7, #512
	add	x6, x6, #512
	cmp	x5, x10
	b.lt	LBB0_4
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	tst	x5, #0xfffffc00
	b.ne	LBB0_1
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	x5, #0
	movi	d2, #0000000000000000
	movi	d3, #0000000000000000
LBB0_7:                                 ;   in Loop: Header=BB0_2 Depth=1
	and	x7, x5, #0xffffffff
	lsl	x6, x5, #32
	add	x5, x5, x0
	add	x5, x21, x5, lsl #2
LBB0_8:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldur	s4, [x5, #-256]
	add	x24, x17, x6
	asr	x24, x24, #30
	ldr	s5, [x23, x24]
	fmsub	s1, s4, s5, s1
	ldur	s4, [x5, #-128]
	ldr	s5, [x14, x7, lsl #2]
	fmadd	s0, s4, s5, s0
	ldr	s4, [x5]
	add	x24, x16, x6
	asr	x24, x24, #30
	ldr	s5, [x23, x24]
	fmadd	s3, s4, s5, s3
	add	w24, w8, w7
	add	w24, w24, #96
	ldr	s4, [x21, w24, uxtw #2]
	add	x24, x15, x6
	asr	x24, x24, #30
	ldr	s5, [x23, x24]
	fmadd	s2, s4, s5, s2
	add	x24, x7, #128
	add	x6, x6, x1
	add	x5, x5, #512
	cmp	x7, #896
	mov	x7, x24
	b.lo	LBB0_8
	b	LBB0_1
LBB0_9:
	add	w8, w9, #960
	and	w8, w8, #0x3ff
	str	w8, [x19]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #80               ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_synth_filter_float_64
.subsections_via_symbols
