	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function blur
_blur:                                  ## @blur
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$136, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, -56(%rbp)                 ## 4-byte Spill
	movl	%edx, -52(%rbp)                 ## 4-byte Spill
	movq	%rsi, -112(%rbp)                ## 8-byte Spill
	movq	%rdi, -104(%rbp)                ## 8-byte Spill
	xorl	%edx, %edx
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	incq	%rdx
	cmpq	$3, %rdx
	je	LBB0_22
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_3 Depth 2
                                        ##       Child Loop BB0_6 Depth 3
	xorl	%r12d, %r12d
	testq	%rdx, %rdx
	setne	%r12b
	movl	-52(%rbp), %r15d                ## 4-byte Reload
	movl	%r12d, %ecx
	sarl	%cl, %r15d
	movl	-56(%rbp), %eax                 ## 4-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	sarl	%cl, %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	movq	(%rbx), %rax
	movq	8(%rbx), %rcx
	movslq	(%rax,%rdx,4), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movq	%rdx, -120(%rbp)                ## 8-byte Spill
	movq	(%rcx,%rdx,8), %rax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	-104(%rbp), %r13                ## 8-byte Reload
	movl	4(%r13), %edi
	movl	%r12d, %esi
	callq	_AV_CEIL_RSHIFT
                                        ## kill: def $eax killed $eax def $rax
	movl	(%r13), %edi
	movq	%rax, %r13
	movl	%r12d, %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, %r14d
	movl	20(%rbx), %edi
	movl	%r12d, %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, -68(%rbp)                 ## 4-byte Spill
	movl	16(%rbx), %edi
	movl	%r12d, %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, -64(%rbp)                 ## 4-byte Spill
	movq	%r14, -80(%rbp)                 ## 8-byte Spill
	testl	%r14d, %r14d
	jle	LBB0_21
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movslq	%r15d, %r9
	movq	-48(%rbp), %r11                 ## 8-byte Reload
	leaq	(%r11,%r9,4), %rax
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	movslq	%ecx, %rdx
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	imulq	%r8, %rdx
	leaq	(%rax,%rdx,4), %rbx
	leal	(%r9,%r13), %r12d
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	leal	(%rsi,%rcx), %edi
	movl	%r8d, %eax
	imull	%esi, %eax
	movslq	%r13d, %r10
	cltq
	movl	%esi, %ecx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movq	%r10, %rcx
	movq	%r10, -136(%rbp)                ## 8-byte Spill
	movl	%r10d, %ecx
	leaq	(%r9,%rdx), %rsi
	addq	%r9, %rax
	addq	%rdx, %rax
	leaq	(%r11,%rsi,4), %rdx
	movq	%rdx, -128(%rbp)                ## 8-byte Spill
	leaq	(%r11,%rax,4), %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	subq	%r8, %rsi
	leaq	(%r11,%rsi,4), %rax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	xorl	%eax, %eax
	movq	%r13, -144(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_19:                                ##   in Loop: Header=BB0_3 Depth=2
	movq	%r14, %rax
	movq	-144(%rbp), %r13                ## 8-byte Reload
	cmpq	-152(%rbp), %r14                ## 8-byte Folded Reload
	je	LBB0_21
LBB0_3:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_6 Depth 3
	testl	%r13d, %r13d
	jle	LBB0_4
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=2
	movq	%rax, %r10
	imulq	-88(%rbp), %r10                 ## 8-byte Folded Reload
	leaq	1(%rax), %r14
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	addq	%r10, %rdx
	movq	%rdx, -168(%rbp)                ## 8-byte Spill
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	subl	%eax, %edx
	movl	%edx, -60(%rbp)                 ## 4-byte Spill
	movq	-128(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r10,4), %r11
                                        ## kill: def $r13d killed $r13d killed $r13
	xorl	%r15d, %r15d
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_6 Depth=3
	movl	%esi, %eax
	sarl	%eax
	addl	%r8d, %eax
	cltd
	idivl	%esi
LBB0_18:                                ##   in Loop: Header=BB0_6 Depth=3
	movl	%eax, (%r11,%r15,4)
	incq	%r15
	decl	%r13d
	cmpq	%r15, %rcx
	je	LBB0_19
LBB0_6:                                 ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	testl	%r9d, %r9d
	je	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=3
	leal	1(%r15), %esi
	movl	$65536, %eax                    ## imm = 0x10000
	xorl	%edx, %edx
	divl	%esi
	movl	%eax, %esi
	movl	%eax, %r8d
	imull	-4(%rbx,%r10,4), %r8d
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_11
LBB0_10:                                ##   in Loop: Header=BB0_6 Depth=3
	movl	$65536, %eax                    ## imm = 0x10000
	xorl	%edx, %edx
	divl	%r14d
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movl	(%rdx,%r15,4), %edx
	imull	%eax, %edx
	addl	%edx, %r8d
	addl	%eax, %esi
LBB0_11:                                ##   in Loop: Header=BB0_6 Depth=3
	cmpl	-68(%rbp), %r12d                ## 4-byte Folded Reload
	jl	LBB0_12
## %bb.13:                              ##   in Loop: Header=BB0_6 Depth=3
	cmpl	-64(%rbp), %edi                 ## 4-byte Folded Reload
	jl	LBB0_14
LBB0_15:                                ##   in Loop: Header=BB0_6 Depth=3
	testl	%esi, %esi
	jne	LBB0_17
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_6 Depth=3
	movl	$65536, %eax                    ## imm = 0x10000
	xorl	%edx, %edx
	idivl	%r13d
	movq	-168(%rbp), %rdx                ## 8-byte Reload
	movl	(%rbx,%rdx,4), %edx
	imull	%eax, %edx
	addl	%edx, %r8d
	addl	%eax, %esi
	cmpl	-64(%rbp), %edi                 ## 4-byte Folded Reload
	jge	LBB0_15
LBB0_14:                                ##   in Loop: Header=BB0_6 Depth=3
	movl	$65536, %eax                    ## imm = 0x10000
	xorl	%edx, %edx
	idivl	-60(%rbp)                       ## 4-byte Folded Reload
	movq	-160(%rbp), %rdx                ## 8-byte Reload
	movl	(%rdx,%r15,4), %edx
	imull	%eax, %edx
	addl	%edx, %r8d
	addl	%eax, %esi
	testl	%esi, %esi
	jne	LBB0_17
LBB0_16:                                ##   in Loop: Header=BB0_6 Depth=3
	xorl	%eax, %eax
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_6 Depth=3
	xorl	%r8d, %r8d
	xorl	%esi, %esi
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	jne	LBB0_10
	jmp	LBB0_11
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_3 Depth=2
	incq	%rax
	movq	%rax, %r14
	cmpq	-152(%rbp), %r14                ## 8-byte Folded Reload
	jne	LBB0_3
	jmp	LBB0_21
LBB0_22:
	addq	$136, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_blur
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function blur
_blur:                                  ; @blur
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	stp	w2, w3, [sp, #8]                ; 8-byte Folded Spill
	stp	x0, x1, [sp, #16]               ; 16-byte Folded Spill
	mov	x27, #0
	mov	w28, #65536
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	add	x27, x27, #1
	cmp	x27, #3
	b.eq	LBB0_20
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;       Child Loop BB0_10 Depth 3
	cmp	x27, #0
	cset	w26, ne
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x8, x9, [x21]
	ldrsw	x19, [x8, x27, lsl #2]
	ldr	x20, [x9, x27, lsl #3]
	ldr	w0, [x22, #4]
	mov	x1, x26
	bl	_AV_CEIL_RSHIFT
	mov	x23, x0
	ldr	w0, [x22]
	mov	x1, x26
	bl	_AV_CEIL_RSHIFT
	mov	x24, x0
	ldr	w0, [x21, #20]
	mov	x1, x26
	bl	_AV_CEIL_RSHIFT
	mov	x25, x0
	ldr	w0, [x21, #16]
	mov	x1, x26
	bl	_AV_CEIL_RSHIFT
	cmp	w24, #1
	b.lt	LBB0_1
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x6, #0
	ldr	w8, [sp, #8]                    ; 4-byte Folded Reload
	asr	w10, w8, w26
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	asr	w8, w8, w26
	sxtw	x9, w10
	add	x10, x20, w10, sxtw #2
	sxtw	x11, w8
	mul	x16, x19, x11
	add	x10, x10, x16, lsl #2
	add	w11, w23, w9
	add	w12, w24, w8
	mul	w17, w24, w19
	sxtw	x13, w23
	mov	w14, w24
	mov	w15, w23
	add	x17, x9, w17, sxtw
	add	x17, x17, x16
	add	x16, x9, x16
	sub	x1, x16, x19
	add	x16, x20, x16, lsl #2
	add	x17, x20, x17, lsl #2
	add	x1, x20, x1, lsl #2
	b	LBB0_6
LBB0_4:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	x2, x6, #1
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	mov	x6, x2
	cmp	x2, x14
	b.eq	LBB0_1
LBB0_6:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_10 Depth 3
	cmp	w23, #0
	b.le	LBB0_4
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	mov	x3, #0
	mul	x7, x6, x19
	sub	x4, x7, #1
	add	x2, x6, #1
	add	x5, x7, x13
	sub	w6, w24, w6
	add	x7, x16, x7, lsl #2
	mov	x26, x23
	b	LBB0_10
LBB0_8:                                 ;   in Loop: Header=BB0_10 Depth=3
	add	w20, w20, w30, asr #1
	sdiv	w20, w20, w30
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=3
	str	w20, [x7, x3, lsl #2]
	add	x3, x3, #1
	sub	w26, w26, #1
	cmp	x15, x3
	b.eq	LBB0_5
LBB0_10:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	w9, LBB0_19
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=3
	add	w20, w3, #1
	udiv	w30, w28, w20
	ldr	w20, [x10, x4, lsl #2]
	mul	w20, w20, w30
	cbz	w8, LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_10 Depth=3
	udiv	w22, w28, w2
	ldr	w21, [x1, x3, lsl #2]
	madd	w20, w21, w22, w20
	add	w30, w22, w30
LBB0_13:                                ;   in Loop: Header=BB0_10 Depth=3
	cmp	w11, w25
	b.lt	LBB0_16
; %bb.14:                               ;   in Loop: Header=BB0_10 Depth=3
	cmp	w12, w0
	b.lt	LBB0_17
LBB0_15:                                ;   in Loop: Header=BB0_10 Depth=3
	cbnz	w30, LBB0_8
	b	LBB0_18
LBB0_16:                                ;   in Loop: Header=BB0_10 Depth=3
	sdiv	w21, w28, w26
	ldr	w22, [x10, x5, lsl #2]
	madd	w20, w22, w21, w20
	add	w30, w21, w30
	cmp	w12, w0
	b.ge	LBB0_15
LBB0_17:                                ;   in Loop: Header=BB0_10 Depth=3
	sdiv	w21, w28, w6
	ldr	w22, [x17, x3, lsl #2]
	madd	w20, w22, w21, w20
	add	w30, w21, w30
	cbnz	w30, LBB0_8
LBB0_18:                                ;   in Loop: Header=BB0_10 Depth=3
	mov	w20, #0
	b	LBB0_9
LBB0_19:                                ;   in Loop: Header=BB0_10 Depth=3
	mov	w20, #0
	mov	w30, #0
	cbnz	w8, LBB0_12
	b	LBB0_13
LBB0_20:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_blur
.subsections_via_symbols
