	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_RenderThread                ## -- Begin function RB_RenderThread
	.p2align	4, 0x90
_RB_RenderThread:                       ## @RB_RenderThread
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	xorl	%eax, %eax
	callq	_GLimp_RendererSleep
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	movq	_qtrue@GOTPCREL(%rip), %r14
	movq	_renderThreadActive@GOTPCREL(%rip), %rbx
	movq	_qfalse@GOTPCREL(%rip), %r15
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movl	(%r14), %ecx
	movl	%ecx, (%rbx)
	movq	%rax, %rdi
	callq	_RB_ExecuteRenderCommands
	movl	(%r15), %eax
	movl	%eax, (%rbx)
	xorl	%eax, %eax
	callq	_GLimp_RendererSleep
	testq	%rax, %rax
	jne	LBB0_2
LBB0_3:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_renderThreadActive,4,2         ## @renderThreadActive
	.comm	_qfalse,4,2                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_RenderThread                ; -- Begin function RB_RenderThread
	.p2align	2
_RB_RenderThread:                       ; @RB_RenderThread
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	bl	_GLimp_RendererSleep
	cbz	x0, LBB0_3
; %bb.1:
Lloh0:
	adrp	x19, _qtrue@GOTPAGE
Lloh1:
	ldr	x19, [x19, _qtrue@GOTPAGEOFF]
Lloh2:
	adrp	x20, _renderThreadActive@GOTPAGE
Lloh3:
	ldr	x20, [x20, _renderThreadActive@GOTPAGEOFF]
Lloh4:
	adrp	x21, _qfalse@GOTPAGE
Lloh5:
	ldr	x21, [x21, _qfalse@GOTPAGEOFF]
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w8, [x19]
	str	w8, [x20]
	bl	_RB_ExecuteRenderCommands
	ldr	w8, [x21]
	str	w8, [x20]
	bl	_GLimp_RendererSleep
	cbnz	x0, LBB0_2
LBB0_3:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_renderThreadActive,4,2         ; @renderThreadActive
	.comm	_qfalse,4,2                     ; @qfalse
.subsections_via_symbols
