	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function filter_slice
_filter_slice:                          ## @filter_slice
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$216, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, -124(%rbp)                ## 4-byte Spill
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rdx, -136(%rbp)                ## 8-byte Spill
	movq	(%rdi), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	cmpl	$0, (%rax)
	jle	LBB0_18
## %bb.1:
	movq	(%rsi), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	8(%rsi), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	movq	-136(%rbp), %rax                ## 8-byte Reload
	incl	%eax
	movl	%eax, -120(%rbp)                ## 4-byte Spill
	xorl	%r13d, %r13d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	incq	%r13
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movslq	(%rax), %rax
	cmpq	%rax, %r13
	jge	LBB0_18
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_6 Depth 2
                                        ##       Child Loop BB0_8 Depth 3
	leal	-1(%r13), %eax
	movl	$0, %r12d
	movl	$0, %r14d
	cmpl	$1, %eax
	ja	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movl	4(%rax), %r12d
	movl	8(%rax), %r14d
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rax
	movslq	(%rax,%r13,4), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movq	-176(%rbp), %rbx                ## 8-byte Reload
	movl	16(%rbx), %edi
	movl	%r14d, %esi
	callq	_AV_CEIL_RSHIFT
	movq	%r13, -56(%rbp)                 ## 8-byte Spill
	movl	%eax, %r15d
	movq	-168(%rbp), %r13                ## 8-byte Reload
	movl	20(%r13), %edi
	movl	%r12d, %esi
	callq	_AV_CEIL_RSHIFT
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	16(%r13), %edi
	movl	%r14d, %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, %r14d
	imull	-136(%rbp), %eax                ## 4-byte Folded Reload
	cltd
	movl	-124(%rbp), %esi                ## 4-byte Reload
	idivl	%esi
	movl	%eax, %r8d
	movl	%r14d, %eax
	imull	-120(%rbp), %eax                ## 4-byte Folded Reload
	cltd
	idivl	%esi
	movl	%eax, %r9d
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	32(%rcx), %rax
	movq	-56(%rbp), %r11                 ## 8-byte Reload
	shlq	$4, %r11
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	addq	%r11, %rax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	(%r13), %rsi
	movq	8(%r13), %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	(%rsi,%rax,4), %r10d
	movq	(%rbx), %rsi
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	(%rsi,%rax,4), %eax
	movl	24(%rcx), %r12d
	movl	%r12d, %edi
	andl	$1, %edi
	movl	%edi, %edx
	negl	%edx
	decl	%r15d
	imull	%eax, %r15d
	andl	%edx, %r15d
	movl	%eax, %esi
	negl	%esi
	testl	%edi, %edi
	movq	8(%rbx), %rdx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	(%rdx,%rdi,8), %rdx
	movslq	%r15d, %r15
	movq	-56(%rbp), %r13                 ## 8-byte Reload
	cmovel	%eax, %esi
	movl	%r8d, %eax
	notl	%eax
	addl	%r14d, %eax
	movl	%r10d, %ecx
	negl	%ecx
	testb	$2, %r12b
	cmovel	%r8d, %eax
	cmovel	%r10d, %ecx
	leaq	(%rdx,%r15,4), %rdi
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	imull	%r10d, %eax
	cltq
	shlq	$2, %rax
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
	addq	(%rdi,%r13,8), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	leal	-7(%r9), %edi
	movl	%r8d, %ebx
	cmpl	%edi, %r8d
	jge	LBB0_15
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-96(%rbp), %r12                 ## 8-byte Reload
	leal	-7(%r12), %eax
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	addq	%r11, %rbx
	addq	$8, %rbx
	movq	%rbx, -112(%rbp)                ## 8-byte Spill
	movl	%esi, -48(%rbp)                 ## 4-byte Spill
	movslq	%esi, %rsi
	cltq
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	movl	%r8d, -116(%rbp)                ## 4-byte Spill
	movslq	%r8d, %rbx
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	movslq	%ecx, %rax
	movq	%r9, -160(%rbp)                 ## 8-byte Spill
	movslq	%r9d, %rcx
	movq	%rcx, -208(%rbp)                ## 8-byte Spill
	movslq	%edi, %r13
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	shlq	$5, %rax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, %rcx
	shlq	$5, %rcx
	imulq	%rbx, %rax
	addq	%r15, %rax
	leaq	(%rdx,%rax,4), %r15
	shlq	$5, %rsi
	movq	%rsi, -248(%rbp)                ## 8-byte Spill
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movq	%rbx, -192(%rbp)                ## 8-byte Spill
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movq	%r13, -200(%rbp)                ## 8-byte Spill
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_6 Depth=2
	addq	$8, %rbx
	addq	-232(%rbp), %rax                ## 8-byte Folded Reload
	addq	%rcx, %r15
	cmpq	%r13, %rbx
	jge	LBB0_14
LBB0_6:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_8 Depth 3
	xorl	%r14d, %r14d
	cmpl	$8, %r12d
	jl	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=2
	movq	%rbx, -224(%rbp)                ## 8-byte Spill
	movq	%r15, -216(%rbp)                ## 8-byte Spill
	movq	%r15, %r12
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movq	%rax, %r13
	xorl	%r14d, %r14d
	movl	-48(%rbp), %r15d                ## 4-byte Reload
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	.p2align	4, 0x90
LBB0_8:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_6 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	%r12, %rdi
	movl	%r15d, %esi
	movq	%r13, %rdx
	movl	%ebx, %ecx
	movq	-112(%rbp), %rax                ## 8-byte Reload
	callq	*(%rax)
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	addq	$8, %r14
	addq	%rcx, %r13
	addq	-248(%rbp), %r12                ## 8-byte Folded Reload
	cmpq	-240(%rbp), %r14                ## 8-byte Folded Reload
	jl	LBB0_8
## %bb.9:                               ##   in Loop: Header=BB0_6 Depth=2
	movq	-96(%rbp), %r12                 ## 8-byte Reload
	movq	-224(%rbp), %rbx                ## 8-byte Reload
	movq	-200(%rbp), %r13                ## 8-byte Reload
	movq	-216(%rbp), %r15                ## 8-byte Reload
	movq	-104(%rbp), %rax                ## 8-byte Reload
LBB0_10:                                ##   in Loop: Header=BB0_6 Depth=2
	movl	%r12d, %r8d
	subl	%r14d, %r8d
	jle	LBB0_13
## %bb.11:                              ##   in Loop: Header=BB0_6 Depth=2
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	subq	%rbx, %r9
	jle	LBB0_13
## %bb.12:                              ##   in Loop: Header=BB0_6 Depth=2
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movl	%r14d, %eax
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	imull	%esi, %eax
	cltq
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rbx, %rcx
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rdx, %rcx
	leaq	(%rax,%rcx,4), %rdi
	movq	%rbx, %rax
	subq	-192(%rbp), %rax                ## 8-byte Folded Reload
	imulq	-184(%rbp), %rax                ## 8-byte Folded Reload
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movl	%edx, %ecx
	imull	%r14d, %ecx
	movslq	%ecx, %rcx
	leaq	(%rax,%rcx,4), %rdx
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
                                        ## kill: def $r9d killed $r9d killed $r9
	movq	-152(%rbp), %rax                ## 8-byte Reload
	callq	*(%rax)
	movq	-104(%rbp), %rax                ## 8-byte Reload
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %r13                 ## 8-byte Reload
	movq	-160(%rbp), %r9                 ## 8-byte Reload
	movl	-116(%rbp), %r8d                ## 4-byte Reload
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
LBB0_15:                                ##   in Loop: Header=BB0_2 Depth=1
	subl	%ebx, %r9d
	jle	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_2 Depth=1
	movslq	%ebx, %rax
	imulq	-88(%rbp), %rax                 ## 8-byte Folded Reload
	movq	-144(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rdi
	subl	%r8d, %ebx
	imull	%ecx, %ebx
	movslq	%ebx, %rax
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rdx
	movq	-96(%rbp), %r8                  ## 8-byte Reload
                                        ## kill: def $r8d killed $r8d killed $r8
                                        ## kill: def $r9d killed $r9d killed $r9
	movq	-152(%rbp), %rax                ## 8-byte Reload
	callq	*(%rax)
	jmp	LBB0_17
LBB0_18:
	xorl	%eax, %eax
	addq	$216, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_filter_slice
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function filter_slice
_filter_slice:                          ; @filter_slice
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #272
	.cfi_def_cfa_offset 272
	stp	x28, x27, [sp, #176]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #192]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #208]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #224]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #240]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #256]            ; 16-byte Folded Spill
	add	x29, sp, #256
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x25, [x0]
	ldr	w8, [x25]
	cmp	w8, #1
	b.lt	LBB0_20
; %bb.1:
	mov	x20, x3
	mov	x24, x2
	mov	x27, #0
	ldr	x9, [x1]
	ldr	x8, [x1, #8]
	stp	x8, x9, [sp, #56]               ; 16-byte Folded Spill
	add	w8, w2, #1
	str	w8, [sp, #52]                   ; 4-byte Folded Spill
	stp	w2, w3, [sp, #16]               ; 8-byte Folded Spill
	str	x25, [sp, #8]                   ; 8-byte Folded Spill
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x27, x27, #1
	ldrsw	x8, [x25]
	cmp	x27, x8
	b.ge	LBB0_20
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_9 Depth 2
                                        ;       Child Loop BB0_11 Depth 3
	sub	w8, w27, #1
	cmp	w8, #1
	b.hi	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	w21, w22, [x25, #4]
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	w21, #0
	mov	w22, #0
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x25, #16]
	lsl	x19, x27, #2
	ldrsw	x8, [x8, x19]
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	ldr	x26, [sp, #64]                  ; 8-byte Folded Reload
	ldr	w0, [x26, #16]
	mov	x1, x22
	bl	_AV_CEIL_RSHIFT
	mov	x23, x0
	ldr	x28, [sp, #56]                  ; 8-byte Folded Reload
	ldr	w0, [x28, #20]
	mov	x1, x21
	bl	_AV_CEIL_RSHIFT
	stur	w0, [x29, #-124]                ; 4-byte Folded Spill
	ldr	w0, [x28, #16]
	mov	x1, x22
	bl	_AV_CEIL_RSHIFT
	mul	w8, w0, w24
	sdiv	w15, w8, w20
	ldr	w8, [sp, #52]                   ; 4-byte Folded Reload
	mul	w8, w0, w8
	ldr	x9, [x25, #32]
	add	x9, x9, x27, lsl #4
	str	x9, [sp, #104]                  ; 8-byte Folded Spill
	ldp	x9, x10, [x28]
	ldr	w9, [x9, x19]
	lsl	x11, x27, #3
	ldr	x12, [x10, x11]
	sdiv	w16, w8, w20
	ldp	x10, x8, [x26]
	ldr	x8, [x8, x11]
	ldr	w11, [x10, x19]
	ldr	w13, [x25, #24]
	sbfx	w10, w13, #0, #1
	sub	w14, w23, #1
	mul	w14, w11, w14
	and	w10, w10, w14
	add	x14, x8, w10, sxtw #2
	tst	w13, #0x1
	cneg	w22, w11, ne
	mvn	w11, w15
	add	w11, w0, w11
	tst	w13, #0x2
	csel	w11, w15, w11, eq
	mul	w11, w11, w9
	add	x11, x12, w11, sxtw #2
	stp	x14, x11, [sp, #88]             ; 16-byte Folded Spill
	cneg	w23, w9, ne
	sub	w9, w16, #7
	mov	x26, x15
	cmp	w15, w9
	b.ge	LBB0_18
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	str	x27, [sp, #40]                  ; 8-byte Folded Spill
	sxtw	x10, w10
	ldur	w24, [x29, #-124]               ; 4-byte Folded Reload
	sub	w11, w24, #7
	ldr	x12, [sp, #104]                 ; 8-byte Folded Reload
	add	x27, x12, #8
	sxtw	x20, w11
	stp	x16, x15, [sp, #24]             ; 16-byte Folded Spill
	sxtw	x26, w15
	sxtw	x11, w23
	str	x11, [sp, #72]                  ; 8-byte Folded Spill
	sxtw	x11, w16
	sxtw	x25, w9
	sbfiz	x9, x23, #5, #32
	stp	x11, x9, [x29, #-120]           ; 16-byte Folded Spill
	ldr	x9, [sp, #112]                  ; 8-byte Folded Reload
	lsl	x19, x9, #5
	madd	x9, x9, x26, x10
	add	x9, x8, x9, lsl #2
	sbfiz	x21, x22, #5, #32
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	str	x26, [sp, #80]                  ; 8-byte Folded Spill
	str	x25, [sp, #120]                 ; 8-byte Folded Spill
	b	LBB0_9
LBB0_8:                                 ;   in Loop: Header=BB0_9 Depth=2
	add	x26, x26, #8
	ldur	x8, [x29, #-112]                ; 8-byte Folded Reload
	add	x10, x10, x8
	add	x9, x9, x19
	cmp	x26, x25
	b.ge	LBB0_17
LBB0_9:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_11 Depth 3
	cmp	w24, #8
	b.lt	LBB0_13
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=2
	mov	x28, #0
	stp	x10, x9, [x29, #-104]           ; 16-byte Folded Spill
	mov	x24, x9
	mov	x25, x10
LBB0_11:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x8, [x27]
	mov	x0, x24
	mov	x1, x22
	mov	x2, x25
	mov	x3, x23
	blr	x8
	add	x28, x28, #8
	add	x25, x25, x19
	add	x24, x24, x21
	cmp	x28, x20
	b.lt	LBB0_11
; %bb.12:                               ;   in Loop: Header=BB0_9 Depth=2
	ldur	w24, [x29, #-124]               ; 4-byte Folded Reload
	ldr	x25, [sp, #120]                 ; 8-byte Folded Reload
	ldp	x10, x9, [x29, #-104]           ; 16-byte Folded Reload
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_9 Depth=2
	mov	w28, #0
LBB0_14:                                ;   in Loop: Header=BB0_9 Depth=2
	sub	w4, w24, w28
	cmp	w4, #1
	b.lt	LBB0_8
; %bb.15:                               ;   in Loop: Header=BB0_9 Depth=2
	ldur	x8, [x29, #-120]                ; 8-byte Folded Reload
	sub	x5, x8, x26
	cmp	x5, #1
	b.lt	LBB0_8
; %bb.16:                               ;   in Loop: Header=BB0_9 Depth=2
	ldr	x8, [sp, #104]                  ; 8-byte Folded Reload
	ldr	x8, [x8]
	stp	x10, x9, [x29, #-104]           ; 16-byte Folded Spill
	mul	w9, w28, w22
	ldr	x10, [sp, #88]                  ; 8-byte Folded Reload
	add	x9, x10, w9, sxtw #2
	ldr	x11, [sp, #112]                 ; 8-byte Folded Reload
	mul	x10, x26, x11
	add	x0, x9, x10, lsl #2
	ldp	x10, x9, [sp, #72]              ; 16-byte Folded Reload
	sub	x9, x26, x9
	mul	x9, x9, x10
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #2
	mul	w10, w28, w11
	add	x2, x9, w10, sxtw #2
	mov	x1, x22
	mov	x3, x23
                                        ; kill: def $w5 killed $w5 killed $x5
	blr	x8
	ldp	x10, x9, [x29, #-104]           ; 16-byte Folded Reload
	b	LBB0_8
LBB0_17:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	w24, w20, [sp, #16]             ; 8-byte Folded Reload
	ldr	x25, [sp, #8]                   ; 8-byte Folded Reload
	ldp	x15, x27, [sp, #32]             ; 16-byte Folded Reload
	ldr	x16, [sp, #24]                  ; 8-byte Folded Reload
LBB0_18:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	w5, w16, w26
	cmp	w5, #1
	b.lt	LBB0_2
; %bb.19:                               ;   in Loop: Header=BB0_3 Depth=1
	ldp	x8, x9, [sp, #104]              ; 16-byte Folded Reload
	ldr	x8, [x8]
	mul	w9, w26, w9
	ldr	x10, [sp, #88]                  ; 8-byte Folded Reload
	add	x0, x10, w9, sxtw #2
	sub	w9, w26, w15
	mul	w9, w9, w23
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	add	x2, x10, w9, sxtw #2
	mov	x1, x22
	mov	x3, x23
	ldur	w4, [x29, #-124]                ; 4-byte Folded Reload
	blr	x8
	b	LBB0_2
LBB0_20:
	mov	w0, #0
	ldp	x29, x30, [sp, #256]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #240]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #224]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #208]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #192]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #176]            ; 16-byte Folded Reload
	add	sp, sp, #272
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_filter_slice
.subsections_via_symbols
