	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function hlsl_d3d9_renderchain_set_final_viewport
_hlsl_d3d9_renderchain_set_final_viewport: ## @hlsl_d3d9_renderchain_set_final_viewport
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	%rdi, %rax
	testq	%rsi, %rsi
	je	LBB0_3
## %bb.1:
	testq	%rdx, %rdx
	je	LBB0_3
## %bb.2:
	movq	%rdx, 8(%rsi)
LBB0_3:
	movl	(%rsi), %edi
	movq	%rax, %rdx
	popq	%rbp
	jmp	_d3d9_recompute_pass_sizes      ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_hlsl_d3d9_renderchain_set_final_viewport
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function hlsl_d3d9_renderchain_set_final_viewport
_hlsl_d3d9_renderchain_set_final_viewport: ; @hlsl_d3d9_renderchain_set_final_viewport
	.cfi_startproc
; %bb.0:
	mov	x8, x0
	cbz	x1, LBB0_3
; %bb.1:
	cbz	x2, LBB0_3
; %bb.2:
	str	x2, [x1, #8]
LBB0_3:
	ldr	w0, [x1]
	mov	x2, x8
	b	_d3d9_recompute_pass_sizes
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_hlsl_d3d9_renderchain_set_final_viewport
.subsections_via_symbols
