	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function FillCloudBox
_FillCloudBox:                          ## @FillCloudBox
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	xorl	%eax, %eax
	testl	%esi, %esi
	sete	%al
	movl	%eax, -76(%rbp)                 ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	_HALF_SKY_SUBDIVISIONS@GOTPCREL(%rip), %r12
	movq	_sky_mins@GOTPCREL(%rip), %r14
	movq	_sky_maxs@GOTPCREL(%rip), %r15
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_28:                                ##   in Loop: Header=BB0_1 Depth=1
	leaq	-56(%rbp), %rdi
	leaq	-64(%rbp), %rsi
	movl	-76(%rbp), %edx                 ## 4-byte Reload
	callq	_FillCloudySkySide
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	_sky_mins@GOTPCREL(%rip), %r14
	movq	_sky_maxs@GOTPCREL(%rip), %r15
	movq	_HALF_SKY_SUBDIVISIONS@GOTPCREL(%rip), %r12
LBB0_29:                                ##   in Loop: Header=BB0_1 Depth=1
	incq	%rbx
	cmpq	$6, %rbx
	je	LBB0_30
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_22 Depth 2
                                        ##       Child Loop BB0_24 Depth 3
	cmpq	$5, %rbx
	je	LBB0_30
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	(%r12), %r13d
	movq	(%r14), %rax
	movq	(%rax), %rax
	movl	(%rax,%rbx,4), %edi
	imull	%r13d, %edi
	movq	%rbx, -72(%rbp)                 ## 8-byte Spill
	callq	_floor
	cltd
	idivl	(%r12)
	movq	(%r14), %rcx
	movq	(%rcx), %rdx
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	movl	%eax, (%rdx,%rsi,4)
	movq	8(%rcx), %rax
	movl	(%r12), %edi
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	imull	(%rax,%rcx,4), %edi
	callq	_floor
	cltd
	idivl	(%r12)
	movq	(%r14), %rcx
	movq	8(%rcx), %rcx
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movl	%eax, (%rcx,%rdx,4)
	movq	(%r15), %rax
	movq	(%rax), %rax
	movl	(%r12), %edi
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	imull	(%rax,%rcx,4), %edi
	callq	_ceil
	cltd
	idivl	(%r12)
	movq	(%r15), %rcx
	movq	(%rcx), %rdx
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	movl	%eax, (%rdx,%rsi,4)
	movq	8(%rcx), %rax
	movl	(%r12), %edi
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	imull	(%rax,%rcx,4), %edi
	callq	_ceil
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	cltd
	idivl	(%r12)
	movq	(%r15), %rdx
	movq	8(%rdx), %rcx
	movl	%eax, (%rcx,%rbx,4)
	movq	(%r14), %rcx
	movq	(%rcx), %rsi
	movl	(%rsi,%rbx,4), %edi
	movq	(%rdx), %rdx
	cmpl	(%rdx,%rbx,4), %edi
	jge	LBB0_29
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	8(%rcx), %rcx
	cmpl	%eax, (%rcx,%rbx,4)
	jge	LBB0_29
## %bb.4:                               ##   in Loop: Header=BB0_1 Depth=1
	negl	%r13d
	imull	(%r12), %edi
	callq	_myftol
	movl	%eax, -56(%rbp)
	movq	(%r14), %rax
	movq	8(%rax), %rax
	movl	(%r12), %edi
	imull	(%rax,%rbx,4), %edi
	callq	_myftol
	movl	%eax, -52(%rbp)
	movq	(%r15), %rax
	movq	(%rax), %rax
	movl	(%r12), %edi
	imull	(%rax,%rbx,4), %edi
	callq	_myftol
	movl	%eax, -64(%rbp)
	movq	(%r15), %rax
	movq	8(%rax), %rax
	movl	(%r12), %edi
	imull	(%rax,%rbx,4), %edi
	callq	_myftol
                                        ## kill: def $eax killed $eax def $rax
	movl	%eax, -60(%rbp)
	movl	-56(%rbp), %r14d
	movl	(%r12), %ecx
	movl	%ecx, %edi
	negl	%edi
	cmpl	%edi, %r14d
	jge	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	%edi, -56(%rbp)
	movl	%edi, %r14d
	jmp	LBB0_8
LBB0_6:                                 ##   in Loop: Header=BB0_1 Depth=1
	cmpl	%ecx, %r14d
	jle	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	%ecx, -56(%rbp)
	movl	%ecx, %r14d
LBB0_8:                                 ##   in Loop: Header=BB0_1 Depth=1
	cvtsi2ss	%r13d, %xmm0
	movl	-52(%rbp), %esi
	cvtsi2ss	%esi, %xmm1
	ucomiss	%xmm1, %xmm0
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	jbe	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_1 Depth=1
	cvttss2si	%xmm0, %ebx
	jmp	LBB0_11
LBB0_10:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%ecx, %ebx
	cmpl	%ecx, %esi
	jle	LBB0_12
LBB0_11:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%ebx, -52(%rbp)
	movl	%ebx, %esi
LBB0_12:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	-64(%rbp), %ebx
	cmpl	%edi, %ebx
	jge	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%edi, -64(%rbp)
	movl	%edi, %ebx
	jmp	LBB0_16
LBB0_14:                                ##   in Loop: Header=BB0_1 Depth=1
	cmpl	%ecx, %ebx
	jle	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%ecx, -64(%rbp)
	movl	%ecx, %ebx
LBB0_16:                                ##   in Loop: Header=BB0_1 Depth=1
	xorps	%xmm1, %xmm1
	cvtsi2ss	%eax, %xmm1
	ucomiss	%xmm1, %xmm0
	jbe	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_1 Depth=1
	cvttss2si	%xmm0, %edi
	jmp	LBB0_19
LBB0_18:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%ecx, %edi
	cmpl	%ecx, %eax
	jle	LBB0_20
LBB0_19:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%edi, -60(%rbp)
	movl	%edi, %eax
LBB0_20:                                ##   in Loop: Header=BB0_1 Depth=1
	addl	%ecx, %esi
	leal	(%rcx,%rax), %edi
	cmpl	%edi, %esi
	jg	LBB0_28
## %bb.21:                              ##   in Loop: Header=BB0_1 Depth=1
	movslq	%esi, %r12
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_24 Depth 3
	addl	%ecx, %r14d
	leal	(%rcx,%rbx), %esi
	cmpl	%esi, %r14d
	jg	LBB0_26
## %bb.23:                              ##   in Loop: Header=BB0_22 Depth=2
	movslq	%r14d, %r15
	decq	%r15
	movq	_s_skyTexCoords@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_24:                                ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_22 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	%r14d, %eax
	subl	%ecx, %eax
	xorps	%xmm0, %xmm0
	cvtsi2ss	%eax, %xmm0
	xorps	%xmm1, %xmm1
	cvtsi2ss	%ecx, %xmm1
	divss	%xmm1, %xmm0
	cvttss2si	%xmm0, %edi
	movl	%r12d, %eax
	subl	%ecx, %eax
	xorps	%xmm0, %xmm0
	cvtsi2ss	%eax, %xmm0
	divss	%xmm1, %xmm0
	cvttss2si	%xmm0, %esi
	movq	_s_skyPoints@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r12,8), %rax
	movl	4(%rax,%r15,4), %r8d
                                        ## kill: def $edx killed $edx killed $rdx
	xorl	%ecx, %ecx
	callq	_MakeSkyVec
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movq	_s_cloudTexCoords@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%rdx,8), %rax
	movq	(%rax,%r12,8), %rax
	movq	8(%rax,%r15,8), %rax
	movl	(%rax), %ecx
	movq	(%r13), %rsi
	movq	(%rsi,%r12,8), %rsi
	movq	8(%rsi,%r15,8), %rsi
	movl	%ecx, (%rsi)
	movl	4(%rax), %eax
	movl	%eax, 4(%rsi)
	movl	-64(%rbp), %ebx
	movq	_HALF_SKY_SUBDIVISIONS@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	leal	(%rcx,%rbx), %eax
	cltq
	incq	%r15
	incl	%r14d
	cmpq	%rax, %r15
	jl	LBB0_24
## %bb.25:                              ##   in Loop: Header=BB0_22 Depth=2
	movl	-60(%rbp), %eax
LBB0_26:                                ##   in Loop: Header=BB0_22 Depth=2
	leal	(%rcx,%rax), %esi
	movslq	%esi, %rsi
	cmpq	%rsi, %r12
	jge	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_22 Depth=2
	incq	%r12
	movl	-56(%rbp), %r14d
	jmp	LBB0_22
LBB0_30:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_32
## %bb.31:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_32:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_HALF_SKY_SUBDIVISIONS,4,2      ## @HALF_SKY_SUBDIVISIONS
	.comm	_sky_mins,8,3                   ## @sky_mins
	.comm	_sky_maxs,8,3                   ## @sky_maxs
	.comm	_s_skyPoints,8,3                ## @s_skyPoints
	.comm	_s_cloudTexCoords,8,3           ## @s_cloudTexCoords
	.comm	_s_skyTexCoords,8,3             ## @s_skyTexCoords
	.no_dead_strip	_FillCloudBox
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function FillCloudBox
_FillCloudBox:                          ; @FillCloudBox
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, #0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	str	x8, [sp, #24]
	cmp	w1, #0
	cset	w8, eq
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
Lloh3:
	adrp	x21, _HALF_SKY_SUBDIVISIONS@GOTPAGE
Lloh4:
	ldr	x21, [x21, _HALF_SKY_SUBDIVISIONS@GOTPAGEOFF]
Lloh5:
	adrp	x22, _sky_mins@GOTPAGE
Lloh6:
	ldr	x22, [x22, _sky_mins@GOTPAGEOFF]
Lloh7:
	adrp	x23, _sky_maxs@GOTPAGE
Lloh8:
	ldr	x23, [x23, _sky_maxs@GOTPAGEOFF]
Lloh9:
	adrp	x24, _s_skyPoints@GOTPAGE
Lloh10:
	ldr	x24, [x24, _s_skyPoints@GOTPAGEOFF]
Lloh11:
	adrp	x25, _s_cloudTexCoords@GOTPAGE
Lloh12:
	ldr	x25, [x25, _s_cloudTexCoords@GOTPAGEOFF]
Lloh13:
	adrp	x26, _s_skyTexCoords@GOTPAGE
Lloh14:
	ldr	x26, [x26, _s_skyTexCoords@GOTPAGEOFF]
	b	LBB0_3
LBB0_1:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x0, sp, #16
	add	x1, sp, #8
	ldr	w2, [sp, #4]                    ; 4-byte Folded Reload
	bl	_FillCloudySkySide
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x19, x19, #1
	cmp	x19, #6
	b.eq	LBB0_30
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_24 Depth 2
                                        ;       Child Loop BB0_26 Depth 3
	cmp	x19, #5
	b.eq	LBB0_30
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w28, [x21]
	ldr	x8, [x22]
	ldr	x8, [x8]
	lsl	x27, x19, #2
	ldr	w8, [x8, x27]
	mul	w0, w8, w28
	bl	_floor
	ldr	w8, [x21]
	sdiv	w8, w0, w8
	ldr	x9, [x22]
	ldr	x10, [x9]
	str	w8, [x10, x27]
	ldr	x8, [x9, #8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_floor
	ldr	w8, [x21]
	sdiv	w8, w0, w8
	ldr	x9, [x22]
	ldr	x9, [x9, #8]
	str	w8, [x9, x27]
	ldr	x8, [x23]
	ldr	x8, [x8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_ceil
	ldr	w8, [x21]
	sdiv	w8, w0, w8
	ldr	x9, [x23]
	ldr	x10, [x9]
	str	w8, [x10, x27]
	ldr	x8, [x9, #8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_ceil
	ldr	w8, [x21]
	sdiv	w9, w0, w8
	ldr	x11, [x23]
	ldr	x8, [x11, #8]
	str	w9, [x8, x27]
	ldr	x10, [x22]
	ldr	x8, [x10]
	ldr	w8, [x8, x27]
	ldr	x11, [x11]
	ldr	w11, [x11, x27]
	cmp	w8, w11
	b.ge	LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x10, [x10, #8]
	ldr	w10, [x10, x19, lsl #2]
	cmp	w10, w9
	b.ge	LBB0_2
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	neg	w28, w28
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_myftol
	str	w0, [sp, #16]
	ldr	x8, [x22]
	ldr	x8, [x8, #8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_myftol
	str	w0, [sp, #20]
	ldr	x8, [x23]
	ldr	x8, [x8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_myftol
	str	w0, [sp, #8]
	ldr	x8, [x23]
	ldr	x8, [x8, #8]
	ldr	w8, [x8, x27]
	ldr	w9, [x21]
	mul	w0, w9, w8
	bl	_myftol
	str	w0, [sp, #12]
	ldr	w10, [sp, #16]
	ldr	w8, [x21]
	neg	w9, w8
	cmp	w10, w9
	b.ge	LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w9, [sp, #16]
	mov	x10, x9
	b	LBB0_10
LBB0_8:                                 ;   in Loop: Header=BB0_3 Depth=1
	cmp	w10, w8
	b.le	LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w8, [sp, #16]
	mov	x10, x8
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	scvtf	s0, w28
	ldr	w11, [sp, #20]
	scvtf	s1, w11
	fcmp	s1, s0
	b.pl	LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	fcvtzs	w12, s0
	b	LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x12, x8
	cmp	w11, w8
	b.le	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w12, [sp, #20]
	mov	x11, x12
LBB0_14:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w12, [sp, #8]
	cmp	w12, w9
	b.ge	LBB0_16
; %bb.15:                               ;   in Loop: Header=BB0_3 Depth=1
	str	w9, [sp, #8]
	b	LBB0_18
LBB0_16:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x9, x12
	cmp	w12, w8
	b.le	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_3 Depth=1
	str	w8, [sp, #8]
	mov	x9, x8
LBB0_18:                                ;   in Loop: Header=BB0_3 Depth=1
	scvtf	s1, w0
	fcmp	s1, s0
	b.pl	LBB0_20
; %bb.19:                               ;   in Loop: Header=BB0_3 Depth=1
	fcvtzs	w12, s0
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x12, x8
	cmp	w0, w8
	b.le	LBB0_22
LBB0_21:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w12, [sp, #12]
	mov	x0, x12
LBB0_22:                                ;   in Loop: Header=BB0_3 Depth=1
	add	w11, w11, w8
	add	w12, w8, w0
	cmp	w11, w12
	b.gt	LBB0_1
; %bb.23:                               ;   in Loop: Header=BB0_3 Depth=1
	sxtw	x27, w11
LBB0_24:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_26 Depth 3
	add	w10, w10, w8
	add	w11, w8, w9
	cmp	w10, w11
	b.gt	LBB0_28
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=2
	sxtw	x28, w10
LBB0_26:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_24 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	w9, w28, w8
	scvtf	s0, w9
	scvtf	s1, w8
	fdiv	s0, s0, s1
	fcvtzs	w0, s0
	sub	w8, w27, w8
	scvtf	s0, w8
	fdiv	s0, s0, s1
	fcvtzs	w1, s0
	ldr	x8, [x24]
	lsl	x20, x27, #3
	ldr	x8, [x8, x20]
	ldr	w4, [x8, x28, lsl #2]
	mov	x2, x19
	mov	x3, #0
	bl	_MakeSkyVec
	ldr	x8, [x25]
	ldr	x8, [x8, x19, lsl #3]
	ldr	x8, [x8, x20]
	lsl	x9, x28, #3
	ldr	x8, [x8, x9]
	ldr	x10, [x26]
	ldr	x10, [x10, x20]
	ldr	w11, [x8]
	ldr	x9, [x10, x9]
	str	w11, [x9]
	ldr	w8, [x8, #4]
	str	w8, [x9, #4]
	ldr	w9, [sp, #8]
	ldr	w8, [x21]
	add	w10, w8, w9
	cmp	x28, w10, sxtw
	add	x28, x28, #1
	b.lt	LBB0_26
; %bb.27:                               ;   in Loop: Header=BB0_24 Depth=2
	ldr	w0, [sp, #12]
LBB0_28:                                ;   in Loop: Header=BB0_24 Depth=2
	add	w10, w8, w0
	cmp	x27, w10, sxtw
	b.ge	LBB0_1
; %bb.29:                               ;   in Loop: Header=BB0_24 Depth=2
	add	x27, x27, #1
	ldr	w10, [sp, #16]
	b	LBB0_24
LBB0_30:
	ldr	x8, [sp, #24]
Lloh15:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh16:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh17:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_32
; %bb.31:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
LBB0_32:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.cfi_endproc
                                        ; -- End function
	.comm	_HALF_SKY_SUBDIVISIONS,4,2      ; @HALF_SKY_SUBDIVISIONS
	.comm	_sky_mins,8,3                   ; @sky_mins
	.comm	_sky_maxs,8,3                   ; @sky_maxs
	.comm	_s_skyPoints,8,3                ; @s_skyPoints
	.comm	_s_cloudTexCoords,8,3           ; @s_cloudTexCoords
	.comm	_s_skyTexCoords,8,3             ; @s_skyTexCoords
	.no_dead_strip	_FillCloudBox
.subsections_via_symbols
