	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function main
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0xbf800000                      ## float -1
LCPI0_2:
	.long	0x40800000                      ## float 4
LCPI0_3:
	.long	0x3f400000                      ## float 0.75
LCPI0_4:
	.long	0xbe800000                      ## float -0.25
LCPI0_5:
	.long	0x3e800000                      ## float 0.25
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3
LCPI0_6:
	.quad	0x3ff0000000000000              ## double 1
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4
LCPI0_7:
	.long	1127219200                      ## 0x43300000
	.long	1160773632                      ## 0x45300000
	.long	0                               ## 0x0
	.long	0                               ## 0x0
LCPI0_8:
	.quad	0x4330000000000000              ## double 4503599627370496
	.quad	0x4530000000000000              ## double 1.9342813113834067E+25
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_main
	.p2align	4, 0x90
_main:                                  ## @main
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r14
	movl	%edi, %ebx
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	leaq	L_.str(%rip), %r15
	movq	_GL_TRUE@GOTPCREL(%rip), %r13
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_1:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	%r13, %rax
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_3 Depth 2
	movq	(%rax), %r12
	.p2align	4, 0x90
LBB0_3:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%ebx, %edi
	movq	%r14, %rsi
	movq	%r15, %rdx
	callq	_getopt
	cmpl	$102, %eax
	je	LBB0_1
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=2
	cmpl	$-1, %eax
	je	LBB0_8
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=2
	cmpl	$104, %eax
	jne	LBB0_3
## %bb.6:
	xorl	%eax, %eax
	callq	_usage
LBB0_7:
	movq	_EXIT_SUCCESS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_exit
LBB0_8:
	movq	_error_callback@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glfwSetErrorCallback
	xorl	%eax, %eax
	callq	_glfwInit
	testl	%eax, %eax
	je	LBB0_14
## %bb.9:
	testq	%r12, %r12
	jne	LBB0_11
## %bb.10:
	movl	$640, %edi                      ## imm = 0x280
	movl	$480, %esi                      ## imm = 0x1E0
	xorl	%r14d, %r14d
	jmp	LBB0_12
LBB0_11:
	xorl	%eax, %eax
	callq	_glfwGetPrimaryMonitor
	movq	%rax, %r14
	movq	%rax, %rdi
	callq	_glfwGetVideoMode
	movq	%rax, %rbx
	movq	_GLFW_RED_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	20(%rbx), %esi
	callq	_glfwWindowHint
	movq	_GLFW_GREEN_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	16(%rbx), %esi
	callq	_glfwWindowHint
	movq	_GLFW_BLUE_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	12(%rbx), %esi
	callq	_glfwWindowHint
	movq	_GLFW_REFRESH_RATE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	8(%rbx), %esi
	callq	_glfwWindowHint
	movl	(%rbx), %edi
	movl	4(%rbx), %esi
LBB0_12:
	leaq	L_.str.1(%rip), %rdx
	movq	%r14, %rcx
	xorl	%r8d, %r8d
	callq	_glfwCreateWindow
	testq	%rax, %rax
	jne	LBB0_15
## %bb.13:
	xorl	%eax, %eax
	callq	_glfwTerminate
LBB0_14:
	movq	_EXIT_FAILURE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_exit
LBB0_15:
	movq	%rax, %r12
	movq	%rax, %rdi
	callq	_glfwMakeContextCurrent
	movq	%r12, %rdi
	xorl	%esi, %esi
	callq	_set_swap_interval
	xorl	%eax, %eax
	callq	_glfwGetTime
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movq	_frame_rate@GOTPCREL(%rip), %r14
	movq	$0, (%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_glfwExtensionSupported
	movl	$1, %ecx
	testq	%rax, %rax
	jne	LBB0_17
## %bb.16:
	leaq	L_.str.3(%rip), %rdi
	callq	_glfwExtensionSupported
	xorl	%ecx, %ecx
	testq	%rax, %rax
	setne	%cl
LBB0_17:
	movq	_swap_tear@GOTPCREL(%rip), %rax
	movl	%ecx, (%rax)
	movq	_framebuffer_size_callback@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r12, %rdi
	callq	_glfwSetFramebufferSizeCallback
	movq	_key_callback@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r12, %rdi
	callq	_glfwSetKeyCallback
	movq	_GL_PROJECTION@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glMatrixMode
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	movss	LCPI0_1(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movaps	%xmm0, %xmm2
	movapd	%xmm1, %xmm3
	movapd	%xmm1, %xmm4
	movaps	%xmm0, %xmm5
	callq	_glOrtho
	movq	_GL_MODELVIEW@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glMatrixMode
	movq	%r12, %rdi
	callq	_glfwWindowShouldClose
	testl	%eax, %eax
	jne	LBB0_22
## %bb.18:
	movq	_GL_COLOR_BUFFER_BIT@GOTPCREL(%rip), %r15
	xorl	%ebx, %ebx
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_19 Depth=1
	movq	%r12, %rdi
	callq	_glfwWindowShouldClose
	testl	%eax, %eax
	jne	LBB0_22
LBB0_19:                                ## =>This Inner Loop Header: Depth=1
	movl	(%r15), %edi
	callq	_glClear
	xorl	%eax, %eax
	callq	_glfwGetTime
	cvtsd2ss	%xmm0, %xmm0
	mulss	LCPI0_2(%rip), %xmm0
	callq	_cosf
	movaps	%xmm0, %xmm2
	mulss	LCPI0_3(%rip), %xmm2
	movaps	%xmm2, %xmm0
	addss	LCPI0_4(%rip), %xmm0
	addss	LCPI0_5(%rip), %xmm2
	movss	LCPI0_1(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	movss	LCPI0_0(%rip), %xmm3            ## xmm3 = mem[0],zero,zero,zero
	callq	_glRectf
	movq	%r12, %rdi
	callq	_glfwSwapBuffers
	xorl	%eax, %eax
	callq	_glfwPollEvents
	incq	%rbx
	xorl	%eax, %eax
	callq	_glfwGetTime
	movaps	%xmm0, %xmm3
	subsd	-48(%rbp), %xmm3                ## 8-byte Folded Reload
	ucomisd	LCPI0_6(%rip), %xmm3
	jbe	LBB0_21
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=1
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movq	%rbx, %xmm1
	punpckldq	LCPI0_7(%rip), %xmm1    ## xmm1 = xmm1[0],mem[0],xmm1[1],mem[1]
	subpd	LCPI0_8(%rip), %xmm1
	movapd	%xmm1, %xmm2
	unpckhpd	%xmm1, %xmm2                    ## xmm2 = xmm2[1],xmm1[1]
	addsd	%xmm1, %xmm2
	divsd	%xmm3, %xmm2
	movsd	%xmm2, (%r14)
	movq	%r12, %rdi
	callq	_update_window_title
	xorl	%ebx, %ebx
	jmp	LBB0_21
LBB0_22:
	xorl	%eax, %eax
	callq	_glfwTerminate
	jmp	LBB0_7
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_FALSE,8,3                   ## @GL_FALSE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"fh"

	.comm	_EXIT_SUCCESS,4,2               ## @EXIT_SUCCESS
	.comm	_GL_TRUE,8,3                    ## @GL_TRUE
	.comm	_error_callback,4,2             ## @error_callback
	.comm	_EXIT_FAILURE,4,2               ## @EXIT_FAILURE
	.comm	_GLFW_RED_BITS,4,2              ## @GLFW_RED_BITS
	.comm	_GLFW_GREEN_BITS,4,2            ## @GLFW_GREEN_BITS
	.comm	_GLFW_BLUE_BITS,4,2             ## @GLFW_BLUE_BITS
	.comm	_GLFW_REFRESH_RATE,4,2          ## @GLFW_REFRESH_RATE
L_.str.1:                               ## @.str.1
	.space	1

	.comm	_frame_rate,8,3                 ## @frame_rate
L_.str.2:                               ## @.str.2
	.asciz	"WGL_EXT_swap_control_tear"

L_.str.3:                               ## @.str.3
	.asciz	"GLX_EXT_swap_control_tear"

	.comm	_swap_tear,4,2                  ## @swap_tear
	.comm	_framebuffer_size_callback,4,2  ## @framebuffer_size_callback
	.comm	_key_callback,4,2               ## @key_callback
	.comm	_GL_PROJECTION,4,2              ## @GL_PROJECTION
	.comm	_GL_MODELVIEW,4,2               ## @GL_MODELVIEW
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ## @GL_COLOR_BUFFER_BIT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_main                           ; -- Begin function main
	.p2align	2
_main:                                  ; @main
	.cfi_startproc
; %bb.0:
	stp	d15, d14, [sp, #-128]!          ; 16-byte Folded Spill
	.cfi_def_cfa_offset 128
	stp	d13, d12, [sp, #16]             ; 16-byte Folded Spill
	stp	d11, d10, [sp, #32]             ; 16-byte Folded Spill
	stp	d9, d8, [sp, #48]               ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset b8, -72
	.cfi_offset b9, -80
	.cfi_offset b10, -88
	.cfi_offset b11, -96
	.cfi_offset b12, -104
	.cfi_offset b13, -112
	.cfi_offset b14, -120
	.cfi_offset b15, -128
	mov	x19, x1
	mov	x20, x0
Lloh0:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh2:
	adrp	x23, _GL_TRUE@GOTPAGE
Lloh3:
	ldr	x23, [x23, _GL_TRUE@GOTPAGEOFF]
Lloh4:
	adrp	x21, l_.str@PAGE
Lloh5:
	add	x21, x21, l_.str@PAGEOFF
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	x8, x23
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_3 Depth 2
	ldr	x22, [x8]
LBB0_3:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x20
	mov	x1, x19
	mov	x2, x21
	bl	_getopt
	cmp	w0, #102
	b.eq	LBB0_1
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=2
	cmn	w0, #1
	b.eq	LBB0_8
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=2
	cmp	w0, #104
	b.ne	LBB0_3
; %bb.6:
	bl	_usage
LBB0_7:
Lloh6:
	adrp	x8, _EXIT_SUCCESS@GOTPAGE
Lloh7:
	ldr	x8, [x8, _EXIT_SUCCESS@GOTPAGEOFF]
Lloh8:
	ldr	w0, [x8]
	bl	_exit
LBB0_8:
Lloh9:
	adrp	x8, _error_callback@GOTPAGE
Lloh10:
	ldr	x8, [x8, _error_callback@GOTPAGEOFF]
Lloh11:
	ldr	w0, [x8]
	bl	_glfwSetErrorCallback
	bl	_glfwInit
	cbz	w0, LBB0_14
; %bb.9:
	cbnz	x22, LBB0_11
; %bb.10:
	mov	x19, #0
	mov	w0, #640
	mov	w1, #480
	b	LBB0_12
LBB0_11:
	bl	_glfwGetPrimaryMonitor
	mov	x19, x0
	bl	_glfwGetVideoMode
	mov	x20, x0
Lloh12:
	adrp	x8, _GLFW_RED_BITS@GOTPAGE
Lloh13:
	ldr	x8, [x8, _GLFW_RED_BITS@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	ldr	w1, [x20, #20]
	bl	_glfwWindowHint
Lloh15:
	adrp	x8, _GLFW_GREEN_BITS@GOTPAGE
Lloh16:
	ldr	x8, [x8, _GLFW_GREEN_BITS@GOTPAGEOFF]
Lloh17:
	ldr	w0, [x8]
	ldr	w1, [x20, #16]
	bl	_glfwWindowHint
Lloh18:
	adrp	x8, _GLFW_BLUE_BITS@GOTPAGE
Lloh19:
	ldr	x8, [x8, _GLFW_BLUE_BITS@GOTPAGEOFF]
Lloh20:
	ldr	w0, [x8]
	ldr	w1, [x20, #12]
	bl	_glfwWindowHint
Lloh21:
	adrp	x8, _GLFW_REFRESH_RATE@GOTPAGE
Lloh22:
	ldr	x8, [x8, _GLFW_REFRESH_RATE@GOTPAGEOFF]
Lloh23:
	ldr	w0, [x8]
	ldr	w1, [x20, #8]
	bl	_glfwWindowHint
	ldp	w0, w1, [x20]
LBB0_12:
Lloh24:
	adrp	x2, l_.str.1@PAGE
Lloh25:
	add	x2, x2, l_.str.1@PAGEOFF
	mov	x3, x19
	mov	x4, #0
	bl	_glfwCreateWindow
	cbnz	x0, LBB0_15
; %bb.13:
	bl	_glfwTerminate
LBB0_14:
Lloh26:
	adrp	x8, _EXIT_FAILURE@GOTPAGE
Lloh27:
	ldr	x8, [x8, _EXIT_FAILURE@GOTPAGEOFF]
Lloh28:
	ldr	w0, [x8]
	bl	_exit
LBB0_15:
	mov	x19, x0
	bl	_glfwMakeContextCurrent
	mov	x0, x19
	mov	w1, #0
	bl	_set_swap_interval
	bl	_glfwGetTime
	fmov	d8, d0
Lloh29:
	adrp	x20, _frame_rate@GOTPAGE
Lloh30:
	ldr	x20, [x20, _frame_rate@GOTPAGEOFF]
	str	xzr, [x20]
Lloh31:
	adrp	x0, l_.str.2@PAGE
Lloh32:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_glfwExtensionSupported
	cbnz	x0, LBB0_17
; %bb.16:
Lloh33:
	adrp	x0, l_.str.3@PAGE
Lloh34:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_glfwExtensionSupported
	cmp	x0, #0
	cset	w8, ne
	b	LBB0_18
LBB0_17:
	mov	w8, #1
LBB0_18:
Lloh35:
	adrp	x9, _swap_tear@GOTPAGE
Lloh36:
	ldr	x9, [x9, _swap_tear@GOTPAGEOFF]
Lloh37:
	str	w8, [x9]
Lloh38:
	adrp	x8, _framebuffer_size_callback@GOTPAGE
Lloh39:
	ldr	x8, [x8, _framebuffer_size_callback@GOTPAGEOFF]
Lloh40:
	ldr	w1, [x8]
	mov	x0, x19
	bl	_glfwSetFramebufferSizeCallback
Lloh41:
	adrp	x8, _key_callback@GOTPAGE
Lloh42:
	ldr	x8, [x8, _key_callback@GOTPAGEOFF]
Lloh43:
	ldr	w1, [x8]
	mov	x0, x19
	bl	_glfwSetKeyCallback
Lloh44:
	adrp	x8, _GL_PROJECTION@GOTPAGE
Lloh45:
	ldr	x8, [x8, _GL_PROJECTION@GOTPAGEOFF]
Lloh46:
	ldr	w0, [x8]
	bl	_glMatrixMode
	fmov	s0, #-1.00000000
	fmov	s1, #1.00000000
	fmov	s2, #-1.00000000
	fmov	s3, #1.00000000
	fmov	s4, #1.00000000
	fmov	s5, #-1.00000000
	bl	_glOrtho
Lloh47:
	adrp	x8, _GL_MODELVIEW@GOTPAGE
Lloh48:
	ldr	x8, [x8, _GL_MODELVIEW@GOTPAGEOFF]
Lloh49:
	ldr	w0, [x8]
	bl	_glMatrixMode
	mov	x0, x19
	bl	_glfwWindowShouldClose
	cbnz	w0, LBB0_23
; %bb.19:
	mov	x22, #0
Lloh50:
	adrp	x21, _GL_COLOR_BUFFER_BIT@GOTPAGE
Lloh51:
	ldr	x21, [x21, _GL_COLOR_BUFFER_BIT@GOTPAGEOFF]
	fmov	s10, #4.00000000
	fmov	s11, #0.75000000
	fmov	s12, #-0.25000000
	fmov	s13, #0.25000000
	fmov	d14, #1.00000000
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_21 Depth=1
	mov	x0, x19
	bl	_glfwWindowShouldClose
	cbnz	w0, LBB0_23
LBB0_21:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x21]
	bl	_glClear
	bl	_glfwGetTime
	fcvt	s0, d0
	fmul	s0, s0, s10
	bl	_cosf
	fmul	s1, s0, s11
	fadd	s0, s1, s12
	fadd	s2, s1, s13
	fmov	s1, #-1.00000000
	fmov	s3, #1.00000000
	bl	_glRectf
	mov	x0, x19
	bl	_glfwSwapBuffers
	bl	_glfwPollEvents
	add	x22, x22, #1
	bl	_glfwGetTime
	fmov	d9, d0
	fsub	d0, d0, d8
	fcmp	d0, d14
	b.le	LBB0_20
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=1
	ucvtf	d1, x22
	fdiv	d0, d1, d0
	str	d0, [x20]
	mov	x0, x19
	bl	_update_window_title
	mov	x22, #0
	fmov	d8, d9
	b	LBB0_20
LBB0_23:
	bl	_glfwTerminate
	b	LBB0_7
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh49
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpLdrGotStr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh50, Lloh51
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_FALSE,8,3                   ; @GL_FALSE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"fh"

	.comm	_EXIT_SUCCESS,4,2               ; @EXIT_SUCCESS
	.comm	_GL_TRUE,8,3                    ; @GL_TRUE
	.comm	_error_callback,4,2             ; @error_callback
	.comm	_EXIT_FAILURE,4,2               ; @EXIT_FAILURE
	.comm	_GLFW_RED_BITS,4,2              ; @GLFW_RED_BITS
	.comm	_GLFW_GREEN_BITS,4,2            ; @GLFW_GREEN_BITS
	.comm	_GLFW_BLUE_BITS,4,2             ; @GLFW_BLUE_BITS
	.comm	_GLFW_REFRESH_RATE,4,2          ; @GLFW_REFRESH_RATE
l_.str.1:                               ; @.str.1
	.space	1

	.comm	_frame_rate,8,3                 ; @frame_rate
l_.str.2:                               ; @.str.2
	.asciz	"WGL_EXT_swap_control_tear"

l_.str.3:                               ; @.str.3
	.asciz	"GLX_EXT_swap_control_tear"

	.comm	_swap_tear,4,2                  ; @swap_tear
	.comm	_framebuffer_size_callback,4,2  ; @framebuffer_size_callback
	.comm	_key_callback,4,2               ; @key_callback
	.comm	_GL_PROJECTION,4,2              ; @GL_PROJECTION
	.comm	_GL_MODELVIEW,4,2               ; @GL_MODELVIEW
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ; @GL_COLOR_BUFFER_BIT
.subsections_via_symbols
