	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function qdm2_fft_tone_synthesizer
LCPI0_0:
	.quad	0x3fd0000000000000              ## double 0.25
LCPI0_1:
	.quad	0x4050000000000000              ## double 64
LCPI0_2:
	.quad	0xc060000000000000              ## double -128
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_qdm2_fft_tone_synthesizer:             ## @qdm2_fft_tone_synthesizer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%esi, -52(%rbp)                 ## 4-byte Spill
	movq	%rdi, %r12
	movq	_M_PI@GOTPCREL(%rip), %rax
	movsd	(%rax), %xmm0                   ## xmm0 = mem[0],zero
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	cmpl	$0, (%rdi)
	jle	LBB0_3
## %bb.1:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	48(%r12), %rax
	movq	(%rax,%rbx,8), %rdi
	movl	4(%r12), %edx
	shll	$3, %edx
	xorl	%esi, %esi
	callq	_memset
	incq	%rbx
	movslq	(%r12), %rax
	cmpq	%rax, %rbx
	jl	LBB0_2
LBB0_3:
	movq	8(%r12), %rax
	movl	16(%rax), %r14d
	testl	%r14d, %r14d
	js	LBB0_13
## %bb.4:
	movq	16(%r12), %rax
	cmpl	16(%rax), %r14d
	jge	LBB0_13
## %bb.5:
	movsd	-48(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	mulsd	LCPI0_0(%rip), %xmm0
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movq	40(%r12), %rax
	movq	%r14, %r15
	shlq	$5, %r15
	movq	_fft_tone_level_table@GOTPCREL(%rip), %r13
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_6 Depth=1
	xorpd	%xmm0, %xmm0
LBB0_12:                                ##   in Loop: Header=BB0_6 Depth=1
	cvtsd2ss	%xmm0, %xmm0
	movaps	%xmm0, -144(%rbp)               ## 16-byte Spill
	movsd	16(%rax,%r15), %xmm0            ## xmm0 = mem[0],zero
	mulsd	-48(%rbp), %xmm0                ## 8-byte Folded Reload
	movslq	%ecx, %rbx
	callq	_cos
	movapd	%xmm0, -128(%rbp)               ## 16-byte Spill
	movq	40(%r12), %rax
	movsd	16(%rax,%r15), %xmm0            ## xmm0 = mem[0],zero
	mulsd	-48(%rbp), %xmm0                ## 8-byte Folded Reload
	callq	_sin
	movaps	-128(%rbp), %xmm1               ## 16-byte Reload
	insertps	$16, %xmm0, %xmm1               ## xmm1 = xmm1[0],xmm0[0],xmm1[2,3]
	movsldup	-144(%rbp), %xmm0               ## 16-byte Folded Reload
                                        ## xmm0 = mem[0,0,2,2]
	mulps	%xmm1, %xmm0
	movddup	%xmm0, %xmm1                    ## xmm1 = xmm0[0,0]
	movq	40(%r12), %rax
	movq	48(%r12), %rcx
	movq	(%rcx,%rbx,8), %rcx
	movslq	24(%rax,%r15), %rdx
	movups	(%rcx,%rdx,8), %xmm2
	addps	%xmm2, %xmm0
	subps	%xmm1, %xmm2
	blendps	$3, %xmm0, %xmm2                ## xmm2 = xmm0[0,1],xmm2[2,3]
	movups	%xmm2, (%rcx,%rdx,8)
	incq	%r14
	movq	16(%r12), %rcx
	movslq	16(%rcx), %rcx
	addq	$32, %r15
	cmpq	%rcx, %r14
	jge	LBB0_13
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	movl	-52(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%r15)
	jne	LBB0_13
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	xorl	%ecx, %ecx
	cmpl	$1, (%r12)
	je	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=1
	movl	4(%rax,%r15), %ecx
LBB0_9:                                 ##   in Loop: Header=BB0_6 Depth=1
	movq	8(%rax,%r15), %rdx
	testq	%rdx, %rdx
	js	LBB0_10
## %bb.11:                              ##   in Loop: Header=BB0_6 Depth=1
	movq	(%r13), %rsi
	xorl	%edi, %edi
	cmpq	$0, 56(%r12)
	sete	%dil
	movq	(%rsi,%rdi,8), %rsi
	andl	$63, %edx
	movsd	(%rsi,%rdx,8), %xmm0            ## xmm0 = mem[0],zero
	jmp	LBB0_12
LBB0_13:
	movl	24(%r12), %r14d
	movl	28(%r12), %eax
	cmpl	%eax, %r14d
	je	LBB0_15
	.p2align	4, 0x90
LBB0_31:                                ## =>This Inner Loop Header: Depth=1
	cltq
	imulq	$56, %rax, %rsi
	addq	64(%r12), %rsi
	movq	%r12, %rdi
	callq	_qdm2_fft_generate_tone
	movl	28(%r12), %eax
	movl	%eax, %ecx
	incl	%ecx
	movslq	%ecx, %rcx
	imulq	$274877907, %rcx, %rcx          ## imm = 0x10624DD3
	movq	%rcx, %rdx
	shrq	$63, %rdx
	sarq	$38, %rcx
	addl	%edx, %ecx
	imull	$1000, %ecx, %ecx               ## imm = 0x3E8
	negl	%ecx
	addl	%ecx, %eax
	incl	%eax
	movl	%eax, 28(%r12)
	cmpl	%eax, %r14d
	jne	LBB0_31
LBB0_15:
	movq	8(%r12), %rax
	xorl	%r15d, %r15d
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_28:                                ##   in Loop: Header=BB0_16 Depth=1
	movq	8(%r12), %rax
	movl	%r13d, (%rax,%r15,4)
LBB0_29:                                ##   in Loop: Header=BB0_16 Depth=1
	incq	%r15
	cmpq	$4, %r15
	je	LBB0_30
LBB0_16:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_19 Depth 2
	movl	(%rax,%r15,4), %r13d
	testl	%r13d, %r13d
	js	LBB0_29
## %bb.17:                              ##   in Loop: Header=BB0_16 Depth=1
	movq	16(%r12), %rdi
	cmpl	(%rdi,%r15,4), %r13d
	jge	LBB0_28
## %bb.18:                              ##   in Loop: Header=BB0_16 Depth=1
	movl	$4, %r9d
	subl	%r15d, %r9d
	leal	3(%r15), %eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	%r13, %r14
	shlq	$5, %r14
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_19 Depth=2
	movq	_fft_tone_level_table@GOTPCREL(%rip), %rbx
	movq	(%rbx), %r8
	xorl	%ebx, %ebx
	cmpq	$0, 56(%r12)
	sete	%bl
	movq	(%r8,%rbx,8), %rbx
	andl	$63, %edi
	movsd	(%rbx,%rdi,8), %xmm0            ## xmm0 = mem[0],zero
LBB0_26:                                ##   in Loop: Header=BB0_19 Depth=2
	movsd	%xmm0, -104(%rbp)
	movq	48(%r12), %rdi
	movslq	%ecx, %rcx
	movslq	%esi, %rbx
	shlq	$3, %rbx
	addq	(%rdi,%rcx,8), %rbx
	movq	%rbx, -64(%rbp)
	movq	_fft_tone_sample_table@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rcx,%r15,8), %rdi
	movl	%esi, %ebx
	movl	%r9d, %ecx
	shll	%cl, %ebx
	movl	%eax, %ecx
	subl	%ebx, %ecx
	movslq	%ecx, %rcx
	movl	(%rdi,%rcx,4), %ecx
	movl	%ecx, -72(%rbp)
	shll	$8, %esi
	xorps	%xmm0, %xmm0
	cvtsi2sd	%esi, %xmm0
	movsd	16(%rdx,%r14), %xmm1            ## xmm1 = mem[0],zero
	mulsd	LCPI0_1(%rip), %xmm1
	subsd	%xmm0, %xmm1
	addsd	LCPI0_2(%rip), %xmm1
	cvttsd2si	%xmm1, %edx
	addl	%eax, %eax
	incl	%eax
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
                                        ## kill: def $cl killed $cl killed $ecx
	shll	%cl, %eax
	movl	%edx, -96(%rbp)
	movl	%eax, -92(%rbp)
	movl	%r15d, -88(%rbp)
	movq	$0, -80(%rbp)
	movq	%r12, %rdi
	leaq	-112(%rbp), %rsi
	movl	%r9d, %ebx
	callq	_qdm2_fft_generate_tone
	movl	%ebx, %r9d
	movq	16(%r12), %rdi
LBB0_27:                                ##   in Loop: Header=BB0_19 Depth=2
	incq	%r13
	movslq	(%rdi,%r15,4), %rax
	addq	$32, %r14
	cmpq	%rax, %r13
	jge	LBB0_28
LBB0_19:                                ##   Parent Loop BB0_16 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	40(%r12), %rdx
	movl	-52(%rbp), %eax                 ## 4-byte Reload
	cmpl	%eax, (%rdx,%r14)
	jne	LBB0_28
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	24(%rdx,%r14), %eax
	movl	%eax, %esi
	movl	%r9d, %ecx
	sarl	%cl, %esi
	xorl	%ecx, %ecx
	cmpl	$1, (%r12)
	je	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	4(%rdx,%r14), %ecx
LBB0_22:                                ##   in Loop: Header=BB0_19 Depth=2
	cmpl	32(%r12), %esi
	jge	LBB0_27
## %bb.23:                              ##   in Loop: Header=BB0_19 Depth=2
	xorl	%edi, %edi
	cmpl	$60, %esi
	setae	%dil
	orl	$2, %edi
	cmpl	$2, %esi
	cmovll	%esi, %edi
	movl	%edi, -112(%rbp)
	movq	8(%rdx,%r14), %rdi
	testq	%rdi, %rdi
	jns	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_19 Depth=2
	xorpd	%xmm0, %xmm0
	jmp	LBB0_26
LBB0_30:
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_M_PI,8,3                       ## @M_PI
	.comm	_fft_tone_level_table,8,3       ## @fft_tone_level_table
	.comm	_fft_tone_sample_table,8,3      ## @fft_tone_sample_table
	.no_dead_strip	_qdm2_fft_tone_synthesizer
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function qdm2_fft_tone_synthesizer
_qdm2_fft_tone_synthesizer:             ; @qdm2_fft_tone_synthesizer
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	d9, d8, [sp, #96]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #112]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	mov	x19, x1
	mov	x20, x0
Lloh0:
	adrp	x8, _M_PI@GOTPAGE
Lloh1:
	ldr	x8, [x8, _M_PI@GOTPAGEOFF]
Lloh2:
	ldr	d8, [x8]
	ldr	w8, [x0]
	cmp	w8, #1
	b.lt	LBB0_3
; %bb.1:
	mov	x21, #0
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20, #48]
	ldr	x0, [x8, x21, lsl #3]
	ldr	w8, [x20, #4]
	lsl	w2, w8, #3
	mov	w1, #0
	bl	_memset
	add	x21, x21, #1
	ldrsw	x8, [x20]
	cmp	x21, x8
	b.lt	LBB0_2
LBB0_3:
	ldr	x8, [x20, #8]
	ldr	w22, [x8, #16]
	tbnz	w22, #31, LBB0_14
; %bb.4:
	ldr	x8, [x20, #16]
	ldr	w8, [x8, #16]
	cmp	w22, w8
	b.ge	LBB0_14
; %bb.5:
	fmov	d0, #0.25000000
	fmul	d8, d8, d0
	ldr	x8, [x20, #40]
	lsl	x21, x22, #5
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=1
	movi	d0, #0000000000000000
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	fcvt	s0, d0
	str	q0, [sp, #16]                   ; 16-byte Folded Spill
	ldr	d0, [x8, #16]
	fmul	d0, d8, d0
	bl	_cos
	str	d0, [sp]                        ; 16-byte Folded Spill
	ldr	x8, [x20, #40]
	add	x8, x8, x21
	ldr	d0, [x8, #16]
	fmul	d0, d8, d0
	bl	_sin
                                        ; kill: def $s0 killed $s0 def $q0
	ldr	q1, [sp]                        ; 16-byte Folded Reload
	mov.s	v1[1], v0[0]
	ldr	q0, [sp, #16]                   ; 16-byte Folded Reload
	fmul.2s	v0, v1, v0[0]
	mov.d	v0[1], v0[0]
	ldp	x8, x9, [x20, #40]
	ldr	x9, [x9, w23, sxtw #3]
	add	x10, x8, x21
	ldrsw	x10, [x10, #24]
	lsl	x10, x10, #3
	ldr	q1, [x9, x10]
	fadd.4s	v2, v1, v0
	fsub.4s	v0, v1, v0
	mov.d	v2[1], v0[1]
	str	q2, [x9, x10]
	add	x22, x22, #1
	ldr	x9, [x20, #16]
	ldrsw	x9, [x9, #16]
	add	x21, x21, #32
	cmp	x22, x9
	b.ge	LBB0_14
LBB0_8:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w9, [x8, x21]
	cmp	w9, w19
	b.ne	LBB0_14
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	w9, [x20]
	cmp	w9, #1
	b.ne	LBB0_11
; %bb.10:                               ;   in Loop: Header=BB0_8 Depth=1
	mov	w23, #0
	b	LBB0_12
LBB0_11:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x9, x8, x21
	ldr	w23, [x9, #4]
LBB0_12:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x8, x8, x21
	ldr	x9, [x8, #8]
	tbnz	x9, #63, LBB0_6
; %bb.13:                               ;   in Loop: Header=BB0_8 Depth=1
Lloh3:
	adrp	x10, _fft_tone_level_table@GOTPAGE
Lloh4:
	ldr	x10, [x10, _fft_tone_level_table@GOTPAGEOFF]
Lloh5:
	ldr	x10, [x10]
	ldr	x11, [x20, #56]
	cmp	x11, #0
	cset	w11, eq
	ldr	x10, [x10, w11, uxtw #3]
	and	x9, x9, #0x3f
	ldr	d0, [x10, x9, lsl #3]
	b	LBB0_7
LBB0_14:
	ldp	w21, w8, [x20, #24]
	cmp	w21, w8
	b.eq	LBB0_17
; %bb.15:
	mov	w22, #56
	mov	w23, #19923
	movk	w23, #4194, lsl #16
	mov	w24, #1000
LBB0_16:                                ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x20, #64]
	smaddl	x1, w8, w22, x9
	mov	x0, x20
	bl	_qdm2_fft_generate_tone
	ldr	w8, [x20, #28]
	add	w8, w8, #1
	smull	x9, w8, w23
	lsr	x10, x9, #63
	asr	x9, x9, #38
	add	w9, w9, w10
	msub	w8, w9, w24, w8
	str	w8, [x20, #28]
	cmp	w21, w8
	b.ne	LBB0_16
LBB0_17:
	mov	x22, #0
	ldr	x8, [x20, #8]
Lloh6:
	adrp	x25, _fft_tone_sample_table@GOTPAGE
Lloh7:
	ldr	x25, [x25, _fft_tone_sample_table@GOTPAGEOFF]
	mov	x26, #4634204016564240384
	mov	x27, #-4584664420663164928
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_20 Depth=1
	ldr	x8, [x20, #8]
	str	w28, [x8, x22, lsl #2]
LBB0_19:                                ;   in Loop: Header=BB0_20 Depth=1
	add	x22, x22, #1
	cmp	x22, #4
	b.eq	LBB0_33
LBB0_20:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_26 Depth 2
	ldr	w28, [x8, x22, lsl #2]
	tbnz	w28, #31, LBB0_19
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=1
	ldr	x8, [x20, #16]
	ldr	w9, [x8, x22, lsl #2]
	cmp	w28, w9
	b.ge	LBB0_18
; %bb.22:                               ;   in Loop: Header=BB0_20 Depth=1
	mov	w9, #4
	sub	w23, w9, w22
	add	w21, w22, #3
	lsl	x24, x28, #5
	b	LBB0_26
LBB0_23:                                ;   in Loop: Header=BB0_26 Depth=2
Lloh8:
	adrp	x13, _fft_tone_level_table@GOTPAGE
Lloh9:
	ldr	x13, [x13, _fft_tone_level_table@GOTPAGEOFF]
Lloh10:
	ldr	x13, [x13]
	ldr	x14, [x20, #56]
	cmp	x14, #0
	cset	w14, eq
	ldr	x13, [x13, w14, uxtw #3]
	and	x12, x12, #0x3f
	ldr	d0, [x13, x12, lsl #3]
LBB0_24:                                ;   in Loop: Header=BB0_26 Depth=2
	str	d0, [sp, #48]
	ldr	x12, [x20, #48]
	ldr	x11, [x12, w11, sxtw #3]
	add	x11, x11, w10, sxtw #3
	str	x11, [sp, #88]
	ldr	x11, [x25]
	ldr	x11, [x11, x22, lsl #3]
	lsl	w12, w10, w23
	sub	w12, w9, w12
	ldr	w11, [x11, w12, sxtw #2]
	str	w11, [sp, #80]
	ldr	d0, [x8, #16]
	lsl	w8, w10, #8
	scvtf	d1, w8
	fmov	d2, x26
	fnmsub	d0, d0, d2, d1
	fmov	d1, x27
	fadd	d0, d0, d1
	fcvtzs	w8, d0
	mov	w10, #1
	bfi	w10, w9, #1, #31
	lsl	w9, w10, w21
	stp	w8, w9, [sp, #56]
	str	w22, [sp, #64]
	str	xzr, [sp, #72]
	add	x1, sp, #40
	mov	x0, x20
	bl	_qdm2_fft_generate_tone
	ldr	x8, [x20, #16]
LBB0_25:                                ;   in Loop: Header=BB0_26 Depth=2
	add	x28, x28, #1
	ldrsw	x9, [x8, x22, lsl #2]
	add	x24, x24, #32
	cmp	x28, x9
	b.ge	LBB0_18
LBB0_26:                                ;   Parent Loop BB0_20 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x12, [x20, #40]
	ldr	w9, [x12, x24]
	cmp	w9, w19
	b.ne	LBB0_18
; %bb.27:                               ;   in Loop: Header=BB0_26 Depth=2
	add	x9, x12, x24
	ldr	w10, [x20]
	cmp	w10, #1
	b.ne	LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_26 Depth=2
	mov	w11, #0
	b	LBB0_30
LBB0_29:                                ;   in Loop: Header=BB0_26 Depth=2
	ldr	w11, [x9, #4]
LBB0_30:                                ;   in Loop: Header=BB0_26 Depth=2
	ldr	w9, [x9, #24]
	asr	w10, w9, w23
	ldr	w13, [x20, #32]
	cmp	w10, w13
	b.ge	LBB0_25
; %bb.31:                               ;   in Loop: Header=BB0_26 Depth=2
	cmp	w10, #59
	mov	w8, #2
	cinc	w8, w8, hi
	cmp	w10, #2
	csel	w8, w10, w8, lt
	str	w8, [sp, #40]
	add	x8, x12, x24
	ldr	x12, [x8, #8]
	tbz	x12, #63, LBB0_23
; %bb.32:                               ;   in Loop: Header=BB0_26 Depth=2
	movi	d0, #0000000000000000
	b	LBB0_24
LBB0_33:
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #112]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #96]               ; 16-byte Folded Reload
	add	sp, sp, #208
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.cfi_endproc
                                        ; -- End function
	.comm	_M_PI,8,3                       ; @M_PI
	.comm	_fft_tone_level_table,8,3       ; @fft_tone_level_table
	.comm	_fft_tone_sample_table,8,3      ; @fft_tone_sample_table
	.no_dead_strip	_qdm2_fft_tone_synthesizer
.subsections_via_symbols
