	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function encode_rgb48_10bit
_encode_rgb48_10bit:                    ## @encode_rgb48_10bit
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movq	%rdi, -48(%rbp)                 ## 8-byte Spill
	movl	(%rdi), %ecx
	testl	%ecx, %ecx
	jle	LBB0_10
## %bb.1:
	movq	%rdx, %r14
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movq	(%rax), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rdx
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	movl	4(%rax), %eax
	xorl	%edi, %edi
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rcx), %ecx
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	movq	(%rdx), %rdx
	movslq	(%rdx), %rdx
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rdx,4), %rsi
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	incl	%edi
	cmpl	%ecx, %edi
	jge	LBB0_10
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
	testl	%eax, %eax
	jle	LBB0_9
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	xorl	%r15d, %r15d
	xorl	%r12d, %r12d
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=2
	callq	_AV_RL16
	movl	%eax, %r14d
	shrl	$4, %r14d
	andl	$4092, %r14d                    ## imm = 0xFFC
	leaq	8(%r13), %rdi
	callq	_AV_RL16
	movl	%eax, %ebx
	shll	$6, %ebx
	andl	$4190208, %ebx                  ## imm = 0x3FF000
	orl	%r14d, %ebx
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	movq	%r13, %rdi
	callq	_AV_RL16
LBB0_7:                                 ##   in Loop: Header=BB0_4 Depth=2
	movl	%eax, %esi
	andl	$-64, %esi
	shll	$16, %esi
	orl	%ebx, %esi
	movq	%r14, %rdi
	callq	_write32
	addq	$16, %r14
	incq	%r12
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movslq	4(%rax), %rax
	addq	$6, %r15
	cmpq	%rax, %r12
	jge	LBB0_8
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%r15d, %eax
	andl	$-2, %eax
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	cmpq	$0, (%rcx)
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %r13
	leaq	16(%rcx,%rax,4), %rdi
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=2
	callq	_AV_RB16
	movl	%eax, %r14d
	shrl	$4, %r14d
	andl	$4092, %r14d                    ## imm = 0xFFC
	leaq	8(%r13), %rdi
	callq	_AV_RB16
	movl	%eax, %ebx
	shll	$6, %ebx
	andl	$4190208, %ebx                  ## imm = 0x3FF000
	orl	%r14d, %ebx
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	movq	%r13, %rdi
	callq	_AV_RB16
	jmp	LBB0_7
LBB0_10:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_encode_rgb48_10bit
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function encode_rgb48_10bit
_encode_rgb48_10bit:                    ; @encode_rgb48_10bit
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	w9, [x0]
	cmp	w9, #1
	b.lt	LBB0_10
; %bb.1:
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	mov	w24, #0
	ldr	x8, [x1, #8]
	ldr	x25, [x8]
	ldr	x26, [x0, #8]
	ldr	w8, [x0, #4]
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	w9, [x21]
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x10, [x20]
	ldrsw	x10, [x10]
	add	x25, x25, x10, lsl #2
	add	w24, w24, #1
	cmp	w24, w9
	b.ge	LBB0_10
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
	cmp	w8, #1
	b.lt	LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x27, #0
	mov	x28, #0
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=2
	bl	_AV_RL16
	lsr	w8, w0, #4
	and	w22, w8, #0xffc
	add	x0, x23, #8
	bl	_AV_RL16
	lsr	w8, w0, #6
	bfi	w22, w8, #12, #10
	mov	x0, x23
	bl	_AV_RL16
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	lsr	w8, w0, #6
	bfi	w22, w8, #22, #10
	mov	x0, x19
	mov	x1, x22
	bl	_write32
	add	x19, x19, #16
	add	x28, x28, #1
	ldrsw	x8, [x21, #4]
	add	x27, x27, #6
	cmp	x28, x8
	b.ge	LBB0_2
LBB0_8:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x26]
	and	x9, x27, #0xfffffffe
	add	x23, x25, x9, lsl #2
	add	x0, x23, #16
	cbz	x8, LBB0_6
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	bl	_AV_RB16
	lsr	w8, w0, #4
	and	w22, w8, #0xffc
	add	x0, x23, #8
	bl	_AV_RB16
	lsr	w8, w0, #6
	bfi	w22, w8, #12, #10
	mov	x0, x23
	bl	_AV_RB16
	b	LBB0_7
LBB0_10:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_encode_rgb48_10bit
.subsections_via_symbols
