	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_HU_Ticker                      ## -- Begin function HU_Ticker
	.p2align	4, 0x90
_HU_Ticker:                             ## @HU_Ticker
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_message_counter@GOTPCREL(%rip), %r13
	movq	(%r13), %rax
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	decq	%rax
	movq	%rax, (%r13)
	jne	LBB0_3
## %bb.2:
	movq	_message_on@GOTPCREL(%rip), %rax
	movl	$0, (%rax)
	movq	_message_nottobefuckedwith@GOTPCREL(%rip), %rax
	movl	$0, (%rax)
LBB0_3:
	movq	_showMessages@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	movq	_message_dontfuckwithme@GOTPCREL(%rip), %r12
	movl	(%r12), %eax
	jne	LBB0_5
## %bb.4:
	testl	%eax, %eax
	je	LBB0_8
LBB0_5:
	testl	%eax, %eax
	setne	%al
	movq	_plr@GOTPCREL(%rip), %r15
	movq	(%r15), %rcx
	movq	(%rcx), %rdx
	testq	%rdx, %rdx
	setne	%cl
	movq	_message_nottobefuckedwith@GOTPCREL(%rip), %r14
	cmpl	$0, (%r14)
	sete	%bl
	testb	%bl, %cl
	jne	LBB0_7
## %bb.6:
	andb	%al, %cl
	je	LBB0_8
LBB0_7:
	movq	_w_message@GOTPCREL(%rip), %rdi
	xorl	%esi, %esi
	callq	_HUlib_addMessageToSText
	movq	(%r15), %rax
	movq	$0, (%rax)
	movq	_message_on@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_HU_MSGTIMEOUT@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%r13)
	movl	(%r12), %eax
	movl	%eax, (%r14)
	movl	$0, (%r12)
LBB0_8:
	movq	_netgame@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_29
## %bb.9:
	movq	_MAXPLAYERS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, %eax
	jle	LBB0_29
## %bb.10:
	xorl	%ebx, %ebx
	movq	_playeringame@GOTPCREL(%rip), %rdi
	movq	_consoleplayer@GOTPCREL(%rip), %rdx
	movq	_players@GOTPCREL(%rip), %rsi
	xorl	%r12d, %r12d
	jmp	LBB0_11
LBB0_15:                                ##   in Loop: Header=BB0_11 Depth=1
	movq	_chat_dest@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movl	%r14d, (%rax,%r12,4)
LBB0_27:                                ##   in Loop: Header=BB0_11 Depth=1
	movq	(%rsi), %rax
	movb	$0, (%rax,%r12)
	movq	_MAXPLAYERS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
LBB0_28:                                ##   in Loop: Header=BB0_11 Depth=1
	incq	%r12
	movslq	%eax, %rcx
	addq	$16, %rbx
	cmpq	%rcx, %r12
	jge	LBB0_29
LBB0_11:                                ## =>This Inner Loop Header: Depth=1
	movq	(%rdi), %rcx
	cmpl	$0, (%rcx,%r12,4)
	je	LBB0_28
## %bb.12:                              ##   in Loop: Header=BB0_11 Depth=1
	movl	(%rdx), %ecx
	cmpq	%rcx, %r12
	je	LBB0_28
## %bb.13:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	(%rsi), %rcx
	movsbl	(%rcx,%r12), %r14d
	testl	%r14d, %r14d
	je	LBB0_28
## %bb.14:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_HU_BROADCAST@GOTPCREL(%rip), %rax
	cmpb	(%rax), %r14b
	jle	LBB0_15
## %bb.16:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	%rsi, %r13
	movq	%rdx, %r15
	leal	-97(%r14), %eax
	cmpb	$25, %al
	ja	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_11 Depth=1
	movzbl	%r14b, %eax
	movq	_shiftxform@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movzbl	(%rcx,%rax,8), %r14d
LBB0_18:                                ##   in Loop: Header=BB0_11 Depth=1
	movq	_w_inputbuffer@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	addq	%rbx, %rdi
	movsbl	%r14b, %esi
	callq	_HUlib_keyInIText
	testl	%eax, %eax
	movq	%r15, %rdx
	movq	%r13, %rsi
	movq	_playeringame@GOTPCREL(%rip), %rdi
	je	LBB0_27
## %bb.19:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_KEY_ENTER@GOTPCREL(%rip), %rax
	cmpb	(%rax), %r14b
	jne	LBB0_27
## %bb.20:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_w_inputbuffer@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, 8(%rax,%rbx)
	je	LBB0_26
## %bb.21:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_chat_dest@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rcx,%r12,4), %ecx
	movl	(%rdx), %edx
	incl	%edx
	cmpl	%edx, %ecx
	je	LBB0_23
## %bb.22:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_HU_BROADCAST@GOTPCREL(%rip), %rdx
	movsbl	(%rdx), %edx
	cmpl	%edx, %ecx
	jne	LBB0_26
LBB0_23:                                ##   in Loop: Header=BB0_11 Depth=1
	movq	_player_names@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rcx,%r12,4), %esi
	movq	(%rax,%rbx), %rdx
	movq	_w_message@GOTPCREL(%rip), %rdi
	callq	_HUlib_addMessageToSText
	movq	_message_nottobefuckedwith@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_message_on@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_HU_MSGTIMEOUT@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_message_counter@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movq	_gamemode@GOTPCREL(%rip), %rax
	movq	(%rax), %rcx
	movq	_sfx_tink@GOTPCREL(%rip), %rax
	movq	_commercial@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jne	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_11 Depth=1
	movq	_sfx_radio@GOTPCREL(%rip), %rax
LBB0_25:                                ##   in Loop: Header=BB0_11 Depth=1
	movl	(%rax), %esi
	xorl	%edi, %edi
	callq	_S_StartSound
LBB0_26:                                ##   in Loop: Header=BB0_11 Depth=1
	movq	_w_inputbuffer@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	addq	%rbx, %rdi
	callq	_HUlib_resetIText
	movq	%r15, %rdx
	movq	%r13, %rsi
	movq	_playeringame@GOTPCREL(%rip), %rdi
	jmp	LBB0_27
LBB0_29:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_message_counter,8,3            ## @message_counter
	.comm	_message_on,4,2                 ## @message_on
	.comm	_message_nottobefuckedwith,4,2  ## @message_nottobefuckedwith
	.comm	_showMessages,8,3               ## @showMessages
	.comm	_message_dontfuckwithme,4,2     ## @message_dontfuckwithme
	.comm	_plr,8,3                        ## @plr
	.comm	_w_message,4,2                  ## @w_message
	.comm	_HU_MSGTIMEOUT,8,3              ## @HU_MSGTIMEOUT
	.comm	_netgame,8,3                    ## @netgame
	.comm	_MAXPLAYERS,4,2                 ## @MAXPLAYERS
	.comm	_playeringame,8,3               ## @playeringame
	.comm	_consoleplayer,4,2              ## @consoleplayer
	.comm	_players,8,3                    ## @players
	.comm	_HU_BROADCAST,1,0               ## @HU_BROADCAST
	.comm	_chat_dest,8,3                  ## @chat_dest
	.comm	_shiftxform,8,3                 ## @shiftxform
	.comm	_w_inputbuffer,8,3              ## @w_inputbuffer
	.comm	_KEY_ENTER,1,0                  ## @KEY_ENTER
	.comm	_player_names,8,3               ## @player_names
	.comm	_gamemode,8,3                   ## @gamemode
	.comm	_commercial,8,3                 ## @commercial
	.comm	_sfx_radio,4,2                  ## @sfx_radio
	.comm	_sfx_tink,4,2                   ## @sfx_tink
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_HU_Ticker                      ; -- Begin function HU_Ticker
	.p2align	2
_HU_Ticker:                             ; @HU_Ticker
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x22, _message_counter@GOTPAGE
Lloh1:
	ldr	x22, [x22, _message_counter@GOTPAGEOFF]
	ldr	x8, [x22]
	cbz	x8, LBB0_3
; %bb.1:
	subs	x8, x8, #1
	str	x8, [x22]
	b.ne	LBB0_3
; %bb.2:
Lloh2:
	adrp	x8, _message_on@GOTPAGE
Lloh3:
	ldr	x8, [x8, _message_on@GOTPAGEOFF]
Lloh4:
	str	wzr, [x8]
Lloh5:
	adrp	x8, _message_nottobefuckedwith@GOTPAGE
Lloh6:
	ldr	x8, [x8, _message_nottobefuckedwith@GOTPAGEOFF]
Lloh7:
	str	wzr, [x8]
LBB0_3:
Lloh8:
	adrp	x8, _showMessages@GOTPAGE
Lloh9:
	ldr	x8, [x8, _showMessages@GOTPAGEOFF]
Lloh10:
	ldr	x9, [x8]
Lloh11:
	adrp	x19, _message_dontfuckwithme@GOTPAGE
Lloh12:
	ldr	x19, [x19, _message_dontfuckwithme@GOTPAGEOFF]
	ldr	w8, [x19]
	cmp	x9, #0
	ccmp	w8, #0, #0, eq
	b.eq	LBB0_7
; %bb.4:
	cmp	w8, #0
	cset	w8, ne
Lloh13:
	adrp	x21, _plr@GOTPAGE
Lloh14:
	ldr	x21, [x21, _plr@GOTPAGEOFF]
	ldr	x9, [x21]
	ldr	x2, [x9]
	cmp	x2, #0
	cset	w9, ne
Lloh15:
	adrp	x20, _message_nottobefuckedwith@GOTPAGE
Lloh16:
	ldr	x20, [x20, _message_nottobefuckedwith@GOTPAGEOFF]
	ldr	w10, [x20]
	cmp	w10, #0
	cset	w10, eq
	and	w10, w9, w10
	tbnz	w10, #0, LBB0_6
; %bb.5:
	and	w8, w9, w8
	cbz	w8, LBB0_7
LBB0_6:
Lloh17:
	adrp	x0, _w_message@GOTPAGE
Lloh18:
	ldr	x0, [x0, _w_message@GOTPAGEOFF]
	mov	w1, #0
	bl	_HUlib_addMessageToSText
	ldr	x8, [x21]
	str	xzr, [x8]
Lloh19:
	adrp	x8, _message_on@GOTPAGE
Lloh20:
	ldr	x8, [x8, _message_on@GOTPAGEOFF]
	mov	w9, #1
Lloh21:
	adrp	x10, _HU_MSGTIMEOUT@GOTPAGE
Lloh22:
	ldr	x10, [x10, _HU_MSGTIMEOUT@GOTPAGEOFF]
Lloh23:
	str	w9, [x8]
Lloh24:
	ldr	x8, [x10]
	str	x8, [x22]
	ldr	w8, [x19]
	str	w8, [x20]
	str	wzr, [x19]
LBB0_7:
Lloh25:
	adrp	x8, _netgame@GOTPAGE
Lloh26:
	ldr	x8, [x8, _netgame@GOTPAGEOFF]
Lloh27:
	ldr	x9, [x8]
Lloh28:
	adrp	x21, _MAXPLAYERS@GOTPAGE
Lloh29:
	ldr	x21, [x21, _MAXPLAYERS@GOTPAGEOFF]
	ldr	w8, [x21]
	cmp	x9, #0
	ccmp	w8, #1, #8, ne
	b.ge	LBB0_9
LBB0_8:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_9:
	mov	x22, #0
	mov	x23, #0
Lloh30:
	adrp	x24, _playeringame@GOTPAGE
Lloh31:
	ldr	x24, [x24, _playeringame@GOTPAGEOFF]
Lloh32:
	adrp	x25, _consoleplayer@GOTPAGE
Lloh33:
	ldr	x25, [x25, _consoleplayer@GOTPAGEOFF]
Lloh34:
	adrp	x26, _players@GOTPAGE
Lloh35:
	ldr	x26, [x26, _players@GOTPAGEOFF]
Lloh36:
	adrp	x27, _HU_BROADCAST@GOTPAGE
Lloh37:
	ldr	x27, [x27, _HU_BROADCAST@GOTPAGEOFF]
Lloh38:
	adrp	x19, _w_inputbuffer@GOTPAGE
Lloh39:
	ldr	x19, [x19, _w_inputbuffer@GOTPAGEOFF]
Lloh40:
	adrp	x20, _chat_dest@GOTPAGE
Lloh41:
	ldr	x20, [x20, _chat_dest@GOTPAGEOFF]
	b	LBB0_13
LBB0_10:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	x8, [x20]
	str	w28, [x8, x23, lsl #2]
LBB0_11:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	x8, [x26]
	strb	wzr, [x8, x23]
	ldr	w8, [x21]
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=1
	add	x23, x23, #1
	add	x22, x22, #16
	cmp	x23, w8, sxtw
	b.ge	LBB0_8
LBB0_13:                                ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x24]
	ldr	w9, [x9, x23, lsl #2]
	ldr	w10, [x25]
	cmp	w9, #0
	ccmp	x23, x10, #4, ne
	b.eq	LBB0_12
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=1
	ldr	x9, [x26]
	ldrb	w9, [x9, x23]
	cbz	x9, LBB0_12
; %bb.15:                               ;   in Loop: Header=BB0_13 Depth=1
	sxtb	w28, w9
	ldrsb	w8, [x27]
	cmp	w28, w8
	b.le	LBB0_10
; %bb.16:                               ;   in Loop: Header=BB0_13 Depth=1
	sub	w8, w28, #97
	cmp	w8, #25
	b.hi	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_13 Depth=1
Lloh42:
	adrp	x8, _shiftxform@GOTPAGE
Lloh43:
	ldr	x8, [x8, _shiftxform@GOTPAGEOFF]
Lloh44:
	ldr	x8, [x8]
	ldr	x28, [x8, x9, lsl #3]
LBB0_18:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	x8, [x19]
	add	x0, x8, x22
	sxtb	w1, w28
	bl	_HUlib_keyInIText
	cbz	w0, LBB0_11
; %bb.19:                               ;   in Loop: Header=BB0_13 Depth=1
Lloh45:
	adrp	x8, _KEY_ENTER@GOTPAGE
Lloh46:
	ldr	x8, [x8, _KEY_ENTER@GOTPAGEOFF]
	ldrb	w8, [x8]
	cmp	w8, w28, uxtb
	b.ne	LBB0_11
; %bb.20:                               ;   in Loop: Header=BB0_13 Depth=1
	ldr	x8, [x19]
	add	x9, x8, x22
	ldr	x9, [x9, #8]
	cbz	x9, LBB0_23
; %bb.21:                               ;   in Loop: Header=BB0_13 Depth=1
	ldr	x9, [x20]
	ldr	w9, [x9, x23, lsl #2]
	ldr	w10, [x25]
	add	w10, w10, #1
	ldrsb	w11, [x27]
	cmp	w9, w10
	ccmp	w9, w11, #4, ne
	b.ne	LBB0_23
; %bb.22:                               ;   in Loop: Header=BB0_13 Depth=1
Lloh47:
	adrp	x9, _player_names@GOTPAGE
Lloh48:
	ldr	x9, [x9, _player_names@GOTPAGEOFF]
Lloh49:
	ldr	x9, [x9]
	ldr	w1, [x9, x23, lsl #2]
	ldr	x2, [x8, x22]
Lloh50:
	adrp	x0, _w_message@GOTPAGE
Lloh51:
	ldr	x0, [x0, _w_message@GOTPAGEOFF]
	bl	_HUlib_addMessageToSText
Lloh52:
	adrp	x8, _message_nottobefuckedwith@GOTPAGE
Lloh53:
	ldr	x8, [x8, _message_nottobefuckedwith@GOTPAGEOFF]
	mov	w9, #1
Lloh54:
	str	w9, [x8]
Lloh55:
	adrp	x8, _message_on@GOTPAGE
Lloh56:
	ldr	x8, [x8, _message_on@GOTPAGEOFF]
Lloh57:
	str	w9, [x8]
Lloh58:
	adrp	x8, _HU_MSGTIMEOUT@GOTPAGE
Lloh59:
	ldr	x8, [x8, _HU_MSGTIMEOUT@GOTPAGEOFF]
Lloh60:
	ldr	x8, [x8]
Lloh61:
	adrp	x9, _message_counter@GOTPAGE
Lloh62:
	ldr	x9, [x9, _message_counter@GOTPAGEOFF]
Lloh63:
	str	x8, [x9]
Lloh64:
	adrp	x8, _gamemode@GOTPAGE
Lloh65:
	ldr	x8, [x8, _gamemode@GOTPAGEOFF]
Lloh66:
	ldr	x8, [x8]
Lloh67:
	adrp	x9, _commercial@GOTPAGE
Lloh68:
	ldr	x9, [x9, _commercial@GOTPAGEOFF]
Lloh69:
	ldr	x9, [x9]
	cmp	x8, x9
Lloh70:
	adrp	x8, _sfx_radio@GOTPAGE
Lloh71:
	ldr	x8, [x8, _sfx_radio@GOTPAGEOFF]
Lloh72:
	adrp	x9, _sfx_tink@GOTPAGE
Lloh73:
	ldr	x9, [x9, _sfx_tink@GOTPAGEOFF]
	csel	x8, x8, x9, eq
	ldr	w1, [x8]
	mov	w0, #0
	bl	_S_StartSound
LBB0_23:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	x8, [x19]
	add	x0, x8, x22
	bl	_HUlib_resetIText
	b	LBB0_11
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotStr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotStr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh24
	.loh AdrpLdrGotStr	Lloh19, Lloh20, Lloh23
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGot	Lloh40, Lloh41
	.loh AdrpLdrGot	Lloh38, Lloh39
	.loh AdrpLdrGot	Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh34, Lloh35
	.loh AdrpLdrGot	Lloh32, Lloh33
	.loh AdrpLdrGot	Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpLdrGot	Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh72, Lloh73
	.loh AdrpLdrGot	Lloh70, Lloh71
	.loh AdrpLdrGotLdr	Lloh67, Lloh68, Lloh69
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotStr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGotStr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGotStr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh49
	.cfi_endproc
                                        ; -- End function
	.comm	_message_counter,8,3            ; @message_counter
	.comm	_message_on,4,2                 ; @message_on
	.comm	_message_nottobefuckedwith,4,2  ; @message_nottobefuckedwith
	.comm	_showMessages,8,3               ; @showMessages
	.comm	_message_dontfuckwithme,4,2     ; @message_dontfuckwithme
	.comm	_plr,8,3                        ; @plr
	.comm	_w_message,4,2                  ; @w_message
	.comm	_HU_MSGTIMEOUT,8,3              ; @HU_MSGTIMEOUT
	.comm	_netgame,8,3                    ; @netgame
	.comm	_MAXPLAYERS,4,2                 ; @MAXPLAYERS
	.comm	_playeringame,8,3               ; @playeringame
	.comm	_consoleplayer,4,2              ; @consoleplayer
	.comm	_players,8,3                    ; @players
	.comm	_HU_BROADCAST,1,0               ; @HU_BROADCAST
	.comm	_chat_dest,8,3                  ; @chat_dest
	.comm	_shiftxform,8,3                 ; @shiftxform
	.comm	_w_inputbuffer,8,3              ; @w_inputbuffer
	.comm	_KEY_ENTER,1,0                  ; @KEY_ENTER
	.comm	_player_names,8,3               ; @player_names
	.comm	_gamemode,8,3                   ; @gamemode
	.comm	_commercial,8,3                 ; @commercial
	.comm	_sfx_radio,4,2                  ; @sfx_radio
	.comm	_sfx_tink,4,2                   ; @sfx_tink
.subsections_via_symbols
