	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function FS_Startup
_FS_Startup:                            ## @FS_Startup
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r14
	leaq	L_.str(%rip), %rdi
	xorl	%eax, %eax
	callq	_Com_Printf
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.2(%rip), %rbx
	movq	%rbx, %rsi
	xorl	%edx, %edx
	callq	_Cvar_Get
	movq	_fs_debug@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movq	_CVAR_INIT@GOTPCREL(%rip), %r15
	movl	(%r15), %edx
	leaq	L_.str.3(%rip), %rdi
	movq	%rbx, %rsi
	callq	_Cvar_Get
	movq	_fs_copyfiles@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%eax, %eax
	callq	_Sys_DefaultCDPath
	movl	(%r15), %edx
	leaq	L_.str.4(%rip), %rdi
	movq	%rax, %rsi
	callq	_Cvar_Get
	movq	_fs_cdpath@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%eax, %eax
	callq	_Sys_DefaultInstallPath
	movl	(%r15), %edx
	leaq	L_.str.5(%rip), %rdi
	movq	%rax, %rsi
	callq	_Cvar_Get
	movq	_fs_basepath@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movl	(%r15), %edx
	leaq	L_.str.6(%rip), %rdi
	leaq	L_.str.7(%rip), %rsi
	callq	_Cvar_Get
	movq	_fs_basegame@GOTPCREL(%rip), %r12
	movq	%rax, (%r12)
	xorl	%eax, %eax
	callq	_Sys_DefaultHomePath
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	cmpb	$0, (%rax)
	jne	LBB0_3
LBB0_2:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rax
LBB0_3:
	movl	(%r15), %edx
	leaq	L_.str.8(%rip), %rdi
	movq	%rax, %rsi
	callq	_Cvar_Get
	movq	_fs_homepath@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	orl	(%r15), %edx
	leaq	L_.str.9(%rip), %rdi
	leaq	L_.str.7(%rip), %rbx
	movq	%rbx, %rsi
	callq	_Cvar_Get
	movq	_fs_gamedirvar@GOTPCREL(%rip), %rcx
	movq	%rcx, %r13
	movq	%rax, (%rcx)
	movl	(%r15), %edx
	leaq	L_.str.10(%rip), %rdi
	movq	%rbx, %rsi
	callq	_Cvar_Get
	movq	_fs_restrict@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movq	_fs_cdpath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_5
## %bb.4:
	movq	%r14, %rsi
	callq	_FS_AddGameDirectory
LBB0_5:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_9
## %bb.6:
	movq	%r14, %rsi
	callq	_FS_AddGameDirectory
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rsi
	cmpb	$0, (%rsi)
	je	LBB0_9
## %bb.7:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_9
## %bb.8:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	movq	%r14, %rsi
	callq	_FS_AddGameDirectory
LBB0_9:
	movq	(%r12), %rax
	movq	(%rax), %rax
	cmpb	$0, (%rax)
	je	LBB0_19
## %bb.10:
	movq	_BASEGAME@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movq	%r14, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_11
LBB0_19:
	movq	(%r13), %rax
	movq	(%rax), %rax
	cmpb	$0, (%rax)
	je	LBB0_29
## %bb.20:
	movq	_BASEGAME@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movq	%r14, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_21
LBB0_29:
	leaq	L_.str.11(%rip), %rdi
	callq	_Com_ReadCDKey
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	orl	(%r15), %edx
	leaq	L_.str.9(%rip), %rdi
	leaq	L_.str.7(%rip), %rsi
	callq	_Cvar_Get
	testq	%rax, %rax
	je	LBB0_32
## %bb.30:
	movq	(%rax), %rdi
	cmpq	$0, (%rdi)
	je	LBB0_32
## %bb.31:
	callq	_Com_AppendCDKey
LBB0_32:
	leaq	L_.str.12(%rip), %rdi
	movq	_FS_Path_f@GOTPCREL(%rip), %rsi
	callq	_Cmd_AddCommand
	leaq	L_.str.13(%rip), %rdi
	movq	_FS_Dir_f@GOTPCREL(%rip), %rsi
	callq	_Cmd_AddCommand
	leaq	L_.str.14(%rip), %rdi
	movq	_FS_NewDir_f@GOTPCREL(%rip), %rsi
	callq	_Cmd_AddCommand
	leaq	L_.str.15(%rip), %rdi
	movq	_FS_TouchFile_f@GOTPCREL(%rip), %rsi
	callq	_Cmd_AddCommand
	xorl	%eax, %eax
	callq	_FS_ReorderPurePaks
	xorl	%eax, %eax
	callq	_FS_Path_f
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	(%r13), %rcx
	movl	%eax, 8(%rcx)
	leaq	L_.str.16(%rip), %rdi
	xorl	%eax, %eax
	callq	_Com_Printf
	movq	_fs_packFiles@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.17(%rip), %rdi
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Com_Printf                     ## TAILCALL
LBB0_11:
	movq	(%r12), %rax
	movq	(%rax), %rdi
	movq	%r14, %rsi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_19
## %bb.12:
	movq	_fs_cdpath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_14
## %bb.13:
	movq	(%r12), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
LBB0_14:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_16
## %bb.15:
	movq	(%r12), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
LBB0_16:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_19
## %bb.17:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rsi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_19
## %bb.18:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	movq	(%r12), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
	jmp	LBB0_19
LBB0_21:
	movq	(%r13), %rax
	movq	(%rax), %rdi
	movq	%r14, %rsi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_29
## %bb.22:
	movq	_fs_cdpath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_24
## %bb.23:
	movq	(%r13), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
LBB0_24:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_26
## %bb.25:
	movq	(%r13), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
LBB0_26:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	cmpb	$0, (%rdi)
	je	LBB0_29
## %bb.27:
	movq	_fs_basepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rsi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_29
## %bb.28:
	movq	_fs_homepath@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	movq	(%r13), %rax
	movq	(%rax), %rsi
	callq	_FS_AddGameDirectory
	jmp	LBB0_29
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"----- FS_Startup -----\n"

L_.str.1:                               ## @.str.1
	.asciz	"fs_debug"

L_.str.2:                               ## @.str.2
	.asciz	"0"

	.comm	_fs_debug,8,3                   ## @fs_debug
L_.str.3:                               ## @.str.3
	.asciz	"fs_copyfiles"

	.comm	_CVAR_INIT,4,2                  ## @CVAR_INIT
	.comm	_fs_copyfiles,8,3               ## @fs_copyfiles
L_.str.4:                               ## @.str.4
	.asciz	"fs_cdpath"

	.comm	_fs_cdpath,8,3                  ## @fs_cdpath
L_.str.5:                               ## @.str.5
	.asciz	"fs_basepath"

	.comm	_fs_basepath,8,3                ## @fs_basepath
L_.str.6:                               ## @.str.6
	.asciz	"fs_basegame"

L_.str.7:                               ## @.str.7
	.space	1

	.comm	_fs_basegame,8,3                ## @fs_basegame
L_.str.8:                               ## @.str.8
	.asciz	"fs_homepath"

	.comm	_fs_homepath,8,3                ## @fs_homepath
L_.str.9:                               ## @.str.9
	.asciz	"fs_game"

	.comm	_CVAR_SYSTEMINFO,4,2            ## @CVAR_SYSTEMINFO
	.comm	_fs_gamedirvar,8,3              ## @fs_gamedirvar
L_.str.10:                              ## @.str.10
	.asciz	"fs_restrict"

	.comm	_fs_restrict,8,3                ## @fs_restrict
	.comm	_BASEGAME,8,3                   ## @BASEGAME
L_.str.11:                              ## @.str.11
	.asciz	"baseq3"

L_.str.12:                              ## @.str.12
	.asciz	"path"

L_.str.13:                              ## @.str.13
	.asciz	"dir"

L_.str.14:                              ## @.str.14
	.asciz	"fdir"

L_.str.15:                              ## @.str.15
	.asciz	"touchFile"

	.comm	_qfalse,4,2                     ## @qfalse
L_.str.16:                              ## @.str.16
	.asciz	"----------------------\n"

L_.str.17:                              ## @.str.17
	.asciz	"%d files in pk3 files\n"

	.comm	_fs_packFiles,4,2               ## @fs_packFiles
	.comm	_missingFiles,8,3               ## @missingFiles
	.no_dead_strip	_FS_Startup
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function FS_Startup
_FS_Startup:                            ; @FS_Startup
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_Com_Printf
Lloh2:
	adrp	x0, l_.str.1@PAGE
Lloh3:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh4:
	adrp	x20, l_.str.2@PAGE
Lloh5:
	add	x20, x20, l_.str.2@PAGEOFF
	mov	x1, x20
	mov	w2, #0
	bl	_Cvar_Get
Lloh6:
	adrp	x8, _fs_debug@GOTPAGE
Lloh7:
	ldr	x8, [x8, _fs_debug@GOTPAGEOFF]
Lloh8:
	str	x0, [x8]
Lloh9:
	adrp	x21, _CVAR_INIT@GOTPAGE
Lloh10:
	ldr	x21, [x21, _CVAR_INIT@GOTPAGEOFF]
	ldr	w2, [x21]
Lloh11:
	adrp	x0, l_.str.3@PAGE
Lloh12:
	add	x0, x0, l_.str.3@PAGEOFF
	mov	x1, x20
	bl	_Cvar_Get
Lloh13:
	adrp	x8, _fs_copyfiles@GOTPAGE
Lloh14:
	ldr	x8, [x8, _fs_copyfiles@GOTPAGEOFF]
Lloh15:
	str	x0, [x8]
	bl	_Sys_DefaultCDPath
	mov	x1, x0
	ldr	w2, [x21]
Lloh16:
	adrp	x0, l_.str.4@PAGE
Lloh17:
	add	x0, x0, l_.str.4@PAGEOFF
	bl	_Cvar_Get
Lloh18:
	adrp	x25, _fs_cdpath@GOTPAGE
Lloh19:
	ldr	x25, [x25, _fs_cdpath@GOTPAGEOFF]
	str	x0, [x25]
	bl	_Sys_DefaultInstallPath
	mov	x1, x0
	ldr	w2, [x21]
Lloh20:
	adrp	x0, l_.str.5@PAGE
Lloh21:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_Cvar_Get
Lloh22:
	adrp	x23, _fs_basepath@GOTPAGE
Lloh23:
	ldr	x23, [x23, _fs_basepath@GOTPAGEOFF]
	str	x0, [x23]
	ldr	w2, [x21]
Lloh24:
	adrp	x0, l_.str.6@PAGE
Lloh25:
	add	x0, x0, l_.str.6@PAGEOFF
Lloh26:
	adrp	x1, l_.str.7@PAGE
Lloh27:
	add	x1, x1, l_.str.7@PAGEOFF
	bl	_Cvar_Get
Lloh28:
	adrp	x27, _fs_basegame@GOTPAGE
Lloh29:
	ldr	x27, [x27, _fs_basegame@GOTPAGEOFF]
	str	x0, [x27]
	bl	_Sys_DefaultHomePath
	cbz	x0, LBB0_2
; %bb.1:
	mov	x1, x0
	ldrb	w8, [x0]
	cbnz	w8, LBB0_3
LBB0_2:
	ldr	x8, [x23]
	ldr	x1, [x8]
LBB0_3:
	ldr	w2, [x21]
Lloh30:
	adrp	x0, l_.str.8@PAGE
Lloh31:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_Cvar_Get
Lloh32:
	adrp	x26, _fs_homepath@GOTPAGE
Lloh33:
	ldr	x26, [x26, _fs_homepath@GOTPAGEOFF]
	str	x0, [x26]
	ldr	w8, [x21]
Lloh34:
	adrp	x24, _CVAR_SYSTEMINFO@GOTPAGE
Lloh35:
	ldr	x24, [x24, _CVAR_SYSTEMINFO@GOTPAGEOFF]
	ldr	w9, [x24]
	orr	w2, w9, w8
Lloh36:
	adrp	x0, l_.str.9@PAGE
Lloh37:
	add	x0, x0, l_.str.9@PAGEOFF
Lloh38:
	adrp	x20, l_.str.7@PAGE
Lloh39:
	add	x20, x20, l_.str.7@PAGEOFF
	mov	x1, x20
	bl	_Cvar_Get
Lloh40:
	adrp	x22, _fs_gamedirvar@GOTPAGE
Lloh41:
	ldr	x22, [x22, _fs_gamedirvar@GOTPAGEOFF]
	str	x0, [x22]
	ldr	w2, [x21]
Lloh42:
	adrp	x0, l_.str.10@PAGE
Lloh43:
	add	x0, x0, l_.str.10@PAGEOFF
	mov	x1, x20
	bl	_Cvar_Get
Lloh44:
	adrp	x8, _fs_restrict@GOTPAGE
Lloh45:
	ldr	x8, [x8, _fs_restrict@GOTPAGEOFF]
Lloh46:
	str	x0, [x8]
	ldr	x8, [x25]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_5
; %bb.4:
	mov	x1, x19
	bl	_FS_AddGameDirectory
LBB0_5:
	ldr	x8, [x23]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_9
; %bb.6:
	mov	x1, x19
	bl	_FS_AddGameDirectory
	ldr	x8, [x23]
	ldr	x1, [x8]
	ldrb	w8, [x1]
	cbz	w8, LBB0_9
; %bb.7:
	ldr	x8, [x26]
	ldr	x0, [x8]
	bl	_Q_stricmp
	cbz	x0, LBB0_9
; %bb.8:
	ldr	x8, [x26]
	ldr	x0, [x8]
	mov	x1, x19
	bl	_FS_AddGameDirectory
LBB0_9:
	ldr	x8, [x27]
	ldr	x8, [x8]
	ldrb	w8, [x8]
Lloh47:
	adrp	x20, _BASEGAME@GOTPAGE
Lloh48:
	ldr	x20, [x20, _BASEGAME@GOTPAGEOFF]
	cbz	w8, LBB0_11
; %bb.10:
	ldr	x1, [x20]
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_17
LBB0_11:
	ldr	x8, [x22]
	ldr	x8, [x8]
	ldrb	w8, [x8]
	cbz	w8, LBB0_13
; %bb.12:
	ldr	x1, [x20]
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_25
LBB0_13:
Lloh49:
	adrp	x0, l_.str.11@PAGE
Lloh50:
	add	x0, x0, l_.str.11@PAGEOFF
	bl	_Com_ReadCDKey
	ldr	w8, [x21]
	ldr	w9, [x24]
	orr	w2, w9, w8
Lloh51:
	adrp	x0, l_.str.9@PAGE
Lloh52:
	add	x0, x0, l_.str.9@PAGEOFF
Lloh53:
	adrp	x1, l_.str.7@PAGE
Lloh54:
	add	x1, x1, l_.str.7@PAGEOFF
	bl	_Cvar_Get
	cbz	x0, LBB0_16
; %bb.14:
	ldr	x0, [x0]
	ldr	x8, [x0]
	cbz	x8, LBB0_16
; %bb.15:
	bl	_Com_AppendCDKey
LBB0_16:
Lloh55:
	adrp	x0, l_.str.12@PAGE
Lloh56:
	add	x0, x0, l_.str.12@PAGEOFF
Lloh57:
	adrp	x1, _FS_Path_f@GOTPAGE
Lloh58:
	ldr	x1, [x1, _FS_Path_f@GOTPAGEOFF]
	bl	_Cmd_AddCommand
Lloh59:
	adrp	x0, l_.str.13@PAGE
Lloh60:
	add	x0, x0, l_.str.13@PAGEOFF
Lloh61:
	adrp	x1, _FS_Dir_f@GOTPAGE
Lloh62:
	ldr	x1, [x1, _FS_Dir_f@GOTPAGEOFF]
	bl	_Cmd_AddCommand
Lloh63:
	adrp	x0, l_.str.14@PAGE
Lloh64:
	add	x0, x0, l_.str.14@PAGEOFF
Lloh65:
	adrp	x1, _FS_NewDir_f@GOTPAGE
Lloh66:
	ldr	x1, [x1, _FS_NewDir_f@GOTPAGEOFF]
	bl	_Cmd_AddCommand
Lloh67:
	adrp	x0, l_.str.15@PAGE
Lloh68:
	add	x0, x0, l_.str.15@PAGEOFF
Lloh69:
	adrp	x1, _FS_TouchFile_f@GOTPAGE
Lloh70:
	ldr	x1, [x1, _FS_TouchFile_f@GOTPAGEOFF]
	bl	_Cmd_AddCommand
	bl	_FS_ReorderPurePaks
	bl	_FS_Path_f
Lloh71:
	adrp	x8, _qfalse@GOTPAGE
Lloh72:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh73:
	ldr	w8, [x8]
	ldr	x9, [x22]
	str	w8, [x9, #8]
Lloh74:
	adrp	x0, l_.str.16@PAGE
Lloh75:
	add	x0, x0, l_.str.16@PAGEOFF
	bl	_Com_Printf
Lloh76:
	adrp	x8, _fs_packFiles@GOTPAGE
Lloh77:
	ldr	x8, [x8, _fs_packFiles@GOTPAGEOFF]
Lloh78:
	ldr	w8, [x8]
	str	x8, [sp]
Lloh79:
	adrp	x0, l_.str.17@PAGE
Lloh80:
	add	x0, x0, l_.str.17@PAGEOFF
	bl	_Com_Printf
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
LBB0_17:
	ldr	x8, [x27]
	ldr	x0, [x8]
	mov	x1, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_11
; %bb.18:
	ldr	x8, [x25]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_20
; %bb.19:
	ldr	x8, [x27]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
LBB0_20:
	ldr	x8, [x23]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_22
; %bb.21:
	ldr	x8, [x27]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
LBB0_22:
	ldr	x8, [x26]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_11
; %bb.23:
	ldr	x8, [x23]
	ldr	x1, [x8]
	bl	_Q_stricmp
	cbz	x0, LBB0_11
; %bb.24:
	ldr	x8, [x26]
	ldr	x0, [x8]
	ldr	x8, [x27]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
	b	LBB0_11
LBB0_25:
	ldr	x8, [x22]
	ldr	x0, [x8]
	mov	x1, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_13
; %bb.26:
	ldr	x8, [x25]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_28
; %bb.27:
	ldr	x8, [x22]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
LBB0_28:
	ldr	x8, [x23]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_30
; %bb.29:
	ldr	x8, [x22]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
LBB0_30:
	ldr	x8, [x26]
	ldr	x0, [x8]
	ldrb	w8, [x0]
	cbz	w8, LBB0_13
; %bb.31:
	ldr	x8, [x23]
	ldr	x1, [x8]
	bl	_Q_stricmp
	cbz	x0, LBB0_13
; %bb.32:
	ldr	x8, [x26]
	ldr	x0, [x8]
	ldr	x8, [x22]
	ldr	x1, [x8]
	bl	_FS_AddGameDirectory
	b	LBB0_13
	.loh AdrpLdrGot	Lloh28, Lloh29
	.loh AdrpAdd	Lloh26, Lloh27
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpLdrGotStr	Lloh13, Lloh14, Lloh15
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotStr	Lloh6, Lloh7, Lloh8
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotStr	Lloh44, Lloh45, Lloh46
	.loh AdrpAdd	Lloh42, Lloh43
	.loh AdrpLdrGot	Lloh40, Lloh41
	.loh AdrpAdd	Lloh38, Lloh39
	.loh AdrpAdd	Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh34, Lloh35
	.loh AdrpLdrGot	Lloh32, Lloh33
	.loh AdrpAdd	Lloh30, Lloh31
	.loh AdrpLdrGot	Lloh47, Lloh48
	.loh AdrpAdd	Lloh53, Lloh54
	.loh AdrpAdd	Lloh51, Lloh52
	.loh AdrpAdd	Lloh49, Lloh50
	.loh AdrpAdd	Lloh79, Lloh80
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.loh AdrpAdd	Lloh74, Lloh75
	.loh AdrpLdrGotLdr	Lloh71, Lloh72, Lloh73
	.loh AdrpLdrGot	Lloh69, Lloh70
	.loh AdrpAdd	Lloh67, Lloh68
	.loh AdrpLdrGot	Lloh65, Lloh66
	.loh AdrpAdd	Lloh63, Lloh64
	.loh AdrpLdrGot	Lloh61, Lloh62
	.loh AdrpAdd	Lloh59, Lloh60
	.loh AdrpLdrGot	Lloh57, Lloh58
	.loh AdrpAdd	Lloh55, Lloh56
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"----- FS_Startup -----\n"

l_.str.1:                               ; @.str.1
	.asciz	"fs_debug"

l_.str.2:                               ; @.str.2
	.asciz	"0"

	.comm	_fs_debug,8,3                   ; @fs_debug
l_.str.3:                               ; @.str.3
	.asciz	"fs_copyfiles"

	.comm	_CVAR_INIT,4,2                  ; @CVAR_INIT
	.comm	_fs_copyfiles,8,3               ; @fs_copyfiles
l_.str.4:                               ; @.str.4
	.asciz	"fs_cdpath"

	.comm	_fs_cdpath,8,3                  ; @fs_cdpath
l_.str.5:                               ; @.str.5
	.asciz	"fs_basepath"

	.comm	_fs_basepath,8,3                ; @fs_basepath
l_.str.6:                               ; @.str.6
	.asciz	"fs_basegame"

l_.str.7:                               ; @.str.7
	.space	1

	.comm	_fs_basegame,8,3                ; @fs_basegame
l_.str.8:                               ; @.str.8
	.asciz	"fs_homepath"

	.comm	_fs_homepath,8,3                ; @fs_homepath
l_.str.9:                               ; @.str.9
	.asciz	"fs_game"

	.comm	_CVAR_SYSTEMINFO,4,2            ; @CVAR_SYSTEMINFO
	.comm	_fs_gamedirvar,8,3              ; @fs_gamedirvar
l_.str.10:                              ; @.str.10
	.asciz	"fs_restrict"

	.comm	_fs_restrict,8,3                ; @fs_restrict
	.comm	_BASEGAME,8,3                   ; @BASEGAME
l_.str.11:                              ; @.str.11
	.asciz	"baseq3"

l_.str.12:                              ; @.str.12
	.asciz	"path"

l_.str.13:                              ; @.str.13
	.asciz	"dir"

l_.str.14:                              ; @.str.14
	.asciz	"fdir"

l_.str.15:                              ; @.str.15
	.asciz	"touchFile"

	.comm	_qfalse,4,2                     ; @qfalse
l_.str.16:                              ; @.str.16
	.asciz	"----------------------\n"

l_.str.17:                              ; @.str.17
	.asciz	"%d files in pk3 files\n"

	.comm	_fs_packFiles,4,2               ; @fs_packFiles
	.comm	_missingFiles,8,3               ; @missingFiles
	.no_dead_strip	_FS_Startup
.subsections_via_symbols
