	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_InitGameinfo                ## -- Begin function UI_InitGameinfo
	.p2align	4, 0x90
_UI_InitGameinfo:                       ## @UI_InitGameinfo
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	xorl	%eax, %eax
	callq	_UI_InitMemory
	xorl	%eax, %eax
	callq	_UI_LoadArenas
	xorl	%eax, %eax
	callq	_UI_LoadBots
	leaq	L_.str(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	_qtrue@GOTPCREL(%rip), %rax
	jmp	LBB0_5
LBB0_2:
	movq	_ui_numSpecialSinglePlayerArenas@GOTPCREL(%rip), %rcx
	movq	_ui_numSinglePlayerArenas@GOTPCREL(%rip), %rax
	cmpl	$4, (%rax)
	movq	_qfalse@GOTPCREL(%rip), %rax
	movq	%rax, %rdx
	jne	LBB0_4
## %bb.3:
	movq	_qtrue@GOTPCREL(%rip), %rdx
LBB0_4:
	cmpq	$0, (%rcx)
	cmoveq	%rdx, %rax
LBB0_5:
	movl	(%rax), %eax
	movq	_uis@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"fs_restrict"

	.comm	_ui_numSpecialSinglePlayerArenas,8,3 ## @ui_numSpecialSinglePlayerArenas
	.comm	_ui_numSinglePlayerArenas,4,2   ## @ui_numSinglePlayerArenas
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_uis,4,2                        ## @uis
	.comm	_qfalse,4,2                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_InitGameinfo                ; -- Begin function UI_InitGameinfo
	.p2align	2
_UI_InitGameinfo:                       ; @UI_InitGameinfo
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	bl	_UI_InitMemory
	bl	_UI_LoadArenas
	bl	_UI_LoadBots
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_trap_Cvar_VariableValue
Lloh2:
	adrp	x8, _qtrue@GOTPAGE
Lloh3:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
	cbnz	x0, LBB0_2
; %bb.1:
Lloh4:
	adrp	x9, _ui_numSpecialSinglePlayerArenas@GOTPAGE
Lloh5:
	ldr	x9, [x9, _ui_numSpecialSinglePlayerArenas@GOTPAGEOFF]
Lloh6:
	ldr	x9, [x9]
Lloh7:
	adrp	x10, _ui_numSinglePlayerArenas@GOTPAGE
Lloh8:
	ldr	x10, [x10, _ui_numSinglePlayerArenas@GOTPAGEOFF]
Lloh9:
	ldr	w10, [x10]
	cmp	w10, #4
	ccmp	x9, #0, #0, eq
Lloh10:
	adrp	x9, _qfalse@GOTPAGE
Lloh11:
	ldr	x9, [x9, _qfalse@GOTPAGEOFF]
	csel	x8, x8, x9, eq
LBB0_2:
	ldr	w8, [x8]
Lloh12:
	adrp	x9, _uis@GOTPAGE
Lloh13:
	ldr	x9, [x9, _uis@GOTPAGEOFF]
Lloh14:
	str	w8, [x9]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGotStr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"fs_restrict"

	.comm	_ui_numSpecialSinglePlayerArenas,8,3 ; @ui_numSpecialSinglePlayerArenas
	.comm	_ui_numSinglePlayerArenas,4,2   ; @ui_numSinglePlayerArenas
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_uis,4,2                        ; @uis
	.comm	_qfalse,4,2                     ; @qfalse
.subsections_via_symbols
