	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotValidChatPosition           ## -- Begin function BotValidChatPosition
	.p2align	4, 0x90
_BotValidChatPosition:                  ## @BotValidChatPosition
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	callq	_BotIsDead
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	movq	_qtrue@GOTPCREL(%rip), %rax
	jmp	LBB0_2
LBB0_3:
	movq	16(%rbx), %rcx
	movq	_INVENTORY_QUAD@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	movq	_qfalse@GOTPCREL(%rip), %rax
	cmpq	$0, (%rcx,%rdx,8)
	jne	LBB0_2
## %bb.4:
	movq	_INVENTORY_HASTE@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpq	$0, (%rcx,%rdx,8)
	jne	LBB0_2
## %bb.5:
	movq	_INVENTORY_INVISIBILITY@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpq	$0, (%rcx,%rdx,8)
	jne	LBB0_2
## %bb.6:
	movq	_INVENTORY_REGEN@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpq	$0, (%rcx,%rdx,8)
	jne	LBB0_2
## %bb.7:
	movq	_INVENTORY_FLIGHT@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpq	$0, (%rcx,%rdx,8)
	je	LBB0_8
LBB0_2:
	movl	(%rax), %eax
LBB0_9:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
LBB0_8:
	movq	%rbx, %rdi
	callq	_BotValidChatPosition.cold.1
	xorl	%eax, %eax
	jmp	LBB0_9
	.cfi_endproc
                                        ## -- End function
	.p2align	4, 0x90                         ## -- Begin function BotValidChatPosition.cold.1
_BotValidChatPosition.cold.1:           ## @BotValidChatPosition.cold.1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	4(%rdi), %edi
	callq	_VectorCopy
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_INVENTORY_QUAD,8,3             ## @INVENTORY_QUAD
	.comm	_INVENTORY_HASTE,8,3            ## @INVENTORY_HASTE
	.comm	_INVENTORY_INVISIBILITY,8,3     ## @INVENTORY_INVISIBILITY
	.comm	_INVENTORY_REGEN,8,3            ## @INVENTORY_REGEN
	.comm	_INVENTORY_FLIGHT,8,3           ## @INVENTORY_FLIGHT
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_CONTENTS_LAVA,4,2              ## @CONTENTS_LAVA
	.comm	_CONTENTS_SLIME,4,2             ## @CONTENTS_SLIME
	.comm	_MASK_WATER,4,2                 ## @MASK_WATER
	.comm	_PRESENCE_CROUCH,4,2            ## @PRESENCE_CROUCH
	.comm	_MASK_SOLID,4,2                 ## @MASK_SOLID
	.comm	_ENTITYNUM_WORLD,8,3            ## @ENTITYNUM_WORLD
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotValidChatPosition           ; -- Begin function BotValidChatPosition
	.p2align	2
_BotValidChatPosition:                  ; @BotValidChatPosition
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_BotIsDead
	cbz	x0, LBB0_2
; %bb.1:
Lloh0:
	adrp	x8, _qtrue@GOTPAGE
Lloh1:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
	b	LBB0_8
LBB0_2:
	ldr	x8, [x19, #16]
Lloh2:
	adrp	x9, _INVENTORY_QUAD@GOTPAGE
Lloh3:
	ldr	x9, [x9, _INVENTORY_QUAD@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbnz	x9, LBB0_7
; %bb.3:
Lloh5:
	adrp	x9, _INVENTORY_HASTE@GOTPAGE
Lloh6:
	ldr	x9, [x9, _INVENTORY_HASTE@GOTPAGEOFF]
Lloh7:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbnz	x9, LBB0_7
; %bb.4:
Lloh8:
	adrp	x9, _INVENTORY_INVISIBILITY@GOTPAGE
Lloh9:
	ldr	x9, [x9, _INVENTORY_INVISIBILITY@GOTPAGEOFF]
Lloh10:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbnz	x9, LBB0_7
; %bb.5:
Lloh11:
	adrp	x9, _INVENTORY_REGEN@GOTPAGE
Lloh12:
	ldr	x9, [x9, _INVENTORY_REGEN@GOTPAGEOFF]
Lloh13:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbnz	x9, LBB0_7
; %bb.6:
Lloh14:
	adrp	x9, _INVENTORY_FLIGHT@GOTPAGE
Lloh15:
	ldr	x9, [x9, _INVENTORY_FLIGHT@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_9
LBB0_7:
Lloh17:
	adrp	x8, _qfalse@GOTPAGE
Lloh18:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
LBB0_8:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
LBB0_9:
	mov	x0, x19
	bl	_BotValidChatPosition.cold.1
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh17, Lloh18
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function BotValidChatPosition.cold.1
_BotValidChatPosition.cold.1:           ; @BotValidChatPosition.cold.1
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	ldr	w0, [x0, #4]
	bl	_VectorCopy
	brk	#0x1
	.cfi_endproc
                                        ; -- End function
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_INVENTORY_QUAD,8,3             ; @INVENTORY_QUAD
	.comm	_INVENTORY_HASTE,8,3            ; @INVENTORY_HASTE
	.comm	_INVENTORY_INVISIBILITY,8,3     ; @INVENTORY_INVISIBILITY
	.comm	_INVENTORY_REGEN,8,3            ; @INVENTORY_REGEN
	.comm	_INVENTORY_FLIGHT,8,3           ; @INVENTORY_FLIGHT
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_CONTENTS_LAVA,4,2              ; @CONTENTS_LAVA
	.comm	_CONTENTS_SLIME,4,2             ; @CONTENTS_SLIME
	.comm	_MASK_WATER,4,2                 ; @MASK_WATER
	.comm	_PRESENCE_CROUCH,4,2            ; @PRESENCE_CROUCH
	.comm	_MASK_SOLID,4,2                 ; @MASK_SOLID
	.comm	_ENTITYNUM_WORLD,8,3            ; @ENTITYNUM_WORLD
.subsections_via_symbols
