	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_QuickLoad                    ## -- Begin function M_QuickLoad
	.p2align	4, 0x90
_M_QuickLoad:                           ## @M_QuickLoad
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_netgame@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_3
## %bb.1:
	movq	_QLOADNET@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	xorl	%esi, %esi
	xorl	%edx, %edx
	jmp	LBB0_2
LBB0_3:
	movq	_quickSaveSlot@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_tempstring@GOTPCREL(%rip), %rbx
	movl	(%rbx), %edi
	movq	_QLPROMPT@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rsi
	movq	_savegamestrings@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rcx,%rax,4), %edx
	callq	_sprintf
	movl	(%rbx), %edi
	movq	_M_QuickLoadResponse@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	$1, %edx
LBB0_2:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_M_StartMessage                 ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_netgame,8,3                    ## @netgame
	.comm	_QLOADNET,4,2                   ## @QLOADNET
	.comm	_quickSaveSlot,8,3              ## @quickSaveSlot
	.comm	_QSAVESPOT,4,2                  ## @QSAVESPOT
	.comm	_tempstring,4,2                 ## @tempstring
	.comm	_QLPROMPT,8,3                   ## @QLPROMPT
	.comm	_savegamestrings,8,3            ## @savegamestrings
	.comm	_M_QuickLoadResponse,8,3        ## @M_QuickLoadResponse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_QuickLoad                    ; -- Begin function M_QuickLoad
	.p2align	2
_M_QuickLoad:                           ; @M_QuickLoad
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _netgame@GOTPAGE
Lloh1:
	ldr	x8, [x8, _netgame@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	cbz	x8, LBB0_2
; %bb.1:
Lloh3:
	adrp	x8, _QLOADNET@GOTPAGE
Lloh4:
	ldr	x8, [x8, _QLOADNET@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
	mov	x1, #0
	mov	w2, #0
	b	LBB0_3
LBB0_2:
Lloh6:
	adrp	x8, _quickSaveSlot@GOTPAGE
Lloh7:
	ldr	x8, [x8, _quickSaveSlot@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
Lloh9:
	adrp	x19, _tempstring@GOTPAGE
Lloh10:
	ldr	x19, [x19, _tempstring@GOTPAGEOFF]
	ldr	w0, [x19]
Lloh11:
	adrp	x9, _QLPROMPT@GOTPAGE
Lloh12:
	ldr	x9, [x9, _QLPROMPT@GOTPAGEOFF]
Lloh13:
	ldr	x1, [x9]
Lloh14:
	adrp	x9, _savegamestrings@GOTPAGE
Lloh15:
	ldr	x9, [x9, _savegamestrings@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	ldr	w2, [x9, x8, lsl #2]
	bl	_sprintf
	ldr	w0, [x19]
Lloh17:
	adrp	x8, _M_QuickLoadResponse@GOTPAGE
Lloh18:
	ldr	x8, [x8, _M_QuickLoadResponse@GOTPAGEOFF]
Lloh19:
	ldr	x1, [x8]
	mov	w2, #1
LBB0_3:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_M_StartMessage
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.cfi_endproc
                                        ; -- End function
	.comm	_netgame,8,3                    ; @netgame
	.comm	_QLOADNET,4,2                   ; @QLOADNET
	.comm	_quickSaveSlot,8,3              ; @quickSaveSlot
	.comm	_QSAVESPOT,4,2                  ; @QSAVESPOT
	.comm	_tempstring,4,2                 ; @tempstring
	.comm	_QLPROMPT,8,3                   ; @QLPROMPT
	.comm	_savegamestrings,8,3            ; @savegamestrings
	.comm	_M_QuickLoadResponse,8,3        ; @M_QuickLoadResponse
.subsections_via_symbols
