	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function x_input_state
_x_input_state:                         ## @x_input_state
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $r8d killed $r8d def $r8
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	movl	%esi, -48(%rbp)                 ## 4-byte Spill
	leal	-128(%r8), %eax
	cmpl	$24, %eax
	ja	LBB0_8
## %bb.1:
	movl	%r9d, %r15d
	movq	%rdx, %r13
	movl	16(%rbp), %ebx
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_16:
	testl	%r15d, %r15d
	je	LBB0_17
LBB0_8:
	xorl	%r14d, %r14d
LBB0_34:
	movl	%r14d, %eax
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_14:
	movl	%ebx, %esi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_x_mouse_state                  ## TAILCALL
LBB0_18:
	leal	-133(%rbx), %eax
	cmpl	$16, %eax
	ja	LBB0_8
## %bb.19:
	leaq	LJTI0_1(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_20:
	movl	%r15d, %esi
	movl	%ebx, %edx
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_x_lightgun_aiming_state        ## TAILCALL
LBB0_12:
	movq	_RETROK_LAST@GOTPCREL(%rip), %rax
	xorl	%r14d, %r14d
	cmpl	%ebx, (%rax)
	jbe	LBB0_34
## %bb.13:
	movl	%ebx, %esi
	callq	_x_keyboard_pressed
	xorl	%r14d, %r14d
	testl	%eax, %eax
	setne	%r14b
	jmp	LBB0_34
LBB0_2:
	movq	_RETRO_DEVICE_ID_JOYPAD_MASK@GOTPCREL(%rip), %rax
	cmpl	%ebx, (%rax)
	jne	LBB0_6
## %bb.3:
	movq	_RARCH_FIRST_CUSTOM_BIND@GOTPCREL(%rip), %r15
	cmpl	$0, (%r15)
	je	LBB0_8
## %bb.4:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	xorl	%r14d, %r14d
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%r13,%rcx,8), %rdx
	movq	%r13, %r12
	movq	%rdi, %r13
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ebx, %r8d
	callq	_x_is_pressed
	movq	%r13, %rdi
	movq	%r12, %r13
	movl	$1, %edx
	movl	%ebx, %ecx
	shll	%cl, %edx
	testl	%eax, %eax
	cmovel	%eax, %edx
	orl	%edx, %r14d
	incl	%ebx
	cmpl	(%r15), %ebx
	jb	LBB0_5
	jmp	LBB0_34
LBB0_9:
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	movq	(%r13,%r12,8), %rsi
	movq	%rdi, %r14
	movl	%r15d, %edx
	movl	%ebx, %ecx
	callq	_x_pressed_analog
	movq	%r14, %rcx
	movl	%eax, %r14d
	testl	%eax, %eax
	jne	LBB0_34
## %bb.10:
	movq	(%r13,%r12,8), %r9
	testq	%r9, %r9
	je	LBB0_8
## %bb.11:
	movl	16(%rcx), %edi
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	movl	%r15d, %ecx
	movl	%ebx, %r8d
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_input_joypad_analog            ## TAILCALL
LBB0_15:
	movl	%ebx, %esi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_x_mouse_state_screen           ## TAILCALL
LBB0_17:
	xorl	%ecx, %ecx
	cmpl	$151, %r8d
	sete	%cl
	xorl	%esi, %esi
	movl	%ebx, %edx
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_x_pointer_state                ## TAILCALL
LBB0_6:
	movq	_RARCH_BIND_LIST_END@GOTPCREL(%rip), %rax
	cmpl	%ebx, (%rax)
	jbe	LBB0_8
## %bb.7:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	%ebx, %r8d
	callq	_x_is_pressed
	movl	$1, %r14d
	testl	%eax, %eax
	jne	LBB0_34
	jmp	LBB0_8
LBB0_35:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_START@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_33:
	movl	8(%rdi), %r14d
	subl	12(%rdi), %r14d
	jmp	LBB0_34
LBB0_32:
	movl	(%rdi), %r14d
	subl	4(%rdi), %r14d
	jmp	LBB0_34
LBB0_21:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_TRIGGER@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_27:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_SELECT@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_23:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_RELOAD@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_31:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_DPAD_RIGHT@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_30:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_DPAD_LEFT@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_29:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_DPAD_DOWN@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_26:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_AUX_C@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_25:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_AUX_B@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_24:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_AUX_A@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_28:
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, %eax
	movq	(%r13,%rax,8), %rdx
	movq	_RARCH_LIGHTGUN_DPAD_UP@GOTPCREL(%rip), %rax
LBB0_22:
	movl	(%rax), %r8d
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_x_is_pressed                   ## TAILCALL
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_16, LBB0_16-LJTI0_0
.set L0_0_set_14, LBB0_14-LJTI0_0
.set L0_0_set_18, LBB0_18-LJTI0_0
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_15, LBB0_15-LJTI0_0
LJTI0_0:
	.long	L0_0_set_16
	.long	L0_0_set_14
	.long	L0_0_set_18
	.long	L0_0_set_12
	.long	L0_0_set_2
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_8
	.long	L0_0_set_9
	.long	L0_0_set_16
	.long	L0_0_set_15
.set L0_1_set_33, LBB0_33-LJTI0_1
.set L0_1_set_32, LBB0_32-LJTI0_1
.set L0_1_set_21, LBB0_21-LJTI0_1
.set L0_1_set_35, LBB0_35-LJTI0_1
.set L0_1_set_27, LBB0_27-LJTI0_1
.set L0_1_set_20, LBB0_20-LJTI0_1
.set L0_1_set_23, LBB0_23-LJTI0_1
.set L0_1_set_28, LBB0_28-LJTI0_1
.set L0_1_set_31, LBB0_31-LJTI0_1
.set L0_1_set_30, LBB0_30-LJTI0_1
.set L0_1_set_29, LBB0_29-LJTI0_1
.set L0_1_set_26, LBB0_26-LJTI0_1
.set L0_1_set_25, LBB0_25-LJTI0_1
.set L0_1_set_24, LBB0_24-LJTI0_1
LJTI0_1:
	.long	L0_1_set_33
	.long	L0_1_set_32
	.long	L0_1_set_21
	.long	L0_1_set_35
	.long	L0_1_set_27
	.long	L0_1_set_20
	.long	L0_1_set_20
	.long	L0_1_set_23
	.long	L0_1_set_35
	.long	L0_1_set_20
	.long	L0_1_set_28
	.long	L0_1_set_31
	.long	L0_1_set_30
	.long	L0_1_set_29
	.long	L0_1_set_26
	.long	L0_1_set_25
	.long	L0_1_set_24
	.end_data_region
                                        ## -- End function
	.comm	_RETRO_DEVICE_ID_JOYPAD_MASK,4,2 ## @RETRO_DEVICE_ID_JOYPAD_MASK
	.comm	_RARCH_FIRST_CUSTOM_BIND,4,2    ## @RARCH_FIRST_CUSTOM_BIND
	.comm	_RARCH_BIND_LIST_END,4,2        ## @RARCH_BIND_LIST_END
	.comm	_RETROK_LAST,4,2                ## @RETROK_LAST
	.comm	_RARCH_LIGHTGUN_TRIGGER,4,2     ## @RARCH_LIGHTGUN_TRIGGER
	.comm	_RARCH_LIGHTGUN_RELOAD,4,2      ## @RARCH_LIGHTGUN_RELOAD
	.comm	_RARCH_LIGHTGUN_AUX_A,4,2       ## @RARCH_LIGHTGUN_AUX_A
	.comm	_RARCH_LIGHTGUN_AUX_B,4,2       ## @RARCH_LIGHTGUN_AUX_B
	.comm	_RARCH_LIGHTGUN_AUX_C,4,2       ## @RARCH_LIGHTGUN_AUX_C
	.comm	_RARCH_LIGHTGUN_START,4,2       ## @RARCH_LIGHTGUN_START
	.comm	_RARCH_LIGHTGUN_SELECT,4,2      ## @RARCH_LIGHTGUN_SELECT
	.comm	_RARCH_LIGHTGUN_DPAD_UP,4,2     ## @RARCH_LIGHTGUN_DPAD_UP
	.comm	_RARCH_LIGHTGUN_DPAD_DOWN,4,2   ## @RARCH_LIGHTGUN_DPAD_DOWN
	.comm	_RARCH_LIGHTGUN_DPAD_LEFT,4,2   ## @RARCH_LIGHTGUN_DPAD_LEFT
	.comm	_RARCH_LIGHTGUN_DPAD_RIGHT,4,2  ## @RARCH_LIGHTGUN_DPAD_RIGHT
	.no_dead_strip	_x_input_state
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function x_input_state
_x_input_state:                         ; @x_input_state
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	w8, w4, #128
	cmp	w8, #24
	b.hi	LBB0_21
; %bb.1:
	mov	x23, x6
	mov	x25, x5
	mov	x19, x3
	mov	x22, x2
	mov	x21, x1
	mov	x20, x0
Lloh0:
	adrp	x9, lJTI0_0@PAGE
Lloh1:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
	cbnz	w25, LBB0_21
; %bb.3:
	cmp	w4, #151
	cset	w3, eq
	mov	x0, x20
	mov	w1, #0
	mov	x2, x23
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_x_pointer_state
LBB0_4:
	mov	x0, x20
	mov	x1, x23
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_x_mouse_state
LBB0_5:
	sub	w8, w23, #133
	cmp	w8, #16
	b.hi	LBB0_21
; %bb.6:
Lloh2:
	adrp	x9, lJTI0_1@PAGE
Lloh3:
	add	x9, x9, lJTI0_1@PAGEOFF
	adr	x10, LBB0_7
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_7:
	mov	x0, x20
	mov	x1, x25
	mov	x2, x23
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_x_lightgun_aiming_state
LBB0_8:
Lloh4:
	adrp	x8, _RETROK_LAST@GOTPAGE
Lloh5:
	ldr	x8, [x8, _RETROK_LAST@GOTPAGEOFF]
Lloh6:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ls	LBB0_21
; %bb.9:
	mov	x0, x20
	mov	x1, x23
	bl	_x_keyboard_pressed
	cmp	w0, #0
	cset	w24, ne
	b	LBB0_22
LBB0_10:
Lloh7:
	adrp	x8, _RETRO_DEVICE_ID_JOYPAD_MASK@GOTPAGE
Lloh8:
	ldr	x8, [x8, _RETRO_DEVICE_ID_JOYPAD_MASK@GOTPAGEOFF]
Lloh9:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ne	LBB0_18
; %bb.11:
Lloh10:
	adrp	x25, _RARCH_FIRST_CUSTOM_BIND@GOTPAGE
Lloh11:
	ldr	x25, [x25, _RARCH_FIRST_CUSTOM_BIND@GOTPAGEOFF]
	ldr	w8, [x25]
	cbz	w8, LBB0_21
; %bb.12:
	mov	w24, #0
	mov	w23, #0
	mov	w26, #1
	mov	w27, w19
LBB0_13:                                ; =>This Inner Loop Header: Depth=1
	ldr	x2, [x22, x27, lsl #3]
	mov	x0, x20
	mov	x1, x21
	mov	x3, x19
	mov	x4, x23
	bl	_x_is_pressed
	lsl	w8, w26, w23
	cmp	w0, #0
	csel	w8, wzr, w8, eq
	orr	w24, w8, w24
	add	w23, w23, #1
	ldr	w8, [x25]
	cmp	w23, w8
	b.lo	LBB0_13
	b	LBB0_22
LBB0_14:
	ldr	x1, [x22, w19, uxtw #3]
	mov	x0, x20
	mov	x2, x25
	mov	x3, x23
	bl	_x_pressed_analog
	mov	x24, x0
	cbnz	w0, LBB0_22
; %bb.15:
	mov	w8, w19
	ldr	x5, [x22, x8, lsl #3]
	cbz	x5, LBB0_21
; %bb.16:
	ldr	w0, [x20, #16]
	mov	x1, x21
	mov	x2, x19
	mov	x3, x25
	mov	x4, x23
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_input_joypad_analog
LBB0_17:
	mov	x0, x20
	mov	x1, x23
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_x_mouse_state_screen
LBB0_18:
Lloh12:
	adrp	x8, _RARCH_BIND_LIST_END@GOTPAGE
Lloh13:
	ldr	x8, [x8, _RARCH_BIND_LIST_END@GOTPAGEOFF]
Lloh14:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ls	LBB0_21
; %bb.19:
	ldr	x2, [x22, w19, uxtw #3]
	mov	x0, x20
	mov	x1, x21
	mov	x3, x19
	mov	x4, x23
	bl	_x_is_pressed
	cbz	w0, LBB0_21
; %bb.20:
	mov	w24, #1
	b	LBB0_22
LBB0_21:
	mov	w24, #0
LBB0_22:
	mov	x0, x24
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_23:
	ldr	x2, [x22, w19, uxtw #3]
Lloh15:
	adrp	x8, _RARCH_LIGHTGUN_START@GOTPAGE
Lloh16:
	ldr	x8, [x8, _RARCH_LIGHTGUN_START@GOTPAGEOFF]
	b	LBB0_36
LBB0_24:
	ldp	w8, w9, [x20, #8]
	sub	w24, w8, w9
	b	LBB0_22
LBB0_25:
	ldp	w8, w9, [x20]
	sub	w24, w8, w9
	b	LBB0_22
LBB0_26:
	ldr	x2, [x22, w19, uxtw #3]
Lloh17:
	adrp	x8, _RARCH_LIGHTGUN_TRIGGER@GOTPAGE
Lloh18:
	ldr	x8, [x8, _RARCH_LIGHTGUN_TRIGGER@GOTPAGEOFF]
	b	LBB0_36
LBB0_27:
	ldr	x2, [x22, w19, uxtw #3]
Lloh19:
	adrp	x8, _RARCH_LIGHTGUN_SELECT@GOTPAGE
Lloh20:
	ldr	x8, [x8, _RARCH_LIGHTGUN_SELECT@GOTPAGEOFF]
	b	LBB0_36
LBB0_28:
	ldr	x2, [x22, w19, uxtw #3]
Lloh21:
	adrp	x8, _RARCH_LIGHTGUN_RELOAD@GOTPAGE
Lloh22:
	ldr	x8, [x8, _RARCH_LIGHTGUN_RELOAD@GOTPAGEOFF]
	b	LBB0_36
LBB0_29:
	ldr	x2, [x22, w19, uxtw #3]
Lloh23:
	adrp	x8, _RARCH_LIGHTGUN_DPAD_RIGHT@GOTPAGE
Lloh24:
	ldr	x8, [x8, _RARCH_LIGHTGUN_DPAD_RIGHT@GOTPAGEOFF]
	b	LBB0_36
LBB0_30:
	ldr	x2, [x22, w19, uxtw #3]
Lloh25:
	adrp	x8, _RARCH_LIGHTGUN_DPAD_LEFT@GOTPAGE
Lloh26:
	ldr	x8, [x8, _RARCH_LIGHTGUN_DPAD_LEFT@GOTPAGEOFF]
	b	LBB0_36
LBB0_31:
	ldr	x2, [x22, w19, uxtw #3]
Lloh27:
	adrp	x8, _RARCH_LIGHTGUN_DPAD_DOWN@GOTPAGE
Lloh28:
	ldr	x8, [x8, _RARCH_LIGHTGUN_DPAD_DOWN@GOTPAGEOFF]
	b	LBB0_36
LBB0_32:
	ldr	x2, [x22, w19, uxtw #3]
Lloh29:
	adrp	x8, _RARCH_LIGHTGUN_AUX_C@GOTPAGE
Lloh30:
	ldr	x8, [x8, _RARCH_LIGHTGUN_AUX_C@GOTPAGEOFF]
	b	LBB0_36
LBB0_33:
	ldr	x2, [x22, w19, uxtw #3]
Lloh31:
	adrp	x8, _RARCH_LIGHTGUN_AUX_B@GOTPAGE
Lloh32:
	ldr	x8, [x8, _RARCH_LIGHTGUN_AUX_B@GOTPAGEOFF]
	b	LBB0_36
LBB0_34:
	ldr	x2, [x22, w19, uxtw #3]
Lloh33:
	adrp	x8, _RARCH_LIGHTGUN_AUX_A@GOTPAGE
Lloh34:
	ldr	x8, [x8, _RARCH_LIGHTGUN_AUX_A@GOTPAGEOFF]
	b	LBB0_36
LBB0_35:
	ldr	x2, [x22, w19, uxtw #3]
Lloh35:
	adrp	x8, _RARCH_LIGHTGUN_DPAD_UP@GOTPAGE
Lloh36:
	ldr	x8, [x8, _RARCH_LIGHTGUN_DPAD_UP@GOTPAGEOFF]
LBB0_36:
	ldr	w4, [x8]
	mov	x0, x20
	mov	x1, x21
	mov	x3, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_x_is_pressed
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh21, Lloh22
	.loh AdrpLdrGot	Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGot	Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh33, Lloh34
	.loh AdrpLdrGot	Lloh35, Lloh36
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_4-LBB0_2)>>2
	.byte	(LBB0_5-LBB0_2)>>2
	.byte	(LBB0_8-LBB0_2)>>2
	.byte	(LBB0_10-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_21-LBB0_2)>>2
	.byte	(LBB0_14-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_17-LBB0_2)>>2
lJTI0_1:
	.byte	(LBB0_24-LBB0_7)>>2
	.byte	(LBB0_25-LBB0_7)>>2
	.byte	(LBB0_26-LBB0_7)>>2
	.byte	(LBB0_23-LBB0_7)>>2
	.byte	(LBB0_27-LBB0_7)>>2
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_28-LBB0_7)>>2
	.byte	(LBB0_23-LBB0_7)>>2
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_35-LBB0_7)>>2
	.byte	(LBB0_29-LBB0_7)>>2
	.byte	(LBB0_30-LBB0_7)>>2
	.byte	(LBB0_31-LBB0_7)>>2
	.byte	(LBB0_32-LBB0_7)>>2
	.byte	(LBB0_33-LBB0_7)>>2
	.byte	(LBB0_34-LBB0_7)>>2
                                        ; -- End function
	.comm	_RETRO_DEVICE_ID_JOYPAD_MASK,4,2 ; @RETRO_DEVICE_ID_JOYPAD_MASK
	.comm	_RARCH_FIRST_CUSTOM_BIND,4,2    ; @RARCH_FIRST_CUSTOM_BIND
	.comm	_RARCH_BIND_LIST_END,4,2        ; @RARCH_BIND_LIST_END
	.comm	_RETROK_LAST,4,2                ; @RETROK_LAST
	.comm	_RARCH_LIGHTGUN_TRIGGER,4,2     ; @RARCH_LIGHTGUN_TRIGGER
	.comm	_RARCH_LIGHTGUN_RELOAD,4,2      ; @RARCH_LIGHTGUN_RELOAD
	.comm	_RARCH_LIGHTGUN_AUX_A,4,2       ; @RARCH_LIGHTGUN_AUX_A
	.comm	_RARCH_LIGHTGUN_AUX_B,4,2       ; @RARCH_LIGHTGUN_AUX_B
	.comm	_RARCH_LIGHTGUN_AUX_C,4,2       ; @RARCH_LIGHTGUN_AUX_C
	.comm	_RARCH_LIGHTGUN_START,4,2       ; @RARCH_LIGHTGUN_START
	.comm	_RARCH_LIGHTGUN_SELECT,4,2      ; @RARCH_LIGHTGUN_SELECT
	.comm	_RARCH_LIGHTGUN_DPAD_UP,4,2     ; @RARCH_LIGHTGUN_DPAD_UP
	.comm	_RARCH_LIGHTGUN_DPAD_DOWN,4,2   ; @RARCH_LIGHTGUN_DPAD_DOWN
	.comm	_RARCH_LIGHTGUN_DPAD_LEFT,4,2   ; @RARCH_LIGHTGUN_DPAD_LEFT
	.comm	_RARCH_LIGHTGUN_DPAD_RIGHT,4,2  ; @RARCH_LIGHTGUN_DPAD_RIGHT
	.no_dead_strip	_x_input_state
.subsections_via_symbols
