	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function x8_loop_filter
_x8_loop_filter:                        ## @x8_loop_filter
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$200, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $ecx killed $ecx def $rcx
                                        ## kill: def $esi killed $esi def $rsi
	movq	%rdi, %rbx
	leal	10(%rcx), %eax
	sarl	$3, %eax
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	leal	(%rsi,%rsi,4), %eax
	negl	%eax
	cltq
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	leal	(,%rsi,4), %eax
	movslq	%eax, %rdi
	movq	%rdi, -224(%rbp)                ## 8-byte Spill
	negl	%eax
	cltq
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	leal	(%rsi,%rsi,2), %eax
	movslq	%eax, %rdi
	movq	%rdi, -208(%rbp)                ## 8-byte Spill
	negl	%eax
	cltq
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	leal	(%rsi,%rsi), %eax
	movslq	%eax, %rdi
	movq	%rdi, -192(%rbp)                ## 8-byte Spill
	negl	%eax
	cltq
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	movslq	%esi, %rax
	movslq	%edx, %rdx
	shlq	$2, %rdx
	movq	%rdx, -184(%rbp)                ## 8-byte Spill
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	leaq	(,%rax,4), %rax
	negq	%rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%rcx, -176(%rbp)                ## 8-byte Spill
	leal	(%rcx,%rcx), %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	movl	$8, %eax
	jmp	LBB0_1
LBB0_5:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	-120(%rbp), %rax                ## 8-byte Reload
	leal	(%rax,%rax,2), %eax
	movq	-104(%rbp), %rsi                ## 8-byte Reload
	leal	(%rax,%rsi,4), %eax
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	addl	%edx, %eax
	addl	$4, %eax
	sarl	$3, %eax
	movq	-168(%rbp), %rcx                ## 8-byte Reload
	movq	-112(%rbp), %rdi                ## 8-byte Reload
	movl	%eax, (%rdi,%rcx,4)
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	addl	%esi, %eax
	leal	(%rax,%rax,2), %eax
	leal	(%rax,%rdx,2), %eax
	addl	$4, %eax
	sarl	$3, %eax
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rdi,%rcx)
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addl	%edx, %eax
	leal	(%rax,%rax,2), %eax
	leal	(%rax,%rsi,2), %eax
	addl	$4, %eax
	sarl	$3, %eax
	movl	%eax, (%rdi)
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leal	(%rax,%rax,2), %eax
	addl	%esi, %eax
	leal	(%rax,%rdx,4), %eax
	addl	$4, %eax
	sarl	$3, %eax
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	movl	%eax, (%rdi,%rcx,4)
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	addq	-184(%rbp), %rbx                ## 8-byte Folded Reload
	movl	-148(%rbp), %eax                ## 4-byte Reload
	decl	%eax
	je	LBB0_11
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	%eax, -148(%rbp)                ## 4-byte Spill
	movq	-232(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %eax
	movl	%eax, -144(%rbp)                ## 4-byte Spill
	movq	-216(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	-200(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %r13d
	movq	-168(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %r14d
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movl	(%rbx,%rax), %eax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	(%rbx), %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	-160(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-192(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	-208(%rbp), %rax                ## 8-byte Reload
	movl	(%rbx,%rax,4), %eax
	movl	%eax, -64(%rbp)                 ## 4-byte Spill
	movq	-224(%rbp), %rax                ## 8-byte Reload
	movq	%rbx, -112(%rbp)                ## 8-byte Spill
	movl	(%rbx,%rax,4), %eax
	movl	%eax, -140(%rbp)                ## 4-byte Spill
	movl	%ecx, %edi
	subl	%r13d, %edi
	callq	_FFABS
	xorl	%r15d, %r15d
	movl	-56(%rbp), %r12d                ## 4-byte Reload
	cmpl	%r12d, %eax
	setle	%r15b
	movq	%r13, -104(%rbp)                ## 8-byte Spill
	movl	%r13d, %edi
	subl	%r14d, %edi
	callq	_FFABS
	xorl	%ebx, %ebx
	cmpl	%r12d, %eax
	setle	%bl
	addl	%r15d, %ebx
	movq	%r14, -120(%rbp)                ## 8-byte Spill
	movl	%r14d, %edi
	movq	-88(%rbp), %r14                 ## 8-byte Reload
	subl	%r14d, %edi
	callq	_FFABS
	xorl	%r15d, %r15d
	cmpl	%r12d, %eax
	setle	%r15b
	addl	%ebx, %r15d
	movq	%r14, %rax
	movl	%eax, %edi
	subl	-48(%rbp), %edi                 ## 4-byte Folded Reload
	movl	%edi, -60(%rbp)                 ## 4-byte Spill
	callq	_FFABS
	xorl	%ebx, %ebx
	cmpl	%r12d, %eax
	movl	-64(%rbp), %r12d                ## 4-byte Reload
	setle	%bl
	addl	%r15d, %ebx
	je	LBB0_6
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movl	%eax, %edi
	movq	-80(%rbp), %r15                 ## 8-byte Reload
	subl	%r15d, %edi
	callq	_FFABS
	xorl	%ecx, %ecx
	movl	-56(%rbp), %r13d                ## 4-byte Reload
	cmpl	%r13d, %eax
	setle	%cl
	movl	%ecx, -136(%rbp)                ## 4-byte Spill
	movl	%r15d, %edi
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	subl	%r15d, %edi
	callq	_FFABS
	xorl	%ecx, %ecx
	cmpl	%r13d, %eax
	setle	%cl
	movl	%ecx, -132(%rbp)                ## 4-byte Spill
	movl	%r15d, %edi
	subl	%r12d, %edi
	callq	_FFABS
	xorl	%r15d, %r15d
	cmpl	%r13d, %eax
	setle	%r15b
	movl	%r12d, %edi
	subl	-140(%rbp), %edi                ## 4-byte Folded Reload
	callq	_FFABS
	movl	%r12d, %r14d
	xorl	%r12d, %r12d
	cmpl	%r13d, %eax
	setle	%r12b
	movl	-144(%rbp), %edi                ## 4-byte Reload
	subl	-128(%rbp), %edi                ## 4-byte Folded Reload
	callq	_FFABS
	xorl	%ecx, %ecx
	cmpl	%r13d, %eax
	setle	%cl
	addl	-136(%rbp), %ebx                ## 4-byte Folded Reload
	addl	-132(%rbp), %ebx                ## 4-byte Folded Reload
	addl	%r15d, %ebx
	addl	%r12d, %ebx
	addl	%ecx, %ebx
	cmpl	$6, %ebx
	jb	LBB0_6
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	%r14d, %r12d
	movq	-128(%rbp), %r15                ## 8-byte Reload
	movl	%r15d, %edi
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movq	%r15, %rdi
	movl	%eax, %r14d
                                        ## kill: def $edi killed $edi killed $rdi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	%r14d, %edi
	movq	-48(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movl	%eax, %r14d
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	%r14d, %edi
	movl	%r12d, %esi
	callq	_FFMIN
	movl	%eax, %ebx
	movl	%r13d, %edi
	movl	%r12d, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	subl	%ebx, %eax
	cmpl	-52(%rbp), %eax                 ## 4-byte Folded Reload
	jge	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	%ebx, %edi
	movq	-104(%rbp), %rbx                ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movl	%eax, %r15d
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	%r15d, %edi
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movl	%eax, %r15d
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	%r15d, %edi
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movl	%eax, %r15d
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	%r15d, %edi
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	callq	_FFMIN
	movl	%eax, %r15d
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	subl	%r15d, %eax
	cmpl	-52(%rbp), %eax                 ## 4-byte Folded Reload
	jl	LBB0_5
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	-128(%rbp), %r13                ## 8-byte Reload
	movq	-48(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax def $rax
	movq	-88(%rbp), %r14                 ## 8-byte Reload
	subl	%r14d, %eax
	leal	(%rax,%rax,4), %eax
	movq	-120(%rbp), %r12                ## 8-byte Reload
	movl	%r12d, %ecx
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	subl	%ebx, %ecx
	leal	(%rax,%rcx,2), %r15d
	addl	$4, %r15d
	sarl	$3, %r15d
	movl	%r15d, %edi
	callq	_FFABS
	cmpl	-176(%rbp), %eax                ## 4-byte Folded Reload
	jge	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rcx
	subl	-104(%rbp), %r12d               ## 4-byte Folded Reload
	leal	(%r12,%r12,4), %eax
	subl	%r14d, %r13d
	leal	(%rax,%r13,2), %r13d
	addl	$4, %r13d
	sarl	$3, %r13d
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	subl	%ecx, %eax
	leal	(%rax,%rax,4), %eax
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	subl	-64(%rbp), %ecx                 ## 4-byte Folded Reload
	leal	(%rax,%rcx,2), %r12d
	addl	$4, %r12d
	sarl	$3, %r12d
	movl	%r15d, %edi
	callq	_FFABS
	movl	%eax, %ebx
	movl	%r13d, %edi
	callq	_FFABS
	movl	%eax, %r13d
	movl	%r12d, %edi
	callq	_FFABS
	movl	%r13d, %edi
	movl	%eax, %esi
	callq	_FFMIN
	xorl	-60(%rbp), %r15d                ## 4-byte Folded Reload
	jns	LBB0_10
## %bb.8:                               ##   in Loop: Header=BB0_1 Depth=1
	subl	%eax, %ebx
	testl	%ebx, %ebx
	jle	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%edx, %eax
	sarl	$31, %eax
	movl	%edx, %ecx
	negl	%ecx
	cmovsl	%edx, %ecx
	sarl	%ecx
	leal	(%rbx,%rbx,4), %edx
	sarl	$3, %edx
	cmpl	%ecx, %edx
	cmovgel	%ecx, %edx
	xorl	%eax, %edx
	subl	%eax, %edx
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	subl	%edx, (%rcx,%rax)
	addl	%edx, (%rcx)
	jmp	LBB0_10
LBB0_11:
	addq	$200, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_x8_loop_filter
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function x8_loop_filter
_x8_loop_filter:                        ; @x8_loop_filter
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #240
	.cfi_def_cfa_offset 240
	stp	x28, x27, [sp, #144]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #160]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #176]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #192]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #208]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #224]            ; 16-byte Folded Spill
	add	x29, sp, #224
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w2 killed $w2 def $x2
                                        ; kill: def $w1 killed $w1 def $x1
	mov	x20, x0
	mov	x8, #0
	add	w9, w3, #10
	asr	w9, w9, #3
	stur	w9, [x29, #-108]                ; 4-byte Folded Spill
	lsl	w9, w1, #2
	add	w10, w9, w1
	neg	w10, w10
	sxtw	x11, w10
	neg	w10, w9
	sxtw	x10, w10
	stp	x10, x11, [sp, #56]             ; 16-byte Folded Spill
	sub	w10, w1, w9
	sxtw	x10, w10
	str	x10, [sp, #48]                  ; 8-byte Folded Spill
	lsl	w10, w1, #1
	neg	w11, w10
	sxtw	x11, w11
	str	x11, [sp, #80]                  ; 8-byte Folded Spill
	sxtw	x11, w1
	str	x11, [sp, #72]                  ; 8-byte Folded Spill
	sxtw	x11, w10
	add	w10, w10, w1
	sxtw	x10, w10
	stp	x10, x11, [sp, #32]             ; 16-byte Folded Spill
	sxtw	x10, w9
	lsl	w9, w3, #1
	stp	w9, w3, [sp, #8]                ; 8-byte Folded Spill
	sub	x8, x8, w1, sxtw #2
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	mov	w23, #8
	sbfiz	x8, x2, #2, #32
	stp	x8, x10, [sp, #16]              ; 16-byte Folded Spill
	b	LBB0_3
LBB0_1:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldp	w8, w10, [x29, #-96]            ; 8-byte Folded Reload
	add	w8, w8, w8, lsl #1
	add	w8, w8, w19, lsl #2
	add	w8, w8, w10
	add	w8, w8, #4
	asr	w8, w8, #3
	ldr	x9, [sp, #80]                   ; 8-byte Folded Reload
	str	w8, [x20, x9, lsl #2]
	ldur	w8, [x29, #-100]                ; 4-byte Folded Reload
	add	w8, w8, w19
	add	w8, w8, w8, lsl #1
	add	w8, w8, w10, lsl #1
	add	w8, w8, #4
	asr	w8, w8, #3
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	str	w8, [x20, x9]
	ldur	w8, [x29, #-84]                 ; 4-byte Folded Reload
	add	w8, w10, w8
	add	w8, w8, w8, lsl #1
	add	w8, w8, w19, lsl #1
	add	w8, w8, #4
	asr	w8, w8, #3
	str	w8, [x20]
	add	w8, w26, w26, lsl #1
	add	w8, w19, w8
	add	w8, w8, w10, lsl #2
	add	w8, w8, #4
	asr	w8, w8, #3
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	str	w8, [x20, x9, lsl #2]
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	add	x20, x20, x8
	subs	w23, w23, #1
	b.eq	LBB0_11
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [sp, #64]                   ; 8-byte Folded Reload
	ldr	w8, [x20, x8, lsl #2]
	str	w8, [sp, #112]                  ; 4-byte Folded Spill
	ldr	x8, [sp, #56]                   ; 8-byte Folded Reload
	ldr	w9, [x20, x8, lsl #2]
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	ldr	w19, [x20, x8, lsl #2]
	ldr	x8, [sp, #80]                   ; 8-byte Folded Reload
	ldr	w24, [x20, x8, lsl #2]
	ldr	x8, [sp, #96]                   ; 8-byte Folded Reload
	ldr	w25, [x20, x8]
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	ldr	w26, [x20, x8, lsl #2]
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	ldr	w8, [x20, x8, lsl #2]
	stur	w8, [x29, #-92]                 ; 4-byte Folded Spill
	ldr	w28, [x20]
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	ldr	w27, [x20, x8, lsl #2]
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	ldr	w8, [x20, x8, lsl #2]
	str	w8, [sp, #108]                  ; 4-byte Folded Spill
	stur	w9, [x29, #-88]                 ; 4-byte Folded Spill
	sub	w0, w9, w19
	bl	_FFABS
	ldur	w22, [x29, #-108]               ; 4-byte Folded Reload
	cmp	w0, w22
	cset	w21, le
	sub	w0, w19, w24
	bl	_FFABS
	cmp	w0, w22
	cinc	w21, w21, le
	stur	w24, [x29, #-96]                ; 4-byte Folded Spill
	sub	w0, w24, w25
	bl	_FFABS
	cmp	w0, w22
	cinc	w21, w21, le
	stur	w28, [x29, #-84]                ; 4-byte Folded Spill
	sub	w0, w25, w28
	mov	x28, x27
	stp	w0, w25, [x29, #-104]           ; 8-byte Folded Spill
	bl	_FFABS
	cmp	w0, w22
	cinc	w22, w21, le
	cbz	w22, LBB0_7
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldur	w8, [x29, #-84]                 ; 4-byte Folded Reload
	sub	w0, w8, w26
	bl	_FFABS
	str	w0, [sp, #92]                   ; 4-byte Folded Spill
	ldur	w21, [x29, #-92]                ; 4-byte Folded Reload
	sub	w0, w26, w21
	bl	_FFABS
	mov	x25, x0
	sub	w0, w21, w28
	bl	_FFABS
	mov	x24, x23
	mov	x23, x28
	mov	x28, x0
	ldr	w8, [sp, #108]                  ; 4-byte Folded Reload
	sub	w0, w23, w8
	bl	_FFABS
	mov	x27, x0
	ldur	w8, [x29, #-88]                 ; 4-byte Folded Reload
	ldr	w9, [sp, #112]                  ; 4-byte Folded Reload
	sub	w0, w9, w8
	bl	_FFABS
	ldur	w9, [x29, #-108]                ; 4-byte Folded Reload
	ldr	w8, [sp, #92]                   ; 4-byte Folded Reload
	cmp	w8, w9
	cinc	w8, w22, le
	cmp	w25, w9
	cinc	w8, w8, le
	cmp	w28, w9
	mov	x28, x23
	mov	x23, x24
	cinc	w8, w8, le
	cmp	w27, w9
	cinc	w8, w8, le
	cmp	w0, w9
	cinc	w8, w8, le
	cmp	w8, #6
	b.lo	LBB0_7
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	ldur	w24, [x29, #-88]                ; 4-byte Folded Reload
	mov	x0, x24
	ldur	w22, [x29, #-96]                ; 4-byte Folded Reload
	mov	x1, x22
	bl	_FFMIN
	mov	x21, x0
	mov	x0, x24
	mov	x1, x22
	bl	_FFMAX
	mov	x25, x0
	mov	x0, x21
	ldur	w22, [x29, #-84]                ; 4-byte Folded Reload
	mov	x1, x22
	bl	_FFMIN
	mov	x21, x0
	mov	x0, x25
	mov	x1, x22
	bl	_FFMAX
	mov	x27, x0
	mov	x0, x21
	mov	x1, x28
	bl	_FFMIN
	mov	x25, x0
	mov	x0, x27
	mov	x1, x28
	bl	_FFMAX
	sub	w8, w0, w25
	ldr	w9, [sp, #8]                    ; 4-byte Folded Reload
	cmp	w8, w9
	b.ge	LBB0_7
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x21, x0
	mov	x0, x25
	mov	x1, x19
	bl	_FFMIN
	mov	x25, x0
	mov	x0, x21
	mov	x1, x19
	bl	_FFMAX
	mov	x21, x0
	mov	x0, x25
	ldur	w22, [x29, #-100]               ; 4-byte Folded Reload
	mov	x1, x22
	bl	_FFMIN
	mov	x25, x0
	mov	x0, x21
	mov	x1, x22
	bl	_FFMAX
	mov	x21, x0
	mov	x0, x25
	mov	x1, x26
	bl	_FFMIN
	mov	x25, x0
	mov	x0, x21
	mov	x1, x26
	bl	_FFMAX
	mov	x21, x0
	mov	x0, x25
	ldur	w22, [x29, #-92]                ; 4-byte Folded Reload
	mov	x1, x22
	bl	_FFMIN
	mov	x25, x0
	mov	x0, x21
	mov	x1, x22
	bl	_FFMAX
	sub	w8, w0, w25
	ldr	w9, [sp, #8]                    ; 4-byte Folded Reload
	cmp	w8, w9
	b.lt	LBB0_1
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldp	w27, w22, [x29, #-88]           ; 8-byte Folded Reload
	ldp	w21, w24, [x29, #-100]          ; 8-byte Folded Reload
	sub	w8, w22, w21
	add	w8, w8, w8, lsl #2
	sub	w9, w24, w26
	add	w8, w8, w9, lsl #1
	add	w8, w8, #4
	asr	w25, w8, #3
	mov	x0, x25
	bl	_FFABS
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	cmp	w0, w8
	b.ge	LBB0_2
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	w8, w24, w19
	add	w8, w8, w8, lsl #2
	sub	w9, w27, w21
	add	w8, w8, w9, lsl #1
	add	w8, w8, #4
	asr	w21, w8, #3
	ldur	w8, [x29, #-92]                 ; 4-byte Folded Reload
	sub	w8, w8, w26
	add	w8, w8, w8, lsl #2
	sub	w9, w22, w28
	add	w8, w8, w9, lsl #1
	add	w8, w8, #4
	asr	w22, w8, #3
	mov	x0, x25
	bl	_FFABS
	mov	x19, x0
	mov	x0, x21
	bl	_FFABS
	mov	x21, x0
	mov	x0, x22
	bl	_FFABS
	mov	x1, x0
	mov	x0, x21
	bl	_FFMIN
	ldur	w8, [x29, #-104]                ; 4-byte Folded Reload
	eor	w8, w25, w8
	tbz	w8, #31, LBB0_2
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	w8, w19, w0
	cmp	w8, #1
	b.lt	LBB0_2
; %bb.10:                               ;   in Loop: Header=BB0_3 Depth=1
	ldur	w10, [x29, #-104]               ; 4-byte Folded Reload
	asr	w9, w10, #31
	cmp	w10, #0
	cneg	w10, w10, mi
	asr	w10, w10, #1
	add	w8, w8, w8, lsl #2
	asr	w8, w8, #3
	cmp	w8, w10
	csel	w8, w8, w10, lt
	eor	w8, w8, w9
	ldr	x11, [sp, #96]                  ; 8-byte Folded Reload
	ldr	w10, [x20, x11]
	sub	w8, w8, w9
	sub	w9, w10, w8
	str	w9, [x20, x11]
	ldr	w9, [x20]
	add	w8, w9, w8
	str	w8, [x20]
	b	LBB0_2
LBB0_11:
	ldp	x29, x30, [sp, #224]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #208]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #192]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #176]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #160]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #144]            ; 16-byte Folded Reload
	add	sp, sp, #240
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_x8_loop_filter
.subsections_via_symbols
