	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_render_init                    ## -- Begin function render_init
	.p2align	4, 0x90
_render_init:                           ## @render_init
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	xorl	%r14d, %r14d
	movq	_lut@GOTPCREL(%rip), %r15
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_2 Depth 2
	movl	%r14d, %r12d
	shll	$8, %r12d
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_2:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%ebx, %eax
	orl	%r12d, %eax
	movslq	%eax, %r13
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_bg
	movq	(%r15), %rcx
	movq	(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_bgobj
	movq	(%r15), %rcx
	movq	8(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_bg_ste
	movq	(%r15), %rcx
	movq	16(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_obj
	movq	(%r15), %rcx
	movq	24(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_bgobj_ste
	movq	(%r15), %rcx
	movq	32(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_make_lut_bgobj_m4
	movq	(%r15), %rcx
	movq	40(%rcx), %rcx
	movl	%eax, (%rcx,%r13,4)
	incl	%ebx
	cmpl	$256, %ebx                      ## imm = 0x100
	jne	LBB0_2
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	incl	%r14d
	cmpl	$256, %r14d                     ## imm = 0x100
	jne	LBB0_1
## %bb.4:
	xorl	%eax, %eax
	callq	_palette_init
	xorl	%eax, %eax
	callq	_make_name_lut
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_make_bp_lut                    ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_lut,8,3                        ## @lut
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_render_init                    ; -- Begin function render_init
	.p2align	2
_render_init:                           ; @render_init
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	w19, #0
Lloh0:
	adrp	x21, _lut@GOTPAGE
Lloh1:
	ldr	x21, [x21, _lut@GOTPAGEOFF]
LBB0_1:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_2 Depth 2
	mov	w20, #0
	lsl	w22, w19, #8
LBB0_2:                                 ;   Parent Loop BB0_1 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	orr	w23, w20, w22
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_bg
	ldr	x8, [x21]
	ldr	x8, [x8]
	sbfiz	x23, x23, #2, #32
	str	w0, [x8, x23]
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_bgobj
	ldr	x8, [x21]
	ldr	x8, [x8, #8]
	str	w0, [x8, x23]
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_bg_ste
	ldr	x8, [x21]
	ldr	x8, [x8, #16]
	str	w0, [x8, x23]
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_obj
	ldr	x8, [x21]
	ldr	x8, [x8, #24]
	str	w0, [x8, x23]
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_bgobj_ste
	ldr	x8, [x21]
	ldr	x8, [x8, #32]
	str	w0, [x8, x23]
	mov	x0, x19
	mov	x1, x20
	bl	_make_lut_bgobj_m4
	ldr	x8, [x21]
	ldr	x8, [x8, #40]
	str	w0, [x8, x23]
	add	w20, w20, #1
	cmp	w20, #256
	b.ne	LBB0_2
; %bb.3:                                ;   in Loop: Header=BB0_1 Depth=1
	add	w19, w19, #1
	cmp	w19, #256
	b.ne	LBB0_1
; %bb.4:
	bl	_palette_init
	bl	_make_name_lut
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	_make_bp_lut
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_lut,8,3                        ; @lut
.subsections_via_symbols
