	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vita2d_texture_get_stride      ## -- Begin function vita2d_texture_get_stride
	.p2align	4, 0x90
_vita2d_texture_get_stride:             ## @vita2d_texture_get_stride
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %r14
	callq	_vita2d_texture_get_width
	movl	%eax, %ebx
	addl	$7, %ebx
	andl	$-8, %ebx
	movq	%r14, %rdi
	callq	_vita2d_texture_get_format
	movl	%eax, %edi
	callq	_tex_format_to_bytespp
	imull	%ebx, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vita2d_texture_get_stride      ; -- Begin function vita2d_texture_get_stride
	.p2align	2
_vita2d_texture_get_stride:             ; @vita2d_texture_get_stride
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_vita2d_texture_get_width
	add	w8, w0, #7
	and	w20, w8, #0xfffffff8
	mov	x0, x19
	bl	_vita2d_texture_get_format
	bl	_tex_format_to_bytespp
	mul	w0, w20, w0
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
