	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotShutdownGoalAI              ## -- Begin function BotShutdownGoalAI
	.p2align	4, 0x90
_BotShutdownGoalAI:                     ## @BotShutdownGoalAI
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_itemconfig@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rdi
	testq	%rdi, %rdi
	je	LBB0_2
## %bb.1:
	callq	_FreeMemory
LBB0_2:
	movq	$0, (%rbx)
	movq	_levelitemheap@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rdi
	testq	%rdi, %rdi
	je	LBB0_4
## %bb.3:
	callq	_FreeMemory
LBB0_4:
	movq	$0, (%rbx)
	movq	_freelevelitems@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	movq	_levelitems@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	movq	_numlevelitems@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	xorl	%eax, %eax
	callq	_BotFreeInfoEntities
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	testl	%eax, %eax
	jle	LBB0_9
## %bb.5:
	movl	$1, %ebx
	movq	_botgoalstates@GOTPCREL(%rip), %r15
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_6 Depth=1
	leaq	1(%rbx), %rcx
	movslq	%eax, %rdx
	cmpq	%rdx, %rbx
	movq	%rcx, %rbx
	jge	LBB0_9
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rcx
	cmpq	$0, (%rcx,%rbx,8)
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	movl	%ebx, %edi
	callq	_BotFreeGoalState
	movl	(%r14), %eax
	jmp	LBB0_8
LBB0_9:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_itemconfig,8,3                 ## @itemconfig
	.comm	_levelitemheap,8,3              ## @levelitemheap
	.comm	_freelevelitems,8,3             ## @freelevelitems
	.comm	_levelitems,8,3                 ## @levelitems
	.comm	_numlevelitems,8,3              ## @numlevelitems
	.comm	_MAX_CLIENTS,4,2                ## @MAX_CLIENTS
	.comm	_botgoalstates,8,3              ## @botgoalstates
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotShutdownGoalAI              ; -- Begin function BotShutdownGoalAI
	.p2align	2
_BotShutdownGoalAI:                     ; @BotShutdownGoalAI
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
Lloh0:
	adrp	x19, _itemconfig@GOTPAGE
Lloh1:
	ldr	x19, [x19, _itemconfig@GOTPAGEOFF]
	ldr	x0, [x19]
	cbz	x0, LBB0_2
; %bb.1:
	bl	_FreeMemory
LBB0_2:
	str	xzr, [x19]
Lloh2:
	adrp	x19, _levelitemheap@GOTPAGE
Lloh3:
	ldr	x19, [x19, _levelitemheap@GOTPAGEOFF]
	ldr	x0, [x19]
	cbz	x0, LBB0_4
; %bb.3:
	bl	_FreeMemory
LBB0_4:
	str	xzr, [x19]
Lloh4:
	adrp	x8, _freelevelitems@GOTPAGE
Lloh5:
	ldr	x8, [x8, _freelevelitems@GOTPAGEOFF]
Lloh6:
	str	xzr, [x8]
Lloh7:
	adrp	x8, _levelitems@GOTPAGE
Lloh8:
	ldr	x8, [x8, _levelitems@GOTPAGEOFF]
Lloh9:
	str	xzr, [x8]
Lloh10:
	adrp	x8, _numlevelitems@GOTPAGE
Lloh11:
	ldr	x8, [x8, _numlevelitems@GOTPAGEOFF]
Lloh12:
	str	xzr, [x8]
	bl	_BotFreeInfoEntities
Lloh13:
	adrp	x20, _MAX_CLIENTS@GOTPAGE
Lloh14:
	ldr	x20, [x20, _MAX_CLIENTS@GOTPAGEOFF]
	ldr	w8, [x20]
	cmp	w8, #1
	b.lt	LBB0_9
; %bb.5:
	mov	w19, #1
Lloh15:
	adrp	x21, _botgoalstates@GOTPAGE
Lloh16:
	ldr	x21, [x21, _botgoalstates@GOTPAGEOFF]
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=1
	cmp	x19, w8, sxtw
	add	x19, x19, #1
	b.ge	LBB0_9
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x21]
	ldr	x9, [x9, x19, lsl #3]
	cbz	x9, LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=1
	mov	x0, x19
	bl	_BotFreeGoalState
	ldr	w8, [x20]
	b	LBB0_6
LBB0_9:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGotStr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotStr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotStr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_itemconfig,8,3                 ; @itemconfig
	.comm	_levelitemheap,8,3              ; @levelitemheap
	.comm	_freelevelitems,8,3             ; @freelevelitems
	.comm	_levelitems,8,3                 ; @levelitems
	.comm	_numlevelitems,8,3              ; @numlevelitems
	.comm	_MAX_CLIENTS,4,2                ; @MAX_CLIENTS
	.comm	_botgoalstates,8,3              ; @botgoalstates
.subsections_via_symbols
