	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decompress_p
_decompress_p:                          ## @decompress_p
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$248, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, %ebx
	movq	%rcx, %r12
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rsi, %r13
	movq	8(%rdi), %r14
	leaq	80(%r14), %r15
	movl	$0, -68(%rbp)
	movl	$0, -144(%rbp)
	movl	$0, -140(%rbp)
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
                                        ## kill: def $edx killed $edx killed $rdx def $rdx
	movq	%rdi, -168(%rbp)                ## 8-byte Spill
	subl	(%rdi), %edx
	movq	%rdx, -272(%rbp)                ## 8-byte Spill
	movq	%r15, %rdi
	callq	_bytestream2_get_byte
	testq	%rax, %rax
	je	LBB0_63
## %bb.1:
	movq	%rbx, -160(%rbp)                ## 8-byte Spill
	movq	%r15, %rdi
	movl	$1, %esi
	callq	_bytestream2_skip
	leaq	76(%r14), %rdi
	movq	%r15, %rsi
	callq	_init_rangecoder
	movl	72(%r14), %esi
	leaq	-44(%rbp), %r8
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$1, %ecx
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %ebx
	movl	72(%r14), %esi
	leaq	-68(%rbp), %r8
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$1, %ecx
	xorl	%eax, %eax
	callq	_decode_value
	orl	%ebx, %eax
	js	LBB0_74
## %bb.2:
	movl	-68(%rbp), %eax
	shll	$8, %eax
	addl	%eax, -44(%rbp)
	movl	72(%r14), %esi
	leaq	-64(%rbp), %r8
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$1, %ecx
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %ebx
	movl	72(%r14), %esi
	leaq	-68(%rbp), %r8
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$1, %ecx
	xorl	%eax, %eax
	callq	_decode_value
	orl	%ebx, %eax
	js	LBB0_74
## %bb.3:
	movl	-68(%rbp), %ecx
	shll	$8, %ecx
	addl	-64(%rbp), %ecx
	movl	%ecx, -64(%rbp)
	movl	-44(%rbp), %eax
	cmpl	%ecx, %eax
	jg	LBB0_73
## %bb.4:
	movl	(%r14), %edx
	cmpl	%edx, %eax
	jge	LBB0_73
## %bb.5:
	movq	8(%r14), %rdi
	shll	$2, %edx
	xorl	%esi, %esi
	callq	_memset
	movl	-44(%rbp), %eax
	cmpl	-64(%rbp), %eax
	jle	LBB0_64
LBB0_6:
	movl	56(%r14), %esi
	movl	60(%r14), %edi
	callq	_av_frame_copy
	testl	%eax, %eax
	js	LBB0_74
## %bb.7:
	movl	16(%r14), %edx
	testl	%edx, %edx
	jle	LBB0_75
## %bb.8:
	movl	20(%r14), %ecx
	movl	$-256, -120(%rbp)               ## 4-byte Folded Spill
	movl	$0, -116(%rbp)                  ## 4-byte Folded Spill
                                        ## implicit-def: $rax
                                        ## kill: killed $rax
	xorl	%r15d, %r15d
LBB0_9:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_13 Depth 2
                                        ##       Child Loop BB0_38 Depth 3
                                        ##         Child Loop BB0_49 Depth 4
                                        ##         Child Loop BB0_52 Depth 4
                                        ##       Child Loop BB0_20 Depth 3
	testl	%ecx, %ecx
	jle	LBB0_62
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	movl	%r15d, %eax
	shll	$4, %eax
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movl	$-256, %eax
	movl	$0, -128(%rbp)                  ## 4-byte Folded Spill
	xorl	%ebx, %ebx
	movl	%r15d, -52(%rbp)                ## 4-byte Spill
	jmp	LBB0_13
LBB0_11:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-52(%rbp), %r15d                ## 4-byte Reload
	movl	-84(%rbp), %eax                 ## 4-byte Reload
	movl	-124(%rbp), %ebx                ## 4-byte Reload
LBB0_12:                                ##   in Loop: Header=BB0_13 Depth=2
	incl	%ebx
	movl	20(%r14), %ecx
	addl	$16, %eax
	addl	$16, -128(%rbp)                 ## 4-byte Folded Spill
	cmpl	%ecx, %ebx
	jge	LBB0_61
LBB0_13:                                ##   Parent Loop BB0_9 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_38 Depth 3
                                        ##         Child Loop BB0_49 Depth 4
                                        ##         Child Loop BB0_52 Depth 4
                                        ##       Child Loop BB0_20 Depth 3
	movl	$0, -88(%rbp)
	movl	$16, -48(%rbp)
	movl	$0, -60(%rbp)
	movl	$16, -56(%rbp)
	movq	8(%r14), %rdx
	imull	%r15d, %ecx
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
	movl	(%rdx,%rcx,4), %esi
	testl	%esi, %esi
	je	LBB0_12
## %bb.14:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	%eax, -84(%rbp)                 ## 4-byte Spill
	movl	$16, %eax
	testb	$1, %sil
	movl	%ebx, -124(%rbp)                ## 4-byte Spill
	jne	LBB0_17
## %bb.15:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	48(%r14), %rax
	movl	(%rax), %esi
	movq	%r14, %rdi
	movl	$16, %edx
	movl	$100, %ecx
	leaq	-60(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %r15d
	movq	48(%r14), %rax
	movl	4(%rax), %esi
	movq	%r14, %rdi
	movl	$16, %edx
	movl	$100, %ecx
	leaq	-88(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %ebx
	orl	%r15d, %ebx
	movq	48(%r14), %rax
	movl	8(%rax), %esi
	movq	%r14, %rdi
	movl	$16, %edx
	movl	$100, %ecx
	leaq	-56(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %r15d
	orl	%ebx, %r15d
	movq	48(%r14), %rax
	movl	12(%rax), %esi
	movq	%r14, %rdi
	movl	$16, %edx
	movl	$100, %ecx
	leaq	-48(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	orl	%r15d, %eax
	js	LBB0_74
## %bb.16:                              ##   in Loop: Header=BB0_13 Depth=2
	incl	-56(%rbp)
	movl	-48(%rbp), %eax
	incl	%eax
	movl	%eax, -48(%rbp)
	movq	8(%r14), %rdx
	movl	20(%r14), %ecx
	imull	-52(%rbp), %ecx                 ## 4-byte Folded Reload
	movl	-124(%rbp), %ebx                ## 4-byte Reload
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
LBB0_17:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	%ebx, %r15d
	shll	$4, %r15d
	movl	(%rdx,%rcx,4), %ecx
	decl	%ecx
	testb	$2, %cl
	jne	LBB0_30
## %bb.18:                              ##   in Loop: Header=BB0_13 Depth=2
	addl	-60(%rbp), %r15d
	movl	%r15d, -208(%rbp)
	movl	-88(%rbp), %edx
	movq	-184(%rbp), %rcx                ## 8-byte Reload
	addl	%edx, %ecx
	movl	%ecx, -136(%rbp)
	movq	$0, -104(%rbp)
	cmpl	%eax, %edx
	jge	LBB0_59
## %bb.19:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	-52(%rbp), %r15d                ## 4-byte Reload
LBB0_20:                                ##   Parent Loop BB0_9 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	-168(%rbp), %rax                ## 8-byte Reload
	cmpl	4(%rax), %ecx
	jge	LBB0_60
## %bb.21:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	32(%r14), %rax
	movq	-104(%rbp), %rcx
	movl	(%rax,%rcx,4), %esi
	movq	%r14, %rdi
	movl	$6, %edx
	movl	$1000, %ecx                     ## imm = 0x3E8
	leaq	-104(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	testl	%eax, %eax
	js	LBB0_74
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	-104(%rbp), %rax
	testq	%rax, %rax
	jne	LBB0_25
## %bb.23:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	%r14, %rdi
	leaq	-112(%rbp), %rsi
	leaq	-80(%rbp), %rdx
	leaq	-280(%rbp), %rcx
	leaq	-144(%rbp), %r8
	leaq	-140(%rbp), %r9
	callq	_decode_units
	testl	%eax, %eax
	js	LBB0_74
## %bb.24:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	-280(%rbp), %rax
	shlq	$16, %rax
	movq	-80(%rbp), %rcx
	shlq	$8, %rcx
	addq	%rax, %rcx
	addq	-112(%rbp), %rcx
	movq	%rcx, -264(%rbp)                ## 8-byte Spill
	movq	-104(%rbp), %rax
LBB0_25:                                ##   in Loop: Header=BB0_20 Depth=3
	cmpq	$6, %rax
	jae	LBB0_73
## %bb.26:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	24(%r14), %rcx
	movl	(%rcx,%rax,4), %esi
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$400, %ecx                      ## imm = 0x190
	leaq	-212(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	testl	%eax, %eax
	js	LBB0_74
## %bb.27:                              ##   in Loop: Header=BB0_20 Depth=3
	movl	-212(%rbp), %edx
	testl	%edx, %edx
	jle	LBB0_73
## %bb.28:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	-104(%rbp), %rsi
	movl	-60(%rbp), %r10d
	movl	%ebx, %ecx
	movl	-56(%rbp), %r11d
	subq	$8, %rsp
	movq	-168(%rbp), %rdi                ## 8-byte Reload
	movl	%r15d, %r8d
	movq	-264(%rbp), %r9                 ## 8-byte Reload
	leaq	-140(%rbp), %rax
	pushq	%rax
	leaq	-144(%rbp), %rax
	pushq	%rax
	pushq	%r11
	pushq	%r10
	pushq	-272(%rbp)                      ## 8-byte Folded Reload
	leaq	-136(%rbp), %rax
	pushq	%rax
	leaq	-208(%rbp), %rax
	pushq	%rax
	pushq	-160(%rbp)                      ## 8-byte Folded Reload
	pushq	-96(%rbp)                       ## 8-byte Folded Reload
	pushq	%r12
	pushq	%r13
	callq	_decode_run_p
	addq	$96, %rsp
	testl	%eax, %eax
	js	LBB0_74
## %bb.29:                              ##   in Loop: Header=BB0_20 Depth=3
	movl	-136(%rbp), %ecx
	movl	-48(%rbp), %eax
	addl	-184(%rbp), %eax                ## 4-byte Folded Reload
	cmpl	%eax, %ecx
	jl	LBB0_20
	jmp	LBB0_60
LBB0_30:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	40(%r14), %rax
	movl	(%rax), %esi
	movq	%r14, %rdi
	movl	$512, %edx                      ## imm = 0x200
	movl	$100, %ecx
	leaq	-112(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %ebx
	movq	40(%r14), %rax
	movl	4(%rax), %esi
	movq	%r14, %rdi
	movl	$512, %edx                      ## imm = 0x200
	movl	$100, %ecx
	leaq	-80(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	orl	%ebx, %eax
	js	LBB0_74
## %bb.31:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	-80(%rbp), %r11d
	movl	-88(%rbp), %r9d
	movq	-184(%rbp), %rax                ## 8-byte Reload
	addl	%r9d, %eax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	addl	%r11d, %eax
	addl	$-256, %eax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	js	LBB0_73
## %bb.32:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	-112(%rbp), %ecx
	movl	-60(%rbp), %eax
	leal	(%rax,%r15), %edx
	movq	%rcx, -176(%rbp)                ## 8-byte Spill
	addl	%edx, %ecx
	addl	$-256, %ecx
	js	LBB0_73
## %bb.33:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	movl	4(%rsi), %edi
	cmpl	%edi, -192(%rbp)                ## 4-byte Folded Reload
	jge	LBB0_73
## %bb.34:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	movslq	(%rsi), %r10
	cmpl	%r10d, %ecx
	jge	LBB0_73
## %bb.35:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	-48(%rbp), %esi
	subl	%r9d, %esi
	movl	%esi, -204(%rbp)                ## 4-byte Spill
	testl	%esi, %esi
	jle	LBB0_11
## %bb.36:                              ##   in Loop: Header=BB0_13 Depth=2
	addl	$-256, %r15d
	movl	-56(%rbp), %ebx
	subl	%eax, %ebx
	movl	%ecx, %ecx
	movslq	%edx, %rsi
	cmpq	%rsi, %r10
	movl	%edi, -132(%rbp)                ## 4-byte Spill
	movq	%rsi, %rdi
	cmovgq	%r10, %rdi
	subq	%rsi, %rdi
	cmpq	%rcx, %r10
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	%rcx, %rax
	cmovgq	%r10, %rax
	subq	%rcx, %rax
	cmpq	%rdi, %rax
	cmovaeq	%rdi, %rax
	movl	-132(%rbp), %edi                ## 4-byte Reload
	xorl	%r8d, %r8d
	cmpl	%r10d, %esi
	cmovgeq	%r8, %rax
	movq	%rbx, -232(%rbp)                ## 8-byte Spill
	leaq	-1(%rbx), %rcx
	cmpq	%rcx, %rax
	cmovaeq	%rcx, %rax
	movq	-224(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx
	imull	-96(%rbp), %ecx                 ## 4-byte Folded Reload
	addl	%edx, %ecx
	movl	%ecx, -200(%rbp)                ## 4-byte Spill
	movq	-176(%rbp), %rbx                ## 8-byte Reload
	addl	-152(%rbp), %ebx                ## 4-byte Folded Reload
	addl	%ebx, %r15d
	movq	-192(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx
	movq	-160(%rbp), %rsi                ## 8-byte Reload
	imull	%esi, %ecx
	addl	%r15d, %ecx
	movl	%ecx, -196(%rbp)                ## 4-byte Spill
	leaq	1(%rax), %r15
	movl	%r15d, %ecx
	andl	$1, %ecx
	testq	%rcx, %rcx
	movl	$2, %edx
	cmoveq	%rdx, %rcx
	movq	%r15, -176(%rbp)                ## 8-byte Spill
	subq	%rcx, %r15
	movq	%r15, -248(%rbp)                ## 8-byte Spill
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	notq	%rax
	addq	%rcx, %rax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	addl	-84(%rbp), %ebx                 ## 4-byte Folded Reload
	addl	-120(%rbp), %r11d               ## 4-byte Folded Reload
	addl	%r9d, %r11d
	imull	%esi, %r11d
	movq	%rbx, %r15
	addl	%ebx, %r11d
	movq	-152(%rbp), %rax                ## 8-byte Reload
	addl	-128(%rbp), %eax                ## 4-byte Folded Reload
	addl	-116(%rbp), %r9d                ## 4-byte Folded Reload
	imull	-96(%rbp), %r9d                 ## 4-byte Folded Reload
	addl	%eax, %r9d
	cltq
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	jmp	LBB0_38
LBB0_37:                                ##   in Loop: Header=BB0_38 Depth=3
	incl	%r8d
	addl	-160(%rbp), %r11d               ## 4-byte Folded Reload
	addl	-96(%rbp), %r9d                 ## 4-byte Folded Reload
	cmpl	-204(%rbp), %r8d                ## 4-byte Folded Reload
	movl	-132(%rbp), %edi                ## 4-byte Reload
	je	LBB0_11
LBB0_38:                                ##   Parent Loop BB0_9 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_49 Depth 4
                                        ##         Child Loop BB0_52 Depth 4
	movq	-224(%rbp), %rax                ## 8-byte Reload
	addl	%r8d, %eax
	cmpl	%edi, %eax
	jge	LBB0_11
## %bb.39:                              ##   in Loop: Header=BB0_38 Depth=3
	movq	-192(%rbp), %rax                ## 8-byte Reload
	addl	%r8d, %eax
	cmpl	%edi, %eax
	jge	LBB0_11
## %bb.40:                              ##   in Loop: Header=BB0_38 Depth=3
	cmpl	$0, -232(%rbp)                  ## 4-byte Folded Reload
	jle	LBB0_37
## %bb.41:                              ##   in Loop: Header=BB0_38 Depth=3
	cmpq	$3, -176(%rbp)                  ## 8-byte Folded Reload
	jae	LBB0_43
LBB0_42:                                ##   in Loop: Header=BB0_38 Depth=3
	xorl	%edx, %edx
	jmp	LBB0_51
LBB0_43:                                ##   in Loop: Header=BB0_38 Depth=3
	movl	%r8d, %eax
	imull	-96(%rbp), %eax                 ## 4-byte Folded Reload
	addl	-200(%rbp), %eax                ## 4-byte Folded Reload
	movq	-256(%rbp), %rsi                ## 8-byte Reload
	leal	(%rax,%rsi), %ecx
	cmpl	%eax, %ecx
	jl	LBB0_42
## %bb.44:                              ##   in Loop: Header=BB0_38 Depth=3
	movq	%rsi, %rdx
	shrq	$32, %rdx
	jne	LBB0_42
## %bb.45:                              ##   in Loop: Header=BB0_38 Depth=3
	movl	%r8d, %ecx
	imull	-160(%rbp), %ecx                ## 4-byte Folded Reload
	addl	-196(%rbp), %ecx                ## 4-byte Folded Reload
	addl	%ecx, %esi
	cmpl	%ecx, %esi
	jl	LBB0_42
## %bb.46:                              ##   in Loop: Header=BB0_38 Depth=3
	testq	%rdx, %rdx
	jne	LBB0_42
## %bb.47:                              ##   in Loop: Header=BB0_38 Depth=3
	cltq
	leaq	(,%rax,8), %rax
	addq	%r13, %rax
	movslq	%ecx, %rcx
	leaq	(%r12,%rcx,8), %rcx
	subq	%rcx, %rax
	movl	$0, %edx
	cmpq	$16, %rax
	jb	LBB0_51
## %bb.48:                              ##   in Loop: Header=BB0_38 Depth=3
	movl	%r9d, %eax
	movl	%r11d, %ecx
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_49:                                ##   Parent Loop BB0_9 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ##       Parent Loop BB0_38 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movslq	%ecx, %rcx
	movups	(%r12,%rcx,8), %xmm0
	cltq
	movups	%xmm0, (%r13,%rax,8)
	addl	$2, %ecx
	addl	$2, %eax
	addq	$2, %rdx
	jne	LBB0_49
## %bb.50:                              ##   in Loop: Header=BB0_38 Depth=3
	movq	-248(%rbp), %rdx                ## 8-byte Reload
LBB0_51:                                ##   in Loop: Header=BB0_38 Depth=3
	leal	(%r9,%rdx), %esi
	leal	(%r11,%rdx), %ebx
	movq	-152(%rbp), %rax                ## 8-byte Reload
	addq	%rdx, %rax
	leaq	(%r15,%rdx), %rcx
	movq	-232(%rbp), %rdi                ## 8-byte Reload
	subq	%rdx, %rdi
	.p2align	4, 0x90
LBB0_52:                                ##   Parent Loop BB0_9 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ##       Parent Loop BB0_38 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	cmpq	%r10, %rax
	jge	LBB0_37
## %bb.53:                              ##   in Loop: Header=BB0_52 Depth=4
	cmpq	%r10, %rcx
	jge	LBB0_37
## %bb.54:                              ##   in Loop: Header=BB0_52 Depth=4
	movslq	%ebx, %rbx
	movq	(%r12,%rbx,8), %rdx
	movslq	%esi, %rsi
	movq	%rdx, (%r13,%rsi,8)
	incl	%esi
	incl	%ebx
	incq	%rax
	incq	%rcx
	decq	%rdi
	jne	LBB0_52
	jmp	LBB0_37
LBB0_59:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-52(%rbp), %r15d                ## 4-byte Reload
LBB0_60:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-84(%rbp), %eax                 ## 4-byte Reload
	jmp	LBB0_12
LBB0_61:                                ##   in Loop: Header=BB0_9 Depth=1
	movl	16(%r14), %edx
LBB0_62:                                ##   in Loop: Header=BB0_9 Depth=1
	incl	%r15d
	addl	$16, -120(%rbp)                 ## 4-byte Folded Spill
	addl	$16, -116(%rbp)                 ## 4-byte Folded Spill
	xorl	%eax, %eax
	cmpl	%edx, %r15d
	jl	LBB0_9
	jmp	LBB0_74
LBB0_63:
	movl	$1, %eax
	jmp	LBB0_74
LBB0_64:
	leaq	-112(%rbp), %r15
	jmp	LBB0_66
	.p2align	4, 0x90
LBB0_65:                                ##   in Loop: Header=BB0_66 Depth=1
	cmpl	-64(%rbp), %eax
	jg	LBB0_6
LBB0_66:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_71 Depth 2
	movl	68(%r14), %esi
	movq	%r14, %rdi
	movl	$5, %edx
	movl	$10, %ecx
	movq	%r15, %r8
	xorl	%eax, %eax
	callq	_decode_value
	movl	%eax, %ebx
	movl	64(%r14), %esi
	movq	%r14, %rdi
	movl	$256, %edx                      ## imm = 0x100
	movl	$20, %ecx
	leaq	-80(%rbp), %r8
	xorl	%eax, %eax
	callq	_decode_value
	orl	%ebx, %eax
	js	LBB0_74
## %bb.67:                              ##   in Loop: Header=BB0_66 Depth=1
	movl	-80(%rbp), %ecx
	testl	%ecx, %ecx
	jle	LBB0_73
## %bb.68:                              ##   in Loop: Header=BB0_66 Depth=1
	movl	-44(%rbp), %eax
	cmpl	(%r14), %eax
	jge	LBB0_65
## %bb.69:                              ##   in Loop: Header=BB0_66 Depth=1
	leal	-1(%rcx), %edx
	movl	%edx, -80(%rbp)
	testl	%ecx, %ecx
	jle	LBB0_65
## %bb.70:                              ##   in Loop: Header=BB0_66 Depth=1
	movq	8(%r14), %rcx
	.p2align	4, 0x90
LBB0_71:                                ##   Parent Loop BB0_66 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	-112(%rbp), %edx
	leal	1(%rax), %esi
	movl	%esi, -44(%rbp)
	cltq
	movl	%edx, (%rcx,%rax,4)
	movl	-44(%rbp), %eax
	cmpl	(%r14), %eax
	jge	LBB0_65
## %bb.72:                              ##   in Loop: Header=BB0_71 Depth=2
	movl	-80(%rbp), %edx
	leal	-1(%rdx), %esi
	movl	%esi, -80(%rbp)
	testl	%edx, %edx
	jg	LBB0_71
	jmp	LBB0_65
LBB0_73:
	movq	_AVERROR_INVALIDDATA@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
LBB0_74:
	addq	$248, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_75:
	xorl	%eax, %eax
	jmp	LBB0_74
	.cfi_endproc
                                        ## -- End function
	.comm	_AVERROR_INVALIDDATA,4,2        ## @AVERROR_INVALIDDATA
	.no_dead_strip	_decompress_p
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decompress_p
_decompress_p:                          ; @decompress_p
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #304
	.cfi_def_cfa_offset 304
	stp	x28, x27, [sp, #208]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #224]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #240]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #256]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #272]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #288]            ; 16-byte Folded Spill
	add	x29, sp, #288
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x4
	mov	x20, x3
	mov	x21, x2
	mov	x22, x1
	mov	x23, x0
	ldr	x24, [x0, #8]
	add	x25, x24, #80
	stur	wzr, [x29, #-92]
	stur	xzr, [x29, #-108]
	ldr	w26, [x0]
	mov	x0, x25
	bl	_bytestream2_get_byte
	cbz	x0, LBB0_57
; %bb.1:
	mov	x0, x25
	mov	w1, #1
	bl	_bytestream2_skip
	add	x0, x24, #76
	mov	x1, x25
	bl	_init_rangecoder
	ldr	w1, [x24, #72]
	sub	x8, x29, #96
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #1
	bl	_decode_value
	mov	x25, x0
	ldr	w1, [x24, #72]
	sub	x27, x29, #92
	str	x27, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #1
	bl	_decode_value
	orr	w0, w0, w25
	tbnz	w0, #31, LBB0_68
; %bb.2:
	ldp	w9, w8, [x29, #-96]
	add	w8, w9, w8, lsl #8
	stur	w8, [x29, #-96]
	ldr	w1, [x24, #72]
	sub	x8, x29, #100
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #1
	bl	_decode_value
	mov	x25, x0
	ldr	w1, [x24, #72]
	str	x27, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #1
	bl	_decode_value
	orr	w0, w0, w25
	tbnz	w0, #31, LBB0_68
; %bb.3:
	ldur	w8, [x29, #-92]
	ldur	w9, [x29, #-100]
	add	w9, w9, w8, lsl #8
	stur	w9, [x29, #-100]
	ldur	w8, [x29, #-96]
	cmp	w8, w9
	b.gt	LBB0_67
; %bb.4:
	ldr	w9, [x24]
	cmp	w8, w9
	b.ge	LBB0_67
; %bb.5:
	ldr	x0, [x24, #8]
	lsl	w2, w9, #2
	mov	w1, #0
	bl	_memset
	ldp	w9, w8, [x29, #-100]
	cmp	w8, w9
	b.le	LBB0_58
LBB0_6:
	ldp	w1, w0, [x24, #56]
	bl	_av_frame_copy
	tbnz	w0, #31, LBB0_68
; %bb.7:
	ldr	w9, [x24, #16]
	cmp	w9, #1
	b.lt	LBB0_69
; %bb.8:
	mov	w10, #0
	mov	w28, #0
	sub	w8, w21, w26
	str	w8, [sp, #100]                  ; 4-byte Folded Spill
	ldr	w8, [x24, #20]
	mov	w11, #-256
                                        ; implicit-def: $x12
                                        ; kill: killed $x12
LBB0_9:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;       Child Loop BB0_38 Depth 3
                                        ;         Child Loop BB0_49 Depth 4
                                        ;         Child Loop BB0_52 Depth 4
                                        ;       Child Loop BB0_20 Depth 3
	cmp	w8, #1
	b.lt	LBB0_56
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=1
	stp	w11, w10, [sp, #64]             ; 8-byte Folded Spill
	mov	w26, #0
	mov	w27, #0
	lsl	w9, w28, #4
	str	w9, [sp, #116]                  ; 4-byte Folded Spill
	mov	w25, #-256
	str	w28, [sp, #96]                  ; 4-byte Folded Spill
	b	LBB0_13
LBB0_11:                                ;   in Loop: Header=BB0_13 Depth=2
	ldr	w28, [sp, #96]                  ; 4-byte Folded Reload
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=2
	add	w27, w27, #1
	ldr	w8, [x24, #20]
	add	w25, w25, #16
	add	w26, w26, #16
	cmp	w27, w8
	b.ge	LBB0_55
LBB0_13:                                ;   Parent Loop BB0_9 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_38 Depth 3
                                        ;         Child Loop BB0_49 Depth 4
                                        ;         Child Loop BB0_52 Depth 4
                                        ;       Child Loop BB0_20 Depth 3
	mov	w9, #16
	stp	w9, wzr, [x29, #-116]
	stp	w9, wzr, [x29, #-124]
	ldr	x9, [x24, #8]
	madd	w8, w8, w28, w27
	ldr	w10, [x9, w8, sxtw #2]
	cbz	w10, LBB0_12
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=2
	tbnz	w10, #0, LBB0_17
; %bb.15:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x8, [x24, #48]
	ldr	w1, [x8]
	sub	x8, x29, #120
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #16
	mov	w3, #100
	bl	_decode_value
	mov	x28, x0
	ldr	x8, [x24, #48]
	ldr	w1, [x8, #4]
	sub	x8, x29, #112
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #16
	mov	w3, #100
	bl	_decode_value
	orr	w28, w0, w28
	ldr	x8, [x24, #48]
	ldr	w1, [x8, #8]
	sub	x8, x29, #124
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #16
	mov	w3, #100
	bl	_decode_value
	orr	w28, w28, w0
	ldr	x8, [x24, #48]
	ldr	w1, [x8, #12]
	sub	x8, x29, #116
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #16
	mov	w3, #100
	bl	_decode_value
	orr	w0, w28, w0
	tbnz	w0, #31, LBB0_68
; %bb.16:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	w8, [x29, #-124]
	add	w8, w8, #1
	stur	w8, [x29, #-124]
	ldur	w8, [x29, #-116]
	add	w8, w8, #1
	stur	w8, [x29, #-116]
	ldr	x9, [x24, #8]
	ldr	w10, [x24, #20]
	ldr	w28, [sp, #96]                  ; 4-byte Folded Reload
	madd	w10, w10, w28, w27
	sxtw	x10, w10
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_13 Depth=2
	sxtw	x10, w8
	mov	w8, #16
LBB0_18:                                ;   in Loop: Header=BB0_13 Depth=2
	ldr	w9, [x9, x10, lsl #2]
	sub	w9, w9, #1
	tbnz	w9, #1, LBB0_30
; %bb.19:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	w9, [x29, #-120]
	add	w11, w9, w27, lsl #4
	ldur	w10, [x29, #-112]
	ldr	w9, [sp, #116]                  ; 4-byte Folded Reload
	add	w9, w10, w9
	stp	w9, w11, [x29, #-136]
	str	xzr, [sp, #120]
	cmp	w10, w8
	b.ge	LBB0_12
LBB0_20:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w8, [x23, #4]
	cmp	w9, w8
	b.ge	LBB0_12
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=3
	ldr	x8, [x24, #32]
	ldr	x9, [sp, #120]
	ldr	w1, [x8, x9, lsl #2]
	add	x8, sp, #120
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #6
	mov	w3, #1000
	bl	_decode_value
	tbnz	w0, #31, LBB0_68
; %bb.22:                               ;   in Loop: Header=BB0_20 Depth=3
	ldr	x8, [sp, #120]
	cbnz	x8, LBB0_25
; %bb.23:                               ;   in Loop: Header=BB0_20 Depth=3
	add	x1, sp, #144
	add	x2, sp, #136
	add	x3, sp, #128
	sub	x4, x29, #104
	sub	x5, x29, #108
	mov	x0, x24
	bl	_decode_units
	tbnz	w0, #31, LBB0_68
; %bb.24:                               ;   in Loop: Header=BB0_20 Depth=3
	ldp	x8, x9, [sp, #128]
	lsl	x9, x9, #8
	add	x8, x9, x8, lsl #16
	ldr	x9, [sp, #144]
	add	x8, x8, x9
	str	x8, [sp, #104]                  ; 8-byte Folded Spill
	ldr	x8, [sp, #120]
LBB0_25:                                ;   in Loop: Header=BB0_20 Depth=3
	cmp	x8, #6
	b.hs	LBB0_67
; %bb.26:                               ;   in Loop: Header=BB0_20 Depth=3
	ldr	x9, [x24, #24]
	ldr	w1, [x9, x8, lsl #2]
	sub	x8, x29, #128
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #400
	bl	_decode_value
	tbnz	w0, #31, LBB0_68
; %bb.27:                               ;   in Loop: Header=BB0_20 Depth=3
	ldur	w2, [x29, #-128]
	cmp	w2, #0
	b.le	LBB0_67
; %bb.28:                               ;   in Loop: Header=BB0_20 Depth=3
	ldr	x1, [sp, #120]
	ldp	w9, w8, [x29, #-124]
	sub	x10, x29, #108
	str	x10, [sp, #48]
	sub	x10, x29, #104
	str	x10, [sp, #40]
	stp	w8, w9, [sp, #28]
	ldr	w8, [sp, #100]                  ; 4-byte Folded Reload
	str	w8, [sp, #24]
	sub	x8, x29, #136
	str	x8, [sp, #16]
	sub	x8, x29, #132
	str	x8, [sp, #8]
	stp	w21, w19, [sp]
	mov	x0, x23
	mov	x3, x27
	mov	x4, x28
	ldr	x5, [sp, #104]                  ; 8-byte Folded Reload
	mov	x6, x22
	mov	x7, x20
	bl	_decode_run_p
	tbnz	w0, #31, LBB0_68
; %bb.29:                               ;   in Loop: Header=BB0_20 Depth=3
	ldur	w9, [x29, #-136]
	ldur	w8, [x29, #-116]
	ldr	w10, [sp, #116]                 ; 4-byte Folded Reload
	add	w8, w8, w10
	cmp	w9, w8
	b.lt	LBB0_20
	b	LBB0_12
LBB0_30:                                ;   in Loop: Header=BB0_13 Depth=2
	ldr	x8, [x24, #40]
	ldr	w1, [x8]
	add	x8, sp, #144
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #512
	mov	w3, #100
	bl	_decode_value
	mov	x28, x0
	ldr	x8, [x24, #40]
	ldr	w1, [x8, #4]
	add	x8, sp, #136
	str	x8, [sp]
	mov	x0, x24
	mov	w2, #512
	mov	w3, #100
	bl	_decode_value
	orr	w0, w0, w28
	tbnz	w0, #31, LBB0_68
; %bb.31:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	w4, [sp, #136]
	ldur	w5, [x29, #-112]
	ldr	w8, [sp, #116]                  ; 4-byte Folded Reload
	add	w8, w5, w8
	add	w9, w4, w8
	subs	w9, w9, #256
	b.mi	LBB0_67
; %bb.32:                               ;   in Loop: Header=BB0_13 Depth=2
	lsl	w16, w27, #4
	ldr	w17, [sp, #144]
	ldur	w6, [x29, #-120]
	add	w15, w6, w16
	add	w10, w17, w15
	subs	w0, w10, #256
	b.mi	LBB0_67
; %bb.33:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	w10, [x23, #4]
	cmp	w9, w10
	b.ge	LBB0_67
; %bb.34:                               ;   in Loop: Header=BB0_13 Depth=2
	ldrsw	x11, [x23]
	cmp	w0, w11
	b.ge	LBB0_67
; %bb.35:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	w12, [x29, #-116]
	sub	w12, w12, w5
	cmp	w12, #1
	b.lt	LBB0_11
; %bb.36:                               ;   in Loop: Header=BB0_13 Depth=2
	mov	w13, #0
	sub	w1, w16, #256
	ldur	w14, [x29, #-124]
	sub	w14, w14, w6
	sxtw	x2, w15
	cmp	x11, x2
	csel	x3, x11, x2, gt
	sub	x2, x3, x2
	cmp	x11, x0
	csel	x3, x11, x0, gt
	sub	x0, x3, x0
	cmp	x0, x2
	csel	x0, x0, x2, lo
	cmp	w15, w11
	csel	x15, x0, xzr, lt
	sub	x0, x14, #1
	cmp	x15, x0
	csel	x15, x15, x0, lo
	add	w16, w6, w16
	ldr	w0, [sp, #116]                  ; 4-byte Folded Reload
	add	w0, w0, w5
	madd	w16, w0, w21, w16
	add	w3, w6, w17
	add	w17, w3, w1
	mul	w0, w9, w19
	add	w17, w17, w0
	str	w17, [sp, #92]                  ; 4-byte Folded Spill
	add	x0, x15, #1
	ands	x1, x0, #0x7
	mov	w17, #8
	csel	x1, x17, x1, eq
	mvn	x2, x15
	add	x17, x2, x1
	str	x17, [sp, #80]                  ; 8-byte Folded Spill
	sub	x17, x0, x1
	str	x17, [sp, #72]                  ; 8-byte Folded Spill
	add	w3, w3, w25
	ldr	w17, [sp, #64]                  ; 4-byte Folded Reload
	add	w1, w17, w4
	add	w1, w1, w5
	madd	w4, w19, w1, w3
	add	w1, w6, w26
	ldr	w17, [sp, #68]                  ; 4-byte Folded Reload
	add	w5, w17, w5
	madd	w5, w21, w5, w1
	sxtw	x6, w1
	b	LBB0_38
LBB0_37:                                ;   in Loop: Header=BB0_38 Depth=3
	add	w13, w13, #1
	add	w4, w4, w19
	add	w5, w5, w21
	cmp	w13, w12
	b.eq	LBB0_11
LBB0_38:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_49 Depth 4
                                        ;         Child Loop BB0_52 Depth 4
	add	w1, w8, w13
	cmp	w1, w10
	b.ge	LBB0_11
; %bb.39:                               ;   in Loop: Header=BB0_38 Depth=3
	add	w1, w13, w9
	cmp	w1, w10
	b.ge	LBB0_11
; %bb.40:                               ;   in Loop: Header=BB0_38 Depth=3
	cmp	w14, #1
	b.lt	LBB0_37
; %bb.41:                               ;   in Loop: Header=BB0_38 Depth=3
	cmp	x0, #9
	b.hs	LBB0_43
; %bb.42:                               ;   in Loop: Header=BB0_38 Depth=3
	mov	x7, #0
	b	LBB0_51
LBB0_43:                                ;   in Loop: Header=BB0_38 Depth=3
	mov	x7, #0
	mul	w1, w13, w21
	add	w1, w16, w1
	add	w28, w1, w15
	cmp	w28, w1
	b.lt	LBB0_51
; %bb.44:                               ;   in Loop: Header=BB0_38 Depth=3
	lsr	x28, x15, #32
	cbnz	x28, LBB0_51
; %bb.45:                               ;   in Loop: Header=BB0_38 Depth=3
	mul	w30, w13, w19
	ldr	w17, [sp, #92]                  ; 4-byte Folded Reload
	add	w30, w17, w30
	add	w2, w30, w15
	cmp	w2, w30
	b.lt	LBB0_51
; %bb.46:                               ;   in Loop: Header=BB0_38 Depth=3
	cbnz	x28, LBB0_51
; %bb.47:                               ;   in Loop: Header=BB0_38 Depth=3
	add	x1, x22, w1, sxtw #3
	add	x2, x20, w30, sxtw #3
	sub	x1, x1, x2
	cmp	x1, #64
	b.lo	LBB0_51
; %bb.48:                               ;   in Loop: Header=BB0_38 Depth=3
	mov	x1, x5
	mov	x7, x4
	ldr	x28, [sp, #80]                  ; 8-byte Folded Reload
LBB0_49:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ;       Parent Loop BB0_38 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	add	x2, x20, w7, sxtw #3
	ldp	q0, q1, [x2]
	ldp	q2, q3, [x2, #32]
	add	x2, x22, w1, sxtw #3
	stp	q0, q1, [x2]
	stp	q2, q3, [x2, #32]
	add	w7, w7, #8
	add	w1, w1, #8
	adds	x28, x28, #8
	b.ne	LBB0_49
; %bb.50:                               ;   in Loop: Header=BB0_38 Depth=3
	ldr	x7, [sp, #72]                   ; 8-byte Folded Reload
LBB0_51:                                ;   in Loop: Header=BB0_38 Depth=3
	add	x28, x6, x7
	add	x30, x3, x7
	sub	x1, x14, x7
LBB0_52:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ;       Parent Loop BB0_38 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cmp	x28, x11
	b.ge	LBB0_37
; %bb.53:                               ;   in Loop: Header=BB0_52 Depth=4
	cmp	x30, x11
	b.ge	LBB0_37
; %bb.54:                               ;   in Loop: Header=BB0_52 Depth=4
	add	w2, w4, w7
	ldr	x2, [x20, w2, sxtw #3]
	add	w17, w5, w7
	str	x2, [x22, w17, sxtw #3]
	add	w7, w7, #1
	add	x28, x28, #1
	add	x30, x30, #1
	subs	x1, x1, #1
	b.ne	LBB0_52
	b	LBB0_37
LBB0_55:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	w9, [x24, #16]
	ldp	w11, w10, [sp, #64]             ; 8-byte Folded Reload
LBB0_56:                                ;   in Loop: Header=BB0_9 Depth=1
	mov	w0, #0
	add	w28, w28, #1
	add	w11, w11, #16
	add	w10, w10, #16
	cmp	w28, w9
	b.lt	LBB0_9
	b	LBB0_68
LBB0_57:
	mov	w0, #1
	b	LBB0_68
LBB0_58:
	add	x27, sp, #144
	add	x28, sp, #136
	b	LBB0_60
LBB0_59:                                ;   in Loop: Header=BB0_60 Depth=1
	ldur	w9, [x29, #-100]
	cmp	w8, w9
	b.gt	LBB0_6
LBB0_60:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_65 Depth 2
	ldr	w1, [x24, #68]
	str	x27, [sp]
	mov	x0, x24
	mov	w2, #5
	mov	w3, #10
	bl	_decode_value
	mov	x25, x0
	ldr	w1, [x24, #64]
	str	x28, [sp]
	mov	x0, x24
	mov	w2, #256
	mov	w3, #20
	bl	_decode_value
	orr	w0, w0, w25
	tbnz	w0, #31, LBB0_68
; %bb.61:                               ;   in Loop: Header=BB0_60 Depth=1
	ldr	w9, [sp, #136]
	cmp	w9, #1
	b.lt	LBB0_67
; %bb.62:                               ;   in Loop: Header=BB0_60 Depth=1
	ldur	w8, [x29, #-96]
	ldr	w10, [x24]
	cmp	w8, w10
	b.ge	LBB0_59
; %bb.63:                               ;   in Loop: Header=BB0_60 Depth=1
	subs	w9, w9, #1
	str	w9, [sp, #136]
	b.lt	LBB0_59
; %bb.64:                               ;   in Loop: Header=BB0_60 Depth=1
	ldr	x9, [x24, #8]
LBB0_65:                                ;   Parent Loop BB0_60 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [sp, #144]
	add	w11, w8, #1
	stur	w11, [x29, #-96]
	str	w10, [x9, w8, sxtw #2]
	ldur	w8, [x29, #-96]
	ldr	w10, [x24]
	cmp	w8, w10
	b.ge	LBB0_59
; %bb.66:                               ;   in Loop: Header=BB0_65 Depth=2
	ldr	w10, [sp, #136]
	sub	w11, w10, #1
	str	w11, [sp, #136]
	cmp	w10, #0
	b.gt	LBB0_65
	b	LBB0_59
LBB0_67:
Lloh0:
	adrp	x8, _AVERROR_INVALIDDATA@GOTPAGE
Lloh1:
	ldr	x8, [x8, _AVERROR_INVALIDDATA@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
LBB0_68:
	ldp	x29, x30, [sp, #288]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #272]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #256]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #240]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #224]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #208]            ; 16-byte Folded Reload
	add	sp, sp, #304
	ret
LBB0_69:
	mov	w0, #0
	b	LBB0_68
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_AVERROR_INVALIDDATA,4,2        ; @AVERROR_INVALIDDATA
	.no_dead_strip	_decompress_p
.subsections_via_symbols
