	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_av_find_best_stream            ## -- Begin function av_find_best_stream
	.p2align	4, 0x90
_av_find_best_stream:                   ## @av_find_best_stream
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%esi, %r9d
	movl	(%rdi), %r10d
	movq	_AVERROR_STREAM_NOT_FOUND@GOTPCREL(%rip), %rax
	movl	(%rax), %r13d
	xorl	%r11d, %r11d
	testl	%edx, %edx
	movl	%edx, -56(%rbp)                 ## 4-byte Spill
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	jns	LBB0_4
## %bb.1:
	testl	%ecx, %ecx
	js	LBB0_4
## %bb.2:
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	xorl	%esi, %esi
	movl	%ecx, %edx
	movq	%r8, %rbx
	movl	%r9d, %r14d
	movq	%r10, %r15
	callq	_av_find_program_from_stream
	xorl	%r11d, %r11d
	movq	%r15, %r10
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movl	%r14d, %r9d
	movl	-56(%rbp), %edx                 ## 4-byte Reload
	movq	%rbx, %r8
	testq	%rax, %rax
	je	LBB0_4
## %bb.3:
	movq	(%rax), %r11
	movl	8(%rax), %r10d
LBB0_4:
	xorl	%r15d, %r15d
	testl	%r10d, %r10d
	jle	LBB0_41
## %bb.5:
	movl	$-1, -60(%rbp)                  ## 4-byte Folded Spill
	movl	%r13d, %r14d
	xorl	%eax, %eax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	$-1, -48(%rbp)                  ## 4-byte Folded Spill
	movl	$-1, -44(%rbp)                  ## 4-byte Folded Spill
	movl	$-1, -52(%rbp)                  ## 4-byte Folded Spill
	movq	%r8, -104(%rbp)                 ## 8-byte Spill
	movl	%r9d, -68(%rbp)                 ## 4-byte Spill
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_8 Depth=1
	movl	%r14d, %r13d
LBB0_7:                                 ##   in Loop: Header=BB0_8 Depth=1
	incl	%r15d
	movl	%r13d, %r14d
	cmpl	%r10d, %r15d
	jge	LBB0_42
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movl	%r15d, %r13d
	testq	%r11, %r11
	je	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=1
	movslq	%r15d, %rax
	movl	(%r11,%rax,4), %r13d
LBB0_10:                                ##   in Loop: Header=BB0_8 Depth=1
	testl	%edx, %edx
	sets	%al
	movq	8(%rdi), %rcx
	movslq	%r13d, %rsi
	movq	(%rcx,%rsi,8), %rbx
	movq	8(%rbx), %r12
	cmpl	%edx, %esi
	sete	%cl
	cmpl	%r9d, (%r12)
	jne	LBB0_6
## %bb.11:                              ##   in Loop: Header=BB0_8 Depth=1
	orb	%cl, %al
	je	LBB0_6
## %bb.12:                              ##   in Loop: Header=BB0_8 Depth=1
	movq	_AVMEDIA_TYPE_AUDIO@GOTPCREL(%rip), %rax
	cmpl	%r9d, (%rax)
	jne	LBB0_15
## %bb.13:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpq	$0, 24(%r12)
	je	LBB0_6
## %bb.14:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpq	$0, 16(%r12)
	je	LBB0_6
LBB0_15:                                ##   in Loop: Header=BB0_8 Depth=1
	movq	%r11, -112(%rbp)                ## 8-byte Spill
	movq	%r10, -120(%rbp)                ## 8-byte Spill
	testq	%r8, %r8
	je	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	8(%r12), %edx
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movq	%rbx, %rsi
	callq	_find_decoder
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movq	%rax, %rcx
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	testq	%rax, %rax
	je	LBB0_25
LBB0_17:                                ##   in Loop: Header=BB0_8 Depth=1
	movq	_AV_DISPOSITION_VISUAL_IMPAIRED@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_AV_DISPOSITION_HEARING_IMPAIRED@GOTPCREL(%rip), %rcx
	orl	(%rcx), %eax
	movl	(%rbx), %ecx
	movl	4(%rbx), %esi
	xorl	%ebx, %ebx
	testl	%ecx, %eax
	sete	%bl
	movq	_AV_DISPOSITION_DEFAULT@GOTPCREL(%rip), %rax
	andl	(%rax), %ecx
	cmpl	$1, %ecx
	sbbl	$-1, %ebx
	movl	4(%r12), %r12d
	movl	$5, %edi
	movl	%esi, -64(%rbp)                 ## 4-byte Spill
	callq	_FFMIN
	cmpl	%ebx, -52(%rbp)                 ## 4-byte Folded Reload
	jg	LBB0_22
## %bb.18:                              ##   in Loop: Header=BB0_8 Depth=1
	jne	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpl	%eax, -48(%rbp)                 ## 4-byte Folded Reload
	jg	LBB0_22
LBB0_20:                                ##   in Loop: Header=BB0_8 Depth=1
	movl	-52(%rbp), %ecx                 ## 4-byte Reload
	xorl	%ebx, %ecx
	movl	-48(%rbp), %edx                 ## 4-byte Reload
	xorl	%eax, %edx
	orl	%ecx, %edx
	sete	%cl
	jne	LBB0_30
## %bb.21:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpl	%r12d, -44(%rbp)                ## 4-byte Folded Reload
	jle	LBB0_30
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_8 Depth=1
	movl	%r14d, %r13d
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movl	-56(%rbp), %edx                 ## 4-byte Reload
	movl	-68(%rbp), %r9d                 ## 4-byte Reload
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	jmp	LBB0_28
LBB0_25:                                ##   in Loop: Header=BB0_8 Depth=1
	testl	%r14d, %r14d
	jns	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_8 Depth=1
	movq	_AVERROR_DECODER_NOT_FOUND@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
LBB0_27:                                ##   in Loop: Header=BB0_8 Depth=1
	xorl	%eax, %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	%r14d, %r13d
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movl	-56(%rbp), %edx                 ## 4-byte Reload
	movl	-68(%rbp), %r9d                 ## 4-byte Reload
LBB0_28:                                ##   in Loop: Header=BB0_8 Depth=1
	movq	-120(%rbp), %r10                ## 8-byte Reload
	movq	-112(%rbp), %r11                ## 8-byte Reload
	jmp	LBB0_7
LBB0_30:                                ##   in Loop: Header=BB0_8 Depth=1
	testb	%cl, %cl
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movl	-56(%rbp), %edx                 ## 4-byte Reload
	movl	-68(%rbp), %r9d                 ## 4-byte Reload
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movq	-120(%rbp), %r10                ## 8-byte Reload
	movq	-112(%rbp), %r11                ## 8-byte Reload
	je	LBB0_34
## %bb.31:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpl	%r12d, -44(%rbp)                ## 4-byte Folded Reload
	jne	LBB0_34
## %bb.32:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	-64(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, -60(%rbp)                 ## 4-byte Folded Reload
	jge	LBB0_6
LBB0_34:                                ##   in Loop: Header=BB0_8 Depth=1
	testq	%r11, %r11
	je	LBB0_38
## %bb.35:                              ##   in Loop: Header=BB0_8 Depth=1
	leal	-1(%r10), %ecx
	cmpl	%ecx, %r15d
	jne	LBB0_39
## %bb.36:                              ##   in Loop: Header=BB0_8 Depth=1
	testl	%r13d, %r13d
	jns	LBB0_39
## %bb.37:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	(%rdi), %r10d
	xorl	%r11d, %r11d
	movl	%ebx, -52(%rbp)                 ## 4-byte Spill
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	-64(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	xorl	%r15d, %r15d
	jmp	LBB0_7
LBB0_38:                                ##   in Loop: Header=BB0_8 Depth=1
	movl	%ebx, -52(%rbp)                 ## 4-byte Spill
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	xorl	%r11d, %r11d
	jmp	LBB0_40
LBB0_39:                                ##   in Loop: Header=BB0_8 Depth=1
	movl	%ebx, -52(%rbp)                 ## 4-byte Spill
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
LBB0_40:                                ##   in Loop: Header=BB0_8 Depth=1
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	-64(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	jmp	LBB0_7
LBB0_41:
	xorl	%eax, %eax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
LBB0_42:
	testq	%r8, %r8
	je	LBB0_44
## %bb.43:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, (%r8)
LBB0_44:
	movl	%r13d, %eax
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_AVERROR_STREAM_NOT_FOUND,4,2   ## @AVERROR_STREAM_NOT_FOUND
	.comm	_AVMEDIA_TYPE_AUDIO,4,2         ## @AVMEDIA_TYPE_AUDIO
	.comm	_AVERROR_DECODER_NOT_FOUND,4,2  ## @AVERROR_DECODER_NOT_FOUND
	.comm	_AV_DISPOSITION_HEARING_IMPAIRED,4,2 ## @AV_DISPOSITION_HEARING_IMPAIRED
	.comm	_AV_DISPOSITION_VISUAL_IMPAIRED,4,2 ## @AV_DISPOSITION_VISUAL_IMPAIRED
	.comm	_AV_DISPOSITION_DEFAULT,4,2     ## @AV_DISPOSITION_DEFAULT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_av_find_best_stream            ; -- Begin function av_find_best_stream
	.p2align	2
_av_find_best_stream:                   ; @av_find_best_stream
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x26, x4
	mov	x20, x2
	mov	x21, x1
	mov	x11, x0
	mov	x27, #0
	ldr	w22, [x0]
Lloh0:
	adrp	x8, _AVERROR_STREAM_NOT_FOUND@GOTPAGE
Lloh1:
	ldr	x8, [x8, _AVERROR_STREAM_NOT_FOUND@GOTPAGEOFF]
Lloh2:
	ldr	w19, [x8]
	str	x0, [sp, #56]                   ; 8-byte Folded Spill
	tbz	w2, #31, LBB0_6
; %bb.1:
	tbnz	w3, #31, LBB0_6
; %bb.2:
	mov	x0, x11
	mov	x1, #0
	mov	x2, x3
	bl	_av_find_program_from_stream
	cbz	x0, LBB0_4
; %bb.3:
	ldr	x27, [x0]
	ldr	w22, [x0, #8]
	b	LBB0_5
LBB0_4:
	mov	x27, #0
LBB0_5:
	ldr	x11, [sp, #56]                  ; 8-byte Folded Reload
LBB0_6:
	cmp	w22, #1
	b.lt	LBB0_31
; %bb.7:
	mov	w28, #0
	str	xzr, [sp, #16]                  ; 8-byte Folded Spill
	stp	x26, xzr, [sp, #32]             ; 16-byte Folded Spill
	mov	w8, #-1
	str	w8, [sp, #12]                   ; 4-byte Folded Spill
	mov	x24, x19
	mov	w9, #-1
	mov	w8, #-1
	stp	w8, w9, [sp, #24]               ; 8-byte Folded Spill
	mov	w8, #-1
	str	w8, [sp, #52]                   ; 4-byte Folded Spill
	b	LBB0_10
LBB0_8:                                 ;   in Loop: Header=BB0_10 Depth=1
	mov	x19, x24
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=1
	add	w28, w28, #1
	mov	x24, x19
	cmp	w28, w22
	b.ge	LBB0_32
LBB0_10:                                ; =>This Inner Loop Header: Depth=1
	mov	x19, x28
	cbz	x27, LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	w19, [x27, w28, sxtw #2]
LBB0_12:                                ;   in Loop: Header=BB0_10 Depth=1
	cmp	w20, #0
	ldr	x8, [x11, #8]
	ldr	x25, [x8, w19, sxtw #3]
	ldr	x23, [x25, #8]
	ldr	w8, [x23]
	ccmp	w19, w20, #4, ge
	cset	w9, eq
	cmp	w8, w21
	ccmp	w9, #0, #4, eq
	b.eq	LBB0_8
; %bb.13:                               ;   in Loop: Header=BB0_10 Depth=1
Lloh3:
	adrp	x8, _AVMEDIA_TYPE_AUDIO@GOTPAGE
Lloh4:
	ldr	x8, [x8, _AVMEDIA_TYPE_AUDIO@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	cmp	w8, w21
	b.ne	LBB0_16
; %bb.14:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [x23, #24]
	cbz	x8, LBB0_8
; %bb.15:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [x23, #16]
	cbz	x8, LBB0_8
LBB0_16:                                ;   in Loop: Header=BB0_10 Depth=1
	cbz	x26, LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	w2, [x23, #8]
	mov	x0, x11
	mov	x1, x25
	bl	_find_decoder
	ldr	x11, [sp, #56]                  ; 8-byte Folded Reload
	str	x0, [sp, #40]                   ; 8-byte Folded Spill
	cbz	x0, LBB0_28
LBB0_18:                                ;   in Loop: Header=BB0_10 Depth=1
Lloh6:
	adrp	x8, _AV_DISPOSITION_HEARING_IMPAIRED@GOTPAGE
Lloh7:
	ldr	x8, [x8, _AV_DISPOSITION_HEARING_IMPAIRED@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
Lloh9:
	adrp	x9, _AV_DISPOSITION_VISUAL_IMPAIRED@GOTPAGE
Lloh10:
	ldr	x9, [x9, _AV_DISPOSITION_VISUAL_IMPAIRED@GOTPAGEOFF]
Lloh11:
	ldr	w9, [x9]
	orr	w8, w9, w8
Lloh12:
	adrp	x9, _AV_DISPOSITION_DEFAULT@GOTPAGE
Lloh13:
	ldr	x9, [x9, _AV_DISPOSITION_DEFAULT@GOTPAGEOFF]
Lloh14:
	ldr	w9, [x9]
	ldp	w10, w25, [x25]
	tst	w9, w10
	cset	w9, ne
	tst	w8, w10
	cinc	w26, w9, eq
	ldr	w23, [x23, #4]
	mov	w0, #5
	mov	x1, x25
	bl	_FFMIN
	ldr	w8, [sp, #52]                   ; 4-byte Folded Reload
	cmp	w8, w26
	b.gt	LBB0_27
; %bb.19:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	w9, [sp, #28]                   ; 4-byte Folded Reload
	ccmp	w9, w0, #4, eq
	b.gt	LBB0_27
; %bb.20:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	w8, [sp, #52]                   ; 4-byte Folded Reload
	cmp	w8, w26
	ccmp	w9, w0, #0, eq
	cset	w8, eq
	cmp	w8, #1
	ldr	w9, [sp, #24]                   ; 4-byte Folded Reload
	ccmp	w9, w23, #4, eq
	b.gt	LBB0_27
; %bb.21:                               ;   in Loop: Header=BB0_10 Depth=1
	cmp	w8, #0
	ccmp	w9, w23, #0, ne
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	ccmp	w8, w25, #8, eq
	ldr	x11, [sp, #56]                  ; 8-byte Folded Reload
	b.ge	LBB0_29
; %bb.22:                               ;   in Loop: Header=BB0_10 Depth=1
	cbz	x27, LBB0_26
; %bb.23:                               ;   in Loop: Header=BB0_10 Depth=1
	sub	w8, w22, #1
	cmp	w28, w8
	b.ne	LBB0_26
; %bb.24:                               ;   in Loop: Header=BB0_10 Depth=1
	tbz	w19, #31, LBB0_26
; %bb.25:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x27, #0
	mov	w28, #0
	ldr	w22, [x11]
LBB0_26:                                ;   in Loop: Header=BB0_10 Depth=1
	str	w26, [sp, #52]                  ; 4-byte Folded Spill
	stp	w23, w0, [sp, #24]              ; 8-byte Folded Spill
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	str	w25, [sp, #12]                  ; 4-byte Folded Spill
	b	LBB0_30
LBB0_27:                                ;   in Loop: Header=BB0_10 Depth=1
	mov	x19, x24
	ldr	x26, [sp, #32]                  ; 8-byte Folded Reload
	ldr	x11, [sp, #56]                  ; 8-byte Folded Reload
	b	LBB0_9
LBB0_28:                                ;   in Loop: Header=BB0_10 Depth=1
	str	xzr, [sp, #40]                  ; 8-byte Folded Spill
Lloh15:
	adrp	x8, _AVERROR_DECODER_NOT_FOUND@GOTPAGE
Lloh16:
	ldr	x8, [x8, _AVERROR_DECODER_NOT_FOUND@GOTPAGEOFF]
Lloh17:
	ldr	w8, [x8]
	cmp	w24, #0
	csel	w19, w8, w24, lt
	b	LBB0_9
LBB0_29:                                ;   in Loop: Header=BB0_10 Depth=1
	mov	x19, x24
LBB0_30:                                ;   in Loop: Header=BB0_10 Depth=1
	ldr	x26, [sp, #32]                  ; 8-byte Folded Reload
	b	LBB0_9
LBB0_31:
	str	xzr, [sp, #16]                  ; 8-byte Folded Spill
LBB0_32:
	cbz	x26, LBB0_34
; %bb.33:
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	str	x8, [x26]
LBB0_34:
	mov	x0, x19
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.cfi_endproc
                                        ; -- End function
	.comm	_AVERROR_STREAM_NOT_FOUND,4,2   ; @AVERROR_STREAM_NOT_FOUND
	.comm	_AVMEDIA_TYPE_AUDIO,4,2         ; @AVMEDIA_TYPE_AUDIO
	.comm	_AVERROR_DECODER_NOT_FOUND,4,2  ; @AVERROR_DECODER_NOT_FOUND
	.comm	_AV_DISPOSITION_HEARING_IMPAIRED,4,2 ; @AV_DISPOSITION_HEARING_IMPAIRED
	.comm	_AV_DISPOSITION_VISUAL_IMPAIRED,4,2 ; @AV_DISPOSITION_VISUAL_IMPAIRED
	.comm	_AV_DISPOSITION_DEFAULT,4,2     ; @AV_DISPOSITION_DEFAULT
.subsections_via_symbols
