	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function materialui_render_landscape_border
_materialui_render_landscape_border:    ## @materialui_render_landscape_border
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $r9d killed $r9d def $r9
	movl	%r8d, %r13d
	movl	%ecx, %r8d
	movq	(%rdi), %rax
	movq	8(%rdi), %rcx
	cmpq	%rcx, %rax
	jle	LBB0_2
## %bb.1:
	movl	%edx, %r10d
	movq	%rdi, %rbx
	movl	%eax, %r12d
	subl	%ecx, %r12d
	movl	16(%rdi), %edx
	addl	%r13d, %edx
	movl	%r8d, %r14d
	subl	%edx, %r14d
	leal	(%r9,%r10), %r15d
	addl	%ecx, %r15d
	addl	32(%rdi), %eax
	subl	%eax, %r15d
	movl	24(%rdi), %r11d
	movq	%rsi, %rdi
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	movl	%r9d, %esi
	movl	%r13d, %edx
	movl	%r12d, %ecx
	movq	%r8, %rax
	movq	%r8, -64(%rbp)                  ## 8-byte Spill
	movl	%r14d, %r8d
	movl	%r10d, %r9d
	pushq	%r11
	pushq	%rax
	movq	%r10, -48(%rbp)                 ## 8-byte Spill
	callq	_menu_display_draw_quad
	addq	$16, %rsp
	movl	20(%rbx), %eax
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movl	%r15d, %esi
	movl	%r13d, %edx
	movl	%r12d, %ecx
	movl	%r14d, %r8d
	movq	-48(%rbp), %r9                  ## 8-byte Reload
                                        ## kill: def $r9d killed $r9d killed $r9
	pushq	%rax
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	callq	_menu_display_draw_quad
	addq	$40, %rsp
	jmp	LBB0_3
LBB0_2:
	addq	$24, %rsp
LBB0_3:
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_materialui_render_landscape_border
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function materialui_render_landscape_border
_materialui_render_landscape_border:    ; @materialui_render_landscape_border
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	ldp	x8, x9, [x0]
	cmp	x8, x9
	b.le	LBB0_2
; %bb.1:
	mov	x21, x4
	mov	x19, x3
	mov	x20, x2
	mov	x22, x1
	mov	x23, x0
	sub	w24, w8, w9
	ldr	w10, [x0, #16]
	add	w10, w10, w4
	sub	w25, w3, w10
	ldr	w10, [x0, #32]
	add	w11, w5, w2
	add	w9, w11, w9
	add	w8, w8, w10
	sub	w26, w9, w8
	ldr	w7, [x0, #24]
	mov	x0, x1
	mov	x1, x5
	mov	x2, x4
	mov	x3, x24
	mov	x4, x25
	mov	x5, x20
	mov	x6, x19
	bl	_menu_display_draw_quad
	ldr	w7, [x23, #20]
	mov	x0, x22
	mov	x1, x26
	mov	x2, x21
	mov	x3, x24
	mov	x4, x25
	mov	x5, x20
	mov	x6, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_menu_display_draw_quad
LBB0_2:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_materialui_render_landscape_border
.subsections_via_symbols
