	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function UI_ForceTorsoAnim
_UI_ForceTorsoAnim:                     ## @UI_ForceTorsoAnim
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	(%rdi), %eax
	movq	_ANIM_TOGGLEBIT@GOTPCREL(%rip), %rcx
	notl	%eax
	andl	(%rcx), %eax
	orl	%esi, %eax
	movl	%eax, (%rdi)
	movq	_TORSO_GESTURE@GOTPCREL(%rip), %rax
	cmpl	%esi, (%rax)
	jne	LBB0_2
## %bb.1:
	movq	_UI_TIMER_GESTURE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 4(%rdi)
LBB0_2:
	movq	_TORSO_ATTACK@GOTPCREL(%rip), %rax
	cmpl	%esi, (%rax)
	je	LBB0_4
## %bb.3:
	movq	_TORSO_ATTACK2@GOTPCREL(%rip), %rax
	cmpl	%esi, (%rax)
	je	LBB0_4
## %bb.5:
	popq	%rbp
	retq
LBB0_4:
	movq	_UI_TIMER_ATTACK@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 4(%rdi)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_ANIM_TOGGLEBIT,4,2             ## @ANIM_TOGGLEBIT
	.comm	_TORSO_GESTURE,4,2              ## @TORSO_GESTURE
	.comm	_UI_TIMER_GESTURE,4,2           ## @UI_TIMER_GESTURE
	.comm	_TORSO_ATTACK,4,2               ## @TORSO_ATTACK
	.comm	_TORSO_ATTACK2,4,2              ## @TORSO_ATTACK2
	.comm	_UI_TIMER_ATTACK,4,2            ## @UI_TIMER_ATTACK
	.no_dead_strip	_UI_ForceTorsoAnim
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function UI_ForceTorsoAnim
_UI_ForceTorsoAnim:                     ; @UI_ForceTorsoAnim
	.cfi_startproc
; %bb.0:
	ldr	w8, [x0]
Lloh0:
	adrp	x9, _ANIM_TOGGLEBIT@GOTPAGE
Lloh1:
	ldr	x9, [x9, _ANIM_TOGGLEBIT@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x9]
	bic	w8, w9, w8
	orr	w8, w8, w1
	str	w8, [x0]
Lloh3:
	adrp	x8, _TORSO_GESTURE@GOTPAGE
Lloh4:
	ldr	x8, [x8, _TORSO_GESTURE@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	cmp	w8, w1
	b.ne	LBB0_2
; %bb.1:
Lloh6:
	adrp	x8, _UI_TIMER_GESTURE@GOTPAGE
Lloh7:
	ldr	x8, [x8, _UI_TIMER_GESTURE@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
	str	w8, [x0, #4]
LBB0_2:
Lloh9:
	adrp	x8, _TORSO_ATTACK@GOTPAGE
Lloh10:
	ldr	x8, [x8, _TORSO_ATTACK@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
Lloh12:
	adrp	x9, _TORSO_ATTACK2@GOTPAGE
Lloh13:
	ldr	x9, [x9, _TORSO_ATTACK2@GOTPAGEOFF]
Lloh14:
	ldr	w9, [x9]
	cmp	w8, w1
	ccmp	w9, w1, #4, ne
	b.ne	LBB0_4
; %bb.3:
Lloh15:
	adrp	x8, _UI_TIMER_ATTACK@GOTPAGE
Lloh16:
	ldr	x8, [x8, _UI_TIMER_ATTACK@GOTPAGEOFF]
Lloh17:
	ldr	w8, [x8]
	str	w8, [x0, #4]
LBB0_4:
	ret
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.cfi_endproc
                                        ; -- End function
	.comm	_ANIM_TOGGLEBIT,4,2             ; @ANIM_TOGGLEBIT
	.comm	_TORSO_GESTURE,4,2              ; @TORSO_GESTURE
	.comm	_UI_TIMER_GESTURE,4,2           ; @UI_TIMER_GESTURE
	.comm	_TORSO_ATTACK,4,2               ; @TORSO_ATTACK
	.comm	_TORSO_ATTACK2,4,2              ; @TORSO_ATTACK2
	.comm	_UI_TIMER_ATTACK,4,2            ; @UI_TIMER_ATTACK
	.no_dead_strip	_UI_ForceTorsoAnim
.subsections_via_symbols
