	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SV_LocateGameData              ## -- Begin function SV_LocateGameData
	.p2align	4, 0x90
_SV_LocateGameData:                     ## @SV_LocateGameData
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_sv@GOTPCREL(%rip), %rax
	movq	%rdi, 24(%rax)
	movl	%edx, (%rax)
	movl	%esi, 4(%rax)
	movq	%rcx, 16(%rax)
	movl	%r8d, 8(%rax)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_sv,32,3                        ## @sv
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SV_LocateGameData              ; -- Begin function SV_LocateGameData
	.p2align	2
_SV_LocateGameData:                     ; @SV_LocateGameData
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _sv@GOTPAGE
Lloh1:
	ldr	x8, [x8, _sv@GOTPAGEOFF]
	stp	w2, w1, [x8]
	stp	x3, x0, [x8, #16]
	str	w4, [x8, #8]
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_sv,32,3                        ; @sv
.subsections_via_symbols
