	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function getPixelColorsRGBA8
_getPixelColorsRGBA8:                   ## @getPixelColorsRGBA8
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, %r13
	movq	%rcx, %r12
	movl	%edx, %r10d
	movq	%rsi, %r15
	movq	%rdi, %rbx
	cmpl	$1, %edx
	movl	$4, %esi
	sbbl	$0, %esi
	movq	(%r8), %rcx
	movq	_LCT_GREY@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rcx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	jne	LBB0_11
## %bb.1:
	movl	8(%r13), %edx
	cmpl	$8, %edx
	je	LBB0_37
## %bb.2:
	cmpl	$16, %edx
	jne	LBB0_45
## %bb.3:
	testq	%r15, %r15
	je	LBB0_78
## %bb.4:
	movl	%esi, %eax
	addq	$3, %rbx
	xorl	%ecx, %ecx
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_8 Depth=1
	xorl	%edx, %edx
LBB0_6:                                 ##   in Loop: Header=BB0_8 Depth=1
	decb	%dl
	movb	%dl, (%rbx)
LBB0_7:                                 ##   in Loop: Header=BB0_8 Depth=1
	incq	%rcx
	addq	%rax, %rbx
	cmpq	%rcx, %r15
	je	LBB0_78
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rcx,2), %edx
	movb	%dl, -1(%rbx)
	movb	%dl, -2(%rbx)
	movb	%dl, -3(%rbx)
	testl	%r10d, %r10d
	je	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=1
	cmpq	$0, 32(%r13)
	je	LBB0_5
## %bb.10:                              ##   in Loop: Header=BB0_8 Depth=1
	movzwl	(%r12,%rcx,2), %edx
	bswapl	%edx
	shrl	$16, %edx
	movzbl	12(%r13), %esi
	cmpl	%esi, %edx
	sete	%dl
	jmp	LBB0_6
LBB0_11:
	movq	_LCT_RGB@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rcx
	jne	LBB0_25
## %bb.12:
	cmpl	$8, 8(%r13)
	jne	LBB0_55
## %bb.13:
	xorl	%eax, %eax
	testq	%r15, %r15
	je	LBB0_95
## %bb.14:
	movl	%esi, %esi
	addq	$3, %rbx
	addq	$2, %r12
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_18 Depth=1
	xorl	%edx, %edx
LBB0_16:                                ##   in Loop: Header=BB0_18 Depth=1
	decb	%dl
	movb	%dl, (%rbx)
LBB0_17:                                ##   in Loop: Header=BB0_18 Depth=1
	addq	%rsi, %rbx
	addq	$3, %r12
	decq	%r15
	je	LBB0_95
LBB0_18:                                ## =>This Inner Loop Header: Depth=1
	movzbl	-2(%r12), %edx
	movb	%dl, -3(%rbx)
	movzbl	-1(%r12), %ecx
	movb	%cl, -2(%rbx)
	movzbl	(%r12), %edi
	movb	%dil, -1(%rbx)
	testl	%r10d, %r10d
	je	LBB0_17
## %bb.19:                              ##   in Loop: Header=BB0_18 Depth=1
	cmpq	$0, 32(%r13)
	je	LBB0_15
## %bb.20:                              ##   in Loop: Header=BB0_18 Depth=1
	cmpb	12(%r13), %dl
	jne	LBB0_15
## %bb.21:                              ##   in Loop: Header=BB0_18 Depth=1
	cmpb	13(%r13), %cl
	jne	LBB0_15
## %bb.22:                              ##   in Loop: Header=BB0_18 Depth=1
	cmpb	14(%r13), %dil
	sete	%dl
	jmp	LBB0_16
LBB0_25:
	movq	_LCT_PALETTE@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rcx
	jne	LBB0_67
## %bb.26:
	movq	$0, -64(%rbp)
	testq	%r15, %r15
	je	LBB0_78
## %bb.27:
	movl	%esi, %esi
	addq	$3, %rbx
	xorl	%r14d, %r14d
	movq	%r13, -72(%rbp)                 ## 8-byte Spill
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_28:                                ##   in Loop: Header=BB0_30 Depth=1
	movb	%al, (%rbx)
LBB0_29:                                ##   in Loop: Header=BB0_30 Depth=1
	incq	%r14
	addq	%rsi, %rbx
	cmpq	%r14, %r15
	je	LBB0_78
LBB0_30:                                ## =>This Inner Loop Header: Depth=1
	movl	8(%r13), %edx
	cmpl	$8, %edx
	jne	LBB0_34
## %bb.31:                              ##   in Loop: Header=BB0_30 Depth=1
	movzbl	(%r12,%r14), %eax
	cmpl	16(%r13), %eax
	jb	LBB0_35
LBB0_32:                                ##   in Loop: Header=BB0_30 Depth=1
	testl	%r9d, %r9d
	je	LBB0_94
## %bb.33:                              ##   in Loop: Header=BB0_30 Depth=1
	movb	$0, -1(%rbx)
	movw	$0, -3(%rbx)
	movb	$-1, %al
	testl	%r10d, %r10d
	jne	LBB0_28
	jmp	LBB0_29
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_30 Depth=1
	leaq	-64(%rbp), %rdi
	movq	%r12, %rsi
	movl	%r9d, %r13d
	callq	_readBitsFromReversedStream
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	movl	%r13d, %r9d
	movq	-72(%rbp), %r13                 ## 8-byte Reload
	movl	-44(%rbp), %r10d                ## 4-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	cmpl	16(%r13), %eax
	jae	LBB0_32
LBB0_35:                                ##   in Loop: Header=BB0_30 Depth=1
	shll	$2, %eax
	movq	24(%r13), %rcx
	movzbl	(%rcx,%rax), %ecx
	movb	%cl, -3(%rbx)
	movq	24(%r13), %rcx
	movzbl	1(%rcx,%rax), %ecx
	movb	%cl, -2(%rbx)
	movq	24(%r13), %rcx
	movzbl	2(%rcx,%rax), %ecx
	movb	%cl, -1(%rbx)
	testl	%r10d, %r10d
	je	LBB0_29
## %bb.36:                              ##   in Loop: Header=BB0_30 Depth=1
	movq	24(%r13), %rcx
	movl	%eax, %eax
	orq	$3, %rax
	movzbl	(%rcx,%rax), %eax
	jmp	LBB0_28
LBB0_37:
	testq	%r15, %r15
	je	LBB0_78
## %bb.38:
	movl	%esi, %eax
	addq	$3, %rbx
	xorl	%ecx, %ecx
	jmp	LBB0_42
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_42 Depth=1
	xorl	%edx, %edx
LBB0_40:                                ##   in Loop: Header=BB0_42 Depth=1
	decb	%dl
	movb	%dl, (%rbx)
LBB0_41:                                ##   in Loop: Header=BB0_42 Depth=1
	incq	%rcx
	addq	%rax, %rbx
	cmpq	%rcx, %r15
	je	LBB0_78
LBB0_42:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rcx), %edx
	movb	%dl, -1(%rbx)
	movb	%dl, -2(%rbx)
	movb	%dl, -3(%rbx)
	testl	%r10d, %r10d
	je	LBB0_41
## %bb.43:                              ##   in Loop: Header=BB0_42 Depth=1
	cmpq	$0, 32(%r13)
	je	LBB0_39
## %bb.44:                              ##   in Loop: Header=BB0_42 Depth=1
	movzbl	(%r12,%rcx), %edx
	cmpb	12(%r13), %dl
	sete	%dl
	jmp	LBB0_40
LBB0_45:
	movl	$-1, %r14d
	movl	%edx, %ecx
	shll	%cl, %r14d
	movq	$0, -64(%rbp)
	testq	%r15, %r15
	je	LBB0_78
## %bb.46:
	notl	%r14d
	movl	%esi, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	addq	$3, %rbx
	decq	%r15
	.p2align	4, 0x90
LBB0_47:                                ## =>This Inner Loop Header: Depth=1
	leaq	-64(%rbp), %rdi
	movq	%r12, %rsi
	callq	_readBitsFromReversedStream
	movl	%eax, %ecx
	shll	$8, %eax
	subl	%ecx, %eax
	xorl	%edx, %edx
	divl	%r14d
	movb	%al, -1(%rbx)
	movb	%al, -2(%rbx)
	movb	%al, -3(%rbx)
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_52
## %bb.48:                              ##   in Loop: Header=BB0_47 Depth=1
	cmpq	$0, 32(%r13)
	je	LBB0_50
## %bb.49:                              ##   in Loop: Header=BB0_47 Depth=1
	movzbl	12(%r13), %eax
	cmpl	%eax, %ecx
	sete	%al
	jmp	LBB0_51
	.p2align	4, 0x90
LBB0_50:                                ##   in Loop: Header=BB0_47 Depth=1
	xorl	%eax, %eax
LBB0_51:                                ##   in Loop: Header=BB0_47 Depth=1
	decb	%al
	movb	%al, (%rbx)
LBB0_52:                                ##   in Loop: Header=BB0_47 Depth=1
	subq	$1, %r15
	jb	LBB0_78
## %bb.53:                              ##   in Loop: Header=BB0_47 Depth=1
	movl	8(%r13), %edx
	addq	-56(%rbp), %rbx                 ## 8-byte Folded Reload
	jmp	LBB0_47
LBB0_78:
	xorl	%eax, %eax
LBB0_95:
                                        ## kill: def $eax killed $eax killed $rax
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_55:
	xorl	%eax, %eax
	testq	%r15, %r15
	je	LBB0_95
## %bb.56:
	movl	%esi, %ecx
	addq	$3, %rbx
	addq	$5, %r12
	jmp	LBB0_60
	.p2align	4, 0x90
LBB0_57:                                ##   in Loop: Header=BB0_60 Depth=1
	xorl	%edx, %edx
LBB0_58:                                ##   in Loop: Header=BB0_60 Depth=1
	decb	%dl
	movb	%dl, (%rbx)
LBB0_59:                                ##   in Loop: Header=BB0_60 Depth=1
	addq	%rcx, %rbx
	addq	$6, %r12
	decq	%r15
	je	LBB0_95
LBB0_60:                                ## =>This Inner Loop Header: Depth=1
	movzbl	-5(%r12), %edx
	movb	%dl, -3(%rbx)
	movzbl	-3(%r12), %edx
	movb	%dl, -2(%rbx)
	movzbl	-1(%r12), %edx
	movb	%dl, -1(%rbx)
	testl	%r10d, %r10d
	je	LBB0_59
## %bb.61:                              ##   in Loop: Header=BB0_60 Depth=1
	cmpq	$0, 32(%r13)
	je	LBB0_57
## %bb.62:                              ##   in Loop: Header=BB0_60 Depth=1
	movzwl	-5(%r12), %edx
	rolw	$8, %dx
	movzwl	%dx, %edx
	movzbl	12(%r13), %esi
	cmpl	%esi, %edx
	jne	LBB0_57
## %bb.63:                              ##   in Loop: Header=BB0_60 Depth=1
	movzwl	-3(%r12), %edx
	rolw	$8, %dx
	movzwl	%dx, %edx
	movzbl	13(%r13), %esi
	cmpl	%esi, %edx
	jne	LBB0_57
## %bb.64:                              ##   in Loop: Header=BB0_60 Depth=1
	movzwl	-1(%r12), %edx
	rolw	$8, %dx
	movzwl	%dx, %edx
	movzbl	14(%r13), %esi
	cmpl	%esi, %edx
	sete	%dl
	jmp	LBB0_58
LBB0_67:
	movq	_LCT_GREY_ALPHA@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rcx
	jne	LBB0_80
## %bb.68:
	cmpl	$8, 8(%r13)
	jne	LBB0_87
## %bb.69:
	xorl	%eax, %eax
	testq	%r15, %r15
	je	LBB0_95
## %bb.70:
	cmpq	$1, %r15
	jne	LBB0_101
## %bb.71:
	xorl	%ecx, %ecx
LBB0_72:
	testb	$1, %r15b
	je	LBB0_95
## %bb.73:
	movb	(%r12,%rcx), %dl
	movb	%dl, 2(%rbx)
	movb	%dl, 1(%rbx)
	movb	%dl, (%rbx)
	testl	%r10d, %r10d
	je	LBB0_95
## %bb.74:
	orq	$1, %rcx
	jmp	LBB0_93
LBB0_80:
	movq	_LCT_RGBA@GOTPCREL(%rip), %rdx
	xorl	%eax, %eax
	cmpq	(%rdx), %rcx
	jne	LBB0_95
## %bb.81:
	cmpl	$8, 8(%r13)
	jne	LBB0_96
## %bb.82:
	testq	%r15, %r15
	je	LBB0_95
## %bb.83:
	movl	%esi, %ecx
	addq	$3, %rbx
	xorl	%edx, %edx
	jmp	LBB0_85
	.p2align	4, 0x90
LBB0_84:                                ##   in Loop: Header=BB0_85 Depth=1
	incq	%rdx
	addq	%rcx, %rbx
	xorl	%eax, %eax
	cmpq	%rdx, %r15
	je	LBB0_95
LBB0_85:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rdx,4), %eax
	movb	%al, -3(%rbx)
	movzbl	1(%r12,%rdx,4), %eax
	movb	%al, -2(%rbx)
	movzbl	2(%r12,%rdx,4), %eax
	movb	%al, -1(%rbx)
	testl	%r10d, %r10d
	je	LBB0_84
## %bb.86:                              ##   in Loop: Header=BB0_85 Depth=1
	movzbl	3(%r12,%rdx,4), %eax
	movb	%al, (%rbx)
	jmp	LBB0_84
LBB0_87:
	xorl	%eax, %eax
	testq	%r15, %r15
	je	LBB0_95
## %bb.88:
	cmpq	$1, %r15
	jne	LBB0_107
## %bb.89:
	xorl	%ecx, %ecx
LBB0_90:
	testb	$1, %r15b
	je	LBB0_95
## %bb.91:
	movb	(%r12,%rcx), %dl
	movb	%dl, 2(%rbx)
	movb	%dl, 1(%rbx)
	movb	%dl, (%rbx)
	testl	%r10d, %r10d
	je	LBB0_95
## %bb.92:
	orq	$2, %rcx
LBB0_93:
	movb	(%r12,%rcx), %cl
	movb	%cl, 3(%rbx)
	jmp	LBB0_95
LBB0_94:
	xorl	%eax, %eax
	cmpl	$8, 8(%r13)
	sete	%al
	xorl	$47, %eax
	jmp	LBB0_95
LBB0_96:
	testq	%r15, %r15
	je	LBB0_95
## %bb.97:
	movl	%esi, %ecx
	addq	$3, %rbx
	xorl	%edx, %edx
	jmp	LBB0_99
	.p2align	4, 0x90
LBB0_98:                                ##   in Loop: Header=BB0_99 Depth=1
	incq	%rdx
	addq	%rcx, %rbx
	xorl	%eax, %eax
	cmpq	%rdx, %r15
	je	LBB0_95
LBB0_99:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rdx,8), %eax
	movb	%al, -3(%rbx)
	movzbl	2(%r12,%rdx,8), %eax
	movb	%al, -2(%rbx)
	movzbl	4(%r12,%rdx,8), %eax
	movb	%al, -1(%rbx)
	testl	%r10d, %r10d
	je	LBB0_98
## %bb.100:                             ##   in Loop: Header=BB0_99 Depth=1
	movzbl	6(%r12,%rdx,8), %eax
	movb	%al, (%rbx)
	jmp	LBB0_98
LBB0_101:
	movl	%esi, %r8d
	movq	%r15, %rsi
	andq	$-2, %rsi
	xorl	%ecx, %ecx
	movq	%rbx, %rdi
	jmp	LBB0_103
	.p2align	4, 0x90
LBB0_102:                               ##   in Loop: Header=BB0_103 Depth=1
	addq	%r8, %rbx
	addq	$4, %rcx
	movq	%rbx, %rdi
	addq	$-2, %rsi
	je	LBB0_72
LBB0_103:                               ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rcx), %ebx
	movb	%bl, 2(%rdi)
	movb	%bl, 1(%rdi)
	movb	%bl, (%rdi)
	testl	%r10d, %r10d
	je	LBB0_105
## %bb.104:                             ##   in Loop: Header=BB0_103 Depth=1
	movzbl	1(%r12,%rcx), %ebx
	movb	%bl, 3(%rdi)
LBB0_105:                               ##   in Loop: Header=BB0_103 Depth=1
	leaq	(%rdi,%r8), %rbx
	movzbl	2(%r12,%rcx), %edx
	movb	%dl, 2(%rdi,%r8)
	movb	%dl, 1(%rdi,%r8)
	movb	%dl, (%rdi,%r8)
	testl	%r10d, %r10d
	je	LBB0_102
## %bb.106:                             ##   in Loop: Header=BB0_103 Depth=1
	movzbl	3(%r12,%rcx), %edx
	movb	%dl, 3(%rdi,%r8)
	jmp	LBB0_102
LBB0_107:
	movl	%esi, %r8d
	movq	%r15, %rsi
	andq	$-2, %rsi
	xorl	%ecx, %ecx
	movq	%rbx, %rdi
	jmp	LBB0_109
	.p2align	4, 0x90
LBB0_108:                               ##   in Loop: Header=BB0_109 Depth=1
	addq	%r8, %rbx
	addq	$8, %rcx
	movq	%rbx, %rdi
	addq	$-2, %rsi
	je	LBB0_90
LBB0_109:                               ## =>This Inner Loop Header: Depth=1
	movzbl	(%r12,%rcx), %ebx
	movb	%bl, 2(%rdi)
	movb	%bl, 1(%rdi)
	movb	%bl, (%rdi)
	testl	%r10d, %r10d
	je	LBB0_111
## %bb.110:                             ##   in Loop: Header=BB0_109 Depth=1
	movzbl	2(%r12,%rcx), %ebx
	movb	%bl, 3(%rdi)
LBB0_111:                               ##   in Loop: Header=BB0_109 Depth=1
	leaq	(%rdi,%r8), %rbx
	movzbl	4(%r12,%rcx), %edx
	movb	%dl, 2(%rdi,%r8)
	movb	%dl, 1(%rdi,%r8)
	movb	%dl, (%rdi,%r8)
	testl	%r10d, %r10d
	je	LBB0_108
## %bb.112:                             ##   in Loop: Header=BB0_109 Depth=1
	movzbl	6(%r12,%rcx), %edx
	movb	%dl, 3(%rdi,%r8)
	jmp	LBB0_108
	.cfi_endproc
                                        ## -- End function
	.comm	_LCT_GREY,8,3                   ## @LCT_GREY
	.comm	_LCT_RGB,8,3                    ## @LCT_RGB
	.comm	_LCT_PALETTE,8,3                ## @LCT_PALETTE
	.comm	_LCT_GREY_ALPHA,8,3             ## @LCT_GREY_ALPHA
	.comm	_LCT_RGBA,8,3                   ## @LCT_RGBA
	.no_dead_strip	_getPixelColorsRGBA8
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function getPixelColorsRGBA8
_getPixelColorsRGBA8:                   ; @getPixelColorsRGBA8
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x21, x4
	mov	x22, x3
	mov	x19, x2
	mov	x20, x1
	cmp	w2, #0
	mov	w8, #3
	cinc	w24, w8, ne
	ldr	x8, [x4]
Lloh0:
	adrp	x9, _LCT_GREY@GOTPAGE
Lloh1:
	ldr	x9, [x9, _LCT_GREY@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_10
; %bb.1:
	ldr	w2, [x21, #8]
	cmp	w2, #8
	b.eq	LBB0_36
; %bb.2:
	cmp	w2, #16
	b.ne	LBB0_43
; %bb.3:
	cbz	x20, LBB0_83
; %bb.4:
	add	x8, x0, #3
	b	LBB0_7
LBB0_5:                                 ;   in Loop: Header=BB0_7 Depth=1
	sub	w9, w9, #1
	strb	w9, [x8]
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=1
	add	x8, x8, x24
	add	x22, x22, #2
	subs	x20, x20, #1
	b.eq	LBB0_83
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	ldrb	w9, [x22]
	sturb	w9, [x8, #-1]
	sturb	w9, [x8, #-2]
	sturb	w9, [x8, #-3]
	cbz	w19, LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=1
	ldr	x9, [x21, #32]
	cbz	x9, LBB0_5
; %bb.9:                                ;   in Loop: Header=BB0_7 Depth=1
	ldrh	w9, [x22]
	rev	w9, w9
	ldrb	w10, [x21, #12]
	cmp	w10, w9, lsr #16
	cset	w9, eq
	b	LBB0_5
LBB0_10:
Lloh3:
	adrp	x9, _LCT_RGB@GOTPAGE
Lloh4:
	ldr	x9, [x9, _LCT_RGB@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_22
; %bb.11:
	ldr	w8, [x21, #8]
	cmp	w8, #8
	b.ne	LBB0_51
; %bb.12:
	cbz	x20, LBB0_83
; %bb.13:
	add	x8, x22, #2
	add	x9, x0, #3
	b	LBB0_17
LBB0_14:                                ;   in Loop: Header=BB0_17 Depth=1
	mov	w10, #0
LBB0_15:                                ;   in Loop: Header=BB0_17 Depth=1
	sub	w10, w10, #1
	strb	w10, [x9]
LBB0_16:                                ;   in Loop: Header=BB0_17 Depth=1
	add	x8, x8, #3
	add	x9, x9, x24
	subs	x20, x20, #1
	b.eq	LBB0_83
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w12, [x8, #-2]
	sturb	w12, [x9, #-3]
	ldurb	w11, [x8, #-1]
	sturb	w11, [x9, #-2]
	ldrb	w10, [x8]
	sturb	w10, [x9, #-1]
	cbz	w19, LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x13, [x21, #32]
	cbz	x13, LBB0_14
; %bb.19:                               ;   in Loop: Header=BB0_17 Depth=1
	ldrb	w13, [x21, #12]
	cmp	w12, w13
	b.ne	LBB0_14
; %bb.20:                               ;   in Loop: Header=BB0_17 Depth=1
	ldrb	w12, [x21, #13]
	cmp	w11, w12
	b.ne	LBB0_14
; %bb.21:                               ;   in Loop: Header=BB0_17 Depth=1
	ldrb	w11, [x21, #14]
	cmp	w10, w11
	cset	w10, eq
	b	LBB0_15
LBB0_22:
Lloh6:
	adrp	x9, _LCT_PALETTE@GOTPAGE
Lloh7:
	ldr	x9, [x9, _LCT_PALETTE@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_61
; %bb.23:
	str	xzr, [sp, #8]
	cbz	x20, LBB0_83
; %bb.24:
	mov	x23, x5
	mov	x25, #0
	add	x26, x0, #1
	b	LBB0_28
LBB0_25:                                ;   in Loop: Header=BB0_28 Depth=1
	mov	w8, #255
LBB0_26:                                ;   in Loop: Header=BB0_28 Depth=1
	strb	w8, [x26, #2]
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=1
	add	x25, x25, #1
	add	x26, x26, x24
	cmp	x20, x25
	b.eq	LBB0_83
LBB0_28:                                ; =>This Inner Loop Header: Depth=1
	ldr	w2, [x21, #8]
	cmp	w2, #8
	b.ne	LBB0_30
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=1
	ldrb	w0, [x22, x25]
	b	LBB0_31
LBB0_30:                                ;   in Loop: Header=BB0_28 Depth=1
	add	x0, sp, #8
	mov	x1, x22
	bl	_readBitsFromReversedStream
LBB0_31:                                ;   in Loop: Header=BB0_28 Depth=1
	ldr	w8, [x21, #16]
	cmp	w0, w8
	b.hs	LBB0_34
; %bb.32:                               ;   in Loop: Header=BB0_28 Depth=1
	ldr	x9, [x21, #24]
	lsl	w8, w0, #2
	ldrb	w9, [x9, x8]
	sturb	w9, [x26, #-1]
	ldr	x9, [x21, #24]
	add	x9, x9, x8
	ldrb	w9, [x9, #1]
	strb	w9, [x26]
	ldr	x9, [x21, #24]
	add	x9, x9, x8
	ldrb	w9, [x9, #2]
	strb	w9, [x26, #1]
	cbz	w19, LBB0_27
; %bb.33:                               ;   in Loop: Header=BB0_28 Depth=1
	ldr	x9, [x21, #24]
	orr	x8, x8, #0x3
	ldrb	w8, [x9, x8]
	b	LBB0_26
LBB0_34:                                ;   in Loop: Header=BB0_28 Depth=1
	cbz	w23, LBB0_80
; %bb.35:                               ;   in Loop: Header=BB0_28 Depth=1
	strb	wzr, [x26, #1]
	sturh	wzr, [x26, #-1]
	cbnz	w19, LBB0_25
	b	LBB0_27
LBB0_36:
	cbz	x20, LBB0_83
; %bb.37:
	add	x8, x0, #3
	b	LBB0_40
LBB0_38:                                ;   in Loop: Header=BB0_40 Depth=1
	sub	w9, w9, #1
	strb	w9, [x8]
LBB0_39:                                ;   in Loop: Header=BB0_40 Depth=1
	add	x8, x8, x24
	add	x22, x22, #1
	subs	x20, x20, #1
	b.eq	LBB0_83
LBB0_40:                                ; =>This Inner Loop Header: Depth=1
	ldrb	w9, [x22]
	sturb	w9, [x8, #-1]
	sturb	w9, [x8, #-2]
	sturb	w9, [x8, #-3]
	cbz	w19, LBB0_39
; %bb.41:                               ;   in Loop: Header=BB0_40 Depth=1
	ldr	x9, [x21, #32]
	cbz	x9, LBB0_38
; %bb.42:                               ;   in Loop: Header=BB0_40 Depth=1
	ldrb	w9, [x22]
	ldrb	w10, [x21, #12]
	cmp	w9, w10
	cset	w9, eq
	b	LBB0_38
LBB0_43:
	str	xzr, [sp, #8]
	cbz	x20, LBB0_83
; %bb.44:
	mov	w8, #-1
	lsl	w8, w8, w2
	mvn	w23, w8
	add	x25, x0, #3
LBB0_45:                                ; =>This Inner Loop Header: Depth=1
	sub	x20, x20, #1
	add	x0, sp, #8
	mov	x1, x22
	bl	_readBitsFromReversedStream
	lsl	w8, w0, #8
	sub	w8, w8, w0
	udiv	w8, w8, w23
	sturb	w8, [x25, #-1]
	sturb	w8, [x25, #-2]
	sturb	w8, [x25, #-3]
	cbz	w19, LBB0_49
; %bb.46:                               ;   in Loop: Header=BB0_45 Depth=1
	ldr	x8, [x21, #32]
	cbz	x8, LBB0_48
; %bb.47:                               ;   in Loop: Header=BB0_45 Depth=1
	ldrb	w8, [x21, #12]
	cmp	w0, w8
	cset	w8, eq
LBB0_48:                                ;   in Loop: Header=BB0_45 Depth=1
	sub	w8, w8, #1
	strb	w8, [x25]
LBB0_49:                                ;   in Loop: Header=BB0_45 Depth=1
	cbz	x20, LBB0_83
; %bb.50:                               ;   in Loop: Header=BB0_45 Depth=1
	ldr	w2, [x21, #8]
	add	x25, x25, x24
	b	LBB0_45
LBB0_51:
	cbz	x20, LBB0_83
; %bb.52:
	add	x8, x22, #2
	add	x9, x0, #3
	b	LBB0_56
LBB0_53:                                ;   in Loop: Header=BB0_56 Depth=1
	mov	w10, #0
LBB0_54:                                ;   in Loop: Header=BB0_56 Depth=1
	sub	w10, w10, #1
	strb	w10, [x9]
LBB0_55:                                ;   in Loop: Header=BB0_56 Depth=1
	add	x8, x8, #6
	add	x9, x9, x24
	subs	x20, x20, #1
	b.eq	LBB0_83
LBB0_56:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w10, [x8, #-2]
	sturb	w10, [x9, #-3]
	ldrb	w10, [x8]
	sturb	w10, [x9, #-2]
	ldrb	w10, [x8, #2]
	sturb	w10, [x9, #-1]
	cbz	w19, LBB0_55
; %bb.57:                               ;   in Loop: Header=BB0_56 Depth=1
	ldr	x10, [x21, #32]
	cbz	x10, LBB0_54
; %bb.58:                               ;   in Loop: Header=BB0_56 Depth=1
	ldurh	w10, [x8, #-2]
	rev	w10, w10
	ldrb	w11, [x21, #12]
	cmp	w11, w10, lsr #16
	b.ne	LBB0_53
; %bb.59:                               ;   in Loop: Header=BB0_56 Depth=1
	ldrh	w10, [x8]
	rev	w10, w10
	ldrb	w11, [x21, #13]
	cmp	w11, w10, lsr #16
	b.ne	LBB0_53
; %bb.60:                               ;   in Loop: Header=BB0_56 Depth=1
	ldrh	w10, [x8, #2]
	rev	w10, w10
	ldrb	w11, [x21, #14]
	cmp	w11, w10, lsr #16
	cset	w10, eq
	b	LBB0_54
LBB0_61:
Lloh9:
	adrp	x9, _LCT_GREY_ALPHA@GOTPAGE
Lloh10:
	ldr	x9, [x9, _LCT_GREY_ALPHA@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_68
; %bb.62:
	ldr	w8, [x21, #8]
	cmp	w8, #8
	b.ne	LBB0_75
; %bb.63:
	cbz	x20, LBB0_83
; %bb.64:
	add	x8, x0, #3
	add	x9, x22, #1
	mov	w0, #0
	b	LBB0_66
LBB0_65:                                ;   in Loop: Header=BB0_66 Depth=1
	add	x8, x8, x24
	add	x9, x9, #2
	subs	x20, x20, #1
	b.eq	LBB0_84
LBB0_66:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w10, [x9, #-1]
	sturb	w10, [x8, #-1]
	sturb	w10, [x8, #-2]
	sturb	w10, [x8, #-3]
	cbz	w19, LBB0_65
; %bb.67:                               ;   in Loop: Header=BB0_66 Depth=1
	ldrb	w10, [x9]
	strb	w10, [x8]
	b	LBB0_65
LBB0_68:
Lloh12:
	adrp	x9, _LCT_RGBA@GOTPAGE
Lloh13:
	ldr	x9, [x9, _LCT_RGBA@GOTPAGEOFF]
Lloh14:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_83
; %bb.69:
	ldr	w8, [x21, #8]
	cmp	w8, #8
	b.ne	LBB0_81
; %bb.70:
	cbz	x20, LBB0_83
; %bb.71:
	add	x8, x22, #3
	add	x9, x0, #3
	mov	w0, #0
	b	LBB0_73
LBB0_72:                                ;   in Loop: Header=BB0_73 Depth=1
	add	x8, x8, #4
	add	x9, x9, x24
	subs	x20, x20, #1
	b.eq	LBB0_84
LBB0_73:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w10, [x8, #-3]
	sturb	w10, [x9, #-3]
	ldurb	w10, [x8, #-2]
	sturb	w10, [x9, #-2]
	ldurb	w10, [x8, #-1]
	sturb	w10, [x9, #-1]
	cbz	w19, LBB0_72
; %bb.74:                               ;   in Loop: Header=BB0_73 Depth=1
	ldrb	w10, [x8]
	strb	w10, [x9]
	b	LBB0_72
LBB0_75:
	cbz	x20, LBB0_83
; %bb.76:
	add	x8, x0, #3
	add	x9, x22, #2
	mov	w0, #0
	b	LBB0_78
LBB0_77:                                ;   in Loop: Header=BB0_78 Depth=1
	add	x8, x8, x24
	add	x9, x9, #4
	subs	x20, x20, #1
	b.eq	LBB0_84
LBB0_78:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w10, [x9, #-2]
	sturb	w10, [x8, #-1]
	sturb	w10, [x8, #-2]
	sturb	w10, [x8, #-3]
	cbz	w19, LBB0_77
; %bb.79:                               ;   in Loop: Header=BB0_78 Depth=1
	ldrb	w10, [x9]
	strb	w10, [x8]
	b	LBB0_77
LBB0_80:
	ldr	w8, [x21, #8]
	cmp	w8, #8
	mov	w8, #46
	cinc	w0, w8, ne
	b	LBB0_84
LBB0_81:
	cbz	x20, LBB0_83
; %bb.82:
	add	x8, x22, #4
	add	x9, x0, #3
	mov	w0, #0
	b	LBB0_86
LBB0_83:
	mov	w0, #0
LBB0_84:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
LBB0_85:                                ;   in Loop: Header=BB0_86 Depth=1
	add	x8, x8, #8
	add	x9, x9, x24
	subs	x20, x20, #1
	b.eq	LBB0_84
LBB0_86:                                ; =>This Inner Loop Header: Depth=1
	ldurb	w10, [x8, #-4]
	sturb	w10, [x9, #-3]
	ldurb	w10, [x8, #-2]
	sturb	w10, [x9, #-2]
	ldrb	w10, [x8]
	sturb	w10, [x9, #-1]
	cbz	w19, LBB0_85
; %bb.87:                               ;   in Loop: Header=BB0_86 Depth=1
	ldrb	w10, [x8, #2]
	strb	w10, [x9]
	b	LBB0_85
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
                                        ; -- End function
	.comm	_LCT_GREY,8,3                   ; @LCT_GREY
	.comm	_LCT_RGB,8,3                    ; @LCT_RGB
	.comm	_LCT_PALETTE,8,3                ; @LCT_PALETTE
	.comm	_LCT_GREY_ALPHA,8,3             ; @LCT_GREY_ALPHA
	.comm	_LCT_RGBA,8,3                   ; @LCT_RGBA
	.no_dead_strip	_getPixelColorsRGBA8
.subsections_via_symbols
