	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_WI_Drawer                      ## -- Begin function WI_Drawer
	.p2align	4, 0x90
_WI_Drawer:                             ## @WI_Drawer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_state@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	cmpl	$130, %eax
	je	LBB0_7
## %bb.1:
	cmpl	$129, %eax
	je	LBB0_6
## %bb.2:
	cmpl	$128, %eax
	jne	LBB0_8
## %bb.3:
	movq	_deathmatch@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_4
## %bb.9:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_WI_drawDeathmatchStats         ## TAILCALL
LBB0_7:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_WI_drawNoState                 ## TAILCALL
LBB0_6:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_WI_drawShowNextLoc             ## TAILCALL
LBB0_8:
	popq	%rbp
	retq
LBB0_4:
	movq	_netgame@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_5
## %bb.10:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_WI_drawNetgameStats            ## TAILCALL
LBB0_5:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_WI_drawStats                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_state,4,2                      ## @state
	.comm	_deathmatch,4,2                 ## @deathmatch
	.comm	_netgame,4,2                    ## @netgame
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_WI_Drawer                      ; -- Begin function WI_Drawer
	.p2align	2
_WI_Drawer:                             ; @WI_Drawer
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _state@GOTPAGE
Lloh1:
	ldr	x8, [x8, _state@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cmp	w8, #130
	b.eq	LBB0_5
; %bb.1:
	cmp	w8, #129
	b.eq	LBB0_6
; %bb.2:
	cmp	w8, #128
	b.ne	LBB0_7
; %bb.3:
Lloh3:
	adrp	x8, _deathmatch@GOTPAGE
Lloh4:
	ldr	x8, [x8, _deathmatch@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	cbz	w8, LBB0_8
; %bb.4:
	b	_WI_drawDeathmatchStats
LBB0_5:
	b	_WI_drawNoState
LBB0_6:
	b	_WI_drawShowNextLoc
LBB0_7:
	ret
LBB0_8:
Lloh6:
	adrp	x8, _netgame@GOTPAGE
Lloh7:
	ldr	x8, [x8, _netgame@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
	cbz	w8, LBB0_10
; %bb.9:
	b	_WI_drawNetgameStats
LBB0_10:
	b	_WI_drawStats
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.cfi_endproc
                                        ; -- End function
	.comm	_state,4,2                      ; @state
	.comm	_deathmatch,4,2                 ; @deathmatch
	.comm	_netgame,4,2                    ; @netgame
.subsections_via_symbols
