	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function dwt_encode97_int
LCPI0_0:
	.long	32768                           ## 0x8000
	.long	32768                           ## 0x8000
	.long	32768                           ## 0x8000
	.long	32768                           ## 0x8000
LCPI0_1:
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_dwt_encode97_int:                      ## @dwt_encode97_int
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$440, %rsp                      ## imm = 0x1B8
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r10
	movq	(%rdi), %rax
	movq	16(%rdi), %r11
	movslq	8(%rdi), %rcx
	movq	-8(%rax,%rcx,8), %rdx
	movslq	(%rdx), %rsi
	movl	4(%rdx), %edx
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	imull	%esi, %edx
	movl	%edx, %r8d
	testl	%edx, %edx
	movq	%r8, -408(%rbp)                 ## 8-byte Spill
	movl	%edx, -364(%rbp)                ## 4-byte Spill
	jle	LBB0_19
## %bb.1:
	cmpl	$8, %edx
	jb	LBB0_2
## %bb.3:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %r9
	leaq	4(%r9), %rdx
	cmpq	%rdx, %r10
	jae	LBB0_6
## %bb.4:
	leaq	(%r10,%r8,4), %rdx
	cmpq	_I_PRESHIFT@GOTPCREL(%rip), %rdx
	jbe	LBB0_6
LBB0_2:
	xorl	%edx, %edx
LBB0_12:
	movq	%rdx, %r9
	notq	%r9
	addq	%r8, %r9
	movq	%r8, %rsi
	andq	$3, %rsi
	je	LBB0_15
## %bb.13:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rbx
	.p2align	4, 0x90
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%rbx), %ecx
	shll	%cl, (%r10,%rdx,4)
	incq	%rdx
	decq	%rsi
	jne	LBB0_14
LBB0_15:
	cmpq	$3, %r9
	jb	LBB0_18
## %bb.16:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rsi
	.p2align	4, 0x90
LBB0_17:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%rsi), %ecx
	shll	%cl, (%r10,%rdx,4)
	movzbl	(%rsi), %ecx
	shll	%cl, 4(%r10,%rdx,4)
	movzbl	(%rsi), %ecx
	shll	%cl, 8(%r10,%rdx,4)
	movzbl	(%rsi), %ecx
	shll	%cl, 12(%r10,%rdx,4)
	addq	$4, %rdx
	cmpq	%rdx, %r8
	jne	LBB0_17
	jmp	LBB0_18
LBB0_6:
	movl	%r8d, %edx
	andl	$-8, %edx
	leaq	-8(%rdx), %rsi
	movq	%rsi, %rcx
	shrq	$3, %rcx
	incq	%rcx
	testq	%rsi, %rsi
	je	LBB0_125
## %bb.7:
	movq	%rcx, %rbx
	andq	$-2, %rbx
	movd	(%r9), %xmm0                    ## xmm0 = mem[0],zero,zero,zero
	xorl	%esi, %esi
	pmovzxdq	%xmm0, %xmm0                    ## xmm0 = xmm0[0],zero,xmm0[1],zero
	.p2align	4, 0x90
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movdqu	(%r10,%rsi,4), %xmm1
	movdqu	16(%r10,%rsi,4), %xmm2
	movdqu	32(%r10,%rsi,4), %xmm3
	movdqu	48(%r10,%rsi,4), %xmm4
	pslld	%xmm0, %xmm1
	pslld	%xmm0, %xmm2
	movdqu	%xmm1, (%r10,%rsi,4)
	movdqu	%xmm2, 16(%r10,%rsi,4)
	pslld	%xmm0, %xmm3
	pslld	%xmm0, %xmm4
	movdqu	%xmm3, 32(%r10,%rsi,4)
	movdqu	%xmm4, 48(%r10,%rsi,4)
	addq	$16, %rsi
	addq	$-2, %rbx
	jne	LBB0_8
## %bb.9:
	testb	$1, %cl
	je	LBB0_11
LBB0_10:
	movdqu	(%r10,%rsi,4), %xmm0
	movdqu	16(%r10,%rsi,4), %xmm1
	movd	(%r9), %xmm2                    ## xmm2 = mem[0],zero,zero,zero
	pslld	%xmm2, %xmm0
	pslld	%xmm2, %xmm1
	movdqu	%xmm0, (%r10,%rsi,4)
	movdqu	%xmm1, 16(%r10,%rsi,4)
LBB0_11:
	cmpq	%r8, %rdx
	jne	LBB0_12
LBB0_18:
	movl	8(%rdi), %ecx
LBB0_19:
	testl	%ecx, %ecx
	jle	LBB0_107
## %bb.20:
	leaq	20(%r11), %rdx
	movq	%rdx, -192(%rbp)                ## 8-byte Spill
	movl	%ecx, %esi
	leaq	4(%r10), %rcx
	movq	%rcx, -400(%rbp)                ## 8-byte Spill
	leaq	24(%r11), %rcx
	movq	%rcx, -392(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leaq	(,%rcx,4), %r9
	movq	%rcx, %rdx
	shlq	$5, %rdx
	movq	%rdx, -152(%rbp)                ## 8-byte Spill
	movq	%rcx, %rdx
	shlq	$6, %rdx
	movq	%rdx, -472(%rbp)                ## 8-byte Spill
	leaq	68(%r11), %rdx
	movq	%rdx, -432(%rbp)                ## 8-byte Spill
	leaq	32(%r11), %rdx
	movq	%rdx, -384(%rbp)                ## 8-byte Spill
	shlq	$4, %rcx
	movq	%rcx, -176(%rbp)                ## 8-byte Spill
	leaq	52(%r11), %rcx
	movq	%rcx, -376(%rbp)                ## 8-byte Spill
	leaq	132(%r11), %rcx
	movq	%rcx, -424(%rbp)                ## 8-byte Spill
	addq	$36, %r11
	movq	%r11, -440(%rbp)                ## 8-byte Spill
	leaq	16(%r10), %rcx
	movq	%rcx, -240(%rbp)                ## 8-byte Spill
	leaq	112(%r10), %rcx
	movq	%rcx, -416(%rbp)                ## 8-byte Spill
	movq	%r10, -96(%rbp)                 ## 8-byte Spill
	movq	%r9, -88(%rbp)                  ## 8-byte Spill
	movq	%rdi, -448(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_21:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_24 Depth 2
                                        ##       Child Loop BB0_29 Depth 3
                                        ##       Child Loop BB0_35 Depth 3
                                        ##       Child Loop BB0_38 Depth 3
                                        ##       Child Loop BB0_44 Depth 3
                                        ##       Child Loop BB0_52 Depth 3
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_63 Depth 3
                                        ##     Child Loop BB0_67 Depth 2
                                        ##       Child Loop BB0_74 Depth 3
                                        ##       Child Loop BB0_77 Depth 3
                                        ##       Child Loop BB0_80 Depth 3
                                        ##       Child Loop BB0_82 Depth 3
                                        ##       Child Loop BB0_90 Depth 3
                                        ##       Child Loop BB0_93 Depth 3
                                        ##       Child Loop BB0_101 Depth 3
                                        ##       Child Loop BB0_104 Depth 3
	movq	%rsi, -464(%rbp)                ## 8-byte Spill
	leaq	-1(%rsi), %rcx
	movq	%rcx, -456(%rbp)                ## 8-byte Spill
	movl	%ecx, %ecx
	movq	(%rax,%rcx,8), %rax
	movslq	(%rax), %rdx
	movl	%edx, %esi
	movq	%rsi, -360(%rbp)                ## 8-byte Spill
	movslq	4(%rax), %r13
	movl	%r13d, %r8d
	movq	24(%rdi), %rax
	movq	(%rax,%rcx,8), %rax
	movslq	(%rax), %rcx
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movq	%rdx, -144(%rbp)                ## 8-byte Spill
	testq	%rdx, %rdx
	movq	%r8, -48(%rbp)                  ## 8-byte Spill
	jle	LBB0_64
## %bb.22:                              ##   in Loop: Header=BB0_21 Depth=1
	movslq	4(%rax), %rdi
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	cmpl	$1, %eax
	sete	-56(%rbp)                       ## 1-byte Folded Spill
	cmpl	$1, %eax
	sete	-80(%rbp)                       ## 1-byte Folded Spill
	setne	%r11b
	movl	$1, %eax
	subl	%edi, %eax
	movl	%eax, -352(%rbp)                ## 4-byte Spill
	movslq	%eax, %r12
	movq	%r12, %r15
	notq	%r15
	addq	%r13, %r15
	movq	%r15, %rax
	andq	$-2, %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movabsq	$4611686018427387902, %r9       ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%r9, %r15
	addq	%rdi, %r15
	addq	%r12, %r15
	leaq	-1(%r13), %r14
	movq	%r14, %r8
	subq	%r12, %r8
	movq	%r8, %rsi
	shrq	%rsi
	incq	%rsi
	subq	%rdi, %r14
	movq	%r14, %rax
	shrq	%rax
	incq	%rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	andq	%r9, %r14
	movq	%rdi, %rbx
	notq	%rbx
	addq	%r13, %rbx
	movq	%rbx, %rdx
	shrq	%rdx
	incq	%rdx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax def $rax
	andl	$-8, %eax
	movq	%rax, -320(%rbp)                ## 8-byte Spill
	leaq	-8(%rax), %rcx
	movq	%rcx, -312(%rbp)                ## 8-byte Spill
	shrq	$3, %rcx
	incq	%rcx
	cmpl	$8, -48(%rbp)                   ## 4-byte Folded Reload
	setb	%al
	orb	%r11b, %al
	movb	%al, -136(%rbp)                 ## 1-byte Spill
	movq	-176(%rbp), %r11                ## 8-byte Reload
	movq	%rcx, %rax
	movq	%rcx, -304(%rbp)                ## 8-byte Spill
	andq	%r9, %rcx
	movq	%rcx, -272(%rbp)                ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax def $rax
	andl	$3, %eax
	movq	%rax, -328(%rbp)                ## 8-byte Spill
	cmpq	$16, %rbx
	setae	%al
	andb	-80(%rbp), %al                  ## 1-byte Folded Reload
	movb	%al, -344(%rbp)                 ## 1-byte Spill
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movl	%edx, %eax
	andl	$7, %eax
	testq	%rax, %rax
	movl	$8, %ebx
	cmoveq	%rbx, %rax
	subq	%rax, %rdx
	cmpq	$16, %r8
	setae	%al
	andb	-56(%rbp), %al                  ## 1-byte Folded Reload
	movb	%al, -336(%rbp)                 ## 1-byte Spill
	movq	-48(%rbp), %r8                  ## 8-byte Reload
	movl	%esi, %eax
	andl	$7, %eax
	testq	%rax, %rax
	cmoveq	%rbx, %rax
	subq	%rax, %rsi
	movq	-400(%rbp), %rax                ## 8-byte Reload
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,2), %rax
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	movq	-392(%rbp), %rbx                ## 8-byte Reload
	leaq	(%rbx,%r15,4), %rax
	movq	%rax, -296(%rbp)                ## 8-byte Spill
	leaq	(%r14,%rdi,2), %rax
	leaq	(%rbx,%rax,4), %rax
	movq	%rax, -288(%rbp)                ## 8-byte Spill
	leaq	(%rdi,%r12), %rax
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rbx
	movq	%rbx, -248(%rbp)                ## 8-byte Spill
	movq	-376(%rbp), %rbx                ## 8-byte Reload
	leaq	(%rbx,%rax,4), %rax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rdi,4), %r15
	leal	(%r13,%rdi), %eax
	movl	%eax, -100(%rbp)                ## 4-byte Spill
	leaq	(%rcx,%rdi,8), %rax
	movq	%rax, -280(%rbp)                ## 8-byte Spill
	movq	%rdx, -232(%rbp)                ## 8-byte Spill
	leaq	(%rdi,%rdx,2), %rax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	movq	%r12, -128(%rbp)                ## 8-byte Spill
	leaq	(%r12,%rsi,2), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	%rsi, %r12
	movq	-432(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdi,4), %rax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	-384(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdi,4), %r14
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	leaq	(%rbx,%rdi,8), %rsi
	xorl	%eax, %eax
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movq	-240(%rbp), %rax                ## 8-byte Reload
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	xorl	%ebx, %ebx
	movq	%r12, -112(%rbp)                ## 8-byte Spill
	movq	%rsi, -200(%rbp)                ## 8-byte Spill
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_24 Depth=2
	incq	%rbx
	addq	$4, -120(%rbp)                  ## 8-byte Folded Spill
	addq	$4, -184(%rbp)                  ## 8-byte Folded Spill
	cmpq	-360(%rbp), %rbx                ## 8-byte Folded Reload
	je	LBB0_64
LBB0_24:                                ##   Parent Loop BB0_21 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_29 Depth 3
                                        ##       Child Loop BB0_35 Depth 3
                                        ##       Child Loop BB0_38 Depth 3
                                        ##       Child Loop BB0_44 Depth 3
                                        ##       Child Loop BB0_52 Depth 3
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_63 Depth 3
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	leaq	(%r10,%rbx,4), %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	testl	%r8d, %r8d
	movq	%r8, %r12
	jle	LBB0_39
## %bb.25:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	%r15, %rax
	subq	-72(%rbp), %rax                 ## 8-byte Folded Reload
	cmpq	$32, %rax
	setb	%al
	orb	-136(%rbp), %al                 ## 1-byte Folded Reload
	je	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	jmp	LBB0_33
	.p2align	4, 0x90
LBB0_27:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpq	$0, -312(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_48
## %bb.28:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-272(%rbp), %rcx                ## 8-byte Reload
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-152(%rbp), %rsi                ## 8-byte Reload
	movq	-472(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	movq	-264(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_29:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rdx), %xmm0
	movups	(%rdx), %xmm1
	movups	%xmm0, -48(%rbx,%rax,4)
	movups	%xmm1, -32(%rbx,%rax,4)
	movdqu	-16(%rdx,%rsi), %xmm0
	movdqu	(%rdx,%rsi), %xmm1
	movdqu	%xmm0, -16(%rbx,%rax,4)
	movdqu	%xmm1, (%rbx,%rax,4)
	addq	$16, %rax
	addq	%rdi, %rdx
	addq	$-2, %rcx
	jne	LBB0_29
## %bb.30:                              ##   in Loop: Header=BB0_24 Depth=2
	testb	$1, -304(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_32
LBB0_31:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	%rax, %rcx
	imulq	-64(%rbp), %rcx                 ## 8-byte Folded Reload
	addq	-56(%rbp), %rcx                 ## 8-byte Folded Reload
	movdqu	(%r10,%rcx,4), %xmm0
	movdqu	16(%r10,%rcx,4), %xmm1
	movdqu	%xmm0, (%r15,%rax,4)
	movdqu	%xmm1, 16(%r15,%rax,4)
LBB0_32:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-320(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r12, %rcx
	je	LBB0_39
LBB0_33:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r12, %rcx
	movq	-328(%rbp), %rsi                ## 8-byte Reload
	testq	%rsi, %rsi
	je	LBB0_36
## %bb.34:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rax, %rdx
	addq	-56(%rbp), %rdx                 ## 8-byte Folded Reload
	leaq	(%r10,%rdx,4), %rdx
	.p2align	4, 0x90
LBB0_35:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rdx), %edi
	movl	%edi, (%r15,%rax,4)
	incq	%rax
	addq	%r9, %rdx
	decq	%rsi
	jne	LBB0_35
LBB0_36:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpq	$3, %rcx
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	jb	LBB0_39
## %bb.37:                              ##   in Loop: Header=BB0_24 Depth=2
	leaq	3(%rax), %rcx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	imulq	%rbx, %rcx
	leaq	(%r10,%rcx,4), %r8
	leaq	2(%rax), %rdx
	imulq	%rbx, %rdx
	leaq	(%r10,%rdx,4), %rdx
	movq	%rbx, %rsi
	imulq	%rax, %rsi
	leaq	(%r10,%rsi,4), %rsi
	leaq	1(%rax), %rdi
	imulq	%rbx, %rdi
	leaq	(%r10,%rdi,4), %rdi
	movq	-184(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rsi,%rbx), %ecx
	movl	%ecx, -12(%r14,%rax,4)
	movl	(%rdi,%rbx), %ecx
	movl	%ecx, -8(%r14,%rax,4)
	movl	(%rdx,%rbx), %ecx
	movl	%ecx, -4(%r14,%rax,4)
	movl	(%r8,%rbx), %ecx
	movl	%ecx, (%r14,%rax,4)
	addq	$4, %rax
	addq	%r11, %rbx
	cmpq	%rax, %r12
	jne	LBB0_38
LBB0_39:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-192(%rbp), %rdi                ## 8-byte Reload
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	movl	-100(%rbp), %edx                ## 4-byte Reload
	callq	_sd_1d97_int
	cmpl	%r12d, %ebx
	movq	%r12, %r8
	jge	LBB0_46
## %bb.40:                              ##   in Loop: Header=BB0_24 Depth=2
	cmpb	$0, -344(%rbp)                  ## 1-byte Folded Reload
	movdqa	LCPI0_0(%rip), %xmm4            ## xmm4 = [32768,32768,32768,32768]
	je	LBB0_47
## %bb.41:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-168(%rbp), %rax                ## 8-byte Reload
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	addq	%rcx, %rax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	leaq	(%r10,%rax,4), %rax
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	cmpq	-288(%rbp), %rsi                ## 8-byte Folded Reload
	setb	%dil
	cmpq	%rax, -280(%rbp)                ## 8-byte Folded Reload
	setb	%cl
	movq	_I_LFTG_X@GOTPCREL(%rip), %rbx
	leaq	4(%rbx), %rdx
	cmpq	%rdx, %rsi
	setb	%dl
	cmpq	%rbx, %rax
	seta	%sil
	testb	%cl, %dil
	movq	-176(%rbp), %r11                ## 8-byte Reload
	jne	LBB0_49
## %bb.42:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	$0, %eax
	andb	%sil, %dl
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	-112(%rbp), %r12                ## 8-byte Reload
	jne	LBB0_51
## %bb.43:                              ##   in Loop: Header=BB0_24 Depth=2
	movd	(%rbx), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	pshufd	$0, %xmm0, %xmm0                ## xmm0 = xmm0[0,0,0,0]
	movq	-120(%rbp), %rax                ## 8-byte Reload
	xorl	%ecx, %ecx
	movq	-232(%rbp), %rdx                ## 8-byte Reload
	movq	-200(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_44:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rsi,%rcx,8), %xmm1
	movups	-16(%rsi,%rcx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	(%rsi,%rcx,8), %xmm2
	movups	16(%rsi,%rcx,8), %xmm3
	shufps	$136, %xmm3, %xmm2              ## xmm2 = xmm2[0,2],xmm3[0,2]
	pmulld	%xmm0, %xmm1
	pmulld	%xmm0, %xmm2
	paddd	%xmm4, %xmm1
	paddd	%xmm4, %xmm2
	psrad	$16, %xmm1
	psrad	$16, %xmm2
	movdqu	%xmm1, -16(%rax)
	movdqu	%xmm2, (%rax)
	addq	$8, %rcx
	addq	%rdi, %rax
	cmpq	%rcx, %rdx
	jne	LBB0_44
## %bb.45:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	movq	%rdx, %rax
	jmp	LBB0_51
	.p2align	4, 0x90
LBB0_46:                                ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	-176(%rbp), %r11                ## 8-byte Reload
	movq	-112(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_53
	.p2align	4, 0x90
LBB0_47:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	-176(%rbp), %r11                ## 8-byte Reload
	movq	_I_LFTG_X@GOTPCREL(%rip), %rbx
	jmp	LBB0_50
LBB0_48:                                ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	testb	$1, -304(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_31
	jmp	LBB0_32
LBB0_49:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_50:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-112(%rbp), %r12                ## 8-byte Reload
LBB0_51:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rax, %rdx
	addq	-56(%rbp), %rdx                 ## 8-byte Folded Reload
	leaq	(%r10,%rdx,4), %rdx
	.p2align	4, 0x90
LBB0_52:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rbx), %esi
	imull	(%r15,%rcx,4), %esi
	addl	$32768, %esi                    ## imm = 0x8000
	sarl	$16, %esi
	movl	%esi, (%rdx)
	addq	$2, %rcx
	incq	%rax
	addq	%r9, %rdx
	cmpq	%r13, %rcx
	jl	LBB0_52
LBB0_53:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpl	%r13d, -352(%rbp)               ## 4-byte Folded Reload
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	jge	LBB0_23
## %bb.54:                              ##   in Loop: Header=BB0_24 Depth=2
	cltq
	cmpb	$0, -336(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_58
## %bb.55:                              ##   in Loop: Header=BB0_24 Depth=2
	leaq	(%rbx,%rax), %rcx
	leaq	(%r10,%rcx,4), %rdx
	cmpq	-296(%rbp), %rdx                ## 8-byte Folded Reload
	jae	LBB0_59
## %bb.56:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-256(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	cmpq	%rcx, -248(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_59
LBB0_58:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_62
LBB0_59:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	imulq	%rax, %rcx
	addq	%r12, %rax
	addq	%rbx, %rcx
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	xorl	%edx, %edx
	movq	-224(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_60:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rsi,%rdx,8), %xmm0
	movups	-16(%rsi,%rdx,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%rsi,%rdx,8), %xmm1
	movups	16(%rsi,%rdx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%rcx)
	movups	%xmm1, (%rcx)
	addq	$8, %rdx
	addq	%rdi, %rcx
	cmpq	%rdx, %r12
	jne	LBB0_60
## %bb.61:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-208(%rbp), %rcx                ## 8-byte Reload
LBB0_62:                                ##   in Loop: Header=BB0_24 Depth=2
	imulq	-64(%rbp), %rax                 ## 8-byte Folded Reload
	addq	%rbx, %rax
	leaq	(%r10,%rax,4), %rax
	.p2align	4, 0x90
LBB0_63:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rcx,4), %edx
	movl	%edx, (%rax)
	addq	$2, %rcx
	addq	%r9, %rax
	cmpq	%r13, %rcx
	jl	LBB0_63
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_64:                                ##   in Loop: Header=BB0_21 Depth=1
	testl	%r8d, %r8d
	movq	-144(%rbp), %r8                 ## 8-byte Reload
	movq	-360(%rbp), %r11                ## 8-byte Reload
	jle	LBB0_105
## %bb.65:                              ##   in Loop: Header=BB0_21 Depth=1
	movl	$1, %eax
	movq	-160(%rbp), %rdx                ## 8-byte Reload
	subl	%edx, %eax
	movl	%eax, -184(%rbp)                ## 4-byte Spill
	movslq	%eax, %r14
	movq	%r14, %rax
	notq	%rax
	addq	%r8, %rax
	movq	%rax, %r13
	andq	$-2, %r13
	movabsq	$4611686018427387902, %r12      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%r12, %rax
	addq	%rdx, %rax
	addq	%r14, %rax
	leaq	-1(%r8), %rbx
	movq	%rbx, %rsi
	subq	%r14, %rsi
	movq	%rsi, -344(%rbp)                ## 8-byte Spill
	movq	%rsi, %r15
	shrq	%r15
	incq	%r15
	subq	%rdx, %rbx
	movq	%rbx, %rsi
	shrq	%rsi
	incq	%rsi
	movq	%rsi, -296(%rbp)                ## 8-byte Spill
	andq	%r12, %rbx
	movq	%rdx, %rsi
	notq	%rsi
	addq	%r8, %rsi
	movq	%rsi, -336(%rbp)                ## 8-byte Spill
	movq	%rsi, %rdi
	shrq	%rdi
	incq	%rdi
	movl	%r11d, %ecx
	andl	$-8, %ecx
	movq	%rcx, -320(%rbp)                ## 8-byte Spill
	leaq	-8(%rcx), %rsi
	movq	%rsi, -312(%rbp)                ## 8-byte Spill
	shrq	$3, %rsi
	incq	%rsi
	leaq	-2(%r12), %rcx
	andq	%rsi, %rcx
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	movl	%esi, %r12d
	andl	$3, %r12d
	movl	%r11d, %ecx
	andl	$3, %ecx
	movq	%rcx, -328(%rbp)                ## 8-byte Spill
	movl	%edi, %esi
	andl	$7, %esi
	testq	%rsi, %rsi
	movl	$8, %ecx
	cmoveq	%rcx, %rsi
	subq	%rsi, %rdi
	movl	%r15d, %esi
	andl	$7, %esi
	testq	%rsi, %rsi
	cmoveq	%rcx, %rsi
	subq	%rsi, %r15
	movq	-400(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%r13,2), %rcx
	movq	%rcx, -256(%rbp)                ## 8-byte Spill
	movq	-392(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -288(%rbp)                ## 8-byte Spill
	leaq	(%rbx,%rdx,2), %rax
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -280(%rbp)                ## 8-byte Spill
	movq	%r12, -304(%rbp)                ## 8-byte Spill
	shlq	$5, %r12
	movq	%r12, -168(%rbp)                ## 8-byte Spill
	leaq	(%rdx,%r14), %rax
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rsi
	movq	%rsi, -248(%rbp)                ## 8-byte Spill
	movq	-376(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rax,4), %rax
	movq	%rax, -352(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rdx,4), %rbx
	leal	(%r8,%rdx), %eax
	movl	%eax, -100(%rbp)                ## 4-byte Spill
	leaq	(%rcx,%rdx,8), %rax
	movq	%rax, -272(%rbp)                ## 8-byte Spill
	movq	%rdi, -224(%rbp)                ## 8-byte Spill
	leaq	(%rdx,%rdi,2), %rax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	movq	%r14, -128(%rbp)                ## 8-byte Spill
	leaq	(%r14,%r15,2), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-424(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdx,4), %r13
	movq	-440(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdx,4), %rax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	-384(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdx,4), %rdi
	leaq	(%rsi,%rdx,8), %rax
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	%r10, %r12
	movq	-240(%rbp), %rcx                ## 8-byte Reload
	movq	-416(%rbp), %r14                ## 8-byte Reload
	xorl	%r8d, %r8d
	movq	%r15, -136(%rbp)                ## 8-byte Spill
	movq	%rdi, -112(%rbp)                ## 8-byte Spill
	jmp	LBB0_67
	.p2align	4, 0x90
LBB0_66:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	incq	%rdx
	addq	%r9, %r14
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	addq	%r9, %rcx
	addq	%r9, %r12
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	addq	-64(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	cmpq	%r8, %rdx
	movq	%rdx, %r8
	movq	-112(%rbp), %rdi                ## 8-byte Reload
	je	LBB0_105
LBB0_67:                                ##   Parent Loop BB0_21 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_74 Depth 3
                                        ##       Child Loop BB0_77 Depth 3
                                        ##       Child Loop BB0_80 Depth 3
                                        ##       Child Loop BB0_82 Depth 3
                                        ##       Child Loop BB0_90 Depth 3
                                        ##       Child Loop BB0_93 Depth 3
                                        ##       Child Loop BB0_101 Depth 3
                                        ##       Child Loop BB0_104 Depth 3
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	testl	%r11d, %r11d
	jle	LBB0_83
## %bb.68:                              ##   in Loop: Header=BB0_67 Depth=2
	cmpl	$8, %r11d
	jb	LBB0_72
## %bb.69:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	%r9, %rax
	imulq	%r8, %rax
	addq	%r10, %rax
	movq	%rbx, %rcx
	subq	%rax, %rcx
	movl	$0, %eax
	cmpq	$32, %rcx
	jb	LBB0_79
## %bb.70:                              ##   in Loop: Header=BB0_67 Depth=2
	cmpq	$24, -312(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_73
## %bb.71:                              ##   in Loop: Header=BB0_67 Depth=2
	xorl	%eax, %eax
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	jmp	LBB0_75
LBB0_72:                                ##   in Loop: Header=BB0_67 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_79
LBB0_73:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-232(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_74:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-112(%r14,%rax,4), %xmm0
	movups	-96(%r14,%rax,4), %xmm1
	movups	%xmm0, -112(%r13,%rax,4)
	movups	%xmm1, -96(%r13,%rax,4)
	movups	-80(%r14,%rax,4), %xmm0
	movups	-64(%r14,%rax,4), %xmm1
	movups	%xmm0, -80(%r13,%rax,4)
	movups	%xmm1, -64(%r13,%rax,4)
	movups	-48(%r14,%rax,4), %xmm0
	movups	-32(%r14,%rax,4), %xmm1
	movups	%xmm0, -48(%r13,%rax,4)
	movups	%xmm1, -32(%r13,%rax,4)
	movdqu	-16(%r14,%rax,4), %xmm0
	movdqu	(%r14,%rax,4), %xmm1
	movdqu	%xmm0, -16(%r13,%rax,4)
	movdqu	%xmm1, (%r13,%rax,4)
	addq	$32, %rax
	addq	$-4, %rcx
	jne	LBB0_74
LBB0_75:                                ##   in Loop: Header=BB0_67 Depth=2
	cmpq	$0, -304(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_78
## %bb.76:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-264(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_77:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	-16(%rax,%rdx), %xmm0
	movdqu	(%rax,%rdx), %xmm1
	movdqu	%xmm0, -16(%rcx,%rdx)
	movdqu	%xmm1, (%rcx,%rdx)
	addq	$32, %rdx
	cmpq	%rdx, %rsi
	jne	LBB0_77
LBB0_78:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-320(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r11, %rcx
	je	LBB0_83
LBB0_79:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r11, %rcx
	movq	-328(%rbp), %rdx                ## 8-byte Reload
	testq	%rdx, %rdx
	je	LBB0_81
	.p2align	4, 0x90
LBB0_80:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r12,%rax,4), %esi
	movl	%esi, (%rbx,%rax,4)
	incq	%rax
	decq	%rdx
	jne	LBB0_80
LBB0_81:                                ##   in Loop: Header=BB0_67 Depth=2
	cmpq	$3, %rcx
	jb	LBB0_83
	.p2align	4, 0x90
LBB0_82:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r12,%rax,4), %ecx
	movl	%ecx, -12(%rdi,%rax,4)
	movl	4(%r12,%rax,4), %ecx
	movl	%ecx, -8(%rdi,%rax,4)
	movl	8(%r12,%rax,4), %ecx
	movl	%ecx, -4(%rdi,%rax,4)
	movl	12(%r12,%rax,4), %ecx
	movl	%ecx, (%rdi,%rax,4)
	addq	$4, %rax
	cmpq	%rax, %r11
	jne	LBB0_82
LBB0_83:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	%r8, -80(%rbp)                  ## 8-byte Spill
	imulq	-64(%rbp), %r8                  ## 8-byte Folded Reload
	movq	%r8, -120(%rbp)                 ## 8-byte Spill
	movq	-192(%rbp), %rdi                ## 8-byte Reload
	movq	-160(%rbp), %r15                ## 8-byte Reload
	movl	%r15d, %esi
	movl	-100(%rbp), %edx                ## 4-byte Reload
	callq	_sd_1d97_int
	movq	-360(%rbp), %r11                ## 8-byte Reload
	cmpl	%r11d, %r15d
	jge	LBB0_86
## %bb.84:                              ##   in Loop: Header=BB0_67 Depth=2
	cmpq	$16, -336(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_87
## %bb.85:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	_I_LFTG_X@GOTPCREL(%rip), %rsi
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r8                  ## 8-byte Reload
	movq	-136(%rbp), %r15                ## 8-byte Reload
	jmp	LBB0_93
	.p2align	4, 0x90
LBB0_86:                                ##   in Loop: Header=BB0_67 Depth=2
	xorl	%eax, %eax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r8                  ## 8-byte Reload
	movq	-136(%rbp), %r15                ## 8-byte Reload
	jmp	LBB0_94
	.p2align	4, 0x90
LBB0_87:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-296(%rbp), %rax                ## 8-byte Reload
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %rax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	leaq	(%r10,%rcx,4), %rcx
	leaq	(%r10,%rax,4), %rax
	cmpq	-280(%rbp), %rcx                ## 8-byte Folded Reload
	setb	%dil
	cmpq	%rax, -272(%rbp)                ## 8-byte Folded Reload
	setb	%r8b
	movq	_I_LFTG_X@GOTPCREL(%rip), %rsi
	leaq	4(%rsi), %rdx
	cmpq	%rdx, %rcx
	setb	%dl
	cmpq	%rsi, %rax
	seta	%sil
	testb	%r8b, %dil
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movdqa	LCPI0_0(%rip), %xmm4            ## xmm4 = [32768,32768,32768,32768]
	movq	-136(%rbp), %r15                ## 8-byte Reload
	jne	LBB0_92
## %bb.88:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	movl	$0, %eax
	andb	%sil, %dl
	movq	_I_LFTG_X@GOTPCREL(%rip), %rsi
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r8                  ## 8-byte Reload
	jne	LBB0_93
## %bb.89:                              ##   in Loop: Header=BB0_67 Depth=2
	movd	(%rsi), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	pshufd	$0, %xmm0, %xmm0                ## xmm0 = xmm0[0,0,0,0]
	xorl	%eax, %eax
	movq	-224(%rbp), %rdx                ## 8-byte Reload
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_90:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rcx,%rax,8), %xmm1
	movups	-16(%rcx,%rax,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	(%rcx,%rax,8), %xmm2
	movups	16(%rcx,%rax,8), %xmm3
	shufps	$136, %xmm3, %xmm2              ## xmm2 = xmm2[0,2],xmm3[0,2]
	pmulld	%xmm0, %xmm1
	pmulld	%xmm0, %xmm2
	paddd	%xmm4, %xmm1
	paddd	%xmm4, %xmm2
	psrad	$16, %xmm1
	psrad	$16, %xmm2
	movdqu	%xmm1, -16(%r10,%rax,4)
	movdqu	%xmm2, (%r10,%rax,4)
	addq	$8, %rax
	cmpq	%rax, %rdx
	jne	LBB0_90
## %bb.91:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	movq	%rdx, %rax
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	jmp	LBB0_93
LBB0_92:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	_I_LFTG_X@GOTPCREL(%rip), %rsi
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r8                  ## 8-byte Reload
	.p2align	4, 0x90
LBB0_93:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rsi), %edx
	imull	(%rbx,%rcx,4), %edx
	addl	$32768, %edx                    ## imm = 0x8000
	sarl	$16, %edx
	movl	%edx, (%r12,%rax,4)
	addq	$2, %rcx
	incq	%rax
	cmpq	%rdi, %rcx
	jl	LBB0_93
LBB0_94:                                ##   in Loop: Header=BB0_67 Depth=2
	cmpl	%edi, -184(%rbp)                ## 4-byte Folded Reload
	movq	-352(%rbp), %rsi                ## 8-byte Reload
	jge	LBB0_66
## %bb.95:                              ##   in Loop: Header=BB0_67 Depth=2
	cltq
	cmpq	$16, -344(%rbp)                 ## 8-byte Folded Reload
	jb	LBB0_96
## %bb.97:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	addq	%rax, %rdx
	leaq	(%r10,%rdx,4), %rcx
	cmpq	-288(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_100
## %bb.98:                              ##   in Loop: Header=BB0_67 Depth=2
	movq	-256(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rdx,4), %rcx
	cmpq	%rcx, -248(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_100
LBB0_96:                                ##   in Loop: Header=BB0_67 Depth=2
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_103
LBB0_100:                               ##   in Loop: Header=BB0_67 Depth=2
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	addq	%r15, %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_101:                               ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rsi,%rdx,8), %xmm0
	movups	-16(%rsi,%rdx,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%rsi,%rdx,8), %xmm1
	movups	16(%rsi,%rdx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%rcx,%rdx,4)
	movups	%xmm1, (%rcx,%rdx,4)
	addq	$8, %rdx
	cmpq	%rdx, %r15
	jne	LBB0_101
## %bb.102:                             ##   in Loop: Header=BB0_67 Depth=2
	movq	-208(%rbp), %rcx                ## 8-byte Reload
LBB0_103:                               ##   in Loop: Header=BB0_67 Depth=2
	addq	-56(%rbp), %rax                 ## 8-byte Folded Reload
	leaq	(%r10,%rax,4), %rax
	.p2align	4, 0x90
LBB0_104:                               ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_67 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rbx,%rcx,4), %edx
	movl	%edx, (%rax)
	addq	$2, %rcx
	addq	$4, %rax
	cmpq	%rdi, %rcx
	jl	LBB0_104
	jmp	LBB0_66
	.p2align	4, 0x90
LBB0_105:                               ##   in Loop: Header=BB0_21 Depth=1
	cmpq	$2, -464(%rbp)                  ## 8-byte Folded Reload
	movq	-448(%rbp), %rdi                ## 8-byte Reload
	jl	LBB0_107
## %bb.106:                             ##   in Loop: Header=BB0_21 Depth=1
	movq	(%rdi), %rax
	movq	-456(%rbp), %rsi                ## 8-byte Reload
	jmp	LBB0_21
LBB0_107:
	movl	-364(%rbp), %eax                ## 4-byte Reload
	testl	%eax, %eax
	movq	-408(%rbp), %rbx                ## 8-byte Reload
	jle	LBB0_124
## %bb.108:
	cmpl	$4, %eax
	jb	LBB0_109
## %bb.110:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rcx
	leaq	4(%rcx), %rax
	cmpq	%rax, %r10
	jae	LBB0_113
## %bb.111:
	leaq	(%r10,%rbx,4), %rax
	cmpq	_I_PRESHIFT@GOTPCREL(%rip), %rax
	jbe	LBB0_113
LBB0_109:
	xorl	%eax, %eax
LBB0_119:
	movq	%rax, %rdx
	notq	%rdx
	testb	$1, %bl
	je	LBB0_121
## %bb.120:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	movl	$1, %esi
	shll	%cl, %esi
	sarl	%esi
	addl	(%r10,%rax,4), %esi
	sarl	%cl, %esi
	movl	%esi, (%r10,%rax,4)
	orq	$1, %rax
LBB0_121:
	addq	%rbx, %rdx
	je	LBB0_124
## %bb.122:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rdx
	.p2align	4, 0x90
LBB0_123:                               ## =>This Inner Loop Header: Depth=1
	movzbl	(%rdx), %ecx
	movl	$1, %esi
	shll	%cl, %esi
	sarl	%esi
	addl	(%r10,%rax,4), %esi
	sarl	%cl, %esi
	movl	%esi, (%r10,%rax,4)
	movzbl	(%rdx), %ecx
	movl	$1, %esi
	shll	%cl, %esi
	sarl	%esi
	addl	4(%r10,%rax,4), %esi
	sarl	%cl, %esi
	movl	%esi, 4(%r10,%rax,4)
	addq	$2, %rax
	cmpq	%rax, %rbx
	jne	LBB0_123
	jmp	LBB0_124
LBB0_113:
	movl	%ebx, %eax
	andl	$-4, %eax
	leaq	-4(%rax), %rsi
	movq	%rsi, %rdx
	shrq	$2, %rdx
	incq	%rdx
	testq	%rsi, %rsi
	je	LBB0_126
## %bb.114:
	movq	%rdx, %rdi
	movd	(%rcx), %xmm1                   ## xmm1 = mem[0],zero,zero,zero
	movdqa	LCPI0_1(%rip), %xmm0            ## xmm0 = [1,1,1,1]
	pslld	%xmm1, %xmm0
	andq	$-2, %rdi
	psrad	$1, %xmm0
	xorl	%esi, %esi
	pmovzxdq	%xmm1, %xmm1                    ## xmm1 = xmm1[0],zero,xmm1[1],zero
	.p2align	4, 0x90
LBB0_115:                               ## =>This Inner Loop Header: Depth=1
	movdqu	(%r10,%rsi,4), %xmm2
	paddd	%xmm0, %xmm2
	psrad	%xmm1, %xmm2
	movdqu	16(%r10,%rsi,4), %xmm3
	paddd	%xmm0, %xmm3
	psrad	%xmm1, %xmm3
	movdqu	%xmm2, (%r10,%rsi,4)
	movdqu	%xmm3, 16(%r10,%rsi,4)
	addq	$8, %rsi
	addq	$-2, %rdi
	jne	LBB0_115
## %bb.116:
	testb	$1, %dl
	je	LBB0_118
LBB0_117:
	movdqu	(%r10,%rsi,4), %xmm0
	movd	(%rcx), %xmm1                   ## xmm1 = mem[0],zero,zero,zero
	movdqa	LCPI0_1(%rip), %xmm2            ## xmm2 = [1,1,1,1]
	pslld	%xmm1, %xmm2
	psrad	$1, %xmm2
	paddd	%xmm0, %xmm2
	psrad	%xmm1, %xmm2
	movdqu	%xmm2, (%r10,%rsi,4)
LBB0_118:
	cmpq	%rbx, %rax
	jne	LBB0_119
LBB0_124:
	addq	$440, %rsp                      ## imm = 0x1B8
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_125:
	xorl	%esi, %esi
	testb	$1, %cl
	jne	LBB0_10
	jmp	LBB0_11
LBB0_126:
	xorl	%esi, %esi
	testb	$1, %dl
	jne	LBB0_117
	jmp	LBB0_118
	.cfi_endproc
                                        ## -- End function
	.comm	_I_PRESHIFT,4,2                 ## @I_PRESHIFT
	.comm	_I_LFTG_X,4,2                   ## @I_LFTG_X
	.no_dead_strip	_dwt_encode97_int
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function dwt_encode97_int
_dwt_encode97_int:                      ; @dwt_encode97_int
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #416
	.cfi_def_cfa_offset 416
	stp	x28, x27, [sp, #320]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #336]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #352]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #368]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #384]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #400]            ; 16-byte Folded Spill
	add	x29, sp, #400
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x8, [x0]
	ldr	w10, [x0, #8]
	sub	w9, w10, #1
	ldr	x9, [x8, w9, sxtw #3]
	ldp	w12, w11, [x9]
                                        ; kill: def $w12 killed $w12 def $x12
	sxtw	x12, w12
	ldr	x9, [x0, #16]
	stur	x12, [x29, #-104]               ; 8-byte Folded Spill
	mul	w15, w11, w12
Lloh0:
	adrp	x14, _I_PRESHIFT@GOTPAGE
Lloh1:
	ldr	x14, [x14, _I_PRESHIFT@GOTPAGEOFF]
	cmp	w15, #1
	str	x15, [sp]                       ; 8-byte Folded Spill
	b.lt	LBB0_8
; %bb.1:
	cmp	w15, #16
	b.lo	LBB0_4
; %bb.2:
	add	x10, x14, #4
	cmp	x1, x10
	b.hs	LBB0_86
; %bb.3:
	add	x10, x1, x15, lsl #2
	cmp	x10, x14
	b.ls	LBB0_86
LBB0_4:
	mov	x10, #0
LBB0_5:
	add	x11, x1, x10, lsl #2
	sub	x10, x15, x10
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w12, [x14]
	ldr	w13, [x11]
	lsl	w12, w13, w12
	str	w12, [x11], #4
	subs	x10, x10, #1
	b.ne	LBB0_6
LBB0_7:
	ldr	w10, [x0, #8]
LBB0_8:
	cmp	w10, #1
	b.lt	LBB0_78
; %bb.9:
	add	x11, x9, #20
	stur	x11, [x29, #-112]               ; 8-byte Folded Spill
	add	x11, x1, #4
	str	x11, [sp, #48]                  ; 8-byte Folded Spill
	add	x11, x9, #20
	str	x11, [sp, #40]                  ; 8-byte Folded Spill
	add	x11, x9, #24
	str	x11, [sp, #32]                  ; 8-byte Folded Spill
	ldur	x11, [x29, #-104]               ; 8-byte Folded Reload
	lsl	x28, x11, #2
	add	x13, x9, #68
	add	x12, x1, #32
	str	x12, [sp, #176]                 ; 8-byte Folded Spill
	lsl	x25, x11, #6
	add	x9, x9, #84
	stp	x9, x13, [sp, #16]              ; 16-byte Folded Spill
Lloh2:
	adrp	x26, _I_LFTG_X@GOTPAGE
Lloh3:
	ldr	x26, [x26, _I_LFTG_X@GOTPAGEOFF]
	orr	w20, wzr, #0x8000
	mov	w9, w10
	stur	x1, [x29, #-128]                ; 8-byte Folded Spill
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
LBB0_10:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;       Child Loop BB0_17 Depth 3
                                        ;       Child Loop BB0_20 Depth 3
                                        ;       Child Loop BB0_26 Depth 3
                                        ;       Child Loop BB0_32 Depth 3
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_42 Depth 3
                                        ;     Child Loop BB0_47 Depth 2
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_54 Depth 3
                                        ;       Child Loop BB0_62 Depth 3
                                        ;       Child Loop BB0_65 Depth 3
                                        ;       Child Loop BB0_72 Depth 3
                                        ;       Child Loop BB0_75 Depth 3
	str	x9, [sp, #64]                   ; 8-byte Folded Spill
	sub	x9, x9, #1
	str	x9, [sp, #56]                   ; 8-byte Folded Spill
	and	x9, x9, #0xffffffff
	lsl	x9, x9, #3
	ldr	x8, [x8, x9]
	ldpsw	x21, x27, [x8]
	and	x16, x21, #0xffffffff
	and	x8, x27, #0xffffffff
	stur	x8, [x29, #-96]                 ; 8-byte Folded Spill
	ldr	x8, [x0, #24]
	ldr	x8, [x8, x9]
	ldrsw	x9, [x8]
	stur	x9, [x29, #-136]                ; 8-byte Folded Spill
	cmp	w21, #1
	stur	x16, [x29, #-120]               ; 8-byte Folded Spill
	b.lt	LBB0_44
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x6, #0
	ldrsw	x4, [x8, #4]
	ldp	x8, x2, [x29, #-112]            ; 16-byte Folded Reload
	add	x22, x8, x4, lsl #2
	cmp	w2, #1
	cset	w8, eq
	cset	w9, ne
	add	w10, w4, w27
	stur	w10, [x29, #-176]               ; 4-byte Folded Spill
	mov	w10, #1
	sub	w10, w10, w4
	sxtw	x5, w10
	mvn	x10, x5
	add	x10, x10, x27
	lsl	x11, x10, #1
	and	x11, x11, #0xfffffffffffffffc
	ldp	x0, x12, [sp, #40]              ; 16-byte Folded Reload
	add	x11, x12, x11
	str	x11, [sp, #128]                 ; 8-byte Folded Spill
	add	x11, x4, x5
	lsl	x11, x11, #2
	add	x12, x0, x11
	str	x12, [sp, #120]                 ; 8-byte Folded Spill
	and	x10, x10, #0x3ffffffffffffffe
	add	x10, x10, x4
	add	x10, x10, x5
	ldr	x16, [sp, #32]                  ; 8-byte Folded Reload
	add	x10, x16, x10, lsl #2
	str	x10, [sp, #168]                 ; 8-byte Folded Spill
	sub	x10, x27, #1
	sub	x12, x10, x5
	lsr	x13, x12, #1
	add	x14, x13, #1
	sub	x10, x10, x4
	lsr	x15, x10, #1
	add	x15, x15, #1
	str	x15, [sp, #160]                 ; 8-byte Folded Spill
	lsl	x15, x4, #3
	add	x17, x0, x15
	and	x10, x10, #0x3ffffffffffffffe
	add	x10, x10, x4, lsl #1
	add	x10, x16, x10, lsl #2
	stp	x10, x17, [sp, #144]            ; 16-byte Folded Spill
	mvn	x10, x4
	add	x10, x10, x27
	lsr	x16, x10, #1
	add	x16, x16, #1
	lsl	x17, x4, #2
	add	x0, x0, x17
	stur	x0, [x29, #-168]                ; 8-byte Folded Spill
	ldur	x3, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w3, #16
	cset	w0, lo
	orr	w9, w0, w9
	stur	w9, [x29, #-184]                ; 4-byte Folded Spill
	and	x9, x3, #0xfffffff0
	stur	x9, [x29, #-192]                ; 8-byte Folded Spill
	cmp	x10, #31
	cset	w9, hi
	and	w8, w9, w8
	str	w8, [sp, #200]                  ; 4-byte Folded Spill
	ands	x8, x16, #0xf
	mov	w9, #16
	csel	x8, x9, x8, eq
	sub	x16, x16, x8
	cmp	x12, #31
	ccmp	w2, #1, #0, hi
	cset	w8, eq
	str	w8, [sp, #192]                  ; 4-byte Folded Spill
	ands	x8, x14, #0xf
	csel	x8, x9, x8, eq
	sub	x12, x14, x8
	ldp	x10, x9, [sp, #16]              ; 16-byte Folded Reload
	add	x9, x9, x17
	str	x9, [sp, #184]                  ; 8-byte Folded Spill
	add	x9, x10, x15
	str	x9, [sp, #80]                   ; 8-byte Folded Spill
	mvn	x9, x13
	add	x8, x9, x8
	str	x8, [sp, #104]                  ; 8-byte Folded Spill
	add	x8, x10, x11
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	ldr	x13, [sp, #176]                 ; 8-byte Folded Reload
	stur	x4, [x29, #-144]                ; 8-byte Folded Spill
	str	x16, [sp, #136]                 ; 8-byte Folded Spill
	add	x8, x4, x16, lsl #1
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	stur	x5, [x29, #-152]                ; 8-byte Folded Spill
	str	x12, [sp, #112]                 ; 8-byte Folded Spill
	add	x8, x5, x12, lsl #1
	str	x8, [sp, #88]                   ; 8-byte Folded Spill
	b	LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=2
	add	x6, x6, #1
	add	x13, x13, #4
	cmp	x6, x16
	b.eq	LBB0_44
LBB0_13:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_17 Depth 3
                                        ;       Child Loop BB0_20 Depth 3
                                        ;       Child Loop BB0_26 Depth 3
                                        ;       Child Loop BB0_32 Depth 3
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_42 Depth 3
	add	x12, x1, x6, lsl #2
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_21
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	x8, [x29, #-168]                ; 8-byte Folded Reload
	sub	x8, x8, x12
	cmp	x8, #64
	cset	w8, lo
	ldur	w9, [x29, #-184]                ; 4-byte Folded Reload
	orr	w8, w9, w8
	tbz	w8, #0, LBB0_16
; %bb.15:                               ;   in Loop: Header=BB0_13 Depth=2
	mov	x10, #0
	b	LBB0_19
LBB0_16:                                ;   in Loop: Header=BB0_13 Depth=2
	mov	x8, x13
	ldr	x9, [sp, #184]                  ; 8-byte Folded Reload
	ldur	x10, [x29, #-192]               ; 8-byte Folded Reload
LBB0_17:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8]
	stp	q0, q1, [x9, #-48]
	stp	q2, q3, [x9, #-16]
	add	x9, x9, #64
	add	x8, x8, x25
	subs	x10, x10, #16
	b.ne	LBB0_17
; %bb.18:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	x9, [x29, #-192]                ; 8-byte Folded Reload
	mov	x10, x9
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x9, x8
	b.eq	LBB0_21
LBB0_19:                                ;   in Loop: Header=BB0_13 Depth=2
	ldp	x8, x11, [x29, #-104]           ; 16-byte Folded Reload
	mul	x8, x8, x10
	add	x8, x6, x8
	add	x8, x1, x8, lsl #2
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	sub	x10, x11, x10
LBB0_20:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x8]
	str	w11, [x9], #4
	add	x8, x8, x28
	subs	x10, x10, #1
	b.ne	LBB0_20
LBB0_21:                                ;   in Loop: Header=BB0_13 Depth=2
	mov	x24, x6
	mov	x19, x25
	mov	x25, x26
	mov	x26, x13
	stur	x12, [x29, #-160]               ; 8-byte Folded Spill
	ldur	x0, [x29, #-112]                ; 8-byte Folded Reload
	ldur	x23, [x29, #-144]               ; 8-byte Folded Reload
	mov	x1, x23
	ldur	w2, [x29, #-176]                ; 4-byte Folded Reload
	bl	_sd_1d97_int
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w23, w8
	b.ge	LBB0_28
; %bb.22:                               ;   in Loop: Header=BB0_13 Depth=2
	ldp	x1, x16, [x29, #-128]           ; 16-byte Folded Reload
	ldr	w8, [sp, #200]                  ; 4-byte Folded Reload
	mov	x13, x26
	mov	x6, x24
	cbz	w8, LBB0_29
; %bb.23:                               ;   in Loop: Header=BB0_13 Depth=2
	mov	x8, #0
	ldp	x11, x9, [sp, #152]             ; 16-byte Folded Reload
	add	x9, x9, x6
	add	x9, x1, x9, lsl #2
	mov	x26, x25
	add	x10, x25, #4
	ldur	x24, [x29, #-160]               ; 8-byte Folded Reload
	cmp	x24, x10
	ccmp	x9, x25, #0, lo
	cset	w10, hi
	cmp	x11, x9
	ldr	x9, [sp, #144]                  ; 8-byte Folded Reload
	ccmp	x24, x9, #2, lo
	b.lo	LBB0_43
; %bb.24:                               ;   in Loop: Header=BB0_13 Depth=2
	ldur	x9, [x29, #-144]                ; 8-byte Folded Reload
	mov	x25, x19
	tbnz	w10, #0, LBB0_31
; %bb.25:                               ;   in Loop: Header=BB0_13 Depth=2
	ld1r.4s	{ v0 }, [x26]
	ldr	x8, [sp, #80]                   ; 8-byte Folded Reload
	mov	x9, x13
	ldr	x10, [sp, #136]                 ; 8-byte Folded Reload
LBB0_26:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x11, x8, #64
	ld2.4s	{ v1, v2 }, [x11]
	sub	x11, x8, #32
	ld2.4s	{ v3, v4 }, [x11]
	mov	x11, x8
	ld2.4s	{ v5, v6 }, [x11], #32
	ld2.4s	{ v16, v17 }, [x11]
	movi.4s	v7, #128, lsl #8
	mla.4s	v7, v0, v1
	movi.4s	v1, #128, lsl #8
	mla.4s	v1, v0, v3
	movi.4s	v2, #128, lsl #8
	mla.4s	v2, v0, v5
	movi.4s	v3, #128, lsl #8
	mla.4s	v3, v0, v16
	sshr.4s	v4, v7, #16
	sshr.4s	v1, v1, #16
	sshr.4s	v2, v2, #16
	stp	q4, q1, [x9, #-32]
	sshr.4s	v1, v3, #16
	stp	q2, q1, [x9]
	add	x9, x9, x25
	add	x8, x8, #128
	subs	x10, x10, #16
	b.ne	LBB0_26
; %bb.27:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	b	LBB0_31
LBB0_28:                                ;   in Loop: Header=BB0_13 Depth=2
	mov	x8, #0
	ldp	x1, x16, [x29, #-128]           ; 16-byte Folded Reload
	mov	x13, x26
	mov	x26, x25
	mov	x25, x19
	mov	x6, x24
	b	LBB0_33
LBB0_29:                                ;   in Loop: Header=BB0_13 Depth=2
	mov	x8, #0
	ldur	x9, [x29, #-144]                ; 8-byte Folded Reload
	mov	x26, x25
LBB0_30:                                ;   in Loop: Header=BB0_13 Depth=2
	mov	x25, x19
LBB0_31:                                ;   in Loop: Header=BB0_13 Depth=2
	ldur	x10, [x29, #-104]               ; 8-byte Folded Reload
	mul	x10, x10, x8
	add	x10, x6, x10
	add	x10, x1, x10, lsl #2
LBB0_32:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x22, x9, lsl #2]
	ldr	w12, [x26]
	madd	w11, w12, w11, w20
	asr	w11, w11, #16
	str	w11, [x10]
	add	x9, x9, #2
	add	x8, x8, #1
	add	x10, x10, x28
	cmp	x9, x27
	b.lt	LBB0_32
LBB0_33:                                ;   in Loop: Header=BB0_13 Depth=2
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
	cmp	w9, w27
	b.ge	LBB0_12
; %bb.34:                               ;   in Loop: Header=BB0_13 Depth=2
	sxtw	x10, w8
	ldr	w8, [sp, #192]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_40
; %bb.35:                               ;   in Loop: Header=BB0_13 Depth=2
	add	x8, x6, x10
	lsl	x8, x8, #2
	add	x9, x1, x8
	ldr	x11, [sp, #168]                 ; 8-byte Folded Reload
	cmp	x9, x11
	b.hs	LBB0_37
; %bb.36:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x9, [sp, #128]                  ; 8-byte Folded Reload
	add	x8, x9, x8
	ldr	x9, [sp, #120]                  ; 8-byte Folded Reload
	cmp	x9, x8
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
	b.lo	LBB0_41
LBB0_37:                                ;   in Loop: Header=BB0_13 Depth=2
	ldp	x11, x8, [sp, #104]             ; 16-byte Folded Reload
	add	x8, x10, x8
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	mul	x9, x9, x10
	add	x9, x6, x9
	ldr	x10, [sp, #176]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #2
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
LBB0_38:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x12, x10, #64
	ld2.4s	{ v0, v1 }, [x12]
	sub	x12, x10, #32
	ld2.4s	{ v2, v3 }, [x12]
	mov	x12, x10
	ld2.4s	{ v4, v5 }, [x12], #32
	ld2.4s	{ v6, v7 }, [x12]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9]
	add	x9, x9, x25
	add	x10, x10, #128
	adds	x11, x11, #16
	b.ne	LBB0_38
; %bb.39:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x9, [sp, #88]                   ; 8-byte Folded Reload
	mov	x10, x8
	b	LBB0_41
LBB0_40:                                ;   in Loop: Header=BB0_13 Depth=2
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
LBB0_41:                                ;   in Loop: Header=BB0_13 Depth=2
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	mul	x8, x8, x10
	add	x8, x6, x8
	add	x8, x1, x8, lsl #2
LBB0_42:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x22, x9, lsl #2]
	str	w10, [x8]
	add	x9, x9, #2
	add	x8, x8, x28
	cmp	x9, x27
	b.lt	LBB0_42
	b	LBB0_12
LBB0_43:                                ;   in Loop: Header=BB0_13 Depth=2
	ldur	x9, [x29, #-144]                ; 8-byte Folded Reload
	b	LBB0_30
LBB0_44:                                ;   in Loop: Header=BB0_10 Depth=1
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_76
; %bb.45:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x0, #0
	mov	x22, #0
	ldur	x8, [x29, #-112]                ; 8-byte Folded Reload
	ldur	x17, [x29, #-136]               ; 8-byte Folded Reload
	add	x27, x8, x17, lsl #2
	add	w8, w17, w21
	stur	w8, [x29, #-160]                ; 4-byte Folded Spill
	mov	w8, #1
	sub	w8, w8, w17
	sxtw	x2, w8
	mvn	x8, x2
	add	x8, x8, x21
	lsl	x9, x8, #1
	and	x9, x9, #0xfffffffffffffffc
	ldp	x14, x10, [sp, #40]             ; 16-byte Folded Reload
	add	x9, x10, x9
	str	x9, [sp, #144]                  ; 8-byte Folded Spill
	add	x9, x17, x2
	lsl	x9, x9, #2
	add	x10, x14, x9
	str	x10, [sp, #136]                 ; 8-byte Folded Spill
	and	x8, x8, #0x3ffffffffffffffe
	add	x8, x8, x17
	add	x8, x8, x2
	ldr	x13, [sp, #32]                  ; 8-byte Folded Reload
	add	x8, x13, x8, lsl #2
	str	x8, [sp, #192]                  ; 8-byte Folded Spill
	sub	x8, x21, #1
	sub	x10, x8, x2
	stur	x10, [x29, #-184]               ; 8-byte Folded Spill
	lsr	x10, x10, #1
	add	x11, x10, #1
	sub	x8, x8, x17
	lsr	x12, x8, #1
	add	x12, x12, #1
	str	x12, [sp, #184]                 ; 8-byte Folded Spill
	lsl	x12, x17, #3
	add	x15, x14, x12
	and	x8, x8, #0x3ffffffffffffffe
	add	x8, x8, x17, lsl #1
	add	x8, x13, x8, lsl #2
	stp	x8, x15, [sp, #160]             ; 16-byte Folded Spill
	mvn	x8, x17
	add	x8, x8, x21
	stur	x8, [x29, #-192]                ; 8-byte Folded Spill
	lsr	x8, x8, #1
	add	x8, x8, #1
	lsl	x13, x17, #2
	add	x14, x14, x13
	stur	x14, [x29, #-168]               ; 8-byte Folded Spill
	and	x14, x16, #0xfffffff0
	stur	x14, [x29, #-176]               ; 8-byte Folded Spill
	ands	x14, x8, #0xf
	mov	w15, #16
	csel	x14, x15, x14, eq
	sub	x14, x8, x14
	ands	x8, x11, #0xf
	csel	x8, x15, x8, eq
	sub	x15, x11, x8
	ldr	x11, [sp, #24]                  ; 8-byte Folded Reload
	add	x11, x11, x13
	str	x11, [sp, #200]                 ; 8-byte Folded Spill
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	add	x12, x11, x12
	mvn	x10, x10
	add	x8, x10, x8
	str	x8, [sp, #120]                  ; 8-byte Folded Spill
	add	x8, x11, x9
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	mov	x23, x1
	ldr	x24, [sp, #176]                 ; 8-byte Folded Reload
	str	x14, [sp, #152]                 ; 8-byte Folded Spill
	add	x8, x17, x14, lsl #1
	stp	x8, x12, [sp, #88]              ; 16-byte Folded Spill
	stur	x2, [x29, #-152]                ; 8-byte Folded Spill
	str	x15, [sp, #128]                 ; 8-byte Folded Spill
	add	x8, x2, x15, lsl #1
	str	x8, [sp, #104]                  ; 8-byte Folded Spill
	b	LBB0_47
LBB0_46:                                ;   in Loop: Header=BB0_47 Depth=2
	add	x22, x22, #1
	add	x24, x24, x28
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	add	x0, x0, x8
	add	x23, x23, x28
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x22, x8
	b.eq	LBB0_76
LBB0_47:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_54 Depth 3
                                        ;       Child Loop BB0_62 Depth 3
                                        ;       Child Loop BB0_65 Depth 3
                                        ;       Child Loop BB0_72 Depth 3
                                        ;       Child Loop BB0_75 Depth 3
	cmp	w16, #1
	b.lt	LBB0_55
; %bb.48:                               ;   in Loop: Header=BB0_47 Depth=2
	mov	x10, #0
	cmp	w16, #16
	b.lo	LBB0_53
; %bb.49:                               ;   in Loop: Header=BB0_47 Depth=2
	madd	x8, x28, x22, x1
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	sub	x8, x9, x8
	cmp	x8, #64
	b.lo	LBB0_53
; %bb.50:                               ;   in Loop: Header=BB0_47 Depth=2
	mov	x8, x24
	ldr	x9, [sp, #200]                  ; 8-byte Folded Reload
	ldur	x10, [x29, #-176]               ; 8-byte Folded Reload
LBB0_51:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8], #64
	stp	q0, q1, [x9, #-48]
	stp	q2, q3, [x9, #-16]
	add	x9, x9, #64
	subs	x10, x10, #16
	b.ne	LBB0_51
; %bb.52:                               ;   in Loop: Header=BB0_47 Depth=2
	ldur	x8, [x29, #-176]                ; 8-byte Folded Reload
	mov	x10, x8
	cmp	x8, x16
	b.eq	LBB0_55
LBB0_53:                                ;   in Loop: Header=BB0_47 Depth=2
	add	x8, x10, x0
	add	x8, x1, x8, lsl #2
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	sub	x10, x16, x10
LBB0_54:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x8], #4
	str	w11, [x9], #4
	subs	x10, x10, #1
	b.ne	LBB0_54
LBB0_55:                                ;   in Loop: Header=BB0_47 Depth=2
	mov	x20, x0
	ldp	x0, x8, [x29, #-112]            ; 16-byte Folded Reload
	mul	x8, x22, x8
	stur	x8, [x29, #-144]                ; 8-byte Folded Spill
	ldur	x19, [x29, #-136]               ; 8-byte Folded Reload
	mov	x1, x19
	ldur	w2, [x29, #-160]                ; 4-byte Folded Reload
	bl	_sd_1d97_int
	ldur	x16, [x29, #-120]               ; 8-byte Folded Reload
	cmp	w19, w16
	b.ge	LBB0_58
; %bb.56:                               ;   in Loop: Header=BB0_47 Depth=2
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	cmp	x8, #32
	mov	x0, x20
	mov	x8, #0
	b.hs	LBB0_59
; %bb.57:                               ;   in Loop: Header=BB0_47 Depth=2
	ldp	x9, x1, [x29, #-136]            ; 16-byte Folded Reload
	orr	w20, wzr, #0x8000
	b	LBB0_65
LBB0_58:                                ;   in Loop: Header=BB0_47 Depth=2
	mov	x8, #0
	ldur	x1, [x29, #-128]                ; 8-byte Folded Reload
	mov	x0, x20
	orr	w20, wzr, #0x8000
	b	LBB0_66
LBB0_59:                                ;   in Loop: Header=BB0_47 Depth=2
	ldur	x1, [x29, #-128]                ; 8-byte Folded Reload
	ldur	x11, [x29, #-144]               ; 8-byte Folded Reload
	add	x9, x1, x11, lsl #2
	ldr	x10, [sp, #184]                 ; 8-byte Folded Reload
	add	x10, x10, x11
	add	x11, x1, x10, lsl #2
	add	x10, x26, #4
	cmp	x9, x10
	ccmp	x11, x26, #0, lo
	cset	w10, hi
	ldr	x12, [sp, #168]                 ; 8-byte Folded Reload
	cmp	x12, x11
	ldr	x11, [sp, #160]                 ; 8-byte Folded Reload
	ccmp	x9, x11, #2, lo
	orr	w20, wzr, #0x8000
	b.lo	LBB0_64
; %bb.60:                               ;   in Loop: Header=BB0_47 Depth=2
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	tbnz	w10, #0, LBB0_65
; %bb.61:                               ;   in Loop: Header=BB0_47 Depth=2
	ld1r.4s	{ v0 }, [x26]
	ldr	x8, [sp, #96]                   ; 8-byte Folded Reload
	mov	x9, x24
	ldr	x10, [sp, #152]                 ; 8-byte Folded Reload
LBB0_62:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x11, x8, #64
	ld2.4s	{ v1, v2 }, [x11]
	sub	x11, x8, #32
	ld2.4s	{ v3, v4 }, [x11]
	mov	x11, x8
	ld2.4s	{ v5, v6 }, [x11], #32
	ld2.4s	{ v16, v17 }, [x11]
	movi.4s	v7, #128, lsl #8
	mla.4s	v7, v0, v1
	movi.4s	v1, #128, lsl #8
	mla.4s	v1, v0, v3
	movi.4s	v2, #128, lsl #8
	mla.4s	v2, v0, v5
	movi.4s	v3, #128, lsl #8
	mla.4s	v3, v0, v16
	sshr.4s	v4, v7, #16
	sshr.4s	v1, v1, #16
	sshr.4s	v2, v2, #16
	stp	q4, q1, [x9, #-32]
	sshr.4s	v1, v3, #16
	stp	q2, q1, [x9], #64
	add	x8, x8, #128
	subs	x10, x10, #16
	b.ne	LBB0_62
; %bb.63:                               ;   in Loop: Header=BB0_47 Depth=2
	ldr	x9, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x8, [sp, #152]                  ; 8-byte Folded Reload
	b	LBB0_65
LBB0_64:                                ;   in Loop: Header=BB0_47 Depth=2
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
LBB0_65:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x27, x9, lsl #2]
	ldr	w11, [x26]
	madd	w10, w11, w10, w20
	asr	w10, w10, #16
	str	w10, [x23, x8, lsl #2]
	add	x9, x9, #2
	add	x8, x8, #1
	cmp	x9, x21
	b.lt	LBB0_65
LBB0_66:                                ;   in Loop: Header=BB0_47 Depth=2
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
	cmp	w9, w21
	b.ge	LBB0_46
; %bb.67:                               ;   in Loop: Header=BB0_47 Depth=2
	sxtw	x10, w8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	x8, #32
	b.hs	LBB0_69
; %bb.68:                               ;   in Loop: Header=BB0_47 Depth=2
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
	b	LBB0_74
LBB0_69:                                ;   in Loop: Header=BB0_47 Depth=2
	ldur	x8, [x29, #-144]                ; 8-byte Folded Reload
	add	x8, x8, x10
	lsl	x8, x8, #2
	add	x9, x1, x8
	ldr	x11, [sp, #192]                 ; 8-byte Folded Reload
	cmp	x9, x11
	b.hs	LBB0_71
; %bb.70:                               ;   in Loop: Header=BB0_47 Depth=2
	ldr	x9, [sp, #144]                  ; 8-byte Folded Reload
	add	x8, x9, x8
	ldr	x9, [sp, #136]                  ; 8-byte Folded Reload
	cmp	x9, x8
	ldur	x9, [x29, #-152]                ; 8-byte Folded Reload
	b.lo	LBB0_74
LBB0_71:                                ;   in Loop: Header=BB0_47 Depth=2
	ldp	x11, x8, [sp, #120]             ; 16-byte Folded Reload
	add	x8, x10, x8
	add	x9, x0, x10
	ldr	x10, [sp, #176]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #2
	ldr	x10, [sp, #112]                 ; 8-byte Folded Reload
LBB0_72:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x12, x10, #64
	ld2.4s	{ v0, v1 }, [x12]
	sub	x12, x10, #32
	ld2.4s	{ v2, v3 }, [x12]
	mov	x12, x10
	ld2.4s	{ v4, v5 }, [x12], #32
	ld2.4s	{ v6, v7 }, [x12]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9], #64
	add	x10, x10, #128
	adds	x11, x11, #16
	b.ne	LBB0_72
; %bb.73:                               ;   in Loop: Header=BB0_47 Depth=2
	ldr	x9, [sp, #104]                  ; 8-byte Folded Reload
	mov	x10, x8
LBB0_74:                                ;   in Loop: Header=BB0_47 Depth=2
	lsl	x8, x10, #2
LBB0_75:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_47 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x27, x9, lsl #2]
	str	w10, [x23, x8]
	add	x9, x9, #2
	add	x8, x8, #4
	cmp	x9, x21
	b.lt	LBB0_75
	b	LBB0_46
LBB0_76:                                ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [sp, #64]                   ; 8-byte Folded Reload
	cmp	x8, #2
	ldr	x0, [sp, #8]                    ; 8-byte Folded Reload
	b.lt	LBB0_78
; %bb.77:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [x0]
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	b	LBB0_10
LBB0_78:
	ldr	x11, [sp]                       ; 8-byte Folded Reload
	cmp	w11, #1
Lloh4:
	adrp	x14, _I_PRESHIFT@GOTPAGE
Lloh5:
	ldr	x14, [x14, _I_PRESHIFT@GOTPAGEOFF]
	b.lt	LBB0_85
; %bb.79:
	cmp	w11, #16
	b.lo	LBB0_82
; %bb.80:
	add	x8, x14, #4
	cmp	x1, x8
	b.hs	LBB0_89
; %bb.81:
	add	x8, x1, x11, lsl #2
	cmp	x8, x14
	b.ls	LBB0_89
LBB0_82:
	mov	x8, #0
LBB0_83:
	add	x9, x1, x8, lsl #2
	sub	x8, x11, x8
	mov	w10, #1
LBB0_84:                                ; =>This Inner Loop Header: Depth=1
	ldr	w11, [x9]
	ldr	w12, [x14]
	lsl	w13, w10, w12
	add	w11, w11, w13, asr #1
	asr	w11, w11, w12
	str	w11, [x9], #4
	subs	x8, x8, #1
	b.ne	LBB0_84
LBB0_85:
	ldp	x29, x30, [sp, #400]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #384]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #368]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #352]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #336]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #320]            ; 16-byte Folded Reload
	add	sp, sp, #416
	ret
LBB0_86:
	and	x10, x15, #0xfffffff0
	ld1r.4s	{ v0 }, [x14]
	add	x11, x1, #32
	mov	x12, x10
LBB0_87:                                ; =>This Inner Loop Header: Depth=1
	ldp	q1, q2, [x11, #-32]
	ldp	q3, q4, [x11]
	ushl.4s	v1, v1, v0
	ushl.4s	v2, v2, v0
	ushl.4s	v3, v3, v0
	ushl.4s	v4, v4, v0
	stp	q1, q2, [x11, #-32]
	stp	q3, q4, [x11], #64
	subs	x12, x12, #16
	b.ne	LBB0_87
; %bb.88:
	cmp	x10, x15
	b.eq	LBB0_7
	b	LBB0_5
LBB0_89:
	and	x8, x11, #0xfffffff0
	ld1r.4s	{ v1 }, [x14]
	movi.4s	v0, #1
	ushl.4s	v0, v0, v1
	sshr.4s	v0, v0, #1
	add	x9, x1, #32
	neg.4s	v1, v1
	mov	x10, x8
LBB0_90:                                ; =>This Inner Loop Header: Depth=1
	ldp	q2, q3, [x9, #-32]
	ldp	q4, q5, [x9]
	add.4s	v2, v0, v2
	add.4s	v3, v0, v3
	add.4s	v4, v0, v4
	add.4s	v5, v0, v5
	sshl.4s	v2, v2, v1
	sshl.4s	v3, v3, v1
	sshl.4s	v4, v4, v1
	sshl.4s	v5, v5, v1
	stp	q2, q3, [x9, #-32]
	stp	q4, q5, [x9], #64
	subs	x10, x10, #16
	b.ne	LBB0_90
; %bb.91:
	cmp	x8, x11
	b.eq	LBB0_85
	b	LBB0_83
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_I_PRESHIFT,4,2                 ; @I_PRESHIFT
	.comm	_I_LFTG_X,4,2                   ; @I_LFTG_X
	.no_dead_strip	_dwt_encode97_int
.subsections_via_symbols
