	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function filter
_filter:                                ## @filter
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$440, %rsp                      ## imm = 0x1B8
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, -52(%rbp)                 ## 4-byte Spill
	movl	%r8d, -56(%rbp)                 ## 4-byte Spill
	movl	%ecx, %r13d
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	%rsi, -184(%rbp)                ## 8-byte Spill
	movq	%rdi, %r15
	movl	24(%rbp), %r14d
	movl	16(%rbp), %eax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	%ecx, %edi
	movl	$16, %esi
	callq	_FFALIGN
	movl	%eax, %esi
	shrl	$31, %esi
	addl	%eax, %esi
	sarl	%esi
	movl	%r14d, %ecx
	imull	%r14d, %ecx
	movl	$2097152, %eax                  ## imm = 0x200000
	xorl	%edx, %edx
	divl	%ecx
	movl	%eax, -204(%rbp)                ## 4-byte Spill
	movq	(%r15), %r12
	leaq	64(%r12), %rdi
	movl	%esi, -200(%rbp)                ## 4-byte Spill
	movslq	%esi, %rbx
	movq	%r15, -72(%rbp)                 ## 8-byte Spill
	movl	8(%r15), %eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	leal	64(,%rbx,4), %edx
	movq	%rdi, -176(%rbp)                ## 8-byte Spill
	xorl	%esi, %esi
	callq	_memset
	movq	-120(%rbp), %r8                 ## 8-byte Reload
	movl	-56(%rbp), %edi                 ## 4-byte Reload
	movl	%r14d, %r10d
	testl	%r14d, %r14d
	movq	%r13, -192(%rbp)                ## 8-byte Spill
	movq	%r14, -88(%rbp)                 ## 8-byte Spill
	movq	%r12, -112(%rbp)                ## 8-byte Spill
	movq	%r10, -128(%rbp)                ## 8-byte Spill
	jle	LBB0_1
## %bb.9:
	leal	(%r8,%r8), %eax
	movl	%eax, -96(%rbp)                 ## 4-byte Spill
	movl	%r13d, %eax
	shrl	$31, %eax
	addl	%r13d, %eax
	sarl	%eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movq	%rbx, -168(%rbp)                ## 8-byte Spill
	leaq	(,%rbx,4), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	%r10, %r13
	leaq	128(%r12), %rdx
	xorl	%ebx, %ebx
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movq	-176(%rbp), %r12                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_10:                                ## =>This Inner Loop Header: Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rdx,%rax), %r14
	movslq	%ebx, %rbx
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rbx,4), %rcx
	movq	%r12, %rdi
	movq	%r14, %rsi
                                        ## kill: def $r8d killed $r8d killed $r8
	movl	-44(%rbp), %r9d                 ## 4-byte Reload
	callq	*24(%r15)
	movq	-120(%rbp), %r8                 ## 8-byte Reload
	addl	-96(%rbp), %ebx                 ## 4-byte Folded Reload
	movq	%r14, %rdx
	decq	%r13
	jne	LBB0_10
## %bb.11:
	movq	-88(%rbp), %r14                 ## 8-byte Reload
	movl	%r14d, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movl	-56(%rbp), %edi                 ## 4-byte Reload
	movq	-192(%rbp), %r13                ## 8-byte Reload
	movq	-112(%rbp), %r12                ## 8-byte Reload
	movq	-128(%rbp), %r10                ## 8-byte Reload
	movl	-44(%rbp), %r11d                ## 4-byte Reload
	movq	-168(%rbp), %rbx                ## 8-byte Reload
	jmp	LBB0_2
LBB0_1:
	movl	%r13d, %r11d
	shrl	$31, %r11d
	addl	%r13d, %r11d
	sarl	%r11d
	xorl	%eax, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
LBB0_2:
	leaq	(%r12,%rbx,4), %rax
	addq	$128, %rax
	movq	%rax, -472(%rbp)                ## 8-byte Spill
	movl	%edi, %eax
	subl	%r14d, %eax
	movl	%eax, -168(%rbp)                ## 4-byte Spill
	leal	(%r14,%r13), %eax
	leal	(%r14,%r13), %ecx
	incl	%ecx
	shrl	$31, %ecx
	leal	(%rcx,%rax), %edx
	incl	%edx
	sarl	%edx
	movl	%r14d, %eax
	shrl	$31, %eax
	addl	%r14d, %eax
	sarl	%eax
	movl	%eax, %ecx
	negl	%ecx
	movslq	%ecx, %r9
	xorl	%r13d, %r13d
	testl	%r14d, %r14d
	movl	$0, %r15d
	cmovgl	%r14d, %r15d
	testl	%r9d, %r9d
	movl	$-1, %ecx
	cmovnsl	%r9d, %ecx
	leal	1(%rcx), %esi
	movq	%rsi, -160(%rbp)                ## 8-byte Spill
	movl	%edx, -196(%rbp)                ## 4-byte Spill
	movslq	%edx, %rdx
	addl	%eax, %ecx
	cmpl	%r14d, %r11d
	movl	%r14d, %eax
	cmovgl	%r11d, %eax
	testl	%eax, %eax
	cmovlel	%r13d, %eax
	movq	%rdx, -152(%rbp)                ## 8-byte Spill
	movq	%rdx, %r13
	subq	%rax, %r13
                                        ## kill: def $r10d killed $r10d killed $r10 def $r10
	andl	$-8, %r10d
	movq	%r10, -408(%rbp)                ## 8-byte Spill
	leaq	-8(%r10), %rax
	movq	%rax, -400(%rbp)                ## 8-byte Spill
	shrq	$3, %rax
	incq	%rax
	movl	%r11d, -44(%rbp)                ## 4-byte Spill
	movl	%r11d, %r10d
	movq	%r10, %rdx
	subq	%r15, %rdx
	movq	%rdx, -432(%rbp)                ## 8-byte Spill
	movq	%r15, %rdx
	notq	%rdx
	movq	%rdx, -424(%rbp)                ## 8-byte Spill
	leaq	-8(%r13), %rdx
	movq	%rdx, -376(%rbp)                ## 8-byte Spill
	shrq	$3, %rdx
	incq	%rdx
	movq	%rcx, -440(%rbp)                ## 8-byte Spill
	incq	%rcx
	movq	%rcx, -368(%rbp)                ## 8-byte Spill
	andq	$-8, %rcx
	leaq	-8(%rcx), %rsi
	movq	%rsi, -352(%rbp)                ## 8-byte Spill
	shrq	$3, %rsi
	incq	%rsi
	movl	%eax, %r11d
	andl	$3, %r11d
	andq	$-4, %rax
	movq	%rax, -304(%rbp)                ## 8-byte Spill
	movslq	%r14d, %rbx
	movq	%r15, %rax
	subq	%rbx, %rax
	movq	%rax, -344(%rbp)                ## 8-byte Spill
	movq	%r10, -104(%rbp)                ## 8-byte Spill
	negq	%r10
	movq	%r10, -416(%rbp)                ## 8-byte Spill
	movq	%r13, -256(%rbp)                ## 8-byte Spill
	andq	$-8, %r13
	movq	%r13, -232(%rbp)                ## 8-byte Spill
	movl	%edx, %r10d
	andl	$3, %r10d
	andq	$-4, %rdx
	movq	%rdx, -288(%rbp)                ## 8-byte Spill
	movl	%esi, %edx
	andl	$3, %edx
	andq	$-4, %rsi
	movq	%rsi, -280(%rbp)                ## 8-byte Spill
	movq	%r11, -392(%rbp)                ## 8-byte Spill
	shlq	$5, %r11
	movq	%r11, -384(%rbp)                ## 8-byte Spill
	movl	$17, %eax
	subq	%rbx, %rax
	leaq	(%r12,%rax,4), %rax
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	movl	$44, %eax
	subq	%rbx, %rax
	leaq	(%r12,%rax,4), %rax
	movq	%rax, -272(%rbp)                ## 8-byte Spill
	movq	%r10, -336(%rbp)                ## 8-byte Spill
	shlq	$5, %r10
	movq	%r10, -224(%rbp)                ## 8-byte Spill
	movl	$16, %eax
	subq	%rbx, %rax
	negq	%rbx
	movq	%rbx, -296(%rbp)                ## 8-byte Spill
	leaq	(%r12,%rax,4), %rax
	movq	%rax, -464(%rbp)                ## 8-byte Spill
	movq	%rdx, -328(%rbp)                ## 8-byte Spill
	shlq	$5, %rdx
	movq	%rdx, -216(%rbp)                ## 8-byte Spill
	movslq	%r8d, %rax
	shlq	$2, %rax
	movq	%rax, -456(%rbp)                ## 8-byte Spill
	movslq	-52(%rbp), %rax                 ## 4-byte Folded Reload
	shlq	$2, %rax
	movq	%rax, -448(%rbp)                ## 8-byte Spill
	movq	-176(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r9,4), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%r15, %rax
	movq	%r15, -240(%rbp)                ## 8-byte Spill
	leaq	1(%r15), %rax
	movq	%rax, -320(%rbp)                ## 8-byte Spill
	movq	%rcx, -360(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%r9), %rax
	movq	%rax, -312(%rbp)                ## 8-byte Spill
	leaq	80(%r12), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movq	%r9, -248(%rbp)                 ## 8-byte Spill
	leaq	176(%r12,%r9,4), %rax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movl	-48(%rbp), %r14d                ## 4-byte Reload
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_17 Depth 2
                                        ##     Child Loop BB0_20 Depth 2
                                        ##     Child Loop BB0_23 Depth 2
                                        ##     Child Loop BB0_43 Depth 2
                                        ##     Child Loop BB0_32 Depth 2
                                        ##     Child Loop BB0_35 Depth 2
                                        ##     Child Loop BB0_38 Depth 2
                                        ##     Child Loop BB0_46 Depth 2
                                        ##     Child Loop BB0_49 Depth 2
                                        ##     Child Loop BB0_51 Depth 2
                                        ##     Child Loop BB0_56 Depth 2
	cmpl	-168(%rbp), %edx                ## 4-byte Folded Reload
	movq	%r15, %r10
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	movl	-204(%rbp), %r12d               ## 4-byte Reload
	movq	-176(%rbp), %r13                ## 8-byte Reload
	movl	%r14d, %r8d
	movl	-44(%rbp), %r9d                 ## 4-byte Reload
	jge	LBB0_52
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%rdx, %r15
	leal	(%rdx,%rbx), %ecx
	movl	%ecx, %eax
	shrl	$31, %eax
	addl	%ecx, %eax
	sarl	%eax
	cltd
	idivl	%ebx
	movl	%edx, %eax
	movl	-200(%rbp), %edi                ## 4-byte Reload
	imull	%edi, %eax
	cltq
	testl	%edx, %edx
	cmovel	%ebx, %edx
	movq	-472(%rbp), %rbx                ## 8-byte Reload
	leaq	(%rbx,%rax,4), %rsi
	decl	%edx
	imull	%edi, %edx
	movslq	%edx, %rax
	leaq	(%rbx,%rax,4), %rdx
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	movq	-120(%rbp), %r8                 ## 8-byte Reload
	imull	%r8d, %ecx
	movslq	%ecx, %rax
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	movq	%r13, %rdi
                                        ## kill: def $r8d killed $r8d killed $r8
	callq	*24(%r10)
	testl	%ebx, %ebx
	jle	LBB0_5
## %bb.12:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	$8, %ebx
	jae	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movq	%r15, %r9
	movq	-160(%rbp), %r15                ## 8-byte Reload
	movq	-152(%rbp), %r14                ## 8-byte Reload
	movq	-104(%rbp), %r11                ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_22
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	xorl	%edx, %edx
	xorl	%eax, %eax
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movq	%r15, %r9
	movq	-160(%rbp), %r15                ## 8-byte Reload
	movq	-152(%rbp), %r14                ## 8-byte Reload
	movq	-104(%rbp), %r11                ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_6
LBB0_14:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpq	$24, -400(%rbp)                 ## 8-byte Folded Reload
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movq	%r15, %r9
	movq	-152(%rbp), %r14                ## 8-byte Reload
	movq	-384(%rbp), %rdx                ## 8-byte Reload
	pxor	%xmm0, %xmm0
	jae	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%eax, %eax
	pxor	%xmm1, %xmm1
	movq	-104(%rbp), %r11                ## 8-byte Reload
	jmp	LBB0_18
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-304(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	pxor	%xmm1, %xmm1
	movq	-104(%rbp), %r11                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_17:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	64(%rsi,%rax,4), %xmm2
	paddd	%xmm0, %xmm2
	movdqu	80(%rsi,%rax,4), %xmm0
	paddd	%xmm1, %xmm0
	movdqu	96(%rsi,%rax,4), %xmm1
	movdqu	112(%rsi,%rax,4), %xmm3
	movdqu	128(%rsi,%rax,4), %xmm4
	paddd	%xmm1, %xmm4
	paddd	%xmm2, %xmm4
	movdqu	144(%rsi,%rax,4), %xmm2
	paddd	%xmm3, %xmm2
	paddd	%xmm0, %xmm2
	movdqu	160(%rsi,%rax,4), %xmm0
	paddd	%xmm4, %xmm0
	movdqu	176(%rsi,%rax,4), %xmm1
	paddd	%xmm2, %xmm1
	addq	$32, %rax
	addq	$-4, %rcx
	jne	LBB0_17
LBB0_18:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpq	$0, -392(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_21
## %bb.19:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	-16(%rax,%rcx), %xmm2
	paddd	%xmm2, %xmm0
	movdqu	(%rax,%rcx), %xmm2
	paddd	%xmm2, %xmm1
	addq	$32, %rcx
	cmpq	%rcx, %rdx
	jne	LBB0_20
LBB0_21:                                ##   in Loop: Header=BB0_3 Depth=1
	paddd	%xmm1, %xmm0
	pshufd	$238, %xmm0, %xmm1              ## xmm1 = xmm0[2,3,2,3]
	paddd	%xmm0, %xmm1
	pshufd	$85, %xmm1, %xmm0               ## xmm0 = xmm1[1,1,1,1]
	paddd	%xmm1, %xmm0
	movd	%xmm0, %eax
	movq	-408(%rbp), %r15                ## 8-byte Reload
	movq	%r15, %rcx
	movl	%ebx, %edx
	cmpq	-128(%rbp), %r15                ## 8-byte Folded Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-160(%rbp), %r15                ## 8-byte Reload
	je	LBB0_6
LBB0_22:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_23:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	addl	(%r13,%rcx,4), %eax
	incq	%rcx
	cmpq	%rcx, %rdx
	jne	LBB0_23
## %bb.24:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%ebx, %edx
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	cmpl	-44(%rbp), %edx                 ## 4-byte Folded Reload
	jge	LBB0_27
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	testb	$1, -432(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_25
## %bb.8:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	-240(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_26
LBB0_25:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-240(%rbp), %rcx                ## 8-byte Reload
	movl	(%r13,%rcx,4), %ecx
	movq	-344(%rbp), %rdx                ## 8-byte Reload
	subl	(%r13,%rdx,4), %ecx
	addl	%ecx, %eax
	movl	%eax, %ecx
	imull	%r12d, %ecx
	sarl	$16, %ecx
	movl	%ecx, (%r13,%rdx,4)
	movq	-320(%rbp), %rcx                ## 8-byte Reload
LBB0_26:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	movq	-416(%rbp), %rbx                ## 8-byte Reload
	cmpq	%rbx, -424(%rbp)                ## 8-byte Folded Reload
	je	LBB0_27
	.p2align	4, 0x90
LBB0_43:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	64(%rsi,%rcx,4), %edx
	subl	-4(%rdi,%rcx,4), %edx
	addl	%eax, %edx
	movl	%edx, %eax
	imull	%r12d, %eax
	sarl	$16, %eax
	movl	%eax, -4(%rdi,%rcx,4)
	movl	68(%rsi,%rcx,4), %eax
	subl	(%rdi,%rcx,4), %eax
	addl	%edx, %eax
	movl	%eax, %edx
	imull	%r12d, %edx
	sarl	$16, %edx
	movl	%edx, (%rdi,%rcx,4)
	addq	$2, %rcx
	cmpq	%rcx, %r11
	jne	LBB0_43
## %bb.44:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-44(%rbp), %edx                 ## 4-byte Reload
LBB0_27:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	-196(%rbp), %edx                ## 4-byte Folded Reload
	movq	-464(%rbp), %rbx                ## 8-byte Reload
	jge	LBB0_39
## %bb.28:                              ##   in Loop: Header=BB0_3 Depth=1
	imull	%r12d, %eax
	sarl	$16, %eax
	movslq	%edx, %rcx
	cmpq	$8, -256(%rbp)                  ## 8-byte Folded Reload
	jb	LBB0_38
## %bb.29:                              ##   in Loop: Header=BB0_3 Depth=1
	movd	%eax, %xmm0
	pshufd	$0, %xmm0, %xmm0                ## xmm0 = xmm0[0,0,0,0]
	cmpq	$24, -376(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%edx, %edx
	movq	-224(%rbp), %r11                ## 8-byte Reload
	jmp	LBB0_33
LBB0_31:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-272(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rsi
	movq	-288(%rbp), %rdi                ## 8-byte Reload
	xorl	%edx, %edx
	movq	-224(%rbp), %r11                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_32:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	%xmm0, -112(%rsi,%rdx,4)
	movdqu	%xmm0, -96(%rsi,%rdx,4)
	movdqu	%xmm0, -80(%rsi,%rdx,4)
	movdqu	%xmm0, -64(%rsi,%rdx,4)
	movdqu	%xmm0, -48(%rsi,%rdx,4)
	movdqu	%xmm0, -32(%rsi,%rdx,4)
	movdqu	%xmm0, -16(%rsi,%rdx,4)
	movdqu	%xmm0, (%rsi,%rdx,4)
	addq	$32, %rdx
	addq	$-4, %rdi
	jne	LBB0_32
LBB0_33:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpq	$0, -336(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_36
## %bb.34:                              ##   in Loop: Header=BB0_3 Depth=1
	addq	-296(%rbp), %rdx                ## 8-byte Folded Reload
	addq	%rcx, %rdx
	movq	-136(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rdx,4), %rdx
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_35:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	%xmm0, -16(%rdx,%rsi)
	movdqu	%xmm0, (%rdx,%rsi)
	addq	$32, %rsi
	cmpq	%rsi, %r11
	jne	LBB0_35
LBB0_36:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-232(%rbp), %rdx                ## 8-byte Reload
	cmpq	%rdx, -256(%rbp)                ## 8-byte Folded Reload
	je	LBB0_39
## %bb.37:                              ##   in Loop: Header=BB0_3 Depth=1
	addq	-232(%rbp), %rcx                ## 8-byte Folded Reload
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%eax, (%rbx,%rcx,4)
	incq	%rcx
	cmpq	%rcx, %r14
	jne	LBB0_38
LBB0_39:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	cmpl	$2, %ebx
	movq	%r9, %rdx
	jl	LBB0_52
## %bb.40:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	(%r13), %eax
	movq	-248(%rbp), %rcx                ## 8-byte Reload
	cmpl	$7, -440(%rbp)                  ## 4-byte Folded Reload
	jb	LBB0_51
## %bb.41:                              ##   in Loop: Header=BB0_3 Depth=1
	movd	%eax, %xmm0
	pshufd	$0, %xmm0, %xmm0                ## xmm0 = xmm0[0,0,0,0]
	cmpq	$24, -352(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_45
## %bb.42:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%ecx, %ecx
	movq	-216(%rbp), %rsi                ## 8-byte Reload
	jmp	LBB0_47
LBB0_45:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-280(%rbp), %rdx                ## 8-byte Reload
	xorl	%ecx, %ecx
	movq	-216(%rbp), %rsi                ## 8-byte Reload
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_46:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	%xmm0, -112(%rdi,%rcx,4)
	movdqu	%xmm0, -96(%rdi,%rcx,4)
	movdqu	%xmm0, -80(%rdi,%rcx,4)
	movdqu	%xmm0, -64(%rdi,%rcx,4)
	movdqu	%xmm0, -48(%rdi,%rcx,4)
	movdqu	%xmm0, -32(%rdi,%rcx,4)
	movdqu	%xmm0, -16(%rdi,%rcx,4)
	movdqu	%xmm0, (%rdi,%rcx,4)
	addq	$32, %rcx
	addq	$-4, %rdx
	jne	LBB0_46
LBB0_47:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpq	$0, -328(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_50
## %bb.48:                              ##   in Loop: Header=BB0_3 Depth=1
	addq	-248(%rbp), %rcx                ## 8-byte Folded Reload
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_49:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	%xmm0, -16(%rcx,%rdx)
	movdqu	%xmm0, (%rcx,%rdx)
	addq	$32, %rdx
	cmpq	%rdx, %rsi
	jne	LBB0_49
LBB0_50:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	movq	-360(%rbp), %rdx                ## 8-byte Reload
	cmpq	%rdx, -368(%rbp)                ## 8-byte Folded Reload
	movq	%r9, %rdx
	je	LBB0_52
	.p2align	4, 0x90
LBB0_51:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%eax, (%r13,%rcx,4)
	incq	%rcx
	cmpl	%ecx, %r15d
	jne	LBB0_51
	.p2align	4, 0x90
LBB0_52:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	%ebx, %edx
	movl	$0, %eax
	cmovel	%eax, %edx
	jne	LBB0_53
## %bb.54:                              ##   in Loop: Header=BB0_3 Depth=1
	testl	%ebx, %ebx
	movq	-184(%rbp), %r12                ## 8-byte Reload
	movl	-52(%rbp), %esi                 ## 4-byte Reload
	movq	_dither@GOTPCREL(%rip), %rcx
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	jle	LBB0_58
## %bb.55:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%r14d, %r14d
	movq	-456(%rbp), %r13                ## 8-byte Reload
	movq	-448(%rbp), %r15                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_56:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%rcx), %rax
	movl	%r14d, %ecx
	andl	$7, %ecx
	movl	(%rax,%rcx,4), %r9d
	movq	%r12, %rdi
	movq	%rbx, %rsi
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movq	-192(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	callq	*16(%rax)
	movq	_dither@GOTPCREL(%rip), %rcx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	incq	%r14
	addq	%r13, %rbx
	addq	%r15, %r12
	cmpq	%r14, -128(%rbp)                ## 8-byte Folded Reload
	jne	LBB0_56
## %bb.57:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movl	%r9d, %edx
	movl	-52(%rbp), %esi                 ## 4-byte Reload
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	movq	-184(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_58
	.p2align	4, 0x90
LBB0_53:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-184(%rbp), %r12                ## 8-byte Reload
	movl	-52(%rbp), %esi                 ## 4-byte Reload
	movq	_dither@GOTPCREL(%rip), %rcx
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
LBB0_58:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%rdx, -64(%rbp)                 ## 8-byte Spill
	movl	%edx, %eax
	imull	%esi, %eax
	cltq
	leaq	(%r12,%rax,4), %rdi
	movl	%edx, %eax
	movq	-120(%rbp), %r13                ## 8-byte Reload
	imull	%r13d, %eax
	cltq
	leaq	(%rbx,%rax,4), %rsi
	movq	(%rcx), %rax
	movl	%edx, %ecx
	andl	$7, %ecx
	movl	(%rax,%rcx,4), %r9d
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movq	-192(%rbp), %rbx                ## 8-byte Reload
	movl	%ebx, %ecx
	movl	%r8d, %r14d
	movq	%r10, %r15
	callq	*16(%r10)
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	incl	%eax
	cmpl	-56(%rbp), %eax                 ## 4-byte Folded Reload
	jge	LBB0_60
## %bb.59:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%eax, %ecx
	imull	-52(%rbp), %ecx                 ## 4-byte Folded Reload
	movslq	%ecx, %rcx
	leaq	(%r12,%rcx,4), %rdi
	movl	%eax, %ecx
	imull	%r13d, %ecx
	movslq	%ecx, %rcx
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rsi
	movq	_dither@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	andl	$7, %eax
	movl	(%rcx,%rax,4), %r9d
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movl	%ebx, %ecx
	movl	%r14d, %r8d
	callq	*16(%r15)
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	movl	-56(%rbp), %edi                 ## 4-byte Reload
	addl	$2, %edx
	cmpl	%edi, %edx
	jl	LBB0_3
LBB0_60:
	xorl	%eax, %eax
	addq	$440, %rsp                      ## imm = 0x1B8
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_emms_c                         ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_dither,8,3                     ## @dither
	.no_dead_strip	_filter
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function filter
_filter:                                ; @filter
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #400
	.cfi_def_cfa_offset 400
	stp	x28, x27, [sp, #304]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #320]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #336]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #352]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #368]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #384]            ; 16-byte Folded Spill
	add	x29, sp, #384
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x7
	mov	x27, x6
	mov	x24, x5
	mov	x20, x4
	mov	x22, x3
	mov	x23, x2
	mov	x25, x1
	mov	x21, x0
	mov	x0, x3
	mov	w1, #16
	bl	_FFALIGN
	cmp	w0, #0
	cinc	w8, w0, lt
	asr	w9, w8, #1
	mul	w10, w19, w19
	stur	w10, [x29, #-104]               ; 4-byte Folded Spill
	ldr	x28, [x21]
	add	x0, x28, #64
	sbfx	x26, x8, #1, #31
	add	x8, x28, w9, sxtw #2
	stur	x8, [x29, #-152]                ; 8-byte Folded Spill
	stur	x21, [x29, #-96]                ; 8-byte Folded Spill
	ldr	w8, [x21, #8]
	stur	w8, [x29, #-124]                ; 4-byte Folded Spill
	lsl	w8, w9, #2
	add	w2, w8, #64
	stur	x0, [x29, #-176]                ; 8-byte Folded Spill
	mov	w1, #0
	bl	_memset
	cmp	w19, #0
	str	x27, [sp, #192]                 ; 8-byte Folded Spill
	stur	x24, [x29, #-136]               ; 8-byte Folded Spill
	stur	w20, [x29, #-140]               ; 4-byte Folded Spill
	stur	w22, [x29, #-108]               ; 4-byte Folded Spill
	str	x23, [sp, #184]                 ; 8-byte Folded Spill
	str	x26, [sp, #168]                 ; 8-byte Folded Spill
	stur	x19, [x29, #-120]               ; 8-byte Folded Spill
	str	x25, [sp, #176]                 ; 8-byte Folded Spill
	str	x28, [sp, #112]                 ; 8-byte Folded Spill
	b.le	LBB0_4
; %bb.1:
	mov	w21, #0
	lsl	w24, w27, #1
	cmp	w22, #0
	cinc	w8, w22, lt
	asr	w25, w8, #1
	mov	w20, w19
	lsl	x19, x26, #2
	add	x2, x28, #128
	ldur	x26, [x29, #-176]               ; 8-byte Folded Reload
	ldur	x28, [x29, #-96]                ; 8-byte Folded Reload
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x28, #24]
	add	x22, x2, x19
	add	x3, x23, w21, sxtw #2
	mov	x0, x26
	mov	x1, x22
	mov	x4, x27
	mov	x5, x25
	blr	x8
	add	w21, w21, w24
	mov	x2, x22
	subs	x20, x20, #1
	b.ne	LBB0_2
; %bb.3:
	ldr	x21, [sp, #176]                 ; 8-byte Folded Reload
	ldur	x17, [x29, #-120]               ; 8-byte Folded Reload
	mov	x24, x17
	ldur	x3, [x29, #-136]                ; 8-byte Folded Reload
	ldur	w20, [x29, #-140]               ; 4-byte Folded Reload
	ldur	w22, [x29, #-108]               ; 4-byte Folded Reload
	b	LBB0_5
LBB0_4:
	mov	x3, x24
	mov	x21, x25
	mov	w24, #0
	cmp	w22, #0
	cinc	w8, w22, lt
	asr	w25, w8, #1
	mov	x17, x19
	ldur	x26, [x29, #-176]               ; 8-byte Folded Reload
LBB0_5:
	mov	x8, #0
	mov	w0, w17
	mov	w9, w25
	ldur	x10, [x29, #-152]               ; 8-byte Folded Reload
	add	x10, x10, #128
	str	x10, [sp, #160]                 ; 8-byte Folded Spill
	sub	w10, w20, w17
	stur	w10, [x29, #-156]               ; 4-byte Folded Spill
	ldur	w10, [x29, #-104]               ; 4-byte Folded Reload
	mov	w11, #2097152
	udiv	w10, w11, w10
	str	w10, [sp, #156]                 ; 4-byte Folded Spill
	add	w10, w22, w17
	add	w11, w10, #1
	add	w12, w10, #2
	cmp	w11, #0
	csinc	w10, w12, w10, lt
	cmp	w17, #0
	csel	w11, w17, wzr, gt
	cinc	w12, w17, lt
	asr	w12, w12, #1
	neg	w13, w12
	sxtw	x1, w13
	sbfiz	x14, x13, #2, #32
	add	x15, x26, x14
	stur	x15, [x29, #-104]               ; 8-byte Folded Spill
	sxtw	x15, w17
	cmp	w13, #0
	mov	w13, #-1
	csneg	w13, w13, w12, lt
	sbfx	x2, x10, #1, #31
	add	w10, w13, w12
	str	x10, [sp, #72]                  ; 8-byte Folded Spill
	add	x12, x10, #1
	cmp	w25, w17
	stur	w25, [x29, #-152]               ; 4-byte Folded Spill
	csel	w10, w25, w17, gt
	cmp	w10, #0
	csel	w10, w10, wzr, gt
	stur	x2, [x29, #-184]                ; 8-byte Folded Spill
	sub	x10, x2, x10
	stur	x0, [x29, #-168]                ; 8-byte Folded Spill
	and	x0, x0, #0xfffffff0
	stp	x0, x10, [sp, #88]              ; 16-byte Folded Spill
	and	x10, x10, #0xfffffffffffffff0
	str	x10, [sp, #64]                  ; 8-byte Folded Spill
	and	x10, x12, #0x1fffffff0
	str	x1, [sp, #80]                   ; 8-byte Folded Spill
	str	x10, [sp, #56]                  ; 8-byte Folded Spill
	add	x10, x10, x1
	stp	x10, x12, [sp, #16]             ; 16-byte Folded Spill
	ldr	x0, [sp, #112]                  ; 8-byte Folded Reload
	add	x10, x0, #112
	str	x10, [sp, #32]                  ; 8-byte Folded Spill
	add	x10, x0, #64
	str	x10, [sp, #104]                 ; 8-byte Folded Spill
	add	x10, x0, w11, uxtw #2
	add	x10, x10, #64
	sub	x9, x9, x11
	stp	x9, x10, [sp, #136]             ; 16-byte Folded Spill
	mov	w9, #28
	sub	x9, x9, x15
	mov	w10, #16
	sub	x10, x10, x15
	add	x11, x14, x0
	add	x11, x11, #112
	str	x11, [sp, #8]                   ; 8-byte Folded Spill
	add	w11, w13, #1
	str	w11, [sp, #52]                  ; 4-byte Folded Spill
	ldp	x26, x22, [sp, #184]            ; 16-byte Folded Reload
	sbfiz	x13, x22, #2, #32
	mov	x19, x3
	sbfiz	x12, x3, #2, #32
	stp	x12, x13, [sp, #120]            ; 16-byte Folded Spill
	add	x9, x0, x9, lsl #2
	str	x9, [sp]                        ; 8-byte Folded Spill
	add	x9, x0, x10, lsl #2
	str	x9, [sp, #40]                   ; 8-byte Folded Spill
Lloh0:
	adrp	x27, _dither@GOTPAGE
Lloh1:
	ldr	x27, [x27, _dither@GOTPAGEOFF]
	sub	x8, x8, w17, sxtw #2
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	ldur	x20, [x29, #-96]                ; 8-byte Folded Reload
LBB0_6:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_12 Depth 2
                                        ;     Child Loop BB0_15 Depth 2
                                        ;     Child Loop BB0_18 Depth 2
                                        ;     Child Loop BB0_23 Depth 2
                                        ;     Child Loop BB0_26 Depth 2
                                        ;     Child Loop BB0_30 Depth 2
                                        ;     Child Loop BB0_33 Depth 2
                                        ;     Child Loop BB0_37 Depth 2
	ldur	w8, [x29, #-156]                ; 4-byte Folded Reload
	cmp	w24, w8
	mov	x28, x26
	mov	x26, x21
	mov	x13, x20
	ldur	x19, [x29, #-120]               ; 8-byte Folded Reload
	mov	x20, x22
	ldur	x21, [x29, #-104]               ; 8-byte Folded Reload
	b.ge	LBB0_34
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	add	w8, w24, w19
	cmp	w8, #0
	cinc	w9, w8, lt
	asr	w9, w9, #1
	sdiv	w10, w9, w19
	msub	w9, w10, w19, w9
	ldp	x12, x11, [sp, #160]            ; 16-byte Folded Reload
	mul	w10, w9, w11
	add	x1, x12, w10, sxtw #2
	cmp	w9, #0
	csel	w9, w19, w9, eq
	sub	w9, w9, #1
	mul	w9, w9, w11
	add	x2, x12, w9, sxtw #2
	ldr	x9, [x13, #24]
	mul	w8, w8, w20
	add	x3, x28, w8, sxtw #2
	ldur	x0, [x29, #-176]                ; 8-byte Folded Reload
	mov	x4, x20
	ldur	w5, [x29, #-152]                ; 4-byte Folded Reload
	blr	x9
	cmp	w19, #1
	b.lt	LBB0_10
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=1
	cmp	w19, #16
	ldur	w13, [x29, #-152]               ; 4-byte Folded Reload
	ldr	w14, [sp, #156]                 ; 4-byte Folded Reload
	ldr	x15, [sp, #112]                 ; 8-byte Folded Reload
	b.hs	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_6 Depth=1
	mov	x10, #0
	mov	w8, #0
	b	LBB0_14
LBB0_10:                                ;   in Loop: Header=BB0_6 Depth=1
	mov	w9, #0
	mov	w8, #0
	ldur	w13, [x29, #-152]               ; 4-byte Folded Reload
	ldr	w14, [sp, #156]                 ; 4-byte Folded Reload
	ldr	x15, [sp, #112]                 ; 8-byte Folded Reload
	b	LBB0_17
LBB0_11:                                ;   in Loop: Header=BB0_6 Depth=1
	movi.2d	v0, #0000000000000000
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	movi.2d	v1, #0000000000000000
	movi.2d	v2, #0000000000000000
	movi.2d	v3, #0000000000000000
LBB0_12:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q4, q5, [x9, #-48]
	ldp	q6, q7, [x9, #-16]
	add.4s	v0, v4, v0
	add.4s	v1, v5, v1
	add.4s	v2, v6, v2
	add.4s	v3, v7, v3
	add	x9, x9, #64
	subs	x8, x8, #16
	b.ne	LBB0_12
; %bb.13:                               ;   in Loop: Header=BB0_6 Depth=1
	add.4s	v0, v1, v0
	add.4s	v0, v2, v0
	add.4s	v0, v3, v0
	addv.4s	s0, v0
	fmov	w8, s0
	ldr	x12, [sp, #88]                  ; 8-byte Folded Reload
	mov	x10, x12
	mov	x9, x19
	ldur	x11, [x29, #-168]               ; 8-byte Folded Reload
	cmp	x12, x11
	b.eq	LBB0_17
LBB0_14:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x9, [sp, #104]                  ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	ldur	x11, [x29, #-168]               ; 8-byte Folded Reload
	sub	x10, x11, x10
LBB0_15:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w11, [x9], #4
	add	w8, w11, w8
	subs	x10, x10, #1
	b.ne	LBB0_15
; %bb.16:                               ;   in Loop: Header=BB0_6 Depth=1
	mov	x9, x19
LBB0_17:                                ;   in Loop: Header=BB0_6 Depth=1
	ldp	x10, x11, [sp, #136]            ; 16-byte Folded Reload
	cmp	w9, w13
	b.ge	LBB0_20
LBB0_18:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w9, [x11]
	ldr	w12, [x11, x15]
	sub	w9, w9, w12
	add	w8, w9, w8
	mul	w9, w8, w14
	asr	w9, w9, #16
	str	w9, [x11, x15]
	add	x11, x11, #4
	subs	x10, x10, #1
	b.ne	LBB0_18
; %bb.19:                               ;   in Loop: Header=BB0_6 Depth=1
	mov	x9, x13
LBB0_20:                                ;   in Loop: Header=BB0_6 Depth=1
	ldur	x10, [x29, #-184]               ; 8-byte Folded Reload
	cmp	w9, w10
	ldur	x13, [x29, #-96]                ; 8-byte Folded Reload
	b.ge	LBB0_27
; %bb.21:                               ;   in Loop: Header=BB0_6 Depth=1
	mul	w8, w8, w14
	asr	w8, w8, #16
	sxtw	x10, w9
	mov	x9, x10
	ldr	x11, [sp, #96]                  ; 8-byte Folded Reload
	cmp	x11, #16
	b.lo	LBB0_25
; %bb.22:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x11, [sp, #64]                  ; 8-byte Folded Reload
	add	x9, x11, x10
	dup.4s	v0, w8
	ldr	x12, [sp]                       ; 8-byte Folded Reload
	add	x10, x12, x10, lsl #2
LBB0_23:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	stp	q0, q0, [x10, #-48]
	stp	q0, q0, [x10, #-16]
	add	x10, x10, #64
	subs	x11, x11, #16
	b.ne	LBB0_23
; %bb.24:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	ldr	x11, [sp, #64]                  ; 8-byte Folded Reload
	cmp	x10, x11
	b.eq	LBB0_27
LBB0_25:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x10, [sp, #40]                  ; 8-byte Folded Reload
	add	x10, x10, x9, lsl #2
	ldur	x11, [x29, #-184]               ; 8-byte Folded Reload
	sub	x9, x11, x9
LBB0_26:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	str	w8, [x10], #4
	subs	x9, x9, #1
	b.ne	LBB0_26
LBB0_27:                                ;   in Loop: Header=BB0_6 Depth=1
	cmp	w19, #2
	b.lt	LBB0_34
; %bb.28:                               ;   in Loop: Header=BB0_6 Depth=1
	ldur	x8, [x29, #-176]                ; 8-byte Folded Reload
	ldr	w8, [x8]
	ldp	x9, x10, [sp, #72]              ; 16-byte Folded Reload
	cmp	w9, #15
	b.lo	LBB0_32
; %bb.29:                               ;   in Loop: Header=BB0_6 Depth=1
	dup.4s	v0, w8
	ldr	x9, [sp, #8]                    ; 8-byte Folded Reload
	ldr	x10, [sp, #56]                  ; 8-byte Folded Reload
LBB0_30:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	stp	q0, q0, [x9, #-48]
	stp	q0, q0, [x9, #-16]
	add	x9, x9, #64
	subs	x10, x10, #16
	b.ne	LBB0_30
; %bb.31:                               ;   in Loop: Header=BB0_6 Depth=1
	ldp	x10, x9, [sp, #16]              ; 16-byte Folded Reload
	ldr	x11, [sp, #56]                  ; 8-byte Folded Reload
	cmp	x9, x11
	b.eq	LBB0_34
LBB0_32:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x9, [sp, #104]                  ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	ldr	w11, [sp, #52]                  ; 4-byte Folded Reload
	sub	w10, w11, w10
LBB0_33:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	str	w8, [x9], #4
	subs	w10, w10, #1
	b.ne	LBB0_33
LBB0_34:                                ;   in Loop: Header=BB0_6 Depth=1
	cmp	w24, w19
	csel	w24, w24, wzr, ne
	b.ne	LBB0_39
; %bb.35:                               ;   in Loop: Header=BB0_6 Depth=1
	cmp	w19, #1
	b.lt	LBB0_39
; %bb.36:                               ;   in Loop: Header=BB0_6 Depth=1
	mov	x23, #0
	mov	x25, x26
	mov	x24, x28
	ldur	w28, [x29, #-108]               ; 4-byte Folded Reload
	ldur	w20, [x29, #-124]               ; 4-byte Folded Reload
	ldur	x19, [x29, #-168]               ; 8-byte Folded Reload
	mov	x22, x27
	ldp	x27, x26, [sp, #120]            ; 16-byte Folded Reload
LBB0_37:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x13, #16]
	ldr	x9, [x22]
	and	x10, x23, #0x7
	ldr	w5, [x9, x10, lsl #2]
	mov	x0, x25
	mov	x1, x24
	mov	x2, x21
	mov	x3, x28
	mov	x4, x20
	blr	x8
	ldur	x13, [x29, #-96]                ; 8-byte Folded Reload
	add	x23, x23, #1
	add	x24, x24, x26
	add	x25, x25, x27
	cmp	x19, x23
	b.ne	LBB0_37
; %bb.38:                               ;   in Loop: Header=BB0_6 Depth=1
	ldur	x19, [x29, #-120]               ; 8-byte Folded Reload
	mov	x24, x19
	ldp	x28, x20, [sp, #184]            ; 16-byte Folded Reload
	mov	x27, x22
	ldr	x26, [sp, #176]                 ; 8-byte Folded Reload
LBB0_39:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x8, [x13, #16]
	ldur	x25, [x29, #-136]               ; 8-byte Folded Reload
	mul	w9, w24, w25
	add	x0, x26, w9, sxtw #2
	mul	w9, w24, w20
	add	x1, x28, w9, sxtw #2
	ldr	x9, [x27]
	and	w10, w24, #0x7
	ldr	w5, [x9, w10, uxtw #2]
	mov	x2, x21
	mov	x22, x20
	mov	x20, x13
	mov	x21, x26
	mov	x26, x28
	ldur	w28, [x29, #-108]               ; 4-byte Folded Reload
	mov	x3, x28
	ldur	w19, [x29, #-124]               ; 4-byte Folded Reload
	mov	x4, x19
	blr	x8
	add	w8, w24, #1
	ldur	w23, [x29, #-140]               ; 4-byte Folded Reload
	cmp	w8, w23
	b.ge	LBB0_41
; %bb.40:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x9, [x20, #16]
	mul	w10, w8, w25
	add	x0, x21, w10, sxtw #2
	mul	w10, w8, w22
	add	x1, x26, w10, sxtw #2
	ldr	x10, [x27]
	and	w8, w8, #0x7
	ldr	w5, [x10, w8, uxtw #2]
	ldur	x2, [x29, #-104]                ; 8-byte Folded Reload
	mov	x3, x28
	mov	x4, x19
	blr	x9
	add	w24, w24, #2
	cmp	w24, w23
	b.lt	LBB0_6
LBB0_41:
	ldp	x29, x30, [sp, #384]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #368]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #352]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #336]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #320]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #304]            ; 16-byte Folded Reload
	add	sp, sp, #400
	b	_emms_c
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_dither,8,3                     ; @dither
	.no_dead_strip	_filter
.subsections_via_symbols
