	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_widgets_achievement_fold
_menu_widgets_achievement_fold:         ## @menu_widgets_achievement_fold
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$48, %rsp
	movq	_menu_widgets_achievement_dismiss@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -8(%rbp)
	movq	_MSG_QUEUE_ANIMATION_DURATION@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -12(%rbp)
	movq	_EASING_OUT_QUAD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -16(%rbp)
	movq	_cheevo_unfold@GOTPCREL(%rip), %rax
	movq	%rax, -24(%rbp)
	movq	_menu_widgets_generic_tag@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -32(%rbp)
	movl	$0, -48(%rbp)
	movq	$0, -40(%rbp)
	leaq	-48(%rbp), %rdi
	callq	_menu_animation_push
	addq	$48, %rsp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_menu_widgets_achievement_dismiss,4,2 ## @menu_widgets_achievement_dismiss
	.comm	_MSG_QUEUE_ANIMATION_DURATION,4,2 ## @MSG_QUEUE_ANIMATION_DURATION
	.comm	_EASING_OUT_QUAD,4,2            ## @EASING_OUT_QUAD
	.comm	_cheevo_unfold,4,2              ## @cheevo_unfold
	.comm	_menu_widgets_generic_tag,4,2   ## @menu_widgets_generic_tag
	.no_dead_strip	_menu_widgets_achievement_fold
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_widgets_achievement_fold
_menu_widgets_achievement_fold:         ; @menu_widgets_achievement_fold
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #64
	.cfi_def_cfa_offset 64
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _menu_widgets_achievement_dismiss@GOTPAGE
Lloh1:
	ldr	x8, [x8, _menu_widgets_achievement_dismiss@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	str	w8, [sp, #40]
Lloh3:
	adrp	x8, _MSG_QUEUE_ANIMATION_DURATION@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MSG_QUEUE_ANIMATION_DURATION@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
Lloh6:
	adrp	x9, _EASING_OUT_QUAD@GOTPAGE
Lloh7:
	ldr	x9, [x9, _EASING_OUT_QUAD@GOTPAGEOFF]
Lloh8:
	ldr	w9, [x9]
	stp	w9, w8, [sp, #32]
Lloh9:
	adrp	x8, _cheevo_unfold@GOTPAGE
Lloh10:
	ldr	x8, [x8, _cheevo_unfold@GOTPAGEOFF]
	str	x8, [sp, #24]
Lloh11:
	adrp	x8, _menu_widgets_generic_tag@GOTPAGE
Lloh12:
	ldr	x8, [x8, _menu_widgets_generic_tag@GOTPAGEOFF]
Lloh13:
	ldr	w8, [x8]
	str	w8, [sp, #16]
	str	wzr, [sp]
	str	xzr, [sp, #8]
	mov	x0, sp
	bl	_menu_animation_push
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #64
	ret
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_menu_widgets_achievement_dismiss,4,2 ; @menu_widgets_achievement_dismiss
	.comm	_MSG_QUEUE_ANIMATION_DURATION,4,2 ; @MSG_QUEUE_ANIMATION_DURATION
	.comm	_EASING_OUT_QUAD,4,2            ; @EASING_OUT_QUAD
	.comm	_cheevo_unfold,4,2              ; @cheevo_unfold
	.comm	_menu_widgets_generic_tag,4,2   ; @menu_widgets_generic_tag
	.no_dead_strip	_menu_widgets_achievement_fold
.subsections_via_symbols
