	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SelectCTFSpawnPoint            ## -- Begin function SelectCTFSpawnPoint
	.p2align	4, 0x90
_SelectCTFSpawnPoint:                   ## @SelectCTFSpawnPoint
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r14
	movq	%rdx, %r15
	movl	%edi, %eax
	movl	%esi, %edi
	movl	%eax, %esi
	callq	_SelectRandomTeamSpawnPoint
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	%rax, %rbx
	movl	4(%rax), %edi
	movq	%r15, %rsi
	callq	_VectorCopy
	addl	$9, 8(%r15)
	movl	(%rbx), %edi
	movq	%r14, %rsi
	callq	_VectorCopy
	movq	%rbx, %rax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_2:
	movq	_vec3_origin@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	%r15, %rsi
	movq	%r14, %rdx
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_SelectSpawnPoint               ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_vec3_origin,4,2                ## @vec3_origin
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SelectCTFSpawnPoint            ; -- Begin function SelectCTFSpawnPoint
	.p2align	2
_SelectCTFSpawnPoint:                   ; @SelectCTFSpawnPoint
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x3
	mov	x20, x2
	mov	x8, x0
	mov	x0, x1
	mov	x1, x8
	bl	_SelectRandomTeamSpawnPoint
	cbz	x0, LBB0_2
; %bb.1:
	mov	x21, x0
	ldr	w0, [x0, #4]
	mov	x1, x20
	bl	_VectorCopy
	ldr	w8, [x20, #8]
	add	w8, w8, #9
	str	w8, [x20, #8]
	ldr	w0, [x21]
	mov	x1, x19
	bl	_VectorCopy
	mov	x0, x21
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_2:
Lloh0:
	adrp	x8, _vec3_origin@GOTPAGE
Lloh1:
	ldr	x8, [x8, _vec3_origin@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	mov	x1, x20
	mov	x2, x19
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_SelectSpawnPoint
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_vec3_origin,4,2                ; @vec3_origin
.subsections_via_symbols
