	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function d3d9_load_texture
_d3d9_load_texture:                     ## @d3d9_load_texture
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$32, %rsp
	movq	$0, -8(%rbp)
	movq	%rdi, -16(%rbp)
	movq	%rsi, -24(%rbp)
	movl	%ecx, -32(%rbp)
	leaq	-32(%rbp), %rdi
	leaq	-8(%rbp), %rsi
	callq	_d3d9_video_texture_load_d3d
	movq	-8(%rbp), %rax
	addq	$32, %rsp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_d3d9_video_texture_load_wrap_d3d,4,2 ## @d3d9_video_texture_load_wrap_d3d
	.no_dead_strip	_d3d9_load_texture
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function d3d9_load_texture
_d3d9_load_texture:                     ; @d3d9_load_texture
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	stur	xzr, [x29, #-8]
	stp	x1, x0, [sp, #8]
	str	w3, [sp]
	mov	x0, sp
	sub	x1, x29, #8
	bl	_d3d9_video_texture_load_d3d
	ldur	x0, [x29, #-8]
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.cfi_endproc
                                        ; -- End function
	.comm	_d3d9_video_texture_load_wrap_d3d,4,2 ; @d3d9_video_texture_load_wrap_d3d
	.no_dead_strip	_d3d9_load_texture
.subsections_via_symbols
