	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function halfpel_interpol
LCPI0_0:
	.long	20                              ## 0x14
	.long	20                              ## 0x14
	.long	20                              ## 0x14
	.long	20                              ## 0x14
LCPI0_1:
	.long	4294967291                      ## 0xfffffffb
	.long	4294967291                      ## 0xfffffffb
	.long	4294967291                      ## 0xfffffffb
	.long	4294967291                      ## 0xfffffffb
LCPI0_2:
	.long	16                              ## 0x10
	.long	16                              ## 0x10
	.long	16                              ## 0x10
	.long	16                              ## 0x10
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_halfpel_interpol:                      ## @halfpel_interpol
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$296, %rsp                      ## imm = 0x128
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, -264(%rbp)                ## 8-byte Spill
	movq	%rsi, -184(%rbp)                ## 8-byte Spill
	cmpl	$0, (%rdi)
	jle	LBB0_64
## %bb.1:
	movq	%rdi, %r14
	xorl	%ebx, %ebx
	movq	%rdi, -256(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_3 Depth=1
	movq	-288(%rbp), %rbx                ## 8-byte Reload
	incq	%rbx
	movq	-256(%rbp), %r14                ## 8-byte Reload
	movslq	(%r14), %rax
	cmpq	%rax, %rbx
	jge	LBB0_64
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_21 Depth 3
                                        ##     Child Loop BB0_24 Depth 2
                                        ##       Child Loop BB0_36 Depth 3
                                        ##       Child Loop BB0_28 Depth 3
                                        ##     Child Loop BB0_45 Depth 2
                                        ##       Child Loop BB0_57 Depth 3
                                        ##       Child Loop BB0_49 Depth 3
	movq	8(%r14), %rax
	movl	(%rax), %edi
	testq	%rbx, %rbx
	je	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	20(%r14), %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movq	8(%r14), %rax
	movl	4(%rax), %edi
	movl	16(%r14), %esi
	callq	_AV_CEIL_RSHIFT
	movl	%eax, %r12d
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movl	4(%rax), %r12d
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	movq	-264(%rbp), %rcx                ## 8-byte Reload
	movq	(%rcx), %rax
	movq	8(%rcx), %rcx
	movl	(%rax,%rbx,4), %r14d
	movq	(%rcx,%rbx,8), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	_EDGE_WIDTH@GOTPCREL(%rip), %rcx
	movl	(%rcx), %eax
	movq	%rcx, %r15
	leal	(%r12,%rax,2), %esi
	movl	%r14d, %edi
	callq	_av_malloc_array
	movq	-184(%rbp), %r13                ## 8-byte Reload
	movq	%rax, 32(%r13,%rbx,8)
	movl	(%r15), %eax
	leal	(%r12,%rax,2), %esi
	movl	%r14d, %edi
	callq	_av_malloc_array
	leaq	64(,%rbx,8), %r15
	addq	%r13, %r15
	movq	%rax, 64(%r13,%rbx,8)
	movq	_EDGE_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	leal	(%r12,%rax,2), %esi
	movl	%r14d, %edi
	callq	_av_malloc_array
	movq	%rax, 96(%r13,%rbx,8)
	movq	32(%r13,%rbx,8), %r9
	testq	%r9, %r9
	je	LBB0_65
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	(%r15), %rsi
	testq	%rsi, %rsi
	je	LBB0_65
## %bb.8:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%rax, %rdi
	testq	%rax, %rax
	je	LBB0_65
## %bb.9:                               ##   in Loop: Header=BB0_3 Depth=1
	movslq	%r14d, %rdx
	movq	_EDGE_WIDTH@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	movq	%rdx, %rcx
	movq	%rdx, -104(%rbp)                ## 8-byte Spill
	leaq	1(%rdx), %r8
	imulq	%rax, %r8
	leaq	(%r9,%r8,4), %r11
	movq	-184(%rbp), %rax                ## 8-byte Reload
	movq	%r11, 32(%rax,%rbx,8)
	leaq	(%rsi,%r8,4), %rdx
	movq	%rdx, 64(%rax,%rbx,8)
	leaq	(%rdi,%r8,4), %rcx
	movq	%rcx, -224(%rbp)                ## 8-byte Spill
	movq	%rcx, 96(%rax,%rbx,8)
	movq	%rbx, -288(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, (%rax,%rbx,8)
	testl	%r12d, %r12d
	movdqa	LCPI0_0(%rip), %xmm4            ## xmm4 = [20,20,20,20]
	movdqa	LCPI0_1(%rip), %xmm5            ## xmm5 = [4294967291,4294967291,4294967291,4294967291]
	movdqa	LCPI0_2(%rip), %xmm6            ## xmm6 = [16,16,16,16]
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	jle	LBB0_2
## %bb.10:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	movq	%rdi, -280(%rbp)                ## 8-byte Spill
	movq	%r9, -248(%rbp)                 ## 8-byte Spill
	movl	%r12d, %eax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movl	%r13d, %r15d
	leaq	(%r8,%r15), %r10
	leaq	3(%r15), %r14
	movl	%r15d, %r9d
	andl	$-4, %r9d
	movq	-104(%rbp), %rax                ## 8-byte Reload
	leaq	(,%rax,4), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	leaq	(,%r15,4), %r12
	andq	$-16, %r12
	movq	%r11, -152(%rbp)                ## 8-byte Spill
	movq	%r11, %rdx
	xorl	%r11d, %r11d
	movq	%r8, -112(%rbp)                 ## 8-byte Spill
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_12 Depth=2
	incq	%r11
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	%rax, %rdx
	addq	%rax, %rcx
	cmpq	-232(%rbp), %r11                ## 8-byte Folded Reload
	je	LBB0_22
LBB0_12:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_21 Depth 3
	testl	%r13d, %r13d
	jle	LBB0_11
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	cmpl	$4, %r13d
	jae	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_12 Depth=2
	xorl	%ebx, %ebx
	jmp	LBB0_21
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_12 Depth=2
	movq	%r11, %rax
	imulq	-104(%rbp), %rax                ## 8-byte Folded Reload
	leaq	(%rax,%r8), %rdi
	leaq	(%r14,%rax), %rbx
	movq	-248(%rbp), %r8                 ## 8-byte Reload
	leaq	(%r8,%rdi,4), %rdi
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rbx,4), %rbx
	cmpq	%rbx, %rdi
	jae	LBB0_18
## %bb.16:                              ##   in Loop: Header=BB0_12 Depth=2
	leaq	(%r10,%rax), %rdi
	leaq	(%r8,%rdi,4), %rdi
	leaq	(%rsi,%rax,4), %rax
	addq	$-8, %rax
	cmpq	%rdi, %rax
	jae	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_12 Depth=2
	xorl	%ebx, %ebx
	movq	-112(%rbp), %r8                 ## 8-byte Reload
	jmp	LBB0_21
LBB0_18:                                ##   in Loop: Header=BB0_12 Depth=2
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_19:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_12 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	-8(%rcx,%rax), %xmm0
	movdqu	-4(%rcx,%rax), %xmm1
	movdqu	(%rcx,%rax), %xmm2
	movdqu	4(%rcx,%rax), %xmm3
	paddd	%xmm2, %xmm3
	pmulld	%xmm4, %xmm3
	paddd	%xmm0, %xmm3
	movdqu	8(%rcx,%rax), %xmm0
	paddd	%xmm1, %xmm0
	pmulld	%xmm5, %xmm0
	movdqu	12(%rcx,%rax), %xmm1
	paddd	%xmm0, %xmm1
	paddd	%xmm3, %xmm1
	paddd	%xmm6, %xmm1
	psrad	$5, %xmm1
	movdqu	%xmm1, (%rdx,%rax)
	addq	$16, %rax
	cmpq	%rax, %r12
	jne	LBB0_19
## %bb.20:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	%r9, %rbx
	cmpq	%r15, %r9
	movq	-112(%rbp), %r8                 ## 8-byte Reload
	je	LBB0_11
	.p2align	4, 0x90
LBB0_21:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_12 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	4(%rcx,%rbx,4), %eax
	movl	8(%rcx,%rbx,4), %edi
	addl	(%rcx,%rbx,4), %eax
	leal	(%rax,%rax,4), %eax
	shll	$2, %eax
	addl	-4(%rcx,%rbx,4), %edi
	leal	(%rdi,%rdi,4), %edi
	movl	12(%rcx,%rbx,4), %esi
	addl	-8(%rcx,%rbx,4), %eax
	subl	%edi, %eax
	addl	%esi, %eax
	addl	$16, %eax
	sarl	$5, %eax
	movl	%eax, (%rdx,%rbx,4)
	incq	%rbx
	cmpq	%rbx, %r15
	jne	LBB0_21
	jmp	LBB0_11
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%r12, -240(%rbp)                ## 8-byte Spill
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	leal	(%rcx,%rcx), %eax
	leaq	(%rcx,%rcx,2), %rdx
	cltq
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%r8,4), %rsi
	movq	%rsi, -200(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rdx,4), %r8
	leaq	(,%rax,4), %rdi
	movq	%rsi, %rbx
	movq	%rdi, -272(%rbp)                ## 8-byte Spill
	subq	%rdi, %rbx
	leaq	(%rsi,%rax,4), %r9
	movq	%rsi, %rdi
	subq	-80(%rbp), %rdi                 ## 8-byte Folded Reload
	leaq	(%rsi,%rcx,4), %r10
	movq	%r15, -120(%rbp)                ## 8-byte Spill
                                        ## kill: def $r15d killed $r15d killed $r15 def $r15
	andl	$-4, %r15d
	movq	%r15, -296(%rbp)                ## 8-byte Spill
	movq	%rdx, -216(%rbp)                ## 8-byte Spill
	movq	%rdx, -176(%rbp)                ## 8-byte Spill
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movq	%r10, -304(%rbp)                ## 8-byte Spill
	movq	%rdi, -312(%rbp)                ## 8-byte Spill
	movq	%r9, -320(%rbp)                 ## 8-byte Spill
	movq	%rbx, -328(%rbp)                ## 8-byte Spill
	movq	%rbx, %r15
	movq	%r8, -192(%rbp)                 ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	incq	%rcx
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	%rax, -88(%rbp)                 ## 8-byte Folded Spill
	movq	-128(%rbp), %r8                 ## 8-byte Reload
	addq	%rax, %r8
	addq	%rax, %r15
	movq	-136(%rbp), %r9                 ## 8-byte Reload
	addq	%rax, %r9
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
	addq	%rax, %rdi
	movq	-144(%rbp), %r10                ## 8-byte Reload
	addq	%rax, %r10
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	addq	%rax, %rsi
	movq	-104(%rbp), %rax                ## 8-byte Reload
	addq	%rax, -160(%rbp)                ## 8-byte Folded Spill
	addq	%rax, -168(%rbp)                ## 8-byte Folded Spill
	addq	%rax, -176(%rbp)                ## 8-byte Folded Spill
	movq	%rcx, %rax
	movq	%rcx, -96(%rbp)                 ## 8-byte Spill
	cmpq	-232(%rbp), %rcx                ## 8-byte Folded Reload
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	je	LBB0_43
LBB0_24:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_36 Depth 3
                                        ##       Child Loop BB0_28 Depth 3
	movq	%r8, -128(%rbp)                 ## 8-byte Spill
	movq	%r9, -136(%rbp)                 ## 8-byte Spill
	movq	%rdi, -72(%rbp)                 ## 8-byte Spill
	movq	%r10, -144(%rbp)                ## 8-byte Spill
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	testl	%r13d, %r13d
	jle	LBB0_23
## %bb.25:                              ##   in Loop: Header=BB0_24 Depth=2
	cmpl	$4, -44(%rbp)                   ## 4-byte Folded Reload
	jae	LBB0_29
LBB0_26:                                ##   in Loop: Header=BB0_24 Depth=2
	xorl	%esi, %esi
LBB0_27:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rsi,4), %r11
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rsi,4), %r9
	movq	-160(%rbp), %rax                ## 8-byte Reload
	addq	%rsi, %rax
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %r8
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rsi,4), %r14
	movq	-168(%rbp), %rax                ## 8-byte Reload
	addq	%rsi, %rax
	leaq	(%rcx,%rax,4), %r12
	leaq	(%r15,%rsi,4), %rdi
	movq	-176(%rbp), %rax                ## 8-byte Reload
	addq	%rsi, %rax
	leaq	(%rcx,%rax,4), %rax
	movq	-120(%rbp), %r10                ## 8-byte Reload
	subq	%rsi, %r10
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_28:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r8,%rsi,4), %ecx
	addl	(%r11,%rsi,4), %ecx
	leal	(%rcx,%rcx,4), %ecx
	shll	$2, %ecx
	movl	(%r12,%rsi,4), %r13d
	addl	(%r14,%rsi,4), %r13d
	leal	(%r13,%r13,4), %ebx
	movl	(%rax,%rsi,4), %edx
	addl	(%rdi,%rsi,4), %ecx
	subl	%ebx, %ecx
	addl	%edx, %ecx
	addl	$16, %ecx
	sarl	$5, %ecx
	movl	%ecx, (%r9,%rsi,4)
	incq	%rsi
	cmpq	%rsi, %r10
	jne	LBB0_28
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	imulq	-96(%rbp), %rax                 ## 8-byte Folded Reload
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax), %r8
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	movq	%r8, %rdi
	subq	%rcx, %rdi
	subq	%rax, %rdi
	cmpq	$16, %rdi
	jb	LBB0_26
## %bb.30:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-328(%rbp), %rcx                ## 8-byte Reload
	movq	%r8, %rdi
	subq	%rcx, %rdi
	subq	%rax, %rdi
	cmpq	$16, %rdi
	jb	LBB0_26
## %bb.31:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-320(%rbp), %rcx                ## 8-byte Reload
	movq	%r8, %rdi
	subq	%rcx, %rdi
	subq	%rax, %rdi
	cmpq	$16, %rdi
	jb	LBB0_26
## %bb.32:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	movq	%r8, %rdi
	subq	%rcx, %rdi
	subq	%rax, %rdi
	cmpq	$16, %rdi
	jb	LBB0_26
## %bb.33:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-304(%rbp), %rcx                ## 8-byte Reload
	movq	%r8, %rdi
	subq	%rcx, %rdi
	subq	%rax, %rdi
	cmpq	$16, %rdi
	jb	LBB0_26
## %bb.34:                              ##   in Loop: Header=BB0_24 Depth=2
	addq	-64(%rbp), %rax                 ## 8-byte Folded Reload
	subq	%rax, %r8
	movl	$0, %esi
	cmpq	$16, %r8
	jb	LBB0_27
## %bb.35:                              ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	movq	-240(%rbp), %r8                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_36:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	(%rsi,%rax), %xmm0
	movdqu	(%rdi,%rax), %xmm1
	paddd	%xmm0, %xmm1
	pmulld	%xmm4, %xmm1
	movdqu	(%rbx,%rax), %xmm0
	movdqu	(%rcx,%rax), %xmm2
	paddd	%xmm0, %xmm2
	pmulld	%xmm5, %xmm2
	movdqu	(%r15,%rax), %xmm0
	paddd	%xmm1, %xmm0
	movdqu	(%rdx,%rax), %xmm1
	paddd	%xmm2, %xmm1
	paddd	%xmm0, %xmm1
	paddd	%xmm6, %xmm1
	psrad	$5, %xmm1
	movdqu	%xmm1, (%r9,%rax)
	addq	$16, %rax
	cmpq	%rax, %r8
	jne	LBB0_36
## %bb.37:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-296(%rbp), %rax                ## 8-byte Reload
	movq	%rax, %rsi
	cmpq	-120(%rbp), %rax                ## 8-byte Folded Reload
	je	LBB0_23
	jmp	LBB0_27
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	movq	-280(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rbx,4), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	-248(%rbp), %r9                 ## 8-byte Reload
	leaq	(%r9,%rbx,4), %rax
	movq	-216(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rax,%rdx,4), %rcx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
	movq	%rax, %rcx
	subq	-272(%rbp), %rcx                ## 8-byte Folded Reload
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movq	-208(%rbp), %r8                 ## 8-byte Reload
	leaq	(%rax,%r8,4), %rcx
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	subq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	leaq	(%r9,%rcx,4), %rax
	leaq	(%rax,%rbx,4), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	leaq	(%rbx,%rdx), %rax
	leaq	(%r9,%rax,4), %rdx
	movq	%rbx, %rax
	subq	%r8, %rax
	leaq	(%r9,%rax,4), %rsi
	leaq	(%rbx,%r8), %rax
	leaq	(%r9,%rax,4), %rdi
	leaq	(%rcx,%rbx), %rax
	subq	%rcx, %rbx
	leaq	(%r9,%rbx,4), %r8
	leaq	(%r9,%rax,4), %rbx
	movq	-120(%rbp), %rax                ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax def $rax
	andl	$-4, %eax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_45
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-72(%rbp), %r9                  ## 8-byte Reload
	incq	%r9
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	%rax, -224(%rbp)                ## 8-byte Folded Spill
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	addq	%rax, %rdx
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	addq	%rax, %rsi
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	addq	%rax, %rdi
	addq	%rax, %r8
	movq	-136(%rbp), %rbx                ## 8-byte Reload
	addq	%rax, %rbx
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	addq	%rax, %rcx
	movq	-104(%rbp), %rax                ## 8-byte Reload
	addq	%rax, -128(%rbp)                ## 8-byte Folded Spill
	addq	%rax, -208(%rbp)                ## 8-byte Folded Spill
	addq	%rax, -216(%rbp)                ## 8-byte Folded Spill
	movq	%r9, %rax
	movq	%r9, -72(%rbp)                  ## 8-byte Spill
	cmpq	-232(%rbp), %r9                 ## 8-byte Folded Reload
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	je	LBB0_2
LBB0_45:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_57 Depth 3
                                        ##       Child Loop BB0_49 Depth 3
	movq	%rbx, -136(%rbp)                ## 8-byte Spill
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	testl	%r13d, %r13d
	jle	LBB0_44
## %bb.46:                              ##   in Loop: Header=BB0_45 Depth=2
	cmpl	$4, -44(%rbp)                   ## 4-byte Folded Reload
	jae	LBB0_50
LBB0_47:                                ##   in Loop: Header=BB0_45 Depth=2
	xorl	%r11d, %r11d
LBB0_48:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-152(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r11,4), %r13
	movq	-224(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r11,4), %r12
	movq	-128(%rbp), %rax                ## 8-byte Reload
	addq	%r11, %rax
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	leaq	(%rbx,%rax,4), %r15
	leaq	(%r8,%r11,4), %rcx
	movq	-208(%rbp), %rax                ## 8-byte Reload
	leaq	(%r11,%rax), %rdx
	leaq	(%rbx,%rdx,4), %rdi
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%r11,4), %rdx
	movq	-216(%rbp), %rax                ## 8-byte Reload
	leaq	(%r11,%rax), %rsi
	leaq	(%rbx,%rsi,4), %r9
	movq	-120(%rbp), %r10                ## 8-byte Reload
	subq	%r11, %r10
	xorl	%r11d, %r11d
	.p2align	4, 0x90
LBB0_49:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%r11,4), %esi
	addl	(%r13,%r11,4), %esi
	leal	(%rsi,%rsi,4), %esi
	shll	$2, %esi
	movl	(%rdi,%r11,4), %r14d
	addl	(%rcx,%r11,4), %r14d
	leal	(%r14,%r14,4), %ebx
	movl	(%r9,%r11,4), %eax
	addl	(%rdx,%r11,4), %esi
	subl	%ebx, %esi
	addl	%esi, %eax
	addl	$16, %eax
	sarl	$5, %eax
	movl	%eax, (%r12,%r11,4)
	incq	%r11
	cmpq	%r11, %r10
	jne	LBB0_49
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_50:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	imulq	-72(%rbp), %rcx                 ## 8-byte Folded Reload
	movq	-176(%rbp), %rax                ## 8-byte Reload
	addq	%rcx, %rax
	movq	-168(%rbp), %rdx                ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rax, %rsi
	subq	%rdx, %rsi
	cmpq	$16, %rsi
	jb	LBB0_47
## %bb.51:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-160(%rbp), %rdx                ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rax, %rsi
	subq	%rdx, %rsi
	cmpq	$16, %rsi
	jb	LBB0_47
## %bb.52:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rax, %rsi
	subq	%rdx, %rsi
	cmpq	$16, %rsi
	jb	LBB0_47
## %bb.53:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-200(%rbp), %rdx                ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rax, %rsi
	subq	%rdx, %rsi
	cmpq	$16, %rsi
	jb	LBB0_47
## %bb.54:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-192(%rbp), %rdx                ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rax, %rsi
	subq	%rdx, %rsi
	cmpq	$16, %rsi
	jb	LBB0_47
## %bb.55:                              ##   in Loop: Header=BB0_45 Depth=2
	addq	-88(%rbp), %rcx                 ## 8-byte Folded Reload
	subq	%rcx, %rax
	movl	$0, %r11d
	cmpq	$16, %rax
	jb	LBB0_48
## %bb.56:                              ##   in Loop: Header=BB0_45 Depth=2
	xorl	%eax, %eax
	movq	-152(%rbp), %r9                 ## 8-byte Reload
	movq	-224(%rbp), %r10                ## 8-byte Reload
	movq	-240(%rbp), %rsi                ## 8-byte Reload
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_57:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	(%r9,%rax), %xmm0
	movdqu	(%rdx,%rax), %xmm1
	paddd	%xmm0, %xmm1
	pmulld	%xmm4, %xmm1
	movdqu	(%r8,%rax), %xmm0
	movdqu	(%rcx,%rax), %xmm2
	paddd	%xmm0, %xmm2
	pmulld	%xmm5, %xmm2
	movdqu	(%rbx,%rax), %xmm0
	paddd	%xmm1, %xmm0
	movdqu	(%rdi,%rax), %xmm1
	paddd	%xmm2, %xmm1
	paddd	%xmm0, %xmm1
	paddd	%xmm6, %xmm1
	psrad	$5, %xmm1
	movdqu	%xmm1, (%r10,%rax)
	addq	$16, %rax
	cmpq	%rax, %rsi
	jne	LBB0_57
## %bb.58:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-112(%rbp), %rax                ## 8-byte Reload
	movq	%rax, %r11
	cmpq	-120(%rbp), %rax                ## 8-byte Folded Reload
	je	LBB0_44
	jmp	LBB0_48
LBB0_64:
	xorl	%eax, %eax
	addq	$296, %rsp                      ## imm = 0x128
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_65:
	movq	-184(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rbx,8), %rdi
	addq	$32, %rdi
	leaq	(%rax,%rbx,8), %rbx
	addq	$96, %rbx
	callq	_av_freep
	movq	%r15, %rdi
	callq	_av_freep
	movq	%rbx, %rdi
	callq	_av_freep
	movq	_ENOMEM@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	addq	$296, %rsp                      ## imm = 0x128
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_AVERROR                        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_EDGE_WIDTH,4,2                 ## @EDGE_WIDTH
	.comm	_ENOMEM,4,2                     ## @ENOMEM
	.no_dead_strip	_halfpel_interpol
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function halfpel_interpol
_halfpel_interpol:                      ; @halfpel_interpol
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #304
	.cfi_def_cfa_offset 304
	stp	x28, x27, [sp, #208]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #224]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #240]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #256]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #272]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #288]            ; 16-byte Folded Spill
	add	x29, sp, #288
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	x2, [sp, #16]                   ; 8-byte Folded Spill
	str	x1, [sp, #72]                   ; 8-byte Folded Spill
	ldr	w8, [x0]
	cmp	w8, #1
	b.lt	LBB0_42
; %bb.1:
	mov	x19, x0
	mov	x21, #0
	mov	w20, #20
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x21, [sp, #64]                  ; 8-byte Folded Reload
	add	x21, x21, #1
	ldr	x19, [sp, #8]                   ; 8-byte Folded Reload
	ldrsw	x8, [x19]
	cmp	x21, x8
	b.ge	LBB0_42
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
                                        ;       Child Loop BB0_15 Depth 3
                                        ;       Child Loop BB0_19 Depth 3
                                        ;     Child Loop BB0_22 Depth 2
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_27 Depth 3
                                        ;     Child Loop BB0_33 Depth 2
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_41 Depth 3
	ldr	x8, [x19, #8]
	ldr	w28, [x8]
	cbz	x21, LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w1, [x19, #20]
	mov	x0, x28
	bl	_AV_CEIL_RSHIFT
	mov	x28, x0
	ldr	x8, [x19, #8]
	ldr	w0, [x8, #4]
	ldr	w1, [x19, #16]
	bl	_AV_CEIL_RSHIFT
	mov	x23, x0
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	w23, [x8, #4]
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x9, [sp, #16]                   ; 8-byte Folded Reload
	ldp	x8, x9, [x9]
	ldr	w25, [x8, x21, lsl #2]
	lsl	x19, x21, #3
	ldr	x8, [x9, x19]
	str	x8, [sp, #136]                  ; 8-byte Folded Spill
Lloh0:
	adrp	x22, _EDGE_WIDTH@GOTPAGE
Lloh1:
	ldr	x22, [x22, _EDGE_WIDTH@GOTPAGEOFF]
	ldr	w8, [x22]
	add	w1, w23, w8, lsl #1
	mov	x0, x25
	bl	_av_malloc_array
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	add	x24, x8, x19
	mov	x26, x24
	str	x0, [x26, #32]!
	ldr	w8, [x22]
	add	w1, w23, w8, lsl #1
	mov	x0, x25
	bl	_av_malloc_array
	mov	x27, x24
	str	x0, [x27, #64]!
	ldr	w8, [x22]
	add	w1, w23, w8, lsl #1
	mov	x0, x25
	bl	_av_malloc_array
	str	x0, [x24, #96]!
	ldr	x7, [x26]
	cbz	x7, LBB0_43
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x12, [x27]
	cmp	x12, #0
	ccmp	x0, #0, #4, ne
	b.eq	LBB0_43
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	sxtw	x9, w25
Lloh2:
	adrp	x8, _EDGE_WIDTH@GOTPAGE
Lloh3:
	ldr	x8, [x8, _EDGE_WIDTH@GOTPAGEOFF]
Lloh4:
	ldrsw	x8, [x8]
	stur	x9, [x29, #-136]                ; 8-byte Folded Spill
	madd	x22, x8, x9, x8
	lsl	x11, x22, #2
	add	x9, x7, x11
	str	x9, [x26]
	add	x2, x12, x11
	str	x2, [x27]
	add	x8, x0, x11
	stur	x8, [x29, #-112]                ; 8-byte Folded Spill
	str	x8, [x24]
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	str	x21, [sp, #64]                  ; 8-byte Folded Spill
	ldr	x10, [sp, #136]                 ; 8-byte Folded Reload
	str	x10, [x8, x21, lsl #3]
	cmp	w23, #1
	movi.4s	v4, #20
	mvni.4s	v5, #4
	movi.4s	v6, #16
	b.lt	LBB0_2
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x21, x10
	mov	x25, x12
	stp	x0, x11, [sp, #32]              ; 16-byte Folded Spill
	mov	x8, #0
	mov	w10, w23
	stur	x10, [x29, #-104]               ; 8-byte Folded Spill
	mov	w10, w28
	add	x14, x22, x10
	add	x15, x10, #3
	str	x10, [sp, #144]                 ; 8-byte Folded Spill
	and	x17, x10, #0xfffffffc
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	lsl	x13, x10, #2
	mov	x0, x21
	mov	x1, x9
	b	LBB0_11
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=2
	add	x8, x8, #1
	add	x1, x1, x13
	add	x0, x0, x13
	ldur	x10, [x29, #-104]               ; 8-byte Folded Reload
	cmp	x8, x10
	b.eq	LBB0_20
LBB0_11:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_15 Depth 3
                                        ;       Child Loop BB0_19 Depth 3
	cmp	w28, #1
	b.lt	LBB0_10
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	cmp	w28, #4
	b.lo	LBB0_17
; %bb.13:                               ;   in Loop: Header=BB0_11 Depth=2
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	mul	x11, x8, x10
	add	x12, x11, x22
	add	x12, x7, x12, lsl #2
	add	x16, x14, x11
	add	x16, x7, x16, lsl #2
	add	x3, x21, x11, lsl #2
	sub	x3, x3, #8
	add	x11, x15, x11
	add	x11, x21, x11, lsl #2
	cmp	x12, x11
	ccmp	x3, x16, #2, lo
	b.lo	LBB0_17
; %bb.14:                               ;   in Loop: Header=BB0_11 Depth=2
	mov	x3, x0
	mov	x4, x17
	mov	x16, x1
LBB0_15:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_11 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x3]
	ldur	q1, [x3, #4]
	add.4s	v0, v1, v0
	ldur	q1, [x3, #-4]
	ldur	q2, [x3, #8]
	add.4s	v1, v2, v1
	ldur	q2, [x3, #-8]
	ldur	q3, [x3, #12]
	mla.4s	v2, v0, v4
	mla.4s	v2, v1, v5
	add.4s	v0, v2, v3
	add.4s	v0, v0, v6
	sshr.4s	v0, v0, #5
	str	q0, [x16], #16
	add	x3, x3, #16
	subs	x4, x4, #4
	b.ne	LBB0_15
; %bb.16:                               ;   in Loop: Header=BB0_11 Depth=2
	mov	x11, x17
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	cmp	x17, x10
	b.eq	LBB0_10
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_11 Depth=2
	mov	x11, #0
LBB0_18:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	sub	x3, x10, x11
	lsl	x16, x11, #2
LBB0_19:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_11 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	add	x11, x0, x16
	ldp	w12, w4, [x11]
	add	w12, w4, w12
	ldp	w5, w4, [x11, #-8]
	ldp	w6, w11, [x11, #8]
	add	w4, w6, w4
	add	w4, w4, w4, lsl #2
	madd	w12, w12, w20, w5
	sub	w12, w12, w4
	add	w11, w12, w11
	add	w11, w11, #16
	asr	w11, w11, #5
	str	w11, [x1, x16]
	add	x16, x16, #4
	subs	x3, x3, #1
	b.ne	LBB0_19
	b	LBB0_10
LBB0_20:                                ;   in Loop: Header=BB0_3 Depth=1
	str	x7, [sp, #56]                   ; 8-byte Folded Spill
	mov	x4, #0
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	add	x11, x10, x10, lsl #1
	lsl	w8, w10, #1
	sxtw	x30, w8
	sbfiz	x8, x8, #2, #32
	sub	x6, x21, x8
	add	x7, x8, x21
	sub	x23, x21, x13
	add	x24, x13, x21
	ldr	x8, [sp, #144]                  ; 8-byte Folded Reload
	and	x12, x8, #0xfffffffc
	str	x12, [sp, #80]                  ; 8-byte Folded Spill
	lsl	x8, x8, #2
	str	x8, [sp, #24]                   ; 8-byte Folded Spill
	and	x26, x8, #0x3fffffff0
	mov	x27, x11
	stur	x30, [x29, #-128]               ; 8-byte Folded Spill
	mov	x8, x10
	mov	x19, x21
	stp	x24, x23, [sp, #104]            ; 16-byte Folded Spill
	stp	x7, x6, [sp, #120]              ; 16-byte Folded Spill
	stur	x11, [x29, #-120]               ; 8-byte Folded Spill
	add	x17, x21, x11, lsl #2
	str	x22, [sp, #48]                  ; 8-byte Folded Spill
	add	x10, x25, x22, lsl #2
	stp	x10, x17, [sp, #88]             ; 16-byte Folded Spill
	stur	w28, [x29, #-92]                ; 4-byte Folded Spill
	b	LBB0_22
LBB0_21:                                ;   in Loop: Header=BB0_22 Depth=2
	add	x4, x4, #1
	add	x2, x2, x13
	add	x17, x17, x13
	add	x6, x6, x13
	add	x7, x7, x13
	add	x23, x23, x13
	add	x24, x24, x13
	add	x19, x19, x13
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	add	x8, x8, x10
	add	x30, x30, x10
	add	x27, x27, x10
	ldur	x10, [x29, #-104]               ; 8-byte Folded Reload
	cmp	x4, x10
	ldur	w28, [x29, #-92]                ; 4-byte Folded Reload
	b.eq	LBB0_31
LBB0_22:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_27 Depth 3
	cmp	w28, #1
	b.lt	LBB0_21
; %bb.23:                               ;   in Loop: Header=BB0_22 Depth=2
	ldur	w10, [x29, #-92]                ; 4-byte Folded Reload
	cmp	w10, #4
	b.lo	LBB0_25
; %bb.24:                               ;   in Loop: Header=BB0_22 Depth=2
	mul	x11, x13, x4
	ldr	x10, [sp, #88]                  ; 8-byte Folded Reload
	add	x12, x10, x11
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	add	x16, x10, x11
	sub	x16, x12, x16
	ldr	x10, [sp, #128]                 ; 8-byte Folded Reload
	add	x0, x10, x11
	sub	x0, x12, x0
	ldr	x10, [sp, #120]                 ; 8-byte Folded Reload
	add	x1, x10, x11
	sub	x1, x12, x1
	ldr	x10, [sp, #112]                 ; 8-byte Folded Reload
	add	x3, x10, x11
	sub	x3, x12, x3
	ldr	x10, [sp, #104]                 ; 8-byte Folded Reload
	add	x5, x10, x11
	sub	x5, x12, x5
	ldr	x10, [sp, #136]                 ; 8-byte Folded Reload
	add	x11, x11, x10
	sub	x11, x12, x11
	cmp	x16, #16
	ccmp	x0, #16, #0, hs
	ccmp	x1, #16, #0, hs
	ccmp	x3, #16, #0, hs
	ccmp	x5, #16, #0, hs
	ccmp	x11, #16, #0, hs
	b.hs	LBB0_28
LBB0_25:                                ;   in Loop: Header=BB0_22 Depth=2
	mov	x11, #0
LBB0_26:                                ;   in Loop: Header=BB0_22 Depth=2
	mov	x5, #0
	lsl	x12, x11, #2
	add	x1, x19, x12
	add	x3, x2, x12
	add	x16, x11, x8
	add	x0, x23, x12
	add	x28, x11, x30
	add	x25, x6, x12
	ldp	x14, x10, [sp, #136]            ; 16-byte Folded Reload
	add	x16, x14, x16, lsl #2
	add	x22, x11, x27
	sub	x12, x10, x11
	add	x11, x14, x28, lsl #2
	add	x28, x14, x22, lsl #2
LBB0_27:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_22 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x22, x5, #2
	ldr	w21, [x1, x22]
	ldr	w14, [x16, x22]
	ldr	w15, [x0, x22]
	add	w14, w14, w21
	ldr	w21, [x11, x22]
	add	w15, w21, w15
	ldr	w21, [x25, x22]
	add	w15, w15, w15, lsl #2
	ldr	w10, [x28, x22]
	madd	w14, w14, w20, w21
	sub	w14, w14, w15
	add	w10, w14, w10
	add	w10, w10, #16
	asr	w10, w10, #5
	str	w10, [x3, x22]
	add	x5, x5, #1
	cmp	x12, x5
	b.ne	LBB0_27
	b	LBB0_21
LBB0_28:                                ;   in Loop: Header=BB0_22 Depth=2
	mov	x11, #0
LBB0_29:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_22 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x19, x11]
	ldr	q1, [x24, x11]
	add.4s	v0, v1, v0
	ldr	q1, [x23, x11]
	ldr	q2, [x7, x11]
	ldr	q3, [x6, x11]
	add.4s	v1, v2, v1
	ldr	q2, [x17, x11]
	mla.4s	v3, v0, v4
	mla.4s	v3, v1, v5
	add.4s	v0, v3, v2
	add.4s	v0, v0, v6
	sshr.4s	v0, v0, #5
	str	q0, [x2, x11]
	add	x11, x11, #16
	cmp	x26, x11
	b.ne	LBB0_29
; %bb.30:                               ;   in Loop: Header=BB0_22 Depth=2
	ldr	x12, [sp, #80]                  ; 8-byte Folded Reload
	mov	x11, x12
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	cmp	x12, x10
	b.eq	LBB0_21
	b	LBB0_26
LBB0_31:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x2, #0
	ldp	x8, x16, [sp, #32]              ; 16-byte Folded Reload
	add	x8, x16, x8
	str	x8, [sp, #136]                  ; 8-byte Folded Spill
	ldur	x11, [x29, #-128]               ; 8-byte Folded Reload
	lsl	x8, x11, #2
	ldp	x15, x14, [sp, #48]             ; 16-byte Folded Reload
	add	x4, x16, x14
	sub	x10, x4, x8
	str	x10, [sp, #128]                 ; 8-byte Folded Spill
	ldur	x12, [x29, #-120]               ; 8-byte Folded Reload
	add	x10, x15, x12
	add	x6, x14, x10, lsl #2
	add	x8, x4, x8
	str	x8, [sp, #120]                  ; 8-byte Folded Spill
	sub	x8, x15, x11
	add	x19, x14, x8, lsl #2
	sub	x8, x4, x13
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	add	x8, x15, x11
	add	x24, x14, x8, lsl #2
	add	x8, x13, x14
	add	x1, x8, x16
	ldr	x8, [sp, #144]                  ; 8-byte Folded Reload
	and	x25, x8, #0xfffffffc
	ldur	x11, [x29, #-136]               ; 8-byte Folded Reload
	sub	x8, x15, x11
	add	x26, x14, x8, lsl #2
	add	x10, x11, x15
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	and	x17, x8, #0x3fffffff0
	mov	x8, x11
	add	x16, x14, x10, lsl #2
	add	x3, x4, x12, lsl #2
	b	LBB0_33
LBB0_32:                                ;   in Loop: Header=BB0_33 Depth=2
	add	x2, x2, #1
	ldur	x10, [x29, #-112]               ; 8-byte Folded Reload
	add	x10, x10, x13
	stur	x10, [x29, #-112]               ; 8-byte Folded Spill
	add	x6, x6, x13
	add	x19, x19, x13
	add	x24, x24, x13
	add	x26, x26, x13
	add	x16, x16, x13
	add	x9, x9, x13
	ldp	x10, x11, [x29, #-136]          ; 16-byte Folded Reload
	add	x8, x8, x10
	add	x11, x11, x10
	stur	x11, [x29, #-128]               ; 8-byte Folded Spill
	ldur	x11, [x29, #-120]               ; 8-byte Folded Reload
	add	x11, x11, x10
	stur	x11, [x29, #-120]               ; 8-byte Folded Spill
	ldur	x10, [x29, #-104]               ; 8-byte Folded Reload
	cmp	x2, x10
	ldur	w28, [x29, #-92]                ; 4-byte Folded Reload
	b.eq	LBB0_2
LBB0_33:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_41 Depth 3
	cmp	w28, #1
	b.lt	LBB0_32
; %bb.34:                               ;   in Loop: Header=BB0_33 Depth=2
	ldur	w10, [x29, #-92]                ; 4-byte Folded Reload
	cmp	w10, #4
	b.hs	LBB0_36
; %bb.35:                               ;   in Loop: Header=BB0_33 Depth=2
	mov	x11, #0
	b	LBB0_40
LBB0_36:                                ;   in Loop: Header=BB0_33 Depth=2
	mul	x10, x13, x2
	ldp	x14, x11, [sp, #128]            ; 16-byte Folded Reload
	add	x11, x11, x10
	add	x12, x3, x10
	sub	x12, x11, x12
	add	x14, x14, x10
	sub	x14, x11, x14
	ldp	x0, x15, [sp, #112]             ; 16-byte Folded Reload
	add	x15, x15, x10
	sub	x15, x11, x15
	add	x0, x0, x10
	sub	x0, x11, x0
	add	x5, x1, x10
	sub	x5, x11, x5
	add	x10, x4, x10
	sub	x10, x11, x10
	cmp	x12, #16
	ccmp	x14, #16, #0, hs
	ccmp	x15, #16, #0, hs
	ccmp	x0, #16, #0, hs
	ccmp	x5, #16, #0, hs
	mov	x11, #0
	ccmp	x10, #16, #0, hs
	b.lo	LBB0_40
; %bb.37:                               ;   in Loop: Header=BB0_33 Depth=2
	ldur	x10, [x29, #-112]               ; 8-byte Folded Reload
LBB0_38:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x9, x11]
	ldr	q1, [x16, x11]
	add.4s	v0, v1, v0
	ldr	q1, [x26, x11]
	ldr	q2, [x24, x11]
	ldr	q3, [x19, x11]
	add.4s	v1, v2, v1
	ldr	q2, [x6, x11]
	mla.4s	v3, v0, v4
	mla.4s	v3, v1, v5
	add.4s	v0, v3, v2
	add.4s	v0, v0, v6
	sshr.4s	v0, v0, #5
	str	q0, [x10, x11]
	add	x11, x11, #16
	cmp	x17, x11
	b.ne	LBB0_38
; %bb.39:                               ;   in Loop: Header=BB0_33 Depth=2
	mov	x11, x25
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	cmp	x25, x10
	b.eq	LBB0_32
LBB0_40:                                ;   in Loop: Header=BB0_33 Depth=2
	mov	x27, #0
	lsl	x10, x11, #2
	add	x28, x9, x10
	ldur	x12, [x29, #-112]               ; 8-byte Folded Reload
	add	x30, x12, x10
	add	x12, x11, x8
	add	x0, x26, x10
	ldur	x14, [x29, #-128]               ; 8-byte Folded Reload
	add	x14, x11, x14
	add	x5, x19, x10
	add	x7, x4, x12, lsl #2
	ldur	x10, [x29, #-120]               ; 8-byte Folded Reload
	add	x10, x11, x10
	ldr	x12, [sp, #144]                 ; 8-byte Folded Reload
	sub	x12, x12, x11
	add	x11, x4, x14, lsl #2
	add	x23, x4, x10, lsl #2
LBB0_41:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x10, x27, #2
	ldr	w14, [x28, x10]
	ldr	w15, [x7, x10]
	ldr	w21, [x0, x10]
	add	w14, w15, w14
	ldr	w15, [x11, x10]
	add	w15, w15, w21
	ldr	w21, [x5, x10]
	add	w15, w15, w15, lsl #2
	ldr	w22, [x23, x10]
	madd	w14, w14, w20, w21
	sub	w14, w14, w15
	add	w14, w14, w22
	add	w14, w14, #16
	asr	w14, w14, #5
	str	w14, [x30, x10]
	add	x27, x27, #1
	cmp	x12, x27
	b.ne	LBB0_41
	b	LBB0_32
LBB0_42:
	mov	w0, #0
	ldp	x29, x30, [sp, #288]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #272]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #256]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #240]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #224]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #208]            ; 16-byte Folded Reload
	add	sp, sp, #304
	ret
LBB0_43:
	mov	x0, x26
	bl	_av_freep
	mov	x0, x27
	bl	_av_freep
	mov	x0, x24
	bl	_av_freep
Lloh5:
	adrp	x8, _ENOMEM@GOTPAGE
Lloh6:
	ldr	x8, [x8, _ENOMEM@GOTPAGEOFF]
Lloh7:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #288]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #272]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #256]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #240]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #224]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #208]            ; 16-byte Folded Reload
	add	sp, sp, #304
	b	_AVERROR
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_EDGE_WIDTH,4,2                 ; @EDGE_WIDTH
	.comm	_ENOMEM,4,2                     ; @ENOMEM
	.no_dead_strip	_halfpel_interpol
.subsections_via_symbols
