	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function set_texture_wvp_uniform
_set_texture_wvp_uniform:               ## @set_texture_wvp_uniform
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$16, %rsp
	movq	__vita2d_context@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	-8(%rbp), %rsi
	callq	_sceGxmReserveVertexDefaultUniformBuffer
	movq	-8(%rbp), %rdi
	movq	__vita2d_textureWvpParam@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	__vita2d_ortho_matrix@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	xorl	%edx, %edx
	movl	$16, %ecx
	callq	_sceGxmSetUniformDataF
	addq	$16, %rsp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	__vita2d_context,4,2            ## @_vita2d_context
	.comm	__vita2d_textureWvpParam,4,2    ## @_vita2d_textureWvpParam
	.comm	__vita2d_ortho_matrix,4,2       ## @_vita2d_ortho_matrix
	.no_dead_strip	_set_texture_wvp_uniform
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function set_texture_wvp_uniform
_set_texture_wvp_uniform:               ; @set_texture_wvp_uniform
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #32
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, __vita2d_context@GOTPAGE
Lloh1:
	ldr	x8, [x8, __vita2d_context@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	add	x1, sp, #8
	bl	_sceGxmReserveVertexDefaultUniformBuffer
	ldr	x0, [sp, #8]
Lloh3:
	adrp	x8, __vita2d_textureWvpParam@GOTPAGE
Lloh4:
	ldr	x8, [x8, __vita2d_textureWvpParam@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
Lloh6:
	adrp	x8, __vita2d_ortho_matrix@GOTPAGE
Lloh7:
	ldr	x8, [x8, __vita2d_ortho_matrix@GOTPAGEOFF]
Lloh8:
	ldr	w4, [x8]
	mov	w2, #0
	mov	w3, #16
	bl	_sceGxmSetUniformDataF
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #32
	ret
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	__vita2d_context,4,2            ; @_vita2d_context
	.comm	__vita2d_textureWvpParam,4,2    ; @_vita2d_textureWvpParam
	.comm	__vita2d_ortho_matrix,4,2       ; @_vita2d_ortho_matrix
	.no_dead_strip	_set_texture_wvp_uniform
.subsections_via_symbols
