	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_DoWorldDone                  ## -- Begin function G_DoWorldDone
	.p2align	4, 0x90
_G_DoWorldDone:                         ## @G_DoWorldDone
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_GS_LEVEL@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_gamestate@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movq	_wminfo@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	incq	%rax
	movq	_gamemap@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%eax, %eax
	callq	_G_DoLoadLevel
	movq	_ga_nothing@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_gameaction@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movq	_viewactive@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_GS_LEVEL,4,2                   ## @GS_LEVEL
	.comm	_gamestate,4,2                  ## @gamestate
	.comm	_wminfo,8,3                     ## @wminfo
	.comm	_gamemap,8,3                    ## @gamemap
	.comm	_ga_nothing,4,2                 ## @ga_nothing
	.comm	_gameaction,4,2                 ## @gameaction
	.comm	_viewactive,4,2                 ## @viewactive
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_DoWorldDone                  ; -- Begin function G_DoWorldDone
	.p2align	2
_G_DoWorldDone:                         ; @G_DoWorldDone
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _GS_LEVEL@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GS_LEVEL@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
Lloh3:
	adrp	x9, _gamestate@GOTPAGE
Lloh4:
	ldr	x9, [x9, _gamestate@GOTPAGEOFF]
Lloh5:
	adrp	x10, _wminfo@GOTPAGE
Lloh6:
	ldr	x10, [x10, _wminfo@GOTPAGEOFF]
Lloh7:
	str	w8, [x9]
Lloh8:
	ldr	x8, [x10]
	add	x8, x8, #1
Lloh9:
	adrp	x9, _gamemap@GOTPAGE
Lloh10:
	ldr	x9, [x9, _gamemap@GOTPAGEOFF]
Lloh11:
	str	x8, [x9]
	bl	_G_DoLoadLevel
Lloh12:
	adrp	x8, _ga_nothing@GOTPAGE
Lloh13:
	ldr	x8, [x8, _ga_nothing@GOTPAGEOFF]
Lloh14:
	adrp	x9, _gameaction@GOTPAGE
Lloh15:
	ldr	x9, [x9, _gameaction@GOTPAGEOFF]
Lloh16:
	ldr	w8, [x8]
Lloh17:
	str	w8, [x9]
Lloh18:
	adrp	x8, _viewactive@GOTPAGE
Lloh19:
	ldr	x8, [x8, _viewactive@GOTPAGEOFF]
	mov	w9, #1
Lloh20:
	str	w9, [x8]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotStr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotStr	Lloh14, Lloh15, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh16
	.loh AdrpLdrGotStr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh8
	.loh AdrpLdrGotStr	Lloh3, Lloh4, Lloh7
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GS_LEVEL,4,2                   ; @GS_LEVEL
	.comm	_gamestate,4,2                  ; @gamestate
	.comm	_wminfo,8,3                     ; @wminfo
	.comm	_gamemap,8,3                    ; @gamemap
	.comm	_ga_nothing,4,2                 ; @ga_nothing
	.comm	_gameaction,4,2                 ; @gameaction
	.comm	_viewactive,4,2                 ; @viewactive
.subsections_via_symbols
