	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function PS_construct
LCPI0_0:
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_PS_construct
	.p2align	4, 0x90
_PS_construct:                          ## @PS_construct
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, %r14d
	movq	%rdx, -128(%rbp)                ## 8-byte Spill
	movl	%esi, %ebx
	movq	%rdi, -104(%rbp)                ## 8-byte Spill
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movl	$16, %edi
	callq	_malloc
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movl	%r14d, %edi
	callq	_UNREF
	movl	%ebx, -84(%rbp)                 ## 4-byte Spill
	testl	%ebx, %ebx
	jle	LBB0_1
## %bb.2:
	xorl	%ebx, %ebx
	leaq	LJTI0_0(%rip), %r12
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	xorl	%r13d, %r13d
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	leal	(%rax,%rcx), %r14d
	addl	$4, %r14d
	movl	-120(%rbp), %r13d               ## 4-byte Reload
LBB0_12:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-112(%rbp), %eax                ## 4-byte Reload
	incl	%eax
	movl	%r14d, %ecx
	cmpl	-84(%rbp), %r14d                ## 4-byte Folded Reload
	jge	LBB0_13
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	movl	%eax, -112(%rbp)                ## 4-byte Spill
	movq	%rcx, -80(%rbp)                 ## 8-byte Spill
	leal	4(%rcx), %r14d
	movslq	%ebx, %rax
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	cvttss2si	32(%rcx,%rax,4), %r15d
	addl	$9, %ebx
	xorl	%edi, %edi
	testl	%r15d, %r15d
	setg	%dil
	callq	_assert
	cmpl	%r15d, %r13d
	cmovlel	%r15d, %r13d
	testl	%r15d, %r15d
	jle	LBB0_12
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	%r13d, -120(%rbp)               ## 4-byte Spill
	movslq	%r14d, %r13
	addq	-104(%rbp), %r13                ## 8-byte Folded Reload
	movq	%r15, %rcx
	movq	%r15, -96(%rbp)                 ## 8-byte Spill
	movl	%r15d, %r15d
	xorl	%r14d, %r14d
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_5 Depth=2
	addl	$2, %ebx
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=2
	incq	%r14
	cmpl	%r14d, %r15d
	je	LBB0_11
LBB0_5:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	(%r13,%r14), %eax
	addl	$-67, %eax
	cmpl	$10, %eax
	ja	LBB0_9
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	movslq	(%r12,%rax,4), %rax
	addq	%r12, %rax
	jmpq	*%rax
LBB0_8:                                 ##   in Loop: Header=BB0_5 Depth=2
	addl	$6, %ebx
	jmp	LBB0_10
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=2
	xorl	%edi, %edi
	callq	_assert
	jmp	LBB0_10
LBB0_1:
	xorl	%r13d, %r13d
	xorl	%eax, %eax
LBB0_13:
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movl	%eax, (%rbx)
	imull	$56, %eax, %edi
	callq	_malloc
	movq	%rax, 8(%rbx)
	movl	%r13d, %edi
	callq	_malloc
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	cmpl	$0, -84(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_56
## %bb.14:
	xorl	%esi, %esi
	xorl	%r13d, %r13d
	xorl	%r12d, %r12d
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_54:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	-144(%rbp), %rax                ## 8-byte Reload
	movq	-96(%rbp), %r14                 ## 8-byte Reload
	leal	(%rax,%r14), %ebx
	addl	$4, %ebx
	movl	-132(%rbp), %r12d               ## 4-byte Reload
LBB0_55:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_PATH_FORMAT_STANDARD@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_VG_PATH_DATATYPE_F@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_VG_PATH_CAPABILITY_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	xorps	%xmm1, %xmm1
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_vgCreatePath
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	movq	8(%rcx), %rcx
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	%eax, 8(%rcx,%rdx)
	movslq	%r12d, %rcx
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	movl	%eax, %edi
	movl	%r14d, %esi
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	callq	_vgAppendPathData
	movq	-120(%rbp), %rsi                ## 8-byte Reload
	incq	%rsi
	movl	%ebx, %r12d
	cmpl	-84(%rbp), %ebx                 ## 4-byte Folded Reload
	jge	LBB0_56
LBB0_15:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_45 Depth 2
	movq	_VG_NON_ZERO@GOTPCREL(%rip), %rax
	movq	(%rax), %rcx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rdx
	movq	%rsi, -120(%rbp)                ## 8-byte Spill
	imulq	$56, %rsi, %rsi
	leaq	(%rdx,%rsi), %rax
	addq	$48, %rax
	movq	%rcx, 48(%rdx,%rsi)
	movslq	%r12d, %r14
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	movsbl	(%rcx,%r14), %ecx
	cmpl	$69, %ecx
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	je	LBB0_20
## %bb.16:                              ##   in Loop: Header=BB0_15 Depth=1
	movl	$0, %ebx
	cmpl	$78, %ecx
	je	LBB0_22
## %bb.17:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$70, %ecx
	jne	LBB0_21
## %bb.18:                              ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_NON_ZERO@GOTPCREL(%rip), %rcx
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_EVEN_ODD@GOTPCREL(%rip), %rcx
LBB0_19:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	(%rcx), %rcx
	movq	%rcx, (%rax)
	movq	_VG_FILL_PATH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	jmp	LBB0_22
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_15 Depth=1
	xorl	%ebx, %ebx
	xorl	%edi, %edi
	callq	_assert
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
LBB0_22:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	-104(%rbp), %rax                ## 8-byte Reload
	movsbl	1(%r14,%rax), %eax
	cmpl	$78, %eax
	je	LBB0_26
## %bb.23:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$83, %eax
	jne	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_STROKE_PATH@GOTPCREL(%rip), %rax
	orl	(%rax), %ebx
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_15 Depth=1
	xorl	%edi, %edi
	callq	_assert
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
LBB0_26:                                ##   in Loop: Header=BB0_15 Depth=1
	movslq	%ebx, %rcx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movq	%rcx, 40(%rax,%rsi)
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	movsbl	2(%r14,%rcx), %ecx
	cmpl	$83, %ecx
	je	LBB0_32
## %bb.27:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$82, %ecx
	je	LBB0_31
## %bb.28:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$66, %ecx
	jne	LBB0_33
## %bb.29:                              ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_CAP_BUTT@GOTPCREL(%rip), %rcx
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_31:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_CAP_ROUND@GOTPCREL(%rip), %rcx
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_32:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_CAP_SQUARE@GOTPCREL(%rip), %rcx
LBB0_30:                                ##   in Loop: Header=BB0_15 Depth=1
	movl	(%rcx), %ecx
	movl	%ecx, 36(%rax,%rsi)
	jmp	LBB0_34
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_15 Depth=1
	xorl	%edi, %edi
	callq	_assert
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
LBB0_34:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	-104(%rbp), %rax                ## 8-byte Reload
	movsbl	3(%r14,%rax), %eax
	cmpl	$66, %eax
	je	LBB0_40
## %bb.35:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$82, %eax
	je	LBB0_39
## %bb.36:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpl	$77, %eax
	jne	LBB0_41
## %bb.37:                              ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_JOIN_MITER@GOTPCREL(%rip), %rax
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_JOIN_ROUND@GOTPCREL(%rip), %rax
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_40:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	_VG_JOIN_BEVEL@GOTPCREL(%rip), %rax
LBB0_38:                                ##   in Loop: Header=BB0_15 Depth=1
	movl	(%rax), %ecx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movl	%ecx, 32(%rax,%rsi)
	jmp	LBB0_42
	.p2align	4, 0x90
LBB0_41:                                ##   in Loop: Header=BB0_15 Depth=1
	xorl	%edi, %edi
	callq	_assert
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
LBB0_42:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	%r12, -144(%rbp)                ## 8-byte Spill
	leal	4(%r12), %ecx
	movl	%ecx, -96(%rbp)                 ## 4-byte Spill
	movslq	%r13d, %rbx
	movq	-128(%rbp), %r14                ## 8-byte Reload
	movss	(%r14,%rbx,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, (%rax,%rsi)
	movss	4(%r14,%rbx,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, 4(%rax,%rsi)
	movss	8(%r14,%rbx,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -64(%rbp)
	movss	12(%r14,%rbx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -60(%rbp)
	movss	16(%r14,%rbx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -56(%rbp)
	movl	$1065353216, -52(%rbp)          ## imm = 0x3F800000
	xorl	%eax, %eax
	movq	%rsi, %r12
	callq	_vgCreatePaint
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movq	8(%rdx), %rcx
	movq	%rax, 24(%rcx,%r12)
	movq	_VG_PAINT_TYPE@GOTPCREL(%rip), %r13
	movl	(%r13), %esi
	movq	%rdx, %r13
	movq	_VG_PAINT_TYPE_COLOR@GOTPCREL(%rip), %r15
	movl	(%r15), %edx
	movq	%rax, %rdi
	callq	_vgSetParameteri
	movq	8(%r13), %rax
	movq	24(%rax,%r12), %rdi
	movq	_VG_PAINT_COLOR@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	$4, %edx
	leaq	-64(%rbp), %rcx
	callq	_vgSetParameterfv
	movss	20(%r14,%rbx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -64(%rbp)
	movss	24(%r14,%rbx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -60(%rbp)
	movss	28(%r14,%rbx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -56(%rbp)
	movl	$1065353216, -52(%rbp)          ## imm = 0x3F800000
	xorl	%eax, %eax
	callq	_vgCreatePaint
	movq	8(%r13), %rcx
	movq	%rax, 16(%rcx,%r12)
	movq	_VG_PAINT_TYPE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movl	(%r15), %edx
	movq	%rax, %rdi
	callq	_vgSetParameteri
	movq	8(%r13), %rax
	movq	16(%rax,%r12), %rdi
	movq	_VG_PAINT_COLOR@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	$4, %edx
	leaq	-64(%rbp), %rcx
	callq	_vgSetParameterfv
	cvttss2si	32(%r14,%rbx,4), %r14d
	leal	9(%rbx), %r12d
	xorl	%edi, %edi
	testl	%r14d, %r14d
	setg	%dil
	callq	_assert
	testl	%r14d, %r14d
	jle	LBB0_43
## %bb.44:                              ##   in Loop: Header=BB0_15 Depth=1
	movslq	-96(%rbp), %rbx                 ## 4-byte Folded Reload
	movq	%r14, -96(%rbp)                 ## 8-byte Spill
	movl	%r14d, %r15d
	addq	-104(%rbp), %rbx                ## 8-byte Folded Reload
	xorl	%r14d, %r14d
	movl	%r12d, -132(%rbp)               ## 4-byte Spill
	movl	%r12d, %r13d
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	leaq	LJTI0_1(%rip), %r12
	jmp	LBB0_45
	.p2align	4, 0x90
LBB0_51:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	_VG_CLOSE_PATH@GOTPCREL(%rip), %rax
	movzbl	(%rax), %eax
	movb	%al, (%rcx,%r14)
	.p2align	4, 0x90
LBB0_53:                                ##   in Loop: Header=BB0_45 Depth=2
	incq	%r14
	cmpq	%r14, %r15
	je	LBB0_54
LBB0_45:                                ##   Parent Loop BB0_15 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	(%rbx,%r14), %eax
	addl	$-67, %eax
	cmpl	$10, %eax
	ja	LBB0_52
## %bb.46:                              ##   in Loop: Header=BB0_45 Depth=2
	movslq	(%r12,%rax,4), %rax
	addq	%r12, %rax
	jmpq	*%rax
LBB0_50:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	_VG_ABSOLUTE@GOTPCREL(%rip), %rax
	movzbl	(%rax), %eax
	movq	_VG_CUBIC_TO@GOTPCREL(%rip), %rdx
	orb	(%rdx), %al
	movb	%al, (%rcx,%r14)
	addl	$6, %r13d
	jmp	LBB0_53
	.p2align	4, 0x90
LBB0_49:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	_VG_ABSOLUTE@GOTPCREL(%rip), %rax
	movzbl	(%rax), %eax
	movq	_VG_LINE_TO@GOTPCREL(%rip), %rdx
	jmp	LBB0_48
LBB0_47:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	_VG_ABSOLUTE@GOTPCREL(%rip), %rax
	movzbl	(%rax), %eax
	movq	_VG_MOVE_TO@GOTPCREL(%rip), %rdx
LBB0_48:                                ##   in Loop: Header=BB0_45 Depth=2
	orb	(%rdx), %al
	movb	%al, (%rcx,%r14)
	addl	$2, %r13d
	jmp	LBB0_53
LBB0_52:                                ##   in Loop: Header=BB0_45 Depth=2
	xorl	%edi, %edi
	callq	_assert
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_53
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_15 Depth=1
	movl	%r12d, %r13d
	movl	-96(%rbp), %ebx                 ## 4-byte Reload
	jmp	LBB0_55
LBB0_56:
	movq	-112(%rbp), %rdi                ## 8-byte Reload
	callq	_free
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_58
## %bb.57:
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_58:
	callq	___stack_chk_fail
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_7, LBB0_7-LJTI0_0
LJTI0_0:
	.long	L0_0_set_8
	.long	L0_0_set_9
	.long	L0_0_set_10
	.long	L0_0_set_9
	.long	L0_0_set_9
	.long	L0_0_set_9
	.long	L0_0_set_9
	.long	L0_0_set_9
	.long	L0_0_set_9
	.long	L0_0_set_7
	.long	L0_0_set_7
.set L0_1_set_50, LBB0_50-LJTI0_1
.set L0_1_set_52, LBB0_52-LJTI0_1
.set L0_1_set_51, LBB0_51-LJTI0_1
.set L0_1_set_49, LBB0_49-LJTI0_1
.set L0_1_set_47, LBB0_47-LJTI0_1
LJTI0_1:
	.long	L0_1_set_50
	.long	L0_1_set_52
	.long	L0_1_set_51
	.long	L0_1_set_52
	.long	L0_1_set_52
	.long	L0_1_set_52
	.long	L0_1_set_52
	.long	L0_1_set_52
	.long	L0_1_set_52
	.long	L0_1_set_49
	.long	L0_1_set_47
	.end_data_region
                                        ## -- End function
	.comm	_VG_NON_ZERO,8,3                ## @VG_NON_ZERO
	.comm	_VG_FILL_PATH,4,2               ## @VG_FILL_PATH
	.comm	_VG_EVEN_ODD,8,3                ## @VG_EVEN_ODD
	.comm	_VG_STROKE_PATH,4,2             ## @VG_STROKE_PATH
	.comm	_VG_CAP_BUTT,4,2                ## @VG_CAP_BUTT
	.comm	_VG_CAP_ROUND,4,2               ## @VG_CAP_ROUND
	.comm	_VG_CAP_SQUARE,4,2              ## @VG_CAP_SQUARE
	.comm	_VG_JOIN_MITER,4,2              ## @VG_JOIN_MITER
	.comm	_VG_JOIN_ROUND,4,2              ## @VG_JOIN_ROUND
	.comm	_VG_JOIN_BEVEL,4,2              ## @VG_JOIN_BEVEL
	.comm	_VG_PAINT_TYPE,4,2              ## @VG_PAINT_TYPE
	.comm	_VG_PAINT_TYPE_COLOR,4,2        ## @VG_PAINT_TYPE_COLOR
	.comm	_VG_PAINT_COLOR,4,2             ## @VG_PAINT_COLOR
	.comm	_VG_MOVE_TO,1,0                 ## @VG_MOVE_TO
	.comm	_VG_ABSOLUTE,1,0                ## @VG_ABSOLUTE
	.comm	_VG_LINE_TO,1,0                 ## @VG_LINE_TO
	.comm	_VG_CUBIC_TO,1,0                ## @VG_CUBIC_TO
	.comm	_VG_CLOSE_PATH,1,0              ## @VG_CLOSE_PATH
	.comm	_VG_PATH_FORMAT_STANDARD,4,2    ## @VG_PATH_FORMAT_STANDARD
	.comm	_VG_PATH_DATATYPE_F,4,2         ## @VG_PATH_DATATYPE_F
	.comm	_VG_PATH_CAPABILITY_ALL,8,3     ## @VG_PATH_CAPABILITY_ALL
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_PS_construct                   ; -- Begin function PS_construct
	.p2align	2
_PS_construct:                          ; @PS_construct
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x23, x3
	stp	x2, x0, [sp, #40]               ; 16-byte Folded Spill
	mov	x27, x1
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	str	x8, [sp, #72]
	mov	w0, #16
	bl	_malloc
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
	mov	x0, x23
	bl	_UNREF
	cmp	w27, #1
	b.lt	LBB0_13
; %bb.1:
	mov	w21, #0
	mov	w25, #0
	mov	w20, #0
	mov	w23, #0
Lloh3:
	adrp	x24, lJTI0_0@PAGE
Lloh4:
	add	x24, x24, lJTI0_0@PAGEOFF
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w8, w25, w19
	add	w25, w8, #4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w20, w20, #1
	cmp	w25, w27
	b.ge	LBB0_14
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
	add	w22, w25, #4
	add	w8, w21, #8
	add	w21, w21, #9
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	ldr	s0, [x9, w8, sxtw #2]
	fcvtzs	w19, s0
	cmp	w19, #0
	cset	w0, gt
	bl	_assert
	cmp	w23, w19
	csel	w23, w23, w19, gt
	cmp	w19, #1
	b.lt	LBB0_12
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	add	x22, x8, w22, sxtw
	mov	x26, x19
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=2
	add	w21, w21, #2
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	add	x22, x22, #1
	subs	w26, w26, #1
	b.eq	LBB0_2
LBB0_8:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldrsb	w8, [x22]
	sub	w8, w8, #67
	cmp	w8, #10
	b.hi	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	adr	x9, LBB0_6
	ldrb	w10, [x24, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_10:                                ;   in Loop: Header=BB0_8 Depth=2
	add	w21, w21, #6
	b	LBB0_7
LBB0_11:                                ;   in Loop: Header=BB0_8 Depth=2
	mov	w0, #0
	bl	_assert
	b	LBB0_7
LBB0_12:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x25, x22
	b	LBB0_3
LBB0_13:
	mov	w23, #0
	mov	w20, #0
LBB0_14:
	ldr	x24, [sp, #8]                   ; 8-byte Folded Reload
	str	w20, [x24]
	mov	w8, #56
	mul	w0, w20, w8
	bl	_malloc
	str	x0, [x24, #8]
	mov	x0, x23
	bl	_malloc
	str	x0, [sp, #24]                   ; 8-byte Folded Spill
	cmp	w27, #1
	b.lt	LBB0_58
; %bb.15:
	mov	x25, #0
	mov	w26, #0
	mov	w20, #0
	mov	w19, #56
Lloh5:
	adrp	x28, lJTI0_1@PAGE
Lloh6:
	add	x28, x28, lJTI0_1@PAGEOFF
	str	w27, [sp, #4]                   ; 4-byte Folded Spill
	b	LBB0_18
LBB0_16:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	add	w8, w8, w22
	add	w20, w8, #4
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh7:
	adrp	x8, _VG_PATH_FORMAT_STANDARD@GOTPAGE
Lloh8:
	ldr	x8, [x8, _VG_PATH_FORMAT_STANDARD@GOTPAGEOFF]
Lloh9:
	ldr	w0, [x8]
Lloh10:
	adrp	x8, _VG_PATH_DATATYPE_F@GOTPAGE
Lloh11:
	ldr	x8, [x8, _VG_PATH_DATATYPE_F@GOTPAGEOFF]
Lloh12:
	ldr	w1, [x8]
Lloh13:
	adrp	x8, _VG_PATH_CAPABILITY_ALL@GOTPAGE
Lloh14:
	ldr	x8, [x8, _VG_PATH_CAPABILITY_ALL@GOTPAGEOFF]
Lloh15:
	ldr	w4, [x8]
	fmov	s0, #1.00000000
	movi	d1, #0000000000000000
	mov	w2, #0
	mov	w3, #0
	bl	_vgCreatePath
	ldr	x24, [sp, #8]                   ; 8-byte Folded Reload
	ldr	x8, [x24, #8]
	mov	w19, #56
	madd	x8, x25, x19, x8
	str	w0, [x8, #8]
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	add	x3, x8, x27, lsl #2
	mov	x1, x22
	ldr	x2, [sp, #24]                   ; 8-byte Folded Reload
	bl	_vgAppendPathData
	add	x25, x25, #1
	ldr	w8, [sp, #4]                    ; 4-byte Folded Reload
	cmp	w20, w8
	b.ge	LBB0_58
LBB0_18:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_50 Depth 2
Lloh16:
	adrp	x8, _VG_NON_ZERO@GOTPAGE
Lloh17:
	ldr	x8, [x8, _VG_NON_ZERO@GOTPAGEOFF]
Lloh18:
	ldr	x9, [x8]
	ldr	x8, [x24, #8]
	madd	x8, x25, x19, x8
	str	x9, [x8, #48]!
	sxtw	x21, w20
	ldr	x9, [sp, #48]                   ; 8-byte Folded Reload
	ldrsb	w9, [x9, x21]
	cmp	w9, #69
	b.eq	LBB0_22
; %bb.19:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w9, #78
	b.eq	LBB0_25
; %bb.20:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w9, #70
	b.ne	LBB0_24
; %bb.21:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh19:
	adrp	x9, _VG_NON_ZERO@GOTPAGE
Lloh20:
	ldr	x9, [x9, _VG_NON_ZERO@GOTPAGEOFF]
	b	LBB0_23
LBB0_22:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh21:
	adrp	x9, _VG_EVEN_ODD@GOTPAGE
Lloh22:
	ldr	x9, [x9, _VG_EVEN_ODD@GOTPAGEOFF]
LBB0_23:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x9, [x9]
	str	x9, [x8]
Lloh23:
	adrp	x8, _VG_FILL_PATH@GOTPAGE
Lloh24:
	ldr	x8, [x8, _VG_FILL_PATH@GOTPAGEOFF]
Lloh25:
	ldr	w19, [x8]
	b	LBB0_26
LBB0_24:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	w0, #0
	bl	_assert
LBB0_25:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	w19, #0
LBB0_26:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	add	x20, x21, x8
	ldrsb	w8, [x20, #1]
	cmp	w8, #78
	b.eq	LBB0_30
; %bb.27:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w8, #83
	b.ne	LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh26:
	adrp	x8, _VG_STROKE_PATH@GOTPAGE
Lloh27:
	ldr	x8, [x8, _VG_STROKE_PATH@GOTPAGEOFF]
Lloh28:
	ldr	w8, [x8]
	orr	w19, w8, w19
	b	LBB0_30
LBB0_29:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	w0, #0
	bl	_assert
LBB0_30:                                ;   in Loop: Header=BB0_18 Depth=1
	sxtw	x9, w19
	ldr	x8, [x24, #8]
	mov	w19, #56
	madd	x10, x25, x19, x8
	str	x9, [x10, #40]
	ldrsb	w9, [x20, #2]
	cmp	w9, #83
	b.eq	LBB0_35
; %bb.31:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w9, #82
	b.eq	LBB0_34
; %bb.32:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w9, #66
	b.ne	LBB0_37
; %bb.33:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh29:
	adrp	x9, _VG_CAP_BUTT@GOTPAGE
Lloh30:
	ldr	x9, [x9, _VG_CAP_BUTT@GOTPAGEOFF]
	b	LBB0_36
LBB0_34:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh31:
	adrp	x9, _VG_CAP_ROUND@GOTPAGE
Lloh32:
	ldr	x9, [x9, _VG_CAP_ROUND@GOTPAGEOFF]
	b	LBB0_36
LBB0_35:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh33:
	adrp	x9, _VG_CAP_SQUARE@GOTPAGE
Lloh34:
	ldr	x9, [x9, _VG_CAP_SQUARE@GOTPAGEOFF]
LBB0_36:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w9, [x9]
	madd	x8, x25, x19, x8
	str	w9, [x8, #36]
	b	LBB0_38
LBB0_37:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	w0, #0
	bl	_assert
LBB0_38:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	add	x8, x21, x8
	ldrsb	w8, [x8, #3]
	cmp	w8, #66
	b.eq	LBB0_43
; %bb.39:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w8, #82
	b.eq	LBB0_42
; %bb.40:                               ;   in Loop: Header=BB0_18 Depth=1
	cmp	w8, #77
	b.ne	LBB0_45
; %bb.41:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh35:
	adrp	x8, _VG_JOIN_MITER@GOTPAGE
Lloh36:
	ldr	x8, [x8, _VG_JOIN_MITER@GOTPAGEOFF]
	b	LBB0_44
LBB0_42:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh37:
	adrp	x8, _VG_JOIN_ROUND@GOTPAGE
Lloh38:
	ldr	x8, [x8, _VG_JOIN_ROUND@GOTPAGEOFF]
	b	LBB0_44
LBB0_43:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh39:
	adrp	x8, _VG_JOIN_BEVEL@GOTPAGE
Lloh40:
	ldr	x8, [x8, _VG_JOIN_BEVEL@GOTPAGEOFF]
LBB0_44:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w9, [x8]
	ldr	x8, [x24, #8]
	madd	x10, x25, x19, x8
	str	w9, [x10, #32]
	b	LBB0_46
LBB0_45:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	w0, #0
	bl	_assert
	ldr	x8, [x24, #8]
LBB0_46:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	x22, x24
	str	x21, [sp, #16]                  ; 8-byte Folded Spill
	add	w9, w21, #4
	str	x9, [sp, #32]                   ; 8-byte Folded Spill
	sxtw	x27, w26
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	add	x24, x9, w26, sxtw #2
	ldr	s0, [x24]
	mov	w9, #56
	mul	x19, x25, x9
	add	x8, x8, x19
	str	s0, [x8]
	ldr	s0, [x24, #4]
	str	s0, [x8, #4]
	ldr	x8, [x24, #8]
	str	x8, [sp, #56]
	ldr	s0, [x24, #16]
	str	s0, [sp, #64]
	mov	w26, #1065353216
	str	w26, [sp, #68]
	bl	_vgCreatePaint
	ldr	x8, [x22, #8]
	add	x8, x8, x19
	str	x0, [x8, #24]
Lloh41:
	adrp	x21, _VG_PAINT_TYPE@GOTPAGE
Lloh42:
	ldr	x21, [x21, _VG_PAINT_TYPE@GOTPAGEOFF]
	ldr	w1, [x21]
Lloh43:
	adrp	x23, _VG_PAINT_TYPE_COLOR@GOTPAGE
Lloh44:
	ldr	x23, [x23, _VG_PAINT_TYPE_COLOR@GOTPAGEOFF]
	ldr	w2, [x23]
	bl	_vgSetParameteri
	ldr	x8, [x22, #8]
	add	x8, x8, x19
	ldr	x0, [x8, #24]
Lloh45:
	adrp	x20, _VG_PAINT_COLOR@GOTPAGE
Lloh46:
	ldr	x20, [x20, _VG_PAINT_COLOR@GOTPAGEOFF]
	ldr	w1, [x20]
	add	x3, sp, #56
	mov	w2, #4
	bl	_vgSetParameterfv
	ldur	x8, [x24, #20]
	str	x8, [sp, #56]
	ldr	s0, [x24, #28]
	str	s0, [sp, #64]
	str	w26, [sp, #68]
	bl	_vgCreatePaint
	ldr	x8, [x22, #8]
	add	x8, x8, x19
	str	x0, [x8, #16]
	ldr	w1, [x21]
	ldr	w2, [x23]
	bl	_vgSetParameteri
	ldr	x8, [x22, #8]
	add	x8, x8, x19
	ldr	x0, [x8, #16]
	ldr	w1, [x20]
	add	x3, sp, #56
	mov	w2, #4
	bl	_vgSetParameterfv
	add	x27, x27, #9
	ldr	s0, [x24, #32]
	fcvtzs	w22, s0
	cmp	w22, #0
	cset	w0, gt
	bl	_assert
	cmp	w22, #1
	b.lt	LBB0_57
; %bb.47:                               ;   in Loop: Header=BB0_18 Depth=1
	mov	x24, x22
	ldp	x19, x9, [sp, #24]              ; 16-byte Folded Reload
	mov	x26, x27
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	add	x20, x8, w9, sxtw
Lloh47:
	adrp	x21, _VG_CUBIC_TO@GOTPAGE
Lloh48:
	ldr	x21, [x21, _VG_CUBIC_TO@GOTPAGEOFF]
Lloh49:
	adrp	x23, _VG_ABSOLUTE@GOTPAGE
Lloh50:
	ldr	x23, [x23, _VG_ABSOLUTE@GOTPAGEOFF]
	b	LBB0_50
LBB0_48:                                ;   in Loop: Header=BB0_50 Depth=2
Lloh51:
	adrp	x8, _VG_CLOSE_PATH@GOTPAGE
Lloh52:
	ldr	x8, [x8, _VG_CLOSE_PATH@GOTPAGEOFF]
	ldrb	w8, [x8]
	strb	w8, [x19]
LBB0_49:                                ;   in Loop: Header=BB0_50 Depth=2
	add	x20, x20, #1
	add	x19, x19, #1
	subs	x24, x24, #1
	b.eq	LBB0_16
LBB0_50:                                ;   Parent Loop BB0_18 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldrsb	w8, [x20]
	sub	w8, w8, #67
	cmp	w8, #10
	b.hi	LBB0_56
; %bb.51:                               ;   in Loop: Header=BB0_50 Depth=2
	adr	x9, LBB0_48
	ldrb	w10, [x28, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_52:                                ;   in Loop: Header=BB0_50 Depth=2
	ldrb	w8, [x21]
	ldrb	w9, [x23]
	orr	w8, w9, w8
	strb	w8, [x19]
	add	w26, w26, #6
	b	LBB0_49
LBB0_53:                                ;   in Loop: Header=BB0_50 Depth=2
Lloh53:
	adrp	x8, _VG_LINE_TO@GOTPAGE
Lloh54:
	ldr	x8, [x8, _VG_LINE_TO@GOTPAGEOFF]
	b	LBB0_55
LBB0_54:                                ;   in Loop: Header=BB0_50 Depth=2
Lloh55:
	adrp	x8, _VG_MOVE_TO@GOTPAGE
Lloh56:
	ldr	x8, [x8, _VG_MOVE_TO@GOTPAGEOFF]
LBB0_55:                                ;   in Loop: Header=BB0_50 Depth=2
	ldrb	w8, [x8]
	ldrb	w9, [x23]
	orr	w8, w9, w8
	strb	w8, [x19]
	add	w26, w26, #2
	b	LBB0_49
LBB0_56:                                ;   in Loop: Header=BB0_50 Depth=2
	mov	w0, #0
	bl	_assert
	b	LBB0_49
LBB0_57:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	x26, x27
	ldr	x20, [sp, #32]                  ; 8-byte Folded Reload
	b	LBB0_17
LBB0_58:
	ldr	x0, [sp, #24]                   ; 8-byte Folded Reload
	bl	_free
	ldr	x8, [sp, #72]
Lloh57:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh58:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh59:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_60
; %bb.59:
	mov	x0, x24
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
LBB0_60:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGot	Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh33, Lloh34
	.loh AdrpLdrGot	Lloh35, Lloh36
	.loh AdrpLdrGot	Lloh37, Lloh38
	.loh AdrpLdrGot	Lloh39, Lloh40
	.loh AdrpLdrGot	Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh43, Lloh44
	.loh AdrpLdrGot	Lloh41, Lloh42
	.loh AdrpLdrGot	Lloh49, Lloh50
	.loh AdrpLdrGot	Lloh47, Lloh48
	.loh AdrpLdrGot	Lloh51, Lloh52
	.loh AdrpLdrGot	Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh55, Lloh56
	.loh AdrpLdrGotLdr	Lloh57, Lloh58, Lloh59
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_10-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_7-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_11-LBB0_6)>>2
	.byte	(LBB0_6-LBB0_6)>>2
	.byte	(LBB0_6-LBB0_6)>>2
lJTI0_1:
	.byte	(LBB0_52-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_48-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_56-LBB0_48)>>2
	.byte	(LBB0_53-LBB0_48)>>2
	.byte	(LBB0_54-LBB0_48)>>2
                                        ; -- End function
	.comm	_VG_NON_ZERO,8,3                ; @VG_NON_ZERO
	.comm	_VG_FILL_PATH,4,2               ; @VG_FILL_PATH
	.comm	_VG_EVEN_ODD,8,3                ; @VG_EVEN_ODD
	.comm	_VG_STROKE_PATH,4,2             ; @VG_STROKE_PATH
	.comm	_VG_CAP_BUTT,4,2                ; @VG_CAP_BUTT
	.comm	_VG_CAP_ROUND,4,2               ; @VG_CAP_ROUND
	.comm	_VG_CAP_SQUARE,4,2              ; @VG_CAP_SQUARE
	.comm	_VG_JOIN_MITER,4,2              ; @VG_JOIN_MITER
	.comm	_VG_JOIN_ROUND,4,2              ; @VG_JOIN_ROUND
	.comm	_VG_JOIN_BEVEL,4,2              ; @VG_JOIN_BEVEL
	.comm	_VG_PAINT_TYPE,4,2              ; @VG_PAINT_TYPE
	.comm	_VG_PAINT_TYPE_COLOR,4,2        ; @VG_PAINT_TYPE_COLOR
	.comm	_VG_PAINT_COLOR,4,2             ; @VG_PAINT_COLOR
	.comm	_VG_MOVE_TO,1,0                 ; @VG_MOVE_TO
	.comm	_VG_ABSOLUTE,1,0                ; @VG_ABSOLUTE
	.comm	_VG_LINE_TO,1,0                 ; @VG_LINE_TO
	.comm	_VG_CUBIC_TO,1,0                ; @VG_CUBIC_TO
	.comm	_VG_CLOSE_PATH,1,0              ; @VG_CLOSE_PATH
	.comm	_VG_PATH_FORMAT_STANDARD,4,2    ; @VG_PATH_FORMAT_STANDARD
	.comm	_VG_PATH_DATATYPE_F,4,2         ; @VG_PATH_DATATYPE_F
	.comm	_VG_PATH_CAPABILITY_ALL,8,3     ; @VG_PATH_CAPABILITY_ALL
.subsections_via_symbols
