	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	__book_unquantize               ## -- Begin function _book_unquantize
	.p2align	4, 0x90
__book_unquantize:                      ## @_book_unquantize
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	(%rdi), %eax
	decl	%eax
	cmpl	$1, %eax
	ja	LBB0_1
## %bb.2:
	movq	%rcx, %r13
	movl	%esi, %r14d
	movq	%rdi, %rbx
	movq	%rdx, -112(%rbp)                ## 8-byte Spill
	movl	44(%rdi), %edi
	leaq	-64(%rbp), %rsi
	callq	__float32_unpack
	movl	%eax, -96(%rbp)                 ## 4-byte Spill
	movl	40(%rbx), %edi
	leaq	-100(%rbp), %rsi
	callq	__float32_unpack
	movl	%eax, -92(%rbp)                 ## 4-byte Spill
	movl	4(%rbx), %edi
	imull	%r14d, %edi
	movl	$4, %esi
	callq	__ogg_calloc
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movl	4(%rbx), %edi
	imull	%r14d, %edi
	movl	$4, %esi
	callq	__ogg_calloc
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	-64(%rbp), %eax
	movl	%eax, (%r13)
	movl	(%rbx), %eax
	cmpl	$1, %eax
	movl	%r14d, -132(%rbp)               ## 4-byte Spill
	je	LBB0_14
## %bb.3:
	cmpl	$2, %eax
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	jne	LBB0_44
## %bb.4:
	movq	8(%rbx), %rax
	testq	%rax, %rax
	jle	LBB0_44
## %bb.5:
	xorl	%ecx, %ecx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	xorl	%ecx, %ecx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movq	%r13, -88(%rbp)                 ## 8-byte Spill
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_41:                                ##   in Loop: Header=BB0_6 Depth=1
	movq	8(%rbx), %rax
	movq	-88(%rbp), %r13                 ## 8-byte Reload
LBB0_42:                                ##   in Loop: Header=BB0_6 Depth=1
	incq	-72(%rbp)                       ## 8-byte Folded Spill
LBB0_43:                                ##   in Loop: Header=BB0_6 Depth=1
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	incq	%rdx
	movq	%rdx, %rcx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	cmpq	%rax, %rdx
	jge	LBB0_44
LBB0_6:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_10 Depth 2
	testq	%rsi, %rsi
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	movq	32(%rbx), %rcx
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	cmpl	$0, (%rcx,%rdx,4)
	je	LBB0_43
LBB0_8:                                 ##   in Loop: Header=BB0_6 Depth=1
	movl	4(%rbx), %ecx
	testl	%ecx, %ecx
	jle	LBB0_42
## %bb.9:                               ##   in Loop: Header=BB0_6 Depth=1
	xorl	%r15d, %r15d
	xorl	%r12d, %r12d
	xorl	%r13d, %r13d
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_40:                                ##   in Loop: Header=BB0_10 Depth=2
	incq	%r13
	movslq	4(%rbx), %rcx
	cmpq	%rcx, %r13
	jge	LBB0_41
LBB0_10:                                ##   Parent Loop BB0_6 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	$0, -44(%rbp)
	movl	-100(%rbp), %esi
	movq	24(%rbx), %rax
	imulq	-56(%rbp), %rcx                 ## 8-byte Folded Reload
	addq	%r13, %rcx
	movl	(%rax,%rcx,4), %eax
	movl	%eax, %edx
	negl	%edx
	cmovsl	%eax, %edx
	movl	-92(%rbp), %edi                 ## 4-byte Reload
	leaq	-44(%rbp), %r14
	movq	%r14, %rcx
	callq	_VFLOAT_MULTI
	movl	-64(%rbp), %esi
	movl	-44(%rbp), %ecx
	movl	-96(%rbp), %edi                 ## 4-byte Reload
	movl	%eax, %edx
	movq	%r14, %r8
	callq	_VFLOAT_ADD
	movl	-44(%rbp), %ecx
	movl	%r12d, %edi
	movl	%r15d, %esi
	movl	%eax, %edx
	movq	%r14, %r8
	callq	_VFLOAT_ADD
	cmpl	$0, 16(%rbx)
	je	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=2
	movl	-44(%rbp), %r15d
	movl	%eax, %r12d
LBB0_12:                                ##   in Loop: Header=BB0_10 Depth=2
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	testq	%rsi, %rsi
	je	LBB0_37
## %bb.13:                              ##   in Loop: Header=BB0_10 Depth=2
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
	movslq	(%rsi,%rdi,4), %rcx
	movslq	4(%rbx), %rdx
	imulq	%rcx, %rdx
	addq	%r13, %rdx
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rcx,%rdx,4)
	movslq	(%rsi,%rdi,4), %rcx
	movslq	4(%rbx), %rax
	imulq	%rcx, %rax
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_37:                                ##   in Loop: Header=BB0_10 Depth=2
	movslq	4(%rbx), %rcx
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
	imulq	%rdi, %rcx
	addq	%r13, %rcx
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	%eax, (%rdx,%rcx,4)
	movslq	4(%rbx), %rax
	imulq	%rdi, %rax
LBB0_38:                                ##   in Loop: Header=BB0_10 Depth=2
	addq	%r13, %rax
	movl	-44(%rbp), %ecx
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	movl	%ecx, (%rdx,%rax,4)
	movl	-44(%rbp), %eax
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	cmpl	%eax, (%rcx)
	jge	LBB0_40
## %bb.39:                              ##   in Loop: Header=BB0_10 Depth=2
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rcx)
	jmp	LBB0_40
LBB0_1:
	xorl	%r14d, %r14d
	jmp	LBB0_50
LBB0_14:
	movq	%rbx, %rdi
	callq	__book_maptype1_quantvals
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	movq	8(%rbx), %rax
	testq	%rax, %rax
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	jle	LBB0_44
## %bb.15:
	movslq	-60(%rbp), %rdi                 ## 4-byte Folded Reload
	xorl	%r14d, %r14d
	xorl	%ecx, %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	movq	%r13, -88(%rbp)                 ## 8-byte Spill
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_16 Depth=1
	movq	8(%rbx), %rax
LBB0_35:                                ##   in Loop: Header=BB0_16 Depth=1
	incq	-128(%rbp)                      ## 8-byte Folded Spill
LBB0_36:                                ##   in Loop: Header=BB0_16 Depth=1
	incq	%r14
	cmpq	%rax, %r14
	jge	LBB0_44
LBB0_16:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_20 Depth 2
	testq	%rsi, %rsi
	je	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_16 Depth=1
	movq	32(%rbx), %rcx
	cmpl	$0, (%rcx,%r14,4)
	je	LBB0_36
LBB0_18:                                ##   in Loop: Header=BB0_16 Depth=1
	cmpl	$0, 4(%rbx)
	jle	LBB0_35
## %bb.19:                              ##   in Loop: Header=BB0_16 Depth=1
	xorl	%eax, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	$1, %r12d
	movl	$0, -72(%rbp)                   ## 4-byte Folded Spill
	xorl	%r15d, %r15d
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_20 Depth=2
	imull	-60(%rbp), %r12d                ## 4-byte Folded Reload
	incq	%r15
	movslq	4(%rbx), %rax
	cmpq	%rax, %r15
	jge	LBB0_34
LBB0_20:                                ##   Parent Loop BB0_16 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movslq	%r12d, %rcx
	movq	%r14, %rax
	orq	%rcx, %rax
	shrq	$32, %rax
	je	LBB0_21
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=2
	movq	%r14, %rax
	cqto
	idivq	%rcx
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_20 Depth=2
	movl	%r14d, %eax
	xorl	%edx, %edx
	divl	%r12d
                                        ## kill: def $eax killed $eax def $rax
LBB0_23:                                ##   in Loop: Header=BB0_20 Depth=2
	movq	%rax, %rcx
	orq	%rdi, %rcx
	shrq	$32, %rcx
	je	LBB0_24
## %bb.25:                              ##   in Loop: Header=BB0_20 Depth=2
	cqto
	idivq	%rdi
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_20 Depth=2
                                        ## kill: def $eax killed $eax killed $rax
	xorl	%edx, %edx
	divl	-60(%rbp)                       ## 4-byte Folded Reload
                                        ## kill: def $edx killed $edx def $rdx
LBB0_26:                                ##   in Loop: Header=BB0_20 Depth=2
	movl	$0, -44(%rbp)
	movl	-100(%rbp), %esi
	movq	24(%rbx), %rax
	movl	(%rax,%rdx,4), %eax
	movl	%eax, %edx
	negl	%edx
	cmovsl	%eax, %edx
	movl	-92(%rbp), %edi                 ## 4-byte Reload
	leaq	-44(%rbp), %r13
	movq	%r13, %rcx
	callq	_VFLOAT_MULTI
	movl	-64(%rbp), %esi
	movl	-44(%rbp), %ecx
	movl	-96(%rbp), %edi                 ## 4-byte Reload
	movl	%eax, %edx
	movq	%r13, %r8
	callq	_VFLOAT_ADD
	movl	-44(%rbp), %ecx
	movl	-72(%rbp), %edi                 ## 4-byte Reload
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	%eax, %edx
	movq	%r13, %r8
	callq	_VFLOAT_ADD
	cmpl	$0, 16(%rbx)
	je	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_20 Depth=2
	movl	-44(%rbp), %ecx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	movl	%eax, -72(%rbp)                 ## 4-byte Spill
LBB0_28:                                ##   in Loop: Header=BB0_20 Depth=2
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	testq	%rsi, %rsi
	movq	-88(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_20 Depth=2
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	movslq	(%rsi,%rdi,4), %rcx
	movslq	4(%rbx), %rdx
	imulq	%rcx, %rdx
	addq	%r15, %rdx
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rcx,%rdx,4)
	movslq	(%rsi,%rdi,4), %rcx
	movslq	4(%rbx), %rax
	imulq	%rcx, %rax
	jmp	LBB0_31
	.p2align	4, 0x90
LBB0_30:                                ##   in Loop: Header=BB0_20 Depth=2
	movslq	4(%rbx), %rcx
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	imulq	%rdi, %rcx
	addq	%r15, %rcx
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	%eax, (%rdx,%rcx,4)
	movslq	4(%rbx), %rax
	imulq	%rdi, %rax
LBB0_31:                                ##   in Loop: Header=BB0_20 Depth=2
	addq	%r15, %rax
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movl	-44(%rbp), %ecx
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	movl	%ecx, (%rdx,%rax,4)
	movl	-44(%rbp), %eax
	cmpl	%eax, (%r13)
	jge	LBB0_33
## %bb.32:                              ##   in Loop: Header=BB0_20 Depth=2
	movl	%eax, (%r13)
	jmp	LBB0_33
LBB0_44:
	movl	4(%rbx), %eax
	movl	%eax, %ecx
	movl	-132(%rbp), %esi                ## 4-byte Reload
	imull	%esi, %ecx
	testl	%ecx, %ecx
	movq	-80(%rbp), %r14                 ## 8-byte Reload
	jle	LBB0_49
## %bb.45:
	xorl	%edx, %edx
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_46
	.p2align	4, 0x90
LBB0_48:                                ##   in Loop: Header=BB0_46 Depth=1
	incq	%rdx
	movl	%eax, %ecx
	imull	%esi, %ecx
	movslq	%ecx, %rcx
	cmpq	%rcx, %rdx
	jge	LBB0_49
LBB0_46:                                ## =>This Inner Loop Header: Depth=1
	movl	(%r13), %ecx
	subl	(%rdi,%rdx,4), %ecx
	jle	LBB0_48
## %bb.47:                              ##   in Loop: Header=BB0_46 Depth=1
                                        ## kill: def $cl killed $cl killed $ecx
	sarl	%cl, (%r14,%rdx,4)
	movl	4(%rbx), %eax
	jmp	LBB0_48
LBB0_49:
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	callq	__ogg_free
LBB0_50:
	movq	%r14, %rax
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	__book_unquantize               ; -- Begin function _book_unquantize
	.p2align	2
__book_unquantize:                      ; @_book_unquantize
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	w8, [x0]
	sub	w8, w8, #1
	cmp	w8, #1
	b.hi	LBB0_18
; %bb.1:
	mov	x19, x3
	mov	x23, x2
	mov	x20, x1
	mov	x21, x0
	ldr	w0, [x0, #44]
	add	x1, sp, #60
	bl	__float32_unpack
	str	w0, [sp, #48]                   ; 4-byte Folded Spill
	ldr	w0, [x21, #40]
	add	x1, sp, #56
	bl	__float32_unpack
	str	w0, [sp, #44]                   ; 4-byte Folded Spill
	ldr	w8, [x21, #4]
	mul	w0, w8, w20
	mov	w1, #4
	bl	__ogg_calloc
	mov	x28, x0
	ldr	w8, [x21, #4]
	mul	w0, w8, w20
	mov	w1, #4
	bl	__ogg_calloc
	mov	x26, x0
	ldr	w8, [sp, #60]
	str	w8, [x19]
	ldr	w8, [x21]
	cmp	w8, #1
	str	w20, [sp, #12]                  ; 4-byte Folded Spill
	b.eq	LBB0_19
; %bb.2:
	cmp	w8, #2
	b.ne	LBB0_34
; %bb.3:
	ldr	x8, [x21, #8]
	cmp	x8, #1
	b.lt	LBB0_34
; %bb.4:
	mov	x22, #0
	mov	x25, #0
	b	LBB0_8
LBB0_5:                                 ;   in Loop: Header=BB0_8 Depth=1
	ldr	x8, [x21, #8]
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=1
	add	x25, x25, #1
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	add	x22, x22, #1
	cmp	x22, x8
	b.ge	LBB0_34
LBB0_8:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
	cbz	x23, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x9, [x21, #32]
	ldr	w9, [x9, x22, lsl #2]
	cbz	w9, LBB0_7
LBB0_10:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	w9, [x21, #4]
	cmp	w9, #1
	b.lt	LBB0_6
; %bb.11:                               ;   in Loop: Header=BB0_8 Depth=1
	mov	w20, #0
	mov	w27, #0
	mov	x24, #0
	b	LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=2
	add	x24, x24, #1
	ldrsw	x9, [x21, #4]
	cmp	x24, x9
	b.ge	LBB0_5
LBB0_13:                                ;   Parent Loop BB0_8 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	str	wzr, [sp, #52]
	ldr	w1, [sp, #56]
	ldr	x8, [x21, #24]
	madd	x9, x22, x9, x24
	ldr	w8, [x8, x9, lsl #2]
	cmp	w8, #0
	cneg	w2, w8, mi
	add	x3, sp, #52
	ldr	w0, [sp, #44]                   ; 4-byte Folded Reload
	bl	_VFLOAT_MULTI
	mov	x2, x0
	ldr	w1, [sp, #60]
	ldp	w0, w3, [sp, #48]               ; 4-byte Folded Reload
	add	x4, sp, #52
	bl	_VFLOAT_ADD
	mov	x2, x0
	ldr	w3, [sp, #52]
	add	x4, sp, #52
	mov	x0, x27
	mov	x1, x20
	bl	_VFLOAT_ADD
	ldr	w8, [x21, #16]
	ldr	w9, [sp, #52]
	cmp	w8, #0
	csel	w27, w27, w0, eq
	csel	w20, w20, w9, eq
	cbz	x23, LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=2
	lsl	x8, x25, #2
	ldrsw	x9, [x23, x8]
	ldrsw	x10, [x21, #4]
	madd	x9, x10, x9, x24
	str	w0, [x28, x9, lsl #2]
	ldrsw	x8, [x23, x8]
	ldrsw	x9, [x21, #4]
	madd	x8, x9, x8, x24
	b	LBB0_16
LBB0_15:                                ;   in Loop: Header=BB0_13 Depth=2
	ldrsw	x8, [x21, #4]
	madd	x8, x25, x8, x24
	str	w0, [x28, x8, lsl #2]
	ldrsw	x8, [x21, #4]
	madd	x8, x25, x8, x24
LBB0_16:                                ;   in Loop: Header=BB0_13 Depth=2
	ldr	w9, [sp, #52]
	str	w9, [x26, x8, lsl #2]
	ldr	w9, [x19]
	ldr	w8, [sp, #52]
	cmp	w9, w8
	b.ge	LBB0_12
; %bb.17:                               ;   in Loop: Header=BB0_13 Depth=2
	str	w8, [x19]
	b	LBB0_12
LBB0_18:
	mov	x28, #0
	b	LBB0_40
LBB0_19:
	mov	x0, x21
	bl	__book_maptype1_quantvals
	str	x0, [sp, #16]                   ; 8-byte Folded Spill
	ldr	x8, [x21, #8]
	cmp	x8, #1
	b.lt	LBB0_34
; %bb.20:
	mov	x25, #0
	stp	x26, xzr, [sp, #24]             ; 16-byte Folded Spill
	ldr	x9, [sp, #16]                   ; 8-byte Folded Reload
	sxtw	x22, w9
	b	LBB0_24
LBB0_21:                                ;   in Loop: Header=BB0_24 Depth=1
	ldr	x8, [x21, #8]
	mov	x28, x26
	ldr	x26, [sp, #24]                  ; 8-byte Folded Reload
LBB0_22:                                ;   in Loop: Header=BB0_24 Depth=1
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	add	x9, x9, #1
	str	x9, [sp, #32]                   ; 8-byte Folded Spill
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=1
	add	x25, x25, #1
	cmp	x25, x8
	b.ge	LBB0_34
LBB0_24:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_29 Depth 2
	cbz	x23, LBB0_26
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=1
	ldr	x9, [x21, #32]
	ldr	w9, [x9, x25, lsl #2]
	cbz	w9, LBB0_23
LBB0_26:                                ;   in Loop: Header=BB0_24 Depth=1
	ldr	w9, [x21, #4]
	cmp	w9, #1
	b.lt	LBB0_22
; %bb.27:                               ;   in Loop: Header=BB0_24 Depth=1
	mov	x26, x28
	mov	w28, #0
	mov	w20, #0
	mov	x27, #0
	mov	w24, #1
	b	LBB0_29
LBB0_28:                                ;   in Loop: Header=BB0_29 Depth=2
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	mul	w24, w24, w8
	add	x27, x27, #1
	ldrsw	x8, [x21, #4]
	cmp	x27, x8
	b.ge	LBB0_21
LBB0_29:                                ;   Parent Loop BB0_24 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sxtw	x8, w24
	sdiv	x8, x25, x8
	sdiv	x9, x8, x22
	msub	x8, x9, x22, x8
	str	wzr, [sp, #52]
	ldr	w1, [sp, #56]
	ldr	x9, [x21, #24]
	ldr	w8, [x9, x8, lsl #2]
	cmp	w8, #0
	cneg	w2, w8, mi
	add	x3, sp, #52
	ldr	w0, [sp, #44]                   ; 4-byte Folded Reload
	bl	_VFLOAT_MULTI
	mov	x2, x0
	ldr	w1, [sp, #60]
	ldp	w0, w3, [sp, #48]               ; 4-byte Folded Reload
	add	x4, sp, #52
	bl	_VFLOAT_ADD
	mov	x2, x0
	ldr	w3, [sp, #52]
	add	x4, sp, #52
	mov	x0, x20
	mov	x1, x28
	bl	_VFLOAT_ADD
	ldr	w8, [x21, #16]
	ldr	w9, [sp, #52]
	cmp	w8, #0
	csel	w20, w20, w0, eq
	csel	w28, w28, w9, eq
	cbz	x23, LBB0_31
; %bb.30:                               ;   in Loop: Header=BB0_29 Depth=2
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	lsl	x8, x8, #2
	ldrsw	x9, [x23, x8]
	ldrsw	x10, [x21, #4]
	madd	x9, x10, x9, x27
	str	w0, [x26, x9, lsl #2]
	ldrsw	x8, [x23, x8]
	ldrsw	x9, [x21, #4]
	b	LBB0_32
LBB0_31:                                ;   in Loop: Header=BB0_29 Depth=2
	ldrsw	x8, [x21, #4]
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	madd	x8, x9, x8, x27
	str	w0, [x26, x8, lsl #2]
	ldrsw	x8, [x21, #4]
LBB0_32:                                ;   in Loop: Header=BB0_29 Depth=2
	madd	x8, x9, x8, x27
	ldr	w9, [sp, #52]
	ldr	x10, [sp, #24]                  ; 8-byte Folded Reload
	str	w9, [x10, x8, lsl #2]
	ldr	w9, [x19]
	ldr	w8, [sp, #52]
	cmp	w9, w8
	b.ge	LBB0_28
; %bb.33:                               ;   in Loop: Header=BB0_29 Depth=2
	str	w8, [x19]
	b	LBB0_28
LBB0_34:
	ldr	w8, [x21, #4]
	ldr	w12, [sp, #12]                  ; 4-byte Folded Reload
	mul	w9, w8, w12
	cmp	w9, #1
	b.lt	LBB0_39
; %bb.35:
	mov	x9, #0
	b	LBB0_37
LBB0_36:                                ;   in Loop: Header=BB0_37 Depth=1
	add	x9, x9, #1
	mul	w10, w8, w12
	cmp	x9, w10, sxtw
	b.ge	LBB0_39
LBB0_37:                                ; =>This Inner Loop Header: Depth=1
	ldr	w10, [x26, x9, lsl #2]
	ldr	w11, [x19]
	subs	w10, w11, w10
	b.le	LBB0_36
; %bb.38:                               ;   in Loop: Header=BB0_37 Depth=1
	lsl	x8, x9, #2
	ldr	w11, [x28, x8]
	asr	w10, w11, w10
	str	w10, [x28, x8]
	ldr	w8, [x21, #4]
	b	LBB0_36
LBB0_39:
	mov	x0, x26
	bl	__ogg_free
LBB0_40:
	mov	x0, x28
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
