	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_floor1_encode                  ## -- Begin function floor1_encode
	.p2align	4, 0x90
_floor1_encode:                         ## @floor1_encode
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$168, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, %r14
	movq	%rcx, %r12
	movq	%rdx, %rbx
	movq	%rsi, %r15
	movq	%rdi, %r13
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_VIF_POSIT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	addl	$2, %eax
	shlq	$2, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -136(%rbp)                ## 8-byte Spill
	testq	%r12, %r12
	je	LBB0_25
## %bb.1:
	movq	%r12, %r8
	movq	(%rbx), %r10
	movq	48(%rbx), %r9
	movq	16(%r15), %rax
	movq	(%rax), %rax
	movq	(%rax), %rax
	movq	8(%rax), %rcx
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	16(%rax), %r12
	testq	%r10, %r10
	movq	%r8, -168(%rbp)                 ## 8-byte Spill
	movq	%rbx, -144(%rbp)                ## 8-byte Spill
	movq	%r9, -120(%rbp)                 ## 8-byte Spill
	movq	%r12, -200(%rbp)                ## 8-byte Spill
	movq	%r14, -192(%rbp)                ## 8-byte Spill
	movq	%r15, -184(%rbp)                ## 8-byte Spill
	movq	%r13, -176(%rbp)                ## 8-byte Spill
	jle	LBB0_26
## %bb.2:
	xorl	%eax, %eax
	leaq	LJTI0_0(%rip), %rcx
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_5 Depth=1
	shrl	$4, %esi
LBB0_4:                                 ##   in Loop: Header=BB0_5 Depth=1
	andl	$32768, %edx                    ## imm = 0x8000
	orl	%esi, %edx
	movl	%edx, (%r8,%rax,4)
	incq	%rax
	cmpq	%rax, %r10
	je	LBB0_10
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movl	(%r8,%rax,4), %edx
	movl	%edx, %esi
	andl	$32767, %esi                    ## imm = 0x7FFF
	movl	(%r9), %edi
	decl	%edi
	cmpl	$3, %edi
	ja	LBB0_4
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=1
	movslq	(%rcx,%rdi,4), %rdi
	addq	%rcx, %rdi
	jmpq	*%rdi
LBB0_7:                                 ##   in Loop: Header=BB0_5 Depth=1
	shrl	$2, %esi
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_5 Depth=1
	shrl	$3, %esi
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=1
	imull	$43691, %esi, %esi              ## imm = 0xAAAB
	shrl	$19, %esi
	jmp	LBB0_4
LBB0_10:
	movl	(%r8), %eax
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movl	%eax, -128(%rbp)                ## 4-byte Spill
	movl	%eax, (%rcx)
	movl	4(%r8), %eax
	leaq	4(%rcx), %rdx
	movq	%rdx, -152(%rbp)                ## 8-byte Spill
	movl	%eax, 4(%rcx)
	cmpq	$3, %r10
	jl	LBB0_28
## %bb.11:
	addq	$-2, %r10
	xorl	%ebx, %ebx
	movq	-136(%rbp), %r14                ## 8-byte Reload
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_14 Depth=1
	orl	$32768, %eax                    ## imm = 0x8000
	movl	%eax, 8(%r8,%rbx,4)
	movl	$0, 8(%r14,%rbx,4)
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	%r12, %r10
LBB0_13:                                ##   in Loop: Header=BB0_14 Depth=1
	incq	%rbx
	cmpq	%rbx, %r10
	je	LBB0_27
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movq	%r10, %r12
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movq	8(%rcx), %rax
	movq	16(%rcx), %rcx
	movslq	(%rax,%rbx,4), %r15
	movslq	(%rcx,%rbx,4), %r13
	movq	8(%r9), %rax
	movl	(%rax,%r15,4), %edi
	movl	(%rax,%r13,4), %esi
	movl	(%r8,%r15,4), %edx
	movl	(%r8,%r13,4), %ecx
	movl	8(%rax,%rbx,4), %r8d
	callq	_render_point
	movq	-168(%rbp), %r8                 ## 8-byte Reload
	movl	8(%r8,%rbx,4), %ecx
	testl	$32768, %ecx                    ## imm = 0x8000
	jne	LBB0_12
## %bb.15:                              ##   in Loop: Header=BB0_14 Depth=1
	cmpl	%eax, %ecx
	je	LBB0_12
## %bb.16:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	-144(%rbp), %rdx                ## 8-byte Reload
	movl	24(%rdx), %edx
	subl	%eax, %edx
	cmpl	%eax, %edx
	cmovgel	%eax, %edx
	subl	%eax, %ecx
	js	LBB0_19
## %bb.17:                              ##   in Loop: Header=BB0_14 Depth=1
	cmpl	%ecx, %edx
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	%r12, %r10
	jle	LBB0_21
## %bb.18:                              ##   in Loop: Header=BB0_14 Depth=1
	addl	%ecx, %ecx
	jmp	LBB0_23
LBB0_19:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	%edx, %eax
	negl	%eax
	cmpl	%eax, %ecx
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	%r12, %r10
	jge	LBB0_22
## %bb.20:                              ##   in Loop: Header=BB0_14 Depth=1
	notl	%ecx
LBB0_21:                                ##   in Loop: Header=BB0_14 Depth=1
	addl	%ecx, %edx
	jmp	LBB0_24
LBB0_22:                                ##   in Loop: Header=BB0_14 Depth=1
	addl	%ecx, %ecx
	notl	%ecx
LBB0_23:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	%ecx, %edx
LBB0_24:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	%edx, 8(%r14,%rbx,4)
	andl	$32767, (%r8,%r15,4)            ## imm = 0x7FFF
	andl	$32767, (%r8,%r13,4)            ## imm = 0x7FFF
	jmp	LBB0_13
LBB0_25:
	xorl	%r12d, %r12d
	movq	%r13, %rdi
	xorl	%esi, %esi
	movl	$1, %edx
	callq	_oggpack_write
	movl	(%r15), %eax
	movl	%eax, %edx
	shrl	$31, %edx
	addl	%eax, %edx
	addl	%edx, %edx
	andl	$-4, %edx
	movq	%r14, %rdi
	xorl	%esi, %esi
	callq	_memset
	jmp	LBB0_71
LBB0_26:
	movl	(%r8), %r14d
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movl	%r14d, (%rcx)
	movl	4(%r8), %eax
	leaq	4(%rcx), %r15
	movl	%eax, 4(%rcx)
	jmp	LBB0_29
LBB0_27:
	movq	-144(%rbp), %rbx                ## 8-byte Reload
	movq	-176(%rbp), %r13                ## 8-byte Reload
	movq	-200(%rbp), %r12                ## 8-byte Reload
LBB0_28:
	movl	-128(%rbp), %r14d               ## 4-byte Reload
	movq	-152(%rbp), %r15                ## 8-byte Reload
LBB0_29:
	movq	%r13, %rdi
	movl	$1, %esi
	movl	$1, %edx
	callq	_oggpack_write
	incl	44(%rbx)
	movl	24(%rbx), %edi
	decl	%edi
	callq	_ilog
	addl	%eax, %eax
	addl	%eax, 28(%rbx)
	movl	24(%rbx), %edi
	decl	%edi
	callq	_ilog
	movq	%r13, %rdi
	movl	%r14d, %esi
	movl	%eax, %edx
	callq	_oggpack_write
	movl	(%r15), %r14d
	movl	24(%rbx), %edi
	decl	%edi
	callq	_ilog
	movq	%r13, %rdi
	movl	%r14d, %esi
	movl	%eax, %edx
	callq	_oggpack_write
	movq	-120(%rbp), %r11                ## 8-byte Reload
	cmpq	$0, 16(%r11)
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	jle	LBB0_63
## %bb.30:
	movl	$2, %eax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	xorl	%ecx, %ecx
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_31:                                ##   in Loop: Header=BB0_32 Depth=1
	movslq	%r15d, %rax
	addq	%rax, -128(%rbp)                ## 8-byte Folded Spill
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	incq	%rcx
	cmpq	16(%r11), %rcx
	movq	-200(%rbp), %r12                ## 8-byte Reload
	jge	LBB0_63
LBB0_32:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_41 Depth 2
                                        ##     Child Loop BB0_51 Depth 2
                                        ##       Child Loop BB0_53 Depth 3
                                        ##     Child Loop BB0_60 Depth 2
	movq	24(%r11), %rax
	movq	32(%r11), %rsi
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movslq	(%rax,%rcx,4), %r13
	movq	40(%r11), %rax
	movl	(%rax,%r13,4), %r10d
	movl	$1, %edx
	movl	%r10d, %ecx
	shll	%cl, %edx
	movl	(%rsi,%r13,4), %r15d
	xorps	%xmm0, %xmm0
	movaps	%xmm0, -64(%rbp)
	movaps	%xmm0, -80(%rbp)
	testl	%r10d, %r10d
	je	LBB0_57
## %bb.33:                              ##   in Loop: Header=BB0_32 Depth=1
	cmpl	$31, %r10d
	movq	-136(%rbp), %r14                ## 8-byte Reload
	je	LBB0_47
## %bb.34:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	48(%r11), %rax
	movq	(%rax,%r13,8), %rsi
	movl	$1, %r8d
	cmpl	$2, %edx
	cmovgel	%edx, %r8d
	jge	LBB0_39
## %bb.35:                              ##   in Loop: Header=BB0_32 Depth=1
	xorl	%ecx, %ecx
LBB0_36:                                ##   in Loop: Header=BB0_32 Depth=1
	testb	$1, %r8b
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	je	LBB0_47
## %bb.37:                              ##   in Loop: Header=BB0_32 Depth=1
	movl	(%rsi,%rcx,4), %eax
	testl	%eax, %eax
	js	LBB0_45
## %bb.38:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	(%r12,%rax,8), %rax
	movl	(%rax), %eax
	jmp	LBB0_46
LBB0_39:                                ##   in Loop: Header=BB0_32 Depth=1
	movl	%r8d, %r9d
	andl	$2147483646, %r9d               ## imm = 0x7FFFFFFE
	xorl	%ecx, %ecx
	jmp	LBB0_41
	.p2align	4, 0x90
LBB0_40:                                ##   in Loop: Header=BB0_41 Depth=2
	movl	%edi, -108(%rbp,%rcx,4)
	addq	$2, %rcx
	cmpq	%rcx, %r9
	je	LBB0_36
LBB0_41:                                ##   Parent Loop BB0_32 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rsi,%rcx,4), %eax
	movl	$1, %edi
	movl	$1, %ebx
	testl	%eax, %eax
	js	LBB0_43
## %bb.42:                              ##   in Loop: Header=BB0_41 Depth=2
	movq	(%r12,%rax,8), %rax
	movl	(%rax), %ebx
LBB0_43:                                ##   in Loop: Header=BB0_41 Depth=2
	movl	%ebx, -112(%rbp,%rcx,4)
	movl	4(%rsi,%rcx,4), %eax
	testl	%eax, %eax
	js	LBB0_40
## %bb.44:                              ##   in Loop: Header=BB0_41 Depth=2
	movq	(%r12,%rax,8), %rax
	movl	(%rax), %edi
	jmp	LBB0_40
LBB0_45:                                ##   in Loop: Header=BB0_32 Depth=1
	movl	$1, %eax
LBB0_46:                                ##   in Loop: Header=BB0_32 Depth=1
	movl	%eax, -112(%rbp,%rcx,4)
LBB0_47:                                ##   in Loop: Header=BB0_32 Depth=1
	testl	%r15d, %r15d
	movq	-128(%rbp), %r9                 ## 8-byte Reload
	jle	LBB0_55
## %bb.48:                              ##   in Loop: Header=BB0_32 Depth=1
	cmpl	$2, %edx
	movl	$1, %eax
	cmovll	%eax, %edx
	xorl	%edi, %edi
	xorl	%ecx, %ecx
	xorl	%esi, %esi
	jmp	LBB0_51
	.p2align	4, 0x90
LBB0_49:                                ##   in Loop: Header=BB0_51 Depth=2
	movl	%ebx, -80(%rbp,%rdi,4)
LBB0_50:                                ##   in Loop: Header=BB0_51 Depth=2
	movl	-80(%rbp,%rdi,4), %eax
	shll	%cl, %eax
	orl	%eax, %esi
	addl	%r10d, %ecx
	incq	%rdi
	cmpq	%r15, %rdi
	je	LBB0_56
LBB0_51:                                ##   Parent Loop BB0_32 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_53 Depth 3
	cmpl	$31, %r10d
	je	LBB0_50
## %bb.52:                              ##   in Loop: Header=BB0_51 Depth=2
	leaq	(%r9,%rdi), %rax
	movl	(%r14,%rax,4), %eax
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_53:                                ##   Parent Loop BB0_32 Depth=1
                                        ##     Parent Loop BB0_51 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	cmpl	-112(%rbp,%rbx,4), %eax
	jl	LBB0_49
## %bb.54:                              ##   in Loop: Header=BB0_53 Depth=3
	incq	%rbx
	cmpq	%rbx, %rdx
	jne	LBB0_53
	jmp	LBB0_50
	.p2align	4, 0x90
LBB0_55:                                ##   in Loop: Header=BB0_32 Depth=1
	xorl	%esi, %esi
LBB0_56:                                ##   in Loop: Header=BB0_32 Depth=1
	movq	56(%r11), %rax
	movslq	(%rax,%r13,4), %rax
	leaq	(%r8,%rax,4), %rdi
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	callq	_vorbis_book_encode
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	movq	-120(%rbp), %r11                ## 8-byte Reload
	movq	-144(%rbp), %rbx                ## 8-byte Reload
	addl	%eax, 40(%rbx)
LBB0_57:                                ##   in Loop: Header=BB0_32 Depth=1
	testl	%r15d, %r15d
	jle	LBB0_31
## %bb.58:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	-136(%rbp), %rax                ## 8-byte Reload
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rax,%rcx,4), %r12
	xorl	%r14d, %r14d
	jmp	LBB0_60
	.p2align	4, 0x90
LBB0_59:                                ##   in Loop: Header=BB0_60 Depth=2
	incq	%r14
	cmpq	%r14, %r15
	je	LBB0_31
LBB0_60:                                ##   Parent Loop BB0_32 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	48(%r11), %rax
	movq	(%rax,%r13,8), %rax
	movslq	-80(%rbp,%r14,4), %rcx
	movl	(%rax,%rcx,4), %eax
	testl	%eax, %eax
	js	LBB0_59
## %bb.61:                              ##   in Loop: Header=BB0_60 Depth=2
	movl	(%r12,%r14,4), %esi
	cmpl	(%r8,%rax,4), %esi
	jge	LBB0_59
## %bb.62:                              ##   in Loop: Header=BB0_60 Depth=2
	leaq	(%r8,%rax,4), %rdi
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	callq	_vorbis_book_encode
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	movq	-120(%rbp), %r11                ## 8-byte Reload
	addl	%eax, 28(%rbx)
	jmp	LBB0_59
LBB0_63:
	movl	(%r11), %ecx
	movq	-168(%rbp), %rdi                ## 8-byte Reload
	imull	(%rdi), %ecx
	movq	(%rbx), %rax
	xorl	%r13d, %r13d
	cmpq	$2, %rax
	jl	LBB0_68
## %bb.64:
	movq	-208(%rbp), %rdx                ## 8-byte Reload
	movq	(%rdx), %rdx
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	movq	8(%rsi), %rsi
	movl	(%rdx,%rsi,4), %edx
	movl	%edx, %r12d
	shrl	$31, %r12d
	addl	%edx, %r12d
	sarl	%r12d
	movl	$1, %ebx
	xorl	%esi, %esi
	xorl	%r13d, %r13d
	movq	-144(%rbp), %r14                ## 8-byte Reload
	jmp	LBB0_66
	.p2align	4, 0x90
LBB0_65:                                ##   in Loop: Header=BB0_66 Depth=1
	incq	%rbx
	cmpq	%rax, %rbx
	jge	LBB0_68
LBB0_66:                                ## =>This Inner Loop Header: Depth=1
	movq	32(%r14), %rdx
	movslq	(%rdx,%rbx,4), %rdx
	movl	(%rdi,%rdx,4), %r15d
	cmpl	$32767, %r15d                   ## imm = 0x7FFF
	ja	LBB0_65
## %bb.67:                              ##   in Loop: Header=BB0_66 Depth=1
	imull	(%r11), %r15d
	movq	8(%r11), %rax
	movl	(%rax,%rdx,4), %r13d
	movl	%r12d, %edi
	movl	%r13d, %edx
	movl	%r15d, %r8d
	movq	-192(%rbp), %r9                 ## 8-byte Reload
	callq	_render_line0
	movq	-120(%rbp), %r11                ## 8-byte Reload
	movq	-168(%rbp), %rdi                ## 8-byte Reload
	movq	(%r14), %rax
	movl	%r13d, %esi
	movl	%r15d, %ecx
	jmp	LBB0_65
LBB0_68:
	movq	-184(%rbp), %rbx                ## 8-byte Reload
	movl	(%rbx), %eax
	movl	%eax, %edx
	shrl	$31, %edx
	addl	%eax, %edx
	sarl	%edx
	movl	$1, %r12d
	cmpl	%edx, %r13d
	jge	LBB0_71
## %bb.69:
	movslq	%r13d, %rax
	movq	-192(%rbp), %rdi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_70:                                ## =>This Inner Loop Header: Depth=1
	movl	%ecx, (%rdi,%rax,4)
	incq	%rax
	movl	(%rbx), %edx
	movl	%edx, %esi
	shrl	$31, %esi
	addl	%edx, %esi
	sarl	%esi
	movslq	%esi, %rdx
	cmpq	%rdx, %rax
	jl	LBB0_70
LBB0_71:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_73
## %bb.72:
	movl	%r12d, %eax
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_73:
	callq	___stack_chk_fail
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_7, LBB0_7-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
LJTI0_0:
	.long	L0_0_set_7
	.long	L0_0_set_8
	.long	L0_0_set_9
	.long	L0_0_set_3
	.end_data_region
                                        ## -- End function
	.comm	_VIF_POSIT,4,2                  ## @VIF_POSIT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_floor1_encode                  ; -- Begin function floor1_encode
	.p2align	2
_floor1_encode:                         ; @floor1_encode
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #160
	mov	x19, x4
	mov	x22, x2
	mov	x20, x1
	mov	x21, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	ldr	x26, [x2, #48]
	ldr	x12, [x2]
	ldr	x8, [x1, #16]
	ldr	x8, [x8]
	ldr	x17, [x8]
Lloh3:
	adrp	x8, _VIF_POSIT@GOTPAGE
Lloh4:
	ldr	x8, [x8, _VIF_POSIT@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	add	w8, w8, #2
	lsl	x8, x8, #2
	mov	x9, x8
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x7fffffff0
	sub	x0, x9, x8
	mov	sp, x0
	cbz	x3, LBB0_20
; %bb.1:
	ldr	x8, [x17, #16]
	stp	x8, x3, [x29, #-208]            ; 16-byte Folded Spill
	ldr	x8, [x17, #8]
	stp	x21, x8, [x29, #-176]           ; 16-byte Folded Spill
	cmp	x12, #0
	stur	x0, [x29, #-192]                ; 8-byte Folded Spill
	stp	x20, x19, [x29, #-224]          ; 16-byte Folded Spill
	stur	x17, [x29, #-232]               ; 8-byte Folded Spill
	b.le	LBB0_21
; %bb.2:
	mov	x8, #0
Lloh8:
	adrp	x9, lJTI0_0@PAGE
Lloh9:
	add	x9, x9, lJTI0_0@PAGEOFF
	mov	w10, #43691
	b	LBB0_5
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	lsr	w13, w13, #4
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	and	w11, w11, #0x8000
	orr	w11, w13, w11
	str	w11, [x3, x8, lsl #2]
	add	x8, x8, #1
	cmp	x12, x8
	b.eq	LBB0_10
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w11, [x3, x8, lsl #2]
	and	w13, w11, #0x7fff
	ldr	w14, [x26]
	sub	w14, w14, #1
	cmp	w14, #3
	b.hi	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	adr	x15, LBB0_3
	ldrb	w16, [x9, x14]
	add	x15, x15, x16, lsl #2
	br	x15
LBB0_7:                                 ;   in Loop: Header=BB0_5 Depth=1
	lsr	w13, w13, #2
	b	LBB0_4
LBB0_8:                                 ;   in Loop: Header=BB0_5 Depth=1
	lsr	w13, w13, #3
	b	LBB0_4
LBB0_9:                                 ;   in Loop: Header=BB0_5 Depth=1
	mul	w13, w13, w10
	lsr	w13, w13, #19
	b	LBB0_4
LBB0_10:
	ldr	d0, [x3]
	mov	x19, x0
	str	d0, [x19], #4
	fmov	w20, s0
	cmp	x12, #3
	b.lt	LBB0_23
; %bb.11:
	stur	w20, [x29, #-184]               ; 4-byte Folded Spill
	mov	x20, #0
	sub	x21, x12, #2
	add	x23, x0, #8
	add	x27, x3, #8
	b	LBB0_14
LBB0_12:                                ;   in Loop: Header=BB0_14 Depth=1
	orr	w8, w0, #0x8000
	str	w8, [x27, x25]
	str	wzr, [x23, x25]
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=1
	add	x20, x20, #1
	cmp	x21, x20
	b.eq	LBB0_22
LBB0_14:                                ; =>This Inner Loop Header: Depth=1
	lsl	x25, x20, #2
	ldp	x8, x9, [x22, #8]
	ldrsw	x8, [x8, x25]
	ldrsw	x9, [x9, x25]
	ldr	x10, [x26, #8]
	lsl	x24, x8, #2
	ldr	w0, [x10, x24]
	lsl	x28, x9, #2
	ldr	w1, [x10, x28]
	ldur	x8, [x29, #-200]                ; 8-byte Folded Reload
	ldr	w2, [x8, x24]
	ldr	w3, [x8, x28]
	add	x8, x10, x25
	ldr	w4, [x8, #8]
	bl	_render_point
	ldr	w9, [x27, x25]
	tbnz	w9, #15, LBB0_12
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=1
	cmp	w9, w0
	b.eq	LBB0_12
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w8, [x22, #24]
	sub	w8, w8, w0
	cmp	w8, w0
	csel	w8, w8, w0, lt
	subs	w9, w9, w0
	b.mi	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_14 Depth=1
	lsl	w10, w9, #1
	add	w11, w8, w9
	cmp	w8, w9
	csel	w8, w10, w11, gt
	b	LBB0_19
LBB0_18:                                ;   in Loop: Header=BB0_14 Depth=1
	neg	w10, w8
	cmp	w9, w10
	mov	w10, #-1
	eor	w10, w10, w9, lsl #1
	mvn	w9, w9
	add	w8, w8, w9
	csel	w8, w10, w8, ge
LBB0_19:                                ;   in Loop: Header=BB0_14 Depth=1
	str	w8, [x23, x20, lsl #2]
	ldur	x9, [x29, #-200]                ; 8-byte Folded Reload
	ldr	w8, [x9, x24]
	and	w8, w8, #0x7fff
	str	w8, [x9, x24]
	ldr	w8, [x9, x28]
	and	w8, w8, #0x7fff
	str	w8, [x9, x28]
	b	LBB0_13
LBB0_20:
	mov	x0, x21
	mov	w1, #0
	mov	w2, #1
	bl	_oggpack_write
	ldr	w8, [x20]
	cmp	w8, #0
	cinc	w8, w8, lt
	lsl	w8, w8, #1
	and	w2, w8, #0xfffffffc
	mov	x0, x19
	mov	w1, #0
	bl	_memset
	mov	w0, #0
	b	LBB0_59
LBB0_21:
	ldr	d0, [x3]
	mov	x19, x0
	str	d0, [x19], #4
	fmov	w20, s0
	b	LBB0_23
LBB0_22:
	ldur	x21, [x29, #-176]               ; 8-byte Folded Reload
	ldur	w20, [x29, #-184]               ; 4-byte Folded Reload
LBB0_23:
	mov	x0, x21
	mov	w1, #1
	mov	w2, #1
	bl	_oggpack_write
	ldr	w8, [x22, #44]
	add	w8, w8, #1
	str	w8, [x22, #44]
	ldr	w8, [x22, #24]
	sub	w0, w8, #1
	bl	_ilog
	ldp	w9, w8, [x22, #24]
	add	w8, w8, w0, lsl #1
	str	w8, [x22, #28]
	sub	w0, w9, #1
	bl	_ilog
	mov	x2, x0
	mov	x0, x21
	mov	x1, x20
	bl	_oggpack_write
	ldr	w24, [x19]
	ldr	w8, [x22, #24]
	sub	w0, w8, #1
	bl	_ilog
	mov	x2, x0
	mov	x0, x21
	mov	x1, x24
	bl	_oggpack_write
	ldr	x8, [x26, #16]
	cmp	x8, #1
	b.lt	LBB0_49
; %bb.24:
	mov	x24, #0
	mov	w20, #2
	sub	x19, x29, #128
	sub	x21, x29, #160
	b	LBB0_26
LBB0_25:                                ;   in Loop: Header=BB0_26 Depth=1
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	add	x20, x20, x8
	add	x24, x24, #1
	ldr	x8, [x26, #16]
	cmp	x24, x8
	b.ge	LBB0_49
LBB0_26:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_39 Depth 2
                                        ;     Child Loop BB0_32 Depth 2
                                        ;       Child Loop BB0_34 Depth 3
                                        ;     Child Loop BB0_46 Depth 2
	ldp	x8, x9, [x26, #24]
	ldrsw	x28, [x8, x24, lsl #2]
	lsl	x8, x28, #2
	ldr	w23, [x9, x8]
	sxtw	x25, w23
	ldr	x9, [x26, #40]
	ldr	w8, [x9, x8]
	movi.2d	v0, #0000000000000000
	stp	q0, q0, [x29, #-128]
	cbz	w8, LBB0_43
; %bb.27:                               ;   in Loop: Header=BB0_26 Depth=1
	mov	w9, #1
	lsl	w11, w9, w8
	cmp	w8, #31
	ldur	x15, [x29, #-192]               ; 8-byte Folded Reload
	ldur	x14, [x29, #-208]               ; 8-byte Folded Reload
	b.ne	LBB0_36
LBB0_28:                                ;   in Loop: Header=BB0_26 Depth=1
	cmp	w25, #1
	b.lt	LBB0_41
; %bb.29:                               ;   in Loop: Header=BB0_26 Depth=1
	mov	x9, #0
	mov	w10, #0
	mov	w1, #0
	cmp	w11, #1
	csinc	w11, w11, wzr, gt
	b	LBB0_32
LBB0_30:                                ;   in Loop: Header=BB0_32 Depth=2
	str	w12, [x19, x9, lsl #2]
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=2
	ldr	w12, [x19, x9, lsl #2]
	lsl	w12, w12, w10
	orr	w1, w12, w1
	add	w10, w10, w8
	add	x9, x9, #1
	cmp	x9, x23
	b.eq	LBB0_42
LBB0_32:                                ;   Parent Loop BB0_26 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_34 Depth 3
	cmp	w8, #31
	b.eq	LBB0_31
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=2
	mov	x12, #0
	add	x13, x20, x9
	ldr	w13, [x15, x13, lsl #2]
LBB0_34:                                ;   Parent Loop BB0_26 Depth=1
                                        ;     Parent Loop BB0_32 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w14, [x21, x12, lsl #2]
	cmp	w13, w14
	b.lt	LBB0_30
; %bb.35:                               ;   in Loop: Header=BB0_34 Depth=3
	add	x12, x12, #1
	cmp	x11, x12
	b.ne	LBB0_34
	b	LBB0_31
LBB0_36:                                ;   in Loop: Header=BB0_26 Depth=1
	ldr	x9, [x26, #48]
	ldr	x9, [x9, x28, lsl #3]
	cmp	w11, #1
	csinc	w10, w11, wzr, gt
	sub	x12, x29, #160
	b	LBB0_39
LBB0_37:                                ;   in Loop: Header=BB0_39 Depth=2
	ldr	x13, [x14, x13, lsl #3]
	ldr	w13, [x13]
LBB0_38:                                ;   in Loop: Header=BB0_39 Depth=2
	str	w13, [x12], #4
	add	x9, x9, #4
	subs	x10, x10, #1
	b.eq	LBB0_28
LBB0_39:                                ;   Parent Loop BB0_26 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w13, [x9]
	tbz	w13, #31, LBB0_37
; %bb.40:                               ;   in Loop: Header=BB0_39 Depth=2
	mov	w13, #1
	b	LBB0_38
LBB0_41:                                ;   in Loop: Header=BB0_26 Depth=1
	mov	w1, #0
LBB0_42:                                ;   in Loop: Header=BB0_26 Depth=1
	ldr	x8, [x26, #56]
	ldrsw	x8, [x8, x28, lsl #2]
	ldp	x2, x9, [x29, #-176]            ; 16-byte Folded Reload
	add	x0, x9, x8, lsl #2
	bl	_vorbis_book_encode
	ldr	w8, [x22, #40]
	add	w8, w8, w0
	str	w8, [x22, #40]
LBB0_43:                                ;   in Loop: Header=BB0_26 Depth=1
	stur	x25, [x29, #-184]               ; 8-byte Folded Spill
	cmp	w25, #1
	b.lt	LBB0_25
; %bb.44:                               ;   in Loop: Header=BB0_26 Depth=1
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x27, x8, x20, lsl #2
	sub	x25, x29, #128
	b	LBB0_46
LBB0_45:                                ;   in Loop: Header=BB0_46 Depth=2
	add	x27, x27, #4
	add	x25, x25, #4
	subs	x23, x23, #1
	b.eq	LBB0_25
LBB0_46:                                ;   Parent Loop BB0_26 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x26, #48]
	ldr	x8, [x8, x28, lsl #3]
	ldrsw	x9, [x25]
	ldr	w8, [x8, x9, lsl #2]
	tbnz	w8, #31, LBB0_45
; %bb.47:                               ;   in Loop: Header=BB0_46 Depth=2
	ldr	w1, [x27]
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	add	x0, x9, x8, lsl #2
	ldr	w8, [x0]
	cmp	w1, w8
	b.ge	LBB0_45
; %bb.48:                               ;   in Loop: Header=BB0_46 Depth=2
	ldur	x2, [x29, #-176]                ; 8-byte Folded Reload
	bl	_vorbis_book_encode
	ldr	w8, [x22, #28]
	add	w8, w8, w0
	str	w8, [x22, #28]
	b	LBB0_45
LBB0_49:
	ldur	x27, [x29, #-200]               ; 8-byte Folded Reload
	ldr	w8, [x27]
	ldr	w9, [x26]
	mul	w3, w9, w8
	ldp	x8, x21, [x29, #-232]           ; 16-byte Folded Reload
	ldr	x8, [x8]
	ldr	x9, [x21, #8]
	ldr	w8, [x8, x9, lsl #2]
	cmp	w8, #0
	cinc	w9, w8, lt
	ldr	x8, [x22]
	cmp	x8, #1
	b.le	LBB0_54
; %bb.50:
	mov	w1, #0
	mov	w23, #0
	asr	w24, w9, #1
	mov	w19, #1
	ldur	x20, [x29, #-216]               ; 8-byte Folded Reload
	b	LBB0_52
LBB0_51:                                ;   in Loop: Header=BB0_52 Depth=1
	add	x19, x19, #1
	cmp	x19, x8
	b.ge	LBB0_55
LBB0_52:                                ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x22, #32]
	ldrsw	x9, [x9, x19, lsl #2]
	ldr	w10, [x27, x9, lsl #2]
	lsr	w11, w10, #15
	cbnz	w11, LBB0_51
; %bb.53:                               ;   in Loop: Header=BB0_52 Depth=1
	ldr	w8, [x26]
	mul	w25, w8, w10
	ldr	x8, [x26, #8]
	ldr	w23, [x8, x9, lsl #2]
	mov	x0, x24
	mov	x2, x23
	mov	x4, x25
	mov	x5, x20
	bl	_render_line0
	ldr	x8, [x22]
	mov	x1, x23
	mov	x3, x25
	b	LBB0_51
LBB0_54:
	mov	w23, #0
	ldur	x20, [x29, #-216]               ; 8-byte Folded Reload
LBB0_55:
	ldr	w8, [x21]
	cmp	w8, #0
	cinc	w8, w8, lt
	cmp	w23, w8, asr #1
	b.ge	LBB0_58
; %bb.56:
	sxtw	x8, w23
LBB0_57:                                ; =>This Inner Loop Header: Depth=1
	str	w3, [x20, x8, lsl #2]
	add	x8, x8, #1
	ldr	w9, [x21]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	cmp	x8, w9, sxtw
	b.lt	LBB0_57
LBB0_58:
	mov	w0, #1
LBB0_59:
	ldur	x8, [x29, #-96]
Lloh10:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh11:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh12:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_61
; %bb.60:
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_61:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_7-LBB0_3)>>2
	.byte	(LBB0_8-LBB0_3)>>2
	.byte	(LBB0_9-LBB0_3)>>2
	.byte	(LBB0_3-LBB0_3)>>2
                                        ; -- End function
	.comm	_VIF_POSIT,4,2                  ; @VIF_POSIT
.subsections_via_symbols
