	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function yuv_init
_yuv_init:                              ## @yuv_init
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	_yuv_egl_config_attribs@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, (%rdi)
	callq	_raspitexutil_gl_init_2_0
	testl	%eax, %eax
	jne	LBB0_2
## %bb.1:
	movq	_yuv_shader@GOTPCREL(%rip), %rbx
	movq	%rbx, %rdi
	callq	_raspitexutil_build_shader_program
	movl	%eax, %r14d
	movl	8(%rbx), %edi
	callq	_glUseProgram
	movl	%eax, %edi
	callq	_GLCHK
	movq	(%rbx), %rax
	movl	(%rax), %edi
	xorl	%esi, %esi
	callq	_glUniform1i
	movl	%eax, %edi
	callq	_GLCHK
	movl	%r14d, %eax
LBB0_2:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_yuv_egl_config_attribs,4,2     ## @yuv_egl_config_attribs
	.comm	_yuv_shader,16,3                ## @yuv_shader
	.no_dead_strip	_yuv_init
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function yuv_init
_yuv_init:                              ; @yuv_init
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _yuv_egl_config_attribs@GOTPAGE
Lloh1:
	ldr	x8, [x8, _yuv_egl_config_attribs@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	str	w8, [x0]
	bl	_raspitexutil_gl_init_2_0
	cbnz	w0, LBB0_2
; %bb.1:
Lloh3:
	adrp	x19, _yuv_shader@GOTPAGE
Lloh4:
	ldr	x19, [x19, _yuv_shader@GOTPAGEOFF]
	mov	x0, x19
	bl	_raspitexutil_build_shader_program
	mov	x20, x0
	ldr	w0, [x19, #8]
	bl	_glUseProgram
	bl	_GLCHK
	ldr	x8, [x19]
	ldr	w0, [x8]
	mov	w1, #0
	bl	_glUniform1i
	bl	_GLCHK
	mov	x0, x20
LBB0_2:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.cfi_endproc
                                        ; -- End function
	.comm	_yuv_egl_config_attribs,4,2     ; @yuv_egl_config_attribs
	.comm	_yuv_shader,16,3                ; @yuv_shader
	.no_dead_strip	_yuv_init
.subsections_via_symbols
