	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Sound_Initialise               ## -- Begin function Sound_Initialise
	.p2align	4, 0x90
_Sound_Initialise:                      ## @Sound_Initialise
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	movq	_FALSE@GOTPCREL(%rip), %rbx
	movl	(%rbx), %r12d
	movq	%rdi, -72(%rbp)                 ## 8-byte Spill
	movl	(%rdi), %r13d
	movl	$1, %ecx
	cmpl	$2, %r13d
	jl	LBB0_31
## %bb.1:
	movl	$1, %r15d
	movl	%r12d, -60(%rbp)                ## 4-byte Spill
	movl	$1, -48(%rbp)                   ## 4-byte Folded Spill
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movslq	%r15d, %r14
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.1(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	leal	1(%r14), %r12d
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.2(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_7
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	%r12d, -64(%rbp)                ## 4-byte Spill
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.3(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.4(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	je	LBB0_13
## %bb.14:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.5(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_15
## %bb.20:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx,%r14,8), %rdi
	leaq	L_.str.6(%rip), %rsi
	callq	_strcmp
	testq	%rax, %rax
	jne	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	leaq	L_.str.7(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
	leaq	L_.str.8(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
	leaq	L_.str.9(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
	leaq	L_.str.10(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
	leaq	L_.str.11(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
	leaq	L_.str.12(%rip), %rdi
	xorl	%eax, %eax
	callq	_Log_print
LBB0_22:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx,%r14,8), %rax
	movl	-48(%rbp), %edx                 ## 4-byte Reload
	movslq	%edx, %rcx
	incl	%edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movq	%rax, (%rbx,%rcx,8)
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_Sound_enabled@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_Sound_enabled@GOTPCREL(%rip), %rax
	movl	$0, (%rax)
	jmp	LBB0_23
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	cmpl	%r13d, %r12d
	movq	_FALSE@GOTPCREL(%rip), %rbx
	jge	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	%r12d, %r14d
	movslq	%r12d, %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rdi
	callq	_Util_sscandec
	movq	_Sound_desired@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	xorl	%r12d, %r12d
	cmpl	$-1, %eax
	sete	%r12b
	movl	%r14d, %r15d
	jmp	LBB0_24
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_Sound_desired@GOTPCREL(%rip), %rax
	movl	$2, 4(%rax)
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	jmp	LBB0_23
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	jmp	LBB0_24
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_Sound_desired@GOTPCREL(%rip), %rax
	movl	$1, 4(%rax)
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r12d, %ecx
	movq	_FALSE@GOTPCREL(%rip), %rbx
LBB0_24:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%ecx, %ecx
	jne	LBB0_25
## %bb.27:                              ##   in Loop: Header=BB0_2 Depth=1
	testl	%r12d, %r12d
	jne	LBB0_28
## %bb.29:                              ##   in Loop: Header=BB0_2 Depth=1
	incl	%r15d
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %r13d
	cmpl	%r13d, %r15d
	jge	LBB0_30
## %bb.35:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	(%rbx), %r12d
	jmp	LBB0_2
LBB0_15:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	-64(%rbp), %r14d                ## 4-byte Reload
	cmpl	%r13d, %r14d
	movq	_FALSE@GOTPCREL(%rip), %rbx
	jge	LBB0_19
## %bb.16:                              ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r14d, %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rdi
	callq	_Util_sscandec
	cmpl	$-1, %eax
	je	LBB0_17
## %bb.18:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	_Sound_desired@GOTPCREL(%rip), %rcx
	movl	%eax, 8(%rcx)
	movl	%r14d, %r15d
	movl	%r12d, %ecx
	jmp	LBB0_24
LBB0_19:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	jmp	LBB0_24
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r12d, %ecx
	movq	_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	%r14d, %r15d
	jmp	LBB0_24
LBB0_25:
	movslq	%r15d, %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rsi
	leaq	L_.str.13(%rip), %rdi
	jmp	LBB0_26
LBB0_28:
	movslq	%r15d, %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	-8(%rcx,%rax,8), %rsi
	leaq	L_.str.14(%rip), %rdi
LBB0_26:
	xorl	%eax, %eax
	callq	_Log_print
	jmp	LBB0_34
LBB0_30:
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	movl	-60(%rbp), %r12d                ## 4-byte Reload
LBB0_31:
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	%ecx, (%rax)
	movq	_TRUE@GOTPCREL(%rip), %rax
	testl	%r12d, %r12d
	je	LBB0_33
## %bb.32:
	movl	(%rbx), %ecx
	movq	_Sound_enabled@GOTPCREL(%rip), %rdx
	movl	%ecx, (%rdx)
LBB0_33:
	movq	%rax, %rbx
LBB0_34:
	movl	(%rbx), %eax
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_FALSE,4,2                      ## @FALSE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"-sound"

	.comm	_Sound_enabled,4,2              ## @Sound_enabled
L_.str.1:                               ## @.str.1
	.asciz	"-nosound"

L_.str.2:                               ## @.str.2
	.asciz	"-dsprate"

	.comm	_Sound_desired,12,2             ## @Sound_desired
	.comm	_TRUE,4,2                       ## @TRUE
L_.str.3:                               ## @.str.3
	.asciz	"-audio16"

L_.str.4:                               ## @.str.4
	.asciz	"-audio8"

L_.str.5:                               ## @.str.5
	.asciz	"snd-fragsize"

L_.str.6:                               ## @.str.6
	.asciz	"-help"

L_.str.7:                               ## @.str.7
	.asciz	"\t-sound               Enable sound"

L_.str.8:                               ## @.str.8
	.asciz	"\t-nosound             Disable sound"

L_.str.9:                               ## @.str.9
	.asciz	"\t-dsprate <rate>      Set sound output frequency in Hz"

L_.str.10:                              ## @.str.10
	.asciz	"\t-audio16             Set sound output format to 16-bit"

L_.str.11:                              ## @.str.11
	.asciz	"\t-audio8              Set sound output format to 8-bit"

L_.str.12:                              ## @.str.12
	.asciz	"\t-snd-fragsize <num>  Set size of the hardware sound buffer (fragment size)"

L_.str.13:                              ## @.str.13
	.asciz	"Missing argument for '%s'"

L_.str.14:                              ## @.str.14
	.asciz	"Invalid argument for '%s'"

	.comm	_Sound_latency,8,3              ## @Sound_latency
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Sound_Initialise               ; -- Begin function Sound_Initialise
	.p2align	2
_Sound_Initialise:                      ; @Sound_Initialise
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
Lloh0:
	adrp	x28, _FALSE@GOTPAGE
Lloh1:
	ldr	x28, [x28, _FALSE@GOTPAGEOFF]
	ldr	w26, [x28]
	ldr	w24, [x0]
	cmp	w24, #2
	b.lt	LBB0_27
; %bb.1:
	mov	x20, x1
Lloh2:
	adrp	x21, l_.str@PAGE
Lloh3:
	add	x21, x21, l_.str@PAGEOFF
	mov	w27, #1
	str	w26, [sp, #12]                  ; 4-byte Folded Spill
	mov	w23, #1
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x20, w27, sxtw #3]
	mov	x1, x21
	bl	_strcmp
	cbz	x0, LBB0_11
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	sxtw	x25, w27
	ldr	x0, [x20, x25, lsl #3]
Lloh4:
	adrp	x1, l_.str.1@PAGE
Lloh5:
	add	x1, x1, l_.str.1@PAGEOFF
	bl	_strcmp
	cbz	x0, LBB0_12
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	add	x22, x25, #1
	ldr	x0, [x20, x25, lsl #3]
Lloh6:
	adrp	x1, l_.str.2@PAGE
Lloh7:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_strcmp
	cbz	x0, LBB0_13
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, x25, lsl #3]
Lloh8:
	adrp	x1, l_.str.3@PAGE
Lloh9:
	add	x1, x1, l_.str.3@PAGEOFF
	bl	_strcmp
	cbz	x0, LBB0_15
; %bb.6:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, x25, lsl #3]
Lloh10:
	adrp	x1, l_.str.4@PAGE
Lloh11:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_strcmp
	cbz	x0, LBB0_16
; %bb.7:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, x25, lsl #3]
Lloh12:
	adrp	x1, l_.str.5@PAGE
Lloh13:
	add	x1, x1, l_.str.5@PAGEOFF
	bl	_strcmp
	cbz	x0, LBB0_22
; %bb.8:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, x25, lsl #3]
Lloh14:
	adrp	x1, l_.str.6@PAGE
Lloh15:
	add	x1, x1, l_.str.6@PAGEOFF
	bl	_strcmp
	cbnz	x0, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_2 Depth=1
Lloh16:
	adrp	x8, _TRUE@GOTPAGE
Lloh17:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh18:
	ldr	w8, [x8]
	str	w8, [sp, #12]                   ; 4-byte Folded Spill
Lloh19:
	adrp	x0, l_.str.7@PAGE
Lloh20:
	add	x0, x0, l_.str.7@PAGEOFF
	bl	_Log_print
Lloh21:
	adrp	x0, l_.str.8@PAGE
Lloh22:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_Log_print
Lloh23:
	adrp	x0, l_.str.9@PAGE
Lloh24:
	add	x0, x0, l_.str.9@PAGEOFF
	bl	_Log_print
Lloh25:
	adrp	x0, l_.str.10@PAGE
Lloh26:
	add	x0, x0, l_.str.10@PAGEOFF
	bl	_Log_print
Lloh27:
	adrp	x0, l_.str.11@PAGE
Lloh28:
	add	x0, x0, l_.str.11@PAGEOFF
	bl	_Log_print
Lloh29:
	adrp	x0, l_.str.12@PAGE
Lloh30:
	add	x0, x0, l_.str.12@PAGEOFF
	bl	_Log_print
LBB0_10:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [x20, x25, lsl #3]
	str	x8, [x20, w23, sxtw #3]
	add	w23, w23, #1
	b	LBB0_17
LBB0_11:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	w8, #1
Lloh31:
	adrp	x9, _Sound_enabled@GOTPAGE
Lloh32:
	ldr	x9, [x9, _Sound_enabled@GOTPAGEOFF]
Lloh33:
	str	w8, [x9]
	b	LBB0_17
LBB0_12:                                ;   in Loop: Header=BB0_2 Depth=1
Lloh34:
	adrp	x8, _Sound_enabled@GOTPAGE
Lloh35:
	ldr	x8, [x8, _Sound_enabled@GOTPAGEOFF]
Lloh36:
	str	wzr, [x8]
	b	LBB0_17
LBB0_13:                                ;   in Loop: Header=BB0_2 Depth=1
	cmp	w22, w24
	b.ge	LBB0_25
; %bb.14:                               ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, x22, lsl #3]
	bl	_Util_sscandec
Lloh37:
	adrp	x8, _Sound_desired@GOTPAGE
Lloh38:
	ldr	x8, [x8, _Sound_desired@GOTPAGEOFF]
Lloh39:
	str	w0, [x8]
	cmn	w0, #1
	mov	x8, x26
	cset	w26, eq
	mov	x27, x22
	b	LBB0_18
LBB0_15:                                ;   in Loop: Header=BB0_2 Depth=1
Lloh40:
	adrp	x8, _Sound_desired@GOTPAGE
Lloh41:
	ldr	x8, [x8, _Sound_desired@GOTPAGEOFF]
	mov	w9, #2
Lloh42:
	str	w9, [x8, #4]
	b	LBB0_17
LBB0_16:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	w8, #1
Lloh43:
	adrp	x9, _Sound_desired@GOTPAGE
Lloh44:
	ldr	x9, [x9, _Sound_desired@GOTPAGEOFF]
Lloh45:
	str	w8, [x9, #4]
LBB0_17:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x8, x26
LBB0_18:                                ;   in Loop: Header=BB0_2 Depth=1
	cbnz	w8, LBB0_30
; %bb.19:                               ;   in Loop: Header=BB0_2 Depth=1
	cbnz	w26, LBB0_31
; %bb.20:                               ;   in Loop: Header=BB0_2 Depth=1
	add	w27, w27, #1
	ldr	w24, [x19]
	cmp	w27, w24
	b.ge	LBB0_34
; %bb.21:                               ;   in Loop: Header=BB0_2 Depth=1
	ldr	w26, [x28]
	b	LBB0_2
LBB0_22:                                ;   in Loop: Header=BB0_2 Depth=1
	cmp	w22, w24
	b.ge	LBB0_25
; %bb.23:                               ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x20, w22, sxtw #3]
	bl	_Util_sscandec
	cmn	w0, #1
	b.eq	LBB0_26
; %bb.24:                               ;   in Loop: Header=BB0_2 Depth=1
Lloh46:
	adrp	x8, _Sound_desired@GOTPAGE
Lloh47:
	ldr	x8, [x8, _Sound_desired@GOTPAGEOFF]
Lloh48:
	str	w0, [x8, #8]
	mov	x27, x22
	b	LBB0_17
LBB0_25:                                ;   in Loop: Header=BB0_2 Depth=1
Lloh49:
	adrp	x8, _TRUE@GOTPAGE
Lloh50:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh51:
	ldr	w8, [x8]
	b	LBB0_18
LBB0_26:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x8, x26
Lloh52:
	adrp	x9, _TRUE@GOTPAGE
Lloh53:
	ldr	x9, [x9, _TRUE@GOTPAGEOFF]
Lloh54:
	ldr	w26, [x9]
	mov	x27, x22
	b	LBB0_18
LBB0_27:
	mov	w23, #1
	str	w23, [x19]
	cbz	w26, LBB0_29
LBB0_28:
	ldr	w8, [x28]
Lloh55:
	adrp	x9, _Sound_enabled@GOTPAGE
Lloh56:
	ldr	x9, [x9, _Sound_enabled@GOTPAGEOFF]
Lloh57:
	str	w8, [x9]
LBB0_29:
Lloh58:
	adrp	x8, _TRUE@GOTPAGE
Lloh59:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
	b	LBB0_33
LBB0_30:
	ldr	x8, [x20, w27, sxtw #3]
	str	x8, [sp]
Lloh60:
	adrp	x0, l_.str.13@PAGE
Lloh61:
	add	x0, x0, l_.str.13@PAGEOFF
	b	LBB0_32
LBB0_31:
	add	x8, x20, w27, sxtw #3
	ldur	x8, [x8, #-8]
	str	x8, [sp]
Lloh62:
	adrp	x0, l_.str.14@PAGE
Lloh63:
	add	x0, x0, l_.str.14@PAGEOFF
LBB0_32:
	bl	_Log_print
Lloh64:
	adrp	x8, _FALSE@GOTPAGE
Lloh65:
	ldr	x8, [x8, _FALSE@GOTPAGEOFF]
LBB0_33:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
LBB0_34:
	ldr	w26, [sp, #12]                  ; 4-byte Folded Reload
	str	w23, [x19]
	cbnz	w26, LBB0_28
	b	LBB0_29
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpAdd	Lloh25, Lloh26
	.loh AdrpAdd	Lloh23, Lloh24
	.loh AdrpAdd	Lloh21, Lloh22
	.loh AdrpAdd	Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotStr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotStr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotStr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotStr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotStr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotStr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotStr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGot	Lloh58, Lloh59
	.loh AdrpAdd	Lloh60, Lloh61
	.loh AdrpAdd	Lloh62, Lloh63
	.loh AdrpLdrGot	Lloh64, Lloh65
	.cfi_endproc
                                        ; -- End function
	.comm	_FALSE,4,2                      ; @FALSE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"-sound"

	.comm	_Sound_enabled,4,2              ; @Sound_enabled
l_.str.1:                               ; @.str.1
	.asciz	"-nosound"

l_.str.2:                               ; @.str.2
	.asciz	"-dsprate"

	.comm	_Sound_desired,12,2             ; @Sound_desired
	.comm	_TRUE,4,2                       ; @TRUE
l_.str.3:                               ; @.str.3
	.asciz	"-audio16"

l_.str.4:                               ; @.str.4
	.asciz	"-audio8"

l_.str.5:                               ; @.str.5
	.asciz	"snd-fragsize"

l_.str.6:                               ; @.str.6
	.asciz	"-help"

l_.str.7:                               ; @.str.7
	.asciz	"\t-sound               Enable sound"

l_.str.8:                               ; @.str.8
	.asciz	"\t-nosound             Disable sound"

l_.str.9:                               ; @.str.9
	.asciz	"\t-dsprate <rate>      Set sound output frequency in Hz"

l_.str.10:                              ; @.str.10
	.asciz	"\t-audio16             Set sound output format to 16-bit"

l_.str.11:                              ; @.str.11
	.asciz	"\t-audio8              Set sound output format to 8-bit"

l_.str.12:                              ; @.str.12
	.asciz	"\t-snd-fragsize <num>  Set size of the hardware sound buffer (fragment size)"

l_.str.13:                              ; @.str.13
	.asciz	"Missing argument for '%s'"

l_.str.14:                              ; @.str.14
	.asciz	"Invalid argument for '%s'"

	.comm	_Sound_latency,8,3              ; @Sound_latency
.subsections_via_symbols
