	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_draw_text                      ## -- Begin function draw_text
	.p2align	4, 0x90
_draw_text:                             ## @draw_text
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %ebx
	movl	%esi, %r14d
	movq	%rdi, %r15
	movq	_GL_BLEND@GOTPCREL(%rip), %r12
	movl	(%r12), %edi
	callq	_glEnable
	movq	_GL_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_GL_ONE_MINUS_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_glBlendFunc
	addl	%ebx, %ebx
	leal	(%rbx,%rbx,2), %edx
	movq	%r15, %rdi
	movl	%r14d, %esi
	callq	_draw_triangles_2d
	movl	(%r12), %edi
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_glDisable                      ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_BLEND,4,2                   ## @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ## @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ## @GL_ONE_MINUS_SRC_ALPHA
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_draw_text                      ; -- Begin function draw_text
	.p2align	2
_draw_text:                             ; @draw_text
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
Lloh0:
	adrp	x22, _GL_BLEND@GOTPAGE
Lloh1:
	ldr	x22, [x22, _GL_BLEND@GOTPAGEOFF]
	ldr	w0, [x22]
	bl	_glEnable
Lloh2:
	adrp	x8, _GL_SRC_ALPHA@GOTPAGE
Lloh3:
	ldr	x8, [x8, _GL_SRC_ALPHA@GOTPAGEOFF]
Lloh4:
	ldr	w0, [x8]
Lloh5:
	adrp	x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGE
Lloh6:
	ldr	x8, [x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGEOFF]
Lloh7:
	ldr	w1, [x8]
	bl	_glBlendFunc
	add	w8, w19, w19, lsl #1
	lsl	w2, w8, #1
	mov	x0, x21
	mov	x1, x20
	bl	_draw_triangles_2d
	ldr	w0, [x22]
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_glDisable
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_BLEND,4,2                   ; @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ; @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ; @GL_ONE_MINUS_SRC_ALPHA
.subsections_via_symbols
