	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ff_vector_fmul_window_vsx      ## -- Begin function ff_vector_fmul_window_vsx
	.p2align	4, 0x90
_ff_vector_fmul_window_vsx:             ## @ff_vector_fmul_window_vsx
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, %r14d
	movq	%rcx, %r15
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	movq	%rsi, %rbx
	movq	%rdi, %r12
	movl	$3, %edi
	movl	$2, %esi
	movl	$1, %edx
	xorl	%ecx, %ecx
	callq	_vcprm
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	xorl	%edi, %edi
	callq	_vec_splat_u32
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	leal	(,%r14,4), %r13d
	negl	%r13d
	jns	LBB0_3
## %bb.1:
	movslq	%r14d, %rax
	leaq	(%r12,%rax,4), %rcx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	leaq	(%r15,%rax,4), %rcx
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	leaq	(%rbx,%rax,4), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	leal	-16(,%r14,4), %ebx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movl	%ebx, -44(%rbp)                 ## 4-byte Spill
	movl	%r13d, %edi
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	callq	_vec_vsx_ld
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	%ebx, %edi
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	callq	_vec_vsx_ld
	movq	%rax, %r12
	movl	%r13d, %edi
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rsi
	callq	_vec_vsx_ld
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movq	%rbx, %rsi
	callq	_vec_vsx_ld
	movq	%rax, %r14
	movq	%r12, %rdi
	movq	%r12, %rsi
	movl	-48(%rbp), %ebx                 ## 4-byte Reload
	movl	%ebx, %edx
	callq	_vec_perm
	movq	%rax, %r15
	movq	%r14, %rdi
	movq	%r14, %rsi
	movl	%ebx, %edx
	callq	_vec_perm
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	-120(%rbp), %r12                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%rax, %rsi
	movq	-80(%rbp), %r14                 ## 8-byte Reload
	movq	%r14, %rdx
	callq	_vec_madd
	movq	%r15, %rdi
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	movq	%rbx, %rsi
	movq	%rax, %rdx
	callq	_vec_nmsub
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movq	%r12, %rdi
	movq	%rbx, %rsi
	movq	%r14, %rdx
	callq	_vec_madd
	movq	%r15, %rdi
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	movq	%rax, %rdx
	callq	_vec_madd
	movq	%rax, %rdi
	movq	%rax, %rsi
	movl	-48(%rbp), %edx                 ## 4-byte Reload
	callq	_vec_perm
	movq	%rax, %r14
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	movl	%r13d, %esi
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdx
	callq	_vec_vsx_st
	movq	%r14, %rdi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movq	%rbx, %rdx
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	callq	_vec_vsx_st
	addl	$16, %r13d
	addl	$-16, %ebx
	movl	%r13d, %eax
	addl	$-16, %eax
	jb	LBB0_2
LBB0_3:
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ff_vector_fmul_window_vsx      ; -- Begin function ff_vector_fmul_window_vsx
	.p2align	2
_ff_vector_fmul_window_vsx:             ; @ff_vector_fmul_window_vsx
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x26, x4
	mov	x24, x3
	mov	x19, x2
	mov	x25, x1
	mov	x23, x0
	mov	w0, #3
	mov	w1, #2
	mov	w2, #1
	mov	w3, #0
	bl	_vcprm
	mov	x20, x0
	mov	w0, #0
	bl	_vec_splat_u32
	negs	w22, w26, lsl #2
	b.pl	LBB0_3
; %bb.1:
	mov	x21, x0
	sbfiz	x8, x26, #2, #32
	add	x9, x23, x8
	str	x9, [sp, #24]                   ; 8-byte Folded Spill
	add	x9, x24, x8
	add	x8, x25, x8
	stp	x8, x9, [sp, #8]                ; 16-byte Folded Spill
	lsl	w8, w26, #2
	sub	w26, w8, #16
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x22
	ldr	x1, [sp, #8]                    ; 8-byte Folded Reload
	bl	_vec_vsx_ld
	mov	x27, x0
	mov	x0, x26
	mov	x1, x19
	bl	_vec_vsx_ld
	mov	x28, x0
	mov	x0, x22
	ldr	x24, [sp, #16]                  ; 8-byte Folded Reload
	mov	x1, x24
	bl	_vec_vsx_ld
	mov	x23, x19
	mov	x19, x0
	mov	x0, x26
	mov	x1, x24
	bl	_vec_vsx_ld
	mov	x25, x0
	mov	x0, x28
	mov	x1, x28
	mov	x2, x20
	bl	_vec_perm
	mov	x28, x0
	mov	x0, x25
	mov	x1, x25
	mov	x2, x20
	bl	_vec_perm
	mov	x25, x0
	mov	x0, x27
	mov	x1, x25
	mov	x2, x21
	bl	_vec_madd
	mov	x2, x0
	mov	x0, x28
	mov	x1, x19
	bl	_vec_nmsub
	mov	x24, x0
	mov	x0, x27
	mov	x1, x19
	mov	x2, x21
	bl	_vec_madd
	mov	x2, x0
	mov	x0, x28
	mov	x1, x25
	bl	_vec_madd
	mov	x1, x0
	mov	x2, x20
	bl	_vec_perm
	mov	x19, x0
	mov	x0, x24
	mov	x1, x22
	ldr	x24, [sp, #24]                  ; 8-byte Folded Reload
	mov	x2, x24
	bl	_vec_vsx_st
	mov	x0, x19
	mov	x19, x23
	mov	x1, x26
	mov	x2, x24
	bl	_vec_vsx_st
	add	w22, w22, #16
	sub	w26, w26, #16
	cmp	w22, #16
	b.hs	LBB0_2
LBB0_3:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
