	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_SPLevelMenu_Cache           ## -- Begin function UI_SPLevelMenu_Cache
	.p2align	4, 0x90
_UI_SPLevelMenu_Cache:                  ## @UI_SPLevelMenu_Cache
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_ART_LEVELFRAME_FOCUS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_LEVELFRAME_SELECTED@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_ARROW@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_ARROW_FOCUS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_UNKNOWN@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_COMPLETE1@GOTPCREL(%rip), %r15
	movl	(%r15), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_COMPLETE2@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_COMPLETE3@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_COMPLETE4@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_MAP_COMPLETE5@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_BACK0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_BACK1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_FIGHT0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_FIGHT1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_RESET0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_RESET1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_CUSTOM0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_CUSTOM1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ui_medalPicNames@GOTPCREL(%rip), %r13
	movq	(%r13), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ui_medalSounds@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	movl	(%rax), %edi
	movq	_qfalse@GOTPCREL(%rip), %r14
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	_levelMenuInfo@GOTPCREL(%rip), %r12
	movq	24(%r12), %rcx
	movl	%eax, (%rcx)
	movq	(%r13), %rax
	movl	4(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%rbx), %rax
	movl	4(%rax), %edi
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	24(%r12), %rcx
	movl	%eax, 4(%rcx)
	movq	(%r13), %rax
	movl	8(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%rbx), %rax
	movl	8(%rax), %edi
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	24(%r12), %rcx
	movl	%eax, 8(%rcx)
	movq	(%r13), %rax
	movl	12(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%rbx), %rax
	movl	12(%rax), %edi
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	24(%r12), %rcx
	movl	%eax, 12(%rcx)
	movq	(%r13), %rax
	movl	16(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%rbx), %rax
	movl	16(%rax), %edi
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	24(%r12), %rcx
	movl	%eax, 16(%rcx)
	movq	(%r13), %rax
	movl	20(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%rbx), %rax
	movl	20(%rax), %edi
	movl	(%r14), %esi
	callq	_trap_S_RegisterSound
	movq	24(%r12), %rcx
	movl	%eax, 20(%rcx)
	movq	_ART_LEVELFRAME_SELECTED@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	%rax, 16(%r12)
	movq	_ART_LEVELFRAME_FOCUS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	%rax, 8(%r12)
	movl	(%r15), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%r12), %rcx
	movq	%rax, (%rcx)
	movq	_ART_MAP_COMPLETE2@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%r12), %rcx
	movq	%rax, 8(%rcx)
	movq	_ART_MAP_COMPLETE3@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%r12), %rcx
	movq	%rax, 16(%rcx)
	movq	_ART_MAP_COMPLETE4@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%r12), %rcx
	movq	%rax, 24(%rcx)
	movq	_ART_MAP_COMPLETE5@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	(%r12), %rcx
	movq	%rax, 32(%rcx)
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_ART_LEVELFRAME_FOCUS,4,2       ## @ART_LEVELFRAME_FOCUS
	.comm	_ART_LEVELFRAME_SELECTED,4,2    ## @ART_LEVELFRAME_SELECTED
	.comm	_ART_ARROW,4,2                  ## @ART_ARROW
	.comm	_ART_ARROW_FOCUS,4,2            ## @ART_ARROW_FOCUS
	.comm	_ART_MAP_UNKNOWN,4,2            ## @ART_MAP_UNKNOWN
	.comm	_ART_MAP_COMPLETE1,4,2          ## @ART_MAP_COMPLETE1
	.comm	_ART_MAP_COMPLETE2,4,2          ## @ART_MAP_COMPLETE2
	.comm	_ART_MAP_COMPLETE3,4,2          ## @ART_MAP_COMPLETE3
	.comm	_ART_MAP_COMPLETE4,4,2          ## @ART_MAP_COMPLETE4
	.comm	_ART_MAP_COMPLETE5,4,2          ## @ART_MAP_COMPLETE5
	.comm	_ART_BACK0,4,2                  ## @ART_BACK0
	.comm	_ART_BACK1,4,2                  ## @ART_BACK1
	.comm	_ART_FIGHT0,4,2                 ## @ART_FIGHT0
	.comm	_ART_FIGHT1,4,2                 ## @ART_FIGHT1
	.comm	_ART_RESET0,4,2                 ## @ART_RESET0
	.comm	_ART_RESET1,4,2                 ## @ART_RESET1
	.comm	_ART_CUSTOM0,4,2                ## @ART_CUSTOM0
	.comm	_ART_CUSTOM1,4,2                ## @ART_CUSTOM1
	.comm	_ui_medalPicNames,8,3           ## @ui_medalPicNames
	.comm	_ui_medalSounds,8,3             ## @ui_medalSounds
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_levelMenuInfo,32,3             ## @levelMenuInfo
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_SPLevelMenu_Cache           ; -- Begin function UI_SPLevelMenu_Cache
	.p2align	2
_UI_SPLevelMenu_Cache:                  ; @UI_SPLevelMenu_Cache
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, _ART_LEVELFRAME_FOCUS@GOTPAGE
Lloh1:
	ldr	x8, [x8, _ART_LEVELFRAME_FOCUS@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh3:
	adrp	x20, _ART_LEVELFRAME_SELECTED@GOTPAGE
Lloh4:
	ldr	x20, [x20, _ART_LEVELFRAME_SELECTED@GOTPAGEOFF]
	ldr	w0, [x20]
	bl	_trap_R_RegisterShaderNoMip
Lloh5:
	adrp	x8, _ART_ARROW@GOTPAGE
Lloh6:
	ldr	x8, [x8, _ART_ARROW@GOTPAGEOFF]
Lloh7:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh8:
	adrp	x8, _ART_ARROW_FOCUS@GOTPAGE
Lloh9:
	ldr	x8, [x8, _ART_ARROW_FOCUS@GOTPAGEOFF]
Lloh10:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh11:
	adrp	x8, _ART_MAP_UNKNOWN@GOTPAGE
Lloh12:
	ldr	x8, [x8, _ART_MAP_UNKNOWN@GOTPAGEOFF]
Lloh13:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh14:
	adrp	x25, _ART_MAP_COMPLETE1@GOTPAGE
Lloh15:
	ldr	x25, [x25, _ART_MAP_COMPLETE1@GOTPAGEOFF]
	ldr	w0, [x25]
	bl	_trap_R_RegisterShaderNoMip
Lloh16:
	adrp	x24, _ART_MAP_COMPLETE2@GOTPAGE
Lloh17:
	ldr	x24, [x24, _ART_MAP_COMPLETE2@GOTPAGEOFF]
	ldr	w0, [x24]
	bl	_trap_R_RegisterShaderNoMip
Lloh18:
	adrp	x23, _ART_MAP_COMPLETE3@GOTPAGE
Lloh19:
	ldr	x23, [x23, _ART_MAP_COMPLETE3@GOTPAGEOFF]
	ldr	w0, [x23]
	bl	_trap_R_RegisterShaderNoMip
Lloh20:
	adrp	x22, _ART_MAP_COMPLETE4@GOTPAGE
Lloh21:
	ldr	x22, [x22, _ART_MAP_COMPLETE4@GOTPAGEOFF]
	ldr	w0, [x22]
	bl	_trap_R_RegisterShaderNoMip
Lloh22:
	adrp	x21, _ART_MAP_COMPLETE5@GOTPAGE
Lloh23:
	ldr	x21, [x21, _ART_MAP_COMPLETE5@GOTPAGEOFF]
	ldr	w0, [x21]
	bl	_trap_R_RegisterShaderNoMip
Lloh24:
	adrp	x8, _ART_BACK0@GOTPAGE
Lloh25:
	ldr	x8, [x8, _ART_BACK0@GOTPAGEOFF]
Lloh26:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh27:
	adrp	x8, _ART_BACK1@GOTPAGE
Lloh28:
	ldr	x8, [x8, _ART_BACK1@GOTPAGEOFF]
Lloh29:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh30:
	adrp	x8, _ART_FIGHT0@GOTPAGE
Lloh31:
	ldr	x8, [x8, _ART_FIGHT0@GOTPAGEOFF]
Lloh32:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh33:
	adrp	x8, _ART_FIGHT1@GOTPAGE
Lloh34:
	ldr	x8, [x8, _ART_FIGHT1@GOTPAGEOFF]
Lloh35:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh36:
	adrp	x8, _ART_RESET0@GOTPAGE
Lloh37:
	ldr	x8, [x8, _ART_RESET0@GOTPAGEOFF]
Lloh38:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh39:
	adrp	x8, _ART_RESET1@GOTPAGE
Lloh40:
	ldr	x8, [x8, _ART_RESET1@GOTPAGEOFF]
Lloh41:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh42:
	adrp	x8, _ART_CUSTOM0@GOTPAGE
Lloh43:
	ldr	x8, [x8, _ART_CUSTOM0@GOTPAGEOFF]
Lloh44:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh45:
	adrp	x8, _ART_CUSTOM1@GOTPAGE
Lloh46:
	ldr	x8, [x8, _ART_CUSTOM1@GOTPAGEOFF]
Lloh47:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh48:
	adrp	x27, _ui_medalPicNames@GOTPAGE
Lloh49:
	ldr	x27, [x27, _ui_medalPicNames@GOTPAGEOFF]
	ldr	x8, [x27]
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh50:
	adrp	x28, _ui_medalSounds@GOTPAGE
Lloh51:
	ldr	x28, [x28, _ui_medalSounds@GOTPAGEOFF]
	ldr	x8, [x28]
	ldr	w0, [x8]
Lloh52:
	adrp	x19, _qfalse@GOTPAGE
Lloh53:
	ldr	x19, [x19, _qfalse@GOTPAGEOFF]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
Lloh54:
	adrp	x26, _levelMenuInfo@GOTPAGE
Lloh55:
	ldr	x26, [x26, _levelMenuInfo@GOTPAGEOFF]
	ldr	x8, [x26, #24]
	str	w0, [x8]
	ldr	x8, [x27]
	ldr	w0, [x8, #4]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x28]
	ldr	w0, [x8, #4]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
	ldr	x8, [x26, #24]
	str	w0, [x8, #4]
	ldr	x8, [x27]
	ldr	w0, [x8, #8]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x28]
	ldr	w0, [x8, #8]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
	ldr	x8, [x26, #24]
	str	w0, [x8, #8]
	ldr	x8, [x27]
	ldr	w0, [x8, #12]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x28]
	ldr	w0, [x8, #12]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
	ldr	x8, [x26, #24]
	str	w0, [x8, #12]
	ldr	x8, [x27]
	ldr	w0, [x8, #16]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x28]
	ldr	w0, [x8, #16]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
	ldr	x8, [x26, #24]
	str	w0, [x8, #16]
	ldr	x8, [x27]
	ldr	w0, [x8, #20]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x28]
	ldr	w0, [x8, #20]
	ldr	w1, [x19]
	bl	_trap_S_RegisterSound
	ldr	x8, [x26, #24]
	str	w0, [x8, #20]
	ldr	w0, [x20]
	bl	_trap_R_RegisterShaderNoMip
	str	x0, [x26, #16]
Lloh56:
	adrp	x8, _ART_LEVELFRAME_FOCUS@GOTPAGE
Lloh57:
	ldr	x8, [x8, _ART_LEVELFRAME_FOCUS@GOTPAGEOFF]
Lloh58:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
	str	x0, [x26, #8]
	ldr	w0, [x25]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x26]
	str	x0, [x8]
	ldr	w0, [x24]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x26]
	str	x0, [x8, #8]
	ldr	w0, [x23]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x26]
	str	x0, [x8, #16]
	ldr	w0, [x22]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x26]
	str	x0, [x8, #24]
	ldr	w0, [x21]
	bl	_trap_R_RegisterShaderNoMip
	ldr	x8, [x26]
	str	x0, [x8, #32]
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh56, Lloh57, Lloh58
	.loh AdrpLdrGot	Lloh54, Lloh55
	.loh AdrpLdrGot	Lloh52, Lloh53
	.loh AdrpLdrGot	Lloh50, Lloh51
	.loh AdrpLdrGot	Lloh48, Lloh49
	.loh AdrpLdrGotLdr	Lloh45, Lloh46, Lloh47
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpLdrGotLdr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh33, Lloh34, Lloh35
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_ART_LEVELFRAME_FOCUS,4,2       ; @ART_LEVELFRAME_FOCUS
	.comm	_ART_LEVELFRAME_SELECTED,4,2    ; @ART_LEVELFRAME_SELECTED
	.comm	_ART_ARROW,4,2                  ; @ART_ARROW
	.comm	_ART_ARROW_FOCUS,4,2            ; @ART_ARROW_FOCUS
	.comm	_ART_MAP_UNKNOWN,4,2            ; @ART_MAP_UNKNOWN
	.comm	_ART_MAP_COMPLETE1,4,2          ; @ART_MAP_COMPLETE1
	.comm	_ART_MAP_COMPLETE2,4,2          ; @ART_MAP_COMPLETE2
	.comm	_ART_MAP_COMPLETE3,4,2          ; @ART_MAP_COMPLETE3
	.comm	_ART_MAP_COMPLETE4,4,2          ; @ART_MAP_COMPLETE4
	.comm	_ART_MAP_COMPLETE5,4,2          ; @ART_MAP_COMPLETE5
	.comm	_ART_BACK0,4,2                  ; @ART_BACK0
	.comm	_ART_BACK1,4,2                  ; @ART_BACK1
	.comm	_ART_FIGHT0,4,2                 ; @ART_FIGHT0
	.comm	_ART_FIGHT1,4,2                 ; @ART_FIGHT1
	.comm	_ART_RESET0,4,2                 ; @ART_RESET0
	.comm	_ART_RESET1,4,2                 ; @ART_RESET1
	.comm	_ART_CUSTOM0,4,2                ; @ART_CUSTOM0
	.comm	_ART_CUSTOM1,4,2                ; @ART_CUSTOM1
	.comm	_ui_medalPicNames,8,3           ; @ui_medalPicNames
	.comm	_ui_medalSounds,8,3             ; @ui_medalSounds
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_levelMenuInfo,32,3             ; @levelMenuInfo
.subsections_via_symbols
