	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotMoveInDirection             ## -- Begin function BotMoveInDirection
	.p2align	4, 0x90
_BotMoveInDirection:                    ## @BotMoveInDirection
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %r14d
	movss	%xmm0, -28(%rbp)                ## 4-byte Spill
	movl	%esi, %r15d
	callq	_BotMoveStateFromHandle
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	movq	%rax, %rbx
	movl	(%rax), %edi
	callq	_AAS_Swimming
	movq	%rbx, %rdi
	movl	%r15d, %esi
	testq	%rax, %rax
	je	LBB0_2
## %bb.4:
	movss	-28(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r14d, %edx
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_BotSwimInDirection             ## TAILCALL
LBB0_3:
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_2:
	movss	-28(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r14d, %edx
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_BotWalkInDirection             ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotMoveInDirection             ; -- Begin function BotMoveInDirection
	.p2align	2
_BotMoveInDirection:                    ; @BotMoveInDirection
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-64]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset b8, -56
	.cfi_offset b9, -64
	mov	x19, x2
	fmov	s8, s0
	mov	x20, x1
	bl	_BotMoveStateFromHandle
	cbz	x0, LBB0_3
; %bb.1:
	mov	x21, x0
	ldr	w0, [x0]
	bl	_AAS_Swimming
	cbz	x0, LBB0_4
; %bb.2:
	mov	x0, x21
	mov	x1, x20
	fmov	s0, s8
	mov	x2, x19
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #64               ; 16-byte Folded Reload
	b	_BotSwimInDirection
LBB0_3:
Lloh0:
	adrp	x8, _qfalse@GOTPAGE
Lloh1:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #64               ; 16-byte Folded Reload
	ret
LBB0_4:
	mov	x0, x21
	mov	x1, x20
	fmov	s0, s8
	mov	x2, x19
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #64               ; 16-byte Folded Reload
	b	_BotWalkInDirection
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
.subsections_via_symbols
