	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_display_d3d11_clear_color
_menu_display_d3d11_clear_color:        ## @menu_display_d3d11_clear_color
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	testq	%rdi, %rdi
	je	LBB0_2
## %bb.1:
	movq	(%rsi), %rax
	testq	%rax, %rax
	je	LBB0_2
## %bb.3:
	movq	%rdi, %rdx
	movl	(%rax), %esi
	movl	4(%rax), %edi
	popq	%rbp
	jmp	_D3D11ClearRenderTargetView     ## TAILCALL
LBB0_2:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_menu_display_d3d11_clear_color
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_display_d3d11_clear_color
_menu_display_d3d11_clear_color:        ; @menu_display_d3d11_clear_color
	.cfi_startproc
; %bb.0:
	cbz	x0, LBB0_3
; %bb.1:
	ldr	x8, [x1]
	cbz	x8, LBB0_3
; %bb.2:
	mov	x2, x0
	ldp	w1, w0, [x8]
	b	_D3D11ClearRenderTargetView
LBB0_3:
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_menu_display_d3d11_clear_color
.subsections_via_symbols
