	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SV_Frame                       ## -- Begin function SV_Frame
	.p2align	4, 0x90
_SV_Frame:                              ## @SV_Frame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_sv_killserver@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_1
## %bb.33:
	leaq	L_.str(%rip), %rdi
	callq	_SV_Shutdown
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.2(%rip), %rsi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Cvar_Set                       ## TAILCALL
LBB0_1:
	movq	_com_sv_running@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpl	$0, (%rax)
	je	LBB0_32
## %bb.2:
	movl	%edi, %ebx
	xorl	%eax, %eax
	callq	_SV_CheckPaused
	testq	%rax, %rax
	je	LBB0_3
LBB0_32:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_3:
	movq	_sv_fps@GOTPCREL(%rip), %r14
	movq	(%r14), %rax
	movl	(%rax), %ecx
	testl	%ecx, %ecx
	jg	LBB0_5
## %bb.4:
	leaq	L_.str.3(%rip), %rdi
	leaq	L_.str.4(%rip), %rsi
	callq	_Cvar_Set
	movq	(%r14), %rax
	movl	(%rax), %ecx
LBB0_5:
	movl	$1000, %eax                     ## imm = 0x3E8
	xorl	%edx, %edx
	idivl	%ecx
	movl	%eax, %r15d
	movq	_sv@GOTPCREL(%rip), %r12
	addl	(%r12), %ebx
	movl	%ebx, (%r12)
	movq	_com_dedicated@GOTPCREL(%rip), %r13
	movq	(%r13), %rax
	cmpq	$0, (%rax)
	jne	LBB0_7
## %bb.6:
	movq	_svs@GOTPCREL(%rip), %rax
	addl	(%rax), %ebx
	movl	%ebx, %edi
	callq	_SV_BotFrame
	movq	(%r13), %rax
	cmpq	$0, (%rax)
	je	LBB0_8
LBB0_7:
	movl	%r15d, %edi
	subl	(%r12), %edi
	jle	LBB0_8
## %bb.34:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_NET_Sleep                      ## TAILCALL
LBB0_8:
	movq	_svs@GOTPCREL(%rip), %rbx
	movl	(%rbx), %eax
	cmpl	$1879048193, %eax               ## imm = 0x70000001
	jl	LBB0_11
## %bb.9:
	leaq	L_.str.5(%rip), %rdi
	jmp	LBB0_10
LBB0_11:
	movl	$2147483646, %ecx               ## imm = 0x7FFFFFFE
	subl	8(%rbx), %ecx
	cmpl	%ecx, 4(%rbx)
	jge	LBB0_12
## %bb.13:
	movl	4(%r12), %ecx
	testl	%ecx, %ecx
	je	LBB0_17
## %bb.14:
	cmpl	%ecx, %eax
	jl	LBB0_17
## %bb.15:
	movl	$0, 4(%r12)
	leaq	L_.str.8(%rip), %rdi
	jmp	LBB0_16
LBB0_12:
	leaq	L_.str.7(%rip), %rdi
LBB0_10:
	callq	_SV_Shutdown
	leaq	L_.str.6(%rip), %rdi
LBB0_16:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Cbuf_AddText                   ## TAILCALL
LBB0_17:
	movq	_cvar_modifiedFlags@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_CVAR_SERVERINFO@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	testl	%eax, %edi
	je	LBB0_19
## %bb.18:
	movq	_CS_SERVERINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
	callq	_Cvar_InfoString
	movl	%r14d, %edi
	movl	%eax, %esi
	callq	_SV_SetConfigstring
	movq	_cvar_modifiedFlags@GOTPCREL(%rip), %rcx
	movq	_CVAR_SERVERINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	andl	(%rcx), %eax
	movl	%eax, (%rcx)
LBB0_19:
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	testl	%eax, %edi
	je	LBB0_21
## %bb.20:
	movq	_CS_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
	callq	_Cvar_InfoString_Big
	movl	%r14d, %edi
	movl	%eax, %esi
	callq	_SV_SetConfigstring
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	movq	_cvar_modifiedFlags@GOTPCREL(%rip), %rcx
	andl	%eax, (%rcx)
LBB0_21:
	movq	_com_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_22
## %bb.23:
	xorl	%eax, %eax
	callq	_Sys_Milliseconds
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_24
LBB0_22:
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_24:
	xorl	%eax, %eax
	callq	_SV_CalcPings
	movq	(%r13), %rax
	cmpq	$0, (%rax)
	je	LBB0_26
## %bb.25:
	movl	(%rbx), %edi
	callq	_SV_BotFrame
LBB0_26:
	movl	(%r12), %eax
	cmpl	%r15d, %eax
	jl	LBB0_29
## %bb.27:
	movq	_gvm@GOTPCREL(%rip), %r13
	movq	_GAME_RUN_FRAME@GOTPCREL(%rip), %r14
LBB0_28:                                ## =>This Inner Loop Header: Depth=1
	subl	%r15d, %eax
	movl	%eax, (%r12)
	movl	(%rbx), %edx
	addl	%r15d, %edx
	movl	%edx, (%rbx)
	movl	(%r13), %edi
	movl	(%r14), %esi
	callq	_VM_Call
	movl	(%r12), %eax
	cmpl	%r15d, %eax
	jge	LBB0_28
LBB0_29:
	movq	_com_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_31
## %bb.30:
	xorl	%eax, %eax
	callq	_Sys_Milliseconds
	subl	-44(%rbp), %eax                 ## 4-byte Folded Reload
	movq	_time_game@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
LBB0_31:
	xorl	%eax, %eax
	callq	_SV_CheckTimeouts
	xorl	%eax, %eax
	callq	_SV_SendClientMessages
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_SV_MasterHeartbeat             ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_sv_killserver,8,3              ## @sv_killserver
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Server was killed.\n"

L_.str.1:                               ## @.str.1
	.asciz	"sv_killserver"

L_.str.2:                               ## @.str.2
	.asciz	"0"

	.comm	_com_sv_running,8,3             ## @com_sv_running
	.comm	_sv_fps,8,3                     ## @sv_fps
L_.str.3:                               ## @.str.3
	.asciz	"sv_fps"

L_.str.4:                               ## @.str.4
	.asciz	"10"

	.comm	_sv,8,2                         ## @sv
	.comm	_com_dedicated,8,3              ## @com_dedicated
	.comm	_svs,12,2                       ## @svs
L_.str.5:                               ## @.str.5
	.asciz	"Restarting server due to time wrapping"

L_.str.6:                               ## @.str.6
	.asciz	"vstr nextmap\n"

L_.str.7:                               ## @.str.7
	.asciz	"Restarting server due to numSnapshotEntities wrapping"

L_.str.8:                               ## @.str.8
	.asciz	"map_restart 0\n"

	.comm	_cvar_modifiedFlags,4,2         ## @cvar_modifiedFlags
	.comm	_CVAR_SERVERINFO,4,2            ## @CVAR_SERVERINFO
	.comm	_CS_SERVERINFO,4,2              ## @CS_SERVERINFO
	.comm	_CVAR_SYSTEMINFO,4,2            ## @CVAR_SYSTEMINFO
	.comm	_CS_SYSTEMINFO,4,2              ## @CS_SYSTEMINFO
	.comm	_com_speeds,8,3                 ## @com_speeds
	.comm	_gvm,4,2                        ## @gvm
	.comm	_GAME_RUN_FRAME,4,2             ## @GAME_RUN_FRAME
	.comm	_time_game,4,2                  ## @time_game
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SV_Frame                       ; -- Begin function SV_Frame
	.p2align	2
_SV_Frame:                              ; @SV_Frame
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
Lloh0:
	adrp	x8, _sv_killserver@GOTPAGE
Lloh1:
	ldr	x8, [x8, _sv_killserver@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_2
; %bb.1:
Lloh3:
	adrp	x0, l_.str@PAGE
Lloh4:
	add	x0, x0, l_.str@PAGEOFF
	bl	_SV_Shutdown
Lloh5:
	adrp	x0, l_.str.1@PAGE
Lloh6:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh7:
	adrp	x1, l_.str.2@PAGE
Lloh8:
	add	x1, x1, l_.str.2@PAGEOFF
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_Cvar_Set
LBB0_2:
Lloh9:
	adrp	x8, _com_sv_running@GOTPAGE
Lloh10:
	ldr	x8, [x8, _com_sv_running@GOTPAGEOFF]
Lloh11:
	ldr	x8, [x8]
	ldr	w8, [x8]
	cbz	w8, LBB0_4
; %bb.3:
	mov	x19, x0
	bl	_SV_CheckPaused
	cbz	x0, LBB0_5
LBB0_4:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_5:
Lloh12:
	adrp	x20, _sv_fps@GOTPAGE
Lloh13:
	ldr	x20, [x20, _sv_fps@GOTPAGEOFF]
	ldr	x8, [x20]
	ldr	w8, [x8]
	cmp	w8, #0
	b.gt	LBB0_7
; %bb.6:
Lloh14:
	adrp	x0, l_.str.3@PAGE
Lloh15:
	add	x0, x0, l_.str.3@PAGEOFF
Lloh16:
	adrp	x1, l_.str.4@PAGE
Lloh17:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_Cvar_Set
	ldr	x8, [x20]
	ldr	w8, [x8]
LBB0_7:
	mov	w9, #1000
	sdiv	w21, w9, w8
Lloh18:
	adrp	x20, _sv@GOTPAGE
Lloh19:
	ldr	x20, [x20, _sv@GOTPAGEOFF]
	ldr	w8, [x20]
	add	w8, w8, w19
	str	w8, [x20]
Lloh20:
	adrp	x23, _com_dedicated@GOTPAGE
Lloh21:
	ldr	x23, [x23, _com_dedicated@GOTPAGEOFF]
	ldr	x9, [x23]
	ldr	x9, [x9]
	cbnz	x9, LBB0_9
; %bb.8:
Lloh22:
	adrp	x9, _svs@GOTPAGE
Lloh23:
	ldr	x9, [x9, _svs@GOTPAGEOFF]
Lloh24:
	ldr	w9, [x9]
	add	w0, w9, w8
	bl	_SV_BotFrame
	ldr	x8, [x23]
	ldr	x8, [x8]
	cbz	x8, LBB0_11
LBB0_9:
	ldr	w8, [x20]
	subs	w0, w21, w8
	b.le	LBB0_11
; %bb.10:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_NET_Sleep
LBB0_11:
Lloh25:
	adrp	x22, _svs@GOTPAGE
Lloh26:
	ldr	x22, [x22, _svs@GOTPAGEOFF]
	ldr	w8, [x22]
	mov	w9, #1
	movk	w9, #28672, lsl #16
	cmp	w8, w9
	b.lt	LBB0_13
; %bb.12:
Lloh27:
	adrp	x0, l_.str.5@PAGE
Lloh28:
	add	x0, x0, l_.str.5@PAGEOFF
	b	LBB0_18
LBB0_13:
	ldp	w9, w10, [x22, #4]
	mov	w11, #2147483646
	sub	w10, w11, w10
	cmp	w9, w10
	b.ge	LBB0_17
; %bb.14:
	ldr	w9, [x20, #4]
	cbz	w9, LBB0_20
; %bb.15:
	cmp	w8, w9
	b.lt	LBB0_20
; %bb.16:
	str	wzr, [x20, #4]
Lloh29:
	adrp	x0, l_.str.8@PAGE
Lloh30:
	add	x0, x0, l_.str.8@PAGEOFF
	b	LBB0_19
LBB0_17:
Lloh31:
	adrp	x0, l_.str.7@PAGE
Lloh32:
	add	x0, x0, l_.str.7@PAGEOFF
LBB0_18:
	bl	_SV_Shutdown
Lloh33:
	adrp	x0, l_.str.6@PAGE
Lloh34:
	add	x0, x0, l_.str.6@PAGEOFF
LBB0_19:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_Cbuf_AddText
LBB0_20:
Lloh35:
	adrp	x24, _cvar_modifiedFlags@GOTPAGE
Lloh36:
	ldr	x24, [x24, _cvar_modifiedFlags@GOTPAGEOFF]
	ldr	w8, [x24]
Lloh37:
	adrp	x25, _CVAR_SERVERINFO@GOTPAGE
Lloh38:
	ldr	x25, [x25, _CVAR_SERVERINFO@GOTPAGEOFF]
	ldr	w0, [x25]
	tst	w0, w8
	b.eq	LBB0_22
; %bb.21:
Lloh39:
	adrp	x8, _CS_SERVERINFO@GOTPAGE
Lloh40:
	ldr	x8, [x8, _CS_SERVERINFO@GOTPAGEOFF]
Lloh41:
	ldr	w19, [x8]
	bl	_Cvar_InfoString
	mov	x1, x0
	mov	x0, x19
	bl	_SV_SetConfigstring
	ldr	w8, [x25]
	ldr	w9, [x24]
	bic	w8, w9, w8
	str	w8, [x24]
LBB0_22:
Lloh42:
	adrp	x25, _CVAR_SYSTEMINFO@GOTPAGE
Lloh43:
	ldr	x25, [x25, _CVAR_SYSTEMINFO@GOTPAGEOFF]
	ldr	w0, [x25]
	tst	w0, w8
	b.eq	LBB0_24
; %bb.23:
Lloh44:
	adrp	x8, _CS_SYSTEMINFO@GOTPAGE
Lloh45:
	ldr	x8, [x8, _CS_SYSTEMINFO@GOTPAGEOFF]
Lloh46:
	ldr	w19, [x8]
	bl	_Cvar_InfoString_Big
	mov	x1, x0
	mov	x0, x19
	bl	_SV_SetConfigstring
	ldr	w8, [x25]
	ldr	w9, [x24]
	bic	w8, w9, w8
	str	w8, [x24]
LBB0_24:
Lloh47:
	adrp	x24, _com_speeds@GOTPAGE
Lloh48:
	ldr	x24, [x24, _com_speeds@GOTPAGEOFF]
	ldr	x8, [x24]
	ldr	x8, [x8]
	cbz	x8, LBB0_26
; %bb.25:
	bl	_Sys_Milliseconds
	mov	x19, x0
	b	LBB0_27
LBB0_26:
	mov	w19, #0
LBB0_27:
	bl	_SV_CalcPings
	ldr	x8, [x23]
	ldr	x8, [x8]
	cbz	x8, LBB0_29
; %bb.28:
	ldr	w0, [x22]
	bl	_SV_BotFrame
LBB0_29:
	ldr	w8, [x20]
	cmp	w8, w21
	b.lt	LBB0_32
; %bb.30:
Lloh49:
	adrp	x23, _gvm@GOTPAGE
Lloh50:
	ldr	x23, [x23, _gvm@GOTPAGEOFF]
Lloh51:
	adrp	x25, _GAME_RUN_FRAME@GOTPAGE
Lloh52:
	ldr	x25, [x25, _GAME_RUN_FRAME@GOTPAGEOFF]
LBB0_31:                                ; =>This Inner Loop Header: Depth=1
	sub	w8, w8, w21
	str	w8, [x20]
	ldr	w8, [x22]
	add	w2, w8, w21
	str	w2, [x22]
	ldr	w0, [x23]
	ldr	w1, [x25]
	bl	_VM_Call
	ldr	w8, [x20]
	cmp	w8, w21
	b.ge	LBB0_31
LBB0_32:
	ldr	x8, [x24]
	ldr	x8, [x8]
	cbz	x8, LBB0_34
; %bb.33:
	bl	_Sys_Milliseconds
	sub	w8, w0, w19
Lloh53:
	adrp	x9, _time_game@GOTPAGE
Lloh54:
	ldr	x9, [x9, _time_game@GOTPAGEOFF]
Lloh55:
	str	w8, [x9]
LBB0_34:
	bl	_SV_CheckTimeouts
	bl	_SV_SendClientMessages
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_SV_MasterHeartbeat
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpLdrGot	Lloh37, Lloh38
	.loh AdrpLdrGot	Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpLdrGot	Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh47, Lloh48
	.loh AdrpLdrGot	Lloh51, Lloh52
	.loh AdrpLdrGot	Lloh49, Lloh50
	.loh AdrpLdrGotStr	Lloh53, Lloh54, Lloh55
	.cfi_endproc
                                        ; -- End function
	.comm	_sv_killserver,8,3              ; @sv_killserver
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Server was killed.\n"

l_.str.1:                               ; @.str.1
	.asciz	"sv_killserver"

l_.str.2:                               ; @.str.2
	.asciz	"0"

	.comm	_com_sv_running,8,3             ; @com_sv_running
	.comm	_sv_fps,8,3                     ; @sv_fps
l_.str.3:                               ; @.str.3
	.asciz	"sv_fps"

l_.str.4:                               ; @.str.4
	.asciz	"10"

	.comm	_sv,8,2                         ; @sv
	.comm	_com_dedicated,8,3              ; @com_dedicated
	.comm	_svs,12,2                       ; @svs
l_.str.5:                               ; @.str.5
	.asciz	"Restarting server due to time wrapping"

l_.str.6:                               ; @.str.6
	.asciz	"vstr nextmap\n"

l_.str.7:                               ; @.str.7
	.asciz	"Restarting server due to numSnapshotEntities wrapping"

l_.str.8:                               ; @.str.8
	.asciz	"map_restart 0\n"

	.comm	_cvar_modifiedFlags,4,2         ; @cvar_modifiedFlags
	.comm	_CVAR_SERVERINFO,4,2            ; @CVAR_SERVERINFO
	.comm	_CS_SERVERINFO,4,2              ; @CS_SERVERINFO
	.comm	_CVAR_SYSTEMINFO,4,2            ; @CVAR_SYSTEMINFO
	.comm	_CS_SYSTEMINFO,4,2              ; @CS_SYSTEMINFO
	.comm	_com_speeds,8,3                 ; @com_speeds
	.comm	_gvm,4,2                        ; @gvm
	.comm	_GAME_RUN_FRAME,4,2             ; @GAME_RUN_FRAME
	.comm	_time_game,4,2                  ; @time_game
.subsections_via_symbols
