	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_frame
_decode_frame:                          ## @decode_frame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movq	%rdi, %r13
	movq	16(%rdi), %r14
	movq	(%rcx), %r15
	movslq	8(%rcx), %r12
	movq	32(%r14), %rsi
	xorl	%edx, %edx
	callq	_ff_reget_buffer
	testl	%eax, %eax
	js	LBB0_48
## %bb.1:
	cmpl	$0, 8(%r13)
	jne	LBB0_6
## %bb.2:
	cmpl	$0, (%r13)
	jle	LBB0_5
## %bb.3:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movq	32(%r14), %rax
	movq	(%rax), %rcx
	movq	16(%rax), %rax
	movslq	(%rcx), %rdi
	movslq	%ebx, %rbx
	imulq	%rbx, %rdi
	addq	(%rax), %rdi
	movl	4(%r13), %edx
	xorl	%esi, %esi
	callq	_memset
	incl	%ebx
	cmpl	(%r13), %ebx
	jl	LBB0_4
LBB0_5:
	movq	32(%r14), %rax
	movq	16(%rax), %rax
	movq	8(%rax), %rdi
	movq	_AVPALETTE_SIZE@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_memset
LBB0_6:
	movq	_AV_PICTURE_TYPE_I@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	32(%r14), %rcx
	movl	%eax, 24(%rcx)
	movl	$1, 8(%rcx)
	movq	16(%rcx), %rax
	movq	8(%rax), %rdi
	callq	_set_palette
	cmpl	$0, (%r14)
	jne	LBB0_8
## %bb.7:
	movq	%r13, %rdi
	callq	_erase_screen
	movl	$1, (%r14)
LBB0_8:
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	testl	%r12d, %r12d
	jle	LBB0_47
## %bb.9:
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	addq	%r15, %r12
	jmp	LBB0_10
LBB0_26:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	$131, 4(%r14)
	movq	$0, 16(%r14)
	movq	24(%r14), %rax
	movl	$-1, (%rax)
LBB0_46:                                ##   in Loop: Header=BB0_10 Depth=1
	incq	%r15
	cmpq	%r12, %r15
	jae	LBB0_47
	.p2align	4, 0x90
LBB0_10:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_19 Depth 2
	movl	4(%r14), %eax
	cmpl	$130, %eax
	jne	LBB0_11
## %bb.25:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpb	$91, (%r15)
	je	LBB0_26
## %bb.27:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	$128, 4(%r14)
	movq	%r13, %rdi
	movl	$27, %esi
	callq	_draw_char
	jmp	LBB0_10
LBB0_11:                                ##   in Loop: Header=BB0_10 Depth=1
	cmpl	$131, %eax
	movq	_MAX_NB_ARGS@GOTPCREL(%rip), %rdx
	je	LBB0_28
## %bb.12:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	$129, %eax
	je	LBB0_43
## %bb.13:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	$128, %eax
	jne	LBB0_46
## %bb.14:                              ##   in Loop: Header=BB0_10 Depth=1
	movsbl	(%r15), %eax
	cmpl	$27, %eax
	ja	LBB0_24
## %bb.15:                              ##   in Loop: Header=BB0_10 Depth=1
	leaq	LJTI0_1(%rip), %rdx
	movslq	(%rdx,%rax,4), %rcx
	addq	%rdx, %rcx
	jmpq	*%rcx
LBB0_16:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	8(%r14), %edi
	decl	%edi
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, 8(%r14)
	jmp	LBB0_46
LBB0_28:                                ##   in Loop: Header=BB0_10 Depth=1
	movsbl	(%r15), %eax
	leal	-48(%rax), %ecx
	cmpl	$10, %ecx
	jae	LBB0_29
## %bb.31:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	16(%r14), %rax
	cmpq	(%rdx), %rax
	jae	LBB0_46
## %bb.32:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	24(%r14), %rcx
	movl	(%rcx,%rax,4), %edi
	cmpl	$6552, %edi                     ## imm = 0x1998
	jg	LBB0_46
## %bb.33:                              ##   in Loop: Header=BB0_10 Depth=1
	xorl	%esi, %esi
	callq	_FFMAX
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rax,%rax,4), %eax
	movsbl	(%r15), %ecx
	leal	(%rcx,%rax,2), %eax
	addl	$-48, %eax
	movq	16(%r14), %rcx
	movq	24(%r14), %rdx
	movl	%eax, (%rdx,%rcx,4)
	jmp	LBB0_46
LBB0_43:                                ##   in Loop: Header=BB0_10 Depth=1
	movb	(%r15), %al
	cmpb	$27, %al
	je	LBB0_45
## %bb.44:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpb	$14, %al
	jne	LBB0_46
LBB0_45:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	$128, 4(%r14)
	jmp	LBB0_46
LBB0_29:                                ##   in Loop: Header=BB0_10 Depth=1
	addl	$-59, %eax
	cmpl	$18, %eax
	ja	LBB0_37
## %bb.30:                              ##   in Loop: Header=BB0_10 Depth=1
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_34:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	16(%r14), %rax
	leaq	1(%rax), %rcx
	movq	%rcx, 16(%r14)
	movq	_MAX_NB_ARGS@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jae	LBB0_46
## %bb.35:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	24(%r14), %rcx
	movl	$0, 4(%rcx,%rax,4)
	jmp	LBB0_46
LBB0_24:                                ##   in Loop: Header=BB0_10 Depth=1
	movsbl	%al, %esi
	movq	%r13, %rdi
	callq	_draw_char
	jmp	LBB0_46
LBB0_17:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	8(%r14), %eax
	cltd
	movq	_FONT_WIDTH@GOTPCREL(%rip), %rcx
	idivl	(%rcx)
	movl	%eax, %ebx
	leal	8(%rbx), %eax
	andl	$-8, %eax
	movl	%eax, %ecx
	subl	%ebx, %ecx
	testl	%ecx, %ecx
	jle	LBB0_46
## %bb.18:                              ##   in Loop: Header=BB0_10 Depth=1
	subl	%eax, %ebx
	.p2align	4, 0x90
LBB0_19:                                ##   Parent Loop BB0_10 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r13, %rdi
	movl	$32, %esi
	callq	_draw_char
	incl	%ebx
	jne	LBB0_19
	jmp	LBB0_46
LBB0_20:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	%r13, %rdi
	callq	_hscroll
LBB0_21:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	$0, 8(%r14)
	jmp	LBB0_46
LBB0_22:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	%r13, %rdi
	callq	_erase_screen
	jmp	LBB0_46
LBB0_23:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	$130, 4(%r14)
	jmp	LBB0_46
LBB0_36:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	$129, 4(%r14)
	jmp	LBB0_46
LBB0_37:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	16(%r14), %rcx
	movq	_MAX_NB_ARGS@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	cmpq	%rax, %rcx
	jbe	LBB0_39
## %bb.38:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	_AV_LOG_WARNING@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r13, %rdi
	leaq	L_.str(%rip), %rdx
	callq	_av_log
	movq	16(%r14), %rcx
	movq	(%rbx), %rax
LBB0_39:                                ##   in Loop: Header=BB0_10 Depth=1
	cmpq	%rax, %rcx
	jae	LBB0_42
## %bb.40:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	24(%r14), %rax
	cmpl	$0, (%rax,%rcx,4)
	js	LBB0_42
## %bb.41:                              ##   in Loop: Header=BB0_10 Depth=1
	incq	%rcx
	movq	%rcx, 16(%r14)
LBB0_42:                                ##   in Loop: Header=BB0_10 Depth=1
	movsbl	(%r15), %esi
	movq	%r13, %rdi
	callq	_execute_code
	testl	%eax, %eax
	jns	LBB0_45
	jmp	LBB0_48
LBB0_47:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	$1, (%rax)
	movq	32(%r14), %rsi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_av_frame_ref
	testl	%eax, %eax
	cmovnsl	-48(%rbp), %eax                 ## 4-byte Folded Reload
LBB0_48:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_34, LBB0_34-LJTI0_0
.set L0_0_set_37, LBB0_37-LJTI0_0
.set L0_0_set_46, LBB0_46-LJTI0_0
.set L0_0_set_36, LBB0_36-LJTI0_0
LJTI0_0:
	.long	L0_0_set_34
	.long	L0_0_set_37
	.long	L0_0_set_46
	.long	L0_0_set_37
	.long	L0_0_set_46
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_37
	.long	L0_0_set_36
.set L0_1_set_46, LBB0_46-LJTI0_1
.set L0_1_set_24, LBB0_24-LJTI0_1
.set L0_1_set_16, LBB0_16-LJTI0_1
.set L0_1_set_17, LBB0_17-LJTI0_1
.set L0_1_set_20, LBB0_20-LJTI0_1
.set L0_1_set_22, LBB0_22-LJTI0_1
.set L0_1_set_21, LBB0_21-LJTI0_1
.set L0_1_set_23, LBB0_23-LJTI0_1
LJTI0_1:
	.long	L0_1_set_46
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_46
	.long	L0_1_set_16
	.long	L0_1_set_17
	.long	L0_1_set_20
	.long	L0_1_set_24
	.long	L0_1_set_22
	.long	L0_1_set_21
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_24
	.long	L0_1_set_46
	.long	L0_1_set_23
	.end_data_region
                                        ## -- End function
	.comm	_AVPALETTE_SIZE,4,2             ## @AVPALETTE_SIZE
	.comm	_AV_PICTURE_TYPE_I,4,2          ## @AV_PICTURE_TYPE_I
	.comm	_FONT_WIDTH,4,2                 ## @FONT_WIDTH
	.comm	_MAX_NB_ARGS,8,3                ## @MAX_NB_ARGS
	.comm	_AV_LOG_WARNING,4,2             ## @AV_LOG_WARNING
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"args overflow (%i)\n"

	.no_dead_strip	_decode_frame
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_frame
_decode_frame:                          ; @decode_frame
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x22, x2
	mov	x20, x1
	mov	x21, x0
	ldr	x24, [x0, #16]
	ldr	x25, [x3]
	ldrsw	x23, [x3, #8]
	ldr	x1, [x24, #32]
	mov	w2, #0
	bl	_ff_reget_buffer
	tbnz	w0, #31, LBB0_47
; %bb.1:
	ldr	w8, [x21, #8]
	cbnz	w8, LBB0_6
; %bb.2:
	ldr	w8, [x21]
	cmp	w8, #1
	b.lt	LBB0_5
; %bb.3:
	mov	w19, #0
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x24, #32]
	ldr	x9, [x8, #16]
	ldr	x9, [x9]
	ldr	x8, [x8]
	ldrsw	x8, [x8]
	sxtw	x10, w19
	madd	x0, x8, x10, x9
	ldr	w2, [x21, #4]
	mov	w1, #0
	bl	_memset
	add	w19, w19, #1
	ldr	w8, [x21]
	cmp	w19, w8
	b.lt	LBB0_4
LBB0_5:
	ldr	x8, [x24, #32]
	ldr	x8, [x8, #16]
	ldr	x0, [x8, #8]
Lloh0:
	adrp	x8, _AVPALETTE_SIZE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _AVPALETTE_SIZE@GOTPAGEOFF]
Lloh2:
	ldr	w2, [x8]
	mov	w1, #0
	bl	_memset
LBB0_6:
	stp	x22, x20, [sp]                  ; 16-byte Folded Spill
Lloh3:
	adrp	x8, _AV_PICTURE_TYPE_I@GOTPAGE
Lloh4:
	ldr	x8, [x8, _AV_PICTURE_TYPE_I@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	ldr	x9, [x24, #32]
	str	w8, [x9, #24]
	mov	w19, #1
	str	w19, [x9, #8]
	ldr	x8, [x9, #16]
	ldr	x0, [x8, #8]
	bl	_set_palette
	ldr	w8, [x24]
	cbz	w8, LBB0_8
; %bb.7:
	cmp	w23, #1
	b.ge	LBB0_9
	b	LBB0_46
LBB0_8:
	mov	x0, x21
	bl	_erase_screen
	str	w19, [x24]
	cmp	w23, #1
	b.lt	LBB0_46
LBB0_9:
	add	x26, x25, x23
	mov	w28, #-1
	mov	w22, #128
Lloh6:
	adrp	x27, _MAX_NB_ARGS@GOTPAGE
Lloh7:
	ldr	x27, [x27, _MAX_NB_ARGS@GOTPAGEOFF]
Lloh8:
	adrp	x20, lJTI0_1@PAGE
Lloh9:
	add	x20, x20, lJTI0_1@PAGEOFF
	b	LBB0_12
LBB0_10:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	w8, #131
	str	w8, [x24, #4]
	str	xzr, [x24, #16]
	ldr	x8, [x24, #24]
	str	w28, [x8]
LBB0_11:                                ;   in Loop: Header=BB0_12 Depth=1
	add	x25, x25, #1
	cmp	x25, x26
	b.hs	LBB0_46
LBB0_12:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_34 Depth 2
	ldr	w8, [x24, #4]
	cmp	w8, #130
	b.ne	LBB0_15
; %bb.13:                               ;   in Loop: Header=BB0_12 Depth=1
	ldrb	w8, [x25]
	cmp	w8, #91
	b.eq	LBB0_10
; %bb.14:                               ;   in Loop: Header=BB0_12 Depth=1
	str	w22, [x24, #4]
	mov	x0, x21
	mov	w1, #27
	bl	_draw_char
	b	LBB0_12
LBB0_15:                                ;   in Loop: Header=BB0_12 Depth=1
	cmp	w8, #131
	b.eq	LBB0_21
; %bb.16:                               ;   in Loop: Header=BB0_12 Depth=1
	cmp	w8, #129
	b.eq	LBB0_25
; %bb.17:                               ;   in Loop: Header=BB0_12 Depth=1
	cmp	w8, #128
	b.ne	LBB0_11
; %bb.18:                               ;   in Loop: Header=BB0_12 Depth=1
	ldrsb	w8, [x25]
	cmp	w8, #27
	b.hi	LBB0_31
; %bb.19:                               ;   in Loop: Header=BB0_12 Depth=1
	adr	x9, LBB0_11
	ldrb	w10, [x20, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_20:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w8, [x24, #8]
	sub	w0, w8, #1
	mov	w1, #0
	bl	_FFMAX
	str	w0, [x24, #8]
	b	LBB0_11
LBB0_21:                                ;   in Loop: Header=BB0_12 Depth=1
	ldrsb	w8, [x25]
	sub	w9, w8, #48
	cmp	w9, #10
	b.hs	LBB0_27
; %bb.22:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	x10, x27
	ldr	x8, [x24, #16]
	ldr	x9, [x27]
	cmp	x8, x9
	b.hs	LBB0_11
; %bb.23:                               ;   in Loop: Header=BB0_12 Depth=1
	ldr	x9, [x24, #24]
	ldr	w0, [x9, x8, lsl #2]
	mov	w8, #6552
	cmp	w0, w8
	b.gt	LBB0_11
; %bb.24:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	w1, #0
	bl	_FFMAX
	ldrsb	w8, [x25]
	mov	w9, #10
	madd	w8, w0, w9, w8
	sub	w8, w8, #48
	ldp	x10, x9, [x24, #16]
	str	w8, [x9, x10, lsl #2]
	b	LBB0_11
LBB0_25:                                ;   in Loop: Header=BB0_12 Depth=1
	ldrb	w8, [x25]
	cmp	w8, #27
	ccmp	w8, #14, #4, ne
	b.ne	LBB0_11
LBB0_26:                                ;   in Loop: Header=BB0_12 Depth=1
	str	w22, [x24, #4]
	b	LBB0_11
LBB0_27:                                ;   in Loop: Header=BB0_12 Depth=1
	sub	w8, w8, #59
	cmp	w8, #18
	b.hi	LBB0_40
; %bb.28:                               ;   in Loop: Header=BB0_12 Depth=1
Lloh10:
	adrp	x11, lJTI0_0@PAGE
Lloh11:
	add	x11, x11, lJTI0_0@PAGEOFF
	adr	x9, LBB0_11
	ldrb	w10, [x11, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_29:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	x8, [x24, #16]
	add	x8, x8, #1
	str	x8, [x24, #16]
	ldr	x9, [x27]
	cmp	x8, x9
	b.hs	LBB0_11
; %bb.30:                               ;   in Loop: Header=BB0_12 Depth=1
	ldr	x9, [x24, #24]
	str	wzr, [x9, x8, lsl #2]
	b	LBB0_11
LBB0_31:                                ;   in Loop: Header=BB0_12 Depth=1
	and	w8, w8, #0xff
	sxtb	w1, w8
	mov	x0, x21
	bl	_draw_char
	b	LBB0_11
LBB0_32:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w8, [x24, #8]
Lloh12:
	adrp	x9, _FONT_WIDTH@GOTPAGE
Lloh13:
	ldr	x9, [x9, _FONT_WIDTH@GOTPAGEOFF]
Lloh14:
	ldr	w9, [x9]
	sdiv	w8, w8, w9
	add	w9, w8, #8
	and	w9, w9, #0xfffffff8
	sub	w10, w9, w8
	cmp	w10, #1
	b.lt	LBB0_11
; %bb.33:                               ;   in Loop: Header=BB0_12 Depth=1
	sub	w19, w8, w9
LBB0_34:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	mov	w1, #32
	bl	_draw_char
	adds	w19, w19, #1
	b.lo	LBB0_34
	b	LBB0_11
LBB0_35:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	x0, x21
	bl	_hscroll
LBB0_36:                                ;   in Loop: Header=BB0_12 Depth=1
	str	wzr, [x24, #8]
	b	LBB0_11
LBB0_37:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	x0, x21
	bl	_erase_screen
	b	LBB0_11
LBB0_38:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	w8, #130
	str	w8, [x24, #4]
	b	LBB0_11
LBB0_39:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	w8, #129
	str	w8, [x24, #4]
	b	LBB0_11
LBB0_40:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	x3, [x24, #16]
	ldr	x8, [x27]
	cmp	x3, x8
	b.ls	LBB0_42
; %bb.41:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	x19, x27
Lloh15:
	adrp	x8, _AV_LOG_WARNING@GOTPAGE
Lloh16:
	ldr	x8, [x8, _AV_LOG_WARNING@GOTPAGEOFF]
Lloh17:
	ldr	w1, [x8]
	mov	x0, x21
Lloh18:
	adrp	x2, l_.str@PAGE
Lloh19:
	add	x2, x2, l_.str@PAGEOFF
	bl	_av_log
	ldr	x3, [x24, #16]
	ldr	x8, [x27]
LBB0_42:                                ;   in Loop: Header=BB0_12 Depth=1
	cmp	x3, x8
	b.hs	LBB0_45
; %bb.43:                               ;   in Loop: Header=BB0_12 Depth=1
	ldr	x8, [x24, #24]
	ldr	w8, [x8, x3, lsl #2]
	tbnz	w8, #31, LBB0_45
; %bb.44:                               ;   in Loop: Header=BB0_12 Depth=1
	add	x8, x3, #1
	str	x8, [x24, #16]
LBB0_45:                                ;   in Loop: Header=BB0_12 Depth=1
	ldrsb	w1, [x25]
	mov	x0, x21
	bl	_execute_code
	tbz	w0, #31, LBB0_26
	b	LBB0_47
LBB0_46:
	mov	w8, #1
	ldp	x9, x0, [sp]                    ; 16-byte Folded Reload
	str	w8, [x9]
	ldr	x1, [x24, #32]
	bl	_av_frame_ref
	cmp	w0, #0
	csel	w0, w0, w23, lt
LBB0_47:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_29-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_40-LBB0_11)>>2
	.byte	(LBB0_39-LBB0_11)>>2
lJTI0_1:
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_20-LBB0_11)>>2
	.byte	(LBB0_32-LBB0_11)>>2
	.byte	(LBB0_35-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_37-LBB0_11)>>2
	.byte	(LBB0_36-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_31-LBB0_11)>>2
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_38-LBB0_11)>>2
                                        ; -- End function
	.comm	_AVPALETTE_SIZE,4,2             ; @AVPALETTE_SIZE
	.comm	_AV_PICTURE_TYPE_I,4,2          ; @AV_PICTURE_TYPE_I
	.comm	_FONT_WIDTH,4,2                 ; @FONT_WIDTH
	.comm	_MAX_NB_ARGS,8,3                ; @MAX_NB_ARGS
	.comm	_AV_LOG_WARNING,4,2             ; @AV_LOG_WARNING
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"args overflow (%i)\n"

	.no_dead_strip	_decode_frame
.subsections_via_symbols
