	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_DrawPlanes                   ## -- Begin function R_DrawPlanes
	.p2align	4, 0x90
_R_DrawPlanes:                          ## @R_DrawPlanes
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_visplanes@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	movq	_lastvisplane@GOTPCREL(%rip), %r12
	cmpq	(%r12), %r15
	jae	LBB0_15
## %bb.1:
	movq	_skyflatnum@GOTPCREL(%rip), %r13
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_ds_source@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_PU_CACHE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_Z_ChangeTag
	movq	_lastvisplane@GOTPCREL(%rip), %r12
	movq	_skyflatnum@GOTPCREL(%rip), %r13
LBB0_14:                                ##   in Loop: Header=BB0_2 Depth=1
	addq	$48, %r15
	cmpq	(%r12), %r15
	jae	LBB0_15
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
                                        ##     Child Loop BB0_6 Depth 2
	movl	4(%r15), %eax
	cmpl	%eax, (%r15)
	jg	LBB0_14
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	8(%r15), %rcx
	cmpq	(%r13), %rcx
	jne	LBB0_9
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	_pspriteiscale@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edx
	movq	_detailshift@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	sarl	%cl, %edx
	movq	_dc_iscale@GOTPCREL(%rip), %rcx
	movl	%edx, (%rcx)
	movq	_colormaps@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movq	_dc_colormap@GOTPCREL(%rip), %rdx
	movl	%ecx, (%rdx)
	movq	_skytexturemid@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movq	_dc_texturemid@GOTPCREL(%rip), %rdx
	movl	%ecx, (%rdx)
	movl	(%r15), %r14d
	cmpl	%eax, %r14d
	jg	LBB0_14
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r14d, %rbx
	decq	%rbx
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_6 Depth=2
	movslq	%eax, %rcx
	incq	%rbx
	incl	%r14d
	cmpq	%rcx, %rbx
	jge	LBB0_14
LBB0_6:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	16(%r15), %rcx
	movq	8(%rcx,%rbx,8), %rcx
	movq	_dc_yl@GOTPCREL(%rip), %rdx
	movq	%rcx, (%rdx)
	movq	24(%r15), %rdx
	movq	8(%rdx,%rbx,8), %rdx
	movq	_dc_yh@GOTPCREL(%rip), %rsi
	movq	%rdx, (%rsi)
	cmpq	%rdx, %rcx
	jg	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=2
	movq	_xtoviewangle@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movl	4(%rax,%rbx,4), %esi
	movq	_viewangle@GOTPCREL(%rip), %rax
	addl	(%rax), %esi
	movq	_ANGLETOSKYSHIFT@GOTPCREL(%rip), %rax
	movzbl	(%rax), %ecx
	sarl	%cl, %esi
	movq	_dc_x@GOTPCREL(%rip), %rax
	movl	%r14d, (%rax)
	movq	_skytexture@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_R_GetColumn
	movq	_dc_source@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	xorl	%eax, %eax
	callq	_colfunc
	movl	4(%r15), %eax
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_flattranslation@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%rcx,8), %rdi
	movq	_firstflat@GOTPCREL(%rip), %rax
	addq	(%rax), %rdi
	movq	_PU_STATIC@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_W_CacheLumpNum
	movq	_ds_source@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movq	40(%r15), %rdi
	movq	_viewz@GOTPCREL(%rip), %rax
	subq	(%rax), %rdi
	callq	_abs
	movq	_planeheight@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movl	32(%r15), %eax
	movq	_LIGHTSEGSHIFT@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	sarl	%cl, %eax
	movq	_extralight@GOTPCREL(%rip), %rcx
	addl	(%rcx), %eax
	movq	_LIGHTLEVELS@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	leal	-1(%rcx), %edx
	cmpl	%ecx, %eax
	cmovll	%eax, %edx
	testl	%edx, %edx
	movl	$0, %eax
	cmovlel	%eax, %edx
	movq	_zlight@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movl	(%rax,%rdx,4), %eax
	movq	_planezlight@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movq	16(%r15), %rax
	movslq	4(%r15), %r13
	leaq	1(%r13), %rcx
	movq	$255, 8(%rax,%r13,8)
	movslq	(%r15), %r14
	movq	$255, -8(%rax,%r14,8)
	cmpl	%ecx, %r14d
	jg	LBB0_13
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	24(%r15), %rdi
	movl	-8(%rax,%r14,8), %esi
	movl	(%rax,%r14,8), %ecx
	movq	-8(%rdi,%r14,8), %rdx
	movq	(%rdi,%r14,8), %r8
	movl	%r14d, %edi
	callq	_R_MakeSpans
	cmpl	%r13d, %r14d
	jg	LBB0_13
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	leal	1(%r14), %ebx
	.p2align	4, 0x90
LBB0_12:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leaq	1(%r14), %r12
	movq	16(%r15), %rax
	movq	24(%r15), %rdi
	movl	(%rax,%r14,8), %esi
	movl	8(%rax,%r14,8), %ecx
	movq	(%rdi,%r14,8), %rdx
	movq	8(%rdi,%r14,8), %r8
	movl	%ebx, %edi
	callq	_R_MakeSpans
	incl	%ebx
	movq	%r12, %r14
	cmpq	%r13, %r12
	jle	LBB0_12
	jmp	LBB0_13
LBB0_15:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_visplanes,8,3                  ## @visplanes
	.comm	_lastvisplane,8,3               ## @lastvisplane
	.comm	_skyflatnum,8,3                 ## @skyflatnum
	.comm	_pspriteiscale,4,2              ## @pspriteiscale
	.comm	_detailshift,4,2                ## @detailshift
	.comm	_dc_iscale,4,2                  ## @dc_iscale
	.comm	_colormaps,4,2                  ## @colormaps
	.comm	_dc_colormap,4,2                ## @dc_colormap
	.comm	_skytexturemid,4,2              ## @skytexturemid
	.comm	_dc_texturemid,4,2              ## @dc_texturemid
	.comm	_dc_yl,8,3                      ## @dc_yl
	.comm	_dc_yh,8,3                      ## @dc_yh
	.comm	_viewangle,4,2                  ## @viewangle
	.comm	_xtoviewangle,8,3               ## @xtoviewangle
	.comm	_ANGLETOSKYSHIFT,4,2            ## @ANGLETOSKYSHIFT
	.comm	_dc_x,4,2                       ## @dc_x
	.comm	_skytexture,4,2                 ## @skytexture
	.comm	_dc_source,4,2                  ## @dc_source
	.comm	_firstflat,8,3                  ## @firstflat
	.comm	_flattranslation,8,3            ## @flattranslation
	.comm	_PU_STATIC,4,2                  ## @PU_STATIC
	.comm	_ds_source,4,2                  ## @ds_source
	.comm	_viewz,8,3                      ## @viewz
	.comm	_planeheight,4,2                ## @planeheight
	.comm	_LIGHTSEGSHIFT,4,2              ## @LIGHTSEGSHIFT
	.comm	_extralight,4,2                 ## @extralight
	.comm	_LIGHTLEVELS,4,2                ## @LIGHTLEVELS
	.comm	_zlight,8,3                     ## @zlight
	.comm	_planezlight,4,2                ## @planezlight
	.comm	_PU_CACHE,4,2                   ## @PU_CACHE
	.comm	_MAXDRAWSEGS,8,3                ## @MAXDRAWSEGS
	.comm	_MAXOPENINGS,8,3                ## @MAXOPENINGS
	.comm	_MAXVISPLANES,4,2               ## @MAXVISPLANES
	.comm	_drawsegs,8,3                   ## @drawsegs
	.comm	_ds_p,8,3                       ## @ds_p
	.comm	_lastopening,8,3                ## @lastopening
	.comm	_openings,8,3                   ## @openings
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_DrawPlanes                   ; -- Begin function R_DrawPlanes
	.p2align	2
_R_DrawPlanes:                          ; @R_DrawPlanes
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, _visplanes@GOTPAGE
Lloh1:
	ldr	x8, [x8, _visplanes@GOTPAGEOFF]
Lloh2:
	ldr	x21, [x8]
Lloh3:
	adrp	x20, _lastvisplane@GOTPAGE
Lloh4:
	ldr	x20, [x20, _lastvisplane@GOTPAGEOFF]
	ldr	x8, [x20]
	cmp	x21, x8
	b.hs	LBB0_14
; %bb.1:
Lloh5:
	adrp	x24, _skyflatnum@GOTPAGE
Lloh6:
	ldr	x24, [x24, _skyflatnum@GOTPAGEOFF]
Lloh7:
	adrp	x26, _dc_yl@GOTPAGE
Lloh8:
	ldr	x26, [x26, _dc_yl@GOTPAGEOFF]
Lloh9:
	adrp	x27, _dc_yh@GOTPAGE
Lloh10:
	ldr	x27, [x27, _dc_yh@GOTPAGEOFF]
Lloh11:
	adrp	x25, _viewangle@GOTPAGE
Lloh12:
	ldr	x25, [x25, _viewangle@GOTPAGEOFF]
Lloh13:
	adrp	x23, _dc_x@GOTPAGE
Lloh14:
	ldr	x23, [x23, _dc_x@GOTPAGEOFF]
Lloh15:
	adrp	x22, _skytexture@GOTPAGE
Lloh16:
	ldr	x22, [x22, _skytexture@GOTPAGEOFF]
Lloh17:
	adrp	x28, _dc_source@GOTPAGE
Lloh18:
	ldr	x28, [x28, _dc_source@GOTPAGEOFF]
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
Lloh19:
	adrp	x8, _ds_source@GOTPAGE
Lloh20:
	ldr	x8, [x8, _ds_source@GOTPAGEOFF]
Lloh21:
	ldr	w0, [x8]
Lloh22:
	adrp	x8, _PU_CACHE@GOTPAGE
Lloh23:
	ldr	x8, [x8, _PU_CACHE@GOTPAGEOFF]
Lloh24:
	ldr	w1, [x8]
	bl	_Z_ChangeTag
Lloh25:
	adrp	x20, _lastvisplane@GOTPAGE
Lloh26:
	ldr	x20, [x20, _lastvisplane@GOTPAGEOFF]
Lloh27:
	adrp	x24, _skyflatnum@GOTPAGE
Lloh28:
	ldr	x24, [x24, _skyflatnum@GOTPAGEOFF]
Lloh29:
	adrp	x25, _viewangle@GOTPAGE
Lloh30:
	ldr	x25, [x25, _viewangle@GOTPAGEOFF]
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	x21, x21, #48
	ldr	x8, [x20]
	cmp	x21, x8
	b.hs	LBB0_14
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;     Child Loop BB0_8 Depth 2
	ldp	w9, w8, [x21]
	cmp	w9, w8
	b.gt	LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [x21, #8]
	ldr	x10, [x24]
	cmp	x9, x10
	b.ne	LBB0_10
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
Lloh31:
	adrp	x9, _pspriteiscale@GOTPAGE
Lloh32:
	ldr	x9, [x9, _pspriteiscale@GOTPAGEOFF]
Lloh33:
	ldr	w9, [x9]
Lloh34:
	adrp	x10, _detailshift@GOTPAGE
Lloh35:
	ldr	x10, [x10, _detailshift@GOTPAGEOFF]
Lloh36:
	ldr	w10, [x10]
	asr	w9, w9, w10
Lloh37:
	adrp	x10, _dc_iscale@GOTPAGE
Lloh38:
	ldr	x10, [x10, _dc_iscale@GOTPAGEOFF]
Lloh39:
	str	w9, [x10]
Lloh40:
	adrp	x9, _colormaps@GOTPAGE
Lloh41:
	ldr	x9, [x9, _colormaps@GOTPAGEOFF]
Lloh42:
	ldr	w9, [x9]
Lloh43:
	adrp	x10, _dc_colormap@GOTPAGE
Lloh44:
	ldr	x10, [x10, _dc_colormap@GOTPAGEOFF]
Lloh45:
	str	w9, [x10]
Lloh46:
	adrp	x9, _skytexturemid@GOTPAGE
Lloh47:
	ldr	x9, [x9, _skytexturemid@GOTPAGEOFF]
Lloh48:
	ldr	w9, [x9]
Lloh49:
	adrp	x10, _dc_texturemid@GOTPAGE
Lloh50:
	ldr	x10, [x10, _dc_texturemid@GOTPAGEOFF]
Lloh51:
	str	w9, [x10]
	ldrsw	x19, [x21]
	cmp	w19, w8
	b.le	LBB0_8
	b	LBB0_3
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	cmp	x19, w8, sxtw
	add	x19, x19, #1
	b.ge	LBB0_3
LBB0_8:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	lsl	x9, x19, #3
	ldp	x10, x11, [x21, #16]
	ldr	x10, [x10, x9]
	str	x10, [x26]
	ldr	x9, [x11, x9]
	str	x9, [x27]
	cmp	x10, x9
	b.gt	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
Lloh52:
	adrp	x8, _xtoviewangle@GOTPAGE
Lloh53:
	ldr	x8, [x8, _xtoviewangle@GOTPAGEOFF]
Lloh54:
	ldr	x8, [x8]
	ldr	w8, [x8, x19, lsl #2]
	ldr	w9, [x25]
	add	w8, w8, w9
Lloh55:
	adrp	x9, _ANGLETOSKYSHIFT@GOTPAGE
Lloh56:
	ldr	x9, [x9, _ANGLETOSKYSHIFT@GOTPAGEOFF]
Lloh57:
	ldr	w9, [x9]
	asr	w1, w8, w9
	str	w19, [x23]
	ldr	w0, [x22]
	bl	_R_GetColumn
	str	w0, [x28]
	bl	_colfunc
	ldr	w8, [x21, #4]
	b	LBB0_7
LBB0_10:                                ;   in Loop: Header=BB0_4 Depth=1
Lloh58:
	adrp	x8, _firstflat@GOTPAGE
Lloh59:
	ldr	x8, [x8, _firstflat@GOTPAGEOFF]
Lloh60:
	ldr	x8, [x8]
Lloh61:
	adrp	x10, _flattranslation@GOTPAGE
Lloh62:
	ldr	x10, [x10, _flattranslation@GOTPAGEOFF]
Lloh63:
	ldr	x10, [x10]
	ldr	x9, [x10, x9, lsl #3]
	add	x0, x9, x8
Lloh64:
	adrp	x8, _PU_STATIC@GOTPAGE
Lloh65:
	ldr	x8, [x8, _PU_STATIC@GOTPAGEOFF]
Lloh66:
	ldr	w1, [x8]
	bl	_W_CacheLumpNum
Lloh67:
	adrp	x8, _ds_source@GOTPAGE
Lloh68:
	ldr	x8, [x8, _ds_source@GOTPAGEOFF]
Lloh69:
	str	w0, [x8]
	ldr	x8, [x21, #40]
Lloh70:
	adrp	x9, _viewz@GOTPAGE
Lloh71:
	ldr	x9, [x9, _viewz@GOTPAGEOFF]
Lloh72:
	ldr	x9, [x9]
	sub	x0, x8, x9
	bl	_abs
Lloh73:
	adrp	x8, _planeheight@GOTPAGE
Lloh74:
	ldr	x8, [x8, _planeheight@GOTPAGEOFF]
Lloh75:
	str	w0, [x8]
	ldr	w8, [x21, #32]
Lloh76:
	adrp	x9, _LIGHTSEGSHIFT@GOTPAGE
Lloh77:
	ldr	x9, [x9, _LIGHTSEGSHIFT@GOTPAGEOFF]
Lloh78:
	ldr	w9, [x9]
	asr	w8, w8, w9
Lloh79:
	adrp	x9, _extralight@GOTPAGE
Lloh80:
	ldr	x9, [x9, _extralight@GOTPAGEOFF]
Lloh81:
	ldr	w9, [x9]
Lloh82:
	adrp	x10, _LIGHTLEVELS@GOTPAGE
Lloh83:
	ldr	x10, [x10, _LIGHTLEVELS@GOTPAGEOFF]
Lloh84:
	ldr	w10, [x10]
	sub	w11, w10, #1
	add	w8, w8, w9
	cmp	w8, w10
	csel	w8, w8, w11, lt
	cmp	w8, #0
	csel	w8, w8, wzr, gt
Lloh85:
	adrp	x9, _zlight@GOTPAGE
Lloh86:
	ldr	x9, [x9, _zlight@GOTPAGEOFF]
Lloh87:
	ldr	x9, [x9]
	ldr	w8, [x9, w8, uxtw #2]
Lloh88:
	adrp	x9, _planezlight@GOTPAGE
Lloh89:
	ldr	x9, [x9, _planezlight@GOTPAGEOFF]
Lloh90:
	str	w8, [x9]
	ldr	x8, [x21, #16]
	ldpsw	x19, x24, [x21]
	add	x9, x24, #1
	mov	w11, #255
	str	x11, [x8, x9, lsl #3]
	sub	w10, w19, #1
	str	x11, [x8, w10, sxtw #3]
	cmp	w19, w9
	b.gt	LBB0_2
; %bb.11:                               ;   in Loop: Header=BB0_4 Depth=1
	lsl	x9, x19, #3
	sub	x10, x9, #8
	ldr	w1, [x8, x10]
	ldr	x11, [x21, #24]
	ldr	x2, [x11, x10]
	ldr	w3, [x8, x9]
	ldr	x4, [x11, x9]
	mov	x0, x19
	bl	_R_MakeSpans
	cmp	w19, w24
	b.gt	LBB0_2
; %bb.12:                               ;   in Loop: Header=BB0_4 Depth=1
	add	w20, w19, #1
LBB0_13:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	x25, x19, #1
	lsl	x8, x19, #3
	ldp	x9, x10, [x21, #16]
	add	x9, x9, x8
	ldr	w1, [x9]
	add	x8, x10, x8
	ldr	w3, [x9, #8]
	ldp	x2, x4, [x8]
	mov	x0, x20
	bl	_R_MakeSpans
	add	w20, w20, #1
	mov	x19, x25
	cmp	x25, x24
	b.le	LBB0_13
	b	LBB0_2
LBB0_14:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotStr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotStr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotStr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotStr	Lloh88, Lloh89, Lloh90
	.loh AdrpLdrGotLdr	Lloh85, Lloh86, Lloh87
	.loh AdrpLdrGotLdr	Lloh82, Lloh83, Lloh84
	.loh AdrpLdrGotLdr	Lloh79, Lloh80, Lloh81
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.loh AdrpLdrGotStr	Lloh73, Lloh74, Lloh75
	.loh AdrpLdrGotLdr	Lloh70, Lloh71, Lloh72
	.loh AdrpLdrGotStr	Lloh67, Lloh68, Lloh69
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.cfi_endproc
                                        ; -- End function
	.comm	_visplanes,8,3                  ; @visplanes
	.comm	_lastvisplane,8,3               ; @lastvisplane
	.comm	_skyflatnum,8,3                 ; @skyflatnum
	.comm	_pspriteiscale,4,2              ; @pspriteiscale
	.comm	_detailshift,4,2                ; @detailshift
	.comm	_dc_iscale,4,2                  ; @dc_iscale
	.comm	_colormaps,4,2                  ; @colormaps
	.comm	_dc_colormap,4,2                ; @dc_colormap
	.comm	_skytexturemid,4,2              ; @skytexturemid
	.comm	_dc_texturemid,4,2              ; @dc_texturemid
	.comm	_dc_yl,8,3                      ; @dc_yl
	.comm	_dc_yh,8,3                      ; @dc_yh
	.comm	_viewangle,4,2                  ; @viewangle
	.comm	_xtoviewangle,8,3               ; @xtoviewangle
	.comm	_ANGLETOSKYSHIFT,4,2            ; @ANGLETOSKYSHIFT
	.comm	_dc_x,4,2                       ; @dc_x
	.comm	_skytexture,4,2                 ; @skytexture
	.comm	_dc_source,4,2                  ; @dc_source
	.comm	_firstflat,8,3                  ; @firstflat
	.comm	_flattranslation,8,3            ; @flattranslation
	.comm	_PU_STATIC,4,2                  ; @PU_STATIC
	.comm	_ds_source,4,2                  ; @ds_source
	.comm	_viewz,8,3                      ; @viewz
	.comm	_planeheight,4,2                ; @planeheight
	.comm	_LIGHTSEGSHIFT,4,2              ; @LIGHTSEGSHIFT
	.comm	_extralight,4,2                 ; @extralight
	.comm	_LIGHTLEVELS,4,2                ; @LIGHTLEVELS
	.comm	_zlight,8,3                     ; @zlight
	.comm	_planezlight,4,2                ; @planezlight
	.comm	_PU_CACHE,4,2                   ; @PU_CACHE
	.comm	_MAXDRAWSEGS,8,3                ; @MAXDRAWSEGS
	.comm	_MAXOPENINGS,8,3                ; @MAXOPENINGS
	.comm	_MAXVISPLANES,4,2               ; @MAXVISPLANES
	.comm	_drawsegs,8,3                   ; @drawsegs
	.comm	_ds_p,8,3                       ; @ds_p
	.comm	_lastopening,8,3                ; @lastopening
	.comm	_openings,8,3                   ; @openings
.subsections_via_symbols
