	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_ConsoleCommand              ## -- Begin function UI_ConsoleCommand
	.p2align	4, 0x90
_UI_ConsoleCommand:                     ## @UI_ConsoleCommand
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_uiInfo@GOTPCREL(%rip), %rax
	movl	%edi, %ecx
	subl	4(%rax), %ecx
	movl	%ecx, (%rax)
	movl	%edi, 4(%rax)
	xorl	%edi, %edi
	callq	_UI_Argv
	movq	%rax, %rbx
	leaq	L_.str(%rip), %rsi
	movq	%rax, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	jne	LBB0_2
## %bb.1:
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_UI_ShowPostGame
LBB0_2:
	leaq	L_.str.1(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_7
## %bb.3:
	leaq	L_.str.2(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_13
## %bb.4:
	leaq	L_.str.3(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	jne	LBB0_8
## %bb.5:
	xorl	%eax, %eax
	callq	_trap_Argc
	cmpl	$4, %eax
	jne	LBB0_8
## %bb.6:
	movq	%rsp, %r13
	movq	_MAX_QPATH@GOTPCREL(%rip), %r15
	movl	(%r15), %ebx
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r14
	movl	(%r15), %r12d
	movq	%r12, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r15
	movl	$1, %edi
	callq	_UI_Argv
	movq	%r14, %rdi
	movq	%rax, %rsi
	movl	%ebx, %edx
	callq	_Q_strncpyz
	movl	$2, %edi
	callq	_UI_Argv
	movq	%r15, %rdi
	movq	%rax, %rsi
	movl	%r12d, %edx
	callq	_Q_strncpyz
	movl	$3, %edi
	callq	_UI_Argv
	movq	%r14, %rdi
	movq	%r15, %rsi
	movq	%rax, %rdx
	callq	_trap_R_RemapShader
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	%r13, %rsp
	jmp	LBB0_19
LBB0_7:
	xorl	%eax, %eax
	callq	_UI_Report
	jmp	LBB0_17
LBB0_8:
	leaq	L_.str.4(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_14
## %bb.9:
	leaq	L_.str.5(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_16
## %bb.10:
	leaq	L_.str.6(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_17
## %bb.11:
	leaq	L_.str.7(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_17
## %bb.12:
	movq	_qfalse@GOTPCREL(%rip), %rax
	jmp	LBB0_18
LBB0_13:
	xorl	%eax, %eax
	callq	_UI_Load
	jmp	LBB0_17
LBB0_14:
	xorl	%eax, %eax
	callq	_UI_CalcPostGameStats
	jmp	LBB0_17
LBB0_16:
	xorl	%eax, %eax
	callq	_UI_Cache_f
LBB0_17:
	movq	_qtrue@GOTPCREL(%rip), %rax
LBB0_18:
	movl	(%rax), %eax
LBB0_19:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	-48(%rbp), %rcx
	jne	LBB0_21
## %bb.20:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_21:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_uiInfo,8,2                     ## @uiInfo
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"ui_test"

	.comm	_qtrue,4,2                      ## @qtrue
L_.str.1:                               ## @.str.1
	.asciz	"ui_report"

L_.str.2:                               ## @.str.2
	.asciz	"ui_load"

L_.str.3:                               ## @.str.3
	.asciz	"remapShader"

	.comm	_MAX_QPATH,4,2                  ## @MAX_QPATH
L_.str.4:                               ## @.str.4
	.asciz	"postgame"

L_.str.5:                               ## @.str.5
	.asciz	"ui_cache"

L_.str.6:                               ## @.str.6
	.asciz	"ui_teamOrders"

L_.str.7:                               ## @.str.7
	.asciz	"ui_cdkey"

	.comm	_qfalse,4,2                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_ConsoleCommand              ; -- Begin function UI_ConsoleCommand
	.p2align	2
_UI_ConsoleCommand:                     ; @UI_ConsoleCommand
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	sub	sp, sp, #16
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-56]
Lloh3:
	adrp	x8, _uiInfo@GOTPAGE
Lloh4:
	ldr	x8, [x8, _uiInfo@GOTPAGEOFF]
	ldr	w9, [x8, #4]
	sub	w9, w0, w9
	stp	w9, w0, [x8]
	mov	w0, #0
	bl	_UI_Argv
	mov	x19, x0
Lloh5:
	adrp	x1, l_.str@PAGE
Lloh6:
	add	x1, x1, l_.str@PAGEOFF
	bl	_Q_stricmp
	cbnz	x0, LBB0_2
; %bb.1:
Lloh7:
	adrp	x8, _qtrue@GOTPAGE
Lloh8:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh9:
	ldr	w0, [x8]
	bl	_UI_ShowPostGame
LBB0_2:
Lloh10:
	adrp	x1, l_.str.1@PAGE
Lloh11:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_7
; %bb.3:
Lloh12:
	adrp	x1, l_.str.2@PAGE
Lloh13:
	add	x1, x1, l_.str.2@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_13
; %bb.4:
Lloh14:
	adrp	x1, l_.str.3@PAGE
Lloh15:
	add	x1, x1, l_.str.3@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbnz	x0, LBB0_8
; %bb.5:
	bl	_trap_Argc
	cmp	w0, #4
	b.ne	LBB0_8
; %bb.6:
	mov	x23, sp
Lloh16:
	adrp	x8, _MAX_QPATH@GOTPAGE
Lloh17:
	ldr	x8, [x8, _MAX_QPATH@GOTPAGEOFF]
	ldr	w19, [x8]
	mov	x9, x19
Lloh18:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh19:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x10, x19, #15
	and	x10, x10, #0x1fffffff0
	sub	x20, x9, x10
	mov	sp, x20
	ldr	w21, [x8]
	mov	x9, x21
Lloh20:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh21:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x21, #15
	and	x9, x9, #0x1fffffff0
	sub	x22, x8, x9
	mov	sp, x22
	mov	w0, #1
	bl	_UI_Argv
	mov	x1, x0
	mov	x0, x20
	mov	x2, x19
	bl	_Q_strncpyz
	mov	w0, #2
	bl	_UI_Argv
	mov	x1, x0
	mov	x0, x22
	mov	x2, x21
	bl	_Q_strncpyz
	mov	w0, #3
	bl	_UI_Argv
	mov	x2, x0
	mov	x0, x20
	mov	x1, x22
	bl	_trap_R_RemapShader
Lloh22:
	adrp	x8, _qtrue@GOTPAGE
Lloh23:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh24:
	ldr	w0, [x8]
	mov	sp, x23
	b	LBB0_18
LBB0_7:
	bl	_UI_Report
	b	LBB0_16
LBB0_8:
Lloh25:
	adrp	x1, l_.str.4@PAGE
Lloh26:
	add	x1, x1, l_.str.4@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_14
; %bb.9:
Lloh27:
	adrp	x1, l_.str.5@PAGE
Lloh28:
	add	x1, x1, l_.str.5@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_15
; %bb.10:
Lloh29:
	adrp	x1, l_.str.6@PAGE
Lloh30:
	add	x1, x1, l_.str.6@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_16
; %bb.11:
Lloh31:
	adrp	x1, l_.str.7@PAGE
Lloh32:
	add	x1, x1, l_.str.7@PAGEOFF
	mov	x0, x19
	bl	_Q_stricmp
	cbz	x0, LBB0_16
; %bb.12:
Lloh33:
	adrp	x8, _qfalse@GOTPAGE
Lloh34:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
	b	LBB0_17
LBB0_13:
	bl	_UI_Load
	b	LBB0_16
LBB0_14:
	bl	_UI_CalcPostGameStats
	b	LBB0_16
LBB0_15:
	bl	_UI_Cache_f
LBB0_16:
Lloh35:
	adrp	x8, _qtrue@GOTPAGE
Lloh36:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
LBB0_17:
	ldr	w0, [x8]
LBB0_18:
	ldur	x8, [x29, #-56]
Lloh37:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh38:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh39:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_20
; %bb.19:
	sub	sp, x29, #48
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
LBB0_20:
	bl	___stack_chk_fail
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpAdd	Lloh25, Lloh26
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh33, Lloh34
	.loh AdrpLdrGot	Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.cfi_endproc
                                        ; -- End function
	.comm	_uiInfo,8,2                     ; @uiInfo
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"ui_test"

	.comm	_qtrue,4,2                      ; @qtrue
l_.str.1:                               ; @.str.1
	.asciz	"ui_report"

l_.str.2:                               ; @.str.2
	.asciz	"ui_load"

l_.str.3:                               ; @.str.3
	.asciz	"remapShader"

	.comm	_MAX_QPATH,4,2                  ; @MAX_QPATH
l_.str.4:                               ; @.str.4
	.asciz	"postgame"

l_.str.5:                               ; @.str.5
	.asciz	"ui_cache"

l_.str.6:                               ; @.str.6
	.asciz	"ui_teamOrders"

l_.str.7:                               ; @.str.7
	.asciz	"ui_cdkey"

	.comm	_qfalse,4,2                     ; @qfalse
.subsections_via_symbols
