	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function LoadExt_ARB_uniform_buffer_object
_LoadExt_ARB_uniform_buffer_object:     ## @LoadExt_ARB_uniform_buffer_object
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	leaq	L_.str(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetActiveUniformBlockName@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%ebx, %ebx
	testq	%rax, %rax
	sete	%bl
	leaq	L_.str.1(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetActiveUniformBlockiv@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	leal	1(%rbx), %r15d
	testq	%rax, %rax
	cmovnel	%ebx, %r15d
	leaq	L_.str.2(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetActiveUniformName@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	cmpq	$1, %rax
	adcl	$0, %r15d
	leaq	L_.str.3(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetActiveUniformsiv@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%r14d, %r14d
	testq	%rax, %rax
	sete	%r14b
	leaq	L_.str.4(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetUniformBlockIndex@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	cmpq	$1, %rax
	adcl	%r15d, %r14d
	leaq	L_.str.5(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glGetUniformIndices@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	xorl	%ebx, %ebx
	testq	%rax, %rax
	sete	%bl
	leaq	L_.str.6(%rip), %rdi
	callq	_IntGetProcAddress
	movq	__funcptr_glUniformBlockBinding@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	cmpq	$1, %rax
	adcl	%r14d, %ebx
	movl	%ebx, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glGetActiveUniformBlockName"

	.comm	__funcptr_glGetActiveUniformBlockName,8,3 ## @_funcptr_glGetActiveUniformBlockName
L_.str.1:                               ## @.str.1
	.asciz	"glGetActiveUniformBlockiv"

	.comm	__funcptr_glGetActiveUniformBlockiv,8,3 ## @_funcptr_glGetActiveUniformBlockiv
L_.str.2:                               ## @.str.2
	.asciz	"glGetActiveUniformName"

	.comm	__funcptr_glGetActiveUniformName,8,3 ## @_funcptr_glGetActiveUniformName
L_.str.3:                               ## @.str.3
	.asciz	"glGetActiveUniformsiv"

	.comm	__funcptr_glGetActiveUniformsiv,8,3 ## @_funcptr_glGetActiveUniformsiv
L_.str.4:                               ## @.str.4
	.asciz	"glGetUniformBlockIndex"

	.comm	__funcptr_glGetUniformBlockIndex,8,3 ## @_funcptr_glGetUniformBlockIndex
L_.str.5:                               ## @.str.5
	.asciz	"glGetUniformIndices"

	.comm	__funcptr_glGetUniformIndices,8,3 ## @_funcptr_glGetUniformIndices
L_.str.6:                               ## @.str.6
	.asciz	"glUniformBlockBinding"

	.comm	__funcptr_glUniformBlockBinding,8,3 ## @_funcptr_glUniformBlockBinding
	.no_dead_strip	_LoadExt_ARB_uniform_buffer_object
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function LoadExt_ARB_uniform_buffer_object
_LoadExt_ARB_uniform_buffer_object:     ; @LoadExt_ARB_uniform_buffer_object
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_IntGetProcAddress
	mov	x19, x0
Lloh2:
	adrp	x8, __funcptr_glGetActiveUniformBlockName@GOTPAGE
Lloh3:
	ldr	x8, [x8, __funcptr_glGetActiveUniformBlockName@GOTPAGEOFF]
Lloh4:
	str	x0, [x8]
Lloh5:
	adrp	x0, l_.str.1@PAGE
Lloh6:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_IntGetProcAddress
	cmp	x19, #0
Lloh7:
	adrp	x8, __funcptr_glGetActiveUniformBlockiv@GOTPAGE
Lloh8:
	ldr	x8, [x8, __funcptr_glGetActiveUniformBlockiv@GOTPAGEOFF]
	cset	w9, eq
Lloh9:
	str	x0, [x8]
	mov	w8, #1
	cinc	w8, w8, eq
	cmp	x0, #0
	csel	w19, w8, w9, eq
Lloh10:
	adrp	x0, l_.str.2@PAGE
Lloh11:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_IntGetProcAddress
Lloh12:
	adrp	x8, __funcptr_glGetActiveUniformName@GOTPAGE
Lloh13:
	ldr	x8, [x8, __funcptr_glGetActiveUniformName@GOTPAGEOFF]
Lloh14:
	str	x0, [x8]
	cmp	x0, #0
	cinc	w19, w19, eq
Lloh15:
	adrp	x0, l_.str.3@PAGE
Lloh16:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_IntGetProcAddress
Lloh17:
	adrp	x8, __funcptr_glGetActiveUniformsiv@GOTPAGE
Lloh18:
	ldr	x8, [x8, __funcptr_glGetActiveUniformsiv@GOTPAGEOFF]
Lloh19:
	str	x0, [x8]
	cmp	x0, #0
	cinc	w19, w19, eq
Lloh20:
	adrp	x0, l_.str.4@PAGE
Lloh21:
	add	x0, x0, l_.str.4@PAGEOFF
	bl	_IntGetProcAddress
Lloh22:
	adrp	x8, __funcptr_glGetUniformBlockIndex@GOTPAGE
Lloh23:
	ldr	x8, [x8, __funcptr_glGetUniformBlockIndex@GOTPAGEOFF]
Lloh24:
	str	x0, [x8]
	cmp	x0, #0
	cinc	w19, w19, eq
Lloh25:
	adrp	x0, l_.str.5@PAGE
Lloh26:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_IntGetProcAddress
Lloh27:
	adrp	x8, __funcptr_glGetUniformIndices@GOTPAGE
Lloh28:
	ldr	x8, [x8, __funcptr_glGetUniformIndices@GOTPAGEOFF]
Lloh29:
	str	x0, [x8]
	cmp	x0, #0
	cinc	w19, w19, eq
Lloh30:
	adrp	x0, l_.str.6@PAGE
Lloh31:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_IntGetProcAddress
Lloh32:
	adrp	x8, __funcptr_glUniformBlockBinding@GOTPAGE
Lloh33:
	ldr	x8, [x8, __funcptr_glUniformBlockBinding@GOTPAGEOFF]
Lloh34:
	str	x0, [x8]
	cmp	x0, #0
	cinc	w0, w19, eq
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotStr	Lloh32, Lloh33, Lloh34
	.loh AdrpAdd	Lloh30, Lloh31
	.loh AdrpLdrGotStr	Lloh27, Lloh28, Lloh29
	.loh AdrpAdd	Lloh25, Lloh26
	.loh AdrpLdrGotStr	Lloh22, Lloh23, Lloh24
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpLdrGotStr	Lloh17, Lloh18, Lloh19
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpLdrGotStr	Lloh12, Lloh13, Lloh14
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpLdrGotStr	Lloh7, Lloh8, Lloh9
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpLdrGotStr	Lloh2, Lloh3, Lloh4
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glGetActiveUniformBlockName"

	.comm	__funcptr_glGetActiveUniformBlockName,8,3 ; @_funcptr_glGetActiveUniformBlockName
l_.str.1:                               ; @.str.1
	.asciz	"glGetActiveUniformBlockiv"

	.comm	__funcptr_glGetActiveUniformBlockiv,8,3 ; @_funcptr_glGetActiveUniformBlockiv
l_.str.2:                               ; @.str.2
	.asciz	"glGetActiveUniformName"

	.comm	__funcptr_glGetActiveUniformName,8,3 ; @_funcptr_glGetActiveUniformName
l_.str.3:                               ; @.str.3
	.asciz	"glGetActiveUniformsiv"

	.comm	__funcptr_glGetActiveUniformsiv,8,3 ; @_funcptr_glGetActiveUniformsiv
l_.str.4:                               ; @.str.4
	.asciz	"glGetUniformBlockIndex"

	.comm	__funcptr_glGetUniformBlockIndex,8,3 ; @_funcptr_glGetUniformBlockIndex
l_.str.5:                               ; @.str.5
	.asciz	"glGetUniformIndices"

	.comm	__funcptr_glGetUniformIndices,8,3 ; @_funcptr_glGetUniformIndices
l_.str.6:                               ; @.str.6
	.asciz	"glUniformBlockBinding"

	.comm	__funcptr_glUniformBlockBinding,8,3 ; @_funcptr_glUniformBlockBinding
	.no_dead_strip	_LoadExt_ARB_uniform_buffer_object
.subsections_via_symbols
