	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function Cmd_VoiceTaunt_f
_Cmd_VoiceTaunt_f:                      ## @Cmd_VoiceTaunt_f
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	8(%rdi), %rax
	testq	%rax, %rax
	je	LBB0_9
## %bb.1:
	movq	%rdi, %rbx
	movq	24(%rdi), %rsi
	testq	%rsi, %rsi
	je	LBB0_10
## %bb.2:
	movq	8(%rsi), %rcx
	testq	%rcx, %rcx
	je	LBB0_10
## %bb.3:
	movq	(%rcx), %rcx
	cmpq	16(%rbx), %rcx
	jne	LBB0_10
## %bb.4:
	movq	_SVF_BOT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	testl	%eax, (%rsi)
	jne	LBB0_6
## %bb.5:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_DEATHINSULT@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	callq	_G_Voice
	movl	(%r14), %eax
LBB0_6:
	testl	%eax, (%rbx)
	jne	LBB0_8
## %bb.7:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_DEATHINSULT@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	movq	%rbx, %rsi
	callq	_G_Voice
LBB0_8:
	movq	$0, 24(%rbx)
	jmp	LBB0_9
LBB0_10:
	movq	(%rax), %rcx
	testq	%rcx, %rcx
	js	LBB0_24
## %bb.11:
	cmpq	16(%rbx), %rcx
	je	LBB0_24
## %bb.12:
	movq	_g_entities@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rsi
	shlq	$5, %rcx
	movq	8(%rsi,%rcx), %rdx
	testq	%rdx, %rdx
	je	LBB0_24
## %bb.13:
	addq	%rcx, %rsi
	movq	8(%rdx), %rdx
	movq	_MOD_GAUNTLET@GOTPCREL(%rip), %rdi
	movl	(%rsi), %ecx
	movq	_SVF_BOT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	cmpq	(%rdi), %rdx
	jne	LBB0_18
## %bb.14:
	testl	%ecx, %eax
	jne	LBB0_16
## %bb.15:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_KILLGAUNTLET@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	callq	_G_Voice
	movl	(%r14), %eax
LBB0_16:
	testl	%eax, (%rbx)
	jne	LBB0_23
## %bb.17:
	movq	_VOICECHAT_KILLGAUNTLET@GOTPCREL(%rip), %rax
	jmp	LBB0_22
LBB0_24:
	movq	_g_gametype@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	_GT_TEAM@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jl	LBB0_37
## %bb.25:
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	testl	%ecx, %ecx
	jle	LBB0_37
## %bb.26:
	movq	_g_entities@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rsi
	movq	_level@GOTPCREL(%rip), %rdx
	movq	(%rdx), %r8
	jmp	LBB0_27
	.p2align	4, 0x90
LBB0_36:                                ##   in Loop: Header=BB0_27 Depth=1
	addq	$32, %rsi
	decq	%rcx
	je	LBB0_37
LBB0_27:                                ## =>This Inner Loop Header: Depth=1
	movq	8(%rsi), %rdi
	testq	%rdi, %rdi
	je	LBB0_36
## %bb.28:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpq	%rbx, %rsi
	je	LBB0_36
## %bb.29:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	24(%rdi), %rdx
	cmpq	24(%rax), %rdx
	jne	LBB0_36
## %bb.30:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpq	%r8, 16(%rdi)
	jle	LBB0_36
## %bb.31:
	movq	_SVF_BOT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	testl	%eax, (%rsi)
	jne	LBB0_33
## %bb.32:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_PRAISE@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	callq	_G_Voice
	movl	(%r14), %eax
LBB0_33:
	testl	%eax, (%rbx)
	jne	LBB0_9
## %bb.34:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_PRAISE@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	movq	%rbx, %rsi
	jmp	LBB0_35
LBB0_37:
	movq	_SAY_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_TAUNT@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	xorl	%esi, %esi
LBB0_35:
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_G_Voice                        ## TAILCALL
LBB0_18:
	testl	%ecx, %eax
	jne	LBB0_20
## %bb.19:
	movq	_SAY_TELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_VOICECHAT_KILLINSULT@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	callq	_G_Voice
	movl	(%r14), %eax
LBB0_20:
	testl	%eax, (%rbx)
	jne	LBB0_23
## %bb.21:
	movq	_VOICECHAT_KILLINSULT@GOTPCREL(%rip), %rax
LBB0_22:
	movq	_SAY_TELL@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edx
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	movq	%rbx, %rsi
	callq	_G_Voice
LBB0_23:
	movq	8(%rbx), %rax
	movq	$-1, (%rax)
LBB0_9:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_SVF_BOT,4,2                    ## @SVF_BOT
	.comm	_SAY_TELL,4,2                   ## @SAY_TELL
	.comm	_VOICECHAT_DEATHINSULT,4,2      ## @VOICECHAT_DEATHINSULT
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_g_entities,8,3                 ## @g_entities
	.comm	_MOD_GAUNTLET,8,3               ## @MOD_GAUNTLET
	.comm	_VOICECHAT_KILLGAUNTLET,4,2     ## @VOICECHAT_KILLGAUNTLET
	.comm	_VOICECHAT_KILLINSULT,4,2       ## @VOICECHAT_KILLINSULT
	.comm	_g_gametype,8,3                 ## @g_gametype
	.comm	_GT_TEAM,8,3                    ## @GT_TEAM
	.comm	_MAX_CLIENTS,4,2                ## @MAX_CLIENTS
	.comm	_level,8,3                      ## @level
	.comm	_VOICECHAT_PRAISE,4,2           ## @VOICECHAT_PRAISE
	.comm	_SAY_ALL,4,2                    ## @SAY_ALL
	.comm	_VOICECHAT_TAUNT,4,2            ## @VOICECHAT_TAUNT
	.no_dead_strip	_Cmd_VoiceTaunt_f
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function Cmd_VoiceTaunt_f
_Cmd_VoiceTaunt_f:                      ; @Cmd_VoiceTaunt_f
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	ldr	x8, [x0, #8]
	cbz	x8, LBB0_36
; %bb.1:
	mov	x19, x0
	ldr	x1, [x0, #24]
	cbz	x1, LBB0_9
; %bb.2:
	ldr	x9, [x1, #8]
	cbz	x9, LBB0_9
; %bb.3:
	ldr	x9, [x9]
	ldr	x10, [x19, #16]
	cmp	x9, x10
	b.ne	LBB0_9
; %bb.4:
	ldr	w9, [x1]
Lloh0:
	adrp	x20, _SVF_BOT@GOTPAGE
Lloh1:
	ldr	x20, [x20, _SVF_BOT@GOTPAGEOFF]
	ldr	w8, [x20]
	tst	w8, w9
	b.ne	LBB0_6
; %bb.5:
Lloh2:
	adrp	x8, _SAY_TELL@GOTPAGE
Lloh3:
	ldr	x8, [x8, _SAY_TELL@GOTPAGEOFF]
Lloh4:
	ldr	w2, [x8]
Lloh5:
	adrp	x8, _VOICECHAT_DEATHINSULT@GOTPAGE
Lloh6:
	ldr	x8, [x8, _VOICECHAT_DEATHINSULT@GOTPAGEOFF]
Lloh7:
	ldr	w3, [x8]
Lloh8:
	adrp	x8, _qfalse@GOTPAGE
Lloh9:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh10:
	ldr	w4, [x8]
	mov	x0, x19
	bl	_G_Voice
	ldr	w8, [x20]
LBB0_6:
	ldr	w9, [x19]
	tst	w8, w9
	b.ne	LBB0_8
; %bb.7:
Lloh11:
	adrp	x8, _SAY_TELL@GOTPAGE
Lloh12:
	ldr	x8, [x8, _SAY_TELL@GOTPAGEOFF]
Lloh13:
	ldr	w2, [x8]
Lloh14:
	adrp	x8, _VOICECHAT_DEATHINSULT@GOTPAGE
Lloh15:
	ldr	x8, [x8, _VOICECHAT_DEATHINSULT@GOTPAGEOFF]
Lloh16:
	ldr	w3, [x8]
Lloh17:
	adrp	x8, _qfalse@GOTPAGE
Lloh18:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh19:
	ldr	w4, [x8]
	mov	x0, x19
	mov	x1, x19
	bl	_G_Voice
LBB0_8:
	str	xzr, [x19, #24]
	b	LBB0_36
LBB0_9:
	ldr	x9, [x8]
	tbnz	x9, #63, LBB0_17
; %bb.10:
	ldr	x10, [x19, #16]
	cmp	x9, x10
	b.eq	LBB0_17
; %bb.11:
Lloh20:
	adrp	x10, _g_entities@GOTPAGE
Lloh21:
	ldr	x10, [x10, _g_entities@GOTPAGEOFF]
Lloh22:
	ldr	x10, [x10]
	add	x1, x10, x9, lsl #5
	ldr	x9, [x1, #8]
	cbz	x9, LBB0_17
; %bb.12:
	ldr	x10, [x9, #8]
Lloh23:
	adrp	x8, _MOD_GAUNTLET@GOTPAGE
Lloh24:
	ldr	x8, [x8, _MOD_GAUNTLET@GOTPAGEOFF]
Lloh25:
	ldr	x11, [x8]
	ldr	w9, [x1]
Lloh26:
	adrp	x20, _SVF_BOT@GOTPAGE
Lloh27:
	ldr	x20, [x20, _SVF_BOT@GOTPAGEOFF]
	ldr	w8, [x20]
	and	w9, w8, w9
	cmp	x10, x11
	b.ne	LBB0_30
; %bb.13:
	cbnz	w9, LBB0_15
; %bb.14:
Lloh28:
	adrp	x8, _VOICECHAT_KILLGAUNTLET@GOTPAGE
Lloh29:
	ldr	x8, [x8, _VOICECHAT_KILLGAUNTLET@GOTPAGEOFF]
Lloh30:
	adrp	x9, _SAY_TELL@GOTPAGE
Lloh31:
	ldr	x9, [x9, _SAY_TELL@GOTPAGEOFF]
Lloh32:
	ldr	w2, [x9]
Lloh33:
	ldr	w3, [x8]
Lloh34:
	adrp	x8, _qfalse@GOTPAGE
Lloh35:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh36:
	ldr	w4, [x8]
	mov	x0, x19
	bl	_G_Voice
	ldr	w8, [x20]
LBB0_15:
	ldr	w9, [x19]
	tst	w8, w9
	b.ne	LBB0_35
; %bb.16:
Lloh37:
	adrp	x8, _VOICECHAT_KILLGAUNTLET@GOTPAGE
Lloh38:
	ldr	x8, [x8, _VOICECHAT_KILLGAUNTLET@GOTPAGEOFF]
	b	LBB0_34
LBB0_17:
Lloh39:
	adrp	x9, _g_gametype@GOTPAGE
Lloh40:
	ldr	x9, [x9, _g_gametype@GOTPAGEOFF]
Lloh41:
	ldr	x9, [x9]
Lloh42:
	adrp	x10, _GT_TEAM@GOTPAGE
Lloh43:
	ldr	x10, [x10, _GT_TEAM@GOTPAGEOFF]
Lloh44:
	ldr	x10, [x10]
	cmp	x9, x10
	b.lt	LBB0_28
; %bb.18:
Lloh45:
	adrp	x9, _MAX_CLIENTS@GOTPAGE
Lloh46:
	ldr	x9, [x9, _MAX_CLIENTS@GOTPAGEOFF]
Lloh47:
	ldr	w9, [x9]
	cmp	w9, #1
	b.lt	LBB0_28
; %bb.19:
Lloh48:
	adrp	x10, _g_entities@GOTPAGE
Lloh49:
	ldr	x10, [x10, _g_entities@GOTPAGEOFF]
Lloh50:
	ldr	x1, [x10]
Lloh51:
	adrp	x10, _level@GOTPAGE
Lloh52:
	ldr	x10, [x10, _level@GOTPAGEOFF]
Lloh53:
	ldr	x10, [x10]
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_21 Depth=1
	add	x1, x1, #32
	subs	x9, x9, #1
	b.eq	LBB0_28
LBB0_21:                                ; =>This Inner Loop Header: Depth=1
	ldr	x11, [x1, #8]
	cmp	x11, #0
	ccmp	x1, x19, #4, ne
	b.eq	LBB0_20
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=1
	ldr	x12, [x11, #24]
	ldr	x13, [x8, #24]
	cmp	x12, x13
	b.ne	LBB0_20
; %bb.23:                               ;   in Loop: Header=BB0_21 Depth=1
	ldr	x11, [x11, #16]
	cmp	x11, x10
	b.le	LBB0_20
; %bb.24:
	ldr	w9, [x1]
Lloh54:
	adrp	x20, _SVF_BOT@GOTPAGE
Lloh55:
	ldr	x20, [x20, _SVF_BOT@GOTPAGEOFF]
	ldr	w8, [x20]
	tst	w8, w9
	b.ne	LBB0_26
; %bb.25:
Lloh56:
	adrp	x8, _SAY_TELL@GOTPAGE
Lloh57:
	ldr	x8, [x8, _SAY_TELL@GOTPAGEOFF]
Lloh58:
	ldr	w2, [x8]
Lloh59:
	adrp	x8, _VOICECHAT_PRAISE@GOTPAGE
Lloh60:
	ldr	x8, [x8, _VOICECHAT_PRAISE@GOTPAGEOFF]
Lloh61:
	ldr	w3, [x8]
Lloh62:
	adrp	x8, _qfalse@GOTPAGE
Lloh63:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh64:
	ldr	w4, [x8]
	mov	x0, x19
	bl	_G_Voice
	ldr	w8, [x20]
LBB0_26:
	ldr	w9, [x19]
	tst	w8, w9
	b.ne	LBB0_36
; %bb.27:
Lloh65:
	adrp	x8, _SAY_TELL@GOTPAGE
Lloh66:
	ldr	x8, [x8, _SAY_TELL@GOTPAGEOFF]
Lloh67:
	ldr	w2, [x8]
Lloh68:
	adrp	x8, _VOICECHAT_PRAISE@GOTPAGE
Lloh69:
	ldr	x8, [x8, _VOICECHAT_PRAISE@GOTPAGEOFF]
Lloh70:
	ldr	w3, [x8]
Lloh71:
	adrp	x8, _qfalse@GOTPAGE
Lloh72:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh73:
	ldr	w4, [x8]
	mov	x0, x19
	mov	x1, x19
	b	LBB0_29
LBB0_28:
Lloh74:
	adrp	x8, _SAY_ALL@GOTPAGE
Lloh75:
	ldr	x8, [x8, _SAY_ALL@GOTPAGEOFF]
Lloh76:
	ldr	w2, [x8]
Lloh77:
	adrp	x8, _VOICECHAT_TAUNT@GOTPAGE
Lloh78:
	ldr	x8, [x8, _VOICECHAT_TAUNT@GOTPAGEOFF]
Lloh79:
	ldr	w3, [x8]
Lloh80:
	adrp	x8, _qfalse@GOTPAGE
Lloh81:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh82:
	ldr	w4, [x8]
	mov	x0, x19
	mov	x1, #0
LBB0_29:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_G_Voice
LBB0_30:
	cbnz	w9, LBB0_32
; %bb.31:
Lloh83:
	adrp	x8, _VOICECHAT_KILLINSULT@GOTPAGE
Lloh84:
	ldr	x8, [x8, _VOICECHAT_KILLINSULT@GOTPAGEOFF]
Lloh85:
	adrp	x9, _SAY_TELL@GOTPAGE
Lloh86:
	ldr	x9, [x9, _SAY_TELL@GOTPAGEOFF]
Lloh87:
	ldr	w2, [x9]
Lloh88:
	ldr	w3, [x8]
Lloh89:
	adrp	x8, _qfalse@GOTPAGE
Lloh90:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh91:
	ldr	w4, [x8]
	mov	x0, x19
	bl	_G_Voice
	ldr	w8, [x20]
LBB0_32:
	ldr	w9, [x19]
	tst	w8, w9
	b.ne	LBB0_35
; %bb.33:
Lloh92:
	adrp	x8, _VOICECHAT_KILLINSULT@GOTPAGE
Lloh93:
	ldr	x8, [x8, _VOICECHAT_KILLINSULT@GOTPAGEOFF]
LBB0_34:
Lloh94:
	adrp	x9, _SAY_TELL@GOTPAGE
Lloh95:
	ldr	x9, [x9, _SAY_TELL@GOTPAGEOFF]
Lloh96:
	ldr	w2, [x9]
	ldr	w3, [x8]
Lloh97:
	adrp	x8, _qfalse@GOTPAGE
Lloh98:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh99:
	ldr	w4, [x8]
	mov	x0, x19
	mov	x1, x19
	bl	_G_Voice
LBB0_35:
	ldr	x8, [x19, #8]
	mov	x9, #-1
	str	x9, [x8]
LBB0_36:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGot	Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh33
	.loh AdrpLdrGot	Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpLdrGotLdr	Lloh45, Lloh46, Lloh47
	.loh AdrpLdrGotLdr	Lloh51, Lloh52, Lloh53
	.loh AdrpLdrGotLdr	Lloh48, Lloh49, Lloh50
	.loh AdrpLdrGot	Lloh54, Lloh55
	.loh AdrpLdrGotLdr	Lloh62, Lloh63, Lloh64
	.loh AdrpLdrGotLdr	Lloh59, Lloh60, Lloh61
	.loh AdrpLdrGotLdr	Lloh56, Lloh57, Lloh58
	.loh AdrpLdrGotLdr	Lloh71, Lloh72, Lloh73
	.loh AdrpLdrGotLdr	Lloh68, Lloh69, Lloh70
	.loh AdrpLdrGotLdr	Lloh65, Lloh66, Lloh67
	.loh AdrpLdrGotLdr	Lloh80, Lloh81, Lloh82
	.loh AdrpLdrGotLdr	Lloh77, Lloh78, Lloh79
	.loh AdrpLdrGotLdr	Lloh74, Lloh75, Lloh76
	.loh AdrpLdrGotLdr	Lloh89, Lloh90, Lloh91
	.loh AdrpLdrGotLdr	Lloh85, Lloh86, Lloh87
	.loh AdrpLdrGotLdr	Lloh83, Lloh84, Lloh88
	.loh AdrpLdrGot	Lloh92, Lloh93
	.loh AdrpLdrGotLdr	Lloh97, Lloh98, Lloh99
	.loh AdrpLdrGotLdr	Lloh94, Lloh95, Lloh96
	.cfi_endproc
                                        ; -- End function
	.comm	_SVF_BOT,4,2                    ; @SVF_BOT
	.comm	_SAY_TELL,4,2                   ; @SAY_TELL
	.comm	_VOICECHAT_DEATHINSULT,4,2      ; @VOICECHAT_DEATHINSULT
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_g_entities,8,3                 ; @g_entities
	.comm	_MOD_GAUNTLET,8,3               ; @MOD_GAUNTLET
	.comm	_VOICECHAT_KILLGAUNTLET,4,2     ; @VOICECHAT_KILLGAUNTLET
	.comm	_VOICECHAT_KILLINSULT,4,2       ; @VOICECHAT_KILLINSULT
	.comm	_g_gametype,8,3                 ; @g_gametype
	.comm	_GT_TEAM,8,3                    ; @GT_TEAM
	.comm	_MAX_CLIENTS,4,2                ; @MAX_CLIENTS
	.comm	_level,8,3                      ; @level
	.comm	_VOICECHAT_PRAISE,4,2           ; @VOICECHAT_PRAISE
	.comm	_SAY_ALL,4,2                    ; @SAY_ALL
	.comm	_VOICECHAT_TAUNT,4,2            ; @VOICECHAT_TAUNT
	.no_dead_strip	_Cmd_VoiceTaunt_f
.subsections_via_symbols
