	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function dwt_decode97_int
_dwt_decode97_int:                      ## @dwt_decode97_int
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$360, %rsp                      ## imm = 0x168
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, -48(%rbp)                 ## 8-byte Spill
	movq	(%rdi), %r14
	movq	16(%rdi), %r11
	movslq	8(%rdi), %r9
	movq	-8(%r14,%r9,8), %rcx
	movslq	(%rcx), %rdx
	movl	4(%rcx), %ecx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	imull	%edx, %ecx
	movl	%ecx, %edx
	movl	%ecx, -92(%rbp)                 ## 4-byte Spill
	testl	%ecx, %ecx
	jle	LBB0_19
## %bb.1:
	cmpl	$4, -92(%rbp)                   ## 4-byte Folded Reload
	jb	LBB0_2
## %bb.3:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %r8
	leaq	8(%r8), %rcx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	cmpq	%rcx, %rax
	jae	LBB0_6
## %bb.4:
	leaq	(%rax,%rdx,8), %rcx
	cmpq	_I_PRESHIFT@GOTPCREL(%rip), %rcx
	jbe	LBB0_6
LBB0_2:
	xorl	%esi, %esi
LBB0_12:
	movq	%rsi, %r8
	notq	%r8
	addq	%rdx, %r8
	movq	%rdx, %rbx
	andq	$3, %rbx
	je	LBB0_16
## %bb.13:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %r10
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%r10), %ecx
	shlq	%cl, (%rax,%rsi,8)
	incq	%rsi
	decq	%rbx
	jne	LBB0_14
## %bb.15:
	cmpq	$3, %r8
	jae	LBB0_17
	jmp	LBB0_19
LBB0_16:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	cmpq	$3, %r8
	jb	LBB0_19
LBB0_17:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rbx
	.p2align	4, 0x90
LBB0_18:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%rbx), %ecx
	shlq	%cl, (%rax,%rsi,8)
	movzbl	(%rbx), %ecx
	shlq	%cl, 8(%rax,%rsi,8)
	movzbl	(%rbx), %ecx
	shlq	%cl, 16(%rax,%rsi,8)
	movzbl	(%rbx), %ecx
	shlq	%cl, 24(%rax,%rsi,8)
	addq	$4, %rsi
	cmpq	%rsi, %rdx
	jne	LBB0_18
	jmp	LBB0_19
LBB0_6:
	movl	%edx, %esi
	andl	$-4, %esi
	leaq	-4(%rsi), %rcx
	movq	%rcx, %r10
	shrq	$2, %r10
	incq	%r10
	testq	%rcx, %rcx
	je	LBB0_99
## %bb.7:
	movq	%r10, %rbx
	andq	$-2, %rbx
	movq	(%r8), %xmm0                    ## xmm0 = mem[0],zero
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movdqu	(%rax,%rcx,8), %xmm1
	movdqu	16(%rax,%rcx,8), %xmm2
	movdqu	32(%rax,%rcx,8), %xmm3
	movdqu	48(%rax,%rcx,8), %xmm4
	psllq	%xmm0, %xmm1
	psllq	%xmm0, %xmm2
	movdqu	%xmm1, (%rax,%rcx,8)
	movdqu	%xmm2, 16(%rax,%rcx,8)
	psllq	%xmm0, %xmm3
	psllq	%xmm0, %xmm4
	movdqu	%xmm3, 32(%rax,%rcx,8)
	movdqu	%xmm4, 48(%rax,%rcx,8)
	addq	$8, %rcx
	addq	$-2, %rbx
	jne	LBB0_8
## %bb.9:
	testb	$1, %r10b
	je	LBB0_11
LBB0_10:
	movq	(%r8), %xmm0                    ## xmm0 = mem[0],zero
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movdqu	(%rax,%rcx,8), %xmm1
	movdqu	16(%rax,%rcx,8), %xmm2
	psllq	%xmm0, %xmm1
	psllq	%xmm0, %xmm2
	movdqu	%xmm1, (%rax,%rcx,8)
	movdqu	%xmm2, 16(%rax,%rcx,8)
LBB0_11:
	cmpq	%rdx, %rsi
	jne	LBB0_12
LBB0_19:
	testl	%r9d, %r9d
	jle	LBB0_91
## %bb.20:
	leaq	40(%r11), %rcx
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	leaq	48(%r11), %rcx
	movq	%rcx, -288(%rbp)                ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leaq	8(%rax), %rcx
	movq	%rcx, -280(%rbp)                ## 8-byte Spill
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(,%rcx,8), %r8
	leaq	88(%r11), %rsi
	movq	%rsi, -272(%rbp)                ## 8-byte Spill
	leaq	16(%rax), %rsi
	movq	%rsi, -176(%rbp)                ## 8-byte Spill
	leaq	152(%r11), %rsi
	movq	%rsi, -336(%rbp)                ## 8-byte Spill
	leaq	56(%r11), %rsi
	movq	%rsi, -328(%rbp)                ## 8-byte Spill
	addq	$64, %r11
	movq	%r11, -296(%rbp)                ## 8-byte Spill
	movq	%rcx, %r9
	shlq	$5, %r9
	shlq	$6, %rcx
	movq	%rcx, -392(%rbp)                ## 8-byte Spill
	xorl	%ecx, %ecx
	movq	_I_LFTG_K@GOTPCREL(%rip), %r11
	movq	%r8, -264(%rbp)                 ## 8-byte Spill
	movq	%r9, -320(%rbp)                 ## 8-byte Spill
	movq	%rdx, -352(%rbp)                ## 8-byte Spill
	movq	%rdi, -344(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_21:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_24 Depth 2
                                        ##       Child Loop BB0_26 Depth 3
                                        ##       Child Loop BB0_35 Depth 3
                                        ##       Child Loop BB0_38 Depth 3
                                        ##       Child Loop BB0_46 Depth 3
                                        ##       Child Loop BB0_49 Depth 3
                                        ##       Child Loop BB0_52 Depth 3
                                        ##       Child Loop BB0_54 Depth 3
                                        ##     Child Loop BB0_58 Depth 2
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_69 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_78 Depth 3
                                        ##       Child Loop BB0_84 Depth 3
                                        ##       Child Loop BB0_87 Depth 3
	movq	(%r14,%rcx,8), %rax
	movslq	(%rax), %rdx
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	movl	%edx, %r10d
	movslq	4(%rax), %rdx
	movl	%edx, %eax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	24(%rdi), %rax
	movq	%rcx, -360(%rbp)                ## 8-byte Spill
	movq	(%rax,%rcx,8), %rax
	movslq	4(%rax), %rcx
	movq	%rcx, -304(%rbp)                ## 8-byte Spill
	movq	%rdx, -312(%rbp)                ## 8-byte Spill
	testq	%rdx, %rdx
	movq	%r10, -256(%rbp)                ## 8-byte Spill
	jle	LBB0_55
## %bb.22:                              ##   in Loop: Header=BB0_21 Depth=1
	movslq	(%rax), %rsi
	movl	$1, %eax
	subl	%esi, %eax
	movl	%eax, -64(%rbp)                 ## 4-byte Spill
	movslq	%eax, %r8
	movq	%r8, %rax
	notq	%rax
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	addq	%rbx, %rax
	movq	%rax, %rdx
	shrq	%rdx
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	movabsq	$2305843009213693950, %rcx      ## imm = 0x1FFFFFFFFFFFFFFE
	andq	%rcx, %rax
	addq	%rsi, %rax
	addq	%r8, %rax
	movq	-288(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,8), %rax
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movq	-280(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdx,8), %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	incq	%rdx
	movl	%r10d, %eax
	andl	$-4, %eax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	addq	$-4, %rax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	shrq	$2, %rax
	incq	%rax
	movq	%rdx, -160(%rbp)                ## 8-byte Spill
	movq	%rdx, %r9
	andq	$-4, %r9
	movabsq	$9223372036854775806, %rcx      ## imm = 0x7FFFFFFFFFFFFFFE
	addq	$-2, %rcx
	andq	%rax, %rcx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
                                        ## kill: def $eax killed $eax killed $rax def $rax
	andl	$3, %eax
	movl	%r10d, %ecx
	andl	$3, %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	%rsi, %rdx
	shlq	$4, %rdx
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %rdx
	movq	%rdx, -232(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r8), %rdi
	leaq	(%rcx,%rdi,8), %rdx
	movq	%rdx, -200(%rbp)                ## 8-byte Spill
	movq	-272(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rdi,8), %rdx
	movq	%rdx, -376(%rbp)                ## 8-byte Spill
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	shlq	$5, %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rsi,8), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	leal	(%rbx,%rsi), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	movq	%r8, -120(%rbp)                 ## 8-byte Spill
	movq	%r9, -384(%rbp)                 ## 8-byte Spill
	leaq	(%r8,%r9,2), %rax
	movq	%rax, -368(%rbp)                ## 8-byte Spill
	movq	-336(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rsi,8), %r13
	movq	-328(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rsi,8), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	-296(%rbp), %rax                ## 8-byte Reload
	movq	%rsi, -248(%rbp)                ## 8-byte Spill
	leaq	(%rax,%rsi,8), %r12
	xorl	%eax, %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-176(%rbp), %r14                ## 8-byte Reload
	movq	-48(%rbp), %r15                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_24 Depth=2
	incq	%rbx
	addq	%r8, %r15
	addq	%r8, %r14
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	-56(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rax
	movq	%rbx, -72(%rbp)                 ## 8-byte Spill
	cmpq	%rdi, %rbx
	movq	_I_LFTG_K@GOTPCREL(%rip), %r11
	je	LBB0_55
LBB0_24:                                ##   Parent Loop BB0_21 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_26 Depth 3
                                        ##       Child Loop BB0_35 Depth 3
                                        ##       Child Loop BB0_38 Depth 3
                                        ##       Child Loop BB0_46 Depth 3
                                        ##       Child Loop BB0_49 Depth 3
                                        ##       Child Loop BB0_52 Depth 3
                                        ##       Child Loop BB0_54 Depth 3
	movq	-248(%rbp), %rsi                ## 8-byte Reload
	cmpl	%r10d, %esi
	jge	LBB0_27
## %bb.25:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-232(%rbp), %rcx                ## 8-byte Reload
	movq	%rsi, %rdx
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_26:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%r11), %rdi
	imulq	(%r15,%rax,8), %rdi
	addq	$32768, %rdi                    ## imm = 0x8000
	sarq	$16, %rdi
	movq	%rdi, (%rcx)
	addq	$2, %rdx
	incq	%rax
	addq	$16, %rcx
	cmpq	-88(%rbp), %rdx                 ## 8-byte Folded Reload
	jl	LBB0_26
	jmp	LBB0_28
	.p2align	4, 0x90
LBB0_27:                                ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
LBB0_28:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpl	%r10d, -64(%rbp)                ## 4-byte Folded Reload
	movq	-136(%rbp), %rbx                ## 8-byte Reload
	jge	LBB0_39
## %bb.29:                              ##   in Loop: Header=BB0_24 Depth=2
	movslq	%eax, %r8
	cmpq	$6, -240(%rbp)                  ## 8-byte Folded Reload
	jb	LBB0_30
## %bb.31:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	imulq	-56(%rbp), %rcx                 ## 8-byte Folded Reload
	addq	%r8, %rcx
	movq	-104(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,8), %rdx
	cmpq	%rdx, -200(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_34
## %bb.32:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rcx,8), %rcx
	cmpq	-184(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_34
LBB0_30:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-120(%rbp), %rcx                ## 8-byte Reload
LBB0_37:                                ##   in Loop: Header=BB0_24 Depth=2
	addq	-80(%rbp), %r8                  ## 8-byte Folded Reload
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%r8,8), %rax
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%rax), %rdx
	movq	%rdx, (%rbx,%rcx,8)
	addq	$2, %rcx
	addq	$8, %rax
	cmpq	-88(%rbp), %rcx                 ## 8-byte Folded Reload
	jl	LBB0_38
LBB0_39:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-144(%rbp), %rdi                ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	callq	_sr_1d97_int
	movq	-136(%rbp), %r11                ## 8-byte Reload
	movq	-256(%rbp), %r10                ## 8-byte Reload
	cmpl	$0, -88(%rbp)                   ## 4-byte Folded Reload
	movq	-264(%rbp), %r8                 ## 8-byte Reload
	movq	-320(%rbp), %r9                 ## 8-byte Reload
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	jle	LBB0_23
## %bb.40:                              ##   in Loop: Header=BB0_24 Depth=2
	cmpl	$4, %r10d
	jb	LBB0_44
## %bb.41:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	%r8, %rcx
	imulq	%rbx, %rcx
	addq	-48(%rbp), %rcx                 ## 8-byte Folded Reload
	subq	%r11, %rcx
	movl	$0, %eax
	cmpq	$32, %rcx
	jb	LBB0_51
## %bb.42:                              ##   in Loop: Header=BB0_24 Depth=2
	cmpq	$12, -216(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_45
## %bb.43:                              ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	jmp	LBB0_47
LBB0_44:                                ##   in Loop: Header=BB0_24 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_51
LBB0_45:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-168(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_46:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-112(%r13,%rax,8), %xmm0
	movups	-96(%r13,%rax,8), %xmm1
	movups	%xmm0, (%r15,%rax,8)
	movups	%xmm1, 16(%r15,%rax,8)
	movups	-80(%r13,%rax,8), %xmm0
	movups	-64(%r13,%rax,8), %xmm1
	movups	%xmm0, 32(%r15,%rax,8)
	movups	%xmm1, 48(%r15,%rax,8)
	movups	-48(%r13,%rax,8), %xmm0
	movups	-32(%r13,%rax,8), %xmm1
	movups	%xmm0, 64(%r15,%rax,8)
	movups	%xmm1, 80(%r15,%rax,8)
	movdqu	-16(%r13,%rax,8), %xmm0
	movdqu	(%r13,%rax,8), %xmm1
	movdqu	%xmm0, 96(%r15,%rax,8)
	movdqu	%xmm1, 112(%r15,%rax,8)
	addq	$16, %rax
	addq	$-4, %rcx
	jne	LBB0_46
LBB0_47:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpq	$0, -208(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_50
## %bb.48:                              ##   in Loop: Header=BB0_24 Depth=2
	leaq	(%r14,%rax,8), %rcx
	movq	-192(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,8), %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_49:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	-16(%rax,%rdx), %xmm0
	movdqu	(%rax,%rdx), %xmm1
	movdqu	%xmm0, -16(%rcx,%rdx)
	movdqu	%xmm1, (%rcx,%rdx)
	addq	$32, %rdx
	cmpq	%rdx, %rsi
	jne	LBB0_49
LBB0_50:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	-224(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r10, %rcx
	je	LBB0_23
LBB0_51:                                ##   in Loop: Header=BB0_24 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r10, %rcx
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	testq	%rdx, %rdx
	je	LBB0_53
	.p2align	4, 0x90
LBB0_52:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%r11,%rax,8), %rsi
	movq	%rsi, (%r15,%rax,8)
	incq	%rax
	decq	%rdx
	jne	LBB0_52
LBB0_53:                                ##   in Loop: Header=BB0_24 Depth=2
	cmpq	$3, %rcx
	jb	LBB0_23
	.p2align	4, 0x90
LBB0_54:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	-24(%r12,%rax,8), %rcx
	movq	%rcx, -16(%r14,%rax,8)
	movq	-16(%r12,%rax,8), %rcx
	movq	%rcx, -8(%r14,%rax,8)
	movq	-8(%r12,%rax,8), %rcx
	movq	%rcx, (%r14,%rax,8)
	movq	(%r12,%rax,8), %rcx
	movq	%rcx, 8(%r14,%rax,8)
	addq	$4, %rax
	cmpq	%rax, %r10
	jne	LBB0_54
	jmp	LBB0_23
LBB0_34:                                ##   in Loop: Header=BB0_24 Depth=2
	leaq	(%r14,%r8,8), %rcx
	movq	-384(%rbp), %rax                ## 8-byte Reload
	addq	%rax, %r8
	movq	-376(%rbp), %rdx                ## 8-byte Reload
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_35:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_24 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	-16(%rcx,%rdi,8), %xmm0
	movdqu	(%rcx,%rdi,8), %xmm1
	movq	%xmm0, -48(%rdx)
	pextrq	$1, %xmm0, -32(%rdx)
	movq	%xmm1, -16(%rdx)
	pextrq	$1, %xmm1, (%rdx)
	addq	$4, %rdi
	addq	$64, %rdx
	cmpq	%rdi, %rax
	jne	LBB0_35
## %bb.36:                              ##   in Loop: Header=BB0_24 Depth=2
	movq	-368(%rbp), %rcx                ## 8-byte Reload
	cmpq	%rax, -160(%rbp)                ## 8-byte Folded Reload
	je	LBB0_39
	jmp	LBB0_37
	.p2align	4, 0x90
LBB0_55:                                ##   in Loop: Header=BB0_21 Depth=1
	testl	%r10d, %r10d
	movq	-312(%rbp), %rbx                ## 8-byte Reload
	movq	-304(%rbp), %r10                ## 8-byte Reload
	jle	LBB0_89
## %bb.56:                              ##   in Loop: Header=BB0_21 Depth=1
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	cmpl	$1, %ecx
	setne	%r14b
	cmpl	$1, %ecx
	sete	%r13b
	movl	$1, %edx
	subl	%r10d, %edx
	movl	%edx, -136(%rbp)                ## 4-byte Spill
	movslq	%edx, %r15
	movq	%r15, %rdx
	notq	%rdx
	addq	%rbx, %rdx
	movq	%rdx, %rax
	shrq	%rax
	movq	%rdx, %rsi
	movabsq	$2305843009213693950, %rdi      ## imm = 0x1FFFFFFFFFFFFFFE
	andq	%rdi, %rsi
	addq	%r10, %rsi
	addq	%r15, %rsi
	movq	-288(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rsi,8), %rsi
	movq	%rsi, -192(%rbp)                ## 8-byte Spill
	movq	-280(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rax,8), %rsi
	movq	%rsi, -208(%rbp)                ## 8-byte Spill
	incq	%rax
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	movl	%ecx, %edi
	andl	$-4, %edi
	movq	%rdi, -120(%rbp)                ## 8-byte Spill
	addq	$-4, %rdi
	movq	%rdi, -224(%rbp)                ## 8-byte Spill
	shrq	$2, %rdi
	incq	%rdi
	cmpq	$6, %rdx
	setae	%dl
	andb	%r13b, %dl
	movb	%dl, -60(%rbp)                  ## 1-byte Spill
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movq	%rax, %rsi
	andq	$-4, %rsi
	cmpl	$4, %ecx
	setb	%al
	orb	%r14b, %al
	movb	%al, -64(%rbp)                  ## 1-byte Spill
	movq	%rdi, %rax
	movq	%rdi, -216(%rbp)                ## 8-byte Spill
	movabsq	$9223372036854775806, %rax      ## imm = 0x7FFFFFFFFFFFFFFE
	andq	%rax, %rdi
	movq	%rdi, -200(%rbp)                ## 8-byte Spill
                                        ## kill: def $ecx killed $ecx killed $rcx def $rcx
	andl	$3, %ecx
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	movq	%r10, %rax
	shlq	$4, %rax
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %rax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	leaq	(%r10,%r15), %rax
	leaq	(%rcx,%rax,8), %rdx
	movq	%rdx, -112(%rbp)                ## 8-byte Spill
	movq	-272(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,8), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%r10,8), %r14
	leal	(%rbx,%r10), %eax
	movl	%eax, -248(%rbp)                ## 4-byte Spill
	movq	%r15, -128(%rbp)                ## 8-byte Spill
	movq	%rsi, -104(%rbp)                ## 8-byte Spill
	leaq	(%r15,%rsi,2), %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	leaq	(%rdx,%r10,8), %r13
	movq	-296(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r10,8), %r15
	xorl	%eax, %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-176(%rbp), %rax                ## 8-byte Reload
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	xorl	%r12d, %r12d
	jmp	LBB0_58
	.p2align	4, 0x90
LBB0_57:                                ##   in Loop: Header=BB0_58 Depth=2
	incq	%r12
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	addq	$8, %rcx
	addq	$8, -72(%rbp)                   ## 8-byte Folded Spill
	addq	$8, -80(%rbp)                   ## 8-byte Folded Spill
	cmpq	%r10, %r12
	movq	-264(%rbp), %r8                 ## 8-byte Reload
	movq	_I_LFTG_K@GOTPCREL(%rip), %r11
	movq	-312(%rbp), %rbx                ## 8-byte Reload
	movq	-304(%rbp), %r10                ## 8-byte Reload
	je	LBB0_89
LBB0_58:                                ##   Parent Loop BB0_21 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_69 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_78 Depth 3
                                        ##       Child Loop BB0_84 Depth 3
                                        ##       Child Loop BB0_87 Depth 3
	cmpl	-152(%rbp), %r10d               ## 4-byte Folded Reload
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	jge	LBB0_62
## %bb.59:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	movq	%r10, %rsi
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_60:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%r11), %rdi
	imulq	(%rcx), %rdi
	addq	$32768, %rdi                    ## imm = 0x8000
	sarq	$16, %rdi
	movq	%rdi, (%rdx)
	addq	$2, %rsi
	incq	%rax
	addq	$16, %rdx
	addq	%r8, %rcx
	cmpq	%rbx, %rsi
	jl	LBB0_60
## %bb.61:                              ##   in Loop: Header=BB0_58 Depth=2
	cmpl	%ebx, -136(%rbp)                ## 4-byte Folded Reload
	jl	LBB0_63
	jmp	LBB0_73
	.p2align	4, 0x90
LBB0_62:                                ##   in Loop: Header=BB0_58 Depth=2
	xorl	%eax, %eax
	cmpl	%ebx, -136(%rbp)                ## 4-byte Folded Reload
	jge	LBB0_73
LBB0_63:                                ##   in Loop: Header=BB0_58 Depth=2
	cltq
	cmpb	$0, -60(%rbp)                   ## 1-byte Folded Reload
	je	LBB0_67
## %bb.64:                              ##   in Loop: Header=BB0_58 Depth=2
	leaq	(%r12,%rax), %rcx
	movq	-208(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,8), %rdx
	cmpq	%rdx, -112(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_68
## %bb.65:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rcx,8), %rcx
	cmpq	-192(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_68
LBB0_67:                                ##   in Loop: Header=BB0_58 Depth=2
	movq	-128(%rbp), %rcx                ## 8-byte Reload
LBB0_71:                                ##   in Loop: Header=BB0_58 Depth=2
	imulq	-56(%rbp), %rax                 ## 8-byte Folded Reload
	addq	%r12, %rax
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rax,8), %rax
	.p2align	4, 0x90
LBB0_72:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%rax), %rdx
	movq	%rdx, (%r14,%rcx,8)
	addq	$2, %rcx
	addq	%r8, %rax
	cmpq	%rbx, %rcx
	jl	LBB0_72
LBB0_73:                                ##   in Loop: Header=BB0_58 Depth=2
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movl	%r10d, %esi
	movl	-248(%rbp), %edx                ## 4-byte Reload
	callq	_sr_1d97_int
	movq	-320(%rbp), %r9                 ## 8-byte Reload
	movq	-152(%rbp), %r11                ## 8-byte Reload
	testl	%r11d, %r11d
	movq	-256(%rbp), %r10                ## 8-byte Reload
	jle	LBB0_57
## %bb.74:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	leaq	(%rdi,%r12,8), %rax
	subq	%r14, %rax
	cmpq	$32, %rax
	setb	%al
	orb	-64(%rbp), %al                  ## 1-byte Folded Reload
	je	LBB0_76
## %bb.75:                              ##   in Loop: Header=BB0_58 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_82
	.p2align	4, 0x90
LBB0_76:                                ##   in Loop: Header=BB0_58 Depth=2
	cmpq	$0, -224(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_88
## %bb.77:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-392(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_78:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-48(%r13,%rax,8), %xmm0
	movups	-32(%r13,%rax,8), %xmm1
	movups	%xmm0, -16(%rdx)
	movups	%xmm1, (%rdx)
	movdqu	-16(%r13,%rax,8), %xmm0
	movdqu	(%r13,%rax,8), %xmm1
	movdqu	%xmm0, -16(%rdx,%r9)
	movdqu	%xmm1, (%rdx,%r9)
	addq	$8, %rax
	addq	%rsi, %rdx
	addq	$-2, %rcx
	jne	LBB0_78
## %bb.79:                              ##   in Loop: Header=BB0_58 Depth=2
	testb	$1, -216(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_81
LBB0_80:                                ##   in Loop: Header=BB0_58 Depth=2
	movdqu	(%r14,%rax,8), %xmm0
	movdqu	16(%r14,%rax,8), %xmm1
	imulq	-56(%rbp), %rax                 ## 8-byte Folded Reload
	addq	%r12, %rax
	movdqu	%xmm0, (%rdi,%rax,8)
	movdqu	%xmm1, 16(%rdi,%rax,8)
LBB0_81:                                ##   in Loop: Header=BB0_58 Depth=2
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r11, %rcx
	je	LBB0_57
LBB0_82:                                ##   in Loop: Header=BB0_58 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r11, %rcx
	movq	-232(%rbp), %rsi                ## 8-byte Reload
	testq	%rsi, %rsi
	je	LBB0_85
## %bb.83:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rax, %rdx
	addq	%r12, %rdx
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	leaq	(%rdi,%rdx,8), %rdx
	movq	-264(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_84:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%r14,%rax,8), %rdi
	movq	%rdi, (%rdx)
	incq	%rax
	addq	%rbx, %rdx
	decq	%rsi
	jne	LBB0_84
LBB0_85:                                ##   in Loop: Header=BB0_58 Depth=2
	cmpq	$3, %rcx
	jb	LBB0_57
## %bb.86:                              ##   in Loop: Header=BB0_58 Depth=2
	leaq	3(%rax), %rcx
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	imulq	%rbx, %rcx
	movq	%r12, %r10
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	leaq	(%r12,%rcx,8), %r8
	leaq	2(%rax), %rdx
	imulq	%rbx, %rdx
	leaq	(%r12,%rdx,8), %rdx
	movq	%rbx, %rsi
	imulq	%rax, %rsi
	leaq	(%r12,%rsi,8), %rsi
	leaq	1(%rax), %rdi
	imulq	%rbx, %rdi
	leaq	(%r12,%rdi,8), %rdi
	movq	%r10, %r12
	movq	-256(%rbp), %r10                ## 8-byte Reload
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_87:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	-24(%r15,%rax,8), %rcx
	movq	%rcx, (%rsi,%rbx)
	movq	-16(%r15,%rax,8), %rcx
	movq	%rcx, (%rdi,%rbx)
	movq	-8(%r15,%rax,8), %rcx
	movq	%rcx, (%rdx,%rbx)
	movq	(%r15,%rax,8), %rcx
	movq	%rcx, (%r8,%rbx)
	addq	$4, %rax
	addq	%r9, %rbx
	cmpq	%rax, %r11
	jne	LBB0_87
	jmp	LBB0_57
LBB0_68:                                ##   in Loop: Header=BB0_58 Depth=2
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	imulq	%rax, %rcx
	movq	-104(%rbp), %rsi                ## 8-byte Reload
	addq	%rsi, %rax
	addq	%r12, %rcx
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,8), %rcx
	movq	%rsi, %rdx
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_69:                                ##   Parent Loop BB0_21 Depth=1
                                        ##     Parent Loop BB0_58 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movdqu	-16(%rcx), %xmm0
	movdqu	(%rcx), %xmm1
	movq	%xmm0, -48(%rsi)
	pextrq	$1, %xmm0, -32(%rsi)
	movq	%xmm1, -16(%rsi)
	pextrq	$1, %xmm1, (%rsi)
	addq	$64, %rsi
	addq	%r9, %rcx
	addq	$-4, %rdx
	jne	LBB0_69
## %bb.70:                              ##   in Loop: Header=BB0_58 Depth=2
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	movq	-104(%rbp), %rdx                ## 8-byte Reload
	cmpq	%rdx, -184(%rbp)                ## 8-byte Folded Reload
	je	LBB0_73
	jmp	LBB0_71
LBB0_88:                                ##   in Loop: Header=BB0_58 Depth=2
	xorl	%eax, %eax
	testb	$1, -216(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_80
	jmp	LBB0_81
	.p2align	4, 0x90
LBB0_89:                                ##   in Loop: Header=BB0_21 Depth=1
	movq	-360(%rbp), %rcx                ## 8-byte Reload
	incq	%rcx
	movq	-344(%rbp), %rdi                ## 8-byte Reload
	movslq	8(%rdi), %rax
	cmpq	%rax, %rcx
	movq	-352(%rbp), %rdx                ## 8-byte Reload
	jge	LBB0_91
## %bb.90:                              ##   in Loop: Header=BB0_21 Depth=1
	movq	(%rdi), %r14
	jmp	LBB0_21
LBB0_91:
	movl	-92(%rbp), %eax                 ## 4-byte Reload
	testl	%eax, %eax
	jle	LBB0_98
## %bb.92:
	cmpl	$1, %eax
	jne	LBB0_94
## %bb.93:
	xorl	%eax, %eax
	jmp	LBB0_96
LBB0_94:
	movl	%edx, %ebx
	andl	$-2, %ebx
	xorl	%eax, %eax
	movq	_I_PRESHIFT@GOTPCREL(%rip), %r8
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_95:                                ## =>This Inner Loop Header: Depth=1
	movzbl	(%r8), %ecx
	movl	$1, %edi
	shlq	%cl, %rdi
	sarq	%rdi
	addq	(%rsi,%rax,8), %rdi
	sarq	%cl, %rdi
	movq	%rdi, (%rsi,%rax,8)
	movzbl	(%r8), %ecx
	movl	$1, %edi
	shlq	%cl, %rdi
	sarq	%rdi
	addq	8(%rsi,%rax,8), %rdi
	sarq	%cl, %rdi
	movq	%rdi, 8(%rsi,%rax,8)
	addq	$2, %rax
	cmpq	%rax, %rbx
	jne	LBB0_95
LBB0_96:
	testb	$1, %dl
	je	LBB0_98
## %bb.97:
	movq	_I_PRESHIFT@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	movl	$1, %edx
	shlq	%cl, %rdx
	sarq	%rdx
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	addq	(%rsi,%rax,8), %rdx
	sarq	%cl, %rdx
	movq	%rdx, (%rsi,%rax,8)
LBB0_98:
	addq	$360, %rsp                      ## imm = 0x168
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_99:
	xorl	%ecx, %ecx
	testb	$1, %r10b
	jne	LBB0_10
	jmp	LBB0_11
	.cfi_endproc
                                        ## -- End function
	.comm	_I_PRESHIFT,8,3                 ## @I_PRESHIFT
	.comm	_I_LFTG_K,8,3                   ## @I_LFTG_K
	.no_dead_strip	_dwt_decode97_int
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function dwt_decode97_int
_dwt_decode97_int:                      ; @dwt_decode97_int
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #336
	.cfi_def_cfa_offset 336
	stp	x28, x27, [sp, #240]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #256]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #272]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #288]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #304]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #320]            ; 16-byte Folded Spill
	add	x29, sp, #320
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x8, [x0]
	ldr	w10, [x0, #8]
	sub	w9, w10, #1
	ldr	x9, [x8, w9, sxtw #3]
	ldp	w12, w11, [x9]
                                        ; kill: def $w12 killed $w12 def $x12
	sxtw	x12, w12
	ldr	x9, [x0, #16]
	stur	x12, [x29, #-136]               ; 8-byte Folded Spill
	mul	w16, w11, w12
Lloh0:
	adrp	x15, _I_PRESHIFT@GOTPAGE
Lloh1:
	ldr	x15, [x15, _I_PRESHIFT@GOTPAGEOFF]
	cmp	w16, #1
	b.lt	LBB0_7
; %bb.1:
	cmp	w16, #8
	b.lo	LBB0_4
; %bb.2:
	add	x11, x15, #8
	cmp	x1, x11
	b.hs	LBB0_67
; %bb.3:
	add	x11, x1, x16, lsl #3
	cmp	x11, x15
	b.ls	LBB0_67
LBB0_4:
	mov	x11, #0
LBB0_5:
	add	x12, x1, x11, lsl #3
	sub	x11, x16, x11
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x13, [x15]
	ldr	x14, [x12]
	lsl	x13, x14, x13
	str	x13, [x12], #8
	subs	x11, x11, #1
	b.ne	LBB0_6
LBB0_7:
	stur	x1, [x29, #-120]                ; 8-byte Folded Spill
	str	x16, [sp]                       ; 8-byte Folded Spill
	cmp	w10, #1
	b.lt	LBB0_59
; %bb.8:
	mov	x11, #0
	add	x10, x9, #40
	stur	x10, [x29, #-104]               ; 8-byte Folded Spill
	add	x10, x9, #40
	str	x10, [sp, #56]                  ; 8-byte Folded Spill
	add	x10, x9, #48
	str	x10, [sp, #48]                  ; 8-byte Folded Spill
	ldur	x12, [x29, #-120]               ; 8-byte Folded Reload
	add	x10, x12, #8
	str	x10, [sp, #40]                  ; 8-byte Folded Spill
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	lsl	x25, x10, #3
	add	x12, x12, #32
	str	x12, [sp, #128]                 ; 8-byte Folded Spill
	add	x12, x9, #88
	add	x9, x9, #56
	stp	x9, x12, [sp, #24]              ; 16-byte Folded Spill
	lsl	x9, x10, #6
	str	x9, [sp, #8]                    ; 8-byte Folded Spill
Lloh2:
	adrp	x15, _I_LFTG_K@GOTPAGE
Lloh3:
	ldr	x15, [x15, _I_LFTG_K@GOTPAGEOFF]
	orr	x28, xzr, #0x8000
	str	x0, [sp, #16]                   ; 8-byte Folded Spill
LBB0_9:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_12 Depth 2
                                        ;       Child Loop BB0_14 Depth 3
                                        ;       Child Loop BB0_21 Depth 3
                                        ;       Child Loop BB0_24 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_31 Depth 3
                                        ;     Child Loop BB0_35 Depth 2
                                        ;       Child Loop BB0_37 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_48 Depth 3
                                        ;       Child Loop BB0_53 Depth 3
                                        ;       Child Loop BB0_56 Depth 3
	str	x11, [sp, #64]                  ; 8-byte Folded Spill
	lsl	x9, x11, #3
	ldr	x8, [x8, x9]
	ldpsw	x22, x27, [x8]
	and	x19, x22, #0xffffffff
	and	x8, x27, #0xffffffff
	stur	x8, [x29, #-96]                 ; 8-byte Folded Spill
	ldr	x8, [x0, #24]
	ldr	x8, [x8, x9]
	ldrsw	x17, [x8, #4]
	cmp	w27, #1
	stur	x17, [x29, #-112]               ; 8-byte Folded Spill
	b.lt	LBB0_32
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=1
	mov	x16, #0
	mov	x21, #0
	ldrsw	x1, [x8]
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	add	x23, x8, x1, lsl #3
	mov	w8, #1
	sub	w8, w8, w1
	add	w9, w1, w22
	stur	w9, [x29, #-148]                ; 4-byte Folded Spill
	sxtw	x14, w8
	lsl	x8, x1, #3
	ldp	x13, x12, [sp, #48]             ; 16-byte Folded Reload
	add	x9, x12, x8
	str	x9, [sp, #144]                  ; 8-byte Folded Spill
	add	x9, x1, x14
	lsl	x9, x9, #3
	add	x10, x12, x9
	str	x10, [sp, #120]                 ; 8-byte Folded Spill
	mvn	x10, x14
	add	x11, x10, x22
	lsr	x10, x11, #1
	str	x11, [sp, #160]                 ; 8-byte Folded Spill
	and	x11, x11, #0x1ffffffffffffffe
	add	x11, x11, x1
	add	x11, x11, x14
	add	x11, x13, x11, lsl #3
	str	x11, [sp, #112]                 ; 8-byte Folded Spill
	ldr	x11, [sp, #40]                  ; 8-byte Folded Reload
	add	x11, x11, x10, lsl #3
	str	x11, [sp, #104]                 ; 8-byte Folded Spill
	add	x10, x10, #1
	str	x10, [sp, #88]                  ; 8-byte Folded Spill
	and	x10, x10, #0xfffffffffffffff8
	stur	x14, [x29, #-128]               ; 8-byte Folded Spill
	str	x10, [sp, #96]                  ; 8-byte Folded Spill
	add	x11, x14, x10, lsl #1
	and	x10, x19, #0xfffffff8
	str	x10, [sp, #136]                 ; 8-byte Folded Spill
	add	x10, x12, x1, lsl #4
	str	x10, [sp, #152]                 ; 8-byte Folded Spill
	ldr	x10, [sp, #32]                  ; 8-byte Folded Reload
	add	x9, x10, x9
	stp	x9, x11, [sp, #72]              ; 16-byte Folded Spill
	lsl	x9, x19, #3
	and	x24, x9, #0x7ffffffc0
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	add	x26, x9, x8
	ldur	x20, [x29, #-120]               ; 8-byte Folded Reload
	stur	x1, [x29, #-144]                ; 8-byte Folded Spill
	b	LBB0_12
LBB0_11:                                ;   in Loop: Header=BB0_12 Depth=2
	add	x21, x21, #1
	add	x20, x20, x25
	ldp	x1, x8, [x29, #-144]            ; 16-byte Folded Reload
	add	x16, x16, x8
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x21, x8
Lloh4:
	adrp	x15, _I_LFTG_K@GOTPAGE
Lloh5:
	ldr	x15, [x15, _I_LFTG_K@GOTPAGEOFF]
	orr	x28, xzr, #0x8000
	b.eq	LBB0_32
LBB0_12:                                ;   Parent Loop BB0_9 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_14 Depth 3
                                        ;       Child Loop BB0_21 Depth 3
                                        ;       Child Loop BB0_24 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_31 Depth 3
	cmp	w1, w19
	b.ge	LBB0_15
; %bb.13:                               ;   in Loop: Header=BB0_12 Depth=2
	mov	x8, #0
	ldr	x9, [sp, #152]                  ; 8-byte Folded Reload
	mov	x10, x1
LBB0_14:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_12 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x11, [x20, x8, lsl #3]
	ldr	x12, [x15]
	madd	x11, x12, x11, x28
	asr	x11, x11, #16
	str	x11, [x9], #16
	add	x10, x10, #2
	add	x8, x8, #1
	cmp	x10, x22
	b.lt	LBB0_14
	b	LBB0_16
LBB0_15:                                ;   in Loop: Header=BB0_12 Depth=2
	mov	x8, #0
LBB0_16:                                ;   in Loop: Header=BB0_12 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	cmp	w9, w19
	b.ge	LBB0_25
; %bb.17:                               ;   in Loop: Header=BB0_12 Depth=2
	sxtw	x10, w8
	ldr	x8, [sp, #160]                  ; 8-byte Folded Reload
	cmp	x8, #14
	b.hs	LBB0_19
; %bb.18:                               ;   in Loop: Header=BB0_12 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	b	LBB0_23
LBB0_19:                                ;   in Loop: Header=BB0_12 Depth=2
	ldur	x8, [x29, #-136]                ; 8-byte Folded Reload
	mul	x8, x21, x8
	add	x8, x8, x10
	lsl	x8, x8, #3
	ldur	x9, [x29, #-120]                ; 8-byte Folded Reload
	add	x9, x9, x8
	ldr	x11, [sp, #104]                 ; 8-byte Folded Reload
	add	x8, x11, x8
	ldr	x11, [sp, #120]                 ; 8-byte Folded Reload
	cmp	x11, x8
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	ccmp	x9, x8, #2, lo
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	b.lo	LBB0_23
; %bb.20:                               ;   in Loop: Header=BB0_12 Depth=2
	ldr	x11, [sp, #96]                  ; 8-byte Folded Reload
	add	x8, x10, x11
	add	x9, x16, x10
	ldr	x10, [sp, #128]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #3
	ldr	x10, [sp, #72]                  ; 8-byte Folded Reload
LBB0_21:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_12 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x9, #-32]
	ldp	q2, q3, [x9], #64
	sub	x12, x10, #32
	add	x13, x10, #32
	add	x14, x10, #64
	stur	d0, [x10, #-48]
	st1.d	{ v0 }[1], [x12]
	stur	d1, [x10, #-16]
	st1.d	{ v1 }[1], [x10]
	str	d2, [x10, #16]
	st1.d	{ v2 }[1], [x13]
	str	d3, [x10, #48]
	add	x10, x10, #128
	st1.d	{ v3 }[1], [x14]
	subs	x11, x11, #8
	b.ne	LBB0_21
; %bb.22:                               ;   in Loop: Header=BB0_12 Depth=2
	mov	x10, x8
	ldp	x9, x8, [sp, #80]               ; 16-byte Folded Reload
	ldr	x11, [sp, #96]                  ; 8-byte Folded Reload
	cmp	x8, x11
	b.eq	LBB0_25
LBB0_23:                                ;   in Loop: Header=BB0_12 Depth=2
	lsl	x8, x10, #3
LBB0_24:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_12 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x10, [x20, x8]
	str	x10, [x23, x9, lsl #3]
	add	x9, x9, #2
	add	x8, x8, #8
	cmp	x9, x22
	b.lt	LBB0_24
LBB0_25:                                ;   in Loop: Header=BB0_12 Depth=2
	ldur	x0, [x29, #-104]                ; 8-byte Folded Reload
                                        ; kill: def $w1 killed $w1 killed $x1
	ldur	w2, [x29, #-148]                ; 4-byte Folded Reload
	mov	x28, x16
	bl	_sr_1d97_int
	mov	x16, x28
	cmp	w22, #1
	ldur	x17, [x29, #-112]               ; 8-byte Folded Reload
	b.lt	LBB0_11
; %bb.26:                               ;   in Loop: Header=BB0_12 Depth=2
	mov	x8, #0
	cmp	w19, #8
	b.lo	LBB0_31
; %bb.27:                               ;   in Loop: Header=BB0_12 Depth=2
	ldur	x9, [x29, #-120]                ; 8-byte Folded Reload
	madd	x9, x25, x21, x9
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	sub	x9, x9, x10
	cmp	x9, #64
	b.lo	LBB0_31
; %bb.28:                               ;   in Loop: Header=BB0_12 Depth=2
	mov	x8, #0
LBB0_29:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_12 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	add	x9, x26, x8
	ldp	q0, q1, [x9, #-16]
	ldp	q2, q3, [x9, #16]
	add	x9, x20, x8
	stp	q0, q1, [x9]
	stp	q2, q3, [x9, #32]
	add	x8, x8, #64
	cmp	x24, x8
	b.ne	LBB0_29
; %bb.30:                               ;   in Loop: Header=BB0_12 Depth=2
	ldr	x9, [sp, #136]                  ; 8-byte Folded Reload
	mov	x8, x9
	cmp	x9, x19
	b.eq	LBB0_11
LBB0_31:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_12 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x9, x8, #3
	ldr	x10, [x23, x9]
	str	x10, [x20, x9]
	add	x8, x8, #1
	cmp	x19, x8
	b.ne	LBB0_31
	b	LBB0_11
LBB0_32:                                ;   in Loop: Header=BB0_9 Depth=1
	cmp	w19, #1
	ldr	x26, [sp, #8]                   ; 8-byte Folded Reload
	b.lt	LBB0_57
; %bb.33:                               ;   in Loop: Header=BB0_9 Depth=1
	mov	x24, #0
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	add	x23, x8, x17, lsl #3
	mov	w8, #1
	sub	w8, w8, w17
	add	w9, w17, w27
	stur	w9, [x29, #-144]                ; 4-byte Folded Spill
	sxtw	x16, w8
	lsl	x8, x17, #3
	ldr	x13, [sp, #56]                  ; 8-byte Folded Reload
	add	x9, x13, x8
	stur	x9, [x29, #-128]                ; 8-byte Folded Spill
	add	x9, x17, x16
	lsl	x9, x9, #3
	add	x10, x13, x9
	str	x10, [sp, #120]                 ; 8-byte Folded Spill
	mvn	x10, x16
	add	x10, x10, x27
	lsr	x11, x10, #1
	and	x12, x10, #0x1ffffffffffffffe
	add	x12, x12, x17
	add	x12, x12, x16
	ldr	x14, [sp, #48]                  ; 8-byte Folded Reload
	add	x12, x14, x12, lsl #3
	str	x12, [sp, #96]                  ; 8-byte Folded Spill
	ldr	x12, [sp, #40]                  ; 8-byte Folded Reload
	add	x12, x12, x11, lsl #3
	str	x12, [sp, #112]                 ; 8-byte Folded Spill
	add	x11, x11, #1
	cmp	x10, #13
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	ccmp	w10, #1, #0, hi
	cset	w12, eq
	str	w12, [sp, #152]                 ; 4-byte Folded Spill
	str	x11, [sp, #88]                  ; 8-byte Folded Spill
	and	x11, x11, #0xfffffffffffffff8
	mov	x20, x16
	str	x11, [sp, #104]                 ; 8-byte Folded Spill
	add	x11, x16, x11, lsl #1
	str	x11, [sp, #80]                  ; 8-byte Folded Spill
	ldur	x11, [x29, #-96]                ; 8-byte Folded Reload
	cmp	w11, #8
	ccmp	w10, #1, #0, hs
	cset	w10, ne
	stur	w10, [x29, #-148]               ; 4-byte Folded Spill
	and	x10, x11, #0xfffffff8
	str	x10, [sp, #160]                 ; 8-byte Folded Spill
	ldr	x10, [sp, #32]                  ; 8-byte Folded Reload
	add	x9, x10, x9
	str	x9, [sp, #72]                   ; 8-byte Folded Spill
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	add	x8, x9, x8
	str	x8, [sp, #136]                  ; 8-byte Folded Spill
	ldr	x21, [sp, #128]                 ; 8-byte Folded Reload
	ldur	x22, [x29, #-120]               ; 8-byte Folded Reload
	add	x8, x13, x17, lsl #4
	str	x8, [sp, #144]                  ; 8-byte Folded Spill
	b	LBB0_35
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=2
	add	x24, x24, #1
	add	x22, x22, #8
	add	x21, x21, #8
	cmp	x24, x19
Lloh6:
	adrp	x15, _I_LFTG_K@GOTPAGE
Lloh7:
	ldr	x15, [x15, _I_LFTG_K@GOTPAGEOFF]
	ldur	x17, [x29, #-112]               ; 8-byte Folded Reload
	b.eq	LBB0_57
LBB0_35:                                ;   Parent Loop BB0_9 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_37 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_48 Depth 3
                                        ;       Child Loop BB0_53 Depth 3
                                        ;       Child Loop BB0_56 Depth 3
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w17, w8
	b.ge	LBB0_39
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=2
	mov	x8, #0
	mov	x9, x22
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
	mov	x11, x17
LBB0_37:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x12, [x9]
	ldr	x13, [x15]
	madd	x12, x13, x12, x28
	asr	x12, x12, #16
	str	x12, [x10], #16
	add	x11, x11, #2
	add	x8, x8, #1
	add	x9, x9, x25
	cmp	x11, x27
	b.lt	LBB0_37
; %bb.38:                               ;   in Loop: Header=BB0_35 Depth=2
	cmp	w20, w27
	b.lt	LBB0_40
	b	LBB0_49
LBB0_39:                                ;   in Loop: Header=BB0_35 Depth=2
	mov	x8, #0
	cmp	w20, w27
	b.ge	LBB0_49
LBB0_40:                                ;   in Loop: Header=BB0_35 Depth=2
	sxtw	x10, w8
	ldr	w8, [sp, #152]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_46
; %bb.41:                               ;   in Loop: Header=BB0_35 Depth=2
	add	x8, x24, x10
	lsl	x8, x8, #3
	ldp	x9, x11, [sp, #112]             ; 16-byte Folded Reload
	add	x9, x9, x8
	cmp	x11, x9
	b.hs	LBB0_43
; %bb.42:                               ;   in Loop: Header=BB0_35 Depth=2
	ldur	x9, [x29, #-120]                ; 8-byte Folded Reload
	add	x8, x9, x8
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	cmp	x8, x9
	mov	x9, x20
	b.lo	LBB0_47
LBB0_43:                                ;   in Loop: Header=BB0_35 Depth=2
	ldr	x11, [sp, #104]                 ; 8-byte Folded Reload
	add	x8, x10, x11
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	mul	x9, x9, x10
	add	x9, x24, x9
	ldr	x10, [sp, #128]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #3
	ldr	x10, [sp, #72]                  ; 8-byte Folded Reload
LBB0_44:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x9, #-32]
	ldp	q2, q3, [x9]
	sub	x12, x10, #32
	add	x13, x10, #32
	add	x14, x10, #64
	stur	d0, [x10, #-48]
	st1.d	{ v0 }[1], [x12]
	stur	d1, [x10, #-16]
	st1.d	{ v1 }[1], [x10]
	str	d2, [x10, #16]
	st1.d	{ v2 }[1], [x13]
	str	d3, [x10, #48]
	add	x9, x9, x26
	add	x10, x10, #128
	st1.d	{ v3 }[1], [x14]
	subs	x11, x11, #8
	b.ne	LBB0_44
; %bb.45:                               ;   in Loop: Header=BB0_35 Depth=2
	mov	x10, x8
	ldp	x9, x8, [sp, #80]               ; 16-byte Folded Reload
	ldr	x11, [sp, #104]                 ; 8-byte Folded Reload
	cmp	x8, x11
	b.ne	LBB0_47
	b	LBB0_49
LBB0_46:                                ;   in Loop: Header=BB0_35 Depth=2
	mov	x9, x20
LBB0_47:                                ;   in Loop: Header=BB0_35 Depth=2
	mul	x8, x25, x10
LBB0_48:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x10, [x22, x8]
	str	x10, [x23, x9, lsl #3]
	add	x9, x9, #2
	add	x8, x8, x25
	cmp	x9, x27
	b.lt	LBB0_48
LBB0_49:                                ;   in Loop: Header=BB0_35 Depth=2
	ldur	x0, [x29, #-104]                ; 8-byte Folded Reload
	mov	x1, x17
                                        ; kill: def $w1 killed $w1 killed $x1
	ldur	w2, [x29, #-144]                ; 4-byte Folded Reload
	bl	_sr_1d97_int
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_34
; %bb.50:                               ;   in Loop: Header=BB0_35 Depth=2
	ldp	x9, x8, [x29, #-128]            ; 16-byte Folded Reload
	add	x8, x8, x24, lsl #3
	sub	x8, x8, x9
	cmp	x8, #64
	cset	w8, lo
	ldur	w9, [x29, #-148]                ; 4-byte Folded Reload
	orr	w8, w9, w8
	tbz	w8, #0, LBB0_52
; %bb.51:                               ;   in Loop: Header=BB0_35 Depth=2
	mov	x10, #0
	b	LBB0_55
LBB0_52:                                ;   in Loop: Header=BB0_35 Depth=2
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	mov	x9, x21
	ldr	x10, [sp, #160]                 ; 8-byte Folded Reload
LBB0_53:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-16]
	ldp	q2, q3, [x8, #16]
	stp	q0, q1, [x9, #-32]
	stp	q2, q3, [x9]
	add	x9, x9, x26
	add	x8, x8, #64
	subs	x10, x10, #8
	b.ne	LBB0_53
; %bb.54:                               ;   in Loop: Header=BB0_35 Depth=2
	ldr	x9, [sp, #160]                  ; 8-byte Folded Reload
	mov	x10, x9
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x9, x8
	b.eq	LBB0_34
LBB0_55:                                ;   in Loop: Header=BB0_35 Depth=2
	mul	x8, x25, x10
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #3
	ldur	x11, [x29, #-96]                ; 8-byte Folded Reload
	sub	x10, x11, x10
LBB0_56:                                ;   Parent Loop BB0_9 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x11, [x9], #8
	str	x11, [x22, x8]
	add	x8, x8, x25
	subs	x10, x10, #1
	b.ne	LBB0_56
	b	LBB0_34
LBB0_57:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	x11, [sp, #64]                  ; 8-byte Folded Reload
	add	x11, x11, #1
	ldr	x0, [sp, #16]                   ; 8-byte Folded Reload
	ldrsw	x8, [x0, #8]
	cmp	x11, x8
	b.ge	LBB0_59
; %bb.58:                               ;   in Loop: Header=BB0_9 Depth=1
	ldr	x8, [x0]
	b	LBB0_9
LBB0_59:
	ldr	x12, [sp]                       ; 8-byte Folded Reload
	cmp	w12, #1
Lloh8:
	adrp	x14, _I_PRESHIFT@GOTPAGE
Lloh9:
	ldr	x14, [x14, _I_PRESHIFT@GOTPAGEOFF]
	ldur	x13, [x29, #-120]               ; 8-byte Folded Reload
	b.lt	LBB0_66
; %bb.60:
	cmp	w12, #8
	b.lo	LBB0_63
; %bb.61:
	add	x8, x14, #8
	cmp	x13, x8
	b.hs	LBB0_70
; %bb.62:
	add	x8, x13, x12, lsl #3
	cmp	x8, x14
	b.ls	LBB0_70
LBB0_63:
	mov	x8, #0
LBB0_64:
	add	x9, x13, x8, lsl #3
	sub	x8, x12, x8
	mov	w10, #1
LBB0_65:                                ; =>This Inner Loop Header: Depth=1
	ldr	x11, [x9]
	ldr	x12, [x14]
	lsl	x13, x10, x12
	add	x11, x11, x13, asr #1
	asr	x11, x11, x12
	str	x11, [x9], #8
	subs	x8, x8, #1
	b.ne	LBB0_65
LBB0_66:
	ldp	x29, x30, [sp, #320]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #304]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #288]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #272]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #256]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #240]            ; 16-byte Folded Reload
	add	sp, sp, #336
	ret
LBB0_67:
	and	x11, x16, #0xfffffff8
	ld1r.2d	{ v0 }, [x15]
	add	x12, x1, #32
	mov	x13, x11
LBB0_68:                                ; =>This Inner Loop Header: Depth=1
	ldr	d1, [x15]
	dup.2d	v1, v1[0]
	ldp	q2, q3, [x12, #-32]
	ldp	q4, q5, [x12]
	ushl.2d	v2, v2, v0
	ushl.2d	v3, v3, v0
	ushl.2d	v4, v4, v0
	ushl.2d	v1, v5, v1
	stp	q2, q3, [x12, #-32]
	stp	q4, q1, [x12], #64
	subs	x13, x13, #8
	b.ne	LBB0_68
; %bb.69:
	cmp	x11, x16
	b.eq	LBB0_7
	b	LBB0_5
LBB0_70:
	ld1r.2d	{ v1 }, [x14]
	mov	w9, #1
	dup.2d	v0, x9
	and	x8, x12, #0xfffffff8
	ushl.2d	v0, v0, v1
	sshr.2d	v0, v0, #1
	add	x10, x13, #32
	neg.2d	v1, v1
	mov	x11, x8
LBB0_71:                                ; =>This Inner Loop Header: Depth=1
	ldp	q2, q3, [x10, #-32]
	ldp	q4, q5, [x10]
	ldr	d6, [x14]
	dup.2d	v6, v6[0]
	dup.2d	v7, x9
	ushl.2d	v7, v7, v6
	add.2d	v2, v0, v2
	add.2d	v3, v0, v3
	add.2d	v4, v0, v4
	ssra.2d	v5, v7, #1
	sshl.2d	v2, v2, v1
	sshl.2d	v3, v3, v1
	sshl.2d	v4, v4, v1
	neg.2d	v6, v6
	sshl.2d	v5, v5, v6
	stp	q2, q3, [x10, #-32]
	stp	q4, q5, [x10], #64
	subs	x11, x11, #8
	b.ne	LBB0_71
; %bb.72:
	cmp	x8, x12
	b.eq	LBB0_66
	b	LBB0_64
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh8, Lloh9
	.cfi_endproc
                                        ; -- End function
	.comm	_I_PRESHIFT,8,3                 ; @I_PRESHIFT
	.comm	_I_LFTG_K,8,3                   ; @I_LFTG_K
	.no_dead_strip	_dwt_decode97_int
.subsections_via_symbols
