	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_WeaponWeightIndex              ## -- Begin function WeaponWeightIndex
	.p2align	4, 0x90
_WeaponWeightIndex:                     ## @WeaponWeightIndex
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r12
	movq	%rdi, %r14
	movl	(%rsi), %edi
	shll	$2, %edi
	callq	_GetClearedMemory
	movq	%rax, %r15
	cmpl	$0, (%r12)
	jle	LBB0_3
## %bb.1:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	8(%r12), %rax
	movl	(%rax,%rbx,4), %esi
	movq	%r14, %rdi
	callq	_FindFuzzyWeight
	movl	%eax, (%r15,%rbx,4)
	incq	%rbx
	movslq	(%r12), %rax
	cmpq	%rax, %rbx
	jl	LBB0_2
LBB0_3:
	movq	%r15, %rax
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_WeaponWeightIndex              ; -- Begin function WeaponWeightIndex
	.p2align	2
_WeaponWeightIndex:                     ; @WeaponWeightIndex
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x19, x1
	mov	x20, x0
	ldr	w8, [x1]
	lsl	w0, w8, #2
	bl	_GetClearedMemory
	mov	x21, x0
	ldr	w8, [x19]
	cmp	w8, #1
	b.lt	LBB0_3
; %bb.1:
	mov	x22, #0
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #8]
	lsl	x23, x22, #2
	ldr	w1, [x8, x23]
	mov	x0, x20
	bl	_FindFuzzyWeight
	str	w0, [x21, x23]
	add	x22, x22, #1
	ldrsw	x8, [x19]
	cmp	x22, x8
	b.lt	LBB0_2
LBB0_3:
	mov	x0, x21
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
