	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function yae_apply
_yae_apply:                             ## @yae_apply
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, -56(%rbp)                  ## 8-byte Spill
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	%rsi, %r13
	movq	%rdi, %rbx
	movq	_YAE_OUTPUT_OVERLAP_ADD@GOTPCREL(%rip), %r15
	jmp	LBB0_1
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_yae_advance_to_next_frag
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%rbx), %rax
	movq	_YAE_LOAD_FRAGMENT@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_6
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	movq	%r13, %rsi
	movq	%r12, %rdx
	callq	_yae_load_frag
	testq	%rax, %rax
	jne	LBB0_16
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_yae_curr_frag
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_yae_downmix
	movl	8(%rbx), %r14d
	movq	%rbx, %rdi
	callq	_yae_curr_frag
	movl	(%rax), %esi
	movl	%r14d, %edi
	callq	_av_rdft_calc
	cmpl	$0, 12(%rbx)
	je	LBB0_4
## %bb.5:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	_YAE_ADJUST_POSITION@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%rbx)
LBB0_6:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	_YAE_ADJUST_POSITION@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_yae_adjust_position
	movq	_YAE_RELOAD_FRAGMENT@GOTPCREL(%rip), %rcx
	testq	%rax, %rax
	jne	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%r15, %rcx
LBB0_9:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	(%rcx), %rax
	movq	%rax, (%rbx)
LBB0_10:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	_YAE_RELOAD_FRAGMENT@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_13
## %bb.11:                              ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	movq	%r13, %rsi
	movq	%r12, %rdx
	callq	_yae_load_frag
	testq	%rax, %rax
	jne	LBB0_16
## %bb.12:                              ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_yae_curr_frag
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_yae_downmix
	movl	8(%rbx), %r14d
	movq	%rbx, %rdi
	callq	_yae_curr_frag
	movl	(%rax), %esi
	movl	%r14d, %edi
	callq	_av_rdft_calc
	movq	(%r15), %rax
	movq	%rax, (%rbx)
LBB0_13:                                ##   in Loop: Header=BB0_1 Depth=1
	cmpq	(%r15), %rax
	jne	LBB0_1
## %bb.14:                              ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	callq	_yae_overlap_add
	testq	%rax, %rax
	jne	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_yae_advance_to_next_frag
	movq	_YAE_LOAD_FRAGMENT@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%rbx)
	jmp	LBB0_1
LBB0_16:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_YAE_LOAD_FRAGMENT,8,3          ## @YAE_LOAD_FRAGMENT
	.comm	_YAE_ADJUST_POSITION,8,3        ## @YAE_ADJUST_POSITION
	.comm	_YAE_RELOAD_FRAGMENT,8,3        ## @YAE_RELOAD_FRAGMENT
	.comm	_YAE_OUTPUT_OVERLAP_ADD,8,3     ## @YAE_OUTPUT_OVERLAP_ADD
	.no_dead_strip	_yae_apply
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function yae_apply
_yae_apply:                             ; @yae_apply
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x4
	mov	x20, x3
	mov	x21, x2
	mov	x22, x1
	mov	x23, x0
Lloh0:
	adrp	x25, _YAE_LOAD_FRAGMENT@GOTPAGE
Lloh1:
	ldr	x25, [x25, _YAE_LOAD_FRAGMENT@GOTPAGEOFF]
Lloh2:
	adrp	x26, _YAE_ADJUST_POSITION@GOTPAGE
Lloh3:
	ldr	x26, [x26, _YAE_ADJUST_POSITION@GOTPAGEOFF]
Lloh4:
	adrp	x27, _YAE_RELOAD_FRAGMENT@GOTPAGE
Lloh5:
	ldr	x27, [x27, _YAE_RELOAD_FRAGMENT@GOTPAGEOFF]
Lloh6:
	adrp	x28, _YAE_OUTPUT_OVERLAP_ADD@GOTPAGE
Lloh7:
	ldr	x28, [x28, _YAE_OUTPUT_OVERLAP_ADD@GOTPAGEOFF]
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	bl	_yae_advance_to_next_frag
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x23]
	ldr	x9, [x25]
	cmp	x8, x9
	b.ne	LBB0_6
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	mov	x1, x22
	mov	x2, x21
	bl	_yae_load_frag
	cbnz	x0, LBB0_14
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	bl	_yae_curr_frag
	mov	x1, x0
	mov	x0, x23
	bl	_yae_downmix
	ldr	w24, [x23, #8]
	mov	x0, x23
	bl	_yae_curr_frag
	ldr	w1, [x0]
	mov	x0, x24
	bl	_av_rdft_calc
	ldr	w8, [x23, #12]
	cbz	w8, LBB0_1
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [x26]
	str	x8, [x23]
LBB0_6:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x9, [x26]
	cmp	x8, x9
	b.ne	LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	bl	_yae_adjust_position
	cmp	x0, #0
	csel	x8, x28, x27, eq
	ldr	x8, [x8]
	str	x8, [x23]
LBB0_8:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x9, [x27]
	cmp	x8, x9
	b.ne	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	mov	x1, x22
	mov	x2, x21
	bl	_yae_load_frag
	cbnz	x0, LBB0_14
; %bb.10:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	bl	_yae_curr_frag
	mov	x1, x0
	mov	x0, x23
	bl	_yae_downmix
	ldr	w24, [x23, #8]
	mov	x0, x23
	bl	_yae_curr_frag
	ldr	w1, [x0]
	mov	x0, x24
	bl	_av_rdft_calc
	ldr	x8, [x28]
	str	x8, [x23]
LBB0_11:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x9, [x28]
	cmp	x8, x9
	b.ne	LBB0_2
; %bb.12:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	mov	x1, x20
	mov	x2, x19
	bl	_yae_overlap_add
	cbnz	x0, LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x23
	bl	_yae_advance_to_next_frag
	ldr	x8, [x25]
	str	x8, [x23]
	b	LBB0_2
LBB0_14:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_YAE_LOAD_FRAGMENT,8,3          ; @YAE_LOAD_FRAGMENT
	.comm	_YAE_ADJUST_POSITION,8,3        ; @YAE_ADJUST_POSITION
	.comm	_YAE_RELOAD_FRAGMENT,8,3        ; @YAE_RELOAD_FRAGMENT
	.comm	_YAE_OUTPUT_OVERLAP_ADD,8,3     ; @YAE_OUTPUT_OVERLAP_ADD
	.no_dead_strip	_yae_apply
.subsections_via_symbols
