	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_frame
_decode_frame:                          ## @decode_frame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r13
	movq	16(%rdi), %r14
	movslq	8(%rcx), %r12
	movq	_FONT_WIDTH@GOTPCREL(%rip), %r8
	movl	(%rdi), %eax
	movl	4(%rdi), %ebx
	cltd
	idivl	(%r8)
	movl	%eax, %r8d
	movl	%ebx, %eax
	cltd
	idivl	(%r14)
                                        ## kill: def $eax killed $eax def $rax
	imull	%r8d, %eax
	leal	255(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$8, %edx
	cmpl	%r12d, %edx
	jle	LBB0_2
## %bb.1:
	movq	_AVERROR_INVALIDDATA@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	jmp	LBB0_45
LBB0_2:
	movq	%rdi, %rbx
	movq	(%rcx), %r15
	movq	%rsi, 8(%r14)
	xorps	%xmm0, %xmm0
	movups	%xmm0, 16(%r14)
	xorl	%edx, %edx
	callq	_ff_get_buffer
	testl	%eax, %eax
	js	LBB0_28
## %bb.3:
	movq	%r13, -80(%rbp)                 ## 8-byte Spill
	leaq	(%r15,%r12,4), %rax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	_AV_PICTURE_TYPE_I@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	8(%r14), %rcx
	movl	%eax, 16(%rcx)
	movl	$1, (%rcx)
	movq	8(%rcx), %rax
	movl	4(%rax), %edi
	movl	4(%r14), %esi
	movl	$64, %edx
	callq	_memcpy
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	movq	8(%rbx), %rax
	movq	_AV_CODEC_ID_XBIN@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_29
## %bb.4:
	cmpl	$3, %r12d
	jl	LBB0_44
## %bb.5:
	leaq	8(%r15), %rax
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_8 Depth=1
	movq	%rax, %r13
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_8 Depth=1
	leaq	8(%r13), %rax
	movq	%r13, %r15
	cmpq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	jae	LBB0_44
LBB0_8:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_25 Depth 2
                                        ##     Child Loop BB0_21 Depth 2
                                        ##     Child Loop BB0_17 Depth 2
                                        ##     Child Loop BB0_12 Depth 2
	movl	(%r15), %r14d
	movl	%r14d, %ecx
	sarl	$6, %ecx
	leaq	4(%r15), %r13
	cmpl	$3, %ecx
	ja	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=1
	andl	$63, %r14d
	leaq	LJTI0_0(%rip), %rdx
	movslq	(%rdx,%rcx,4), %rcx
	addq	%rdx, %rcx
	jmpq	*%rcx
LBB0_10:                                ##   in Loop: Header=BB0_8 Depth=1
	leaq	8(%r15), %rax
	cmpq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	jae	LBB0_7
## %bb.11:                              ##   in Loop: Header=BB0_8 Depth=1
	addq	$16, %r15
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_12:                                ##   Parent Loop BB0_8 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	-12(%r15), %esi
	movl	-8(%r15), %edx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_draw_char
	leaq	8(%r15), %r13
	cmpl	%r14d, %ebx
	jae	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	incl	%ebx
	cmpq	-48(%rbp), %r15                 ## 8-byte Folded Reload
	movq	%r13, %r15
	jb	LBB0_12
LBB0_14:                                ##   in Loop: Header=BB0_8 Depth=1
	addq	$-12, %r13
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_8 Depth=1
	cmpq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	jae	LBB0_6
## %bb.16:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	(%r13), %r15d
	xorl	%ebx, %ebx
	movq	%rax, %r13
	.p2align	4, 0x90
LBB0_17:                                ##   Parent Loop BB0_8 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%r13), %edx
	addq	$4, %r13
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movl	%r15d, %esi
	callq	_draw_char
	cmpl	%r14d, %ebx
	jae	LBB0_7
## %bb.18:                              ##   in Loop: Header=BB0_17 Depth=2
	incl	%ebx
	cmpq	-48(%rbp), %r13                 ## 8-byte Folded Reload
	jb	LBB0_17
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_19:                                ##   in Loop: Header=BB0_8 Depth=1
	cmpq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	jae	LBB0_6
## %bb.20:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	(%r13), %r15d
	xorl	%ebx, %ebx
	movq	%rax, %r13
	.p2align	4, 0x90
LBB0_21:                                ##   Parent Loop BB0_8 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%r13), %esi
	addq	$4, %r13
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movl	%r15d, %edx
	callq	_draw_char
	cmpl	%r14d, %ebx
	jae	LBB0_7
## %bb.22:                              ##   in Loop: Header=BB0_21 Depth=2
	incl	%ebx
	cmpq	-48(%rbp), %r13                 ## 8-byte Folded Reload
	jb	LBB0_21
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_8 Depth=1
	leaq	12(%r15), %r13
	cmpq	-48(%rbp), %r13                 ## 8-byte Folded Reload
	jae	LBB0_7
## %bb.24:                              ##   in Loop: Header=BB0_8 Depth=1
	movl	4(%r15), %ecx
	movl	%ecx, -68(%rbp)                 ## 4-byte Spill
	movl	(%rax), %r15d
	movl	$-1, %r12d
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_25:                                ##   Parent Loop BB0_8 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%rbx, %rdi
	movl	-68(%rbp), %esi                 ## 4-byte Reload
	movl	%r15d, %edx
	callq	_draw_char
	incl	%r12d
	cmpl	%r14d, %r12d
	jb	LBB0_25
## %bb.26:                              ##   in Loop: Header=BB0_8 Depth=1
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	jmp	LBB0_7
LBB0_28:
	movl	%eax, %r12d
	jmp	LBB0_45
LBB0_29:
	movq	_AV_CODEC_ID_IDF@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_41
## %bb.30:
	cmpl	$3, %r12d
	jl	LBB0_44
## %bb.31:
	leaq	8(%r15), %r13
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_34
	.p2align	4, 0x90
LBB0_32:                                ##   in Loop: Header=BB0_34 Depth=1
	movl	(%r15), %esi
	movl	4(%r15), %edx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_draw_char
LBB0_33:                                ##   in Loop: Header=BB0_34 Depth=1
	movq	%r13, %r15
	addq	$8, %r13
	cmpq	-48(%rbp), %r13                 ## 8-byte Folded Reload
	jae	LBB0_44
LBB0_34:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_38 Depth 2
	movq	%r15, %rdi
	callq	_AV_RL16
	cmpl	$1, %eax
	jne	LBB0_32
## %bb.35:                              ##   in Loop: Header=BB0_34 Depth=1
	leaq	24(%r15), %r14
	cmpq	-48(%rbp), %r14                 ## 8-byte Folded Reload
	ja	LBB0_44
## %bb.36:                              ##   in Loop: Header=BB0_34 Depth=1
	cmpl	$0, (%r13)
	jle	LBB0_40
## %bb.37:                              ##   in Loop: Header=BB0_34 Depth=1
	xorl	%ebx, %ebx
	movq	-56(%rbp), %r12                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_34 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	16(%r15), %esi
	movl	20(%r15), %edx
	movq	%r12, %rdi
	callq	_draw_char
	incl	%ebx
	cmpl	(%r13), %ebx
	jl	LBB0_38
## %bb.39:                              ##   in Loop: Header=BB0_34 Depth=1
	movq	%r14, %r13
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	jmp	LBB0_33
LBB0_40:                                ##   in Loop: Header=BB0_34 Depth=1
	movq	%r14, %r13
	jmp	LBB0_33
LBB0_41:
	cmpl	$2, %r12d
	jl	LBB0_44
## %bb.42:
	addq	$4, %r15
	.p2align	4, 0x90
LBB0_43:                                ## =>This Inner Loop Header: Depth=1
	movl	-4(%r15), %esi
	movl	(%r15), %edx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_draw_char
	addq	$8, %r15
	cmpq	-48(%rbp), %r15                 ## 8-byte Folded Reload
	jb	LBB0_43
LBB0_44:
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movl	$1, (%rax)
LBB0_45:
	movl	%r12d, %eax
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_15, LBB0_15-LJTI0_0
.set L0_0_set_19, LBB0_19-LJTI0_0
.set L0_0_set_23, LBB0_23-LJTI0_0
LJTI0_0:
	.long	L0_0_set_10
	.long	L0_0_set_15
	.long	L0_0_set_19
	.long	L0_0_set_23
	.end_data_region
                                        ## -- End function
	.comm	_FONT_WIDTH,4,2                 ## @FONT_WIDTH
	.comm	_AVERROR_INVALIDDATA,4,2        ## @AVERROR_INVALIDDATA
	.comm	_AV_PICTURE_TYPE_I,4,2          ## @AV_PICTURE_TYPE_I
	.comm	_AV_CODEC_ID_XBIN,8,3           ## @AV_CODEC_ID_XBIN
	.comm	_AV_CODEC_ID_IDF,8,3            ## @AV_CODEC_ID_IDF
	.no_dead_strip	_decode_frame
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_frame
_decode_frame:                          ; @decode_frame
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x23, [x0, #16]
Lloh0:
	adrp	x8, _FONT_WIDTH@GOTPAGE
Lloh1:
	ldr	x8, [x8, _FONT_WIDTH@GOTPAGEOFF]
	ldrsw	x19, [x3, #8]
Lloh2:
	ldr	w8, [x8]
	ldp	w9, w10, [x0]
	sdiv	w8, w9, w8
	ldr	w9, [x23]
	sdiv	w9, w10, w9
	mul	w8, w9, w8
	add	w9, w8, #255
	cmp	w8, #0
	csel	w8, w9, w8, lt
	cmp	w19, w8, asr #8
	b.ge	LBB0_2
; %bb.1:
Lloh3:
	adrp	x8, _AVERROR_INVALIDDATA@GOTPAGE
Lloh4:
	ldr	x8, [x8, _AVERROR_INVALIDDATA@GOTPAGEOFF]
Lloh5:
	ldr	w19, [x8]
	b	LBB0_42
LBB0_2:
	mov	x20, x2
	mov	x21, x0
	ldr	x22, [x3]
	stp	xzr, xzr, [x23, #16]
	str	x1, [x23, #8]
	mov	w2, #0
	bl	_ff_get_buffer
	tbnz	w0, #31, LBB0_26
; %bb.3:
	add	x24, x22, x19, lsl #2
Lloh6:
	adrp	x8, _AV_PICTURE_TYPE_I@GOTPAGE
Lloh7:
	ldr	x8, [x8, _AV_PICTURE_TYPE_I@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
	ldr	x9, [x23, #8]
	str	w8, [x9, #16]
	mov	w8, #1
	str	w8, [x9]
	ldr	x8, [x9, #8]
	ldr	w0, [x8, #4]
	ldr	w1, [x23, #4]
	mov	w2, #64
	bl	_memcpy
	ldr	x8, [x21, #8]
Lloh9:
	adrp	x9, _AV_CODEC_ID_XBIN@GOTPAGE
Lloh10:
	ldr	x9, [x9, _AV_CODEC_ID_XBIN@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_27
; %bb.4:
	cmp	w19, #3
	b.lt	LBB0_41
; %bb.5:
	add	x8, x22, #8
Lloh12:
	adrp	x25, lJTI0_0@PAGE
Lloh13:
	add	x25, x25, lJTI0_0@PAGEOFF
	mov	x26, x22
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=1
	mov	x26, x8
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	add	x8, x26, #8
	mov	x22, x26
	cmp	x8, x24
	b.hs	LBB0_41
LBB0_8:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_25 Depth 2
                                        ;     Child Loop BB0_21 Depth 2
                                        ;     Child Loop BB0_17 Depth 2
                                        ;     Child Loop BB0_12 Depth 2
	ldr	w10, [x26], #4
	asr	w9, w10, #6
	cmp	w9, #3
	b.hi	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	and	w27, w10, #0x3f
	adr	x10, LBB0_10
	ldrb	w11, [x25, x9]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_10:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x8, x22, #8
	cmp	x8, x24
	b.hs	LBB0_7
; %bb.11:                               ;   in Loop: Header=BB0_8 Depth=1
	mov	w23, #0
	add	x22, x22, #16
LBB0_12:                                ;   Parent Loop BB0_8 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	w1, w2, [x22, #-12]
	mov	x0, x21
	bl	_draw_char
	add	x8, x22, #8
	cmp	w23, w27
	b.hs	LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_12 Depth=2
	add	w23, w23, #1
	cmp	x22, x24
	mov	x22, x8
	b.lo	LBB0_12
LBB0_14:                                ;   in Loop: Header=BB0_8 Depth=1
	sub	x26, x8, #12
	b	LBB0_7
LBB0_15:                                ;   in Loop: Header=BB0_8 Depth=1
	cmp	x8, x24
	b.hs	LBB0_6
; %bb.16:                               ;   in Loop: Header=BB0_8 Depth=1
	mov	w23, #0
	ldr	w22, [x26]
	mov	x26, x8
LBB0_17:                                ;   Parent Loop BB0_8 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w2, [x26], #4
	mov	x0, x21
	mov	x1, x22
	bl	_draw_char
	cmp	w23, w27
	b.hs	LBB0_7
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=2
	add	w23, w23, #1
	cmp	x26, x24
	b.lo	LBB0_17
	b	LBB0_7
LBB0_19:                                ;   in Loop: Header=BB0_8 Depth=1
	cmp	x8, x24
	b.hs	LBB0_6
; %bb.20:                               ;   in Loop: Header=BB0_8 Depth=1
	mov	w23, #0
	ldr	w22, [x26]
	mov	x26, x8
LBB0_21:                                ;   Parent Loop BB0_8 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w1, [x26], #4
	mov	x0, x21
	mov	x2, x22
	bl	_draw_char
	cmp	w23, w27
	b.hs	LBB0_7
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=2
	add	w23, w23, #1
	cmp	x26, x24
	b.lo	LBB0_21
	b	LBB0_7
LBB0_23:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x26, x22, #12
	cmp	x26, x24
	b.hs	LBB0_7
; %bb.24:                               ;   in Loop: Header=BB0_8 Depth=1
	ldr	w22, [x22, #4]
	ldr	w23, [x8]
	mov	w28, #-1
LBB0_25:                                ;   Parent Loop BB0_8 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	mov	x1, x22
	mov	x2, x23
	bl	_draw_char
	add	w28, w28, #1
	cmp	w28, w27
	b.lo	LBB0_25
	b	LBB0_7
LBB0_26:
	mov	x19, x0
	b	LBB0_42
LBB0_27:
Lloh14:
	adrp	x9, _AV_CODEC_ID_IDF@GOTPAGE
Lloh15:
	ldr	x9, [x9, _AV_CODEC_ID_IDF@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_38
; %bb.28:
	cmp	w19, #3
	b.lt	LBB0_41
; %bb.29:
	add	x23, x22, #8
	b	LBB0_32
LBB0_30:                                ;   in Loop: Header=BB0_32 Depth=1
	ldp	w1, w2, [x22]
	mov	x0, x21
	bl	_draw_char
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=1
	mov	x22, x23
	add	x23, x23, #8
	cmp	x23, x24
	b.hs	LBB0_41
LBB0_32:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_36 Depth 2
	mov	x0, x22
	bl	_AV_RL16
	cmp	w0, #1
	b.ne	LBB0_30
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=1
	add	x25, x22, #24
	cmp	x25, x24
	b.hi	LBB0_41
; %bb.34:                               ;   in Loop: Header=BB0_32 Depth=1
	ldr	w8, [x23]
	cmp	w8, #1
	b.lt	LBB0_37
; %bb.35:                               ;   in Loop: Header=BB0_32 Depth=1
	mov	w26, #0
LBB0_36:                                ;   Parent Loop BB0_32 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	w1, w2, [x22, #16]
	mov	x0, x21
	bl	_draw_char
	add	w26, w26, #1
	ldr	w8, [x23]
	cmp	w26, w8
	b.lt	LBB0_36
LBB0_37:                                ;   in Loop: Header=BB0_32 Depth=1
	mov	x23, x25
	b	LBB0_31
LBB0_38:
	cmp	w19, #2
	b.lt	LBB0_41
; %bb.39:
	add	x22, x22, #4
LBB0_40:                                ; =>This Inner Loop Header: Depth=1
	ldp	w1, w2, [x22, #-4]
	mov	x0, x21
	bl	_draw_char
	add	x22, x22, #8
	cmp	x22, x24
	b.lo	LBB0_40
LBB0_41:
	mov	w8, #1
	str	w8, [x20]
LBB0_42:
	mov	x0, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_10-LBB0_10)>>2
	.byte	(LBB0_15-LBB0_10)>>2
	.byte	(LBB0_19-LBB0_10)>>2
	.byte	(LBB0_23-LBB0_10)>>2
                                        ; -- End function
	.comm	_FONT_WIDTH,4,2                 ; @FONT_WIDTH
	.comm	_AVERROR_INVALIDDATA,4,2        ; @AVERROR_INVALIDDATA
	.comm	_AV_PICTURE_TYPE_I,4,2          ; @AV_PICTURE_TYPE_I
	.comm	_AV_CODEC_ID_XBIN,8,3           ; @AV_CODEC_ID_XBIN
	.comm	_AV_CODEC_ID_IDF,8,3            ; @AV_CODEC_ID_IDF
	.no_dead_strip	_decode_frame
.subsections_via_symbols
