	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function xmb_shader_pipeline_active
_xmb_shader_pipeline_active:            ## @xmb_shader_pipeline_active
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %r14
	xorl	%ebx, %ebx
	xorl	%eax, %eax
	callq	_menu_driver_ident
	leaq	L_.str(%rip), %rsi
	movl	%eax, %edi
	callq	_string_is_not_equal
	testq	%rax, %rax
	jne	LBB0_2
## %bb.1:
	movq	(%r14), %rax
	movq	_XMB_SHADER_PIPELINE_WALLPAPER@GOTPCREL(%rip), %rcx
	xorl	%ebx, %ebx
	cmpq	(%rcx), %rax
	setne	%bl
LBB0_2:
	movl	%ebx, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"xmb"

	.comm	_XMB_SHADER_PIPELINE_WALLPAPER,8,3 ## @XMB_SHADER_PIPELINE_WALLPAPER
	.no_dead_strip	_xmb_shader_pipeline_active
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function xmb_shader_pipeline_active
_xmb_shader_pipeline_active:            ; @xmb_shader_pipeline_active
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_menu_driver_ident
Lloh0:
	adrp	x1, l_.str@PAGE
Lloh1:
	add	x1, x1, l_.str@PAGEOFF
	bl	_string_is_not_equal
	cbz	x0, LBB0_2
; %bb.1:
	mov	w0, #0
	b	LBB0_3
LBB0_2:
	ldr	x8, [x19]
Lloh2:
	adrp	x9, _XMB_SHADER_PIPELINE_WALLPAPER@GOTPAGE
Lloh3:
	ldr	x9, [x9, _XMB_SHADER_PIPELINE_WALLPAPER@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	cmp	x8, x9
	cset	w0, ne
LBB0_3:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"xmb"

	.comm	_XMB_SHADER_PIPELINE_WALLPAPER,8,3 ; @XMB_SHADER_PIPELINE_WALLPAPER
	.no_dead_strip	_xmb_shader_pipeline_active
.subsections_via_symbols
