	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gamepad_reset                  ## -- Begin function gamepad_reset
	.p2align	4, 0x90
_gamepad_reset:                         ## @gamepad_reset
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_gamepad@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movslq	%edi, %rcx
	leaq	(%rcx,%rcx,2), %rcx
	movl	$64, (%rax,%rcx,8)
	xorps	%xmm0, %xmm0
	movups	%xmm0, 8(%rax,%rcx,8)
	movq	_pad_index@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_gamepad,8,3                    ## @gamepad
	.comm	_pad_index,8,3                  ## @pad_index
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gamepad_reset                  ; -- Begin function gamepad_reset
	.p2align	2
_gamepad_reset:                         ; @gamepad_reset
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _gamepad@GOTPAGE
Lloh1:
	ldr	x8, [x8, _gamepad@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	mov	w9, #24
	smaddl	x8, w0, w9, x8
	mov	w9, #64
	str	w9, [x8]
	stp	xzr, xzr, [x8, #8]
Lloh3:
	adrp	x8, _pad_index@GOTPAGE
Lloh4:
	ldr	x8, [x8, _pad_index@GOTPAGEOFF]
Lloh5:
	str	xzr, [x8]
	ret
	.loh AdrpLdrGotStr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_gamepad,8,3                    ; @gamepad
	.comm	_pad_index,8,3                  ; @pad_index
.subsections_via_symbols
