	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_DeferedInitNew               ## -- Begin function G_DeferedInitNew
	.p2align	4, 0x90
_G_DeferedInitNew:                      ## @G_DeferedInitNew
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_d_skill@GOTPCREL(%rip), %rax
	movl	%edi, (%rax)
	movq	_d_episode@GOTPCREL(%rip), %rax
	movl	%esi, (%rax)
	movq	_d_map@GOTPCREL(%rip), %rax
	movl	%edx, (%rax)
	movq	_ga_newgame@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_gameaction@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_d_skill,4,2                    ## @d_skill
	.comm	_d_episode,4,2                  ## @d_episode
	.comm	_d_map,4,2                      ## @d_map
	.comm	_ga_newgame,4,2                 ## @ga_newgame
	.comm	_gameaction,4,2                 ## @gameaction
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_DeferedInitNew               ; -- Begin function G_DeferedInitNew
	.p2align	2
_G_DeferedInitNew:                      ; @G_DeferedInitNew
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _d_skill@GOTPAGE
Lloh1:
	ldr	x8, [x8, _d_skill@GOTPAGEOFF]
Lloh2:
	str	w0, [x8]
Lloh3:
	adrp	x8, _d_episode@GOTPAGE
Lloh4:
	ldr	x8, [x8, _d_episode@GOTPAGEOFF]
Lloh5:
	str	w1, [x8]
Lloh6:
	adrp	x8, _d_map@GOTPAGE
Lloh7:
	ldr	x8, [x8, _d_map@GOTPAGEOFF]
Lloh8:
	str	w2, [x8]
Lloh9:
	adrp	x8, _ga_newgame@GOTPAGE
Lloh10:
	ldr	x8, [x8, _ga_newgame@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
Lloh12:
	adrp	x9, _gameaction@GOTPAGE
Lloh13:
	ldr	x9, [x9, _gameaction@GOTPAGEOFF]
Lloh14:
	str	w8, [x9]
	ret
	.loh AdrpLdrGotStr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotStr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotStr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotStr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_d_skill,4,2                    ; @d_skill
	.comm	_d_episode,4,2                  ; @d_episode
	.comm	_d_map,4,2                      ; @d_map
	.comm	_ga_newgame,4,2                 ; @ga_newgame
	.comm	_gameaction,4,2                 ; @gameaction
.subsections_via_symbols
