	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function PlayerIcon
_PlayerIcon:                            ## @PlayerIcon
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %r14d
	movq	%rsi, %r15
	movq	%rdi, %r13
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_QPATH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r12
	movq	%r12, %rdi
	movq	%r13, %rsi
	movl	%ebx, %edx
	callq	_Q_strncpyz
	movq	%r12, %rdi
	movl	$47, %esi
	callq	_Q_strrchr
	testq	%rax, %rax
	je	LBB0_1
## %bb.2:
	movq	%rax, %rbx
	incq	%rbx
	movb	$0, (%rax)
	jmp	LBB0_3
LBB0_1:
	leaq	L_.str(%rip), %rbx
LBB0_3:
	leaq	L_.str.1(%rip), %rdx
	movq	%r15, %rdi
	movl	%r14d, %esi
	movq	%r12, %rcx
	movq	%rbx, %r8
	xorl	%eax, %eax
	callq	_Com_sprintf
	movq	%r15, %rdi
	callq	_trap_R_RegisterShaderNoMip
	testl	%eax, %eax
	jne	LBB0_6
## %bb.4:
	leaq	L_.str(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_6
## %bb.5:
	leaq	L_.str.2(%rip), %rdx
	movq	%r15, %rdi
	movl	%r14d, %esi
	movq	%r12, %rcx
	xorl	%eax, %eax
	callq	_Com_sprintf
LBB0_6:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_8
## %bb.7:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_8:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_QPATH,4,2                  ## @MAX_QPATH
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"default"

L_.str.1:                               ## @.str.1
	.asciz	"models/players/%s/icon_%s.tga"

L_.str.2:                               ## @.str.2
	.asciz	"models/players/%s/icon_default.tga"

	.no_dead_strip	_PlayerIcon
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function PlayerIcon
_PlayerIcon:                            ; @PlayerIcon
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	sub	sp, sp, #16
	mov	x19, x2
	mov	x20, x1
	mov	x1, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-40]
Lloh3:
	adrp	x8, _MAX_QPATH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_QPATH@GOTPAGEOFF]
Lloh5:
	ldr	w2, [x8]
	mov	x9, x2
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x2, #15
	and	x9, x9, #0x1fffffff0
	sub	x21, x8, x9
	mov	sp, x21
	mov	x0, x21
                                        ; kill: def $w2 killed $w2 killed $x2
	bl	_Q_strncpyz
	mov	x0, x21
	mov	w1, #47
	bl	_Q_strrchr
	cbz	x0, LBB0_2
; %bb.1:
	mov	x22, x0
	strb	wzr, [x22], #1
	b	LBB0_3
LBB0_2:
Lloh8:
	adrp	x22, l_.str@PAGE
Lloh9:
	add	x22, x22, l_.str@PAGEOFF
LBB0_3:
	str	x22, [sp, #-16]!
Lloh10:
	adrp	x2, l_.str.1@PAGE
Lloh11:
	add	x2, x2, l_.str.1@PAGEOFF
	mov	x0, x20
	mov	x1, x19
	mov	x3, x21
	bl	_Com_sprintf
	add	sp, sp, #16
	mov	x0, x20
	bl	_trap_R_RegisterShaderNoMip
	cbnz	w0, LBB0_6
; %bb.4:
Lloh12:
	adrp	x1, l_.str@PAGE
Lloh13:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x22
	bl	_Q_stricmp
	cbz	x0, LBB0_6
; %bb.5:
Lloh14:
	adrp	x2, l_.str.2@PAGE
Lloh15:
	add	x2, x2, l_.str.2@PAGEOFF
	mov	x0, x20
	mov	x1, x19
	mov	x3, x21
	bl	_Com_sprintf
LBB0_6:
	ldur	x8, [x29, #-40]
Lloh16:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh17:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh18:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_8
; %bb.7:
	sub	sp, x29, #32
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_8:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_QPATH,4,2                  ; @MAX_QPATH
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"default"

l_.str.1:                               ; @.str.1
	.asciz	"models/players/%s/icon_%s.tga"

l_.str.2:                               ; @.str.2
	.asciz	"models/players/%s/icon_default.tga"

	.no_dead_strip	_PlayerIcon
.subsections_via_symbols
