	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function sbr_hf_inverse_filter
_sbr_hf_inverse_filter:                 ## @sbr_hf_inverse_filter
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$184, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, -200(%rbp)                ## 8-byte Spill
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	testl	%r8d, %r8d
	jle	LBB0_29
## %bb.1:
	movq	%rcx, %r13
	movl	%r8d, %eax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	xorl	%r10d, %r10d
	movq	%rdx, -176(%rbp)                ## 8-byte Spill
	movq	%rsi, -168(%rbp)                ## 8-byte Spill
	jmp	LBB0_2
LBB0_27:                                ##   in Loop: Header=BB0_2 Depth=1
	movb	$1, %al
	subb	%r8b, %al
	negb	%r8b
	movl	$1, %r9d
	movl	%r8d, %ecx
	shll	%cl, %r9d
	addl	-160(%rbp), %r9d                ## 4-byte Folded Reload
	movl	%eax, %ecx
	sarl	%cl, %r9d
	.p2align	4, 0x90
LBB0_28:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r9d, 4(%rdx,%r10,8)
	incq	%r10
	addq	$320, %r13                      ## imm = 0x140
	cmpq	%r10, -192(%rbp)                ## 8-byte Folded Reload
	je	LBB0_29
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r10, -184(%rbp)                ## 8-byte Spill
	movq	%r13, %rdi
	leaq	-144(%rbp), %rsi
	movq	-200(%rbp), %rax                ## 8-byte Reload
	callq	*(%rax)
	movq	-112(%rbp), %rsi
	movq	-64(%rbp), %rdi
	callq	_av_mul_sf
	movq	%rax, %r14
	movq	-96(%rbp), %rdi
	movq	%rdi, %rsi
	callq	_av_mul_sf
	movq	%rax, %rbx
	movq	-88(%rbp), %rdi
	movq	%rdi, %rsi
	callq	_av_mul_sf
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_av_add_sf
	movq	_FLOAT_0999999@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rsi
	movq	%rax, %rdi
	callq	_av_mul_sf
	movq	%r14, %rdi
	movq	%rax, %rsi
	callq	_av_sub_sf
	movq	%rax, %r12
	testl	%r12d, %r12d
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-144(%rbp), %rdi
	movq	-96(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rax, %rbx
	movq	-136(%rbp), %rdi
	movq	-88(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_av_sub_sf
	movq	%rax, %rbx
	movq	-128(%rbp), %rdi
	movq	-112(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_av_sub_sf
	movq	%rax, %r14
	movq	-144(%rbp), %rdi
	movq	-88(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rax, %rbx
	movq	-136(%rbp), %rdi
	movq	-96(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_av_add_sf
	movq	%rax, %rbx
	movq	-120(%rbp), %rdi
	movq	-112(%rbp), %rsi
	callq	_av_mul_sf
	movq	%rbx, %rdi
	movq	%rax, %rsi
	callq	_av_sub_sf
	movq	%rax, %r15
	movq	%r14, %rdi
	movq	%r12, %rsi
	callq	_av_div_sf
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	%rax, %rbx
	shrq	$32, %rbx
	movq	%r15, %rdi
	movq	%r12, %rsi
	callq	_av_div_sf
	movq	%rax, %rcx
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	%rax, %r15
	shrq	$32, %r15
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_FLOAT_0@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	4(%rax), %r15d
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
                                        ## kill: def $ecx killed $ecx killed $rcx def $rcx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movl	%r15d, %ebx
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, -112(%rbp)
	movq	%r15, -224(%rbp)                ## 8-byte Spill
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	je	LBB0_6
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %rax
	shlq	$32, %rax
	movl	-152(%rbp), %r12d               ## 4-byte Reload
	orq	%rax, %r12
	movq	-96(%rbp), %rsi
	movq	%r12, %rdi
	callq	_av_mul_sf
	movq	%rax, %r14
	movq	%r15, %rax
	shlq	$32, %rax
	movl	-160(%rbp), %r15d               ## 4-byte Reload
	orq	%rax, %r15
	movq	-88(%rbp), %rsi
	movq	%r15, %rdi
	callq	_av_mul_sf
	movq	%r14, %rdi
	movq	%rax, %rsi
	callq	_av_add_sf
	movq	-144(%rbp), %rdi
	movq	%rax, %rsi
	callq	_av_add_sf
	movq	%r13, -208(%rbp)                ## 8-byte Spill
	movq	%rax, %r13
	movq	%rax, %r14
	movabsq	$-4294967296, %rax              ## imm = 0xFFFFFFFF00000000
	andq	%rax, %r14
	movq	-96(%rbp), %rsi
	movq	%r15, %rdi
	callq	_av_mul_sf
	movq	%rax, %r15
	movq	-88(%rbp), %rsi
	movq	%r12, %rdi
	callq	_av_mul_sf
	movq	%r15, %rdi
	movq	%rax, %rsi
	callq	_av_sub_sf
	movq	-136(%rbp), %rdi
	movq	%rax, %rsi
	callq	_av_add_sf
	movq	%rax, %rbx
	movq	%rax, %r12
	movabsq	$-4294967296, %rax              ## imm = 0xFFFFFFFF00000000
	andq	%rax, %r12
	negl	%r13d
	negl	%ebx
	orq	%r14, %r13
	movq	-112(%rbp), %rsi
	movq	%r13, %rdi
	movq	-208(%rbp), %r13                ## 8-byte Reload
	callq	_av_div_sf
	movq	%rax, %r14
	movq	%rax, %r15
	shrq	$32, %r15
	orq	%r12, %rbx
	movq	-112(%rbp), %rsi
	movq	%rbx, %rdi
	callq	_av_div_sf
	movq	%rax, %rbx
	shrq	$32, %rbx
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_FLOAT_0@GOTPCREL(%rip), %rcx
	movl	(%rcx), %eax
	movl	4(%rcx), %ebx
	movl	%eax, %r14d
	movl	%ebx, %r15d
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	movq	-184(%rbp), %r10                ## 8-byte Reload
	movl	$2147483647, %r9d               ## imm = 0x7FFFFFFF
	movl	$2147483647, %edi               ## imm = 0x7FFFFFFF
	cmpl	$2, %r15d
	jg	LBB0_13
## %bb.9:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%edi, %edi
	cmpl	$-29, %r15d
	jl	LBB0_13
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	testl	%r15d, %r15d
	jle	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	decb	%r15b
	movl	%r15d, %ecx
	shll	%cl, %r14d
	movl	%r14d, %edi
	jmp	LBB0_13
LBB0_12:                                ##   in Loop: Header=BB0_2 Depth=1
	movb	$1, %r8b
	subb	%r15b, %r8b
	negb	%r15b
	movl	$1, %edi
	movl	%r15d, %ecx
	shll	%cl, %edi
	addl	%r14d, %edi
	movl	%r8d, %ecx
	sarl	%cl, %edi
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%edi, (%rsi,%r10,8)
	cmpl	$2, %ebx
	movq	-224(%rbp), %r8                 ## 8-byte Reload
	movq	-216(%rbp), %rdi                ## 8-byte Reload
	jg	LBB0_18
## %bb.14:                              ##   in Loop: Header=BB0_2 Depth=1
	xorl	%r9d, %r9d
	cmpl	$-29, %ebx
	jl	LBB0_18
## %bb.15:                              ##   in Loop: Header=BB0_2 Depth=1
	testl	%ebx, %ebx
	jle	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_2 Depth=1
	decb	%bl
	movl	%ebx, %ecx
	shll	%cl, %eax
	movl	%eax, %r9d
	jmp	LBB0_18
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	movb	$1, %r11b
	subb	%bl, %r11b
	negb	%bl
	movl	$1, %r9d
	movl	%ebx, %ecx
	shll	%cl, %r9d
	addl	%eax, %r9d
	movl	%r11d, %ecx
	sarl	%cl, %r9d
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r9d, 4(%rsi,%r10,8)
	movl	$2147483647, %r9d               ## imm = 0x7FFFFFFF
	movl	$2147483647, %ebx               ## imm = 0x7FFFFFFF
	cmpl	$2, %edi
	jg	LBB0_23
## %bb.19:                              ##   in Loop: Header=BB0_2 Depth=1
	xorl	%ebx, %ebx
	cmpl	$-29, %edi
	jl	LBB0_23
## %bb.20:                              ##   in Loop: Header=BB0_2 Depth=1
	testl	%edi, %edi
	jle	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_2 Depth=1
	decb	%dil
	movl	%edi, %ecx
	movq	-152(%rbp), %rax                ## 8-byte Reload
	shll	%cl, %eax
	movl	%eax, %ebx
	jmp	LBB0_23
LBB0_22:                                ##   in Loop: Header=BB0_2 Depth=1
	movb	$1, %al
	subb	%dil, %al
	negb	%dil
	movl	$1, %ebx
	movl	%edi, %ecx
	shll	%cl, %ebx
	addl	-152(%rbp), %ebx                ## 4-byte Folded Reload
	movl	%eax, %ecx
	sarl	%cl, %ebx
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, (%rdx,%r10,8)
	cmpl	$2, %r8d
	jg	LBB0_28
## %bb.24:                              ##   in Loop: Header=BB0_2 Depth=1
	xorl	%r9d, %r9d
	cmpl	$-29, %r8d
	jl	LBB0_28
## %bb.25:                              ##   in Loop: Header=BB0_2 Depth=1
	testl	%r8d, %r8d
	jle	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_2 Depth=1
	decb	%r8b
	movl	%r8d, %ecx
	movq	-160(%rbp), %rax                ## 8-byte Reload
	shll	%cl, %eax
	movl	%eax, %r9d
	jmp	LBB0_28
LBB0_29:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_31
## %bb.30:
	addq	$184, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_31:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_FLOAT_0999999,8,2              ## @FLOAT_0999999
	.comm	_FLOAT_0,8,2                    ## @FLOAT_0
	.no_dead_strip	_sbr_hf_inverse_filter
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function sbr_hf_inverse_filter
_sbr_hf_inverse_filter:                 ; @sbr_hf_inverse_filter
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #240
	.cfi_def_cfa_offset 240
	stp	x28, x27, [sp, #144]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #160]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #176]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #192]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #208]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #224]            ; 16-byte Folded Spill
	add	x29, sp, #224
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-88]
	cmp	w4, #1
	b.lt	LBB0_30
; %bb.1:
	mov	x19, x3
	add	x26, x2, #4
	add	x28, x1, #4
	mov	w20, #1
	mov	w25, w4
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #2147483647
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	str	w8, [x26], #8
	add	x28, x28, #8
	add	x19, x19, #320
	subs	x25, x25, #1
	b.eq	LBB0_30
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	ldr	x8, [x8]
	add	x1, sp, #40
	mov	x0, x19
	blr	x8
	ldr	x0, [sp, #120]
	ldr	x1, [sp, #72]
	bl	_av_mul_sf
	mov	x21, x0
	ldr	x0, [sp, #88]
	mov	x1, x0
	bl	_av_mul_sf
	mov	x22, x0
	ldr	x0, [sp, #96]
	mov	x1, x0
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x22
	bl	_av_add_sf
Lloh3:
	adrp	x8, _FLOAT_0999999@GOTPAGE
Lloh4:
	ldr	x8, [x8, _FLOAT_0999999@GOTPAGEOFF]
Lloh5:
	ldr	x1, [x8]
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x21
	bl	_av_sub_sf
	mov	x21, x0
	cbz	w21, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x0, [sp, #40]
	ldr	x1, [sp, #88]
	bl	_av_mul_sf
	mov	x22, x0
	ldr	x0, [sp, #48]
	ldr	x1, [sp, #96]
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x22
	bl	_av_sub_sf
	mov	x22, x0
	ldr	x0, [sp, #56]
	ldr	x1, [sp, #72]
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x22
	bl	_av_sub_sf
	mov	x22, x0
	ldr	x0, [sp, #40]
	ldr	x1, [sp, #96]
	bl	_av_mul_sf
	mov	x23, x0
	ldr	x0, [sp, #48]
	ldr	x1, [sp, #88]
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x23
	bl	_av_add_sf
	mov	x23, x0
	ldp	x0, x1, [sp, #64]
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x23
	bl	_av_sub_sf
	mov	x23, x0
	mov	x0, x22
	mov	x1, x21
	bl	_av_div_sf
	mov	x27, x0
	lsr	x24, x0, #32
	mov	x0, x23
	mov	x1, x21
	bl	_av_div_sf
	mov	x21, x0
	lsr	x22, x0, #32
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_4 Depth=1
Lloh6:
	adrp	x8, _FLOAT_0@GOTPAGE
Lloh7:
	ldr	x8, [x8, _FLOAT_0@GOTPAGEOFF]
	ldp	w21, w22, [x8]
	mov	x27, x21
	mov	x24, x22
LBB0_7:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #72]
	str	x24, [sp, #32]                  ; 8-byte Folded Spill
	cbz	w8, LBB0_9
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x8, x24
	mov	w23, w27
	bfi	x23, x8, #32, #32
	ldr	x1, [sp, #88]
	mov	x0, x23
	bl	_av_mul_sf
	mov	x24, x0
	mov	x8, x22
	str	x25, [sp, #24]                  ; 8-byte Folded Spill
	mov	w25, w21
	bfi	x25, x8, #32, #32
	ldr	x1, [sp, #96]
	mov	x0, x25
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x24
	bl	_av_add_sf
	mov	x1, x0
	ldr	x0, [sp, #40]
	bl	_av_add_sf
	mov	x24, x0
	str	x28, [sp, #16]                  ; 8-byte Folded Spill
	mov	x28, x27
	mov	x27, x26
	mov	x26, x22
	mov	x22, x19
	mov	x19, x21
	and	x21, x0, #0xffffffff00000000
	ldr	x1, [sp, #88]
	mov	x0, x25
	bl	_av_mul_sf
	mov	x25, x0
	ldr	x1, [sp, #96]
	mov	x0, x23
	bl	_av_mul_sf
	mov	x1, x0
	mov	x0, x25
	bl	_av_sub_sf
	mov	x1, x0
	ldr	x0, [sp, #48]
	bl	_av_add_sf
	and	x25, x0, #0xffffffff00000000
	neg	w20, w0
	neg	w8, w24
	orr	x0, x21, x8
	mov	x21, x19
	mov	x19, x22
	mov	x22, x26
	mov	x26, x27
	mov	x27, x28
	ldr	x28, [sp, #16]                  ; 8-byte Folded Reload
	ldr	x1, [sp, #72]
	bl	_av_div_sf
	mov	x23, x0
	lsr	x24, x0, #32
	orr	x0, x25, x20
	ldr	x25, [sp, #24]                  ; 8-byte Folded Reload
	mov	w20, #1
	ldr	x1, [sp, #72]
	bl	_av_div_sf
	lsr	x8, x0, #32
	b	LBB0_10
LBB0_9:                                 ;   in Loop: Header=BB0_4 Depth=1
Lloh8:
	adrp	x8, _FLOAT_0@GOTPAGE
Lloh9:
	ldr	x8, [x8, _FLOAT_0@GOTPAGEOFF]
	ldp	w0, w8, [x8]
	mov	x23, x0
	mov	x24, x8
LBB0_10:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	w9, w20, w24
	neg	w10, w24
	lsl	w10, w20, w10
	add	w10, w10, w23
	asr	w9, w10, w9
	subs	w10, w24, #1
	lsl	w10, w23, w10
	csel	w9, w9, w10, lt
	cmn	w24, #29
	csel	w9, wzr, w9, lt
	cmp	w24, #2
	mov	w10, #2147483647
	csel	w9, w10, w9, gt
	stur	w9, [x28, #-4]
	cmp	w8, #2
	b.le	LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #2147483647
	ldr	x10, [sp, #32]                  ; 8-byte Folded Reload
	b	LBB0_17
LBB0_12:                                ;   in Loop: Header=BB0_4 Depth=1
	cmn	w8, #29
	ldr	x10, [sp, #32]                  ; 8-byte Folded Reload
	b.ge	LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #0
	b	LBB0_17
LBB0_14:                                ;   in Loop: Header=BB0_4 Depth=1
	subs	w9, w8, #1
	b.lt	LBB0_16
; %bb.15:                               ;   in Loop: Header=BB0_4 Depth=1
	lsl	w8, w0, w9
	b	LBB0_17
LBB0_16:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	w9, w20, w8
	neg	w8, w8
	lsl	w8, w20, w8
	add	w8, w8, w0
	asr	w8, w8, w9
LBB0_17:                                ;   in Loop: Header=BB0_4 Depth=1
	str	w8, [x28]
	cmp	w10, #2
	b.le	LBB0_19
; %bb.18:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #2147483647
	b	LBB0_24
LBB0_19:                                ;   in Loop: Header=BB0_4 Depth=1
	cmn	w10, #29
	b.ge	LBB0_21
; %bb.20:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #0
	b	LBB0_24
LBB0_21:                                ;   in Loop: Header=BB0_4 Depth=1
	subs	w8, w10, #1
	b.lt	LBB0_23
; %bb.22:                               ;   in Loop: Header=BB0_4 Depth=1
	lsl	w8, w27, w8
	b	LBB0_24
LBB0_23:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	w8, w20, w10
	neg	w9, w10
	lsl	w9, w20, w9
	add	w9, w9, w27
	asr	w8, w9, w8
LBB0_24:                                ;   in Loop: Header=BB0_4 Depth=1
	stur	w8, [x26, #-4]
	cmp	w22, #2
	b.gt	LBB0_2
; %bb.25:                               ;   in Loop: Header=BB0_4 Depth=1
	cmn	w22, #29
	b.ge	LBB0_27
; %bb.26:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #0
	b	LBB0_3
LBB0_27:                                ;   in Loop: Header=BB0_4 Depth=1
	subs	w8, w22, #1
	b.lt	LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_4 Depth=1
	lsl	w8, w21, w8
	b	LBB0_3
LBB0_29:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	w8, w20, w22
	neg	w9, w22
	lsl	w9, w20, w9
	add	w9, w9, w21
	asr	w8, w9, w8
	b	LBB0_3
LBB0_30:
	ldur	x8, [x29, #-88]
Lloh10:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh11:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh12:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_32
; %bb.31:
	ldp	x29, x30, [sp, #224]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #208]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #192]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #176]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #160]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #144]            ; 16-byte Folded Reload
	add	sp, sp, #240
	ret
LBB0_32:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.cfi_endproc
                                        ; -- End function
	.comm	_FLOAT_0999999,8,2              ; @FLOAT_0999999
	.comm	_FLOAT_0,8,2                    ; @FLOAT_0
	.no_dead_strip	_sbr_hf_inverse_filter
.subsections_via_symbols
