	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_RemoveBots_Cache            ## -- Begin function UI_RemoveBots_Cache
	.p2align	4, 0x90
_UI_RemoveBots_Cache:                   ## @UI_RemoveBots_Cache
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_ART_BACKGROUND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_BACK0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_BACK1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_DELETE0@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_R_RegisterShaderNoMip
	movq	_ART_DELETE1@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	popq	%rbp
	jmp	_trap_R_RegisterShaderNoMip     ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_ART_BACKGROUND,4,2             ## @ART_BACKGROUND
	.comm	_ART_BACK0,4,2                  ## @ART_BACK0
	.comm	_ART_BACK1,4,2                  ## @ART_BACK1
	.comm	_ART_DELETE0,4,2                ## @ART_DELETE0
	.comm	_ART_DELETE1,4,2                ## @ART_DELETE1
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UI_RemoveBots_Cache            ; -- Begin function UI_RemoveBots_Cache
	.p2align	2
_UI_RemoveBots_Cache:                   ; @UI_RemoveBots_Cache
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _ART_BACKGROUND@GOTPAGE
Lloh1:
	ldr	x8, [x8, _ART_BACKGROUND@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh3:
	adrp	x8, _ART_BACK0@GOTPAGE
Lloh4:
	ldr	x8, [x8, _ART_BACK0@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh6:
	adrp	x8, _ART_BACK1@GOTPAGE
Lloh7:
	ldr	x8, [x8, _ART_BACK1@GOTPAGEOFF]
Lloh8:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh9:
	adrp	x8, _ART_DELETE0@GOTPAGE
Lloh10:
	ldr	x8, [x8, _ART_DELETE0@GOTPAGEOFF]
Lloh11:
	ldr	w0, [x8]
	bl	_trap_R_RegisterShaderNoMip
Lloh12:
	adrp	x8, _ART_DELETE1@GOTPAGE
Lloh13:
	ldr	x8, [x8, _ART_DELETE1@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	b	_trap_R_RegisterShaderNoMip
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_ART_BACKGROUND,4,2             ; @ART_BACKGROUND
	.comm	_ART_BACK0,4,2                  ; @ART_BACK0
	.comm	_ART_BACK1,4,2                  ; @ART_BACK1
	.comm	_ART_DELETE0,4,2                ; @ART_DELETE0
	.comm	_ART_DELETE1,4,2                ; @ART_DELETE1
.subsections_via_symbols
