	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_display_d3d12_clear_color
_menu_display_d3d12_clear_color:        ## @menu_display_d3d12_clear_color
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	testq	%rdi, %rdi
	je	LBB0_2
## %bb.1:
	movq	(%rsi), %rax
	testq	%rax, %rax
	je	LBB0_2
## %bb.3:
	movq	%rdi, %rdx
	movl	16(%rax), %edi
	movq	(%rax), %rcx
	movq	8(%rax), %rax
	movl	(%rax,%rcx,4), %esi
	xorl	%ecx, %ecx
	xorl	%r8d, %r8d
	popq	%rbp
	jmp	_D3D12ClearRenderTargetView     ## TAILCALL
LBB0_2:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_menu_display_d3d12_clear_color
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_display_d3d12_clear_color
_menu_display_d3d12_clear_color:        ; @menu_display_d3d12_clear_color
	.cfi_startproc
; %bb.0:
	cbz	x0, LBB0_3
; %bb.1:
	ldr	x8, [x1]
	cbz	x8, LBB0_3
; %bb.2:
	mov	x2, x0
	ldp	x10, x9, [x8]
	ldr	w1, [x9, x10, lsl #2]
	ldr	w0, [x8, #16]
	mov	w3, #0
	mov	x4, #0
	b	_D3D12ClearRenderTargetView
LBB0_3:
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_menu_display_d3d12_clear_color
.subsections_via_symbols
