	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function setting_get_string_representation_toggle_gamepad_combo
_setting_get_string_representation_toggle_gamepad_combo: ## @setting_get_string_representation_toggle_gamepad_combo
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	testq	%rdi, %rdi
	je	LBB0_13
## %bb.1:
	movq	(%rdi), %rax
	movl	(%rax), %eax
	addl	$-128, %eax
	cmpl	$8, %eax
	ja	LBB0_13
## %bb.2:
	movq	%rdx, %r14
	movq	%rsi, %rbx
	leaq	L_.str(%rip), %rsi
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_6:
	leaq	L_.str.3(%rip), %rsi
	jmp	LBB0_12
LBB0_13:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_3:
	movq	_MENU_ENUM_LABEL_VALUE_NONE@GOTPCREL(%rip), %rax
	jmp	LBB0_11
LBB0_8:
	leaq	L_.str.5(%rip), %rsi
	jmp	LBB0_12
LBB0_4:
	leaq	L_.str.1(%rip), %rsi
	jmp	LBB0_12
LBB0_7:
	leaq	L_.str.4(%rip), %rsi
	jmp	LBB0_12
LBB0_5:
	leaq	L_.str.2(%rip), %rsi
	jmp	LBB0_12
LBB0_9:
	movq	_MENU_ENUM_LABEL_VALUE_HOLD_START@GOTPCREL(%rip), %rax
	jmp	LBB0_11
LBB0_10:
	movq	_MENU_ENUM_LABEL_VALUE_DOWN_SELECT@GOTPCREL(%rip), %rax
LBB0_11:
	movl	(%rax), %edi
	callq	_msg_hash_to_str
	movq	%rax, %rsi
LBB0_12:
	movq	%rbx, %rdi
	movq	%r14, %rdx
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_strlcpy                        ## TAILCALL
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_6, LBB0_6-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_4, LBB0_4-LJTI0_0
.set L0_0_set_7, LBB0_7-LJTI0_0
.set L0_0_set_5, LBB0_5-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_10, LBB0_10-LJTI0_0
LJTI0_0:
	.long	L0_0_set_6
	.long	L0_0_set_3
	.long	L0_0_set_8
	.long	L0_0_set_4
	.long	L0_0_set_7
	.long	L0_0_set_5
	.long	L0_0_set_9
	.long	L0_0_set_12
	.long	L0_0_set_10
	.end_data_region
                                        ## -- End function
	.comm	_MENU_ENUM_LABEL_VALUE_NONE,4,2 ## @MENU_ENUM_LABEL_VALUE_NONE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Down + L1 + R1 + Y"

L_.str.1:                               ## @.str.1
	.asciz	"L3 + R3"

L_.str.2:                               ## @.str.2
	.asciz	"L1 + R1 + Start + Select"

L_.str.3:                               ## @.str.3
	.asciz	"Start + Select"

L_.str.4:                               ## @.str.4
	.asciz	"L3 + R"

L_.str.5:                               ## @.str.5
	.asciz	"L + R"

	.comm	_MENU_ENUM_LABEL_VALUE_HOLD_START,4,2 ## @MENU_ENUM_LABEL_VALUE_HOLD_START
	.comm	_MENU_ENUM_LABEL_VALUE_DOWN_SELECT,4,2 ## @MENU_ENUM_LABEL_VALUE_DOWN_SELECT
	.no_dead_strip	_setting_get_string_representation_toggle_gamepad_combo
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function setting_get_string_representation_toggle_gamepad_combo
_setting_get_string_representation_toggle_gamepad_combo: ; @setting_get_string_representation_toggle_gamepad_combo
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	cbz	x0, LBB0_4
; %bb.1:
	ldr	x8, [x0]
	ldr	w8, [x8]
	sub	w8, w8, #128
	cmp	w8, #8
	b.hi	LBB0_4
; %bb.2:
	mov	x19, x2
	mov	x20, x1
Lloh0:
	adrp	x1, l_.str@PAGE
Lloh1:
	add	x1, x1, l_.str@PAGEOFF
Lloh2:
	adrp	x9, lJTI0_0@PAGE
Lloh3:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_3
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_3:
Lloh4:
	adrp	x1, l_.str.3@PAGE
Lloh5:
	add	x1, x1, l_.str.3@PAGEOFF
	b	LBB0_13
LBB0_4:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
LBB0_5:
Lloh6:
	adrp	x8, _MENU_ENUM_LABEL_VALUE_NONE@GOTPAGE
Lloh7:
	ldr	x8, [x8, _MENU_ENUM_LABEL_VALUE_NONE@GOTPAGEOFF]
	b	LBB0_12
LBB0_6:
Lloh8:
	adrp	x1, l_.str.5@PAGE
Lloh9:
	add	x1, x1, l_.str.5@PAGEOFF
	b	LBB0_13
LBB0_7:
Lloh10:
	adrp	x1, l_.str.1@PAGE
Lloh11:
	add	x1, x1, l_.str.1@PAGEOFF
	b	LBB0_13
LBB0_8:
Lloh12:
	adrp	x1, l_.str.4@PAGE
Lloh13:
	add	x1, x1, l_.str.4@PAGEOFF
	b	LBB0_13
LBB0_9:
Lloh14:
	adrp	x1, l_.str.2@PAGE
Lloh15:
	add	x1, x1, l_.str.2@PAGEOFF
	b	LBB0_13
LBB0_10:
Lloh16:
	adrp	x8, _MENU_ENUM_LABEL_VALUE_HOLD_START@GOTPAGE
Lloh17:
	ldr	x8, [x8, _MENU_ENUM_LABEL_VALUE_HOLD_START@GOTPAGEOFF]
	b	LBB0_12
LBB0_11:
Lloh18:
	adrp	x8, _MENU_ENUM_LABEL_VALUE_DOWN_SELECT@GOTPAGE
Lloh19:
	ldr	x8, [x8, _MENU_ENUM_LABEL_VALUE_DOWN_SELECT@GOTPAGEOFF]
LBB0_12:
	ldr	w0, [x8]
	bl	_msg_hash_to_str
	mov	x1, x0
LBB0_13:
	mov	x0, x20
	mov	x2, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_strlcpy
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh18, Lloh19
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_3-LBB0_3)>>2
	.byte	(LBB0_5-LBB0_3)>>2
	.byte	(LBB0_6-LBB0_3)>>2
	.byte	(LBB0_7-LBB0_3)>>2
	.byte	(LBB0_8-LBB0_3)>>2
	.byte	(LBB0_9-LBB0_3)>>2
	.byte	(LBB0_10-LBB0_3)>>2
	.byte	(LBB0_13-LBB0_3)>>2
	.byte	(LBB0_11-LBB0_3)>>2
                                        ; -- End function
	.comm	_MENU_ENUM_LABEL_VALUE_NONE,4,2 ; @MENU_ENUM_LABEL_VALUE_NONE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Down + L1 + R1 + Y"

l_.str.1:                               ; @.str.1
	.asciz	"L3 + R3"

l_.str.2:                               ; @.str.2
	.asciz	"L1 + R1 + Start + Select"

l_.str.3:                               ; @.str.3
	.asciz	"Start + Select"

l_.str.4:                               ; @.str.4
	.asciz	"L3 + R"

l_.str.5:                               ; @.str.5
	.asciz	"L + R"

	.comm	_MENU_ENUM_LABEL_VALUE_HOLD_START,4,2 ; @MENU_ENUM_LABEL_VALUE_HOLD_START
	.comm	_MENU_ENUM_LABEL_VALUE_DOWN_SELECT,4,2 ; @MENU_ENUM_LABEL_VALUE_DOWN_SELECT
	.no_dead_strip	_setting_get_string_representation_toggle_gamepad_combo
.subsections_via_symbols
