	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function sbr_qmf_synthesis
_sbr_qmf_synthesis:                     ## @sbr_qmf_synthesis
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$264, %rsp                      ## imm = 0x108
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -48(%rbp)                  ## 8-byte Spill
	movq	%r8, -56(%rbp)                  ## 8-byte Spill
	movq	%rcx, %r14
	movq	%rdx, -296(%rbp)                ## 8-byte Spill
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	cmpl	$0, 32(%rbp)
	jne	LBB0_1
## %bb.2:
	movq	_sbr_qmf_window_us@GOTPCREL(%rip), %rax
	jmp	LBB0_3
LBB0_1:
	movq	_sbr_qmf_window_ds@GOTPCREL(%rip), %rax
LBB0_3:
	movq	(%rax), %rsi
	movl	$128, %r15d
	movl	32(%rbp), %ecx
	shrl	%cl, %r15d
	movl	$1152, %r8d                     ## imm = 0x480
	shrl	%cl, %r8d
	movl	$64, %r9d
	shrl	%cl, %r9d
	movl	$192, %r10d
	shrl	%cl, %r10d
	movl	$256, %r11d                     ## imm = 0x100
	shrl	%cl, %r11d
	movl	$448, %r12d                     ## imm = 0x1C0
	shrl	%cl, %r12d
	movl	$512, %edi                      ## imm = 0x200
	shrl	%cl, %edi
	movl	$704, %eax                      ## imm = 0x2C0
	shrl	%cl, %eax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movl	$320, %eax                      ## imm = 0x140
	shrl	%cl, %eax
	leaq	(%rsi,%rax,4), %rax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	movl	$768, %eax                      ## imm = 0x300
	shrl	%cl, %eax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	movl	$384, %eax                      ## imm = 0x180
	shrl	%cl, %eax
	movl	$960, %edx                      ## imm = 0x3C0
	shrl	%cl, %edx
	movq	%rdx, -208(%rbp)                ## 8-byte Spill
	movl	$1024, %edx                     ## imm = 0x400
	shrl	%cl, %edx
	movq	%rdx, -200(%rbp)                ## 8-byte Spill
	movl	$1216, %edx                     ## imm = 0x4C0
	shrl	%cl, %edx
	movq	%rdx, -192(%rbp)                ## 8-byte Spill
	movl	$576, %edx                      ## imm = 0x240
                                        ## kill: def $cl killed $cl killed $ecx
	shrl	%cl, %edx
	leaq	(%rsi,%rax,4), %rax
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%rdx,4), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	24(%rbp), %rbx
	movq	%r8, -112(%rbp)                 ## 8-byte Spill
	leal	(,%r8,4), %eax
	movl	%eax, -68(%rbp)                 ## 4-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addq	$256, %rax                      ## imm = 0x100
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movq	%r9, -272(%rbp)                 ## 8-byte Spill
	leaq	(%rsi,%r9,4), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r15,4), %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	%r10, -264(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r10,4), %rax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	%r11, -256(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r11,4), %rax
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	movq	%r12, -248(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r12,4), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movq	%rsi, -288(%rbp)                ## 8-byte Spill
	movq	%rdi, -240(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%rdi,4), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leaq	132(%rax), %r12
	addq	$9852, %rax                     ## imm = 0x267C
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	xorl	%esi, %esi
	movq	%r15, -280(%rbp)                ## 8-byte Spill
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	%rsi, %r13
	shlq	$8, %r13
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	leaq	(%rbx,%r13), %rdi
	addq	$9728, %rdi                     ## imm = 0x2600
	movq	%rdi, -120(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	callq	*8(%rax)
	addq	%rbx, %r13
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	%r13, %rdx
	callq	*(%rbx)
	movq	%rbx, %rdi
	movq	-104(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rsi
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	callq	*(%rbx)
	movq	%r15, %rdi
	movq	%r13, %rsi
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	callq	*(%rax)
LBB0_11:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	%r14, %rdi
	movq	%r15, %rsi
	movq	-288(%rbp), %rdx                ## 8-byte Reload
	movq	-272(%rbp), %r13                ## 8-byte Reload
	movl	%r13d, %ecx
	movq	-296(%rbp), %rbx                ## 8-byte Reload
	callq	*8(%rbx)
	movq	-264(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-168(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-256(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-160(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-248(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-240(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-144(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-232(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-224(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-216(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-184(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-208(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-200(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	movq	-192(%rbp), %rax                ## 8-byte Reload
	leaq	(%r15,%rax,4), %rsi
	movq	%r14, %rdi
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r13d, %r8d
	callq	*(%rbx)
	leaq	(%r14,%r13,4), %r14
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	incq	%rsi
	addq	$256, %r12                      ## imm = 0x100
	addq	$256, -88(%rbp)                 ## 8-byte Folded Spill
                                        ## imm = 0x100
	cmpq	$32, %rsi
	movq	-280(%rbp), %r15                ## 8-byte Reload
	movq	24(%rbp), %rbx
	je	LBB0_12
LBB0_4:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_8 Depth 2
	movl	(%rbx), %eax
	cmpl	%r15d, %eax
	movq	%rsi, -96(%rbp)                 ## 8-byte Spill
	jge	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	_SBR_SYNTHESIS_BUF_SIZE@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	movq	-112(%rbp), %r13                ## 8-byte Reload
	movl	%r13d, %ecx
	subq	%rcx, %rax
	movq	16(%rbp), %rsi
	leaq	(%rsi,%rax,4), %rdi
	movl	-68(%rbp), %edx                 ## 4-byte Reload
	callq	_memcpy
	movq	_SBR_SYNTHESIS_BUF_SIZE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	subl	%r13d, %eax
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=1
	subl	%r15d, %eax
	movl	%eax, (%rbx)
	cltq
	movq	16(%rbp), %rcx
	leaq	(%rcx,%rax,4), %r15
	cmpl	$0, 32(%rbp)
	je	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	$-32, %rax
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_8:                                 ##   Parent Loop BB0_4 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	negl	-4(%r12,%rax,4)
	movl	(%rcx), %edx
	movl	%edx, 124(%r12,%rax,4)
	negl	(%r12,%rax,4)
	movl	-4(%rcx), %edx
	movl	%edx, 128(%r12,%rax,4)
	addq	$-8, %rcx
	addq	$2, %rax
	jne	LBB0_8
## %bb.9:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	%rsi, %rdx
	shlq	$8, %rdx
	addq	-56(%rbp), %rdx                 ## 8-byte Folded Reload
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movq	-48(%rbp), %r13                 ## 8-byte Reload
	movq	%r13, %rsi
	callq	*(%rdi)
	movq	%r15, %rdi
	movq	%r13, %rsi
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	callq	*16(%rax)
	jmp	LBB0_11
LBB0_12:
	addq	$264, %rsp                      ## imm = 0x108
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_sbr_qmf_window_ds,8,3          ## @sbr_qmf_window_ds
	.comm	_sbr_qmf_window_us,8,3          ## @sbr_qmf_window_us
	.comm	_SBR_SYNTHESIS_BUF_SIZE,4,2     ## @SBR_SYNTHESIS_BUF_SIZE
	.no_dead_strip	_sbr_qmf_synthesis
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function sbr_qmf_synthesis
_sbr_qmf_synthesis:                     ; @sbr_qmf_synthesis
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #352
	.cfi_def_cfa_offset 352
	stp	x28, x27, [sp, #256]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #272]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #288]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #304]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #320]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #336]            ; 16-byte Folded Spill
	add	x29, sp, #336
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x22, x7
	stp	x1, x6, [x29, #-104]            ; 16-byte Folded Spill
	mov	x20, x4
	mov	x23, x3
	mov	x24, x2
	str	x0, [sp, #48]                   ; 8-byte Folded Spill
	mov	x19, #0
	ldr	w10, [x29, #16]
	mov	w8, #64
	lsr	w27, w8, w10
Lloh0:
	adrp	x8, _sbr_qmf_window_ds@GOTPAGE
Lloh1:
	ldr	x8, [x8, _sbr_qmf_window_ds@GOTPAGEOFF]
Lloh2:
	adrp	x9, _sbr_qmf_window_us@GOTPAGE
Lloh3:
	ldr	x9, [x9, _sbr_qmf_window_us@GOTPAGEOFF]
	cmp	x10, #0
	csel	x8, x9, x8, eq
	ldr	x9, [x8]
	add	x11, x9, w27, uxtw #2
	mov	w8, #320
	lsr	w8, w8, w10
	add	x8, x9, w8, uxtw #2
	stp	x8, x11, [x29, #-136]           ; 16-byte Folded Spill
	mov	w8, #384
	lsr	w8, w8, w10
	add	x11, x9, w8, uxtw #2
	mov	w8, #576
	lsr	w8, w8, w10
	add	x8, x9, w8, uxtw #2
	stp	x8, x11, [x29, #-152]           ; 16-byte Folded Spill
	mov	w8, #128
	lsr	w26, w8, w10
	mov	w8, #1152
	lsr	w8, w8, w10
	str	w8, [sp, #28]                   ; 4-byte Folded Spill
	lsl	w8, w8, #2
	str	w8, [sp, #24]                   ; 4-byte Folded Spill
	mov	w8, #192
	lsr	w11, w8, w10
	mov	w8, #256
	lsr	w12, w8, w10
	mov	w8, #448
	lsr	w13, w8, w10
	mov	w8, #512
	lsr	w14, w8, w10
	mov	w8, #704
	lsr	w8, w8, w10
	str	x8, [sp, #144]                  ; 8-byte Folded Spill
	mov	w8, #768
	lsr	w8, w8, w10
	str	x8, [sp, #136]                  ; 8-byte Folded Spill
	mov	w8, #960
	lsr	w8, w8, w10
	str	x8, [sp, #128]                  ; 8-byte Folded Spill
	mov	w8, #1024
	lsr	w8, w8, w10
	str	x8, [sp, #120]                  ; 8-byte Folded Spill
	mov	w8, #1216
	stur	x10, [x29, #-112]               ; 8-byte Folded Spill
	lsr	w8, w8, w10
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	mov	w8, #9852
	add	x21, x4, x8
	str	x5, [sp, #64]                   ; 8-byte Folded Spill
	add	x8, x5, #256
	str	x8, [sp, #8]                    ; 8-byte Folded Spill
	add	x8, x9, w26, uxtw #2
	str	x8, [sp, #104]                  ; 8-byte Folded Spill
	stur	x11, [x29, #-160]               ; 8-byte Folded Spill
	add	x8, x9, w11, uxtw #2
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	stp	x13, x12, [sp, #160]            ; 16-byte Folded Spill
	add	x8, x9, w12, uxtw #2
	str	x8, [sp, #88]                   ; 8-byte Folded Spill
	str	x4, [sp, #56]                   ; 8-byte Folded Spill
	add	x8, x9, w13, uxtw #2
	str	x8, [sp, #80]                   ; 8-byte Folded Spill
	stur	x9, [x29, #-120]                ; 8-byte Folded Spill
	str	x14, [sp, #152]                 ; 8-byte Folded Spill
	add	x8, x9, w14, uxtw #2
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	str	w26, [sp, #44]                  ; 4-byte Folded Spill
	str	x7, [sp, #16]                   ; 8-byte Folded Spill
	b	LBB0_3
LBB0_1:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	add	x25, x9, x19, lsl #8
	mov	w9, #9728
	add	x22, x25, x9
	mov	x0, x22
	blr	x8
	str	x19, [sp, #32]                  ; 8-byte Folded Spill
	ldr	x19, [sp, #48]                  ; 8-byte Folded Reload
	ldr	x8, [x19]
	mov	x0, x19
	ldr	x26, [sp, #64]                  ; 8-byte Folded Reload
	mov	x1, x26
	mov	x2, x25
	blr	x8
	ldr	x8, [x19]
	mov	x0, x19
	ldr	x19, [sp, #32]                  ; 8-byte Folded Reload
	ldr	x25, [sp, #8]                   ; 8-byte Folded Reload
	mov	x1, x25
	mov	x2, x22
	ldr	x22, [sp, #16]                  ; 8-byte Folded Reload
	blr	x8
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	ldr	x8, [x8]
	mov	x0, x28
	mov	x1, x25
	mov	x2, x26
	ldr	w26, [sp, #44]                  ; 4-byte Folded Reload
	blr	x8
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x24, #8]
	mov	x0, x23
	mov	x1, x28
	ldur	x2, [x29, #-120]                ; 8-byte Folded Reload
	mov	x3, x27
	blr	x8
	ldr	x8, [x24]
	ldur	x9, [x29, #-160]                ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldur	x2, [x29, #-128]                ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #168]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldr	x2, [sp, #104]                  ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #160]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldr	x2, [sp, #96]                   ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #152]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldr	x2, [sp, #88]                   ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #144]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldur	x2, [x29, #-136]                ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #136]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldur	x2, [x29, #-144]                ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #128]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldr	x2, [sp, #80]                   ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #120]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldr	x2, [sp, #72]                   ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	ldr	x8, [x24]
	ldr	x9, [sp, #112]                  ; 8-byte Folded Reload
	add	x1, x28, x9, lsl #2
	mov	x0, x23
	ldur	x2, [x29, #-152]                ; 8-byte Folded Reload
	mov	x3, x23
	mov	x4, x27
	blr	x8
	add	x23, x23, x27, lsl #2
	add	x19, x19, #1
	add	x20, x20, #256
	add	x21, x21, #256
	cmp	x19, #32
	b.eq	LBB0_9
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
	ldr	w8, [x22]
	cmp	w8, w26
	b.ge	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh4:
	adrp	x25, _SBR_SYNTHESIS_BUF_SIZE@GOTPAGE
Lloh5:
	ldr	x25, [x25, _SBR_SYNTHESIS_BUF_SIZE@GOTPAGEOFF]
	ldr	w8, [x25]
	ldp	w2, w28, [sp, #24]              ; 8-byte Folded Reload
	sub	w8, w8, w28
	ldur	x1, [x29, #-96]                 ; 8-byte Folded Reload
	add	x0, x1, w8, sxtw #2
	bl	_memcpy
	ldr	w8, [x25]
	sub	w8, w8, w28
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	sub	w8, w8, w26
	str	w8, [x22]
	ldur	x9, [x29, #-96]                 ; 8-byte Folded Reload
	add	x28, x9, w8, sxtw #2
	ldur	x8, [x29, #-112]                ; 8-byte Folded Reload
	cbz	w8, LBB0_1
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x8, #0
	mov	x9, x20
LBB0_7:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [x9]
	neg	w10, w10
	str	w10, [x9]
	ldr	w10, [x21, x8]
	str	w10, [x9, #128]
	add	x9, x9, #4
	sub	x8, x8, #4
	cmn	x8, #128
	b.ne	LBB0_7
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	x0, x9, [sp, #48]               ; 16-byte Folded Reload
	ldr	x8, [x0]
	add	x2, x9, x19, lsl #8
	ldr	x26, [sp, #64]                  ; 8-byte Folded Reload
	mov	x1, x26
	blr	x8
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	ldr	x8, [x8, #16]
	mov	x0, x28
	mov	x1, x26
	blr	x8
	ldr	w26, [sp, #44]                  ; 4-byte Folded Reload
	b	LBB0_2
LBB0_9:
	ldp	x29, x30, [sp, #336]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #320]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #304]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #288]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #272]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #256]            ; 16-byte Folded Reload
	add	sp, sp, #352
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_sbr_qmf_window_ds,8,3          ; @sbr_qmf_window_ds
	.comm	_sbr_qmf_window_us,8,3          ; @sbr_qmf_window_us
	.comm	_SBR_SYNTHESIS_BUF_SIZE,4,2     ; @SBR_SYNTHESIS_BUF_SIZE
	.no_dead_strip	_sbr_qmf_synthesis
.subsections_via_symbols
