	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function check_fps
_check_fps:                             ## @check_fps
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, %r12d
	leaq	_check_fps.supported_fps(%rip), %r15
	movq	%r15, %rdi
	callq	_FF_ARRAY_ELEMS
	movl	$-1, %r14d
	testl	%eax, %eax
	jle	LBB0_5
## %bb.1:
	xorl	%r13d, %r13d
	movq	%r15, %rbx
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	cmpl	%r12d, (%rbx)
	je	LBB0_4
## %bb.2:                               ##   in Loop: Header=BB0_3 Depth=1
	incq	%r13
	movq	%r15, %rdi
	callq	_FF_ARRAY_ELEMS
	cltq
	addq	$4, %rbx
	cmpq	%rax, %r13
	jl	LBB0_3
	jmp	LBB0_5
LBB0_4:
	xorl	%r14d, %r14d
LBB0_5:
	movl	%r14d, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__const
	.p2align	4                               ## @check_fps.supported_fps
_check_fps.supported_fps:
	.long	24                              ## 0x18
	.long	25                              ## 0x19
	.long	30                              ## 0x1e
	.long	48                              ## 0x30
	.long	50                              ## 0x32
	.long	60                              ## 0x3c
	.long	100                             ## 0x64
	.long	120                             ## 0x78
	.long	150                             ## 0x96

	.no_dead_strip	_check_fps
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function check_fps
_check_fps:                             ; @check_fps
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
Lloh0:
	adrp	x20, _check_fps.supported_fps@PAGE
Lloh1:
	add	x20, x20, _check_fps.supported_fps@PAGEOFF
	mov	x0, x20
	bl	_FF_ARRAY_ELEMS
	cmp	w0, #1
	b.lt	LBB0_4
; %bb.1:
	mov	x21, #0
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w8, [x20, x21, lsl #2]
	cmp	w8, w19
	b.eq	LBB0_5
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	add	x21, x21, #1
	mov	x0, x20
	bl	_FF_ARRAY_ELEMS
	cmp	x21, w0, sxtw
	b.lt	LBB0_2
LBB0_4:
	mov	w0, #-1
	b	LBB0_6
LBB0_5:
	mov	w0, #0
LBB0_6:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__const
	.p2align	2                               ; @check_fps.supported_fps
_check_fps.supported_fps:
	.long	24                              ; 0x18
	.long	25                              ; 0x19
	.long	30                              ; 0x1e
	.long	48                              ; 0x30
	.long	50                              ; 0x32
	.long	60                              ; 0x3c
	.long	100                             ; 0x64
	.long	120                             ; 0x78
	.long	150                             ; 0x96

	.no_dead_strip	_check_fps
.subsections_via_symbols
