	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function rgui_init_font_lut
_rgui_init_font_lut:                    ## @rgui_init_font_lut
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_NUM_FONT_GLYPHS_EXTENDED@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	testl	%ecx, %ecx
	je	LBB0_12
## %bb.1:
	movq	_FONT_HEIGHT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	xorl	%r15d, %r15d
	movq	_FONT_WIDTH@GOTPCREL(%rip), %rdi
	movq	_bitmap_bin@GOTPCREL(%rip), %rbx
	movq	_font_lut@GOTPCREL(%rip), %r9
	movl	%eax, %edx
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_NUM_FONT_GLYPHS_EXTENDED@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%eax, %edx
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	incq	%r15
	movl	%ecx, %esi
	cmpq	%rsi, %r15
	jae	LBB0_12
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##       Child Loop BB0_7 Depth 3
	testl	%edx, %edx
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	(%rdi), %r13d
	xorl	%esi, %esi
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=2
	incl	%esi
	movl	%ecx, %r13d
	cmpl	%eax, %esi
	jae	LBB0_10
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_7 Depth 3
	movl	$0, %ecx
	testl	%r13d, %r13d
	je	LBB0_9
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	xorl	%r14d, %r14d
	movl	%esi, -44(%rbp)                 ## 4-byte Spill
	.p2align	4, 0x90
LBB0_7:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	imull	%esi, %r13d
	addl	%r14d, %r13d
	movl	%r13d, %r12d
	shrl	$3, %r12d
	movq	(%rbx), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	%r15d, %edi
	movq	%r9, %rbx
	callq	_FONT_OFFSET
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movq	%rbx, %r9
	movq	_bitmap_bin@GOTPCREL(%rip), %rbx
	movq	_FONT_WIDTH@GOTPCREL(%rip), %rdi
                                        ## kill: def $eax killed $eax def $rax
	addl	%r12d, %eax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rcx,%rax,4), %eax
	andb	$7, %r13b
	movzbl	%r13b, %ecx
	xorl	%edx, %edx
	btl	%ecx, %eax
	setb	%dl
	movq	(%r9), %rax
	movq	(%rax,%r15,8), %rax
	movl	(%rdi), %ecx
	imull	%esi, %ecx
	addl	%r14d, %ecx
	movl	%edx, (%rax,%rcx,4)
	incl	%r14d
	movl	(%rdi), %r13d
	cmpl	%r13d, %r14d
	jb	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=2
	movq	_FONT_HEIGHT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%r13d, %ecx
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	xorl	%edx, %edx
	jmp	LBB0_11
LBB0_12:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_NUM_FONT_GLYPHS_EXTENDED,4,2   ## @NUM_FONT_GLYPHS_EXTENDED
	.comm	_FONT_HEIGHT,4,2                ## @FONT_HEIGHT
	.comm	_FONT_WIDTH,4,2                 ## @FONT_WIDTH
	.comm	_bitmap_bin,8,3                 ## @bitmap_bin
	.comm	_font_lut,8,3                   ## @font_lut
	.no_dead_strip	_rgui_init_font_lut
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function rgui_init_font_lut
_rgui_init_font_lut:                    ; @rgui_init_font_lut
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, _NUM_FONT_GLYPHS_EXTENDED@GOTPAGE
Lloh1:
	ldr	x8, [x8, _NUM_FONT_GLYPHS_EXTENDED@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x8]
	cbz	w9, LBB0_11
; %bb.1:
	mov	x19, #0
Lloh3:
	adrp	x21, _FONT_HEIGHT@GOTPAGE
Lloh4:
	ldr	x21, [x21, _FONT_HEIGHT@GOTPAGEOFF]
Lloh5:
	adrp	x22, _FONT_WIDTH@GOTPAGE
Lloh6:
	ldr	x22, [x22, _FONT_WIDTH@GOTPAGEOFF]
	ldr	w8, [x21]
Lloh7:
	adrp	x23, _bitmap_bin@GOTPAGE
Lloh8:
	ldr	x23, [x23, _bitmap_bin@GOTPAGEOFF]
Lloh9:
	adrp	x24, _font_lut@GOTPAGE
Lloh10:
	ldr	x24, [x24, _font_lut@GOTPAGEOFF]
	mov	x10, x8
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
Lloh11:
	adrp	x9, _NUM_FONT_GLYPHS_EXTENDED@GOTPAGE
Lloh12:
	ldr	x9, [x9, _NUM_FONT_GLYPHS_EXTENDED@GOTPAGEOFF]
Lloh13:
	ldr	w9, [x9]
	mov	x10, x8
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	x19, x19, #1
	cmp	x19, w9, uxtw
	b.hs	LBB0_11
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
                                        ;       Child Loop BB0_9 Depth 3
	cbz	w10, LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w25, #0
	ldr	w9, [x22]
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=2
	add	w25, w25, #1
	cmp	w25, w8
	b.hs	LBB0_2
LBB0_7:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_9 Depth 3
	cbz	w9, LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=2
	mov	w26, #0
LBB0_9:                                 ;   Parent Loop BB0_4 Depth=1
                                        ;     Parent Loop BB0_7 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	madd	w27, w25, w9, w26
	and	w28, w27, #0x7
	ldr	x20, [x23]
	mov	x0, x19
	bl	_FONT_OFFSET
	add	w8, w0, w27, lsr #3
	ldr	w8, [x20, w8, uxtw #2]
	lsr	w8, w8, w28
	and	w8, w8, #0x1
	ldr	x9, [x24]
	ldr	x9, [x9, x19, lsl #3]
	ldr	w10, [x22]
	madd	w10, w25, w10, w26
	str	w8, [x9, w10, uxtw #2]
	add	w26, w26, #1
	ldr	w9, [x22]
	cmp	w26, w9
	b.lo	LBB0_9
; %bb.10:                               ;   in Loop: Header=BB0_7 Depth=2
	ldr	w8, [x21]
	b	LBB0_6
LBB0_11:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.cfi_endproc
                                        ; -- End function
	.comm	_NUM_FONT_GLYPHS_EXTENDED,4,2   ; @NUM_FONT_GLYPHS_EXTENDED
	.comm	_FONT_HEIGHT,4,2                ; @FONT_HEIGHT
	.comm	_FONT_WIDTH,4,2                 ; @FONT_WIDTH
	.comm	_bitmap_bin,8,3                 ; @bitmap_bin
	.comm	_font_lut,8,3                   ; @font_lut
	.no_dead_strip	_rgui_init_font_lut
.subsections_via_symbols
