	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function CG_DrawWarmup
LCPI0_0:
	.long	0x3f8ccccd                      ## float 1.10000002
LCPI0_1:
	.long	0x3fc00000                      ## float 1.5
LCPI0_3:
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3
LCPI0_2:
	.quad	0x3ff8000000000000              ## double 1.5
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_CG_DrawWarmup:                         ## @CG_DrawWarmup
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_cg@GOTPCREL(%rip), %r15
	movl	(%r15), %r12d
	testl	%r12d, %r12d
	je	LBB0_40
## %bb.1:
	js	LBB0_2
## %bb.3:
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rax
	movq	_GT_TOURNAMENT@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rax
	jne	LBB0_24
## %bb.4:
	movl	8(%rcx), %r9d
	testl	%r9d, %r9d
	jle	LBB0_33
## %bb.5:
	movq	24(%rcx), %r8
	movq	_TEAM_FREE@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	cmpl	$1, %r9d
	jne	LBB0_7
## %bb.6:
	xorl	%ebx, %ebx
	xorl	%r10d, %r10d
	xorl	%ecx, %ecx
LBB0_15:
	testb	$1, %r9b
	je	LBB0_19
## %bb.16:
	leaq	(%rbx,%rbx,2), %rdx
	cmpq	$0, 16(%r8,%rdx,8)
	je	LBB0_19
## %bb.17:
	leaq	(%r8,%rdx,8), %rdx
	cmpq	%rsi, (%rdx)
	jne	LBB0_19
## %bb.18:
	testq	%rcx, %rcx
	cmoveq	%rdx, %rcx
	cmovneq	%rdx, %r10
LBB0_19:
	testq	%rcx, %rcx
	je	LBB0_33
## %bb.20:
	testq	%r10, %r10
	je	LBB0_33
## %bb.21:
	movl	8(%rcx), %esi
	movl	8(%r10), %edx
	leaq	L_.str.1(%rip), %rdi
	xorl	%eax, %eax
	callq	_va
	movq	%rax, %r14
	movq	%rax, %rdi
	callq	_CG_DrawStrlen
	movl	%eax, %ecx
	movq	_GIANT_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movl	$640, %eax                      ## imm = 0x280
	xorl	%edx, %edx
	idivl	%ebx
	cmpl	%eax, %ecx
	jle	LBB0_23
## %bb.22:
	movl	$640, %eax                      ## imm = 0x280
	xorl	%edx, %edx
	idivl	%ecx
	movl	%eax, %ebx
LBB0_23:
	imull	%ebx, %ecx
	movl	%ecx, %eax
	shrl	$31, %eax
	addl	%ecx, %eax
	sarl	%eax
	movl	$320, %edi                      ## imm = 0x140
	subl	%eax, %edi
	movq	_colorWhite@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	cvtsi2ss	%ebx, %xmm0
	mulss	LCPI0_1(%rip), %xmm0
	cvttss2si	%xmm0, %eax
	subq	$8, %rsp
	movl	$20, %esi
	jmp	LBB0_32
LBB0_2:
	leaq	L_.str(%rip), %rbx
	movq	%rbx, %rdi
	callq	_CG_DrawStrlen
	movq	_BIGCHAR_WIDTH@GOTPCREL(%rip), %rcx
	imull	(%rcx), %eax
	movl	%eax, %ecx
	shrl	$31, %ecx
	addl	%eax, %ecx
	sarl	%ecx
	movl	$320, %edi                      ## imm = 0x140
	subl	%ecx, %edi
	movss	LCPI0_3(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movl	$24, %esi
	movq	%rbx, %rdx
	callq	_CG_DrawBigString
	movl	$0, 4(%r15)
	jmp	LBB0_40
LBB0_24:
	movq	_GT_FFA@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_26
## %bb.25:
	leaq	L_.str.2(%rip), %r14
	jmp	LBB0_29
LBB0_26:
	movq	_GT_TEAM@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_28
## %bb.27:
	leaq	L_.str.3(%rip), %r14
	jmp	LBB0_29
LBB0_7:
	movl	%r9d, %edi
	andl	$-2, %edi
	leaq	24(%r8), %rdx
	xorl	%ebx, %ebx
	xorl	%r10d, %r10d
	xorl	%ecx, %ecx
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_8 Depth=1
	addq	$2, %rbx
	addq	$48, %rdx
	cmpq	%rbx, %rdi
	je	LBB0_15
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	cmpq	$0, -8(%rdx)
	je	LBB0_11
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=1
	cmpq	%rsi, -24(%rdx)
	jne	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_8 Depth=1
	leaq	-24(%rdx), %rax
	testq	%rcx, %rcx
	cmoveq	%rax, %rcx
	cmovneq	%rax, %r10
LBB0_11:                                ##   in Loop: Header=BB0_8 Depth=1
	cmpq	$0, 16(%rdx)
	je	LBB0_14
## %bb.12:                              ##   in Loop: Header=BB0_8 Depth=1
	cmpq	%rsi, (%rdx)
	jne	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_8 Depth=1
	testq	%rcx, %rcx
	cmoveq	%rdx, %rcx
	cmovneq	%rdx, %r10
	jmp	LBB0_14
LBB0_28:
	movq	_GT_CTF@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	leaq	L_.str.4(%rip), %rax
	leaq	L_.str.5(%rip), %r14
	cmoveq	%rax, %r14
LBB0_29:
	movq	%r14, %rdi
	callq	_CG_DrawStrlen
	movl	%eax, %ecx
	movq	_GIANT_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movl	$640, %eax                      ## imm = 0x280
	xorl	%edx, %edx
	idivl	%ebx
	cmpl	%eax, %ecx
	jle	LBB0_31
## %bb.30:
	movl	$640, %eax                      ## imm = 0x280
	xorl	%edx, %edx
	idivl	%ecx
	movl	%eax, %ebx
LBB0_31:
	imull	%ebx, %ecx
	movl	%ecx, %eax
	shrl	$31, %eax
	addl	%ecx, %eax
	sarl	%eax
	movl	$320, %edi                      ## imm = 0x140
	subl	%eax, %edi
	movq	_colorWhite@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	cvtsi2ss	%ebx, %xmm0
	mulss	LCPI0_0(%rip), %xmm0
	cvttss2si	%xmm0, %eax
	subq	$8, %rsp
	movl	$25, %esi
LBB0_32:
	movq	%r14, %rdx
	pushq	$0
	pushq	%rax
	pushq	%rbx
	callq	_CG_DrawStringExt
	addq	$32, %rsp
LBB0_33:
	subl	8(%r15), %r12d
	cmpl	$-1000, %r12d                   ## imm = 0xFC18
	jg	LBB0_34
## %bb.35:
	movl	$0, (%r15)
	xorl	%ebx, %ebx
	jmp	LBB0_36
LBB0_34:
	movslq	%r12d, %rax
	imulq	$274877907, %rax, %rbx          ## imm = 0x10624DD3
	movq	%rbx, %rax
	shrq	$63, %rax
	sarq	$38, %rbx
	addl	%eax, %ebx
LBB0_36:
	leal	1(%rbx), %esi
	leaq	L_.str.6(%rip), %rdi
	xorl	%eax, %eax
	callq	_va
	movq	%rax, %r14
	cmpl	4(%r15), %ebx
	je	LBB0_39
## %bb.37:
	movl	%ebx, 4(%r15)
	cmpl	$2, %ebx
	ja	LBB0_39
## %bb.38:
	movslq	%ebx, %rax
	leaq	l_switch.table.CG_DrawWarmup(%rip), %rcx
	movq	(%rcx,%rax,8), %rax
	movl	(%rax), %edi
	movq	_CHAN_ANNOUNCER@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_trap_S_StartLocalSound
	movl	4(%r15), %ebx
LBB0_39:
	leal	(,%rbx,4), %eax
	movl	$28, %ecx
	subl	%eax, %ecx
	cmpl	$3, %ebx
	movl	$16, %ebx
	cmovbl	%ecx, %ebx
	movq	%r14, %rdi
	callq	_CG_DrawStrlen
	imull	%ebx, %eax
	sarl	%eax
	movl	$320, %edi                      ## imm = 0x140
	subl	%eax, %edi
	movq	_colorWhite@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	xorps	%xmm0, %xmm0
	cvtsi2sd	%ebx, %xmm0
	mulsd	LCPI0_2(%rip), %xmm0
	cvttsd2si	%xmm0, %eax
	subq	$8, %rsp
	movl	$70, %esi
	movq	%r14, %rdx
	pushq	$0
	pushq	%rax
	pushq	%rbx
	callq	_CG_DrawStringExt
	addq	$32, %rsp
LBB0_40:
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_cg,12,2                        ## @cg
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Waiting for players"

	.comm	_BIGCHAR_WIDTH,4,2              ## @BIGCHAR_WIDTH
	.comm	_cgs,32,3                       ## @cgs
	.comm	_GT_TOURNAMENT,8,3              ## @GT_TOURNAMENT
	.comm	_TEAM_FREE,8,3                  ## @TEAM_FREE
L_.str.1:                               ## @.str.1
	.asciz	"%s vs %s"

	.comm	_GIANT_WIDTH,4,2                ## @GIANT_WIDTH
	.comm	_colorWhite,4,2                 ## @colorWhite
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_GT_FFA,8,3                     ## @GT_FFA
L_.str.2:                               ## @.str.2
	.asciz	"Free For All"

	.comm	_GT_TEAM,8,3                    ## @GT_TEAM
L_.str.3:                               ## @.str.3
	.asciz	"Team Deathmatch"

	.comm	_GT_CTF,8,3                     ## @GT_CTF
L_.str.4:                               ## @.str.4
	.asciz	"Capture the Flag"

L_.str.5:                               ## @.str.5
	.space	1

L_.str.6:                               ## @.str.6
	.asciz	"Starts in: %i"

	.comm	_CHAN_ANNOUNCER,4,2             ## @CHAN_ANNOUNCER
	.comm	_GT_1FCTF,8,3                   ## @GT_1FCTF
	.comm	_GT_HARVESTER,8,3               ## @GT_HARVESTER
	.comm	_GT_OBELISK,8,3                 ## @GT_OBELISK
	.comm	_ITEM_TEXTSTYLE_SHADOWEDMORE,4,2 ## @ITEM_TEXTSTYLE_SHADOWEDMORE
	.no_dead_strip	_CG_DrawWarmup
	.section	__DATA,__const
	.p2align	3                               ## @switch.table.CG_DrawWarmup
l_switch.table.CG_DrawWarmup:
	.quad	_cgs+20
	.quad	_cgs+16
	.quad	_cgs+12

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function CG_DrawWarmup
_CG_DrawWarmup:                         ; @CG_DrawWarmup
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #80
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x20, _cg@GOTPAGE
Lloh1:
	ldr	x20, [x20, _cg@GOTPAGEOFF]
	ldr	w24, [x20]
	cbz	w24, LBB0_30
; %bb.1:
	tbnz	w24, #31, LBB0_8
; %bb.2:
Lloh2:
	adrp	x11, _cgs@GOTPAGE
Lloh3:
	ldr	x11, [x11, _cgs@GOTPAGEOFF]
	ldr	x8, [x11]
Lloh4:
	adrp	x9, _GT_TOURNAMENT@GOTPAGE
Lloh5:
	ldr	x9, [x9, _GT_TOURNAMENT@GOTPAGEOFF]
Lloh6:
	adrp	x21, _colorWhite@GOTPAGE
Lloh7:
	ldr	x21, [x21, _colorWhite@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
Lloh9:
	adrp	x22, _qfalse@GOTPAGE
Lloh10:
	ldr	x22, [x22, _qfalse@GOTPAGEOFF]
Lloh11:
	adrp	x23, _qtrue@GOTPAGE
Lloh12:
	ldr	x23, [x23, _qtrue@GOTPAGEOFF]
	cmp	x8, x9
	b.ne	LBB0_9
; %bb.3:
	ldr	w10, [x11, #8]
	cmp	w10, #1
	b.lt	LBB0_23
; %bb.4:
	mov	x8, #0
	mov	x9, #0
	ldr	x11, [x11, #24]
Lloh13:
	adrp	x12, _TEAM_FREE@GOTPAGE
Lloh14:
	ldr	x12, [x12, _TEAM_FREE@GOTPAGEOFF]
Lloh15:
	ldr	x12, [x12]
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=1
	add	x11, x11, #24
	subs	x10, x10, #1
	b.eq	LBB0_11
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x13, [x11, #16]
	cbz	x13, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x13, [x11]
	cmp	x9, #0
	csel	x14, x11, x9, eq
	csel	x15, x8, x11, eq
	cmp	x13, x12
	csel	x9, x9, x14, ne
	csel	x8, x8, x15, ne
	b	LBB0_5
LBB0_8:
Lloh16:
	adrp	x19, l_.str@PAGE
Lloh17:
	add	x19, x19, l_.str@PAGEOFF
	mov	x0, x19
	bl	_CG_DrawStrlen
Lloh18:
	adrp	x8, _BIGCHAR_WIDTH@GOTPAGE
Lloh19:
	ldr	x8, [x8, _BIGCHAR_WIDTH@GOTPAGEOFF]
Lloh20:
	ldr	w8, [x8]
	mul	w8, w8, w0
	cmp	w8, #0
	cinc	w8, w8, lt
	mov	w9, #320
	sub	w0, w9, w8, asr #1
	fmov	s0, #1.00000000
	mov	w1, #24
	mov	x2, x19
	bl	_CG_DrawBigString
	str	wzr, [x20, #4]
	b	LBB0_30
LBB0_9:
Lloh21:
	adrp	x9, _GT_FFA@GOTPAGE
Lloh22:
	ldr	x9, [x9, _GT_FFA@GOTPAGEOFF]
Lloh23:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_16
; %bb.10:
Lloh24:
	adrp	x19, l_.str.2@PAGE
Lloh25:
	add	x19, x19, l_.str.2@PAGEOFF
	b	LBB0_19
LBB0_11:
	cbz	x9, LBB0_23
; %bb.12:
	cbz	x8, LBB0_23
; %bb.13:
	ldr	w1, [x9, #8]
	ldr	w8, [x8, #8]
	str	x8, [sp]
Lloh26:
	adrp	x0, l_.str.1@PAGE
Lloh27:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_va
	mov	x19, x0
	bl	_CG_DrawStrlen
Lloh28:
	adrp	x8, _GIANT_WIDTH@GOTPAGE
Lloh29:
	ldr	x8, [x8, _GIANT_WIDTH@GOTPAGEOFF]
Lloh30:
	ldr	w6, [x8]
	mov	w8, #640
	sdiv	w9, w8, w6
	cmp	w0, w9
	b.le	LBB0_15
; %bb.14:
	sdiv	w6, w8, w0
LBB0_15:
	mul	w8, w6, w0
	cmp	w8, #0
	cinc	w8, w8, lt
	mov	w9, #320
	sub	w0, w9, w8, asr #1
	ldr	w3, [x21]
	ldr	w4, [x22]
	ldr	w5, [x23]
	scvtf	s0, w6
	fmov	s1, #1.50000000
	fmul	s0, s0, s1
	fcvtzs	w7, s0
	str	wzr, [sp]
	mov	w1, #20
	b	LBB0_22
LBB0_16:
Lloh31:
	adrp	x9, _GT_TEAM@GOTPAGE
Lloh32:
	ldr	x9, [x9, _GT_TEAM@GOTPAGEOFF]
Lloh33:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_18
; %bb.17:
Lloh34:
	adrp	x19, l_.str.3@PAGE
Lloh35:
	add	x19, x19, l_.str.3@PAGEOFF
	b	LBB0_19
LBB0_18:
Lloh36:
	adrp	x9, _GT_CTF@GOTPAGE
Lloh37:
	ldr	x9, [x9, _GT_CTF@GOTPAGEOFF]
Lloh38:
	ldr	x9, [x9]
Lloh39:
	adrp	x10, l_.str.5@PAGE
Lloh40:
	add	x10, x10, l_.str.5@PAGEOFF
Lloh41:
	adrp	x11, l_.str.4@PAGE
Lloh42:
	add	x11, x11, l_.str.4@PAGEOFF
	cmp	x8, x9
	csel	x19, x11, x10, eq
LBB0_19:
	mov	x0, x19
	bl	_CG_DrawStrlen
Lloh43:
	adrp	x8, _GIANT_WIDTH@GOTPAGE
Lloh44:
	ldr	x8, [x8, _GIANT_WIDTH@GOTPAGEOFF]
Lloh45:
	ldr	w6, [x8]
	mov	w8, #640
	sdiv	w9, w8, w6
	cmp	w0, w9
	b.le	LBB0_21
; %bb.20:
	sdiv	w6, w8, w0
LBB0_21:
	mul	w8, w6, w0
	cmp	w8, #0
	cinc	w8, w8, lt
	mov	w9, #320
	sub	w0, w9, w8, asr #1
	ldr	w3, [x21]
	ldr	w4, [x22]
	scvtf	s0, w6
	ldr	w5, [x23]
	mov	w8, #52429
	movk	w8, #16268, lsl #16
	fmov	s1, w8
	fmul	s0, s0, s1
	fcvtzs	w7, s0
	str	wzr, [sp]
	mov	w1, #25
LBB0_22:
	mov	x2, x19
	bl	_CG_DrawStringExt
LBB0_23:
	ldr	w8, [x20, #8]
	sub	w8, w24, w8
	cmn	w8, #1000
	b.gt	LBB0_25
; %bb.24:
	mov	w24, #0
	str	wzr, [x20]
	b	LBB0_26
LBB0_25:
	mov	w9, #19923
	movk	w9, #4194, lsl #16
	smull	x8, w8, w9
	lsr	x9, x8, #63
	asr	x8, x8, #38
	add	w24, w8, w9
LBB0_26:
	add	w1, w24, #1
Lloh46:
	adrp	x0, l_.str.6@PAGE
Lloh47:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_va
	mov	x19, x0
	ldr	w8, [x20, #4]
	cmp	w24, w8
	b.eq	LBB0_29
; %bb.27:
	str	w24, [x20, #4]
	cmp	w24, #2
	b.hi	LBB0_29
; %bb.28:
Lloh48:
	adrp	x8, l_switch.table.CG_DrawWarmup@PAGE
Lloh49:
	add	x8, x8, l_switch.table.CG_DrawWarmup@PAGEOFF
	ldr	x8, [x8, w24, sxtw #3]
	ldr	w0, [x8]
Lloh50:
	adrp	x8, _CHAN_ANNOUNCER@GOTPAGE
Lloh51:
	ldr	x8, [x8, _CHAN_ANNOUNCER@GOTPAGEOFF]
Lloh52:
	ldr	w1, [x8]
	bl	_trap_S_StartLocalSound
	ldr	w24, [x20, #4]
LBB0_29:
	mov	w8, #28
	sub	w8, w8, w24, lsl #2
	mov	w9, #16
	cmp	w24, #3
	csel	w20, w8, w9, lo
	mov	x0, x19
	bl	_CG_DrawStrlen
	mul	w8, w0, w20
	orr	w9, w8, #0x1
	cmp	w8, #0
	csel	w8, w9, w8, lt
	mov	w9, #320
	sub	w0, w9, w8, asr #1
	ldr	w3, [x21]
	ldr	w4, [x22]
	ldr	w5, [x23]
	scvtf	d0, w20
	fmov	d1, #1.50000000
	fmul	d0, d0, d1
	fcvtzs	w7, d0
	str	wzr, [sp]
	mov	w1, #70
	mov	x2, x19
	mov	x6, x20
	bl	_CG_DrawStringExt
LBB0_30:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #80
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh8
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.loh AdrpAdd	Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpAdd	Lloh34, Lloh35
	.loh AdrpAdd	Lloh41, Lloh42
	.loh AdrpAdd	Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpAdd	Lloh46, Lloh47
	.loh AdrpLdrGotLdr	Lloh50, Lloh51, Lloh52
	.loh AdrpAdd	Lloh48, Lloh49
	.cfi_endproc
                                        ; -- End function
	.comm	_cg,12,2                        ; @cg
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Waiting for players"

	.comm	_BIGCHAR_WIDTH,4,2              ; @BIGCHAR_WIDTH
	.comm	_cgs,32,3                       ; @cgs
	.comm	_GT_TOURNAMENT,8,3              ; @GT_TOURNAMENT
	.comm	_TEAM_FREE,8,3                  ; @TEAM_FREE
l_.str.1:                               ; @.str.1
	.asciz	"%s vs %s"

	.comm	_GIANT_WIDTH,4,2                ; @GIANT_WIDTH
	.comm	_colorWhite,4,2                 ; @colorWhite
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_GT_FFA,8,3                     ; @GT_FFA
l_.str.2:                               ; @.str.2
	.asciz	"Free For All"

	.comm	_GT_TEAM,8,3                    ; @GT_TEAM
l_.str.3:                               ; @.str.3
	.asciz	"Team Deathmatch"

	.comm	_GT_CTF,8,3                     ; @GT_CTF
l_.str.4:                               ; @.str.4
	.asciz	"Capture the Flag"

l_.str.5:                               ; @.str.5
	.space	1

l_.str.6:                               ; @.str.6
	.asciz	"Starts in: %i"

	.comm	_CHAN_ANNOUNCER,4,2             ; @CHAN_ANNOUNCER
	.comm	_GT_1FCTF,8,3                   ; @GT_1FCTF
	.comm	_GT_HARVESTER,8,3               ; @GT_HARVESTER
	.comm	_GT_OBELISK,8,3                 ; @GT_OBELISK
	.comm	_ITEM_TEXTSTYLE_SHADOWEDMORE,4,2 ; @ITEM_TEXTSTYLE_SHADOWEDMORE
	.no_dead_strip	_CG_DrawWarmup
	.section	__DATA,__const
	.p2align	3                               ; @switch.table.CG_DrawWarmup
l_switch.table.CG_DrawWarmup:
	.quad	_cgs+20
	.quad	_cgs+16
	.quad	_cgs+12

.subsections_via_symbols
