	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function mix_frames
_mix_frames:                            ## @mix_frames
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, -68(%rbp)                 ## 4-byte Spill
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	(%rdi), %r15
	movq	(%rsi), %rax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	8(%rsi), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	4(%r15), %r8d
	cmpl	$9, (%r15)
	jge	LBB0_1
## %bb.9:
	testl	%r8d, %r8d
	jle	LBB0_35
## %bb.10:
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	incl	%eax
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rdi
	xorl	%r13d, %r13d
	jmp	LBB0_11
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_11 Depth=1
	movl	4(%r15), %r8d
LBB0_27:                                ##   in Loop: Header=BB0_11 Depth=1
	incq	%r13
	movslq	%r8d, %rax
	cmpq	%rax, %r13
	jge	LBB0_35
LBB0_11:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_13 Depth 2
                                        ##       Child Loop BB0_15 Depth 3
                                        ##         Child Loop BB0_20 Depth 4
	movq	8(%r15), %rax
	movl	(%rax,%r13,4), %ecx
	movl	%ecx, %eax
	imull	-80(%rbp), %eax                 ## 4-byte Folded Reload
	cltd
	movl	-68(%rbp), %ebx                 ## 4-byte Reload
	idivl	%ebx
	movl	%eax, %r14d
	imull	-56(%rbp), %ecx                 ## 4-byte Folded Reload
	movl	%ecx, %eax
	cltd
	idivl	%ebx
	cmpl	%eax, %r14d
	jge	LBB0_27
## %bb.12:                              ##   in Loop: Header=BB0_11 Depth=1
	movl	%eax, %edx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movslq	(%rdi,%r13,4), %rcx
	movslq	%r14d, %rsi
	imulq	%rcx, %rsi
	shlq	$2, %rsi
	addq	(%rax,%r13,8), %rsi
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movq	16(%r15), %rax
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	movl	%edx, -96(%rbp)                 ## 4-byte Spill
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	8(%rcx), %rdi
	movl	-96(%rbp), %edx                 ## 4-byte Reload
LBB0_25:                                ##   in Loop: Header=BB0_13 Depth=2
	movslq	(%rdi,%r13,4), %rcx
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rcx,4), %rsi
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	incl	%r14d
	cmpl	%edx, %r14d
	je	LBB0_26
LBB0_13:                                ##   Parent Loop BB0_11 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_15 Depth 3
                                        ##         Child Loop BB0_20 Depth 4
	cmpl	$0, (%rax,%r13,4)
	jle	LBB0_25
## %bb.14:                              ##   in Loop: Header=BB0_13 Depth=2
	xorl	%r12d, %r12d
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_15 Depth=3
	xorl	%edi, %edi
LBB0_23:                                ##   in Loop: Header=BB0_15 Depth=3
	imull	40(%r15), %edi
	callq	_av_clip_uint8
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movl	%eax, (%rcx,%r12,4)
	incq	%r12
	movq	16(%r15), %rax
	movslq	(%rax,%r13,4), %rcx
	cmpq	%rcx, %r12
	jge	LBB0_24
LBB0_15:                                ##   Parent Loop BB0_11 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_20 Depth 4
	movl	24(%r15), %r8d
	testl	%r8d, %r8d
	jle	LBB0_16
## %bb.17:                              ##   in Loop: Header=BB0_15 Depth=3
	movq	32(%r15), %r10
	cmpl	$1, %r8d
	jne	LBB0_19
## %bb.18:                              ##   in Loop: Header=BB0_15 Depth=3
	xorl	%edx, %edx
	xorl	%edi, %edi
	jmp	LBB0_21
	.p2align	4, 0x90
LBB0_19:                                ##   in Loop: Header=BB0_15 Depth=3
	movl	%r8d, %r9d
	andl	$-2, %r9d
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_11 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ##       Parent Loop BB0_15 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movq	(%rbx,%rdx,8), %rdi
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax,%rdx,8), %rbx
	movq	(%rdi), %rsi
	movq	8(%rdi), %rdi
	movq	(%rsi,%r13,8), %r11
	movl	(%rdi,%r13,4), %edi
	imull	%r14d, %edi
	addl	%r12d, %edi
	movslq	%edi, %rax
	movl	(%r10,%rdx,4), %esi
	movl	4(%r10,%rdx,4), %edi
	imull	(%r11,%rax,4), %esi
	movq	(%rbx), %rax
	movq	8(%rbx), %rbx
	movq	(%rax,%r13,8), %rax
	movl	(%rbx,%r13,4), %ebx
	imull	%r14d, %ebx
	addl	%r12d, %ebx
	movslq	%ebx, %rbx
	imull	(%rax,%rbx,4), %edi
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	addl	%ecx, %esi
	addl	%esi, %edi
	addq	$2, %rdx
	movl	%edi, %ecx
	cmpq	%rdx, %r9
	jne	LBB0_20
LBB0_21:                                ##   in Loop: Header=BB0_15 Depth=3
	testb	$1, %r8b
	je	LBB0_23
## %bb.22:                              ##   in Loop: Header=BB0_15 Depth=3
	movq	(%rbx,%rdx,8), %rax
	movq	(%rax), %rcx
	movq	8(%rax), %rax
	movq	(%rcx,%r13,8), %rcx
	movl	(%rax,%r13,4), %eax
	imull	%r14d, %eax
	addl	%r12d, %eax
	cltq
	movl	(%r10,%rdx,4), %edx
	imull	(%rcx,%rax,4), %edx
	addl	%edx, %edi
	jmp	LBB0_23
LBB0_1:
	testl	%r8d, %r8d
	jle	LBB0_35
## %bb.2:
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	incl	%eax
	movl	%eax, -100(%rbp)                ## 4-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rdi
	xorl	%r13d, %r13d
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	4(%r15), %r8d
LBB0_34:                                ##   in Loop: Header=BB0_3 Depth=1
	incq	%r13
	movslq	%r8d, %rax
	cmpq	%rax, %r13
	jge	LBB0_35
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_29 Depth 4
	movq	8(%r15), %rax
	movl	(%rax,%r13,4), %ecx
	movl	%ecx, %eax
	imull	-80(%rbp), %eax                 ## 4-byte Folded Reload
	cltd
	movl	-68(%rbp), %ebx                 ## 4-byte Reload
	idivl	%ebx
	movl	%eax, %r9d
	imull	-100(%rbp), %ecx                ## 4-byte Folded Reload
	movl	%ecx, %eax
	cltd
	idivl	%ebx
	cmpl	%eax, %r9d
	jge	LBB0_34
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	%eax, %edx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movslq	(%rdi,%r13,4), %rcx
	movslq	%r9d, %rbx
	imulq	%rcx, %rbx
	shlq	$2, %rbx
	addq	(%rax,%r13,8), %rbx
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	movq	16(%r15), %rax
	movl	%edx, -104(%rbp)                ## 4-byte Spill
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_31:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	8(%rcx), %rdi
LBB0_32:                                ##   in Loop: Header=BB0_5 Depth=2
	movl	(%rdi,%r13,4), %ecx
	movl	%ecx, %edx
	shrl	$31, %edx
	addl	%ecx, %edx
	sarl	%edx
	movslq	%edx, %rcx
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rdx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movl	-72(%rbp), %r9d                 ## 4-byte Reload
	incl	%r9d
	movl	-104(%rbp), %edx                ## 4-byte Reload
	cmpl	%edx, %r9d
	je	LBB0_33
LBB0_5:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_29 Depth 4
	movl	%r9d, -72(%rbp)                 ## 4-byte Spill
	cmpl	$2, (%rax,%r13,4)
	jl	LBB0_32
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	xorl	%edi, %edi
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_7 Depth=3
	xorl	%ebx, %ebx
LBB0_30:                                ##   in Loop: Header=BB0_7 Depth=3
	imull	40(%r15), %ebx
	movl	44(%r15), %edx
	movl	%ebx, %edi
	xorl	%esi, %esi
	callq	_av_clip
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
	movl	%eax, (%rcx,%rdi,4)
	incq	%rdi
	movq	16(%r15), %rax
	movl	(%rax,%r13,4), %ecx
	movl	%ecx, %edx
	shrl	$31, %edx
	addl	%ecx, %edx
	sarl	%edx
	movslq	%edx, %rcx
	cmpq	%rcx, %rdi
	jge	LBB0_31
LBB0_7:                                 ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_29 Depth 4
	cmpl	$0, 24(%r15)
	movq	%rdi, -96(%rbp)                 ## 8-byte Spill
	jle	LBB0_8
## %bb.28:                              ##   in Loop: Header=BB0_7 Depth=3
	leaq	(%rdi,%rdi), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	xorl	%r14d, %r14d
	xorl	%ebx, %ebx
	movl	-72(%rbp), %r12d                ## 4-byte Reload
	.p2align	4, 0x90
LBB0_29:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ##       Parent Loop BB0_7 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax,%r14,8), %rax
	movq	(%rax), %rcx
	movq	8(%rax), %rax
	movslq	(%rax,%r13,4), %rax
	movslq	%r12d, %rdx
	imulq	%rax, %rdx
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leaq	(,%rax,4), %rax
	addq	(%rcx,%r13,8), %rax
	leaq	(%rax,%rdx,4), %rdi
	callq	_AV_RN16
	movq	32(%r15), %rcx
	imull	(%rcx,%r14,4), %eax
	addl	%eax, %ebx
	incq	%r14
	movslq	24(%r15), %rax
	cmpq	%rax, %r14
	jl	LBB0_29
	jmp	LBB0_30
LBB0_35:
	xorl	%eax, %eax
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_mix_frames
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function mix_frames
_mix_frames:                            ; @mix_frames
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x21, [x0]
	ldp	x8, x22, [x1]
	str	x8, [sp, #24]                   ; 8-byte Folded Spill
	ldp	w9, w8, [x21]
	cmp	w9, #9
	stp	w2, w3, [sp, #16]               ; 8-byte Folded Spill
	b.ge	LBB0_16
; %bb.1:
	cmp	w8, #1
	b.lt	LBB0_31
; %bb.2:
	mov	x24, #0
	add	w19, w2, #1
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x9, [x9, #8]
	b	LBB0_5
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	w8, [x21, #4]
	ldp	w2, w3, [sp, #16]               ; 8-byte Folded Reload
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	add	x24, x24, #1
	cmp	x24, w8, sxtw
	b.ge	LBB0_31
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_9 Depth 2
                                        ;       Child Loop BB0_13 Depth 3
                                        ;         Child Loop BB0_15 Depth 4
	ldr	x10, [x21, #8]
	ldr	w10, [x10, x24, lsl #2]
	mul	w11, w10, w2
	sdiv	w26, w11, w3
	mul	w10, w10, w19
	sdiv	w27, w10, w3
	cmp	w26, w27
	b.ge	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x8, [x8]
	ldr	x8, [x8, x24, lsl #3]
	ldr	w10, [x9, x24, lsl #2]
	mul	w10, w10, w26
	add	x28, x8, w10, sxtw #2
	ldr	x8, [x21, #16]
	b	LBB0_9
LBB0_7:                                 ;   in Loop: Header=BB0_9 Depth=2
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x9, [x9, #8]
LBB0_8:                                 ;   in Loop: Header=BB0_9 Depth=2
	ldrsw	x10, [x9, x24, lsl #2]
	add	x28, x28, x10, lsl #2
	add	w26, w26, #1
	cmp	w26, w27
	b.eq	LBB0_3
LBB0_9:                                 ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_13 Depth 3
                                        ;         Child Loop BB0_15 Depth 4
	ldr	w10, [x8, x24, lsl #2]
	cmp	w10, #1
	b.lt	LBB0_8
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=2
	mov	x25, #0
	b	LBB0_13
LBB0_11:                                ;   in Loop: Header=BB0_13 Depth=3
	mov	w9, #0
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=3
	ldr	w8, [x21, #40]
	mul	w0, w8, w9
	bl	_av_clip_uint8
	str	w0, [x28, x25, lsl #2]
	add	x25, x25, #1
	ldr	x8, [x21, #16]
	ldrsw	x9, [x8, x24, lsl #2]
	cmp	x25, x9
	b.ge	LBB0_7
LBB0_13:                                ;   Parent Loop BB0_5 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_15 Depth 4
	ldr	w8, [x21, #24]
	cmp	w8, #1
	b.lt	LBB0_11
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=3
	mov	w9, #0
	ldr	x10, [x21, #32]
	mov	x11, x22
LBB0_15:                                ;   Parent Loop BB0_5 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ;       Parent Loop BB0_13 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	x12, [x11], #8
	ldp	x13, x12, [x12]
	ldr	x13, [x13, x24, lsl #3]
	ldr	w12, [x12, x24, lsl #2]
	madd	w12, w12, w26, w25
	ldr	w12, [x13, w12, sxtw #2]
	ldr	w13, [x10], #4
	madd	w9, w13, w12, w9
	subs	x8, x8, #1
	b.ne	LBB0_15
	b	LBB0_12
LBB0_16:
	cmp	w8, #1
	b.lt	LBB0_31
; %bb.17:
	mov	x24, #0
	add	w12, w2, #1
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x9, [x9, #8]
	str	w12, [sp, #12]                  ; 4-byte Folded Spill
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_20 Depth=1
	ldr	w8, [x21, #4]
	ldp	w2, w3, [sp, #16]               ; 8-byte Folded Reload
	ldr	w12, [sp, #12]                  ; 4-byte Folded Reload
LBB0_19:                                ;   in Loop: Header=BB0_20 Depth=1
	add	x24, x24, #1
	cmp	x24, w8, sxtw
	b.ge	LBB0_31
LBB0_20:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_24 Depth 2
                                        ;       Child Loop BB0_28 Depth 3
                                        ;         Child Loop BB0_30 Depth 4
	ldr	x10, [x21, #8]
	ldr	w10, [x10, x24, lsl #2]
	mul	w11, w10, w2
	sdiv	w26, w11, w3
	mul	w10, w10, w12
	sdiv	w27, w10, w3
	cmp	w26, w27
	b.ge	LBB0_19
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=1
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x8, [x8]
	ldr	x8, [x8, x24, lsl #3]
	ldr	w10, [x9, x24, lsl #2]
	mul	w10, w10, w26
	add	x28, x8, w10, sxtw #2
	ldr	x8, [x21, #16]
	b	LBB0_24
LBB0_22:                                ;   in Loop: Header=BB0_24 Depth=2
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	ldr	x9, [x9, #8]
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=2
	ldr	w10, [x9, x24, lsl #2]
	cmp	w10, #0
	cinc	w10, w10, lt
	asr	w10, w10, #1
	add	x28, x28, w10, sxtw #2
	add	w26, w26, #1
	cmp	w26, w27
	b.eq	LBB0_18
LBB0_24:                                ;   Parent Loop BB0_20 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_28 Depth 3
                                        ;         Child Loop BB0_30 Depth 4
	ldr	w10, [x8, x24, lsl #2]
	cmp	w10, #2
	b.lt	LBB0_23
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=2
	mov	x25, #0
	b	LBB0_28
LBB0_26:                                ;   in Loop: Header=BB0_28 Depth=3
	mov	w20, #0
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=3
	ldp	w8, w2, [x21, #40]
	mul	w0, w8, w20
	mov	w1, #0
	bl	_av_clip
	str	w0, [x28, x25, lsl #2]
	add	x25, x25, #1
	ldr	x8, [x21, #16]
	ldr	w9, [x8, x24, lsl #2]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	cmp	x25, w9, sxtw
	b.ge	LBB0_22
LBB0_28:                                ;   Parent Loop BB0_20 Depth=1
                                        ;     Parent Loop BB0_24 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_30 Depth 4
	ldr	w8, [x21, #24]
	cmp	w8, #1
	b.lt	LBB0_26
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=3
	mov	x19, #0
	mov	w20, #0
	lsl	x23, x25, #1
LBB0_30:                                ;   Parent Loop BB0_20 Depth=1
                                        ;     Parent Loop BB0_24 Depth=2
                                        ;       Parent Loop BB0_28 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	x8, [x22, x19, lsl #3]
	ldp	x9, x8, [x8]
	ldr	x9, [x9, x24, lsl #3]
	ldr	w8, [x8, x24, lsl #2]
	mul	w8, w8, w26
	add	x9, x9, x23, lsl #2
	add	x0, x9, w8, sxtw #2
	bl	_AV_RN16
	ldr	x8, [x21, #32]
	ldr	w8, [x8, x19, lsl #2]
	madd	w20, w8, w0, w20
	add	x19, x19, #1
	ldrsw	x8, [x21, #24]
	cmp	x19, x8
	b.lt	LBB0_30
	b	LBB0_27
LBB0_31:
	mov	w0, #0
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_mix_frames
.subsections_via_symbols
