	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function video_texture_load_gl2
_video_texture_load_gl2:                ## @video_texture_load_gl2
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r15
	movl	%esi, %r14d
	movq	%rdi, %rbx
	movl	$1, %edi
	movq	%rdx, %rsi
	callq	_glGenTextures
	movl	(%r15), %edi
	movq	_RARCH_WRAP_EDGE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	8(%rbx), %r8d
	movl	(%rbx), %eax
	movl	4(%rbx), %r9d
	movl	%r14d, %edx
	movl	$4, %ecx
	pushq	$4
	pushq	%rax
	callq	_gl_load_texture_data
	addq	$24, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_RARCH_WRAP_EDGE,4,2            ## @RARCH_WRAP_EDGE
	.no_dead_strip	_video_texture_load_gl2
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function video_texture_load_gl2
_video_texture_load_gl2:                ; @video_texture_load_gl2
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	mov	w0, #1
	mov	x1, x2
	bl	_glGenTextures
	ldr	w0, [x19]
Lloh0:
	adrp	x8, _RARCH_WRAP_EDGE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _RARCH_WRAP_EDGE@GOTPAGEOFF]
Lloh2:
	ldr	w1, [x8]
	ldp	w5, w4, [x21, #4]
	ldr	w6, [x21]
	mov	x2, x20
	mov	w3, #4
	mov	w7, #4
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_gl_load_texture_data
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_RARCH_WRAP_EDGE,4,2            ; @RARCH_WRAP_EDGE
	.no_dead_strip	_video_texture_load_gl2
.subsections_via_symbols
