	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawNewGame                  ## -- Begin function M_DrawNewGame
	.p2align	4, 0x90
_M_DrawNewGame:                         ## @M_DrawNewGame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_PU_CACHE@GOTPCREL(%rip), %rbx
	movl	(%rbx), %esi
	leaq	L_.str(%rip), %rdi
	callq	_W_CacheLumpName
	movl	$96, %edi
	movl	$14, %esi
	xorl	%edx, %edx
	movl	%eax, %ecx
	callq	_V_DrawPatchDirect
	movl	(%rbx), %esi
	leaq	L_.str.1(%rip), %rdi
	callq	_W_CacheLumpName
	movl	$54, %edi
	movl	$38, %esi
	xorl	%edx, %edx
	movl	%eax, %ecx
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_V_DrawPatchDirect              ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"M_NEWG"

	.comm	_PU_CACHE,4,2                   ## @PU_CACHE
L_.str.1:                               ## @.str.1
	.asciz	"M_SKILL"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawNewGame                  ; -- Begin function M_DrawNewGame
	.p2align	2
_M_DrawNewGame:                         ; @M_DrawNewGame
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x19, _PU_CACHE@GOTPAGE
Lloh1:
	ldr	x19, [x19, _PU_CACHE@GOTPAGEOFF]
	ldr	w1, [x19]
Lloh2:
	adrp	x0, l_.str@PAGE
Lloh3:
	add	x0, x0, l_.str@PAGEOFF
	bl	_W_CacheLumpName
	mov	x3, x0
	mov	w0, #96
	mov	w1, #14
	mov	w2, #0
	bl	_V_DrawPatchDirect
	ldr	w1, [x19]
Lloh4:
	adrp	x0, l_.str.1@PAGE
Lloh5:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_W_CacheLumpName
	mov	x3, x0
	mov	w0, #54
	mov	w1, #38
	mov	w2, #0
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_V_DrawPatchDirect
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"M_NEWG"

	.comm	_PU_CACHE,4,2                   ; @PU_CACHE
l_.str.1:                               ; @.str.1
	.asciz	"M_SKILL"

.subsections_via_symbols
