	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function get_dc
_get_dc:                                ## @get_dc
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$328, %rsp                      ## imm = 0x148
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $ecx killed $ecx def $rcx
                                        ## kill: def $edx killed $edx def $rdx
                                        ## kill: def $esi killed $esi def $rsi
	movq	%rdi, %r11
	movq	48(%rdi), %r8
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movslq	%ecx, %r14
	movq	_MB_SIZE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movslq	(%r11), %r15
	movl	%r15d, %ecx
	sarl	%cl, %edi
	testl	%r14d, %r14d
	je	LBB0_2
## %bb.1:
	movl	4(%r11), %r10d
	movl	%edi, %ebx
	movl	%r10d, %ecx
	sarl	%cl, %ebx
	movq	%rbx, -48(%rbp)                 ## 8-byte Spill
	movl	8(%r11), %r9d
	movl	%edi, %ebx
	movl	%r9d, %ecx
	sarl	%cl, %ebx
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	movq	_ff_obmc_tab@GOTPCREL(%rip), %rcx
	leal	(%r15,%r10), %ebx
	movslq	%ebx, %rbx
	shlq	$3, %rbx
	addq	(%rcx), %rbx
	leal	(%rdi,%rdi), %eax
	movl	%r10d, %ecx
	sarl	%cl, %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_3
LBB0_2:
	movq	_ff_obmc_tab@GOTPCREL(%rip), %rcx
	leaq	(,%r15,8), %rbx
	addq	(%rcx), %rbx
	leal	(%rdi,%rdi), %ecx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movl	4(%r11), %r10d
	movl	8(%r11), %r9d
	movl	%edi, %ecx
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
LBB0_3:
	movq	(%rbx), %rcx
	movq	%rcx, -200(%rbp)                ## 8-byte Spill
	movq	40(%r11), %rcx
	movq	(%rcx), %rcx
	movslq	(%rcx,%r14,4), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	32(%r11), %rcx
	movq	(%rcx), %rcx
	movq	(%rcx,%r14,8), %rcx
	movq	%rcx, -296(%rbp)                ## 8-byte Spill
	movq	-160(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx
	imull	%edi, %ecx
	imull	%edi, %ecx
	shll	$2, %ecx
	movq	%r14, %rax
	movslq	%ecx, %r14
	shlq	$2, %r14
	addq	24(%r11), %r14
	movl	12(%r11), %edi
	movl	%r15d, %ecx
	shll	%cl, %edi
	movq	%rax, %rcx
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	(%r8,%rax,8), %eax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movl	4(%r8,%rcx,8), %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	imull	%r12d, %edi
	movq	%rsi, %r13
	addl	%r13d, %edi
	movslq	%edi, %rbx
	shlq	$4, %rbx
	xorl	%edi, %edi
	cmpl	%r9d, %r10d
	movq	%r11, -280(%rbp)                ## 8-byte Spill
	movq	16(%r11), %r15
	leaq	(%r15,%rbx), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movups	(%r15,%rbx), %xmm0
	movaps	%xmm0, -368(%rbp)
	sete	%dil
	callq	_av_assert2
	movq	_BLOCK_INTRA@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, 8(%r15,%rbx)
	movq	(%r15,%rbx), %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	$0, (%rax,%rcx,8)
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movl	%r15d, %edx
	imull	%r15d, %edx
	shll	$2, %edx
	movq	%r14, -192(%rbp)                ## 8-byte Spill
	movq	%r14, %rdi
	xorl	%esi, %esi
	callq	_memset
	xorl	%edx, %edx
	movq	-80(%rbp), %r11                 ## 8-byte Reload
	leal	-1(%r13), %eax
	movq	%rax, -272(%rbp)                ## 8-byte Spill
	leal	-1(%r12), %eax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	movl	%r9d, %esi
	shrl	$31, %esi
	addl	%r9d, %esi
	sarl	%esi
	movq	-64(%rbp), %r10                 ## 8-byte Reload
	movl	%r10d, %edi
	shrl	$31, %edi
	addl	%r10d, %edi
	sarl	%edi
	movl	%r15d, %eax
	imull	%r10d, %eax
	movl	%eax, -140(%rbp)                ## 4-byte Spill
	movl	%r9d, %r8d
	imull	%r13d, %r8d
	movl	%r10d, %ecx
	imull	%r12d, %ecx
	movl	%esi, %eax
	subl	%r8d, %eax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	movl	%edi, %eax
	subl	%ecx, %eax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movl	$1, %eax
	movl	$1, %ecx
	subl	%r12d, %ecx
	imull	%r10d, %ecx
	addl	%edi, %ecx
	movq	%rcx, -216(%rbp)                ## 8-byte Spill
	subl	%r13d, %eax
	imull	%r9d, %eax
	addl	%esi, %eax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	notl	%r12d
	imull	%r10d, %r12d
	movl	%edi, -144(%rbp)                ## 4-byte Spill
	addl	%edi, %r12d
	movq	%r12, -256(%rbp)                ## 8-byte Spill
	notl	%r13d
	imull	%r9d, %r13d
	movl	%esi, -148(%rbp)                ## 4-byte Spill
	addl	%esi, %r13d
	movq	%r13, -248(%rbp)                ## 8-byte Spill
	xorl	%r12d, %r12d
	xorl	%r13d, %r13d
	movq	%r9, -48(%rbp)                  ## 8-byte Spill
	movq	%r10, -64(%rbp)                 ## 8-byte Spill
	movq	%r15, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	-80(%rbp), %r11                 ## 8-byte Reload
LBB0_19:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	-288(%rbp), %rdx                ## 8-byte Reload
	incl	%edx
	cmpl	$4, %edx
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	movq	-64(%rbp), %r10                 ## 8-byte Reload
	je	LBB0_20
LBB0_4:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
                                        ##       Child Loop BB0_9 Depth 3
	movl	%edx, %ecx
	andl	$1, %ecx
	movq	-272(%rbp), %rax                ## 8-byte Reload
	leal	(%rax,%rcx), %ebx
	movq	%rbx, -88(%rbp)                 ## 8-byte Spill
	movq	%rdx, -288(%rbp)                ## 8-byte Spill
                                        ## kill: def $edx killed $edx killed $rdx def $rdx
	shrl	%edx
	movq	-264(%rbp), %rax                ## 8-byte Reload
	addl	%edx, %eax
                                        ## kill: def $ebx killed $ebx killed $rbx def $rbx
	imull	%r9d, %ebx
	addl	-148(%rbp), %ebx                ## 4-byte Folded Reload
	imull	%r9d, %ecx
	movslq	%ecx, %rcx
	movq	-192(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rcx,4), %rcx
	imull	-140(%rbp), %edx                ## 4-byte Folded Reload
	movslq	%edx, %rdx
	leaq	(%rcx,%rdx,4), %rcx
	movl	%eax, %r14d
	imull	%r10d, %r14d
	addl	-144(%rbp), %r14d               ## 4-byte Folded Reload
	movq	-280(%rbp), %rdi                ## 8-byte Reload
	xorl	%esi, %esi
	xorl	%edx, %edx
	xorl	%r8d, %r8d
	movq	-200(%rbp), %r9                 ## 8-byte Reload
	pushq	-160(%rbp)                      ## 8-byte Folded Reload
	pushq	$0
	pushq	$0
	pushq	%rax
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	pushq	%r15
	pushq	%r11
	pushq	%r15
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	pushq	%rax
	pushq	-104(%rbp)                      ## 8-byte Folded Reload
	pushq	%r10
	pushq	-48(%rbp)                       ## 8-byte Folded Reload
	pushq	%r14
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	pushq	%rbx
	callq	_add_yblock
	addq	$112, %rsp
	movl	%r14d, %edi
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, %ebx
	movq	%r14, -336(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leal	(%r14,%rax), %esi
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	movl	%esi, -88(%rbp)                 ## 4-byte Spill
	callq	_FFMIN
	movq	%rbx, %rdx
	cmpl	%eax, %edx
	jge	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leal	(%rdi,%rax), %r14d
	movslq	%edx, %rax
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	imulq	%rax, %rcx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
	movq	-232(%rbp), %rax                ## 8-byte Reload
	leal	(%rax,%rdx), %esi
	imull	%r15d, %esi
	movq	-240(%rbp), %rax                ## 8-byte Reload
	leal	(%rax,%rsi), %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	addl	%edx, %ecx
	imull	%r15d, %ecx
	addl	%eax, %ecx
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	movq	-224(%rbp), %rcx                ## 8-byte Reload
	addl	%esi, %ecx
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
	addl	-256(%rbp), %edx                ## 4-byte Folded Reload
	imull	%r15d, %edx
	addl	%eax, %edx
	addl	-248(%rbp), %esi                ## 4-byte Folded Reload
	movq	%rsi, -136(%rbp)                ## 8-byte Spill
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_7 Depth=2
	movq	-176(%rbp), %rbx                ## 8-byte Reload
	incq	%rbx
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	movl	-88(%rbp), %esi                 ## 4-byte Reload
	callq	_FFMIN
	cltq
	movq	-80(%rbp), %r11                 ## 8-byte Reload
	addq	%r11, -168(%rbp)                ## 8-byte Folded Spill
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
	movq	-184(%rbp), %rdx                ## 8-byte Reload
	addl	%r15d, %edx
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movq	%rcx, -136(%rbp)                ## 8-byte Spill
	movq	%rbx, -176(%rbp)                ## 8-byte Spill
	cmpq	%rax, %rbx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	jge	LBB0_19
LBB0_7:                                 ##   Parent Loop BB0_4 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_9 Depth 3
	movq	%rdx, -184(%rbp)                ## 8-byte Spill
                                        ## kill: def $edi killed $edi killed $rdi
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, %ebx
	movq	-104(%rbp), %rdi                ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	movl	%r14d, %esi
	callq	_FFMIN
	cmpl	%eax, %ebx
	jge	LBB0_18
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=2
	movslq	%ebx, %r15
	movq	-168(%rbp), %rax                ## 8-byte Reload
	addq	%r15, %rax
	movq	-296(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -352(%rbp)                ## 8-byte Spill
	movq	-128(%rbp), %rax                ## 8-byte Reload
	leal	(%rbx,%rax), %eax
	movq	%rax, -344(%rbp)                ## 8-byte Spill
	movq	-120(%rbp), %rax                ## 8-byte Reload
	addl	%ebx, %eax
	movq	%rax, -312(%rbp)                ## 8-byte Spill
	movq	-112(%rbp), %rax                ## 8-byte Reload
	addl	%ebx, %eax
	movq	%rax, -304(%rbp)                ## 8-byte Spill
	movq	-184(%rbp), %rax                ## 8-byte Reload
	addl	%ebx, %eax
	movq	%rax, -320(%rbp)                ## 8-byte Spill
	addl	-136(%rbp), %ebx                ## 4-byte Folded Reload
	movq	%rbx, -328(%rbp)                ## 8-byte Spill
	xorl	%ebx, %ebx
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_9 Depth=3
	movq	_FRAC_BITS@GOTPCREL(%rip), %rdi
	movzbl	(%rdi), %ecx
	decb	%cl
	movl	$1, %esi
	shll	%cl, %esi
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	subl	(%rcx,%rdx,4), %esi
	movl	%esi, (%rcx,%rdx,4)
	movq	-352(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rbx,4), %edx
	movzbl	(%rdi), %ecx
	sarl	%cl, %esi
	subl	%esi, %edx
	imull	%eax, %edx
	addl	%edx, %r12d
	imull	%eax, %eax
	addl	%eax, %r13d
	movq	-104(%rbp), %rdi                ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	movl	%r14d, %esi
	callq	_FFMIN
	cltq
	leaq	(%r15,%rbx), %rcx
	incq	%rcx
	incq	%rbx
	cmpq	%rax, %rcx
	jge	LBB0_18
LBB0_9:                                 ##   Parent Loop BB0_4 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	-344(%rbp), %rax                ## 8-byte Reload
	addl	%ebx, %eax
	movslq	%eax, %rdx
	movq	-200(%rbp), %rsi                ## 8-byte Reload
	movl	(%rsi,%rdx,4), %eax
	cmpl	$0, -336(%rbp)                  ## 4-byte Folded Reload
	jns	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=3
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
	addl	(%rsi,%rcx,4), %eax
LBB0_11:                                ##   in Loop: Header=BB0_9 Depth=3
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	testl	%ecx, %ecx
	jns	LBB0_13
## %bb.12:                              ##   in Loop: Header=BB0_9 Depth=3
	movq	-304(%rbp), %rcx                ## 8-byte Reload
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
	addl	(%rsi,%rcx,4), %eax
LBB0_13:                                ##   in Loop: Header=BB0_9 Depth=3
	movl	-88(%rbp), %ecx                 ## 4-byte Reload
	cmpl	-96(%rbp), %ecx                 ## 4-byte Folded Reload
	jle	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_9 Depth=3
	movq	-320(%rbp), %rcx                ## 8-byte Reload
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
	addl	(%rsi,%rcx,4), %eax
LBB0_15:                                ##   in Loop: Header=BB0_9 Depth=3
	cmpl	-104(%rbp), %r14d               ## 4-byte Folded Reload
	jle	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_9 Depth=3
	movq	-328(%rbp), %rcx                ## 8-byte Reload
	addl	%ebx, %ecx
	movslq	%ecx, %rcx
	addl	(%rsi,%rcx,4), %eax
	jmp	LBB0_17
LBB0_20:
	movaps	-368(%rbp), %xmm0
	movq	-208(%rbp), %rax                ## 8-byte Reload
	movups	%xmm0, (%rax)
	movq	_LOG2_OBMC_MAX@GOTPCREL(%rip), %rax
	movb	(%rax), %cl
	shll	%cl, %r12d
	movl	%r12d, %edi
	movl	%r13d, %esi
	callq	_ROUNDED_DIV
	movl	%eax, %edi
	addq	$328, %rsp                      ## imm = 0x148
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_av_clip_uint8                  ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_MB_SIZE,4,2                    ## @MB_SIZE
	.comm	_ff_obmc_tab,8,3                ## @ff_obmc_tab
	.comm	_BLOCK_INTRA,4,2                ## @BLOCK_INTRA
	.comm	_FRAC_BITS,4,2                  ## @FRAC_BITS
	.comm	_LOG2_OBMC_MAX,4,2              ## @LOG2_OBMC_MAX
	.no_dead_strip	_get_dc
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function get_dc
_get_dc:                                ; @get_dc
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #384
	.cfi_def_cfa_offset 384
	stp	x28, x27, [sp, #288]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #304]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #320]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #336]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #352]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #368]            ; 16-byte Folded Spill
	add	x29, sp, #368
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w3 killed $w3 def $x3
	mov	x26, x2
	mov	x23, x1
	mov	x20, x0
	ldr	x8, [x0, #48]
	sxtw	x10, w3
Lloh0:
	adrp	x9, _MB_SIZE@GOTPAGE
Lloh1:
	ldr	x9, [x9, _MB_SIZE@GOTPAGEOFF]
Lloh2:
	ldr	w11, [x9]
	ldr	w9, [x0]
	sxtw	x9, w9
	asr	w12, w11, w9
	str	x3, [sp, #120]                  ; 8-byte Folded Spill
	cbz	w3, LBB0_2
; %bb.1:
	ldp	w11, w13, [x20, #4]
	asr	w27, w12, w11
Lloh3:
	adrp	x14, _ff_obmc_tab@GOTPAGE
Lloh4:
	ldr	x14, [x14, _ff_obmc_tab@GOTPAGEOFF]
	asr	w19, w12, w13
Lloh5:
	ldr	x14, [x14]
	add	w15, w11, w9
	add	x14, x14, w15, sxtw #3
	lsl	w15, w12, #1
	asr	w28, w15, w11
	b	LBB0_3
LBB0_2:
Lloh6:
	adrp	x11, _ff_obmc_tab@GOTPAGE
Lloh7:
	ldr	x11, [x11, _ff_obmc_tab@GOTPAGEOFF]
Lloh8:
	ldr	x11, [x11]
	add	x14, x11, x9, lsl #3
	lsl	w28, w12, #1
	ldp	w11, w13, [x20, #4]
	mov	x27, x12
	mov	x19, x12
LBB0_3:
	ldp	x16, x15, [x20, #32]
	ldr	x15, [x15]
	ldrsw	x15, [x15, x10, lsl #2]
	str	x15, [sp, #152]                 ; 8-byte Folded Spill
	ldr	x15, [x16]
	lsl	x22, x10, #3
	ldr	x10, [x15, x22]
	str	x10, [sp, #136]                 ; 8-byte Folded Spill
	ldr	x21, [x14]
	ldr	x10, [sp, #120]                 ; 8-byte Folded Reload
	mul	w10, w10, w12
	mul	w10, w10, w12
	lsl	w10, w10, #2
	ldp	x14, x12, [x20, #16]
	add	x24, x12, w10, sxtw #2
	ldr	w10, [x20, #12]
	lsl	w9, w10, w9
	add	x8, x8, x22
	ldp	w10, w8, [x8]
	stp	w8, w10, [x29, #-120]           ; 8-byte Folded Spill
	madd	w8, w9, w26, w23
	add	x25, x14, w8, sxtw #4
	ldr	q0, [x25]
	stur	q0, [x29, #-112]
	cmp	w11, w13
	cset	w0, eq
	bl	_av_assert2
Lloh9:
	adrp	x8, _BLOCK_INTRA@GOTPAGE
Lloh10:
	ldr	x8, [x8, _BLOCK_INTRA@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
	ldr	w9, [x25, #8]
	orr	w8, w9, w8
	str	w8, [x25, #8]
	str	x25, [sp, #48]                  ; 8-byte Folded Spill
	ldr	x8, [x25]
	str	xzr, [x8, x22]
	mul	w8, w28, w28
	lsl	w2, w8, #2
	stur	x24, [x29, #-136]               ; 8-byte Folded Spill
	mov	x0, x24
	mov	w1, #0
	bl	_memset
	mov	w10, #0
	mov	w24, #0
	mov	w25, #0
	sub	w9, w23, #1
	sub	w8, w26, #1
	stp	w8, w9, [sp, #96]               ; 8-byte Folded Spill
	cmp	w27, #0
	cinc	w8, w27, lt
	asr	w11, w8, #1
	cmp	w19, #0
	cinc	w8, w19, lt
	asr	w12, w8, #1
	mul	w8, w28, w19
	stp	w8, w12, [sp, #84]              ; 8-byte Folded Spill
	mul	w8, w27, w23
	mul	w9, w19, w26
	sub	w13, w11, w8
	str	w13, [sp, #80]                  ; 4-byte Folded Spill
	sub	w13, w12, w9
	sub	w9, w19, w9
	add	w9, w12, w9
	stp	w9, w13, [sp, #72]              ; 8-byte Folded Spill
	sub	w8, w27, w8
	add	w8, w11, w8
	str	w8, [sp, #68]                   ; 4-byte Folded Spill
	mvn	w8, w26
	ldr	x26, [sp, #152]                 ; 8-byte Folded Reload
	madd	w9, w19, w8, w12
	mvn	w8, w23
	str	w11, [sp, #92]                  ; 4-byte Folded Spill
	madd	w8, w27, w8, w11
	stp	w8, w9, [sp, #60]               ; 8-byte Folded Spill
	stp	w19, w27, [sp, #104]            ; 8-byte Folded Spill
	str	x20, [sp, #112]                 ; 8-byte Folded Spill
	str	w28, [sp, #148]                 ; 4-byte Folded Spill
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	w10, [sp, #132]                 ; 4-byte Folded Reload
	add	w10, w10, #1
	cmp	w10, #4
	ldr	x20, [sp, #112]                 ; 8-byte Folded Reload
	ldp	w19, w27, [sp, #104]            ; 8-byte Folded Reload
	b.eq	LBB0_19
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
                                        ;       Child Loop BB0_11 Depth 3
	and	w8, w10, #0x1
	ldp	w11, w9, [sp, #96]              ; 8-byte Folded Reload
	add	w9, w9, w8
	str	w10, [sp, #132]                 ; 4-byte Folded Spill
	lsr	w10, w10, #1
	add	w11, w11, w10
	ldr	w12, [sp, #92]                  ; 4-byte Folded Reload
	madd	w6, w9, w27, w12
	ldr	w12, [sp, #88]                  ; 4-byte Folded Reload
	madd	w23, w11, w19, w12
	mul	w8, w8, w27
	ldur	x12, [x29, #-136]               ; 8-byte Folded Reload
	add	x8, x12, w8, sxtw #2
	ldr	w12, [sp, #84]                  ; 4-byte Folded Reload
	mul	w10, w12, w10
	add	x3, x8, w10, sxtw #2
	ldr	x8, [sp, #120]                  ; 8-byte Folded Reload
	str	w8, [sp, #44]
	stur	xzr, [sp, #36]
	stp	w28, w26, [sp, #16]
	ldur	w22, [x29, #-120]               ; 4-byte Folded Reload
	str	w22, [sp, #12]
	ldur	w8, [x29, #-116]                ; 4-byte Folded Reload
	stp	w19, w8, [sp, #4]
	str	w27, [sp]
	stp	w9, w11, [sp, #28]
	str	w28, [sp, #24]
	mov	x0, x20
	mov	w1, #0
	mov	x2, #0
	mov	x4, #0
	mov	x5, x21
	stur	w6, [x29, #-152]                ; 4-byte Folded Spill
	mov	x7, x23
	bl	_add_yblock
	mov	x0, x23
	mov	w1, #0
	bl	_FFMAX
	mov	x20, x0
	stur	w23, [x29, #-140]               ; 4-byte Folded Spill
	add	w1, w23, w19
	mov	x0, x22
	stur	w1, [x29, #-124]                ; 4-byte Folded Spill
	bl	_FFMIN
	cmp	w20, w0
	b.ge	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	ldur	w0, [x29, #-152]                ; 4-byte Folded Reload
	add	w19, w0, w27
	sxtw	x22, w20
	mul	x8, x26, x22
	stur	x8, [x29, #-176]                ; 8-byte Folded Spill
	ldp	w8, w10, [sp, #76]              ; 8-byte Folded Reload
	add	w8, w8, w20
	mul	w8, w28, w8
	add	w9, w10, w8
	stur	w9, [x29, #-180]                ; 4-byte Folded Spill
	ldr	w9, [sp, #72]                   ; 4-byte Folded Reload
	add	w9, w9, w20
	madd	w11, w28, w9, w10
	ldr	w9, [sp, #68]                   ; 4-byte Folded Reload
	add	w9, w9, w8
	stp	w9, w11, [sp, #180]             ; 8-byte Folded Spill
	ldr	w9, [sp, #64]                   ; 4-byte Folded Reload
	add	w9, w9, w20
	madd	w11, w28, w9, w10
	ldr	w9, [sp, #60]                   ; 4-byte Folded Reload
	add	w8, w9, w8
	stp	w8, w11, [sp, #172]             ; 8-byte Folded Spill
	b	LBB0_8
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	ldr	x22, [sp, #160]                 ; 8-byte Folded Reload
	add	x22, x22, #1
	ldp	w1, w0, [x29, #-124]            ; 8-byte Folded Reload
	bl	_FFMIN
	ldr	x26, [sp, #152]                 ; 8-byte Folded Reload
	ldur	x8, [x29, #-176]                ; 8-byte Folded Reload
	add	x8, x8, x26
	stur	x8, [x29, #-176]                ; 8-byte Folded Spill
	ldr	w28, [sp, #148]                 ; 4-byte Folded Reload
	ldur	w8, [x29, #-180]                ; 4-byte Folded Reload
	add	w8, w8, w28
	stur	w8, [x29, #-180]                ; 4-byte Folded Spill
	ldr	w8, [sp, #184]                  ; 4-byte Folded Reload
	add	w8, w8, w28
	str	w8, [sp, #184]                  ; 4-byte Folded Spill
	ldr	w8, [sp, #180]                  ; 4-byte Folded Reload
	add	w8, w8, w28
	str	w8, [sp, #180]                  ; 4-byte Folded Spill
	ldr	w8, [sp, #176]                  ; 4-byte Folded Reload
	add	w8, w8, w28
	str	w8, [sp, #176]                  ; 4-byte Folded Spill
	ldr	w8, [sp, #172]                  ; 4-byte Folded Reload
	add	w8, w8, w28
	str	w8, [sp, #172]                  ; 4-byte Folded Spill
	cmp	x22, w0, sxtw
	mov	x0, x23
	b.ge	LBB0_4
LBB0_8:                                 ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_11 Depth 3
	str	x22, [sp, #160]                 ; 8-byte Folded Spill
	mov	x23, x0
	mov	w1, #0
	bl	_FFMAX
	mov	x20, x0
	ldur	w0, [x29, #-116]                ; 4-byte Folded Reload
	mov	x1, x19
	bl	_FFMIN
	cmp	w20, w0
	b.ge	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	mov	x27, #0
	sxtw	x26, w20
	ldur	x8, [x29, #-176]                ; 8-byte Folded Reload
	add	x8, x8, x26
	ldr	x9, [sp, #136]                  ; 8-byte Folded Reload
	add	x28, x9, x8, lsl #2
	ldur	w8, [x29, #-180]                ; 4-byte Folded Reload
	add	w22, w20, w8
	ldr	w8, [sp, #184]                  ; 4-byte Folded Reload
	add	w8, w20, w8
	stur	x8, [x29, #-160]                ; 8-byte Folded Spill
	ldr	w8, [sp, #180]                  ; 4-byte Folded Reload
	add	w8, w20, w8
	stur	x8, [x29, #-168]                ; 8-byte Folded Spill
	ldr	w8, [sp, #176]                  ; 4-byte Folded Reload
	add	w8, w20, w8
	stur	x8, [x29, #-152]                ; 8-byte Folded Spill
	ldr	w8, [sp, #172]                  ; 4-byte Folded Reload
	add	w20, w20, w8
	b	LBB0_11
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=3
	sxtw	x9, w9
	lsl	x9, x9, #2
	ldur	x12, [x29, #-136]               ; 8-byte Folded Reload
	ldr	w10, [x12, x9]
Lloh12:
	adrp	x13, _FRAC_BITS@GOTPAGE
Lloh13:
	ldr	x13, [x13, _FRAC_BITS@GOTPAGEOFF]
	ldr	w11, [x13]
	sub	w11, w11, #1
	mov	w14, #1
	lsl	w11, w14, w11
	sub	w10, w11, w10
	str	w10, [x12, x9]
	ldr	w9, [x28, x27, lsl #2]
	ldr	w11, [x13]
	asr	w10, w10, w11
	sub	w9, w9, w10
	madd	w24, w9, w8, w24
	madd	w25, w8, w8, w25
	ldur	w0, [x29, #-116]                ; 4-byte Folded Reload
	mov	x1, x19
	bl	_FFMIN
	add	x27, x27, #1
	add	x8, x26, x27
	cmp	x8, w0, sxtw
	b.ge	LBB0_7
LBB0_11:                                ;   Parent Loop BB0_5 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	add	w9, w22, w27
	ldr	w8, [x21, w9, sxtw #2]
	ldur	w10, [x29, #-140]               ; 4-byte Folded Reload
	tbnz	w10, #31, LBB0_17
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=3
	mov	x10, x23
	tbnz	w23, #31, LBB0_18
LBB0_13:                                ;   in Loop: Header=BB0_11 Depth=3
	ldp	w11, w10, [x29, #-124]          ; 8-byte Folded Reload
	cmp	w11, w10
	b.le	LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_11 Depth=3
	ldur	x10, [x29, #-152]               ; 8-byte Folded Reload
	add	w10, w10, w27
	ldr	w10, [x21, w10, sxtw #2]
	add	w8, w10, w8
LBB0_15:                                ;   in Loop: Header=BB0_11 Depth=3
	ldur	w10, [x29, #-116]               ; 4-byte Folded Reload
	cmp	w19, w10
	b.le	LBB0_10
; %bb.16:                               ;   in Loop: Header=BB0_11 Depth=3
	add	w10, w20, w27
	ldr	w10, [x21, w10, sxtw #2]
	add	w8, w10, w8
	b	LBB0_10
LBB0_17:                                ;   in Loop: Header=BB0_11 Depth=3
	ldur	x10, [x29, #-160]               ; 8-byte Folded Reload
	add	w10, w10, w27
	ldr	w10, [x21, w10, sxtw #2]
	add	w8, w10, w8
	mov	x10, x23
	tbz	w23, #31, LBB0_13
LBB0_18:                                ;   in Loop: Header=BB0_11 Depth=3
	ldur	x10, [x29, #-168]               ; 8-byte Folded Reload
	add	w10, w10, w27
	ldr	w10, [x21, w10, sxtw #2]
	add	w8, w10, w8
	b	LBB0_13
LBB0_19:
	ldur	q0, [x29, #-112]
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	str	q0, [x8]
Lloh14:
	adrp	x8, _LOG2_OBMC_MAX@GOTPAGE
Lloh15:
	ldr	x8, [x8, _LOG2_OBMC_MAX@GOTPAGEOFF]
Lloh16:
	ldr	w8, [x8]
	lsl	w0, w24, w8
	mov	x1, x25
	bl	_ROUNDED_DIV
	ldp	x29, x30, [sp, #368]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #352]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #336]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #320]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #304]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #288]            ; 16-byte Folded Reload
	add	sp, sp, #384
	b	_av_clip_uint8
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_MB_SIZE,4,2                    ; @MB_SIZE
	.comm	_ff_obmc_tab,8,3                ; @ff_obmc_tab
	.comm	_BLOCK_INTRA,4,2                ; @BLOCK_INTRA
	.comm	_FRAC_BITS,4,2                  ; @FRAC_BITS
	.comm	_LOG2_OBMC_MAX,4,2              ; @LOG2_OBMC_MAX
	.no_dead_strip	_get_dc
.subsections_via_symbols
