	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_FragmentBounceMark          ## -- Begin function CG_FragmentBounceMark
	.p2align	4, 0x90
_CG_FragmentBounceMark:                 ## @CG_FragmentBounceMark
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r15
	movq	%rdi, %r14
	movq	(%rdi), %rax
	movq	_LEMT_BLOOD@GOTPCREL(%rip), %rcx
	movq	_cgs@GOTPCREL(%rip), %r12
	cmpq	(%rcx), %rax
	jne	LBB0_2
## %bb.1:
	addq	$4, %r12
	movl	$16, -44(%rbp)                  ## 4-byte Folded Spill
	movl	$31, %r13d
	jmp	LBB0_4
LBB0_2:
	movq	_LEMT_BURN@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_5
## %bb.3:
	movl	$8, -44(%rbp)                   ## 4-byte Folded Spill
	movl	$15, %r13d
LBB0_4:
	xorl	%eax, %eax
	callq	_rand
	movl	%eax, %ebx
	andl	%r13d, %ebx
	addl	-44(%rbp), %ebx                 ## 4-byte Folded Reload
	movl	(%r12), %r12d
	movl	(%r15), %r13d
	movl	4(%r15), %r15d
	xorl	%eax, %eax
	callq	_random
	imull	$360, %eax, %ecx                ## imm = 0x168
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %r10d
	movq	_qfalse@GOTPCREL(%rip), %rdx
	movl	(%rdx), %eax
	subq	$8, %rsp
	movl	%r12d, %edi
	movl	%r15d, %esi
	movl	%r13d, %edx
	movl	$1, %r8d
	movl	$1, %r9d
	pushq	%rax
	pushq	%rbx
	pushq	%r10
	pushq	$1
	pushq	$1
	callq	_CG_ImpactMark
	addq	$48, %rsp
LBB0_5:
	movq	_LEMT_NONE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%r14)
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_LEMT_BLOOD,8,3                 ## @LEMT_BLOOD
	.comm	_cgs,8,2                        ## @cgs
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_LEMT_BURN,8,3                  ## @LEMT_BURN
	.comm	_LEMT_NONE,8,3                  ## @LEMT_NONE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_FragmentBounceMark          ; -- Begin function CG_FragmentBounceMark
	.p2align	2
_CG_FragmentBounceMark:                 ; @CG_FragmentBounceMark
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #80
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x20, x1
	mov	x19, x0
	ldr	x8, [x0]
Lloh0:
	adrp	x9, _LEMT_BLOOD@GOTPAGE
Lloh1:
	ldr	x9, [x9, _LEMT_BLOOD@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_2
; %bb.1:
Lloh3:
	adrp	x8, _cgs@GOTPAGE
Lloh4:
	ldr	x8, [x8, _cgs@GOTPAGEOFF]
	add	x21, x8, #4
	mov	w22, #16
	mov	w23, #31
	b	LBB0_4
LBB0_2:
Lloh5:
	adrp	x9, _LEMT_BURN@GOTPAGE
Lloh6:
	ldr	x9, [x9, _LEMT_BURN@GOTPAGEOFF]
Lloh7:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_5
; %bb.3:
Lloh8:
	adrp	x21, _cgs@GOTPAGE
Lloh9:
	ldr	x21, [x21, _cgs@GOTPAGEOFF]
	mov	w22, #8
	mov	w23, #15
LBB0_4:
	bl	_rand
	and	w8, w0, w23
	add	w23, w8, w22
	ldr	w21, [x21]
	ldp	w20, w22, [x20]
	bl	_random
	mov	w8, #360
	mul	w3, w0, w8
Lloh10:
	adrp	x8, _qtrue@GOTPAGE
Lloh11:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh12:
	ldr	w8, [x8]
Lloh13:
	adrp	x9, _qfalse@GOTPAGE
Lloh14:
	ldr	x9, [x9, _qfalse@GOTPAGEOFF]
Lloh15:
	ldr	w9, [x9]
	stp	w23, w9, [sp, #4]
	str	w8, [sp]
	mov	x0, x21
	mov	x1, x22
	mov	x2, x20
	mov	w4, #1
	mov	w5, #1
	mov	w6, #1
	mov	w7, #1
	bl	_CG_ImpactMark
LBB0_5:
Lloh16:
	adrp	x8, _LEMT_NONE@GOTPAGE
Lloh17:
	ldr	x8, [x8, _LEMT_NONE@GOTPAGEOFF]
Lloh18:
	ldr	x8, [x8]
	str	x8, [x19]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #80
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.cfi_endproc
                                        ; -- End function
	.comm	_LEMT_BLOOD,8,3                 ; @LEMT_BLOOD
	.comm	_cgs,8,2                        ; @cgs
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_LEMT_BURN,8,3                  ; @LEMT_BURN
	.comm	_LEMT_NONE,8,3                  ; @LEMT_NONE
.subsections_via_symbols
