	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AM_drawLineCharacter           ## -- Begin function AM_drawLineCharacter
	.p2align	4, 0x90
_AM_drawLineCharacter:                  ## @AM_drawLineCharacter
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, -76(%rbp)                 ## 4-byte Spill
	testl	%esi, %esi
	jle	LBB0_11
## %bb.1:
	movq	%r9, %r15
	movl	%ecx, %r12d
	movq	%rdx, %rbx
	movq	%rdi, %r13
	movl	%esi, %eax
	shlq	$5, %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	xorl	%r14d, %r14d
	leaq	-72(%rbp), %rcx
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	addq	%r15, -64(%rbp)
	addq	16(%rbp), %rax
	movq	%rax, -72(%rbp)
	movq	%rcx, %rdi
	movl	-76(%rbp), %esi                 ## 4-byte Reload
	callq	_AM_drawMline
	leaq	-72(%rbp), %rcx
	addq	$32, %r14
	cmpq	%r14, -88(%rbp)                 ## 8-byte Folded Reload
	je	LBB0_11
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	24(%r13,%r14), %rsi
	movq	%rsi, -48(%rbp)
	movq	16(%r13,%r14), %rax
	movq	%rax, -56(%rbp)
	testq	%rbx, %rbx
	je	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %rdi
	callq	_FixedMul
	movq	%rax, -48(%rbp)
	movq	-56(%rbp), %rsi
	movq	%rbx, %rdi
	callq	_FixedMul
	leaq	-72(%rbp), %rcx
	movq	%rax, -56(%rbp)
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	testl	%r12d, %r12d
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	-48(%rbp), %rdi
	leaq	-56(%rbp), %rsi
	movl	%r12d, %edx
	callq	_AM_rotate
	leaq	-72(%rbp), %rcx
	movq	-56(%rbp), %rax
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	addq	%r15, -48(%rbp)
	addq	16(%rbp), %rax
	movq	%rax, -56(%rbp)
	movq	8(%r13,%r14), %rsi
	movq	%rsi, -64(%rbp)
	movq	(%r13,%r14), %rax
	movq	%rax, -72(%rbp)
	testq	%rbx, %rbx
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %rdi
	callq	_FixedMul
	movq	%rax, -64(%rbp)
	movq	-72(%rbp), %rsi
	movq	%rbx, %rdi
	callq	_FixedMul
	leaq	-72(%rbp), %rcx
	movq	%rax, -72(%rbp)
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	testl	%r12d, %r12d
	je	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	-64(%rbp), %rdi
	movq	%rcx, %rsi
	movl	%r12d, %edx
	callq	_AM_rotate
	leaq	-72(%rbp), %rcx
	movq	-72(%rbp), %rax
	jmp	LBB0_10
LBB0_11:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AM_drawLineCharacter           ; -- Begin function AM_drawLineCharacter
	.p2align	2
_AM_drawLineCharacter:                  ; @AM_drawLineCharacter
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	cmp	w1, #1
	b.lt	LBB0_11
; %bb.1:
	mov	x19, x6
	mov	x20, x5
	mov	x21, x4
	mov	x22, x3
	mov	x23, x2
	mov	x8, sp
	add	x24, x8, #24
	add	x25, x8, #16
	add	x26, x8, #8
	mov	w27, w1
	add	x28, x0, #16
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #8]
	add	x8, x8, x20
	add	x9, x0, x19
	stp	x9, x8, [sp]
	mov	x0, sp
	mov	x1, x21
	bl	_AM_drawMline
	add	x28, x28, #32
	subs	x27, x27, #1
	b.eq	LBB0_11
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldp	x0, x1, [x28]
	stp	x0, x1, [sp, #16]
	cbz	x23, LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x23
	bl	_FixedMul
	str	x0, [sp, #24]
	ldr	x1, [sp, #16]
	mov	x0, x23
	bl	_FixedMul
	str	x0, [sp, #16]
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	cbz	w22, LBB0_7
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x24
	mov	x1, x25
	mov	x2, x22
	bl	_AM_rotate
	ldr	x0, [sp, #16]
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #24]
	add	x8, x8, x20
	add	x9, x0, x19
	stp	x9, x8, [sp, #16]
	ldp	x0, x1, [x28, #-16]
	stp	x0, x1, [sp]
	cbz	x23, LBB0_9
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x23
	bl	_FixedMul
	str	x0, [sp, #8]
	ldr	x1, [sp]
	mov	x0, x23
	bl	_FixedMul
	str	x0, [sp]
LBB0_9:                                 ;   in Loop: Header=BB0_3 Depth=1
	cbz	w22, LBB0_2
; %bb.10:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	x1, sp
	mov	x0, x26
	mov	x2, x22
	bl	_AM_rotate
	ldr	x0, [sp]
	b	LBB0_2
LBB0_11:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
