	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ScoreIsTied                    ## -- Begin function ScoreIsTied
	.p2align	4, 0x90
_ScoreIsTied:                           ## @ScoreIsTied
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_level@GOTPCREL(%rip), %rax
	cmpl	$1, (%rax)
	jg	LBB0_2
## %bb.1:
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	popq	%rbp
	retq
LBB0_2:
	movq	_g_gametype@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	_GT_TEAM@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jge	LBB0_3
## %bb.4:
	movq	16(%rax), %rcx
	movq	24(%rax), %rax
	movq	(%rcx), %rdx
	movq	8(%rcx), %rcx
	movq	(%rax,%rdx,8), %rdx
	movq	_PERS_SCORE@GOTPCREL(%rip), %rsi
	movq	(%rsi), %rsi
	movl	(%rdx,%rsi,4), %edx
	movq	(%rax,%rcx,8), %rcx
	xorl	%eax, %eax
	cmpl	(%rcx,%rsi,4), %edx
	jmp	LBB0_5
LBB0_3:
	movq	8(%rax), %rcx
	movq	_TEAM_RED@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rcx,%rax,8), %rdx
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	xorl	%eax, %eax
	cmpq	(%rcx,%rsi,8), %rdx
LBB0_5:
	sete	%al
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_level,32,3                     ## @level
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_g_gametype,8,3                 ## @g_gametype
	.comm	_GT_TEAM,8,3                    ## @GT_TEAM
	.comm	_TEAM_RED,8,3                   ## @TEAM_RED
	.comm	_TEAM_BLUE,8,3                  ## @TEAM_BLUE
	.comm	_PERS_SCORE,8,3                 ## @PERS_SCORE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ScoreIsTied                    ; -- Begin function ScoreIsTied
	.p2align	2
_ScoreIsTied:                           ; @ScoreIsTied
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _level@GOTPAGE
Lloh1:
	ldr	x8, [x8, _level@GOTPAGEOFF]
	ldr	w9, [x8]
	cmp	w9, #1
	b.gt	LBB0_2
; %bb.1:
Lloh2:
	adrp	x8, _qfalse@GOTPAGE
Lloh3:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh4:
	ldr	w0, [x8]
	ret
LBB0_2:
Lloh5:
	adrp	x9, _g_gametype@GOTPAGE
Lloh6:
	ldr	x9, [x9, _g_gametype@GOTPAGEOFF]
Lloh7:
	ldr	x9, [x9]
Lloh8:
	adrp	x10, _GT_TEAM@GOTPAGE
Lloh9:
	ldr	x10, [x10, _GT_TEAM@GOTPAGEOFF]
Lloh10:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ge	LBB0_4
; %bb.3:
	ldp	x8, x9, [x8, #16]
	ldp	x10, x8, [x8]
	ldr	x10, [x9, x10, lsl #3]
Lloh11:
	adrp	x11, _PERS_SCORE@GOTPAGE
Lloh12:
	ldr	x11, [x11, _PERS_SCORE@GOTPAGEOFF]
Lloh13:
	ldr	x11, [x11]
	lsl	x11, x11, #2
	ldr	w10, [x10, x11]
	ldr	x8, [x9, x8, lsl #3]
	ldr	w8, [x8, x11]
	cmp	w10, w8
	cset	w0, eq
	ret
LBB0_4:
Lloh14:
	adrp	x9, _TEAM_RED@GOTPAGE
Lloh15:
	ldr	x9, [x9, _TEAM_RED@GOTPAGEOFF]
	ldr	x8, [x8, #8]
Lloh16:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
Lloh17:
	adrp	x10, _TEAM_BLUE@GOTPAGE
Lloh18:
	ldr	x10, [x10, _TEAM_BLUE@GOTPAGEOFF]
Lloh19:
	ldr	x10, [x10]
	ldr	x8, [x8, x10, lsl #3]
	cmp	x9, x8
	cset	w0, eq
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_level,32,3                     ; @level
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_g_gametype,8,3                 ; @g_gametype
	.comm	_GT_TEAM,8,3                    ; @GT_TEAM
	.comm	_TEAM_RED,8,3                   ; @TEAM_RED
	.comm	_TEAM_BLUE,8,3                  ; @TEAM_BLUE
	.comm	_PERS_SCORE,8,3                 ; @PERS_SCORE
.subsections_via_symbols
