	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function audio_mixer_mix_wav
_audio_mixer_mix_wav:                   ## @audio_mixer_mix_wav
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movaps	%xmm0, %xmm6
	movq	%rdx, %r14
	movq	%rsi, %r15
	movq	%rdi, %rbx
	addl	%r15d, %r15d
	movq	8(%rdx), %r12
	movl	(%r12), %r8d
	leal	(%r8,%r8), %r13d
	movslq	(%rdx), %rsi
	subl	%esi, %r13d
	movq	8(%r12), %rax
	leaq	(%rax,%rsi,4), %rdx
	cmpl	%r13d, %r15d
	jbe	LBB0_27
## %bb.1:
	movaps	%xmm6, %xmm5
	shufps	$0, %xmm6, %xmm5                ## xmm5 = xmm5[0,0],xmm6[0,0]
	movaps	%xmm6, -80(%rbp)                ## 16-byte Spill
	movaps	%xmm5, -64(%rbp)                ## 16-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_3 Depth=1
	subl	%r13d, %r15d
	leal	(%r8,%r8), %r13d
	movl	$0, (%r14)
	movq	%rax, %rdx
	cmpl	%r13d, %r15d
	jbe	LBB0_31
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_11 Depth 2
                                        ##     Child Loop BB0_18 Depth 2
                                        ##     Child Loop BB0_22 Depth 2
	testl	%r13d, %r13d
	je	LBB0_23
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	leal	-1(%r13), %esi
	cmpl	$7, %esi
	jb	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_3 Depth=1
	leaq	(%rdx,%rsi,4), %rcx
	addq	$4, %rcx
	cmpq	%rcx, %rbx
	jae	LBB0_9
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	leaq	(%rbx,%rsi,4), %rcx
	addq	$4, %rcx
	cmpq	%rcx, %rdx
	jae	LBB0_9
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	%r13d, %esi
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	leal	-1(%rsi), %r9d
	testb	$3, %sil
	je	LBB0_20
## %bb.17:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%esi, %edi
	andl	$3, %edi
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_18:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movss	(%rdx), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	(%rbx), %xmm0
	movss	%xmm0, (%rbx)
	addq	$4, %rbx
	addq	$4, %rdx
	incq	%rcx
	cmpl	%ecx, %edi
	jne	LBB0_18
## %bb.19:                              ##   in Loop: Header=BB0_3 Depth=1
	subl	%ecx, %esi
LBB0_20:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	$3, %r9d
	jb	LBB0_23
## %bb.21:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%esi, %ecx
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movss	(%rdx,%rsi,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	(%rbx), %xmm0
	movss	%xmm0, (%rbx)
	movss	4(%rdx,%rsi,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	4(%rbx), %xmm0
	movss	%xmm0, 4(%rbx)
	movss	8(%rdx,%rsi,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	8(%rbx), %xmm0
	movss	%xmm0, 8(%rbx)
	movss	12(%rdx,%rsi,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	12(%rbx), %xmm0
	movss	%xmm0, 12(%rbx)
	addq	$16, %rbx
	addq	$4, %rsi
	cmpl	%esi, %ecx
	jne	LBB0_22
	jmp	LBB0_23
LBB0_9:                                 ##   in Loop: Header=BB0_3 Depth=1
	incq	%rsi
	movq	%rsi, %r9
	movabsq	$8589934584, %rcx               ## imm = 0x1FFFFFFF8
	andq	%rcx, %r9
	leaq	-8(%r9), %rcx
	movq	%rcx, %r10
	shrq	$3, %r10
	incq	%r10
	testq	%rcx, %rcx
	je	LBB0_26
## %bb.10:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%r10, %rdi
	movabsq	$4611686018427387902, %rcx      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rcx, %rdi
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_11:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	(%rdx,%rcx,4), %xmm0
	movups	16(%rdx,%rcx,4), %xmm1
	mulps	%xmm5, %xmm0
	movups	(%rbx,%rcx,4), %xmm2
	addps	%xmm0, %xmm2
	movups	16(%rbx,%rcx,4), %xmm0
	movups	32(%rbx,%rcx,4), %xmm3
	movups	48(%rbx,%rcx,4), %xmm4
	mulps	%xmm5, %xmm1
	addps	%xmm0, %xmm1
	movups	%xmm2, (%rbx,%rcx,4)
	movups	%xmm1, 16(%rbx,%rcx,4)
	movups	32(%rdx,%rcx,4), %xmm0
	movups	48(%rdx,%rcx,4), %xmm1
	mulps	%xmm5, %xmm0
	addps	%xmm3, %xmm0
	mulps	%xmm5, %xmm1
	addps	%xmm4, %xmm1
	movups	%xmm0, 32(%rbx,%rcx,4)
	movups	%xmm1, 48(%rbx,%rcx,4)
	addq	$16, %rcx
	addq	$-2, %rdi
	jne	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_3 Depth=1
	testb	$1, %r10b
	je	LBB0_14
LBB0_13:                                ##   in Loop: Header=BB0_3 Depth=1
	movups	(%rdx,%rcx,4), %xmm0
	movups	16(%rdx,%rcx,4), %xmm1
	movups	(%rbx,%rcx,4), %xmm2
	movups	16(%rbx,%rcx,4), %xmm3
	mulps	%xmm5, %xmm0
	addps	%xmm2, %xmm0
	mulps	%xmm5, %xmm1
	addps	%xmm3, %xmm1
	movups	%xmm0, (%rbx,%rcx,4)
	movups	%xmm1, 16(%rbx,%rcx,4)
LBB0_14:                                ##   in Loop: Header=BB0_3 Depth=1
	leaq	(%rbx,%r9,4), %rbx
	cmpq	%r9, %rsi
	jne	LBB0_15
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpq	$0, 24(%r14)
	movq	16(%r14), %rcx
	je	LBB0_28
## %bb.24:                              ##   in Loop: Header=BB0_3 Depth=1
	testq	%rcx, %rcx
	je	LBB0_2
## %bb.25:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r14), %rdi
	movq	_AUDIO_MIXER_SOUND_REPEATED@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	*%rcx
	movaps	-64(%rbp), %xmm5                ## 16-byte Reload
	movaps	-80(%rbp), %xmm6                ## 16-byte Reload
	movl	(%r12), %r8d
	movq	8(%r12), %rax
	jmp	LBB0_2
LBB0_15:                                ##   in Loop: Header=BB0_3 Depth=1
	leaq	(%rdx,%r9,4), %rdx
	movl	%r13d, %esi
	subl	%r9d, %esi
	jmp	LBB0_16
LBB0_26:                                ##   in Loop: Header=BB0_3 Depth=1
	xorl	%ecx, %ecx
	testb	$1, %r10b
	jne	LBB0_13
	jmp	LBB0_14
LBB0_27:
	movq	%rdx, %rax
	testl	%r15d, %r15d
	jne	LBB0_32
	jmp	LBB0_51
LBB0_28:
	testq	%rcx, %rcx
	je	LBB0_30
## %bb.29:
	movq	8(%r14), %rdi
	movq	_AUDIO_MIXER_SOUND_FINISHED@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	*%rcx
LBB0_30:
	movq	_AUDIO_MIXER_TYPE_NONE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 4(%r14)
	jmp	LBB0_52
LBB0_31:
	xorl	%esi, %esi
	testl	%r15d, %r15d
	je	LBB0_51
LBB0_32:
	leal	-1(%r15), %ecx
	cmpl	$7, %ecx
	jb	LBB0_33
## %bb.34:
	leaq	(%rax,%rcx,4), %rdx
	addq	$4, %rdx
	cmpq	%rdx, %rbx
	jae	LBB0_37
## %bb.35:
	leaq	(%rbx,%rcx,4), %rdx
	addq	$4, %rdx
	cmpq	%rdx, %rax
	jae	LBB0_37
LBB0_33:
	movl	%r15d, %edx
LBB0_44:
	leal	-1(%rdx), %r8d
	testb	$3, %dl
	je	LBB0_48
## %bb.45:
	movl	%edx, %ecx
	andl	$3, %ecx
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_46:                                ## =>This Inner Loop Header: Depth=1
	movss	(%rax), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	(%rbx), %xmm0
	movss	%xmm0, (%rbx)
	addq	$4, %rbx
	addq	$4, %rax
	incq	%rdi
	cmpl	%edi, %ecx
	jne	LBB0_46
## %bb.47:
	subl	%edi, %edx
LBB0_48:
	cmpl	$3, %r8d
	jb	LBB0_51
## %bb.49:
	movl	%edx, %ecx
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_50:                                ## =>This Inner Loop Header: Depth=1
	movss	(%rax,%rdx,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	(%rbx,%rdx,4), %xmm0
	movss	%xmm0, (%rbx,%rdx,4)
	movss	4(%rax,%rdx,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	4(%rbx,%rdx,4), %xmm0
	movss	%xmm0, 4(%rbx,%rdx,4)
	movss	8(%rax,%rdx,4), %xmm0           ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	8(%rbx,%rdx,4), %xmm0
	movss	%xmm0, 8(%rbx,%rdx,4)
	movss	12(%rax,%rdx,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	mulss	%xmm6, %xmm0
	addss	12(%rbx,%rdx,4), %xmm0
	movss	%xmm0, 12(%rbx,%rdx,4)
	addq	$4, %rdx
	cmpl	%edx, %ecx
	jne	LBB0_50
	jmp	LBB0_51
LBB0_37:
	incq	%rcx
	movq	%rcx, %r8
	andq	$-8, %r8
	movaps	%xmm6, %xmm0
	shufps	$0, %xmm6, %xmm0                ## xmm0 = xmm0[0,0],xmm6[0,0]
	leaq	-8(%r8), %rdx
	movq	%rdx, %r9
	shrq	$3, %r9
	incq	%r9
	testq	%rdx, %rdx
	je	LBB0_53
## %bb.38:
	movq	%r9, %rdx
	andq	$-2, %rdx
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_39:                                ## =>This Inner Loop Header: Depth=1
	movups	(%rax,%rdi,4), %xmm1
	movups	16(%rax,%rdi,4), %xmm2
	mulps	%xmm0, %xmm1
	movups	(%rbx,%rdi,4), %xmm3
	addps	%xmm1, %xmm3
	movups	16(%rbx,%rdi,4), %xmm1
	movups	32(%rbx,%rdi,4), %xmm4
	movups	48(%rbx,%rdi,4), %xmm5
	mulps	%xmm0, %xmm2
	addps	%xmm1, %xmm2
	movups	%xmm3, (%rbx,%rdi,4)
	movups	%xmm2, 16(%rbx,%rdi,4)
	movups	32(%rax,%rdi,4), %xmm1
	movups	48(%rax,%rdi,4), %xmm2
	mulps	%xmm0, %xmm1
	addps	%xmm4, %xmm1
	mulps	%xmm0, %xmm2
	addps	%xmm5, %xmm2
	movups	%xmm1, 32(%rbx,%rdi,4)
	movups	%xmm2, 48(%rbx,%rdi,4)
	addq	$16, %rdi
	addq	$-2, %rdx
	jne	LBB0_39
## %bb.40:
	testb	$1, %r9b
	je	LBB0_42
LBB0_41:
	movups	(%rax,%rdi,4), %xmm1
	movups	16(%rax,%rdi,4), %xmm2
	movups	(%rbx,%rdi,4), %xmm3
	movups	16(%rbx,%rdi,4), %xmm4
	mulps	%xmm0, %xmm1
	addps	%xmm3, %xmm1
	mulps	%xmm0, %xmm2
	addps	%xmm4, %xmm2
	movups	%xmm1, (%rbx,%rdi,4)
	movups	%xmm2, 16(%rbx,%rdi,4)
LBB0_42:
	cmpq	%r8, %rcx
	jne	LBB0_43
LBB0_51:
	addl	%r15d, %esi
	movl	%esi, (%r14)
LBB0_52:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_43:
	leaq	(%rax,%r8,4), %rax
	leaq	(%rbx,%r8,4), %rbx
	movl	%r15d, %edx
	subl	%r8d, %edx
	jmp	LBB0_44
LBB0_53:
	xorl	%edi, %edi
	testb	$1, %r9b
	jne	LBB0_41
	jmp	LBB0_42
	.cfi_endproc
                                        ## -- End function
	.comm	_AUDIO_MIXER_SOUND_REPEATED,4,2 ## @AUDIO_MIXER_SOUND_REPEATED
	.comm	_AUDIO_MIXER_SOUND_FINISHED,4,2 ## @AUDIO_MIXER_SOUND_FINISHED
	.comm	_AUDIO_MIXER_TYPE_NONE,4,2      ## @AUDIO_MIXER_TYPE_NONE
	.no_dead_strip	_audio_mixer_mix_wav
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function audio_mixer_mix_wav
_audio_mixer_mix_wav:                   ; @audio_mixer_mix_wav
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
                                        ; kill: def $s0 killed $s0 def $q0
	mov	x19, x2
	mov	x20, x0
	lsl	w21, w1, #1
	ldr	x22, [x2, #8]
	ldr	w9, [x22]
	lsl	w11, w9, #1
	ldrsw	x10, [x2]
	ldr	x8, [x22, #8]
	add	x13, x8, x10, lsl #2
	sub	w23, w11, w10
	cmp	w21, w23
	b.ls	LBB0_15
; %bb.1:
	dup.4s	v17, v0[0]
Lloh0:
	adrp	x24, _AUDIO_MIXER_SOUND_REPEATED@GOTPAGE
Lloh1:
	ldr	x24, [x24, _AUDIO_MIXER_SOUND_REPEATED@GOTPAGEOFF]
	stp	q17, q0, [sp]                   ; 32-byte Folded Spill
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	sub	w21, w21, w23
	lsl	w23, w9, #1
	str	wzr, [x19]
	cmp	w21, w23
	mov	x13, x8
	b.ls	LBB0_19
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
                                        ;     Child Loop BB0_11 Depth 2
	cbz	w23, LBB0_12
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	w10, w23, #1
	cmp	w10, #15
	b.lo	LBB0_9
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	lsl	x11, x10, #2
	add	x12, x20, x11
	add	x12, x12, #4
	add	x11, x13, x11
	add	x11, x11, #4
	cmp	x20, x11
	ccmp	x13, x12, #2, lo
	b.lo	LBB0_9
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	add	x14, x10, #1
	and	x15, x14, #0x1fffffff0
	lsl	x11, x15, #2
	add	x10, x13, x11
	add	x12, x20, x11
	sub	w11, w23, w15
	add	x13, x13, #32
	add	x16, x20, #32
	mov	x17, x15
LBB0_7:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q16, q1, [x13, #-32]
	ldp	q2, q3, [x13], #64
	ldp	q4, q5, [x16, #-32]
	ldp	q6, q7, [x16]
	fmla.4s	v4, v17, v16
	fmla.4s	v5, v17, v1
	fmla.4s	v6, v17, v2
	fmla.4s	v7, v17, v3
	stp	q4, q5, [x16, #-32]
	stp	q6, q7, [x16], #64
	subs	x17, x17, #16
	b.ne	LBB0_7
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x20, x12
	cmp	x14, x15
	b.ne	LBB0_10
	b	LBB0_12
LBB0_9:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	x10, x13
	mov	x12, x20
	mov	x11, x23
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x20, x12
LBB0_11:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	s2, [x10], #4
	ldr	s1, [x20]
	fmadd	s1, s2, s0, s1
	str	s1, [x20], #4
	subs	w11, w11, #1
	b.ne	LBB0_11
LBB0_12:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	x10, x11, [x19, #16]
	cbz	x11, LBB0_16
; %bb.13:                               ;   in Loop: Header=BB0_3 Depth=1
	cbz	x10, LBB0_2
; %bb.14:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x0, [x19, #8]
	ldr	w1, [x24]
	blr	x10
	ldp	q17, q0, [sp]                   ; 32-byte Folded Reload
	ldr	w9, [x22]
	ldr	x8, [x22, #8]
	b	LBB0_2
LBB0_15:
	mov	x8, x13
	cbnz	w21, LBB0_20
	b	LBB0_27
LBB0_16:
	cbz	x10, LBB0_18
; %bb.17:
	ldr	x0, [x19, #8]
Lloh2:
	adrp	x8, _AUDIO_MIXER_SOUND_FINISHED@GOTPAGE
Lloh3:
	ldr	x8, [x8, _AUDIO_MIXER_SOUND_FINISHED@GOTPAGEOFF]
Lloh4:
	ldr	w1, [x8]
	blr	x10
LBB0_18:
Lloh5:
	adrp	x8, _AUDIO_MIXER_TYPE_NONE@GOTPAGE
Lloh6:
	ldr	x8, [x8, _AUDIO_MIXER_TYPE_NONE@GOTPAGEOFF]
Lloh7:
	ldr	w8, [x8]
	str	w8, [x19, #4]
	b	LBB0_28
LBB0_19:
	mov	w10, #0
	cbz	w21, LBB0_27
LBB0_20:
	sub	w9, w21, #1
	cmp	w9, #15
	b.lo	LBB0_25
; %bb.21:
	lsl	x11, x9, #2
	add	x11, x11, #4
	add	x12, x20, x11
	add	x11, x8, x11
	cmp	x20, x11
	ccmp	x8, x12, #2, lo
	b.lo	LBB0_25
; %bb.22:
	add	x13, x9, #1
	and	x14, x13, #0x1fffffff0
	lsl	x11, x14, #2
	add	x9, x8, x11
	add	x11, x20, x11
	sub	w12, w21, w14
	dup.4s	v17, v0[0]
	add	x8, x8, #32
	add	x15, x20, #32
	mov	x16, x14
LBB0_23:                                ; =>This Inner Loop Header: Depth=1
	ldp	q1, q2, [x8, #-32]
	ldp	q3, q4, [x8], #64
	ldp	q5, q6, [x15, #-32]
	ldp	q7, q16, [x15]
	fmla.4s	v5, v17, v1
	fmla.4s	v6, v17, v2
	fmla.4s	v7, v17, v3
	fmla.4s	v16, v17, v4
	stp	q5, q6, [x15, #-32]
	stp	q7, q16, [x15], #64
	subs	x16, x16, #16
	b.ne	LBB0_23
; %bb.24:
	cmp	x13, x14
	b.ne	LBB0_26
	b	LBB0_27
LBB0_25:
	mov	x9, x8
	mov	x11, x20
	mov	x12, x21
LBB0_26:                                ; =>This Inner Loop Header: Depth=1
	ldr	s2, [x9], #4
	ldr	s1, [x11]
	fmadd	s1, s2, s0, s1
	str	s1, [x11], #4
	subs	w12, w12, #1
	b.ne	LBB0_26
LBB0_27:
	add	w8, w10, w21
	str	w8, [x19]
LBB0_28:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_AUDIO_MIXER_SOUND_REPEATED,4,2 ; @AUDIO_MIXER_SOUND_REPEATED
	.comm	_AUDIO_MIXER_SOUND_FINISHED,4,2 ; @AUDIO_MIXER_SOUND_FINISHED
	.comm	_AUDIO_MIXER_TYPE_NONE,4,2      ; @AUDIO_MIXER_TYPE_NONE
	.no_dead_strip	_audio_mixer_mix_wav
.subsections_via_symbols
