	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_menu_animation_push            ## -- Begin function menu_animation_push
	.p2align	4, 0x90
_menu_animation_push:                   ## @menu_animation_push
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	subq	$152, %rsp
	.cfi_offset %rbx, -24
	movq	(%rdi), %rcx
	movq	%rcx, -80(%rbp)
	movq	$0, -16(%rbp)
	movq	8(%rdi), %rax
	movq	(%rax), %rdx
	movq	%rdx, -72(%rbp)
	movq	16(%rdi), %rsi
	movq	%rsi, -64(%rbp)
	movq	%rax, -56(%rbp)
	movl	36(%rdi), %eax
	movl	%eax, -24(%rbp)
	movl	32(%rdi), %eax
	movl	%eax, -28(%rbp)
	movl	28(%rdi), %eax
	movl	%eax, -32(%rbp)
	movl	$0, -48(%rbp)
	movl	24(%rdi), %edi
	addl	$-128, %edi
	xorl	%eax, %eax
	cmpl	$32, %edi
	ja	LBB0_6
## %bb.1:
	movslq	%edi, %rdi
	leaq	l_switch.table.menu_animation_push(%rip), %rbx
	movq	(%rbx,%rdi,8), %rdi
	movq	%rdi, -40(%rbp)
	testq	%rcx, %rcx
	je	LBB0_6
## %bb.2:
	cmpq	%rsi, %rdx
	je	LBB0_6
## %bb.3:
	movq	_anim@GOTPCREL(%rip), %rbx
	cmpl	$0, (%rbx)
	jne	LBB0_5
## %bb.4:
	movl	4(%rbx), %edi
	callq	_da_init
	movl	8(%rbx), %edi
	callq	_da_init
	movl	$1, (%rbx)
LBB0_5:
	xorl	%eax, %eax
	cmpq	$0, 16(%rbx)
	setne	%al
	movl	4(%rbx,%rax,4), %edi
	movq	-16(%rbp), %rax
	movq	%rax, 64(%rsp)
	movups	-80(%rbp), %xmm0
	movups	-64(%rbp), %xmm1
	movups	-48(%rbp), %xmm2
	movups	-32(%rbp), %xmm3
	movups	%xmm3, 48(%rsp)
	movups	%xmm2, 32(%rsp)
	movups	%xmm1, 16(%rsp)
	movups	%xmm0, (%rsp)
	callq	_da_push
	movl	$1, %eax
LBB0_6:
	addq	$152, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_easing_linear,4,2              ## @easing_linear
	.comm	_easing_in_quad,4,2             ## @easing_in_quad
	.comm	_easing_out_quad,4,2            ## @easing_out_quad
	.comm	_easing_in_out_quad,4,2         ## @easing_in_out_quad
	.comm	_easing_out_in_quad,4,2         ## @easing_out_in_quad
	.comm	_easing_in_cubic,4,2            ## @easing_in_cubic
	.comm	_easing_out_cubic,4,2           ## @easing_out_cubic
	.comm	_easing_in_out_cubic,4,2        ## @easing_in_out_cubic
	.comm	_easing_out_in_cubic,4,2        ## @easing_out_in_cubic
	.comm	_easing_in_quart,4,2            ## @easing_in_quart
	.comm	_easing_out_quart,4,2           ## @easing_out_quart
	.comm	_easing_in_out_quart,4,2        ## @easing_in_out_quart
	.comm	_easing_out_in_quart,4,2        ## @easing_out_in_quart
	.comm	_easing_in_quint,4,2            ## @easing_in_quint
	.comm	_easing_out_quint,4,2           ## @easing_out_quint
	.comm	_easing_in_out_quint,4,2        ## @easing_in_out_quint
	.comm	_easing_out_in_quint,4,2        ## @easing_out_in_quint
	.comm	_easing_in_sine,4,2             ## @easing_in_sine
	.comm	_easing_out_sine,4,2            ## @easing_out_sine
	.comm	_easing_in_out_sine,4,2         ## @easing_in_out_sine
	.comm	_easing_out_in_sine,4,2         ## @easing_out_in_sine
	.comm	_easing_in_expo,4,2             ## @easing_in_expo
	.comm	_easing_out_expo,4,2            ## @easing_out_expo
	.comm	_easing_in_out_expo,4,2         ## @easing_in_out_expo
	.comm	_easing_out_in_expo,4,2         ## @easing_out_in_expo
	.comm	_easing_in_circ,4,2             ## @easing_in_circ
	.comm	_easing_out_circ,4,2            ## @easing_out_circ
	.comm	_easing_in_out_circ,4,2         ## @easing_in_out_circ
	.comm	_easing_out_in_circ,4,2         ## @easing_out_in_circ
	.comm	_easing_in_bounce,4,2           ## @easing_in_bounce
	.comm	_easing_out_bounce,4,2          ## @easing_out_bounce
	.comm	_easing_in_out_bounce,4,2       ## @easing_in_out_bounce
	.comm	_easing_out_in_bounce,4,2       ## @easing_out_in_bounce
	.comm	_anim,24,3                      ## @anim
	.section	__DATA,__const
	.p2align	3                               ## @switch.table.menu_animation_push
l_switch.table.menu_animation_push:
	.quad	_easing_out_sine
	.quad	_easing_out_quint
	.quad	_easing_out_quart
	.quad	_easing_out_quad
	.quad	_easing_out_in_sine
	.quad	_easing_out_in_quint
	.quad	_easing_out_in_quart
	.quad	_easing_out_in_quad
	.quad	_easing_out_in_expo
	.quad	_easing_out_in_cubic
	.quad	_easing_out_in_circ
	.quad	_easing_out_in_bounce
	.quad	_easing_out_expo
	.quad	_easing_out_cubic
	.quad	_easing_out_circ
	.quad	_easing_out_bounce
	.quad	_easing_linear
	.quad	_easing_in_sine
	.quad	_easing_in_quint
	.quad	_easing_in_quart
	.quad	_easing_in_quad
	.quad	_easing_in_out_sine
	.quad	_easing_in_out_quint
	.quad	_easing_in_out_quart
	.quad	_easing_in_out_quad
	.quad	_easing_in_out_expo
	.quad	_easing_in_out_cubic
	.quad	_easing_in_out_circ
	.quad	_easing_in_out_bounce
	.quad	_easing_in_expo
	.quad	_easing_in_cubic
	.quad	_easing_in_circ
	.quad	_easing_in_bounce

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_menu_animation_push            ; -- Begin function menu_animation_push
	.p2align	2
_menu_animation_push:                   ; @menu_animation_push
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	w9, [x0, #24]
	sub	w25, w9, #128
	cmp	w25, #32
	b.hi	LBB0_7
; %bb.1:
	mov	x8, x0
	mov	w0, #0
	ldr	x22, [x8]
	cbz	x22, LBB0_10
; %bb.2:
	ldp	x21, x24, [x8, #8]
	ldr	x26, [x21]
	cmp	x26, x24
	b.eq	LBB0_10
; %bb.3:
	ldp	w20, w19, [x8, #32]
	ldr	w23, [x8, #28]
Lloh0:
	adrp	x28, l_switch.table.menu_animation_push@PAGE
Lloh1:
	add	x28, x28, l_switch.table.menu_animation_push@PAGEOFF
Lloh2:
	adrp	x27, _anim@GOTPAGE
Lloh3:
	ldr	x27, [x27, _anim@GOTPAGEOFF]
	ldr	w8, [x27]
	cbnz	w8, LBB0_5
; %bb.4:
	ldr	w0, [x27, #4]
	bl	_da_init
	ldr	w0, [x27, #8]
	bl	_da_init
	mov	w8, #1
	str	w8, [x27]
LBB0_5:
	ldr	x8, [x28, w25, sxtw #3]
	ldr	x9, [x27, #16]
	cbz	x9, LBB0_8
; %bb.6:
	ldr	w0, [x27, #8]
	b	LBB0_9
LBB0_7:
	mov	w0, #0
	b	LBB0_10
LBB0_8:
	ldr	w0, [x27, #4]
LBB0_9:
	stp	x22, x26, [sp, #8]
	stp	x24, x21, [sp, #24]
	str	wzr, [sp, #40]
	str	x8, [sp, #48]
	stp	w23, w20, [sp, #56]
	str	w19, [sp, #64]
	str	xzr, [sp, #72]
	add	x1, sp, #8
	bl	_da_push
	mov	w0, #1
LBB0_10:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_easing_linear,4,2              ; @easing_linear
	.comm	_easing_in_quad,4,2             ; @easing_in_quad
	.comm	_easing_out_quad,4,2            ; @easing_out_quad
	.comm	_easing_in_out_quad,4,2         ; @easing_in_out_quad
	.comm	_easing_out_in_quad,4,2         ; @easing_out_in_quad
	.comm	_easing_in_cubic,4,2            ; @easing_in_cubic
	.comm	_easing_out_cubic,4,2           ; @easing_out_cubic
	.comm	_easing_in_out_cubic,4,2        ; @easing_in_out_cubic
	.comm	_easing_out_in_cubic,4,2        ; @easing_out_in_cubic
	.comm	_easing_in_quart,4,2            ; @easing_in_quart
	.comm	_easing_out_quart,4,2           ; @easing_out_quart
	.comm	_easing_in_out_quart,4,2        ; @easing_in_out_quart
	.comm	_easing_out_in_quart,4,2        ; @easing_out_in_quart
	.comm	_easing_in_quint,4,2            ; @easing_in_quint
	.comm	_easing_out_quint,4,2           ; @easing_out_quint
	.comm	_easing_in_out_quint,4,2        ; @easing_in_out_quint
	.comm	_easing_out_in_quint,4,2        ; @easing_out_in_quint
	.comm	_easing_in_sine,4,2             ; @easing_in_sine
	.comm	_easing_out_sine,4,2            ; @easing_out_sine
	.comm	_easing_in_out_sine,4,2         ; @easing_in_out_sine
	.comm	_easing_out_in_sine,4,2         ; @easing_out_in_sine
	.comm	_easing_in_expo,4,2             ; @easing_in_expo
	.comm	_easing_out_expo,4,2            ; @easing_out_expo
	.comm	_easing_in_out_expo,4,2         ; @easing_in_out_expo
	.comm	_easing_out_in_expo,4,2         ; @easing_out_in_expo
	.comm	_easing_in_circ,4,2             ; @easing_in_circ
	.comm	_easing_out_circ,4,2            ; @easing_out_circ
	.comm	_easing_in_out_circ,4,2         ; @easing_in_out_circ
	.comm	_easing_out_in_circ,4,2         ; @easing_out_in_circ
	.comm	_easing_in_bounce,4,2           ; @easing_in_bounce
	.comm	_easing_out_bounce,4,2          ; @easing_out_bounce
	.comm	_easing_in_out_bounce,4,2       ; @easing_in_out_bounce
	.comm	_easing_out_in_bounce,4,2       ; @easing_out_in_bounce
	.comm	_anim,24,3                      ; @anim
	.section	__DATA,__const
	.p2align	3                               ; @switch.table.menu_animation_push
l_switch.table.menu_animation_push:
	.quad	_easing_out_sine
	.quad	_easing_out_quint
	.quad	_easing_out_quart
	.quad	_easing_out_quad
	.quad	_easing_out_in_sine
	.quad	_easing_out_in_quint
	.quad	_easing_out_in_quart
	.quad	_easing_out_in_quad
	.quad	_easing_out_in_expo
	.quad	_easing_out_in_cubic
	.quad	_easing_out_in_circ
	.quad	_easing_out_in_bounce
	.quad	_easing_out_expo
	.quad	_easing_out_cubic
	.quad	_easing_out_circ
	.quad	_easing_out_bounce
	.quad	_easing_linear
	.quad	_easing_in_sine
	.quad	_easing_in_quint
	.quad	_easing_in_quart
	.quad	_easing_in_quad
	.quad	_easing_in_out_sine
	.quad	_easing_in_out_quint
	.quad	_easing_in_out_quart
	.quad	_easing_in_out_quad
	.quad	_easing_in_out_expo
	.quad	_easing_in_out_cubic
	.quad	_easing_in_out_circ
	.quad	_easing_in_out_bounce
	.quad	_easing_in_expo
	.quad	_easing_in_cubic
	.quad	_easing_in_circ
	.quad	_easing_in_bounce

.subsections_via_symbols
