	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RemoveLightsInSolid            ## -- Begin function RemoveLightsInSolid
	.p2align	4, 0x90
_RemoveLightsInSolid:                   ## @RemoveLightsInSolid
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_lights@GOTPCREL(%rip), %r15
	movq	(%r15), %rbx
	xorl	%r14d, %r14d
	testq	%rbx, %rbx
	je	LBB0_10
## %bb.1:
	xorl	%r12d, %r12d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %r13
	movq	%rbx, %r12
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r13), %rbx
	testq	%rbx, %rbx
	je	LBB0_10
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movl	16(%rbx), %edi
	callq	_PointInSolid
	testq	%rax, %rax
	je	LBB0_8
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%r12, %r13
	testq	%r12, %r12
	jne	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%r15, %r13
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx), %rax
	movq	%rax, (%r13)
	movq	8(%rbx), %rdi
	testq	%rdi, %rdi
	je	LBB0_7
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	callq	_FreeWinding
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %rdi
	callq	_free
	incl	%r14d
	jmp	LBB0_9
LBB0_10:
	leaq	L_.str(%rip), %rdi
	movl	%r14d, %esi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	__printf                        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_lights,8,3                     ## @lights
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	" %7i lights in solid\n"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RemoveLightsInSolid            ; -- Begin function RemoveLightsInSolid
	.p2align	2
_RemoveLightsInSolid:                   ; @RemoveLightsInSolid
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x21, _lights@GOTPAGE
Lloh1:
	ldr	x21, [x21, _lights@GOTPAGEOFF]
	ldr	x20, [x21]
	cbz	x20, LBB0_7
; %bb.1:
	mov	w19, #0
	mov	x22, #0
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	x23, x20
	mov	x22, x20
	ldr	x20, [x23]
	cbz	x20, LBB0_8
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x20, #16]
	bl	_PointInSolid
	cbz	x0, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	x22, #0
	csel	x23, x21, x22, eq
	ldp	x8, x0, [x20]
	str	x8, [x23]
	cbz	x0, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	bl	_FreeWinding
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x20
	bl	_free
	add	w19, w19, #1
	ldr	x20, [x23]
	cbnz	x20, LBB0_3
	b	LBB0_8
LBB0_7:
	mov	w19, #0
LBB0_8:
Lloh2:
	adrp	x0, l_.str@PAGE
Lloh3:
	add	x0, x0, l_.str@PAGEOFF
	mov	x1, x19
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	__printf
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.comm	_lights,8,3                     ; @lights
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	" %7i lights in solid\n"

.subsections_via_symbols
