	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_shader_manager_operate_auto_preset
_menu_shader_manager_operate_auto_preset: ## @menu_shader_manager_operate_auto_preset
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, -72(%rbp)                 ## 4-byte Spill
	movl	%edx, -68(%rbp)                 ## 4-byte Spill
	movq	%rsi, -96(%rbp)                 ## 8-byte Spill
	movl	%edi, -76(%rbp)                 ## 4-byte Spill
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_PATH_MAX_LENGTH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -88(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r14
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r12
	xorl	%r15d, %r15d
	xorl	%eax, %eax
	callq	_config_get_ptr
	movq	%rax, %rbx
	xorl	%eax, %eax
	callq	_runloop_get_libretro_system_info
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	(%rax), %r15
LBB0_2:
	movb	$0, (%r12)
	movb	$0, (%r14)
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movb	$0, (%rax)
	cmpl	$129, -68(%rbp)                 ## 4-byte Folded Reload
	jne	LBB0_9
## %bb.3:
	movq	%r14, %r13
	movq	(%rbx), %rsi
	leaq	L_.str(%rip), %rdx
	movq	%r14, %rdi
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %ecx
	callq	_fill_pathname_join
	leaq	L_.str.1(%rip), %rdx
	movq	%r12, %rdi
	movq	%r14, %rsi
LBB0_4:
	movl	%ebx, %ecx
LBB0_5:
	callq	_fill_pathname_join
	movq	_AUTO_SHADER_OP_SAVE@GOTPCREL(%rip), %rax
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax)
	jne	LBB0_12
## %bb.6:
	movq	%r14, %rdi
	callq	_path_is_directory
	testl	%eax, %eax
	jne	LBB0_8
## %bb.7:
	movq	%r14, %rdi
	callq	_path_mkdir
LBB0_8:
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
	movq	%r12, %rsi
	movl	-72(%rbp), %edx                 ## 4-byte Reload
	movl	$1, %ecx
	callq	_menu_shader_manager_save_preset_internal
	movl	%eax, %r12d
	jmp	LBB0_10
LBB0_9:
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	movq	%r15, %rdi
	callq	_string_is_empty
	xorl	%r12d, %r12d
	testq	%rax, %rax
	je	LBB0_18
LBB0_10:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_34
## %bb.11:
	movl	%r12d, %eax
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_12:
	movq	_AUTO_SHADER_OP_REMOVE@GOTPCREL(%rip), %rax
	cmpl	%ecx, (%rax)
	jne	LBB0_22
## %bb.13:
	movq	%r12, %rdi
	callq	_strlen
	movl	%eax, %r14d
	movq	_shader_types@GOTPCREL(%rip), %r15
	movq	(%r15), %rdi
	callq	_ARRAY_SIZE
	testq	%rax, %rax
	je	LBB0_29
## %bb.14:
	movslq	%r14d, %rax
	movq	%r12, %r13
	movq	%r12, %r14
	addq	%rax, %r14
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	subl	%eax, %ecx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	xorl	%ebx, %ebx
	xorl	%r12d, %r12d
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_16 Depth=1
	incq	%rbx
	movq	(%r15), %rdi
	callq	_ARRAY_SIZE
	cmpq	%rax, %rbx
	jae	LBB0_10
LBB0_16:                                ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_video_shader_is_supported
	testl	%eax, %eax
	je	LBB0_15
## %bb.17:                              ##   in Loop: Header=BB0_16 Depth=1
	movq	(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_video_shader_get_preset_extension
	movq	%r14, %rdi
	movq	%rax, %rsi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_strlcpy
	movq	%r13, %rdi
	callq	_filestream_delete
	testl	%eax, %eax
	movl	$1, %eax
	cmovel	%eax, %r12d
	jmp	LBB0_15
LBB0_18:
	movq	(%rbx), %rsi
	leaq	L_.str(%rip), %rdx
	movq	-88(%rbp), %r13                 ## 8-byte Reload
	movq	%r13, %rdi
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %ecx
	callq	_fill_pathname_join
	movq	%r14, %rdi
	movq	%r13, %rsi
	movq	%r15, %rdx
	movl	%ebx, %ecx
	callq	_fill_pathname_join
	movl	-68(%rbp), %eax                 ## 4-byte Reload
	cmpl	$128, %eax
	je	LBB0_30
## %bb.19:
	cmpl	$130, %eax
	je	LBB0_31
## %bb.20:
	cmpl	$131, %eax
	jne	LBB0_10
## %bb.21:
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r14, %rsi
	movq	%r15, %rdx
	jmp	LBB0_33
LBB0_22:
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	movq	_AUTO_SHADER_OP_EXISTS@GOTPCREL(%rip), %rax
	xorl	%r12d, %r12d
	cmpl	%ecx, (%rax)
	jne	LBB0_10
## %bb.23:
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_strlen
	movl	%eax, %r14d
	movq	_shader_types@GOTPCREL(%rip), %r15
	movq	(%r15), %rdi
	callq	_ARRAY_SIZE
	testq	%rax, %rax
	je	LBB0_10
## %bb.24:
	movslq	%r14d, %rax
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	addq	%rax, %r14
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	subl	%eax, %ecx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	xorl	%ebx, %ebx
	xorl	%r12d, %r12d
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_26 Depth=1
	incq	%rbx
	movq	(%r15), %rdi
	callq	_ARRAY_SIZE
	cmpq	%rax, %rbx
	jae	LBB0_10
LBB0_26:                                ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_video_shader_is_supported
	testl	%eax, %eax
	je	LBB0_25
## %bb.27:                              ##   in Loop: Header=BB0_26 Depth=1
	movq	(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_video_shader_get_preset_extension
	movq	%r14, %rdi
	movq	%rax, %rsi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_strlcpy
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_path_is_valid
	testq	%rax, %rax
	je	LBB0_25
## %bb.28:
	movl	$1, %r12d
	jmp	LBB0_10
LBB0_29:
	xorl	%r12d, %r12d
	jmp	LBB0_10
LBB0_30:
	movq	_RARCH_PATH_BASENAME@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_path_get
	movq	%r13, %rdi
	movl	%eax, %esi
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %edx
	callq	_fill_pathname_parent_dir_name
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r14, %rsi
	movq	%r13, %rdx
	jmp	LBB0_4
LBB0_31:
	movq	_RARCH_PATH_BASENAME@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_path_get
	movl	%eax, %edi
	callq	_path_basename
	movq	%rax, %rbx
	movq	%rax, %rdi
	callq	_string_is_empty
	testq	%rax, %rax
	jne	LBB0_10
## %bb.32:
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r14, %rsi
	movq	%rbx, %rdx
LBB0_33:
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx
	jmp	LBB0_5
LBB0_34:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_PATH_MAX_LENGTH,4,2            ## @PATH_MAX_LENGTH
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"presets"

L_.str.1:                               ## @.str.1
	.asciz	"global"

	.comm	_RARCH_PATH_BASENAME,4,2        ## @RARCH_PATH_BASENAME
	.comm	_AUTO_SHADER_OP_SAVE,4,2        ## @AUTO_SHADER_OP_SAVE
	.comm	_AUTO_SHADER_OP_REMOVE,4,2      ## @AUTO_SHADER_OP_REMOVE
	.comm	_shader_types,8,3               ## @shader_types
	.comm	_AUTO_SHADER_OP_EXISTS,4,2      ## @AUTO_SHADER_OP_EXISTS
	.no_dead_strip	_menu_shader_manager_operate_auto_preset
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_shader_manager_operate_auto_preset
_menu_shader_manager_operate_auto_preset: ; @menu_shader_manager_operate_auto_preset
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #16
	mov	x21, x3
	mov	x25, x2
	mov	x22, x1
	mov	x23, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-88]
Lloh3:
	adrp	x8, _PATH_MAX_LENGTH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _PATH_MAX_LENGTH@GOTPAGEOFF]
Lloh5:
	ldr	w20, [x8]
	mov	x9, x20
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x20, #15
	and	x12, x9, #0x1fffffff0
	sub	x26, x8, x12
	mov	sp, x26
	mov	x9, x20
Lloh8:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh9:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	sub	x24, x8, x12
	mov	sp, x24
	mov	x9, x20
Lloh10:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh11:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	sub	x19, x8, x12
	mov	sp, x19
	bl	_config_get_ptr
	mov	x28, x0
	bl	_runloop_get_libretro_system_info
	cbz	x0, LBB0_2
; %bb.1:
	ldr	x27, [x0]
	b	LBB0_3
LBB0_2:
	mov	x27, #0
LBB0_3:
	strb	wzr, [x19]
	strb	wzr, [x24]
	strb	wzr, [x26]
	cmp	w25, #129
	b.ne	LBB0_9
; %bb.4:
	ldr	x1, [x28]
Lloh12:
	adrp	x2, l_.str@PAGE
Lloh13:
	add	x2, x2, l_.str@PAGEOFF
	mov	x0, x24
	mov	x3, x20
	bl	_fill_pathname_join
Lloh14:
	adrp	x2, l_.str.1@PAGE
Lloh15:
	add	x2, x2, l_.str.1@PAGEOFF
	mov	x0, x19
	mov	x1, x24
LBB0_5:
	mov	x3, x20
	bl	_fill_pathname_join
Lloh16:
	adrp	x8, _AUTO_SHADER_OP_SAVE@GOTPAGE
Lloh17:
	ldr	x8, [x8, _AUTO_SHADER_OP_SAVE@GOTPAGEOFF]
Lloh18:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ne	LBB0_13
; %bb.6:
	mov	x0, x24
	bl	_path_is_directory
	cbnz	w0, LBB0_8
; %bb.7:
	mov	x0, x24
	bl	_path_mkdir
LBB0_8:
	mov	x0, x22
	mov	x1, x19
	mov	x2, x21
	mov	w3, #1
	bl	_menu_shader_manager_save_preset_internal
	mov	x21, x0
	b	LBB0_11
LBB0_9:
	mov	x0, x27
	bl	_string_is_empty
	cbz	x0, LBB0_19
LBB0_10:
	mov	w21, #0
LBB0_11:
	ldur	x8, [x29, #-88]
Lloh19:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh20:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh21:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_33
; %bb.12:
	mov	x0, x21
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_13:
Lloh22:
	adrp	x8, _AUTO_SHADER_OP_REMOVE@GOTPAGE
Lloh23:
	ldr	x8, [x8, _AUTO_SHADER_OP_REMOVE@GOTPAGEOFF]
Lloh24:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ne	LBB0_23
; %bb.14:
	mov	x0, x19
	bl	_strlen
	mov	x22, x0
Lloh25:
	adrp	x23, _shader_types@GOTPAGE
Lloh26:
	ldr	x23, [x23, _shader_types@GOTPAGEOFF]
	ldr	x0, [x23]
	bl	_ARRAY_SIZE
	cbz	x0, LBB0_10
; %bb.15:
	mov	x24, #0
	mov	w21, #0
	sub	w20, w20, w22
	add	x22, x19, w22, sxtw
	b	LBB0_17
LBB0_16:                                ;   in Loop: Header=BB0_17 Depth=1
	add	x24, x24, #1
	ldr	x0, [x23]
	bl	_ARRAY_SIZE
	cmp	x24, x0
	b.hs	LBB0_11
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x23]
	ldr	w0, [x8, x24, lsl #2]
	bl	_video_shader_is_supported
	cbz	w0, LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x8, [x23]
	ldr	w0, [x8, x24, lsl #2]
	bl	_video_shader_get_preset_extension
	mov	x1, x0
	mov	x0, x22
	mov	x2, x20
	bl	_strlcpy
	mov	x0, x19
	bl	_filestream_delete
	cmp	w0, #0
	csinc	w21, w21, wzr, ne
	b	LBB0_16
LBB0_19:
	ldr	x1, [x28]
Lloh27:
	adrp	x2, l_.str@PAGE
Lloh28:
	add	x2, x2, l_.str@PAGEOFF
	mov	x0, x26
	mov	x3, x20
	bl	_fill_pathname_join
	mov	x0, x24
	mov	x1, x26
	mov	x2, x27
	mov	x3, x20
	bl	_fill_pathname_join
	cmp	w25, #128
	b.eq	LBB0_30
; %bb.20:
	cmp	w25, #130
	b.eq	LBB0_31
; %bb.21:
	cmp	w25, #131
	b.ne	LBB0_10
; %bb.22:
	mov	x0, x19
	mov	x1, x24
	mov	x2, x27
	b	LBB0_5
LBB0_23:
Lloh29:
	adrp	x8, _AUTO_SHADER_OP_EXISTS@GOTPAGE
Lloh30:
	ldr	x8, [x8, _AUTO_SHADER_OP_EXISTS@GOTPAGEOFF]
Lloh31:
	ldr	w8, [x8]
	cmp	w8, w23
	b.ne	LBB0_10
; %bb.24:
	mov	x0, x19
	bl	_strlen
	mov	x21, x0
Lloh32:
	adrp	x23, _shader_types@GOTPAGE
Lloh33:
	ldr	x23, [x23, _shader_types@GOTPAGEOFF]
	ldr	x0, [x23]
	bl	_ARRAY_SIZE
	cbz	x0, LBB0_10
; %bb.25:
	mov	x24, #0
	add	x22, x19, w21, sxtw
	sub	w20, w20, w21
	b	LBB0_27
LBB0_26:                                ;   in Loop: Header=BB0_27 Depth=1
	add	x24, x24, #1
	ldr	x0, [x23]
	bl	_ARRAY_SIZE
	mov	w21, #0
	cmp	x24, x0
	b.hs	LBB0_11
LBB0_27:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x23]
	ldr	w0, [x8, x24, lsl #2]
	bl	_video_shader_is_supported
	cbz	w0, LBB0_26
; %bb.28:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x23]
	ldr	w0, [x8, x24, lsl #2]
	bl	_video_shader_get_preset_extension
	mov	x1, x0
	mov	x0, x22
	mov	x2, x20
	bl	_strlcpy
	mov	x0, x19
	bl	_path_is_valid
	cbz	x0, LBB0_26
; %bb.29:
	mov	w21, #1
	b	LBB0_11
LBB0_30:
Lloh34:
	adrp	x8, _RARCH_PATH_BASENAME@GOTPAGE
Lloh35:
	ldr	x8, [x8, _RARCH_PATH_BASENAME@GOTPAGEOFF]
Lloh36:
	ldr	w0, [x8]
	bl	_path_get
	mov	x1, x0
	mov	x0, x26
	mov	x2, x20
	bl	_fill_pathname_parent_dir_name
	mov	x0, x19
	mov	x1, x24
	mov	x2, x26
	b	LBB0_5
LBB0_31:
Lloh37:
	adrp	x8, _RARCH_PATH_BASENAME@GOTPAGE
Lloh38:
	ldr	x8, [x8, _RARCH_PATH_BASENAME@GOTPAGEOFF]
Lloh39:
	ldr	w0, [x8]
	bl	_path_get
	bl	_path_basename
	mov	x25, x0
	bl	_string_is_empty
	cbnz	x0, LBB0_10
; %bb.32:
	mov	x0, x19
	mov	x1, x24
	mov	x2, x25
	b	LBB0_5
LBB0_33:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGot	Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.cfi_endproc
                                        ; -- End function
	.comm	_PATH_MAX_LENGTH,4,2            ; @PATH_MAX_LENGTH
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"presets"

l_.str.1:                               ; @.str.1
	.asciz	"global"

	.comm	_RARCH_PATH_BASENAME,4,2        ; @RARCH_PATH_BASENAME
	.comm	_AUTO_SHADER_OP_SAVE,4,2        ; @AUTO_SHADER_OP_SAVE
	.comm	_AUTO_SHADER_OP_REMOVE,4,2      ; @AUTO_SHADER_OP_REMOVE
	.comm	_shader_types,8,3               ; @shader_types
	.comm	_AUTO_SHADER_OP_EXISTS,4,2      ; @AUTO_SHADER_OP_EXISTS
	.no_dead_strip	_menu_shader_manager_operate_auto_preset
.subsections_via_symbols
