	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function vidtex_flush_gl
_vidtex_flush_gl:                       ## @vidtex_flush_gl
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %rbx
	xorl	%eax, %eax
	callq	_glFlush
	xorl	%edi, %edi
	xorl	%esi, %esi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_glClearColor
	movq	_GL_COLOR_BUFFER_BIT@GOTPCREL(%rip), %r14
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	movl	(%r14), %edi
	callq	_glClear
	movl	(%rbx), %esi
	movl	4(%rbx), %edi
	callq	_eglSwapBuffers
	movq	%rbx, %rdi
	callq	_VIDTEX_CHECK_GL
	xorl	%eax, %eax
	callq	_glFlush
	movq	%rbx, %rdi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_VIDTEX_CHECK_GL                ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ## @GL_COLOR_BUFFER_BIT
	.no_dead_strip	_vidtex_flush_gl
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function vidtex_flush_gl
_vidtex_flush_gl:                       ; @vidtex_flush_gl
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_glFlush
	mov	w0, #0
	mov	w1, #0
	mov	w2, #0
	mov	w3, #0
	bl	_glClearColor
Lloh0:
	adrp	x20, _GL_COLOR_BUFFER_BIT@GOTPAGE
Lloh1:
	ldr	x20, [x20, _GL_COLOR_BUFFER_BIT@GOTPAGEOFF]
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	ldr	w0, [x20]
	bl	_glClear
	ldp	w1, w0, [x19]
	bl	_eglSwapBuffers
	mov	x0, x19
	bl	_VIDTEX_CHECK_GL
	bl	_glFlush
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_VIDTEX_CHECK_GL
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ; @GL_COLOR_BUFFER_BIT
	.no_dead_strip	_vidtex_flush_gl
.subsections_via_symbols
