	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function init_model_proj
LCPI0_0:
	.quad	0x3fc0000000000000              ## double 0.125
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4
LCPI0_1:
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2
LCPI0_2:
	.long	0x3f800000                      ## float 1
LCPI0_3:
	.long	0x43fa0000                      ## float 500
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_init_model_proj:                       ## @init_model_proj
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	_GL_PERSPECTIVE_CORRECTION_HINT@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_GL_NICEST@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_glHint
	movl	(%rbx), %ecx
	movl	8(%rbx), %edx
	xorl	%edi, %edi
	xorl	%esi, %esi
	callq	_glViewport
	movq	_GL_PROJECTION@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glMatrixMode
	xorl	%eax, %eax
	callq	_glLoadIdentity
	movq	_M_PI@GOTPCREL(%rip), %rax
	movsd	(%rax), %xmm0                   ## xmm0 = mem[0],zero
	mulsd	LCPI0_0(%rip), %xmm0
	callq	_tan
	cvtsi2ss	%rax, %xmm3
	cvtsi2ssq	8(%rbx), %xmm1
	mulss	%xmm3, %xmm1
	xorps	%xmm0, %xmm0
	cvtsi2ssq	(%rbx), %xmm0
	divss	%xmm0, %xmm1
	movaps	LCPI0_1(%rip), %xmm2            ## xmm2 = [-0.0E+0,-0.0E+0,-0.0E+0,-0.0E+0]
	movaps	%xmm1, %xmm0
	xorps	%xmm2, %xmm0
	xorps	%xmm3, %xmm2
	movss	LCPI0_2(%rip), %xmm4            ## xmm4 = mem[0],zero,zero,zero
	movss	LCPI0_3(%rip), %xmm5            ## xmm5 = mem[0],zero,zero,zero
	callq	_glFrustumf
	movq	_GL_VERTEX_ARRAY@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnableClientState
	movq	_GL_BYTE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_quadx@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	$3, %edi
	xorl	%edx, %edx
	callq	_glVertexPointer
	movq	%rbx, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_reset_model                    ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_PERSPECTIVE_CORRECTION_HINT,4,2 ## @GL_PERSPECTIVE_CORRECTION_HINT
	.comm	_GL_NICEST,4,2                  ## @GL_NICEST
	.comm	_GL_PROJECTION,4,2              ## @GL_PROJECTION
	.comm	_M_PI,8,3                       ## @M_PI
	.comm	_GL_VERTEX_ARRAY,4,2            ## @GL_VERTEX_ARRAY
	.comm	_GL_BYTE,4,2                    ## @GL_BYTE
	.comm	_quadx,4,2                      ## @quadx
	.no_dead_strip	_init_model_proj
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function init_model_proj
_init_model_proj:                       ; @init_model_proj
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, _GL_PERSPECTIVE_CORRECTION_HINT@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_PERSPECTIVE_CORRECTION_HINT@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
Lloh3:
	adrp	x8, _GL_NICEST@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GL_NICEST@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
	bl	_glHint
	ldr	w2, [x19, #8]
	ldr	w3, [x19]
	mov	w0, #0
	mov	w1, #0
	bl	_glViewport
Lloh6:
	adrp	x8, _GL_PROJECTION@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_PROJECTION@GOTPAGEOFF]
Lloh8:
	ldr	w0, [x8]
	bl	_glMatrixMode
	bl	_glLoadIdentity
Lloh9:
	adrp	x8, _M_PI@GOTPAGE
Lloh10:
	ldr	x8, [x8, _M_PI@GOTPAGEOFF]
Lloh11:
	ldr	d0, [x8]
	fmov	d1, #0.12500000
	fmul	d0, d0, d1
	bl	_tan
	scvtf	s3, x0
	ldp	x9, x8, [x19]
	scvtf	s0, x8
	fmul	s0, s3, s0
	scvtf	s1, x9
	fdiv	s1, s0, s1
	fneg	s0, s1
	fneg	s2, s3
	mov	w8, #1140457472
	fmov	s5, w8
	fmov	s4, #1.00000000
	bl	_glFrustumf
Lloh12:
	adrp	x8, _GL_VERTEX_ARRAY@GOTPAGE
Lloh13:
	ldr	x8, [x8, _GL_VERTEX_ARRAY@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	bl	_glEnableClientState
Lloh15:
	adrp	x8, _GL_BYTE@GOTPAGE
Lloh16:
	ldr	x8, [x8, _GL_BYTE@GOTPAGEOFF]
Lloh17:
	ldr	w1, [x8]
Lloh18:
	adrp	x8, _quadx@GOTPAGE
Lloh19:
	ldr	x8, [x8, _quadx@GOTPAGEOFF]
Lloh20:
	ldr	w3, [x8]
	mov	w0, #3
	mov	w2, #0
	bl	_glVertexPointer
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_reset_model
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_PERSPECTIVE_CORRECTION_HINT,4,2 ; @GL_PERSPECTIVE_CORRECTION_HINT
	.comm	_GL_NICEST,4,2                  ; @GL_NICEST
	.comm	_GL_PROJECTION,4,2              ; @GL_PROJECTION
	.comm	_M_PI,8,3                       ; @M_PI
	.comm	_GL_VERTEX_ARRAY,4,2            ; @GL_VERTEX_ARRAY
	.comm	_GL_BYTE,4,2                    ; @GL_BYTE
	.comm	_quadx,4,2                      ; @quadx
	.no_dead_strip	_init_model_proj
.subsections_via_symbols
