	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AAS_WeaponJumpZVelocity        ## -- Begin function AAS_WeaponJumpZVelocity
	.p2align	4, 0x90
_AAS_WeaponJumpZVelocity:               ## @AAS_WeaponJumpZVelocity
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_PITCH,8,3                      ## @PITCH
	.comm	_YAW,8,3                        ## @YAW
	.comm	_ROLL,8,3                       ## @ROLL
	.comm	_CONTENTS_SOLID,4,2             ## @CONTENTS_SOLID
	.comm	_aassettings,4,2                ## @aassettings
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AAS_WeaponJumpZVelocity        ; -- Begin function AAS_WeaponJumpZVelocity
	.p2align	2
_AAS_WeaponJumpZVelocity:               ; @AAS_WeaponJumpZVelocity
	.cfi_startproc
; %bb.0:
	brk	#0x1
	.cfi_endproc
                                        ; -- End function
	.comm	_PITCH,8,3                      ; @PITCH
	.comm	_YAW,8,3                        ; @YAW
	.comm	_ROLL,8,3                       ; @ROLL
	.comm	_CONTENTS_SOLID,4,2             ; @CONTENTS_SOLID
	.comm	_aassettings,4,2                ; @aassettings
.subsections_via_symbols
