	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function d3d12_gfx_alive
_d3d12_gfx_alive:                       ## @d3d12_gfx_alive
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	subq	$16, %rsp
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %rbx
	leaq	16(%rdi), %rsi
	leaq	8(%rdi), %r14
	leaq	-20(%rbp), %rdi
	movq	%rbx, %rdx
	movq	%r14, %rcx
	callq	_win32_check_window
	cmpq	$0, 16(%rbx)
	je	LBB0_4
## %bb.1:
	cmpq	$0, (%rbx)
	je	LBB0_4
## %bb.2:
	cmpq	$0, (%r14)
	je	LBB0_4
## %bb.3:
	movq	%rbx, %rdi
	movq	%r14, %rsi
	callq	_video_driver_set_size
LBB0_4:
	xorl	%eax, %eax
	cmpl	$0, -20(%rbp)
	sete	%al
	addq	$16, %rsp
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_d3d12_gfx_alive
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function d3d12_gfx_alive
_d3d12_gfx_alive:                       ; @d3d12_gfx_alive
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	add	x1, x0, #16
	add	x20, x0, #8
	add	x0, sp, #12
	mov	x2, x19
	mov	x3, x20
	bl	_win32_check_window
	ldr	x8, [x19, #16]
	cbz	x8, LBB0_4
; %bb.1:
	ldr	x8, [x19]
	cbz	x8, LBB0_4
; %bb.2:
	ldr	x8, [x20]
	cbz	x8, LBB0_4
; %bb.3:
	mov	x0, x19
	mov	x1, x20
	bl	_video_driver_set_size
LBB0_4:
	ldr	w8, [sp, #12]
	cmp	w8, #0
	cset	w0, eq
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_d3d12_gfx_alive
.subsections_via_symbols
