	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decide_ac_pred
_decide_ac_pred:                        ## @decide_ac_pred
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r15
	movq	%rdx, %r13
	movq	%rsi, -120(%rbp)                ## 8-byte Spill
	movq	%rdi, %rbx
	movq	(%rdi), %rsi
	movq	88(%rdi), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	%r8, -136(%rbp)                 ## 8-byte Spill
	movq	%r8, %rdi
	movl	$24, %edx
	callq	_memcpy
	movq	%rbx, %rdi
	leaq	72(%rbx), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	leaq	56(%rbx), %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	xorl	%ebx, %ebx
	xorl	%r12d, %r12d
	movq	%r15, -96(%rbp)                 ## 8-byte Spill
	movq	%r13, -88(%rbp)                 ## 8-byte Spill
	movq	%rdi, -128(%rbp)                ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%eax, %edx
LBB0_26:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	(%r9), %rax
	movl	%edx, (%rax,%rbx,4)
	movq	%r9, %rdi
	movq	%r14, %rsi
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_get_block_rate
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	addl	%eax, %r12d
	incq	%rbx
	cmpq	$6, %rbx
	je	LBB0_27
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_6 Depth 2
                                        ##     Child Loop BB0_14 Depth 2
                                        ##     Child Loop BB0_20 Depth 2
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	movq	%rbx, %r14
	shlq	$8, %r14
	addq	-120(%rbp), %r14                ## 8-byte Folded Reload
	movq	(%rdi), %rax
	movq	80(%rdi), %rcx
	movl	(%rax,%rbx,4), %edx
	movq	%r14, %rsi
	callq	_get_block_rate
	movq	-128(%rbp), %r9                 ## 8-byte Reload
	movq	8(%r9), %rdx
	movq	16(%r9), %rcx
	movq	(%rdx), %rdx
	movq	(%rdx), %r8
	movslq	(%rcx,%rbx,4), %r10
	movq	%r10, %rdx
	shlq	$4, %rdx
	shlq	$6, %r10
	addq	%r8, %r10
	cmpl	$0, (%r13,%rbx,4)
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	je	LBB0_10
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	28(%r9), %esi
	movq	40(%r9), %rcx
	movslq	(%rcx,%rbx,4), %rcx
	shlq	$4, %rcx
	testl	%esi, %esi
	je	LBB0_17
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	24(%r9), %edi
	movl	32(%r9), %ebx
	imull	%ebx, %esi
	subl	%ebx, %edi
	addl	%esi, %edi
	movl	48(%r9), %esi
	movslq	%edi, %rbx
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movq	%rbx, -80(%rbp)                 ## 8-byte Spill
	movl	(%rdi,%rbx,4), %edi
	cmpl	%edi, %esi
	je	LBB0_17
## %bb.4:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
                                        ## kill: def $ebx killed $ebx killed $rbx def $rbx
	andl	$2147483646, %ebx               ## imm = 0x7FFFFFFE
	cmpl	$2, %ebx
	je	LBB0_17
## %bb.5:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	64(%r9), %rax
	leaq	(%r8,%rdx,4), %rbx
	addq	$36, %rbx
	movq	%rbx, -152(%rbp)                ## 8-byte Spill
	subq	%rcx, %rdx
	leaq	(%r8,%rdx,4), %rcx
	addq	$36, %rcx
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	movl	$64, %ebx
	xorl	%r12d, %r12d
	.p2align	4, 0x90
LBB0_6:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r9, %r15
	movq	8(%rax,%r12,2), %rax
	movl	(%r14,%rax,4), %r13d
	movq	-144(%rbp), %rax                ## 8-byte Reload
	imull	(%rax,%r12), %edi
	callq	_ROUNDED_DIV
	movl	%r13d, %ecx
	subl	%eax, %ecx
	movq	64(%r15), %rax
	movq	8(%rax,%r12,2), %rdx
	movl	%ecx, (%r14,%rdx,4)
	movq	(%rax,%rbx), %rcx
	movl	(%r14,%rcx,4), %ecx
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	movl	%ecx, -32(%rdx,%r12)
	movl	%r13d, (%rdx,%r12)
	cmpq	$24, %r12
	movq	%r15, %r9
	je	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_6 Depth=2
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	(%rcx,%rdx,4), %edi
	movl	48(%r9), %esi
	addq	$64, %rbx
	addq	$4, %r12
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_1 Depth=1
	negq	%rcx
	movq	64(%r9), %rdx
	movq	8(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	36(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	64(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 4(%r10)
	movl	%ebx, 36(%r10)
	movq	16(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	40(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	128(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 8(%r10)
	movl	%ebx, 40(%r10)
	movq	24(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	44(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	192(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 12(%r10)
	movl	%ebx, 44(%r10)
	movq	32(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	48(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	256(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 16(%r10)
	movl	%ebx, 48(%r10)
	movq	40(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	52(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	320(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 20(%r10)
	movl	%ebx, 52(%r10)
	movq	48(%rdx), %rsi
	movl	(%r14,%rsi,4), %ebx
	movl	%ebx, %edi
	subl	56(%r10,%rcx,4), %edi
	movl	%edi, (%r14,%rsi,4)
	movq	384(%rdx), %rsi
	movl	(%r14,%rsi,4), %esi
	movl	%esi, 24(%r10)
	movl	%ebx, 56(%r10)
	movq	56(%rdx), %rdi
	movl	(%r14,%rdi,4), %ebx
	movl	%ebx, %esi
	subl	60(%r10,%rcx,4), %esi
	movl	%esi, (%r14,%rdi,4)
	movq	448(%rdx), %rcx
	movl	(%r14,%rcx,4), %ecx
	movl	%ecx, 28(%r10)
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	24(%r9), %ecx
	testl	%ecx, %ecx
	je	LBB0_31
## %bb.11:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	32(%r9), %edi
	movl	48(%r9), %esi
	imull	28(%r9), %edi
	addl	%edi, %ecx
	decl	%ecx
	movslq	%ecx, %rdi
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	movl	(%rcx,%rdi,4), %edi
	cmpl	%edi, %esi
	je	LBB0_31
## %bb.12:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%ebx, %ecx
	orl	$2, %ecx
	cmpl	$3, %ecx
	jne	LBB0_13
LBB0_31:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	64(%r9), %rcx
	movq	64(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-60(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 4(%r10)
	movq	8(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 36(%r10)
	movq	128(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-56(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 8(%r10)
	movq	16(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 40(%r10)
	movq	192(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-52(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 12(%r10)
	movq	24(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 44(%r10)
	movq	256(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-48(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 16(%r10)
	movq	32(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 48(%r10)
	movq	320(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-44(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 20(%r10)
	movq	40(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 52(%r10)
	movq	384(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-40(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 24(%r10)
	movq	48(%rcx), %rdx
	movl	(%r14,%rdx,4), %edx
	movl	%edx, 56(%r10)
	movq	448(%rcx), %rdx
	movl	(%r14,%rdx,4), %esi
	movl	%esi, %edi
	subl	-36(%r10), %edi
	movl	%edi, (%r14,%rdx,4)
	movl	%esi, 28(%r10)
	movq	56(%rcx), %rcx
	movl	(%r14,%rcx,4), %ebx
	movq	-104(%rbp), %rcx                ## 8-byte Reload
LBB0_18:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%ebx, 60(%r10)
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	jmp	LBB0_19
LBB0_7:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	-112(%rbp), %rcx                ## 8-byte Reload
LBB0_8:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	-96(%rbp), %r15                 ## 8-byte Reload
	movq	-88(%rbp), %r13                 ## 8-byte Reload
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	movq	-72(%rbp), %rax                 ## 8-byte Reload
LBB0_19:                                ##   in Loop: Header=BB0_1 Depth=1
	subl	%eax, %r12d
	movq	(%rcx), %rcx
	movq	%rcx, (%r15,%rbx,8)
	movl	$61, %eax
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	2(%rax), %edx
	movq	(%rcx,%rdx,8), %rsi
	cmpl	$0, (%r14,%rsi,4)
	jne	LBB0_26
## %bb.21:                              ##   in Loop: Header=BB0_20 Depth=2
	leal	1(%rax), %edx
	movq	(%rcx,%rdx,8), %rsi
	cmpl	$0, (%r14,%rsi,4)
	jne	LBB0_26
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=2
	movl	%eax, %edx
	movq	(%rcx,%rdx,8), %rdx
	cmpl	$0, (%r14,%rdx,4)
	jne	LBB0_23
## %bb.24:                              ##   in Loop: Header=BB0_20 Depth=2
	leal	-3(%rax), %edx
	cmpl	$1, %eax
	movl	%edx, %eax
	ja	LBB0_20
## %bb.25:                              ##   in Loop: Header=BB0_1 Depth=1
	xorl	%edx, %edx
	jmp	LBB0_26
LBB0_13:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	64(%r9), %rax
	leaq	(%r8,%rdx,4), %r15
	addq	$36, %r15
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_14:                                ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r9, %r12
	movq	64(%rax,%rbx,8), %rax
	movl	(%r14,%rax,4), %r13d
	imull	-96(%r15), %edi
	callq	_ROUNDED_DIV
	movl	%r13d, %ecx
	subl	%eax, %ecx
	movq	64(%r12), %rax
	movq	64(%rax,%rbx,8), %rdx
	movl	%ecx, (%r14,%rdx,4)
	movl	%r13d, -32(%r15)
	movq	8(%rax,%rbx), %rcx
	movl	(%r14,%rcx,4), %ecx
	movl	%ecx, (%r15)
	cmpq	$48, %rbx
	movq	%r12, %r9
	je	LBB0_15
## %bb.16:                              ##   in Loop: Header=BB0_14 Depth=2
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	(%rcx,%rdx,4), %edi
	movl	48(%r9), %esi
	addq	$4, %r15
	addq	$8, %rbx
	jmp	LBB0_14
LBB0_15:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_8
LBB0_27:
	testl	%r12d, %r12d
	js	LBB0_28
## %bb.29:
	movq	-120(%rbp), %rsi                ## 8-byte Reload
	movq	%r13, %rdx
	movq	%r15, %rcx
	movq	-136(%rbp), %r8                 ## 8-byte Reload
	callq	_restore_ac_coeffs
	xorl	%eax, %eax
	jmp	LBB0_30
LBB0_28:
	movl	$1, %eax
LBB0_30:
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_decide_ac_pred
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decide_ac_pred
_decide_ac_pred:                        ; @decide_ac_pred
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x21, x3
	mov	x24, x2
	mov	x22, x1
	mov	x23, x0
	ldr	x26, [x0, #88]
	ldr	x1, [x0]
	str	x4, [sp]                        ; 8-byte Folded Spill
	mov	x0, x4
	mov	w2, #24
	bl	_memcpy
	mov	x27, #0
	mov	w19, #0
	add	x25, x23, #72
	add	x8, x23, #56
	stp	x21, x8, [sp, #24]              ; 16-byte Folded Spill
	stp	x25, x24, [sp, #8]              ; 16-byte Folded Spill
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [x23]
	str	w2, [x8, x27, lsl #2]
	mov	x0, x23
	mov	x1, x28
	bl	_get_block_rate
	add	w19, w19, w0
	add	x27, x27, #1
	cmp	x27, #6
	b.eq	LBB0_23
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
                                        ;     Child Loop BB0_20 Depth 2
                                        ;     Child Loop BB0_16 Depth 2
	add	x28, x22, x27, lsl #8
	ldr	x8, [x23]
	lsl	x20, x27, #2
	ldr	w2, [x8, x20]
	ldr	x3, [x23, #80]
	mov	x0, x23
	mov	x1, x28
	bl	_get_block_rate
	ldp	x8, x10, [x23, #8]
	ldr	x8, [x8]
	ldr	x9, [x8]
	ldrsw	x8, [x10, x20]
	lsl	x10, x8, #4
	add	x8, x9, x8, lsl #6
	ldr	w11, [x24, x20]
	cbz	w11, LBB0_6
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	w11, [x23, #28]
	ldr	x12, [x23, #40]
	ldrsw	x12, [x12, x27, lsl #2]
	cbz	w11, LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	w13, [x23, #24]
	ldr	w14, [x23, #32]
	sub	w13, w13, w14
	madd	w13, w14, w11, w13
	ldr	w1, [x23, #48]
	ldr	w11, [x26, w13, sxtw #2]
	and	x14, x27, #0x7ffffffe
	cmp	w1, w11
	ccmp	x14, #2, #4, ne
	b.ne	LBB0_10
LBB0_5:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x9, [x23, #64]
	add	x10, x22, x27, lsl #8
	ldp	x11, x13, [x9, #8]
	lsl	x14, x11, #2
	ldr	w15, [x10, x14]
	sub	x11, x8, x12, lsl #6
	ldr	w12, [x11, #36]
	sub	w12, w15, w12
	str	w12, [x10, x14]
	ldp	x14, x12, [x9, #56]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #4]
	str	w15, [x8, #36]
	lsl	x12, x13, #2
	ldr	w13, [x10, x12]
	ldr	w15, [x11, #40]
	sub	w15, w13, w15
	str	w15, [x10, x12]
	ldr	x12, [x9, #128]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #8]
	str	w13, [x8, #40]
	ldp	x12, x13, [x9, #24]
	lsl	x12, x12, #2
	ldr	w15, [x10, x12]
	ldr	w16, [x11, #44]
	sub	w16, w15, w16
	str	w16, [x10, x12]
	ldr	x12, [x9, #192]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #12]
	str	w15, [x8, #44]
	lsl	x12, x13, #2
	ldr	w13, [x10, x12]
	ldr	w15, [x11, #48]
	sub	w15, w13, w15
	str	w15, [x10, x12]
	ldr	x12, [x9, #256]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #16]
	str	w13, [x8, #48]
	ldp	x12, x13, [x9, #40]
	lsl	x12, x12, #2
	ldr	w15, [x10, x12]
	ldr	w16, [x11, #52]
	sub	w16, w15, w16
	str	w16, [x10, x12]
	ldr	x12, [x9, #320]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #20]
	str	w15, [x8, #52]
	lsl	x12, x13, #2
	ldr	w13, [x10, x12]
	ldr	w15, [x11, #56]
	sub	w15, w13, w15
	str	w15, [x10, x12]
	ldr	x12, [x9, #384]
	ldr	w12, [x10, x12, lsl #2]
	str	w12, [x8, #24]
	str	w13, [x8, #56]
	lsl	x13, x14, #2
	ldr	w12, [x10, x13]
	ldr	w11, [x11, #60]
	sub	w11, w12, w11
	str	w11, [x10, x13]
	ldr	x9, [x9, #448]
	ldr	w9, [x10, x9, lsl #2]
	str	w9, [x8, #28]
	mov	x9, x25
	b	LBB0_9
LBB0_6:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	w11, [x23, #24]
	cbz	w11, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_2 Depth=1
	ldp	w12, w13, [x23, #28]
	madd	w11, w13, w12, w11
	sub	w12, w11, #1
	ldr	w1, [x23, #48]
	ldr	w11, [x26, w12, sxtw #2]
	cmp	w1, w11
	orr	w13, w27, #0x2
	ccmp	w13, #3, #4, ne
	b.ne	LBB0_19
LBB0_8:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x10, [x23, #64]
	add	x9, x22, x27, lsl #8
	ldp	x12, x11, [x10, #56]
	lsl	x11, x11, #2
	ldr	w13, [x9, x11]
	ldur	w14, [x8, #-60]
	sub	w14, w13, w14
	str	w14, [x9, x11]
	str	w13, [x8, #4]
	ldp	x11, x13, [x10, #8]
	ldr	w11, [x9, x11, lsl #2]
	str	w11, [x8, #36]
	ldr	x11, [x10, #128]
	lsl	x11, x11, #2
	ldr	w14, [x9, x11]
	ldur	w15, [x8, #-56]
	sub	w15, w14, w15
	str	w15, [x9, x11]
	str	w14, [x8, #8]
	ldr	w11, [x9, x13, lsl #2]
	str	w11, [x8, #40]
	ldr	x11, [x10, #192]
	lsl	x11, x11, #2
	ldr	w13, [x9, x11]
	ldur	w14, [x8, #-52]
	sub	w14, w13, w14
	str	w14, [x9, x11]
	str	w13, [x8, #12]
	ldp	x11, x13, [x10, #24]
	ldr	w11, [x9, x11, lsl #2]
	str	w11, [x8, #44]
	ldr	x11, [x10, #256]
	lsl	x11, x11, #2
	ldr	w14, [x9, x11]
	ldur	w15, [x8, #-48]
	sub	w15, w14, w15
	str	w15, [x9, x11]
	str	w14, [x8, #16]
	ldr	w11, [x9, x13, lsl #2]
	str	w11, [x8, #48]
	ldr	x11, [x10, #320]
	lsl	x11, x11, #2
	ldr	w13, [x9, x11]
	ldur	w14, [x8, #-44]
	sub	w14, w13, w14
	str	w14, [x9, x11]
	str	w13, [x8, #20]
	ldp	x11, x13, [x10, #40]
	ldr	w11, [x9, x11, lsl #2]
	str	w11, [x8, #52]
	ldr	x11, [x10, #384]
	lsl	x11, x11, #2
	ldr	w14, [x9, x11]
	ldur	w15, [x8, #-40]
	sub	w15, w14, w15
	str	w15, [x9, x11]
	str	w14, [x8, #24]
	ldr	w11, [x9, x13, lsl #2]
	str	w11, [x8, #56]
	ldr	x10, [x10, #448]
	lsl	x10, x10, #2
	ldr	w11, [x9, x10]
	ldur	w13, [x8, #-36]
	sub	w13, w11, w13
	str	w13, [x9, x10]
	str	w11, [x8, #28]
	ldr	w12, [x9, x12, lsl #2]
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
LBB0_9:                                 ;   in Loop: Header=BB0_2 Depth=1
	str	w12, [x8, #60]
	b	LBB0_15
LBB0_10:                                ;   in Loop: Header=BB0_2 Depth=1
	str	x0, [sp, #40]                   ; 8-byte Folded Spill
	str	w19, [sp, #52]                  ; 4-byte Folded Spill
	str	x28, [sp, #56]                  ; 8-byte Folded Spill
	lsl	x12, x12, #4
	sxtw	x28, w13
	ldr	x8, [x23, #64]
	add	x9, x9, x10, lsl #2
	add	x20, x9, #36
	neg	x21, x12, lsl #2
	mov	w25, #8
LBB0_11:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x8, x25]
	add	x24, x22, x27, lsl #8
	ldr	w19, [x24, x8, lsl #2]
	ldr	w8, [x20, x21]
	mul	w0, w11, w8
	bl	_ROUNDED_DIV
	sub	w9, w19, w0
	ldr	x8, [x23, #64]
	ldr	x10, [x8, x25]
	str	w9, [x24, x10, lsl #2]
	ldr	x9, [x8, x25, lsl #3]
	ldr	w9, [x24, x9, lsl #2]
	stur	w9, [x20, #-32]
	str	w19, [x20]
	cmp	x25, #56
	b.eq	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	w11, [x26, x28, lsl #2]
	ldr	w1, [x23, #48]
	add	x25, x25, #8
	add	x20, x20, #4
	b	LBB0_11
LBB0_13:                                ;   in Loop: Header=BB0_2 Depth=1
	ldp	x25, x24, [sp, #8]              ; 16-byte Folded Reload
	mov	x9, x25
	ldr	x21, [sp, #24]                  ; 8-byte Folded Reload
LBB0_14:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x28, [sp, #56]                  ; 8-byte Folded Reload
	ldr	w19, [sp, #52]                  ; 4-byte Folded Reload
	ldr	x0, [sp, #40]                   ; 8-byte Folded Reload
LBB0_15:                                ;   in Loop: Header=BB0_2 Depth=1
	sub	w19, w19, w0
	ldr	x3, [x9]
	str	x3, [x21, x27, lsl #3]
	mov	w2, #64
LBB0_16:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sub	w2, w2, #1
	ldr	x8, [x3, w2, uxtw #3]
	add	x9, x22, x27, lsl #8
	ldr	w8, [x9, x8, lsl #2]
	cbnz	w8, LBB0_1
; %bb.17:                               ;   in Loop: Header=BB0_16 Depth=2
	cmp	w2, #1
	b.hi	LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	w2, #0
	b	LBB0_1
LBB0_19:                                ;   in Loop: Header=BB0_2 Depth=1
	str	x0, [sp, #40]                   ; 8-byte Folded Spill
	str	w19, [sp, #52]                  ; 4-byte Folded Spill
	str	x28, [sp, #56]                  ; 8-byte Folded Spill
	sxtw	x20, w12
	ldr	x8, [x23, #64]
	add	x9, x9, x10, lsl #2
	add	x21, x9, #36
	mov	w25, #8
LBB0_20:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	lsl	x19, x25, #3
	ldr	x8, [x8, x19]
	add	x24, x22, x27, lsl #8
	ldr	w28, [x24, x8, lsl #2]
	ldur	w8, [x21, #-96]
	mul	w0, w11, w8
	bl	_ROUNDED_DIV
	sub	w9, w28, w0
	ldr	x8, [x23, #64]
	ldr	x10, [x8, x19]
	str	w9, [x24, x10, lsl #2]
	stur	w28, [x21, #-32]
	ldr	x9, [x8, x25]
	ldr	w9, [x24, x9, lsl #2]
	str	w9, [x21]
	cmp	x25, #56
	b.eq	LBB0_22
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=2
	ldr	w11, [x26, x20, lsl #2]
	ldr	w1, [x23, #48]
	add	x25, x25, #8
	add	x21, x21, #4
	b	LBB0_20
LBB0_22:                                ;   in Loop: Header=BB0_2 Depth=1
	ldp	x21, x9, [sp, #24]              ; 16-byte Folded Reload
	ldp	x25, x24, [sp, #8]              ; 16-byte Folded Reload
	b	LBB0_14
LBB0_23:
	tbnz	w19, #31, LBB0_25
; %bb.24:
	mov	x0, x23
	mov	x1, x22
	mov	x2, x24
	mov	x3, x21
	ldr	x4, [sp]                        ; 8-byte Folded Reload
	bl	_restore_ac_coeffs
	mov	w0, #0
	b	LBB0_26
LBB0_25:
	mov	w0, #1
LBB0_26:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_decide_ac_pred
.subsections_via_symbols
