	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_RenderMaskedSegRange         ## -- Begin function R_RenderMaskedSegRange
	.p2align	4, 0x90
_R_RenderMaskedSegRange:                ## @R_RenderMaskedSegRange
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %r14d
                                        ## kill: def $esi killed $esi def $rsi
	movq	32(%rdi), %r8
	movq	_curline@GOTPCREL(%rip), %rax
	movq	%r8, (%rax)
	movq	40(%r8), %r9
	movq	_frontsector@GOTPCREL(%rip), %rax
	movq	%r9, (%rax)
	movq	32(%r8), %r10
	movq	_backsector@GOTPCREL(%rip), %rax
	movq	%r10, (%rax)
	movq	_texturetranslation@GOTPCREL(%rip), %r11
	movq	(%r8), %r12
	movq	16(%r8), %r15
	movl	(%r9), %eax
	movq	_LIGHTSEGSHIFT@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	sarl	%cl, %eax
	movq	_extralight@GOTPCREL(%rip), %rcx
	addl	(%rcx), %eax
	movq	24(%r8), %rdx
	movq	(%rdx), %rbx
	movl	$-1, %ecx
	cmpq	(%r15), %rbx
	je	LBB0_2
## %bb.1:
	movq	8(%rdx), %rdx
	xorl	%ecx, %ecx
	cmpq	8(%r15), %rdx
	sete	%cl
LBB0_2:
	movq	(%r11), %r11
	movq	(%r12), %rbx
	addl	%ecx, %eax
	js	LBB0_3
## %bb.4:
	movq	_LIGHTLEVELS@GOTPCREL(%rip), %rcx
	movslq	(%rcx), %rcx
	movq	_scalelight@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpl	%ecx, %eax
	jge	LBB0_5
## %bb.6:
	movl	%eax, %eax
	leaq	(%rdx,%rax,8), %rax
	jmp	LBB0_7
LBB0_3:
	movq	_scalelight@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	jmp	LBB0_7
LBB0_5:
	leaq	(%rdx,%rcx,8), %rax
	addq	$-8, %rax
LBB0_7:
	movslq	(%r11,%rbx,4), %r12
	movq	(%rax), %rax
	movq	_walllights@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	movq	24(%rdi), %rcx
	movq	_maskedtexturecol@GOTPCREL(%rip), %rax
	movq	%rcx, (%rax)
	movl	(%rdi), %edx
	movq	_rw_scalestep@GOTPCREL(%rip), %rax
	movl	%edx, (%rax)
	movl	%esi, %eax
	subl	8(%rdi), %eax
	imull	%edx, %eax
	addl	4(%rdi), %eax
	movq	_spryscale@GOTPCREL(%rip), %r15
	movl	%eax, (%r15)
	movl	16(%rdi), %r11d
	movq	_mfloorclip@GOTPCREL(%rip), %rbx
	movl	%r11d, (%rbx)
	movl	12(%rdi), %edi
	movq	_mceilingclip@GOTPCREL(%rip), %rbx
	movl	%edi, (%rbx)
	movq	8(%r8), %rdi
	movq	_ML_DONTPEGBOTTOM@GOTPCREL(%rip), %rbx
	movl	(%rbx), %ebx
	testl	%ebx, (%rdi)
	je	LBB0_9
## %bb.8:
	movq	8(%r9), %rbx
	movq	(%r10), %rdi
	cmpq	%rdi, %rbx
	cmovgq	%rbx, %rdi
	movq	_dc_texturemid@GOTPCREL(%rip), %rbx
	movq	%rdi, (%rbx)
	movq	_textureheight@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rbx
	addq	(%rbx,%r12,8), %rdi
	jmp	LBB0_10
LBB0_9:
	movq	16(%r9), %rbx
	movq	8(%r10), %rdi
	cmpq	%rdi, %rbx
	cmovlq	%rbx, %rdi
LBB0_10:
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	movq	_viewz@GOTPCREL(%rip), %rbx
	subq	(%rbx), %rdi
	movq	(%r8), %rbx
	addq	8(%rbx), %rdi
	movq	_dc_texturemid@GOTPCREL(%rip), %rbx
	movq	%rdi, (%rbx)
	movq	_fixedcolormap@GOTPCREL(%rip), %rdi
	movq	(%rdi), %rdi
	testq	%rdi, %rdi
	je	LBB0_12
## %bb.11:
	movq	_dc_colormap@GOTPCREL(%rip), %rbx
	movq	%rdi, (%rbx)
LBB0_12:
	movq	_dc_x@GOTPCREL(%rip), %r13
	movl	%esi, (%r13)
	cmpl	%r14d, %esi
	jle	LBB0_13
LBB0_19:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_13:
	movq	_MAXSHORT@GOTPCREL(%rip), %r12
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	_centeryfrac@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rbx
	movq	_dc_texturemid@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rdi
	movl	%eax, %esi
	callq	_FixedMul
	subq	%rax, %rbx
	movq	_sprtopscreen@GOTPCREL(%rip), %rax
	movq	%rbx, (%rax)
	movl	$-1, %eax
	xorl	%edx, %edx
	divl	(%r15)
	movq	_dc_iscale@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
	movq	_maskedtexturecol@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	movslq	(%r13), %rcx
	movq	(%rax,%rcx,8), %rsi
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	callq	_R_GetColumn
	leaq	-12(%rax), %rdi
	callq	_R_DrawMaskedColumn
	movq	(%r12), %rax
	movq	(%rbx), %rcx
	movslq	(%r13), %rsi
	movq	%rax, (%rcx,%rsi,8)
	movq	_rw_scalestep@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	(%r15), %eax
LBB0_18:                                ##   in Loop: Header=BB0_14 Depth=1
	addl	%edx, %eax
	movl	%eax, (%r15)
	leal	1(%rsi), %edi
	movl	%edi, (%r13)
	cmpl	%r14d, %esi
	movl	%edi, %esi
	jge	LBB0_19
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movslq	%esi, %rdi
	movq	(%rcx,%rdi,8), %rdi
	cmpq	(%r12), %rdi
	je	LBB0_18
## %bb.15:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	_fixedcolormap@GOTPCREL(%rip), %rcx
	cmpq	$0, (%rcx)
	jne	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	_LIGHTSCALESHIFT@GOTPCREL(%rip), %rcx
	movzbl	(%rcx), %ecx
	movl	%eax, %edx
	sarl	%cl, %edx
	movq	_MAXLIGHTSCALE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	leal	-1(%rcx), %esi
	cmpl	%ecx, %edx
	cmovbl	%edx, %esi
	movq	_walllights@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rcx,%rsi,8), %rcx
	movq	_dc_colormap@GOTPCREL(%rip), %rdx
	movq	%rcx, (%rdx)
	jmp	LBB0_17
	.cfi_endproc
                                        ## -- End function
	.comm	_curline,8,3                    ## @curline
	.comm	_frontsector,8,3                ## @frontsector
	.comm	_backsector,8,3                 ## @backsector
	.comm	_texturetranslation,8,3         ## @texturetranslation
	.comm	_LIGHTSEGSHIFT,4,2              ## @LIGHTSEGSHIFT
	.comm	_extralight,4,2                 ## @extralight
	.comm	_scalelight,8,3                 ## @scalelight
	.comm	_walllights,8,3                 ## @walllights
	.comm	_LIGHTLEVELS,4,2                ## @LIGHTLEVELS
	.comm	_maskedtexturecol,8,3           ## @maskedtexturecol
	.comm	_rw_scalestep,4,2               ## @rw_scalestep
	.comm	_spryscale,4,2                  ## @spryscale
	.comm	_mfloorclip,4,2                 ## @mfloorclip
	.comm	_mceilingclip,4,2               ## @mceilingclip
	.comm	_ML_DONTPEGBOTTOM,4,2           ## @ML_DONTPEGBOTTOM
	.comm	_dc_texturemid,8,3              ## @dc_texturemid
	.comm	_textureheight,8,3              ## @textureheight
	.comm	_viewz,8,3                      ## @viewz
	.comm	_fixedcolormap,8,3              ## @fixedcolormap
	.comm	_dc_colormap,8,3                ## @dc_colormap
	.comm	_dc_x,4,2                       ## @dc_x
	.comm	_MAXSHORT,8,3                   ## @MAXSHORT
	.comm	_LIGHTSCALESHIFT,4,2            ## @LIGHTSCALESHIFT
	.comm	_MAXLIGHTSCALE,4,2              ## @MAXLIGHTSCALE
	.comm	_centeryfrac,8,3                ## @centeryfrac
	.comm	_sprtopscreen,8,3               ## @sprtopscreen
	.comm	_dc_iscale,4,2                  ## @dc_iscale
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_RenderMaskedSegRange         ; -- Begin function R_RenderMaskedSegRange
	.p2align	2
_R_RenderMaskedSegRange:                ; @R_RenderMaskedSegRange
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x2
                                        ; kill: def $w1 killed $w1 def $x1
	ldr	x9, [x0, #32]
Lloh0:
	adrp	x8, _curline@GOTPAGE
Lloh1:
	ldr	x8, [x8, _curline@GOTPAGEOFF]
Lloh2:
	adrp	x10, _frontsector@GOTPAGE
Lloh3:
	ldr	x10, [x10, _frontsector@GOTPAGEOFF]
Lloh4:
	str	x9, [x8]
	ldp	x12, x13, [x9, #32]
Lloh5:
	str	x13, [x10]
Lloh6:
	adrp	x8, _backsector@GOTPAGE
Lloh7:
	ldr	x8, [x8, _backsector@GOTPAGEOFF]
Lloh8:
	str	x12, [x8]
Lloh9:
	adrp	x8, _texturetranslation@GOTPAGE
Lloh10:
	ldr	x8, [x8, _texturetranslation@GOTPAGEOFF]
	ldr	x10, [x9]
Lloh11:
	adrp	x11, _LIGHTSEGSHIFT@GOTPAGE
Lloh12:
	ldr	x11, [x11, _LIGHTSEGSHIFT@GOTPAGEOFF]
	ldr	w14, [x13]
Lloh13:
	ldr	w11, [x11]
	asr	w11, w14, w11
Lloh14:
	adrp	x14, _extralight@GOTPAGE
Lloh15:
	ldr	x14, [x14, _extralight@GOTPAGEOFF]
Lloh16:
	ldr	w14, [x14]
	add	w11, w11, w14
	ldp	x15, x14, [x9, #16]
	ldr	x16, [x14]
	ldr	x17, [x15]
	cmp	x16, x17
	b.ne	LBB0_2
; %bb.1:
	mov	w14, #-1
	b	LBB0_3
LBB0_2:
	ldr	x14, [x14, #8]
	ldr	x15, [x15, #8]
	cmp	x14, x15
	cset	w14, eq
LBB0_3:
	ldr	x8, [x8]
	ldr	x10, [x10]
	adds	w11, w11, w14
	b.mi	LBB0_6
; %bb.4:
Lloh17:
	adrp	x14, _LIGHTLEVELS@GOTPAGE
Lloh18:
	ldr	x14, [x14, _LIGHTLEVELS@GOTPAGEOFF]
Lloh19:
	ldr	w15, [x14]
Lloh20:
	adrp	x14, _scalelight@GOTPAGE
Lloh21:
	ldr	x14, [x14, _scalelight@GOTPAGEOFF]
Lloh22:
	ldr	x14, [x14]
	cmp	w11, w15
	b.ge	LBB0_7
; %bb.5:
	add	x11, x14, w11, uxtw #3
	b	LBB0_8
LBB0_6:
Lloh23:
	adrp	x11, _scalelight@GOTPAGE
Lloh24:
	ldr	x11, [x11, _scalelight@GOTPAGEOFF]
Lloh25:
	ldr	x11, [x11]
	b	LBB0_8
LBB0_7:
	sub	w11, w15, #1
	add	x11, x14, w11, sxtw #3
LBB0_8:
	ldrsw	x20, [x8, x10, lsl #2]
	ldr	x8, [x11]
Lloh26:
	adrp	x10, _walllights@GOTPAGE
Lloh27:
	ldr	x10, [x10, _walllights@GOTPAGEOFF]
Lloh28:
	str	x8, [x10]
	ldr	x10, [x0, #24]
Lloh29:
	adrp	x22, _maskedtexturecol@GOTPAGE
Lloh30:
	ldr	x22, [x22, _maskedtexturecol@GOTPAGEOFF]
	str	x10, [x22]
Lloh31:
	adrp	x14, _rw_scalestep@GOTPAGE
Lloh32:
	ldr	x14, [x14, _rw_scalestep@GOTPAGEOFF]
	ldp	w11, w8, [x0]
Lloh33:
	str	w11, [x14]
	ldp	w14, w15, [x0, #8]
	sub	w14, w1, w14
	madd	w8, w14, w11, w8
Lloh34:
	adrp	x24, _spryscale@GOTPAGE
Lloh35:
	ldr	x24, [x24, _spryscale@GOTPAGEOFF]
	str	w8, [x24]
	ldr	w14, [x0, #16]
Lloh36:
	adrp	x16, _mfloorclip@GOTPAGE
Lloh37:
	ldr	x16, [x16, _mfloorclip@GOTPAGEOFF]
Lloh38:
	str	w14, [x16]
Lloh39:
	adrp	x14, _mceilingclip@GOTPAGE
Lloh40:
	ldr	x14, [x14, _mceilingclip@GOTPAGEOFF]
Lloh41:
	str	w15, [x14]
	ldr	x14, [x9, #8]
	ldr	w14, [x14]
Lloh42:
	adrp	x15, _ML_DONTPEGBOTTOM@GOTPAGE
Lloh43:
	ldr	x15, [x15, _ML_DONTPEGBOTTOM@GOTPAGEOFF]
Lloh44:
	ldr	w15, [x15]
Lloh45:
	adrp	x23, _dc_texturemid@GOTPAGE
Lloh46:
	ldr	x23, [x23, _dc_texturemid@GOTPAGEOFF]
	tst	w15, w14
	b.eq	LBB0_10
; %bb.9:
	ldr	x13, [x13, #8]
	ldr	x12, [x12]
	cmp	x13, x12
	csel	x12, x13, x12, gt
	str	x12, [x23]
Lloh47:
	adrp	x13, _textureheight@GOTPAGE
Lloh48:
	ldr	x13, [x13, _textureheight@GOTPAGEOFF]
Lloh49:
	ldr	x13, [x13]
	ldr	x13, [x13, x20, lsl #3]
	add	x12, x13, x12
	b	LBB0_11
LBB0_10:
	ldr	x13, [x13, #16]
	ldr	x12, [x12, #8]
	cmp	x13, x12
	csel	x12, x13, x12, lt
LBB0_11:
Lloh50:
	adrp	x13, _viewz@GOTPAGE
Lloh51:
	ldr	x13, [x13, _viewz@GOTPAGEOFF]
Lloh52:
	ldr	x13, [x13]
	ldr	x9, [x9]
	ldr	x9, [x9, #8]
	sub	x12, x12, x13
	add	x9, x9, x12
	str	x9, [x23]
Lloh53:
	adrp	x9, _fixedcolormap@GOTPAGE
Lloh54:
	ldr	x9, [x9, _fixedcolormap@GOTPAGEOFF]
Lloh55:
	ldr	x9, [x9]
Lloh56:
	adrp	x12, _dc_colormap@GOTPAGE
Lloh57:
	ldr	x12, [x12, _dc_colormap@GOTPAGEOFF]
	cbz	x9, LBB0_13
; %bb.12:
	str	x9, [x12]
LBB0_13:
Lloh58:
	adrp	x28, _dc_x@GOTPAGE
Lloh59:
	ldr	x28, [x28, _dc_x@GOTPAGEOFF]
	str	w1, [x28]
	cmp	w1, w19
	b.le	LBB0_15
LBB0_14:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_15:
Lloh60:
	adrp	x21, _MAXSHORT@GOTPAGE
Lloh61:
	ldr	x21, [x21, _MAXSHORT@GOTPAGEOFF]
	mov	w25, #-1
Lloh62:
	adrp	x27, _dc_iscale@GOTPAGE
Lloh63:
	ldr	x27, [x27, _dc_iscale@GOTPAGEOFF]
	b	LBB0_18
LBB0_16:                                ;   in Loop: Header=BB0_18 Depth=1
Lloh64:
	adrp	x9, _centeryfrac@GOTPAGE
Lloh65:
	ldr	x9, [x9, _centeryfrac@GOTPAGEOFF]
Lloh66:
	ldr	x26, [x9]
	ldr	x0, [x23]
	mov	x1, x8
	bl	_FixedMul
	sub	x8, x26, x0
Lloh67:
	adrp	x9, _sprtopscreen@GOTPAGE
Lloh68:
	ldr	x9, [x9, _sprtopscreen@GOTPAGEOFF]
Lloh69:
	str	x8, [x9]
	ldr	w8, [x24]
	udiv	w8, w25, w8
	str	w8, [x27]
	ldr	x8, [x22]
	ldrsw	x9, [x28]
	ldr	x1, [x8, x9, lsl #3]
	mov	x0, x20
	bl	_R_GetColumn
	sub	x0, x0, #12
	bl	_R_DrawMaskedColumn
	ldr	x8, [x21]
	ldr	x10, [x22]
	ldrsw	x1, [x28]
	str	x8, [x10, x1, lsl #3]
Lloh70:
	adrp	x8, _rw_scalestep@GOTPAGE
Lloh71:
	ldr	x8, [x8, _rw_scalestep@GOTPAGEOFF]
Lloh72:
	ldr	w11, [x8]
	ldr	w8, [x24]
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=1
	add	w8, w8, w11
	str	w8, [x24]
	add	w9, w1, #1
	str	w9, [x28]
	cmp	w1, w19
	mov	x1, x9
	b.ge	LBB0_14
LBB0_18:                                ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x10, w1, sxtw #3]
	ldr	x12, [x21]
	cmp	x9, x12
	b.eq	LBB0_17
; %bb.19:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh73:
	adrp	x9, _fixedcolormap@GOTPAGE
Lloh74:
	ldr	x9, [x9, _fixedcolormap@GOTPAGEOFF]
Lloh75:
	ldr	x9, [x9]
	cbnz	x9, LBB0_16
; %bb.20:                               ;   in Loop: Header=BB0_18 Depth=1
Lloh76:
	adrp	x9, _LIGHTSCALESHIFT@GOTPAGE
Lloh77:
	ldr	x9, [x9, _LIGHTSCALESHIFT@GOTPAGEOFF]
Lloh78:
	ldr	w9, [x9]
	asr	w9, w8, w9
Lloh79:
	adrp	x10, _MAXLIGHTSCALE@GOTPAGE
Lloh80:
	ldr	x10, [x10, _MAXLIGHTSCALE@GOTPAGEOFF]
Lloh81:
	ldr	w10, [x10]
	sub	w11, w10, #1
	cmp	w9, w10
	csel	w9, w9, w11, lo
Lloh82:
	adrp	x10, _walllights@GOTPAGE
Lloh83:
	ldr	x10, [x10, _walllights@GOTPAGEOFF]
Lloh84:
	ldr	x10, [x10]
	ldr	x9, [x10, w9, uxtw #3]
Lloh85:
	adrp	x10, _dc_colormap@GOTPAGE
Lloh86:
	ldr	x10, [x10, _dc_colormap@GOTPAGEOFF]
Lloh87:
	str	x9, [x10]
	b	LBB0_16
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotStr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotStr	Lloh2, Lloh3, Lloh5
	.loh AdrpLdrGotStr	Lloh0, Lloh1, Lloh4
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGot	Lloh45, Lloh46
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpLdrGotStr	Lloh39, Lloh40, Lloh41
	.loh AdrpLdrGotStr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGot	Lloh34, Lloh35
	.loh AdrpLdrGotStr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGotStr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh49
	.loh AdrpLdrGot	Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh53, Lloh54, Lloh55
	.loh AdrpLdrGotLdr	Lloh50, Lloh51, Lloh52
	.loh AdrpLdrGot	Lloh58, Lloh59
	.loh AdrpLdrGot	Lloh62, Lloh63
	.loh AdrpLdrGot	Lloh60, Lloh61
	.loh AdrpLdrGotLdr	Lloh70, Lloh71, Lloh72
	.loh AdrpLdrGotStr	Lloh67, Lloh68, Lloh69
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotLdr	Lloh73, Lloh74, Lloh75
	.loh AdrpLdrGotStr	Lloh85, Lloh86, Lloh87
	.loh AdrpLdrGotLdr	Lloh82, Lloh83, Lloh84
	.loh AdrpLdrGotLdr	Lloh79, Lloh80, Lloh81
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.cfi_endproc
                                        ; -- End function
	.comm	_curline,8,3                    ; @curline
	.comm	_frontsector,8,3                ; @frontsector
	.comm	_backsector,8,3                 ; @backsector
	.comm	_texturetranslation,8,3         ; @texturetranslation
	.comm	_LIGHTSEGSHIFT,4,2              ; @LIGHTSEGSHIFT
	.comm	_extralight,4,2                 ; @extralight
	.comm	_scalelight,8,3                 ; @scalelight
	.comm	_walllights,8,3                 ; @walllights
	.comm	_LIGHTLEVELS,4,2                ; @LIGHTLEVELS
	.comm	_maskedtexturecol,8,3           ; @maskedtexturecol
	.comm	_rw_scalestep,4,2               ; @rw_scalestep
	.comm	_spryscale,4,2                  ; @spryscale
	.comm	_mfloorclip,4,2                 ; @mfloorclip
	.comm	_mceilingclip,4,2               ; @mceilingclip
	.comm	_ML_DONTPEGBOTTOM,4,2           ; @ML_DONTPEGBOTTOM
	.comm	_dc_texturemid,8,3              ; @dc_texturemid
	.comm	_textureheight,8,3              ; @textureheight
	.comm	_viewz,8,3                      ; @viewz
	.comm	_fixedcolormap,8,3              ; @fixedcolormap
	.comm	_dc_colormap,8,3                ; @dc_colormap
	.comm	_dc_x,4,2                       ; @dc_x
	.comm	_MAXSHORT,8,3                   ; @MAXSHORT
	.comm	_LIGHTSCALESHIFT,4,2            ; @LIGHTSCALESHIFT
	.comm	_MAXLIGHTSCALE,4,2              ; @MAXLIGHTSCALE
	.comm	_centeryfrac,8,3                ; @centeryfrac
	.comm	_sprtopscreen,8,3               ; @sprtopscreen
	.comm	_dc_iscale,4,2                  ; @dc_iscale
.subsections_via_symbols
