	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function dwt_decode53
_dwt_decode53:                          ## @dwt_decode53
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$408, %rsp                      ## imm = 0x198
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	8(%rdi), %ecx
	testl	%ecx, %ecx
	jle	LBB0_85
## %bb.1:
	movq	16(%rdi), %rdx
	leaq	12(%rdx), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movq	(%rdi), %rax
	decl	%ecx
	movq	(%rax,%rcx,8), %rcx
	movslq	(%rcx), %r10
	leaq	16(%rdx), %rcx
	movq	%rcx, -344(%rbp)                ## 8-byte Spill
	leaq	68(%rdx), %rcx
	movq	%rcx, -336(%rbp)                ## 8-byte Spill
	leaq	124(%rdx), %rcx
	movq	%rcx, -384(%rbp)                ## 8-byte Spill
	leaq	28(%rdx), %rcx
	movq	%rcx, -376(%rbp)                ## 8-byte Spill
	leaq	24(%rdx), %rcx
	movq	%rcx, -328(%rbp)                ## 8-byte Spill
	movq	%r10, %rcx
	shlq	$5, %rcx
	movq	%rcx, -264(%rbp)                ## 8-byte Spill
	addq	$60, %rdx
	movq	%rdx, -392(%rbp)                ## 8-byte Spill
	movq	%r10, %rcx
	shlq	$6, %rcx
	movq	%rcx, -432(%rbp)                ## 8-byte Spill
	movq	%r10, %rcx
	shlq	$4, %rcx
	movq	%rcx, -440(%rbp)                ## 8-byte Spill
	leaq	4(%rsi), %rcx
	movq	%rcx, -320(%rbp)                ## 8-byte Spill
	leaq	(,%r10,4), %r9
	leaq	16(%rsi), %rcx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	xorl	%ecx, %ecx
	movq	%rsi, -360(%rbp)                ## 8-byte Spill
	movq	%r10, -352(%rbp)                ## 8-byte Spill
	movq	%r9, -312(%rbp)                 ## 8-byte Spill
	movq	%rdi, -400(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_10 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
                                        ##       Child Loop BB0_25 Depth 3
                                        ##       Child Loop BB0_33 Depth 3
                                        ##       Child Loop BB0_36 Depth 3
                                        ##       Child Loop BB0_39 Depth 3
                                        ##       Child Loop BB0_41 Depth 3
                                        ##     Child Loop BB0_45 Depth 2
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_51 Depth 3
                                        ##       Child Loop BB0_63 Depth 3
                                        ##       Child Loop BB0_66 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_78 Depth 3
                                        ##       Child Loop BB0_81 Depth 3
	movq	(%rax,%rcx,8), %rax
	movslq	(%rax), %r11
	movl	%r11d, %r8d
	movslq	4(%rax), %rdx
	movl	%edx, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	24(%rdi), %rax
	movq	%rcx, -408(%rbp)                ## 8-byte Spill
	movq	(%rax,%rcx,8), %rax
	movslq	4(%rax), %rcx
	movq	%rcx, -104(%rbp)                ## 8-byte Spill
	movq	%rdx, -304(%rbp)                ## 8-byte Spill
	testq	%rdx, %rdx
	movq	%r8, -368(%rbp)                 ## 8-byte Spill
	jle	LBB0_42
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movslq	(%rax), %rdi
	movl	$1, %eax
	subl	%edi, %eax
	movl	%eax, -288(%rbp)                ## 4-byte Spill
	movslq	%eax, %r9
	movq	%r9, %rax
	notq	%rax
	addq	%r11, %rax
	movq	%rax, %rbx
	shrq	%rbx
	movq	%rax, -272(%rbp)                ## 8-byte Spill
	movabsq	$4611686018427387902, %r14      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%r14, %rax
	addq	%rdi, %rax
	addq	%r9, %rax
	movq	-344(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	-320(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rbx,4), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	incq	%rbx
	movq	%rdi, %rax
	notq	%rax
	addq	%r11, %rax
	movq	%rax, %rdx
	shrq	%rdx
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	andq	%r14, %rax
	leaq	(%rax,%rdi,2), %rax
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	incq	%rdx
	movl	%r8d, %eax
	andl	$-8, %eax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	addq	$-8, %rax
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	movq	%rax, %rcx
	shrq	$3, %rcx
	incq	%rcx
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	andq	$-8, %rdx
	movq	%rbx, -144(%rbp)                ## 8-byte Spill
	movq	%rbx, %r15
	andq	$-8, %r15
	movl	%ecx, %ebx
	andl	$3, %ebx
	movabsq	$4611686018427387900, %rax      ## imm = 0x3FFFFFFFFFFFFFFC
	andq	%rax, %rcx
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movl	%r8d, %eax
	andl	$3, %eax
	movq	%rax, -248(%rbp)                ## 8-byte Spill
	leaq	(%rdi,%r9), %r12
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%r12,4), %rax
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	movq	-336(%rbp), %r14                ## 8-byte Reload
	leaq	(%r14,%r12,4), %r13
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	shlq	$5, %rbx
	movq	%rbx, -280(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rdi,4), %rbx
	leal	(%r11,%rdi), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	leaq	(%rcx,%rdi,8), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	%rdx, -136(%rbp)                ## 8-byte Spill
	leaq	(%rdi,%rdx,2), %rax
	movq	%rax, -424(%rbp)                ## 8-byte Spill
	movq	%r9, -88(%rbp)                  ## 8-byte Spill
	movq	%r15, -128(%rbp)                ## 8-byte Spill
	leaq	(%r9,%r15,2), %rax
	movq	%rax, -416(%rbp)                ## 8-byte Spill
	leaq	(%r14,%rdi,8), %r14
	movq	-384(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdi,4), %r15
	movq	-376(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rdi,4), %rax
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movq	-328(%rbp), %rax                ## 8-byte Reload
	movq	%rdi, -296(%rbp)                ## 8-byte Spill
	leaq	(%rax,%rdi,4), %rax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	%rsi, %r12
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	xorl	%ecx, %ecx
	movq	%r11, -112(%rbp)                ## 8-byte Spill
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_5 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	incq	%rcx
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	addq	%r9, %rdx
	addq	%r9, %r12
	addq	%r10, -72(%rbp)                 ## 8-byte Folded Spill
	cmpq	-56(%rbp), %rcx                 ## 8-byte Folded Reload
	je	LBB0_42
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_10 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
                                        ##       Child Loop BB0_25 Depth 3
                                        ##       Child Loop BB0_33 Depth 3
                                        ##       Child Loop BB0_36 Depth 3
                                        ##       Child Loop BB0_39 Depth 3
                                        ##       Child Loop BB0_41 Depth 3
	movq	%rcx, %rax
	imulq	%r10, %rax
	movq	-296(%rbp), %r9                 ## 8-byte Reload
	cmpl	%r8d, %r9d
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	jge	LBB0_12
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$14, -256(%rbp)                 ## 8-byte Folded Reload
	jb	LBB0_9
## %bb.7:                               ##   in Loop: Header=BB0_5 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	addq	%rax, %rcx
	leaq	(%rsi,%rcx,4), %rcx
	cmpq	%rcx, -192(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_18
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=2
	leaq	(%rsi,%rax,4), %rcx
	cmpq	-168(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_18
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=2
	movq	%r9, %rdx
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_10:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r12,%rcx,4), %edi
	movl	%edi, (%rbx,%rdx,4)
	addq	$2, %rdx
	incq	%rcx
	cmpq	%r11, %rdx
	jl	LBB0_10
LBB0_11:                                ##   in Loop: Header=BB0_5 Depth=2
	cmpl	%r8d, -288(%rbp)                ## 4-byte Folded Reload
	jl	LBB0_13
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_5 Depth=2
	xorl	%ecx, %ecx
	cmpl	%r8d, -288(%rbp)                ## 4-byte Folded Reload
	jge	LBB0_26
LBB0_13:                                ##   in Loop: Header=BB0_5 Depth=2
	movslq	%ecx, %rcx
	cmpq	$14, -272(%rbp)                 ## 8-byte Folded Reload
	jb	LBB0_14
## %bb.15:                              ##   in Loop: Header=BB0_5 Depth=2
	addq	%rcx, %rax
	movq	-208(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rdx
	cmpq	%rdx, -200(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_21
## %bb.16:                              ##   in Loop: Header=BB0_5 Depth=2
	leaq	(%rsi,%rax,4), %rax
	cmpq	-176(%rbp), %rax                ## 8-byte Folded Reload
	jae	LBB0_21
LBB0_14:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-88(%rbp), %rax                 ## 8-byte Reload
LBB0_24:                                ##   in Loop: Header=BB0_5 Depth=2
	addq	-72(%rbp), %rcx                 ## 8-byte Folded Reload
	leaq	(%rsi,%rcx,4), %rcx
	.p2align	4, 0x90
LBB0_25:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rcx), %edx
	movl	%edx, (%rbx,%rax,4)
	addq	$2, %rax
	addq	$4, %rcx
	cmpq	%r11, %rax
	jl	LBB0_25
LBB0_26:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movl	%r9d, %esi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	callq	_sr_1d53
	movq	-112(%rbp), %r11                ## 8-byte Reload
	movq	-368(%rbp), %r8                 ## 8-byte Reload
	movq	-360(%rbp), %rsi                ## 8-byte Reload
	testl	%r11d, %r11d
	movq	-352(%rbp), %r10                ## 8-byte Reload
	movq	-312(%rbp), %r9                 ## 8-byte Reload
	movq	-280(%rbp), %rdi                ## 8-byte Reload
	jle	LBB0_4
## %bb.27:                              ##   in Loop: Header=BB0_5 Depth=2
	cmpl	$8, %r8d
	jb	LBB0_31
## %bb.28:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	%r9, %rcx
	imulq	-48(%rbp), %rcx                 ## 8-byte Folded Reload
	addq	%rsi, %rcx
	subq	%rbx, %rcx
	movl	$0, %eax
	cmpq	$32, %rcx
	jb	LBB0_38
## %bb.29:                              ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$24, -224(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_32
## %bb.30:                              ##   in Loop: Header=BB0_5 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_34
LBB0_31:                                ##   in Loop: Header=BB0_5 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_38
LBB0_32:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_33:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-112(%r15,%rax,4), %xmm0
	movups	-96(%r15,%rax,4), %xmm1
	movups	%xmm0, (%r12,%rax,4)
	movups	%xmm1, 16(%r12,%rax,4)
	movups	-80(%r15,%rax,4), %xmm0
	movups	-64(%r15,%rax,4), %xmm1
	movups	%xmm0, 32(%r12,%rax,4)
	movups	%xmm1, 48(%r12,%rax,4)
	movups	-48(%r15,%rax,4), %xmm0
	movups	-32(%r15,%rax,4), %xmm1
	movups	%xmm0, 64(%r12,%rax,4)
	movups	%xmm1, 80(%r12,%rax,4)
	movups	-16(%r15,%rax,4), %xmm0
	movups	(%r15,%rax,4), %xmm1
	movups	%xmm0, 96(%r12,%rax,4)
	movups	%xmm1, 112(%r12,%rax,4)
	addq	$32, %rax
	addq	$-4, %rcx
	jne	LBB0_33
LBB0_34:                                ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$0, -216(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_37
## %bb.35:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	movq	-184(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_36:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rax,%rdx), %xmm0
	movups	(%rax,%rdx), %xmm1
	movups	%xmm0, -16(%rcx,%rdx)
	movups	%xmm1, (%rcx,%rdx)
	addq	$32, %rdx
	cmpq	%rdx, %rdi
	jne	LBB0_36
LBB0_37:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-232(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r8, %rcx
	je	LBB0_4
LBB0_38:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r8, %rcx
	movq	-248(%rbp), %rdx                ## 8-byte Reload
	testq	%rdx, %rdx
	je	LBB0_40
	.p2align	4, 0x90
LBB0_39:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rbx,%rax,4), %edi
	movl	%edi, (%r12,%rax,4)
	incq	%rax
	decq	%rdx
	jne	LBB0_39
LBB0_40:                                ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$3, %rcx
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	jb	LBB0_4
	.p2align	4, 0x90
LBB0_41:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	-12(%rdx,%rax,4), %ecx
	movl	%ecx, (%r12,%rax,4)
	movl	-8(%rdx,%rax,4), %ecx
	movl	%ecx, 4(%r12,%rax,4)
	movl	-4(%rdx,%rax,4), %ecx
	movl	%ecx, 8(%r12,%rax,4)
	movl	(%rdx,%rax,4), %ecx
	movl	%ecx, 12(%r12,%rax,4)
	addq	$4, %rax
	cmpq	%rax, %r8
	jne	LBB0_41
	jmp	LBB0_4
LBB0_18:                                ##   in Loop: Header=BB0_5 Depth=2
	xorl	%ecx, %ecx
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_19:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rdx,%rcx,4), %xmm0
	movups	(%rdx,%rcx,4), %xmm1
	movss	%xmm0, -56(%r14,%rcx,8)
	extractps	$1, %xmm0, -48(%r14,%rcx,8)
	extractps	$2, %xmm0, -40(%r14,%rcx,8)
	extractps	$3, %xmm0, -32(%r14,%rcx,8)
	movss	%xmm1, -24(%r14,%rcx,8)
	extractps	$1, %xmm1, -16(%r14,%rcx,8)
	extractps	$2, %xmm1, -8(%r14,%rcx,8)
	extractps	$3, %xmm1, (%r14,%rcx,8)
	addq	$8, %rcx
	cmpq	%rcx, %rdi
	jne	LBB0_19
## %bb.20:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-424(%rbp), %rdx                ## 8-byte Reload
	movq	%rdi, %rcx
	cmpq	%rdi, -96(%rbp)                 ## 8-byte Folded Reload
	jne	LBB0_10
	jmp	LBB0_11
LBB0_21:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rcx,4), %rax
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	addq	%rdi, %rcx
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rax,%rdx,4), %xmm0
	movups	(%rax,%rdx,4), %xmm1
	movss	%xmm0, -56(%r13,%rdx,8)
	extractps	$1, %xmm0, -48(%r13,%rdx,8)
	extractps	$2, %xmm0, -40(%r13,%rdx,8)
	extractps	$3, %xmm0, -32(%r13,%rdx,8)
	movss	%xmm1, -24(%r13,%rdx,8)
	extractps	$1, %xmm1, -16(%r13,%rdx,8)
	extractps	$2, %xmm1, -8(%r13,%rdx,8)
	extractps	$3, %xmm1, (%r13,%rdx,8)
	addq	$8, %rdx
	cmpq	%rdx, %rdi
	jne	LBB0_22
## %bb.23:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-416(%rbp), %rax                ## 8-byte Reload
	cmpq	%rdi, -144(%rbp)                ## 8-byte Folded Reload
	je	LBB0_26
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_42:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r8d, %r8d
	movq	-304(%rbp), %rcx                ## 8-byte Reload
	jle	LBB0_83
## %bb.43:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$1, %r10d
	setne	%r8b
	sete	%r14b
	movl	$1, %eax
	subl	-104(%rbp), %eax                ## 4-byte Folded Reload
	movl	%eax, -296(%rbp)                ## 4-byte Spill
	movslq	%eax, %r15
	movq	%r15, %r13
	notq	%r13
	addq	%rcx, %r13
	movq	%r13, %rbx
	shrq	%rbx
	movq	%r13, %r11
	movabsq	$4611686018427387902, %rdx      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rdx, %r11
	addq	-104(%rbp), %r11                ## 8-byte Folded Reload
	addq	%r15, %r11
	movq	-320(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rbx,4), %rdi
	movq	%rdi, -208(%rbp)                ## 8-byte Spill
	incq	%rbx
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	notq	%rdi
	addq	%rcx, %rdi
	movq	%rdi, %rax
	shrq	%rax
	movq	%rdi, %r12
	andq	%rdx, %r12
	incq	%rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx def $rcx
	andl	$-8, %ecx
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	addq	$-8, %rcx
	movq	%rcx, -224(%rbp)                ## 8-byte Spill
	shrq	$3, %rcx
	incq	%rcx
	cmpq	$14, %rdi
	setae	%dl
	andb	%r14b, %dl
	movb	%dl, -256(%rbp)                 ## 1-byte Spill
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%rax, %rdi
	andq	$-8, %rdi
	cmpq	$14, %r13
	setae	%al
	andb	%r14b, %al
	movb	%al, -248(%rbp)                 ## 1-byte Spill
	movq	%rbx, -144(%rbp)                ## 8-byte Spill
	andq	$-8, %rbx
	cmpl	$8, -56(%rbp)                   ## 4-byte Folded Reload
	setb	%al
	orb	%r8b, %al
	movb	%al, -272(%rbp)                 ## 1-byte Spill
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-344(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%r11,4), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	movq	%rbx, %r11
	leaq	(%r12,%r8,2), %rax
	movq	-304(%rbp), %rbx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movabsq	$4611686018427387900, %rax      ## imm = 0x3FFFFFFFFFFFFFFC
	leaq	2(%rax), %rdx
	movq	%rcx, %rax
	movq	%rcx, -216(%rbp)                ## 8-byte Spill
	andq	%rcx, %rdx
	movq	%rdx, -184(%rbp)                ## 8-byte Spill
	movq	-56(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax def $rax
	andl	$3, %eax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	leaq	(%r8,%r15), %rax
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rdx
	movq	%rdx, -200(%rbp)                ## 8-byte Spill
	movq	-336(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %r12
	leaq	(%rcx,%r8,4), %r14
	leal	(%rbx,%r8), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	leaq	(%rcx,%r8,8), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%r8,%rdi,2), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movq	%r15, -88(%rbp)                 ## 8-byte Spill
	leaq	(%r15,%r11,2), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	leaq	(%rdx,%r8,8), %r15
	movq	-392(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r8,4), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	-328(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r8,4), %r13
	xorl	%eax, %eax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movq	-152(%rbp), %rax                ## 8-byte Reload
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	xorl	%edx, %edx
	movq	%rdi, -288(%rbp)                ## 8-byte Spill
	movq	%r11, -280(%rbp)                ## 8-byte Spill
	jmp	LBB0_45
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	incq	%rdx
	addq	$4, -72(%rbp)                   ## 8-byte Folded Spill
	addq	$4, -112(%rbp)                  ## 8-byte Folded Spill
	cmpq	-368(%rbp), %rdx                ## 8-byte Folded Reload
	movq	-312(%rbp), %r9                 ## 8-byte Reload
	movq	-304(%rbp), %rbx                ## 8-byte Reload
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-288(%rbp), %rdi                ## 8-byte Reload
	movq	-280(%rbp), %r11                ## 8-byte Reload
	je	LBB0_83
LBB0_45:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_51 Depth 3
                                        ##       Child Loop BB0_63 Depth 3
                                        ##       Child Loop BB0_66 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_78 Depth 3
                                        ##       Child Loop BB0_81 Depth 3
	leaq	(%rsi,%rdx,4), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	cmpl	%ecx, %r8d
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	jge	LBB0_52
## %bb.46:                              ##   in Loop: Header=BB0_45 Depth=2
	cmpb	$0, -256(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_49
## %bb.47:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	addq	%rdx, %rax
	leaq	(%rsi,%rax,4), %rax
	cmpq	%rax, -192(%rbp)                ## 8-byte Folded Reload
	movq	-264(%rbp), %rdx                ## 8-byte Reload
	jae	LBB0_59
## %bb.48:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	cmpq	-160(%rbp), %rax                ## 8-byte Folded Reload
	jae	LBB0_59
LBB0_49:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	%r8, %rcx
	xorl	%eax, %eax
LBB0_50:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	%r10, %rdx
	imulq	%rax, %rdx
	addq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	leaq	(%rsi,%rdx,4), %rdx
	.p2align	4, 0x90
LBB0_51:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rdx), %edi
	movl	%edi, (%r14,%rcx,4)
	addq	$2, %rcx
	incq	%rax
	addq	%r9, %rdx
	cmpq	%rbx, %rcx
	jl	LBB0_51
	jmp	LBB0_53
	.p2align	4, 0x90
LBB0_52:                                ##   in Loop: Header=BB0_45 Depth=2
	xorl	%eax, %eax
LBB0_53:                                ##   in Loop: Header=BB0_45 Depth=2
	cmpl	%ebx, -296(%rbp)                ## 4-byte Folded Reload
	jge	LBB0_67
## %bb.54:                              ##   in Loop: Header=BB0_45 Depth=2
	cltq
	cmpb	$0, -248(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_58
## %bb.55:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	addq	%rax, %rcx
	movq	-208(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rdx
	cmpq	%rdx, -200(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_62
## %bb.56:                              ##   in Loop: Header=BB0_45 Depth=2
	leaq	(%rsi,%rcx,4), %rcx
	cmpq	-168(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_62
LBB0_58:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
LBB0_65:                                ##   in Loop: Header=BB0_45 Depth=2
	imulq	%r10, %rax
	addq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	leaq	(%rsi,%rax,4), %rax
	.p2align	4, 0x90
LBB0_66:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rax), %edx
	movl	%edx, (%r14,%rcx,4)
	addq	$2, %rcx
	addq	%r9, %rax
	cmpq	%rbx, %rcx
	jl	LBB0_66
LBB0_67:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movl	%r8d, %esi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	callq	_sr_1d53
	movq	-352(%rbp), %r10                ## 8-byte Reload
	movq	-360(%rbp), %rsi                ## 8-byte Reload
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	testl	%ecx, %ecx
	movq	-440(%rbp), %r11                ## 8-byte Reload
	jle	LBB0_44
## %bb.68:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	subq	%r14, %rax
	cmpq	$32, %rax
	setb	%al
	orb	-272(%rbp), %al                 ## 1-byte Folded Reload
	je	LBB0_70
## %bb.69:                              ##   in Loop: Header=BB0_45 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_76
	.p2align	4, 0x90
LBB0_70:                                ##   in Loop: Header=BB0_45 Depth=2
	cmpq	$0, -224(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_82
## %bb.71:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-184(%rbp), %rcx                ## 8-byte Reload
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	movq	-432(%rbp), %r8                 ## 8-byte Reload
	movq	-176(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_72:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-48(%rbx,%rax,4), %xmm0
	movups	-32(%rbx,%rax,4), %xmm1
	movups	%xmm0, -16(%rdx)
	movups	%xmm1, (%rdx)
	movups	-16(%rbx,%rax,4), %xmm0
	movups	(%rbx,%rax,4), %xmm1
	movups	%xmm0, -16(%rdx,%rdi)
	movups	%xmm1, (%rdx,%rdi)
	addq	$16, %rax
	addq	%r8, %rdx
	addq	$-2, %rcx
	jne	LBB0_72
## %bb.73:                              ##   in Loop: Header=BB0_45 Depth=2
	testb	$1, -216(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_75
LBB0_74:                                ##   in Loop: Header=BB0_45 Depth=2
	movups	(%r14,%rax,4), %xmm0
	movups	16(%r14,%rax,4), %xmm1
	imulq	%r10, %rax
	addq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	movups	%xmm0, (%rsi,%rax,4)
	movups	%xmm1, 16(%rsi,%rax,4)
LBB0_75:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-232(%rbp), %rdx                ## 8-byte Reload
	movq	%rdx, %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	cmpq	%rcx, %rdx
	je	LBB0_44
LBB0_76:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	%rax, %r8
	notq	%r8
	addq	%rcx, %r8
	movq	-240(%rbp), %rbx                ## 8-byte Reload
	testq	%rbx, %rbx
	je	LBB0_79
## %bb.77:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	%r10, %rdx
	imulq	%rax, %rdx
	addq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	leaq	(%rsi,%rdx,4), %rdx
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_78:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r14,%rax,4), %edi
	movl	%edi, (%rdx)
	incq	%rax
	addq	%rcx, %rdx
	decq	%rbx
	jne	LBB0_78
LBB0_79:                                ##   in Loop: Header=BB0_45 Depth=2
	cmpq	$3, %r8
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	jb	LBB0_44
## %bb.80:                              ##   in Loop: Header=BB0_45 Depth=2
	leaq	3(%rax), %rcx
	imulq	%r10, %rcx
	leaq	(%rsi,%rcx,4), %r8
	leaq	2(%rax), %rdx
	imulq	%r10, %rdx
	leaq	(%rsi,%rdx,4), %r9
	movq	%r10, %rcx
	imulq	%rax, %rcx
	leaq	(%rsi,%rcx,4), %rdx
	leaq	1(%rax), %rdi
	imulq	%r10, %rdi
	leaq	(%rsi,%rdi,4), %rdi
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_81:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	-12(%r13,%rax,4), %ecx
	movl	%ecx, (%rdx,%rbx)
	movl	-8(%r13,%rax,4), %ecx
	movl	%ecx, (%rdi,%rbx)
	movl	-4(%r13,%rax,4), %ecx
	movl	%ecx, (%r9,%rbx)
	movl	(%r13,%rax,4), %ecx
	movl	%ecx, (%r8,%rbx)
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	addq	$4, %rax
	addq	%r11, %rbx
	cmpq	%rax, %rcx
	jne	LBB0_81
	jmp	LBB0_44
LBB0_59:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_60:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rax), %xmm0
	movups	(%rax), %xmm1
	movss	%xmm0, -56(%r15,%rcx,8)
	extractps	$1, %xmm0, -48(%r15,%rcx,8)
	extractps	$2, %xmm0, -40(%r15,%rcx,8)
	extractps	$3, %xmm0, -32(%r15,%rcx,8)
	movss	%xmm1, -24(%r15,%rcx,8)
	extractps	$1, %xmm1, -16(%r15,%rcx,8)
	extractps	$2, %xmm1, -8(%r15,%rcx,8)
	extractps	$3, %xmm1, (%r15,%rcx,8)
	addq	$8, %rcx
	addq	%rdx, %rax
	cmpq	%rcx, %rdi
	jne	LBB0_60
## %bb.61:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movq	%rdi, %rax
	cmpq	%rdi, -96(%rbp)                 ## 8-byte Folded Reload
	jne	LBB0_50
	jmp	LBB0_53
LBB0_62:                                ##   in Loop: Header=BB0_45 Depth=2
	movq	%r10, %rcx
	imulq	%rax, %rcx
	addq	%r11, %rax
	addq	-48(%rbp), %rcx                 ## 8-byte Folded Reload
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	xorl	%edx, %edx
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_63:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_45 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rcx), %xmm0
	movups	(%rcx), %xmm1
	movss	%xmm0, -56(%r12,%rdx,8)
	extractps	$1, %xmm0, -48(%r12,%rdx,8)
	extractps	$2, %xmm0, -40(%r12,%rdx,8)
	extractps	$3, %xmm0, -32(%r12,%rdx,8)
	movss	%xmm1, -24(%r12,%rdx,8)
	extractps	$1, %xmm1, -16(%r12,%rdx,8)
	extractps	$2, %xmm1, -8(%r12,%rdx,8)
	extractps	$3, %xmm1, (%r12,%rdx,8)
	addq	$8, %rdx
	addq	%rdi, %rcx
	cmpq	%rdx, %r11
	jne	LBB0_63
## %bb.64:                              ##   in Loop: Header=BB0_45 Depth=2
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	cmpq	%r11, -144(%rbp)                ## 8-byte Folded Reload
	je	LBB0_67
	jmp	LBB0_65
LBB0_82:                                ##   in Loop: Header=BB0_45 Depth=2
	xorl	%eax, %eax
	testb	$1, -216(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_74
	jmp	LBB0_75
	.p2align	4, 0x90
LBB0_83:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-408(%rbp), %rcx                ## 8-byte Reload
	incq	%rcx
	movq	-400(%rbp), %rdi                ## 8-byte Reload
	movslq	8(%rdi), %rax
	cmpq	%rax, %rcx
	jge	LBB0_85
## %bb.84:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rdi), %rax
	jmp	LBB0_2
LBB0_85:
	addq	$408, %rsp                      ## imm = 0x198
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_dwt_decode53
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function dwt_decode53
_dwt_decode53:                          ; @dwt_decode53
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #368
	.cfi_def_cfa_offset 368
	stp	x28, x27, [sp, #272]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #288]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #304]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #320]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #336]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #352]            ; 16-byte Folded Spill
	add	x29, sp, #352
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	w8, [x0, #8]
	subs	w9, w8, #1
	b.lt	LBB0_63
; %bb.1:
	mov	x11, #0
	ldr	x10, [x0, #16]
	add	x8, x10, #12
	stur	x8, [x29, #-120]                ; 8-byte Folded Spill
	ldr	x8, [x0]
	ldr	x9, [x8, w9, uxtw #3]
	add	x13, x10, #16
	ldrsw	x9, [x9]
	add	x12, x1, #4
	stp	x12, x13, [sp, #32]             ; 16-byte Folded Spill
	lsl	x28, x9, #2
	add	x12, x10, #20
	add	x10, x10, #44
	stp	x10, x12, [sp, #16]             ; 16-byte Folded Spill
	lsl	x2, x9, #4
	stur	x1, [x29, #-104]                ; 8-byte Folded Spill
	add	x10, x1, #32
	str	x10, [sp]                       ; 8-byte Folded Spill
	stur	x9, [x29, #-144]                ; 8-byte Folded Spill
	lsl	x9, x9, #6
	str	x9, [sp, #152]                  ; 8-byte Folded Spill
	stur	x2, [x29, #-128]                ; 8-byte Folded Spill
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;       Child Loop BB0_13 Depth 3
                                        ;       Child Loop BB0_19 Depth 3
                                        ;       Child Loop BB0_22 Depth 3
                                        ;       Child Loop BB0_27 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
                                        ;     Child Loop BB0_33 Depth 2
                                        ;       Child Loop BB0_37 Depth 3
                                        ;       Child Loop BB0_42 Depth 3
                                        ;       Child Loop BB0_48 Depth 3
                                        ;       Child Loop BB0_52 Depth 3
                                        ;       Child Loop BB0_57 Depth 3
                                        ;       Child Loop BB0_60 Depth 3
	str	x11, [sp, #48]                  ; 8-byte Folded Spill
	lsl	x9, x11, #3
	ldr	x8, [x8, x9]
	ldpsw	x19, x25, [x8]
	and	x27, x19, #0xffffffff
	and	x8, x25, #0xffffffff
	stur	x8, [x29, #-96]                 ; 8-byte Folded Spill
	ldr	x8, [x0, #24]
	ldr	x8, [x8, x9]
	ldrsw	x9, [x8, #4]
	stur	x9, [x29, #-112]                ; 8-byte Folded Spill
	cmp	w25, #1
	b.lt	LBB0_30
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x24, #0
	ldrsw	x1, [x8]
	ldur	x12, [x29, #-120]               ; 8-byte Folded Reload
	add	x22, x12, x1, lsl #2
	mov	w8, #1
	sub	w8, w8, w1
	add	w9, w1, w19
	stur	w9, [x29, #-148]                ; 4-byte Folded Spill
	sxtw	x14, w8
	lsl	x8, x1, #2
	add	x9, x12, x8
	str	x9, [sp, #176]                  ; 8-byte Folded Spill
	add	x9, x1, x14
	lsl	x9, x9, #2
	add	x10, x12, x9
	str	x10, [sp, #144]                 ; 8-byte Folded Spill
	mvn	x10, x14
	add	x11, x10, x19
	lsr	x10, x11, #1
	stur	x11, [x29, #-160]               ; 8-byte Folded Spill
	and	x11, x11, #0x3ffffffffffffffe
	add	x11, x11, x1
	add	x11, x11, x14
	ldr	x13, [sp, #40]                  ; 8-byte Folded Reload
	add	x11, x13, x11, lsl #2
	str	x11, [sp, #136]                 ; 8-byte Folded Spill
	ldr	x11, [sp, #32]                  ; 8-byte Folded Reload
	add	x11, x11, x10, lsl #2
	str	x11, [sp, #128]                 ; 8-byte Folded Spill
	add	x15, x10, #1
	lsl	x10, x1, #3
	add	x11, x12, x10
	str	x11, [sp, #120]                 ; 8-byte Folded Spill
	mvn	x11, x1
	add	x12, x11, x19
	lsr	x11, x12, #1
	stur	x12, [x29, #-168]               ; 8-byte Folded Spill
	and	x12, x12, #0x3ffffffffffffffe
	add	x12, x12, x1, lsl #1
	add	x12, x13, x12, lsl #2
	add	x11, x11, #1
	str	x11, [sp, #168]                 ; 8-byte Folded Spill
	and	x11, x11, #0xfffffffffffffffc
	stp	x11, x12, [sp, #104]            ; 16-byte Folded Spill
	add	x11, x1, x11, lsl #1
	stp	x11, x15, [sp, #80]             ; 16-byte Folded Spill
	and	x11, x15, #0xfffffffffffffffc
	stur	x14, [x29, #-136]               ; 8-byte Folded Spill
	str	x11, [sp, #96]                  ; 8-byte Folded Spill
	add	x11, x14, x11, lsl #1
	str	x11, [sp, #72]                  ; 8-byte Folded Spill
	and	x11, x27, #0xfffffff0
	str	x11, [sp, #160]                 ; 8-byte Folded Spill
	ldr	x11, [sp, #24]                  ; 8-byte Folded Reload
	add	x10, x11, x10
	add	x9, x11, x9
	stp	x9, x10, [sp, #56]              ; 16-byte Folded Spill
	lsl	x9, x27, #2
	and	x21, x9, #0x3ffffffc0
	ldr	x9, [sp, #16]                   ; 8-byte Folded Reload
	add	x23, x9, x8
	ldur	x26, [x29, #-104]               ; 8-byte Folded Reload
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=2
	add	x24, x24, #1
	add	x26, x26, x28
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x24, x8
	mov	x1, x20
	b.eq	LBB0_30
LBB0_5:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;       Child Loop BB0_13 Depth 3
                                        ;       Child Loop BB0_19 Depth 3
                                        ;       Child Loop BB0_22 Depth 3
                                        ;       Child Loop BB0_27 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
	ldur	x8, [x29, #-144]                ; 8-byte Folded Reload
	mul	x8, x24, x8
	cmp	w1, w27
	b.ge	LBB0_11
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	cmp	x9, #6
	b.lo	LBB0_12
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x11, [x29, #-104]               ; 8-byte Folded Reload
	add	x9, x11, x8, lsl #2
	ldr	x10, [sp, #168]                 ; 8-byte Folded Reload
	add	x10, x10, x8
	add	x10, x11, x10, lsl #2
	ldr	x11, [sp, #120]                 ; 8-byte Folded Reload
	cmp	x11, x10
	ldr	x10, [sp, #112]                 ; 8-byte Folded Reload
	ccmp	x9, x10, #2, lo
	b.lo	LBB0_12
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #64]                   ; 8-byte Folded Reload
	mov	x10, x26
	ldr	x11, [sp, #104]                 ; 8-byte Folded Reload
LBB0_9:                                 ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x10], #16
	add	x12, x9, #8
	add	x13, x9, #16
	stur	s0, [x9, #-8]
	st1.s	{ v0 }[1], [x9]
	st1.s	{ v0 }[2], [x12]
	st1.s	{ v0 }[3], [x13]
	add	x9, x9, #32
	subs	x11, x11, #4
	b.ne	LBB0_9
; %bb.10:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x10, [sp, #80]                  ; 8-byte Folded Reload
	ldr	x12, [sp, #104]                 ; 8-byte Folded Reload
	mov	x9, x12
	ldr	x11, [sp, #168]                 ; 8-byte Folded Reload
	cmp	x11, x12
	b.ne	LBB0_13
	b	LBB0_14
LBB0_11:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x9, #0
	b	LBB0_14
LBB0_12:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x9, #0
	mov	x10, x1
LBB0_13:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x26, x9, lsl #2]
	str	w11, [x22, x10, lsl #2]
	add	x10, x10, #2
	add	x9, x9, #1
	cmp	x10, x19
	b.lt	LBB0_13
LBB0_14:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	cmp	w10, w27
	b.ge	LBB0_23
; %bb.15:                               ;   in Loop: Header=BB0_5 Depth=2
	sxtw	x10, w9
	ldur	x9, [x29, #-160]                ; 8-byte Folded Reload
	cmp	x9, #6
	b.hs	LBB0_17
; %bb.16:                               ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	b	LBB0_21
LBB0_17:                                ;   in Loop: Header=BB0_5 Depth=2
	add	x8, x8, x10
	lsl	x8, x8, #2
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	add	x9, x9, x8
	ldr	x11, [sp, #128]                 ; 8-byte Folded Reload
	add	x8, x11, x8
	ldr	x11, [sp, #144]                 ; 8-byte Folded Reload
	cmp	x11, x8
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	ccmp	x9, x8, #2, lo
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	b.lo	LBB0_21
; %bb.18:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x11, [sp, #96]                  ; 8-byte Folded Reload
	add	x8, x10, x11
	lsl	x9, x10, #2
	ldr	x10, [sp, #56]                  ; 8-byte Folded Reload
LBB0_19:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x26, x9]
	add	x12, x10, #8
	add	x13, x10, #16
	st1.s	{ v0 }[1], [x10]
	st1.s	{ v0 }[2], [x12]
	stur	s0, [x10, #-8]
	st1.s	{ v0 }[3], [x13]
	add	x9, x9, #16
	add	x10, x10, #32
	subs	x11, x11, #4
	b.ne	LBB0_19
; %bb.20:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	mov	x10, x8
	ldp	x8, x11, [sp, #88]              ; 16-byte Folded Reload
	cmp	x8, x11
	b.eq	LBB0_23
LBB0_21:                                ;   in Loop: Header=BB0_5 Depth=2
	lsl	x8, x10, #2
LBB0_22:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x26, x8]
	str	w10, [x22, x9, lsl #2]
	add	x9, x9, #2
	add	x8, x8, #4
	cmp	x9, x19
	b.lt	LBB0_22
LBB0_23:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x0, [x29, #-120]                ; 8-byte Folded Reload
	mov	x20, x1
                                        ; kill: def $w1 killed $w1 killed $x1
	ldur	w2, [x29, #-148]                ; 4-byte Folded Reload
	bl	_sr_1d53
	cmp	w19, #1
	ldur	x2, [x29, #-128]                ; 8-byte Folded Reload
	b.lt	LBB0_4
; %bb.24:                               ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, #0
	cmp	w27, #16
	b.lo	LBB0_29
; %bb.25:                               ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	madd	x9, x28, x24, x9
	ldr	x10, [sp, #176]                 ; 8-byte Folded Reload
	sub	x9, x9, x10
	cmp	x9, #64
	b.lo	LBB0_29
; %bb.26:                               ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, #0
LBB0_27:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	add	x9, x23, x8
	ldp	q0, q1, [x9, #-32]
	ldp	q2, q3, [x9]
	add	x9, x26, x8
	stp	q0, q1, [x9]
	stp	q2, q3, [x9, #32]
	add	x8, x8, #64
	cmp	x21, x8
	b.ne	LBB0_27
; %bb.28:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #160]                  ; 8-byte Folded Reload
	mov	x8, x9
	cmp	x9, x27
	b.eq	LBB0_4
LBB0_29:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x9, x8, #2
	ldr	w10, [x22, x9]
	str	w10, [x26, x9]
	add	x8, x8, #1
	cmp	x27, x8
	b.ne	LBB0_29
	b	LBB0_4
LBB0_30:                                ;   in Loop: Header=BB0_2 Depth=1
	cmp	w27, #1
	b.lt	LBB0_61
; %bb.31:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x24, #0
	ldp	x15, x0, [x29, #-120]           ; 16-byte Folded Reload
	add	x23, x15, x0, lsl #2
	ldur	x8, [x29, #-144]                ; 8-byte Folded Reload
	cmp	w8, #1
	cset	w8, ne
	cset	w9, eq
	mov	w10, #1
	sub	w10, w10, w0
	add	w11, w0, w25
	stur	w11, [x29, #-148]               ; 4-byte Folded Spill
	sxtw	x1, w10
	lsl	x10, x0, #2
	add	x11, x15, x10
	stur	x11, [x29, #-136]               ; 8-byte Folded Spill
	add	x11, x0, x1
	lsl	x11, x11, #2
	add	x12, x15, x11
	str	x12, [sp, #136]                 ; 8-byte Folded Spill
	mvn	x12, x1
	add	x12, x12, x25
	lsr	x13, x12, #1
	and	x14, x12, #0x3ffffffffffffffe
	add	x14, x14, x0
	add	x14, x14, x1
	ldr	x17, [sp, #40]                  ; 8-byte Folded Reload
	add	x14, x17, x14, lsl #2
	str	x14, [sp, #96]                  ; 8-byte Folded Spill
	ldr	x14, [sp, #32]                  ; 8-byte Folded Reload
	add	x14, x14, x13, lsl #2
	str	x14, [sp, #128]                 ; 8-byte Folded Spill
	add	x3, x13, #1
	lsl	x13, x0, #3
	add	x14, x15, x13
	str	x14, [sp, #120]                 ; 8-byte Folded Spill
	mvn	x14, x0
	add	x14, x14, x25
	lsr	x15, x14, #1
	and	x16, x14, #0x3ffffffffffffffe
	add	x16, x16, x0, lsl #1
	add	x16, x17, x16, lsl #2
	str	x16, [sp, #112]                 ; 8-byte Folded Spill
	add	x15, x15, #1
	cmp	x14, #5
	cset	w14, hi
	and	w14, w14, w9
	str	w14, [sp, #176]                 ; 4-byte Folded Spill
	str	x15, [sp, #168]                 ; 8-byte Folded Spill
	and	x14, x15, #0xfffffffffffffffc
	cmp	x12, #5
	cset	w12, hi
	and	w9, w12, w9
	stur	w9, [x29, #-168]                ; 4-byte Folded Spill
	str	x3, [sp, #88]                   ; 8-byte Folded Spill
	and	x15, x3, #0xfffffffffffffffc
	ldur	x12, [x29, #-96]                ; 8-byte Folded Reload
	cmp	w12, #16
	cset	w9, lo
	orr	w8, w9, w8
	stur	w8, [x29, #-160]                ; 4-byte Folded Spill
	and	x20, x12, #0xfffffff0
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	add	x9, x8, x13
	str	x9, [sp, #64]                   ; 8-byte Folded Spill
	add	x8, x8, x11
	str	x8, [sp, #80]                   ; 8-byte Folded Spill
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	add	x8, x8, x10
	str	x8, [sp, #160]                  ; 8-byte Folded Spill
	ldr	x22, [sp]                       ; 8-byte Folded Reload
	ldur	x19, [x29, #-104]               ; 8-byte Folded Reload
	str	x14, [sp, #104]                 ; 8-byte Folded Spill
	add	x8, x0, x14, lsl #1
	str	x8, [sp, #56]                   ; 8-byte Folded Spill
	mov	x26, x1
	str	x15, [sp, #144]                 ; 8-byte Folded Spill
	add	x8, x1, x15, lsl #1
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	b	LBB0_33
LBB0_32:                                ;   in Loop: Header=BB0_33 Depth=2
	add	x24, x24, #1
	add	x19, x19, #4
	add	x22, x22, #4
	cmp	x24, x27
	ldur	x2, [x29, #-128]                ; 8-byte Folded Reload
	b.eq	LBB0_61
LBB0_33:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_37 Depth 3
                                        ;       Child Loop BB0_42 Depth 3
                                        ;       Child Loop BB0_48 Depth 3
                                        ;       Child Loop BB0_52 Depth 3
                                        ;       Child Loop BB0_57 Depth 3
                                        ;       Child Loop BB0_60 Depth 3
	ldp	x9, x8, [x29, #-112]            ; 16-byte Folded Reload
	add	x21, x8, x24, lsl #2
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w9, w8
	b.ge	LBB0_39
; %bb.34:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	w8, [sp, #176]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_40
; %bb.35:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	x8, [sp, #168]                  ; 8-byte Folded Reload
	add	x8, x8, x24
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	add	x8, x9, x8, lsl #2
	ldr	x9, [sp, #120]                  ; 8-byte Folded Reload
	cmp	x9, x8
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	ccmp	x21, x8, #2, lo
	b.lo	LBB0_40
; %bb.36:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	x8, [sp, #64]                   ; 8-byte Folded Reload
	mov	x9, x19
	ldr	x10, [sp, #104]                 ; 8-byte Folded Reload
LBB0_37:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x9]
	add	x11, x8, #8
	add	x12, x8, #16
	st1.s	{ v0 }[1], [x8]
	st1.s	{ v0 }[2], [x11]
	stur	s0, [x8, #-8]
	st1.s	{ v0 }[3], [x12]
	add	x9, x9, x2
	add	x8, x8, #32
	subs	x10, x10, #4
	b.ne	LBB0_37
; %bb.38:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	ldr	x11, [sp, #104]                 ; 8-byte Folded Reload
	mov	x8, x11
	ldr	x10, [sp, #168]                 ; 8-byte Folded Reload
	cmp	x10, x11
	b.ne	LBB0_41
	b	LBB0_43
LBB0_39:                                ;   in Loop: Header=BB0_33 Depth=2
	mov	x8, #0
	b	LBB0_43
LBB0_40:                                ;   in Loop: Header=BB0_33 Depth=2
	mov	x8, #0
	ldur	x9, [x29, #-112]                ; 8-byte Folded Reload
LBB0_41:                                ;   in Loop: Header=BB0_33 Depth=2
	mul	x10, x28, x8
LBB0_42:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x19, x10]
	str	w11, [x23, x9, lsl #2]
	add	x9, x9, #2
	add	x8, x8, #1
	add	x10, x10, x28
	cmp	x9, x25
	b.lt	LBB0_42
LBB0_43:                                ;   in Loop: Header=BB0_33 Depth=2
	cmp	w26, w25
	b.ge	LBB0_53
; %bb.44:                               ;   in Loop: Header=BB0_33 Depth=2
	sxtw	x10, w8
	ldur	w8, [x29, #-168]                ; 4-byte Folded Reload
	cbz	w8, LBB0_50
; %bb.45:                               ;   in Loop: Header=BB0_33 Depth=2
	add	x8, x24, x10
	lsl	x8, x8, #2
	ldp	x9, x11, [sp, #128]             ; 16-byte Folded Reload
	add	x9, x9, x8
	cmp	x11, x9
	b.hs	LBB0_47
; %bb.46:                               ;   in Loop: Header=BB0_33 Depth=2
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	add	x8, x9, x8
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	cmp	x8, x9
	mov	x9, x26
	b.lo	LBB0_51
LBB0_47:                                ;   in Loop: Header=BB0_33 Depth=2
	ldr	x11, [sp, #144]                 ; 8-byte Folded Reload
	add	x8, x10, x11
	mul	x9, x28, x10
	ldr	x10, [sp, #80]                  ; 8-byte Folded Reload
LBB0_48:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	q0, [x19, x9]
	add	x12, x10, #8
	add	x13, x10, #16
	st1.s	{ v0 }[1], [x10]
	st1.s	{ v0 }[2], [x12]
	stur	s0, [x10, #-8]
	st1.s	{ v0 }[3], [x13]
	add	x9, x9, x2
	add	x10, x10, #32
	subs	x11, x11, #4
	b.ne	LBB0_48
; %bb.49:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	mov	x10, x8
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x11, [sp, #144]                 ; 8-byte Folded Reload
	cmp	x8, x11
	b.ne	LBB0_51
	b	LBB0_53
LBB0_50:                                ;   in Loop: Header=BB0_33 Depth=2
	mov	x9, x26
LBB0_51:                                ;   in Loop: Header=BB0_33 Depth=2
	mul	x8, x28, x10
LBB0_52:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x19, x8]
	str	w10, [x23, x9, lsl #2]
	add	x9, x9, #2
	add	x8, x8, x28
	cmp	x9, x25
	b.lt	LBB0_52
LBB0_53:                                ;   in Loop: Header=BB0_33 Depth=2
	ldp	x0, x1, [x29, #-120]            ; 16-byte Folded Reload
                                        ; kill: def $w1 killed $w1 killed $x1
	ldur	w2, [x29, #-148]                ; 4-byte Folded Reload
	bl	_sr_1d53
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_32
; %bb.54:                               ;   in Loop: Header=BB0_33 Depth=2
	ldur	x8, [x29, #-136]                ; 8-byte Folded Reload
	sub	x8, x21, x8
	cmp	x8, #64
	cset	w8, lo
	ldur	w9, [x29, #-160]                ; 4-byte Folded Reload
	orr	w8, w9, w8
	tbz	w8, #0, LBB0_56
; %bb.55:                               ;   in Loop: Header=BB0_33 Depth=2
	mov	x10, #0
	b	LBB0_59
LBB0_56:                                ;   in Loop: Header=BB0_33 Depth=2
	ldp	x11, x8, [sp, #152]             ; 16-byte Folded Reload
	mov	x9, x22
	mov	x10, x20
LBB0_57:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8], #64
	stp	q0, q1, [x9, #-32]
	stp	q2, q3, [x9]
	add	x9, x9, x11
	subs	x10, x10, #16
	b.ne	LBB0_57
; %bb.58:                               ;   in Loop: Header=BB0_33 Depth=2
	mov	x9, x20
	mov	x10, x20
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x20, x8
	b.eq	LBB0_32
LBB0_59:                                ;   in Loop: Header=BB0_33 Depth=2
	mul	x8, x28, x10
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	ldur	x11, [x29, #-96]                ; 8-byte Folded Reload
	sub	x10, x11, x10
LBB0_60:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_33 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x9], #4
	str	w11, [x19, x8]
	add	x8, x8, x28
	subs	x10, x10, #1
	b.ne	LBB0_60
	b	LBB0_32
LBB0_61:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x11, [sp, #48]                  ; 8-byte Folded Reload
	add	x11, x11, #1
	ldr	x0, [sp, #8]                    ; 8-byte Folded Reload
	ldrsw	x8, [x0, #8]
	cmp	x11, x8
	b.ge	LBB0_63
; %bb.62:                               ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [x0]
	b	LBB0_2
LBB0_63:
	ldp	x29, x30, [sp, #352]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #336]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #320]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #304]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #288]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #272]            ; 16-byte Folded Reload
	add	sp, sp, #368
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_dwt_decode53
.subsections_via_symbols
