	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function build_elision_headers
_build_elision_headers:                 ## @build_elision_headers
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %r8
	movl	$7, (%r8)
	movl	$1, %ecx
	movl	$20, %edx
	leaq	_build_elision_headers.headers+20(%rip), %rsi
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	16(%r8), %rdi
	movl	-4(%rsi), %eax
	movl	%eax, 16(%rdi,%rdx)
	movups	-20(%rsi), %xmm0
	movups	%xmm0, (%rdi,%rdx)
	movq	8(%r8), %rax
	movq	%rsi, (%rax,%rcx,8)
	incq	%rcx
	movslq	(%r8), %rax
	addq	$20, %rdx
	addq	$100, %rsi
	cmpq	%rax, %rcx
	jl	LBB0_1
## %bb.2:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__const
	.p2align	4                               ## @build_elision_headers.headers
_build_elision_headers.headers:
	.long	3                               ## 0x3
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.long	1                               ## 0x1
	.long	0                               ## 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	4                               ## 0x4
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.long	1                               ## 0x1
	.long	182                             ## 0xb6
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ## 0x2
	.long	255                             ## 0xff
	.long	250                             ## 0xfa
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ## 0x2
	.long	255                             ## 0xff
	.long	251                             ## 0xfb
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ## 0x2
	.long	255                             ## 0xff
	.long	252                             ## 0xfc
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ## 0x2
	.long	255                             ## 0xff
	.long	253                             ## 0xfd
	.long	0                               ## 0x0
	.long	0                               ## 0x0
	.space	20
	.space	20
	.space	20
	.space	20

	.no_dead_strip	_build_elision_headers
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function build_elision_headers
_build_elision_headers:                 ; @build_elision_headers
	.cfi_startproc
; %bb.0:
	ldr	x8, [x0]
	mov	w9, #7
	str	w9, [x8]
Lloh0:
	adrp	x9, _build_elision_headers.headers@PAGE+20
Lloh1:
	add	x9, x9, _build_elision_headers.headers@PAGEOFF+20
	mov	w10, #1
	mov	w11, #20
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x12, [x8, #16]
	add	x12, x12, x11
	ldur	q0, [x9, #-20]
	ldur	w13, [x9, #-4]
	str	w13, [x12, #16]
	str	q0, [x12]
	ldr	x12, [x8, #8]
	str	x9, [x12, x10, lsl #3]
	add	x10, x10, #1
	ldrsw	x12, [x8]
	add	x11, x11, #20
	add	x9, x9, #100
	cmp	x10, x12
	b.lt	LBB0_1
; %bb.2:
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__const
	.p2align	2                               ; @build_elision_headers.headers
_build_elision_headers.headers:
	.long	3                               ; 0x3
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.long	1                               ; 0x1
	.long	0                               ; 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	4                               ; 0x4
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.long	1                               ; 0x1
	.long	182                             ; 0xb6
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ; 0x2
	.long	255                             ; 0xff
	.long	250                             ; 0xfa
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ; 0x2
	.long	255                             ; 0xff
	.long	251                             ; 0xfb
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ; 0x2
	.long	255                             ; 0xff
	.long	252                             ; 0xfc
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.space	20
	.space	20
	.space	20
	.space	20
	.long	2                               ; 0x2
	.long	255                             ; 0xff
	.long	253                             ; 0xfd
	.long	0                               ; 0x0
	.long	0                               ; 0x0
	.space	20
	.space	20
	.space	20
	.space	20

	.no_dead_strip	_build_elision_headers
.subsections_via_symbols
