	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function vulkan_deinit_menu
_vulkan_deinit_menu:                    ## @vulkan_deinit_menu
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_VULKAN_MAX_SWAPCHAIN_IMAGES@GOTPCREL(%rip), %r14
	cmpl	$0, (%r14)
	je	LBB0_7
## %bb.1:
	movq	%rdi, %r15
	xorl	%ebx, %ebx
	xorl	%r12d, %r12d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	incq	%r12
	movl	(%r14), %eax
	addq	$8, %rbx
	cmpq	%rax, %r12
	jae	LBB0_7
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	8(%r15), %rsi
	cmpq	$0, (%rsi,%rbx)
	je	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	addq	%rbx, %rsi
	movq	16(%r15), %rax
	movl	(%rax), %edi
	callq	_vulkan_destroy_texture
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r15), %rsi
	cmpq	$0, (%rsi,%rbx)
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	addq	%rbx, %rsi
	movq	16(%r15), %rax
	movl	(%rax), %edi
	callq	_vulkan_destroy_texture
	jmp	LBB0_6
LBB0_7:
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_VULKAN_MAX_SWAPCHAIN_IMAGES,4,2 ## @VULKAN_MAX_SWAPCHAIN_IMAGES
	.no_dead_strip	_vulkan_deinit_menu
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function vulkan_deinit_menu
_vulkan_deinit_menu:                    ; @vulkan_deinit_menu
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
Lloh0:
	adrp	x20, _VULKAN_MAX_SWAPCHAIN_IMAGES@GOTPAGE
Lloh1:
	ldr	x20, [x20, _VULKAN_MAX_SWAPCHAIN_IMAGES@GOTPAGEOFF]
	ldr	w8, [x20]
	cbz	w8, LBB0_7
; %bb.1:
	mov	x19, x0
	mov	x21, #0
	mov	x22, #0
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x22, x22, #1
	ldr	w8, [x20]
	add	x21, x21, #8
	cmp	x22, x8
	b.hs	LBB0_7
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #8]
	add	x1, x8, x21
	ldr	x8, [x1]
	cbz	x8, LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x19, #16]
	ldr	w0, [x8]
	bl	_vulkan_destroy_texture
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x19]
	add	x1, x8, x21
	ldr	x8, [x1]
	cbz	x8, LBB0_2
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x19, #16]
	ldr	w0, [x8]
	bl	_vulkan_destroy_texture
	b	LBB0_2
LBB0_7:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_VULKAN_MAX_SWAPCHAIN_IMAGES,4,2 ; @VULKAN_MAX_SWAPCHAIN_IMAGES
	.no_dead_strip	_vulkan_deinit_menu
.subsections_via_symbols
