	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function encode_subband_c0run
_encode_subband_c0run:                  ## @encode_subband_c0run
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$216, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	%rdx, %r15
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movabsq	$-4294967296, %rax              ## imm = 0xFFFFFFFF00000000
	movslq	(%rsi), %rcx
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movl	%ecx, %ecx
	movl	4(%rsi), %edx
	movq	%rdi, -168(%rbp)                ## 8-byte Spill
	movq	(%rdi), %rsi
	movq	%rsi, -144(%rbp)                ## 8-byte Spill
	movl	%r8d, -132(%rbp)                ## 4-byte Spill
	movslq	%r8d, %rsi
	movq	%rdx, -176(%rbp)                ## 8-byte Spill
	testl	%edx, %edx
	movq	%r15, -104(%rbp)                ## 8-byte Spill
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movq	%rsi, -112(%rbp)                ## 8-byte Spill
	jle	LBB0_1
## %bb.2:
	leaq	(,%rsi,4), %rdx
	movq	%r15, %r13
	movq	%rdx, -184(%rbp)                ## 8-byte Spill
	subq	%rdx, %r13
	movq	%rsi, %rdx
	imulq	%rax, %rdx
	movq	%rdx, -200(%rbp)                ## 8-byte Spill
	shlq	$32, %rsi
	movq	%rsi, -120(%rbp)                ## 8-byte Spill
	movl	$1, %r12d
	subq	%rcx, %r12
	xorl	%r11d, %r11d
	movq	%r15, -96(%rbp)                 ## 8-byte Spill
	xorl	%edx, %edx
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_3 Depth=1
	incq	%rdx
	movq	-184(%rbp), %rax                ## 8-byte Reload
	addq	%rax, %r13
	movq	-192(%rbp), %r11                ## 8-byte Reload
	addq	-120(%rbp), %r11                ## 8-byte Folded Reload
	addq	%rax, -96(%rbp)                 ## 8-byte Folded Spill
	cmpq	-176(%rbp), %rdx                ## 8-byte Folded Reload
	je	LBB0_34
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_19 Depth 2
	cmpl	$0, -160(%rbp)                  ## 4-byte Folded Reload
	movq	%r11, -192(%rbp)                ## 8-byte Spill
	jle	LBB0_33
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	leaq	-1(%rdx), %rax
	movl	%edx, %ebx
	movl	%edx, %ecx
	andl	$2147483646, %ecx               ## imm = 0x7FFFFFFE
	xorl	%r8d, %r8d
	movl	$0, %r9d
	movl	$0, %esi
	cmpq	$1, %rdx
	jb	LBB0_9
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	%ecx, %r10d
	movl	%ebx, %ecx
	imulq	-112(%rbp), %rax                ## 8-byte Folded Reload
	movl	(%r15,%rax,4), %esi
	cmpl	$2, -72(%rbp)                   ## 4-byte Folded Reload
	jb	LBB0_6
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	4(%r15,%rax,4), %r9d
	jmp	LBB0_8
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	xorl	%r9d, %r9d
LBB0_8:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	%ecx, %ebx
	movl	%r10d, %ecx
LBB0_9:                                 ##   in Loop: Header=BB0_3 Depth=1
	shrl	%ebx
	movl	%ebx, -88(%rbp)                 ## 4-byte Spill
	imull	-132(%rbp), %ecx                ## 4-byte Folded Reload
	movl	%ecx, -56(%rbp)                 ## 4-byte Spill
	testq	%rdi, %rdi
	je	LBB0_13
## %bb.10:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rax
	cmpl	$0, (%rax)
	jle	LBB0_13
## %bb.11:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-88(%rbp), %ecx                 ## 4-byte Reload
	cmpl	4(%rax), %ecx
	jge	LBB0_13
## %bb.12:                              ##   in Loop: Header=BB0_3 Depth=1
	movslq	-56(%rbp), %rax                 ## 4-byte Folded Reload
	movl	(%rdi,%rax,4), %r8d
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_3 Depth=1
	orl	%r9d, %esi
	orl	%r8d, %esi
	jne	LBB0_17
## %bb.14:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%rdx, %rax
	imulq	-112(%rbp), %rax                ## 8-byte Folded Reload
	cmpl	$0, (%r15,%rax,4)
	je	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	movslq	%ecx, %rax
	incl	%ecx
	movl	%ecx, -48(%rbp)                 ## 4-byte Spill
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%esi, (%rcx,%rax,4)
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_17
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	incl	-44(%rbp)                       ## 4-byte Folded Spill
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	cmpl	$1, %eax
	je	LBB0_33
## %bb.18:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	$2, %ebx
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_19 Depth=2
	movq	-104(%rbp), %r15                ## 8-byte Reload
LBB0_28:                                ##   in Loop: Header=BB0_19 Depth=2
	orl	%r14d, %eax
	orl	%r9d, %eax
	orl	(%r15,%rsi), %eax
	orl	%r8d, %eax
	je	LBB0_29
LBB0_32:                                ##   in Loop: Header=BB0_19 Depth=2
	movabsq	$4294967296, %rax               ## imm = 0x100000000
	addq	%rax, %r11
	leaq	(%r12,%rbx), %rax
	incq	%rax
	incq	%rbx
	cmpq	$2, %rax
	je	LBB0_33
LBB0_19:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	xorl	%r8d, %r8d
	movl	$0, %r14d
	movl	$0, %eax
	movl	$0, %r9d
	testq	%rdx, %rdx
	je	LBB0_23
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	-4(%r13,%rbx,4), %eax
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%r11), %rsi
	sarq	$30, %rsi
	movl	(%r15,%rsi), %r9d
	cmpq	-160(%rbp), %rbx                ## 8-byte Folded Reload
	jge	LBB0_21
## %bb.22:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	(%r13,%rbx,4), %r14d
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_19 Depth=2
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	cmpl	$0, -4(%rax,%rbx,4)
	je	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	movslq	%ecx, %rax
	incl	%ecx
	movl	%ecx, -48(%rbp)                 ## 4-byte Spill
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%esi, (%rcx,%rax,4)
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_19 Depth=2
	xorl	%r14d, %r14d
LBB0_23:                                ##   in Loop: Header=BB0_19 Depth=2
	movq	%r11, %rsi
	sarq	$30, %rsi
	testq	%rdi, %rdi
	je	LBB0_28
## %bb.24:                              ##   in Loop: Header=BB0_19 Depth=2
	leal	-1(%rbx), %r10d
	shrl	%r10d
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	16(%rcx), %r15
	cmpl	(%r15), %r10d
	jge	LBB0_25
## %bb.26:                              ##   in Loop: Header=BB0_19 Depth=2
	movl	-88(%rbp), %ecx                 ## 4-byte Reload
	cmpl	4(%r15), %ecx
	movq	-104(%rbp), %r15                ## 8-byte Reload
	jge	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_19 Depth=2
	addl	-56(%rbp), %r10d                ## 4-byte Folded Reload
	movslq	%r10d, %rdi
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rdi,4), %r8d
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_28
LBB0_31:                                ##   in Loop: Header=BB0_19 Depth=2
	incl	-44(%rbp)                       ## 4-byte Folded Spill
	jmp	LBB0_32
LBB0_1:
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_34:
	movslq	-48(%rbp), %rbx                 ## 4-byte Folded Reload
	movq	-144(%rbp), %rax                ## 8-byte Reload
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, (%rax,%rbx,4)
	movl	(%rax), %r13d
	movq	-168(%rbp), %rax                ## 8-byte Reload
	leaq	8(%rax), %r12
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	movq	8(%r14), %rax
	movq	240(%rax), %rsi
	movq	%r12, %rdi
	movl	%ebx, %edx
	xorl	%ecx, %ecx
	callq	_put_symbol2
	testl	%ebx, %ebx
	jle	LBB0_36
## %bb.35:
	movq	8(%r14), %rax
	movq	8(%rax), %rsi
	movq	%r12, %rdi
	movl	%r13d, %edx
	movl	$3, %ecx
	callq	_put_symbol2
LBB0_36:
	movl	%r13d, -52(%rbp)                ## 4-byte Spill
	cmpl	$0, -176(%rbp)                  ## 4-byte Folded Reload
	movq	-128(%rbp), %r9                 ## 8-byte Reload
	movabsq	$-4294967296, %rsi              ## imm = 0xFFFFFFFF00000000
	movq	-112(%rbp), %r8                 ## 8-byte Reload
	jle	LBB0_63
## %bb.37:
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leal	(,%rcx,8), %eax
	leal	(%rax,%rax,4), %eax
	movl	%eax, -204(%rbp)                ## 4-byte Spill
	leaq	(,%r8,4), %rax
	movq	%r15, %rdi
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	subq	%rax, %rdi
	movq	%r8, %rax
	imulq	%rsi, %rax
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	shlq	$32, %r8
	negq	%rcx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movl	$1, -76(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	%r15, -232(%rbp)                ## 8-byte Spill
	movq	%r8, -112(%rbp)                 ## 8-byte Spill
	movq	%r12, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_62:                                ##   in Loop: Header=BB0_38 Depth=1
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	incq	%rcx
	movq	-240(%rbp), %rax                ## 8-byte Reload
	movq	-224(%rbp), %rdi                ## 8-byte Reload
	addq	%rax, %rdi
	movq	-248(%rbp), %rsi                ## 8-byte Reload
	movq	-112(%rbp), %r8                 ## 8-byte Reload
	addq	%r8, %rsi
	addq	%rax, -232(%rbp)                ## 8-byte Folded Spill
	movq	%rcx, %rax
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	cmpq	-176(%rbp), %rcx                ## 8-byte Folded Reload
	je	LBB0_63
LBB0_38:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_41 Depth 2
	movq	-168(%rbp), %rcx                ## 8-byte Reload
	movl	8(%rcx), %eax
	subl	12(%rcx), %eax
	cmpl	-204(%rbp), %eax                ## 4-byte Folded Reload
	jl	LBB0_64
## %bb.39:                              ##   in Loop: Header=BB0_38 Depth=1
	movq	%rdi, -224(%rbp)                ## 8-byte Spill
	cmpl	$0, -160(%rbp)                  ## 4-byte Folded Reload
	movq	%rsi, -248(%rbp)                ## 8-byte Spill
	jle	LBB0_62
## %bb.40:                              ##   in Loop: Header=BB0_38 Depth=1
	movq	-152(%rbp), %rax                ## 8-byte Reload
	movl	%eax, %ecx
	shrl	%ecx
	movl	%ecx, -212(%rbp)                ## 4-byte Spill
                                        ## kill: def $eax killed $eax killed $rax
	andl	$2147483646, %eax               ## imm = 0x7FFFFFFE
	imull	-132(%rbp), %eax                ## 4-byte Folded Reload
	movl	%eax, -208(%rbp)                ## 4-byte Spill
	movl	$1, %edx
	movq	%rsi, -96(%rbp)                 ## 8-byte Spill
	jmp	LBB0_41
	.p2align	4, 0x90
LBB0_61:                                ##   in Loop: Header=BB0_41 Depth=2
	movabsq	$4294967296, %rax               ## imm = 0x100000000
	addq	%rax, -96(%rbp)                 ## 8-byte Folded Spill
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	-200(%rbp), %rdx                ## 8-byte Reload
	addq	%rdx, %rax
	incq	%rax
	incq	%rdx
	cmpq	$1, %rax
	movq	-128(%rbp), %r9                 ## 8-byte Reload
	je	LBB0_62
LBB0_41:                                ##   Parent Loop BB0_38 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	xorl	%edi, %edi
	movl	$0, %ebx
	movl	$0, %r8d
	movl	$0, %r13d
	cmpq	$0, -152(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_46
## %bb.42:                              ##   in Loop: Header=BB0_41 Depth=2
	xorl	%r13d, %r13d
	movl	$0, %ebx
	cmpq	$1, %rdx
	je	LBB0_44
## %bb.43:                              ##   in Loop: Header=BB0_41 Depth=2
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	addq	%rcx, %rax
	sarq	$30, %rax
	movl	(%r15,%rax), %ebx
LBB0_44:                                ##   in Loop: Header=BB0_41 Depth=2
	movq	-224(%rbp), %rax                ## 8-byte Reload
	movl	-4(%rax,%rdx,4), %r8d
	cmpq	-160(%rbp), %rdx                ## 8-byte Folded Reload
	jge	LBB0_46
## %bb.45:                              ##   in Loop: Header=BB0_41 Depth=2
	movl	(%rax,%rdx,4), %r13d
LBB0_46:                                ##   in Loop: Header=BB0_41 Depth=2
	cmpq	$1, %rdx
	je	LBB0_48
## %bb.47:                              ##   in Loop: Header=BB0_41 Depth=2
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	sarq	$30, %rax
	movl	(%r15,%rax), %edi
LBB0_48:                                ##   in Loop: Header=BB0_41 Depth=2
	xorl	%r10d, %r10d
	testq	%r9, %r9
	je	LBB0_52
## %bb.49:                              ##   in Loop: Header=BB0_41 Depth=2
	leal	-1(%rdx), %eax
	shrl	%eax
	movq	16(%r14), %rcx
	cmpl	(%rcx), %eax
	jge	LBB0_52
## %bb.50:                              ##   in Loop: Header=BB0_41 Depth=2
	movl	-212(%rbp), %esi                ## 4-byte Reload
	cmpl	4(%rcx), %esi
	jge	LBB0_52
## %bb.51:                              ##   in Loop: Header=BB0_41 Depth=2
	addl	-208(%rbp), %eax                ## 4-byte Folded Reload
	cltq
	movl	(%r9,%rax,4), %r10d
	.p2align	4, 0x90
LBB0_52:                                ##   in Loop: Header=BB0_41 Depth=2
	movq	-232(%rbp), %rax                ## 8-byte Reload
	movl	-4(%rax,%rdx,4), %r12d
	movl	%r8d, %eax
	orl	%ebx, %eax
	orl	%r13d, %eax
	orl	%edi, %eax
	orl	%r10d, %eax
	movl	%r8d, -88(%rbp)                 ## 4-byte Spill
	movq	%rdx, -200(%rbp)                ## 8-byte Spill
	movl	%edi, -56(%rbp)                 ## 4-byte Spill
	movl	%ebx, -192(%rbp)                ## 4-byte Spill
	movl	%r10d, -184(%rbp)               ## 4-byte Spill
	movl	%r12d, -44(%rbp)                ## 4-byte Spill
	je	LBB0_54
## %bb.53:                              ##   in Loop: Header=BB0_41 Depth=2
	movl	%r8d, %r12d
	movl	%r10d, %r15d
	callq	_FFABS
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rax,%rax,2), %r14d
	movl	%ebx, %edi
	callq	_FFABS
	movl	%r13d, -216(%rbp)               ## 4-byte Spill
	movl	%eax, %r13d
	addl	%r14d, %r13d
	movl	%r12d, %edi
	callq	_FFABS
                                        ## kill: def $eax killed $eax def $rax
	leal	(%r13,%rax,2), %ebx
	movl	-216(%rbp), %r13d               ## 4-byte Reload
	movl	%r13d, %edi
	callq	_FFABS
	addl	%eax, %ebx
	movl	%r15d, %edi
	callq	_FFABS
	addl	%eax, %ebx
	movl	%ebx, %edi
	callq	_av_log2
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	movq	8(%r14), %rcx
	movslq	%eax, %rsi
	shlq	$2, %rsi
	addq	(%rcx), %rsi
	xorl	%edx, %edx
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	testl	%ebx, %ebx
	setne	%dl
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	callq	_put_rac
	jmp	LBB0_59
	.p2align	4, 0x90
LBB0_54:                                ##   in Loop: Header=BB0_41 Depth=2
	movl	-52(%rbp), %eax                 ## 4-byte Reload
	testl	%eax, %eax
	je	LBB0_55
## %bb.58:                              ##   in Loop: Header=BB0_41 Depth=2
	decl	%eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	xorl	%edi, %edi
	movl	%r12d, %ebx
	testl	%r12d, %r12d
	sete	%dil
	callq	_av_assert2
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	jmp	LBB0_59
LBB0_55:                                ##   in Loop: Header=BB0_41 Depth=2
	movl	-76(%rbp), %edx                 ## 4-byte Reload
	movslq	%edx, %rax
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rax,4), %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	cmpl	-48(%rbp), %edx                 ## 4-byte Folded Reload
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	jge	LBB0_57
## %bb.56:                              ##   in Loop: Header=BB0_41 Depth=2
	movq	8(%r14), %rax
	movq	8(%rax), %rsi
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	$3, %ecx
	callq	_put_symbol2
	movl	-76(%rbp), %edx                 ## 4-byte Reload
LBB0_57:                                ##   in Loop: Header=BB0_41 Depth=2
	incl	%edx
	movl	%edx, -76(%rbp)                 ## 4-byte Spill
	movl	%r12d, %ebx
	movl	%r12d, %edi
	callq	_av_assert2
	.p2align	4, 0x90
LBB0_59:                                ##   in Loop: Header=BB0_41 Depth=2
	movq	-104(%rbp), %r15                ## 8-byte Reload
	testl	%ebx, %ebx
	je	LBB0_61
## %bb.60:                              ##   in Loop: Header=BB0_41 Depth=2
	movl	-56(%rbp), %r12d                ## 4-byte Reload
	movl	%r12d, %edi
	callq	_FFABS
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rax,%rax,2), %r15d
	movl	-192(%rbp), %edi                ## 4-byte Reload
	callq	_FFABS
	movl	%eax, %ebx
	addl	%r15d, %ebx
	movl	-88(%rbp), %r14d                ## 4-byte Reload
	movl	%r14d, %edi
	callq	_FFABS
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rbx,%rax,2), %ebx
	movl	%r13d, %edi
	callq	_FFABS
	addl	%eax, %ebx
	movl	-184(%rbp), %edi                ## 4-byte Reload
	callq	_FFABS
	addl	%eax, %ebx
	movl	%ebx, %edi
	callq	_av_log2
	movl	%eax, %ebx
	movl	%r12d, %edi
	callq	_FFABS
	movl	%eax, %r13d
	shldl	$1, %r12d, %r13d
	movl	%r14d, %edi
	callq	_FFABS
	movl	%eax, %r15d
	shldl	$1, %r14d, %r15d
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movslq	%ebx, %rbx
	movq	16(%rax,%rbx,8), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	-44(%rbp), %r14d                ## 4-byte Reload
	movl	%r14d, %edi
	callq	_FFABS
                                        ## kill: def $eax killed $eax def $rax
	leal	-1(%rax), %edx
	addl	$-4, %ebx
	movq	-120(%rbp), %r12                ## 8-byte Reload
	movq	%r12, %rdi
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movl	%ebx, %ecx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	callq	_put_symbol2
	movq	8(%rbx), %rax
	movq	(%rax), %rax
	movq	_ff_quant3bA@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movzbl	%r13b, %edx
	movslq	(%rcx,%rdx,4), %rdx
	movzbl	%r15b, %esi
	movq	-104(%rbp), %r15                ## 8-byte Reload
	movslq	(%rcx,%rsi,4), %rcx
	leaq	(%rcx,%rcx,2), %rcx
	addq	%rdx, %rcx
	leaq	(%rax,%rcx,4), %rsi
	addq	$80, %rsi
	movl	%r14d, %edx
	movq	%rbx, %r14
	shrl	$31, %edx
	movq	%r12, %rdi
	callq	_put_rac
	jmp	LBB0_61
LBB0_63:
	xorl	%eax, %eax
	addq	$216, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_64:
	movq	-168(%rbp), %rax                ## 8-byte Reload
	movl	16(%rax), %edi
	movq	_AV_LOG_ERROR@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str(%rip), %rdx
	callq	_av_log
	movq	_ENOMEM@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	addq	$216, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_AVERROR                        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_AV_LOG_ERROR,4,2               ## @AV_LOG_ERROR
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"encoded frame too large\n"

	.comm	_ENOMEM,4,2                     ## @ENOMEM
	.comm	_ff_quant3bA,8,3                ## @ff_quant3bA
	.no_dead_strip	_encode_subband_c0run
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function encode_subband_c0run
_encode_subband_c0run:                  ; @encode_subband_c0run
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #288
	.cfi_def_cfa_offset 288
	stp	x28, x27, [sp, #192]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #208]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #224]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #240]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #256]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #272]            ; 16-byte Folded Spill
	add	x29, sp, #272
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x23, x4
	mov	x24, x3
	mov	x25, x2
	mov	x26, x1
	ldp	w8, w9, [x1]
                                        ; kill: def $w8 killed $w8 def $x8
	sxtw	x8, w8
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
	and	x27, x8, #0xffffffff
	str	x0, [sp, #40]                   ; 8-byte Folded Spill
	ldr	x28, [x0]
	str	x9, [sp, #72]                   ; 8-byte Folded Spill
	cmp	w9, #1
	b.lt	LBB0_34
; %bb.1:
	mov	x8, #0
	mov	x9, #0
	mov	w10, #0
	str	wzr, [sp, #112]                 ; 4-byte Folded Spill
	sxtw	x11, w23
	sub	x12, x27, #1
	sbfiz	x13, x23, #32, #32
	neg	x14, x13
	mov	w15, #2
	sub	x0, x15, x11
	sbfiz	x15, x23, #2, #32
	add	x16, x25, #4
	mov	x17, #4294967296
	add	x0, x25, x0, lsl #2
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x9, x9, #1
	add	x8, x8, x13
	add	x0, x0, x15
	add	x16, x16, x15
	ldr	x1, [sp, #72]                   ; 8-byte Folded Reload
	cmp	x9, x1
	b.eq	LBB0_35
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_19 Depth 2
	ldur	x1, [x29, #-104]                ; 8-byte Folded Reload
	cmp	w1, #1
	b.lt	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	cbz	x9, LBB0_7
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	x1, x9, #1
	mul	x1, x1, x11
	ldr	w3, [x25, x1, lsl #2]
	cmp	w27, #2
	b.lo	LBB0_8
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	add	x1, x25, x1, lsl #2
	ldr	w4, [x1, #4]
	b	LBB0_9
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	w4, #0
	mov	w3, #0
	b	LBB0_9
LBB0_8:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	w4, #0
LBB0_9:                                 ;   in Loop: Header=BB0_3 Depth=1
	ubfx	x1, x9, #1, #31
	and	w2, w9, #0x7ffffffe
	mul	w2, w2, w23
	cbz	x24, LBB0_13
; %bb.10:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x5, [x26, #16]
	ldr	w6, [x5]
	cmp	w6, #1
	b.lt	LBB0_13
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	w5, [x5, #4]
	cmp	w1, w5
	b.ge	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	w5, [x24, w2, sxtw #2]
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w5, #0
LBB0_14:                                ;   in Loop: Header=BB0_3 Depth=1
	orr	w3, w3, w4
	orr	w3, w3, w5
	cbz	w3, LBB0_31
; %bb.15:                               ;   in Loop: Header=BB0_3 Depth=1
	cmp	w27, #1
	b.eq	LBB0_2
LBB0_16:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x3, #0
	mov	x4, x0
	mov	x5, x8
	b	LBB0_19
LBB0_17:                                ;   in Loop: Header=BB0_19 Depth=2
	add	w10, w10, #1
LBB0_18:                                ;   in Loop: Header=BB0_19 Depth=2
	add	x3, x3, #1
	add	x5, x5, x17
	add	x4, x4, #4
	cmp	x12, x3
	b.eq	LBB0_2
LBB0_19:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cbz	x9, LBB0_22
; %bb.20:                               ;   in Loop: Header=BB0_19 Depth=2
	ldur	w6, [x4, #-4]
	add	x7, x14, x5
	asr	x7, x7, #30
	ldr	w7, [x25, x7]
	add	x19, x3, #2
	ldur	x20, [x29, #-104]               ; 8-byte Folded Reload
	cmp	x19, x20
	b.ge	LBB0_23
; %bb.21:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w19, [x4]
	cbnz	x24, LBB0_24
	b	LBB0_27
LBB0_22:                                ;   in Loop: Header=BB0_19 Depth=2
	mov	w19, #0
	mov	w6, #0
	mov	w7, #0
	cbnz	x24, LBB0_24
	b	LBB0_27
LBB0_23:                                ;   in Loop: Header=BB0_19 Depth=2
	mov	w19, #0
	cbz	x24, LBB0_27
LBB0_24:                                ;   in Loop: Header=BB0_19 Depth=2
	add	w20, w3, #1
	lsr	w20, w20, #1
	ldr	x21, [x26, #16]
	ldr	w22, [x21]
	cmp	w20, w22
	b.ge	LBB0_27
; %bb.25:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w21, [x21, #4]
	cmp	w1, w21
	b.ge	LBB0_27
; %bb.26:                               ;   in Loop: Header=BB0_19 Depth=2
	add	w20, w20, w2
	ldr	w20, [x24, w20, sxtw #2]
	b	LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_19 Depth=2
	mov	w20, #0
LBB0_28:                                ;   in Loop: Header=BB0_19 Depth=2
	asr	x21, x5, #30
	ldr	w21, [x25, x21]
	orr	w6, w6, w19
	orr	w6, w6, w7
	orr	w6, w6, w21
	orr	w6, w6, w20
	cbnz	w6, LBB0_18
; %bb.29:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w6, [x16, x3, lsl #2]
	cbz	w6, LBB0_17
; %bb.30:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w6, [sp, #112]                  ; 4-byte Folded Reload
	str	w10, [x28, w6, sxtw #2]
	add	w10, w6, #1
	str	w10, [sp, #112]                 ; 4-byte Folded Spill
	mov	w10, #0
	b	LBB0_18
LBB0_31:                                ;   in Loop: Header=BB0_3 Depth=1
	mul	x3, x9, x11
	ldr	w3, [x25, x3, lsl #2]
	cbz	w3, LBB0_33
; %bb.32:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	w3, [sp, #112]                  ; 4-byte Folded Reload
	str	w10, [x28, w3, sxtw #2]
	add	w10, w3, #1
	str	w10, [sp, #112]                 ; 4-byte Folded Spill
	mov	w10, #0
	cmp	w27, #1
	b.eq	LBB0_2
	b	LBB0_16
LBB0_33:                                ;   in Loop: Header=BB0_3 Depth=1
	add	w10, w10, #1
	cmp	w27, #1
	b.ne	LBB0_16
	b	LBB0_2
LBB0_34:
	str	wzr, [sp, #112]                 ; 4-byte Folded Spill
	mov	w10, #0
LBB0_35:
	ldr	w19, [sp, #112]                 ; 4-byte Folded Reload
	str	w10, [x28, w19, sxtw #2]
	str	x28, [sp, #64]                  ; 8-byte Folded Spill
	ldr	w20, [x28]
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	add	x21, x8, #8
	ldr	x8, [x26, #8]
	ldr	x1, [x8, #240]
	mov	x0, x21
	mov	x2, x19
	mov	w3, #0
	bl	_put_symbol2
	cmp	w19, #1
	b.lt	LBB0_37
; %bb.36:
	ldr	x8, [x26, #8]
	ldr	x1, [x8, #8]
	mov	x0, x21
	mov	x2, x20
	mov	w3, #3
	bl	_put_symbol2
LBB0_37:
	str	w20, [sp, #116]                 ; 4-byte Folded Spill
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_66
; %bb.38:
	stur	xzr, [x29, #-120]               ; 8-byte Folded Spill
	add	w8, w27, w27, lsl #2
	lsl	w8, w8, #3
	str	w8, [sp, #36]                   ; 4-byte Folded Spill
	mov	x8, x23
	sxtw	x9, w8
	sbfiz	x10, x8, #32, #32
	str	x10, [sp, #16]                  ; 8-byte Folded Spill
	neg	x10, x10
	str	x10, [sp, #104]                 ; 8-byte Folded Spill
	mov	w11, #1
	mov	w10, #1
	str	x10, [sp, #88]                  ; 8-byte Folded Spill
	sub	x9, x11, x9
	sbfiz	x8, x8, #2, #32
	str	x8, [sp, #8]                    ; 8-byte Folded Spill
	mov	x8, #-4294967296
	str	x8, [sp, #56]                   ; 8-byte Folded Spill
	stur	x25, [x29, #-128]               ; 8-byte Folded Spill
	add	x8, x25, x9, lsl #2
	str	x8, [sp, #48]                   ; 8-byte Folded Spill
	str	x23, [sp, #24]                  ; 8-byte Folded Spill
	stp	x25, x24, [sp, #128]            ; 16-byte Folded Spill
	stur	x26, [x29, #-96]                ; 8-byte Folded Spill
	str	x27, [sp, #120]                 ; 8-byte Folded Spill
	stur	x21, [x29, #-112]               ; 8-byte Folded Spill
	b	LBB0_40
LBB0_39:                                ;   in Loop: Header=BB0_40 Depth=1
	ldur	x9, [x29, #-120]                ; 8-byte Folded Reload
	add	x9, x9, #1
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	ldr	x10, [sp, #56]                  ; 8-byte Folded Reload
	add	x10, x10, x8
	str	x10, [sp, #56]                  ; 8-byte Folded Spill
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	ldr	x10, [sp, #48]                  ; 8-byte Folded Reload
	add	x10, x10, x8
	str	x10, [sp, #48]                  ; 8-byte Folded Spill
	ldur	x10, [x29, #-128]               ; 8-byte Folded Reload
	add	x10, x10, x8
	stur	x10, [x29, #-128]               ; 8-byte Folded Spill
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	stur	x9, [x29, #-120]                ; 8-byte Folded Spill
	cmp	x9, x8
	ldr	x23, [sp, #24]                  ; 8-byte Folded Reload
	b.eq	LBB0_66
LBB0_40:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_45 Depth 2
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	ldp	w8, w9, [x9, #8]
	sub	w8, w8, w9
	ldr	w9, [sp, #36]                   ; 4-byte Folded Reload
	cmp	w8, w9
	b.lt	LBB0_67
; %bb.41:                               ;   in Loop: Header=BB0_40 Depth=1
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_39
; %bb.42:                               ;   in Loop: Header=BB0_40 Depth=1
	mov	x20, #0
	ldur	x8, [x29, #-120]                ; 8-byte Folded Reload
	ubfx	x9, x8, #1, #31
	str	x9, [sp, #96]                   ; 8-byte Folded Spill
	and	w8, w8, #0x7ffffffe
	mul	w8, w8, w23
	str	w8, [sp, #84]                   ; 4-byte Folded Spill
	ldp	x21, x23, [sp, #48]             ; 16-byte Folded Reload
	b	LBB0_45
LBB0_43:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	x0, x19
	bl	_FFABS
	add	w26, w0, w0, lsl #1
	mov	x0, x28
	bl	_FFABS
	add	w26, w26, w0
	mov	x0, x27
	bl	_FFABS
	add	w26, w26, w0, lsl #1
	mov	x0, x22
	bl	_FFABS
	add	w22, w26, w0
	mov	x0, x25
	bl	_FFABS
	add	w0, w22, w0
	bl	_av_log2
	mov	x22, x0
	mov	x0, x19
	bl	_FFABS
	extr	w25, w0, w19, #31
	mov	x0, x27
	bl	_FFABS
	extr	w26, w0, w27, #31
	ldur	x27, [x29, #-96]                ; 8-byte Folded Reload
	ldr	x8, [x27, #8]
	add	w9, w22, #2
	ldr	x19, [x8, w9, sxtw #3]
	mov	x0, x24
	bl	_FFABS
	sub	w2, w0, #1
	sub	w3, w22, #4
	ldur	x22, [x29, #-112]               ; 8-byte Folded Reload
	mov	x0, x22
	mov	x1, x19
	bl	_put_symbol2
	ldr	x8, [x27, #8]
Lloh0:
	adrp	x9, _ff_quant3bA@GOTPAGE
Lloh1:
	ldr	x9, [x9, _ff_quant3bA@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	and	w10, w25, #0xff
	ldr	w10, [x9, w10, uxtw #2]
	and	w11, w26, #0xff
	ldr	w9, [x9, w11, uxtw #2]
	ldr	x8, [x8]
	add	w9, w9, w9, lsl #1
	add	w9, w10, w9
	add	w9, w9, #20
	add	x1, x8, w9, sxtw #2
	lsr	w2, w24, #31
	mov	x0, x22
	bl	_put_rac
LBB0_44:                                ;   in Loop: Header=BB0_45 Depth=2
	add	x20, x20, #1
	mov	x8, #4294967296
	add	x23, x23, x8
	add	x21, x21, #4
	ldp	x8, x25, [sp, #120]             ; 16-byte Folded Reload
	cmp	x8, x20
	ldr	x24, [sp, #136]                 ; 8-byte Folded Reload
	ldur	x26, [x29, #-96]                ; 8-byte Folded Reload
	b.eq	LBB0_39
LBB0_45:                                ;   Parent Loop BB0_40 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldur	x8, [x29, #-120]                ; 8-byte Folded Reload
	cbz	x8, LBB0_48
; %bb.46:                               ;   in Loop: Header=BB0_45 Depth=2
	cbz	x20, LBB0_50
; %bb.47:                               ;   in Loop: Header=BB0_45 Depth=2
	ldr	x8, [sp, #104]                  ; 8-byte Folded Reload
	add	x8, x8, x23
	asr	x8, x8, #30
	ldr	w28, [x25, x8]
	b	LBB0_51
LBB0_48:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	w28, #0
	mov	w27, #0
	mov	w22, #0
	cbz	x20, LBB0_54
LBB0_49:                                ;   in Loop: Header=BB0_45 Depth=2
	asr	x8, x23, #30
	ldr	w19, [x25, x8]
	cbnz	x24, LBB0_55
	b	LBB0_58
LBB0_50:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	w28, #0
LBB0_51:                                ;   in Loop: Header=BB0_45 Depth=2
	ldur	w27, [x21, #-4]
	add	x8, x20, #1
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	cmp	x8, x9
	b.ge	LBB0_53
; %bb.52:                               ;   in Loop: Header=BB0_45 Depth=2
	ldr	w22, [x21]
	cbnz	x20, LBB0_49
	b	LBB0_54
LBB0_53:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	w22, #0
	cbnz	x20, LBB0_49
LBB0_54:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	w19, #0
	cbz	x24, LBB0_58
LBB0_55:                                ;   in Loop: Header=BB0_45 Depth=2
	ubfx	x8, x20, #1, #31
	ldr	x9, [x26, #16]
	ldr	w10, [x9]
	cmp	w8, w10
	b.ge	LBB0_58
; %bb.56:                               ;   in Loop: Header=BB0_45 Depth=2
	ldr	w9, [x9, #4]
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	cmp	w10, w9
	b.ge	LBB0_58
; %bb.57:                               ;   in Loop: Header=BB0_45 Depth=2
	ldr	w9, [sp, #84]                   ; 4-byte Folded Reload
	add	w8, w8, w9
	ldr	w25, [x24, w8, sxtw #2]
	b	LBB0_59
LBB0_58:                                ;   in Loop: Header=BB0_45 Depth=2
	mov	w25, #0
LBB0_59:                                ;   in Loop: Header=BB0_45 Depth=2
	ldur	x8, [x29, #-128]                ; 8-byte Folded Reload
	ldr	w24, [x8, x20, lsl #2]
	orr	w8, w27, w28
	orr	w8, w8, w22
	orr	w8, w8, w19
	orr	w8, w8, w25
	cbz	w8, LBB0_61
; %bb.60:                               ;   in Loop: Header=BB0_45 Depth=2
	mov	x0, x19
	bl	_FFABS
	add	w26, w0, w0, lsl #1
	mov	x0, x28
	bl	_FFABS
	add	w26, w26, w0
	mov	x0, x27
	bl	_FFABS
	add	w26, w26, w0, lsl #1
	mov	x0, x22
	bl	_FFABS
	add	w26, w26, w0
	mov	x0, x25
	bl	_FFABS
	add	w0, w26, w0
	bl	_av_log2
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldr	x8, [x8]
	add	x1, x8, w0, sxtw #2
	cmp	w24, #0
	cset	w2, ne
	ldur	x0, [x29, #-112]                ; 8-byte Folded Reload
	bl	_put_rac
	cbnz	w24, LBB0_43
	b	LBB0_44
LBB0_61:                                ;   in Loop: Header=BB0_45 Depth=2
	ldr	w8, [sp, #116]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_63
; %bb.62:                               ;   in Loop: Header=BB0_45 Depth=2
	sub	w8, w8, #1
	str	w8, [sp, #116]                  ; 4-byte Folded Spill
	cmp	w24, #0
	cset	w0, eq
	bl	_av_assert2
	cbnz	w24, LBB0_43
	b	LBB0_44
LBB0_63:                                ;   in Loop: Header=BB0_45 Depth=2
	ldr	x8, [sp, #64]                   ; 8-byte Folded Reload
	ldr	x26, [sp, #88]                  ; 8-byte Folded Reload
	ldr	w8, [x8, w26, sxtw #2]
	str	w8, [sp, #116]                  ; 4-byte Folded Spill
	ldr	w8, [sp, #112]                  ; 4-byte Folded Reload
	cmp	w26, w8
	b.ge	LBB0_65
; %bb.64:                               ;   in Loop: Header=BB0_45 Depth=2
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldr	x1, [x8, #8]
	ldur	x0, [x29, #-112]                ; 8-byte Folded Reload
	ldr	w2, [sp, #116]                  ; 4-byte Folded Reload
	mov	w3, #3
	bl	_put_symbol2
LBB0_65:                                ;   in Loop: Header=BB0_45 Depth=2
	add	w26, w26, #1
	str	x26, [sp, #88]                  ; 8-byte Folded Spill
	mov	x0, x24
	bl	_av_assert2
	cbnz	w24, LBB0_43
	b	LBB0_44
LBB0_66:
	mov	w0, #0
	ldp	x29, x30, [sp, #272]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #256]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #240]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #224]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #208]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #192]            ; 16-byte Folded Reload
	add	sp, sp, #288
	ret
LBB0_67:
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	ldr	w0, [x8, #16]
Lloh3:
	adrp	x8, _AV_LOG_ERROR@GOTPAGE
Lloh4:
	ldr	x8, [x8, _AV_LOG_ERROR@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
Lloh6:
	adrp	x2, l_.str@PAGE
Lloh7:
	add	x2, x2, l_.str@PAGEOFF
	bl	_av_log
Lloh8:
	adrp	x8, _ENOMEM@GOTPAGE
Lloh9:
	ldr	x8, [x8, _ENOMEM@GOTPAGEOFF]
Lloh10:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #272]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #256]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #240]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #224]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #208]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #192]            ; 16-byte Folded Reload
	add	sp, sp, #288
	b	_AVERROR
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_AV_LOG_ERROR,4,2               ; @AV_LOG_ERROR
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"encoded frame too large\n"

	.comm	_ENOMEM,4,2                     ; @ENOMEM
	.comm	_ff_quant3bA,8,3                ; @ff_quant3bA
	.no_dead_strip	_encode_subband_c0run
.subsections_via_symbols
