	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotFinishTravel_WeaponJump     ## -- Begin function BotFinishTravel_WeaponJump
	.p2align	4, 0x90
_BotFinishTravel_WeaponJump:            ## @BotFinishTravel_WeaponJump
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	subq	$16, %rsp
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rsi, %r14
	movq	%rdi, %rbx
	leaq	-24(%rbp), %rdi
	callq	_BotClearMoveResult
	cmpl	$0, 12(%rbx)
	je	LBB0_4
## %bb.1:
	movl	4(%rbx), %edi
	movl	8(%rbx), %esi
	movl	(%r14), %edx
	leaq	-28(%rbp), %r8
	callq	_BotAirControl
	testl	%eax, %eax
	je	LBB0_2
## %bb.3:
	movl	(%rbx), %edi
	movss	-28(%rbp), %xmm0                ## xmm0 = mem[0],zero,zero,zero
	callq	_EA_Move
	movl	-24(%rbp), %esi
	callq	_VectorCopy
LBB0_4:
	movl	-24(%rbp), %eax
LBB0_5:
	addq	$16, %rsp
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_2:
	addq	$4, %rbx
	movq	%r14, %rdi
	movq	%rbx, %rsi
	callq	_BotFinishTravel_WeaponJump.cold.1
	xorl	%eax, %eax
	jmp	LBB0_5
	.cfi_endproc
                                        ## -- End function
	.p2align	4, 0x90                         ## -- Begin function BotFinishTravel_WeaponJump.cold.1
_BotFinishTravel_WeaponJump.cold.1:     ## @BotFinishTravel_WeaponJump.cold.1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	(%rdi), %edi
	movl	(%rsi), %esi
	callq	_VectorSubtract
	ud2
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotFinishTravel_WeaponJump     ; -- Begin function BotFinishTravel_WeaponJump
	.p2align	2
_BotFinishTravel_WeaponJump:            ; @BotFinishTravel_WeaponJump
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #64
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x1
	mov	x20, x0
	add	x0, sp, #8
	bl	_BotClearMoveResult
	ldr	w8, [x20, #12]
	cbz	w8, LBB0_3
; %bb.1:
	mov	x21, x20
	ldp	w0, w1, [x21, #4]!
	ldr	w2, [x19]
	add	x4, sp, #4
	bl	_BotAirControl
	cbz	w0, LBB0_4
; %bb.2:
	ldr	w0, [x20]
	ldr	s0, [sp, #4]
	bl	_EA_Move
	ldr	w1, [sp, #8]
	bl	_VectorCopy
LBB0_3:
	ldr	w0, [sp, #8]
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #64
	ret
LBB0_4:
	mov	x0, x19
	mov	x1, x21
	bl	_BotFinishTravel_WeaponJump.cold.1
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function BotFinishTravel_WeaponJump.cold.1
_BotFinishTravel_WeaponJump.cold.1:     ; @BotFinishTravel_WeaponJump.cold.1
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	ldr	w0, [x0]
	ldr	w1, [x1]
	bl	_VectorSubtract
	brk	#0x1
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
