	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_display_d3d11_blend_begin
_menu_display_d3d11_blend_begin:        ## @menu_display_d3d11_blend_begin
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %rax
	movl	(%rax), %esi
	movl	4(%rax), %edi
	movq	_D3D11_DEFAULT_SAMPLE_MASK@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	xorl	%edx, %edx
	popq	%rbp
	jmp	_D3D11SetBlendState             ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_D3D11_DEFAULT_SAMPLE_MASK,4,2  ## @D3D11_DEFAULT_SAMPLE_MASK
	.no_dead_strip	_menu_display_d3d11_blend_begin
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_display_d3d11_blend_begin
_menu_display_d3d11_blend_begin:        ; @menu_display_d3d11_blend_begin
	.cfi_startproc
; %bb.0:
	ldr	x8, [x0]
Lloh0:
	adrp	x9, _D3D11_DEFAULT_SAMPLE_MASK@GOTPAGE
Lloh1:
	ldr	x9, [x9, _D3D11_DEFAULT_SAMPLE_MASK@GOTPAGEOFF]
	ldp	w1, w0, [x8]
Lloh2:
	ldr	w3, [x9]
	mov	x2, #0
	b	_D3D11SetBlendState
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_D3D11_DEFAULT_SAMPLE_MASK,4,2  ; @D3D11_DEFAULT_SAMPLE_MASK
	.no_dead_strip	_menu_display_d3d11_blend_begin
.subsections_via_symbols
