	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AM_Drawer                      ## -- Begin function AM_Drawer
	.p2align	4, 0x90
_AM_Drawer:                             ## @AM_Drawer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_automapactive@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_6
## %bb.1:
	movq	_BACKGROUND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_AM_clearFB
	movq	_grid@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_3
## %bb.2:
	movq	_GRIDCOLORS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_AM_drawGrid
LBB0_3:
	xorl	%eax, %eax
	callq	_AM_drawWalls
	xorl	%eax, %eax
	callq	_AM_drawPlayers
	movq	_cheating@GOTPCREL(%rip), %rax
	cmpl	$2, (%rax)
	jne	LBB0_5
## %bb.4:
	movq	_THINGCOLORS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_THINGRANGE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_AM_drawThings
LBB0_5:
	movq	_XHAIRCOLORS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_AM_drawCrosshair
	xorl	%eax, %eax
	callq	_AM_drawMarks
	movq	_f_x@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_f_y@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_f_w@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_f_h@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	popq	%rbp
	jmp	_V_MarkRect                     ## TAILCALL
LBB0_6:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_automapactive,4,2              ## @automapactive
	.comm	_BACKGROUND,4,2                 ## @BACKGROUND
	.comm	_grid,8,3                       ## @grid
	.comm	_GRIDCOLORS,4,2                 ## @GRIDCOLORS
	.comm	_cheating,4,2                   ## @cheating
	.comm	_THINGCOLORS,4,2                ## @THINGCOLORS
	.comm	_THINGRANGE,4,2                 ## @THINGRANGE
	.comm	_XHAIRCOLORS,4,2                ## @XHAIRCOLORS
	.comm	_f_x,4,2                        ## @f_x
	.comm	_f_y,4,2                        ## @f_y
	.comm	_f_w,4,2                        ## @f_w
	.comm	_f_h,4,2                        ## @f_h
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AM_Drawer                      ; -- Begin function AM_Drawer
	.p2align	2
_AM_Drawer:                             ; @AM_Drawer
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _automapactive@GOTPAGE
Lloh1:
	ldr	x8, [x8, _automapactive@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cbz	w8, LBB0_6
; %bb.1:
Lloh3:
	adrp	x8, _BACKGROUND@GOTPAGE
Lloh4:
	ldr	x8, [x8, _BACKGROUND@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
	bl	_AM_clearFB
Lloh6:
	adrp	x8, _grid@GOTPAGE
Lloh7:
	ldr	x8, [x8, _grid@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
	cbz	x8, LBB0_3
; %bb.2:
Lloh9:
	adrp	x8, _GRIDCOLORS@GOTPAGE
Lloh10:
	ldr	x8, [x8, _GRIDCOLORS@GOTPAGEOFF]
Lloh11:
	ldr	w0, [x8]
	bl	_AM_drawGrid
LBB0_3:
	bl	_AM_drawWalls
	bl	_AM_drawPlayers
Lloh12:
	adrp	x8, _cheating@GOTPAGE
Lloh13:
	ldr	x8, [x8, _cheating@GOTPAGEOFF]
Lloh14:
	ldr	w8, [x8]
	cmp	w8, #2
	b.ne	LBB0_5
; %bb.4:
Lloh15:
	adrp	x8, _THINGCOLORS@GOTPAGE
Lloh16:
	ldr	x8, [x8, _THINGCOLORS@GOTPAGEOFF]
Lloh17:
	ldr	w0, [x8]
Lloh18:
	adrp	x8, _THINGRANGE@GOTPAGE
Lloh19:
	ldr	x8, [x8, _THINGRANGE@GOTPAGEOFF]
Lloh20:
	ldr	w1, [x8]
	bl	_AM_drawThings
LBB0_5:
Lloh21:
	adrp	x8, _XHAIRCOLORS@GOTPAGE
Lloh22:
	ldr	x8, [x8, _XHAIRCOLORS@GOTPAGEOFF]
Lloh23:
	ldr	w0, [x8]
	bl	_AM_drawCrosshair
	bl	_AM_drawMarks
Lloh24:
	adrp	x8, _f_x@GOTPAGE
Lloh25:
	ldr	x8, [x8, _f_x@GOTPAGEOFF]
Lloh26:
	adrp	x9, _f_y@GOTPAGE
Lloh27:
	ldr	x9, [x9, _f_y@GOTPAGEOFF]
Lloh28:
	ldr	w0, [x8]
Lloh29:
	ldr	w1, [x9]
Lloh30:
	adrp	x8, _f_w@GOTPAGE
Lloh31:
	ldr	x8, [x8, _f_w@GOTPAGEOFF]
Lloh32:
	adrp	x9, _f_h@GOTPAGE
Lloh33:
	ldr	x9, [x9, _f_h@GOTPAGEOFF]
Lloh34:
	ldr	w2, [x8]
Lloh35:
	ldr	w3, [x9]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	b	_V_MarkRect
LBB0_6:
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh35
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh34
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh29
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh28
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.cfi_endproc
                                        ; -- End function
	.comm	_automapactive,4,2              ; @automapactive
	.comm	_BACKGROUND,4,2                 ; @BACKGROUND
	.comm	_grid,8,3                       ; @grid
	.comm	_GRIDCOLORS,4,2                 ; @GRIDCOLORS
	.comm	_cheating,4,2                   ; @cheating
	.comm	_THINGCOLORS,4,2                ; @THINGCOLORS
	.comm	_THINGRANGE,4,2                 ; @THINGRANGE
	.comm	_XHAIRCOLORS,4,2                ; @XHAIRCOLORS
	.comm	_f_x,4,2                        ; @f_x
	.comm	_f_y,4,2                        ; @f_y
	.comm	_f_w,4,2                        ; @f_w
	.comm	_f_h,4,2                        ; @f_h
.subsections_via_symbols
