	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bqPlayerCallback               ## -- Begin function bqPlayerCallback
	.p2align	4, 0x90
_bqPlayerCallback:                      ## @bqPlayerCallback
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rsi, %rbx
	movq	_bqPlayerBufferQueue@GOTPCREL(%rip), %rcx
	xorl	%eax, %eax
	cmpq	%rdi, (%rcx)
	sete	%al
	movl	%eax, %edi
	callq	_assert
	xorl	%edi, %edi
	testq	%rbx, %rbx
	sete	%dil
	callq	_assert
	xorl	%eax, %eax
	callq	_pop_index
	movq	_soundoffset@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cltq
	movq	$0, (%rcx,%rax,8)
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_bqPlayerBufferQueue,8,3        ## @bqPlayerBufferQueue
	.comm	_soundoffset,8,3                ## @soundoffset
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bqPlayerCallback               ; -- Begin function bqPlayerCallback
	.p2align	2
_bqPlayerCallback:                      ; @bqPlayerCallback
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
Lloh0:
	adrp	x8, _bqPlayerBufferQueue@GOTPAGE
Lloh1:
	ldr	x8, [x8, _bqPlayerBufferQueue@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	cmp	x19, #0
	cset	w0, eq
	bl	_assert
	bl	_pop_index
Lloh3:
	adrp	x8, _soundoffset@GOTPAGE
Lloh4:
	ldr	x8, [x8, _soundoffset@GOTPAGEOFF]
Lloh5:
	ldr	x8, [x8]
	str	xzr, [x8, w0, sxtw #3]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_bqPlayerBufferQueue,8,3        ; @bqPlayerBufferQueue
	.comm	_soundoffset,8,3                ; @soundoffset
.subsections_via_symbols
