	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function ff_aac_search_for_ltp
LCPI0_0:
	.long	0x42f00000                      ## float 120
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_ff_aac_search_for_ltp
	.p2align	4, 0x90
_ff_aac_search_for_ltp:                 ## @ff_aac_search_for_ltp
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$200, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %rbx
	movq	%rdi, %r15
	movl	88(%rsi), %edi
	movq	_MAX_LTP_LONG_SFB@GOTPCREL(%rip), %r14
	movl	(%r14), %esi
	callq	_FFMIN
	movl	%eax, %r12d
	movq	%r15, -48(%rbp)                 ## 8-byte Spill
	movq	(%r15), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	88(%rbx), %edi
	movl	(%r14), %esi
	callq	_FFMIN
	movq	%rbx, %r8
	movq	16(%rbx), %rcx
	movq	(%rcx), %rcx
	movq	_EIGHT_SHORT_SEQUENCE@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jne	LBB0_3
## %bb.1:
	cmpq	$0, 80(%r8)
	je	LBB0_5
## %bb.2:
	movq	112(%r8), %rdi
	addq	$64, %r8
	xorl	%esi, %esi
	movl	$73728, %edx                    ## imm = 0x12000
	movq	%r8, %rbx
	callq	_memset
	movq	%rbx, %rdi
	xorl	%esi, %esi
	movl	$4, %edx
	addq	$200, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_memset                         ## TAILCALL
LBB0_3:
	cmpq	$0, 80(%r8)
	movq	-48(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_5
## %bb.4:
	movss	8(%r13), %xmm0                  ## xmm0 = mem[0],zero,zero,zero
	ucomiss	LCPI0_0(%rip), %xmm0
	jbe	LBB0_6
LBB0_5:
	addq	$200, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_6:
	movl	$-15, %ecx
	subl	%r12d, %ecx
	movl	%ecx, -88(%rbp)                 ## 4-byte Spill
	movl	24(%r8), %edi
	testl	%edi, %edi
	movq	%r8, -160(%rbp)                 ## 8-byte Spill
	jle	LBB0_63
## %bb.7:
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	512(%rcx), %rdx
	addq	$1024, %rcx                     ## imm = 0x400
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	cltq
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	movl	40(%r8), %eax
	xorl	%r9d, %r9d
	movl	$0, -84(%rbp)                   ## 4-byte Folded Spill
	movq	%rdx, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_10 Depth=1
	movl	24(%r8), %edi
LBB0_9:                                 ##   in Loop: Header=BB0_10 Depth=1
	movq	32(%r8), %rcx
	addl	(%rcx,%rsi,4), %r9d
	cmpl	%edi, %r9d
	jge	LBB0_64
LBB0_10:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_15 Depth 2
                                        ##       Child Loop BB0_20 Depth 3
                                        ##         Child Loop BB0_33 Depth 4
                                        ##         Child Loop BB0_28 Depth 4
                                        ##       Child Loop BB0_44 Depth 3
                                        ##         Child Loop BB0_52 Depth 4
                                        ##         Child Loop BB0_60 Depth 4
	testl	%eax, %eax
	jle	LBB0_62
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	%r9d, %ecx
	shll	$4, %ecx
	movslq	%r9d, %rsi
	movslq	%ecx, %rcx
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	movl	%esi, %ecx
	shll	$7, %ecx
	movq	%rcx, -208(%rbp)                ## 8-byte Spill
	xorl	%r12d, %r12d
	xorl	%ecx, %ecx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	movq	%rsi, -192(%rbp)                ## 8-byte Spill
	movq	%r9, -200(%rbp)                 ## 8-byte Spill
	jmp	LBB0_15
LBB0_12:                                ##   in Loop: Header=BB0_15 Depth=2
	movq	64(%r8), %rax
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	movl	$1, (%rax,%rcx,4)
	movl	-112(%rbp), %eax                ## 4-byte Reload
	addl	-88(%rbp), %eax                 ## 4-byte Folded Reload
	subl	-104(%rbp), %eax                ## 4-byte Folded Reload
	incl	-84(%rbp)                       ## 4-byte Folded Spill
	movl	%eax, -88(%rbp)                 ## 4-byte Spill
	movq	-48(%rbp), %r13                 ## 8-byte Reload
	movq	-192(%rbp), %rsi                ## 8-byte Reload
	movq	-80(%rbp), %r12                 ## 8-byte Reload
LBB0_13:                                ##   in Loop: Header=BB0_15 Depth=2
	movl	40(%r8), %eax
LBB0_14:                                ##   in Loop: Header=BB0_15 Depth=2
	movq	48(%r8), %rcx
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	addl	(%rcx,%r12,4), %edi
	movq	%rdi, -128(%rbp)                ## 8-byte Spill
	incq	%r12
	movslq	%eax, %rcx
	cmpq	%rcx, %r12
	jge	LBB0_8
LBB0_15:                                ##   Parent Loop BB0_10 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_20 Depth 3
                                        ##         Child Loop BB0_33 Depth 4
                                        ##         Child Loop BB0_28 Depth 4
                                        ##       Child Loop BB0_44 Depth 3
                                        ##         Child Loop BB0_52 Depth 4
                                        ##         Child Loop BB0_60 Depth 4
	movq	-232(%rbp), %rcx                ## 8-byte Reload
	addq	%r12, %rcx
	cmpq	-224(%rbp), %rcx                ## 8-byte Folded Reload
	jg	LBB0_14
## %bb.16:                              ##   in Loop: Header=BB0_15 Depth=2
	movq	32(%r8), %rax
	cmpl	$0, (%rax,%rsi,4)
	jle	LBB0_13
## %bb.17:                              ##   in Loop: Header=BB0_15 Depth=2
	movq	%rcx, -216(%rbp)                ## 8-byte Spill
	movq	-208(%rbp), %rax                ## 8-byte Reload
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	addl	%ecx, %eax
	xorl	%edi, %edi
	xorps	%xmm3, %xmm3
	movq	%rax, -136(%rbp)                ## 8-byte Spill
                                        ## kill: def $eax killed $eax killed $rax
	xorps	%xmm0, %xmm0
	movss	%xmm0, -64(%rbp)                ## 4-byte Spill
	xorl	%ebx, %ebx
	xorl	%r11d, %r11d
	movq	%r12, -80(%rbp)                 ## 8-byte Spill
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_20 Depth=3
	movslq	%eax, %r15
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
LBB0_19:                                ##   in Loop: Header=BB0_20 Depth=3
	leaq	(%r10,%r15,4), %rsi
	shlq	$2, %r15
                                        ## kill: def $edx killed $edx killed $rdx
	callq	*24(%r13)
	movq	-160(%rbp), %r14                ## 8-byte Reload
	movq	48(%r14), %rax
	movl	(%rax,%r12,4), %edx
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	%r13, %rbx
	movq	-120(%rbp), %rsi                ## 8-byte Reload
	callq	*24(%r13)
	addq	(%r14), %r15
	movq	48(%r14), %rax
	movq	96(%r14), %rdx
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rax,%rcx,4), %ecx
	movq	104(%r14), %rax
	movq	-168(%rbp), %r13                ## 8-byte Reload
	movl	(%rax,%r13,4), %r8d
	movl	(%rdx,%r13,4), %r9d
	movss	8(%rbx), %xmm0                  ## xmm0 = mem[0],zero,zero,zero
	movq	-176(%rbp), %r12                ## 8-byte Reload
	xorps	%xmm1, %xmm1
	cvtsi2ssl	(%r12,%r13,4), %xmm1
	divss	%xmm1, %xmm0
	cvttss2si	%xmm0, %r10d
	movq	_INFINITY@GOTPCREL(%rip), %rdx
	movl	(%rdx), %ebx
	subq	$8, %rsp
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movq	%r15, %rsi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	pushq	$0
	pushq	$0
	leaq	-184(%rbp), %rax
	pushq	%rax
	pushq	%rbx
	pushq	%r10
	callq	_quantize_band_cost
	addq	$48, %rsp
	xorps	%xmm0, %xmm0
	cvtsi2ss	%rax, %xmm0
	movss	-64(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	addss	%xmm0, %xmm1
	movss	%xmm1, -64(%rbp)                ## 4-byte Spill
	movq	48(%r14), %rax
	movq	96(%r14), %rdx
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rax,%rcx,4), %ecx
	movq	104(%r14), %rax
	movl	(%rax,%r13,4), %r8d
	movl	(%rdx,%r13,4), %r9d
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movss	8(%rax), %xmm0                  ## xmm0 = mem[0],zero,zero,zero
	xorps	%xmm1, %xmm1
	cvtsi2ssl	(%r12,%r13,4), %xmm1
	divss	%xmm1, %xmm0
	cvttss2si	%xmm0, %r10d
	movq	_INFINITY@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	subq	$8, %rsp
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movq	-120(%rbp), %rsi                ## 8-byte Reload
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	movq	-80(%rbp), %r12                 ## 8-byte Reload
	pushq	$0
	pushq	$0
	leaq	-180(%rbp), %rax
	pushq	%rax
	pushq	%rbx
	movq	-48(%rbp), %r13                 ## 8-byte Reload
	pushq	%r10
	callq	_quantize_band_cost
	movq	%r14, %r8
	addq	$48, %rsp
	xorps	%xmm0, %xmm0
	cvtsi2ss	%rax, %xmm0
	movl	-112(%rbp), %r11d               ## 4-byte Reload
	addl	-184(%rbp), %r11d
	movss	-96(%rbp), %xmm3                ## 4-byte Reload
                                        ## xmm3 = mem[0],zero,zero,zero
	addss	%xmm0, %xmm3
	movl	-104(%rbp), %ebx                ## 4-byte Reload
	addl	-180(%rbp), %ebx
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	incq	%rdi
	movq	32(%r14), %rax
	movq	-192(%rbp), %rsi                ## 8-byte Reload
	movslq	(%rax,%rsi,4), %rcx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	addl	$128, %eax
	cmpq	%rcx, %rdi
	movq	-200(%rbp), %r9                 ## 8-byte Reload
	jge	LBB0_39
LBB0_20:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_33 Depth 4
                                        ##         Child Loop BB0_28 Depth 4
	cltq
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	16(%r13), %rax
	movq	32(%r13), %rcx
	movq	(%rcx,%rax,8), %r14
	leal	(%r9,%rdi), %eax
	movl	%eax, %ecx
	shll	$4, %ecx
	movslq	%ecx, %rsi
	addq	%r12, %rsi
	movq	(%r8), %r10
	movq	48(%r8), %rcx
	movl	(%rcx,%r12,4), %edx
	shll	$7, %eax
	addl	-128(%rbp), %eax                ## 4-byte Folded Reload
	testl	%edx, %edx
	movl	%r11d, -112(%rbp)               ## 4-byte Spill
	movl	%ebx, -104(%rbp)                ## 4-byte Spill
	movss	%xmm3, -96(%rbp)                ## 4-byte Spill
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	movq	%r14, -176(%rbp)                ## 8-byte Spill
	movq	%rsi, -168(%rbp)                ## 8-byte Spill
	jle	LBB0_18
## %bb.21:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	8(%r8), %r8
	movslq	%eax, %r15
	cmpl	$8, %edx
	jae	LBB0_29
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=3
	xorl	%r11d, %r11d
	movq	-120(%rbp), %r14                ## 8-byte Reload
LBB0_23:                                ##   in Loop: Header=BB0_20 Depth=3
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
LBB0_24:                                ##   in Loop: Header=BB0_20 Depth=3
	movq	%r11, %rax
	testb	$1, %dl
	je	LBB0_26
## %bb.25:                              ##   in Loop: Header=BB0_20 Depth=3
	leaq	(%r11,%r15), %rax
	movss	(%r10,%rax,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	subss	(%r8,%rax,4), %xmm0
	movss	%xmm0, (%r14,%r11,4)
	movq	%r11, %rax
	orq	$1, %rax
LBB0_26:                                ##   in Loop: Header=BB0_20 Depth=3
	notq	%r11
	addq	%rdx, %r11
	je	LBB0_19
## %bb.27:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%r10,%rsi,4), %rcx
	addq	$4, %rcx
	leaq	(%r8,%rsi,4), %rsi
	addq	$4, %rsi
	.p2align	4, 0x90
LBB0_28:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ##       Parent Loop BB0_20 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movss	-4(%rcx,%rax,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	subss	-4(%rsi,%rax,4), %xmm0
	movss	%xmm0, 512(%rdi,%rax,4)
	movss	(%rcx,%rax,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	subss	(%rsi,%rax,4), %xmm0
	movss	%xmm0, 516(%rdi,%rax,4)
	addq	$2, %rax
	cmpq	%rax, %rdx
	jne	LBB0_28
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_20 Depth=3
	movl	%edi, %eax
	shll	$7, %eax
	addl	-136(%rbp), %eax                ## 4-byte Folded Reload
	cltq
	shlq	$2, %rax
	movq	-120(%rbp), %r14                ## 8-byte Reload
	movq	%r14, %rsi
	subq	%rax, %rsi
	subq	%r10, %rsi
	cmpq	$32, %rsi
	jb	LBB0_37
## %bb.30:                              ##   in Loop: Header=BB0_20 Depth=3
	addq	%r8, %rax
	movq	%r14, %rcx
	subq	%rax, %rcx
	movl	$0, %r11d
	cmpq	$32, %rcx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	jb	LBB0_24
## %bb.31:                              ##   in Loop: Header=BB0_20 Depth=3
	movl	%edx, %r11d
	andl	$-8, %r11d
	leaq	-8(%r11), %rax
	movq	%rax, %r9
	shrq	$3, %r9
	incq	%r9
	testq	%rax, %rax
	je	LBB0_38
## %bb.32:                              ##   in Loop: Header=BB0_20 Depth=3
	movq	%r9, %rbx
	movabsq	$4611686018427387902, %rax      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rax, %rbx
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%r8,%rcx,4), %rax
	addq	$48, %rax
	leaq	(%r10,%rcx,4), %rsi
	addq	$48, %rsi
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_33:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ##       Parent Loop BB0_20 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movups	-48(%rsi,%rcx,4), %xmm0
	movups	-32(%rsi,%rcx,4), %xmm1
	movups	-48(%rax,%rcx,4), %xmm2
	subps	%xmm2, %xmm0
	movups	-32(%rax,%rcx,4), %xmm2
	subps	%xmm2, %xmm1
	movups	%xmm0, 512(%rdi,%rcx,4)
	movups	%xmm1, 528(%rdi,%rcx,4)
	movups	-16(%rsi,%rcx,4), %xmm0
	movups	(%rsi,%rcx,4), %xmm1
	movups	-16(%rax,%rcx,4), %xmm2
	subps	%xmm2, %xmm0
	movups	(%rax,%rcx,4), %xmm2
	subps	%xmm2, %xmm1
	movups	%xmm0, 544(%rdi,%rcx,4)
	movups	%xmm1, 560(%rdi,%rcx,4)
	addq	$16, %rcx
	addq	$-2, %rbx
	jne	LBB0_33
## %bb.34:                              ##   in Loop: Header=BB0_20 Depth=3
	testb	$1, %r9b
	je	LBB0_36
LBB0_35:                                ##   in Loop: Header=BB0_20 Depth=3
	leaq	(%rcx,%r15), %rax
	movups	(%r10,%rax,4), %xmm0
	movups	16(%r10,%rax,4), %xmm1
	movups	(%r8,%rax,4), %xmm2
	subps	%xmm2, %xmm0
	movups	16(%r8,%rax,4), %xmm2
	subps	%xmm2, %xmm1
	movups	%xmm0, (%r14,%rcx,4)
	movups	%xmm1, 16(%r14,%rcx,4)
LBB0_36:                                ##   in Loop: Header=BB0_20 Depth=3
	cmpq	%rdx, %r11
	je	LBB0_19
	jmp	LBB0_24
LBB0_37:                                ##   in Loop: Header=BB0_20 Depth=3
	xorl	%r11d, %r11d
	jmp	LBB0_23
LBB0_38:                                ##   in Loop: Header=BB0_20 Depth=3
	xorl	%ecx, %ecx
	testb	$1, %r9b
	jne	LBB0_35
	jmp	LBB0_36
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_15 Depth=2
	movss	-64(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	ucomiss	%xmm3, %xmm0
	jbe	LBB0_13
## %bb.40:                              ##   in Loop: Header=BB0_15 Depth=2
	cmpl	%ebx, %r11d
	jle	LBB0_13
## %bb.41:                              ##   in Loop: Header=BB0_15 Depth=2
	movl	%ebx, -104(%rbp)                ## 4-byte Spill
	movl	%r11d, -112(%rbp)               ## 4-byte Spill
	movl	%ecx, %r12d
	testl	%r12d, %r12d
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	jle	LBB0_12
## %bb.42:                              ##   in Loop: Header=BB0_15 Depth=2
	movq	48(%r8), %rax
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rax,%rcx,4), %ecx
	movl	%ecx, %eax
	andl	$-8, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	leaq	-8(%rax), %r15
	movq	%r15, %rax
	shrq	$3, %rax
	incq	%rax
	movq	%rax, %rdx
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movabsq	$4611686018427387902, %rax      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rax, %rdx
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	movq	%rcx, %rbx
	negq	%rbx
	xorl	%r14d, %r14d
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_44 Depth=3
	incq	%r14
	subl	$-128, %edi
	cmpq	%r12, %r14
	je	LBB0_12
LBB0_44:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_52 Depth 4
                                        ##         Child Loop BB0_60 Depth 4
	movslq	%edi, %rdi
	testl	%ecx, %ecx
	jle	LBB0_43
## %bb.45:                              ##   in Loop: Header=BB0_44 Depth=3
	leal	(%r9,%r14), %eax
	shll	$7, %eax
	addl	-128(%rbp), %eax                ## 4-byte Folded Reload
	movq	(%r8), %rdx
	movq	8(%r8), %r13
	movslq	%eax, %r11
	cmpl	$8, %ecx
	jb	LBB0_46
## %bb.47:                              ##   in Loop: Header=BB0_44 Depth=3
	leaq	(,%rcx,4), %rax
	addq	%r13, %rax
	cmpq	%rax, %rdx
	jae	LBB0_50
## %bb.48:                              ##   in Loop: Header=BB0_44 Depth=3
	leaq	(%rdx,%rcx,4), %rax
	cmpq	%rax, %r13
	jae	LBB0_50
LBB0_46:                                ##   in Loop: Header=BB0_44 Depth=3
	xorl	%eax, %eax
LBB0_56:                                ##   in Loop: Header=BB0_44 Depth=3
	movq	%rax, %rsi
	testb	$1, %cl
	je	LBB0_58
## %bb.57:                              ##   in Loop: Header=BB0_44 Depth=3
	addq	%rax, %r11
	movss	(%rdx,%r11,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	subss	(%r13,%r11,4), %xmm0
	movss	%xmm0, (%rdx,%r11,4)
	movq	%rax, %rsi
	orq	$1, %rsi
LBB0_58:                                ##   in Loop: Header=BB0_44 Depth=3
	notq	%rax
	cmpq	%rbx, %rax
	je	LBB0_43
## %bb.59:                              ##   in Loop: Header=BB0_44 Depth=3
	leaq	4(,%rdi,4), %rax
	addq	%r13, %rax
	leaq	(%rdx,%rdi,4), %rdx
	addq	$4, %rdx
	.p2align	4, 0x90
LBB0_60:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ##       Parent Loop BB0_44 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movss	-4(%rdx,%rsi,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	subss	-4(%rax,%rsi,4), %xmm0
	movss	(%rdx,%rsi,4), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	movss	%xmm0, -4(%rdx,%rsi,4)
	subss	(%rax,%rsi,4), %xmm1
	movss	%xmm1, (%rdx,%rsi,4)
	addq	$2, %rsi
	cmpq	%rsi, %rcx
	jne	LBB0_60
	jmp	LBB0_43
LBB0_50:                                ##   in Loop: Header=BB0_44 Depth=3
	testq	%r15, %r15
	movq	%rdi, -136(%rbp)                ## 8-byte Spill
	je	LBB0_61
## %bb.51:                              ##   in Loop: Header=BB0_44 Depth=3
	leaq	(%rdx,%rdi,4), %r8
	addq	$48, %r8
	leaq	48(,%rdi,4), %r9
	addq	%r13, %r9
	movq	-96(%rbp), %r10                 ## 8-byte Reload
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_52:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_15 Depth=2
                                        ##       Parent Loop BB0_44 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movups	-48(%r9,%rsi,4), %xmm0
	movups	-32(%r9,%rsi,4), %xmm1
	movups	-48(%r8,%rsi,4), %xmm2
	subps	%xmm0, %xmm2
	movups	-32(%r8,%rsi,4), %xmm0
	subps	%xmm1, %xmm0
	movups	-16(%r8,%rsi,4), %xmm1
	movups	(%r8,%rsi,4), %xmm3
	movups	%xmm2, -48(%r8,%rsi,4)
	movups	%xmm0, -32(%r8,%rsi,4)
	movups	-16(%r9,%rsi,4), %xmm0
	subps	%xmm0, %xmm1
	movups	(%r9,%rsi,4), %xmm0
	subps	%xmm0, %xmm3
	movups	%xmm1, -16(%r8,%rsi,4)
	movups	%xmm3, (%r8,%rsi,4)
	addq	$16, %rsi
	addq	$-2, %r10
	jne	LBB0_52
## %bb.53:                              ##   in Loop: Header=BB0_44 Depth=3
	testb	$1, -72(%rbp)                   ## 1-byte Folded Reload
	je	LBB0_55
LBB0_54:                                ##   in Loop: Header=BB0_44 Depth=3
	addq	%r11, %rsi
	movups	(%r13,%rsi,4), %xmm0
	movups	16(%r13,%rsi,4), %xmm1
	movups	(%rdx,%rsi,4), %xmm2
	subps	%xmm0, %xmm2
	movups	16(%rdx,%rsi,4), %xmm0
	subps	%xmm1, %xmm0
	movups	%xmm2, (%rdx,%rsi,4)
	movups	%xmm0, 16(%rdx,%rsi,4)
LBB0_55:                                ##   in Loop: Header=BB0_44 Depth=3
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	movq	%rsi, %rax
	cmpq	%rcx, %rsi
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	movq	-200(%rbp), %r9                 ## 8-byte Reload
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	je	LBB0_43
	jmp	LBB0_56
LBB0_61:                                ##   in Loop: Header=BB0_44 Depth=3
	xorl	%esi, %esi
	testb	$1, -72(%rbp)                   ## 1-byte Folded Reload
	jne	LBB0_54
	jmp	LBB0_55
	.p2align	4, 0x90
LBB0_62:                                ##   in Loop: Header=BB0_10 Depth=1
	movslq	%r9d, %rsi
	jmp	LBB0_9
LBB0_63:
	movl	$0, -84(%rbp)                   ## 4-byte Folded Spill
LBB0_64:
	cmpl	$0, -84(%rbp)                   ## 4-byte Folded Reload
	setne	%al
	cmpl	$0, -88(%rbp)                   ## 4-byte Folded Reload
	setns	%cl
	andb	%al, %cl
	movzbl	%cl, %ecx
	movl	%ecx, 72(%r8)
	movl	%ecx, 56(%r8)
	cmpb	%cl, %al
	je	LBB0_5
## %bb.65:
	testl	%edi, %edi
	jle	LBB0_5
## %bb.66:
	movl	40(%r8), %eax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movq	32(%r8), %rax
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	xorl	%r10d, %r10d
	movl	%edi, -168(%rbp)                ## 4-byte Spill
	jmp	LBB0_69
	.p2align	4, 0x90
LBB0_67:                                ##   in Loop: Header=BB0_69 Depth=1
	movl	-168(%rbp), %edi                ## 4-byte Reload
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
LBB0_68:                                ##   in Loop: Header=BB0_69 Depth=1
	movq	-144(%rbp), %rax                ## 8-byte Reload
	addl	(%rax,%rcx,4), %r10d
	cmpl	%edi, %r10d
	jge	LBB0_5
LBB0_69:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_72 Depth 2
                                        ##       Child Loop BB0_76 Depth 3
                                        ##         Child Loop BB0_84 Depth 4
                                        ##         Child Loop BB0_92 Depth 4
	cmpl	$0, -104(%rbp)                  ## 4-byte Folded Reload
	jle	LBB0_94
## %bb.70:                              ##   in Loop: Header=BB0_69 Depth=1
	movq	48(%r8), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movq	64(%r8), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	%r10d, %eax
	shll	$4, %eax
	movslq	%r10d, %rcx
	movq	%rcx, -96(%rbp)                 ## 8-byte Spill
	cltq
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movl	%r10d, %eax
	shll	$7, %eax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	xorl	%edx, %edx
	xorl	%eax, %eax
	movq	%r10, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_72
	.p2align	4, 0x90
LBB0_71:                                ##   in Loop: Header=BB0_72 Depth=2
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	addl	(%rcx,%rdx,4), %eax
	incq	%rdx
	cmpq	-104(%rbp), %rdx                ## 8-byte Folded Reload
	je	LBB0_67
LBB0_72:                                ##   Parent Loop BB0_69 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_76 Depth 3
                                        ##         Child Loop BB0_84 Depth 4
                                        ##         Child Loop BB0_92 Depth 4
	movq	-152(%rbp), %rcx                ## 8-byte Reload
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	addq	%rdx, %rcx
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	cmpl	$0, (%rdx,%rcx,4)
	je	LBB0_71
## %bb.73:                              ##   in Loop: Header=BB0_72 Depth=2
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movl	(%rcx,%rdx,4), %ecx
	testl	%ecx, %ecx
	jle	LBB0_71
## %bb.74:                              ##   in Loop: Header=BB0_72 Depth=2
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movl	(%rdx,%rsi,4), %edx
	movl	%edx, %esi
	andl	$-8, %esi
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	addq	$-8, %rsi
	movq	%rsi, -120(%rbp)                ## 8-byte Spill
	shrq	$3, %rsi
	incq	%rsi
	movq	%rsi, %r15
	movq	%rsi, %rdi
	movabsq	$4611686018427387902, %rsi      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rsi, %rdi
	movq	%rdi, -64(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r14
	negq	%r14
	movq	-176(%rbp), %rsi                ## 8-byte Reload
	leal	(%rsi,%rax), %r12d
	xorl	%r13d, %r13d
	jmp	LBB0_76
	.p2align	4, 0x90
LBB0_75:                                ##   in Loop: Header=BB0_76 Depth=3
	incq	%r13
	subl	$-128, %r12d
	cmpq	%rcx, %r13
	je	LBB0_71
LBB0_76:                                ##   Parent Loop BB0_69 Depth=1
                                        ##     Parent Loop BB0_72 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_84 Depth 4
                                        ##         Child Loop BB0_92 Depth 4
	movslq	%r12d, %r12
	testl	%edx, %edx
	jle	LBB0_75
## %bb.77:                              ##   in Loop: Header=BB0_76 Depth=3
	leal	(%r10,%r13), %esi
	shll	$7, %esi
	addl	%eax, %esi
	movq	(%r8), %rbx
	movq	8(%r8), %r11
	movslq	%esi, %r9
	cmpl	$8, %edx
	jb	LBB0_78
## %bb.79:                              ##   in Loop: Header=BB0_76 Depth=3
	leaq	(%r11,%rdx,4), %rsi
	cmpq	%rsi, %rbx
	jae	LBB0_82
## %bb.80:                              ##   in Loop: Header=BB0_76 Depth=3
	leaq	(%rbx,%rdx,4), %rsi
	cmpq	%rsi, %r11
	jae	LBB0_82
LBB0_78:                                ##   in Loop: Header=BB0_76 Depth=3
	xorl	%edi, %edi
LBB0_88:                                ##   in Loop: Header=BB0_76 Depth=3
	movq	%rdi, %rsi
	testb	$1, %dl
	je	LBB0_90
## %bb.89:                              ##   in Loop: Header=BB0_76 Depth=3
	addq	%rdi, %r9
	movss	(%r11,%r9,4), %xmm0             ## xmm0 = mem[0],zero,zero,zero
	addss	(%rbx,%r9,4), %xmm0
	movss	%xmm0, (%rbx,%r9,4)
	movq	%rdi, %rsi
	orq	$1, %rsi
LBB0_90:                                ##   in Loop: Header=BB0_76 Depth=3
	notq	%rdi
	cmpq	%r14, %rdi
	je	LBB0_75
## %bb.91:                              ##   in Loop: Header=BB0_76 Depth=3
	leaq	(%r11,%r12,4), %rdi
	addq	$4, %rdi
	leaq	(%rbx,%r12,4), %rbx
	addq	$4, %rbx
	.p2align	4, 0x90
LBB0_92:                                ##   Parent Loop BB0_69 Depth=1
                                        ##     Parent Loop BB0_72 Depth=2
                                        ##       Parent Loop BB0_76 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movss	-4(%rdi,%rsi,4), %xmm0          ## xmm0 = mem[0],zero,zero,zero
	addss	-4(%rbx,%rsi,4), %xmm0
	movss	%xmm0, -4(%rbx,%rsi,4)
	movss	(%rdi,%rsi,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	addss	(%rbx,%rsi,4), %xmm0
	movss	%xmm0, (%rbx,%rsi,4)
	addq	$2, %rsi
	cmpq	%rsi, %rdx
	jne	LBB0_92
	jmp	LBB0_75
LBB0_82:                                ##   in Loop: Header=BB0_76 Depth=3
	cmpq	$0, -120(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_93
## %bb.83:                              ##   in Loop: Header=BB0_76 Depth=3
	leaq	(%rbx,%r12,4), %r8
	addq	$48, %r8
	leaq	(%r11,%r12,4), %rsi
	addq	$48, %rsi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	xorl	%r10d, %r10d
	.p2align	4, 0x90
LBB0_84:                                ##   Parent Loop BB0_69 Depth=1
                                        ##     Parent Loop BB0_72 Depth=2
                                        ##       Parent Loop BB0_76 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movups	-48(%rsi,%r10,4), %xmm0
	movups	-32(%rsi,%r10,4), %xmm1
	movups	-48(%r8,%r10,4), %xmm2
	addps	%xmm0, %xmm2
	movups	-32(%r8,%r10,4), %xmm0
	addps	%xmm1, %xmm0
	movups	-16(%r8,%r10,4), %xmm1
	movups	(%r8,%r10,4), %xmm3
	movups	%xmm2, -48(%r8,%r10,4)
	movups	%xmm0, -32(%r8,%r10,4)
	movups	-16(%rsi,%r10,4), %xmm0
	addps	%xmm1, %xmm0
	movups	(%rsi,%r10,4), %xmm1
	addps	%xmm3, %xmm1
	movups	%xmm0, -16(%r8,%r10,4)
	movups	%xmm1, (%r8,%r10,4)
	addq	$16, %r10
	addq	$-2, %rdi
	jne	LBB0_84
## %bb.85:                              ##   in Loop: Header=BB0_76 Depth=3
	testb	$1, %r15b
	je	LBB0_87
LBB0_86:                                ##   in Loop: Header=BB0_76 Depth=3
	addq	%r9, %r10
	movups	(%r11,%r10,4), %xmm0
	movups	16(%r11,%r10,4), %xmm1
	movups	(%rbx,%r10,4), %xmm2
	addps	%xmm0, %xmm2
	movups	16(%rbx,%r10,4), %xmm0
	addps	%xmm1, %xmm0
	movups	%xmm2, (%rbx,%r10,4)
	movups	%xmm0, 16(%rbx,%r10,4)
LBB0_87:                                ##   in Loop: Header=BB0_76 Depth=3
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	movq	%rsi, %rdi
	cmpq	%rdx, %rsi
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	je	LBB0_75
	jmp	LBB0_88
LBB0_93:                                ##   in Loop: Header=BB0_76 Depth=3
	xorl	%r10d, %r10d
	testb	$1, %r15b
	jne	LBB0_86
	jmp	LBB0_87
	.p2align	4, 0x90
LBB0_94:                                ##   in Loop: Header=BB0_69 Depth=1
	movslq	%r10d, %rcx
	jmp	LBB0_68
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_LTP_LONG_SFB,4,2           ## @MAX_LTP_LONG_SFB
	.comm	_EIGHT_SHORT_SEQUENCE,8,3       ## @EIGHT_SHORT_SEQUENCE
	.comm	_INFINITY,4,2                   ## @INFINITY
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ff_aac_search_for_ltp          ; -- Begin function ff_aac_search_for_ltp
	.p2align	2
_ff_aac_search_for_ltp:                 ; @ff_aac_search_for_ltp
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #304
	.cfi_def_cfa_offset 304
	stp	d9, d8, [sp, #192]              ; 16-byte Folded Spill
	stp	x28, x27, [sp, #208]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #224]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #240]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #256]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #272]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #288]            ; 16-byte Folded Spill
	add	x29, sp, #288
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	mov	x19, x1
	mov	x24, x0
	ldr	w0, [x1, #88]
Lloh0:
	adrp	x21, _MAX_LTP_LONG_SFB@GOTPAGE
Lloh1:
	ldr	x21, [x21, _MAX_LTP_LONG_SFB@GOTPAGEOFF]
	ldr	w1, [x21]
	bl	_FFMIN
	mov	x22, x0
	ldr	x8, [x24]
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	ldr	w0, [x19, #88]
	ldr	w1, [x21]
	bl	_FFMIN
                                        ; kill: def $w0 killed $w0 def $x0
	ldr	x8, [x19, #16]
	ldr	x8, [x8]
Lloh2:
	adrp	x9, _EIGHT_SHORT_SEQUENCE@GOTPAGE
Lloh3:
	ldr	x9, [x9, _EIGHT_SHORT_SEQUENCE@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_3
; %bb.1:
	ldr	x8, [x19, #80]
	cbz	x8, LBB0_5
; %bb.2:
	add	x20, x19, #64
	ldr	x0, [x19, #112]
	mov	w1, #0
	mov	w2, #8192
	movk	w2, #1, lsl #16
	bl	_memset
	mov	x0, x20
	mov	w1, #0
	mov	w2, #4
	ldp	x29, x30, [sp, #288]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #272]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #256]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #240]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #224]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #208]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #192]              ; 16-byte Folded Reload
	add	sp, sp, #304
	b	_memset
LBB0_3:
	ldr	x8, [x19, #80]
	cbz	x8, LBB0_5
; %bb.4:
	ldr	s0, [x24, #8]
	mov	w8, #1123024896
	fmov	s1, w8
	fcmp	s0, s1
	b.le	LBB0_6
LBB0_5:
	ldp	x29, x30, [sp, #288]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #272]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #256]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #240]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #224]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #208]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #192]              ; 16-byte Folded Reload
	add	sp, sp, #304
	ret
LBB0_6:
	mov	w8, #-15
	sub	w8, w8, w22
	str	w8, [sp, #44]                   ; 4-byte Folded Spill
	ldr	w8, [x19, #24]
	cmp	w8, #1
	b.lt	LBB0_45
; %bb.7:
	mov	w1, #0
	str	wzr, [sp, #40]                  ; 4-byte Folded Spill
	ldr	x10, [sp, #112]                 ; 8-byte Folded Reload
	add	x11, x10, #512
	add	x9, x10, #1024
	stp	x9, x11, [sp, #96]              ; 16-byte Folded Spill
	sxtw	x0, w0
	ldr	w9, [x19, #40]
	add	x11, x10, #512
	str	x11, [sp, #88]                  ; 8-byte Folded Spill
	add	x10, x10, #560
	str	x10, [sp, #72]                  ; 8-byte Folded Spill
	str	x0, [sp, #32]                   ; 8-byte Folded Spill
	ldr	x21, [sp, #112]                 ; 8-byte Folded Reload
	ldr	x26, [sp, #96]                  ; 8-byte Folded Reload
	b	LBB0_10
LBB0_8:                                 ;   in Loop: Header=BB0_10 Depth=1
	ldr	w8, [x19, #24]
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=1
	ldr	x10, [x19, #32]
	ldr	w10, [x10, x2, lsl #2]
	add	w1, w10, w1
	cmp	w1, w8
	b.ge	LBB0_46
LBB0_10:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_15 Depth 2
                                        ;       Child Loop BB0_20 Depth 3
                                        ;         Child Loop BB0_28 Depth 4
                                        ;         Child Loop BB0_24 Depth 4
                                        ;       Child Loop BB0_35 Depth 3
                                        ;         Child Loop BB0_39 Depth 4
                                        ;         Child Loop BB0_43 Depth 4
	cmp	w9, #0
	b.le	LBB0_44
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x20, #0
	stur	wzr, [x29, #-140]               ; 4-byte Folded Spill
	lsl	w8, w1, #4
	mov	x10, x1
	sxtw	x2, w10
	sxtw	x3, w8
	lsl	w8, w1, #7
	str	w8, [sp, #60]                   ; 4-byte Folded Spill
	stp	x2, x1, [sp, #120]              ; 16-byte Folded Spill
	str	x3, [sp, #48]                   ; 8-byte Folded Spill
	b	LBB0_15
LBB0_12:                                ;   in Loop: Header=BB0_15 Depth=2
	ldr	x8, [x19, #64]
	mov	w9, #1
	ldr	x10, [sp, #64]                  ; 8-byte Folded Reload
	str	w9, [x8, x10, lsl #2]
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	add	w8, w5, w8
	sub	w8, w8, w4
	str	w8, [sp, #44]                   ; 4-byte Folded Spill
	ldr	w8, [sp, #40]                   ; 4-byte Folded Reload
	add	w8, w8, #1
	str	w8, [sp, #40]                   ; 4-byte Folded Spill
LBB0_13:                                ;   in Loop: Header=BB0_15 Depth=2
	ldr	w9, [x19, #40]
LBB0_14:                                ;   in Loop: Header=BB0_15 Depth=2
	ldr	x8, [x19, #48]
	ldr	w8, [x8, x20, lsl #2]
	ldur	w10, [x29, #-140]               ; 4-byte Folded Reload
	add	w10, w8, w10
	stur	w10, [x29, #-140]               ; 4-byte Folded Spill
	add	x20, x20, #1
	cmp	x20, w9, sxtw
	b.ge	LBB0_8
LBB0_15:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_20 Depth 3
                                        ;         Child Loop BB0_28 Depth 4
                                        ;         Child Loop BB0_24 Depth 4
                                        ;       Child Loop BB0_35 Depth 3
                                        ;         Child Loop BB0_39 Depth 4
                                        ;         Child Loop BB0_43 Depth 4
	add	x10, x20, x3
	cmp	x10, x0
	b.gt	LBB0_14
; %bb.16:                               ;   in Loop: Header=BB0_15 Depth=2
	ldr	x8, [x19, #32]
	ldr	w8, [x8, x2, lsl #2]
	cmp	w8, #1
	b.lt	LBB0_13
; %bb.17:                               ;   in Loop: Header=BB0_15 Depth=2
	str	x10, [sp, #64]                  ; 8-byte Folded Spill
	mov	x25, #0
	mov	w4, #0
	mov	w5, #0
	ldur	w8, [x29, #-140]                ; 4-byte Folded Reload
	ldr	w9, [sp, #60]                   ; 4-byte Folded Reload
	add	w8, w9, w8
	movi	d8, #0000000000000000
	str	x8, [sp, #80]                   ; 8-byte Folded Spill
                                        ; kill: def $w8 killed $w8 killed $x8 def $x8
	movi	d9, #0000000000000000
	str	x20, [sp, #136]                 ; 8-byte Folded Spill
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_20 Depth=3
                                        ; kill: def $w10 killed $w10 killed $x10 def $x10
	sxtw	x10, w10
LBB0_19:                                ;   in Loop: Header=BB0_20 Depth=3
	lsl	w9, w9, #4
	add	x23, x20, w9, sxtw
	ldr	x9, [x24, #24]
	lsl	x27, x10, #2
	add	x1, x8, x27
	mov	x0, x21
                                        ; kill: def $w2 killed $w2 killed $x2
	blr	x9
	ldr	x8, [x24, #24]
	ldr	x9, [x19, #48]
	mov	x22, x24
	lsl	x24, x20, #2
	ldr	w2, [x9, x24]
	mov	x0, x26
	ldr	x20, [sp, #104]                 ; 8-byte Folded Reload
	mov	x1, x20
	blr	x8
	ldr	x8, [x19]
	add	x1, x8, x27
	ldr	x8, [x19, #48]
	ldr	w3, [x8, x24]
	lsl	x23, x23, #2
	ldp	x9, x8, [x19, #96]
	ldr	w4, [x8, x23]
	ldr	w5, [x9, x23]
	ldur	x28, [x29, #-136]               ; 8-byte Folded Reload
	ldr	s0, [x28, x23]
	ldr	s1, [x22, #8]
	scvtf	s0, s0
	fdiv	s0, s1, s0
	fcvtzs	w6, s0
Lloh5:
	adrp	x27, _INFINITY@GOTPAGE
Lloh6:
	ldr	x27, [x27, _INFINITY@GOTPAGEOFF]
	ldr	w7, [x27]
	str	wzr, [sp, #16]
	sub	x8, x29, #108
	stp	x8, xzr, [sp]
	mov	x0, x22
	mov	x2, x21
	bl	_quantize_band_cost
	scvtf	s0, x0
	fadd	s9, s9, s0
	ldr	x8, [x19, #48]
	ldr	w3, [x8, x24]
	mov	x24, x22
	ldp	x9, x8, [x19, #96]
	ldr	w4, [x8, x23]
	ldr	w5, [x9, x23]
	ldr	s0, [x28, x23]
	ldr	s1, [x22, #8]
	scvtf	s0, s0
	fdiv	s0, s1, s0
	fcvtzs	w6, s0
	ldr	w7, [x27]
	str	wzr, [sp, #16]
	sub	x8, x29, #112
	stp	x8, xzr, [sp]
	mov	x0, x22
	mov	x1, x20
	ldr	x20, [sp, #136]                 ; 8-byte Folded Reload
	mov	x2, x26
	bl	_quantize_band_cost
	scvtf	s0, x0
	fadd	s8, s8, s0
	ldur	w8, [x29, #-108]
	ldp	w5, w4, [x29, #-120]            ; 8-byte Folded Reload
	add	w5, w8, w5
	ldur	w8, [x29, #-112]
	add	w4, w8, w4
	add	x25, x25, #1
	ldr	x8, [x19, #32]
	ldp	x2, x1, [sp, #120]              ; 16-byte Folded Reload
	ldrsw	x9, [x8, x2, lsl #2]
	ldur	x8, [x29, #-128]                ; 8-byte Folded Reload
	add	w8, w8, #128
	cmp	x25, x9
	b.ge	LBB0_30
LBB0_20:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_28 Depth 4
                                        ;         Child Loop BB0_24 Depth 4
	sxtw	x0, w8
	ldr	x8, [x24, #32]
	ldr	x9, [x24, #16]
	ldr	x12, [x8, x9, lsl #3]
	add	w9, w1, w25
	ldr	x8, [x19, #48]
	ldr	w2, [x8, x20, lsl #2]
	ldr	x8, [x19]
	ldur	w10, [x29, #-140]               ; 4-byte Folded Reload
	add	w10, w10, w9, lsl #7
	cmp	w2, #0
	stp	w5, w4, [x29, #-120]            ; 8-byte Folded Spill
	stp	x12, x0, [x29, #-136]           ; 16-byte Folded Spill
	b.le	LBB0_18
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=3
	ldr	x11, [x19, #8]
	sxtw	x10, w10
	cmp	w2, #16
	b.hs	LBB0_25
; %bb.22:                               ;   in Loop: Header=BB0_20 Depth=3
	mov	x12, #0
	ldr	x17, [sp, #88]                  ; 8-byte Folded Reload
LBB0_23:                                ;   in Loop: Header=BB0_20 Depth=3
	add	x13, x12, x0
	lsl	x14, x13, #2
	add	x13, x8, x14
	add	x11, x11, x14
	add	x14, x17, x12, lsl #2
	sub	x12, x2, x12
LBB0_24:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ;       Parent Loop BB0_20 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	s0, [x13], #4
	ldr	s1, [x11], #4
	fsub	s0, s0, s1
	str	s0, [x14], #4
	subs	x12, x12, #1
	b.ne	LBB0_24
	b	LBB0_19
LBB0_25:                                ;   in Loop: Header=BB0_20 Depth=3
	mov	x12, #0
	ldp	x13, x17, [sp, #80]             ; 16-byte Folded Reload
	add	w13, w13, w25, lsl #7
	sbfiz	x13, x13, #2, #32
	add	x14, x13, x8
	sub	x14, x17, x14
	cmp	x14, #64
	b.lo	LBB0_23
; %bb.26:                               ;   in Loop: Header=BB0_20 Depth=3
	add	x13, x13, x11
	sub	x13, x17, x13
	cmp	x13, #64
	b.lo	LBB0_23
; %bb.27:                               ;   in Loop: Header=BB0_20 Depth=3
	and	x12, x2, #0xfffffff0
	lsl	x14, x0, #2
	add	x13, x11, x14
	add	x13, x13, #32
	add	x14, x8, x14
	add	x14, x14, #32
	ldr	x15, [sp, #72]                  ; 8-byte Folded Reload
	mov	x16, x12
LBB0_28:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ;       Parent Loop BB0_20 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldp	q0, q1, [x14, #-32]
	ldp	q2, q3, [x14], #64
	ldp	q4, q5, [x13, #-32]
	ldp	q6, q7, [x13], #64
	fsub.4s	v0, v0, v4
	fsub.4s	v1, v1, v5
	fsub.4s	v2, v2, v6
	fsub.4s	v3, v3, v7
	stp	q0, q1, [x15, #-48]
	stp	q2, q3, [x15, #-16]
	add	x15, x15, #64
	subs	x16, x16, #16
	b.ne	LBB0_28
; %bb.29:                               ;   in Loop: Header=BB0_20 Depth=3
	cmp	x12, x2
	b.eq	LBB0_19
	b	LBB0_23
LBB0_30:                                ;   in Loop: Header=BB0_15 Depth=2
	fcmp	s8, s9
	ccmp	w5, w4, #4, mi
	b.gt	LBB0_32
; %bb.31:                               ;   in Loop: Header=BB0_15 Depth=2
	ldr	x0, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x3, [sp, #48]                   ; 8-byte Folded Reload
	b	LBB0_13
LBB0_32:                                ;   in Loop: Header=BB0_15 Depth=2
	and	x8, x9, #0xffffffff
	cmp	w8, #1
	ldr	x0, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x3, [sp, #48]                   ; 8-byte Folded Reload
	ldr	x12, [sp, #80]                  ; 8-byte Folded Reload
	b.lt	LBB0_12
; %bb.33:                               ;   in Loop: Header=BB0_15 Depth=2
	mov	x9, #0
	ldr	x10, [x19, #48]
	ldr	w10, [x10, x20, lsl #2]
	and	x11, x10, #0xfffffff0
	b	LBB0_35
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=3
	add	x9, x9, #1
	add	w12, w12, #128
	cmp	x9, x8
	b.eq	LBB0_12
LBB0_35:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_39 Depth 4
                                        ;         Child Loop BB0_43 Depth 4
	sxtw	x12, w12
	cmp	w10, #1
	b.lt	LBB0_34
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=3
	ldp	x13, x14, [x19]
	cmp	w10, #16
	b.lo	LBB0_41
; %bb.37:                               ;   in Loop: Header=BB0_35 Depth=3
	lsl	x15, x10, #2
	add	x16, x13, x15
	add	x15, x14, x15
	cmp	x13, x15
	ccmp	x14, x16, #2, lo
	b.lo	LBB0_41
; %bb.38:                               ;   in Loop: Header=BB0_35 Depth=3
	lsl	x16, x12, #2
	add	x15, x14, x16
	add	x15, x15, #32
	add	x16, x13, x16
	add	x16, x16, #32
	mov	x17, x11
LBB0_39:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ;       Parent Loop BB0_35 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldp	q0, q1, [x15, #-32]
	ldp	q2, q3, [x15], #64
	ldp	q4, q5, [x16, #-32]
	ldp	q6, q7, [x16]
	fsub.4s	v0, v4, v0
	fsub.4s	v1, v5, v1
	fsub.4s	v2, v6, v2
	fsub.4s	v3, v7, v3
	stp	q0, q1, [x16, #-32]
	stp	q2, q3, [x16], #64
	subs	x17, x17, #16
	b.ne	LBB0_39
; %bb.40:                               ;   in Loop: Header=BB0_35 Depth=3
	mov	x15, x11
	cmp	x11, x10
	b.eq	LBB0_34
	b	LBB0_42
LBB0_41:                                ;   in Loop: Header=BB0_35 Depth=3
	mov	x15, #0
LBB0_42:                                ;   in Loop: Header=BB0_35 Depth=3
	add	x16, x15, x12
	lsl	x16, x16, #2
	add	x14, x14, x16
	add	x13, x13, x16
	sub	x15, x10, x15
LBB0_43:                                ;   Parent Loop BB0_10 Depth=1
                                        ;     Parent Loop BB0_15 Depth=2
                                        ;       Parent Loop BB0_35 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	s0, [x14], #4
	ldr	s1, [x13]
	fsub	s0, s1, s0
	str	s0, [x13], #4
	subs	x15, x15, #1
	b.ne	LBB0_43
	b	LBB0_34
LBB0_44:                                ;   in Loop: Header=BB0_10 Depth=1
	sxtw	x2, w1
	b	LBB0_9
LBB0_45:
	str	wzr, [sp, #40]                  ; 4-byte Folded Spill
LBB0_46:
	ldp	w9, w10, [sp, #40]              ; 8-byte Folded Reload
	cmp	w9, #0
	cset	w9, ne
	cmp	w10, #0
	cset	w10, ge
	and	w10, w9, w10
	str	w10, [x19, #72]
	str	w10, [x19, #56]
	cmp	w9, w10
	b.eq	LBB0_5
; %bb.47:
	cmp	w8, #1
	b.lt	LBB0_5
; %bb.48:
	mov	w9, #0
	ldr	w10, [x19, #40]
	ldr	x11, [x19, #32]
	b	LBB0_51
LBB0_49:                                ;   in Loop: Header=BB0_51 Depth=1
	sxtw	x12, w9
LBB0_50:                                ;   in Loop: Header=BB0_51 Depth=1
	ldr	w12, [x11, x12, lsl #2]
	add	w9, w12, w9
	cmp	w9, w8
	b.ge	LBB0_5
LBB0_51:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_54 Depth 2
                                        ;       Child Loop BB0_58 Depth 3
                                        ;         Child Loop BB0_62 Depth 4
                                        ;         Child Loop BB0_66 Depth 4
	cmp	w10, #0
	b.le	LBB0_49
; %bb.52:                               ;   in Loop: Header=BB0_51 Depth=1
	mov	x13, #0
	mov	w14, #0
	ldr	x15, [x19, #64]
	lsl	w17, w9, #4
	mov	x12, x9
	sxtw	x12, w12
	ldr	x16, [x19, #48]
	sxtw	x17, w17
	lsl	w0, w9, #7
	b	LBB0_54
LBB0_53:                                ;   in Loop: Header=BB0_54 Depth=2
	ldr	w1, [x16, x13, lsl #2]
	add	w14, w1, w14
	add	x13, x13, #1
	cmp	x13, x10
	b.eq	LBB0_50
LBB0_54:                                ;   Parent Loop BB0_51 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_58 Depth 3
                                        ;         Child Loop BB0_62 Depth 4
                                        ;         Child Loop BB0_66 Depth 4
	add	x1, x13, x17
	ldr	w1, [x15, x1, lsl #2]
	cbz	w1, LBB0_53
; %bb.55:                               ;   in Loop: Header=BB0_54 Depth=2
	ldr	w1, [x11, x12, lsl #2]
	cmp	w1, #1
	b.lt	LBB0_53
; %bb.56:                               ;   in Loop: Header=BB0_54 Depth=2
	mov	x2, #0
	ldr	w3, [x16, x13, lsl #2]
	and	x4, x3, #0xfffffff0
	add	w5, w0, w14
	b	LBB0_58
LBB0_57:                                ;   in Loop: Header=BB0_58 Depth=3
	add	x2, x2, #1
	add	w5, w5, #128
	cmp	x2, x1
	b.eq	LBB0_53
LBB0_58:                                ;   Parent Loop BB0_51 Depth=1
                                        ;     Parent Loop BB0_54 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_62 Depth 4
                                        ;         Child Loop BB0_66 Depth 4
	sxtw	x5, w5
	cmp	w3, #1
	b.lt	LBB0_57
; %bb.59:                               ;   in Loop: Header=BB0_58 Depth=3
	ldp	x6, x7, [x19]
	cmp	w3, #16
	b.lo	LBB0_64
; %bb.60:                               ;   in Loop: Header=BB0_58 Depth=3
	lsl	x20, x3, #2
	add	x21, x6, x20
	add	x20, x7, x20
	cmp	x6, x20
	ccmp	x7, x21, #2, lo
	b.lo	LBB0_64
; %bb.61:                               ;   in Loop: Header=BB0_58 Depth=3
	lsl	x21, x5, #2
	add	x20, x7, x21
	add	x20, x20, #32
	add	x21, x6, x21
	add	x21, x21, #32
	mov	x22, x4
LBB0_62:                                ;   Parent Loop BB0_51 Depth=1
                                        ;     Parent Loop BB0_54 Depth=2
                                        ;       Parent Loop BB0_58 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldp	q0, q1, [x20, #-32]
	ldp	q2, q3, [x20], #64
	ldp	q4, q5, [x21, #-32]
	ldp	q6, q7, [x21]
	fadd.4s	v0, v0, v4
	fadd.4s	v1, v1, v5
	fadd.4s	v2, v2, v6
	fadd.4s	v3, v3, v7
	stp	q0, q1, [x21, #-32]
	stp	q2, q3, [x21], #64
	subs	x22, x22, #16
	b.ne	LBB0_62
; %bb.63:                               ;   in Loop: Header=BB0_58 Depth=3
	mov	x20, x4
	cmp	x4, x3
	b.eq	LBB0_57
	b	LBB0_65
LBB0_64:                                ;   in Loop: Header=BB0_58 Depth=3
	mov	x20, #0
LBB0_65:                                ;   in Loop: Header=BB0_58 Depth=3
	add	x21, x20, x5
	lsl	x21, x21, #2
	add	x7, x7, x21
	add	x6, x6, x21
	sub	x20, x3, x20
LBB0_66:                                ;   Parent Loop BB0_51 Depth=1
                                        ;     Parent Loop BB0_54 Depth=2
                                        ;       Parent Loop BB0_58 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	s0, [x7], #4
	ldr	s1, [x6]
	fadd	s0, s0, s1
	str	s0, [x6], #4
	subs	x20, x20, #1
	b.ne	LBB0_66
	b	LBB0_57
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_LTP_LONG_SFB,4,2           ; @MAX_LTP_LONG_SFB
	.comm	_EIGHT_SHORT_SEQUENCE,8,3       ; @EIGHT_SHORT_SEQUENCE
	.comm	_INFINITY,4,2                   ; @INFINITY
.subsections_via_symbols
