	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawReadThis1                ## -- Begin function M_DrawReadThis1
	.p2align	4, 0x90
_M_DrawReadThis1:                       ## @M_DrawReadThis1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_inhelpscreens@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_gamemode@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	addl	$-128, %eax
	cmpl	$3, %eax
	ja	LBB0_1
## %bb.2:
	cltq
	leaq	l_reltable.M_DrawReadThis1(%rip), %rcx
	movslq	(%rcx,%rax,4), %rdi
	addq	%rcx, %rdi
	movq	_PU_CACHE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_W_CacheLumpName
	xorl	%edi, %edi
	xorl	%esi, %esi
	xorl	%edx, %edx
	movl	%eax, %ecx
	popq	%rbp
	jmp	_V_DrawPatchDirect              ## TAILCALL
LBB0_1:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_inhelpscreens,4,2              ## @inhelpscreens
	.comm	_gamemode,4,2                   ## @gamemode
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"HELP"

	.comm	_PU_CACHE,4,2                   ## @PU_CACHE
L_.str.1:                               ## @.str.1
	.asciz	"HELP1"

	.section	__TEXT,__const
	.p2align	2                               ## @reltable.M_DrawReadThis1
l_reltable.M_DrawReadThis1:
	.long	L_.str.1-l_reltable.M_DrawReadThis1
	.long	L_.str.1-l_reltable.M_DrawReadThis1
	.long	L_.str.1-l_reltable.M_DrawReadThis1
	.long	L_.str-l_reltable.M_DrawReadThis1

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawReadThis1                ; -- Begin function M_DrawReadThis1
	.p2align	2
_M_DrawReadThis1:                       ; @M_DrawReadThis1
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _inhelpscreens@GOTPAGE
Lloh1:
	ldr	x8, [x8, _inhelpscreens@GOTPAGEOFF]
	mov	w9, #1
Lloh2:
	str	w9, [x8]
Lloh3:
	adrp	x8, _gamemode@GOTPAGE
Lloh4:
	ldr	x8, [x8, _gamemode@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	sub	w8, w8, #128
	cmp	w8, #3
	b.hi	LBB0_2
; %bb.1:
Lloh6:
	adrp	x9, l_switch.table.M_DrawReadThis1@PAGE
Lloh7:
	add	x9, x9, l_switch.table.M_DrawReadThis1@PAGEOFF
	ldr	x0, [x9, w8, sxtw #3]
Lloh8:
	adrp	x8, _PU_CACHE@GOTPAGE
Lloh9:
	ldr	x8, [x8, _PU_CACHE@GOTPAGEOFF]
Lloh10:
	ldr	w1, [x8]
	bl	_W_CacheLumpName
	mov	x3, x0
	mov	w0, #0
	mov	w1, #0
	mov	w2, #0
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	b	_V_DrawPatchDirect
LBB0_2:
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotStr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpAdd	Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_inhelpscreens,4,2              ; @inhelpscreens
	.comm	_gamemode,4,2                   ; @gamemode
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"HELP"

	.comm	_PU_CACHE,4,2                   ; @PU_CACHE
l_.str.1:                               ; @.str.1
	.asciz	"HELP1"

	.section	__DATA,__const
	.p2align	3                               ; @switch.table.M_DrawReadThis1
l_switch.table.M_DrawReadThis1:
	.quad	l_.str.1
	.quad	l_.str.1
	.quad	l_.str.1
	.quad	l_.str

.subsections_via_symbols
