	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function get_float_internal_11
_get_float_internal_11:                 ## @get_float_internal_11
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdx, %r14
	movl	%esi, %ebx
	callq	_GLXX_GET_CLIENT_STATE
	addl	$-128, %ebx
	cmpl	$3, %ebx
	ja	LBB0_7
## %bb.1:
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rbx,4), %rdx
	addq	%rcx, %rdx
	jmpq	*%rdx
LBB0_6:
	movq	(%rax), %rax
	movq	_GL11_IX_POINT_SIZE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rax
	movl	(%rax), %eax
	movl	%eax, (%r14)
	movl	$1, %ebx
	jmp	LBB0_8
LBB0_7:
	xorl	%ebx, %ebx
	xorl	%eax, %eax
	callq	_UNREACHABLE
	jmp	LBB0_8
LBB0_5:
	movq	(%rax), %rcx
	movq	8(%rax), %rax
	movq	_GL_TEXTURE0@GOTPCREL(%rip), %rdx
	subq	(%rdx), %rax
	movq	_GL11_IX_TEXTURE_COORD@GOTPCREL(%rip), %rdx
	addq	(%rdx), %rax
	movq	(%rcx,%rax,8), %rax
	jmp	LBB0_4
LBB0_2:
	movq	(%rax), %rax
	movq	_GL11_IX_NORMAL@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rax
	movl	(%rax), %ecx
	movl	%ecx, (%r14)
	movl	4(%rax), %ecx
	movl	%ecx, 4(%r14)
	movl	8(%rax), %eax
	movl	%eax, 8(%r14)
	movl	$3, %ebx
	jmp	LBB0_8
LBB0_3:
	movq	(%rax), %rax
	movq	_GL11_IX_COLOR@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rax
LBB0_4:
	movl	(%rax), %ecx
	movl	%ecx, (%r14)
	movl	4(%rax), %ecx
	movl	%ecx, 4(%r14)
	movl	8(%rax), %ecx
	movl	%ecx, 8(%r14)
	movl	12(%rax), %eax
	movl	%eax, 12(%r14)
	movl	$4, %ebx
LBB0_8:
	movl	%ebx, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_6, LBB0_6-LJTI0_0
.set L0_0_set_5, LBB0_5-LJTI0_0
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
LJTI0_0:
	.long	L0_0_set_6
	.long	L0_0_set_5
	.long	L0_0_set_2
	.long	L0_0_set_3
	.end_data_region
                                        ## -- End function
	.comm	_GL_TEXTURE0,8,3                ## @GL_TEXTURE0
	.comm	_GL11_IX_TEXTURE_COORD,8,3      ## @GL11_IX_TEXTURE_COORD
	.comm	_GL11_IX_COLOR,8,3              ## @GL11_IX_COLOR
	.comm	_GL11_IX_NORMAL,8,3             ## @GL11_IX_NORMAL
	.comm	_GL11_IX_POINT_SIZE,8,3         ## @GL11_IX_POINT_SIZE
	.no_dead_strip	_get_float_internal_11
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function get_float_internal_11
_get_float_internal_11:                 ; @get_float_internal_11
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x2
	mov	x20, x1
	bl	_GLXX_GET_CLIENT_STATE
	sub	w8, w20, #128
	cmp	w8, #3
	b.hi	LBB0_3
; %bb.1:
Lloh0:
	adrp	x9, lJTI0_0@PAGE
Lloh1:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
	ldr	x8, [x0]
Lloh2:
	adrp	x9, _GL11_IX_POINT_SIZE@GOTPAGE
Lloh3:
	ldr	x9, [x9, _GL11_IX_POINT_SIZE@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	ldr	w8, [x8]
	str	w8, [x19]
	mov	w0, #1
	b	LBB0_8
LBB0_3:
	bl	_UNREACHABLE
	mov	w0, #0
	b	LBB0_8
LBB0_4:
Lloh5:
	adrp	x8, _GL_TEXTURE0@GOTPAGE
Lloh6:
	ldr	x8, [x8, _GL_TEXTURE0@GOTPAGEOFF]
	ldp	x9, x10, [x0]
Lloh7:
	ldr	x8, [x8]
Lloh8:
	adrp	x11, _GL11_IX_TEXTURE_COORD@GOTPAGE
Lloh9:
	ldr	x11, [x11, _GL11_IX_TEXTURE_COORD@GOTPAGEOFF]
Lloh10:
	ldr	x11, [x11]
	sub	x8, x10, x8
	add	x8, x8, x11
	ldr	x8, [x9, x8, lsl #3]
	b	LBB0_7
LBB0_5:
	ldr	x8, [x0]
Lloh11:
	adrp	x9, _GL11_IX_NORMAL@GOTPAGE
Lloh12:
	ldr	x9, [x9, _GL11_IX_NORMAL@GOTPAGEOFF]
Lloh13:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	ldr	w9, [x8]
	str	w9, [x19]
	ldr	w9, [x8, #4]
	str	w9, [x19, #4]
	ldr	w8, [x8, #8]
	str	w8, [x19, #8]
	mov	w0, #3
	b	LBB0_8
LBB0_6:
	ldr	x8, [x0]
Lloh14:
	adrp	x9, _GL11_IX_COLOR@GOTPAGE
Lloh15:
	ldr	x9, [x9, _GL11_IX_COLOR@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
LBB0_7:
	ldr	w9, [x8]
	str	w9, [x19]
	ldr	w9, [x8, #4]
	str	w9, [x19, #4]
	ldr	w9, [x8, #8]
	str	w9, [x19, #8]
	ldr	w8, [x8, #12]
	str	w8, [x19, #12]
	mov	w0, #4
LBB0_8:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_4-LBB0_2)>>2
	.byte	(LBB0_5-LBB0_2)>>2
	.byte	(LBB0_6-LBB0_2)>>2
                                        ; -- End function
	.comm	_GL_TEXTURE0,8,3                ; @GL_TEXTURE0
	.comm	_GL11_IX_TEXTURE_COORD,8,3      ; @GL11_IX_TEXTURE_COORD
	.comm	_GL11_IX_COLOR,8,3              ; @GL11_IX_COLOR
	.comm	_GL11_IX_NORMAL,8,3             ; @GL11_IX_NORMAL
	.comm	_GL11_IX_POINT_SIZE,8,3         ; @GL11_IX_POINT_SIZE
	.no_dead_strip	_get_float_internal_11
.subsections_via_symbols
