	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function gl_glsl_strip_parameter_pragmas
_gl_glsl_strip_parameter_pragmas:       ## @gl_glsl_strip_parameter_pragmas
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rsi, %rbx
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	%rax, %rdi
	movq	%rbx, %rsi
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_2 Depth 2
	callq	_strstr
	testq	%rax, %rax
	je	LBB0_6
LBB0_2:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movzbl	(%rax), %ecx
	testb	%cl, %cl
	je	LBB0_5
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=2
	cmpb	$10, %cl
	je	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=2
	movb	$32, (%rax)
	incq	%rax
	jmp	LBB0_2
LBB0_6:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_gl_glsl_strip_parameter_pragmas
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function gl_glsl_strip_parameter_pragmas
_gl_glsl_strip_parameter_pragmas:       ; @gl_glsl_strip_parameter_pragmas
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
	bl	_strstr
	cbz	x0, LBB0_5
; %bb.1:
	mov	w20, #32
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	strb	w20, [x0], #1
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldrb	w8, [x0]
	cmp	w8, #0
	ccmp	w8, #10, #4, ne
	b.ne	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x1, x19
	bl	_strstr
	cbnz	x0, LBB0_3
LBB0_5:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_gl_glsl_strip_parameter_pragmas
.subsections_via_symbols
