	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function AddSoundLFO
_AddSoundLFO:                           ## @AddSoundLFO
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	testq	%rdx, %rdx
	jle	LBB0_3
## %bb.1:
	cmpq	$3, %rcx
	ja	LBB0_3
## %bb.2:
	movq	%rsi, %rax
	leaq	l_reltable.AddSoundLFO(%rip), %rdx
	movslq	(%rdx,%rcx,4), %rsi
	addq	%rdx, %rsi
	movq	%rbx, %rdi
	movq	%rax, %rdx
	callq	_AddString
LBB0_3:
	movq	%rbx, %rax
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"%s Sawtooth\r\n"

L_.str.1:                               ## @.str.1
	.asciz	"%s Square\r\n"

L_.str.2:                               ## @.str.2
	.asciz	"%s Triangle\r\n"

L_.str.3:                               ## @.str.3
	.asciz	"%s Noise\r\n"

	.no_dead_strip	_AddSoundLFO
	.section	__TEXT,__const
	.p2align	2                               ## @reltable.AddSoundLFO
l_reltable.AddSoundLFO:
	.long	L_.str-l_reltable.AddSoundLFO
	.long	L_.str.1-l_reltable.AddSoundLFO
	.long	L_.str.2-l_reltable.AddSoundLFO
	.long	L_.str.3-l_reltable.AddSoundLFO

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function AddSoundLFO
_AddSoundLFO:                           ; @AddSoundLFO
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	cmp	x2, #1
	b.lt	LBB0_3
; %bb.1:
	cmp	x3, #3
	b.hi	LBB0_3
; %bb.2:
	mov	x8, x1
Lloh0:
	adrp	x9, l_switch.table.AddSoundLFO@PAGE
Lloh1:
	add	x9, x9, l_switch.table.AddSoundLFO@PAGEOFF
	ldr	x1, [x9, x3, lsl #3]
	mov	x0, x19
	mov	x2, x8
	bl	_AddString
LBB0_3:
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"%s Sawtooth\r\n"

l_.str.1:                               ; @.str.1
	.asciz	"%s Square\r\n"

l_.str.2:                               ; @.str.2
	.asciz	"%s Triangle\r\n"

l_.str.3:                               ; @.str.3
	.asciz	"%s Noise\r\n"

	.no_dead_strip	_AddSoundLFO
	.section	__DATA,__const
	.p2align	3                               ; @switch.table.AddSoundLFO
l_switch.table.AddSoundLFO:
	.quad	l_.str
	.quad	l_.str.1
	.quad	l_.str.2
	.quad	l_.str.3

.subsections_via_symbols
