	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function adjust_frame_information
_adjust_frame_information:              ## @adjust_frame_information
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, -48(%rbp)                 ## 8-byte Spill
	testl	%esi, %esi
	jle	LBB0_46
## %bb.1:
	movl	%esi, -60(%rbp)                 ## 4-byte Spill
	movl	%esi, %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	xorl	%ecx, %ecx
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	movl	$0, 28(%rdx,%rax,8)
LBB0_27:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	incq	%rcx
	cmpq	-72(%rbp), %rcx                 ## 8-byte Folded Reload
	je	LBB0_28
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_9 Depth 4
                                        ##     Child Loop BB0_17 Depth 2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##         Child Loop BB0_22 Depth 4
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rdx
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	leaq	(%rcx,%rcx,4), %rax
	movq	$0, 32(%rdx,%rax,8)
	movl	8(%rdx,%rax,8), %r8d
	testl	%r8d, %r8d
	jle	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%rdx,%rax,8), %r14
	addq	$8, %r14
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	16(%rdx,%rax,8), %rcx
	xorl	%r12d, %r12d
	xorl	%eax, %eax
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_5 Depth=2
	movl	(%r14), %r8d
LBB0_14:                                ##   in Loop: Header=BB0_5 Depth=2
	addl	%edx, %r12d
	cmpl	%r8d, %r12d
	jge	LBB0_15
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_9 Depth 4
	movslq	%r12d, %r15
	movl	(%rcx,%r15,4), %edx
	testl	%edx, %edx
	jle	LBB0_14
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	movl	%r12d, %r13d
	shll	$4, %r13d
	addl	$-16, %r13d
	orq	$15, %r13
	xorl	%ebx, %ebx
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_7 Depth=3
	movl	%eax, %edi
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_FFMAX
	incl	%ebx
	movq	8(%r14), %rcx
	movl	(%rcx,%r15,4), %edx
	cmpl	%edx, %ebx
	jge	LBB0_13
LBB0_7:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_9 Depth 4
	movl	16(%r14), %esi
	testl	%esi, %esi
	jle	LBB0_12
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=3
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	16(%rcx), %rcx
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movq	(%rcx,%rdx,8), %rcx
	.p2align	4, 0x90
LBB0_9:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ##       Parent Loop BB0_7 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	leal	(%rsi,%r13), %edx
	movslq	%edx, %rdx
	cmpl	$0, (%rcx,%rdx,4)
	je	LBB0_12
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=4
	decq	%rsi
	leaq	1(%rsi), %rdx
	cmpq	$1, %rdx
	ja	LBB0_9
## %bb.11:                              ##   in Loop: Header=BB0_7 Depth=3
	xorl	%esi, %esi
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	movl	%eax, 28(%rdx,%rcx,8)
	testl	%r8d, %r8d
	jle	LBB0_27
## %bb.16:                              ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%rdx,%rcx,8), %r9
	addq	$28, %r9
	movq	8(%r14), %r10
	xorl	%r11d, %r11d
	jmp	LBB0_17
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_17 Depth=2
	movl	(%r14), %r8d
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
LBB0_26:                                ##   in Loop: Header=BB0_17 Depth=2
	movl	(%r10,%r12,4), %r11d
	addl	%r12d, %r11d
	cmpl	%r8d, %r11d
	jge	LBB0_27
LBB0_17:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_19 Depth 3
                                        ##         Child Loop BB0_22 Depth 4
	movslq	%r11d, %r12
	testl	%eax, %eax
	jle	LBB0_26
## %bb.18:                              ##   in Loop: Header=BB0_17 Depth=2
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rax
	movq	(%rax,%rcx,8), %rbx
	movl	%r11d, %r8d
	shll	$4, %r8d
	movslq	%r8d, %r15
	xorl	%ecx, %ecx
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_19 Depth=3
	xorl	%r13d, %r13d
LBB0_24:                                ##   in Loop: Header=BB0_19 Depth=3
	leaq	(%rcx,%r15), %rax
	movl	%r13d, (%rbx,%rax,4)
	incq	%rcx
	movslq	(%r9), %rax
	cmpq	%rax, %rcx
	jge	LBB0_25
LBB0_19:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_17 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_22 Depth 4
	movl	(%r10,%r12,4), %edx
	movl	$1, %r13d
	testl	%edx, %edx
	jle	LBB0_24
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=3
	addl	%r11d, %edx
	movslq	%edx, %rdi
	movl	%r8d, %edx
	movq	%r12, %rsi
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_17 Depth=2
                                        ##       Parent Loop BB0_19 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movslq	%edx, %rax
	addq	%rcx, %rax
	cmpl	$0, (%rbx,%rax,4)
	je	LBB0_23
## %bb.21:                              ##   in Loop: Header=BB0_22 Depth=4
	incq	%rsi
	addl	$16, %edx
	cmpq	%rdi, %rsi
	jl	LBB0_22
	jmp	LBB0_24
LBB0_28:
	cmpl	$2, -60(%rbp)                   ## 4-byte Folded Reload
	jl	LBB0_46
## %bb.29:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 24(%rax)
	je	LBB0_46
## %bb.30:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rbx
	movl	28(%rbx), %edi
	movl	68(%rbx), %esi
	callq	_FFMAX
	movl	%eax, 28(%rbx)
	movl	%eax, 68(%rbx)
	movslq	8(%rbx), %r8
	testq	%r8, %r8
	jle	LBB0_31
## %bb.32:
	movq	%r8, %r10
	shlq	$4, %r10
	movl	%eax, %esi
	movl	%eax, %r9d
	andl	$3, %r9d
	movq	%rsi, %rbx
	subq	%r9, %rbx
	xorl	%r15d, %r15d
	movl	$2, %r14d
	pxor	%xmm0, %xmm0
	pcmpeqd	%xmm1, %xmm1
	xorl	%edx, %edx
	jmp	LBB0_33
	.p2align	4, 0x90
LBB0_41:                                ##   in Loop: Header=BB0_33 Depth=1
	addq	$16, %r15
	addq	$16, %r14
	cmpq	%r10, %r15
	jge	LBB0_42
LBB0_33:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_37 Depth 2
                                        ##     Child Loop BB0_40 Depth 2
	testl	%eax, %eax
	jle	LBB0_41
## %bb.34:                              ##   in Loop: Header=BB0_33 Depth=1
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	8(%rcx), %r11
	cmpl	$4, %esi
	jae	LBB0_36
## %bb.35:                              ##   in Loop: Header=BB0_33 Depth=1
	xorl	%edi, %edi
	jmp	LBB0_39
	.p2align	4, 0x90
LBB0_36:                                ##   in Loop: Header=BB0_33 Depth=1
	movd	%edx, %xmm3
	leaq	(%r11,%r14,8), %rdx
	pxor	%xmm2, %xmm2
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_37:                                ##   Parent Loop BB0_33 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	-16(%rdx,%rdi,8), %xmm4
	movdqu	(%rdx,%rdi,8), %xmm5
	pcmpeqq	%xmm0, %xmm4
	pshufd	$232, %xmm4, %xmm4              ## xmm4 = xmm4[0,2,2,3]
	paddd	%xmm4, %xmm3
	pcmpeqq	%xmm0, %xmm5
	pshufd	$232, %xmm5, %xmm4              ## xmm4 = xmm5[0,2,2,3]
	paddd	%xmm4, %xmm2
	psubd	%xmm1, %xmm3
	psubd	%xmm1, %xmm2
	addq	$4, %rdi
	cmpq	%rdi, %rbx
	jne	LBB0_37
## %bb.38:                              ##   in Loop: Header=BB0_33 Depth=1
	paddd	%xmm3, %xmm2
	pshufd	$85, %xmm2, %xmm3               ## xmm3 = xmm2[1,1,1,1]
	paddd	%xmm2, %xmm3
	movd	%xmm3, %edx
	movq	%rbx, %rdi
	testq	%r9, %r9
	je	LBB0_41
LBB0_39:                                ##   in Loop: Header=BB0_33 Depth=1
	leaq	(%r11,%r15,8), %rcx
	.p2align	4, 0x90
LBB0_40:                                ##   Parent Loop BB0_33 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpq	$1, (%rcx,%rdi,8)
	sbbl	$-1, %edx
	incq	%rdi
	cmpq	%rdi, %rsi
	jne	LBB0_40
	jmp	LBB0_41
LBB0_42:
	xorl	%ecx, %ecx
	testl	%edx, %edx
	je	LBB0_45
## %bb.43:
	testl	%eax, %eax
	je	LBB0_45
## %bb.44:
	imull	%eax, %r8d
	xorl	%eax, %eax
	cmpl	%r8d, %edx
	setl	%al
	movl	$2, %ecx
	subl	%eax, %ecx
	jmp	LBB0_45
LBB0_31:
	xorl	%ecx, %ecx
LBB0_45:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movl	%ecx, (%rax)
LBB0_46:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_adjust_frame_information
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function adjust_frame_information
_adjust_frame_information:              ; @adjust_frame_information
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	cmp	w1, #1
	b.lt	LBB0_45
; %bb.1:
	mov	x19, x0
	mov	x21, #0
	str	w1, [sp, #4]                    ; 4-byte Folded Spill
	mov	w8, w1
	str	x8, [sp, #8]                    ; 8-byte Folded Spill
	mov	w23, #40
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	madd	x8, x21, x23, x25
	str	wzr, [x8, #28]
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	x21, x21, #1
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	cmp	x21, x8
	b.eq	LBB0_29
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
                                        ;       Child Loop BB0_11 Depth 3
                                        ;         Child Loop BB0_13 Depth 4
                                        ;     Child Loop BB0_20 Depth 2
                                        ;       Child Loop BB0_24 Depth 3
                                        ;         Child Loop BB0_26 Depth 4
	ldr	x25, [x19, #16]
	madd	x24, x21, x23, x25
	ldr	w9, [x24, #8]!
	str	xzr, [x24, #24]
	cmp	w9, #0
	b.le	LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w10, #0
	mov	w0, #0
	madd	x26, x21, x23, x25
	ldr	x8, [x26, #16]!
	add	x27, x26, #8
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=2
	ldr	w9, [x24]
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	add	w10, w10, w28
	cmp	w10, w9
	b.ge	LBB0_16
LBB0_8:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_11 Depth 3
                                        ;         Child Loop BB0_13 Depth 4
	sxtw	x28, w10
	ldr	w10, [x8, w10, sxtw #2]
	cmp	w10, #1
	b.lt	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	mov	w20, #0
	lsl	w8, w28, #4
	sub	w8, w8, #16
	orr	x22, x8, #0xf
	b	LBB0_11
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=3
                                        ; kill: def $w0 killed $w0 killed $x0
                                        ; kill: def $w1 killed $w1 killed $x1
	bl	_FFMAX
	add	w20, w20, #1
	ldr	x8, [x26]
	ldr	w10, [x8, x28, lsl #2]
	cmp	w20, w10
	b.ge	LBB0_6
LBB0_11:                                ;   Parent Loop BB0_4 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_13 Depth 4
	ldr	w1, [x27]
	cmp	w1, #1
	b.lt	LBB0_10
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=3
	ldr	x8, [x19, #16]
	mul	x9, x21, x23
	ldr	x8, [x8, x9]
LBB0_13:                                ;   Parent Loop BB0_4 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ;       Parent Loop BB0_11 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	add	w9, w22, w1
	ldr	w9, [x8, w9, sxtw #2]
	cbz	w9, LBB0_10
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=4
	sub	x1, x1, #1
	add	x9, x1, #1
	cmp	x9, #1
	b.hi	LBB0_13
; %bb.15:                               ;   in Loop: Header=BB0_11 Depth=3
	mov	w1, #0
	b	LBB0_10
LBB0_16:                                ;   in Loop: Header=BB0_4 Depth=1
	madd	x8, x21, x23, x25
	str	w0, [x8, #28]!
	cmp	w9, #1
	b.lt	LBB0_3
; %bb.17:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w11, #0
	ldr	x10, [x26]
                                        ; kill: def $w0 killed $w0 killed $x0 def $x0
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_20 Depth=2
	ldr	w9, [x24]
LBB0_19:                                ;   in Loop: Header=BB0_20 Depth=2
	ldr	w12, [x10, x11, lsl #2]
	add	w11, w12, w11
	cmp	w11, w9
	b.ge	LBB0_3
LBB0_20:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_24 Depth 3
                                        ;         Child Loop BB0_26 Depth 4
	sxtw	x11, w11
	cmp	w0, #1
	b.lt	LBB0_19
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=2
	mov	x9, #0
	ldr	x12, [x19, #16]
	mul	x13, x21, x23
	ldr	x12, [x12, x13]
	lsl	w13, w11, #4
	sxtw	x14, w13
	b	LBB0_24
LBB0_22:                                ;   in Loop: Header=BB0_24 Depth=3
	mov	w15, #1
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=3
	add	x16, x9, x14
	str	w15, [x12, x16, lsl #2]
	add	x9, x9, #1
	ldrsw	x0, [x8]
	cmp	x9, x0
	b.ge	LBB0_18
LBB0_24:                                ;   Parent Loop BB0_4 Depth=1
                                        ;     Parent Loop BB0_20 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_26 Depth 4
	ldr	w15, [x10, x11, lsl #2]
	cmp	w15, #1
	b.lt	LBB0_22
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=3
	add	w15, w15, w11
	sxtw	x15, w15
	mov	x16, x13
	mov	x17, x11
LBB0_26:                                ;   Parent Loop BB0_4 Depth=1
                                        ;     Parent Loop BB0_20 Depth=2
                                        ;       Parent Loop BB0_24 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	add	x0, x9, w16, sxtw
	ldr	w0, [x12, x0, lsl #2]
	cbz	w0, LBB0_28
; %bb.27:                               ;   in Loop: Header=BB0_26 Depth=4
	add	x17, x17, #1
	add	w16, w16, #16
	cmp	x17, x15
	b.lt	LBB0_26
	b	LBB0_22
LBB0_28:                                ;   in Loop: Header=BB0_24 Depth=3
	mov	w15, #0
	b	LBB0_23
LBB0_29:
	ldr	w8, [sp, #4]                    ; 4-byte Folded Reload
	cmp	w8, #2
	b.lt	LBB0_45
; %bb.30:
	ldr	x8, [x19, #24]
	cbz	x8, LBB0_45
; %bb.31:
	ldr	x20, [x19, #16]
	ldr	w0, [x20, #28]
	ldr	w1, [x20, #68]
	bl	_FFMAX
	str	w0, [x20, #28]
	str	w0, [x20, #68]
	ldrsw	x8, [x20, #8]
	cmp	w8, #1
	b.lt	LBB0_43
; %bb.32:
	mov	x9, #0
	mov	w15, #0
	lsl	x10, x8, #4
	and	x11, x0, #0xffffffff
	and	x12, x0, #0x7
	sub	x13, x11, x12
	mov	w14, #4
	b	LBB0_34
LBB0_33:                                ;   in Loop: Header=BB0_34 Depth=1
	add	x9, x9, #16
	add	x14, x14, #16
	cmp	x9, x10
	b.ge	LBB0_42
LBB0_34:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_38 Depth 2
                                        ;     Child Loop BB0_41 Depth 2
	cmp	w0, #1
	b.lt	LBB0_33
; %bb.35:                               ;   in Loop: Header=BB0_34 Depth=1
	ldr	x16, [x19, #8]
	cmp	x11, #8
	b.hs	LBB0_37
; %bb.36:                               ;   in Loop: Header=BB0_34 Depth=1
	mov	x17, #0
	b	LBB0_40
LBB0_37:                                ;   in Loop: Header=BB0_34 Depth=1
	movi	d0, #0000000000000000
	mov.s	v0[0], w15
	add	x15, x16, x14, lsl #3
	movi.2d	v1, #0000000000000000
	mov	x17, x13
	movi.2d	v2, #0000000000000000
	movi.2d	v3, #0000000000000000
LBB0_38:                                ;   Parent Loop BB0_34 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q4, q5, [x15, #-32]
	ldp	q6, q7, [x15], #64
	cmtst.2d	v4, v4, v4
	xtn.2s	v4, v4
	cmtst.2d	v5, v5, v5
	xtn.2s	v5, v5
	cmtst.2d	v6, v6, v6
	xtn.2s	v6, v6
	cmtst.2d	v7, v7, v7
	xtn.2s	v7, v7
	sub.2s	v0, v0, v4
	sub.2s	v1, v1, v5
	sub.2s	v2, v2, v6
	sub.2s	v3, v3, v7
	subs	x17, x17, #8
	b.ne	LBB0_38
; %bb.39:                               ;   in Loop: Header=BB0_34 Depth=1
	add.2s	v0, v1, v0
	add.2s	v0, v2, v0
	add.2s	v0, v3, v0
	addp.2s	v0, v0, v0
	fmov	w15, s0
	mov	x17, x13
	cbz	x12, LBB0_33
LBB0_40:                                ;   in Loop: Header=BB0_34 Depth=1
	add	x1, x17, x9
	add	x16, x16, x1, lsl #3
	sub	x17, x11, x17
LBB0_41:                                ;   Parent Loop BB0_34 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x1, [x16], #8
	cmp	x1, #0
	cinc	w15, w15, ne
	subs	x17, x17, #1
	b.ne	LBB0_41
	b	LBB0_33
LBB0_42:
	mul	w8, w8, w0
	cmp	w15, w8
	mov	w8, #1
	cinc	w8, w8, ge
	cmp	w0, #0
	csel	w8, wzr, w8, eq
	cmp	w15, #0
	csel	w8, wzr, w8, eq
	b	LBB0_44
LBB0_43:
	mov	w8, #0
LBB0_44:
	str	w8, [x19]
LBB0_45:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_adjust_frame_information
.subsections_via_symbols
