	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_argb
_decode_argb:                           ## @decode_argb
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$136, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r13
	movq	%rdi, %rbx
	movq	8(%rdi), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movq	%rsi, -88(%rbp)                 ## 8-byte Spill
	movq	(%rsi), %rax
	movq	(%rax), %r12
	movq	%rdx, %rdi
	callq	_get_bits1
	movq	%rbx, %rdx
	movl	(%rbx), %ecx
	testq	%rax, %rax
	movq	%r13, -64(%rbp)                 ## 8-byte Spill
	movq	%rbx, -72(%rbp)                 ## 8-byte Spill
	je	LBB0_4
## %bb.1:
	testl	%ecx, %ecx
	jle	LBB0_7
## %bb.2:
	movl	$3, %ebx
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-3(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-2(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-1(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movl	%ebx, %ecx
	movl	%eax, (%r12,%rcx,4)
	incq	%r14
	movslq	(%rdx), %rax
	addl	$4, %ebx
	cmpq	%rax, %r14
	jl	LBB0_3
	jmp	LBB0_7
LBB0_4:
	testl	%ecx, %ecx
	jle	LBB0_7
## %bb.5:
	movl	$-128, %edi
	movl	$3, %esi
	xorl	%ecx, %ecx
	movl	$-128, %r15d
	movl	$-128, %r14d
	movl	$-128, %r8d
	movq	%r12, -96(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	movl	%r8d, -48(%rbp)                 ## 4-byte Spill
	movl	%edi, -52(%rbp)                 ## 4-byte Spill
	movq	%rcx, -104(%rbp)                ## 8-byte Spill
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	movq	-136(%rbp), %r12                ## 8-byte Reload
	movq	(%r12), %rax
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	%r13, %rdi
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, %r13d
	movq	(%r12), %rax
	movl	(%rax), %edx
	movl	4(%rax), %esi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movq	(%r12), %rax
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, %ebx
	movq	(%r12), %rax
	movq	-96(%rbp), %r12                 ## 8-byte Reload
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	$2, %ecx
	callq	_get_vlc2
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	addl	-48(%rbp), %r13d                ## 4-byte Folded Reload
	movzbl	%r13b, %r8d
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	leal	-3(%rsi), %ecx
	movl	%r8d, (%r12,%rcx,4)
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	addl	%edi, %r14d
	movzbl	%r14b, %r14d
	leal	-2(%rsi), %ecx
	movl	%r14d, (%r12,%rcx,4)
	addl	%edi, %ebx
	addl	%ebx, %r15d
	movzbl	%r15b, %r15d
	leal	-1(%rsi), %ecx
	movl	%r15d, (%r12,%rcx,4)
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	addl	-52(%rbp), %ebx                 ## 4-byte Folded Reload
	addl	%eax, %ebx
	movzbl	%bl, %edi
	movl	%esi, %eax
	movl	%edi, (%r12,%rax,4)
	incq	%rcx
	movslq	(%rdx), %rax
	addl	$4, %esi
	cmpq	%rax, %rcx
	jl	LBB0_6
LBB0_7:
	cmpl	$2, 4(%rdx)
	jl	LBB0_14
## %bb.8:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movslq	(%rax), %rax
	leaq	(%r12,%rax,4), %r12
	movl	$1, %ebx
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movslq	(%rax), %rax
	leaq	(%r12,%rax,4), %r12
	movl	-108(%rbp), %ebx                ## 4-byte Reload
	incl	%ebx
	cmpl	4(%rdx), %ebx
	jge	LBB0_14
LBB0_9:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
                                        ##     Child Loop BB0_17 Depth 2
	movq	%r13, %rdi
	callq	_get_bits1
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movl	(%rdx), %ecx
	testq	%rax, %rax
	movl	%ebx, -108(%rbp)                ## 4-byte Spill
	je	LBB0_15
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	testl	%ecx, %ecx
	jle	LBB0_13
## %bb.11:                              ##   in Loop: Header=BB0_9 Depth=1
	movl	$3, %ebx
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_12:                                ##   Parent Loop BB0_9 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-3(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-2(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	leal	-1(%rbx), %ecx
	movl	%eax, (%r12,%rcx,4)
	movq	%r13, %rdi
	movl	$8, %esi
	callq	_get_bits
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movl	%ebx, %ecx
	movl	%eax, (%r12,%rcx,4)
	incq	%r14
	movslq	(%rdx), %rax
	addl	$4, %ebx
	cmpq	%rax, %r14
	jl	LBB0_12
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_9 Depth=1
	testl	%ecx, %ecx
	jle	LBB0_13
## %bb.16:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movslq	(%rax), %rax
	movl	$3, %ecx
	subl	%eax, %ecx
	movslq	%ecx, %rcx
	movl	(%r12,%rcx,4), %r8d
	movl	$2, %ecx
	subl	%eax, %ecx
	movslq	%ecx, %rcx
	movl	(%r12,%rcx,4), %edx
	movl	$1, %ecx
	subl	%eax, %ecx
	movslq	%ecx, %rcx
	movl	(%r12,%rcx,4), %edi
	movq	%rax, %rcx
	shlq	$2, %rcx
	negq	%rcx
	movq	%r12, -176(%rbp)                ## 8-byte Spill
	movl	(%r12,%rcx), %r15d
	movl	$1, %ecx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
	xorl	%esi, %esi
	movl	%r8d, %ecx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movl	%r15d, %r9d
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	movl	%edi, %r10d
	movq	%rdx, -160(%rbp)                ## 8-byte Spill
	movl	%edx, %r14d
	.p2align	4, 0x90
LBB0_17:                                ##   Parent Loop BB0_9 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	movl	%r14d, -52(%rbp)                ## 4-byte Spill
	movl	%r10d, -48(%rbp)                ## 4-byte Spill
	movl	%r9d, -44(%rbp)                 ## 4-byte Spill
	movl	%r8d, -104(%rbp)                ## 4-byte Spill
	negl	%eax
	addq	%rsi, %rax
	cltq
	movq	-176(%rbp), %r12                ## 8-byte Reload
	movl	(%r12,%rax,4), %ecx
	movl	%ecx, -96(%rbp)                 ## 4-byte Spill
	leal	1(%rax), %ecx
	movslq	%ecx, %rcx
	movl	(%r12,%rcx,4), %ecx
	movl	%ecx, -128(%rbp)                ## 4-byte Spill
	leal	2(%rax), %ecx
	movslq	%ecx, %rcx
	movl	(%r12,%rcx,4), %ebx
	addl	$3, %eax
	cltq
	movl	(%r12,%rax,4), %eax
	movl	%eax, -116(%rbp)                ## 4-byte Spill
	movq	-136(%rbp), %r14                ## 8-byte Reload
	movq	(%r14), %rax
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	movq	%r13, %rdi
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, -120(%rbp)                ## 4-byte Spill
	movq	(%r14), %rax
	movl	(%rax), %edx
	movl	4(%rax), %esi
	movq	%r13, %rdi
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, -124(%rbp)                ## 4-byte Spill
	movq	(%r14), %rax
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	%r13, %rdi
	movl	$2, %ecx
	callq	_get_vlc2
	movl	%eax, -112(%rbp)                ## 4-byte Spill
	movq	(%r14), %rax
	movl	%ebx, %r14d
	movl	8(%rax), %edx
	movl	12(%rax), %esi
	movq	%r13, %rdi
	movl	$2, %ecx
	callq	_get_vlc2
	movl	-128(%rbp), %r10d               ## 4-byte Reload
	movl	-96(%rbp), %r9d                 ## 4-byte Reload
	movl	-116(%rbp), %r8d                ## 4-byte Reload
	addl	%r9d, %r15d
	leal	(%r15,%r15,2), %ecx
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	addl	%edx, %edx
	subl	%edx, %ecx
	shrl	$2, %ecx
	addl	-120(%rbp), %ecx                ## 4-byte Folded Reload
	movq	-144(%rbp), %rdx                ## 8-byte Reload
	addl	%r10d, %edx
	leal	(%rdx,%rdx,2), %edx
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	addl	%esi, %esi
	subl	%esi, %edx
	shrl	$2, %edx
	movl	-124(%rbp), %esi                ## 4-byte Reload
	addl	%esi, %edx
	movl	-112(%rbp), %r11d               ## 4-byte Reload
	addl	%esi, %r11d
	movq	-160(%rbp), %rsi                ## 8-byte Reload
	addl	%ebx, %esi
	leal	(%rsi,%rsi,2), %esi
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	addl	%edi, %edi
	subl	%edi, %esi
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	addl	%r8d, %edi
	leal	(%rdi,%rdi,2), %edi
	movl	-104(%rbp), %ebx                ## 4-byte Reload
	addl	%ebx, %ebx
	subl	%ebx, %edi
	shrl	$2, %esi
	movl	%r11d, %ebx
	addl	%r11d, %esi
	shrl	$2, %edi
	addl	%r11d, %edi
	movzbl	%cl, %r15d
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	%r15d, (%r12,%rcx,4)
	movzbl	%dl, %r11d
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movl	%r11d, 4(%r12,%rcx,4)
	movzbl	%sil, %ebx
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	movl	%ebx, 8(%r12,%rsi,4)
	addl	%eax, %edi
	movzbl	%dil, %eax
	movq	%rax, %rdi
	movl	%eax, 12(%r12,%rsi,4)
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movslq	(%rdx), %rax
	movq	-168(%rbp), %rcx                ## 8-byte Reload
	cmpq	%rax, %rcx
	jge	LBB0_13
## %bb.18:                              ##   in Loop: Header=BB0_17 Depth=2
	movq	%r11, -144(%rbp)                ## 8-byte Spill
	movq	%rbx, -160(%rbp)                ## 8-byte Spill
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movl	(%rax), %eax
	addq	$4, %rsi
	incq	%rcx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
	movq	%rdi, -152(%rbp)                ## 8-byte Spill
	jmp	LBB0_17
LBB0_14:
	addq	$136, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_decode_argb
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_argb
_decode_argb:                           ; @decode_argb
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #192
	.cfi_def_cfa_offset 192
	stp	x28, x27, [sp, #96]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #112]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #128]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #144]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #160]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #176]            ; 16-byte Folded Spill
	add	x29, sp, #176
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x2
	mov	x23, x0
	ldr	x8, [x0, #8]
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	str	x1, [sp, #32]                   ; 8-byte Folded Spill
	ldr	x8, [x1]
	ldr	x26, [x8]
	mov	x0, x2
	bl	_get_bits1
	ldr	w8, [x23]
	str	x19, [sp, #88]                  ; 8-byte Folded Spill
	str	x23, [sp, #24]                  ; 8-byte Folded Spill
	cmp	w8, #1
	cbz	x0, LBB0_4
; %bb.1:
	b.lt	LBB0_7
; %bb.2:
	mov	x19, #0
	mov	w20, #3
	ldr	x21, [sp, #88]                  ; 8-byte Folded Reload
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #3
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #2
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #1
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	str	w0, [x26, w20, uxtw #2]
	add	x19, x19, #1
	ldrsw	x8, [x23]
	add	w20, w20, #4
	cmp	x19, x8
	b.lt	LBB0_3
	b	LBB0_7
LBB0_4:
	b.lt	LBB0_7
; %bb.5:
	mov	x19, #0
	mov	w9, #-128
	mov	w21, #3
	mov	w25, #-128
	mov	w27, #-128
	mov	w28, #-128
	ldr	x20, [sp, #16]                  ; 8-byte Folded Reload
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	str	w9, [sp, #84]                   ; 4-byte Folded Spill
	ldr	x8, [x20]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	mov	x22, x0
	ldr	x8, [x20]
	ldp	w2, w1, [x8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	mov	x23, x0
	ldr	x8, [x20]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	mov	x24, x0
	ldr	x8, [x20]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	add	w8, w22, w28
	and	w28, w8, #0xff
	sub	w8, w21, #3
	str	w28, [x26, w8, uxtw #2]
	add	w8, w23, w27
	and	w27, w8, #0xff
	sub	w8, w21, #2
	str	w27, [x26, w8, uxtw #2]
	add	w8, w24, w23
	ldr	x23, [sp, #24]                  ; 8-byte Folded Reload
	add	w9, w8, w25
	and	w25, w9, #0xff
	sub	w9, w21, #1
	str	w25, [x26, w9, uxtw #2]
	ldr	w9, [sp, #84]                   ; 4-byte Folded Reload
	add	w8, w8, w9
	add	w8, w8, w0
	and	w9, w8, #0xff
	str	w9, [x26, w21, uxtw #2]
	add	x19, x19, #1
	ldrsw	x8, [x23]
	add	w21, w21, #4
	cmp	x19, x8
	b.lt	LBB0_6
LBB0_7:
	ldr	w8, [x23, #4]
	cmp	w8, #1
	b.le	LBB0_18
; %bb.8:
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldrsw	x8, [x8]
	add	x26, x26, x8, lsl #2
	mov	w19, #1
	ldr	x22, [sp, #16]                  ; 8-byte Folded Reload
	b	LBB0_10
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldrsw	x8, [x8]
	add	x26, x26, x8, lsl #2
	ldr	w19, [sp, #12]                  ; 4-byte Folded Reload
	add	w19, w19, #1
	ldr	w8, [x23, #4]
	cmp	w19, w8
	b.ge	LBB0_18
LBB0_10:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;     Child Loop BB0_16 Depth 2
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	bl	_get_bits1
	ldr	w8, [x23]
	str	w19, [sp, #12]                  ; 4-byte Folded Spill
	cmp	w8, #1
	cbz	x0, LBB0_14
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	b.lt	LBB0_9
; %bb.12:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x19, #0
	mov	w20, #3
LBB0_13:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x21, [sp, #88]                  ; 8-byte Folded Reload
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #3
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #2
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	sub	w8, w20, #1
	str	w0, [x26, w8, uxtw #2]
	mov	x0, x21
	mov	w1, #8
	bl	_get_bits
	str	w0, [x26, w20, uxtw #2]
	add	x19, x19, #1
	ldrsw	x8, [x23]
	add	w20, w20, #4
	cmp	x19, x8
	b.lt	LBB0_13
	b	LBB0_9
LBB0_14:                                ;   in Loop: Header=BB0_10 Depth=1
	b.lt	LBB0_9
; %bb.15:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	ldr	w8, [x8]
	mov	w10, #3
	sub	w9, w10, w8
	ldr	w28, [x26, w9, sxtw #2]
	mov	w9, #2
	sub	w9, w9, w8
	ldr	w11, [x26, w9, sxtw #2]
	mov	w9, #1
	sub	w9, w9, w8
	ldr	w12, [x26, w9, sxtw #2]
	neg	w9, w8
	ldr	w9, [x26, w9, sxtw #2]
	add	x21, x26, #8
	mov	w13, #1
	str	x13, [sp, #64]                  ; 8-byte Folded Spill
	stp	w11, w28, [sp, #56]             ; 8-byte Folded Spill
	stp	w9, w12, [sp, #72]              ; 8-byte Folded Spill
	stp	w9, w12, [sp, #48]              ; 8-byte Folded Spill
	str	w11, [sp, #80]                  ; 4-byte Folded Spill
LBB0_16:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	str	w10, [sp, #44]                  ; 4-byte Folded Spill
	sub	w8, w10, w8
	sub	w9, w8, #3
	ldr	w19, [x26, w9, sxtw #2]
	sub	w9, w8, #2
	ldr	w20, [x26, w9, sxtw #2]
	sub	w9, w8, #1
	ldr	w27, [x26, w9, sxtw #2]
	ldr	w25, [x26, w8, sxtw #2]
	ldr	x8, [x22]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	str	w0, [sp, #84]                   ; 4-byte Folded Spill
	ldr	x8, [x22]
	ldp	w2, w1, [x8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	mov	x23, x0
	ldr	x8, [x22]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	mov	x24, x0
	ldr	x8, [x22]
	ldp	w2, w1, [x8, #8]
	ldr	x0, [sp, #88]                   ; 8-byte Folded Reload
	mov	w3, #2
	bl	_get_vlc2
	ldr	w8, [sp, #72]                   ; 4-byte Folded Reload
	add	w8, w19, w8
	add	w8, w8, w8, lsl #1
	ldr	w9, [sp, #48]                   ; 4-byte Folded Reload
	sub	w8, w8, w9, lsl #1
	ldr	w9, [sp, #84]                   ; 4-byte Folded Reload
	add	w8, w9, w8, lsr #2
	and	w12, w8, #0xff
	ldr	w8, [sp, #76]                   ; 4-byte Folded Reload
	add	w8, w20, w8
	add	w8, w8, w8, lsl #1
	ldp	w9, w10, [sp, #52]              ; 8-byte Folded Reload
	sub	w8, w8, w9, lsl #1
	add	w8, w23, w8, lsr #2
	and	w11, w8, #0xff
	stp	w12, w11, [x21, #-8]
	add	w8, w24, w23
	ldr	w9, [sp, #80]                   ; 4-byte Folded Reload
	add	w9, w27, w9
	add	w9, w9, w9, lsl #1
	sub	w9, w9, w10, lsl #1
	add	w9, w8, w9, lsr #2
	and	w10, w9, #0xff
	add	w9, w25, w28
	add	w9, w9, w9, lsl #1
	ldr	w13, [sp, #60]                  ; 4-byte Folded Reload
	sub	w9, w9, w13, lsl #1
	add	w8, w8, w9, lsr #2
	add	w8, w8, w0
	and	w28, w8, #0xff
	stp	w10, w28, [x21]
	ldr	x23, [sp, #24]                  ; 8-byte Folded Reload
	ldrsw	x8, [x23]
	ldr	x9, [sp, #64]                   ; 8-byte Folded Reload
	cmp	x9, x8
	b.ge	LBB0_9
; %bb.17:                               ;   in Loop: Header=BB0_16 Depth=2
	stp	w12, w11, [sp, #72]             ; 8-byte Folded Spill
	str	w10, [sp, #80]                  ; 4-byte Folded Spill
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #8]
	add	x9, x9, #1
	str	x9, [sp, #64]                   ; 8-byte Folded Spill
	ldr	w10, [sp, #44]                  ; 4-byte Folded Reload
	add	w10, w10, #4
	add	x21, x21, #16
	ldr	w8, [x8]
	stp	w27, w25, [sp, #56]             ; 8-byte Folded Spill
	stp	w19, w20, [sp, #48]             ; 8-byte Folded Spill
	b	LBB0_16
LBB0_18:
	ldp	x29, x30, [sp, #176]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #160]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #144]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #128]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #112]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #96]             ; 16-byte Folded Reload
	add	sp, sp, #192
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_decode_argb
.subsections_via_symbols
