	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function stripes_list_switch_horizontal_list
_stripes_list_switch_horizontal_list:   ## @stripes_list_switch_horizontal_list
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r12
	movq	_MENU_LIST_HORIZONTAL@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_stripes_list_get_size
	addq	(%r12), %rax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	leaq	20(%r12), %rax
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	leaq	24(%r12), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	leaq	52(%r12), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	leaq	56(%r12), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	leaq	44(%r12), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	leaq	48(%r12), %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movl	$1, %r14d
	leaq	-80(%rbp), %r15
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	-128(%rbp), %rax                ## 8-byte Reload
	cmovbq	-144(%rbp), %rax                ## 8-byte Folded Reload
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	cmovbq	-136(%rbp), %rcx                ## 8-byte Folded Reload
	movss	-44(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
LBB0_5:                                 ##   in Loop: Header=BB0_1 Depth=1
	movss	(%rax), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -44(%rbp)                ## 4-byte Spill
	movss	(%rcx), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -48(%rbp)                ## 4-byte Spill
	movq	_STRIPES_DELAY@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -52(%rbp)
	movss	%xmm1, -80(%rbp)
	leaq	16(%r13), %rax
	movq	%rax, -72(%rbp)
	movq	_EASING_OUT_QUAD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -56(%rbp)
	movl	$-1, -76(%rbp)
	movq	$0, -64(%rbp)
	movq	%r15, %rdi
	callq	_menu_animation_push
	movaps	-96(%rbp), %xmm0                ## 16-byte Reload
	movss	%xmm0, -80(%rbp)
	leaq	12(%r13), %rax
	movq	%rax, -72(%rbp)
	movq	%r15, %rdi
	callq	_menu_animation_push
	movss	-48(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -80(%rbp)
	leaq	8(%r13), %rax
	movq	%rax, -72(%rbp)
	movq	%r15, %rdi
	callq	_menu_animation_push
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -80(%rbp)
	movq	%r13, %rax
	addq	$4, %rax
	movq	%rax, -72(%rbp)
	movq	%r15, %rdi
	callq	_menu_animation_push
	movaps	-96(%rbp), %xmm0                ## 16-byte Reload
	extractps	$1, %xmm0, -80(%rbp)
	movq	%r13, -72(%rbp)
	movq	%r15, %rdi
	callq	_menu_animation_push
LBB0_6:                                 ##   in Loop: Header=BB0_1 Depth=1
	movl	%r14d, %eax
	incl	%r14d
	cmpq	%rax, -152(%rbp)                ## 8-byte Folded Reload
	jb	LBB0_7
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	leal	-1(%r14), %ebx
	movss	8(%r12), %xmm0                  ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -44(%rbp)                ## 4-byte Spill
	movsd	12(%r12), %xmm0                 ## xmm0 = mem[0],zero
	movaps	%xmm0, -96(%rbp)                ## 16-byte Spill
	movq	%r12, %rdi
	movl	%ebx, %esi
	callq	_stripes_get_node
	testq	%rax, %rax
	je	LBB0_6
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rax, %r13
	cmpl	28(%r12), %ebx
	jne	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	movss	32(%r12), %xmm1                 ## xmm1 = mem[0],zero,zero,zero
	movsd	36(%r12), %xmm0                 ## xmm0 = mem[0],zero
	movaps	%xmm0, -96(%rbp)                ## 16-byte Spill
	movq	-112(%rbp), %rax                ## 8-byte Reload
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_5
LBB0_7:
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_MENU_LIST_HORIZONTAL,4,2       ## @MENU_LIST_HORIZONTAL
	.comm	_STRIPES_DELAY,4,2              ## @STRIPES_DELAY
	.comm	_EASING_OUT_QUAD,4,2            ## @EASING_OUT_QUAD
	.no_dead_strip	_stripes_list_switch_horizontal_list
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function stripes_list_switch_horizontal_list
_stripes_list_switch_horizontal_list:   ; @stripes_list_switch_horizontal_list
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	d13, d12, [sp, #64]             ; 16-byte Folded Spill
	stp	d11, d10, [sp, #80]             ; 16-byte Folded Spill
	stp	d9, d8, [sp, #96]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #112]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	.cfi_offset b10, -120
	.cfi_offset b11, -128
	.cfi_offset b12, -136
	.cfi_offset b13, -144
	mov	x19, x0
Lloh0:
	adrp	x8, _MENU_LIST_HORIZONTAL@GOTPAGE
Lloh1:
	ldr	x8, [x8, _MENU_LIST_HORIZONTAL@GOTPAGEOFF]
Lloh2:
	ldr	w1, [x8]
	bl	_stripes_list_get_size
	mov	x22, x19
	ldr	x8, [x22], #48
	add	x23, x8, x0
	add	x9, x19, #20
	add	x8, x19, #24
	stp	x8, x9, [sp, #16]               ; 16-byte Folded Spill
	add	x9, x19, #52
	add	x8, x19, #56
	stp	x8, x9, [sp]                    ; 16-byte Folded Spill
	add	x28, x19, #44
	mov	w24, #1
Lloh3:
	adrp	x25, _STRIPES_DELAY@GOTPAGE
Lloh4:
	ldr	x25, [x25, _STRIPES_DELAY@GOTPAGEOFF]
Lloh5:
	adrp	x26, _EASING_OUT_QUAD@GOTPAGE
Lloh6:
	ldr	x26, [x26, _EASING_OUT_QUAD@GOTPAGEOFF]
	mov	w27, #-1
	b	LBB0_4
LBB0_1:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #24]                   ; 8-byte Folded Reload
	ldp	x10, x9, [sp]                   ; 16-byte Folded Reload
	csel	x8, x8, x9, lo
	ldr	x9, [sp, #16]                   ; 8-byte Folded Reload
	csel	x9, x9, x10, lo
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	s11, [x8]
	ldr	s12, [x9]
	ldr	w8, [x25]
	str	s10, [sp, #32]
	add	x9, x20, #16
	ldr	w10, [x26]
	stp	w10, w8, [sp, #56]
	str	w27, [sp, #36]
	stp	x9, xzr, [sp, #40]
	add	x0, sp, #32
	bl	_menu_animation_push
	str	s9, [sp, #32]
	add	x8, x20, #12
	str	x8, [sp, #40]
	add	x0, sp, #32
	bl	_menu_animation_push
	str	s12, [sp, #32]
	add	x8, x20, #8
	str	x8, [sp, #40]
	add	x0, sp, #32
	bl	_menu_animation_push
	str	s11, [sp, #32]
	add	x8, x20, #4
	str	x8, [sp, #40]
	add	x0, sp, #32
	bl	_menu_animation_push
	str	s8, [sp, #32]
	str	x20, [sp, #40]
	add	x0, sp, #32
	bl	_menu_animation_push
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	cmp	x23, w24, uxtw
	add	w24, w24, #1
	b.lo	LBB0_7
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	sub	w21, w24, #1
	ldp	s10, s9, [x19, #8]
	ldr	s8, [x19, #16]
	mov	x0, x19
	mov	x1, x21
	bl	_stripes_get_node
	cbz	x0, LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x20, x0
	ldr	w8, [x19, #28]
	cmp	w21, w8
	b.ne	LBB0_1
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	ldp	s10, s9, [x19, #32]
	mov	x8, x28
	mov	x9, x22
	ldr	s8, [x19, #40]
	b	LBB0_2
LBB0_7:
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #112]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #96]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #80]             ; 16-byte Folded Reload
	ldp	d13, d12, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #208
	ret
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_MENU_LIST_HORIZONTAL,4,2       ; @MENU_LIST_HORIZONTAL
	.comm	_STRIPES_DELAY,4,2              ; @STRIPES_DELAY
	.comm	_EASING_OUT_QUAD,4,2            ; @EASING_OUT_QUAD
	.no_dead_strip	_stripes_list_switch_horizontal_list
.subsections_via_symbols
