	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_IncreaseEmulationSpeed         ## -- Begin function IncreaseEmulationSpeed
	.p2align	4, 0x90
_IncreaseEmulationSpeed:                ## @IncreaseEmulationSpeed
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_fps_scale_table@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_fps_scale@GOTPCREL(%rip), %rbx
	movl	(%rbx), %edx
	movl	$1, %ecx
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rcx, %rsi
	incq	%rcx
	cmpl	%edx, (%rax,%rsi,4)
	jl	LBB0_1
## %bb.2:
	movl	%ecx, %ecx
	movl	(%rax,%rcx,4), %eax
	movl	%eax, (%rbx)
	xorl	%eax, %eax
	callq	_RefreshThrottleFPS
	imull	$100, (%rbx), %esi
	sarl	$8, %esi
	leaq	L_.str(%rip), %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_FCEU_DispMessage               ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_fps_scale_table,8,3            ## @fps_scale_table
	.comm	_fps_scale,4,2                  ## @fps_scale
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"emulation speed %d%%"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_IncreaseEmulationSpeed         ; -- Begin function IncreaseEmulationSpeed
	.p2align	2
_IncreaseEmulationSpeed:                ; @IncreaseEmulationSpeed
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _fps_scale_table@GOTPAGE
Lloh1:
	ldr	x8, [x8, _fps_scale_table@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
Lloh3:
	adrp	x19, _fps_scale@GOTPAGE
Lloh4:
	ldr	x19, [x19, _fps_scale@GOTPAGEOFF]
	ldr	w10, [x19]
	mov	w9, #1
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w11, [x8, x9, lsl #2]
	add	x9, x9, #1
	cmp	w11, w10
	b.lt	LBB0_1
; %bb.2:
	ldr	w8, [x8, w9, uxtw #2]
	str	w8, [x19]
	bl	_RefreshThrottleFPS
	ldr	w8, [x19]
	mov	w9, #100
	mul	w8, w8, w9
	asr	w1, w8, #8
Lloh5:
	adrp	x0, l_.str@PAGE
Lloh6:
	add	x0, x0, l_.str@PAGEOFF
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_FCEU_DispMessage
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_fps_scale_table,8,3            ; @fps_scale_table
	.comm	_fps_scale,4,2                  ; @fps_scale
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"emulation speed %d%%"

.subsections_via_symbols
