	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function dwt_encode53
_dwt_encode53:                          ## @dwt_encode53
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$408, %rsp                      ## imm = 0x198
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	8(%rdi), %edx
	testl	%edx, %edx
	jle	LBB0_89
## %bb.1:
	movq	16(%rdi), %rbx
	leaq	12(%rbx), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	(%rdi), %rax
	decl	%edx
	movq	(%rax,%rdx,8), %rcx
	movslq	(%rcx), %r8
	leaq	16(%rbx), %rcx
	movq	%rcx, -376(%rbp)                ## 8-byte Spill
	movq	%r8, %rcx
	shlq	$5, %rcx
	movq	%rcx, -344(%rbp)                ## 8-byte Spill
	movq	%r8, %rcx
	shlq	$6, %rcx
	movq	%rcx, -440(%rbp)                ## 8-byte Spill
	leaq	60(%rbx), %rcx
	movq	%rcx, -400(%rbp)                ## 8-byte Spill
	leaq	24(%rbx), %rcx
	movq	%rcx, -368(%rbp)                ## 8-byte Spill
	movq	%r8, %r9
	shlq	$4, %r9
	leaq	44(%rbx), %rcx
	movq	%rcx, -360(%rbp)                ## 8-byte Spill
	leaq	124(%rbx), %rcx
	movq	%rcx, -392(%rbp)                ## 8-byte Spill
	addq	$28, %rbx
	movq	%rbx, -408(%rbp)                ## 8-byte Spill
	leaq	4(%rsi), %rcx
	movq	%rcx, -352(%rbp)                ## 8-byte Spill
	movq	%r8, -72(%rbp)                  ## 8-byte Spill
	leaq	(,%r8,4), %r8
	leaq	16(%rsi), %rcx
	movq	%rcx, -224(%rbp)                ## 8-byte Spill
	leaq	112(%rsi), %rcx
	movq	%rcx, -384(%rbp)                ## 8-byte Spill
	movq	%rsi, -88(%rbp)                 ## 8-byte Spill
	movq	%r9, -448(%rbp)                 ## 8-byte Spill
	movq	%r8, -64(%rbp)                  ## 8-byte Spill
	movq	%rdi, -416(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##       Child Loop BB0_10 Depth 3
                                        ##       Child Loop BB0_16 Depth 3
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_28 Depth 3
                                        ##       Child Loop BB0_31 Depth 3
                                        ##       Child Loop BB0_39 Depth 3
                                        ##       Child Loop BB0_42 Depth 3
                                        ##     Child Loop BB0_47 Depth 2
                                        ##       Child Loop BB0_54 Depth 3
                                        ##       Child Loop BB0_57 Depth 3
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_62 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_75 Depth 3
                                        ##       Child Loop BB0_83 Depth 3
                                        ##       Child Loop BB0_86 Depth 3
	movq	(%rax,%rdx,8), %rax
	movslq	(%rax), %rbx
	movl	%ebx, %r10d
	movslq	4(%rax), %r12
	movl	%r12d, %eax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	24(%rdi), %rax
	movq	%rdx, -424(%rbp)                ## 8-byte Spill
	movq	(%rax,%rdx,8), %rax
	movslq	(%rax), %rcx
	movq	%rcx, -184(%rbp)                ## 8-byte Spill
	testq	%rbx, %rbx
	movq	%rbx, -144(%rbp)                ## 8-byte Spill
	movq	%r10, -152(%rbp)                ## 8-byte Spill
	jle	LBB0_44
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movslq	4(%rax), %r9
	cmpl	$1, -72(%rbp)                   ## 4-byte Folded Reload
	sete	%r11b
	setne	-80(%rbp)                       ## 1-byte Folded Spill
	movl	$1, %eax
	subl	%r9d, %eax
	movl	%eax, -100(%rbp)                ## 4-byte Spill
	movslq	%eax, %rsi
	movq	%rsi, %r15
	notq	%r15
	addq	%r12, %r15
	movq	%r15, %rcx
	andq	$-2, %rcx
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movabsq	$4611686018427387902, %rdx      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rdx, %r15
	addq	%r9, %r15
	addq	%rsi, %r15
	leaq	-1(%r12), %r10
	movq	%r10, %r13
	subq	%rsi, %r13
	movq	%r13, %r14
	shrq	%r14
	incq	%r14
	subq	%r9, %r10
	movq	%r10, %rcx
	shrq	%rcx
	incq	%rcx
	movq	%rcx, -264(%rbp)                ## 8-byte Spill
	andq	%rdx, %r10
	movq	%r9, %rbx
	notq	%rbx
	addq	%r12, %rbx
	movq	%rbx, %rdi
	shrq	%rdi
	incq	%rdi
	movq	-160(%rbp), %r8                 ## 8-byte Reload
	movl	%r8d, %edx
	andl	$-8, %edx
	movq	%rdx, -312(%rbp)                ## 8-byte Spill
	leaq	-8(%rdx), %rax
	movq	%rax, -304(%rbp)                ## 8-byte Spill
	shrq	$3, %rax
	incq	%rax
	cmpl	$8, %r8d
	setb	%dl
	orb	-80(%rbp), %dl                  ## 1-byte Folded Reload
	movb	%dl, -112(%rbp)                 ## 1-byte Spill
	movabsq	$4611686018427387900, %rdx      ## imm = 0x3FFFFFFFFFFFFFFC
	leaq	2(%rdx), %rcx
	movq	%rax, %rdx
	movq	%rax, -296(%rbp)                ## 8-byte Spill
	andq	%rax, %rcx
	movq	%rcx, -272(%rbp)                ## 8-byte Spill
                                        ## kill: def $r8d killed $r8d killed $r8 def $r8
	andl	$3, %r8d
	movq	%r8, -320(%rbp)                 ## 8-byte Spill
	cmpq	$16, %rbx
	setae	%al
	movl	%r11d, %ecx
	andb	%r11b, %al
	movb	%al, -336(%rbp)                 ## 1-byte Spill
	movl	%edi, %ebx
	andl	$7, %ebx
	testq	%rbx, %rbx
	movl	$8, %edx
	cmoveq	%rdx, %rbx
	subq	%rbx, %rdi
	movq	%r14, %r11
	cmpq	$16, %r13
	setae	%al
	andb	%cl, %al
	movb	%al, -328(%rbp)                 ## 1-byte Spill
	movl	%r11d, %ecx
	andl	$7, %ecx
	testq	%rcx, %rcx
	cmoveq	%rdx, %rcx
	subq	%rcx, %r11
	movq	-352(%rbp), %rcx                ## 8-byte Reload
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rcx,%rax,2), %rax
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-376(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%r15,4), %rax
	movq	%rax, -288(%rbp)                ## 8-byte Spill
	leaq	(%r10,%r9,2), %rax
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -280(%rbp)                ## 8-byte Spill
	leaq	(%r9,%rsi), %rax
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rdx
	movq	%rdx, -248(%rbp)                ## 8-byte Spill
	movq	-360(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%r9,4), %r15
	leal	(%r12,%r9), %eax
	movl	%eax, -120(%rbp)                ## 4-byte Spill
	leaq	(%rcx,%r9,8), %rax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	leaq	(%r9,%rdi,2), %rax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	movq	%rsi, -136(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r11,2), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-400(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r9,4), %r13
	movq	-368(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r9,4), %r14
	movq	%r9, -96(%rbp)                  ## 8-byte Spill
	leaq	(%rdx,%r9,8), %rbx
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	-224(%rbp), %rax                ## 8-byte Reload
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	xorl	%r9d, %r9d
	movq	%r11, -56(%rbp)                 ## 8-byte Spill
	movq	%rdi, -168(%rbp)                ## 8-byte Spill
	movq	%rbx, -200(%rbp)                ## 8-byte Spill
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_5 Depth=2
	incq	%r9
	addq	$4, -128(%rbp)                  ## 8-byte Folded Spill
	addq	$4, -176(%rbp)                  ## 8-byte Folded Spill
	cmpq	%r10, %r9
	je	LBB0_44
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_10 Depth 3
                                        ##       Child Loop BB0_16 Depth 3
                                        ##       Child Loop BB0_19 Depth 3
                                        ##       Child Loop BB0_28 Depth 3
                                        ##       Child Loop BB0_31 Depth 3
                                        ##       Child Loop BB0_39 Depth 3
                                        ##       Child Loop BB0_42 Depth 3
	movq	%r9, -48(%rbp)                  ## 8-byte Spill
	leaq	(%rsi,%r9,4), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-160(%rbp), %r10                ## 8-byte Reload
	testl	%r10d, %r10d
	movq	-448(%rbp), %r11                ## 8-byte Reload
	jle	LBB0_20
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	movq	%r15, %rax
	subq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	cmpq	$32, %rax
	setb	%al
	orb	-112(%rbp), %al                 ## 1-byte Folded Reload
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_5 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$0, -304(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_43
## %bb.9:                               ##   in Loop: Header=BB0_5 Depth=2
	movq	-272(%rbp), %rcx                ## 8-byte Reload
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-344(%rbp), %rdi                ## 8-byte Reload
	movq	-440(%rbp), %rbx                ## 8-byte Reload
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	.p2align	4, 0x90
LBB0_10:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rdx), %xmm0
	movups	(%rdx), %xmm1
	movups	%xmm0, -48(%r13,%rax,4)
	movups	%xmm1, -32(%r13,%rax,4)
	movups	-16(%rdx,%rdi), %xmm0
	movups	(%rdx,%rdi), %xmm1
	movups	%xmm0, -16(%r13,%rax,4)
	movups	%xmm1, (%r13,%rax,4)
	addq	$16, %rax
	addq	%rbx, %rdx
	addq	$-2, %rcx
	jne	LBB0_10
## %bb.11:                              ##   in Loop: Header=BB0_5 Depth=2
	testb	$1, -296(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_13
LBB0_12:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	%rax, %rcx
	imulq	-72(%rbp), %rcx                 ## 8-byte Folded Reload
	addq	%r9, %rcx
	movups	(%rsi,%rcx,4), %xmm0
	movups	16(%rsi,%rcx,4), %xmm1
	movups	%xmm0, (%r15,%rax,4)
	movups	%xmm1, 16(%r15,%rax,4)
LBB0_13:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r10, %rcx
	je	LBB0_20
LBB0_14:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r10, %rcx
	movq	-320(%rbp), %rbx                ## 8-byte Reload
	testq	%rbx, %rbx
	je	LBB0_17
## %bb.15:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rax, %rdx
	addq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	leaq	(%rsi,%rdx,4), %rdx
	.p2align	4, 0x90
LBB0_16:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rdx), %edi
	movl	%edi, (%r15,%rax,4)
	incq	%rax
	addq	%r8, %rdx
	decq	%rbx
	jne	LBB0_16
LBB0_17:                                ##   in Loop: Header=BB0_5 Depth=2
	cmpq	$3, %rcx
	jb	LBB0_20
## %bb.18:                              ##   in Loop: Header=BB0_5 Depth=2
	leaq	3(%rax), %rcx
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	imulq	%rbx, %rcx
	leaq	(%rsi,%rcx,4), %r8
	leaq	2(%rax), %rdx
	imulq	%rbx, %rdx
	leaq	(%rsi,%rdx,4), %r9
	movq	%rbx, %rcx
	imulq	%rax, %rcx
	leaq	(%rsi,%rcx,4), %rdx
	leaq	1(%rax), %rdi
	imulq	%rbx, %rdi
	leaq	(%rsi,%rdi,4), %rdi
	movq	-176(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_19:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rdx,%rbx), %ecx
	movl	%ecx, -12(%r14,%rax,4)
	movl	(%rdi,%rbx), %ecx
	movl	%ecx, -8(%r14,%rax,4)
	movl	(%r9,%rbx), %ecx
	movl	%ecx, -4(%r14,%rax,4)
	movl	(%r8,%rbx), %ecx
	movl	%ecx, (%r14,%rax,4)
	addq	$4, %rax
	addq	%r11, %rbx
	cmpq	%rax, %r10
	jne	LBB0_19
LBB0_20:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-192(%rbp), %rdi                ## 8-byte Reload
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	movl	-120(%rbp), %edx                ## 4-byte Reload
	callq	_sd_1d53
	cmpl	-160(%rbp), %ebx                ## 4-byte Folded Reload
	jge	LBB0_25
## %bb.21:                              ##   in Loop: Header=BB0_5 Depth=2
	cmpb	$0, -336(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_26
## %bb.22:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	cmpq	-280(%rbp), %rax                ## 8-byte Folded Reload
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movq	-344(%rbp), %rdx                ## 8-byte Reload
	movq	-168(%rbp), %rdi                ## 8-byte Reload
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	jae	LBB0_27
## %bb.23:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-264(%rbp), %rax                ## 8-byte Reload
	addq	%r9, %rax
	leaq	(%rsi,%rax,4), %rax
	cmpq	%rax, -240(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_27
## %bb.24:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-152(%rbp), %r10                ## 8-byte Reload
	movq	-56(%rbp), %r11                 ## 8-byte Reload
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_5 Depth=2
	xorl	%eax, %eax
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-152(%rbp), %r10                ## 8-byte Reload
	movq	-56(%rbp), %r11                 ## 8-byte Reload
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	xorl	%eax, %eax
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-152(%rbp), %r10                ## 8-byte Reload
	movq	-56(%rbp), %r11                 ## 8-byte Reload
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	jmp	LBB0_30
LBB0_27:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-128(%rbp), %rax                ## 8-byte Reload
	xorl	%ecx, %ecx
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-152(%rbp), %r10                ## 8-byte Reload
	movq	-56(%rbp), %r11                 ## 8-byte Reload
	movq	-200(%rbp), %rbx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_28:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rbx,%rcx,8), %xmm0
	movups	-16(%rbx,%rcx,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%rbx,%rcx,8), %xmm1
	movups	16(%rbx,%rcx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%rax)
	movups	%xmm1, (%rax)
	addq	$8, %rcx
	addq	%rdx, %rax
	cmpq	%rcx, %rdi
	jne	LBB0_28
## %bb.29:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	movq	%rdi, %rax
LBB0_30:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	imulq	%rax, %rdx
	addq	%r9, %rdx
	leaq	(%rsi,%rdx,4), %rdx
	.p2align	4, 0x90
LBB0_31:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rcx,4), %edi
	movl	%edi, (%rdx)
	addq	$2, %rcx
	incq	%rax
	addq	%r8, %rdx
	cmpq	%r12, %rcx
	jl	LBB0_31
LBB0_32:                                ##   in Loop: Header=BB0_5 Depth=2
	cmpl	%r12d, -100(%rbp)               ## 4-byte Folded Reload
	jge	LBB0_4
## %bb.33:                              ##   in Loop: Header=BB0_5 Depth=2
	cltq
	cmpb	$0, -328(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_37
## %bb.34:                              ##   in Loop: Header=BB0_5 Depth=2
	leaq	(%r9,%rax), %rcx
	leaq	(%rsi,%rcx,4), %rdx
	cmpq	-288(%rbp), %rdx                ## 8-byte Folded Reload
	jae	LBB0_38
## %bb.35:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-256(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	cmpq	%rcx, -248(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_38
LBB0_37:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_41
LBB0_38:                                ##   in Loop: Header=BB0_5 Depth=2
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	imulq	%rax, %rcx
	addq	%r11, %rax
	addq	%r9, %rcx
	movq	-224(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rcx
	xorl	%edx, %edx
	movq	-344(%rbp), %rdi                ## 8-byte Reload
	movq	-232(%rbp), %r9                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_39:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%r9,%rdx,8), %xmm0
	movups	-16(%r9,%rdx,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%r9,%rdx,8), %xmm1
	movups	16(%r9,%rdx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%rcx)
	movups	%xmm1, (%rcx)
	addq	$8, %rdx
	addq	%rdi, %rcx
	cmpq	%rdx, %r11
	jne	LBB0_39
## %bb.40:                              ##   in Loop: Header=BB0_5 Depth=2
	movq	-208(%rbp), %rcx                ## 8-byte Reload
	movq	-48(%rbp), %r9                  ## 8-byte Reload
LBB0_41:                                ##   in Loop: Header=BB0_5 Depth=2
	imulq	-72(%rbp), %rax                 ## 8-byte Folded Reload
	addq	%r9, %rax
	leaq	(%rsi,%rax,4), %rax
	.p2align	4, 0x90
LBB0_42:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_5 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rcx,4), %edx
	movl	%edx, (%rax)
	addq	$2, %rcx
	addq	%r8, %rax
	cmpq	%r12, %rcx
	jl	LBB0_42
	jmp	LBB0_4
LBB0_43:                                ##   in Loop: Header=BB0_5 Depth=2
	xorl	%eax, %eax
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	testb	$1, -296(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_12
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, -160(%rbp)                  ## 4-byte Folded Reload
	jle	LBB0_87
## %bb.45:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	$1, %eax
	movq	-184(%rbp), %r11                ## 8-byte Reload
	subl	%r11d, %eax
	movl	%eax, -176(%rbp)                ## 4-byte Spill
	movslq	%eax, %r14
	movq	%r14, %rax
	notq	%rax
	movq	-144(%rbp), %r9                 ## 8-byte Reload
	addq	%r9, %rax
	movq	%rax, %rcx
	andq	$-2, %rcx
	movabsq	$4611686018427387902, %rdi      ## imm = 0x3FFFFFFFFFFFFFFE
	andq	%rdi, %rax
	addq	%r11, %rax
	addq	%r14, %rax
	leaq	-1(%r9), %r12
	movq	%r12, %rbx
	subq	%r14, %rbx
	movq	%rbx, -336(%rbp)                ## 8-byte Spill
	movq	%rbx, %r15
	shrq	%r15
	incq	%r15
	subq	%r11, %r12
	movq	%r12, %rbx
	shrq	%rbx
	incq	%rbx
	movq	%rbx, -256(%rbp)                ## 8-byte Spill
	andq	%rdi, %r12
	movq	%r11, %rdi
	notq	%rdi
	addq	%r9, %rdi
	movq	%rdi, -328(%rbp)                ## 8-byte Spill
	movq	%rdi, %rdx
	shrq	%rdx
	incq	%rdx
	movl	%r10d, %edi
	andl	$-8, %edi
	movq	%rdi, -312(%rbp)                ## 8-byte Spill
	addq	$-8, %rdi
	movq	%rdi, -304(%rbp)                ## 8-byte Spill
	movq	%rdi, %rbx
	shrq	$3, %rbx
	incq	%rbx
	movl	%ebx, %r13d
	andl	$3, %r13d
	movabsq	$4611686018427387900, %rdi      ## imm = 0x3FFFFFFFFFFFFFFC
	andq	%rdi, %rbx
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	movl	%r10d, %edi
	andl	$3, %edi
	movq	%rdi, -320(%rbp)                ## 8-byte Spill
	movl	%edx, %edi
	andl	$7, %edi
	testq	%rdi, %rdi
	movl	$8, %ebx
	cmoveq	%rbx, %rdi
	subq	%rdi, %rdx
	movl	%r15d, %edi
	andl	$7, %edi
	testq	%rdi, %rdi
	cmoveq	%rbx, %rdi
	subq	%rdi, %r15
	movq	-352(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rcx,2), %rcx
	movq	%rcx, -248(%rbp)                ## 8-byte Spill
	movq	-376(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -280(%rbp)                ## 8-byte Spill
	leaq	(%r12,%r11,2), %rax
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -272(%rbp)                ## 8-byte Spill
	movq	%r13, -296(%rbp)                ## 8-byte Spill
	shlq	$5, %r13
	movq	%r13, -168(%rbp)                ## 8-byte Spill
	leaq	(%r11,%r14), %rax
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rdi
	movq	%rdi, -240(%rbp)                ## 8-byte Spill
	movq	-360(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rax,4), %r12
	leaq	(%rcx,%r11,4), %rbx
	leal	(%r9,%r11), %eax
	movl	%eax, -100(%rbp)                ## 4-byte Spill
	movq	%r15, %r9
	leaq	(%rcx,%r11,8), %rax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movq	%rdx, -288(%rbp)                ## 8-byte Spill
	leaq	(%r11,%rdx,2), %rax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	%r14, -136(%rbp)                ## 8-byte Spill
	leaq	(%r14,%r15,2), %rax
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	movq	%r12, %r14
	movq	-392(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r11,4), %r12
	movq	-408(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r11,4), %rax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	-368(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r11,4), %rcx
	leaq	(%rdi,%r11,8), %rax
	movq	%rcx, %r11
	movq	%rax, -432(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	%rsi, %r15
	movq	-224(%rbp), %rdi                ## 8-byte Reload
	movq	-384(%rbp), %r13                ## 8-byte Reload
	xorl	%eax, %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	%r9, -120(%rbp)                 ## 8-byte Spill
	movq	%r14, -56(%rbp)                 ## 8-byte Spill
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
	jmp	LBB0_47
	.p2align	4, 0x90
LBB0_46:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	incq	%rcx
	addq	%r8, %r13
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
	addq	%r8, %rdi
	addq	%r8, %r15
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	-72(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	%rcx, %rax
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	cmpq	-160(%rbp), %rcx                ## 8-byte Folded Reload
	je	LBB0_87
LBB0_47:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_54 Depth 3
                                        ##       Child Loop BB0_57 Depth 3
                                        ##       Child Loop BB0_60 Depth 3
                                        ##       Child Loop BB0_62 Depth 3
                                        ##       Child Loop BB0_72 Depth 3
                                        ##       Child Loop BB0_75 Depth 3
                                        ##       Child Loop BB0_83 Depth 3
                                        ##       Child Loop BB0_86 Depth 3
	testl	%r10d, %r10d
	jle	LBB0_63
## %bb.48:                              ##   in Loop: Header=BB0_47 Depth=2
	cmpl	$8, %r10d
	jb	LBB0_52
## %bb.49:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	%r8, %rax
	imulq	-48(%rbp), %rax                 ## 8-byte Folded Reload
	addq	%rsi, %rax
	movq	%rbx, %rcx
	subq	%rax, %rcx
	movl	$0, %eax
	cmpq	$32, %rcx
	jb	LBB0_59
## %bb.50:                              ##   in Loop: Header=BB0_47 Depth=2
	cmpq	$24, -304(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_53
## %bb.51:                              ##   in Loop: Header=BB0_47 Depth=2
	xorl	%eax, %eax
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	jmp	LBB0_55
LBB0_52:                                ##   in Loop: Header=BB0_47 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_59
LBB0_53:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-216(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_54:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-112(%r13,%rax,4), %xmm0
	movups	-96(%r13,%rax,4), %xmm1
	movups	%xmm0, -112(%r12,%rax,4)
	movups	%xmm1, -96(%r12,%rax,4)
	movups	-80(%r13,%rax,4), %xmm0
	movups	-64(%r13,%rax,4), %xmm1
	movups	%xmm0, -80(%r12,%rax,4)
	movups	%xmm1, -64(%r12,%rax,4)
	movups	-48(%r13,%rax,4), %xmm0
	movups	-32(%r13,%rax,4), %xmm1
	movups	%xmm0, -48(%r12,%rax,4)
	movups	%xmm1, -32(%r12,%rax,4)
	movups	-16(%r13,%rax,4), %xmm0
	movups	(%r13,%rax,4), %xmm1
	movups	%xmm0, -16(%r12,%rax,4)
	movups	%xmm1, (%r12,%rax,4)
	addq	$32, %rax
	addq	$-4, %rcx
	jne	LBB0_54
LBB0_55:                                ##   in Loop: Header=BB0_47 Depth=2
	cmpq	$0, -296(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_58
## %bb.56:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-264(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	leaq	(%rdi,%rax,4), %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_57:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-16(%rax,%rdx), %xmm0
	movups	(%rax,%rdx), %xmm1
	movups	%xmm0, -16(%rcx,%rdx)
	movups	%xmm1, (%rcx,%rdx)
	addq	$32, %rdx
	cmpq	%rdx, %rsi
	jne	LBB0_57
LBB0_58:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-312(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rax
	cmpq	%r10, %rcx
	je	LBB0_63
LBB0_59:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	%rax, %rcx
	notq	%rcx
	addq	%r10, %rcx
	movq	-320(%rbp), %rdx                ## 8-byte Reload
	testq	%rdx, %rdx
	je	LBB0_61
	.p2align	4, 0x90
LBB0_60:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rax,4), %esi
	movl	%esi, (%rbx,%rax,4)
	incq	%rax
	decq	%rdx
	jne	LBB0_60
LBB0_61:                                ##   in Loop: Header=BB0_47 Depth=2
	cmpq	$3, %rcx
	jb	LBB0_63
	.p2align	4, 0x90
LBB0_62:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rax,4), %ecx
	movl	%ecx, -12(%r11,%rax,4)
	movl	4(%r15,%rax,4), %ecx
	movl	%ecx, -8(%r11,%rax,4)
	movl	8(%r15,%rax,4), %ecx
	movl	%ecx, -4(%r11,%rax,4)
	movl	12(%r15,%rax,4), %ecx
	movl	%ecx, (%r11,%rax,4)
	addq	$4, %rax
	cmpq	%rax, %r10
	jne	LBB0_62
LBB0_63:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	%rdi, -96(%rbp)                 ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	imulq	-72(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movq	-192(%rbp), %rdi                ## 8-byte Reload
	movq	-184(%rbp), %r14                ## 8-byte Reload
	movl	%r14d, %esi
	movl	-100(%rbp), %edx                ## 4-byte Reload
	callq	_sd_1d53
	movq	-152(%rbp), %r10                ## 8-byte Reload
	cmpl	%r10d, %r14d
	jge	LBB0_66
## %bb.64:                              ##   in Loop: Header=BB0_47 Depth=2
	cmpq	$16, -328(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_67
## %bb.65:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-184(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	jmp	LBB0_70
	.p2align	4, 0x90
LBB0_66:                                ##   in Loop: Header=BB0_47 Depth=2
	xorl	%eax, %eax
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	movq	-112(%rbp), %r11                ## 8-byte Reload
	jmp	LBB0_76
	.p2align	4, 0x90
LBB0_67:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rsi,%rcx,4), %rax
	cmpq	-272(%rbp), %rax                ## 8-byte Folded Reload
	movq	-288(%rbp), %rdx                ## 8-byte Reload
	jae	LBB0_71
## %bb.68:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-256(%rbp), %rax                ## 8-byte Reload
	addq	%rcx, %rax
	leaq	(%rsi,%rax,4), %rax
	cmpq	%rax, -232(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_71
## %bb.69:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-184(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
LBB0_70:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	jmp	LBB0_74
LBB0_71:                                ##   in Loop: Header=BB0_47 Depth=2
	xorl	%eax, %eax
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-120(%rbp), %r9                 ## 8-byte Reload
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	movq	-432(%rbp), %rcx                ## 8-byte Reload
	movq	-96(%rbp), %r11                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_72:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%rcx,%rax,8), %xmm0
	movups	-16(%rcx,%rax,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%rcx,%rax,8), %xmm1
	movups	16(%rcx,%rax,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%r11,%rax,4)
	movups	%xmm1, (%r11,%rax,4)
	addq	$8, %rax
	cmpq	%rax, %rdx
	jne	LBB0_72
## %bb.73:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-208(%rbp), %rcx                ## 8-byte Reload
	movq	%rdx, %rax
LBB0_74:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-112(%rbp), %r11                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_75:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rbx,%rcx,4), %edx
	movl	%edx, (%r15,%rax,4)
	addq	$2, %rcx
	incq	%rax
	cmpq	%rdi, %rcx
	jl	LBB0_75
LBB0_76:                                ##   in Loop: Header=BB0_47 Depth=2
	cmpl	%edi, -176(%rbp)                ## 4-byte Folded Reload
	jge	LBB0_46
## %bb.77:                              ##   in Loop: Header=BB0_47 Depth=2
	cltq
	cmpq	$16, -336(%rbp)                 ## 8-byte Folded Reload
	jb	LBB0_78
## %bb.79:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	addq	%rax, %rdx
	leaq	(%rsi,%rdx,4), %rcx
	cmpq	-280(%rbp), %rcx                ## 8-byte Folded Reload
	jae	LBB0_82
## %bb.80:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-248(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rdx,4), %rcx
	cmpq	%rcx, -240(%rbp)                ## 8-byte Folded Reload
	jae	LBB0_82
LBB0_78:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_85
LBB0_82:                                ##   in Loop: Header=BB0_47 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	addq	%r9, %rax
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_83:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%r14,%rdx,8), %xmm0
	movups	-16(%r14,%rdx,8), %xmm1
	shufps	$136, %xmm1, %xmm0              ## xmm0 = xmm0[0,2],xmm1[0,2]
	movups	(%r14,%rdx,8), %xmm1
	movups	16(%r14,%rdx,8), %xmm2
	shufps	$136, %xmm2, %xmm1              ## xmm1 = xmm1[0,2],xmm2[0,2]
	movups	%xmm0, -16(%rcx,%rdx,4)
	movups	%xmm1, (%rcx,%rdx,4)
	addq	$8, %rdx
	cmpq	%rdx, %r9
	jne	LBB0_83
## %bb.84:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	-200(%rbp), %rcx                ## 8-byte Reload
LBB0_85:                                ##   in Loop: Header=BB0_47 Depth=2
	addq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	leaq	(%rsi,%rax,4), %rax
	.p2align	4, 0x90
LBB0_86:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_47 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rbx,%rcx,4), %edx
	movl	%edx, (%rax)
	addq	$2, %rcx
	addq	$4, %rax
	cmpq	%rdi, %rcx
	jl	LBB0_86
	jmp	LBB0_46
	.p2align	4, 0x90
LBB0_87:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-424(%rbp), %rdx                ## 8-byte Reload
	testq	%rdx, %rdx
	movq	-416(%rbp), %rdi                ## 8-byte Reload
	jle	LBB0_89
## %bb.88:                              ##   in Loop: Header=BB0_2 Depth=1
	decq	%rdx
	movq	(%rdi), %rax
	jmp	LBB0_2
LBB0_89:
	addq	$408, %rsp                      ## imm = 0x198
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_dwt_encode53
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function dwt_encode53
_dwt_encode53:                          ; @dwt_encode53
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #368
	.cfi_def_cfa_offset 368
	stp	x28, x27, [sp, #272]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #288]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #304]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #320]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #336]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #352]            ; 16-byte Folded Spill
	add	x29, sp, #352
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	w8, [x0, #8]
	subs	w11, w8, #1
	b.lt	LBB0_66
; %bb.1:
	ldr	x9, [x0, #16]
	add	x8, x9, #12
	stur	x8, [x29, #-112]                ; 8-byte Folded Spill
	ldr	x8, [x0]
	ldr	x10, [x8, w11, uxtw #3]
	add	x13, x1, #4
	ldrsw	x10, [x10]
	add	x12, x9, #16
	stp	x12, x13, [sp, #24]             ; 16-byte Folded Spill
	lsl	x26, x10, #2
	add	x12, x9, #44
	str	x12, [sp, #16]                  ; 8-byte Folded Spill
	add	x12, x1, #32
	str	x12, [sp, #152]                 ; 8-byte Folded Spill
	stur	x10, [x29, #-104]               ; 8-byte Folded Spill
	lsl	x28, x10, #6
	add	x9, x9, #76
	str	x9, [sp, #8]                    ; 8-byte Folded Spill
	stur	x1, [x29, #-120]                ; 8-byte Folded Spill
	str	x0, [sp]                        ; 8-byte Folded Spill
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;       Child Loop BB0_12 Depth 3
                                        ;       Child Loop BB0_21 Depth 3
                                        ;       Child Loop BB0_24 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_33 Depth 3
                                        ;     Child Loop BB0_37 Depth 2
                                        ;       Child Loop BB0_41 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_54 Depth 3
                                        ;       Child Loop BB0_60 Depth 3
                                        ;       Child Loop BB0_63 Depth 3
	str	x11, [sp, #40]                  ; 8-byte Folded Spill
	lsl	x9, x11, #3
	ldr	x8, [x8, x9]
	ldpsw	x20, x21, [x8]
	and	x25, x20, #0xffffffff
	and	x8, x21, #0xffffffff
	stur	x8, [x29, #-96]                 ; 8-byte Folded Spill
	ldr	x8, [x0, #24]
	ldr	x8, [x8, x9]
	ldrsw	x9, [x8]
	stur	x9, [x29, #-144]                ; 8-byte Folded Spill
	cmp	w20, #1
	b.lt	LBB0_34
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x22, #0
	ldrsw	x23, [x8, #4]
	ldp	x0, x8, [x29, #-112]            ; 16-byte Folded Reload
	add	x27, x0, x23, lsl #2
	cmp	w8, #1
	cset	w8, eq
	cset	w9, ne
	add	w10, w23, w21
	stur	w10, [x29, #-148]               ; 4-byte Folded Spill
	mov	w10, #1
	sub	w10, w10, w23
	sxtw	x3, w10
	mvn	x10, x3
	add	x10, x10, x21
	lsl	x11, x10, #1
	and	x11, x11, #0xfffffffffffffffc
	ldp	x16, x12, [sp, #24]             ; 16-byte Folded Reload
	add	x11, x12, x11
	str	x11, [sp, #136]                 ; 8-byte Folded Spill
	add	x11, x23, x3
	lsl	x11, x11, #2
	add	x12, x0, x11
	and	x10, x10, #0x3ffffffffffffffe
	add	x10, x10, x23
	add	x10, x10, x3
	add	x10, x16, x10, lsl #2
	stp	x10, x12, [sp, #120]            ; 16-byte Folded Spill
	sub	x10, x21, #1
	sub	x12, x10, x3
	lsr	x13, x12, #1
	add	x14, x13, #1
	sub	x10, x10, x23
	lsr	x15, x10, #1
	add	x15, x15, #1
	str	x15, [sp, #104]                 ; 8-byte Folded Spill
	lsl	x15, x23, #3
	add	x17, x0, x15
	str	x17, [sp, #96]                  ; 8-byte Folded Spill
	and	x10, x10, #0x3ffffffffffffffe
	add	x10, x10, x23, lsl #1
	add	x10, x16, x10, lsl #2
	str	x10, [sp, #112]                 ; 8-byte Folded Spill
	mvn	x10, x23
	add	x10, x10, x21
	lsr	x16, x10, #1
	add	x16, x16, #1
	lsl	x17, x23, #2
	add	x0, x0, x17
	stur	x0, [x29, #-136]                ; 8-byte Folded Spill
	ldur	x2, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w2, #16
	cset	w0, lo
	orr	w9, w0, w9
	stur	w9, [x29, #-160]                ; 4-byte Folded Spill
	and	x9, x2, #0xfffffff0
	stur	x9, [x29, #-168]                ; 8-byte Folded Spill
	cmp	x10, #31
	cset	w9, hi
	and	w9, w9, w8
	str	w9, [sp, #176]                  ; 4-byte Folded Spill
	ands	x9, x16, #0xf
	mov	w10, #16
	csel	x9, x10, x9, eq
	sub	x16, x16, x9
	cmp	x12, #31
	cset	w9, hi
	and	w8, w9, w8
	str	w8, [sp, #168]                  ; 4-byte Folded Spill
	ands	x8, x14, #0xf
	csel	x8, x10, x8, eq
	sub	x12, x14, x8
	ldp	x10, x9, [sp, #8]               ; 16-byte Folded Reload
	add	x9, x9, x17
	str	x9, [sp, #160]                  ; 8-byte Folded Spill
	add	x9, x10, x15
	str	x9, [sp, #88]                   ; 8-byte Folded Spill
	mvn	x9, x13
	add	x8, x9, x8
	str	x8, [sp, #64]                   ; 8-byte Folded Spill
	add	x8, x10, x11
	str	x8, [sp, #56]                   ; 8-byte Folded Spill
	ldr	x19, [sp, #152]                 ; 8-byte Folded Reload
	str	x16, [sp, #144]                 ; 8-byte Folded Spill
	add	x8, x23, x16, lsl #1
	str	x8, [sp, #80]                   ; 8-byte Folded Spill
	stur	x3, [x29, #-128]                ; 8-byte Folded Spill
	str	x12, [sp, #72]                  ; 8-byte Folded Spill
	add	x8, x3, x12, lsl #1
	str	x8, [sp, #48]                   ; 8-byte Folded Spill
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=2
	add	x22, x22, #1
	add	x19, x19, #4
	cmp	x22, x25
	b.eq	LBB0_34
LBB0_5:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;       Child Loop BB0_12 Depth 3
                                        ;       Child Loop BB0_21 Depth 3
                                        ;       Child Loop BB0_24 Depth 3
                                        ;       Child Loop BB0_29 Depth 3
                                        ;       Child Loop BB0_33 Depth 3
	add	x24, x1, x22, lsl #2
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_13
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x8, [x29, #-136]                ; 8-byte Folded Reload
	sub	x8, x8, x24
	cmp	x8, #64
	cset	w8, lo
	ldur	w9, [x29, #-160]                ; 4-byte Folded Reload
	orr	w8, w9, w8
	tbz	w8, #0, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x10, #0
	b	LBB0_11
LBB0_8:                                 ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, x19
	ldr	x9, [sp, #160]                  ; 8-byte Folded Reload
	ldur	x10, [x29, #-168]               ; 8-byte Folded Reload
LBB0_9:                                 ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8]
	stp	q0, q1, [x9, #-32]
	stp	q2, q3, [x9], #64
	add	x8, x8, x28
	subs	x10, x10, #16
	b.ne	LBB0_9
; %bb.10:                               ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-168]                ; 8-byte Folded Reload
	mov	x10, x9
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x9, x8
	b.eq	LBB0_13
LBB0_11:                                ;   in Loop: Header=BB0_5 Depth=2
	ldp	x8, x11, [x29, #-104]           ; 16-byte Folded Reload
	madd	x8, x8, x10, x22
	add	x8, x1, x8, lsl #2
	ldur	x9, [x29, #-136]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	sub	x10, x11, x10
LBB0_12:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x8]
	str	w11, [x9], #4
	add	x8, x8, x26
	subs	x10, x10, #1
	b.ne	LBB0_12
LBB0_13:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x0, [x29, #-112]                ; 8-byte Folded Reload
	mov	x1, x23
	ldur	w2, [x29, #-148]                ; 4-byte Folded Reload
	bl	_sd_1d53
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w23, w8
	b.ge	LBB0_18
; %bb.14:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	w8, [sp, #176]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_19
; %bb.15:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	cmp	x24, x8
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	b.hs	LBB0_20
; %bb.16:                               ;   in Loop: Header=BB0_5 Depth=2
	ldp	x9, x8, [sp, #96]               ; 16-byte Folded Reload
	add	x8, x8, x22
	add	x8, x1, x8, lsl #2
	cmp	x9, x8
	b.hs	LBB0_20
; %bb.17:                               ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, #0
	mov	x9, x23
	b	LBB0_23
LBB0_18:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, #0
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	b	LBB0_25
LBB0_19:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x8, #0
	mov	x9, x23
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	b	LBB0_23
LBB0_20:                                ;   in Loop: Header=BB0_5 Depth=2
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	mov	x9, x19
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
LBB0_21:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x11, x8, #64
	ld2.4s	{ v0, v1 }, [x11]
	sub	x11, x8, #32
	ld2.4s	{ v2, v3 }, [x11]
	mov	x11, x8
	ld2.4s	{ v4, v5 }, [x11], #32
	ld2.4s	{ v6, v7 }, [x11]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9]
	add	x9, x9, x28
	add	x8, x8, #128
	subs	x10, x10, #16
	b.ne	LBB0_21
; %bb.22:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #80]                   ; 8-byte Folded Reload
	ldr	x8, [sp, #144]                  ; 8-byte Folded Reload
LBB0_23:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x10, [x29, #-104]               ; 8-byte Folded Reload
	madd	x10, x10, x8, x22
	add	x10, x1, x10, lsl #2
LBB0_24:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x27, x9, lsl #2]
	str	w11, [x10]
	add	x9, x9, #2
	add	x8, x8, #1
	add	x10, x10, x26
	cmp	x9, x21
	b.lt	LBB0_24
LBB0_25:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	cmp	w9, w21
	b.ge	LBB0_4
; %bb.26:                               ;   in Loop: Header=BB0_5 Depth=2
	sxtw	x10, w8
	ldr	w8, [sp, #168]                  ; 4-byte Folded Reload
	cbz	w8, LBB0_31
; %bb.27:                               ;   in Loop: Header=BB0_5 Depth=2
	add	x8, x22, x10
	lsl	x8, x8, #2
	ldr	x9, [sp, #136]                  ; 8-byte Folded Reload
	add	x9, x9, x8
	add	x8, x1, x8
	ldr	x11, [sp, #120]                 ; 8-byte Folded Reload
	cmp	x8, x11
	ldr	x8, [sp, #128]                  ; 8-byte Folded Reload
	ccmp	x8, x9, #2, lo
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	b.lo	LBB0_32
; %bb.28:                               ;   in Loop: Header=BB0_5 Depth=2
	ldp	x11, x8, [sp, #64]              ; 16-byte Folded Reload
	add	x8, x10, x8
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	madd	x9, x9, x10, x22
	ldr	x10, [sp, #152]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #2
	ldr	x10, [sp, #56]                  ; 8-byte Folded Reload
LBB0_29:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x12, x10, #64
	ld2.4s	{ v0, v1 }, [x12]
	sub	x12, x10, #32
	ld2.4s	{ v2, v3 }, [x12]
	mov	x12, x10
	ld2.4s	{ v4, v5 }, [x12], #32
	ld2.4s	{ v6, v7 }, [x12]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9]
	add	x9, x9, x28
	add	x10, x10, #128
	adds	x11, x11, #16
	b.ne	LBB0_29
; %bb.30:                               ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #48]                   ; 8-byte Folded Reload
	mov	x10, x8
	b	LBB0_32
LBB0_31:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
LBB0_32:                                ;   in Loop: Header=BB0_5 Depth=2
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	madd	x8, x8, x10, x22
	add	x8, x1, x8, lsl #2
LBB0_33:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x27, x9, lsl #2]
	str	w10, [x8]
	add	x9, x9, #2
	add	x8, x8, x26
	cmp	x9, x21
	b.lt	LBB0_33
	b	LBB0_4
LBB0_34:                                ;   in Loop: Header=BB0_2 Depth=1
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_64
; %bb.35:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x21, #0
	mov	x22, #0
	ldur	x14, [x29, #-112]               ; 8-byte Folded Reload
	ldur	x16, [x29, #-144]               ; 8-byte Folded Reload
	add	x27, x14, x16, lsl #2
	add	w8, w16, w20
	stur	w8, [x29, #-148]                ; 4-byte Folded Spill
	mov	w8, #1
	sub	w8, w8, w16
	sxtw	x17, w8
	mvn	x8, x17
	add	x8, x8, x20
	lsl	x9, x8, #1
	and	x9, x9, #0xfffffffffffffffc
	ldp	x13, x10, [sp, #24]             ; 16-byte Folded Reload
	add	x9, x10, x9
	str	x9, [sp, #144]                  ; 8-byte Folded Spill
	add	x9, x16, x17
	lsl	x9, x9, #2
	add	x10, x14, x9
	and	x8, x8, #0x3ffffffffffffffe
	add	x8, x8, x16
	add	x8, x8, x17
	add	x8, x13, x8, lsl #2
	stp	x8, x10, [sp, #128]             ; 16-byte Folded Spill
	sub	x8, x20, #1
	sub	x10, x8, x17
	str	x10, [sp, #176]                 ; 8-byte Folded Spill
	lsr	x10, x10, #1
	add	x11, x10, #1
	sub	x8, x8, x16
	lsr	x12, x8, #1
	add	x12, x12, #1
	str	x12, [sp, #120]                 ; 8-byte Folded Spill
	lsl	x12, x16, #3
	add	x15, x14, x12
	and	x8, x8, #0x3ffffffffffffffe
	add	x8, x8, x16, lsl #1
	add	x8, x13, x8, lsl #2
	stp	x8, x15, [sp, #104]             ; 16-byte Folded Spill
	mvn	x8, x16
	add	x8, x8, x20
	str	x8, [sp, #168]                  ; 8-byte Folded Spill
	lsr	x8, x8, #1
	add	x8, x8, #1
	lsl	x13, x16, #2
	add	x14, x14, x13
	stur	x14, [x29, #-160]               ; 8-byte Folded Spill
	and	x14, x25, #0xfffffff0
	stur	x14, [x29, #-168]               ; 8-byte Folded Spill
	ands	x14, x8, #0xf
	mov	w15, #16
	csel	x14, x15, x14, eq
	sub	x14, x8, x14
	ands	x8, x11, #0xf
	csel	x8, x15, x8, eq
	sub	x15, x11, x8
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	add	x11, x11, x13
	str	x11, [sp, #160]                 ; 8-byte Folded Spill
	ldr	x11, [sp, #8]                   ; 8-byte Folded Reload
	add	x12, x11, x12
	mvn	x10, x10
	add	x8, x10, x8
	stp	x8, x12, [sp, #72]              ; 16-byte Folded Spill
	add	x8, x11, x9
	str	x8, [sp, #64]                   ; 8-byte Folded Spill
	mov	x19, x1
	ldr	x23, [sp, #152]                 ; 8-byte Folded Reload
	str	x14, [sp, #96]                  ; 8-byte Folded Spill
	add	x8, x16, x14, lsl #1
	str	x8, [sp, #56]                   ; 8-byte Folded Spill
	stur	x17, [x29, #-128]               ; 8-byte Folded Spill
	str	x15, [sp, #88]                  ; 8-byte Folded Spill
	add	x8, x17, x15, lsl #1
	str	x8, [sp, #48]                   ; 8-byte Folded Spill
	b	LBB0_37
LBB0_36:                                ;   in Loop: Header=BB0_37 Depth=2
	add	x22, x22, #1
	add	x23, x23, x26
	ldur	x8, [x29, #-104]                ; 8-byte Folded Reload
	add	x21, x21, x8
	add	x19, x19, x26
	ldur	x8, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x22, x8
	b.eq	LBB0_64
LBB0_37:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_41 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_54 Depth 3
                                        ;       Child Loop BB0_60 Depth 3
                                        ;       Child Loop BB0_63 Depth 3
	cmp	w25, #1
	b.lt	LBB0_45
; %bb.38:                               ;   in Loop: Header=BB0_37 Depth=2
	mov	x10, #0
	cmp	w25, #16
	b.lo	LBB0_43
; %bb.39:                               ;   in Loop: Header=BB0_37 Depth=2
	madd	x8, x26, x22, x1
	ldur	x9, [x29, #-160]                ; 8-byte Folded Reload
	sub	x8, x9, x8
	cmp	x8, #64
	b.lo	LBB0_43
; %bb.40:                               ;   in Loop: Header=BB0_37 Depth=2
	mov	x8, x23
	ldr	x9, [sp, #160]                  ; 8-byte Folded Reload
	ldur	x10, [x29, #-168]               ; 8-byte Folded Reload
LBB0_41:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8], #64
	stp	q0, q1, [x9, #-32]
	stp	q2, q3, [x9], #64
	subs	x10, x10, #16
	b.ne	LBB0_41
; %bb.42:                               ;   in Loop: Header=BB0_37 Depth=2
	ldur	x8, [x29, #-168]                ; 8-byte Folded Reload
	mov	x10, x8
	cmp	x8, x25
	b.eq	LBB0_45
LBB0_43:                                ;   in Loop: Header=BB0_37 Depth=2
	add	x8, x10, x21
	add	x8, x1, x8, lsl #2
	ldur	x9, [x29, #-160]                ; 8-byte Folded Reload
	add	x9, x9, x10, lsl #2
	sub	x10, x25, x10
LBB0_44:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w11, [x8], #4
	str	w11, [x9], #4
	subs	x10, x10, #1
	b.ne	LBB0_44
LBB0_45:                                ;   in Loop: Header=BB0_37 Depth=2
	ldp	x0, x8, [x29, #-112]            ; 16-byte Folded Reload
	mul	x8, x22, x8
	stur	x8, [x29, #-136]                ; 8-byte Folded Spill
	mov	x24, x25
	ldur	x25, [x29, #-144]               ; 8-byte Folded Reload
	mov	x1, x25
	ldur	w2, [x29, #-148]                ; 4-byte Folded Reload
	bl	_sd_1d53
	cmp	w25, w24
	mov	x25, x24
	b.ge	LBB0_48
; %bb.46:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x8, [sp, #168]                  ; 8-byte Folded Reload
	cmp	x8, #32
	b.hs	LBB0_49
; %bb.47:                               ;   in Loop: Header=BB0_37 Depth=2
	mov	x8, #0
	ldur	x9, [x29, #-144]                ; 8-byte Folded Reload
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	b	LBB0_54
LBB0_48:                                ;   in Loop: Header=BB0_37 Depth=2
	mov	x8, #0
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	b	LBB0_55
LBB0_49:                                ;   in Loop: Header=BB0_37 Depth=2
	ldur	x1, [x29, #-120]                ; 8-byte Folded Reload
	ldur	x10, [x29, #-136]               ; 8-byte Folded Reload
	add	x8, x1, x10, lsl #2
	ldr	x9, [sp, #120]                  ; 8-byte Folded Reload
	add	x9, x9, x10
	add	x9, x1, x9, lsl #2
	ldr	x10, [sp, #104]                 ; 8-byte Folded Reload
	cmp	x8, x10
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	ccmp	x8, x9, #2, lo
	b.lo	LBB0_53
; %bb.50:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x8, [sp, #80]                   ; 8-byte Folded Reload
	mov	x9, x23
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
LBB0_51:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x11, x8, #64
	ld2.4s	{ v0, v1 }, [x11]
	sub	x11, x8, #32
	ld2.4s	{ v2, v3 }, [x11]
	mov	x11, x8
	ld2.4s	{ v4, v5 }, [x11], #32
	ld2.4s	{ v6, v7 }, [x11]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9], #64
	add	x8, x8, #128
	subs	x10, x10, #16
	b.ne	LBB0_51
; %bb.52:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	ldr	x8, [sp, #96]                   ; 8-byte Folded Reload
	b	LBB0_54
LBB0_53:                                ;   in Loop: Header=BB0_37 Depth=2
	mov	x8, #0
	ldur	x9, [x29, #-144]                ; 8-byte Folded Reload
LBB0_54:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x27, x9, lsl #2]
	str	w10, [x19, x8, lsl #2]
	add	x9, x9, #2
	add	x8, x8, #1
	cmp	x9, x20
	b.lt	LBB0_54
LBB0_55:                                ;   in Loop: Header=BB0_37 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	cmp	w9, w20
	b.ge	LBB0_36
; %bb.56:                               ;   in Loop: Header=BB0_37 Depth=2
	sxtw	x10, w8
	ldr	x8, [sp, #176]                  ; 8-byte Folded Reload
	cmp	x8, #32
	b.hs	LBB0_58
; %bb.57:                               ;   in Loop: Header=BB0_37 Depth=2
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	b	LBB0_62
LBB0_58:                                ;   in Loop: Header=BB0_37 Depth=2
	ldur	x8, [x29, #-136]                ; 8-byte Folded Reload
	add	x8, x8, x10
	lsl	x8, x8, #2
	ldr	x9, [sp, #144]                  ; 8-byte Folded Reload
	add	x9, x9, x8
	add	x8, x1, x8
	ldr	x11, [sp, #128]                 ; 8-byte Folded Reload
	cmp	x8, x11
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	ccmp	x8, x9, #2, lo
	ldur	x9, [x29, #-128]                ; 8-byte Folded Reload
	b.lo	LBB0_62
; %bb.59:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	add	x8, x10, x8
	add	x9, x21, x10
	ldr	x10, [sp, #152]                 ; 8-byte Folded Reload
	add	x9, x10, x9, lsl #2
	ldp	x10, x11, [sp, #64]             ; 16-byte Folded Reload
LBB0_60:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x12, x10, #64
	ld2.4s	{ v0, v1 }, [x12]
	sub	x12, x10, #32
	ld2.4s	{ v2, v3 }, [x12]
	mov	x12, x10
	ld2.4s	{ v4, v5 }, [x12], #32
	ld2.4s	{ v6, v7 }, [x12]
	stp	q0, q2, [x9, #-32]
	stp	q4, q6, [x9], #64
	add	x10, x10, #128
	adds	x11, x11, #16
	b.ne	LBB0_60
; %bb.61:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x9, [sp, #48]                   ; 8-byte Folded Reload
	mov	x10, x8
LBB0_62:                                ;   in Loop: Header=BB0_37 Depth=2
	lsl	x8, x10, #2
LBB0_63:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_37 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w10, [x27, x9, lsl #2]
	str	w10, [x19, x8]
	add	x9, x9, #2
	add	x8, x8, #4
	cmp	x9, x20
	b.lt	LBB0_63
	b	LBB0_36
LBB0_64:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x11, [sp, #40]                  ; 8-byte Folded Reload
	subs	x11, x11, #1
	ldr	x0, [sp]                        ; 8-byte Folded Reload
	b.lt	LBB0_66
; %bb.65:                               ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [x0]
	b	LBB0_2
LBB0_66:
	ldp	x29, x30, [sp, #352]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #336]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #320]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #304]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #288]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #272]            ; 16-byte Folded Reload
	add	sp, sp, #368
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_dwt_encode53
.subsections_via_symbols
