	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function materialui_load_image
_materialui_load_image:                 ## @materialui_load_image
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	_MENU_IMAGE_WALLPAPER@GOTPCREL(%rip), %rax
	cmpl	%edx, (%rax)
	jne	LBB0_2
## %bb.1:
	movq	%rsi, %r14
	movq	%rdi, %rbx
	callq	_materialui_context_bg_destroy
	movq	_TEXTURE_FILTER_MIPMAP_LINEAR@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r14, %rdi
	movq	%rbx, %rdx
	callq	_video_driver_texture_load
	xorl	%eax, %eax
	callq	_menu_display_allocate_white_texture
LBB0_2:
	movl	$1, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_MENU_IMAGE_WALLPAPER,4,2       ## @MENU_IMAGE_WALLPAPER
	.comm	_TEXTURE_FILTER_MIPMAP_LINEAR,4,2 ## @TEXTURE_FILTER_MIPMAP_LINEAR
	.no_dead_strip	_materialui_load_image
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function materialui_load_image
_materialui_load_image:                 ; @materialui_load_image
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _MENU_IMAGE_WALLPAPER@GOTPAGE
Lloh1:
	ldr	x8, [x8, _MENU_IMAGE_WALLPAPER@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cmp	w8, w2
	b.ne	LBB0_2
; %bb.1:
	mov	x20, x1
	mov	x19, x0
	bl	_materialui_context_bg_destroy
Lloh3:
	adrp	x8, _TEXTURE_FILTER_MIPMAP_LINEAR@GOTPAGE
Lloh4:
	ldr	x8, [x8, _TEXTURE_FILTER_MIPMAP_LINEAR@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
	mov	x0, x20
	mov	x2, x19
	bl	_video_driver_texture_load
	bl	_menu_display_allocate_white_texture
LBB0_2:
	mov	w0, #1
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_MENU_IMAGE_WALLPAPER,4,2       ; @MENU_IMAGE_WALLPAPER
	.comm	_TEXTURE_FILTER_MIPMAP_LINEAR,4,2 ; @TEXTURE_FILTER_MIPMAP_LINEAR
	.no_dead_strip	_materialui_load_image
.subsections_via_symbols
