	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function CG_LightningBolt
_CG_LightningBolt:                      ## @CG_LightningBolt
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$32, %rsp
	movq	16(%rdi), %rax
	movq	_WP_LIGHTNING@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_1
LBB0_2:
	addq	$32, %rsp
	popq	%rbp
	retq
LBB0_1:
	movq	%rdi, %rsi
	leaq	-32(%rbp), %rdi
	callq	_CG_LightningBolt.cold.1
	jmp	LBB0_2
	.cfi_endproc
                                        ## -- End function
	.p2align	4, 0x90                         ## -- Begin function CG_LightningBolt.cold.1
_CG_LightningBolt.cold.1:               ## @CG_LightningBolt.cold.1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rsi, %rbx
	pushq	$32
	popq	%rdx
	xorl	%esi, %esi
	callq	_memset
	movq	(%rbx), %rdi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_AngleVectors
	movq	8(%rbx), %rdi
	callq	_VectorCopy
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_WP_LIGHTNING,8,3               ## @WP_LIGHTNING
	.comm	_cg,16,3                        ## @cg
	.comm	_cg_trueLightning,8,3           ## @cg_trueLightning
	.comm	_DEFAULT_VIEWHEIGHT,8,3         ## @DEFAULT_VIEWHEIGHT
	.comm	_LIGHTNING_RANGE,4,2            ## @LIGHTNING_RANGE
	.comm	_vec3_origin,4,2                ## @vec3_origin
	.comm	_MASK_SHOT,4,2                  ## @MASK_SHOT
	.comm	_RT_LIGHTNING,4,2               ## @RT_LIGHTNING
	.comm	_cgs,8,2                        ## @cgs
	.no_dead_strip	_CG_LightningBolt
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function CG_LightningBolt
_CG_LightningBolt:                      ; @CG_LightningBolt
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	ldr	x8, [x0, #16]
Lloh0:
	adrp	x9, _WP_LIGHTNING@GOTPAGE
Lloh1:
	ldr	x9, [x9, _WP_LIGHTNING@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	cmp	x8, x9
	b.eq	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
LBB0_2:
	mov	x1, x0
	mov	x0, sp
	bl	_CG_LightningBolt.cold.1
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function CG_LightningBolt.cold.1
_CG_LightningBolt.cold.1:               ; @CG_LightningBolt.cold.1
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
	mov	w1, #0
	mov	w2, #32
	bl	_memset
	ldr	x0, [x19]
	mov	x2, #0
	mov	x3, #0
	bl	_AngleVectors
	ldr	x0, [x19, #8]
	bl	_VectorCopy
	brk	#0x1
	.cfi_endproc
                                        ; -- End function
	.comm	_WP_LIGHTNING,8,3               ; @WP_LIGHTNING
	.comm	_cg,16,3                        ; @cg
	.comm	_cg_trueLightning,8,3           ; @cg_trueLightning
	.comm	_DEFAULT_VIEWHEIGHT,8,3         ; @DEFAULT_VIEWHEIGHT
	.comm	_LIGHTNING_RANGE,4,2            ; @LIGHTNING_RANGE
	.comm	_vec3_origin,4,2                ; @vec3_origin
	.comm	_MASK_SHOT,4,2                  ; @MASK_SHOT
	.comm	_RT_LIGHTNING,4,2               ; @RT_LIGHTNING
	.comm	_cgs,8,2                        ; @cgs
	.no_dead_strip	_CG_LightningBolt
.subsections_via_symbols
