	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function AAS_NearestHideArea
LCPI0_0:
	.long	0x42200000                      ## float 40
LCPI0_1:
	.long	0x41200000                      ## float 10
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_AAS_NearestHideArea
	.p2align	4, 0x90
_AAS_NearestHideArea:                   ## @AAS_NearestHideArea
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, -52(%rbp)                 ## 4-byte Spill
	movq	%r8, -104(%rbp)                 ## 8-byte Spill
	movl	%edx, %r12d
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movl	16(%rbp), %ebx
	movq	_AAS_NearestHideArea.hidetraveltimes(%rip), %rdi
	movq	_aasworld@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	addl	%edx, %edx
	testq	%rdi, %rdi
	je	LBB0_2
## %bb.1:
	xorl	%esi, %esi
	callq	_Com_Memset
	jmp	LBB0_3
LBB0_2:
	movl	%edx, %edi
	callq	_GetClearedMemory
	movq	%rax, _AAS_NearestHideArea.hidetraveltimes(%rip)
LBB0_3:
	movq	_qtrue@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	notl	%ebx
	movq	_aasworld@GOTPCREL(%rip), %rax
	movq	8(%rax), %r15
	movslq	%r12d, %r12
	imulq	$56, %r12, %r14
	leaq	(%r15,%r14), %r13
	movl	%r12d, (%r15,%r14)
	movq	8(%r15,%r14), %rsi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_VectorCopy
	movq	_aasworld@GOTPCREL(%rip), %rax
	movq	32(%rax), %rax
	movq	(%rax,%r12,8), %rax
	movl	(%rax), %eax
	movl	%eax, 48(%r15,%r14)
	movw	$0, 16(%r15,%r14)
	xorps	%xmm0, %xmm0
	movups	%xmm0, 32(%r15,%r14)
	movq	_aasworld@GOTPCREL(%rip), %r15
	xorl	%eax, %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	xorl	%edx, %edx
	movq	%r13, %rsi
	movl	%ebx, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_6 Depth=1
	movq	%r13, %rax
LBB0_5:                                 ##   in Loop: Header=BB0_6 Depth=1
	movq	%rax, %r13
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, %rsi
	testq	%rax, %rax
	movl	-64(%rbp), %edx                 ## 4-byte Reload
	je	LBB0_36
LBB0_6:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_13 Depth 2
	movq	32(%rsi), %rax
	testq	%rax, %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	movq	$0, 40(%rax)
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_6 Depth=1
	xorl	%r13d, %r13d
LBB0_9:                                 ##   in Loop: Header=BB0_6 Depth=1
	movq	_qfalse@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 24(%rsi)
	movq	16(%r15), %rax
	movslq	(%rsi), %rcx
	shlq	$4, %rcx
	movl	(%rax,%rcx), %r12d
	testl	%r12d, %r12d
	movl	%edx, -64(%rbp)                 ## 4-byte Spill
	jle	LBB0_4
## %bb.10:                              ##   in Loop: Header=BB0_6 Depth=1
	movq	%rsi, -112(%rbp)                ## 8-byte Spill
	movq	8(%rax,%rcx), %rax
	leaq	(%rax,%rax,2), %r14
	shlq	$3, %r14
	addq	24(%r15), %r14
	.p2align	4, 0x90
LBB0_13:                                ##   Parent Loop BB0_6 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	20(%r14), %edi
	callq	_AAS_TravelFlagForType_inline
	testl	%ebx, %eax
	jne	LBB0_11
## %bb.14:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	(%r14), %edi
	callq	_AAS_AreaContentsTravelFlags_inline
	testl	%ebx, %eax
	jne	LBB0_11
## %bb.16:                              ##   in Loop: Header=BB0_13 Depth=2
	movl	(%r14), %eax
	cmpl	-52(%rbp), %eax                 ## 4-byte Folded Reload
	jne	LBB0_18
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	%r13, %rax
LBB0_12:                                ##   in Loop: Header=BB0_13 Depth=2
	addq	$24, %r14
	movq	%rax, %r13
	decl	%r12d
	jne	LBB0_13
	jmp	LBB0_5
LBB0_18:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	movzwl	16(%rbx), %r15d
	movslq	(%rbx), %rdi
	movq	8(%rbx), %rsi
	movl	16(%r14), %edx
	callq	_AAS_AreaTravelTime
                                        ## kill: def $ax killed $ax def $eax
	movq	8(%rbx), %rsi
	movl	%eax, %ebx
	movq	8(%r14), %rdx
	addw	%r15w, %bx
	addw	4(%r14), %bx
	movq	-104(%rbp), %r15                ## 8-byte Reload
	movq	%r15, %rdi
	callq	_AAS_ProjectPointOntoVector
	movq	%r15, %rdi
	callq	_VectorSubtract
	callq	_VectorLength
	movaps	%xmm0, %xmm1
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	ucomiss	%xmm1, %xmm0
	jbe	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	%r13, %rax
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	jmp	LBB0_32
LBB0_20:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	%ebx, -72(%rbp)                 ## 4-byte Spill
	movq	-112(%rbp), %rax                ## 8-byte Reload
	movq	8(%rax), %rsi
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	movss	%xmm1, -88(%rbp)                ## 4-byte Spill
	callq	_VectorSubtract
	callq	_VectorLength
	movss	-88(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	ucomiss	%xmm1, %xmm0
	jbe	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_13 Depth=2
	subss	%xmm1, %xmm0
	movzwl	-72(%rbp), %eax                 ## 2-byte Folded Reload
	xorps	%xmm1, %xmm1
	cvtsi2ss	%eax, %xmm1
	mulss	LCPI0_1(%rip), %xmm0
	addss	%xmm1, %xmm0
	cvttss2si	%xmm0, %ecx
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movq	_aasworld@GOTPCREL(%rip), %r15
	cmpq	$0, -120(%rbp)                  ## 8-byte Folded Reload
	jne	LBB0_25
	jmp	LBB0_23
LBB0_22:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movq	_aasworld@GOTPCREL(%rip), %r15
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpq	$0, -120(%rbp)                  ## 8-byte Folded Reload
	jne	LBB0_25
LBB0_23:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	%ecx, %r15d
	callq	_AAS_AreaVisible
	movl	%r15d, %ecx
	movq	_aasworld@GOTPCREL(%rip), %r15
	testq	%rax, %rax
	jne	LBB0_11
LBB0_25:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-64(%rbp), %eax                 ## 4-byte Reload
	testw	%ax, %ax
	je	LBB0_28
## %bb.26:                              ##   in Loop: Header=BB0_13 Depth=2
	cmpw	%ax, %cx
	jae	LBB0_11
LBB0_28:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	-48(%rbp), %r15d                ## 4-byte Reload
	movslq	%r15d, %rdx
	movq	_AAS_NearestHideArea.hidetraveltimes(%rip), %rax
	movzwl	(%rax,%rdx,2), %eax
	testw	%ax, %ax
	je	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_13 Depth=2
	cmpw	%cx, %ax
	jbe	LBB0_31
LBB0_30:                                ##   in Loop: Header=BB0_13 Depth=2
	movl	%r15d, %esi
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	movl	%ecx, %r15d
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	callq	_AAS_AreaVisible
	testq	%rax, %rax
	movl	-64(%rbp), %eax                 ## 4-byte Reload
	cmovel	%r15d, %eax
	movl	%eax, -64(%rbp)                 ## 4-byte Spill
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movl	-48(%rbp), %edx                 ## 4-byte Reload
	cmovel	%edx, %eax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	_AAS_NearestHideArea.hidetraveltimes(%rip), %rax
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movw	%r15w, (%rax,%rsi,2)
	movl	%r15d, %ecx
	movq	_aasworld@GOTPCREL(%rip), %rax
	movq	8(%rax), %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	imulq	$56, %rsi, %r15
	movl	%edx, (%rax,%r15)
	movw	%cx, 16(%rax,%r15)
	movq	8(%r14), %rdi
	movq	8(%rax,%r15), %rsi
	callq	_VectorCopy
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	cmpq	$0, 24(%rdx,%r15)
	je	LBB0_33
LBB0_31:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	%r13, %rax
LBB0_32:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	_aasworld@GOTPCREL(%rip), %r15
	jmp	LBB0_12
LBB0_33:                                ##   in Loop: Header=BB0_13 Depth=2
	leaq	(%rdx,%r15), %rax
	movq	$0, 32(%rdx,%r15)
	movq	%r13, 40(%rdx,%r15)
	movq	%rax, %rcx
	testq	%r13, %r13
	je	LBB0_35
## %bb.34:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	%rax, 32(%r13)
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
LBB0_35:                                ##   in Loop: Header=BB0_13 Depth=2
	addq	%r15, %rdx
	addq	$24, %rdx
	movq	_qtrue@GOTPCREL(%rip), %rsi
	movq	(%rsi), %rsi
	movq	%rsi, (%rdx)
	movq	%rcx, -96(%rbp)                 ## 8-byte Spill
	jmp	LBB0_32
LBB0_36:
	movq	-80(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.zerofill __DATA,__bss,_AAS_NearestHideArea.hidetraveltimes,8,3 ## @AAS_NearestHideArea.hidetraveltimes
	.comm	_aasworld,40,3                  ## @aasworld
	.comm	_qtrue,8,3                      ## @qtrue
	.comm	_qfalse,8,3                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_AAS_NearestHideArea            ; -- Begin function AAS_NearestHideArea
	.p2align	2
_AAS_NearestHideArea:                   ; @AAS_NearestHideArea
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	d9, d8, [sp, #48]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	mov	x23, x6
	str	w5, [sp, #44]                   ; 4-byte Folded Spill
	str	x4, [sp, #24]                   ; 8-byte Folded Spill
	mov	x22, x2
	mov	x21, x1
	adrp	x19, _AAS_NearestHideArea.hidetraveltimes@PAGE
	ldr	x0, [x19, _AAS_NearestHideArea.hidetraveltimes@PAGEOFF]
Lloh0:
	adrp	x20, _aasworld@GOTPAGE
Lloh1:
	ldr	x20, [x20, _aasworld@GOTPAGEOFF]
	ldr	w8, [x20]
	lsl	w2, w8, #1
	cbz	x0, LBB0_2
; %bb.1:
	mov	w1, #0
	bl	_Com_Memset
	b	LBB0_3
LBB0_2:
	mov	x0, x2
	bl	_GetClearedMemory
	str	x0, [x19, _AAS_NearestHideArea.hidetraveltimes@PAGEOFF]
LBB0_3:
Lloh2:
	adrp	x8, _qtrue@GOTPAGE
Lloh3:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh4:
	ldr	x8, [x8]
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	mvn	w28, w23
	ldr	x8, [x20, #8]
	mov	w9, #56
	smaddl	x24, w22, w9, x8
	str	w22, [x24]
	ldr	x1, [x24, #8]
	mov	x0, x21
	bl	_VectorCopy
	str	wzr, [sp, #12]                  ; 4-byte Folded Spill
	mov	w25, #0
	ldr	x8, [x20, #32]
	ldr	x8, [x8, w22, sxtw #3]
	ldr	w8, [x8]
	str	w8, [x24, #48]
	strh	wzr, [x24, #16]
	stp	xzr, xzr, [x24, #32]
	fmov	s9, #10.00000000
	mov	x27, x24
	b	LBB0_6
LBB0_4:                                 ;   in Loop: Header=BB0_6 Depth=1
	mov	x23, x24
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=1
	mov	x24, x23
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	mov	x27, x8
Lloh5:
	adrp	x20, _aasworld@GOTPAGE
Lloh6:
	ldr	x20, [x20, _aasworld@GOTPAGEOFF]
	cbz	x8, LBB0_29
LBB0_6:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
	ldr	x8, [x27, #32]
	str	x8, [sp, #32]                   ; 8-byte Folded Spill
	cbz	x8, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	str	xzr, [x8, #40]
	b	LBB0_9
LBB0_8:                                 ;   in Loop: Header=BB0_6 Depth=1
	mov	x24, #0
LBB0_9:                                 ;   in Loop: Header=BB0_6 Depth=1
Lloh7:
	adrp	x8, _qfalse@GOTPAGE
Lloh8:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh9:
	ldr	x8, [x8]
	str	x8, [x27, #24]
	ldr	x8, [x20, #16]
	ldrsw	x9, [x27]
	lsl	x10, x9, #4
	ldr	w21, [x8, x10]
	cmp	w21, #1
	b.lt	LBB0_4
; %bb.10:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x10, [x20, #24]
	add	x8, x8, x9, lsl #4
	ldr	x8, [x8, #8]
	mov	w9, #24
	madd	x26, x8, x9, x10
LBB0_11:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w0, [x26, #20]
	bl	_AAS_TravelFlagForType_inline
	tst	w0, w28
	b.ne	LBB0_14
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	w0, [x26]
	bl	_AAS_AreaContentsTravelFlags_inline
	tst	w0, w28
	b.ne	LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	w22, [x26]
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	cmp	w22, w8
	b.ne	LBB0_16
LBB0_14:                                ;   in Loop: Header=BB0_11 Depth=2
	mov	x23, x24
LBB0_15:                                ;   in Loop: Header=BB0_11 Depth=2
	add	x26, x26, #24
	mov	x24, x23
	subs	w21, w21, #1
	b.ne	LBB0_11
	b	LBB0_5
LBB0_16:                                ;   in Loop: Header=BB0_11 Depth=2
	str	w25, [sp, #40]                  ; 4-byte Folded Spill
	ldrh	w19, [x27, #16]
	ldrsw	x0, [x27]
	ldr	x1, [x27, #8]
	ldr	w2, [x26, #16]
	bl	_AAS_AreaTravelTime
	mov	x23, x0
	ldrh	w20, [x26, #4]
	ldr	x1, [x27, #8]
	ldr	x2, [x26, #8]
	ldr	x25, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x25
	bl	_AAS_ProjectPointOntoVector
	mov	x0, x25
	bl	_VectorSubtract
	bl	_VectorLength
	fmov	s8, s0
	mov	w8, #1109393408
	fmov	s0, w8
	fcmp	s8, s0
	b.pl	LBB0_19
LBB0_17:                                ;   in Loop: Header=BB0_11 Depth=2
	mov	x23, x24
LBB0_18:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	w25, [sp, #40]                  ; 4-byte Folded Reload
	b	LBB0_15
LBB0_19:                                ;   in Loop: Header=BB0_11 Depth=2
	add	w8, w23, w19
	add	w19, w8, w20
	and	w20, w19, #0xffff
	ldr	x1, [x27, #8]
	mov	x0, x25
	bl	_VectorSubtract
	bl	_VectorLength
	ucvtf	s1, w20
	fsub	s2, s0, s8
	fmadd	s1, s2, s9, s1
	fcvtzs	w8, s1
	fcmp	s8, s0
	csel	w19, w8, w19, mi
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	cbz	x8, LBB0_28
LBB0_20:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	w25, [sp, #40]                  ; 4-byte Folded Reload
	tst	w25, #0xffff
	b.eq	LBB0_22
; %bb.21:                               ;   in Loop: Header=BB0_11 Depth=2
	and	w8, w19, #0xffff
	cmp	w8, w25, uxth
	b.hs	LBB0_14
LBB0_22:                                ;   in Loop: Header=BB0_11 Depth=2
	sxtw	x20, w22
	adrp	x23, _AAS_NearestHideArea.hidetraveltimes@PAGE
	ldr	x8, [x23, _AAS_NearestHideArea.hidetraveltimes@PAGEOFF]
	ldrh	w8, [x8, x20, lsl #1]
	cbz	w8, LBB0_24
; %bb.23:                               ;   in Loop: Header=BB0_11 Depth=2
	cmp	w8, w19, uxth
	b.ls	LBB0_14
LBB0_24:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	w0, [sp, #44]                   ; 4-byte Folded Reload
	mov	x1, x22
	bl	_AAS_AreaVisible
	cmp	x0, #0
	csel	w25, w19, w25, eq
	str	w25, [sp, #40]                  ; 4-byte Folded Spill
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	csel	w8, w22, w8, eq
	str	w8, [sp, #12]                   ; 4-byte Folded Spill
	ldr	x8, [x23, _AAS_NearestHideArea.hidetraveltimes@PAGEOFF]
	strh	w19, [x8, x20, lsl #1]
Lloh10:
	adrp	x8, _aasworld@GOTPAGE
Lloh11:
	ldr	x8, [x8, _aasworld@GOTPAGEOFF]
Lloh12:
	ldr	x8, [x8, #8]
	mov	w9, #56
	mov	x25, x8
	madd	x23, x20, x9, x8
	str	w22, [x23]
	strh	w19, [x23, #16]
	ldr	x0, [x26, #8]
	ldr	x1, [x23, #8]
	bl	_VectorCopy
	mov	x8, x23
	ldr	x9, [x8, #24]!
	cbnz	x9, LBB0_17
; %bb.25:                               ;   in Loop: Header=BB0_11 Depth=2
	mov	w9, #56
	madd	x9, x20, x9, x25
	stp	xzr, x24, [x9, #32]
	mov	x0, x23
	cbz	x24, LBB0_27
; %bb.26:                               ;   in Loop: Header=BB0_11 Depth=2
	str	x23, [x24, #32]
	ldr	x0, [sp, #32]                   ; 8-byte Folded Reload
LBB0_27:                                ;   in Loop: Header=BB0_11 Depth=2
Lloh13:
	adrp	x9, _qtrue@GOTPAGE
Lloh14:
	ldr	x9, [x9, _qtrue@GOTPAGEOFF]
Lloh15:
	ldr	x9, [x9]
	str	x9, [x8]
	str	x0, [sp, #32]                   ; 8-byte Folded Spill
	b	LBB0_18
LBB0_28:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	w0, [sp, #44]                   ; 4-byte Folded Reload
	mov	x1, x22
	bl	_AAS_AreaVisible
	cbnz	x0, LBB0_17
	b	LBB0_20
LBB0_29:
	ldr	w0, [sp, #12]                   ; 4-byte Folded Reload
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #48]               ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.cfi_endproc
                                        ; -- End function
.zerofill __DATA,__bss,_AAS_NearestHideArea.hidetraveltimes,8,3 ; @AAS_NearestHideArea.hidetraveltimes
	.comm	_aasworld,40,3                  ; @aasworld
	.comm	_qtrue,8,3                      ; @qtrue
	.comm	_qfalse,8,3                     ; @qfalse
.subsections_via_symbols
