	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_paste                          ## -- Begin function paste
	.p2align	4, 0x90
_paste:                                 ## @paste
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_g@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	movq	64(%r15), %rdi
	subq	88(%r15), %rdi
	callq	_SIGN
	movl	%eax, %r13d
	movq	56(%r15), %rdi
	subq	80(%r15), %rdi
	callq	_SIGN
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	movq	16(%r15), %rdi
	subq	40(%r15), %rdi
	callq	_SIGN
	movl	%eax, %r14d
	movq	8(%r15), %rdi
	subq	32(%r15), %rdi
	callq	_SIGN
	movl	24(%r15), %ecx
	subl	72(%r15), %ecx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movl	%eax, %r12d
	movq	64(%r15), %rdi
	subq	88(%r15), %rdi
	callq	_ABS
	movl	%eax, %ebx
	movq	56(%r15), %rdi
	subq	80(%r15), %rdi
	callq	_ABS
                                        ## kill: def $eax killed $eax def $rax
	movslq	-56(%rbp), %rdx                 ## 4-byte Folded Reload
	movslq	%r12d, %rdi
	movq	%rax, %rcx
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	incl	%eax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movslq	%r13d, %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movslq	%r14d, %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rax
	movq	%rbx, -80(%rbp)                 ## 8-byte Spill
	leal	1(%rbx), %eax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	xorl	%r13d, %r13d
	movq	%rdx, -136(%rbp)                ## 8-byte Spill
	movq	%rdi, -128(%rbp)                ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_1 Depth=1
	incl	%r13d
	cmpl	$256, %r13d                     ## imm = 0x100
	je	LBB0_8
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_3 Depth 2
                                        ##       Child Loop BB0_5 Depth 3
	cmpl	$0, -80(%rbp)                   ## 4-byte Folded Reload
	js	LBB0_7
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	addl	%r13d, %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	xorl	%eax, %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	incq	%rcx
	movq	%rcx, %rax
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	cmpq	-112(%rbp), %rcx                ## 8-byte Folded Reload
	je	LBB0_7
LBB0_3:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_5 Depth 3
	cmpl	$0, -120(%rbp)                  ## 4-byte Folded Reload
	js	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=2
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, %rcx
	imulq	-96(%rbp), %rcx                 ## 8-byte Folded Reload
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	imulq	-88(%rbp), %rax                 ## 8-byte Folded Reload
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	movq	-104(%rbp), %r12                ## 8-byte Reload
	xorl	%ebx, %ebx
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	88(%r15), %rdi
	addq	-56(%rbp), %rdi                 ## 8-byte Folded Reload
	movq	80(%r15), %rdx
	addq	%rbx, %rdx
	movl	%r13d, %esi
	callq	_get_block
	movq	40(%r15), %rdi
	addq	-144(%rbp), %rdi                ## 8-byte Folded Reload
	movq	32(%r15), %rdx
	addq	%r14, %rdx
	movl	-60(%rbp), %esi                 ## 4-byte Reload
	movl	%eax, %ecx
	callq	_builder_block
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	addq	%rdi, %r14
	addq	%rdx, %rbx
	decq	%r12
	jne	LBB0_5
	jmp	LBB0_6
LBB0_8:
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_g,8,3                          ## @g
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_paste                          ; -- Begin function paste
	.p2align	2
_paste:                                 ; @paste
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, _g@GOTPAGE
Lloh1:
	ldr	x8, [x8, _g@GOTPAGEOFF]
Lloh2:
	ldr	x26, [x8]
	ldr	x8, [x26, #64]
	ldr	x9, [x26, #88]
	sub	x0, x8, x9
	bl	_SIGN
	mov	x24, x0
	ldr	x8, [x26, #56]
	ldr	x9, [x26, #80]
	sub	x0, x8, x9
	bl	_SIGN
	mov	x23, x0
	ldr	x8, [x26, #16]
	ldr	x9, [x26, #40]
	sub	x0, x8, x9
	bl	_SIGN
	mov	x22, x0
	ldr	x8, [x26, #8]
	ldr	x9, [x26, #32]
	sub	x0, x8, x9
	bl	_SIGN
	mov	x25, x0
	ldr	w8, [x26, #24]
	ldr	w9, [x26, #72]
	sub	w8, w8, w9
	str	w8, [sp, #8]                    ; 4-byte Folded Spill
	ldr	x8, [x26, #64]
	ldr	x9, [x26, #88]
	sub	x0, x8, x9
	bl	_ABS
	mov	x19, x0
	ldr	x8, [x26, #56]
	ldr	x9, [x26, #80]
	sub	x0, x8, x9
	bl	_ABS
	mov	w21, #0
	sxtw	x23, w23
	sxtw	x25, w25
	str	w0, [sp, #52]                   ; 4-byte Folded Spill
	add	w9, w0, #1
	sxtw	x8, w24
	stp	x8, x9, [sp, #24]               ; 16-byte Folded Spill
	sxtw	x8, w22
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	str	w19, [sp, #12]                  ; 4-byte Folded Spill
	add	w8, w19, #1
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	add	w21, w21, #1
	cmp	w21, #256
	b.eq	LBB0_8
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
                                        ;       Child Loop BB0_7 Depth 3
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	tbnz	w8, #31, LBB0_1
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	str	xzr, [sp, #56]                  ; 8-byte Folded Spill
	ldr	w8, [sp, #8]                    ; 4-byte Folded Reload
	add	w22, w8, w21
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=2
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	add	x9, x9, #1
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	str	x9, [sp, #56]                   ; 8-byte Folded Spill
	cmp	x9, x8
	b.eq	LBB0_1
LBB0_5:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_7 Depth 3
	ldr	w8, [sp, #52]                   ; 4-byte Folded Reload
	tbnz	w8, #31, LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=2
	mov	x24, #0
	mov	x27, #0
	ldp	x8, x19, [sp, #24]              ; 16-byte Folded Reload
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	mul	x20, x9, x8
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	mul	x28, x9, x8
LBB0_7:                                 ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_5 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	x9, x8, [x26, #80]
	add	x0, x8, x20
	add	x2, x24, x9
	mov	x1, x21
	bl	_get_block
	mov	x3, x0
	ldp	x9, x8, [x26, #32]
	add	x0, x8, x28
	add	x2, x27, x9
	mov	x1, x22
	bl	_builder_block
	add	x27, x27, x25
	add	x24, x24, x23
	subs	x19, x19, #1
	b.ne	LBB0_7
	b	LBB0_4
LBB0_8:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_g,8,3                          ; @g
.subsections_via_symbols
