	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_OnSameTeam                     ## -- Begin function OnSameTeam
	.p2align	4, 0x90
_OnSameTeam:                            ## @OnSameTeam
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %rcx
	movq	_qfalse@GOTPCREL(%rip), %rax
	testq	%rcx, %rcx
	je	LBB0_6
## %bb.1:
	movq	(%rsi), %rdx
	testq	%rdx, %rdx
	je	LBB0_6
## %bb.2:
	movq	_g_gametype@GOTPCREL(%rip), %rsi
	movq	(%rsi), %rsi
	movq	_GT_TEAM@GOTPCREL(%rip), %rdi
	cmpq	(%rdi), %rsi
	jl	LBB0_6
## %bb.3:
	movq	(%rcx), %rax
	cmpq	(%rdx), %rax
	jne	LBB0_4
## %bb.5:
	movq	_qtrue@GOTPCREL(%rip), %rax
	jmp	LBB0_6
LBB0_4:
	movq	_qfalse@GOTPCREL(%rip), %rax
LBB0_6:
	movl	(%rax), %eax
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_g_gametype,8,3                 ## @g_gametype
	.comm	_GT_TEAM,8,3                    ## @GT_TEAM
	.comm	_qtrue,4,2                      ## @qtrue
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_OnSameTeam                     ; -- Begin function OnSameTeam
	.p2align	2
_OnSameTeam:                            ; @OnSameTeam
	.cfi_startproc
; %bb.0:
	ldr	x9, [x0]
	cbz	x9, LBB0_5
; %bb.1:
	ldr	x10, [x1]
	cbz	x10, LBB0_5
; %bb.2:
Lloh0:
	adrp	x8, _g_gametype@GOTPAGE
Lloh1:
	ldr	x8, [x8, _g_gametype@GOTPAGEOFF]
Lloh2:
	ldr	x11, [x8]
Lloh3:
	adrp	x8, _GT_TEAM@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GT_TEAM@GOTPAGEOFF]
Lloh5:
	ldr	x12, [x8]
Lloh6:
	adrp	x8, _qfalse@GOTPAGE
Lloh7:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
	cmp	x11, x12
	b.lt	LBB0_4
; %bb.3:
	ldr	x9, [x9]
	ldr	x10, [x10]
Lloh8:
	adrp	x11, _qtrue@GOTPAGE
Lloh9:
	ldr	x11, [x11, _qtrue@GOTPAGEOFF]
	cmp	x9, x10
	csel	x8, x11, x8, eq
LBB0_4:
	ldr	w0, [x8]
	ret
LBB0_5:
Lloh10:
	adrp	x8, _qfalse@GOTPAGE
Lloh11:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x8]
	ret
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_g_gametype,8,3                 ; @g_gametype
	.comm	_GT_TEAM,8,3                    ; @GT_TEAM
	.comm	_qtrue,4,2                      ; @qtrue
.subsections_via_symbols
