	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function BotMapScripts
LCPI0_0:
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_BotMapScripts
	.p2align	4, 0x90
_BotMapScripts:                         ## @BotMapScripts
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$1192, %rsp                     ## imm = 0x4A8
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r13
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	leaq	-1072(%rbp), %rbx
	movq	%rbx, %rdi
	movl	$1024, %esi                     ## imm = 0x400
	callq	_trap_GetServerinfo
	leaq	L_.str(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Info_ValueForKey
	leaq	-1200(%rbp), %rbx
	movq	%rbx, %rdi
	movl	%eax, %esi
	movl	$127, %edx
	callq	_strncpy
	movb	$0, -1073(%rbp)
	leaq	L_.str.1(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Q_stricmp
	testl	%eax, %eax
	je	LBB0_1
## %bb.29:
	leaq	L_.str.2(%rip), %rsi
	leaq	-1200(%rbp), %rdi
	callq	_Q_stricmp
	testl	%eax, %eax
	jne	LBB0_31
## %bb.30:
	movq	_TFL_FUNCBOB@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	andl	%eax, 32(%r13)
	jmp	LBB0_31
LBB0_1:
	movq	_TFL_FUNCBOB@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	andl	%eax, 32(%r13)
	movq	(%r13), %rax
	movq	(%rax), %rcx
	cmpq	700, %rcx
	jle	LBB0_6
## %bb.2:
	cmpq	964, %rcx
	jge	LBB0_6
## %bb.3:
	movq	8(%rax), %rcx
	cmpq	708, %rcx
	jle	LBB0_6
## %bb.4:
	cmpq	972, %rcx
	jge	LBB0_6
## %bb.5:
	movq	16(%rax), %rax
	cmpq	716, %rax
	jl	LBB0_31
LBB0_6:
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -1204(%rbp)               ## 4-byte Spill
	movq	_maxclients@GOTPCREL(%rip), %r15
	cmpl	$0, (%r15)
	jle	LBB0_26
## %bb.7:
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rbx
	cmpl	$0, (%rbx)
	jle	LBB0_26
## %bb.8:
	movl	$1, %r14d
	leaq	-1232(%rbp), %rsi
	.p2align	4, 0x90
LBB0_9:                                 ## =>This Inner Loop Header: Depth=1
	leal	-1(%r14), %r12d
	cmpl	8(%r13), %r12d
	je	LBB0_24
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	movl	%r12d, %edi
	movq	%rsi, %rbx
	callq	_BotEntityInfo
	cmpl	$0, -1216(%rbp)
	je	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	%rbx, %rdi
	callq	_EntityIsDead
	testq	%rax, %rax
	jne	LBB0_13
## %bb.14:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	-1232(%rbp), %rax
	cmpq	16(%r13), %rax
	je	LBB0_13
## %bb.15:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	-1224(%rbp), %rax
	movq	(%rax), %rcx
	cmpq	700, %rcx
	jle	LBB0_13
## %bb.16:                              ##   in Loop: Header=BB0_9 Depth=1
	cmpq	964, %rcx
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rbx
	jge	LBB0_23
## %bb.17:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	8(%rax), %rcx
	cmpq	708, %rcx
	jle	LBB0_23
## %bb.18:                              ##   in Loop: Header=BB0_9 Depth=1
	cmpq	972, %rcx
	jge	LBB0_23
## %bb.19:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	16(%rax), %rax
	cmpq	716, %rax
	leaq	-1232(%rbp), %rsi
	jge	LBB0_24
## %bb.20:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	%r13, %rdi
	movl	%r12d, %esi
	callq	_BotSameTeam
	testq	%rax, %rax
	jne	LBB0_21
## %bb.22:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -1204(%rbp)               ## 4-byte Spill
LBB0_23:                                ##   in Loop: Header=BB0_9 Depth=1
	leaq	-1232(%rbp), %rsi
	cmpl	(%r15), %r14d
	jl	LBB0_25
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_9 Depth=1
	leaq	-1232(%rbp), %rsi
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rbx
LBB0_24:                                ##   in Loop: Header=BB0_9 Depth=1
	cmpl	(%r15), %r14d
	jge	LBB0_26
LBB0_25:                                ##   in Loop: Header=BB0_9 Depth=1
	leal	1(%r14), %eax
	cmpl	(%rbx), %r14d
	movl	%eax, %r14d
	jl	LBB0_9
	jmp	LBB0_26
LBB0_11:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	%rbx, %rsi
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rbx
	cmpl	(%r15), %r14d
	jl	LBB0_25
LBB0_26:
	cmpl	$0, -1204(%rbp)                 ## 4-byte Folded Reload
	je	LBB0_31
LBB0_27:
	movq	_BFL_IDEALVIEWSET@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, 48(%r13)
	movl	44(%r13), %esi
	movl	$304, %edi                      ## imm = 0x130
	callq	_VectorSubtract
	movq	24(%r13), %rsi
	callq	_vectoangles
	movl	40(%r13), %edi
	movq	_CHARACTERISTIC_AIM_ACCURACY@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	xorl	%edx, %edx
	movl	$1, %ecx
	callq	_trap_Characteristic_BFloat
	movss	%xmm0, -1204(%rbp)              ## 4-byte Spill
	xorl	%eax, %eax
	callq	_crandom
	shll	$3, %eax
	xorps	%xmm0, %xmm0
	cvtsi2ss	%eax, %xmm0
	movss	LCPI0_0(%rip), %xmm2            ## xmm2 = mem[0],zero,zero,zero
	subss	-1204(%rbp), %xmm2              ## 4-byte Folded Reload
	movss	%xmm2, -1204(%rbp)              ## 4-byte Spill
	movq	24(%r13), %rax
	movq	_PITCH@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rcx
	cvtsi2ssl	(%rax,%rcx,4), %xmm1
	mulss	%xmm2, %xmm0
	addss	%xmm1, %xmm0
	cvttss2si	%xmm0, %edi
	movl	%edi, (%rax,%rcx,4)
	callq	_AngleMod
	movq	24(%r13), %rcx
	movq	(%rbx), %rdx
	movl	%eax, (%rcx,%rdx,4)
	xorl	%eax, %eax
	callq	_crandom
	shll	$3, %eax
	xorps	%xmm0, %xmm0
	cvtsi2ss	%eax, %xmm0
	movq	24(%r13), %rax
	movq	_YAW@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rcx
	xorps	%xmm1, %xmm1
	cvtsi2ssl	(%rax,%rcx,4), %xmm1
	mulss	-1204(%rbp), %xmm0              ## 4-byte Folded Reload
	addss	%xmm1, %xmm0
	cvttss2si	%xmm0, %edi
	movl	%edi, (%rax,%rcx,4)
	callq	_AngleMod
	movq	24(%r13), %rdx
	movq	(%rbx), %rcx
	movl	%eax, (%rdx,%rcx,4)
	movl	36(%r13), %edi
	movl	$20, %esi
	callq	_InFieldOfVision
	testq	%rax, %rax
	je	LBB0_31
## %bb.28:
	movl	8(%r13), %edi
	callq	_trap_EA_Attack
LBB0_31:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_33
## %bb.32:
	addq	$1192, %rsp                     ## imm = 0x4A8
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_21:
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -1204(%rbp)               ## 4-byte Spill
	cmpl	$0, -1204(%rbp)                 ## 4-byte Folded Reload
	jne	LBB0_27
	jmp	LBB0_31
LBB0_33:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"mapname"

L_.str.1:                               ## @.str.1
	.asciz	"q3tourney6"

	.comm	_TFL_FUNCBOB,4,2                ## @TFL_FUNCBOB
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_maxclients,4,2                 ## @maxclients
	.comm	_MAX_CLIENTS,4,2                ## @MAX_CLIENTS
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_BFL_IDEALVIEWSET,4,2           ## @BFL_IDEALVIEWSET
	.comm	_CHARACTERISTIC_AIM_ACCURACY,4,2 ## @CHARACTERISTIC_AIM_ACCURACY
	.comm	_PITCH,8,3                      ## @PITCH
	.comm	_YAW,8,3                        ## @YAW
L_.str.2:                               ## @.str.2
	.asciz	"mpq3tourney6"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotMapScripts                  ; -- Begin function BotMapScripts
	.p2align	2
_BotMapScripts:                         ; @BotMapScripts
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-112]!            ; 16-byte Folded Spill
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	sub	sp, sp, #1200
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-112]
	add	x0, sp, #160
	mov	w1, #1024
	bl	_trap_GetServerinfo
Lloh3:
	adrp	x1, l_.str@PAGE
Lloh4:
	add	x1, x1, l_.str@PAGEOFF
	add	x0, sp, #160
	bl	_Info_ValueForKey
	mov	x1, x0
	add	x0, sp, #32
	mov	w2, #127
	bl	_strncpy
	strb	wzr, [sp, #159]
Lloh5:
	adrp	x1, l_.str.1@PAGE
Lloh6:
	add	x1, x1, l_.str.1@PAGEOFF
	add	x0, sp, #32
	bl	_Q_stricmp
	cbz	w0, LBB0_3
; %bb.1:
Lloh7:
	adrp	x1, l_.str.2@PAGE
Lloh8:
	add	x1, x1, l_.str.2@PAGEOFF
	add	x0, sp, #32
	bl	_Q_stricmp
	cbnz	w0, LBB0_12
; %bb.2:
Lloh9:
	adrp	x8, _TFL_FUNCBOB@GOTPAGE
Lloh10:
	ldr	x8, [x8, _TFL_FUNCBOB@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
	ldr	w9, [x19, #32]
	bic	w8, w9, w8
	str	w8, [x19, #32]
	b	LBB0_12
LBB0_3:
Lloh12:
	adrp	x8, _TFL_FUNCBOB@GOTPAGE
Lloh13:
	ldr	x8, [x8, _TFL_FUNCBOB@GOTPAGEOFF]
Lloh14:
	ldr	w8, [x8]
	ldr	w9, [x19, #32]
	bic	w8, w9, w8
	str	w8, [x19, #32]
	ldr	x8, [x19]
	ldr	x9, [x8]
	mov	w10, #700
	ldr	x10, [x10]
	cmp	x9, x10
	b.le	LBB0_8
; %bb.4:
	mov	w10, #964
	ldr	x10, [x10]
	cmp	x9, x10
	b.ge	LBB0_8
; %bb.5:
	ldr	x9, [x8, #8]
	mov	w10, #708
	ldr	x10, [x10]
	cmp	x9, x10
	b.le	LBB0_8
; %bb.6:
	mov	w10, #972
	ldr	x10, [x10]
	cmp	x9, x10
	b.ge	LBB0_8
; %bb.7:
	ldr	x8, [x8, #16]
	mov	w9, #716
	ldr	x9, [x9]
	cmp	x8, x9
	b.lt	LBB0_12
LBB0_8:
Lloh15:
	adrp	x21, _qfalse@GOTPAGE
Lloh16:
	ldr	x21, [x21, _qfalse@GOTPAGEOFF]
	ldr	w22, [x21]
Lloh17:
	adrp	x23, _maxclients@GOTPAGE
Lloh18:
	ldr	x23, [x23, _maxclients@GOTPAGEOFF]
	ldr	w8, [x23]
Lloh19:
	adrp	x24, _MAX_CLIENTS@GOTPAGE
Lloh20:
	ldr	x24, [x24, _MAX_CLIENTS@GOTPAGEOFF]
	ldr	w9, [x24]
	cmp	w8, #1
	ccmp	w9, #1, #8, ge
	b.ge	LBB0_14
LBB0_9:
	cbz	w22, LBB0_12
; %bb.10:
Lloh21:
	adrp	x8, _BFL_IDEALVIEWSET@GOTPAGE
Lloh22:
	ldr	x8, [x8, _BFL_IDEALVIEWSET@GOTPAGEOFF]
Lloh23:
	ldr	w8, [x8]
	ldp	w1, w9, [x19, #44]
	orr	w8, w9, w8
	str	w8, [x19, #48]
	mov	w0, #304
	bl	_VectorSubtract
	ldr	x1, [x19, #24]
	bl	_vectoangles
	ldr	w0, [x19, #40]
Lloh24:
	adrp	x8, _CHARACTERISTIC_AIM_ACCURACY@GOTPAGE
Lloh25:
	ldr	x8, [x8, _CHARACTERISTIC_AIM_ACCURACY@GOTPAGEOFF]
Lloh26:
	ldr	w1, [x8]
	mov	w2, #0
	mov	w3, #1
	bl	_trap_Characteristic_BFloat
	fmov	s8, s0
	bl	_crandom
	lsl	w8, w0, #3
	scvtf	s0, w8
	fmov	s1, #1.00000000
	fsub	s8, s1, s8
	ldr	x8, [x19, #24]
Lloh27:
	adrp	x20, _PITCH@GOTPAGE
Lloh28:
	ldr	x20, [x20, _PITCH@GOTPAGEOFF]
	ldr	x9, [x20]
	lsl	x9, x9, #2
	ldr	s1, [x8, x9]
	scvtf	s1, s1
	fmadd	s0, s0, s8, s1
	fcvtzs	w0, s0
	str	w0, [x8, x9]
	bl	_AngleMod
	ldr	x8, [x19, #24]
	ldr	x9, [x20]
	str	w0, [x8, x9, lsl #2]
	bl	_crandom
	lsl	w8, w0, #3
	scvtf	s0, w8
	ldr	x8, [x19, #24]
Lloh29:
	adrp	x20, _YAW@GOTPAGE
Lloh30:
	ldr	x20, [x20, _YAW@GOTPAGEOFF]
	ldr	x9, [x20]
	lsl	x9, x9, #2
	ldr	s1, [x8, x9]
	scvtf	s1, s1
	fmadd	s0, s0, s8, s1
	fcvtzs	w0, s0
	str	w0, [x8, x9]
	bl	_AngleMod
	ldr	x2, [x19, #24]
	ldr	x8, [x20]
	str	w0, [x2, x8, lsl #2]
	ldr	w0, [x19, #36]
	mov	w1, #20
	bl	_InFieldOfVision
	cbz	x0, LBB0_12
; %bb.11:
	ldr	w0, [x19, #8]
	bl	_trap_EA_Attack
LBB0_12:
	ldur	x8, [x29, #-112]
Lloh31:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh32:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh33:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_28
; %bb.13:
	add	sp, sp, #1200
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #112              ; 16-byte Folded Reload
	ret
LBB0_14:
	mov	w25, #1
	mov	w26, #700
	mov	w27, #964
	mov	w28, #708
	b	LBB0_17
LBB0_15:                                ;   in Loop: Header=BB0_17 Depth=1
Lloh34:
	adrp	x8, _qtrue@GOTPAGE
Lloh35:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh36:
	ldr	w22, [x8]
LBB0_16:                                ;   in Loop: Header=BB0_17 Depth=1
	ldr	w8, [x23]
	ldr	w9, [x24]
	cmp	w25, w8
	ccmp	w25, w9, #0, lt
	add	w25, w25, #1
	b.ge	LBB0_9
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	sub	w20, w25, #1
	ldr	w8, [x19, #8]
	cmp	w20, w8
	b.eq	LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=1
	add	x1, sp, #8
	mov	x0, x20
	bl	_BotEntityInfo
	ldr	w8, [sp, #24]
	cbz	w8, LBB0_16
; %bb.19:                               ;   in Loop: Header=BB0_17 Depth=1
	add	x0, sp, #8
	bl	_EntityIsDead
	cbnz	x0, LBB0_16
; %bb.20:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x8, [sp, #8]
	ldr	x9, [x19, #16]
	cmp	x8, x9
	b.eq	LBB0_16
; %bb.21:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x8, [sp, #16]
	ldr	x9, [x8]
	ldr	x10, [x26]
	cmp	x9, x10
	b.le	LBB0_16
; %bb.22:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x10, [x27]
	cmp	x9, x10
	b.ge	LBB0_16
; %bb.23:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x9, [x8, #8]
	ldr	x10, [x28]
	cmp	x9, x10
	b.le	LBB0_16
; %bb.24:                               ;   in Loop: Header=BB0_17 Depth=1
	mov	w10, #972
	ldr	x10, [x10]
	cmp	x9, x10
	b.ge	LBB0_16
; %bb.25:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	x8, [x8, #16]
	mov	w9, #716
	ldr	x9, [x9]
	cmp	x8, x9
	b.ge	LBB0_16
; %bb.26:                               ;   in Loop: Header=BB0_17 Depth=1
	mov	x0, x19
	mov	x1, x20
	bl	_BotSameTeam
	cbz	x0, LBB0_15
; %bb.27:
	ldr	w22, [x21]
	b	LBB0_9
LBB0_28:
	bl	___stack_chk_fail
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"mapname"

l_.str.1:                               ; @.str.1
	.asciz	"q3tourney6"

	.comm	_TFL_FUNCBOB,4,2                ; @TFL_FUNCBOB
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_maxclients,4,2                 ; @maxclients
	.comm	_MAX_CLIENTS,4,2                ; @MAX_CLIENTS
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_BFL_IDEALVIEWSET,4,2           ; @BFL_IDEALVIEWSET
	.comm	_CHARACTERISTIC_AIM_ACCURACY,4,2 ; @CHARACTERISTIC_AIM_ACCURACY
	.comm	_PITCH,8,3                      ; @PITCH
	.comm	_YAW,8,3                        ; @YAW
l_.str.2:                               ; @.str.2
	.asciz	"mpq3tourney6"

.subsections_via_symbols
