	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function check_combing_mask
_check_combing_mask:                    ## @check_combing_mask
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, -48(%rbp)                 ## 8-byte Spill
	movslq	8(%rdi), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	subl	%eax, %ecx
	cmpl	%edx, %ecx
	jl	LBB0_22
## %bb.1:
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movl	(%rdi), %r8d
	movslq	4(%rdi), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	%eax, %eax
	movq	32(%rdi), %rdi
	movq	(%rdi), %rdi
	movslq	(%rdi), %r9
	movq	%rdi, -136(%rbp)                ## 8-byte Spill
	movl	4(%rdi), %edi
	movl	%edi, %ebx
	subl	%eax, %ebx
	decl	%edi
	movq	%rdi, -120(%rbp)                ## 8-byte Spill
	movl	%r8d, %edi
	shrl	$31, %edi
	movl	%r8d, -72(%rbp)                 ## 4-byte Spill
	addl	%r8d, %edi
	sarl	%edi
	movl	%edi, -76(%rbp)                 ## 4-byte Spill
	movslq	%esi, %rsi
	movq	%rsi, -128(%rbp)                ## 8-byte Spill
	movslq	%edx, %rdx
	movslq	%ecx, %rcx
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
	movl	%eax, %ecx
	negl	%ecx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movq	%r9, %rsi
	movq	%rdx, %rcx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	imulq	%rdx, %rsi
	movq	%rsi, -88(%rbp)                 ## 8-byte Spill
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, %rdx
	imulq	%r9, %rdx
	movq	%rdx, -104(%rbp)                ## 8-byte Spill
	movl	%ecx, %r14d
	movl	%ebx, -68(%rbp)                 ## 4-byte Spill
	movslq	%ebx, %rcx
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	movq	%r9, -168(%rbp)                 ## 8-byte Spill
	leaq	(,%r9,4), %rsi
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	addq	-64(%rbp), %rdx                 ## 8-byte Folded Reload
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, -88(%rbp)                 ## 8-byte Folded Spill
	movq	%rdx, %rcx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	cmpq	-112(%rbp), %rdx                ## 8-byte Folded Reload
	jg	LBB0_22
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_9 Depth 4
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_21
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	xorl	%r8d, %r8d
	movq	-120(%rbp), %r11                ## 8-byte Reload
	xorl	%r15d, %r15d
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	addq	%rcx, %r15
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	addq	%rdx, %r11
	addq	%rdx, %r8
	movq	-160(%rbp), %rdx                ## 8-byte Reload
	addq	%rcx, %rdx
	cmpq	-144(%rbp), %r15                ## 8-byte Folded Reload
	jge	LBB0_21
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_7 Depth 3
                                        ##         Child Loop BB0_9 Depth 4
	cmpl	$0, -64(%rbp)                   ## 4-byte Folded Reload
	movq	%rdx, -160(%rbp)                ## 8-byte Spill
	jle	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=2
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movq	8(%rcx), %r12
	leaq	(%r12,%rdx,4), %rcx
	xorl	%r13d, %r13d
	xorl	%r9d, %r9d
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_7 Depth=3
	incq	%r13
	addq	%rsi, %rcx
	cmpq	%r14, %r13
	je	LBB0_16
LBB0_7:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_9 Depth 4
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_15
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=3
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	addq	%r13, %rdx
	imulq	-168(%rbp), %rdx                ## 8-byte Folded Reload
	addq	%r15, %rdx
	leaq	(%r12,%rdx,4), %rdi
	xorl	%ebx, %ebx
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_9 Depth=4
	movl	4(%rcx,%rbx,4), %edx
	movq	%rdi, %r10
LBB0_13:                                ##   in Loop: Header=BB0_9 Depth=4
	andl	(%r10), %edx
LBB0_14:                                ##   in Loop: Header=BB0_9 Depth=4
	addl	%edx, %r9d
	addq	$4, %rdi
	incq	%rbx
	cmpl	%ebx, %eax
	je	LBB0_15
LBB0_9:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ##       Parent Loop BB0_7 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	cmpl	%ebx, %r8d
	je	LBB0_10
## %bb.11:                              ##   in Loop: Header=BB0_9 Depth=4
	movl	(%rcx,%rbx,4), %edx
	andl	-4(%rcx,%rbx,4), %edx
	cmpl	%ebx, %r11d
	je	LBB0_14
## %bb.12:                              ##   in Loop: Header=BB0_9 Depth=4
	leaq	4(%rdi), %r10
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_4 Depth=2
	xorl	%r9d, %r9d
LBB0_16:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	cmpl	$0, 12(%rcx)
	jne	LBB0_22
## %bb.17:                              ##   in Loop: Header=BB0_4 Depth=2
	cmpl	-76(%rbp), %r9d                 ## 4-byte Folded Reload
	jl	LBB0_20
## %bb.18:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movl	%r15d, 16(%rcx)
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movl	%edx, 20(%rcx)
	movq	24(%rcx), %rcx
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	movl	%r9d, (%rcx,%rdx,4)
	cmpl	-72(%rbp), %r9d                 ## 4-byte Folded Reload
	jle	LBB0_20
## %bb.19:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movl	$1, 12(%rax)
LBB0_22:
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_check_combing_mask
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function check_combing_mask
_check_combing_mask:                    ; @check_combing_mask
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	.cfi_offset w19, -8
	.cfi_offset w20, -16
	.cfi_offset w21, -24
	.cfi_offset w22, -32
	.cfi_offset w23, -40
	.cfi_offset w24, -48
                                        ; kill: def $w2 killed $w2 def $x2
                                        ; kill: def $w1 killed $w1 def $x1
	ldrsw	x8, [x0, #8]
	sub	w3, w3, w8
	cmp	w3, w2
	b.lt	LBB0_22
; %bb.1:
	ldp	w9, w10, [x0]
                                        ; kill: def $w10 killed $w10 def $x10
	sxtw	x10, w10
	and	x11, x8, #0xffffffff
	ldr	x12, [x0, #32]
	ldr	x12, [x12]
	cmp	w9, #0
	cinc	w13, w9, lt
	asr	w13, w13, #1
	ldp	w14, w4, [x12]
                                        ; kill: def $w14 killed $w14 def $x14
	sxtw	x14, w14
	sub	w16, w4, w10
	sxtw	x15, w1
	sxtw	x16, w16
	sxtw	x17, w2
	sxtw	x1, w3
	neg	w2, w10
	mov	w3, #1
	sub	w3, w3, w4
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x17, x17, x8
	cmp	x17, x1
	b.gt	LBB0_22
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;         Child Loop BB0_14 Depth 4
	cmp	w16, #1
	b.lt	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x4, #0
	mov	x5, x3
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	w5, w5, w10
	add	x4, x4, x10
	cmp	x4, x16
	b.ge	LBB0_2
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;         Child Loop BB0_14 Depth 4
	cmp	w8, #1
	b.lt	LBB0_17
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	mov	x7, #0
	mov	w6, #0
	ldr	x19, [x12, #8]
	b	LBB0_9
LBB0_8:                                 ;   in Loop: Header=BB0_9 Depth=3
	add	x7, x7, #1
	cmp	x7, x11
	b.eq	LBB0_18
LBB0_9:                                 ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_14 Depth 4
	cmp	w10, #1
	b.lt	LBB0_8
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=3
	mov	w20, #0
	add	x21, x7, x17
	madd	x21, x21, x14, x4
	add	x21, x19, x21, lsl #2
	b	LBB0_14
LBB0_11:                                ;   in Loop: Header=BB0_14 Depth=4
	ldr	w22, [x21, #4]
	mov	x23, x21
LBB0_12:                                ;   in Loop: Header=BB0_14 Depth=4
	ldr	w23, [x23]
	and	w22, w22, w23
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=4
	add	w6, w22, w6
	add	x21, x21, #4
	sub	w20, w20, #1
	cmp	w2, w20
	b.eq	LBB0_8
LBB0_14:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ;       Parent Loop BB0_9 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cmp	w4, w20
	b.eq	LBB0_11
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=4
	ldp	w22, w23, [x21, #-4]
	and	w22, w23, w22
	cmp	w5, w20
	b.eq	LBB0_13
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=4
	add	x23, x21, #4
	b	LBB0_12
LBB0_17:                                ;   in Loop: Header=BB0_6 Depth=2
	mov	w6, #0
LBB0_18:                                ;   in Loop: Header=BB0_6 Depth=2
	ldr	w7, [x0, #12]
	cbnz	w7, LBB0_22
; %bb.19:                               ;   in Loop: Header=BB0_6 Depth=2
	cmp	w6, w13
	b.lt	LBB0_5
; %bb.20:                               ;   in Loop: Header=BB0_6 Depth=2
	stp	w4, w17, [x0, #16]
	ldr	x7, [x0, #24]
	str	w6, [x7, x15, lsl #2]
	cmp	w6, w9
	b.le	LBB0_5
; %bb.21:
	mov	w8, #1
	str	w8, [x0, #12]
LBB0_22:
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #48             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_check_combing_mask
.subsections_via_symbols
