	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SP_info_player_deathmatch      ## -- Begin function SP_info_player_deathmatch
	.p2align	4, 0x90
_SP_info_player_deathmatch:             ## @SP_info_player_deathmatch
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	leaq	L_.str(%rip), %rdi
	leaq	L_.str.1(%rip), %rsi
	leaq	-12(%rbp), %rdx
	callq	_G_SpawnInt
	cmpl	$0, -12(%rbp)
	je	LBB0_2
## %bb.1:
	movq	_FL_NO_BOTS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, (%rbx)
LBB0_2:
	leaq	L_.str.2(%rip), %rdi
	leaq	L_.str.1(%rip), %rsi
	leaq	-12(%rbp), %rdx
	callq	_G_SpawnInt
	cmpl	$0, -12(%rbp)
	je	LBB0_4
## %bb.3:
	movq	_FL_NO_HUMANS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, (%rbx)
LBB0_4:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"nobots"

L_.str.1:                               ## @.str.1
	.asciz	"0"

	.comm	_FL_NO_BOTS,4,2                 ## @FL_NO_BOTS
L_.str.2:                               ## @.str.2
	.asciz	"nohumans"

	.comm	_FL_NO_HUMANS,4,2               ## @FL_NO_HUMANS
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SP_info_player_deathmatch      ; -- Begin function SP_info_player_deathmatch
	.p2align	2
_SP_info_player_deathmatch:             ; @SP_info_player_deathmatch
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
Lloh2:
	adrp	x1, l_.str.1@PAGE
Lloh3:
	add	x1, x1, l_.str.1@PAGEOFF
	add	x2, sp, #12
	bl	_G_SpawnInt
	ldr	w8, [sp, #12]
	cbz	w8, LBB0_2
; %bb.1:
Lloh4:
	adrp	x8, _FL_NO_BOTS@GOTPAGE
Lloh5:
	ldr	x8, [x8, _FL_NO_BOTS@GOTPAGEOFF]
Lloh6:
	ldr	w8, [x8]
	ldr	w9, [x19]
	orr	w8, w9, w8
	str	w8, [x19]
LBB0_2:
Lloh7:
	adrp	x0, l_.str.2@PAGE
Lloh8:
	add	x0, x0, l_.str.2@PAGEOFF
Lloh9:
	adrp	x1, l_.str.1@PAGE
Lloh10:
	add	x1, x1, l_.str.1@PAGEOFF
	add	x2, sp, #12
	bl	_G_SpawnInt
	ldr	w8, [sp, #12]
	cbz	w8, LBB0_4
; %bb.3:
Lloh11:
	adrp	x8, _FL_NO_HUMANS@GOTPAGE
Lloh12:
	ldr	x8, [x8, _FL_NO_HUMANS@GOTPAGEOFF]
Lloh13:
	ldr	w8, [x8]
	ldr	w9, [x19]
	orr	w8, w9, w8
	str	w8, [x19]
LBB0_4:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"nobots"

l_.str.1:                               ; @.str.1
	.asciz	"0"

	.comm	_FL_NO_BOTS,4,2                 ; @FL_NO_BOTS
l_.str.2:                               ; @.str.2
	.asciz	"nohumans"

	.comm	_FL_NO_HUMANS,4,2               ; @FL_NO_HUMANS
.subsections_via_symbols
