	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function UI_SPPostgameMenu_MenuDraw
_UI_SPPostgameMenu_MenuDraw:            ## @UI_SPPostgameMenu_MenuDraw
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_INFO_STRING@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
	movq	%r14, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %rbx
	movq	_CS_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	%rbx, %rsi
	movl	%r14d, %edx
	callq	_trap_GetConfigString
	leaq	L_.str(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Info_ValueForKey
	movl	%eax, %edi
	callq	_atoi
	movq	_postgameMenuInfo@GOTPCREL(%rip), %r14
	cmpl	(%r14), %eax
	jne	LBB0_1
## %bb.2:
	cmpl	$3, 4(%r14)
	jl	LBB0_4
## %bb.3:
	movq	_PROP_HEIGHT@GOTPCREL(%rip), %rax
	movl	$416, %esi                      ## imm = 0x1A0
	subl	(%rax), %esi
	movq	56(%r14), %rax
	movl	8(%rax), %edx
	movq	_UI_CENTER@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_color_white@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movl	$510, %edi                      ## imm = 0x1FE
	callq	_UI_DrawProportionalString
LBB0_4:
	movq	_PROP_HEIGHT@GOTPCREL(%rip), %r15
	movl	$416, %ebx                      ## imm = 0x1A0
	movl	$416, %esi                      ## imm = 0x1A0
	subl	(%r15), %esi
	movq	56(%r14), %rax
	movl	4(%rax), %edx
	movq	_UI_CENTER@GOTPCREL(%rip), %r12
	movl	(%r12), %ecx
	movq	_color_white@GOTPCREL(%rip), %r13
	movl	(%r13), %r8d
	movl	$130, %edi
	callq	_UI_DrawProportionalString
	movl	(%r15), %eax
	addl	%eax, %eax
	subl	%eax, %ebx
	movq	56(%r14), %rax
	movl	(%rax), %edx
	movl	(%r12), %ecx
	movl	(%r13), %r8d
	movl	$320, %edi                      ## imm = 0x140
	movl	%ebx, %esi
	callq	_UI_DrawProportionalString
	movl	8(%r14), %eax
	cmpl	$1, %eax
	je	LBB0_7
## %bb.5:
	cmpl	$2, %eax
	jne	LBB0_16
## %bb.6:
	movq	_uis@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	12(%r14), %ecx
	jmp	LBB0_12
LBB0_1:
	xorl	%eax, %eax
	callq	_UI_PopMenu
	jmp	LBB0_31
LBB0_7:
	movq	_uis@GOTPCREL(%rip), %r15
	movl	(%r15), %ebx
	subl	12(%r14), %ebx
	cmpl	$1000, %ebx                     ## imm = 0x3E8
	jl	LBB0_10
## %bb.8:
	movq	48(%r14), %rdi
	testq	%rdi, %rdi
	je	LBB0_10
## %bb.9:
	movq	_CHAN_ANNOUNCER@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_trap_S_StartLocalSound
	movq	$0, 48(%r14)
LBB0_10:
	cmpl	$5000, %ebx                     ## imm = 0x1388
	jl	LBB0_31
## %bb.11:
	movl	$2, 8(%r14)
	movl	(%r15), %ecx
	movl	%ecx, 12(%r14)
	movl	%ecx, %eax
LBB0_12:
	movl	%eax, %edi
	subl	%ecx, %edi
	movq	_AWARD_PRESENTATION_TIME@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	imull	16(%r14), %ecx
	cmpl	%ecx, %edi
	jge	LBB0_13
## %bb.15:
	callq	_UI_SPPostgameMenu_DrawAwardsPresentation
	movl	8(%r14), %eax
LBB0_16:
	cmpl	$3, %eax
	je	LBB0_17
	jmp	LBB0_27
LBB0_13:
	cmpl	$5000, %edi                     ## imm = 0x1388
	jl	LBB0_31
## %bb.14:
	movl	$3, 8(%r14)
	movl	%eax, 12(%r14)
LBB0_17:
	movq	_uis@GOTPCREL(%rip), %rax
	cmpq	$0, 8(%rax)
	movl	20(%r14), %edi
	je	LBB0_21
## %bb.18:
	cmpl	$1, %edi
	jne	LBB0_26
## %bb.19:
	movl	$8, %edi
	callq	_UI_ShowTierVideo
	testq	%rax, %rax
	je	LBB0_26
## %bb.20:
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.2(%rip), %rsi
	callq	_trap_Cvar_Set
	movq	_EXEC_APPEND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str.3(%rip), %rsi
	callq	_trap_Cmd_ExecuteText
	jmp	LBB0_31
LBB0_21:
	testl	%edi, %edi
	js	LBB0_26
## %bb.22:
	incl	%edi
	callq	_UI_ShowTierVideo
	testq	%rax, %rax
	je	LBB0_26
## %bb.23:
	movl	20(%r14), %esi
	cmpl	24(%r14), %esi
	jne	LBB0_25
## %bb.24:
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.2(%rip), %rsi
	callq	_trap_Cvar_Set
	movq	_EXEC_APPEND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str.4(%rip), %rsi
	callq	_trap_Cmd_ExecuteText
	jmp	LBB0_31
LBB0_26:
	movq	_QMF_INACTIVE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	andl	%eax, 44(%r14)
	andl	%eax, 40(%r14)
	andl	%eax, 36(%r14)
	movl	16(%r14), %edi
	callq	_UI_SPPostgameMenu_DrawAwardsMedals
	leaq	32(%r14), %rdi
	callq	_Menu_Draw
LBB0_27:
	leaq	L_.str.8(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	testl	%eax, %eax
	je	LBB0_31
## %bb.28:
	movl	4(%r14), %ecx
	xorl	%ebx, %ebx
	cmpl	$4, %ecx
	jl	LBB0_30
## %bb.29:
	movq	_uis@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	subl	28(%r14), %eax
	cltq
	imulq	$91625969, %rax, %rax           ## imm = 0x57619F1
	movq	%rax, %rdx
	shrq	$63, %rdx
	sarq	$37, %rax
	addl	%edx, %eax
	addl	$2, %ecx
                                        ## kill: def $eax killed $eax killed $rax
	cltd
	idivl	%ecx
	movl	%edx, %ebx
LBB0_30:
	movl	%ebx, %edi
	xorl	%esi, %esi
	callq	_UI_SPPostgameMenu_MenuDrawScoreLine
	leal	1(%rbx), %edi
	movq	_SMALLCHAR_HEIGHT@GOTPCREL(%rip), %r14
	movslq	(%r14), %rsi
	callq	_UI_SPPostgameMenu_MenuDrawScoreLine
	addl	$2, %ebx
	movslq	(%r14), %rsi
	addq	%rsi, %rsi
	movl	%ebx, %edi
	callq	_UI_SPPostgameMenu_MenuDrawScoreLine
LBB0_31:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_33
## %bb.32:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_25:
	movq	_ARENAS_PER_TIER@GOTPCREL(%rip), %rax
	imull	(%rax), %esi
	leaq	L_.str.5(%rip), %rdi
	callq	_trap_Cvar_SetValue
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.6(%rip), %rsi
	callq	_trap_Cvar_Set
	movq	_EXEC_APPEND@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movl	20(%r14), %esi
	incl	%esi
	leaq	L_.str.7(%rip), %rdi
	callq	_va
	movl	%ebx, %edi
	movq	%rax, %rsi
	callq	_trap_Cmd_ExecuteText
	jmp	LBB0_31
LBB0_33:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_INFO_STRING,4,2            ## @MAX_INFO_STRING
	.comm	_CS_SYSTEMINFO,4,2              ## @CS_SYSTEMINFO
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"sv_serverid"

	.comm	_postgameMenuInfo,64,3          ## @postgameMenuInfo
	.comm	_PROP_HEIGHT,4,2                ## @PROP_HEIGHT
	.comm	_UI_CENTER,4,2                  ## @UI_CENTER
	.comm	_color_white,4,2                ## @color_white
	.comm	_uis,16,3                       ## @uis
	.comm	_CHAN_ANNOUNCER,4,2             ## @CHAN_ANNOUNCER
	.comm	_AWARD_PRESENTATION_TIME,4,2    ## @AWARD_PRESENTATION_TIME
L_.str.1:                               ## @.str.1
	.asciz	"nextmap"

L_.str.2:                               ## @.str.2
	.space	1

	.comm	_EXEC_APPEND,4,2                ## @EXEC_APPEND
L_.str.3:                               ## @.str.3
	.asciz	"disconnect; cinematic demoEnd.RoQ\n"

L_.str.4:                               ## @.str.4
	.asciz	"disconnect; cinematic end.RoQ\n"

L_.str.5:                               ## @.str.5
	.asciz	"ui_spSelection"

	.comm	_ARENAS_PER_TIER,4,2            ## @ARENAS_PER_TIER
L_.str.6:                               ## @.str.6
	.asciz	"levelselect"

L_.str.7:                               ## @.str.7
	.asciz	"disconnect; cinematic tier%i.RoQ\n"

	.comm	_QMF_INACTIVE,4,2               ## @QMF_INACTIVE
L_.str.8:                               ## @.str.8
	.asciz	"ui_spScoreboard"

	.comm	_SMALLCHAR_HEIGHT,4,2           ## @SMALLCHAR_HEIGHT
	.no_dead_strip	_UI_SPPostgameMenu_MenuDraw
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function UI_SPPostgameMenu_MenuDraw
_UI_SPPostgameMenu_MenuDraw:            ; @UI_SPPostgameMenu_MenuDraw
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	sub	sp, sp, #16
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-56]
Lloh3:
	adrp	x8, _MAX_INFO_STRING@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_INFO_STRING@GOTPAGEOFF]
Lloh5:
	ldr	w2, [x8]
	mov	x9, x2
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x2, #15
	and	x9, x9, #0x1fffffff0
	sub	x19, x8, x9
	mov	sp, x19
Lloh8:
	adrp	x8, _CS_SYSTEMINFO@GOTPAGE
Lloh9:
	ldr	x8, [x8, _CS_SYSTEMINFO@GOTPAGEOFF]
Lloh10:
	ldr	w0, [x8]
	mov	x1, x19
                                        ; kill: def $w2 killed $w2 killed $x2
	bl	_trap_GetConfigString
Lloh11:
	adrp	x1, l_.str@PAGE
Lloh12:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x19
	bl	_Info_ValueForKey
	bl	_atoi
Lloh13:
	adrp	x20, _postgameMenuInfo@GOTPAGE
Lloh14:
	ldr	x20, [x20, _postgameMenuInfo@GOTPAGEOFF]
	ldr	w8, [x20]
	cmp	w0, w8
	b.ne	LBB0_6
; %bb.1:
Lloh15:
	adrp	x22, _PROP_HEIGHT@GOTPAGE
Lloh16:
	ldr	x22, [x22, _PROP_HEIGHT@GOTPAGEOFF]
	ldr	w8, [x20, #4]
Lloh17:
	adrp	x19, _UI_CENTER@GOTPAGE
Lloh18:
	ldr	x19, [x19, _UI_CENTER@GOTPAGEOFF]
Lloh19:
	adrp	x21, _color_white@GOTPAGE
Lloh20:
	ldr	x21, [x21, _color_white@GOTPAGEOFF]
	cmp	w8, #3
	b.lt	LBB0_3
; %bb.2:
	ldr	w8, [x22]
	mov	w9, #416
	sub	w1, w9, w8
	ldr	x8, [x20, #56]
	ldr	w2, [x8, #8]
	ldr	w3, [x19]
	ldr	w4, [x21]
	mov	w0, #510
	bl	_UI_DrawProportionalString
LBB0_3:
	ldr	w8, [x22]
	mov	w23, #416
	sub	w1, w23, w8
	ldr	x8, [x20, #56]
	ldr	w2, [x8, #4]
	ldr	w3, [x19]
	ldr	w4, [x21]
	mov	w0, #130
	bl	_UI_DrawProportionalString
	ldr	w8, [x22]
	sub	w1, w23, w8, lsl #1
	ldr	x8, [x20, #56]
	ldr	w2, [x8]
	ldr	w3, [x19]
	ldr	w4, [x21]
	mov	w0, #320
	bl	_UI_DrawProportionalString
	ldr	w8, [x20, #8]
	cmp	w8, #1
	b.eq	LBB0_7
; %bb.4:
	cmp	w8, #2
	b.ne	LBB0_14
; %bb.5:
Lloh21:
	adrp	x8, _uis@GOTPAGE
Lloh22:
	ldr	x8, [x8, _uis@GOTPAGEOFF]
Lloh23:
	ldr	w8, [x8]
	ldr	w9, [x20, #12]
	b	LBB0_12
LBB0_6:
	bl	_UI_PopMenu
	b	LBB0_31
LBB0_7:
Lloh24:
	adrp	x19, _uis@GOTPAGE
Lloh25:
	ldr	x19, [x19, _uis@GOTPAGEOFF]
	ldr	w8, [x19]
	ldr	w9, [x20, #12]
	sub	w21, w8, w9
	cmp	w21, #1000
	b.lt	LBB0_10
; %bb.8:
	ldr	x0, [x20, #48]
	cbz	x0, LBB0_10
; %bb.9:
Lloh26:
	adrp	x8, _CHAN_ANNOUNCER@GOTPAGE
Lloh27:
	ldr	x8, [x8, _CHAN_ANNOUNCER@GOTPAGEOFF]
Lloh28:
	ldr	w1, [x8]
	bl	_trap_S_StartLocalSound
	str	xzr, [x20, #48]
LBB0_10:
	mov	w8, #5000
	cmp	w21, w8
	b.lt	LBB0_31
; %bb.11:
	mov	w8, #2
	ldr	w9, [x19]
	stp	w8, w9, [x20, #8]
	mov	x8, x9
LBB0_12:
	ldr	w10, [x20, #16]
Lloh29:
	adrp	x11, _AWARD_PRESENTATION_TIME@GOTPAGE
Lloh30:
	ldr	x11, [x11, _AWARD_PRESENTATION_TIME@GOTPAGEOFF]
Lloh31:
	ldr	w11, [x11]
	mul	w10, w11, w10
	sub	w0, w8, w9
	cmp	w0, w10
	b.ge	LBB0_15
; %bb.13:
	bl	_UI_SPPostgameMenu_DrawAwardsPresentation
	ldr	w8, [x20, #8]
LBB0_14:
	cmp	w8, #3
	b.eq	LBB0_17
	b	LBB0_26
LBB0_15:
	mov	w9, #5000
	cmp	w0, w9
	b.lt	LBB0_31
; %bb.16:
	mov	w9, #3
	stp	w9, w8, [x20, #8]
LBB0_17:
Lloh32:
	adrp	x8, _uis@GOTPAGE
Lloh33:
	ldr	x8, [x8, _uis@GOTPAGEOFF]
Lloh34:
	ldr	x9, [x8, #8]
	ldr	w8, [x20, #20]
	cbz	x9, LBB0_21
; %bb.18:
	cmp	w8, #1
	b.ne	LBB0_25
; %bb.19:
	mov	w0, #8
	bl	_UI_ShowTierVideo
	cbz	x0, LBB0_25
; %bb.20:
Lloh35:
	adrp	x0, l_.str.1@PAGE
Lloh36:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh37:
	adrp	x1, l_.str.2@PAGE
Lloh38:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_trap_Cvar_Set
Lloh39:
	adrp	x8, _EXEC_APPEND@GOTPAGE
Lloh40:
	ldr	x8, [x8, _EXEC_APPEND@GOTPAGEOFF]
Lloh41:
	ldr	w0, [x8]
Lloh42:
	adrp	x1, l_.str.3@PAGE
Lloh43:
	add	x1, x1, l_.str.3@PAGEOFF
	bl	_trap_Cmd_ExecuteText
	b	LBB0_31
LBB0_21:
	tbnz	w8, #31, LBB0_25
; %bb.22:
	add	w0, w8, #1
	bl	_UI_ShowTierVideo
	cbz	x0, LBB0_25
; %bb.23:
	ldp	w8, w9, [x20, #20]
	cmp	w8, w9
	b.ne	LBB0_33
; %bb.24:
Lloh44:
	adrp	x0, l_.str.1@PAGE
Lloh45:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh46:
	adrp	x1, l_.str.2@PAGE
Lloh47:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_trap_Cvar_Set
Lloh48:
	adrp	x8, _EXEC_APPEND@GOTPAGE
Lloh49:
	ldr	x8, [x8, _EXEC_APPEND@GOTPAGEOFF]
Lloh50:
	ldr	w0, [x8]
Lloh51:
	adrp	x1, l_.str.4@PAGE
Lloh52:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_trap_Cmd_ExecuteText
	b	LBB0_31
LBB0_25:
Lloh53:
	adrp	x8, _QMF_INACTIVE@GOTPAGE
Lloh54:
	ldr	x8, [x8, _QMF_INACTIVE@GOTPAGEOFF]
Lloh55:
	ldr	w8, [x8]
	mvn	w9, w8
	ldr	w10, [x20, #44]
	bic	w8, w10, w8
	str	w8, [x20, #44]
	ldur	d0, [x20, #36]
	dup.2s	v1, w9
	and.8b	v0, v0, v1
	stur	d0, [x20, #36]
	ldr	w0, [x20, #16]
	bl	_UI_SPPostgameMenu_DrawAwardsMedals
	add	x0, x20, #32
	bl	_Menu_Draw
LBB0_26:
Lloh56:
	adrp	x0, l_.str.8@PAGE
Lloh57:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_trap_Cvar_VariableValue
	cbz	w0, LBB0_31
; %bb.27:
	ldr	w8, [x20, #4]
	cmp	w8, #4
	b.ge	LBB0_29
; %bb.28:
	mov	w19, #0
	b	LBB0_30
LBB0_29:
Lloh58:
	adrp	x9, _uis@GOTPAGE
Lloh59:
	ldr	x9, [x9, _uis@GOTPAGEOFF]
Lloh60:
	ldr	w9, [x9]
	ldr	w10, [x20, #28]
	sub	w9, w9, w10
	mov	w10, #6641
	movk	w10, #1398, lsl #16
	smull	x9, w9, w10
	lsr	x10, x9, #63
	asr	x9, x9, #37
	add	w9, w9, w10
	add	w8, w8, #2
	sdiv	w10, w9, w8
	msub	w19, w10, w8, w9
LBB0_30:
	mov	x0, x19
	mov	x1, #0
	bl	_UI_SPPostgameMenu_MenuDrawScoreLine
	add	w0, w19, #1
Lloh61:
	adrp	x20, _SMALLCHAR_HEIGHT@GOTPAGE
Lloh62:
	ldr	x20, [x20, _SMALLCHAR_HEIGHT@GOTPAGEOFF]
	ldrsw	x1, [x20]
	bl	_UI_SPPostgameMenu_MenuDrawScoreLine
	add	w0, w19, #2
	ldrsw	x8, [x20]
	lsl	x1, x8, #1
	bl	_UI_SPPostgameMenu_MenuDrawScoreLine
LBB0_31:
	ldur	x8, [x29, #-56]
Lloh63:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh64:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh65:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_34
; %bb.32:
	sub	sp, x29, #48
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
LBB0_33:
Lloh66:
	adrp	x9, _ARENAS_PER_TIER@GOTPAGE
Lloh67:
	ldr	x9, [x9, _ARENAS_PER_TIER@GOTPAGEOFF]
Lloh68:
	ldr	w9, [x9]
	mul	w1, w9, w8
Lloh69:
	adrp	x0, l_.str.5@PAGE
Lloh70:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_trap_Cvar_SetValue
Lloh71:
	adrp	x0, l_.str.1@PAGE
Lloh72:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh73:
	adrp	x1, l_.str.6@PAGE
Lloh74:
	add	x1, x1, l_.str.6@PAGEOFF
	bl	_trap_Cvar_Set
Lloh75:
	adrp	x8, _EXEC_APPEND@GOTPAGE
Lloh76:
	ldr	x8, [x8, _EXEC_APPEND@GOTPAGEOFF]
Lloh77:
	ldr	w19, [x8]
	ldr	w8, [x20, #20]
	add	w1, w8, #1
Lloh78:
	adrp	x0, l_.str.7@PAGE
Lloh79:
	add	x0, x0, l_.str.7@PAGEOFF
	bl	_va
	mov	x1, x0
	mov	x0, x19
	bl	_trap_Cmd_ExecuteText
	b	LBB0_31
LBB0_34:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpAdd	Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpAdd	Lloh37, Lloh38
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpAdd	Lloh51, Lloh52
	.loh AdrpLdrGotLdr	Lloh48, Lloh49, Lloh50
	.loh AdrpAdd	Lloh46, Lloh47
	.loh AdrpAdd	Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh53, Lloh54, Lloh55
	.loh AdrpAdd	Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGot	Lloh61, Lloh62
	.loh AdrpLdrGotLdr	Lloh63, Lloh64, Lloh65
	.loh AdrpAdd	Lloh78, Lloh79
	.loh AdrpLdrGotLdr	Lloh75, Lloh76, Lloh77
	.loh AdrpAdd	Lloh73, Lloh74
	.loh AdrpAdd	Lloh71, Lloh72
	.loh AdrpAdd	Lloh69, Lloh70
	.loh AdrpLdrGotLdr	Lloh66, Lloh67, Lloh68
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_INFO_STRING,4,2            ; @MAX_INFO_STRING
	.comm	_CS_SYSTEMINFO,4,2              ; @CS_SYSTEMINFO
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"sv_serverid"

	.comm	_postgameMenuInfo,64,3          ; @postgameMenuInfo
	.comm	_PROP_HEIGHT,4,2                ; @PROP_HEIGHT
	.comm	_UI_CENTER,4,2                  ; @UI_CENTER
	.comm	_color_white,4,2                ; @color_white
	.comm	_uis,16,3                       ; @uis
	.comm	_CHAN_ANNOUNCER,4,2             ; @CHAN_ANNOUNCER
	.comm	_AWARD_PRESENTATION_TIME,4,2    ; @AWARD_PRESENTATION_TIME
l_.str.1:                               ; @.str.1
	.asciz	"nextmap"

l_.str.2:                               ; @.str.2
	.space	1

	.comm	_EXEC_APPEND,4,2                ; @EXEC_APPEND
l_.str.3:                               ; @.str.3
	.asciz	"disconnect; cinematic demoEnd.RoQ\n"

l_.str.4:                               ; @.str.4
	.asciz	"disconnect; cinematic end.RoQ\n"

l_.str.5:                               ; @.str.5
	.asciz	"ui_spSelection"

	.comm	_ARENAS_PER_TIER,4,2            ; @ARENAS_PER_TIER
l_.str.6:                               ; @.str.6
	.asciz	"levelselect"

l_.str.7:                               ; @.str.7
	.asciz	"disconnect; cinematic tier%i.RoQ\n"

	.comm	_QMF_INACTIVE,4,2               ; @QMF_INACTIVE
l_.str.8:                               ; @.str.8
	.asciz	"ui_spScoreboard"

	.comm	_SMALLCHAR_HEIGHT,4,2           ; @SMALLCHAR_HEIGHT
	.no_dead_strip	_UI_SPPostgameMenu_MenuDraw
.subsections_via_symbols
