	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function iterateOverLine
_iterateOverLine:                       ## @iterateOverLine
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -56(%rbp)                  ## 8-byte Spill
	movl	%r8d, -96(%rbp)                 ## 4-byte Spill
	movl	%esi, %r12d
	movl	%edx, -72(%rbp)                 ## 4-byte Spill
	movl	%edx, %esi
	subl	%edi, %esi
	movl	%esi, %eax
	negl	%eax
	movl	%esi, %ebx
	cmovnsl	%eax, %ebx
	cmpl	$999, %ebx                      ## imm = 0x3E7
	ja	LBB0_2
## %bb.1:
	movl	%edi, %r13d
	movl	%ecx, %edi
	subl	%r12d, %edi
	movl	%edi, %edx
	negl	%edx
	movl	%edi, %r11d
	cmovnsl	%edx, %r11d
	cmpl	$1000, %r11d                    ## imm = 0x3E8
	jb	LBB0_3
LBB0_2:
	movq	_INT_MAX@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
	jmp	LBB0_27
LBB0_3:
	movq	16(%rbp), %r10
	movl	%esi, %r8d
	sarl	$31, %r8d
	orl	$1, %r8d
	movl	%edi, %r9d
	sarl	$31, %r9d
	orl	$1, %r9d
	cmpl	%r11d, %ebx
	movq	%r8, -88(%rbp)                  ## 8-byte Spill
	movq	%r9, -80(%rbp)                  ## 8-byte Spill
	movl	%ecx, -92(%rbp)                 ## 4-byte Spill
	jbe	LBB0_21
## %bb.4:
	movl	%edi, -64(%rbp)                 ## 4-byte Spill
	cmpl	%r9d, %r8d
	cmovel	%eax, %esi
	movl	%esi, -68(%rbp)                 ## 4-byte Spill
	xorl	%r14d, %r14d
	cmpl	%r13d, -72(%rbp)                ## 4-byte Folded Reload
	je	LBB0_31
## %bb.5:
	xorl	%ecx, %ecx
	xorl	%r15d, %r15d
	movl	%ebx, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_6 Depth=1
	movl	%r12d, %edx
LBB0_11:                                ##   in Loop: Header=BB0_6 Depth=1
	movl	%r15d, %r14d
LBB0_12:                                ##   in Loop: Header=BB0_6 Depth=1
	addl	%r8d, %r13d
	incl	%r14d
	movl	%r14d, %r15d
	movl	%edx, %r12d
	cmpl	%r13d, -72(%rbp)                ## 4-byte Folded Reload
	je	LBB0_31
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	testq	%r10, %r10
	je	LBB0_9
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	movl	%r13d, %edi
	movl	%r12d, %esi
	movl	%r15d, %edx
	movl	%ecx, %ebx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	%ebx, %ecx
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	movq	16(%rbp), %r10
	addq	$16, %rsp
	testl	%eax, %eax
	jne	LBB0_8
LBB0_9:                                 ##   in Loop: Header=BB0_6 Depth=1
	addl	-64(%rbp), %ecx                 ## 4-byte Folded Reload
	movl	%ecx, %eax
	negl	%eax
	cmovsl	%ecx, %eax
	cmpl	%ebx, %eax
	jb	LBB0_10
## %bb.13:                              ##   in Loop: Header=BB0_6 Depth=1
	addl	-68(%rbp), %ecx                 ## 4-byte Folded Reload
	leal	(%r12,%r9), %edx
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_11
## %bb.14:                              ##   in Loop: Header=BB0_6 Depth=1
	leal	1(%r15), %r14d
	cmpl	%r9d, %r8d
	jne	LBB0_19
## %bb.15:                              ##   in Loop: Header=BB0_6 Depth=1
	testq	%r10, %r10
	je	LBB0_12
## %bb.16:                              ##   in Loop: Header=BB0_6 Depth=1
	leal	(%r8,%r13), %edi
	movl	%edx, -60(%rbp)                 ## 4-byte Spill
	movl	%r12d, %esi
	movl	%r14d, %edx
	movl	%ecx, %ebx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	jmp	LBB0_17
LBB0_19:                                ##   in Loop: Header=BB0_6 Depth=1
	testq	%r10, %r10
	je	LBB0_12
## %bb.20:                              ##   in Loop: Header=BB0_6 Depth=1
	movl	%r13d, %edi
	movl	%edx, %ebx
	movl	%edx, %esi
	movl	%r14d, %edx
	movl	%ecx, %r12d
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	%ebx, %edx
	movl	%r12d, %ecx
LBB0_17:                                ##   in Loop: Header=BB0_6 Depth=1
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	movq	16(%rbp), %r10
	addq	$16, %rsp
	testl	%eax, %eax
	je	LBB0_12
## %bb.18:
	addl	$2, %r15d
	movl	%r15d, %r14d
	jmp	LBB0_27
LBB0_21:
	movl	%esi, -68(%rbp)                 ## 4-byte Spill
	cmpl	%r9d, %r8d
	cmovel	%edx, %edi
	movl	%edi, -64(%rbp)                 ## 4-byte Spill
	xorl	%r14d, %r14d
	cmpl	%r12d, %ecx
	jne	LBB0_22
LBB0_31:
	testq	%r10, %r10
	je	LBB0_33
## %bb.32:
	movl	-72(%rbp), %edi                 ## 4-byte Reload
	movl	-92(%rbp), %esi                 ## 4-byte Reload
	movl	%r14d, %edx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*%r10
	addq	$16, %rsp
LBB0_33:
	incl	%r14d
LBB0_27:
	movl	%r14d, %eax
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_22:
	xorl	%r15d, %r15d
	xorl	%ebx, %ebx
	movl	%r11d, -44(%rbp)                ## 4-byte Spill
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_23 Depth=1
	movl	%ebx, %r14d
	movl	%r13d, %ecx
LBB0_30:                                ##   in Loop: Header=BB0_23 Depth=1
	addl	%r9d, %r12d
	incl	%r14d
	movl	%ecx, %r13d
	movl	%r14d, %ebx
	cmpl	%r12d, -92(%rbp)                ## 4-byte Folded Reload
	je	LBB0_31
LBB0_23:                                ## =>This Inner Loop Header: Depth=1
	testq	%r10, %r10
	je	LBB0_28
## %bb.24:                              ##   in Loop: Header=BB0_23 Depth=1
	movl	%r13d, %edi
	movl	%r12d, %esi
	movl	%ebx, %edx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	-44(%rbp), %r11d                ## 4-byte Reload
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	movq	16(%rbp), %r10
	addq	$16, %rsp
	testl	%eax, %eax
	jne	LBB0_25
LBB0_28:                                ##   in Loop: Header=BB0_23 Depth=1
	addl	-68(%rbp), %r15d                ## 4-byte Folded Reload
	movl	%r15d, %eax
	negl	%eax
	cmovsl	%r15d, %eax
	cmpl	%r11d, %eax
	jb	LBB0_29
## %bb.34:                              ##   in Loop: Header=BB0_23 Depth=1
	addl	-64(%rbp), %r15d                ## 4-byte Folded Reload
	leal	(%r8,%r13), %ecx
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_35
## %bb.36:                              ##   in Loop: Header=BB0_23 Depth=1
	leal	1(%rbx), %r14d
	cmpl	%r9d, %r8d
	jne	LBB0_41
## %bb.37:                              ##   in Loop: Header=BB0_23 Depth=1
	testq	%r10, %r10
	je	LBB0_30
## %bb.38:                              ##   in Loop: Header=BB0_23 Depth=1
	movl	%ecx, %r13d
	movl	%ecx, %edi
	movl	%r12d, %esi
	movl	%r14d, %edx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	%r13d, %ecx
	jmp	LBB0_39
LBB0_35:                                ##   in Loop: Header=BB0_23 Depth=1
	movl	%ebx, %r14d
	jmp	LBB0_30
LBB0_41:                                ##   in Loop: Header=BB0_23 Depth=1
	testq	%r10, %r10
	je	LBB0_30
## %bb.42:                              ##   in Loop: Header=BB0_23 Depth=1
	leal	(%r9,%r12), %esi
	movl	%ecx, -60(%rbp)                 ## 4-byte Spill
	movl	%r13d, %edi
	movl	%r14d, %edx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	48(%rbp)
	pushq	40(%rbp)
	callq	*16(%rbp)
	movl	-60(%rbp), %ecx                 ## 4-byte Reload
LBB0_39:                                ##   in Loop: Header=BB0_23 Depth=1
	movl	-44(%rbp), %r11d                ## 4-byte Reload
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	movq	16(%rbp), %r10
	addq	$16, %rsp
	testl	%eax, %eax
	je	LBB0_30
## %bb.40:
	addl	$2, %ebx
	jmp	LBB0_26
LBB0_8:
	incl	%r15d
	movl	%r15d, %r14d
	jmp	LBB0_27
LBB0_25:
	incl	%ebx
LBB0_26:
	movl	%ebx, %r14d
	jmp	LBB0_27
	.cfi_endproc
                                        ## -- End function
	.comm	_INT_MAX,4,2                    ## @INT_MAX
	.no_dead_strip	_iterateOverLine
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function iterateOverLine
_iterateOverLine:                       ; @iterateOverLine
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	stp	x5, x7, [sp, #48]               ; 16-byte Folded Spill
	str	w4, [sp, #12]                   ; 4-byte Folded Spill
	str	w2, [sp, #44]                   ; 4-byte Folded Spill
	subs	w21, w2, w0
	cneg	w23, w21, mi
	cmp	w23, #999
	b.hi	LBB0_2
; %bb.1:
	mov	x27, x1
	subs	w22, w3, w1
	cneg	w20, w22, mi
	cmp	w20, #1000
	b.lo	LBB0_4
LBB0_2:
Lloh0:
	adrp	x8, _INT_MAX@GOTPAGE
Lloh1:
	ldr	x8, [x8, _INT_MAX@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
LBB0_3:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
LBB0_4:
	mov	x19, x6
	mov	x24, x0
	ldr	x8, [x29, #32]
	str	x8, [sp, #32]                   ; 8-byte Folded Spill
	ldr	x8, [x29, #24]
	str	x8, [sp, #24]                   ; 8-byte Folded Spill
	ldr	x8, [x29, #16]
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	asr	w8, w21, #31
	orr	w9, w8, #0x1
	asr	w8, w22, #31
	orr	w10, w8, #0x1
	cmp	w23, w20
	stp	w10, w9, [sp, #4]               ; 8-byte Folded Spill
	str	w3, [sp]                        ; 4-byte Folded Spill
	b.ls	LBB0_20
; %bb.5:
	cmp	w9, w10
	cneg	w20, w21, eq
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	cmp	w8, w24
	b.eq	LBB0_21
; %bb.6:
	mov	w21, #0
	mov	w28, #0
	b	LBB0_10
LBB0_7:                                 ;   in Loop: Header=BB0_10 Depth=1
	mov	x25, x27
LBB0_8:                                 ;   in Loop: Header=BB0_10 Depth=1
	mov	x26, x28
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=1
	add	w28, w26, #1
	add	w24, w24, w9
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	cmp	w8, w24
	mov	x27, x25
	b.eq	LBB0_22
LBB0_10:                                ; =>This Inner Loop Header: Depth=1
	cbz	x19, LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x0, x24
	mov	x1, x27
	mov	x2, x28
	ldp	x3, x4, [sp, #48]               ; 16-byte Folded Reload
	ldp	x5, x6, [sp, #16]               ; 16-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	blr	x19
	ldp	w10, w9, [sp, #4]               ; 8-byte Folded Reload
	cbnz	w0, LBB0_39
LBB0_12:                                ;   in Loop: Header=BB0_10 Depth=1
	adds	w21, w21, w22
	cneg	w8, w21, mi
	cmp	w8, w23
	b.lo	LBB0_7
; %bb.13:                               ;   in Loop: Header=BB0_10 Depth=1
	add	w21, w21, w20
	add	w25, w27, w10
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_8
; %bb.14:                               ;   in Loop: Header=BB0_10 Depth=1
	add	w26, w28, #1
	cmp	w9, w10
	b.ne	LBB0_17
; %bb.15:                               ;   in Loop: Header=BB0_10 Depth=1
	cbz	x19, LBB0_9
; %bb.16:                               ;   in Loop: Header=BB0_10 Depth=1
	add	w0, w9, w24
	mov	x1, x27
	b	LBB0_19
LBB0_17:                                ;   in Loop: Header=BB0_10 Depth=1
	cbz	x19, LBB0_9
; %bb.18:                               ;   in Loop: Header=BB0_10 Depth=1
	mov	x0, x24
	mov	x1, x25
LBB0_19:                                ;   in Loop: Header=BB0_10 Depth=1
	mov	x2, x26
	ldp	x3, x4, [sp, #48]               ; 16-byte Folded Reload
	ldp	x5, x6, [sp, #16]               ; 16-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	blr	x19
	ldp	w10, w9, [sp, #4]               ; 8-byte Folded Reload
	cbz	w0, LBB0_9
	b	LBB0_38
LBB0_20:
	cmp	w9, w10
	cneg	w22, w22, eq
	cmp	w3, w27
	b.ne	LBB0_24
LBB0_21:
	mov	w28, #0
LBB0_22:
	cbz	x19, LBB0_39
; %bb.23:
	ldr	w0, [sp, #44]                   ; 4-byte Folded Reload
	ldr	w1, [sp]                        ; 4-byte Folded Reload
	mov	x2, x28
	ldp	x3, x4, [sp, #48]               ; 16-byte Folded Reload
	ldp	x5, x6, [sp, #16]               ; 16-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	blr	x19
	add	w0, w28, #1
	b	LBB0_3
LBB0_24:
	mov	w23, #0
	mov	w28, #0
	b	LBB0_27
LBB0_25:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x26, x28
	mov	x25, x24
LBB0_26:                                ;   in Loop: Header=BB0_27 Depth=1
	add	w28, w26, #1
	add	w27, w27, w10
	ldr	w8, [sp]                        ; 4-byte Folded Reload
	cmp	w8, w27
	mov	x24, x25
	b.eq	LBB0_22
LBB0_27:                                ; =>This Inner Loop Header: Depth=1
	cbz	x19, LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x0, x24
	mov	x1, x27
	mov	x2, x28
	ldp	x3, x4, [sp, #48]               ; 16-byte Folded Reload
	ldp	x5, x6, [sp, #16]               ; 16-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	blr	x19
	ldp	w10, w9, [sp, #4]               ; 8-byte Folded Reload
	cbnz	w0, LBB0_39
LBB0_29:                                ;   in Loop: Header=BB0_27 Depth=1
	adds	w23, w23, w21
	cneg	w8, w23, mi
	cmp	w8, w20
	b.lo	LBB0_25
; %bb.30:                               ;   in Loop: Header=BB0_27 Depth=1
	add	w23, w23, w22
	add	w25, w24, w9
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_34
; %bb.31:                               ;   in Loop: Header=BB0_27 Depth=1
	add	w26, w28, #1
	cmp	w9, w10
	b.ne	LBB0_35
; %bb.32:                               ;   in Loop: Header=BB0_27 Depth=1
	cbz	x19, LBB0_26
; %bb.33:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x0, x25
	mov	x1, x27
	b	LBB0_37
LBB0_34:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x26, x28
	b	LBB0_26
LBB0_35:                                ;   in Loop: Header=BB0_27 Depth=1
	cbz	x19, LBB0_26
; %bb.36:                               ;   in Loop: Header=BB0_27 Depth=1
	add	w1, w10, w27
	mov	x0, x24
LBB0_37:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x2, x26
	ldp	x3, x4, [sp, #48]               ; 16-byte Folded Reload
	ldp	x5, x6, [sp, #16]               ; 16-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	blr	x19
	ldp	w10, w9, [sp, #4]               ; 8-byte Folded Reload
	cbz	w0, LBB0_26
LBB0_38:
	add	w0, w28, #2
	b	LBB0_3
LBB0_39:
	add	w0, w28, #1
	b	LBB0_3
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_INT_MAX,4,2                    ; @INT_MAX
	.no_dead_strip	_iterateOverLine
.subsections_via_symbols
