	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function randomize_loopfilter_buffers
_randomize_loopfilter_buffers:          ## @randomize_loopfilter_buffers
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -72(%rbp)                  ## 8-byte Spill
	movl	$-1, %r12d
                                        ## kill: def $cl killed $cl killed $ecx
	shll	%cl, %r12d
	movl	%esi, %edx
	shll	$4, %edx
	testl	%r8d, %r8d
	cmovnel	%esi, %edx
	movl	$16, %ecx
	movl	$1, %eax
	cmovnel	%eax, %ecx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	notl	%r12d
	movslq	%edi, %r14
	xorl	%ebx, %ebx
	movb	$1, %al
	movq	%rdx, -64(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	imull	-56(%rbp), %ebx                 ## 4-byte Folded Reload
	addl	%edx, %ebx
	xorl	%eax, %eax
	callq	_rnd
	movl	%eax, %r15d
	andl	%r12d, %r15d
	movl	%ebx, %edi
	xorl	%esi, %esi
	movl	%r15d, %edx
	callq	_setpx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax,%r14,4), %ecx
	sarl	$2, %ecx
	movl	%ebx, %edi
	movl	$-1, %esi
	movl	%r15d, %edx
	callq	_setsx
	movq	16(%rbp), %r13
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-2, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$1, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-3, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$2, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-4, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$3, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-5, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$4, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-6, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$5, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-7, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$6, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$-8, %esi
	movl	%r15d, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%ebx, %edi
	movl	$7, %esi
	movl	%r15d, %edx
	callq	_setsx
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	movl	$1, %ebx
	testb	$1, -44(%rbp)                   ## 1-byte Folded Reload
	movl	$0, %eax
	jne	LBB0_1
## %bb.2:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leal	(%rdx,%rax,2), %r15d
	movl	$2, %eax
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	xorl	%eax, %eax
	callq	_rnd
	movl	%eax, %ebx
	andl	%r12d, %ebx
	movl	%r15d, %edi
	xorl	%esi, %esi
	movl	%ebx, %edx
	callq	_setpx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax,%r14,4), %ecx
	sarl	$2, %ecx
	movl	%r15d, %edi
	movl	$-1, %esi
	movl	%ebx, %edx
	callq	_setsx
	movq	16(%rbp), %r13
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-2, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$1, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-3, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$2, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-4, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$3, %esi
	movl	%ebx, %edx
	callq	_setsx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$4, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-7, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-8, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$7, %esi
	movl	%eax, %edx
	callq	_setpx
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	addl	-56(%rbp), %r15d                ## 4-byte Folded Reload
	decl	%eax
	jne	LBB0_3
## %bb.4:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leal	(%rcx,%rax,4), %r15d
	movl	$2, %eax
	.p2align	4, 0x90
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	xorl	%eax, %eax
	callq	_rnd
	movl	%eax, %ebx
	andl	%r12d, %ebx
	movl	%r15d, %edi
	xorl	%esi, %esi
	movl	%ebx, %edx
	callq	_setpx
	movq	32(%rbp), %r13
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$1, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$2, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$3, %esi
	movl	%ebx, %edx
	callq	_setsx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax,%r14,4), %ecx
	sarl	$2, %ecx
	movl	%r15d, %edi
	movl	$-1, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-2, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-3, %esi
	movl	%ebx, %edx
	callq	_setsx
	movl	(%r13,%r14,4), %ecx
	movl	%r15d, %edi
	movl	$-4, %esi
	movl	%ebx, %edx
	callq	_setsx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$4, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-7, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$-8, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%r15d, %edi
	movl	$7, %esi
	movl	%eax, %edx
	callq	_setpx
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	addl	-56(%rbp), %r15d                ## 4-byte Folded Reload
	decl	%eax
	jne	LBB0_5
## %bb.6:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leal	(%rax,%rax,2), %eax
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leal	(%rcx,%rax,2), %ebx
	movl	$2, %r14d
	.p2align	4, 0x90
LBB0_7:                                 ## =>This Inner Loop Header: Depth=1
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-1, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	xorl	%esi, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-2, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$1, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-3, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$2, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-4, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$3, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$4, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$5, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-7, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$6, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$-8, %esi
	movl	%eax, %edx
	callq	_setpx
	xorl	%eax, %eax
	callq	_rnd
	andl	%r12d, %eax
	movl	%ebx, %edi
	movl	$7, %esi
	movl	%eax, %edx
	callq	_setpx
	addl	-56(%rbp), %ebx                 ## 4-byte Folded Reload
	decl	%r14d
	jne	LBB0_7
## %bb.8:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_randomize_loopfilter_buffers
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function randomize_loopfilter_buffers
_randomize_loopfilter_buffers:          ; @randomize_loopfilter_buffers
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x20, x6
	str	x5, [sp, #8]                    ; 8-byte Folded Spill
                                        ; kill: def $w0 killed $w0 def $x0
	mov	w28, #0
	ldr	x25, [x29, #16]
	mov	w8, #-1
	lsl	w8, w8, w3
	mvn	w23, w8
	lsl	w8, w1, #4
	cmp	w4, #0
	csel	w19, w8, w1, eq
	mov	w8, #16
	csinc	w24, w8, wzr, eq
	sxtw	x9, w0
	mov	w8, #1
	lsl	x27, x9, #2
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	mov	x26, x8
	madd	w21, w28, w24, w19
	bl	_rnd
	and	w22, w0, w23
	mov	x0, x21
	mov	w1, #0
	mov	x2, x22
	bl	_setpx
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	ldr	w8, [x8, x27]
	asr	w3, w8, #2
	mov	x0, x21
	mov	w1, #-1
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-2
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	w28, #1
	mov	x0, x21
	mov	w1, #1
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-3
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #2
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-4
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #3
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-5
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #4
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-6
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #5
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-7
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #6
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-8
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #7
	mov	x2, x22
	bl	_setsx
	mov	w8, #0
	tbnz	w26, #0, LBB0_1
; %bb.2:
	add	w21, w19, w24, lsl #1
	mov	w28, #2
	mov	x26, x19
	ldr	x19, [sp, #8]                   ; 8-byte Folded Reload
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	bl	_rnd
	and	w22, w0, w23
	mov	x0, x21
	mov	w1, #0
	mov	x2, x22
	bl	_setpx
	ldr	w8, [x19, x27]
	asr	w3, w8, #2
	mov	x0, x21
	mov	w1, #-1
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-2
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #1
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-3
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #2
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #-4
	mov	x2, x22
	bl	_setsx
	ldr	w3, [x20, x27]
	mov	x0, x21
	mov	w1, #3
	mov	x2, x22
	bl	_setsx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #-5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #4
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #-6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #-7
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #-8
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x21
	mov	w1, #7
	bl	_setpx
	add	w21, w21, w24
	subs	w28, w28, #1
	b.ne	LBB0_3
; %bb.4:
	add	w20, w26, w24, lsl #2
	mov	w22, #2
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	bl	_rnd
	and	w21, w0, w23
	mov	x0, x20
	mov	w1, #0
	mov	x2, x21
	bl	_setpx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #1
	mov	x2, x21
	bl	_setsx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #2
	mov	x2, x21
	bl	_setsx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #3
	mov	x2, x21
	bl	_setsx
	ldr	w8, [x19, x27]
	asr	w3, w8, #2
	mov	x0, x20
	mov	w1, #-1
	mov	x2, x21
	bl	_setsx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #-2
	mov	x2, x21
	bl	_setsx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #-3
	mov	x2, x21
	bl	_setsx
	ldr	w3, [x25, x27]
	mov	x0, x20
	mov	w1, #-4
	mov	x2, x21
	bl	_setsx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #-5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #4
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #-6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #-7
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #-8
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x20
	mov	w1, #7
	bl	_setpx
	add	w20, w20, w24
	subs	w22, w22, #1
	b.ne	LBB0_5
; %bb.6:
	mov	w8, #6
	madd	w19, w24, w8, w26
	mov	w20, #2
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-1
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #0
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-2
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #1
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-3
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #2
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-4
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #3
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #4
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #5
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-7
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #6
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #-8
	bl	_setpx
	bl	_rnd
	and	w2, w0, w23
	mov	x0, x19
	mov	w1, #7
	bl	_setpx
	add	w19, w19, w24
	subs	w20, w20, #1
	b.ne	LBB0_7
; %bb.8:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_randomize_loopfilter_buffers
.subsections_via_symbols
