	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function module_init_play_count
_module_init_play_count:                ## @module_init_play_count
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	(%rdi), %r8d
	testl	%r8d, %r8d
	jle	LBB0_1
## %bb.2:
	movl	16(%rdi), %r9d
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_3 Depth=1
	addl	%r10d, %eax
	incq	%rcx
	cmpq	%rcx, %r8
	je	LBB0_8
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	8(%rdi), %rdx
	movslq	(%rdx,%rcx,4), %r11
	movl	$0, %r10d
	cmpl	%r9d, %r11d
	jge	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	24(%rdi), %rdx
	movl	(%rdx,%r11,4), %r10d
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	testq	%rsi, %rsi
	je	LBB0_7
## %bb.6:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	(%rsi), %r11
	movslq	%eax, %rdx
	addq	%r11, %rdx
	testq	%r11, %r11
	cmoveq	%r11, %rdx
	movq	%rdx, (%rsi,%rcx,8)
	jmp	LBB0_7
LBB0_8:
	popq	%rbp
	retq
LBB0_1:
	xorl	%eax, %eax
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_module_init_play_count
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function module_init_play_count
_module_init_play_count:                ; @module_init_play_count
	.cfi_startproc
; %bb.0:
	ldr	w9, [x0]
	cmp	w9, #1
	b.lt	LBB0_8
; %bb.1:
	mov	x10, #0
	mov	w8, #0
	ldr	w11, [x0, #16]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w8, w12, w8
	add	x10, x10, #1
	cmp	x9, x10
	b.eq	LBB0_7
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x12, [x0, #8]
	ldrsw	x12, [x12, x10, lsl #2]
	cmp	w12, w11
	b.ge	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x13, [x0, #24]
	ldr	w12, [x13, x12, lsl #2]
	cbnz	x1, LBB0_6
	b	LBB0_2
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	w12, #0
	cbz	x1, LBB0_2
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x13, [x1]
	add	x14, x13, w8, sxtw
	cmp	x13, #0
	csel	x13, xzr, x14, eq
	str	x13, [x1, x10, lsl #3]
	b	LBB0_2
LBB0_7:
	mov	x0, x8
	ret
LBB0_8:
	mov	w0, #0
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_module_init_play_count
.subsections_via_symbols
