	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_tones_phase
_decode_tones_phase:                    ## @decode_tones_phase
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, -48(%rbp)                 ## 8-byte Spill
	movq	(%rsi), %rax
	cmpl	$0, (%rax)
	jle	LBB0_8
## %bb.1:
	movq	%rdi, %rbx
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	8(%rsi), %rsi
	movslq	%edx, %rdx
	movq	(%rsi,%rdx,8), %rsi
	xorl	%r13d, %r13d
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	incq	%r13
	movslq	(%rax), %rdx
	cmpq	%rdx, %r13
	jge	LBB0_8
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	cmpl	$0, (%rcx,%r13,4)
	je	LBB0_7
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%r13, %rdx
	shlq	$4, %rdx
	cmpl	$0, 8(%rsi,%rdx)
	jle	LBB0_7
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rsi,%rdx), %r14
	shlq	$2, %r14
	addq	8(%rax), %r14
	leaq	(%rsi,%rdx), %r15
	addq	$8, %r15
	xorl	%r12d, %r12d
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%rbx, %rdi
	movl	$5, %esi
	callq	_get_bits
	movl	%eax, (%r14,%r12,4)
	incq	%r12
	movslq	(%r15), %rax
	cmpq	%rax, %r12
	jl	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	jmp	LBB0_7
LBB0_8:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_decode_tones_phase
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_tones_phase
_decode_tones_phase:                    ; @decode_tones_phase
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	ldr	x8, [x1]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_8
; %bb.1:
	mov	x19, x3
	mov	x20, x1
	mov	x21, x0
	mov	x22, #0
	ldr	x9, [x1, #8]
	ldr	x23, [x9, w2, sxtw #3]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x22, x22, #1
	ldrsw	x9, [x8]
	cmp	x22, x9
	b.ge	LBB0_8
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	ldr	w9, [x19, x22, lsl #2]
	cbz	w9, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	lsl	x9, x22, #4
	add	x24, x23, x9
	ldr	w10, [x24, #8]!
	cmp	w10, #1
	b.lt	LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x25, #0
	ldr	x8, [x8, #8]
	ldr	x9, [x23, x9]
	add	x26, x8, x9, lsl #2
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	mov	w1, #5
	bl	_get_bits
	str	w0, [x26, x25, lsl #2]
	add	x25, x25, #1
	ldrsw	x8, [x24]
	cmp	x25, x8
	b.lt	LBB0_6
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x20]
	b	LBB0_2
LBB0_8:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_decode_tones_phase
.subsections_via_symbols
