	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function CG_DrawOldScoreboard
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0x3ea8f5c3                      ## float 0.330000013
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_CG_DrawOldScoreboard
	.p2align	4, 0x90
_CG_DrawOldScoreboard:                  ## @CG_DrawOldScoreboard
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_cg_paused@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_4
## %bb.1:
	movq	_cg@GOTPCREL(%rip), %rax
LBB0_2:
	movl	$0, (%rax)
	movq	_qfalse@GOTPCREL(%rip), %rbx
LBB0_3:
	movl	(%rbx), %eax
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_4:
	movq	_cgs@GOTPCREL(%rip), %r12
	movq	(%r12), %rax
	movq	_GT_SINGLE_PLAYER@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_6
## %bb.5:
	movq	_cg@GOTPCREL(%rip), %rax
	movq	56(%rax), %rcx
	movq	_PM_INTERMISSION@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	je	LBB0_2
LBB0_6:
	movq	_cg@GOTPCREL(%rip), %r14
	cmpq	$0, 72(%r14)
	movq	64(%r14), %rax
	movq	_qfalse@GOTPCREL(%rip), %rbx
	je	LBB0_8
## %bb.7:
	testq	%rax, %rax
	je	LBB0_3
LBB0_8:
	testq	%rax, %rax
	je	LBB0_17
LBB0_9:
	movq	_colorWhite@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
LBB0_10:
	movss	%xmm0, -44(%rbp)                ## 4-byte Spill
	movq	40(%r14), %rsi
	cmpq	$0, (%rsi)
	je	LBB0_12
## %bb.11:
	leaq	L_.str(%rip), %rdi
	xorl	%eax, %eax
	callq	_va
	movq	%rax, %rbx
	movq	%rax, %rdi
	callq	_CG_DrawStrlen
	movq	_BIGCHAR_WIDTH@GOTPCREL(%rip), %rcx
	imull	(%rcx), %eax
	movq	_SCREEN_WIDTH@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	subl	%eax, %ecx
	movl	%ecx, %edi
	shrl	$31, %edi
	addl	%ecx, %edi
	sarl	%edi
	movl	$40, %esi
	movq	%rbx, %rdx
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	callq	_CG_DrawBigString
LBB0_12:
	movq	(%r12), %rax
	movq	_GT_TEAM@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	movq	%r15, -56(%rbp)                 ## 8-byte Spill
	jge	LBB0_15
## %bb.13:
	movq	32(%r14), %rax
	movq	(%rax), %rax
	movq	_PERS_TEAM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rcx
	movq	_TEAM_SPECTATOR@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	je	LBB0_27
## %bb.14:
	movq	_PERS_RANK@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rdi
	incq	%rdi
	callq	_CG_PlaceString
	movq	%r14, %r15
	movq	32(%r14), %rcx
	movq	(%rcx), %rcx
	movq	_PERS_SCORE@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	movq	(%rcx,%rdx,8), %rdx
	leaq	L_.str.1(%rip), %rdi
	jmp	LBB0_24
LBB0_15:
	movq	8(%r14), %rcx
	movq	(%rcx), %rax
	movq	8(%rcx), %rdx
	movq	%r14, %r15
	cmpq	%rdx, %rax
	jne	LBB0_21
## %bb.16:
	leaq	L_.str.2(%rip), %rdi
	movq	%rax, %rsi
	xorl	%eax, %eax
	callq	_va
	jmp	LBB0_26
LBB0_17:
	movq	56(%r14), %rax
	movq	_PM_DEAD@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_9
## %bb.18:
	movq	_PM_INTERMISSION@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_9
## %bb.19:
	movl	48(%r14), %edi
	movq	_FADE_TIME@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_CG_FadeColor
	testq	%rax, %rax
	je	LBB0_40
## %bb.20:
	movq	%rax, %r15
	movss	(%rax), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	jmp	LBB0_10
LBB0_21:
	jge	LBB0_23
## %bb.22:
	leaq	L_.str.4(%rip), %rdi
	movq	%rdx, %rsi
	movq	%rax, %rdx
	jmp	LBB0_25
LBB0_23:
	leaq	L_.str.3(%rip), %rdi
LBB0_24:
	movq	%rax, %rsi
LBB0_25:
	xorl	%eax, %eax
	callq	_va
LBB0_26:
	movq	%rax, %rbx
	movq	%rax, %rdi
	callq	_CG_DrawStrlen
	movq	_BIGCHAR_WIDTH@GOTPCREL(%rip), %rcx
	imull	(%rcx), %eax
	movq	_SCREEN_WIDTH@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	subl	%eax, %ecx
	movl	%ecx, %edi
	shrl	$31, %edi
	addl	%ecx, %edi
	sarl	%edi
	movl	$60, %esi
	movq	%rbx, %rdx
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	callq	_CG_DrawBigString
	movq	%r15, %r14
LBB0_27:
	movq	_SB_HEADER@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movq	_SB_SCORE_X@GOTPCREL(%rip), %rax
	movq	_SB_RATING_WIDTH@GOTPCREL(%rip), %r15
	movl	(%r15), %ecx
	movl	%ecx, %edx
	shrl	$31, %edx
	addl	%ecx, %edx
	sarl	%edx
	movslq	%edx, %rdi
	addq	(%rax), %rdi
	movl	20(%r12), %r8d
	movl	%ebx, %esi
	movl	$64, %edx
	movl	$32, %ecx
	callq	_CG_DrawPic
	movq	_SB_PING_X@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	(%r15), %eax
	movl	%eax, %ecx
	shrl	$31, %ecx
	addl	%eax, %ecx
	sarl	%ecx
	movslq	%ecx, %rax
	subq	%rax, %rdi
	movl	16(%r12), %r8d
	movl	%ebx, %esi
	movl	$64, %edx
	movl	$32, %ecx
	callq	_CG_DrawPic
	movq	_SB_TIME_X@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	(%r15), %eax
	movl	%eax, %ecx
	shrl	$31, %ecx
	addl	%eax, %ecx
	sarl	%ecx
	movslq	%ecx, %rax
	subq	%rax, %rdi
	movl	12(%r12), %r8d
	movl	%ebx, %esi
	movl	$64, %edx
	movl	$32, %ecx
	callq	_CG_DrawPic
	movq	_SB_NAME_X@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	(%r15), %eax
	movl	%eax, %ecx
	shrl	$31, %ecx
	addl	%eax, %ecx
	sarl	%ecx
	movslq	%ecx, %rax
	subq	%rax, %rdi
	movl	8(%r12), %r8d
	movl	%ebx, %esi
	movl	$64, %edx
	movl	$32, %ecx
	callq	_CG_DrawPic
	movq	_SB_TOP@GOTPCREL(%rip), %rax
	movl	(%rax), %r13d
	movq	_SB_MAXCLIENTS_NORMAL@GOTPCREL(%rip), %rax
	movq	%r12, %rsi
	movl	(%rax), %r12d
	xorl	%eax, %eax
	cmpl	%r12d, 16(%r14)
	setle	%cl
	movq	_SB_MAXCLIENTS_INTER@GOTPCREL(%rip), %rdx
	cmovgl	(%rdx), %r12d
	movq	_SB_INTER_HEIGHT@GOTPCREL(%rip), %rdx
	cmovleq	_SB_NORMAL_HEIGHT@GOTPCREL(%rip), %rdx
	movl	(%rdx), %r15d
	movq	_qfalse@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	movq	_localClient@GOTPCREL(%rip), %rdi
	movl	%edx, (%rdi)
	movq	(%rsi), %rdx
	movq	_GT_TEAM@GOTPCREL(%rip), %rsi
	cmpq	(%rsi), %rdx
	jge	LBB0_29
## %bb.28:
	movq	_TEAM_FREE@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%r13d, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %ebx
	subl	%eax, %r12d
	imull	%r15d, %ebx
	movq	_BIGCHAR_HEIGHT@GOTPCREL(%rip), %rax
	addl	%r13d, %ebx
	addl	(%rax), %ebx
	movq	_TEAM_SPECTATOR@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%ebx, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movq	_localClient@GOTPCREL(%rip), %rcx
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%eax, %r13d
	imull	%r15d, %r13d
	cmpl	$0, (%rcx)
	jne	LBB0_38
	jmp	LBB0_33
LBB0_29:
	movb	%cl, %al
	leal	8(,%rax,8), %eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movl	%r15d, %ebx
	shrl	$31, %ebx
	addl	%r15d, %ebx
	sarl	%ebx
	addl	%r13d, %ebx
	movq	8(%r14), %rax
	movq	(%rax), %rcx
	cmpq	8(%rax), %rcx
	jge	LBB0_31
## %bb.30:
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%ebx, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %r13d
	movl	%ebx, %esi
	subl	-48(%rbp), %esi                 ## 4-byte Folded Reload
	movl	%eax, %r14d
	imull	%r15d, %r14d
	leal	16(%r14), %ecx
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rax
	movq	(%rax), %r8
	movss	LCPI0_1(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	xorl	%edi, %edi
	movl	$640, %edx                      ## imm = 0x280
	callq	_CG_DrawTeamBackground
	movq	_BIGCHAR_HEIGHT@GOTPCREL(%rip), %rax
	addl	%ebx, %r14d
	addl	(%rax), %r14d
	subl	%r13d, %r12d
	movq	_TEAM_RED@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%r14d, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %ebx
	movl	%r14d, %esi
	subl	-48(%rbp), %esi                 ## 4-byte Folded Reload
	movl	%eax, %r13d
	imull	%r15d, %r13d
	leal	16(%r13), %ecx
	movq	_TEAM_RED@GOTPCREL(%rip), %rax
	jmp	LBB0_32
LBB0_31:
	movq	_TEAM_RED@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%ebx, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %r13d
	movl	%ebx, %esi
	subl	-48(%rbp), %esi                 ## 4-byte Folded Reload
	movl	%eax, %r14d
	imull	%r15d, %r14d
	leal	16(%r14), %ecx
	movq	_TEAM_RED@GOTPCREL(%rip), %rax
	movq	(%rax), %r8
	movss	LCPI0_1(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	xorl	%edi, %edi
	movl	$640, %edx                      ## imm = 0x280
	callq	_CG_DrawTeamBackground
	movq	_BIGCHAR_HEIGHT@GOTPCREL(%rip), %rax
	addl	%ebx, %r14d
	addl	(%rax), %r14d
	subl	%r13d, %r12d
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%r14d, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %ebx
	movl	%r14d, %esi
	subl	-48(%rbp), %esi                 ## 4-byte Folded Reload
	movl	%eax, %r13d
	imull	%r15d, %r13d
	leal	16(%r13), %ecx
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rax
LBB0_32:
	movq	(%rax), %r8
	xorl	%edi, %edi
	movl	$640, %edx                      ## imm = 0x280
	movss	LCPI0_1(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	callq	_CG_DrawTeamBackground
	addl	%r14d, %r13d
	movq	_BIGCHAR_HEIGHT@GOTPCREL(%rip), %rax
	addl	(%rax), %r13d
	subl	%ebx, %r12d
	movq	_TEAM_SPECTATOR@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movl	%r13d, %edi
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r12d, %edx
	movl	%r15d, %ecx
	callq	_CG_TeamScoreboard
	movl	%eax, %ebx
	imull	%r15d, %ebx
	movq	_cg@GOTPCREL(%rip), %r14
	movss	-44(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movq	_localClient@GOTPCREL(%rip), %rcx
	cmpl	$0, (%rcx)
	jne	LBB0_38
LBB0_33:
	movl	16(%r14), %eax
	testl	%eax, %eax
	jle	LBB0_38
## %bb.34:
	movq	_BIGCHAR_HEIGHT@GOTPCREL(%rip), %rcx
	addl	%r13d, %ebx
	addl	(%rcx), %ebx
	movq	24(%r14), %rsi
	movq	32(%r14), %rcx
	movq	8(%rcx), %rcx
	.p2align	4, 0x90
LBB0_35:                                ## =>This Inner Loop Header: Depth=1
	cmpq	%rcx, (%rsi)
	je	LBB0_37
## %bb.36:                              ##   in Loop: Header=BB0_35 Depth=1
	addq	$8, %rsi
	decq	%rax
	jne	LBB0_35
	jmp	LBB0_38
LBB0_37:
	xorl	%ecx, %ecx
	movq	_SB_NORMAL_HEIGHT@GOTPCREL(%rip), %rax
	cmpl	(%rax), %r15d
	sete	%cl
	movl	%ebx, %edi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	callq	_CG_DrawClientScore
LBB0_38:
	movl	(%r14), %eax
	leal	1(%rax), %ecx
	movl	%ecx, (%r14)
	movq	_qtrue@GOTPCREL(%rip), %rbx
	cmpl	$10, %eax
	jl	LBB0_3
## %bb.39:
	xorl	%eax, %eax
	callq	_CG_LoadDeferredPlayers
	jmp	LBB0_3
LBB0_40:
	movl	$0, (%r14)
	movq	40(%r14), %rax
	movq	$0, (%rax)
	jmp	LBB0_3
	.cfi_endproc
                                        ## -- End function
	.comm	_cg_paused,8,3                  ## @cg_paused
	.comm	_cg,80,3                        ## @cg
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_cgs,24,3                       ## @cgs
	.comm	_GT_SINGLE_PLAYER,8,3           ## @GT_SINGLE_PLAYER
	.comm	_PM_INTERMISSION,8,3            ## @PM_INTERMISSION
	.comm	_PM_DEAD,8,3                    ## @PM_DEAD
	.comm	_colorWhite,8,3                 ## @colorWhite
	.comm	_FADE_TIME,4,2                  ## @FADE_TIME
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Fragged by %s"

	.comm	_BIGCHAR_WIDTH,4,2              ## @BIGCHAR_WIDTH
	.comm	_SCREEN_WIDTH,4,2               ## @SCREEN_WIDTH
	.comm	_GT_TEAM,8,3                    ## @GT_TEAM
	.comm	_PERS_TEAM,8,3                  ## @PERS_TEAM
	.comm	_TEAM_SPECTATOR,8,3             ## @TEAM_SPECTATOR
L_.str.1:                               ## @.str.1
	.asciz	"%s place with %i"

	.comm	_PERS_RANK,8,3                  ## @PERS_RANK
	.comm	_PERS_SCORE,8,3                 ## @PERS_SCORE
L_.str.2:                               ## @.str.2
	.asciz	"Teams are tied at %i"

L_.str.3:                               ## @.str.3
	.asciz	"Red leads %i to %i"

L_.str.4:                               ## @.str.4
	.asciz	"Blue leads %i to %i"

	.comm	_SB_HEADER,4,2                  ## @SB_HEADER
	.comm	_SB_SCORE_X,8,3                 ## @SB_SCORE_X
	.comm	_SB_RATING_WIDTH,4,2            ## @SB_RATING_WIDTH
	.comm	_SB_PING_X,8,3                  ## @SB_PING_X
	.comm	_SB_TIME_X,8,3                  ## @SB_TIME_X
	.comm	_SB_NAME_X,8,3                  ## @SB_NAME_X
	.comm	_SB_TOP,4,2                     ## @SB_TOP
	.comm	_SB_MAXCLIENTS_NORMAL,4,2       ## @SB_MAXCLIENTS_NORMAL
	.comm	_SB_MAXCLIENTS_INTER,4,2        ## @SB_MAXCLIENTS_INTER
	.comm	_SB_INTER_HEIGHT,4,2            ## @SB_INTER_HEIGHT
	.comm	_SB_NORMAL_HEIGHT,4,2           ## @SB_NORMAL_HEIGHT
	.comm	_localClient,4,2                ## @localClient
	.comm	_TEAM_RED,8,3                   ## @TEAM_RED
	.comm	_BIGCHAR_HEIGHT,8,3             ## @BIGCHAR_HEIGHT
	.comm	_TEAM_BLUE,8,3                  ## @TEAM_BLUE
	.comm	_TEAM_FREE,8,3                  ## @TEAM_FREE
	.comm	_qtrue,4,2                      ## @qtrue
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_DrawOldScoreboard           ; -- Begin function CG_DrawOldScoreboard
	.p2align	2
_CG_DrawOldScoreboard:                  ; @CG_DrawOldScoreboard
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	d9, d8, [sp, #16]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
Lloh0:
	adrp	x8, _cg_paused@GOTPAGE
Lloh1:
	ldr	x8, [x8, _cg_paused@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	cbz	x8, LBB0_5
; %bb.1:
Lloh3:
	adrp	x8, _cg@GOTPAGE
Lloh4:
	ldr	x8, [x8, _cg@GOTPAGEOFF]
LBB0_2:
	str	wzr, [x8]
LBB0_3:
Lloh5:
	adrp	x24, _qfalse@GOTPAGE
Lloh6:
	ldr	x24, [x24, _qfalse@GOTPAGEOFF]
LBB0_4:
	ldr	w0, [x24]
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #16]               ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
LBB0_5:
Lloh7:
	adrp	x23, _cgs@GOTPAGE
Lloh8:
	ldr	x23, [x23, _cgs@GOTPAGEOFF]
	ldr	x8, [x23]
Lloh9:
	adrp	x9, _GT_SINGLE_PLAYER@GOTPAGE
Lloh10:
	ldr	x9, [x9, _GT_SINGLE_PLAYER@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_7
; %bb.6:
Lloh12:
	adrp	x8, _cg@GOTPAGE
Lloh13:
	ldr	x8, [x8, _cg@GOTPAGEOFF]
	ldr	x9, [x8, #56]
Lloh14:
	adrp	x10, _PM_INTERMISSION@GOTPAGE
Lloh15:
	ldr	x10, [x10, _PM_INTERMISSION@GOTPAGEOFF]
Lloh16:
	ldr	x10, [x10]
	cmp	x9, x10
	b.eq	LBB0_2
LBB0_7:
Lloh17:
	adrp	x25, _cg@GOTPAGE
Lloh18:
	ldr	x25, [x25, _cg@GOTPAGEOFF]
	ldp	x8, x9, [x25, #64]
Lloh19:
	adrp	x24, _qfalse@GOTPAGE
Lloh20:
	ldr	x24, [x24, _qfalse@GOTPAGEOFF]
	cmp	x9, #0
	ccmp	x8, #0, #0, ne
	b.eq	LBB0_4
; %bb.8:
	cbnz	x8, LBB0_10
; %bb.9:
	ldr	x8, [x25, #56]
Lloh21:
	adrp	x9, _PM_DEAD@GOTPAGE
Lloh22:
	ldr	x9, [x9, _PM_DEAD@GOTPAGEOFF]
Lloh23:
	ldr	x9, [x9]
Lloh24:
	adrp	x10, _PM_INTERMISSION@GOTPAGE
Lloh25:
	ldr	x10, [x10, _PM_INTERMISSION@GOTPAGEOFF]
Lloh26:
	ldr	x10, [x10]
	cmp	x8, x9
	ccmp	x8, x10, #4, ne
	b.ne	LBB0_20
LBB0_10:
Lloh27:
	adrp	x8, _colorWhite@GOTPAGE
Lloh28:
	ldr	x8, [x8, _colorWhite@GOTPAGEOFF]
Lloh29:
	ldr	x26, [x8]
	fmov	s8, #1.00000000
LBB0_11:
	ldr	x1, [x25, #40]
	ldr	x8, [x1]
Lloh30:
	adrp	x21, _BIGCHAR_WIDTH@GOTPAGE
Lloh31:
	ldr	x21, [x21, _BIGCHAR_WIDTH@GOTPAGEOFF]
Lloh32:
	adrp	x22, _SCREEN_WIDTH@GOTPAGE
Lloh33:
	ldr	x22, [x22, _SCREEN_WIDTH@GOTPAGEOFF]
	cbz	x8, LBB0_13
; %bb.12:
Lloh34:
	adrp	x0, l_.str@PAGE
Lloh35:
	add	x0, x0, l_.str@PAGEOFF
	bl	_va
	mov	x20, x0
	bl	_CG_DrawStrlen
	ldr	w8, [x21]
	ldr	w9, [x22]
	msub	w8, w8, w0, w9
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w0, w8, #1
	mov	w1, #40
	mov	x2, x20
	fmov	s0, s8
	bl	_CG_DrawBigString
LBB0_13:
	ldr	x8, [x23]
Lloh36:
	adrp	x27, _GT_TEAM@GOTPAGE
Lloh37:
	ldr	x27, [x27, _GT_TEAM@GOTPAGEOFF]
	ldr	x9, [x27]
	cmp	x8, x9
	b.ge	LBB0_16
; %bb.14:
	ldr	x8, [x25, #32]
	ldr	x8, [x8]
Lloh38:
	adrp	x9, _PERS_TEAM@GOTPAGE
Lloh39:
	ldr	x9, [x9, _PERS_TEAM@GOTPAGEOFF]
Lloh40:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
Lloh41:
	adrp	x10, _TEAM_SPECTATOR@GOTPAGE
Lloh42:
	ldr	x10, [x10, _TEAM_SPECTATOR@GOTPAGEOFF]
Lloh43:
	ldr	x10, [x10]
	cmp	x9, x10
	b.eq	LBB0_24
; %bb.15:
Lloh44:
	adrp	x9, _PERS_RANK@GOTPAGE
Lloh45:
	ldr	x9, [x9, _PERS_RANK@GOTPAGEOFF]
Lloh46:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	add	x0, x8, #1
	bl	_CG_PlaceString
	mov	x1, x0
	ldr	x8, [x25, #32]
	ldr	x8, [x8]
Lloh47:
	adrp	x9, _PERS_SCORE@GOTPAGE
Lloh48:
	ldr	x9, [x9, _PERS_SCORE@GOTPAGEOFF]
Lloh49:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	str	x8, [sp]
Lloh50:
	adrp	x0, l_.str.1@PAGE
Lloh51:
	add	x0, x0, l_.str.1@PAGEOFF
	b	LBB0_23
LBB0_16:
	ldr	x8, [x25, #8]
	ldp	x1, x8, [x8]
	cmp	x1, x8
	b.ne	LBB0_18
; %bb.17:
Lloh52:
	adrp	x0, l_.str.2@PAGE
Lloh53:
	add	x0, x0, l_.str.2@PAGEOFF
	b	LBB0_23
LBB0_18:
	b.ge	LBB0_22
; %bb.19:
	str	x1, [sp]
Lloh54:
	adrp	x0, l_.str.4@PAGE
Lloh55:
	add	x0, x0, l_.str.4@PAGEOFF
	mov	x1, x8
	b	LBB0_23
LBB0_20:
	ldr	w0, [x25, #48]
Lloh56:
	adrp	x8, _FADE_TIME@GOTPAGE
Lloh57:
	ldr	x8, [x8, _FADE_TIME@GOTPAGEOFF]
Lloh58:
	ldr	w1, [x8]
	bl	_CG_FadeColor
	cbz	x0, LBB0_38
; %bb.21:
	mov	x26, x0
	ldr	s8, [x0]
	b	LBB0_11
LBB0_22:
	str	x8, [sp]
Lloh59:
	adrp	x0, l_.str.3@PAGE
Lloh60:
	add	x0, x0, l_.str.3@PAGEOFF
LBB0_23:
	bl	_va
	mov	x20, x0
	bl	_CG_DrawStrlen
	ldr	w8, [x21]
	ldr	w9, [x22]
	msub	w8, w8, w0, w9
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w0, w8, #1
	mov	w1, #60
	mov	x2, x20
	fmov	s0, s8
	bl	_CG_DrawBigString
LBB0_24:
Lloh61:
	adrp	x8, _SB_HEADER@GOTPAGE
Lloh62:
	ldr	x8, [x8, _SB_HEADER@GOTPAGEOFF]
Lloh63:
	ldr	w20, [x8]
Lloh64:
	adrp	x8, _SB_SCORE_X@GOTPAGE
Lloh65:
	ldr	x8, [x8, _SB_SCORE_X@GOTPAGEOFF]
Lloh66:
	ldr	x8, [x8]
Lloh67:
	adrp	x19, _SB_RATING_WIDTH@GOTPAGE
Lloh68:
	ldr	x19, [x19, _SB_RATING_WIDTH@GOTPAGEOFF]
	ldr	w9, [x19]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	add	x0, x8, w9, sxtw
	ldr	w4, [x23, #20]
	mov	x1, x20
	mov	w2, #64
	mov	w3, #32
	bl	_CG_DrawPic
Lloh69:
	adrp	x8, _SB_PING_X@GOTPAGE
Lloh70:
	ldr	x8, [x8, _SB_PING_X@GOTPAGEOFF]
Lloh71:
	ldr	x8, [x8]
	ldr	w9, [x19]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	sub	x0, x8, w9, sxtw
	ldr	w4, [x23, #16]
	mov	x1, x20
	mov	w2, #64
	mov	w3, #32
	bl	_CG_DrawPic
Lloh72:
	adrp	x8, _SB_TIME_X@GOTPAGE
Lloh73:
	ldr	x8, [x8, _SB_TIME_X@GOTPAGEOFF]
Lloh74:
	ldr	x8, [x8]
	ldr	w9, [x19]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	sub	x0, x8, w9, sxtw
	ldr	w4, [x23, #12]
	mov	x1, x20
	mov	w2, #64
	mov	w3, #32
	bl	_CG_DrawPic
Lloh75:
	adrp	x8, _SB_NAME_X@GOTPAGE
Lloh76:
	ldr	x8, [x8, _SB_NAME_X@GOTPAGEOFF]
Lloh77:
	ldr	x8, [x8]
	ldr	w9, [x19]
	cmp	w9, #0
	cinc	w9, w9, lt
	asr	w9, w9, #1
	sub	x0, x8, w9, sxtw
	ldr	w4, [x23, #8]
	mov	x1, x20
	mov	w2, #64
	mov	w3, #32
	bl	_CG_DrawPic
Lloh78:
	adrp	x8, _SB_TOP@GOTPAGE
Lloh79:
	ldr	x8, [x8, _SB_TOP@GOTPAGEOFF]
Lloh80:
	ldr	w22, [x8]
	ldr	w8, [x25, #16]
Lloh81:
	adrp	x9, _SB_MAXCLIENTS_NORMAL@GOTPAGE
Lloh82:
	ldr	x9, [x9, _SB_MAXCLIENTS_NORMAL@GOTPAGEOFF]
Lloh83:
	ldr	w9, [x9]
Lloh84:
	adrp	x10, _SB_MAXCLIENTS_INTER@GOTPAGE
Lloh85:
	ldr	x10, [x10, _SB_MAXCLIENTS_INTER@GOTPAGEOFF]
Lloh86:
	ldr	w10, [x10]
	cmp	w8, w9
	csel	w21, w10, w9, gt
	mov	w8, #16
	mov	w9, #8
Lloh87:
	adrp	x10, _SB_INTER_HEIGHT@GOTPAGE
Lloh88:
	ldr	x10, [x10, _SB_INTER_HEIGHT@GOTPAGEOFF]
Lloh89:
	adrp	x11, _SB_NORMAL_HEIGHT@GOTPAGE
Lloh90:
	ldr	x11, [x11, _SB_NORMAL_HEIGHT@GOTPAGEOFF]
	csel	w19, w9, w8, gt
	csel	x8, x10, x11, gt
	ldr	w20, [x8]
	ldr	w8, [x24]
Lloh91:
	adrp	x28, _localClient@GOTPAGE
Lloh92:
	ldr	x28, [x28, _localClient@GOTPAGEOFF]
	str	w8, [x28]
	ldr	x8, [x23]
	ldr	x9, [x27]
Lloh93:
	adrp	x27, _BIGCHAR_HEIGHT@GOTPAGE
Lloh94:
	ldr	x27, [x27, _BIGCHAR_HEIGHT@GOTPAGEOFF]
	cmp	x8, x9
	b.ge	LBB0_26
; %bb.25:
Lloh95:
	adrp	x8, _TEAM_FREE@GOTPAGE
Lloh96:
	ldr	x8, [x8, _TEAM_FREE@GOTPAGEOFF]
Lloh97:
	ldr	x1, [x8]
	mov	x0, x22
	fmov	s0, s8
	mov	x2, x21
	mov	x3, x20
	bl	_CG_TeamScoreboard
	ldr	w8, [x27]
	madd	w9, w0, w20, w22
	add	w22, w9, w8
Lloh98:
	adrp	x8, _TEAM_SPECTATOR@GOTPAGE
Lloh99:
	ldr	x8, [x8, _TEAM_SPECTATOR@GOTPAGEOFF]
Lloh100:
	ldr	x1, [x8]
	sub	w2, w21, w0
	mov	x0, x22
	fmov	s0, s8
	mov	x3, x20
	bl	_CG_TeamScoreboard
	mul	w21, w0, w20
	ldr	w8, [x28]
	cbnz	w8, LBB0_35
	b	LBB0_30
LBB0_26:
	str	x26, [sp, #8]                   ; 8-byte Folded Spill
	cmp	w20, #0
	cinc	w8, w20, lt
	add	w22, w22, w8, asr #1
	ldr	x8, [x25, #8]
	ldp	x9, x8, [x8]
	cmp	x9, x8
	b.ge	LBB0_28
; %bb.27:
Lloh101:
	adrp	x24, _TEAM_BLUE@GOTPAGE
Lloh102:
	ldr	x24, [x24, _TEAM_BLUE@GOTPAGEOFF]
	ldr	x1, [x24]
	mov	x0, x22
	fmov	s0, s8
	mov	x2, x21
	mov	x3, x20
	bl	_CG_TeamScoreboard
	mov	x23, x0
	sub	w1, w22, w19
	mul	w26, w0, w20
	add	w3, w26, #16
	ldr	x4, [x24]
	mov	w8, #62915
	movk	w8, #16040, lsl #16
	fmov	s9, w8
	mov	w0, #0
	mov	w2, #640
	fmov	s0, s9
	bl	_CG_DrawTeamBackground
	ldr	w8, [x27]
	add	w9, w26, w22
	add	w22, w9, w8
	sub	w23, w21, w23
Lloh103:
	adrp	x21, _TEAM_RED@GOTPAGE
Lloh104:
	ldr	x21, [x21, _TEAM_RED@GOTPAGEOFF]
	b	LBB0_29
LBB0_28:
Lloh105:
	adrp	x24, _TEAM_RED@GOTPAGE
Lloh106:
	ldr	x24, [x24, _TEAM_RED@GOTPAGEOFF]
	ldr	x1, [x24]
	mov	x0, x22
	fmov	s0, s8
	mov	x2, x21
	mov	x3, x20
	bl	_CG_TeamScoreboard
	mov	x23, x0
	sub	w1, w22, w19
	mul	w26, w0, w20
	add	w3, w26, #16
	ldr	x4, [x24]
	mov	w8, #62915
	movk	w8, #16040, lsl #16
	fmov	s9, w8
	mov	w0, #0
	mov	w2, #640
	fmov	s0, s9
	bl	_CG_DrawTeamBackground
	ldr	w8, [x27]
	add	w9, w26, w22
	add	w22, w9, w8
	sub	w23, w21, w23
Lloh107:
	adrp	x21, _TEAM_BLUE@GOTPAGE
Lloh108:
	ldr	x21, [x21, _TEAM_BLUE@GOTPAGEOFF]
LBB0_29:
	ldr	x1, [x21]
	mov	x0, x22
	fmov	s0, s8
	mov	x2, x23
	mov	x3, x20
	bl	_CG_TeamScoreboard
	mov	x24, x0
	sub	w1, w22, w19
	mul	w19, w0, w20
	add	w3, w19, #16
	ldr	x4, [x21]
	mov	w0, #0
	mov	w2, #640
	fmov	s0, s9
	bl	_CG_DrawTeamBackground
	ldr	w8, [x27]
	add	w9, w22, w19
	add	w21, w9, w8
	sub	w2, w23, w24
Lloh109:
	adrp	x8, _TEAM_SPECTATOR@GOTPAGE
Lloh110:
	ldr	x8, [x8, _TEAM_SPECTATOR@GOTPAGEOFF]
Lloh111:
	ldr	x1, [x8]
	mov	x0, x21
	fmov	s0, s8
	mov	x3, x20
	bl	_CG_TeamScoreboard
	mul	w22, w0, w20
	ldr	x26, [sp, #8]                   ; 8-byte Folded Reload
	ldr	w8, [x28]
	cbnz	w8, LBB0_35
LBB0_30:
	ldr	w8, [x25, #16]
	cmp	w8, #1
	b.lt	LBB0_35
; %bb.31:
	ldr	w9, [x27]
	add	w10, w22, w21
	add	w0, w10, w9
	ldp	x1, x9, [x25, #24]
	ldr	x9, [x9, #8]
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	ldr	x10, [x1]
	cmp	x10, x9
	b.eq	LBB0_34
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=1
	add	x1, x1, #8
	subs	x8, x8, #1
	b.ne	LBB0_32
	b	LBB0_35
LBB0_34:
Lloh112:
	adrp	x8, _SB_NORMAL_HEIGHT@GOTPAGE
Lloh113:
	ldr	x8, [x8, _SB_NORMAL_HEIGHT@GOTPAGEOFF]
Lloh114:
	ldr	w8, [x8]
	cmp	w20, w8
	cset	w3, eq
	mov	x2, x26
	fmov	s0, s8
	bl	_CG_DrawClientScore
LBB0_35:
	ldr	w8, [x25]
	add	w9, w8, #1
	str	w9, [x25]
	cmp	w8, #10
	b.lt	LBB0_37
; %bb.36:
	bl	_CG_LoadDeferredPlayers
LBB0_37:
Lloh115:
	adrp	x24, _qtrue@GOTPAGE
Lloh116:
	ldr	x24, [x24, _qtrue@GOTPAGEOFF]
	b	LBB0_4
LBB0_38:
	str	wzr, [x25]
	ldr	x8, [x25, #40]
	str	xzr, [x8]
	b	LBB0_3
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGot	Lloh32, Lloh33
	.loh AdrpLdrGot	Lloh30, Lloh31
	.loh AdrpAdd	Lloh34, Lloh35
	.loh AdrpLdrGot	Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpAdd	Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh49
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpAdd	Lloh52, Lloh53
	.loh AdrpAdd	Lloh54, Lloh55
	.loh AdrpLdrGotLdr	Lloh56, Lloh57, Lloh58
	.loh AdrpAdd	Lloh59, Lloh60
	.loh AdrpLdrGot	Lloh93, Lloh94
	.loh AdrpLdrGot	Lloh91, Lloh92
	.loh AdrpLdrGot	Lloh89, Lloh90
	.loh AdrpLdrGot	Lloh87, Lloh88
	.loh AdrpLdrGotLdr	Lloh84, Lloh85, Lloh86
	.loh AdrpLdrGotLdr	Lloh81, Lloh82, Lloh83
	.loh AdrpLdrGotLdr	Lloh78, Lloh79, Lloh80
	.loh AdrpLdrGotLdr	Lloh75, Lloh76, Lloh77
	.loh AdrpLdrGotLdr	Lloh72, Lloh73, Lloh74
	.loh AdrpLdrGotLdr	Lloh69, Lloh70, Lloh71
	.loh AdrpLdrGot	Lloh67, Lloh68
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh98, Lloh99, Lloh100
	.loh AdrpLdrGotLdr	Lloh95, Lloh96, Lloh97
	.loh AdrpLdrGot	Lloh103, Lloh104
	.loh AdrpLdrGot	Lloh101, Lloh102
	.loh AdrpLdrGot	Lloh107, Lloh108
	.loh AdrpLdrGot	Lloh105, Lloh106
	.loh AdrpLdrGotLdr	Lloh109, Lloh110, Lloh111
	.loh AdrpLdrGotLdr	Lloh112, Lloh113, Lloh114
	.loh AdrpLdrGot	Lloh115, Lloh116
	.cfi_endproc
                                        ; -- End function
	.comm	_cg_paused,8,3                  ; @cg_paused
	.comm	_cg,80,3                        ; @cg
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_cgs,24,3                       ; @cgs
	.comm	_GT_SINGLE_PLAYER,8,3           ; @GT_SINGLE_PLAYER
	.comm	_PM_INTERMISSION,8,3            ; @PM_INTERMISSION
	.comm	_PM_DEAD,8,3                    ; @PM_DEAD
	.comm	_colorWhite,8,3                 ; @colorWhite
	.comm	_FADE_TIME,4,2                  ; @FADE_TIME
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Fragged by %s"

	.comm	_BIGCHAR_WIDTH,4,2              ; @BIGCHAR_WIDTH
	.comm	_SCREEN_WIDTH,4,2               ; @SCREEN_WIDTH
	.comm	_GT_TEAM,8,3                    ; @GT_TEAM
	.comm	_PERS_TEAM,8,3                  ; @PERS_TEAM
	.comm	_TEAM_SPECTATOR,8,3             ; @TEAM_SPECTATOR
l_.str.1:                               ; @.str.1
	.asciz	"%s place with %i"

	.comm	_PERS_RANK,8,3                  ; @PERS_RANK
	.comm	_PERS_SCORE,8,3                 ; @PERS_SCORE
l_.str.2:                               ; @.str.2
	.asciz	"Teams are tied at %i"

l_.str.3:                               ; @.str.3
	.asciz	"Red leads %i to %i"

l_.str.4:                               ; @.str.4
	.asciz	"Blue leads %i to %i"

	.comm	_SB_HEADER,4,2                  ; @SB_HEADER
	.comm	_SB_SCORE_X,8,3                 ; @SB_SCORE_X
	.comm	_SB_RATING_WIDTH,4,2            ; @SB_RATING_WIDTH
	.comm	_SB_PING_X,8,3                  ; @SB_PING_X
	.comm	_SB_TIME_X,8,3                  ; @SB_TIME_X
	.comm	_SB_NAME_X,8,3                  ; @SB_NAME_X
	.comm	_SB_TOP,4,2                     ; @SB_TOP
	.comm	_SB_MAXCLIENTS_NORMAL,4,2       ; @SB_MAXCLIENTS_NORMAL
	.comm	_SB_MAXCLIENTS_INTER,4,2        ; @SB_MAXCLIENTS_INTER
	.comm	_SB_INTER_HEIGHT,4,2            ; @SB_INTER_HEIGHT
	.comm	_SB_NORMAL_HEIGHT,4,2           ; @SB_NORMAL_HEIGHT
	.comm	_localClient,4,2                ; @localClient
	.comm	_TEAM_RED,8,3                   ; @TEAM_RED
	.comm	_BIGCHAR_HEIGHT,8,3             ; @BIGCHAR_HEIGHT
	.comm	_TEAM_BLUE,8,3                  ; @TEAM_BLUE
	.comm	_TEAM_FREE,8,3                  ; @TEAM_FREE
	.comm	_qtrue,4,2                      ; @qtrue
.subsections_via_symbols
