	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function convolution_x
_convolution_x:                         ## @convolution_x
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$232, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $r8d killed $r8d def $r8
	movl	%esi, -44(%rbp)                 ## 4-byte Spill
	testl	%r9d, %r9d
	jle	LBB0_39
## %bb.1:
	movl	24(%rbp), %eax
	movl	16(%rbp), %r10d
	movl	-44(%rbp), %r14d                ## 4-byte Reload
	movl	%r14d, %ebx
	shrl	$31, %ebx
	addl	%r14d, %ebx
	sarl	%ebx
	movl	%ebx, %esi
	subl	%r14d, %esi
	addl	%r8d, %esi
	sarl	$2, %eax
	sarl	$2, %r10d
	movl	%ebx, -84(%rbp)                 ## 4-byte Spill
	movslq	%ebx, %r11
	cltq
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movl	%r9d, %eax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movl	%r14d, %r9d
	movl	%r9d, %eax
	andl	$-8, %eax
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	addq	$-8, %rax
	movq	%rax, -232(%rbp)                ## 8-byte Spill
	movq	%rax, %rbx
	shrq	$3, %rbx
	incq	%rbx
	movq	%rbx, %rax
	movq	%rbx, -224(%rbp)                ## 8-byte Spill
	andq	$-2, %rbx
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	movq	%r9, %rax
	negq	%rax
	movl	%r11d, %ebx
	negl	%ebx
	movq	%rbx, -192(%rbp)                ## 8-byte Spill
	movl	%r8d, %ebx
	subl	%r14d, %ebx
	movq	%rbx, -184(%rbp)                ## 8-byte Spill
	movq	%rcx, %r15
	movq	%rax, %r14
	leal	(%r8,%r8), %eax
	movl	%eax, -96(%rbp)                 ## 4-byte Spill
	movl	%esi, -92(%rbp)                 ## 4-byte Spill
	movslq	%esi, %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	movl	%r10d, -88(%rbp)                ## 4-byte Spill
	movslq	%r10d, %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	%r11, -200(%rbp)                ## 8-byte Spill
	movl	%r11d, %eax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	movq	%r9, -104(%rbp)                 ## 8-byte Spill
	leaq	-1(%r9), %rax
	movq	%rax, -248(%rbp)                ## 8-byte Spill
	movl	$8, -80(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movl	$1, -76(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	movq	%r14, -176(%rbp)                ## 8-byte Spill
	movq	%r8, -152(%rbp)                 ## 8-byte Spill
	movq	%rdx, -112(%rbp)                ## 8-byte Spill
	movq	%rdi, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_3 Depth=1
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	incq	%rdx
	movl	-88(%rbp), %eax                 ## 4-byte Reload
	addl	%eax, -80(%rbp)                 ## 4-byte Folded Spill
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	addl	%eax, %ecx
	movq	%rcx, -136(%rbp)                ## 8-byte Spill
	addl	%eax, -76(%rbp)                 ## 4-byte Folded Spill
	movq	%rdx, %rax
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	cmpq	-208(%rbp), %rdx                ## 8-byte Folded Reload
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	je	LBB0_39
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
                                        ##       Child Loop BB0_9 Depth 3
                                        ##     Child Loop BB0_13 Depth 2
                                        ##       Child Loop BB0_20 Depth 3
                                        ##       Child Loop BB0_30 Depth 3
                                        ##     Child Loop BB0_36 Depth 2
                                        ##       Child Loop BB0_38 Depth 3
	cmpl	$2, -44(%rbp)                   ## 4-byte Folded Reload
	jl	LBB0_10
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, %rsi
	imulq	-160(%rbp), %rsi                ## 8-byte Folded Reload
	imulq	-128(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	-192(%rbp), %rbx                ## 8-byte Reload
	xorl	%ecx, %ecx
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_7 Depth=2
	xorl	%r12d, %r12d
LBB0_6:                                 ##   in Loop: Header=BB0_7 Depth=2
	movq	_BIT_SHIFT@GOTPCREL(%rip), %rax
	movb	(%rax), %cl
	sarl	%cl, %r12d
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	addq	%rcx, %rax
	movq	-144(%rbp), %r15                ## 8-byte Reload
	movl	%r12d, (%r15,%rax,4)
	incq	%rcx
	incq	%rbx
	cmpq	-264(%rbp), %rcx                ## 8-byte Folded Reload
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movq	-176(%rbp), %r14                ## 8-byte Reload
	je	LBB0_10
LBB0_7:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_9 Depth 3
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	jle	LBB0_5
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=2
	xorl	%r13d, %r13d
	xorl	%r12d, %r12d
	movq	-104(%rbp), %r14                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_9:                                 ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	leal	(%rbx,%r13), %edi
	movq	%rsi, %r15
	callq	_FFABS
	movq	%r15, %rsi
	movl	%eax, %ecx
	notl	%ecx
	addl	-96(%rbp), %ecx                 ## 4-byte Folded Reload
	cmpl	-152(%rbp), %eax                ## 4-byte Folded Reload
	cmovll	%eax, %ecx
	movslq	%ecx, %rax
	addq	%r15, %rax
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rax,4), %eax
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	imull	(%rcx,%r13,4), %eax
	addl	%eax, %r12d
	incq	%r13
	cmpq	%r13, %r14
	jne	LBB0_9
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-92(%rbp), %eax                 ## 4-byte Reload
	cmpl	%eax, -84(%rbp)                 ## 4-byte Folded Reload
	jge	LBB0_32
## %bb.11:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-88(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, %esi
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	imull	%ecx, %esi
	movq	%rsi, -256(%rbp)                ## 8-byte Spill
                                        ## kill: def $eax killed $eax def $rax
	imull	%ecx, %eax
	subl	-84(%rbp), %eax                 ## 4-byte Folded Reload
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	imulq	-128(%rbp), %rcx                ## 8-byte Folded Reload
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	xorl	%r12d, %r12d
	movl	-76(%rbp), %r9d                 ## 4-byte Reload
	movq	-136(%rbp), %r10                ## 8-byte Reload
                                        ## kill: def $r10d killed $r10d killed $r10 def $r10
	movl	-80(%rbp), %r11d                ## 4-byte Reload
	movq	-200(%rbp), %r13                ## 8-byte Reload
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	_BIT_SHIFT@GOTPCREL(%rip), %rax
	movb	(%rax), %cl
	sarl	%cl, %ebx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	addq	%r13, %rax
	movq	-144(%rbp), %rcx                ## 8-byte Reload
	movl	%ebx, (%rcx,%rax,4)
	movq	%rcx, %r15
	incq	%r13
	incl	%r12d
	incl	%r11d
	incl	%r10d
	incl	%r9d
	cmpq	-168(%rbp), %r13                ## 8-byte Folded Reload
	je	LBB0_32
LBB0_13:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_20 Depth 3
                                        ##       Child Loop BB0_30 Depth 3
	movl	$0, %ebx
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_12
## %bb.14:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leal	(%rax,%r13), %r15d
	cmpl	$8, -44(%rbp)                   ## 4-byte Folded Reload
	jae	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_13 Depth=2
	xorl	%esi, %esi
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_13 Depth=2
	movq	-256(%rbp), %rax                ## 8-byte Reload
	addl	%r12d, %eax
	movq	-248(%rbp), %rbx                ## 8-byte Reload
	leal	(%rax,%rbx), %ecx
	xorl	%esi, %esi
	cmpl	%eax, %ecx
	jl	LBB0_26
## %bb.17:                              ##   in Loop: Header=BB0_13 Depth=2
	movq	%rbx, %rax
	shrq	$32, %rax
	movl	$0, %eax
	jne	LBB0_24
## %bb.18:                              ##   in Loop: Header=BB0_13 Depth=2
	cmpq	$0, -232(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_31
## %bb.19:                              ##   in Loop: Header=BB0_13 Depth=2
	pxor	%xmm2, %xmm2
	movq	-216(%rbp), %rbx                ## 8-byte Reload
	movl	%r11d, %ecx
	xorl	%r8d, %r8d
	pxor	%xmm3, %xmm3
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	leal	-8(%rcx), %eax
	cltq
	movdqu	(%rdx,%rax,4), %xmm0
	movdqu	16(%rdx,%rax,4), %xmm1
	movdqu	(%rdi,%r8,4), %xmm4
	pmulld	%xmm0, %xmm4
	movdqu	16(%rdi,%r8,4), %xmm5
	pmulld	%xmm1, %xmm5
	movdqu	32(%rdi,%r8,4), %xmm1
	movdqu	48(%rdi,%r8,4), %xmm6
	movslq	%ecx, %rcx
	movdqu	(%rdx,%rcx,4), %xmm0
	pmulld	%xmm1, %xmm0
	paddd	%xmm2, %xmm0
	paddd	%xmm4, %xmm0
	movdqu	16(%rdx,%rcx,4), %xmm1
	pmulld	%xmm6, %xmm1
	paddd	%xmm3, %xmm1
	paddd	%xmm5, %xmm1
	addq	$16, %r8
	addl	$16, %ecx
	movdqa	%xmm0, %xmm2
	movdqa	%xmm1, %xmm3
	addq	$-2, %rbx
	jne	LBB0_20
## %bb.21:                              ##   in Loop: Header=BB0_13 Depth=2
	testb	$1, -224(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_23
LBB0_22:                                ##   in Loop: Header=BB0_13 Depth=2
	movdqu	(%rdi,%r8,4), %xmm2
	movdqu	16(%rdi,%r8,4), %xmm3
	leal	(%r15,%r8), %eax
	cltq
	movdqu	(%rdx,%rax,4), %xmm4
	pmulld	%xmm2, %xmm4
	paddd	%xmm4, %xmm0
	movdqu	16(%rdx,%rax,4), %xmm2
	pmulld	%xmm3, %xmm2
	paddd	%xmm2, %xmm1
LBB0_23:                                ##   in Loop: Header=BB0_13 Depth=2
	paddd	%xmm1, %xmm0
	pshufd	$238, %xmm0, %xmm1              ## xmm1 = xmm0[2,3,2,3]
	paddd	%xmm0, %xmm1
	pshufd	$85, %xmm1, %xmm0               ## xmm0 = xmm1[1,1,1,1]
	paddd	%xmm1, %xmm0
	movd	%xmm0, %eax
	movq	-240(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %rsi
	movl	%eax, %ebx
	cmpq	-104(%rbp), %rcx                ## 8-byte Folded Reload
	je	LBB0_12
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_13 Depth=2
	testb	$1, -104(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_27
LBB0_25:                                ##   in Loop: Header=BB0_13 Depth=2
                                        ## implicit-def: $ebx
	movq	%rsi, %rcx
	jmp	LBB0_28
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_13 Depth=2
	xorl	%eax, %eax
	testb	$1, -104(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_25
LBB0_27:                                ##   in Loop: Header=BB0_13 Depth=2
	addl	%esi, %r15d
	movslq	%r15d, %rcx
	movl	(%rdx,%rcx,4), %ebx
	imull	(%rdi,%rsi,4), %ebx
	addl	%eax, %ebx
	movq	%rsi, %rcx
	orq	$1, %rcx
	movl	%ebx, %eax
LBB0_28:                                ##   in Loop: Header=BB0_13 Depth=2
	notq	%rsi
	cmpq	%r14, %rsi
	je	LBB0_12
## %bb.29:                              ##   in Loop: Header=BB0_13 Depth=2
	leaq	1(%rcx), %r8
	leal	(%r10,%rcx), %esi
	addl	%r9d, %ecx
	movl	%eax, %ebx
	.p2align	4, 0x90
LBB0_30:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_13 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movslq	%esi, %rsi
	movl	(%rdx,%rsi,4), %eax
	imull	-4(%rdi,%r8,4), %eax
	addl	%ebx, %eax
	movslq	%ecx, %rcx
	movl	(%rdx,%rcx,4), %ebx
	imull	(%rdi,%r8,4), %ebx
	addl	%eax, %ebx
	leaq	(%r14,%r8), %rax
	addq	$2, %rax
	addq	$2, %r8
	addl	$2, %esi
	addl	$2, %ecx
	cmpq	$1, %rax
	jne	LBB0_30
	jmp	LBB0_12
LBB0_31:                                ##   in Loop: Header=BB0_13 Depth=2
	pxor	%xmm0, %xmm0
	xorl	%r8d, %r8d
	pxor	%xmm1, %xmm1
	testb	$1, -224(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_22
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_32:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-152(%rbp), %r8                 ## 8-byte Reload
	cmpl	%r8d, -92(%rbp)                 ## 4-byte Folded Reload
	jge	LBB0_2
## %bb.33:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, %r13
	imulq	-160(%rbp), %r13                ## 8-byte Folded Reload
	imulq	-128(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	movq	-168(%rbp), %rcx                ## 8-byte Reload
	jmp	LBB0_36
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_36 Depth=2
	xorl	%r12d, %r12d
LBB0_35:                                ##   in Loop: Header=BB0_36 Depth=2
	movq	_BIT_SHIFT@GOTPCREL(%rip), %rax
	movb	(%rax), %cl
	sarl	%cl, %r12d
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	addq	%rcx, %rax
	movq	-144(%rbp), %r15                ## 8-byte Reload
	movl	%r12d, (%r15,%rax,4)
	incq	%rcx
	incq	%rsi
	cmpl	%r8d, %ecx
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movq	-176(%rbp), %r14                ## 8-byte Reload
	je	LBB0_2
LBB0_36:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_38 Depth 3
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	jle	LBB0_34
## %bb.37:                              ##   in Loop: Header=BB0_36 Depth=2
	xorl	%ebx, %ebx
	xorl	%r12d, %r12d
	movq	-104(%rbp), %r15                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_36 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	leal	(%rsi,%rbx), %edi
	movq	%rsi, %r14
	callq	_FFABS
	movq	%r14, %rsi
	movq	-152(%rbp), %r8                 ## 8-byte Reload
	movl	%eax, %ecx
	notl	%ecx
	addl	-96(%rbp), %ecx                 ## 4-byte Folded Reload
	cmpl	%r8d, %eax
	cmovll	%eax, %ecx
	movslq	%ecx, %rax
	addq	%r13, %rax
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rax,4), %eax
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	imull	(%rcx,%rbx,4), %eax
	addl	%eax, %r12d
	incq	%rbx
	cmpq	%rbx, %r15
	jne	LBB0_38
	jmp	LBB0_35
LBB0_39:
	addq	$232, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_BIT_SHIFT,4,2                  ## @BIT_SHIFT
	.no_dead_strip	_convolution_x
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function convolution_x
_convolution_x:                         ; @convolution_x
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #240
	.cfi_def_cfa_offset 240
	stp	x28, x27, [sp, #144]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #160]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #176]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #192]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #208]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #224]            ; 16-byte Folded Spill
	add	x29, sp, #224
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w7 killed $w7 def $x7
                                        ; kill: def $w6 killed $w6 def $x6
	stur	x3, [x29, #-88]                 ; 8-byte Folded Spill
	str	x0, [sp, #112]                  ; 8-byte Folded Spill
	cmp	w1, #0
	cinc	w8, w1, lt
	cmp	w5, #1
	b.lt	LBB0_31
; %bb.1:
	mov	x19, x4
	mov	x21, x2
	str	wzr, [sp, #84]                  ; 4-byte Folded Spill
	str	xzr, [sp, #88]                  ; 8-byte Folded Spill
	asr	w10, w8, #1
	sub	w8, w10, w1
	add	w8, w8, w4
	lsl	w28, w4, #1
	mov	x9, x10
	sxtw	x9, w9
	str	x9, [sp, #8]                    ; 8-byte Folded Spill
	sxtw	x8, w8
	str	x8, [sp, #64]                   ; 8-byte Folded Spill
	mov	w8, w1
	sub	x9, x8, #1
	sbfx	x11, x6, #2, #30
	str	x11, [sp, #72]                  ; 8-byte Folded Spill
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
	and	x11, x8, #0xfffffff0
	sbfx	x8, x7, #2, #30
	stp	x9, x8, [sp, #48]               ; 16-byte Folded Spill
	str	x10, [sp, #104]                 ; 8-byte Folded Spill
	neg	w8, w10
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	add	x8, x8, #32
	stp	x8, x11, [sp, #32]              ; 16-byte Folded Spill
	sub	w8, w4, w1
	str	w8, [sp]                        ; 4-byte Folded Spill
	lsr	x11, x9, #32
	mov	w8, w5
	stp	x8, x11, [sp, #16]              ; 16-byte Folded Spill
	stur	w1, [x29, #-92]                 ; 4-byte Folded Spill
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x9, [sp, #88]                   ; 8-byte Folded Reload
	add	x9, x9, #1
	ldr	w8, [sp, #84]                   ; 4-byte Folded Reload
	ldr	x10, [sp, #72]                  ; 8-byte Folded Reload
	add	w8, w8, w10
	str	w8, [sp, #84]                   ; 4-byte Folded Spill
	str	x9, [sp, #88]                   ; 8-byte Folded Spill
	ldr	x8, [sp, #16]                   ; 8-byte Folded Reload
	cmp	x9, x8
	b.eq	LBB0_31
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
                                        ;       Child Loop BB0_9 Depth 3
                                        ;     Child Loop BB0_14 Depth 2
                                        ;       Child Loop BB0_20 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
                                        ;     Child Loop BB0_28 Depth 2
                                        ;       Child Loop BB0_30 Depth 3
	cmp	w1, #2
	b.lt	LBB0_10
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x25, #0
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	mul	x27, x8, x9
	ldr	w23, [sp, #4]                   ; 4-byte Folded Reload
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	mul	x8, x8, x9
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	b	LBB0_7
LBB0_5:                                 ;   in Loop: Header=BB0_7 Depth=2
	mov	w20, #0
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=2
Lloh0:
	adrp	x8, _BIT_SHIFT@GOTPAGE
Lloh1:
	ldr	x8, [x8, _BIT_SHIFT@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	asr	w8, w20, w8
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	add	x9, x25, x9
	ldur	x10, [x29, #-88]                ; 8-byte Folded Reload
	str	w8, [x10, x9, lsl #2]
	add	x25, x25, #1
	add	w23, w23, #1
	ldr	x8, [sp, #104]                  ; 8-byte Folded Reload
	cmp	x25, x8
	ldur	w1, [x29, #-92]                 ; 4-byte Folded Reload
	b.eq	LBB0_10
LBB0_7:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_9 Depth 3
	cmp	w1, #1
	b.lt	LBB0_5
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=2
	mov	w20, #0
	ldur	x22, [x29, #-104]               ; 8-byte Folded Reload
	ldr	x26, [sp, #112]                 ; 8-byte Folded Reload
	mov	x24, x23
LBB0_9:                                 ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_7 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	mov	x0, x24
	bl	_FFABS
	mvn	w8, w0
	add	w8, w28, w8
	cmp	w0, w19
	csel	w8, w0, w8, lt
	ldr	w9, [x26], #4
	add	x8, x27, w8, sxtw
	ldr	w8, [x21, x8, lsl #2]
	madd	w20, w8, w9, w20
	add	w24, w24, #1
	subs	x22, x22, #1
	b.ne	LBB0_9
	b	LBB0_6
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #104]                  ; 8-byte Folded Reload
	ldr	x2, [sp, #64]                   ; 8-byte Folded Reload
	cmp	w8, w2
	ldp	x4, x3, [sp, #40]               ; 16-byte Folded Reload
	ldp	x6, x5, [sp, #24]               ; 16-byte Folded Reload
	b.ge	LBB0_24
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	w8, #0
	ldr	x12, [sp, #88]                  ; 8-byte Folded Reload
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	mul	w9, w9, w12
	ldr	w10, [sp, #84]                  ; 4-byte Folded Reload
	ldr	x11, [sp, #8]                   ; 8-byte Folded Reload
	ldr	x13, [sp, #56]                  ; 8-byte Folded Reload
	mul	x12, x12, x13
	b	LBB0_14
LBB0_12:                                ;   in Loop: Header=BB0_14 Depth=2
	mov	w13, #0
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=2
Lloh3:
	adrp	x14, _BIT_SHIFT@GOTPAGE
Lloh4:
	ldr	x14, [x14, _BIT_SHIFT@GOTPAGEOFF]
Lloh5:
	ldr	w14, [x14]
	asr	w13, w13, w14
	add	x14, x11, x12
	ldur	x15, [x29, #-88]                ; 8-byte Folded Reload
	str	w13, [x15, x14, lsl #2]
	add	x11, x11, #1
	add	w8, w8, #1
	add	w10, w10, #1
	cmp	x11, x2
	b.eq	LBB0_24
LBB0_14:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_20 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
	cmp	w1, #1
	b.lt	LBB0_12
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=2
	cmp	w1, #16
	b.hs	LBB0_17
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=2
	mov	x14, #0
	mov	w13, #0
	b	LBB0_22
LBB0_17:                                ;   in Loop: Header=BB0_14 Depth=2
	mov	w13, #0
	mov	x14, #0
	add	w15, w9, w8
	add	w16, w15, w3
	cmp	w16, w15
	b.lt	LBB0_22
; %bb.18:                               ;   in Loop: Header=BB0_14 Depth=2
	cbnz	x6, LBB0_22
; %bb.19:                               ;   in Loop: Header=BB0_14 Depth=2
	movi.2d	v0, #0000000000000000
	mov	x13, x10
	mov	x14, x4
	mov	x15, x5
	movi.2d	v1, #0000000000000000
	movi.2d	v2, #0000000000000000
	movi.2d	v3, #0000000000000000
LBB0_20:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_14 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q4, q5, [x15, #-32]
	ldp	q6, q7, [x15], #64
	add	x16, x21, w13, sxtw #2
	ldp	q16, q17, [x16]
	ldp	q18, q19, [x16, #32]
	mla.4s	v0, v16, v4
	mla.4s	v1, v17, v5
	mla.4s	v2, v18, v6
	mla.4s	v3, v19, v7
	add	w13, w13, #16
	subs	x14, x14, #16
	b.ne	LBB0_20
; %bb.21:                               ;   in Loop: Header=BB0_14 Depth=2
	add.4s	v0, v1, v0
	add.4s	v0, v2, v0
	add.4s	v0, v3, v0
	addv.4s	s0, v0
	fmov	w13, s0
	mov	x14, x4
	ldur	x15, [x29, #-104]               ; 8-byte Folded Reload
	cmp	x4, x15
	b.eq	LBB0_13
LBB0_22:                                ;   in Loop: Header=BB0_14 Depth=2
	add	w15, w10, w14
	ldr	x16, [sp, #112]                 ; 8-byte Folded Reload
	add	x16, x16, x14, lsl #2
	ldur	x17, [x29, #-104]               ; 8-byte Folded Reload
	sub	x14, x17, x14
LBB0_23:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_14 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w17, [x16], #4
	ldr	w0, [x21, w15, sxtw #2]
	madd	w13, w0, w17, w13
	add	w15, w15, #1
	subs	x14, x14, #1
	b.ne	LBB0_23
	b	LBB0_13
LBB0_24:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w2, w19
	b.ge	LBB0_2
; %bb.25:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldp	x23, x9, [sp, #64]              ; 16-byte Folded Reload
	mul	x25, x8, x9
	ldr	w27, [sp]                       ; 4-byte Folded Reload
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	mul	x8, x8, x9
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	b	LBB0_28
LBB0_26:                                ;   in Loop: Header=BB0_28 Depth=2
	mov	w20, #0
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=2
Lloh6:
	adrp	x8, _BIT_SHIFT@GOTPAGE
Lloh7:
	ldr	x8, [x8, _BIT_SHIFT@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
	asr	w8, w20, w8
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	add	x9, x23, x9
	ldur	x10, [x29, #-88]                ; 8-byte Folded Reload
	str	w8, [x10, x9, lsl #2]
	add	x23, x23, #1
	add	w27, w27, #1
	cmp	w23, w19
	ldur	w1, [x29, #-92]                 ; 4-byte Folded Reload
	b.eq	LBB0_2
LBB0_28:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_30 Depth 3
	cmp	w1, #1
	b.lt	LBB0_26
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=2
	mov	w20, #0
	ldur	x22, [x29, #-104]               ; 8-byte Folded Reload
	ldr	x26, [sp, #112]                 ; 8-byte Folded Reload
	mov	x24, x27
LBB0_30:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_28 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	mov	x0, x24
	bl	_FFABS
	mvn	w8, w0
	add	w8, w28, w8
	cmp	w0, w19
	csel	w8, w0, w8, lt
	ldr	w9, [x26], #4
	add	x8, x25, w8, sxtw
	ldr	w8, [x21, x8, lsl #2]
	madd	w20, w8, w9, w20
	add	w24, w24, #1
	subs	x22, x22, #1
	b.ne	LBB0_30
	b	LBB0_27
LBB0_31:
	ldp	x29, x30, [sp, #224]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #208]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #192]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #176]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #160]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #144]            ; 16-byte Folded Reload
	add	sp, sp, #240
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.cfi_endproc
                                        ; -- End function
	.comm	_BIT_SHIFT,4,2                  ; @BIT_SHIFT
	.no_dead_strip	_convolution_x
.subsections_via_symbols
