	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function rgui_render_messagebox
_rgui_render_messagebox:                ## @rgui_render_messagebox
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	testq	%rsi, %rsi
	je	LBB0_21
## %bb.1:
	cmpb	$0, (%rsi)
	je	LBB0_21
## %bb.2:
	movq	%rdi, %rbx
	leaq	L_.str(%rip), %rax
	movq	%rsi, %rdi
	movq	%rax, %rsi
	callq	_string_split
	testq	%rax, %rax
	je	LBB0_21
## %bb.3:
	movq	%rbx, -136(%rbp)                ## 8-byte Spill
	cmpq	$0, 8(%rax)
	je	LBB0_20
## %bb.4:
	leaq	-44(%rbp), %rdi
	leaq	-48(%rbp), %rsi
	leaq	-160(%rbp), %rdx
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	callq	_menu_display_get_fb_size
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, (%rax)
	je	LBB0_5
## %bb.6:
	xorl	%r15d, %r15d
	movq	_rgui_term_layout@GOTPCREL(%rip), %r12
	xorl	%r13d, %r13d
	movl	$0, -52(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_7 Depth=1
	movq	_FONT_WIDTH_STRIDE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	imull	%r14d, %esi
	addl	$15, %esi
	movl	%r13d, %edi
	callq	_MAX
	movl	%eax, %r13d
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	movl	%r14d, %esi
	callq	_MAX
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	incq	%r15
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rcx
	cmpq	%rcx, %r15
	jae	LBB0_10
LBB0_7:                                 ## =>This Inner Loop Header: Depth=1
	movq	8(%rax), %rax
	movq	(%rax,%r15,8), %rbx
	movq	%rbx, %rdi
	callq	_utf8len
	movl	%eax, %r14d
	movl	(%r12), %eax
	cmpl	%eax, %r14d
	jbe	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=1
	addl	$-2, %eax
	movb	$46, (%rbx,%rax)
	movl	(%r12), %eax
	decl	%eax
	movb	$46, (%rbx,%rax)
	movl	(%r12), %eax
	movb	$46, (%rbx,%rax)
	movl	(%r12), %eax
	incl	%eax
	movb	$0, (%rbx,%rax)
	movl	(%r12), %r14d
	jmp	LBB0_9
LBB0_5:
	xorl	%ecx, %ecx
	movl	$0, -52(%rbp)                   ## 4-byte Folded Spill
	xorl	%r13d, %r13d
LBB0_10:
	movq	_FONT_HEIGHT_STRIDE@GOTPCREL(%rip), %rdx
	movl	(%rdx), %r12d
	imull	%ecx, %r12d
	leal	16(%r12), %ebx
	movl	-44(%rbp), %esi
	movl	%esi, %r14d
	subl	%r13d, %r14d
	shrl	%r14d
	movl	-48(%rbp), %edx
	movl	%edx, %r15d
	subl	%ebx, %r15d
	shrl	%r15d
	movq	_rgui_frame_buf@GOTPCREL(%rip), %rdi
	movq	(%rdi), %rdi
	testq	%rdi, %rdi
	je	LBB0_15
## %bb.11:
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	movq	-136(%rbp), %rbx                ## 8-byte Reload
	movl	28(%rbx), %eax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movl	24(%rbx), %eax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movl	(%rbx), %eax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	4(%rbx), %r10d
	leal	5(%r14), %ecx
	leal	5(%r15), %r8d
	leal	-10(%r13), %r9d
	leal	6(%r12), %r11d
	movq	%r14, -96(%rbp)                 ## 8-byte Spill
	movq	%r15, %r14
	movl	20(%rbx), %r15d
	movl	16(%rbx), %eax
	movl	%ecx, -68(%rbp)                 ## 4-byte Spill
	movl	%r8d, -72(%rbp)                 ## 4-byte Spill
	pushq	%r10
	pushq	%rax
	pushq	%r15
	pushq	%r11
	callq	_rgui_fill_rect
	addq	$32, %rsp
	cmpq	$0, 32(%rbx)
	je	LBB0_12
## %bb.13:
	movl	8(%rbx), %eax
	movq	_rgui_frame_buf@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	addl	$11, %r12d
	movq	%r14, -152(%rbp)                ## 8-byte Spill
	movl	-68(%rbp), %r14d                ## 4-byte Reload
	movl	%r14d, %ecx
	movl	-72(%rbp), %r15d                ## 4-byte Reload
	movl	%r15d, %r8d
	movl	$1, %r9d
	movq	%rax, %rbx
	pushq	%rax
	movq	%r12, -88(%rbp)                 ## 8-byte Spill
	pushq	%r12
	callq	_rgui_color_rect
	addq	$16, %rsp
	movq	_rgui_frame_buf@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	leal	-5(%r13), %r9d
	movl	%r9d, -108(%rbp)                ## 4-byte Spill
	movl	%r14d, %ecx
	movq	%rax, %r14
	movl	%r15d, %r8d
	pushq	%rbx
	movq	%rbx, -144(%rbp)                ## 8-byte Spill
	pushq	$1
	callq	_rgui_color_rect
	addq	$16, %rsp
	movq	(%r14), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	movq	-96(%rbp), %r12                 ## 8-byte Reload
	leal	(%r12,%r13), %ecx
	movq	-152(%rbp), %r15                ## 8-byte Reload
	leal	1(%r15), %r8d
	movl	$1, %r9d
	pushq	%rbx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	pushq	%rbx
	callq	_rgui_color_rect
	addq	$16, %rsp
	movq	(%r14), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	leal	1(%r12), %ecx
	addl	%r15d, %ebx
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	movl	%ebx, %r8d
	movl	%r13d, %r9d
	pushq	-144(%rbp)                      ## 8-byte Folded Reload
	pushq	$1
	callq	_rgui_color_rect
	addq	$16, %rsp
	movl	-108(%rbp), %eax                ## 4-byte Reload
	movl	%eax, %r13d
	jmp	LBB0_14
LBB0_12:
	addl	$-5, %r13d
	addl	$11, %r12d
	movq	%r12, -88(%rbp)                 ## 8-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	addl	%r14d, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	%r14, %r15
	movq	_rgui_frame_buf@GOTPCREL(%rip), %r14
LBB0_14:
	movq	(%r14), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	movl	%r15d, %r8d
	movl	%r13d, %r9d
	movq	-120(%rbp), %r12                ## 8-byte Reload
	pushq	%r12
	movq	%rcx, %r12
	movq	-128(%rbp), %r14                ## 8-byte Reload
	pushq	%r14
	movq	-104(%rbp), %rbx                ## 8-byte Reload
	pushq	%rbx
	pushq	$5
	callq	_rgui_fill_rect
	addq	$32, %rsp
	movq	_rgui_frame_buf@GOTPCREL(%rip), %r14
	movq	(%r14), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	leal	(%r13,%r12), %ecx
	movl	%r15d, %r8d
	movl	$5, %r9d
	movq	-120(%rbp), %r12                ## 8-byte Reload
	pushq	%r12
	movq	-128(%rbp), %rbx                ## 8-byte Reload
	pushq	%rbx
	pushq	-104(%rbp)                      ## 8-byte Folded Reload
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	callq	_rgui_fill_rect
	addq	$32, %rsp
	movq	(%r14), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	addl	$-5, %r8d
	movl	-68(%rbp), %ecx                 ## 4-byte Reload
                                        ## kill: def $r8d killed $r8d killed $r8
	movl	%r13d, %r9d
	pushq	%r12
	pushq	%rbx
	movq	%rbx, %r14
	movq	-104(%rbp), %r13                ## 8-byte Reload
	pushq	%r13
	pushq	$5
	callq	_rgui_fill_rect
	addq	$32, %rsp
	movq	_rgui_frame_buf@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	-44(%rbp), %esi
	movl	-48(%rbp), %edx
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %ecx
	movl	-72(%rbp), %r8d                 ## 4-byte Reload
	movl	$5, %r9d
	pushq	%r12
	pushq	%r14
	pushq	%r13
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	callq	_rgui_fill_rect
	addq	$32, %rsp
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rcx
	movq	%rbx, %r14
LBB0_15:
	testq	%rcx, %rcx
	je	LBB0_20
## %bb.16:
	movq	%r15, %r12
	addl	$8, %r14d
	addl	$8, %r12d
	xorl	%ebx, %ebx
	jmp	LBB0_17
	.p2align	4, 0x90
LBB0_19:                                ##   in Loop: Header=BB0_17 Depth=1
	incq	%rbx
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	cmpq	(%rax), %rbx
	jae	LBB0_20
LBB0_17:                                ## =>This Inner Loop Header: Depth=1
	movq	8(%rax), %rax
	movq	(%rax,%rbx,8), %r15
	movq	_FONT_WIDTH_STRIDE@GOTPCREL(%rip), %rax
	movl	(%rax), %r13d
	movq	%r15, %rdi
	callq	_utf8len
	movq	_rgui_frame_buf@GOTPCREL(%rip), %rcx
	cmpq	$0, (%rcx)
	je	LBB0_19
## %bb.18:                              ##   in Loop: Header=BB0_17 Depth=1
	movq	_FONT_HEIGHT_STRIDE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edx
	imull	%ebx, %edx
	addl	%r12d, %edx
	movl	-52(%rbp), %esi                 ## 4-byte Reload
	subl	%eax, %esi
	imull	%r13d, %esi
	shrl	%esi
	addl	%r14d, %esi
	movl	-44(%rbp), %edi
	movq	-136(%rbp), %rax                ## 8-byte Reload
	movl	8(%rax), %r9d
	movl	12(%rax), %r8d
	movq	%r15, %rcx
	callq	_blit_line
	jmp	LBB0_19
LBB0_20:
	movq	%rax, %rdi
	callq	_string_list_free
LBB0_21:
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"\n"

	.comm	_rgui_term_layout,4,2           ## @rgui_term_layout
	.comm	_FONT_WIDTH_STRIDE,4,2          ## @FONT_WIDTH_STRIDE
	.comm	_FONT_HEIGHT_STRIDE,4,2         ## @FONT_HEIGHT_STRIDE
	.comm	_rgui_frame_buf,8,3             ## @rgui_frame_buf
	.no_dead_strip	_rgui_render_messagebox
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function rgui_render_messagebox
_rgui_render_messagebox:                ; @rgui_render_messagebox
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	cbz	x1, LBB0_21
; %bb.1:
	ldrb	w8, [x1]
	cbz	w8, LBB0_21
; %bb.2:
	mov	x19, x0
Lloh0:
	adrp	x8, l_.str@PAGE
Lloh1:
	add	x8, x8, l_.str@PAGEOFF
	mov	x0, x1
	mov	x1, x8
	bl	_string_split
	cbz	x0, LBB0_21
; %bb.3:
	mov	x20, x0
	ldr	x8, [x0, #8]
	cbz	x8, LBB0_20
; %bb.4:
	add	x0, sp, #52
	add	x1, sp, #48
	add	x2, sp, #56
	bl	_menu_display_get_fb_size
	ldr	x8, [x20]
	cbz	x8, LBB0_9
; %bb.5:
	mov	x26, #0
	mov	w24, #0
	mov	w21, #0
Lloh2:
	adrp	x27, _rgui_term_layout@GOTPAGE
Lloh3:
	ldr	x27, [x27, _rgui_term_layout@GOTPAGEOFF]
	mov	w28, #46
	orr	w25, wzr, #0xf
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=1
Lloh4:
	adrp	x8, _FONT_WIDTH_STRIDE@GOTPAGE
Lloh5:
	ldr	x8, [x8, _FONT_WIDTH_STRIDE@GOTPAGEOFF]
Lloh6:
	ldr	w8, [x8]
	madd	w1, w8, w23, w25
	mov	x0, x24
	bl	_MAX
	mov	x24, x0
	mov	x0, x21
	mov	x1, x23
	bl	_MAX
	mov	x21, x0
	add	x26, x26, #1
	ldr	x8, [x20]
	cmp	x26, x8
	b.hs	LBB0_10
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20, #8]
	ldr	x22, [x8, x26, lsl #3]
	mov	x0, x22
	bl	_utf8len
	mov	x23, x0
	ldr	w8, [x27]
	cmp	w0, w8
	b.ls	LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=1
	sub	w8, w8, #2
	strb	w28, [x22, w8, uxtw]
	ldr	w8, [x27]
	sub	w8, w8, #1
	strb	w28, [x22, w8, uxtw]
	ldr	w8, [x27]
	strb	w28, [x22, x8]
	ldr	w8, [x27]
	add	w8, w8, #1
	strb	wzr, [x22, w8, uxtw]
	ldr	w23, [x27]
	b	LBB0_6
LBB0_9:
	mov	w21, #0
	mov	w24, #0
LBB0_10:
Lloh7:
	adrp	x23, _FONT_HEIGHT_STRIDE@GOTPAGE
Lloh8:
	ldr	x23, [x23, _FONT_HEIGHT_STRIDE@GOTPAGEOFF]
	ldr	w9, [x23]
	mul	w25, w9, w8
	add	w28, w25, #16
	ldp	w2, w1, [sp, #48]
	sub	w9, w1, w24
	lsr	w27, w9, #1
	sub	w9, w2, w28
	lsr	w10, w9, #1
Lloh9:
	adrp	x26, _rgui_frame_buf@GOTPAGE
Lloh10:
	ldr	x26, [x26, _rgui_frame_buf@GOTPAGEOFF]
	ldr	x0, [x26]
	cbz	x0, LBB0_15
; %bb.11:
	ldr	w9, [x19, #28]
	ldp	w7, w8, [x19, #20]
	stp	w8, w9, [sp, #32]               ; 8-byte Folded Spill
	add	w22, w27, #5
	add	w23, w10, #5
	sub	w5, w24, #10
	add	w6, w25, #6
	ldr	w8, [x19, #16]
	ldr	w9, [x19]
	str	w9, [sp, #28]                   ; 4-byte Folded Spill
	ldr	w9, [x19, #4]
	stp	w8, w9, [sp]
	str	w10, [sp, #44]                  ; 4-byte Folded Spill
	mov	x3, x22
	mov	x4, x23
	bl	_rgui_fill_rect
	ldr	x8, [x19, #32]
	str	w23, [sp, #20]                  ; 4-byte Folded Spill
	str	w22, [sp, #8]                   ; 4-byte Folded Spill
	cbz	x8, LBB0_13
; %bb.12:
	str	w27, [sp, #40]                  ; 4-byte Folded Spill
	ldr	w27, [x19, #8]
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	add	w6, w25, #11
	mov	x3, x22
	mov	x4, x23
	mov	w5, #1
	str	w6, [sp, #24]                   ; 4-byte Folded Spill
	mov	x7, x27
	bl	_rgui_color_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	sub	w5, w24, #5
	mov	x3, x22
	mov	x4, x23
	str	w5, [sp, #12]                   ; 4-byte Folded Spill
	mov	w6, #1
	mov	x7, x27
	bl	_rgui_color_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	ldp	w8, w25, [sp, #40]              ; 8-byte Folded Reload
	add	w3, w8, w24
	add	w4, w25, #1
	mov	w5, #1
	mov	x6, x28
	mov	x7, x27
	bl	_rgui_color_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	ldr	w8, [sp, #40]                   ; 4-byte Folded Reload
	add	w3, w8, #1
	add	w4, w25, w28
	str	w4, [sp, #16]                   ; 4-byte Folded Spill
	mov	x5, x24
	mov	w6, #1
	mov	x7, x27
	ldr	w27, [sp, #40]                  ; 4-byte Folded Reload
	bl	_rgui_color_rect
	b	LBB0_14
LBB0_13:
	sub	w9, w24, #5
	add	w8, w25, #11
	str	w8, [sp, #24]                   ; 4-byte Folded Spill
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	add	w8, w8, w28
	stp	w9, w8, [sp, #12]               ; 8-byte Folded Spill
LBB0_14:
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	ldp	w22, w25, [sp, #28]             ; 8-byte Folded Reload
	stp	w25, w22, [sp]
	mov	x3, x27
	ldr	w23, [sp, #44]                  ; 4-byte Folded Reload
	mov	x4, x23
	ldr	w28, [sp, #12]                  ; 4-byte Folded Reload
	mov	x5, x28
	mov	w6, #5
	ldr	w24, [sp, #36]                  ; 4-byte Folded Reload
	mov	x7, x24
	bl	_rgui_fill_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	add	w3, w28, w27
	stp	w25, w22, [sp]
	mov	x4, x23
	mov	w5, #5
	ldr	w23, [sp, #24]                  ; 4-byte Folded Reload
	mov	x6, x23
	mov	x7, x24
	bl	_rgui_fill_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	ldr	w8, [sp, #16]                   ; 4-byte Folded Reload
	sub	w4, w8, #5
	stp	w25, w22, [sp]
	ldr	w3, [sp, #8]                    ; 4-byte Folded Reload
	mov	x5, x28
	mov	w6, #5
	mov	x7, x24
	bl	_rgui_fill_rect
	ldr	x0, [x26]
	ldp	w2, w1, [sp, #48]
	stp	w25, w22, [sp]
	mov	x3, x27
	ldr	w4, [sp, #20]                   ; 4-byte Folded Reload
	mov	w5, #5
	mov	x6, x23
	mov	x7, x24
	bl	_rgui_fill_rect
	ldr	x8, [x20]
	ldr	w10, [sp, #44]                  ; 4-byte Folded Reload
Lloh11:
	adrp	x23, _FONT_HEIGHT_STRIDE@GOTPAGE
Lloh12:
	ldr	x23, [x23, _FONT_HEIGHT_STRIDE@GOTPAGEOFF]
LBB0_15:
	cbz	x8, LBB0_20
; %bb.16:
	mov	x24, #0
	add	w25, w27, #8
	add	w27, w10, #8
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=1
	add	x24, x24, #1
	ldr	x8, [x20]
	cmp	x24, x8
	b.hs	LBB0_20
LBB0_18:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20, #8]
	ldr	x22, [x8, x24, lsl #3]
Lloh13:
	adrp	x8, _FONT_WIDTH_STRIDE@GOTPAGE
Lloh14:
	ldr	x8, [x8, _FONT_WIDTH_STRIDE@GOTPAGEOFF]
Lloh15:
	ldr	w28, [x8]
	mov	x0, x22
	bl	_utf8len
	ldr	x8, [x26]
	cbz	x8, LBB0_17
; %bb.19:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [x23]
	sub	w9, w21, w0
	mul	w9, w9, w28
	ldr	w0, [sp, #52]
	add	w1, w25, w9, lsr #1
	madd	w2, w8, w24, w27
	ldp	w5, w4, [x19, #8]
	mov	x3, x22
	bl	_blit_line
	b	LBB0_17
LBB0_20:
	mov	x0, x20
	bl	_string_list_free
LBB0_21:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"\n"

	.comm	_rgui_term_layout,4,2           ; @rgui_term_layout
	.comm	_FONT_WIDTH_STRIDE,4,2          ; @FONT_WIDTH_STRIDE
	.comm	_FONT_HEIGHT_STRIDE,4,2         ; @FONT_HEIGHT_STRIDE
	.comm	_rgui_frame_buf,8,3             ; @rgui_frame_buf
	.no_dead_strip	_rgui_render_messagebox
.subsections_via_symbols
