	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function menu_widgets_achievement_dismiss
_menu_widgets_achievement_dismiss:      ## @menu_widgets_achievement_dismiss
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$48, %rsp
	movq	_menu_widgets_achievement_free@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -8(%rbp)
	movq	_MSG_QUEUE_ANIMATION_DURATION@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -12(%rbp)
	movq	_EASING_OUT_QUAD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -16(%rbp)
	movq	_cheevo_y@GOTPCREL(%rip), %rax
	movq	%rax, -24(%rbp)
	movq	_cheevo_height@GOTPCREL(%rip), %rax
	xorl	%ecx, %ecx
	subl	(%rax), %ecx
	movq	_menu_widgets_generic_tag@GOTPCREL(%rip), %rax
	cvtsi2ss	%ecx, %xmm0
	movl	(%rax), %eax
	movl	%eax, -32(%rbp)
	movss	%xmm0, -48(%rbp)
	movq	$0, -40(%rbp)
	leaq	-48(%rbp), %rdi
	callq	_menu_animation_push
	addq	$48, %rsp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_menu_widgets_achievement_free,4,2 ## @menu_widgets_achievement_free
	.comm	_MSG_QUEUE_ANIMATION_DURATION,4,2 ## @MSG_QUEUE_ANIMATION_DURATION
	.comm	_EASING_OUT_QUAD,4,2            ## @EASING_OUT_QUAD
	.comm	_cheevo_y,4,2                   ## @cheevo_y
	.comm	_menu_widgets_generic_tag,4,2   ## @menu_widgets_generic_tag
	.comm	_cheevo_height,8,3              ## @cheevo_height
	.no_dead_strip	_menu_widgets_achievement_dismiss
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function menu_widgets_achievement_dismiss
_menu_widgets_achievement_dismiss:      ; @menu_widgets_achievement_dismiss
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #64
	.cfi_def_cfa_offset 64
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _menu_widgets_achievement_free@GOTPAGE
Lloh1:
	ldr	x8, [x8, _menu_widgets_achievement_free@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	str	w8, [sp, #40]
Lloh3:
	adrp	x8, _MSG_QUEUE_ANIMATION_DURATION@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MSG_QUEUE_ANIMATION_DURATION@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
Lloh6:
	adrp	x9, _EASING_OUT_QUAD@GOTPAGE
Lloh7:
	ldr	x9, [x9, _EASING_OUT_QUAD@GOTPAGEOFF]
Lloh8:
	ldr	w9, [x9]
	stp	w9, w8, [sp, #32]
Lloh9:
	adrp	x8, _cheevo_y@GOTPAGE
Lloh10:
	ldr	x8, [x8, _cheevo_y@GOTPAGEOFF]
	str	x8, [sp, #24]
Lloh11:
	adrp	x8, _menu_widgets_generic_tag@GOTPAGE
Lloh12:
	ldr	x8, [x8, _menu_widgets_generic_tag@GOTPAGEOFF]
Lloh13:
	ldr	w8, [x8]
	str	w8, [sp, #16]
Lloh14:
	adrp	x8, _cheevo_height@GOTPAGE
Lloh15:
	ldr	x8, [x8, _cheevo_height@GOTPAGEOFF]
Lloh16:
	ldr	w8, [x8]
	neg	w8, w8
	scvtf	s0, w8
	str	s0, [sp]
	str	xzr, [sp, #8]
	mov	x0, sp
	bl	_menu_animation_push
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #64
	ret
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_menu_widgets_achievement_free,4,2 ; @menu_widgets_achievement_free
	.comm	_MSG_QUEUE_ANIMATION_DURATION,4,2 ; @MSG_QUEUE_ANIMATION_DURATION
	.comm	_EASING_OUT_QUAD,4,2            ; @EASING_OUT_QUAD
	.comm	_cheevo_y,4,2                   ; @cheevo_y
	.comm	_menu_widgets_generic_tag,4,2   ; @menu_widgets_generic_tag
	.comm	_cheevo_height,8,3              ; @cheevo_height
	.no_dead_strip	_menu_widgets_achievement_dismiss
.subsections_via_symbols
