	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function create_vbo
_create_vbo:                            ## @create_vbo
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r14
	movl	%edx, %r15d
	movq	%rsi, %rbx
	movl	%edi, %r12d
	movl	$1, %edi
	callq	_glGenBuffers
	movl	(%rbx), %edi
	callq	_vc_assert
	movl	(%rbx), %esi
	movl	%r12d, %edi
	callq	_glBindBuffer
	movq	_GL_STATIC_DRAW@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	%r12d, %edi
	movl	%r15d, %esi
	movq	%r14, %rdx
	callq	_glBufferData
	movl	%r12d, %edi
	xorl	%esi, %esi
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_glBindBuffer                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_STATIC_DRAW,4,2             ## @GL_STATIC_DRAW
	.no_dead_strip	_create_vbo
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function create_vbo
_create_vbo:                            ; @create_vbo
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
	mov	w0, #1
	bl	_glGenBuffers
	ldr	w0, [x21]
	bl	_vc_assert
	ldr	w1, [x21]
	mov	x0, x22
	bl	_glBindBuffer
Lloh0:
	adrp	x8, _GL_STATIC_DRAW@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_STATIC_DRAW@GOTPAGEOFF]
Lloh2:
	ldr	w3, [x8]
	mov	x0, x22
	mov	x1, x20
	mov	x2, x19
	bl	_glBufferData
	mov	x0, x22
	mov	w1, #0
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_glBindBuffer
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_STATIC_DRAW,4,2             ; @GL_STATIC_DRAW
	.no_dead_strip	_create_vbo
.subsections_via_symbols
