	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function Con_DrawNotify
LCPI0_0:
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_Con_DrawNotify
	.p2align	4, 0x90
_Con_DrawNotify:                        ## @Con_DrawNotify
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_re@GOTPCREL(%rip), %rcx
	movq	_g_color_table@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	56(%rax), %rdi
	callq	*(%rcx)
	movq	_NUM_CON_TIMES@GOTPCREL(%rip), %rdi
	movl	(%rdi), %eax
	testl	%eax, %eax
	jle	LBB0_1
## %bb.2:
	movq	_con@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, %r12d
	subl	%eax, %r12d
	xorl	%eax, %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movl	$7, -52(%rbp)                   ## 4-byte Folded Spill
	movq	_cls@GOTPCREL(%rip), %rbx
	movq	_con_notifytime@GOTPCREL(%rip), %r8
	movq	_cl@GOTPCREL(%rip), %r9
	movq	_PM_INTERMISSION@GOTPCREL(%rip), %r10
	movq	_SMALLCHAR_HEIGHT@GOTPCREL(%rip), %r11
	jmp	LBB0_3
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	_con@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	_NUM_CON_TIMES@GOTPCREL(%rip), %rdi
	movq	_cls@GOTPCREL(%rip), %rbx
	movq	_con_notifytime@GOTPCREL(%rip), %r8
	movq	_cl@GOTPCREL(%rip), %r9
	movq	_PM_INTERMISSION@GOTPCREL(%rip), %r10
	movq	_SMALLCHAR_HEIGHT@GOTPCREL(%rip), %r11
LBB0_17:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addl	(%r11), %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	%ecx, %r12d
	jge	LBB0_19
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_10 Depth 2
	movl	%r12d, %eax
	leal	1(%rax), %r12d
	cmpl	$-1, %eax
	jl	LBB0_18
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	_con@GOTPCREL(%rip), %rax
	movq	8(%rax), %rsi
	movl	%r12d, %eax
	cltd
	idivl	(%rdi)
                                        ## kill: def $edx killed $edx def $rdx
	movl	(%rsi,%rdx,4), %eax
	testl	%eax, %eax
	je	LBB0_18
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	(%rbx), %edx
	subl	%eax, %edx
	movq	(%r8), %rax
	imull	$1000, (%rax), %eax             ## imm = 0x3E8
	cmpl	%eax, %edx
	jg	LBB0_18
## %bb.6:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	%r12d, %eax
	cltd
	movq	_con@GOTPCREL(%rip), %rsi
	idivl	24(%rsi)
	movl	28(%rsi), %eax
	imull	%eax, %edx
	movslq	%edx, %r15
	addq	%r15, %r15
	addq	16(%rsi), %r15
	movq	(%r9), %rdx
	cmpq	(%r10), %rdx
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	_KEYCATCH_CGAME@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	movq	_KEYCATCH_UI@GOTPCREL(%rip), %rsi
	orl	(%rsi), %edx
	testl	%edx, 4(%rbx)
	jne	LBB0_18
LBB0_8:                                 ##   in Loop: Header=BB0_3 Depth=1
	testl	%eax, %eax
	jle	LBB0_17
## %bb.9:                               ##   in Loop: Header=BB0_3 Depth=1
	xorl	%r14d, %r14d
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_10 Depth=2
	movq	_cl_conXOffset@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_con@GOTPCREL(%rip), %rbx
	movq	32(%rbx), %rdx
	addq	(%rax), %rdx
	incq	%r14
	movq	_SMALLCHAR_WIDTH@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	movslq	%r14d, %rdi
	imulq	%rax, %rdi
	addq	%rdx, %rdi
	movzbl	%cl, %edx
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_SCR_DrawSmallChar
	movl	28(%rbx), %eax
LBB0_15:                                ##   in Loop: Header=BB0_10 Depth=2
	movslq	%eax, %rcx
	cmpq	%rcx, %r14
	jge	LBB0_16
LBB0_10:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movzwl	(%r15,%r14,2), %ecx
	cmpb	$32, %cl
	jne	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=2
	incq	%r14
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_10 Depth=2
	movzwl	%cx, %r13d
	shrl	$8, %r13d
	andl	$7, %r13d
	cmpl	-52(%rbp), %r13d                ## 4-byte Folded Reload
	je	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_10 Depth=2
	movq	_g_color_table@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r13,8), %rdi
	movq	_re@GOTPCREL(%rip), %rax
	callq	*(%rax)
	movzbl	(%r15,%r14,2), %ecx
	movl	%r13d, %eax
	movl	%r13d, -52(%rbp)                ## 4-byte Spill
	jmp	LBB0_14
LBB0_1:
	xorl	%eax, %eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
LBB0_19:
	xorl	%edi, %edi
	movq	_re@GOTPCREL(%rip), %rax
	callq	*(%rax)
	movq	_cls@GOTPCREL(%rip), %rax
	movl	4(%rax), %eax
	movq	_KEYCATCH_UI@GOTPCREL(%rip), %rcx
	movq	_KEYCATCH_CGAME@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	orl	(%rcx), %edx
	testl	%eax, %edx
	je	LBB0_20
LBB0_21:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_20:
	movq	_KEYCATCH_MESSAGE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_21
## %bb.22:
	movq	_chat_team@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	leaq	L_.str.1(%rip), %rax
	leaq	L_.str(%rip), %rdx
	cmoveq	%rax, %rdx
	movl	$5, %eax
	movl	$11, %ebx
	cmovel	%eax, %ebx
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movl	$8, %edi
	movq	-48(%rbp), %r14                 ## 8-byte Reload
	movl	%r14d, %esi
	callq	_SCR_DrawBigString
	movq	_BIGCHAR_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, %esi
	imull	%ebx, %esi
	movq	_SCREEN_WIDTH@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	incl	%ebx
	imull	%eax, %ebx
	movslq	%ebx, %rax
	subq	%rax, %rcx
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movq	_chatField@GOTPCREL(%rip), %rdi
	movl	%r14d, %edx
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Field_BigDraw                  ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_re,8,3                         ## @re
	.comm	_g_color_table,8,3              ## @g_color_table
	.comm	_con,40,3                       ## @con
	.comm	_NUM_CON_TIMES,4,2              ## @NUM_CON_TIMES
	.comm	_cls,8,2                        ## @cls
	.comm	_con_notifytime,8,3             ## @con_notifytime
	.comm	_cl,8,3                         ## @cl
	.comm	_PM_INTERMISSION,8,3            ## @PM_INTERMISSION
	.comm	_KEYCATCH_UI,4,2                ## @KEYCATCH_UI
	.comm	_KEYCATCH_CGAME,4,2             ## @KEYCATCH_CGAME
	.comm	_cl_conXOffset,8,3              ## @cl_conXOffset
	.comm	_SMALLCHAR_WIDTH,4,2            ## @SMALLCHAR_WIDTH
	.comm	_SMALLCHAR_HEIGHT,8,3           ## @SMALLCHAR_HEIGHT
	.comm	_KEYCATCH_MESSAGE,4,2           ## @KEYCATCH_MESSAGE
	.comm	_chat_team,8,3                  ## @chat_team
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"say_team:"

L_.str.1:                               ## @.str.1
	.asciz	"say:"

	.comm	_chatField,4,2                  ## @chatField
	.comm	_BIGCHAR_WIDTH,4,2              ## @BIGCHAR_WIDTH
	.comm	_SCREEN_WIDTH,8,3               ## @SCREEN_WIDTH
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_BIGCHAR_HEIGHT,8,3             ## @BIGCHAR_HEIGHT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Con_DrawNotify                 ; -- Begin function Con_DrawNotify
	.p2align	2
_Con_DrawNotify:                        ; @Con_DrawNotify
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x20, _re@GOTPAGE
Lloh1:
	ldr	x20, [x20, _re@GOTPAGEOFF]
	ldr	x8, [x20]
Lloh2:
	adrp	x9, _g_color_table@GOTPAGE
Lloh3:
	ldr	x9, [x9, _g_color_table@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	ldr	x0, [x9, #56]
	blr	x8
Lloh5:
	adrp	x8, _NUM_CON_TIMES@GOTPAGE
Lloh6:
	ldr	x8, [x8, _NUM_CON_TIMES@GOTPAGEOFF]
Lloh7:
	adrp	x21, _cls@GOTPAGE
Lloh8:
	ldr	x21, [x21, _cls@GOTPAGEOFF]
Lloh9:
	ldr	w9, [x8]
Lloh10:
	adrp	x24, _KEYCATCH_UI@GOTPAGE
Lloh11:
	ldr	x24, [x24, _KEYCATCH_UI@GOTPAGEOFF]
Lloh12:
	adrp	x25, _KEYCATCH_CGAME@GOTPAGE
Lloh13:
	ldr	x25, [x25, _KEYCATCH_CGAME@GOTPAGEOFF]
	cmp	w9, #1
	b.lt	LBB0_17
; %bb.1:
	mov	w19, #0
Lloh14:
	adrp	x26, _con@GOTPAGE
Lloh15:
	ldr	x26, [x26, _con@GOTPAGEOFF]
	ldr	w8, [x26]
	sub	w27, w8, w9
	mov	w22, #7
Lloh16:
	adrp	x23, _cl_conXOffset@GOTPAGE
Lloh17:
	ldr	x23, [x23, _cl_conXOffset@GOTPAGEOFF]
Lloh18:
	adrp	x28, _SMALLCHAR_WIDTH@GOTPAGE
Lloh19:
	ldr	x28, [x28, _SMALLCHAR_WIDTH@GOTPAGEOFF]
	b	LBB0_5
LBB0_2:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	w8, [x26]
Lloh20:
	adrp	x21, _cls@GOTPAGE
Lloh21:
	ldr	x21, [x21, _cls@GOTPAGEOFF]
Lloh22:
	adrp	x24, _KEYCATCH_UI@GOTPAGE
Lloh23:
	ldr	x24, [x24, _KEYCATCH_UI@GOTPAGEOFF]
Lloh24:
	adrp	x25, _KEYCATCH_CGAME@GOTPAGE
Lloh25:
	ldr	x25, [x25, _KEYCATCH_CGAME@GOTPAGEOFF]
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
Lloh26:
	adrp	x9, _SMALLCHAR_HEIGHT@GOTPAGE
Lloh27:
	ldr	x9, [x9, _SMALLCHAR_HEIGHT@GOTPAGEOFF]
Lloh28:
	ldr	w9, [x9]
	add	w19, w19, w9
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	cmp	w27, w8
	b.ge	LBB0_18
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
	mov	x9, x27
	add	w27, w27, #1
	cmn	w9, #1
	b.lt	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x9, [x26, #8]
Lloh29:
	adrp	x10, _NUM_CON_TIMES@GOTPAGE
Lloh30:
	ldr	x10, [x10, _NUM_CON_TIMES@GOTPAGEOFF]
Lloh31:
	ldr	w10, [x10]
	sdiv	w11, w27, w10
	msub	w10, w11, w10, w27
	ldr	w9, [x9, w10, uxtw #2]
	cbz	w9, LBB0_4
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	w10, [x21]
Lloh32:
	adrp	x11, _con_notifytime@GOTPAGE
Lloh33:
	ldr	x11, [x11, _con_notifytime@GOTPAGEOFF]
Lloh34:
	ldr	x11, [x11]
	ldr	w11, [x11]
	mov	w12, #1000
	mul	w11, w11, w12
	sub	w9, w10, w9
	cmp	w9, w11
	b.gt	LBB0_4
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x10, [x26, #16]
	ldp	w11, w9, [x26, #24]
Lloh35:
	adrp	x12, _cl@GOTPAGE
Lloh36:
	ldr	x12, [x12, _cl@GOTPAGEOFF]
Lloh37:
	ldr	x12, [x12]
Lloh38:
	adrp	x13, _PM_INTERMISSION@GOTPAGE
Lloh39:
	ldr	x13, [x13, _PM_INTERMISSION@GOTPAGEOFF]
Lloh40:
	ldr	x13, [x13]
	cmp	x12, x13
	b.eq	LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	w12, [x21, #4]
	ldr	w13, [x24]
	ldr	w14, [x25]
	orr	w13, w14, w13
	tst	w13, w12
	b.ne	LBB0_4
LBB0_10:                                ;   in Loop: Header=BB0_5 Depth=1
	cmp	w9, #1
	b.lt	LBB0_3
; %bb.11:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	x21, #0
	sdiv	w8, w27, w11
	msub	w8, w8, w11, w27
	mul	w8, w9, w8
	add	x25, x10, w8, sxtw #1
	b	LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=2
	ldr	x9, [x23]
	ldr	x9, [x9]
	ldr	x10, [x26, #32]
	add	x9, x10, x9
	add	x21, x21, #1
	ldrsw	x10, [x28]
	sxtw	x11, w21
	madd	x0, x10, x11, x9
	and	w2, w8, #0xff
	mov	x1, x19
	bl	_SCR_DrawSmallChar
	ldr	w9, [x26, #28]
	cmp	x21, w9, sxtw
	b.ge	LBB0_2
LBB0_13:                                ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldrh	w8, [x25, x21, lsl #1]
	and	w10, w8, #0xff
	cmp	w10, #32
	b.ne	LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=2
	add	x21, x21, #1
	cmp	x21, w9, sxtw
	b.lt	LBB0_13
	b	LBB0_2
LBB0_15:                                ;   in Loop: Header=BB0_13 Depth=2
	ubfx	x24, x8, #8, #3
	cmp	w24, w22
	b.eq	LBB0_12
; %bb.16:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x8, [x20]
Lloh41:
	adrp	x9, _g_color_table@GOTPAGE
Lloh42:
	ldr	x9, [x9, _g_color_table@GOTPAGEOFF]
Lloh43:
	ldr	x9, [x9]
	ldr	x0, [x9, x24, lsl #3]
	blr	x8
	lsl	x8, x21, #1
	ldrb	w8, [x25, x8]
	mov	x22, x24
	b	LBB0_12
LBB0_17:
	mov	w19, #0
LBB0_18:
	ldr	x8, [x20]
	mov	x0, #0
	blr	x8
	ldr	w8, [x21, #4]
	ldr	w9, [x24]
	ldr	w10, [x25]
	orr	w9, w10, w9
	tst	w9, w8
	b.eq	LBB0_20
LBB0_19:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_20:
Lloh44:
	adrp	x9, _KEYCATCH_MESSAGE@GOTPAGE
Lloh45:
	ldr	x9, [x9, _KEYCATCH_MESSAGE@GOTPAGEOFF]
Lloh46:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_19
; %bb.21:
Lloh47:
	adrp	x8, _chat_team@GOTPAGE
Lloh48:
	ldr	x8, [x8, _chat_team@GOTPAGEOFF]
Lloh49:
	adrp	x9, l_.str@PAGE
Lloh50:
	add	x9, x9, l_.str@PAGEOFF
Lloh51:
	adrp	x10, l_.str.1@PAGE
Lloh52:
	add	x10, x10, l_.str.1@PAGEOFF
Lloh53:
	ldr	x8, [x8]
	cmp	x8, #0
	csel	x2, x10, x9, eq
	mov	w8, #11
	mov	w9, #5
	csel	w20, w9, w8, eq
	fmov	s0, #1.00000000
	mov	w0, #8
	mov	x1, x19
	bl	_SCR_DrawBigString
Lloh54:
	adrp	x8, _BIGCHAR_WIDTH@GOTPAGE
Lloh55:
	ldr	x8, [x8, _BIGCHAR_WIDTH@GOTPAGEOFF]
Lloh56:
	ldr	w8, [x8]
	mul	w1, w8, w20
Lloh57:
	adrp	x9, _SCREEN_WIDTH@GOTPAGE
Lloh58:
	ldr	x9, [x9, _SCREEN_WIDTH@GOTPAGEOFF]
Lloh59:
	ldr	x9, [x9]
	add	w8, w8, w1
	sub	x3, x9, w8, sxtw
Lloh60:
	adrp	x8, _qtrue@GOTPAGE
Lloh61:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh62:
	adrp	x0, _chatField@GOTPAGE
Lloh63:
	ldr	x0, [x0, _chatField@GOTPAGEOFF]
Lloh64:
	ldr	w4, [x8]
	mov	x2, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_Field_BigDraw
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh9
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh60, Lloh61, Lloh64
	.loh AdrpLdrGotLdr	Lloh57, Lloh58, Lloh59
	.loh AdrpLdrGotLdr	Lloh54, Lloh55, Lloh56
	.loh AdrpAdd	Lloh51, Lloh52
	.loh AdrpAdd	Lloh49, Lloh50
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh53
	.cfi_endproc
                                        ; -- End function
	.comm	_re,8,3                         ; @re
	.comm	_g_color_table,8,3              ; @g_color_table
	.comm	_con,40,3                       ; @con
	.comm	_NUM_CON_TIMES,4,2              ; @NUM_CON_TIMES
	.comm	_cls,8,2                        ; @cls
	.comm	_con_notifytime,8,3             ; @con_notifytime
	.comm	_cl,8,3                         ; @cl
	.comm	_PM_INTERMISSION,8,3            ; @PM_INTERMISSION
	.comm	_KEYCATCH_UI,4,2                ; @KEYCATCH_UI
	.comm	_KEYCATCH_CGAME,4,2             ; @KEYCATCH_CGAME
	.comm	_cl_conXOffset,8,3              ; @cl_conXOffset
	.comm	_SMALLCHAR_WIDTH,4,2            ; @SMALLCHAR_WIDTH
	.comm	_SMALLCHAR_HEIGHT,8,3           ; @SMALLCHAR_HEIGHT
	.comm	_KEYCATCH_MESSAGE,4,2           ; @KEYCATCH_MESSAGE
	.comm	_chat_team,8,3                  ; @chat_team
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"say_team:"

l_.str.1:                               ; @.str.1
	.asciz	"say:"

	.comm	_chatField,4,2                  ; @chatField
	.comm	_BIGCHAR_WIDTH,4,2              ; @BIGCHAR_WIDTH
	.comm	_SCREEN_WIDTH,8,3               ; @SCREEN_WIDTH
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_BIGCHAR_HEIGHT,8,3             ; @BIGCHAR_HEIGHT
.subsections_via_symbols
