	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function _UI_Init
LCPI0_0:
	.quad	0x3f61111111111111              ## double 0.0020833333333333333
	.quad	0x3f5999999999999a              ## double 0.0015625000000000001
LCPI0_1:
	.quad	0x4084000000000000              ## double 640
	.quad	0x407e000000000000              ## double 480
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3
LCPI0_2:
	.quad	0xbff5555555555555              ## double -1.3333333333333333
LCPI0_3:
	.quad	0x3fe0000000000000              ## double 0.5
	.section	__TEXT,__text,regular,pure_instructions
	.globl	__UI_Init
	.p2align	4, 0x90
__UI_Init:                              ## @_UI_Init
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	xorl	%eax, %eax
	callq	_UI_RegisterCvars
	xorl	%eax, %eax
	callq	_UI_InitMemory
	movq	_uiInfo@GOTPCREL(%rip), %rbx
	leaq	496(%rbx), %rdi
	callq	_trap_GetGlconfig
	leaq	64(%rbx), %rdi
	movupd	496(%rbx), %xmm0
	movapd	LCPI0_0(%rip), %xmm1            ## xmm1 = [2.0833333333333333E-3,1.5625000000000001E-3]
	mulpd	%xmm0, %xmm1
	movupd	%xmm1, 64(%rbx)
	movapd	LCPI0_1(%rip), %xmm1            ## xmm1 = [6.4E+2,4.8E+2]
	mulpd	%xmm0, %xmm1
	movapd	%xmm1, %xmm2
	unpckhpd	%xmm1, %xmm2                    ## xmm2 = xmm2[1],xmm1[1]
	mulsd	LCPI0_2(%rip), %xmm0
	addsd	504(%rbx), %xmm0
	mulsd	LCPI0_3(%rip), %xmm0
	cmpltsd	%xmm2, %xmm1
	andpd	%xmm0, %xmm1
	movlpd	%xmm1, 80(%rbx)
	movq	_trap_R_RegisterShaderNoMip@GOTPCREL(%rip), %rax
	movq	%rax, 88(%rbx)
	movq	_UI_SetColor@GOTPCREL(%rip), %rax
	movq	%rax, 488(%rbx)
	movq	_UI_DrawHandlePic@GOTPCREL(%rip), %rax
	movq	%rax, 480(%rbx)
	movq	_trap_R_DrawStretchPic@GOTPCREL(%rip), %rax
	movq	%rax, 472(%rbx)
	movq	_Text_Paint@GOTPCREL(%rip), %rax
	movq	%rax, 464(%rbx)
	movq	_Text_Width@GOTPCREL(%rip), %rax
	movq	%rax, 456(%rbx)
	movq	_Text_Height@GOTPCREL(%rip), %rax
	movq	%rax, 448(%rbx)
	movq	_trap_R_RegisterModel@GOTPCREL(%rip), %rax
	movq	%rax, 440(%rbx)
	movq	_trap_R_ModelBounds@GOTPCREL(%rip), %rax
	movq	%rax, 432(%rbx)
	movq	_UI_FillRect@GOTPCREL(%rip), %rax
	movq	%rax, 424(%rbx)
	movq	__UI_DrawRect@GOTPCREL(%rip), %rax
	movq	%rax, 416(%rbx)
	movq	__UI_DrawTopBottom@GOTPCREL(%rip), %rax
	movq	%rax, 408(%rbx)
	movq	_trap_R_ClearScene@GOTPCREL(%rip), %rax
	movq	%rax, 400(%rbx)
	movq	__UI_DrawSides@GOTPCREL(%rip), %rax
	movq	%rax, 392(%rbx)
	movq	_trap_R_AddRefEntityToScene@GOTPCREL(%rip), %rax
	movq	%rax, 384(%rbx)
	movq	_trap_R_RenderScene@GOTPCREL(%rip), %rax
	movq	%rax, 376(%rbx)
	movq	_trap_R_RegisterFont@GOTPCREL(%rip), %rax
	movq	%rax, 368(%rbx)
	movq	_UI_OwnerDraw@GOTPCREL(%rip), %rax
	movq	%rax, 360(%rbx)
	movq	_UI_GetValue@GOTPCREL(%rip), %rax
	movq	%rax, 352(%rbx)
	movq	_UI_OwnerDrawVisible@GOTPCREL(%rip), %rax
	movq	%rax, 344(%rbx)
	movq	_UI_RunMenuScript@GOTPCREL(%rip), %rax
	movq	%rax, 336(%rbx)
	movq	_UI_GetTeamColor@GOTPCREL(%rip), %rax
	movq	%rax, 328(%rbx)
	movq	_trap_Cvar_Set@GOTPCREL(%rip), %rax
	movq	%rax, 320(%rbx)
	movq	_trap_Cvar_VariableStringBuffer@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 312(%rbx)
	movq	_trap_Cvar_VariableValue@GOTPCREL(%rip), %rax
	movq	%rax, 96(%rbx)
	movq	_Text_PaintWithCursor@GOTPCREL(%rip), %rax
	movq	%rax, 304(%rbx)
	movq	_trap_Key_SetOverstrikeMode@GOTPCREL(%rip), %rax
	movq	%rax, 296(%rbx)
	movq	_trap_Key_GetOverstrikeMode@GOTPCREL(%rip), %rax
	movq	%rax, 288(%rbx)
	movq	_trap_S_StartLocalSound@GOTPCREL(%rip), %rax
	movq	%rax, 280(%rbx)
	movq	_UI_OwnerDrawHandleKey@GOTPCREL(%rip), %rax
	movq	%rax, 272(%rbx)
	movq	_UI_FeederCount@GOTPCREL(%rip), %rax
	movq	%rax, 264(%rbx)
	movq	_UI_FeederItemImage@GOTPCREL(%rip), %rax
	movq	%rax, 256(%rbx)
	movq	_UI_FeederItemText@GOTPCREL(%rip), %rax
	movq	%rax, 248(%rbx)
	movq	_UI_FeederSelection@GOTPCREL(%rip), %rax
	movq	%rax, 240(%rbx)
	movq	_trap_Key_SetBinding@GOTPCREL(%rip), %rax
	movq	%rax, 232(%rbx)
	movq	_trap_Key_GetBindingBuf@GOTPCREL(%rip), %rax
	movq	%rax, 224(%rbx)
	movq	_trap_Key_KeynumToStringBuf@GOTPCREL(%rip), %rax
	movq	%rax, 216(%rbx)
	movq	_trap_Cmd_ExecuteText@GOTPCREL(%rip), %rax
	movq	%rax, 208(%rbx)
	movq	_Com_Error@GOTPCREL(%rip), %rax
	movq	%rax, 200(%rbx)
	movq	_Com_Printf@GOTPCREL(%rip), %rax
	movq	%rax, 192(%rbx)
	movq	_UI_Pause@GOTPCREL(%rip), %rax
	movq	%rax, 184(%rbx)
	movq	_UI_OwnerDrawWidth@GOTPCREL(%rip), %rax
	movq	%rax, 176(%rbx)
	movq	_trap_S_RegisterSound@GOTPCREL(%rip), %rax
	movq	%rax, 168(%rbx)
	movq	_trap_S_StartBackgroundTrack@GOTPCREL(%rip), %rax
	movq	%rax, 160(%rbx)
	movq	_trap_S_StopBackgroundTrack@GOTPCREL(%rip), %rax
	movq	%rax, 152(%rbx)
	movq	_UI_PlayCinematic@GOTPCREL(%rip), %rax
	movq	%rax, 144(%rbx)
	movq	_UI_StopCinematic@GOTPCREL(%rip), %rax
	movq	%rax, 136(%rbx)
	movq	_UI_DrawCinematic@GOTPCREL(%rip), %rax
	movq	%rax, 128(%rbx)
	movq	_UI_RunCinematicFrame@GOTPCREL(%rip), %rax
	movq	%rax, 120(%rbx)
	callq	_Init_Display
	xorl	%eax, %eax
	callq	_String_Init
	leaq	L_.str(%rip), %rdi
	callq	_trap_R_RegisterShaderNoMip
	movq	%rax, 112(%rbx)
	leaq	L_.str.1(%rip), %rdi
	callq	_trap_R_RegisterShaderNoMip
	movq	%rax, 104(%rbx)
	xorl	%eax, %eax
	callq	_AssetCache
	xorl	%eax, %eax
	callq	_trap_Milliseconds
	xorpd	%xmm0, %xmm0
	movupd	%xmm0, 40(%rbx)
	movq	$0, 56(%rbx)
	leaq	L_.str.2(%rip), %rdi
	callq	_UI_ParseTeamInfo
	xorl	%eax, %eax
	callq	_UI_LoadTeams
	leaq	L_.str.3(%rip), %rdi
	callq	_UI_ParseGameInfo
	leaq	L_.str.4(%rip), %rdi
	callq	_UI_Cvar_VariableString
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	cmpb	$0, (%rax)
	jne	LBB0_3
LBB0_2:
	leaq	L_.str.5(%rip), %rax
LBB0_3:
	movq	_qtrue@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	%rax, %rdi
	callq	_UI_LoadMenus
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.6(%rip), %rdi
	callq	_UI_LoadMenus
	xorl	%eax, %eax
	callq	_Menus_CloseAll
	xorl	%eax, %eax
	callq	_trap_LAN_LoadCachedServers
	movq	16(%rbx), %rax
	movq	24(%rbx), %rcx
	movq	_ui_currentMap@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	movl	(%rcx,%rdx,4), %edi
	movq	_ui_gameType@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rax,%rcx,4), %esi
	callq	_UI_LoadBestScores
	xorl	%eax, %eax
	callq	_UI_BuildQ3Model_List
	xorl	%eax, %eax
	callq	_UI_LoadBots
	movq	_gamecodetoui@GOTPCREL(%rip), %rax
	movq	(%rax), %r14
	leaq	L_.str.7(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	shlq	$32, %rax
	movabsq	$-4294967296, %rcx              ## imm = 0xFFFFFFFF00000000
	addq	%rax, %rcx
	sarq	$30, %rcx
	movl	(%r14,%rcx), %eax
	movl	%eax, 12(%rbx)
	leaq	L_.str.8(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	movl	%eax, (%rbx)
	leaq	L_.str.10(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	testq	%rax, %rax
	leaq	L_.str.11(%rip), %rax
	leaq	L_.str.12(%rip), %rsi
	cmovnsq	%rax, %rsi
	leaq	L_.str.9(%rip), %rdi
	callq	_trap_Cvar_Set
	movq	$-1, 4(%rbx)
	leaq	L_.str.13(%rip), %rdi
	callq	_trap_Cvar_VariableValue
	testq	%rax, %rax
	jne	LBB0_5
## %bb.4:
	leaq	L_.str.14(%rip), %rdi
	leaq	L_.str.15(%rip), %rsi
	callq	_trap_Cvar_Set
	leaq	L_.str.16(%rip), %rdi
	leaq	L_.str.17(%rip), %rsi
	callq	_trap_Cvar_Set
	leaq	L_.str.13(%rip), %rdi
	leaq	L_.str.12(%rip), %rsi
	callq	_trap_Cvar_Set
LBB0_5:
	leaq	L_.str.18(%rip), %rsi
	leaq	L_.str.19(%rip), %rdx
	xorl	%edi, %edi
	xorl	%ecx, %ecx
	callq	_trap_Cvar_Register
	movq	_ui_netGameType@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.21(%rip), %rdi
	callq	_va
	leaq	L_.str.20(%rip), %rdi
	movq	%rax, %rsi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_trap_Cvar_Set                  ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_uiInfo,512,3                   ## @uiInfo
	.comm	_UI_SetColor,4,2                ## @UI_SetColor
	.comm	_UI_DrawHandlePic,4,2           ## @UI_DrawHandlePic
	.comm	_trap_R_DrawStretchPic,4,2      ## @trap_R_DrawStretchPic
	.comm	_Text_Paint,4,2                 ## @Text_Paint
	.comm	_Text_Width,4,2                 ## @Text_Width
	.comm	_Text_Height,4,2                ## @Text_Height
	.comm	_trap_R_RegisterModel,4,2       ## @trap_R_RegisterModel
	.comm	_trap_R_ModelBounds,4,2         ## @trap_R_ModelBounds
	.comm	_UI_FillRect,4,2                ## @UI_FillRect
	.comm	__UI_DrawRect,4,2               ## @_UI_DrawRect
	.comm	__UI_DrawSides,4,2              ## @_UI_DrawSides
	.comm	__UI_DrawTopBottom,4,2          ## @_UI_DrawTopBottom
	.comm	_trap_R_ClearScene,4,2          ## @trap_R_ClearScene
	.comm	_trap_R_AddRefEntityToScene,4,2 ## @trap_R_AddRefEntityToScene
	.comm	_trap_R_RenderScene,4,2         ## @trap_R_RenderScene
	.comm	_trap_R_RegisterFont,4,2        ## @trap_R_RegisterFont
	.comm	_UI_OwnerDraw,4,2               ## @UI_OwnerDraw
	.comm	_UI_GetValue,4,2                ## @UI_GetValue
	.comm	_UI_OwnerDrawVisible,4,2        ## @UI_OwnerDrawVisible
	.comm	_UI_RunMenuScript,4,2           ## @UI_RunMenuScript
	.comm	_UI_GetTeamColor,4,2            ## @UI_GetTeamColor
	.comm	_trap_Cvar_VariableStringBuffer,4,2 ## @trap_Cvar_VariableStringBuffer
	.comm	_Text_PaintWithCursor,4,2       ## @Text_PaintWithCursor
	.comm	_trap_Key_SetOverstrikeMode,4,2 ## @trap_Key_SetOverstrikeMode
	.comm	_trap_Key_GetOverstrikeMode,4,2 ## @trap_Key_GetOverstrikeMode
	.comm	_trap_S_StartLocalSound,4,2     ## @trap_S_StartLocalSound
	.comm	_UI_OwnerDrawHandleKey,4,2      ## @UI_OwnerDrawHandleKey
	.comm	_UI_FeederCount,4,2             ## @UI_FeederCount
	.comm	_UI_FeederItemImage,4,2         ## @UI_FeederItemImage
	.comm	_UI_FeederItemText,4,2          ## @UI_FeederItemText
	.comm	_UI_FeederSelection,4,2         ## @UI_FeederSelection
	.comm	_trap_Key_SetBinding,4,2        ## @trap_Key_SetBinding
	.comm	_trap_Key_GetBindingBuf,4,2     ## @trap_Key_GetBindingBuf
	.comm	_trap_Key_KeynumToStringBuf,4,2 ## @trap_Key_KeynumToStringBuf
	.comm	_trap_Cmd_ExecuteText,4,2       ## @trap_Cmd_ExecuteText
	.comm	_Com_Error,4,2                  ## @Com_Error
	.comm	_Com_Printf,4,2                 ## @Com_Printf
	.comm	_UI_Pause,4,2                   ## @UI_Pause
	.comm	_UI_OwnerDrawWidth,4,2          ## @UI_OwnerDrawWidth
	.comm	_trap_S_RegisterSound,4,2       ## @trap_S_RegisterSound
	.comm	_trap_S_StartBackgroundTrack,4,2 ## @trap_S_StartBackgroundTrack
	.comm	_trap_S_StopBackgroundTrack,4,2 ## @trap_S_StopBackgroundTrack
	.comm	_UI_PlayCinematic,4,2           ## @UI_PlayCinematic
	.comm	_UI_StopCinematic,4,2           ## @UI_StopCinematic
	.comm	_UI_DrawCinematic,4,2           ## @UI_DrawCinematic
	.comm	_UI_RunCinematicFrame,4,2       ## @UI_RunCinematicFrame
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"menu/art/3_cursor2"

L_.str.1:                               ## @.str.1
	.asciz	"white"

L_.str.2:                               ## @.str.2
	.asciz	"teaminfo.txt"

L_.str.3:                               ## @.str.3
	.asciz	"gameinfo.txt"

L_.str.4:                               ## @.str.4
	.asciz	"ui_menuFiles"

L_.str.5:                               ## @.str.5
	.asciz	"ui/menus.txt"

	.comm	_qtrue,4,2                      ## @qtrue
L_.str.6:                               ## @.str.6
	.asciz	"ui/ingame.txt"

	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_ui_currentMap,8,3              ## @ui_currentMap
	.comm	_ui_gameType,8,3                ## @ui_gameType
	.comm	_gamecodetoui,8,3               ## @gamecodetoui
L_.str.7:                               ## @.str.7
	.asciz	"color1"

L_.str.8:                               ## @.str.8
	.asciz	"cg_drawCrosshair"

L_.str.9:                               ## @.str.9
	.asciz	"ui_mousePitch"

L_.str.10:                              ## @.str.10
	.asciz	"m_pitch"

L_.str.11:                              ## @.str.11
	.asciz	"0"

L_.str.12:                              ## @.str.12
	.asciz	"1"

L_.str.13:                              ## @.str.13
	.asciz	"ui_TeamArenaFirstRun"

L_.str.14:                              ## @.str.14
	.asciz	"s_volume"

L_.str.15:                              ## @.str.15
	.asciz	"0.8"

L_.str.16:                              ## @.str.16
	.asciz	"s_musicvolume"

L_.str.17:                              ## @.str.17
	.asciz	"0.5"

L_.str.18:                              ## @.str.18
	.asciz	"debug_protocol"

L_.str.19:                              ## @.str.19
	.space	1

L_.str.20:                              ## @.str.20
	.asciz	"ui_actualNetGameType"

L_.str.21:                              ## @.str.21
	.asciz	"%d"

	.comm	_ui_netGameType,4,2             ## @ui_netGameType
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ; -- Begin function _UI_Init
lCPI0_0:
	.quad	0x3f61111111111111              ; double 0.0020833333333333333
	.quad	0x3f5999999999999a              ; double 0.0015625000000000001
lCPI0_1:
	.quad	0x4084000000000000              ; double 640
	.quad	0x407e000000000000              ; double 480
	.section	__TEXT,__text,regular,pure_instructions
	.globl	__UI_Init
	.p2align	2
__UI_Init:                              ; @_UI_Init
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	bl	_UI_RegisterCvars
	bl	_UI_InitMemory
Lloh0:
	adrp	x20, _uiInfo@GOTPAGE
Lloh1:
	ldr	x20, [x20, _uiInfo@GOTPAGEOFF]
	add	x0, x20, #496
	bl	_trap_GetGlconfig
	ldr	q0, [x20, #496]
Lloh2:
	adrp	x8, lCPI0_0@PAGE
Lloh3:
	ldr	q1, [x8, lCPI0_0@PAGEOFF]
	fmul.2d	v1, v0, v1
	mov	x19, x20
	str	q1, [x19, #64]!
Lloh4:
	adrp	x8, lCPI0_1@PAGE
Lloh5:
	ldr	q1, [x8, lCPI0_1@PAGEOFF]
	fmul.2d	v1, v0, v1
	dup.2d	v2, v1[1]
	fcmgt.2d	v1, v2, v1
	xtn.2s	v1, v1
	fmov	w8, s1
	mov	d1, v0[1]
	mov	x9, #6148914691236517205
	movk	x9, #49141, lsl #48
	fmov	d2, x9
	fmla.d	d1, d2, v0[0]
	fmov	d0, #0.50000000
	fmul	d0, d1, d0
	tst	w8, #0x1
	movi	d1, #0000000000000000
	fcsel	d0, d0, d1, ne
	str	d0, [x19, #16]
Lloh6:
	adrp	x8, _trap_R_RegisterShaderNoMip@GOTPAGE
Lloh7:
	ldr	x8, [x8, _trap_R_RegisterShaderNoMip@GOTPAGEOFF]
Lloh8:
	adrp	x9, _UI_SetColor@GOTPAGE
Lloh9:
	ldr	x9, [x9, _UI_SetColor@GOTPAGEOFF]
Lloh10:
	adrp	x10, _UI_DrawHandlePic@GOTPAGE
Lloh11:
	ldr	x10, [x10, _UI_DrawHandlePic@GOTPAGEOFF]
	stp	x10, x9, [x19, #416]
Lloh12:
	adrp	x9, _trap_R_DrawStretchPic@GOTPAGE
Lloh13:
	ldr	x9, [x9, _trap_R_DrawStretchPic@GOTPAGEOFF]
Lloh14:
	adrp	x10, _Text_Paint@GOTPAGE
Lloh15:
	ldr	x10, [x10, _Text_Paint@GOTPAGEOFF]
	stp	x10, x9, [x19, #400]
Lloh16:
	adrp	x9, _Text_Width@GOTPAGE
Lloh17:
	ldr	x9, [x9, _Text_Width@GOTPAGEOFF]
Lloh18:
	adrp	x10, _Text_Height@GOTPAGE
Lloh19:
	ldr	x10, [x10, _Text_Height@GOTPAGEOFF]
	stp	x10, x9, [x19, #384]
Lloh20:
	adrp	x9, _trap_R_RegisterModel@GOTPAGE
Lloh21:
	ldr	x9, [x9, _trap_R_RegisterModel@GOTPAGEOFF]
Lloh22:
	adrp	x10, _trap_R_ModelBounds@GOTPAGE
Lloh23:
	ldr	x10, [x10, _trap_R_ModelBounds@GOTPAGEOFF]
	stp	x10, x9, [x19, #368]
Lloh24:
	adrp	x9, _UI_FillRect@GOTPAGE
Lloh25:
	ldr	x9, [x9, _UI_FillRect@GOTPAGEOFF]
Lloh26:
	adrp	x10, __UI_DrawRect@GOTPAGE
Lloh27:
	ldr	x10, [x10, __UI_DrawRect@GOTPAGEOFF]
	stp	x10, x9, [x19, #352]
Lloh28:
	adrp	x9, __UI_DrawTopBottom@GOTPAGE
Lloh29:
	ldr	x9, [x9, __UI_DrawTopBottom@GOTPAGEOFF]
Lloh30:
	adrp	x10, _trap_R_ClearScene@GOTPAGE
Lloh31:
	ldr	x10, [x10, _trap_R_ClearScene@GOTPAGEOFF]
	stp	x10, x9, [x19, #336]
Lloh32:
	adrp	x9, __UI_DrawSides@GOTPAGE
Lloh33:
	ldr	x9, [x9, __UI_DrawSides@GOTPAGEOFF]
Lloh34:
	adrp	x10, _trap_R_AddRefEntityToScene@GOTPAGE
Lloh35:
	ldr	x10, [x10, _trap_R_AddRefEntityToScene@GOTPAGEOFF]
	stp	x10, x9, [x19, #320]
Lloh36:
	adrp	x9, _trap_R_RenderScene@GOTPAGE
Lloh37:
	ldr	x9, [x9, _trap_R_RenderScene@GOTPAGEOFF]
Lloh38:
	adrp	x10, _trap_R_RegisterFont@GOTPAGE
Lloh39:
	ldr	x10, [x10, _trap_R_RegisterFont@GOTPAGEOFF]
	stp	x10, x9, [x19, #304]
Lloh40:
	adrp	x9, _UI_OwnerDraw@GOTPAGE
Lloh41:
	ldr	x9, [x9, _UI_OwnerDraw@GOTPAGEOFF]
Lloh42:
	adrp	x10, _UI_GetValue@GOTPAGE
Lloh43:
	ldr	x10, [x10, _UI_GetValue@GOTPAGEOFF]
	stp	x10, x9, [x19, #288]
Lloh44:
	adrp	x9, _UI_OwnerDrawVisible@GOTPAGE
Lloh45:
	ldr	x9, [x9, _UI_OwnerDrawVisible@GOTPAGEOFF]
Lloh46:
	adrp	x10, _UI_RunMenuScript@GOTPAGE
Lloh47:
	ldr	x10, [x10, _UI_RunMenuScript@GOTPAGEOFF]
	stp	x10, x9, [x19, #272]
Lloh48:
	adrp	x9, _UI_GetTeamColor@GOTPAGE
Lloh49:
	ldr	x9, [x9, _UI_GetTeamColor@GOTPAGEOFF]
Lloh50:
	adrp	x10, _trap_Cvar_Set@GOTPAGE
Lloh51:
	ldr	x10, [x10, _trap_Cvar_Set@GOTPAGEOFF]
	stp	x10, x9, [x19, #256]
Lloh52:
	adrp	x9, _trap_Cvar_VariableStringBuffer@GOTPAGE
Lloh53:
	ldr	x9, [x9, _trap_Cvar_VariableStringBuffer@GOTPAGEOFF]
Lloh54:
	ldr	w9, [x9]
	str	w9, [x19, #248]
Lloh55:
	adrp	x9, _trap_Cvar_VariableValue@GOTPAGE
Lloh56:
	ldr	x9, [x9, _trap_Cvar_VariableValue@GOTPAGEOFF]
	stp	x8, x9, [x19, #24]
Lloh57:
	adrp	x8, _Text_PaintWithCursor@GOTPAGE
Lloh58:
	ldr	x8, [x8, _Text_PaintWithCursor@GOTPAGEOFF]
Lloh59:
	adrp	x9, _trap_Key_SetOverstrikeMode@GOTPAGE
Lloh60:
	ldr	x9, [x9, _trap_Key_SetOverstrikeMode@GOTPAGEOFF]
	stp	x9, x8, [x19, #232]
Lloh61:
	adrp	x8, _trap_Key_GetOverstrikeMode@GOTPAGE
Lloh62:
	ldr	x8, [x8, _trap_Key_GetOverstrikeMode@GOTPAGEOFF]
Lloh63:
	adrp	x9, _trap_S_StartLocalSound@GOTPAGE
Lloh64:
	ldr	x9, [x9, _trap_S_StartLocalSound@GOTPAGEOFF]
	stp	x9, x8, [x19, #216]
Lloh65:
	adrp	x8, _UI_OwnerDrawHandleKey@GOTPAGE
Lloh66:
	ldr	x8, [x8, _UI_OwnerDrawHandleKey@GOTPAGEOFF]
Lloh67:
	adrp	x9, _UI_FeederCount@GOTPAGE
Lloh68:
	ldr	x9, [x9, _UI_FeederCount@GOTPAGEOFF]
	stp	x9, x8, [x19, #200]
Lloh69:
	adrp	x8, _UI_FeederItemImage@GOTPAGE
Lloh70:
	ldr	x8, [x8, _UI_FeederItemImage@GOTPAGEOFF]
Lloh71:
	adrp	x9, _UI_FeederItemText@GOTPAGE
Lloh72:
	ldr	x9, [x9, _UI_FeederItemText@GOTPAGEOFF]
	stp	x9, x8, [x19, #184]
Lloh73:
	adrp	x8, _UI_FeederSelection@GOTPAGE
Lloh74:
	ldr	x8, [x8, _UI_FeederSelection@GOTPAGEOFF]
Lloh75:
	adrp	x9, _trap_Key_SetBinding@GOTPAGE
Lloh76:
	ldr	x9, [x9, _trap_Key_SetBinding@GOTPAGEOFF]
	stp	x9, x8, [x19, #168]
Lloh77:
	adrp	x8, _trap_Key_GetBindingBuf@GOTPAGE
Lloh78:
	ldr	x8, [x8, _trap_Key_GetBindingBuf@GOTPAGEOFF]
Lloh79:
	adrp	x9, _trap_Key_KeynumToStringBuf@GOTPAGE
Lloh80:
	ldr	x9, [x9, _trap_Key_KeynumToStringBuf@GOTPAGEOFF]
	stp	x9, x8, [x19, #152]
Lloh81:
	adrp	x8, _trap_Cmd_ExecuteText@GOTPAGE
Lloh82:
	ldr	x8, [x8, _trap_Cmd_ExecuteText@GOTPAGEOFF]
Lloh83:
	adrp	x9, _Com_Error@GOTPAGE
Lloh84:
	ldr	x9, [x9, _Com_Error@GOTPAGEOFF]
	stp	x9, x8, [x19, #136]
Lloh85:
	adrp	x8, _Com_Printf@GOTPAGE
Lloh86:
	ldr	x8, [x8, _Com_Printf@GOTPAGEOFF]
Lloh87:
	adrp	x9, _UI_Pause@GOTPAGE
Lloh88:
	ldr	x9, [x9, _UI_Pause@GOTPAGEOFF]
	stp	x9, x8, [x19, #120]
Lloh89:
	adrp	x8, _UI_OwnerDrawWidth@GOTPAGE
Lloh90:
	ldr	x8, [x8, _UI_OwnerDrawWidth@GOTPAGEOFF]
Lloh91:
	adrp	x9, _trap_S_RegisterSound@GOTPAGE
Lloh92:
	ldr	x9, [x9, _trap_S_RegisterSound@GOTPAGEOFF]
	stp	x9, x8, [x19, #104]
Lloh93:
	adrp	x8, _trap_S_StartBackgroundTrack@GOTPAGE
Lloh94:
	ldr	x8, [x8, _trap_S_StartBackgroundTrack@GOTPAGEOFF]
Lloh95:
	adrp	x9, _trap_S_StopBackgroundTrack@GOTPAGE
Lloh96:
	ldr	x9, [x9, _trap_S_StopBackgroundTrack@GOTPAGEOFF]
	stp	x9, x8, [x19, #88]
Lloh97:
	adrp	x8, _UI_PlayCinematic@GOTPAGE
Lloh98:
	ldr	x8, [x8, _UI_PlayCinematic@GOTPAGEOFF]
Lloh99:
	adrp	x9, _UI_StopCinematic@GOTPAGE
Lloh100:
	ldr	x9, [x9, _UI_StopCinematic@GOTPAGEOFF]
	stp	x9, x8, [x19, #72]
Lloh101:
	adrp	x8, _UI_DrawCinematic@GOTPAGE
Lloh102:
	ldr	x8, [x8, _UI_DrawCinematic@GOTPAGEOFF]
Lloh103:
	adrp	x9, _UI_RunCinematicFrame@GOTPAGE
Lloh104:
	ldr	x9, [x9, _UI_RunCinematicFrame@GOTPAGEOFF]
	stp	x9, x8, [x19, #56]
	mov	x0, x19
	bl	_Init_Display
	bl	_String_Init
Lloh105:
	adrp	x0, l_.str@PAGE
Lloh106:
	add	x0, x0, l_.str@PAGEOFF
	bl	_trap_R_RegisterShaderNoMip
	str	x0, [x19, #48]
Lloh107:
	adrp	x0, l_.str.1@PAGE
Lloh108:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_trap_R_RegisterShaderNoMip
	str	x0, [x19, #40]
	bl	_AssetCache
	bl	_trap_Milliseconds
	stp	xzr, xzr, [x19, #-16]
	stur	xzr, [x19, #-24]
Lloh109:
	adrp	x0, l_.str.2@PAGE
Lloh110:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_UI_ParseTeamInfo
	bl	_UI_LoadTeams
Lloh111:
	adrp	x0, l_.str.3@PAGE
Lloh112:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_UI_ParseGameInfo
Lloh113:
	adrp	x0, l_.str.4@PAGE
Lloh114:
	add	x0, x0, l_.str.4@PAGEOFF
	bl	_UI_Cvar_VariableString
	cbz	x0, LBB0_2
; %bb.1:
	ldrb	w8, [x0]
	cbnz	w8, LBB0_3
LBB0_2:
Lloh115:
	adrp	x0, l_.str.5@PAGE
Lloh116:
	add	x0, x0, l_.str.5@PAGEOFF
LBB0_3:
Lloh117:
	adrp	x8, _qtrue@GOTPAGE
Lloh118:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh119:
	ldr	w1, [x8]
	bl	_UI_LoadMenus
Lloh120:
	adrp	x8, _qfalse@GOTPAGE
Lloh121:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh122:
	ldr	w1, [x8]
Lloh123:
	adrp	x0, l_.str.6@PAGE
Lloh124:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_UI_LoadMenus
	bl	_Menus_CloseAll
	bl	_trap_LAN_LoadCachedServers
Lloh125:
	adrp	x8, _ui_currentMap@GOTPAGE
Lloh126:
	ldr	x8, [x8, _ui_currentMap@GOTPAGEOFF]
Lloh127:
	ldr	x8, [x8]
	ldp	x10, x9, [x20, #16]
	ldr	w0, [x9, x8, lsl #2]
Lloh128:
	adrp	x8, _ui_gameType@GOTPAGE
Lloh129:
	ldr	x8, [x8, _ui_gameType@GOTPAGEOFF]
Lloh130:
	ldr	x8, [x8]
	ldr	w1, [x10, x8, lsl #2]
	bl	_UI_LoadBestScores
	bl	_UI_BuildQ3Model_List
	bl	_UI_LoadBots
Lloh131:
	adrp	x8, _gamecodetoui@GOTPAGE
Lloh132:
	ldr	x8, [x8, _gamecodetoui@GOTPAGEOFF]
Lloh133:
	ldr	x19, [x8]
Lloh134:
	adrp	x0, l_.str.7@PAGE
Lloh135:
	add	x0, x0, l_.str.7@PAGEOFF
	bl	_trap_Cvar_VariableValue
	mov	x8, #-4294967296
	add	x8, x8, x0, lsl #32
	asr	x8, x8, #30
	ldr	w8, [x19, x8]
	str	w8, [x20, #12]
Lloh136:
	adrp	x0, l_.str.8@PAGE
Lloh137:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_trap_Cvar_VariableValue
	str	w0, [x20]
Lloh138:
	adrp	x0, l_.str.10@PAGE
Lloh139:
	add	x0, x0, l_.str.10@PAGEOFF
	bl	_trap_Cvar_VariableValue
Lloh140:
	adrp	x8, l_.str.12@PAGE
Lloh141:
	add	x8, x8, l_.str.12@PAGEOFF
Lloh142:
	adrp	x9, l_.str.11@PAGE
Lloh143:
	add	x9, x9, l_.str.11@PAGEOFF
	cmp	x0, #0
	csel	x1, x9, x8, ge
Lloh144:
	adrp	x0, l_.str.9@PAGE
Lloh145:
	add	x0, x0, l_.str.9@PAGEOFF
	bl	_trap_Cvar_Set
	movi.2d	v0, #0xffffffffffffffff
	stur	d0, [x20, #4]
Lloh146:
	adrp	x0, l_.str.13@PAGE
Lloh147:
	add	x0, x0, l_.str.13@PAGEOFF
	bl	_trap_Cvar_VariableValue
	cbnz	x0, LBB0_5
; %bb.4:
Lloh148:
	adrp	x0, l_.str.14@PAGE
Lloh149:
	add	x0, x0, l_.str.14@PAGEOFF
Lloh150:
	adrp	x1, l_.str.15@PAGE
Lloh151:
	add	x1, x1, l_.str.15@PAGEOFF
	bl	_trap_Cvar_Set
Lloh152:
	adrp	x0, l_.str.16@PAGE
Lloh153:
	add	x0, x0, l_.str.16@PAGEOFF
Lloh154:
	adrp	x1, l_.str.17@PAGE
Lloh155:
	add	x1, x1, l_.str.17@PAGEOFF
	bl	_trap_Cvar_Set
Lloh156:
	adrp	x0, l_.str.13@PAGE
Lloh157:
	add	x0, x0, l_.str.13@PAGEOFF
Lloh158:
	adrp	x1, l_.str.12@PAGE
Lloh159:
	add	x1, x1, l_.str.12@PAGEOFF
	bl	_trap_Cvar_Set
LBB0_5:
Lloh160:
	adrp	x1, l_.str.18@PAGE
Lloh161:
	add	x1, x1, l_.str.18@PAGEOFF
Lloh162:
	adrp	x2, l_.str.19@PAGE
Lloh163:
	add	x2, x2, l_.str.19@PAGEOFF
	mov	x0, #0
	mov	w3, #0
	bl	_trap_Cvar_Register
Lloh164:
	adrp	x8, _ui_netGameType@GOTPAGE
Lloh165:
	ldr	x8, [x8, _ui_netGameType@GOTPAGEOFF]
Lloh166:
	ldr	w1, [x8]
Lloh167:
	adrp	x0, l_.str.21@PAGE
Lloh168:
	add	x0, x0, l_.str.21@PAGEOFF
	bl	_va
	mov	x1, x0
Lloh169:
	adrp	x0, l_.str.20@PAGE
Lloh170:
	add	x0, x0, l_.str.20@PAGEOFF
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_trap_Cvar_Set
	.loh AdrpAdd	Lloh113, Lloh114
	.loh AdrpAdd	Lloh111, Lloh112
	.loh AdrpAdd	Lloh109, Lloh110
	.loh AdrpAdd	Lloh107, Lloh108
	.loh AdrpAdd	Lloh105, Lloh106
	.loh AdrpLdrGot	Lloh103, Lloh104
	.loh AdrpLdrGot	Lloh101, Lloh102
	.loh AdrpLdrGot	Lloh99, Lloh100
	.loh AdrpLdrGot	Lloh97, Lloh98
	.loh AdrpLdrGot	Lloh95, Lloh96
	.loh AdrpLdrGot	Lloh93, Lloh94
	.loh AdrpLdrGot	Lloh91, Lloh92
	.loh AdrpLdrGot	Lloh89, Lloh90
	.loh AdrpLdrGot	Lloh87, Lloh88
	.loh AdrpLdrGot	Lloh85, Lloh86
	.loh AdrpLdrGot	Lloh83, Lloh84
	.loh AdrpLdrGot	Lloh81, Lloh82
	.loh AdrpLdrGot	Lloh79, Lloh80
	.loh AdrpLdrGot	Lloh77, Lloh78
	.loh AdrpLdrGot	Lloh75, Lloh76
	.loh AdrpLdrGot	Lloh73, Lloh74
	.loh AdrpLdrGot	Lloh71, Lloh72
	.loh AdrpLdrGot	Lloh69, Lloh70
	.loh AdrpLdrGot	Lloh67, Lloh68
	.loh AdrpLdrGot	Lloh65, Lloh66
	.loh AdrpLdrGot	Lloh63, Lloh64
	.loh AdrpLdrGot	Lloh61, Lloh62
	.loh AdrpLdrGot	Lloh59, Lloh60
	.loh AdrpLdrGot	Lloh57, Lloh58
	.loh AdrpLdrGot	Lloh55, Lloh56
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh50, Lloh51
	.loh AdrpLdrGot	Lloh48, Lloh49
	.loh AdrpLdrGot	Lloh46, Lloh47
	.loh AdrpLdrGot	Lloh44, Lloh45
	.loh AdrpLdrGot	Lloh42, Lloh43
	.loh AdrpLdrGot	Lloh40, Lloh41
	.loh AdrpLdrGot	Lloh38, Lloh39
	.loh AdrpLdrGot	Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh34, Lloh35
	.loh AdrpLdrGot	Lloh32, Lloh33
	.loh AdrpLdrGot	Lloh30, Lloh31
	.loh AdrpLdrGot	Lloh28, Lloh29
	.loh AdrpLdrGot	Lloh26, Lloh27
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdr	Lloh4, Lloh5
	.loh AdrpAdrp	Lloh2, Lloh4
	.loh AdrpLdr	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh115, Lloh116
	.loh AdrpAdd	Lloh146, Lloh147
	.loh AdrpAdd	Lloh144, Lloh145
	.loh AdrpAdd	Lloh142, Lloh143
	.loh AdrpAdd	Lloh140, Lloh141
	.loh AdrpAdd	Lloh138, Lloh139
	.loh AdrpAdd	Lloh136, Lloh137
	.loh AdrpAdd	Lloh134, Lloh135
	.loh AdrpLdrGotLdr	Lloh131, Lloh132, Lloh133
	.loh AdrpLdrGotLdr	Lloh128, Lloh129, Lloh130
	.loh AdrpLdrGotLdr	Lloh125, Lloh126, Lloh127
	.loh AdrpAdd	Lloh123, Lloh124
	.loh AdrpLdrGotLdr	Lloh120, Lloh121, Lloh122
	.loh AdrpLdrGotLdr	Lloh117, Lloh118, Lloh119
	.loh AdrpAdd	Lloh158, Lloh159
	.loh AdrpAdd	Lloh156, Lloh157
	.loh AdrpAdd	Lloh154, Lloh155
	.loh AdrpAdd	Lloh152, Lloh153
	.loh AdrpAdd	Lloh150, Lloh151
	.loh AdrpAdd	Lloh148, Lloh149
	.loh AdrpAdd	Lloh169, Lloh170
	.loh AdrpAdd	Lloh167, Lloh168
	.loh AdrpLdrGotLdr	Lloh164, Lloh165, Lloh166
	.loh AdrpAdd	Lloh162, Lloh163
	.loh AdrpAdd	Lloh160, Lloh161
	.cfi_endproc
                                        ; -- End function
	.comm	_uiInfo,512,3                   ; @uiInfo
	.comm	_UI_SetColor,4,2                ; @UI_SetColor
	.comm	_UI_DrawHandlePic,4,2           ; @UI_DrawHandlePic
	.comm	_trap_R_DrawStretchPic,4,2      ; @trap_R_DrawStretchPic
	.comm	_Text_Paint,4,2                 ; @Text_Paint
	.comm	_Text_Width,4,2                 ; @Text_Width
	.comm	_Text_Height,4,2                ; @Text_Height
	.comm	_trap_R_RegisterModel,4,2       ; @trap_R_RegisterModel
	.comm	_trap_R_ModelBounds,4,2         ; @trap_R_ModelBounds
	.comm	_UI_FillRect,4,2                ; @UI_FillRect
	.comm	__UI_DrawRect,4,2               ; @_UI_DrawRect
	.comm	__UI_DrawSides,4,2              ; @_UI_DrawSides
	.comm	__UI_DrawTopBottom,4,2          ; @_UI_DrawTopBottom
	.comm	_trap_R_ClearScene,4,2          ; @trap_R_ClearScene
	.comm	_trap_R_AddRefEntityToScene,4,2 ; @trap_R_AddRefEntityToScene
	.comm	_trap_R_RenderScene,4,2         ; @trap_R_RenderScene
	.comm	_trap_R_RegisterFont,4,2        ; @trap_R_RegisterFont
	.comm	_UI_OwnerDraw,4,2               ; @UI_OwnerDraw
	.comm	_UI_GetValue,4,2                ; @UI_GetValue
	.comm	_UI_OwnerDrawVisible,4,2        ; @UI_OwnerDrawVisible
	.comm	_UI_RunMenuScript,4,2           ; @UI_RunMenuScript
	.comm	_UI_GetTeamColor,4,2            ; @UI_GetTeamColor
	.comm	_trap_Cvar_VariableStringBuffer,4,2 ; @trap_Cvar_VariableStringBuffer
	.comm	_Text_PaintWithCursor,4,2       ; @Text_PaintWithCursor
	.comm	_trap_Key_SetOverstrikeMode,4,2 ; @trap_Key_SetOverstrikeMode
	.comm	_trap_Key_GetOverstrikeMode,4,2 ; @trap_Key_GetOverstrikeMode
	.comm	_trap_S_StartLocalSound,4,2     ; @trap_S_StartLocalSound
	.comm	_UI_OwnerDrawHandleKey,4,2      ; @UI_OwnerDrawHandleKey
	.comm	_UI_FeederCount,4,2             ; @UI_FeederCount
	.comm	_UI_FeederItemImage,4,2         ; @UI_FeederItemImage
	.comm	_UI_FeederItemText,4,2          ; @UI_FeederItemText
	.comm	_UI_FeederSelection,4,2         ; @UI_FeederSelection
	.comm	_trap_Key_SetBinding,4,2        ; @trap_Key_SetBinding
	.comm	_trap_Key_GetBindingBuf,4,2     ; @trap_Key_GetBindingBuf
	.comm	_trap_Key_KeynumToStringBuf,4,2 ; @trap_Key_KeynumToStringBuf
	.comm	_trap_Cmd_ExecuteText,4,2       ; @trap_Cmd_ExecuteText
	.comm	_Com_Error,4,2                  ; @Com_Error
	.comm	_Com_Printf,4,2                 ; @Com_Printf
	.comm	_UI_Pause,4,2                   ; @UI_Pause
	.comm	_UI_OwnerDrawWidth,4,2          ; @UI_OwnerDrawWidth
	.comm	_trap_S_RegisterSound,4,2       ; @trap_S_RegisterSound
	.comm	_trap_S_StartBackgroundTrack,4,2 ; @trap_S_StartBackgroundTrack
	.comm	_trap_S_StopBackgroundTrack,4,2 ; @trap_S_StopBackgroundTrack
	.comm	_UI_PlayCinematic,4,2           ; @UI_PlayCinematic
	.comm	_UI_StopCinematic,4,2           ; @UI_StopCinematic
	.comm	_UI_DrawCinematic,4,2           ; @UI_DrawCinematic
	.comm	_UI_RunCinematicFrame,4,2       ; @UI_RunCinematicFrame
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"menu/art/3_cursor2"

l_.str.1:                               ; @.str.1
	.asciz	"white"

l_.str.2:                               ; @.str.2
	.asciz	"teaminfo.txt"

l_.str.3:                               ; @.str.3
	.asciz	"gameinfo.txt"

l_.str.4:                               ; @.str.4
	.asciz	"ui_menuFiles"

l_.str.5:                               ; @.str.5
	.asciz	"ui/menus.txt"

	.comm	_qtrue,4,2                      ; @qtrue
l_.str.6:                               ; @.str.6
	.asciz	"ui/ingame.txt"

	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_ui_currentMap,8,3              ; @ui_currentMap
	.comm	_ui_gameType,8,3                ; @ui_gameType
	.comm	_gamecodetoui,8,3               ; @gamecodetoui
l_.str.7:                               ; @.str.7
	.asciz	"color1"

l_.str.8:                               ; @.str.8
	.asciz	"cg_drawCrosshair"

l_.str.9:                               ; @.str.9
	.asciz	"ui_mousePitch"

l_.str.10:                              ; @.str.10
	.asciz	"m_pitch"

l_.str.11:                              ; @.str.11
	.asciz	"0"

l_.str.12:                              ; @.str.12
	.asciz	"1"

l_.str.13:                              ; @.str.13
	.asciz	"ui_TeamArenaFirstRun"

l_.str.14:                              ; @.str.14
	.asciz	"s_volume"

l_.str.15:                              ; @.str.15
	.asciz	"0.8"

l_.str.16:                              ; @.str.16
	.asciz	"s_musicvolume"

l_.str.17:                              ; @.str.17
	.asciz	"0.5"

l_.str.18:                              ; @.str.18
	.asciz	"debug_protocol"

l_.str.19:                              ; @.str.19
	.space	1

l_.str.20:                              ; @.str.20
	.asciz	"ui_actualNetGameType"

l_.str.21:                              ; @.str.21
	.asciz	"%d"

	.comm	_ui_netGameType,4,2             ; @ui_netGameType
.subsections_via_symbols
