	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_F_DrawPatchCol                 ## -- Begin function F_DrawPatchCol
	.p2align	4, 0x90
_F_DrawPatchCol:                        ## @F_DrawPatchCol
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rsi, %rbx
	movl	%edi, %r14d
	movq	(%rsi), %rax
	movslq	%edx, %rcx
	movl	(%rax,%rcx,4), %edi
	callq	_LONG
	cltq
	movl	(%rbx,%rax,4), %esi
	cmpl	$255, %esi
	jne	LBB0_1
LBB0_14:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_1:
	leaq	(%rbx,%rax,4), %r10
	movq	_screens@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movslq	%r14d, %r8
	shlq	$2, %r8
	addq	(%rax), %r8
	movq	_SCREENWIDTH@GOTPCREL(%rip), %r14
	movl	(%r14), %edi
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	4(%r10), %eax
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	cltq
	movl	16(%r10,%rax,4), %esi
	leaq	(%r10,%rax,4), %r10
	addq	$16, %r10
	cmpl	$255, %esi
	je	LBB0_14
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
                                        ##     Child Loop BB0_11 Depth 2
	movl	4(%r10), %r11d
	testl	%r11d, %r11d
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	imull	%esi, %edi
	movslq	%edi, %rax
	leaq	(%r8,%rax,4), %rbx
	leaq	12(%r10), %rsi
	leal	-1(%r11), %r9d
	movl	%r11d, %ecx
	andl	$3, %ecx
	je	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_7:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rsi), %edi
	addq	$4, %rsi
	movl	%edi, (%rbx)
	movslq	(%r14), %rdi
	leaq	(%rbx,%rdi,4), %rbx
	incl	%eax
	cmpl	%eax, %ecx
	jne	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=1
	subl	%eax, %r11d
	cmpl	$3, %r9d
	jb	LBB0_12
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
                                        ## implicit-def: $edi
	cmpl	$3, %r9d
	jb	LBB0_12
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r11d, %r9d
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_11:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rsi,%rcx,4), %edi
	movl	%edi, (%rbx)
	movslq	(%r14), %rdi
	leaq	(%rbx,%rdi,4), %rdx
	movl	4(%rsi,%rcx,4), %eax
	movl	%eax, (%rbx,%rdi,4)
	movslq	(%r14), %rax
	leaq	(%rdx,%rax,4), %rdi
	movl	8(%rsi,%rcx,4), %ebx
	movl	%ebx, (%rdx,%rax,4)
	movslq	(%r14), %rax
	leaq	(%rdi,%rax,4), %rdx
	movl	12(%rsi,%rcx,4), %ebx
	movl	%ebx, (%rdi,%rax,4)
	movslq	(%r14), %rdi
	leaq	(%rdx,%rdi,4), %rbx
	addq	$4, %rcx
	cmpl	%ecx, %r9d
	jne	LBB0_11
	jmp	LBB0_12
	.cfi_endproc
                                        ## -- End function
	.comm	_screens,8,3                    ## @screens
	.comm	_SCREENWIDTH,4,2                ## @SCREENWIDTH
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_F_DrawPatchCol                 ; -- Begin function F_DrawPatchCol
	.p2align	2
_F_DrawPatchCol:                        ; @F_DrawPatchCol
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x20, x1
	mov	x19, x0
	ldr	x8, [x1]
	ldr	w0, [x8, w2, sxtw #2]
	bl	_LONG
	add	x8, x20, w0, sxtw #2
	ldr	w12, [x8]
	cmp	w12, #255
	b.ne	LBB0_2
LBB0_1:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
LBB0_2:
Lloh0:
	adrp	x9, _screens@GOTPAGE
Lloh1:
	ldr	x9, [x9, _screens@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	ldr	x9, [x9]
	add	x9, x9, w19, sxtw #2
Lloh3:
	adrp	x10, _SCREENWIDTH@GOTPAGE
Lloh4:
	ldr	x10, [x10, _SCREENWIDTH@GOTPAGEOFF]
	ldr	w11, [x10]
	b	LBB0_5
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	mov	w12, #0
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	add	x8, x8, w12, sxtw #2
	ldr	w12, [x8, #16]!
	cmp	w12, #255
	b.eq	LBB0_1
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
	ldr	w13, [x8, #4]
	cbz	w13, LBB0_3
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	mul	w11, w11, w12
	add	x12, x9, w11, sxtw #2
	add	x14, x8, #12
LBB0_7:                                 ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w11, [x14], #4
	str	w11, [x12]
	ldrsw	x11, [x10]
	add	x12, x12, x11, lsl #2
	subs	w13, w13, #1
	b.ne	LBB0_7
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	w12, [x8, #4]
	b	LBB0_4
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_screens,8,3                    ; @screens
	.comm	_SCREENWIDTH,4,2                ; @SCREENWIDTH
.subsections_via_symbols
