	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_tones_amplitude
_decode_tones_amplitude:                ## @decode_tones_amplitude
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$312, %rsp                      ## imm = 0x138
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -272(%rbp)                ## 8-byte Spill
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	xorps	%xmm0, %xmm0
	movaps	%xmm0, -64(%rbp)
	movaps	%xmm0, -80(%rbp)
	movaps	%xmm0, -96(%rbp)
	movaps	%xmm0, -112(%rbp)
	movaps	%xmm0, -128(%rbp)
	movaps	%xmm0, -144(%rbp)
	movaps	%xmm0, -160(%rbp)
	movaps	%xmm0, -176(%rbp)
	movaps	%xmm0, -192(%rbp)
	movaps	%xmm0, -208(%rbp)
	movaps	%xmm0, -224(%rbp)
	movaps	%xmm0, -240(%rbp)
	movq	8(%rsi), %rcx
	movl	%edx, -284(%rbp)                ## 4-byte Spill
	movslq	%edx, %rax
	movq	(%rcx,%rax,8), %rdx
	movq	%rdx, -248(%rbp)                ## 8-byte Spill
	testl	%eax, %eax
	movq	%rsi, -256(%rbp)                ## 8-byte Spill
	movq	%rdi, -264(%rbp)                ## 8-byte Spill
	je	LBB0_17
## %bb.1:
	movq	(%rsi), %rax
	cmpl	$0, (%rax)
	jle	LBB0_17
## %bb.2:
	movq	(%rcx), %rcx
	movq	%rcx, -312(%rbp)                ## 8-byte Spill
	xorl	%esi, %esi
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	(%rax), %rax
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	movq	-320(%rbp), %rsi                ## 8-byte Reload
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	incq	%rsi
	movslq	(%rax), %rcx
	cmpq	%rcx, %rsi
	jge	LBB0_17
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
                                        ##       Child Loop BB0_9 Depth 3
	movq	-272(%rbp), %rcx                ## 8-byte Reload
	cmpl	$0, (%rcx,%rsi,4)
	je	LBB0_16
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%rsi, %rcx
	shlq	$4, %rcx
	movq	-248(%rbp), %rdx                ## 8-byte Reload
	movl	(%rdx,%rcx), %edx
	testl	%edx, %edx
	je	LBB0_16
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=1
	jle	LBB0_16
## %bb.6:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%rsi, -320(%rbp)                ## 8-byte Spill
	movq	-248(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rcx), %rdx
	movq	%rdx, -352(%rbp)                ## 8-byte Spill
	movq	8(%rax), %rdx
	leaq	(%rsi,%rcx), %rax
	addq	$8, %rax
	movq	%rax, -344(%rbp)                ## 8-byte Spill
	movq	8(%rsi,%rcx), %rax
	shlq	$4, %rax
	addq	%rdx, %rax
	movq	%rax, -336(%rbp)                ## 8-byte Spill
	movq	-312(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rcx), %rsi
	addq	$8, %rsi
	movq	%rsi, -296(%rbp)                ## 8-byte Spill
	movq	8(%rax,%rcx), %rsi
	leaq	(%rax,%rcx), %r15
	movl	(%rax,%rcx), %eax
	shlq	$4, %rsi
	leaq	(%rdx,%rsi), %rcx
	addq	$8, %rcx
	movq	%rcx, -328(%rbp)                ## 8-byte Spill
	xorl	%edx, %edx
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_69:                                ##   in Loop: Header=BB0_7 Depth=2
	movq	-296(%rbp), %rcx                ## 8-byte Reload
	addl	(%rcx), %r14d
	movq	-304(%rbp), %rdx                ## 8-byte Reload
LBB0_14:                                ##   in Loop: Header=BB0_7 Depth=2
	movq	-344(%rbp), %rcx                ## 8-byte Reload
	movq	(%rcx), %rcx
	addq	%rdx, %rcx
	movl	%r14d, -240(%rbp,%rcx,4)
	incq	%rdx
	movq	-352(%rbp), %rcx                ## 8-byte Reload
	movslq	(%rcx), %rcx
	cmpq	%rcx, %rdx
	jge	LBB0_15
LBB0_7:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_9 Depth 3
	testl	%eax, %eax
	jle	LBB0_12
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=2
	movq	%rdx, -304(%rbp)                ## 8-byte Spill
	shlq	$4, %rdx
	addq	-336(%rbp), %rdx                ## 8-byte Folded Reload
	movq	%rdx, -280(%rbp)                ## 8-byte Spill
	xorl	%r13d, %r13d
	movl	$1024, %r12d                    ## imm = 0x400
	movq	-328(%rbp), %rbx                ## 8-byte Reload
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_9:                                 ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	-280(%rbp), %rax                ## 8-byte Reload
	movq	8(%rax), %rdi
	subq	(%rbx), %rdi
	callq	_FFABS
	cmpl	%r12d, %eax
	cmovll	%r13d, %r14d
	cmovll	%eax, %r12d
	incq	%r13
	movslq	(%r15), %rax
	addq	$16, %rbx
	cmpq	%rax, %r13
	jl	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_7 Depth=2
	cmpl	$7, %r12d
	jle	LBB0_69
## %bb.11:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	-304(%rbp), %rdx                ## 8-byte Reload
LBB0_12:                                ##   in Loop: Header=BB0_7 Depth=2
	movslq	%eax, %rcx
	movl	$-1, %r14d
	cmpq	%rcx, %rdx
	jge	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	-296(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx), %r14d
	addl	%edx, %r14d
	jmp	LBB0_14
LBB0_17:
	movl	-284(%rbp), %esi                ## 4-byte Reload
	incl	%esi
	callq	_get_bits
	cmpl	$3, %eax
	ja	LBB0_67
## %bb.18:
	movl	%eax, %eax
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_40:
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	(%rax), %rcx
	cmpl	$0, (%rcx)
	jle	LBB0_67
## %bb.41:
	xorl	%ebx, %ebx
	movq	-256(%rbp), %r13                ## 8-byte Reload
	movq	-264(%rbp), %r14                ## 8-byte Reload
	jmp	LBB0_42
LBB0_48:                                ##   in Loop: Header=BB0_42 Depth=1
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	movl	$6, %esi
	callq	_get_bits
	movq	-256(%rbp), %rcx                ## 8-byte Reload
	movq	(%rcx), %rcx
	movq	8(%rcx), %rdx
	movq	-248(%rbp), %rsi                ## 8-byte Reload
	movq	8(%rsi,%rbx), %rsi
	shlq	$4, %rsi
	movl	%eax, (%rdx,%rsi)
	.p2align	4, 0x90
LBB0_49:                                ##   in Loop: Header=BB0_42 Depth=1
	movq	-280(%rbp), %rbx                ## 8-byte Reload
	incq	%rbx
	movslq	(%rcx), %rax
	cmpq	%rax, %rbx
	jge	LBB0_67
LBB0_42:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_47 Depth 2
	movq	-272(%rbp), %rax                ## 8-byte Reload
	cmpl	$0, (%rax,%rbx,4)
	movq	%rbx, -280(%rbp)                ## 8-byte Spill
	je	LBB0_49
## %bb.43:                              ##   in Loop: Header=BB0_42 Depth=1
	shlq	$4, %rbx
	movq	-248(%rbp), %rax                ## 8-byte Reload
	movl	(%rax,%rbx), %eax
	testl	%eax, %eax
	je	LBB0_49
## %bb.44:                              ##   in Loop: Header=BB0_42 Depth=1
	cmpl	$0, 16(%rcx)
	je	LBB0_48
## %bb.45:                              ##   in Loop: Header=BB0_42 Depth=1
	testl	%eax, %eax
	jle	LBB0_49
## %bb.46:                              ##   in Loop: Header=BB0_42 Depth=1
	movq	-248(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rbx), %r15
	leaq	(%rax,%rbx), %r12
	addq	$8, %r12
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_47:                                ##   Parent Loop BB0_42 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r14, %rdi
	movl	$6, %esi
	callq	_get_bits
	movq	(%r13), %rcx
	movq	8(%rcx), %rdx
	movq	(%r12), %rsi
	addq	%rbx, %rsi
	shlq	$4, %rsi
	movl	%eax, (%rdx,%rsi)
	incq	%rbx
	movslq	(%r15), %rax
	cmpq	%rax, %rbx
	jl	LBB0_47
	jmp	LBB0_49
LBB0_32:
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	(%rax), %rcx
	cmpl	$0, (%rcx)
	jle	LBB0_67
## %bb.33:
	xorl	%ebx, %ebx
	movq	_tone_vlc_tabs@GOTPCREL(%rip), %rdx
	movq	-256(%rbp), %r14                ## 8-byte Reload
	movq	-264(%rbp), %r15                ## 8-byte Reload
	jmp	LBB0_34
LBB0_50:                                ##   in Loop: Header=BB0_34 Depth=1
	movq	(%rdx), %rax
	movl	32(%rax), %edx
	movl	36(%rax), %esi
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	movl	$1, %ecx
	callq	_get_vlc2
	addl	$24, %eax
	movq	-256(%rbp), %rcx                ## 8-byte Reload
	movq	(%rcx), %rcx
	movq	8(%rcx), %rdx
	movq	-248(%rbp), %rsi                ## 8-byte Reload
	movq	8(%rsi,%rbx), %rsi
	shlq	$4, %rsi
	movl	%eax, (%rdx,%rsi)
	movq	_tone_vlc_tabs@GOTPCREL(%rip), %rdx
	.p2align	4, 0x90
LBB0_51:                                ##   in Loop: Header=BB0_34 Depth=1
	movq	-280(%rbp), %rbx                ## 8-byte Reload
	incq	%rbx
	movslq	(%rcx), %rax
	cmpq	%rax, %rbx
	jge	LBB0_67
LBB0_34:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_39 Depth 2
	movq	-272(%rbp), %rax                ## 8-byte Reload
	cmpl	$0, (%rax,%rbx,4)
	movq	%rbx, -280(%rbp)                ## 8-byte Spill
	je	LBB0_51
## %bb.35:                              ##   in Loop: Header=BB0_34 Depth=1
	shlq	$4, %rbx
	movq	-248(%rbp), %rax                ## 8-byte Reload
	movl	(%rax,%rbx), %eax
	testl	%eax, %eax
	je	LBB0_51
## %bb.36:                              ##   in Loop: Header=BB0_34 Depth=1
	cmpl	$0, 16(%rcx)
	je	LBB0_50
## %bb.37:                              ##   in Loop: Header=BB0_34 Depth=1
	testl	%eax, %eax
	jle	LBB0_51
## %bb.38:                              ##   in Loop: Header=BB0_34 Depth=1
	movq	-248(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rbx), %r12
	leaq	(%rax,%rbx), %r13
	addq	$8, %r13
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_39:                                ##   Parent Loop BB0_34 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%rdx), %rax
	movl	24(%rax), %edx
	movl	28(%rax), %esi
	movq	%r15, %rdi
	movl	$1, %ecx
	callq	_get_vlc2
	addl	$20, %eax
	movq	(%r14), %rcx
	movq	8(%rcx), %rdx
	movq	(%r13), %rsi
	addq	%rbx, %rsi
	shlq	$4, %rsi
	movl	%eax, (%rdx,%rsi)
	movq	_tone_vlc_tabs@GOTPCREL(%rip), %rdx
	incq	%rbx
	movslq	(%r12), %rax
	cmpq	%rax, %rbx
	jl	LBB0_39
	jmp	LBB0_51
LBB0_25:
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	(%rax), %rcx
	cmpl	$0, (%rcx)
	jle	LBB0_67
## %bb.26:
	xorl	%r15d, %r15d
	movq	_tone_vlc_tabs@GOTPCREL(%rip), %r14
	jmp	LBB0_27
	.p2align	4, 0x90
LBB0_54:                                ##   in Loop: Header=BB0_27 Depth=1
	incq	%r15
	movslq	(%rcx), %rax
	cmpq	%rax, %r15
	jge	LBB0_67
LBB0_27:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_30 Depth 2
	movq	-272(%rbp), %rax                ## 8-byte Reload
	cmpl	$0, (%rax,%r15,4)
	je	LBB0_54
## %bb.28:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rax
	shlq	$4, %rax
	movq	-248(%rbp), %rdx                ## 8-byte Reload
	cmpl	$0, (%rdx,%rax)
	jle	LBB0_54
## %bb.29:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	-248(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax), %r12
	leaq	(%rcx,%rax), %r13
	addq	$8, %r13
	xorl	%ebx, %ebx
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_52:                                ##   in Loop: Header=BB0_30 Depth=2
	shlq	$4, %rdi
	movl	(%rsi,%rdi), %edi
LBB0_53:                                ##   in Loop: Header=BB0_30 Depth=2
	addl	%eax, %edi
	andl	$63, %edi
	shlq	$4, %rdx
	movl	%edi, (%rsi,%rdx)
	incq	%rbx
	movslq	(%r12), %rax
	cmpq	%rax, %rbx
	jge	LBB0_54
LBB0_30:                                ##   Parent Loop BB0_27 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%r14), %rax
	movl	40(%rax), %edx
	movl	44(%rax), %esi
	movq	-264(%rbp), %rdi                ## 8-byte Reload
	movl	$1, %ecx
	callq	_get_vlc2
	movl	%eax, %edi
	movl	$5, %esi
	callq	_sign_extend
	movq	(%r13), %rdx
	addq	%rbx, %rdx
	movl	-240(%rbp,%rdx,4), %edi
	movq	-256(%rbp), %rcx                ## 8-byte Reload
	movq	(%rcx), %rcx
	movq	8(%rcx), %rsi
	testl	%edi, %edi
	jns	LBB0_52
## %bb.31:                              ##   in Loop: Header=BB0_30 Depth=2
	movl	$34, %edi
	jmp	LBB0_53
LBB0_19:
	movq	-256(%rbp), %rax                ## 8-byte Reload
	movq	(%rax), %r9
	movl	(%r9), %r10d
	testl	%r10d, %r10d
	jle	LBB0_67
## %bb.20:
	leaq	-236(%rbp), %r8
	xorl	%r15d, %r15d
	jmp	LBB0_21
LBB0_64:                                ##   in Loop: Header=BB0_21 Depth=1
	shlq	$4, %rax
	movl	(%r12,%rax), %eax
LBB0_65:                                ##   in Loop: Header=BB0_21 Depth=1
	shlq	$4, %r11
	movl	%eax, (%r12,%r11)
	.p2align	4, 0x90
LBB0_66:                                ##   in Loop: Header=BB0_21 Depth=1
	incq	%r15
	cmpq	%r10, %r15
	je	LBB0_67
LBB0_21:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_56 Depth 2
	movq	-272(%rbp), %rax                ## 8-byte Reload
	cmpl	$0, (%rax,%r15,4)
	je	LBB0_66
## %bb.22:                              ##   in Loop: Header=BB0_21 Depth=1
	movq	%r15, %rax
	shlq	$4, %rax
	movq	-248(%rbp), %rcx                ## 8-byte Reload
	movl	(%rcx,%rax), %r14d
	testl	%r14d, %r14d
	jle	LBB0_66
## %bb.23:                              ##   in Loop: Header=BB0_21 Depth=1
	movq	-248(%rbp), %rcx                ## 8-byte Reload
	movq	8(%rcx,%rax), %r11
	movq	8(%r9), %r12
	cmpl	$1, %r14d
	jne	LBB0_55
## %bb.24:                              ##   in Loop: Header=BB0_21 Depth=1
	xorl	%eax, %eax
LBB0_61:                                ##   in Loop: Header=BB0_21 Depth=1
	testb	$1, %r14b
	je	LBB0_66
## %bb.62:                              ##   in Loop: Header=BB0_21 Depth=1
	addq	%rax, %r11
	movl	-240(%rbp,%r11,4), %eax
	testl	%eax, %eax
	jns	LBB0_64
## %bb.63:                              ##   in Loop: Header=BB0_21 Depth=1
	movl	$32, %eax
	jmp	LBB0_65
LBB0_55:                                ##   in Loop: Header=BB0_21 Depth=1
	movl	%r14d, %r13d
	andl	$-2, %r13d
	movq	%r11, %rax
	shlq	$4, %rax
	leaq	(%r12,%rax), %rdi
	addq	$16, %rdi
	leaq	(%r8,%r11,4), %rcx
	xorl	%eax, %eax
	jmp	LBB0_56
	.p2align	4, 0x90
LBB0_60:                                ##   in Loop: Header=BB0_56 Depth=2
	movl	%esi, (%rdi)
	addq	$2, %rax
	addq	$32, %rdi
	cmpq	%rax, %r13
	je	LBB0_61
LBB0_56:                                ##   Parent Loop BB0_21 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	-4(%rcx,%rax,4), %ebx
	movl	$32, %esi
	movl	$32, %edx
	testl	%ebx, %ebx
	js	LBB0_58
## %bb.57:                              ##   in Loop: Header=BB0_56 Depth=2
	shlq	$4, %rbx
	movl	(%r12,%rbx), %edx
LBB0_58:                                ##   in Loop: Header=BB0_56 Depth=2
	movl	%edx, -16(%rdi)
	movl	(%rcx,%rax,4), %ebx
	testl	%ebx, %ebx
	js	LBB0_60
## %bb.59:                              ##   in Loop: Header=BB0_56 Depth=2
	shlq	$4, %rbx
	movl	(%r12,%rbx), %esi
	jmp	LBB0_60
LBB0_67:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_70
## %bb.68:
	addq	$312, %rsp                      ## imm = 0x138
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_70:
	callq	___stack_chk_fail
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_40, LBB0_40-LJTI0_0
.set L0_0_set_32, LBB0_32-LJTI0_0
.set L0_0_set_25, LBB0_25-LJTI0_0
.set L0_0_set_19, LBB0_19-LJTI0_0
LJTI0_0:
	.long	L0_0_set_40
	.long	L0_0_set_32
	.long	L0_0_set_25
	.long	L0_0_set_19
	.end_data_region
                                        ## -- End function
	.comm	_tone_vlc_tabs,8,3              ## @tone_vlc_tabs
	.no_dead_strip	_decode_tones_amplitude
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_tones_amplitude
_decode_tones_amplitude:                ; @decode_tones_amplitude
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #384
	.cfi_def_cfa_offset 384
	stp	x28, x27, [sp, #288]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #304]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #320]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #336]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #352]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #368]            ; 16-byte Folded Spill
	add	x29, sp, #368
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x26, x3
	mov	x27, x1
	str	x0, [sp, #48]                   ; 8-byte Folded Spill
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	movi.2d	v0, #0000000000000000
	stp	q0, q0, [sp, #240]
	stp	q0, q0, [sp, #208]
	stp	q0, q0, [sp, #176]
	stp	q0, q0, [sp, #144]
	stp	q0, q0, [sp, #112]
	stp	q0, q0, [sp, #80]
	ldr	x9, [x1, #8]
	ldr	x28, [x9, w2, sxtw #3]
	str	w2, [sp, #12]                   ; 4-byte Folded Spill
	cbz	w2, LBB0_19
; %bb.1:
	ldr	x8, [x27]
	ldr	w10, [x8]
	cmp	w10, #1
	b.lt	LBB0_19
; %bb.2:
	mov	x24, #0
	ldr	x9, [x9]
	stp	x9, x28, [sp, #16]              ; 16-byte Folded Spill
	stp	x26, x27, [sp, #32]             ; 16-byte Folded Spill
	b	LBB0_5
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x27, [sp, #40]                  ; 8-byte Folded Reload
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	add	x24, x24, #1
	ldrsw	x9, [x8]
	cmp	x24, x9
	b.ge	LBB0_19
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
                                        ;       Child Loop BB0_13 Depth 3
	ldr	w9, [x26, x24, lsl #2]
	cbz	w9, LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	add	x27, x28, x24, lsl #4
	ldr	w9, [x27]
	cbz	w9, LBB0_3
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	cmp	w9, #1
	b.lt	LBB0_3
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=1
	mov	x10, x28
	mov	x28, #0
	ldr	x9, [x8, #8]
	lsl	x8, x24, #4
	add	x22, x10, x8
	ldr	x10, [x22, #8]!
	add	x10, x9, x10, lsl #4
	str	x10, [sp, #64]                  ; 8-byte Folded Spill
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	add	x8, x11, x8
	ldr	x10, [x8, #8]!
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	add	x19, x11, x24, lsl #4
	ldr	w8, [x19]
	add	x9, x9, x10, lsl #4
	add	x9, x9, #8
	str	x9, [sp, #56]                   ; 8-byte Folded Spill
	b	LBB0_11
LBB0_9:                                 ;   in Loop: Header=BB0_11 Depth=2
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	ldr	w9, [x9]
	add	w9, w28, w9
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	x10, [x22]
	add	x10, x10, x28
	add	x11, sp, #80
	str	w9, [x11, x10, lsl #2]
	add	x28, x28, #1
	ldrsw	x9, [x27]
	cmp	x28, x9
	b.ge	LBB0_18
LBB0_11:                                ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_13 Depth 3
	cmp	w8, #1
	b.lt	LBB0_16
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	mov	x26, #0
	mov	w20, #0
	mov	w25, #1024
	ldp	x21, x8, [sp, #56]              ; 16-byte Folded Reload
	add	x23, x8, x28, lsl #4
LBB0_13:                                ;   Parent Loop BB0_5 Depth=1
                                        ;     Parent Loop BB0_11 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	x8, [x23, #8]
	ldr	x9, [x21], #16
	sub	x0, x8, x9
	bl	_FFABS
	cmp	w0, w25
	csel	w20, w26, w20, lt
	csel	w25, w0, w25, lt
	add	x26, x26, #1
	ldrsw	x8, [x19]
	cmp	x26, x8
	b.lt	LBB0_13
; %bb.14:                               ;   in Loop: Header=BB0_11 Depth=2
	cmp	w25, #7
	b.gt	LBB0_16
; %bb.15:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	ldr	w9, [x9]
	add	w9, w20, w9
	b	LBB0_10
LBB0_16:                                ;   in Loop: Header=BB0_11 Depth=2
	cmp	x28, w8, sxtw
	b.lt	LBB0_9
; %bb.17:                               ;   in Loop: Header=BB0_11 Depth=2
	mov	w9, #-1
	b	LBB0_10
LBB0_18:                                ;   in Loop: Header=BB0_5 Depth=1
	ldp	x26, x27, [sp, #32]             ; 16-byte Folded Reload
	ldr	x8, [x27]
	ldr	x28, [sp, #24]                  ; 8-byte Folded Reload
	b	LBB0_4
LBB0_19:
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	add	w1, w8, #1
	ldr	x24, [sp, #48]                  ; 8-byte Folded Reload
	mov	x0, x24
	bl	_get_bits
	cmp	w0, #3
	b.hi	LBB0_61
; %bb.20:
	and	x8, x0, #0xffffffff
Lloh3:
	adrp	x9, lJTI0_0@PAGE
Lloh4:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_21
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_21:
	ldr	x8, [x27]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_61
; %bb.22:
	mov	x19, #0
	b	LBB0_25
LBB0_23:                                ;   in Loop: Header=BB0_25 Depth=1
	mov	x0, x24
	mov	w1, #6
	bl	_get_bits
	ldr	x8, [x27]
	ldr	x9, [x8, #8]
	add	x10, x28, x19, lsl #4
	ldr	x10, [x10, #8]
	lsl	x10, x10, #4
	str	w0, [x9, x10]
LBB0_24:                                ;   in Loop: Header=BB0_25 Depth=1
	add	x19, x19, #1
	ldrsw	x9, [x8]
	cmp	x19, x9
	b.ge	LBB0_61
LBB0_25:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_30 Depth 2
	ldr	w9, [x26, x19, lsl #2]
	cbz	w9, LBB0_24
; %bb.26:                               ;   in Loop: Header=BB0_25 Depth=1
	add	x20, x28, x19, lsl #4
	ldr	w9, [x20]
	cbz	w9, LBB0_24
; %bb.27:                               ;   in Loop: Header=BB0_25 Depth=1
	ldr	w10, [x8, #16]
	cbz	w10, LBB0_23
; %bb.28:                               ;   in Loop: Header=BB0_25 Depth=1
	cmp	w9, #1
	b.lt	LBB0_24
; %bb.29:                               ;   in Loop: Header=BB0_25 Depth=1
	mov	x21, #0
	add	x8, x28, x19, lsl #4
	add	x22, x8, #8
LBB0_30:                                ;   Parent Loop BB0_25 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x24
	mov	w1, #6
	bl	_get_bits
	ldr	x8, [x27]
	ldr	x9, [x8, #8]
	ldr	x10, [x22]
	add	x10, x21, x10
	lsl	x10, x10, #4
	str	w0, [x9, x10]
	add	x21, x21, #1
	ldrsw	x9, [x20]
	cmp	x21, x9
	b.lt	LBB0_30
	b	LBB0_24
LBB0_31:
	ldr	x8, [x27]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_61
; %bb.32:
	mov	x19, #0
Lloh5:
	adrp	x21, _tone_vlc_tabs@GOTPAGE
Lloh6:
	ldr	x21, [x21, _tone_vlc_tabs@GOTPAGEOFF]
	b	LBB0_35
LBB0_33:                                ;   in Loop: Header=BB0_35 Depth=1
	ldr	x8, [x21]
	ldp	w2, w1, [x8, #32]
	mov	x0, x24
	mov	w3, #1
	bl	_get_vlc2
	add	w9, w0, #24
	ldr	x8, [x27]
	ldr	x10, [x8, #8]
	add	x11, x28, x19, lsl #4
	ldr	x11, [x11, #8]
	lsl	x11, x11, #4
	str	w9, [x10, x11]
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=1
	add	x19, x19, #1
	ldrsw	x9, [x8]
	cmp	x19, x9
	b.ge	LBB0_61
LBB0_35:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_40 Depth 2
	ldr	w9, [x26, x19, lsl #2]
	cbz	w9, LBB0_34
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=1
	add	x20, x28, x19, lsl #4
	ldr	w9, [x20]
	cbz	w9, LBB0_34
; %bb.37:                               ;   in Loop: Header=BB0_35 Depth=1
	ldr	w10, [x8, #16]
	cbz	w10, LBB0_33
; %bb.38:                               ;   in Loop: Header=BB0_35 Depth=1
	cmp	w9, #1
	b.lt	LBB0_34
; %bb.39:                               ;   in Loop: Header=BB0_35 Depth=1
	mov	x22, #0
	add	x8, x28, x19, lsl #4
	add	x23, x8, #8
LBB0_40:                                ;   Parent Loop BB0_35 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x21]
	ldp	w2, w1, [x8, #24]
	mov	x0, x24
	mov	w3, #1
	bl	_get_vlc2
	add	w9, w0, #20
	ldr	x8, [x27]
	ldr	x10, [x8, #8]
	ldr	x11, [x23]
	add	x11, x22, x11
	lsl	x11, x11, #4
	str	w9, [x10, x11]
	add	x22, x22, #1
	ldrsw	x9, [x20]
	cmp	x22, x9
	b.lt	LBB0_40
	b	LBB0_34
LBB0_41:
	ldr	x8, [x27]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_61
; %bb.42:
	mov	x19, #0
Lloh7:
	adrp	x21, _tone_vlc_tabs@GOTPAGE
Lloh8:
	ldr	x21, [x21, _tone_vlc_tabs@GOTPAGEOFF]
	add	x22, sp, #80
	b	LBB0_44
LBB0_43:                                ;   in Loop: Header=BB0_44 Depth=1
	add	x19, x19, #1
	ldrsw	x9, [x8]
	cmp	x19, x9
	b.ge	LBB0_61
LBB0_44:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_49 Depth 2
	ldr	w9, [x26, x19, lsl #2]
	cbz	w9, LBB0_43
; %bb.45:                               ;   in Loop: Header=BB0_44 Depth=1
	add	x23, x28, x19, lsl #4
	ldr	w9, [x23]
	cmp	w9, #1
	b.lt	LBB0_43
; %bb.46:                               ;   in Loop: Header=BB0_44 Depth=1
	mov	x24, #0
	add	x25, x23, #8
	b	LBB0_49
LBB0_47:                                ;   in Loop: Header=BB0_49 Depth=2
	lsl	x11, x11, #4
	ldr	w11, [x10, x11]
LBB0_48:                                ;   in Loop: Header=BB0_49 Depth=2
	add	w11, w11, w0
	and	w11, w11, #0x3f
	lsl	x9, x9, #4
	str	w11, [x10, x9]
	add	x24, x24, #1
	ldrsw	x9, [x23]
	cmp	x24, x9
	b.ge	LBB0_43
LBB0_49:                                ;   Parent Loop BB0_44 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x21]
	ldp	w2, w1, [x8, #40]
	ldr	x0, [sp, #48]                   ; 8-byte Folded Reload
	mov	w3, #1
	bl	_get_vlc2
	mov	w1, #5
	bl	_sign_extend
	ldr	x8, [x25]
	add	x9, x24, x8
	ldr	w11, [x22, x9, lsl #2]
	ldr	x8, [x27]
	ldr	x10, [x8, #8]
	tbz	w11, #31, LBB0_47
; %bb.50:                               ;   in Loop: Header=BB0_49 Depth=2
	mov	w11, #34
	b	LBB0_48
LBB0_51:
	ldr	x8, [x27]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_61
; %bb.52:
	mov	x10, #0
	add	x11, sp, #80
	b	LBB0_54
LBB0_53:                                ;   in Loop: Header=BB0_54 Depth=1
	add	x10, x10, #1
	cmp	x10, x9
	b.eq	LBB0_61
LBB0_54:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_59 Depth 2
	ldr	w12, [x26, x10, lsl #2]
	cbz	w12, LBB0_53
; %bb.55:                               ;   in Loop: Header=BB0_54 Depth=1
	lsl	x12, x10, #4
	ldr	w12, [x28, x12]
	cmp	w12, #1
	b.lt	LBB0_53
; %bb.56:                               ;   in Loop: Header=BB0_54 Depth=1
	add	x13, x28, x10, lsl #4
	ldr	x15, [x13, #8]
	ldr	x13, [x8, #8]
	add	x14, x13, x15, lsl #4
	add	x15, x11, x15, lsl #2
	b	LBB0_59
LBB0_57:                                ;   in Loop: Header=BB0_59 Depth=2
	lsl	x16, x16, #4
	ldr	w16, [x13, x16]
LBB0_58:                                ;   in Loop: Header=BB0_59 Depth=2
	str	w16, [x14], #16
	add	x15, x15, #4
	subs	x12, x12, #1
	b.eq	LBB0_53
LBB0_59:                                ;   Parent Loop BB0_54 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w16, [x15]
	tbz	w16, #31, LBB0_57
; %bb.60:                               ;   in Loop: Header=BB0_59 Depth=2
	mov	w16, #32
	b	LBB0_58
LBB0_61:
	ldur	x8, [x29, #-96]
Lloh9:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh10:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_63
; %bb.62:
	ldp	x29, x30, [sp, #368]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #352]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #336]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #320]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #304]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #288]            ; 16-byte Folded Reload
	add	sp, sp, #384
	ret
LBB0_63:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_21-LBB0_21)>>2
	.byte	(LBB0_31-LBB0_21)>>2
	.byte	(LBB0_41-LBB0_21)>>2
	.byte	(LBB0_51-LBB0_21)>>2
                                        ; -- End function
	.comm	_tone_vlc_tabs,8,3              ; @tone_vlc_tabs
	.no_dead_strip	_decode_tones_amplitude
.subsections_via_symbols
