	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SendPendingPredictableEvents   ## -- Begin function SendPendingPredictableEvents
	.p2align	4, 0x90
_SendPendingPredictableEvents:          ## @SendPendingPredictableEvents
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movslq	(%rdi), %rbx
	cmpl	4(%rdi), %ebx
	jge	LBB0_2
## %bb.1:
	movq	%rdi, %r14
	movq	_MAX_PS_EVENTS@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	decq	%rax
	andq	%rbx, %rax
	movq	8(%rdi), %rcx
	movslq	(%rcx,%rax,4), %rax
	andl	$3, %ebx
	shlq	$8, %rbx
	orq	%rax, %rbx
	movl	16(%rdi), %r12d
	movl	$0, 16(%rdi)
	movl	24(%rdi), %edi
	movl	%ebx, %esi
	callq	_G_TempEntity
	movq	%rax, %r15
	leaq	8(%rax), %rsi
	movl	8(%rax), %r13d
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	%r14, %rdi
	callq	_BG_PlayerStateToEntityState
	movl	%r13d, 8(%r15)
	movq	_ET_EVENTS@GOTPCREL(%rip), %rax
	addq	(%rax), %rbx
	movq	%rbx, 24(%r15)
	movq	_EF_PLAYER_EVENT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, 16(%r15)
	movl	20(%r14), %eax
	movl	%eax, 12(%r15)
	movq	_SVF_NOTSINGLECLIENT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 4(%r15)
	movl	%eax, (%r15)
	movl	%r12d, 16(%r14)
LBB0_2:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_PS_EVENTS,4,2              ## @MAX_PS_EVENTS
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_ET_EVENTS,8,3                  ## @ET_EVENTS
	.comm	_EF_PLAYER_EVENT,4,2            ## @EF_PLAYER_EVENT
	.comm	_SVF_NOTSINGLECLIENT,4,2        ## @SVF_NOTSINGLECLIENT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SendPendingPredictableEvents   ; -- Begin function SendPendingPredictableEvents
	.p2align	2
_SendPendingPredictableEvents:          ; @SendPendingPredictableEvents
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	ldp	w8, w9, [x0]
                                        ; kill: def $w8 killed $w8 def $x8
	sxtw	x8, w8
	cmp	w8, w9
	b.ge	LBB0_2
; %bb.1:
	mov	x19, x0
Lloh0:
	adrp	x9, _MAX_PS_EVENTS@GOTPAGE
Lloh1:
	ldr	x9, [x9, _MAX_PS_EVENTS@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x9]
	sub	w9, w9, #1
	and	w9, w9, w8
	ldr	x10, [x0, #8]
	ldrsw	x9, [x10, w9, sxtw #2]
	lsl	w8, w8, #8
	and	x8, x8, #0x300
	orr	x20, x9, x8
	ldr	w23, [x0, #16]
	str	wzr, [x0, #16]
	ldr	w0, [x0, #24]
	mov	x1, x20
	bl	_G_TempEntity
	mov	x21, x0
	mov	x22, x0
	ldr	w24, [x22, #8]!
Lloh3:
	adrp	x8, _qtrue@GOTPAGE
Lloh4:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh5:
	ldr	w2, [x8]
	mov	x0, x19
	mov	x1, x22
	bl	_BG_PlayerStateToEntityState
	str	w24, [x22]
Lloh6:
	adrp	x8, _ET_EVENTS@GOTPAGE
Lloh7:
	ldr	x8, [x8, _ET_EVENTS@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
	add	x8, x8, x20
	str	x8, [x21, #24]
Lloh9:
	adrp	x8, _EF_PLAYER_EVENT@GOTPAGE
Lloh10:
	ldr	x8, [x8, _EF_PLAYER_EVENT@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
	ldr	w9, [x21, #16]
	orr	w8, w9, w8
	ldr	w9, [x19, #20]
	stp	w9, w8, [x21, #12]
Lloh12:
	adrp	x8, _SVF_NOTSINGLECLIENT@GOTPAGE
Lloh13:
	ldr	x8, [x8, _SVF_NOTSINGLECLIENT@GOTPAGEOFF]
Lloh14:
	ldr	w8, [x8]
	ldr	w10, [x21, #4]
	orr	w8, w10, w8
	stp	w9, w8, [x21]
	str	w23, [x19, #16]
LBB0_2:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_PS_EVENTS,4,2              ; @MAX_PS_EVENTS
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_ET_EVENTS,8,3                  ; @ET_EVENTS
	.comm	_EF_PLAYER_EVENT,4,2            ; @EF_PLAYER_EVENT
	.comm	_SVF_NOTSINGLECLIENT,4,2        ; @SVF_NOTSINGLECLIENT
.subsections_via_symbols
