	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function cluster_mvs
_cluster_mvs:                           ## @cluster_mvs
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r15
	movl	(%rdi), %eax
	xorl	%r8d, %r8d
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_1 Depth=1
	cmpl	$0, -116(%rbp)                  ## 4-byte Folded Reload
	je	LBB0_27
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_3 Depth 2
                                        ##       Child Loop BB0_5 Depth 3
                                        ##         Child Loop BB0_11 Depth 4
                                        ##           Child Loop BB0_14 Depth 5
                                        ##             Child Loop BB0_17 Depth 6
	testl	%eax, %eax
	jle	LBB0_27
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	4(%r15), %ecx
	movl	$0, -116(%rbp)                  ## 4-byte Folded Spill
	xorl	%edx, %edx
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_3 Depth=2
	movl	(%r15), %eax
LBB0_25:                                ##   in Loop: Header=BB0_3 Depth=2
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	incl	%edx
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	cmpl	%eax, %edx
	jge	LBB0_26
LBB0_3:                                 ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_5 Depth 3
                                        ##         Child Loop BB0_11 Depth 4
                                        ##           Child Loop BB0_14 Depth 5
                                        ##             Child Loop BB0_17 Depth 6
	testl	%ecx, %ecx
	jle	LBB0_25
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_5 Depth=3
	movq	-56(%rbp), %r15                 ## 8-byte Reload
LBB0_23:                                ##   in Loop: Header=BB0_5 Depth=3
	incl	%eax
	movl	4(%r15), %ecx
	cmpl	%ecx, %eax
	jge	LBB0_24
LBB0_5:                                 ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_11 Depth 4
                                        ##           Child Loop BB0_14 Depth 5
                                        ##             Child Loop BB0_17 Depth 6
	imull	-72(%rbp), %ecx                 ## 4-byte Folded Reload
	addl	%eax, %ecx
	movslq	%ecx, %rbx
	shlq	$4, %rbx
	movq	16(%r15), %rcx
	movq	24(%r15), %r15
	movl	(%rcx,%rbx), %r12d
	movslq	%r12d, %r14
	shlq	$4, %r14
	movl	(%r15,%r14), %r13d
	cmpl	$2, %r13d
	jl	LBB0_6
## %bb.7:                               ##   in Loop: Header=BB0_5 Depth=3
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movq	%r8, -128(%rbp)                 ## 8-byte Spill
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
	movq	8(%rcx,%rbx), %rax
	movq	(%rax), %rax
	movl	(%rax), %esi
	movl	4(%rax), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	movq	8(%r15,%r14), %rcx
	movl	(%rcx), %eax
	movl	4(%rcx), %ecx
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	cltd
	idivl	%r13d
	movl	%esi, -120(%rbp)                ## 4-byte Spill
	subl	%esi, %eax
	movl	%eax, %edi
	callq	_FFABS
	movq	_CLUSTER_THRESHOLD@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jg	LBB0_10
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=3
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	cltd
	idivl	%r13d
	subl	-60(%rbp), %eax                 ## 4-byte Folded Reload
	movl	%eax, %edi
	callq	_FFABS
	movq	_CLUSTER_THRESHOLD@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jle	LBB0_9
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=3
	addq	%rbx, -112(%rbp)                ## 8-byte Folded Spill
	leaq	(%r15,%r14), %rax
	movq	%rax, -144(%rbp)                ## 8-byte Spill
	leaq	(%r15,%r14), %rax
	addq	$8, %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movl	$1, %ebx
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	jmp	LBB0_11
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_11 Depth=4
	movq	-96(%rbp), %rax                 ## 8-byte Reload
LBB0_19:                                ##   in Loop: Header=BB0_11 Depth=4
	movl	%eax, %ebx
	cmpl	$5, %eax
	je	LBB0_20
LBB0_11:                                ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ##       Parent Loop BB0_5 Depth=3
                                        ## =>      This Loop Header: Depth=4
                                        ##           Child Loop BB0_14 Depth 5
                                        ##             Child Loop BB0_17 Depth 6
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	movl	%r14d, %edi
	subl	%ebx, %edi
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	leal	1(%rbx), %eax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	leal	(%rbx,%r14), %edi
	incl	%edi
	movl	(%r15), %esi
	movl	%edi, -64(%rbp)                 ## 4-byte Spill
	callq	_FFMIN
	cmpl	%eax, %r13d
	jge	LBB0_12
## %bb.13:                              ##   in Loop: Header=BB0_11 Depth=4
	movl	%r13d, -104(%rbp)               ## 4-byte Spill
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	%eax, %ecx
	subl	%ebx, %ecx
	movl	%ecx, -76(%rbp)                 ## 4-byte Spill
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	leal	(%rcx,%rax), %r13d
	movl	%r13d, -44(%rbp)                ## 4-byte Spill
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_14 Depth=5
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movl	-104(%rbp), %r13d               ## 4-byte Reload
LBB0_18:                                ##   in Loop: Header=BB0_14 Depth=5
	incl	%r13d
	movl	(%r15), %esi
	movl	-64(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	movl	%r13d, -104(%rbp)               ## 4-byte Spill
	cmpl	%eax, %r13d
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	jge	LBB0_19
LBB0_14:                                ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ##       Parent Loop BB0_5 Depth=3
                                        ##         Parent Loop BB0_11 Depth=4
                                        ## =>        This Loop Header: Depth=5
                                        ##             Child Loop BB0_17 Depth 6
	movl	-76(%rbp), %edi                 ## 4-byte Reload
	xorl	%esi, %esi
	callq	_FFMAX
	movq	%r15, %rcx
	movl	%eax, %r15d
	movl	4(%rcx), %esi
	movl	%r13d, %edi
	callq	_FFMIN
	cmpl	%eax, %r15d
	jge	LBB0_15
## %bb.16:                              ##   in Loop: Header=BB0_14 Depth=5
	movslq	%r15d, %rbx
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movq	-112(%rbp), %r14                ## 8-byte Reload
	movl	-104(%rbp), %r13d               ## 4-byte Reload
	.p2align	4, 0x90
LBB0_17:                                ##   Parent Loop BB0_1 Depth=1
                                        ##     Parent Loop BB0_3 Depth=2
                                        ##       Parent Loop BB0_5 Depth=3
                                        ##         Parent Loop BB0_11 Depth=4
                                        ##           Parent Loop BB0_14 Depth=5
                                        ## =>          This Inner Loop Header: Depth=6
	movq	16(%r15), %rax
	movl	4(%r15), %esi
	movl	%r13d, %ecx
	imull	%esi, %ecx
	movslq	%ecx, %rcx
	addq	%rbx, %rcx
	shlq	$4, %rcx
	movl	(%rax,%rcx), %eax
	movl	(%r14), %ecx
	cmpl	%ecx, %r12d
	movl	%r12d, %edx
	cmovel	%eax, %edx
	cmpl	%r12d, %eax
	cmovll	%eax, %edx
	cmpl	%ecx, %eax
	cmovgl	%edx, %r12d
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	incq	%rbx
	cmpl	%eax, %ebx
	jl	LBB0_17
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_5 Depth=3
	movq	-128(%rbp), %r8                 ## 8-byte Reload
	leal	1(%r8), %ebx
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	cmpl	(%rcx), %r12d
	cmovnel	%r12d, %ebx
	movq	_NB_CLUSTERS@GOTPCREL(%rip), %rax
	cmpl	(%rax), %ebx
	movl	-60(%rbp), %edi                 ## 4-byte Reload
	jge	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_5 Depth=3
	movq	24(%r15), %rax
	movq	%rcx, %r14
	movslq	%ebx, %rcx
	shlq	$4, %rcx
	movq	8(%rax,%rcx), %rdx
	movl	-120(%rbp), %esi                ## 4-byte Reload
	addl	%esi, (%rdx)
	addl	%edi, 4(%rdx)
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	movq	(%rdx), %rdx
	subl	%esi, (%rdx)
	subl	%edi, 4(%rdx)
	incl	(%rax,%rcx)
	movq	-144(%rbp), %rax                ## 8-byte Reload
	decl	(%rax)
	movl	%r8d, %edi
	movl	%ebx, %esi
	callq	_FFMAX
	movl	%eax, %r8d
	movl	%ebx, (%r14)
	movl	$1, -116(%rbp)                  ## 4-byte Folded Spill
	jmp	LBB0_22
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=3
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movq	-128(%rbp), %r8                 ## 8-byte Reload
LBB0_22:                                ##   in Loop: Header=BB0_5 Depth=3
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	jmp	LBB0_23
LBB0_27:
	testl	%eax, %eax
	jle	LBB0_52
## %bb.28:
	movl	4(%r15), %ecx
	xorl	%edx, %edx
LBB0_29:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_31 Depth 2
                                        ##       Child Loop BB0_33 Depth 3
                                        ##         Child Loop BB0_35 Depth 4
	testl	%ecx, %ecx
	jle	LBB0_51
## %bb.30:                              ##   in Loop: Header=BB0_29 Depth=1
	leal	-1(%rdx), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	leal	2(%rdx), %eax
	movl	%eax, -64(%rbp)                 ## 4-byte Spill
	leal	(%rdx,%rdx), %eax
	movl	%eax, -88(%rbp)                 ## 4-byte Spill
	movl	$0, -72(%rbp)                   ## 4-byte Folded Spill
	movq	%r15, %rbx
	xorl	%r15d, %r15d
	movq	%rdx, -104(%rbp)                ## 8-byte Spill
	jmp	LBB0_31
	.p2align	4, 0x90
LBB0_49:                                ##   in Loop: Header=BB0_31 Depth=2
	incl	%r15d
	movl	4(%rbx), %ecx
	addl	$2, -72(%rbp)                   ## 4-byte Folded Spill
	cmpl	%ecx, %r15d
	movq	-104(%rbp), %rdx                ## 8-byte Reload
	jge	LBB0_50
LBB0_31:                                ##   Parent Loop BB0_29 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_33 Depth 3
                                        ##         Child Loop BB0_35 Depth 4
	imull	%edx, %ecx
	addl	%r15d, %ecx
	movslq	%ecx, %rax
	shlq	$4, %rax
	addq	16(%rbx), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	-60(%rbp), %edi                 ## 4-byte Reload
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, %r13d
	movl	(%rbx), %esi
	movl	-64(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	cmpl	%eax, %r13d
	jge	LBB0_49
## %bb.32:                              ##   in Loop: Header=BB0_31 Depth=2
	leal	-1(%r15), %eax
	movl	%eax, -76(%rbp)                 ## 4-byte Spill
	leal	2(%r15), %eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_33
	.p2align	4, 0x90
LBB0_48:                                ##   in Loop: Header=BB0_33 Depth=3
	incl	%r13d
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	(%rbx), %esi
	movl	-64(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	cmpl	%eax, %r13d
	jge	LBB0_49
LBB0_33:                                ##   Parent Loop BB0_29 Depth=1
                                        ##     Parent Loop BB0_31 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_35 Depth 4
	movl	-76(%rbp), %edi                 ## 4-byte Reload
	xorl	%esi, %esi
	callq	_FFMAX
	movl	%eax, %r14d
	movl	4(%rbx), %esi
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	cmpl	%eax, %r14d
	jge	LBB0_48
## %bb.34:                              ##   in Loop: Header=BB0_33 Depth=3
	movl	-88(%rbp), %eax                 ## 4-byte Reload
	subl	%r13d, %eax
	movl	%eax, -112(%rbp)                ## 4-byte Spill
	movl	-72(%rbp), %r12d                ## 4-byte Reload
	subl	%r14d, %r12d
	jmp	LBB0_35
LBB0_46:                                ##   in Loop: Header=BB0_35 Depth=4
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movl	8(%rdi), %r8d
	movl	%r15d, %edx
	movl	%r8d, %ecx
	shll	%cl, %edx
	movl	%esi, %eax
	shll	%cl, %eax
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	movl	%eax, %ecx
	callq	_var_size_bme
	testl	%eax, %eax
	jne	LBB0_53
	.p2align	4, 0x90
LBB0_47:                                ##   in Loop: Header=BB0_35 Depth=4
	incl	%r14d
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	4(%rax), %esi
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_FFMIN
	decl	%r12d
	cmpl	%eax, %r14d
	jge	LBB0_48
LBB0_35:                                ##   Parent Loop BB0_29 Depth=1
                                        ##     Parent Loop BB0_31 Depth=2
                                        ##       Parent Loop BB0_33 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movq	-104(%rbp), %rsi                ## 8-byte Reload
	movl	%esi, %eax
	xorl	%r13d, %eax
	cmpl	%r13d, %esi
	sete	%cl
	movl	%r15d, %edx
	xorl	%r14d, %edx
	cmpl	%r14d, %r15d
	sete	%bl
	orb	%cl, %bl
	orl	%eax, %edx
	setne	%al
	cmpb	$1, %bl
	jne	LBB0_47
## %bb.36:                              ##   in Loop: Header=BB0_35 Depth=4
	testb	%al, %al
	je	LBB0_47
## %bb.37:                              ##   in Loop: Header=BB0_35 Depth=4
	testl	%r15d, %r15d
	je	LBB0_47
## %bb.38:                              ##   in Loop: Header=BB0_35 Depth=4
	testl	%esi, %esi
	je	LBB0_47
## %bb.39:                              ##   in Loop: Header=BB0_35 Depth=4
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	4(%rax), %edx
	leal	-1(%rdx), %eax
	cmpl	%eax, %r15d
	je	LBB0_47
## %bb.40:                              ##   in Loop: Header=BB0_35 Depth=4
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	decl	%eax
	cmpl	%eax, %esi
	je	LBB0_47
## %bb.41:                              ##   in Loop: Header=BB0_35 Depth=4
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	16(%rcx), %rcx
	movl	%r13d, %ebx
	imull	%edx, %ebx
	leal	(%r14,%rbx), %edi
	movslq	%edi, %rdi
	shlq	$4, %rdi
	cmpl	(%rcx,%rdi), %eax
	je	LBB0_47
## %bb.42:                              ##   in Loop: Header=BB0_35 Depth=4
	cmpl	%r14d, %r15d
	jne	LBB0_44
## %bb.43:                              ##   in Loop: Header=BB0_35 Depth=4
	imull	-112(%rbp), %edx                ## 4-byte Folded Reload
	addl	%r15d, %edx
	movslq	%edx, %rdx
	shlq	$4, %rdx
	cmpl	(%rcx,%rdx), %eax
	je	LBB0_46
LBB0_44:                                ##   in Loop: Header=BB0_35 Depth=4
	cmpl	%r13d, %esi
	jne	LBB0_47
## %bb.45:                              ##   in Loop: Header=BB0_35 Depth=4
	addl	%r12d, %ebx
	movslq	%ebx, %rdx
	shlq	$4, %rdx
	cmpl	(%rcx,%rdx), %eax
	je	LBB0_46
	jmp	LBB0_47
LBB0_50:                                ##   in Loop: Header=BB0_29 Depth=1
	movl	(%rbx), %eax
	movq	%rbx, %r15
	.p2align	4, 0x90
LBB0_51:                                ##   in Loop: Header=BB0_29 Depth=1
	incl	%edx
	cmpl	%eax, %edx
	jl	LBB0_29
LBB0_52:
	xorl	%eax, %eax
LBB0_53:
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_CLUSTER_THRESHOLD,8,3          ## @CLUSTER_THRESHOLD
	.comm	_NB_CLUSTERS,4,2                ## @NB_CLUSTERS
	.no_dead_strip	_cluster_mvs
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function cluster_mvs
_cluster_mvs:                           ; @cluster_mvs
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
	mov	w23, #0
	ldr	w8, [x0]
Lloh0:
	adrp	x24, _CLUSTER_THRESHOLD@GOTPAGE
Lloh1:
	ldr	x24, [x24, _CLUSTER_THRESHOLD@GOTPAGEOFF]
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	w9, [sp, #4]                    ; 4-byte Folded Reload
	cbz	w9, LBB0_23
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;       Child Loop BB0_10 Depth 3
                                        ;         Child Loop BB0_15 Depth 4
                                        ;           Child Loop BB0_18 Depth 5
                                        ;             Child Loop BB0_20 Depth 6
	cmp	w8, #1
	b.lt	LBB0_23
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	str	wzr, [sp, #4]                   ; 4-byte Folded Spill
	mov	w28, #0
	ldr	w9, [x19, #4]
	b	LBB0_6
LBB0_4:                                 ;   in Loop: Header=BB0_6 Depth=2
	ldr	w8, [x19]
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	w28, w28, #1
	cmp	w28, w8
	b.ge	LBB0_1
LBB0_6:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_10 Depth 3
                                        ;         Child Loop BB0_15 Depth 4
                                        ;           Child Loop BB0_18 Depth 5
                                        ;             Child Loop BB0_20 Depth 6
	cmp	w9, #1
	b.lt	LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	mov	w25, #0
	b	LBB0_10
LBB0_8:                                 ;   in Loop: Header=BB0_10 Depth=3
Lloh2:
	adrp	x24, _CLUSTER_THRESHOLD@GOTPAGE
Lloh3:
	ldr	x24, [x24, _CLUSTER_THRESHOLD@GOTPAGEOFF]
	ldr	w25, [sp, #60]                  ; 4-byte Folded Reload
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=3
	add	w25, w25, #1
	ldr	w9, [x19, #4]
	cmp	w25, w9
	b.ge	LBB0_4
LBB0_10:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_15 Depth 4
                                        ;           Child Loop BB0_18 Depth 5
                                        ;             Child Loop BB0_20 Depth 6
	madd	w9, w9, w28, w25
	ldp	x10, x8, [x19, #16]
	add	x26, x10, w9, sxtw #4
	ldr	w20, [x26]
	add	x27, x8, w20, sxtw #4
	ldr	w21, [x27]
	cmp	w21, #2
	b.lt	LBB0_9
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=3
	sxtw	x9, w20
	ldr	x10, [x26, #8]
	ldr	x10, [x10]
	add	x9, x8, x9, lsl #4
	ldr	x8, [x9, #8]!
	str	x9, [sp, #16]                   ; 8-byte Folded Spill
	ldr	d0, [x10]
	ldp	w9, w22, [x8]
	sdiv	w8, w9, w21
	str	q0, [sp, #32]                   ; 16-byte Folded Spill
	fmov	w9, s0
	sub	w0, w8, w9
	bl	_FFABS
	ldr	x8, [x24]
	cmp	x0, x8
	b.gt	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_10 Depth=3
	sdiv	w8, w22, w21
	ldr	q0, [sp, #32]                   ; 16-byte Folded Reload
	mov.s	w9, v0[1]
	sub	w0, w8, w9
	bl	_FFABS
	ldr	x8, [x24]
	cmp	x0, x8
	b.le	LBB0_9
LBB0_13:                                ;   in Loop: Header=BB0_10 Depth=3
	str	x27, [sp, #8]                   ; 8-byte Folded Spill
	str	w25, [sp, #60]                  ; 4-byte Folded Spill
	str	w23, [sp, #28]                  ; 4-byte Folded Spill
	mov	w23, #1
	b	LBB0_15
LBB0_14:                                ;   in Loop: Header=BB0_15 Depth=4
	mov	x23, x27
	cmp	w27, #5
	b.eq	LBB0_21
LBB0_15:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ;       Parent Loop BB0_10 Depth=3
                                        ; =>      This Loop Header: Depth=4
                                        ;           Child Loop BB0_18 Depth 5
                                        ;             Child Loop BB0_20 Depth 6
	sub	w0, w28, w23
	mov	w1, #0
	bl	_FFMAX
	mov	x21, x0
	add	w27, w23, #1
	add	w22, w27, w28
	ldr	w1, [x19]
	mov	x0, x22
	bl	_FFMIN
	cmp	w21, w0
	b.ge	LBB0_14
; %bb.16:                               ;   in Loop: Header=BB0_15 Depth=4
	ldr	w8, [sp, #60]                   ; 4-byte Folded Reload
	sub	w23, w8, w23
	add	w24, w27, w8
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=5
	add	w21, w21, #1
	ldr	w1, [x19]
	mov	x0, x22
	bl	_FFMIN
	cmp	w21, w0
	b.ge	LBB0_14
LBB0_18:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ;       Parent Loop BB0_10 Depth=3
                                        ;         Parent Loop BB0_15 Depth=4
                                        ; =>        This Loop Header: Depth=5
                                        ;             Child Loop BB0_20 Depth 6
	mov	x0, x23
	mov	w1, #0
	bl	_FFMAX
	mov	x25, x0
	ldr	w1, [x19, #4]
	mov	x0, x24
	bl	_FFMIN
	cmp	w25, w0
	b.ge	LBB0_17
; %bb.19:                               ;   in Loop: Header=BB0_18 Depth=5
	sxtw	x25, w25
LBB0_20:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ;       Parent Loop BB0_10 Depth=3
                                        ;         Parent Loop BB0_15 Depth=4
                                        ;           Parent Loop BB0_18 Depth=5
                                        ; =>          This Inner Loop Header: Depth=6
	ldr	x8, [x19, #16]
	ldr	w1, [x19, #4]
	mul	w9, w21, w1
	add	x9, x25, w9, sxtw
	lsl	x9, x9, #4
	ldr	w8, [x8, x9]
	ldr	w9, [x26]
	cmp	w20, w9
	ccmp	w8, w20, #8, ne
	ccmp	w8, w9, #4, lt
	csel	w20, w8, w20, gt
	mov	x0, x24
	bl	_FFMIN
	add	x25, x25, #1
	cmp	w25, w0
	b.lt	LBB0_20
	b	LBB0_17
LBB0_21:                                ;   in Loop: Header=BB0_10 Depth=3
	ldr	w8, [x26]
	cmp	w20, w8
	ldr	w23, [sp, #28]                  ; 4-byte Folded Reload
	csinc	w21, w20, w23, ne
Lloh4:
	adrp	x8, _NB_CLUSTERS@GOTPAGE
Lloh5:
	ldr	x8, [x8, _NB_CLUSTERS@GOTPAGEOFF]
Lloh6:
	ldr	w8, [x8]
	cmp	w21, w8
	ldr	q1, [sp, #32]                   ; 16-byte Folded Reload
	b.ge	LBB0_8
; %bb.22:                               ;   in Loop: Header=BB0_10 Depth=3
	ldr	x8, [x19, #24]
	add	x8, x8, w21, sxtw #4
	ldr	x9, [x8, #8]
	ldr	d0, [x9]
	add.2s	v0, v0, v1
	str	d0, [x9]
	ldr	x9, [sp, #16]                   ; 8-byte Folded Reload
	ldr	x9, [x9]
	ldr	d0, [x9]
	sub.2s	v0, v0, v1
	str	d0, [x9]
	ldr	w9, [x8]
	add	w9, w9, #1
	str	w9, [x8]
	ldr	x9, [sp, #8]                    ; 8-byte Folded Reload
	ldr	w8, [x9]
	sub	w8, w8, #1
	str	w8, [x9]
	mov	x0, x23
	mov	x1, x21
	bl	_FFMAX
	mov	x23, x0
	str	w21, [x26]
	mov	w8, #1
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
	b	LBB0_8
LBB0_23:
	cmp	w8, #1
	b.lt	LBB0_46
; %bb.24:
	mov	w27, #0
	ldr	w21, [x19, #4]
LBB0_25:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_28 Depth 2
                                        ;       Child Loop BB0_31 Depth 3
                                        ;         Child Loop BB0_35 Depth 4
	cmp	w21, #1
	b.lt	LBB0_45
; %bb.26:                               ;   in Loop: Header=BB0_25 Depth=1
	mov	w20, #0
	sub	w8, w27, #1
	str	w8, [sp, #16]                   ; 4-byte Folded Spill
	add	w8, w27, #2
	str	w8, [sp, #60]                   ; 4-byte Folded Spill
	lsl	w8, w27, #1
	stp	w8, wzr, [sp, #28]              ; 8-byte Folded Spill
	b	LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=2
	add	w20, w20, #1
	ldr	w21, [x19, #4]
	ldr	w8, [sp, #32]                   ; 4-byte Folded Reload
	add	w8, w8, #2
	str	w8, [sp, #32]                   ; 4-byte Folded Spill
	cmp	w20, w21
	b.ge	LBB0_44
LBB0_28:                                ;   Parent Loop BB0_25 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_31 Depth 3
                                        ;         Child Loop BB0_35 Depth 4
	ldr	x23, [x19, #16]
	ldr	w0, [sp, #16]                   ; 4-byte Folded Reload
	mov	w1, #0
	bl	_FFMAX
	mov	x22, x0
	ldr	w1, [x19]
	ldr	w0, [sp, #60]                   ; 4-byte Folded Reload
	bl	_FFMIN
	cmp	w22, w0
	b.ge	LBB0_27
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=2
	madd	w8, w21, w27, w20
	add	x23, x23, w8, sxtw #4
	sub	w24, w20, #1
	add	w25, w20, #2
	b	LBB0_31
LBB0_30:                                ;   in Loop: Header=BB0_31 Depth=3
	add	w22, w22, #1
	ldr	w1, [x19]
	ldr	w0, [sp, #60]                   ; 4-byte Folded Reload
	bl	_FFMIN
	cmp	w22, w0
	b.ge	LBB0_27
LBB0_31:                                ;   Parent Loop BB0_25 Depth=1
                                        ;     Parent Loop BB0_28 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_35 Depth 4
	mov	x0, x24
	mov	w1, #0
	bl	_FFMAX
	mov	x26, x0
	ldr	w1, [x19, #4]
	mov	x0, x25
	bl	_FFMIN
	cmp	w26, w0
	b.ge	LBB0_30
; %bb.32:                               ;   in Loop: Header=BB0_31 Depth=3
	ldr	w8, [sp, #28]                   ; 4-byte Folded Reload
	sub	w28, w8, w22
	ldr	w8, [sp, #32]                   ; 4-byte Folded Reload
	sub	w21, w8, w26
	b	LBB0_35
LBB0_33:                                ;   in Loop: Header=BB0_35 Depth=4
	ldr	w4, [x19, #8]
	lsl	w2, w20, w4
	lsl	w3, w27, w4
	mov	x0, x19
	mov	x1, x23
                                        ; kill: def $w4 killed $w4 killed $x4
	bl	_var_size_bme
	cbnz	w0, LBB0_47
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=4
	add	w26, w26, #1
	ldr	w1, [x19, #4]
	mov	x0, x25
	bl	_FFMIN
	sub	w21, w21, #1
	cmp	w26, w0
	b.ge	LBB0_30
LBB0_35:                                ;   Parent Loop BB0_25 Depth=1
                                        ;     Parent Loop BB0_28 Depth=2
                                        ;       Parent Loop BB0_31 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cmp	w20, w26
	cset	w8, ne
	cmp	w27, w22
	cset	w9, ne
	ccmp	w20, w26, #4, ne
	b.ne	LBB0_34
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=4
	orr	w8, w8, w9
	cmp	w8, #0
	ccmp	w20, #0, #4, ne
	ccmp	w27, #0, #4, ne
	b.eq	LBB0_34
; %bb.37:                               ;   in Loop: Header=BB0_35 Depth=4
	ldr	w8, [x19, #4]
	sub	w9, w8, #1
	cmp	w20, w9
	b.eq	LBB0_34
; %bb.38:                               ;   in Loop: Header=BB0_35 Depth=4
	ldr	w9, [x19]
	sub	w9, w9, #1
	cmp	w27, w9
	b.eq	LBB0_34
; %bb.39:                               ;   in Loop: Header=BB0_35 Depth=4
	ldr	w9, [x23]
	ldr	x10, [x19, #16]
	madd	w11, w22, w8, w26
	sbfiz	x11, x11, #4, #32
	ldr	w11, [x10, x11]
	cmp	w9, w11
	b.eq	LBB0_34
; %bb.40:                               ;   in Loop: Header=BB0_35 Depth=4
	cmp	w20, w26
	b.ne	LBB0_42
; %bb.41:                               ;   in Loop: Header=BB0_35 Depth=4
	madd	w11, w8, w28, w20
	sbfiz	x11, x11, #4, #32
	ldr	w11, [x10, x11]
	cmp	w9, w11
	b.eq	LBB0_33
LBB0_42:                                ;   in Loop: Header=BB0_35 Depth=4
	cmp	w27, w22
	b.ne	LBB0_34
; %bb.43:                               ;   in Loop: Header=BB0_35 Depth=4
	madd	w8, w22, w8, w21
	sbfiz	x8, x8, #4, #32
	ldr	w8, [x10, x8]
	cmp	w9, w8
	b.eq	LBB0_33
	b	LBB0_34
LBB0_44:                                ;   in Loop: Header=BB0_25 Depth=1
	ldr	w8, [x19]
LBB0_45:                                ;   in Loop: Header=BB0_25 Depth=1
	add	w27, w27, #1
	cmp	w27, w8
	b.lt	LBB0_25
LBB0_46:
	mov	w0, #0
LBB0_47:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_CLUSTER_THRESHOLD,8,3          ; @CLUSTER_THRESHOLD
	.comm	_NB_CLUSTERS,4,2                ; @NB_CLUSTERS
	.no_dead_strip	_cluster_mvs
.subsections_via_symbols
