	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_MissileHitWall              ## -- Begin function CG_MissileHitWall
	.p2align	4, 0x90
_CG_MissileHitWall:                     ## @CG_MissileHitWall
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_cgs,232,3                      ## @cgs
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_cg_oldRocket,4,2               ## @cg_oldRocket
	.comm	_ENTITYNUM_WORLD,4,2            ## @ENTITYNUM_WORLD
	.comm	_CHAN_AUTO,4,2                  ## @CHAN_AUTO
	.comm	_IMPACTSOUND_FLESH,4,2          ## @IMPACTSOUND_FLESH
	.comm	_IMPACTSOUND_METAL,4,2          ## @IMPACTSOUND_METAL
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_MissileHitWall              ; -- Begin function CG_MissileHitWall
	.p2align	2
_CG_MissileHitWall:                     ; @CG_MissileHitWall
	.cfi_startproc
; %bb.0:
	brk	#0x1
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_cgs,232,3                      ; @cgs
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_cg_oldRocket,4,2               ; @cg_oldRocket
	.comm	_ENTITYNUM_WORLD,4,2            ; @ENTITYNUM_WORLD
	.comm	_CHAN_AUTO,4,2                  ; @CHAN_AUTO
	.comm	_IMPACTSOUND_FLESH,4,2          ; @IMPACTSOUND_FLESH
	.comm	_IMPACTSOUND_METAL,4,2          ; @IMPACTSOUND_METAL
.subsections_via_symbols
