	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function get_boolean_internal_11
_get_boolean_internal_11:               ## @get_boolean_internal_11
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r14
	movl	%esi, %ebx
	callq	_GLXX_GET_CLIENT_STATE
	movq	%rax, %r15
	xorl	%edi, %edi
	testq	%rax, %rax
	setne	%dil
	callq	_vcos_assert
	addl	$-128, %ebx
	cmpl	$6, %ebx
	ja	LBB0_11
## %bb.1:
	leaq	LJTI0_0(%rip), %rax
	movslq	(%rax,%rbx,4), %rcx
	addq	%rax, %rcx
	jmpq	*%rcx
LBB0_10:
	movq	(%r15), %rax
	movq	_GL11_IX_MATRIX_WEIGHT@GOTPCREL(%rip), %rcx
	jmp	LBB0_3
LBB0_11:
	xorl	%ebx, %ebx
	xorl	%eax, %eax
	callq	_UNREACHABLE
	jmp	LBB0_12
LBB0_2:
	movq	(%r15), %rax
	movq	_GL11_IX_VERTEX@GOTPCREL(%rip), %rcx
	jmp	LBB0_3
LBB0_7:
	movq	8(%r15), %rax
	movq	_GL_TEXTURE0@GOTPCREL(%rip), %rcx
	subq	(%rcx), %rax
	movq	_GL11_IX_TEXTURE_COORD@GOTPCREL(%rip), %rcx
	addq	(%rcx), %rax
	movq	(%r15), %rcx
	movl	(%rcx,%rax,4), %eax
	jmp	LBB0_4
LBB0_8:
	movq	(%r15), %rax
	movq	_GL11_IX_POINT_SIZE@GOTPCREL(%rip), %rcx
	jmp	LBB0_3
LBB0_5:
	movq	(%r15), %rax
	movq	_GL11_IX_NORMAL@GOTPCREL(%rip), %rcx
	jmp	LBB0_3
LBB0_9:
	movq	(%r15), %rax
	movq	_GL11_IX_MATRIX_INDEX@GOTPCREL(%rip), %rcx
	jmp	LBB0_3
LBB0_6:
	movq	(%r15), %rax
	movq	_GL11_IX_COLOR@GOTPCREL(%rip), %rcx
LBB0_3:
	movq	(%rcx), %rcx
	movl	(%rax,%rcx,4), %eax
LBB0_4:
	movl	%eax, (%r14)
	movl	$1, %ebx
LBB0_12:
	movl	%ebx, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_7, LBB0_7-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_5, LBB0_5-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_6, LBB0_6-LJTI0_0
LJTI0_0:
	.long	L0_0_set_10
	.long	L0_0_set_2
	.long	L0_0_set_7
	.long	L0_0_set_8
	.long	L0_0_set_5
	.long	L0_0_set_9
	.long	L0_0_set_6
	.end_data_region
                                        ## -- End function
	.comm	_GL11_IX_VERTEX,8,3             ## @GL11_IX_VERTEX
	.comm	_GL11_IX_NORMAL,8,3             ## @GL11_IX_NORMAL
	.comm	_GL11_IX_COLOR,8,3              ## @GL11_IX_COLOR
	.comm	_GL_TEXTURE0,8,3                ## @GL_TEXTURE0
	.comm	_GL11_IX_TEXTURE_COORD,8,3      ## @GL11_IX_TEXTURE_COORD
	.comm	_GL11_IX_POINT_SIZE,8,3         ## @GL11_IX_POINT_SIZE
	.comm	_GL11_IX_MATRIX_INDEX,8,3       ## @GL11_IX_MATRIX_INDEX
	.comm	_GL11_IX_MATRIX_WEIGHT,8,3      ## @GL11_IX_MATRIX_WEIGHT
	.no_dead_strip	_get_boolean_internal_11
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function get_boolean_internal_11
_get_boolean_internal_11:               ; @get_boolean_internal_11
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x2
	mov	x21, x1
	bl	_GLXX_GET_CLIENT_STATE
	mov	x20, x0
	cmp	x0, #0
	cset	w0, ne
	bl	_vcos_assert
	sub	w8, w21, #128
	cmp	w8, #6
	b.hi	LBB0_3
; %bb.1:
Lloh0:
	adrp	x9, lJTI0_0@PAGE
Lloh1:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
Lloh2:
	adrp	x8, _GL11_IX_MATRIX_WEIGHT@GOTPAGE
Lloh3:
	ldr	x8, [x8, _GL11_IX_MATRIX_WEIGHT@GOTPAGEOFF]
	b	LBB0_10
LBB0_3:
	bl	_UNREACHABLE
	mov	w0, #0
	b	LBB0_12
LBB0_4:
Lloh4:
	adrp	x8, _GL11_IX_VERTEX@GOTPAGE
Lloh5:
	ldr	x8, [x8, _GL11_IX_VERTEX@GOTPAGEOFF]
	b	LBB0_10
LBB0_5:
	ldp	x8, x9, [x20]
Lloh6:
	adrp	x10, _GL_TEXTURE0@GOTPAGE
Lloh7:
	ldr	x10, [x10, _GL_TEXTURE0@GOTPAGEOFF]
Lloh8:
	ldr	x10, [x10]
Lloh9:
	adrp	x11, _GL11_IX_TEXTURE_COORD@GOTPAGE
Lloh10:
	ldr	x11, [x11, _GL11_IX_TEXTURE_COORD@GOTPAGEOFF]
Lloh11:
	ldr	x11, [x11]
	sub	x9, x9, x10
	add	x9, x9, x11
	ldr	w8, [x8, x9, lsl #2]
	b	LBB0_11
LBB0_6:
Lloh12:
	adrp	x8, _GL11_IX_POINT_SIZE@GOTPAGE
Lloh13:
	ldr	x8, [x8, _GL11_IX_POINT_SIZE@GOTPAGEOFF]
	b	LBB0_10
LBB0_7:
Lloh14:
	adrp	x8, _GL11_IX_NORMAL@GOTPAGE
Lloh15:
	ldr	x8, [x8, _GL11_IX_NORMAL@GOTPAGEOFF]
	b	LBB0_10
LBB0_8:
Lloh16:
	adrp	x8, _GL11_IX_MATRIX_INDEX@GOTPAGE
Lloh17:
	ldr	x8, [x8, _GL11_IX_MATRIX_INDEX@GOTPAGEOFF]
	b	LBB0_10
LBB0_9:
Lloh18:
	adrp	x8, _GL11_IX_COLOR@GOTPAGE
Lloh19:
	ldr	x8, [x8, _GL11_IX_COLOR@GOTPAGEOFF]
LBB0_10:
	ldr	x9, [x20]
	ldr	x8, [x8]
	ldr	w8, [x9, x8, lsl #2]
LBB0_11:
	str	w8, [x19]
	mov	w0, #1
LBB0_12:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh18, Lloh19
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_4-LBB0_2)>>2
	.byte	(LBB0_5-LBB0_2)>>2
	.byte	(LBB0_6-LBB0_2)>>2
	.byte	(LBB0_7-LBB0_2)>>2
	.byte	(LBB0_8-LBB0_2)>>2
	.byte	(LBB0_9-LBB0_2)>>2
                                        ; -- End function
	.comm	_GL11_IX_VERTEX,8,3             ; @GL11_IX_VERTEX
	.comm	_GL11_IX_NORMAL,8,3             ; @GL11_IX_NORMAL
	.comm	_GL11_IX_COLOR,8,3              ; @GL11_IX_COLOR
	.comm	_GL_TEXTURE0,8,3                ; @GL_TEXTURE0
	.comm	_GL11_IX_TEXTURE_COORD,8,3      ; @GL11_IX_TEXTURE_COORD
	.comm	_GL11_IX_POINT_SIZE,8,3         ; @GL11_IX_POINT_SIZE
	.comm	_GL11_IX_MATRIX_INDEX,8,3       ; @GL11_IX_MATRIX_INDEX
	.comm	_GL11_IX_MATRIX_WEIGHT,8,3      ; @GL11_IX_MATRIX_WEIGHT
	.no_dead_strip	_get_boolean_internal_11
.subsections_via_symbols
