	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function put_no_rnd_pixels_l2
_put_no_rnd_pixels_l2:                  ## @put_no_rnd_pixels_l2
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	testl	%r8d, %r8d
	jle	LBB0_3
## %bb.1:
	movq	%rdx, %r14
	movq	%rsi, %r15
	movq	%rdi, %rbx
	movslq	%ecx, %rax
	movl	%r8d, %r13d
	shlq	$2, %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	callq	_AV_RN32
	movl	%eax, %r12d
	movq	%r14, %rdi
	callq	_AV_RN32
	movl	%r12d, %edi
	movl	%eax, %esi
	callq	_no_rnd_avg32
	movq	%rbx, %rdi
	movl	%eax, %esi
	callq	_AV_WN32A
	leaq	16(%r15), %rdi
	callq	_AV_RN32
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	leaq	16(%r14), %rdi
	callq	_AV_RN32
	leaq	16(%rbx), %r12
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	%eax, %esi
	callq	_no_rnd_avg32
	movq	%r12, %rdi
	movl	%eax, %esi
	callq	_AV_WN32A
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	addq	%rax, %r15
	addq	%rax, %r14
	addq	%rax, %rbx
	decq	%r13
	jne	LBB0_2
LBB0_3:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_put_no_rnd_pixels_l2
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function put_no_rnd_pixels_l2
_put_no_rnd_pixels_l2:                  ; @put_no_rnd_pixels_l2
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w3 killed $w3 def $x3
	cmp	w4, #1
	b.lt	LBB0_3
; %bb.1:
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	mov	x26, #0
	sbfiz	x27, x3, #2, #32
	mov	w28, w4
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	add	x22, x20, x26
	mov	x0, x22
	bl	_AV_RN32
	mov	x23, x0
	add	x24, x19, x26
	mov	x0, x24
	bl	_AV_RN32
	mov	x1, x0
	add	x25, x21, x26
	mov	x0, x23
	bl	_no_rnd_avg32
	mov	x1, x0
	mov	x0, x25
	bl	_AV_WN32A
	add	x0, x22, #16
	bl	_AV_RN32
	mov	x22, x0
	add	x0, x24, #16
	bl	_AV_RN32
	mov	x1, x0
	add	x23, x25, #16
	mov	x0, x22
	bl	_no_rnd_avg32
	mov	x1, x0
	mov	x0, x23
	bl	_AV_WN32A
	add	x26, x26, x27
	subs	x28, x28, #1
	b.ne	LBB0_2
LBB0_3:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_put_no_rnd_pixels_l2
.subsections_via_symbols
