	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function displace_packed
_displace_packed:                       ## @displace_packed
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$168, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	8(%rdi), %rax
	movl	(%rax), %ebx
	testl	%ebx, %ebx
	jle	LBB0_48
## %bb.1:
	movslq	(%rdi), %r9
	movq	16(%rdi), %rax
	movl	(%rax), %r13d
	movq	(%rsi), %rax
	movq	8(%rsi), %rsi
	movl	(%rax), %eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	(%rsi), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	32(%rdi), %rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	(%r8), %rax
	movq	8(%r8), %rsi
	movq	(%rsi), %rsi
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	movq	(%rdx), %rsi
	movq	8(%rdx), %rdx
	movq	(%rdx), %rdx
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	movq	(%rcx), %rdx
	movq	8(%rcx), %rcx
	movq	(%rcx), %rcx
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	movslq	(%rdx), %rcx
	movslq	(%rsi), %rdx
	movslq	(%rax), %r8
	leal	-1(%rbx), %esi
	leal	-1(%r13), %eax
	movl	%eax, -156(%rbp)                ## 4-byte Spill
	shlq	$2, %rcx
	movq	%rcx, -184(%rbp)                ## 8-byte Spill
	shlq	$2, %rdx
	movq	%rdx, -176(%rbp)                ## 8-byte Spill
	shlq	$2, %r8
	movq	%r8, -168(%rbp)                 ## 8-byte Spill
	movq	%r9, -136(%rbp)                 ## 8-byte Spill
	leaq	(,%r9,4), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	xorl	%ecx, %ecx
	movl	$-128, -100(%rbp)               ## 4-byte Folded Spill
	movq	%r13, -144(%rbp)                ## 8-byte Spill
	movl	%esi, -44(%rbp)                 ## 4-byte Spill
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	movq	%rbx, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_47:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	incl	%ecx
	movq	-184(%rbp), %rax                ## 8-byte Reload
	addq	%rax, -64(%rbp)                 ## 8-byte Folded Spill
	movq	-176(%rbp), %rax                ## 8-byte Reload
	addq	%rax, -72(%rbp)                 ## 8-byte Folded Spill
	movq	-168(%rbp), %rax                ## 8-byte Reload
	addq	%rax, -80(%rbp)                 ## 8-byte Folded Spill
	incl	-100(%rbp)                      ## 4-byte Folded Spill
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	cmpl	%ebx, %ecx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	je	LBB0_48
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_26 Depth 2
                                        ##       Child Loop BB0_28 Depth 3
                                        ##     Child Loop BB0_6 Depth 2
                                        ##       Child Loop BB0_8 Depth 3
                                        ##     Child Loop BB0_19 Depth 2
                                        ##       Child Loop BB0_21 Depth 3
                                        ##     Child Loop BB0_12 Depth 2
                                        ##       Child Loop BB0_14 Depth 3
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	movl	24(%rdi), %eax
	addl	$-128, %eax
	cmpl	$3, %eax
	ja	LBB0_47
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r13d, %r13d
	jle	LBB0_47
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	leal	-128(%rax), %edx
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	28(%rax), %eax
	movq	-80(%rbp), %r11                 ## 8-byte Reload
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	movq	-64(%rbp), %r15                 ## 8-byte Reload
	xorl	%edi, %edi
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_12 Depth=2
	incq	%rdi
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %r15
	addq	%rcx, %r14
	addq	%rcx, %r11
	cmpq	%r13, %rdi
	je	LBB0_47
LBB0_12:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_14 Depth 3
	testl	%eax, %eax
	jle	LBB0_16
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	%rdi, -152(%rbp)                ## 8-byte Spill
	leal	-128(%rdi), %eax
	movl	%eax, -128(%rbp)                ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	-56(%rbp), %r12                 ## 8-byte Reload
	movq	-120(%rbp), %rdi                ## 8-byte Reload
	movq	-136(%rbp), %rsi                ## 8-byte Reload
	movl	-48(%rbp), %r9d                 ## 4-byte Reload
	movq	-96(%rbp), %r8                  ## 8-byte Reload
	movq	%r13, %r10
	.p2align	4, 0x90
LBB0_14:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_12 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rbx,4), %eax
	addl	%edx, %eax
	movl	%edx, %r13d
	cltd
	idivl	%edi
	movl	%edx, %ecx
	movl	(%r14,%rbx,4), %eax
	addl	-128(%rbp), %eax                ## 4-byte Folded Reload
	cltd
	idivl	%r10d
	movl	%ecx, %eax
	sarl	$31, %eax
	andl	%edi, %eax
	addl	%ecx, %eax
	movl	%edx, %ecx
	sarl	$31, %ecx
	andl	%r10d, %ecx
	addl	%edx, %ecx
	movl	%r13d, %edx
	imull	%r9d, %eax
	imull	%esi, %ecx
	addl	%eax, %ecx
	addl	%ebx, %ecx
	movslq	%ecx, %rax
	movl	(%r8,%rax,4), %eax
	movl	%eax, (%r11,%rbx,4)
	incq	%rbx
	movslq	28(%r12), %rax
	cmpq	%rax, %rbx
	jl	LBB0_14
## %bb.15:                              ##   in Loop: Header=BB0_12 Depth=2
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movq	%r10, %r13
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r13d, %r13d
	jle	LBB0_47
## %bb.18:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	leal	-128(%rax), %r15d
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	28(%rax), %eax
	movq	-80(%rbp), %r14                 ## 8-byte Reload
	movq	-72(%rbp), %r9                  ## 8-byte Reload
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	xorl	%ebx, %ebx
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_19 Depth=2
	incq	%rbx
	movl	%esi, %r8d
	movq	-112(%rbp), %rsi                ## 8-byte Reload
	addq	%rsi, %rcx
	addq	%rsi, %r9
	addq	%rsi, %r14
	movl	%r8d, %esi
	cmpq	%r13, %rbx
	je	LBB0_47
LBB0_19:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_21 Depth 3
	testl	%eax, %eax
	jle	LBB0_23
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=2
	movq	%rbx, -200(%rbp)                ## 8-byte Spill
	leal	-128(%rbx), %eax
	movl	%eax, -152(%rbp)                ## 4-byte Spill
	xorl	%r12d, %r12d
	movq	%r9, -128(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_21:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_19 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%rcx,%r12,4), %edi
	addl	%r15d, %edi
	xorl	%esi, %esi
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	movq	%rcx, %r13
	callq	_av_clip
	movl	%eax, %ebx
	movq	-128(%rbp), %rax                ## 8-byte Reload
	movl	(%rax,%r12,4), %edi
	addl	-152(%rbp), %edi                ## 4-byte Folded Reload
	xorl	%esi, %esi
	movl	-156(%rbp), %edx                ## 4-byte Reload
	callq	_av_clip
	movq	%r13, %rcx
	imull	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	imull	-136(%rbp), %eax                ## 4-byte Folded Reload
	addl	%ebx, %eax
	addl	%r12d, %eax
	cltq
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	movl	(%rsi,%rax,4), %eax
	movl	%eax, (%r14,%r12,4)
	incq	%r12
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movslq	28(%rax), %rax
	cmpq	%rax, %r12
	jl	LBB0_21
## %bb.22:                              ##   in Loop: Header=BB0_19 Depth=2
	movq	-144(%rbp), %r13                ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movq	-128(%rbp), %r9                 ## 8-byte Reload
	movq	-200(%rbp), %rbx                ## 8-byte Reload
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	testl	%r13d, %r13d
	jle	LBB0_47
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	28(%rax), %eax
	movq	-80(%rbp), %r8                  ## 8-byte Reload
	movq	-72(%rbp), %r9                  ## 8-byte Reload
	movq	-64(%rbp), %r10                 ## 8-byte Reload
	xorl	%r11d, %r11d
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_45:                                ##   in Loop: Header=BB0_6 Depth=2
	movl	-44(%rbp), %esi                 ## 4-byte Reload
LBB0_46:                                ##   in Loop: Header=BB0_6 Depth=2
	incq	%r11
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %r10
	addq	%rcx, %r9
	addq	%rcx, %r8
	cmpq	%r13, %r11
	je	LBB0_47
LBB0_6:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_8 Depth 3
	testl	%eax, %eax
	jle	LBB0_46
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=2
	xorl	%edi, %edi
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	movq	-120(%rbp), %r15                ## 8-byte Reload
	movq	-136(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_8 Depth=3
	movl	-48(%rbp), %eax                 ## 4-byte Reload
	imull	%eax, %ecx
	movl	%r12d, %eax
	imull	%esi, %eax
	addl	%ecx, %eax
	addl	%edi, %eax
	cltq
	movl	(%rbx,%rax,4), %eax
	movl	%eax, (%r8,%rdi,4)
	incq	%rdi
	movslq	28(%r14), %rax
	cmpq	%rax, %rdi
	jge	LBB0_45
LBB0_8:                                 ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_6 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r10,%rdi,4), %eax
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	leal	(%rax,%rdx), %ecx
	movl	(%r9,%rdi,4), %esi
	leal	(%rsi,%r11), %ebx
	cmpl	$127, %ecx
	jg	LBB0_9
## %bb.36:                              ##   in Loop: Header=BB0_8 Depth=3
	movl	$128, %eax
	subl	%ecx, %eax
	cltd
	idivl	%r15d
	movl	%edx, %ecx
	cmpl	$127, %ebx
	jle	LBB0_39
LBB0_38:                                ##   in Loop: Header=BB0_8 Depth=3
	addl	%r11d, %esi
	addl	$-128, %esi
	jmp	LBB0_40
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_8 Depth=3
	leal	(%rax,%rdx), %ecx
	addl	$-128, %ecx
	cmpl	$127, %ebx
	jg	LBB0_38
LBB0_39:                                ##   in Loop: Header=BB0_8 Depth=3
	movl	$128, %eax
	subl	%ebx, %eax
	cltd
	idivl	%r13d
	movl	%edx, %esi
LBB0_40:                                ##   in Loop: Header=BB0_8 Depth=3
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	cmpl	%r15d, %ecx
	jl	LBB0_42
## %bb.41:                              ##   in Loop: Header=BB0_8 Depth=3
	movl	%ecx, %eax
	cltd
	idivl	%r15d
	movl	%edx, %ecx
	notl	%ecx
	addl	%r15d, %ecx
LBB0_42:                                ##   in Loop: Header=BB0_8 Depth=3
	cmpl	%r13d, %esi
	jl	LBB0_44
## %bb.43:                              ##   in Loop: Header=BB0_8 Depth=3
	movl	%esi, %eax
	cltd
	idivl	%r13d
	movl	%edx, %esi
	notl	%esi
	addl	%r13d, %esi
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r13d, %r13d
	jle	LBB0_47
## %bb.25:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	leal	-128(%rax), %r14d
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	28(%rax), %ebx
	movl	$-128, %r9d
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	movq	-64(%rbp), %r15                 ## 8-byte Reload
	movq	-80(%rbp), %r12                 ## 8-byte Reload
	xorl	%r8d, %r8d
	jmp	LBB0_26
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_26 Depth=2
	movq	-144(%rbp), %r13                ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
LBB0_35:                                ##   in Loop: Header=BB0_26 Depth=2
	incq	%r8
	movq	-112(%rbp), %rax                ## 8-byte Reload
	addq	%rax, %r12
	addq	%rax, %r15
	addq	%rax, %r10
	incl	%r9d
	cmpq	%r13, %r8
	je	LBB0_47
LBB0_26:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_28 Depth 3
	testl	%ebx, %ebx
	jle	LBB0_35
## %bb.27:                              ##   in Loop: Header=BB0_26 Depth=2
	leal	-128(%r8), %r11d
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	xorl	%edx, %edx
	movq	-56(%rbp), %r13                 ## 8-byte Reload
	jmp	LBB0_28
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_28 Depth=3
	movl	(%rsi), %eax
	movl	%eax, (%r12,%rdx,4)
	incq	%rdx
	movslq	28(%r13), %rbx
	addq	$4, %rcx
	cmpq	%rbx, %rdx
	jge	LBB0_34
LBB0_28:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_26 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	(%r15,%rdx,4), %ebx
	movl	%r14d, %eax
	addl	%ebx, %eax
	movq	%rcx, %rsi
	js	LBB0_33
## %bb.29:                              ##   in Loop: Header=BB0_28 Depth=3
	movq	%rcx, %rsi
	cmpl	-120(%rbp), %eax                ## 4-byte Folded Reload
	jge	LBB0_33
## %bb.30:                              ##   in Loop: Header=BB0_28 Depth=3
	movl	(%r10,%rdx,4), %eax
	movl	%r11d, %edi
	addl	%eax, %edi
	movq	%rcx, %rsi
	js	LBB0_33
## %bb.31:                              ##   in Loop: Header=BB0_28 Depth=3
	movq	%rcx, %rsi
	cmpl	-144(%rbp), %edi                ## 4-byte Folded Reload
	jge	LBB0_33
## %bb.32:                              ##   in Loop: Header=BB0_28 Depth=3
	addl	-100(%rbp), %ebx                ## 4-byte Folded Reload
	imull	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	addl	%r9d, %eax
	imull	-136(%rbp), %eax                ## 4-byte Folded Reload
	addl	%ebx, %eax
	addl	%edx, %eax
	cltq
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rax,4), %rsi
	jmp	LBB0_33
LBB0_48:
	addq	$168, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_17, LBB0_17-LJTI0_0
.set L0_0_set_4, LBB0_4-LJTI0_0
.set L0_0_set_24, LBB0_24-LJTI0_0
LJTI0_0:
	.long	L0_0_set_10
	.long	L0_0_set_17
	.long	L0_0_set_4
	.long	L0_0_set_24
	.end_data_region
                                        ## -- End function
	.no_dead_strip	_displace_packed
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function displace_packed
_displace_packed:                       ; @displace_packed
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #224
	.cfi_def_cfa_offset 224
	stp	x28, x27, [sp, #128]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #144]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #160]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #176]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #192]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #208]            ; 16-byte Folded Spill
	add	x29, sp, #208
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x8, [x0, #8]
	ldr	w19, [x8]
	subs	w6, w19, #1
	b.lt	LBB0_43
; %bb.1:
	mov	x5, x0
	mov	w7, #0
	ldrsw	x21, [x0]
	ldr	x8, [x0, #16]
	ldr	w23, [x8]
	ldp	x8, x9, [x1]
	ldr	w25, [x8]
	ldr	x22, [x9]
	ldr	x8, [x0, #32]
	str	x8, [sp, #64]                   ; 8-byte Folded Spill
	ldp	x9, x8, [x4]
	ldr	x8, [x8]
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	ldp	x10, x8, [x3]
	ldrsw	x10, [x10]
	ldp	x12, x11, [x2]
	ldrsw	x12, [x12]
	ldrsw	x9, [x9]
	sub	w26, w23, #1
	lsl	x10, x10, #2
	str	x10, [sp, #16]                  ; 8-byte Folded Spill
	lsl	x3, x21, #2
	lsl	x10, x12, #2
	lsl	x9, x9, #2
	stp	x9, x10, [sp]                   ; 16-byte Folded Spill
	mov	w4, #-128
	ldr	x9, [x11]
	mov	w24, #128
	ldr	x8, [x8]
	stp	x8, x9, [sp, #24]               ; 16-byte Folded Spill
	str	w19, [sp, #76]                  ; 4-byte Folded Spill
	stp	x3, x23, [sp, #48]              ; 16-byte Folded Spill
	str	x22, [sp, #104]                 ; 8-byte Folded Spill
	str	w26, [sp, #100]                 ; 4-byte Folded Spill
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w7, w7, #1
	ldp	x8, x9, [sp, #16]               ; 16-byte Folded Reload
	add	x9, x9, x8
	str	x9, [sp, #24]                   ; 8-byte Folded Spill
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	add	x9, x9, x8
	str	x9, [sp, #32]                   ; 8-byte Folded Spill
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	ldr	x9, [sp]                        ; 8-byte Folded Reload
	add	x8, x8, x9
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	add	w4, w4, #1
	cmp	w7, w19
	b.eq	LBB0_43
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_35 Depth 2
                                        ;       Child Loop BB0_38 Depth 3
                                        ;     Child Loop BB0_21 Depth 2
                                        ;       Child Loop BB0_24 Depth 3
                                        ;     Child Loop BB0_14 Depth 2
                                        ;       Child Loop BB0_16 Depth 3
                                        ;     Child Loop BB0_8 Depth 2
                                        ;       Child Loop BB0_10 Depth 3
	ldr	w8, [x5, #24]
	sub	w8, w8, #128
	cmp	w8, #3
	b.hi	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh0:
	adrp	x11, lJTI0_0@PAGE
Lloh1:
	add	x11, x11, lJTI0_0@PAGEOFF
	adr	x9, LBB0_5
	ldrb	w10, [x11, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	cmp	w23, #1
	b.lt	LBB0_2
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x8, #0
	sub	w9, w7, #128
	ldr	w13, [x5, #28]
	ldp	x11, x10, [sp, #32]             ; 16-byte Folded Reload
	ldr	x12, [sp, #24]                  ; 8-byte Folded Reload
	b	LBB0_8
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	add	x8, x8, #1
	add	x12, x12, x3
	add	x11, x11, x3
	add	x10, x10, x3
	cmp	x8, x23
	b.eq	LBB0_2
LBB0_8:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_10 Depth 3
	cmp	w13, #1
	b.lt	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	mov	x14, #0
	sub	w15, w8, #128
LBB0_10:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x13, x14, #2
	ldr	w16, [x12, x13]
	add	w16, w9, w16
	sdiv	w17, w16, w19
	msub	w16, w17, w19, w16
	ldr	w17, [x11, x13]
	add	w17, w15, w17
	sdiv	w0, w17, w23
	msub	w17, w0, w23, w17
	and	w0, w19, w16, asr #31
	add	w16, w0, w16
	and	w0, w23, w17, asr #31
	add	w17, w0, w17
	mul	w17, w17, w21
	madd	w16, w16, w25, w17
	add	w16, w14, w16
	ldr	w16, [x22, w16, sxtw #2]
	str	w16, [x10, x13]
	add	x14, x14, #1
	ldrsw	x13, [x5, #28]
	cmp	x14, x13
	b.lt	LBB0_10
	b	LBB0_7
LBB0_11:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w23, #1
	b.lt	LBB0_2
; %bb.12:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	x9, #0
	sub	w28, w7, #128
	ldr	w8, [x5, #28]
	ldp	x12, x11, [sp, #32]             ; 16-byte Folded Reload
	ldr	x13, [sp, #24]                  ; 8-byte Folded Reload
	stp	w4, w7, [sp, #80]               ; 8-byte Folded Spill
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=2
	add	x9, x9, #1
	add	x13, x13, x3
	add	x12, x12, x3
	add	x11, x11, x3
	cmp	x9, x23
	b.eq	LBB0_2
LBB0_14:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_16 Depth 3
	cmp	w8, #1
	b.lt	LBB0_13
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=2
	mov	x27, #0
	str	x9, [sp, #88]                   ; 8-byte Folded Spill
	sub	w8, w9, #128
	stur	w8, [x29, #-92]                 ; 4-byte Folded Spill
	stur	x12, [x29, #-88]                ; 8-byte Folded Spill
LBB0_16:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_14 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x19, x27, #2
	ldr	w8, [x13, x19]
	add	w0, w28, w8
	mov	w1, #0
	mov	x2, x6
	mov	x20, x21
	mov	x21, x5
	mov	x24, x6
	mov	x26, x11
	mov	x23, x13
	bl	_av_clip
	mov	x22, x0
	ldur	x8, [x29, #-88]                 ; 8-byte Folded Reload
	ldr	w8, [x8, x19]
	ldur	w9, [x29, #-92]                 ; 4-byte Folded Reload
	add	w0, w9, w8
	mov	w1, #0
	ldr	w2, [sp, #100]                  ; 4-byte Folded Reload
	bl	_av_clip
	mov	x13, x23
	mov	x11, x26
	mov	x6, x24
	mov	x5, x21
	mov	x21, x20
	mul	w8, w0, w21
	madd	w8, w22, w25, w8
	ldr	x22, [sp, #104]                 ; 8-byte Folded Reload
	add	w8, w27, w8
	ldr	w8, [x22, w8, sxtw #2]
	str	w8, [x26, x19]
	add	x27, x27, #1
	ldrsw	x8, [x5, #28]
	cmp	x27, x8
	b.lt	LBB0_16
; %bb.17:                               ;   in Loop: Header=BB0_14 Depth=2
	ldp	w4, w7, [sp, #80]               ; 8-byte Folded Reload
	ldr	w19, [sp, #76]                  ; 4-byte Folded Reload
	ldp	x3, x23, [sp, #48]              ; 16-byte Folded Reload
	mov	w24, #128
	ldr	x9, [sp, #88]                   ; 8-byte Folded Reload
	ldur	x12, [x29, #-88]                ; 8-byte Folded Reload
	b	LBB0_13
LBB0_18:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w23, #1
	b.lt	LBB0_2
; %bb.19:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	x8, #0
	ldr	w13, [x5, #28]
	ldp	x10, x9, [sp, #32]              ; 16-byte Folded Reload
	ldr	x11, [sp, #24]                  ; 8-byte Folded Reload
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_21 Depth=2
	add	x8, x8, #1
	add	x11, x11, x3
	add	x10, x10, x3
	add	x9, x9, x3
	cmp	x8, x23
	b.eq	LBB0_2
LBB0_21:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_24 Depth 3
	cmp	w13, #1
	b.lt	LBB0_20
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=2
	mov	x12, #0
	b	LBB0_24
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=3
	mul	w13, w13, w21
	madd	w13, w14, w25, w13
	add	w13, w12, w13
	ldr	w13, [x22, w13, sxtw #2]
	str	w13, [x9, x12, lsl #2]
	add	x12, x12, #1
	ldrsw	x13, [x5, #28]
	cmp	x12, x13
	b.ge	LBB0_20
LBB0_24:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_21 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x13, x12, #2
	ldr	w14, [x11, x13]
	add	w14, w14, w7
	ldr	w13, [x10, x13]
	add	w15, w13, w8
	sub	w13, w15, #128
	cmp	w14, #127
	b.gt	LBB0_26
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=3
	sub	w14, w24, w14
	sdiv	w16, w14, w19
	msub	w14, w16, w19, w14
	cmp	w15, #127
	b.le	LBB0_27
	b	LBB0_28
LBB0_26:                                ;   in Loop: Header=BB0_24 Depth=3
	sub	w14, w14, #128
	cmp	w15, #127
	b.gt	LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_24 Depth=3
	sub	w13, w24, w15
	sdiv	w15, w13, w23
	msub	w13, w15, w23, w13
LBB0_28:                                ;   in Loop: Header=BB0_24 Depth=3
	cmp	w14, w19
	b.ge	LBB0_30
; %bb.29:                               ;   in Loop: Header=BB0_24 Depth=3
	cmp	w13, w23
	b.lt	LBB0_23
	b	LBB0_31
LBB0_30:                                ;   in Loop: Header=BB0_24 Depth=3
	sdiv	w15, w14, w19
	msub	w14, w15, w19, w14
	mvn	w14, w14
	add	w14, w19, w14
	cmp	w13, w23
	b.lt	LBB0_23
LBB0_31:                                ;   in Loop: Header=BB0_24 Depth=3
	sdiv	w15, w13, w23
	msub	w13, w15, w23, w13
	mvn	w13, w13
	add	w13, w23, w13
	b	LBB0_23
LBB0_32:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w23, #1
	b.lt	LBB0_2
; %bb.33:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	x8, #0
	sub	w9, w7, #128
	ldr	w16, [x5, #28]
	mov	w10, #-128
	ldp	x12, x11, [sp, #24]             ; 16-byte Folded Reload
	ldr	x13, [sp, #40]                  ; 8-byte Folded Reload
	b	LBB0_35
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=2
	add	x8, x8, #1
	add	x13, x13, x3
	add	x12, x12, x3
	add	x11, x11, x3
	add	w10, w10, #1
	cmp	x8, x23
	b.eq	LBB0_2
LBB0_35:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_38 Depth 3
	cmp	w16, #1
	b.lt	LBB0_34
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=2
	mov	x14, #0
	sub	w15, w8, #128
	ldr	x17, [sp, #64]                  ; 8-byte Folded Reload
	b	LBB0_38
LBB0_37:                                ;   in Loop: Header=BB0_38 Depth=3
	ldr	w16, [x0]
	str	w16, [x13, x14, lsl #2]
	add	x14, x14, #1
	ldrsw	x16, [x5, #28]
	add	x17, x17, #4
	cmp	x14, x16
	b.ge	LBB0_34
LBB0_38:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_35 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	lsl	x1, x14, #2
	ldr	w16, [x12, x1]
	mov	x0, x17
	adds	w2, w9, w16
	b.mi	LBB0_37
; %bb.39:                               ;   in Loop: Header=BB0_38 Depth=3
	mov	x0, x17
	cmp	w2, w19
	b.ge	LBB0_37
; %bb.40:                               ;   in Loop: Header=BB0_38 Depth=3
	ldr	w1, [x11, x1]
	add	w2, w15, w1
	mov	x0, x17
	tbnz	w2, #31, LBB0_37
; %bb.41:                               ;   in Loop: Header=BB0_38 Depth=3
	mov	x0, x17
	cmp	w2, w23
	b.ge	LBB0_37
; %bb.42:                               ;   in Loop: Header=BB0_38 Depth=3
	add	w16, w4, w16
	add	w0, w10, w1
	mul	w0, w21, w0
	madd	w16, w25, w16, w0
	add	w16, w14, w16
	add	x0, x22, w16, sxtw #2
	b	LBB0_37
LBB0_43:
	ldp	x29, x30, [sp, #208]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #192]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #176]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #160]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #144]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #128]            ; 16-byte Folded Reload
	add	sp, sp, #224
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_5-LBB0_5)>>2
	.byte	(LBB0_11-LBB0_5)>>2
	.byte	(LBB0_18-LBB0_5)>>2
	.byte	(LBB0_32-LBB0_5)>>2
                                        ; -- End function
	.no_dead_strip	_displace_packed
.subsections_via_symbols
