	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function decode_bmv_frame
_decode_bmv_frame:                      ## @decode_bmv_frame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$152, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $ecx killed $ecx def $rcx
	movl	%esi, %r13d
	movq	_SCREEN_WIDE@GOTPCREL(%rip), %rax
	movslq	(%rax), %rbx
	movl	%ebx, %esi
	negl	%esi
	cmpl	%ecx, %esi
	setge	%r8b
	testl	%ecx, %ecx
	setns	%al
	testl	%r13d, %r13d
	jle	LBB0_100
## %bb.1:
	movslq	%r13d, %rsi
	leaq	(%rdi,%rsi,4), %r9
	orb	%r8b, %al
	movq	_SCREEN_HIGH@GOTPCREL(%rip), %rsi
	movslq	(%rsi), %rsi
	imulq	%rbx, %rsi
	leaq	(%rdx,%rsi,4), %rbx
	movq	%r9, -96(%rbp)                  ## 8-byte Spill
	leaq	-4(%r9), %r10
	leaq	(%rdx,%rsi,4), %r12
	addq	$-4, %r12
	testb	%al, %al
	cmovneq	%rdi, %r10
	cmovneq	%rdx, %r12
	movq	%rdx, -128(%rbp)                ## 8-byte Spill
	leaq	-4(%rdx), %rdx
	movq	%rbx, -112(%rbp)                ## 8-byte Spill
	cmovneq	%rbx, %rdx
	movq	%rdx, -136(%rbp)                ## 8-byte Spill
	movb	%al, -45(%rbp)                  ## 1-byte Spill
	xorb	$1, %al
	movzbl	%al, %eax
	addq	%rax, %rax
	decq	%rax
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	%rcx, %rax
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	movslq	%ecx, %rax
	leaq	(,%rax,4), %rdx
	movq	%rdx, %rcx
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	negq	%rdx
	movq	%rdx, -184(%rbp)                ## 8-byte Spill
	leaq	-1(%rax), %rcx
	movq	%rcx, -176(%rbp)                ## 8-byte Spill
	leaq	-4(,%rax,4), %rcx
	movq	%rcx, -168(%rbp)                ## 8-byte Spill
	leaq	-4(%rax), %rcx
	movq	%rcx, -152(%rbp)                ## 8-byte Spill
	movabsq	$4611686018427387900, %rcx      ## imm = 0x3FFFFFFFFFFFFFFC
	orq	$2, %rcx
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	leaq	1(%rax), %rcx
	movq	%rcx, -104(%rbp)                ## 8-byte Spill
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	addq	$28, %rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	xorl	%r9d, %r9d
	xorl	%r14d, %r14d
	movq	%rdi, -64(%rbp)                 ## 8-byte Spill
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_15 Depth 2
                                        ##     Child Loop BB0_78 Depth 2
                                        ##     Child Loop BB0_94 Depth 2
                                        ##     Child Loop BB0_98 Depth 2
                                        ##     Child Loop BB0_63 Depth 2
                                        ##     Child Loop BB0_66 Depth 2
                                        ##     Child Loop BB0_70 Depth 2
                                        ##     Child Loop BB0_73 Depth 2
	cmpl	$4, %r13d
	movq	%r10, -72(%rbp)                 ## 8-byte Spill
	je	LBB0_6
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	testl	%r14d, %r14d
	je	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	testb	$12, %r9b
	movq	%r9, -56(%rbp)                  ## 8-byte Spill
	je	LBB0_10
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	$4, -44(%rbp)                   ## 4-byte Folded Spill
	movl	%r9d, %r13d
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%rdi, %r10
	jb	LBB0_100
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpq	-96(%rbp), %r10                 ## 8-byte Folded Reload
	jae	LBB0_100
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	(%r10), %r13d
	xorl	%ebx, %ebx
	testb	$12, %r13b
	je	LBB0_11
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	addb	$4, %bl
	movl	%r13d, %eax
	movl	%ebx, %ecx
	shrl	%cl, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	$-1, %r15d
	shll	%cl, %r15d
	notl	%r15d
	andl	%r13d, %r15d
	movq	%r10, %rdi
	callq	_NEXT_BYTE
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	movl	%r15d, %r13d
	jmp	LBB0_20
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	movl	%r9d, %r13d
	jmp	LBB0_12
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	%r9, -56(%rbp)                  ## 8-byte Spill
	movl	$1, %eax
LBB0_12:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%rdi, %r10
	setae	%cl
	cmpq	-96(%rbp), %r10                 ## 8-byte Folded Reload
	setb	%r15b
	andb	%cl, %r15b
	xorl	%ebx, %ebx
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_15 Depth=2
	movq	-72(%rbp), %r10                 ## 8-byte Reload
LBB0_14:                                ##   in Loop: Header=BB0_15 Depth=2
	movl	%r13d, %eax
	addl	$2, %ebx
	shrl	$2, %r13d
	xorl	%eax, %r13d
	movl	%ebx, %ecx
	shrl	%cl, %r13d
	shll	%cl, %r13d
	xorl	%eax, %r13d
	movq	%r10, %rdi
	callq	_NEXT_BYTE
	movl	%r13d, %edx
	movl	%ebx, %ecx
	shrl	%cl, %edx
	xorl	%eax, %eax
	testb	$12, %dl
	jne	LBB0_19
LBB0_15:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpl	$22, %ebx
	jg	LBB0_101
## %bb.16:                              ##   in Loop: Header=BB0_15 Depth=2
	testl	%eax, %eax
	jne	LBB0_13
## %bb.17:                              ##   in Loop: Header=BB0_15 Depth=2
	testb	%r15b, %r15b
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	je	LBB0_100
## %bb.18:                              ##   in Loop: Header=BB0_15 Depth=2
	addl	$2, %ebx
	movl	(%r10), %eax
	movl	%eax, %edx
	movl	%ebx, %ecx
	shll	%cl, %edx
	orl	%edx, %r13d
	testb	$12, %al
	je	LBB0_14
	jmp	LBB0_9
LBB0_19:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	$4, -44(%rbp)                   ## 4-byte Folded Spill
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r13d, %ebx
	andl	$1, %ebx
	xorl	%edi, %edi
	cmpl	$4, %r13d
	setae	%dil
	callq	_av_assert0
	leal	(%r14,%rbx), %eax
	incl	%eax
	cmpl	$4, %eax
	leal	-2(%r14,%rbx), %r14d
	cmovll	%eax, %r14d
	cmpl	$4, %r13d
	jb	LBB0_100
## %bb.21:                              ##   in Loop: Header=BB0_2 Depth=1
	shrl	%r13d
	leal	-1(%r13), %r15d
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	subq	%r12, %rdi
	shrq	$2, %rdi
                                        ## kill: def $edi killed $edi killed $rdi
	callq	_FFABS
	cmpl	%r15d, %eax
	jl	LBB0_100
## %bb.22:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$3, %r14d
	je	LBB0_34
## %bb.23:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$2, %r14d
	je	LBB0_36
## %bb.24:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$1, %r14d
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	jne	LBB0_50
## %bb.25:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpb	$0, -45(%rbp)                   ## 1-byte Folded Reload
	je	LBB0_40
## %bb.26:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r12, %rcx
	subq	-128(%rbp), %rcx                ## 8-byte Folded Reload
	sarq	$2, %rcx
	movq	_SCREEN_WIDE@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	addq	%rcx, %rax
	cmpq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	jl	LBB0_100
## %bb.27:                              ##   in Loop: Header=BB0_2 Depth=1
	addq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	js	LBB0_100
## %bb.28:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-112(%rbp), %rax                ## 8-byte Reload
	subq	%r12, %rax
	sarq	$2, %rax
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movslq	%ecx, %rcx
	cmpq	%rcx, %rax
	jl	LBB0_100
## %bb.29:                              ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r15d, %r8
	cmpq	%r8, %rax
	jl	LBB0_100
## %bb.30:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$2, %r15d
	movl	$1, %eax
	cmovll	%eax, %r15d
	cmpl	$8, %r15d
	jb	LBB0_61
## %bb.31:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	$0, %ecx
	cmpq	$32, -184(%rbp)                 ## 8-byte Folded Reload
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	jb	LBB0_68
## %bb.32:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	%r15d, %ecx
	andl	$2147483640, %ecx               ## imm = 0x7FFFFFF8
	leaq	-8(%rcx), %rax
	movq	%rax, %rsi
	shrq	$3, %rsi
	incq	%rsi
	movl	%esi, %edx
	andl	$3, %edx
	cmpq	$24, %rax
	jae	LBB0_62
## %bb.33:                              ##   in Loop: Header=BB0_2 Depth=1
	xorl	%edi, %edi
	jmp	LBB0_64
LBB0_34:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-192(%rbp), %rax                ## 8-byte Reload
	movl	(%r12,%rax,4), %esi
	cmpb	$0, -45(%rbp)                   ## 1-byte Folded Reload
	je	LBB0_46
## %bb.35:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r12, %rdi
	movl	%r15d, %edx
	callq	_memset
	movslq	%r15d, %rax
	leaq	(%r12,%rax,4), %r12
	jmp	LBB0_47
LBB0_36:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpb	$0, -45(%rbp)                   ## 1-byte Folded Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	je	LBB0_48
## %bb.37:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	subq	%rsi, %rax
	sarq	$2, %rax
	movslq	%r15d, %rbx
	cmpq	%rbx, %rax
	jl	LBB0_100
## %bb.38:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r12, %rdi
	movl	%r15d, %edx
	callq	_memcpy
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	leaq	(%r12,%rbx,4), %r12
	leaq	(%r10,%rbx,4), %r10
	jmp	LBB0_50
LBB0_40:                                ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r15d, %r9
	leaq	(,%r9,4), %rax
	movq	%r12, %rsi
	subq	%rax, %rsi
	movq	%rsi, %rcx
	subq	-128(%rbp), %rcx                ## 8-byte Folded Reload
	sarq	$2, %rcx
	movq	_SCREEN_WIDE@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	addq	%rcx, %rax
	cmpq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	jl	LBB0_100
## %bb.41:                              ##   in Loop: Header=BB0_2 Depth=1
	addq	-80(%rbp), %rax                 ## 8-byte Folded Reload
	js	LBB0_100
## %bb.42:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-112(%rbp), %rax                ## 8-byte Reload
	subq	%rsi, %rax
	sarq	$2, %rax
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	addl	%r15d, %ecx
	movslq	%ecx, %rcx
	cmpq	%rcx, %rax
	jl	LBB0_100
## %bb.43:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%r9, %rax
	jl	LBB0_100
## %bb.44:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	%r13d, %r8d
	leaq	-2(%r8), %r11
	cmpl	$8, %r15d
	jb	LBB0_91
## %bb.53:                              ##   in Loop: Header=BB0_2 Depth=1
	addl	$-2, %r13d
	movq	%r11, %rax
	movl	$4, %ecx
	mulq	%rcx
	seto	%cl
	cmpl	%r11d, %r13d
	jb	LBB0_91
## %bb.54:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r11, %rdx
	shrq	$32, %rdx
	jne	LBB0_91
## %bb.55:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r13, %rdx
	subq	%r8, %rdx
	leaq	(%r12,%rdx,4), %rdx
	addq	$4, %rdx
	movq	%rdx, %rdi
	subq	%rax, %rdi
	cmpq	%rdx, %rdi
	ja	LBB0_91
## %bb.56:                              ##   in Loop: Header=BB0_2 Depth=1
	testb	%cl, %cl
	jne	LBB0_91
## %bb.57:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	leaq	(%r12,%rdx,4), %rdx
	movq	%rdx, %rdi
	subq	%rax, %rdi
	cmpq	%rdx, %rdi
	ja	LBB0_91
## %bb.58:                              ##   in Loop: Header=BB0_2 Depth=1
	testb	%cl, %cl
	jne	LBB0_91
## %bb.59:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-168(%rbp), %rax                ## 8-byte Reload
	addq	%r12, %rax
	leaq	(%r12,%r13,4), %rcx
	leaq	(,%r8,4), %rdx
	subq	%rcx, %rdx
	addq	%rdx, %rax
	addq	$-4, %rax
	cmpq	$32, %rax
	jae	LBB0_76
LBB0_91:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	-44(%rbp), %r13d                ## 4-byte Reload
LBB0_92:                                ##   in Loop: Header=BB0_2 Depth=1
	leal	1(%r11), %ecx
	movq	%r11, %rax
	andq	$3, %rcx
	je	LBB0_95
## %bb.93:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-104(%rbp), %rax                ## 8-byte Reload
	leaq	(%r12,%rax,4), %rdx
	leaq	(,%r8,4), %rax
	subq	%rax, %rdx
	movq	%r11, %rax
	.p2align	4, 0x90
LBB0_94:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rdx,%rax,4), %edi
	movl	%eax, %ebx
	movl	%edi, (%rsi,%rbx,4)
	decq	%rax
	decq	%rcx
	jne	LBB0_94
LBB0_95:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$3, %r11
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movq	-56(%rbp), %r9                  ## 8-byte Reload
	jb	LBB0_96
## %bb.97:                              ##   in Loop: Header=BB0_2 Depth=1
	addq	$-3, %rax
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	leaq	(%r12,%rcx,4), %rcx
	shlq	$2, %r8
	subq	%r8, %rcx
	.p2align	4, 0x90
LBB0_98:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	3(%rax), %edx
	movl	12(%rcx,%rax,4), %ebx
	movl	%ebx, (%rsi,%rdx,4)
	leal	2(%rax), %edx
	movl	8(%rcx,%rax,4), %ebx
	movl	%ebx, (%rsi,%rdx,4)
	leal	1(%rax), %edx
	movl	4(%rcx,%rax,4), %ebx
	movl	%ebx, (%rsi,%rdx,4)
	movl	(%rcx,%rax,4), %edx
	movl	%eax, %ebx
	movl	%edx, (%rsi,%rbx,4)
	addq	$-4, %rax
	cmpq	$-4, %rax
	jne	LBB0_98
LBB0_96:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	%rsi, %r12
	cmpq	-136(%rbp), %r12                ## 8-byte Folded Reload
	jne	LBB0_2
	jmp	LBB0_103
LBB0_46:                                ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r15d, %rax
	shlq	$2, %rax
	subq	%rax, %r12
	movq	%r12, %rdi
	movl	%r15d, %edx
	callq	_memset
LBB0_47:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	jmp	LBB0_51
LBB0_48:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	%rsi, %rcx
	subq	-64(%rbp), %rcx                 ## 8-byte Folded Reload
	sarq	$2, %rcx
	movslq	%r15d, %rax
	cmpq	%rax, %rcx
	jl	LBB0_100
## %bb.49:                              ##   in Loop: Header=BB0_2 Depth=1
	shlq	$2, %rax
	subq	%rax, %r12
	subq	%rax, %rsi
	movq	%r12, %rdi
	movl	%r15d, %edx
	movq	%rsi, %rbx
	callq	_memcpy
	movq	%rbx, %r10
LBB0_50:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
LBB0_51:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %r9                  ## 8-byte Reload
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	cmpq	-136(%rbp), %r12                ## 8-byte Folded Reload
	jne	LBB0_2
	jmp	LBB0_103
LBB0_61:                                ##   in Loop: Header=BB0_2 Depth=1
	xorl	%ecx, %ecx
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	jmp	LBB0_68
LBB0_62:                                ##   in Loop: Header=BB0_2 Depth=1
	andq	$-4, %rsi
	movq	-160(%rbp), %rax                ## 8-byte Reload
	leaq	(%r12,%rax,4), %rax
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_63:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-112(%rax,%rdi,4), %xmm0
	movups	-96(%rax,%rdi,4), %xmm1
	movups	%xmm0, (%r12,%rdi,4)
	movups	%xmm1, 16(%r12,%rdi,4)
	movups	-80(%rax,%rdi,4), %xmm0
	movups	-64(%rax,%rdi,4), %xmm1
	movups	%xmm0, 32(%r12,%rdi,4)
	movups	%xmm1, 48(%r12,%rdi,4)
	movups	-48(%rax,%rdi,4), %xmm0
	movups	-32(%rax,%rdi,4), %xmm1
	movups	%xmm0, 64(%r12,%rdi,4)
	movups	%xmm1, 80(%r12,%rdi,4)
	movups	-16(%rax,%rdi,4), %xmm0
	movups	(%rax,%rdi,4), %xmm1
	movups	%xmm0, 96(%r12,%rdi,4)
	movups	%xmm1, 112(%r12,%rdi,4)
	addq	$32, %rdi
	addq	$-4, %rsi
	jne	LBB0_63
LBB0_64:                                ##   in Loop: Header=BB0_2 Depth=1
	testq	%rdx, %rdx
	je	LBB0_67
## %bb.65:                              ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%r12,%rdi,4), %rsi
	leaq	(%r12,%rdi,4), %rax
	addq	$16, %rax
	movq	-88(%rbp), %rdi                 ## 8-byte Reload
	addq	%rdi, %rsi
	addq	$16, %rsi
	shlq	$5, %rdx
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_66:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-16(%rsi,%rdi), %xmm0
	movups	(%rsi,%rdi), %xmm1
	movups	%xmm0, -16(%rax,%rdi)
	movups	%xmm1, (%rax,%rdi)
	addq	$32, %rdi
	cmpq	%rdi, %rdx
	jne	LBB0_66
LBB0_67:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%r15, %rcx
	je	LBB0_74
LBB0_68:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	%rcx, %rax
	notq	%rax
	addq	%r15, %rax
	movq	%r15, %rdx
	andq	$3, %rdx
	je	LBB0_71
## %bb.69:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	addq	%r12, %rsi
	.p2align	4, 0x90
LBB0_70:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rsi,%rcx,4), %edi
	movl	%edi, (%r12,%rcx,4)
	incq	%rcx
	decq	%rdx
	jne	LBB0_70
LBB0_71:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$3, %rax
	jb	LBB0_74
## %bb.72:                              ##   in Loop: Header=BB0_2 Depth=1
	leaq	12(%r12), %rax
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	addq	%r12, %rdx
	addq	$12, %rdx
	.p2align	4, 0x90
LBB0_73:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	-12(%rdx,%rcx,4), %esi
	movl	%esi, -12(%rax,%rcx,4)
	movl	-8(%rdx,%rcx,4), %esi
	movl	%esi, -8(%rax,%rcx,4)
	movl	-4(%rdx,%rcx,4), %esi
	movl	%esi, -4(%rax,%rcx,4)
	movl	(%rdx,%rcx,4), %esi
	movl	%esi, (%rax,%rcx,4)
	addq	$4, %rcx
	cmpq	%rcx, %r15
	jne	LBB0_73
LBB0_74:                                ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%r12,%r8,4), %r12
LBB0_75:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movq	-56(%rbp), %r9                  ## 8-byte Reload
	cmpq	-136(%rbp), %r12                ## 8-byte Folded Reload
	jne	LBB0_2
	jmp	LBB0_103
LBB0_76:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	%r9, %r15
	andq	$-8, %r15
	leaq	-8(%r15), %rax
	movq	%rax, %r10
	shrq	$3, %r10
	incq	%r10
	testq	%rax, %rax
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	je	LBB0_82
## %bb.77:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r10, %rdx
	andq	-144(%rbp), %rdx                ## 8-byte Folded Reload
	leaq	-10(%r8), %rcx
	movq	-152(%rbp), %rax                ## 8-byte Reload
	leaq	(%r12,%rax,4), %rdi
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_78:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	8(%rcx), %ebx
	movups	-16(%rdi,%rax,4), %xmm0
	movups	(%rdi,%rax,4), %xmm1
	movups	%xmm1, -12(%rsi,%rbx,4)
	movups	%xmm0, -28(%rsi,%rbx,4)
	movups	-48(%rdi,%rax,4), %xmm0
	movups	-32(%rdi,%rax,4), %xmm1
	movl	%ecx, %ebx
	movups	%xmm1, -12(%rsi,%rbx,4)
	movups	%xmm0, -28(%rsi,%rbx,4)
	addq	$-16, %rcx
	addq	$-16, %rax
	addq	$-2, %rdx
	jne	LBB0_78
## %bb.79:                              ##   in Loop: Header=BB0_2 Depth=1
	negq	%rax
	jmp	LBB0_83
LBB0_82:                                ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
LBB0_83:                                ##   in Loop: Header=BB0_2 Depth=1
	testb	$1, %r10b
	je	LBB0_85
## %bb.84:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r11, %rcx
	subq	%rax, %rcx
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	%rcx, %rax
	movups	-28(%rsi,%rax,4), %xmm0
	movups	-12(%rsi,%rax,4), %xmm1
	movl	%ecx, %eax
	movups	%xmm1, -12(%rsi,%rax,4)
	movups	%xmm0, -28(%rsi,%rax,4)
LBB0_85:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%r9, %r15
	movq	-72(%rbp), %r10                 ## 8-byte Reload
	jne	LBB0_87
## %bb.86:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%rsi, %r12
	jmp	LBB0_75
LBB0_87:                                ##   in Loop: Header=BB0_2 Depth=1
	subq	%r15, %r11
	jmp	LBB0_92
LBB0_100:
	movq	_AVERROR_INVALIDDATA@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	jmp	LBB0_102
LBB0_101:
	movl	$-1, %eax
LBB0_102:
	addq	$152, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_103:
	xorl	%eax, %eax
	jmp	LBB0_102
	.cfi_endproc
                                        ## -- End function
	.comm	_SCREEN_WIDE,4,2                ## @SCREEN_WIDE
	.comm	_SCREEN_HIGH,4,2                ## @SCREEN_HIGH
	.comm	_AVERROR_INVALIDDATA,4,2        ## @AVERROR_INVALIDDATA
	.no_dead_strip	_decode_bmv_frame
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function decode_bmv_frame
_decode_bmv_frame:                      ; @decode_bmv_frame
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #192
	.cfi_def_cfa_offset 192
	stp	x28, x27, [sp, #96]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #112]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #128]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #144]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #160]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #176]            ; 16-byte Folded Spill
	add	x29, sp, #176
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, _SCREEN_WIDE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _SCREEN_WIDE@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	neg	w9, w8
	cmp	w3, #0
	ccmp	w9, w3, #0, lt
	cset	w11, ge
	cmp	w1, #0
	b.le	LBB0_65
; %bb.1:
	mov	x19, x3
	mov	x24, x1
	mov	x21, x0
	str	wzr, [sp, #76]                  ; 4-byte Folded Spill
	mov	w26, #0
	add	x10, x0, w1, sxtw #2
Lloh3:
	adrp	x9, _SCREEN_HIGH@GOTPAGE
Lloh4:
	ldr	x9, [x9, _SCREEN_HIGH@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
	mul	w8, w9, w8
	add	x12, x2, w8, sxtw #2
	str	x10, [sp, #80]                  ; 8-byte Folded Spill
	sub	x8, x10, #4
	sub	x9, x12, #4
	sub	x10, x2, #4
	str	w11, [sp, #72]                  ; 4-byte Folded Spill
	cmp	w11, #0
	csel	x22, x0, x8, ne
	stp	x12, x2, [sp, #40]              ; 16-byte Folded Spill
	csel	x23, x2, x9, ne
	csel	x8, x12, x10, ne
	str	x8, [sp, #88]                   ; 8-byte Folded Spill
	mov	x8, #-1
	cneg	x10, x8, eq
	sxtw	x8, w19
	sbfiz	x28, x19, #2, #32
	neg	x9, x28
	str	x9, [sp, #32]                   ; 8-byte Folded Spill
	sub	x11, x8, #1
	sub	x9, x28, #4
	stp	x9, x11, [sp, #16]              ; 16-byte Folded Spill
	stp	x10, x8, [sp, #56]              ; 16-byte Folded Spill
	sub	x8, x8, #8
	str	x8, [sp, #8]                    ; 8-byte Folded Spill
	mov	w27, #-1
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	sub	x23, x23, w25, sxtw #2
	mov	x0, x23
	mov	x2, x25
	bl	_memset
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	cmp	x23, x8
	b.eq	LBB0_68
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_40 Depth 2
                                        ;     Child Loop BB0_63 Depth 2
                                        ;     Child Loop BB0_51 Depth 2
                                        ;     Child Loop BB0_26 Depth 2
                                        ;     Child Loop BB0_29 Depth 2
	cmp	w24, #4
	b.eq	LBB0_8
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	cbz	w26, LBB0_8
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w20, [sp, #76]                  ; 4-byte Folded Reload
	tst	w20, #0xc
	b.eq	LBB0_31
LBB0_7:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	w24, #4
	b	LBB0_13
LBB0_8:                                 ;   in Loop: Header=BB0_4 Depth=1
	cmp	x22, x21
	b.lo	LBB0_65
; %bb.9:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #80]                   ; 8-byte Folded Reload
	cmp	x22, x8
	b.hs	LBB0_65
; %bb.10:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	w20, [x22]
	tst	w20, #0xc
	b.eq	LBB0_37
; %bb.11:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w24, #0
LBB0_12:                                ;   in Loop: Header=BB0_4 Depth=1
	add	w8, w24, #4
	lsr	w9, w20, w8
	str	w9, [sp, #76]                   ; 4-byte Folded Spill
	lsl	w8, w27, w8
	bic	w20, w20, w8
	mov	x0, x22
	bl	_NEXT_BYTE
	mov	w24, #0
LBB0_13:                                ;   in Loop: Header=BB0_4 Depth=1
	and	w25, w20, #0x1
	cmp	w20, #3
	cset	w0, hi
	bl	_av_assert0
	add	w8, w26, w25
	add	w9, w8, #1
	sub	w10, w8, #2
	cmp	w9, #3
	csinc	w26, w10, w8, gt
	cmp	w20, #4
	b.lo	LBB0_65
; %bb.14:                               ;   in Loop: Header=BB0_4 Depth=1
	lsr	w20, w20, #1
	sub	x25, x20, #1
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	sub	x8, x8, x23
	lsr	x0, x8, #2
                                        ; kill: def $w0 killed $w0 killed $x0
	bl	_FFABS
	cmp	w0, w25
	b.lt	LBB0_65
; %bb.15:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	w26, #3
	b.eq	LBB0_32
; %bb.16:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	w26, #2
	b.eq	LBB0_34
; %bb.17:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	w26, #1
	b.ne	LBB0_3
; %bb.18:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #72]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_44
; %bb.19:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	sub	x8, x23, x8
Lloh6:
	adrp	x9, _SCREEN_WIDE@GOTPAGE
Lloh7:
	ldr	x9, [x9, _SCREEN_WIDE@GOTPAGEOFF]
Lloh8:
	ldrsw	x9, [x9]
	add	x8, x9, x8, asr #2
	ldr	x9, [sp, #64]                   ; 8-byte Folded Reload
	cmp	x8, x9
	b.lt	LBB0_65
; %bb.20:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [sp, #64]                   ; 8-byte Folded Reload
	add	x8, x8, x9
	tbnz	x8, #63, LBB0_65
; %bb.21:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #40]                   ; 8-byte Folded Reload
	sub	x8, x8, x23
	asr	x9, x8, #2
	add	w8, w25, w19
	cmp	x9, w8, sxtw
	b.lt	LBB0_65
; %bb.22:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x8, x25
	sxtw	x8, w8
	cmp	x9, x8
	b.lt	LBB0_65
; %bb.23:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x9, #0
	cmp	w25, #1
	csinc	w10, w25, wzr, gt
	cmp	w10, #16
	b.lo	LBB0_28
; %bb.24:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x11, [sp, #32]                  ; 8-byte Folded Reload
	cmp	x11, #64
	b.lo	LBB0_28
; %bb.25:                               ;   in Loop: Header=BB0_4 Depth=1
	and	x9, x10, #0x7ffffff0
	add	x11, x23, #32
	mov	x12, x9
LBB0_26:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	x13, x11, x28
	ldp	q0, q1, [x13, #-32]
	ldp	q2, q3, [x13]
	stp	q0, q1, [x11, #-32]
	stp	q2, q3, [x11], #64
	subs	x12, x12, #16
	b.ne	LBB0_26
; %bb.27:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	x9, x10
	b.eq	LBB0_30
LBB0_28:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x11, [sp, #64]                  ; 8-byte Folded Reload
	add	x11, x11, x9
	add	x11, x23, x11, lsl #2
	add	x12, x23, x9, lsl #2
	sub	x9, x10, x9
LBB0_29:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [x11], #4
	str	w10, [x12], #4
	subs	x9, x9, #1
	b.ne	LBB0_29
LBB0_30:                                ;   in Loop: Header=BB0_4 Depth=1
	add	x23, x23, x8, lsl #2
	b	LBB0_3
LBB0_31:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #0
	b	LBB0_38
LBB0_32:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #56]                   ; 8-byte Folded Reload
	ldr	w1, [x23, x8, lsl #2]
	ldr	w8, [sp, #72]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_2
; %bb.33:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x0, x23
	mov	x2, x25
	bl	_memset
	add	x23, x23, w25, sxtw #2
	b	LBB0_3
LBB0_34:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #72]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_53
; %bb.35:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [sp, #80]                   ; 8-byte Folded Reload
	sub	x8, x8, x22
	cmp	x25, x8, asr #2
	b.gt	LBB0_65
; %bb.36:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x0, x23
	mov	x1, x22
	mov	x2, x25
	bl	_memcpy
	lsl	x8, x25, #2
	add	x23, x23, x8
	add	x22, x22, x8
	b	LBB0_3
LBB0_37:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #1
LBB0_38:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w24, #0
	cmp	x22, x21
	ldr	x9, [sp, #80]                   ; 8-byte Folded Reload
	ccmp	x22, x9, #2, hs
	cset	w25, lo
	b	LBB0_40
LBB0_39:                                ;   in Loop: Header=BB0_40 Depth=2
	add	w24, w24, #2
	lsl	w8, w27, w24
	and	w9, w8, w20, lsr #2
	bic	w8, w20, w8
	orr	w20, w9, w8
	mov	x0, x22
	bl	_NEXT_BYTE
	mov	w8, #0
	lsr	w9, w20, w24
	tst	w9, #0xc
	b.ne	LBB0_7
LBB0_40:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cmp	w24, #22
	b.gt	LBB0_66
; %bb.41:                               ;   in Loop: Header=BB0_40 Depth=2
	cbnz	w8, LBB0_39
; %bb.42:                               ;   in Loop: Header=BB0_40 Depth=2
	tbz	w25, #0, LBB0_65
; %bb.43:                               ;   in Loop: Header=BB0_40 Depth=2
	add	w24, w24, #2
	ldr	w8, [x22]
	lsl	w9, w8, w24
	orr	w20, w9, w20
	tst	w8, #0xc
	b.eq	LBB0_39
	b	LBB0_12
LBB0_44:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	x8, x23, w25, sxtw #2
	ldr	x9, [sp, #48]                   ; 8-byte Folded Reload
	sub	x9, x8, x9
Lloh9:
	adrp	x10, _SCREEN_WIDE@GOTPAGE
Lloh10:
	ldr	x10, [x10, _SCREEN_WIDE@GOTPAGEOFF]
Lloh11:
	ldrsw	x10, [x10]
	add	x9, x10, x9, asr #2
	ldr	x10, [sp, #64]                  ; 8-byte Folded Reload
	cmp	x9, x10
	b.lt	LBB0_65
; %bb.45:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x10, [sp, #64]                  ; 8-byte Folded Reload
	add	x9, x9, x10
	tbnz	x9, #63, LBB0_65
; %bb.46:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	sub	x9, x9, x8
	asr	x9, x9, #2
	add	w10, w25, w19
	cmp	x9, w10, sxtw
	b.lt	LBB0_65
; %bb.47:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x10, x25
	sxtw	x10, w10
	cmp	x9, x10
	b.lt	LBB0_65
; %bb.48:                               ;   in Loop: Header=BB0_4 Depth=1
	sub	x9, x20, #2
	cmp	w25, #16
	b.hs	LBB0_55
LBB0_49:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x11, x9
LBB0_50:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [sp, #64]                   ; 8-byte Folded Reload
	add	x9, x9, x11
	sub	x9, x9, x20
	add	x9, x23, x9, lsl #2
	add	x9, x9, #4
LBB0_51:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [x9], #-4
	str	w10, [x8, w11, uxtw #2]
	sub	x11, x11, #1
	cmn	x11, #1
	b.ne	LBB0_51
LBB0_52:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x23, x8
	b	LBB0_3
LBB0_53:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	x9, x22, x21
	mov	x8, x25
	sxtw	x8, w8
	cmp	x8, x9, asr #2
	b.gt	LBB0_65
; %bb.54:                               ;   in Loop: Header=BB0_4 Depth=1
	lsl	x8, x8, #2
	sub	x23, x23, x8
	sub	x22, x22, x8
	mov	x0, x23
	mov	x1, x22
	mov	x2, x25
	bl	_memcpy
	b	LBB0_3
LBB0_55:                                ;   in Loop: Header=BB0_4 Depth=1
	sub	w11, w20, #2
	cmp	xzr, x9, lsr #62
	cset	w12, ne
	cmp	w11, w9
	b.lo	LBB0_49
; %bb.56:                               ;   in Loop: Header=BB0_4 Depth=1
	lsr	x13, x9, #32
	cbnz	x13, LBB0_49
; %bb.57:                               ;   in Loop: Header=BB0_4 Depth=1
	sub	x13, x11, x20
	add	x13, x23, x13, lsl #2
	add	x14, x13, #4
	lsl	x13, x9, #2
	sub	x15, x14, x13
	cmp	x15, x14
	b.hi	LBB0_49
; %bb.58:                               ;   in Loop: Header=BB0_4 Depth=1
	tbnz	w12, #0, LBB0_49
; %bb.59:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x14, [sp, #24]                  ; 8-byte Folded Reload
	add	x14, x23, x14, lsl #2
	sub	x13, x14, x13
	cmp	x13, x14
	b.hi	LBB0_49
; %bb.60:                               ;   in Loop: Header=BB0_4 Depth=1
	tbnz	w12, #0, LBB0_49
; %bb.61:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x12, [sp, #16]                  ; 8-byte Folded Reload
	add	x12, x12, x23
	add	x11, x23, w11, uxtw #2
	lsl	x13, x20, #2
	sub	x11, x13, x11
	add	x11, x11, x12
	sub	x11, x11, #4
	cmp	x11, #64
	b.lo	LBB0_49
; %bb.62:                               ;   in Loop: Header=BB0_4 Depth=1
	and	x12, x10, #0xfffffffffffffff0
	sub	x11, x9, x12
	ldr	x13, [sp, #8]                   ; 8-byte Folded Reload
	add	x13, x23, x13, lsl #2
	mov	x14, x12
LBB0_63:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q1, q0, [x13]
	ldp	q3, q2, [x13, #-32]
	add	x15, x8, w9, uxtw #2
	stur	q0, [x15, #-12]
	stur	q1, [x15, #-28]
	stur	q2, [x15, #-44]
	stur	q3, [x15, #-60]
	sub	x9, x9, #16
	sub	x13, x13, #64
	sub	x14, x14, #16
	cbnz	x14, LBB0_63
; %bb.64:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	x12, x10
	b.ne	LBB0_50
	b	LBB0_52
LBB0_65:
Lloh12:
	adrp	x8, _AVERROR_INVALIDDATA@GOTPAGE
Lloh13:
	ldr	x8, [x8, _AVERROR_INVALIDDATA@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	b	LBB0_67
LBB0_66:
	mov	w0, #-1
LBB0_67:
	ldp	x29, x30, [sp, #176]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #160]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #144]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #128]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #112]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #96]             ; 16-byte Folded Reload
	add	sp, sp, #192
	ret
LBB0_68:
	mov	w0, #0
	b	LBB0_67
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
                                        ; -- End function
	.comm	_SCREEN_WIDE,4,2                ; @SCREEN_WIDE
	.comm	_SCREEN_HIGH,4,2                ; @SCREEN_HIGH
	.comm	_AVERROR_INVALIDDATA,4,2        ; @AVERROR_INVALIDDATA
	.no_dead_strip	_decode_bmv_frame
.subsections_via_symbols
