	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_A_FireMissile                  ## -- Begin function A_FireMissile
	.p2align	4, 0x90
_A_FireMissile:                         ## @A_FireMissile
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %rax
	movq	16(%rdi), %rcx
	movq	_weaponinfo@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	movq	(%rdx,%rax,8), %rax
	decl	(%rcx,%rax,4)
	movl	8(%rdi), %edi
	movq	_MT_ROCKET@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	popq	%rbp
	jmp	_P_SpawnPlayerMissile           ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_weaponinfo,8,3                 ## @weaponinfo
	.comm	_MT_ROCKET,4,2                  ## @MT_ROCKET
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_A_FireMissile                  ; -- Begin function A_FireMissile
	.p2align	2
_A_FireMissile:                         ; @A_FireMissile
	.cfi_startproc
; %bb.0:
	ldr	x8, [x0, #16]
Lloh0:
	adrp	x9, _weaponinfo@GOTPAGE
Lloh1:
	ldr	x9, [x9, _weaponinfo@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	ldr	x10, [x0]
	ldr	x9, [x9, x10, lsl #3]
	lsl	x9, x9, #2
	ldr	w10, [x8, x9]
	sub	w10, w10, #1
	str	w10, [x8, x9]
	ldr	w0, [x0, #8]
Lloh3:
	adrp	x8, _MT_ROCKET@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MT_ROCKET@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
	b	_P_SpawnPlayerMissile
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_weaponinfo,8,3                 ; @weaponinfo
	.comm	_MT_ROCKET,4,2                  ; @MT_ROCKET
.subsections_via_symbols
