	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function gl_glsl_set_mvp
_gl_glsl_set_mvp:                       ## @gl_glsl_set_mvp
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	xorl	%r14d, %r14d
	testq	%rdi, %rdi
	je	LBB0_7
## %bb.1:
	movq	%rdi, %rbx
	movq	40(%rdi), %rax
	cmpl	$0, (%rax)
	je	LBB0_7
## %bb.2:
	movq	(%rbx), %rax
	movq	32(%rbx), %rcx
	movl	(%rcx,%rax,4), %edi
	movl	$1, %r14d
	testl	%edi, %edi
	js	LBB0_7
## %bb.3:
	movq	%rsi, %r15
	movq	(%rsi), %rcx
	cmpq	%rax, 8(%rbx)
	jne	LBB0_6
## %bb.4:
	movq	16(%rbx), %rdx
	cmpq	(%rdx,%rax,8), %rcx
	jne	LBB0_6
## %bb.5:
	movq	(%rcx), %rdx
	movq	24(%rbx), %rsi
	cmpq	(%rsi,%rax,8), %rdx
	je	LBB0_7
LBB0_6:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	$1, %r14d
	movl	$1, %esi
	callq	_glUniformMatrix4fv
	movq	(%rbx), %rax
	movq	16(%rbx), %rcx
	movq	%rax, 8(%rbx)
	movq	(%r15), %rdx
	movq	%rdx, (%rcx,%rax,8)
	movq	(%r15), %rcx
	movq	(%rcx), %rcx
	movq	24(%rbx), %rdx
	movq	%rcx, (%rdx,%rax,8)
LBB0_7:
	movl	%r14d, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
	.no_dead_strip	_gl_glsl_set_mvp
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function gl_glsl_set_mvp
_gl_glsl_set_mvp:                       ; @gl_glsl_set_mvp
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	cbz	x0, LBB0_7
; %bb.1:
	mov	x19, x0
	ldr	x8, [x0, #40]
	ldr	w8, [x8]
	cbz	w8, LBB0_7
; %bb.2:
	ldr	x9, [x19, #32]
	ldr	x8, [x19]
	ldr	w0, [x9, x8, lsl #2]
	tbnz	w0, #31, LBB0_6
; %bb.3:
	mov	x20, x1
	ldr	x9, [x19, #8]
	ldr	x3, [x1]
	cmp	x9, x8
	b.ne	LBB0_8
; %bb.4:
	ldr	x9, [x19, #16]
	ldr	x9, [x9, x8, lsl #3]
	cmp	x3, x9
	b.ne	LBB0_8
; %bb.5:
	ldr	x9, [x3]
	ldr	x10, [x19, #24]
	ldr	x8, [x10, x8, lsl #3]
	cmp	x9, x8
	b.ne	LBB0_8
LBB0_6:
	mov	w21, #1
	b	LBB0_9
LBB0_7:
	mov	w21, #0
	b	LBB0_9
LBB0_8:
Lloh0:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh2:
	ldr	w2, [x8]
	mov	w21, #1
	mov	w1, #1
	bl	_glUniformMatrix4fv
	ldr	x8, [x19]
	ldr	x9, [x20]
	ldr	x10, [x19, #16]
	lsl	x11, x8, #3
	str	x9, [x10, x11]
	str	x8, [x19, #8]
	ldr	x8, [x20]
	ldr	x8, [x8]
	ldr	x9, [x19, #24]
	str	x8, [x9, x11]
LBB0_9:
	mov	x0, x21
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
	.no_dead_strip	_gl_glsl_set_mvp
.subsections_via_symbols
