	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function Prepname
_Prepname:                              ## @Prepname
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, %r14d
	movq	%rsp, -120(%rbp)                ## 8-byte Spill
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_INFO_STRING@GOTPCREL(%rip), %r15
	movl	(%r15), %eax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %rbx
	movq	_CS_PLAYERS@GOTPCREL(%rip), %rax
	movq	_postgameMenuInfo@GOTPCREL(%rip), %rcx
	movq	8(%rcx), %rcx
	movslq	%r14d, %r13
	movq	(%rcx,%r13,8), %rdi
	addq	(%rax), %rdi
	movl	(%r15), %edx
	movq	%rbx, %rsi
	callq	_trap_GetConfigString
	leaq	L_.str(%rip), %rsi
	movq	%rbx, %rdi
	callq	_Info_ValueForKey
	leaq	-112(%rbp), %r14
	movq	%r14, %rdi
	movq	%rax, %rsi
	movl	$64, %edx
	callq	_Q_strncpyz
	movq	%r14, %rdi
	callq	_Q_CleanStr
	movq	%r14, %rdi
	callq	_strlen
	testl	%eax, %eax
	je	LBB0_4
## %bb.1:
	movl	%eax, %ebx
	cltq
	negl	%ebx
	leaq	(%rax,%r14), %r12
	decq	%r12
	xorl	%r15d, %r15d
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r14, %rdi
	callq	_UI_ProportionalStringWidth
	cmpl	$257, %eax                      ## imm = 0x101
	jl	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movb	$0, (%r12,%r15)
	decq	%r15
	cmpl	%r15d, %ebx
	jne	LBB0_2
LBB0_4:
	movq	_postgameMenuInfo@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r13,8), %rdi
	leaq	-112(%rbp), %rsi
	movl	$8, %edx
	callq	_Q_strncpyz
	movq	-120(%rbp), %rsp                ## 8-byte Reload
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_6
## %bb.5:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_6:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_INFO_STRING,4,2            ## @MAX_INFO_STRING
	.comm	_CS_PLAYERS,8,3                 ## @CS_PLAYERS
	.comm	_postgameMenuInfo,16,3          ## @postgameMenuInfo
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"n"

	.no_dead_strip	_Prepname
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function Prepname
_Prepname:                              ; @Prepname
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	sub	sp, sp, #80
                                        ; kill: def $w0 killed $w0 def $x0
	mov	x20, sp
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-56]
Lloh3:
	adrp	x12, _MAX_INFO_STRING@GOTPAGE
Lloh4:
	ldr	x12, [x12, _MAX_INFO_STRING@GOTPAGEOFF]
	ldr	w8, [x12]
	mov	x9, x8
Lloh5:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh6:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x1fffffff0
	sub	x19, x9, x8
	mov	sp, x19
Lloh7:
	adrp	x8, _CS_PLAYERS@GOTPAGE
Lloh8:
	ldr	x8, [x8, _CS_PLAYERS@GOTPAGEOFF]
Lloh9:
	ldr	x8, [x8]
Lloh10:
	adrp	x21, _postgameMenuInfo@GOTPAGE
Lloh11:
	ldr	x21, [x21, _postgameMenuInfo@GOTPAGEOFF]
	ldr	x9, [x21, #8]
	sxtw	x22, w0
	ldr	x9, [x9, w0, sxtw #3]
	add	x0, x9, x8
	ldr	w2, [x12]
	mov	x1, x19
	bl	_trap_GetConfigString
Lloh12:
	adrp	x1, l_.str@PAGE
Lloh13:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x19
	bl	_Info_ValueForKey
	mov	x1, x0
	sub	x23, x29, #120
	sub	x0, x29, #120
	mov	w2, #64
	bl	_Q_strncpyz
	sub	x0, x29, #120
	bl	_Q_CleanStr
	sub	x0, x29, #120
	bl	_strlen
	cbz	w0, LBB0_4
; %bb.1:
	mov	x19, x0
	add	x8, x23, w0, sxtw
	sub	x23, x8, #1
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	sub	x0, x29, #120
	bl	_UI_ProportionalStringWidth
	cmp	w0, #257
	b.lt	LBB0_4
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	strb	wzr, [x23], #-1
	subs	w19, w19, #1
	b.ne	LBB0_2
LBB0_4:
	ldr	x8, [x21]
	ldr	x0, [x8, x22, lsl #3]
	sub	x1, x29, #120
	mov	w2, #8
	bl	_Q_strncpyz
	mov	sp, x20
	ldur	x8, [x29, #-56]
Lloh14:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh15:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_6
; %bb.5:
	sub	sp, x29, #48
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
LBB0_6:
	bl	___stack_chk_fail
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_INFO_STRING,4,2            ; @MAX_INFO_STRING
	.comm	_CS_PLAYERS,8,3                 ; @CS_PLAYERS
	.comm	_postgameMenuInfo,16,3          ; @postgameMenuInfo
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"n"

	.no_dead_strip	_Prepname
.subsections_via_symbols
