	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function gl1_raster_font_setup_viewport
_gl1_raster_font_setup_viewport:        ## @gl1_raster_font_setup_viewport
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdx, %r14
	movl	%ecx, %edx
	xorl	%ecx, %ecx
	callq	_video_driver_set_viewport
	movq	_GL_BLEND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnable
	movq	_GL_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_GL_ONE_MINUS_SRC_ALPHA@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_glBlendFunc
	movq	_GL_TEXTURE_2D@GOTPCREL(%rip), %rbx
	movl	(%rbx), %edi
	callq	_glEnable
	movl	(%rbx), %edi
	movl	(%r14), %esi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_glBindTexture                  ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_BLEND,4,2                   ## @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ## @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ## @GL_ONE_MINUS_SRC_ALPHA
	.comm	_GL_TEXTURE_2D,4,2              ## @GL_TEXTURE_2D
	.no_dead_strip	_gl1_raster_font_setup_viewport
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function gl1_raster_font_setup_viewport
_gl1_raster_font_setup_viewport:        ; @gl1_raster_font_setup_viewport
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x2
	mov	x2, x3
	mov	w3, #0
	bl	_video_driver_set_viewport
Lloh0:
	adrp	x8, _GL_BLEND@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_BLEND@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_glEnable
Lloh3:
	adrp	x8, _GL_SRC_ALPHA@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GL_SRC_ALPHA@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
Lloh6:
	adrp	x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_ONE_MINUS_SRC_ALPHA@GOTPAGEOFF]
Lloh8:
	ldr	w1, [x8]
	bl	_glBlendFunc
Lloh9:
	adrp	x20, _GL_TEXTURE_2D@GOTPAGE
Lloh10:
	ldr	x20, [x20, _GL_TEXTURE_2D@GOTPAGEOFF]
	ldr	w0, [x20]
	bl	_glEnable
	ldr	w0, [x20]
	ldr	w1, [x19]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_glBindTexture
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_BLEND,4,2                   ; @GL_BLEND
	.comm	_GL_SRC_ALPHA,4,2               ; @GL_SRC_ALPHA
	.comm	_GL_ONE_MINUS_SRC_ALPHA,4,2     ; @GL_ONE_MINUS_SRC_ALPHA
	.comm	_GL_TEXTURE_2D,4,2              ; @GL_TEXTURE_2D
	.no_dead_strip	_gl1_raster_font_setup_viewport
.subsections_via_symbols
