	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function BasicUIInfoScreen
_BasicUIInfoScreen:                     ## @BasicUIInfoScreen
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rsi, %rbx
	movq	%rdi, %r14
	xorl	%eax, %eax
	callq	_ClearScreen
	movq	%r14, %rdi
	callq	_TitleScreen
	movl	$154, %edi
	movl	$148, %esi
	xorl	%edx, %edx
	movl	$1, %ecx
	movl	$39, %r8d
	movl	$23, %r9d
	callq	_Box
	cmpb	$10, (%rbx)
	je	LBB0_5
## %bb.1:
	movl	$2, %r14d
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
	movl	$154, %edi
	movl	$148, %esi
	movq	%rbx, %rdx
	movl	%r14d, %ecx
	callq	_CenterPrint
	.p2align	4, 0x90
LBB0_4:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpb	$0, (%rbx)
	leaq	1(%rbx), %rbx
	jne	LBB0_4
## %bb.2:                               ##   in Loop: Header=BB0_3 Depth=1
	incl	%r14d
	cmpb	$10, (%rbx)
	jne	LBB0_3
LBB0_5:
	leaq	L_.str(%rip), %rdi
	movl	$1, %esi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_BasicUIMessage                 ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Press any key to continue"

	.no_dead_strip	_BasicUIInfoScreen
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function BasicUIInfoScreen
_BasicUIInfoScreen:                     ; @BasicUIInfoScreen
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
	mov	x20, x0
	bl	_ClearScreen
	mov	x0, x20
	bl	_TitleScreen
	mov	w0, #154
	mov	w1, #148
	mov	w2, #0
	mov	w3, #1
	mov	w4, #39
	mov	w5, #23
	bl	_Box
	ldrb	w8, [x19]
	cmp	w8, #10
	b.eq	LBB0_5
; %bb.1:
	mov	w20, #2
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_3 Depth 2
	mov	w0, #154
	mov	w1, #148
	mov	x2, x19
	mov	x3, x20
	bl	_CenterPrint
LBB0_3:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldrb	w8, [x19], #1
	cbnz	w8, LBB0_3
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	add	w20, w20, #1
	ldrb	w8, [x19]
	cmp	w8, #10
	b.ne	LBB0_2
LBB0_5:
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	mov	w1, #1
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_BasicUIMessage
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Press any key to continue"

	.no_dead_strip	_BasicUIInfoScreen
.subsections_via_symbols
