	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function Controls_DrawPlayer
_Controls_DrawPlayer:                   ## @Controls_DrawPlayer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r14
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -32(%rbp)
	movq	_MAX_QPATH@GOTPCREL(%rip), %rax
	movl	(%rax), %r15d
	movq	%r15, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %rbx
	leaq	L_.str(%rip), %rdi
	movq	%rbx, %rsi
	movl	%r15d, %edx
	callq	_trap_Cvar_VariableStringBuffer
	movq	_s_controls@GOTPCREL(%rip), %r15
	movl	4(%r15), %esi
	movq	%rbx, %rdi
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	%r15, %rdi
	movq	%rbx, %rsi
	callq	_UI_PlayerInfo_SetModel
	movl	4(%r15), %edi
	movq	%rbx, %rsi
	callq	_strcpy
	movq	_ANIM_IDLE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_Controls_UpdateModel
LBB0_2:
	movl	12(%r14), %edi
	movl	8(%r14), %esi
	movl	(%r14), %ecx
	movl	4(%r14), %edx
	movq	_uis@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, %r9d
	shrl	$31, %r9d
	addl	%eax, %r9d
	sarl	%r9d
	movq	_s_controls@GOTPCREL(%rip), %r8
	callq	_UI_DrawPlayer
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-32(%rbp), %rax
	jne	LBB0_4
## %bb.3:
	leaq	-24(%rbp), %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_4:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_QPATH,4,2                  ## @MAX_QPATH
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"model"

	.comm	_s_controls,8,2                 ## @s_controls
	.comm	_ANIM_IDLE,4,2                  ## @ANIM_IDLE
	.comm	_uis,4,2                        ## @uis
	.no_dead_strip	_Controls_DrawPlayer
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function Controls_DrawPlayer
_Controls_DrawPlayer:                   ; @Controls_DrawPlayer
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	sub	sp, sp, #16
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-40]
Lloh3:
	adrp	x8, _MAX_QPATH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_QPATH@GOTPAGEOFF]
Lloh5:
	ldr	w2, [x8]
	mov	x9, x2
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x2, #15
	and	x9, x9, #0x1fffffff0
	sub	x20, x8, x9
	mov	sp, x20
Lloh8:
	adrp	x0, l_.str@PAGE
Lloh9:
	add	x0, x0, l_.str@PAGEOFF
	mov	x1, x20
                                        ; kill: def $w2 killed $w2 killed $x2
	bl	_trap_Cvar_VariableStringBuffer
Lloh10:
	adrp	x21, _s_controls@GOTPAGE
Lloh11:
	ldr	x21, [x21, _s_controls@GOTPAGEOFF]
	ldr	w1, [x21, #4]
	mov	x0, x20
	bl	_strcmp
	cbz	x0, LBB0_2
; %bb.1:
	mov	x0, x21
	mov	x1, x20
	bl	_UI_PlayerInfo_SetModel
	ldr	w0, [x21, #4]
	mov	x1, x20
	bl	_strcpy
Lloh12:
	adrp	x8, _ANIM_IDLE@GOTPAGE
Lloh13:
	ldr	x8, [x8, _ANIM_IDLE@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	bl	_Controls_UpdateModel
LBB0_2:
	ldp	w1, w0, [x19, #8]
	ldp	w3, w2, [x19]
Lloh15:
	adrp	x8, _uis@GOTPAGE
Lloh16:
	ldr	x8, [x8, _uis@GOTPAGEOFF]
Lloh17:
	ldr	w8, [x8]
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w5, w8, #1
Lloh18:
	adrp	x4, _s_controls@GOTPAGE
Lloh19:
	ldr	x4, [x4, _s_controls@GOTPAGEOFF]
	bl	_UI_DrawPlayer
	ldur	x8, [x29, #-40]
Lloh20:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh21:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh22:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_4
; %bb.3:
	sub	sp, x29, #32
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_4:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_QPATH,4,2                  ; @MAX_QPATH
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"model"

	.comm	_s_controls,8,2                 ; @s_controls
	.comm	_ANIM_IDLE,4,2                  ; @ANIM_IDLE
	.comm	_uis,4,2                        ; @uis
	.no_dead_strip	_Controls_DrawPlayer
.subsections_via_symbols
