	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gpu_fft_shader_code            ## -- Begin function gpu_fft_shader_code
	.p2align	4, 0x90
_gpu_fft_shader_code:                   ## @gpu_fft_shader_code
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_shaders@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movslq	%edi, %rcx
	movq	-64(%rax,%rcx,8), %rax
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_shaders,8,3                    ## @shaders
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gpu_fft_shader_code            ; -- Begin function gpu_fft_shader_code
	.p2align	2
_gpu_fft_shader_code:                   ; @gpu_fft_shader_code
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _shaders@GOTPAGE
Lloh1:
	ldr	x8, [x8, _shaders@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	add	x8, x8, w0, sxtw #3
	ldur	x0, [x8, #-64]
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_shaders,8,3                    ; @shaders
.subsections_via_symbols
