	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawText                     ## -- Begin function M_DrawText
	.p2align	4, 0x90
_M_DrawText:                            ## @M_DrawText
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movl	%esi, -44(%rbp)                 ## 4-byte Spill
	movl	%edi, %r12d
	movb	(%rcx), %al
	testb	%al, %al
	je	LBB0_12
## %bb.1:
	movq	%rcx, %r13
	incq	%r13
	movq	_HU_FONTSTART@GOTPCREL(%rip), %r14
	movq	_hu_font@GOTPCREL(%rip), %r15
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_4 Depth=1
	addl	$4, %r12d
	movl	%r12d, %ebx
LBB0_3:                                 ##   in Loop: Header=BB0_4 Depth=1
	movzbl	(%r13), %eax
	incq	%r13
	movl	%ebx, %r12d
	testb	%al, %al
	je	LBB0_13
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movsbl	%al, %edi
	callq	_toupper
	subl	(%r14), %eax
	js	LBB0_2
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	_HU_FONTSIZE@GOTPCREL(%rip), %rcx
	cmpl	(%rcx), %eax
	jg	LBB0_2
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	(%r15), %rcx
	movl	%eax, %r14d
	movq	(%rcx,%r14,8), %rax
	movl	(%rax), %edi
	callq	_SHORT
	movl	%eax, %ebx
	addl	%r12d, %ebx
	movq	_SCREENWIDTH@GOTPCREL(%rip), %rax
	cmpl	(%rax), %ebx
	jg	LBB0_12
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	(%r15), %rax
	movq	(%rax,%r14,8), %rcx
	cmpq	$0, -56(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_4 Depth=1
	movl	%r12d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	xorl	%edx, %edx
	callq	_V_DrawPatchDirect
	jmp	LBB0_10
LBB0_9:                                 ##   in Loop: Header=BB0_4 Depth=1
	movl	%r12d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	xorl	%edx, %edx
	callq	_V_DrawPatch
LBB0_10:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	_hu_font@GOTPCREL(%rip), %r15
	movq	_HU_FONTSTART@GOTPCREL(%rip), %r14
	jmp	LBB0_3
LBB0_12:
	movl	%r12d, %ebx
LBB0_13:
	movl	%ebx, %eax
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_HU_FONTSTART,4,2               ## @HU_FONTSTART
	.comm	_HU_FONTSIZE,4,2                ## @HU_FONTSIZE
	.comm	_hu_font,8,3                    ## @hu_font
	.comm	_SCREENWIDTH,4,2                ## @SCREENWIDTH
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_M_DrawText                     ; -- Begin function M_DrawText
	.p2align	2
_M_DrawText:                            ; @M_DrawText
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x21, x0
	ldrb	w8, [x3]
	cbz	w8, LBB0_10
; %bb.1:
	mov	x19, x2
	mov	x20, x1
	add	x23, x3, #1
Lloh0:
	adrp	x24, _HU_FONTSTART@GOTPAGE
Lloh1:
	ldr	x24, [x24, _HU_FONTSTART@GOTPAGEOFF]
Lloh2:
	adrp	x25, _HU_FONTSIZE@GOTPAGE
Lloh3:
	ldr	x25, [x25, _HU_FONTSIZE@GOTPAGEOFF]
Lloh4:
	adrp	x26, _hu_font@GOTPAGE
Lloh5:
	ldr	x26, [x26, _hu_font@GOTPAGEOFF]
Lloh6:
	adrp	x27, _SCREENWIDTH@GOTPAGE
Lloh7:
	ldr	x27, [x27, _SCREENWIDTH@GOTPAGEOFF]
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w22, w21, #4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldrb	w8, [x23], #1
	mov	x21, x22
	cbz	w8, LBB0_11
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	sxtb	w0, w8
	bl	_toupper
	ldr	w8, [x24]
	subs	w28, w0, w8
	b.mi	LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [x25]
	cmp	w28, w8
	b.gt	LBB0_2
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x26]
	ldr	x8, [x8, w28, uxtw #3]
	ldr	w0, [x8]
	bl	_SHORT
	ldr	w8, [x27]
	add	w22, w0, w21
	cmp	w22, w8
	b.gt	LBB0_10
; %bb.7:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x26]
	ldr	x3, [x8, x28, lsl #3]
	mov	x0, x21
	mov	x1, x20
	mov	w2, #0
	cbz	x19, LBB0_9
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	bl	_V_DrawPatchDirect
	b	LBB0_3
LBB0_9:                                 ;   in Loop: Header=BB0_4 Depth=1
	bl	_V_DrawPatch
	b	LBB0_3
LBB0_10:
	mov	x22, x21
LBB0_11:
	mov	x0, x22
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_HU_FONTSTART,4,2               ; @HU_FONTSTART
	.comm	_HU_FONTSIZE,4,2                ; @HU_FONTSIZE
	.comm	_hu_font,8,3                    ; @hu_font
	.comm	_SCREENWIDTH,4,2                ; @SCREENWIDTH
.subsections_via_symbols
