	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_A_PainDie                      ## -- Begin function A_PainDie
	.p2align	4, 0x90
_A_PainDie:                             ## @A_PainDie
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	callq	_A_Fall
	movq	_ANG90@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	addq	(%rbx), %rsi
	movq	%rbx, %rdi
	callq	_A_PainShootSkull
	movq	_ANG180@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	addq	(%rbx), %rsi
	movq	%rbx, %rdi
	callq	_A_PainShootSkull
	movq	_ANG270@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	addq	(%rbx), %rsi
	movq	%rbx, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_A_PainShootSkull               ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_ANG90,8,3                      ## @ANG90
	.comm	_ANG180,8,3                     ## @ANG180
	.comm	_ANG270,8,3                     ## @ANG270
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_A_PainDie                      ; -- Begin function A_PainDie
	.p2align	2
_A_PainDie:                             ; @A_PainDie
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_A_Fall
	ldr	x8, [x19]
Lloh0:
	adrp	x9, _ANG90@GOTPAGE
Lloh1:
	ldr	x9, [x9, _ANG90@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	add	x1, x9, x8
	mov	x0, x19
	bl	_A_PainShootSkull
	ldr	x8, [x19]
Lloh3:
	adrp	x9, _ANG180@GOTPAGE
Lloh4:
	ldr	x9, [x9, _ANG180@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	add	x1, x9, x8
	mov	x0, x19
	bl	_A_PainShootSkull
	ldr	x8, [x19]
Lloh6:
	adrp	x9, _ANG270@GOTPAGE
Lloh7:
	ldr	x9, [x9, _ANG270@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	add	x1, x9, x8
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_A_PainShootSkull
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_ANG90,8,3                      ; @ANG90
	.comm	_ANG180,8,3                     ; @ANG180
	.comm	_ANG270,8,3                     ; @ANG270
.subsections_via_symbols
