	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_pemu_loop                      ## -- Begin function pemu_loop
	.p2align	4, 0x90
_pemu_loop:                             ## @pemu_loop
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	leaq	L_.str(%rip), %rdi
	xorl	%eax, %eax
	callq	_lprintf
	movb	$0, -80(%rbp)
	movq	_currentConfig@GOTPCREL(%rip), %r14
	movq	(%r14), %rbx
	xorl	%eax, %eax
	callq	_psp_get_cpu_clock
	cmpq	%rax, %rbx
	je	LBB0_2
## %bb.1:
	movq	(%r14), %rsi
	leaq	L_.str.1(%rip), %rdi
	xorl	%eax, %eax
	callq	_lprintf
	movq	(%r14), %rdi
	callq	_psp_set_cpu_clock
	testl	%eax, %eax
	leaq	L_.str.3(%rip), %rax
	leaq	L_.str.2(%rip), %rdi
	cmoveq	%rax, %rdi
	xorl	%eax, %eax
	callq	_lprintf
	xorl	%eax, %eax
	callq	_psp_get_cpu_clock
	movq	%rax, (%r14)
LBB0_2:
	xorl	%eax, %eax
	callq	_vidResetMode
	movl	$1, %edi
	callq	_clearArea
	movq	_Pico@GOTPCREL(%rip), %rcx
	movl	$1, (%rcx)
	movq	16(%rcx), %rax
	cmpq	$0, 8(%rcx)
	movl	$60, %ecx
	movl	$50, %edx
	cmovel	%ecx, %edx
	movl	%edx, -108(%rbp)                ## 4-byte Spill
	movl	$4266667, %ecx                  ## imm = 0x411AAB
	movl	$5120000, %r12d                 ## imm = 0x4E2000
	cmovel	%ecx, %r12d
	movl	48(%rax), %ebx
	movq	_reset_timing@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_PicoAHW@GOTPCREL(%rip), %rcx
	movq	_PAHW_MCD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, (%rcx)
	je	LBB0_6
## %bb.3:
	xorl	%eax, %eax
	callq	_PicoCDBufferInit
	cmpb	$0, _pemu_loop.mp3_init_done(%rip)
	jne	LBB0_6
## %bb.4:
	xorl	%eax, %eax
	callq	_mp3_init
	movb	$1, _pemu_loop.mp3_init_done(%rip)
	testl	%eax, %eax
	je	LBB0_6
## %bb.5:
	movq	_PGS_Menu@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_engineState@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	jmp	LBB0_68
LBB0_6:
	movq	_PsndOut@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	movq	_EOPT_EN_SOUND@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, 8(%r14)
	je	LBB0_8
## %bb.7:
	xorl	%eax, %eax
	callq	_pemu_sound_start
LBB0_8:
	xorl	%eax, %eax
	callq	_sceDisplayWaitVblankStart
	xorl	%eax, %eax
	callq	_sceKernelGetSystemTimeLow
	movq	%rax, %r15
	movq	_engineState@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_PGS_Running@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_60
## %bb.9:
	shll	$2, %ebx
	andl	$4, %ebx
	xorl	$12, %ebx
	movl	%ebx, -112(%rbp)                ## 4-byte Spill
	movl	$0, -88(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	$0, -96(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -84(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -92(%rbp)                   ## 4-byte Folded Spill
	xorl	%r13d, %r13d
	.p2align	4, 0x90
LBB0_10:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_36 Depth 2
	xorl	%eax, %eax
	callq	_sceKernelGetSystemTimeLow
	movq	%rax, %r14
	movq	_reset_timing@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	jne	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	%r14d, %r15d
	jbe	LBB0_13
LBB0_12:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_reset_timing@GOTPCREL(%rip), %rax
	movl	$0, (%rax)
	xorl	%r13d, %r13d
	movl	$0, -92(%rbp)                   ## 4-byte Folded Spill
	movl	%r14d, %eax
	movl	%r14d, -88(%rbp)                ## 4-byte Spill
LBB0_13:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_noticeMsgTime@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, %eax
	je	LBB0_19
## %bb.14:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	%r14d, %ecx
	subl	%eax, %ecx
	cmpl	$2000001, %ecx                  ## imm = 0x1E8481
	jb	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	_noticeMsgTime@GOTPCREL(%rip), %rax
	movl	$0, (%rax)
	xorl	%edi, %edi
	callq	_clearArea
	xorl	%eax, %eax
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_noticeMsg@GOTPCREL(%rip), %rax
	movq	(%rax), %rcx
	movl	4(%rcx), %ebx
	addl	(%rcx), %ebx
	movq	%rcx, %rax
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	addl	8(%rcx), %ebx
	cmpl	_pemu_loop.noticeMsgSum(%rip), %ebx
	je	LBB0_19
## %bb.17:                              ##   in Loop: Header=BB0_10 Depth=1
	xorl	%edi, %edi
	callq	_clearArea
	movl	%ebx, _pemu_loop.noticeMsgSum(%rip)
	movq	_noticeMsg@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
LBB0_18:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	%rax, -120(%rbp)                ## 8-byte Spill
LBB0_19:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_Pico@GOTPCREL(%rip), %rax
	movq	16(%rax), %rax
	movl	4(%rax), %ecx
	movl	48(%rax), %eax
	andl	$1, %eax
	andl	$8, %ecx
	leal	(%rcx,%rax,4), %ebx
	cmpl	-112(%rbp), %ebx                ## 4-byte Folded Reload
	je	LBB0_21
## %bb.20:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	$1, %edi
	callq	_clearArea
	xorl	%eax, %eax
	callq	_set_scaling_params
	movl	%ebx, -112(%rbp)                ## 4-byte Spill
LBB0_21:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	%r14d, %eax
	subl	%r15d, %eax
	cmpl	$1000000, %eax                  ## imm = 0xF4240
	jb	LBB0_25
## %bb.22:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	_currentConfig@GOTPCREL(%rip), %rax
	testb	$2, 8(%rax)
	je	LBB0_24
## %bb.23:                              ##   in Loop: Header=BB0_10 Depth=1
	leaq	-80(%rbp), %rdi
	leaq	L_.str.4(%rip), %rsi
	movl	-96(%rbp), %edx                 ## 4-byte Reload
	movl	-84(%rbp), %ecx                 ## 4-byte Reload
	xorl	%eax, %eax
	callq	_sprintf
LBB0_24:                                ##   in Loop: Header=BB0_10 Depth=1
	addl	$1000000, %r15d                 ## imm = 0xF4240
	movl	$0, -84(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -96(%rbp)                   ## 4-byte Folded Spill
LBB0_25:                                ##   in Loop: Header=BB0_10 Depth=1
	subl	-88(%rbp), %r14d                ## 4-byte Folded Reload
	movq	_currentConfig@GOTPCREL(%rip), %rax
	movl	12(%rax), %eax
	cmpl	$1000000, %r14d                 ## imm = 0xF4240
	movq	%r15, -128(%rbp)                ## 8-byte Spill
	jb	LBB0_29
## %bb.26:                              ##   in Loop: Header=BB0_10 Depth=1
	testl	%eax, %eax
	jns	LBB0_30
## %bb.27:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	-108(%rbp), %r13d               ## 4-byte Folded Reload
	movq	_currentConfig@GOTPCREL(%rip), %r14
	jge	LBB0_31
## %bb.28:                              ##   in Loop: Header=BB0_10 Depth=1
	xorl	%eax, %eax
	callq	_SkipFrame
	incl	%r13d
	incl	-84(%rbp)                       ## 4-byte Folded Spill
	movl	12(%r14), %eax
	jmp	LBB0_31
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	%r13, %rbx
	incl	%r13d
	movl	%r13d, %r15d
	imull	%r12d, %r15d
	testl	%eax, %eax
	movq	_currentConfig@GOTPCREL(%rip), %r14
	jns	LBB0_33
	jmp	LBB0_42
LBB0_30:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_currentConfig@GOTPCREL(%rip), %r14
LBB0_31:                                ##   in Loop: Header=BB0_10 Depth=1
	addl	$1000000, -88(%rbp)             ## 4-byte Folded Spill
                                        ## imm = 0xF4240
	testl	%eax, %eax
	js	LBB0_41
## %bb.32:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	%r12d, %r15d
	movl	$0, -92(%rbp)                   ## 4-byte Folded Spill
	xorl	%ebx, %ebx
LBB0_33:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	%rbx, -104(%rbp)                ## 8-byte Spill
	testl	%eax, %eax
	je	LBB0_47
## %bb.34:                              ##   in Loop: Header=BB0_10 Depth=1
	movl	-88(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, %r13d
	shll	$8, %r13d
	xorl	%ebx, %ebx
	jmp	LBB0_36
	.p2align	4, 0x90
LBB0_35:                                ##   in Loop: Header=BB0_36 Depth=2
	addl	%r12d, %r15d
	incl	%ebx
	cmpl	12(%r14), %ebx
	jge	LBB0_39
LBB0_36:                                ##   Parent Loop BB0_10 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	xorl	%eax, %eax
	callq	_updateKeys
	xorl	%eax, %eax
	callq	_SkipFrame
	testb	$4, 10(%r14)
	jne	LBB0_35
## %bb.37:                              ##   in Loop: Header=BB0_36 Depth=2
	xorl	%eax, %eax
	callq	_sceKernelGetSystemTimeLow
	movl	%eax, %ecx
	subl	-88(%rbp), %ecx                 ## 4-byte Folded Reload
	shll	$8, %ecx
	cmpl	%ecx, %r15d
	jle	LBB0_35
## %bb.38:                              ##   in Loop: Header=BB0_36 Depth=2
	leal	(%r15,%r13), %edi
	movl	%eax, %ecx
	shll	$8, %ecx
	subl	%ecx, %edi
	sarl	$8, %edi
	addl	%eax, %edi
	callq	_simpleWait
	jmp	LBB0_35
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	-84(%rbp), %ecx                 ## 4-byte Reload
	addl	%ebx, %ecx
	movq	-104(%rbp), %rax                ## 8-byte Reload
	addl	%ebx, %eax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	jmp	LBB0_48
LBB0_41:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	-108(%rbp), %eax                ## 4-byte Reload
	subl	%eax, %r13d
	testl	%r13d, %r13d
	movl	$0, %ecx
	cmovlel	%ecx, %r13d
	movl	-92(%rbp), %edx                 ## 4-byte Reload
	subl	%eax, %edx
	testl	%edx, %edx
	cmovlel	%ecx, %edx
	cmpl	%r13d, %edx
	cmovael	%r13d, %edx
	movl	%edx, -92(%rbp)                 ## 4-byte Spill
	movq	%r13, %rbx
	incl	%r13d
	movl	%r13d, %r15d
	imull	%r12d, %r15d
LBB0_42:                                ##   in Loop: Header=BB0_10 Depth=1
	xorl	%eax, %eax
	callq	_sceKernelGetSystemTimeLow
	subl	-88(%rbp), %eax                 ## 4-byte Folded Reload
	shll	$8, %eax
	leal	15(%rbx), %ecx
	testl	%ebx, %ebx
	movq	%rbx, -104(%rbp)                ## 8-byte Spill
	cmovnsl	%ebx, %ecx
	subl	%r15d, %eax
	jle	LBB0_47
## %bb.43:                              ##   in Loop: Header=BB0_10 Depth=1
	sarl	$4, %ecx
	cmpl	-92(%rbp), %ecx                 ## 4-byte Folded Reload
	jge	LBB0_47
## %bb.44:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	$76800000, %eax                 ## imm = 0x493E000
	jl	LBB0_59
## %bb.45:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	_reset_timing@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	-128(%rbp), %r15                ## 8-byte Reload
	movq	-104(%rbp), %r13                ## 8-byte Reload
	jmp	LBB0_58
	.p2align	4, 0x90
LBB0_47:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	-84(%rbp), %ecx                 ## 4-byte Reload
LBB0_48:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	%ecx, -84(%rbp)                 ## 4-byte Spill
	xorl	%eax, %eax
	callq	_updateKeys
	movq	_PicoOpt@GOTPCREL(%rip), %rax
	testb	$16, (%rax)
	jne	LBB0_50
## %bb.49:                              ##   in Loop: Header=BB0_10 Depth=1
	xorl	%eax, %eax
	callq	_EmuScanPrepare
LBB0_50:                                ##   in Loop: Header=BB0_10 Depth=1
	xorl	%eax, %eax
	callq	_PicoFrame
	xorl	%edi, %edi
	xorl	%esi, %esi
	callq	_sceGuSync
	xorl	%eax, %eax
	callq	_sceKernelGetSystemTimeLow
	movq	%rax, %r13
	movl	%r13d, %ebx
	subl	-88(%rbp), %ebx                 ## 4-byte Folded Reload
	shll	$8, %ebx
	xorl	%edx, %edx
	movl	%ebx, %r14d
	subl	%r15d, %r14d
	setg	%dl
	leaq	-80(%rbp), %rdi
	movq	-120(%rbp), %rsi                ## 8-byte Reload
	callq	_blit2
	movq	_currentConfig@GOTPCREL(%rip), %rax
	movl	12(%rax), %eax
	testl	%eax, %eax
	jns	LBB0_53
## %bb.51:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	$76800000, %r14d                ## imm = 0x493E000
	jl	LBB0_53
## %bb.52:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	_reset_timing@GOTPCREL(%rip), %rax
	movl	$1, (%rax)
	movq	_currentConfig@GOTPCREL(%rip), %r14
	jmp	LBB0_56
	.p2align	4, 0x90
LBB0_53:                                ##   in Loop: Header=BB0_10 Depth=1
	testl	%eax, %eax
	sets	%al
	movq	_currentConfig@GOTPCREL(%rip), %r14
	testb	$4, 10(%r14)
	sete	%cl
	orb	%al, %cl
	cmpb	$1, %cl
	jne	LBB0_56
## %bb.54:                              ##   in Loop: Header=BB0_10 Depth=1
	cmpl	%r15d, %ebx
	jge	LBB0_56
## %bb.55:                              ##   in Loop: Header=BB0_10 Depth=1
	subl	%ebx, %r15d
	sarl	$8, %r15d
	addl	%r13d, %r15d
	movl	%r15d, %edi
	callq	_simpleWait
LBB0_56:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	-104(%rbp), %r13                ## 8-byte Reload
	incl	%r13d
	incl	-92(%rbp)                       ## 4-byte Folded Spill
	incl	-84(%rbp)                       ## 4-byte Folded Spill
	incl	-96(%rbp)                       ## 4-byte Folded Spill
LBB0_57:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	-128(%rbp), %r15                ## 8-byte Reload
LBB0_58:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	_engineState@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_PGS_Running@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_10
	jmp	LBB0_60
LBB0_59:                                ##   in Loop: Header=BB0_10 Depth=1
	xorl	%eax, %eax
	callq	_updateKeys
	xorl	%eax, %eax
	callq	_SkipFrame
	incl	-84(%rbp)                       ## 4-byte Folded Spill
                                        ## kill: def $r13d killed $r13d def $r13
	jmp	LBB0_57
LBB0_60:
	xorl	%edi, %edi
	callq	_emu_set_fastforward
	movq	_PAHW_MCD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_PicoAHW@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_62
## %bb.61:
	xorl	%eax, %eax
	callq	_PicoCDBufferFree
LBB0_62:
	movq	_PsndOut@GOTPCREL(%rip), %rbx
	cmpq	$0, (%rbx)
	je	LBB0_64
## %bb.63:
	xorl	%eax, %eax
	callq	_pemu_sound_stop
	movq	$0, (%rbx)
LBB0_64:
	testb	$1, 8(%r14)
	je	LBB0_67
## %bb.65:
	movq	_SRam@GOTPCREL(%rip), %rbx
	cmpq	$0, (%rbx)
	je	LBB0_67
## %bb.66:
	leaq	L_.str.5(%rip), %rdi
	callq	_emu_msg_cb
	xorl	%edi, %edi
	movl	$1, %esi
	callq	_emu_save_load_game
	movq	$0, (%rbx)
LBB0_67:
	xorl	%eax, %eax
	callq	_psp_video_get_active_fb
	leaq	270336(%rax), %rdi
	xorl	%esi, %esi
	movl	$2048, %edx                     ## imm = 0x800
	callq	_memset32_uncached
LBB0_68:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_70
## %bb.69:
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_70:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
.zerofill __DATA,__bss,_pemu_loop.mp3_init_done,1,2 ## @pemu_loop.mp3_init_done
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"entered emu_Loop()\n"

	.comm	_currentConfig,16,3             ## @currentConfig
L_.str.1:                               ## @.str.1
	.asciz	"setting cpu clock to %iMHz... "

L_.str.2:                               ## @.str.2
	.asciz	"failed\n"

L_.str.3:                               ## @.str.3
	.asciz	"done\n"

	.comm	_Pico,24,3                      ## @Pico
	.comm	_reset_timing,4,2               ## @reset_timing
	.comm	_PicoAHW,4,2                    ## @PicoAHW
	.comm	_PAHW_MCD,4,2                   ## @PAHW_MCD
	.comm	_PGS_Menu,8,3                   ## @PGS_Menu
	.comm	_engineState,8,3                ## @engineState
	.comm	_PsndOut,8,3                    ## @PsndOut
	.comm	_EOPT_EN_SOUND,4,2              ## @EOPT_EN_SOUND
	.comm	_PGS_Running,8,3                ## @PGS_Running
	.comm	_noticeMsgTime,4,2              ## @noticeMsgTime
.zerofill __DATA,__bss,_pemu_loop.noticeMsgSum,4,2 ## @pemu_loop.noticeMsgSum
	.comm	_noticeMsg,8,3                  ## @noticeMsg
L_.str.4:                               ## @.str.4
	.asciz	"%02i/%02i  "

	.comm	_PicoOpt,4,2                    ## @PicoOpt
	.comm	_SRam,8,3                       ## @SRam
L_.str.5:                               ## @.str.5
	.asciz	"Writing SRAM/BRAM.."

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_pemu_loop                      ; -- Begin function pemu_loop
	.p2align	2
_pemu_loop:                             ; @pemu_loop
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	str	x8, [sp, #56]
Lloh3:
	adrp	x0, l_.str@PAGE
Lloh4:
	add	x0, x0, l_.str@PAGEOFF
	bl	_lprintf
	strb	wzr, [sp, #32]
Lloh5:
	adrp	x24, _currentConfig@GOTPAGE
Lloh6:
	ldr	x24, [x24, _currentConfig@GOTPAGEOFF]
	ldr	x19, [x24]
	bl	_psp_get_cpu_clock
	cmp	x19, x0
	b.eq	LBB0_2
; %bb.1:
	ldr	x8, [x24]
	str	x8, [sp]
Lloh7:
	adrp	x0, l_.str.1@PAGE
Lloh8:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_lprintf
	ldr	x0, [x24]
	bl	_psp_set_cpu_clock
Lloh9:
	adrp	x8, l_.str.2@PAGE
Lloh10:
	add	x8, x8, l_.str.2@PAGEOFF
Lloh11:
	adrp	x9, l_.str.3@PAGE
Lloh12:
	add	x9, x9, l_.str.3@PAGEOFF
	cmp	w0, #0
	csel	x0, x9, x8, eq
	bl	_lprintf
	bl	_psp_get_cpu_clock
	str	x0, [x24]
LBB0_2:
	bl	_vidResetMode
	mov	w19, #1
	mov	w0, #1
	bl	_clearArea
Lloh13:
	adrp	x9, _Pico@GOTPAGE
Lloh14:
	ldr	x9, [x9, _Pico@GOTPAGEOFF]
	str	w19, [x9]
	ldp	x9, x8, [x9, #8]
	ldr	w23, [x8, #48]
	cmp	x9, #0
	mov	w8, #50
	mov	w9, #60
	csel	w8, w9, w8, eq
	str	w8, [sp, #8]                    ; 4-byte Folded Spill
	mov	w8, #8192
	movk	w8, #78, lsl #16
	mov	w9, #6827
	movk	w9, #65, lsl #16
	csel	w20, w9, w8, eq
Lloh15:
	adrp	x8, _reset_timing@GOTPAGE
Lloh16:
	ldr	x8, [x8, _reset_timing@GOTPAGEOFF]
Lloh17:
	str	w19, [x8]
Lloh18:
	adrp	x8, _PicoAHW@GOTPAGE
Lloh19:
	ldr	x8, [x8, _PicoAHW@GOTPAGEOFF]
Lloh20:
	ldr	w8, [x8]
Lloh21:
	adrp	x9, _PAHW_MCD@GOTPAGE
Lloh22:
	ldr	x9, [x9, _PAHW_MCD@GOTPAGEOFF]
Lloh23:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_6
; %bb.3:
	bl	_PicoCDBufferInit
	adrp	x19, _pemu_loop.mp3_init_done@PAGE
	ldrb	w8, [x19, _pemu_loop.mp3_init_done@PAGEOFF]
	tbnz	w8, #0, LBB0_6
; %bb.4:
	bl	_mp3_init
	mov	w8, #1
	strb	w8, [x19, _pemu_loop.mp3_init_done@PAGEOFF]
	cbz	w0, LBB0_6
; %bb.5:
Lloh24:
	adrp	x8, _PGS_Menu@GOTPAGE
Lloh25:
	ldr	x8, [x8, _PGS_Menu@GOTPAGEOFF]
Lloh26:
	ldr	x8, [x8]
Lloh27:
	adrp	x9, _engineState@GOTPAGE
Lloh28:
	ldr	x9, [x9, _engineState@GOTPAGEOFF]
Lloh29:
	str	x8, [x9]
	b	LBB0_61
LBB0_6:
Lloh30:
	adrp	x8, _PsndOut@GOTPAGE
Lloh31:
	ldr	x8, [x8, _PsndOut@GOTPAGEOFF]
Lloh32:
	str	xzr, [x8]
	ldr	w8, [x24, #8]
Lloh33:
	adrp	x9, _EOPT_EN_SOUND@GOTPAGE
Lloh34:
	ldr	x9, [x9, _EOPT_EN_SOUND@GOTPAGEOFF]
Lloh35:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_8
; %bb.7:
	bl	_pemu_sound_start
LBB0_8:
	bl	_sceDisplayWaitVblankStart
	bl	_sceKernelGetSystemTimeLow
Lloh36:
	adrp	x8, _engineState@GOTPAGE
Lloh37:
	ldr	x8, [x8, _engineState@GOTPAGEOFF]
Lloh38:
	ldr	x8, [x8]
Lloh39:
	adrp	x9, _PGS_Running@GOTPAGE
Lloh40:
	ldr	x9, [x9, _PGS_Running@GOTPAGEOFF]
Lloh41:
	ldr	x9, [x9]
	cmp	x8, x9
Lloh42:
	adrp	x19, _reset_timing@GOTPAGE
Lloh43:
	ldr	x19, [x19, _reset_timing@GOTPAGEOFF]
	b.ne	LBB0_53
; %bb.9:
	mov	x26, x0
	mov	w27, #0
	stp	xzr, xzr, [sp, #16]             ; 16-byte Folded Spill
	mov	w28, #0
	mov	w21, #0
	ubfiz	w8, w23, #2, #1
	eor	w8, w8, #0xc
	str	w8, [sp, #12]                   ; 4-byte Folded Spill
	mov	w25, #16959
	movk	w25, #15, lsl #16
	b	LBB0_13
LBB0_10:                                ;   in Loop: Header=BB0_13 Depth=1
Lloh44:
	adrp	x19, _reset_timing@GOTPAGE
Lloh45:
	ldr	x19, [x19, _reset_timing@GOTPAGEOFF]
	mov	w8, #1
	str	w8, [x19]
LBB0_11:                                ;   in Loop: Header=BB0_13 Depth=1
	add	w21, w21, #1
	ldr	w8, [sp, #28]                   ; 4-byte Folded Reload
	add	w9, w8, #1
	add	w28, w28, #1
	ldr	w8, [sp, #24]                   ; 4-byte Folded Reload
	add	w8, w8, #1
	stp	w8, w9, [sp, #24]               ; 8-byte Folded Spill
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	x26, x25
Lloh46:
	adrp	x8, _engineState@GOTPAGE
Lloh47:
	ldr	x8, [x8, _engineState@GOTPAGEOFF]
Lloh48:
	ldr	x8, [x8]
Lloh49:
	adrp	x9, _PGS_Running@GOTPAGE
Lloh50:
	ldr	x9, [x9, _PGS_Running@GOTPAGEOFF]
Lloh51:
	ldr	x9, [x9]
	cmp	x8, x9
	mov	w25, #16959
	movk	w25, #15, lsl #16
	b.ne	LBB0_53
LBB0_13:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_37 Depth 2
	bl	_sceKernelGetSystemTimeLow
	mov	x23, x0
	ldr	w8, [x19]
	cmp	w8, #0
	ccmp	w26, w23, #2, eq
	b.ls	LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w21, #0
	str	wzr, [sp, #28]                  ; 4-byte Folded Spill
	str	wzr, [x19]
	mov	x27, x23
LBB0_15:                                ;   in Loop: Header=BB0_13 Depth=1
Lloh52:
	adrp	x8, _noticeMsgTime@GOTPAGE
Lloh53:
	ldr	x8, [x8, _noticeMsgTime@GOTPAGEOFF]
Lloh54:
	ldr	w8, [x8]
	cbz	w8, LBB0_20
; %bb.16:                               ;   in Loop: Header=BB0_13 Depth=1
	sub	w8, w23, w8
	mov	w9, #33921
	movk	w9, #30, lsl #16
	cmp	w8, w9
	b.lo	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_13 Depth=1
Lloh55:
	adrp	x8, _noticeMsgTime@GOTPAGE
Lloh56:
	ldr	x8, [x8, _noticeMsgTime@GOTPAGEOFF]
Lloh57:
	str	wzr, [x8]
	mov	w0, #0
	bl	_clearArea
	str	xzr, [sp, #16]                  ; 8-byte Folded Spill
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_13 Depth=1
Lloh58:
	adrp	x8, _noticeMsg@GOTPAGE
Lloh59:
	ldr	x8, [x8, _noticeMsg@GOTPAGEOFF]
Lloh60:
	ldr	x10, [x8]
	ldp	w8, w9, [x10]
	str	x10, [sp, #16]                  ; 8-byte Folded Spill
	ldr	w10, [x10, #8]
	add	w8, w9, w8
	add	w22, w8, w10
Lloh61:
	adrp	x8, _pemu_loop.noticeMsgSum@PAGE
Lloh62:
	ldr	w8, [x8, _pemu_loop.noticeMsgSum@PAGEOFF]
	cmp	w22, w8
	b.eq	LBB0_20
; %bb.19:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w0, #0
	bl	_clearArea
Lloh63:
	adrp	x8, _pemu_loop.noticeMsgSum@PAGE
	str	w22, [x8, _pemu_loop.noticeMsgSum@PAGEOFF]
Lloh64:
	adrp	x8, _noticeMsg@GOTPAGE
Lloh65:
	ldr	x8, [x8, _noticeMsg@GOTPAGEOFF]
Lloh66:
	ldr	x8, [x8]
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
LBB0_20:                                ;   in Loop: Header=BB0_13 Depth=1
Lloh67:
	adrp	x8, _Pico@GOTPAGE
Lloh68:
	ldr	x8, [x8, _Pico@GOTPAGEOFF]
Lloh69:
	ldr	x8, [x8, #16]
	ldr	w9, [x8, #48]
	ldr	w8, [x8, #4]
	and	w22, w8, #0x8
	bfi	w22, w9, #2, #1
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	cmp	w22, w8
	b.eq	LBB0_22
; %bb.21:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w0, #1
	bl	_clearArea
	bl	_set_scaling_params
	str	w22, [sp, #12]                  ; 4-byte Folded Spill
LBB0_22:                                ;   in Loop: Header=BB0_13 Depth=1
	sub	w8, w23, w26
	cmp	w8, w25
	b.ls	LBB0_26
; %bb.23:                               ;   in Loop: Header=BB0_13 Depth=1
	ldrb	w8, [x24, #8]
	tbz	w8, #1, LBB0_25
; %bb.24:                               ;   in Loop: Header=BB0_13 Depth=1
	str	x28, [sp]
	add	x0, sp, #32
Lloh70:
	adrp	x1, l_.str.4@PAGE
Lloh71:
	add	x1, x1, l_.str.4@PAGEOFF
	ldr	w2, [sp, #24]                   ; 4-byte Folded Reload
	bl	_sprintf
LBB0_25:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	w28, #0
	str	wzr, [sp, #24]                  ; 4-byte Folded Spill
	add	w8, w25, w26
	add	w26, w8, #1
LBB0_26:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	w8, [x24, #12]
	sub	w9, w23, w27
	cmp	w9, w25
	b.ls	LBB0_30
; %bb.27:                               ;   in Loop: Header=BB0_13 Depth=1
	tbz	w8, #31, LBB0_32
; %bb.28:                               ;   in Loop: Header=BB0_13 Depth=1
	ldr	w9, [sp, #8]                    ; 4-byte Folded Reload
	mov	w22, #16959
	movk	w22, #15, lsl #16
	cmp	w21, w9
	b.ge	LBB0_33
; %bb.29:                               ;   in Loop: Header=BB0_13 Depth=1
	bl	_SkipFrame
	add	w21, w21, #1
	add	w28, w28, #1
	ldr	w8, [x24, #12]
	b	LBB0_33
LBB0_30:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	x25, x26
	add	w23, w21, #1
	mul	w26, w23, w20
	tbnz	w8, #31, LBB0_48
; %bb.31:                               ;   in Loop: Header=BB0_13 Depth=1
	cbnz	w8, LBB0_35
	b	LBB0_41
LBB0_32:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	w22, #16959
	movk	w22, #15, lsl #16
LBB0_33:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	x25, x26
	add	w9, w22, w27
	add	w27, w9, #1
	tbnz	w8, #31, LBB0_47
; %bb.34:                               ;   in Loop: Header=BB0_13 Depth=1
	str	wzr, [sp, #28]                  ; 4-byte Folded Spill
	mov	w21, #0
	mov	x26, x20
	cbz	w8, LBB0_41
LBB0_35:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	w23, #0
	lsl	w22, w27, #8
	b	LBB0_37
LBB0_36:                                ;   in Loop: Header=BB0_37 Depth=2
	add	w26, w26, w20
	add	w23, w23, #1
	ldr	w8, [x24, #12]
	cmp	w23, w8
	b.ge	LBB0_40
LBB0_37:                                ;   Parent Loop BB0_13 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	bl	_updateKeys
	bl	_SkipFrame
	ldrb	w8, [x24, #10]
	tbnz	w8, #2, LBB0_36
; %bb.38:                               ;   in Loop: Header=BB0_37 Depth=2
	bl	_sceKernelGetSystemTimeLow
	sub	w8, w0, w27
	cmp	w26, w8, lsl #8
	b.le	LBB0_36
; %bb.39:                               ;   in Loop: Header=BB0_37 Depth=2
	add	w8, w22, w26
	sub	w8, w8, w0, lsl #8
	add	w0, w0, w8, asr #8
	bl	_simpleWait
	b	LBB0_36
LBB0_40:                                ;   in Loop: Header=BB0_13 Depth=1
	add	w28, w28, w23
	add	w21, w21, w23
LBB0_41:                                ;   in Loop: Header=BB0_13 Depth=1
	bl	_updateKeys
Lloh72:
	adrp	x8, _PicoOpt@GOTPAGE
Lloh73:
	ldr	x8, [x8, _PicoOpt@GOTPAGEOFF]
	ldrb	w8, [x8]
	tbnz	w8, #4, LBB0_43
; %bb.42:                               ;   in Loop: Header=BB0_13 Depth=1
	bl	_EmuScanPrepare
LBB0_43:                                ;   in Loop: Header=BB0_13 Depth=1
	bl	_PicoFrame
	mov	w0, #0
	mov	w1, #0
	bl	_sceGuSync
	bl	_sceKernelGetSystemTimeLow
	mov	x23, x0
	sub	w8, w23, w27
	lsl	w22, w8, #8
	subs	w19, w22, w26
	cset	w2, gt
	add	x0, sp, #32
	ldr	x1, [sp, #16]                   ; 8-byte Folded Reload
	bl	_blit2
	ldr	w8, [x24, #12]
	tbz	w8, #31, LBB0_45
; %bb.44:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w9, #57343
	movk	w9, #1171, lsl #16
	cmp	w19, w9
	b.gt	LBB0_10
LBB0_45:                                ;   in Loop: Header=BB0_13 Depth=1
	cmp	w8, #0
	ldrb	w8, [x24, #10]
	and	w8, w8, #0x4
	ccmp	w8, #0, #4, ge
	ccmp	w22, w26, #0, eq
Lloh74:
	adrp	x19, _reset_timing@GOTPAGE
Lloh75:
	ldr	x19, [x19, _reset_timing@GOTPAGEOFF]
	b.ge	LBB0_11
; %bb.46:                               ;   in Loop: Header=BB0_13 Depth=1
	sub	w8, w26, w22
	add	w0, w23, w8, asr #8
	bl	_simpleWait
	b	LBB0_11
LBB0_47:                                ;   in Loop: Header=BB0_13 Depth=1
	ldr	w9, [sp, #8]                    ; 4-byte Folded Reload
	sub	w8, w21, w9
	cmp	w8, #0
	csel	w21, w8, wzr, gt
	ldr	w8, [sp, #28]                   ; 4-byte Folded Reload
	sub	w8, w8, w9
	cmp	w8, #0
	csel	w8, w8, wzr, gt
	cmp	w8, w21
	csel	w8, w8, w21, lo
	str	w8, [sp, #28]                   ; 4-byte Folded Spill
	add	w23, w21, #1
	mul	w26, w23, w20
LBB0_48:                                ;   in Loop: Header=BB0_13 Depth=1
	bl	_sceKernelGetSystemTimeLow
	sub	w8, w0, w27
	lsl	w8, w8, #8
	add	w9, w21, #15
	cmp	w21, #0
	csel	w9, w9, w21, lt
	subs	w8, w8, w26
	b.le	LBB0_41
; %bb.49:                               ;   in Loop: Header=BB0_13 Depth=1
	asr	w9, w9, #4
	ldr	w10, [sp, #28]                  ; 4-byte Folded Reload
	cmp	w9, w10
	b.ge	LBB0_41
; %bb.50:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w9, #57343
	movk	w9, #1171, lsl #16
	cmp	w8, w9
	b.le	LBB0_52
; %bb.51:                               ;   in Loop: Header=BB0_13 Depth=1
	mov	w8, #1
	str	w8, [x19]
	b	LBB0_12
LBB0_52:                                ;   in Loop: Header=BB0_13 Depth=1
	bl	_updateKeys
	bl	_SkipFrame
	add	w28, w28, #1
	mov	x21, x23
	b	LBB0_12
LBB0_53:
	mov	w0, #0
	bl	_emu_set_fastforward
Lloh76:
	adrp	x8, _PicoAHW@GOTPAGE
Lloh77:
	ldr	x8, [x8, _PicoAHW@GOTPAGEOFF]
Lloh78:
	ldr	w8, [x8]
Lloh79:
	adrp	x9, _PAHW_MCD@GOTPAGE
Lloh80:
	ldr	x9, [x9, _PAHW_MCD@GOTPAGEOFF]
Lloh81:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_55
; %bb.54:
	bl	_PicoCDBufferFree
LBB0_55:
Lloh82:
	adrp	x19, _PsndOut@GOTPAGE
Lloh83:
	ldr	x19, [x19, _PsndOut@GOTPAGEOFF]
	ldr	x8, [x19]
	cbz	x8, LBB0_57
; %bb.56:
	bl	_pemu_sound_stop
	str	xzr, [x19]
LBB0_57:
	ldrb	w8, [x24, #8]
	tbz	w8, #0, LBB0_60
; %bb.58:
Lloh84:
	adrp	x19, _SRam@GOTPAGE
Lloh85:
	ldr	x19, [x19, _SRam@GOTPAGEOFF]
	ldr	x8, [x19]
	cbz	x8, LBB0_60
; %bb.59:
Lloh86:
	adrp	x0, l_.str.5@PAGE
Lloh87:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_emu_msg_cb
	mov	w0, #0
	mov	w1, #1
	bl	_emu_save_load_game
	str	xzr, [x19]
LBB0_60:
	bl	_psp_video_get_active_fb
	add	x0, x0, #66, lsl #12            ; =270336
	mov	w1, #0
	mov	w2, #2048
	bl	_memset32_uncached
LBB0_61:
	ldr	x8, [sp, #56]
Lloh88:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh89:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh90:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_63
; %bb.62:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
LBB0_63:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotStr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGotStr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh33, Lloh34, Lloh35
	.loh AdrpLdrGotStr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpLdrGotLdr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGot	Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotStr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdr	Lloh61, Lloh62
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpAdrp	Lloh63, Lloh64
	.loh AdrpLdrGotLdr	Lloh67, Lloh68, Lloh69
	.loh AdrpAdd	Lloh70, Lloh71
	.loh AdrpLdrGot	Lloh72, Lloh73
	.loh AdrpLdrGot	Lloh74, Lloh75
	.loh AdrpLdrGotLdr	Lloh79, Lloh80, Lloh81
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.loh AdrpLdrGot	Lloh82, Lloh83
	.loh AdrpLdrGot	Lloh84, Lloh85
	.loh AdrpAdd	Lloh86, Lloh87
	.loh AdrpLdrGotLdr	Lloh88, Lloh89, Lloh90
	.cfi_endproc
                                        ; -- End function
.zerofill __DATA,__bss,_pemu_loop.mp3_init_done,1,2 ; @pemu_loop.mp3_init_done
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"entered emu_Loop()\n"

	.comm	_currentConfig,16,3             ; @currentConfig
l_.str.1:                               ; @.str.1
	.asciz	"setting cpu clock to %iMHz... "

l_.str.2:                               ; @.str.2
	.asciz	"failed\n"

l_.str.3:                               ; @.str.3
	.asciz	"done\n"

	.comm	_Pico,24,3                      ; @Pico
	.comm	_reset_timing,4,2               ; @reset_timing
	.comm	_PicoAHW,4,2                    ; @PicoAHW
	.comm	_PAHW_MCD,4,2                   ; @PAHW_MCD
	.comm	_PGS_Menu,8,3                   ; @PGS_Menu
	.comm	_engineState,8,3                ; @engineState
	.comm	_PsndOut,8,3                    ; @PsndOut
	.comm	_EOPT_EN_SOUND,4,2              ; @EOPT_EN_SOUND
	.comm	_PGS_Running,8,3                ; @PGS_Running
	.comm	_noticeMsgTime,4,2              ; @noticeMsgTime
.zerofill __DATA,__bss,_pemu_loop.noticeMsgSum,4,2 ; @pemu_loop.noticeMsgSum
	.comm	_noticeMsg,8,3                  ; @noticeMsg
l_.str.4:                               ; @.str.4
	.asciz	"%02i/%02i  "

	.comm	_PicoOpt,4,2                    ; @PicoOpt
	.comm	_SRam,8,3                       ; @SRam
l_.str.5:                               ; @.str.5
	.asciz	"Writing SRAM/BRAM.."

.subsections_via_symbols
