	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function stripes_list_open_old
_stripes_list_open_old:                 ## @stripes_list_open_old
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -112(%rbp)                ## 8-byte Spill
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rdx, -64(%rbp)                 ## 8-byte Spill
	movq	%rsi, %r12
	movq	%rdi, %rbx
	movl	$0, -48(%rbp)
	movl	(%rdi), %r14d
	movq	%rsi, %rdi
	callq	_file_list_get_size
	movq	%rax, %r13
	leaq	-48(%rbp), %rsi
	xorl	%edi, %edi
	callq	_video_driver_get_size
	testq	%r13, %r13
	je	LBB0_12
## %bb.1:
	addl	%r14d, %r14d
	leal	(%r14,%r14,4), %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	negl	%eax
	cvtsi2ss	%eax, %xmm0
	movss	%xmm0, -56(%rbp)                ## 4-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	addl	%eax, %eax
	negl	%eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	xorl	%r14d, %r14d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movss	%xmm0, 4(%r15)
	movl	$0, 8(%r15)
	movl	(%rbx), %eax
	imull	-44(%rbp), %eax                 ## 4-byte Folded Reload
	movl	%eax, 12(%r15)
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	incl	%r14d
	cmpq	%r14, %r13
	jbe	LBB0_12
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r12, %rdi
	movl	%r14d, %esi
	callq	_file_list_get_userdata_at_offset
	testq	%rax, %rax
	je	LBB0_11
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rax, %r15
	xorps	%xmm0, %xmm0
	xorps	%xmm1, %xmm1
	cmpq	-112(%rbp), %r14                ## 8-byte Folded Reload
	jne	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movss	4(%rbx), %xmm1                  ## xmm1 = mem[0],zero,zero,zero
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$-1, -64(%rbp)                  ## 4-byte Folded Reload
	je	LBB0_7
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movaps	%xmm1, %xmm0
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	movss	(%r15), %xmm1                   ## xmm1 = mem[0],zero,zero,zero
	addss	8(%rbx), %xmm1
	movss	-56(%rbp), %xmm2                ## 4-byte Reload
                                        ## xmm2 = mem[0],zero,zero,zero
	ucomiss	%xmm1, %xmm2
	ja	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	-48(%rbp), %eax
	addl	-52(%rbp), %eax                 ## 4-byte Folded Reload
	xorps	%xmm2, %xmm2
	cvtsi2ss	%rax, %xmm2
	ucomiss	%xmm2, %xmm1
	ja	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	_STRIPES_DELAY@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -68(%rbp)
	movss	%xmm0, -104(%rbp)
	leaq	4(%r15), %rax
	movq	%rax, -96(%rbp)
	movq	_EASING_OUT_QUAD@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -72(%rbp)
	movq	%r12, -88(%rbp)
	movq	$0, -80(%rbp)
	leaq	-104(%rbp), %rdi
	callq	_menu_animation_push
	movl	$0, -104(%rbp)
	leaq	8(%r15), %rax
	movq	%rax, -96(%rbp)
	leaq	-104(%rbp), %rdi
	callq	_menu_animation_push
	movl	(%rbx), %eax
	imull	-44(%rbp), %eax                 ## 4-byte Folded Reload
	xorps	%xmm0, %xmm0
	cvtsi2ss	%eax, %xmm0
	movss	%xmm0, -104(%rbp)
	addq	$12, %r15
	movq	%r15, -96(%rbp)
	leaq	-104(%rbp), %rdi
	callq	_menu_animation_push
	jmp	LBB0_11
LBB0_12:
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_STRIPES_DELAY,4,2              ## @STRIPES_DELAY
	.comm	_EASING_OUT_QUAD,4,2            ## @EASING_OUT_QUAD
	.no_dead_strip	_stripes_list_open_old
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function stripes_list_open_old
_stripes_list_open_old:                 ; @stripes_list_open_old
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	d9, d8, [sp, #48]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
	str	wzr, [sp, #44]
	ldr	w25, [x0]
	mov	x0, x1
	bl	_file_list_get_size
	mov	x23, x0
	add	x1, sp, #44
	mov	x0, #0
	bl	_video_driver_get_size
	cbz	x23, LBB0_10
; %bb.1:
	mov	x24, #0
	add	w8, w25, w25, lsl #2
	lsl	w26, w8, #1
	neg	w8, w26
	scvtf	s8, w8
	neg	w27, w20, lsl #1
	movi	d9, #0000000000000000
Lloh0:
	adrp	x28, _EASING_OUT_QUAD@GOTPAGE
Lloh1:
	ldr	x28, [x28, _EASING_OUT_QUAD@GOTPAGEOFF]
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	str	s0, [x25, #4]
	str	wzr, [x25, #8]
	ldr	w8, [x22]
	mul	w8, w27, w8
	str	w8, [x25, #12]
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w24, w24, #1
	cmp	x23, x24
	b.ls	LBB0_10
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x21
	mov	x1, x24
	bl	_file_list_get_userdata_at_offset
	cbz	x0, LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x25, x0
	movi	d0, #0000000000000000
	cmp	x24, x19
	b.ne	LBB0_7
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	s0, [x22, #4]
LBB0_7:                                 ;   in Loop: Header=BB0_4 Depth=1
	cmn	w20, #1
	fcsel	s0, s9, s0, eq
	ldr	s1, [x25]
	ldr	s2, [x22, #8]
	fadd	s1, s1, s2
	fcmp	s1, s8
	b.mi	LBB0_2
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #44]
	add	w8, w8, w26
	ucvtf	s2, w8
	fcmp	s1, s2
	b.gt	LBB0_2
; %bb.9:                                ;   in Loop: Header=BB0_4 Depth=1
Lloh2:
	adrp	x8, _STRIPES_DELAY@GOTPAGE
Lloh3:
	ldr	x8, [x8, _STRIPES_DELAY@GOTPAGEOFF]
Lloh4:
	ldr	w8, [x8]
	str	s0, [sp]
	add	x9, x25, #4
	ldr	w10, [x28]
	stp	w10, w8, [sp, #32]
	stp	x9, x21, [sp, #8]
	str	xzr, [sp, #24]
	mov	x0, sp
	bl	_menu_animation_push
	str	wzr, [sp]
	add	x8, x25, #8
	str	x8, [sp, #8]
	mov	x0, sp
	bl	_menu_animation_push
	ldr	w8, [x22]
	mul	w8, w27, w8
	scvtf	s0, w8
	str	s0, [sp]
	add	x8, x25, #12
	str	x8, [sp, #8]
	mov	x0, sp
	bl	_menu_animation_push
	b	LBB0_3
LBB0_10:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #48]               ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.cfi_endproc
                                        ; -- End function
	.comm	_STRIPES_DELAY,4,2              ; @STRIPES_DELAY
	.comm	_EASING_OUT_QUAD,4,2            ; @EASING_OUT_QUAD
	.no_dead_strip	_stripes_list_open_old
.subsections_via_symbols
