	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function SNDOpenSLInit
_SNDOpenSLInit:                         ## @SNDOpenSLInit
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$136, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -88(%rbp)
	movl	$2, -84(%rbp)
	movq	_SL_DATAFORMAT_PCM@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -120(%rbp)
	movl	$2, -116(%rbp)
	movq	_SL_SAMPLINGRATE_44_1@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -112(%rbp)
	movq	_SL_PCMSAMPLEFORMAT_FIXED_16@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -108(%rbp)
	movl	%eax, -104(%rbp)
	movq	_SL_SPEAKER_FRONT_LEFT@GOTPCREL(%rip), %rax
	movq	_SL_SPEAKER_FRONT_RIGHT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	(%rax), %ecx
	movl	%ecx, -100(%rbp)
	movq	_SL_BYTEORDER_LITTLEENDIAN@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -96(%rbp)
	leaq	-88(%rbp), %rax
	movq	%rax, -168(%rbp)
	leaq	-120(%rbp), %rax
	movq	%rax, -160(%rbp)
	movq	_engineObject@GOTPCREL(%rip), %rbx
	movq	%rbx, %rdi
	xorl	%esi, %esi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	xorl	%r8d, %r8d
	xorl	%r9d, %r9d
	callq	_slCreateEngine
	movq	_SL_RESULT_SUCCESS@GOTPCREL(%rip), %r12
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%rbx), %rdi
	movq	(%rdi), %rax
	movq	_SL_BOOLEAN_FALSE@GOTPCREL(%rip), %r13
	movl	(%r13), %esi
	callq	*(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%rbx), %rdi
	movq	(%rdi), %rax
	movq	_SL_IID_ENGINE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	_engineEngine@GOTPCREL(%rip), %r14
	movq	%r14, %rdx
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	_SL_IID_ENVIRONMENTALREVERB@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -80(%rbp)
	movl	(%r13), %eax
	movl	%eax, -76(%rbp)
	movq	(%r14), %rdi
	movq	(%rdi), %rax
	movq	_outputMixObject@GOTPCREL(%rip), %rbx
	leaq	-80(%rbp), %rcx
	leaq	-76(%rbp), %r8
	movq	%rbx, %rsi
	movl	$1, %edx
	callq	*(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%rbx), %rdi
	movq	(%rdi), %rax
	movl	(%r13), %esi
	callq	*(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	_SL_DATALOCATOR_OUTPUTMIX@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	movq	%rax, -152(%rbp)
	movl	(%rbx), %eax
	movl	%eax, -144(%rbp)
	leaq	-152(%rbp), %rax
	movq	%rax, -136(%rbp)
	movq	$0, -128(%rbp)
	movq	_SL_IID_BUFFERQUEUE@GOTPCREL(%rip), %rbx
	movl	(%rbx), %eax
	movl	%eax, -60(%rbp)
	movq	_SL_IID_EFFECTSEND@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -56(%rbp)
	movq	_SL_IID_VOLUME@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -52(%rbp)
	movq	_SL_BOOLEAN_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -72(%rbp)
	movl	%eax, -68(%rbp)
	movl	%eax, -64(%rbp)
	movq	(%r14), %rdi
	movq	(%rdi), %rax
	leaq	-72(%rbp), %rcx
	movq	%rcx, (%rsp)
	movq	_bqPlayerObject@GOTPCREL(%rip), %r15
	leaq	-168(%rbp), %rdx
	leaq	-136(%rbp), %rcx
	leaq	-60(%rbp), %r9
	movq	%r15, %rsi
	movl	$3, %r8d
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%r15), %rdi
	movq	(%rdi), %rax
	movl	(%r13), %esi
	callq	*(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%r15), %rdi
	movq	(%rdi), %rax
	movq	_SL_IID_PLAY@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	_bqPlayerPlay@GOTPCREL(%rip), %r14
	movq	%r14, %rdx
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%r15), %rdi
	movq	(%rdi), %rax
	movl	(%rbx), %esi
	movq	_bqPlayerBufferQueue@GOTPCREL(%rip), %rbx
	movq	%rbx, %rdx
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%rbx), %rdi
	movq	(%rdi), %rax
	movq	_bqPlayerCallback@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	xorl	%edx, %edx
	callq	*(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%r15), %rdi
	movq	(%rdi), %rax
	movq	_SL_IID_EFFECTSEND@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	_bqPlayerEffectSend@GOTPCREL(%rip), %rdx
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	(%r15), %rdi
	movq	(%rdi), %rax
	movq	_SL_IID_VOLUME@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	_bqPlayerVolume@GOTPCREL(%rip), %rdx
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	xorl	%eax, %eax
	callq	_InitSoundBuff
	movq	(%r14), %rdi
	movq	(%rdi), %rax
	movq	_SL_PLAYSTATE_PLAYING@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	callq	*8(%rax)
	xorl	%edi, %edi
	cmpq	%rax, (%r12)
	sete	%dil
	callq	_assert
	movq	_muted@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_2
## %bb.1:
	xorl	%eax, %eax
	addq	$136, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_2:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,4,2 ## @SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE
	.comm	_SL_DATAFORMAT_PCM,4,2          ## @SL_DATAFORMAT_PCM
	.comm	_SL_SAMPLINGRATE_44_1,4,2       ## @SL_SAMPLINGRATE_44_1
	.comm	_SL_PCMSAMPLEFORMAT_FIXED_16,4,2 ## @SL_PCMSAMPLEFORMAT_FIXED_16
	.comm	_SL_SPEAKER_FRONT_LEFT,4,2      ## @SL_SPEAKER_FRONT_LEFT
	.comm	_SL_SPEAKER_FRONT_RIGHT,4,2     ## @SL_SPEAKER_FRONT_RIGHT
	.comm	_SL_BYTEORDER_LITTLEENDIAN,4,2  ## @SL_BYTEORDER_LITTLEENDIAN
	.comm	_engineObject,8,3               ## @engineObject
	.comm	_SL_RESULT_SUCCESS,8,3          ## @SL_RESULT_SUCCESS
	.comm	_SL_BOOLEAN_FALSE,4,2           ## @SL_BOOLEAN_FALSE
	.comm	_SL_IID_ENGINE,4,2              ## @SL_IID_ENGINE
	.comm	_engineEngine,8,3               ## @engineEngine
	.comm	_SL_IID_ENVIRONMENTALREVERB,4,2 ## @SL_IID_ENVIRONMENTALREVERB
	.comm	_outputMixObject,8,3            ## @outputMixObject
	.comm	_SL_DATALOCATOR_OUTPUTMIX,4,2   ## @SL_DATALOCATOR_OUTPUTMIX
	.comm	_SL_IID_BUFFERQUEUE,4,2         ## @SL_IID_BUFFERQUEUE
	.comm	_SL_IID_EFFECTSEND,4,2          ## @SL_IID_EFFECTSEND
	.comm	_SL_IID_VOLUME,4,2              ## @SL_IID_VOLUME
	.comm	_SL_BOOLEAN_TRUE,4,2            ## @SL_BOOLEAN_TRUE
	.comm	_bqPlayerObject,8,3             ## @bqPlayerObject
	.comm	_SL_IID_PLAY,4,2                ## @SL_IID_PLAY
	.comm	_bqPlayerPlay,8,3               ## @bqPlayerPlay
	.comm	_bqPlayerBufferQueue,8,3        ## @bqPlayerBufferQueue
	.comm	_bqPlayerCallback,4,2           ## @bqPlayerCallback
	.comm	_bqPlayerEffectSend,8,3         ## @bqPlayerEffectSend
	.comm	_bqPlayerVolume,8,3             ## @bqPlayerVolume
	.comm	_SL_PLAYSTATE_PLAYING,4,2       ## @SL_PLAYSTATE_PLAYING
	.comm	_muted,8,3                      ## @muted
	.comm	_SL_IID_MUTESOLO,4,2            ## @SL_IID_MUTESOLO
	.comm	_bqPlayerMuteSolo,8,3           ## @bqPlayerMuteSolo
	.no_dead_strip	_SNDOpenSLInit
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function SNDOpenSLInit
_SNDOpenSLInit:                         ; @SNDOpenSLInit
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-72]
Lloh3:
	adrp	x8, _SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE@GOTPAGE
Lloh4:
	ldr	x8, [x8, _SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	mov	w9, #2
	stp	w8, w9, [sp, #88]
Lloh6:
	adrp	x8, _SL_DATAFORMAT_PCM@GOTPAGE
Lloh7:
	ldr	x8, [x8, _SL_DATAFORMAT_PCM@GOTPAGEOFF]
Lloh8:
	ldr	w8, [x8]
Lloh9:
	adrp	x10, _SL_SAMPLINGRATE_44_1@GOTPAGE
Lloh10:
	ldr	x10, [x10, _SL_SAMPLINGRATE_44_1@GOTPAGEOFF]
	stp	w8, w9, [sp, #56]
Lloh11:
	ldr	w8, [x10]
Lloh12:
	adrp	x9, _SL_SPEAKER_FRONT_LEFT@GOTPAGE
Lloh13:
	ldr	x9, [x9, _SL_SPEAKER_FRONT_LEFT@GOTPAGEOFF]
Lloh14:
	adrp	x10, _SL_SPEAKER_FRONT_RIGHT@GOTPAGE
Lloh15:
	ldr	x10, [x10, _SL_SPEAKER_FRONT_RIGHT@GOTPAGEOFF]
Lloh16:
	ldr	w9, [x9]
Lloh17:
	ldr	w10, [x10]
	orr	w9, w10, w9
Lloh18:
	adrp	x10, _SL_PCMSAMPLEFORMAT_FIXED_16@GOTPAGE
Lloh19:
	ldr	x10, [x10, _SL_PCMSAMPLEFORMAT_FIXED_16@GOTPAGEOFF]
Lloh20:
	ldr	w10, [x10]
	stp	w8, w10, [sp, #64]
	stp	w10, w9, [sp, #72]
Lloh21:
	adrp	x8, _SL_BYTEORDER_LITTLEENDIAN@GOTPAGE
Lloh22:
	ldr	x8, [x8, _SL_BYTEORDER_LITTLEENDIAN@GOTPAGEOFF]
Lloh23:
	ldr	w8, [x8]
	str	w8, [sp, #80]
	add	x8, sp, #88
	add	x9, sp, #56
	stp	x8, x9, [sp, #40]
Lloh24:
	adrp	x19, _engineObject@GOTPAGE
Lloh25:
	ldr	x19, [x19, _engineObject@GOTPAGEOFF]
	mov	x0, x19
	mov	w1, #0
	mov	x2, #0
	mov	w3, #0
	mov	x4, #0
	mov	x5, #0
	bl	_slCreateEngine
Lloh26:
	adrp	x22, _SL_RESULT_SUCCESS@GOTPAGE
Lloh27:
	ldr	x22, [x22, _SL_RESULT_SUCCESS@GOTPAGEOFF]
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8]
Lloh28:
	adrp	x21, _SL_BOOLEAN_FALSE@GOTPAGE
Lloh29:
	ldr	x21, [x21, _SL_BOOLEAN_FALSE@GOTPAGEOFF]
	ldr	w1, [x21]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
Lloh30:
	adrp	x9, _SL_IID_ENGINE@GOTPAGE
Lloh31:
	ldr	x9, [x9, _SL_IID_ENGINE@GOTPAGEOFF]
Lloh32:
	ldr	w1, [x9]
Lloh33:
	adrp	x19, _engineEngine@GOTPAGE
Lloh34:
	ldr	x19, [x19, _engineEngine@GOTPAGEOFF]
	mov	x2, x19
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
Lloh35:
	adrp	x8, _SL_IID_ENVIRONMENTALREVERB@GOTPAGE
Lloh36:
	ldr	x8, [x8, _SL_IID_ENVIRONMENTALREVERB@GOTPAGEOFF]
Lloh37:
	ldr	w9, [x8]
	ldr	w8, [x21]
	stp	w8, w9, [sp, #32]
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8]
Lloh38:
	adrp	x20, _outputMixObject@GOTPAGE
Lloh39:
	ldr	x20, [x20, _outputMixObject@GOTPAGEOFF]
	add	x3, sp, #36
	add	x4, sp, #32
	mov	x1, x20
	mov	w2, #1
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x20]
	ldr	x8, [x0]
	ldr	x8, [x8]
	ldr	w1, [x21]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
Lloh40:
	adrp	x8, _SL_DATALOCATOR_OUTPUTMIX@GOTPAGE
Lloh41:
	ldr	x8, [x8, _SL_DATALOCATOR_OUTPUTMIX@GOTPAGEOFF]
Lloh42:
	ldrsw	x8, [x8]
	stp	xzr, x8, [sp, #8]
	ldr	x8, [x20]
	str	w8, [sp, #24]
	add	x8, sp, #16
	str	x8, [sp]
Lloh43:
	adrp	x25, _SL_IID_BUFFERQUEUE@GOTPAGE
Lloh44:
	ldr	x25, [x25, _SL_IID_BUFFERQUEUE@GOTPAGEOFF]
	ldr	w8, [x25]
Lloh45:
	adrp	x24, _SL_IID_EFFECTSEND@GOTPAGE
Lloh46:
	ldr	x24, [x24, _SL_IID_EFFECTSEND@GOTPAGEOFF]
	ldr	w9, [x24]
Lloh47:
	adrp	x23, _SL_IID_VOLUME@GOTPAGE
Lloh48:
	ldr	x23, [x23, _SL_IID_VOLUME@GOTPAGEOFF]
	stp	w8, w9, [x29, #-84]
	ldr	w8, [x23]
	stur	w8, [x29, #-76]
Lloh49:
	adrp	x8, _SL_BOOLEAN_TRUE@GOTPAGE
Lloh50:
	ldr	x8, [x8, _SL_BOOLEAN_TRUE@GOTPAGEOFF]
Lloh51:
	ldr	w8, [x8]
	stp	w8, w8, [sp, #96]
	str	w8, [sp, #104]
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
Lloh52:
	adrp	x19, _bqPlayerObject@GOTPAGE
Lloh53:
	ldr	x19, [x19, _bqPlayerObject@GOTPAGEOFF]
	add	x2, sp, #40
	mov	x3, sp
	sub	x5, x29, #84
	add	x6, sp, #96
	mov	x1, x19
	mov	w4, #3
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8]
	ldr	w1, [x21]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
Lloh54:
	adrp	x9, _SL_IID_PLAY@GOTPAGE
Lloh55:
	ldr	x9, [x9, _SL_IID_PLAY@GOTPAGEOFF]
Lloh56:
	ldr	w1, [x9]
Lloh57:
	adrp	x20, _bqPlayerPlay@GOTPAGE
Lloh58:
	ldr	x20, [x20, _bqPlayerPlay@GOTPAGEOFF]
	mov	x2, x20
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
	ldr	w1, [x25]
Lloh59:
	adrp	x21, _bqPlayerBufferQueue@GOTPAGE
Lloh60:
	ldr	x21, [x21, _bqPlayerBufferQueue@GOTPAGEOFF]
	mov	x2, x21
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x21]
	ldr	x8, [x0]
	ldr	x8, [x8]
Lloh61:
	adrp	x9, _bqPlayerCallback@GOTPAGE
Lloh62:
	ldr	x9, [x9, _bqPlayerCallback@GOTPAGEOFF]
Lloh63:
	ldr	w1, [x9]
	mov	x2, #0
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
	ldr	w1, [x24]
Lloh64:
	adrp	x2, _bqPlayerEffectSend@GOTPAGE
Lloh65:
	ldr	x2, [x2, _bqPlayerEffectSend@GOTPAGEOFF]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	ldr	x0, [x19]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
	ldr	w1, [x23]
Lloh66:
	adrp	x2, _bqPlayerVolume@GOTPAGE
Lloh67:
	ldr	x2, [x2, _bqPlayerVolume@GOTPAGEOFF]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
	bl	_InitSoundBuff
	ldr	x0, [x20]
	ldr	x8, [x0]
	ldr	x8, [x8, #8]
Lloh68:
	adrp	x9, _SL_PLAYSTATE_PLAYING@GOTPAGE
Lloh69:
	ldr	x9, [x9, _SL_PLAYSTATE_PLAYING@GOTPAGEOFF]
Lloh70:
	ldr	w1, [x9]
	blr	x8
	ldr	x8, [x22]
	cmp	x8, x0
	cset	w0, eq
	bl	_assert
Lloh71:
	adrp	x8, _muted@GOTPAGE
Lloh72:
	ldr	x8, [x8, _muted@GOTPAGEOFF]
Lloh73:
	str	xzr, [x8]
	ldur	x8, [x29, #-72]
Lloh74:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh75:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh76:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_2
; %bb.1:
	mov	w0, #0
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	add	sp, sp, #208
	ret
LBB0_2:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh74, Lloh75, Lloh76
	.loh AdrpLdrGotStr	Lloh71, Lloh72, Lloh73
	.loh AdrpLdrGotLdr	Lloh68, Lloh69, Lloh70
	.loh AdrpLdrGot	Lloh66, Lloh67
	.loh AdrpLdrGot	Lloh64, Lloh65
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGot	Lloh59, Lloh60
	.loh AdrpLdrGot	Lloh57, Lloh58
	.loh AdrpLdrGotLdr	Lloh54, Lloh55, Lloh56
	.loh AdrpLdrGot	Lloh52, Lloh53
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGot	Lloh47, Lloh48
	.loh AdrpLdrGot	Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh43, Lloh44
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGot	Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGot	Lloh28, Lloh29
	.loh AdrpLdrGot	Lloh26, Lloh27
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh16
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,4,2 ; @SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE
	.comm	_SL_DATAFORMAT_PCM,4,2          ; @SL_DATAFORMAT_PCM
	.comm	_SL_SAMPLINGRATE_44_1,4,2       ; @SL_SAMPLINGRATE_44_1
	.comm	_SL_PCMSAMPLEFORMAT_FIXED_16,4,2 ; @SL_PCMSAMPLEFORMAT_FIXED_16
	.comm	_SL_SPEAKER_FRONT_LEFT,4,2      ; @SL_SPEAKER_FRONT_LEFT
	.comm	_SL_SPEAKER_FRONT_RIGHT,4,2     ; @SL_SPEAKER_FRONT_RIGHT
	.comm	_SL_BYTEORDER_LITTLEENDIAN,4,2  ; @SL_BYTEORDER_LITTLEENDIAN
	.comm	_engineObject,8,3               ; @engineObject
	.comm	_SL_RESULT_SUCCESS,8,3          ; @SL_RESULT_SUCCESS
	.comm	_SL_BOOLEAN_FALSE,4,2           ; @SL_BOOLEAN_FALSE
	.comm	_SL_IID_ENGINE,4,2              ; @SL_IID_ENGINE
	.comm	_engineEngine,8,3               ; @engineEngine
	.comm	_SL_IID_ENVIRONMENTALREVERB,4,2 ; @SL_IID_ENVIRONMENTALREVERB
	.comm	_outputMixObject,8,3            ; @outputMixObject
	.comm	_SL_DATALOCATOR_OUTPUTMIX,4,2   ; @SL_DATALOCATOR_OUTPUTMIX
	.comm	_SL_IID_BUFFERQUEUE,4,2         ; @SL_IID_BUFFERQUEUE
	.comm	_SL_IID_EFFECTSEND,4,2          ; @SL_IID_EFFECTSEND
	.comm	_SL_IID_VOLUME,4,2              ; @SL_IID_VOLUME
	.comm	_SL_BOOLEAN_TRUE,4,2            ; @SL_BOOLEAN_TRUE
	.comm	_bqPlayerObject,8,3             ; @bqPlayerObject
	.comm	_SL_IID_PLAY,4,2                ; @SL_IID_PLAY
	.comm	_bqPlayerPlay,8,3               ; @bqPlayerPlay
	.comm	_bqPlayerBufferQueue,8,3        ; @bqPlayerBufferQueue
	.comm	_bqPlayerCallback,4,2           ; @bqPlayerCallback
	.comm	_bqPlayerEffectSend,8,3         ; @bqPlayerEffectSend
	.comm	_bqPlayerVolume,8,3             ; @bqPlayerVolume
	.comm	_SL_PLAYSTATE_PLAYING,4,2       ; @SL_PLAYSTATE_PLAYING
	.comm	_muted,8,3                      ; @muted
	.comm	_SL_IID_MUTESOLO,4,2            ; @SL_IID_MUTESOLO
	.comm	_bqPlayerMuteSolo,8,3           ; @bqPlayerMuteSolo
	.no_dead_strip	_SNDOpenSLInit
.subsections_via_symbols
