	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function _glewSearchExtension
__glewSearchExtension:                  ## @_glewSearchExtension
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r14
	movq	%rsi, %rbx
	movq	%rdi, %r15
	callq	__glewStrLen
	movq	%rax, %r12
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	cmpq	%r14, %rbx
	jb	LBB0_1
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	leaq	(%rbx,%r13,4), %rbx
	addq	$4, %rbx
	cmpq	%r14, %rbx
	jae	LBB0_5
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	movl	$32, %esi
	callq	__glewStrCLen
	movq	%rax, %r13
	cmpq	%rax, %r12
	jne	LBB0_4
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%r15, %rdi
	movq	%rbx, %rsi
	movq	%r12, %rdx
	callq	__glewStrSame
	testq	%rax, %rax
	je	LBB0_4
## %bb.3:
	movq	_GL_TRUE@GOTPCREL(%rip), %rax
	jmp	LBB0_6
LBB0_5:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
LBB0_6:
	movl	(%rax), %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_TRUE,4,2                    ## @GL_TRUE
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
	.no_dead_strip	__glewSearchExtension
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function _glewSearchExtension
__glewSearchExtension:                  ; @_glewSearchExtension
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x2
	mov	x21, x1
	mov	x20, x0
	bl	__glewStrLen
	cmp	x21, x19
	b.hs	LBB0_5
; %bb.1:
	mov	x22, x0
Lloh0:
	adrp	x24, _GL_TRUE@GOTPAGE
Lloh1:
	ldr	x24, [x24, _GL_TRUE@GOTPAGEOFF]
Lloh2:
	adrp	x25, _GL_FALSE@GOTPAGE
Lloh3:
	ldr	x25, [x25, _GL_FALSE@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x8, x21, x23, lsl #2
	add	x21, x8, #4
	cmp	x21, x19
	b.hs	LBB0_6
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x21
	mov	w1, #32
	bl	__glewStrCLen
	mov	x23, x0
	cmp	x22, x0
	b.ne	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	bl	__glewStrSame
	cbz	x0, LBB0_2
	b	LBB0_7
LBB0_5:
Lloh4:
	adrp	x24, _GL_FALSE@GOTPAGE
Lloh5:
	ldr	x24, [x24, _GL_FALSE@GOTPAGEOFF]
	b	LBB0_7
LBB0_6:
	mov	x24, x25
LBB0_7:
	ldr	w0, [x24]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_TRUE,4,2                    ; @GL_TRUE
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
	.no_dead_strip	__glewSearchExtension
.subsections_via_symbols
