	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function ASE_KeyGEOMOBJECT
_ASE_KeyGEOMOBJECT:                     ## @ASE_KeyGEOMOBJECT
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	leaq	L_.str(%rip), %rsi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_1
## %bb.7:
	leaq	L_.str.3(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_29
## %bb.8:
	leaq	L_.str.4(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_30
## %bb.9:
	leaq	L_.str.5(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_30
## %bb.10:
	leaq	L_.str.6(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	movq	_ase@GOTPCREL(%rip), %r14
	movq	16(%r14), %r15
	testl	%eax, %eax
	jne	LBB0_16
## %bb.11:
	testq	%r15, %r15
	jne	LBB0_16
## %bb.12:
	movq	_ASE_KeyMESH@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_ASE_ParseBracedBlock
	movq	(%r14), %rax
	movq	8(%r14), %rcx
	leaq	(%rax,%rax,4), %rsi
	movq	16(%rcx,%rsi,8), %rdx
	incq	%rdx
	movq	%rdx, 16(%rcx,%rsi,8)
	movq	_MAX_ASE_ANIMATION_FRAMES@GOTPCREL(%rip), %rsi
	cmpq	(%rsi), %rdx
	jne	LBB0_14
## %bb.13:
	leaq	L_.str.7(%rip), %rdi
	callq	_Error
	movq	(%r14), %rax
	movq	8(%r14), %rcx
	leaq	(%rax,%rax,4), %rdx
	movq	16(%rcx,%rdx,8), %rdx
LBB0_14:
	leaq	(%rax,%rax,4), %rax
LBB0_15:
	movq	%rdx, 24(%rcx,%rax,8)
	incq	8(%rcx,%rax,8)
	jmp	LBB0_27
LBB0_1:
	movq	_ase@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	movq	8(%rbx), %rcx
	leaq	(%rax,%rax,4), %rax
	movq	(%rcx,%rax,8), %r15
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_ASE_GetToken
	movq	_s_token@GOTPCREL(%rip), %r14
	movq	(%r14), %rdi
	callq	_VERBOSE
	movq	(%rbx), %rax
	movq	8(%rbx), %rcx
	leaq	(%rax,%rax,4), %rax
	movq	(%rcx,%rax,8), %rdi
	movq	(%r14), %rsi
	incq	%rsi
	callq	_strcpy
	movq	(%rbx), %rax
	movq	8(%rbx), %rcx
	leaq	(%rax,%rax,4), %rax
	movq	(%rcx,%rax,8), %rdi
	movl	$34, %esi
	callq	_strchr
	testq	%rax, %rax
	je	LBB0_3
## %bb.2:
	movq	(%rbx), %rax
	movq	8(%rbx), %rcx
	leaq	(%rax,%rax,4), %rax
	movq	(%rcx,%rax,8), %rdi
	movl	$34, %esi
	callq	_strchr
	movq	$0, (%rax)
LBB0_3:
	leaq	L_.str.2(%rip), %rsi
	movl	$3, %edx
	movq	%r15, %rdi
	callq	_strncmp
	testl	%eax, %eax
	jne	LBB0_27
## %bb.4:
	movq	%r15, %rdi
	movl	$95, %esi
	callq	_strchr
	movq	%rax, %r14
	movq	%r15, %rdi
	movl	$95, %esi
	callq	_strrchr
	cmpq	%rax, %r14
	je	LBB0_5
	.p2align	4, 0x90
LBB0_28:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movl	$95, %esi
	callq	_strrchr
	movq	$0, (%rax)
	movq	%r15, %rdi
	movl	$95, %esi
	callq	_strchr
	movq	%rax, %rbx
	movq	%r15, %rdi
	movl	$95, %esi
	callq	_strrchr
	cmpq	%rax, %rbx
	jne	LBB0_28
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_5 Depth=1
	movq	%r15, %rdi
	movl	$32, %esi
	callq	_strrchr
	movq	$0, (%rax)
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movl	$32, %esi
	callq	_strrchr
	testq	%rax, %rax
	jne	LBB0_6
LBB0_27:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_30:
	xorl	%edi, %edi
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_ASE_ParseBracedBlock           ## TAILCALL
LBB0_16:
	leaq	L_.str.8(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_17
## %bb.18:
	leaq	L_.str.9(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_19
## %bb.24:
	leaq	L_.str.12(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_29
## %bb.25:
	leaq	L_.str.13(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	je	LBB0_29
## %bb.26:
	leaq	L_.str.14(%rip), %rsi
	movq	%rbx, %rdi
	callq	_strcmp
	testl	%eax, %eax
	jne	LBB0_27
LBB0_29:
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_ASE_SkipRestOfLine             ## TAILCALL
LBB0_17:
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_ASE_GetToken
	movq	_s_token@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	callq	_atoi
	movq	(%r14), %rcx
	movq	8(%r14), %rdx
	leaq	(%rcx,%rcx,4), %rcx
	movl	%eax, 32(%rdx,%rcx,8)
	jmp	LBB0_27
LBB0_19:
	testq	%r15, %r15
	je	LBB0_23
## %bb.20:
	leaq	L_.str.10(%rip), %rdi
	callq	_VERBOSE
	movq	(%r14), %rax
	movq	8(%r14), %rcx
	leaq	(%rax,%rax,4), %rax
	cmpq	$0, 8(%rcx,%rax,8)
	je	LBB0_22
## %bb.21:
	leaq	L_.str.11(%rip), %rdi
	callq	_Error
LBB0_22:
	movq	_ASE_KeyMESH_ANIMATION@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_ASE_ParseBracedBlock
	movq	(%r14), %rax
	movq	8(%r14), %rcx
	leaq	(%rax,%rax,4), %rax
	movq	16(%rcx,%rax,8), %rdx
	jmp	LBB0_15
LBB0_23:
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_ASE_SkipEnclosingBraces        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"*NODE_NAME"

	.comm	_ase,24,3                       ## @ase
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_s_token,8,3                    ## @s_token
L_.str.2:                               ## @.str.2
	.asciz	"tag"

L_.str.3:                               ## @.str.3
	.asciz	"*NODE_PARENT"

L_.str.4:                               ## @.str.4
	.asciz	"*NODE_TM"

L_.str.5:                               ## @.str.5
	.asciz	"*TM_ANIMATION"

L_.str.6:                               ## @.str.6
	.asciz	"*MESH"

	.comm	_ASE_KeyMESH,4,2                ## @ASE_KeyMESH
	.comm	_MAX_ASE_ANIMATION_FRAMES,8,3   ## @MAX_ASE_ANIMATION_FRAMES
L_.str.7:                               ## @.str.7
	.asciz	"Too many animation frames"

L_.str.8:                               ## @.str.8
	.asciz	"*MATERIAL_REF"

	.comm	_qfalse,4,2                     ## @qfalse
L_.str.9:                               ## @.str.9
	.asciz	"*MESH_ANIMATION"

L_.str.10:                              ## @.str.10
	.asciz	"..found MESH_ANIMATION\n"

L_.str.11:                              ## @.str.11
	.asciz	"Multiple MESH_ANIMATIONS within a single GEOM_OBJECT"

	.comm	_ASE_KeyMESH_ANIMATION,4,2      ## @ASE_KeyMESH_ANIMATION
L_.str.12:                              ## @.str.12
	.asciz	"*PROP_MOTIONBLUR"

L_.str.13:                              ## @.str.13
	.asciz	"*PROP_CASTSHADOW"

L_.str.14:                              ## @.str.14
	.asciz	"*PROP_RECVSHADOW"

	.no_dead_strip	_ASE_KeyGEOMOBJECT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function ASE_KeyGEOMOBJECT
_ASE_KeyGEOMOBJECT:                     ; @ASE_KeyGEOMOBJECT
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
Lloh0:
	adrp	x1, l_.str@PAGE
Lloh1:
	add	x1, x1, l_.str@PAGEOFF
	bl	_strcmp
	cbz	w0, LBB0_9
; %bb.1:
Lloh2:
	adrp	x1, l_.str.3@PAGE
Lloh3:
	add	x1, x1, l_.str.3@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_23
; %bb.2:
Lloh4:
	adrp	x1, l_.str.4@PAGE
Lloh5:
	add	x1, x1, l_.str.4@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_17
; %bb.3:
Lloh6:
	adrp	x1, l_.str.5@PAGE
Lloh7:
	add	x1, x1, l_.str.5@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_17
; %bb.4:
Lloh8:
	adrp	x1, l_.str.6@PAGE
Lloh9:
	add	x1, x1, l_.str.6@PAGEOFF
	mov	x0, x19
	bl	_strcmp
Lloh10:
	adrp	x20, _ase@GOTPAGE
Lloh11:
	ldr	x20, [x20, _ase@GOTPAGEOFF]
	ldr	x21, [x20, #16]
	cbnz	w0, LBB0_18
; %bb.5:
	cbnz	x21, LBB0_18
; %bb.6:
Lloh12:
	adrp	x8, _ASE_KeyMESH@GOTPAGE
Lloh13:
	ldr	x8, [x8, _ASE_KeyMESH@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	bl	_ASE_ParseBracedBlock
	ldp	x9, x8, [x20]
	mov	w10, #40
	madd	x11, x9, x10, x8
	ldr	x10, [x11, #16]
	add	x10, x10, #1
	str	x10, [x11, #16]
Lloh15:
	adrp	x11, _MAX_ASE_ANIMATION_FRAMES@GOTPAGE
Lloh16:
	ldr	x11, [x11, _MAX_ASE_ANIMATION_FRAMES@GOTPAGEOFF]
Lloh17:
	ldr	x11, [x11]
	cmp	x10, x11
	b.ne	LBB0_8
; %bb.7:
Lloh18:
	adrp	x0, l_.str.7@PAGE
Lloh19:
	add	x0, x0, l_.str.7@PAGEOFF
	bl	_Error
	ldp	x9, x8, [x20]
	mov	w10, #40
	madd	x10, x9, x10, x8
	ldr	x10, [x10, #16]
LBB0_8:
	mov	w11, #40
	madd	x8, x9, x11, x8
	str	x10, [x8, #24]
	ldr	x9, [x8, #8]
	add	x9, x9, #1
	str	x9, [x8, #8]
	b	LBB0_16
LBB0_9:
Lloh20:
	adrp	x20, _ase@GOTPAGE
Lloh21:
	ldr	x20, [x20, _ase@GOTPAGEOFF]
	ldp	x9, x8, [x20]
	mov	w21, #40
	mul	x9, x9, x21
	ldr	x19, [x8, x9]
Lloh22:
	adrp	x8, _qtrue@GOTPAGE
Lloh23:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh24:
	ldr	w0, [x8]
	bl	_ASE_GetToken
Lloh25:
	adrp	x22, _s_token@GOTPAGE
Lloh26:
	ldr	x22, [x22, _s_token@GOTPAGEOFF]
	ldr	x0, [x22]
	bl	_VERBOSE
	ldp	x9, x8, [x20]
	mul	x9, x9, x21
	ldr	x0, [x8, x9]
	ldr	x8, [x22]
	add	x1, x8, #1
	bl	_strcpy
	ldp	x9, x8, [x20]
	mul	x9, x9, x21
	ldr	x0, [x8, x9]
	mov	w1, #34
	bl	_strchr
	cbz	x0, LBB0_11
; %bb.10:
	ldp	x9, x8, [x20]
	mov	w10, #40
	mul	x9, x9, x10
	ldr	x0, [x8, x9]
	mov	w1, #34
	bl	_strchr
	str	xzr, [x0]
LBB0_11:
Lloh27:
	adrp	x1, l_.str.2@PAGE
Lloh28:
	add	x1, x1, l_.str.2@PAGEOFF
	mov	x0, x19
	mov	w2, #3
	bl	_strncmp
	cbnz	w0, LBB0_16
	b	LBB0_13
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=1
	mov	x0, x19
	mov	w1, #95
	bl	_strrchr
	str	xzr, [x0]
LBB0_13:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x19
	mov	w1, #95
	bl	_strchr
	mov	x20, x0
	mov	x0, x19
	mov	w1, #95
	bl	_strrchr
	cmp	x20, x0
	b.ne	LBB0_12
	b	LBB0_15
LBB0_14:                                ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x19
	mov	w1, #32
	bl	_strrchr
	str	xzr, [x0]
LBB0_15:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x19
	mov	w1, #32
	bl	_strrchr
	cbnz	x0, LBB0_14
LBB0_16:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_17:
	mov	w0, #0
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_ASE_ParseBracedBlock
LBB0_18:
Lloh29:
	adrp	x1, l_.str.8@PAGE
Lloh30:
	add	x1, x1, l_.str.8@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_24
; %bb.19:
Lloh31:
	adrp	x1, l_.str.9@PAGE
Lloh32:
	add	x1, x1, l_.str.9@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_25
; %bb.20:
Lloh33:
	adrp	x1, l_.str.12@PAGE
Lloh34:
	add	x1, x1, l_.str.12@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_23
; %bb.21:
Lloh35:
	adrp	x1, l_.str.13@PAGE
Lloh36:
	add	x1, x1, l_.str.13@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbz	w0, LBB0_23
; %bb.22:
Lloh37:
	adrp	x1, l_.str.14@PAGE
Lloh38:
	add	x1, x1, l_.str.14@PAGEOFF
	mov	x0, x19
	bl	_strcmp
	cbnz	w0, LBB0_16
LBB0_23:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_ASE_SkipRestOfLine
LBB0_24:
Lloh39:
	adrp	x8, _qfalse@GOTPAGE
Lloh40:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh41:
	ldr	w0, [x8]
	bl	_ASE_GetToken
Lloh42:
	adrp	x8, _s_token@GOTPAGE
Lloh43:
	ldr	x8, [x8, _s_token@GOTPAGEOFF]
Lloh44:
	ldr	x0, [x8]
	bl	_atoi
	ldp	x9, x8, [x20]
	mov	w10, #40
	madd	x8, x9, x10, x8
	str	w0, [x8, #32]
	b	LBB0_16
LBB0_25:
	cbz	x21, LBB0_29
; %bb.26:
Lloh45:
	adrp	x0, l_.str.10@PAGE
Lloh46:
	add	x0, x0, l_.str.10@PAGEOFF
	bl	_VERBOSE
	ldp	x9, x8, [x20]
	mov	w10, #40
	madd	x8, x9, x10, x8
	ldr	x8, [x8, #8]
	cbz	x8, LBB0_28
; %bb.27:
Lloh47:
	adrp	x0, l_.str.11@PAGE
Lloh48:
	add	x0, x0, l_.str.11@PAGEOFF
	bl	_Error
LBB0_28:
Lloh49:
	adrp	x8, _ASE_KeyMESH_ANIMATION@GOTPAGE
Lloh50:
	ldr	x8, [x8, _ASE_KeyMESH_ANIMATION@GOTPAGEOFF]
Lloh51:
	ldr	w0, [x8]
	bl	_ASE_ParseBracedBlock
	ldp	x9, x8, [x20]
	mov	w10, #40
	madd	x8, x9, x10, x8
	ldp	x10, x9, [x8, #8]
	str	x9, [x8, #24]
	add	x9, x10, #1
	str	x9, [x8, #8]
	b	LBB0_16
LBB0_29:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_ASE_SkipEnclosingBraces
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpAdd	Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpLdrGotLdr	Lloh39, Lloh40, Lloh41
	.loh AdrpAdd	Lloh45, Lloh46
	.loh AdrpAdd	Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"*NODE_NAME"

	.comm	_ase,24,3                       ; @ase
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_s_token,8,3                    ; @s_token
l_.str.2:                               ; @.str.2
	.asciz	"tag"

l_.str.3:                               ; @.str.3
	.asciz	"*NODE_PARENT"

l_.str.4:                               ; @.str.4
	.asciz	"*NODE_TM"

l_.str.5:                               ; @.str.5
	.asciz	"*TM_ANIMATION"

l_.str.6:                               ; @.str.6
	.asciz	"*MESH"

	.comm	_ASE_KeyMESH,4,2                ; @ASE_KeyMESH
	.comm	_MAX_ASE_ANIMATION_FRAMES,8,3   ; @MAX_ASE_ANIMATION_FRAMES
l_.str.7:                               ; @.str.7
	.asciz	"Too many animation frames"

l_.str.8:                               ; @.str.8
	.asciz	"*MATERIAL_REF"

	.comm	_qfalse,4,2                     ; @qfalse
l_.str.9:                               ; @.str.9
	.asciz	"*MESH_ANIMATION"

l_.str.10:                              ; @.str.10
	.asciz	"..found MESH_ANIMATION\n"

l_.str.11:                              ; @.str.11
	.asciz	"Multiple MESH_ANIMATIONS within a single GEOM_OBJECT"

	.comm	_ASE_KeyMESH_ANIMATION,4,2      ; @ASE_KeyMESH_ANIMATION
l_.str.12:                              ; @.str.12
	.asciz	"*PROP_MOTIONBLUR"

l_.str.13:                              ; @.str.13
	.asciz	"*PROP_CASTSHADOW"

l_.str.14:                              ; @.str.14
	.asciz	"*PROP_RECVSHADOW"

	.no_dead_strip	_ASE_KeyGEOMOBJECT
.subsections_via_symbols
