	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function handle_failed_stripe
_handle_failed_stripe:                  ## @handle_failed_stripe
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r12
	movq	%rdi, -48(%rbp)                 ## 8-byte Spill
	testl	%ecx, %ecx
	je	LBB0_35
## %bb.1:
	movq	%r8, %r15
	leaq	20(%r12), %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addq	$12, %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movslq	%ecx, %r13
	movq	%r8, -64(%rbp)                  ## 8-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_R5_LOCKED@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	leaq	(%rax,%r14,8), %rsi
	addq	$8, %rsi
	callq	_clear_bit
	movq	-96(%rbp), %r13                 ## 8-byte Reload
	testl	%r13d, %r13d
	je	LBB0_35
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
                                        ##     Child Loop BB0_18 Depth 2
                                        ##     Child Loop BB0_28 Depth 2
	decq	%r13
	movq	_R5_ReadError@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	leaq	(,%r13,4), %r14
	addq	%r13, %r14
	leaq	(%rax,%r14,8), %rsi
	addq	$8, %rsi
	callq	_test_bit
	testq	%rax, %rax
	je	LBB0_9
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	callq	_rcu_read_lock
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %rax
	movl	(%rax,%r13,4), %edi
	callq	_rcu_dereference
	testq	%rax, %rax
	je	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rax, %rbx
	movq	_In_sync@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	4(%rbx), %rsi
	callq	_test_bit
	testq	%rax, %rax
	je	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rbx, %rdi
	callq	_atomic_inc
	xorl	%eax, %eax
	callq	_rcu_read_unlock
	movl	16(%r12), %esi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	movq	%rbx, %rdi
	xorl	%ecx, %ecx
	callq	_rdev_set_badblocks
	testl	%eax, %eax
	jne	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rdi
	movq	%rbx, %rsi
	callq	_md_error
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rsi
	movq	%rbx, %rdi
	callq	_rdev_dec_pending
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	callq	_rcu_read_unlock
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	callq	_spin_lock_irq
	movq	8(%r12), %rax
	movq	%r13, -96(%rbp)                 ## 8-byte Spill
	leaq	(,%r13,8), %rcx
	leaq	(%rcx,%rcx,4), %r15
	movq	32(%rax,%r15), %r13
	movq	$0, 32(%rax,%r15)
	movq	%rbx, %rdi
	callq	_spin_unlock_irq
	movq	_R5_Overlap@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	movq	%r15, -80(%rbp)                 ## 8-byte Spill
	leaq	(%rax,%r15), %rsi
	addq	$8, %rsi
	callq	_test_and_clear_bit
	testq	%rax, %rax
	je	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_wake_up
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	testq	%r13, %r13
	movq	-64(%rbp), %r15                 ## 8-byte Reload
	jne	LBB0_12
	jmp	LBB0_17
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_12 Depth=2
	movq	%rbx, %r13
	testq	%rbx, %rbx
	je	LBB0_16
LBB0_12:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	8(%r12), %rax
	movq	(%rax,%r14,8), %rsi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	addq	%rsi, %rax
	cmpq	%rax, (%r13)
	jge	LBB0_16
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	%r13, %rdi
	callq	_r5_next_bio
	movq	%rax, %rbx
	movq	_BIO_UPTODATE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	16(%r13), %rsi
	callq	_clear_bit
	movq	%r13, %rdi
	callq	_raid5_dec_bi_active_stripes
	testl	%eax, %eax
	jne	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rdi
	callq	_md_write_end
	movq	(%r15), %rax
	movq	%rax, 8(%r13)
	movq	%r13, (%r15)
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movl	4(%rax), %edi
	movl	16(%r12), %esi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	xorl	%ecx, %ecx
	xorl	%r8d, %r8d
	callq	_bitmap_endwrite
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	8(%r12), %rax
	movq	24(%rax,%r14,8), %rbx
	movq	$0, 24(%rax,%r14,8)
	testq	%rbx, %rbx
	movq	%rbx, -88(%rbp)                 ## 8-byte Spill
	jne	LBB0_18
LBB0_22:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_R5_Wantfill@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	leaq	(%rax,%r14,8), %rsi
	addq	$8, %rsi
	callq	_test_bit
	testq	%rax, %rax
	je	LBB0_23
LBB0_32:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$0, -88(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_34
## %bb.33:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movl	4(%rax), %edi
	movl	16(%r12), %esi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	xorl	%ecx, %ecx
	xorl	%r8d, %r8d
	callq	_bitmap_endwrite
	jmp	LBB0_34
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_18 Depth=2
	movq	8(%r12), %rax
	movq	%r13, %rbx
	testq	%r13, %r13
	je	LBB0_22
LBB0_18:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%rax,%r14,8), %rsi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	addq	%rsi, %rcx
	cmpq	%rcx, (%rbx)
	jge	LBB0_22
## %bb.19:                              ##   in Loop: Header=BB0_18 Depth=2
	movq	%rbx, %rdi
	callq	_r5_next_bio
	movq	%rax, %r13
	movq	_BIO_UPTODATE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	16(%rbx), %rsi
	callq	_clear_bit
	movq	%rbx, %rdi
	callq	_raid5_dec_bi_active_stripes
	testl	%eax, %eax
	jne	LBB0_21
## %bb.20:                              ##   in Loop: Header=BB0_18 Depth=2
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rdi
	callq	_md_write_end
	movq	(%r15), %rax
	movq	%rax, 8(%rbx)
	movq	%rbx, (%r15)
	jmp	LBB0_21
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	_R5_Insync@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	leaq	(%rax,%r14,8), %rsi
	addq	$8, %rsi
	callq	_test_bit
	testq	%rax, %rax
	je	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	_R5_ReadError@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	leaq	(%rax,%r14,8), %rsi
	addq	$8, %rsi
	callq	_test_bit
	testq	%rax, %rax
	je	LBB0_32
LBB0_25:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-72(%rbp), %r13                 ## 8-byte Reload
	movq	%r13, %rdi
	callq	_spin_lock_irq
	movq	8(%r12), %rax
	movq	-80(%rbp), %r15                 ## 8-byte Reload
	movq	16(%rax,%r15), %rbx
	movq	$0, 16(%rax,%r15)
	movq	%r13, %rdi
	callq	_spin_unlock_irq
	movq	_R5_Overlap@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r12), %rax
	leaq	(%rax,%r15), %rsi
	addq	$8, %rsi
	callq	_test_and_clear_bit
	testq	%rax, %rax
	je	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_wake_up
LBB0_27:                                ##   in Loop: Header=BB0_2 Depth=1
	testq	%rbx, %rbx
	movq	-64(%rbp), %r15                 ## 8-byte Reload
	jne	LBB0_28
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_31:                                ##   in Loop: Header=BB0_28 Depth=2
	movq	%r13, %rbx
	testq	%r13, %r13
	je	LBB0_32
LBB0_28:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	8(%r12), %rax
	movq	(%rax,%r14,8), %rsi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	addq	%rsi, %rax
	cmpq	%rax, (%rbx)
	jge	LBB0_32
## %bb.29:                              ##   in Loop: Header=BB0_28 Depth=2
	movq	%rbx, %rdi
	callq	_r5_next_bio
	movq	%rax, %r13
	movq	_BIO_UPTODATE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	16(%rbx), %rsi
	callq	_clear_bit
	movq	%rbx, %rdi
	callq	_raid5_dec_bi_active_stripes
	testl	%eax, %eax
	jne	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_28 Depth=2
	movq	(%r15), %rax
	movq	%rax, 8(%rbx)
	movq	%rbx, (%r15)
	jmp	LBB0_31
LBB0_35:
	movq	_STRIPE_FULL_WRITE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	%r12, %rsi
	callq	_test_and_clear_bit
	testq	%rax, %rax
	je	LBB0_37
## %bb.36:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leaq	8(%rax), %rdi
	callq	_atomic_dec_and_test
	testq	%rax, %rax
	je	LBB0_37
## %bb.38:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movl	(%rax), %edi
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_md_wakeup_thread               ## TAILCALL
LBB0_37:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_R5_ReadError,4,2               ## @R5_ReadError
	.comm	_In_sync,4,2                    ## @In_sync
	.comm	_STRIPE_SECTORS,8,3             ## @STRIPE_SECTORS
	.comm	_R5_Overlap,4,2                 ## @R5_Overlap
	.comm	_BIO_UPTODATE,4,2               ## @BIO_UPTODATE
	.comm	_R5_Wantfill,4,2                ## @R5_Wantfill
	.comm	_R5_Insync,4,2                  ## @R5_Insync
	.comm	_R5_LOCKED,4,2                  ## @R5_LOCKED
	.comm	_STRIPE_FULL_WRITE,4,2          ## @STRIPE_FULL_WRITE
	.no_dead_strip	_handle_failed_stripe
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function handle_failed_stripe
_handle_failed_stripe:                  ; @handle_failed_stripe
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
                                        ; kill: def $w3 killed $w3 def $x3
	mov	x20, x1
	mov	x19, x0
	cbz	w3, LBB0_36
; %bb.1:
	mov	x21, x4
	add	x9, x20, #20
	add	x8, x19, #12
	stp	x8, x9, [sp, #16]               ; 16-byte Folded Spill
	sxtw	x26, w3
	mov	w28, #40
Lloh0:
	adrp	x27, _STRIPE_SECTORS@GOTPAGE
Lloh1:
	ldr	x27, [x27, _STRIPE_SECTORS@GOTPAGEOFF]
Lloh2:
	adrp	x23, _BIO_UPTODATE@GOTPAGE
Lloh3:
	ldr	x23, [x23, _BIO_UPTODATE@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
Lloh4:
	adrp	x8, _R5_LOCKED@GOTPAGE
Lloh5:
	ldr	x8, [x8, _R5_LOCKED@GOTPAGEOFF]
Lloh6:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	madd	x8, x26, x28, x8
	add	x1, x8, #8
	bl	_clear_bit
	cbz	w26, LBB0_36
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_14 Depth 2
                                        ;     Child Loop BB0_21 Depth 2
                                        ;     Child Loop BB0_33 Depth 2
	sub	x26, x26, #1
Lloh7:
	adrp	x8, _R5_ReadError@GOTPAGE
Lloh8:
	ldr	x8, [x8, _R5_ReadError@GOTPAGEOFF]
Lloh9:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	madd	x8, x26, x28, x8
	add	x1, x8, #8
	bl	_test_bit
	cbz	x0, LBB0_10
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	bl	_rcu_read_lock
	ldr	x8, [x19, #16]
	ldr	w0, [x8, x26, lsl #2]
	bl	_rcu_dereference
	cbz	x0, LBB0_9
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x24, x0
Lloh10:
	adrp	x8, _In_sync@GOTPAGE
Lloh11:
	ldr	x8, [x8, _In_sync@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x8]
	add	x1, x24, #4
	bl	_test_bit
	cbz	x0, LBB0_9
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x24
	bl	_atomic_inc
	bl	_rcu_read_unlock
	ldr	w1, [x20, #16]
	ldr	x2, [x27]
	mov	x0, x24
	mov	w3, #0
	bl	_rdev_set_badblocks
	cbnz	w0, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x0, [x19]
	mov	x1, x24
	bl	_md_error
LBB0_8:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x1, [x19]
	mov	x0, x24
	bl	_rdev_dec_pending
	b	LBB0_10
LBB0_9:                                 ;   in Loop: Header=BB0_3 Depth=1
	bl	_rcu_read_unlock
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x25, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x25
	bl	_spin_lock_irq
	ldr	x8, [x20, #8]
	add	x9, x26, x26, lsl #2
	lsl	x22, x9, #3
	add	x8, x8, x22
	ldr	x24, [x8, #32]
	str	xzr, [x8, #32]
	mov	x0, x25
	bl	_spin_unlock_irq
Lloh13:
	adrp	x8, _R5_Overlap@GOTPAGE
Lloh14:
	ldr	x8, [x8, _R5_Overlap@GOTPAGEOFF]
Lloh15:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	add	x8, x8, x22
	add	x1, x8, #8
	bl	_test_and_clear_bit
	cbz	x0, LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x0, [sp, #16]                   ; 8-byte Folded Reload
	bl	_wake_up
LBB0_12:                                ;   in Loop: Header=BB0_3 Depth=1
	cbnz	x24, LBB0_14
	b	LBB0_18
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=2
	mov	x24, x25
	cbz	x25, LBB0_17
LBB0_14:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x24]
	ldr	x9, [x20, #8]
	mul	x10, x26, x28
	ldr	x1, [x9, x10]
	ldr	x9, [x27]
	add	x9, x9, x1
	cmp	x8, x9
	b.ge	LBB0_17
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=2
	mov	x0, x24
	bl	_r5_next_bio
	mov	x25, x0
	ldr	w0, [x23]
	add	x1, x24, #16
	bl	_clear_bit
	mov	x0, x24
	bl	_raid5_dec_bi_active_stripes
	cbnz	w0, LBB0_13
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=2
	ldr	x0, [x19]
	bl	_md_write_end
	ldr	x8, [x21]
	str	x8, [x24, #8]
	str	x24, [x21]
	b	LBB0_13
LBB0_17:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x19]
	ldr	w0, [x8, #4]
	ldr	w1, [x20, #16]
	ldr	x2, [x27]
	mov	w3, #0
	mov	w4, #0
	bl	_bitmap_endwrite
LBB0_18:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x20, #8]
	madd	x9, x26, x28, x8
	ldr	x22, [x9, #24]
	str	xzr, [x9, #24]
	cbz	x22, LBB0_24
; %bb.19:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	x24, x22
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_21 Depth=2
	ldr	x8, [x20, #8]
	mov	x24, x25
	cbz	x25, LBB0_24
LBB0_21:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x9, [x24]
	mul	x10, x26, x28
	ldr	x1, [x8, x10]
	ldr	x10, [x27]
	add	x10, x10, x1
	cmp	x9, x10
	b.ge	LBB0_24
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=2
	mov	x0, x24
	bl	_r5_next_bio
	mov	x25, x0
	ldr	w0, [x23]
	add	x1, x24, #16
	bl	_clear_bit
	mov	x0, x24
	bl	_raid5_dec_bi_active_stripes
	cbnz	w0, LBB0_20
; %bb.23:                               ;   in Loop: Header=BB0_21 Depth=2
	ldr	x0, [x19]
	bl	_md_write_end
	ldr	x8, [x21]
	str	x8, [x24, #8]
	str	x24, [x21]
	b	LBB0_20
LBB0_24:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh16:
	adrp	x9, _R5_Wantfill@GOTPAGE
Lloh17:
	ldr	x9, [x9, _R5_Wantfill@GOTPAGEOFF]
Lloh18:
	ldr	w0, [x9]
	madd	x8, x26, x28, x8
	add	x1, x8, #8
	bl	_test_bit
	cbz	x0, LBB0_27
LBB0_25:                                ;   in Loop: Header=BB0_3 Depth=1
	cbz	x22, LBB0_2
; %bb.26:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [x19]
	ldr	w0, [x8, #4]
	ldr	w1, [x20, #16]
	ldr	x2, [x27]
	mov	w3, #0
	mov	w4, #0
	bl	_bitmap_endwrite
	b	LBB0_2
LBB0_27:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh19:
	adrp	x8, _R5_Insync@GOTPAGE
Lloh20:
	ldr	x8, [x8, _R5_Insync@GOTPAGEOFF]
Lloh21:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	madd	x8, x26, x28, x8
	add	x1, x8, #8
	bl	_test_bit
	cbz	x0, LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_3 Depth=1
Lloh22:
	adrp	x8, _R5_ReadError@GOTPAGE
Lloh23:
	ldr	x8, [x8, _R5_ReadError@GOTPAGEOFF]
Lloh24:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	madd	x8, x26, x28, x8
	add	x1, x8, #8
	bl	_test_bit
	cbz	x0, LBB0_25
LBB0_29:                                ;   in Loop: Header=BB0_3 Depth=1
	str	x22, [sp, #8]                   ; 8-byte Folded Spill
	ldr	x22, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x22
	bl	_spin_lock_irq
	ldr	x8, [x20, #8]
	add	x9, x26, x26, lsl #2
	lsl	x25, x9, #3
	add	x8, x8, x25
	ldr	x24, [x8, #16]
	str	xzr, [x8, #16]
	mov	x0, x22
	bl	_spin_unlock_irq
Lloh25:
	adrp	x8, _R5_Overlap@GOTPAGE
Lloh26:
	ldr	x8, [x8, _R5_Overlap@GOTPAGEOFF]
Lloh27:
	ldr	w0, [x8]
	ldr	x8, [x20, #8]
	add	x8, x8, x25
	add	x1, x8, #8
	bl	_test_and_clear_bit
	cbz	x0, LBB0_31
; %bb.30:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x0, [sp, #16]                   ; 8-byte Folded Reload
	bl	_wake_up
LBB0_31:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x22, [sp, #8]                   ; 8-byte Folded Reload
	cbnz	x24, LBB0_33
	b	LBB0_25
LBB0_32:                                ;   in Loop: Header=BB0_33 Depth=2
	mov	x24, x25
	cbz	x25, LBB0_25
LBB0_33:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x24]
	ldr	x9, [x20, #8]
	mul	x10, x26, x28
	ldr	x1, [x9, x10]
	ldr	x9, [x27]
	add	x9, x9, x1
	cmp	x8, x9
	b.ge	LBB0_25
; %bb.34:                               ;   in Loop: Header=BB0_33 Depth=2
	mov	x0, x24
	bl	_r5_next_bio
	mov	x25, x0
	ldr	w0, [x23]
	add	x1, x24, #16
	bl	_clear_bit
	mov	x0, x24
	bl	_raid5_dec_bi_active_stripes
	cbnz	w0, LBB0_32
; %bb.35:                               ;   in Loop: Header=BB0_33 Depth=2
	ldr	x8, [x21]
	str	x8, [x24, #8]
	str	x24, [x21]
	b	LBB0_32
LBB0_36:
Lloh28:
	adrp	x8, _STRIPE_FULL_WRITE@GOTPAGE
Lloh29:
	ldr	x8, [x8, _STRIPE_FULL_WRITE@GOTPAGEOFF]
Lloh30:
	ldr	w0, [x8]
	mov	x1, x20
	bl	_test_and_clear_bit
	cbz	x0, LBB0_39
; %bb.37:
	add	x0, x19, #8
	bl	_atomic_dec_and_test
	cbz	x0, LBB0_39
; %bb.38:
	ldr	x8, [x19]
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	b	_md_wakeup_thread
LBB0_39:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.cfi_endproc
                                        ; -- End function
	.comm	_R5_ReadError,4,2               ; @R5_ReadError
	.comm	_In_sync,4,2                    ; @In_sync
	.comm	_STRIPE_SECTORS,8,3             ; @STRIPE_SECTORS
	.comm	_R5_Overlap,4,2                 ; @R5_Overlap
	.comm	_BIO_UPTODATE,4,2               ; @BIO_UPTODATE
	.comm	_R5_Wantfill,4,2                ; @R5_Wantfill
	.comm	_R5_Insync,4,2                  ; @R5_Insync
	.comm	_R5_LOCKED,4,2                  ; @R5_LOCKED
	.comm	_STRIPE_FULL_WRITE,4,2          ; @STRIPE_FULL_WRITE
	.no_dead_strip	_handle_failed_stripe
.subsections_via_symbols
