	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_dialog_pause                   ## -- Begin function dialog_pause
	.p2align	4, 0x90
_dialog_pause:                          ## @dialog_pause
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, %r14d
	movq	%rsi, %r15
	movq	%rdi, -88(%rbp)                 ## 8-byte Spill
	movl	%edx, -76(%rbp)                 ## 4-byte Spill
	movl	%edx, -48(%rbp)
	movl	%ecx, -80(%rbp)                 ## 4-byte Spill
	movl	%ecx, -44(%rbp)
	xorl	%eax, %eax
	callq	_dlg_default_button
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	xorl	%eax, %eax
	callq	_dlg_ok_labels
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	%rax, %rdi
	callq	_dlg_button_count
	movq	_DLG_EXIT_UNKNOWN@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, -52(%rbp)
	movq	_BTN_HIGH@GOTPCREL(%rip), %rcx
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	testq	%rax, %rax
	jne	LBB0_2
## %bb.1:
	movq	_MARGIN@GOTPCREL(%rip), %rcx
LBB0_2:
	movl	(%rcx), %eax
	movl	%eax, -112(%rbp)                ## 4-byte Spill
	movq	_dialog_vars@GOTPCREL(%rip), %r12
	movl	(%r12), %eax
	movl	%eax, -108(%rbp)                ## 4-byte Spill
	leaq	L_.str(%rip), %rdi
	callq	_DLG_TRACE
	leaq	L_.str.1(%rip), %rdi
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	callq	_DLG_TRACE2S
	leaq	L_.str.2(%rip), %rdi
	movq	%r15, %rsi
	callq	_DLG_TRACE2S
	leaq	L_.str.3(%rip), %rdi
	movl	-76(%rbp), %esi                 ## 4-byte Reload
	callq	_DLG_TRACE2N
	leaq	L_.str.4(%rip), %rdi
	movl	-80(%rbp), %esi                 ## 4-byte Reload
	callq	_DLG_TRACE2N
	leaq	L_.str.5(%rip), %rdi
	movl	%r14d, %esi
	callq	_DLG_TRACE2N
	xorl	%edi, %edi
	callq	_curs_set
	movl	$0, (%r12)
	cmpl	$2, %r14d
	movl	$1, %eax
	cmovgel	%r14d, %eax
	movl	%eax, -116(%rbp)                ## 4-byte Spill
	movq	_MIN_HIGH@GOTPCREL(%rip), %r13
	movq	_MARGIN@GOTPCREL(%rip), %r12
	movq	%r15, -144(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_27:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%r14, %rdi
	callq	_dlg_will_resize
	xorl	%eax, %eax
	callq	_dlg_clear
	movq	%r14, %rdi
	callq	_dlg_del_window
	movl	-76(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -48(%rbp)
	movl	-80(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -44(%rbp)
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	callq	_free
	xorl	%eax, %eax
	callq	_refresh
	movq	-144(%rbp), %r15                ## 8-byte Reload
	movq	-96(%rbp), %r14                 ## 8-byte Reload
	movq	_MIN_HIGH@GOTPCREL(%rip), %r13
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
                                        ##       Child Loop BB0_9 Depth 3
                                        ##       Child Loop BB0_14 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
	movq	%r15, %rdi
	callq	_dlg_strclone
	movq	%rax, %rbx
	movq	%rax, %rdi
	callq	_dlg_tab_correct_str
	movq	(%r13), %r8
	cmpq	$0, -136(%rbp)                  ## 8-byte Folded Reload
	movq	%r14, -96(%rbp)                 ## 8-byte Spill
	movq	%rbx, -104(%rbp)                ## 8-byte Spill
	je	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	_MIN_WIDE@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	movq	-88(%rbp), %rdi                 ## 8-byte Reload
	movq	%rbx, %rsi
	leaq	-48(%rbp), %rdx
	leaq	-44(%rbp), %r14
	movq	%r14, %rcx
	callq	_dlg_auto_size
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movq	%r15, %rdi
	movq	%r14, %rsi
	callq	_dlg_button_layout
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	movslq	(%r12), %rax
	addq	%rax, %r8
	movq	_BTN_HIGH@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	subq	%rax, %r8
	movq	_MIN_WIDE@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	movq	-88(%rbp), %rdi                 ## 8-byte Reload
	movq	%rbx, %rsi
	leaq	-48(%rbp), %rdx
	leaq	-44(%rbp), %rcx
	callq	_dlg_auto_size
	movq	-72(%rbp), %r15                 ## 8-byte Reload
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	-48(%rbp), %edi
	movl	%edi, %eax
	subl	-112(%rbp), %eax                ## 4-byte Folded Reload
	movl	(%r12), %ecx
	addl	%ecx, %ecx
	notl	%ecx
	addl	%eax, %ecx
	movl	%ecx, -120(%rbp)                ## 4-byte Spill
	movl	-44(%rbp), %esi
	callq	_dlg_print_size
	movl	-48(%rbp), %edi
	movl	-44(%rbp), %esi
	callq	_dlg_ctl_size
	movl	-44(%rbp), %edi
	callq	_dlg_box_x_ordinate
	movl	%eax, %r13d
	movl	-48(%rbp), %edi
	callq	_dlg_box_y_ordinate
	movl	%eax, %ebx
	movl	-48(%rbp), %edi
	movl	-44(%rbp), %esi
	movl	%eax, %edx
	movl	%r13d, %ecx
	callq	_dlg_new_window
	movq	%rax, %r14
	movq	%rax, %rdi
	leaq	L_.str.6(%rip), %rsi
	leaq	_dialog_pause.binding(%rip), %rdx
	callq	_dlg_register_window
	movq	%r14, %rdi
	leaq	L_.str.6(%rip), %rsi
	movq	%r15, %rdx
	callq	_dlg_register_buttons
	movl	%r13d, %edi
	movl	%ebx, %esi
	callq	_dlg_mouse_setbase
	movq	_TRUE@GOTPCREL(%rip), %rbx
	movl	(%rbx), %esi
	movq	%r14, %rdi
	callq	_nodelay
	movl	(%rbx), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	movq	-96(%rbp), %r13                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_7:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_9 Depth 3
                                        ##       Child Loop BB0_14 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
	movq	%r14, %rdi
	callq	_werase
	movl	-48(%rbp), %ecx
	movl	-44(%rbp), %r8d
	movq	_dialog_attr@GOTPCREL(%rip), %rbx
	movl	(%rbx), %r9d
	movq	%r12, %r15
	movq	_border_attr@GOTPCREL(%rip), %r12
	movl	(%r12), %eax
	movq	_border2_attr@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	movl	%edx, 8(%rsp)
	movl	%eax, (%rsp)
	movq	%r14, %rdi
	xorl	%esi, %esi
	xorl	%edx, %edx
	callq	_dlg_draw_box2
	movq	%r14, %rdi
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	callq	_dlg_draw_title
	movq	_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r14, %rdi
	callq	_dlg_draw_helpline
	movl	(%rbx), %esi
	movq	%r14, %rdi
	callq	_dlg_attrset
	movl	-48(%rbp), %edx
	movl	-44(%rbp), %ecx
	movq	%r14, %rdi
	movq	-104(%rbp), %rsi                ## 8-byte Reload
	callq	_dlg_print_autowrap
	movl	(%r15), %eax
	movl	-44(%rbp), %r8d
	leal	(%rax,%rax), %edx
	addl	$4, %edx
	movl	%eax, %ecx
	addl	$2, %ecx
	subl	%edx, %r8d
	movl	(%rbx), %r9d
	movl	(%r12), %eax
	movq	%r15, %r12
	movq	_border2_attr@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	movl	%edx, 8(%rsp)
	movl	%eax, (%rsp)
	movq	%r14, %rdi
	movl	-120(%rbp), %r15d               ## 4-byte Reload
	movl	%r15d, %esi
	movl	%ecx, %edx
	callq	_dlg_draw_box2
	movl	(%r12), %esi
	addl	%r15d, %esi
	movq	%r14, %rdi
	movl	$4, %edx
	callq	_wmove
	movq	_title_attr@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r14, %rdi
	callq	_dlg_attrset
	movl	-44(%rbp), %eax
	movl	(%r12), %esi
	leal	(%rsi,%rsi), %ecx
	negl	%ecx
	addl	%eax, %ecx
	addl	$-6, %ecx
	testl	%ecx, %ecx
	jle	LBB0_10
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=2
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_9:                                 ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	%r14, %rdi
	movl	$32, %esi
	callq	_waddch
	incl	%ebx
	movl	-44(%rbp), %eax
	movl	(%r12), %esi
	leal	(%rsi,%rsi), %ecx
	negl	%ecx
	addl	%eax, %ecx
	addl	$-6, %ecx
	cmpl	%ecx, %ebx
	jl	LBB0_9
LBB0_10:                                ##   in Loop: Header=BB0_7 Depth=2
	addl	%r15d, %esi
	movl	%eax, %edx
	shrl	$31, %edx
	addl	%eax, %edx
	sarl	%edx
	addl	$-2, %edx
	movq	%r14, %rdi
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_wmove
	movq	%r14, %rdi
	leaq	L_.str.7(%rip), %rsi
	movl	%r13d, %edx
	callq	_wprintw
	movl	-44(%rbp), %eax
	movl	(%r12), %ecx
	addl	%ecx, %ecx
	subl	%ecx, %eax
	addl	$-6, %eax
	movq	%r13, -96(%rbp)                 ## 8-byte Spill
	imull	%r13d, %eax
	cltd
	idivl	-116(%rbp)                      ## 4-byte Folded Reload
	movl	%eax, %r13d
	movq	_A_REVERSE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_title_attr@GOTPCREL(%rip), %rbx
	testl	%esi, (%rbx)
	je	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	%r14, %rdi
	callq	_dlg_attroff
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_7 Depth=2
	movq	%r14, %rdi
	callq	_dlg_attrset
LBB0_13:                                ##   in Loop: Header=BB0_7 Depth=2
	movl	(%r12), %esi
	addl	%r15d, %esi
	movq	%r14, %rdi
	movl	$4, %edx
	callq	_wmove
	testl	%r13d, %r13d
	movq	_A_REVERSE@GOTPCREL(%rip), %r15
	jle	LBB0_15
	.p2align	4, 0x90
LBB0_14:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	%r14, %rdi
	callq	_winch
	movl	(%r15), %ecx
	movl	(%rbx), %edx
	andl	%ecx, %edx
	notl	%ecx
	cmpl	$1, %edx
	movl	$0, %esi
	sbbl	%esi, %esi
	orl	%ecx, %esi
	andl	%eax, %esi
	movq	%r14, %rdi
	callq	_waddch
	decl	%r13d
	jne	LBB0_14
LBB0_15:                                ##   in Loop: Header=BB0_7 Depth=2
	movl	-48(%rbp), %edi
	addl	$-2, %edi
	movl	-44(%rbp), %eax
	movl	%eax, %esi
	shrl	$31, %esi
	addl	%eax, %esi
	sarl	%esi
	addl	$-4, %esi
	movl	$6, %edx
	movl	$10, %ecx
	callq	_mouse_mkbutton
	cmpq	$0, -136(%rbp)                  ## 8-byte Folded Reload
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	je	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	_border_attr@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_border2_attr@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_dialog_attr@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	%r14, %rdi
	callq	_dlg_draw_bottom_box2
	movl	-48(%rbp), %esi
	addl	$-2, %esi
	movq	_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	movl	-44(%rbp), %eax
	movl	%eax, (%rsp)
	movq	%r14, %rdi
	xorl	%edx, %edx
	movq	%rbx, %rcx
	movl	-56(%rbp), %r8d                 ## 4-byte Reload
	callq	_dlg_draw_buttons
LBB0_17:                                ##   in Loop: Header=BB0_7 Depth=2
	cmpl	$0, -60(%rbp)                   ## 4-byte Folded Reload
	movq	_MY_TIMEOUT@GOTPCREL(%rip), %r15
	je	LBB0_18
## %bb.19:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	%r14, %rdi
	callq	_wrefresh
	movq	%r14, %rdi
	callq	_dlg_trace_win
	movq	_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_7 Depth=2
	movl	$0, -60(%rbp)                   ## 4-byte Folded Spill
LBB0_20:                                ##   in Loop: Header=BB0_7 Depth=2
	movl	-52(%rbp), %eax
	movq	_DLG_EXIT_UNKNOWN@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	cmpl	%ecx, %eax
	jne	LBB0_38
## %bb.21:                              ##   in Loop: Header=BB0_7 Depth=2
	movq	(%r15), %rdi
	xorl	%r13d, %r13d
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_7 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	callq	_napms
	movq	%r14, %rdi
	leaq	-124(%rbp), %rsi
	callq	_dlg_mouse_wgetch_nowait
	cmpl	$131, %eax
	je	LBB0_36
## %bb.23:                              ##   in Loop: Header=BB0_22 Depth=3
	movl	%eax, %ebx
	movl	-124(%rbp), %esi
	movl	%eax, %edi
	leaq	-52(%rbp), %rdx
	callq	_dlg_result_key
	testq	%rax, %rax
	jne	LBB0_24
## %bb.25:                              ##   in Loop: Header=BB0_22 Depth=3
	movl	%ebx, %eax
	addl	$-129, %eax
	cmpl	$7, %eax
	ja	LBB0_32
## %bb.26:                              ##   in Loop: Header=BB0_22 Depth=3
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_30:                                ##   in Loop: Header=BB0_22 Depth=3
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movl	-56(%rbp), %esi                 ## 4-byte Reload
	callq	_dlg_prev_button
	jmp	LBB0_29
LBB0_32:                                ##   in Loop: Header=BB0_22 Depth=3
	movl	%ebx, %edi
	callq	_is_DLGK_MOUSE
	testl	%eax, %eax
	je	LBB0_36
## %bb.33:                              ##   in Loop: Header=BB0_22 Depth=3
	movq	_M_EVENT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	subl	%eax, %ebx
	movl	%ebx, %edi
	callq	_dlg_ok_buttoncode
	movl	%eax, -52(%rbp)
	testl	%eax, %eax
	jns	LBB0_36
## %bb.34:                              ##   in Loop: Header=BB0_22 Depth=3
	movq	_DLG_EXIT_OK@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	jmp	LBB0_35
LBB0_28:                                ##   in Loop: Header=BB0_22 Depth=3
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movl	-56(%rbp), %esi                 ## 4-byte Reload
	callq	_dlg_next_button
LBB0_29:                                ##   in Loop: Header=BB0_22 Depth=3
	movl	%eax, %r8d
	testl	%eax, %eax
	movl	$0, %eax
	cmovlel	%eax, %r8d
	movl	-48(%rbp), %esi
	addl	$-2, %esi
	movq	_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %r9d
	movl	-44(%rbp), %eax
	movl	%eax, (%rsp)
	movq	%r14, %rdi
	xorl	%edx, %edx
	movq	%rbx, %rcx
	movl	%r8d, -56(%rbp)                 ## 4-byte Spill
	callq	_dlg_draw_buttons
	jmp	LBB0_36
LBB0_31:                                ##   in Loop: Header=BB0_22 Depth=3
	movl	-56(%rbp), %edi                 ## 4-byte Reload
	callq	_dlg_enter_buttoncode
LBB0_35:                                ##   in Loop: Header=BB0_22 Depth=3
	movl	%eax, -52(%rbp)
	.p2align	4, 0x90
LBB0_36:                                ##   in Loop: Header=BB0_22 Depth=3
	movl	-52(%rbp), %eax
	movq	_DLG_EXIT_UNKNOWN@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	cmpl	%ecx, %eax
	jne	LBB0_38
## %bb.37:                              ##   in Loop: Header=BB0_22 Depth=3
	movq	(%r15), %rdi
	addl	%edi, %r13d
	cmpl	$1000, %r13d                    ## imm = 0x3E8
	jl	LBB0_22
	jmp	LBB0_38
LBB0_24:                                ##   in Loop: Header=BB0_7 Depth=2
	movl	-52(%rbp), %eax
	movq	_DLG_EXIT_UNKNOWN@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	.p2align	4, 0x90
LBB0_38:                                ##   in Loop: Header=BB0_7 Depth=2
	cmpl	%ecx, %eax
	movq	-96(%rbp), %rcx                 ## 8-byte Reload
	jne	LBB0_40
## %bb.39:                              ##   in Loop: Header=BB0_7 Depth=2
	leal	-1(%rcx), %eax
	testl	%ecx, %ecx
	movl	%eax, %r13d
	jg	LBB0_7
LBB0_40:
	movl	$1, %edi
	callq	_curs_set
	xorl	%eax, %eax
	callq	_dlg_mouse_free_regions
	movq	%r14, %rdi
	callq	_dlg_del_window
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	callq	_free
	movq	_dialog_vars@GOTPCREL(%rip), %rax
	movl	-108(%rbp), %ecx                ## 4-byte Reload
	movl	%ecx, (%rax)
	movl	-52(%rbp), %eax
	movq	_DLG_EXIT_UNKNOWN@GOTPCREL(%rip), %rcx
	cmpl	(%rcx), %eax
	jne	LBB0_42
## %bb.41:
	movq	_DLG_EXIT_OK@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
LBB0_42:
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_27, LBB0_27-LJTI0_0
.set L0_0_set_32, LBB0_32-LJTI0_0
.set L0_0_set_30, LBB0_30-LJTI0_0
.set L0_0_set_28, LBB0_28-LJTI0_0
.set L0_0_set_31, LBB0_31-LJTI0_0
LJTI0_0:
	.long	L0_0_set_27
	.long	L0_0_set_32
	.long	L0_0_set_32
	.long	L0_0_set_32
	.long	L0_0_set_32
	.long	L0_0_set_30
	.long	L0_0_set_28
	.long	L0_0_set_31
	.end_data_region
                                        ## -- End function
	.section	__DATA,__data
	.p2align	4                               ## @dialog_pause.binding
_dialog_pause.binding:
	.long	130                             ## 0x82
	.long	132                             ## 0x84
	.long	128                             ## 0x80
	.long	133                             ## 0x85

	.comm	_DLG_EXIT_UNKNOWN,4,2           ## @DLG_EXIT_UNKNOWN
	.comm	_BTN_HIGH,4,2                   ## @BTN_HIGH
	.comm	_MARGIN,4,2                     ## @MARGIN
	.comm	_dialog_vars,4,2                ## @dialog_vars
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"# pause args:\n"

L_.str.1:                               ## @.str.1
	.asciz	"title"

L_.str.2:                               ## @.str.2
	.asciz	"message"

L_.str.3:                               ## @.str.3
	.asciz	"height"

L_.str.4:                               ## @.str.4
	.asciz	"width"

L_.str.5:                               ## @.str.5
	.asciz	"seconds"

	.comm	_MIN_HIGH,8,3                   ## @MIN_HIGH
	.comm	_MIN_WIDE,4,2                   ## @MIN_WIDE
L_.str.6:                               ## @.str.6
	.asciz	"pause"

	.comm	_TRUE,4,2                       ## @TRUE
	.comm	_dialog_attr,4,2                ## @dialog_attr
	.comm	_border_attr,4,2                ## @border_attr
	.comm	_border2_attr,4,2               ## @border2_attr
	.comm	_FALSE,4,2                      ## @FALSE
	.comm	_title_attr,4,2                 ## @title_attr
L_.str.7:                               ## @.str.7
	.asciz	"%3d"

	.comm	_A_REVERSE,4,2                  ## @A_REVERSE
	.comm	_MY_TIMEOUT,8,3                 ## @MY_TIMEOUT
	.comm	_M_EVENT,4,2                    ## @M_EVENT
	.comm	_DLG_EXIT_OK,4,2                ## @DLG_EXIT_OK
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_dialog_pause                   ; -- Begin function dialog_pause
	.p2align	2
_dialog_pause:                          ; @dialog_pause
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #192
	.cfi_def_cfa_offset 192
	stp	x28, x27, [sp, #96]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #112]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #128]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #144]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #160]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #176]            ; 16-byte Folded Spill
	add	x29, sp, #176
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x21, x4
	mov	x19, x3
	mov	x20, x2
	mov	x22, x1
	mov	x23, x0
	stur	w2, [x29, #-84]
	str	w3, [sp, #88]
	bl	_dlg_default_button
	mov	x26, x0
	bl	_dlg_ok_labels
	str	x0, [sp, #72]                   ; 8-byte Folded Spill
	bl	_dlg_button_count
Lloh0:
	adrp	x8, _DLG_EXIT_UNKNOWN@GOTPAGE
Lloh1:
	ldr	x8, [x8, _DLG_EXIT_UNKNOWN@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	str	w8, [sp, #80]
Lloh3:
	adrp	x8, _BTN_HIGH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _BTN_HIGH@GOTPAGEOFF]
Lloh5:
	adrp	x25, _MARGIN@GOTPAGE
Lloh6:
	ldr	x25, [x25, _MARGIN@GOTPAGEOFF]
	str	x0, [sp, #32]                   ; 8-byte Folded Spill
	cmp	x0, #0
	csel	x8, x25, x8, eq
	ldr	w8, [x8]
	str	w8, [sp, #24]                   ; 4-byte Folded Spill
Lloh7:
	adrp	x27, _dialog_vars@GOTPAGE
Lloh8:
	ldr	x27, [x27, _dialog_vars@GOTPAGEOFF]
	ldr	w8, [x27]
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
Lloh9:
	adrp	x0, l_.str@PAGE
Lloh10:
	add	x0, x0, l_.str@PAGEOFF
	bl	_DLG_TRACE
Lloh11:
	adrp	x0, l_.str.1@PAGE
Lloh12:
	add	x0, x0, l_.str.1@PAGEOFF
	str	x23, [sp, #40]                  ; 8-byte Folded Spill
	mov	x1, x23
	bl	_DLG_TRACE2S
Lloh13:
	adrp	x0, l_.str.2@PAGE
Lloh14:
	add	x0, x0, l_.str.2@PAGEOFF
	mov	x1, x22
	bl	_DLG_TRACE2S
Lloh15:
	adrp	x0, l_.str.3@PAGE
Lloh16:
	add	x0, x0, l_.str.3@PAGEOFF
	str	w20, [sp, #16]                  ; 4-byte Folded Spill
	mov	x1, x20
	bl	_DLG_TRACE2N
Lloh17:
	adrp	x0, l_.str.4@PAGE
Lloh18:
	add	x0, x0, l_.str.4@PAGEOFF
	str	w19, [sp, #20]                  ; 4-byte Folded Spill
	mov	x1, x19
	bl	_DLG_TRACE2N
Lloh19:
	adrp	x0, l_.str.5@PAGE
Lloh20:
	add	x0, x0, l_.str.5@PAGEOFF
	mov	x1, x21
	bl	_DLG_TRACE2N
	mov	w0, #0
	bl	_curs_set
	str	wzr, [x27]
	cmp	w21, #1
Lloh21:
	adrp	x24, _MIN_HIGH@GOTPAGE
Lloh22:
	ldr	x24, [x24, _MIN_HIGH@GOTPAGEOFF]
	csinc	w8, w21, wzr, gt
	str	w8, [sp, #28]                   ; 4-byte Folded Spill
	mov	w27, #-1
Lloh23:
	adrp	x23, _FALSE@GOTPAGE
Lloh24:
	ldr	x23, [x23, _FALSE@GOTPAGEOFF]
Lloh25:
	adrp	x28, _title_attr@GOTPAGE
Lloh26:
	ldr	x28, [x28, _title_attr@GOTPAGEOFF]
Lloh27:
	adrp	x19, _A_REVERSE@GOTPAGE
Lloh28:
	ldr	x19, [x19, _A_REVERSE@GOTPAGEOFF]
	str	x22, [sp, #8]                   ; 8-byte Folded Spill
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x20
	bl	_dlg_will_resize
	bl	_dlg_clear
	mov	x0, x20
	bl	_dlg_del_window
	ldr	w8, [sp, #16]                   ; 4-byte Folded Reload
	stur	w8, [x29, #-84]
	ldr	w8, [sp, #20]                   ; 4-byte Folded Reload
	str	w8, [sp, #88]
	ldr	x0, [sp, #48]                   ; 8-byte Folded Reload
	bl	_free
	bl	_refresh
	ldr	x22, [sp, #8]                   ; 8-byte Folded Reload
Lloh29:
	adrp	x24, _MIN_HIGH@GOTPAGE
Lloh30:
	ldr	x24, [x24, _MIN_HIGH@GOTPAGEOFF]
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
                                        ;       Child Loop BB0_10 Depth 3
                                        ;       Child Loop BB0_15 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
	mov	x0, x22
	bl	_dlg_strclone
	mov	x22, x0
	bl	_dlg_tab_correct_str
	ldr	x4, [x24]
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	str	x22, [sp, #48]                  ; 8-byte Folded Spill
	cbz	x8, LBB0_4
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
Lloh31:
	adrp	x8, _MIN_WIDE@GOTPAGE
Lloh32:
	ldr	x8, [x8, _MIN_WIDE@GOTPAGEOFF]
Lloh33:
	ldr	w5, [x8]
	sub	x2, x29, #84
	add	x3, sp, #88
	ldr	x0, [sp, #40]                   ; 8-byte Folded Reload
	mov	x1, x22
	bl	_dlg_auto_size
	add	x1, sp, #88
	ldr	x24, [sp, #72]                  ; 8-byte Folded Reload
	mov	x0, x24
	bl	_dlg_button_layout
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldrsw	x8, [x25]
Lloh34:
	adrp	x9, _BTN_HIGH@GOTPAGE
Lloh35:
	ldr	x9, [x9, _BTN_HIGH@GOTPAGEOFF]
Lloh36:
	ldrsw	x9, [x9]
	add	x8, x4, x8
	sub	x4, x8, x9
Lloh37:
	adrp	x8, _MIN_WIDE@GOTPAGE
Lloh38:
	ldr	x8, [x8, _MIN_WIDE@GOTPAGEOFF]
Lloh39:
	ldr	w5, [x8]
	sub	x2, x29, #84
	add	x3, sp, #88
	ldr	x0, [sp, #40]                   ; 8-byte Folded Reload
	mov	x1, x22
	bl	_dlg_auto_size
	ldr	x24, [sp, #72]                  ; 8-byte Folded Reload
LBB0_5:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldur	w0, [x29, #-84]
	ldr	w8, [x25]
	eor	w8, w27, w8, lsl #1
	ldr	w9, [sp, #24]                   ; 4-byte Folded Reload
	sub	w9, w0, w9
	add	w8, w9, w8
	str	w8, [sp, #68]                   ; 4-byte Folded Spill
	ldr	w1, [sp, #88]
	bl	_dlg_print_size
	ldur	w0, [x29, #-84]
	ldr	w1, [sp, #88]
	bl	_dlg_ctl_size
	ldr	w0, [sp, #88]
	bl	_dlg_box_x_ordinate
	mov	x20, x0
	str	w0, [sp, #64]                   ; 4-byte Folded Spill
	ldur	w0, [x29, #-84]
	bl	_dlg_box_y_ordinate
	mov	x22, x0
	ldur	w0, [x29, #-84]
	ldr	w1, [sp, #88]
	mov	x2, x22
	mov	x3, x20
	bl	_dlg_new_window
	mov	x20, x0
Lloh40:
	adrp	x1, l_.str.6@PAGE
Lloh41:
	add	x1, x1, l_.str.6@PAGEOFF
Lloh42:
	adrp	x2, _dialog_pause.binding@PAGE
Lloh43:
	add	x2, x2, _dialog_pause.binding@PAGEOFF
	bl	_dlg_register_window
	mov	x0, x20
Lloh44:
	adrp	x1, l_.str.6@PAGE
Lloh45:
	add	x1, x1, l_.str.6@PAGEOFF
	mov	x2, x24
	bl	_dlg_register_buttons
	ldr	w0, [sp, #64]                   ; 4-byte Folded Reload
	mov	x1, x22
	bl	_dlg_mouse_setbase
Lloh46:
	adrp	x22, _TRUE@GOTPAGE
Lloh47:
	ldr	x22, [x22, _TRUE@GOTPAGEOFF]
	ldr	w1, [x22]
	mov	x0, x20
	bl	_nodelay
	ldr	w8, [x22]
	str	w8, [sp, #64]                   ; 4-byte Folded Spill
	b	LBB0_8
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=2
	ldr	w8, [sp, #80]
Lloh48:
	adrp	x9, _DLG_EXIT_UNKNOWN@GOTPAGE
Lloh49:
	ldr	x9, [x9, _DLG_EXIT_UNKNOWN@GOTPAGEOFF]
Lloh50:
	ldr	w9, [x9]
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	cmp	w8, w9
	ccmp	w21, #0, #4, eq
	sub	w21, w21, #1
	b.le	LBB0_36
LBB0_8:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_10 Depth 3
                                        ;       Child Loop BB0_15 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
	stp	w26, w21, [sp, #56]             ; 8-byte Folded Spill
	mov	x0, x20
	bl	_werase
	ldur	w3, [x29, #-84]
	ldr	w4, [sp, #88]
Lloh51:
	adrp	x22, _dialog_attr@GOTPAGE
Lloh52:
	ldr	x22, [x22, _dialog_attr@GOTPAGEOFF]
	ldr	w5, [x22]
Lloh53:
	adrp	x8, _border_attr@GOTPAGE
Lloh54:
	ldr	x8, [x8, _border_attr@GOTPAGEOFF]
	mov	x26, x23
	mov	x23, x8
	ldr	w6, [x8]
Lloh55:
	adrp	x21, _border2_attr@GOTPAGE
Lloh56:
	ldr	x21, [x21, _border2_attr@GOTPAGEOFF]
	ldr	w7, [x21]
	mov	x0, x20
	mov	w1, #0
	mov	w2, #0
	bl	_dlg_draw_box2
	mov	x0, x20
	ldr	x1, [sp, #40]                   ; 8-byte Folded Reload
	bl	_dlg_draw_title
	mov	x24, x26
	ldr	w1, [x26]
	mov	x0, x20
	bl	_dlg_draw_helpline
	ldr	w1, [x22]
	mov	x0, x20
	bl	_dlg_attrset
	ldur	w2, [x29, #-84]
	ldr	w3, [sp, #88]
	mov	x0, x20
	ldr	x1, [sp, #48]                   ; 8-byte Folded Reload
	bl	_dlg_print_autowrap
	ldr	w8, [x25]
	add	w2, w8, #2
	ldr	w8, [sp, #88]
	sub	w4, w8, w2, lsl #1
	ldr	w5, [x22]
	ldr	w6, [x23]
	ldr	w7, [x21]
	mov	x0, x20
	ldr	w21, [sp, #68]                  ; 4-byte Folded Reload
	mov	x1, x21
	mov	x3, x2
	bl	_dlg_draw_box2
	ldr	w8, [x25]
	add	w1, w8, w21
	mov	x0, x20
	mov	w2, #4
	bl	_wmove
	ldr	w1, [x28]
	mov	x0, x20
	bl	_dlg_attrset
	ldr	w8, [sp, #88]
	ldr	w9, [x25]
	sub	w10, w8, w9, lsl #1
	sub	w10, w10, #6
	cmp	w10, #1
	b.lt	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	mov	w22, #0
LBB0_10:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	mov	x0, x20
	mov	w1, #32
	bl	_waddch
	add	w22, w22, #1
	ldr	w8, [sp, #88]
	ldr	w9, [x25]
	sub	w10, w8, w9, lsl #1
	sub	w10, w10, #6
	cmp	w22, w10
	b.lt	LBB0_10
LBB0_11:                                ;   in Loop: Header=BB0_8 Depth=2
	ldp	w26, w21, [sp, #56]             ; 8-byte Folded Reload
	mov	x23, x24
	ldr	w10, [sp, #68]                  ; 4-byte Folded Reload
	add	w1, w9, w10
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w8, w8, #1
	sub	w2, w8, #2
	mov	x0, x20
	bl	_wmove
	mov	x0, x20
Lloh57:
	adrp	x1, l_.str.7@PAGE
Lloh58:
	add	x1, x1, l_.str.7@PAGEOFF
	mov	x2, x21
	bl	_wprintw
	ldr	w8, [sp, #88]
	ldr	w9, [x25]
	sub	w8, w8, w9, lsl #1
	sub	w22, w8, #6
	ldr	w8, [x28]
	ldr	w1, [x19]
	tst	w1, w8
	ldr	x24, [sp, #72]                  ; 8-byte Folded Reload
	mov	x0, x20
	b.eq	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_8 Depth=2
	bl	_dlg_attroff
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_8 Depth=2
	bl	_dlg_attrset
LBB0_14:                                ;   in Loop: Header=BB0_8 Depth=2
	mul	w8, w22, w21
	ldr	w9, [x25]
	ldr	w10, [sp, #68]                  ; 4-byte Folded Reload
	add	w1, w9, w10
	ldr	w9, [sp, #28]                   ; 4-byte Folded Reload
	sdiv	w22, w8, w9
	mov	x0, x20
	mov	w2, #4
	bl	_wmove
	cmp	w22, #1
	b.lt	LBB0_16
LBB0_15:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	mov	x0, x20
	bl	_winch
	ldr	w8, [x28]
	ldr	w9, [x19]
	tst	w9, w8
	csinv	w8, w27, w9, eq
	and	w1, w8, w0
	mov	x0, x20
	bl	_waddch
	subs	w22, w22, #1
	b.ne	LBB0_15
LBB0_16:                                ;   in Loop: Header=BB0_8 Depth=2
	ldur	w8, [x29, #-84]
	sub	w0, w8, #2
	ldr	w8, [sp, #88]
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w8, w8, #1
	sub	w1, w8, #4
	mov	w2, #6
	mov	w3, #10
	bl	_mouse_mkbutton
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	cbz	x8, LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_8 Depth=2
Lloh59:
	adrp	x8, _border_attr@GOTPAGE
Lloh60:
	ldr	x8, [x8, _border_attr@GOTPAGEOFF]
Lloh61:
	ldr	w1, [x8]
Lloh62:
	adrp	x8, _border2_attr@GOTPAGE
Lloh63:
	ldr	x8, [x8, _border2_attr@GOTPAGEOFF]
Lloh64:
	ldr	w2, [x8]
Lloh65:
	adrp	x8, _dialog_attr@GOTPAGE
Lloh66:
	ldr	x8, [x8, _dialog_attr@GOTPAGEOFF]
Lloh67:
	ldr	w3, [x8]
	mov	x0, x20
	bl	_dlg_draw_bottom_box2
	ldur	w8, [x29, #-84]
	sub	w1, w8, #2
	ldr	w5, [x23]
	ldr	w6, [sp, #88]
	mov	x0, x20
	mov	w2, #0
	mov	x3, x24
	mov	x4, x26
	bl	_dlg_draw_buttons
LBB0_18:                                ;   in Loop: Header=BB0_8 Depth=2
	ldr	w8, [sp, #64]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_20
; %bb.19:                               ;   in Loop: Header=BB0_8 Depth=2
	mov	x0, x20
	bl	_wrefresh
	mov	x0, x20
	bl	_dlg_trace_win
	ldr	w8, [x23]
	str	w8, [sp, #64]                   ; 4-byte Folded Spill
	b	LBB0_21
LBB0_20:                                ;   in Loop: Header=BB0_8 Depth=2
	str	wzr, [sp, #64]                  ; 4-byte Folded Spill
LBB0_21:                                ;   in Loop: Header=BB0_8 Depth=2
	ldr	w8, [sp, #80]
Lloh68:
	adrp	x9, _DLG_EXIT_UNKNOWN@GOTPAGE
Lloh69:
	ldr	x9, [x9, _DLG_EXIT_UNKNOWN@GOTPAGEOFF]
Lloh70:
	ldr	w9, [x9]
	cmp	w8, w9
	b.ne	LBB0_7
; %bb.22:                               ;   in Loop: Header=BB0_8 Depth=2
	mov	w24, #0
Lloh71:
	adrp	x8, _MY_TIMEOUT@GOTPAGE
Lloh72:
	ldr	x8, [x8, _MY_TIMEOUT@GOTPAGEOFF]
Lloh73:
	ldr	x0, [x8]
LBB0_23:                                ;   Parent Loop BB0_2 Depth=1
                                        ;     Parent Loop BB0_8 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	bl	_napms
	add	x1, sp, #84
	mov	x0, x20
	bl	_dlg_mouse_wgetch_nowait
	cmp	w0, #131
	b.eq	LBB0_34
; %bb.24:                               ;   in Loop: Header=BB0_23 Depth=3
	mov	x22, x0
	ldr	w1, [sp, #84]
	add	x2, sp, #80
	bl	_dlg_result_key
	cbnz	x0, LBB0_6
; %bb.25:                               ;   in Loop: Header=BB0_23 Depth=3
	sub	w8, w22, #129
	cmp	w8, #7
	b.hi	LBB0_28
; %bb.26:                               ;   in Loop: Header=BB0_23 Depth=3
Lloh74:
	adrp	x11, lJTI0_0@PAGE
Lloh75:
	add	x11, x11, lJTI0_0@PAGEOFF
	adr	x9, LBB0_1
	ldrh	w10, [x11, x8, lsl #1]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_27:                                ;   in Loop: Header=BB0_23 Depth=3
	ldr	x22, [sp, #72]                  ; 8-byte Folded Reload
	mov	x0, x22
	mov	x1, x26
	bl	_dlg_prev_button
	b	LBB0_32
LBB0_28:                                ;   in Loop: Header=BB0_23 Depth=3
	mov	x0, x22
	bl	_is_DLGK_MOUSE
	cbz	w0, LBB0_34
; %bb.29:                               ;   in Loop: Header=BB0_23 Depth=3
Lloh76:
	adrp	x8, _M_EVENT@GOTPAGE
Lloh77:
	ldr	x8, [x8, _M_EVENT@GOTPAGEOFF]
Lloh78:
	ldr	w8, [x8]
	sub	w0, w22, w8
	bl	_dlg_ok_buttoncode
	str	w0, [sp, #80]
	tbz	w0, #31, LBB0_34
; %bb.30:                               ;   in Loop: Header=BB0_23 Depth=3
Lloh79:
	adrp	x8, _DLG_EXIT_OK@GOTPAGE
Lloh80:
	ldr	x8, [x8, _DLG_EXIT_OK@GOTPAGEOFF]
Lloh81:
	ldr	w8, [x8]
	str	w8, [sp, #80]
	b	LBB0_34
LBB0_31:                                ;   in Loop: Header=BB0_23 Depth=3
	ldr	x22, [sp, #72]                  ; 8-byte Folded Reload
	mov	x0, x22
	mov	x1, x26
	bl	_dlg_next_button
LBB0_32:                                ;   in Loop: Header=BB0_23 Depth=3
	cmp	w0, #0
	csel	w26, w0, wzr, gt
	ldur	w8, [x29, #-84]
	sub	w1, w8, #2
	ldr	w5, [x23]
	ldr	w6, [sp, #88]
	mov	x0, x20
	mov	w2, #0
	mov	x3, x22
	mov	x4, x26
	bl	_dlg_draw_buttons
	b	LBB0_34
LBB0_33:                                ;   in Loop: Header=BB0_23 Depth=3
	mov	x0, x26
	bl	_dlg_enter_buttoncode
	str	w0, [sp, #80]
LBB0_34:                                ;   in Loop: Header=BB0_23 Depth=3
	ldr	w8, [sp, #80]
Lloh82:
	adrp	x9, _DLG_EXIT_UNKNOWN@GOTPAGE
Lloh83:
	ldr	x9, [x9, _DLG_EXIT_UNKNOWN@GOTPAGEOFF]
Lloh84:
	ldr	w9, [x9]
	cmp	w8, w9
	b.ne	LBB0_7
; %bb.35:                               ;   in Loop: Header=BB0_23 Depth=3
Lloh85:
	adrp	x10, _MY_TIMEOUT@GOTPAGE
Lloh86:
	ldr	x10, [x10, _MY_TIMEOUT@GOTPAGEOFF]
Lloh87:
	ldr	x0, [x10]
	add	w24, w24, w0
	cmp	w24, #1000
	b.lt	LBB0_23
	b	LBB0_7
LBB0_36:
	mov	w0, #1
	bl	_curs_set
	bl	_dlg_mouse_free_regions
	mov	x0, x20
	bl	_dlg_del_window
	ldr	x0, [sp, #48]                   ; 8-byte Folded Reload
	bl	_free
Lloh88:
	adrp	x8, _dialog_vars@GOTPAGE
Lloh89:
	ldr	x8, [x8, _dialog_vars@GOTPAGEOFF]
	ldr	w9, [sp, #4]                    ; 4-byte Folded Reload
Lloh90:
	str	w9, [x8]
	ldr	w8, [sp, #80]
Lloh91:
	adrp	x9, _DLG_EXIT_UNKNOWN@GOTPAGE
Lloh92:
	ldr	x9, [x9, _DLG_EXIT_UNKNOWN@GOTPAGEOFF]
Lloh93:
	ldr	w9, [x9]
Lloh94:
	adrp	x10, _DLG_EXIT_OK@GOTPAGE
Lloh95:
	ldr	x10, [x10, _DLG_EXIT_OK@GOTPAGEOFF]
Lloh96:
	ldr	w10, [x10]
	cmp	w8, w9
	csel	w0, w10, w8, eq
	ldp	x29, x30, [sp, #176]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #160]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #144]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #128]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #112]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #96]             ; 16-byte Folded Reload
	add	sp, sp, #192
	ret
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh21, Lloh22
	.loh AdrpAdd	Lloh19, Lloh20
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGot	Lloh46, Lloh47
	.loh AdrpAdd	Lloh44, Lloh45
	.loh AdrpAdd	Lloh42, Lloh43
	.loh AdrpAdd	Lloh40, Lloh41
	.loh AdrpLdrGotLdr	Lloh48, Lloh49, Lloh50
	.loh AdrpLdrGot	Lloh55, Lloh56
	.loh AdrpLdrGot	Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh51, Lloh52
	.loh AdrpAdd	Lloh57, Lloh58
	.loh AdrpLdrGotLdr	Lloh65, Lloh66, Lloh67
	.loh AdrpLdrGotLdr	Lloh62, Lloh63, Lloh64
	.loh AdrpLdrGotLdr	Lloh59, Lloh60, Lloh61
	.loh AdrpLdrGotLdr	Lloh68, Lloh69, Lloh70
	.loh AdrpLdrGotLdr	Lloh71, Lloh72, Lloh73
	.loh AdrpAdd	Lloh74, Lloh75
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.loh AdrpLdrGotLdr	Lloh79, Lloh80, Lloh81
	.loh AdrpLdrGotLdr	Lloh82, Lloh83, Lloh84
	.loh AdrpLdrGotLdr	Lloh85, Lloh86, Lloh87
	.loh AdrpLdrGotLdr	Lloh94, Lloh95, Lloh96
	.loh AdrpLdrGotLdr	Lloh91, Lloh92, Lloh93
	.loh AdrpLdrGotStr	Lloh88, Lloh89, Lloh90
	.cfi_endproc
	.section	__TEXT,__const
	.p2align	1
lJTI0_0:
	.short	(LBB0_1-LBB0_1)>>2
	.short	(LBB0_28-LBB0_1)>>2
	.short	(LBB0_28-LBB0_1)>>2
	.short	(LBB0_28-LBB0_1)>>2
	.short	(LBB0_28-LBB0_1)>>2
	.short	(LBB0_27-LBB0_1)>>2
	.short	(LBB0_31-LBB0_1)>>2
	.short	(LBB0_33-LBB0_1)>>2
                                        ; -- End function
	.section	__DATA,__data
	.p2align	2                               ; @dialog_pause.binding
_dialog_pause.binding:
	.long	130                             ; 0x82
	.long	132                             ; 0x84
	.long	128                             ; 0x80
	.long	133                             ; 0x85

	.comm	_DLG_EXIT_UNKNOWN,4,2           ; @DLG_EXIT_UNKNOWN
	.comm	_BTN_HIGH,4,2                   ; @BTN_HIGH
	.comm	_MARGIN,4,2                     ; @MARGIN
	.comm	_dialog_vars,4,2                ; @dialog_vars
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"# pause args:\n"

l_.str.1:                               ; @.str.1
	.asciz	"title"

l_.str.2:                               ; @.str.2
	.asciz	"message"

l_.str.3:                               ; @.str.3
	.asciz	"height"

l_.str.4:                               ; @.str.4
	.asciz	"width"

l_.str.5:                               ; @.str.5
	.asciz	"seconds"

	.comm	_MIN_HIGH,8,3                   ; @MIN_HIGH
	.comm	_MIN_WIDE,4,2                   ; @MIN_WIDE
l_.str.6:                               ; @.str.6
	.asciz	"pause"

	.comm	_TRUE,4,2                       ; @TRUE
	.comm	_dialog_attr,4,2                ; @dialog_attr
	.comm	_border_attr,4,2                ; @border_attr
	.comm	_border2_attr,4,2               ; @border2_attr
	.comm	_FALSE,4,2                      ; @FALSE
	.comm	_title_attr,4,2                 ; @title_attr
l_.str.7:                               ; @.str.7
	.asciz	"%3d"

	.comm	_A_REVERSE,4,2                  ; @A_REVERSE
	.comm	_MY_TIMEOUT,8,3                 ; @MY_TIMEOUT
	.comm	_M_EVENT,4,2                    ; @M_EVENT
	.comm	_DLG_EXIT_OK,4,2                ; @DLG_EXIT_OK
.subsections_via_symbols
