	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function compute_local_properties
_compute_local_properties:              ## @compute_local_properties
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movq	%rdx, %rbx
	movq	%rsi, %r13
	movq	%rdi, %r12
	testq	%rdi, %rdi
	je	LBB0_4
## %bb.1:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 8(%rax)
	movq	_last_basic_block@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r12, %rdi
	je	LBB0_3
## %bb.2:
	callq	_sbitmap_vector_zero
LBB0_4:
	testq	%r13, %r13
	je	LBB0_6
LBB0_5:
	movq	_last_basic_block@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r13, %rdi
	callq	_sbitmap_vector_zero
LBB0_6:
	testq	%rbx, %rbx
	je	LBB0_8
## %bb.7:
	movq	_last_basic_block@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%rbx, %rdi
	callq	_sbitmap_vector_zero
LBB0_8:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	testl	%eax, %eax
	je	LBB0_25
## %bb.9:
	xorl	%edx, %edx
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_10 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
LBB0_24:                                ##   in Loop: Header=BB0_10 Depth=1
	incq	%rdx
	movl	%eax, %ecx
	cmpq	%rcx, %rdx
	jae	LBB0_25
LBB0_10:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
                                        ##       Child Loop BB0_16 Depth 3
                                        ##       Child Loop BB0_20 Depth 3
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	16(%rcx), %rcx
	movq	(%rcx,%rdx,8), %r14
	testq	%r14, %r14
	je	LBB0_24
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=1
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_12 Depth=2
	movq	$0, 8(%r14)
	movq	40(%r14), %r14
	testq	%r14, %r14
	movq	%r12, %rbx
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	je	LBB0_23
LBB0_12:                                ##   Parent Loop BB0_10 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_16 Depth 3
                                        ##       Child Loop BB0_20 Depth 3
	movl	(%r14), %r15d
	testq	%r12, %r12
	je	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	movl	32(%r14), %edi
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rcx
	movl	%r15d, %esi
	movq	%r12, %rdx
	callq	_compute_transp
LBB0_14:                                ##   in Loop: Header=BB0_12 Depth=2
	testq	%rbx, %rbx
	je	LBB0_18
## %bb.15:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	24(%r14), %r12
	testq	%r12, %r12
	je	LBB0_18
	.p2align	4, 0x90
LBB0_16:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_12 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	8(%r12), %edi
	callq	_BLOCK_NUM
	movl	(%rbx,%rax,4), %edi
	movl	%r15d, %esi
	callq	_SET_BIT
	movq	$0, 24(%r12)
	movq	16(%r12), %r12
	testq	%r12, %r12
	jne	LBB0_16
LBB0_18:                                ##   in Loop: Header=BB0_12 Depth=2
	movq	%rbx, %r12
	testq	%r13, %r13
	je	LBB0_22
## %bb.19:                              ##   in Loop: Header=BB0_12 Depth=2
	movq	16(%r14), %rbx
	testq	%rbx, %rbx
	je	LBB0_22
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_10 Depth=1
                                        ##     Parent Loop BB0_12 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	8(%rbx), %edi
	callq	_BLOCK_NUM
	movl	(%r13,%rax,4), %edi
	movl	%r15d, %esi
	callq	_SET_BIT
	movq	$0, (%rbx)
	movq	16(%rbx), %rbx
	testq	%rbx, %rbx
	jne	LBB0_20
	jmp	LBB0_22
LBB0_25:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_3:
	callq	_sbitmap_vector_ones
	testq	%r13, %r13
	jne	LBB0_5
	jmp	LBB0_6
	.cfi_endproc
                                        ## -- End function
	.comm	_last_basic_block,4,2           ## @last_basic_block
	.no_dead_strip	_compute_local_properties
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function compute_local_properties
_compute_local_properties:              ; @compute_local_properties
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
Lloh0:
	adrp	x23, _last_basic_block@GOTPAGE
Lloh1:
	ldr	x23, [x23, _last_basic_block@GOTPAGEOFF]
	cbz	x0, LBB0_3
; %bb.1:
	ldr	x8, [x19, #8]
	ldr	w1, [x23]
	mov	x0, x22
	cbz	x8, LBB0_22
; %bb.2:
	bl	_sbitmap_vector_zero
LBB0_3:
	cbz	x21, LBB0_5
LBB0_4:
	ldr	w1, [x23]
	mov	x0, x21
	bl	_sbitmap_vector_zero
LBB0_5:
	cbz	x20, LBB0_7
; %bb.6:
	ldr	w1, [x23]
	mov	x0, x20
	bl	_sbitmap_vector_zero
LBB0_7:
	ldr	w8, [x19]
	cbz	w8, LBB0_21
; %bb.8:
	mov	x24, #0
	b	LBB0_11
LBB0_9:                                 ;   in Loop: Header=BB0_11 Depth=1
	ldr	w8, [x19]
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=1
	add	x24, x24, #1
	cmp	x24, w8, uxtw
	b.hs	LBB0_21
LBB0_11:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;       Child Loop BB0_17 Depth 3
                                        ;       Child Loop BB0_20 Depth 3
	ldr	x9, [x19, #16]
	ldr	x25, [x9, x24, lsl #3]
	cbnz	x25, LBB0_13
	b	LBB0_10
LBB0_12:                                ;   in Loop: Header=BB0_13 Depth=2
	str	xzr, [x25, #8]
	ldr	x25, [x25, #40]
	cbz	x25, LBB0_9
LBB0_13:                                ;   Parent Loop BB0_11 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_17 Depth 3
                                        ;       Child Loop BB0_20 Depth 3
	ldr	w23, [x25]
	cbz	x22, LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	w0, [x25, #32]
	ldr	x3, [x19, #8]
	mov	x1, x23
	mov	x2, x22
	bl	_compute_transp
LBB0_15:                                ;   in Loop: Header=BB0_13 Depth=2
	cbz	x20, LBB0_18
; %bb.16:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x26, [x25, #24]
	cbz	x26, LBB0_18
LBB0_17:                                ;   Parent Loop BB0_11 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w0, [x26, #8]
	bl	_BLOCK_NUM
	ldr	w0, [x20, x0, lsl #2]
	mov	x1, x23
	bl	_SET_BIT
	str	xzr, [x26, #24]
	ldr	x26, [x26, #16]
	cbnz	x26, LBB0_17
LBB0_18:                                ;   in Loop: Header=BB0_13 Depth=2
	cbz	x21, LBB0_12
; %bb.19:                               ;   in Loop: Header=BB0_13 Depth=2
	ldr	x26, [x25, #16]
	cbz	x26, LBB0_12
LBB0_20:                                ;   Parent Loop BB0_11 Depth=1
                                        ;     Parent Loop BB0_13 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	w0, [x26, #8]
	bl	_BLOCK_NUM
	ldr	w0, [x21, x0, lsl #2]
	mov	x1, x23
	bl	_SET_BIT
	str	xzr, [x26]
	ldr	x26, [x26, #16]
	cbnz	x26, LBB0_20
	b	LBB0_12
LBB0_21:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_22:
	bl	_sbitmap_vector_ones
	cbnz	x21, LBB0_4
	b	LBB0_5
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_last_basic_block,4,2           ; @last_basic_block
	.no_dead_strip	_compute_local_properties
.subsections_via_symbols
