	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function examine_prologue
_examine_prologue:                      ## @examine_prologue
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$408, %rsp                      ## imm = 0x198
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %rbx
	movq	%rdx, %r13
	movq	%rsi, %r14
	movq	%rdi, %r15
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	leaq	-56(%rbp), %rdi
	xorl	%esi, %esi
	movl	$8, %edx
	callq	_memset
	leaq	-64(%rbp), %rdi
	xorl	%esi, %esi
	movl	$8, %edx
	callq	_memset
	leaq	-320(%rbp), %rdi
	xorl	%esi, %esi
	movl	$256, %edx                      ## imm = 0x100
	callq	_memset
	movq	%rbx, -360(%rbp)                ## 8-byte Spill
	movq	(%rbx), %rbx
	testq	%rbx, %rbx
	je	LBB0_2
## %bb.1:
	cmpq	%r14, %rbx
	jle	LBB0_19
LBB0_2:
	leaq	-400(%rbp), %rdx
	movq	%r15, %rdi
	movq	%r14, %rsi
	callq	_refine_prologue_limit
	movq	%rax, %rbx
	leaq	-448(%rbp), %rsi
	leaq	-440(%rbp), %rdx
	movq	%r15, %rdi
	callq	_fetch_instruction
	cmpq	%r15, %rbx
	jle	LBB0_17
## %bb.3:
	movq	%rax, %r12
	testq	%rax, %rax
	je	LBB0_17
## %bb.4:
	movabsq	$2121713844224, %rsi            ## imm = 0x1EE00000000
	movq	-448(%rbp), %rax
	movq	_M@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_10
## %bb.5:
	movq	-440(%rbp), %rax
	leaq	63(%rsi), %rcx
	andq	%rax, %rcx
	movabsq	$188978561024, %rdx             ## imm = 0x2C00000000
	cmpq	%rdx, %rcx
	jne	LBB0_12
## %bb.6:
	movl	%eax, %ecx
	shrl	$6, %ecx
	andl	$127, %ecx
	movl	%ecx, -428(%rbp)                ## 4-byte Spill
	testq	%r13, %r13
	je	LBB0_21
## %bb.7:
	movl	%eax, %edx
	shrl	$13, %edx
	movq	-360(%rbp), %rcx                ## 8-byte Reload
	movl	8(%rcx), %ecx
	xorl	%ecx, %edx
	movl	$1, %r14d
	movb	$1, %sil
	movl	%esi, -416(%rbp)                ## 4-byte Spill
	testb	$127, %dl
	jne	LBB0_9
## %bb.8:
	shrl	$20, %eax
	shrl	$7, %ecx
	xorl	%eax, %ecx
	testb	$127, %cl
	je	LBB0_21
LBB0_9:
	movl	$0, -424(%rbp)                  ## 4-byte Folded Spill
	jmp	LBB0_22
LBB0_10:
	movq	_I@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_17
## %bb.11:
	movq	-440(%rbp), %rax
LBB0_12:
	movq	%rax, %rcx
	andq	%rsi, %rcx
	movabsq	$1133871366144, %rdx            ## imm = 0x10800000000
	cmpq	%rdx, %rcx
	jne	LBB0_17
## %bb.13:
	movl	%eax, %ecx
	andl	$8191, %ecx                     ## imm = 0x1FFF
	cmpl	$128, %ecx
	jne	LBB0_17
## %bb.14:
	movq	%rax, %rcx
	shlq	$27, %rcx
	sarq	$50, %rcx
	andl	$-8192, %ecx                    ## imm = 0xE000
	movq	%rax, %rdx
	shrq	$20, %rdx
	andl	$8064, %edx                     ## imm = 0x1F80
	movl	%eax, %esi
	shrl	$13, %esi
	andl	$127, %esi
	orq	%rdx, %rsi
	orq	%rcx, %rsi
	testq	%rsi, %rsi
	jne	LBB0_17
## %bb.15:
	andl	$133169152, %eax                ## imm = 0x7F00000
	cmpl	$12582912, %eax                 ## imm = 0xC00000
	jne	LBB0_17
## %bb.16:
	movl	$0, -424(%rbp)                  ## 4-byte Folded Spill
	movl	$2, -340(%rbp)                  ## 4-byte Folded Spill
	movl	$1, %r14d
	movb	$1, %al
	movl	%eax, -416(%rbp)                ## 4-byte Spill
	movl	$0, -428(%rbp)                  ## 4-byte Folded Spill
	jmp	LBB0_23
LBB0_17:
	cmpl	$0, -400(%rbp)
	movq	%rbx, %r12
	cmoveq	%r15, %r12
	xorl	%edx, %edx
	movl	$1, %r14d
	xorl	%ecx, %ecx
LBB0_18:
	cmpq	%r12, %rbx
	cmovlq	%r12, %rbx
	cmpl	$0, -400(%rbp)
	cmoveq	%r12, %rbx
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movl	%r14d, 56(%rax)
	movq	%rbx, (%rax)
	movl	%edx, 60(%rax)
	movl	%ecx, 64(%rax)
LBB0_19:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_178
## %bb.20:
	movq	%rbx, %rax
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_21:
	movl	$0, -416(%rbp)                  ## 4-byte Folded Spill
	movb	$1, %al
	movl	%eax, -424(%rbp)                ## 4-byte Spill
	xorl	%r14d, %r14d
LBB0_22:
	movl	$0, -340(%rbp)                  ## 4-byte Folded Spill
	movq	%r12, %r15
LBB0_23:
	movl	$0, -348(%rbp)                  ## 4-byte Folded Spill
	cmpq	%rbx, %r15
	movq	%r13, -392(%rbp)                ## 8-byte Spill
	movl	%r14d, -344(%rbp)               ## 4-byte Spill
	jge	LBB0_147
## %bb.24:
	movl	$0, -380(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -376(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -372(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -348(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -396(%rbp)                  ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -368(%rbp)                ## 8-byte Spill
	jmp	LBB0_27
LBB0_147:
	movl	$0, -380(%rbp)                  ## 4-byte Folded Spill
	jmp	LBB0_149
LBB0_98:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	-392(%rbp), %r13                ## 8-byte Reload
	movq	%rsi, %r12
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	-336(%rbp), %r15                ## 8-byte Reload
LBB0_26:                                ##   in Loop: Header=BB0_27 Depth=1
	cmpq	%rbx, %r8
	jge	LBB0_149
LBB0_27:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	leaq	-448(%rbp), %rsi
	leaq	-440(%rbp), %rdx
	callq	_fetch_instruction
	testq	%rax, %rax
	je	LBB0_149
## %bb.28:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%rax, %r8
	movq	%r15, %rdx
	movq	-448(%rbp), %rax
	movq	-440(%rbp), %r15
	movq	_B@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rcx
	movabsq	$2070040019007, %rsi            ## imm = 0x1E1F800003F
	andq	%rsi, %rcx
	movabsq	$274877906944, %rsi             ## imm = 0x4000000000
	cmpq	%rsi, %rcx
	jne	LBB0_148
LBB0_30:                                ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$0, -380(%rbp)                  ## 4-byte Folded Reload
	setne	%cl
	testb	$63, %r15b
	je	LBB0_32
## %bb.31:                              ##   in Loop: Header=BB0_27 Depth=1
	orb	-416(%rbp), %cl                 ## 1-byte Folded Reload
	jne	LBB0_148
LBB0_32:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	%r8, -336(%rbp)                 ## 8-byte Spill
	movq	_I@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rdx
	cmpq	%rdx, %rax
	jne	LBB0_36
## %bb.33:                              ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$2129230036992, %rcx            ## imm = 0x1EFC0000000
	addq	$939524096, %rcx                ## imm = 0x38000000
	andq	%r15, %rcx
	movabsq	$6576668672, %rsi               ## imm = 0x188000000
	cmpq	%rsi, %rcx
	jne	LBB0_37
## %bb.34:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	%r15d, %eax
	shrl	$6, %eax
	andl	$127, %eax
	testl	$57407, %r15d                   ## imm = 0xE03F
	sete	%cl
	cmpl	$32, %eax
	setae	%dl
	andb	%cl, %dl
	movl	-380(%rbp), %esi                ## 4-byte Reload
	testl	%esi, %esi
	sete	%cl
	testb	%cl, %dl
	cmovnel	%eax, %esi
	movl	%esi, -380(%rbp)                ## 4-byte Spill
LBB0_35:                                ##   in Loop: Header=BB0_27 Depth=1
	cmovneq	%r8, %r12
	jmp	LBB0_25
LBB0_36:                                ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, %cl
	movq	_M@GOTPCREL(%rip), %rsi
	cmpq	(%rsi), %rax
	je	LBB0_38
	jmp	LBB0_25
LBB0_37:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	_M@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	sete	%cl
LBB0_38:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rsi
	movabsq	$2121713844224, %rdi            ## imm = 0x1EE00000000
	andq	%rdi, %rsi
	movabsq	$1133871366144, %rdi            ## imm = 0x10800000000
	cmpq	%rdi, %rsi
	jne	LBB0_45
## %bb.39:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r12, %rsi
	movq	%r15, %rax
	shlq	$27, %rax
	sarq	$50, %rax
	andl	$-8192, %eax                    ## imm = 0xE000
	movq	%r15, %rcx
	shrq	$20, %rcx
	andl	$8064, %ecx                     ## imm = 0x1F80
	movl	%r15d, %r13d
	shrl	$13, %r13d
	andl	$127, %r13d
	orq	%rcx, %r13
	orq	%rax, %r13
	movl	%r15d, %r12d
	shrl	$20, %r12d
	andl	$127, %r12d
	movl	%r15d, %eax
	shrl	$6, %eax
	andl	$127, %eax
	testb	$63, %r15b
	jne	LBB0_54
## %bb.40:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$32, %eax
	jb	LBB0_54
## %bb.41:                              ##   in Loop: Header=BB0_27 Depth=1
	testl	%r13d, %r13d
	jne	LBB0_54
## %bb.42:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$12, %r12d
	jne	LBB0_54
## %bb.43:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$0, -340(%rbp)                  ## 4-byte Folded Reload
	jne	LBB0_54
## %bb.44:                              ##   in Loop: Header=BB0_27 Depth=1
                                        ## kill: def $eax killed $eax killed $rax
	movl	%eax, -340(%rbp)                ## 4-byte Spill
	jmp	LBB0_58
LBB0_45:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	%cl, %cl
	je	LBB0_49
## %bb.46:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rsi
	movabsq	$2129230036992, %rdi            ## imm = 0x1EFC0000000
	andq	%rdi, %rsi
	movabsq	$1025423441920, %rdi            ## imm = 0xEEC0000000
	cmpq	%rdi, %rsi
	je	LBB0_72
## %bb.47:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rsi
	movabsq	$2198083731456, %rdi            ## imm = 0x1FFC8000000
	andq	%rdi, %rsi
	movabsq	$887984488448, %rdi             ## imm = 0xCEC0000000
	cmpq	%rdi, %rsi
	je	LBB0_72
## %bb.48:                              ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$2129230036992, %rsi            ## imm = 0x1EFC0000000
	addq	$939524096, %rsi                ## imm = 0x38000000
	andq	%r15, %rsi
	movabsq	$142002356224, %rdi             ## imm = 0x2110000000
	cmpq	%rdi, %rsi
	je	LBB0_52
LBB0_49:                                ##   in Loop: Header=BB0_27 Depth=1
	cmpq	%rdx, %rax
	jne	LBB0_59
## %bb.50:                              ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$2129230036992, %rax            ## imm = 0x1EFC0000000
	addq	$939524096, %rax                ## imm = 0x38000000
	andq	%r15, %rax
	movabsq	$6845104128, %rdx               ## imm = 0x198000000
	cmpq	%rdx, %rax
	je	LBB0_89
## %bb.51:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpq	$1342177280, %rax               ## imm = 0x50000000
	jne	LBB0_59
LBB0_52:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.99:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r12, -408(%rbp)                ## 8-byte Spill
	movl	%r15d, %r14d
	shrl	$6, %r14d
	andl	$127, %r14d
	movl	%r14d, %edi
	movq	%r8, %r12
	callq	_isScratch
	movq	%r12, %r8
	testq	%rax, %rax
	setne	%al
	andl	$133169152, %r15d               ## imm = 0x7F00000
	cmpl	$37748736, %r15d                ## imm = 0x2400000
	sete	%cl
	testb	%cl, %al
	movl	-376(%rbp), %eax                ## 4-byte Reload
	cmovnel	%r14d, %eax
	movl	%eax, -376(%rbp)                ## 4-byte Spill
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	movq	-408(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_35
LBB0_54:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_74
## %bb.55:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$12, %eax
	jne	LBB0_74
## %bb.56:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$12, %r12d
	jne	LBB0_74
## %bb.57:                              ##   in Loop: Header=BB0_27 Depth=1
	subl	%r13d, -348(%rbp)               ## 4-byte Folded Spill
LBB0_58:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	-336(%rbp), %r15                ## 8-byte Reload
	movq	%r15, %r12
	movq	-392(%rbp), %r13                ## 8-byte Reload
	jmp	LBB0_26
LBB0_59:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	%cl, %cl
	je	LBB0_25
## %bb.60:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rcx
	movabsq	$2198083731456, %rax            ## imm = 0x1FFC8000000
	andq	%rax, %rcx
	movq	%r15, %rax
	movabsq	$2129230036992, %rdx            ## imm = 0x1EFC0000000
	andq	%rdx, %rax
	movabsq	$604516646912, %rdx             ## imm = 0x8CC0000000
	cmpq	%rdx, %rcx
	je	LBB0_91
## %bb.61:                              ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$741955600384, %rdx             ## imm = 0xACC0000000
	cmpq	%rdx, %rax
	je	LBB0_91
## %bb.62:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rdx
	movabsq	$2194862505984, %rsi            ## imm = 0x1FF08000000
	andq	%rsi, %rdx
	movabsq	$601295421440, %rsi             ## imm = 0x8C00000000
	cmpq	%rsi, %rdx
	jne	LBB0_102
## %bb.63:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	%r15d, %ecx
	shrl	$13, %ecx
	andl	$127, %ecx
	movsbq	-320(%rbp,%rcx), %rax
	testb	$63, %r15b
	jne	LBB0_67
## %bb.64:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$32, %ecx
	jb	LBB0_67
## %bb.65:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$39, %ecx
	ja	LBB0_67
## %bb.66:                              ##   in Loop: Header=BB0_27 Depth=1
	addl	$-32, %ecx
	cmpb	$0, -56(%rbp,%rcx)
	je	LBB0_127
LBB0_67:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.68:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpb	$32, %al
	movq	-336(%rbp), %r15                ## 8-byte Reload
	jl	LBB0_26
## %bb.69:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpb	$39, %al
	jg	LBB0_26
## %bb.70:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	$4294967264, %ecx               ## imm = 0xFFFFFFE0
	addl	%ecx, %eax
	cmpb	$0, -56(%rbp,%rax)
	jne	LBB0_26
## %bb.71:                              ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, -56(%rbp,%rax)
	jmp	LBB0_141
LBB0_72:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	%r8, %r14
	movq	%r15, %rdi
	callq	_imm9
	movq	-440(%rbp), %rcx
	testb	$63, %cl
	je	LBB0_93
## %bb.73:                              ##   in Loop: Header=BB0_27 Depth=1
	movq	-336(%rbp), %r15                ## 8-byte Reload
	movq	%r14, %r8
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	jmp	LBB0_26
LBB0_74:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_78
## %bb.75:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$2, %eax
	jne	LBB0_78
## %bb.76:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	-340(%rbp), %edx                ## 4-byte Reload
	cmpl	%edx, %r12d
	sete	%cl
	testl	%edx, %edx
	setne	%dl
	cmpl	$12, %r12d
	je	LBB0_100
## %bb.77:                              ##   in Loop: Header=BB0_27 Depth=1
	andb	%cl, %dl
	jne	LBB0_100
LBB0_78:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_85
## %bb.79:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$32, %r12d
	jb	LBB0_85
## %bb.80:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$39, %r12d
	ja	LBB0_85
## %bb.81:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpb	$0, -56(%rbp,%r12)
	jne	LBB0_85
## %bb.82:                              ##   in Loop: Header=BB0_27 Depth=1
	testl	%r13d, %r13d
	jne	LBB0_85
## %bb.83:                              ##   in Loop: Header=BB0_27 Depth=1
	movb	%r12b, -320(%rbp,%rax)
	jmp	LBB0_58
LBB0_85:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	sete	%cl
	andb	-416(%rbp), %cl                 ## 1-byte Folded Reload
	cmpb	$1, %cl
	jne	LBB0_98
## %bb.86:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	-340(%rbp), %eax                ## 4-byte Folded Reload
	jne	LBB0_98
## %bb.87:                              ##   in Loop: Header=BB0_27 Depth=1
	testl	%r13d, %r13d
	movq	-336(%rbp), %r15                ## 8-byte Reload
	jne	LBB0_124
## %bb.88:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$2, %r12d
	movq	-392(%rbp), %r13                ## 8-byte Reload
	movq	%rsi, %r12
	jne	LBB0_26
	jmp	LBB0_177
LBB0_89:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.108:                             ##   in Loop: Header=BB0_27 Depth=1
	shrl	$6, %r15d
	andl	$127, %r15d
	movl	%r15d, %edi
	movq	%r8, %r14
	callq	_isScratch
	movq	%r14, %r8
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	testq	%rax, %rax
	cmovel	-372(%rbp), %r15d               ## 4-byte Folded Reload
	cmovneq	%r8, %r12
	movl	%r15d, %eax
	movl	%r15d, -372(%rbp)               ## 4-byte Spill
	jmp	LBB0_25
LBB0_91:                                ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.109:                             ##   in Loop: Header=BB0_27 Depth=1
	movl	%r15d, %edx
	shrl	$13, %edx
	andl	$127, %edx
	movsbq	-320(%rbp,%rdx), %rcx
	movl	%r15d, %esi
	shrl	$20, %esi
	andl	$127, %esi
	cmpl	-396(%rbp), %esi                ## 4-byte Folded Reload
	jne	LBB0_113
## %bb.110:                             ##   in Loop: Header=BB0_27 Depth=1
	cmpq	$0, -368(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_113
## %bb.111:                             ##   in Loop: Header=BB0_27 Depth=1
	cmpl	-376(%rbp), %edx                ## 4-byte Folded Reload
	je	LBB0_128
## %bb.112:                             ##   in Loop: Header=BB0_27 Depth=1
	cmpl	-372(%rbp), %edx                ## 4-byte Folded Reload
	je	LBB0_128
LBB0_113:                               ##   in Loop: Header=BB0_27 Depth=1
	andl	$983040, %r15d                  ## imm = 0xF0000
	cmpl	$262144, %r15d                  ## imm = 0x40000
	jne	LBB0_115
## %bb.114:                             ##   in Loop: Header=BB0_27 Depth=1
	leal	-32(%rdx), %eax
	cmpb	$0, -56(%rbp,%rax)
	je	LBB0_130
LBB0_115:                               ##   in Loop: Header=BB0_27 Depth=1
	movl	%ecx, %eax
	andb	$-8, %al
	cmpb	$32, %al
	movq	-336(%rbp), %r15                ## 8-byte Reload
	jne	LBB0_26
## %bb.116:                             ##   in Loop: Header=BB0_27 Depth=1
	movl	$4294967264, %eax               ## imm = 0xFFFFFFE0
	addl	%eax, %ecx
	cmpb	$0, -56(%rbp,%rcx)
	jne	LBB0_26
## %bb.117:                             ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, -56(%rbp,%rcx)
	jmp	LBB0_141
LBB0_93:                                ##   in Loop: Header=BB0_27 Depth=1
	movl	%ecx, %edx
	shrl	$20, %edx
	andl	$127, %edx
	cmpl	-396(%rbp), %edx                ## 4-byte Folded Reload
	movq	-336(%rbp), %r15                ## 8-byte Reload
	movq	%r14, %r8
	jne	LBB0_121
## %bb.94:                              ##   in Loop: Header=BB0_27 Depth=1
	cmpq	$0, -368(%rbp)                  ## 8-byte Folded Reload
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	je	LBB0_26
## %bb.95:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	%ecx, %edx
	shrl	$13, %edx
	andl	$127, %edx
	leal	-2(%rdx), %esi
	cmpl	$4, %esi
	jb	LBB0_97
## %bb.96:                              ##   in Loop: Header=BB0_27 Depth=1
	movl	%ecx, %esi
	andl	$917504, %esi                   ## imm = 0xE0000
	cmpl	$131072, %esi                   ## imm = 0x20000
	jne	LBB0_26
LBB0_97:                                ##   in Loop: Header=BB0_27 Depth=1
	movq	-360(%rbp), %rsi                ## 8-byte Reload
	movq	16(%rsi), %r9
	movq	_IA64_FR0_REGNUM@GOTPCREL(%rip), %rdi
	movslq	(%rdi), %rdi
	addq	%rdx, %rdi
	movq	-368(%rbp), %rsi                ## 8-byte Reload
	movq	%rsi, (%r9,%rdi,8)
	movabsq	$2129230036992, %rdx            ## imm = 0x1EFC0000000
	andq	%rdx, %rcx
	cltq
	addq	%rsi, %rax
	movabsq	$1025423441920, %rdx            ## imm = 0xEEC0000000
	cmpq	%rdx, %rcx
	movl	$0, %ecx
	cmovneq	%rcx, %rax
	movq	%rax, -368(%rbp)                ## 8-byte Spill
	jmp	LBB0_141
LBB0_100:                               ##   in Loop: Header=BB0_27 Depth=1
	movq	%r8, -408(%rbp)                 ## 8-byte Spill
	movq	%rsp, %r14
	movq	_MAX_REGISTER_SIZE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r15
	movq	-392(%rbp), %rdi                ## 8-byte Reload
	testq	%rdi, %rdi
	je	LBB0_122
## %bb.101:                             ##   in Loop: Header=BB0_27 Depth=1
	movq	_sp_regnum@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r15, %rdx
	callq	_frame_unwind_register
	movq	%r15, %rdi
	movl	$8, %esi
	callq	_extract_unsigned_integer
	jmp	LBB0_123
LBB0_102:                               ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$2198083731456, %rdx            ## imm = 0x1FFC8000000
	addq	$-1073741824, %rdx              ## imm = 0xC0000000
	andq	%r15, %rdx
	movabsq	$878320812032, %rsi             ## imm = 0xCC80000000
	cmpq	%rsi, %rdx
	jne	LBB0_118
## %bb.103:                             ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.104:                             ##   in Loop: Header=BB0_27 Depth=1
	shrl	$13, %r15d
	andl	$127, %r15d
	cmpl	$8, %r15d
	jb	LBB0_25
## %bb.105:                             ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$15, %r15d
	ja	LBB0_25
## %bb.106:                             ##   in Loop: Header=BB0_27 Depth=1
	addl	$-8, %r15d
	cmpb	$0, -64(%rbp,%r15)
	jne	LBB0_25
## %bb.132:                             ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, -64(%rbp,%r15)
	jmp	LBB0_140
LBB0_118:                               ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$613106581504, %rdx             ## imm = 0x8EC0000000
	cmpq	%rdx, %rcx
	je	LBB0_125
## %bb.119:                             ##   in Loop: Header=BB0_27 Depth=1
	movabsq	$750545534976, %rcx             ## imm = 0xAEC0000000
	cmpq	%rcx, %rax
	jne	LBB0_25
LBB0_125:                               ##   in Loop: Header=BB0_27 Depth=1
	testb	$63, %r15b
	jne	LBB0_25
## %bb.133:                             ##   in Loop: Header=BB0_27 Depth=1
	movl	%r15d, %ecx
	shrl	$20, %ecx
	andl	$127, %ecx
	cmpl	-396(%rbp), %ecx                ## 4-byte Folded Reload
	jne	LBB0_25
## %bb.134:                             ##   in Loop: Header=BB0_27 Depth=1
	movl	%r15d, %ecx
	shrl	$13, %ecx
	andl	$127, %ecx
	cmpl	$4, %ecx
	jb	LBB0_25
## %bb.135:                             ##   in Loop: Header=BB0_27 Depth=1
	cmpl	$7, %ecx
	ja	LBB0_25
## %bb.136:                             ##   in Loop: Header=BB0_27 Depth=1
	movq	_IA64_GR0_REGNUM@GOTPCREL(%rip), %rdx
	movslq	(%rdx), %rdx
	addq	%rcx, %rdx
	movq	-360(%rbp), %rcx                ## 8-byte Reload
	movq	16(%rcx), %rcx
	movq	-368(%rbp), %r12                ## 8-byte Reload
	movq	%r12, (%rcx,%rdx,8)
	movabsq	$750545534976, %rcx             ## imm = 0xAEC0000000
	jmp	LBB0_137
LBB0_121:                               ##   in Loop: Header=BB0_27 Depth=1
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	jmp	LBB0_26
LBB0_122:                               ##   in Loop: Header=BB0_27 Depth=1
	xorl	%eax, %eax
LBB0_123:                               ##   in Loop: Header=BB0_27 Depth=1
	movq	-408(%rbp), %r8                 ## 8-byte Reload
	movq	%r14, %rsp
	cmpl	$12, %r12d
	movl	-348(%rbp), %ecx                ## 4-byte Reload
	movl	$0, %edx
	cmovel	%edx, %ecx
	movslq	%ecx, %rcx
	movslq	%r13d, %rdx
	addq	%rcx, %rdx
	addq	%rax, %rdx
	movq	%rdx, -368(%rbp)                ## 8-byte Spill
	movl	$2, -396(%rbp)                  ## 4-byte Folded Spill
	movq	-336(%rbp), %r15                ## 8-byte Reload
	movq	%r15, %r12
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	movq	-392(%rbp), %r13                ## 8-byte Reload
	jmp	LBB0_26
LBB0_124:                               ##   in Loop: Header=BB0_27 Depth=1
	movq	-392(%rbp), %r13                ## 8-byte Reload
	movq	%rsi, %r12
	jmp	LBB0_26
LBB0_127:                               ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, -56(%rbp,%rcx)
	jmp	LBB0_140
LBB0_128:                               ##   in Loop: Header=BB0_27 Depth=1
	movl	-376(%rbp), %edi                ## 4-byte Reload
	cmpl	%edi, %edx
	movl	$0, %esi
	movl	-372(%rbp), %ecx                ## 4-byte Reload
	cmovnel	%esi, %ecx
	movl	%ecx, -372(%rbp)                ## 4-byte Spill
	movq	_IA64_PR_REGNUM@GOTPCREL(%rip), %rcx
	cmoveq	_IA64_UNAT_REGNUM@GOTPCREL(%rip), %rcx
	movq	-360(%rbp), %rdx                ## 8-byte Reload
	movq	16(%rdx), %rdx
	movq	(%rcx), %rcx
	movq	-368(%rbp), %r12                ## 8-byte Reload
	movq	%r12, (%rdx,%rcx,8)
	cmovel	%esi, %edi
	movl	%edi, -376(%rbp)                ## 4-byte Spill
	movabsq	$741955600384, %rcx             ## imm = 0xACC0000000
LBB0_137:                               ##   in Loop: Header=BB0_27 Depth=1
	cmpq	%rcx, %rax
	jne	LBB0_139
## %bb.138:                             ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %rdi
	movl	%r14d, %r15d
	movq	%r8, %r14
	callq	_imm9
	movq	%r14, %r8
	movl	%r15d, %r14d
	cltq
	addq	%rax, %r12
	movq	%r12, -368(%rbp)                ## 8-byte Spill
	jmp	LBB0_140
LBB0_139:                               ##   in Loop: Header=BB0_27 Depth=1
	xorl	%eax, %eax
	movq	%rax, -368(%rbp)                ## 8-byte Spill
	jmp	LBB0_140
LBB0_130:                               ##   in Loop: Header=BB0_27 Depth=1
	movb	$1, -56(%rbp,%rax)
LBB0_140:                               ##   in Loop: Header=BB0_27 Depth=1
	movq	-336(%rbp), %r15                ## 8-byte Reload
LBB0_141:                               ##   in Loop: Header=BB0_27 Depth=1
	movq	%r15, %r12
	jmp	LBB0_26
LBB0_148:
	cmpl	$0, -400(%rbp)
	cmovneq	%rdx, %rbx
LBB0_149:
	testq	%r13, %r13
	sete	%al
	movl	-424(%rbp), %ecx                ## 4-byte Reload
	xorb	$1, %cl
	orb	%al, %cl
	jne	LBB0_176
## %bb.150:
	movq	%r12, -408(%rbp)                ## 8-byte Spill
	movq	%rbx, -416(%rbp)                ## 8-byte Spill
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	32(%rax), %rbx
	movq	48(%rax), %rdi
	movq	%rbx, %rsi
	negq	%rsi
	callq	_rse_address_add
	movq	%rax, -424(%rbp)                ## 8-byte Spill
	movq	%rbx, -336(%rbp)                ## 8-byte Spill
	testq	%rbx, %rbx
	jle	LBB0_161
## %bb.151:
	movl	-428(%rbp), %r15d               ## 4-byte Reload
	movl	-380(%rbp), %r14d               ## 4-byte Reload
	movl	-340(%rbp), %r13d               ## 4-byte Reload
	addq	$-32, %r13
	addq	$-32, %r14
	addq	$-32, %r15
	xorl	%r12d, %r12d
	movq	-424(%rbp), %rbx                ## 8-byte Reload
	jmp	LBB0_153
	.p2align	4, 0x90
LBB0_152:                               ##   in Loop: Header=BB0_153 Depth=1
	incq	%r12
	addq	$8, %rbx
	cmpq	%r12, -336(%rbp)                ## 8-byte Folded Reload
	je	LBB0_161
LBB0_153:                               ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	callq	_IS_NaT_COLLECTION_ADDR
	testq	%rax, %rax
	je	LBB0_154
## %bb.157:                             ##   in Loop: Header=BB0_153 Depth=1
	addq	$8, %rbx
	cmpq	%r12, %r15
	je	LBB0_158
LBB0_155:                               ##   in Loop: Header=BB0_153 Depth=1
	cmpq	%r12, %r14
	jne	LBB0_156
LBB0_159:                               ##   in Loop: Header=BB0_153 Depth=1
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	16(%rax), %rax
	movq	_IA64_VRAP_REGNUM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rbx, (%rax,%rcx,8)
	cmpq	%r12, %r13
	jne	LBB0_152
	jmp	LBB0_160
	.p2align	4, 0x90
LBB0_154:                               ##   in Loop: Header=BB0_153 Depth=1
	cmpq	%r12, %r15
	jne	LBB0_155
LBB0_158:                               ##   in Loop: Header=BB0_153 Depth=1
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	16(%rax), %rax
	movq	_IA64_CFM_REGNUM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rbx, (%rax,%rcx,8)
	cmpq	%r12, %r14
	je	LBB0_159
LBB0_156:                               ##   in Loop: Header=BB0_153 Depth=1
	cmpq	%r12, %r13
	jne	LBB0_152
LBB0_160:                               ##   in Loop: Header=BB0_153 Depth=1
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	16(%rax), %rax
	movq	_IA64_VFP_REGNUM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rbx, (%rax,%rcx,8)
	jmp	LBB0_152
LBB0_161:
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	16(%rax), %rax
	movq	_IA64_CFM_REGNUM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rax,%rcx,8), %rdi
	testq	%rdi, %rdi
	je	LBB0_163
## %bb.162:
	leaq	-328(%rbp), %rsi
	movl	$8, %edx
	callq	_ia64_read_reg
	movq	-328(%rbp), %r13
	movq	-416(%rbp), %rbx                ## 8-byte Reload
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	movq	-408(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_165
LBB0_163:
	movl	-428(%rbp), %esi                ## 4-byte Reload
	testl	%esi, %esi
	movq	-416(%rbp), %rbx                ## 8-byte Reload
	movq	-408(%rbp), %r12                ## 8-byte Reload
	je	LBB0_175
## %bb.164:
	leaq	-328(%rbp), %r14
	movq	-392(%rbp), %rdi                ## 8-byte Reload
	movq	%r14, %rdx
	callq	_frame_unwind_register
	movq	%r14, %rdi
	movl	$8, %esi
	callq	_extract_unsigned_integer
	movq	%rax, %r13
	movl	-344(%rbp), %r14d               ## 4-byte Reload
LBB0_165:
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	%r13, 72(%rax)
	testq	%r13, %r13
	je	LBB0_176
## %bb.166:
	movl	%r13d, %esi
	shrl	$7, %esi
	andl	$127, %esi
	negq	%rsi
	movq	-424(%rbp), %rdi                ## 8-byte Reload
	callq	_rse_address_add
	movq	%r13, %r15
	andq	$127, %r15
	je	LBB0_176
## %bb.167:
	movq	%rax, %rcx
	movq	%r13, %r12
	shrq	$11, %r12
	andl	$120, %r12d
	shrl	$18, %r13d
	andl	$127, %r13d
	movq	%r12, %r14
	subq	%r13, %r14
	xorl	%r13d, %r13d
	jmp	LBB0_170
	.p2align	4, 0x90
LBB0_168:                               ##   in Loop: Header=BB0_170 Depth=1
	addl	%r13d, %edi
	movslq	%edi, %rdx
LBB0_169:                               ##   in Loop: Header=BB0_170 Depth=1
	movq	%rcx, (%rsi,%rdx,8)
	incq	%r13
	addq	$8, %rcx
	cmpq	%r13, %r15
	je	LBB0_174
LBB0_170:                               ## =>This Inner Loop Header: Depth=1
	movq	%rcx, %rbx
	movq	%rcx, %rdi
	callq	_IS_NaT_COLLECTION_ADDR
	leaq	8(%rbx), %rcx
	testq	%rax, %rax
	cmoveq	%rbx, %rcx
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	16(%rax), %rsi
	movq	_IA64_GR32_REGNUM@GOTPCREL(%rip), %rax
	movslq	(%rax), %rdi
	cmpq	%r13, %r12
	jbe	LBB0_168
## %bb.171:                             ##   in Loop: Header=BB0_170 Depth=1
	leaq	(%r14,%r13), %rax
	movq	%rax, %rdx
	shrq	$32, %rdx
	je	LBB0_173
## %bb.172:                             ##   in Loop: Header=BB0_170 Depth=1
	cqto
	idivq	%r12
	addq	%rdi, %rdx
	jmp	LBB0_169
LBB0_173:                               ##   in Loop: Header=BB0_170 Depth=1
                                        ## kill: def $eax killed $eax killed $rax
	xorl	%edx, %edx
	divl	%r12d
                                        ## kill: def $edx killed $edx def $rdx
	addq	%rdi, %rdx
	jmp	LBB0_169
LBB0_174:
	movq	-416(%rbp), %rbx                ## 8-byte Reload
	movl	-344(%rbp), %r14d               ## 4-byte Reload
	movl	-340(%rbp), %ecx                ## 4-byte Reload
	movl	-348(%rbp), %edx                ## 4-byte Reload
	movq	-408(%rbp), %r12                ## 8-byte Reload
	jmp	LBB0_18
LBB0_175:
	movq	-360(%rbp), %rax                ## 8-byte Reload
	movq	$0, 72(%rax)
	movl	-344(%rbp), %r14d               ## 4-byte Reload
LBB0_176:
	movl	-340(%rbp), %ecx                ## 4-byte Reload
	movl	-348(%rbp), %edx                ## 4-byte Reload
	jmp	LBB0_18
LBB0_177:
	movq	%r15, %r12
	jmp	LBB0_176
LBB0_178:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_M,8,3                          ## @M
	.comm	_I,8,3                          ## @I
	.comm	_B,8,3                          ## @B
	.comm	_MAX_REGISTER_SIZE,4,2          ## @MAX_REGISTER_SIZE
	.comm	_sp_regnum,4,2                  ## @sp_regnum
	.comm	_IA64_FR0_REGNUM,4,2            ## @IA64_FR0_REGNUM
	.comm	_IA64_UNAT_REGNUM,8,3           ## @IA64_UNAT_REGNUM
	.comm	_IA64_PR_REGNUM,8,3             ## @IA64_PR_REGNUM
	.comm	_IA64_GR0_REGNUM,4,2            ## @IA64_GR0_REGNUM
	.comm	_IA64_CFM_REGNUM,8,3            ## @IA64_CFM_REGNUM
	.comm	_IA64_VRAP_REGNUM,8,3           ## @IA64_VRAP_REGNUM
	.comm	_IA64_VFP_REGNUM,8,3            ## @IA64_VFP_REGNUM
	.comm	_IA64_GR32_REGNUM,4,2           ## @IA64_GR32_REGNUM
	.no_dead_strip	_examine_prologue
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function examine_prologue
_examine_prologue:                      ; @examine_prologue
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #384
	mov	x19, sp
	mov	x20, x3
	mov	x23, x2
	mov	x21, x1
	mov	x25, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	sub	x0, x29, #104
	mov	w1, #0
	mov	w2, #8
	bl	_memset
	sub	x0, x29, #112
	mov	w1, #0
	mov	w2, #8
	bl	_memset
	add	x0, x19, #96
	mov	w1, #0
	mov	w2, #256
	bl	_memset
	ldr	x0, [x20]
	cmp	x0, #0
	ccmp	x0, x21, #0, ne
	b.le	LBB0_19
; %bb.1:
	add	x2, x19, #68
	mov	x0, x25
	mov	x1, x21
	bl	_refine_prologue_limit
	mov	x22, x0
	add	x1, x19, #80
	add	x2, x19, #72
	mov	x0, x25
	bl	_fetch_instruction
	cmp	x22, x25
	b.le	LBB0_17
; %bb.2:
	mov	x24, x0
	cbz	x0, LBB0_17
; %bb.3:
	ldr	x8, [x19, #80]
Lloh3:
	adrp	x9, _M@GOTPAGE
Lloh4:
	ldr	x9, [x9, _M@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_9
; %bb.4:
	ldr	x8, [x19, #72]
	mov	x9, #63
	movk	x9, #494, lsl #32
	and	x9, x8, x9
	mov	x10, #188978561024
	cmp	x9, x10
	b.ne	LBB0_11
; %bb.5:
	ubfx	w11, w8, #6, #7
	str	w11, [x19, #56]                 ; 4-byte Folded Spill
	cbz	x23, LBB0_21
; %bb.6:
	ldr	w9, [x20, #8]
	eor	w10, w9, w8, lsr #13
	tst	w10, #0x7f
	b.ne	LBB0_8
; %bb.7:
	ubfx	x8, x8, #20, #12
	eor	w8, w8, w9, lsr #7
	tst	w8, #0x7f
	b.eq	LBB0_21
LBB0_8:
	mov	w9, #0
	mov	w28, #0
	mov	w21, #1
	b	LBB0_22
LBB0_9:
Lloh6:
	adrp	x9, _I@GOTPAGE
Lloh7:
	ldr	x9, [x9, _I@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_17
; %bb.10:
	ldr	x8, [x19, #72]
LBB0_11:
	mov	x9, #2121713844224
	and	x9, x8, x9
	mov	x10, #1133871366144
	cmp	x9, x10
	b.ne	LBB0_17
; %bb.12:
	and	x9, x8, #0x1fff
	cmp	x9, #128
	b.ne	LBB0_17
; %bb.13:
	sbfx	x9, x8, #23, #14
	and	x9, x9, #0xffffe000
	lsr	x10, x8, #20
	and	x10, x10, #0x1f80
	bfxil	x10, x8, #13, #7
	orr	x9, x10, x9
	cbnz	x9, LBB0_17
; %bb.14:
	and	x8, x8, #0x7f00000
	cmp	x8, #3072, lsl #12              ; =12582912
	b.ne	LBB0_17
; %bb.15:
	mov	w9, #0
	str	wzr, [x19, #56]                 ; 4-byte Folded Spill
	mov	w28, #2
	mov	w21, #1
	cmp	x25, x22
	b.lt	LBB0_23
LBB0_16:
	stp	wzr, wzr, [x19, #60]            ; 8-byte Folded Spill
	b	LBB0_127
LBB0_17:
	mov	w9, #0
	mov	w28, #0
	ldr	w8, [x19, #68]
	cmp	w8, #0
	csel	x24, x25, x22, eq
	mov	w21, #1
LBB0_18:
	ldr	w8, [x19, #68]
	cmp	x22, x24
	ccmp	w8, #0, #4, ge
	csel	x0, x24, x22, eq
	str	x0, [x20]
	stp	w21, w9, [x20, #56]
	str	w28, [x20, #64]
LBB0_19:
	ldur	x8, [x29, #-96]
Lloh9:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh10:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_153
; %bb.20:
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_21:
	mov	w21, #0
	mov	w28, #0
	mov	w9, #1
LBB0_22:
	mov	x25, x24
	cmp	x25, x22
	b.ge	LBB0_16
LBB0_23:
	str	w9, [x19, #52]                  ; 4-byte Folded Spill
	stp	wzr, wzr, [x19, #60]            ; 8-byte Folded Spill
	str	wzr, [x19, #32]                 ; 4-byte Folded Spill
	str	wzr, [x19, #12]                 ; 4-byte Folded Spill
	str	wzr, [x19, #24]                 ; 4-byte Folded Spill
	str	xzr, [x19, #40]                 ; 8-byte Folded Spill
	b	LBB0_27
LBB0_24:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x28, x9
LBB0_25:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x24, x25
LBB0_26:                                ;   in Loop: Header=BB0_27 Depth=1
	cmp	x26, x22
	b.ge	LBB0_126
LBB0_27:                                ; =>This Inner Loop Header: Depth=1
	add	x1, x19, #80
	add	x2, x19, #72
	mov	x0, x25
	bl	_fetch_instruction
	cbz	x0, LBB0_126
; %bb.28:                               ;   in Loop: Header=BB0_27 Depth=1
	sub	x14, x29, #104
	ldp	x27, x9, [x19, #72]
Lloh12:
	adrp	x8, _B@GOTPAGE
Lloh13:
	ldr	x8, [x8, _B@GOTPAGEOFF]
Lloh14:
	ldr	x8, [x8]
	mov	x10, #63
	movk	x10, #63488, lsl #16
	movk	x10, #481, lsl #32
	and	x10, x27, x10
	cmp	x9, x8
	mov	x8, #274877906944
	ccmp	x10, x8, #4, eq
	b.ne	LBB0_125
; %bb.29:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x26, x0
	ldr	w8, [x19, #64]                  ; 4-byte Folded Reload
	cmp	w8, #0
	cset	w10, ne
	and	x8, x27, #0x3f
	cbz	x8, LBB0_31
; %bb.30:                               ;   in Loop: Header=BB0_27 Depth=1
	orr	w10, w21, w10
	cbnz	w10, LBB0_125
LBB0_31:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x25, x26
Lloh15:
	adrp	x10, _I@GOTPAGE
Lloh16:
	ldr	x10, [x10, _I@GOTPAGEOFF]
Lloh17:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ne	LBB0_35
; %bb.32:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, #4160749568
	movk	x11, #495, lsl #32
	and	x11, x27, x11
	mov	x12, #2281701376
	movk	x12, #1, lsl #32
	cmp	x11, x12
	b.ne	LBB0_37
; %bb.33:                               ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w8, w27, #6, #7
	mov	w9, #57407
	tst	x27, x9
	ccmp	w8, #31, #0, eq
	cset	w9, hi
	ldr	w11, [x19, #64]                 ; 4-byte Folded Reload
	cmp	w11, #0
	cset	w10, eq
	tst	w9, w10
	csel	w11, w8, w11, ne
	str	w11, [x19, #64]                 ; 4-byte Folded Spill
LBB0_34:                                ;   in Loop: Header=BB0_27 Depth=1
	csel	x24, x26, x24, ne
	b	LBB0_26
LBB0_35:                                ;   in Loop: Header=BB0_27 Depth=1
Lloh18:
	adrp	x11, _M@GOTPAGE
Lloh19:
	ldr	x11, [x11, _M@GOTPAGEOFF]
Lloh20:
	ldr	x11, [x11]
	cmp	x9, x11
	b.ne	LBB0_26
; %bb.36:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	w11, #1
	b	LBB0_38
LBB0_37:                                ;   in Loop: Header=BB0_27 Depth=1
Lloh21:
	adrp	x11, _M@GOTPAGE
Lloh22:
	ldr	x11, [x11, _M@GOTPAGEOFF]
Lloh23:
	ldr	x11, [x11]
	cmp	x9, x11
	cset	w11, eq
LBB0_38:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x12, #2121713844224
	and	x12, x27, x12
	mov	x13, #1133871366144
	cmp	x12, x13
	b.ne	LBB0_48
; %bb.39:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, x24
	sbfx	x9, x27, #23, #14
	and	x9, x9, #0xffffe000
	lsr	x10, x27, #20
	and	x10, x10, #0x1f80
	bfxil	x10, x27, #13, #7
	orr	x24, x10, x9
	mov	x9, x27
	ubfx	x27, x9, #20, #7
	ubfx	x9, x9, #6, #7
	cbnz	x8, LBB0_44
; %bb.40:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #32
	b.lo	LBB0_44
; %bb.41:                               ;   in Loop: Header=BB0_27 Depth=1
	cbnz	w24, LBB0_44
; %bb.42:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w27, #12
	b.ne	LBB0_44
; %bb.43:                               ;   in Loop: Header=BB0_27 Depth=1
	cbz	w28, LBB0_24
LBB0_44:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_70
; %bb.45:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #12
	b.ne	LBB0_70
; %bb.46:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w27, #12
	b.ne	LBB0_70
; %bb.47:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	w8, [x19, #60]                  ; 4-byte Folded Reload
	sub	w8, w8, w24
	str	w8, [x19, #60]                  ; 4-byte Folded Spill
	b	LBB0_25
LBB0_48:                                ;   in Loop: Header=BB0_27 Depth=1
	cbz	w11, LBB0_52
; %bb.49:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x12, #3221225472
	movk	x12, #495, lsl #32
	and	x12, x27, x12
	mov	x13, #3221225472
	movk	x13, #238, lsl #32
	cmp	x12, x13
	b.eq	LBB0_80
; %bb.50:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x12, #3355443200
	movk	x12, #511, lsl #32
	and	x12, x27, x12
	mov	x13, #3221225472
	movk	x13, #206, lsl #32
	cmp	x12, x13
	b.eq	LBB0_80
; %bb.51:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x12, #4160749568
	movk	x12, #495, lsl #32
	and	x12, x27, x12
	mov	x13, #268435456
	movk	x13, #33, lsl #32
	cmp	x12, x13
	b.eq	LBB0_55
LBB0_52:                                ;   in Loop: Header=BB0_27 Depth=1
	cmp	x9, x10
	b.ne	LBB0_57
; %bb.53:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x9, #4160749568
	movk	x9, #495, lsl #32
	and	x9, x27, x9
	mov	x10, #2550136832
	movk	x10, #1, lsl #32
	cmp	x9, x10
	b.eq	LBB0_91
; %bb.54:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	w10, #1342177280
	cmp	x9, x10
	b.ne	LBB0_57
LBB0_55:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.56:                               ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w0, w27, #6, #7
	str	w0, [x19, #48]                  ; 4-byte Folded Spill
	bl	_isScratch
	cmp	x0, #0
	cset	w8, ne
	and	x9, x27, #0x7f00000
	mov	w10, #37748736
	cmp	x9, x10
	cset	w9, eq
	tst	w8, w9
	ldr	w8, [x19, #32]                  ; 4-byte Folded Reload
	ldr	w9, [x19, #48]                  ; 4-byte Folded Reload
	csel	w8, w9, w8, ne
	str	w8, [x19, #32]                  ; 4-byte Folded Spill
	b	LBB0_34
LBB0_57:                                ;   in Loop: Header=BB0_27 Depth=1
	cbz	w11, LBB0_26
; %bb.58:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x9, #3355443200
	movk	x9, #511, lsl #32
	and	x10, x27, x9
	mov	x9, #3221225472
	movk	x9, #495, lsl #32
	and	x9, x27, x9
	mov	x11, #3221225472
	movk	x11, #140, lsl #32
	cmp	x10, x11
	b.eq	LBB0_93
; %bb.59:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, #3221225472
	movk	x11, #172, lsl #32
	cmp	x9, x11
	b.eq	LBB0_93
; %bb.60:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, #134217728
	movk	x11, #511, lsl #32
	and	x11, x27, x11
	mov	x12, #601295421440
	cmp	x11, x12
	b.ne	LBB0_106
; %bb.61:                               ;   in Loop: Header=BB0_27 Depth=1
                                        ; kill: def $w27 killed $w27 killed $x27 def $x27
	ubfx	x11, x27, #13, #7
	add	x9, x19, #96
	ldrsb	x9, [x9, x11]
	sub	x12, x29, #104
	cbnz	x8, LBB0_65
; %bb.62:                               ;   in Loop: Header=BB0_27 Depth=1
	subs	w10, w11, #32
	b.lo	LBB0_65
; %bb.63:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w11, #39
	b.hi	LBB0_65
; %bb.64:                               ;   in Loop: Header=BB0_27 Depth=1
	ldrb	w11, [x12, x10]
	cbz	w11, LBB0_119
LBB0_65:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.66:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #32
	b.lt	LBB0_26
; %bb.67:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #39
	b.gt	LBB0_26
; %bb.68:                               ;   in Loop: Header=BB0_27 Depth=1
	sub	w8, w9, #32
	ldrb	w9, [x12, x8]
	cbnz	w9, LBB0_26
; %bb.69:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	w9, #1
	strb	w9, [x12, x8]
	b	LBB0_25
LBB0_70:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_74
; %bb.71:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #2
	b.ne	LBB0_74
; %bb.72:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w28, #0
	ccmp	w27, w28, #0, ne
	cset	w10, eq
	cmp	w27, #12
	b.eq	LBB0_103
; %bb.73:                               ;   in Loop: Header=BB0_27 Depth=1
	cbnz	w10, LBB0_103
LBB0_74:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_86
; %bb.75:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w27, #32
	b.lo	LBB0_86
; %bb.76:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w27, #39
	b.hi	LBB0_86
; %bb.77:                               ;   in Loop: Header=BB0_27 Depth=1
	ldrb	w10, [x14, x27]
	cbnz	w10, LBB0_86
; %bb.78:                               ;   in Loop: Header=BB0_27 Depth=1
	cbnz	w24, LBB0_86
; %bb.79:                               ;   in Loop: Header=BB0_27 Depth=1
	add	x8, x19, #96
	strb	w27, [x8, x9]
	b	LBB0_25
LBB0_80:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x0, x27
	bl	_imm9
	ldr	x8, [x19, #72]
	tst	x8, #0x3f
	b.ne	LBB0_26
; %bb.81:                               ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w9, w8, #20, #7
	ldr	w10, [x19, #24]                 ; 4-byte Folded Reload
	cmp	w9, w10
	b.ne	LBB0_26
; %bb.82:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x9, [x19, #40]                  ; 8-byte Folded Reload
	cbz	x9, LBB0_26
; %bb.83:                               ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w9, w8, #13, #7
	sub	w10, w9, #2
	cmp	w10, #4
	b.lo	LBB0_85
; %bb.84:                               ;   in Loop: Header=BB0_27 Depth=1
	and	w10, w8, #0xe0000
	cmp	w10, #32, lsl #12               ; =131072
	b.ne	LBB0_26
LBB0_85:                                ;   in Loop: Header=BB0_27 Depth=1
	ldr	x10, [x20, #16]
Lloh24:
	adrp	x11, _IA64_FR0_REGNUM@GOTPAGE
Lloh25:
	ldr	x11, [x11, _IA64_FR0_REGNUM@GOTPAGEOFF]
Lloh26:
	ldr	w11, [x11]
	add	w9, w11, w9
	ldr	x11, [x19, #40]                 ; 8-byte Folded Reload
	str	x11, [x10, w9, sxtw #3]
	mov	x9, #3221225472
	movk	x9, #495, lsl #32
	and	x8, x8, x9
	add	x9, x11, w0, sxtw
	mov	x10, #3221225472
	movk	x10, #238, lsl #32
	cmp	x8, x10
	csel	x8, x9, xzr, eq
	str	x8, [x19, #40]                  ; 8-byte Folded Spill
	b	LBB0_25
LBB0_86:                                ;   in Loop: Header=BB0_27 Depth=1
	cmp	x8, #0
	cset	w8, eq
	and	w8, w21, w8
	cmp	w8, #1
	b.ne	LBB0_90
; %bb.87:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, w28
	b.ne	LBB0_90
; %bb.88:                               ;   in Loop: Header=BB0_27 Depth=1
	cbnz	w24, LBB0_90
; %bb.89:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	w27, #2
	mov	x24, x11
	b.ne	LBB0_26
	b	LBB0_152
LBB0_90:                                ;   in Loop: Header=BB0_27 Depth=1
	mov	x24, x11
	b	LBB0_26
LBB0_91:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.92:                               ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w27, w27, #6, #7
	mov	x0, x27
	bl	_isScratch
	cmp	x0, #0
	csel	x24, x24, x26, eq
	ldr	w8, [x19, #12]                  ; 4-byte Folded Reload
	csel	w8, w8, w27, eq
	str	w8, [x19, #12]                  ; 4-byte Folded Spill
	b	LBB0_26
LBB0_93:                                ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.94:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x8, x27
	ubfx	x10, x8, #13, #7
	add	x8, x19, #96
	ldrsb	x8, [x8, x10]
	ubfx	w11, w27, #20, #7
	ldr	w12, [x19, #24]                 ; 4-byte Folded Reload
	cmp	w11, w12
	b.ne	LBB0_98
; %bb.95:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x11, [x19, #40]                 ; 8-byte Folded Reload
	cbz	x11, LBB0_98
; %bb.96:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	w11, [x19, #32]                 ; 4-byte Folded Reload
	cmp	w10, w11
	b.eq	LBB0_120
; %bb.97:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	w11, [x19, #12]                 ; 4-byte Folded Reload
	cmp	w10, w11
	b.eq	LBB0_120
LBB0_98:                                ;   in Loop: Header=BB0_27 Depth=1
	and	w9, w27, #0xf0000
	cmp	w9, #64, lsl #12                ; =262144
	sub	x11, x29, #104
	b.ne	LBB0_100
; %bb.99:                               ;   in Loop: Header=BB0_27 Depth=1
	sub	w9, w10, #32
	ldrb	w10, [x11, x9]
	cbz	w10, LBB0_124
LBB0_100:                               ;   in Loop: Header=BB0_27 Depth=1
	and	w9, w8, #0xfffffff8
	cmp	w9, #32
	b.ne	LBB0_26
; %bb.101:                              ;   in Loop: Header=BB0_27 Depth=1
	sub	w8, w8, #32
	ldrb	w9, [x11, x8]
	cbnz	w9, LBB0_26
; %bb.102:                              ;   in Loop: Header=BB0_27 Depth=1
	mov	w9, #1
	strb	w9, [x11, x8]
	b	LBB0_25
LBB0_103:                               ;   in Loop: Header=BB0_27 Depth=1
	str	w21, [x19, #48]                 ; 4-byte Folded Spill
	mov	x21, sp
Lloh27:
	adrp	x8, _MAX_REGISTER_SIZE@GOTPAGE
Lloh28:
	ldr	x8, [x8, _MAX_REGISTER_SIZE@GOTPAGEOFF]
Lloh29:
	ldr	w8, [x8]
	mov	x9, x8
Lloh30:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh31:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x1fffffff0
	mov	x0, x23
	sub	x23, x9, x8
	mov	sp, x23
	str	x0, [x19, #16]                  ; 8-byte Folded Spill
	cbz	x0, LBB0_105
; %bb.104:                              ;   in Loop: Header=BB0_27 Depth=1
Lloh32:
	adrp	x8, _sp_regnum@GOTPAGE
Lloh33:
	ldr	x8, [x8, _sp_regnum@GOTPAGEOFF]
Lloh34:
	ldr	w1, [x8]
	mov	x2, x23
	bl	_frame_unwind_register
	mov	x0, x23
	mov	w1, #8
	bl	_extract_unsigned_integer
LBB0_105:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	sp, x21
	cmp	w27, #12
	ldr	w8, [x19, #60]                  ; 4-byte Folded Reload
	csel	w8, wzr, w8, eq
	sxtw	x9, w24
	add	x8, x9, w8, sxtw
	add	x8, x8, x0
	str	x8, [x19, #40]                  ; 8-byte Folded Spill
	mov	w8, #2
	str	w8, [x19, #24]                  ; 4-byte Folded Spill
	mov	x24, x25
	ldr	w21, [x19, #48]                 ; 4-byte Folded Reload
	ldr	x23, [x19, #16]                 ; 8-byte Folded Reload
	b	LBB0_26
LBB0_106:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, #2281701376
	movk	x11, #511, lsl #32
	and	x11, x27, x11
	mov	x12, #2147483648
	movk	x12, #204, lsl #32
	cmp	x11, x12
	b.ne	LBB0_112
; %bb.107:                              ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.108:                              ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w9, w27, #13, #7
	subs	w8, w9, #8
	b.lo	LBB0_26
; %bb.109:                              ;   in Loop: Header=BB0_27 Depth=1
	cmp	w9, #15
	sub	x10, x29, #112
	b.hi	LBB0_26
; %bb.110:                              ;   in Loop: Header=BB0_27 Depth=1
	ldrb	w9, [x10, x8]
	cbnz	w9, LBB0_26
; %bb.111:                              ;   in Loop: Header=BB0_27 Depth=1
	mov	w9, #1
	strb	w9, [x10, x8]
	b	LBB0_25
LBB0_112:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x11, #3221225472
	movk	x11, #142, lsl #32
	cmp	x10, x11
	b.eq	LBB0_114
; %bb.113:                              ;   in Loop: Header=BB0_27 Depth=1
	mov	x10, #3221225472
	movk	x10, #174, lsl #32
	cmp	x9, x10
	b.ne	LBB0_26
LBB0_114:                               ;   in Loop: Header=BB0_27 Depth=1
	cbnz	x8, LBB0_26
; %bb.115:                              ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w8, w27, #20, #7
	ldr	w10, [x19, #24]                 ; 4-byte Folded Reload
	cmp	w8, w10
	b.ne	LBB0_26
; %bb.116:                              ;   in Loop: Header=BB0_27 Depth=1
	ubfx	w8, w27, #13, #7
	cmp	w8, #4
	b.lo	LBB0_26
; %bb.117:                              ;   in Loop: Header=BB0_27 Depth=1
	cmp	w8, #7
	b.hi	LBB0_26
; %bb.118:                              ;   in Loop: Header=BB0_27 Depth=1
	ldr	x10, [x20, #16]
Lloh35:
	adrp	x11, _IA64_GR0_REGNUM@GOTPAGE
Lloh36:
	ldr	x11, [x11, _IA64_GR0_REGNUM@GOTPAGEOFF]
Lloh37:
	ldr	w11, [x11]
	add	w8, w11, w8
	ldr	x24, [x19, #40]                 ; 8-byte Folded Reload
	str	x24, [x10, w8, sxtw #3]
	mov	x8, #3221225472
	movk	x8, #174, lsl #32
	b	LBB0_121
LBB0_119:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	w8, #1
	strb	w8, [x12, x10]
	b	LBB0_25
LBB0_120:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x20, #16]
	ldr	w11, [x19, #32]                 ; 4-byte Folded Reload
	cmp	w10, w11
	ldr	w10, [x19, #12]                 ; 4-byte Folded Reload
	csel	w10, w10, wzr, eq
	str	w10, [x19, #12]                 ; 4-byte Folded Spill
	csel	w11, wzr, w11, eq
	str	w11, [x19, #32]                 ; 4-byte Folded Spill
Lloh38:
	adrp	x10, _IA64_UNAT_REGNUM@GOTPAGE
Lloh39:
	ldr	x10, [x10, _IA64_UNAT_REGNUM@GOTPAGEOFF]
Lloh40:
	adrp	x11, _IA64_PR_REGNUM@GOTPAGE
Lloh41:
	ldr	x11, [x11, _IA64_PR_REGNUM@GOTPAGEOFF]
	csel	x10, x10, x11, eq
	ldr	x10, [x10]
	ldr	x24, [x19, #40]                 ; 8-byte Folded Reload
	str	x24, [x8, x10, lsl #3]
	mov	x8, #3221225472
	movk	x8, #172, lsl #32
LBB0_121:                               ;   in Loop: Header=BB0_27 Depth=1
	cmp	x9, x8
	b.ne	LBB0_123
; %bb.122:                              ;   in Loop: Header=BB0_27 Depth=1
	mov	x0, x27
	bl	_imm9
	add	x24, x24, w0, sxtw
	str	x24, [x19, #40]                 ; 8-byte Folded Spill
	b	LBB0_25
LBB0_123:                               ;   in Loop: Header=BB0_27 Depth=1
	str	xzr, [x19, #40]                 ; 8-byte Folded Spill
	b	LBB0_25
LBB0_124:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	w8, #1
	strb	w8, [x11, x9]
	b	LBB0_25
LBB0_125:
	ldr	w8, [x19, #68]
	cmp	w8, #0
	csel	x22, x22, x25, eq
LBB0_126:
	ldr	w9, [x19, #52]                  ; 4-byte Folded Reload
LBB0_127:
	cmp	x23, #0
	cset	w8, eq
	eor	w9, w9, #0x1
	orr	w8, w8, w9
	tbnz	w8, #0, LBB0_137
; %bb.128:
	stp	x23, x24, [x19, #16]            ; 16-byte Folded Spill
	stp	w21, w28, [x19, #48]            ; 8-byte Folded Spill
	str	x22, [x19, #32]                 ; 8-byte Folded Spill
	ldr	x24, [x20, #32]
	ldr	x0, [x20, #48]
	neg	x1, x24
	bl	_rse_address_add
	str	x0, [x19, #40]                  ; 8-byte Folded Spill
Lloh42:
	adrp	x27, _IA64_CFM_REGNUM@GOTPAGE
Lloh43:
	ldr	x27, [x27, _IA64_CFM_REGNUM@GOTPAGEOFF]
	cmp	x24, #1
	b.lt	LBB0_138
; %bb.129:
	ldp	w10, w8, [x19, #52]             ; 8-byte Folded Reload
	mov	w8, w8
	ldr	w9, [x19, #64]                  ; 4-byte Folded Reload
	mov	w9, w9
	mov	w10, w10
	sub	x25, x10, #32
	sub	x28, x9, #32
	sub	x22, x8, #32
Lloh44:
	adrp	x21, _IA64_VRAP_REGNUM@GOTPAGE
Lloh45:
	ldr	x21, [x21, _IA64_VRAP_REGNUM@GOTPAGEOFF]
Lloh46:
	adrp	x23, _IA64_VFP_REGNUM@GOTPAGE
Lloh47:
	ldr	x23, [x23, _IA64_VFP_REGNUM@GOTPAGEOFF]
	ldr	x26, [x19, #40]                 ; 8-byte Folded Reload
	b	LBB0_132
LBB0_130:                               ;   in Loop: Header=BB0_132 Depth=1
	ldr	x9, [x20, #16]
	ldr	x10, [x21]
	str	x8, [x9, x10, lsl #3]
	cbz	x25, LBB0_136
LBB0_131:                               ;   in Loop: Header=BB0_132 Depth=1
	add	x26, x8, #8
	sub	x25, x25, #1
	sub	x28, x28, #1
	sub	x22, x22, #1
	subs	x24, x24, #1
	b.eq	LBB0_138
LBB0_132:                               ; =>This Inner Loop Header: Depth=1
	mov	x0, x26
	bl	_IS_NaT_COLLECTION_ADDR
	add	x8, x26, #8
	cmp	x0, #0
	csel	x8, x26, x8, eq
	cbz	x22, LBB0_134
; %bb.133:                              ;   in Loop: Header=BB0_132 Depth=1
	cbnz	x28, LBB0_135
	b	LBB0_130
LBB0_134:                               ;   in Loop: Header=BB0_132 Depth=1
	ldr	x9, [x20, #16]
	ldr	x10, [x27]
	str	x8, [x9, x10, lsl #3]
	cbz	x28, LBB0_130
LBB0_135:                               ;   in Loop: Header=BB0_132 Depth=1
	cbnz	x25, LBB0_131
LBB0_136:                               ;   in Loop: Header=BB0_132 Depth=1
	ldr	x9, [x20, #16]
	ldr	x10, [x23]
	str	x8, [x9, x10, lsl #3]
	b	LBB0_131
LBB0_137:
	ldr	w9, [x19, #60]                  ; 4-byte Folded Reload
	b	LBB0_18
LBB0_138:
	ldr	x8, [x20, #16]
	ldr	x9, [x27]
	ldr	x0, [x8, x9, lsl #3]
	cbz	x0, LBB0_140
; %bb.139:
	add	x1, x19, #88
	mov	w2, #8
	bl	_ia64_read_reg
	ldr	x24, [x19, #88]
	ldp	w21, w28, [x19, #48]            ; 8-byte Folded Reload
	str	x24, [x20, #72]
	cbnz	x24, LBB0_142
	b	LBB0_150
LBB0_140:
	ldp	w21, w28, [x19, #48]            ; 8-byte Folded Reload
	ldr	w1, [x19, #56]                  ; 4-byte Folded Reload
	cbz	w1, LBB0_149
; %bb.141:
	add	x2, x19, #88
	ldr	x0, [x19, #16]                  ; 8-byte Folded Reload
	bl	_frame_unwind_register
	add	x0, x19, #88
	mov	w1, #8
	bl	_extract_unsigned_integer
	mov	x24, x0
	str	x24, [x20, #72]
	cbz	x24, LBB0_150
LBB0_142:
	and	x26, x24, #0x7f
	ubfx	x8, x24, #7, #7
	neg	x1, x8
	ldr	x0, [x19, #40]                  ; 8-byte Folded Reload
	bl	_rse_address_add
	cbz	x26, LBB0_150
; %bb.143:
	mov	x22, x0
	mov	x21, #0
	lsr	x8, x24, #11
	and	x23, x8, #0x78
	ubfx	x8, x24, #18, #7
	sub	x24, x23, x8
Lloh48:
	adrp	x25, _IA64_GR32_REGNUM@GOTPAGE
Lloh49:
	ldr	x25, [x25, _IA64_GR32_REGNUM@GOTPAGEOFF]
	b	LBB0_146
LBB0_144:                               ;   in Loop: Header=BB0_146 Depth=1
	add	w9, w21, w9
	sxtw	x9, w9
LBB0_145:                               ;   in Loop: Header=BB0_146 Depth=1
	ldr	x10, [x20, #16]
	str	x8, [x10, x9, lsl #3]
	add	x21, x21, #1
	add	x22, x8, #8
	cmp	x26, x21
	b.eq	LBB0_148
LBB0_146:                               ; =>This Inner Loop Header: Depth=1
	mov	x0, x22
	bl	_IS_NaT_COLLECTION_ADDR
	add	x8, x22, #8
	cmp	x0, #0
	csel	x8, x22, x8, eq
	ldrsw	x9, [x25]
	cmp	x23, x21
	b.ls	LBB0_144
; %bb.147:                              ;   in Loop: Header=BB0_146 Depth=1
	add	x10, x24, x21
	sdiv	x11, x10, x23
	msub	x10, x11, x23, x10
	add	x9, x10, x9
	b	LBB0_145
LBB0_148:
	ldr	x22, [x19, #32]                 ; 8-byte Folded Reload
	ldr	w21, [x19, #48]                 ; 4-byte Folded Reload
	b	LBB0_151
LBB0_149:
	str	xzr, [x20, #72]
LBB0_150:
	ldr	x22, [x19, #32]                 ; 8-byte Folded Reload
LBB0_151:
	ldr	w9, [x19, #60]                  ; 4-byte Folded Reload
	ldr	x24, [x19, #24]                 ; 8-byte Folded Reload
	b	LBB0_18
LBB0_152:
	mov	x24, x25
	ldr	w9, [x19, #60]                  ; 4-byte Folded Reload
	b	LBB0_18
LBB0_153:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh40, Lloh41
	.loh AdrpLdrGot	Lloh38, Lloh39
	.loh AdrpLdrGot	Lloh42, Lloh43
	.loh AdrpLdrGot	Lloh46, Lloh47
	.loh AdrpLdrGot	Lloh44, Lloh45
	.loh AdrpLdrGot	Lloh48, Lloh49
	.cfi_endproc
                                        ; -- End function
	.comm	_M,8,3                          ; @M
	.comm	_I,8,3                          ; @I
	.comm	_B,8,3                          ; @B
	.comm	_MAX_REGISTER_SIZE,4,2          ; @MAX_REGISTER_SIZE
	.comm	_sp_regnum,4,2                  ; @sp_regnum
	.comm	_IA64_FR0_REGNUM,4,2            ; @IA64_FR0_REGNUM
	.comm	_IA64_UNAT_REGNUM,8,3           ; @IA64_UNAT_REGNUM
	.comm	_IA64_PR_REGNUM,8,3             ; @IA64_PR_REGNUM
	.comm	_IA64_GR0_REGNUM,4,2            ; @IA64_GR0_REGNUM
	.comm	_IA64_CFM_REGNUM,8,3            ; @IA64_CFM_REGNUM
	.comm	_IA64_VRAP_REGNUM,8,3           ; @IA64_VRAP_REGNUM
	.comm	_IA64_VFP_REGNUM,8,3            ; @IA64_VFP_REGNUM
	.comm	_IA64_GR32_REGNUM,4,2           ; @IA64_GR32_REGNUM
	.no_dead_strip	_examine_prologue
.subsections_via_symbols
