	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function _dwarf_loclist_add_locdesc
__dwarf_loclist_add_locdesc:            ## @_dwarf_loclist_add_locdesc
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, %r12
	movq	%rcx, %r13
	movq	%rdx, %r14
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	movq	%rdi, -48(%rbp)                 ## 8-byte Spill
	movq	16(%rbp), %rax
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	$0, (%rax)
LBB0_2:
	movq	(%r13), %rax
	xorl	%ebx, %ebx
	cmpq	(%r14), %rax
	jge	LBB0_23
## %bb.3:
	movq	%r9, -64(%rbp)                  ## 8-byte Spill
	xorl	%ebx, %ebx
	movq	%r13, -88(%rbp)                 ## 8-byte Spill
	movq	%r14, -80(%rbp)                 ## 8-byte Spill
	movq	%r12, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_4 Depth=1
	addq	%r15, (%r13)
LBB0_21:                                ##   in Loop: Header=BB0_4 Depth=1
	incq	%rbx
	movq	(%r13), %rax
	cmpq	(%r14), %rax
	jge	LBB0_22
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, -96(%rbp)                 ## 8-byte Spill
	movq	8(%r14), %rdi
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movl	(%r15), %edx
	movq	%r13, %rsi
	movq	-48(%rbp), %r12                 ## 8-byte Reload
	callq	*(%r12)
	movq	%rax, %rbx
	movq	8(%r14), %rdi
	movl	(%r15), %edx
	movq	%r13, %rsi
	callq	*(%r12)
	movq	%rbx, %rsi
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	movq	-72(%rbp), %r12                 ## 8-byte Reload
	testq	%r12, %r12
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	(%r12,%rbx,8), %rcx
	movq	%rsi, 8(%rcx)
	movq	%rax, (%rcx)
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	16(%rbp), %rdx
	testq	%rdx, %rdx
	je	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movslq	(%rcx), %rcx
	addq	%rcx, %rcx
	addq	%rcx, (%rdx)
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=1
	orq	%rsi, %rax
	movq	-88(%rbp), %r13                 ## 8-byte Reload
	movq	-80(%rbp), %r14                 ## 8-byte Reload
	je	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	cmpl	$4, %eax
	jne	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_4 Depth=1
	movl	$4294967295, %ecx               ## imm = 0xFFFFFFFF
	cmpq	%rcx, %rsi
	je	LBB0_21
LBB0_12:                                ##   in Loop: Header=BB0_4 Depth=1
	cmpl	$8, %eax
	jne	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_4 Depth=1
	cmpq	$-1, %rsi
	je	LBB0_21
LBB0_14:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	8(%r14), %rdi
	movq	%r13, %rsi
	movl	$2, %edx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	callq	*(%rax)
	movslq	%eax, %r15
	movq	(%r13), %rcx
	addq	%r15, %rcx
	cmpq	(%r14), %rcx
	jg	LBB0_15
## %bb.16:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	16(%rbp), %rcx
	testq	%rcx, %rcx
	je	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_4 Depth=1
	addq	%r15, (%rcx)
LBB0_18:                                ##   in Loop: Header=BB0_4 Depth=1
	testq	%r12, %r12
	je	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	(%r13), %rdx
	addq	8(%r14), %rdx
	movq	(%r12,%rbx,8), %rsi
	xorl	%ecx, %ecx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	cmpl	$4, 4(%rdi)
	movl	(%rdi), %r8d
	setne	%cl
	leal	4(,%rcx,4), %r9d
	movl	8(%rdi), %r10d
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movl	%eax, %ecx
	pushq	24(%rbp)
	pushq	%r10
	callq	__dwarf_loc_fill_locdesc
	addq	$16, %rsp
	movq	_DW_DLE_NONE@GOTPCREL(%rip), %rcx
	cmpl	(%rcx), %eax
	je	LBB0_20
	jmp	LBB0_26
LBB0_9:
	incl	%ebx
LBB0_22:
	movq	-64(%rbp), %r9                  ## 8-byte Reload
LBB0_23:
	testq	%r9, %r9
	je	LBB0_25
## %bb.24:
	movl	%ebx, (%r9)
LBB0_25:
	movq	_DW_DLE_NONE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
LBB0_26:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_15:
	movq	_DW_DLE_DEBUG_LOC_SECTION_SHORT@GOTPCREL(%rip), %rbx
	movl	(%rbx), %edx
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movq	24(%rbp), %rsi
	callq	_DWARF_SET_ERROR
	movl	(%rbx), %eax
	jmp	LBB0_26
	.cfi_endproc
                                        ## -- End function
	.comm	_DW_DLE_DEBUG_LOC_SECTION_SHORT,4,2 ## @DW_DLE_DEBUG_LOC_SECTION_SHORT
	.comm	_DW_DLE_NONE,4,2                ## @DW_DLE_NONE
	.no_dead_strip	__dwarf_loclist_add_locdesc
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function _dwarf_loclist_add_locdesc
__dwarf_loclist_add_locdesc:            ; @_dwarf_loclist_add_locdesc
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	x7, [sp, #8]                    ; 8-byte Folded Spill
	mov	x21, x6
	mov	x19, x5
	mov	x23, x4
	mov	x24, x3
	mov	x25, x2
	mov	x26, x1
	mov	x22, x0
	cbz	x6, LBB0_2
; %bb.1:
	str	xzr, [x21]
LBB0_2:
	ldr	x8, [x24]
	ldr	x9, [x25]
	cmp	x8, x9
	b.ge	LBB0_20
; %bb.3:
	mov	x28, #0
	mov	w20, #-1
	b	LBB0_6
LBB0_4:                                 ;   in Loop: Header=BB0_6 Depth=1
	ldr	x8, [x24]
	add	x8, x8, x27
	str	x8, [x24]
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=1
	add	x28, x28, #1
	ldr	x8, [x24]
	ldr	x9, [x25]
	cmp	x8, x9
	b.ge	LBB0_21
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x22]
	ldr	x0, [x25, #8]
	ldr	w2, [x26]
	mov	x1, x24
	blr	x8
	mov	x27, x0
	ldr	x8, [x22]
	ldr	x0, [x25, #8]
	ldr	w2, [x26]
	mov	x1, x24
	blr	x8
	cbz	x23, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x8, [x23, x28, lsl #3]
	stp	x0, x27, [x8]
LBB0_8:                                 ;   in Loop: Header=BB0_6 Depth=1
	cbz	x21, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_6 Depth=1
	ldrsw	x8, [x26]
	ldr	x9, [x21]
	add	x8, x9, x8, lsl #1
	str	x8, [x21]
LBB0_10:                                ;   in Loop: Header=BB0_6 Depth=1
	orr	x8, x27, x0
	cbz	x8, LBB0_25
; %bb.11:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	w8, [x26]
	cmp	w8, #4
	b.ne	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_6 Depth=1
	cmp	x27, x20
	b.eq	LBB0_5
LBB0_13:                                ;   in Loop: Header=BB0_6 Depth=1
	cmp	w8, #8
	b.ne	LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_6 Depth=1
	cmn	x27, #1
	b.eq	LBB0_5
LBB0_15:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x8, [x22]
	ldr	x0, [x25, #8]
	mov	x1, x24
	mov	w2, #2
	blr	x8
	ldr	x8, [x24]
	sxtw	x27, w0
	ldr	x9, [x25]
	add	x8, x27, x8
	cmp	x8, x9
	b.gt	LBB0_26
; %bb.16:                               ;   in Loop: Header=BB0_6 Depth=1
	mov	x3, x0
	cbz	x21, LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x8, [x21]
	add	x8, x8, x27
	str	x8, [x21]
LBB0_18:                                ;   in Loop: Header=BB0_6 Depth=1
	cbz	x23, LBB0_4
; %bb.19:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x1, [x23, x28, lsl #3]
	ldr	x8, [x25, #8]
	ldr	x9, [x24]
	add	x2, x9, x8
	ldp	w4, w8, [x26]
	cmp	w8, #4
	mov	w9, #8
	csel	w5, w8, w9, eq
	ldr	w6, [x26, #8]
	mov	x0, x22
                                        ; kill: def $w3 killed $w3 killed $x3
	ldr	x7, [sp, #8]                    ; 8-byte Folded Reload
	bl	__dwarf_loc_fill_locdesc
Lloh0:
	adrp	x8, _DW_DLE_NONE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _DW_DLE_NONE@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cmp	w0, w8
	b.eq	LBB0_4
	b	LBB0_24
LBB0_20:
	mov	w28, #0
LBB0_21:
	cbz	x19, LBB0_23
LBB0_22:
	str	w28, [x19]
LBB0_23:
Lloh3:
	adrp	x8, _DW_DLE_NONE@GOTPAGE
Lloh4:
	ldr	x8, [x8, _DW_DLE_NONE@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
LBB0_24:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
LBB0_25:
	add	w28, w28, #1
	cbnz	x19, LBB0_22
	b	LBB0_23
LBB0_26:
Lloh6:
	adrp	x19, _DW_DLE_DEBUG_LOC_SECTION_SHORT@GOTPAGE
Lloh7:
	ldr	x19, [x19, _DW_DLE_DEBUG_LOC_SECTION_SHORT@GOTPAGEOFF]
	ldr	w2, [x19]
	mov	x0, x22
	ldr	x1, [sp, #8]                    ; 8-byte Folded Reload
	bl	_DWARF_SET_ERROR
	ldr	w0, [x19]
	b	LBB0_24
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_DW_DLE_DEBUG_LOC_SECTION_SHORT,4,2 ; @DW_DLE_DEBUG_LOC_SECTION_SHORT
	.comm	_DW_DLE_NONE,4,2                ; @DW_DLE_NONE
	.no_dead_strip	__dwarf_loclist_add_locdesc
.subsections_via_symbols
