	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function svg_process
LCPI0_0:
	.quad	0x4018000000000000              ## double 6
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_svg_process
	.p2align	4, 0x90
_svg_process:                           ## @svg_process
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	testl	%ebx, %ebx
	je	LBB0_4
## %bb.1:
	movq	%rcx, %r12
	movl	%edx, %r15d
	movl	%esi, %r13d
	movl	%edi, %r14d
	movq	%r8, -56(%rbp)                  ## 8-byte Spill
	movl	%esi, %edi
	callq	_time2pixels
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movl	%r14d, %edi
	callq	_cpu2y
	movaps	%xmm0, %xmm1
	leaq	L_.str(%rip), %rsi
	movl	%ebx, %edi
	movsd	-48(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movb	$2, %al
	callq	_fprintf
	movq	_svgfile@GOTPCREL(%rip), %r14
	movl	(%r14), %ebx
	movl	%r15d, %edi
	callq	_time2pixels
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movl	%r13d, %edi
	callq	_time2pixels
	movsd	-48(%rbp), %xmm2                ## 8-byte Reload
                                        ## xmm2 = mem[0],zero
	subsd	%xmm0, %xmm2
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	movsd	(%rax), %xmm1                   ## xmm1 = mem[0],zero
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rax
	addsd	(%rax), %xmm1
	leaq	L_.str.1(%rip), %rsi
	movl	%ebx, %edi
	movapd	%xmm2, %xmm0
	movq	%r12, %rdx
	movb	$2, %al
	callq	_fprintf
	movl	%r15d, %edi
	callq	_time2pixels
	movsd	%xmm0, -48(%rbp)                ## 8-byte Spill
	movl	%r13d, %edi
	callq	_time2pixels
	movsd	-48(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	subsd	%xmm0, %xmm1
	movsd	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero
	minsd	%xmm1, %xmm0
	callq	_round_text_size
	movq	_MIN_TEXT_SIZE@GOTPCREL(%rip), %rax
	ucomisd	(%rax), %xmm0
	jbe	LBB0_3
## %bb.2:
	movl	(%r14), %edi
	leaq	L_.str.2(%rip), %rsi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movb	$1, %al
	callq	_fprintf
LBB0_3:
	movl	(%r14), %edi
	leaq	L_.str.3(%rip), %rsi
	xorl	%eax, %eax
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_fprintf                        ## TAILCALL
LBB0_4:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_svgfile,4,2                    ## @svgfile
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\">\n"

L_.str.1:                               ## @.str.1
	.asciz	"<rect x=\"0\" width=\"%4.8f\" y=\"0\" height=\"%4.1f\" class=\"%s\"/>\n"

	.comm	_SLOT_MULT,8,3                  ## @SLOT_MULT
	.comm	_SLOT_HEIGHT,8,3                ## @SLOT_HEIGHT
	.comm	_MIN_TEXT_SIZE,8,3              ## @MIN_TEXT_SIZE
L_.str.2:                               ## @.str.2
	.asciz	"<text transform=\"rotate(90)\" font-size=\"%3.8fpt\">%s</text>\n"

L_.str.3:                               ## @.str.3
	.asciz	"</g>\n"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_svg_process                    ; -- Begin function svg_process
	.p2align	2
_svg_process:                           ; @svg_process
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	d9, d8, [sp, #32]               ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset b8, -88
	.cfi_offset b9, -96
Lloh0:
	adrp	x25, _svgfile@GOTPAGE
Lloh1:
	ldr	x25, [x25, _svgfile@GOTPAGEOFF]
	ldr	w23, [x25]
	cbz	w23, LBB0_4
; %bb.1:
	mov	x19, x4
	mov	x22, x3
	mov	x21, x2
	mov	x20, x1
	mov	x24, x0
	mov	x0, x1
	bl	_time2pixels
	fmov	d8, d0
	mov	x0, x24
	bl	_cpu2y
	stp	d8, d0, [sp]
Lloh2:
	adrp	x1, l_.str@PAGE
Lloh3:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x23
	bl	_fprintf
	ldr	w23, [x25]
	mov	x0, x21
	bl	_time2pixels
	fmov	d8, d0
	mov	x0, x20
	bl	_time2pixels
Lloh4:
	adrp	x8, _SLOT_MULT@GOTPAGE
Lloh5:
	ldr	x8, [x8, _SLOT_MULT@GOTPAGEOFF]
	fsub	d0, d8, d0
Lloh6:
	ldr	d1, [x8]
Lloh7:
	adrp	x8, _SLOT_HEIGHT@GOTPAGE
Lloh8:
	ldr	x8, [x8, _SLOT_HEIGHT@GOTPAGEOFF]
Lloh9:
	ldr	d2, [x8]
	fadd	d1, d1, d2
	str	x22, [sp, #16]
	stp	d0, d1, [sp]
Lloh10:
	adrp	x1, l_.str.1@PAGE
Lloh11:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x23
	bl	_fprintf
	mov	x0, x21
	bl	_time2pixels
	fmov	d8, d0
	mov	x0, x20
	bl	_time2pixels
	fsub	d0, d8, d0
	fmov	d1, #6.00000000
	fmin	d0, d0, d1
	bl	_round_text_size
Lloh12:
	adrp	x8, _MIN_TEXT_SIZE@GOTPAGE
Lloh13:
	ldr	x8, [x8, _MIN_TEXT_SIZE@GOTPAGEOFF]
Lloh14:
	ldr	d1, [x8]
	fcmp	d0, d1
	b.le	LBB0_3
; %bb.2:
	ldr	w0, [x25]
	str	x19, [sp, #8]
	str	d0, [sp]
Lloh15:
	adrp	x1, l_.str.2@PAGE
Lloh16:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_fprintf
LBB0_3:
	ldr	w0, [x25]
Lloh17:
	adrp	x1, l_.str.3@PAGE
Lloh18:
	add	x1, x1, l_.str.3@PAGEOFF
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #32]               ; 16-byte Folded Reload
	add	sp, sp, #128
	b	_fprintf
LBB0_4:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #32]               ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpAdd	Lloh17, Lloh18
	.cfi_endproc
                                        ; -- End function
	.comm	_svgfile,4,2                    ; @svgfile
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\">\n"

l_.str.1:                               ; @.str.1
	.asciz	"<rect x=\"0\" width=\"%4.8f\" y=\"0\" height=\"%4.1f\" class=\"%s\"/>\n"

	.comm	_SLOT_MULT,8,3                  ; @SLOT_MULT
	.comm	_SLOT_HEIGHT,8,3                ; @SLOT_HEIGHT
	.comm	_MIN_TEXT_SIZE,8,3              ; @MIN_TEXT_SIZE
l_.str.2:                               ; @.str.2
	.asciz	"<text transform=\"rotate(90)\" font-size=\"%3.8fpt\">%s</text>\n"

l_.str.3:                               ; @.str.3
	.asciz	"</g>\n"

.subsections_via_symbols
