	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_dump_node                      ## -- Begin function dump_node
	.p2align	4, 0x90
_dump_node:                             ## @dump_node
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -24
	movl	%edi, %ebx
	movq	%rdx, -16(%rbp)
	xorps	%xmm0, %xmm0
	movups	%xmm0, -64(%rbp)
	movups	%xmm0, -40(%rbp)
	movq	$0, -24(%rbp)
	movl	%esi, -72(%rbp)
	movl	%edi, -48(%rbp)
	movq	_splay_tree_compare_pointers@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	_free@GOTPCREL(%rip), %edx
	xorl	%esi, %esi
	callq	_splay_tree_new
	movl	%eax, -68(%rbp)
	movq	_DUMP_NONE@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	leaq	-72(%rbp), %rdi
	movl	%ebx, %esi
	callq	_queue
	cmpq	$0, -56(%rbp)
	je	LBB0_3
## %bb.1:
	leaq	-72(%rbp), %rbx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	callq	_dequeue_and_dump
	cmpq	$0, -56(%rbp)
	jne	LBB0_2
LBB0_3:
	movq	-64(%rbp), %rdi
	testq	%rdi, %rdi
	je	LBB0_5
	.p2align	4, 0x90
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%rdi), %rbx
	callq	_free
	movq	%rbx, %rdi
	testq	%rbx, %rbx
	jne	LBB0_4
LBB0_5:
	movl	-68(%rbp), %edi
	callq	_splay_tree_delete
	addq	$72, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_splay_tree_compare_pointers,4,2 ## @splay_tree_compare_pointers
	.comm	_DUMP_NONE,4,2                  ## @DUMP_NONE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_dump_node                      ; -- Begin function dump_node
	.p2align	2
_dump_node:                             ; @dump_node
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	stp	xzr, xzr, [sp, #8]
	stp	xzr, x2, [sp, #48]
	stp	xzr, xzr, [sp, #32]
	str	w1, [sp]
	str	w0, [sp, #24]
Lloh0:
	adrp	x8, _splay_tree_compare_pointers@GOTPAGE
Lloh1:
	ldr	x8, [x8, _splay_tree_compare_pointers@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
Lloh3:
	adrp	x2, _free@GOTPAGE
Lloh4:
	ldr	x2, [x2, _free@GOTPAGEOFF]
	mov	w1, #0
                                        ; kill: def $w2 killed $w2 killed $x2
	bl	_splay_tree_new
	str	w0, [sp, #4]
Lloh5:
	adrp	x8, _DUMP_NONE@GOTPAGE
Lloh6:
	ldr	x8, [x8, _DUMP_NONE@GOTPAGEOFF]
Lloh7:
	ldr	w2, [x8]
	mov	x0, sp
	mov	x1, x19
	bl	_queue
	ldr	x8, [sp, #16]
	cbz	x8, LBB0_2
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, sp
	bl	_dequeue_and_dump
	ldr	x8, [sp, #16]
	cbnz	x8, LBB0_1
LBB0_2:
	ldr	x0, [sp, #8]
	cbz	x0, LBB0_4
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x19, [x0]
	bl	_free
	mov	x0, x19
	cbnz	x19, LBB0_3
LBB0_4:
	ldr	w0, [sp, #4]
	bl	_splay_tree_delete
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_splay_tree_compare_pointers,4,2 ; @splay_tree_compare_pointers
	.comm	_DUMP_NONE,4,2                  ; @DUMP_NONE
.subsections_via_symbols
