	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function svg_partial_wakeline
LCPI0_0:
	.quad	0x8000000000000000              ## double -0
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_svg_partial_wakeline
	.p2align	4, 0x90
_svg_partial_wakeline:                  ## @svg_partial_wakeline
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, -56(%rbp)                  ## 8-byte Spill
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	testl	%r12d, %r12d
	je	LBB0_9
## %bb.1:
	movl	%ecx, %r15d
	movl	%esi, %r13d
	cmpl	%ecx, %esi
	jge	LBB0_10
## %bb.2:
	testl	%r13d, %r13d
	je	LBB0_5
## %bb.3:
	movl	-44(%rbp), %r14d                ## 4-byte Reload
	movl	%r14d, %edi
	callq	_time2pixels
	movsd	%xmm0, -64(%rbp)                ## 8-byte Spill
	movq	_SLOT_MULT@GOTPCREL(%rip), %rbx
	movl	(%rbx), %eax
	imull	%r13d, %eax
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rcx
	addl	(%rcx), %eax
	xorps	%xmm0, %xmm0
	cvtsi2sd	%eax, %xmm0
	movsd	%xmm0, -80(%rbp)                ## 8-byte Spill
	movl	%r14d, %edi
	callq	_time2pixels
	movapd	%xmm0, %xmm2
	movl	(%rbx), %eax
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rbx
	movl	%eax, %ecx
	imull	%r13d, %ecx
	addl	(%rbx), %ecx
	leal	31(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$5, %edx
	addl	%ecx, %edx
	leaq	L_.str(%rip), %rsi
	movl	%r12d, %edi
	movsd	-64(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-80(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movb	$3, %al
	callq	_fprintf
	cmpq	$0, -56(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_5
## %bb.4:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_time2pixels
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	imull	%r13d, %eax
	movslq	(%rbx), %rcx
	addl	%ecx, %eax
	imulq	$715827883, %rcx, %rcx          ## imm = 0x2AAAAAAB
	movq	%rcx, %rdx
	shrq	$63, %rdx
	sarq	$35, %rcx
	addl	%edx, %ecx
	addl	%eax, %ecx
	xorps	%xmm1, %xmm1
	cvtsi2sd	%ecx, %xmm1
	leaq	L_.str.1(%rip), %rsi
	movl	%r12d, %edi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movb	$2, %al
	callq	_fprintf
LBB0_5:
	testl	%r15d, %r15d
	je	LBB0_8
## %bb.6:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movl	%ebx, %edi
	callq	_time2pixels
	movsd	%xmm0, -56(%rbp)                ## 8-byte Spill
	movq	_SLOT_MULT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	movl	%eax, %ecx
	imull	%r15d, %ecx
	leal	31(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$5, %edx
	subl	%edx, %ecx
	xorps	%xmm0, %xmm0
	cvtsi2sd	%ecx, %xmm0
	movsd	%xmm0, -64(%rbp)                ## 8-byte Spill
	movl	%ebx, %edi
	callq	_time2pixels
	movapd	%xmm0, %xmm2
	movl	(%r14), %edx
	imull	%r15d, %edx
	leaq	L_.str(%rip), %rsi
	movl	%r12d, %edi
	movsd	-56(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-64(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movb	$3, %al
	callq	_fprintf
	cmpq	$0, -72(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_8
## %bb.7:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_time2pixels
	movl	(%r14), %eax
	movl	%eax, %ecx
	imull	%r15d, %ecx
	leal	31(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$5, %edx
	subl	%edx, %ecx
	xorps	%xmm1, %xmm1
	cvtsi2sd	%ecx, %xmm1
	leaq	L_.str.1(%rip), %rsi
	movl	%r12d, %edi
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movb	$2, %al
	callq	_fprintf
LBB0_8:
	testl	%r13d, %r13d
	jne	LBB0_16
	jmp	LBB0_9
LBB0_10:
	testl	%r15d, %r15d
	je	LBB0_13
## %bb.11:
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movl	%ebx, %edi
	callq	_time2pixels
	movsd	%xmm0, -64(%rbp)                ## 8-byte Spill
	movq	_SLOT_MULT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	imull	%r15d, %eax
	movl	%ebx, %edi
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rbx
	addl	(%rbx), %eax
	xorps	%xmm0, %xmm0
	cvtsi2sd	%eax, %xmm0
	movsd	%xmm0, -80(%rbp)                ## 8-byte Spill
	callq	_time2pixels
	movapd	%xmm0, %xmm2
	movl	(%r14), %eax
	movl	%eax, %ecx
	imull	%r15d, %ecx
	addl	(%rbx), %ecx
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	leal	31(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$5, %edx
	addl	%ecx, %edx
	leaq	L_.str(%rip), %rsi
	movl	%r12d, %edi
	movsd	-64(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-80(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movb	$3, %al
	callq	_fprintf
	testq	%rbx, %rbx
	je	LBB0_13
## %bb.12:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_time2pixels
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	imulq	$715827883, %rax, %rcx          ## imm = 0x2AAAAAAB
                                        ## kill: def $eax killed $eax killed $rax
	imull	%r15d, %eax
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rdx
	addl	(%rdx), %eax
	movq	%rcx, %rdx
	shrq	$63, %rdx
	sarq	$35, %rcx
	addl	%edx, %ecx
	addl	%eax, %ecx
	xorps	%xmm1, %xmm1
	cvtsi2sd	%ecx, %xmm1
	leaq	L_.str.2(%rip), %rsi
	movl	%r12d, %edi
	movq	%rbx, %rdx
	movb	$2, %al
	callq	_fprintf
LBB0_13:
	testl	%r13d, %r13d
	je	LBB0_9
## %bb.14:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	movl	%ebx, %edi
	callq	_time2pixels
	movsd	%xmm0, -72(%rbp)                ## 8-byte Spill
	movq	_SLOT_MULT@GOTPCREL(%rip), %r14
	movl	(%r14), %eax
	movl	%eax, %ecx
	imull	%r13d, %ecx
	leal	31(%rax), %edx
	testl	%eax, %eax
	cmovnsl	%eax, %edx
	sarl	$5, %edx
	subl	%edx, %ecx
	xorps	%xmm0, %xmm0
	cvtsi2sd	%ecx, %xmm0
	movsd	%xmm0, -64(%rbp)                ## 8-byte Spill
	movl	%ebx, %edi
	callq	_time2pixels
	movapd	%xmm0, %xmm2
	movl	(%r14), %edx
	imull	%r13d, %edx
	leaq	L_.str(%rip), %rsi
	movl	%r12d, %edi
	movsd	-72(%rbp), %xmm0                ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-64(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movb	$3, %al
	callq	_fprintf
	cmpq	$0, -56(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_16
## %bb.15:
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %r12d
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_time2pixels
	movl	(%r14), %eax
	imull	%r13d, %eax
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	leal	31(%rcx), %edx
	testl	%ecx, %ecx
	cmovnsl	%ecx, %edx
	sarl	$5, %edx
	subl	%edx, %eax
	xorps	%xmm1, %xmm1
	cvtsi2sd	%eax, %xmm1
	leaq	L_.str.2(%rip), %rsi
	movl	%r12d, %edi
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movb	$2, %al
	callq	_fprintf
LBB0_16:
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	imull	%r13d, %eax
	xorps	%xmm0, %xmm0
	cvtsi2sd	%eax, %xmm0
	cmpl	%r15d, %r13d
	jl	LBB0_17
## %bb.18:
	movsd	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero
	jmp	LBB0_19
LBB0_9:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_17:
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rax
	xorps	%xmm1, %xmm1
	cvtsi2sdl	(%rax), %xmm1
LBB0_19:
	addsd	%xmm0, %xmm1
	movsd	%xmm1, -56(%rbp)                ## 8-byte Spill
	movq	_svgfile@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_time2pixels
	leaq	L_.str.3(%rip), %rsi
	movl	%ebx, %edi
	movsd	-56(%rbp), %xmm1                ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movb	$2, %al
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_fprintf                        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_svgfile,4,2                    ## @svgfile
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"<line x1=\"%4.8f\" y1=\"%4.2f\" x2=\"%4.8f\" y2=\"%4.2f\" style=\"stroke:rgb(32,255,32);stroke-width:0.009\"/>\n"

	.comm	_SLOT_MULT,4,2                  ## @SLOT_MULT
	.comm	_SLOT_HEIGHT,4,2                ## @SLOT_HEIGHT
L_.str.1:                               ## @.str.1
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\"><text transform=\"rotate(90)\" font-size=\"0.02pt\">%s &gt;</text></g>\n"

L_.str.2:                               ## @.str.2
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\"><text transform=\"rotate(90)\" font-size=\"0.02pt\">%s &lt;</text></g>\n"

L_.str.3:                               ## @.str.3
	.asciz	"<circle  cx=\"%4.8f\" cy=\"%4.2f\" r = \"0.01\"  style=\"fill:rgb(32,255,32)\"/>\n"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_svg_partial_wakeline           ; -- Begin function svg_partial_wakeline
	.p2align	2
_svg_partial_wakeline:                  ; @svg_partial_wakeline
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	d9, d8, [sp, #16]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
Lloh0:
	adrp	x25, _svgfile@GOTPAGE
Lloh1:
	ldr	x25, [x25, _svgfile@GOTPAGEOFF]
	ldr	w24, [x25]
	cbz	w24, LBB0_16
; %bb.1:
	mov	x22, x4
	mov	x20, x3
	mov	x23, x2
	mov	x21, x1
	mov	x19, x0
Lloh2:
	adrp	x26, _SLOT_MULT@GOTPAGE
Lloh3:
	ldr	x26, [x26, _SLOT_MULT@GOTPAGEOFF]
	cmp	w1, w3
	b.ge	LBB0_9
; %bb.2:
	cbz	w21, LBB0_5
; %bb.3:
	mov	x0, x19
	bl	_time2pixels
	fmov	d8, d0
	ldr	w8, [x26]
Lloh4:
	adrp	x27, _SLOT_HEIGHT@GOTPAGE
Lloh5:
	ldr	x27, [x27, _SLOT_HEIGHT@GOTPAGEOFF]
	ldr	w9, [x27]
	madd	w8, w8, w21, w9
	scvtf	d9, w8
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	ldr	w9, [x27]
	madd	w9, w8, w21, w9
	add	w10, w8, #31
	cmp	w8, #0
	csel	w8, w10, w8, lt
	add	w8, w9, w8, asr #5
	str	d0, [sp]
	str	x8, [sp, #8]
Lloh6:
	adrp	x1, l_.str@PAGE
Lloh7:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x24
	fmov	d0, d8
	fmov	d1, d9
	bl	_fprintf
	cbz	x22, LBB0_5
; %bb.4:
	ldr	w24, [x25]
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	ldrsw	x9, [x27]
	madd	w8, w8, w21, w9
	mov	w10, #43691
	movk	w10, #10922, lsl #16
	mul	x9, x9, x10
	lsr	x10, x9, #63
	asr	x9, x9, #35
	add	w9, w9, w10
	add	w8, w8, w9
	scvtf	d1, w8
	str	x22, [sp]
Lloh8:
	adrp	x1, l_.str.1@PAGE
Lloh9:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x24
	bl	_fprintf
LBB0_5:
	cbz	w20, LBB0_8
; %bb.6:
	ldr	w22, [x25]
	mov	x0, x19
	bl	_time2pixels
	fmov	d8, d0
	ldr	w8, [x26]
	mul	w9, w8, w20
	add	w10, w8, #31
	cmp	w8, #0
	csel	w8, w10, w8, lt
	sub	w8, w9, w8, asr #5
	scvtf	d9, w8
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	mul	w8, w8, w20
	str	x8, [sp, #8]
	str	d0, [sp]
Lloh10:
	adrp	x1, l_.str@PAGE
Lloh11:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x22
	fmov	d0, d8
	fmov	d1, d9
	bl	_fprintf
	cbz	x23, LBB0_8
; %bb.7:
	ldr	w22, [x25]
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	mul	w9, w8, w20
	add	w10, w8, #31
	cmp	w8, #0
	csel	w8, w10, w8, lt
	sub	w8, w9, w8, asr #5
	scvtf	d1, w8
	str	x23, [sp]
Lloh12:
	adrp	x1, l_.str.1@PAGE
Lloh13:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x22
	bl	_fprintf
LBB0_8:
	cbnz	w21, LBB0_15
	b	LBB0_16
LBB0_9:
	cbz	w20, LBB0_12
; %bb.10:
	mov	x0, x19
	bl	_time2pixels
	fmov	d8, d0
	ldr	w8, [x26]
Lloh14:
	adrp	x27, _SLOT_HEIGHT@GOTPAGE
Lloh15:
	ldr	x27, [x27, _SLOT_HEIGHT@GOTPAGEOFF]
	ldr	w9, [x27]
	madd	w8, w8, w20, w9
	scvtf	d9, w8
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	ldr	w9, [x27]
	madd	w9, w8, w20, w9
	add	w10, w8, #31
	cmp	w8, #0
	csel	w8, w10, w8, lt
	add	w8, w9, w8, asr #5
	str	d0, [sp]
	str	x8, [sp, #8]
Lloh16:
	adrp	x1, l_.str@PAGE
Lloh17:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x24
	fmov	d0, d8
	fmov	d1, d9
	bl	_fprintf
	cbz	x23, LBB0_12
; %bb.11:
	ldr	w24, [x25]
	mov	x0, x19
	bl	_time2pixels
	ldrsw	x8, [x26]
	ldr	w9, [x27]
	madd	w9, w8, w20, w9
	mov	w10, #43691
	movk	w10, #10922, lsl #16
	mul	x8, x8, x10
	lsr	x10, x8, #63
	asr	x8, x8, #35
	add	w8, w8, w10
	add	w8, w9, w8
	scvtf	d1, w8
	str	x23, [sp]
Lloh18:
	adrp	x1, l_.str.2@PAGE
Lloh19:
	add	x1, x1, l_.str.2@PAGEOFF
	mov	x0, x24
	bl	_fprintf
LBB0_12:
	cbz	w21, LBB0_16
; %bb.13:
	ldr	w23, [x25]
	mov	x0, x19
	bl	_time2pixels
	fmov	d8, d0
	ldr	w8, [x26]
	mul	w9, w8, w21
	add	w10, w8, #31
	cmp	w8, #0
	csel	w8, w10, w8, lt
	sub	w8, w9, w8, asr #5
	scvtf	d9, w8
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	mul	w8, w8, w21
	str	x8, [sp, #8]
	str	d0, [sp]
Lloh20:
	adrp	x1, l_.str@PAGE
Lloh21:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x23
	fmov	d0, d8
	fmov	d1, d9
	bl	_fprintf
	cbz	x22, LBB0_15
; %bb.14:
	ldr	w23, [x25]
	mov	x0, x19
	bl	_time2pixels
	ldr	w8, [x26]
	mul	w8, w8, w21
Lloh22:
	adrp	x9, _SLOT_HEIGHT@GOTPAGE
Lloh23:
	ldr	x9, [x9, _SLOT_HEIGHT@GOTPAGEOFF]
Lloh24:
	ldr	w9, [x9]
	add	w10, w9, #31
	cmp	w9, #0
	csel	w9, w10, w9, lt
	sub	w8, w8, w9, asr #5
	scvtf	d1, w8
	str	x22, [sp]
Lloh25:
	adrp	x1, l_.str.2@PAGE
Lloh26:
	add	x1, x1, l_.str.2@PAGEOFF
	mov	x0, x23
	bl	_fprintf
LBB0_15:
	ldr	w8, [x26]
	mul	w8, w8, w21
	scvtf	d0, w8
Lloh27:
	adrp	x8, _SLOT_HEIGHT@GOTPAGE
Lloh28:
	ldr	x8, [x8, _SLOT_HEIGHT@GOTPAGEOFF]
Lloh29:
	ldr	s1, [x8]
	sshll.2d	v1, v1, #0
	scvtf	d1, d1
	cmp	w21, w20
	mov	x8, #-9223372036854775808
	fmov	d2, x8
	fcsel	d1, d1, d2, lt
	fadd	d8, d1, d0
	ldr	w20, [x25]
	mov	x0, x19
	bl	_time2pixels
Lloh30:
	adrp	x1, l_.str.3@PAGE
Lloh31:
	add	x1, x1, l_.str.3@PAGEOFF
	mov	x0, x20
	fmov	d1, d8
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #16]               ; 16-byte Folded Reload
	add	sp, sp, #128
	b	_fprintf
LBB0_16:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #16]               ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpAdd	Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpAdd	Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.cfi_endproc
                                        ; -- End function
	.comm	_svgfile,4,2                    ; @svgfile
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"<line x1=\"%4.8f\" y1=\"%4.2f\" x2=\"%4.8f\" y2=\"%4.2f\" style=\"stroke:rgb(32,255,32);stroke-width:0.009\"/>\n"

	.comm	_SLOT_MULT,4,2                  ; @SLOT_MULT
	.comm	_SLOT_HEIGHT,4,2                ; @SLOT_HEIGHT
l_.str.1:                               ; @.str.1
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\"><text transform=\"rotate(90)\" font-size=\"0.02pt\">%s &gt;</text></g>\n"

l_.str.2:                               ; @.str.2
	.asciz	"<g transform=\"translate(%4.8f,%4.8f)\"><text transform=\"rotate(90)\" font-size=\"0.02pt\">%s &lt;</text></g>\n"

l_.str.3:                               ; @.str.3
	.asciz	"<circle  cx=\"%4.8f\" cy=\"%4.2f\" r = \"0.01\"  style=\"fill:rgb(32,255,32)\"/>\n"

.subsections_via_symbols
