	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function walk_wild_section_specs1_wild1
_walk_wild_section_specs1_wild1:        ## @walk_wild_section_specs1_wild1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movq	%rdi, %r12
	movq	(%rsi), %rdi
	movq	(%rdi), %rbx
	testq	%rbx, %rbx
	je	LBB0_6
## %bb.1:
	movl	%edx, %r15d
	movq	%rsi, %r13
	movq	(%r12), %rax
	movq	(%rax), %r14
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rsi
	callq	_bfd_get_section_name
	movl	(%r14), %edi
	movq	%rax, %rsi
	callq	_match_simple_wild
	testl	%eax, %eax
	je	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%r12, %rdi
	movq	%r13, %rsi
	movq	%rbx, %rdx
	movq	%r14, %rcx
	movl	%r15d, %r8d
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	callq	_walk_wild_consider_section
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx), %rbx
	testq	%rbx, %rbx
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r13), %rdi
	jmp	LBB0_2
LBB0_6:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_walk_wild_section_specs1_wild1
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function walk_wild_section_specs1_wild1
_walk_wild_section_specs1_wild1:        ; @walk_wild_section_specs1_wild1
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x22, x0
	ldr	x0, [x1]
	ldr	x23, [x0]
	cbz	x23, LBB0_6
; %bb.1:
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	ldr	x8, [x22]
	ldr	x24, [x8]
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	mov	x1, x23
	bl	_bfd_get_section_name
	mov	x1, x0
	ldr	w0, [x24]
	bl	_match_simple_wild
	cbz	w0, LBB0_4
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x22
	mov	x1, x21
	mov	x2, x23
	mov	x3, x24
	mov	x4, x20
	mov	x5, x19
	bl	_walk_wild_consider_section
LBB0_4:                                 ;   in Loop: Header=BB0_2 Depth=1
	ldr	x23, [x23]
	cbz	x23, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x21]
	b	LBB0_2
LBB0_6:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_walk_wild_section_specs1_wild1
.subsections_via_symbols
