	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function tourney
_tourney:                               ## @tourney
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r14
	movq	(%rdi), %rbx
	testq	%rbx, %rbx
	je	LBB0_15
## %bb.1:
	xorl	%r12d, %r12d
	movq	%r14, %r15
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	%rbx, %r15
LBB0_3:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	(%rbx), %rbx
	testq	%rbx, %rbx
	je	LBB0_8
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%rbx, %rsi
	xorl	%edx, %edx
	callq	_joust
	cmpl	$1, %eax
	je	LBB0_3
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movl	$1, %r12d
	testl	%eax, %eax
	jne	LBB0_2
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	(%rbx), %rbx
	xorl	%r12d, %r12d
	testq	%rbx, %rbx
	jne	LBB0_2
LBB0_14:
	xorl	%r14d, %r14d
	jmp	LBB0_15
LBB0_8:
	cmpq	%r14, %r15
	je	LBB0_15
	.p2align	4, 0x90
LBB0_9:                                 ## =>This Inner Loop Header: Depth=1
	testl	%r12d, %r12d
	je	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	cmpq	%r15, (%r14)
	je	LBB0_13
LBB0_11:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	xorl	%edx, %edx
	callq	_joust
	cmpl	$1, %eax
	jne	LBB0_14
## %bb.12:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	(%r14), %r14
	cmpq	%r15, %r14
	jne	LBB0_9
LBB0_13:
	movq	%r15, %r14
LBB0_15:
	movq	%r14, %rax
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_tourney
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function tourney
_tourney:                               ; @tourney
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
	ldr	x21, [x0]
	cbz	x21, LBB0_16
; %bb.1:
	mov	w22, #0
	mov	x20, x19
	b	LBB0_5
LBB0_2:                                 ;   in Loop: Header=BB0_5 Depth=1
	mov	w22, #1
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	mov	x20, x21
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x21, [x21]
	cbz	x21, LBB0_9
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x20
	mov	x1, x21
	mov	w2, #0
	bl	_joust
	cmp	w0, #1
	b.eq	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	cbnz	w0, LBB0_2
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x21, [x21]
	cbz	x21, LBB0_15
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=1
	mov	w22, #0
	b	LBB0_3
LBB0_9:
	cmp	x20, x19
	b.eq	LBB0_16
LBB0_10:                                ; =>This Inner Loop Header: Depth=1
	cbz	w22, LBB0_12
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x8, [x19]
	cmp	x8, x20
	b.eq	LBB0_14
LBB0_12:                                ;   in Loop: Header=BB0_10 Depth=1
	mov	x0, x20
	mov	x1, x19
	mov	w2, #0
	bl	_joust
	cmp	w0, #1
	b.ne	LBB0_15
; %bb.13:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x19, [x19]
	cmp	x19, x20
	b.ne	LBB0_10
LBB0_14:
	mov	x19, x20
	b	LBB0_16
LBB0_15:
	mov	x19, #0
LBB0_16:
	mov	x0, x19
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_tourney
.subsections_via_symbols
