	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function traverse
_traverse:                              ## @traverse
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movslq	%edi, %rbx
	movq	_VERTICES@GOTPCREL(%rip), %r15
	movq	(%r15), %rax
	movq	_top@GOTPCREL(%rip), %r9
	movq	(%r9), %rcx
	leaq	1(%rcx), %rsi
	movq	%rsi, (%r9)
	movl	%ebx, 4(%rax,%rcx,4)
	movq	_INDEX@GOTPCREL(%rip), %rax
	movq	(%rax), %r11
	movq	%rsi, (%r11,%rbx,8)
	movq	_F@GOTPCREL(%rip), %rax
	movq	(%rax), %r10
	movq	_tokensetsize@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	movq	%rax, %r12
	imulq	%rbx, %r12
	movq	_R@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rbx, -48(%rbp)                 ## 8-byte Spill
	movq	(%rcx,%rbx,8), %rdx
	leaq	(%r10,%r12,4), %r8
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	leaq	(%r8,%rax,4), %r14
	testq	%rdx, %rdx
	movl	%edi, -52(%rbp)                 ## 4-byte Spill
	movq	%r8, -88(%rbp)                  ## 8-byte Spill
	je	LBB0_25
## %bb.1:
	movq	(%rdx), %rbx
	testl	%ebx, %ebx
	js	LBB0_25
## %bb.2:
	movq	%rsi, -144(%rbp)                ## 8-byte Spill
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	leaq	(%r10,%rax,4), %rcx
	leaq	(%rcx,%r12,4), %rcx
	leaq	(%r10,%r12,4), %r13
	addq	$4, %r13
	cmpq	%r13, %rcx
	cmovbeq	%r13, %rcx
	leaq	(,%r12,4), %rax
	movq	%r10, %rsi
	notq	%rsi
	addq	%rcx, %rsi
	subq	%rax, %rsi
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	shrq	$2, %rsi
	movq	%r12, -152(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%r12), %rcx
	leaq	(%r10,%rcx,4), %rax
	addq	$4, %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	incq	%rsi
	movq	%rsi, %rax
	movq	%rsi, -72(%rbp)                 ## 8-byte Spill
	andq	$-8, %rsi
	leaq	-8(%rsi), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	shrq	$3, %rax
	incq	%rax
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	leaq	(%r8,%rsi,4), %rcx
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	movabsq	$4611686018427387900, %rsi      ## imm = 0x3FFFFFFFFFFFFFFC
	orq	$2, %rsi
	movq	%rax, %rcx
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	andq	%rax, %rsi
	movq	%rsi, -104(%rbp)                ## 8-byte Spill
	movq	%r10, -136(%rbp)                ## 8-byte Spill
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	(%rdx), %rbx
	testl	%ebx, %ebx
	js	LBB0_23
LBB0_4:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_16 Depth 2
                                        ##     Child Loop BB0_21 Depth 2
	movq	%rdx, %r15
	movslq	%ebx, %r12
	movq	(%r11,%r12,8), %rcx
	testq	%rcx, %rcx
	jne	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movl	%ebx, %edi
	callq	_traverse
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	movq	-136(%rbp), %r10                ## 8-byte Reload
	movq	_top@GOTPCREL(%rip), %r9
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	movq	_INDEX@GOTPCREL(%rip), %rax
	movq	(%rax), %r11
	movq	(%r11,%r12,8), %rcx
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	(%r11,%rax,8), %r12
	cmpq	%rcx, %r12
	jle	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	%rcx, (%r11,%rax,8)
	movq	%rcx, %r12
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	%r15, %rdx
	addq	$8, %rdx
	movq	_F@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_3
## %bb.9:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	_tokensetsize@GOTPCREL(%rip), %rax
	movslq	(%rax), %rsi
	movslq	%ebx, %rcx
	imulq	%rsi, %rcx
	leaq	(%r15,%rcx,4), %rsi
	cmpq	$28, -80(%rbp)                  ## 8-byte Folded Reload
	jae	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	%r8, %rcx
	jmp	LBB0_21
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	leaq	(%r15,%rax,4), %rax
	leaq	(%rax,%rcx,4), %rax
	cmpq	%rax, %r8
	jae	LBB0_14
## %bb.12:                              ##   in Loop: Header=BB0_4 Depth=1
	cmpq	-128(%rbp), %rsi                ## 8-byte Folded Reload
	jae	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	%r8, %rcx
	jmp	LBB0_21
LBB0_14:                                ##   in Loop: Header=BB0_4 Depth=1
	cmpq	$0, -120(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_22
## %bb.15:                              ##   in Loop: Header=BB0_4 Depth=1
	leaq	(%r15,%rcx,4), %rbx
	addq	$48, %rbx
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_16:                                ##   Parent Loop BB0_4 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-48(%rbx,%rax,4), %xmm0
	movups	-32(%rbx,%rax,4), %xmm1
	movups	-4(%r13,%rax,4), %xmm2
	orps	%xmm0, %xmm2
	movups	12(%r13,%rax,4), %xmm0
	orps	%xmm1, %xmm0
	movups	28(%r13,%rax,4), %xmm1
	movups	44(%r13,%rax,4), %xmm3
	movups	%xmm2, -4(%r13,%rax,4)
	movups	%xmm0, 12(%r13,%rax,4)
	movups	-16(%rbx,%rax,4), %xmm0
	orps	%xmm1, %xmm0
	movups	(%rbx,%rax,4), %xmm1
	orps	%xmm3, %xmm1
	movups	%xmm0, 28(%r13,%rax,4)
	movups	%xmm1, 44(%r13,%rax,4)
	addq	$16, %rax
	addq	$-2, %rcx
	jne	LBB0_16
## %bb.17:                              ##   in Loop: Header=BB0_4 Depth=1
	testb	$1, -112(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_19
LBB0_18:                                ##   in Loop: Header=BB0_4 Depth=1
	movups	(%rsi,%rax,4), %xmm0
	movups	16(%rsi,%rax,4), %xmm1
	movups	(%r8,%rax,4), %xmm2
	orps	%xmm0, %xmm2
	movups	16(%r8,%rax,4), %xmm0
	orps	%xmm1, %xmm0
	movups	%xmm2, (%r8,%rax,4)
	movups	%xmm0, 16(%r8,%rax,4)
LBB0_19:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	cmpq	%rax, -72(%rbp)                 ## 8-byte Folded Reload
	je	LBB0_3
## %bb.20:                              ##   in Loop: Header=BB0_4 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rsi,%rax,4), %rsi
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_21:                                ##   Parent Loop BB0_4 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rsi), %eax
	orl	%eax, (%rcx)
	addq	$4, %rsi
	addq	$4, %rcx
	cmpq	%r14, %rcx
	jb	LBB0_21
	jmp	LBB0_3
LBB0_22:                                ##   in Loop: Header=BB0_4 Depth=1
	xorl	%eax, %eax
	testb	$1, -112(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_18
	jmp	LBB0_19
LBB0_25:
	movq	%r10, -48(%rbp)                 ## 8-byte Spill
	jmp	LBB0_26
LBB0_23:
	movq	%r15, -48(%rbp)                 ## 8-byte Spill
	cmpq	-144(%rbp), %r12                ## 8-byte Folded Reload
	movq	-152(%rbp), %r12                ## 8-byte Reload
	movq	_VERTICES@GOTPCREL(%rip), %r15
	jne	LBB0_27
LBB0_26:
	movq	(%r15), %r13
	movq	(%r9), %rcx
	leaq	-1(%rcx), %rsi
	movq	%rsi, (%r9)
	movslq	(%r13,%rcx,4), %rbx
	movq	_infinity@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rcx
	movq	%rcx, (%r11,%rbx,8)
	cmpl	%edi, %ebx
	jne	LBB0_28
LBB0_27:
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_28:
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	leaq	(%r10,%rax,4), %rcx
	leaq	(%rcx,%r12,4), %rcx
	leaq	(%r10,%r12,4), %r8
	addq	$4, %r8
	cmpq	%r8, %rcx
	cmovbeq	%r8, %rcx
	leaq	(,%r12,4), %rsi
	notq	%r10
	addq	%rcx, %r10
	subq	%rsi, %r10
	movq	%r10, %rax
	shrq	$2, %rax
	incq	%rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	%rax, %rcx
	andq	$-8, %rcx
	leaq	-8(%rcx), %rax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movq	%rax, %rsi
	shrq	$3, %rsi
	incq	%rsi
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movq	%rcx, -80(%rbp)                 ## 8-byte Spill
	leaq	(%rax,%rcx,4), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movl	%esi, %r15d
	andl	$3, %r15d
	andq	$-4, %rsi
	movq	%rsi, -120(%rbp)                ## 8-byte Spill
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leaq	112(%rax), %rcx
	movq	%rcx, -104(%rbp)                ## 8-byte Spill
	addq	$16, %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movq	%r15, -64(%rbp)                 ## 8-byte Spill
	shlq	$5, %r15
	jmp	LBB0_30
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_30 Depth=1
	movq	(%r9), %rcx
	leaq	-1(%rcx), %rsi
	movq	%rsi, (%r9)
	movslq	(%r13,%rcx,4), %rbx
	movq	(%rdx), %rcx
	movq	%rcx, (%r11,%rbx,8)
	cmpl	%edi, %ebx
	je	LBB0_27
LBB0_30:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_38 Depth 2
                                        ##     Child Loop BB0_41 Depth 2
                                        ##     Child Loop BB0_44 Depth 2
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_29
## %bb.31:                              ##   in Loop: Header=BB0_30 Depth=1
	movq	_tokensetsize@GOTPCREL(%rip), %rax
	movslq	(%rax), %rcx
	movslq	%ebx, %rbx
	imulq	%rcx, %rbx
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%rbx,4), %r12
	cmpq	$28, %r10
	jae	LBB0_33
## %bb.32:                              ##   in Loop: Header=BB0_30 Depth=1
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_33:                                ##   in Loop: Header=BB0_30 Depth=1
	leaq	(%rax,%rbx,4), %rcx
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	subq	%rax, %rcx
	cmpq	$32, %rcx
	jae	LBB0_35
## %bb.34:                              ##   in Loop: Header=BB0_30 Depth=1
	movq	%rax, %rcx
	jmp	LBB0_44
LBB0_35:                                ##   in Loop: Header=BB0_30 Depth=1
	movq	%r10, %rax
	cmpq	$24, -136(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_37
## %bb.36:                              ##   in Loop: Header=BB0_30 Depth=1
	xorl	%r9d, %r9d
	jmp	LBB0_39
LBB0_37:                                ##   in Loop: Header=BB0_30 Depth=1
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rbx,4), %rcx
	movq	-120(%rbp), %r10                ## 8-byte Reload
	xorl	%r9d, %r9d
	.p2align	4, 0x90
LBB0_38:                                ##   Parent Loop BB0_30 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-4(%r8,%r9,4), %xmm0
	movups	12(%r8,%r9,4), %xmm1
	movups	%xmm0, -112(%rcx,%r9,4)
	movups	%xmm1, -96(%rcx,%r9,4)
	movups	28(%r8,%r9,4), %xmm0
	movups	44(%r8,%r9,4), %xmm1
	movups	%xmm0, -80(%rcx,%r9,4)
	movups	%xmm1, -64(%rcx,%r9,4)
	movups	60(%r8,%r9,4), %xmm0
	movups	76(%r8,%r9,4), %xmm1
	movups	%xmm0, -48(%rcx,%r9,4)
	movups	%xmm1, -32(%rcx,%r9,4)
	movups	92(%r8,%r9,4), %xmm0
	movups	108(%r8,%r9,4), %xmm1
	movups	%xmm0, -16(%rcx,%r9,4)
	movups	%xmm1, (%rcx,%r9,4)
	addq	$32, %r9
	addq	$-4, %r10
	jne	LBB0_38
LBB0_39:                                ##   in Loop: Header=BB0_30 Depth=1
	cmpq	$0, -64(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_42
## %bb.40:                              ##   in Loop: Header=BB0_30 Depth=1
	addq	%r9, %rbx
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rbx,4), %rcx
	leaq	(%r8,%r9,4), %rbx
	addq	$12, %rbx
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_41:                                ##   Parent Loop BB0_30 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-16(%rbx,%rsi), %xmm0
	movups	(%rbx,%rsi), %xmm1
	movups	%xmm0, -16(%rcx,%rsi)
	movups	%xmm1, (%rcx,%rsi)
	addq	$32, %rsi
	cmpq	%rsi, %r15
	jne	LBB0_41
LBB0_42:                                ##   in Loop: Header=BB0_30 Depth=1
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	cmpq	%rcx, -72(%rbp)                 ## 8-byte Folded Reload
	movl	-52(%rbp), %edi                 ## 4-byte Reload
	movq	_top@GOTPCREL(%rip), %r9
	movq	%rax, %r10
	je	LBB0_29
## %bb.43:                              ##   in Loop: Header=BB0_30 Depth=1
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leaq	(%r12,%rax,4), %r12
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_44:                                ##   Parent Loop BB0_30 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rcx), %esi
	addq	$4, %rcx
	movl	%esi, (%r12)
	addq	$4, %r12
	cmpq	%r14, %rcx
	jb	LBB0_44
	jmp	LBB0_29
	.cfi_endproc
                                        ## -- End function
	.comm	_VERTICES,8,3                   ## @VERTICES
	.comm	_top,8,3                        ## @top
	.comm	_INDEX,8,3                      ## @INDEX
	.comm	_F,8,3                          ## @F
	.comm	_tokensetsize,4,2               ## @tokensetsize
	.comm	_R,8,3                          ## @R
	.comm	_infinity,8,3                   ## @infinity
	.no_dead_strip	_traverse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function traverse
_traverse:                              ; @traverse
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
	sxtw	x27, w19
Lloh0:
	adrp	x11, _VERTICES@GOTPAGE
Lloh1:
	ldr	x11, [x11, _VERTICES@GOTPAGEOFF]
	ldr	x8, [x11]
Lloh2:
	adrp	x6, _top@GOTPAGE
Lloh3:
	ldr	x6, [x6, _top@GOTPAGEOFF]
	ldr	x9, [x6]
	add	x12, x9, #1
	str	x12, [x6]
	str	w0, [x8, x12, lsl #2]
Lloh4:
	adrp	x8, _INDEX@GOTPAGE
Lloh5:
	ldr	x8, [x8, _INDEX@GOTPAGEOFF]
Lloh6:
	ldr	x8, [x8]
	sbfiz	x9, x19, #3, #32
	str	x12, [x8, x9]
Lloh7:
	adrp	x22, _F@GOTPAGE
Lloh8:
	ldr	x22, [x22, _F@GOTPAGEOFF]
	ldr	x16, [x22]
Lloh9:
	adrp	x21, _tokensetsize@GOTPAGE
Lloh10:
	ldr	x21, [x21, _tokensetsize@GOTPAGEOFF]
	ldrsw	x23, [x21]
	mul	x13, x23, x27
	add	x24, x16, x13, lsl #2
	add	x25, x24, x23, lsl #2
Lloh11:
	adrp	x10, _R@GOTPAGE
Lloh12:
	ldr	x10, [x10, _R@GOTPAGEOFF]
Lloh13:
	ldr	x10, [x10]
	ldr	x26, [x10, x9]
	cbz	x26, LBB0_16
; %bb.1:
	ldr	x20, [x26]
	tbnz	w20, #31, LBB0_16
; %bb.2:
	stp	x12, x13, [sp, #8]              ; 16-byte Folded Spill
	add	x9, x16, x23, lsl #2
	lsl	x10, x13, #2
	add	x11, x10, x16
	add	x12, x11, #4
	add	x9, x9, x10
	cmp	x9, x12
	csel	x9, x9, x12, hi
	mvn	x12, x16
	add	x9, x9, x12
	sub	x9, x9, x10
	str	x9, [sp, #72]                   ; 8-byte Folded Spill
	lsr	x9, x9, #2
	add	x10, x9, x13
	add	x10, x16, x10, lsl #2
	add	x10, x10, #4
	add	x9, x9, #1
	stp	x10, x9, [sp, #56]              ; 16-byte Folded Spill
	and	x9, x9, #0x7ffffffffffffff0
	str	x9, [sp, #48]                   ; 8-byte Folded Spill
	add	x9, x24, x9, lsl #2
	str	x9, [sp, #40]                   ; 8-byte Folded Spill
	add	x9, x11, #32
	stp	x16, x9, [sp, #24]              ; 16-byte Folded Spill
	b	LBB0_4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x20, [x26, #8]!
	tbnz	w20, #31, LBB0_17
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
                                        ;     Child Loop BB0_15 Depth 2
	sbfiz	x9, x20, #3, #32
	ldr	x9, [x8, x9]
	cbnz	x9, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	sxtw	x28, w20
	mov	x0, x20
	bl	_traverse
Lloh14:
	adrp	x8, _INDEX@GOTPAGE
Lloh15:
	ldr	x8, [x8, _INDEX@GOTPAGEOFF]
Lloh16:
	ldr	x8, [x8]
	ldr	x9, [x8, x28, lsl #3]
LBB0_6:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x10, [x8, x27, lsl #3]
	cmp	x10, x9
	b.le	LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_4 Depth=1
	str	x9, [x8, x27, lsl #3]
	mov	x10, x9
LBB0_8:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [x22]
	cmp	w23, #1
	b.lt	LBB0_3
; %bb.9:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w11, [x21]
	mul	w12, w11, w20
	add	x11, x9, w12, sxtw #2
	ldr	x13, [sp, #72]                  ; 8-byte Folded Reload
	cmp	x13, #60
	b.hs	LBB0_11
; %bb.10:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	x12, x24
	b	LBB0_15
LBB0_11:                                ;   in Loop: Header=BB0_4 Depth=1
	sxtw	x13, w12
	ldr	x12, [sp, #64]                  ; 8-byte Folded Reload
	add	x12, x9, x12, lsl #2
	add	x12, x12, x13, lsl #2
	cmp	x24, x12
	ldr	x12, [sp, #56]                  ; 8-byte Folded Reload
	ccmp	x11, x12, #2, lo
	mov	x12, x24
	b.lo	LBB0_15
; %bb.12:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x14, [sp, #48]                  ; 8-byte Folded Reload
	add	x11, x11, x14, lsl #2
	add	x12, x9, x13, lsl #2
	add	x12, x12, #32
	ldr	x13, [sp, #32]                  ; 8-byte Folded Reload
LBB0_13:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q0, q1, [x12, #-32]
	ldp	q2, q3, [x12], #64
	ldp	q4, q5, [x13, #-32]
	ldp	q6, q7, [x13]
	orr.16b	v0, v4, v0
	orr.16b	v1, v5, v1
	orr.16b	v2, v6, v2
	orr.16b	v3, v7, v3
	stp	q0, q1, [x13, #-32]
	stp	q2, q3, [x13], #64
	subs	x14, x14, #16
	b.ne	LBB0_13
; %bb.14:                               ;   in Loop: Header=BB0_4 Depth=1
	ldp	x12, x14, [sp, #40]             ; 16-byte Folded Reload
	ldr	x13, [sp, #64]                  ; 8-byte Folded Reload
	cmp	x13, x14
	b.eq	LBB0_3
LBB0_15:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w13, [x11], #4
	ldr	w14, [x12]
	orr	w13, w14, w13
	str	w13, [x12], #4
	cmp	x12, x25
	b.lo	LBB0_15
	b	LBB0_3
LBB0_16:
	mov	x9, x16
	b	LBB0_18
LBB0_17:
	ldp	x11, x13, [sp, #8]              ; 16-byte Folded Reload
	cmp	x10, x11
Lloh17:
	adrp	x6, _top@GOTPAGE
Lloh18:
	ldr	x6, [x6, _top@GOTPAGEOFF]
	ldr	x16, [sp, #24]                  ; 8-byte Folded Reload
Lloh19:
	adrp	x11, _VERTICES@GOTPAGE
Lloh20:
	ldr	x11, [x11, _VERTICES@GOTPAGEOFF]
	b.ne	LBB0_19
LBB0_18:
	ldr	x10, [x11]
	ldr	x11, [x6]
	sub	x12, x11, #1
	ldrsw	x1, [x10, x11, lsl #2]
Lloh21:
	adrp	x11, _infinity@GOTPAGE
Lloh22:
	ldr	x11, [x11, _infinity@GOTPAGEOFF]
	str	x12, [x6]
	ldr	x12, [x11]
	str	x12, [x8, x1, lsl #3]
                                        ; kill: def $w1 killed $w1 killed $x1 def $x1
	cmp	w1, w19
	b.ne	LBB0_20
LBB0_19:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
LBB0_20:
	lsl	x13, x13, #2
	add	x12, x13, x16
	add	x14, x16, x23, lsl #2
	add	x15, x12, #4
	add	x14, x14, x13
	cmp	x14, x15
	csel	x14, x14, x15, hi
	mvn	x15, x16
	add	x14, x14, x15
	sub	x13, x14, x13
	lsr	x14, x13, #2
	add	x14, x14, #1
	and	x15, x14, #0x7ffffffffffffff0
	add	x16, x24, x15, lsl #2
	add	x17, x12, #32
	add	x0, x9, #32
	b	LBB0_22
LBB0_21:                                ;   in Loop: Header=BB0_22 Depth=1
	ldr	x1, [x6]
	sub	x2, x1, #1
	str	x2, [x6]
	ldrsw	x1, [x10, x1, lsl #2]
	ldr	x2, [x11]
	str	x2, [x8, x1, lsl #3]
	cmp	w1, w19
	b.eq	LBB0_19
LBB0_22:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_27 Depth 2
                                        ;     Child Loop BB0_29 Depth 2
	cmp	w23, #1
	b.lt	LBB0_21
; %bb.23:                               ;   in Loop: Header=BB0_22 Depth=1
	ldr	w2, [x21]
	mul	w2, w2, w1
	add	x1, x9, w2, sxtw #2
	cmp	x13, #60
	b.hs	LBB0_25
; %bb.24:                               ;   in Loop: Header=BB0_22 Depth=1
	mov	x2, x24
	b	LBB0_29
LBB0_25:                                ;   in Loop: Header=BB0_22 Depth=1
	sxtw	x4, w2
	add	x2, x9, x4, lsl #2
	sub	x3, x2, x12
	mov	x2, x24
	cmp	x3, #64
	b.lo	LBB0_29
; %bb.26:                               ;   in Loop: Header=BB0_22 Depth=1
	add	x1, x1, x15, lsl #2
	mov	x2, x17
	mov	x3, x15
	add	x4, x0, x4, lsl #2
LBB0_27:                                ;   Parent Loop BB0_22 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q0, q1, [x2, #-32]
	ldp	q2, q3, [x2], #64
	stp	q0, q1, [x4, #-32]
	stp	q2, q3, [x4], #64
	subs	x3, x3, #16
	b.ne	LBB0_27
; %bb.28:                               ;   in Loop: Header=BB0_22 Depth=1
	mov	x2, x16
	cmp	x14, x15
	b.eq	LBB0_21
LBB0_29:                                ;   Parent Loop BB0_22 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w3, [x2], #4
	str	w3, [x1], #4
	cmp	x2, x25
	b.lo	LBB0_29
	b	LBB0_21
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh21, Lloh22
	.cfi_endproc
                                        ; -- End function
	.comm	_VERTICES,8,3                   ; @VERTICES
	.comm	_top,8,3                        ; @top
	.comm	_INDEX,8,3                      ; @INDEX
	.comm	_F,8,3                          ; @F
	.comm	_tokensetsize,4,2               ; @tokensetsize
	.comm	_R,8,3                          ; @R
	.comm	_infinity,8,3                   ; @infinity
	.no_dead_strip	_traverse
.subsections_via_symbols
