	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function ca0132_setup_defaults
_ca0132_setup_defaults:                 ## @ca0132_setup_defaults
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	(%rdi), %rax
	movq	(%rax), %rax
	movq	_DSP_DOWNLOADED@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_8
## %bb.1:
	movq	%rdi, %r12
	movq	_OUT_EFFECTS_COUNT@GOTPCREL(%rip), %rax
	movq	_IN_EFFECTS_COUNT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	addl	(%rax), %ecx
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	js	LBB0_7
## %bb.2:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	incl	%eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	_ca0132_effects@GOTPCREL(%rip), %r15
	movq	(%r15), %rax
	xorl	%r13d, %r13d
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	incq	%r13
	cmpq	-48(%rbp), %r13                 ## 8-byte Folded Reload
	je	LBB0_7
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	leaq	(,%r13,2), %rcx
	addq	%r13, %rcx
	cmpl	$0, (%rax,%rcx,8)
	js	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	$-1, %rbx
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leaq	(,%r13,8), %rcx
	leaq	(%rcx,%rcx,2), %r14
	movl	4(%rax,%r14), %esi
	movq	8(%rax,%r14), %rcx
	movl	4(%rcx,%rbx,4), %edx
	movq	16(%rax,%r14), %rax
	movl	4(%rax,%rbx,4), %ecx
	movq	%r12, %rdi
	callq	_dspio_set_uint_param
	movq	(%r15), %rax
	movslq	(%rax,%r14), %rcx
	incq	%rbx
	cmpq	%rcx, %rbx
	jl	LBB0_5
	jmp	LBB0_6
LBB0_8:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_7:
	movq	_FLOAT_ZERO@GOTPCREL(%rip), %rax
	movl	(%rax), %r14d
	movq	%r12, %rdi
	movl	$150, %esi
	movl	$60, %edx
	movl	%r14d, %ecx
	callq	_dspio_set_uint_param
	movq	%r12, %rdi
	movl	$143, %esi
	movl	$1, %edx
	movl	%r14d, %ecx
	callq	_dspio_set_uint_param
	movq	_FLOAT_ONE@GOTPCREL(%rip), %rbx
	movl	(%rbx), %r14d
	movq	%r12, %rdi
	movl	$128, %esi
	xorl	%edx, %edx
	movl	%r14d, %ecx
	callq	_dspio_set_uint_param
	movq	%r12, %rdi
	movl	$128, %esi
	movl	$1, %edx
	movl	%r14d, %ecx
	callq	_dspio_set_uint_param
	movl	(%rbx), %ecx
	movq	%r12, %rdi
	movl	$128, %esi
	movl	$5, %edx
	callq	_dspio_set_uint_param
	movq	_FLOAT_TWO@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movq	%r12, %rdi
	movl	$49, %esi
	xorl	%edx, %edx
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_dspio_set_uint_param           ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_DSP_DOWNLOADED,8,3             ## @DSP_DOWNLOADED
	.comm	_OUT_EFFECTS_COUNT,4,2          ## @OUT_EFFECTS_COUNT
	.comm	_IN_EFFECTS_COUNT,4,2           ## @IN_EFFECTS_COUNT
	.comm	_ca0132_effects,8,3             ## @ca0132_effects
	.comm	_FLOAT_ZERO,4,2                 ## @FLOAT_ZERO
	.comm	_FLOAT_ONE,4,2                  ## @FLOAT_ONE
	.comm	_FLOAT_TWO,4,2                  ## @FLOAT_TWO
	.no_dead_strip	_ca0132_setup_defaults
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function ca0132_setup_defaults
_ca0132_setup_defaults:                 ; @ca0132_setup_defaults
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	ldr	x8, [x0]
	ldr	x8, [x8]
Lloh0:
	adrp	x9, _DSP_DOWNLOADED@GOTPAGE
Lloh1:
	ldr	x9, [x9, _DSP_DOWNLOADED@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_7
; %bb.1:
	mov	x19, x0
Lloh3:
	adrp	x8, _OUT_EFFECTS_COUNT@GOTPAGE
Lloh4:
	ldr	x8, [x8, _OUT_EFFECTS_COUNT@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
Lloh6:
	adrp	x9, _IN_EFFECTS_COUNT@GOTPAGE
Lloh7:
	ldr	x9, [x9, _IN_EFFECTS_COUNT@GOTPAGEOFF]
Lloh8:
	ldr	w9, [x9]
	adds	w8, w9, w8
	b.mi	LBB0_8
; %bb.2:
	mov	x20, #0
	add	w21, w8, #1
Lloh9:
	adrp	x22, _ca0132_effects@GOTPAGE
Lloh10:
	ldr	x22, [x22, _ca0132_effects@GOTPAGEOFF]
	ldr	x8, [x22]
	mov	w23, #24
	b	LBB0_4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	x20, x20, #1
	cmp	x20, x21
	b.eq	LBB0_8
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	mul	x9, x20, x23
	ldr	w9, [x8, x9]
	tbnz	w9, #31, LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x24, #0
LBB0_6:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	x9, x20, x20, lsl #1
	lsl	x25, x9, #3
	add	x8, x8, x25
	ldr	w1, [x8, #4]
	lsl	x9, x24, #2
	ldp	x10, x8, [x8, #8]
	ldr	w2, [x10, x9]
	ldr	w3, [x8, x9]
	mov	x0, x19
	bl	_dspio_set_uint_param
	add	x9, x24, #1
	ldr	x8, [x22]
	ldrsw	x10, [x8, x25]
	cmp	x24, x10
	mov	x24, x9
	b.lt	LBB0_6
	b	LBB0_3
LBB0_7:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_8:
Lloh11:
	adrp	x8, _FLOAT_ZERO@GOTPAGE
Lloh12:
	ldr	x8, [x8, _FLOAT_ZERO@GOTPAGEOFF]
Lloh13:
	ldr	w20, [x8]
	mov	x0, x19
	mov	w1, #150
	mov	w2, #60
	mov	x3, x20
	bl	_dspio_set_uint_param
	mov	x0, x19
	mov	w1, #143
	mov	w2, #1
	mov	x3, x20
	bl	_dspio_set_uint_param
Lloh14:
	adrp	x21, _FLOAT_ONE@GOTPAGE
Lloh15:
	ldr	x21, [x21, _FLOAT_ONE@GOTPAGEOFF]
	ldr	w20, [x21]
	mov	x0, x19
	mov	w1, #128
	mov	w2, #0
	mov	x3, x20
	bl	_dspio_set_uint_param
	mov	x0, x19
	mov	w1, #128
	mov	w2, #1
	mov	x3, x20
	bl	_dspio_set_uint_param
	ldr	w3, [x21]
	mov	x0, x19
	mov	w1, #128
	mov	w2, #5
	bl	_dspio_set_uint_param
Lloh16:
	adrp	x8, _FLOAT_TWO@GOTPAGE
Lloh17:
	ldr	x8, [x8, _FLOAT_TWO@GOTPAGEOFF]
Lloh18:
	ldr	w3, [x8]
	mov	x0, x19
	mov	w1, #49
	mov	w2, #0
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_dspio_set_uint_param
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.cfi_endproc
                                        ; -- End function
	.comm	_DSP_DOWNLOADED,8,3             ; @DSP_DOWNLOADED
	.comm	_OUT_EFFECTS_COUNT,4,2          ; @OUT_EFFECTS_COUNT
	.comm	_IN_EFFECTS_COUNT,4,2           ; @IN_EFFECTS_COUNT
	.comm	_ca0132_effects,8,3             ; @ca0132_effects
	.comm	_FLOAT_ZERO,4,2                 ; @FLOAT_ZERO
	.comm	_FLOAT_ONE,4,2                  ; @FLOAT_ONE
	.comm	_FLOAT_TWO,4,2                  ; @FLOAT_TWO
	.no_dead_strip	_ca0132_setup_defaults
.subsections_via_symbols
