	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_svg_interrupt                  ## -- Begin function svg_interrupt
	.p2align	4, 0x90
_svg_interrupt:                         ## @svg_interrupt
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_svgfile@GOTPCREL(%rip), %r13
	movl	(%r13), %r15d
	testl	%r15d, %r15d
	je	LBB0_1
## %bb.2:
	movl	%esi, %ebx
	movl	%edi, %r14d
	callq	_time2pixels
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	imull	%ebx, %edx
	leaq	L_.str(%rip), %r12
	movl	%r15d, %edi
	movq	%r12, %rsi
	callq	_fprintf
	movl	(%r13), %r15d
	movl	%r14d, %edi
	callq	_time2pixels
	movq	_SLOT_MULT@GOTPCREL(%rip), %rax
	imull	(%rax), %ebx
	movq	_SLOT_HEIGHT@GOTPCREL(%rip), %rax
	addl	(%rax), %ebx
	movl	%r15d, %edi
	movq	%r12, %rsi
	movl	%ebx, %edx
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_fprintf                        ## TAILCALL
LBB0_1:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_svgfile,4,2                    ## @svgfile
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"<circle  cx=\"%4.8f\" cy=\"%4.2f\" r = \"0.01\"  style=\"fill:rgb(255,128,128)\"/>\n"

	.comm	_SLOT_MULT,4,2                  ## @SLOT_MULT
	.comm	_SLOT_HEIGHT,4,2                ## @SLOT_HEIGHT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_svg_interrupt                  ; -- Begin function svg_interrupt
	.p2align	2
_svg_interrupt:                         ; @svg_interrupt
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x23, _svgfile@GOTPAGE
Lloh1:
	ldr	x23, [x23, _svgfile@GOTPAGEOFF]
	ldr	w21, [x23]
	cbz	w21, LBB0_2
; %bb.1:
	mov	x19, x1
	mov	x20, x0
	bl	_time2pixels
Lloh2:
	adrp	x24, _SLOT_MULT@GOTPAGE
Lloh3:
	ldr	x24, [x24, _SLOT_MULT@GOTPAGEOFF]
	ldr	w8, [x24]
	mul	w2, w8, w19
Lloh4:
	adrp	x22, l_.str@PAGE
Lloh5:
	add	x22, x22, l_.str@PAGEOFF
	mov	x0, x21
	mov	x1, x22
	bl	_fprintf
	ldr	w21, [x23]
	mov	x0, x20
	bl	_time2pixels
	ldr	w8, [x24]
Lloh6:
	adrp	x9, _SLOT_HEIGHT@GOTPAGE
Lloh7:
	ldr	x9, [x9, _SLOT_HEIGHT@GOTPAGEOFF]
Lloh8:
	ldr	w9, [x9]
	madd	w2, w8, w19, w9
	mov	x0, x21
	mov	x1, x22
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	_fprintf
LBB0_2:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.comm	_svgfile,4,2                    ; @svgfile
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"<circle  cx=\"%4.8f\" cy=\"%4.2f\" r = \"0.01\"  style=\"fill:rgb(255,128,128)\"/>\n"

	.comm	_SLOT_MULT,4,2                  ; @SLOT_MULT
	.comm	_SLOT_HEIGHT,4,2                ; @SLOT_HEIGHT
.subsections_via_symbols
