	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function compute_out
_compute_out:                           ## @compute_out
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r14
	movq	%rsi, %r15
	movq	%rdi, %r12
	movl	%ecx, %edi
	callq	_sbitmap_alloc
	movl	%eax, %r13d
	movq	_NUM_FIXED_BLOCKS@GOTPCREL(%rip), %rax
	movslq	(%rax), %rbx
	movq	_n_basic_blocks@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	cmpl	%eax, %ebx
	jge	LBB0_2
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	(%r12,%rbx,4), %edi
	movl	(%r15,%rbx,4), %esi
	callq	_sbitmap_copy
	incq	%rbx
	movq	_n_basic_blocks@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	cmpq	%rax, %rbx
	jl	LBB0_1
LBB0_2:
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	movq	%r15, -56(%rbp)                 ## 8-byte Spill
	movq	%r14, -64(%rbp)                 ## 8-byte Spill
	movq	-56(%rbp), %r12                 ## 8-byte Reload
	movq	-48(%rbp), %r15                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_4:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_6 Depth 2
	movq	_NUM_FIXED_BLOCKS@GOTPCREL(%rip), %rcx
	movslq	(%rcx), %rbx
	cmpl	%eax, %ebx
	jge	LBB0_7
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_6:                                 ##   Parent Loop BB0_4 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%r13d, %edi
	movq	%r15, %rsi
	movl	%ebx, %edx
	callq	_sbitmap_union_of_preds
	movl	(%r15,%rbx,4), %edi
	movl	(%r12,%rbx,4), %esi
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax,%rbx,4), %ecx
	movl	%r13d, %edx
	callq	_sbitmap_union_of_diff_cg
	orl	%eax, %r14d
	incq	%rbx
	movq	_n_basic_blocks@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	cmpq	%rax, %rbx
	jl	LBB0_6
## %bb.3:                               ##   in Loop: Header=BB0_4 Depth=1
	testl	%r14d, %r14d
	jne	LBB0_4
LBB0_7:
	movl	%r13d, %edi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_sbitmap_free                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_NUM_FIXED_BLOCKS,4,2           ## @NUM_FIXED_BLOCKS
	.comm	_n_basic_blocks,4,2             ## @n_basic_blocks
	.no_dead_strip	_compute_out
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function compute_out
_compute_out:                           ; @compute_out
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	mov	x0, x3
	bl	_sbitmap_alloc
	mov	x22, x0
Lloh0:
	adrp	x24, _NUM_FIXED_BLOCKS@GOTPAGE
Lloh1:
	ldr	x24, [x24, _NUM_FIXED_BLOCKS@GOTPAGEOFF]
	ldrsw	x23, [x24]
Lloh2:
	adrp	x25, _n_basic_blocks@GOTPAGE
Lloh3:
	ldr	x25, [x25, _n_basic_blocks@GOTPAGEOFF]
	ldr	w8, [x25]
	cmp	w23, w8
	b.ge	LBB0_3
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	lsl	x8, x23, #2
	ldr	w0, [x21, x8]
	ldr	w1, [x20, x8]
	bl	_sbitmap_copy
	add	x23, x23, #1
	ldrsw	x8, [x25]
	cmp	x23, x8
	b.lt	LBB0_1
; %bb.2:
                                        ; kill: def $w8 killed $w8 killed $x8 def $x8
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
	ldrsw	x23, [x24]
	cmp	w23, w8
	b.ge	LBB0_7
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w26, #0
LBB0_5:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x22
	mov	x1, x21
	mov	x2, x23
	bl	_sbitmap_union_of_preds
	lsl	x8, x23, #2
	ldr	w0, [x21, x8]
	ldr	w1, [x20, x8]
	ldr	w3, [x19, x8]
	mov	x2, x22
	bl	_sbitmap_union_of_diff_cg
	orr	w26, w0, w26
	add	x23, x23, #1
	ldrsw	x8, [x25]
	cmp	x23, x8
	b.lt	LBB0_5
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	cbnz	w26, LBB0_3
LBB0_7:
	mov	x0, x22
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_sbitmap_free
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_NUM_FIXED_BLOCKS,4,2           ; @NUM_FIXED_BLOCKS
	.comm	_n_basic_blocks,4,2             ; @n_basic_blocks
	.no_dead_strip	_compute_out
.subsections_via_symbols
