	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bitmap_compl_and_into          ## -- Begin function bitmap_compl_and_into
	.p2align	4, 0x90
_bitmap_compl_and_into:                 ## @bitmap_compl_and_into
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %rbx
	movq	%rdi, %r14
	movq	16(%rdi), %r12
	movq	16(%rsi), %r13
	xorl	%edi, %edi
	cmpq	%rsi, %r14
	setne	%dil
	callq	_gcc_assert
	movq	%r14, %rdi
	callq	_bitmap_empty_p
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	movq	%r14, %rdi
	movq	%rbx, %rsi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_bitmap_copy                    ## TAILCALL
LBB0_2:
	movq	%rbx, %rdi
	callq	_bitmap_empty_p
	testq	%rax, %rax
	je	LBB0_4
## %bb.3:
	movq	%r14, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_bitmap_clear                   ## TAILCALL
LBB0_4:
	testq	%r12, %r12
	setne	%al
	testq	%r13, %r13
	setne	%cl
	movq	%r12, %rdx
	orq	%r13, %rdx
	je	LBB0_34
## %bb.5:
	xorl	%r15d, %r15d
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_9 Depth=1
	movq	(%r13), %rdx
LBB0_7:                                 ##   in Loop: Header=BB0_9 Depth=1
	movq	%r14, %rdi
	movq	%r15, %rsi
	callq	_bitmap_elt_insert_after
	movq	%rax, %r15
	movq	8(%rax), %rdi
	movq	8(%r13), %rsi
	movl	$8, %edx
	callq	_memcpy
	movq	16(%r13), %r13
LBB0_8:                                 ##   in Loop: Header=BB0_9 Depth=1
	testq	%r12, %r12
	setne	%al
	testq	%r13, %r13
	setne	%cl
	movq	%r12, %rdx
	orq	%r13, %rdx
	je	LBB0_34
LBB0_9:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_23 Depth 2
                                        ##     Child Loop BB0_29 Depth 2
	testb	$1, %cl
	je	LBB0_12
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	testb	$1, %al
	je	LBB0_6
## %bb.11:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	(%r12), %rax
	movq	(%r13), %rdx
	cmpq	%rdx, %rax
	jge	LBB0_14
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	16(%r12), %rbx
	movq	24(%r12), %r15
	movq	%r14, %rdi
	movq	%r12, %rsi
	callq	_bitmap_element_free
LBB0_13:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	%rbx, %r12
	jmp	LBB0_8
LBB0_14:                                ##   in Loop: Header=BB0_9 Depth=1
	jg	LBB0_7
## %bb.15:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	_BITMAP_ELEMENT_WORDS@GOTPCREL(%rip), %rax
	movl	(%rax), %r10d
	testq	%r10, %r10
	je	LBB0_18
## %bb.16:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	8(%r12), %rax
	movq	8(%r13), %rcx
	xorl	%ebx, %ebx
	cmpl	$8, %r10d
	jb	LBB0_17
## %bb.19:                              ##   in Loop: Header=BB0_9 Depth=1
	leaq	(%rcx,%r10,4), %rdx
	cmpq	%rdx, %rax
	jae	LBB0_22
## %bb.20:                              ##   in Loop: Header=BB0_9 Depth=1
	leaq	(%rax,%r10,4), %rdx
	cmpq	%rdx, %rcx
	jae	LBB0_22
LBB0_17:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	%r10, %r9
LBB0_25:                                ##   in Loop: Header=BB0_9 Depth=1
	testb	$1, %r9b
	jne	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_9 Depth=1
                                        ## implicit-def: $edi
	movq	%r9, %rsi
	jmp	LBB0_28
LBB0_18:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	16(%r12), %rbx
	jmp	LBB0_32
LBB0_27:                                ##   in Loop: Header=BB0_9 Depth=1
	leaq	-1(%r9), %rsi
	movl	-4(%rax,%r9,4), %edi
	notl	%edi
	andl	-4(%rcx,%r9,4), %edi
	movl	%edi, -4(%rax,%r9,4)
	orl	%ebx, %edi
	movl	%edi, %ebx
LBB0_28:                                ##   in Loop: Header=BB0_9 Depth=1
	cmpl	$1, %r9d
	je	LBB0_30
	.p2align	4, 0x90
LBB0_29:                                ##   Parent Loop BB0_9 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	-8(%rax,%rsi,4), %edx
	movl	-4(%rax,%rsi,4), %edi
	notl	%edi
	andl	-4(%rcx,%rsi,4), %edi
	movl	%edi, -4(%rax,%rsi,4)
	notl	%edx
	andl	-8(%rcx,%rsi,4), %edx
	orl	%ebx, %edi
	orl	%edx, %edi
	movl	%edx, -8(%rax,%rsi,4)
	movl	%edi, %ebx
	addq	$-2, %rsi
	jne	LBB0_29
	jmp	LBB0_30
LBB0_22:                                ##   in Loop: Header=BB0_9 Depth=1
	movl	%r10d, %r8d
	andl	$-8, %r8d
	movl	%r10d, %r9d
	andl	$7, %r9d
	leaq	(%rax,%r10,4), %rdi
	addq	$-16, %rdi
	leaq	(%rcx,%r10,4), %rbx
	addq	$-16, %rbx
	movq	%r8, %rdx
	negq	%rdx
	pxor	%xmm0, %xmm0
	xorl	%esi, %esi
	pxor	%xmm1, %xmm1
	.p2align	4, 0x90
LBB0_23:                                ##   Parent Loop BB0_9 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	-16(%rdi,%rsi,4), %xmm2
	movdqu	(%rdi,%rsi,4), %xmm3
	movdqu	-16(%rbx,%rsi,4), %xmm4
	pandn	%xmm4, %xmm2
	movdqu	(%rbx,%rsi,4), %xmm4
	pandn	%xmm4, %xmm3
	pshufd	$27, %xmm3, %xmm4               ## xmm4 = xmm3[3,2,1,0]
	por	%xmm4, %xmm0
	pshufd	$27, %xmm2, %xmm4               ## xmm4 = xmm2[3,2,1,0]
	por	%xmm4, %xmm1
	movdqu	%xmm3, (%rdi,%rsi,4)
	movdqu	%xmm2, -16(%rdi,%rsi,4)
	addq	$-8, %rsi
	cmpq	%rsi, %rdx
	jne	LBB0_23
## %bb.24:                              ##   in Loop: Header=BB0_9 Depth=1
	por	%xmm0, %xmm1
	pshufd	$238, %xmm1, %xmm0              ## xmm0 = xmm1[2,3,2,3]
	por	%xmm1, %xmm0
	pshufd	$85, %xmm0, %xmm1               ## xmm1 = xmm0[1,1,1,1]
	por	%xmm0, %xmm1
	movd	%xmm1, %ebx
	movl	%ebx, %edi
	cmpq	%r10, %r8
	jne	LBB0_25
LBB0_30:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	16(%r12), %rbx
	testl	%edi, %edi
	je	LBB0_32
## %bb.31:                              ##   in Loop: Header=BB0_9 Depth=1
	movq	%r12, %r15
	jmp	LBB0_33
LBB0_32:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	%r14, %rdi
	movq	%r12, %rsi
	callq	_bitmap_element_free
LBB0_33:                                ##   in Loop: Header=BB0_9 Depth=1
	movq	16(%r13), %r13
	jmp	LBB0_13
LBB0_34:
	cmpq	$0, 8(%r14)
	setne	%al
	cmpq	$0, 16(%r14)
	sete	%cl
	xorb	%al, %cl
	movzbl	%cl, %edi
	callq	_gcc_assert
	movq	8(%r14), %rax
	testq	%rax, %rax
	je	LBB0_36
## %bb.35:
	movq	(%r14), %rcx
	xorl	%edi, %edi
	cmpq	(%rax), %rcx
	sete	%dil
	jmp	LBB0_37
LBB0_36:
	movl	$1, %edi
LBB0_37:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_gcc_assert                     ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_BITMAP_ELEMENT_WORDS,4,2       ## @BITMAP_ELEMENT_WORDS
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bitmap_compl_and_into          ; -- Begin function bitmap_compl_and_into
	.p2align	2
_bitmap_compl_and_into:                 ; @bitmap_compl_and_into
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x21, x1
	mov	x19, x0
	ldr	x20, [x0, #16]
	ldr	x22, [x1, #16]
	cmp	x0, x1
	cset	w0, ne
	bl	_gcc_assert
	mov	x0, x19
	bl	_bitmap_empty_p
	cbz	x0, LBB0_2
; %bb.1:
	mov	x0, x19
	mov	x1, x21
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	_bitmap_copy
LBB0_2:
	mov	x0, x21
	bl	_bitmap_empty_p
	cbz	x0, LBB0_4
; %bb.3:
	mov	x0, x19
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	_bitmap_clear
LBB0_4:
	cmp	x20, #0
	cset	w8, ne
	cmp	x22, #0
	cset	w9, ne
	orr	x10, x20, x22
	cbz	x10, LBB0_29
; %bb.5:
	mov	x21, #0
Lloh0:
	adrp	x23, _BITMAP_ELEMENT_WORDS@GOTPAGE
Lloh1:
	ldr	x23, [x23, _BITMAP_ELEMENT_WORDS@GOTPAGEOFF]
	b	LBB0_9
LBB0_6:                                 ;   in Loop: Header=BB0_9 Depth=1
	ldp	x24, x21, [x20, #16]
	mov	x0, x19
	mov	x1, x20
	bl	_bitmap_element_free
LBB0_7:                                 ;   in Loop: Header=BB0_9 Depth=1
	mov	x20, x24
LBB0_8:                                 ;   in Loop: Header=BB0_9 Depth=1
	cmp	x20, #0
	cset	w8, ne
	cmp	x22, #0
	cset	w9, ne
	orr	x10, x20, x22
	cbz	x10, LBB0_29
LBB0_9:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_17 Depth 2
                                        ;     Child Loop BB0_23 Depth 2
	tbz	w9, #0, LBB0_6
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=1
	tbz	w8, #0, LBB0_19
; %bb.11:                               ;   in Loop: Header=BB0_9 Depth=1
	ldr	x8, [x20]
	ldr	x2, [x22]
	cmp	x8, x2
	b.lt	LBB0_6
; %bb.12:                               ;   in Loop: Header=BB0_9 Depth=1
	cmp	x2, x8
	b.lt	LBB0_20
; %bb.13:                               ;   in Loop: Header=BB0_9 Depth=1
	ldr	w11, [x23]
	cbz	w11, LBB0_26
; %bb.14:                               ;   in Loop: Header=BB0_9 Depth=1
	ldr	x10, [x20, #8]
	ldr	x9, [x22, #8]
	cmp	w11, #16
	b.lo	LBB0_21
; %bb.15:                               ;   in Loop: Header=BB0_9 Depth=1
	lsl	x8, x11, #2
	add	x14, x10, x8
	add	x13, x9, x8
	cmp	x10, x13
	ccmp	x9, x14, #2, lo
	b.lo	LBB0_21
; %bb.16:                               ;   in Loop: Header=BB0_9 Depth=1
	and	x12, x11, #0xfffffff0
	and	x8, x11, #0xf
	sub	x13, x13, #32
	sub	x14, x14, #32
	movi.2d	v0, #0000000000000000
	mov	x15, x12
	movi.2d	v1, #0000000000000000
	movi.2d	v2, #0000000000000000
	movi.2d	v3, #0000000000000000
LBB0_17:                                ;   Parent Loop BB0_9 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q5, q4, [x14]
	ldp	q7, q6, [x14, #-32]
	ldp	q17, q16, [x13]
	ldp	q19, q18, [x13, #-32]
	bic.16b	v4, v16, v4
	rev64.4s	v16, v4
	ext.16b	v16, v16, v16, #8
	bic.16b	v5, v17, v5
	rev64.4s	v17, v5
	ext.16b	v17, v17, v17, #8
	bic.16b	v6, v18, v6
	rev64.4s	v18, v6
	ext.16b	v18, v18, v18, #8
	bic.16b	v7, v19, v7
	rev64.4s	v19, v7
	ext.16b	v19, v19, v19, #8
	stp	q5, q4, [x14]
	stp	q7, q6, [x14, #-32]
	orr.16b	v0, v16, v0
	orr.16b	v1, v17, v1
	orr.16b	v2, v18, v2
	orr.16b	v3, v19, v3
	sub	x13, x13, #64
	sub	x14, x14, #64
	sub	x15, x15, #16
	cbnz	x15, LBB0_17
; %bb.18:                               ;   in Loop: Header=BB0_9 Depth=1
	orr.16b	v0, v1, v0
	orr.16b	v0, v2, v0
	orr.16b	v0, v3, v0
	ext.16b	v1, v0, v0, #8
	orr.8b	v0, v0, v1
	fmov	w13, s0
	mov.s	w14, v0[1]
	orr	w13, w13, w14
	cmp	x12, x11
	b.ne	LBB0_22
	b	LBB0_24
LBB0_19:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	x2, [x22]
LBB0_20:                                ;   in Loop: Header=BB0_9 Depth=1
	mov	x0, x19
	mov	x1, x21
	bl	_bitmap_elt_insert_after
	mov	x21, x0
	ldr	x0, [x0, #8]
	ldr	x1, [x22, #8]
	mov	w2, #8
	bl	_memcpy
	ldr	x22, [x22, #16]
	b	LBB0_8
LBB0_21:                                ;   in Loop: Header=BB0_9 Depth=1
	mov	w13, #0
	mov	x8, x11
LBB0_22:                                ;   in Loop: Header=BB0_9 Depth=1
	sub	x10, x10, #4
	sub	x9, x9, #4
LBB0_23:                                ;   Parent Loop BB0_9 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	lsl	x11, x8, #2
	ldr	w12, [x10, x11]
	ldr	w14, [x9, x11]
	bic	w12, w14, w12
	str	w12, [x10, x11]
	orr	w13, w12, w13
	subs	x8, x8, #1
	b.ne	LBB0_23
LBB0_24:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	x24, [x20, #16]
	cbz	w13, LBB0_27
; %bb.25:                               ;   in Loop: Header=BB0_9 Depth=1
	mov	x21, x20
	b	LBB0_28
LBB0_26:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	x24, [x20, #16]
LBB0_27:                                ;   in Loop: Header=BB0_9 Depth=1
	mov	x0, x19
	mov	x1, x20
	bl	_bitmap_element_free
LBB0_28:                                ;   in Loop: Header=BB0_9 Depth=1
	ldr	x22, [x22, #16]
	b	LBB0_7
LBB0_29:
	ldp	x8, x9, [x19, #8]
	cmp	x8, #0
	cset	w8, ne
	cmp	x9, #0
	cset	w9, eq
	eor	w0, w8, w9
	bl	_gcc_assert
	ldr	x8, [x19, #8]
	cbz	x8, LBB0_31
; %bb.30:
	ldr	x9, [x19]
	ldr	x8, [x8]
	cmp	x9, x8
	cset	w0, eq
	b	LBB0_32
LBB0_31:
	mov	w0, #1
LBB0_32:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	b	_gcc_assert
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_BITMAP_ELEMENT_WORDS,4,2       ; @BITMAP_ELEMENT_WORDS
.subsections_via_symbols
