	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ui__question_window            ## -- Begin function ui__question_window
	.p2align	4, 0x90
_ui__question_window:                   ## @ui__question_window
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, -56(%rbp)                 ## 4-byte Spill
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	movq	%rsi, %rbx
	movq	%rdi, -64(%rbp)                 ## 8-byte Spill
	xorl	%r13d, %r13d
	movl	$4, %r15d
	movl	$2, %r12d
	xorl	%r14d, %r14d
	movq	%rsi, -80(%rbp)                 ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_1 Depth=1
	movl	%eax, %ecx
	subl	%ebx, %ecx
	cmpl	%ecx, %r13d
	cmovlel	%ecx, %r13d
	incl	%r14d
	leaq	1(%rax), %rbx
	incl	%r15d
	incl	%r12d
	cmpb	$0, (%rax)
	je	LBB0_4
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	movl	$10, %esi
	callq	_strchr
	testq	%rax, %rax
	jne	LBB0_3
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	callq	_strlen
	addq	%rbx, %rax
	jmp	LBB0_3
LBB0_4:
	leal	2(%r13), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	leal	2(%r12), %esi
	movl	%esi, -52(%rbp)                 ## 4-byte Spill
	movq	_SLtt_Screen_Rows@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, %ecx
	shrl	$31, %ecx
	addl	%eax, %ecx
	sarl	%ecx
	movl	%esi, %eax
	shrl	%eax
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
                                        ## kill: def $ecx killed $ecx killed $rcx
	subl	%eax, %ecx
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	movq	_SLtt_Screen_Cols@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, %ebx
	shrl	$31, %ebx
	addl	%eax, %ebx
	sarl	%ebx
	movl	%edx, %eax
	shrl	$31, %eax
	addl	%r13d, %eax
	addl	$2, %eax
	sarl	%eax
	subl	%eax, %ebx
	xorl	%edi, %edi
	callq	_SLsmg_set_color
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	%ebx, %esi
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	callq	_SLsmg_draw_box
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	testq	%rax, %rax
	je	LBB0_6
## %bb.5:
	leal	2(%rbx), %esi
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	callq	_SLsmg_gotorc
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_SLsmg_write_string
LBB0_6:
	incl	%ebx
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	incl	%edi
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movl	%ebx, %esi
	callq	_SLsmg_gotorc
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%ebx, %edx
	movl	%r12d, %ecx
	movl	%r13d, %r8d
	movl	$1, %r9d
	callq	_SLsmg_write_wrapped_string
	shrl	%r15d
	subl	%r15d, %r14d
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	leal	(%r15,%r14), %edi
	incl	%edi
	movl	%ebx, %esi
	callq	_SLsmg_gotorc
	leaq	L_.str(%rip), %rdi
	movl	%r13d, %esi
	callq	_SLsmg_write_nstring
	leal	(%r15,%r14), %edi
	addl	$2, %edi
	movl	%ebx, %esi
	callq	_SLsmg_gotorc
	movq	-88(%rbp), %rdi                 ## 8-byte Reload
	movl	%r13d, %esi
	callq	_SLsmg_write_nstring
	xorl	%eax, %eax
	callq	_SLsmg_refresh
	movl	-56(%rbp), %edi                 ## 4-byte Reload
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_ui__getch                      ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_SLtt_Screen_Rows,4,2           ## @SLtt_Screen_Rows
	.comm	_SLtt_Screen_Cols,4,2           ## @SLtt_Screen_Cols
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	" "

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ui__question_window            ; -- Begin function ui__question_window
	.p2align	2
_ui__question_window:                   ; @ui__question_window
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	w3, [sp, #28]                   ; 4-byte Folded Spill
	stp	x1, x2, [sp, #8]                ; 16-byte Folded Spill
	mov	x25, x1
	mov	x24, x0
	mov	w21, #0
	mov	w19, #0
	mov	w20, #4
	mov	w23, #2
	b	LBB0_2
LBB0_1:                                 ;   in Loop: Header=BB0_2 Depth=1
	sub	w8, w0, w25
	cmp	w21, w8
	csel	w21, w21, w8, gt
	add	w19, w19, #1
	ldrb	w8, [x0], #1
	add	w20, w20, #1
	add	w23, w23, #1
	mov	x25, x0
	cbz	w8, LBB0_4
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x25
	mov	w1, #10
	bl	_strchr
	cbnz	x0, LBB0_1
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x25
	bl	_strlen
	add	x0, x25, x0
	b	LBB0_1
LBB0_4:
	add	w27, w21, #2
	add	w28, w23, #2
Lloh0:
	adrp	x8, _SLtt_Screen_Rows@GOTPAGE
Lloh1:
	ldr	x8, [x8, _SLtt_Screen_Rows@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w22, w8, #1
	sub	w25, w22, w28, lsr #1
Lloh3:
	adrp	x8, _SLtt_Screen_Cols@GOTPAGE
Lloh4:
	ldr	x8, [x8, _SLtt_Screen_Cols@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	cmp	w8, #0
	cinc	w8, w8, lt
	asr	w8, w8, #1
	add	w9, w21, #3
	cmp	w27, #0
	csel	w9, w9, w27, lt
	sub	w26, w8, w9, asr #1
	mov	w0, #0
	bl	_SLsmg_set_color
	mov	x0, x25
	mov	x1, x26
	mov	x2, x28
	mov	x3, x27
	bl	_SLsmg_draw_box
	cbz	x24, LBB0_6
; %bb.5:
	add	w1, w26, #2
	mov	x0, x25
	bl	_SLsmg_gotorc
	mov	x0, x24
	bl	_SLsmg_write_string
LBB0_6:
	add	w24, w26, #1
	add	w25, w25, #1
	mov	x0, x25
	mov	x1, x24
	bl	_SLsmg_gotorc
	ldr	x0, [sp, #8]                    ; 8-byte Folded Reload
	mov	x1, x25
	mov	x2, x24
	mov	x3, x23
	mov	x4, x21
	mov	w5, #1
	bl	_SLsmg_write_wrapped_string
	sub	w8, w19, w20, lsr #1
	add	w19, w22, w8
	add	w0, w19, #1
	mov	x1, x24
	bl	_SLsmg_gotorc
Lloh6:
	adrp	x0, l_.str@PAGE
Lloh7:
	add	x0, x0, l_.str@PAGEOFF
	mov	x1, x21
	bl	_SLsmg_write_nstring
	add	w0, w19, #2
	mov	x1, x24
	bl	_SLsmg_gotorc
	ldr	x0, [sp, #16]                   ; 8-byte Folded Reload
	mov	x1, x21
	bl	_SLsmg_write_nstring
	bl	_SLsmg_refresh
	ldr	w0, [sp, #28]                   ; 4-byte Folded Reload
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	b	_ui__getch
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_SLtt_Screen_Rows,4,2           ; @SLtt_Screen_Rows
	.comm	_SLtt_Screen_Cols,4,2           ; @SLtt_Screen_Cols
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	" "

.subsections_via_symbols
