	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	___mf_find_objects2             ## -- Begin function __mf_find_objects2
	.p2align	4, 0x90
___mf_find_objects2:                    ## @__mf_find_objects2
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, %r15d
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	movq	%rsi, %r12
	movq	%rdi, %r13
	movl	%r8d, %edi
	callq	___mf_object_tree
	movl	%eax, %ebx
	movl	%eax, %edi
	movq	%r13, %rsi
	callq	_mfsplay_tree_lookup
	testq	%rax, %rax
	je	LBB0_1
## %bb.2:
	movl	$1, %r14d
	testl	%r15d, %r15d
	je	LBB0_4
## %bb.3:
	movq	(%rax), %rax
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	%rax, (%rcx)
	jmp	LBB0_4
LBB0_1:
	xorl	%r14d, %r14d
LBB0_4:
	movl	%ebx, %edi
	movq	%r13, %rsi
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=1
	incl	%r14d
	movl	%ebx, %edi
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	callq	_mfsplay_tree_successor
	testq	%rax, %rax
	je	LBB0_11
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=1
	movq	(%rax), %rax
	movq	(%rax), %rsi
	cmpq	%r12, %rsi
	ja	LBB0_11
## %bb.7:                               ##   in Loop: Header=BB0_5 Depth=1
	cmpq	%r13, 8(%rax)
	jb	LBB0_11
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=1
	cmpl	%r15d, %r14d
	jae	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_5 Depth=1
	movl	%r14d, %ecx
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	%rax, (%rdx,%rcx,8)
	jmp	LBB0_10
LBB0_11:
	movl	%ebx, %edi
	movq	%r13, %rsi
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_12 Depth=1
	incl	%r14d
	movl	%ebx, %edi
LBB0_12:                                ## =>This Inner Loop Header: Depth=1
	callq	_mfsplay_tree_predecessor
	testq	%rax, %rax
	je	LBB0_18
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=1
	movq	(%rax), %rax
	movq	(%rax), %rsi
	cmpq	%r12, %rsi
	ja	LBB0_18
## %bb.14:                              ##   in Loop: Header=BB0_12 Depth=1
	cmpq	%r13, 8(%rax)
	jb	LBB0_18
## %bb.15:                              ##   in Loop: Header=BB0_12 Depth=1
	cmpl	%r15d, %r14d
	jae	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_12 Depth=1
	movl	%r14d, %ecx
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	%rax, (%rdx,%rcx,8)
	jmp	LBB0_17
LBB0_18:
	movl	%r14d, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	___mf_find_objects2             ; -- Begin function __mf_find_objects2
	.p2align	2
___mf_find_objects2:                    ; @__mf_find_objects2
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
	mov	x0, x4
	bl	___mf_object_tree
	mov	x23, x0
	mov	x1, x22
	bl	_mfsplay_tree_lookup
	cbz	x0, LBB0_4
; %bb.1:
	cbz	w19, LBB0_3
; %bb.2:
	ldr	x8, [x0]
	str	x8, [x20]
LBB0_3:
	mov	w24, #1
	b	LBB0_5
LBB0_4:
	mov	w24, #0
LBB0_5:
	mov	x0, x23
	mov	x1, x22
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=1
	add	w24, w24, #1
	mov	x0, x23
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	bl	_mfsplay_tree_successor
	cbz	x0, LBB0_12
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=1
	ldr	x8, [x0]
	ldr	x1, [x8]
	cmp	x1, x21
	b.hi	LBB0_12
; %bb.9:                                ;   in Loop: Header=BB0_7 Depth=1
	ldr	x9, [x8, #8]
	cmp	x9, x22
	b.lo	LBB0_12
; %bb.10:                               ;   in Loop: Header=BB0_7 Depth=1
	cmp	w24, w19
	b.hs	LBB0_6
; %bb.11:                               ;   in Loop: Header=BB0_7 Depth=1
	str	x8, [x20, w24, uxtw #3]
	b	LBB0_6
LBB0_12:
	mov	x0, x23
	mov	x1, x22
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=1
	add	w24, w24, #1
	mov	x0, x23
LBB0_14:                                ; =>This Inner Loop Header: Depth=1
	bl	_mfsplay_tree_predecessor
	cbz	x0, LBB0_19
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	x8, [x0]
	ldr	x1, [x8]
	cmp	x1, x21
	b.hi	LBB0_19
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	x9, [x8, #8]
	cmp	x9, x22
	b.lo	LBB0_19
; %bb.17:                               ;   in Loop: Header=BB0_14 Depth=1
	cmp	w24, w19
	b.hs	LBB0_13
; %bb.18:                               ;   in Loop: Header=BB0_14 Depth=1
	str	x8, [x20, w24, uxtw #3]
	b	LBB0_13
LBB0_19:
	mov	x0, x24
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
