	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function compute_always_reached
_compute_always_reached:                ## @compute_always_reached
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	cmpl	$0, (%rdi)
	je	LBB0_6
## %bb.1:
	movl	%ecx, %r14d
	movl	%edx, %r15d
	movq	%rsi, %r12
	movq	%rdi, %r13
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	_CDI_DOMINATORS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	4(%r13), %esi
	movl	(%r12,%rbx,4), %edx
	callq	_dominated_by_p
	testq	%rax, %rax
	je	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movl	%r14d, %edi
	movl	%ebx, %esi
	callq	_bitmap_set_bit
LBB0_5:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	%r15d, %edi
	movl	%ebx, %esi
	callq	_bitmap_bit_p
	testq	%rax, %rax
	jne	LBB0_6
## %bb.2:                               ##   in Loop: Header=BB0_3 Depth=1
	incq	%rbx
	movl	(%r13), %eax
	cmpq	%rax, %rbx
	jb	LBB0_3
LBB0_6:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_CDI_DOMINATORS,4,2             ## @CDI_DOMINATORS
	.no_dead_strip	_compute_always_reached
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function compute_always_reached
_compute_always_reached:                ; @compute_always_reached
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	ldr	w8, [x0]
	cbz	w8, LBB0_6
; %bb.1:
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
	mov	x23, #0
Lloh0:
	adrp	x24, _CDI_DOMINATORS@GOTPAGE
Lloh1:
	ldr	x24, [x24, _CDI_DOMINATORS@GOTPAGEOFF]
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x24]
	ldr	w1, [x22, #4]
	ldr	w2, [x21, x23, lsl #2]
	bl	_dominated_by_p
	cbz	x0, LBB0_4
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x19
	mov	x1, x23
	bl	_bitmap_set_bit
LBB0_4:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	x0, x20
	mov	x1, x23
	bl	_bitmap_bit_p
	cbnz	x0, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	add	x23, x23, #1
	ldr	w8, [x22]
	cmp	x23, x8
	b.lo	LBB0_2
LBB0_6:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_CDI_DOMINATORS,4,2             ; @CDI_DOMINATORS
	.no_dead_strip	_compute_always_reached
.subsections_via_symbols
