	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function remove_extra_symbols
_remove_extra_symbols:                  ## @remove_extra_symbols
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	testl	%edx, %edx
	jle	LBB0_49
## %bb.1:
	movq	%rdi, %r12
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	leaq	48(%rsi), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	leaq	48(%rdi), %rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	xorl	%ebx, %ebx
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_27:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	incl	%ebx
	cmpl	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	jge	LBB0_49
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_8 Depth 2
                                        ##     Child Loop BB0_26 Depth 2
                                        ##     Child Loop BB0_47 Depth 2
	movq	%rbx, -72(%rbp)                 ## 8-byte Spill
	movslq	%ebx, %r15
	movq	(%r12,%r15,8), %rdi
	callq	_DEPRECATED_SYMBOL_NAME
	testq	%rax, %rax
	je	LBB0_27
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r12,%r15,8), %rdi
	callq	_SYMBOL_CLASS
	movq	_LOC_STATIC@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_27
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r12,%r15,8), %rdi
	callq	_SYMBOL_TYPE
	movl	%eax, %edi
	callq	_is_nondebugging_type
	testq	%rax, %rax
	je	LBB0_27
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, -48(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_27
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	-72(%rbp), %r13d                ## 4-byte Reload
	movl	-48(%rbp), %ebx                 ## 4-byte Reload
	xorl	%r14d, %r14d
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_8 Depth=2
	incq	%r14
	cmpq	%r14, %rbx
	je	LBB0_27
LBB0_8:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpq	%r14, %r13
	je	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=2
	movq	(%r12,%r14,8), %rdi
	callq	_DEPRECATED_SYMBOL_NAME
	testq	%rax, %rax
	je	LBB0_7
## %bb.10:                              ##   in Loop: Header=BB0_8 Depth=2
	movq	(%r12,%r15,8), %rdi
	callq	_DEPRECATED_SYMBOL_NAME
	movq	%rax, %rbx
	movq	(%r12,%r14,8), %rdi
	callq	_DEPRECATED_SYMBOL_NAME
	movq	%rbx, %rdi
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	%rax, %rsi
	callq	_DEPRECATED_STREQ
	testq	%rax, %rax
	je	LBB0_7
## %bb.11:                              ##   in Loop: Header=BB0_8 Depth=2
	movq	(%r12,%r15,8), %rdi
	callq	_SYMBOL_CLASS
	movq	%rax, %rbx
	movq	(%r12,%r14,8), %rdi
	callq	_SYMBOL_CLASS
	cmpq	%rax, %rbx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	jne	LBB0_7
## %bb.12:                              ##   in Loop: Header=BB0_8 Depth=2
	movq	(%r12,%r15,8), %rdi
	callq	_SYMBOL_VALUE_ADDRESS
	movq	%rax, %rbx
	movq	(%r12,%r14,8), %rdi
	callq	_SYMBOL_VALUE_ADDRESS
	cmpq	%rax, %rbx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	jne	LBB0_7
## %bb.13:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	leal	1(%rbx), %eax
	cmpl	-48(%rbp), %eax                 ## 4-byte Folded Reload
	movabsq	$8589934588, %r10               ## imm = 0x1FFFFFFFC
	jge	LBB0_48
## %bb.14:                              ##   in Loop: Header=BB0_2 Depth=1
	movslq	%eax, %r13
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	addl	$-2, %ecx
	movl	%ecx, %r9d
	subl	%ebx, %r9d
	cmpl	$3, %r9d
	jb	LBB0_28
## %bb.15:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpl	%ebx, %ecx
	jl	LBB0_28
## %bb.16:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	leaq	(%r14,%r15,8), %rdx
	leaq	(%r12,%r13,8), %r8
	movq	%rdx, %r11
	subq	%r8, %r11
	cmpq	$32, %r11
	jb	LBB0_40
## %bb.17:                              ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%r14,%r13,8), %r10
	leaq	(%r12,%r15,8), %rdi
	movq	%r10, %rsi
	subq	%rdi, %rsi
	cmpq	$32, %rsi
	jb	LBB0_41
## %bb.18:                              ##   in Loop: Header=BB0_2 Depth=1
	incq	%r9
	movq	%rdx, %rcx
	subq	%rdi, %rcx
	subq	%r8, %rdi
	subq	%r10, %rdx
	cmpq	$32, %rcx
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	jb	LBB0_39
## %bb.19:                              ##   in Loop: Header=BB0_2 Depth=1
	movabsq	$8589934588, %r10               ## imm = 0x1FFFFFFFC
	jb	LBB0_40
## %bb.20:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$32, %rdi
	jb	LBB0_40
## %bb.21:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$32, %rsi
	jb	LBB0_40
## %bb.22:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$32, %r11
	jb	LBB0_40
## %bb.23:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$32, %rdx
	jb	LBB0_40
## %bb.24:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r9, %rcx
	andq	$-4, %rcx
	leaq	-4(%rcx), %rdx
	movq	%rdx, %r8
	shrq	$2, %r8
	incq	%r8
	testq	%rdx, %rdx
	je	LBB0_30
## %bb.25:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r8, %r15
	andq	$-2, %r15
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%r13,8), %r10
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%r13,8), %r11
	movl	%ebx, %esi
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_26:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movups	-48(%r11,%rdi,8), %xmm0
	movups	-32(%r11,%rdi,8), %xmm1
	movslq	%esi, %rsi
	movups	%xmm0, (%r12,%rsi,8)
	movups	%xmm1, 16(%r12,%rsi,8)
	movups	-48(%r10,%rdi,8), %xmm0
	movups	-32(%r10,%rdi,8), %xmm1
	movups	%xmm0, (%r14,%rsi,8)
	movups	%xmm1, 16(%r14,%rsi,8)
	leal	4(%rsi), %edx
	movups	-16(%r11,%rdi,8), %xmm0
	movups	(%r11,%rdi,8), %xmm1
	movslq	%edx, %rdx
	movups	%xmm0, (%r12,%rdx,8)
	movups	%xmm1, 16(%r12,%rdx,8)
	movups	-16(%r10,%rdi,8), %xmm0
	movups	(%r10,%rdi,8), %xmm1
	movups	%xmm0, (%r14,%rdx,8)
	movups	%xmm1, 16(%r14,%rdx,8)
	addq	$8, %rdi
	addl	$8, %esi
	addq	$-2, %r15
	jne	LBB0_26
	jmp	LBB0_31
LBB0_28:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, %ecx
	movq	-56(%rbp), %r14                 ## 8-byte Reload
	jmp	LBB0_43
LBB0_40:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, %ecx
	jmp	LBB0_43
LBB0_30:                                ##   in Loop: Header=BB0_2 Depth=1
	xorl	%edi, %edi
LBB0_31:                                ##   in Loop: Header=BB0_2 Depth=1
	testb	$1, %r8b
	je	LBB0_33
## %bb.32:                              ##   in Loop: Header=BB0_2 Depth=1
	leal	(%rbx,%rdi), %edx
	addq	%r13, %rdi
	movups	(%r12,%rdi,8), %xmm0
	movups	16(%r12,%rdi,8), %xmm1
	movslq	%edx, %rdx
	movups	%xmm0, (%r12,%rdx,8)
	movups	%xmm1, 16(%r12,%rdx,8)
	movups	(%r14,%rdi,8), %xmm0
	movups	16(%r14,%rdi,8), %xmm1
	movups	%xmm0, (%r14,%rdx,8)
	movups	%xmm1, 16(%r14,%rdx,8)
LBB0_33:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%rcx, %r9
	movabsq	$8589934588, %r10               ## imm = 0x1FFFFFFFC
	je	LBB0_48
## %bb.34:                              ##   in Loop: Header=BB0_2 Depth=1
	addq	%rcx, %r13
	addl	%ebx, %ecx
LBB0_43:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movl	%edx, %esi
	subl	%r13d, %esi
	leal	1(%r13), %edx
	testb	$1, %sil
	je	LBB0_45
## %bb.44:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r12,%r13,8), %rsi
	movslq	%ecx, %rcx
	movq	%rsi, (%r12,%rcx,8)
	movq	(%r14,%r13,8), %rsi
	movq	%rsi, (%r14,%rcx,8)
	movl	%r13d, %ecx
	incq	%r13
LBB0_45:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpl	%edx, -48(%rbp)                 ## 4-byte Folded Reload
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	-64(%rbp), %r8                  ## 8-byte Reload
	je	LBB0_48
## %bb.46:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	%r13, %rdx
	shlq	$32, %rdx
	.p2align	4, 0x90
LBB0_47:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%r12,%r13,8), %rsi
	movslq	%ecx, %rcx
	movq	%rsi, (%r12,%rcx,8)
	movq	(%rax,%r13,8), %rsi
	movq	%rsi, (%rax,%rcx,8)
	movq	8(%r12,%r13,8), %rcx
	leaq	(%r10,%rdx), %rsi
	addq	$4, %rsi
	sarq	$29, %rdx
	movq	%rcx, (%r12,%rdx)
	movq	8(%rax,%r13,8), %rcx
	movq	%rcx, (%rax,%rdx)
	movl	%r13d, %ecx
	leaq	2(%r13), %rdi
	incl	%ecx
	movq	%rsi, %rdx
	movq	%rdi, %r13
	cmpl	%edi, %r8d
	jne	LBB0_47
LBB0_48:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	decl	%eax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	cmpl	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	jl	LBB0_2
	jmp	LBB0_49
LBB0_39:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, %ecx
	jmp	LBB0_42
LBB0_41:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, %ecx
	movq	-56(%rbp), %r14                 ## 8-byte Reload
LBB0_42:                                ##   in Loop: Header=BB0_2 Depth=1
	movabsq	$8589934588, %r10               ## imm = 0x1FFFFFFFC
	jmp	LBB0_43
LBB0_49:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_LOC_STATIC,8,3                 ## @LOC_STATIC
	.no_dead_strip	_remove_extra_symbols
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function remove_extra_symbols
_remove_extra_symbols:                  ; @remove_extra_symbols
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x2
	cmp	w2, #1
	b.lt	LBB0_38
; %bb.1:
	mov	x20, x1
	mov	x26, x0
	mov	w23, #0
	add	x9, x0, #16
	add	x8, x1, #16
	stp	x8, x9, [sp]                    ; 16-byte Folded Spill
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_8 Depth 2
                                        ;     Child Loop BB0_25 Depth 2
                                        ;     Child Loop BB0_29 Depth 2
	ldr	x0, [x26, w23, sxtw #3]
	bl	_DEPRECATED_SYMBOL_NAME
	cbz	x0, LBB0_5
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	sxtw	x28, w23
	ldr	x0, [x26, x28, lsl #3]
	bl	_SYMBOL_CLASS
Lloh0:
	adrp	x8, _LOC_STATIC@GOTPAGE
Lloh1:
	ldr	x8, [x8, _LOC_STATIC@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	cmp	x0, x8
	b.ne	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x0, [x26, x28, lsl #3]
	bl	_SYMBOL_TYPE
	bl	_is_nondebugging_type
	cmp	x0, #0
	ccmp	w19, #1, #8, ne
	b.ge	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_2 Depth=1
	add	w23, w23, #1
	cmp	w23, w19
	b.lt	LBB0_2
	b	LBB0_38
LBB0_6:                                 ;   in Loop: Header=BB0_2 Depth=1
	mov	w24, w23
	mov	w25, w19
	mov	x27, x25
	mov	x21, x26
	b	LBB0_8
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	sub	x24, x24, #1
	add	x21, x21, #8
	subs	x27, x27, #1
	b.eq	LBB0_5
LBB0_8:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cbz	x24, LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	ldr	x0, [x21]
	bl	_DEPRECATED_SYMBOL_NAME
	cbz	x0, LBB0_7
; %bb.10:                               ;   in Loop: Header=BB0_8 Depth=2
	ldr	x0, [x26, x28, lsl #3]
	bl	_DEPRECATED_SYMBOL_NAME
	mov	x22, x0
	ldr	x0, [x21]
	bl	_DEPRECATED_SYMBOL_NAME
	mov	x1, x0
	mov	x0, x22
	bl	_DEPRECATED_STREQ
	cbz	x0, LBB0_7
; %bb.11:                               ;   in Loop: Header=BB0_8 Depth=2
	ldr	x0, [x26, x28, lsl #3]
	bl	_SYMBOL_CLASS
	mov	x22, x0
	ldr	x0, [x21]
	bl	_SYMBOL_CLASS
	cmp	x22, x0
	b.ne	LBB0_7
; %bb.12:                               ;   in Loop: Header=BB0_8 Depth=2
	ldr	x0, [x26, x28, lsl #3]
	bl	_SYMBOL_VALUE_ADDRESS
	mov	x22, x0
	ldr	x0, [x21]
	bl	_SYMBOL_VALUE_ADDRESS
	cmp	x22, x0
	b.ne	LBB0_7
; %bb.13:                               ;   in Loop: Header=BB0_2 Depth=1
	add	w8, w23, #1
	cmp	w8, w19
	b.ge	LBB0_30
; %bb.14:                               ;   in Loop: Header=BB0_2 Depth=1
	sxtw	x8, w8
	sub	w9, w19, #2
	sub	w10, w9, w23
	cmp	w10, #3
	b.lo	LBB0_27
; %bb.15:                               ;   in Loop: Header=BB0_2 Depth=1
	cmp	w9, w23
	b.lt	LBB0_28
; %bb.16:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	sbfiz	x13, x9, #3, #32
	add	x11, x13, x20
	lsl	x12, x8, #3
	add	x14, x12, x26
	sub	x9, x11, x14
	cmp	x9, #32
	b.lo	LBB0_36
; %bb.17:                               ;   in Loop: Header=BB0_2 Depth=1
	add	x15, x12, x20
	add	x16, x13, x26
	sub	x13, x15, x16
	cmp	x13, #32
	b.lo	LBB0_37
; %bb.18:                               ;   in Loop: Header=BB0_2 Depth=1
	sub	x17, x11, x16
	sub	x14, x16, x14
	sub	x11, x11, x15
	cmp	x17, #32
	b.lo	LBB0_35
; %bb.19:                               ;   in Loop: Header=BB0_2 Depth=1
	b.lo	LBB0_34
; %bb.20:                               ;   in Loop: Header=BB0_2 Depth=1
	cmp	x14, #32
	b.lo	LBB0_33
; %bb.21:                               ;   in Loop: Header=BB0_2 Depth=1
	cmp	x13, #32
	b.lo	LBB0_32
; %bb.22:                               ;   in Loop: Header=BB0_2 Depth=1
	cmp	x9, #32
	b.lo	LBB0_31
; %bb.23:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	cmp	x11, #32
	b.lo	LBB0_29
; %bb.24:                               ;   in Loop: Header=BB0_2 Depth=1
	add	x10, x10, #1
	and	x11, x10, #0x1fffffffc
	add	x8, x11, x8
	add	w9, w23, w11
	ldp	x14, x13, [sp]                  ; 16-byte Folded Reload
	add	x13, x13, x12
	add	x12, x14, x12
	mov	x14, x23
	mov	x15, x11
LBB0_25:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q0, q1, [x13, #-16]
	sbfiz	x16, x14, #3, #32
	add	x17, x26, x16
	stp	q0, q1, [x17]
	ldp	q0, q1, [x12, #-16]
	add	x16, x20, x16
	stp	q0, q1, [x16]
	add	x13, x13, #32
	add	x12, x12, #32
	add	w14, w14, #4
	subs	x15, x15, #4
	b.ne	LBB0_25
; %bb.26:                               ;   in Loop: Header=BB0_2 Depth=1
	cmp	x10, x11
	b.ne	LBB0_29
	b	LBB0_30
LBB0_27:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_28:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
LBB0_29:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	lsl	x10, x8, #3
	ldr	x11, [x26, x10]
	sbfiz	x9, x9, #3, #32
	str	x11, [x26, x9]
	ldr	x10, [x20, x10]
	str	x10, [x20, x9]
	mov	x9, x8
	add	x10, x8, #1
	mov	x8, x10
	cmp	w25, w10
	b.ne	LBB0_29
LBB0_30:                                ;   in Loop: Header=BB0_2 Depth=1
	sub	w19, w19, #1
	cmp	w23, w19
	b.lt	LBB0_2
	b	LBB0_38
LBB0_31:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_32:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_33:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_34:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_35:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_36:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_37:                                ;   in Loop: Header=BB0_2 Depth=1
	mov	x9, x23
	b	LBB0_29
LBB0_38:
	mov	x0, x19
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_LOC_STATIC,8,3                 ; @LOC_STATIC
	.no_dead_strip	_remove_extra_symbols
.subsections_via_symbols
