	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function vortex_A3dSourceHw_Initialize
_vortex_A3dSourceHw_Initialize:         ## @vortex_A3dSourceHw_Initialize
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
                                        ## kill: def $edx killed $edx def $rdx
                                        ## kill: def $esi killed $esi def $rsi
	movq	(%rdi), %rax
	leal	(%rsi,%rdx,4), %ecx
	movslq	%ecx, %rcx
	shlq	$4, %rcx
	leaq	(%rax,%rcx), %rbx
	movq	%rdi, 8(%rax,%rcx)
	movl	%esi, (%rax,%rcx)
	movl	%edx, 4(%rax,%rcx)
	movq	%rbx, %rdi
	callq	_a3dsrc_ZeroState
	movq	%rbx, %rdi
	movl	$17, %esi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_a3dsrc_SetA3DSampleRate        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_vortex_A3dSourceHw_Initialize
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function vortex_A3dSourceHw_Initialize
_vortex_A3dSourceHw_Initialize:         ; @vortex_A3dSourceHw_Initialize
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	ldr	x8, [x0]
	add	w9, w1, w2, lsl #2
	add	x19, x8, w9, sxtw #4
	str	x0, [x19, #8]
	stp	w1, w2, [x19]
	mov	x0, x19
	bl	_a3dsrc_ZeroState
	mov	x0, x19
	mov	w1, #17
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_a3dsrc_SetA3DSampleRate
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_vortex_A3dSourceHw_Initialize
.subsections_via_symbols
