	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function walk_wild_consider_section
_walk_wild_consider_section:            ## @walk_wild_consider_section
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -56(%rbp)                  ## 8-byte Spill
	movq	%r8, -64(%rbp)                  ## 8-byte Spill
	movq	%rcx, %r12
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	movq	%rsi, %rbx
	movq	%rdi, %r13
	movq	(%rcx), %r15
	testq	%r15, %r15
	jne	LBB0_1
## %bb.14:
	movq	_FALSE@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_13
LBB0_15:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_9:                                 ##   in Loop: Header=BB0_1 Depth=1
	xorl	%edx, %edx
	callq	_fnmatch
	testq	%rax, %rax
	jne	LBB0_12
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	(%r15), %edi
	callq	_wildcardp
	movl	%eax, %r14d
	movl	(%r15), %edi
	movq	8(%rbx), %rsi
	testl	%eax, %eax
	je	LBB0_3
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	xorl	%edx, %edx
	callq	_fnmatch
	testq	%rax, %rax
	jne	LBB0_5
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_1 Depth=1
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_15
LBB0_5:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	(%rbx), %rax
	testq	%rax, %rax
	je	LBB0_12
## %bb.6:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	(%rax), %rax
	testq	%rax, %rax
	je	LBB0_12
## %bb.7:                               ##   in Loop: Header=BB0_1 Depth=1
	movq	(%rax), %rsi
	testq	%rsi, %rsi
	je	LBB0_12
## %bb.8:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	(%r15), %edi
	testl	%r14d, %r14d
	jne	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_1 Depth=1
	callq	_strcmp
	testq	%rax, %rax
	je	LBB0_15
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_1 Depth=1
	movq	8(%r15), %r15
	testq	%r15, %r15
	jne	LBB0_1
LBB0_13:
	movq	%r13, %rdi
	movq	%r12, %rsi
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	%rbx, %rcx
	movq	-56(%rbp), %r8                  ## 8-byte Reload
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmpq	*%rax                           ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_FALSE,4,2                      ## @FALSE
	.no_dead_strip	_walk_wild_consider_section
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function walk_wild_consider_section
_walk_wild_consider_section:            ; @walk_wild_consider_section
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x5
	str	x4, [sp, #8]                    ; 8-byte Folded Spill
	mov	x22, x3
	mov	x21, x2
	mov	x20, x1
	mov	x23, x0
	ldr	x25, [x3]
	cbnz	x25, LBB0_5
; %bb.1:
Lloh0:
	adrp	x8, _FALSE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _FALSE@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cbz	w8, LBB0_13
LBB0_2:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	bl	_strcmp
	cbz	x0, LBB0_2
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x25, [x25, #8]
	cbz	x25, LBB0_13
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x25]
	bl	_wildcardp
	mov	x24, x0
	ldr	w0, [x25]
	ldr	x1, [x20, #8]
	cbz	w24, LBB0_7
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	mov	w2, #0
	bl	_fnmatch
	cbnz	x0, LBB0_8
	b	LBB0_2
LBB0_7:                                 ;   in Loop: Header=BB0_5 Depth=1
	bl	_strcmp
	cbz	x0, LBB0_2
LBB0_8:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x8, [x20]
	cbz	x8, LBB0_4
; %bb.9:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x8, [x8]
	cbz	x8, LBB0_4
; %bb.10:                               ;   in Loop: Header=BB0_5 Depth=1
	ldr	x1, [x8]
	cbz	x1, LBB0_4
; %bb.11:                               ;   in Loop: Header=BB0_5 Depth=1
	ldr	w0, [x25]
	cbz	w24, LBB0_3
; %bb.12:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	w2, #0
	bl	_fnmatch
	cbnz	x0, LBB0_4
	b	LBB0_2
LBB0_13:
	mov	x0, x23
	mov	x1, x22
	mov	x2, x21
	mov	x3, x20
	mov	x4, x19
	ldr	x5, [sp, #8]                    ; 8-byte Folded Reload
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	br	x5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_FALSE,4,2                      ; @FALSE
	.no_dead_strip	_walk_wild_consider_section
.subsections_via_symbols
