	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function unRLE_obuf_to_output_FAST
_unRLE_obuf_to_output_FAST:             ## @unRLE_obuf_to_output_FAST
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	cmpq	$0, 80(%rdi)
	je	LBB0_21
## %bb.1:
	movq	_True@GOTPCREL(%rip), %r15
	movq	(%r15), %rax
	testq	%rax, %rax
	je	LBB0_51
## %bb.2:
	movq	_BZ_RAND_MASK@GOTPCREL(%rip), %r12
                                        ## implicit-def: $r14
	jmp	LBB0_3
LBB0_21:
	movl	16(%rbx), %eax
	movl	%eax, -72(%rbp)                 ## 4-byte Spill
	movq	(%rbx), %rdx
	movq	8(%rbx), %rax
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	movq	24(%rbx), %rsi
	movq	40(%rbx), %r12
	movq	48(%rbx), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	56(%rbx), %eax
	movl	%eax, -92(%rbp)                 ## 4-byte Spill
	movq	72(%rbx), %rax
	movq	8(%rax), %r13
	movl	(%rax), %r14d
	movq	_True@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_22
## %bb.23:
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	movq	32(%rbx), %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	incq	%rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movl	%r14d, %r15d
	movl	%r14d, -52(%rbp)                ## 4-byte Spill
	movq	%r12, -88(%rbp)                 ## 8-byte Spill
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	_True@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	movl	-68(%rbp), %r15d                ## 4-byte Reload
	je	LBB0_45
LBB0_24:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_27 Depth 2
	testq	%rdx, %rdx
	jle	LBB0_25
## %bb.26:                              ##   in Loop: Header=BB0_24 Depth=1
	movl	%r15d, %r14d
	subl	%edx, %r15d
	incl	%r15d
	movq	%rdx, -112(%rbp)                ## 8-byte Spill
	leaq	-1(%rdx), %r12
	movl	%r14d, -68(%rbp)                ## 4-byte Spill
	.p2align	4, 0x90
LBB0_27:                                ##   Parent Loop BB0_24 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	subl	$1, %r14d
	jb	LBB0_46
## %bb.28:                              ##   in Loop: Header=BB0_27 Depth=2
	subq	$1, %r12
	jb	LBB0_29
## %bb.30:                              ##   in Loop: Header=BB0_27 Depth=2
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	%rsi, (%r13)
	movl	-72(%rbp), %edi                 ## 4-byte Reload
	callq	_BZ_UPDATE_CRC
	incq	%r13
	movq	_True@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	jne	LBB0_27
## %bb.31:                              ##   in Loop: Header=BB0_24 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movl	%r14d, %r15d
	movq	%rax, %r14
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	-64(%rbp), %r14                 ## 8-byte Reload
	jmp	LBB0_36
LBB0_29:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	-64(%rbp), %r14                 ## 8-byte Reload
LBB0_32:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	-88(%rbp), %r12                 ## 8-byte Reload
	testl	%r15d, %r15d
	je	LBB0_34
LBB0_35:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	%rsi, (%r13)
	movl	-72(%rbp), %edi                 ## 4-byte Reload
	callq	_BZ_UPDATE_CRC
	incq	%r13
	decl	%r15d
LBB0_36:                                ##   in Loop: Header=BB0_24 Depth=1
	cmpq	-80(%rbp), %r14                 ## 8-byte Folded Reload
	jg	LBB0_54
## %bb.37:                              ##   in Loop: Header=BB0_24 Depth=1
	je	LBB0_38
## %bb.39:                              ##   in Loop: Header=BB0_24 Depth=1
	callq	_BZ_GET_FAST_C
	movq	%r14, %rcx
	incq	%r14
	movq	-104(%rbp), %rax                ## 8-byte Reload
	cmpq	%rax, %rcx
	jne	LBB0_41
## %bb.40:                              ##   in Loop: Header=BB0_24 Depth=1
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	testl	%r15d, %r15d
	jne	LBB0_35
	jmp	LBB0_34
	.p2align	4, 0x90
LBB0_41:                                ##   in Loop: Header=BB0_24 Depth=1
	movq	%rcx, -48(%rbp)                 ## 8-byte Spill
	movl	%r15d, -68(%rbp)                ## 4-byte Spill
	movq	%r12, %r15
	movq	%rax, %r12
	callq	_BZ_GET_FAST_C
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	cmpq	%r12, %r14
	movq	%r15, %r12
	movl	$2, %edx
	movl	-52(%rbp), %r14d                ## 4-byte Reload
	je	LBB0_44
## %bb.42:                              ##   in Loop: Header=BB0_24 Depth=1
	callq	_BZ_GET_FAST_C
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addq	$2, %rax
	movl	$3, %edx
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	cmpq	-104(%rbp), %rax                ## 8-byte Folded Reload
	je	LBB0_44
## %bb.43:                              ##   in Loop: Header=BB0_24 Depth=1
	callq	_BZ_GET_FAST_C
	movq	%r12, %rdi
	callq	_BZ_GET_FAST_C
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	addq	$5, %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
                                        ## implicit-def: $rdx
	jmp	LBB0_44
LBB0_14:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%r14, 40(%rbx)
LBB0_15:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	(%r15), %rax
	testq	%rax, %rax
	je	LBB0_51
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
	movq	72(%rbx), %rcx
	movl	(%rcx), %edx
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=2
	movq	(%r15), %rax
	testq	%rax, %rax
	je	LBB0_9
LBB0_4:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	testl	%edx, %edx
	je	LBB0_51
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=2
	cmpq	$0, (%rbx)
	je	LBB0_10
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=2
	movq	8(%rbx), %rax
	movq	8(%rcx), %rcx
	movq	%rax, (%rcx)
	movl	16(%rbx), %edi
	movq	8(%rbx), %rsi
	callq	_BZ_UPDATE_CRC
	decq	(%rbx)
	movq	72(%rbx), %rcx
	incq	8(%rcx)
	movl	(%rcx), %edx
	decl	%edx
	movl	%edx, (%rcx)
	incl	16(%rcx)
	jne	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=2
	incl	20(%rcx)
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_3 Depth=1
	xorl	%eax, %eax
LBB0_10:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	32(%rbx), %rcx
	incq	%rcx
	cmpq	%rcx, 24(%rbx)
	je	LBB0_51
## %bb.11:                              ##   in Loop: Header=BB0_3 Depth=1
	jg	LBB0_53
## %bb.12:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	$1, (%rbx)
	movq	40(%rbx), %rax
	movq	%rax, 8(%rbx)
	movq	%r14, %rdi
	callq	_BZ_GET_FAST
	xorq	(%r12), %r14
	movq	24(%rbx), %rax
	leaq	1(%rax), %rcx
	movq	%rcx, 24(%rbx)
	cmpq	32(%rbx), %rax
	je	LBB0_15
## %bb.13:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpq	40(%rbx), %r14
	jne	LBB0_14
## %bb.16:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	$2, (%rbx)
	movq	%r14, %rdi
	callq	_BZ_GET_FAST
	xorq	(%r12), %r14
	movq	24(%rbx), %rax
	leaq	1(%rax), %rcx
	movq	%rcx, 24(%rbx)
	cmpq	32(%rbx), %rax
	je	LBB0_15
## %bb.17:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpq	40(%rbx), %r14
	jne	LBB0_14
## %bb.18:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	$3, (%rbx)
	movq	%r14, %rdi
	callq	_BZ_GET_FAST
	xorq	(%r12), %r14
	movq	24(%rbx), %rax
	leaq	1(%rax), %rcx
	movq	%rcx, 24(%rbx)
	cmpq	32(%rbx), %rax
	je	LBB0_15
## %bb.19:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpq	40(%rbx), %r14
	jne	LBB0_14
## %bb.20:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%r14, %rdi
	callq	_BZ_GET_FAST
	xorq	(%r12), %r14
	incq	24(%rbx)
	leaq	4(%r14), %rax
	movq	%rax, (%rbx)
	movq	40(%rbx), %rdi
	callq	_BZ_GET_FAST
	movq	(%r12), %rax
	xorq	%rax, 40(%rbx)
	incq	24(%rbx)
	jmp	LBB0_15
LBB0_22:
	movl	%r14d, %r15d
	jmp	LBB0_48
LBB0_46:
	movl	-68(%rbp), %eax                 ## 4-byte Reload
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	subq	%rax, %rdx
	xorl	%r15d, %r15d
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	movq	-88(%rbp), %r12                 ## 8-byte Reload
LBB0_47:
	movl	-52(%rbp), %r14d                ## 4-byte Reload
LBB0_48:
	movq	72(%rbx), %rax
	subl	%r15d, %r14d
	addl	%r14d, 16(%rax)
	jae	LBB0_50
## %bb.49:
	incl	20(%rax)
LBB0_50:
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, 16(%rbx)
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, 8(%rbx)
	movq	%rdx, (%rbx)
	movq	%rsi, 24(%rbx)
	movq	%r12, 40(%rbx)
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, 48(%rbx)
	movl	-92(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, 56(%rbx)
	movq	%r13, 8(%rax)
	movl	%r15d, (%rax)
LBB0_51:
	movq	_False@GOTPCREL(%rip), %rax
LBB0_52:
	movq	(%rax), %rax
LBB0_53:
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_54:
	movq	_True@GOTPCREL(%rip), %rax
	jmp	LBB0_52
LBB0_34:
	movq	%r14, %rsi
	xorl	%r15d, %r15d
	movl	$1, %edx
	jmp	LBB0_47
LBB0_38:
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	xorl	%edx, %edx
	jmp	LBB0_47
LBB0_45:
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	movq	%r12, -48(%rbp)                 ## 8-byte Spill
	jmp	LBB0_48
	.cfi_endproc
                                        ## -- End function
	.comm	_True,8,3                       ## @True
	.comm	_False,8,3                      ## @False
	.comm	_BZ_RAND_UPD_MASK,4,2           ## @BZ_RAND_UPD_MASK
	.comm	_BZ_RAND_MASK,8,3               ## @BZ_RAND_MASK
	.no_dead_strip	_unRLE_obuf_to_output_FAST
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function unRLE_obuf_to_output_FAST
_unRLE_obuf_to_output_FAST:             ; @unRLE_obuf_to_output_FAST
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #144
	.cfi_def_cfa_offset 144
	stp	x28, x27, [sp, #48]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #64]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #80]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #96]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #112]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #128]            ; 16-byte Folded Spill
	add	x29, sp, #128
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
	ldr	x8, [x0, #80]
	cbz	x8, LBB0_3
; %bb.1:
Lloh0:
	adrp	x21, _True@GOTPAGE
Lloh1:
	ldr	x21, [x21, _True@GOTPAGEOFF]
	ldr	x0, [x21]
	cbz	x0, LBB0_48
; %bb.2:
	mov	w22, #1
Lloh2:
	adrp	x23, _BZ_RAND_MASK@GOTPAGE
Lloh3:
	ldr	x23, [x23, _BZ_RAND_MASK@GOTPAGEOFF]
	mov	w24, #2
	mov	w25, #3
                                        ; implicit-def: $x20
	b	LBB0_27
LBB0_3:
	ldr	w20, [x19, #16]
	ldp	x21, x22, [x19]
	ldr	x26, [x19, #24]
	ldp	x24, x9, [x19, #40]
	ldr	w10, [x19, #56]
	ldr	x8, [x19, #72]
	ldr	x25, [x8, #8]
	ldr	w23, [x8]
Lloh4:
	adrp	x8, _True@GOTPAGE
Lloh5:
	ldr	x8, [x8, _True@GOTPAGEOFF]
Lloh6:
	ldr	x8, [x8]
	str	x9, [sp, #24]                   ; 8-byte Folded Spill
	str	w10, [sp, #20]                  ; 4-byte Folded Spill
	cbz	x8, LBB0_42
; %bb.4:
	ldr	x28, [x19, #32]
	add	x27, x28, #1
	str	w23, [sp, #4]                   ; 4-byte Folded Spill
	stp	x27, x28, [sp, #32]             ; 16-byte Folded Spill
	str	x24, [sp, #8]                   ; 8-byte Folded Spill
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
	subs	x27, x21, #1
	b.lt	LBB0_12
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	sub	w8, w23, w21
	add	w28, w8, #1
	mov	x24, x23
LBB0_7:                                 ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cbz	w24, LBB0_43
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=2
	cbz	x27, LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_7 Depth=2
	str	x22, [x25], #1
	mov	x0, x20
	mov	x1, x22
	bl	_BZ_UPDATE_CRC
	sub	w24, w24, #1
Lloh7:
	adrp	x8, _True@GOTPAGE
Lloh8:
	ldr	x8, [x8, _True@GOTPAGEOFF]
Lloh9:
	ldr	x8, [x8]
	sub	x27, x27, #1
	cbnz	x8, LBB0_7
; %bb.10:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	x28, x24
LBB0_11:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x24, [sp, #8]                   ; 8-byte Folded Reload
	ldr	x27, [sp, #32]                  ; 8-byte Folded Reload
	cbnz	w28, LBB0_13
	b	LBB0_52
LBB0_12:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x27, [sp, #32]                  ; 8-byte Folded Reload
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_5 Depth=1
	str	x22, [x25], #1
	mov	x0, x20
	mov	x1, x22
	bl	_BZ_UPDATE_CRC
	sub	w23, w28, #1
	ldr	x28, [sp, #40]                  ; 8-byte Folded Reload
LBB0_14:                                ;   in Loop: Header=BB0_5 Depth=1
	cmp	x26, x27
	b.gt	LBB0_51
; %bb.15:                               ;   in Loop: Header=BB0_5 Depth=1
	b.eq	LBB0_53
; %bb.16:                               ;   in Loop: Header=BB0_5 Depth=1
	bl	_BZ_GET_FAST_C
	add	x21, x26, #1
	cmp	x26, x28
	b.ne	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	x26, x21
	mov	x28, x23
	mov	x22, x24
	cbnz	w28, LBB0_13
	b	LBB0_52
LBB0_18:                                ;   in Loop: Header=BB0_5 Depth=1
	bl	_BZ_GET_FAST_C
	cmp	x21, x28
	b.ne	LBB0_20
; %bb.19:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	x26, x27
	mov	w21, #2
	b	LBB0_23
LBB0_20:                                ;   in Loop: Header=BB0_5 Depth=1
	bl	_BZ_GET_FAST_C
	add	x8, x26, #2
	cmp	x8, x28
	b.ne	LBB0_22
; %bb.21:                               ;   in Loop: Header=BB0_5 Depth=1
	mov	x26, x27
	mov	w21, #3
	b	LBB0_23
LBB0_22:                                ;   in Loop: Header=BB0_5 Depth=1
	bl	_BZ_GET_FAST_C
	mov	x0, x24
	bl	_BZ_GET_FAST_C
	add	x26, x26, #5
                                        ; implicit-def: $x21
LBB0_23:                                ;   in Loop: Header=BB0_5 Depth=1
Lloh10:
	adrp	x8, _True@GOTPAGE
Lloh11:
	ldr	x8, [x8, _True@GOTPAGEOFF]
Lloh12:
	ldr	x8, [x8]
	mov	x22, x24
	cbnz	x8, LBB0_5
; %bb.24:
	mov	x22, x24
	b	LBB0_44
LBB0_25:                                ;   in Loop: Header=BB0_27 Depth=1
	str	x20, [x19, #40]
LBB0_26:                                ;   in Loop: Header=BB0_27 Depth=1
	ldr	x0, [x21]
	cbz	x0, LBB0_48
LBB0_27:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_29 Depth 2
	ldr	x8, [x19, #72]
	ldr	w9, [x8]
	b	LBB0_29
LBB0_28:                                ;   in Loop: Header=BB0_29 Depth=2
	ldr	x0, [x21]
	cbz	x0, LBB0_33
LBB0_29:                                ;   Parent Loop BB0_27 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cbz	w9, LBB0_48
; %bb.30:                               ;   in Loop: Header=BB0_29 Depth=2
	ldr	x9, [x19]
	cbz	x9, LBB0_33
; %bb.31:                               ;   in Loop: Header=BB0_29 Depth=2
	ldr	x9, [x19, #8]
	ldr	x8, [x8, #8]
	str	x9, [x8]
	ldr	w0, [x19, #16]
	ldr	x1, [x19, #8]
	bl	_BZ_UPDATE_CRC
	ldr	x8, [x19]
	sub	x8, x8, #1
	str	x8, [x19]
	ldr	x8, [x19, #72]
	ldr	x9, [x8, #8]
	add	x9, x9, #1
	str	x9, [x8, #8]
	ldr	w9, [x8]
	sub	w9, w9, #1
	str	w9, [x8]
	ldr	w10, [x8, #16]
	adds	w10, w10, #1
	str	w10, [x8, #16]
	b.lo	LBB0_28
; %bb.32:                               ;   in Loop: Header=BB0_29 Depth=2
	ldr	w10, [x8, #20]
	add	w10, w10, #1
	str	w10, [x8, #20]
	b	LBB0_28
LBB0_33:                                ;   in Loop: Header=BB0_27 Depth=1
	ldp	x8, x9, [x19, #24]
	add	x9, x9, #1
	cmp	x8, x9
	b.eq	LBB0_48
; %bb.34:                               ;   in Loop: Header=BB0_27 Depth=1
	b.gt	LBB0_50
; %bb.35:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x19, #40]
	stp	x22, x8, [x19]
	mov	x0, x20
	bl	_BZ_GET_FAST
	ldr	x8, [x23]
	eor	x20, x8, x20
	ldp	x8, x9, [x19, #24]
	add	x10, x8, #1
	str	x10, [x19, #24]
	cmp	x8, x9
	b.eq	LBB0_26
; %bb.36:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x19, #40]
	cmp	x20, x8
	b.ne	LBB0_25
; %bb.37:                               ;   in Loop: Header=BB0_27 Depth=1
	str	x24, [x19]
	mov	x0, x20
	bl	_BZ_GET_FAST
	ldr	x8, [x23]
	eor	x20, x8, x20
	ldp	x8, x9, [x19, #24]
	add	x10, x8, #1
	str	x10, [x19, #24]
	cmp	x8, x9
	b.eq	LBB0_26
; %bb.38:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x19, #40]
	cmp	x20, x8
	b.ne	LBB0_25
; %bb.39:                               ;   in Loop: Header=BB0_27 Depth=1
	str	x25, [x19]
	mov	x0, x20
	bl	_BZ_GET_FAST
	ldr	x8, [x23]
	eor	x20, x8, x20
	ldp	x8, x9, [x19, #24]
	add	x10, x8, #1
	str	x10, [x19, #24]
	cmp	x8, x9
	b.eq	LBB0_26
; %bb.40:                               ;   in Loop: Header=BB0_27 Depth=1
	ldr	x8, [x19, #40]
	cmp	x20, x8
	b.ne	LBB0_25
; %bb.41:                               ;   in Loop: Header=BB0_27 Depth=1
	mov	x0, x20
	bl	_BZ_GET_FAST
	ldr	x8, [x23]
	eor	x20, x8, x20
	ldr	x8, [x19, #24]
	add	x8, x8, #1
	str	x8, [x19, #24]
	add	x8, x20, #4
	str	x8, [x19]
	ldr	x0, [x19, #40]
	bl	_BZ_GET_FAST
	ldr	x8, [x23]
	ldr	x9, [x19, #40]
	eor	x8, x9, x8
	str	x8, [x19, #40]
	ldr	x8, [x19, #24]
	add	x8, x8, #1
	str	x8, [x19, #24]
	b	LBB0_26
LBB0_42:
	mov	x10, x23
	b	LBB0_45
LBB0_43:
	sub	x21, x21, w23, uxtw
	mov	w23, #0
	ldr	x24, [sp, #8]                   ; 8-byte Folded Reload
LBB0_44:
	ldr	w10, [sp, #4]                   ; 4-byte Folded Reload
LBB0_45:
	ldr	x8, [x19, #72]
	ldr	w9, [x8, #16]
	sub	w10, w10, w23
	adds	w9, w9, w10
	str	w9, [x8, #16]
	b.lo	LBB0_47
; %bb.46:
	ldr	w9, [x8, #20]
	add	w9, w9, #1
	str	w9, [x8, #20]
LBB0_47:
	str	w20, [x19, #16]
	stp	x21, x22, [x19]
	str	x26, [x19, #24]
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	stp	x24, x9, [x19, #40]
	ldr	w9, [sp, #20]                   ; 4-byte Folded Reload
	str	w9, [x19, #56]
	str	x25, [x8, #8]
	str	w23, [x8]
LBB0_48:
Lloh13:
	adrp	x8, _False@GOTPAGE
Lloh14:
	ldr	x8, [x8, _False@GOTPAGEOFF]
LBB0_49:
	ldr	x0, [x8]
LBB0_50:
	ldp	x29, x30, [sp, #128]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #112]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #96]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #80]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #64]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #144
	ret
LBB0_51:
Lloh15:
	adrp	x8, _True@GOTPAGE
Lloh16:
	ldr	x8, [x8, _True@GOTPAGEOFF]
	b	LBB0_49
LBB0_52:
	mov	w23, #0
	mov	w21, #1
	b	LBB0_44
LBB0_53:
	mov	x21, #0
	mov	x26, x27
	b	LBB0_44
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_True,8,3                       ; @True
	.comm	_False,8,3                      ; @False
	.comm	_BZ_RAND_UPD_MASK,4,2           ; @BZ_RAND_UPD_MASK
	.comm	_BZ_RAND_MASK,8,3               ; @BZ_RAND_MASK
	.no_dead_strip	_unRLE_obuf_to_output_FAST
.subsections_via_symbols
