	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function analyze_walk_wild_section_handler
_analyze_walk_wild_section_handler:     ## @analyze_walk_wild_section_handler
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_walk_wild_section_general@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 16(%rdi)
	movq	(%rdi), %rax
	movq	$0, (%rax)
	movq	(%rdi), %rax
	movq	$0, 8(%rax)
	movq	(%rdi), %rax
	movq	$0, 16(%rax)
	movq	(%rdi), %rax
	movq	$0, 24(%rax)
	movq	$0, 24(%rdi)
	movq	8(%rdi), %rbx
	testq	%rbx, %rbx
	je	LBB0_17
## %bb.1:
	movq	%rdi, %r14
	movl	$-1, %r13d
	xorl	%r12d, %r12d
	xorl	%r15d, %r15d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	8(%rbx), %rbx
	incl	%r13d
	addl	$256, %r12d                     ## imm = 0x100
	testq	%rbx, %rbx
	je	LBB0_7
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%rbx), %rdi
	testq	%rdi, %rdi
	je	LBB0_17
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	callq	_wildcardp
	testq	%rax, %rax
	je	LBB0_6
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%rbx), %rdi
	callq	_is_simple_wild
	testl	%eax, %eax
	je	LBB0_17
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	incl	%r15d
	jmp	LBB0_6
LBB0_7:
	cmpl	$3, %r13d
	jbe	LBB0_8
LBB0_17:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_8:
	movq	8(%r14), %r13
	testq	%r13, %r13
	je	LBB0_10
LBB0_14:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_16 Depth 2
	movq	8(%r13), %rbx
	testq	%rbx, %rbx
	je	LBB0_10
	.p2align	4, 0x90
LBB0_16:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%r13), %rdi
	movq	(%rbx), %rsi
	callq	_wild_spec_can_overlap
	testq	%rax, %rax
	jne	LBB0_17
## %bb.15:                              ##   in Loop: Header=BB0_16 Depth=2
	movq	8(%rbx), %rbx
	testq	%rbx, %rbx
	jne	LBB0_16
## %bb.13:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	8(%r13), %r13
	testq	%r13, %r13
	jne	LBB0_14
LBB0_10:
	addl	%r12d, %r15d
	cmpl	$512, %r15d                     ## imm = 0x200
	jle	LBB0_11
## %bb.18:
	cmpl	$513, %r15d                     ## imm = 0x201
	je	LBB0_24
## %bb.19:
	cmpl	$770, %r15d                     ## imm = 0x302
	je	LBB0_25
## %bb.20:
	cmpl	$1026, %r15d                    ## imm = 0x402
	jne	LBB0_17
## %bb.21:
	movq	_walk_wild_section_specs4_wild2@GOTPCREL(%rip), %rax
	jmp	LBB0_26
LBB0_11:
	cmpl	$256, %r15d                     ## imm = 0x100
	je	LBB0_12
## %bb.22:
	cmpl	$257, %r15d                     ## imm = 0x101
	jne	LBB0_17
## %bb.23:
	movq	_walk_wild_section_specs1_wild1@GOTPCREL(%rip), %rax
	jmp	LBB0_26
LBB0_24:
	movq	_walk_wild_section_specs2_wild1@GOTPCREL(%rip), %rax
	jmp	LBB0_26
LBB0_25:
	movq	_walk_wild_section_specs3_wild2@GOTPCREL(%rip), %rax
	jmp	LBB0_26
LBB0_12:
	movq	_walk_wild_section_specs1_wild0@GOTPCREL(%rip), %rax
LBB0_26:
	movl	(%rax), %eax
	movl	%eax, 16(%r14)
	movq	8(%r14), %rbx
	testq	%rbx, %rbx
	je	LBB0_17
## %bb.27:
	xorl	%r15d, %r15d
	jmp	LBB0_28
	.p2align	4, 0x90
LBB0_30:                                ##   in Loop: Header=BB0_28 Depth=1
	movq	8(%rbx), %rbx
	testq	%rbx, %rbx
	je	LBB0_31
LBB0_28:                                ## =>This Inner Loop Header: Depth=1
	movq	(%rbx), %rdi
	callq	_wildcardp
	testq	%rax, %rax
	jne	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_28 Depth=1
	movq	(%r14), %rax
	movslq	%r15d, %rcx
	incl	%r15d
	movq	%rbx, (%rax,%rcx,8)
	jmp	LBB0_30
LBB0_31:
	movq	8(%r14), %rbx
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_35:                                ##   in Loop: Header=BB0_32 Depth=1
	movq	8(%rbx), %rbx
LBB0_32:                                ## =>This Inner Loop Header: Depth=1
	testq	%rbx, %rbx
	je	LBB0_17
## %bb.33:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	(%rbx), %rdi
	callq	_wildcardp
	testq	%rax, %rax
	je	LBB0_35
## %bb.34:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	(%r14), %rax
	movslq	%r15d, %rcx
	incl	%r15d
	movq	%rbx, (%rax,%rcx,8)
	jmp	LBB0_35
	.cfi_endproc
                                        ## -- End function
	.comm	_walk_wild_section_general,4,2  ## @walk_wild_section_general
	.comm	_walk_wild_section_specs1_wild0,4,2 ## @walk_wild_section_specs1_wild0
	.comm	_walk_wild_section_specs1_wild1,4,2 ## @walk_wild_section_specs1_wild1
	.comm	_walk_wild_section_specs2_wild1,4,2 ## @walk_wild_section_specs2_wild1
	.comm	_walk_wild_section_specs3_wild2,4,2 ## @walk_wild_section_specs3_wild2
	.comm	_walk_wild_section_specs4_wild2,4,2 ## @walk_wild_section_specs4_wild2
	.no_dead_strip	_analyze_walk_wild_section_handler
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function analyze_walk_wild_section_handler
_analyze_walk_wild_section_handler:     ; @analyze_walk_wild_section_handler
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x8, _walk_wild_section_general@GOTPAGE
Lloh1:
	ldr	x8, [x8, _walk_wild_section_general@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	str	w8, [x0, #16]
	ldr	x8, [x0]
	str	xzr, [x8]
	ldr	x8, [x0]
	str	xzr, [x8, #8]
	ldr	x8, [x0]
	str	xzr, [x8, #16]
	ldr	x8, [x0]
	str	xzr, [x8, #24]
	str	xzr, [x0, #24]
	ldr	x22, [x0, #8]
	cbz	x22, LBB0_8
; %bb.1:
	mov	x19, x0
	mov	w20, #0
	mov	w21, #0
	mov	w23, #-1
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x22, [x22, #8]
	add	w23, w23, #1
	add	w20, w20, #256
	cbz	x22, LBB0_7
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x22]
	cbz	x0, LBB0_8
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	bl	_wildcardp
	cbz	x0, LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x0, [x22]
	bl	_is_simple_wild
	cbz	w0, LBB0_8
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	add	w21, w21, #1
	b	LBB0_2
LBB0_7:
	cmp	w23, #3
	b.ls	LBB0_9
LBB0_8:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
LBB0_9:
	ldr	x22, [x19, #8]
	cbz	x22, LBB0_14
LBB0_10:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
	ldr	x23, [x22, #8]
	cbz	x23, LBB0_14
LBB0_11:                                ;   Parent Loop BB0_10 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x0, [x22]
	ldr	x1, [x23]
	bl	_wild_spec_can_overlap
	cbnz	x0, LBB0_8
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	x23, [x23, #8]
	cbnz	x23, LBB0_11
; %bb.13:                               ;   in Loop: Header=BB0_10 Depth=1
	ldr	x22, [x22, #8]
	cbnz	x22, LBB0_10
LBB0_14:
	add	w8, w21, w20
	cmp	w8, #512
	b.le	LBB0_19
; %bb.15:
	cmp	w8, #513
	b.eq	LBB0_22
; %bb.16:
	cmp	w8, #770
	b.eq	LBB0_23
; %bb.17:
	cmp	w8, #1026
	b.ne	LBB0_8
; %bb.18:
Lloh3:
	adrp	x8, _walk_wild_section_specs4_wild2@GOTPAGE
Lloh4:
	ldr	x8, [x8, _walk_wild_section_specs4_wild2@GOTPAGEOFF]
	b	LBB0_25
LBB0_19:
	cmp	w8, #256
	b.eq	LBB0_24
; %bb.20:
	cmp	w8, #257
	b.ne	LBB0_8
; %bb.21:
Lloh5:
	adrp	x8, _walk_wild_section_specs1_wild1@GOTPAGE
Lloh6:
	ldr	x8, [x8, _walk_wild_section_specs1_wild1@GOTPAGEOFF]
	b	LBB0_25
LBB0_22:
Lloh7:
	adrp	x8, _walk_wild_section_specs2_wild1@GOTPAGE
Lloh8:
	ldr	x8, [x8, _walk_wild_section_specs2_wild1@GOTPAGEOFF]
	b	LBB0_25
LBB0_23:
Lloh9:
	adrp	x8, _walk_wild_section_specs3_wild2@GOTPAGE
Lloh10:
	ldr	x8, [x8, _walk_wild_section_specs3_wild2@GOTPAGEOFF]
	b	LBB0_25
LBB0_24:
Lloh11:
	adrp	x8, _walk_wild_section_specs1_wild0@GOTPAGE
Lloh12:
	ldr	x8, [x8, _walk_wild_section_specs1_wild0@GOTPAGEOFF]
LBB0_25:
	ldr	w8, [x8]
	str	w8, [x19, #16]
	ldr	x21, [x19, #8]
	cbz	x21, LBB0_8
; %bb.26:
	mov	w20, #0
	b	LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=1
	ldr	x21, [x21, #8]
	cbz	x21, LBB0_30
LBB0_28:                                ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x21]
	bl	_wildcardp
	cbnz	x0, LBB0_27
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=1
	ldr	x8, [x19]
	str	x21, [x8, w20, sxtw #3]
	add	w20, w20, #1
	b	LBB0_27
LBB0_30:
	ldr	x21, [x19, #8]
	cbnz	x21, LBB0_32
	b	LBB0_8
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=1
	ldr	x21, [x21, #8]
	cbz	x21, LBB0_8
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x21]
	bl	_wildcardp
	cbz	x0, LBB0_31
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=1
	ldr	x8, [x19]
	str	x21, [x8, w20, sxtw #3]
	add	w20, w20, #1
	b	LBB0_31
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh11, Lloh12
	.cfi_endproc
                                        ; -- End function
	.comm	_walk_wild_section_general,4,2  ; @walk_wild_section_general
	.comm	_walk_wild_section_specs1_wild0,4,2 ; @walk_wild_section_specs1_wild0
	.comm	_walk_wild_section_specs1_wild1,4,2 ; @walk_wild_section_specs1_wild1
	.comm	_walk_wild_section_specs2_wild1,4,2 ; @walk_wild_section_specs2_wild1
	.comm	_walk_wild_section_specs3_wild2,4,2 ; @walk_wild_section_specs3_wild2
	.comm	_walk_wild_section_specs4_wild2,4,2 ; @walk_wild_section_specs4_wild2
	.no_dead_strip	_analyze_walk_wild_section_handler
.subsections_via_symbols
