	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityDefaultTestRun            ## -- Begin function UnityDefaultTestRun
	.p2align	4, 0x90
_UnityDefaultTestRun:                   ## @UnityDefaultTestRun
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %r14
	movq	_Unity@GOTPCREL(%rip), %rbx
	movq	%rsi, (%rbx)
	movslq	%edx, %rax
	movq	%rax, 16(%rbx)
	incl	12(%rbx)
	xorl	%eax, %eax
	callq	_TEST_PROTECT
	testq	%rax, %rax
	je	LBB0_2
## %bb.1:
	xorl	%eax, %eax
	callq	_setUp
	xorl	%eax, %eax
	callq	*%r14
LBB0_2:
	xorl	%eax, %eax
	callq	_TEST_PROTECT
	testq	%rax, %rax
	je	LBB0_5
## %bb.3:
	cmpl	$0, 8(%rbx)
	jne	LBB0_5
## %bb.4:
	xorl	%eax, %eax
	callq	_tearDown
LBB0_5:
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_UnityConcludeTest              ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_Unity,24,3                     ## @Unity
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityDefaultTestRun            ; -- Begin function UnityDefaultTestRun
	.p2align	2
_UnityDefaultTestRun:                   ; @UnityDefaultTestRun
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
                                        ; kill: def $w2 killed $w2 def $x2
	mov	x19, x0
Lloh0:
	adrp	x20, _Unity@GOTPAGE
Lloh1:
	ldr	x20, [x20, _Unity@GOTPAGEOFF]
	str	x1, [x20]
	sxtw	x8, w2
	str	x8, [x20, #16]
	ldr	w8, [x20, #12]
	add	w8, w8, #1
	str	w8, [x20, #12]
	bl	_TEST_PROTECT
	cbz	x0, LBB0_2
; %bb.1:
	bl	_setUp
	blr	x19
LBB0_2:
	bl	_TEST_PROTECT
	cbz	x0, LBB0_5
; %bb.3:
	ldr	w8, [x20, #8]
	cbnz	w8, LBB0_5
; %bb.4:
	bl	_tearDown
LBB0_5:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_UnityConcludeTest
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_Unity,24,3                     ; @Unity
.subsections_via_symbols
