	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityFail                      ## -- Begin function UnityFail
	.p2align	4, 0x90
_UnityFail:                             ## @UnityFail
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	_Unity@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_UnityTestResultsBegin
	xorl	%eax, %eax
	callq	_UnityPrintFail
	testq	%rbx, %rbx
	je	LBB0_4
## %bb.1:
	movl	$58, %edi
	callq	_UNITY_OUTPUT_CHAR
	cmpb	$32, (%rbx)
	je	LBB0_3
## %bb.2:
	movl	$32, %edi
	callq	_UNITY_OUTPUT_CHAR
LBB0_3:
	movq	%rbx, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_UnityPrint                     ## TAILCALL
LBB0_4:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_UNITY_SKIP_EXECUTION,4,2       ## @UNITY_SKIP_EXECUTION
	.comm	_Unity,4,2                      ## @Unity
	.comm	_UNITY_FAIL_AND_BAIL,4,2        ## @UNITY_FAIL_AND_BAIL
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityFail                      ; -- Begin function UnityFail
	.p2align	2
_UnityFail:                             ; @UnityFail
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, _Unity@GOTPAGE
Lloh1:
	ldr	x8, [x8, _Unity@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_UnityTestResultsBegin
	bl	_UnityPrintFail
	cbz	x19, LBB0_4
; %bb.1:
	mov	w0, #58
	bl	_UNITY_OUTPUT_CHAR
	ldrb	w8, [x19]
	cmp	w8, #32
	b.eq	LBB0_3
; %bb.2:
	mov	w0, #32
	bl	_UNITY_OUTPUT_CHAR
LBB0_3:
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_UnityPrint
LBB0_4:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_UNITY_SKIP_EXECUTION,4,2       ; @UNITY_SKIP_EXECUTION
	.comm	_Unity,4,2                      ; @Unity
	.comm	_UNITY_FAIL_AND_BAIL,4,2        ; @UNITY_FAIL_AND_BAIL
.subsections_via_symbols
