	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function hs20_add_nai_home_realm_matches
_hs20_add_nai_home_realm_matches:       ## @hs20_add_nai_home_realm_matches
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$184, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	testq	%rcx, %rcx
	jle	LBB0_1
## %bb.3:
	movq	%rdi, %r12
	movq	%rsi, -144(%rbp)                ## 8-byte Spill
	movl	(%rdx), %eax
	movl	%eax, -164(%rbp)                ## 4-byte Spill
	testl	%eax, %eax
	je	LBB0_4
## %bb.5:
	movq	%rcx, -184(%rbp)                ## 8-byte Spill
	leaq	(%rdx,%rcx,4), %rax
	movq	%rdx, -176(%rbp)                ## 8-byte Spill
	leaq	4(%rdx), %rcx
	xorl	%edx, %edx
	movq	%rdx, -192(%rbp)                ## 8-byte Spill
	xorl	%r13d, %r13d
	movq	%r12, -216(%rbp)                ## 8-byte Spill
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_6:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_11 Depth 2
                                        ##       Child Loop BB0_14 Depth 3
                                        ##         Child Loop BB0_16 Depth 4
                                        ##         Child Loop BB0_20 Depth 4
	movq	%rax, %rdx
	subq	%rcx, %rax
	cmpq	$7, %rax
	jle	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=1
	movl	4(%rcx), %r8d
	leaq	8(%rcx), %rdi
	movq	%rdx, %rax
	movq	%rdi, -200(%rbp)                ## 8-byte Spill
	subq	%rdi, %rax
	sarq	$2, %rax
	movq	%r8, %rdx
	movq	%r8, -152(%rbp)                 ## 8-byte Spill
	cmpq	%r8, %rax
	jl	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_6 Depth=1
	movq	(%r12), %rax
	cmpl	$0, (%rax)
	je	LBB0_31
## %bb.10:                              ##   in Loop: Header=BB0_6 Depth=1
	movl	(%rcx), %r8d
	movq	-152(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rcx,%rdx,4), %rbx
	addq	$8, %rbx
	xorl	%ecx, %ecx
	movq	%rcx, -136(%rbp)                ## 8-byte Spill
	movl	%r8d, -168(%rbp)                ## 4-byte Spill
	movq	%rbx, -224(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_11:                                ##   Parent Loop BB0_6 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_14 Depth 3
                                        ##         Child Loop BB0_16 Depth 4
                                        ##         Child Loop BB0_20 Depth 4
	movq	8(%rax), %rcx
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	shlq	$4, %rdx
	cmpl	(%rcx,%rdx), %r8d
	jne	LBB0_29
## %bb.12:                              ##   in Loop: Header=BB0_11 Depth=2
	cmpl	$0, -152(%rbp)                  ## 4-byte Folded Reload
	je	LBB0_29
## %bb.13:                              ##   in Loop: Header=BB0_11 Depth=2
	leaq	(%rcx,%rdx), %r14
	addq	$8, %r14
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, %r15
	.p2align	4, 0x90
LBB0_14:                                ##   Parent Loop BB0_6 Depth=1
                                        ##     Parent Loop BB0_11 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_16 Depth 4
                                        ##         Child Loop BB0_20 Depth 4
	cmpq	%rbx, %rcx
	jae	LBB0_18
## %bb.15:                              ##   in Loop: Header=BB0_14 Depth=3
	movq	%rcx, %r15
	.p2align	4, 0x90
LBB0_16:                                ##   Parent Loop BB0_6 Depth=1
                                        ##     Parent Loop BB0_11 Depth=2
                                        ##       Parent Loop BB0_14 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	cmpl	$59, (%r15)
	je	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_16 Depth=4
	addq	$4, %r15
	cmpq	%rbx, %r15
	jb	LBB0_16
LBB0_18:                                ##   in Loop: Header=BB0_14 Depth=3
	movq	_MAX_NAI_REALMS@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_26
## %bb.19:                              ##   in Loop: Header=BB0_14 Depth=3
	movq	%r15, %r12
	movq	%rcx, -160(%rbp)                ## 8-byte Spill
	subq	%rcx, %r12
	sarq	$2, %r12
	xorl	%ebx, %ebx
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_20 Depth=4
	incq	%rbx
	movq	_MAX_NAI_REALMS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	cmpq	%rax, %rbx
	jae	LBB0_26
LBB0_20:                                ##   Parent Loop BB0_6 Depth=1
                                        ##     Parent Loop BB0_11 Depth=2
                                        ##       Parent Loop BB0_14 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movq	(%r14), %rax
	movl	(%rax,%rbx,4), %edi
	testl	%edi, %edi
	je	LBB0_26
## %bb.21:                              ##   in Loop: Header=BB0_20 Depth=4
	cmpl	$9, %r13d
	ja	LBB0_26
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=4
	callq	_os_strlen
	cltq
	cmpq	%r12, %rax
	jne	LBB0_25
## %bb.23:                              ##   in Loop: Header=BB0_20 Depth=4
	movq	(%r14), %rax
	movl	(%rax,%rbx,4), %esi
	movq	-160(%rbp), %rdi                ## 8-byte Reload
	movl	%r12d, %edx
	callq	_os_strncmp
	testq	%rax, %rax
	jne	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_20 Depth=4
	movl	%r13d, %eax
	movq	-136(%rbp), %rcx                ## 8-byte Reload
	movl	%ecx, -128(%rbp,%rax,8)
	movl	%ebx, -124(%rbp,%rax,8)
	incl	%r13d
	jmp	LBB0_25
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_14 Depth=3
	addq	$4, %r15
	movq	-224(%rbp), %rbx                ## 8-byte Reload
	cmpq	%rbx, %r15
	jae	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_14 Depth=3
	movq	%r15, %rcx
	cmpl	$10, %r13d
	jb	LBB0_14
LBB0_28:                                ##   in Loop: Header=BB0_11 Depth=2
	movq	-216(%rbp), %r12                ## 8-byte Reload
	movq	(%r12), %rax
	movl	-168(%rbp), %r8d                ## 4-byte Reload
LBB0_29:                                ##   in Loop: Header=BB0_11 Depth=2
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	incq	%rdi
	movl	(%rax), %ecx
	movq	%rdi, %rdx
	movq	%rdi, -136(%rbp)                ## 8-byte Spill
	cmpq	%rcx, %rdi
	jae	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_11 Depth=2
	cmpl	$10, %r13d
	jb	LBB0_11
LBB0_31:                                ##   in Loop: Header=BB0_6 Depth=1
	movq	-192(%rbp), %rax                ## 8-byte Reload
	incl	%eax
	cmpl	-164(%rbp), %eax                ## 4-byte Folded Reload
	jae	LBB0_33
## %bb.32:                              ##   in Loop: Header=BB0_6 Depth=1
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	-152(%rbp), %rax                ## 8-byte Reload
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	cmpl	$10, %r13d
	movq	-208(%rbp), %rax                ## 8-byte Reload
	jb	LBB0_6
	jmp	LBB0_33
LBB0_1:
	movq	_MSG_DEBUG@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str(%rip), %rsi
	jmp	LBB0_2
LBB0_7:
	movq	_MSG_DEBUG@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str.1(%rip), %rsi
	movq	-176(%rbp), %rdx                ## 8-byte Reload
	movq	-184(%rbp), %rcx                ## 8-byte Reload
LBB0_2:
	callq	_wpa_hexdump
	movl	$-1, %eax
	jmp	LBB0_37
LBB0_4:
	xorl	%r13d, %r13d
LBB0_33:
	movq	_ANQP_NAI_REALM@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	-144(%rbp), %rbx                ## 8-byte Reload
	movq	%rbx, %rdi
	callq	_gas_anqp_add_element
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	%rbx, %rdi
	movl	%r13d, %esi
	callq	_wpabuf_put_le16
	testl	%r13d, %r13d
	je	LBB0_36
## %bb.34:
	movl	%r13d, %r14d
	xorl	%r13d, %r13d
	.p2align	4, 0x90
LBB0_35:                                ## =>This Inner Loop Header: Depth=1
	movq	_MSG_DEBUG@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	-128(%rbp,%r13,8), %ebx
	movl	-124(%rbp,%r13,8), %r15d
	leaq	L_.str.2(%rip), %rsi
	movl	%ebx, %edx
	movl	%r15d, %ecx
	callq	_wpa_printf
	movq	(%r12), %rax
	shlq	$4, %rbx
	addq	8(%rax), %rbx
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	%rbx, %rsi
	movl	%r15d, %edx
	callq	_anqp_add_nai_realm_data
	incq	%r13
	cmpq	%r13, %r14
	jne	LBB0_35
LBB0_36:
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	-160(%rbp), %rsi                ## 8-byte Reload
	callq	_gas_anqp_set_element_len
	xorl	%eax, %eax
LBB0_37:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	-48(%rbp), %rcx
	jne	LBB0_39
## %bb.38:
	addq	$184, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_39:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MSG_DEBUG,4,2                  ## @MSG_DEBUG
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Too short NAI Home Realm Query"

L_.str.1:                               ## @.str.1
	.asciz	"Truncated NAI Home Realm Query"

	.comm	_MAX_NAI_REALMS,4,2             ## @MAX_NAI_REALMS
	.comm	_ANQP_NAI_REALM,4,2             ## @ANQP_NAI_REALM
L_.str.2:                               ## @.str.2
	.asciz	"realm_idx %d, realm_data_idx %d"

	.no_dead_strip	_hs20_add_nai_home_realm_matches
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function hs20_add_nai_home_realm_matches
_hs20_add_nai_home_realm_matches:       ; @hs20_add_nai_home_realm_matches
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #272
	.cfi_def_cfa_offset 272
	stp	x28, x27, [sp, #176]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #192]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #208]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #224]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #240]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #256]            ; 16-byte Folded Spill
	add	x29, sp, #256
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	cmp	x3, #0
	b.le	LBB0_26
; %bb.1:
	mov	x27, x0
	str	x1, [sp, #24]                   ; 8-byte Folded Spill
	ldr	w8, [x2]
	str	w8, [sp, #40]                   ; 4-byte Folded Spill
	cbz	w8, LBB0_29
; %bb.2:
	mov	w10, #0
	mov	w23, #0
	add	x9, x2, #4
Lloh3:
	adrp	x28, _MAX_NAI_REALMS@GOTPAGE
Lloh4:
	ldr	x28, [x28, _MAX_NAI_REALMS@GOTPAGEOFF]
	add	x21, sp, #80
	stp	x2, x3, [sp, #8]                ; 16-byte Folded Spill
	add	x11, x2, x3, lsl #2
	str	x27, [sp, #48]                  ; 8-byte Folded Spill
	str	x11, [sp, #32]                  ; 8-byte Folded Spill
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_9 Depth 2
                                        ;       Child Loop BB0_11 Depth 3
                                        ;         Child Loop BB0_13 Depth 4
                                        ;         Child Loop BB0_18 Depth 4
	sub	x8, x11, x9
	cmp	x8, #7
	b.le	LBB0_27
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	add	x8, x9, #8
	ldr	w12, [x9, #4]
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	sub	x8, x11, x8
	cmp	x12, x8, asr #2
	b.gt	LBB0_27
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w10, [sp, #44]                  ; 4-byte Folded Spill
	ldr	x8, [x27]
	ldr	w10, [x8]
	cbz	w10, LBB0_24
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x22, #0
	ldr	w11, [x9]
	add	x9, x9, x12, lsl #2
	add	x20, x9, #8
	str	x12, [sp, #64]                  ; 8-byte Folded Spill
	str	w11, [sp, #60]                  ; 4-byte Folded Spill
	b	LBB0_9
LBB0_7:                                 ;   in Loop: Header=BB0_9 Depth=2
	ldr	x27, [sp, #48]                  ; 8-byte Folded Reload
	ldr	x8, [x27]
	ldr	x12, [sp, #64]                  ; 8-byte Folded Reload
	ldr	w11, [sp, #60]                  ; 4-byte Folded Reload
LBB0_8:                                 ;   in Loop: Header=BB0_9 Depth=2
	add	x22, x22, #1
	ldr	w9, [x8]
	cmp	x22, x9
	ccmp	w23, #10, #2, lo
	b.hs	LBB0_24
LBB0_9:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_11 Depth 3
                                        ;         Child Loop BB0_13 Depth 4
                                        ;         Child Loop BB0_18 Depth 4
	ldr	x9, [x8, #8]
	lsl	x10, x22, #4
	ldr	w10, [x9, x10]
	cmp	w11, w10
	ccmp	w12, #0, #4, eq
	b.eq	LBB0_8
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=2
	add	x8, x9, x22, lsl #4
	add	x26, x8, #8
	ldr	x27, [sp, #72]                  ; 8-byte Folded Reload
LBB0_11:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_13 Depth 4
                                        ;         Child Loop BB0_18 Depth 4
	mov	x24, x27
	cmp	x27, x20
	b.hs	LBB0_15
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=3
	mov	x24, x27
LBB0_13:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ;       Parent Loop BB0_11 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	w8, [x24]
	cmp	w8, #59
	b.eq	LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_13 Depth=4
	add	x24, x24, #4
	cmp	x24, x20
	b.lo	LBB0_13
LBB0_15:                                ;   in Loop: Header=BB0_11 Depth=3
	ldr	w8, [x28]
	cbz	w8, LBB0_22
; %bb.16:                               ;   in Loop: Header=BB0_11 Depth=3
	mov	x19, #0
	sub	x8, x24, x27
	asr	x25, x8, #2
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=4
	add	x19, x19, #1
	ldr	w8, [x28]
	cmp	x19, x8
	b.hs	LBB0_22
LBB0_18:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_9 Depth=2
                                        ;       Parent Loop BB0_11 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	ldr	x8, [x26]
	ldr	w0, [x8, x19, lsl #2]
	cmp	w0, #0
	ccmp	w23, #9, #2, ne
	b.hi	LBB0_22
; %bb.19:                               ;   in Loop: Header=BB0_18 Depth=4
	bl	_os_strlen
	cmp	x25, w0, sxtw
	b.ne	LBB0_17
; %bb.20:                               ;   in Loop: Header=BB0_18 Depth=4
	ldr	x8, [x26]
	ldr	w1, [x8, x19, lsl #2]
	mov	x0, x27
	mov	x2, x25
	bl	_os_strncmp
	cbnz	x0, LBB0_17
; %bb.21:                               ;   in Loop: Header=BB0_18 Depth=4
	add	x8, x21, w23, uxtw #3
	stp	w22, w19, [x8]
	add	w23, w23, #1
	b	LBB0_17
LBB0_22:                                ;   in Loop: Header=BB0_11 Depth=3
	add	x27, x24, #4
	cmp	x27, x20
	b.hs	LBB0_7
; %bb.23:                               ;   in Loop: Header=BB0_11 Depth=3
	cmp	w23, #10
	b.lo	LBB0_11
	b	LBB0_7
LBB0_24:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	w8, w10, [sp, #40]              ; 8-byte Folded Reload
	add	w10, w10, #1
	cmp	w10, w8
	ldr	x11, [sp, #32]                  ; 8-byte Folded Reload
	b.hs	LBB0_30
; %bb.25:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
	add	x9, x8, x12, lsl #2
	cmp	w23, #10
	b.lo	LBB0_3
	b	LBB0_30
LBB0_26:
Lloh5:
	adrp	x8, _MSG_DEBUG@GOTPAGE
Lloh6:
	ldr	x8, [x8, _MSG_DEBUG@GOTPAGEOFF]
Lloh7:
	ldr	w0, [x8]
Lloh8:
	adrp	x1, l_.str@PAGE
Lloh9:
	add	x1, x1, l_.str@PAGEOFF
	b	LBB0_28
LBB0_27:
Lloh10:
	adrp	x8, _MSG_DEBUG@GOTPAGE
Lloh11:
	ldr	x8, [x8, _MSG_DEBUG@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x8]
Lloh13:
	adrp	x1, l_.str.1@PAGE
Lloh14:
	add	x1, x1, l_.str.1@PAGEOFF
	ldp	x2, x3, [sp, #8]                ; 16-byte Folded Reload
LBB0_28:
	bl	_wpa_hexdump
	mov	w0, #-1
	b	LBB0_34
LBB0_29:
	mov	w23, #0
LBB0_30:
Lloh15:
	adrp	x8, _ANQP_NAI_REALM@GOTPAGE
Lloh16:
	ldr	x8, [x8, _ANQP_NAI_REALM@GOTPAGEOFF]
Lloh17:
	ldr	w1, [x8]
	ldr	x26, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x26
	bl	_gas_anqp_add_element
	mov	x21, x0
	mov	x0, x26
	mov	x1, x23
	bl	_wpabuf_put_le16
	cbz	w23, LBB0_33
; %bb.31:
	mov	w19, w23
	add	x8, sp, #80
	orr	x20, x8, #0x4
Lloh18:
	adrp	x25, _MSG_DEBUG@GOTPAGE
Lloh19:
	ldr	x25, [x25, _MSG_DEBUG@GOTPAGEOFF]
Lloh20:
	adrp	x22, l_.str.2@PAGE
Lloh21:
	add	x22, x22, l_.str.2@PAGEOFF
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x25]
	ldp	w23, w24, [x20, #-4]
	mov	x1, x22
	mov	x2, x23
	mov	x3, x24
	bl	_wpa_printf
	ldr	x8, [x27]
	ldr	x8, [x8, #8]
	add	x1, x8, x23, lsl #4
	mov	x0, x26
	mov	x2, x24
	bl	_anqp_add_nai_realm_data
	add	x20, x20, #8
	subs	x19, x19, #1
	b.ne	LBB0_32
LBB0_33:
	mov	x0, x26
	mov	x1, x21
	bl	_gas_anqp_set_element_len
	mov	w0, #0
LBB0_34:
	ldur	x8, [x29, #-96]
Lloh22:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh23:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh24:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_36
; %bb.35:
	ldp	x29, x30, [sp, #256]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #240]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #224]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #208]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #192]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #176]            ; 16-byte Folded Reload
	add	sp, sp, #272
	ret
LBB0_36:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.cfi_endproc
                                        ; -- End function
	.comm	_MSG_DEBUG,4,2                  ; @MSG_DEBUG
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Too short NAI Home Realm Query"

l_.str.1:                               ; @.str.1
	.asciz	"Truncated NAI Home Realm Query"

	.comm	_MAX_NAI_REALMS,4,2             ; @MAX_NAI_REALMS
	.comm	_ANQP_NAI_REALM,4,2             ; @ANQP_NAI_REALM
l_.str.2:                               ; @.str.2
	.asciz	"realm_idx %d, realm_data_idx %d"

	.no_dead_strip	_hs20_add_nai_home_realm_matches
.subsections_via_symbols
