	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityPrintNumberHex            ## -- Begin function UnityPrintNumberHex
	.p2align	4, 0x90
_UnityPrintNumberHex:                   ## @UnityPrintNumberHex
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%esi, %r15d
	movl	%edi, %r14d
	movl	$48, %edi
	callq	_UNITY_OUTPUT_CHAR
	movl	$120, %edi
	callq	_UNITY_OUTPUT_CHAR
	testb	%r15b, %r15b
	jle	LBB0_3
## %bb.1:
	movsbl	%r14b, %r14d
	movzbl	%r15b, %eax
	leal	-4(,%rax,4), %r15d
	movl	%eax, %ebx
	incl	%ebx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movl	%r15d, %ecx
	andb	$-4, %cl
	movl	%r14d, %eax
	sarl	%cl, %eax
	andl	$15, %eax
	leal	55(%rax), %ecx
	leal	48(%rax), %edx
	cmpl	$10, %eax
	movzbl	%dl, %eax
	movzbl	%cl, %ecx
	cmovbl	%eax, %ecx
	movzbl	%cl, %edi
	callq	_UNITY_OUTPUT_CHAR
	decl	%ebx
	addl	$-4, %r15d
	cmpl	$1, %ebx
	ja	LBB0_2
LBB0_3:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_UnityPrintNumberHex            ; -- Begin function UnityPrintNumberHex
	.p2align	2
_UnityPrintNumberHex:                   ; @UnityPrintNumberHex
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x20, x1
	mov	x19, x0
	mov	w0, #48
	bl	_UNITY_OUTPUT_CHAR
	mov	w0, #120
	bl	_UNITY_OUTPUT_CHAR
	cmp	w20, #1
	b.lt	LBB0_3
; %bb.1:
	and	w8, w20, #0xff
	add	w20, w8, #1
	lsl	w8, w8, #2
	sub	w21, w8, #4
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	and	w8, w21, #0x3fc
	asr	w8, w19, w8
	and	w9, w8, #0xf
	add	w10, w9, #55
	mov	w11, #48
	bfxil	w11, w8, #0, #4
	cmp	w9, #10
	csel	w0, w11, w10, lo
	bl	_UNITY_OUTPUT_CHAR
	sub	w20, w20, #1
	sub	w21, w21, #4
	cmp	w20, #1
	b.hi	LBB0_2
LBB0_3:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
