	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function expand_realms
_expand_realms:                         ## @expand_realms
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	testq	%rsi, %rsi
	je	LBB0_11
## %bb.1:
	movq	%rdx, %r12
	xorl	%ebx, %ebx
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	jmp	LBB0_2
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	%rax, %r13
	movq	%rax, %rdi
	movq	%rbx, %rsi
	movq	%r14, %rdx
	callq	_strlcpy
	movq	(%r15), %rsi
	movq	%r13, %rdi
	movq	%r14, %rdx
	callq	_strlcat
	movq	(%r15), %rdi
	callq	_free
	movq	%r13, (%r15)
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r15), %rbx
	movq	32(%r15), %r15
	testq	%r15, %r15
	je	LBB0_11
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	cmpq	$0, 24(%r15)
	je	LBB0_5
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	testq	%rbx, %rbx
	cmoveq	%r12, %rbx
	movq	(%r15), %rdi
	callq	_strlen
	movl	%eax, %r14d
	movq	%rbx, %rdi
	callq	_strlen
                                        ## kill: def $eax killed $eax def $rax
	addl	%r14d, %eax
	incl	%eax
	movslq	%eax, %r14
	movq	(%r15), %rdi
	movq	%r14, %rsi
	callq	_realloc
	testq	%rax, %rax
	je	LBB0_12
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rax, (%r15)
	movq	%rax, %rdi
	movq	%rbx, %rsi
	movq	%r14, %rdx
	callq	_strlcat
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$0, 16(%r15)
	je	LBB0_10
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, 8(%r15)
	jne	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	testq	%rbx, %rbx
	je	LBB0_10
## %bb.8:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r15), %rdi
	callq	_strlen
	movl	%eax, %r14d
	movq	%rbx, %rdi
	callq	_strlen
                                        ## kill: def $eax killed $eax def $rax
	addl	%r14d, %eax
	incl	%eax
	movslq	%eax, %r14
	movq	%r14, %rdi
	callq	_malloc
	testq	%rax, %rax
	jne	LBB0_9
LBB0_12:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_free_realms
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_krb5_enomem                    ## TAILCALL
LBB0_11:
	xorl	%eax, %eax
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_expand_realms
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function expand_realms
_expand_realms:                         ; @expand_realms
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	cbz	x1, LBB0_11
; %bb.1:
	mov	x21, x2
	mov	x20, x1
	mov	x19, x0
	mov	x22, #0
	mov	x25, x1
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	x23, x0
	mov	x1, x22
	mov	x2, x24
	bl	_strlcpy
	ldr	x1, [x25]
	mov	x0, x23
	mov	x2, x24
	bl	_strlcat
	ldr	x0, [x25]
	bl	_free
	str	x23, [x25]
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x22, [x25]
	ldr	x25, [x25, #32]
	cbz	x25, LBB0_11
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x25, #24]
	cbz	x8, LBB0_7
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	cmp	x22, #0
	csel	x22, x21, x22, eq
	ldr	x0, [x25]
	bl	_strlen
	mov	x23, x0
	mov	x0, x22
	bl	_strlen
	add	w8, w23, w0
	add	w8, w8, #1
	sxtw	x23, w8
	ldr	x0, [x25]
	mov	x1, x23
	bl	_realloc
	cbz	x0, LBB0_10
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	str	x0, [x25]
	mov	x1, x22
	mov	x2, x23
	bl	_strlcat
	b	LBB0_3
LBB0_7:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x25, #16]
	cbz	x8, LBB0_3
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [x25, #8]
	cmp	w8, #0
	ccmp	x22, #0, #4, eq
	b.eq	LBB0_3
; %bb.9:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x0, [x25]
	bl	_strlen
	mov	x23, x0
	mov	x0, x22
	bl	_strlen
	add	w8, w23, w0
	add	w8, w8, #1
	sxtw	x24, w8
	mov	x0, x24
	bl	_malloc
	cbnz	x0, LBB0_2
LBB0_10:
	mov	x0, x20
	bl	_free_realms
	mov	x0, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_krb5_enomem
LBB0_11:
	mov	w0, #0
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_expand_realms
.subsections_via_symbols
