	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function SpellLine
_SpellLine:                             ## @SpellLine
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, -48(%rbp)                 ## 4-byte Spill
	movq	_LastChar@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	movq	_Cursor@GOTPCREL(%rip), %r14
	movq	(%r14), %r13
	movq	_InputBuf@GOTPCREL(%rip), %rcx
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_1:                                 ##   in Loop: Header=BB0_3 Depth=1
	movq	%r15, %rax
LBB0_2:                                 ##   in Loop: Header=BB0_3 Depth=1
	movq	%r14, %rcx
	movq	%rax, %r15
	testb	%r12b, %r12b
	jne	LBB0_28
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##     Child Loop BB0_10 Depth 2
	movq	(%rcx), %rbx
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_5 Depth=2
	incq	%rbx
LBB0_5:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	(%rbx), %edi
	callq	_ismetahash
	testq	%rax, %rax
	jne	LBB0_4
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	movsbl	(%rbx), %edi
	callq	_iscmdmeta
	testq	%rax, %rax
	jne	LBB0_4
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%rbx, (%r14)
	movb	(%rbx), %al
	movq	%rbx, %rcx
	testb	%al, %al
	jne	LBB0_10
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_10 Depth=2
	movq	(%r14), %rcx
LBB0_9:                                 ##   in Loop: Header=BB0_10 Depth=2
	leaq	1(%rcx), %rdx
	movq	%rdx, (%r14)
	movzbl	1(%rcx), %eax
	movq	%rdx, %rcx
	testb	%al, %al
	je	LBB0_14
LBB0_10:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpq	%rcx, %rbx
	je	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=2
	cmpb	$92, -1(%rcx)
	je	LBB0_9
LBB0_12:                                ##   in Loop: Header=BB0_10 Depth=2
	movsbl	%al, %edi
	callq	_ismetahash
	testq	%rax, %rax
	jne	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_10 Depth=2
	movq	(%r14), %rax
	movsbl	(%rax), %edi
	callq	_iscmdmeta
	testq	%rax, %rax
	je	LBB0_8
LBB0_14:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	(%r14), %rax
	cmpb	$0, (%rax)
	je	LBB0_16
## %bb.15:                              ##   in Loop: Header=BB0_3 Depth=1
	xorl	%r12d, %r12d
	jmp	LBB0_17
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	_LastChar@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%r14)
	leaq	-1(%rax), %rcx
	cmpb	$10, -1(%rax)
	cmovneq	%rax, %rcx
	movq	%rcx, (%r14)
	movb	$1, %r12b
LBB0_17:                                ##   in Loop: Header=BB0_3 Depth=1
	movsbl	(%rbx), %edi
	callq	_MISMATCH
	testl	%eax, %eax
	jne	LBB0_1
## %bb.18:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	$0, -48(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	_InputBuf@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	movq	%rbx, %rdi
	callq	_starting_a_command
	testq	%rax, %rax
	je	LBB0_1
LBB0_20:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	_InputBuf@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	movl	(%r14), %esi
	subl	%edi, %esi
	movq	_SPELL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	callq	_tenematch
	cmpl	$-1, %eax
	je	LBB0_23
## %bb.21:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	$1, %eax
	jne	LBB0_24
## %bb.22:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_24
LBB0_23:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	cmpl	$1, %ecx
	movl	$0, %eax
	sbbl	%eax, %eax
	orl	%eax, %ecx
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
LBB0_24:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	_LastChar@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, %rcx
	subq	%r15, %rcx
	je	LBB0_1
## %bb.25:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpq	%r13, %rbx
	movl	$0, %edx
	cmovaeq	%rdx, %rcx
	addq	%rcx, %r13
	jmp	LBB0_2
LBB0_28:
	movq	_Cursor@GOTPCREL(%rip), %rax
	movq	%r13, (%rax)
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_LastChar,8,3                   ## @LastChar
	.comm	_Cursor,8,3                     ## @Cursor
	.comm	_InputBuf,8,3                   ## @InputBuf
	.comm	_SPELL,4,2                      ## @SPELL
	.no_dead_strip	_SpellLine
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function SpellLine
_SpellLine:                             ; @SpellLine
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x20, x0
	mov	w19, #0
Lloh0:
	adrp	x22, _LastChar@GOTPAGE
Lloh1:
	ldr	x22, [x22, _LastChar@GOTPAGEOFF]
	ldr	x23, [x22]
Lloh2:
	adrp	x24, _Cursor@GOTPAGE
Lloh3:
	ldr	x24, [x24, _Cursor@GOTPAGEOFF]
	ldr	x25, [x24]
Lloh4:
	adrp	x26, _InputBuf@GOTPAGE
Lloh5:
	ldr	x26, [x26, _InputBuf@GOTPAGEOFF]
Lloh6:
	adrp	x27, _SPELL@GOTPAGE
Lloh7:
	ldr	x27, [x27, _SPELL@GOTPAGEOFF]
	mov	x8, x26
	b	LBB0_4
LBB0_1:                                 ;   in Loop: Header=BB0_4 Depth=1
	cmp	w19, #0
	csinv	w19, w19, wzr, ne
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x22]
	sub	x9, x8, x23
	cmp	x21, x25
	csel	x9, x9, xzr, lo
	add	x9, x25, x9
	cmp	x8, x23
	csel	x25, x25, x9, eq
	csel	x23, x23, x8, eq
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	x8, x24
	cbnz	w28, LBB0_24
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;     Child Loop BB0_11 Depth 2
	ldr	x21, [x8]
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	x21, x21, #1
LBB0_6:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldrsb	w0, [x21]
	bl	_ismetahash
	cbnz	x0, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	ldrsb	w0, [x21]
	bl	_iscmdmeta
	cbnz	x0, LBB0_5
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	str	x21, [x24]
	ldrb	w8, [x21]
	mov	x9, x21
	cbnz	w8, LBB0_11
	b	LBB0_17
LBB0_9:                                 ;   in Loop: Header=BB0_11 Depth=2
	ldr	x9, [x24]
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=2
	add	x10, x9, #1
	str	x10, [x24]
	ldrb	w8, [x9, #1]
	mov	x9, x10
	cbz	w8, LBB0_15
LBB0_11:                                ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cmp	x21, x9
	b.eq	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	ldurb	w10, [x9, #-1]
	cmp	w10, #92
	b.eq	LBB0_10
LBB0_13:                                ;   in Loop: Header=BB0_11 Depth=2
	sxtb	w0, w8
	bl	_ismetahash
	cbnz	x0, LBB0_15
; %bb.14:                               ;   in Loop: Header=BB0_11 Depth=2
	ldr	x8, [x24]
	ldrsb	w0, [x8]
	bl	_iscmdmeta
	cbz	x0, LBB0_9
LBB0_15:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x24]
	ldrb	w8, [x8]
	cbz	w8, LBB0_17
; %bb.16:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w28, #0
	b	LBB0_18
LBB0_17:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x22]
	str	x8, [x24]
	mov	x9, x8
	ldrb	w10, [x9, #-1]!
	cmp	w10, #10
	csel	x8, x9, x8, eq
	str	x8, [x24]
	mov	w28, #1
LBB0_18:                                ;   in Loop: Header=BB0_4 Depth=1
	ldrsb	w0, [x21]
	bl	_MISMATCH
	cbnz	w0, LBB0_3
; %bb.19:                               ;   in Loop: Header=BB0_4 Depth=1
	cbz	w20, LBB0_21
; %bb.20:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x1, [x26]
	mov	x0, x21
	bl	_starting_a_command
	cbz	x0, LBB0_3
LBB0_21:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x0, [x26]
	ldr	w8, [x24]
	sub	w1, w8, w0
	ldr	w2, [x27]
	bl	_tenematch
	cmn	w0, #1
	b.eq	LBB0_1
; %bb.22:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	w0, #1
	b.ne	LBB0_2
; %bb.23:                               ;   in Loop: Header=BB0_4 Depth=1
	mov	w19, #1
	b	LBB0_2
LBB0_24:
	str	x25, [x24]
	mov	x0, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_LastChar,8,3                   ; @LastChar
	.comm	_Cursor,8,3                     ; @Cursor
	.comm	_InputBuf,8,3                   ; @InputBuf
	.comm	_SPELL,4,2                      ; @SPELL
	.no_dead_strip	_SpellLine
.subsections_via_symbols
