	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_init_player                    ## -- Begin function init_player
	.p2align	4, 0x90
_init_player:                           ## @init_player
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_pf@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
	movq	_DEF_PX@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_px@GOTPCREL(%rip), %rbx
	movq	%rax, (%rbx)
	xorl	%edi, %edi
	xorl	%esi, %esi
	callq	_set_sprite_tile
	movq	_foreCGB@GOTPCREL(%rip), %r14
	movq	(%r14), %rax
	movl	(%rax), %esi
	xorl	%edi, %edi
	callq	_set_sprite_attrb
	movq	(%rbx), %rsi
	movq	_DEF_PY@GOTPCREL(%rip), %r15
	movl	(%r15), %edx
	xorl	%edi, %edi
	callq	_move_sprite
	movl	$1, %edi
	movl	$1, %esi
	callq	_set_sprite_tile
	movq	(%r14), %rax
	movl	4(%rax), %esi
	movl	$1, %edi
	callq	_set_sprite_attrb
	movq	(%rbx), %rsi
	addq	$8, %rsi
	movl	(%r15), %edx
	movl	$1, %edi
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_move_sprite                    ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_pf,8,3                         ## @pf
	.comm	_DEF_PX,8,3                     ## @DEF_PX
	.comm	_px,8,3                         ## @px
	.comm	_foreCGB,8,3                    ## @foreCGB
	.comm	_DEF_PY,4,2                     ## @DEF_PY
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_init_player                    ; -- Begin function init_player
	.p2align	2
_init_player:                           ; @init_player
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
Lloh0:
	adrp	x8, _pf@GOTPAGE
Lloh1:
	ldr	x8, [x8, _pf@GOTPAGEOFF]
Lloh2:
	str	xzr, [x8]
Lloh3:
	adrp	x8, _DEF_PX@GOTPAGE
Lloh4:
	ldr	x8, [x8, _DEF_PX@GOTPAGEOFF]
Lloh5:
	ldr	x8, [x8]
Lloh6:
	adrp	x19, _px@GOTPAGE
Lloh7:
	ldr	x19, [x19, _px@GOTPAGEOFF]
	str	x8, [x19]
	mov	w0, #0
	mov	w1, #0
	bl	_set_sprite_tile
Lloh8:
	adrp	x20, _foreCGB@GOTPAGE
Lloh9:
	ldr	x20, [x20, _foreCGB@GOTPAGEOFF]
	ldr	x8, [x20]
	ldr	w1, [x8]
	mov	w0, #0
	bl	_set_sprite_attrb
	ldr	x1, [x19]
Lloh10:
	adrp	x21, _DEF_PY@GOTPAGE
Lloh11:
	ldr	x21, [x21, _DEF_PY@GOTPAGEOFF]
	ldr	w2, [x21]
	mov	w0, #0
	bl	_move_sprite
	mov	w0, #1
	mov	w1, #1
	bl	_set_sprite_tile
	ldr	x8, [x20]
	ldr	w1, [x8, #4]
	mov	w0, #1
	bl	_set_sprite_attrb
	ldr	x8, [x19]
	add	x1, x8, #8
	ldr	w2, [x21]
	mov	w0, #1
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_move_sprite
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotStr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_pf,8,3                         ; @pf
	.comm	_DEF_PX,8,3                     ; @DEF_PX
	.comm	_px,8,3                         ; @px
	.comm	_foreCGB,8,3                    ; @foreCGB
	.comm	_DEF_PY,4,2                     ; @DEF_PY
.subsections_via_symbols
