	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_StageIteratorGeneric        ## -- Begin function RB_StageIteratorGeneric
	.p2align	4, 0x90
_RB_StageIteratorGeneric:               ## @RB_StageIteratorGeneric
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_tess@GOTPCREL(%rip), %rbx
	cmpl	$0, 52(%rbx)
	je	LBB0_43
## %bb.1:
	cmpl	$0, 48(%rbx)
	je	LBB0_43
## %bb.2:
	cmpq	$0, 40(%rbx)
	je	LBB0_4
## %bb.3:
	xorl	%eax, %eax
	callq	_RB_DeformTessGeometry
LBB0_4:
	movq	%rbx, %rdi
	callq	_RB_CalcShaderVertexAttribs
	cmpq	$0, 40(%rbx)
	je	LBB0_6
## %bb.5:
	movl	%eax, %edi
	callq	_RB_UpdateTessVao
	jmp	LBB0_7
LBB0_6:
	movq	_backEnd@GOTPCREL(%rip), %rax
	incl	32(%rax)
LBB0_7:
	movq	_r_logFile@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_9
## %bb.8:
	movq	(%rbx), %rax
	movl	40(%rax), %esi
	leaq	L_.str(%rip), %rdi
	callq	_va
	movl	%eax, %edi
	callq	_GLimp_LogComment
LBB0_9:
	movq	(%rbx), %rax
	movq	(%rax), %rax
	movq	_CT_TWO_SIDED@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_11
## %bb.10:
	movq	%rax, %rdi
	jmp	LBB0_15
LBB0_11:
	movq	_CT_FRONT_SIDED@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rdi
	cmpq	%rdi, %rax
	sete	%al
	movq	_backEnd@GOTPCREL(%rip), %rcx
	movq	_VPF_DEPTHSHADOW@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	testl	%edx, (%rcx)
	setne	%dl
	xorb	%al, %dl
	cmpq	$0, 8(%rcx)
	setne	%al
	xorb	%dl, %al
	movq	24(%rcx), %rcx
	testq	%rcx, %rcx
	je	LBB0_13
## %bb.12:
	cmpq	$0, (%rcx)
	setne	%cl
	xorb	%cl, %al
	jne	LBB0_15
LBB0_14:
	movq	_CT_BACK_SIDED@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
LBB0_15:
	callq	_GL_Cull
	movq	(%rbx), %rax
	cmpq	$0, 24(%rax)
	je	LBB0_17
## %bb.16:
	movq	_GL_POLYGON_OFFSET_FILL@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_qglEnable
LBB0_17:
	movq	_backEnd@GOTPCREL(%rip), %rax
	cmpq	$0, 16(%rax)
	je	LBB0_19
## %bb.18:
	movq	%rbx, %rdi
	callq	_RB_IterateStagesGeneric
LBB0_41:
	movq	(%rbx), %rax
LBB0_42:
	cmpq	$0, 24(%rax)
	je	LBB0_43
## %bb.44:
	movq	_GL_POLYGON_OFFSET_FILL@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_qglDisable                     ## TAILCALL
LBB0_43:
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
LBB0_19:
	movq	_VPF_SHADOWMAP@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	testl	%ecx, (%rax)
	je	LBB0_22
## %bb.20:
	movq	(%rbx), %rax
	movq	8(%rax), %rcx
	movq	_SS_OPAQUE@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jne	LBB0_42
## %bb.21:
	movq	%rbx, %rdi
	callq	_RB_RenderShadowmap
	jmp	LBB0_41
LBB0_13:
	testb	%al, %al
	je	LBB0_14
	jmp	LBB0_15
LBB0_22:
	movq	_tess@GOTPCREL(%rip), %rbx
	movq	%rbx, %rdi
	callq	_RB_IterateStagesGeneric
	movq	_glRefConfig@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_28
## %bb.23:
	movq	_r_shadows@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpl	$4, (%rax)
	jne	LBB0_28
## %bb.24:
	cmpq	$0, 32(%rbx)
	je	LBB0_28
## %bb.25:
	movq	(%rbx), %rax
	movq	8(%rax), %rcx
	movq	_SS_OPAQUE@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jg	LBB0_28
## %bb.26:
	movq	_SURF_NODLIGHT@GOTPCREL(%rip), %rcx
	movq	_SURF_SKY@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	orl	(%rcx), %edx
	testl	%edx, 16(%rax)
	jne	LBB0_28
## %bb.27:
	xorl	%eax, %eax
	callq	_ProjectPshadowVBOGLSL
LBB0_28:
	cmpq	$0, 24(%rbx)
	je	LBB0_38
## %bb.29:
	movq	(%rbx), %rax
	movq	8(%rax), %rcx
	movq	_SS_OPAQUE@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jg	LBB0_38
## %bb.30:
	movq	_r_lightmap@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rcx)
	jne	LBB0_38
## %bb.31:
	movq	_SURF_NODLIGHT@GOTPCREL(%rip), %rcx
	movq	_SURF_SKY@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	orl	(%rcx), %edx
	testl	%edx, 16(%rax)
	jne	LBB0_38
## %bb.32:
	cmpl	$1, 20(%rax)
	jne	LBB0_37
## %bb.33:
	movq	16(%rbx), %rax
	movq	(%rax), %rax
	movq	(%rax), %rcx
	movq	_tr@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jne	LBB0_37
## %bb.34:
	movq	_LIGHTDEF_LIGHTTYPE_MASK@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	testl	%ecx, 8(%rax)
	je	LBB0_37
## %bb.35:
	movq	_r_dlightMode@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_37
## %bb.36:
	xorl	%eax, %eax
	callq	_ForwardDlight
	jmp	LBB0_38
LBB0_37:
	xorl	%eax, %eax
	callq	_ProjectDlightTexture
LBB0_38:
	cmpq	$0, 8(%rbx)
	je	LBB0_41
## %bb.39:
	movq	(%rbx), %rax
	cmpq	$0, 32(%rax)
	je	LBB0_41
## %bb.40:
	xorl	%eax, %eax
	callq	_RB_FogPass
	jmp	LBB0_41
	.cfi_endproc
                                        ## -- End function
	.comm	_tess,56,3                      ## @tess
	.comm	_backEnd,40,3                   ## @backEnd
	.comm	_r_logFile,8,3                  ## @r_logFile
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"--- RB_StageIteratorGeneric( %s ) ---\n"

	.comm	_CT_TWO_SIDED,8,3               ## @CT_TWO_SIDED
	.comm	_CT_FRONT_SIDED,8,3             ## @CT_FRONT_SIDED
	.comm	_VPF_DEPTHSHADOW,4,2            ## @VPF_DEPTHSHADOW
	.comm	_CT_BACK_SIDED,8,3              ## @CT_BACK_SIDED
	.comm	_GL_POLYGON_OFFSET_FILL,4,2     ## @GL_POLYGON_OFFSET_FILL
	.comm	_VPF_SHADOWMAP,4,2              ## @VPF_SHADOWMAP
	.comm	_SS_OPAQUE,8,3                  ## @SS_OPAQUE
	.comm	_glRefConfig,8,3                ## @glRefConfig
	.comm	_r_shadows,8,3                  ## @r_shadows
	.comm	_SURF_NODLIGHT,4,2              ## @SURF_NODLIGHT
	.comm	_SURF_SKY,4,2                   ## @SURF_SKY
	.comm	_r_lightmap,8,3                 ## @r_lightmap
	.comm	_tr,8,3                         ## @tr
	.comm	_LIGHTDEF_LIGHTTYPE_MASK,4,2    ## @LIGHTDEF_LIGHTTYPE_MASK
	.comm	_r_dlightMode,8,3               ## @r_dlightMode
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_StageIteratorGeneric        ; -- Begin function RB_StageIteratorGeneric
	.p2align	2
_RB_StageIteratorGeneric:               ; @RB_StageIteratorGeneric
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
Lloh0:
	adrp	x19, _tess@GOTPAGE
Lloh1:
	ldr	x19, [x19, _tess@GOTPAGEOFF]
	ldp	w9, w8, [x19, #48]
	cmp	w8, #0
	ccmp	w9, #0, #4, ne
	b.eq	LBB0_20
; %bb.1:
	ldr	x8, [x19, #40]
	cbz	x8, LBB0_3
; %bb.2:
	bl	_RB_DeformTessGeometry
LBB0_3:
	mov	x0, x19
	bl	_RB_CalcShaderVertexAttribs
	ldr	x8, [x19, #40]
Lloh2:
	adrp	x21, _backEnd@GOTPAGE
Lloh3:
	ldr	x21, [x21, _backEnd@GOTPAGEOFF]
	cbz	x8, LBB0_5
; %bb.4:
	bl	_RB_UpdateTessVao
	b	LBB0_6
LBB0_5:
	ldr	w8, [x21, #32]
	add	w8, w8, #1
	str	w8, [x21, #32]
LBB0_6:
Lloh4:
	adrp	x8, _r_logFile@GOTPAGE
Lloh5:
	ldr	x8, [x8, _r_logFile@GOTPAGEOFF]
Lloh6:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_8
; %bb.7:
	ldr	x8, [x19]
	ldr	w1, [x8, #40]
Lloh7:
	adrp	x0, l_.str@PAGE
Lloh8:
	add	x0, x0, l_.str@PAGEOFF
	bl	_va
	bl	_GLimp_LogComment
LBB0_8:
	ldr	x8, [x19]
	ldr	x8, [x8]
Lloh9:
	adrp	x9, _CT_TWO_SIDED@GOTPAGE
Lloh10:
	ldr	x9, [x9, _CT_TWO_SIDED@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	mov	x0, x8
	cmp	x8, x9
	b.eq	LBB0_13
; %bb.9:
Lloh12:
	adrp	x9, _CT_FRONT_SIDED@GOTPAGE
Lloh13:
	ldr	x9, [x9, _CT_FRONT_SIDED@GOTPAGEOFF]
Lloh14:
	ldr	x0, [x9]
	cmp	x8, x0
	cset	w8, eq
	ldr	w9, [x21]
Lloh15:
	adrp	x10, _VPF_DEPTHSHADOW@GOTPAGE
Lloh16:
	ldr	x10, [x10, _VPF_DEPTHSHADOW@GOTPAGEOFF]
Lloh17:
	ldr	w10, [x10]
	tst	w10, w9
	cset	w9, ne
	eor	w8, w8, w9
	ldr	x9, [x21, #8]
	cmp	x9, #0
	cset	w9, ne
	eor	w8, w9, w8
	ldr	x9, [x21, #24]
	cbz	x9, LBB0_11
; %bb.10:
	ldr	x9, [x9]
	cmp	x9, #0
	cset	w9, ne
	eor	w8, w8, w9
LBB0_11:
	tbnz	w8, #0, LBB0_13
; %bb.12:
Lloh18:
	adrp	x8, _CT_BACK_SIDED@GOTPAGE
Lloh19:
	ldr	x8, [x8, _CT_BACK_SIDED@GOTPAGEOFF]
Lloh20:
	ldr	x0, [x8]
LBB0_13:
	bl	_GL_Cull
	ldr	x8, [x19]
	ldr	x8, [x8, #24]
Lloh21:
	adrp	x20, _GL_POLYGON_OFFSET_FILL@GOTPAGE
Lloh22:
	ldr	x20, [x20, _GL_POLYGON_OFFSET_FILL@GOTPAGEOFF]
	cbz	x8, LBB0_15
; %bb.14:
	ldr	w0, [x20]
	bl	_qglEnable
LBB0_15:
	ldr	x8, [x21, #16]
	cbz	x8, LBB0_21
; %bb.16:
	mov	x0, x19
	bl	_RB_IterateStagesGeneric
LBB0_17:
	ldr	x8, [x19]
LBB0_18:
	ldr	x8, [x8, #24]
	cbz	x8, LBB0_20
; %bb.19:
	ldr	w0, [x20]
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_qglDisable
LBB0_20:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_21:
	ldr	w8, [x21]
Lloh23:
	adrp	x9, _VPF_SHADOWMAP@GOTPAGE
Lloh24:
	ldr	x9, [x9, _VPF_SHADOWMAP@GOTPAGEOFF]
Lloh25:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_24
; %bb.22:
	ldr	x8, [x19]
	ldr	x9, [x8, #8]
Lloh26:
	adrp	x10, _SS_OPAQUE@GOTPAGE
Lloh27:
	ldr	x10, [x10, _SS_OPAQUE@GOTPAGEOFF]
Lloh28:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ne	LBB0_18
; %bb.23:
	mov	x0, x19
	bl	_RB_RenderShadowmap
	b	LBB0_17
LBB0_24:
Lloh29:
	adrp	x19, _tess@GOTPAGE
Lloh30:
	ldr	x19, [x19, _tess@GOTPAGEOFF]
	mov	x0, x19
	bl	_RB_IterateStagesGeneric
Lloh31:
	adrp	x8, _glRefConfig@GOTPAGE
Lloh32:
	ldr	x8, [x8, _glRefConfig@GOTPAGEOFF]
Lloh33:
	ldr	x8, [x8]
	cbz	x8, LBB0_30
; %bb.25:
Lloh34:
	adrp	x8, _r_shadows@GOTPAGE
Lloh35:
	ldr	x8, [x8, _r_shadows@GOTPAGEOFF]
Lloh36:
	ldr	x8, [x8]
	ldr	w8, [x8]
	cmp	w8, #4
	b.ne	LBB0_30
; %bb.26:
	ldr	x8, [x19, #32]
	cbz	x8, LBB0_30
; %bb.27:
	ldr	x8, [x19]
	ldr	x9, [x8, #8]
Lloh37:
	adrp	x10, _SS_OPAQUE@GOTPAGE
Lloh38:
	ldr	x10, [x10, _SS_OPAQUE@GOTPAGEOFF]
Lloh39:
	ldr	x10, [x10]
	cmp	x9, x10
	b.gt	LBB0_30
; %bb.28:
	ldr	w8, [x8, #16]
Lloh40:
	adrp	x9, _SURF_NODLIGHT@GOTPAGE
Lloh41:
	ldr	x9, [x9, _SURF_NODLIGHT@GOTPAGEOFF]
Lloh42:
	ldr	w9, [x9]
Lloh43:
	adrp	x10, _SURF_SKY@GOTPAGE
Lloh44:
	ldr	x10, [x10, _SURF_SKY@GOTPAGEOFF]
Lloh45:
	ldr	w10, [x10]
	orr	w9, w10, w9
	tst	w9, w8
	b.ne	LBB0_30
; %bb.29:
	bl	_ProjectPshadowVBOGLSL
LBB0_30:
	ldr	x8, [x19, #24]
	cbz	x8, LBB0_40
; %bb.31:
	ldr	x8, [x19]
	ldr	x9, [x8, #8]
Lloh46:
	adrp	x10, _SS_OPAQUE@GOTPAGE
Lloh47:
	ldr	x10, [x10, _SS_OPAQUE@GOTPAGEOFF]
Lloh48:
	ldr	x10, [x10]
	cmp	x9, x10
	b.gt	LBB0_40
; %bb.32:
Lloh49:
	adrp	x9, _r_lightmap@GOTPAGE
Lloh50:
	ldr	x9, [x9, _r_lightmap@GOTPAGEOFF]
Lloh51:
	ldr	x9, [x9]
	ldr	x9, [x9]
	cbnz	x9, LBB0_40
; %bb.33:
	ldr	w9, [x8, #16]
Lloh52:
	adrp	x10, _SURF_NODLIGHT@GOTPAGE
Lloh53:
	ldr	x10, [x10, _SURF_NODLIGHT@GOTPAGEOFF]
Lloh54:
	ldr	w10, [x10]
Lloh55:
	adrp	x11, _SURF_SKY@GOTPAGE
Lloh56:
	ldr	x11, [x11, _SURF_SKY@GOTPAGEOFF]
Lloh57:
	ldr	w11, [x11]
	orr	w10, w11, w10
	tst	w10, w9
	b.ne	LBB0_40
; %bb.34:
	ldr	w8, [x8, #20]
	cmp	w8, #1
	b.ne	LBB0_39
; %bb.35:
	ldr	x8, [x19, #16]
	ldr	x8, [x8]
	ldr	x9, [x8]
Lloh58:
	adrp	x10, _tr@GOTPAGE
Lloh59:
	ldr	x10, [x10, _tr@GOTPAGEOFF]
Lloh60:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ne	LBB0_39
; %bb.36:
	ldr	w8, [x8, #8]
Lloh61:
	adrp	x9, _LIGHTDEF_LIGHTTYPE_MASK@GOTPAGE
Lloh62:
	ldr	x9, [x9, _LIGHTDEF_LIGHTTYPE_MASK@GOTPAGEOFF]
Lloh63:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_39
; %bb.37:
Lloh64:
	adrp	x8, _r_dlightMode@GOTPAGE
Lloh65:
	ldr	x8, [x8, _r_dlightMode@GOTPAGEOFF]
Lloh66:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_39
; %bb.38:
	bl	_ForwardDlight
	b	LBB0_40
LBB0_39:
	bl	_ProjectDlightTexture
LBB0_40:
	ldr	x8, [x19, #8]
	cbz	x8, LBB0_17
; %bb.41:
	ldr	x8, [x19]
	ldr	x8, [x8, #32]
	cbz	x8, LBB0_17
; %bb.42:
	bl	_RB_FogPass
	b	LBB0_17
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGot	Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.cfi_endproc
                                        ; -- End function
	.comm	_tess,56,3                      ; @tess
	.comm	_backEnd,40,3                   ; @backEnd
	.comm	_r_logFile,8,3                  ; @r_logFile
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"--- RB_StageIteratorGeneric( %s ) ---\n"

	.comm	_CT_TWO_SIDED,8,3               ; @CT_TWO_SIDED
	.comm	_CT_FRONT_SIDED,8,3             ; @CT_FRONT_SIDED
	.comm	_VPF_DEPTHSHADOW,4,2            ; @VPF_DEPTHSHADOW
	.comm	_CT_BACK_SIDED,8,3              ; @CT_BACK_SIDED
	.comm	_GL_POLYGON_OFFSET_FILL,4,2     ; @GL_POLYGON_OFFSET_FILL
	.comm	_VPF_SHADOWMAP,4,2              ; @VPF_SHADOWMAP
	.comm	_SS_OPAQUE,8,3                  ; @SS_OPAQUE
	.comm	_glRefConfig,8,3                ; @glRefConfig
	.comm	_r_shadows,8,3                  ; @r_shadows
	.comm	_SURF_NODLIGHT,4,2              ; @SURF_NODLIGHT
	.comm	_SURF_SKY,4,2                   ; @SURF_SKY
	.comm	_r_lightmap,8,3                 ; @r_lightmap
	.comm	_tr,8,3                         ; @tr
	.comm	_LIGHTDEF_LIGHTTYPE_MASK,4,2    ; @LIGHTDEF_LIGHTTYPE_MASK
	.comm	_r_dlightMode,8,3               ; @r_dlightMode
.subsections_via_symbols
