	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function framebuffer_size_callback
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0x42700000                      ## float 60
LCPI0_2:
	.long	0x43340000                      ## float 180
LCPI0_3:
	.long	0x44800000                      ## float 1024
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_framebuffer_size_callback
	.p2align	4, 0x90
_framebuffer_size_callback:             ## @framebuffer_size_callback
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$16, %rsp
	movl	%edx, %ecx
	movl	%esi, %edx
	testl	%ecx, %ecx
	jle	LBB0_1
## %bb.2:
	cvtsi2ss	%edx, %xmm1
	cvtsi2ss	%ecx, %xmm0
	divss	%xmm0, %xmm1
	movss	%xmm1, -4(%rbp)                 ## 4-byte Spill
	jmp	LBB0_3
LBB0_1:
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
LBB0_3:
	xorl	%edi, %edi
	xorl	%esi, %esi
	callq	_glViewport
	movq	_GL_PROJECTION@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glMatrixMode
	movq	_M_PI@GOTPCREL(%rip), %rax
	xorps	%xmm0, %xmm0
	cvtsi2ssq	(%rax), %xmm0
	mulss	LCPI0_1(%rip), %xmm0
	divss	LCPI0_2(%rip), %xmm0
	movss	LCPI0_0(%rip), %xmm2            ## xmm2 = mem[0],zero,zero,zero
	movss	LCPI0_3(%rip), %xmm3            ## xmm3 = mem[0],zero,zero,zero
	movss	-4(%rbp), %xmm1                 ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	callq	_mat4x4_perspective
	addq	$16, %rsp
	popq	%rbp
	jmp	_glLoadMatrixf                  ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_PROJECTION,4,2              ## @GL_PROJECTION
	.comm	_M_PI,8,3                       ## @M_PI
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_framebuffer_size_callback      ; -- Begin function framebuffer_size_callback
	.p2align	2
_framebuffer_size_callback:             ; @framebuffer_size_callback
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-32]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset b8, -24
	.cfi_offset b9, -32
	mov	x3, x2
	mov	x2, x1
	cmp	w3, #1
	b.lt	LBB0_2
; %bb.1:
	scvtf	s0, w2
	scvtf	s1, w3
	fdiv	s8, s0, s1
	b	LBB0_3
LBB0_2:
	fmov	s8, #1.00000000
LBB0_3:
	mov	w0, #0
	mov	w1, #0
	bl	_glViewport
Lloh0:
	adrp	x8, _GL_PROJECTION@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_PROJECTION@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_glMatrixMode
Lloh3:
	adrp	x8, _M_PI@GOTPAGE
Lloh4:
	ldr	x8, [x8, _M_PI@GOTPAGEOFF]
Lloh5:
	ldr	x8, [x8]
	scvtf	s0, x8
	mov	w8, #1114636288
	fmov	s1, w8
	fmul	s0, s0, s1
	mov	w8, #1127481344
	fmov	s1, w8
	fdiv	s0, s0, s1
	mov	w8, #1149239296
	fmov	s3, w8
	fmov	s2, #1.00000000
	fmov	s1, s8
	bl	_mat4x4_perspective
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #32               ; 16-byte Folded Reload
	b	_glLoadMatrixf
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_PROJECTION,4,2              ; @GL_PROJECTION
	.comm	_M_PI,8,3                       ; @M_PI
.subsections_via_symbols
