	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_DeathmatchScoreboardMessage    ## -- Begin function DeathmatchScoreboardMessage
	.p2align	4, 0x90
_DeathmatchScoreboardMessage:           ## @DeathmatchScoreboardMessage
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$2104, %rsp                     ## imm = 0x838
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_SVF_BOT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, 4(%rdi)
	jne	LBB0_16
## %bb.1:
	movq	%rdi, %rbx
	movb	$0, -2080(%rbp)
	movq	_level@GOTPCREL(%rip), %r10
	movl	(%r10), %eax
	movq	%rax, -2104(%rbp)               ## 8-byte Spill
	testl	%eax, %eax
	jle	LBB0_2
## %bb.3:
	movq	%rbx, -2096(%rbp)               ## 8-byte Spill
	xorl	%ecx, %ecx
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movl	%ebx, -2084(%rbp)               ## 4-byte Spill
	movq	8(%r10), %rax
	movq	32(%r10), %rsi
	movq	%rcx, -2120(%rbp)               ## 8-byte Spill
	movq	(%rax,%rcx,8), %rcx
	leaq	(%rcx,%rcx,4), %rdi
	movq	24(%rsi,%rdi,8), %rax
	movl	$-1, %r9d
	movq	_CON_CONNECTING@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rax
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movl	8(%rsi,%rdi,8), %r9d
	cmpl	$999, %r9d                      ## imm = 0x3E7
	movl	$999, %eax                      ## imm = 0x3E7
	cmovgel	%eax, %r9d
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=1
	movl	(%rsi,%rdi,8), %ebx
	testl	%ebx, %ebx
	je	LBB0_7
## %bb.8:                               ##   in Loop: Header=BB0_4 Depth=1
	imull	$100, 4(%rsi,%rdi,8), %eax
	cltd
	idivl	%ebx
                                        ## kill: def $eax killed $eax def $rax
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_4 Depth=1
	xorl	%eax, %eax
LBB0_9:                                 ##   in Loop: Header=BB0_4 Depth=1
	movq	%rax, -2112(%rbp)               ## 8-byte Spill
	movq	16(%rsi,%rdi,8), %rbx
	movq	_PERS_RANK@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	cmpq	$0, (%rbx,%rdx,8)
	je	LBB0_11
## %bb.10:                              ##   in Loop: Header=BB0_4 Depth=1
	xorl	%edx, %edx
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_4 Depth=1
	movq	_PERS_KILLED@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	cmpq	$0, (%rbx,%rdx,8)
	sete	%dl
LBB0_12:                                ##   in Loop: Header=BB0_4 Depth=1
	movzbl	%dl, %eax
	movq	%rax, -2136(%rbp)               ## 8-byte Spill
	movq	_PERS_SCORE@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	movq	(%rbx,%rdx,8), %r8
	movl	16(%r10), %edx
	subl	32(%rsi,%rdi,8), %edx
	movslq	%edx, %rdx
	imulq	$1172812403, %rdx, %r10         ## imm = 0x45E7B273
	movq	%r10, %rdx
	shrq	$63, %rdx
	sarq	$46, %r10
	addl	%edx, %r10d
	movq	_g_entities@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	movl	(%rdx,%rcx,8), %eax
	movq	%rax, -2128(%rbp)               ## 8-byte Spill
	movq	_PERS_IMPRESSIVE_COUNT@GOTPCREL(%rip), %rax
	movq	(%rax), %r12
	movq	_PERS_EXCELLENT_COUNT@GOTPCREL(%rip), %rax
	movq	(%rax), %r14
	movq	_PERS_GAUNTLET_FRAG_COUNT@GOTPCREL(%rip), %rax
	movq	(%rax), %r15
	movq	_PERS_DEFEND_COUNT@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_PERS_ASSIST_COUNT@GOTPCREL(%rip), %rdx
	movq	(%rdx), %r11
	movq	_PERS_CAPTURES@GOTPCREL(%rip), %rdx
	movq	(%rdx), %r13
	subq	$8, %rsp
	leaq	-1072(%rbp), %rdi
	movl	$1024, %esi                     ## imm = 0x400
	leaq	L_.str(%rip), %rdx
	pushq	(%rbx,%r13,8)
	pushq	-2136(%rbp)                     ## 8-byte Folded Reload
	pushq	(%rbx,%r11,8)
	pushq	(%rbx,%rax,8)
	pushq	(%rbx,%r15,8)
	pushq	(%rbx,%r14,8)
	movq	%rdi, %r14
	pushq	(%rbx,%r12,8)
	pushq	-2112(%rbp)                     ## 8-byte Folded Reload
	pushq	-2128(%rbp)                     ## 8-byte Folded Reload
	pushq	$0
	pushq	%r10
	callq	_Com_sprintf
	addq	$96, %rsp
	movq	%r14, %rdi
	callq	_strlen
	movl	%eax, %ebx
	movl	-2084(%rbp), %eax               ## 4-byte Reload
	addl	%eax, %ebx
	cmpl	$999, %ebx                      ## imm = 0x3E7
	ja	LBB0_18
## %bb.13:                              ##   in Loop: Header=BB0_4 Depth=1
	cltq
	leaq	(%rax,%rbp), %rdi
	addq	$-2080, %rdi                    ## imm = 0xF7E0
	movq	%r14, %rsi
	callq	_strcpy
	movq	-2120(%rbp), %rcx               ## 8-byte Reload
	incq	%rcx
	cmpq	%rcx, -2104(%rbp)               ## 8-byte Folded Reload
	movq	_level@GOTPCREL(%rip), %r10
	jne	LBB0_4
## %bb.14:
	movq	-2104(%rbp), %rsi               ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi def $rsi
	movq	-2096(%rbp), %rbx               ## 8-byte Reload
	jmp	LBB0_15
LBB0_2:
	xorl	%esi, %esi
	jmp	LBB0_15
LBB0_18:
	movq	-2096(%rbp), %rbx               ## 8-byte Reload
	movq	-2120(%rbp), %rsi               ## 8-byte Reload
	movq	_level@GOTPCREL(%rip), %r10
LBB0_15:
	movq	_g_entities@GOTPCREL(%rip), %rax
	subq	(%rax), %rbx
	shrq	$3, %rbx
	movq	24(%r10), %rax
	movq	_TEAM_RED@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rax,%rcx,4), %edx
	movq	_TEAM_BLUE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rax,%rcx,4), %ecx
	leaq	L_.str.1(%rip), %rdi
	leaq	-2080(%rbp), %r8
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_va
	movl	%ebx, %edi
	movl	%eax, %esi
	callq	_trap_SendServerCommand
LBB0_16:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_19
## %bb.17:
	addq	$2104, %rsp                     ## imm = 0x838
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_19:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_SVF_BOT,4,2                    ## @SVF_BOT
	.comm	_level,40,3                     ## @level
	.comm	_CON_CONNECTING,8,3             ## @CON_CONNECTING
	.comm	_PERS_RANK,8,3                  ## @PERS_RANK
	.comm	_PERS_KILLED,8,3                ## @PERS_KILLED
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	" %i %i %i %i %i %i %i %i %i %i %i %i %i %i"

	.comm	_PERS_SCORE,8,3                 ## @PERS_SCORE
	.comm	_g_entities,8,3                 ## @g_entities
	.comm	_PERS_IMPRESSIVE_COUNT,8,3      ## @PERS_IMPRESSIVE_COUNT
	.comm	_PERS_EXCELLENT_COUNT,8,3       ## @PERS_EXCELLENT_COUNT
	.comm	_PERS_GAUNTLET_FRAG_COUNT,8,3   ## @PERS_GAUNTLET_FRAG_COUNT
	.comm	_PERS_DEFEND_COUNT,8,3          ## @PERS_DEFEND_COUNT
	.comm	_PERS_ASSIST_COUNT,8,3          ## @PERS_ASSIST_COUNT
	.comm	_PERS_CAPTURES,8,3              ## @PERS_CAPTURES
L_.str.1:                               ## @.str.1
	.asciz	"scores %i %i %i%s"

	.comm	_TEAM_RED,8,3                   ## @TEAM_RED
	.comm	_TEAM_BLUE,8,3                  ## @TEAM_BLUE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_DeathmatchScoreboardMessage    ; -- Begin function DeathmatchScoreboardMessage
	.p2align	2
_DeathmatchScoreboardMessage:           ; @DeathmatchScoreboardMessage
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #2112
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	ldr	w8, [x0, #4]
Lloh3:
	adrp	x9, _SVF_BOT@GOTPAGE
Lloh4:
	ldr	x9, [x9, _SVF_BOT@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
	tst	w9, w8
	b.ne	LBB0_17
; %bb.1:
	strb	wzr, [sp, #72]
Lloh6:
	adrp	x22, _level@GOTPAGE
Lloh7:
	ldr	x22, [x22, _level@GOTPAGEOFF]
	ldr	w24, [x22]
	cmp	w24, #1
	b.lt	LBB0_15
; %bb.2:
	str	x0, [sp, #64]                   ; 8-byte Folded Spill
	mov	x20, #0
	mov	w26, #0
	mov	w25, #40
Lloh8:
	adrp	x21, l_.str@PAGE
Lloh9:
	add	x21, x21, l_.str@PAGEOFF
Lloh10:
	adrp	x27, _PERS_DEFEND_COUNT@GOTPAGE
Lloh11:
	ldr	x27, [x27, _PERS_DEFEND_COUNT@GOTPAGEOFF]
Lloh12:
	adrp	x23, _PERS_ASSIST_COUNT@GOTPAGE
Lloh13:
	ldr	x23, [x23, _PERS_ASSIST_COUNT@GOTPAGEOFF]
Lloh14:
	adrp	x28, _PERS_CAPTURES@GOTPAGE
Lloh15:
	ldr	x28, [x28, _PERS_CAPTURES@GOTPAGEOFF]
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x22, #32]
	ldr	x8, [x22, #8]
	ldr	x3, [x8, x20, lsl #3]
	madd	x8, x3, x25, x9
	ldr	x8, [x8, #24]
Lloh16:
	adrp	x10, _CON_CONNECTING@GOTPAGE
Lloh17:
	ldr	x10, [x10, _CON_CONNECTING@GOTPAGEOFF]
Lloh18:
	ldr	x10, [x10]
	cmp	x8, x10
	b.ne	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w5, #-1
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	madd	x8, x3, x25, x9
	ldr	w8, [x8, #8]
	cmp	w8, #999
	mov	w10, #999
	csel	w5, w8, w10, lt
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	mul	x8, x3, x25
	ldr	w8, [x9, x8]
	cbz	w8, LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	madd	x10, x3, x25, x9
	ldr	w10, [x10, #4]
	mov	w11, #100
	mul	w10, w10, w11
	sdiv	w8, w10, w8
LBB0_8:                                 ;   in Loop: Header=BB0_3 Depth=1
	madd	x10, x3, x25, x9
	ldr	x10, [x10, #16]
Lloh19:
	adrp	x11, _PERS_RANK@GOTPAGE
Lloh20:
	ldr	x11, [x11, _PERS_RANK@GOTPAGEOFF]
Lloh21:
	ldr	x11, [x11]
	ldr	x11, [x10, x11, lsl #3]
	cbz	x11, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w11, #0
	b	LBB0_11
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh22:
	adrp	x11, _PERS_KILLED@GOTPAGE
Lloh23:
	ldr	x11, [x11, _PERS_KILLED@GOTPAGEOFF]
Lloh24:
	ldr	x11, [x11]
	ldr	x11, [x10, x11, lsl #3]
	cmp	x11, #0
	cset	w11, eq
LBB0_11:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh25:
	adrp	x12, _PERS_SCORE@GOTPAGE
Lloh26:
	ldr	x12, [x12, _PERS_SCORE@GOTPAGEOFF]
Lloh27:
	ldr	x12, [x12]
	ldr	x4, [x10, x12, lsl #3]
	ldr	w12, [x22, #16]
	madd	x9, x3, x25, x9
	ldr	w9, [x9, #32]
	sub	w9, w12, w9
	mov	w12, #45683
	movk	w12, #17895, lsl #16
	smull	x9, w9, w12
	lsr	x12, x9, #32
	lsr	x9, x9, #63
	add	w6, w9, w12, asr #14
Lloh28:
	adrp	x9, _g_entities@GOTPAGE
Lloh29:
	ldr	x9, [x9, _g_entities@GOTPAGEOFF]
Lloh30:
	ldr	x9, [x9]
	lsl	x12, x3, #3
	ldr	w9, [x9, x12]
Lloh31:
	adrp	x12, _PERS_IMPRESSIVE_COUNT@GOTPAGE
Lloh32:
	ldr	x12, [x12, _PERS_IMPRESSIVE_COUNT@GOTPAGEOFF]
Lloh33:
	ldr	x12, [x12]
	ldr	x12, [x10, x12, lsl #3]
Lloh34:
	adrp	x13, _PERS_EXCELLENT_COUNT@GOTPAGE
Lloh35:
	ldr	x13, [x13, _PERS_EXCELLENT_COUNT@GOTPAGEOFF]
Lloh36:
	ldr	x13, [x13]
	ldr	x13, [x10, x13, lsl #3]
Lloh37:
	adrp	x14, _PERS_GAUNTLET_FRAG_COUNT@GOTPAGE
Lloh38:
	ldr	x14, [x14, _PERS_GAUNTLET_FRAG_COUNT@GOTPAGEOFF]
Lloh39:
	ldr	x14, [x14]
	ldr	x14, [x10, x14, lsl #3]
	ldr	x15, [x27]
	ldr	x15, [x10, x15, lsl #3]
	ldr	x16, [x23]
	ldr	x16, [x10, x16, lsl #3]
	ldr	x17, [x28]
	ldr	x10, [x10, x17, lsl #3]
	str	x10, [sp, #56]
	str	w11, [sp, #48]
	stp	x15, x16, [sp, #32]
	stp	x13, x14, [sp, #16]
	add	x0, sp, #1072
	str	x12, [sp, #8]
	stp	w9, w8, [sp]
	mov	w1, #1024
	mov	x2, x21
	mov	w7, #0
	bl	_Com_sprintf
	add	x0, sp, #1072
	bl	_strlen
	add	w19, w0, w26
	cmp	w19, #999
	b.hi	LBB0_14
; %bb.12:                               ;   in Loop: Header=BB0_3 Depth=1
	add	x8, sp, #72
	add	x0, x8, w26, sxtw
	add	x1, sp, #1072
	bl	_strcpy
	add	x20, x20, #1
	mov	x26, x19
	cmp	x24, x20
	b.ne	LBB0_3
; %bb.13:
	mov	x20, x24
LBB0_14:
	ldr	x0, [sp, #64]                   ; 8-byte Folded Reload
	b	LBB0_16
LBB0_15:
	mov	w20, #0
LBB0_16:
Lloh40:
	adrp	x8, _g_entities@GOTPAGE
Lloh41:
	ldr	x8, [x8, _g_entities@GOTPAGEOFF]
Lloh42:
	ldr	x8, [x8]
	sub	x8, x0, x8
	ldr	x9, [x22, #24]
Lloh43:
	adrp	x10, _TEAM_RED@GOTPAGE
Lloh44:
	ldr	x10, [x10, _TEAM_RED@GOTPAGEOFF]
Lloh45:
	ldr	x10, [x10]
	ldr	w2, [x9, x10, lsl #2]
	lsr	x19, x8, #3
Lloh46:
	adrp	x8, _TEAM_BLUE@GOTPAGE
Lloh47:
	ldr	x8, [x8, _TEAM_BLUE@GOTPAGEOFF]
Lloh48:
	ldr	x8, [x8]
	ldr	w3, [x9, x8, lsl #2]
Lloh49:
	adrp	x0, l_.str.1@PAGE
Lloh50:
	add	x0, x0, l_.str.1@PAGEOFF
	add	x4, sp, #72
	mov	x1, x20
	bl	_va
	mov	x1, x0
	mov	x0, x19
	bl	_trap_SendServerCommand
LBB0_17:
	ldur	x8, [x29, #-96]
Lloh51:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh52:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh53:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_19
; %bb.18:
	add	sp, sp, #2112
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_19:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpAdd	Lloh49, Lloh50
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh51, Lloh52, Lloh53
	.cfi_endproc
                                        ; -- End function
	.comm	_SVF_BOT,4,2                    ; @SVF_BOT
	.comm	_level,40,3                     ; @level
	.comm	_CON_CONNECTING,8,3             ; @CON_CONNECTING
	.comm	_PERS_RANK,8,3                  ; @PERS_RANK
	.comm	_PERS_KILLED,8,3                ; @PERS_KILLED
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	" %i %i %i %i %i %i %i %i %i %i %i %i %i %i"

	.comm	_PERS_SCORE,8,3                 ; @PERS_SCORE
	.comm	_g_entities,8,3                 ; @g_entities
	.comm	_PERS_IMPRESSIVE_COUNT,8,3      ; @PERS_IMPRESSIVE_COUNT
	.comm	_PERS_EXCELLENT_COUNT,8,3       ; @PERS_EXCELLENT_COUNT
	.comm	_PERS_GAUNTLET_FRAG_COUNT,8,3   ; @PERS_GAUNTLET_FRAG_COUNT
	.comm	_PERS_DEFEND_COUNT,8,3          ; @PERS_DEFEND_COUNT
	.comm	_PERS_ASSIST_COUNT,8,3          ; @PERS_ASSIST_COUNT
	.comm	_PERS_CAPTURES,8,3              ; @PERS_CAPTURES
l_.str.1:                               ; @.str.1
	.asciz	"scores %i %i %i%s"

	.comm	_TEAM_RED,8,3                   ; @TEAM_RED
	.comm	_TEAM_BLUE,8,3                  ; @TEAM_BLUE
.subsections_via_symbols
