	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function SVC_Status
_SVC_Status:                            ## @SVC_Status
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$1064, %rsp                     ## imm = 0x428
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, %r14d
	movq	%rsp, %rbx
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_MSGLEN@GOTPCREL(%rip), %rax
	movl	(%rax), %r13d
	movq	%r13, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r15
	movq	_MAX_INFO_STRING@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r12
	leaq	L_.str(%rip), %rdi
	callq	_Cvar_VariableValue
	movq	_GT_SINGLE_PLAYER@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_14
## %bb.1:
	leaq	L_.str.1(%rip), %rdi
	callq	_Cvar_VariableValue
	testq	%rax, %rax
	jne	LBB0_14
## %bb.2:
	movl	%r14d, %edi
	movl	$10, %esi
	movl	$1000, %edx                     ## imm = 0x3E8
	callq	_SVC_RateLimitAddress
	testq	%rax, %rax
	je	LBB0_4
## %bb.3:
	movl	%r14d, %edi
	callq	_NET_AdrToString
	leaq	L_.str.2(%rip), %rdi
	movl	%eax, %esi
	xorl	%eax, %eax
	callq	_Com_DPrintf
	jmp	LBB0_14
LBB0_4:
	movq	_outboundLeakyBucket@GOTPCREL(%rip), %rdi
	movl	$10, %esi
	movl	$100, %edx
	callq	_SVC_RateLimit
	testq	%rax, %rax
	je	LBB0_6
## %bb.5:
	leaq	L_.str.3(%rip), %rdi
	xorl	%eax, %eax
	callq	_Com_DPrintf
	jmp	LBB0_14
LBB0_6:
	movl	$1, %edi
	callq	_Cmd_Argv
	movq	%rax, %rdi
	callq	_strlen
	cmpl	$128, %eax
	jg	LBB0_14
## %bb.7:
	movl	%r14d, -1076(%rbp)              ## 4-byte Spill
	movq	%rbx, -1104(%rbp)               ## 8-byte Spill
	movq	_CVAR_SERVERINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_Cvar_InfoString
	movq	%r12, %rdi
	movq	%rax, %rsi
	callq	_strcpy
	movl	$1, %edi
	callq	_Cmd_Argv
	leaq	L_.str.4(%rip), %rsi
	movq	%r12, -1096(%rbp)               ## 8-byte Spill
	movq	%r12, %rdi
	movq	%rax, %rdx
	callq	_Info_SetValueForKey
	movq	%r15, -1088(%rbp)               ## 8-byte Spill
	movb	$0, (%r15)
	movq	_sv_maxclients@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpl	$0, (%rax)
	jle	LBB0_13
## %bb.8:
	xorl	%r14d, %r14d
	movl	$12, %r15d
	xorl	%r12d, %r12d
	jmp	LBB0_9
LBB0_11:                                ##   in Loop: Header=BB0_9 Depth=1
	movslq	%ecx, %rdi
	addq	-1088(%rbp), %rdi               ## 8-byte Folded Reload
	leaq	-1072(%rbp), %rsi
	callq	_strcpy
	movq	_sv_maxclients@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
LBB0_12:                                ##   in Loop: Header=BB0_9 Depth=1
	incq	%r14
	movslq	(%rax), %rcx
	addq	$16, %r15
	cmpq	%rcx, %r14
	jge	LBB0_13
LBB0_9:                                 ## =>This Inner Loop Header: Depth=1
	movq	_svs@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rbx
	movq	-12(%rbx,%r15), %rcx
	movq	_CS_CONNECTED@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jl	LBB0_12
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	movl	%r14d, %edi
	callq	_SV_GameClientNum
	movq	(%rax), %rax
	movq	_PERS_SCORE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movl	(%rax,%rcx,4), %ecx
	movl	-4(%rbx,%r15), %r9d
	movl	(%rbx,%r15), %r8d
	leaq	-1072(%rbp), %rbx
	movq	%rbx, %rdi
	movl	$1024, %esi                     ## imm = 0x400
	leaq	L_.str.5(%rip), %rdx
	callq	_Com_sprintf
	movq	%rbx, %rdi
	callq	_strlen
	movl	%r12d, %ecx
	movl	%eax, %r12d
	addl	%ecx, %r12d
	movslq	%r12d, %rax
	cmpq	%r13, %rax
	jb	LBB0_11
LBB0_13:
	movq	_NS_SERVER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str.6(%rip), %rdx
	movl	-1076(%rbp), %esi               ## 4-byte Reload
	movq	-1096(%rbp), %rcx               ## 8-byte Reload
	movq	-1088(%rbp), %r8                ## 8-byte Reload
	callq	_NET_OutOfBandPrint
	movq	-1104(%rbp), %rbx               ## 8-byte Reload
LBB0_14:
	movq	%rbx, %rsp
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_16
## %bb.15:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_16:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_MSGLEN,4,2                 ## @MAX_MSGLEN
	.comm	_MAX_INFO_STRING,4,2            ## @MAX_INFO_STRING
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"g_gametype"

	.comm	_GT_SINGLE_PLAYER,8,3           ## @GT_SINGLE_PLAYER
L_.str.1:                               ## @.str.1
	.asciz	"ui_singlePlayerActive"

L_.str.2:                               ## @.str.2
	.asciz	"SVC_Status: rate limit from %s exceeded, dropping request\n"

	.comm	_outboundLeakyBucket,4,2        ## @outboundLeakyBucket
L_.str.3:                               ## @.str.3
	.asciz	"SVC_Status: rate limit exceeded, dropping request\n"

	.comm	_CVAR_SERVERINFO,4,2            ## @CVAR_SERVERINFO
L_.str.4:                               ## @.str.4
	.asciz	"challenge"

	.comm	_sv_maxclients,8,3              ## @sv_maxclients
	.comm	_svs,8,3                        ## @svs
	.comm	_CS_CONNECTED,8,3               ## @CS_CONNECTED
L_.str.5:                               ## @.str.5
	.asciz	"%i %i \"%s\"\n"

	.comm	_PERS_SCORE,8,3                 ## @PERS_SCORE
	.comm	_NS_SERVER,4,2                  ## @NS_SERVER
L_.str.6:                               ## @.str.6
	.asciz	"statusResponse\n%s\n%s"

	.no_dead_strip	_SVC_Status
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function SVC_Status
_SVC_Status:                            ; @SVC_Status
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #1040
	mov	x19, sp
	mov	x20, x0
	mov	x26, sp
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
Lloh3:
	adrp	x8, _MAX_MSGLEN@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_MSGLEN@GOTPAGEOFF]
Lloh5:
	ldr	w21, [x8]
	mov	x9, x21
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	add	x9, x21, #15
	and	x9, x9, #0x1fffffff0
	sub	x22, x8, x9
	mov	sp, x22
Lloh8:
	adrp	x8, _MAX_INFO_STRING@GOTPAGE
Lloh9:
	ldr	x8, [x8, _MAX_INFO_STRING@GOTPAGEOFF]
Lloh10:
	ldr	w8, [x8]
	mov	x9, x8
Lloh11:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh12:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x1fffffff0
	sub	x23, x9, x8
	mov	sp, x23
Lloh13:
	adrp	x0, l_.str@PAGE
Lloh14:
	add	x0, x0, l_.str@PAGEOFF
	bl	_Cvar_VariableValue
Lloh15:
	adrp	x8, _GT_SINGLE_PLAYER@GOTPAGE
Lloh16:
	ldr	x8, [x8, _GT_SINGLE_PLAYER@GOTPAGEOFF]
Lloh17:
	ldr	x8, [x8]
	cmp	x0, x8
	b.eq	LBB0_14
; %bb.1:
Lloh18:
	adrp	x0, l_.str.1@PAGE
Lloh19:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_Cvar_VariableValue
	cbnz	x0, LBB0_14
; %bb.2:
	mov	x0, x20
	mov	w1, #10
	mov	w2, #1000
	bl	_SVC_RateLimitAddress
	cbz	x0, LBB0_4
; %bb.3:
	mov	x0, x20
	bl	_NET_AdrToString
                                        ; kill: def $w0 killed $w0 def $x0
	str	x0, [sp, #-16]!
Lloh20:
	adrp	x0, l_.str.2@PAGE
Lloh21:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_Com_DPrintf
	add	sp, sp, #16
	b	LBB0_14
LBB0_4:
Lloh22:
	adrp	x0, _outboundLeakyBucket@GOTPAGE
Lloh23:
	ldr	x0, [x0, _outboundLeakyBucket@GOTPAGEOFF]
	mov	w1, #10
	mov	w2, #100
	bl	_SVC_RateLimit
	cbz	x0, LBB0_6
; %bb.5:
Lloh24:
	adrp	x0, l_.str.3@PAGE
Lloh25:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_Com_DPrintf
	b	LBB0_14
LBB0_6:
	mov	w0, #1
	bl	_Cmd_Argv
	bl	_strlen
	cmp	w0, #128
	b.gt	LBB0_14
; %bb.7:
Lloh26:
	adrp	x8, _CVAR_SERVERINFO@GOTPAGE
Lloh27:
	ldr	x8, [x8, _CVAR_SERVERINFO@GOTPAGEOFF]
Lloh28:
	ldr	w0, [x8]
	bl	_Cvar_InfoString
	mov	x1, x0
	mov	x0, x23
	bl	_strcpy
	mov	w0, #1
	bl	_Cmd_Argv
	mov	x2, x0
Lloh29:
	adrp	x1, l_.str.4@PAGE
Lloh30:
	add	x1, x1, l_.str.4@PAGEOFF
	mov	x0, x23
	bl	_Info_SetValueForKey
	strb	wzr, [x22]
Lloh31:
	adrp	x8, _sv_maxclients@GOTPAGE
Lloh32:
	ldr	x8, [x8, _sv_maxclients@GOTPAGEOFF]
Lloh33:
	ldr	x8, [x8]
	ldr	w9, [x8]
	cmp	w9, #1
	b.lt	LBB0_13
; %bb.8:
	mov	x28, #0
	mov	x24, #0
	mov	w25, #0
	b	LBB0_11
LBB0_9:                                 ;   in Loop: Header=BB0_11 Depth=1
	add	x0, x22, w25, sxtw
	add	x1, x19, #0
	bl	_strcpy
Lloh34:
	adrp	x8, _sv_maxclients@GOTPAGE
Lloh35:
	ldr	x8, [x8, _sv_maxclients@GOTPAGEOFF]
Lloh36:
	ldr	x8, [x8]
	mov	x25, x27
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=1
	add	x24, x24, #1
	ldrsw	x9, [x8]
	add	x28, x28, #16
	cmp	x24, x9
	b.ge	LBB0_13
LBB0_11:                                ; =>This Inner Loop Header: Depth=1
Lloh37:
	adrp	x9, _svs@GOTPAGE
Lloh38:
	ldr	x9, [x9, _svs@GOTPAGEOFF]
Lloh39:
	ldr	x27, [x9]
	ldr	x9, [x27, x28]
Lloh40:
	adrp	x10, _CS_CONNECTED@GOTPAGE
Lloh41:
	ldr	x10, [x10, _CS_CONNECTED@GOTPAGEOFF]
Lloh42:
	ldr	x10, [x10]
	cmp	x9, x10
	b.lt	LBB0_10
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=1
	mov	x0, x24
	bl	_SV_GameClientNum
	ldr	x8, [x0]
Lloh43:
	adrp	x9, _PERS_SCORE@GOTPAGE
Lloh44:
	ldr	x9, [x9, _PERS_SCORE@GOTPAGEOFF]
Lloh45:
	ldr	x9, [x9]
	ldr	w3, [x8, x9, lsl #2]
	add	x8, x27, x28
	ldp	w5, w4, [x8, #8]
	add	x0, x19, #0
	mov	w1, #1024
Lloh46:
	adrp	x2, l_.str.5@PAGE
Lloh47:
	add	x2, x2, l_.str.5@PAGEOFF
	bl	_Com_sprintf
	add	x0, x19, #0
	bl	_strlen
	add	w27, w0, w25
	sxtw	x8, w27
	cmp	x8, x21
	b.lo	LBB0_9
LBB0_13:
Lloh48:
	adrp	x8, _NS_SERVER@GOTPAGE
Lloh49:
	ldr	x8, [x8, _NS_SERVER@GOTPAGEOFF]
Lloh50:
	ldr	w0, [x8]
Lloh51:
	adrp	x2, l_.str.6@PAGE
Lloh52:
	add	x2, x2, l_.str.6@PAGEOFF
	mov	x1, x20
	mov	x3, x23
	mov	x4, x22
	bl	_NET_OutOfBandPrint
LBB0_14:
	mov	sp, x26
	ldur	x8, [x29, #-96]
Lloh53:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh54:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh55:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_16
; %bb.15:
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_16:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpAdd	Lloh46, Lloh47
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpAdd	Lloh51, Lloh52
	.loh AdrpLdrGotLdr	Lloh48, Lloh49, Lloh50
	.loh AdrpLdrGotLdr	Lloh53, Lloh54, Lloh55
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_MSGLEN,4,2                 ; @MAX_MSGLEN
	.comm	_MAX_INFO_STRING,4,2            ; @MAX_INFO_STRING
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"g_gametype"

	.comm	_GT_SINGLE_PLAYER,8,3           ; @GT_SINGLE_PLAYER
l_.str.1:                               ; @.str.1
	.asciz	"ui_singlePlayerActive"

l_.str.2:                               ; @.str.2
	.asciz	"SVC_Status: rate limit from %s exceeded, dropping request\n"

	.comm	_outboundLeakyBucket,4,2        ; @outboundLeakyBucket
l_.str.3:                               ; @.str.3
	.asciz	"SVC_Status: rate limit exceeded, dropping request\n"

	.comm	_CVAR_SERVERINFO,4,2            ; @CVAR_SERVERINFO
l_.str.4:                               ; @.str.4
	.asciz	"challenge"

	.comm	_sv_maxclients,8,3              ; @sv_maxclients
	.comm	_svs,8,3                        ; @svs
	.comm	_CS_CONNECTED,8,3               ; @CS_CONNECTED
l_.str.5:                               ; @.str.5
	.asciz	"%i %i \"%s\"\n"

	.comm	_PERS_SCORE,8,3                 ; @PERS_SCORE
	.comm	_NS_SERVER,4,2                  ; @NS_SERVER
l_.str.6:                               ; @.str.6
	.asciz	"statusResponse\n%s\n%s"

	.no_dead_strip	_SVC_Status
.subsections_via_symbols
