	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function UI_BuildServerDisplayList
_UI_BuildServerDisplayList:             ## @UI_BuildServerDisplayList
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, %ebx
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_STRING_CHARS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -64(%rbp)                 ## 8-byte Spill
	testl	%ebx, %ebx
	jne	LBB0_2
## %bb.1:
	movq	_uiInfo@GOTPCREL(%rip), %rax
	movq	(%rax), %rcx
	cmpq	8(%rax), %rcx
	jle	LBB0_32
LBB0_2:
	movq	_uiInfo@GOTPCREL(%rip), %r14
	movl	48(%r14), %esi
	leaq	L_.str(%rip), %rdi
	movl	$4, %edx
	callq	_trap_Cvar_VariableStringBuffer
	movl	48(%r14), %edi
	callq	_strlen
	testl	%eax, %eax
	je	LBB0_3
## %bb.4:
	cmpl	16(%r14), %eax
	je	LBB0_6
LBB0_5:
	movl	%eax, 16(%r14)
	movl	$-1, 20(%r14)
LBB0_6:
	xorl	%eax, %eax
	callq	_UI_SourceForLAN
	movl	%eax, %r12d
	testl	$-3, %ebx
	je	LBB0_8
## %bb.7:
	movl	$0, _UI_BuildServerDisplayList.numinvisible(%rip)
	xorps	%xmm0, %xmm0
	movups	%xmm0, 32(%r14)
	movq	_FEEDER_SERVERS@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	xorl	%edi, %edi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_Menu_SetFeederSelection
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	%r12d, %edi
	movl	$-1, %esi
	callq	_trap_LAN_MarkServerVisible
LBB0_8:
	movl	%r12d, %edi
	callq	_trap_LAN_GetServerCount
	cmpl	$-1, %eax
	je	LBB0_34
## %bb.9:
	movl	%eax, %ebx
	movq	_ui_netSource@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_UIAS_LOCAL@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_11
## %bb.10:
	testl	%ebx, %ebx
	jne	LBB0_11
LBB0_34:
	xorps	%xmm0, %xmm0
	movups	%xmm0, 32(%r14)
	movl	$500, %eax                      ## imm = 0x1F4
	addq	(%r14), %rax
	movq	%rax, 8(%r14)
	jmp	LBB0_32
LBB0_3:
	movl	48(%r14), %edi
	leaq	L_.str.1(%rip), %rsi
	callq	_strcpy
	movl	48(%r14), %edi
	callq	_strlen
	cmpl	16(%r14), %eax
	jne	LBB0_5
	jmp	LBB0_6
LBB0_11:
	testl	%ebx, %ebx
	jle	LBB0_31
## %bb.12:
	xorl	%r15d, %r15d
	movl	%ebx, -52(%rbp)                 ## 4-byte Spill
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_30:                                ##   in Loop: Header=BB0_13 Depth=1
	incl	%r15d
	cmpl	%r15d, %ebx
	je	LBB0_31
LBB0_13:                                ## =>This Inner Loop Header: Depth=1
	movl	%r12d, %edi
	movl	%r15d, %esi
	callq	_trap_LAN_ServerIsVisible
	testl	%eax, %eax
	je	LBB0_30
## %bb.14:                              ##   in Loop: Header=BB0_13 Depth=1
	movl	%r12d, %edi
	movl	%r15d, %esi
	callq	_trap_LAN_GetServerPing
	movl	%eax, %r13d
	movq	_ui_netSource@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_UIAS_FAVORITES@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	testl	%r13d, %r13d
	jle	LBB0_15
## %bb.16:                              ##   in Loop: Header=BB0_13 Depth=1
	cmpq	%rcx, %rax
	je	LBB0_17
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_13 Depth=1
	cmpq	%rcx, %rax
	jne	LBB0_30
LBB0_17:                                ##   in Loop: Header=BB0_13 Depth=1
	movl	%r15d, %edi
	callq	_UI_RemoveServerFromDisplayList
LBB0_18:                                ##   in Loop: Header=BB0_13 Depth=1
	movq	_MAX_STRING_CHARS@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	%r12d, %edi
	movl	%r15d, %esi
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdx
	callq	_trap_LAN_GetServerInfo
	movq	%rbx, %rdi
	leaq	L_.str.2(%rip), %rsi
	callq	_Info_ValueForKey
	movl	%eax, %edi
	callq	_atoi
	movl	%eax, %r14d
	movq	_ui_browserShowEmpty@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	jne	LBB0_22
## %bb.19:                              ##   in Loop: Header=BB0_13 Depth=1
	testl	%r14d, %r14d
	je	LBB0_20
LBB0_22:                                ##   in Loop: Header=BB0_13 Depth=1
	movq	_ui_browserShowFull@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	jne	LBB0_24
## %bb.23:                              ##   in Loop: Header=BB0_13 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	leaq	L_.str.3(%rip), %rsi
	callq	_Info_ValueForKey
	movl	%eax, %edi
	callq	_atoi
	cmpl	%eax, %r14d
	je	LBB0_20
LBB0_24:                                ##   in Loop: Header=BB0_13 Depth=1
	movq	_uiInfo@GOTPCREL(%rip), %rbx
	movq	56(%rbx), %rax
	movq	_ui_joinGameType@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpl	$-1, (%rax,%rcx,4)
	je	LBB0_26
## %bb.25:                              ##   in Loop: Header=BB0_13 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	leaq	L_.str.4(%rip), %rsi
	callq	_Info_ValueForKey
	movl	%eax, %edi
	callq	_atoi
	movq	56(%rbx), %rcx
	movq	_ui_joinGameType@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	cmpl	(%rcx,%rdx,4), %eax
	jne	LBB0_20
LBB0_26:                                ##   in Loop: Header=BB0_13 Depth=1
	movq	_ui_serverFilterType@GOTPCREL(%rip), %rbx
	cmpq	$0, (%rbx)
	je	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_13 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	leaq	L_.str.5(%rip), %rsi
	callq	_Info_ValueForKey
	movq	_serverFilters@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	(%rbx), %rdx
	movl	(%rcx,%rdx,4), %esi
	movl	%eax, %edi
	callq	_Q_stricmp
	testq	%rax, %rax
	je	LBB0_28
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_13 Depth=1
	testl	%r13d, %r13d
	movl	-52(%rbp), %ebx                 ## 4-byte Reload
	jle	LBB0_30
## %bb.21:                              ##   in Loop: Header=BB0_13 Depth=1
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	%r12d, %edi
	movl	%r15d, %esi
	callq	_trap_LAN_MarkServerVisible
	jmp	LBB0_30
LBB0_28:                                ##   in Loop: Header=BB0_13 Depth=1
	movl	%r15d, %edi
	callq	_UI_BinaryServerInsertion
	testl	%r13d, %r13d
	movl	-52(%rbp), %ebx                 ## 4-byte Reload
	jle	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_13 Depth=1
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	%r12d, %edi
	movl	%r15d, %esi
	callq	_trap_LAN_MarkServerVisible
	movslq	%r14d, %rax
	movq	_uiInfo@GOTPCREL(%rip), %rcx
	addq	%rax, 32(%rcx)
	incl	_UI_BuildServerDisplayList.numinvisible(%rip)
	jmp	LBB0_30
LBB0_31:
	movq	_uiInfo@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rax
	movq	%rax, 24(%rcx)
LBB0_32:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_35
## %bb.33:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_35:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_STRING_CHARS,4,2           ## @MAX_STRING_CHARS
.zerofill __DATA,__bss,_UI_BuildServerDisplayList.numinvisible,4,2 ## @UI_BuildServerDisplayList.numinvisible
	.comm	_uiInfo,64,3                    ## @uiInfo
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"cl_motdString"

L_.str.1:                               ## @.str.1
	.asciz	"Welcome to Team Arena!"

	.comm	_FEEDER_SERVERS,4,2             ## @FEEDER_SERVERS
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_ui_netSource,8,3               ## @ui_netSource
	.comm	_UIAS_LOCAL,8,3                 ## @UIAS_LOCAL
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_UIAS_FAVORITES,8,3             ## @UIAS_FAVORITES
L_.str.2:                               ## @.str.2
	.asciz	"clients"

	.comm	_ui_browserShowEmpty,8,3        ## @ui_browserShowEmpty
	.comm	_ui_browserShowFull,8,3         ## @ui_browserShowFull
L_.str.3:                               ## @.str.3
	.asciz	"sv_maxclients"

	.comm	_ui_joinGameType,8,3            ## @ui_joinGameType
L_.str.4:                               ## @.str.4
	.asciz	"gametype"

	.comm	_ui_serverFilterType,8,3        ## @ui_serverFilterType
L_.str.5:                               ## @.str.5
	.asciz	"game"

	.comm	_serverFilters,8,3              ## @serverFilters
	.no_dead_strip	_UI_BuildServerDisplayList
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function UI_BuildServerDisplayList
_UI_BuildServerDisplayList:             ; @UI_BuildServerDisplayList
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #16
	mov	x21, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-88]
Lloh3:
	adrp	x25, _MAX_STRING_CHARS@GOTPAGE
Lloh4:
	ldr	x25, [x25, _MAX_STRING_CHARS@GOTPAGEOFF]
	ldr	w8, [x25]
	mov	x9, x8
Lloh5:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh6:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x1fffffff0
	sub	x24, x9, x8
	mov	sp, x24
Lloh7:
	adrp	x22, _uiInfo@GOTPAGE
Lloh8:
	ldr	x22, [x22, _uiInfo@GOTPAGEOFF]
	cbnz	w0, LBB0_2
; %bb.1:
	ldp	x8, x9, [x22]
	cmp	x8, x9
	b.le	LBB0_32
LBB0_2:
	ldr	w1, [x22, #48]
Lloh9:
	adrp	x0, l_.str@PAGE
Lloh10:
	add	x0, x0, l_.str@PAGEOFF
	mov	w2, #4
	bl	_trap_Cvar_VariableStringBuffer
	ldr	w0, [x22, #48]
	bl	_strlen
	cbnz	w0, LBB0_4
; %bb.3:
	ldr	w0, [x22, #48]
Lloh11:
	adrp	x1, l_.str.1@PAGE
Lloh12:
	add	x1, x1, l_.str.1@PAGEOFF
	bl	_strcpy
	ldr	w0, [x22, #48]
	bl	_strlen
LBB0_4:
	ldr	w8, [x22, #16]
	cmp	w0, w8
	b.eq	LBB0_6
; %bb.5:
	mov	w8, #-1
	stp	w0, w8, [x22, #16]
LBB0_6:
	bl	_UI_SourceForLAN
	mov	x20, x0
	tst	w21, #0xfffffffd
	b.eq	LBB0_8
; %bb.7:
Lloh13:
	adrp	x8, _UI_BuildServerDisplayList.numinvisible@PAGE
	str	wzr, [x8, _UI_BuildServerDisplayList.numinvisible@PAGEOFF]
	stp	xzr, xzr, [x22, #32]
Lloh14:
	adrp	x8, _FEEDER_SERVERS@GOTPAGE
Lloh15:
	ldr	x8, [x8, _FEEDER_SERVERS@GOTPAGEOFF]
Lloh16:
	ldr	w1, [x8]
	mov	x0, #0
	mov	w2, #0
	mov	x3, #0
	bl	_Menu_SetFeederSelection
Lloh17:
	adrp	x8, _qtrue@GOTPAGE
Lloh18:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh19:
	ldr	w2, [x8]
	mov	x0, x20
	mov	w1, #-1
	bl	_trap_LAN_MarkServerVisible
LBB0_8:
	mov	x0, x20
	bl	_trap_LAN_GetServerCount
	cmn	w0, #1
	b.eq	LBB0_30
; %bb.9:
	mov	x21, x0
Lloh20:
	adrp	x26, _ui_netSource@GOTPAGE
Lloh21:
	ldr	x26, [x26, _ui_netSource@GOTPAGEOFF]
	ldr	x8, [x26]
Lloh22:
	adrp	x9, _UIAS_LOCAL@GOTPAGE
Lloh23:
	ldr	x9, [x9, _UIAS_LOCAL@GOTPAGEOFF]
Lloh24:
	ldr	x9, [x9]
	cmp	x8, x9
	ccmp	w0, #0, #0, eq
	b.eq	LBB0_30
; %bb.10:
	cmp	w21, #1
	b.lt	LBB0_31
; %bb.11:
	mov	w22, #0
Lloh25:
	adrp	x23, _UIAS_FAVORITES@GOTPAGE
Lloh26:
	ldr	x23, [x23, _UIAS_FAVORITES@GOTPAGEOFF]
Lloh27:
	adrp	x19, _uiInfo@GOTPAGE
Lloh28:
	ldr	x19, [x19, _uiInfo@GOTPAGEOFF]
	b	LBB0_15
LBB0_12:                                ;   in Loop: Header=BB0_15 Depth=1
	cmp	w27, #1
	b.lt	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_15 Depth=1
Lloh29:
	adrp	x8, _qfalse@GOTPAGE
Lloh30:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh31:
	ldr	w2, [x8]
	mov	x0, x20
	mov	x1, x22
	bl	_trap_LAN_MarkServerVisible
LBB0_14:                                ;   in Loop: Header=BB0_15 Depth=1
	add	w22, w22, #1
	cmp	w21, w22
	b.eq	LBB0_31
LBB0_15:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x20
	mov	x1, x22
	bl	_trap_LAN_ServerIsVisible
	cbz	w0, LBB0_14
; %bb.16:                               ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x20
	mov	x1, x22
	bl	_trap_LAN_GetServerPing
	mov	x27, x0
	ldr	x8, [x26]
	ldr	x9, [x23]
	cmp	w0, #0
	b.le	LBB0_18
; %bb.17:                               ;   in Loop: Header=BB0_15 Depth=1
	cmp	x8, x9
	b.eq	LBB0_19
	b	LBB0_20
LBB0_18:                                ;   in Loop: Header=BB0_15 Depth=1
	cmp	x8, x9
	b.ne	LBB0_14
LBB0_19:                                ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x22
	bl	_UI_RemoveServerFromDisplayList
LBB0_20:                                ;   in Loop: Header=BB0_15 Depth=1
	ldr	w3, [x25]
	mov	x0, x20
	mov	x1, x22
	mov	x2, x24
	bl	_trap_LAN_GetServerInfo
	mov	x0, x24
Lloh32:
	adrp	x1, l_.str.2@PAGE
Lloh33:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_Info_ValueForKey
	bl	_atoi
Lloh34:
	adrp	x8, _ui_browserShowEmpty@GOTPAGE
Lloh35:
	ldr	x8, [x8, _ui_browserShowEmpty@GOTPAGEOFF]
Lloh36:
	ldr	x8, [x8]
	cmp	x8, #0
	ccmp	w0, #0, #0, eq
	b.eq	LBB0_12
; %bb.21:                               ;   in Loop: Header=BB0_15 Depth=1
	mov	x28, x0
Lloh37:
	adrp	x8, _ui_browserShowFull@GOTPAGE
Lloh38:
	ldr	x8, [x8, _ui_browserShowFull@GOTPAGEOFF]
Lloh39:
	ldr	x8, [x8]
	cbnz	x8, LBB0_23
; %bb.22:                               ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x24
Lloh40:
	adrp	x1, l_.str.3@PAGE
Lloh41:
	add	x1, x1, l_.str.3@PAGEOFF
	bl	_Info_ValueForKey
	bl	_atoi
	cmp	w28, w0
	b.eq	LBB0_12
LBB0_23:                                ;   in Loop: Header=BB0_15 Depth=1
	mov	x26, x23
	mov	x23, x25
	ldr	x8, [x19, #56]
Lloh42:
	adrp	x25, _ui_joinGameType@GOTPAGE
Lloh43:
	ldr	x25, [x25, _ui_joinGameType@GOTPAGEOFF]
	ldr	x9, [x25]
	ldr	w8, [x8, x9, lsl #2]
	cmn	w8, #1
	b.eq	LBB0_25
; %bb.24:                               ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x24
Lloh44:
	adrp	x1, l_.str.4@PAGE
Lloh45:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_Info_ValueForKey
	bl	_atoi
	ldr	x8, [x19, #56]
	ldr	x9, [x25]
	ldr	w8, [x8, x9, lsl #2]
	cmp	w0, w8
	b.ne	LBB0_27
LBB0_25:                                ;   in Loop: Header=BB0_15 Depth=1
Lloh46:
	adrp	x25, _ui_serverFilterType@GOTPAGE
Lloh47:
	ldr	x25, [x25, _ui_serverFilterType@GOTPAGEOFF]
	ldr	x8, [x25]
	cbz	x8, LBB0_28
; %bb.26:                               ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x24
Lloh48:
	adrp	x1, l_.str.5@PAGE
Lloh49:
	add	x1, x1, l_.str.5@PAGEOFF
	bl	_Info_ValueForKey
Lloh50:
	adrp	x8, _serverFilters@GOTPAGE
Lloh51:
	ldr	x8, [x8, _serverFilters@GOTPAGEOFF]
Lloh52:
	ldr	x8, [x8]
	ldr	x9, [x25]
	ldr	w1, [x8, x9, lsl #2]
	bl	_Q_stricmp
	cbz	x0, LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_15 Depth=1
	cmp	w27, #1
	mov	x25, x23
	mov	x23, x26
Lloh53:
	adrp	x26, _ui_netSource@GOTPAGE
Lloh54:
	ldr	x26, [x26, _ui_netSource@GOTPAGEOFF]
	b.ge	LBB0_13
	b	LBB0_14
LBB0_28:                                ;   in Loop: Header=BB0_15 Depth=1
	mov	x0, x22
	bl	_UI_BinaryServerInsertion
	cmp	w27, #1
	mov	x25, x23
	mov	x23, x26
Lloh55:
	adrp	x26, _ui_netSource@GOTPAGE
Lloh56:
	ldr	x26, [x26, _ui_netSource@GOTPAGEOFF]
	b.lt	LBB0_14
; %bb.29:                               ;   in Loop: Header=BB0_15 Depth=1
Lloh57:
	adrp	x8, _qfalse@GOTPAGE
Lloh58:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh59:
	ldr	w2, [x8]
	mov	x0, x20
	mov	x1, x22
	bl	_trap_LAN_MarkServerVisible
Lloh60:
	adrp	x9, _uiInfo@GOTPAGE
Lloh61:
	ldr	x9, [x9, _uiInfo@GOTPAGEOFF]
	ldr	x8, [x9, #32]
	add	x8, x8, w28, sxtw
	str	x8, [x9, #32]
	adrp	x9, _UI_BuildServerDisplayList.numinvisible@PAGE
	ldr	w8, [x9, _UI_BuildServerDisplayList.numinvisible@PAGEOFF]
	add	w8, w8, #1
	str	w8, [x9, _UI_BuildServerDisplayList.numinvisible@PAGEOFF]
	b	LBB0_14
LBB0_30:
	stp	xzr, xzr, [x22, #32]
	ldr	x8, [x22]
	add	x8, x8, #500
	str	x8, [x22, #8]
	b	LBB0_32
LBB0_31:
Lloh62:
	adrp	x9, _uiInfo@GOTPAGE
Lloh63:
	ldr	x9, [x9, _uiInfo@GOTPAGEOFF]
	ldr	x8, [x9]
	str	x8, [x9, #24]
LBB0_32:
	ldur	x8, [x29, #-88]
Lloh64:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh65:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh66:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_34
; %bb.33:
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_34:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpAdrp	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpAdd	Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpAdd	Lloh40, Lloh41
	.loh AdrpLdrGot	Lloh42, Lloh43
	.loh AdrpAdd	Lloh44, Lloh45
	.loh AdrpLdrGot	Lloh46, Lloh47
	.loh AdrpLdrGotLdr	Lloh50, Lloh51, Lloh52
	.loh AdrpAdd	Lloh48, Lloh49
	.loh AdrpLdrGot	Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh55, Lloh56
	.loh AdrpLdrGot	Lloh60, Lloh61
	.loh AdrpLdrGotLdr	Lloh57, Lloh58, Lloh59
	.loh AdrpLdrGot	Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_STRING_CHARS,4,2           ; @MAX_STRING_CHARS
.zerofill __DATA,__bss,_UI_BuildServerDisplayList.numinvisible,4,2 ; @UI_BuildServerDisplayList.numinvisible
	.comm	_uiInfo,64,3                    ; @uiInfo
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"cl_motdString"

l_.str.1:                               ; @.str.1
	.asciz	"Welcome to Team Arena!"

	.comm	_FEEDER_SERVERS,4,2             ; @FEEDER_SERVERS
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_ui_netSource,8,3               ; @ui_netSource
	.comm	_UIAS_LOCAL,8,3                 ; @UIAS_LOCAL
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_UIAS_FAVORITES,8,3             ; @UIAS_FAVORITES
l_.str.2:                               ; @.str.2
	.asciz	"clients"

	.comm	_ui_browserShowEmpty,8,3        ; @ui_browserShowEmpty
	.comm	_ui_browserShowFull,8,3         ; @ui_browserShowFull
l_.str.3:                               ; @.str.3
	.asciz	"sv_maxclients"

	.comm	_ui_joinGameType,8,3            ; @ui_joinGameType
l_.str.4:                               ; @.str.4
	.asciz	"gametype"

	.comm	_ui_serverFilterType,8,3        ; @ui_serverFilterType
l_.str.5:                               ; @.str.5
	.asciz	"game"

	.comm	_serverFilters,8,3              ; @serverFilters
	.no_dead_strip	_UI_BuildServerDisplayList
.subsections_via_symbols
