	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function CLUI_GetCDKey
_CLUI_GetCDKey:                         ## @CLUI_GetCDKey
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %rbx
	leaq	L_.str(%rip), %rdi
	callq	_Cvar_VariableString
	movq	%rax, %r14
	xorl	%eax, %eax
	callq	_UI_usesUniqueCDKey
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	cmpb	$0, (%r14)
	je	LBB0_3
## %bb.2:
	movq	_cl_cdkey@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
	addq	$64, %rsi
	jmp	LBB0_4
LBB0_3:
	movq	_cl_cdkey@GOTPCREL(%rip), %rax
	movq	(%rax), %rsi
LBB0_4:
	movq	%rbx, %rdi
	movl	$16, %edx
	callq	_Com_Memcpy
	movb	$0, 16(%rbx)
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"fs_game"

	.comm	_cl_cdkey,8,3                   ## @cl_cdkey
	.no_dead_strip	_CLUI_GetCDKey
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function CLUI_GetCDKey
_CLUI_GetCDKey:                         ; @CLUI_GetCDKey
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_Cvar_VariableString
	mov	x20, x0
	bl	_UI_usesUniqueCDKey
	cbz	x0, LBB0_3
; %bb.1:
	ldrb	w8, [x20]
	cbz	w8, LBB0_3
; %bb.2:
Lloh2:
	adrp	x8, _cl_cdkey@GOTPAGE
Lloh3:
	ldr	x8, [x8, _cl_cdkey@GOTPAGEOFF]
Lloh4:
	ldr	x8, [x8]
	add	x1, x8, #64
	b	LBB0_4
LBB0_3:
Lloh5:
	adrp	x8, _cl_cdkey@GOTPAGE
Lloh6:
	ldr	x8, [x8, _cl_cdkey@GOTPAGEOFF]
Lloh7:
	ldr	x1, [x8]
LBB0_4:
	mov	x0, x19
	mov	w2, #16
	bl	_Com_Memcpy
	strb	wzr, [x19, #16]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"fs_game"

	.comm	_cl_cdkey,8,3                   ; @cl_cdkey
	.no_dead_strip	_CLUI_GetCDKey
.subsections_via_symbols
