	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function fuzzy_find_matching_lines_recurse
_fuzzy_find_matching_lines_recurse:     ## @fuzzy_find_matching_lines_recurse
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -80(%rbp)                  ## 8-byte Spill
	movl	%ecx, %r9d
	testl	%ecx, %ecx
	jle	LBB0_28
## %bb.1:
	movq	%r8, %rbx
	movl	%esi, %ecx
	movq	64(%rbp), %r10
	movl	48(%rbp), %r11d
	movq	40(%rbp), %r15
	movq	32(%rbp), %rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	24(%rbp), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	16(%rbp), %r8
	leal	(%r11,%r11), %eax
	incl	%eax
	movl	%eax, -124(%rbp)                ## 4-byte Spill
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_3 Depth 2
                                        ##     Child Loop BB0_7 Depth 2
                                        ##     Child Loop BB0_12 Depth 2
                                        ##     Child Loop BB0_19 Depth 2
	movq	%r15, -48(%rbp)                 ## 8-byte Spill
	movq	%r8, -112(%rbp)                 ## 8-byte Spill
	movq	%rbx, -104(%rbp)                ## 8-byte Spill
	movl	%r9d, %r9d
	movl	$-1, %r14d
	xorl	%ebx, %ebx
	movl	$-1, %r15d
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	movq	%r9, -136(%rbp)                 ## 8-byte Spill
	movl	%edx, -96(%rbp)                 ## 4-byte Spill
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	.p2align	4, 0x90
LBB0_3:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%edi, %r12d
	movl	-96(%rbp), %esi                 ## 4-byte Reload
	movl	%ecx, %edx
	movl	%ebx, %ecx
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	pushq	%r10
	pushq	%r11
	pushq	-48(%rbp)                       ## 8-byte Folded Reload
	pushq	-72(%rbp)                       ## 8-byte Folded Reload
	pushq	%r13
	pushq	-112(%rbp)                      ## 8-byte Folded Reload
	callq	_find_best_line_matches
	movl	%r12d, %edi
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movl	48(%rbp), %r11d
	movq	64(%rbp), %r10
	movq	-136(%rbp), %r9                 ## 8-byte Reload
	addq	$48, %rsp
	movl	(%r13,%rbx,4), %eax
	cmpl	%r14d, %eax
	cmovgl	%ebx, %r15d
	cmovgl	%eax, %r14d
	incq	%rbx
	cmpq	%rbx, %r9
	jne	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$-1, %r15d
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	je	LBB0_28
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movslq	%r15d, %r14
	movslq	(%rax,%r14,4), %rax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rax,4), %rcx
	movslq	%edi, %rax
	shlq	$2, %rax
	subq	%rax, %rcx
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rax,%r14,4), %rsi
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	movq	%rcx, %rdi
	movq	%r9, %rbx
	callq	_fingerprint_subtract
	movq	64(%rbp), %r10
	movl	%r15d, %esi
	movl	56(%rbp), %eax
	movq	%rax, %rcx
	subl	%ecx, %esi
	addl	%r15d, %eax
	leal	(%r15,%rcx), %edx
	incl	%edx
	testl	%esi, %esi
	movl	$0, %ecx
	cmovlel	%ecx, %esi
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	cmpl	%ebx, %eax
	cmovgel	%ebx, %edx
	movl	%edx, -92(%rbp)                 ## 4-byte Spill
	movl	%esi, -56(%rbp)                 ## 4-byte Spill
	cmpl	%edx, %esi
	jge	LBB0_10
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-120(%rbp), %rax                ## 8-byte Reload
	movl	%eax, %r13d
	subl	%r12d, %r13d
	movl	-56(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, %ebx
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_7 Depth=2
	incl	%ebx
	cmpl	%ebx, -92(%rbp)                 ## 4-byte Folded Reload
	movq	64(%rbp), %r10
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	je	LBB0_10
LBB0_7:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	(%rcx,%rbx), %edi
	movq	%r10, %rsi
	callq	_map_line_number
	subl	%r12d, %eax
	movl	%r13d, %ecx
	subl	%eax, %ecx
	movl	%ecx, %edx
	negl	%edx
	cmovsl	%ecx, %edx
	movl	48(%rbp), %ecx
	cmpl	%ecx, %edx
	jg	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=2
	movq	-112(%rbp), %rdi                ## 8-byte Reload
	movl	%r13d, %esi
	movl	%ebx, %edx
	movl	%eax, %ecx
	movl	48(%rbp), %r8d
                                        ## kill: def $r8d killed $r8d killed $r8
	callq	_get_similarity
	movl	$-1, (%rax)
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	-56(%rbp), %eax                 ## 4-byte Reload
	cmpl	%eax, %r15d
	movl	48(%rbp), %r11d
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movq	_CERTAINTY_NOT_CALCULATED@GOTPCREL(%rip), %r9
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	jle	LBB0_17
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	%eax, %eax
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_12 Depth=2
	movl	(%r9), %edx
	movl	%edx, -4(%rdi,%rcx,4)
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
LBB0_16:                                ##   in Loop: Header=BB0_12 Depth=2
	cmpq	%rax, %r14
	jle	LBB0_17
LBB0_12:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r14, %rcx
	decq	%r14
	cmpl	$0, -4(%rdi,%rcx,4)
	js	LBB0_16
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	cmpl	%ebx, -4(%rdx,%rcx,4)
	jge	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_12 Depth=2
	cmpl	%ebx, -4(%rsi,%rcx,4)
	jge	LBB0_15
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	leal	1(%r15), %r14d
	movslq	%r14d, %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movl	-92(%rbp), %r13d                ## 4-byte Reload
	cmpl	%r13d, %r14d
	jge	LBB0_24
## %bb.18:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdi,%rdx,4), %rax
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rdx,4), %rcx
	leaq	(%rsi,%rdx,4), %rdx
	movl	%r15d, %esi
	notl	%esi
	addl	%r13d, %esi
	xorl	%edi, %edi
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_19 Depth=2
	movl	(%r9), %ebx
	movl	%ebx, (%rax,%rdi,4)
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	movq	-104(%rbp), %r8                 ## 8-byte Reload
LBB0_23:                                ##   in Loop: Header=BB0_19 Depth=2
	incq	%rdi
	cmpl	%edi, %esi
	je	LBB0_24
LBB0_19:                                ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpl	$0, (%rax,%rdi,4)
	js	LBB0_23
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=2
	cmpl	%ebx, (%rcx,%rdi,4)
	jle	LBB0_22
## %bb.21:                              ##   in Loop: Header=BB0_19 Depth=2
	cmpl	%ebx, (%rdx,%rdi,4)
	jle	LBB0_22
	jmp	LBB0_23
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r15d, %r15d
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	jle	LBB0_26
## %bb.25:                              ##   in Loop: Header=BB0_2 Depth=1
	movl	%ebx, %edx
	movl	%r12d, %edi
	subl	%r12d, %edx
	incl	%edx
	subq	$8, %rsp
                                        ## kill: def $esi killed $esi killed $rsi
	movl	%r15d, %ecx
	movq	-80(%rbp), %r9                  ## 8-byte Reload
	pushq	%r10
	movl	56(%rbp), %eax
	pushq	%rax
	pushq	%r11
	pushq	-48(%rbp)                       ## 8-byte Folded Reload
	pushq	-72(%rbp)                       ## 8-byte Folded Reload
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	pushq	-112(%rbp)                      ## 8-byte Folded Reload
	callq	_fuzzy_find_matching_lines_recurse
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	movl	48(%rbp), %r11d
	movq	64(%rbp), %r10
	addq	$64, %rsp
LBB0_26:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-136(%rbp), %r9                 ## 8-byte Reload
	cmpl	%r9d, %r14d
	movl	-96(%rbp), %edx                 ## 4-byte Reload
	movq	-112(%rbp), %r8                 ## 8-byte Reload
	movq	-48(%rbp), %r15                 ## 8-byte Reload
	jge	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_2 Depth=1
	addl	%r12d, %edx
	addl	%esi, %r9d
	leal	(%r14,%rsi), %eax
	imull	-124(%rbp), %r14d               ## 4-byte Folded Reload
	movslq	%r14d, %rcx
	leaq	(%r8,%rcx,4), %r8
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rcx,%rsi,4), %rcx
	movq	%rcx, -80(%rbp)                 ## 8-byte Spill
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rsi,4), %rcx
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rsi,4), %rcx
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	leaq	(%r15,%rsi,4), %r15
	subl	%ebx, %edx
	subl	%eax, %r9d
	movq	%rbx, %rsi
	movq	-144(%rbp), %rbx                ## 8-byte Reload
	movl	%eax, %ecx
	movl	%esi, %edi
	testl	%r9d, %r9d
	jg	LBB0_2
LBB0_28:
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_CERTAINTY_NOT_CALCULATED,4,2   ## @CERTAINTY_NOT_CALCULATED
	.no_dead_strip	_fuzzy_find_matching_lines_recurse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function fuzzy_find_matching_lines_recurse
_fuzzy_find_matching_lines_recurse:     ; @fuzzy_find_matching_lines_recurse
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	x28, x27, [sp, #112]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	x5, [sp, #96]                   ; 8-byte Folded Spill
	cmp	w3, #1
	b.lt	LBB0_28
; %bb.1:
	mov	x11, x2
	mov	x2, x1
	ldr	x8, [x29, #40]
	stur	x8, [x29, #-88]                 ; 8-byte Folded Spill
	ldr	w8, [x29, #36]
	str	w8, [sp, #36]                   ; 4-byte Folded Spill
	ldr	w8, [x29, #32]
	ldp	x15, x26, [x29, #16]
	mov	w9, #1
	str	w8, [sp, #68]                   ; 4-byte Folded Spill
	bfi	w9, w8, #1, #31
	str	w9, [sp, #32]                   ; 4-byte Folded Spill
LBB0_2:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_3 Depth 2
                                        ;     Child Loop BB0_8 Depth 2
                                        ;     Child Loop BB0_14 Depth 2
                                        ;     Child Loop BB0_21 Depth 2
	str	x26, [sp, #88]                  ; 8-byte Folded Spill
	mov	x22, #0
	mov	w20, #-1
	mov	w28, #-1
	mov	w10, w3
	ldr	w26, [sp, #68]                  ; 4-byte Folded Reload
	str	w11, [sp, #84]                  ; 4-byte Folded Spill
	str	x10, [sp, #72]                  ; 8-byte Folded Spill
LBB0_3:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldur	x8, [x29, #-88]                 ; 8-byte Folded Reload
	str	x8, [sp, #24]
	str	w26, [sp, #16]
	ldp	x8, x5, [sp, #88]               ; 16-byte Folded Reload
	stp	x15, x8, [sp]
	mov	x27, x0
	mov	x1, x11
	mov	x3, x22
	mov	x19, x2
	mov	x21, x6
	mov	x23, x7
	mov	x24, x15
	mov	x25, x4
	bl	_find_best_line_matches
	mov	x6, x21
	ldr	x10, [sp, #72]                  ; 8-byte Folded Reload
	mov	x4, x25
	mov	x0, x27
	mov	x7, x23
	mov	x2, x19
	mov	x15, x24
	ldr	w11, [sp, #84]                  ; 4-byte Folded Reload
	ldr	w8, [x23, x22, lsl #2]
	cmp	w8, w20
	csel	w28, w22, w28, gt
	csel	w20, w8, w20, gt
	add	x22, x22, #1
	cmp	x10, x22
	b.ne	LBB0_3
; %bb.4:                                ;   in Loop: Header=BB0_2 Depth=1
	cmn	w28, #1
	ldr	x9, [sp, #88]                   ; 8-byte Folded Reload
	b.eq	LBB0_28
; %bb.5:                                ;   in Loop: Header=BB0_2 Depth=1
	sbfiz	x8, x28, #2, #32
	ldrsw	x9, [x9, x8]
	stp	x9, x6, [sp, #48]               ; 16-byte Folded Spill
	add	x9, x4, x9, lsl #2
	sub	x0, x9, w0, sxtw #2
	ldr	x9, [sp, #96]                   ; 8-byte Folded Reload
	add	x1, x9, x8
	str	x0, [sp, #40]                   ; 8-byte Folded Spill
	mov	x20, x10
	bl	_fingerprint_subtract
	mov	x1, x19
	ldr	w9, [sp, #36]                   ; 4-byte Folded Reload
	sub	w8, w28, w9
	cmp	w8, #0
	csel	w26, w8, wzr, gt
	add	w8, w28, w9
	cmp	w8, w20
	csinc	w20, w20, w8, ge
	cmp	w26, w20
	b.ge	LBB0_10
; %bb.6:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	sub	w22, w8, w27
	mov	x21, x26
	b	LBB0_8
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=2
	add	w21, w21, #1
	cmp	w20, w21
	mov	x1, x19
	b.eq	LBB0_10
LBB0_8:                                 ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	w0, w1, w21
	ldur	x1, [x29, #-88]                 ; 8-byte Folded Reload
	bl	_map_line_number
	sub	w3, w0, w27
	subs	w8, w22, w3
	cneg	w8, w8, mi
	ldr	w9, [sp, #68]                   ; 4-byte Folded Reload
	cmp	w8, w9
	b.gt	LBB0_7
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=2
	ldr	x0, [sp, #56]                   ; 8-byte Folded Reload
	mov	x1, x22
	mov	x2, x21
	ldr	w4, [sp, #68]                   ; 4-byte Folded Reload
	bl	_get_similarity
	mov	w8, #-1
	str	w8, [x0]
	b	LBB0_7
LBB0_10:                                ;   in Loop: Header=BB0_2 Depth=1
	cmp	w28, w26
	ldur	x14, [x29, #-88]                ; 8-byte Folded Reload
	mov	x15, x24
	ldr	w16, [sp, #68]                  ; 4-byte Folded Reload
Lloh0:
	adrp	x17, _CERTAINTY_NOT_CALCULATED@GOTPAGE
Lloh1:
	ldr	x17, [x17, _CERTAINTY_NOT_CALCULATED@GOTPAGEOFF]
	mov	x7, x23
	mov	x0, x27
	ldr	x22, [sp, #48]                  ; 8-byte Folded Reload
	b.le	LBB0_17
; %bb.11:                               ;   in Loop: Header=BB0_2 Depth=1
	sxtw	x9, w28
	sub	x8, x7, #4
	ldr	x10, [sp, #88]                  ; 8-byte Folded Reload
	sub	x10, x10, #4
	sub	x11, x15, #4
	b	LBB0_14
LBB0_12:                                ;   in Loop: Header=BB0_14 Depth=2
	ldr	w13, [x17]
	str	w13, [x8, x9, lsl #2]
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=2
	mov	x9, x12
	cmp	x12, x26
	b.le	LBB0_17
LBB0_14:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sub	x12, x9, #1
	ldr	w13, [x8, x9, lsl #2]
	tbnz	w13, #31, LBB0_13
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=2
	ldr	w13, [x10, x9, lsl #2]
	cmp	w13, w22
	b.ge	LBB0_12
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=2
	ldr	w13, [x11, x9, lsl #2]
	cmp	w13, w22
	b.ge	LBB0_12
	b	LBB0_13
LBB0_17:                                ;   in Loop: Header=BB0_2 Depth=1
	add	w21, w28, #1
	cmp	w21, w20
	ldr	x6, [sp, #56]                   ; 8-byte Folded Reload
	ldr	x26, [sp, #88]                  ; 8-byte Folded Reload
	b.ge	LBB0_24
; %bb.18:                               ;   in Loop: Header=BB0_2 Depth=1
	mov	x8, x21
	sbfiz	x10, x8, #2, #32
	add	x8, x7, x10
	add	x9, x26, x10
	add	x10, x15, x10
	mvn	w11, w28
	add	w11, w11, w20
	b	LBB0_21
LBB0_19:                                ;   in Loop: Header=BB0_21 Depth=2
	ldr	w12, [x17]
	str	w12, [x8]
LBB0_20:                                ;   in Loop: Header=BB0_21 Depth=2
	add	x8, x8, #4
	add	x9, x9, #4
	add	x10, x10, #4
	subs	w11, w11, #1
	b.eq	LBB0_24
LBB0_21:                                ;   Parent Loop BB0_2 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w12, [x8]
	tbnz	w12, #31, LBB0_20
; %bb.22:                               ;   in Loop: Header=BB0_21 Depth=2
	ldr	w12, [x9]
	cmp	w12, w22
	b.le	LBB0_19
; %bb.23:                               ;   in Loop: Header=BB0_21 Depth=2
	ldr	w12, [x10]
	cmp	w12, w22
	b.le	LBB0_19
	b	LBB0_20
LBB0_24:                                ;   in Loop: Header=BB0_2 Depth=1
	cmp	w28, #1
	b.lt	LBB0_26
; %bb.25:                               ;   in Loop: Header=BB0_2 Depth=1
	sub	w8, w22, w0
	add	w2, w8, #1
	str	x14, [sp, #24]
	ldr	w8, [sp, #36]                   ; 4-byte Folded Reload
	stp	w16, w8, [sp, #16]
	stp	x15, x26, [sp]
	mov	x0, x27
	mov	x3, x28
	mov	x4, x25
	ldr	x5, [sp, #96]                   ; 8-byte Folded Reload
	mov	x20, x6
	mov	x7, x23
	bl	_fuzzy_find_matching_lines_recurse
	mov	x6, x20
	mov	x0, x27
	mov	x7, x23
	mov	x1, x19
	mov	x15, x24
LBB0_26:                                ;   in Loop: Header=BB0_2 Depth=1
	ldr	x10, [sp, #72]                  ; 8-byte Folded Reload
	cmp	w21, w10
	ldr	w23, [sp, #84]                  ; 4-byte Folded Reload
	b.ge	LBB0_28
; %bb.27:                               ;   in Loop: Header=BB0_2 Depth=1
	add	w8, w21, w1
	add	w9, w23, w0
	sub	w11, w9, w22
	add	w9, w10, w1
	sub	w3, w9, w8
	sbfiz	x9, x21, #2, #32
	ldr	x10, [sp, #96]                  ; 8-byte Folded Reload
	add	x10, x10, x9
	str	x10, [sp, #96]                  ; 8-byte Folded Spill
	ldr	w10, [sp, #32]                  ; 4-byte Folded Reload
	mul	w10, w21, w10
	add	x6, x6, w10, sxtw #2
	add	x7, x7, x9
	add	x15, x15, x9
	add	x26, x26, x9
	ldr	x4, [sp, #40]                   ; 8-byte Folded Reload
	mov	x2, x8
	mov	x0, x22
	cmp	w3, #0
	b.gt	LBB0_2
LBB0_28:
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #112]            ; 16-byte Folded Reload
	add	sp, sp, #208
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_CERTAINTY_NOT_CALCULATED,4,2   ; @CERTAINTY_NOT_CALCULATED
	.no_dead_strip	_fuzzy_find_matching_lines_recurse
.subsections_via_symbols
