	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Com_FieldStringToPlayerName    ## -- Begin function Com_FieldStringToPlayerName
	.p2align	4, 0x90
_Com_FieldStringToPlayerName:           ## @Com_FieldStringToPlayerName
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_qfalse@GOTPCREL(%rip), %rax
	testq	%rdi, %rdi
	je	LBB0_14
## %bb.1:
	movq	%rdx, %r13
	testq	%rdx, %rdx
	je	LBB0_14
## %bb.2:
	movq	_qtrue@GOTPCREL(%rip), %rax
	testl	%esi, %esi
	jle	LBB0_14
## %bb.3:
	movq	%rdi, %r14
	movb	(%r13), %al
	testb	%al, %al
	je	LBB0_4
## %bb.5:
	movl	%esi, %r12d
	xorl	%ebx, %ebx
	leaq	-45(%rbp), %r15
	.p2align	4, 0x90
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	cmpb	$92, %al
	jne	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	leaq	1(%r13), %rsi
	movq	%r15, %rdi
	movl	$5, %edx
	callq	_Q_strncpyz
	movq	%r15, %rdi
	callq	_Com_HexStrToInt
	testl	%eax, %eax
	js	LBB0_9
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=1
	movb	%al, (%r14,%rbx)
	addq	$4, %r13
	jmp	LBB0_11
LBB0_9:                                 ##   in Loop: Header=BB0_6 Depth=1
	movzbl	(%r13), %eax
LBB0_10:                                ##   in Loop: Header=BB0_6 Depth=1
	movb	%al, (%r14,%rbx)
LBB0_11:                                ##   in Loop: Header=BB0_6 Depth=1
	incq	%rbx
	movzbl	1(%r13), %eax
	testb	%al, %al
	je	LBB0_13
## %bb.12:                              ##   in Loop: Header=BB0_6 Depth=1
	incq	%r13
	cmpq	%r12, %rbx
	jb	LBB0_6
	jmp	LBB0_13
LBB0_4:
	xorl	%ebx, %ebx
LBB0_13:
	movb	$0, (%r14,%rbx)
	movq	_qtrue@GOTPCREL(%rip), %rax
LBB0_14:
	movl	(%rax), %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_qtrue,4,2                      ## @qtrue
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Com_FieldStringToPlayerName    ; -- Begin function Com_FieldStringToPlayerName
	.p2align	2
_Com_FieldStringToPlayerName:           ; @Com_FieldStringToPlayerName
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #64
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
Lloh0:
	adrp	x8, _qfalse@GOTPAGE
Lloh1:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
	cbz	x0, LBB0_14
; %bb.1:
	mov	x20, x2
	cbz	x2, LBB0_14
; %bb.2:
	cmp	w1, #1
	b.lt	LBB0_13
; %bb.3:
	mov	x19, x0
	ldrb	w8, [x20]
	cbz	w8, LBB0_11
; %bb.4:
	mov	x21, #0
	mov	w22, w1
	b	LBB0_8
LBB0_5:                                 ;   in Loop: Header=BB0_8 Depth=1
	ldrb	w8, [x20]
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=1
	strb	w8, [x19, x21]
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	add	x9, x21, #1
	ldrb	w8, [x20, #1]!
	add	x21, x21, #1
	cmp	w8, #0
	ccmp	x9, x22, #2, ne
	b.hs	LBB0_12
LBB0_8:                                 ; =>This Inner Loop Header: Depth=1
	cmp	w8, #92
	b.ne	LBB0_6
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x1, x20, #1
	add	x0, sp, #11
	mov	w2, #5
	bl	_Q_strncpyz
	add	x0, sp, #11
	bl	_Com_HexStrToInt
	tbnz	w0, #31, LBB0_5
; %bb.10:                               ;   in Loop: Header=BB0_8 Depth=1
	strb	w0, [x19, x21]
	add	x20, x20, #4
	b	LBB0_7
LBB0_11:
	mov	x21, #0
LBB0_12:
	strb	wzr, [x19, x21]
LBB0_13:
Lloh2:
	adrp	x8, _qtrue@GOTPAGE
Lloh3:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
LBB0_14:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #64
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_qtrue,4,2                      ; @qtrue
.subsections_via_symbols
