	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function InFov
LCPI0_0:
	.long	0x3f000000                      ## float 0.5
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_InFov
	.p2align	4, 0x90
_InFov:                                 ## @InFov
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	subq	$16, %rsp
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdx, %rbx
	movq	%rdi, %rax
	mulss	LCPI0_0(%rip), %xmm0
	movss	%xmm0, -20(%rbp)                ## 4-byte Spill
	movq	%rsi, %rdi
	movq	%rax, %rsi
	callq	_VectorSubtract
	movq	_qfalse@GOTPCREL(%rip), %r14
	movl	(%r14), %edx
	movq	%rbx, %rdi
	callq	_InverseRotation
	callq	_vectoangles
	callq	_AngleNormalize180
	movl	%eax, %edi
	callq	_fabs
	movss	-20(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	ucomiss	%xmm0, %xmm1
	jbe	LBB0_3
## %bb.1:
	callq	_AngleNormalize180
	movl	%eax, %edi
	callq	_fabs
	movss	-20(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	ucomiss	%xmm0, %xmm1
	jbe	LBB0_3
## %bb.2:
	movq	_qtrue@GOTPCREL(%rip), %r14
LBB0_3:
	movl	(%r14), %eax
	addq	$16, %rsp
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_qtrue,4,2                      ## @qtrue
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_InFov                          ; -- Begin function InFov
	.p2align	2
_InFov:                                 ; @InFov
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-48]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset b8, -40
	.cfi_offset b9, -48
	mov	x19, x2
	mov	x8, x0
	fmov	s1, #0.50000000
	fmul	s8, s0, s1
	mov	x0, x1
	mov	x1, x8
	bl	_VectorSubtract
Lloh0:
	adrp	x8, _qfalse@GOTPAGE
Lloh1:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh2:
	ldr	w2, [x8]
	mov	x0, x19
	bl	_InverseRotation
	bl	_vectoangles
	bl	_AngleNormalize180
	bl	_fabs
	fcmp	s0, s8
	b.pl	LBB0_3
; %bb.1:
	bl	_AngleNormalize180
	bl	_fabs
	fcmp	s0, s8
	b.pl	LBB0_3
; %bb.2:
Lloh3:
	adrp	x8, _qtrue@GOTPAGE
Lloh4:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
	b	LBB0_4
LBB0_3:
Lloh5:
	adrp	x8, _qfalse@GOTPAGE
Lloh6:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
LBB0_4:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp], #48               ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_qtrue,4,2                      ; @qtrue
.subsections_via_symbols
