	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function arena_destroy_retained
_arena_destroy_retained:                ## @arena_destroy_retained
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %rbx
	movq	%rdi, %r14
	movq	%rsi, %rdi
	callq	_extent_hooks_get
	movq	%rax, -32(%rbp)
	leaq	-32(%rbp), %rdx
	movq	%r14, %rdi
	movq	%rbx, %rsi
	movq	%rbx, %rcx
	xorl	%r8d, %r8d
	callq	_extents_evict
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	leaq	-32(%rbp), %r15
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%r14, %rdi
	movq	%rbx, %rsi
	movq	%r15, %rdx
	movq	%rax, %rcx
	callq	_extent_destroy_wrapper
	movq	%r14, %rdi
	movq	%rbx, %rsi
	movq	%r15, %rdx
	movq	%rbx, %rcx
	xorl	%r8d, %r8d
	callq	_extents_evict
	testq	%rax, %rax
	jne	LBB0_2
LBB0_3:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_arena_destroy_retained
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function arena_destroy_retained
_arena_destroy_retained:                ; @arena_destroy_retained
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
	mov	x20, x0
	mov	x0, x1
	bl	_extent_hooks_get
	str	x0, [sp, #8]
	add	x2, sp, #8
	mov	x0, x20
	mov	x1, x19
	mov	x3, x19
	mov	w4, #0
	bl	_extents_evict
	cbz	x0, LBB0_3
; %bb.1:
	mov	x3, x0
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #8
	mov	x0, x20
	mov	x1, x19
	bl	_extent_destroy_wrapper
	add	x2, sp, #8
	mov	x0, x20
	mov	x1, x19
	mov	x3, x19
	mov	w4, #0
	bl	_extents_evict
	mov	x3, x0
	cbnz	x0, LBB0_2
LBB0_3:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_arena_destroy_retained
.subsections_via_symbols
