	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function CG_OffsetThirdPersonView
_CG_OffsetThirdPersonView:              ## @CG_OffsetThirdPersonView
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_cg@GOTPCREL(%rip), %rbx
	movl	32(%rbx), %eax
	movq	8(%rbx), %rcx
	addl	%eax, 8(%rcx)
	movq	(%rbx), %rdi
	callq	_VectorCopy
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_AngleVectors
	movq	8(%rbx), %rdi
	movq	_FOCUS_DISTANCE@GOTPCREL(%rip), %rax
	movss	(%rax), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	callq	_VectorMA
	movq	8(%rbx), %rdi
	callq	_VectorCopy
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_cg,40,3                        ## @cg
	.comm	_STAT_HEALTH,8,3                ## @STAT_HEALTH
	.comm	_STAT_DEAD_YAW,8,3              ## @STAT_DEAD_YAW
	.comm	_YAW,8,3                        ## @YAW
	.comm	_PITCH,8,3                      ## @PITCH
	.comm	_FOCUS_DISTANCE,4,2             ## @FOCUS_DISTANCE
	.comm	_cg_thirdPersonAngle,4,2        ## @cg_thirdPersonAngle
	.comm	_M_PI,4,2                       ## @M_PI
	.comm	_cg_thirdPersonRange,4,2        ## @cg_thirdPersonRange
	.comm	_cg_cameraMode,4,2              ## @cg_cameraMode
	.comm	_MASK_SOLID,4,2                 ## @MASK_SOLID
	.no_dead_strip	_CG_OffsetThirdPersonView
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function CG_OffsetThirdPersonView
_CG_OffsetThirdPersonView:              ; @CG_OffsetThirdPersonView
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x19, _cg@GOTPAGE
Lloh1:
	ldr	x19, [x19, _cg@GOTPAGEOFF]
	ldr	w8, [x19, #32]
	ldp	x0, x9, [x19]
	ldr	w10, [x9, #8]
	add	w8, w10, w8
	str	w8, [x9, #8]
	bl	_VectorCopy
	mov	x2, #0
	mov	x3, #0
	bl	_AngleVectors
	ldr	x0, [x19, #8]
Lloh2:
	adrp	x8, _FOCUS_DISTANCE@GOTPAGE
Lloh3:
	ldr	x8, [x8, _FOCUS_DISTANCE@GOTPAGEOFF]
Lloh4:
	ldr	s0, [x8]
	bl	_VectorMA
	ldr	x0, [x19, #8]
	bl	_VectorCopy
	brk	#0x1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_cg,40,3                        ; @cg
	.comm	_STAT_HEALTH,8,3                ; @STAT_HEALTH
	.comm	_STAT_DEAD_YAW,8,3              ; @STAT_DEAD_YAW
	.comm	_YAW,8,3                        ; @YAW
	.comm	_PITCH,8,3                      ; @PITCH
	.comm	_FOCUS_DISTANCE,4,2             ; @FOCUS_DISTANCE
	.comm	_cg_thirdPersonAngle,4,2        ; @cg_thirdPersonAngle
	.comm	_M_PI,4,2                       ; @M_PI
	.comm	_cg_thirdPersonRange,4,2        ; @cg_thirdPersonRange
	.comm	_cg_cameraMode,4,2              ; @cg_cameraMode
	.comm	_MASK_SOLID,4,2                 ; @MASK_SOLID
	.no_dead_strip	_CG_OffsetThirdPersonView
.subsections_via_symbols
