	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function test_modes
LCPI0_0:
	.quad	0x4014000000000000              ## double 5
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_test_modes:                            ## @test_modes
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	leaq	-44(%rbp), %rsi
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	callq	_glfwGetVideoModes
	cmpl	$0, -44(%rbp)
	jle	LBB0_18
## %bb.1:
	movq	%rax, %r15
	xorl	%ebx, %ebx
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_format_mode
	leaq	L_.str.2(%rip), %rdi
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movl	%ebx, %esi
	movq	%rax, %rdx
	xorl	%eax, %eax
	callq	_printf
LBB0_17:                                ##   in Loop: Header=BB0_2 Depth=1
	incq	%rbx
	movslq	-44(%rbp), %rax
	cmpq	%rax, %rbx
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	jge	LBB0_18
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	leaq	(%rbx,%rbx,2), %r14
	shlq	$4, %r14
	leaq	(%r15,%r14), %r12
	movq	_GLFW_RED_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	(%r15,%r14), %rsi
	callq	_glfwWindowHint
	movq	_GLFW_GREEN_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	8(%r15,%r14), %rsi
	callq	_glfwWindowHint
	movq	_GLFW_BLUE_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	16(%r15,%r14), %rsi
	callq	_glfwWindowHint
	movq	_GLFW_REFRESH_RATE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	24(%r15,%r14), %rsi
	callq	_glfwWindowHint
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	callq	_glfwGetMonitorName
	movq	%rax, %r13
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	movq	%r12, %rdi
	callq	_format_mode
	leaq	L_.str(%rip), %rdi
	movl	%ebx, %esi
	movq	%r13, %rdx
	movq	%rax, %rcx
	xorl	%eax, %eax
	callq	_printf
	movl	32(%r15,%r14), %r12d
	movq	%r15, %rbx
	movq	40(%r15,%r14), %r13
	xorl	%eax, %eax
	callq	_glfwGetPrimaryMonitor
	movl	%r12d, %edi
	movq	%r13, %rsi
	leaq	L_.str.1(%rip), %rdx
	movl	%eax, %ecx
	xorl	%r8d, %r8d
	callq	_glfwCreateWindow
	testq	%rax, %rax
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rax, %r13
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	addq	%rbx, %r14
	addq	$8, %r14
	movq	_framebuffer_size_callback@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r13, %rdi
	callq	_glfwSetFramebufferSizeCallback
	movq	_key_callback@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%r13, %rdi
	callq	_glfwSetKeyCallback
	movq	%r13, %rdi
	callq	_glfwMakeContextCurrent
	movq	_glfwGetProcAddress@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_gladLoadGL
	movl	$1, %edi
	callq	_glfwSwapInterval
	xorpd	%xmm0, %xmm0
	callq	_glfwSetTime
	movq	_GL_COLOR_BUFFER_BIT@GOTPCREL(%rip), %rbx
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	xorl	%eax, %eax
	callq	_glfwGetTime
	movsd	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero
	ucomisd	%xmm0, %xmm1
	jbe	LBB0_8
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	movl	(%rbx), %edi
	callq	_glClear
	movq	%r13, %rdi
	callq	_glfwSwapBuffers
	xorl	%eax, %eax
	callq	_glfwPollEvents
	movq	%r13, %rdi
	callq	_glfwWindowShouldClose
	testq	%rax, %rax
	je	LBB0_5
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	_GL_RED_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	-128(%rbp), %rsi
	callq	_glGetIntegerv
	movq	_GL_GREEN_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	-120(%rbp), %rsi
	callq	_glGetIntegerv
	movq	_GL_BLUE_BITS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	-112(%rbp), %rsi
	callq	_glGetIntegerv
	movq	%r13, %rdi
	leaq	-96(%rbp), %rsi
	leaq	-88(%rbp), %rdx
	callq	_glfwGetWindowSize
	movq	-128(%rbp), %rsi
	movq	-120(%rbp), %rdx
	movq	(%r12), %r8
	movq	(%r14), %r9
	cmpq	%r8, %rsi
	jne	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%r9, %rdx
	movq	%r15, %rbx
	jne	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	-112(%rbp), %rax
	movq	%rdx, %r9
	cmpq	8(%r14), %rax
	jne	LBB0_12
	jmp	LBB0_13
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	%r15, %rbx
LBB0_12:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-112(%rbp), %rcx
	movq	8(%r14), %rax
	movq	%rax, (%rsp)
	leaq	L_.str.4(%rip), %rdi
	xorl	%eax, %eax
	callq	_printf
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	-96(%rbp), %esi
	movl	24(%r14), %ecx
	movq	-88(%rbp), %rdx
	movq	32(%r14), %r8
	cmpl	%ecx, %esi
	jne	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_2 Depth=1
	cmpq	%r8, %rdx
	je	LBB0_16
LBB0_15:                                ##   in Loop: Header=BB0_2 Depth=1
	leaq	L_.str.5(%rip), %rdi
	xorl	%eax, %eax
	callq	_printf
LBB0_16:                                ##   in Loop: Header=BB0_2 Depth=1
	leaq	L_str(%rip), %rdi
	callq	_puts
	movq	%r13, %rdi
	callq	_glfwDestroyWindow
	xorl	%eax, %eax
	callq	_glfwPollEvents
	jmp	LBB0_17
LBB0_18:
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_7:
	leaq	L_str.7(%rip), %rdi
	callq	_puts
	xorl	%eax, %eax
	callq	_glfwTerminate
	movq	_EXIT_SUCCESS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_exit
	.cfi_endproc
                                        ## -- End function
	.comm	_GLFW_RED_BITS,4,2              ## @GLFW_RED_BITS
	.comm	_GLFW_GREEN_BITS,4,2            ## @GLFW_GREEN_BITS
	.comm	_GLFW_BLUE_BITS,4,2             ## @GLFW_BLUE_BITS
	.comm	_GLFW_REFRESH_RATE,4,2          ## @GLFW_REFRESH_RATE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Testing mode %u on monitor %s: %s\n"

L_.str.1:                               ## @.str.1
	.asciz	"Video Mode Test"

L_.str.2:                               ## @.str.2
	.asciz	"Failed to enter mode %u: %s\n"

	.comm	_framebuffer_size_callback,4,2  ## @framebuffer_size_callback
	.comm	_key_callback,4,2               ## @key_callback
	.comm	_glfwGetProcAddress,4,2         ## @glfwGetProcAddress
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ## @GL_COLOR_BUFFER_BIT
	.comm	_EXIT_SUCCESS,4,2               ## @EXIT_SUCCESS
	.comm	_GL_RED_BITS,4,2                ## @GL_RED_BITS
	.comm	_GL_GREEN_BITS,4,2              ## @GL_GREEN_BITS
	.comm	_GL_BLUE_BITS,4,2               ## @GL_BLUE_BITS
L_.str.4:                               ## @.str.4
	.asciz	"*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n"

L_.str.5:                               ## @.str.5
	.asciz	"*** Size mismatch: %ix%i instead of %ix%i\n"

L_str:                                  ## @str
	.asciz	"Closing window"

L_str.7:                                ## @str.7
	.asciz	"User terminated program"

	.no_dead_strip	_test_modes
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function test_modes
_test_modes:                            ; @test_modes
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #272
	.cfi_def_cfa_offset 272
	stp	d9, d8, [sp, #160]              ; 16-byte Folded Spill
	stp	x28, x27, [sp, #176]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #192]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #208]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #224]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #240]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #256]            ; 16-byte Folded Spill
	add	x29, sp, #256
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	mov	x19, x0
	sub	x1, x29, #108
	bl	_glfwGetVideoModes
	str	x0, [sp, #88]                   ; 8-byte Folded Spill
	ldur	w8, [x29, #-108]
	cmp	w8, #1
	b.lt	LBB0_16
; %bb.1:
	mov	x26, #0
	add	x8, sp, #96
	add	x10, x8, #8
	add	x9, x8, #16
	stp	x9, x10, [sp, #72]              ; 16-byte Folded Spill
	add	x9, x8, #32
	add	x8, x8, #40
	stp	x8, x9, [sp, #56]               ; 16-byte Folded Spill
	fmov	d8, #5.00000000
Lloh0:
	adrp	x21, _GL_COLOR_BUFFER_BIT@GOTPAGE
Lloh1:
	ldr	x21, [x21, _GL_COLOR_BUFFER_BIT@GOTPAGEOFF]
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	x0, x28
	bl	_format_mode
	mov	x8, x26
	stp	x8, x0, [sp]
Lloh2:
	adrp	x0, l_.str.2@PAGE
Lloh3:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_printf
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	x26, x26, #1
	ldursw	x8, [x29, #-108]
	cmp	x26, x8
	b.ge	LBB0_16
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	mov	w9, #48
	madd	x28, x26, x9, x8
Lloh4:
	adrp	x8, _GLFW_RED_BITS@GOTPAGE
Lloh5:
	ldr	x8, [x8, _GLFW_RED_BITS@GOTPAGEOFF]
Lloh6:
	ldr	w0, [x8]
	ldr	x1, [x28]
	bl	_glfwWindowHint
Lloh7:
	adrp	x8, _GLFW_GREEN_BITS@GOTPAGE
Lloh8:
	ldr	x8, [x8, _GLFW_GREEN_BITS@GOTPAGEOFF]
Lloh9:
	ldr	w0, [x8]
	mov	x23, x28
	ldr	x1, [x23, #8]!
	bl	_glfwWindowHint
Lloh10:
	adrp	x8, _GLFW_BLUE_BITS@GOTPAGE
Lloh11:
	ldr	x8, [x8, _GLFW_BLUE_BITS@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x8]
	mov	x22, x28
	ldr	x1, [x22, #16]!
	bl	_glfwWindowHint
Lloh13:
	adrp	x8, _GLFW_REFRESH_RATE@GOTPAGE
Lloh14:
	ldr	x8, [x8, _GLFW_REFRESH_RATE@GOTPAGEOFF]
Lloh15:
	ldr	w0, [x8]
	ldr	x1, [x28, #24]
	bl	_glfwWindowHint
	mov	x0, x19
	bl	_glfwGetMonitorName
	mov	x27, x0
	mov	x0, x28
	bl	_format_mode
	stp	x27, x0, [sp, #8]
	str	x26, [sp]
Lloh16:
	adrp	x0, l_.str@PAGE
Lloh17:
	add	x0, x0, l_.str@PAGEOFF
	bl	_printf
	mov	x24, x28
	ldr	w27, [x24, #32]!
	mov	x20, x28
	ldr	x25, [x20, #40]!
	bl	_glfwGetPrimaryMonitor
	mov	x3, x0
	mov	x0, x27
	mov	x1, x25
Lloh18:
	adrp	x2, l_.str.1@PAGE
Lloh19:
	add	x2, x2, l_.str.1@PAGEOFF
	mov	x4, #0
	bl	_glfwCreateWindow
	cbz	x0, LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x27, x0
Lloh20:
	adrp	x8, _framebuffer_size_callback@GOTPAGE
Lloh21:
	ldr	x8, [x8, _framebuffer_size_callback@GOTPAGEOFF]
Lloh22:
	ldr	w1, [x8]
	bl	_glfwSetFramebufferSizeCallback
Lloh23:
	adrp	x8, _key_callback@GOTPAGE
Lloh24:
	ldr	x8, [x8, _key_callback@GOTPAGEOFF]
Lloh25:
	ldr	w1, [x8]
	mov	x0, x27
	bl	_glfwSetKeyCallback
	mov	x0, x27
	bl	_glfwMakeContextCurrent
Lloh26:
	adrp	x8, _glfwGetProcAddress@GOTPAGE
Lloh27:
	ldr	x8, [x8, _glfwGetProcAddress@GOTPAGEOFF]
Lloh28:
	ldr	w0, [x8]
	bl	_gladLoadGL
	mov	w0, #1
	bl	_glfwSwapInterval
	movi	d0, #0000000000000000
	bl	_glfwSetTime
LBB0_6:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	bl	_glfwGetTime
	fcmp	d0, d8
	b.pl	LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	ldr	w0, [x21]
	bl	_glClear
	mov	x0, x27
	bl	_glfwSwapBuffers
	bl	_glfwPollEvents
	mov	x0, x27
	bl	_glfwWindowShouldClose
	cbz	x0, LBB0_6
	b	LBB0_17
LBB0_8:                                 ;   in Loop: Header=BB0_4 Depth=1
Lloh29:
	adrp	x8, _GL_RED_BITS@GOTPAGE
Lloh30:
	ldr	x8, [x8, _GL_RED_BITS@GOTPAGEOFF]
Lloh31:
	ldr	w0, [x8]
	add	x1, sp, #96
	bl	_glGetIntegerv
Lloh32:
	adrp	x8, _GL_GREEN_BITS@GOTPAGE
Lloh33:
	ldr	x8, [x8, _GL_GREEN_BITS@GOTPAGEOFF]
Lloh34:
	ldr	w0, [x8]
	ldr	x1, [sp, #80]                   ; 8-byte Folded Reload
	bl	_glGetIntegerv
Lloh35:
	adrp	x8, _GL_BLUE_BITS@GOTPAGE
Lloh36:
	ldr	x8, [x8, _GL_BLUE_BITS@GOTPAGEOFF]
Lloh37:
	ldr	w0, [x8]
	ldr	x1, [sp, #72]                   ; 8-byte Folded Reload
	bl	_glGetIntegerv
	mov	x0, x27
	ldp	x2, x1, [sp, #56]               ; 16-byte Folded Reload
	bl	_glfwGetWindowSize
	ldr	x10, [x28]
	ldp	x8, x9, [sp, #96]
	ldr	x11, [x23]
	cmp	x8, x10
	b.ne	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_4 Depth=1
	cmp	x9, x11
	b.ne	LBB0_11
; %bb.10:                               ;   in Loop: Header=BB0_4 Depth=1
	ldr	x12, [sp, #112]
	ldr	x13, [x22]
	mov	x11, x9
	cmp	x12, x13
	b.eq	LBB0_12
LBB0_11:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x12, [sp, #112]
	ldr	x13, [x22]
	stp	x11, x13, [sp, #32]
	stp	x12, x10, [sp, #16]
	stp	x8, x9, [sp]
Lloh38:
	adrp	x0, l_.str.4@PAGE
Lloh39:
	add	x0, x0, l_.str.4@PAGEOFF
	bl	_printf
LBB0_12:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #128]
	ldr	w10, [x24]
	ldr	x9, [sp, #136]
	ldr	x11, [x20]
	cmp	w8, w10
	b.ne	LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_4 Depth=1
	cmp	x9, x11
	b.eq	LBB0_15
LBB0_14:                                ;   in Loop: Header=BB0_4 Depth=1
	stp	x10, x11, [sp, #16]
	stp	x8, x9, [sp]
Lloh40:
	adrp	x0, l_.str.5@PAGE
Lloh41:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_printf
LBB0_15:                                ;   in Loop: Header=BB0_4 Depth=1
Lloh42:
	adrp	x0, l_str@PAGE
Lloh43:
	add	x0, x0, l_str@PAGEOFF
	bl	_puts
	mov	x0, x27
	bl	_glfwDestroyWindow
	bl	_glfwPollEvents
	b	LBB0_3
LBB0_16:
	ldp	x29, x30, [sp, #256]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #240]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #224]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #208]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #192]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #176]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #160]              ; 16-byte Folded Reload
	add	sp, sp, #272
	ret
LBB0_17:
Lloh44:
	adrp	x0, l_str.7@PAGE
Lloh45:
	add	x0, x0, l_str.7@PAGEOFF
	bl	_puts
	bl	_glfwTerminate
Lloh46:
	adrp	x8, _EXIT_SUCCESS@GOTPAGE
Lloh47:
	ldr	x8, [x8, _EXIT_SUCCESS@GOTPAGEOFF]
Lloh48:
	ldr	w0, [x8]
	bl	_exit
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpAdd	Lloh38, Lloh39
	.loh AdrpAdd	Lloh40, Lloh41
	.loh AdrpAdd	Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpAdd	Lloh44, Lloh45
	.cfi_endproc
                                        ; -- End function
	.comm	_GLFW_RED_BITS,4,2              ; @GLFW_RED_BITS
	.comm	_GLFW_GREEN_BITS,4,2            ; @GLFW_GREEN_BITS
	.comm	_GLFW_BLUE_BITS,4,2             ; @GLFW_BLUE_BITS
	.comm	_GLFW_REFRESH_RATE,4,2          ; @GLFW_REFRESH_RATE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Testing mode %u on monitor %s: %s\n"

l_.str.1:                               ; @.str.1
	.asciz	"Video Mode Test"

l_.str.2:                               ; @.str.2
	.asciz	"Failed to enter mode %u: %s\n"

	.comm	_framebuffer_size_callback,4,2  ; @framebuffer_size_callback
	.comm	_key_callback,4,2               ; @key_callback
	.comm	_glfwGetProcAddress,4,2         ; @glfwGetProcAddress
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ; @GL_COLOR_BUFFER_BIT
	.comm	_EXIT_SUCCESS,4,2               ; @EXIT_SUCCESS
	.comm	_GL_RED_BITS,4,2                ; @GL_RED_BITS
	.comm	_GL_GREEN_BITS,4,2              ; @GL_GREEN_BITS
	.comm	_GL_BLUE_BITS,4,2               ; @GL_BLUE_BITS
l_.str.4:                               ; @.str.4
	.asciz	"*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n"

l_.str.5:                               ; @.str.5
	.asciz	"*** Size mismatch: %ix%i instead of %ix%i\n"

l_str:                                  ; @str
	.asciz	"Closing window"

l_str.7:                                ; @str.7
	.asciz	"User terminated program"

	.no_dead_strip	_test_modes
.subsections_via_symbols
