	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_CrosshairPlayer             ## -- Begin function CG_CrosshairPlayer
	.p2align	4, 0x90
_CG_CrosshairPlayer:                    ## @CG_CrosshairPlayer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_cg@GOTPCREL(%rip), %rcx
	movl	$1000, %edx                     ## imm = 0x3E8
	addq	8(%rcx), %rdx
	movl	$-1, %eax
	cmpq	%rdx, (%rcx)
	jg	LBB0_2
## %bb.1:
	movl	16(%rcx), %eax
LBB0_2:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_cg,24,3                        ## @cg
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_CrosshairPlayer             ; -- Begin function CG_CrosshairPlayer
	.p2align	2
_CG_CrosshairPlayer:                    ; @CG_CrosshairPlayer
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _cg@GOTPAGE
Lloh1:
	ldr	x8, [x8, _cg@GOTPAGEOFF]
	ldp	x9, x10, [x8]
	add	x10, x10, #1000
	ldr	w8, [x8, #16]
	cmp	x9, x10
	csinv	w0, w8, wzr, le
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_cg,24,3                        ; @cg
.subsections_via_symbols
