	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function BoundingSphereOfSpheres
LCPI0_0:
	.long	0x3f000000                      ## float 0.5
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_BoundingSphereOfSpheres
	.p2align	4, 0x90
_BoundingSphereOfSpheres:               ## @BoundingSphereOfSpheres
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	subq	$16, %rsp
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r14
	movl	%edx, %ebx
	movss	%xmm1, -44(%rbp)                ## 4-byte Spill
	movl	%esi, %r15d
	movss	%xmm0, -40(%rbp)                ## 4-byte Spill
	movl	%edi, %r12d
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movl	%edx, %esi
	callq	_VectorScale
	movl	%ebx, %edi
	movss	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	movl	%r15d, %esi
	movl	%ebx, %edx
	callq	_VectorMA
	movl	%r12d, %edi
	movl	%r15d, %esi
	callq	_VectorSubtract
	callq	_VectorLength
	movss	%xmm0, -36(%rbp)                ## 4-byte Spill
	movss	-40(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movss	-44(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	callq	_MAX
	movss	-36(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	mulss	LCPI0_0(%rip), %xmm1
	addss	%xmm0, %xmm1
	movss	%xmm1, (%r14)
	addq	$16, %rsp
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BoundingSphereOfSpheres        ; -- Begin function BoundingSphereOfSpheres
	.p2align	2
_BoundingSphereOfSpheres:               ; @BoundingSphereOfSpheres
	.cfi_startproc
; %bb.0:
	stp	d11, d10, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	d9, d8, [sp, #16]               ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset b8, -56
	.cfi_offset b9, -64
	.cfi_offset b10, -72
	.cfi_offset b11, -80
	mov	x19, x3
	mov	x20, x2
	fmov	s8, s1
	mov	x21, x1
	fmov	s9, s0
	mov	x22, x0
	fmov	s11, #0.50000000
	fmov	s0, #0.50000000
	mov	x1, x2
	bl	_VectorScale
	fmov	s0, #0.50000000
	mov	x0, x20
	mov	x1, x21
	mov	x2, x20
	bl	_VectorMA
	mov	x0, x22
	mov	x1, x21
	bl	_VectorSubtract
	bl	_VectorLength
	fmov	s10, s0
	fmov	s0, s9
	fmov	s1, s8
	bl	_MAX
	fmadd	s0, s10, s11, s0
	str	s0, [x19]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #16]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp], #80             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
