	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotChatTest                    ## -- Begin function BotChatTest
	.p2align	4, 0x90
_BotChatTest:                           ## @BotChatTest
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r15
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	leaq	24(%rdi), %rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	movl	24(%rdi), %edi
	leaq	L_.str(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_3
## %bb.1:
	movl	%eax, %ebx
	leaq	L_.str.1(%rip), %r13
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	movslq	%eax, %r14
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r12
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r10d
	movq	%r15, %rdi
	leaq	L_.str(%rip), %rsi
	movq	%r14, %rdx
	movq	%r12, %rcx
	movq	%r13, %r8
	movq	%r13, %r9
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	callq	_BotAI_BotInitialChat
	addq	$16, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_2
LBB0_3:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.2(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_6
## %bb.4:
	movl	%eax, %ebx
	leaq	L_.str.1(%rip), %r13
	.p2align	4, 0x90
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	movslq	%eax, %r14
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r12
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r10d
	movq	%r15, %rdi
	leaq	L_.str.2(%rip), %rsi
	movq	%r14, %rdx
	movq	%r12, %rcx
	movq	%r13, %r8
	movq	%r13, %r9
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	callq	_BotAI_BotInitialChat
	addq	$16, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_5
LBB0_6:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.3(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_9
## %bb.7:
	movl	%eax, %ebx
	leaq	-80(%rbp), %r14
	leaq	L_.str.3(%rip), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	movq	%r14, %rsi
	movl	$32, %edx
	callq	_EasyClientName
	movslq	%eax, %rdx
	movq	%r15, %rdi
	movq	%r12, %rsi
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_8
LBB0_9:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.4(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_12
## %bb.10:
	movl	%eax, %ebx
	.p2align	4, 0x90
LBB0_11:                                ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	cltq
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r14
	xorl	%eax, %eax
	callq	_BotFirstClientInRankings
	movl	%eax, %r12d
	xorl	%eax, %eax
	callq	_BotLastClientInRankings
	movl	%eax, %r13d
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r10d
	movq	%r15, %rdi
	leaq	L_.str.4(%rip), %rsi
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r12d, %r8d
	movl	%r13d, %r9d
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	callq	_BotAI_BotInitialChat
	addq	$16, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_11
LBB0_12:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.5(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_15
## %bb.13:
	movl	%eax, %ebx
	.p2align	4, 0x90
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	cltq
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r14
	xorl	%eax, %eax
	callq	_BotFirstClientInRankings
	movl	%eax, %r12d
	xorl	%eax, %eax
	callq	_BotLastClientInRankings
	movl	%eax, %r13d
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r10d
	movq	%r15, %rdi
	leaq	L_.str.5(%rip), %rsi
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r12d, %r8d
	movl	%r13d, %r9d
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	callq	_BotAI_BotInitialChat
	addq	$16, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_14
LBB0_15:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.6(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_18
## %bb.16:
	movl	%eax, %ebx
	.p2align	4, 0x90
LBB0_17:                                ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	cltq
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r14
	xorl	%eax, %eax
	callq	_BotFirstClientInRankings
	movl	%eax, %r12d
	xorl	%eax, %eax
	callq	_BotLastClientInRankings
	movl	%eax, %r13d
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r10d
	movq	%r15, %rdi
	leaq	L_.str.6(%rip), %rsi
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	movq	%r14, %rcx
	movl	%r12d, %r8d
	movl	%r13d, %r9d
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	callq	_BotAI_BotInitialChat
	addq	$16, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_17
LBB0_18:
	movq	8(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	movl	24(%r15), %edi
	leaq	L_.str.7(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_21
## %bb.19:
	movl	%eax, %ebx
	leaq	L_.str.7(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_20:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_20
LBB0_21:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.8(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_24
## %bb.22:
	movl	%eax, %ebx
	leaq	L_.str.8(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_23:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_23
LBB0_24:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.9(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_27
## %bb.25:
	movl	%eax, %ebx
	leaq	L_.str.9(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_26:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_26
LBB0_27:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.10(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_30
## %bb.28:
	movl	%eax, %ebx
	leaq	L_.str.10(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_29:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_29
LBB0_30:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.11(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_33
## %bb.31:
	movl	%eax, %ebx
	leaq	L_.str.11(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_32:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_32
LBB0_33:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.12(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_36
## %bb.34:
	movl	%eax, %ebx
	leaq	L_.str.12(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_35:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_35
LBB0_36:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.13(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_39
## %bb.37:
	movl	%eax, %ebx
	leaq	L_.str.13(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_38:                                ## =>This Inner Loop Header: Depth=1
	movl	28(%r15), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	movq	%rax, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_38
LBB0_39:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.14(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_42
## %bb.40:
	movl	%eax, %ebx
	leaq	L_.str.14(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_41:                                ## =>This Inner Loop Header: Depth=1
	movl	28(%r15), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	movq	%rax, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_41
LBB0_42:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.15(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_45
## %bb.43:
	movl	%eax, %ebx
	leaq	L_.str.15(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_44:                                ## =>This Inner Loop Header: Depth=1
	movl	28(%r15), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	movq	%rax, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_44
LBB0_45:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.16(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_48
## %bb.46:
	movl	%eax, %ebx
	leaq	L_.str.16(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_47:                                ## =>This Inner Loop Header: Depth=1
	movl	28(%r15), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	movq	%rax, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_47
LBB0_48:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.17(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_51
## %bb.49:
	movl	%eax, %ebx
	leaq	L_.str.17(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_50:                                ## =>This Inner Loop Header: Depth=1
	movl	28(%r15), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	movq	%rax, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_50
LBB0_51:
	movq	16(%r15), %rdi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
	movl	24(%r15), %edi
	leaq	L_.str.18(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_54
## %bb.52:
	movl	%eax, %ebx
	leaq	L_.str.18(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_53:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_53
LBB0_54:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.19(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_57
## %bb.55:
	movl	%eax, %ebx
	leaq	L_.str.19(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_56:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_56
LBB0_57:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.20(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_60
## %bb.58:
	movl	%eax, %ebx
	leaq	L_.str.20(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_59:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_59
LBB0_60:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.21(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_63
## %bb.61:
	movl	%eax, %ebx
	leaq	L_.str.21(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_62:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_62
LBB0_63:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.22(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_66
## %bb.64:
	movl	%eax, %ebx
	leaq	L_.str.22(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_65:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_65
LBB0_66:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.23(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_69
## %bb.67:
	movl	%eax, %ebx
	leaq	L_.str.23(%rip), %r14
	leaq	-80(%rbp), %r12
	movq	_CHAT_ALL@GOTPCREL(%rip), %r13
	.p2align	4, 0x90
LBB0_68:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	movq	%r14, %rsi
	movq	%r12, %rdx
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r13), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_68
LBB0_69:
	movq	_g_entities@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	movq	(%r15), %rcx
	movq	(%rax,%rcx,8), %rax
	movl	(%rax), %edi
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_ClientName
	movq	(%rbx), %rax
	movq	(%r15), %rcx
	movq	(%rax,%rcx,8), %rax
	movl	(%rax), %edi
	callq	_BotWeaponNameForMeansOfDeath
	movq	%rax, %r14
	movl	24(%r15), %edi
	leaq	L_.str.24(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_72
## %bb.70:
	movl	%eax, %ebx
	leaq	-80(%rbp), %r13
	movq	_CHAT_ALL@GOTPCREL(%rip), %r12
	.p2align	4, 0x90
LBB0_71:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	leaq	L_.str.24(%rip), %rsi
	movq	%r13, %rdx
	movq	%r14, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r12), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_71
LBB0_72:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.25(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_75
## %bb.73:
	movl	%eax, %ebx
	leaq	-80(%rbp), %r13
	movq	_CHAT_ALL@GOTPCREL(%rip), %r12
	.p2align	4, 0x90
LBB0_74:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	leaq	L_.str.25(%rip), %rsi
	movq	%r13, %rdx
	movq	%r14, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r12), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_74
LBB0_75:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.26(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_78
## %bb.76:
	movl	%eax, %ebx
	leaq	-80(%rbp), %r13
	movq	_CHAT_ALL@GOTPCREL(%rip), %r12
	.p2align	4, 0x90
LBB0_77:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	leaq	L_.str.26(%rip), %rsi
	movq	%r13, %rdx
	movq	%r14, %rcx
	xorl	%r8d, %r8d
	xorl	%eax, %eax
	callq	_BotAI_BotInitialChat
	movl	24(%r15), %edi
	movl	(%r12), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_77
LBB0_78:
	movq	16(%r15), %rdi
	cmpq	(%r15), %rdi
	jne	LBB0_80
## %bb.79:
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	leaq	-80(%rbp), %rdi
	movl	%eax, %esi
	callq	_strcpy
	jmp	LBB0_81
LBB0_80:
	leaq	-80(%rbp), %rsi
	movl	$32, %edx
	callq	_EasyClientName
LBB0_81:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.27(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_84
## %bb.82:
	movl	%eax, %ebx
	leaq	L_.str.1(%rip), %r12
	.p2align	4, 0x90
LBB0_83:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r14
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r13d
	xorl	%eax, %eax
	callq	_BotRandomWeaponName
	movl	%eax, %r10d
	subq	$8, %rsp
	movq	%r15, %rdi
	leaq	L_.str.27(%rip), %rsi
	movq	%r14, %rdx
	leaq	-80(%rbp), %rcx
	movq	%r12, %r8
	movq	%r12, %r9
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	pushq	%r13
	callq	_BotAI_BotInitialChat
	addq	$32, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_83
LBB0_84:
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %edi
	leaq	L_.str.28(%rip), %rsi
	callq	_trap_BotNumInitialChats
	testl	%eax, %eax
	jle	LBB0_87
## %bb.85:
	movl	%eax, %ebx
	leaq	L_.str.1(%rip), %r12
	.p2align	4, 0x90
LBB0_86:                                ## =>This Inner Loop Header: Depth=1
	movq	%r15, %rdi
	callq	_BotRandomOpponentName
	movslq	%eax, %r14
	xorl	%eax, %eax
	callq	_BotMapTitle
	movl	%eax, %r13d
	xorl	%eax, %eax
	callq	_BotRandomWeaponName
	movl	%eax, %r10d
	subq	$8, %rsp
	movq	%r15, %rdi
	leaq	L_.str.28(%rip), %rsi
	movq	%r14, %rdx
	leaq	-80(%rbp), %rcx
	movq	%r12, %r8
	movq	%r12, %r9
	xorl	%eax, %eax
	pushq	$0
	pushq	%r10
	pushq	%r13
	callq	_BotAI_BotInitialChat
	addq	$32, %rsp
	movl	24(%r15), %edi
	movq	_CHAT_ALL@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%esi, %esi
	callq	_trap_BotEnterChat
	decl	%ebx
	jne	LBB0_86
LBB0_87:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_89
## %bb.88:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_89:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"game_enter"

L_.str.1:                               ## @.str.1
	.asciz	"[invalid var]"

	.comm	_CHAT_ALL,4,2                   ## @CHAT_ALL
L_.str.2:                               ## @.str.2
	.asciz	"game_exit"

L_.str.3:                               ## @.str.3
	.asciz	"level_start"

L_.str.4:                               ## @.str.4
	.asciz	"level_end_victory"

L_.str.5:                               ## @.str.5
	.asciz	"level_end_lose"

L_.str.6:                               ## @.str.6
	.asciz	"level_end"

L_.str.7:                               ## @.str.7
	.asciz	"death_drown"

L_.str.8:                               ## @.str.8
	.asciz	"death_slime"

L_.str.9:                               ## @.str.9
	.asciz	"death_lava"

L_.str.10:                              ## @.str.10
	.asciz	"death_cratered"

L_.str.11:                              ## @.str.11
	.asciz	"death_suicide"

L_.str.12:                              ## @.str.12
	.asciz	"death_telefrag"

L_.str.13:                              ## @.str.13
	.asciz	"death_gauntlet"

L_.str.14:                              ## @.str.14
	.asciz	"death_rail"

L_.str.15:                              ## @.str.15
	.asciz	"death_bfg"

L_.str.16:                              ## @.str.16
	.asciz	"death_insult"

L_.str.17:                              ## @.str.17
	.asciz	"death_praise"

L_.str.18:                              ## @.str.18
	.asciz	"kill_gauntlet"

L_.str.19:                              ## @.str.19
	.asciz	"kill_rail"

L_.str.20:                              ## @.str.20
	.asciz	"kill_telefrag"

L_.str.21:                              ## @.str.21
	.asciz	"kill_insult"

L_.str.22:                              ## @.str.22
	.asciz	"kill_praise"

L_.str.23:                              ## @.str.23
	.asciz	"enemy_suicide"

	.comm	_g_entities,8,3                 ## @g_entities
L_.str.24:                              ## @.str.24
	.asciz	"hit_talking"

L_.str.25:                              ## @.str.25
	.asciz	"hit_nodeath"

L_.str.26:                              ## @.str.26
	.asciz	"hit_nokill"

L_.str.27:                              ## @.str.27
	.asciz	"random_misc"

L_.str.28:                              ## @.str.28
	.asciz	"random_insult"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotChatTest                    ; -- Begin function BotChatTest
	.p2align	2
_BotChatTest:                           ; @BotChatTest
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	str	x8, [sp, #72]
	mov	x28, x0
	ldr	w0, [x28, #24]!
Lloh3:
	adrp	x1, l_.str@PAGE
Lloh4:
	add	x1, x1, l_.str@PAGEOFF
	bl	_trap_BotNumInitialChats
Lloh5:
	adrp	x26, l_.str.1@PAGE
Lloh6:
	add	x26, x26, l_.str.1@PAGEOFF
Lloh7:
	adrp	x27, _CHAT_ALL@GOTPAGE
Lloh8:
	ldr	x27, [x27, _CHAT_ALL@GOTPAGEOFF]
	cmp	w0, #1
	b.lt	LBB0_3
; %bb.1:
	mov	x20, x0
Lloh9:
	adrp	x21, l_.str@PAGE
Lloh10:
	add	x21, x21, l_.str@PAGEOFF
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x23, w0
	bl	_BotMapTitle
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #16]
	stp	x26, x26, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_2
LBB0_3:
	ldr	w0, [x28]
Lloh11:
	adrp	x1, l_.str.2@PAGE
Lloh12:
	add	x1, x1, l_.str.2@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_6
; %bb.4:
	mov	x20, x0
Lloh13:
	adrp	x21, l_.str.2@PAGE
Lloh14:
	add	x21, x21, l_.str.2@PAGEOFF
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x23, w0
	bl	_BotMapTitle
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #16]
	stp	x26, x26, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_5
LBB0_6:
	ldr	w0, [x28]
Lloh15:
	adrp	x1, l_.str.3@PAGE
Lloh16:
	add	x1, x1, l_.str.3@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_9
; %bb.7:
	mov	x20, x0
Lloh17:
	adrp	x21, l_.str.3@PAGE
Lloh18:
	add	x21, x21, l_.str.3@PAGEOFF
LBB0_8:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x2, w0
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_8
LBB0_9:
	ldr	w0, [x28]
Lloh19:
	adrp	x1, l_.str.4@PAGE
Lloh20:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_12
; %bb.10:
	mov	x20, x0
Lloh21:
	adrp	x21, l_.str.4@PAGE
Lloh22:
	add	x21, x21, l_.str.4@PAGEOFF
LBB0_11:                                ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x23, w0
	bl	_BotFirstClientInRankings
	mov	x24, x0
	bl	_BotLastClientInRankings
	mov	x25, x0
	bl	_BotMapTitle
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #16]
	stp	x24, x25, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_11
LBB0_12:
	ldr	w0, [x28]
Lloh23:
	adrp	x1, l_.str.5@PAGE
Lloh24:
	add	x1, x1, l_.str.5@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_15
; %bb.13:
	mov	x20, x0
Lloh25:
	adrp	x21, l_.str.5@PAGE
Lloh26:
	add	x21, x21, l_.str.5@PAGEOFF
LBB0_14:                                ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x23, w0
	bl	_BotFirstClientInRankings
	mov	x24, x0
	bl	_BotLastClientInRankings
	mov	x25, x0
	bl	_BotMapTitle
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #16]
	stp	x24, x25, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_14
LBB0_15:
	ldr	w0, [x28]
Lloh27:
	adrp	x1, l_.str.6@PAGE
Lloh28:
	add	x1, x1, l_.str.6@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_18
; %bb.16:
	mov	x20, x0
Lloh29:
	adrp	x21, l_.str.6@PAGE
Lloh30:
	add	x21, x21, l_.str.6@PAGEOFF
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x19]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x23, w0
	bl	_BotFirstClientInRankings
	mov	x24, x0
	bl	_BotLastClientInRankings
	mov	x25, x0
	bl	_BotMapTitle
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #16]
	stp	x24, x25, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_17
LBB0_18:
	ldr	x0, [x19, #8]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
	ldr	w0, [x19, #24]
Lloh31:
	adrp	x1, l_.str.7@PAGE
Lloh32:
	add	x1, x1, l_.str.7@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_21
; %bb.19:
	mov	x20, x0
Lloh33:
	adrp	x21, l_.str.7@PAGE
Lloh34:
	add	x21, x21, l_.str.7@PAGEOFF
LBB0_20:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_20
LBB0_21:
	ldr	w0, [x28]
Lloh35:
	adrp	x1, l_.str.8@PAGE
Lloh36:
	add	x1, x1, l_.str.8@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_24
; %bb.22:
	mov	x20, x0
Lloh37:
	adrp	x21, l_.str.8@PAGE
Lloh38:
	add	x21, x21, l_.str.8@PAGEOFF
LBB0_23:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_23
LBB0_24:
	ldr	w0, [x28]
Lloh39:
	adrp	x1, l_.str.9@PAGE
Lloh40:
	add	x1, x1, l_.str.9@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_27
; %bb.25:
	mov	x20, x0
Lloh41:
	adrp	x21, l_.str.9@PAGE
Lloh42:
	add	x21, x21, l_.str.9@PAGEOFF
LBB0_26:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_26
LBB0_27:
	ldr	w0, [x28]
Lloh43:
	adrp	x1, l_.str.10@PAGE
Lloh44:
	add	x1, x1, l_.str.10@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_30
; %bb.28:
	mov	x20, x0
Lloh45:
	adrp	x21, l_.str.10@PAGE
Lloh46:
	add	x21, x21, l_.str.10@PAGEOFF
LBB0_29:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_29
LBB0_30:
	ldr	w0, [x28]
Lloh47:
	adrp	x1, l_.str.11@PAGE
Lloh48:
	add	x1, x1, l_.str.11@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_33
; %bb.31:
	mov	x20, x0
Lloh49:
	adrp	x21, l_.str.11@PAGE
Lloh50:
	add	x21, x21, l_.str.11@PAGEOFF
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_32
LBB0_33:
	ldr	w0, [x28]
Lloh51:
	adrp	x1, l_.str.12@PAGE
Lloh52:
	add	x1, x1, l_.str.12@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_36
; %bb.34:
	mov	x20, x0
Lloh53:
	adrp	x21, l_.str.12@PAGE
Lloh54:
	add	x21, x21, l_.str.12@PAGEOFF
LBB0_35:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_35
LBB0_36:
	ldr	w0, [x28]
Lloh55:
	adrp	x1, l_.str.13@PAGE
Lloh56:
	add	x1, x1, l_.str.13@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_39
; %bb.37:
	mov	x20, x0
Lloh57:
	adrp	x21, l_.str.13@PAGE
Lloh58:
	add	x21, x21, l_.str.13@PAGEOFF
LBB0_38:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x19, #28]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x3, x0
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_38
LBB0_39:
	ldr	w0, [x28]
Lloh59:
	adrp	x1, l_.str.14@PAGE
Lloh60:
	add	x1, x1, l_.str.14@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_42
; %bb.40:
	mov	x20, x0
Lloh61:
	adrp	x21, l_.str.14@PAGE
Lloh62:
	add	x21, x21, l_.str.14@PAGEOFF
LBB0_41:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x19, #28]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x3, x0
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_41
LBB0_42:
	ldr	w0, [x28]
Lloh63:
	adrp	x1, l_.str.15@PAGE
Lloh64:
	add	x1, x1, l_.str.15@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_45
; %bb.43:
	mov	x20, x0
Lloh65:
	adrp	x21, l_.str.15@PAGE
Lloh66:
	add	x21, x21, l_.str.15@PAGEOFF
LBB0_44:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x19, #28]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x3, x0
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_44
LBB0_45:
	ldr	w0, [x28]
Lloh67:
	adrp	x1, l_.str.16@PAGE
Lloh68:
	add	x1, x1, l_.str.16@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_48
; %bb.46:
	mov	x20, x0
Lloh69:
	adrp	x21, l_.str.16@PAGE
Lloh70:
	add	x21, x21, l_.str.16@PAGEOFF
LBB0_47:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x19, #28]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x3, x0
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_47
LBB0_48:
	ldr	w0, [x28]
Lloh71:
	adrp	x1, l_.str.17@PAGE
Lloh72:
	add	x1, x1, l_.str.17@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_51
; %bb.49:
	mov	x20, x0
Lloh73:
	adrp	x21, l_.str.17@PAGE
Lloh74:
	add	x21, x21, l_.str.17@PAGEOFF
LBB0_50:                                ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x19, #28]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x3, x0
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_50
LBB0_51:
	ldr	x0, [x19, #16]
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
	ldr	w0, [x19, #24]
Lloh75:
	adrp	x1, l_.str.18@PAGE
Lloh76:
	add	x1, x1, l_.str.18@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_54
; %bb.52:
	mov	x20, x0
Lloh77:
	adrp	x21, l_.str.18@PAGE
Lloh78:
	add	x21, x21, l_.str.18@PAGEOFF
LBB0_53:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_53
LBB0_54:
	ldr	w0, [x28]
Lloh79:
	adrp	x1, l_.str.19@PAGE
Lloh80:
	add	x1, x1, l_.str.19@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_57
; %bb.55:
	mov	x20, x0
Lloh81:
	adrp	x21, l_.str.19@PAGE
Lloh82:
	add	x21, x21, l_.str.19@PAGEOFF
LBB0_56:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_56
LBB0_57:
	ldr	w0, [x28]
Lloh83:
	adrp	x1, l_.str.20@PAGE
Lloh84:
	add	x1, x1, l_.str.20@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_60
; %bb.58:
	mov	x20, x0
Lloh85:
	adrp	x21, l_.str.20@PAGE
Lloh86:
	add	x21, x21, l_.str.20@PAGEOFF
LBB0_59:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_59
LBB0_60:
	ldr	w0, [x28]
Lloh87:
	adrp	x1, l_.str.21@PAGE
Lloh88:
	add	x1, x1, l_.str.21@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_63
; %bb.61:
	mov	x20, x0
Lloh89:
	adrp	x21, l_.str.21@PAGE
Lloh90:
	add	x21, x21, l_.str.21@PAGEOFF
LBB0_62:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_62
LBB0_63:
	ldr	w0, [x28]
Lloh91:
	adrp	x1, l_.str.22@PAGE
Lloh92:
	add	x1, x1, l_.str.22@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_66
; %bb.64:
	mov	x20, x0
Lloh93:
	adrp	x21, l_.str.22@PAGE
Lloh94:
	add	x21, x21, l_.str.22@PAGEOFF
LBB0_65:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_65
LBB0_66:
	ldr	w0, [x28]
Lloh95:
	adrp	x1, l_.str.23@PAGE
Lloh96:
	add	x1, x1, l_.str.23@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_69
; %bb.67:
	mov	x20, x0
Lloh97:
	adrp	x21, l_.str.23@PAGE
Lloh98:
	add	x21, x21, l_.str.23@PAGEOFF
LBB0_68:                                ; =>This Inner Loop Header: Depth=1
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x21
	mov	x3, #0
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_68
LBB0_69:
Lloh99:
	adrp	x20, _g_entities@GOTPAGE
Lloh100:
	ldr	x20, [x20, _g_entities@GOTPAGEOFF]
	ldr	x8, [x20]
	ldr	x9, [x19]
	ldr	x8, [x8, x9, lsl #3]
	ldr	w0, [x8]
	add	x1, sp, #40
	mov	w2, #32
	bl	_ClientName
	ldr	x8, [x20]
	ldr	x9, [x19]
	ldr	x8, [x8, x9, lsl #3]
	ldr	w0, [x8]
	bl	_BotWeaponNameForMeansOfDeath
	mov	x20, x0
	ldr	w0, [x19, #24]
Lloh101:
	adrp	x1, l_.str.24@PAGE
Lloh102:
	add	x1, x1, l_.str.24@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_72
; %bb.70:
	mov	x21, x0
Lloh103:
	adrp	x22, l_.str.24@PAGE
Lloh104:
	add	x22, x22, l_.str.24@PAGEOFF
LBB0_71:                                ; =>This Inner Loop Header: Depth=1
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x22
	mov	x3, x20
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w21, w21, #1
	b.ne	LBB0_71
LBB0_72:
	ldr	w0, [x28]
Lloh105:
	adrp	x1, l_.str.25@PAGE
Lloh106:
	add	x1, x1, l_.str.25@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_75
; %bb.73:
	mov	x21, x0
Lloh107:
	adrp	x22, l_.str.25@PAGE
Lloh108:
	add	x22, x22, l_.str.25@PAGEOFF
LBB0_74:                                ; =>This Inner Loop Header: Depth=1
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x22
	mov	x3, x20
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w21, w21, #1
	b.ne	LBB0_74
LBB0_75:
	ldr	w0, [x28]
Lloh109:
	adrp	x1, l_.str.26@PAGE
Lloh110:
	add	x1, x1, l_.str.26@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_78
; %bb.76:
	mov	x21, x0
Lloh111:
	adrp	x22, l_.str.26@PAGE
Lloh112:
	add	x22, x22, l_.str.26@PAGEOFF
LBB0_77:                                ; =>This Inner Loop Header: Depth=1
	str	xzr, [sp]
	add	x2, sp, #40
	mov	x0, x19
	mov	x1, x22
	mov	x3, x20
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w21, w21, #1
	b.ne	LBB0_77
LBB0_78:
	ldr	x0, [x19, #16]
	ldr	x8, [x19]
	cmp	x0, x8
	b.ne	LBB0_80
; %bb.79:
	mov	x0, x19
	bl	_BotRandomOpponentName
	mov	x1, x0
	add	x0, sp, #40
	bl	_strcpy
	b	LBB0_81
LBB0_80:
	add	x1, sp, #40
	mov	w2, #32
	bl	_EasyClientName
LBB0_81:
	ldr	w0, [x28]
Lloh113:
	adrp	x1, l_.str.27@PAGE
Lloh114:
	add	x1, x1, l_.str.27@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_84
; %bb.82:
	mov	x20, x0
Lloh115:
	adrp	x21, l_.str.27@PAGE
Lloh116:
	add	x21, x21, l_.str.27@PAGEOFF
LBB0_83:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	bl	_BotMapTitle
	mov	x23, x0
	bl	_BotRandomWeaponName
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #24]
	stp	x26, x23, [sp, #8]
	add	x3, sp, #40
	str	x26, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_83
LBB0_84:
	ldr	w0, [x28]
Lloh117:
	adrp	x1, l_.str.28@PAGE
Lloh118:
	add	x1, x1, l_.str.28@PAGEOFF
	bl	_trap_BotNumInitialChats
	cmp	w0, #1
	b.lt	LBB0_87
; %bb.85:
	mov	x20, x0
Lloh119:
	adrp	x21, l_.str.28@PAGE
Lloh120:
	add	x21, x21, l_.str.28@PAGEOFF
LBB0_86:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x19
	bl	_BotRandomOpponentName
                                        ; kill: def $w0 killed $w0 def $x0
	sxtw	x22, w0
	bl	_BotMapTitle
	mov	x23, x0
	bl	_BotRandomWeaponName
                                        ; kill: def $w0 killed $w0 def $x0
	stp	x0, xzr, [sp, #24]
	stp	x26, x23, [sp, #8]
	add	x3, sp, #40
	str	x26, [sp]
	mov	x0, x19
	mov	x1, x21
	mov	x2, x22
	bl	_BotAI_BotInitialChat
	ldr	w0, [x19, #24]
	ldr	w2, [x27]
	mov	w1, #0
	bl	_trap_BotEnterChat
	subs	w20, w20, #1
	b.ne	LBB0_86
LBB0_87:
	ldr	x8, [sp, #72]
Lloh121:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh122:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh123:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_89
; %bb.88:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
LBB0_89:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpAdd	Lloh19, Lloh20
	.loh AdrpAdd	Lloh21, Lloh22
	.loh AdrpAdd	Lloh23, Lloh24
	.loh AdrpAdd	Lloh25, Lloh26
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpAdd	Lloh37, Lloh38
	.loh AdrpAdd	Lloh39, Lloh40
	.loh AdrpAdd	Lloh41, Lloh42
	.loh AdrpAdd	Lloh43, Lloh44
	.loh AdrpAdd	Lloh45, Lloh46
	.loh AdrpAdd	Lloh47, Lloh48
	.loh AdrpAdd	Lloh49, Lloh50
	.loh AdrpAdd	Lloh51, Lloh52
	.loh AdrpAdd	Lloh53, Lloh54
	.loh AdrpAdd	Lloh55, Lloh56
	.loh AdrpAdd	Lloh57, Lloh58
	.loh AdrpAdd	Lloh59, Lloh60
	.loh AdrpAdd	Lloh61, Lloh62
	.loh AdrpAdd	Lloh63, Lloh64
	.loh AdrpAdd	Lloh65, Lloh66
	.loh AdrpAdd	Lloh67, Lloh68
	.loh AdrpAdd	Lloh69, Lloh70
	.loh AdrpAdd	Lloh71, Lloh72
	.loh AdrpAdd	Lloh73, Lloh74
	.loh AdrpAdd	Lloh75, Lloh76
	.loh AdrpAdd	Lloh77, Lloh78
	.loh AdrpAdd	Lloh79, Lloh80
	.loh AdrpAdd	Lloh81, Lloh82
	.loh AdrpAdd	Lloh83, Lloh84
	.loh AdrpAdd	Lloh85, Lloh86
	.loh AdrpAdd	Lloh87, Lloh88
	.loh AdrpAdd	Lloh89, Lloh90
	.loh AdrpAdd	Lloh91, Lloh92
	.loh AdrpAdd	Lloh93, Lloh94
	.loh AdrpAdd	Lloh95, Lloh96
	.loh AdrpAdd	Lloh97, Lloh98
	.loh AdrpAdd	Lloh101, Lloh102
	.loh AdrpLdrGot	Lloh99, Lloh100
	.loh AdrpAdd	Lloh103, Lloh104
	.loh AdrpAdd	Lloh105, Lloh106
	.loh AdrpAdd	Lloh107, Lloh108
	.loh AdrpAdd	Lloh109, Lloh110
	.loh AdrpAdd	Lloh111, Lloh112
	.loh AdrpAdd	Lloh113, Lloh114
	.loh AdrpAdd	Lloh115, Lloh116
	.loh AdrpAdd	Lloh117, Lloh118
	.loh AdrpAdd	Lloh119, Lloh120
	.loh AdrpLdrGotLdr	Lloh121, Lloh122, Lloh123
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"game_enter"

l_.str.1:                               ; @.str.1
	.asciz	"[invalid var]"

	.comm	_CHAT_ALL,4,2                   ; @CHAT_ALL
l_.str.2:                               ; @.str.2
	.asciz	"game_exit"

l_.str.3:                               ; @.str.3
	.asciz	"level_start"

l_.str.4:                               ; @.str.4
	.asciz	"level_end_victory"

l_.str.5:                               ; @.str.5
	.asciz	"level_end_lose"

l_.str.6:                               ; @.str.6
	.asciz	"level_end"

l_.str.7:                               ; @.str.7
	.asciz	"death_drown"

l_.str.8:                               ; @.str.8
	.asciz	"death_slime"

l_.str.9:                               ; @.str.9
	.asciz	"death_lava"

l_.str.10:                              ; @.str.10
	.asciz	"death_cratered"

l_.str.11:                              ; @.str.11
	.asciz	"death_suicide"

l_.str.12:                              ; @.str.12
	.asciz	"death_telefrag"

l_.str.13:                              ; @.str.13
	.asciz	"death_gauntlet"

l_.str.14:                              ; @.str.14
	.asciz	"death_rail"

l_.str.15:                              ; @.str.15
	.asciz	"death_bfg"

l_.str.16:                              ; @.str.16
	.asciz	"death_insult"

l_.str.17:                              ; @.str.17
	.asciz	"death_praise"

l_.str.18:                              ; @.str.18
	.asciz	"kill_gauntlet"

l_.str.19:                              ; @.str.19
	.asciz	"kill_rail"

l_.str.20:                              ; @.str.20
	.asciz	"kill_telefrag"

l_.str.21:                              ; @.str.21
	.asciz	"kill_insult"

l_.str.22:                              ; @.str.22
	.asciz	"kill_praise"

l_.str.23:                              ; @.str.23
	.asciz	"enemy_suicide"

	.comm	_g_entities,8,3                 ; @g_entities
l_.str.24:                              ; @.str.24
	.asciz	"hit_talking"

l_.str.25:                              ; @.str.25
	.asciz	"hit_nodeath"

l_.str.26:                              ; @.str.26
	.asciz	"hit_nokill"

l_.str.27:                              ; @.str.27
	.asciz	"random_misc"

l_.str.28:                              ; @.str.28
	.asciz	"random_insult"

.subsections_via_symbols
