	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ScenePlayerAt_b                ## -- Begin function ScenePlayerAt_b
	.p2align	4, 0x90
_ScenePlayerAt_b:                       ## @ScenePlayerAt_b
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%esi, %ebx
	movl	%edi, %r15d
	movq	_actors@GOTPCREL(%rip), %r12
	movq	(%r12), %rdi
	callq	_ACTOR_X
	movl	%eax, %edi
	callq	_DIV_8
	movl	%eax, %r14d
	movq	(%r12), %rdi
	callq	_ACTOR_Y
	movl	%eax, %edi
	callq	_DIV_8
	cmpl	%ebx, %eax
	je	LBB0_2
## %bb.1:
	decl	%eax
	cmpl	%ebx, %eax
	jne	LBB0_5
LBB0_2:
	movl	$1, %eax
	cmpl	%r15d, %r14d
	je	LBB0_6
## %bb.3:
	leal	1(%r14), %ecx
	cmpl	%r15d, %ecx
	je	LBB0_6
## %bb.4:
	incl	%r15d
	cmpl	%r14d, %r15d
	je	LBB0_6
LBB0_5:
	xorl	%eax, %eax
LBB0_6:
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_actors,8,3                     ## @actors
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ScenePlayerAt_b                ; -- Begin function ScenePlayerAt_b
	.p2align	2
_ScenePlayerAt_b:                       ; @ScenePlayerAt_b
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x21, x1
	mov	x19, x0
Lloh0:
	adrp	x22, _actors@GOTPAGE
Lloh1:
	ldr	x22, [x22, _actors@GOTPAGEOFF]
	ldr	x0, [x22]
	bl	_ACTOR_X
	bl	_DIV_8
	mov	x20, x0
	ldr	x0, [x22]
	bl	_ACTOR_Y
	bl	_DIV_8
	sub	w8, w0, #1
	cmp	w0, w21
	ccmp	w8, w21, #4, ne
	b.ne	LBB0_3
; %bb.1:
	add	w8, w20, #1
	add	w9, w19, #1
	cmp	w20, w19
	ccmp	w8, w19, #4, ne
	ccmp	w9, w20, #4, ne
	b.ne	LBB0_3
; %bb.2:
	mov	w0, #1
	b	LBB0_4
LBB0_3:
	mov	w0, #0
LBB0_4:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_actors,8,3                     ; @actors
.subsections_via_symbols
