	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function ParseSurfaceParm
_ParseSurfaceParm:                      ## @ParseSurfaceParm
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	movq	_infoParms@GOTPCREL(%rip), %r15
	movq	(%r15), %rdi
	callq	_ARRAY_LEN
	movl	%eax, %r14d
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%rbx, %rdi
	callq	_COM_ParseExt
	testl	%r14d, %r14d
	jle	LBB0_5
## %bb.1:
	movq	%rax, %r12
	movl	%r14d, %eax
	shlq	$3, %rax
	leaq	(%rax,%rax,2), %r14
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%r15), %rax
	movl	16(%rax,%rbx), %esi
	movq	%r12, %rdi
	callq	_Q_stricmp
	testl	%eax, %eax
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	addq	$24, %rbx
	cmpq	%rbx, %r14
	jne	LBB0_2
	jmp	LBB0_5
LBB0_3:
	movq	(%r15), %rax
	movl	12(%rax,%rbx), %ecx
	movq	_shader@GOTPCREL(%rip), %rdx
	orl	%ecx, 4(%rdx)
	movl	8(%rax,%rbx), %eax
	orl	%eax, (%rdx)
LBB0_5:
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_infoParms,8,3                  ## @infoParms
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_shader,8,2                     ## @shader
	.comm	_CONTENTS_SOLID,4,2             ## @CONTENTS_SOLID
	.comm	_si,8,3                         ## @si
	.no_dead_strip	_ParseSurfaceParm
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function ParseSurfaceParm
_ParseSurfaceParm:                      ; @ParseSurfaceParm
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
Lloh0:
	adrp	x21, _infoParms@GOTPAGE
Lloh1:
	ldr	x21, [x21, _infoParms@GOTPAGEOFF]
	ldr	x0, [x21]
	bl	_ARRAY_LEN
	mov	x20, x0
Lloh2:
	adrp	x8, _qfalse@GOTPAGE
Lloh3:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh4:
	ldr	w1, [x8]
	mov	x0, x19
	bl	_COM_ParseExt
	cmp	w20, #1
	b.lt	LBB0_5
; %bb.1:
	mov	x19, x0
	mov	x22, #0
	mov	w8, #24
	umull	x20, w20, w8
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x21]
	add	x8, x8, x22
	ldr	w1, [x8, #16]
	mov	x0, x19
	bl	_Q_stricmp
	cbz	w0, LBB0_4
; %bb.3:                                ;   in Loop: Header=BB0_2 Depth=1
	add	x22, x22, #24
	cmp	x20, x22
	b.ne	LBB0_2
	b	LBB0_5
LBB0_4:
	ldr	x8, [x21]
	add	x8, x8, x22
	ldr	d0, [x8, #8]
Lloh5:
	adrp	x8, _shader@GOTPAGE
Lloh6:
	ldr	x8, [x8, _shader@GOTPAGEOFF]
	ldr	d1, [x8]
	orr.8b	v0, v1, v0
	str	d0, [x8]
LBB0_5:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_infoParms,8,3                  ; @infoParms
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_shader,8,2                     ; @shader
	.comm	_CONTENTS_SOLID,4,2             ; @CONTENTS_SOLID
	.comm	_si,8,3                         ; @si
	.no_dead_strip	_ParseSurfaceParm
.subsections_via_symbols
