	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function CG_ConfigStringModified
_CG_ConfigStringModified:               ## @CG_ConfigStringModified
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movl	$1, %edi
	callq	_CG_Argv
	movq	%rax, %rdi
	callq	_atoi
	movq	%rax, %rbx
	movl	$144, %edi
	addq	_cgs@GOTPCREL(%rip), %rdi
	callq	_trap_GetGameState
	movl	%ebx, %edi
	callq	_CG_ConfigString
	movq	_CS_MUSIC@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_1
## %bb.49:
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_CG_StartMusic                  ## TAILCALL
LBB0_1:
	movq	_CS_SERVERINFO@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_2
## %bb.50:
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_CG_ParseServerinfo             ## TAILCALL
LBB0_2:
	movq	_CS_WARMUP@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_3
## %bb.51:
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_CG_ParseWarmup                 ## TAILCALL
LBB0_3:
	movq	_CS_SCORES1@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_5
## %bb.4:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 136(%rcx)
	jmp	LBB0_48
LBB0_5:
	movq	_CS_SCORES2@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_7
## %bb.6:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 128(%rcx)
	jmp	LBB0_48
LBB0_7:
	movq	_CS_LEVEL_START_TIME@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_9
## %bb.8:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 120(%rcx)
	jmp	LBB0_48
LBB0_9:
	movq	_CS_VOTE_TIME@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_12
## %bb.10:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 112(%rcx)
	jmp	LBB0_11
LBB0_12:
	movq	_CS_VOTE_YES@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_14
## %bb.13:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 104(%rcx)
	jmp	LBB0_11
LBB0_14:
	movq	_CS_VOTE_NO@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_16
## %bb.15:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	%rax, 96(%rcx)
LBB0_11:
	movq	_qtrue@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 88(%rcx)
LBB0_48:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_16:
	movq	_CS_VOTE_STRING@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_19
## %bb.17:
	movq	_cgs@GOTPCREL(%rip), %rcx
	movl	80(%rcx), %edi
LBB0_18:
	movq	%rax, %rsi
	movl	$4, %edx
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_Q_strncpyz                     ## TAILCALL
LBB0_19:
	movq	_CS_TEAMVOTE_TIME@GOTPCREL(%rip), %rcx
	movl	(%rcx), %r14d
	cmpl	%ebx, %r14d
	jg	LBB0_23
## %bb.20:
	leal	1(%r14), %ecx
	cmpl	%ebx, %ecx
	jl	LBB0_23
## %bb.21:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	72(%rcx), %rdx
	jmp	LBB0_22
LBB0_23:
	movq	_CS_TEAMVOTE_YES@GOTPCREL(%rip), %rcx
	movl	(%rcx), %r14d
	cmpl	%ebx, %r14d
	jg	LBB0_26
## %bb.24:
	leal	1(%r14), %ecx
	cmpl	%ebx, %ecx
	jl	LBB0_26
## %bb.25:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	64(%rcx), %rdx
	jmp	LBB0_22
LBB0_26:
	movq	_CS_TEAMVOTE_NO@GOTPCREL(%rip), %rcx
	movl	(%rcx), %r14d
	cmpl	%ebx, %r14d
	jg	LBB0_29
## %bb.27:
	leal	1(%r14), %ecx
	cmpl	%ebx, %ecx
	jl	LBB0_29
## %bb.28:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	56(%rcx), %rdx
LBB0_22:
	subl	%r14d, %ebx
	movslq	%ebx, %rsi
	movq	%rax, (%rdx,%rsi,8)
	movq	_qtrue@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	48(%rcx), %rcx
	movq	%rax, (%rcx,%rsi,8)
	jmp	LBB0_48
LBB0_29:
	movq	_CS_TEAMVOTE_STRING@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	cmpl	%ebx, %ecx
	jg	LBB0_32
## %bb.30:
	leal	1(%rcx), %edx
	cmpl	%ebx, %edx
	jl	LBB0_32
## %bb.31:
	movq	_cgs@GOTPCREL(%rip), %rdx
	movq	40(%rdx), %rdx
	subl	%ecx, %ebx
	movslq	%ebx, %rcx
	movl	(%rdx,%rcx,4), %edi
	jmp	LBB0_18
LBB0_32:
	movq	_CS_INTERMISSION@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_34
## %bb.33:
	movq	%rax, %rdi
	callq	_atoi
	movq	_cg@GOTPCREL(%rip), %rcx
	movq	%rax, (%rcx)
	jmp	LBB0_48
LBB0_34:
	movq	_CS_MODELS@GOTPCREL(%rip), %r14
	movl	(%r14), %ecx
	cmpl	%ebx, %ecx
	jg	LBB0_38
## %bb.35:
	movq	_MAX_MODELS@GOTPCREL(%rip), %rdx
	addl	(%rdx), %ecx
	cmpl	%ebx, %ecx
	jle	LBB0_38
## %bb.36:
	movq	%rax, %rdi
	callq	_trap_R_RegisterModel
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	24(%rcx), %rcx
	jmp	LBB0_37
LBB0_38:
	movq	_CS_SOUNDS@GOTPCREL(%rip), %r14
	movl	(%r14), %ecx
	cmpl	%ebx, %ecx
	jg	LBB0_42
## %bb.39:
	movq	_MAX_SOUNDS@GOTPCREL(%rip), %rdx
	addl	(%rdx), %ecx
	cmpl	%ebx, %ecx
	jle	LBB0_42
## %bb.40:
	cmpb	$42, (%rax)
	je	LBB0_48
## %bb.41:
	movq	_qfalse@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movq	%rax, %rdi
	callq	_trap_S_RegisterSound
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	16(%rcx), %rcx
LBB0_37:
	movslq	(%r14), %rdx
	movslq	%ebx, %rsi
	subq	%rdx, %rsi
	movl	%eax, (%rcx,%rsi,4)
	jmp	LBB0_48
LBB0_42:
	movq	_CS_PLAYERS@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	cmpl	%ebx, %ecx
	jg	LBB0_44
## %bb.43:
	movq	_MAX_CLIENTS@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edx
	addl	%ecx, %edx
	cmpl	%ebx, %edx
	jle	LBB0_44
## %bb.52:
	subl	%ecx, %ebx
	movl	%ebx, %edi
	callq	_CG_NewClientInfo
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_CG_BuildSpectatorString        ## TAILCALL
LBB0_44:
	movq	_CS_FLAGSTATUS@GOTPCREL(%rip), %rcx
	cmpl	%ebx, (%rcx)
	jne	LBB0_47
## %bb.45:
	movq	_cgs@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rdx
	movq	_GT_CTF@GOTPCREL(%rip), %rsi
	cmpq	(%rsi), %rdx
	jne	LBB0_48
## %bb.46:
	movb	(%rax), %dl
	addb	$-48, %dl
	movb	%dl, 8(%rcx)
	movb	1(%rax), %al
	addb	$-48, %al
	movb	%al, 9(%rcx)
	jmp	LBB0_48
LBB0_47:
	movq	_CS_SHADERSTATE@GOTPCREL(%rip), %rax
	cmpl	%ebx, (%rax)
	jne	LBB0_48
## %bb.53:
	xorl	%eax, %eax
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_CG_ShaderStateChanged          ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_cgs,152,3                      ## @cgs
	.comm	_CS_MUSIC,4,2                   ## @CS_MUSIC
	.comm	_CS_SERVERINFO,4,2              ## @CS_SERVERINFO
	.comm	_CS_WARMUP,4,2                  ## @CS_WARMUP
	.comm	_CS_SCORES1,4,2                 ## @CS_SCORES1
	.comm	_CS_SCORES2,4,2                 ## @CS_SCORES2
	.comm	_CS_LEVEL_START_TIME,4,2        ## @CS_LEVEL_START_TIME
	.comm	_CS_VOTE_TIME,4,2               ## @CS_VOTE_TIME
	.comm	_qtrue,8,3                      ## @qtrue
	.comm	_CS_VOTE_YES,4,2                ## @CS_VOTE_YES
	.comm	_CS_VOTE_NO,4,2                 ## @CS_VOTE_NO
	.comm	_CS_VOTE_STRING,4,2             ## @CS_VOTE_STRING
	.comm	_CS_TEAMVOTE_TIME,4,2           ## @CS_TEAMVOTE_TIME
	.comm	_CS_TEAMVOTE_YES,4,2            ## @CS_TEAMVOTE_YES
	.comm	_CS_TEAMVOTE_NO,4,2             ## @CS_TEAMVOTE_NO
	.comm	_CS_TEAMVOTE_STRING,4,2         ## @CS_TEAMVOTE_STRING
	.comm	_CS_INTERMISSION,4,2            ## @CS_INTERMISSION
	.comm	_cg,8,3                         ## @cg
	.comm	_CS_MODELS,4,2                  ## @CS_MODELS
	.comm	_MAX_MODELS,4,2                 ## @MAX_MODELS
	.comm	_CS_SOUNDS,4,2                  ## @CS_SOUNDS
	.comm	_MAX_SOUNDS,4,2                 ## @MAX_SOUNDS
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_CS_PLAYERS,4,2                 ## @CS_PLAYERS
	.comm	_MAX_CLIENTS,4,2                ## @MAX_CLIENTS
	.comm	_CS_FLAGSTATUS,4,2              ## @CS_FLAGSTATUS
	.comm	_GT_CTF,8,3                     ## @GT_CTF
	.comm	_CS_SHADERSTATE,4,2             ## @CS_SHADERSTATE
	.comm	_CHAN_ANNOUNCER,4,2             ## @CHAN_ANNOUNCER
	.comm	_GT_1FCTF,8,3                   ## @GT_1FCTF
	.no_dead_strip	_CG_ConfigStringModified
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function CG_ConfigStringModified
_CG_ConfigStringModified:               ; @CG_ConfigStringModified
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	w0, #1
	bl	_CG_Argv
	bl	_atoi
	mov	x19, x0
Lloh0:
	adrp	x20, _cgs@GOTPAGE
Lloh1:
	ldr	x20, [x20, _cgs@GOTPAGEOFF]
	add	x0, x20, #144
	bl	_trap_GetGameState
	mov	x0, x19
	bl	_CG_ConfigString
Lloh2:
	adrp	x9, _CS_MUSIC@GOTPAGE
Lloh3:
	ldr	x9, [x9, _CS_MUSIC@GOTPAGEOFF]
Lloh4:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_CG_StartMusic
LBB0_2:
Lloh5:
	adrp	x9, _CS_SERVERINFO@GOTPAGE
Lloh6:
	ldr	x9, [x9, _CS_SERVERINFO@GOTPAGEOFF]
Lloh7:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_4
; %bb.3:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_CG_ParseServerinfo
LBB0_4:
Lloh8:
	adrp	x9, _CS_WARMUP@GOTPAGE
Lloh9:
	ldr	x9, [x9, _CS_WARMUP@GOTPAGEOFF]
Lloh10:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_6
; %bb.5:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_CG_ParseWarmup
LBB0_6:
	mov	x8, x0
Lloh11:
	adrp	x9, _CS_SCORES1@GOTPAGE
Lloh12:
	ldr	x9, [x9, _CS_SCORES1@GOTPAGEOFF]
Lloh13:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_8
; %bb.7:
	mov	x0, x8
	bl	_atoi
	str	x0, [x20, #136]
	b	LBB0_17
LBB0_8:
Lloh14:
	adrp	x9, _CS_SCORES2@GOTPAGE
Lloh15:
	ldr	x9, [x9, _CS_SCORES2@GOTPAGEOFF]
Lloh16:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_10
; %bb.9:
	mov	x0, x8
	bl	_atoi
	str	x0, [x20, #128]
	b	LBB0_17
LBB0_10:
Lloh17:
	adrp	x9, _CS_LEVEL_START_TIME@GOTPAGE
Lloh18:
	ldr	x9, [x9, _CS_LEVEL_START_TIME@GOTPAGEOFF]
Lloh19:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_12
; %bb.11:
	mov	x0, x8
	bl	_atoi
	str	x0, [x20, #120]
	b	LBB0_17
LBB0_12:
Lloh20:
	adrp	x9, _CS_VOTE_TIME@GOTPAGE
Lloh21:
	ldr	x9, [x9, _CS_VOTE_TIME@GOTPAGEOFF]
Lloh22:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_14
; %bb.13:
	mov	x0, x8
	bl	_atoi
	str	x0, [x20, #112]
	b	LBB0_16
LBB0_14:
Lloh23:
	adrp	x9, _CS_VOTE_YES@GOTPAGE
Lloh24:
	ldr	x9, [x9, _CS_VOTE_YES@GOTPAGEOFF]
Lloh25:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_18
; %bb.15:
	mov	x0, x8
	bl	_atoi
	str	x0, [x20, #104]
LBB0_16:
Lloh26:
	adrp	x8, _qtrue@GOTPAGE
Lloh27:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh28:
	ldr	x8, [x8]
	str	x8, [x20, #88]
LBB0_17:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_18:
Lloh29:
	adrp	x9, _CS_VOTE_NO@GOTPAGE
Lloh30:
	ldr	x9, [x9, _CS_VOTE_NO@GOTPAGEOFF]
Lloh31:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_20
; %bb.19:
	mov	x0, x8
	bl	_atoi
Lloh32:
	adrp	x8, _qtrue@GOTPAGE
Lloh33:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh34:
	ldr	x8, [x8]
	stp	x8, x0, [x20, #88]
	b	LBB0_17
LBB0_20:
Lloh35:
	adrp	x9, _CS_VOTE_STRING@GOTPAGE
Lloh36:
	ldr	x9, [x9, _CS_VOTE_STRING@GOTPAGEOFF]
Lloh37:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_23
; %bb.21:
	ldr	w0, [x20, #80]
LBB0_22:
	mov	x1, x8
	mov	w2, #4
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_Q_strncpyz
LBB0_23:
Lloh38:
	adrp	x9, _CS_TEAMVOTE_TIME@GOTPAGE
Lloh39:
	ldr	x9, [x9, _CS_TEAMVOTE_TIME@GOTPAGEOFF]
Lloh40:
	ldr	w21, [x9]
	cmp	w21, w19
	b.gt	LBB0_26
; %bb.24:
	add	w9, w21, #1
	cmp	w9, w19
	b.lt	LBB0_26
; %bb.25:
	mov	x0, x8
	bl	_atoi
	ldr	x8, [x20, #72]
	b	LBB0_32
LBB0_26:
Lloh41:
	adrp	x9, _CS_TEAMVOTE_YES@GOTPAGE
Lloh42:
	ldr	x9, [x9, _CS_TEAMVOTE_YES@GOTPAGEOFF]
Lloh43:
	ldr	w21, [x9]
	cmp	w21, w19
	b.gt	LBB0_29
; %bb.27:
	add	w9, w21, #1
	cmp	w9, w19
	b.lt	LBB0_29
; %bb.28:
	mov	x0, x8
	bl	_atoi
	ldr	x8, [x20, #64]
	b	LBB0_32
LBB0_29:
Lloh44:
	adrp	x9, _CS_TEAMVOTE_NO@GOTPAGE
Lloh45:
	ldr	x9, [x9, _CS_TEAMVOTE_NO@GOTPAGEOFF]
Lloh46:
	ldr	w21, [x9]
	cmp	w21, w19
	b.gt	LBB0_33
; %bb.30:
	add	w9, w21, #1
	cmp	w9, w19
	b.lt	LBB0_33
; %bb.31:
	mov	x0, x8
	bl	_atoi
	ldr	x8, [x20, #56]
LBB0_32:
	sub	w9, w19, w21
	sbfiz	x9, x9, #3, #32
	str	x0, [x8, x9]
Lloh47:
	adrp	x8, _qtrue@GOTPAGE
Lloh48:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh49:
	ldr	x8, [x8]
	ldr	x10, [x20, #48]
	str	x8, [x10, x9]
	b	LBB0_17
LBB0_33:
Lloh50:
	adrp	x9, _CS_TEAMVOTE_STRING@GOTPAGE
Lloh51:
	ldr	x9, [x9, _CS_TEAMVOTE_STRING@GOTPAGEOFF]
Lloh52:
	ldr	w9, [x9]
	cmp	w9, w19
	b.gt	LBB0_36
; %bb.34:
	add	w10, w9, #1
	cmp	w10, w19
	b.lt	LBB0_36
; %bb.35:
	ldr	x10, [x20, #40]
	sub	w9, w19, w9
	ldr	w0, [x10, w9, sxtw #2]
	b	LBB0_22
LBB0_36:
Lloh53:
	adrp	x9, _CS_INTERMISSION@GOTPAGE
Lloh54:
	ldr	x9, [x9, _CS_INTERMISSION@GOTPAGEOFF]
Lloh55:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_38
; %bb.37:
	mov	x0, x8
	bl	_atoi
Lloh56:
	adrp	x8, _cg@GOTPAGE
Lloh57:
	ldr	x8, [x8, _cg@GOTPAGEOFF]
Lloh58:
	str	x0, [x8]
	b	LBB0_17
LBB0_38:
Lloh59:
	adrp	x21, _CS_MODELS@GOTPAGE
Lloh60:
	ldr	x21, [x21, _CS_MODELS@GOTPAGEOFF]
	ldr	w9, [x21]
	cmp	w9, w19
	b.gt	LBB0_41
; %bb.39:
Lloh61:
	adrp	x10, _MAX_MODELS@GOTPAGE
Lloh62:
	ldr	x10, [x10, _MAX_MODELS@GOTPAGEOFF]
Lloh63:
	ldr	w10, [x10]
	add	w9, w10, w9
	cmp	w9, w19
	b.le	LBB0_41
; %bb.40:
	mov	x0, x8
	bl	_trap_R_RegisterModel
	ldr	x8, [x20, #24]
	b	LBB0_45
LBB0_41:
Lloh64:
	adrp	x21, _CS_SOUNDS@GOTPAGE
Lloh65:
	ldr	x21, [x21, _CS_SOUNDS@GOTPAGEOFF]
	ldr	w9, [x21]
	cmp	w9, w19
	b.gt	LBB0_46
; %bb.42:
Lloh66:
	adrp	x10, _MAX_SOUNDS@GOTPAGE
Lloh67:
	ldr	x10, [x10, _MAX_SOUNDS@GOTPAGEOFF]
Lloh68:
	ldr	w10, [x10]
	add	w9, w10, w9
	cmp	w9, w19
	b.le	LBB0_46
; %bb.43:
	ldrb	w9, [x8]
	cmp	w9, #42
	b.eq	LBB0_17
; %bb.44:
Lloh69:
	adrp	x9, _qfalse@GOTPAGE
Lloh70:
	ldr	x9, [x9, _qfalse@GOTPAGEOFF]
Lloh71:
	ldr	w1, [x9]
	mov	x0, x8
	bl	_trap_S_RegisterSound
	ldr	x8, [x20, #16]
LBB0_45:
	ldr	w9, [x21]
	sub	w9, w19, w9
	str	w0, [x8, w9, sxtw #2]
	b	LBB0_17
LBB0_46:
Lloh72:
	adrp	x9, _CS_PLAYERS@GOTPAGE
Lloh73:
	ldr	x9, [x9, _CS_PLAYERS@GOTPAGEOFF]
Lloh74:
	ldr	w9, [x9]
	cmp	w9, w19
	b.gt	LBB0_49
; %bb.47:
Lloh75:
	adrp	x10, _MAX_CLIENTS@GOTPAGE
Lloh76:
	ldr	x10, [x10, _MAX_CLIENTS@GOTPAGEOFF]
Lloh77:
	ldr	w10, [x10]
	add	w10, w10, w9
	cmp	w10, w19
	b.le	LBB0_49
; %bb.48:
	sub	w0, w19, w9
	bl	_CG_NewClientInfo
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_CG_BuildSpectatorString
LBB0_49:
Lloh78:
	adrp	x9, _CS_FLAGSTATUS@GOTPAGE
Lloh79:
	ldr	x9, [x9, _CS_FLAGSTATUS@GOTPAGEOFF]
Lloh80:
	ldr	w9, [x9]
	cmp	w9, w19
	b.ne	LBB0_52
; %bb.50:
	ldr	x9, [x20]
Lloh81:
	adrp	x10, _GT_CTF@GOTPAGE
Lloh82:
	ldr	x10, [x10, _GT_CTF@GOTPAGEOFF]
Lloh83:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ne	LBB0_17
; %bb.51:
	ldrb	w9, [x8]
	sub	w9, w9, #48
	strb	w9, [x20, #8]
	ldrb	w8, [x8, #1]
	sub	w8, w8, #48
	strb	w8, [x20, #9]
	b	LBB0_17
LBB0_52:
Lloh84:
	adrp	x8, _CS_SHADERSTATE@GOTPAGE
Lloh85:
	ldr	x8, [x8, _CS_SHADERSTATE@GOTPAGEOFF]
Lloh86:
	ldr	w8, [x8]
	cmp	w8, w19
	b.ne	LBB0_17
; %bb.53:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_CG_ShaderStateChanged
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpLdrGotLdr	Lloh47, Lloh48, Lloh49
	.loh AdrpLdrGotLdr	Lloh50, Lloh51, Lloh52
	.loh AdrpLdrGotLdr	Lloh53, Lloh54, Lloh55
	.loh AdrpLdrGotStr	Lloh56, Lloh57, Lloh58
	.loh AdrpLdrGot	Lloh59, Lloh60
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGot	Lloh64, Lloh65
	.loh AdrpLdrGotLdr	Lloh66, Lloh67, Lloh68
	.loh AdrpLdrGotLdr	Lloh69, Lloh70, Lloh71
	.loh AdrpLdrGotLdr	Lloh72, Lloh73, Lloh74
	.loh AdrpLdrGotLdr	Lloh75, Lloh76, Lloh77
	.loh AdrpLdrGotLdr	Lloh78, Lloh79, Lloh80
	.loh AdrpLdrGotLdr	Lloh81, Lloh82, Lloh83
	.loh AdrpLdrGotLdr	Lloh84, Lloh85, Lloh86
	.cfi_endproc
                                        ; -- End function
	.comm	_cgs,152,3                      ; @cgs
	.comm	_CS_MUSIC,4,2                   ; @CS_MUSIC
	.comm	_CS_SERVERINFO,4,2              ; @CS_SERVERINFO
	.comm	_CS_WARMUP,4,2                  ; @CS_WARMUP
	.comm	_CS_SCORES1,4,2                 ; @CS_SCORES1
	.comm	_CS_SCORES2,4,2                 ; @CS_SCORES2
	.comm	_CS_LEVEL_START_TIME,4,2        ; @CS_LEVEL_START_TIME
	.comm	_CS_VOTE_TIME,4,2               ; @CS_VOTE_TIME
	.comm	_qtrue,8,3                      ; @qtrue
	.comm	_CS_VOTE_YES,4,2                ; @CS_VOTE_YES
	.comm	_CS_VOTE_NO,4,2                 ; @CS_VOTE_NO
	.comm	_CS_VOTE_STRING,4,2             ; @CS_VOTE_STRING
	.comm	_CS_TEAMVOTE_TIME,4,2           ; @CS_TEAMVOTE_TIME
	.comm	_CS_TEAMVOTE_YES,4,2            ; @CS_TEAMVOTE_YES
	.comm	_CS_TEAMVOTE_NO,4,2             ; @CS_TEAMVOTE_NO
	.comm	_CS_TEAMVOTE_STRING,4,2         ; @CS_TEAMVOTE_STRING
	.comm	_CS_INTERMISSION,4,2            ; @CS_INTERMISSION
	.comm	_cg,8,3                         ; @cg
	.comm	_CS_MODELS,4,2                  ; @CS_MODELS
	.comm	_MAX_MODELS,4,2                 ; @MAX_MODELS
	.comm	_CS_SOUNDS,4,2                  ; @CS_SOUNDS
	.comm	_MAX_SOUNDS,4,2                 ; @MAX_SOUNDS
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_CS_PLAYERS,4,2                 ; @CS_PLAYERS
	.comm	_MAX_CLIENTS,4,2                ; @MAX_CLIENTS
	.comm	_CS_FLAGSTATUS,4,2              ; @CS_FLAGSTATUS
	.comm	_GT_CTF,8,3                     ; @GT_CTF
	.comm	_CS_SHADERSTATE,4,2             ; @CS_SHADERSTATE
	.comm	_CHAN_ANNOUNCER,4,2             ; @CHAN_ANNOUNCER
	.comm	_GT_1FCTF,8,3                   ; @GT_1FCTF
	.no_dead_strip	_CG_ConfigStringModified
.subsections_via_symbols
