	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Rankings_DrawText              ## -- Begin function Rankings_DrawText
	.p2align	4, 0x90
_Rankings_DrawText:                     ## @Rankings_DrawText
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	20(%rdi), %r14d
	movq	32(%rdi), %rax
	movq	(%rax), %rdx
	movq	_UI_LEFT@GOTPCREL(%rip), %rax
	movq	_UI_SMALLFONT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %r12d
	orl	(%rax), %r12d
	movq	24(%rdi), %rsi
	xorl	%eax, %eax
	movq	_UI_PULSE@GOTPCREL(%rip), %rcx
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	movq	%rsi, -64(%rbp)                 ## 8-byte Spill
	cmpq	%rsi, %rdx
	jne	LBB0_2
## %bb.1:
	movl	(%rcx), %eax
LBB0_2:
	orl	%eax, %r12d
	movl	16(%rdi), %eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	addl	$4, %r14d
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	movq	(%rdi), %r15
	movq	_g_color_table@GOTPCREL(%rip), %rax
	movq	(%rax), %rbx
	movq	_COLOR_WHITE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_ColorIndex
	movb	(%r15), %cl
	testb	%cl, %cl
	je	LBB0_5
## %bb.3:
	movq	(%rbx,%rax,8), %r13
	incq	%r15
	movl	-44(%rbp), %ebx                 ## 4-byte Reload
	.p2align	4, 0x90
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movsbl	%cl, %edx
	movl	%ebx, %edi
	movl	%r14d, %esi
	movl	%r12d, %ecx
	movq	%r13, %r8
	callq	_UI_DrawChar
	movq	_SMALLCHAR_WIDTH@GOTPCREL(%rip), %rax
	addl	(%rax), %ebx
	movzbl	(%r15), %ecx
	incq	%r15
	testb	%cl, %cl
	jne	LBB0_4
LBB0_5:
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	cmpq	%rax, -72(%rbp)                 ## 8-byte Folded Reload
	jne	LBB0_6
## %bb.7:
	xorl	%eax, %eax
	callq	_trap_Key_GetOverstrikeMode
	movq	_UI_PULSE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	notl	%ecx
	andl	%ecx, %r12d
	movq	_UI_BLINK@GOTPCREL(%rip), %rcx
	orl	(%rcx), %r12d
	movq	_SMALLCHAR_WIDTH@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	imull	8(%rcx), %edi
	addl	-44(%rbp), %edi                 ## 4-byte Folded Reload
	movq	_color_white@GOTPCREL(%rip), %rcx
	movq	(%rcx), %r8
	cmpq	$1, %rax
	movl	$11, %edx
	sbbl	$0, %edx
	movl	%r14d, %esi
	movl	%r12d, %ecx
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_UI_DrawChar                    ## TAILCALL
LBB0_6:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_UI_LEFT,4,2                    ## @UI_LEFT
	.comm	_UI_SMALLFONT,4,2               ## @UI_SMALLFONT
	.comm	_text_color_normal,8,3          ## @text_color_normal
	.comm	_UI_PULSE,4,2                   ## @UI_PULSE
	.comm	_text_color_highlight,8,3       ## @text_color_highlight
	.comm	_g_color_table,8,3              ## @g_color_table
	.comm	_COLOR_WHITE,4,2                ## @COLOR_WHITE
	.comm	_SMALLCHAR_WIDTH,4,2            ## @SMALLCHAR_WIDTH
	.comm	_UI_BLINK,4,2                   ## @UI_BLINK
	.comm	_color_white,8,3                ## @color_white
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Rankings_DrawText              ; -- Begin function Rankings_DrawText
	.p2align	2
_Rankings_DrawText:                     ; @Rankings_DrawText
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x20, x0
	ldp	w24, w8, [x0, #16]
	add	w19, w8, #4
	ldp	x26, x8, [x0, #24]
	ldr	x27, [x8]
Lloh0:
	adrp	x8, _UI_LEFT@GOTPAGE
Lloh1:
	ldr	x8, [x8, _UI_LEFT@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
Lloh3:
	adrp	x9, _UI_SMALLFONT@GOTPAGE
Lloh4:
	ldr	x9, [x9, _UI_SMALLFONT@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
Lloh6:
	adrp	x10, _UI_PULSE@GOTPAGE
Lloh7:
	ldr	x10, [x10, _UI_PULSE@GOTPAGEOFF]
	orr	w8, w9, w8
Lloh8:
	ldr	w9, [x10]
	cmp	x27, x26
	csel	w9, w9, wzr, eq
	orr	w21, w8, w9
	ldr	x23, [x0]
Lloh9:
	adrp	x8, _g_color_table@GOTPAGE
Lloh10:
	ldr	x8, [x8, _g_color_table@GOTPAGEOFF]
Lloh11:
	ldr	x22, [x8]
Lloh12:
	adrp	x8, _COLOR_WHITE@GOTPAGE
Lloh13:
	ldr	x8, [x8, _COLOR_WHITE@GOTPAGEOFF]
Lloh14:
	ldr	w0, [x8]
	bl	_ColorIndex
	ldrb	w8, [x23]
Lloh15:
	adrp	x28, _SMALLCHAR_WIDTH@GOTPAGE
Lloh16:
	ldr	x28, [x28, _SMALLCHAR_WIDTH@GOTPAGEOFF]
	cbz	w8, LBB0_3
; %bb.1:
	ldr	x22, [x22, x0, lsl #3]
	add	x25, x23, #1
	mov	x23, x24
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	sxtb	w2, w8
	mov	x0, x23
	mov	x1, x19
	mov	x3, x21
	mov	x4, x22
	bl	_UI_DrawChar
	ldr	w8, [x28]
	add	w23, w8, w23
	ldrb	w8, [x25], #1
	cbnz	w8, LBB0_2
LBB0_3:
	cmp	x27, x26
	b.ne	LBB0_5
; %bb.4:
	bl	_trap_Key_GetOverstrikeMode
Lloh17:
	adrp	x8, _UI_PULSE@GOTPAGE
Lloh18:
	ldr	x8, [x8, _UI_PULSE@GOTPAGEOFF]
Lloh19:
	ldr	w8, [x8]
	bic	w8, w21, w8
Lloh20:
	adrp	x9, _UI_BLINK@GOTPAGE
Lloh21:
	ldr	x9, [x9, _UI_BLINK@GOTPAGEOFF]
Lloh22:
	ldr	w9, [x9]
	orr	w3, w8, w9
	ldr	w8, [x20, #8]
	ldr	w9, [x28]
	madd	w8, w9, w8, w24
Lloh23:
	adrp	x9, _color_white@GOTPAGE
Lloh24:
	ldr	x9, [x9, _color_white@GOTPAGEOFF]
Lloh25:
	ldr	x4, [x9]
	cmp	x0, #0
	mov	w9, #10
	cinc	w2, w9, ne
	mov	x0, x8
	mov	x1, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_UI_DrawChar
LBB0_5:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.cfi_endproc
                                        ; -- End function
	.comm	_UI_LEFT,4,2                    ; @UI_LEFT
	.comm	_UI_SMALLFONT,4,2               ; @UI_SMALLFONT
	.comm	_text_color_normal,8,3          ; @text_color_normal
	.comm	_UI_PULSE,4,2                   ; @UI_PULSE
	.comm	_text_color_highlight,8,3       ; @text_color_highlight
	.comm	_g_color_table,8,3              ; @g_color_table
	.comm	_COLOR_WHITE,4,2                ; @COLOR_WHITE
	.comm	_SMALLCHAR_WIDTH,4,2            ; @SMALLCHAR_WIDTH
	.comm	_UI_BLINK,4,2                   ; @UI_BLINK
	.comm	_color_white,8,3                ; @color_white
.subsections_via_symbols
