	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function RE_StretchRaw
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0x3f000000                      ## float 0.5
LCPI0_2:
	.long	0xbf000000                      ## float -0.5
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_RE_StretchRaw
	.p2align	4, 0x90
_RE_StretchRaw:                         ## @RE_StretchRaw
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_tr@GOTPCREL(%rip), %rax
	cmpl	$0, 24(%rax)
	je	LBB0_20
## %bb.1:
	movl	%r9d, %r14d
	movl	%r8d, %ebx
	movl	%ecx, %r15d
	movl	%edx, %r13d
	movl	%edi, %r12d
	movl	%esi, -92(%rbp)                 ## 4-byte Spill
	movl	$0, -84(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	callq	_R_IssuePendingRenderCommands
	movq	_tess@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_3
## %bb.2:
	xorl	%eax, %eax
	callq	_RB_EndSurface
LBB0_3:
	xorl	%eax, %eax
	callq	_qglFinish
	movq	_r_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_5
## %bb.4:
	movq	_ri@GOTPCREL(%rip), %rcx
	xorl	%eax, %eax
	callq	*(%rcx)
	movl	%eax, -84(%rbp)                 ## 4-byte Spill
LBB0_5:
	movl	32(%rbp), %esi
	movq	16(%rbp), %r8
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	movl	$1, %eax
	shll	%cl, %eax
	incl	%ecx
	cmpl	%ebx, %eax
	jl	LBB0_6
## %bb.7:
	xorl	%ecx, %ecx
	.p2align	4, 0x90
LBB0_8:                                 ## =>This Inner Loop Header: Depth=1
	movl	$1, %edx
	shll	%cl, %edx
	incl	%ecx
	cmpl	%r14d, %edx
	jl	LBB0_8
## %bb.9:
	cmpl	%ebx, %eax
	jne	LBB0_11
## %bb.10:
	cmpl	%r14d, %edx
	je	LBB0_12
LBB0_11:
	movq	_ri@GOTPCREL(%rip), %rax
	movq	_ERR_DROP@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	leaq	L_.str(%rip), %rsi
	movl	%ebx, %edx
	movl	%r14d, %ecx
	callq	*16(%rax)
	movl	32(%rbp), %esi
	movq	16(%rbp), %r8
LBB0_12:
	movl	%esi, (%rsp)
	movl	%r13d, -88(%rbp)                ## 4-byte Spill
	movl	%r13d, %edi
	movl	%r15d, %esi
	movl	%ebx, %edx
	movl	%r14d, %ecx
	movl	24(%rbp), %r13d
	movl	%r13d, %r9d
	callq	_RE_UploadCinematic
	movq	_tr@GOTPCREL(%rip), %rax
	movq	16(%rax), %rax
	movslq	%r13d, %rcx
	movl	(%rax,%rcx,4), %edi
	movq	_TB_COLORMAP@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_GL_BindToTMU
	movq	_r_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_14
## %bb.13:
	movq	_ri@GOTPCREL(%rip), %r13
	xorl	%eax, %eax
	callq	*(%r13)
	movq	_PRINT_ALL@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	subl	-84(%rbp), %eax                 ## 4-byte Folded Reload
	leaq	L_.str.1(%rip), %rsi
	movl	%ebx, %edx
	movl	%r14d, %ecx
	movl	%eax, %r8d
	callq	*8(%r13)
LBB0_14:
	movl	%r15d, -84(%rbp)                ## 4-byte Spill
	movq	_glRefConfig@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	je	LBB0_19
## %bb.15:
	movq	_backEnd@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	jne	LBB0_16
## %bb.17:
	movq	_tr@GOTPCREL(%rip), %rax
	movq	8(%rax), %rdi
	jmp	LBB0_18
LBB0_16:
	xorl	%edi, %edi
LBB0_18:
	callq	_FBO_Bind
LBB0_19:
	xorl	%eax, %eax
	callq	_RB_SetGL2D
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	xorps	%xmm0, %xmm0
	movl	%r12d, %r13d
	movl	%r12d, %esi
	movl	%r12d, -96(%rbp)                ## 4-byte Spill
	movl	-92(%rbp), %r12d                ## 4-byte Reload
	movl	%r12d, %edx
	callq	_VectorSet4
	movl	-88(%rbp), %r15d                ## 4-byte Reload
	addl	%r13d, %r15d
	xorps	%xmm0, %xmm0
	movl	%r15d, %esi
	movl	%r12d, %edx
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_VectorSet4
	movl	-84(%rbp), %r13d                ## 4-byte Reload
	addl	%r12d, %r13d
	xorps	%xmm0, %xmm0
	movl	%r15d, %esi
	movl	%r13d, %edx
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_VectorSet4
	xorps	%xmm0, %xmm0
	movl	-96(%rbp), %esi                 ## 4-byte Reload
	movl	%r13d, %edx
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_VectorSet4
	cvtsi2ss	%ebx, %xmm3
	movss	%xmm3, -88(%rbp)                ## 4-byte Spill
	movss	LCPI0_1(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	movaps	%xmm1, %xmm0
	cvtsi2ss	%r14d, %xmm2
	movss	%xmm2, -92(%rbp)                ## 4-byte Spill
	divss	%xmm3, %xmm0
	movss	%xmm0, -84(%rbp)                ## 4-byte Spill
	divss	%xmm2, %xmm1
	cvttss2si	%xmm1, %ebx
	movl	%ebx, %esi
	callq	_VectorSet2
	movss	-88(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	movaps	%xmm1, %xmm0
	addss	LCPI0_2(%rip), %xmm0
	divss	%xmm1, %xmm0
	movss	%xmm0, -88(%rbp)                ## 4-byte Spill
	movl	%ebx, %esi
	callq	_VectorSet2
	movss	-92(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movss	LCPI0_2(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	addss	%xmm0, %xmm1
	divss	%xmm0, %xmm1
	cvttss2si	%xmm1, %ebx
	movss	-88(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%ebx, %esi
	callq	_VectorSet2
	movss	-84(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%ebx, %esi
	callq	_VectorSet2
	movq	_tr@GOTPCREL(%rip), %rbx
	movq	%rbx, %rdi
	callq	_GLSL_BindProgram
	movq	_UNIFORM_MODELVIEWPROJECTIONMATRIX@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_glState@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	%rbx, %rdi
	callq	_GLSL_SetUniformMat4
	movq	_UNIFORM_COLOR@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_colorWhite@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	%rbx, %rdi
	callq	_GLSL_SetUniformVec4
	leaq	-64(%rbp), %rdi
	leaq	-80(%rbp), %rsi
	callq	_RB_InstantQuad2
LBB0_20:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_22
## %bb.21:
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_22:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_tr,32,3                        ## @tr
	.comm	_tess,8,3                       ## @tess
	.comm	_r_speeds,8,3                   ## @r_speeds
	.comm	_ri,24,3                        ## @ri
	.comm	_ERR_DROP,4,2                   ## @ERR_DROP
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Draw_StretchRaw: size not a power of 2: %i by %i"

	.comm	_TB_COLORMAP,4,2                ## @TB_COLORMAP
	.comm	_PRINT_ALL,4,2                  ## @PRINT_ALL
L_.str.1:                               ## @.str.1
	.asciz	"qglTexSubImage2D %i, %i: %i msec\n"

	.comm	_glRefConfig,8,3                ## @glRefConfig
	.comm	_backEnd,8,3                    ## @backEnd
	.comm	_UNIFORM_MODELVIEWPROJECTIONMATRIX,4,2 ## @UNIFORM_MODELVIEWPROJECTIONMATRIX
	.comm	_glState,4,2                    ## @glState
	.comm	_UNIFORM_COLOR,4,2              ## @UNIFORM_COLOR
	.comm	_colorWhite,4,2                 ## @colorWhite
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RE_StretchRaw                  ; -- Begin function RE_StretchRaw
	.p2align	2
_RE_StretchRaw:                         ; @RE_StretchRaw
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	d11, d10, [sp, #48]             ; 16-byte Folded Spill
	stp	d9, d8, [sp, #64]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	.cfi_offset b10, -120
	.cfi_offset b11, -128
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	str	x8, [sp, #40]
Lloh3:
	adrp	x8, _tr@GOTPAGE
Lloh4:
	ldr	x8, [x8, _tr@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8, #24]
	cbz	w8, LBB0_18
; %bb.1:
	mov	x25, x7
	mov	x26, x6
	mov	x19, x5
	mov	x20, x4
	mov	x22, x3
	mov	x24, x2
	mov	x23, x1
	mov	x21, x0
	bl	_R_IssuePendingRenderCommands
Lloh6:
	adrp	x8, _tess@GOTPAGE
Lloh7:
	ldr	x8, [x8, _tess@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
	cbz	x8, LBB0_3
; %bb.2:
	bl	_RB_EndSurface
LBB0_3:
	ldr	w28, [x29, #16]
	bl	_qglFinish
Lloh9:
	adrp	x8, _r_speeds@GOTPAGE
Lloh10:
	ldr	x8, [x8, _r_speeds@GOTPAGEOFF]
Lloh11:
	ldr	x8, [x8]
	ldr	x8, [x8]
Lloh12:
	adrp	x9, _ri@GOTPAGE
Lloh13:
	ldr	x9, [x9, _ri@GOTPAGEOFF]
	cbz	x8, LBB0_5
; %bb.4:
	mov	x27, x9
	ldr	x8, [x9]
	blr	x8
	str	w0, [sp, #4]                    ; 4-byte Folded Spill
	b	LBB0_6
LBB0_5:
	mov	x27, x9
	str	wzr, [sp, #4]                   ; 4-byte Folded Spill
LBB0_6:
	mov	w9, #0
	mov	w10, #1
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	lsl	w8, w10, w9
	add	w9, w9, #1
	cmp	w8, w20
	b.lt	LBB0_7
; %bb.8:
	mov	w9, #0
	mov	w11, #1
LBB0_9:                                 ; =>This Inner Loop Header: Depth=1
	lsl	w10, w11, w9
	add	w9, w9, #1
	cmp	w10, w19
	b.lt	LBB0_9
; %bb.10:
	cmp	w8, w20
	b.ne	LBB0_12
; %bb.11:
	cmp	w10, w19
	b.eq	LBB0_13
LBB0_12:
	ldr	x8, [x27, #16]
Lloh14:
	adrp	x9, _ERR_DROP@GOTPAGE
Lloh15:
	ldr	x9, [x9, _ERR_DROP@GOTPAGEOFF]
Lloh16:
	ldr	w0, [x9]
Lloh17:
	adrp	x1, l_.str@PAGE
Lloh18:
	add	x1, x1, l_.str@PAGEOFF
	mov	x2, x20
	mov	x3, x19
	blr	x8
LBB0_13:
	mov	x0, x24
	mov	x1, x22
	mov	x2, x20
	mov	x3, x19
	mov	x4, x26
	mov	x5, x25
	mov	x6, x28
	bl	_RE_UploadCinematic
Lloh19:
	adrp	x26, _tr@GOTPAGE
Lloh20:
	ldr	x26, [x26, _tr@GOTPAGEOFF]
	ldr	x8, [x26, #16]
	ldr	w0, [x8, w25, sxtw #2]
Lloh21:
	adrp	x8, _TB_COLORMAP@GOTPAGE
Lloh22:
	ldr	x8, [x8, _TB_COLORMAP@GOTPAGEOFF]
Lloh23:
	ldr	w1, [x8]
	bl	_GL_BindToTMU
Lloh24:
	adrp	x8, _r_speeds@GOTPAGE
Lloh25:
	ldr	x8, [x8, _r_speeds@GOTPAGEOFF]
Lloh26:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_15
; %bb.14:
	ldr	x8, [x27]
	blr	x8
	ldr	x9, [x27, #8]
Lloh27:
	adrp	x8, _PRINT_ALL@GOTPAGE
Lloh28:
	ldr	x8, [x8, _PRINT_ALL@GOTPAGEOFF]
Lloh29:
	ldr	w8, [x8]
	ldr	w10, [sp, #4]                   ; 4-byte Folded Reload
	sub	w4, w0, w10
Lloh30:
	adrp	x1, l_.str.1@PAGE
Lloh31:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x8
	mov	x2, x20
	mov	x3, x19
	blr	x9
LBB0_15:
Lloh32:
	adrp	x8, _glRefConfig@GOTPAGE
Lloh33:
	ldr	x8, [x8, _glRefConfig@GOTPAGEOFF]
Lloh34:
	ldr	x8, [x8]
	cbz	x8, LBB0_17
; %bb.16:
Lloh35:
	adrp	x8, _backEnd@GOTPAGE
Lloh36:
	ldr	x8, [x8, _backEnd@GOTPAGEOFF]
Lloh37:
	ldr	x8, [x8]
	ldr	x9, [x26, #8]
	cmp	x8, #0
	csel	x0, x9, xzr, eq
	bl	_FBO_Bind
LBB0_17:
	bl	_RB_SetGL2D
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x1, x21
	mov	x2, x23
	bl	_VectorSet4
	add	w24, w24, w21
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x1, x24
	mov	x2, x23
	bl	_VectorSet4
	add	w22, w22, w23
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x1, x24
	mov	x2, x22
	bl	_VectorSet4
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x1, x21
	mov	x2, x22
	bl	_VectorSet4
	scvtf	s9, w20
	fmov	s0, #0.50000000
	fdiv	s8, s0, s9
	scvtf	s10, w19
	fdiv	s0, s0, s10
	fcvtzs	w19, s0
	fmov	s0, s8
	mov	x1, x19
	bl	_VectorSet2
	fmov	s11, #-0.50000000
	fadd	s0, s9, s11
	fdiv	s9, s0, s9
	fmov	s0, s9
	mov	x1, x19
	bl	_VectorSet2
	fadd	s0, s10, s11
	fdiv	s0, s0, s10
	fcvtzs	w19, s0
	fmov	s0, s9
	mov	x1, x19
	bl	_VectorSet2
	fmov	s0, s8
	mov	x1, x19
	bl	_VectorSet2
Lloh38:
	adrp	x19, _tr@GOTPAGE
Lloh39:
	ldr	x19, [x19, _tr@GOTPAGEOFF]
	mov	x0, x19
	bl	_GLSL_BindProgram
Lloh40:
	adrp	x8, _UNIFORM_MODELVIEWPROJECTIONMATRIX@GOTPAGE
Lloh41:
	ldr	x8, [x8, _UNIFORM_MODELVIEWPROJECTIONMATRIX@GOTPAGEOFF]
Lloh42:
	ldr	w1, [x8]
Lloh43:
	adrp	x8, _glState@GOTPAGE
Lloh44:
	ldr	x8, [x8, _glState@GOTPAGEOFF]
Lloh45:
	ldr	w2, [x8]
	mov	x0, x19
	bl	_GLSL_SetUniformMat4
Lloh46:
	adrp	x8, _UNIFORM_COLOR@GOTPAGE
Lloh47:
	ldr	x8, [x8, _UNIFORM_COLOR@GOTPAGEOFF]
Lloh48:
	ldr	w1, [x8]
Lloh49:
	adrp	x8, _colorWhite@GOTPAGE
Lloh50:
	ldr	x8, [x8, _colorWhite@GOTPAGEOFF]
Lloh51:
	ldr	w2, [x8]
	mov	x0, x19
	bl	_GLSL_SetUniformVec4
	add	x0, sp, #24
	add	x1, sp, #8
	bl	_RB_InstantQuad2
LBB0_18:
	ldr	x8, [sp, #40]
Lloh52:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh53:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh54:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_20
; %bb.19:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #64]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
LBB0_20:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpAdd	Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGot	Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.cfi_endproc
                                        ; -- End function
	.comm	_tr,32,3                        ; @tr
	.comm	_tess,8,3                       ; @tess
	.comm	_r_speeds,8,3                   ; @r_speeds
	.comm	_ri,24,3                        ; @ri
	.comm	_ERR_DROP,4,2                   ; @ERR_DROP
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Draw_StretchRaw: size not a power of 2: %i by %i"

	.comm	_TB_COLORMAP,4,2                ; @TB_COLORMAP
	.comm	_PRINT_ALL,4,2                  ; @PRINT_ALL
l_.str.1:                               ; @.str.1
	.asciz	"qglTexSubImage2D %i, %i: %i msec\n"

	.comm	_glRefConfig,8,3                ; @glRefConfig
	.comm	_backEnd,8,3                    ; @backEnd
	.comm	_UNIFORM_MODELVIEWPROJECTIONMATRIX,4,2 ; @UNIFORM_MODELVIEWPROJECTIONMATRIX
	.comm	_glState,4,2                    ; @glState
	.comm	_UNIFORM_COLOR,4,2              ; @UNIFORM_COLOR
	.comm	_colorWhite,4,2                 ; @colorWhite
.subsections_via_symbols
