	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_SurfaceVaoMdvMesh           ## -- Begin function RB_SurfaceVaoMdvMesh
	.p2align	4, 0x90
_RB_SurfaceVaoMdvMesh:                  ## @RB_SurfaceVaoMdvMesh
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r12
	leaq	L_.str(%rip), %rdi
	callq	_GLimp_LogComment
	movq	_tess@GOTPCREL(%rip), %rbx
	movl	24(%rbx), %edi
	callq	_ShaderRequiresCPUDeforms
	testq	%rax, %rax
	je	LBB0_1
## %bb.11:
	movl	24(%r12), %edi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_RB_SurfaceMesh                 ## TAILCALL
LBB0_1:
	cmpq	$0, (%r12)
	je	LBB0_10
## %bb.2:
	xorl	%eax, %eax
	callq	_RB_EndSurface
	movl	24(%rbx), %edi
	movl	16(%rbx), %edx
	movl	20(%rbx), %esi
	callq	_RB_BeginSurface
	movq	(%r12), %rdi
	callq	_R_BindVao
	movq	_qfalse@GOTPCREL(%rip), %r14
	movq	(%r14), %rax
	movq	%rax, 8(%rbx)
	movl	20(%r12), %eax
	movl	%eax, 4(%rbx)
	movl	16(%r12), %eax
	movl	%eax, (%rbx)
	movq	_backEnd@GOTPCREL(%rip), %rax
	movq	(%rax), %r13
	movl	4(%r13), %eax
	xorps	%xmm0, %xmm0
	cmpl	%eax, (%r13)
	je	LBB0_4
## %bb.3:
	movss	8(%r13), %xmm0                  ## xmm0 = mem[0],zero,zero,zero
LBB0_4:
	movq	_glState@GOTPCREL(%rip), %rbx
	movss	%xmm0, (%rbx)
	movq	8(%r12), %rcx
	cmpl	$2, (%rcx)
	jl	LBB0_9
## %bb.5:
	movq	_qtrue@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rcx, 8(%rbx)
	movq	_glRefConfig@GOTPCREL(%rip), %rcx
	cmpq	$0, (%rcx)
	je	LBB0_7
## %bb.6:
	movq	_GL_ARRAY_BUFFER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	(%r12), %rax
	movl	16(%rax), %esi
	callq	_qglBindBuffer
	movl	4(%r13), %eax
LBB0_7:
	movq	(%r12), %rcx
	movslq	(%rcx), %rdx
	movslq	%eax, %r14
	imulq	%rdx, %r14
	movq	_ATTR_INDEX_POSITION@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	8(%rcx), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %edx
	movl	%edx, -52(%rbp)                 ## 4-byte Spill
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	movq	(%rax,%rcx,8), %rdi
	addq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movq	_ATTR_INDEX_NORMAL@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	(%r12), %rax
	movq	8(%rax), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %edx
	movl	%edx, -52(%rbp)                 ## 4-byte Spill
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	movq	(%rax,%rcx,8), %rdi
	addq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movq	_ATTR_INDEX_TANGENT@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	(%r12), %rax
	movq	8(%rax), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %edx
	movl	%edx, -52(%rbp)                 ## 4-byte Spill
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	addq	(%rax,%rcx,8), %r14
	movq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movslq	(%r13), %rax
	movq	(%r12), %rcx
	movslq	(%rcx), %r14
	imulq	%rax, %r14
	movq	_ATTR_INDEX_POSITION2@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	8(%rcx), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %r13d
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	movq	(%rax,%rcx,8), %rdi
	addq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%r13d, %edx
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movq	_ATTR_INDEX_NORMAL2@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	(%r12), %rax
	movq	8(%rax), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %r13d
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	movq	(%rax,%rcx,8), %rdi
	addq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%r13d, %edx
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movq	_ATTR_INDEX_TANGENT2@GOTPCREL(%rip), %rax
	movslq	(%rax), %r15
	movq	(%r12), %rax
	movq	8(%rax), %rax
	leaq	(%r15,%r15,2), %rcx
	movl	20(%rax,%rcx,8), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	movl	16(%rax,%rcx,8), %r13d
	movl	8(%rax,%rcx,8), %edx
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	movl	12(%rax,%rcx,8), %ebx
	addq	(%rax,%rcx,8), %r14
	movq	%r14, %rdi
	callq	_BUFFER_OFFSET
	movl	%r15d, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	movl	%r13d, %edx
	movl	%ebx, %ecx
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
	movq	_glRefConfig@GOTPCREL(%rip), %rax
	cmpq	$0, (%rax)
	movq	_qfalse@GOTPCREL(%rip), %r14
	movq	_glState@GOTPCREL(%rip), %rbx
	jne	LBB0_9
## %bb.8:
	movq	_ATTR_INDEX_TEXCOORD@GOTPCREL(%rip), %rax
	movslq	(%rax), %r14
	movq	(%r12), %rax
	movq	8(%rax), %rax
	leaq	(%r14,%r14,2), %rcx
	movl	20(%rax,%rcx,8), %ebx
	movl	16(%rax,%rcx,8), %r15d
	movl	12(%rax,%rcx,8), %r12d
	movl	8(%rax,%rcx,8), %r13d
	movq	(%rax,%rcx,8), %rdi
	callq	_BUFFER_OFFSET
	movl	%r14d, %edi
	movq	_qfalse@GOTPCREL(%rip), %r14
	movl	%ebx, %esi
	movq	_glState@GOTPCREL(%rip), %rbx
	movl	%r15d, %edx
	movl	%r12d, %ecx
	movl	%r13d, %r8d
	movl	%eax, %r9d
	callq	_qglVertexAttribPointer
LBB0_9:
	xorl	%eax, %eax
	callq	_RB_EndSurface
	movq	(%r14), %rax
	movq	%rax, 8(%rbx)
LBB0_10:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"--- RB_SurfaceVaoMdvMesh ---\n"

	.comm	_tess,32,3                      ## @tess
	.comm	_qfalse,8,3                     ## @qfalse
	.comm	_backEnd,8,3                    ## @backEnd
	.comm	_glState,16,3                   ## @glState
	.comm	_qtrue,8,3                      ## @qtrue
	.comm	_glRefConfig,8,3                ## @glRefConfig
	.comm	_GL_ARRAY_BUFFER,4,2            ## @GL_ARRAY_BUFFER
	.comm	_ATTR_INDEX_POSITION,4,2        ## @ATTR_INDEX_POSITION
	.comm	_ATTR_INDEX_NORMAL,4,2          ## @ATTR_INDEX_NORMAL
	.comm	_ATTR_INDEX_TANGENT,4,2         ## @ATTR_INDEX_TANGENT
	.comm	_ATTR_INDEX_POSITION2,4,2       ## @ATTR_INDEX_POSITION2
	.comm	_ATTR_INDEX_NORMAL2,4,2         ## @ATTR_INDEX_NORMAL2
	.comm	_ATTR_INDEX_TANGENT2,4,2        ## @ATTR_INDEX_TANGENT2
	.comm	_ATTR_INDEX_TEXCOORD,4,2        ## @ATTR_INDEX_TEXCOORD
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_SurfaceVaoMdvMesh           ; -- Begin function RB_SurfaceVaoMdvMesh
	.p2align	2
_RB_SurfaceVaoMdvMesh:                  ; @RB_SurfaceVaoMdvMesh
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_GLimp_LogComment
Lloh2:
	adrp	x20, _tess@GOTPAGE
Lloh3:
	ldr	x20, [x20, _tess@GOTPAGEOFF]
	ldr	w0, [x20, #24]
	bl	_ShaderRequiresCPUDeforms
	cbz	x0, LBB0_2
; %bb.1:
	ldr	w0, [x19, #24]
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_RB_SurfaceMesh
LBB0_2:
	ldr	x8, [x19]
	cbz	x8, LBB0_11
; %bb.3:
	bl	_RB_EndSurface
	ldp	w1, w0, [x20, #20]
	ldr	w2, [x20, #16]
	bl	_RB_BeginSurface
	ldr	x0, [x19]
	bl	_R_BindVao
Lloh4:
	adrp	x24, _qfalse@GOTPAGE
Lloh5:
	ldr	x24, [x24, _qfalse@GOTPAGEOFF]
	ldr	x8, [x24]
	str	x8, [x20, #8]
	ldr	d0, [x19, #16]
Lloh6:
	adrp	x8, _backEnd@GOTPAGE
Lloh7:
	ldr	x8, [x8, _backEnd@GOTPAGEOFF]
	str	d0, [x20]
Lloh8:
	ldr	x27, [x8]
	ldp	w9, w8, [x27]
	movi	d0, #0000000000000000
	cmp	w9, w8
	b.eq	LBB0_5
; %bb.4:
	ldr	s0, [x27, #8]
LBB0_5:
Lloh9:
	adrp	x26, _glState@GOTPAGE
Lloh10:
	ldr	x26, [x26, _glState@GOTPAGEOFF]
	str	s0, [x26]
	ldr	x9, [x19, #8]
	ldr	w9, [x9]
	cmp	w9, #2
	b.lt	LBB0_10
; %bb.6:
Lloh11:
	adrp	x9, _qtrue@GOTPAGE
Lloh12:
	ldr	x9, [x9, _qtrue@GOTPAGEOFF]
Lloh13:
	ldr	x9, [x9]
	str	x9, [x26, #8]
Lloh14:
	adrp	x9, _glRefConfig@GOTPAGE
Lloh15:
	ldr	x9, [x9, _glRefConfig@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	cbz	x9, LBB0_8
; %bb.7:
Lloh17:
	adrp	x8, _GL_ARRAY_BUFFER@GOTPAGE
Lloh18:
	ldr	x8, [x8, _GL_ARRAY_BUFFER@GOTPAGEOFF]
Lloh19:
	ldr	w0, [x8]
	ldr	x8, [x19]
	ldr	w1, [x8, #16]
	bl	_qglBindBuffer
	ldr	w8, [x27, #4]
LBB0_8:
	ldr	x9, [x19]
	ldrsw	x10, [x9]
	sxtw	x8, w8
	mul	x25, x10, x8
Lloh20:
	adrp	x8, _ATTR_INDEX_POSITION@GOTPAGE
Lloh21:
	ldr	x8, [x8, _ATTR_INDEX_POSITION@GOTPAGEOFF]
Lloh22:
	ldrsw	x20, [x8]
	ldr	x8, [x9, #8]
	mov	w28, #24
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
Lloh23:
	adrp	x8, _ATTR_INDEX_NORMAL@GOTPAGE
Lloh24:
	ldr	x8, [x8, _ATTR_INDEX_NORMAL@GOTPAGEOFF]
Lloh25:
	ldrsw	x20, [x8]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
Lloh26:
	adrp	x8, _ATTR_INDEX_TANGENT@GOTPAGE
Lloh27:
	ldr	x8, [x8, _ATTR_INDEX_TANGENT@GOTPAGEOFF]
Lloh28:
	ldrsw	x20, [x8]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
	ldrsw	x8, [x27]
	ldr	x9, [x19]
	ldrsw	x10, [x9]
	mul	x25, x10, x8
Lloh29:
	adrp	x8, _ATTR_INDEX_POSITION2@GOTPAGE
Lloh30:
	ldr	x8, [x8, _ATTR_INDEX_POSITION2@GOTPAGEOFF]
Lloh31:
	ldrsw	x20, [x8]
	ldr	x8, [x9, #8]
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
Lloh32:
	adrp	x8, _ATTR_INDEX_NORMAL2@GOTPAGE
Lloh33:
	ldr	x8, [x8, _ATTR_INDEX_NORMAL2@GOTPAGEOFF]
Lloh34:
	ldrsw	x20, [x8]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
Lloh35:
	adrp	x8, _ATTR_INDEX_TANGENT2@GOTPAGE
Lloh36:
	ldr	x8, [x8, _ATTR_INDEX_TANGENT2@GOTPAGEOFF]
Lloh37:
	ldrsw	x20, [x8]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	madd	x8, x20, x28, x8
	ldp	w22, w21, [x8, #16]
	ldp	w24, w23, [x8, #8]
	ldr	x8, [x8]
	add	x0, x8, x25
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x23
	mov	x4, x24
	bl	_qglVertexAttribPointer
Lloh38:
	adrp	x8, _glRefConfig@GOTPAGE
Lloh39:
	ldr	x8, [x8, _glRefConfig@GOTPAGEOFF]
Lloh40:
	ldr	x8, [x8]
Lloh41:
	adrp	x24, _qfalse@GOTPAGE
Lloh42:
	ldr	x24, [x24, _qfalse@GOTPAGEOFF]
	cbnz	x8, LBB0_10
; %bb.9:
Lloh43:
	adrp	x8, _ATTR_INDEX_TEXCOORD@GOTPAGE
Lloh44:
	ldr	x8, [x8, _ATTR_INDEX_TEXCOORD@GOTPAGEOFF]
Lloh45:
	ldrsw	x20, [x8]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	mov	w9, #24
	madd	x8, x20, x9, x8
	ldp	w21, w19, [x8, #16]
	ldp	w23, w22, [x8, #8]
	ldr	x0, [x8]
	bl	_BUFFER_OFFSET
	mov	x5, x0
	mov	x0, x20
	mov	x1, x19
	mov	x2, x21
	mov	x3, x22
	mov	x4, x23
	bl	_qglVertexAttribPointer
LBB0_10:
	bl	_RB_EndSurface
	ldr	x8, [x24]
	str	x8, [x26, #8]
LBB0_11:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh23, Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"--- RB_SurfaceVaoMdvMesh ---\n"

	.comm	_tess,32,3                      ; @tess
	.comm	_qfalse,8,3                     ; @qfalse
	.comm	_backEnd,8,3                    ; @backEnd
	.comm	_glState,16,3                   ; @glState
	.comm	_qtrue,8,3                      ; @qtrue
	.comm	_glRefConfig,8,3                ; @glRefConfig
	.comm	_GL_ARRAY_BUFFER,4,2            ; @GL_ARRAY_BUFFER
	.comm	_ATTR_INDEX_POSITION,4,2        ; @ATTR_INDEX_POSITION
	.comm	_ATTR_INDEX_NORMAL,4,2          ; @ATTR_INDEX_NORMAL
	.comm	_ATTR_INDEX_TANGENT,4,2         ; @ATTR_INDEX_TANGENT
	.comm	_ATTR_INDEX_POSITION2,4,2       ; @ATTR_INDEX_POSITION2
	.comm	_ATTR_INDEX_NORMAL2,4,2         ; @ATTR_INDEX_NORMAL2
	.comm	_ATTR_INDEX_TANGENT2,4,2        ; @ATTR_INDEX_TANGENT2
	.comm	_ATTR_INDEX_TEXCOORD,4,2        ; @ATTR_INDEX_TEXCOORD
.subsections_via_symbols
