	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function IJK_GLES2_Renderer_Vertices_reloadVertex
_IJK_GLES2_Renderer_Vertices_reloadVertex: ## @IJK_GLES2_Renderer_Vertices_reloadVertex
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	_GL_FLOAT@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	(%rdi), %edi
	movl	4(%rbx), %r9d
	movl	$2, %esi
	xorl	%r8d, %r8d
	callq	_glVertexAttribPointer
	leaq	L_.str(%rip), %rdi
	callq	_IJK_GLES2_checkError_TRACE
	movl	(%rbx), %edi
	callq	_glEnableVertexAttribArray
	leaq	L_.str.1(%rip), %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	jmp	_IJK_GLES2_checkError_TRACE     ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_FLOAT,4,2                   ## @GL_FLOAT
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glVertexAttribPointer(av2_texcoord)"

L_.str.1:                               ## @.str.1
	.asciz	"glEnableVertexAttribArray(av2_texcoord)"

	.no_dead_strip	_IJK_GLES2_Renderer_Vertices_reloadVertex
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function IJK_GLES2_Renderer_Vertices_reloadVertex
_IJK_GLES2_Renderer_Vertices_reloadVertex: ; @IJK_GLES2_Renderer_Vertices_reloadVertex
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, _GL_FLOAT@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_FLOAT@GOTPAGEOFF]
Lloh2:
	ldr	w2, [x8]
Lloh3:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh5:
	ldr	w3, [x8]
	ldr	w0, [x0]
	ldr	w5, [x19, #4]
	mov	w1, #2
	mov	w4, #0
	bl	_glVertexAttribPointer
Lloh6:
	adrp	x0, l_.str@PAGE
Lloh7:
	add	x0, x0, l_.str@PAGEOFF
	bl	_IJK_GLES2_checkError_TRACE
	ldr	w0, [x19]
	bl	_glEnableVertexAttribArray
Lloh8:
	adrp	x0, l_.str.1@PAGE
Lloh9:
	add	x0, x0, l_.str.1@PAGEOFF
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_IJK_GLES2_checkError_TRACE
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_FLOAT,4,2                   ; @GL_FLOAT
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glVertexAttribPointer(av2_texcoord)"

l_.str.1:                               ; @.str.1
	.asciz	"glEnableVertexAttribArray(av2_texcoord)"

	.no_dead_strip	_IJK_GLES2_Renderer_Vertices_reloadVertex
.subsections_via_symbols
