	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_AddParticles                ## -- Begin function CG_AddParticles
	.p2align	4, 0x90
_CG_AddParticles:                       ## @CG_AddParticles
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	_initparticles@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	jne	LBB0_2
## %bb.1:
	xorl	%eax, %eax
	callq	_CG_ClearParticles
LBB0_2:
	movq	_cg@GOTPCREL(%rip), %rbx
	movq	8(%rbx), %rax
	movl	(%rax), %edi
	movq	_vforward@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_VectorCopy
	movq	8(%rbx), %rax
	movl	4(%rax), %edi
	movq	_vright@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_VectorCopy
	movq	8(%rbx), %rax
	movl	8(%rax), %edi
	movq	_vup@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_VectorCopy
	movq	8(%rbx), %rax
	movl	(%rax), %edi
	callq	_vectoangles
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_initparticles,4,2              ## @initparticles
	.comm	_cg,16,3                        ## @cg
	.comm	_vforward,4,2                   ## @vforward
	.comm	_vright,4,2                     ## @vright
	.comm	_vup,4,2                        ## @vup
	.comm	_oldtime,8,3                    ## @oldtime
	.comm	_roll,8,3                       ## @roll
	.comm	_ROLL,8,3                       ## @ROLL
	.comm	_rforward,4,2                   ## @rforward
	.comm	_rright,4,2                     ## @rright
	.comm	_rup,4,2                        ## @rup
	.comm	_active_particles,8,3           ## @active_particles
	.comm	_free_particles,8,3             ## @free_particles
	.comm	_P_SMOKE,8,3                    ## @P_SMOKE
	.comm	_P_ANIM,8,3                     ## @P_ANIM
	.comm	_P_BLEED,8,3                    ## @P_BLEED
	.comm	_P_SMOKE_IMPACT,8,3             ## @P_SMOKE_IMPACT
	.comm	_P_WEATHER_FLURRY,8,3           ## @P_WEATHER_FLURRY
	.comm	_P_FLAT_SCALEUP_FADE,8,3        ## @P_FLAT_SCALEUP_FADE
	.comm	_P_BAT,8,3                      ## @P_BAT
	.comm	_P_SPRITE,8,3                   ## @P_SPRITE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_AddParticles                ; -- Begin function CG_AddParticles
	.p2align	2
_CG_AddParticles:                       ; @CG_AddParticles
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _initparticles@GOTPAGE
Lloh1:
	ldr	x8, [x8, _initparticles@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cbnz	w8, LBB0_2
; %bb.1:
	bl	_CG_ClearParticles
LBB0_2:
Lloh3:
	adrp	x19, _cg@GOTPAGE
Lloh4:
	ldr	x19, [x19, _cg@GOTPAGEOFF]
	ldr	x8, [x19, #8]
	ldr	w0, [x8]
Lloh5:
	adrp	x8, _vforward@GOTPAGE
Lloh6:
	ldr	x8, [x8, _vforward@GOTPAGEOFF]
Lloh7:
	ldr	w1, [x8]
	bl	_VectorCopy
	ldr	x8, [x19, #8]
	ldr	w0, [x8, #4]
Lloh8:
	adrp	x8, _vright@GOTPAGE
Lloh9:
	ldr	x8, [x8, _vright@GOTPAGEOFF]
Lloh10:
	ldr	w1, [x8]
	bl	_VectorCopy
	ldr	x8, [x19, #8]
	ldr	w0, [x8, #8]
Lloh11:
	adrp	x8, _vup@GOTPAGE
Lloh12:
	ldr	x8, [x8, _vup@GOTPAGEOFF]
Lloh13:
	ldr	w1, [x8]
	bl	_VectorCopy
	ldr	x8, [x19, #8]
	ldr	w0, [x8]
	bl	_vectoangles
	brk	#0x1
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh3, Lloh4
	.cfi_endproc
                                        ; -- End function
	.comm	_initparticles,4,2              ; @initparticles
	.comm	_cg,16,3                        ; @cg
	.comm	_vforward,4,2                   ; @vforward
	.comm	_vright,4,2                     ; @vright
	.comm	_vup,4,2                        ; @vup
	.comm	_oldtime,8,3                    ; @oldtime
	.comm	_roll,8,3                       ; @roll
	.comm	_ROLL,8,3                       ; @ROLL
	.comm	_rforward,4,2                   ; @rforward
	.comm	_rright,4,2                     ; @rright
	.comm	_rup,4,2                        ; @rup
	.comm	_active_particles,8,3           ; @active_particles
	.comm	_free_particles,8,3             ; @free_particles
	.comm	_P_SMOKE,8,3                    ; @P_SMOKE
	.comm	_P_ANIM,8,3                     ; @P_ANIM
	.comm	_P_BLEED,8,3                    ; @P_BLEED
	.comm	_P_SMOKE_IMPACT,8,3             ; @P_SMOKE_IMPACT
	.comm	_P_WEATHER_FLURRY,8,3           ; @P_WEATHER_FLURRY
	.comm	_P_FLAT_SCALEUP_FADE,8,3        ; @P_FLAT_SCALEUP_FADE
	.comm	_P_BAT,8,3                      ; @P_BAT
	.comm	_P_SPRITE,8,3                   ; @P_SPRITE
.subsections_via_symbols
