	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bombs                          ## -- Begin function bombs
	.p2align	4, 0x90
_bombs:                                 ## @bombs
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	$0, -48(%rbp)
	movq	-48(%rbp), %rax
	movq	_MAX_TT@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jae	LBB0_8
## %bb.1:
	movq	_tf@GOTPCREL(%rip), %rbx
	movq	_ty@GOTPCREL(%rip), %r15
	movq	_tx@GOTPCREL(%rip), %r14
	movq	_DEF_TS@GOTPCREL(%rip), %r12
	movq	_DEF_TC@GOTPCREL(%rip), %r13
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	movl	$3, %ecx
	subl	(%rax,%rdx,4), %ecx
	movq	-48(%rbp), %rdx
	movl	%ecx, (%rax,%rdx,4)
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r12), %rdi
	addq	-48(%rbp), %rdi
	movq	-48(%rbp), %rcx
	movl	(%r13), %esi
	addl	(%rax,%rcx,4), %esi
	callq	_set_sprite_tile
	movq	(%r12), %rdi
	addq	-48(%rbp), %rdi
	movq	_foreCGB@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rbx), %rcx
	movq	-48(%rbp), %rdx
	movslq	(%rcx,%rdx,4), %rcx
	movslq	(%r13), %rdx
	addq	%rcx, %rdx
	movl	(%rax,%rdx,4), %esi
	callq	_set_sprite_attrb
	movq	(%r12), %rdi
	addq	-48(%rbp), %rdi
	movq	(%r14), %rax
	movq	-48(%rbp), %rcx
	movq	(%rax,%rcx,8), %rsi
	movq	(%r15), %rax
	movq	-48(%rbp), %rcx
	movq	(%rax,%rcx,8), %rdx
	callq	_move_sprite
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	incq	-48(%rbp)
	movq	-48(%rbp), %rax
	movq	_MAX_TT@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jae	LBB0_8
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%rbx), %rax
	movq	-48(%rbp), %rcx
	cmpl	$0, (%rax,%rcx,4)
	je	LBB0_7
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	(%r15), %rcx
	movq	-48(%rbp), %rdx
	incq	(%rcx,%rdx,8)
	movq	-48(%rbp), %rdx
	movq	(%rcx,%rdx,8), %rdx
	movq	_MAX_TY@GOTPCREL(%rip), %rsi
	cmpq	(%rsi), %rdx
	movq	-48(%rbp), %rdx
	jle	LBB0_5
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	$0, (%rax,%rdx,4)
	movq	-48(%rbp), %rdx
	shlq	$2, %rdx
	movq	_DEF_TX@GOTPCREL(%rip), %rsi
	addq	(%rsi), %rdx
	movq	(%r14), %rsi
	movq	-48(%rbp), %rdi
	movq	%rdx, (%rsi,%rdi,8)
	movq	_DEF_TY@GOTPCREL(%rip), %rdx
	movq	(%rdx), %rdx
	movq	-48(%rbp), %rsi
	movq	%rdx, (%rcx,%rsi,8)
	jmp	LBB0_6
LBB0_8:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_TT,8,3                     ## @MAX_TT
	.comm	_tf,8,3                         ## @tf
	.comm	_ty,8,3                         ## @ty
	.comm	_MAX_TY,8,3                     ## @MAX_TY
	.comm	_DEF_TX,8,3                     ## @DEF_TX
	.comm	_tx,8,3                         ## @tx
	.comm	_DEF_TY,8,3                     ## @DEF_TY
	.comm	_DEF_TS,8,3                     ## @DEF_TS
	.comm	_DEF_TC,4,2                     ## @DEF_TC
	.comm	_foreCGB,8,3                    ## @foreCGB
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_bombs                          ; -- Begin function bombs
	.p2align	2
_bombs:                                 ; @bombs
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	xzr, [sp, #8]
	ldr	x8, [sp, #8]
Lloh0:
	adrp	x19, _MAX_TT@GOTPAGE
Lloh1:
	ldr	x19, [x19, _MAX_TT@GOTPAGEOFF]
	ldr	x9, [x19]
	cmp	x8, x9
	b.hs	LBB0_8
; %bb.1:
Lloh2:
	adrp	x20, _tf@GOTPAGE
Lloh3:
	ldr	x20, [x20, _tf@GOTPAGEOFF]
Lloh4:
	adrp	x21, _ty@GOTPAGE
Lloh5:
	ldr	x21, [x21, _ty@GOTPAGEOFF]
Lloh6:
	adrp	x22, _MAX_TY@GOTPAGE
Lloh7:
	ldr	x22, [x22, _MAX_TY@GOTPAGEOFF]
Lloh8:
	adrp	x24, _tx@GOTPAGE
Lloh9:
	ldr	x24, [x24, _tx@GOTPAGEOFF]
Lloh10:
	adrp	x25, _DEF_TY@GOTPAGE
Lloh11:
	ldr	x25, [x25, _DEF_TY@GOTPAGEOFF]
Lloh12:
	adrp	x26, _DEF_TS@GOTPAGE
Lloh13:
	ldr	x26, [x26, _DEF_TS@GOTPAGEOFF]
Lloh14:
	adrp	x27, _DEF_TC@GOTPAGE
Lloh15:
	ldr	x27, [x27, _DEF_TC@GOTPAGEOFF]
	mov	w28, #3
Lloh16:
	adrp	x23, _foreCGB@GOTPAGE
Lloh17:
	ldr	x23, [x23, _foreCGB@GOTPAGEOFF]
	b	LBB0_5
LBB0_2:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	w9, [x8, x10, lsl #2]
	sub	w9, w28, w9
	ldr	x10, [sp, #8]
	str	w9, [x8, x10, lsl #2]
LBB0_3:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x9, [sp, #8]
	ldr	x10, [x26]
	add	x0, x10, x9
	ldr	x9, [sp, #8]
	ldr	w8, [x8, x9, lsl #2]
	ldr	w9, [x27]
	add	w1, w9, w8
	bl	_set_sprite_tile
	ldr	x8, [sp, #8]
	ldr	x9, [x26]
	add	x0, x9, x8
	ldr	x8, [x23]
	ldr	x9, [x20]
	ldr	x10, [sp, #8]
	ldr	w9, [x9, x10, lsl #2]
	ldr	w10, [x27]
	add	w9, w10, w9
	ldr	w1, [x8, w9, sxtw #2]
	bl	_set_sprite_attrb
	ldr	x8, [sp, #8]
	ldr	x9, [x26]
	add	x0, x9, x8
	ldr	x8, [x24]
	ldr	x9, [sp, #8]
	ldr	x1, [x8, x9, lsl #3]
	ldr	x8, [x21]
	ldr	x9, [sp, #8]
	ldr	x2, [x8, x9, lsl #3]
	bl	_move_sprite
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	ldr	x8, [sp, #8]
	add	x8, x8, #1
	str	x8, [sp, #8]
	ldr	x8, [sp, #8]
	ldr	x9, [x19]
	cmp	x8, x9
	b.hs	LBB0_8
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20]
	ldr	x9, [sp, #8]
	ldr	w9, [x8, x9, lsl #2]
	cbz	w9, LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x9, [x21]
	ldr	x10, [sp, #8]
	lsl	x10, x10, #3
	ldr	x11, [x9, x10]
	add	x11, x11, #1
	str	x11, [x9, x10]
	ldr	x10, [sp, #8]
	ldr	x11, [x9, x10, lsl #3]
	ldr	x12, [x22]
	ldr	x10, [sp, #8]
	cmp	x11, x12
	b.le	LBB0_2
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	str	wzr, [x8, x10, lsl #2]
	ldr	x10, [sp, #8]
Lloh18:
	adrp	x11, _DEF_TX@GOTPAGE
Lloh19:
	ldr	x11, [x11, _DEF_TX@GOTPAGEOFF]
Lloh20:
	ldr	x11, [x11]
	add	x10, x11, x10, lsl #2
	ldr	x11, [x24]
	ldr	x12, [sp, #8]
	str	x10, [x11, x12, lsl #3]
	ldr	x10, [x25]
	ldr	x11, [sp, #8]
	str	x10, [x9, x11, lsl #3]
	b	LBB0_3
LBB0_8:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_TT,8,3                     ; @MAX_TT
	.comm	_tf,8,3                         ; @tf
	.comm	_ty,8,3                         ; @ty
	.comm	_MAX_TY,8,3                     ; @MAX_TY
	.comm	_DEF_TX,8,3                     ; @DEF_TX
	.comm	_tx,8,3                         ; @tx
	.comm	_DEF_TY,8,3                     ; @DEF_TY
	.comm	_DEF_TS,8,3                     ; @DEF_TS
	.comm	_DEF_TC,4,2                     ; @DEF_TC
	.comm	_foreCGB,8,3                    ; @foreCGB
.subsections_via_symbols
