	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function RB_GaussianBlur
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0x00000000                      ## float 0
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_RB_GaussianBlur
	.p2align	4, 0x90
_RB_GaussianBlur:                       ## @RB_GaussianBlur
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movaps	%xmm0, %xmm2
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	xorps	%xmm0, %xmm0
	callq	_Com_Clamp
	xorps	%xmm1, %xmm1
	ucomiss	%xmm0, %xmm1
	jb	LBB0_1
## %bb.2:
	popq	%rbp
	retq
LBB0_1:
	callq	_RB_GaussianBlur.cold.1
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.p2align	4, 0x90                         ## -- Begin function RB_GaussianBlur.cold.1
_RB_GaussianBlur.cold.1:                ## @RB_GaussianBlur.cold.1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movss	%xmm0, -28(%rbp)                ## 4-byte Spill
	pushq	$1
	popq	%rcx
	movl	%ecx, %esi
	movl	%ecx, %edx
	movl	%ecx, %r8d
	callq	_VectorSet4
	movq	_tr@GOTPCREL(%rip), %rbx
	movq	16(%rbx), %rax
	movq	(%rax), %rdx
	movq	_GL_COLOR_BUFFER_BIT@GOTPCREL(%rip), %r14
	movl	(%r14), %r8d
	movq	_GL_LINEAR@GOTPCREL(%rip), %r15
	movl	(%r15), %r9d
	xorl	%edi, %edi
	xorl	%esi, %esi
	xorl	%ecx, %ecx
	callq	_FBO_FastBlit
	movq	(%rbx), %rax
	movq	16(%rbx), %rcx
	movq	(%rcx), %rdi
	movq	(%rax), %rdx
	movl	(%r14), %r8d
	movl	(%r15), %r9d
	xorl	%esi, %esi
	xorl	%ecx, %ecx
	callq	_FBO_FastBlit
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	_GL_TRUE@GOTPCREL(%rip), %r14
	movl	(%r14), %ecx
	movl	%edi, %esi
	movl	%edi, %edx
	callq	_qglColorMask
	movl	8(%rbx), %edi
	movq	(%rbx), %rax
	movq	(%rax), %rcx
	movq	_GLS_DEPTHTEST_DISABLE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 8(%rsp)
	xorl	%esi, %esi
	xorl	%edx, %edx
	xorl	%r8d, %r8d
	xorl	%r9d, %r9d
	callq	_FBO_BlitFromTexture
	movl	(%r14), %ecx
	movl	%ecx, %edi
	movl	%ecx, %esi
	movl	%ecx, %edx
	callq	_qglColorMask
	movq	(%rbx), %rax
	movq	(%rax), %rdi
	movq	8(%rax), %rsi
	movss	-28(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	callq	_RB_HBlur
	movq	(%rbx), %rax
	movq	(%rax), %rsi
	movq	8(%rax), %rdi
	movss	-28(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	callq	_RB_VBlur
	movq	(%rbx), %rax
	movq	(%rax), %rax
	movl	(%rax), %ecx
	movl	4(%rax), %r8d
	xorl	%esi, %esi
	xorl	%edx, %edx
	callq	_VectorSet4
	movq	_glConfig@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	4(%rax), %r8d
	xorl	%esi, %esi
	xorl	%edx, %edx
	callq	_VectorSet4
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_tr,24,3                        ## @tr
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ## @GL_COLOR_BUFFER_BIT
	.comm	_GL_LINEAR,4,2                  ## @GL_LINEAR
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
	.comm	_GL_TRUE,4,2                    ## @GL_TRUE
	.comm	_GLS_DEPTHTEST_DISABLE,4,2      ## @GLS_DEPTHTEST_DISABLE
	.comm	_glConfig,8,2                   ## @glConfig
	.comm	_GLS_SRCBLEND_SRC_ALPHA,4,2     ## @GLS_SRCBLEND_SRC_ALPHA
	.comm	_GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,4,2 ## @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_RB_GaussianBlur                ; -- Begin function RB_GaussianBlur
	.p2align	2
_RB_GaussianBlur:                       ; @RB_GaussianBlur
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	fmov	s2, s0
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	bl	_Com_Clamp
	fcmp	s0, #0.0
	b.hi	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
LBB0_2:
	bl	_RB_GaussianBlur.cold.1
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function RB_GaussianBlur.cold.1
_RB_GaussianBlur.cold.1:                ; @RB_GaussianBlur.cold.1
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-64]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset b8, -56
	.cfi_offset b9, -64
	fmov	s8, s0
	mov	w1, #1
	mov	w2, #1
	mov	w3, #1
	mov	w4, #1
	bl	_VectorSet4
Lloh0:
	adrp	x19, _tr@GOTPAGE
Lloh1:
	ldr	x19, [x19, _tr@GOTPAGEOFF]
	ldr	x8, [x19, #16]
	ldr	x2, [x8]
Lloh2:
	adrp	x20, _GL_COLOR_BUFFER_BIT@GOTPAGE
Lloh3:
	ldr	x20, [x20, _GL_COLOR_BUFFER_BIT@GOTPAGEOFF]
	ldr	w4, [x20]
Lloh4:
	adrp	x21, _GL_LINEAR@GOTPAGE
Lloh5:
	ldr	x21, [x21, _GL_LINEAR@GOTPAGEOFF]
	ldr	w5, [x21]
	mov	x0, #0
	bl	_OUTLINED_FUNCTION_1
	ldr	x8, [x19, #16]
	ldr	x0, [x8]
	ldr	x8, [x19]
	ldr	x2, [x8]
	ldr	w4, [x20]
	ldr	w5, [x21]
	bl	_OUTLINED_FUNCTION_1
Lloh6:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh8:
	ldr	w0, [x8]
Lloh9:
	adrp	x20, _GL_TRUE@GOTPAGE
Lloh10:
	ldr	x20, [x20, _GL_TRUE@GOTPAGEOFF]
	ldr	w3, [x20]
	mov	x1, x0
	mov	x2, x0
	bl	_qglColorMask
	ldr	w0, [x19, #8]
	ldr	x8, [x19]
	ldr	x3, [x8]
Lloh11:
	adrp	x8, _GLS_DEPTHTEST_DISABLE@GOTPAGE
Lloh12:
	ldr	x8, [x8, _GLS_DEPTHTEST_DISABLE@GOTPAGEOFF]
Lloh13:
	ldr	w7, [x8]
	mov	x1, #0
	mov	x2, #0
	mov	x4, #0
	mov	x5, #0
	bl	_FBO_BlitFromTexture
	ldr	w0, [x20]
	mov	x1, x0
	mov	x2, x0
	mov	x3, x0
	bl	_qglColorMask
	ldr	x8, [x19]
	ldp	x0, x1, [x8]
	fmov	s0, s8
	bl	_RB_HBlur
	ldr	x8, [x19]
	ldp	x1, x0, [x8]
	fmov	s0, s8
	bl	_RB_VBlur
	ldr	x8, [x19]
	ldr	x8, [x8]
	bl	_OUTLINED_FUNCTION_0
Lloh14:
	adrp	x8, _glConfig@GOTPAGE
Lloh15:
	ldr	x8, [x8, _glConfig@GOTPAGEOFF]
	bl	_OUTLINED_FUNCTION_0
	brk	#0x1
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh11, Lloh12, Lloh13
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function OUTLINED_FUNCTION_0
_OUTLINED_FUNCTION_0:                   ; @OUTLINED_FUNCTION_0 Thunk
	.cfi_startproc
; %bb.0:
	ldp	w3, w4, [x8]
	mov	w1, #0
	mov	w2, #0
	b	_VectorSet4
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function OUTLINED_FUNCTION_1
_OUTLINED_FUNCTION_1:                   ; @OUTLINED_FUNCTION_1 Thunk
	.cfi_startproc
; %bb.0:
	mov	x1, #0
	mov	x3, #0
	b	_FBO_FastBlit
	.cfi_endproc
                                        ; -- End function
	.comm	_tr,24,3                        ; @tr
	.comm	_GL_COLOR_BUFFER_BIT,4,2        ; @GL_COLOR_BUFFER_BIT
	.comm	_GL_LINEAR,4,2                  ; @GL_LINEAR
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
	.comm	_GL_TRUE,4,2                    ; @GL_TRUE
	.comm	_GLS_DEPTHTEST_DISABLE,4,2      ; @GLS_DEPTHTEST_DISABLE
	.comm	_glConfig,8,2                   ; @glConfig
	.comm	_GLS_SRCBLEND_SRC_ALPHA,4,2     ; @GLS_SRCBLEND_SRC_ALPHA
	.comm	_GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA,4,2 ; @GLS_DSTBLEND_ONE_MINUS_SRC_ALPHA
.subsections_via_symbols
