	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_SpawnDynamicPickups          ## -- Begin function G_SpawnDynamicPickups
	.p2align	4, 0x90
_G_SpawnDynamicPickups:                 ## @G_SpawnDynamicPickups
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_SPAWN_VARS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	shlq	$3, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %rbx
	xorl	%eax, %eax
	callq	_dmlab_dynamic_spawn_entity_count
	testl	%eax, %eax
	je	LBB0_14
## %bb.1:
	movl	%eax, %r15d
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_level@GOTPCREL(%rip), %r14
	movl	%eax, 4(%r14)
	movl	$0, (%r14)
	jle	LBB0_13
## %bb.2:
	leaq	24(%r14), %r12
	xorl	%r13d, %r13d
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_12:                                ##   in Loop: Header=BB0_3 Depth=1
	incl	%r13d
	cmpl	%r15d, %r13d
	je	LBB0_13
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_7 Depth 2
	movl	$0, (%r14)
	movq	$0, 24(%r14)
	movq	8(%r14), %rsi
	movl	%r13d, %edi
	movq	%r12, %rdx
	movq	%rbx, %rcx
	movq	%r14, %r8
	callq	_dmlab_read_dynamic_spawn_entity
	movl	(%r14), %r8d
	testl	%r8d, %r8d
	jle	LBB0_10
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	16(%r14), %rcx
	cmpl	$1, %r8d
	jne	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=1
	xorl	%edx, %edx
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	movl	%r8d, %esi
	andl	$-2, %esi
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_7:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movslq	(%rbx,%rdx,8), %rdi
	addq	8(%r14), %rdi
	movq	(%rcx,%rdx,8), %rax
	movq	%rdi, (%rax)
	movslq	4(%rbx,%rdx,8), %rdi
	addq	8(%r14), %rdi
	movq	%rdi, 8(%rax)
	movslq	8(%rbx,%rdx,8), %rax
	addq	8(%r14), %rax
	movq	8(%rcx,%rdx,8), %rdi
	movq	%rax, (%rdi)
	movslq	12(%rbx,%rdx,8), %rax
	addq	8(%r14), %rax
	movq	%rax, 8(%rdi)
	addq	$2, %rdx
	cmpq	%rdx, %rsi
	jne	LBB0_7
LBB0_8:                                 ##   in Loop: Header=BB0_3 Depth=1
	testb	$1, %r8b
	je	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_3 Depth=1
	movslq	(%rbx,%rdx,8), %rax
	addq	8(%r14), %rax
	movq	(%rcx,%rdx,8), %rcx
	movq	%rax, (%rcx)
	movslq	4(%rbx,%rdx,8), %rax
	addq	8(%r14), %rax
	movq	%rax, 8(%rcx)
LBB0_10:                                ##   in Loop: Header=BB0_3 Depth=1
	xorl	%eax, %eax
	callq	_G_SpawnGEntityFromSpawnVars
	testq	%rax, %rax
	je	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	_FL_DROPPED_ITEM@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, (%rax)
	jmp	LBB0_12
LBB0_13:
	xorl	%eax, %eax
	callq	_dmlab_clear_dynamic_spawn_entities
	movq	_qfalse@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 4(%r14)
LBB0_14:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_16
## %bb.15:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_16:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_SPAWN_VARS,4,2             ## @MAX_SPAWN_VARS
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_level,32,3                     ## @level
	.comm	_FL_DROPPED_ITEM,4,2            ## @FL_DROPPED_ITEM
	.comm	_qfalse,4,2                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_SpawnDynamicPickups          ; -- Begin function G_SpawnDynamicPickups
	.p2align	2
_G_SpawnDynamicPickups:                 ; @G_SpawnDynamicPickups
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	sub	sp, sp, #16
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-56]
Lloh3:
	adrp	x8, _MAX_SPAWN_VARS@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_SPAWN_VARS@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	lsl	x8, x8, #3
	mov	x9, x8
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0xffffffff0
	sub	x19, x9, x8
	mov	sp, x19
	bl	_dmlab_dynamic_spawn_entity_count
	cbz	w0, LBB0_10
; %bb.1:
	mov	x21, x0
Lloh8:
	adrp	x8, _qtrue@GOTPAGE
Lloh9:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh10:
	ldr	w8, [x8]
Lloh11:
	adrp	x20, _level@GOTPAGE
Lloh12:
	ldr	x20, [x20, _level@GOTPAGEOFF]
	stp	wzr, w8, [x20]
	cmp	w0, #1
	b.lt	LBB0_9
; %bb.2:
	mov	w22, #0
	add	x23, x19, #4
Lloh13:
	adrp	x24, _FL_DROPPED_ITEM@GOTPAGE
Lloh14:
	ldr	x24, [x24, _FL_DROPPED_ITEM@GOTPAGEOFF]
	b	LBB0_4
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w22, w22, #1
	cmp	w22, w21
	b.eq	LBB0_9
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	str	wzr, [x20]
	mov	x2, x20
	str	xzr, [x2, #24]!
	ldr	x1, [x20, #8]
	mov	x0, x22
	mov	x3, x19
	mov	x4, x20
	bl	_dmlab_read_dynamic_spawn_entity
	ldr	w8, [x20]
	cmp	w8, #1
	b.lt	LBB0_7
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x9, [x20, #16]
	mov	x10, x23
LBB0_6:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x11, [x20, #8]
	ldursw	x12, [x10, #-4]
	add	x11, x11, x12
	ldr	x12, [x9], #8
	str	x11, [x12]
	ldr	x11, [x20, #8]
	ldrsw	x13, [x10]
	add	x11, x11, x13
	str	x11, [x12, #8]
	add	x10, x10, #8
	subs	x8, x8, #1
	b.ne	LBB0_6
LBB0_7:                                 ;   in Loop: Header=BB0_4 Depth=1
	bl	_G_SpawnGEntityFromSpawnVars
	cbz	x0, LBB0_3
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [x24]
	ldr	w9, [x0]
	orr	w8, w9, w8
	str	w8, [x0]
	b	LBB0_3
LBB0_9:
	bl	_dmlab_clear_dynamic_spawn_entities
Lloh15:
	adrp	x8, _qfalse@GOTPAGE
Lloh16:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
Lloh17:
	ldr	w8, [x8]
	str	w8, [x20, #4]
LBB0_10:
	ldur	x8, [x29, #-56]
Lloh18:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh19:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh20:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_12
; %bb.11:
	sub	sp, x29, #48
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
LBB0_12:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_SPAWN_VARS,4,2             ; @MAX_SPAWN_VARS
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_level,32,3                     ; @level
	.comm	_FL_DROPPED_ITEM,4,2            ; @FL_DROPPED_ITEM
	.comm	_qfalse,4,2                     ; @qfalse
.subsections_via_symbols
