	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_RenderShadowEdges            ## -- Begin function R_RenderShadowEdges
	.p2align	4, 0x90
_R_RenderShadowEdges:                   ## @R_RenderShadowEdges
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_TRIANGLE_STRIP,4,2          ## @GL_TRIANGLE_STRIP
	.comm	_edgeDefs,8,3                   ## @edgeDefs
	.comm	_facing,8,3                     ## @facing
	.comm	_numEdgeDefs,8,3                ## @numEdgeDefs
	.comm	_shadowXyz,8,3                  ## @shadowXyz
	.comm	_tess,32,3                      ## @tess
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_RenderShadowEdges            ; -- Begin function R_RenderShadowEdges
	.p2align	2
_R_RenderShadowEdges:                   ; @R_RenderShadowEdges
	.cfi_startproc
; %bb.0:
	ret
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_TRIANGLE_STRIP,4,2          ; @GL_TRIANGLE_STRIP
	.comm	_edgeDefs,8,3                   ; @edgeDefs
	.comm	_facing,8,3                     ; @facing
	.comm	_numEdgeDefs,8,3                ; @numEdgeDefs
	.comm	_shadowXyz,8,3                  ; @shadowXyz
	.comm	_tess,32,3                      ; @tess
.subsections_via_symbols
