	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function ScreenManager_drawPanels
_ScreenManager_drawPanels:              ## @ScreenManager_drawPanels
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	(%rdi), %r13d
	testl	%r13d, %r13d
	jle	LBB0_5
## %bb.1:
	movl	%esi, %r14d
	movq	%rdi, %r15
	xorl	%ebx, %ebx
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	incl	%ebx
	cmpl	%ebx, %r13d
	je	LBB0_5
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movl	16(%r15), %edi
	movl	%ebx, %esi
	callq	_Vector_get
	movq	%rax, %r12
	xorl	%esi, %esi
	cmpl	%ebx, %r14d
	sete	%sil
	movq	%rax, %rdi
	callq	_Panel_draw
	movq	8(%r15), %rax
	movq	_HORIZONTAL@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	24(%r12), %edi
	movq	(%r12), %rcx
	movq	8(%r12), %rsi
	addq	16(%r12), %rsi
	incq	%rcx
	movl	$32, %edx
	callq	_mvvline
	jmp	LBB0_4
LBB0_5:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_HORIZONTAL,8,3                 ## @HORIZONTAL
	.no_dead_strip	_ScreenManager_drawPanels
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function ScreenManager_drawPanels
_ScreenManager_drawPanels:              ; @ScreenManager_drawPanels
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	ldr	w23, [x0]
	cmp	w23, #1
	b.lt	LBB0_5
; %bb.1:
	mov	x19, x1
	mov	x20, x0
	mov	w21, #0
Lloh0:
	adrp	x24, _HORIZONTAL@GOTPAGE
Lloh1:
	ldr	x24, [x24, _HORIZONTAL@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w21, w21, #1
	cmp	w23, w21
	b.eq	LBB0_5
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w0, [x20, #16]
	mov	x1, x21
	bl	_Vector_get
	mov	x22, x0
	cmp	w19, w21
	cset	w1, eq
	bl	_Panel_draw
	ldr	x8, [x20, #8]
	ldr	x9, [x24]
	cmp	x8, x9
	b.ne	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w0, [x22, #24]
	ldp	x9, x8, [x22, #8]
	ldr	x10, [x22]
	add	x1, x9, x8
	add	x3, x10, #1
	mov	w2, #32
	bl	_mvvline
	b	LBB0_2
LBB0_5:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_HORIZONTAL,8,3                 ; @HORIZONTAL
	.no_dead_strip	_ScreenManager_drawPanels
.subsections_via_symbols
