	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function SV_Frame
LCPI0_0:
	.long	0x447a0000                      ## float 1000
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_SV_Frame
	.p2align	4, 0x90
_SV_Frame:                              ## @SV_Frame
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_sv_killserver@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_1
## %bb.34:
	leaq	L_.str(%rip), %rdi
	callq	_SV_Shutdown
	leaq	L_.str.1(%rip), %rdi
	leaq	L_.str.2(%rip), %rsi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Cvar_Set                       ## TAILCALL
LBB0_1:
	movq	_com_sv_running@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpl	$0, (%rax)
	je	LBB0_33
## %bb.2:
	movl	%edi, %ebx
	xorl	%eax, %eax
	callq	_SV_CheckPaused
	testq	%rax, %rax
	je	LBB0_3
LBB0_33:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_3:
	movq	_sv_fps@GOTPCREL(%rip), %r14
	movq	(%r14), %rax
	movl	(%rax), %ecx
	testl	%ecx, %ecx
	jg	LBB0_5
## %bb.4:
	leaq	L_.str.3(%rip), %rdi
	leaq	L_.str.4(%rip), %rsi
	callq	_Cvar_Set
	movq	(%r14), %rax
	movl	(%rax), %ecx
LBB0_5:
	movl	$1000, %eax                     ## imm = 0x3E8
	xorl	%edx, %edx
	idivl	%ecx
	movl	%eax, %r14d
	movq	_com_timescale@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	imull	(%rax), %r14d
	testl	%r14d, %r14d
	jg	LBB0_7
## %bb.6:
	cvtsi2ss	%ecx, %xmm0
	divss	LCPI0_0(%rip), %xmm0
	leaq	L_.str.6(%rip), %rdi
	callq	_va
	leaq	L_.str.5(%rip), %rdi
	movq	%rax, %rsi
	callq	_Cvar_Set
	movl	$1, %r14d
LBB0_7:
	movq	_sv@GOTPCREL(%rip), %r15
	movslq	(%r15), %rax
	movslq	%ebx, %rdi
	addq	%rax, %rdi
	movl	%edi, (%r15)
	movq	_com_dedicated@GOTPCREL(%rip), %r13
	movq	(%r13), %rax
	cmpq	$0, (%rax)
	jne	LBB0_9
## %bb.8:
	addq	8(%r15), %rdi
	callq	_SV_BotFrame
LBB0_9:
	movq	_svs@GOTPCREL(%rip), %rcx
	cmpl	$1879048193, (%rcx)             ## imm = 0x70000001
	jl	LBB0_12
## %bb.10:
	leaq	L_.str.7(%rip), %rdi
	jmp	LBB0_11
LBB0_12:
	movl	$2147483646, %eax               ## imm = 0x7FFFFFFE
	subl	8(%rcx), %eax
	cmpl	%eax, 4(%rcx)
	jge	LBB0_13
## %bb.14:
	movq	16(%r15), %rax
	testq	%rax, %rax
	je	LBB0_18
## %bb.15:
	cmpq	%rax, 8(%r15)
	jl	LBB0_18
## %bb.16:
	movq	$0, 16(%r15)
	leaq	L_.str.11(%rip), %rdi
	jmp	LBB0_17
LBB0_13:
	leaq	L_.str.10(%rip), %rdi
LBB0_11:
	callq	_SV_Shutdown
	leaq	L_.str.9(%rip), %rdi
	callq	_Cvar_VariableString
	leaq	L_.str.8(%rip), %rdi
	callq	_va
	movq	%rax, %rdi
LBB0_17:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_Cbuf_AddText                   ## TAILCALL
LBB0_18:
	movq	_cvar_modifiedFlags@GOTPCREL(%rip), %rcx
	movl	(%rcx), %eax
	movq	_CVAR_SERVERINFO@GOTPCREL(%rip), %r12
	movl	(%r12), %edi
	testl	%eax, %edi
	je	LBB0_20
## %bb.19:
	movq	_CS_SERVERINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	callq	_Cvar_InfoString
	movl	%ebx, %edi
	movl	%eax, %esi
	callq	_SV_SetConfigstring
	movq	_cvar_modifiedFlags@GOTPCREL(%rip), %rcx
	movl	(%r12), %eax
	notl	%eax
	andl	(%rcx), %eax
	movl	%eax, (%rcx)
LBB0_20:
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rdx
	movl	(%rdx), %edi
	testl	%eax, %edi
	je	LBB0_22
## %bb.21:
	movq	_CS_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movq	%rcx, %r12
	callq	_Cvar_InfoString_Big
	movl	%ebx, %edi
	movl	%eax, %esi
	callq	_SV_SetConfigstring
	movq	_CVAR_SYSTEMINFO@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	notl	%eax
	andl	%eax, (%r12)
LBB0_22:
	movq	_com_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_23
## %bb.24:
	xorl	%eax, %eax
	callq	_Sys_Milliseconds
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_25
LBB0_23:
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_25:
	xorl	%eax, %eax
	callq	_SV_CalcPings
	movq	(%r13), %rax
	cmpq	$0, (%rax)
	je	LBB0_27
## %bb.26:
	movq	8(%r15), %rdi
	callq	_SV_BotFrame
LBB0_27:
	movl	(%r15), %eax
	cmpl	%r14d, %eax
	movq	_svs@GOTPCREL(%rip), %r13
	jl	LBB0_30
## %bb.28:
	movl	%r14d, %ebx
	movq	_GAME_RUN_FRAME@GOTPCREL(%rip), %r12
LBB0_29:                                ## =>This Inner Loop Header: Depth=1
	subl	%r14d, %eax
	movl	%eax, (%r15)
	addl	%r14d, (%r13)
	movq	8(%r15), %rdx
	addq	%rbx, %rdx
	movq	%rdx, 8(%r15)
	movq	_gvm@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	(%r12), %esi
	callq	_VM_Call
	movl	(%r15), %eax
	cmpl	%r14d, %eax
	jge	LBB0_29
LBB0_30:
	movq	_com_speeds@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_32
## %bb.31:
	xorl	%eax, %eax
	callq	_Sys_Milliseconds
	subl	-44(%rbp), %eax                 ## 4-byte Folded Reload
	movq	_time_game@GOTPCREL(%rip), %rcx
	movl	%eax, (%rcx)
LBB0_32:
	xorl	%eax, %eax
	callq	_SV_CheckTimeouts
	xorl	%eax, %eax
	callq	_SV_SendClientMessages
	movq	_HEARTBEAT_FOR_MASTER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_SV_MasterHeartbeat             ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_sv_killserver,8,3              ## @sv_killserver
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Server was killed"

L_.str.1:                               ## @.str.1
	.asciz	"sv_killserver"

L_.str.2:                               ## @.str.2
	.asciz	"0"

	.comm	_com_sv_running,8,3             ## @com_sv_running
	.comm	_sv_fps,8,3                     ## @sv_fps
L_.str.3:                               ## @.str.3
	.asciz	"sv_fps"

L_.str.4:                               ## @.str.4
	.asciz	"10"

	.comm	_com_timescale,8,3              ## @com_timescale
L_.str.5:                               ## @.str.5
	.asciz	"timescale"

L_.str.6:                               ## @.str.6
	.asciz	"%f"

	.comm	_sv,24,3                        ## @sv
	.comm	_com_dedicated,8,3              ## @com_dedicated
	.comm	_svs,12,2                       ## @svs
L_.str.7:                               ## @.str.7
	.asciz	"Restarting server due to time wrapping"

L_.str.8:                               ## @.str.8
	.asciz	"map %s\n"

L_.str.9:                               ## @.str.9
	.asciz	"mapname"

L_.str.10:                              ## @.str.10
	.asciz	"Restarting server due to numSnapshotEntities wrapping"

L_.str.11:                              ## @.str.11
	.asciz	"map_restart 0\n"

	.comm	_cvar_modifiedFlags,4,2         ## @cvar_modifiedFlags
	.comm	_CVAR_SERVERINFO,4,2            ## @CVAR_SERVERINFO
	.comm	_CS_SERVERINFO,4,2              ## @CS_SERVERINFO
	.comm	_CVAR_SYSTEMINFO,4,2            ## @CVAR_SYSTEMINFO
	.comm	_CS_SYSTEMINFO,4,2              ## @CS_SYSTEMINFO
	.comm	_com_speeds,8,3                 ## @com_speeds
	.comm	_gvm,4,2                        ## @gvm
	.comm	_GAME_RUN_FRAME,4,2             ## @GAME_RUN_FRAME
	.comm	_time_game,4,2                  ## @time_game
	.comm	_HEARTBEAT_FOR_MASTER,4,2       ## @HEARTBEAT_FOR_MASTER
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SV_Frame                       ; -- Begin function SV_Frame
	.p2align	2
_SV_Frame:                              ; @SV_Frame
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
Lloh0:
	adrp	x8, _sv_killserver@GOTPAGE
Lloh1:
	ldr	x8, [x8, _sv_killserver@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_2
; %bb.1:
Lloh3:
	adrp	x0, l_.str@PAGE
Lloh4:
	add	x0, x0, l_.str@PAGEOFF
	bl	_SV_Shutdown
Lloh5:
	adrp	x0, l_.str.1@PAGE
Lloh6:
	add	x0, x0, l_.str.1@PAGEOFF
Lloh7:
	adrp	x1, l_.str.2@PAGE
Lloh8:
	add	x1, x1, l_.str.2@PAGEOFF
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_Cvar_Set
LBB0_2:
Lloh9:
	adrp	x8, _com_sv_running@GOTPAGE
Lloh10:
	ldr	x8, [x8, _com_sv_running@GOTPAGEOFF]
Lloh11:
	ldr	x8, [x8]
	ldr	w8, [x8]
	cbz	w8, LBB0_4
; %bb.3:
	mov	x19, x0
	bl	_SV_CheckPaused
	cbz	x0, LBB0_5
LBB0_4:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_5:
Lloh12:
	adrp	x20, _sv_fps@GOTPAGE
Lloh13:
	ldr	x20, [x20, _sv_fps@GOTPAGEOFF]
	ldr	x8, [x20]
	ldr	w8, [x8]
	cmp	w8, #0
	b.gt	LBB0_7
; %bb.6:
Lloh14:
	adrp	x0, l_.str.3@PAGE
Lloh15:
	add	x0, x0, l_.str.3@PAGEOFF
Lloh16:
	adrp	x1, l_.str.4@PAGE
Lloh17:
	add	x1, x1, l_.str.4@PAGEOFF
	bl	_Cvar_Set
	ldr	x8, [x20]
	ldr	w8, [x8]
LBB0_7:
	mov	w9, #1000
	sdiv	w9, w9, w8
Lloh18:
	adrp	x10, _com_timescale@GOTPAGE
Lloh19:
	ldr	x10, [x10, _com_timescale@GOTPAGEOFF]
Lloh20:
	ldr	x10, [x10]
	ldr	w10, [x10]
	mul	w20, w10, w9
	cmp	w20, #0
	b.gt	LBB0_9
; %bb.8:
	scvtf	s0, w8
	mov	w8, #1148846080
	fmov	s1, w8
	fdiv	s0, s0, s1
Lloh21:
	adrp	x0, l_.str.6@PAGE
Lloh22:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_va
	mov	x1, x0
Lloh23:
	adrp	x0, l_.str.5@PAGE
Lloh24:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_Cvar_Set
	mov	w20, #1
LBB0_9:
Lloh25:
	adrp	x21, _sv@GOTPAGE
Lloh26:
	ldr	x21, [x21, _sv@GOTPAGEOFF]
	ldrsw	x8, [x21]
	add	x8, x8, w19, sxtw
	str	w8, [x21]
Lloh27:
	adrp	x23, _com_dedicated@GOTPAGE
Lloh28:
	ldr	x23, [x23, _com_dedicated@GOTPAGEOFF]
	ldr	x9, [x23]
	ldr	x9, [x9]
	cbnz	x9, LBB0_11
; %bb.10:
	ldr	x9, [x21, #8]
	add	x0, x9, x8
	bl	_SV_BotFrame
LBB0_11:
Lloh29:
	adrp	x22, _svs@GOTPAGE
Lloh30:
	ldr	x22, [x22, _svs@GOTPAGEOFF]
	ldr	w8, [x22]
	mov	w9, #1
	movk	w9, #28672, lsl #16
	cmp	w8, w9
	b.lt	LBB0_13
; %bb.12:
Lloh31:
	adrp	x0, l_.str.7@PAGE
Lloh32:
	add	x0, x0, l_.str.7@PAGEOFF
	b	LBB0_18
LBB0_13:
	ldp	w8, w9, [x22, #4]
	mov	w10, #2147483646
	sub	w9, w10, w9
	cmp	w8, w9
	b.ge	LBB0_17
; %bb.14:
	ldr	x8, [x21, #16]
	cbz	x8, LBB0_20
; %bb.15:
	ldr	x9, [x21, #8]
	cmp	x9, x8
	b.lt	LBB0_20
; %bb.16:
	str	xzr, [x21, #16]
Lloh33:
	adrp	x0, l_.str.11@PAGE
Lloh34:
	add	x0, x0, l_.str.11@PAGEOFF
	b	LBB0_19
LBB0_17:
Lloh35:
	adrp	x0, l_.str.10@PAGE
Lloh36:
	add	x0, x0, l_.str.10@PAGEOFF
LBB0_18:
	bl	_SV_Shutdown
Lloh37:
	adrp	x0, l_.str.9@PAGE
Lloh38:
	add	x0, x0, l_.str.9@PAGEOFF
	bl	_Cvar_VariableString
Lloh39:
	adrp	x0, l_.str.8@PAGE
Lloh40:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_va
LBB0_19:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_Cbuf_AddText
LBB0_20:
Lloh41:
	adrp	x24, _cvar_modifiedFlags@GOTPAGE
Lloh42:
	ldr	x24, [x24, _cvar_modifiedFlags@GOTPAGEOFF]
	ldr	w8, [x24]
Lloh43:
	adrp	x25, _CVAR_SERVERINFO@GOTPAGE
Lloh44:
	ldr	x25, [x25, _CVAR_SERVERINFO@GOTPAGEOFF]
	ldr	w0, [x25]
	tst	w0, w8
	b.eq	LBB0_22
; %bb.21:
Lloh45:
	adrp	x8, _CS_SERVERINFO@GOTPAGE
Lloh46:
	ldr	x8, [x8, _CS_SERVERINFO@GOTPAGEOFF]
Lloh47:
	ldr	w19, [x8]
	bl	_Cvar_InfoString
	mov	x1, x0
	mov	x0, x19
	bl	_SV_SetConfigstring
	ldr	w8, [x25]
	ldr	w9, [x24]
	bic	w8, w9, w8
	str	w8, [x24]
LBB0_22:
Lloh48:
	adrp	x25, _CVAR_SYSTEMINFO@GOTPAGE
Lloh49:
	ldr	x25, [x25, _CVAR_SYSTEMINFO@GOTPAGEOFF]
	ldr	w0, [x25]
	tst	w0, w8
	b.eq	LBB0_24
; %bb.23:
Lloh50:
	adrp	x8, _CS_SYSTEMINFO@GOTPAGE
Lloh51:
	ldr	x8, [x8, _CS_SYSTEMINFO@GOTPAGEOFF]
Lloh52:
	ldr	w19, [x8]
	bl	_Cvar_InfoString_Big
	mov	x1, x0
	mov	x0, x19
	bl	_SV_SetConfigstring
	ldr	w8, [x25]
	ldr	w9, [x24]
	bic	w8, w9, w8
	str	w8, [x24]
LBB0_24:
Lloh53:
	adrp	x24, _com_speeds@GOTPAGE
Lloh54:
	ldr	x24, [x24, _com_speeds@GOTPAGEOFF]
	ldr	x8, [x24]
	ldr	x8, [x8]
	cbz	x8, LBB0_26
; %bb.25:
	bl	_Sys_Milliseconds
	mov	x19, x0
	b	LBB0_27
LBB0_26:
	mov	w19, #0
LBB0_27:
	bl	_SV_CalcPings
	ldr	x8, [x23]
	ldr	x8, [x8]
	cbz	x8, LBB0_29
; %bb.28:
	ldr	x0, [x21, #8]
	bl	_SV_BotFrame
LBB0_29:
	ldr	w8, [x21]
	cmp	w8, w20
	b.lt	LBB0_32
; %bb.30:
	mov	w23, w20
Lloh55:
	adrp	x25, _gvm@GOTPAGE
Lloh56:
	ldr	x25, [x25, _gvm@GOTPAGEOFF]
Lloh57:
	adrp	x26, _GAME_RUN_FRAME@GOTPAGE
Lloh58:
	ldr	x26, [x26, _GAME_RUN_FRAME@GOTPAGEOFF]
LBB0_31:                                ; =>This Inner Loop Header: Depth=1
	sub	w8, w8, w20
	str	w8, [x21]
	ldr	w8, [x22]
	add	w8, w8, w20
	str	w8, [x22]
	ldr	x8, [x21, #8]
	add	x2, x8, x23
	str	x2, [x21, #8]
	ldr	w0, [x25]
	ldr	w1, [x26]
	bl	_VM_Call
	ldr	w8, [x21]
	cmp	w8, w20
	b.ge	LBB0_31
LBB0_32:
	ldr	x8, [x24]
	ldr	x8, [x8]
	cbz	x8, LBB0_34
; %bb.33:
	bl	_Sys_Milliseconds
	sub	w8, w0, w19
Lloh59:
	adrp	x9, _time_game@GOTPAGE
Lloh60:
	ldr	x9, [x9, _time_game@GOTPAGEOFF]
Lloh61:
	str	w8, [x9]
LBB0_34:
	bl	_SV_CheckTimeouts
	bl	_SV_SendClientMessages
Lloh62:
	adrp	x8, _HEARTBEAT_FOR_MASTER@GOTPAGE
Lloh63:
	ldr	x8, [x8, _HEARTBEAT_FOR_MASTER@GOTPAGEOFF]
Lloh64:
	ldr	w0, [x8]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_SV_MasterHeartbeat
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpAdd	Lloh23, Lloh24
	.loh AdrpAdd	Lloh21, Lloh22
	.loh AdrpLdrGot	Lloh27, Lloh28
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh29, Lloh30
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpAdd	Lloh39, Lloh40
	.loh AdrpAdd	Lloh37, Lloh38
	.loh AdrpLdrGot	Lloh43, Lloh44
	.loh AdrpLdrGot	Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh45, Lloh46, Lloh47
	.loh AdrpLdrGot	Lloh48, Lloh49
	.loh AdrpLdrGotLdr	Lloh50, Lloh51, Lloh52
	.loh AdrpLdrGot	Lloh53, Lloh54
	.loh AdrpLdrGot	Lloh57, Lloh58
	.loh AdrpLdrGot	Lloh55, Lloh56
	.loh AdrpLdrGotStr	Lloh59, Lloh60, Lloh61
	.loh AdrpLdrGotLdr	Lloh62, Lloh63, Lloh64
	.cfi_endproc
                                        ; -- End function
	.comm	_sv_killserver,8,3              ; @sv_killserver
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Server was killed"

l_.str.1:                               ; @.str.1
	.asciz	"sv_killserver"

l_.str.2:                               ; @.str.2
	.asciz	"0"

	.comm	_com_sv_running,8,3             ; @com_sv_running
	.comm	_sv_fps,8,3                     ; @sv_fps
l_.str.3:                               ; @.str.3
	.asciz	"sv_fps"

l_.str.4:                               ; @.str.4
	.asciz	"10"

	.comm	_com_timescale,8,3              ; @com_timescale
l_.str.5:                               ; @.str.5
	.asciz	"timescale"

l_.str.6:                               ; @.str.6
	.asciz	"%f"

	.comm	_sv,24,3                        ; @sv
	.comm	_com_dedicated,8,3              ; @com_dedicated
	.comm	_svs,12,2                       ; @svs
l_.str.7:                               ; @.str.7
	.asciz	"Restarting server due to time wrapping"

l_.str.8:                               ; @.str.8
	.asciz	"map %s\n"

l_.str.9:                               ; @.str.9
	.asciz	"mapname"

l_.str.10:                              ; @.str.10
	.asciz	"Restarting server due to numSnapshotEntities wrapping"

l_.str.11:                              ; @.str.11
	.asciz	"map_restart 0\n"

	.comm	_cvar_modifiedFlags,4,2         ; @cvar_modifiedFlags
	.comm	_CVAR_SERVERINFO,4,2            ; @CVAR_SERVERINFO
	.comm	_CS_SERVERINFO,4,2              ; @CS_SERVERINFO
	.comm	_CVAR_SYSTEMINFO,4,2            ; @CVAR_SYSTEMINFO
	.comm	_CS_SYSTEMINFO,4,2              ; @CS_SYSTEMINFO
	.comm	_com_speeds,8,3                 ; @com_speeds
	.comm	_gvm,4,2                        ; @gvm
	.comm	_GAME_RUN_FRAME,4,2             ; @GAME_RUN_FRAME
	.comm	_time_game,4,2                  ; @time_game
	.comm	_HEARTBEAT_FOR_MASTER,4,2       ; @HEARTBEAT_FOR_MASTER
.subsections_via_symbols
