	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CM_Checksum                    ## -- Begin function CM_Checksum
	.p2align	4, 0x90
_CM_Checksum:                           ## @CM_Checksum
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -16(%rbp)
	movq	_LUMP_SHADERS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -80(%rbp)
	movq	_LUMP_LEAFS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -76(%rbp)
	movq	_LUMP_LEAFBRUSHES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -72(%rbp)
	movq	_LUMP_LEAFSURFACES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -68(%rbp)
	movq	_LUMP_PLANES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -64(%rbp)
	movq	_LUMP_BRUSHSIDES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -60(%rbp)
	movq	_LUMP_BRUSHES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -56(%rbp)
	movq	_LUMP_MODELS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -52(%rbp)
	movq	_LUMP_NODES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -48(%rbp)
	movq	_LUMP_SURFACES@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -44(%rbp)
	movq	_LUMP_DRAWVERTS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdi
	shlq	$2, %rdi
	addq	(%rbx), %rdi
	callq	_CM_LumpChecksum
	movl	%eax, -40(%rbp)
	leaq	-80(%rbp), %rdi
	movl	$44, %esi
	callq	_Com_BlockChecksum
	movl	%eax, %edi
	callq	_LittleLong
	movq	___stack_chk_guard@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	-16(%rbp), %rcx
	jne	LBB0_2
## %bb.1:
	addq	$72, %rsp
	popq	%rbx
	popq	%rbp
	retq
LBB0_2:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_LUMP_SHADERS,8,3               ## @LUMP_SHADERS
	.comm	_LUMP_LEAFS,8,3                 ## @LUMP_LEAFS
	.comm	_LUMP_LEAFBRUSHES,8,3           ## @LUMP_LEAFBRUSHES
	.comm	_LUMP_LEAFSURFACES,8,3          ## @LUMP_LEAFSURFACES
	.comm	_LUMP_PLANES,8,3                ## @LUMP_PLANES
	.comm	_LUMP_BRUSHSIDES,8,3            ## @LUMP_BRUSHSIDES
	.comm	_LUMP_BRUSHES,8,3               ## @LUMP_BRUSHES
	.comm	_LUMP_MODELS,8,3                ## @LUMP_MODELS
	.comm	_LUMP_NODES,8,3                 ## @LUMP_NODES
	.comm	_LUMP_SURFACES,8,3              ## @LUMP_SURFACES
	.comm	_LUMP_DRAWVERTS,8,3             ## @LUMP_DRAWVERTS
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CM_Checksum                    ; -- Begin function CM_Checksum
	.p2align	2
_CM_Checksum:                           ; @CM_Checksum
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-24]
	ldr	x8, [x0]
Lloh3:
	adrp	x9, _LUMP_SHADERS@GOTPAGE
Lloh4:
	ldr	x9, [x9, _LUMP_SHADERS@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #8]
	ldr	x8, [x19]
Lloh6:
	adrp	x9, _LUMP_LEAFS@GOTPAGE
Lloh7:
	ldr	x9, [x9, _LUMP_LEAFS@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #12]
	ldr	x8, [x19]
Lloh9:
	adrp	x9, _LUMP_LEAFBRUSHES@GOTPAGE
Lloh10:
	ldr	x9, [x9, _LUMP_LEAFBRUSHES@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #16]
	ldr	x8, [x19]
Lloh12:
	adrp	x9, _LUMP_LEAFSURFACES@GOTPAGE
Lloh13:
	ldr	x9, [x9, _LUMP_LEAFSURFACES@GOTPAGEOFF]
Lloh14:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #20]
	ldr	x8, [x19]
Lloh15:
	adrp	x9, _LUMP_PLANES@GOTPAGE
Lloh16:
	ldr	x9, [x9, _LUMP_PLANES@GOTPAGEOFF]
Lloh17:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #24]
	ldr	x8, [x19]
Lloh18:
	adrp	x9, _LUMP_BRUSHSIDES@GOTPAGE
Lloh19:
	ldr	x9, [x9, _LUMP_BRUSHSIDES@GOTPAGEOFF]
Lloh20:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #28]
	ldr	x8, [x19]
Lloh21:
	adrp	x9, _LUMP_BRUSHES@GOTPAGE
Lloh22:
	ldr	x9, [x9, _LUMP_BRUSHES@GOTPAGEOFF]
Lloh23:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #32]
	ldr	x8, [x19]
Lloh24:
	adrp	x9, _LUMP_MODELS@GOTPAGE
Lloh25:
	ldr	x9, [x9, _LUMP_MODELS@GOTPAGEOFF]
Lloh26:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #36]
	ldr	x8, [x19]
Lloh27:
	adrp	x9, _LUMP_NODES@GOTPAGE
Lloh28:
	ldr	x9, [x9, _LUMP_NODES@GOTPAGEOFF]
Lloh29:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #40]
	ldr	x8, [x19]
Lloh30:
	adrp	x9, _LUMP_SURFACES@GOTPAGE
Lloh31:
	ldr	x9, [x9, _LUMP_SURFACES@GOTPAGEOFF]
Lloh32:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #44]
	ldr	x8, [x19]
Lloh33:
	adrp	x9, _LUMP_DRAWVERTS@GOTPAGE
Lloh34:
	ldr	x9, [x9, _LUMP_DRAWVERTS@GOTPAGEOFF]
Lloh35:
	ldr	x9, [x9]
	add	x0, x8, x9, lsl #2
	bl	_CM_LumpChecksum
	str	w0, [sp, #48]
	add	x0, sp, #8
	mov	w1, #44
	bl	_Com_BlockChecksum
	bl	_LittleLong
	ldur	x8, [x29, #-24]
Lloh36:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh37:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh38:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
LBB0_2:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh33, Lloh34, Lloh35
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_LUMP_SHADERS,8,3               ; @LUMP_SHADERS
	.comm	_LUMP_LEAFS,8,3                 ; @LUMP_LEAFS
	.comm	_LUMP_LEAFBRUSHES,8,3           ; @LUMP_LEAFBRUSHES
	.comm	_LUMP_LEAFSURFACES,8,3          ; @LUMP_LEAFSURFACES
	.comm	_LUMP_PLANES,8,3                ; @LUMP_PLANES
	.comm	_LUMP_BRUSHSIDES,8,3            ; @LUMP_BRUSHSIDES
	.comm	_LUMP_BRUSHES,8,3               ; @LUMP_BRUSHES
	.comm	_LUMP_MODELS,8,3                ; @LUMP_MODELS
	.comm	_LUMP_NODES,8,3                 ; @LUMP_NODES
	.comm	_LUMP_SURFACES,8,3              ; @LUMP_SURFACES
	.comm	_LUMP_DRAWVERTS,8,3             ; @LUMP_DRAWVERTS
.subsections_via_symbols
