	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function blitVQQuad32fs
_blitVQQuad32fs:                        ## @blitVQQuad32fs
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r12
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	movq	_cinTable@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_currentHandle@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movslq	(%rax,%rcx,4), %r13
	movq	%r13, %rax
	addq	%r13, %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	leaq	LJTI0_0(%rip), %rbx
	xorl	%esi, %esi
	xorl	%edx, %edx
	movq	%r13, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_1
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	movzbl	(%r12), %edi
	shlq	$9, %rdi
	movq	_vq8@GOTPCREL(%rip), %rax
	addq	(%rax), %rdi
	movl	%edx, %eax
	movl	%esi, %r15d
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rsi
	movq	%rdx, %r14
	movl	%r13d, %edx
	callq	_blit8_32
LBB0_5:                                 ##   in Loop: Header=BB0_1 Depth=1
	movl	%r15d, %esi
	movq	%r14, %rdx
	incq	%r12
LBB0_6:                                 ##   in Loop: Header=BB0_1 Depth=1
	addl	$5, %edx
LBB0_7:                                 ##   in Loop: Header=BB0_1 Depth=1
	movl	%edx, %eax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	cmpq	$0, (%rcx,%rax,8)
	je	LBB0_8
LBB0_1:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_10 Depth 2
	cmpw	$0, -44(%rbp)                   ## 2-byte Folded Reload
	je	LBB0_2
## %bb.3:                               ##   in Loop: Header=BB0_1 Depth=1
	decl	-44(%rbp)                       ## 4-byte Folded Spill
	movzwl	%si, %eax
	leal	(,%rax,4), %esi
	shrq	$14, %rax
	movslq	(%rbx,%rax,4), %rax
	addq	%rbx, %rax
	jmpq	*%rax
	.p2align	4, 0x90
LBB0_2:                                 ##   in Loop: Header=BB0_1 Depth=1
	movw	$7, %ax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movzwl	(%r12), %eax
	addq	$2, %r12
	leal	(,%rax,4), %esi
	shrq	$14, %rax
	movslq	(%rbx,%rax,4), %rax
	addq	%rbx, %rax
	jmpq	*%rax
LBB0_22:                                ##   in Loop: Header=BB0_1 Depth=1
	movl	%edx, %eax
	movl	%esi, %r15d
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rsi
	movq	_cin@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movzbl	(%r12), %ecx
	movslq	(%rax,%rcx,4), %rax
	leaq	(%rsi,%rax,4), %rdi
	movq	%rdx, %r14
	movl	%r13d, %edx
	callq	_move8_32
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_9:                                 ##   in Loop: Header=BB0_1 Depth=1
	leal	1(%rdx), %ebx
	addl	$5, %edx
	xorl	%r14d, %r14d
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	movq	%rbx, -88(%rbp)                 ## 8-byte Spill
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_10 Depth=2
	movl	%eax, %eax
	movl	%esi, %r15d
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rsi
	movq	_cin@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movzbl	(%r12), %ecx
	movslq	(%rax,%rcx,4), %rax
	leaq	(%rsi,%rax,4), %rdi
	movl	%r13d, %edx
	callq	_move4_32
	movl	%r15d, %esi
LBB0_19:                                ##   in Loop: Header=BB0_10 Depth=2
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	incq	%r12
LBB0_20:                                ##   in Loop: Header=BB0_10 Depth=2
	incl	%r14d
	cmpl	$4, %r14d
	je	LBB0_21
LBB0_10:                                ##   Parent Loop BB0_1 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpw	$0, -44(%rbp)                   ## 2-byte Folded Reload
	je	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_10 Depth=2
	decl	-44(%rbp)                       ## 4-byte Folded Spill
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_10 Depth=2
	movzwl	(%r12), %esi
	addq	$2, %r12
	movw	$7, %ax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
LBB0_13:                                ##   in Loop: Header=BB0_10 Depth=2
	leal	(%rbx,%r14), %eax
	movl	%esi, %ecx
	andl	$49152, %ecx                    ## imm = 0xC000
	shll	$2, %esi
	cmpl	$16384, %ecx                    ## imm = 0x4000
	je	LBB0_18
## %bb.14:                              ##   in Loop: Header=BB0_10 Depth=2
	movzwl	%cx, %ecx
	cmpl	$49152, %ecx                    ## imm = 0xC000
	je	LBB0_17
## %bb.15:                              ##   in Loop: Header=BB0_10 Depth=2
	cmpl	$32768, %ecx                    ## imm = 0x8000
	jne	LBB0_20
## %bb.16:                              ##   in Loop: Header=BB0_10 Depth=2
	movzbl	(%r12), %edi
	shlq	$7, %rdi
	movq	_vq4@GOTPCREL(%rip), %rcx
	addq	(%rcx), %rdi
	movl	%eax, %eax
	movl	%esi, %ebx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx,%rax,8), %rsi
	movl	%r13d, %edx
	callq	_blit4_32
	movl	%ebx, %esi
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_10 Depth=2
	movzbl	(%r12), %edi
	shlq	$5, %rdi
	movq	_vq2@GOTPCREL(%rip), %rcx
	addq	(%rcx), %rdi
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movl	%eax, %r13d
	movl	%esi, -76(%rbp)                 ## 4-byte Spill
	movq	(%r15,%r13,8), %rsi
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_blit2_32
	movzbl	1(%r12), %edi
	shlq	$5, %rdi
	movq	_vq2@GOTPCREL(%rip), %rax
	addq	(%rax), %rdi
	movq	(%r15,%r13,8), %rsi
	addq	$32, %rsi
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_blit2_32
	movzbl	2(%r12), %edi
	shlq	$5, %rdi
	movq	_vq2@GOTPCREL(%rip), %rax
	addq	(%rax), %rdi
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	leaq	(,%rbx,4), %rsi
	addq	(%r15,%r13,8), %rsi
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_blit2_32
	movzbl	3(%r12), %edi
	shlq	$5, %rdi
	movq	_vq2@GOTPCREL(%rip), %rax
	addq	(%rax), %rdi
	movq	(%r15,%r13,8), %rax
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	leaq	(%rax,%rbx,4), %rsi
	addq	$32, %rsi
	movq	-88(%rbp), %rbx                 ## 8-byte Reload
	movl	%r13d, %edx
	callq	_blit2_32
	movl	-76(%rbp), %esi                 ## 4-byte Reload
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	addq	$4, %r12
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_1 Depth=1
	leaq	LJTI0_0(%rip), %rbx
	jmp	LBB0_7
LBB0_8:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_6, LBB0_6-LJTI0_0
.set L0_0_set_22, LBB0_22-LJTI0_0
.set L0_0_set_4, LBB0_4-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
LJTI0_0:
	.long	L0_0_set_6
	.long	L0_0_set_22
	.long	L0_0_set_4
	.long	L0_0_set_9
	.end_data_region
                                        ## -- End function
	.comm	_cinTable,8,3                   ## @cinTable
	.comm	_currentHandle,8,3              ## @currentHandle
	.comm	_vq8,8,3                        ## @vq8
	.comm	_vq4,8,3                        ## @vq4
	.comm	_vq2,8,3                        ## @vq2
	.comm	_cin,8,3                        ## @cin
	.no_dead_strip	_blitVQQuad32fs
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function blitVQQuad32fs
_blitVQQuad32fs:                        ; @blitVQQuad32fs
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x1
	mov	x20, x0
	mov	w23, #0
	mov	w24, #0
	mov	w22, #0
Lloh0:
	adrp	x8, _cinTable@GOTPAGE
Lloh1:
	ldr	x8, [x8, _cinTable@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
Lloh3:
	adrp	x9, _currentHandle@GOTPAGE
Lloh4:
	ldr	x9, [x9, _currentHandle@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	ldrsw	x21, [x8, x9, lsl #2]
Lloh6:
	adrp	x25, lJTI0_0@PAGE
Lloh7:
	add	x25, x25, lJTI0_0@PAGEOFF
	lsl	x8, x21, #1
Lloh8:
	adrp	x28, _vq2@GOTPAGE
Lloh9:
	ldr	x28, [x28, _vq2@GOTPAGEOFF]
	lsl	x27, x8, #2
	b	LBB0_3
LBB0_1:                                 ;   in Loop: Header=BB0_3 Depth=1
Lloh10:
	adrp	x8, _vq8@GOTPAGE
Lloh11:
	ldr	x8, [x8, _vq8@GOTPAGEOFF]
Lloh12:
	ldr	x8, [x8]
	ldrb	w9, [x19], #1
	add	x0, x8, x9, lsl #9
	ldr	x1, [x20, w22, uxtw #3]
	mov	x2, x21
	bl	_blit8_32
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w22, w22, #5
	ldr	x8, [x20, w22, uxtw #3]
	cbz	x8, LBB0_20
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_11 Depth 2
	tst	w23, #0xffff
	b.eq	LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	sub	w23, w23, #1
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldrh	w24, [x19], #2
	mov	w23, #7
LBB0_6:                                 ;   in Loop: Header=BB0_3 Depth=1
	ubfx	w8, w24, #14, #2
	lsl	w24, w24, #2
	adr	x9, LBB0_1
	ldrb	w10, [x25, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldr	x1, [x20, w22, uxtw #3]
Lloh13:
	adrp	x8, _cin@GOTPAGE
Lloh14:
	ldr	x8, [x8, _cin@GOTPAGEOFF]
Lloh15:
	ldr	x8, [x8]
	ldrb	w9, [x19], #1
	ldrsw	x8, [x8, x9, lsl #2]
	add	x0, x1, x8, lsl #2
	mov	x2, x21
	bl	_move8_32
	b	LBB0_2
LBB0_8:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	w25, #0
	add	w26, w22, #1
	add	w22, w22, #5
	str	w22, [sp, #12]                  ; 4-byte Folded Spill
	b	LBB0_11
LBB0_9:                                 ;   in Loop: Header=BB0_11 Depth=2
	ldr	x9, [x28]
	ldrb	w10, [x19]
	add	x0, x9, x10, lsl #5
	lsl	x22, x8, #3
	ldr	x1, [x20, x22]
	mov	x2, x21
	bl	_blit2_32
	ldr	x8, [x28]
	ldrb	w9, [x19, #1]
	add	x0, x8, x9, lsl #5
	ldr	x8, [x20, x22]
	add	x1, x8, #32
	mov	x2, x21
	bl	_blit2_32
	ldr	x8, [x28]
	ldrb	w9, [x19, #2]
	add	x0, x8, x9, lsl #5
	ldr	x8, [x20, x22]
	add	x1, x8, x27
	mov	x2, x21
	bl	_blit2_32
	ldr	x8, [x28]
	ldrb	w9, [x19, #3]
	add	x0, x8, x9, lsl #5
	ldr	x8, [x20, x22]
	add	x8, x8, x27
	add	x1, x8, #32
	mov	x2, x21
	bl	_blit2_32
	add	x19, x19, #4
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=2
	lsl	w24, w24, #2
	add	w25, w25, #1
	cmp	w25, #4
	b.eq	LBB0_19
LBB0_11:                                ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	tst	w23, #0xffff
	b.eq	LBB0_13
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=2
	sub	w23, w23, #1
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_11 Depth=2
	ldrh	w24, [x19], #2
	mov	w23, #7
LBB0_14:                                ;   in Loop: Header=BB0_11 Depth=2
	add	w8, w26, w25
	and	w9, w24, #0xc000
	cmp	w9, #4, lsl #12                 ; =16384
	b.eq	LBB0_18
; %bb.15:                               ;   in Loop: Header=BB0_11 Depth=2
	cmp	w9, #12, lsl #12                ; =49152
	b.eq	LBB0_9
; %bb.16:                               ;   in Loop: Header=BB0_11 Depth=2
	cmp	w9, #8, lsl #12                 ; =32768
	b.ne	LBB0_10
; %bb.17:                               ;   in Loop: Header=BB0_11 Depth=2
Lloh16:
	adrp	x9, _vq4@GOTPAGE
Lloh17:
	ldr	x9, [x9, _vq4@GOTPAGEOFF]
Lloh18:
	ldr	x9, [x9]
	ldrb	w10, [x19], #1
	add	x0, x9, x10, lsl #7
	ldr	x1, [x20, w8, uxtw #3]
	mov	x2, x21
	bl	_blit4_32
	b	LBB0_10
LBB0_18:                                ;   in Loop: Header=BB0_11 Depth=2
	ldr	x1, [x20, w8, uxtw #3]
Lloh19:
	adrp	x8, _cin@GOTPAGE
Lloh20:
	ldr	x8, [x8, _cin@GOTPAGEOFF]
Lloh21:
	ldr	x8, [x8]
	ldrb	w9, [x19], #1
	ldrsw	x8, [x8, x9, lsl #2]
	add	x0, x1, x8, lsl #2
	mov	x2, x21
	bl	_move4_32
	b	LBB0_10
LBB0_19:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w22, [sp, #12]                  ; 4-byte Folded Reload
Lloh22:
	adrp	x25, lJTI0_0@PAGE
Lloh23:
	add	x25, x25, lJTI0_0@PAGEOFF
	ldr	x8, [x20, w22, uxtw #3]
	cbnz	x8, LBB0_3
LBB0_20:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpAdd	Lloh22, Lloh23
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_1)>>2
	.byte	(LBB0_7-LBB0_1)>>2
	.byte	(LBB0_1-LBB0_1)>>2
	.byte	(LBB0_8-LBB0_1)>>2
                                        ; -- End function
	.comm	_cinTable,8,3                   ; @cinTable
	.comm	_currentHandle,8,3              ; @currentHandle
	.comm	_vq8,8,3                        ; @vq8
	.comm	_vq4,8,3                        ; @vq4
	.comm	_vq2,8,3                        ; @vq2
	.comm	_cin,8,3                        ; @cin
	.no_dead_strip	_blitVQQuad32fs
.subsections_via_symbols
