	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function init_opengl
LCPI0_0:
	.quad	0x4000000000000000              ## double 2
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_init_opengl
	.p2align	4, 0x90
_init_opengl:                           ## @init_opengl
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	_GL_SMOOTH@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glShadeModel
	movq	_GL_DEPTH_TEST@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnable
	movq	_GL_VERTEX_ARRAY@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnableClientState
	movq	_GL_COLOR_ARRAY@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_glEnableClientState
	movq	_GL_FLOAT@GOTPCREL(%rip), %r14
	movl	(%r14), %esi
	movq	_vertex@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rcx
	movl	$3, %edi
	movl	$4, %edx
	callq	_glVertexPointer
	movl	(%r14), %esi
	movq	(%rbx), %rcx
	movl	$3, %edi
	movl	$4, %edx
	callq	_glColorPointer
	movsd	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero
	callq	_glPointSize
	xorl	%edi, %edi
	xorl	%esi, %esi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_glClearColor                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_SMOOTH,4,2                  ## @GL_SMOOTH
	.comm	_GL_DEPTH_TEST,4,2              ## @GL_DEPTH_TEST
	.comm	_GL_VERTEX_ARRAY,4,2            ## @GL_VERTEX_ARRAY
	.comm	_GL_COLOR_ARRAY,4,2             ## @GL_COLOR_ARRAY
	.comm	_GL_FLOAT,4,2                   ## @GL_FLOAT
	.comm	_vertex,8,3                     ## @vertex
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_init_opengl                    ; -- Begin function init_opengl
	.p2align	2
_init_opengl:                           ; @init_opengl
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _GL_SMOOTH@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_SMOOTH@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_glShadeModel
Lloh3:
	adrp	x8, _GL_DEPTH_TEST@GOTPAGE
Lloh4:
	ldr	x8, [x8, _GL_DEPTH_TEST@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
	bl	_glEnable
Lloh6:
	adrp	x8, _GL_VERTEX_ARRAY@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_VERTEX_ARRAY@GOTPAGEOFF]
Lloh8:
	ldr	w0, [x8]
	bl	_glEnableClientState
Lloh9:
	adrp	x8, _GL_COLOR_ARRAY@GOTPAGE
Lloh10:
	ldr	x8, [x8, _GL_COLOR_ARRAY@GOTPAGEOFF]
Lloh11:
	ldr	w0, [x8]
	bl	_glEnableClientState
Lloh12:
	adrp	x19, _GL_FLOAT@GOTPAGE
Lloh13:
	ldr	x19, [x19, _GL_FLOAT@GOTPAGEOFF]
	ldr	w1, [x19]
Lloh14:
	adrp	x20, _vertex@GOTPAGE
Lloh15:
	ldr	x20, [x20, _vertex@GOTPAGEOFF]
	ldr	x3, [x20]
	mov	w0, #3
	mov	w2, #4
	bl	_glVertexPointer
	ldr	w1, [x19]
	ldr	x3, [x20]
	mov	w0, #3
	mov	w2, #4
	bl	_glColorPointer
	fmov	d0, #2.00000000
	bl	_glPointSize
	mov	w0, #0
	mov	w1, #0
	mov	w2, #0
	mov	w3, #0
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_glClearColor
	.loh AdrpLdrGot	Lloh14, Lloh15
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_SMOOTH,4,2                  ; @GL_SMOOTH
	.comm	_GL_DEPTH_TEST,4,2              ; @GL_DEPTH_TEST
	.comm	_GL_VERTEX_ARRAY,4,2            ; @GL_VERTEX_ARRAY
	.comm	_GL_COLOR_ARRAY,4,2             ; @GL_COLOR_ARRAY
	.comm	_GL_FLOAT,4,2                   ; @GL_FLOAT
	.comm	_vertex,8,3                     ; @vertex
.subsections_via_symbols
