	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_RemapTeamShaders             ## -- Begin function G_RemapTeamShaders
	.p2align	4, 0x90
_G_RemapTeamShaders:                    ## @G_RemapTeamShaders
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_CS_SHADERSTATE,4,2             ## @CS_SHADERSTATE
	.comm	_g_blueteam,4,2                 ## @g_blueteam
	.comm	_g_redteam,4,2                  ## @g_redteam
	.comm	_level,8,3                      ## @level
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_G_RemapTeamShaders             ; -- Begin function G_RemapTeamShaders
	.p2align	2
_G_RemapTeamShaders:                    ; @G_RemapTeamShaders
	.cfi_startproc
; %bb.0:
	ret
	.cfi_endproc
                                        ; -- End function
	.comm	_CS_SHADERSTATE,4,2             ; @CS_SHADERSTATE
	.comm	_g_blueteam,4,2                 ; @g_blueteam
	.comm	_g_redteam,4,2                  ; @g_redteam
	.comm	_level,8,3                      ; @level
.subsections_via_symbols
