	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function arena_slab_reg_alloc_batch
_arena_slab_reg_alloc_batch:            ## @arena_slab_reg_alloc_batch
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	movl	%edx, %r15d
	movq	%rsi, %r14
	movq	%rdi, %rbx
	callq	_extent_slab_data_get
	movq	%rax, %r12
	movq	%rbx, -56(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rdi
	callq	_extent_nfree_get
	xorl	%edi, %edi
	cmpl	%r15d, %eax
	setae	%dil
	callq	_assert
	movq	%r12, -64(%rbp)                 ## 8-byte Spill
	movq	(%r12), %rdi
	movq	%r14, %rbx
	addq	$8, %r14
	movq	%r14, %rsi
	callq	_bitmap_full
	xorl	%edi, %edi
	testl	%eax, %eax
	sete	%dil
	callq	_assert
	movl	%r15d, -44(%rbp)                ## 4-byte Spill
	testl	%r15d, %r15d
	je	LBB0_3
## %bb.1:
	movl	-44(%rbp), %r12d                ## 4-byte Reload
	xorl	%r13d, %r13d
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rdi
	movq	%r14, %rsi
	callq	_bitmap_sfu
	movq	%rax, %r15
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_extent_addr_get
	imulq	(%rbx), %r15
	addq	%rax, %r15
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	%r15, (%rax,%r13,8)
	incq	%r13
	cmpq	%r13, %r12
	jne	LBB0_2
LBB0_3:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_extent_nfree_sub               ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_LG_BITMAP_GROUP_NBITS,4,2      ## @LG_BITMAP_GROUP_NBITS
	.no_dead_strip	_arena_slab_reg_alloc_batch
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function arena_slab_reg_alloc_batch
_arena_slab_reg_alloc_batch:            ; @arena_slab_reg_alloc_batch
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x20, x3
	mov	x19, x2
	mov	x22, x1
	mov	x21, x0
	bl	_extent_slab_data_get
	mov	x23, x0
	mov	x0, x21
	bl	_extent_nfree_get
	cmp	w0, w19
	cset	w0, hs
	bl	_assert
	ldr	x0, [x23]
	add	x24, x22, #8
	mov	x1, x24
	bl	_bitmap_full
	cmp	w0, #0
	cset	w0, eq
	bl	_assert
	cbz	w19, LBB0_3
; %bb.1:
	mov	w26, w19
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x0, [x23]
	mov	x1, x24
	bl	_bitmap_sfu
	mov	x25, x0
	mov	x0, x21
	bl	_extent_addr_get
	ldr	x8, [x22]
	madd	x8, x8, x25, x0
	str	x8, [x20], #8
	subs	x26, x26, #1
	b.ne	LBB0_2
LBB0_3:
	mov	x0, x21
	mov	x1, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_extent_nfree_sub
	.cfi_endproc
                                        ; -- End function
	.comm	_LG_BITMAP_GROUP_NBITS,4,2      ; @LG_BITMAP_GROUP_NBITS
	.no_dead_strip	_arena_slab_reg_alloc_batch
.subsections_via_symbols
