	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function size_classes
_size_classes:                          ## @size_classes
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, %r10d
	movl	%ecx, %r9d
                                        ## kill: def $edx killed $edx def $rdx
	movq	%rsi, %rcx
	movq	%rdi, -104(%rbp)                ## 8-byte Spill
	movl	16(%rbp), %r11d
	movl	$8, %eax
                                        ## kill: def $cl killed $cl killed $rcx
	shll	%cl, %eax
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	movl	$1, %eax
	movl	%r11d, %ecx
	shll	%cl, %eax
	movl	%edx, %r12d
	subl	%r9d, %r12d
	movl	%r10d, -80(%rbp)                ## 4-byte Spill
	movl	%r8d, -76(%rbp)                 ## 4-byte Spill
	movl	%r11d, -72(%rbp)                ## 4-byte Spill
	movl	%eax, -68(%rbp)                 ## 4-byte Spill
	jle	LBB0_1
## %bb.2:
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	movl	%r9d, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	xorl	%ebx, %ebx
	xorl	%r14d, %r14d
	xorl	%r13d, %r13d
	xorl	%edi, %edi
	xorl	%esi, %esi
	movl	%r9d, %eax
	movq	%r9, -144(%rbp)                 ## 8-byte Spill
	movl	%r9d, %r15d
	movq	%r12, -112(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movl	%esi, -48(%rbp)                 ## 4-byte Spill
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leal	(%rcx,%r14), %r9d
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	movq	64(%rcx), %r12
	leaq	(%r12,%rbx), %rdi
	movl	%r8d, %esi
	movl	%r10d, %edx
	movl	%r11d, %ecx
	movl	%r14d, %r8d
	pushq	$0
	pushq	%rax
	callq	_size_class
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movl	-72(%rbp), %r11d                ## 4-byte Reload
	movl	-76(%rbp), %r8d                 ## 4-byte Reload
	movl	-80(%rbp), %r10d                ## 4-byte Reload
	addq	$16, %rsp
	incq	%r14
	cmpq	$0, (%r12,%rbx)
	cmovnel	%r14d, %r13d
	cmpq	$1, 16(%r12,%rbx)
	sbbl	$-1, %esi
	cmpq	$1, 8(%r12,%rbx)
	movq	-112(%rbp), %r12                ## 8-byte Reload
	movq	-104(%rbp), %rdx                ## 8-byte Reload
	sbbl	$-1, %edi
	movl	%r15d, %eax
	leal	1(%r15), %ecx
	addq	$24, %rbx
	movl	%ecx, %r15d
	cmpq	%r14, %r12
	jne	LBB0_3
## %bb.4:
	movl	%r13d, -52(%rbp)                ## 4-byte Spill
	movq	-144(%rbp), %rax                ## 8-byte Reload
	decl	%eax
	addq	%r14, %rax
	testl	%r12d, %r12d
	je	LBB0_5
## %bb.6:
	addq	%r14, -64(%rbp)                 ## 8-byte Folded Spill
	movq	64(%rdx), %r14
	leaq	(%r12,%r12,2), %rbx
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	leaq	(%r14,%rbx,8), %rdi
	movq	%rax, %r15
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	leal	-1(%rax), %r9d
	movl	%esi, %r13d
	movl	%r8d, %esi
	movl	%r10d, %edx
	movl	%r11d, %ecx
	movl	%r12d, %r8d
	pushq	$1
	pushq	%r15
	callq	_size_class
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	%r13d, %esi
	movl	-72(%rbp), %r11d                ## 4-byte Reload
	movl	-76(%rbp), %r8d                 ## 4-byte Reload
	movl	-80(%rbp), %r10d                ## 4-byte Reload
	addq	$16, %rsp
	cmpq	$1, 16(%r14,%rbx,8)
	sbbl	$-1, %esi
	cmpq	$1, 8(%r14,%rbx,8)
	leal	1(%r12), %r13d
	sbbl	$-1, %edi
	movl	$1, %r14d
	movl	%r15d, %eax
	movl	%r15d, -84(%rbp)                ## 4-byte Spill
	movq	-96(%rbp), %r9                  ## 8-byte Reload
                                        ## kill: def $r9d killed $r9d killed $r9 def $r9
	jmp	LBB0_7
LBB0_1:
	movl	%eax, %ecx
	movl	$-1, -84(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -52(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	xorl	%r14d, %r14d
	movl	%r9d, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	xorl	%r13d, %r13d
	xorl	%esi, %esi
	xorl	%edi, %edi
	movl	%ecx, %edx
	cmpl	%edx, %r14d
	jl	LBB0_9
	jmp	LBB0_11
LBB0_5:
	movl	%eax, %ecx
	xorl	%eax, %eax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movq	-96(%rbp), %r9                  ## 8-byte Reload
                                        ## kill: def $r9d killed $r9d killed $r9 def $r9
	xorl	%r14d, %r14d
	movl	%ecx, -84(%rbp)                 ## 4-byte Spill
	movl	%ecx, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	xorl	%r13d, %r13d
LBB0_7:
	movl	-68(%rbp), %edx                 ## 4-byte Reload
	cmpl	%edx, %r14d
	jge	LBB0_11
LBB0_9:
	movslq	%r13d, %rax
	shlq	$3, %rax
	leaq	(%rax,%rax,2), %rbx
	.p2align	4, 0x90
LBB0_10:                                ## =>This Inner Loop Header: Depth=1
	movl	%esi, -48(%rbp)                 ## 4-byte Spill
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	movq	-104(%rbp), %rax                ## 8-byte Reload
	movq	64(%rax), %r15
	leaq	(%r15,%rbx), %rdi
	movl	%r8d, %esi
	movl	%r10d, %edx
	movl	%r11d, %ecx
	movl	%r13d, %r8d
	movq	%r9, %r12
	pushq	%r14
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	callq	_size_class
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	-68(%rbp), %edx                 ## 4-byte Reload
	movl	-48(%rbp), %esi                 ## 4-byte Reload
	movq	%r12, %r9
	movl	-72(%rbp), %r11d                ## 4-byte Reload
	movl	-76(%rbp), %r8d                 ## 4-byte Reload
	movl	-80(%rbp), %r10d                ## 4-byte Reload
	addq	$16, %rsp
	incl	%r14d
	cmpq	$1, 16(%r15,%rbx)
	sbbl	$-1, %esi
	cmpq	$1, 8(%r15,%rbx)
	sbbl	$-1, %edi
	addq	$24, %rbx
	incl	%r13d
	cmpl	%r14d, %edx
	jne	LBB0_10
LBB0_11:
	addl	%r11d, %r9d
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	leal	-1(%rbx), %eax
	movl	%eax, -148(%rbp)                ## 4-byte Spill
	cmpl	%eax, %r9d
	movl	%esi, -48(%rbp)                 ## 4-byte Spill
	movl	%edi, -44(%rbp)                 ## 4-byte Spill
	jge	LBB0_12
## %bb.13:
	addl	$-2, %ebx
	xorl	%eax, %eax
	testl	%r11d, %r11d
	setle	%al
	incl	%eax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	xorl	%r14d, %r14d
	movl	$0, -88(%rbp)                   ## 4-byte Folded Spill
	xorl	%eax, %eax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movl	-52(%rbp), %r12d                ## 4-byte Reload
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	%r13, %rsi
	movq	%rbx, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_14
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	%r9d, %ecx
	shll	%cl, %r13d
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	shll	%cl, %eax
	addl	%r13d, %eax
	movslq	%eax, %r14
	movq	-120(%rbp), %rbx                ## 8-byte Reload
	movl	-68(%rbp), %edx                 ## 4-byte Reload
	movl	-52(%rbp), %r12d                ## 4-byte Reload
LBB0_23:                                ##   in Loop: Header=BB0_14 Depth=1
	incl	%r9d
	incl	%ecx
	cmpl	-148(%rbp), %r9d                ## 4-byte Folded Reload
	jge	LBB0_24
LBB0_14:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_16 Depth 2
	xorl	%eax, %eax
	cmpl	%ebx, %r9d
	sete	%al
	movl	%edx, %edi
	subl	%eax, %edi
	testl	%edi, %edi
	jle	LBB0_23
## %bb.15:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	movl	%r12d, -52(%rbp)                ## 4-byte Spill
	movslq	%esi, %rax
	movq	-160(%rbp), %rcx                ## 8-byte Reload
	addl	%r9d, %ecx
	movl	%ecx, -152(%rbp)                ## 4-byte Spill
	shlq	$3, %rax
	leaq	(%rax,%rax,2), %r14
	negl	%edi
	movl	$1, %edx
	movq	%rdi, -144(%rbp)                ## 8-byte Spill
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_16 Depth=2
	incl	-44(%rbp)                       ## 4-byte Folded Spill
	movl	$1, %edi
	callq	_ZU
	movl	%eax, %r15d
	movl	%r12d, %ecx
	shll	%cl, %r15d
	movq	%r13, %rbx
	movl	%ebx, %edi
	callq	_ZU
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
                                        ## kill: def $cl killed $cl killed $rcx
	shll	%cl, %eax
	addl	%r15d, %eax
	cltq
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movl	-152(%rbp), %eax                ## 4-byte Reload
	movl	%eax, -88(%rbp)                 ## 4-byte Spill
LBB0_21:                                ##   in Loop: Header=BB0_16 Depth=2
	movl	$1, %edi
	callq	_ZU
	movl	%eax, %r13d
	movl	%ebx, %edi
	callq	_ZU
	addq	$24, %r14
	movq	-96(%rbp), %rsi                 ## 8-byte Reload
	incl	%esi
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	leal	(%rdi,%rbx), %ecx
	incl	%ecx
	movl	%ebx, %edx
	incl	%edx
                                        ## kill: def $edx killed $edx def $rdx
	cmpl	$1, %ecx
	movl	-80(%rbp), %r10d                ## 4-byte Reload
	movl	-76(%rbp), %r8d                 ## 4-byte Reload
	movl	-72(%rbp), %r11d                ## 4-byte Reload
	movq	%r12, %r9
	je	LBB0_22
LBB0_16:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	-104(%rbp), %rax                ## 8-byte Reload
	movq	%rdx, %r13
	movq	64(%rax), %r15
	movq	%rsi, %rbx
	leaq	(%r15,%r14), %rdi
	movl	%r8d, %esi
	movl	%r10d, %edx
	movl	%r11d, %ecx
	movl	%ebx, %r8d
	movq	%r9, %r12
	pushq	%r13
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	callq	_size_class
	addq	$16, %rsp
	cmpq	$0, (%r15,%r14)
	movq	%rbx, -96(%rbp)                 ## 8-byte Spill
	je	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_16 Depth=2
	movl	$1, %edi
	callq	_ZU
	movq	%r13, %rbx
	movl	%eax, %r13d
	movl	%r12d, %ecx
	shll	%cl, %r13d
	movl	%ebx, %edi
	callq	_ZU
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
                                        ## kill: def $cl killed $cl killed $rcx
	shll	%cl, %eax
	addl	%r13d, %eax
	movq	%rbx, %r13
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	cltq
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	leal	1(%rbx), %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
LBB0_18:                                ##   in Loop: Header=BB0_16 Depth=2
	cmpq	$1, 16(%r15,%r14)
	movl	-48(%rbp), %eax                 ## 4-byte Reload
	sbbl	$-1, %eax
	cmpq	$0, 8(%r15,%r14)
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	jne	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_16 Depth=2
	movq	%r13, %rbx
	jmp	LBB0_21
LBB0_12:
	xorl	%eax, %eax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movl	$0, -88(%rbp)                   ## 4-byte Folded Spill
	xorl	%r14d, %r14d
	movl	-52(%rbp), %r12d                ## 4-byte Reload
	movq	%r13, %rsi
LBB0_24:
	movq	%rsi, %rbx
	movl	%ebx, %edi
	callq	_lg_ceil
	movq	-104(%rbp), %r15                ## 8-byte Reload
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	movl	%ecx, (%r15)
	movl	%r12d, 4(%r15)
	movl	-44(%rbp), %ecx                 ## 4-byte Reload
	movl	%ecx, 8(%r15)
	movl	%ebx, 12(%r15)
	movl	%eax, 16(%r15)
	movl	-48(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, 20(%r15)
	movl	-84(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, 24(%r15)
	movq	-136(%rbp), %rax                ## 8-byte Reload
	movq	%rax, 32(%r15)
	movq	-128(%rbp), %rax                ## 8-byte Reload
	movq	%rax, 40(%r15)
	movl	-88(%rbp), %ebx                 ## 4-byte Reload
	movl	%ebx, 48(%r15)
	movl	$1, %edi
	callq	_ZU
	movl	%ebx, %ecx
	shll	%cl, %eax
	movl	%eax, 52(%r15)
	movq	%r14, 56(%r15)
	movl	20(%r15), %eax
	movq	_SC_NPSIZES@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpl	(%rcx), %eax
	sete	%dil
	callq	_assert
	movl	24(%r15), %eax
	movq	_SC_LG_TINY_MAXCLASS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpl	(%rcx), %eax
	sete	%dil
	callq	_assert
	movq	40(%r15), %rax
	movq	_SC_SMALL_MAXCLASS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpq	(%rcx), %rax
	sete	%dil
	callq	_assert
	movl	52(%r15), %eax
	movq	_SC_LARGE_MINCLASS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpl	(%rcx), %eax
	sete	%dil
	callq	_assert
	movl	48(%r15), %eax
	movq	_SC_LG_LARGE_MINCLASS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpl	(%rcx), %eax
	sete	%dil
	callq	_assert
	movq	56(%r15), %rax
	movq	_SC_LARGE_MAXCLASS@GOTPCREL(%rip), %rbx
	xorl	%edi, %edi
	cmpq	(%rbx), %rax
	sete	%dil
	callq	_assert
	movq	(%rbx), %rax
	movq	_SSIZE_MAX@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpq	(%rcx), %rax
	setb	%dil
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_assert                         ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_SC_NPSIZES,4,2                 ## @SC_NPSIZES
	.comm	_SC_LG_TINY_MAXCLASS,4,2        ## @SC_LG_TINY_MAXCLASS
	.comm	_SC_SMALL_MAXCLASS,8,3          ## @SC_SMALL_MAXCLASS
	.comm	_SC_LARGE_MINCLASS,4,2          ## @SC_LARGE_MINCLASS
	.comm	_SC_LG_LARGE_MINCLASS,4,2       ## @SC_LG_LARGE_MINCLASS
	.comm	_SC_LARGE_MAXCLASS,8,3          ## @SC_LARGE_MAXCLASS
	.comm	_SSIZE_MAX,8,3                  ## @SSIZE_MAX
	.no_dead_strip	_size_classes
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function size_classes
_size_classes:                          ; @size_classes
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	x28, x27, [sp, #112]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x25, x6
	stp	w4, w5, [sp, #64]               ; 8-byte Folded Spill
	mov	x26, x4
	mov	x12, x3
	str	x0, [sp, #88]                   ; 8-byte Folded Spill
	mov	w13, #8
	mov	w8, #1
	lsl	w14, w8, w6
	subs	w22, w2, w3
	str	w6, [sp, #84]                   ; 4-byte Folded Spill
	str	w14, [sp, #28]                  ; 4-byte Folded Spill
	b.le	LBB0_5
; %bb.1:
	str	w2, [sp, #60]                   ; 4-byte Folded Spill
	str	x1, [sp, #72]                   ; 8-byte Folded Spill
	mov	x21, #0
	mov	w20, #0
	mov	w9, #0
	movi.2d	v0, #0000000000000000
	str	x22, [sp, #8]                   ; 8-byte Folded Spill
	mov	x6, x12
	mov	x23, x12
	mov	x19, x25
	mov	x24, x26
	ldr	w28, [sp, #68]                  ; 4-byte Folded Reload
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	str	q0, [sp, #96]                   ; 16-byte Folded Spill
	mov	x26, x12
	add	w5, w12, w20
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #64]
	add	x25, x8, x21
	mov	x0, x25
	mov	x1, x24
	mov	x2, x28
	mov	x3, x19
	mov	x4, x20
	mov	w7, #0
	mov	x27, x9
	bl	_size_class
	mov	x12, x26
	ldr	x9, [x25]
	add	w8, w20, #1
	cmp	x9, #0
	mov	x9, x27
	csinc	w9, w27, w20, eq
	ldur	q0, [x25, #8]
	cmtst.2d	v0, v0, v0
	xtn.2s	v0, v0
	mov	x6, x23
	add	w23, w23, #1
	ldr	q1, [sp, #96]                   ; 16-byte Folded Reload
	sub.2s	v1, v1, v0
	str	q1, [sp, #96]                   ; 16-byte Folded Spill
	ldr	q0, [sp, #96]                   ; 16-byte Folded Reload
	add	x21, x21, #24
	mov	x20, x8
	subs	x22, x22, #1
	b.ne	LBB0_2
; %bb.3:
	add	w10, w12, w8
	sub	w23, w10, #1
	ldr	x21, [sp, #8]                   ; 8-byte Folded Reload
	cbz	w21, LBB0_6
; %bb.4:
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	ldr	x8, [x8, #64]
	mov	x19, x9
	mov	w9, #24
	madd	x27, x21, x9, x8
	ldp	w22, w26, [sp, #60]             ; 8-byte Folded Reload
	sub	w5, w22, #1
	mov	w20, #1
	mov	x0, x27
	mov	x1, x26
	ldr	w28, [sp, #68]                  ; 4-byte Folded Reload
	mov	x2, x28
	ldr	w25, [sp, #84]                  ; 4-byte Folded Reload
	mov	x3, x25
	mov	x4, x21
	mov	x24, x10
	mov	x6, x23
	mov	w7, #1
	bl	_size_class
	mov	x11, x24
	mov	x9, x19
	add	w10, w21, #1
	ldur	q0, [x27, #8]
	cmtst.2d	v0, v0, v0
	xtn.2s	v0, v0
	ldr	q1, [sp, #96]                   ; 16-byte Folded Reload
	sub.2s	v1, v1, v0
	str	q1, [sp, #96]                   ; 16-byte Folded Spill
	ldr	q0, [sp, #96]                   ; 16-byte Folded Reload
	mov	x12, x22
	b	LBB0_7
LBB0_5:
	mov	w9, #0
	mov	w21, #0
	mov	w20, #0
	mov	w10, #0
	movi.2d	v0, #0000000000000000
	mov	w23, #-1
	mov	x11, x12
	ldr	w28, [sp, #68]                  ; 4-byte Folded Reload
	b	LBB0_8
LBB0_6:
	mov	w20, #0
	mov	w10, #0
	ldp	w12, w26, [sp, #60]             ; 8-byte Folded Reload
	mov	x11, x23
	ldr	w25, [sp, #84]                  ; 4-byte Folded Reload
	ldr	w28, [sp, #68]                  ; 4-byte Folded Reload
LBB0_7:
	ldr	w14, [sp, #28]                  ; 4-byte Folded Reload
	ldr	x1, [sp, #72]                   ; 8-byte Folded Reload
	mov	w13, #8
LBB0_8:
	str	w23, [sp, #4]                   ; 4-byte Folded Spill
	str	w9, [sp, #56]                   ; 4-byte Folded Spill
	str	x21, [sp, #8]                   ; 8-byte Folded Spill
	lsl	w8, w13, w1
	str	w8, [sp, #72]                   ; 4-byte Folded Spill
	cmp	w20, w14
	b.ge	LBB0_11
; %bb.9:
	mov	w8, #24
	smull	x21, w10, w8
	ldr	x23, [sp, #88]                  ; 8-byte Folded Reload
LBB0_10:                                ; =>This Inner Loop Header: Depth=1
	str	q0, [sp, #96]                   ; 16-byte Folded Spill
	ldr	x8, [x23, #64]
	add	x24, x8, x21
	mov	x0, x24
	mov	x1, x26
	mov	x2, x28
	mov	x3, x25
	mov	x19, x10
	mov	x4, x10
	mov	x27, x28
	mov	x28, x12
	mov	x5, x12
	mov	x25, x26
	mov	x26, x11
	mov	x6, x11
	mov	x7, x20
	mov	x22, x20
	mov	x20, x14
	bl	_size_class
	mov	x14, x20
	mov	x20, x22
	mov	x12, x28
	mov	x28, x27
	mov	x11, x26
	mov	x26, x25
	ldr	w25, [sp, #84]                  ; 4-byte Folded Reload
	mov	x10, x19
	add	w20, w22, #1
	ldur	q0, [x24, #8]
	cmtst.2d	v0, v0, v0
	xtn.2s	v0, v0
	ldr	q1, [sp, #96]                   ; 16-byte Folded Reload
	sub.2s	v1, v1, v0
	str	q1, [sp, #96]                   ; 16-byte Folded Spill
	ldr	q0, [sp, #96]                   ; 16-byte Folded Reload
	add	x21, x21, #24
	add	w10, w19, #1
	cmp	w14, w20
	b.ne	LBB0_10
	b	LBB0_12
LBB0_11:
	ldr	x23, [sp, #88]                  ; 8-byte Folded Reload
LBB0_12:
	ldr	w9, [sp, #72]                   ; 4-byte Folded Reload
	sub	w8, w9, #1
	add	w27, w12, w25
	str	w8, [sp, #24]                   ; 4-byte Folded Spill
	cmp	w27, w8
	b.ge	LBB0_23
; %bb.13:
	mov	x20, #0
	str	wzr, [sp, #52]                  ; 4-byte Folded Spill
	stp	xzr, xzr, [sp, #32]             ; 16-byte Folded Spill
	sub	w8, w9, #2
	str	w8, [sp, #20]                   ; 4-byte Folded Spill
	cmp	w25, #1
	mov	w8, #1
	cinc	w8, w8, lt
	str	w8, [sp, #16]                   ; 4-byte Folded Spill
	b	LBB0_16
LBB0_14:                                ;   in Loop: Header=BB0_16 Depth=1
	add	w10, w10, w21
	lsl	w8, w24, w27
	lsl	w9, w0, w11
	add	w8, w9, w8
	sxtw	x20, w8
	ldr	s0, [sp, #96]                   ; 4-byte Folded Reload
	mov.s	v0[1], w19
LBB0_15:                                ;   in Loop: Header=BB0_16 Depth=1
	add	w27, w27, #1
	add	w11, w11, #1
	ldr	w8, [sp, #24]                   ; 4-byte Folded Reload
	cmp	w27, w8
	b.ge	LBB0_24
LBB0_16:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_19 Depth 2
	ldr	w8, [sp, #20]                   ; 4-byte Folded Reload
	cmp	w27, w8
	cset	w8, eq
	ldr	w9, [sp, #28]                   ; 4-byte Folded Reload
	sub	w8, w9, w8
	str	w8, [sp, #72]                   ; 4-byte Folded Spill
	cmp	w8, #1
	b.lt	LBB0_15
; %bb.17:                               ;   in Loop: Header=BB0_16 Depth=1
	mov	w21, #0
	ldr	w8, [sp, #16]                   ; 4-byte Folded Reload
	add	w8, w27, w8
	str	w8, [sp, #60]                   ; 4-byte Folded Spill
	fmov	w8, s0
	str	w8, [sp, #96]                   ; 4-byte Folded Spill
	mov.s	w19, v0[1]
	mov	w8, #24
	smull	x25, w10, w8
	b	LBB0_19
LBB0_18:                                ;   in Loop: Header=BB0_19 Depth=2
	ldr	x23, [sp, #88]                  ; 8-byte Folded Reload
	mov	w0, #1
	bl	_ZU
	mov	x24, x0
	mov	x0, x20
	bl	_ZU
	add	x25, x25, #24
	add	w21, w21, #1
	ldr	w8, [sp, #72]                   ; 4-byte Folded Reload
	cmp	w8, w21
	mov	x10, x26
	mov	x11, x22
	b.eq	LBB0_14
LBB0_19:                                ;   Parent Loop BB0_16 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	w20, w21, #1
	ldr	x8, [x23, #64]
	add	x24, x8, x25
	mov	x26, x10
	add	w28, w10, w21
	mov	x0, x24
	ldp	w1, w2, [sp, #64]               ; 8-byte Folded Reload
	ldr	w3, [sp, #84]                   ; 4-byte Folded Reload
	mov	x4, x28
	mov	x5, x27
	mov	x22, x11
	mov	x6, x11
	mov	x7, x20
	bl	_size_class
	ldr	x8, [x24]
	cbz	x8, LBB0_21
; %bb.20:                               ;   in Loop: Header=BB0_19 Depth=2
	mov	w0, #1
	bl	_ZU
	lsl	w23, w0, w27
	mov	x0, x20
	bl	_ZU
	lsl	w8, w0, w22
	add	w8, w8, w23
	sxtw	x8, w8
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	add	w8, w28, #1
	str	w8, [sp, #56]                   ; 4-byte Folded Spill
LBB0_21:                                ;   in Loop: Header=BB0_19 Depth=2
	ldp	x9, x8, [x24, #8]
	cmp	x8, #0
	cinc	w19, w19, ne
	cbz	x9, LBB0_18
; %bb.22:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w8, [sp, #96]                   ; 4-byte Folded Reload
	add	w8, w8, #1
	str	w8, [sp, #96]                   ; 4-byte Folded Spill
	mov	w0, #1
	bl	_ZU
	lsl	w23, w0, w27
	mov	x0, x20
	bl	_ZU
	lsl	w8, w0, w22
	add	w8, w8, w23
	sxtw	x8, w8
	str	x8, [sp, #32]                   ; 8-byte Folded Spill
	ldr	w8, [sp, #60]                   ; 4-byte Folded Reload
	str	w8, [sp, #52]                   ; 4-byte Folded Spill
	b	LBB0_18
LBB0_23:
	stp	xzr, xzr, [sp, #32]             ; 16-byte Folded Spill
	str	wzr, [sp, #52]                  ; 4-byte Folded Spill
	mov	x20, #0
LBB0_24:
	str	q0, [sp, #96]                   ; 16-byte Folded Spill
	mov	x0, x10
	mov	x19, x10
	bl	_lg_ceil
	ldr	x9, [sp, #8]                    ; 8-byte Folded Reload
	ldr	w8, [sp, #56]                   ; 4-byte Folded Reload
	stp	w9, w8, [x23]
	ldr	q0, [sp, #96]                   ; 16-byte Folded Reload
	str	s0, [x23, #8]
	stp	w19, w0, [x23, #12]
	add	x8, x23, #20
	st1.s	{ v0 }[1], [x8]
	ldr	w8, [sp, #4]                    ; 4-byte Folded Reload
	str	w8, [x23, #24]
	ldr	x11, [sp, #40]                  ; 8-byte Folded Reload
	ldr	x8, [sp, #32]                   ; 8-byte Folded Reload
	stp	x11, x8, [x23, #32]
	ldr	w19, [sp, #52]                  ; 4-byte Folded Reload
	str	w19, [x23, #48]
	mov	w0, #1
	bl	_ZU
	lsl	w8, w0, w19
	str	w8, [x23, #52]
	str	x20, [x23, #56]
	ldr	w8, [x23, #20]
Lloh0:
	adrp	x9, _SC_NPSIZES@GOTPAGE
Lloh1:
	ldr	x9, [x9, _SC_NPSIZES@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, eq
	bl	_assert
	ldr	w8, [x23, #24]
Lloh3:
	adrp	x9, _SC_LG_TINY_MAXCLASS@GOTPAGE
Lloh4:
	ldr	x9, [x9, _SC_LG_TINY_MAXCLASS@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, eq
	bl	_assert
	ldr	x8, [x23, #40]
Lloh6:
	adrp	x9, _SC_SMALL_MAXCLASS@GOTPAGE
Lloh7:
	ldr	x9, [x9, _SC_SMALL_MAXCLASS@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	cmp	x8, x9
	cset	w0, eq
	bl	_assert
	ldr	w8, [x23, #52]
Lloh9:
	adrp	x9, _SC_LARGE_MINCLASS@GOTPAGE
Lloh10:
	ldr	x9, [x9, _SC_LARGE_MINCLASS@GOTPAGEOFF]
Lloh11:
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, eq
	bl	_assert
	ldr	w8, [x23, #48]
Lloh12:
	adrp	x9, _SC_LG_LARGE_MINCLASS@GOTPAGE
Lloh13:
	ldr	x9, [x9, _SC_LG_LARGE_MINCLASS@GOTPAGEOFF]
Lloh14:
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, eq
	bl	_assert
	ldr	x8, [x23, #56]
Lloh15:
	adrp	x19, _SC_LARGE_MAXCLASS@GOTPAGE
Lloh16:
	ldr	x19, [x19, _SC_LARGE_MAXCLASS@GOTPAGEOFF]
	ldr	x9, [x19]
	cmp	x8, x9
	cset	w0, eq
	bl	_assert
	ldr	x8, [x19]
Lloh17:
	adrp	x9, _SSIZE_MAX@GOTPAGE
Lloh18:
	ldr	x9, [x9, _SSIZE_MAX@GOTPAGEOFF]
Lloh19:
	ldr	x9, [x9]
	cmp	x8, x9
	cset	w0, lo
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #112]            ; 16-byte Folded Reload
	add	sp, sp, #208
	b	_assert
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_SC_NPSIZES,4,2                 ; @SC_NPSIZES
	.comm	_SC_LG_TINY_MAXCLASS,4,2        ; @SC_LG_TINY_MAXCLASS
	.comm	_SC_SMALL_MAXCLASS,8,3          ; @SC_SMALL_MAXCLASS
	.comm	_SC_LARGE_MINCLASS,4,2          ; @SC_LARGE_MINCLASS
	.comm	_SC_LG_LARGE_MINCLASS,4,2       ; @SC_LG_LARGE_MINCLASS
	.comm	_SC_LARGE_MAXCLASS,8,3          ; @SC_LARGE_MAXCLASS
	.comm	_SSIZE_MAX,8,3                  ; @SSIZE_MAX
	.no_dead_strip	_size_classes
.subsections_via_symbols
