	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_LoadDeferredPlayers         ## -- Begin function CG_LoadDeferredPlayers
	.p2align	4, 0x90
_CG_LoadDeferredPlayers:                ## @CG_LoadDeferredPlayers
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_cgs@GOTPCREL(%rip), %r12
	cmpl	$0, (%r12)
	jle	LBB0_8
## %bb.1:
	movq	8(%r12), %rbx
	leaq	L_.str(%rip), %r14
	movq	_qfalse@GOTPCREL(%rip), %r13
	xorl	%r15d, %r15d
	jmp	LBB0_2
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	movl	%r15d, %edi
	movq	%rbx, %rsi
	callq	_CG_LoadClientInfo
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	incl	%r15d
	addq	$16, %rbx
	cmpl	(%r12), %r15d
	jge	LBB0_8
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	cmpq	$0, 8(%rbx)
	je	LBB0_7
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpq	$0, (%rbx)
	je	LBB0_7
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%eax, %eax
	callq	_trap_MemoryRemaining
	cmpl	$3999999, %eax                  ## imm = 0x3D08FF
	jg	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%r14, %rdi
	callq	_CG_Printf
	movq	(%r13), %rax
	movq	%rax, (%rbx)
	jmp	LBB0_7
LBB0_8:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_cgs,16,3                       ## @cgs
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Memory is low. Using deferred model.\n"

	.comm	_qfalse,8,3                     ## @qfalse
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_CG_LoadDeferredPlayers         ; -- Begin function CG_LoadDeferredPlayers
	.p2align	2
_CG_LoadDeferredPlayers:                ; @CG_LoadDeferredPlayers
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x22, _cgs@GOTPAGE
Lloh1:
	ldr	x22, [x22, _cgs@GOTPAGEOFF]
	ldr	w8, [x22]
	cmp	w8, #1
	b.lt	LBB0_8
; %bb.1:
	mov	w19, #0
	ldr	x20, [x22, #8]
	mov	w23, #2303
	movk	w23, #61, lsl #16
Lloh2:
	adrp	x24, _qfalse@GOTPAGE
Lloh3:
	ldr	x24, [x24, _qfalse@GOTPAGEOFF]
Lloh4:
	adrp	x21, l_.str@PAGE
Lloh5:
	add	x21, x21, l_.str@PAGEOFF
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	x0, x19
	mov	x1, x20
	bl	_CG_LoadClientInfo
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w19, w19, #1
	add	x20, x20, #16
	ldr	w8, [x22]
	cmp	w19, w8
	b.ge	LBB0_8
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20, #8]
	cbz	x8, LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldr	x8, [x20]
	cbz	x8, LBB0_3
; %bb.6:                                ;   in Loop: Header=BB0_4 Depth=1
	bl	_trap_MemoryRemaining
	cmp	w0, w23
	b.gt	LBB0_2
; %bb.7:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x0, x21
	bl	_CG_Printf
	ldr	x8, [x24]
	str	x8, [x20]
	b	LBB0_3
LBB0_8:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.comm	_cgs,16,3                       ; @cgs
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Memory is low. Using deferred model.\n"

	.comm	_qfalse,8,3                     ; @qfalse
.subsections_via_symbols
