	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ClientDisconnect               ## -- Begin function ClientDisconnect
	.p2align	4, 0x90
_ClientDisconnect:                      ## @ClientDisconnect
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edi, %r13d
	callq	_G_RemoveQueuedBotBegin
	movq	_g_entities@GOTPCREL(%rip), %r12
	movq	(%r12), %r15
	movslq	%r13d, %rax
	leaq	(%rax,%rax,2), %rbx
	shlq	$4, %rbx
	movq	16(%r15,%rbx), %rcx
	testq	%rcx, %rcx
	je	LBB0_23
## %bb.1:
	movq	24(%rcx), %rdx
	movq	_CON_DISCONNECTED@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rdx
	je	LBB0_23
## %bb.2:
	leaq	(%r15,%rbx), %rax
	addq	$16, %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	_level@GOTPCREL(%rip), %rsi
	movl	(%rsi), %eax
	testl	%eax, %eax
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	jle	LBB0_10
## %bb.3:
	movq	%r15, -72(%rbp)                 ## 8-byte Spill
	movl	%r13d, -44(%rbp)                ## 4-byte Spill
	movl	$8, %r14d
	xorl	%r15d, %r15d
	movq	_TEAM_SPECTATOR@GOTPCREL(%rip), %rbx
	movq	_SPECTATOR_FOLLOW@GOTPCREL(%rip), %rdi
	xorl	%r13d, %r13d
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=1
	incq	%r13
	movslq	%eax, %rcx
	addq	$48, %r15
	addq	$12, %r14
	cmpq	%rcx, %r13
	jge	LBB0_9
LBB0_4:                                 ## =>This Inner Loop Header: Depth=1
	movq	40(%rsi), %rcx
	movq	-16(%rcx,%r14,2), %rdx
	cmpq	(%rbx), %rdx
	jne	LBB0_8
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	-8(%rcx,%r14,2), %rdx
	cmpq	(%rdi), %rdx
	jne	LBB0_8
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=1
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	cmpl	%edx, (%rcx,%r14,2)
	jne	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=1
	movq	(%r12), %rdi
	addq	%r15, %rdi
	callq	_StopFollowing
	movq	_SPECTATOR_FOLLOW@GOTPCREL(%rip), %rdi
	movq	_level@GOTPCREL(%rip), %rsi
	movl	(%rsi), %eax
	jmp	LBB0_8
LBB0_9:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rcx
	movq	24(%rcx), %rdx
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
LBB0_10:
	leaq	(%r15,%rbx), %r14
	movq	_CON_CONNECTED@GOTPCREL(%rip), %rax
	cmpq	(%rax), %rdx
	jne	LBB0_13
## %bb.11:
	movq	(%rcx), %rax
	movq	_TEAM_SPECTATOR@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rax
	je	LBB0_13
## %bb.12:
	movl	16(%rcx), %edi
	movq	_EV_PLAYER_TELEPORT_OUT@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_G_TempEntity
	movl	40(%r15,%rbx), %ecx
	movl	%ecx, 40(%rax)
	movq	%r14, %rdi
	callq	_TossClientItems
LBB0_13:
	leaq	L_.str(%rip), %rdi
	movl	%r13d, %esi
	callq	_G_LogPrintf
	movq	_g_gametype@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	movq	_GT_TOURNAMENT@GOTPCREL(%rip), %r12
	movq	(%r12), %rcx
	movq	_level@GOTPCREL(%rip), %rdx
	cmpq	%rcx, %rax
	jne	LBB0_18
## %bb.14:
	cmpq	$0, 16(%rdx)
	jne	LBB0_18
## %bb.15:
	cmpl	$0, 48(%rdx)
	jne	LBB0_18
## %bb.16:
	movq	8(%rdx), %rax
	cmpl	%r13d, 4(%rax)
	jne	LBB0_19
## %bb.17:
	movq	40(%rdx), %rcx
	movslq	(%rax), %rdx
	leaq	(%rdx,%rdx,2), %rdx
	incl	20(%rcx,%rdx,8)
	movslq	(%rax), %rdi
	callq	_ClientUserinfoChanged
	movq	_level@GOTPCREL(%rip), %rdx
	movq	(%rbx), %rax
	movq	(%r12), %rcx
LBB0_18:
	cmpq	%rcx, %rax
	jne	LBB0_22
LBB0_19:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %rax
	movq	(%rax), %rax
	movq	_TEAM_FREE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_22
## %bb.20:
	cmpq	$0, 16(%rdx)
	je	LBB0_22
## %bb.21:
	movq	_EXEC_APPEND@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	%rdx, %rbx
	leaq	L_.str.1(%rip), %rsi
	callq	_trap_SendConsoleCommand
	movq	_qtrue@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 32(%rbx)
	xorps	%xmm0, %xmm0
	movups	%xmm0, 16(%rbx)
LBB0_22:
	movq	%r14, %rdi
	callq	_trap_UnlinkEntity
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	$0, 32(%r15,%rbx)
	movq	_qfalse@GOTPCREL(%rip), %r12
	movl	(%r12), %eax
	movl	%eax, 24(%r15,%rbx)
	leaq	L_.str.2(%rip), %rax
	movq	%rax, (%r14)
	movq	_CON_DISCONNECTED@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx), %rcx
	movq	%rax, 24(%rcx)
	movq	_TEAM_FREE@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	movq	8(%rcx), %rsi
	movq	_PERS_TEAM@GOTPCREL(%rip), %rdi
	movq	(%rdi), %rdi
	movq	%rdx, (%rsi,%rdi,8)
	movq	(%rax), %rax
	movq	%rax, (%rcx)
	movq	_CS_PLAYERS@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	addl	%r13d, %edi
	leaq	L_.str.3(%rip), %rsi
	callq	_trap_SetConfigstring
	xorl	%eax, %eax
	callq	_CalculateRanks
	movq	_SVF_BOT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, 8(%r15,%rbx)
	je	LBB0_23
## %bb.24:
	movl	(%r12), %esi
	movl	%r13d, %edi
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_BotAIShutdownClient            ## TAILCALL
LBB0_23:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_g_entities,8,3                 ## @g_entities
	.comm	_CON_DISCONNECTED,8,3           ## @CON_DISCONNECTED
	.comm	_level,56,3                     ## @level
	.comm	_TEAM_SPECTATOR,8,3             ## @TEAM_SPECTATOR
	.comm	_SPECTATOR_FOLLOW,8,3           ## @SPECTATOR_FOLLOW
	.comm	_CON_CONNECTED,8,3              ## @CON_CONNECTED
	.comm	_EV_PLAYER_TELEPORT_OUT,4,2     ## @EV_PLAYER_TELEPORT_OUT
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"ClientDisconnect: %i\n"

	.comm	_g_gametype,8,3                 ## @g_gametype
	.comm	_GT_TOURNAMENT,8,3              ## @GT_TOURNAMENT
	.comm	_TEAM_FREE,8,3                  ## @TEAM_FREE
	.comm	_EXEC_APPEND,4,2                ## @EXEC_APPEND
L_.str.1:                               ## @.str.1
	.asciz	"map_restart 0\n"

	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_qfalse,4,2                     ## @qfalse
L_.str.2:                               ## @.str.2
	.asciz	"disconnected"

	.comm	_PERS_TEAM,8,3                  ## @PERS_TEAM
	.comm	_CS_PLAYERS,4,2                 ## @CS_PLAYERS
L_.str.3:                               ## @.str.3
	.space	1

	.comm	_SVF_BOT,4,2                    ## @SVF_BOT
	.comm	_GT_HARVESTER,8,3               ## @GT_HARVESTER
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_ClientDisconnect               ; -- Begin function ClientDisconnect
	.p2align	2
_ClientDisconnect:                      ; @ClientDisconnect
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
	bl	_G_RemoveQueuedBotBegin
Lloh0:
	adrp	x25, _g_entities@GOTPAGE
Lloh1:
	ldr	x25, [x25, _g_entities@GOTPAGEOFF]
	ldr	x27, [x25]
	mov	w8, #48
	smaddl	x20, w19, w8, x27
	mov	x21, x20
	ldr	x9, [x21, #16]!
	cbz	x9, LBB0_22
; %bb.1:
	ldr	x10, [x9, #24]
Lloh2:
	adrp	x28, _CON_DISCONNECTED@GOTPAGE
Lloh3:
	ldr	x28, [x28, _CON_DISCONNECTED@GOTPAGEOFF]
	ldr	x8, [x28]
	cmp	x10, x8
	b.eq	LBB0_22
; %bb.2:
Lloh4:
	adrp	x24, _level@GOTPAGE
Lloh5:
	ldr	x24, [x24, _level@GOTPAGEOFF]
	ldr	w8, [x24]
Lloh6:
	adrp	x26, _TEAM_SPECTATOR@GOTPAGE
Lloh7:
	ldr	x26, [x26, _TEAM_SPECTATOR@GOTPAGEOFF]
	cmp	w8, #1
	b.lt	LBB0_10
; %bb.3:
	str	x27, [sp, #8]                   ; 8-byte Folded Spill
	mov	x27, #0
	mov	x28, #0
	mov	x23, #0
Lloh8:
	adrp	x22, _SPECTATOR_FOLLOW@GOTPAGE
Lloh9:
	ldr	x22, [x22, _SPECTATOR_FOLLOW@GOTPAGEOFF]
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	add	x23, x23, #1
	add	x28, x28, #48
	add	x27, x27, #24
	cmp	x23, w8, sxtw
	b.ge	LBB0_9
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x24, #40]
	ldr	x10, [x9, x27]
	ldr	x11, [x26]
	cmp	x10, x11
	b.ne	LBB0_4
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	add	x9, x9, x27
	ldr	x10, [x9, #8]
	ldr	x11, [x22]
	cmp	x10, x11
	b.ne	LBB0_4
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	w9, [x9, #16]
	cmp	w9, w19
	b.ne	LBB0_4
; %bb.8:                                ;   in Loop: Header=BB0_5 Depth=1
	ldr	x8, [x25]
	add	x0, x8, x28
	bl	_StopFollowing
	ldr	w8, [x24]
	b	LBB0_4
LBB0_9:
	ldr	x9, [x21]
	ldr	x10, [x9, #24]
	ldr	x27, [sp, #8]                   ; 8-byte Folded Reload
Lloh10:
	adrp	x28, _CON_DISCONNECTED@GOTPAGE
Lloh11:
	ldr	x28, [x28, _CON_DISCONNECTED@GOTPAGEOFF]
LBB0_10:
	sxtw	x25, w19
Lloh12:
	adrp	x8, _CON_CONNECTED@GOTPAGE
Lloh13:
	ldr	x8, [x8, _CON_CONNECTED@GOTPAGEOFF]
Lloh14:
	ldr	x8, [x8]
	cmp	x10, x8
	b.ne	LBB0_13
; %bb.11:
	ldr	x8, [x9]
	ldr	x10, [x26]
	cmp	x8, x10
	b.eq	LBB0_13
; %bb.12:
	ldr	w0, [x9, #16]
Lloh15:
	adrp	x8, _EV_PLAYER_TELEPORT_OUT@GOTPAGE
Lloh16:
	ldr	x8, [x8, _EV_PLAYER_TELEPORT_OUT@GOTPAGEOFF]
Lloh17:
	ldr	w1, [x8]
	bl	_G_TempEntity
	mov	w8, #48
	madd	x8, x25, x8, x27
	ldr	w8, [x8, #40]
	str	w8, [x0, #40]
	mov	x0, x20
	bl	_TossClientItems
LBB0_13:
Lloh18:
	adrp	x0, l_.str@PAGE
Lloh19:
	add	x0, x0, l_.str@PAGEOFF
	mov	x1, x19
	bl	_G_LogPrintf
Lloh20:
	adrp	x22, _g_gametype@GOTPAGE
Lloh21:
	ldr	x22, [x22, _g_gametype@GOTPAGEOFF]
	ldr	x8, [x22]
Lloh22:
	adrp	x23, _GT_TOURNAMENT@GOTPAGE
Lloh23:
	ldr	x23, [x23, _GT_TOURNAMENT@GOTPAGEOFF]
	ldr	x9, [x23]
	ldr	x10, [x24, #16]
	ldr	w11, [x24, #48]
	cmp	x8, x9
	ccmp	x10, #0, #0, eq
	ccmp	w11, #0, #0, eq
Lloh24:
	adrp	x26, _TEAM_FREE@GOTPAGE
Lloh25:
	ldr	x26, [x26, _TEAM_FREE@GOTPAGEOFF]
	b.ne	LBB0_16
; %bb.14:
	ldr	x8, [x24, #8]
	ldr	w9, [x8, #4]
	cmp	w9, w19
	b.ne	LBB0_17
; %bb.15:
	ldr	x9, [x24, #40]
	ldrsw	x10, [x8]
	mov	w11, #24
	madd	x9, x10, x11, x9
	ldr	w10, [x9, #20]
	add	w10, w10, #1
	str	w10, [x9, #20]
	ldrsw	x0, [x8]
	bl	_ClientUserinfoChanged
	ldr	x8, [x22]
	ldr	x9, [x23]
LBB0_16:
	cmp	x8, x9
	b.ne	LBB0_20
LBB0_17:
	ldr	x8, [x21]
	ldr	x8, [x8]
	ldr	x9, [x26]
	cmp	x8, x9
	b.ne	LBB0_20
; %bb.18:
	ldr	x8, [x24, #16]
	cbz	x8, LBB0_20
; %bb.19:
Lloh26:
	adrp	x8, _EXEC_APPEND@GOTPAGE
Lloh27:
	ldr	x8, [x8, _EXEC_APPEND@GOTPAGEOFF]
Lloh28:
	ldr	w0, [x8]
Lloh29:
	adrp	x1, l_.str.1@PAGE
Lloh30:
	add	x1, x1, l_.str.1@PAGEOFF
	bl	_trap_SendConsoleCommand
Lloh31:
	adrp	x8, _qtrue@GOTPAGE
Lloh32:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh33:
	ldr	w8, [x8]
	str	w8, [x24, #32]
	stp	xzr, xzr, [x24, #16]
LBB0_20:
	mov	x0, x20
	bl	_trap_UnlinkEntity
	mov	w8, #48
	madd	x23, x25, x8, x27
Lloh34:
	adrp	x22, _qfalse@GOTPAGE
Lloh35:
	ldr	x22, [x22, _qfalse@GOTPAGEOFF]
	ldr	w8, [x22]
	str	w8, [x23, #24]
Lloh36:
	adrp	x8, l_.str.2@PAGE
Lloh37:
	add	x8, x8, l_.str.2@PAGEOFF
	str	xzr, [x23, #32]
	str	x8, [x20]
	ldr	x8, [x28]
	ldr	x9, [x21]
	str	x8, [x9, #24]
	ldr	x8, [x26]
	ldr	x10, [x9, #8]
Lloh38:
	adrp	x11, _PERS_TEAM@GOTPAGE
Lloh39:
	ldr	x11, [x11, _PERS_TEAM@GOTPAGEOFF]
Lloh40:
	ldr	x11, [x11]
	str	x8, [x10, x11, lsl #3]
	ldr	x8, [x26]
	str	x8, [x9]
Lloh41:
	adrp	x8, _CS_PLAYERS@GOTPAGE
Lloh42:
	ldr	x8, [x8, _CS_PLAYERS@GOTPAGEOFF]
Lloh43:
	ldr	w8, [x8]
	add	w0, w8, w19
Lloh44:
	adrp	x1, l_.str.3@PAGE
Lloh45:
	add	x1, x1, l_.str.3@PAGEOFF
	bl	_trap_SetConfigstring
	bl	_CalculateRanks
	ldr	w8, [x23, #8]
Lloh46:
	adrp	x9, _SVF_BOT@GOTPAGE
Lloh47:
	ldr	x9, [x9, _SVF_BOT@GOTPAGEOFF]
Lloh48:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_22
; %bb.21:
	ldr	w1, [x22]
	mov	x0, x19
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	b	_BotAIShutdownClient
LBB0_22:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpAdd	Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpAdd	Lloh36, Lloh37
	.loh AdrpLdrGot	Lloh34, Lloh35
	.cfi_endproc
                                        ; -- End function
	.comm	_g_entities,8,3                 ; @g_entities
	.comm	_CON_DISCONNECTED,8,3           ; @CON_DISCONNECTED
	.comm	_level,56,3                     ; @level
	.comm	_TEAM_SPECTATOR,8,3             ; @TEAM_SPECTATOR
	.comm	_SPECTATOR_FOLLOW,8,3           ; @SPECTATOR_FOLLOW
	.comm	_CON_CONNECTED,8,3              ; @CON_CONNECTED
	.comm	_EV_PLAYER_TELEPORT_OUT,4,2     ; @EV_PLAYER_TELEPORT_OUT
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"ClientDisconnect: %i\n"

	.comm	_g_gametype,8,3                 ; @g_gametype
	.comm	_GT_TOURNAMENT,8,3              ; @GT_TOURNAMENT
	.comm	_TEAM_FREE,8,3                  ; @TEAM_FREE
	.comm	_EXEC_APPEND,4,2                ; @EXEC_APPEND
l_.str.1:                               ; @.str.1
	.asciz	"map_restart 0\n"

	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_qfalse,4,2                     ; @qfalse
l_.str.2:                               ; @.str.2
	.asciz	"disconnected"

	.comm	_PERS_TEAM,8,3                  ; @PERS_TEAM
	.comm	_CS_PLAYERS,4,2                 ; @CS_PLAYERS
l_.str.3:                               ; @.str.3
	.space	1

	.comm	_SVF_BOT,4,2                    ; @SVF_BOT
	.comm	_GT_HARVESTER,8,3               ; @GT_HARVESTER
.subsections_via_symbols
