	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function BotFuncButtonActivateGoal
LCPI0_0:
	.quad	0x3fe0000000000000              ## double 0.5
LCPI0_3:
	.quad	0x3ff0000000000000              ## double 1
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2
LCPI0_1:
	.long	0x3f000000                      ## float 0.5
LCPI0_4:
	.long	0x00000000                      ## float 0
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4
LCPI0_2:
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_BotFuncButtonActivateGoal
	.p2align	4, 0x90
_BotFuncButtonActivateGoal:             ## @BotFuncButtonActivateGoal
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$200, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r13
	movl	%esi, %r12d
	movq	%rdi, %r14
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_qfalse@GOTPCREL(%rip), %rbx
	movl	(%rbx), %eax
	movl	%eax, (%rdx)
	movq	8(%rdx), %rdi
	callq	_VectorClear
	leaq	L_.str(%rip), %rsi
	leaq	-176(%rbp), %rdx
	movl	%r12d, %edi
	movl	$128, %ecx
	callq	_trap_AAS_ValueForBSPEpairKey
	cmpb	$0, -176(%rbp)
	je	LBB0_8
## %bb.1:
	leaq	-175(%rbp), %rdi
	callq	_atoi
	testl	%eax, %eax
	je	LBB0_8
## %bb.2:
	movq	_ET_MOVER@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movl	%eax, %edi
	xorl	%edx, %edx
	callq	_BotModelMinsMaxs
	movl	%eax, %r15d
	leaq	L_.str.1(%rip), %rsi
	leaq	-180(%rbp), %rdx
	movl	%r12d, %edi
	callq	_trap_AAS_FloatForBSPEpairKey
	movss	-180(%rbp), %xmm0               ## xmm0 = mem[0],zero,zero,zero
	xorps	%xmm1, %xmm1
	ucomiss	%xmm1, %xmm0
	jne	LBB0_4
	jp	LBB0_4
## %bb.3:
	movl	$1082130432, -180(%rbp)         ## imm = 0x40800000
LBB0_4:
	leaq	L_.str.2(%rip), %rsi
	leaq	-212(%rbp), %rdx
	movl	%r12d, %edi
	callq	_trap_AAS_FloatForBSPEpairKey
	cvttss2si	-212(%rbp), %edx
	xorl	%esi, %esi
	xorl	%ecx, %ecx
	callq	_VectorSet
	callq	_BotSetMovedir
	callq	_VectorSubtract
	callq	_VectorAdd
	movsd	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero
	callq	_VectorScale
	callq	_fabs
	movss	%xmm0, -208(%rbp)               ## 4-byte Spill
	callq	_fabs
	xorps	%xmm1, %xmm1
	mulss	%xmm1, %xmm0
	movss	-208(%rbp), %xmm2               ## 4-byte Reload
                                        ## xmm2 = mem[0],zero,zero,zero
	mulss	%xmm1, %xmm2
	addss	%xmm0, %xmm2
	movss	%xmm2, -208(%rbp)               ## 4-byte Spill
	callq	_fabs
	mulss	LCPI0_4(%rip), %xmm0
	addss	-208(%rbp), %xmm0               ## 4-byte Folded Reload
	mulss	LCPI0_1(%rip), %xmm0
	movaps	%xmm0, -208(%rbp)               ## 16-byte Spill
	leaq	L_.str.3(%rip), %rsi
	leaq	-216(%rbp), %rdx
	movl	%r12d, %edi
	callq	_trap_AAS_FloatForBSPEpairKey
	movss	-216(%rbp), %xmm0               ## xmm0 = mem[0],zero,zero,zero
	ucomiss	LCPI0_4(%rip), %xmm0
	jne	LBB0_5
	jnp	LBB0_13
LBB0_5:
	movaps	LCPI0_2(%rip), %xmm0            ## xmm0 = [-0.0E+0,-0.0E+0,-0.0E+0,-0.0E+0]
	xorps	-208(%rbp), %xmm0               ## 16-byte Folded Reload
	callq	_VectorMA
	movq	8(%r13), %rsi
	callq	_VectorCopy
	movq	_qtrue@GOTPCREL(%rip), %rbx
	movl	(%rbx), %eax
	movl	%eax, (%r13)
	movl	12(%r14), %r9d
	movl	16(%r14), %esi
	movq	_MASK_SHOT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, (%rsp)
	leaq	-232(%rbp), %rdi
	xorl	%edx, %edx
	xorl	%ecx, %ecx
	callq	_BotAI_Trace
	movsd	-232(%rbp), %xmm0               ## xmm0 = mem[0],zero
	ucomisd	LCPI0_3(%rip), %xmm0
	jae	LBB0_7
## %bb.6:
	cmpl	%r15d, -224(%rbp)
	jne	LBB0_10
LBB0_7:
	movl	%r15d, 16(%r13)
	xorpd	%xmm0, %xmm0
	movupd	%xmm0, 56(%r13)
	movq	(%r14), %rdi
	movq	24(%r13), %rsi
	callq	_VectorCopy
	movl	8(%r14), %eax
	movl	%eax, 32(%r13)
	movq	40(%r13), %rdi
	movl	$-8, %esi
	movl	$-8, %edx
	movl	$-8, %ecx
	callq	_VectorSet
	movq	48(%r13), %rdi
	movl	$8, %esi
	movl	$8, %edx
	movl	$8, %ecx
	callq	_VectorSet
LBB0_8:
	movl	(%rbx), %eax
	movq	___stack_chk_guard@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	-48(%rbp), %rcx
	jne	LBB0_14
LBB0_9:
	addq	$200, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_13:
	movapd	-208(%rbp), %xmm0               ## 16-byte Reload
	callq	_BotFuncButtonActivateGoal.cold.2
	jmp	LBB0_11
LBB0_10:
	movapd	-208(%rbp), %xmm0               ## 16-byte Reload
	callq	_BotFuncButtonActivateGoal.cold.1
LBB0_11:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_14
## %bb.12:
	xorl	%eax, %eax
	jmp	LBB0_9
LBB0_14:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function BotFuncButtonActivateGoal.cold.1
LCPI1_0:
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_BotFuncButtonActivateGoal.cold.1:      ## @BotFuncButtonActivateGoal.cold.1
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$16, %rsp
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	movq	_PRESENCE_CROUCH@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_AAS_PresenceTypeBoundingBox
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	xorps	LCPI1_0(%rip), %xmm0
	callq	_VectorMA
	callq	_VectorCopy
	ud2
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function BotFuncButtonActivateGoal.cold.2
LCPI2_0:
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.long	0x80000000                      ## float -0
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_BotFuncButtonActivateGoal.cold.2:      ## @BotFuncButtonActivateGoal.cold.2
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	subq	$16, %rsp
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	movq	_PRESENCE_CROUCH@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_trap_AAS_PresenceTypeBoundingBox
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	movss	%xmm0, -8(%rbp)                 ## 4-byte Spill
	callq	_fabs
	movss	%xmm0, -4(%rbp)                 ## 4-byte Spill
	callq	_fabs
	mulss	-4(%rbp), %xmm0                 ## 4-byte Folded Reload
	addss	-8(%rbp), %xmm0                 ## 4-byte Folded Reload
	xorps	LCPI2_0(%rip), %xmm0
	callq	_VectorMA
	callq	_VectorCopy
	ud2
	.cfi_endproc
                                        ## -- End function
	.comm	_qfalse,4,2                     ## @qfalse
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"model"

	.comm	_ET_MOVER,4,2                   ## @ET_MOVER
L_.str.1:                               ## @.str.1
	.asciz	"lip"

L_.str.2:                               ## @.str.2
	.asciz	"angle"

L_.str.3:                               ## @.str.3
	.asciz	"health"

	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_MASK_SHOT,4,2                  ## @MASK_SHOT
	.comm	_PRESENCE_CROUCH,4,2            ## @PRESENCE_CROUCH
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotFuncButtonActivateGoal      ; -- Begin function BotFuncButtonActivateGoal
	.p2align	2
_BotFuncButtonActivateGoal:             ; @BotFuncButtonActivateGoal
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #256
	.cfi_def_cfa_offset 256
	stp	d9, d8, [sp, #176]              ; 16-byte Folded Spill
	stp	x24, x23, [sp, #192]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #208]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #224]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #240]            ; 16-byte Folded Spill
	add	x29, sp, #240
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset b8, -72
	.cfi_offset b9, -80
	mov	x19, x2
	mov	x22, x1
	mov	x20, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-72]
Lloh3:
	adrp	x21, _qfalse@GOTPAGE
Lloh4:
	ldr	x21, [x21, _qfalse@GOTPAGEOFF]
	ldr	w8, [x21]
	str	w8, [x2]
	ldr	x0, [x2, #8]
	bl	_VectorClear
Lloh5:
	adrp	x1, l_.str@PAGE
Lloh6:
	add	x1, x1, l_.str@PAGEOFF
	add	x23, sp, #40
	add	x2, sp, #40
	mov	x0, x22
	mov	w3, #128
	bl	_trap_AAS_ValueForBSPEpairKey
	ldrb	w8, [sp, #40]
	cbz	w8, LBB0_9
; %bb.1:
	add	x0, x23, #1
	bl	_atoi
	cbz	w0, LBB0_8
; %bb.2:
Lloh7:
	adrp	x8, _ET_MOVER@GOTPAGE
Lloh8:
	ldr	x8, [x8, _ET_MOVER@GOTPAGEOFF]
Lloh9:
	ldr	w1, [x8]
	mov	w2, #0
	bl	_BotModelMinsMaxs
	mov	x21, x0
Lloh10:
	adrp	x1, l_.str.1@PAGE
Lloh11:
	add	x1, x1, l_.str.1@PAGEOFF
	add	x2, sp, #36
	mov	x0, x22
	bl	_trap_AAS_FloatForBSPEpairKey
	ldr	s0, [sp, #36]
	fcmp	s0, #0.0
	b.ne	LBB0_4
; %bb.3:
	mov	w8, #1082130432
	str	w8, [sp, #36]
LBB0_4:
Lloh12:
	adrp	x1, l_.str.2@PAGE
Lloh13:
	add	x1, x1, l_.str.2@PAGEOFF
	add	x2, sp, #28
	mov	x0, x22
	bl	_trap_AAS_FloatForBSPEpairKey
	ldr	s0, [sp, #28]
	fcvtzs	w2, s0
	mov	w1, #0
	mov	w3, #0
	bl	_VectorSet
	bl	_BotSetMovedir
	bl	_VectorSubtract
	bl	_VectorAdd
	fmov	d0, #0.50000000
	bl	_VectorScale
	bl	_fabs
	fmov	s8, s0
	bl	_fabs
	movi	d9, #0000000000000000
	fmul	s0, s0, s9
	fmadd	s8, s8, s9, s0
	bl	_fabs
	fmadd	s0, s0, s9, s8
	fmov	s1, #0.50000000
	fmul	s8, s0, s1
Lloh14:
	adrp	x1, l_.str.3@PAGE
Lloh15:
	add	x1, x1, l_.str.3@PAGEOFF
	add	x2, sp, #32
	mov	x0, x22
	bl	_trap_AAS_FloatForBSPEpairKey
	ldr	s0, [sp, #32]
	fcmp	s0, #0.0
	b.eq	LBB0_12
; %bb.5:
	fneg	s0, s8
	bl	_VectorMA
	ldr	x1, [x19, #8]
	bl	_VectorCopy
Lloh16:
	adrp	x8, _qtrue@GOTPAGE
Lloh17:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
Lloh18:
	ldr	w8, [x8]
	str	w8, [x19]
	ldp	w5, w1, [x20, #12]
Lloh19:
	adrp	x8, _MASK_SHOT@GOTPAGE
Lloh20:
	ldr	x8, [x8, _MASK_SHOT@GOTPAGEOFF]
Lloh21:
	ldr	w6, [x8]
	add	x0, sp, #8
	mov	x2, #0
	mov	x3, #0
	bl	_BotAI_Trace
	ldr	d0, [sp, #8]
	fmov	d1, #1.00000000
	fcmp	d0, d1
	b.ge	LBB0_7
; %bb.6:
	ldr	w8, [sp, #16]
	cmp	w8, w21
	b.ne	LBB0_13
LBB0_7:
	str	w21, [x19, #16]
	stp	xzr, xzr, [x19, #56]
	ldr	x0, [x20]
	ldr	x1, [x19, #24]
	bl	_VectorCopy
	ldr	w8, [x20, #8]
	str	w8, [x19, #32]
	ldr	x0, [x19, #40]
	mov	w1, #-8
	mov	w2, #-8
	mov	w3, #-8
	bl	_VectorSet
	ldr	x0, [x19, #48]
	mov	w1, #8
	mov	w2, #8
	mov	w3, #8
	bl	_VectorSet
Lloh22:
	adrp	x21, _qtrue@GOTPAGE
Lloh23:
	ldr	x21, [x21, _qtrue@GOTPAGEOFF]
	b	LBB0_9
LBB0_8:
Lloh24:
	adrp	x21, _qfalse@GOTPAGE
Lloh25:
	ldr	x21, [x21, _qfalse@GOTPAGEOFF]
LBB0_9:
	ldr	w0, [x21]
	ldur	x8, [x29, #-72]
Lloh26:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh27:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh28:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_11
; %bb.10:
	ldp	x29, x30, [sp, #240]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #224]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #208]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #192]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #176]              ; 16-byte Folded Reload
	add	sp, sp, #256
	ret
LBB0_11:
	bl	___stack_chk_fail
LBB0_12:
	fmov	s0, s8
	bl	_BotFuncButtonActivateGoal.cold.2
LBB0_13:
	fmov	s0, s8
	bl	_BotFuncButtonActivateGoal.cold.1
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function BotFuncButtonActivateGoal.cold.1
_BotFuncButtonActivateGoal.cold.1:      ; @BotFuncButtonActivateGoal.cold.1
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-32]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset b8, -24
	.cfi_offset b9, -32
	fmov	s8, s0
Lloh29:
	adrp	x8, _PRESENCE_CROUCH@GOTPAGE
Lloh30:
	ldr	x8, [x8, _PRESENCE_CROUCH@GOTPAGEOFF]
Lloh31:
	ldr	w0, [x8]
	bl	_trap_AAS_PresenceTypeBoundingBox
	bl	_fabs
	fmov	s9, s0
	bl	_fabs
	fmadd	s9, s9, s0, s8
	bl	_fabs
	bl	_OUTLINED_FUNCTION_0
	fmadd	s9, s8, s0, s9
	bl	_fabs
	bl	_OUTLINED_FUNCTION_0
	fnmadd	s0, s8, s0, s9
	bl	_VectorMA
	bl	_VectorCopy
	brk	#0x1
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function BotFuncButtonActivateGoal.cold.2
_BotFuncButtonActivateGoal.cold.2:      ; @BotFuncButtonActivateGoal.cold.2
	.cfi_startproc
; %bb.0:
	stp	d9, d8, [sp, #-32]!             ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset b8, -24
	.cfi_offset b9, -32
	fmov	s8, s0
Lloh32:
	adrp	x8, _PRESENCE_CROUCH@GOTPAGE
Lloh33:
	ldr	x8, [x8, _PRESENCE_CROUCH@GOTPAGEOFF]
Lloh34:
	ldr	w0, [x8]
	bl	_trap_AAS_PresenceTypeBoundingBox
	bl	_fabs
	fmov	s9, s0
	bl	_fabs
	fmadd	s9, s9, s0, s8
	bl	_fabs
	bl	_OUTLINED_FUNCTION_0
	fmadd	s9, s8, s0, s9
	bl	_fabs
	bl	_OUTLINED_FUNCTION_0
	fnmadd	s0, s8, s0, s9
	bl	_VectorMA
	bl	_VectorCopy
	brk	#0x1
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.cfi_endproc
                                        ; -- End function
	.p2align	2                               ; -- Begin function OUTLINED_FUNCTION_0
_OUTLINED_FUNCTION_0:                   ; @OUTLINED_FUNCTION_0 Thunk
	.cfi_startproc
; %bb.0:
	fmov	s8, s0
	b	_fabs
	.cfi_endproc
                                        ; -- End function
	.comm	_qfalse,4,2                     ; @qfalse
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"model"

	.comm	_ET_MOVER,4,2                   ; @ET_MOVER
l_.str.1:                               ; @.str.1
	.asciz	"lip"

l_.str.2:                               ; @.str.2
	.asciz	"angle"

l_.str.3:                               ; @.str.3
	.asciz	"health"

	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_MASK_SHOT,4,2                  ; @MASK_SHOT
	.comm	_PRESENCE_CROUCH,4,2            ; @PRESENCE_CROUCH
.subsections_via_symbols
