	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotTeamGoals                   ## -- Begin function BotTeamGoals
	.p2align	4, 0x90
_BotTeamGoals:                          ## @BotTeamGoals
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	_gametype@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_GT_CTF@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	testl	%esi, %esi
	je	LBB0_3
## %bb.1:
	cmpq	%rcx, %rax
	jne	LBB0_5
## %bb.2:
	movq	%rbx, %rdi
	callq	_BotCTFRetreatGoals
	jmp	LBB0_5
LBB0_3:
	cmpq	%rcx, %rax
	jne	LBB0_5
## %bb.4:
	movq	%rbx, %rdi
	callq	_BotCTFSeekGoals
LBB0_5:
	movq	$0, (%rbx)
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_gametype,8,3                   ## @gametype
	.comm	_GT_CTF,8,3                     ## @GT_CTF
	.comm	_GT_1FCTF,8,3                   ## @GT_1FCTF
	.comm	_GT_HARVESTER,8,3               ## @GT_HARVESTER
	.comm	_GT_OBELISK,8,3                 ## @GT_OBELISK
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotTeamGoals                   ; -- Begin function BotTeamGoals
	.p2align	2
_BotTeamGoals:                          ; @BotTeamGoals
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, _gametype@GOTPAGE
Lloh1:
	ldr	x8, [x8, _gametype@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
Lloh3:
	adrp	x9, _GT_CTF@GOTPAGE
Lloh4:
	ldr	x9, [x9, _GT_CTF@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	cmp	x8, x9
	cbz	w1, LBB0_3
; %bb.1:
	b.ne	LBB0_5
; %bb.2:
	mov	x0, x19
	bl	_BotCTFRetreatGoals
	b	LBB0_5
LBB0_3:
	b.ne	LBB0_5
; %bb.4:
	mov	x0, x19
	bl	_BotCTFSeekGoals
LBB0_5:
	str	xzr, [x19]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_gametype,8,3                   ; @gametype
	.comm	_GT_CTF,8,3                     ; @GT_CTF
	.comm	_GT_1FCTF,8,3                   ; @GT_1FCTF
	.comm	_GT_HARVESTER,8,3               ; @GT_HARVESTER
	.comm	_GT_OBELISK,8,3                 ; @GT_OBELISK
.subsections_via_symbols
