	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_CalcVertexLightDirs          ## -- Begin function R_CalcVertexLightDirs
	.p2align	4, 0x90
_R_CalcVertexLightDirs:                 ## @R_CalcVertexLightDirs
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	_s_worldData@GOTPCREL(%rip), %r15
	movl	(%r15), %eax
	testl	%eax, %eax
	jle	LBB0_8
## %bb.1:
	movq	8(%r15), %rdx
	xorl	%r12d, %r12d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	incl	%r12d
	addq	$8, %rdx
	cmpl	%eax, %r12d
	jge	LBB0_8
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	movq	(%rdx), %r13
	movl	(%r13), %ecx
	addl	$-128, %ecx
	cmpl	$2, %ecx
	ja	LBB0_7
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, 4(%r13)
	jle	LBB0_7
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	xorl	%ebx, %ebx
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	8(%r13), %rax
	movl	8(%rax,%rbx), %esi
	callq	_R_VaoUnpackNormal
	movq	8(%r13), %rax
	movl	4(%rax,%rbx), %edi
	movq	%r15, %rcx
	callq	_R_LightDirForPoint
	movq	8(%r13), %rax
	movl	(%rax,%rbx), %edi
	callq	_R_VaoPackNormal
	incq	%r14
	movslq	4(%r13), %rax
	addq	$12, %rbx
	cmpq	%rax, %r14
	jl	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	(%r15), %eax
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	jmp	LBB0_7
LBB0_8:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_s_worldData,16,3               ## @s_worldData
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_R_CalcVertexLightDirs          ; -- Begin function R_CalcVertexLightDirs
	.p2align	2
_R_CalcVertexLightDirs:                 ; @R_CalcVertexLightDirs
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
Lloh0:
	adrp	x19, _s_worldData@GOTPAGE
Lloh1:
	ldr	x19, [x19, _s_worldData@GOTPAGEOFF]
	ldr	w8, [x19]
	cmp	w8, #1
	b.lt	LBB0_8
; %bb.1:
	mov	w20, #0
	ldr	x21, [x19, #8]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w20, w20, #1
	add	x21, x21, #8
	cmp	w20, w8
	b.ge	LBB0_8
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	ldr	x22, [x21]
	ldr	w9, [x22]
	sub	w9, w9, #128
	cmp	w9, #2
	b.hi	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w9, [x22, #4]
	cmp	w9, #1
	b.lt	LBB0_2
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x23, #0
	mov	x24, #0
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x22, #8]
	add	x8, x8, x23
	ldr	w1, [x8, #8]
	bl	_R_VaoUnpackNormal
	ldr	x8, [x22, #8]
	add	x8, x8, x23
	ldr	w0, [x8, #4]
	mov	x3, x19
	bl	_R_LightDirForPoint
	ldr	x8, [x22, #8]
	ldr	w0, [x8, x23]
	bl	_R_VaoPackNormal
	add	x24, x24, #1
	ldrsw	x8, [x22, #4]
	add	x23, x23, #12
	cmp	x24, x8
	b.lt	LBB0_6
; %bb.7:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w8, [x19]
	b	LBB0_2
LBB0_8:
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_s_worldData,16,3               ; @s_worldData
.subsections_via_symbols
