	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Team_CheckHurtCarrier          ## -- Begin function Team_CheckHurtCarrier
	.p2align	4, 0x90
_Team_CheckHurtCarrier:                 ## @Team_CheckHurtCarrier
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %rcx
	testq	%rcx, %rcx
	je	LBB0_11
## %bb.1:
	movq	(%rsi), %rax
	testq	%rax, %rax
	je	LBB0_11
## %bb.2:
	movq	8(%rcx), %rdx
	movq	24(%rcx), %rsi
	movq	_TEAM_RED@GOTPCREL(%rip), %rdi
	cmpq	(%rdi), %rdx
	jne	LBB0_3
## %bb.4:
	movq	_PW_BLUEFLAG@GOTPCREL(%rip), %rdi
	jmp	LBB0_5
LBB0_3:
	movq	_PW_REDFLAG@GOTPCREL(%rip), %rdi
LBB0_5:
	movslq	(%rdi), %rdi
	cmpq	$0, (%rsi,%rdi,8)
	je	LBB0_8
## %bb.6:
	cmpq	8(%rax), %rdx
	je	LBB0_8
## %bb.7:
	movq	_level@GOTPCREL(%rip), %rsi
	movl	(%rsi), %esi
	movl	%esi, (%rax)
LBB0_8:
	cmpq	$0, 16(%rcx)
	je	LBB0_11
## %bb.9:
	cmpq	8(%rax), %rdx
	je	LBB0_11
## %bb.10:
	movq	_level@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, (%rax)
LBB0_11:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_TEAM_RED,8,3                   ## @TEAM_RED
	.comm	_PW_BLUEFLAG,4,2                ## @PW_BLUEFLAG
	.comm	_PW_REDFLAG,4,2                 ## @PW_REDFLAG
	.comm	_level,4,2                      ## @level
	.comm	_GT_1FCTF,8,3                   ## @GT_1FCTF
	.comm	_PW_NEUTRALFLAG,4,2             ## @PW_NEUTRALFLAG
	.comm	_g_gametype,8,3                 ## @g_gametype
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_Team_CheckHurtCarrier          ; -- Begin function Team_CheckHurtCarrier
	.p2align	2
_Team_CheckHurtCarrier:                 ; @Team_CheckHurtCarrier
	.cfi_startproc
; %bb.0:
	ldr	x9, [x0]
	cbz	x9, LBB0_8
; %bb.1:
	ldr	x8, [x1]
	cbz	x8, LBB0_8
; %bb.2:
Lloh0:
	adrp	x11, _TEAM_RED@GOTPAGE
Lloh1:
	ldr	x11, [x11, _TEAM_RED@GOTPAGEOFF]
	ldr	x10, [x9, #8]
Lloh2:
	ldr	x11, [x11]
Lloh3:
	adrp	x12, _PW_BLUEFLAG@GOTPAGE
Lloh4:
	ldr	x12, [x12, _PW_BLUEFLAG@GOTPAGEOFF]
Lloh5:
	adrp	x13, _PW_REDFLAG@GOTPAGE
Lloh6:
	ldr	x13, [x13, _PW_REDFLAG@GOTPAGEOFF]
	ldr	x14, [x9, #24]
	cmp	x10, x11
	csel	x11, x12, x13, eq
	ldrsw	x11, [x11]
	ldr	x11, [x14, x11, lsl #3]
	cbz	x11, LBB0_5
; %bb.3:
	ldr	x11, [x8, #8]
	cmp	x10, x11
	b.eq	LBB0_5
; %bb.4:
Lloh7:
	adrp	x11, _level@GOTPAGE
Lloh8:
	ldr	x11, [x11, _level@GOTPAGEOFF]
Lloh9:
	ldr	w11, [x11]
	str	w11, [x8]
LBB0_5:
	ldr	x9, [x9, #16]
	cbz	x9, LBB0_8
; %bb.6:
	ldr	x9, [x8, #8]
	cmp	x10, x9
	b.eq	LBB0_8
; %bb.7:
Lloh10:
	adrp	x9, _level@GOTPAGE
Lloh11:
	ldr	x9, [x9, _level@GOTPAGEOFF]
Lloh12:
	ldr	w9, [x9]
	str	w9, [x8]
LBB0_8:
	ret
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.cfi_endproc
                                        ; -- End function
	.comm	_TEAM_RED,8,3                   ; @TEAM_RED
	.comm	_PW_BLUEFLAG,4,2                ; @PW_BLUEFLAG
	.comm	_PW_REDFLAG,4,2                 ; @PW_REDFLAG
	.comm	_level,4,2                      ; @level
	.comm	_GT_1FCTF,8,3                   ; @GT_1FCTF
	.comm	_PW_NEUTRALFLAG,4,2             ; @PW_NEUTRALFLAG
	.comm	_g_gametype,8,3                 ; @g_gametype
.subsections_via_symbols
