	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotInputToUserCommand          ## -- Begin function BotInputToUserCommand
	.p2align	4, 0x90
_BotInputToUserCommand:                 ## @BotInputToUserCommand
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, %r12d
	movq	%rdx, %rbx
	movq	%rsi, %r14
	movq	%rdi, %r15
	movq	%rsi, %rdi
	xorl	%esi, %esi
	movl	$40, %edx
	callq	_memset
	movl	%r12d, (%r14)
	movl	(%r15), %eax
	movq	_ACTION_DELAYEDJUMP@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_2
## %bb.1:
	movq	_ACTION_JUMP@GOTPCREL(%rip), %rdx
	orl	(%rdx), %eax
	movl	%eax, (%r15)
	movl	(%rcx), %ecx
	notl	%ecx
	andl	%ecx, %eax
	movl	%eax, (%r15)
LBB0_2:
	movq	_ACTION_RESPAWN@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_4
## %bb.3:
	movq	_BUTTON_ATTACK@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, 32(%r14)
LBB0_4:
	movq	_ACTION_ATTACK@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_6
## %bb.5:
	movq	_BUTTON_ATTACK@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_6:
	movq	_ACTION_TALK@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_8
## %bb.7:
	movq	_BUTTON_TALK@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_8:
	movq	_ACTION_GESTURE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_10
## %bb.9:
	movq	_BUTTON_GESTURE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_10:
	movq	_ACTION_USE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_12
## %bb.11:
	movq	_BUTTON_USE_HOLDABLE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_12:
	movq	_ACTION_WALK@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_14
## %bb.13:
	movq	_BUTTON_WALKING@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_14:
	movq	_ACTION_AFFIRMATIVE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_16
## %bb.15:
	movq	_BUTTON_AFFIRMATIVE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_16:
	movq	_ACTION_NEGATIVE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_18
## %bb.17:
	movq	_BUTTON_NEGATIVE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_18:
	movq	_ACTION_GETFLAG@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_20
## %bb.19:
	movq	_BUTTON_GETFLAG@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_20:
	movq	_ACTION_GUARDBASE@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_22
## %bb.21:
	movq	_BUTTON_GUARDBASE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_22:
	movq	_ACTION_PATROL@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_24
## %bb.23:
	movq	_BUTTON_PATROL@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	%ecx, 32(%r14)
LBB0_24:
	movq	_ACTION_FOLLOWME@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_26
## %bb.25:
	movq	_BUTTON_FOLLOWME@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, 32(%r14)
LBB0_26:
	movl	28(%r15), %eax
	movl	%eax, 28(%r14)
	movq	8(%r15), %rax
	movq	_PITCH@GOTPCREL(%rip), %r12
	movq	(%r12), %rcx
	movss	(%rax,%rcx,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	callq	_ANGLE2SHORT
	movq	8(%r14), %rcx
	movq	(%r12), %rdx
	movl	%eax, (%rcx,%rdx,4)
	movq	8(%r15), %rax
	movq	_YAW@GOTPCREL(%rip), %r12
	movq	(%r12), %rcx
	movss	(%rax,%rcx,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	callq	_ANGLE2SHORT
	movq	8(%r14), %rcx
	movq	(%r12), %rdx
	movl	%eax, (%rcx,%rdx,4)
	movq	8(%r15), %rax
	movq	_ROLL@GOTPCREL(%rip), %r15
	movq	(%r15), %rcx
	movss	(%rax,%rcx,4), %xmm0            ## xmm0 = mem[0],zero,zero,zero
	callq	_ANGLE2SHORT
	movq	8(%r14), %rcx
	movq	(%r15), %rdx
	movl	%eax, (%rcx,%rdx,4)
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_27:                                ## =>This Inner Loop Header: Depth=1
	movl	(%rcx,%rax,4), %edx
	subl	(%rbx,%rax,4), %edx
	movswl	%dx, %edx
	movl	%edx, (%rcx,%rax,4)
	incq	%rax
	jmp	LBB0_27
	.cfi_endproc
                                        ## -- End function
	.comm	_ACTION_DELAYEDJUMP,4,2         ## @ACTION_DELAYEDJUMP
	.comm	_ACTION_JUMP,4,2                ## @ACTION_JUMP
	.comm	_ACTION_RESPAWN,4,2             ## @ACTION_RESPAWN
	.comm	_BUTTON_ATTACK,4,2              ## @BUTTON_ATTACK
	.comm	_ACTION_ATTACK,4,2              ## @ACTION_ATTACK
	.comm	_ACTION_TALK,4,2                ## @ACTION_TALK
	.comm	_BUTTON_TALK,4,2                ## @BUTTON_TALK
	.comm	_ACTION_GESTURE,4,2             ## @ACTION_GESTURE
	.comm	_BUTTON_GESTURE,4,2             ## @BUTTON_GESTURE
	.comm	_ACTION_USE,4,2                 ## @ACTION_USE
	.comm	_BUTTON_USE_HOLDABLE,4,2        ## @BUTTON_USE_HOLDABLE
	.comm	_ACTION_WALK,4,2                ## @ACTION_WALK
	.comm	_BUTTON_WALKING,4,2             ## @BUTTON_WALKING
	.comm	_ACTION_AFFIRMATIVE,4,2         ## @ACTION_AFFIRMATIVE
	.comm	_BUTTON_AFFIRMATIVE,4,2         ## @BUTTON_AFFIRMATIVE
	.comm	_ACTION_NEGATIVE,4,2            ## @ACTION_NEGATIVE
	.comm	_BUTTON_NEGATIVE,4,2            ## @BUTTON_NEGATIVE
	.comm	_ACTION_GETFLAG,4,2             ## @ACTION_GETFLAG
	.comm	_BUTTON_GETFLAG,4,2             ## @BUTTON_GETFLAG
	.comm	_ACTION_GUARDBASE,4,2           ## @ACTION_GUARDBASE
	.comm	_BUTTON_GUARDBASE,4,2           ## @BUTTON_GUARDBASE
	.comm	_ACTION_PATROL,4,2              ## @ACTION_PATROL
	.comm	_BUTTON_PATROL,4,2              ## @BUTTON_PATROL
	.comm	_ACTION_FOLLOWME,4,2            ## @ACTION_FOLLOWME
	.comm	_BUTTON_FOLLOWME,4,2            ## @BUTTON_FOLLOWME
	.comm	_PITCH,8,3                      ## @PITCH
	.comm	_YAW,8,3                        ## @YAW
	.comm	_ROLL,8,3                       ## @ROLL
	.comm	_ACTION_MOVEFORWARD,4,2         ## @ACTION_MOVEFORWARD
	.comm	_ACTION_MOVEBACK,4,2            ## @ACTION_MOVEBACK
	.comm	_ACTION_MOVELEFT,4,2            ## @ACTION_MOVELEFT
	.comm	_ACTION_MOVERIGHT,4,2           ## @ACTION_MOVERIGHT
	.comm	_ACTION_CROUCH,4,2              ## @ACTION_CROUCH
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_BotInputToUserCommand          ; -- Begin function BotInputToUserCommand
	.p2align	2
_BotInputToUserCommand:                 ; @BotInputToUserCommand
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x22, x3
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	mov	x0, x1
	mov	w1, #0
	mov	w2, #40
	bl	_memset
	str	w22, [x20]
	ldr	w8, [x21]
Lloh0:
	adrp	x9, _ACTION_DELAYEDJUMP@GOTPAGE
Lloh1:
	ldr	x9, [x9, _ACTION_DELAYEDJUMP@GOTPAGEOFF]
	ldr	w10, [x9]
	tst	w10, w8
	b.eq	LBB0_2
; %bb.1:
Lloh2:
	adrp	x10, _ACTION_JUMP@GOTPAGE
Lloh3:
	ldr	x10, [x10, _ACTION_JUMP@GOTPAGEOFF]
Lloh4:
	ldr	w10, [x10]
	orr	w8, w10, w8
	str	w8, [x21]
	ldr	w9, [x9]
	bic	w8, w8, w9
	str	w8, [x21]
LBB0_2:
Lloh5:
	adrp	x9, _ACTION_RESPAWN@GOTPAGE
Lloh6:
	ldr	x9, [x9, _ACTION_RESPAWN@GOTPAGEOFF]
Lloh7:
	ldr	w10, [x9]
Lloh8:
	adrp	x9, _BUTTON_ATTACK@GOTPAGE
Lloh9:
	ldr	x9, [x9, _BUTTON_ATTACK@GOTPAGEOFF]
	tst	w10, w8
	b.eq	LBB0_4
; %bb.3:
	ldr	w10, [x9]
	str	w10, [x20, #32]
LBB0_4:
Lloh10:
	adrp	x10, _ACTION_ATTACK@GOTPAGE
Lloh11:
	ldr	x10, [x10, _ACTION_ATTACK@GOTPAGEOFF]
Lloh12:
	ldr	w10, [x10]
	tst	w10, w8
	b.eq	LBB0_6
; %bb.5:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_6:
Lloh13:
	adrp	x9, _ACTION_TALK@GOTPAGE
Lloh14:
	ldr	x9, [x9, _ACTION_TALK@GOTPAGEOFF]
Lloh15:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_8
; %bb.7:
Lloh16:
	adrp	x9, _BUTTON_TALK@GOTPAGE
Lloh17:
	ldr	x9, [x9, _BUTTON_TALK@GOTPAGEOFF]
Lloh18:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_8:
Lloh19:
	adrp	x9, _ACTION_GESTURE@GOTPAGE
Lloh20:
	ldr	x9, [x9, _ACTION_GESTURE@GOTPAGEOFF]
Lloh21:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_10
; %bb.9:
Lloh22:
	adrp	x9, _BUTTON_GESTURE@GOTPAGE
Lloh23:
	ldr	x9, [x9, _BUTTON_GESTURE@GOTPAGEOFF]
Lloh24:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_10:
Lloh25:
	adrp	x9, _ACTION_USE@GOTPAGE
Lloh26:
	ldr	x9, [x9, _ACTION_USE@GOTPAGEOFF]
Lloh27:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_12
; %bb.11:
Lloh28:
	adrp	x9, _BUTTON_USE_HOLDABLE@GOTPAGE
Lloh29:
	ldr	x9, [x9, _BUTTON_USE_HOLDABLE@GOTPAGEOFF]
Lloh30:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_12:
Lloh31:
	adrp	x9, _ACTION_WALK@GOTPAGE
Lloh32:
	ldr	x9, [x9, _ACTION_WALK@GOTPAGEOFF]
Lloh33:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_14
; %bb.13:
Lloh34:
	adrp	x9, _BUTTON_WALKING@GOTPAGE
Lloh35:
	ldr	x9, [x9, _BUTTON_WALKING@GOTPAGEOFF]
Lloh36:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_14:
Lloh37:
	adrp	x9, _ACTION_AFFIRMATIVE@GOTPAGE
Lloh38:
	ldr	x9, [x9, _ACTION_AFFIRMATIVE@GOTPAGEOFF]
Lloh39:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_16
; %bb.15:
Lloh40:
	adrp	x9, _BUTTON_AFFIRMATIVE@GOTPAGE
Lloh41:
	ldr	x9, [x9, _BUTTON_AFFIRMATIVE@GOTPAGEOFF]
Lloh42:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_16:
Lloh43:
	adrp	x9, _ACTION_NEGATIVE@GOTPAGE
Lloh44:
	ldr	x9, [x9, _ACTION_NEGATIVE@GOTPAGEOFF]
Lloh45:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_18
; %bb.17:
Lloh46:
	adrp	x9, _BUTTON_NEGATIVE@GOTPAGE
Lloh47:
	ldr	x9, [x9, _BUTTON_NEGATIVE@GOTPAGEOFF]
Lloh48:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_18:
Lloh49:
	adrp	x9, _ACTION_GETFLAG@GOTPAGE
Lloh50:
	ldr	x9, [x9, _ACTION_GETFLAG@GOTPAGEOFF]
Lloh51:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_20
; %bb.19:
Lloh52:
	adrp	x9, _BUTTON_GETFLAG@GOTPAGE
Lloh53:
	ldr	x9, [x9, _BUTTON_GETFLAG@GOTPAGEOFF]
Lloh54:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_20:
Lloh55:
	adrp	x9, _ACTION_GUARDBASE@GOTPAGE
Lloh56:
	ldr	x9, [x9, _ACTION_GUARDBASE@GOTPAGEOFF]
Lloh57:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_22
; %bb.21:
Lloh58:
	adrp	x9, _BUTTON_GUARDBASE@GOTPAGE
Lloh59:
	ldr	x9, [x9, _BUTTON_GUARDBASE@GOTPAGEOFF]
Lloh60:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_22:
Lloh61:
	adrp	x9, _ACTION_PATROL@GOTPAGE
Lloh62:
	ldr	x9, [x9, _ACTION_PATROL@GOTPAGEOFF]
Lloh63:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_24
; %bb.23:
Lloh64:
	adrp	x9, _BUTTON_PATROL@GOTPAGE
Lloh65:
	ldr	x9, [x9, _BUTTON_PATROL@GOTPAGEOFF]
Lloh66:
	ldr	w9, [x9]
	ldr	w10, [x20, #32]
	orr	w9, w10, w9
	str	w9, [x20, #32]
LBB0_24:
Lloh67:
	adrp	x9, _ACTION_FOLLOWME@GOTPAGE
Lloh68:
	ldr	x9, [x9, _ACTION_FOLLOWME@GOTPAGEOFF]
Lloh69:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_26
; %bb.25:
Lloh70:
	adrp	x8, _BUTTON_FOLLOWME@GOTPAGE
Lloh71:
	ldr	x8, [x8, _BUTTON_FOLLOWME@GOTPAGEOFF]
Lloh72:
	ldr	w8, [x8]
	ldr	w9, [x20, #32]
	orr	w8, w9, w8
	str	w8, [x20, #32]
LBB0_26:
	ldr	w8, [x21, #28]
	str	w8, [x20, #28]
	ldr	x8, [x21, #8]
Lloh73:
	adrp	x22, _PITCH@GOTPAGE
Lloh74:
	ldr	x22, [x22, _PITCH@GOTPAGEOFF]
	ldr	x9, [x22]
	ldr	s0, [x8, x9, lsl #2]
	bl	_ANGLE2SHORT
	ldr	x8, [x20, #8]
	ldr	x9, [x22]
	str	w0, [x8, x9, lsl #2]
	ldr	x8, [x21, #8]
Lloh75:
	adrp	x22, _YAW@GOTPAGE
Lloh76:
	ldr	x22, [x22, _YAW@GOTPAGEOFF]
	ldr	x9, [x22]
	ldr	s0, [x8, x9, lsl #2]
	bl	_ANGLE2SHORT
	ldr	x8, [x20, #8]
	ldr	x9, [x22]
	str	w0, [x8, x9, lsl #2]
	ldr	x8, [x21, #8]
Lloh77:
	adrp	x21, _ROLL@GOTPAGE
Lloh78:
	ldr	x21, [x21, _ROLL@GOTPAGEOFF]
	ldr	x9, [x21]
	ldr	s0, [x8, x9, lsl #2]
	bl	_ANGLE2SHORT
	mov	x8, #0
	ldr	x9, [x20, #8]
	ldr	x10, [x21]
	str	w0, [x9, x10, lsl #2]
LBB0_27:                                ; =>This Inner Loop Header: Depth=1
	lsl	x10, x8, #2
	ldr	w11, [x9, x10]
	ldr	w12, [x19, x10]
	sub	w11, w11, w12
	sxth	w11, w11
	str	w11, [x9, x10]
	add	x8, x8, #1
	b	LBB0_27
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotLdr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotLdr	Lloh67, Lloh68, Lloh69
	.loh AdrpLdrGotLdr	Lloh70, Lloh71, Lloh72
	.loh AdrpLdrGot	Lloh77, Lloh78
	.loh AdrpLdrGot	Lloh75, Lloh76
	.loh AdrpLdrGot	Lloh73, Lloh74
	.cfi_endproc
                                        ; -- End function
	.comm	_ACTION_DELAYEDJUMP,4,2         ; @ACTION_DELAYEDJUMP
	.comm	_ACTION_JUMP,4,2                ; @ACTION_JUMP
	.comm	_ACTION_RESPAWN,4,2             ; @ACTION_RESPAWN
	.comm	_BUTTON_ATTACK,4,2              ; @BUTTON_ATTACK
	.comm	_ACTION_ATTACK,4,2              ; @ACTION_ATTACK
	.comm	_ACTION_TALK,4,2                ; @ACTION_TALK
	.comm	_BUTTON_TALK,4,2                ; @BUTTON_TALK
	.comm	_ACTION_GESTURE,4,2             ; @ACTION_GESTURE
	.comm	_BUTTON_GESTURE,4,2             ; @BUTTON_GESTURE
	.comm	_ACTION_USE,4,2                 ; @ACTION_USE
	.comm	_BUTTON_USE_HOLDABLE,4,2        ; @BUTTON_USE_HOLDABLE
	.comm	_ACTION_WALK,4,2                ; @ACTION_WALK
	.comm	_BUTTON_WALKING,4,2             ; @BUTTON_WALKING
	.comm	_ACTION_AFFIRMATIVE,4,2         ; @ACTION_AFFIRMATIVE
	.comm	_BUTTON_AFFIRMATIVE,4,2         ; @BUTTON_AFFIRMATIVE
	.comm	_ACTION_NEGATIVE,4,2            ; @ACTION_NEGATIVE
	.comm	_BUTTON_NEGATIVE,4,2            ; @BUTTON_NEGATIVE
	.comm	_ACTION_GETFLAG,4,2             ; @ACTION_GETFLAG
	.comm	_BUTTON_GETFLAG,4,2             ; @BUTTON_GETFLAG
	.comm	_ACTION_GUARDBASE,4,2           ; @ACTION_GUARDBASE
	.comm	_BUTTON_GUARDBASE,4,2           ; @BUTTON_GUARDBASE
	.comm	_ACTION_PATROL,4,2              ; @ACTION_PATROL
	.comm	_BUTTON_PATROL,4,2              ; @BUTTON_PATROL
	.comm	_ACTION_FOLLOWME,4,2            ; @ACTION_FOLLOWME
	.comm	_BUTTON_FOLLOWME,4,2            ; @BUTTON_FOLLOWME
	.comm	_PITCH,8,3                      ; @PITCH
	.comm	_YAW,8,3                        ; @YAW
	.comm	_ROLL,8,3                       ; @ROLL
	.comm	_ACTION_MOVEFORWARD,4,2         ; @ACTION_MOVEFORWARD
	.comm	_ACTION_MOVEBACK,4,2            ; @ACTION_MOVEBACK
	.comm	_ACTION_MOVELEFT,4,2            ; @ACTION_MOVELEFT
	.comm	_ACTION_MOVERIGHT,4,2           ; @ACTION_MOVERIGHT
	.comm	_ACTION_CROUCH,4,2              ; @ACTION_CROUCH
.subsections_via_symbols
