	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_FBO_FastBlit                   ## -- Begin function FBO_FastBlit
	.p2align	4, 0x90
_FBO_FastBlit:                          ## @FBO_FastBlit
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %rbx
	movq	%rdx, %r14
	movq	_glRefConfig@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_1
## %bb.3:
	movl	%r8d, %r15d
	xorl	%r12d, %r12d
	movl	$0, %r13d
	testq	%rdi, %rdi
	je	LBB0_5
## %bb.4:
	movl	8(%rdi), %r13d
LBB0_5:
	testq	%r14, %r14
	je	LBB0_7
## %bb.6:
	movl	8(%r14), %r12d
LBB0_7:
	movl	%r9d, -44(%rbp)                 ## 4-byte Spill
	testq	%rsi, %rsi
	je	LBB0_8
## %bb.9:
	movl	(%rsi), %eax
	movl	4(%rsi), %edx
	movl	8(%rsi), %ecx
	addl	%eax, %ecx
	movl	12(%rsi), %r8d
	addl	%edx, %r8d
	movl	%eax, %esi
	jmp	LBB0_10
LBB0_1:
	movl	$0, 8(%rsp)
	movq	$0, (%rsp)
	xorl	%edx, %edx
	movq	%r14, %rcx
	movq	%rbx, %r8
	xorl	%r9d, %r9d
	callq	_FBO_Blit
	jmp	LBB0_2
LBB0_8:
	movq	_glConfig@GOTPCREL(%rip), %rax
	leaq	4(%rdi), %rdx
	leaq	4(%rax), %rsi
	testq	%rdi, %rdi
	cmoveq	%rax, %rdi
	movl	(%rdi), %ecx
	cmoveq	%rsi, %rdx
	movl	(%rdx), %r8d
	xorl	%esi, %esi
	xorl	%edx, %edx
LBB0_10:
	callq	_VectorSet4
	testq	%rbx, %rbx
	je	LBB0_11
## %bb.12:
	movl	(%rbx), %esi
	movl	4(%rbx), %edx
	movl	8(%rbx), %ecx
	addl	%esi, %ecx
	movl	12(%rbx), %r8d
	addl	%edx, %r8d
	jmp	LBB0_13
LBB0_11:
	movq	_glConfig@GOTPCREL(%rip), %rax
	leaq	4(%r14), %rdx
	leaq	4(%rax), %rsi
	testq	%r14, %r14
	cmoveq	%rax, %r14
	movl	(%r14), %ecx
	cmoveq	%rsi, %rdx
	movl	(%rdx), %r8d
	xorl	%esi, %esi
	xorl	%edx, %edx
LBB0_13:
	callq	_VectorSet4
	movq	_GL_READ_FRAMEBUFFER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	%r13d, %esi
	callq	_GL_BindFramebuffer
	movq	_GL_DRAW_FRAMEBUFFER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movl	%r12d, %esi
	callq	_GL_BindFramebuffer
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, 24(%rsp)
	movl	%r15d, 16(%rsp)
	callq	_qglBlitFramebuffer
	movq	_GL_FRAMEBUFFER@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	xorl	%esi, %esi
	callq	_GL_BindFramebuffer
	movq	_glState@GOTPCREL(%rip), %rax
	movq	$0, (%rax)
LBB0_2:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_glRefConfig,4,2                ## @glRefConfig
	.comm	_glConfig,8,2                   ## @glConfig
	.comm	_GL_READ_FRAMEBUFFER,4,2        ## @GL_READ_FRAMEBUFFER
	.comm	_GL_DRAW_FRAMEBUFFER,4,2        ## @GL_DRAW_FRAMEBUFFER
	.comm	_GL_FRAMEBUFFER,4,2             ## @GL_FRAMEBUFFER
	.comm	_glState,8,3                    ## @glState
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_FBO_FastBlit                   ; -- Begin function FBO_FastBlit
	.p2align	2
_FBO_FastBlit:                          ; @FBO_FastBlit
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #80
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x23, x3
	mov	x24, x2
Lloh0:
	adrp	x8, _glRefConfig@GOTPAGE
Lloh1:
	ldr	x8, [x8, _glRefConfig@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cbz	w8, LBB0_6
; %bb.1:
	mov	x20, x5
	mov	x19, x4
	cbz	x0, LBB0_7
; %bb.2:
	ldr	w21, [x0, #8]
	cbz	x24, LBB0_8
LBB0_3:
	ldr	w22, [x24, #8]
	cbz	x1, LBB0_9
LBB0_4:
	ldp	w8, w2, [x1]
	ldp	w9, w10, [x1, #8]
	add	w3, w9, w8
	add	w4, w10, w2
	mov	x1, x8
	bl	_VectorSet4
	cbz	x23, LBB0_10
LBB0_5:
	ldp	w1, w2, [x23]
	ldp	w8, w9, [x23, #8]
	add	w3, w8, w1
	add	w4, w9, w2
	b	LBB0_11
LBB0_6:
	mov	x2, #0
	mov	x3, x24
	mov	x4, x23
	mov	x5, #0
	mov	x6, #0
	mov	w7, #0
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #80
	b	_FBO_Blit
LBB0_7:
	mov	w21, #0
	cbnz	x24, LBB0_3
LBB0_8:
	mov	w22, #0
	cbnz	x1, LBB0_4
LBB0_9:
Lloh3:
	adrp	x8, _glConfig@GOTPAGE
Lloh4:
	ldr	x8, [x8, _glConfig@GOTPAGEOFF]
	cmp	x0, #0
	csel	x9, x8, x0, eq
	ldr	w3, [x9]
	add	x9, x0, #4
	add	x8, x8, #4
	csel	x8, x8, x9, eq
	ldr	w4, [x8]
	mov	w2, #0
	bl	_VectorSet4
	cbnz	x23, LBB0_5
LBB0_10:
Lloh5:
	adrp	x8, _glConfig@GOTPAGE
Lloh6:
	ldr	x8, [x8, _glConfig@GOTPAGEOFF]
	cmp	x24, #0
	csel	x9, x8, x24, eq
	ldr	w3, [x9]
	add	x9, x24, #4
	add	x8, x8, #4
	csel	x8, x8, x9, eq
	ldr	w4, [x8]
	mov	w1, #0
	mov	w2, #0
LBB0_11:
	bl	_VectorSet4
Lloh7:
	adrp	x8, _GL_READ_FRAMEBUFFER@GOTPAGE
Lloh8:
	ldr	x8, [x8, _GL_READ_FRAMEBUFFER@GOTPAGEOFF]
Lloh9:
	ldr	w0, [x8]
	mov	x1, x21
	bl	_GL_BindFramebuffer
Lloh10:
	adrp	x8, _GL_DRAW_FRAMEBUFFER@GOTPAGE
Lloh11:
	ldr	x8, [x8, _GL_DRAW_FRAMEBUFFER@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x8]
	mov	x1, x22
	bl	_GL_BindFramebuffer
	stp	w19, w20, [sp]
	bl	_qglBlitFramebuffer
Lloh13:
	adrp	x8, _GL_FRAMEBUFFER@GOTPAGE
Lloh14:
	ldr	x8, [x8, _GL_FRAMEBUFFER@GOTPAGEOFF]
Lloh15:
	ldr	w0, [x8]
	mov	w1, #0
	bl	_GL_BindFramebuffer
Lloh16:
	adrp	x8, _glState@GOTPAGE
Lloh17:
	ldr	x8, [x8, _glState@GOTPAGEOFF]
Lloh18:
	str	xzr, [x8]
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #80
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotStr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.cfi_endproc
                                        ; -- End function
	.comm	_glRefConfig,4,2                ; @glRefConfig
	.comm	_glConfig,8,2                   ; @glConfig
	.comm	_GL_READ_FRAMEBUFFER,4,2        ; @GL_READ_FRAMEBUFFER
	.comm	_GL_DRAW_FRAMEBUFFER,4,2        ; @GL_DRAW_FRAMEBUFFER
	.comm	_GL_FRAMEBUFFER,4,2             ; @GL_FRAMEBUFFER
	.comm	_glState,8,3                    ; @glState
.subsections_via_symbols
