	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SCR_DrawScreenField            ## -- Begin function SCR_DrawScreenField
	.p2align	4, 0x90
_SCR_DrawScreenField:                   ## @SCR_DrawScreenField
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %r12d
	movl	%edi, %ebx
	testl	%edx, %edx
	jne	LBB0_2
## %bb.1:
	movq	_re@GOTPCREL(%rip), %rax
	movl	%ebx, %edi
	callq	*16(%rax)
LBB0_2:
	movl	%ebx, -44(%rbp)                 ## 4-byte Spill
	movq	_uivm@GOTPCREL(%rip), %r14
	movq	(%r14), %rdi
	testq	%rdi, %rdi
	je	LBB0_3
## %bb.4:
	movq	_UI_IS_FULLSCREEN@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	xorl	%eax, %eax
	callq	_VM_Call
	testq	%rax, %rax
	setne	%bl
	jmp	LBB0_5
LBB0_3:
	xorl	%ebx, %ebx
LBB0_5:
	movq	_clc@GOTPCREL(%rip), %r13
	testb	%bl, %bl
	jne	LBB0_7
## %bb.6:
	cmpl	$128, (%r13)
	jg	LBB0_9
LBB0_7:
	movq	_cls@GOTPCREL(%rip), %r15
	imull	$480, 8(%r15), %eax             ## imm = 0x1E0
	movl	12(%r15), %ecx
	shll	$7, %ecx
	leal	(%rcx,%rcx,4), %ecx
	cmpl	%ecx, %eax
	jle	LBB0_9
## %bb.8:
	movq	_g_color_table@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax), %rdi
	movq	_re@GOTPCREL(%rip), %rax
	callq	*(%rax)
	movl	4(%r15), %eax
	movl	8(%r15), %edx
	movl	12(%r15), %ecx
	subq	$8, %rsp
	xorl	%edi, %edi
	xorl	%esi, %esi
	xorl	%r8d, %r8d
	xorl	%r9d, %r9d
	pushq	%rax
	pushq	$0
	pushq	$0
	movq	_re@GOTPCREL(%rip), %r15
	callq	*8(%r15)
	addq	$32, %rsp
	xorl	%edi, %edi
	callq	*(%r15)
LBB0_9:
	movq	(%r14), %rdi
	testq	%rdi, %rdi
	sete	%al
	orb	%bl, %al
	je	LBB0_10
## %bb.24:
	testl	%r12d, %r12d
	jne	LBB0_31
	jmp	LBB0_25
LBB0_10:
	movl	(%r13), %eax
	addl	$-128, %eax
	cmpl	$7, %eax
	ja	LBB0_23
## %bb.11:
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_17:
	testl	%r12d, %r12d
	jne	LBB0_31
## %bb.18:
	movq	_UI_REFRESH@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_cls@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%eax, %eax
	callq	_VM_Call
	movq	(%r14), %rdi
	movq	_UI_DRAW_CONNECT_SCREEN@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_qfalse@GOTPCREL(%rip), %rax
	jmp	LBB0_16
LBB0_19:
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	%r12d, %esi
	callq	_CL_CGameRendering
	testl	%r12d, %r12d
	jne	LBB0_31
## %bb.20:
	movq	(%r14), %rdi
	movq	_UI_REFRESH@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_cls@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%eax, %eax
	callq	_VM_Call
	movq	(%r14), %rdi
	movq	_UI_DRAW_CONNECT_SCREEN@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_qtrue@GOTPCREL(%rip), %rax
	jmp	LBB0_16
LBB0_23:
	movq	_ERR_FATAL@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	L_.str(%rip), %rsi
	callq	_Com_Error
	testl	%r12d, %r12d
	jne	LBB0_31
	jmp	LBB0_25
LBB0_14:
	testl	%r12d, %r12d
	jne	LBB0_31
## %bb.15:
	xorl	%eax, %eax
	callq	_S_StopAllSounds
	movq	(%r14), %rdi
	movq	_UI_SET_ACTIVE_MENU@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_UIMENU_MAIN@GOTPCREL(%rip), %rax
LBB0_16:
	movl	(%rax), %edx
	xorl	%eax, %eax
	callq	_VM_Call
LBB0_25:
	xorl	%eax, %eax
	callq	_Key_GetCatcher
	movq	_KEYCATCH_UI@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_28
## %bb.26:
	movq	(%r14), %rdi
	testq	%rdi, %rdi
	je	LBB0_28
## %bb.27:
	movq	_UI_REFRESH@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	_cls@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	xorl	%eax, %eax
	callq	_VM_Call
LBB0_28:
	xorl	%eax, %eax
	callq	_Con_DrawConsole
	movq	_cl_debuggraph@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	jne	LBB0_32
## %bb.29:
	movq	_cl_timegraph@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	jne	LBB0_32
## %bb.30:
	movq	_cl_debugMove@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	$0, (%rax)
	je	LBB0_31
LBB0_32:
	xorl	%eax, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_SCR_DrawDebugGraph             ## TAILCALL
LBB0_12:
	testl	%r12d, %r12d
	jne	LBB0_31
## %bb.13:
	xorl	%eax, %eax
	callq	_SCR_DrawCinematic
	jmp	LBB0_25
LBB0_21:
	movl	-44(%rbp), %edi                 ## 4-byte Reload
	movl	%r12d, %esi
	callq	_CL_CGameRendering
	testl	%r12d, %r12d
	je	LBB0_22
LBB0_31:
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_22:
	xorl	%eax, %eax
	callq	_SCR_DrawDemoRecording
	jmp	LBB0_25
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_19, LBB0_19-LJTI0_0
.set L0_0_set_14, LBB0_14-LJTI0_0
.set L0_0_set_17, LBB0_17-LJTI0_0
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_21, LBB0_21-LJTI0_0
LJTI0_0:
	.long	L0_0_set_19
	.long	L0_0_set_19
	.long	L0_0_set_14
	.long	L0_0_set_17
	.long	L0_0_set_17
	.long	L0_0_set_12
	.long	L0_0_set_17
	.long	L0_0_set_21
	.end_data_region
                                        ## -- End function
	.comm	_re,24,3                        ## @re
	.comm	_uivm,8,3                       ## @uivm
	.comm	_UI_IS_FULLSCREEN,4,2           ## @UI_IS_FULLSCREEN
	.comm	_clc,4,2                        ## @clc
	.comm	_cls,16,2                       ## @cls
	.comm	_g_color_table,8,3              ## @g_color_table
	.comm	_ERR_FATAL,4,2                  ## @ERR_FATAL
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"SCR_DrawScreenField: bad clc.state"

	.comm	_UI_SET_ACTIVE_MENU,4,2         ## @UI_SET_ACTIVE_MENU
	.comm	_UIMENU_MAIN,4,2                ## @UIMENU_MAIN
	.comm	_UI_REFRESH,4,2                 ## @UI_REFRESH
	.comm	_UI_DRAW_CONNECT_SCREEN,4,2     ## @UI_DRAW_CONNECT_SCREEN
	.comm	_qfalse,4,2                     ## @qfalse
	.comm	_qtrue,4,2                      ## @qtrue
	.comm	_KEYCATCH_UI,4,2                ## @KEYCATCH_UI
	.comm	_cl_debuggraph,8,3              ## @cl_debuggraph
	.comm	_cl_timegraph,8,3               ## @cl_timegraph
	.comm	_cl_debugMove,8,3               ## @cl_debugMove
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_SCR_DrawScreenField            ; -- Begin function SCR_DrawScreenField
	.p2align	2
_SCR_DrawScreenField:                   ; @SCR_DrawScreenField
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x2
	mov	x20, x0
	cbnz	w2, LBB0_2
; %bb.1:
Lloh0:
	adrp	x8, _re@GOTPAGE
Lloh1:
	ldr	x8, [x8, _re@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8, #16]
	mov	x0, x20
	blr	x8
LBB0_2:
Lloh3:
	adrp	x21, _uivm@GOTPAGE
Lloh4:
	ldr	x21, [x21, _uivm@GOTPAGEOFF]
	ldr	x0, [x21]
	cbz	x0, LBB0_4
; %bb.3:
Lloh5:
	adrp	x8, _UI_IS_FULLSCREEN@GOTPAGE
Lloh6:
	ldr	x8, [x8, _UI_IS_FULLSCREEN@GOTPAGEOFF]
Lloh7:
	ldr	w1, [x8]
	bl	_VM_Call
	cmp	x0, #0
	cset	w22, ne
	b	LBB0_5
LBB0_4:
	mov	w22, #0
LBB0_5:
Lloh8:
	adrp	x23, _clc@GOTPAGE
Lloh9:
	ldr	x23, [x23, _clc@GOTPAGEOFF]
	tbnz	w22, #0, LBB0_7
; %bb.6:
	ldr	w8, [x23]
	cmp	w8, #128
	b.gt	LBB0_9
LBB0_7:
Lloh10:
	adrp	x24, _cls@GOTPAGE
Lloh11:
	ldr	x24, [x24, _cls@GOTPAGEOFF]
	mov	w8, #480
	ldp	w9, w10, [x24, #8]
	mul	w8, w9, w8
	add	w9, w10, w10, lsl #2
	cmp	w8, w9, lsl #7
	b.le	LBB0_9
; %bb.8:
Lloh12:
	adrp	x25, _re@GOTPAGE
Lloh13:
	ldr	x25, [x25, _re@GOTPAGEOFF]
	ldr	x8, [x25]
Lloh14:
	adrp	x9, _g_color_table@GOTPAGE
Lloh15:
	ldr	x9, [x9, _g_color_table@GOTPAGEOFF]
Lloh16:
	ldr	x9, [x9]
	ldr	x0, [x9]
	blr	x8
	ldr	x8, [x25, #8]
	ldp	w2, w3, [x24, #8]
	ldr	w9, [x24, #4]
	str	w9, [sp]
	mov	w0, #0
	mov	w1, #0
	mov	w4, #0
	mov	w5, #0
	mov	w6, #0
	mov	w7, #0
	blr	x8
	ldr	x8, [x25]
	mov	x0, #0
	blr	x8
LBB0_9:
	ldr	x0, [x21]
	cmp	x0, #0
	cset	w8, eq
	orr	w8, w8, w22
	tbz	w8, #0, LBB0_11
; %bb.10:
	cbnz	w19, LBB0_30
	b	LBB0_21
LBB0_11:
	ldr	w8, [x23]
	sub	w8, w8, #128
	cmp	w8, #7
	b.hi	LBB0_17
; %bb.12:
Lloh17:
	adrp	x9, lJTI0_0@PAGE
Lloh18:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_13
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_13:
	cbnz	w19, LBB0_30
; %bb.14:
Lloh19:
	adrp	x8, _UI_REFRESH@GOTPAGE
Lloh20:
	ldr	x8, [x8, _UI_REFRESH@GOTPAGEOFF]
Lloh21:
	ldr	w1, [x8]
Lloh22:
	adrp	x8, _cls@GOTPAGE
Lloh23:
	ldr	x8, [x8, _cls@GOTPAGEOFF]
Lloh24:
	ldr	w8, [x8]
	str	x8, [sp]
	bl	_VM_Call
	ldr	x0, [x21]
Lloh25:
	adrp	x8, _UI_DRAW_CONNECT_SCREEN@GOTPAGE
Lloh26:
	ldr	x8, [x8, _UI_DRAW_CONNECT_SCREEN@GOTPAGEOFF]
Lloh27:
	ldr	w1, [x8]
Lloh28:
	adrp	x8, _qfalse@GOTPAGE
Lloh29:
	ldr	x8, [x8, _qfalse@GOTPAGEOFF]
	b	LBB0_20
LBB0_15:
	mov	x0, x20
	mov	x1, x19
	bl	_CL_CGameRendering
	cbnz	w19, LBB0_30
; %bb.16:
	ldr	x0, [x21]
Lloh30:
	adrp	x8, _UI_REFRESH@GOTPAGE
Lloh31:
	ldr	x8, [x8, _UI_REFRESH@GOTPAGEOFF]
Lloh32:
	ldr	w1, [x8]
Lloh33:
	adrp	x8, _cls@GOTPAGE
Lloh34:
	ldr	x8, [x8, _cls@GOTPAGEOFF]
Lloh35:
	ldr	w8, [x8]
	str	x8, [sp]
	bl	_VM_Call
	ldr	x0, [x21]
Lloh36:
	adrp	x8, _UI_DRAW_CONNECT_SCREEN@GOTPAGE
Lloh37:
	ldr	x8, [x8, _UI_DRAW_CONNECT_SCREEN@GOTPAGEOFF]
Lloh38:
	ldr	w1, [x8]
Lloh39:
	adrp	x8, _qtrue@GOTPAGE
Lloh40:
	ldr	x8, [x8, _qtrue@GOTPAGEOFF]
	b	LBB0_20
LBB0_17:
Lloh41:
	adrp	x8, _ERR_FATAL@GOTPAGE
Lloh42:
	ldr	x8, [x8, _ERR_FATAL@GOTPAGEOFF]
Lloh43:
	ldr	w0, [x8]
Lloh44:
	adrp	x1, l_.str@PAGE
Lloh45:
	add	x1, x1, l_.str@PAGEOFF
	bl	_Com_Error
	cbnz	w19, LBB0_30
	b	LBB0_21
LBB0_18:
	cbnz	w19, LBB0_30
; %bb.19:
	bl	_S_StopAllSounds
	ldr	x0, [x21]
Lloh46:
	adrp	x8, _UI_SET_ACTIVE_MENU@GOTPAGE
Lloh47:
	ldr	x8, [x8, _UI_SET_ACTIVE_MENU@GOTPAGEOFF]
Lloh48:
	ldr	w1, [x8]
Lloh49:
	adrp	x8, _UIMENU_MAIN@GOTPAGE
Lloh50:
	ldr	x8, [x8, _UIMENU_MAIN@GOTPAGEOFF]
LBB0_20:
	ldr	w8, [x8]
	str	x8, [sp]
	bl	_VM_Call
LBB0_21:
	bl	_Key_GetCatcher
Lloh51:
	adrp	x8, _KEYCATCH_UI@GOTPAGE
Lloh52:
	ldr	x8, [x8, _KEYCATCH_UI@GOTPAGEOFF]
Lloh53:
	ldr	w8, [x8]
	and	w8, w8, w0
	ldr	x0, [x21]
	cmp	w8, #0
	ccmp	x0, #0, #4, ne
	b.eq	LBB0_23
; %bb.22:
Lloh54:
	adrp	x8, _UI_REFRESH@GOTPAGE
Lloh55:
	ldr	x8, [x8, _UI_REFRESH@GOTPAGEOFF]
Lloh56:
	ldr	w1, [x8]
Lloh57:
	adrp	x8, _cls@GOTPAGE
Lloh58:
	ldr	x8, [x8, _cls@GOTPAGEOFF]
Lloh59:
	ldr	w8, [x8]
	str	x8, [sp]
	bl	_VM_Call
LBB0_23:
	bl	_Con_DrawConsole
Lloh60:
	adrp	x8, _cl_debuggraph@GOTPAGE
Lloh61:
	ldr	x8, [x8, _cl_debuggraph@GOTPAGEOFF]
Lloh62:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbnz	x8, LBB0_26
; %bb.24:
Lloh63:
	adrp	x8, _cl_timegraph@GOTPAGE
Lloh64:
	ldr	x8, [x8, _cl_timegraph@GOTPAGEOFF]
Lloh65:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbnz	x8, LBB0_26
; %bb.25:
Lloh66:
	adrp	x8, _cl_debugMove@GOTPAGE
Lloh67:
	ldr	x8, [x8, _cl_debugMove@GOTPAGEOFF]
Lloh68:
	ldr	x8, [x8]
	ldr	x8, [x8]
	cbz	x8, LBB0_30
LBB0_26:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	b	_SCR_DrawDebugGraph
LBB0_27:
	cbnz	w19, LBB0_30
; %bb.28:
	bl	_SCR_DrawCinematic
	b	LBB0_21
LBB0_29:
	mov	x0, x20
	mov	x1, x19
	bl	_CL_CGameRendering
	cbz	w19, LBB0_31
LBB0_30:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
LBB0_31:
	bl	_SCR_DrawDemoRecording
	b	LBB0_21
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh12, Lloh13
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh36, Lloh37, Lloh38
	.loh AdrpLdrGotLdr	Lloh33, Lloh34, Lloh35
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpAdd	Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGot	Lloh49, Lloh50
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh51, Lloh52, Lloh53
	.loh AdrpLdrGotLdr	Lloh57, Lloh58, Lloh59
	.loh AdrpLdrGotLdr	Lloh54, Lloh55, Lloh56
	.loh AdrpLdrGotLdr	Lloh60, Lloh61, Lloh62
	.loh AdrpLdrGotLdr	Lloh63, Lloh64, Lloh65
	.loh AdrpLdrGotLdr	Lloh66, Lloh67, Lloh68
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_15-LBB0_13)>>2
	.byte	(LBB0_15-LBB0_13)>>2
	.byte	(LBB0_18-LBB0_13)>>2
	.byte	(LBB0_13-LBB0_13)>>2
	.byte	(LBB0_13-LBB0_13)>>2
	.byte	(LBB0_27-LBB0_13)>>2
	.byte	(LBB0_13-LBB0_13)>>2
	.byte	(LBB0_29-LBB0_13)>>2
                                        ; -- End function
	.comm	_re,24,3                        ; @re
	.comm	_uivm,8,3                       ; @uivm
	.comm	_UI_IS_FULLSCREEN,4,2           ; @UI_IS_FULLSCREEN
	.comm	_clc,4,2                        ; @clc
	.comm	_cls,16,2                       ; @cls
	.comm	_g_color_table,8,3              ; @g_color_table
	.comm	_ERR_FATAL,4,2                  ; @ERR_FATAL
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"SCR_DrawScreenField: bad clc.state"

	.comm	_UI_SET_ACTIVE_MENU,4,2         ; @UI_SET_ACTIVE_MENU
	.comm	_UIMENU_MAIN,4,2                ; @UIMENU_MAIN
	.comm	_UI_REFRESH,4,2                 ; @UI_REFRESH
	.comm	_UI_DRAW_CONNECT_SCREEN,4,2     ; @UI_DRAW_CONNECT_SCREEN
	.comm	_qfalse,4,2                     ; @qfalse
	.comm	_qtrue,4,2                      ; @qtrue
	.comm	_KEYCATCH_UI,4,2                ; @KEYCATCH_UI
	.comm	_cl_debuggraph,8,3              ; @cl_debuggraph
	.comm	_cl_timegraph,8,3               ; @cl_timegraph
	.comm	_cl_debugMove,8,3               ; @cl_debugMove
.subsections_via_symbols
