	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function gfx_v8_0_parse_ind_reg_list
_gfx_v8_0_parse_ind_reg_list:           ## @gfx_v8_0_parse_ind_reg_list
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, -44(%rbp)                 ## 4-byte Spill
	movq	%r8, -56(%rbp)                  ## 8-byte Spill
	movl	%edx, -48(%rbp)                 ## 4-byte Spill
	cmpl	%edx, %esi
	jge	LBB0_13
## %bb.1:
	movq	%rcx, %r13
	movl	%esi, %ebx
	movq	%rdi, %r14
	movl	$1, %eax
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	movl	$1, %eax
LBB0_12:                                ##   in Loop: Header=BB0_2 Depth=1
	incl	%ebx
	cmpl	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	jge	LBB0_13
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_8 Depth 2
	testl	%eax, %eax
	je	LBB0_4
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	24(%rbp), %rcx
	movslq	(%rcx), %rax
	movq	16(%rbp), %rdx
	movl	%ebx, (%rdx,%rax,4)
	movl	(%rcx), %eax
	incl	%eax
	movl	%eax, (%rcx)
	xorl	%edi, %edi
	cmpl	32(%rbp), %eax
	setge	%dil
	callq	_BUG_ON
LBB0_4:                                 ##   in Loop: Header=BB0_2 Depth=1
	movslq	%ebx, %rcx
	cmpl	$-1, (%r14,%rcx,4)
	je	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	2(%rcx), %r12
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax), %eax
	movl	8(%r14,%rcx,4), %ecx
	testl	%eax, %eax
	jle	LBB0_10
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%r15d, %r15d
	.p2align	4, 0x90
LBB0_8:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpl	%ecx, (%r13,%r15,4)
	je	LBB0_11
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=2
	incq	%r15
	cmpq	%r15, %rax
	jne	LBB0_8
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	cltq
	movl	%ecx, (%r13,%rax,4)
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movl	(%rcx), %r15d
	leal	1(%r15), %eax
	movl	%eax, (%rcx)
	xorl	%edi, %edi
	cmpl	-44(%rbp), %eax                 ## 4-byte Folded Reload
	setge	%dil
	callq	_BUG_ON
LBB0_11:                                ##   in Loop: Header=BB0_2 Depth=1
	addl	$2, %ebx
	movl	%r15d, (%r14,%r12,4)
	xorl	%eax, %eax
	jmp	LBB0_12
LBB0_13:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_gfx_v8_0_parse_ind_reg_list
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function gfx_v8_0_parse_ind_reg_list
_gfx_v8_0_parse_ind_reg_list:           ; @gfx_v8_0_parse_ind_reg_list
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	cmp	w1, w2
	b.ge	LBB0_13
; %bb.1:
	mov	x19, x7
	mov	x20, x6
	mov	x21, x5
	mov	x22, x4
	mov	x23, x3
	mov	x24, x2
	mov	x26, x1
	mov	x25, x0
	ldr	w27, [x29, #16]
	mov	w8, #1
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #1
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w26, w26, #1
	cmp	w26, w24
	b.ge	LBB0_13
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_9 Depth 2
	cbz	w8, LBB0_6
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	ldrsw	x8, [x19]
	str	w26, [x20, x8, lsl #2]
	ldr	w8, [x19]
	add	w8, w8, #1
	str	w8, [x19]
	cmp	w8, w27
	cset	w0, ge
	bl	_BUG_ON
LBB0_6:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [x25, w26, sxtw #2]
	cmn	w8, #1
	b.eq	LBB0_2
; %bb.7:                                ;   in Loop: Header=BB0_4 Depth=1
	sxtw	x8, w26
	add	x26, x8, #2
	ldr	w8, [x22]
	ldr	w9, [x25, x26, lsl #2]
	cmp	w8, #1
	b.lt	LBB0_11
; %bb.8:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	x28, #0
LBB0_9:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [x23, x28, lsl #2]
	cmp	w10, w9
	b.eq	LBB0_12
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=2
	add	x28, x28, #1
	cmp	x8, x28
	b.ne	LBB0_9
LBB0_11:                                ;   in Loop: Header=BB0_4 Depth=1
	str	w9, [x23, w8, sxtw #2]
	ldr	w28, [x22]
	add	w8, w28, #1
	str	w8, [x22]
	cmp	w8, w21
	cset	w0, ge
	bl	_BUG_ON
LBB0_12:                                ;   in Loop: Header=BB0_4 Depth=1
	mov	w8, #0
	str	w28, [x25, x26, lsl #2]
                                        ; kill: def $w26 killed $w26 killed $x26 def $x26
	b	LBB0_3
LBB0_13:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_gfx_v8_0_parse_ind_reg_list
.subsections_via_symbols
