	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function v3d_push_job
_v3d_push_job:                          ## @v3d_push_job
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r14
	movq	%rdi, %r15
	movl	%edx, %ebx
	shlq	$2, %rbx
	movq	(%rdi), %rsi
	addq	%rbx, %rsi
	movq	%r14, %rdi
	movq	%r15, %rdx
	callq	_drm_sched_job_init
	movl	%eax, %r12d
	testl	%eax, %eax
	jne	LBB0_2
## %bb.1:
	movq	(%r14), %rdi
	callq	_dma_fence_get
	movl	%eax, 12(%r14)
	leaq	8(%r14), %rdi
	callq	_kref_get
	addq	(%r15), %rbx
	movq	%r14, %rdi
	movq	%rbx, %rsi
	callq	_drm_sched_entity_push_job
LBB0_2:
	movl	%r12d, %eax
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_v3d_push_job
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function v3d_push_job
_v3d_push_job:                          ; @v3d_push_job
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x22, x2
	mov	x19, x1
	mov	x20, x0
	ldr	x8, [x0]
	add	x1, x8, w2, uxtw #2
	mov	x0, x19
	mov	x2, x20
	bl	_drm_sched_job_init
	mov	x21, x0
	cbnz	w0, LBB0_2
; %bb.1:
	mov	w22, w22
	ldr	x0, [x19]
	bl	_dma_fence_get
	str	w0, [x19, #12]
	add	x0, x19, #8
	bl	_kref_get
	ldr	x8, [x20]
	add	x1, x8, x22, lsl #2
	mov	x0, x19
	bl	_drm_sched_entity_push_job
LBB0_2:
	mov	x0, x21
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_v3d_push_job
.subsections_via_symbols
