	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function vmw_stdu_populate_update
_vmw_stdu_populate_update:              ## @vmw_stdu_populate_update
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_SVGA_3D_CMD_UPDATE_GB_SCREENTARGET@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, 44(%rdi)
	movl	$40, 40(%rdi)
	movl	%esi, (%rdi)
	movq	%rdx, 32(%rdi)
	movq	%r8, 24(%rdi)
	subq	%rdx, %rcx
	movq	%rcx, 16(%rdi)
	subq	%r8, %r9
	movq	%r9, 8(%rdi)
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_SVGA_3D_CMD_UPDATE_GB_SCREENTARGET,4,2 ## @SVGA_3D_CMD_UPDATE_GB_SCREENTARGET
	.no_dead_strip	_vmw_stdu_populate_update
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function vmw_stdu_populate_update
_vmw_stdu_populate_update:              ; @vmw_stdu_populate_update
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _SVGA_3D_CMD_UPDATE_GB_SCREENTARGET@GOTPAGE
Lloh1:
	ldr	x8, [x8, _SVGA_3D_CMD_UPDATE_GB_SCREENTARGET@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	mov	w9, #40
	stp	w9, w8, [x0, #40]
	str	w1, [x0]
	stp	x4, x2, [x0, #24]
	sub	x8, x3, x2
	sub	x9, x5, x4
	stp	x9, x8, [x0, #8]
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_SVGA_3D_CMD_UPDATE_GB_SCREENTARGET,4,2 ; @SVGA_3D_CMD_UPDATE_GB_SCREENTARGET
	.no_dead_strip	_vmw_stdu_populate_update
.subsections_via_symbols
