	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function blend
_blend:                                 ## @blend
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r13
	movq	%rdx, %r14
	movq	%rsi, -96(%rbp)                 ## 8-byte Spill
	movq	%rdi, -88(%rbp)                 ## 8-byte Spill
	movswl	22(%rcx), %eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movswl	26(%rcx), %eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	leaq	12(%rcx), %r15
	movl	12(%rcx), %eax
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	movl	16(%rcx), %ebx
	movq	%r15, %rdi
	callq	_drm_rect_height
	movl	%eax, %r12d
	movq	%r15, %rdi
	callq	_drm_rect_width
	movl	-44(%rbp), %esi                 ## 4-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movl	%r12d, -48(%rbp)                ## 4-byte Spill
	testl	%r12d, %r12d
	jle	LBB0_6
## %bb.1:
	addl	%esi, -48(%rbp)                 ## 4-byte Folded Spill
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	addl	%eax, %ecx
	movl	%ecx, -56(%rbp)                 ## 4-byte Spill
	movq	%r14, -104(%rbp)                ## 8-byte Spill
	movq	-96(%rbp), %r15                 ## 8-byte Reload
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_2 Depth=1
	incl	%ebx
	incl	%esi
	cmpl	-48(%rbp), %esi                 ## 4-byte Folded Reload
	jge	LBB0_6
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
	cmpl	$0, -80(%rbp)                   ## 4-byte Folded Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	jle	LBB0_5
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	movl	%eax, %r12d
	movl	-52(%rbp), %eax                 ## 4-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	movl	%ebx, -60(%rbp)                 ## 4-byte Spill
	.p2align	4, 0x90
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	4(%r14), %ecx
	imull	%ebx, %ecx
	addl	(%r14), %ecx
	leal	1(%rax), %edx
	movl	%edx, -44(%rbp)                 ## 4-byte Spill
	imull	8(%r14), %eax
	movl	4(%r13), %edx
	imull	%esi, %edx
	addl	(%r13), %edx
	addl	%ecx, %eax
	movl	8(%r13), %ecx
	imull	%r12d, %ecx
	addl	%edx, %ecx
	movslq	%eax, %rdi
	addq	%r9, %rdi
	movq	%r13, %rbx
	movl	%esi, %r13d
	movslq	%ecx, %rsi
	addq	%r15, %rsi
	movl	$4, %edx
	movq	%r9, %r14
	callq	_memcpy
	movq	%r14, %r9
	movl	-56(%rbp), %ecx                 ## 4-byte Reload
	movl	%r13d, %esi
	movq	%rbx, %r13
	movq	-104(%rbp), %r14                ## 8-byte Reload
	movl	-60(%rbp), %ebx                 ## 4-byte Reload
	incl	%r12d
	movl	-44(%rbp), %eax                 ## 4-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	cmpl	%ecx, %r12d
	jl	LBB0_4
	jmp	LBB0_5
LBB0_6:
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_blend
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function blend
_blend:                                 ; @blend
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x3
	mov	x20, x2
	mov	x21, x1
	mov	x22, x0
	mov	x23, x3
	ldr	w9, [x23, #12]!
	ldrsh	w8, [x23, #10]
	stp	w9, w8, [sp, #4]                ; 8-byte Folded Spill
	ldrsh	w27, [x23, #14]
	ldr	w28, [x23, #4]
	mov	x0, x23
	bl	_drm_rect_height
	mov	x24, x0
	mov	x0, x23
	bl	_drm_rect_width
	str	w0, [sp, #12]                   ; 4-byte Folded Spill
	cmp	w24, #1
	b.lt	LBB0_6
; %bb.1:
	add	w24, w24, w27
	ldp	w8, w9, [sp, #8]                ; 8-byte Folded Reload
	add	w25, w9, w8
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w28, w28, #1
	add	w27, w27, #1
	cmp	w27, w24
	b.ge	LBB0_6
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	ldp	w8, w26, [sp, #4]               ; 8-byte Folded Reload
LBB0_5:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	w9, w10, [x20]
	madd	w9, w10, w28, w9
	add	w23, w8, #1
	ldr	w10, [x20, #8]
	madd	w8, w10, w8, w9
	ldp	w9, w10, [x19]
	madd	w9, w10, w27, w9
	ldr	w10, [x19, #8]
	madd	w9, w10, w26, w9
	add	x0, x22, w8, sxtw
	add	x1, x21, w9, sxtw
	mov	w2, #4
	bl	_memcpy
	add	w26, w26, #1
	mov	x8, x23
	cmp	w26, w25
	b.lt	LBB0_5
	b	LBB0_2
LBB0_6:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_blend
.subsections_via_symbols
