	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vmw_shader_define_ioctl        ## -- Begin function vmw_shader_define_ioctl
	.p2align	4, 0x90
_vmw_shader_define_ioctl:               ## @vmw_shader_define_ioctl
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	%rsi, %rax
	movl	16(%rsi), %r10d
	movl	12(%rsi), %ecx
	movl	4(%rsi), %r9d
	movl	8(%rsi), %r8d
	subq	$8, %rsp
	movq	%rdx, %rsi
	movl	%r10d, %edx
	pushq	%rax
	pushq	$0
	pushq	$0
	callq	_vmw_shader_define
	addq	$32, %rsp
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vmw_shader_define_ioctl        ; -- Begin function vmw_shader_define_ioctl
	.p2align	2
_vmw_shader_define_ioctl:               ; @vmw_shader_define_ioctl
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #32
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	mov	x8, x2
	ldp	w3, w2, [x1, #12]
	ldp	w5, w4, [x1, #4]
	str	x1, [sp]
	mov	x1, x8
	mov	w6, #0
	mov	w7, #0
	bl	_vmw_shader_define
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #32
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
