	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function vmw_binding_build_asserts
_vmw_binding_build_asserts:             ## @vmw_binding_build_asserts
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	_SVGA3D_NUM_SHADERTYPE_DX10@GOTPCREL(%rip), %rax
	xorl	%edi, %edi
	cmpl	$3, (%rax)
	setne	%dil
	callq	_BUILD_BUG_ON
	movq	_SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	_SVGA3D_RT_MAX@GOTPCREL(%rip), %r14
	xorl	%edi, %edi
	cmpq	(%r14), %rax
	setg	%dil
	callq	_BUILD_BUG_ON
	xorl	%edi, %edi
	callq	_BUILD_BUG_ON
	movq	_VMW_MAX_VIEW_BINDINGS@GOTPCREL(%rip), %rbx
	movq	(%rbx), %rax
	xorl	%edi, %edi
	cmpq	(%r14), %rax
	setl	%dil
	callq	_BUILD_BUG_ON
	movq	(%rbx), %rax
	movq	_SVGA3D_DX_MAX_SRVIEWS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpq	(%rcx), %rax
	setl	%dil
	callq	_BUILD_BUG_ON
	movq	(%rbx), %rax
	movq	_SVGA3D_DX_MAX_CONSTBUFFERS@GOTPCREL(%rip), %rcx
	xorl	%edi, %edi
	cmpq	(%rcx), %rax
	setl	%dil
	callq	_BUILD_BUG_ON
	movq	_SVGA3D_DX_MAX_SOTARGETS@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	shlq	$2, %rax
	movq	(%rbx), %rcx
	shlq	$2, %rcx
	xorl	%edi, %edi
	cmpq	%rcx, %rax
	seta	%dil
	callq	_BUILD_BUG_ON
	movq	_SVGA3D_DX_MAX_VERTEXBUFFERS@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	shlq	$2, %rax
	movq	(%rbx), %rcx
	shlq	$2, %rcx
	xorl	%edi, %edi
	cmpq	%rcx, %rax
	seta	%dil
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_BUILD_BUG_ON                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_SVGA3D_NUM_SHADERTYPE_DX10,4,2 ## @SVGA3D_NUM_SHADERTYPE_DX10
	.comm	_SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS,8,3 ## @SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS
	.comm	_SVGA3D_RT_MAX,8,3              ## @SVGA3D_RT_MAX
	.comm	_VMW_MAX_VIEW_BINDINGS,8,3      ## @VMW_MAX_VIEW_BINDINGS
	.comm	_SVGA3D_DX_MAX_SRVIEWS,8,3      ## @SVGA3D_DX_MAX_SRVIEWS
	.comm	_SVGA3D_DX_MAX_CONSTBUFFERS,8,3 ## @SVGA3D_DX_MAX_CONSTBUFFERS
	.comm	_SVGA3D_DX_MAX_SOTARGETS,4,2    ## @SVGA3D_DX_MAX_SOTARGETS
	.comm	_SVGA3D_DX_MAX_VERTEXBUFFERS,4,2 ## @SVGA3D_DX_MAX_VERTEXBUFFERS
	.no_dead_strip	_vmw_binding_build_asserts
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function vmw_binding_build_asserts
_vmw_binding_build_asserts:             ; @vmw_binding_build_asserts
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
Lloh0:
	adrp	x8, _SVGA3D_NUM_SHADERTYPE_DX10@GOTPAGE
Lloh1:
	ldr	x8, [x8, _SVGA3D_NUM_SHADERTYPE_DX10@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	cmp	w8, #3
	cset	w0, ne
	bl	_BUILD_BUG_ON
Lloh3:
	adrp	x8, _SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS@GOTPAGE
Lloh4:
	ldr	x8, [x8, _SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS@GOTPAGEOFF]
Lloh5:
	ldr	x8, [x8]
Lloh6:
	adrp	x19, _SVGA3D_RT_MAX@GOTPAGE
Lloh7:
	ldr	x19, [x19, _SVGA3D_RT_MAX@GOTPAGEOFF]
	ldr	x9, [x19]
	cmp	x8, x9
	cset	w0, gt
	bl	_BUILD_BUG_ON
	mov	w0, #0
	bl	_BUILD_BUG_ON
Lloh8:
	adrp	x20, _VMW_MAX_VIEW_BINDINGS@GOTPAGE
Lloh9:
	ldr	x20, [x20, _VMW_MAX_VIEW_BINDINGS@GOTPAGEOFF]
	ldr	x8, [x20]
	ldr	x9, [x19]
	cmp	x8, x9
	cset	w0, lt
	bl	_BUILD_BUG_ON
	ldr	x8, [x20]
Lloh10:
	adrp	x9, _SVGA3D_DX_MAX_SRVIEWS@GOTPAGE
Lloh11:
	ldr	x9, [x9, _SVGA3D_DX_MAX_SRVIEWS@GOTPAGEOFF]
Lloh12:
	ldr	x9, [x9]
	cmp	x8, x9
	cset	w0, lt
	bl	_BUILD_BUG_ON
	ldr	x8, [x20]
Lloh13:
	adrp	x9, _SVGA3D_DX_MAX_CONSTBUFFERS@GOTPAGE
Lloh14:
	ldr	x9, [x9, _SVGA3D_DX_MAX_CONSTBUFFERS@GOTPAGEOFF]
Lloh15:
	ldr	x9, [x9]
	cmp	x8, x9
	cset	w0, lt
	bl	_BUILD_BUG_ON
Lloh16:
	adrp	x8, _SVGA3D_DX_MAX_SOTARGETS@GOTPAGE
Lloh17:
	ldr	x8, [x8, _SVGA3D_DX_MAX_SOTARGETS@GOTPAGEOFF]
Lloh18:
	ldrsw	x8, [x8]
	lsl	x8, x8, #2
	ldr	x9, [x20]
	cmp	x8, x9, lsl #2
	cset	w0, hi
	bl	_BUILD_BUG_ON
Lloh19:
	adrp	x8, _SVGA3D_DX_MAX_VERTEXBUFFERS@GOTPAGE
Lloh20:
	ldr	x8, [x8, _SVGA3D_DX_MAX_VERTEXBUFFERS@GOTPAGEOFF]
Lloh21:
	ldrsw	x8, [x8]
	lsl	x8, x8, #2
	ldr	x9, [x20]
	cmp	x8, x9, lsl #2
	cset	w0, hi
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_BUILD_BUG_ON
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_SVGA3D_NUM_SHADERTYPE_DX10,4,2 ; @SVGA3D_NUM_SHADERTYPE_DX10
	.comm	_SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS,8,3 ; @SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS
	.comm	_SVGA3D_RT_MAX,8,3              ; @SVGA3D_RT_MAX
	.comm	_VMW_MAX_VIEW_BINDINGS,8,3      ; @VMW_MAX_VIEW_BINDINGS
	.comm	_SVGA3D_DX_MAX_SRVIEWS,8,3      ; @SVGA3D_DX_MAX_SRVIEWS
	.comm	_SVGA3D_DX_MAX_CONSTBUFFERS,8,3 ; @SVGA3D_DX_MAX_CONSTBUFFERS
	.comm	_SVGA3D_DX_MAX_SOTARGETS,4,2    ; @SVGA3D_DX_MAX_SOTARGETS
	.comm	_SVGA3D_DX_MAX_VERTEXBUFFERS,4,2 ; @SVGA3D_DX_MAX_VERTEXBUFFERS
	.no_dead_strip	_vmw_binding_build_asserts
.subsections_via_symbols
