	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vc4_use_bo                     ## -- Begin function vc4_use_bo
	.p2align	4, 0x90
_vc4_use_bo:                            ## @vc4_use_bo
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	(%rdi), %rdx
	cmpq	%rsi, %rdx
	jbe	LBB0_1
## %bb.2:
	movq	8(%rdi), %rax
	movq	(%rax,%rsi,8), %rbx
	movq	%rbx, %rdi
	callq	_to_vc4_bo
	cmpq	$0, (%rax)
	je	LBB0_4
## %bb.3:
	leaq	L_.str.1(%rip), %rdi
	xorl	%ebx, %ebx
	xorl	%eax, %eax
	callq	_DRM_DEBUG
	jmp	LBB0_4
LBB0_1:
	leaq	L_.str(%rip), %rdi
	xorl	%ebx, %ebx
	xorl	%eax, %eax
	callq	_DRM_DEBUG
LBB0_4:
	movq	%rbx, %rax
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"BO index %d greater than BO count %d\n"

L_.str.1:                               ## @.str.1
	.asciz	"Trying to use shader BO as something other than a shader\n"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_vc4_use_bo                     ; -- Begin function vc4_use_bo
	.p2align	2
_vc4_use_bo:                            ; @vc4_use_bo
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	ldr	x8, [x0]
	cmp	x8, x1
	b.ls	LBB0_3
; %bb.1:
	ldr	x8, [x0, #8]
	ldr	x19, [x8, x1, lsl #3]
	mov	x0, x19
	bl	_to_vc4_bo
	ldr	x8, [x0]
	cbz	x8, LBB0_5
; %bb.2:
Lloh0:
	adrp	x0, l_.str.1@PAGE
Lloh1:
	add	x0, x0, l_.str.1@PAGEOFF
	b	LBB0_4
LBB0_3:
	stp	x1, x8, [sp]
Lloh2:
	adrp	x0, l_.str@PAGE
Lloh3:
	add	x0, x0, l_.str@PAGEOFF
LBB0_4:
	bl	_DRM_DEBUG
	mov	x19, #0
LBB0_5:
	mov	x0, x19
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"BO index %d greater than BO count %d\n"

l_.str.1:                               ; @.str.1
	.asciz	"Trying to use shader BO as something other than a shader\n"

.subsections_via_symbols
