	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function dln2_stop
_dln2_stop:                             ## @dln2_stop
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	leaq	24(%rdi), %r14
	movq	%r14, %rdi
	callq	_spin_lock
	movq	%rbx, -48(%rbp)                 ## 8-byte Spill
	movl	$1, (%rbx)
	movq	%r14, %rdi
	callq	_spin_unlock
	movq	_DLN2_HANDLES@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	jle	LBB0_8
## %bb.1:
	xorl	%r13d, %r13d
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_spin_unlock_irqrestore
	incq	%r13
	movq	_DLN2_HANDLES@GOTPCREL(%rip), %rax
	movslq	(%rax), %rax
	cmpq	%rax, %r13
	jge	LBB0_8
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	16(%rax), %r14
	movq	%r13, %rbx
	shlq	$4, %rbx
	leaq	(%r14,%rbx), %rdi
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	callq	_spin_lock_irqsave
	movq	_DLN2_MAX_RX_SLOTS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, %eax
	jle	LBB0_7
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%r14,%rbx), %r15
	addq	$8, %r15
	xorl	%r14d, %r14d
	xorl	%r12d, %r12d
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_4 Depth=2
	incq	%r12
	movslq	%eax, %rcx
	addq	$16, %r14
	cmpq	%rcx, %r12
	jge	LBB0_7
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	(%r15), %rdi
	cmpq	$0, 8(%rdi,%r14)
	je	LBB0_6
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=2
	addq	%r14, %rdi
	callq	_complete
	movq	_DLN2_MAX_RX_SLOTS@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	jmp	LBB0_6
LBB0_8:
	movq	-48(%rbp), %rbx                 ## 8-byte Reload
	movl	8(%rbx), %edi
	xorl	%esi, %esi
	cmpl	$0, 4(%rbx)
	sete	%sil
	callq	_wait_event
	movq	%rbx, %rdi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_dln2_stop_rx_urbs              ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_DLN2_HANDLES,4,2               ## @DLN2_HANDLES
	.comm	_DLN2_MAX_RX_SLOTS,4,2          ## @DLN2_MAX_RX_SLOTS
	.no_dead_strip	_dln2_stop
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function dln2_stop
_dln2_stop:                             ; @dln2_stop
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x0
	add	x20, x0, #24
	mov	x0, x20
	bl	_spin_lock
	mov	w8, #1
	str	w8, [x19]
	mov	x0, x20
	bl	_spin_unlock
Lloh0:
	adrp	x21, _DLN2_HANDLES@GOTPAGE
Lloh1:
	ldr	x21, [x21, _DLN2_HANDLES@GOTPAGEOFF]
	ldr	w8, [x21]
	cmp	w8, #1
	b.lt	LBB0_8
; %bb.1:
	mov	x22, #0
Lloh2:
	adrp	x23, _DLN2_MAX_RX_SLOTS@GOTPAGE
Lloh3:
	ldr	x23, [x23, _DLN2_MAX_RX_SLOTS@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x20
	bl	_spin_unlock_irqrestore
	add	x22, x22, #1
	ldrsw	x8, [x21]
	cmp	x22, x8
	b.ge	LBB0_8
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
	ldr	x8, [x19, #16]
	add	x20, x8, x22, lsl #4
	mov	x0, x20
	bl	_spin_lock_irqsave
	ldr	w8, [x23]
	cmp	w8, #1
	b.lt	LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x24, #0
	add	x25, x20, #8
	mov	w26, #8
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	x24, x24, #1
	add	x26, x26, #16
	cmp	x24, w8, sxtw
	b.ge	LBB0_2
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x9, [x25]
	ldr	x10, [x9, x26]
	cbz	x10, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	add	x8, x9, x26
	sub	x0, x8, #8
	bl	_complete
	ldr	w8, [x23]
	b	LBB0_5
LBB0_8:
	ldp	w8, w0, [x19, #4]
	cmp	w8, #0
	cset	w1, eq
	bl	_wait_event
	mov	x0, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_dln2_stop_rx_urbs
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.comm	_DLN2_HANDLES,4,2               ; @DLN2_HANDLES
	.comm	_DLN2_MAX_RX_SLOTS,4,2          ; @DLN2_MAX_RX_SLOTS
	.no_dead_strip	_dln2_stop
.subsections_via_symbols
