	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function add_stripe_bio
_add_stripe_bio:                        ## @add_stripe_bio
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, -72(%rbp)                 ## 4-byte Spill
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	movl	%edx, %ebx
	movq	%rsi, %r14
	movq	%rdi, %r13
	movq	48(%rdi), %rdx
	movq	64(%rdi), %r15
	movq	(%rsi), %rsi
	leaq	L_.str(%rip), %rdi
	xorl	%eax, %eax
	callq	_pr_debug
	leaq	8(%r13), %rdi
	movq	%rdi, -80(%rbp)                 ## 8-byte Spill
	callq	_spin_lock_irq
	movl	16(%r14), %ecx
	movq	16(%r13), %rax
	movl	%ebx, -64(%rbp)                 ## 4-byte Spill
	movslq	%ebx, %rdx
	movq	%rdx, -88(%rbp)                 ## 8-byte Spill
	leaq	(%rdx,%rdx,4), %rdx
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movl	%ecx, 32(%rax,%rdx,8)
	cmpq	$0, 40(%r13)
	je	LBB0_1
LBB0_45:
	movq	_R5_Overlap@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	16(%r13), %rax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,8), %rsi
	addq	$8, %rsi
	callq	_set_bit
	movq	-80(%rbp), %rdi                 ## 8-byte Reload
	callq	_spin_unlock_irq
	xorl	%ebx, %ebx
LBB0_46:
	movl	%ebx, %eax
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_1:
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_3
## %bb.2:
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,8), %r12
	addq	$16, %r12
	movq	16(%rax,%rcx,8), %rdi
	testq	%rdi, %rdi
	sete	%al
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	testq	%rdi, %rdi
	jne	LBB0_5
	jmp	LBB0_10
LBB0_3:
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,8), %r12
	addq	$24, %r12
	movq	24(%rax,%rcx,8), %rdi
	movl	$0, -60(%rbp)                   ## 4-byte Folded Spill
	testq	%rdi, %rdi
	je	LBB0_10
LBB0_5:
	movq	(%r14), %rcx
	.p2align	4, 0x90
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	movq	(%rdi), %rbx
	cmpq	%rcx, %rbx
	jge	LBB0_9
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	callq	_bio_end_sector
	movq	(%r14), %rcx
	cmpq	%rcx, %rax
	jg	LBB0_45
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=1
	movq	(%r12), %r12
	movq	8(%r12), %rdi
	addq	$8, %r12
	testq	%rdi, %rdi
	jne	LBB0_6
	jmp	LBB0_10
LBB0_9:
	movq	%r14, %rdi
	callq	_bio_end_sector
	cmpq	%rax, %rbx
	jl	LBB0_45
LBB0_10:
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_22
## %bb.11:
	movq	%r15, %rdi
	callq	_raid5_has_ppl
	testq	%rax, %rax
	je	LBB0_21
## %bb.12:
	movl	(%r13), %eax
	testl	%eax, %eax
	jle	LBB0_13
## %bb.14:
	movl	4(%r13), %ecx
	movl	-64(%rbp), %edx                 ## 4-byte Reload
	shlq	$3, %rcx
	leaq	(%rcx,%rcx,4), %r9
	shlq	$3, %rdx
	leaq	(%rdx,%rdx,4), %r8
	shlq	$3, %rax
	leaq	(%rax,%rax,4), %rbx
	xorl	%esi, %esi
	xorl	%edi, %edi
	xorl	%ecx, %ecx
	xorl	%eax, %eax
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_18:                                ##   in Loop: Header=BB0_15 Depth=1
	movq	(%rdx,%rsi), %rdx
	cmpq	%rax, %rdx
	cmovlq	%rdx, %rax
	testl	%edi, %edi
	cmoveq	%rdx, %rax
	cmpq	%rcx, %rdx
	cmovgq	%rdx, %rcx
	incl	%edi
LBB0_19:                                ##   in Loop: Header=BB0_15 Depth=1
	addq	$40, %rsi
	cmpq	%rsi, %rbx
	je	LBB0_20
LBB0_15:                                ## =>This Inner Loop Header: Depth=1
	cmpq	%rsi, %r9
	je	LBB0_19
## %bb.16:                              ##   in Loop: Header=BB0_15 Depth=1
	movq	16(%r13), %rdx
	cmpq	%rsi, %r8
	je	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_15 Depth=1
	cmpq	$0, 16(%rdx,%rsi)
	jne	LBB0_18
	jmp	LBB0_19
LBB0_13:
	xorl	%eax, %eax
	xorl	%ecx, %ecx
	xorl	%edi, %edi
LBB0_20:
	movslq	(%r15), %rdx
	movslq	%edi, %rsi
	decq	%rsi
	imulq	%rdx, %rsi
	addq	%rax, %rsi
	cmpq	%rcx, %rsi
	jne	LBB0_45
LBB0_21:
	cmpl	$0, -72(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_23
LBB0_22:
	movq	_STRIPE_BATCH_READY@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	leaq	24(%r13), %rsi
	callq	_clear_bit
LBB0_23:
	movq	(%r12), %rax
	xorl	%edi, %edi
	testq	%rax, %rax
	je	LBB0_26
## %bb.24:
	movq	8(%r14), %rcx
	testq	%rcx, %rcx
	je	LBB0_26
## %bb.25:
	xorl	%edi, %edi
	cmpq	%rcx, %rax
	setne	%dil
LBB0_26:
	callq	_BUG_ON
	movq	(%r12), %rax
	testq	%rax, %rax
	je	LBB0_28
## %bb.27:
	movq	%rax, 8(%r14)
LBB0_28:
	movq	%r14, (%r12)
	movq	%r14, %rdi
	callq	_bio_inc_remaining
	movq	%r15, -72(%rbp)                 ## 8-byte Spill
	movq	16(%r15), %rdi
	movq	%r14, %rsi
	callq	_md_write_inc
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_40
## %bb.29:
	movq	16(%r13), %rax
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rcx
	cmpq	$0, (%rcx)
	setg	%cl
	jle	LBB0_37
## %bb.30:
	movq	-56(%rbp), %rdx                 ## 8-byte Reload
	movq	16(%rax,%rdx,8), %rbx
	testq	%rbx, %rbx
	je	LBB0_37
## %bb.31:
	movq	(%rax,%rdx,8), %r14
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	shlq	$3, %rax
	leaq	(%rax,%rax,4), %r15
	.p2align	4, 0x90
LBB0_32:                                ## =>This Inner Loop Header: Depth=1
	cmpq	%r14, (%rbx)
	jg	LBB0_40
## %bb.33:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	%rbx, %rdi
	callq	_bio_end_sector
	cmpq	%r14, %rax
	jl	LBB0_35
## %bb.34:                              ##   in Loop: Header=BB0_32 Depth=1
	movq	%rbx, %rdi
	callq	_bio_end_sector
	movq	%rax, %r14
LBB0_35:                                ##   in Loop: Header=BB0_32 Depth=1
	movq	16(%r13), %rax
	movq	(%rax,%r15), %rsi
	movq	%rbx, %rdi
	callq	_r5_next_bio
	movq	%rax, %rbx
	movq	16(%r13), %rax
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	addq	(%rax,%r15), %rcx
	cmpq	%rcx, %r14
	setl	%cl
	jge	LBB0_37
## %bb.36:                              ##   in Loop: Header=BB0_32 Depth=1
	testq	%rbx, %rbx
	jne	LBB0_32
LBB0_37:
	testb	%cl, %cl
	jne	LBB0_40
## %bb.38:
	movq	_R5_OVERWRITE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edi
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,8), %rsi
	addq	$8, %rsi
	callq	_test_and_set_bit
	testl	%eax, %eax
	jne	LBB0_40
## %bb.39:
	incl	56(%r13)
LBB0_40:
	movq	(%r12), %rax
	movq	(%rax), %rsi
	movq	48(%r13), %rdx
	leaq	L_.str.1(%rip), %rdi
	movl	-64(%rbp), %ecx                 ## 4-byte Reload
	xorl	%eax, %eax
	callq	_pr_debug
	movq	-72(%rbp), %r12                 ## 8-byte Reload
	movq	16(%r12), %rax
	cmpq	$0, (%rax)
	sete	%al
	movl	-60(%rbp), %ecx                 ## 4-byte Reload
	xorb	$1, %cl
	orb	%al, %cl
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	jne	LBB0_43
## %bb.41:
	movq	_STRIPE_BITMAP_PENDING@GOTPCREL(%rip), %r14
	movl	(%r14), %edi
	leaq	24(%r13), %r15
	movq	%r15, %rsi
	callq	_set_bit
	movq	%rbx, %rdi
	callq	_spin_unlock_irq
	movq	16(%r12), %rax
	movq	(%rax), %rdi
	movq	48(%r13), %rsi
	movq	_STRIPE_SECTORS@GOTPCREL(%rip), %rax
	movq	(%rax), %rdx
	xorl	%ecx, %ecx
	callq	_md_bitmap_startwrite
	movq	%rbx, %rdi
	callq	_spin_lock_irq
	movl	(%r14), %edi
	movq	%r15, %rsi
	callq	_clear_bit
	cmpq	$0, 40(%r13)
	jne	LBB0_43
## %bb.42:
	movq	8(%r12), %rax
	incq	%rax
	movq	%rax, 32(%r13)
	movq	_STRIPE_BIT_DELAY@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	movq	%r15, %rsi
	callq	_set_bit
LBB0_43:
	movq	%rbx, %rdi
	callq	_spin_unlock_irq
	movq	%r13, %rdi
	callq	_stripe_can_batch
	movl	$1, %ebx
	testq	%rax, %rax
	je	LBB0_46
## %bb.44:
	movq	%r12, %rdi
	movq	%r13, %rsi
	callq	_stripe_add_to_batch_list
	jmp	LBB0_46
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"adding bi b#%llu to stripe s#%llu\n"

	.comm	_STRIPE_BATCH_READY,4,2         ## @STRIPE_BATCH_READY
	.comm	_STRIPE_SECTORS,8,3             ## @STRIPE_SECTORS
	.comm	_R5_OVERWRITE,4,2               ## @R5_OVERWRITE
L_.str.1:                               ## @.str.1
	.asciz	"added bi b#%llu to stripe s#%llu, disk %d.\n"

	.comm	_STRIPE_BITMAP_PENDING,4,2      ## @STRIPE_BITMAP_PENDING
	.comm	_STRIPE_BIT_DELAY,4,2           ## @STRIPE_BIT_DELAY
	.comm	_R5_Overlap,4,2                 ## @R5_Overlap
	.no_dead_strip	_add_stripe_bio
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function add_stripe_bio
_add_stripe_bio:                        ; @add_stripe_bio
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x25, x4
	mov	x23, x3
	mov	x22, x2
	mov	x24, x1
	mov	x19, x0
	ldr	x20, [x0, #64]
	ldr	x1, [x1]
	ldr	x2, [x0, #48]
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_pr_debug
	add	x21, x19, #8
	mov	x0, x21
	bl	_spin_lock_irq
	ldr	w9, [x24, #16]
	ldr	x8, [x19, #16]
	mov	x10, x22
	sxtw	x27, w10
	mov	w10, #40
	smaddl	x10, w22, w10, x8
	str	w9, [x10, #32]
	ldr	x9, [x19, #40]
	cbz	x9, LBB0_2
LBB0_1:
Lloh2:
	adrp	x8, _R5_Overlap@GOTPAGE
Lloh3:
	ldr	x8, [x8, _R5_Overlap@GOTPAGEOFF]
Lloh4:
	ldr	w0, [x8]
	ldr	x8, [x19, #16]
	mov	w9, #40
	madd	x8, x27, x9, x8
	add	x1, x8, #8
	bl	_set_bit
	mov	x0, x21
	bl	_spin_unlock_irq
	mov	w0, #0
	b	LBB0_45
LBB0_2:
	cbz	w23, LBB0_4
; %bb.3:
	mov	w9, #40
	madd	x28, x27, x9, x8
	ldr	x0, [x28, #16]!
	cmp	x0, #0
	cset	w8, eq
	str	w8, [sp, #12]                   ; 4-byte Folded Spill
	cbnz	x0, LBB0_5
	b	LBB0_10
LBB0_4:
	str	wzr, [sp, #12]                  ; 4-byte Folded Spill
	mov	w9, #40
	madd	x28, x27, x9, x8
	ldr	x0, [x28, #24]!
	cbz	x0, LBB0_10
LBB0_5:
	ldr	x8, [x24]
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x26, [x0]
	cmp	x26, x8
	b.ge	LBB0_9
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	bl	_bio_end_sector
	ldr	x8, [x24]
	cmp	x0, x8
	b.gt	LBB0_1
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	x28, [x28]
	ldr	x0, [x28, #8]!
	cbnz	x0, LBB0_6
	b	LBB0_10
LBB0_9:
	mov	x0, x24
	bl	_bio_end_sector
	cmp	x26, x0
	b.lt	LBB0_1
LBB0_10:
	cbz	w23, LBB0_22
; %bb.11:
	mov	x0, x20
	bl	_raid5_has_ppl
	cbz	x0, LBB0_21
; %bb.12:
	ldr	w14, [x19]
	cmp	w14, #1
	b.lt	LBB0_19
; %bb.13:
	mov	x11, #0
	mov	w10, #0
	mov	x8, #0
	mov	x9, #0
	ldr	w12, [x19, #4]
	add	x12, x12, x12, lsl #2
	lsl	x12, x12, #3
	mov	w13, #40
	umull	x13, w22, w13
	add	x14, x14, x14, lsl #2
	lsl	x14, x14, #3
	b	LBB0_16
LBB0_14:                                ;   in Loop: Header=BB0_16 Depth=1
	ldr	x15, [x15, x11]
	cmp	x15, x9
	ccmp	w10, #0, #4, ge
	csel	x9, x15, x9, eq
	cmp	x15, x8
	csel	x8, x15, x8, gt
	add	w10, w10, #1
LBB0_15:                                ;   in Loop: Header=BB0_16 Depth=1
	add	x11, x11, #40
	cmp	x14, x11
	b.eq	LBB0_20
LBB0_16:                                ; =>This Inner Loop Header: Depth=1
	cmp	x12, x11
	b.eq	LBB0_15
; %bb.17:                               ;   in Loop: Header=BB0_16 Depth=1
	ldr	x15, [x19, #16]
	cmp	x13, x11
	b.eq	LBB0_14
; %bb.18:                               ;   in Loop: Header=BB0_16 Depth=1
	add	x16, x15, x11
	ldr	x16, [x16, #16]
	cbnz	x16, LBB0_14
	b	LBB0_15
LBB0_19:
	mov	x9, #0
	mov	x8, #0
	mov	w10, #0
LBB0_20:
	ldrsw	x11, [x20]
	sxtw	x10, w10
	sub	x10, x10, #1
	madd	x9, x11, x10, x9
	cmp	x9, x8
	b.ne	LBB0_1
LBB0_21:
	cbz	w25, LBB0_23
LBB0_22:
Lloh5:
	adrp	x8, _STRIPE_BATCH_READY@GOTPAGE
Lloh6:
	ldr	x8, [x8, _STRIPE_BATCH_READY@GOTPAGEOFF]
Lloh7:
	ldr	w0, [x8]
	add	x1, x19, #24
	bl	_clear_bit
LBB0_23:
	ldr	x8, [x28]
	cbz	x8, LBB0_25
; %bb.24:
	ldr	x9, [x24, #8]
	cmp	x8, x9
	cset	w8, ne
	cmp	x9, #0
	csel	w0, wzr, w8, eq
	b	LBB0_26
LBB0_25:
	mov	w0, #0
LBB0_26:
	bl	_BUG_ON
	ldr	x8, [x28]
	cbz	x8, LBB0_28
; %bb.27:
	str	x8, [x24, #8]
LBB0_28:
	str	x24, [x28]
	mov	x0, x24
	bl	_bio_inc_remaining
	ldr	x0, [x20, #16]
	mov	x1, x24
	bl	_md_write_inc
Lloh8:
	adrp	x25, _STRIPE_SECTORS@GOTPAGE
Lloh9:
	ldr	x25, [x25, _STRIPE_SECTORS@GOTPAGEOFF]
	cbz	w23, LBB0_39
; %bb.29:
	ldr	x8, [x19, #16]
	ldr	x10, [x25]
	cmp	x10, #0
	cset	w9, gt
	cmp	x10, #1
	b.lt	LBB0_36
; %bb.30:
	mov	w10, #40
	madd	x10, x27, x10, x8
	ldr	x23, [x10, #16]
	cbz	x23, LBB0_36
; %bb.31:
	mov	w9, #40
	mul	x9, x27, x9
	ldr	x24, [x8, x9]
	b	LBB0_33
LBB0_32:                                ;   in Loop: Header=BB0_33 Depth=1
	ldr	x8, [x19, #16]
	add	x9, x27, x27, lsl #2
	lsl	x26, x9, #3
	ldr	x1, [x8, x26]
	mov	x0, x23
	bl	_r5_next_bio
	mov	x23, x0
	ldr	x8, [x19, #16]
	ldr	x9, [x8, x26]
	ldr	x10, [x25]
	add	x9, x10, x9
	cmp	x24, x9
	cset	w9, lt
	ccmp	x0, #0, #4, lt
	b.eq	LBB0_36
LBB0_33:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x23]
	cmp	x8, x24
	b.gt	LBB0_39
; %bb.34:                               ;   in Loop: Header=BB0_33 Depth=1
	mov	x0, x23
	bl	_bio_end_sector
	cmp	x0, x24
	b.lt	LBB0_32
; %bb.35:                               ;   in Loop: Header=BB0_33 Depth=1
	mov	x0, x23
	bl	_bio_end_sector
	mov	x24, x0
	b	LBB0_32
LBB0_36:
	tbnz	w9, #0, LBB0_39
; %bb.37:
Lloh10:
	adrp	x9, _R5_OVERWRITE@GOTPAGE
Lloh11:
	ldr	x9, [x9, _R5_OVERWRITE@GOTPAGEOFF]
Lloh12:
	ldr	w0, [x9]
	mov	w9, #40
	madd	x8, x27, x9, x8
	add	x1, x8, #8
	bl	_test_and_set_bit
	cbnz	w0, LBB0_39
; %bb.38:
	ldr	w8, [x19, #56]
	add	w8, w8, #1
	str	w8, [x19, #56]
LBB0_39:
	ldr	x8, [x28]
	ldr	x1, [x8]
	ldr	x2, [x19, #48]
	str	x22, [sp]
Lloh13:
	adrp	x0, l_.str.1@PAGE
Lloh14:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_pr_debug
	ldr	x8, [x20, #16]
	ldr	x8, [x8]
	cmp	x8, #0
	cset	w8, eq
	ldr	w9, [sp, #12]                   ; 4-byte Folded Reload
	eor	w9, w9, #0x1
	orr	w8, w9, w8
	tbnz	w8, #0, LBB0_42
; %bb.40:
Lloh15:
	adrp	x23, _STRIPE_BITMAP_PENDING@GOTPAGE
Lloh16:
	ldr	x23, [x23, _STRIPE_BITMAP_PENDING@GOTPAGEOFF]
	ldr	w0, [x23]
	add	x22, x19, #24
	mov	x1, x22
	bl	_set_bit
	mov	x0, x21
	bl	_spin_unlock_irq
	ldr	x8, [x20, #16]
	ldr	x0, [x8]
	ldr	x1, [x19, #48]
	ldr	x2, [x25]
	mov	w3, #0
	bl	_md_bitmap_startwrite
	mov	x0, x21
	bl	_spin_lock_irq
	ldr	w0, [x23]
	mov	x1, x22
	bl	_clear_bit
	ldr	x8, [x19, #40]
	cbnz	x8, LBB0_42
; %bb.41:
	ldr	x8, [x20, #8]
	add	x8, x8, #1
	str	x8, [x19, #32]
Lloh17:
	adrp	x8, _STRIPE_BIT_DELAY@GOTPAGE
Lloh18:
	ldr	x8, [x8, _STRIPE_BIT_DELAY@GOTPAGEOFF]
Lloh19:
	ldr	w0, [x8]
	mov	x1, x22
	bl	_set_bit
LBB0_42:
	mov	x0, x21
	bl	_spin_unlock_irq
	mov	x0, x19
	bl	_stripe_can_batch
	cbz	x0, LBB0_44
; %bb.43:
	mov	x0, x20
	mov	x1, x19
	bl	_stripe_add_to_batch_list
LBB0_44:
	mov	w0, #1
LBB0_45:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"adding bi b#%llu to stripe s#%llu\n"

	.comm	_STRIPE_BATCH_READY,4,2         ; @STRIPE_BATCH_READY
	.comm	_STRIPE_SECTORS,8,3             ; @STRIPE_SECTORS
	.comm	_R5_OVERWRITE,4,2               ; @R5_OVERWRITE
l_.str.1:                               ; @.str.1
	.asciz	"added bi b#%llu to stripe s#%llu, disk %d.\n"

	.comm	_STRIPE_BITMAP_PENDING,4,2      ; @STRIPE_BITMAP_PENDING
	.comm	_STRIPE_BIT_DELAY,4,2           ; @STRIPE_BIT_DELAY
	.comm	_R5_Overlap,4,2                 ; @R5_Overlap
	.no_dead_strip	_add_stripe_bio
.subsections_via_symbols
