	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function flash_devs_run
_flash_devs_run:                        ## @flash_devs_run
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	cmpl	$0, (%rdi)
	jle	LBB0_1
## %bb.2:
	movq	%rdi, %r14
	movq	8(%rdi), %rbx
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	callq	_UUID_FLASH_ONLY
	testq	%rax, %rax
	je	LBB0_4
## %bb.5:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	%r14, %rdi
	movq	%rbx, %rsi
	callq	_flash_dev_run
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_3 Depth=1
	xorl	%eax, %eax
LBB0_6:                                 ##   in Loop: Header=BB0_3 Depth=1
	addq	$4, %rbx
	movslq	(%r14), %rcx
	shlq	$2, %rcx
	addq	8(%r14), %rcx
	cmpq	%rcx, %rbx
	jae	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_3 Depth=1
	testl	%eax, %eax
	je	LBB0_3
	jmp	LBB0_8
LBB0_1:
	xorl	%eax, %eax
LBB0_8:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_flash_devs_run
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function flash_devs_run
_flash_devs_run:                        ; @flash_devs_run
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	ldr	w8, [x0]
	cmp	w8, #1
	b.lt	LBB0_5
; %bb.1:
	mov	x19, x0
	ldr	x20, [x0, #8]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x20, x20, #4
	ldr	x8, [x19, #8]
	ldrsw	x9, [x19]
	add	x8, x8, x9, lsl #2
	cmp	x20, x8
	ccmp	w0, #0, #0, lo
	b.ne	LBB0_6
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x20
	bl	_UUID_FLASH_ONLY
	cbz	x0, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x19
	mov	x1, x20
	bl	_flash_dev_run
	b	LBB0_2
LBB0_5:
	mov	w0, #0
LBB0_6:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_flash_devs_run
.subsections_via_symbols
