	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function max77693_haptic_play_effect
_max77693_haptic_play_effect:           ## @max77693_haptic_play_effect
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	subq	$16, %rsp
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdx, %r14
	callq	_input_get_drvdata
	movq	%rax, %rbx
	movl	(%r14), %eax
	movl	%eax, (%rbx)
	testl	%eax, %eax
	jne	LBB0_2
## %bb.1:
	movl	4(%r14), %eax
	movl	%eax, (%rbx)
LBB0_2:
	movl	12(%rbx), %edi
	leaq	-24(%rbp), %rsi
	callq	_pwm_get_args
	movl	(%rbx), %eax
	imull	-24(%rbp), %eax
	movq	_MAX_MAGNITUDE_SHIFT@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	sarl	%cl, %eax
	movl	%eax, 4(%rbx)
	addq	$8, %rbx
	movq	%rbx, %rdi
	callq	_schedule_work
	xorl	%eax, %eax
	addq	$16, %rsp
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_MAGNITUDE_SHIFT,4,2        ## @MAX_MAGNITUDE_SHIFT
	.no_dead_strip	_max77693_haptic_play_effect
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function max77693_haptic_play_effect
_max77693_haptic_play_effect:           ; @max77693_haptic_play_effect
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #48
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x20, x2
	bl	_input_get_drvdata
	mov	x19, x0
	ldr	w8, [x20]
	str	w8, [x0]
	cbnz	w8, LBB0_2
; %bb.1:
	ldr	w8, [x20, #4]
	str	w8, [x19]
LBB0_2:
	ldr	w0, [x19, #12]
	add	x1, sp, #8
	bl	_pwm_get_args
	ldr	w8, [sp, #8]
	ldr	w9, [x19]
	mul	w8, w9, w8
Lloh0:
	adrp	x9, _MAX_MAGNITUDE_SHIFT@GOTPAGE
Lloh1:
	ldr	x9, [x9, _MAX_MAGNITUDE_SHIFT@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x9]
	asr	w8, w8, w9
	str	w8, [x19, #4]
	add	x0, x19, #8
	bl	_schedule_work
	mov	w0, #0
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #48
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_MAGNITUDE_SHIFT,4,2        ; @MAX_MAGNITUDE_SHIFT
	.no_dead_strip	_max77693_haptic_play_effect
.subsections_via_symbols
