	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function lpphy_stop_tx_tone
_lpphy_stop_tx_tone:                    ## @lpphy_stop_tx_tone
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r14
	movq	(%rdi), %rax
	movq	$0, (%rax)
	movq	_B43_LPPHY_SMPL_PLAY_COUNT@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	$61440, %edx                    ## imm = 0xF000
	callq	_b43_phy_mask
	movl	$31, %ebx
	movq	_B43_LPPHY_A_PHY_CTL_ADDR@GOTPCREL(%rip), %r15
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	(%r15), %esi
	movq	%r14, %rdi
	callq	_b43_phy_read
	testb	$1, %al
	je	LBB0_3
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	$100, %edi
	callq	_udelay
	decl	%ebx
	jne	LBB0_1
LBB0_3:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_B43_LPPHY_SMPL_PLAY_COUNT,4,2  ## @B43_LPPHY_SMPL_PLAY_COUNT
	.comm	_B43_LPPHY_A_PHY_CTL_ADDR,4,2   ## @B43_LPPHY_A_PHY_CTL_ADDR
	.no_dead_strip	_lpphy_stop_tx_tone
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function lpphy_stop_tx_tone
_lpphy_stop_tx_tone:                    ; @lpphy_stop_tx_tone
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
	ldr	x8, [x0]
	str	xzr, [x8]
Lloh0:
	adrp	x8, _B43_LPPHY_SMPL_PLAY_COUNT@GOTPAGE
Lloh1:
	ldr	x8, [x8, _B43_LPPHY_SMPL_PLAY_COUNT@GOTPAGEOFF]
Lloh2:
	ldr	w1, [x8]
	mov	w2, #61440
	bl	_b43_phy_mask
	mov	w20, #31
Lloh3:
	adrp	x21, _B43_LPPHY_A_PHY_CTL_ADDR@GOTPAGE
Lloh4:
	ldr	x21, [x21, _B43_LPPHY_A_PHY_CTL_ADDR@GOTPAGEOFF]
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w1, [x21]
	mov	x0, x19
	bl	_b43_phy_read
	tbz	w0, #0, LBB0_3
; %bb.2:                                ;   in Loop: Header=BB0_1 Depth=1
	mov	w0, #100
	bl	_udelay
	subs	w20, w20, #1
	b.ne	LBB0_1
LBB0_3:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_B43_LPPHY_SMPL_PLAY_COUNT,4,2  ; @B43_LPPHY_SMPL_PLAY_COUNT
	.comm	_B43_LPPHY_A_PHY_CTL_ADDR,4,2   ; @B43_LPPHY_A_PHY_CTL_ADDR
	.no_dead_strip	_lpphy_stop_tx_tone
.subsections_via_symbols
