	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function set_flowkey_fields
_set_flowkey_fields:                    ## @set_flowkey_fields
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	testq	%rdi, %rdi
	je	LBB0_1
## %bb.2:
	movl	%esi, %r15d
	movq	%rdi, %rbx
	xorl	%r14d, %r14d
	xorl	%esi, %esi
	movl	$20, %edx
	callq	_memset
	movl	%r15d, %edi
	callq	_fls
	movl	%eax, -60(%rbp)                 ## 4-byte Spill
	testl	%eax, %eax
	jle	LBB0_3
## %bb.4:
	movq	%rbx, -112(%rbp)                ## 8-byte Spill
	movl	%r15d, -56(%rbp)                ## 4-byte Spill
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	xorl	%ebx, %ebx
	movl	$0, -52(%rbp)                   ## 4-byte Folded Spill
	xorl	%r15d, %r15d
	xorl	%r14d, %r14d
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	xorl	%r13d, %r13d
	.p2align	4, 0x90
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movl	%ebx, %edi
	callq	_BIT
	movl	%eax, %r12d
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_7
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=1
	leaq	-104(%rbp), %rdi
	xorl	%esi, %esi
	movl	$40, %edx
	callq	_memset
LBB0_7:                                 ##   in Loop: Header=BB0_5 Depth=1
	leal	-128(%r12), %eax
	cmpl	$5, %eax
	ja	LBB0_26
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=1
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_12:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	_NPC_LID_LD@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -72(%rbp)
	movl	$3, -100(%rbp)
	movl	%r12d, %ecx
	andl	-56(%rbp), %ecx                 ## 4-byte Folded Reload
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	movl	$1, %eax
	cmpl	$129, %r12d
	jne	LBB0_15
## %bb.13:                              ##   in Loop: Header=BB0_5 Depth=1
	testl	%ecx, %ecx
	je	LBB0_15
## %bb.14:                              ##   in Loop: Header=BB0_5 Depth=1
	movq	_NPC_LT_LD_TCP@GOTPCREL(%rip), %rdx
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_5 Depth=1
	cmpl	$128, %r12d
	jne	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_5 Depth=1
	movq	_NPC_LT_LD_UDP@GOTPCREL(%rip), %rdx
	testl	%ecx, %ecx
	jne	LBB0_20
LBB0_17:                                ##   in Loop: Header=BB0_5 Depth=1
	cmpl	$130, %r12d
	jne	LBB0_21
## %bb.18:                              ##   in Loop: Header=BB0_5 Depth=1
	testl	%ecx, %ecx
	je	LBB0_21
## %bb.19:                              ##   in Loop: Header=BB0_5 Depth=1
	xorl	%eax, %eax
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	movq	_NPC_LT_LD_SCTP@GOTPCREL(%rip), %rdx
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	-96(%rbp), %ecx
	orl	(%rdx), %ecx
	movl	%ecx, -96(%rbp)
	notl	%ecx
	movl	%ecx, -88(%rbp)
LBB0_24:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	$1, -84(%rbp)
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	jmp	LBB0_27
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=1
	movabsq	$4294967297, %rax               ## imm = 0x100000001
	movq	%rax, -104(%rbp)
	jmp	LBB0_10
LBB0_11:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	_NPC_LID_LC@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -72(%rbp)
	movq	_NPC_LT_LC_IP6@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -96(%rbp)
	movabsq	$64424509448, %rax              ## imm = 0xF00000008
	movq	%rax, -92(%rbp)
	movl	$31, -100(%rbp)
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	movl	$1, -48(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_26
LBB0_25:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	_NPC_LID_LC@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -72(%rbp)
	movq	_NPC_LT_LC_IP@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movl	%eax, -96(%rbp)
	movabsq	$64424509452, %rax              ## imm = 0xF0000000C
	movq	%rax, -92(%rbp)
	movl	$7, -100(%rbp)
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_26:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	$1, -84(%rbp)
	testl	%r12d, -56(%rbp)                ## 4-byte Folded Reload
	je	LBB0_28
LBB0_27:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	%r13d, -80(%rbp)
	movslq	%r15d, %r15
	leaq	(%r15,%r15,4), %rax
	movq	-112(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,8), %rdi
	leaq	-104(%rbp), %rsi
	movl	$40, %edx
	callq	_memcpy
	movl	-100(%rbp), %esi
	incl	%esi
	movl	%r14d, %edi
	callq	_max
	movl	%eax, %r14d
	cmpl	$1, -44(%rbp)                   ## 4-byte Folded Reload
	sbbl	$-1, %r15d
LBB0_28:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	testl	%ecx, %ecx
	movl	%r14d, %eax
	cmovel	%ecx, %eax
	movl	$0, %ecx
	cmovnel	%ecx, %r14d
	addl	%eax, %r13d
	incl	%ebx
	cmpl	-60(%rbp), %ebx                 ## 4-byte Folded Reload
	jge	LBB0_31
## %bb.29:                              ##   in Loop: Header=BB0_5 Depth=1
	cmpl	$4, %r15d
	jg	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_5 Depth=1
	cmpl	$40, %r13d
	jl	LBB0_5
	jmp	LBB0_31
LBB0_21:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	movl	-96(%rbp), %eax
	notl	%eax
	movl	%eax, -88(%rbp)
	cmpl	$130, %r12d
	jne	LBB0_22
## %bb.23:                              ##   in Loop: Header=BB0_5 Depth=1
	xorl	%eax, %eax
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	movl	$1, -48(%rbp)                   ## 4-byte Folded Spill
	cmpl	$0, -52(%rbp)                   ## 4-byte Folded Reload
	movl	$0, -52(%rbp)                   ## 4-byte Folded Spill
	jne	LBB0_24
	jmp	LBB0_26
LBB0_22:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_26
LBB0_31:
	cmpl	$41, %r13d
	setl	%al
	xorl	%r14d, %r14d
	jmp	LBB0_32
LBB0_1:
	movq	_EINVAL@GOTPCREL(%rip), %rax
	xorl	%r14d, %r14d
	subl	(%rax), %r14d
	jmp	LBB0_33
LBB0_3:
	movb	$1, %al
	xorl	%ebx, %ebx
LBB0_32:
	movq	_NIX_AF_ERR_RSS_NOSPC_FIELD@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	testb	%al, %al
	cmovel	%ecx, %r14d
	cmpl	-60(%rbp), %ebx                 ## 4-byte Folded Reload
	cmovnel	%ecx, %r14d
LBB0_33:
	movl	%r14d, %eax
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_11, LBB0_11-LJTI0_0
.set L0_0_set_25, LBB0_25-LJTI0_0
LJTI0_0:
	.long	L0_0_set_12
	.long	L0_0_set_12
	.long	L0_0_set_12
	.long	L0_0_set_9
	.long	L0_0_set_11
	.long	L0_0_set_25
	.end_data_region
                                        ## -- End function
	.comm	_EINVAL,4,2                     ## @EINVAL
	.comm	_NPC_LID_LC,8,3                 ## @NPC_LID_LC
	.comm	_NPC_LT_LC_IP,4,2               ## @NPC_LT_LC_IP
	.comm	_NPC_LT_LC_IP6,4,2              ## @NPC_LT_LC_IP6
	.comm	_NPC_LID_LD,8,3                 ## @NPC_LID_LD
	.comm	_NPC_LT_LD_TCP,4,2              ## @NPC_LT_LD_TCP
	.comm	_NPC_LT_LD_UDP,4,2              ## @NPC_LT_LD_UDP
	.comm	_NPC_LT_LD_SCTP,4,2             ## @NPC_LT_LD_SCTP
	.comm	_NIX_AF_ERR_RSS_NOSPC_FIELD,4,2 ## @NIX_AF_ERR_RSS_NOSPC_FIELD
	.comm	_FIELDS_PER_ALG,4,2             ## @FIELDS_PER_ALG
	.comm	_MAX_KEY_OFF,4,2                ## @MAX_KEY_OFF
	.no_dead_strip	_set_flowkey_fields
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ; -- Begin function set_flowkey_fields
lCPI0_0:
	.long	8                               ; 0x8
	.long	15                              ; 0xf
lCPI0_1:
	.long	12                              ; 0xc
	.long	15                              ; 0xf
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	2
_set_flowkey_fields:                    ; @set_flowkey_fields
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	d11, d10, [sp, #48]             ; 16-byte Folded Spill
	stp	d9, d8, [sp, #64]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	.cfi_offset b10, -120
	.cfi_offset b11, -128
	cbz	x0, LBB0_32
; %bb.1:
	mov	x19, x1
	mov	x20, x0
	mov	w1, #0
	mov	w2, #20
	bl	_memset
	mov	x0, x19
	bl	_fls
	mov	x21, x0
	mov	w10, #1
	cmp	w0, #1
	b.lt	LBB0_33
; %bb.2:
	str	x20, [sp]                       ; 8-byte Folded Spill
	mov	w22, #0
	mov	w20, #0
	mov	w27, #0
	mov	w23, #0
	mov	w25, #0
	mov	w26, #0
	movi.2s	v8, #1
Lloh0:
	adrp	x8, lCPI0_0@PAGE
Lloh1:
	ldr	d9, [x8, lCPI0_0@PAGEOFF]
Lloh2:
	adrp	x8, lCPI0_1@PAGE
Lloh3:
	ldr	d10, [x8, lCPI0_1@PAGEOFF]
	mov	w28, #1
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x22
	bl	_BIT
	mov	x24, x0
	cbz	w28, LBB0_5
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	add	x0, sp, #8
	mov	w1, #0
	mov	w2, #40
	bl	_memset
LBB0_5:                                 ;   in Loop: Header=BB0_3 Depth=1
	and	w8, w24, w19
	sub	w9, w24, #128
	cmp	w9, #5
	b.hi	LBB0_17
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh4:
	adrp	x12, lJTI0_0@PAGE
Lloh5:
	add	x12, x12, lJTI0_0@PAGEOFF
	adr	x10, LBB0_7
	ldrb	w11, [x12, x9]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
Lloh6:
	adrp	x9, _NPC_LID_LD@GOTPAGE
Lloh7:
	ldr	x9, [x9, _NPC_LID_LD@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	str	x9, [sp, #40]
	mov	w9, #3
	str	w9, [sp, #12]
	cmp	w24, #129
	b.ne	LBB0_10
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	cbz	w8, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w28, #0
	mov	w9, #1
Lloh9:
	adrp	x8, _NPC_LT_LD_TCP@GOTPAGE
Lloh10:
	ldr	x8, [x8, _NPC_LT_LD_TCP@GOTPAGEOFF]
	mov	w11, #1
	b	LBB0_22
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w24, #128
	mov	w11, #1
	b.ne	LBB0_19
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	cbz	w8, LBB0_19
; %bb.12:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	w28, #0
	mov	w9, #1
Lloh11:
	adrp	x8, _NPC_LT_LD_UDP@GOTPAGE
Lloh12:
	ldr	x8, [x8, _NPC_LT_LD_UDP@GOTPAGEOFF]
	b	LBB0_22
LBB0_13:                                ;   in Loop: Header=BB0_3 Depth=1
	str	d8, [sp, #8]
	b	LBB0_15
LBB0_14:                                ;   in Loop: Header=BB0_3 Depth=1
Lloh13:
	adrp	x9, _NPC_LID_LC@GOTPAGE
Lloh14:
	ldr	x9, [x9, _NPC_LID_LC@GOTPAGEOFF]
Lloh15:
	ldr	x9, [x9]
	str	x9, [sp, #40]
Lloh16:
	adrp	x9, _NPC_LT_LC_IP6@GOTPAGE
Lloh17:
	ldr	x9, [x9, _NPC_LT_LC_IP6@GOTPAGEOFF]
Lloh18:
	ldr	w10, [x9]
	mov	w9, #31
	stp	w9, w10, [sp, #12]
	stur	d9, [sp, #20]
LBB0_15:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w28, #1
	mov	w25, #1
	b	LBB0_17
LBB0_16:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w25, #0
Lloh19:
	adrp	x9, _NPC_LID_LC@GOTPAGE
Lloh20:
	ldr	x9, [x9, _NPC_LID_LC@GOTPAGEOFF]
Lloh21:
	ldr	x9, [x9]
	str	x9, [sp, #40]
Lloh22:
	adrp	x9, _NPC_LT_LC_IP@GOTPAGE
Lloh23:
	ldr	x9, [x9, _NPC_LT_LC_IP@GOTPAGEOFF]
Lloh24:
	ldr	w10, [x9]
	mov	w9, #7
	stp	w9, w10, [sp, #12]
	stur	d10, [sp, #20]
	mov	w28, #1
LBB0_17:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x24, x20
	mov	w11, #1
LBB0_18:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w11, [sp, #28]
	cbnz	w8, LBB0_24
	b	LBB0_25
LBB0_19:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w24, #130
	b.ne	LBB0_28
; %bb.20:                               ;   in Loop: Header=BB0_3 Depth=1
	cbz	w8, LBB0_28
; %bb.21:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	w9, #0
	mov	w28, #1
Lloh25:
	adrp	x8, _NPC_LT_LD_SCTP@GOTPAGE
Lloh26:
	ldr	x8, [x8, _NPC_LT_LD_SCTP@GOTPAGEOFF]
LBB0_22:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w8, [x8]
	ldr	w10, [sp, #16]
	orr	w8, w10, w8
	mvn	w10, w8
	str	w8, [sp, #16]
	str	w10, [sp, #24]
LBB0_23:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w11, [sp, #28]
	mov	x24, x9
	mov	x25, x28
LBB0_24:                                ;   in Loop: Header=BB0_3 Depth=1
	str	w26, [sp, #32]
	ldr	x8, [sp]                        ; 8-byte Folded Reload
	mov	w9, #40
	smaddl	x0, w27, w9, x8
	add	x1, sp, #8
	mov	w2, #40
	bl	_memcpy
	ldr	w8, [sp, #12]
	add	w1, w8, #1
	mov	x0, x23
	bl	_max
	mov	x23, x0
	cmp	w28, #0
	cinc	w27, w27, ne
LBB0_25:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x20, x24
	cmp	w25, #0
	csel	w8, wzr, w23, eq
	add	w26, w8, w26
	csel	w23, w23, wzr, eq
	add	w22, w22, #1
	cmp	w22, w21
	b.ge	LBB0_31
; %bb.26:                               ;   in Loop: Header=BB0_3 Depth=1
	cmp	w27, #4
	b.gt	LBB0_31
; %bb.27:                               ;   in Loop: Header=BB0_3 Depth=1
	cmp	w26, #40
	b.lt	LBB0_3
	b	LBB0_31
LBB0_28:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w9, [sp, #16]
	mvn	w9, w9
	str	w9, [sp, #24]
	cmp	w24, #130
	b.ne	LBB0_30
; %bb.29:                               ;   in Loop: Header=BB0_3 Depth=1
	mov	w9, #0
	mov	w24, #0
	mov	w28, #1
	mov	w25, #1
	cbnz	w20, LBB0_23
	b	LBB0_18
LBB0_30:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w28, #0
	mov	w25, #0
	mov	x24, x20
	b	LBB0_18
LBB0_31:
	cmp	w26, #41
	cset	w10, lt
	b	LBB0_34
LBB0_32:
Lloh27:
	adrp	x8, _EINVAL@GOTPAGE
Lloh28:
	ldr	x8, [x8, _EINVAL@GOTPAGEOFF]
Lloh29:
	ldr	w8, [x8]
	neg	w0, w8
	b	LBB0_35
LBB0_33:
	mov	w22, #0
LBB0_34:
	cmp	w22, w21
	cset	w8, eq
Lloh30:
	adrp	x9, _NIX_AF_ERR_RSS_NOSPC_FIELD@GOTPAGE
Lloh31:
	ldr	x9, [x9, _NIX_AF_ERR_RSS_NOSPC_FIELD@GOTPAGEOFF]
Lloh32:
	ldr	w9, [x9]
	tst	w8, w10
	csel	w0, wzr, w9, ne
LBB0_35:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #64]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
	.loh AdrpLdr	Lloh2, Lloh3
	.loh AdrpAdrp	Lloh0, Lloh2
	.loh AdrpLdr	Lloh0, Lloh1
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_7-LBB0_7)>>2
	.byte	(LBB0_13-LBB0_7)>>2
	.byte	(LBB0_14-LBB0_7)>>2
	.byte	(LBB0_16-LBB0_7)>>2
                                        ; -- End function
	.comm	_EINVAL,4,2                     ; @EINVAL
	.comm	_NPC_LID_LC,8,3                 ; @NPC_LID_LC
	.comm	_NPC_LT_LC_IP,4,2               ; @NPC_LT_LC_IP
	.comm	_NPC_LT_LC_IP6,4,2              ; @NPC_LT_LC_IP6
	.comm	_NPC_LID_LD,8,3                 ; @NPC_LID_LD
	.comm	_NPC_LT_LD_TCP,4,2              ; @NPC_LT_LD_TCP
	.comm	_NPC_LT_LD_UDP,4,2              ; @NPC_LT_LD_UDP
	.comm	_NPC_LT_LD_SCTP,4,2             ; @NPC_LT_LD_SCTP
	.comm	_NIX_AF_ERR_RSS_NOSPC_FIELD,4,2 ; @NIX_AF_ERR_RSS_NOSPC_FIELD
	.comm	_FIELDS_PER_ALG,4,2             ; @FIELDS_PER_ALG
	.comm	_MAX_KEY_OFF,4,2                ; @MAX_KEY_OFF
	.no_dead_strip	_set_flowkey_fields
.subsections_via_symbols
