	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_TexSubImage1D               ## -- Begin function gl_TexSubImage1D
	.p2align	4, 0x90
_gl_TexSubImage1D:                      ## @gl_TexSubImage1D
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r14
	movq	_GL_TEXTURE_1D@GOTPCREL(%rip), %rax
	cmpq	%rsi, (%rax)
	jne	LBB0_1
## %bb.2:
	movq	%rdx, %rbx
	movq	_MAX_TEXTURE_LEVELS@GOTPCREL(%rip), %rax
	cmpq	%rdx, (%rax)
	jbe	LBB0_3
## %bb.4:
	movq	(%r14), %rax
	movq	(%rax), %rax
	movq	(%rax,%rbx,8), %rdx
	testq	%rdx, %rdx
	je	LBB0_5
## %bb.8:
	movq	%rcx, %r13
	movq	(%rdx), %rax
	movq	%rax, %rcx
	negq	%rcx
	cmpq	%r13, %rcx
	jbe	LBB0_10
## %bb.9:
	movq	_GL_INVALID_VALUE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.3(%rip), %rdx
	jmp	LBB0_7
LBB0_1:
	movq	_GL_INVALID_ENUM@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str(%rip), %rdx
	jmp	LBB0_7
LBB0_3:
	movq	_GL_INVALID_ENUM@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.1(%rip), %rdx
	jmp	LBB0_7
LBB0_5:
	movq	_GL_INVALID_OPERATION@GOTPCREL(%rip), %rax
LBB0_6:
	movl	(%rax), %esi
	leaq	L_.str.2(%rip), %rdx
	jmp	LBB0_7
LBB0_10:
	movq	%r8, %r15
	leaq	(%r8,%r13), %rcx
	addq	8(%rdx), %rax
	cmpq	%rax, %rcx
	jbe	LBB0_12
## %bb.11:
	movq	_GL_INVALID_VALUE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.4(%rip), %rdx
LBB0_7:
	movq	%r14, %rdi
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_gl_error                       ## TAILCALL
LBB0_12:
	movq	24(%rbp), %rax
	testq	%rax, %rax
	je	LBB0_23
## %bb.13:
	movq	16(%rdx), %rdi
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movq	%rax, -48(%rbp)                 ## 8-byte Spill
	callq	_components_in_intformat
	movq	-48(%rbp), %rdx                 ## 8-byte Reload
	movq	%rax, %r8
	movq	(%rdx), %rax
	movq	_GL_UNSIGNED_BYTE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_16
## %bb.14:
	cmpq	8(%rdx), %r8
	jne	LBB0_16
## %bb.15:
	movq	%r8, %rdi
	imulq	%r13, %rdi
	shlq	$2, %rdi
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	addq	32(%rax), %rdi
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	24(%rax), %rsi
	imulq	%r15, %r8
	movq	%r8, %rdx
	callq	_MEMCPY
	jmp	LBB0_17
LBB0_16:
	movq	-56(%rbp), %r12                 ## 8-byte Reload
	movl	24(%r12), %edx
	movq	(%r12), %rcx
	movq	%r14, %rdi
	movq	-48(%rbp), %rsi                 ## 8-byte Reload
	movq	%r8, -64(%rbp)                  ## 8-byte Spill
	callq	_image_to_texture
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, %rdi
	imulq	%r13, %rdi
	shlq	$2, %rdi
	addq	32(%r12), %rdi
	movq	32(%rax), %rsi
	movq	%rax, %r12
	imulq	%r15, %rcx
	movq	%rcx, %rdx
	callq	_MEMCPY
	movq	%r12, %rdi
	callq	_gl_free_texture_image
LBB0_17:
	movq	-48(%rbp), %rdi                 ## 8-byte Reload
	movq	_GL_TEXTURE_1D@GOTPCREL(%rip), %rcx
	cmpq	$0, 16(%rdi)
	jne	LBB0_19
## %bb.18:
	callq	_gl_free_image
	movq	_GL_TEXTURE_1D@GOTPCREL(%rip), %rcx
LBB0_19:
	movq	_GL_TRUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%r14), %rdx
	movq	%rax, 8(%rdx)
	movq	%rax, 8(%r14)
	movq	24(%r14), %rax
	testq	%rax, %rax
	je	LBB0_21
## %bb.20:
	movq	(%rcx), %rsi
	movq	(%rdx), %rcx
	movq	(%rcx,%rbx,8), %rcx
	movl	24(%rcx), %r10d
	movq	%r14, %rdi
	movq	%rbx, %rcx
	movq	%r13, %r8
	xorl	%r9d, %r9d
	pushq	-56(%rbp)                       ## 8-byte Folded Reload
	pushq	%r10
	pushq	$1
	pushq	%r15
	callq	*%rax
	addq	$56, %rsp
LBB0_34:
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_23:
	testq	%r15, %r15
	js	LBB0_24
## %bb.25:
	movq	%r9, %r12
	movq	16(%rbp), %rbx
	movq	_GL_BITMAP@GOTPCREL(%rip), %rax
	cmpq	%rbx, (%rax)
	jne	LBB0_28
## %bb.26:
	movq	_GL_COLOR_INDEX@GOTPCREL(%rip), %rax
	cmpq	%r12, (%rax)
	je	LBB0_28
LBB0_27:
	movq	_GL_INVALID_ENUM@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.6(%rip), %rdx
	jmp	LBB0_7
LBB0_21:
	movq	16(%r14), %rax
	testq	%rax, %rax
	je	LBB0_33
## %bb.22:
	movq	(%rcx), %rsi
	movq	(%rdx), %rcx
	movq	(%rcx,%rbx,8), %rcx
	movl	24(%rcx), %r8d
	movq	%r14, %rdi
	movq	%rbx, %rcx
	movq	-56(%rbp), %r9                  ## 8-byte Reload
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmpq	*%rax                           ## TAILCALL
LBB0_24:
	movq	_GL_INVALID_VALUE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.5(%rip), %rdx
	jmp	LBB0_7
LBB0_28:
	movq	%r12, %rdi
	callq	_components_in_intformat
	movq	_GL_STENCIL_INDEX@GOTPCREL(%rip), %rax
	cmpq	%r12, (%rax)
	je	LBB0_27
## %bb.29:
	movq	_GL_DEPTH_COMPONENT@GOTPCREL(%rip), %rax
	cmpq	%r12, (%rax)
	je	LBB0_27
## %bb.30:
	movq	%rbx, %rdi
	callq	_gl_sizeof_type
	testq	%rax, %rax
	je	LBB0_31
## %bb.32:
	movq	_GL_OUT_OF_MEMORY@GOTPCREL(%rip), %rax
	jmp	LBB0_6
LBB0_33:
	addq	$24, %rsp
	jmp	LBB0_34
LBB0_31:
	movq	_GL_INVALID_ENUM@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str.7(%rip), %rdx
	jmp	LBB0_7
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_TEXTURE_1D,8,3              ## @GL_TEXTURE_1D
	.comm	_GL_INVALID_ENUM,4,2            ## @GL_INVALID_ENUM
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glTexSubImage1D(target)"

	.comm	_MAX_TEXTURE_LEVELS,8,3         ## @MAX_TEXTURE_LEVELS
L_.str.1:                               ## @.str.1
	.asciz	"glTexSubImage1D(level)"

	.comm	_GL_INVALID_OPERATION,4,2       ## @GL_INVALID_OPERATION
L_.str.2:                               ## @.str.2
	.asciz	"glTexSubImage1D"

	.comm	_GL_INVALID_VALUE,4,2           ## @GL_INVALID_VALUE
L_.str.3:                               ## @.str.3
	.asciz	"glTexSubImage1D(xoffset)"

L_.str.4:                               ## @.str.4
	.asciz	"glTexSubImage1D(xoffset+width)"

	.comm	_GL_UNSIGNED_BYTE,8,3           ## @GL_UNSIGNED_BYTE
	.comm	_GL_TRUE,8,3                    ## @GL_TRUE
L_.str.5:                               ## @.str.5
	.asciz	"glTexSubImage1D(width)"

	.comm	_GL_BITMAP,8,3                  ## @GL_BITMAP
	.comm	_GL_COLOR_INDEX,8,3             ## @GL_COLOR_INDEX
L_.str.6:                               ## @.str.6
	.asciz	"glTexSubImage1D(format)"

	.comm	_GL_STENCIL_INDEX,8,3           ## @GL_STENCIL_INDEX
	.comm	_GL_DEPTH_COMPONENT,8,3         ## @GL_DEPTH_COMPONENT
L_.str.7:                               ## @.str.7
	.asciz	"glTexSubImage1D(type)"

	.comm	_GL_OUT_OF_MEMORY,4,2           ## @GL_OUT_OF_MEMORY
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_TexSubImage1D               ; -- Begin function gl_TexSubImage1D
	.p2align	2
_gl_TexSubImage1D:                      ; @gl_TexSubImage1D
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x0
Lloh0:
	adrp	x27, _GL_TEXTURE_1D@GOTPAGE
Lloh1:
	ldr	x27, [x27, _GL_TEXTURE_1D@GOTPAGEOFF]
	ldr	x8, [x27]
	cmp	x8, x1
	b.ne	LBB0_5
; %bb.1:
	mov	x20, x2
Lloh2:
	adrp	x8, _MAX_TEXTURE_LEVELS@GOTPAGE
Lloh3:
	ldr	x8, [x8, _MAX_TEXTURE_LEVELS@GOTPAGEOFF]
Lloh4:
	ldr	x8, [x8]
	cmp	x8, x2
	b.ls	LBB0_6
; %bb.2:
	ldr	x8, [x19]
	ldr	x8, [x8]
	ldr	x23, [x8, x20, lsl #3]
	cbz	x23, LBB0_7
; %bb.3:
	mov	x22, x3
	ldr	x8, [x23]
	neg	x9, x8
	cmp	x9, x3
	b.ls	LBB0_9
; %bb.4:
Lloh5:
	adrp	x8, _GL_INVALID_VALUE@GOTPAGE
Lloh6:
	ldr	x8, [x8, _GL_INVALID_VALUE@GOTPAGEOFF]
Lloh7:
	ldr	w1, [x8]
Lloh8:
	adrp	x2, l_.str.3@PAGE
Lloh9:
	add	x2, x2, l_.str.3@PAGEOFF
	b	LBB0_11
LBB0_5:
Lloh10:
	adrp	x8, _GL_INVALID_ENUM@GOTPAGE
Lloh11:
	ldr	x8, [x8, _GL_INVALID_ENUM@GOTPAGEOFF]
Lloh12:
	ldr	w1, [x8]
Lloh13:
	adrp	x2, l_.str@PAGE
Lloh14:
	add	x2, x2, l_.str@PAGEOFF
	b	LBB0_11
LBB0_6:
Lloh15:
	adrp	x8, _GL_INVALID_ENUM@GOTPAGE
Lloh16:
	ldr	x8, [x8, _GL_INVALID_ENUM@GOTPAGEOFF]
Lloh17:
	ldr	w1, [x8]
Lloh18:
	adrp	x2, l_.str.1@PAGE
Lloh19:
	add	x2, x2, l_.str.1@PAGEOFF
	b	LBB0_11
LBB0_7:
Lloh20:
	adrp	x8, _GL_INVALID_OPERATION@GOTPAGE
Lloh21:
	ldr	x8, [x8, _GL_INVALID_OPERATION@GOTPAGEOFF]
LBB0_8:
	ldr	w1, [x8]
Lloh22:
	adrp	x2, l_.str.2@PAGE
Lloh23:
	add	x2, x2, l_.str.2@PAGEOFF
	b	LBB0_11
LBB0_9:
	mov	x21, x4
	add	x9, x4, x22
	ldr	x10, [x23, #8]
	add	x8, x10, x8
	cmp	x9, x8
	b.ls	LBB0_12
; %bb.10:
Lloh24:
	adrp	x8, _GL_INVALID_VALUE@GOTPAGE
Lloh25:
	ldr	x8, [x8, _GL_INVALID_VALUE@GOTPAGEOFF]
Lloh26:
	ldr	w1, [x8]
Lloh27:
	adrp	x2, l_.str.4@PAGE
Lloh28:
	add	x2, x2, l_.str.4@PAGEOFF
LBB0_11:
	mov	x0, x19
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	b	_gl_error
LBB0_12:
	mov	x24, x7
	cbz	x7, LBB0_22
; %bb.13:
	ldr	x0, [x23, #16]
	bl	_components_in_intformat
	mov	x25, x0
	ldr	x8, [x24]
Lloh29:
	adrp	x9, _GL_UNSIGNED_BYTE@GOTPAGE
Lloh30:
	ldr	x9, [x9, _GL_UNSIGNED_BYTE@GOTPAGEOFF]
Lloh31:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_16
; %bb.14:
	ldr	x8, [x24, #8]
	cmp	x25, x8
	b.ne	LBB0_16
; %bb.15:
	ldr	x8, [x23, #32]
	mul	x9, x25, x22
	add	x0, x8, x9, lsl #2
	ldr	x1, [x24, #24]
	mul	x2, x25, x21
	bl	_MEMCPY
	b	LBB0_17
LBB0_16:
	ldr	w2, [x23, #24]
	ldr	x3, [x23]
	mov	x0, x19
	mov	x1, x24
	bl	_image_to_texture
	mov	x26, x0
	ldr	x8, [x23, #32]
	mul	x9, x25, x22
	add	x0, x8, x9, lsl #2
	ldr	x1, [x26, #32]
	mul	x2, x25, x21
	bl	_MEMCPY
	mov	x0, x26
	bl	_gl_free_texture_image
LBB0_17:
	ldr	x8, [x24, #16]
	cbnz	x8, LBB0_19
; %bb.18:
	mov	x0, x24
	bl	_gl_free_image
LBB0_19:
Lloh32:
	adrp	x8, _GL_TRUE@GOTPAGE
Lloh33:
	ldr	x8, [x8, _GL_TRUE@GOTPAGEOFF]
Lloh34:
	ldr	x8, [x8]
	ldr	x2, [x19]
	str	x8, [x2, #8]
	str	x8, [x19, #8]
	ldr	x8, [x19, #24]
	cbz	x8, LBB0_28
; %bb.20:
	ldr	x1, [x27]
	ldr	x9, [x2]
	ldr	x9, [x9, x20, lsl #3]
	ldr	w9, [x9, #24]
	str	x23, [sp, #8]
	str	w9, [sp]
	mov	x0, x19
	mov	x3, x20
	mov	x4, x22
	mov	w5, #0
	mov	x6, x21
	mov	w7, #1
	blr	x8
LBB0_21:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
LBB0_22:
	tbnz	x21, #63, LBB0_31
; %bb.23:
	mov	x25, x6
	mov	x26, x5
Lloh35:
	adrp	x8, _GL_BITMAP@GOTPAGE
Lloh36:
	ldr	x8, [x8, _GL_BITMAP@GOTPAGEOFF]
Lloh37:
	ldr	x8, [x8]
Lloh38:
	adrp	x9, _GL_COLOR_INDEX@GOTPAGE
Lloh39:
	ldr	x9, [x9, _GL_COLOR_INDEX@GOTPAGEOFF]
Lloh40:
	ldr	x9, [x9]
	cmp	x8, x6
	ccmp	x9, x5, #4, eq
	b.ne	LBB0_30
; %bb.24:
	mov	x0, x26
	bl	_components_in_intformat
Lloh41:
	adrp	x8, _GL_STENCIL_INDEX@GOTPAGE
Lloh42:
	ldr	x8, [x8, _GL_STENCIL_INDEX@GOTPAGEOFF]
Lloh43:
	ldr	x8, [x8]
	cmp	x8, x26
	b.eq	LBB0_30
; %bb.25:
Lloh44:
	adrp	x8, _GL_DEPTH_COMPONENT@GOTPAGE
Lloh45:
	ldr	x8, [x8, _GL_DEPTH_COMPONENT@GOTPAGEOFF]
Lloh46:
	ldr	x8, [x8]
	cmp	x8, x26
	b.eq	LBB0_30
; %bb.26:
	mov	x0, x25
	bl	_gl_sizeof_type
	cbz	x0, LBB0_32
; %bb.27:
Lloh47:
	adrp	x8, _GL_OUT_OF_MEMORY@GOTPAGE
Lloh48:
	ldr	x8, [x8, _GL_OUT_OF_MEMORY@GOTPAGEOFF]
	b	LBB0_8
LBB0_28:
	ldr	x6, [x19, #16]
	cbz	x6, LBB0_21
; %bb.29:
	ldr	x1, [x27]
	ldr	x8, [x2]
	ldr	x8, [x8, x20, lsl #3]
	ldr	w4, [x8, #24]
	mov	x0, x19
	mov	x3, x20
	mov	x5, x23
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	br	x6
LBB0_30:
Lloh49:
	adrp	x8, _GL_INVALID_ENUM@GOTPAGE
Lloh50:
	ldr	x8, [x8, _GL_INVALID_ENUM@GOTPAGEOFF]
Lloh51:
	ldr	w1, [x8]
Lloh52:
	adrp	x2, l_.str.6@PAGE
Lloh53:
	add	x2, x2, l_.str.6@PAGEOFF
	b	LBB0_11
LBB0_31:
Lloh54:
	adrp	x8, _GL_INVALID_VALUE@GOTPAGE
Lloh55:
	ldr	x8, [x8, _GL_INVALID_VALUE@GOTPAGEOFF]
Lloh56:
	ldr	w1, [x8]
Lloh57:
	adrp	x2, l_.str.5@PAGE
Lloh58:
	add	x2, x2, l_.str.5@PAGEOFF
	b	LBB0_11
LBB0_32:
Lloh59:
	adrp	x8, _GL_INVALID_ENUM@GOTPAGE
Lloh60:
	ldr	x8, [x8, _GL_INVALID_ENUM@GOTPAGEOFF]
Lloh61:
	ldr	w1, [x8]
Lloh62:
	adrp	x2, l_.str.7@PAGE
Lloh63:
	add	x2, x2, l_.str.7@PAGEOFF
	b	LBB0_11
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpAdd	Lloh22, Lloh23
	.loh AdrpAdd	Lloh27, Lloh28
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh29, Lloh30, Lloh31
	.loh AdrpLdrGotLdr	Lloh32, Lloh33, Lloh34
	.loh AdrpLdrGotLdr	Lloh38, Lloh39, Lloh40
	.loh AdrpLdrGotLdr	Lloh35, Lloh36, Lloh37
	.loh AdrpLdrGotLdr	Lloh41, Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpLdrGot	Lloh47, Lloh48
	.loh AdrpAdd	Lloh52, Lloh53
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpAdd	Lloh57, Lloh58
	.loh AdrpLdrGotLdr	Lloh54, Lloh55, Lloh56
	.loh AdrpAdd	Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh59, Lloh60, Lloh61
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_TEXTURE_1D,8,3              ; @GL_TEXTURE_1D
	.comm	_GL_INVALID_ENUM,4,2            ; @GL_INVALID_ENUM
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glTexSubImage1D(target)"

	.comm	_MAX_TEXTURE_LEVELS,8,3         ; @MAX_TEXTURE_LEVELS
l_.str.1:                               ; @.str.1
	.asciz	"glTexSubImage1D(level)"

	.comm	_GL_INVALID_OPERATION,4,2       ; @GL_INVALID_OPERATION
l_.str.2:                               ; @.str.2
	.asciz	"glTexSubImage1D"

	.comm	_GL_INVALID_VALUE,4,2           ; @GL_INVALID_VALUE
l_.str.3:                               ; @.str.3
	.asciz	"glTexSubImage1D(xoffset)"

l_.str.4:                               ; @.str.4
	.asciz	"glTexSubImage1D(xoffset+width)"

	.comm	_GL_UNSIGNED_BYTE,8,3           ; @GL_UNSIGNED_BYTE
	.comm	_GL_TRUE,8,3                    ; @GL_TRUE
l_.str.5:                               ; @.str.5
	.asciz	"glTexSubImage1D(width)"

	.comm	_GL_BITMAP,8,3                  ; @GL_BITMAP
	.comm	_GL_COLOR_INDEX,8,3             ; @GL_COLOR_INDEX
l_.str.6:                               ; @.str.6
	.asciz	"glTexSubImage1D(format)"

	.comm	_GL_STENCIL_INDEX,8,3           ; @GL_STENCIL_INDEX
	.comm	_GL_DEPTH_COMPONENT,8,3         ; @GL_DEPTH_COMPONENT
l_.str.7:                               ; @.str.7
	.asciz	"glTexSubImage1D(type)"

	.comm	_GL_OUT_OF_MEMORY,4,2           ; @GL_OUT_OF_MEMORY
.subsections_via_symbols
