	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_wined3d_texture_set_map_binding ## -- Begin function wined3d_texture_set_map_binding
	.p2align	4, 0x90
_wined3d_texture_set_map_binding:       ## @wined3d_texture_set_map_binding
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	%esi, 4(%rdi)
	cmpl	$0, (%rdi)
	je	LBB0_2
## %bb.1:
	popq	%rbp
	retq
LBB0_2:
	popq	%rbp
	jmp	_wined3d_texture_update_map_binding ## TAILCALL
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_wined3d_texture_set_map_binding ; -- Begin function wined3d_texture_set_map_binding
	.p2align	2
_wined3d_texture_set_map_binding:       ; @wined3d_texture_set_map_binding
	.cfi_startproc
; %bb.0:
	str	w1, [x0, #4]
	ldr	w8, [x0]
	cbz	w8, LBB0_2
; %bb.1:
	ret
LBB0_2:
	b	_wined3d_texture_update_map_binding
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
