	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function shader_hw_ret
_shader_hw_ret:                         ## @shader_hw_ret
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r15
	movq	(%rdi), %rax
	movq	32(%rax), %r14
	movq	24(%rax), %rbx
	movq	8(%rax), %rcx
	movq	16(%rax), %r12
	movl	(%rcx), %edi
	callq	_shader_is_vshader_version
	movq	(%rbx), %rcx
	movq	_ARB@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rcx
	jne	LBB0_1
## %bb.5:
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_1:
	testq	%rax, %rax
	je	LBB0_4
## %bb.2:
	cmpq	$0, 16(%rbx)
	je	LBB0_4
## %bb.3:
	movl	(%r12), %esi
	movl	8(%rbx), %edx
	movq	(%r15), %rax
	movq	8(%rax), %rcx
	movl	(%rax), %r8d
	movq	%rbx, %rdi
	movq	%r14, %r9
	callq	_vshader_add_footer
LBB0_4:
	leaq	L_.str(%rip), %rsi
	movq	%r14, %rdi
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_shader_addline                 ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_ARB,8,3                        ## @ARB
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"RET;\n"

	.no_dead_strip	_shader_hw_ret
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function shader_hw_ret
_shader_hw_ret:                         ; @shader_hw_ret
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x21, x0
	ldr	x8, [x0]
	ldp	x20, x19, [x8, #24]
	ldp	x8, x22, [x8, #8]
	ldr	w0, [x8]
	bl	_shader_is_vshader_version
	ldr	x8, [x20]
Lloh0:
	adrp	x9, _ARB@GOTPAGE
Lloh1:
	ldr	x9, [x9, _ARB@GOTPAGEOFF]
Lloh2:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
LBB0_2:
	cbz	x0, LBB0_5
; %bb.3:
	ldr	x8, [x20, #16]
	cbz	x8, LBB0_5
; %bb.4:
	ldr	w1, [x22]
	ldr	w2, [x20, #8]
	ldr	x8, [x21]
	ldr	x3, [x8, #8]
	ldr	w4, [x8]
	mov	x0, x20
	mov	x5, x19
	bl	_vshader_add_footer
LBB0_5:
Lloh3:
	adrp	x1, l_.str@PAGE
Lloh4:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x19
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_shader_addline
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh3, Lloh4
	.cfi_endproc
                                        ; -- End function
	.comm	_ARB,8,3                        ; @ARB
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"RET;\n"

	.no_dead_strip	_shader_hw_ret
.subsections_via_symbols
