	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function walk_constant_heap_clamped
_walk_constant_heap_clamped:            ## @walk_constant_heap_clamped
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r15
	movq	8(%rcx), %rax
	cmpq	%r9, 16(%rax)
	jle	LBB0_17
## %bb.1:
	movq	%r9, %r14
	movq	%r8, %rbx
	movq	%rsi, %rcx
	movl	24(%rax), %eax
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	movl	(%rdx,%rax,4), %esi
	movq	%rcx, -64(%rbp)                 ## 8-byte Spill
	leaq	(%rcx,%rax,4), %rdx
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	callq	_apply_clamped_constant
	movb	$-127, (%rbx)
	movl	$1, %eax
	xorl	%r13d, %r13d
	movb	$-127, %cl
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	jmp	LBB0_2
LBB0_8:                                 ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%rcx,%rdx), %rax
	addq	$8, %rax
	movb	$-126, %r14b
LBB0_9:                                 ##   in Loop: Header=BB0_2 Depth=1
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movl	%r13d, %r13d
	movl	(%rax), %eax
	movl	(%rcx,%rax,4), %esi
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rdx
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_apply_clamped_constant
	movb	%r14b, (%rbx,%r13)
	movb	$-127, 1(%rbx,%r13)
	incq	%r13
	movl	%r12d, %eax
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_2 Depth=1
	movl	%r13d, %ecx
	movzbl	(%rbx,%rcx), %ecx
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	cmpb	$-126, %cl
	je	LBB0_13
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpb	$-127, %cl
	je	LBB0_10
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	cmpb	$-128, %cl
	jne	LBB0_15
## %bb.5:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	(%r15), %ecx
	leal	(%rax,%rax), %r12d
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_10:                                ##   in Loop: Header=BB0_2 Depth=1
	leal	(%rax,%rax), %r12d
	movl	(%r15), %ecx
	cmpl	%ecx, %r12d
	jae	LBB0_6
## %bb.11:                              ##   in Loop: Header=BB0_2 Depth=1
	movq	8(%r15), %rdx
	movl	%r12d, %esi
	shlq	$4, %rsi
	cmpq	%r14, (%rdx,%rsi)
	jle	LBB0_6
## %bb.12:                              ##   in Loop: Header=BB0_2 Depth=1
	leaq	(%rdx,%rsi), %rax
	addq	$8, %rax
	movb	$-128, %r14b
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_2 Depth=1
	orl	$1, %r12d
	cmpl	%ecx, %r12d
	jae	LBB0_13
## %bb.7:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	8(%r15), %rcx
	movl	%r12d, %edx
	shlq	$4, %rdx
	cmpq	%r14, (%rcx,%rdx)
	jg	LBB0_8
	.p2align	4, 0x90
LBB0_13:                                ##   in Loop: Header=BB0_2 Depth=1
	testl	%r13d, %r13d
	jle	LBB0_16
## %bb.14:                              ##   in Loop: Header=BB0_2 Depth=1
	shrl	%eax
	decl	%r13d
	jmp	LBB0_15
LBB0_17:
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_16:
	leaq	L_.str(%rip), %rdi
	addq	$40, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_checkGLcall                    ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"walk_constant_heap_clamped()"

	.no_dead_strip	_walk_constant_heap_clamped
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function walk_constant_heap_clamped
_walk_constant_heap_clamped:            ; @walk_constant_heap_clamped
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	ldr	x8, [x3, #8]
	ldr	x9, [x8, #16]
	cmp	x9, x5
	b.le	LBB0_16
; %bb.1:
	mov	x19, x5
	mov	x20, x4
	mov	x21, x3
	mov	x22, x2
	mov	x23, x1
	mov	x24, x0
	ldr	w8, [x8, #24]
	lsl	x8, x8, #2
	ldr	w1, [x2, x8]
	add	x2, x23, x8
	bl	_apply_clamped_constant
	mov	w8, #0
	mov	w25, #129
	strb	w25, [x20]
	mov	w9, #1
	mov	w10, #129
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	ldrb	w10, [x20, w8, uxtw]
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	and	w10, w10, #0xff
	cmp	w10, #130
	b.eq	LBB0_14
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w10, #129
	b.eq	LBB0_7
; %bb.5:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w10, #128
	b.ne	LBB0_2
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w10, [x21]
	lsl	w26, w9, #1
	b	LBB0_10
LBB0_7:                                 ;   in Loop: Header=BB0_3 Depth=1
	lsl	w26, w9, #1
	ldr	w10, [x21]
	cmp	w26, w10
	b.hs	LBB0_10
; %bb.8:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	x11, [x21, #8]
	lsl	x12, x26, #4
	ldr	x12, [x11, x12]
	cmp	x12, x19
	b.le	LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_3 Depth=1
	add	x9, x11, x26, lsl #4
	add	x9, x9, #8
	mov	w27, #128
	b	LBB0_13
LBB0_10:                                ;   in Loop: Header=BB0_3 Depth=1
	orr	w26, w26, #0x1
	cmp	w26, w10
	b.hs	LBB0_14
; %bb.11:                               ;   in Loop: Header=BB0_3 Depth=1
	ldr	x10, [x21, #8]
	lsl	x11, x26, #4
	ldr	x11, [x10, x11]
	cmp	x11, x19
	b.le	LBB0_14
; %bb.12:                               ;   in Loop: Header=BB0_3 Depth=1
	add	x9, x10, x26, lsl #4
	add	x9, x9, #8
	mov	w27, #130
                                        ; kill: def $w26 killed $w26 killed $x26 def $x26
LBB0_13:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w28, w8
	ldr	w8, [x9]
	lsl	x8, x8, #2
	ldr	w1, [x22, x8]
	add	x2, x23, x8
	mov	x0, x24
	bl	_apply_clamped_constant
	add	x8, x28, #1
	strb	w27, [x20, x28]
	strb	w25, [x20, x8]
	mov	x9, x26
	ldrb	w10, [x20, w8, uxtw]
	b	LBB0_3
LBB0_14:                                ;   in Loop: Header=BB0_3 Depth=1
	cmp	w8, #0
	b.le	LBB0_17
; %bb.15:                               ;   in Loop: Header=BB0_3 Depth=1
	lsr	w9, w9, #1
	sub	w8, w8, #1
	b	LBB0_2
LBB0_16:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_17:
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	b	_checkGLcall
	.loh AdrpAdd	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"walk_constant_heap_clamped()"

	.no_dead_strip	_walk_constant_heap_clamped
.subsections_via_symbols
