	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function ProcessCharSet
_ProcessCharSet:                        ## @ProcessCharSet
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %r12
	movq	%rdi, %rbx
	movq	_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	xorl	%edi, %edi
	cmpq	$0, 40(%rsi)
	sete	%dil
	callq	_assert
	xorl	%edi, %edi
	cmpl	$0, 24(%r12)
	setg	%dil
	callq	_assert
	movl	24(%r12), %eax
	movq	(%rbx), %rcx
	xorl	%edi, %edi
	cmpl	(%rcx), %eax
	setl	%dil
	callq	_assert
	movq	(%rbx), %rax
	movl	24(%r12), %ecx
	notl	%ecx
	addl	(%rax), %ecx
	movslq	%ecx, %rax
	xorl	%edi, %edi
	cmpq	%rax, 32(%r12)
	setle	%dil
	callq	_assert
	movq	_TRUE@GOTPCREL(%rip), %r13
	movq	(%r13), %rax
	movq	%rax, 40(%r12)
	movq	%rbx, -72(%rbp)                 ## 8-byte Spill
	movq	(%rbx), %rax
	movq	8(%rax), %rax
	movslq	24(%r12), %rcx
	leaq	(%rax,%rcx), %rdx
	movq	32(%r12), %r14
	movq	%rdx, %r15
	addq	%r14, %rdx
	movq	%rdx, -48(%rbp)                 ## 8-byte Spill
	xorl	%edi, %edi
	cmpb	$91, -1(%rax,%rcx)
	jne	LBB0_2
## %bb.1:
	xorl	%edi, %edi
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	cmpb	$93, (%rax)
	sete	%dil
LBB0_2:
	callq	_assert
	movl	(%r12), %ebx
	sarl	$3, %ebx
	incl	%ebx
	movl	%ebx, %edi
	callq	_heap_alloc
	movl	%eax, 16(%r12)
	testl	%eax, %eax
	je	LBB0_6
## %bb.3:
	movl	%eax, %edi
	xorl	%esi, %esi
	movl	%ebx, %edx
	callq	_memset
	testq	%r14, %r14
	je	LBB0_7
## %bb.4:
	cmpb	$94, (%r15)
	movq	8(%r12), %rax
	jne	LBB0_8
## %bb.5:
	xorl	%edi, %edi
	movq	_FALSE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	sete	%dil
	callq	_assert
	incq	%r15
	jmp	LBB0_9
LBB0_6:
	movq	-72(%rbp), %rbx                 ## 8-byte Reload
	movl	16(%rbx), %edi
	callq	_JS_ReportOutOfMemory
	movq	_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 8(%rbx)
	jmp	LBB0_77
LBB0_7:
	movq	(%r13), %rax
	jmp	LBB0_77
LBB0_8:
	xorl	%edi, %edi
	cmpq	(%r13), %rax
	sete	%dil
	callq	_assert
LBB0_9:
	movq	%r15, %r14
	cmpq	-48(%rbp), %r15                 ## 8-byte Folded Reload
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	je	LBB0_76
## %bb.10:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	decq	%rax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	xorl	%eax, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_14
LBB0_11:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movq	%r12, %rdi
	movl	$48, %esi
	movl	$57, %edx
LBB0_12:                                ##   in Loop: Header=BB0_14 Depth=1
	callq	_AddCharacterRangeToCharSet
LBB0_13:                                ##   in Loop: Header=BB0_14 Depth=1
	cmpq	-48(%rbp), %r14                 ## 8-byte Folded Reload
	je	LBB0_76
LBB0_14:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_32 Depth 2
                                        ##     Child Loop BB0_68 Depth 2
                                        ##     Child Loop BB0_28 Depth 2
                                        ##     Child Loop BB0_24 Depth 2
                                        ##     Child Loop BB0_20 Depth 2
                                        ##     Child Loop BB0_44 Depth 2
	movb	(%r14), %r13b
	leaq	1(%r14), %rbx
	cmpb	$92, %r13b
	jne	LBB0_38
## %bb.15:                              ##   in Loop: Header=BB0_14 Depth=1
	leaq	2(%r14), %rdx
	movsbl	1(%r14), %eax
	movl	%eax, %ecx
	addl	$-48, %ecx
	cmpl	$72, %ecx
	ja	LBB0_74
## %bb.16:                              ##   in Loop: Header=BB0_14 Depth=1
	movb	$9, %r13b
	leaq	LJTI0_0(%rip), %rsi
	movslq	(%rsi,%rcx,4), %rcx
	addq	%rsi, %rcx
	jmpq	*%rcx
LBB0_17:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movq	%r12, %rdi
	xorl	%esi, %esi
	movl	$47, %edx
	callq	_AddCharacterRangeToCharSet
	movsbl	(%r12), %edx
	movq	%r12, %rdi
	movl	$58, %esi
	jmp	LBB0_12
LBB0_18:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movl	(%r12), %ebx
	testl	%ebx, %ebx
	jns	LBB0_20
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_19:                                ##   in Loop: Header=BB0_20 Depth=2
	leal	-1(%rbx), %eax
	testl	%ebx, %ebx
	movl	%eax, %ebx
	jle	LBB0_13
LBB0_20:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%ebx, %edi
	callq	_iswspace
	testl	%eax, %eax
	jne	LBB0_19
## %bb.21:                              ##   in Loop: Header=BB0_20 Depth=2
	movsbl	%bl, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	jmp	LBB0_19
LBB0_22:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movl	(%r12), %ebx
	testl	%ebx, %ebx
	jns	LBB0_24
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_24 Depth=2
	leal	-1(%rbx), %eax
	testl	%ebx, %ebx
	movl	%eax, %ebx
	jle	LBB0_13
LBB0_24:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	%bl, %edi
	callq	_JS_ISWORD
	testl	%eax, %eax
	jne	LBB0_23
## %bb.25:                              ##   in Loop: Header=BB0_24 Depth=2
	movsbl	%bl, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	jmp	LBB0_23
LBB0_26:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movl	(%r12), %ebx
	testl	%ebx, %ebx
	jns	LBB0_28
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_27:                                ##   in Loop: Header=BB0_28 Depth=2
	leal	-1(%rbx), %eax
	testl	%ebx, %ebx
	movl	%eax, %ebx
	jle	LBB0_13
LBB0_28:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%ebx, %edi
	callq	_iswspace
	testl	%eax, %eax
	je	LBB0_27
## %bb.29:                              ##   in Loop: Header=BB0_28 Depth=2
	movsbl	%bl, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	jmp	LBB0_27
LBB0_30:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movl	(%r12), %ebx
	testl	%ebx, %ebx
	jns	LBB0_32
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_31:                                ##   in Loop: Header=BB0_32 Depth=2
	leal	-1(%rbx), %eax
	testl	%ebx, %ebx
	movl	%eax, %ebx
	jle	LBB0_13
LBB0_32:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	%bl, %edi
	callq	_JS_ISWORD
	testl	%eax, %eax
	je	LBB0_31
## %bb.33:                              ##   in Loop: Header=BB0_32 Depth=2
	movsbl	%bl, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	jmp	LBB0_31
LBB0_34:                                ##   in Loop: Header=BB0_14 Depth=1
	movsbl	%al, %edi
	movq	%rdx, %rbx
	callq	_JS7_UNDEC
	movq	%rbx, %rdx
	movl	%eax, %r13d
	movb	(%rbx), %al
	movl	%eax, %ecx
	andb	$-8, %cl
	cmpb	$48, %cl
	jne	LBB0_39
## %bb.35:                              ##   in Loop: Header=BB0_14 Depth=1
	leaq	3(%r14), %rbx
	movsbl	%al, %edi
	callq	_JS7_UNDEC
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rax,%r13,8), %r13d
	movb	3(%r14), %al
	movl	%eax, %ecx
	andb	$-8, %cl
	cmpb	$48, %cl
	jne	LBB0_38
## %bb.36:                              ##   in Loop: Header=BB0_14 Depth=1
	movsbl	%al, %edi
	callq	_JS7_UNDEC
                                        ## kill: def $eax killed $eax def $rax
	leal	(%rax,%r13,8), %eax
	addq	$4, %r14
	cmpl	$256, %eax                      ## imm = 0x100
	cmovll	%eax, %r13d
	cmovlq	%r14, %rbx
LBB0_38:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rbx, %rdx
LBB0_39:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	(%r15), %rax
	movq	_REG_FOLD@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	andl	16(%rax), %ecx
	cmpq	$0, -56(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_48
## %bb.40:                              ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	testl	%ecx, %ecx
	je	LBB0_54
## %bb.41:                              ##   in Loop: Header=BB0_14 Depth=1
	xorl	%edi, %edi
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	cmpb	%r13b, %bl
	setle	%dil
	callq	_assert
	cmpb	%r13b, %bl
	jg	LBB0_55
## %bb.42:                              ##   in Loop: Header=BB0_14 Depth=1
	movsbl	-64(%rbp), %ebx                 ## 1-byte Folded Reload
	movsbl	%r13b, %r15d
	incl	%r15d
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_44 Depth=2
	incl	%ebx
	cmpl	%ebx, %r15d
	je	LBB0_55
LBB0_44:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	%bl, %r14d
	movq	%r12, %rdi
	movl	%r14d, %esi
	callq	_AddCharacterToCharSet
	movl	%r14d, %edi
	callq	_towupper
	movl	%eax, %r13d
	movl	%r14d, %edi
	callq	_towlower
	movl	%eax, %r14d
	movsbl	%r13b, %esi
	cmpl	%esi, %ebx
	je	LBB0_46
## %bb.45:                              ##   in Loop: Header=BB0_44 Depth=2
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
LBB0_46:                                ##   in Loop: Header=BB0_44 Depth=2
	movsbl	%r14b, %esi
	cmpl	%esi, %ebx
	je	LBB0_43
## %bb.47:                              ##   in Loop: Header=BB0_44 Depth=2
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	jmp	LBB0_43
LBB0_48:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	%rdx, %r14
	movl	%r13d, %eax
	testl	%ecx, %ecx
	je	LBB0_50
## %bb.49:                              ##   in Loop: Header=BB0_14 Depth=1
	movsbl	%r13b, %ebx
	movl	%ebx, %edi
	callq	_towupper
	movsbl	%al, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	movl	%ebx, %edi
	callq	_towlower
LBB0_50:                                ##   in Loop: Header=BB0_14 Depth=1
	movsbl	%al, %esi
	movq	%r12, %rdi
	callq	_AddCharacterToCharSet
	cmpq	-88(%rbp), %r14                 ## 8-byte Folded Reload
	jae	LBB0_53
## %bb.51:                              ##   in Loop: Header=BB0_14 Depth=1
	cmpb	$45, (%r14)
	jne	LBB0_53
## %bb.52:                              ##   in Loop: Header=BB0_14 Depth=1
	incq	%r14
	movq	_TRUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
                                        ## kill: def $r13b killed $r13b killed $r13 def $r13
	movq	%r13, -64(%rbp)                 ## 8-byte Spill
	jmp	LBB0_13
LBB0_53:                                ##   in Loop: Header=BB0_14 Depth=1
	xorl	%eax, %eax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_13
LBB0_54:                                ##   in Loop: Header=BB0_14 Depth=1
	movsbl	-64(%rbp), %esi                 ## 1-byte Folded Reload
	movsbl	%r13b, %edx
	movq	%r12, %rdi
	callq	_AddCharacterRangeToCharSet
LBB0_55:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movq	-96(%rbp), %r14                 ## 8-byte Reload
	jmp	LBB0_13
LBB0_56:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$8, %r13b
	jmp	LBB0_39
LBB0_57:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$92, %r13b
	cmpq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	jae	LBB0_38
## %bb.58:                              ##   in Loop: Header=BB0_14 Depth=1
	movsbl	(%rdx), %edi
	callq	_JS_ISWORD
	movq	%rbx, %rdx
	testl	%eax, %eax
	je	LBB0_39
## %bb.59:                              ##   in Loop: Header=BB0_14 Depth=1
	movb	2(%r14), %r13b
	addq	$3, %r14
	andb	$31, %r13b
	movq	%r14, %rdx
	jmp	LBB0_39
LBB0_60:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$12, %r13b
	jmp	LBB0_39
LBB0_61:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$10, %r13b
	jmp	LBB0_39
LBB0_62:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$13, %r13b
	jmp	LBB0_39
LBB0_63:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	$4, %r14d
	jmp	LBB0_66
LBB0_64:                                ##   in Loop: Header=BB0_14 Depth=1
	movb	$11, %r13b
	jmp	LBB0_39
LBB0_65:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	$2, %r14d
LBB0_66:                                ##   in Loop: Header=BB0_14 Depth=1
	xorl	%r13d, %r13d
	cmpq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	jae	LBB0_71
## %bb.67:                              ##   in Loop: Header=BB0_14 Depth=1
	xorl	%r13d, %r13d
	movl	$1, %r15d
	.p2align	4, 0x90
LBB0_68:                                ##   Parent Loop BB0_14 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movsbl	(%rdx), %edi
	leaq	-76(%rbp), %rsi
	movq	%rdx, %rbx
	callq	_isASCIIHexDigit
	testl	%eax, %eax
	je	LBB0_72
## %bb.69:                              ##   in Loop: Header=BB0_68 Depth=2
	incq	%rbx
	shll	$4, %r13d
	orl	-76(%rbp), %r13d
	cmpl	%r14d, %r15d
	movq	%rbx, %rdx
	jae	LBB0_71
## %bb.70:                              ##   in Loop: Header=BB0_68 Depth=2
	incq	%r15
	cmpq	-48(%rbp), %rdx                 ## 8-byte Folded Reload
	jb	LBB0_68
LBB0_71:                                ##   in Loop: Header=BB0_14 Depth=1
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	jmp	LBB0_39
LBB0_74:                                ##   in Loop: Header=BB0_14 Depth=1
	movl	%eax, %r13d
	jmp	LBB0_39
LBB0_72:                                ##   in Loop: Header=BB0_14 Depth=1
	subq	%r15, %rbx
	incq	%rbx
	movl	$92, %r13d
	movq	%rbx, %rdx
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	jmp	LBB0_39
LBB0_76:
	movq	_TRUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
LBB0_77:
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_34, LBB0_34-LJTI0_0
.set L0_0_set_74, LBB0_74-LJTI0_0
.set L0_0_set_17, LBB0_17-LJTI0_0
.set L0_0_set_18, LBB0_18-LJTI0_0
.set L0_0_set_22, LBB0_22-LJTI0_0
.set L0_0_set_56, LBB0_56-LJTI0_0
.set L0_0_set_57, LBB0_57-LJTI0_0
.set L0_0_set_11, LBB0_11-LJTI0_0
.set L0_0_set_60, LBB0_60-LJTI0_0
.set L0_0_set_61, LBB0_61-LJTI0_0
.set L0_0_set_62, LBB0_62-LJTI0_0
.set L0_0_set_26, LBB0_26-LJTI0_0
.set L0_0_set_39, LBB0_39-LJTI0_0
.set L0_0_set_63, LBB0_63-LJTI0_0
.set L0_0_set_64, LBB0_64-LJTI0_0
.set L0_0_set_30, LBB0_30-LJTI0_0
.set L0_0_set_65, LBB0_65-LJTI0_0
LJTI0_0:
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_34
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_17
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_18
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_22
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_56
	.long	L0_0_set_57
	.long	L0_0_set_11
	.long	L0_0_set_74
	.long	L0_0_set_60
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_61
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_74
	.long	L0_0_set_62
	.long	L0_0_set_26
	.long	L0_0_set_39
	.long	L0_0_set_63
	.long	L0_0_set_64
	.long	L0_0_set_30
	.long	L0_0_set_65
	.end_data_region
                                        ## -- End function
	.comm	_FALSE,8,3                      ## @FALSE
	.comm	_TRUE,8,3                       ## @TRUE
	.comm	_REG_FOLD,4,2                   ## @REG_FOLD
	.no_dead_strip	_ProcessCharSet
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function ProcessCharSet
_ProcessCharSet:                        ; @ProcessCharSet
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x20, x1
	mov	x19, x0
Lloh0:
	adrp	x24, _FALSE@GOTPAGE
Lloh1:
	ldr	x24, [x24, _FALSE@GOTPAGEOFF]
	ldr	x22, [x24]
	ldr	x8, [x1, #40]
	cmp	x8, #0
	cset	w0, eq
	bl	_assert
	ldr	w8, [x20, #24]
	cmp	w8, #0
	cset	w0, gt
	bl	_assert
	ldr	w8, [x20, #24]
	ldr	x9, [x19]
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, lt
	bl	_assert
	ldr	x8, [x20, #32]
	ldr	x9, [x19]
	ldr	w9, [x9]
	ldr	w10, [x20, #24]
	mvn	w10, w10
	add	w9, w9, w10
	cmp	x8, w9, sxtw
	cset	w0, le
	bl	_assert
Lloh2:
	adrp	x25, _TRUE@GOTPAGE
Lloh3:
	ldr	x25, [x25, _TRUE@GOTPAGEOFF]
	ldr	x8, [x25]
	str	x8, [x20, #40]
	ldr	x8, [x19]
	ldr	x8, [x8, #8]
	ldrsw	x9, [x20, #24]
	ldr	x23, [x20, #32]
	add	x27, x8, x9
	add	x26, x27, x23
	ldurb	w8, [x27, #-1]
	cmp	w8, #91
	b.ne	LBB0_2
; %bb.1:
	ldrb	w8, [x26]
	cmp	w8, #93
	cset	w0, eq
	b	LBB0_3
LBB0_2:
	mov	w0, #0
LBB0_3:
	bl	_assert
	ldr	w8, [x20]
	asr	w8, w8, #3
	add	w21, w8, #1
	mov	x0, x21
	bl	_heap_alloc
	str	w0, [x20, #16]
	cbz	w0, LBB0_7
; %bb.4:
	mov	w1, #0
	mov	x2, x21
	bl	_memset
	cbz	x23, LBB0_8
; %bb.5:
	ldrb	w9, [x27]
	ldr	x8, [x20, #8]
	cmp	w9, #94
	b.ne	LBB0_9
; %bb.6:
	ldr	x9, [x24]
	cmp	x8, x9
	cset	w0, eq
	bl	_assert
	add	x27, x27, #1
	cmp	x27, x26
	b.ne	LBB0_10
	b	LBB0_81
LBB0_7:
	ldr	w0, [x19, #16]
	bl	_JS_ReportOutOfMemory
	ldr	x0, [x24]
	str	x0, [x19, #8]
	b	LBB0_82
LBB0_8:
	ldr	x0, [x25]
	b	LBB0_82
LBB0_9:
	ldr	x9, [x25]
	cmp	x8, x9
	cset	w0, eq
	bl	_assert
	cmp	x27, x26
	b.eq	LBB0_81
LBB0_10:
	str	wzr, [sp, #8]                   ; 4-byte Folded Spill
	sub	x8, x26, #1
	str	x8, [sp]                        ; 8-byte Folded Spill
Lloh4:
	adrp	x28, lJTI0_0@PAGE
Lloh5:
	add	x28, x28, lJTI0_0@PAGEOFF
	b	LBB0_14
LBB0_11:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x0, x20
	mov	w1, #48
	mov	w2, #57
LBB0_12:                                ;   in Loop: Header=BB0_14 Depth=1
	bl	_AddCharacterRangeToCharSet
LBB0_13:                                ;   in Loop: Header=BB0_14 Depth=1
	cmp	x27, x26
	b.eq	LBB0_81
LBB0_14:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_32 Depth 2
                                        ;     Child Loop BB0_28 Depth 2
                                        ;     Child Loop BB0_24 Depth 2
                                        ;     Child Loop BB0_20 Depth 2
                                        ;     Child Loop BB0_64 Depth 2
	mov	x25, x27
	ldrb	w21, [x25], #1
	cmp	w21, #92
	b.ne	LBB0_58
; %bb.15:                               ;   in Loop: Header=BB0_14 Depth=1
	mov	x23, x27
	add	x27, x27, #2
	ldrsb	w9, [x23, #1]
	and	w8, w9, #0xff
	sub	w9, w9, #48
	cmp	w9, #72
	b.hi	LBB0_56
; %bb.16:                               ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #9
	adr	x10, LBB0_11
	ldrb	w11, [x28, x9]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_17:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x0, x20
	mov	w1, #0
	mov	w2, #47
	bl	_AddCharacterRangeToCharSet
	ldrsb	w2, [x20]
	mov	x0, x20
	mov	w1, #58
	b	LBB0_12
LBB0_18:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	w21, [x20]
	tbz	w21, #31, LBB0_20
	b	LBB0_13
LBB0_19:                                ;   in Loop: Header=BB0_20 Depth=2
	sub	w8, w21, #1
	cmp	w21, #0
	mov	x21, x8
	b.le	LBB0_13
LBB0_20:                                ;   Parent Loop BB0_14 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	bl	_iswspace
	cbnz	w0, LBB0_19
; %bb.21:                               ;   in Loop: Header=BB0_20 Depth=2
	sxtb	w1, w21
	mov	x0, x20
	bl	_AddCharacterToCharSet
	b	LBB0_19
LBB0_22:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	w23, [x20]
	tbz	w23, #31, LBB0_24
	b	LBB0_13
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=2
	sub	w8, w23, #1
	cmp	w23, #0
	mov	x23, x8
	b.le	LBB0_13
LBB0_24:                                ;   Parent Loop BB0_14 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sxtb	w21, w23
	mov	x0, x21
	bl	_JS_ISWORD
	cbnz	w0, LBB0_23
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=2
	mov	x0, x20
	mov	x1, x21
	bl	_AddCharacterToCharSet
	b	LBB0_23
LBB0_26:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	w21, [x20]
	tbz	w21, #31, LBB0_28
	b	LBB0_13
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=2
	sub	w8, w21, #1
	cmp	w21, #0
	mov	x21, x8
	b.le	LBB0_13
LBB0_28:                                ;   Parent Loop BB0_14 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	bl	_iswspace
	cbz	w0, LBB0_27
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=2
	sxtb	w1, w21
	mov	x0, x20
	bl	_AddCharacterToCharSet
	b	LBB0_27
LBB0_30:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	w23, [x20]
	tbz	w23, #31, LBB0_32
	b	LBB0_13
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=2
	sub	w8, w23, #1
	cmp	w23, #0
	mov	x23, x8
	b.le	LBB0_13
LBB0_32:                                ;   Parent Loop BB0_14 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sxtb	w21, w23
	mov	x0, x21
	bl	_JS_ISWORD
	cbz	w0, LBB0_31
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=2
	mov	x0, x20
	mov	x1, x21
	bl	_AddCharacterToCharSet
	b	LBB0_31
LBB0_34:                                ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w0, w8
	bl	_JS7_UNDEC
	mov	x21, x0
	ldrb	w8, [x27]
	and	w9, w8, #0xf8
	cmp	w9, #48
	b.ne	LBB0_59
; %bb.35:                               ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w0, w8
	bl	_JS7_UNDEC
	mov	x27, x23
	ldrb	w8, [x27, #3]!
	add	w21, w0, w21, lsl #3
	and	w9, w8, #0xf8
	cmp	w9, #48
	b.ne	LBB0_59
; %bb.36:                               ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w0, w8
	bl	_JS7_UNDEC
	add	w8, w0, w21, lsl #3
	add	x9, x23, #4
	cmp	w8, #256
	csel	w21, w8, w21, lt
	csel	x27, x9, x27, lt
	b	LBB0_59
LBB0_37:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #8
	b	LBB0_59
LBB0_38:                                ;   in Loop: Header=BB0_14 Depth=1
	cmp	x27, x26
	b.hs	LBB0_57
; %bb.39:                               ;   in Loop: Header=BB0_14 Depth=1
	ldrsb	w0, [x27]
	bl	_JS_ISWORD
	cbz	w0, LBB0_57
; %bb.40:                               ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x23, #3
	ldrb	w8, [x23, #2]
	and	w21, w8, #0x1f
	b	LBB0_59
LBB0_41:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #12
	b	LBB0_59
LBB0_42:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #10
	b	LBB0_59
LBB0_43:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #13
	b	LBB0_59
LBB0_44:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w25, #1
	cmp	x27, x26
	b.lo	LBB0_48
LBB0_45:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #0
	b	LBB0_59
LBB0_46:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #11
	b	LBB0_59
LBB0_47:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w25, #0
	cmp	x27, x26
	b.hs	LBB0_45
LBB0_48:                                ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x23, #3
	ldrsb	w0, [x23, #2]
	add	x1, sp, #12
	bl	_isASCIIHexDigit
	cbz	w0, LBB0_76
; %bb.49:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w21, [sp, #12]
	cmp	x27, x26
	b.hs	LBB0_59
; %bb.50:                               ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x23, #4
	ldrsb	w0, [x23, #3]
	add	x1, sp, #12
	bl	_isASCIIHexDigit
	cbz	w0, LBB0_77
; %bb.51:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w8, [sp, #12]
	orr	w21, w8, w21, lsl #4
	cmp	x27, x26
	cset	w8, lo
	and	w8, w25, w8
	cmp	w8, #1
	b.ne	LBB0_59
; %bb.52:                               ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x23, #5
	ldrsb	w0, [x23, #4]
	add	x1, sp, #12
	bl	_isASCIIHexDigit
	cbz	w0, LBB0_78
; %bb.53:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w8, [sp, #12]
	orr	w21, w8, w21, lsl #4
	cmp	x27, x26
	cset	w8, lo
	and	w8, w25, w8
	cmp	w8, #1
	b.ne	LBB0_59
; %bb.54:                               ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x23, #6
	ldrsb	w0, [x23, #5]
	add	x1, sp, #12
	bl	_isASCIIHexDigit
	cbz	w0, LBB0_79
; %bb.55:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w8, [sp, #12]
	orr	w21, w8, w21, lsl #4
	b	LBB0_59
LBB0_56:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x21, x8
	b	LBB0_59
LBB0_57:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	w21, #92
LBB0_58:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x27, x25
LBB0_59:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	x8, [x19]
	ldr	w8, [x8, #16]
Lloh6:
	adrp	x9, _REG_FOLD@GOTPAGE
Lloh7:
	ldr	x9, [x9, _REG_FOLD@GOTPAGEOFF]
Lloh8:
	ldr	w9, [x9]
	and	w8, w9, w8
	cbz	x22, LBB0_68
; %bb.60:                               ;   in Loop: Header=BB0_14 Depth=1
	ldr	w9, [sp, #8]                    ; 4-byte Folded Reload
	sxtb	w22, w9
	cbz	w8, LBB0_74
; %bb.61:                               ;   in Loop: Header=BB0_14 Depth=1
	cmp	w22, w21, sxtb
	cset	w0, le
	bl	_assert
	cmp	w22, w21, sxtb
	b.gt	LBB0_75
; %bb.62:                               ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w8, w21
	add	w25, w8, #1
	b	LBB0_64
LBB0_63:                                ;   in Loop: Header=BB0_64 Depth=2
	add	w22, w22, #1
	cmp	w25, w22
	b.eq	LBB0_75
LBB0_64:                                ;   Parent Loop BB0_14 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sxtb	w21, w22
	mov	x0, x20
	mov	x1, x21
	bl	_AddCharacterToCharSet
	mov	x0, x21
	bl	_towupper
	mov	x23, x0
	mov	x0, x21
	bl	_towlower
	mov	x21, x0
	cmp	w22, w23
	b.eq	LBB0_66
; %bb.65:                               ;   in Loop: Header=BB0_64 Depth=2
	mov	x0, x20
	mov	x1, x23
	bl	_AddCharacterToCharSet
LBB0_66:                                ;   in Loop: Header=BB0_64 Depth=2
	cmp	w22, w21
	b.eq	LBB0_63
; %bb.67:                               ;   in Loop: Header=BB0_64 Depth=2
	mov	x0, x20
	mov	x1, x21
	bl	_AddCharacterToCharSet
	b	LBB0_63
LBB0_68:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x0, x21
	cbz	w8, LBB0_70
; %bb.69:                               ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w22, w21
	mov	x0, x22
	bl	_towupper
	mov	x1, x0
	mov	x0, x20
	bl	_AddCharacterToCharSet
	mov	x0, x22
	bl	_towlower
LBB0_70:                                ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w1, w0
	mov	x0, x20
	bl	_AddCharacterToCharSet
	ldr	x8, [sp]                        ; 8-byte Folded Reload
	cmp	x27, x8
	b.hs	LBB0_73
; %bb.71:                               ;   in Loop: Header=BB0_14 Depth=1
	ldrb	w8, [x27]
	cmp	w8, #45
	b.ne	LBB0_73
; %bb.72:                               ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x27, #1
Lloh9:
	adrp	x8, _TRUE@GOTPAGE
Lloh10:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh11:
	ldr	x22, [x8]
	str	w21, [sp, #8]                   ; 4-byte Folded Spill
	b	LBB0_13
LBB0_73:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x22, #0
	b	LBB0_13
LBB0_74:                                ;   in Loop: Header=BB0_14 Depth=1
	sxtb	w2, w21
	mov	x0, x20
	mov	x1, x22
	bl	_AddCharacterRangeToCharSet
LBB0_75:                                ;   in Loop: Header=BB0_14 Depth=1
	ldr	x22, [x24]
	b	LBB0_13
LBB0_76:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x8, #-1
	b	LBB0_80
LBB0_77:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x8, #-2
	b	LBB0_80
LBB0_78:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x8, #-3
	b	LBB0_80
LBB0_79:                                ;   in Loop: Header=BB0_14 Depth=1
	mov	x8, #-4
LBB0_80:                                ;   in Loop: Header=BB0_14 Depth=1
	add	x27, x27, x8
	mov	w21, #92
	b	LBB0_59
LBB0_81:
Lloh12:
	adrp	x8, _TRUE@GOTPAGE
Lloh13:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh14:
	ldr	x0, [x8]
LBB0_82:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_34-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_17-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_18-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_22-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_37-LBB0_11)>>2
	.byte	(LBB0_38-LBB0_11)>>2
	.byte	(LBB0_11-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_41-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_42-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_56-LBB0_11)>>2
	.byte	(LBB0_43-LBB0_11)>>2
	.byte	(LBB0_26-LBB0_11)>>2
	.byte	(LBB0_59-LBB0_11)>>2
	.byte	(LBB0_44-LBB0_11)>>2
	.byte	(LBB0_46-LBB0_11)>>2
	.byte	(LBB0_30-LBB0_11)>>2
	.byte	(LBB0_47-LBB0_11)>>2
                                        ; -- End function
	.comm	_FALSE,8,3                      ; @FALSE
	.comm	_TRUE,8,3                       ; @TRUE
	.comm	_REG_FOLD,4,2                   ; @REG_FOLD
	.no_dead_strip	_ProcessCharSet
.subsections_via_symbols
