	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_enable_gaming_layer            ## -- Begin function enable_gaming_layer
	.p2align	4, 0x90
_enable_gaming_layer:                   ## @enable_gaming_layer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	__PP@GOTPCREL(%rip), %rax
	movb	(%rax), %al
	movq	__PPG@GOTPCREL(%rip), %rcx
	movb	(%rcx), %cl
	movl	$1, %edi
	shlq	%cl, %rdi
	btsq	%rax, %rdi
	popq	%rbp
	jmp	_default_layer_set              ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	__PP,8,3                        ## @_PP
	.comm	__PPG,8,3                       ## @_PPG
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_enable_gaming_layer            ; -- Begin function enable_gaming_layer
	.p2align	2
_enable_gaming_layer:                   ; @enable_gaming_layer
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, __PP@GOTPAGE
Lloh1:
	ldr	x8, [x8, __PP@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	mov	w9, #1
	lsl	x8, x9, x8
Lloh3:
	adrp	x10, __PPG@GOTPAGE
Lloh4:
	ldr	x10, [x10, __PPG@GOTPAGEOFF]
Lloh5:
	ldr	x10, [x10]
	lsl	x9, x9, x10
	orr	x0, x9, x8
	b	_default_layer_set
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	__PP,8,3                        ; @_PP
	.comm	__PPG,8,3                       ; @_PPG
.subsections_via_symbols
