	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function pshader_hw_texm3x2depth
_pshader_hw_texm3x2depth:               ## @pshader_hw_texm3x2depth
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$168, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	(%rdi), %r15
	movq	16(%rdi), %rax
	movq	8(%rax), %r12
	movq	(%rax), %rax
	movl	(%rax), %edi
	movq	_ARB_ZERO@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_arb_get_helper_value
	movq	%rax, -192(%rbp)                ## 8-byte Spill
	movq	16(%rbx), %rax
	movq	(%rax), %rax
	movl	(%rax), %edi
	movq	_ARB_ONE@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	callq	_arb_get_helper_value
	movq	%rax, -184(%rbp)                ## 8-byte Spill
	movq	8(%rbx), %rsi
	leaq	-112(%rbp), %r14
	movq	%rbx, %rdi
	xorl	%edx, %edx
	movq	%r14, %rcx
	callq	_shader_arb_get_src_param
	movq	(%rbx), %rsi
	leaq	-176(%rbp), %r13
	leaq	-196(%rbp), %rcx
	movq	%rbx, %rdi
	movq	%r13, %rdx
	callq	_shader_arb_get_register_name
	movq	(%r15), %rax
	movslq	(%rax), %rcx
	leaq	L_.str(%rip), %rsi
	movq	%r12, %rdi
	movq	%r13, %rdx
	movq	%r14, %r8
	xorl	%eax, %eax
	callq	_shader_addline
	leaq	L_.str.1(%rip), %rsi
	movq	%r12, %rdi
	movq	%r13, %rdx
	movq	%r13, %rcx
	xorl	%eax, %eax
	callq	_shader_addline
	leaq	L_.str.2(%rip), %rsi
	movq	%r12, %rdi
	movq	%r13, %rdx
	movq	%r13, %rcx
	movq	%r13, %r8
	xorl	%eax, %eax
	callq	_shader_addline
	leaq	L_.str.3(%rip), %rsi
	movq	%r12, %rdi
	movq	%r13, %rdx
	movq	%r13, %rcx
	movq	-184(%rbp), %r8                 ## 8-byte Reload
	xorl	%eax, %eax
	callq	_shader_addline
	leaq	L_.str.4(%rip), %rsi
	movq	%r12, %rdi
	movq	%r13, %rdx
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	callq	_shader_addline
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_2
## %bb.1:
	addq	$168, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_2:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_ARB_ZERO,4,2                   ## @ARB_ZERO
	.comm	_ARB_ONE,4,2                    ## @ARB_ONE
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"DP3 %s.y, fragment.texcoord[%u], %s;\n"

L_.str.1:                               ## @.str.1
	.asciz	"RCP %s.y, %s.y;\n"

L_.str.2:                               ## @.str.2
	.asciz	"MUL %s.x, %s.x, %s.y;\n"

L_.str.3:                               ## @.str.3
	.asciz	"MIN %s.x, %s.x, %s;\n"

L_.str.4:                               ## @.str.4
	.asciz	"MAX result.depth, %s.x, %s;\n"

	.no_dead_strip	_pshader_hw_texm3x2depth
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function pshader_hw_texm3x2depth
_pshader_hw_texm3x2depth:               ; @pshader_hw_texm3x2depth
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #208
	.cfi_def_cfa_offset 208
	stp	x26, x25, [sp, #128]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #144]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #160]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #176]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #192]            ; 16-byte Folded Spill
	add	x29, sp, #192
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x21, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-72]
	ldr	x8, [x0, #16]
	ldr	x23, [x0]
	ldp	x8, x19, [x8]
	ldr	w0, [x8]
Lloh3:
	adrp	x8, _ARB_ZERO@GOTPAGE
Lloh4:
	ldr	x8, [x8, _ARB_ZERO@GOTPAGEOFF]
Lloh5:
	ldr	w1, [x8]
	bl	_arb_get_helper_value
	mov	x20, x0
	ldr	x8, [x21, #16]
	ldr	x8, [x8]
	ldr	w0, [x8]
Lloh6:
	adrp	x8, _ARB_ONE@GOTPAGE
Lloh7:
	ldr	x8, [x8, _ARB_ONE@GOTPAGEOFF]
Lloh8:
	ldr	w1, [x8]
	bl	_arb_get_helper_value
	mov	x22, x0
	ldr	x1, [x21, #8]
	add	x24, sp, #70
	add	x3, sp, #70
	mov	x0, x21
	mov	w2, #0
	bl	_shader_arb_get_src_param
	ldr	x1, [x21]
	add	x25, sp, #20
	add	x2, sp, #20
	add	x3, sp, #16
	mov	x0, x21
	bl	_shader_arb_get_register_name
	ldr	x8, [x23]
	ldrsw	x3, [x8]
	str	x24, [sp]
Lloh9:
	adrp	x1, l_.str@PAGE
Lloh10:
	add	x1, x1, l_.str@PAGEOFF
	add	x2, sp, #20
	mov	x0, x19
	bl	_shader_addline
Lloh11:
	adrp	x1, l_.str.1@PAGE
Lloh12:
	add	x1, x1, l_.str.1@PAGEOFF
	add	x2, sp, #20
	add	x3, sp, #20
	mov	x0, x19
	bl	_shader_addline
	str	x25, [sp]
Lloh13:
	adrp	x1, l_.str.2@PAGE
Lloh14:
	add	x1, x1, l_.str.2@PAGEOFF
	add	x2, sp, #20
	add	x3, sp, #20
	mov	x0, x19
	bl	_shader_addline
	str	x22, [sp]
Lloh15:
	adrp	x1, l_.str.3@PAGE
Lloh16:
	add	x1, x1, l_.str.3@PAGEOFF
	add	x2, sp, #20
	add	x3, sp, #20
	mov	x0, x19
	bl	_shader_addline
Lloh17:
	adrp	x1, l_.str.4@PAGE
Lloh18:
	add	x1, x1, l_.str.4@PAGEOFF
	add	x2, sp, #20
	mov	x0, x19
	mov	x3, x20
	bl	_shader_addline
	ldur	x8, [x29, #-72]
Lloh19:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh20:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh21:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #192]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #176]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #160]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #144]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #128]            ; 16-byte Folded Reload
	add	sp, sp, #208
	ret
LBB0_2:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_ARB_ZERO,4,2                   ; @ARB_ZERO
	.comm	_ARB_ONE,4,2                    ; @ARB_ONE
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"DP3 %s.y, fragment.texcoord[%u], %s;\n"

l_.str.1:                               ; @.str.1
	.asciz	"RCP %s.y, %s.y;\n"

l_.str.2:                               ; @.str.2
	.asciz	"MUL %s.x, %s.x, %s.y;\n"

l_.str.3:                               ; @.str.3
	.asciz	"MIN %s.x, %s.x, %s;\n"

l_.str.4:                               ; @.str.4
	.asciz	"MAX result.depth, %s.x, %s;\n"

	.no_dead_strip	_pshader_hw_texm3x2depth
.subsections_via_symbols
