	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function gl_stencil_span
LCPI0_0:
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.long	1                               ## 0x1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_gl_stencil_span
	.p2align	4, 0x90
_gl_stencil_span:                       ## @gl_stencil_span
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$40, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, %r14
	movl	%ecx, %r13d
	movl	%edx, %r15d
	movq	%rsi, %rbx
	movq	%rdi, %r12
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	shlq	$2, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -64(%rbp)                 ## 8-byte Spill
	movl	%r15d, -52(%rbp)                ## 4-byte Spill
	movl	%r15d, %edi
	movl	%r13d, %r15d
	movl	%r13d, %esi
	callq	_STENCIL_ADDRESS
	movl	(%r12), %ecx
	addl	$-128, %ecx
	cmpl	$7, %ecx
	ja	LBB0_9
## %bb.1:
	leaq	LJTI0_0(%rip), %rdx
	movslq	(%rdx,%rcx,4), %rcx
	addq	%rdx, %rcx
	movl	%r15d, -68(%rbp)                ## 4-byte Spill
	jmpq	*%rcx
LBB0_2:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.3:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_6
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_6 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_5:                                 ##   in Loop: Header=BB0_6 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_6:                                 ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_5
## %bb.7:                               ##   in Loop: Header=BB0_6 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	je	LBB0_4
## %bb.8:                               ##   in Loop: Header=BB0_6 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_5
LBB0_9:
	leaq	L_.str(%rip), %rsi
	movq	%r12, %rdi
	callq	_gl_problem
	xorl	%r15d, %r15d
	jmp	LBB0_52
LBB0_10:
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_54
## %bb.11:
	cmpq	$8, %rbx
	jae	LBB0_55
## %bb.12:
	xorl	%eax, %eax
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	jmp	LBB0_74
LBB0_13:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.14:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_17
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_17 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_16:                                ##   in Loop: Header=BB0_17 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_17:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_16
## %bb.18:                              ##   in Loop: Header=BB0_17 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	jge	LBB0_15
## %bb.19:                              ##   in Loop: Header=BB0_17 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_16
LBB0_20:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.21:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_24 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_23:                                ##   in Loop: Header=BB0_24 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_24:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_23
## %bb.25:                              ##   in Loop: Header=BB0_24 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	jg	LBB0_22
## %bb.26:                              ##   in Loop: Header=BB0_24 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_23
LBB0_27:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.28:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_31
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_31 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_30:                                ##   in Loop: Header=BB0_31 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_31:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_30
## %bb.32:                              ##   in Loop: Header=BB0_31 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	jle	LBB0_29
## %bb.33:                              ##   in Loop: Header=BB0_31 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_30
LBB0_34:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.35:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_36:                                ##   in Loop: Header=BB0_38 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_37:                                ##   in Loop: Header=BB0_38 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_38:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_37
## %bb.39:                              ##   in Loop: Header=BB0_38 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	jl	LBB0_36
## %bb.40:                              ##   in Loop: Header=BB0_38 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_37
LBB0_41:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.42:
	movl	8(%r12), %ecx
	andl	4(%r12), %ecx
	xorl	%edx, %edx
	movq	%r13, %rsi
	jmp	LBB0_45
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_45 Depth=1
	leaq	(%r14,%rdx,4), %rdi
	movl	$1, (%rsi)
LBB0_44:                                ##   in Loop: Header=BB0_45 Depth=1
	movl	$0, (%rdi)
	incq	%rdx
	addq	$4, %rsi
	cmpq	%rdx, %rbx
	je	LBB0_50
LBB0_45:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rdx,4)
	movq	%rsi, %rdi
	je	LBB0_44
## %bb.46:                              ##   in Loop: Header=BB0_45 Depth=1
	movl	8(%r12), %edi
	andl	(%rax,%rdx,4), %edi
	cmpl	%edi, %ecx
	jne	LBB0_43
## %bb.47:                              ##   in Loop: Header=BB0_45 Depth=1
	leaq	(,%rdx,4), %rdi
	addq	%r13, %rdi
	jmp	LBB0_44
LBB0_48:
	movl	$1, %r15d
	testq	%rbx, %rbx
	movq	-64(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_50
## %bb.49:
	leaq	(,%rbx,4), %rsi
	movq	%r13, %rdi
	callq	___bzero
	jmp	LBB0_50
LBB0_54:
	xorl	%r15d, %r15d
LBB0_50:
	movl	-52(%rbp), %edx                 ## 4-byte Reload
LBB0_51:
	movl	12(%r12), %r8d
	movq	%r12, %rdi
	movq	%rbx, %rsi
	movl	-68(%rbp), %ecx                 ## 4-byte Reload
	movq	%r13, %r9
	callq	_apply_stencil_op_to_span
LBB0_52:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_78
## %bb.53:
	movl	%r15d, %eax
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_55:
	movq	%rbx, %rax
	andq	$-8, %rax
	xorl	%ecx, %ecx
	pxor	%xmm0, %xmm0
	pcmpeqd	%xmm1, %xmm1
	movdqa	LCPI0_0(%rip), %xmm2            ## xmm2 = [1,1,1,1]
	jmp	LBB0_57
	.p2align	4, 0x90
LBB0_56:                                ##   in Loop: Header=BB0_57 Depth=1
	pandn	%xmm2, %xmm3
	pandn	%xmm2, %xmm4
	movdqa	%xmm3, (%r13,%rcx,4)
	movdqa	%xmm4, 16(%r13,%rcx,4)
	addq	$8, %rcx
	cmpq	%rcx, %rax
	je	LBB0_73
LBB0_57:                                ## =>This Inner Loop Header: Depth=1
	movdqu	(%r14,%rcx,4), %xmm3
	pcmpeqd	%xmm0, %xmm3
	movdqa	%xmm3, %xmm4
	pxor	%xmm1, %xmm4
	movd	%xmm4, %edx
	testb	$1, %dl
	je	LBB0_59
## %bb.58:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, (%r14,%rcx,4)
LBB0_59:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$4, %xmm4, %edx
	testb	$1, %dl
	je	LBB0_61
## %bb.60:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 4(%r14,%rcx,4)
LBB0_61:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$8, %xmm4, %edx
	testb	$1, %dl
	je	LBB0_63
## %bb.62:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 8(%r14,%rcx,4)
LBB0_63:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$12, %xmm4, %edx
	testb	$1, %dl
	je	LBB0_65
## %bb.64:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 12(%r14,%rcx,4)
LBB0_65:                                ##   in Loop: Header=BB0_57 Depth=1
	movdqu	16(%r14,%rcx,4), %xmm4
	pcmpeqd	%xmm0, %xmm4
	movdqa	%xmm4, %xmm5
	pxor	%xmm1, %xmm5
	movd	%xmm5, %edx
	testb	$1, %dl
	je	LBB0_67
## %bb.66:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 16(%r14,%rcx,4)
LBB0_67:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$4, %xmm5, %edx
	testb	$1, %dl
	je	LBB0_69
## %bb.68:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 20(%r14,%rcx,4)
LBB0_69:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$8, %xmm5, %edx
	testb	$1, %dl
	je	LBB0_71
## %bb.70:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 24(%r14,%rcx,4)
LBB0_71:                                ##   in Loop: Header=BB0_57 Depth=1
	pextrb	$12, %xmm5, %edx
	testb	$1, %dl
	je	LBB0_56
## %bb.72:                              ##   in Loop: Header=BB0_57 Depth=1
	movl	$0, 28(%r14,%rcx,4)
	jmp	LBB0_56
LBB0_73:
	xorl	%r15d, %r15d
	cmpq	%rbx, %rax
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	je	LBB0_51
LBB0_74:
	xorl	%r15d, %r15d
	jmp	LBB0_76
	.p2align	4, 0x90
LBB0_75:                                ##   in Loop: Header=BB0_76 Depth=1
	movl	%ecx, (%r13,%rax,4)
	incq	%rax
	cmpq	%rax, %rbx
	je	LBB0_51
LBB0_76:                                ## =>This Inner Loop Header: Depth=1
	cmpl	$0, (%r14,%rax,4)
	movl	$0, %ecx
	je	LBB0_75
## %bb.77:                              ##   in Loop: Header=BB0_76 Depth=1
	movl	$0, (%r14,%rax,4)
	movl	$1, %ecx
	jmp	LBB0_75
LBB0_78:
	callq	___stack_chk_fail
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_13, LBB0_13-LJTI0_0
.set L0_0_set_20, LBB0_20-LJTI0_0
.set L0_0_set_27, LBB0_27-LJTI0_0
.set L0_0_set_34, LBB0_34-LJTI0_0
.set L0_0_set_41, LBB0_41-LJTI0_0
.set L0_0_set_48, LBB0_48-LJTI0_0
LJTI0_0:
	.long	L0_0_set_2
	.long	L0_0_set_10
	.long	L0_0_set_13
	.long	L0_0_set_20
	.long	L0_0_set_27
	.long	L0_0_set_34
	.long	L0_0_set_41
	.long	L0_0_set_48
	.end_data_region
                                        ## -- End function
	.comm	_MAX_WIDTH,4,2                  ## @MAX_WIDTH
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Bad stencil func in gl_stencil_span"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_stencil_span                ; -- Begin function gl_stencil_span
	.p2align	2
_gl_stencil_span:                       ; @gl_stencil_span
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	sub	sp, sp, #16
	mov	x24, x4
	mov	x19, x3
	mov	x20, x2
	mov	x22, x1
	mov	x21, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-72]
Lloh3:
	adrp	x8, _MAX_WIDTH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_WIDTH@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	lsl	x8, x8, #2
	mov	x9, x8
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x8, x8, #15
	and	x8, x8, #0x7fffffff0
	sub	x23, x9, x8
	mov	sp, x23
	mov	x0, x2
	mov	x1, x3
	bl	_STENCIL_ADDRESS
	ldr	w8, [x21]
	sub	w8, w8, #128
	cmp	w8, #7
	b.hi	LBB0_9
; %bb.1:
Lloh8:
	adrp	x9, lJTI0_0@PAGE
Lloh9:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.3:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_6
LBB0_4:                                 ;   in Loop: Header=BB0_6 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_6:                                 ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.eq	LBB0_4
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_5
LBB0_9:
Lloh10:
	adrp	x1, l_.str@PAGE
Lloh11:
	add	x1, x1, l_.str@PAGEOFF
	mov	x0, x21
	bl	_gl_problem
	mov	w25, #0
	b	LBB0_52
LBB0_10:
	cbz	x22, LBB0_73
; %bb.11:
	cmp	x22, #8
	b.hs	LBB0_54
; %bb.12:
	mov	x8, #0
	b	LBB0_74
LBB0_13:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.14:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_17
LBB0_15:                                ;   in Loop: Header=BB0_17 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_16:                                ;   in Loop: Header=BB0_17 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.ge	LBB0_15
; %bb.19:                               ;   in Loop: Header=BB0_17 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_16
LBB0_20:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.21:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_24
LBB0_22:                                ;   in Loop: Header=BB0_24 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_23:                                ;   in Loop: Header=BB0_24 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_24:                                ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_23
; %bb.25:                               ;   in Loop: Header=BB0_24 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.gt	LBB0_22
; %bb.26:                               ;   in Loop: Header=BB0_24 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_23
LBB0_27:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.28:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_31
LBB0_29:                                ;   in Loop: Header=BB0_31 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_30:                                ;   in Loop: Header=BB0_31 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_31:                                ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_30
; %bb.32:                               ;   in Loop: Header=BB0_31 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.le	LBB0_29
; %bb.33:                               ;   in Loop: Header=BB0_31 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_30
LBB0_34:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.35:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_38
LBB0_36:                                ;   in Loop: Header=BB0_38 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_37:                                ;   in Loop: Header=BB0_38 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_38:                                ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_37
; %bb.39:                               ;   in Loop: Header=BB0_38 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.lt	LBB0_36
; %bb.40:                               ;   in Loop: Header=BB0_38 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_37
LBB0_41:
	mov	w25, #1
	cbz	x22, LBB0_51
; %bb.42:
	mov	x8, #0
	ldp	w9, w10, [x21, #4]
	and	w9, w10, w9
	mov	x10, x24
	mov	x11, x23
	mov	x12, x22
	b	LBB0_45
LBB0_43:                                ;   in Loop: Header=BB0_45 Depth=1
	add	x13, x24, x8, lsl #2
	str	w25, [x11]
LBB0_44:                                ;   in Loop: Header=BB0_45 Depth=1
	add	x8, x8, #1
	str	wzr, [x13]
	add	x11, x11, #4
	add	x0, x0, #4
	add	x10, x10, #4
	subs	x12, x12, #1
	b.eq	LBB0_50
LBB0_45:                                ; =>This Inner Loop Header: Depth=1
	ldr	w14, [x10]
	mov	x13, x11
	cbz	w14, LBB0_44
; %bb.46:                               ;   in Loop: Header=BB0_45 Depth=1
	ldr	w13, [x0]
	ldr	w14, [x21, #8]
	and	w13, w14, w13
	cmp	w9, w13
	b.ne	LBB0_43
; %bb.47:                               ;   in Loop: Header=BB0_45 Depth=1
	add	x13, x23, x8, lsl #2
	b	LBB0_44
LBB0_48:
	cbz	x22, LBB0_50
; %bb.49:
	lsl	x1, x22, #2
	mov	x0, x23
	bl	_bzero
LBB0_50:
	mov	w25, #1
LBB0_51:
	ldr	w4, [x21, #12]
	mov	x0, x21
	mov	x1, x22
	mov	x2, x20
	mov	x3, x19
	mov	x5, x23
	bl	_apply_stencil_op_to_span
LBB0_52:
	ldur	x8, [x29, #-72]
Lloh12:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh13:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh14:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_78
; %bb.53:
	mov	x0, x25
	sub	sp, x29, #64
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_54:
	and	x8, x22, #0xfffffffffffffff8
	add	x9, x23, #16
	add	x10, x24, #16
	movi.2s	v0, #1
	mov	x11, x8
	b	LBB0_56
LBB0_55:                                ;   in Loop: Header=BB0_56 Depth=1
	cmeq.2s	v1, v1, #0
	bic.8b	v1, v0, v1
	cmeq.2s	v2, v2, #0
	bic.8b	v2, v0, v2
	cmeq.2s	v3, v3, #0
	bic.8b	v3, v0, v3
	cmeq.2s	v4, v4, #0
	stp	d1, d2, [x9, #-16]
	bic.8b	v1, v0, v4
	stp	d3, d1, [x9], #32
	add	x10, x10, #32
	subs	x11, x11, #8
	b.eq	LBB0_72
LBB0_56:                                ; =>This Inner Loop Header: Depth=1
	ldur	d1, [x10, #-16]
	cmtst.2s	v2, v1, v1
	fmov	w12, s2
	tbz	w12, #0, LBB0_58
; %bb.57:                               ;   in Loop: Header=BB0_56 Depth=1
	stur	wzr, [x10, #-16]
LBB0_58:                                ;   in Loop: Header=BB0_56 Depth=1
	mov.s	w12, v2[1]
	tbz	w12, #0, LBB0_60
; %bb.59:                               ;   in Loop: Header=BB0_56 Depth=1
	stur	wzr, [x10, #-12]
LBB0_60:                                ;   in Loop: Header=BB0_56 Depth=1
	ldur	d2, [x10, #-8]
	cmtst.2s	v3, v2, v2
	fmov	w12, s3
	tbz	w12, #0, LBB0_62
; %bb.61:                               ;   in Loop: Header=BB0_56 Depth=1
	stur	wzr, [x10, #-8]
LBB0_62:                                ;   in Loop: Header=BB0_56 Depth=1
	mov.s	w12, v3[1]
	tbz	w12, #0, LBB0_64
; %bb.63:                               ;   in Loop: Header=BB0_56 Depth=1
	stur	wzr, [x10, #-4]
LBB0_64:                                ;   in Loop: Header=BB0_56 Depth=1
	ldr	d3, [x10]
	cmtst.2s	v4, v3, v3
	fmov	w12, s4
	tbz	w12, #0, LBB0_66
; %bb.65:                               ;   in Loop: Header=BB0_56 Depth=1
	str	wzr, [x10]
LBB0_66:                                ;   in Loop: Header=BB0_56 Depth=1
	mov.s	w12, v4[1]
	tbz	w12, #0, LBB0_68
; %bb.67:                               ;   in Loop: Header=BB0_56 Depth=1
	str	wzr, [x10, #4]
LBB0_68:                                ;   in Loop: Header=BB0_56 Depth=1
	ldr	d4, [x10, #8]
	cmtst.2s	v5, v4, v4
	fmov	w12, s5
	tbz	w12, #0, LBB0_70
; %bb.69:                               ;   in Loop: Header=BB0_56 Depth=1
	str	wzr, [x10, #8]
LBB0_70:                                ;   in Loop: Header=BB0_56 Depth=1
	mov.s	w12, v5[1]
	tbz	w12, #0, LBB0_55
; %bb.71:                               ;   in Loop: Header=BB0_56 Depth=1
	str	wzr, [x10, #12]
	b	LBB0_55
LBB0_72:
	cmp	x8, x22
	b.ne	LBB0_74
LBB0_73:
	mov	w25, #0
	b	LBB0_51
LBB0_74:
	lsl	x10, x8, #2
	add	x9, x23, x10
	sub	x8, x22, x8
	add	x10, x24, x10
	b	LBB0_76
LBB0_75:                                ;   in Loop: Header=BB0_76 Depth=1
	str	w11, [x9], #4
	add	x10, x10, #4
	subs	x8, x8, #1
	b.eq	LBB0_73
LBB0_76:                                ; =>This Inner Loop Header: Depth=1
	ldr	w11, [x10]
	cbz	w11, LBB0_75
; %bb.77:                               ;   in Loop: Header=BB0_76 Depth=1
	str	wzr, [x10]
	mov	w11, #1
	b	LBB0_75
LBB0_78:
	bl	___stack_chk_fail
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_10-LBB0_2)>>2
	.byte	(LBB0_13-LBB0_2)>>2
	.byte	(LBB0_20-LBB0_2)>>2
	.byte	(LBB0_27-LBB0_2)>>2
	.byte	(LBB0_34-LBB0_2)>>2
	.byte	(LBB0_41-LBB0_2)>>2
	.byte	(LBB0_48-LBB0_2)>>2
                                        ; -- End function
	.comm	_MAX_WIDTH,4,2                  ; @MAX_WIDTH
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Bad stencil func in gl_stencil_span"

.subsections_via_symbols
