	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function is_multisample_location
_is_multisample_location:               ## @is_multisample_location
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_WINED3D_LOCATION_RB_MULTISAMPLE@GOTPCREL(%rip), %rax
	cmpq	%rsi, (%rax)
	jne	LBB0_3
## %bb.1:
	movq	_TRUE@GOTPCREL(%rip), %rax
	jmp	LBB0_2
LBB0_3:
	movq	_WINED3D_LOCATION_TEXTURE_RGB@GOTPCREL(%rip), %rax
	cmpq	%rsi, (%rax)
	je	LBB0_6
## %bb.4:
	movq	_WINED3D_LOCATION_TEXTURE_SRGB@GOTPCREL(%rip), %rax
	cmpq	%rsi, (%rax)
	je	LBB0_6
## %bb.5:
	movq	_FALSE@GOTPCREL(%rip), %rax
LBB0_2:
	movl	(%rax), %eax
	popq	%rbp
	retq
LBB0_6:
	movq	(%rdi), %rax
	movq	_GL_TEXTURE_2D_MULTISAMPLE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	sete	%cl
	movq	_GL_TEXTURE_2D_MULTISAMPLE_ARRAY@GOTPCREL(%rip), %rdx
	cmpq	(%rdx), %rax
	sete	%al
	orb	%cl, %al
	movzbl	%al, %eax
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_WINED3D_LOCATION_RB_MULTISAMPLE,8,3 ## @WINED3D_LOCATION_RB_MULTISAMPLE
	.comm	_TRUE,4,2                       ## @TRUE
	.comm	_WINED3D_LOCATION_TEXTURE_RGB,8,3 ## @WINED3D_LOCATION_TEXTURE_RGB
	.comm	_WINED3D_LOCATION_TEXTURE_SRGB,8,3 ## @WINED3D_LOCATION_TEXTURE_SRGB
	.comm	_FALSE,4,2                      ## @FALSE
	.comm	_GL_TEXTURE_2D_MULTISAMPLE,8,3  ## @GL_TEXTURE_2D_MULTISAMPLE
	.comm	_GL_TEXTURE_2D_MULTISAMPLE_ARRAY,8,3 ## @GL_TEXTURE_2D_MULTISAMPLE_ARRAY
	.no_dead_strip	_is_multisample_location
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function is_multisample_location
_is_multisample_location:               ; @is_multisample_location
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _WINED3D_LOCATION_RB_MULTISAMPLE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _WINED3D_LOCATION_RB_MULTISAMPLE@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	cmp	x8, x1
	b.ne	LBB0_2
; %bb.1:
Lloh3:
	adrp	x8, _TRUE@GOTPAGE
Lloh4:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh5:
	ldr	w0, [x8]
	ret
LBB0_2:
Lloh6:
	adrp	x8, _WINED3D_LOCATION_TEXTURE_RGB@GOTPAGE
Lloh7:
	ldr	x8, [x8, _WINED3D_LOCATION_TEXTURE_RGB@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
Lloh9:
	adrp	x9, _WINED3D_LOCATION_TEXTURE_SRGB@GOTPAGE
Lloh10:
	ldr	x9, [x9, _WINED3D_LOCATION_TEXTURE_SRGB@GOTPAGEOFF]
Lloh11:
	ldr	x9, [x9]
	cmp	x8, x1
	ccmp	x9, x1, #4, ne
	b.ne	LBB0_4
; %bb.3:
	ldr	x8, [x0]
Lloh12:
	adrp	x9, _GL_TEXTURE_2D_MULTISAMPLE@GOTPAGE
Lloh13:
	ldr	x9, [x9, _GL_TEXTURE_2D_MULTISAMPLE@GOTPAGEOFF]
Lloh14:
	ldr	x9, [x9]
	cmp	x8, x9
Lloh15:
	adrp	x9, _GL_TEXTURE_2D_MULTISAMPLE_ARRAY@GOTPAGE
Lloh16:
	ldr	x9, [x9, _GL_TEXTURE_2D_MULTISAMPLE_ARRAY@GOTPAGEOFF]
Lloh17:
	ldr	x9, [x9]
	ccmp	x8, x9, #4, ne
	cset	w0, eq
	ret
LBB0_4:
Lloh18:
	adrp	x8, _FALSE@GOTPAGE
Lloh19:
	ldr	x8, [x8, _FALSE@GOTPAGEOFF]
Lloh20:
	ldr	w0, [x8]
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.cfi_endproc
                                        ; -- End function
	.comm	_WINED3D_LOCATION_RB_MULTISAMPLE,8,3 ; @WINED3D_LOCATION_RB_MULTISAMPLE
	.comm	_TRUE,4,2                       ; @TRUE
	.comm	_WINED3D_LOCATION_TEXTURE_RGB,8,3 ; @WINED3D_LOCATION_TEXTURE_RGB
	.comm	_WINED3D_LOCATION_TEXTURE_SRGB,8,3 ; @WINED3D_LOCATION_TEXTURE_SRGB
	.comm	_FALSE,4,2                      ; @FALSE
	.comm	_GL_TEXTURE_2D_MULTISAMPLE,8,3  ; @GL_TEXTURE_2D_MULTISAMPLE
	.comm	_GL_TEXTURE_2D_MULTISAMPLE_ARRAY,8,3 ; @GL_TEXTURE_2D_MULTISAMPLE_ARRAY
	.no_dead_strip	_is_multisample_location
.subsections_via_symbols
