	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function RIPEMD160Transform
_RIPEMD160Transform:                    ## @RIPEMD160Transform
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$216, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	(%rdi), %r15
	movq	8(%rdi), %rbx
	movq	16(%rdi), %r12
	movq	24(%rdi), %r14
	movq	%rdi, -256(%rbp)                ## 8-byte Spill
	movq	32(%rdi), %r13
	leaq	-176(%rbp), %rdi
	movl	$64, %edx
	callq	_RIPEMDDecode
	movq	%r13, %r11
	movq	%r14, %rax
	movq	%r15, %rdx
	xorl	%r15d, %r15d
	movq	%r13, %r10
	movq	%r14, %r9
	movq	%r12, -184(%rbp)                ## 8-byte Spill
	movq	%r12, %rcx
	movq	%rbx, %r12
	movq	%rdx, -192(%rbp)                ## 8-byte Spill
	movq	%rdx, -216(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rcx, -208(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %r13                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r12, -232(%rbp)                ## 8-byte Spill
	movq	%r9, -224(%rbp)                 ## 8-byte Spill
	movq	%r10, %r12
	movq	-192(%rbp), %r14                ## 8-byte Reload
	movq	%rbx, -200(%rbp)                ## 8-byte Spill
	movq	%rax, -240(%rbp)                ## 8-byte Spill
	movq	%r11, -192(%rbp)                ## 8-byte Spill
	movq	%rcx, %rsi
	movq	%r9, %rdx
	callq	_F0
	addq	%rax, %r13
	movq	_R@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r15,8), %rax
	addq	-176(%rbp,%rax,8), %r13
	movl	%r15d, %edi
	callq	_K
	addq	%rax, %r13
	movl	%r15d, %edi
	movq	%r13, %rsi
	movq	%r12, %rbx
	callq	_ROLS
	movq	%rax, %r12
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	addq	%rbx, %r12
	movl	$10, %edi
	movq	-208(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-200(%rbp), %rdi                ## 8-byte Reload
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	movq	-240(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdx
	callq	_F4
	addq	%rax, %r14
	movq	_RR@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r15,8), %rax
	addq	-176(%rbp,%rax,8), %r14
	movl	%r15d, %edi
	callq	_KK160
	addq	%rax, %r14
	movl	%r15d, %edi
	movq	%r14, %rsi
	callq	_ROLSS
	movq	%rax, %rbx
	addq	-192(%rbp), %rbx                ## 8-byte Folded Reload
	movl	$10, %edi
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	-224(%rbp), %rdx                ## 8-byte Reload
	movq	-232(%rbp), %rsi                ## 8-byte Reload
	movq	-200(%rbp), %r8                 ## 8-byte Reload
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	incq	%r15
	movq	%r13, %r11
	movq	%r8, -184(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r10
	movq	%rsi, %rcx
	cmpq	$16, %r15
	jne	LBB0_1
## %bb.2:
	movq	%r13, %r14
	movl	$16, %r15d
	movq	-192(%rbp), %r10                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rsi, -232(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %r13                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r12, -200(%rbp)                ## 8-byte Spill
	movq	%r9, -240(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	%r10, -248(%rbp)                ## 8-byte Spill
	movq	%rbx, -184(%rbp)                ## 8-byte Spill
	movq	%rax, -224(%rbp)                ## 8-byte Spill
	movq	%r14, -192(%rbp)                ## 8-byte Spill
	movq	%r8, %r14
	movq	%r9, %rdx
	callq	_F1
	addq	%rax, %r13
	movq	_R@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r15,8), %rax
	addq	-176(%rbp,%rax,8), %r13
	movl	%r15d, %edi
	callq	_K
	addq	%rax, %r13
	movl	%r15d, %edi
	movq	%r13, %rsi
	movq	%r12, %rbx
	callq	_ROLS
	movq	%rax, %r12
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	addq	%rbx, %r12
	movl	$10, %edi
	movq	-232(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-184(%rbp), %rdi                ## 8-byte Reload
	movq	%r14, %rsi
	movq	-224(%rbp), %rdx                ## 8-byte Reload
	callq	_F3
	movq	-248(%rbp), %rbx                ## 8-byte Reload
	addq	%rax, %rbx
	movq	_RR@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r15,8), %rax
	addq	-176(%rbp,%rax,8), %rbx
	movl	%r15d, %edi
	callq	_KK160
	addq	%rax, %rbx
	movq	%rbx, %rsi
	movl	%r15d, %edi
	movq	-192(%rbp), %r13                ## 8-byte Reload
	callq	_ROLSS
	movq	%rax, %rbx
	addq	%r13, %rbx
	movl	$10, %edi
	movq	%r14, %rsi
	callq	_ROL
	movq	%r13, %r10
	movq	-224(%rbp), %r11                ## 8-byte Reload
	movq	-200(%rbp), %rcx                ## 8-byte Reload
	movq	-184(%rbp), %rdi                ## 8-byte Reload
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	incq	%r15
	movq	%r11, %r14
	movq	%rdi, %r8
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	movq	%rcx, %rsi
	cmpq	$32, %r15
	jne	LBB0_3
## %bb.4:
	movq	%rdx, %r13
	movl	$32, %r14d
	.p2align	4, 0x90
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rcx, -200(%rbp)                ## 8-byte Spill
	movq	%rdi, -184(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %r13                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r12, -224(%rbp)                ## 8-byte Spill
	movq	%r9, -240(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	-192(%rbp), %r15                ## 8-byte Reload
	movq	%rbx, -232(%rbp)                ## 8-byte Spill
	movq	%rax, -248(%rbp)                ## 8-byte Spill
	movq	%r11, -192(%rbp)                ## 8-byte Spill
	movq	%rcx, %rsi
	movq	%r9, %rdx
	callq	_F2
	addq	%rax, %r13
	movq	_R@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %r13
	movl	%r14d, %edi
	callq	_K
	addq	%rax, %r13
	movl	%r14d, %edi
	movq	%r13, %rsi
	movq	%r12, %rbx
	callq	_ROLS
	movq	%rax, %r12
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	addq	%rbx, %r12
	movl	$10, %edi
	movq	-200(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-232(%rbp), %rdi                ## 8-byte Reload
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	movq	-248(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdx
	callq	_F2
	addq	%rax, %r15
	movq	_RR@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %r15
	movl	%r14d, %edi
	callq	_KK160
	addq	%rax, %r15
	movl	%r14d, %edi
	movq	%r15, %rsi
	callq	_ROLSS
	movq	%rax, %rbx
	addq	-192(%rbp), %rbx                ## 8-byte Folded Reload
	movl	$10, %edi
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	-224(%rbp), %rsi                ## 8-byte Reload
	movq	-232(%rbp), %r8                 ## 8-byte Reload
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	incq	%r14
	movq	%r13, %r11
	movq	%r8, %rdi
	movq	-240(%rbp), %rdx                ## 8-byte Reload
	movq	%rsi, %rcx
	cmpq	$48, %r14
	jne	LBB0_5
## %bb.6:
	movq	%r13, %r15
	movq	%rdx, %r10
	movl	$48, %r14d
	.p2align	4, 0x90
LBB0_7:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rsi, -224(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %r13                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r12, -232(%rbp)                ## 8-byte Spill
	movq	%r9, -200(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	-192(%rbp), %rcx                ## 8-byte Reload
	movq	%rcx, -240(%rbp)                ## 8-byte Spill
	movq	%rbx, -184(%rbp)                ## 8-byte Spill
	movq	%rax, -248(%rbp)                ## 8-byte Spill
	movq	%r15, -192(%rbp)                ## 8-byte Spill
	movq	%r8, %r15
	movq	%r9, %rdx
	callq	_F3
	addq	%rax, %r13
	movq	_R@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %r13
	movl	%r14d, %edi
	callq	_K
	addq	%rax, %r13
	movl	%r14d, %edi
	movq	%r13, %rsi
	movq	%r12, %rbx
	callq	_ROLS
	movq	%rax, %r12
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	addq	%rbx, %r12
	movl	$10, %edi
	movq	-224(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-184(%rbp), %rdi                ## 8-byte Reload
	movq	%r15, %rsi
	movq	-248(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdx
	callq	_F1
	movq	-240(%rbp), %rbx                ## 8-byte Reload
	addq	%rax, %rbx
	movq	_RR@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %rbx
	movl	%r14d, %edi
	callq	_KK160
	addq	%rax, %rbx
	movq	%rbx, %rsi
	movl	%r14d, %edi
	callq	_ROLSS
	movq	%rax, %rbx
	addq	-192(%rbp), %rbx                ## 8-byte Folded Reload
	movl	$10, %edi
	movq	%r15, %rsi
	callq	_ROL
	movq	-232(%rbp), %rcx                ## 8-byte Reload
	movq	-184(%rbp), %rdi                ## 8-byte Reload
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	incq	%r14
	movq	%r13, %r15
	movq	%rdi, %r8
	movq	-200(%rbp), %rdx                ## 8-byte Reload
	movq	%rcx, %rsi
	cmpq	$64, %r14
	jne	LBB0_7
## %bb.8:
	movq	%r13, %r11
	movq	%rdx, %r10
	movl	$64, %r14d
	movq	-192(%rbp), %r15                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_9:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	movq	%rdi, -184(%rbp)                ## 8-byte Spill
	movq	-216(%rbp), %r13                ## 8-byte Reload
	movq	%r12, %rdi
	movq	%r12, -224(%rbp)                ## 8-byte Spill
	movq	%r9, -240(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	%rbx, -200(%rbp)                ## 8-byte Spill
	movq	%rax, %rbx
	movq	%r11, -192(%rbp)                ## 8-byte Spill
	movq	%rcx, %rsi
	movq	%r9, %rdx
	callq	_F4
	addq	%rax, %r13
	movq	_R@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %r13
	movl	%r14d, %edi
	callq	_K
	addq	%rax, %r13
	movl	%r14d, %edi
	movq	%r13, %rsi
	movq	%rbx, %r13
	movq	%r12, %rbx
	callq	_ROLS
	movq	%rax, %r12
	movq	%rbx, -216(%rbp)                ## 8-byte Spill
	addq	%rbx, %r12
	movl	$10, %edi
	movq	-232(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movq	-200(%rbp), %rdi                ## 8-byte Reload
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	movq	%r13, %rdx
	callq	_F0
	addq	%rax, %r15
	movq	_RR@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	(%rax,%r14,8), %rax
	addq	-176(%rbp,%rax,8), %r15
	movl	%r14d, %edi
	callq	_KK160
	addq	%rax, %r15
	movl	%r14d, %edi
	movq	%r15, %rsi
	movq	-192(%rbp), %r15                ## 8-byte Reload
	callq	_ROLSS
	movq	%rax, %rbx
	addq	%r15, %rbx
	movl	$10, %edi
	movq	-184(%rbp), %rsi                ## 8-byte Reload
	callq	_ROL
	movq	-224(%rbp), %rsi                ## 8-byte Reload
	movq	-240(%rbp), %r10                ## 8-byte Reload
	movq	-200(%rbp), %r8                 ## 8-byte Reload
	movq	-208(%rbp), %r9                 ## 8-byte Reload
	incq	%r14
	movq	%r13, %r11
	movq	%r8, %rdi
	movq	%r10, %rdx
	movq	%rsi, %rcx
	cmpq	$80, %r14
	jne	LBB0_9
## %bb.10:
	addq	%rsi, %rax
	movq	-256(%rbp), %rdx                ## 8-byte Reload
	addq	8(%rdx), %rax
	addq	%r9, %r13
	addq	16(%rdx), %r13
	movq	%r13, 8(%rdx)
	addq	%r10, %r15
	addq	24(%rdx), %r15
	movq	%r15, 16(%rdx)
	addq	-216(%rbp), %rbx                ## 8-byte Folded Reload
	addq	32(%rdx), %rbx
	movq	%rbx, 24(%rdx)
	addq	%r12, %r8
	addq	(%rdx), %r8
	movq	%r8, 32(%rdx)
	movq	%rax, (%rdx)
	leaq	-176(%rbp), %rdi
	movl	$128, %esi
	callq	_ZEND_SECURE_ZERO
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_12
## %bb.11:
	addq	$216, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_12:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_R,8,3                          ## @R
	.comm	_RR,8,3                         ## @RR
	.no_dead_strip	_RIPEMD160Transform
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function RIPEMD160Transform
_RIPEMD160Transform:                    ; @RIPEMD160Transform
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #288
	.cfi_def_cfa_offset 288
	stp	x28, x27, [sp, #192]            ; 16-byte Folded Spill
	stp	x26, x25, [sp, #208]            ; 16-byte Folded Spill
	stp	x24, x23, [sp, #224]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #240]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #256]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #272]            ; 16-byte Folded Spill
	add	x29, sp, #272
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-96]
	ldp	x22, x19, [x0]
	ldp	x25, x21, [x0, #16]
	str	x0, [sp, #8]                    ; 8-byte Folded Spill
	ldr	x27, [x0, #32]
	add	x0, sp, #48
	mov	w2, #64
	bl	_RIPEMDDecode
	mov	x13, x22
	mov	x23, #0
	mov	x8, x27
	mov	x12, x21
	mov	x22, x25
	mov	x15, x19
	mov	x20, x13
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	stp	x25, x13, [sp, #24]             ; 16-byte Folded Spill
	mov	x25, x20
	mov	x24, x15
	mov	x28, x12
	mov	x20, x8
	str	x19, [sp, #16]                  ; 8-byte Folded Spill
	mov	x26, x21
	mov	x0, x15
	mov	x1, x22
	mov	x2, x12
	bl	_F0
Lloh3:
	adrp	x8, _R@GOTPAGE
Lloh4:
	ldr	x8, [x8, _R@GOTPAGEOFF]
Lloh5:
	ldr	x8, [x8]
	lsl	x19, x23, #3
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	add	x9, x0, x25
	add	x21, x9, x8
	mov	x0, x23
	bl	_K
	add	x1, x21, x0
	mov	x0, x23
	bl	_ROLS
	add	x8, x0, x20
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	mov	w0, #10
	mov	x1, x22
	bl	_ROL
	mov	x22, x0
	ldp	x21, x25, [sp, #16]             ; 16-byte Folded Reload
	mov	x0, x21
	mov	x1, x25
	mov	x2, x26
	bl	_F4
Lloh6:
	adrp	x8, _RR@GOTPAGE
Lloh7:
	ldr	x8, [x8, _RR@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x19, x9, x8
	mov	x0, x23
	bl	_KK160
	add	x1, x19, x0
	mov	x0, x23
	bl	_ROLSS
	add	x19, x0, x27
	mov	w0, #10
	mov	x1, x25
	bl	_ROL
	mov	x1, x21
	ldr	x15, [sp, #40]                  ; 8-byte Folded Reload
	mov	x13, x27
	mov	x21, x0
	mov	x12, x22
	add	x23, x23, #1
	mov	x27, x26
	mov	x25, x1
	mov	x8, x28
	mov	x22, x24
	cmp	x23, #16
	b.ne	LBB0_1
; %bb.2:
	mov	w22, #16
	mov	x8, x20
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	stp	x26, x8, [sp, #32]              ; 16-byte Folded Spill
	mov	x25, x15
	mov	x20, x12
	str	x13, [sp, #24]                  ; 8-byte Folded Spill
	mov	x23, x19
	mov	x27, x21
	mov	x0, x15
	mov	x26, x1
	mov	x1, x24
	mov	x2, x12
	bl	_F1
Lloh9:
	adrp	x8, _R@GOTPAGE
Lloh10:
	ldr	x8, [x8, _R@GOTPAGEOFF]
Lloh11:
	ldr	x8, [x8]
	lsl	x19, x22, #3
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x21, x9, x8
	mov	x0, x22
	bl	_K
	add	x1, x21, x0
	mov	x0, x22
	bl	_ROLS
	add	x8, x0, x28
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	mov	w0, #10
	mov	x1, x24
	bl	_ROL
	mov	x24, x0
	mov	x0, x23
	mov	x1, x26
	mov	x2, x27
	bl	_F3
Lloh12:
	adrp	x8, _RR@GOTPAGE
Lloh13:
	ldr	x8, [x8, _RR@GOTPAGEOFF]
Lloh14:
	ldr	x8, [x8]
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x19, x9, x8
	mov	x0, x22
	bl	_KK160
	add	x1, x19, x0
	mov	x0, x22
	bl	_ROLSS
	ldr	x21, [sp, #32]                  ; 8-byte Folded Reload
	add	x19, x0, x21
	mov	w0, #10
	mov	x1, x26
	bl	_ROL
	mov	x8, x28
	ldr	x15, [sp, #40]                  ; 8-byte Folded Reload
	mov	x13, x21
	mov	x21, x0
	mov	x12, x24
	add	x22, x22, #1
	mov	x26, x27
	mov	x1, x23
	mov	x28, x20
	mov	x24, x25
	cmp	x22, #32
	b.ne	LBB0_3
LBB0_4:                                 ; =>This Inner Loop Header: Depth=1
	stp	x13, x8, [sp, #32]              ; 16-byte Folded Spill
	mov	x24, x15
	mov	x28, x12
	str	x19, [sp, #24]                  ; 8-byte Folded Spill
	mov	x26, x21
	mov	x0, x15
	mov	x1, x25
	mov	x2, x12
	bl	_F2
Lloh15:
	adrp	x8, _R@GOTPAGE
Lloh16:
	ldr	x8, [x8, _R@GOTPAGEOFF]
Lloh17:
	ldr	x8, [x8]
	lsl	x19, x22, #3
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x21, x9, x8
	mov	x0, x22
	bl	_K
	add	x1, x21, x0
	mov	x0, x22
	bl	_ROLS
	add	x8, x0, x20
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	mov	w0, #10
	mov	x1, x25
	bl	_ROL
	mov	x25, x0
	ldr	x21, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x21
	mov	x1, x23
	mov	x2, x26
	bl	_F2
Lloh18:
	adrp	x8, _RR@GOTPAGE
Lloh19:
	ldr	x8, [x8, _RR@GOTPAGEOFF]
Lloh20:
	ldr	x8, [x8]
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x19, x9, x8
	mov	x0, x22
	bl	_KK160
	add	x1, x19, x0
	mov	x0, x22
	bl	_ROLSS
	add	x19, x0, x27
	mov	w0, #10
	mov	x1, x23
	bl	_ROL
	mov	x1, x21
	mov	x8, x20
	ldr	x15, [sp, #40]                  ; 8-byte Folded Reload
	mov	x13, x27
	mov	x21, x0
	mov	x12, x25
	add	x22, x22, #1
	mov	x27, x26
	mov	x23, x1
	mov	x20, x28
	mov	x25, x24
	cmp	x22, #48
	b.ne	LBB0_4
LBB0_5:                                 ; =>This Inner Loop Header: Depth=1
	stp	x26, x8, [sp, #32]              ; 16-byte Folded Spill
	mov	x25, x15
	mov	x20, x12
	str	x13, [sp, #24]                  ; 8-byte Folded Spill
	mov	x23, x19
	mov	x27, x21
	mov	x0, x15
	mov	x26, x1
	mov	x1, x24
	mov	x2, x12
	bl	_F3
Lloh21:
	adrp	x8, _R@GOTPAGE
Lloh22:
	ldr	x8, [x8, _R@GOTPAGEOFF]
Lloh23:
	ldr	x8, [x8]
	lsl	x19, x22, #3
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #40]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x21, x9, x8
	mov	x0, x22
	bl	_K
	add	x1, x21, x0
	mov	x0, x22
	bl	_ROLS
	add	x8, x0, x28
	str	x8, [sp, #40]                   ; 8-byte Folded Spill
	mov	w0, #10
	mov	x1, x24
	bl	_ROL
	mov	x24, x0
	mov	x0, x23
	mov	x1, x26
	mov	x2, x27
	bl	_F1
Lloh24:
	adrp	x8, _RR@GOTPAGE
Lloh25:
	ldr	x8, [x8, _RR@GOTPAGEOFF]
Lloh26:
	ldr	x8, [x8]
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x19, x9, x8
	mov	x0, x22
	bl	_KK160
	add	x1, x19, x0
	mov	x0, x22
	bl	_ROLSS
	ldr	x21, [sp, #32]                  ; 8-byte Folded Reload
	add	x19, x0, x21
	mov	w0, #10
	mov	x1, x26
	bl	_ROL
	mov	x8, x28
	ldr	x15, [sp, #40]                  ; 8-byte Folded Reload
	mov	x13, x21
	mov	x21, x0
	mov	x12, x24
	add	x22, x22, #1
	mov	x26, x27
	mov	x1, x23
	mov	x28, x20
	mov	x24, x25
	cmp	x22, #64
	b.ne	LBB0_5
; %bb.6:
	mov	w26, #64
	mov	x24, x8
LBB0_7:                                 ; =>This Inner Loop Header: Depth=1
	mov	x28, x15
	mov	x2, x12
	stp	x13, x12, [sp, #32]             ; 16-byte Folded Spill
	str	x19, [sp, #24]                  ; 8-byte Folded Spill
	mov	x22, x21
	mov	x0, x15
	mov	x1, x25
	bl	_F4
Lloh27:
	adrp	x8, _R@GOTPAGE
Lloh28:
	ldr	x8, [x8, _R@GOTPAGEOFF]
Lloh29:
	ldr	x8, [x8]
	lsl	x19, x26, #3
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	add	x9, x0, x24
	mov	x24, x20
	add	x21, x9, x8
	mov	x0, x26
	bl	_K
	add	x1, x21, x0
	mov	x0, x26
	bl	_ROLS
	add	x21, x0, x20
	mov	w0, #10
	mov	x1, x25
	bl	_ROL
	mov	x25, x0
	ldr	x20, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x20
	mov	x1, x23
	mov	x2, x22
	bl	_F0
Lloh30:
	adrp	x8, _RR@GOTPAGE
Lloh31:
	ldr	x8, [x8, _RR@GOTPAGEOFF]
Lloh32:
	ldr	x8, [x8]
	ldr	x8, [x8, x19]
	add	x9, sp, #48
	ldr	x8, [x9, x8, lsl #3]
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	add	x9, x0, x9
	add	x19, x9, x8
	mov	x0, x26
	bl	_KK160
	add	x1, x19, x0
	mov	x0, x26
	bl	_ROLSS
	add	x19, x0, x27
	mov	w0, #10
	mov	x1, x23
	bl	_ROL
	ldr	x17, [sp, #40]                  ; 8-byte Folded Reload
	mov	x15, x21
	mov	x13, x27
	mov	x21, x0
	mov	x16, x20
	mov	x12, x25
	add	x26, x26, #1
	mov	x27, x22
	mov	x23, x20
	mov	x20, x17
	mov	x25, x28
	cmp	x26, #80
	b.ne	LBB0_7
; %bb.8:
	ldr	x14, [sp, #8]                   ; 8-byte Folded Reload
	ldp	x9, x8, [x14]
	add	x10, x21, x28
	add	x8, x10, x8
	ldp	x10, x11, [x14, #16]
	add	x12, x22, x12
	add	x10, x12, x10
	add	x12, x13, x17
	add	x11, x12, x11
	ldr	x12, [x14, #32]
	add	x13, x19, x24
	add	x12, x13, x12
	stp	x11, x12, [x14, #16]
	add	x11, x16, x15
	add	x9, x11, x9
	str	x9, [x14, #32]
	stp	x8, x10, [x14]
	add	x0, sp, #48
	mov	w1, #128
	bl	_ZEND_SECURE_ZERO
	ldur	x8, [x29, #-96]
Lloh33:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh34:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh35:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_10
; %bb.9:
	ldp	x29, x30, [sp, #272]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #256]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #240]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #224]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #208]            ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #192]            ; 16-byte Folded Reload
	add	sp, sp, #288
	ret
LBB0_10:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh18, Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh15, Lloh16, Lloh17
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.loh AdrpLdrGotLdr	Lloh33, Lloh34, Lloh35
	.cfi_endproc
                                        ; -- End function
	.comm	_R,8,3                          ; @R
	.comm	_RR,8,3                         ; @RR
	.no_dead_strip	_RIPEMD160Transform
.subsections_via_symbols
