	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function op_reads_tfactor
_op_reads_tfactor:                      ## @op_reads_tfactor
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_WINED3DTA_SELECTMASK@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	(%rdi), %esi
	andl	%ecx, %esi
	movq	_WINED3DTA_TFACTOR@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	movl	$1, %eax
	cmpl	%edx, %esi
	je	LBB0_8
## %bb.1:
	movl	4(%rdi), %esi
	andl	%ecx, %esi
	cmpl	%edx, %esi
	je	LBB0_8
## %bb.2:
	movl	8(%rdi), %esi
	andl	%ecx, %esi
	cmpl	%edx, %esi
	je	LBB0_8
## %bb.3:
	movl	12(%rdi), %esi
	andl	%ecx, %esi
	cmpl	%edx, %esi
	je	LBB0_8
## %bb.4:
	movl	16(%rdi), %esi
	andl	%ecx, %esi
	cmpl	%edx, %esi
	je	LBB0_8
## %bb.5:
	andl	20(%rdi), %ecx
	cmpl	%edx, %ecx
	je	LBB0_8
## %bb.6:
	movq	_WINED3D_TOP_BLEND_FACTOR_ALPHA@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	%rcx, 24(%rdi)
	je	LBB0_8
## %bb.7:
	xorl	%eax, %eax
	cmpq	%rcx, 32(%rdi)
	sete	%al
LBB0_8:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_WINED3DTA_SELECTMASK,4,2       ## @WINED3DTA_SELECTMASK
	.comm	_WINED3DTA_TFACTOR,4,2          ## @WINED3DTA_TFACTOR
	.comm	_WINED3D_TOP_BLEND_FACTOR_ALPHA,8,3 ## @WINED3D_TOP_BLEND_FACTOR_ALPHA
	.no_dead_strip	_op_reads_tfactor
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function op_reads_tfactor
_op_reads_tfactor:                      ; @op_reads_tfactor
	.cfi_startproc
; %bb.0:
	ldr	w9, [x0]
Lloh0:
	adrp	x8, _WINED3DTA_SELECTMASK@GOTPAGE
Lloh1:
	ldr	x8, [x8, _WINED3DTA_SELECTMASK@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	and	w10, w8, w9
Lloh3:
	adrp	x9, _WINED3DTA_TFACTOR@GOTPAGE
Lloh4:
	ldr	x9, [x9, _WINED3DTA_TFACTOR@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
	cmp	w10, w9
	b.ne	LBB0_2
; %bb.1:
	mov	w0, #1
	ret
LBB0_2:
	ldr	w10, [x0, #4]
	and	w10, w10, w8
	cmp	w10, w9
	b.ne	LBB0_4
; %bb.3:
	mov	w0, #1
	ret
LBB0_4:
	ldr	w10, [x0, #8]
	and	w10, w10, w8
	cmp	w10, w9
	b.ne	LBB0_6
; %bb.5:
	mov	w0, #1
	ret
LBB0_6:
	ldr	w10, [x0, #12]
	and	w10, w10, w8
	cmp	w10, w9
	b.ne	LBB0_8
; %bb.7:
	mov	w0, #1
	ret
LBB0_8:
	ldr	w10, [x0, #16]
	and	w10, w10, w8
	cmp	w10, w9
	b.ne	LBB0_10
; %bb.9:
	mov	w0, #1
	ret
LBB0_10:
	ldr	w10, [x0, #20]
	and	w8, w10, w8
	cmp	w8, w9
	b.ne	LBB0_12
; %bb.11:
	mov	w0, #1
	ret
LBB0_12:
	ldr	x9, [x0, #24]
Lloh6:
	adrp	x8, _WINED3D_TOP_BLEND_FACTOR_ALPHA@GOTPAGE
Lloh7:
	ldr	x8, [x8, _WINED3D_TOP_BLEND_FACTOR_ALPHA@GOTPAGEOFF]
Lloh8:
	ldr	x8, [x8]
	cmp	x9, x8
	b.ne	LBB0_14
; %bb.13:
	mov	w0, #1
	ret
LBB0_14:
	ldr	x9, [x0, #32]
	cmp	x9, x8
	cset	w0, eq
	ret
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.cfi_endproc
                                        ; -- End function
	.comm	_WINED3DTA_SELECTMASK,4,2       ; @WINED3DTA_SELECTMASK
	.comm	_WINED3DTA_TFACTOR,4,2          ; @WINED3DTA_TFACTOR
	.comm	_WINED3D_TOP_BLEND_FACTOR_ALPHA,8,3 ; @WINED3D_TOP_BLEND_FACTOR_ALPHA
	.no_dead_strip	_op_reads_tfactor
.subsections_via_symbols
