	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function zend_mark_reachable_blocks
_zend_mark_reachable_blocks:            ## @zend_mark_reachable_blocks
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	movq	16(%rsi), %r12
	movq	_ZEND_BB_START@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movslq	%edx, %rcx
	leaq	(%rcx,%rcx,2), %rcx
	leaq	(%r12,%rcx,4), %rdx
	movl	%eax, (%r12,%rcx,4)
	movq	8(%rdi), %rdi
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	callq	_zend_mark_reachable
	movl	(%rbx), %eax
	testl	%eax, %eax
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	je	LBB0_42
## %bb.1:
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	(%rcx), %r15
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_41:                                ##   in Loop: Header=BB0_2 Depth=1
	cmpl	$0, -44(%rbp)                   ## 4-byte Folded Reload
	je	LBB0_42
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
                                        ##       Child Loop BB0_12 Depth 3
                                        ##       Child Loop BB0_20 Depth 3
	testl	%eax, %eax
	jle	LBB0_42
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	xorl	%r14d, %r14d
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_40:                                ##   in Loop: Header=BB0_4 Depth=2
	incq	%r14
	movslq	(%rbx), %rax
	cmpq	%rax, %r14
	jge	LBB0_41
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_12 Depth 3
                                        ##       Child Loop BB0_20 Depth 3
	movq	16(%rbx), %rax
	leaq	(%r14,%r14,2), %r13
	movq	(%rax,%r13,8), %rcx
	movl	(%r15,%rcx,4), %r11d
	movslq	%r11d, %r10
	leaq	(%r10,%r10,2), %rdx
	movl	(%r12,%rdx,4), %esi
	movl	(%rdi), %ecx
	testl	%esi, %ecx
	jne	LBB0_24
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%rax,%r13,8), %r8
	movslq	8(%rax,%r13,8), %r9
	testq	%r9, %r9
	je	LBB0_14
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%r9,4), %rbx
	cmpl	%ebx, %r11d
	jne	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=2
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
LBB0_14:                                ##   in Loop: Header=BB0_4 Depth=2
	testl	%ecx, %esi
	jne	LBB0_24
	jmp	LBB0_15
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r12,%rdx,4), %rdi
	testl	%esi, %ecx
	je	LBB0_11
## %bb.9:                               ##   in Loop: Header=BB0_4 Depth=2
	movq	%rdi, %rbx
	jmp	LBB0_10
LBB0_11:                                ##   in Loop: Header=BB0_4 Depth=2
	shlq	$2, %rbx
	leaq	(%rbx,%rbx,2), %rdx
	leaq	(,%r10,4), %rbx
	leaq	(%rbx,%rbx,2), %rbx
	subq	%rbx, %rdx
	addq	$-12, %rdx
	.p2align	4, 0x90
LBB0_12:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	testq	%rdx, %rdx
	je	LBB0_13
## %bb.57:                              ##   in Loop: Header=BB0_12 Depth=3
	leaq	12(%rdi), %rbx
	addq	$-12, %rdx
	testl	%ecx, 12(%rdi)
	movq	%rbx, %rdi
	je	LBB0_12
LBB0_10:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	4(%rbx), %rdx
	movq	%rdx, (%r8)
	movl	(%r15,%rdx,4), %r11d
	movslq	%r11d, %r10
	leaq	(%r10,%r10,2), %rdx
	movl	(%r12,%rdx,4), %esi
LBB0_13:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	testl	%ecx, %esi
	jne	LBB0_24
LBB0_15:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	12(%rax,%r13,8), %rdx
	testq	%rdx, %rdx
	je	LBB0_24
## %bb.16:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rdx,4), %rbx
	cmpl	%ebx, %r11d
	jne	LBB0_18
## %bb.17:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	jmp	LBB0_24
LBB0_18:                                ##   in Loop: Header=BB0_4 Depth=2
	testl	%ecx, %esi
	jne	LBB0_23
## %bb.19:                              ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r10,%r10,2), %rdx
	leaq	12(,%rdx,4), %rdx
	shlq	$2, %rbx
	leaq	(%rbx,%rbx,2), %rsi
	.p2align	4, 0x90
LBB0_20:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	cmpq	%rdx, %rsi
	je	LBB0_21
## %bb.22:                              ##   in Loop: Header=BB0_20 Depth=3
	leaq	12(%rdx), %rdi
	testl	%ecx, (%r12,%rdx)
	movq	%rdi, %rdx
	je	LBB0_20
LBB0_23:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	%r9, (%r8)
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	8(%rbx), %rdi
	movslq	(%r15,%r9,4), %rax
	leaq	(%rax,%rax,2), %rax
	leaq	(%r12,%rax,4), %rdx
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	callq	_zend_mark_reachable
	movq	16(%rbx), %rax
	movq	(%rax,%r13,8), %rcx
	movslq	(%r15,%rcx,4), %r10
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movl	(%rdi), %ecx
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r10,%r10,2), %rdx
	movl	(%r12,%rdx,4), %esi
	testl	%esi, %ecx
	je	LBB0_34
## %bb.25:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	_ZEND_BB_TRY@GOTPCREL(%rip), %rcx
	orl	(%rcx), %esi
	leaq	(%r12,%rdx,4), %rcx
	movl	%esi, (%rcx)
	movslq	8(%rax,%r13,8), %rcx
	testq	%rcx, %rcx
	je	LBB0_28
## %bb.26:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rcx,4), %rcx
	leaq	(%rcx,%rcx,2), %rcx
	movl	(%r12,%rcx,4), %edx
	movq	_ZEND_BB_CATCH@GOTPCREL(%rip), %rsi
	orl	(%rsi), %edx
	movl	%edx, (%r12,%rcx,4)
	testl	%edx, (%rdi)
	jne	LBB0_28
## %bb.27:                              ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r12,%rcx,4), %rdx
	movq	8(%rbx), %rdi
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	callq	_zend_mark_reachable
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movq	16(%rbx), %rax
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_28:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	12(%rax,%r13,8), %rcx
	testq	%rcx, %rcx
	je	LBB0_31
## %bb.29:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rcx,4), %rcx
	leaq	(%rcx,%rcx,2), %rcx
	movl	(%r12,%rcx,4), %edx
	movq	_ZEND_BB_FINALLY@GOTPCREL(%rip), %rsi
	orl	(%rsi), %edx
	movl	%edx, (%r12,%rcx,4)
	testl	%edx, (%rdi)
	jne	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r12,%rcx,4), %rdx
	movq	8(%rbx), %rdi
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	callq	_zend_mark_reachable
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movq	16(%rbx), %rax
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_31:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	16(%rax,%r13,8), %rax
	testq	%rax, %rax
	je	LBB0_40
## %bb.32:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rax,4), %rax
	leaq	(%rax,%rax,2), %rax
	movl	(%r12,%rax,4), %ecx
	movq	_ZEND_BB_FINALLY_END@GOTPCREL(%rip), %rdx
	orl	(%rdx), %ecx
	movl	%ecx, (%r12,%rax,4)
	testl	%ecx, (%rdi)
	jne	LBB0_40
## %bb.33:                              ##   in Loop: Header=BB0_4 Depth=2
	leaq	(%r12,%rax,4), %rdx
	movq	8(%rbx), %rdi
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	callq	_zend_mark_reachable
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movl	$1, -44(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_40
	.p2align	4, 0x90
LBB0_34:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	8(%rax,%r13,8), %rdx
	testq	%rdx, %rdx
	je	LBB0_36
## %bb.35:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rdx,4), %rax
	leaq	(%rax,%rax,2), %rax
	xorl	%edi, %edi
	andl	(%r12,%rax,4), %ecx
	sete	%dil
	callq	_ZEND_ASSERT
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movq	16(%rbx), %rax
LBB0_36:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	12(%rax,%r13,8), %rcx
	testq	%rcx, %rcx
	je	LBB0_38
## %bb.37:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rcx,4), %rax
	leaq	(%rax,%rax,2), %rax
	movl	(%rdi), %ecx
	xorl	%edi, %edi
	andl	(%r12,%rax,4), %ecx
	sete	%dil
	callq	_ZEND_ASSERT
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	movq	16(%rbx), %rax
LBB0_38:                                ##   in Loop: Header=BB0_4 Depth=2
	movslq	16(%rax,%r13,8), %rax
	testq	%rax, %rax
	je	LBB0_40
## %bb.39:                              ##   in Loop: Header=BB0_4 Depth=2
	movslq	(%r15,%rax,4), %rax
	leaq	(%rax,%rax,2), %rax
	movl	(%rdi), %ecx
	xorl	%edi, %edi
	andl	(%r12,%rax,4), %ecx
	sete	%dil
	callq	_ZEND_ASSERT
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	jmp	LBB0_40
LBB0_21:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rdi
	jmp	LBB0_24
LBB0_42:
	movq	_ZEND_FUNC_FREE_LOOP_VAR@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	testl	%eax, 8(%rcx)
	je	LBB0_56
## %bb.43:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpl	$0, 12(%rax)
	jle	LBB0_56
## %bb.44:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	(%rax), %r15
	movq	%r12, %rbx
	jmp	LBB0_45
	.p2align	4, 0x90
LBB0_55:                                ##   in Loop: Header=BB0_45 Depth=1
	addq	$12, %rbx
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movslq	12(%rax), %rax
	leaq	(%rax,%rax,2), %rax
	leaq	(%r12,%rax,4), %rax
	cmpq	%rax, %rbx
	jae	LBB0_56
LBB0_45:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_48 Depth 2
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, (%rbx)
	jne	LBB0_55
## %bb.46:                              ##   in Loop: Header=BB0_45 Depth=1
	cmpl	$0, 8(%rbx)
	jle	LBB0_55
## %bb.47:                              ##   in Loop: Header=BB0_45 Depth=1
	movslq	4(%rbx), %r13
	movq	%r13, %r14
	shlq	$4, %r14
	jmp	LBB0_48
	.p2align	4, 0x90
LBB0_54:                                ##   in Loop: Header=BB0_48 Depth=2
	incq	%r13
	movslq	4(%rbx), %rax
	movslq	8(%rbx), %rcx
	addq	%rax, %rcx
	addq	$16, %r14
	cmpq	%rcx, %r13
	jge	LBB0_55
LBB0_48:                                ##   Parent Loop BB0_45 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rsi
	movq	(%rsi,%r14), %rax
	movq	_ZEND_FE_FREE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_51
## %bb.49:                              ##   in Loop: Header=BB0_48 Depth=2
	movq	_ZEND_FREE@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_54
## %bb.50:                              ##   in Loop: Header=BB0_48 Depth=2
	movq	8(%rsi,%r14), %rax
	movq	_ZEND_FREE_SWITCH@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	jne	LBB0_54
	.p2align	4, 0x90
LBB0_51:                                ##   in Loop: Header=BB0_48 Depth=2
	addq	%r14, %rsi
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_zend_optimizer_get_loop_var_def
	testq	%rax, %rax
	je	LBB0_54
## %bb.52:                              ##   in Loop: Header=BB0_48 Depth=2
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	subq	8(%rcx), %rax
	sarq	$2, %rax
	movslq	(%r15,%rax), %rax
	leaq	(%rax,%rax,2), %rax
	movq	_ZEND_BB_REACHABLE@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	testl	%ecx, (%r12,%rax,4)
	je	LBB0_54
## %bb.53:                              ##   in Loop: Header=BB0_45 Depth=1
	movq	_ZEND_BB_UNREACHABLE_FREE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	orl	%eax, (%rbx)
	jmp	LBB0_55
LBB0_56:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_ZEND_BB_START,4,2              ## @ZEND_BB_START
	.comm	_ZEND_BB_REACHABLE,4,2          ## @ZEND_BB_REACHABLE
	.comm	_ZEND_BB_TRY,4,2                ## @ZEND_BB_TRY
	.comm	_ZEND_BB_CATCH,4,2              ## @ZEND_BB_CATCH
	.comm	_ZEND_BB_FINALLY,4,2            ## @ZEND_BB_FINALLY
	.comm	_ZEND_BB_FINALLY_END,4,2        ## @ZEND_BB_FINALLY_END
	.comm	_ZEND_FUNC_FREE_LOOP_VAR,4,2    ## @ZEND_FUNC_FREE_LOOP_VAR
	.comm	_ZEND_FE_FREE,8,3               ## @ZEND_FE_FREE
	.comm	_ZEND_FREE,8,3                  ## @ZEND_FREE
	.comm	_ZEND_FREE_SWITCH,8,3           ## @ZEND_FREE_SWITCH
	.comm	_ZEND_BB_UNREACHABLE_FREE,4,2   ## @ZEND_BB_UNREACHABLE_FREE
	.no_dead_strip	_zend_mark_reachable_blocks
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function zend_mark_reachable_blocks
_zend_mark_reachable_blocks:            ; @zend_mark_reachable_blocks
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #112
	.cfi_def_cfa_offset 112
	stp	x28, x27, [sp, #16]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #32]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #48]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #64]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #80]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #96]             ; 16-byte Folded Spill
	add	x29, sp, #96
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x1
	mov	x20, x0
Lloh0:
	adrp	x8, _ZEND_BB_START@GOTPAGE
Lloh1:
	ldr	x8, [x8, _ZEND_BB_START@GOTPAGEOFF]
	ldr	x21, [x1, #16]
Lloh2:
	ldr	w8, [x8]
	mov	w23, #12
	smaddl	x2, w2, w23, x21
	str	w8, [x2]
	ldr	x0, [x0, #8]
	bl	_zend_mark_reachable
	ldr	w8, [x20]
Lloh3:
	adrp	x22, _ZEND_BB_REACHABLE@GOTPAGE
Lloh4:
	ldr	x22, [x22, _ZEND_BB_REACHABLE@GOTPAGEOFF]
	cbz	w8, LBB0_39
; %bb.1:
	ldr	x24, [x19]
	add	x9, x21, #12
	str	x9, [sp, #8]                    ; 8-byte Folded Spill
	mov	w26, #24
Lloh5:
	adrp	x27, _ZEND_BB_TRY@GOTPAGE
Lloh6:
	ldr	x27, [x27, _ZEND_BB_TRY@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	cbz	w28, LBB0_39
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;       Child Loop BB0_12 Depth 3
                                        ;       Child Loop BB0_36 Depth 3
	cmp	w8, #1
	b.lt	LBB0_39
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	x25, #0
	mov	w28, #0
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	x25, x25, #1
	ldrsw	x8, [x20]
	cmp	x25, x8
	b.ge	LBB0_2
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_12 Depth 3
                                        ;       Child Loop BB0_36 Depth 3
	ldr	x8, [x20, #16]
	madd	x11, x25, x26, x8
	ldr	x9, [x11]
	ldr	w14, [x24, x9, lsl #2]
	sxtw	x10, w14
	smaddl	x15, w14, w23, x21
	ldr	w13, [x15]
	ldr	w9, [x22]
	tst	w9, w13
	b.ne	LBB0_16
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x12, x25, x26, x8
	ldrsw	x12, [x12, #8]
	cbz	w12, LBB0_15
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x16, [x24, x12, lsl #2]
	cmp	w14, w16
	b.eq	LBB0_15
; %bb.9:                                ;   in Loop: Header=BB0_6 Depth=2
	tst	w13, w9
	b.eq	LBB0_11
; %bb.10:                               ;   in Loop: Header=BB0_6 Depth=2
	mov	x17, x15
	b	LBB0_14
LBB0_11:                                ;   in Loop: Header=BB0_6 Depth=2
	mul	x16, x16, x23
	msub	x16, x10, x23, x16
	sub	x16, x16, #12
LBB0_12:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	x16, LBB0_15
; %bb.13:                               ;   in Loop: Header=BB0_12 Depth=3
	add	x17, x15, #12
	ldr	w0, [x15, #12]
	sub	x16, x16, #12
	mov	x15, x17
	and	w0, w0, w9
	cbz	w0, LBB0_12
LBB0_14:                                ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x10, [x17, #4]
	ldr	w14, [x24, x10, lsl #2]
	str	x10, [x11]
	sxtw	x10, w14
	smull	x13, w14, w23
	ldr	w13, [x21, x13]
                                        ; kill: def $w14 killed $w14 killed $x14 def $x14
LBB0_15:                                ;   in Loop: Header=BB0_6 Depth=2
	tst	w13, w9
	b.eq	LBB0_32
LBB0_16:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x10, x10, x23, x21
	ldr	w11, [x10]
	tst	w9, w11
	b.eq	LBB0_26
; %bb.17:                               ;   in Loop: Header=BB0_6 Depth=2
	ldr	w9, [x27]
	orr	w9, w9, w11
	str	w9, [x10]
	madd	x9, x25, x26, x8
	ldrsw	x9, [x9, #8]
	cbz	w9, LBB0_20
; %bb.18:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x9, [x24, x9, lsl #2]
	madd	x2, x9, x23, x21
Lloh7:
	adrp	x9, _ZEND_BB_CATCH@GOTPAGE
Lloh8:
	ldr	x9, [x9, _ZEND_BB_CATCH@GOTPAGEOFF]
Lloh9:
	ldr	w9, [x9]
	ldr	w10, [x2]
	orr	w9, w10, w9
	str	w9, [x2]
	ldr	w10, [x22]
	tst	w10, w9
	b.ne	LBB0_20
; %bb.19:                               ;   in Loop: Header=BB0_6 Depth=2
	ldr	x0, [x20, #8]
	mov	x1, x19
	bl	_zend_mark_reachable
	ldr	x8, [x20, #16]
	mov	w28, #1
LBB0_20:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x9, x25, x26, x8
	ldrsw	x9, [x9, #12]
	cbz	w9, LBB0_23
; %bb.21:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x9, [x24, x9, lsl #2]
	madd	x2, x9, x23, x21
Lloh10:
	adrp	x9, _ZEND_BB_FINALLY@GOTPAGE
Lloh11:
	ldr	x9, [x9, _ZEND_BB_FINALLY@GOTPAGEOFF]
Lloh12:
	ldr	w9, [x9]
	ldr	w10, [x2]
	orr	w9, w10, w9
	str	w9, [x2]
	ldr	w10, [x22]
	tst	w10, w9
	b.ne	LBB0_23
; %bb.22:                               ;   in Loop: Header=BB0_6 Depth=2
	ldr	x0, [x20, #8]
	mov	x1, x19
	bl	_zend_mark_reachable
	ldr	x8, [x20, #16]
	mov	w28, #1
LBB0_23:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x8, x25, x26, x8
	ldrsw	x8, [x8, #16]
	cbz	w8, LBB0_5
; %bb.24:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x8, [x24, x8, lsl #2]
	madd	x2, x8, x23, x21
Lloh13:
	adrp	x8, _ZEND_BB_FINALLY_END@GOTPAGE
Lloh14:
	ldr	x8, [x8, _ZEND_BB_FINALLY_END@GOTPAGEOFF]
Lloh15:
	ldr	w8, [x8]
	ldr	w9, [x2]
	orr	w8, w9, w8
	str	w8, [x2]
	ldr	w9, [x22]
	tst	w9, w8
	b.ne	LBB0_5
; %bb.25:                               ;   in Loop: Header=BB0_6 Depth=2
	ldr	x0, [x20, #8]
	mov	x1, x19
	bl	_zend_mark_reachable
	mov	w28, #1
	b	LBB0_5
LBB0_26:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x10, x25, x26, x8
	ldrsw	x10, [x10, #8]
	cbz	w10, LBB0_28
; %bb.27:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x8, [x24, x10, lsl #2]
	mul	x8, x8, x23
	ldr	w8, [x21, x8]
	tst	w8, w9
	cset	w0, eq
	bl	_ZEND_ASSERT
	ldr	x8, [x20, #16]
LBB0_28:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x9, x25, x26, x8
	ldrsw	x9, [x9, #12]
	cbz	w9, LBB0_30
; %bb.29:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x8, [x24, x9, lsl #2]
	mul	x8, x8, x23
	ldr	w8, [x21, x8]
	ldr	w9, [x22]
	tst	w9, w8
	cset	w0, eq
	bl	_ZEND_ASSERT
	ldr	x8, [x20, #16]
LBB0_30:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x8, x25, x26, x8
	ldrsw	x8, [x8, #16]
	cbz	w8, LBB0_5
; %bb.31:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x8, [x24, x8, lsl #2]
	mul	x8, x8, x23
	ldr	w8, [x21, x8]
	ldr	w9, [x22]
	tst	w9, w8
	cset	w0, eq
	bl	_ZEND_ASSERT
	b	LBB0_5
LBB0_32:                                ;   in Loop: Header=BB0_6 Depth=2
	madd	x15, x25, x26, x8
	ldrsw	x15, [x15, #12]
	cbz	w15, LBB0_16
; %bb.33:                               ;   in Loop: Header=BB0_6 Depth=2
	ldrsw	x15, [x24, x15, lsl #2]
	cmp	w14, w15
	b.eq	LBB0_16
; %bb.34:                               ;   in Loop: Header=BB0_6 Depth=2
	tst	w13, w9
	b.ne	LBB0_38
; %bb.35:                               ;   in Loop: Header=BB0_6 Depth=2
	add	x13, x10, x10, lsl #1
	lsl	x14, x13, #2
	ldr	x13, [sp, #8]                   ; 8-byte Folded Reload
	add	x13, x13, x14
	neg	x14, x14
	madd	x14, x15, x23, x14
	sub	x14, x14, #12
LBB0_36:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	x14, LBB0_16
; %bb.37:                               ;   in Loop: Header=BB0_36 Depth=3
	ldr	w15, [x13], #12
	sub	x14, x14, #12
	and	w15, w15, w9
	cbz	w15, LBB0_36
LBB0_38:                                ;   in Loop: Header=BB0_6 Depth=2
	str	x12, [x11]
	ldr	x0, [x20, #8]
	ldrsw	x8, [x24, x12, lsl #2]
	madd	x2, x8, x23, x21
	mov	x1, x19
	bl	_zend_mark_reachable
	ldr	x8, [x20, #16]
	mul	x9, x25, x26
	ldr	x9, [x8, x9]
	ldrsw	x10, [x24, x9, lsl #2]
	ldr	w9, [x22]
	mov	w28, #1
	b	LBB0_16
LBB0_39:
	ldr	w8, [x19, #8]
Lloh16:
	adrp	x9, _ZEND_FUNC_FREE_LOOP_VAR@GOTPAGE
Lloh17:
	ldr	x9, [x9, _ZEND_FUNC_FREE_LOOP_VAR@GOTPAGEOFF]
Lloh18:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_53
; %bb.40:
	ldr	w8, [x19, #12]
	cmp	w8, #1
	b.lt	LBB0_53
; %bb.41:
	ldr	x23, [x19]
Lloh19:
	adrp	x24, _ZEND_FE_FREE@GOTPAGE
Lloh20:
	ldr	x24, [x24, _ZEND_FE_FREE@GOTPAGEOFF]
	mov	w26, #12
	mov	x28, x21
	b	LBB0_43
LBB0_42:                                ;   in Loop: Header=BB0_43 Depth=1
	add	x28, x28, #12
	ldrsw	x8, [x19, #12]
	madd	x8, x8, x26, x21
	cmp	x28, x8
	b.hs	LBB0_53
LBB0_43:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_47 Depth 2
	ldr	w8, [x28]
	ldr	w9, [x22]
	tst	w9, w8
	b.ne	LBB0_42
; %bb.44:                               ;   in Loop: Header=BB0_43 Depth=1
	ldr	w8, [x28, #8]
	cmp	w8, #1
	b.lt	LBB0_42
; %bb.45:                               ;   in Loop: Header=BB0_43 Depth=1
	ldrsw	x25, [x28, #4]
	lsl	x27, x25, #4
	b	LBB0_47
LBB0_46:                                ;   in Loop: Header=BB0_47 Depth=2
	add	x25, x25, #1
	ldpsw	x8, x9, [x28, #4]
	add	x27, x27, #16
	add	x8, x9, x8
	cmp	x25, x8
	b.ge	LBB0_42
LBB0_47:                                ;   Parent Loop BB0_43 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x20, #8]
	add	x1, x8, x27
	ldr	x9, [x1]
	ldr	x10, [x24]
	cmp	x9, x10
	b.eq	LBB0_50
; %bb.48:                               ;   in Loop: Header=BB0_47 Depth=2
Lloh21:
	adrp	x10, _ZEND_FREE@GOTPAGE
Lloh22:
	ldr	x10, [x10, _ZEND_FREE@GOTPAGEOFF]
Lloh23:
	ldr	x10, [x10]
	cmp	x9, x10
	b.ne	LBB0_46
; %bb.49:                               ;   in Loop: Header=BB0_47 Depth=2
	add	x8, x8, x27
	ldr	x8, [x8, #8]
Lloh24:
	adrp	x9, _ZEND_FREE_SWITCH@GOTPAGE
Lloh25:
	ldr	x9, [x9, _ZEND_FREE_SWITCH@GOTPAGEOFF]
Lloh26:
	ldr	x9, [x9]
	cmp	x8, x9
	b.ne	LBB0_46
LBB0_50:                                ;   in Loop: Header=BB0_47 Depth=2
	mov	x0, x20
	bl	_zend_optimizer_get_loop_var_def
	cbz	x0, LBB0_46
; %bb.51:                               ;   in Loop: Header=BB0_47 Depth=2
	ldr	x8, [x20, #8]
	sub	x8, x0, x8
	asr	x8, x8, #2
	ldrsw	x8, [x23, x8]
	mul	x8, x8, x26
	ldr	w8, [x21, x8]
	ldr	w9, [x22]
	tst	w9, w8
	b.eq	LBB0_46
; %bb.52:                               ;   in Loop: Header=BB0_43 Depth=1
Lloh27:
	adrp	x8, _ZEND_BB_UNREACHABLE_FREE@GOTPAGE
Lloh28:
	ldr	x8, [x8, _ZEND_BB_UNREACHABLE_FREE@GOTPAGEOFF]
Lloh29:
	ldr	w8, [x8]
	ldr	w9, [x28]
	orr	w8, w9, w8
	str	w8, [x28]
	b	LBB0_42
LBB0_53:
	ldp	x29, x30, [sp, #96]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #80]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #64]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #48]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #32]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #112
	ret
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh19, Lloh20
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpLdrGotLdr	Lloh24, Lloh25, Lloh26
	.loh AdrpLdrGotLdr	Lloh27, Lloh28, Lloh29
	.cfi_endproc
                                        ; -- End function
	.comm	_ZEND_BB_START,4,2              ; @ZEND_BB_START
	.comm	_ZEND_BB_REACHABLE,4,2          ; @ZEND_BB_REACHABLE
	.comm	_ZEND_BB_TRY,4,2                ; @ZEND_BB_TRY
	.comm	_ZEND_BB_CATCH,4,2              ; @ZEND_BB_CATCH
	.comm	_ZEND_BB_FINALLY,4,2            ; @ZEND_BB_FINALLY
	.comm	_ZEND_BB_FINALLY_END,4,2        ; @ZEND_BB_FINALLY_END
	.comm	_ZEND_FUNC_FREE_LOOP_VAR,4,2    ; @ZEND_FUNC_FREE_LOOP_VAR
	.comm	_ZEND_FE_FREE,8,3               ; @ZEND_FE_FREE
	.comm	_ZEND_FREE,8,3                  ; @ZEND_FREE
	.comm	_ZEND_FREE_SWITCH,8,3           ; @ZEND_FREE_SWITCH
	.comm	_ZEND_BB_UNREACHABLE_FREE,4,2   ; @ZEND_BB_UNREACHABLE_FREE
	.no_dead_strip	_zend_mark_reachable_blocks
.subsections_via_symbols
