	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_d3dx_create_param_eval         ## -- Begin function d3dx_create_param_eval
	.p2align	4, 0x90
_d3dx_create_param_eval:                ## @d3dx_create_param_eval
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$56, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, %r14
	movq	%r8, %r9
	movl	%ecx, %ebx
	movl	%edx, %r15d
	movq	%rsi, %r12
	movq	%rdi, %r13
	leaq	L_.str(%rip), %rdi
	movq	%r13, %rsi
	movq	%r12, %rdx
	movl	%r15d, %ecx
	movl	%ebx, %r8d
	movq	%r9, -48(%rbp)                  ## 8-byte Spill
	xorl	%eax, %eax
	callq	_TRACE
	testq	%r12, %r12
	je	LBB0_2
## %bb.1:
	cmpl	$3, %r15d
	jbe	LBB0_2
## %bb.4:
	xorl	%eax, %eax
	callq	_GetProcessHeap
	movq	_HEAP_ZERO_MEMORY@GOTPCREL(%rip), %rcx
	movl	(%rcx), %esi
	movl	%eax, %edi
	movl	$24, %edx
	callq	_HeapAlloc
	testq	%rax, %rax
	movq	%rax, -56(%rbp)                 ## 8-byte Spill
	je	LBB0_5
## %bb.7:
	movq	%r14, 16(%rax)
	movl	%ebx, (%rax)
	andl	$-2, %ebx
	cmpl	$128, %ebx
	jne	LBB0_8
## %bb.9:
	movq	_TRUE@GOTPCREL(%rip), %rcx
	jmp	LBB0_10
LBB0_2:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	$0, (%rax)
LBB0_3:
	movq	_D3D_OK@GOTPCREL(%rip), %rax
	movq	(%rax), %r14
	jmp	LBB0_22
LBB0_5:
	movq	_E_OUTOFMEMORY@GOTPCREL(%rip), %rax
	movq	(%rax), %r14
	jmp	LBB0_19
LBB0_8:
	movq	_FALSE@GOTPCREL(%rip), %rcx
LBB0_10:
	movl	%r15d, %ebx
	shrl	$2, %ebx
	movq	(%rcx), %rdx
	movq	_shad_regset2table@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	leaq	4(%rax), %r14
	movl	%ecx, 4(%rax)
	testq	%rdx, %rdx
	je	LBB0_16
## %bb.11:
	movl	(%r12), %esi
	cmpl	$-131073, %esi                  ## imm = 0xFFFDFFFF
	jbe	LBB0_12
## %bb.13:
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movzwl	%si, %esi
	leaq	L_.str.2(%rip), %rdi
	xorl	%eax, %eax
	callq	_TRACE
	leaq	4(%r12), %rdi
	decl	%ebx
	movq	_FOURCC_PRES@GOTPCREL(%rip), %rax
	movl	(%rax), %edx
	leaq	-60(%rbp), %rcx
	movl	%ebx, %esi
	callq	_find_bytecode_comment
	testq	%rax, %rax
	je	LBB0_15
## %bb.14:
	movq	%rax, %rsi
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	movl	-60(%rbp), %ebx
	movq	%r12, %rax
	movq	%r12, -88(%rbp)                 ## 8-byte Spill
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	jmp	LBB0_17
LBB0_16:
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	movl	%ebx, -60(%rbp)
	xorl	%ecx, %ecx
	movq	%rcx, -88(%rbp)                 ## 8-byte Spill
	movq	%r12, %rsi
LBB0_17:
	leaq	8(%rax), %rdi
	movl	%ebx, %edx
	movq	%r13, %rcx
	callq	_parse_preshader
	movq	%rax, %r14
	movq	%rax, %rdi
	callq	_FAILED
	testq	%rax, %rax
	je	LBB0_23
## %bb.18:
	leaq	L_.str.4(%rip), %rdi
	xorl	%eax, %eax
	callq	_FIXME
	movq	%r12, %rdi
	movl	%r15d, %esi
	callq	_dump_bytecode
	jmp	LBB0_19
LBB0_12:
	leaq	L_.str.1(%rip), %rdi
	xorl	%eax, %eax
	callq	_FIXME
	movq	_D3DXERR_INVALIDDATA@GOTPCREL(%rip), %rax
	movq	(%rax), %r14
	jmp	LBB0_19
LBB0_23:
	cmpq	$0, -80(%rbp)                   ## 8-byte Folded Reload
	movq	-72(%rbp), %r14                 ## 8-byte Reload
	movq	-88(%rbp), %rdi                 ## 8-byte Reload
	jne	LBB0_24
	jmp	LBB0_27
LBB0_15:
	leaq	L_.str.3(%rip), %rdi
	xorl	%eax, %eax
	callq	_TRACE
	movq	%r12, %rdi
LBB0_24:
	movl	24(%rbp), %r8d
	movq	16(%rbp), %rcx
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leaq	8(%rax), %rbx
	movq	%r14, %rsi
	movq	%r13, %rdx
	movq	%rbx, %r9
	callq	_get_constants_desc
	movq	%r14, %r13
	movq	%rax, %r14
	movq	%rax, %rdi
	callq	_FAILED
	testq	%rax, %rax
	je	LBB0_26
## %bb.25:
	leaq	L_.str.5(%rip), %rdi
	movq	%r14, %rsi
	xorl	%eax, %eax
	callq	_TRACE
LBB0_19:
	movq	-48(%rbp), %rbx                 ## 8-byte Reload
	leaq	L_.str.8(%rip), %rdi
	callq	_WARN
	movq	_d3dx@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_TRACE_ON
	testq	%rax, %rax
	je	LBB0_21
## %bb.20:
	movq	%r12, %rdi
	movl	%r15d, %esi
	callq	_dump_bytecode
LBB0_21:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	callq	_d3dx_free_param_eval
	movq	$0, (%rbx)
LBB0_22:
	movq	%r14, %rax
	addq	$56, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_26:
	movl	(%rbx), %edi
	movq	%r13, %rsi
	callq	_update_table_sizes_consts
	movq	%r13, %r14
LBB0_27:
	movq	%r14, -72(%rbp)                 ## 8-byte Spill
	movq	_PRES_REGTAB_FIRST_SHADER@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	movq	_PRES_REGTAB_COUNT@GOTPCREL(%rip), %rax
	cmpl	(%rax), %ebx
	jae	LBB0_31
## %bb.28:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	leaq	8(%rax), %r13
	.p2align	4, 0x90
LBB0_30:                                ## =>This Inner Loop Header: Depth=1
	movq	%r13, %rdi
	movl	%ebx, %esi
	callq	_regstore_alloc_table
	movq	%rax, %r14
	movq	%rax, %rdi
	callq	_FAILED
	testq	%rax, %rax
	jne	LBB0_19
## %bb.29:                              ##   in Loop: Header=BB0_30 Depth=1
	incl	%ebx
	movq	_PRES_REGTAB_COUNT@GOTPCREL(%rip), %rax
	cmpl	(%rax), %ebx
	jb	LBB0_30
LBB0_31:
	movq	_d3dx@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_TRACE_ON
	testq	%rax, %rax
	je	LBB0_34
## %bb.32:
	movq	%r12, %rdi
	movl	%r15d, %esi
	callq	_dump_bytecode
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	addq	$8, %rdi
	callq	_dump_preshader
	cmpq	$0, -80(%rbp)                   ## 8-byte Folded Reload
	je	LBB0_34
## %bb.33:
	leaq	L_.str.6(%rip), %rdi
	xorl	%eax, %eax
	callq	_TRACE
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
	callq	_dump_registers
LBB0_34:
	movq	-48(%rbp), %rax                 ## 8-byte Reload
	movq	-56(%rbp), %rsi                 ## 8-byte Reload
	movq	%rsi, (%rax)
	leaq	L_.str.7(%rip), %rdi
	xorl	%eax, %eax
	callq	_TRACE
	jmp	LBB0_3
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"base_effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n"

	.comm	_D3D_OK,8,3                     ## @D3D_OK
	.comm	_HEAP_ZERO_MEMORY,4,2           ## @HEAP_ZERO_MEMORY
	.comm	_E_OUTOFMEMORY,8,3              ## @E_OUTOFMEMORY
	.comm	_TRUE,8,3                       ## @TRUE
	.comm	_FALSE,8,3                      ## @FALSE
	.comm	_shad_regset2table,4,2          ## @shad_regset2table
L_.str.1:                               ## @.str.1
	.asciz	"Invalid shader signature %#x.\n"

	.comm	_D3DXERR_INVALIDDATA,8,3        ## @D3DXERR_INVALIDDATA
L_.str.2:                               ## @.str.2
	.asciz	"Shader version %#x.\n"

	.comm	_FOURCC_PRES,4,2                ## @FOURCC_PRES
L_.str.3:                               ## @.str.3
	.asciz	"No preshader found.\n"

L_.str.4:                               ## @.str.4
	.asciz	"Failed parsing preshader, byte code for analysis follows.\n"

L_.str.5:                               ## @.str.5
	.asciz	"Could not get shader constant table, hr %#x.\n"

	.comm	_PRES_REGTAB_FIRST_SHADER,4,2   ## @PRES_REGTAB_FIRST_SHADER
	.comm	_PRES_REGTAB_COUNT,4,2          ## @PRES_REGTAB_COUNT
	.comm	_d3dx,4,2                       ## @d3dx
L_.str.6:                               ## @.str.6
	.asciz	"// Shader registers:\n"

L_.str.7:                               ## @.str.7
	.asciz	"Created parameter evaluator %p.\n"

L_.str.8:                               ## @.str.8
	.asciz	"Error creating parameter evaluator.\n"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_d3dx_create_param_eval         ; -- Begin function d3dx_create_param_eval
	.p2align	2
_d3dx_create_param_eval:                ; @d3dx_create_param_eval
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x24, x7
	mov	x25, x6
	mov	x28, x5
	mov	x19, x4
	mov	x23, x3
	mov	x20, x2
	mov	x21, x1
	mov	x26, x0
	stp	x23, x4, [sp, #24]
	stp	x1, x20, [sp, #8]
	str	x0, [sp]
Lloh0:
	adrp	x0, l_.str@PAGE
Lloh1:
	add	x0, x0, l_.str@PAGEOFF
	bl	_TRACE
	cbz	x21, LBB0_7
; %bb.1:
	cmp	w20, #3
	b.ls	LBB0_7
; %bb.2:
	bl	_GetProcessHeap
Lloh2:
	adrp	x8, _HEAP_ZERO_MEMORY@GOTPAGE
Lloh3:
	ldr	x8, [x8, _HEAP_ZERO_MEMORY@GOTPAGEOFF]
Lloh4:
	ldr	w1, [x8]
	mov	w2, #24
	bl	_HeapAlloc
	mov	x22, x0
	cbz	x0, LBB0_9
; %bb.3:
	lsr	w27, w20, #2
	str	x28, [x22, #16]
	str	w23, [x22]
Lloh5:
	adrp	x8, _TRUE@GOTPAGE
Lloh6:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
	and	w9, w23, #0xfffffffe
Lloh7:
	adrp	x10, _FALSE@GOTPAGE
Lloh8:
	ldr	x10, [x10, _FALSE@GOTPAGEOFF]
	cmp	w9, #128
	csel	x8, x8, x10, eq
	ldr	x10, [x8]
Lloh9:
	adrp	x8, _shad_regset2table@GOTPAGE
Lloh10:
	ldr	x8, [x8, _shad_regset2table@GOTPAGEOFF]
Lloh11:
	ldr	w8, [x8]
	mov	x23, x22
	str	w8, [x23, #4]!
	cbz	x10, LBB0_10
; %bb.4:
	ldr	w8, [x21]
	mov	w9, #-131073
	cmp	w8, w9
	b.ls	LBB0_13
; %bb.5:
	str	x10, [sp, #48]                  ; 8-byte Folded Spill
	and	w8, w8, #0xffff
	str	x8, [sp]
Lloh12:
	adrp	x0, l_.str.2@PAGE
Lloh13:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_TRACE
	add	x0, x21, #4
	sub	w1, w27, #1
Lloh14:
	adrp	x8, _FOURCC_PRES@GOTPAGE
Lloh15:
	ldr	x8, [x8, _FOURCC_PRES@GOTPAGEOFF]
Lloh16:
	ldr	w2, [x8]
	add	x3, sp, #60
	bl	_find_bytecode_comment
	cbz	x0, LBB0_20
; %bb.6:
	mov	x1, x0
	ldr	w27, [sp, #60]
	mov	x28, x21
	b	LBB0_11
LBB0_7:
	str	xzr, [x19]
LBB0_8:
Lloh17:
	adrp	x8, _D3D_OK@GOTPAGE
Lloh18:
	ldr	x8, [x8, _D3D_OK@GOTPAGEOFF]
Lloh19:
	ldr	x27, [x8]
	b	LBB0_18
LBB0_9:
Lloh20:
	adrp	x8, _E_OUTOFMEMORY@GOTPAGE
Lloh21:
	ldr	x8, [x8, _E_OUTOFMEMORY@GOTPAGEOFF]
	b	LBB0_14
LBB0_10:
	str	x10, [sp, #48]                  ; 8-byte Folded Spill
	mov	x28, #0
	str	w27, [sp, #60]
	mov	x1, x21
LBB0_11:
	add	x0, x22, #8
	mov	x2, x27
	mov	x3, x26
	bl	_parse_preshader
	mov	x27, x0
	bl	_FAILED
	cbz	x0, LBB0_19
; %bb.12:
Lloh22:
	adrp	x0, l_.str.4@PAGE
Lloh23:
	add	x0, x0, l_.str.4@PAGEOFF
	bl	_FIXME
	mov	x0, x21
	mov	x1, x20
	bl	_dump_bytecode
	b	LBB0_15
LBB0_13:
	str	x8, [sp]
Lloh24:
	adrp	x0, l_.str.1@PAGE
Lloh25:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_FIXME
Lloh26:
	adrp	x8, _D3DXERR_INVALIDDATA@GOTPAGE
Lloh27:
	ldr	x8, [x8, _D3DXERR_INVALIDDATA@GOTPAGEOFF]
LBB0_14:
	ldr	x27, [x8]
LBB0_15:
Lloh28:
	adrp	x0, l_.str.8@PAGE
Lloh29:
	add	x0, x0, l_.str.8@PAGEOFF
	bl	_WARN
Lloh30:
	adrp	x8, _d3dx@GOTPAGE
Lloh31:
	ldr	x8, [x8, _d3dx@GOTPAGEOFF]
Lloh32:
	ldr	w0, [x8]
	bl	_TRACE_ON
	cbz	x0, LBB0_17
; %bb.16:
	mov	x0, x21
	mov	x1, x20
	bl	_dump_bytecode
LBB0_17:
	mov	x0, x22
	bl	_d3dx_free_param_eval
	str	xzr, [x19]
LBB0_18:
	mov	x0, x27
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
LBB0_19:
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	cbnz	x8, LBB0_21
	b	LBB0_24
LBB0_20:
Lloh33:
	adrp	x0, l_.str.3@PAGE
Lloh34:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_TRACE
	mov	x28, x21
LBB0_21:
	add	x8, x22, #8
	mov	x0, x28
	mov	x1, x23
	mov	x2, x26
	mov	x3, x25
	mov	x4, x24
	mov	x24, x8
	mov	x5, x8
	bl	_get_constants_desc
	mov	x27, x0
	bl	_FAILED
	cbz	x0, LBB0_23
; %bb.22:
	str	x27, [sp]
Lloh35:
	adrp	x0, l_.str.5@PAGE
Lloh36:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_TRACE
	b	LBB0_15
LBB0_23:
	ldr	w0, [x24]
	mov	x1, x23
	bl	_update_table_sizes_consts
LBB0_24:
Lloh37:
	adrp	x8, _PRES_REGTAB_FIRST_SHADER@GOTPAGE
Lloh38:
	ldr	x8, [x8, _PRES_REGTAB_FIRST_SHADER@GOTPAGEOFF]
Lloh39:
	ldr	w24, [x8]
Lloh40:
	adrp	x26, _PRES_REGTAB_COUNT@GOTPAGE
Lloh41:
	ldr	x26, [x26, _PRES_REGTAB_COUNT@GOTPAGEOFF]
	ldr	w8, [x26]
	cmp	w24, w8
	b.hs	LBB0_28
; %bb.25:
	add	x25, x22, #8
LBB0_26:                                ; =>This Inner Loop Header: Depth=1
	mov	x0, x25
	mov	x1, x24
	bl	_regstore_alloc_table
	mov	x27, x0
	bl	_FAILED
	cbnz	x0, LBB0_15
; %bb.27:                               ;   in Loop: Header=BB0_26 Depth=1
	add	w24, w24, #1
	ldr	w8, [x26]
	cmp	w24, w8
	b.lo	LBB0_26
LBB0_28:
Lloh42:
	adrp	x8, _d3dx@GOTPAGE
Lloh43:
	ldr	x8, [x8, _d3dx@GOTPAGEOFF]
Lloh44:
	ldr	w0, [x8]
	bl	_TRACE_ON
	cbz	x0, LBB0_31
; %bb.29:
	mov	x0, x21
	mov	x1, x20
	bl	_dump_bytecode
	add	x0, x22, #8
	bl	_dump_preshader
	ldr	x8, [sp, #48]                   ; 8-byte Folded Reload
	cbz	x8, LBB0_31
; %bb.30:
Lloh45:
	adrp	x0, l_.str.6@PAGE
Lloh46:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_TRACE
	mov	x0, x23
	bl	_dump_registers
LBB0_31:
	str	x22, [x19]
	str	x22, [sp]
Lloh47:
	adrp	x0, l_.str.7@PAGE
Lloh48:
	add	x0, x0, l_.str.7@PAGEOFF
	bl	_TRACE
	b	LBB0_8
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh9, Lloh10, Lloh11
	.loh AdrpLdrGot	Lloh7, Lloh8
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh14, Lloh15, Lloh16
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGot	Lloh20, Lloh21
	.loh AdrpAdd	Lloh22, Lloh23
	.loh AdrpLdrGot	Lloh26, Lloh27
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh30, Lloh31, Lloh32
	.loh AdrpAdd	Lloh28, Lloh29
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpLdrGot	Lloh40, Lloh41
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh42, Lloh43, Lloh44
	.loh AdrpAdd	Lloh45, Lloh46
	.loh AdrpAdd	Lloh47, Lloh48
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"base_effect %p, byte_code %p, byte_code_size %u, type %u, peval_out %p.\n"

	.comm	_D3D_OK,8,3                     ; @D3D_OK
	.comm	_HEAP_ZERO_MEMORY,4,2           ; @HEAP_ZERO_MEMORY
	.comm	_E_OUTOFMEMORY,8,3              ; @E_OUTOFMEMORY
	.comm	_TRUE,8,3                       ; @TRUE
	.comm	_FALSE,8,3                      ; @FALSE
	.comm	_shad_regset2table,4,2          ; @shad_regset2table
l_.str.1:                               ; @.str.1
	.asciz	"Invalid shader signature %#x.\n"

	.comm	_D3DXERR_INVALIDDATA,8,3        ; @D3DXERR_INVALIDDATA
l_.str.2:                               ; @.str.2
	.asciz	"Shader version %#x.\n"

	.comm	_FOURCC_PRES,4,2                ; @FOURCC_PRES
l_.str.3:                               ; @.str.3
	.asciz	"No preshader found.\n"

l_.str.4:                               ; @.str.4
	.asciz	"Failed parsing preshader, byte code for analysis follows.\n"

l_.str.5:                               ; @.str.5
	.asciz	"Could not get shader constant table, hr %#x.\n"

	.comm	_PRES_REGTAB_FIRST_SHADER,4,2   ; @PRES_REGTAB_FIRST_SHADER
	.comm	_PRES_REGTAB_COUNT,4,2          ; @PRES_REGTAB_COUNT
	.comm	_d3dx,4,2                       ; @d3dx
l_.str.6:                               ; @.str.6
	.asciz	"// Shader registers:\n"

l_.str.7:                               ; @.str.7
	.asciz	"Created parameter evaluator %p.\n"

l_.str.8:                               ; @.str.8
	.asciz	"Error creating parameter evaluator.\n"

.subsections_via_symbols
