	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_setLayer                       ## -- Begin function setLayer
	.p2align	4, 0x90
_setLayer:                              ## @setLayer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	__COLEMAK@GOTPCREL(%rip), %rax
	cmpl	%edi, (%rax)
	je	LBB0_4
## %bb.1:
	movq	__GAME@GOTPCREL(%rip), %rax
	cmpl	%edi, (%rax)
	je	LBB0_4
## %bb.2:
	movq	__MUSIC@GOTPCREL(%rip), %rax
	cmpl	%edi, (%rax)
	je	LBB0_4
## %bb.3:
	popq	%rbp
	retq
LBB0_4:
	popq	%rbp
	jmp	_set_single_persistent_default_layer ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	__COLEMAK,4,2                   ## @_COLEMAK
	.comm	__GAME,4,2                      ## @_GAME
	.comm	__MUSIC,4,2                     ## @_MUSIC
	.comm	_guitar,4,2                     ## @guitar
	.comm	_mario,4,2                      ## @mario
	.comm	_marioe,4,2                     ## @marioe
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_setLayer                       ; -- Begin function setLayer
	.p2align	2
_setLayer:                              ; @setLayer
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, __COLEMAK@GOTPAGE
Lloh1:
	ldr	x8, [x8, __COLEMAK@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
Lloh3:
	adrp	x9, __GAME@GOTPAGE
Lloh4:
	ldr	x9, [x9, __GAME@GOTPAGEOFF]
Lloh5:
	ldr	w9, [x9]
Lloh6:
	adrp	x10, __MUSIC@GOTPAGE
Lloh7:
	ldr	x10, [x10, __MUSIC@GOTPAGEOFF]
Lloh8:
	ldr	w10, [x10]
	cmp	w8, w0
	ccmp	w9, w0, #4, ne
	ccmp	w10, w0, #4, ne
	b.ne	LBB0_2
; %bb.1:
	b	_set_single_persistent_default_layer
LBB0_2:
	ret
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	__COLEMAK,4,2                   ; @_COLEMAK
	.comm	__GAME,4,2                      ; @_GAME
	.comm	__MUSIC,4,2                     ; @_MUSIC
	.comm	_guitar,4,2                     ; @guitar
	.comm	_mario,4,2                      ; @mario
	.comm	_marioe,4,2                     ; @marioe
.subsections_via_symbols
