	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function mark_hl_fragments
_mark_hl_fragments:                     ## @mark_hl_fragments
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, -72(%rbp)                 ## 4-byte Spill
	movl	%r8d, -84(%rbp)                 ## 4-byte Spill
	movl	%ecx, -92(%rbp)                 ## 4-byte Spill
	movl	%edx, -88(%rbp)                 ## 4-byte Spill
	movl	%esi, %r15d
	movq	%rdi, %r14
	movl	$0, -48(%rbp)
	movl	$0, -44(%rbp)
	movl	$0, -68(%rbp)
	movl	$0, -76(%rbp)
	movl	$768, %edi                      ## imm = 0x300
	callq	_palloc
	movq	%rax, %rbx
	leaq	-68(%rbp), %rdx
	leaq	-76(%rbp), %rcx
	movq	%r14, -64(%rbp)                 ## 8-byte Spill
	movq	%r14, %rdi
	movl	%r15d, %esi
	callq	_hlCover
	xorl	%r14d, %r14d
	testq	%rax, %rax
	je	LBB0_1
## %bb.9:
	movl	$32, %r12d
	leaq	-68(%rbp), %r13
	movl	%r15d, -80(%rbp)                ## 4-byte Spill
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_15:                                ##   in Loop: Header=BB0_10 Depth=1
	movl	-68(%rbp), %eax
	movl	-80(%rbp), %r15d                ## 4-byte Reload
	leaq	-68(%rbp), %r13
LBB0_16:                                ##   in Loop: Header=BB0_10 Depth=1
	incl	%eax
	movl	%eax, -68(%rbp)
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	%r15d, %esi
	movq	%r13, %rdx
	leaq	-76(%rbp), %rcx
	callq	_hlCover
	testq	%rax, %rax
	je	LBB0_1
LBB0_10:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_12 Depth 2
	movl	-68(%rbp), %eax
	movl	%eax, -48(%rbp)
	movl	-76(%rbp), %ecx
	movl	%ecx, -44(%rbp)
	cmpl	%ecx, %eax
	jg	LBB0_16
## %bb.11:                              ##   in Loop: Header=BB0_10 Depth=1
	movslq	%r14d, %r14
	leaq	(%r14,%r14,2), %rax
	leaq	20(,%rax,8), %r13
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_12 Depth=2
	movl	-48(%rbp), %eax
	movl	%eax, -20(%rbx,%r13)
	movl	-44(%rbp), %eax
	movl	%eax, -16(%rbx,%r13)
	movl	-52(%rbp), %eax
	movl	%eax, -12(%rbx,%r13)
	movl	-108(%rbp), %eax
	movl	%eax, -8(%rbx,%r13)
	movq	$0, -4(%rbx,%r13)
	incq	%r14
	movl	-44(%rbp), %eax
	leal	1(%rax), %ecx
	movl	%ecx, -48(%rbp)
	movl	-76(%rbp), %ecx
	movl	%ecx, -44(%rbp)
	addq	$24, %r13
	cmpl	%ecx, %eax
	jge	LBB0_15
LBB0_12:                                ##   Parent Loop BB0_10 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	leaq	-48(%rbp), %rsi
	leaq	-44(%rbp), %rdx
	leaq	-52(%rbp), %rcx
	leaq	-108(%rbp), %r8
	movl	-72(%rbp), %r9d                 ## 4-byte Reload
	callq	_get_next_fragment
	movslq	%r12d, %rax
	cmpq	%rax, %r14
	jl	LBB0_14
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=2
	leal	(%r12,%r12), %r15d
	shll	$4, %r12d
	leal	(%r12,%r12,2), %esi
	movq	%rbx, %rdi
	callq	_repalloc
	movq	%rax, %rbx
	movl	%r15d, %r12d
	jmp	LBB0_14
LBB0_1:
	cmpl	$0, 16(%rbp)
	movl	-84(%rbp), %r12d                ## 4-byte Reload
	jle	LBB0_66
## %bb.2:
	movl	%r14d, %r15d
	leaq	8(%rbx), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	xorl	%r11d, %r11d
	movq	%r15, -120(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_64:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	16(%rbp), %r11d
	je	LBB0_76
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
                                        ##     Child Loop BB0_26 Depth 2
                                        ##     Child Loop BB0_34 Depth 2
                                        ##     Child Loop BB0_44 Depth 2
                                        ##     Child Loop BB0_50 Depth 2
                                        ##     Child Loop BB0_57 Depth 2
	testl	%r14d, %r14d
	jle	LBB0_65
## %bb.4:                               ##   in Loop: Header=BB0_3 Depth=1
	movq	_PG_INT32_MAX@GOTPCREL(%rip), %rax
	movl	(%rax), %r8d
	movl	$-1, %r9d
	xorl	%eax, %eax
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	xorl	%r10d, %r10d
	jmp	LBB0_5
LBB0_8:                                 ##   in Loop: Header=BB0_5 Depth=2
	movl	(%rdx), %ecx
LBB0_19:                                ##   in Loop: Header=BB0_5 Depth=2
	movl	%eax, %r9d
	movl	%ecx, %r8d
	movl	%esi, %r10d
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_5 Depth=2
	incq	%rax
	addq	$24, %rdx
	cmpq	%rax, %r15
	je	LBB0_21
LBB0_5:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpl	$0, 8(%rdx)
	jne	LBB0_20
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=2
	cmpl	$0, 12(%rdx)
	jne	LBB0_20
## %bb.7:                               ##   in Loop: Header=BB0_5 Depth=2
	movl	4(%rdx), %esi
	cmpl	%esi, %r10d
	jl	LBB0_8
## %bb.17:                              ##   in Loop: Header=BB0_5 Depth=2
	jne	LBB0_20
## %bb.18:                              ##   in Loop: Header=BB0_5 Depth=2
	movl	(%rdx), %ecx
	cmpl	%ecx, %r8d
	jg	LBB0_19
	jmp	LBB0_20
	.p2align	4, 0x90
LBB0_21:                                ##   in Loop: Header=BB0_3 Depth=1
	testl	%r9d, %r9d
	js	LBB0_65
## %bb.22:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%r11, -144(%rbp)                ## 8-byte Spill
	movl	%r9d, %eax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	leaq	(%rax,%rax,2), %rcx
	movl	$1, 16(%rbx,%rcx,8)
	movl	(%rbx,%rcx,8), %r15d
	movl	%r15d, -48(%rbp)
	movl	4(%rbx,%rcx,8), %eax
	movl	%eax, -44(%rbp)
	movl	8(%rbx,%rcx,8), %eax
	movl	%eax, -52(%rbp)
	cmpl	-72(%rbp), %eax                 ## 4-byte Folded Reload
	jge	LBB0_56
## %bb.23:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	%rcx, -104(%rbp)                ## 8-byte Spill
	testl	%r15d, %r15d
	jle	LBB0_39
## %bb.24:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	subl	%eax, %ecx
	cmpl	$2, %ecx
	jl	LBB0_39
## %bb.25:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%ecx, %eax
	shrl	$31, %eax
	addl	%ecx, %eax
	sarl	%eax
	movl	%eax, -80(%rbp)                 ## 4-byte Spill
	xorl	%r13d, %r13d
	movq	%r15, %r12
	.p2align	4, 0x90
LBB0_26:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	-1(%r12), %ecx
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	leaq	(%rcx,%rcx,2), %rcx
	cmpl	$0, 8(%rax,%rcx,4)
	jne	LBB0_27
## %bb.28:                              ##   in Loop: Header=BB0_26 Depth=2
	movl	4(%rax,%rcx,4), %edi
	callq	_NONWORDTOKEN
	testl	%eax, %eax
	jne	LBB0_30
## %bb.29:                              ##   in Loop: Header=BB0_26 Depth=2
	incl	-52(%rbp)
	incl	%r13d
LBB0_30:                                ##   in Loop: Header=BB0_26 Depth=2
	leaq	-1(%r12), %r15
	cmpq	$2, %r12
	jb	LBB0_32
## %bb.31:                              ##   in Loop: Header=BB0_26 Depth=2
	movq	%r15, %r12
	cmpl	-80(%rbp), %r13d                ## 4-byte Folded Reload
	jl	LBB0_26
	jmp	LBB0_32
LBB0_27:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%r12, %r15
LBB0_32:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	%r15d, -48(%rbp)
	jle	LBB0_39
## %bb.33:                              ##   in Loop: Header=BB0_3 Depth=1
	movslq	%r15d, %r15
	leaq	(%r15,%r15,2), %rax
	leaq	4(,%rax,4), %r13
	jmp	LBB0_34
	.p2align	4, 0x90
LBB0_38:                                ##   in Loop: Header=BB0_34 Depth=2
	incq	%r15
	movslq	-48(%rbp), %rax
	addq	$12, %r13
	cmpq	%rax, %r15
	jge	LBB0_39
LBB0_34:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	-64(%rbp), %r12                 ## 8-byte Reload
	movq	8(%r12), %rax
	movl	(%rax,%r13), %edi
	callq	_NOENDTOKEN
	movq	8(%r12), %rcx
	testq	%rax, %rax
	jne	LBB0_36
## %bb.35:                              ##   in Loop: Header=BB0_34 Depth=2
	movl	-92(%rbp), %eax                 ## 4-byte Reload
	cmpl	%eax, -4(%rcx,%r13)
	jg	LBB0_39
LBB0_36:                                ##   in Loop: Header=BB0_34 Depth=2
	movl	(%rcx,%r13), %edi
	callq	_NONWORDTOKEN
	testl	%eax, %eax
	jne	LBB0_38
## %bb.37:                              ##   in Loop: Header=BB0_34 Depth=2
	decl	-52(%rbp)
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	%r15d, -48(%rbp)
	movl	-44(%rbp), %r12d
	leal	1(%r12), %eax
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	cmpl	(%rcx), %eax
	jge	LBB0_55
## %bb.40:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, -52(%rbp)
	jge	LBB0_55
## %bb.41:                              ##   in Loop: Header=BB0_3 Depth=1
	movslq	%eax, %r13
	movq	-64(%rbp), %rcx                 ## 8-byte Reload
	movq	8(%rcx), %rcx
	leaq	(,%r13,2), %rdx
	addq	%r13, %rdx
	cmpl	$0, 8(%rcx,%rdx,4)
	jne	LBB0_48
## %bb.42:                              ##   in Loop: Header=BB0_3 Depth=1
	leaq	(,%r13,4), %rdx
	leaq	(%rdx,%rdx,2), %r15
	incq	%r13
	.p2align	4, 0x90
LBB0_44:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%eax, %r12d
	movl	4(%rcx,%r15), %edi
	callq	_NONWORDTOKEN
	movl	-52(%rbp), %ecx
	testl	%eax, %eax
	jne	LBB0_46
## %bb.45:                              ##   in Loop: Header=BB0_44 Depth=2
	incl	%ecx
	movl	%ecx, -52(%rbp)
LBB0_46:                                ##   in Loop: Header=BB0_44 Depth=2
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movslq	(%rax), %rax
	cmpq	%rax, %r13
	jge	LBB0_48
## %bb.47:                              ##   in Loop: Header=BB0_44 Depth=2
	cmpl	-72(%rbp), %ecx                 ## 4-byte Folded Reload
	jge	LBB0_48
## %bb.43:                              ##   in Loop: Header=BB0_44 Depth=2
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rcx
	leal	1(%r12), %eax
	incq	%r13
	cmpl	$0, 20(%rcx,%r15)
	leaq	12(%r15), %r15
	je	LBB0_44
	.p2align	4, 0x90
LBB0_48:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	-44(%rbp), %r12d
	jle	LBB0_55
## %bb.49:                              ##   in Loop: Header=BB0_3 Depth=1
	movslq	%r12d, %r12
	leaq	(%r12,%r12,2), %rax
	leaq	4(,%rax,4), %r13
	jmp	LBB0_50
	.p2align	4, 0x90
LBB0_54:                                ##   in Loop: Header=BB0_50 Depth=2
	decq	%r12
	movslq	-44(%rbp), %rax
	addq	$-12, %r13
	cmpq	%rax, %r12
	jle	LBB0_55
LBB0_50:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	-64(%rbp), %r15                 ## 8-byte Reload
	movq	8(%r15), %rax
	movl	(%rax,%r13), %edi
	callq	_NOENDTOKEN
	movq	8(%r15), %rcx
	testq	%rax, %rax
	jne	LBB0_52
## %bb.51:                              ##   in Loop: Header=BB0_50 Depth=2
	movl	-92(%rbp), %eax                 ## 4-byte Reload
	cmpl	%eax, -4(%rcx,%r13)
	jg	LBB0_55
LBB0_52:                                ##   in Loop: Header=BB0_50 Depth=2
	movl	(%rcx,%r13), %edi
	callq	_NONWORDTOKEN
	testl	%eax, %eax
	jne	LBB0_54
## %bb.53:                              ##   in Loop: Header=BB0_50 Depth=2
	decl	-52(%rbp)
	jmp	LBB0_54
	.p2align	4, 0x90
LBB0_55:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-104(%rbp), %rcx                ## 8-byte Reload
	movl	%r12d, -44(%rbp)
	movl	-48(%rbp), %r15d
	movl	-84(%rbp), %r12d                ## 4-byte Reload
LBB0_56:                                ##   in Loop: Header=BB0_3 Depth=1
	leaq	(%rbx,%rcx,8), %r13
	movl	%r15d, (%r13)
	movl	-44(%rbp), %eax
	movl	%eax, 4(%r13)
	movl	-52(%rbp), %eax
	movl	%eax, 8(%r13)
	movl	-48(%rbp), %edx
	movl	-44(%rbp), %ecx
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	-88(%rbp), %esi                 ## 4-byte Reload
	callq	_mark_fragment
	movq	-144(%rbp), %r11                ## 8-byte Reload
	incl	%r11d
	movq	%rbx, %rax
	xorl	%ecx, %ecx
	movq	-120(%rbp), %r15                ## 8-byte Reload
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	jmp	LBB0_57
	.p2align	4, 0x90
LBB0_62:                                ##   in Loop: Header=BB0_57 Depth=2
	movl	$1, 20(%rax)
LBB0_63:                                ##   in Loop: Header=BB0_57 Depth=2
	incq	%rcx
	addq	$24, %rax
	cmpq	%rcx, %r15
	je	LBB0_64
LBB0_57:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	cmpq	%rcx, %rdi
	je	LBB0_63
## %bb.58:                              ##   in Loop: Header=BB0_57 Depth=2
	movl	(%rax), %esi
	movl	(%r13), %edx
	cmpl	%edx, %esi
	jl	LBB0_60
## %bb.59:                              ##   in Loop: Header=BB0_57 Depth=2
	cmpl	4(%r13), %esi
	jle	LBB0_62
LBB0_60:                                ##   in Loop: Header=BB0_57 Depth=2
	movl	4(%rax), %esi
	cmpl	%edx, %esi
	jl	LBB0_63
## %bb.61:                              ##   in Loop: Header=BB0_57 Depth=2
	cmpl	4(%r13), %esi
	jle	LBB0_62
	jmp	LBB0_63
LBB0_65:
	testl	%r11d, %r11d
	jne	LBB0_76
LBB0_66:
	movl	$0, -52(%rbp)
	movl	$0, -44(%rbp)
	movl	$0, -48(%rbp)
	xorl	%r14d, %r14d
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	cmpl	$0, (%rax)
	jle	LBB0_67
## %bb.68:
	movl	$0, %edx
	testl	%r12d, %r12d
	jle	LBB0_75
## %bb.69:
	movl	$4, %r15d
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_70:                                ## =>This Inner Loop Header: Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movq	8(%rax), %rax
	movl	(%rax,%r15), %edi
	callq	_NONWORDTOKEN
	movl	-52(%rbp), %ecx
	testl	%eax, %eax
	jne	LBB0_72
## %bb.71:                              ##   in Loop: Header=BB0_70 Depth=1
	incl	%ecx
	movl	%ecx, -52(%rbp)
LBB0_72:                                ##   in Loop: Header=BB0_70 Depth=1
	movl	%r14d, -44(%rbp)
	incq	%r14
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movslq	(%rax), %rax
	cmpq	%rax, %r14
	jge	LBB0_74
## %bb.73:                              ##   in Loop: Header=BB0_70 Depth=1
	addq	$12, %r15
	cmpl	%r12d, %ecx
	jl	LBB0_70
LBB0_74:
	decl	%r14d
	movl	-48(%rbp), %edx
	jmp	LBB0_75
LBB0_67:
	xorl	%edx, %edx
LBB0_75:
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	movl	-88(%rbp), %esi                 ## 4-byte Reload
	movl	%r14d, %ecx
	callq	_mark_fragment
LBB0_76:
	movq	%rbx, %rdi
	callq	_pfree
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_PG_INT32_MAX,4,2               ## @PG_INT32_MAX
	.no_dead_strip	_mark_hl_fragments
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function mark_hl_fragments
_mark_hl_fragments:                     ; @mark_hl_fragments
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	str	w6, [sp, #44]                   ; 4-byte Folded Spill
	mov	x24, x5
	str	w4, [sp, #8]                    ; 4-byte Folded Spill
	str	w3, [sp, #52]                   ; 4-byte Folded Spill
	mov	x27, x2
	mov	x26, x1
	mov	x20, x0
	stp	xzr, xzr, [sp, #56]
	mov	w0, #768
	bl	_palloc
	mov	x21, x0
	add	x2, sp, #60
	add	x3, sp, #56
	mov	x0, x20
	mov	x1, x26
	bl	_hlCover
	mov	w23, #0
	cbz	x0, LBB0_9
; %bb.1:
	mov	w19, #32
	b	LBB0_4
LBB0_2:                                 ;   in Loop: Header=BB0_4 Depth=1
	ldr	w8, [sp, #60]
	mov	x23, x22
LBB0_3:                                 ;   in Loop: Header=BB0_4 Depth=1
	add	w8, w8, #1
	str	w8, [sp, #60]
	add	x2, sp, #60
	add	x3, sp, #56
	mov	x0, x20
	mov	x1, x26
	bl	_hlCover
	cbz	x0, LBB0_9
LBB0_4:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_7 Depth 2
	ldp	w9, w8, [sp, #56]
	stp	w9, w8, [sp, #64]
	cmp	w8, w9
	b.gt	LBB0_3
; %bb.5:                                ;   in Loop: Header=BB0_4 Depth=1
	sxtw	x22, w23
	add	x8, x22, w23, sxtw #1
	lsl	x23, x8, #3
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=2
	ldr	w8, [sp, #68]
	add	x9, x21, x23
	str	w8, [x9]
	ldr	w8, [sp, #64]
	str	w8, [x9, #4]
	ldr	w8, [sp, #72]
	str	w8, [x9, #8]
	ldr	w8, [sp, #76]
	str	xzr, [x9, #16]
	str	w8, [x9, #12]
	add	x22, x22, #1
	ldr	w8, [sp, #64]
	add	w10, w8, #1
	ldr	w9, [sp, #56]
	stp	w9, w10, [sp, #64]
	add	x23, x23, #24
	cmp	w8, w9
	b.ge	LBB0_2
LBB0_7:                                 ;   Parent Loop BB0_4 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	add	x1, sp, #68
	add	x2, sp, #64
	add	x3, sp, #72
	add	x4, sp, #76
	mov	x0, x20
	mov	x5, x24
	bl	_get_next_fragment
	cmp	x22, w19, sxtw
	b.lt	LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=2
	lsl	w25, w19, #1
	add	w8, w25, w19
	lsl	w1, w8, #4
	mov	x0, x21
	bl	_repalloc
	mov	x21, x0
	mov	x19, x25
	b	LBB0_6
LBB0_9:
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_66
; %bb.10:
	mov	w14, #0
	add	x8, x21, #12
	str	x8, [sp, #32]                   ; 8-byte Folded Spill
	mov	w15, #1
	mov	w22, w23
	str	w27, [sp, #12]                  ; 4-byte Folded Spill
	str	x23, [sp, #16]                  ; 8-byte Folded Spill
	b	LBB0_12
LBB0_11:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w8, [sp, #44]                   ; 4-byte Folded Reload
	cmp	w14, w8
	b.eq	LBB0_73
LBB0_12:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_17 Depth 2
                                        ;     Child Loop BB0_26 Depth 2
                                        ;     Child Loop BB0_35 Depth 2
                                        ;     Child Loop BB0_43 Depth 2
                                        ;     Child Loop BB0_50 Depth 2
                                        ;     Child Loop BB0_60 Depth 2
	cmp	w23, #1
	b.lt	LBB0_65
; %bb.13:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	x8, #0
	mov	w10, #0
Lloh0:
	adrp	x9, _PG_INT32_MAX@GOTPAGE
Lloh1:
	ldr	x9, [x9, _PG_INT32_MAX@GOTPAGEOFF]
Lloh2:
	ldr	w11, [x9]
	mov	w28, #-1
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	b	LBB0_17
LBB0_14:                                ;   in Loop: Header=BB0_17 Depth=2
	ldur	w13, [x9, #-4]
LBB0_15:                                ;   in Loop: Header=BB0_17 Depth=2
	mov	x28, x8
	mov	x11, x13
	mov	x10, x12
LBB0_16:                                ;   in Loop: Header=BB0_17 Depth=2
	add	x8, x8, #1
	add	x9, x9, #24
	cmp	x22, x8
	b.eq	LBB0_22
LBB0_17:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w12, [x9, #4]
	cbnz	w12, LBB0_16
; %bb.18:                               ;   in Loop: Header=BB0_17 Depth=2
	ldr	w12, [x9, #8]
	cbnz	w12, LBB0_16
; %bb.19:                               ;   in Loop: Header=BB0_17 Depth=2
	ldr	w12, [x9]
	cmp	w10, w12
	b.lt	LBB0_14
; %bb.20:                               ;   in Loop: Header=BB0_17 Depth=2
	b.ne	LBB0_16
; %bb.21:                               ;   in Loop: Header=BB0_17 Depth=2
	ldur	w13, [x9, #-4]
	cmp	w11, w13
	b.gt	LBB0_15
	b	LBB0_16
LBB0_22:                                ;   in Loop: Header=BB0_12 Depth=1
	tbnz	w28, #31, LBB0_65
; %bb.23:                               ;   in Loop: Header=BB0_12 Depth=1
	str	w14, [sp, #48]                  ; 4-byte Folded Spill
	mov	w8, #24
	umaddl	x25, w28, w8, x21
	str	w15, [x25, #16]
	ldr	w19, [x25]
	str	w19, [sp, #68]
	mov	x26, x25
	ldr	w8, [x26, #4]!
	str	w8, [sp, #64]
	mov	x9, x25
	ldr	w8, [x9, #8]!
	str	w8, [sp, #72]
	cmp	w8, w24
	b.ge	LBB0_57
; %bb.24:                               ;   in Loop: Header=BB0_12 Depth=1
	str	x9, [sp, #24]                   ; 8-byte Folded Spill
	sub	w9, w24, w8
	cmp	w9, #0
	cinc	w8, w9, lt
	cmp	w19, #1
	ccmp	w9, #2, #8, ge
	mov	w11, #12
	b.lt	LBB0_40
; %bb.25:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	w23, #0
	asr	w27, w8, #1
LBB0_26:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sub	w8, w19, #1
	ldr	x9, [x20, #8]
	umaddl	x10, w8, w11, x9
	ldr	w10, [x10, #8]
	cbnz	w10, LBB0_31
; %bb.27:                               ;   in Loop: Header=BB0_26 Depth=2
	madd	x8, x8, x11, x9
	ldr	w0, [x8, #4]
	bl	_NONWORDTOKEN
	cbnz	w0, LBB0_29
; %bb.28:                               ;   in Loop: Header=BB0_26 Depth=2
	ldr	w8, [sp, #72]
	add	w8, w8, #1
	str	w8, [sp, #72]
	add	w23, w23, #1
LBB0_29:                                ;   in Loop: Header=BB0_26 Depth=2
	sub	x8, x19, #1
	cmp	x19, #2
	mov	w11, #12
	b.lo	LBB0_32
; %bb.30:                               ;   in Loop: Header=BB0_26 Depth=2
	mov	x19, x8
	cmp	w23, w27
	b.lt	LBB0_26
	b	LBB0_32
LBB0_31:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	x8, x19
LBB0_32:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w9, [sp, #68]
	mov	x19, x8
	cmp	w9, w8
	ldr	w27, [sp, #12]                  ; 4-byte Folded Reload
	ldr	x23, [sp, #16]                  ; 8-byte Folded Reload
	b.le	LBB0_40
; %bb.33:                               ;   in Loop: Header=BB0_12 Depth=1
	sxtw	x19, w8
	add	x8, x19, w8, sxtw #1
	lsl	x23, x8, #2
	b	LBB0_35
LBB0_34:                                ;   in Loop: Header=BB0_35 Depth=2
	add	x19, x19, #1
	ldrsw	x8, [sp, #68]
	add	x23, x23, #12
	cmp	x19, x8
	b.ge	LBB0_39
LBB0_35:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x20, #8]
	add	x8, x8, x23
	ldr	w0, [x8, #4]
	bl	_NOENDTOKEN
	ldr	x8, [x20, #8]
	cbnz	x0, LBB0_37
; %bb.36:                               ;   in Loop: Header=BB0_35 Depth=2
	ldr	w9, [x8, x23]
	ldr	w10, [sp, #52]                  ; 4-byte Folded Reload
	cmp	w9, w10
	b.gt	LBB0_39
LBB0_37:                                ;   in Loop: Header=BB0_35 Depth=2
	add	x8, x8, x23
	ldr	w0, [x8, #4]
	bl	_NONWORDTOKEN
	cbnz	w0, LBB0_34
; %bb.38:                               ;   in Loop: Header=BB0_35 Depth=2
	ldr	w8, [sp, #72]
	sub	w8, w8, #1
	str	w8, [sp, #72]
	b	LBB0_34
LBB0_39:                                ;   in Loop: Header=BB0_12 Depth=1
                                        ; kill: def $w19 killed $w19 killed $x19 def $x19
	ldr	x23, [sp, #16]                  ; 8-byte Folded Reload
	mov	w11, #12
LBB0_40:                                ;   in Loop: Header=BB0_12 Depth=1
	str	w19, [sp, #68]
	ldr	w19, [sp, #64]
	add	w8, w19, #1
	ldr	w9, [x20]
	ldr	w10, [sp, #72]
	cmp	w8, w9
	ccmp	w10, w24, #0, lt
	b.ge	LBB0_56
; %bb.41:                               ;   in Loop: Header=BB0_12 Depth=1
	ldr	x9, [x20, #8]
	smaddl	x10, w8, w11, x9
	ldr	w10, [x10, #8]
	cbnz	w10, LBB0_47
; %bb.42:                               ;   in Loop: Header=BB0_12 Depth=1
	sxtw	x10, w8
	add	x11, x10, x10, lsl #1
	lsl	x27, x11, #2
	add	x23, x10, #1
LBB0_43:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x19, x8
	add	x8, x9, x27
	ldr	w0, [x8, #4]
	bl	_NONWORDTOKEN
	ldr	w8, [sp, #72]
	cbnz	w0, LBB0_45
; %bb.44:                               ;   in Loop: Header=BB0_43 Depth=2
	add	w8, w8, #1
	str	w8, [sp, #72]
LBB0_45:                                ;   in Loop: Header=BB0_43 Depth=2
	ldrsw	x9, [x20]
	cmp	x23, x9
	ccmp	w8, w24, #0, lt
	b.ge	LBB0_47
; %bb.46:                               ;   in Loop: Header=BB0_43 Depth=2
	ldr	x9, [x20, #8]
	add	x8, x9, x27
	ldr	w10, [x8, #20]
	add	w8, w19, #1
	add	x27, x27, #12
	add	x23, x23, #1
	cbz	w10, LBB0_43
LBB0_47:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w8, [sp, #64]
	cmp	w19, w8
	b.le	LBB0_54
; %bb.48:                               ;   in Loop: Header=BB0_12 Depth=1
	mov	x8, x19
	sxtw	x8, w8
	add	x9, x8, w19, sxtw #1
	lsl	x23, x9, #2
	mov	x19, x8
	ldr	w27, [sp, #12]                  ; 4-byte Folded Reload
	b	LBB0_50
LBB0_49:                                ;   in Loop: Header=BB0_50 Depth=2
	sub	x19, x19, #1
	ldrsw	x8, [sp, #64]
	sub	x23, x23, #12
	cmp	x19, x8
	b.le	LBB0_55
LBB0_50:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x20, #8]
	add	x8, x8, x23
	ldr	w0, [x8, #4]
	bl	_NOENDTOKEN
	ldr	x8, [x20, #8]
	cbnz	x0, LBB0_52
; %bb.51:                               ;   in Loop: Header=BB0_50 Depth=2
	ldr	w9, [x8, x23]
	ldr	w10, [sp, #52]                  ; 4-byte Folded Reload
	cmp	w9, w10
	b.gt	LBB0_55
LBB0_52:                                ;   in Loop: Header=BB0_50 Depth=2
	add	x8, x8, x23
	ldr	w0, [x8, #4]
	bl	_NONWORDTOKEN
	cbnz	w0, LBB0_49
; %bb.53:                               ;   in Loop: Header=BB0_50 Depth=2
	ldr	w8, [sp, #72]
	sub	w8, w8, #1
	str	w8, [sp, #72]
	b	LBB0_49
LBB0_54:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	w27, [sp, #12]                  ; 4-byte Folded Reload
LBB0_55:                                ;   in Loop: Header=BB0_12 Depth=1
	ldr	x23, [sp, #16]                  ; 8-byte Folded Reload
LBB0_56:                                ;   in Loop: Header=BB0_12 Depth=1
	str	w19, [sp, #64]
	ldr	w19, [sp, #68]
	ldr	x9, [sp, #24]                   ; 8-byte Folded Reload
LBB0_57:                                ;   in Loop: Header=BB0_12 Depth=1
	mov	w28, w28
	str	w19, [x25]
	ldr	w8, [sp, #64]
	str	w8, [x26]
	ldr	w8, [sp, #72]
	str	w8, [x9]
	ldp	w3, w2, [sp, #64]
	mov	x0, x20
	mov	x1, x27
	bl	_mark_fragment
	ldr	w14, [sp, #48]                  ; 4-byte Folded Reload
	add	w14, w14, #1
	mov	x8, x22
	mov	x9, x21
	mov	w15, #1
	b	LBB0_60
LBB0_58:                                ;   in Loop: Header=BB0_60 Depth=2
	str	w15, [x9, #20]
LBB0_59:                                ;   in Loop: Header=BB0_60 Depth=2
	sub	x28, x28, #1
	add	x9, x9, #24
	subs	x8, x8, #1
	b.eq	LBB0_11
LBB0_60:                                ;   Parent Loop BB0_12 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	cbz	x28, LBB0_59
; %bb.61:                               ;   in Loop: Header=BB0_60 Depth=2
	ldr	w11, [x9]
	ldr	w10, [x25]
	cmp	w11, w10
	b.lt	LBB0_63
; %bb.62:                               ;   in Loop: Header=BB0_60 Depth=2
	ldr	w12, [x26]
	cmp	w11, w12
	b.le	LBB0_58
LBB0_63:                                ;   in Loop: Header=BB0_60 Depth=2
	ldr	w11, [x9, #4]
	cmp	w11, w10
	b.lt	LBB0_59
; %bb.64:                               ;   in Loop: Header=BB0_60 Depth=2
	ldr	w10, [x26]
	cmp	w11, w10
	b.le	LBB0_58
	b	LBB0_59
LBB0_65:
	cbnz	w14, LBB0_73
LBB0_66:
	mov	w3, #0
	mov	w2, #0
	str	wzr, [sp, #72]
	str	xzr, [sp, #64]
	ldr	w8, [x20]
	cmp	w8, #1
	ldr	w23, [sp, #8]                   ; 4-byte Folded Reload
	ccmp	w23, #1, #8, ge
	b.lt	LBB0_72
; %bb.67:
	mov	x19, #0
	mov	w22, #4
	b	LBB0_69
LBB0_68:                                ;   in Loop: Header=BB0_69 Depth=1
	str	w19, [sp, #64]
	add	x19, x19, #1
	ldrsw	x9, [x20]
	add	x22, x22, #12
	cmp	x19, x9
	ccmp	w8, w23, #0, lt
	b.ge	LBB0_71
LBB0_69:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x20, #8]
	ldr	w0, [x8, x22]
	bl	_NONWORDTOKEN
	ldr	w8, [sp, #72]
	cbnz	w0, LBB0_68
; %bb.70:                               ;   in Loop: Header=BB0_69 Depth=1
	add	w8, w8, #1
	str	w8, [sp, #72]
	b	LBB0_68
LBB0_71:
	sub	w3, w19, #1
	ldr	w2, [sp, #68]
LBB0_72:
	mov	x0, x20
	mov	x1, x27
	bl	_mark_fragment
LBB0_73:
	mov	x0, x21
	bl	_pfree
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_PG_INT32_MAX,4,2               ; @PG_INT32_MAX
	.no_dead_strip	_mark_hl_fragments
.subsections_via_symbols
