	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_destroy_list                ## -- Begin function gl_destroy_list
	.p2align	4, 0x90
_gl_destroy_list:                       ## @gl_destroy_list
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%esi, %r14d
	movq	%rdi, %r15
	movq	(%rdi), %rax
	movl	(%rax), %edi
	callq	_HashLookup
	movq	%rax, %rbx
	testq	%rax, %rax
	movl	%r14d, -44(%rbp)                ## 4-byte Spill
	jne	LBB0_1
## %bb.2:
	movq	_GL_TRUE@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	jne	LBB0_28
	jmp	LBB0_4
LBB0_1:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	cmpl	$0, (%rax)
	je	LBB0_4
LBB0_28:
	movq	(%r15), %rax
	movl	(%rax), %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_HashRemove                     ## TAILCALL
LBB0_4:
	movq	_InstSize@GOTPCREL(%rip), %r13
	leaq	LJTI0_0(%rip), %r14
	movq	%rbx, %r12
	jmp	LBB0_5
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	176(%rbx), %rdi
LBB0_11:                                ##   in Loop: Header=BB0_5 Depth=1
	callq	_free
LBB0_12:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	(%r13), %rax
	movslq	(%rbx), %rcx
	movslq	(%rax,%rcx,4), %rax
LBB0_25:                                ##   in Loop: Header=BB0_5 Depth=1
	shlq	$5, %rax
	addq	%rax, %rbx
LBB0_26:                                ##   in Loop: Header=BB0_5 Depth=1
	xorl	%eax, %eax
LBB0_27:                                ##   in Loop: Header=BB0_5 Depth=1
	testl	%eax, %eax
	jne	LBB0_28
LBB0_5:                                 ## =>This Inner Loop Header: Depth=1
	movslq	(%rbx), %rax
	leal	-128(%rax), %ecx
	cmpl	$12, %ecx
	ja	LBB0_24
## %bb.6:                               ##   in Loop: Header=BB0_5 Depth=1
	movslq	(%r14,%rcx,4), %rax
	addq	%r14, %rax
	jmpq	*%rax
LBB0_15:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	112(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_12
LBB0_24:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	(%r13), %rcx
	movslq	(%rcx,%rax,4), %rax
	jmp	LBB0_25
LBB0_21:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	304(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_26
LBB0_19:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	240(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_26
LBB0_18:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	304(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_12
LBB0_17:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	272(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_12
LBB0_16:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	48(%rbx), %rdi
	jmp	LBB0_11
LBB0_9:                                 ##   in Loop: Header=BB0_5 Depth=1
	movl	56(%rbx), %esi
	movq	336(%rbx), %rdx
	jmp	LBB0_8
LBB0_7:                                 ##   in Loop: Header=BB0_5 Depth=1
	movl	56(%rbx), %esi
	movq	208(%rbx), %rdx
LBB0_8:                                 ##   in Loop: Header=BB0_5 Depth=1
	movq	%r15, %rdi
	callq	_gl_free_control_points
	jmp	LBB0_12
LBB0_23:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	%r12, %rdi
	callq	_free
	movq	_GL_TRUE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	jmp	LBB0_27
LBB0_22:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	40(%rbx), %rbx
	movq	%r12, %rdi
	callq	_free
	xorl	%eax, %eax
	movq	%rbx, %r12
	jmp	LBB0_27
LBB0_13:                                ##   in Loop: Header=BB0_5 Depth=1
	movq	240(%rbx), %rdi
	callq	_gl_free_image
	jmp	LBB0_12
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_21, LBB0_21-LJTI0_0
.set L0_0_set_19, LBB0_19-LJTI0_0
.set L0_0_set_18, LBB0_18-LJTI0_0
.set L0_0_set_17, LBB0_17-LJTI0_0
.set L0_0_set_16, LBB0_16-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_7, LBB0_7-LJTI0_0
.set L0_0_set_23, LBB0_23-LJTI0_0
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_22, LBB0_22-LJTI0_0
.set L0_0_set_15, LBB0_15-LJTI0_0
.set L0_0_set_13, LBB0_13-LJTI0_0
LJTI0_0:
	.long	L0_0_set_21
	.long	L0_0_set_19
	.long	L0_0_set_18
	.long	L0_0_set_17
	.long	L0_0_set_16
	.long	L0_0_set_9
	.long	L0_0_set_7
	.long	L0_0_set_23
	.long	L0_0_set_10
	.long	L0_0_set_22
	.long	L0_0_set_15
	.long	L0_0_set_15
	.long	L0_0_set_13
	.end_data_region
                                        ## -- End function
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
	.comm	_GL_TRUE,4,2                    ## @GL_TRUE
	.comm	_InstSize,8,3                   ## @InstSize
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_destroy_list                ; -- Begin function gl_destroy_list
	.p2align	2
_gl_destroy_list:                       ; @gl_destroy_list
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x1
	mov	x20, x0
	ldr	x8, [x0]
	ldr	w0, [x8]
	bl	_HashLookup
Lloh0:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh2:
	adrp	x23, _GL_TRUE@GOTPAGE
Lloh3:
	ldr	x23, [x23, _GL_TRUE@GOTPAGEOFF]
	cmp	x0, #0
	csel	x8, x23, x8, eq
	ldr	w8, [x8]
	cbz	w8, LBB0_2
LBB0_1:
	ldr	x8, [x20]
	ldr	w0, [x8]
	mov	x1, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_HashRemove
LBB0_2:
	mov	x21, x0
Lloh4:
	adrp	x24, _InstSize@GOTPAGE
Lloh5:
	ldr	x24, [x24, _InstSize@GOTPAGEOFF]
Lloh6:
	adrp	x25, lJTI0_0@PAGE
Lloh7:
	add	x25, x25, lJTI0_0@PAGEOFF
	mov	x22, x0
	b	LBB0_8
LBB0_3:                                 ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #176]
LBB0_4:                                 ;   in Loop: Header=BB0_8 Depth=1
	bl	_free
LBB0_5:                                 ;   in Loop: Header=BB0_8 Depth=1
	mov	w8, #0
	ldr	x9, [x24]
	ldrsw	x10, [x21]
	ldrsw	x9, [x9, x10, lsl #2]
LBB0_6:                                 ;   in Loop: Header=BB0_8 Depth=1
	add	x21, x21, x9, lsl #5
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	cbnz	w8, LBB0_1
LBB0_8:                                 ; =>This Inner Loop Header: Depth=1
	ldrsw	x9, [x21]
	sub	w8, w9, #128
	cmp	w8, #12
	b.hi	LBB0_11
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	adr	x9, LBB0_3
	ldrb	w10, [x25, x8]
	add	x9, x9, x10, lsl #2
	br	x9
LBB0_10:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #112]
	bl	_gl_free_image
	b	LBB0_5
LBB0_11:                                ;   in Loop: Header=BB0_8 Depth=1
	mov	w8, #0
	ldr	x10, [x24]
	ldrsw	x9, [x10, x9, lsl #2]
	b	LBB0_6
LBB0_12:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #304]
	b	LBB0_14
LBB0_13:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #240]
LBB0_14:                                ;   in Loop: Header=BB0_8 Depth=1
	bl	_gl_free_image
	mov	w8, #0
	b	LBB0_7
LBB0_15:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #304]
	bl	_gl_free_image
	b	LBB0_5
LBB0_16:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #272]
	bl	_gl_free_image
	b	LBB0_5
LBB0_17:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #48]
	b	LBB0_4
LBB0_18:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	w1, [x21, #56]
	ldr	x2, [x21, #336]
	b	LBB0_20
LBB0_19:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	w1, [x21, #56]
	ldr	x2, [x21, #208]
LBB0_20:                                ;   in Loop: Header=BB0_8 Depth=1
	mov	x0, x20
	bl	_gl_free_control_points
	b	LBB0_5
LBB0_21:                                ;   in Loop: Header=BB0_8 Depth=1
	mov	x0, x22
	bl	_free
	ldr	w8, [x23]
	b	LBB0_7
LBB0_22:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x21, [x21, #40]
	mov	x0, x22
	bl	_free
	mov	w8, #0
	mov	x22, x21
	b	LBB0_7
LBB0_23:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x0, [x21, #240]
	bl	_gl_free_image
	b	LBB0_5
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpLdrGot	Lloh4, Lloh5
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_12-LBB0_3)>>2
	.byte	(LBB0_13-LBB0_3)>>2
	.byte	(LBB0_15-LBB0_3)>>2
	.byte	(LBB0_16-LBB0_3)>>2
	.byte	(LBB0_17-LBB0_3)>>2
	.byte	(LBB0_18-LBB0_3)>>2
	.byte	(LBB0_19-LBB0_3)>>2
	.byte	(LBB0_21-LBB0_3)>>2
	.byte	(LBB0_3-LBB0_3)>>2
	.byte	(LBB0_22-LBB0_3)>>2
	.byte	(LBB0_10-LBB0_3)>>2
	.byte	(LBB0_10-LBB0_3)>>2
	.byte	(LBB0_23-LBB0_3)>>2
                                        ; -- End function
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
	.comm	_GL_TRUE,4,2                    ; @GL_TRUE
	.comm	_InstSize,8,3                   ; @InstSize
.subsections_via_symbols
