	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_matrix_scan_user               ## -- Begin function matrix_scan_user
	.p2align	4, 0x90
_matrix_scan_user:                      ## @matrix_scan_user
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_layer_state@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	callq	_biton32
	movq	_numpadActive@GOTPCREL(%rip), %rcx
	movl	(%rcx), %edx
	cmpl	$128, %eax
	jne	LBB0_3
## %bb.1:
	testl	%edx, %edx
	je	LBB0_2
LBB0_5:
	popq	%rbp
	retq
LBB0_3:
	testl	%edx, %edx
	je	LBB0_5
## %bb.4:
	movl	$0, (%rcx)
	popq	%rbp
	retq
LBB0_2:
	movl	$1, (%rcx)
	movq	_tone_numpad_on@GOTPCREL(%rip), %rax
	movl	(%rax), %edi
	popq	%rbp
	jmp	_PLAY_SONG                      ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_layer_state,4,2                ## @layer_state
	.comm	_numpadActive,4,2               ## @numpadActive
	.comm	_tone_numpad_on,4,2             ## @tone_numpad_on
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_matrix_scan_user               ; -- Begin function matrix_scan_user
	.p2align	2
_matrix_scan_user:                      ; @matrix_scan_user
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
Lloh0:
	adrp	x8, _layer_state@GOTPAGE
Lloh1:
	ldr	x8, [x8, _layer_state@GOTPAGEOFF]
Lloh2:
	ldr	w0, [x8]
	bl	_biton32
Lloh3:
	adrp	x8, _numpadActive@GOTPAGE
Lloh4:
	ldr	x8, [x8, _numpadActive@GOTPAGEOFF]
	ldr	w9, [x8]
	cmp	w0, #128
	b.ne	LBB0_3
; %bb.1:
	cbz	w9, LBB0_5
LBB0_2:
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
LBB0_3:
	cbz	w9, LBB0_2
; %bb.4:
	str	wzr, [x8]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
LBB0_5:
	mov	w9, #1
	str	w9, [x8]
Lloh5:
	adrp	x8, _tone_numpad_on@GOTPAGE
Lloh6:
	ldr	x8, [x8, _tone_numpad_on@GOTPAGEOFF]
Lloh7:
	ldr	w0, [x8]
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	b	_PLAY_SONG
	.loh AdrpLdrGot	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.cfi_endproc
                                        ; -- End function
	.comm	_layer_state,4,2                ; @layer_state
	.comm	_numpadActive,4,2               ; @numpadActive
	.comm	_tone_numpad_on,4,2             ; @tone_numpad_on
.subsections_via_symbols
