	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_LoadIdentity                ## -- Begin function gl_LoadIdentity
	.p2align	4, 0x90
_gl_LoadIdentity:                       ## @gl_LoadIdentity
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rdi, %rbx
	callq	_INSIDE_BEGIN_END
	testq	%rax, %rax
	je	LBB0_1
## %bb.9:
	movq	_GL_INVALID_OPERATION@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leaq	L_.str(%rip), %rdx
	movq	%rbx, %rdi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_gl_error                       ## TAILCALL
LBB0_1:
	movl	72(%rbx), %eax
	cmpl	$128, %eax
	je	LBB0_5
## %bb.2:
	cmpl	$129, %eax
	je	LBB0_7
## %bb.3:
	cmpl	$130, %eax
	jne	LBB0_6
## %bb.4:
	movl	68(%rbx), %edi
	movq	_Identity@GOTPCREL(%rip), %r14
	movl	(%r14), %esi
	movl	$64, %edx
	callq	_MEMCPY
	movl	64(%rbx), %edi
	movl	(%r14), %esi
	movl	$64, %edx
	callq	_MEMCPY
	movq	_MATRIX_IDENTITY@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 56(%rbx)
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 48(%rbx)
	jmp	LBB0_8
LBB0_5:
	movl	16(%rbx), %edi
	movq	_Identity@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	$64, %edx
	callq	_MEMCPY
	movq	_MATRIX_IDENTITY@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 8(%rbx)
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, (%rbx)
	jmp	LBB0_8
LBB0_7:
	movl	40(%rbx), %edi
	movq	_Identity@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movl	$64, %edx
	callq	_MEMCPY
	movq	_MATRIX_IDENTITY@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 32(%rbx)
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, 24(%rbx)
LBB0_8:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_6:
	leaq	L_.str.1(%rip), %rsi
	movq	%rbx, %rdi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_gl_problem                     ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_INVALID_OPERATION,4,2       ## @GL_INVALID_OPERATION
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glLoadIdentity"

	.comm	_Identity,4,2                   ## @Identity
	.comm	_MATRIX_IDENTITY,8,3            ## @MATRIX_IDENTITY
	.comm	_GL_FALSE,8,3                   ## @GL_FALSE
L_.str.1:                               ## @.str.1
	.asciz	"Bad matrix mode in gl_LoadIdentity"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_LoadIdentity                ; -- Begin function gl_LoadIdentity
	.p2align	2
_gl_LoadIdentity:                       ; @gl_LoadIdentity
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	bl	_INSIDE_BEGIN_END
	cbz	x0, LBB0_2
; %bb.1:
Lloh0:
	adrp	x8, _GL_INVALID_OPERATION@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_INVALID_OPERATION@GOTPAGEOFF]
Lloh2:
	ldr	w1, [x8]
Lloh3:
	adrp	x2, l_.str@PAGE
Lloh4:
	add	x2, x2, l_.str@PAGEOFF
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_gl_error
LBB0_2:
	ldr	w8, [x19, #72]
	cmp	w8, #128
	b.eq	LBB0_6
; %bb.3:
	cmp	w8, #129
	b.eq	LBB0_7
; %bb.4:
	cmp	w8, #130
	b.ne	LBB0_9
; %bb.5:
	ldr	w0, [x19, #68]
Lloh5:
	adrp	x20, _Identity@GOTPAGE
Lloh6:
	ldr	x20, [x20, _Identity@GOTPAGEOFF]
	ldr	w1, [x20]
	mov	w2, #64
	bl	_MEMCPY
	ldr	w0, [x19, #64]
	ldr	w1, [x20]
	mov	w2, #64
	bl	_MEMCPY
Lloh7:
	adrp	x8, _MATRIX_IDENTITY@GOTPAGE
Lloh8:
	ldr	x8, [x8, _MATRIX_IDENTITY@GOTPAGEOFF]
Lloh9:
	ldr	x8, [x8]
Lloh10:
	adrp	x9, _GL_FALSE@GOTPAGE
Lloh11:
	ldr	x9, [x9, _GL_FALSE@GOTPAGEOFF]
Lloh12:
	ldr	x9, [x9]
	stp	x9, x8, [x19, #48]
	b	LBB0_8
LBB0_6:
	ldr	w0, [x19, #16]
Lloh13:
	adrp	x8, _Identity@GOTPAGE
Lloh14:
	ldr	x8, [x8, _Identity@GOTPAGEOFF]
Lloh15:
	ldr	w1, [x8]
	mov	w2, #64
	bl	_MEMCPY
Lloh16:
	adrp	x8, _MATRIX_IDENTITY@GOTPAGE
Lloh17:
	ldr	x8, [x8, _MATRIX_IDENTITY@GOTPAGEOFF]
Lloh18:
	ldr	x8, [x8]
Lloh19:
	adrp	x9, _GL_FALSE@GOTPAGE
Lloh20:
	ldr	x9, [x9, _GL_FALSE@GOTPAGEOFF]
Lloh21:
	ldr	x9, [x9]
	stp	x9, x8, [x19]
	b	LBB0_8
LBB0_7:
	ldr	w0, [x19, #40]
Lloh22:
	adrp	x8, _Identity@GOTPAGE
Lloh23:
	ldr	x8, [x8, _Identity@GOTPAGEOFF]
Lloh24:
	ldr	w1, [x8]
	mov	w2, #64
	bl	_MEMCPY
Lloh25:
	adrp	x8, _MATRIX_IDENTITY@GOTPAGE
Lloh26:
	ldr	x8, [x8, _MATRIX_IDENTITY@GOTPAGEOFF]
Lloh27:
	ldr	x8, [x8]
Lloh28:
	adrp	x9, _GL_FALSE@GOTPAGE
Lloh29:
	ldr	x9, [x9, _GL_FALSE@GOTPAGEOFF]
Lloh30:
	ldr	x9, [x9]
	stp	x9, x8, [x19, #24]
LBB0_8:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
LBB0_9:
Lloh31:
	adrp	x1, l_.str.1@PAGE
Lloh32:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x19
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_gl_problem
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGotLdr	Lloh16, Lloh17, Lloh18
	.loh AdrpLdrGotLdr	Lloh13, Lloh14, Lloh15
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpAdd	Lloh31, Lloh32
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_INVALID_OPERATION,4,2       ; @GL_INVALID_OPERATION
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glLoadIdentity"

	.comm	_Identity,4,2                   ; @Identity
	.comm	_MATRIX_IDENTITY,8,3            ; @MATRIX_IDENTITY
	.comm	_GL_FALSE,8,3                   ; @GL_FALSE
l_.str.1:                               ; @.str.1
	.asciz	"Bad matrix mode in gl_LoadIdentity"

.subsections_via_symbols
