	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_write_texture_span          ## -- Begin function gl_write_texture_span
	.p2align	4, 0x90
_gl_write_texture_span:                 ## @gl_write_texture_span
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, -112(%rbp)                 ## 8-byte Spill
	movq	%r8, -104(%rbp)                 ## 8-byte Spill
	movl	%ecx, %r14d
	movl	%edx, %r15d
                                        ## kill: def $esi killed $esi def $rsi
	movq	%rsi, -72(%rbp)                 ## 8-byte Spill
	movq	%rdi, %r13
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	_MAX_WIDTH@GOTPCREL(%rip), %rax
	movl	(%rax), %ebx
	shlq	$2, %rbx
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, %r12
	movq	_GL_TRUE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -160(%rbp)                ## 8-byte Spill
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -152(%rbp)                ## 8-byte Spill
	movq	%rbx, %rax
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -144(%rbp)                ## 8-byte Spill
	movq	%rbx, %rax
	movl	%r14d, %ebx
	callq	____chkstk_darwin
	addq	$15, %rax
	andq	$-16, %rax
	subq	%rax, %rsp
	movq	%rsp, -136(%rbp)                ## 8-byte Spill
	movq	%r12, -88(%rbp)                 ## 8-byte Spill
	movq	%r12, %rdi
	movq	-72(%rbp), %rdx                 ## 8-byte Reload
	movl	$1, %esi
                                        ## kill: def $edx killed $edx killed $rdx
	callq	_MEMSET
	movq	72(%rbp), %rcx
	movq	_WINCLIP_BIT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	_GL_BITMAP@GOTPCREL(%rip), %rdx
	movq	%r13, -56(%rbp)                 ## 8-byte Spill
	testl	%eax, (%r13)
	jne	LBB0_2
## %bb.1:
	movq	(%rdx), %rax
	cmpq	%rcx, %rax
	jne	LBB0_4
LBB0_2:
	movq	%rdx, %r13
	movq	%rcx, %r12
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	%r15d, %r14d
	movl	%r15d, %edx
	movl	%ebx, %ecx
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	callq	_clip_span
	testq	%rax, %rax
	je	LBB0_48
## %bb.3:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	(%r13), %rax
	movl	%r14d, %r15d
	movq	%r12, %rcx
LBB0_4:
	movl	%r15d, -60(%rbp)                ## 4-byte Spill
	movq	64(%rbp), %r14
	movq	56(%rbp), %rsi
	movq	48(%rbp), %rdi
	movq	40(%rbp), %r12
	cmpq	%rcx, %rax
	movl	%ebx, -76(%rbp)                 ## 4-byte Spill
	je	LBB0_6
## %bb.5:
	movq	_FRONT_AND_BACK_BIT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	%rdi, %r15
	movq	%rsi, %r13
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	testl	%eax, (%rcx)
	je	LBB0_7
LBB0_6:
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	leal	(,%rax,4), %ebx
	movq	-160(%rbp), %r12                ## 8-byte Reload
	movq	%rdi, %r15
	movq	%r12, %rdi
	movq	%rsi, %r14
	movq	40(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-152(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdi
	movq	%r15, %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-144(%rbp), %r15                ## 8-byte Reload
	movq	%r15, %rdi
	movq	%r14, %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-136(%rbp), %r14                ## 8-byte Reload
	movq	%r14, %rdi
	movq	64(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	%r13, %rax
	movq	%r15, %r13
	movq	%rax, %r15
LBB0_7:
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	104(%rbx), %rdi
	callq	_ASSERT
	movq	%rbx, %rdi
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	movq	16(%rbp), %rcx
	movq	24(%rbp), %r8
	movq	32(%rbp), %r9
	pushq	%r14
	pushq	%r13
	pushq	%r15
	pushq	%r12
	callq	_gl_texture_pixels
	addq	$32, %rsp
	cmpq	$0, 120(%rbx)
	je	LBB0_12
## %bb.8:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	112(%rax), %rax
	movq	_GL_NICEST@GOTPCREL(%rip), %rcx
	cmpq	(%rcx), %rax
	je	LBB0_11
## %bb.9:
	movq	72(%rbp), %rax
	movq	_GL_BITMAP@GOTPCREL(%rip), %rcx
	cmpq	%rax, (%rcx)
	je	LBB0_11
## %bb.10:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 104(%rax)
	je	LBB0_12
LBB0_11:
	subq	$8, %rsp
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movq	-104(%rbp), %rdx                ## 8-byte Reload
	movq	%r12, %rcx
	movq	%r15, %r8
	movq	%r13, %r9
	pushq	%r14
	callq	_gl_fog_color_pixels
	addq	$16, %rsp
LBB0_12:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 96(%rax)
	movq	%r15, -112(%rbp)                ## 8-byte Spill
	movl	-76(%rbp), %ebx                 ## 4-byte Reload
	je	LBB0_15
## %bb.13:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	callq	_gl_scissor_span
	testq	%rax, %rax
	je	LBB0_48
## %bb.14:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
LBB0_15:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 88(%rax)
	je	LBB0_18
## %bb.16:
	movq	_GL_POLYGON@GOTPCREL(%rip), %rax
	movq	72(%rbp), %rcx
	cmpq	%rcx, (%rax)
	jne	LBB0_18
## %bb.17:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	callq	_stipple_polygon_span
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
LBB0_18:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 64(%rax)
	je	LBB0_21
## %bb.19:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movq	%r14, %rdx
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	callq	_gl_alpha_test
	testq	%rax, %rax
	je	LBB0_48
## %bb.20:
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
LBB0_21:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 80(%rax)
	je	LBB0_24
## %bb.22:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	-88(%rbp), %r8                  ## 8-byte Reload
	callq	_gl_stencil_span
	testq	%rax, %rax
	je	LBB0_48
## %bb.23:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	callq	_gl_depth_stencil_span
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	jmp	LBB0_28
LBB0_24:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 72(%rax)
	je	LBB0_28
## %bb.25:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %r15                 ## 8-byte Reload
	movl	%r15d, %esi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-88(%rbp), %r9                  ## 8-byte Reload
	callq	*16(%rdi)
	cmpl	%r15d, %eax
	jge	LBB0_27
## %bb.26:
	movq	_GL_FALSE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rcx, -96(%rbp)                 ## 8-byte Spill
LBB0_27:
	testl	%eax, %eax
	je	LBB0_48
LBB0_28:
	movq	_NO_DRAW_BIT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	testl	%eax, (%rcx)
	je	LBB0_29
LBB0_48:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_50
## %bb.49:
	leaq	-40(%rbp), %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_29:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 56(%rax)
	je	LBB0_31
## %bb.30:
	subq	$8, %rsp
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	%r12, %r8
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	movq	%rbx, %r9
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	pushq	%r14
	pushq	%r13
	callq	_gl_logicop_rgba_span
	jmp	LBB0_33
LBB0_31:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 48(%rax)
	movq	-112(%rbp), %rbx                ## 8-byte Reload
	je	LBB0_34
## %bb.32:
	subq	$8, %rsp
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	movq	%r12, %r8
	movq	%rbx, %r9
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	pushq	%r14
	pushq	%r13
	callq	_gl_blend_span
LBB0_33:
	addq	$32, %rsp
LBB0_34:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 40(%rax)
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	je	LBB0_36
## %bb.35:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	movq	%r12, %r8
	movq	%rbx, %r9
	pushq	%r14
	pushq	%r13
	callq	_gl_mask_color_span
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	addq	$16, %rsp
LBB0_36:
	movq	%rbx, %r9
	xorl	%r15d, %r15d
	cmpq	$0, -96(%rbp)                   ## 8-byte Folded Reload
	cmoveq	-88(%rbp), %r15                 ## 8-byte Folded Reload
	subq	$8, %rsp
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	movq	%r12, %r8
	pushq	%r15
	pushq	%r14
	pushq	%r13
	callq	*32(%rbx)
	addq	$32, %rsp
	movl	(%rbx), %eax
	movq	_ALPHABUF_BIT@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	je	LBB0_38
## %bb.37:
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	movq	%r14, %r8
	movq	%r15, %r9
	callq	_gl_write_alpha_span
	movl	(%rbx), %eax
LBB0_38:
	movq	%r15, -96(%rbp)                 ## 8-byte Spill
	movq	_FRONT_AND_BACK_BIT@GOTPCREL(%rip), %rcx
	testl	%eax, (%rcx)
	movl	-76(%rbp), %r15d                ## 4-byte Reload
	je	LBB0_48
## %bb.39:
	movq	%r14, -120(%rbp)                ## 8-byte Spill
	movq	%r13, -128(%rbp)                ## 8-byte Spill
	movq	%r12, -104(%rbp)                ## 8-byte Spill
	movl	%r15d, %r14d
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	leal	(,%rax,4), %ebx
	movq	-160(%rbp), %rdi                ## 8-byte Reload
	movq	40(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-152(%rbp), %rdi                ## 8-byte Reload
	movq	48(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-144(%rbp), %rdi                ## 8-byte Reload
	movq	56(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	movq	64(%rbp), %rsi
	movl	%ebx, %edx
	callq	_MEMCPY
	movq	_GL_BACK@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	callq	*24(%rbx)
	cmpq	$0, 56(%rbx)
	je	LBB0_41
## %bb.40:
	subq	$8, %rsp
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%r14d, %ebx
	movl	%edx, %r14d
	movl	%ebx, %ecx
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-112(%rbp), %r9                 ## 8-byte Reload
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	pushq	-120(%rbp)                      ## 8-byte Folded Reload
	pushq	-128(%rbp)                      ## 8-byte Folded Reload
	callq	_gl_logicop_rgba_span
	jmp	LBB0_43
LBB0_41:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 48(%rax)
	movl	%r14d, %ebx
	movl	-60(%rbp), %r14d                ## 4-byte Reload
	je	LBB0_44
## %bb.42:
	subq	$8, %rsp
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	%r14d, %edx
	movl	%ebx, %ecx
	movq	-104(%rbp), %r8                 ## 8-byte Reload
	movq	-112(%rbp), %r9                 ## 8-byte Reload
	pushq	-88(%rbp)                       ## 8-byte Folded Reload
	pushq	-120(%rbp)                      ## 8-byte Folded Reload
	pushq	-128(%rbp)                      ## 8-byte Folded Reload
	callq	_gl_blend_span
LBB0_43:
	addq	$32, %rsp
LBB0_44:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	cmpq	$0, 40(%rax)
	movl	%r14d, %edx
	movq	-104(%rbp), %r14                ## 8-byte Reload
	movq	-128(%rbp), %r12                ## 8-byte Reload
	movq	-112(%rbp), %r15                ## 8-byte Reload
	movq	-120(%rbp), %r13                ## 8-byte Reload
	je	LBB0_46
## %bb.45:
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	%ebx, %ecx
	movq	%r14, %r8
	movq	%r15, %r9
	pushq	%r13
	pushq	%r12
	callq	_gl_mask_color_span
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	addq	$16, %rsp
LBB0_46:
	subq	$8, %rsp
	movl	%ebx, %ecx
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movq	%r14, %r8
	movq	%r15, %r9
	pushq	-96(%rbp)                       ## 8-byte Folded Reload
	pushq	%r13
	pushq	%r12
	callq	*32(%rbx)
	addq	$32, %rsp
	movq	_GL_FRONT@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	movq	%rbx, %rdi
	callq	*24(%rbx)
	movq	_ALPHABUF_BIT@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	testl	%eax, (%rbx)
	je	LBB0_48
## %bb.47:
	movq	%r13, %r8
	movq	-56(%rbp), %rbx                 ## 8-byte Reload
	movq	8(%rbx), %rax
	movl	8(%rax), %ecx
	movl	%ecx, 4(%rax)
	movq	%rbx, %rdi
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	movl	-76(%rbp), %ecx                 ## 4-byte Reload
	movq	-96(%rbp), %r9                  ## 8-byte Reload
	callq	_gl_write_alpha_span
	movq	8(%rbx), %rax
	movl	(%rax), %ecx
	movl	%ecx, 4(%rax)
	jmp	LBB0_48
LBB0_50:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_MAX_WIDTH,4,2                  ## @MAX_WIDTH
	.comm	_GL_TRUE,8,3                    ## @GL_TRUE
	.comm	_WINCLIP_BIT,4,2                ## @WINCLIP_BIT
	.comm	_GL_BITMAP,8,3                  ## @GL_BITMAP
	.comm	_GL_FALSE,8,3                   ## @GL_FALSE
	.comm	_FRONT_AND_BACK_BIT,4,2         ## @FRONT_AND_BACK_BIT
	.comm	_GL_NICEST,8,3                  ## @GL_NICEST
	.comm	_GL_POLYGON,8,3                 ## @GL_POLYGON
	.comm	_NO_DRAW_BIT,4,2                ## @NO_DRAW_BIT
	.comm	_ALPHABUF_BIT,4,2               ## @ALPHABUF_BIT
	.comm	_GL_BACK,4,2                    ## @GL_BACK
	.comm	_GL_FRONT,4,2                   ## @GL_FRONT
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_write_texture_span          ; -- Begin function gl_write_texture_span
	.p2align	2
_gl_write_texture_span:                 ; @gl_write_texture_span
	.cfi_startproc
; %bb.0:
	stp	x28, x27, [sp, #-96]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	sub	sp, sp, #128
	mov	x27, x7
	mov	x28, x6
	stur	x5, [x29, #-112]                ; 8-byte Folded Spill
	mov	x20, x4
	mov	x25, x3
	mov	x26, x2
	mov	x22, x1
	mov	x19, x0
	ldr	x24, [x29, #56]
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-88]
Lloh3:
	adrp	x8, _MAX_WIDTH@GOTPAGE
Lloh4:
	ldr	x8, [x8, _MAX_WIDTH@GOTPAGEOFF]
Lloh5:
	ldr	w8, [x8]
	lsl	x8, x8, #2
	mov	x9, x8
Lloh6:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh7:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	add	x10, x8, #15
	and	x12, x10, #0x7fffffff0
	sub	x23, x9, x12
	mov	sp, x23
Lloh8:
	adrp	x9, _GL_TRUE@GOTPAGE
Lloh9:
	ldr	x9, [x9, _GL_TRUE@GOTPAGEOFF]
Lloh10:
	ldr	x21, [x9]
	mov	x9, x8
Lloh11:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh12:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	sub	x9, x9, x12
	stur	x9, [x29, #-120]                ; 8-byte Folded Spill
	mov	sp, x9
	mov	x9, x8
Lloh13:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh14:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	sub	x9, x9, x12
	stur	x9, [x29, #-128]                ; 8-byte Folded Spill
	mov	sp, x9
	mov	x9, x8
Lloh15:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh16:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x9, sp
	sub	x9, x9, x12
	stur	x9, [x29, #-136]                ; 8-byte Folded Spill
	mov	sp, x9
	mov	x9, x8
Lloh17:
	adrp	x16, ___chkstk_darwin@GOTPAGE
Lloh18:
	ldr	x16, [x16, ___chkstk_darwin@GOTPAGEOFF]
	blr	x16
	mov	x8, sp
	sub	x8, x8, x12
	stur	x8, [x29, #-144]                ; 8-byte Folded Spill
	mov	sp, x8
	mov	x0, x23
	mov	w1, #1
	mov	x2, x22
	bl	_MEMSET
	ldr	w8, [x19]
Lloh19:
	adrp	x9, _WINCLIP_BIT@GOTPAGE
Lloh20:
	ldr	x9, [x9, _WINCLIP_BIT@GOTPAGEOFF]
Lloh21:
	ldr	w9, [x9]
	and	w9, w9, w8
Lloh22:
	adrp	x8, _GL_BITMAP@GOTPAGE
Lloh23:
	ldr	x8, [x8, _GL_BITMAP@GOTPAGEOFF]
Lloh24:
	ldr	x8, [x8]
	cmp	w9, #0
	stur	x24, [x29, #-96]                ; 8-byte Folded Spill
	ccmp	x8, x24, #4, eq
	b.ne	LBB0_3
; %bb.1:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x23
	bl	_clip_span
	cbz	x0, LBB0_27
; %bb.2:
	stp	x28, x27, [x29, #-160]          ; 16-byte Folded Spill
Lloh25:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh26:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh27:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
Lloh28:
	adrp	x8, _GL_BITMAP@GOTPAGE
Lloh29:
	ldr	x8, [x8, _GL_BITMAP@GOTPAGEOFF]
Lloh30:
	ldr	x8, [x8]
	b	LBB0_4
LBB0_3:
	stp	x28, x27, [x29, #-160]          ; 16-byte Folded Spill
	stur	x21, [x29, #-104]               ; 8-byte Folded Spill
LBB0_4:
	ldp	x24, x27, [x29, #40]
	ldp	x21, x28, [x29, #24]
	ldr	x9, [x29, #16]
	stp	x27, x9, [x29, #-176]           ; 16-byte Folded Spill
	ldur	x9, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x8, x9
	stp	x28, x24, [x29, #-192]          ; 16-byte Folded Spill
	stur	x21, [x29, #-200]               ; 8-byte Folded Spill
	b.eq	LBB0_6
; %bb.5:
	ldr	w8, [x19]
Lloh31:
	adrp	x9, _FRONT_AND_BACK_BIT@GOTPAGE
Lloh32:
	ldr	x9, [x9, _FRONT_AND_BACK_BIT@GOTPAGEOFF]
Lloh33:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_7
LBB0_6:
	mov	x21, x26
	mov	x26, x25
	lsl	w25, w22, #2
	stur	x19, [x29, #-208]               ; 8-byte Folded Spill
	mov	x19, x20
	ldur	x20, [x29, #-120]               ; 8-byte Folded Reload
	mov	x0, x20
	ldur	x1, [x29, #-200]                ; 8-byte Folded Reload
	mov	x2, x25
	bl	_MEMCPY
	ldur	x28, [x29, #-128]               ; 8-byte Folded Reload
	mov	x0, x28
	ldur	x1, [x29, #-192]                ; 8-byte Folded Reload
	mov	x2, x25
	bl	_MEMCPY
	mov	x27, x22
	mov	x22, x23
	ldur	x23, [x29, #-136]               ; 8-byte Folded Reload
	mov	x0, x23
	ldur	x1, [x29, #-184]                ; 8-byte Folded Reload
	mov	x2, x25
	bl	_MEMCPY
	ldur	x24, [x29, #-144]               ; 8-byte Folded Reload
	mov	x0, x24
	ldur	x1, [x29, #-176]                ; 8-byte Folded Reload
	mov	x2, x25
	mov	x25, x26
	mov	x26, x21
	bl	_MEMCPY
	mov	x21, x20
	mov	x20, x19
	ldur	x19, [x29, #-208]               ; 8-byte Folded Reload
	mov	x8, x23
	mov	x23, x22
	mov	x22, x27
	mov	x27, x24
	mov	x24, x8
LBB0_7:
	ldr	x0, [x19, #104]
	bl	_ASSERT
	stp	x24, x27, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	ldur	x2, [x29, #-112]                ; 8-byte Folded Reload
	ldp	x3, x4, [x29, #-160]            ; 16-byte Folded Reload
	ldur	x5, [x29, #-168]                ; 8-byte Folded Reload
	mov	x6, x21
	mov	x7, x28
	bl	_gl_texture_pixels
	add	sp, sp, #16
	ldr	x8, [x19, #120]
	cbz	x8, LBB0_12
; %bb.8:
	ldr	x8, [x19, #112]
Lloh34:
	adrp	x9, _GL_NICEST@GOTPAGE
Lloh35:
	ldr	x9, [x9, _GL_NICEST@GOTPAGEOFF]
Lloh36:
	ldr	x9, [x9]
	cmp	x8, x9
	b.eq	LBB0_11
; %bb.9:
Lloh37:
	adrp	x8, _GL_BITMAP@GOTPAGE
Lloh38:
	ldr	x8, [x8, _GL_BITMAP@GOTPAGEOFF]
Lloh39:
	ldr	x8, [x8]
	ldur	x9, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x8, x9
	b.eq	LBB0_11
; %bb.10:
	ldr	x8, [x19, #104]
	cbz	x8, LBB0_12
LBB0_11:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x20
	mov	x3, x21
	mov	x4, x28
	mov	x5, x24
	mov	x6, x27
	bl	_gl_fog_color_pixels
LBB0_12:
	ldr	x8, [x19, #96]
	cbz	x8, LBB0_15
; %bb.13:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x23
	bl	_gl_scissor_span
	cbz	x0, LBB0_27
; %bb.14:
Lloh40:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh41:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh42:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
LBB0_15:
	ldr	x8, [x19, #88]
	cbz	x8, LBB0_18
; %bb.16:
Lloh43:
	adrp	x8, _GL_POLYGON@GOTPAGE
Lloh44:
	ldr	x8, [x8, _GL_POLYGON@GOTPAGEOFF]
Lloh45:
	ldr	x8, [x8]
	ldur	x9, [x29, #-96]                 ; 8-byte Folded Reload
	cmp	x8, x9
	b.ne	LBB0_18
; %bb.17:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x23
	bl	_stipple_polygon_span
Lloh46:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh47:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh48:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
LBB0_18:
	ldr	x8, [x19, #64]
	cbz	x8, LBB0_21
; %bb.19:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x27
	mov	x3, x23
	bl	_gl_alpha_test
	cbz	x0, LBB0_27
; %bb.20:
Lloh49:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh50:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh51:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
LBB0_21:
	ldr	x8, [x19, #80]
	cbz	x8, LBB0_24
; %bb.22:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x23
	bl	_gl_stencil_span
	cbz	x0, LBB0_27
; %bb.23:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x20
	mov	x5, x23
	bl	_gl_depth_stencil_span
Lloh52:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh53:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh54:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]                ; 8-byte Folded Spill
	b	LBB0_26
LBB0_24:
	ldr	x8, [x19, #72]
	cbz	x8, LBB0_26
; %bb.25:
	ldr	x8, [x19, #16]
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x20
	mov	x5, x23
	blr	x8
Lloh55:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh56:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh57:
	ldr	x8, [x8]
	cmp	w0, w22
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	csel	x9, x8, x9, lt
	stur	x9, [x29, #-104]                ; 8-byte Folded Spill
	cbz	w0, LBB0_27
LBB0_26:
	ldr	w8, [x19]
Lloh58:
	adrp	x9, _NO_DRAW_BIT@GOTPAGE
Lloh59:
	ldr	x9, [x9, _NO_DRAW_BIT@GOTPAGEOFF]
Lloh60:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_29
LBB0_27:
	ldur	x8, [x29, #-88]
Lloh61:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh62:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh63:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_48
; %bb.28:
	sub	sp, x29, #80
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp], #96             ; 16-byte Folded Reload
	ret
LBB0_29:
	ldr	x8, [x19, #56]
	cbz	x8, LBB0_31
; %bb.30:
	str	x23, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	bl	_gl_logicop_rgba_span
	b	LBB0_33
LBB0_31:
	ldr	x8, [x19, #48]
	cbz	x8, LBB0_34
; %bb.32:
	str	x23, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	bl	_gl_blend_span
LBB0_33:
	add	sp, sp, #16
LBB0_34:
	ldr	x8, [x19, #40]
	cbz	x8, LBB0_36
; %bb.35:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	bl	_gl_mask_color_span
LBB0_36:
	ldr	x8, [x19, #32]
	ldur	x9, [x29, #-104]                ; 8-byte Folded Reload
	cmp	x9, #0
	csel	x20, x23, xzr, eq
	str	x20, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	blr	x8
	add	sp, sp, #16
	ldr	w8, [x19]
Lloh64:
	adrp	x9, _ALPHABUF_BIT@GOTPAGE
Lloh65:
	ldr	x9, [x9, _ALPHABUF_BIT@GOTPAGEOFF]
Lloh66:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_38
; %bb.37:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x27
	mov	x5, x20
	bl	_gl_write_alpha_span
	ldr	w8, [x19]
LBB0_38:
Lloh67:
	adrp	x9, _FRONT_AND_BACK_BIT@GOTPAGE
Lloh68:
	ldr	x9, [x9, _FRONT_AND_BACK_BIT@GOTPAGEOFF]
Lloh69:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_27
; %bb.39:
	stur	x24, [x29, #-96]                ; 8-byte Folded Spill
	mov	x24, x28
	mov	x28, x21
	lsl	w21, w22, #2
	ldur	x0, [x29, #-120]                ; 8-byte Folded Reload
	ldur	x1, [x29, #-200]                ; 8-byte Folded Reload
	mov	x2, x21
	bl	_MEMCPY
	ldur	x0, [x29, #-128]                ; 8-byte Folded Reload
	ldur	x1, [x29, #-192]                ; 8-byte Folded Reload
	mov	x2, x21
	bl	_MEMCPY
	ldur	x0, [x29, #-136]                ; 8-byte Folded Reload
	ldur	x1, [x29, #-184]                ; 8-byte Folded Reload
	mov	x2, x21
	bl	_MEMCPY
	ldur	x0, [x29, #-144]                ; 8-byte Folded Reload
	ldur	x1, [x29, #-176]                ; 8-byte Folded Reload
	mov	x2, x21
	bl	_MEMCPY
	ldr	x8, [x19, #24]
Lloh70:
	adrp	x9, _GL_BACK@GOTPAGE
Lloh71:
	ldr	x9, [x9, _GL_BACK@GOTPAGEOFF]
Lloh72:
	ldr	w1, [x9]
	mov	x0, x19
	blr	x8
	ldr	x8, [x19, #56]
	cbz	x8, LBB0_41
; %bb.40:
	str	x23, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x21, x28
	mov	x4, x28
	mov	x28, x24
	mov	x5, x24
	ldur	x24, [x29, #-96]                ; 8-byte Folded Reload
	mov	x6, x24
	mov	x7, x27
	bl	_gl_logicop_rgba_span
	b	LBB0_43
LBB0_41:
	ldr	x8, [x19, #48]
	mov	x21, x28
	mov	x28, x24
	ldur	x24, [x29, #-96]                ; 8-byte Folded Reload
	cbz	x8, LBB0_44
; %bb.42:
	str	x23, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	bl	_gl_blend_span
LBB0_43:
	add	sp, sp, #16
LBB0_44:
	ldr	x8, [x19, #40]
	cbz	x8, LBB0_46
; %bb.45:
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	bl	_gl_mask_color_span
LBB0_46:
	ldr	x8, [x19, #32]
	str	x20, [sp, #-16]!
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x21
	mov	x5, x28
	mov	x6, x24
	mov	x7, x27
	blr	x8
	add	sp, sp, #16
	ldr	x8, [x19, #24]
Lloh73:
	adrp	x9, _GL_FRONT@GOTPAGE
Lloh74:
	ldr	x9, [x9, _GL_FRONT@GOTPAGEOFF]
Lloh75:
	ldr	w1, [x9]
	mov	x0, x19
	blr	x8
	ldr	w8, [x19]
Lloh76:
	adrp	x9, _ALPHABUF_BIT@GOTPAGE
Lloh77:
	ldr	x9, [x9, _ALPHABUF_BIT@GOTPAGEOFF]
Lloh78:
	ldr	w9, [x9]
	tst	w9, w8
	b.eq	LBB0_27
; %bb.47:
	ldr	x8, [x19, #8]
	ldr	w9, [x8, #8]
	str	w9, [x8, #4]
	mov	x0, x19
	mov	x1, x22
	mov	x2, x26
	mov	x3, x25
	mov	x4, x27
	mov	x5, x20
	bl	_gl_write_alpha_span
	ldr	x8, [x19, #8]
	ldr	w9, [x8]
	str	w9, [x8, #4]
	b	LBB0_27
LBB0_48:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh22, Lloh23, Lloh24
	.loh AdrpLdrGotLdr	Lloh19, Lloh20, Lloh21
	.loh AdrpLdrGot	Lloh17, Lloh18
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGot	Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh28, Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh25, Lloh26, Lloh27
	.loh AdrpLdrGotLdr	Lloh31, Lloh32, Lloh33
	.loh AdrpLdrGotLdr	Lloh34, Lloh35, Lloh36
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpLdrGotLdr	Lloh40, Lloh41, Lloh42
	.loh AdrpLdrGotLdr	Lloh43, Lloh44, Lloh45
	.loh AdrpLdrGotLdr	Lloh46, Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpLdrGotLdr	Lloh52, Lloh53, Lloh54
	.loh AdrpLdrGotLdr	Lloh55, Lloh56, Lloh57
	.loh AdrpLdrGotLdr	Lloh58, Lloh59, Lloh60
	.loh AdrpLdrGotLdr	Lloh61, Lloh62, Lloh63
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpLdrGotLdr	Lloh67, Lloh68, Lloh69
	.loh AdrpLdrGotLdr	Lloh70, Lloh71, Lloh72
	.loh AdrpLdrGotLdr	Lloh76, Lloh77, Lloh78
	.loh AdrpLdrGotLdr	Lloh73, Lloh74, Lloh75
	.cfi_endproc
                                        ; -- End function
	.comm	_MAX_WIDTH,4,2                  ; @MAX_WIDTH
	.comm	_GL_TRUE,8,3                    ; @GL_TRUE
	.comm	_WINCLIP_BIT,4,2                ; @WINCLIP_BIT
	.comm	_GL_BITMAP,8,3                  ; @GL_BITMAP
	.comm	_GL_FALSE,8,3                   ; @GL_FALSE
	.comm	_FRONT_AND_BACK_BIT,4,2         ; @FRONT_AND_BACK_BIT
	.comm	_GL_NICEST,8,3                  ; @GL_NICEST
	.comm	_GL_POLYGON,8,3                 ; @GL_POLYGON
	.comm	_NO_DRAW_BIT,4,2                ; @NO_DRAW_BIT
	.comm	_ALPHABUF_BIT,4,2               ; @ALPHABUF_BIT
	.comm	_GL_BACK,4,2                    ; @GL_BACK
	.comm	_GL_FRONT,4,2                   ; @GL_FRONT
.subsections_via_symbols
