	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function select_fragment_implementation
_select_fragment_implementation:        ## @select_fragment_implementation
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	(%rdi), %rax
	cmpq	_glsl_shader_backend@GOTPCREL(%rip), %rsi
	je	LBB0_1
LBB0_3:
	movq	_ARB_FRAGMENT_PROGRAM@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_5
## %bb.4:
	movq	_arbfp_fragment_pipeline@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
LBB0_1:
	movq	_ARB_FRAGMENT_SHADER@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_3
## %bb.2:
	movq	_glsl_fragment_pipe@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
LBB0_5:
	movq	_ATI_FRAGMENT_SHADER@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_7
## %bb.6:
	movq	_atifs_fragment_pipeline@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
LBB0_7:
	movq	_NV_REGISTER_COMBINERS@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_8
## %bb.9:
	movq	_NV_TEXTURE_SHADER2@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_11
## %bb.10:
	movq	_nvts_fragment_pipeline@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
LBB0_8:
	movq	_ffp_fragment_pipeline@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
LBB0_11:
	movq	_nvrc_fragment_pipeline@GOTPCREL(%rip), %rax
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_glsl_shader_backend,4,2        ## @glsl_shader_backend
	.comm	_ARB_FRAGMENT_SHADER,8,3        ## @ARB_FRAGMENT_SHADER
	.comm	_glsl_fragment_pipe,4,2         ## @glsl_fragment_pipe
	.comm	_ARB_FRAGMENT_PROGRAM,8,3       ## @ARB_FRAGMENT_PROGRAM
	.comm	_arbfp_fragment_pipeline,4,2    ## @arbfp_fragment_pipeline
	.comm	_ATI_FRAGMENT_SHADER,8,3        ## @ATI_FRAGMENT_SHADER
	.comm	_atifs_fragment_pipeline,4,2    ## @atifs_fragment_pipeline
	.comm	_NV_REGISTER_COMBINERS,8,3      ## @NV_REGISTER_COMBINERS
	.comm	_NV_TEXTURE_SHADER2,8,3         ## @NV_TEXTURE_SHADER2
	.comm	_nvts_fragment_pipeline,4,2     ## @nvts_fragment_pipeline
	.comm	_nvrc_fragment_pipeline,4,2     ## @nvrc_fragment_pipeline
	.comm	_ffp_fragment_pipeline,4,2      ## @ffp_fragment_pipeline
	.no_dead_strip	_select_fragment_implementation
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function select_fragment_implementation
_select_fragment_implementation:        ; @select_fragment_implementation
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x9, _glsl_shader_backend@GOTPAGE
Lloh1:
	ldr	x9, [x9, _glsl_shader_backend@GOTPAGEOFF]
	ldr	x8, [x0]
	cmp	x1, x9
	b.eq	LBB0_3
LBB0_1:
Lloh2:
	adrp	x9, _ARB_FRAGMENT_PROGRAM@GOTPAGE
Lloh3:
	ldr	x9, [x9, _ARB_FRAGMENT_PROGRAM@GOTPAGEOFF]
Lloh4:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_5
; %bb.2:
Lloh5:
	adrp	x0, _arbfp_fragment_pipeline@GOTPAGE
Lloh6:
	ldr	x0, [x0, _arbfp_fragment_pipeline@GOTPAGEOFF]
	ret
LBB0_3:
Lloh7:
	adrp	x9, _ARB_FRAGMENT_SHADER@GOTPAGE
Lloh8:
	ldr	x9, [x9, _ARB_FRAGMENT_SHADER@GOTPAGEOFF]
Lloh9:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_1
; %bb.4:
Lloh10:
	adrp	x0, _glsl_fragment_pipe@GOTPAGE
Lloh11:
	ldr	x0, [x0, _glsl_fragment_pipe@GOTPAGEOFF]
	ret
LBB0_5:
Lloh12:
	adrp	x9, _ATI_FRAGMENT_SHADER@GOTPAGE
Lloh13:
	ldr	x9, [x9, _ATI_FRAGMENT_SHADER@GOTPAGEOFF]
Lloh14:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_7
; %bb.6:
Lloh15:
	adrp	x0, _atifs_fragment_pipeline@GOTPAGE
Lloh16:
	ldr	x0, [x0, _atifs_fragment_pipeline@GOTPAGEOFF]
	ret
LBB0_7:
Lloh17:
	adrp	x9, _NV_REGISTER_COMBINERS@GOTPAGE
Lloh18:
	ldr	x9, [x9, _NV_REGISTER_COMBINERS@GOTPAGEOFF]
Lloh19:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_10
; %bb.8:
Lloh20:
	adrp	x9, _NV_TEXTURE_SHADER2@GOTPAGE
Lloh21:
	ldr	x9, [x9, _NV_TEXTURE_SHADER2@GOTPAGEOFF]
Lloh22:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_11
; %bb.9:
Lloh23:
	adrp	x0, _nvts_fragment_pipeline@GOTPAGE
Lloh24:
	ldr	x0, [x0, _nvts_fragment_pipeline@GOTPAGEOFF]
	ret
LBB0_10:
Lloh25:
	adrp	x0, _ffp_fragment_pipeline@GOTPAGE
Lloh26:
	ldr	x0, [x0, _ffp_fragment_pipeline@GOTPAGEOFF]
	ret
LBB0_11:
Lloh27:
	adrp	x0, _nvrc_fragment_pipeline@GOTPAGE
Lloh28:
	ldr	x0, [x0, _nvrc_fragment_pipeline@GOTPAGEOFF]
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGot	Lloh5, Lloh6
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.loh AdrpLdrGot	Lloh15, Lloh16
	.loh AdrpLdrGotLdr	Lloh17, Lloh18, Lloh19
	.loh AdrpLdrGotLdr	Lloh20, Lloh21, Lloh22
	.loh AdrpLdrGot	Lloh23, Lloh24
	.loh AdrpLdrGot	Lloh25, Lloh26
	.loh AdrpLdrGot	Lloh27, Lloh28
	.cfi_endproc
                                        ; -- End function
	.comm	_glsl_shader_backend,4,2        ; @glsl_shader_backend
	.comm	_ARB_FRAGMENT_SHADER,8,3        ; @ARB_FRAGMENT_SHADER
	.comm	_glsl_fragment_pipe,4,2         ; @glsl_fragment_pipe
	.comm	_ARB_FRAGMENT_PROGRAM,8,3       ; @ARB_FRAGMENT_PROGRAM
	.comm	_arbfp_fragment_pipeline,4,2    ; @arbfp_fragment_pipeline
	.comm	_ATI_FRAGMENT_SHADER,8,3        ; @ATI_FRAGMENT_SHADER
	.comm	_atifs_fragment_pipeline,4,2    ; @atifs_fragment_pipeline
	.comm	_NV_REGISTER_COMBINERS,8,3      ; @NV_REGISTER_COMBINERS
	.comm	_NV_TEXTURE_SHADER2,8,3         ; @NV_TEXTURE_SHADER2
	.comm	_nvts_fragment_pipeline,4,2     ; @nvts_fragment_pipeline
	.comm	_nvrc_fragment_pipeline,4,2     ; @nvrc_fragment_pipeline
	.comm	_ffp_fragment_pipeline,4,2      ; @ffp_fragment_pipeline
	.no_dead_strip	_select_fragment_implementation
.subsections_via_symbols
