	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ## -- Begin function feedback_line
LCPI0_0:
	.quad	0x3ff0000000000000              ## double 1
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_feedback_line:                         ## @feedback_line
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$216, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rcx, %r14
	movq	%rdi, %r13
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	16(%rdi), %r12
	movq	8(%rdi), %rdi
	movq	(%r12), %rax
	movq	8(%r12), %rbx
	movq	(%rax,%rsi,8), %rcx
	movq	_DEPTH_SCALE@GOTPCREL(%rip), %r8
	movq	(%rbx,%rsi,8), %r11
	movq	(%rax,%rdx,8), %rax
	movq	(%rbx,%rdx,8), %r9
	movq	16(%r12), %r10
	movq	(%r10,%rsi,8), %rsi
	movsd	24(%rsi), %xmm2                 ## xmm2 = mem[0],zero
	movsd	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero
	xorpd	%xmm1, %xmm1
	ucomisd	%xmm1, %xmm2
	movapd	%xmm0, %xmm3
	jne	LBB0_1
	jnp	LBB0_2
LBB0_1:
	movsd	LCPI0_0(%rip), %xmm3            ## xmm3 = mem[0],zero
	divsd	%xmm2, %xmm3
LBB0_2:
	movsd	(%rdi), %xmm4                   ## xmm4 = mem[0],zero
	movsd	%xmm4, -168(%rbp)               ## 8-byte Spill
	movsd	8(%rdi), %xmm4                  ## xmm4 = mem[0],zero
	movsd	%xmm4, -176(%rbp)               ## 8-byte Spill
	movsd	16(%rdi), %xmm4                 ## xmm4 = mem[0],zero
	movsd	%xmm4, -184(%rbp)               ## 8-byte Spill
	movsd	24(%rdi), %xmm4                 ## xmm4 = mem[0],zero
	movsd	%xmm4, -192(%rbp)               ## 8-byte Spill
	movsd	(%rcx), %xmm4                   ## xmm4 = mem[0],zero
	movsd	%xmm4, -224(%rbp)               ## 8-byte Spill
	movsd	8(%rcx), %xmm4                  ## xmm4 = mem[0],zero
	movsd	%xmm4, -216(%rbp)               ## 8-byte Spill
	movsd	16(%rcx), %xmm4                 ## xmm4 = mem[0],zero
	movsd	%xmm4, -208(%rbp)               ## 8-byte Spill
	movsd	24(%r11), %xmm4                 ## xmm4 = mem[0],zero
	movsd	%xmm4, -200(%rbp)               ## 8-byte Spill
	movsd	(%rax), %xmm4                   ## xmm4 = mem[0],zero
	movsd	%xmm4, -248(%rbp)               ## 8-byte Spill
	movsd	8(%rax), %xmm4                  ## xmm4 = mem[0],zero
	movsd	%xmm4, -240(%rbp)               ## 8-byte Spill
	movsd	16(%rax), %xmm4                 ## xmm4 = mem[0],zero
	movsd	%xmm4, -152(%rbp)               ## 8-byte Spill
	movupd	(%rsi), %xmm4
	movddup	%xmm3, %xmm5                    ## xmm5 = xmm3[0,0]
	mulpd	%xmm4, %xmm5
	movsd	24(%r9), %xmm4                  ## xmm4 = mem[0],zero
	movsd	%xmm4, -232(%rbp)               ## 8-byte Spill
	movapd	%xmm5, -80(%rbp)
	mulsd	16(%rsi), %xmm3
	movsd	%xmm3, -64(%rbp)
	movsd	%xmm2, -56(%rbp)
	movq	(%r10,%rdx,8), %rax
	movsd	24(%rax), %xmm2                 ## xmm2 = mem[0],zero
	ucomisd	%xmm1, %xmm2
	movsd	(%r8), %xmm1                    ## xmm1 = mem[0],zero
	movsd	%xmm1, -160(%rbp)               ## 8-byte Spill
	jne	LBB0_3
	jnp	LBB0_4
LBB0_3:
	movsd	LCPI0_0(%rip), %xmm0            ## xmm0 = mem[0],zero
	divsd	%xmm2, %xmm0
LBB0_4:
	movupd	(%rax), %xmm1
	movddup	%xmm0, %xmm3                    ## xmm3 = xmm0[0,0]
	mulpd	%xmm1, %xmm3
	movapd	%xmm3, -112(%rbp)
	mulsd	16(%rax), %xmm0
	movsd	%xmm0, -96(%rbp)
	movsd	%xmm2, -88(%rbp)
	cmpq	$0, (%r13)
	jne	LBB0_5
## %bb.6:
	movq	_GL_LINE_RESET_TOKEN@GOTPCREL(%rip), %rax
	jmp	LBB0_7
LBB0_5:
	movq	_GL_LINE_TOKEN@GOTPCREL(%rip), %rax
LBB0_7:
	xorps	%xmm0, %xmm0
	cvtsi2sdq	(%rax), %xmm0
	movq	%r13, %rdi
	callq	_FEEDBACK_TOKEN
	movsd	-152(%rbp), %xmm0               ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-160(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	divsd	%xmm1, %xmm0
	movsd	%xmm0, -152(%rbp)               ## 8-byte Spill
	movsd	-208(%rbp), %xmm2               ## 8-byte Reload
                                        ## xmm2 = mem[0],zero
	divsd	%xmm1, %xmm2
	movq	32(%r12), %rax
	movq	(%rax,%r14,8), %rax
	xorps	%xmm0, %xmm0
	cvtsi2sdq	(%rax), %xmm0
	movsd	-168(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	mulsd	%xmm0, %xmm1
	movsd	%xmm1, -144(%rbp)
	xorps	%xmm0, %xmm0
	cvtsi2sdq	8(%rax), %xmm0
	movsd	-176(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	mulsd	%xmm0, %xmm1
	movsd	%xmm1, -136(%rbp)
	xorps	%xmm0, %xmm0
	cvtsi2sdq	16(%rax), %xmm0
	movsd	-184(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	mulsd	%xmm0, %xmm1
	movsd	%xmm1, -128(%rbp)
	xorps	%xmm0, %xmm0
	cvtsi2sdq	24(%rax), %xmm0
	movsd	-192(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	mulsd	%xmm0, %xmm1
	movsd	%xmm1, -120(%rbp)
	movq	24(%r12), %rax
	xorps	%xmm4, %xmm4
	cvtsi2sdq	(%rax,%r14,8), %xmm4
	leaq	-144(%rbp), %r15
	leaq	-80(%rbp), %rdx
	movq	%r13, %rdi
	movsd	-224(%rbp), %xmm0               ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-216(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movsd	-200(%rbp), %xmm3               ## 8-byte Reload
                                        ## xmm3 = mem[0],zero
	movq	%r15, %rsi
	callq	_gl_feedback_vertex
	movq	24(%r12), %rax
	xorps	%xmm4, %xmm4
	cvtsi2sdq	(%rax,%r14,8), %xmm4
	leaq	-112(%rbp), %rdx
	movq	%r13, %rdi
	movsd	-248(%rbp), %xmm0               ## 8-byte Reload
                                        ## xmm0 = mem[0],zero
	movsd	-240(%rbp), %xmm1               ## 8-byte Reload
                                        ## xmm1 = mem[0],zero
	movsd	-152(%rbp), %xmm2               ## 8-byte Reload
                                        ## xmm2 = mem[0],zero
	movsd	-232(%rbp), %xmm3               ## 8-byte Reload
                                        ## xmm3 = mem[0],zero
	movq	%r15, %rsi
	callq	_gl_feedback_vertex
	incq	(%r13)
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_9
## %bb.8:
	addq	$216, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_9:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.comm	_DEPTH_SCALE,8,3                ## @DEPTH_SCALE
	.comm	_GL_LINE_RESET_TOKEN,8,3        ## @GL_LINE_RESET_TOKEN
	.comm	_GL_LINE_TOKEN,8,3              ## @GL_LINE_TOKEN
	.no_dead_strip	_feedback_line
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function feedback_line
_feedback_line:                         ; @feedback_line
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #256
	.cfi_def_cfa_offset 256
	stp	d15, d14, [sp, #144]            ; 16-byte Folded Spill
	stp	d13, d12, [sp, #160]            ; 16-byte Folded Spill
	stp	d11, d10, [sp, #176]            ; 16-byte Folded Spill
	stp	d9, d8, [sp, #192]              ; 16-byte Folded Spill
	stp	x22, x21, [sp, #208]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #224]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #240]            ; 16-byte Folded Spill
	add	x29, sp, #240
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset b8, -56
	.cfi_offset b9, -64
	.cfi_offset b10, -72
	.cfi_offset b11, -80
	.cfi_offset b12, -88
	.cfi_offset b13, -96
	.cfi_offset b14, -104
	.cfi_offset b15, -112
	mov	x20, x3
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-104]
	ldr	x21, [x0, #16]
	lsl	x8, x1, #3
	ldp	x9, x10, [x21]
	ldr	x11, [x9, x8]
	ldp	d11, d12, [x11]
	ldr	d0, [x11, #16]
Lloh3:
	adrp	x11, _DEPTH_SCALE@GOTPAGE
Lloh4:
	ldr	x11, [x11, _DEPTH_SCALE@GOTPAGEOFF]
Lloh5:
	ldr	d1, [x11]
	ldr	x11, [x10, x8]
	ldr	d13, [x11, #24]
	lsl	x11, x2, #3
	ldr	x9, [x9, x11]
	ldp	d8, d9, [x9]
	ldr	d2, [x9, #16]
	ldr	x9, [x10, x11]
	ldr	d10, [x9, #24]
	ldr	x9, [x21, #16]
	ldr	x8, [x9, x8]
	fmov	d3, #1.00000000
	ldp	d5, d4, [x8, #16]
	fdiv	d6, d3, d4
	fcmp	d4, #0.0
	fcsel	d6, d3, d6, eq
	ldr	q7, [x8]
	fmul.2d	v7, v7, v6[0]
	fmul	d5, d6, d5
	ldr	x8, [x9, x11]
	ldp	x10, x9, [x0]
Lloh6:
	adrp	x11, _GL_LINE_RESET_TOKEN@GOTPAGE
Lloh7:
	ldr	x11, [x11, _GL_LINE_RESET_TOKEN@GOTPAGEOFF]
Lloh8:
	adrp	x12, _GL_LINE_TOKEN@GOTPAGE
Lloh9:
	ldr	x12, [x12, _GL_LINE_TOKEN@GOTPAGEOFF]
	cmp	x10, #0
	csel	x10, x11, x12, eq
	ldr	d6, [x10]
	fdiv	d14, d2, d1
	fdiv	d15, d0, d1
	ldr	q1, [x9]
	ldr	q0, [x9, #16]
	stp	q0, q1, [sp]                    ; 32-byte Folded Spill
	str	q7, [sp, #96]
	stp	d5, d4, [sp, #112]
	ldp	d2, d1, [x8, #16]
	fdiv	d0, d3, d1
	fcmp	d1, #0.0
	fcsel	d3, d3, d0, eq
	ldr	q0, [x8]
	fmul.2d	v0, v0, v3[0]
	str	q0, [sp, #64]
	scvtf	d0, d6
	fmul	d2, d3, d2
	stp	d2, d1, [sp, #80]
	bl	_FEEDBACK_TOKEN
	ldr	x8, [x21, #32]
	lsl	x20, x20, #3
	ldr	x8, [x8, x20]
	ldp	q0, q1, [x8]
	scvtf.2d	v0, v0
	ldr	q2, [sp, #16]                   ; 16-byte Folded Reload
	fmul.2d	v0, v2, v0
	scvtf.2d	v1, v1
	ldr	q2, [sp]                        ; 16-byte Folded Reload
	fmul.2d	v1, v2, v1
	stp	q0, q1, [sp, #32]
	ldr	x8, [x21, #24]
	ldr	d0, [x8, x20]
	scvtf	d4, d0
	add	x1, sp, #32
	add	x2, sp, #96
	mov	x0, x19
	fmov	d0, d11
	fmov	d1, d12
	fmov	d2, d15
	fmov	d3, d13
	bl	_gl_feedback_vertex
	ldr	x8, [x21, #24]
	ldr	d0, [x8, x20]
	scvtf	d4, d0
	add	x1, sp, #32
	add	x2, sp, #64
	mov	x0, x19
	fmov	d0, d8
	fmov	d1, d9
	fmov	d2, d14
	fmov	d3, d10
	bl	_gl_feedback_vertex
	ldr	x8, [x19]
	add	x8, x8, #1
	str	x8, [x19]
	ldur	x8, [x29, #-104]
Lloh10:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh11:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh12:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #240]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #224]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #208]            ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #192]              ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #176]            ; 16-byte Folded Reload
	ldp	d13, d12, [sp, #160]            ; 16-byte Folded Reload
	ldp	d15, d14, [sp, #144]            ; 16-byte Folded Reload
	add	sp, sp, #256
	ret
LBB0_2:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGot	Lloh8, Lloh9
	.loh AdrpLdrGot	Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_DEPTH_SCALE,8,3                ; @DEPTH_SCALE
	.comm	_GL_LINE_RESET_TOKEN,8,3        ; @GL_LINE_RESET_TOKEN
	.comm	_GL_LINE_TOKEN,8,3              ; @GL_LINE_TOKEN
	.no_dead_strip	_feedback_line
.subsections_via_symbols
