	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_GetPixelMapuiv              ## -- Begin function gl_GetPixelMapuiv
	.p2align	4, 0x90
_gl_GetPixelMapuiv:                     ## @gl_GetPixelMapuiv
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r14
	movl	%esi, %ebx
	movq	%rdi, %r15
	callq	_INSIDE_BEGIN_END
	testq	%rax, %rax
	je	LBB0_3
## %bb.1:
	movq	_GL_INVALID_OPERATION@GOTPCREL(%rip), %rax
LBB0_2:
	movl	(%rax), %esi
	leaq	L_.str(%rip), %rdx
	movq	%r15, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_gl_error                       ## TAILCALL
LBB0_3:
	addl	$-128, %ebx
	cmpl	$9, %ebx
	ja	LBB0_33
## %bb.4:
	leaq	LJTI0_0(%rip), %rax
	movslq	(%rax,%rbx,4), %rcx
	addq	%rax, %rcx
	jmpq	*%rcx
LBB0_32:
	movl	4(%r15), %edx
	movl	136(%r15), %esi
	jmp	LBB0_31
LBB0_33:
	movq	_GL_INVALID_ENUM@GOTPCREL(%rip), %rax
	jmp	LBB0_2
LBB0_15:
	cmpq	$0, 40(%r15)
	je	LBB0_8
## %bb.16:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_17:                                ## =>This Inner Loop Header: Depth=1
	movq	96(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	40(%r15), %rbx
	jb	LBB0_17
	jmp	LBB0_8
LBB0_27:
	cmpq	$0, 8(%r15)
	je	LBB0_8
## %bb.28:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_29:                                ## =>This Inner Loop Header: Depth=1
	movq	128(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	8(%r15), %rbx
	jb	LBB0_29
	jmp	LBB0_8
LBB0_30:
	movl	(%r15), %edx
	movl	140(%r15), %esi
LBB0_31:
	shll	$2, %edx
	movq	%r14, %rdi
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_MEMCPY                         ## TAILCALL
LBB0_24:
	cmpq	$0, 16(%r15)
	je	LBB0_8
## %bb.25:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_26:                                ## =>This Inner Loop Header: Depth=1
	movq	120(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	16(%r15), %rbx
	jb	LBB0_26
	jmp	LBB0_8
LBB0_21:
	cmpq	$0, 24(%r15)
	je	LBB0_8
## %bb.22:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_23:                                ## =>This Inner Loop Header: Depth=1
	movq	112(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	24(%r15), %rbx
	jb	LBB0_23
	jmp	LBB0_8
LBB0_18:
	cmpq	$0, 32(%r15)
	je	LBB0_8
## %bb.19:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_20:                                ## =>This Inner Loop Header: Depth=1
	movq	104(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	32(%r15), %rbx
	jb	LBB0_20
	jmp	LBB0_8
LBB0_12:
	cmpq	$0, 48(%r15)
	je	LBB0_8
## %bb.13:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_14:                                ## =>This Inner Loop Header: Depth=1
	movq	88(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	48(%r15), %rbx
	jb	LBB0_14
	jmp	LBB0_8
LBB0_9:
	cmpq	$0, 56(%r15)
	je	LBB0_8
## %bb.10:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_11:                                ## =>This Inner Loop Header: Depth=1
	movq	80(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	56(%r15), %rbx
	jb	LBB0_11
	jmp	LBB0_8
LBB0_5:
	cmpq	$0, 64(%r15)
	je	LBB0_8
## %bb.6:
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_7:                                 ## =>This Inner Loop Header: Depth=1
	movq	72(%r15), %rax
	movl	(%rax,%rbx,4), %edi
	callq	_FLOAT_TO_UINT
	movq	%rax, (%r14,%rbx,8)
	incq	%rbx
	cmpq	64(%r15), %rbx
	jb	LBB0_7
LBB0_8:
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_32, LBB0_32-LJTI0_0
.set L0_0_set_15, LBB0_15-LJTI0_0
.set L0_0_set_27, LBB0_27-LJTI0_0
.set L0_0_set_30, LBB0_30-LJTI0_0
.set L0_0_set_24, LBB0_24-LJTI0_0
.set L0_0_set_21, LBB0_21-LJTI0_0
.set L0_0_set_18, LBB0_18-LJTI0_0
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_5, LBB0_5-LJTI0_0
LJTI0_0:
	.long	L0_0_set_32
	.long	L0_0_set_15
	.long	L0_0_set_27
	.long	L0_0_set_30
	.long	L0_0_set_24
	.long	L0_0_set_21
	.long	L0_0_set_18
	.long	L0_0_set_12
	.long	L0_0_set_9
	.long	L0_0_set_5
	.end_data_region
                                        ## -- End function
	.comm	_GL_INVALID_OPERATION,4,2       ## @GL_INVALID_OPERATION
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glGetPixelMapfv"

	.comm	_GL_INVALID_ENUM,4,2            ## @GL_INVALID_ENUM
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_GetPixelMapuiv              ; -- Begin function gl_GetPixelMapuiv
	.p2align	2
_gl_GetPixelMapuiv:                     ; @gl_GetPixelMapuiv
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x20, x2
	mov	x21, x1
	mov	x19, x0
	bl	_INSIDE_BEGIN_END
	cbz	x0, LBB0_3
; %bb.1:
Lloh0:
	adrp	x8, _GL_INVALID_OPERATION@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_INVALID_OPERATION@GOTPAGEOFF]
LBB0_2:
	ldr	w1, [x8]
Lloh2:
	adrp	x2, l_.str@PAGE
Lloh3:
	add	x2, x2, l_.str@PAGEOFF
	mov	x0, x19
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_gl_error
LBB0_3:
	sub	w8, w21, #128
	cmp	w8, #9
	b.hi	LBB0_6
; %bb.4:
Lloh4:
	adrp	x9, lJTI0_0@PAGE
Lloh5:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_5
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_5:
	ldr	w1, [x19, #136]
	ldr	w8, [x19, #4]
	b	LBB0_14
LBB0_6:
Lloh6:
	adrp	x8, _GL_INVALID_ENUM@GOTPAGE
Lloh7:
	ldr	x8, [x8, _GL_INVALID_ENUM@GOTPAGEOFF]
	b	LBB0_2
LBB0_7:
	ldr	x8, [x19, #40]
	cbz	x8, LBB0_33
; %bb.8:
	mov	x21, #0
LBB0_9:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #96]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #40]
	cmp	x21, x8
	b.lo	LBB0_9
	b	LBB0_33
LBB0_10:
	ldr	x8, [x19, #8]
	cbz	x8, LBB0_33
; %bb.11:
	mov	x21, #0
LBB0_12:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #128]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #8]
	cmp	x21, x8
	b.lo	LBB0_12
	b	LBB0_33
LBB0_13:
	ldr	w1, [x19, #140]
	ldr	w8, [x19]
LBB0_14:
	lsl	w2, w8, #2
	mov	x0, x20
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_MEMCPY
LBB0_15:
	ldr	x8, [x19, #16]
	cbz	x8, LBB0_33
; %bb.16:
	mov	x21, #0
LBB0_17:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #120]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #16]
	cmp	x21, x8
	b.lo	LBB0_17
	b	LBB0_33
LBB0_18:
	ldr	x8, [x19, #24]
	cbz	x8, LBB0_33
; %bb.19:
	mov	x21, #0
LBB0_20:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #112]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #24]
	cmp	x21, x8
	b.lo	LBB0_20
	b	LBB0_33
LBB0_21:
	ldr	x8, [x19, #32]
	cbz	x8, LBB0_33
; %bb.22:
	mov	x21, #0
LBB0_23:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #104]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #32]
	cmp	x21, x8
	b.lo	LBB0_23
	b	LBB0_33
LBB0_24:
	ldr	x8, [x19, #48]
	cbz	x8, LBB0_33
; %bb.25:
	mov	x21, #0
LBB0_26:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #88]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #48]
	cmp	x21, x8
	b.lo	LBB0_26
	b	LBB0_33
LBB0_27:
	ldr	x8, [x19, #56]
	cbz	x8, LBB0_33
; %bb.28:
	mov	x21, #0
LBB0_29:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #80]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #56]
	cmp	x21, x8
	b.lo	LBB0_29
	b	LBB0_33
LBB0_30:
	ldr	x8, [x19, #64]
	cbz	x8, LBB0_33
; %bb.31:
	mov	x21, #0
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	ldr	x8, [x19, #72]
	ldr	w0, [x8, x21, lsl #2]
	bl	_FLOAT_TO_UINT
	str	x0, [x20, x21, lsl #3]
	add	x21, x21, #1
	ldr	x8, [x19, #64]
	cmp	x21, x8
	b.lo	LBB0_32
LBB0_33:
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpLdrGot	Lloh6, Lloh7
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_5-LBB0_5)>>2
	.byte	(LBB0_7-LBB0_5)>>2
	.byte	(LBB0_10-LBB0_5)>>2
	.byte	(LBB0_13-LBB0_5)>>2
	.byte	(LBB0_15-LBB0_5)>>2
	.byte	(LBB0_18-LBB0_5)>>2
	.byte	(LBB0_21-LBB0_5)>>2
	.byte	(LBB0_24-LBB0_5)>>2
	.byte	(LBB0_27-LBB0_5)>>2
	.byte	(LBB0_30-LBB0_5)>>2
                                        ; -- End function
	.comm	_GL_INVALID_OPERATION,4,2       ; @GL_INVALID_OPERATION
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glGetPixelMapfv"

	.comm	_GL_INVALID_ENUM,4,2            ; @GL_INVALID_ENUM
.subsections_via_symbols
