	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function wined3d_cs_exec_set_constant_buffer
_wined3d_cs_exec_set_constant_buffer:   ## @wined3d_cs_exec_set_constant_buffer
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rsi, %rbx
	movq	%rdi, %r14
	movq	8(%rdi), %rax
	movq	(%rsi), %rcx
	movq	8(%rsi), %rdx
	movq	(%rax,%rcx,8), %rax
	movq	(%rax,%rdx,8), %r15
	movq	16(%rsi), %rcx
	movq	%rcx, (%rax,%rdx,8)
	movq	16(%rsi), %rdi
	testq	%rdi, %rdi
	je	LBB0_2
## %bb.1:
	callq	_InterlockedIncrement
LBB0_2:
	testq	%r15, %r15
	je	LBB0_4
## %bb.3:
	movq	%r15, %rdi
	callq	_InterlockedDecrement
LBB0_4:
	movl	(%r14), %r14d
	movq	(%rbx), %rdi
	callq	_STATE_CONSTANT_BUFFER
	movl	%r14d, %edi
	movl	%eax, %esi
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_device_invalidate_state        ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_wined3d_cs_exec_set_constant_buffer
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function wined3d_cs_exec_set_constant_buffer
_wined3d_cs_exec_set_constant_buffer:   ; @wined3d_cs_exec_set_constant_buffer
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x1
	mov	x20, x0
	ldr	x8, [x0, #8]
	ldp	x9, x10, [x1]
	ldr	x8, [x8, x9, lsl #3]
	lsl	x9, x10, #3
	ldr	x21, [x8, x9]
	ldr	x10, [x1, #16]
	str	x10, [x8, x9]
	ldr	x0, [x1, #16]
	cbz	x0, LBB0_2
; %bb.1:
	bl	_InterlockedIncrement
LBB0_2:
	cbz	x21, LBB0_4
; %bb.3:
	mov	x0, x21
	bl	_InterlockedDecrement
LBB0_4:
	ldr	w20, [x20]
	ldr	x0, [x19]
	bl	_STATE_CONSTANT_BUFFER
	mov	x1, x0
	mov	x0, x20
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	b	_device_invalidate_state
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_wined3d_cs_exec_set_constant_buffer
.subsections_via_symbols
