	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function append_transform_feedback_skip_components
_append_transform_feedback_skip_components: ## @append_transform_feedback_skip_components
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r8, %rbx
	movq	%rcx, -56(%rbp)                 ## 8-byte Spill
	movq	%rdx, %r12
	movq	%rsi, %r13
	movq	%rdi, %r15
	movl	%r9d, -44(%rbp)                 ## 4-byte Spill
	cmpl	$4, %r9d
	jb	LBB0_3
## %bb.1:
	movl	-44(%rbp), %r14d                ## 4-byte Reload
	shrl	$2, %r14d
	.p2align	4, 0x90
LBB0_2:                                 ## =>This Inner Loop Header: Depth=1
	movq	%rbx, %rdi
	leaq	L_.str(%rip), %rsi
	xorl	%eax, %eax
	callq	_string_buffer_sprintf
	movq	%r15, %rdi
	movq	%r13, %rsi
	movq	%r12, %rdx
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movq	%rbx, %r8
	callq	_append_transform_feedback_varying
	decl	%r14d
	jne	LBB0_2
LBB0_3:
	movq	%r15, %r14
	movq	-56(%rbp), %r15                 ## 8-byte Reload
	movl	-44(%rbp), %edx                 ## 4-byte Reload
	andl	$3, %edx
	je	LBB0_4
## %bb.5:
	leaq	L_.str.1(%rip), %rsi
	movq	%rbx, %rdi
	xorl	%eax, %eax
	callq	_string_buffer_sprintf
	movq	%r14, %rdi
	movq	%r13, %rsi
	movq	%r12, %rdx
	movq	%r15, %rcx
	movq	%rbx, %r8
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_append_transform_feedback_varying ## TAILCALL
LBB0_4:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"gl_SkipComponents4"

L_.str.1:                               ## @.str.1
	.asciz	"gl_SkipComponents%u"

	.no_dead_strip	_append_transform_feedback_skip_components
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function append_transform_feedback_skip_components
_append_transform_feedback_skip_components: ; @append_transform_feedback_skip_components
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #96
	.cfi_def_cfa_offset 96
	stp	x26, x25, [sp, #16]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #32]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #48]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #64]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #80]             ; 16-byte Folded Spill
	add	x29, sp, #80
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x24, x5
	mov	x19, x4
	mov	x20, x3
	mov	x21, x2
	mov	x22, x1
	mov	x23, x0
	cmp	w5, #4
	b.lo	LBB0_3
; %bb.1:
	lsr	w26, w24, #2
Lloh0:
	adrp	x25, l_.str@PAGE
Lloh1:
	add	x25, x25, l_.str@PAGEOFF
LBB0_2:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x19
	mov	x1, x25
	bl	_string_buffer_sprintf
	mov	x0, x23
	mov	x1, x22
	mov	x2, x21
	mov	x3, x20
	mov	x4, x19
	bl	_append_transform_feedback_varying
	subs	w26, w26, #1
	b.ne	LBB0_2
LBB0_3:
	ands	w8, w24, #0x3
	b.eq	LBB0_5
; %bb.4:
	str	x8, [sp]
Lloh2:
	adrp	x1, l_.str.1@PAGE
Lloh3:
	add	x1, x1, l_.str.1@PAGEOFF
	mov	x0, x19
	bl	_string_buffer_sprintf
	mov	x0, x23
	mov	x1, x22
	mov	x2, x21
	mov	x3, x20
	mov	x4, x19
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	b	_append_transform_feedback_varying
LBB0_5:
	ldp	x29, x30, [sp, #80]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #64]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #48]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #32]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #96
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"gl_SkipComponents4"

l_.str.1:                               ; @.str.1
	.asciz	"gl_SkipComponents%u"

	.no_dead_strip	_append_transform_feedback_skip_components
.subsections_via_symbols
