	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	___gl_meshTessellateInterior    ## -- Begin function __gl_meshTessellateInterior
	.p2align	4, 0x90
___gl_meshTessellateInterior:           ## @__gl_meshTessellateInterior
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %r15
	movq	8(%rdi), %rdi
	movl	$1, %r14d
	cmpq	%r15, %rdi
	jne	LBB0_1
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_4:                                 ##   in Loop: Header=BB0_1 Depth=1
	movq	%rbx, %rdi
	cmpq	%r15, %rbx
	je	LBB0_5
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movq	8(%rdi), %rbx
	cmpq	$0, (%rdi)
	je	LBB0_4
## %bb.2:                               ##   in Loop: Header=BB0_1 Depth=1
	callq	___gl_meshTessellateMonoRegion
	testl	%eax, %eax
	jne	LBB0_4
## %bb.3:
	xorl	%r14d, %r14d
LBB0_5:
	movl	%r14d, %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	___gl_meshTessellateInterior    ; -- Begin function __gl_meshTessellateInterior
	.p2align	2
___gl_meshTessellateInterior:           ; @__gl_meshTessellateInterior
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
	ldr	x0, [x0, #8]
	cmp	x0, x19
	b.ne	LBB0_3
LBB0_1:
	mov	w0, #1
	b	LBB0_5
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	mov	x0, x20
	cmp	x20, x19
	b.eq	LBB0_1
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	ldp	x8, x20, [x0]
	cbz	x8, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	bl	___gl_meshTessellateMonoRegion
	cbnz	w0, LBB0_2
LBB0_5:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
