	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function findyz
_findyz:                                ## @findyz
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, -56(%rbp)                 ## 8-byte Spill
	movq	%rsi, -48(%rbp)                 ## 8-byte Spill
	movl	%edi, %r11d
	movl	$-16384, %r15d                  ## imm = 0xC000
	xorl	%eax, %eax
	movl	$-2, %ecx
	xorl	%ebx, %ebx
	movl	$0, -72(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -68(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -64(%rbp)                   ## 4-byte Folded Spill
	movl	$0, -60(%rbp)                   ## 4-byte Folded Spill
	xorl	%r12d, %r12d
	xorl	%r13d, %r13d
	xorl	%r8d, %r8d
	xorl	%edx, %edx
	xorl	%esi, %esi
	xorl	%r9d, %r9d
	xorl	%r14d, %r14d
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	$16, %r10d
	cmpl	%r14d, %r11d
	je	LBB0_2
## %bb.4:                               ##   in Loop: Header=BB0_1 Depth=1
	addl	$2, %ecx
	cmpl	%ecx, %r11d
	je	LBB0_3
## %bb.5:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	$15, %r10d
	cmpl	%eax, %r11d
	je	LBB0_3
## %bb.6:                               ##   in Loop: Header=BB0_1 Depth=1
	cmpl	%r12d, %r11d
	je	LBB0_3
## %bb.7:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	$14, %r10d
	cmpl	%ebx, %r11d
	je	LBB0_3
## %bb.8:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	%r11d, %edi
	addl	%r13d, %edi
	je	LBB0_3
## %bb.9:                               ##   in Loop: Header=BB0_1 Depth=1
	movl	$13, %r10d
	cmpl	-72(%rbp), %r11d                ## 4-byte Folded Reload
	je	LBB0_3
## %bb.10:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%r11d, %edi
	addl	%r8d, %edi
	je	LBB0_3
## %bb.11:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	$12, %r10d
	cmpl	-68(%rbp), %r11d                ## 4-byte Folded Reload
	je	LBB0_3
## %bb.12:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%r11d, %edi
	addl	%edx, %edi
	je	LBB0_3
## %bb.13:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	$11, %r10d
	cmpl	-64(%rbp), %r11d                ## 4-byte Folded Reload
	je	LBB0_3
## %bb.14:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%r11d, %edi
	addl	%esi, %edi
	je	LBB0_3
## %bb.15:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	$10, %r10d
	cmpl	-60(%rbp), %r11d                ## 4-byte Folded Reload
	je	LBB0_3
## %bb.16:                              ##   in Loop: Header=BB0_1 Depth=1
	movl	%r11d, %edi
	addl	%r9d, %edi
	je	LBB0_3
## %bb.17:                              ##   in Loop: Header=BB0_1 Depth=1
	addl	$16384, %r15d                   ## imm = 0x4000
	cmpl	%r15d, %r11d
	je	LBB0_18
## %bb.19:                              ##   in Loop: Header=BB0_1 Depth=1
	addl	$-8192, %r9d                    ## imm = 0xE000
	addl	$-2048, %esi                    ## imm = 0xF800
	addl	$-512, %edx                     ## imm = 0xFE00
	addl	$-128, %r8d
	addl	$-32, %r13d
	addl	$8, %r12d
	addl	$4096, -60(%rbp)                ## 4-byte Folded Spill
                                        ## imm = 0x1000
	addl	$1024, -64(%rbp)                ## 4-byte Folded Spill
                                        ## imm = 0x400
	addl	$256, -68(%rbp)                 ## 4-byte Folded Spill
                                        ## imm = 0x100
	addl	$64, -72(%rbp)                  ## 4-byte Folded Spill
	addl	$16, %ebx
	addl	$4, %eax
	incl	%r14d
	cmpl	$255, %r14d
	jne	LBB0_1
## %bb.20:
	xorl	%eax, %eax
	jmp	LBB0_21
LBB0_2:
	movl	%r11d, %r14d
	jmp	LBB0_3
LBB0_18:
	movl	$9, %r10d
LBB0_3:
	movq	-56(%rbp), %rax                 ## 8-byte Reload
	movq	-48(%rbp), %rcx                 ## 8-byte Reload
	movl	%r14d, (%rcx)
	movl	%r10d, (%rax)
	movl	$1, %eax
LBB0_21:
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_findyz
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function findyz
_findyz:                                ; @findyz
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	.cfi_offset w19, -8
	.cfi_offset w20, -16
	mov	w9, #0
	mov	w10, #0
	mov	w11, #0
	mov	w12, #0
	mov	w13, #0
	mov	w14, #0
	mov	w15, #0
	mov	w16, #0
	mov	w17, #0
	mov	w3, #0
	mov	w4, #0
	mov	w5, #0
	mov	w8, #0
	mov	w6, #-16384
	mov	w7, #-2
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	cmp	w0, w8
	b.eq	LBB0_18
; %bb.2:                                ;   in Loop: Header=BB0_1 Depth=1
	add	w7, w7, #2
	cmp	w0, w7
	b.eq	LBB0_19
; %bb.3:                                ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #15
	cmp	w0, w9
	b.eq	LBB0_21
; %bb.4:                                ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w15
	b.eq	LBB0_21
; %bb.5:                                ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #14
	cmp	w0, w10
	b.eq	LBB0_21
; %bb.6:                                ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w16
	b.eq	LBB0_21
; %bb.7:                                ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #13
	cmp	w0, w11
	b.eq	LBB0_21
; %bb.8:                                ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w17
	b.eq	LBB0_21
; %bb.9:                                ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #12
	cmp	w0, w12
	b.eq	LBB0_21
; %bb.10:                               ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w3
	b.eq	LBB0_21
; %bb.11:                               ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #11
	cmp	w0, w13
	b.eq	LBB0_21
; %bb.12:                               ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w4
	b.eq	LBB0_21
; %bb.13:                               ;   in Loop: Header=BB0_1 Depth=1
	mov	w19, #10
	cmp	w0, w14
	b.eq	LBB0_21
; %bb.14:                               ;   in Loop: Header=BB0_1 Depth=1
	cmp	w0, w5
	b.eq	LBB0_21
; %bb.15:                               ;   in Loop: Header=BB0_1 Depth=1
	add	w6, w6, #4, lsl #12             ; =16384
	cmp	w0, w6
	b.eq	LBB0_20
; %bb.16:                               ;   in Loop: Header=BB0_1 Depth=1
	add	w5, w5, #2, lsl #12             ; =8192
	add	w4, w4, #2048
	add	w3, w3, #512
	add	w17, w17, #128
	add	w16, w16, #32
	add	w15, w15, #8
	add	w14, w14, #1, lsl #12           ; =4096
	add	w13, w13, #1024
	add	w12, w12, #256
	add	w11, w11, #64
	add	w10, w10, #16
	add	w9, w9, #4
	add	w8, w8, #1
	cmp	w8, #255
	b.ne	LBB0_1
; %bb.17:
	mov	w0, #0
	ldp	x20, x19, [sp], #16             ; 16-byte Folded Reload
	ret
LBB0_18:
	mov	w19, #16
	b	LBB0_22
LBB0_19:
	mov	w19, #16
	b	LBB0_21
LBB0_20:
	mov	w19, #9
LBB0_21:
	mov	x0, x8
LBB0_22:
	str	w0, [x1]
	str	w19, [x2]
	mov	w0, #1
	ldp	x20, x19, [sp], #16             ; 16-byte Folded Reload
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_findyz
.subsections_via_symbols
