	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_alloc_vb                    ## -- Begin function gl_alloc_vb
	.p2align	4, 0x90
_gl_alloc_vb:                           ## @gl_alloc_vb
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	$80, %edi
	movl	$1, %esi
	callq	_calloc
	testq	%rax, %rax
	je	LBB0_5
## %bb.1:
	movq	_VB_SIZE@GOTPCREL(%rip), %r8
	cmpq	$0, (%r8)
	je	LBB0_4
## %bb.2:
	movq	72(%rax), %r9
	movq	64(%rax), %r11
	movq	(%rax), %rdi
	movq	8(%rax), %rcx
	xorl	%edx, %edx
	movabsq	$4575657221408423936, %r10      ## imm = 0x3F80000000000000
	.p2align	4, 0x90
LBB0_3:                                 ## =>This Inner Loop Header: Depth=1
	movq	$0, (%r9,%rdx,8)
	movq	$0, (%r11,%rdx,8)
	movq	(%rdi,%rdx,8), %rsi
	movl	$1065353216, 12(%rsi)           ## imm = 0x3F800000
	movq	(%rcx,%rdx,8), %rsi
	movq	%r10, 8(%rsi)
	incq	%rdx
	cmpq	(%r8), %rdx
	jb	LBB0_3
LBB0_4:
	movq	_VERTEX3_BIT@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, 56(%rax)
	movl	$2, 16(%rax)
	movq	_GL_TRUE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	movq	%rcx, 48(%rax)
	movq	%rcx, 40(%rax)
	movq	%rcx, 32(%rax)
	movq	$0, 24(%rax)
	movq	_CLIP_ALL_BITS@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	movl	%ecx, 20(%rax)
LBB0_5:
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_VB_SIZE,8,3                    ## @VB_SIZE
	.comm	_VERTEX3_BIT,4,2                ## @VERTEX3_BIT
	.comm	_GL_TRUE,8,3                    ## @GL_TRUE
	.comm	_CLIP_ALL_BITS,4,2              ## @CLIP_ALL_BITS
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal8,8byte_literals
	.p2align	3                               ; -- Begin function gl_alloc_vb
lCPI0_0:
	.long	0x00000000                      ; float 0
	.long	0x3f800000                      ; float 1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_gl_alloc_vb
	.p2align	2
_gl_alloc_vb:                           ; @gl_alloc_vb
	.cfi_startproc
; %bb.0:
	stp	x29, x30, [sp, #-16]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 16
	mov	x29, sp
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	mov	w0, #80
	mov	w1, #1
	bl	_calloc
	cbz	x0, LBB0_5
; %bb.1:
Lloh0:
	adrp	x8, _VB_SIZE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _VB_SIZE@GOTPAGEOFF]
	ldr	x9, [x8]
	cbz	x9, LBB0_4
; %bb.2:
	mov	x9, #0
	ldp	x11, x10, [x0, #64]
	ldp	x12, x13, [x0]
	mov	w14, #1065353216
Lloh2:
	adrp	x15, lCPI0_0@PAGE
Lloh3:
	ldr	d0, [x15, lCPI0_0@PAGEOFF]
LBB0_3:                                 ; =>This Inner Loop Header: Depth=1
	lsl	x15, x9, #3
	str	xzr, [x10, x15]
	str	xzr, [x11, x15]
	ldr	x16, [x12, x15]
	str	w14, [x16, #12]
	ldr	x15, [x13, x15]
	str	d0, [x15, #8]
	add	x9, x9, #1
	ldr	x15, [x8]
	cmp	x9, x15
	b.lo	LBB0_3
LBB0_4:
Lloh4:
	adrp	x8, _VERTEX3_BIT@GOTPAGE
Lloh5:
	ldr	x8, [x8, _VERTEX3_BIT@GOTPAGEOFF]
Lloh6:
	ldr	w8, [x8]
	str	w8, [x0, #56]
	mov	w8, #2
Lloh7:
	adrp	x9, _GL_TRUE@GOTPAGE
Lloh8:
	ldr	x9, [x9, _GL_TRUE@GOTPAGEOFF]
Lloh9:
	ldr	x9, [x9]
	stp	x9, x9, [x0, #40]
	stp	xzr, x9, [x0, #24]
Lloh10:
	adrp	x9, _CLIP_ALL_BITS@GOTPAGE
Lloh11:
	ldr	x9, [x9, _CLIP_ALL_BITS@GOTPAGEOFF]
Lloh12:
	ldr	w9, [x9]
	stp	w8, w9, [x0, #16]
LBB0_5:
	ldp	x29, x30, [sp], #16             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdr	Lloh2, Lloh3
	.loh AdrpLdrGotLdr	Lloh10, Lloh11, Lloh12
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_VB_SIZE,8,3                    ; @VB_SIZE
	.comm	_VERTEX3_BIT,4,2                ; @VERTEX3_BIT
	.comm	_GL_TRUE,8,3                    ; @GL_TRUE
	.comm	_CLIP_ALL_BITS,4,2              ; @CLIP_ALL_BITS
.subsections_via_symbols
