	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function gl_Color4f
LCPI0_0:
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__text,regular,pure_instructions
	.globl	_gl_Color4f
	.p2align	4, 0x90
_gl_Color4f:                            ## @gl_Color4f
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r12
	pushq	%rbx
	.cfi_offset %rbx, -48
	.cfi_offset %r12, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r8d, %r14d
	movl	%ecx, %r15d
	movl	%edx, %r12d
	movq	%rdi, %rbx
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	xorps	%xmm0, %xmm0
	movl	%esi, %edi
	callq	_CLAMP
	movq	16(%rbx), %rcx
	imull	(%rcx), %eax
	movl	%eax, %edi
	callq	_FloatToInt
	movq	24(%rbx), %rcx
	movq	%rax, (%rcx)
	xorps	%xmm0, %xmm0
	movl	%r12d, %edi
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_CLAMP
	movq	16(%rbx), %rcx
	imull	4(%rcx), %eax
	movl	%eax, %edi
	callq	_FloatToInt
	movq	24(%rbx), %rcx
	movq	%rax, 8(%rcx)
	xorps	%xmm0, %xmm0
	movl	%r15d, %edi
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_CLAMP
	movq	16(%rbx), %rcx
	imull	8(%rcx), %eax
	movl	%eax, %edi
	callq	_FloatToInt
	movq	24(%rbx), %rcx
	movq	%rax, 16(%rcx)
	xorps	%xmm0, %xmm0
	movl	%r14d, %edi
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	callq	_CLAMP
	movq	16(%rbx), %rcx
	imull	12(%rcx), %eax
	movl	%eax, %edi
	callq	_FloatToInt
	movq	24(%rbx), %rcx
	movq	%rax, 24(%rcx)
	xorl	%edi, %edi
	cmpl	$0, 8(%rbx)
	sete	%dil
	callq	_ASSERT
	movq	_GL_FALSE@GOTPCREL(%rip), %rax
	movl	(%rax), %eax
	movq	(%rbx), %rcx
	movl	%eax, (%rcx)
	popq	%rbx
	popq	%r12
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_FALSE,4,2                   ## @GL_FALSE
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gl_Color4f                     ; -- Begin function gl_Color4f
	.p2align	2
_gl_Color4f:                            ; @gl_Color4f
	.cfi_startproc
; %bb.0:
	stp	x22, x21, [sp, #-48]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 48
	stp	x20, x19, [sp, #16]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #32]             ; 16-byte Folded Spill
	add	x29, sp, #32
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x20, x4
	mov	x21, x3
	mov	x22, x2
	mov	x19, x0
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x0, x1
	bl	_CLAMP
	ldr	x8, [x19, #16]
	ldr	w8, [x8]
	mul	w0, w8, w0
	bl	_FloatToInt
	ldr	x8, [x19, #24]
	str	x0, [x8]
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x0, x22
	bl	_CLAMP
	ldr	x8, [x19, #16]
	ldr	w8, [x8, #4]
	mul	w0, w8, w0
	bl	_FloatToInt
	ldr	x8, [x19, #24]
	str	x0, [x8, #8]
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x0, x21
	bl	_CLAMP
	ldr	x8, [x19, #16]
	ldr	w8, [x8, #8]
	mul	w0, w8, w0
	bl	_FloatToInt
	ldr	x8, [x19, #24]
	str	x0, [x8, #16]
	movi	d0, #0000000000000000
	fmov	s1, #1.00000000
	mov	x0, x20
	bl	_CLAMP
	ldr	x8, [x19, #16]
	ldr	w8, [x8, #12]
	mul	w0, w8, w0
	bl	_FloatToInt
	ldr	x8, [x19, #24]
	str	x0, [x8, #24]
	ldr	w8, [x19, #8]
	cmp	w8, #0
	cset	w0, eq
	bl	_ASSERT
Lloh0:
	adrp	x8, _GL_FALSE@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_FALSE@GOTPAGEOFF]
Lloh2:
	ldr	w8, [x8]
	ldr	x9, [x19]
	str	w8, [x9]
	ldp	x29, x30, [sp, #32]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #16]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp], #48             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_FALSE,4,2                   ; @GL_FALSE
.subsections_via_symbols
