	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function DrawMines
_DrawMines:                             ## @DrawMines
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %r13
	movl	%esi, %ebx
	movl	%edi, %r14d
	movl	8(%rdx), %esi
	movl	%ebx, %edi
	callq	_SelectObject
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movl	(%r13), %esi
	testl	%esi, %esi
	je	LBB0_8
## %bb.1:
	movl	4(%r13), %ecx
	movl	$1, %r15d
	movq	_FALSE@GOTPCREL(%rip), %rax
	movl	%ebx, -48(%rbp)                 ## 4-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_3:                                 ##   in Loop: Header=BB0_2 Depth=1
	xorl	%ecx, %ecx
LBB0_7:                                 ##   in Loop: Header=BB0_2 Depth=1
	incl	%r15d
	cmpl	%esi, %r15d
	ja	LBB0_8
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_5 Depth 2
	testl	%ecx, %ecx
	je	LBB0_3
## %bb.4:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	$1, %r12d
	.p2align	4, 0x90
LBB0_5:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rax), %r9d
	movl	%r14d, %edi
	movl	%ebx, %esi
	movl	%r14d, %ebx
	movq	%rax, %r14
	movq	%r13, %rdx
	movl	%r12d, %ecx
	movl	%r15d, %r8d
	callq	_DrawMine
	movq	%r14, %rax
	movl	%ebx, %r14d
	movl	-48(%rbp), %ebx                 ## 4-byte Reload
	incl	%r12d
	movl	4(%r13), %ecx
	cmpl	%ecx, %r12d
	jbe	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_2 Depth=1
	movl	(%r13), %esi
	jmp	LBB0_7
LBB0_8:
	movl	%ebx, %edi
	movl	-44(%rbp), %esi                 ## 4-byte Reload
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_SelectObject                   ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_FALSE,4,2                      ## @FALSE
	.no_dead_strip	_DrawMines
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function DrawMines
_DrawMines:                             ; @DrawMines
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x20, x2
	mov	x19, x1
	mov	x21, x0
	ldr	w1, [x2, #8]
	mov	x0, x19
	bl	_SelectObject
	mov	x22, x0
	ldr	w8, [x20]
	cbz	w8, LBB0_7
; %bb.1:
	ldr	w9, [x20, #4]
	mov	w23, #1
Lloh0:
	adrp	x25, _FALSE@GOTPAGE
Lloh1:
	ldr	x25, [x25, _FALSE@GOTPAGEOFF]
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	w23, w23, #1
	cmp	w23, w8
	b.hi	LBB0_7
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_5 Depth 2
	cbz	w9, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w24, #1
LBB0_5:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w5, [x25]
	mov	x0, x21
	mov	x1, x19
	mov	x2, x20
	mov	x3, x24
	mov	x4, x23
	bl	_DrawMine
	add	w24, w24, #1
	ldr	w9, [x20, #4]
	cmp	w24, w9
	b.ls	LBB0_5
; %bb.6:                                ;   in Loop: Header=BB0_3 Depth=1
	ldr	w8, [x20]
	b	LBB0_2
LBB0_7:
	mov	x0, x19
	mov	x1, x22
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_SelectObject
	.loh AdrpLdrGot	Lloh0, Lloh1
	.cfi_endproc
                                        ; -- End function
	.comm	_FALSE,4,2                      ; @FALSE
	.no_dead_strip	_DrawMines
.subsections_via_symbols
