	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function mark_hl_words
_mark_hl_words:                         ## @mark_hl_words
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$88, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%edx, %r14d
	movq	%rdi, %r12
	movl	$0, -64(%rbp)
	movl	$0, -76(%rbp)
	testl	%edx, %edx
	je	LBB0_1
## %bb.76:
	movl	(%r12), %r13d
	decl	%r13d
LBB0_77:
	xorl	%eax, %eax
LBB0_78:
	cmpl	%r13d, %eax
	jle	LBB0_79
LBB0_90:
	addq	$88, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_79:
	movl	%eax, %edx
	movslq	%eax, %rcx
	movq	8(%r12), %rax
	shlq	$4, %rcx
	leaq	(%rcx,%rcx,2), %rbx
	subl	%edx, %r13d
	incl	%r13d
	jmp	LBB0_80
	.p2align	4, 0x90
LBB0_83:                                ##   in Loop: Header=BB0_80 Depth=1
	callq	_HLIDREPLACE
	movq	8(%r12), %rcx
	testq	%rax, %rax
	je	LBB0_85
## %bb.84:                              ##   in Loop: Header=BB0_80 Depth=1
	movl	$1, 8(%rcx,%rbx)
LBB0_89:                                ##   in Loop: Header=BB0_80 Depth=1
	movq	8(%r12), %rax
	xorl	%ecx, %ecx
	cmpq	$0, 24(%rax,%rbx)
	sete	%cl
	movl	%ecx, 16(%rax,%rbx)
	addq	$48, %rbx
	decl	%r13d
	je	LBB0_90
LBB0_80:                                ## =>This Inner Loop Header: Depth=1
	cmpq	$0, 40(%rax,%rbx)
	je	LBB0_82
## %bb.81:                              ##   in Loop: Header=BB0_80 Depth=1
	movl	$1, 4(%rax,%rbx)
LBB0_82:                                ##   in Loop: Header=BB0_80 Depth=1
	movl	32(%rax,%rbx), %edi
	testl	%r14d, %r14d
	je	LBB0_83
## %bb.86:                              ##   in Loop: Header=BB0_80 Depth=1
	callq	_XMLHLIDSKIP
	testq	%rax, %rax
	je	LBB0_89
LBB0_88:                                ##   in Loop: Header=BB0_80 Depth=1
	movq	8(%r12), %rax
	movl	$1, 12(%rax,%rbx)
	jmp	LBB0_89
LBB0_85:                                ##   in Loop: Header=BB0_80 Depth=1
	movl	32(%rcx,%rbx), %edi
	callq	_HLIDSKIP
	testq	%rax, %rax
	jne	LBB0_88
	jmp	LBB0_89
LBB0_1:
	movl	%r8d, %r15d
	movl	%ecx, %r13d
	movl	%esi, %ebx
	movl	%r9d, -60(%rbp)                 ## 4-byte Spill
	leaq	-64(%rbp), %rdx
	leaq	-76(%rbp), %rcx
	movq	%r12, %rdi
	callq	_hlCover
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	testq	%rax, %rax
	movl	%r15d, -56(%rbp)                ## 4-byte Spill
	movl	%r14d, -100(%rbp)               ## 4-byte Spill
	je	LBB0_69
## %bb.2:
	movl	%ebx, -120(%rbp)                ## 4-byte Spill
	movl	%r13d, -72(%rbp)                ## 4-byte Spill
	movl	-60(%rbp), %eax                 ## 4-byte Reload
	testl	%eax, %eax
	setg	-49(%rbp)                       ## 1-byte Folded Spill
	movl	$-1, -96(%rbp)                  ## 4-byte Folded Spill
	movl	$0, -48(%rbp)                   ## 4-byte Folded Spill
	movl	$-1, %r13d
	movl	$-1, -116(%rbp)                 ## 4-byte Folded Spill
	movq	%r12, -112(%rbp)                ## 8-byte Spill
	jmp	LBB0_3
	.p2align	4, 0x90
LBB0_66:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-92(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, -116(%rbp)                ## 4-byte Spill
	movl	-48(%rbp), %r13d                ## 4-byte Reload
	movl	%r15d, -96(%rbp)                ## 4-byte Spill
LBB0_67:                                ##   in Loop: Header=BB0_3 Depth=1
	incl	-64(%rbp)
	movq	%r12, %rdi
	movl	-120(%rbp), %esi                ## 4-byte Reload
	leaq	-64(%rbp), %rdx
	leaq	-76(%rbp), %rcx
	callq	_hlCover
	testq	%rax, %rax
	movl	-100(%rbp), %r14d               ## 4-byte Reload
	movl	-60(%rbp), %eax                 ## 4-byte Reload
	je	LBB0_68
LBB0_3:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
                                        ##       Child Loop BB0_8 Depth 3
                                        ##     Child Loop BB0_47 Depth 2
                                        ##     Child Loop BB0_22 Depth 2
                                        ##     Child Loop BB0_37 Depth 2
	movl	%r13d, -68(%rbp)                ## 4-byte Spill
	movslq	%r13d, %rcx
	movq	%rcx, -128(%rbp)                ## 8-byte Spill
	.p2align	4, 0x90
LBB0_4:                                 ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_8 Depth 3
	movl	-64(%rbp), %ebx
	xorl	%ecx, %ecx
	cmpl	-76(%rbp), %ebx
	jg	LBB0_5
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=2
	testl	%eax, %eax
	jle	LBB0_5
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=2
	movslq	%ebx, %r15
	movq	8(%r12), %rax
	movq	%r15, %rcx
	shlq	$4, %rcx
	leaq	(%rcx,%rcx,2), %r13
	xorl	%esi, %esi
	xorl	%r14d, %r14d
	.p2align	4, 0x90
LBB0_8:                                 ##   Parent Loop BB0_3 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	32(%rax,%r13), %edi
	movl	%esi, %ebx
	callq	_NONWORDTOKEN
	movl	%ebx, %esi
	cmpl	$1, %eax
	adcl	$0, %esi
	movq	-112(%rbp), %rax                ## 8-byte Reload
	movq	8(%rax), %rax
	cmpq	$0, 40(%rax,%r13)
	je	LBB0_10
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=3
	cmpq	$1, 24(%rax,%r13)
	adcl	$0, %r14d
LBB0_10:                                ##   in Loop: Header=BB0_8 Depth=3
	movl	-60(%rbp), %edx                 ## 4-byte Reload
	leaq	1(%r15), %rbx
	movslq	-76(%rbp), %rcx
	cmpl	%edx, %esi
	setl	%r12b
	cmpq	%rcx, %r15
	jge	LBB0_12
## %bb.11:                              ##   in Loop: Header=BB0_8 Depth=3
	addq	$48, %r13
	movq	%rbx, %r15
	cmpl	%edx, %esi
	jl	LBB0_8
LBB0_12:                                ##   in Loop: Header=BB0_4 Depth=2
	movl	%esi, -88(%rbp)                 ## 4-byte Spill
	leal	-1(%rbx), %eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movl	%r14d, %ecx
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_5:                                 ##   in Loop: Header=BB0_4 Depth=2
	movl	$0, -88(%rbp)                   ## 4-byte Folded Spill
	movb	-49(%rbp), %r12b                ## 1-byte Reload
LBB0_13:                                ##   in Loop: Header=BB0_4 Depth=2
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	cmpl	-96(%rbp), %ecx                 ## 4-byte Folded Reload
	movq	-112(%rbp), %r13                ## 8-byte Reload
	jge	LBB0_17
## %bb.14:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	8(%r13), %rax
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rcx,2), %r15
	shlq	$4, %r15
	movl	32(%rax,%r15), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_17
## %bb.15:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	8(%r13), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%r15)
	jle	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_4 Depth=2
	incl	-64(%rbp)
	movq	%r13, %rdi
	movl	-120(%rbp), %esi                ## 4-byte Reload
	leaq	-64(%rbp), %rdx
	leaq	-76(%rbp), %rcx
	callq	_hlCover
	testq	%rax, %rax
	movq	%r13, %r12
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	movl	-100(%rbp), %r14d               ## 4-byte Reload
	movl	-60(%rbp), %eax                 ## 4-byte Reload
	jne	LBB0_4
	jmp	LBB0_68
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-64(%rbp), %esi
	testb	%r12b, %r12b
	movl	%esi, -92(%rbp)                 ## 4-byte Spill
	je	LBB0_44
## %bb.18:                              ##   in Loop: Header=BB0_3 Depth=1
	leal	-1(%rbx), %ecx
	movq	-112(%rbp), %r12                ## 8-byte Reload
	cmpl	(%r12), %ebx
	movl	-60(%rbp), %eax                 ## 4-byte Reload
	movl	-88(%rbp), %r14d                ## 4-byte Reload
	jg	LBB0_19
## %bb.20:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	%eax, %r14d
	jge	LBB0_19
## %bb.21:                              ##   in Loop: Header=BB0_3 Depth=1
	movslq	%ecx, %rsi
	movq	%rsi, %rax
	shlq	$4, %rax
	leaq	(%rax,%rax,2), %r15
	incq	%rsi
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%rsi, -88(%rbp)                 ## 8-byte Spill
	movq	8(%r12), %rax
	movq	%rcx, %rbx
	cmpl	-76(%rbp), %ecx
	je	LBB0_25
## %bb.23:                              ##   in Loop: Header=BB0_22 Depth=2
	movl	32(%rax,%r15), %edi
	callq	_NONWORDTOKEN
	cmpl	$1, %eax
	adcl	$0, %r14d
	movq	8(%r12), %rax
	cmpq	$0, 40(%rax,%r15)
	je	LBB0_25
## %bb.24:                              ##   in Loop: Header=BB0_22 Depth=2
	cmpq	$1, 24(%rax,%r15)
	adcl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_25:                                ##   in Loop: Header=BB0_22 Depth=2
	movl	32(%rax,%r15), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_29
## %bb.26:                              ##   in Loop: Header=BB0_22 Depth=2
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%r15)
	jle	LBB0_29
## %bb.27:                              ##   in Loop: Header=BB0_22 Depth=2
	cmpl	-56(%rbp), %r14d                ## 4-byte Folded Reload
	jge	LBB0_28
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_22 Depth=2
	movslq	(%r12), %rax
	movq	%rbx, %rcx
	incl	%ecx
	movq	-88(%rbp), %rsi                 ## 8-byte Reload
	cmpq	%rax, %rsi
	movl	-60(%rbp), %eax                 ## 4-byte Reload
	jge	LBB0_31
## %bb.30:                              ##   in Loop: Header=BB0_22 Depth=2
	addq	$48, %r15
	incq	%rsi
	cmpl	%eax, %r14d
	jl	LBB0_22
LBB0_31:                                ##   in Loop: Header=BB0_3 Depth=1
	leal	-1(%rcx), %eax
	jmp	LBB0_32
	.p2align	4, 0x90
LBB0_44:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-88(%rbp), %eax                 ## 4-byte Reload
	cmpl	-56(%rbp), %eax                 ## 4-byte Folded Reload
	movq	-112(%rbp), %r12                ## 8-byte Reload
	jle	LBB0_45
## %bb.46:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	-76(%rbp), %r14d
	cmpl	%r14d, %ebx
	cmovll	%ebx, %r14d
	movslq	%r14d, %rax
	shlq	$4, %rax
	leaq	(%rax,%rax,2), %r15
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	movl	-56(%rbp), %ebx                 ## 4-byte Reload
	.p2align	4, 0x90
LBB0_47:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	8(%r12), %rax
	movl	32(%rax,%r15), %edi
	callq	_NONWORDTOKEN
	cmpl	$1, %eax
	sbbl	$0, -88(%rbp)                   ## 4-byte Folded Spill
	movq	8(%r12), %rax
	cmpq	$0, 40(%rax,%r15)
	je	LBB0_49
## %bb.48:                              ##   in Loop: Header=BB0_47 Depth=2
	cmpq	$1, 24(%rax,%r15)
	sbbl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_49:                                ##   in Loop: Header=BB0_47 Depth=2
	movl	32(%rax,%r15), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_51
## %bb.50:                              ##   in Loop: Header=BB0_47 Depth=2
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%r15)
	jg	LBB0_53
LBB0_51:                                ##   in Loop: Header=BB0_47 Depth=2
	cmpl	%ebx, -88(%rbp)                 ## 4-byte Folded Reload
	jle	LBB0_53
## %bb.52:                              ##   in Loop: Header=BB0_47 Depth=2
	decl	%r14d
	addq	$-48, %r15
	jmp	LBB0_47
LBB0_19:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	movl	-56(%rbp), %esi                 ## 4-byte Reload
	movl	-44(%rbp), %r15d                ## 4-byte Reload
	movl	-48(%rbp), %eax                 ## 4-byte Reload
	jmp	LBB0_33
LBB0_45:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	jmp	LBB0_56
LBB0_53:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	%r14d, -48(%rbp)                ## 4-byte Spill
	jmp	LBB0_56
LBB0_28:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	%rbx, %rcx
	movl	%ecx, %eax
LBB0_32:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-44(%rbp), %r15d                ## 4-byte Reload
	movl	-56(%rbp), %esi                 ## 4-byte Reload
LBB0_33:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	%esi, %r14d
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	jge	LBB0_57
## %bb.34:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	(%r12), %ecx
	jl	LBB0_57
## %bb.35:                              ##   in Loop: Header=BB0_3 Depth=1
	movl	%r15d, -44(%rbp)                ## 4-byte Spill
	movl	-64(%rbp), %r15d
	testl	%r15d, %r15d
	jg	LBB0_37
LBB0_36:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	$0, -92(%rbp)                   ## 4-byte Folded Spill
	jmp	LBB0_56
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_37 Depth=2
	leaq	1(%r15), %rax
	cmpq	$1, %rax
	jbe	LBB0_36
LBB0_37:                                ##   Parent Loop BB0_3 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movq	%r15, -88(%rbp)                 ## 8-byte Spill
	decq	%r15
	movq	8(%r12), %rax
	movq	%r12, %r13
	movl	%r15d, %r12d
	movq	%r12, %rcx
	shlq	$4, %rcx
	leaq	(%rcx,%rcx,2), %rbx
	movl	32(%rax,%rbx), %edi
	callq	_NONWORDTOKEN
	cmpl	$1, %eax
	adcl	$0, %r14d
	movq	8(%r13), %rax
	cmpq	$0, 40(%rax,%rbx)
	je	LBB0_39
## %bb.38:                              ##   in Loop: Header=BB0_37 Depth=2
	leaq	(%r12,%r12,2), %rcx
	shlq	$4, %rcx
	cmpq	$1, 24(%rax,%rcx)
	adcl	$0, -44(%rbp)                   ## 4-byte Folded Spill
LBB0_39:                                ##   in Loop: Header=BB0_37 Depth=2
	movl	-60(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, %r14d
	movl	-68(%rbp), %r13d                ## 4-byte Reload
	jge	LBB0_54
## %bb.40:                              ##   in Loop: Header=BB0_37 Depth=2
	leaq	(%r12,%r12,2), %rbx
	shlq	$4, %rbx
	movl	32(%rax,%rbx), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	movq	-112(%rbp), %r12                ## 8-byte Reload
	jne	LBB0_43
## %bb.41:                              ##   in Loop: Header=BB0_37 Depth=2
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%rbx)
	jle	LBB0_43
## %bb.42:                              ##   in Loop: Header=BB0_37 Depth=2
	cmpl	-56(%rbp), %r14d                ## 4-byte Folded Reload
	jl	LBB0_43
## %bb.55:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	decl	%eax
                                        ## kill: def $eax killed $eax killed $rax
	movl	%eax, -92(%rbp)                 ## 4-byte Spill
	jmp	LBB0_56
LBB0_54:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	decl	%eax
                                        ## kill: def $eax killed $eax killed $rax
	movl	%eax, -92(%rbp)                 ## 4-byte Spill
	movq	-112(%rbp), %r12                ## 8-byte Reload
	.p2align	4, 0x90
LBB0_56:                                ##   in Loop: Header=BB0_3 Depth=1
	movl	-44(%rbp), %r15d                ## 4-byte Reload
LBB0_57:                                ##   in Loop: Header=BB0_3 Depth=1
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	js	LBB0_66
## %bb.58:                              ##   in Loop: Header=BB0_3 Depth=1
	cmpl	-96(%rbp), %r15d                ## 4-byte Folded Reload
	jle	LBB0_59
## %bb.60:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r12), %rax
	movslq	-48(%rbp), %r14                 ## 4-byte Folded Reload
	leaq	(%r14,%r14,2), %rbx
	shlq	$4, %rbx
	movl	32(%rax,%rbx), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_62
## %bb.61:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%rbx)
	jg	LBB0_66
	jmp	LBB0_62
	.p2align	4, 0x90
LBB0_59:                                ##   in Loop: Header=BB0_3 Depth=1
	movslq	-48(%rbp), %r14                 ## 4-byte Folded Reload
LBB0_62:                                ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r12), %rax
	leaq	(%r14,%r14,2), %rbx
	shlq	$4, %rbx
	movl	32(%rax,%rbx), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_67
## %bb.63:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%rbx)
	jle	LBB0_67
## %bb.64:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rcx,2), %rbx
	shlq	$4, %rbx
	movl	32(%rax,%rbx), %edi
	callq	_NOENDTOKEN
	testq	%rax, %rax
	jne	LBB0_66
## %bb.65:                              ##   in Loop: Header=BB0_3 Depth=1
	movq	8(%r12), %rax
	movl	-72(%rbp), %ecx                 ## 4-byte Reload
	cmpl	%ecx, (%rax,%rbx)
	jle	LBB0_66
	jmp	LBB0_67
LBB0_68:
	cmpl	$0, -96(%rbp)                   ## 4-byte Folded Reload
	movl	-56(%rbp), %r15d                ## 4-byte Reload
	movl	-116(%rbp), %eax                ## 4-byte Reload
	jns	LBB0_78
LBB0_69:
	cmpl	$0, (%r12)
	jle	LBB0_70
## %bb.71:
	movl	$0, %eax
	movl	-48(%rbp), %r13d                ## 4-byte Reload
	testl	%r15d, %r15d
	jle	LBB0_78
## %bb.72:
	movl	$-1, %r13d
	movl	$32, %r14d
	movl	$1, %r15d
	xorl	%ebx, %ebx
	.p2align	4, 0x90
LBB0_73:                                ## =>This Inner Loop Header: Depth=1
	movq	8(%r12), %rax
	movl	(%rax,%r14), %edi
	callq	_NONWORDTOKEN
	cmpl	$1, %eax
	adcl	$0, %ebx
	movslq	(%r12), %rax
	incl	%r13d
	cmpq	%rax, %r15
	jge	LBB0_74
## %bb.75:                              ##   in Loop: Header=BB0_73 Depth=1
	addq	$48, %r14
	incq	%r15
	cmpl	-56(%rbp), %ebx                 ## 4-byte Folded Reload
	jl	LBB0_73
LBB0_74:
	movl	-100(%rbp), %r14d               ## 4-byte Reload
	jmp	LBB0_77
LBB0_70:
	xorl	%eax, %eax
	movl	-48(%rbp), %r13d                ## 4-byte Reload
	jmp	LBB0_78
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_mark_hl_words
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function mark_hl_words
_mark_hl_words:                         ; @mark_hl_words
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #144
	.cfi_def_cfa_offset 144
	stp	x28, x27, [sp, #48]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #64]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #80]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #96]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #112]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #128]            ; 16-byte Folded Spill
	add	x29, sp, #128
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x24, x2
	mov	x20, x0
	str	xzr, [sp, #40]
	cbz	w2, LBB0_14
; %bb.1:
	mov	w10, #0
	ldr	w8, [x20]
	sub	w11, w8, #1
LBB0_2:
	cmp	w10, w11
	b.le	LBB0_4
LBB0_3:
	ldp	x29, x30, [sp, #128]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #112]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #96]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #80]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #64]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #48]             ; 16-byte Folded Reload
	add	sp, sp, #144
	ret
LBB0_4:
	ldr	x8, [x20, #8]
	mov	w9, #48
	smull	x9, w10, w9
	add	x21, x9, #40
	sub	w9, w11, w10
	add	w22, w9, #1
	mov	w23, #1
	b	LBB0_8
LBB0_5:                                 ;   in Loop: Header=BB0_8 Depth=1
	bl	_HLIDREPLACE
	ldr	x8, [x20, #8]
	add	x8, x8, x21
	cbz	x0, LBB0_13
; %bb.6:                                ;   in Loop: Header=BB0_8 Depth=1
	stur	w23, [x8, #-32]
LBB0_7:                                 ;   in Loop: Header=BB0_8 Depth=1
	ldr	x8, [x20, #8]
	add	x9, x8, x21
	ldur	x10, [x9, #-16]
	cmp	x10, #0
	cset	w10, eq
	stur	w10, [x9, #-24]
	add	x21, x21, #48
	subs	w22, w22, #1
	b.eq	LBB0_3
LBB0_8:                                 ; =>This Inner Loop Header: Depth=1
	ldr	x9, [x8, x21]
	cbz	x9, LBB0_10
; %bb.9:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x9, x8, x21
	stur	w23, [x9, #-36]
LBB0_10:                                ;   in Loop: Header=BB0_8 Depth=1
	add	x8, x8, x21
	ldur	w0, [x8, #-8]
	cbz	w24, LBB0_5
; %bb.11:                               ;   in Loop: Header=BB0_8 Depth=1
	bl	_XMLHLIDSKIP
	cbz	x0, LBB0_7
LBB0_12:                                ;   in Loop: Header=BB0_8 Depth=1
	ldr	x8, [x20, #8]
	add	x8, x8, x21
	stur	w23, [x8, #-28]
	b	LBB0_7
LBB0_13:                                ;   in Loop: Header=BB0_8 Depth=1
	ldur	w0, [x8, #-8]
	bl	_HLIDSKIP
	cbnz	x0, LBB0_12
	b	LBB0_7
LBB0_14:
	mov	x22, x5
	mov	x23, x4
	mov	x25, x3
	mov	x21, x1
	add	x2, sp, #44
	add	x3, sp, #40
	mov	x0, x20
	bl	_hlCover
	cbz	x0, LBB0_77
; %bb.15:
	mov	w28, #0
	cmp	w22, #0
	cset	w8, gt
	stp	w8, w25, [sp, #24]              ; 8-byte Folded Spill
	mov	w8, #-1
	stp	w21, w8, [sp, #32]              ; 8-byte Folded Spill
	mov	w19, #48
	mov	w11, #-1
	mov	w8, #-1
	stp	w24, w8, [sp]                   ; 8-byte Folded Spill
	str	w23, [sp, #12]                  ; 4-byte Folded Spill
	b	LBB0_18
LBB0_16:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #8]                    ; 4-byte Folded Reload
	str	w8, [sp, #4]                    ; 4-byte Folded Spill
	mov	x8, x28
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	str	w27, [sp, #36]                  ; 4-byte Folded Spill
LBB0_17:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #44]
	add	w8, w8, #1
	str	w8, [sp, #44]
	add	x2, sp, #44
	add	x3, sp, #40
	mov	x0, x20
	ldr	w1, [sp, #32]                   ; 4-byte Folded Reload
	bl	_hlCover
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	cbz	x0, LBB0_76
LBB0_18:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_19 Depth 2
                                        ;       Child Loop BB0_23 Depth 3
                                        ;     Child Loop BB0_37 Depth 2
                                        ;     Child Loop BB0_44 Depth 2
                                        ;     Child Loop BB0_55 Depth 2
	str	x11, [sp, #16]                  ; 8-byte Folded Spill
	sxtw	x26, w11
LBB0_19:                                ;   Parent Loop BB0_18 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_23 Depth 3
	ldp	w8, w21, [sp, #40]
	cmp	w21, w8
	ccmp	w22, #1, #8, le
	b.ge	LBB0_21
; %bb.20:                               ;   in Loop: Header=BB0_19 Depth=2
	mov	w27, #0
	mov	w24, #0
	ldr	w23, [sp, #24]                  ; 4-byte Folded Reload
	b	LBB0_26
LBB0_21:                                ;   in Loop: Header=BB0_19 Depth=2
	mov	w24, #0
	mov	w27, #0
	sxtw	x21, w21
	ldr	x8, [x20, #8]
	add	x9, x21, x21, lsl #1
	lsl	x25, x9, #4
	b	LBB0_23
LBB0_22:                                ;   in Loop: Header=BB0_23 Depth=3
	add	x9, x21, #1
	ldrsw	x10, [sp, #40]
	cmp	w24, w22
	cset	w23, lt
	add	x25, x25, #48
	cmp	x21, x10
	ccmp	w24, w22, #0, lt
	mov	x21, x9
	b.ge	LBB0_25
LBB0_23:                                ;   Parent Loop BB0_18 Depth=1
                                        ;     Parent Loop BB0_19 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	add	x8, x8, x25
	ldr	w0, [x8, #32]
	bl	_NONWORDTOKEN
	cmp	w0, #0
	cinc	w24, w24, eq
	ldr	x8, [x20, #8]
	add	x9, x8, x25
	ldr	x10, [x9, #40]
	cbz	x10, LBB0_22
; %bb.24:                               ;   in Loop: Header=BB0_23 Depth=3
	ldr	x9, [x9, #24]
	cmp	x9, #0
	cinc	w27, w27, eq
	b	LBB0_22
LBB0_25:                                ;   in Loop: Header=BB0_19 Depth=2
	sub	w28, w9, #1
	mov	x21, x9
	ldr	w25, [sp, #28]                  ; 4-byte Folded Reload
LBB0_26:                                ;   in Loop: Header=BB0_19 Depth=2
	ldr	w8, [sp, #36]                   ; 4-byte Folded Reload
	cmp	w27, w8
	b.ge	LBB0_30
; %bb.27:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	x8, [x20, #8]
	madd	x8, x26, x19, x8
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbnz	x0, LBB0_30
; %bb.28:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	x8, [x20, #8]
	mul	x9, x26, x19
	ldr	w8, [x8, x9]
	cmp	w8, w25
	b.le	LBB0_30
; %bb.29:                               ;   in Loop: Header=BB0_19 Depth=2
	ldr	w8, [sp, #44]
	add	w8, w8, #1
	str	w8, [sp, #44]
	add	x2, sp, #44
	add	x3, sp, #40
	mov	x0, x20
	ldr	w1, [sp, #32]                   ; 4-byte Folded Reload
	bl	_hlCover
	cbnz	x0, LBB0_19
	b	LBB0_75
LBB0_30:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #44]
	str	w8, [sp, #8]                    ; 4-byte Folded Spill
	cbz	w23, LBB0_33
; %bb.31:                               ;   in Loop: Header=BB0_18 Depth=1
	sub	w25, w21, #1
	ldr	w8, [x20]
	cmp	w21, w8
	ccmp	w24, w22, #0, le
	b.lt	LBB0_41
; %bb.32:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w23, [sp, #12]                  ; 4-byte Folded Reload
	b	LBB0_50
LBB0_33:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w23, [sp, #12]                  ; 4-byte Folded Reload
	cmp	w24, w23
	b.le	LBB0_65
; %bb.34:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #40]
	cmp	w21, w8
	csel	w28, w21, w8, lt
	smull	x21, w28, w19
	b	LBB0_37
LBB0_35:                                ;   in Loop: Header=BB0_37 Depth=2
	ldr	x8, [x20, #8]
	ldr	w8, [x8, x21]
	cmp	w8, w25
	ccmp	w24, w23, #4, le
	b.le	LBB0_65
LBB0_36:                                ;   in Loop: Header=BB0_37 Depth=2
	sub	w28, w28, #1
	sub	x21, x21, #48
LBB0_37:                                ;   Parent Loop BB0_18 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	x8, [x20, #8]
	add	x8, x8, x21
	ldr	w0, [x8, #32]
	bl	_NONWORDTOKEN
	cmp	w0, #0
	cset	w8, eq
	ldr	x9, [x20, #8]
	add	x9, x9, x21
	ldr	x10, [x9, #40]
	cbz	x10, LBB0_39
; %bb.38:                               ;   in Loop: Header=BB0_37 Depth=2
	ldr	x10, [x9, #24]
	cmp	x10, #0
	cset	w10, eq
	sub	w27, w27, w10
LBB0_39:                                ;   in Loop: Header=BB0_37 Depth=2
	sub	w24, w24, w8
	ldr	w0, [x9, #32]
	bl	_NOENDTOKEN
	cbz	x0, LBB0_35
; %bb.40:                               ;   in Loop: Header=BB0_37 Depth=2
	cmp	w24, w23
	b.gt	LBB0_36
	b	LBB0_65
LBB0_41:                                ;   in Loop: Header=BB0_18 Depth=1
	sxtw	x8, w25
	add	x9, x8, w25, sxtw #1
	lsl	x28, x9, #4
	add	x21, x8, #1
	ldr	w23, [sp, #12]                  ; 4-byte Folded Reload
	b	LBB0_44
LBB0_42:                                ;   in Loop: Header=BB0_44 Depth=2
	add	x8, x8, x28
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbz	x0, LBB0_47
LBB0_43:                                ;   in Loop: Header=BB0_44 Depth=2
	ldrsw	x8, [x20]
	add	w25, w25, #1
	add	x28, x28, #48
	cmp	x21, x8
	add	x21, x21, #1
	ccmp	w24, w22, #0, lt
	b.ge	LBB0_49
LBB0_44:                                ;   Parent Loop BB0_18 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w9, [sp, #40]
	ldr	x8, [x20, #8]
	cmp	w25, w9
	b.eq	LBB0_42
; %bb.45:                               ;   in Loop: Header=BB0_44 Depth=2
	add	x8, x8, x28
	ldr	w0, [x8, #32]
	bl	_NONWORDTOKEN
	cmp	w0, #0
	cinc	w24, w24, eq
	ldr	x8, [x20, #8]
	add	x9, x8, x28
	ldr	x10, [x9, #40]
	cbz	x10, LBB0_42
; %bb.46:                               ;   in Loop: Header=BB0_44 Depth=2
	ldr	x9, [x9, #24]
	cmp	x9, #0
	cinc	w27, w27, eq
	b	LBB0_42
LBB0_47:                                ;   in Loop: Header=BB0_44 Depth=2
	ldr	x8, [x20, #8]
	ldr	w8, [x8, x28]
	ldr	w9, [sp, #28]                   ; 4-byte Folded Reload
	cmp	w8, w9
	ccmp	w24, w23, #8, gt
	b.lt	LBB0_43
; %bb.48:                               ;   in Loop: Header=BB0_18 Depth=1
	mov	x28, x25
	b	LBB0_50
LBB0_49:                                ;   in Loop: Header=BB0_18 Depth=1
	sub	w28, w25, #1
LBB0_50:                                ;   in Loop: Header=BB0_18 Depth=1
	cmp	w24, w23
	b.ge	LBB0_64
; %bb.51:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [x20]
	cmp	w25, w8
	b.lt	LBB0_64
; %bb.52:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w21, [sp, #44]
	cmp	w21, #1
	b.ge	LBB0_55
; %bb.53:                               ;   in Loop: Header=BB0_18 Depth=1
	str	wzr, [sp, #8]                   ; 4-byte Folded Spill
	b	LBB0_64
LBB0_54:                                ;   in Loop: Header=BB0_55 Depth=2
	add	x8, x25, #1
	mov	x21, x25
	cmp	x8, #1
	b.ls	LBB0_62
LBB0_55:                                ;   Parent Loop BB0_18 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sub	x25, x21, #1
	ldr	x8, [x20, #8]
	and	x23, x25, #0xffffffff
	add	x9, x23, w25, uxtw #1
	lsl	x19, x9, #4
	add	x8, x8, x19
	ldr	w0, [x8, #32]
	bl	_NONWORDTOKEN
	cmp	w0, #0
	cinc	w24, w24, eq
	ldr	x8, [x20, #8]
	add	x9, x8, x19
	ldr	x9, [x9, #40]
	cbz	x9, LBB0_57
; %bb.56:                               ;   in Loop: Header=BB0_55 Depth=2
	mov	w10, #48
	madd	x9, x23, x10, x8
	ldr	x9, [x9, #24]
	cmp	x9, #0
	cinc	w27, w27, eq
	b	LBB0_58
LBB0_57:                                ;   in Loop: Header=BB0_55 Depth=2
	mov	w10, #48
LBB0_58:                                ;   in Loop: Header=BB0_55 Depth=2
	mov	w19, #48
	cmp	w24, w22
	b.ge	LBB0_61
; %bb.59:                               ;   in Loop: Header=BB0_55 Depth=2
	madd	x8, x23, x10, x8
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbnz	x0, LBB0_54
; %bb.60:                               ;   in Loop: Header=BB0_55 Depth=2
	ldr	x8, [x20, #8]
	mul	x9, x23, x19
	ldr	w8, [x8, x9]
	ldr	w9, [sp, #28]                   ; 4-byte Folded Reload
	cmp	w8, w9
	ldr	w8, [sp, #12]                   ; 4-byte Folded Reload
	ccmp	w24, w8, #8, gt
	b.lt	LBB0_54
LBB0_61:                                ;   in Loop: Header=BB0_18 Depth=1
	sub	w8, w21, #1
	str	w8, [sp, #8]                    ; 4-byte Folded Spill
	b	LBB0_63
LBB0_62:                                ;   in Loop: Header=BB0_18 Depth=1
	str	wzr, [sp, #8]                   ; 4-byte Folded Spill
LBB0_63:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w23, [sp, #12]                  ; 4-byte Folded Reload
LBB0_64:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w25, [sp, #28]                  ; 4-byte Folded Reload
LBB0_65:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #36]                   ; 4-byte Folded Reload
	tbnz	w8, #31, LBB0_16
; %bb.66:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	w8, [sp, #36]                   ; 4-byte Folded Reload
	cmp	w27, w8
	b.le	LBB0_69
; %bb.67:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [x20, #8]
	sxtw	x21, w28
	mov	w24, #48
	smaddl	x8, w28, w24, x8
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbnz	x0, LBB0_70
; %bb.68:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [x20, #8]
	mov	w19, #48
	mul	x9, x21, x24
	ldr	w8, [x8, x9]
	cmp	w8, w25
	b.gt	LBB0_16
	b	LBB0_70
LBB0_69:                                ;   in Loop: Header=BB0_18 Depth=1
	mov	x8, x28
	sxtw	x21, w8
LBB0_70:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [x20, #8]
	mov	w19, #48
	madd	x8, x21, x19, x8
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbz	x0, LBB0_72
; %bb.71:                               ;   in Loop: Header=BB0_18 Depth=1
	mov	w19, #48
	b	LBB0_17
LBB0_72:                                ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [x20, #8]
	mul	x9, x21, x19
	ldr	w9, [x8, x9]
	cmp	w9, w25
	mov	w9, #48
	mov	w19, #48
	b.le	LBB0_17
; %bb.73:                               ;   in Loop: Header=BB0_18 Depth=1
	madd	x8, x26, x9, x8
	ldr	w0, [x8, #32]
	bl	_NOENDTOKEN
	cbnz	x0, LBB0_16
; %bb.74:                               ;   in Loop: Header=BB0_18 Depth=1
	ldr	x8, [x20, #8]
	mul	x9, x26, x19
	ldr	w8, [x8, x9]
	cmp	w8, w25
	b.le	LBB0_16
	b	LBB0_17
LBB0_75:
	ldr	w23, [sp, #12]                  ; 4-byte Folded Reload
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
LBB0_76:
	ldp	w24, w10, [sp]                  ; 8-byte Folded Reload
	ldr	w8, [sp, #36]                   ; 4-byte Folded Reload
	tbz	w8, #31, LBB0_2
	b	LBB0_78
LBB0_77:
	mov	w28, #0
LBB0_78:
	ldr	w8, [x20]
	cmp	w8, #1
	ccmp	w23, #1, #8, ge
	b.ge	LBB0_80
; %bb.79:
	mov	w10, #0
	mov	x11, x28
	b	LBB0_2
LBB0_80:
	mov	w21, #0
	mov	w8, #1
	mov	w22, #32
LBB0_81:                                ; =>This Inner Loop Header: Depth=1
	mov	x19, x8
	ldr	x8, [x20, #8]
	ldr	w0, [x8, x22]
	bl	_NONWORDTOKEN
	cmp	w0, #0
	cinc	w21, w21, eq
	ldrsw	x9, [x20]
	add	x8, x19, #1
	add	x22, x22, #48
	cmp	x19, x9
	ccmp	w21, w23, #0, lt
	b.lt	LBB0_81
; %bb.82:
	mov	w10, #0
	sub	w11, w8, #2
	b	LBB0_2
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_mark_hl_words
.subsections_via_symbols
