	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_texture_activate_dimensions    ## -- Begin function texture_activate_dimensions
	.p2align	4, 0x90
_texture_activate_dimensions:           ## @texture_activate_dimensions
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r14
	pushq	%rbx
	.cfi_offset %rbx, -32
	.cfi_offset %r14, -24
	movq	%rsi, %r14
	testq	%rdi, %rdi
	je	LBB0_24
## %bb.1:
	movl	(%rdi), %eax
	addl	$-128, %eax
	cmpl	$4, %eax
	ja	LBB0_30
## %bb.2:
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_13:
	movl	$132, %edi
	callq	*(%r14)
	leaq	L_.str.5(%rip), %rdi
	callq	_checkGLcall
	movl	$131, %edi
	callq	*(%r14)
	leaq	L_.str(%rip), %rdi
	callq	_checkGLcall
	movl	$130, %edi
	callq	*(%r14)
	leaq	L_.str.1(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_CUBE_MAP@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_15
## %bb.14:
	movl	$129, %edi
	callq	*(%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_checkGLcall
LBB0_15:
	addq	$8, %r14
	leaq	L_.str.7(%rip), %rbx
	jmp	LBB0_28
LBB0_24:
	movl	$132, %edi
	callq	*(%r14)
	leaq	L_.str.5(%rip), %rdi
	callq	_checkGLcall
	movl	$131, %edi
	callq	*8(%r14)
	leaq	L_.str.6(%rip), %rdi
	callq	_checkGLcall
	movl	$130, %edi
	callq	*(%r14)
	leaq	L_.str.1(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_CUBE_MAP@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_26
## %bb.25:
	movl	$129, %edi
	callq	*(%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
LBB0_26:
	movq	_ARB_TEXTURE_RECTANGLE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_30
## %bb.27:
	leaq	L_.str.3(%rip), %rbx
LBB0_28:
	movl	$128, %edi
	jmp	LBB0_29
LBB0_30:
	popq	%rbx
	popq	%r14
	popq	%rbp
	retq
LBB0_21:
	movl	$132, %edi
	callq	*(%r14)
	leaq	L_.str.5(%rip), %rdi
	callq	_checkGLcall
	movl	$131, %edi
	callq	*(%r14)
	leaq	L_.str(%rip), %rdi
	callq	_checkGLcall
	movl	$130, %edi
	callq	*(%r14)
	leaq	L_.str.1(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_RECTANGLE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_23
## %bb.22:
	movl	$128, %edi
	callq	*(%r14)
	leaq	L_.str.3(%rip), %rdi
	callq	_checkGLcall
LBB0_23:
	addq	$8, %r14
	leaq	L_.str.9(%rip), %rbx
	movl	$129, %edi
	jmp	LBB0_29
LBB0_16:
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_CUBE_MAP@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_18
## %bb.17:
	movl	$129, %edi
	callq	*(%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
LBB0_18:
	movq	_ARB_TEXTURE_RECTANGLE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_20
## %bb.19:
	movl	$128, %edi
	callq	*(%r14)
	leaq	L_.str.3(%rip), %rdi
	callq	_checkGLcall
LBB0_20:
	movl	$132, %edi
	callq	*(%r14)
	leaq	L_.str.5(%rip), %rdi
	callq	_checkGLcall
	movl	$131, %edi
	callq	*(%r14)
	leaq	L_.str(%rip), %rdi
	callq	_checkGLcall
	addq	$8, %r14
	leaq	L_.str.8(%rip), %rbx
	movl	$130, %edi
	jmp	LBB0_29
LBB0_8:
	movl	$132, %edi
	callq	*(%r14)
	leaq	L_.str.5(%rip), %rdi
	callq	_checkGLcall
	movl	$130, %edi
	callq	*(%r14)
	leaq	L_.str.1(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_CUBE_MAP@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_10
## %bb.9:
	movl	$129, %edi
	callq	*(%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
LBB0_10:
	movq	_ARB_TEXTURE_RECTANGLE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_12
## %bb.11:
	movl	$128, %edi
	callq	*(%r14)
	leaq	L_.str.3(%rip), %rdi
	callq	_checkGLcall
LBB0_12:
	addq	$8, %r14
	leaq	L_.str.6(%rip), %rbx
	movl	$131, %edi
	jmp	LBB0_29
LBB0_3:
	movl	$131, %edi
	callq	*(%r14)
	leaq	L_.str(%rip), %rdi
	callq	_checkGLcall
	movl	$130, %edi
	callq	*(%r14)
	leaq	L_.str.1(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
	movq	_ARB_TEXTURE_CUBE_MAP@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_5
## %bb.4:
	movl	$129, %edi
	callq	*(%r14)
	leaq	L_.str.2(%rip), %rdi
	callq	_checkGLcall
	movq	16(%r14), %rax
LBB0_5:
	movq	_ARB_TEXTURE_RECTANGLE@GOTPCREL(%rip), %rcx
	movq	(%rcx), %rcx
	cmpq	$0, (%rax,%rcx,8)
	je	LBB0_7
## %bb.6:
	movl	$128, %edi
	callq	*(%r14)
	leaq	L_.str.3(%rip), %rdi
	callq	_checkGLcall
LBB0_7:
	addq	$8, %r14
	leaq	L_.str.4(%rip), %rbx
	movl	$132, %edi
LBB0_29:
	callq	*(%r14)
	movq	%rbx, %rdi
	popq	%rbx
	popq	%r14
	popq	%rbp
	jmp	_checkGLcall                    ## TAILCALL
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_13, LBB0_13-LJTI0_0
.set L0_0_set_21, LBB0_21-LJTI0_0
.set L0_0_set_16, LBB0_16-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
LJTI0_0:
	.long	L0_0_set_13
	.long	L0_0_set_21
	.long	L0_0_set_16
	.long	L0_0_set_8
	.long	L0_0_set_3
	.end_data_region
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glDisable(GL_TEXTURE_2D)"

L_.str.1:                               ## @.str.1
	.asciz	"glDisable(GL_TEXTURE_3D)"

	.comm	_ARB_TEXTURE_CUBE_MAP,8,3       ## @ARB_TEXTURE_CUBE_MAP
L_.str.2:                               ## @.str.2
	.asciz	"glDisable(GL_TEXTURE_CUBE_MAP_ARB)"

	.comm	_ARB_TEXTURE_RECTANGLE,8,3      ## @ARB_TEXTURE_RECTANGLE
L_.str.3:                               ## @.str.3
	.asciz	"glDisable(GL_TEXTURE_RECTANGLE_ARB)"

L_.str.4:                               ## @.str.4
	.asciz	"glEnable(GL_TEXTURE_1D)"

L_.str.5:                               ## @.str.5
	.asciz	"glDisable(GL_TEXTURE_1D)"

L_.str.6:                               ## @.str.6
	.asciz	"glEnable(GL_TEXTURE_2D)"

L_.str.7:                               ## @.str.7
	.asciz	"glEnable(GL_TEXTURE_RECTANGLE_ARB)"

L_.str.8:                               ## @.str.8
	.asciz	"glEnable(GL_TEXTURE_3D)"

L_.str.9:                               ## @.str.9
	.asciz	"glEnable(GL_TEXTURE_CUBE_MAP_ARB)"

.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_texture_activate_dimensions    ; -- Begin function texture_activate_dimensions
	.p2align	2
_texture_activate_dimensions:           ; @texture_activate_dimensions
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x1
	cbz	x0, LBB0_6
; %bb.1:
	ldr	w8, [x0]
	sub	w8, w8, #128
	cmp	w8, #4
	b.hi	LBB0_11
; %bb.2:
Lloh0:
	adrp	x9, lJTI0_0@PAGE
Lloh1:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_3
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_3:
	ldr	x8, [x19]
	mov	w0, #132
	blr	x8
Lloh2:
	adrp	x0, l_.str.5@PAGE
Lloh3:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #131
	blr	x8
Lloh4:
	adrp	x0, l_.str@PAGE
Lloh5:
	add	x0, x0, l_.str@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #130
	blr	x8
Lloh6:
	adrp	x0, l_.str.1@PAGE
Lloh7:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
Lloh8:
	adrp	x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGE
Lloh9:
	ldr	x9, [x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGEOFF]
Lloh10:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_5
; %bb.4:
	ldr	x8, [x19]
	mov	w0, #129
	blr	x8
Lloh11:
	adrp	x0, l_.str.2@PAGE
Lloh12:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_checkGLcall
LBB0_5:
	add	x19, x19, #8
Lloh13:
	adrp	x20, l_.str.7@PAGE
Lloh14:
	add	x20, x20, l_.str.7@PAGEOFF
	b	LBB0_10
LBB0_6:
	ldr	x8, [x19]
	mov	w0, #132
	blr	x8
Lloh15:
	adrp	x0, l_.str.5@PAGE
Lloh16:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #8]
	mov	w0, #131
	blr	x8
Lloh17:
	adrp	x0, l_.str.6@PAGE
Lloh18:
	add	x0, x0, l_.str.6@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #130
	blr	x8
Lloh19:
	adrp	x0, l_.str.1@PAGE
Lloh20:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
Lloh21:
	adrp	x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGE
Lloh22:
	ldr	x9, [x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGEOFF]
Lloh23:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_8
; %bb.7:
	ldr	x8, [x19]
	mov	w0, #129
	blr	x8
Lloh24:
	adrp	x0, l_.str.2@PAGE
Lloh25:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
LBB0_8:
Lloh26:
	adrp	x9, _ARB_TEXTURE_RECTANGLE@GOTPAGE
Lloh27:
	ldr	x9, [x9, _ARB_TEXTURE_RECTANGLE@GOTPAGEOFF]
Lloh28:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_11
; %bb.9:
Lloh29:
	adrp	x20, l_.str.3@PAGE
Lloh30:
	add	x20, x20, l_.str.3@PAGEOFF
LBB0_10:
	mov	w0, #128
	b	LBB0_30
LBB0_11:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
LBB0_12:
	ldr	x8, [x19]
	mov	w0, #132
	blr	x8
Lloh31:
	adrp	x0, l_.str.5@PAGE
Lloh32:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #131
	blr	x8
Lloh33:
	adrp	x0, l_.str@PAGE
Lloh34:
	add	x0, x0, l_.str@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #130
	blr	x8
Lloh35:
	adrp	x0, l_.str.1@PAGE
Lloh36:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
Lloh37:
	adrp	x9, _ARB_TEXTURE_RECTANGLE@GOTPAGE
Lloh38:
	ldr	x9, [x9, _ARB_TEXTURE_RECTANGLE@GOTPAGEOFF]
Lloh39:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_14
; %bb.13:
	ldr	x8, [x19]
	mov	w0, #128
	blr	x8
Lloh40:
	adrp	x0, l_.str.3@PAGE
Lloh41:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_checkGLcall
LBB0_14:
	add	x19, x19, #8
Lloh42:
	adrp	x20, l_.str.9@PAGE
Lloh43:
	add	x20, x20, l_.str.9@PAGEOFF
	mov	w0, #129
	b	LBB0_30
LBB0_15:
	ldr	x8, [x19, #16]
Lloh44:
	adrp	x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGE
Lloh45:
	ldr	x9, [x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGEOFF]
Lloh46:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_17
; %bb.16:
	ldr	x8, [x19]
	mov	w0, #129
	blr	x8
Lloh47:
	adrp	x0, l_.str.2@PAGE
Lloh48:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
LBB0_17:
Lloh49:
	adrp	x9, _ARB_TEXTURE_RECTANGLE@GOTPAGE
Lloh50:
	ldr	x9, [x9, _ARB_TEXTURE_RECTANGLE@GOTPAGEOFF]
Lloh51:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_19
; %bb.18:
	ldr	x8, [x19]
	mov	w0, #128
	blr	x8
Lloh52:
	adrp	x0, l_.str.3@PAGE
Lloh53:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_checkGLcall
LBB0_19:
	ldr	x8, [x19]
	mov	w0, #132
	blr	x8
Lloh54:
	adrp	x0, l_.str.5@PAGE
Lloh55:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19], #8
	mov	w0, #131
	blr	x8
Lloh56:
	adrp	x0, l_.str@PAGE
Lloh57:
	add	x0, x0, l_.str@PAGEOFF
	bl	_checkGLcall
Lloh58:
	adrp	x20, l_.str.8@PAGE
Lloh59:
	add	x20, x20, l_.str.8@PAGEOFF
	mov	w0, #130
	b	LBB0_30
LBB0_20:
	ldr	x8, [x19]
	mov	w0, #132
	blr	x8
Lloh60:
	adrp	x0, l_.str.5@PAGE
Lloh61:
	add	x0, x0, l_.str.5@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #130
	blr	x8
Lloh62:
	adrp	x0, l_.str.1@PAGE
Lloh63:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
Lloh64:
	adrp	x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGE
Lloh65:
	ldr	x9, [x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGEOFF]
Lloh66:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_22
; %bb.21:
	ldr	x8, [x19]
	mov	w0, #129
	blr	x8
Lloh67:
	adrp	x0, l_.str.2@PAGE
Lloh68:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
LBB0_22:
Lloh69:
	adrp	x9, _ARB_TEXTURE_RECTANGLE@GOTPAGE
Lloh70:
	ldr	x9, [x9, _ARB_TEXTURE_RECTANGLE@GOTPAGEOFF]
Lloh71:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_24
; %bb.23:
	ldr	x8, [x19]
	mov	w0, #128
	blr	x8
Lloh72:
	adrp	x0, l_.str.3@PAGE
Lloh73:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_checkGLcall
LBB0_24:
	add	x19, x19, #8
Lloh74:
	adrp	x20, l_.str.6@PAGE
Lloh75:
	add	x20, x20, l_.str.6@PAGEOFF
	mov	w0, #131
	b	LBB0_30
LBB0_25:
	ldr	x8, [x19]
	mov	w0, #131
	blr	x8
Lloh76:
	adrp	x0, l_.str@PAGE
Lloh77:
	add	x0, x0, l_.str@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19]
	mov	w0, #130
	blr	x8
Lloh78:
	adrp	x0, l_.str.1@PAGE
Lloh79:
	add	x0, x0, l_.str.1@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
Lloh80:
	adrp	x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGE
Lloh81:
	ldr	x9, [x9, _ARB_TEXTURE_CUBE_MAP@GOTPAGEOFF]
Lloh82:
	ldr	x9, [x9]
	ldr	x9, [x8, x9, lsl #3]
	cbz	x9, LBB0_27
; %bb.26:
	ldr	x8, [x19]
	mov	w0, #129
	blr	x8
Lloh83:
	adrp	x0, l_.str.2@PAGE
Lloh84:
	add	x0, x0, l_.str.2@PAGEOFF
	bl	_checkGLcall
	ldr	x8, [x19, #16]
LBB0_27:
Lloh85:
	adrp	x9, _ARB_TEXTURE_RECTANGLE@GOTPAGE
Lloh86:
	ldr	x9, [x9, _ARB_TEXTURE_RECTANGLE@GOTPAGEOFF]
Lloh87:
	ldr	x9, [x9]
	ldr	x8, [x8, x9, lsl #3]
	cbz	x8, LBB0_29
; %bb.28:
	ldr	x8, [x19]
	mov	w0, #128
	blr	x8
Lloh88:
	adrp	x0, l_.str.3@PAGE
Lloh89:
	add	x0, x0, l_.str.3@PAGEOFF
	bl	_checkGLcall
LBB0_29:
	add	x19, x19, #8
Lloh90:
	adrp	x20, l_.str.4@PAGE
Lloh91:
	add	x20, x20, l_.str.4@PAGEOFF
	mov	w0, #132
LBB0_30:
	ldr	x8, [x19]
	blr	x8
	mov	x0, x20
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	b	_checkGLcall
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpLdrGotLdr	Lloh21, Lloh22, Lloh23
	.loh AdrpAdd	Lloh19, Lloh20
	.loh AdrpAdd	Lloh17, Lloh18
	.loh AdrpAdd	Lloh15, Lloh16
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpLdrGotLdr	Lloh26, Lloh27, Lloh28
	.loh AdrpAdd	Lloh29, Lloh30
	.loh AdrpLdrGotLdr	Lloh37, Lloh38, Lloh39
	.loh AdrpAdd	Lloh35, Lloh36
	.loh AdrpAdd	Lloh33, Lloh34
	.loh AdrpAdd	Lloh31, Lloh32
	.loh AdrpAdd	Lloh40, Lloh41
	.loh AdrpAdd	Lloh42, Lloh43
	.loh AdrpLdrGotLdr	Lloh44, Lloh45, Lloh46
	.loh AdrpAdd	Lloh47, Lloh48
	.loh AdrpLdrGotLdr	Lloh49, Lloh50, Lloh51
	.loh AdrpAdd	Lloh52, Lloh53
	.loh AdrpAdd	Lloh58, Lloh59
	.loh AdrpAdd	Lloh56, Lloh57
	.loh AdrpAdd	Lloh54, Lloh55
	.loh AdrpLdrGotLdr	Lloh64, Lloh65, Lloh66
	.loh AdrpAdd	Lloh62, Lloh63
	.loh AdrpAdd	Lloh60, Lloh61
	.loh AdrpAdd	Lloh67, Lloh68
	.loh AdrpLdrGotLdr	Lloh69, Lloh70, Lloh71
	.loh AdrpAdd	Lloh72, Lloh73
	.loh AdrpAdd	Lloh74, Lloh75
	.loh AdrpLdrGotLdr	Lloh80, Lloh81, Lloh82
	.loh AdrpAdd	Lloh78, Lloh79
	.loh AdrpAdd	Lloh76, Lloh77
	.loh AdrpAdd	Lloh83, Lloh84
	.loh AdrpLdrGotLdr	Lloh85, Lloh86, Lloh87
	.loh AdrpAdd	Lloh88, Lloh89
	.loh AdrpAdd	Lloh90, Lloh91
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_3-LBB0_3)>>2
	.byte	(LBB0_12-LBB0_3)>>2
	.byte	(LBB0_15-LBB0_3)>>2
	.byte	(LBB0_20-LBB0_3)>>2
	.byte	(LBB0_25-LBB0_3)>>2
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glDisable(GL_TEXTURE_2D)"

l_.str.1:                               ; @.str.1
	.asciz	"glDisable(GL_TEXTURE_3D)"

	.comm	_ARB_TEXTURE_CUBE_MAP,8,3       ; @ARB_TEXTURE_CUBE_MAP
l_.str.2:                               ; @.str.2
	.asciz	"glDisable(GL_TEXTURE_CUBE_MAP_ARB)"

	.comm	_ARB_TEXTURE_RECTANGLE,8,3      ; @ARB_TEXTURE_RECTANGLE
l_.str.3:                               ; @.str.3
	.asciz	"glDisable(GL_TEXTURE_RECTANGLE_ARB)"

l_.str.4:                               ; @.str.4
	.asciz	"glEnable(GL_TEXTURE_1D)"

l_.str.5:                               ; @.str.5
	.asciz	"glDisable(GL_TEXTURE_1D)"

l_.str.6:                               ; @.str.6
	.asciz	"glEnable(GL_TEXTURE_2D)"

l_.str.7:                               ; @.str.7
	.asciz	"glEnable(GL_TEXTURE_RECTANGLE_ARB)"

l_.str.8:                               ; @.str.8
	.asciz	"glEnable(GL_TEXTURE_3D)"

l_.str.9:                               ; @.str.9
	.asciz	"glEnable(GL_TEXTURE_CUBE_MAP_ARB)"

.subsections_via_symbols
