	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal4,4byte_literals
	.p2align	2                               ## -- Begin function scale_internal_short
LCPI0_0:
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.long	0xbf800000                      ## float -1
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4
LCPI0_2:
	.space	16
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_scale_internal_short:                  ## @scale_internal_short
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$424, %rsp                      ## imm = 0x1A8
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, %ebx
                                        ## kill: def $r8d killed $r8d def $r8
	movq	%rcx, -224(%rbp)                ## 8-byte Spill
                                        ## kill: def $edx killed $edx def $rdx
	movl	%edi, -68(%rbp)                 ## 4-byte Spill
	movl	24(%rbp), %r15d
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	%r8, -240(%rbp)                 ## 8-byte Spill
	leal	(%r8,%r8), %eax
	cmpl	%esi, %eax
	jne	LBB0_5
## %bb.1:
	leal	(%rbx,%rbx), %eax
	cmpl	%edx, %eax
	jne	LBB0_5
## %bb.2:
	subq	$8, %rsp
	movl	-68(%rbp), %edi                 ## 4-byte Reload
                                        ## kill: def $edx killed $edx killed $rdx
	movq	-224(%rbp), %rcx                ## 8-byte Reload
	movq	16(%rbp), %r8
	movl	%r15d, %r9d
	movl	48(%rbp), %eax
	pushq	%rax
	movl	40(%rbp), %eax
	pushq	%rax
	movl	32(%rbp), %eax
	pushq	%rax
	callq	_halveImage_short
	addq	$32, %rsp
	jmp	LBB0_3
LBB0_5:
	cvtsi2ss	%edx, %xmm0
	cvtsi2ss	%ebx, %xmm1
	divss	%xmm1, %xmm0
	cvtsi2ss	%esi, %xmm2
	xorps	%xmm1, %xmm1
	cvtsi2ssl	-240(%rbp), %xmm1       ## 4-byte Folded Reload
	divss	%xmm1, %xmm2
	movaps	%xmm2, -160(%rbp)               ## 16-byte Spill
	movss	%xmm0, -188(%rbp)               ## 4-byte Spill
	movq	%rdx, -288(%rbp)                ## 8-byte Spill
	callq	_floor
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -280(%rbp)                ## 8-byte Spill
	movaps	-160(%rbp), %xmm0               ## 16-byte Reload
	callq	_floor
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movq	-288(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -264(%rbp)                ## 8-byte Spill
	testl	%ebx, %ebx
	jle	LBB0_3
## %bb.6:
	movq	-280(%rbp), %r8                 ## 8-byte Reload
	xorps	%xmm0, %xmm0
	cvtsi2ss	%r8d, %xmm0
	xorps	%xmm1, %xmm1
	cvtsi2ssl	-264(%rbp), %xmm1       ## 4-byte Folded Reload
	movaps	%xmm2, %xmm3
	subss	%xmm1, %xmm3
	movss	%xmm3, -212(%rbp)               ## 4-byte Spill
	movss	-188(%rbp), %xmm1               ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	mulss	%xmm1, %xmm2
	subss	%xmm0, %xmm1
	leal	-1(%rcx), %eax
	movl	%eax, -268(%rbp)                ## 4-byte Spill
	movslq	%r15d, %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movl	40(%rbp), %eax
	movslq	%eax, %r9
	movl	32(%rbp), %eax
	movslq	%eax, %r12
	movslq	-68(%rbp), %rdi                 ## 4-byte Folded Reload
	movq	-240(%rbp), %rax                ## 8-byte Reload
	movslq	%eax, %rdx
	movl	%ebx, %ebx
	movq	%rbx, -360(%rbp)                ## 8-byte Spill
	movl	%edi, %ebx
	movq	%rbx, -88(%rbp)                 ## 8-byte Spill
                                        ## kill: def $ebx killed $ebx killed $rbx def $rbx
	andl	$-4, %ebx
	movq	%rbx, -408(%rbp)                ## 8-byte Spill
	addq	$-4, %rbx
	movq	%rbx, -400(%rbp)                ## 8-byte Spill
	movq	%rbx, %rsi
	shrq	$2, %rsi
	incq	%rsi
	movaps	%xmm2, %xmm3
	shufps	$0, %xmm2, %xmm3                ## xmm3 = xmm3[0,0],xmm2[0,0]
	movq	%rsi, %rbx
	movq	%rsi, -392(%rbp)                ## 8-byte Spill
	andq	$-2, %rsi
	movq	%rsi, -384(%rbp)                ## 8-byte Spill
	movq	%rdx, -344(%rbp)                ## 8-byte Spill
	imulq	%rdi, %rdx
	shlq	$2, %rdx
	movq	%rdx, -352(%rbp)                ## 8-byte Spill
	xorps	%xmm0, %xmm0
	movss	%xmm1, -188(%rbp)               ## 4-byte Spill
	movl	%eax, %eax
	movq	%rax, -440(%rbp)                ## 8-byte Spill
	movq	-224(%rbp), %rax                ## 8-byte Reload
	movq	%r9, -184(%rbp)                 ## 8-byte Spill
	addq	%r9, %rax
	movq	%rax, -336(%rbp)                ## 8-byte Spill
	movq	16(%rbp), %rax
	leaq	16(%rax), %rdx
	movq	%rdx, -304(%rbp)                ## 8-byte Spill
	movq	%rdi, -368(%rbp)                ## 8-byte Spill
	leaq	(,%rdi,4), %rdx
	movq	%rdx, -432(%rbp)                ## 8-byte Spill
	xorl	%edx, %edx
	movq	%rdx, -248(%rbp)                ## 8-byte Spill
	movq	%rax, -296(%rbp)                ## 8-byte Spill
	movl	%r8d, %eax
	xorl	%edx, %edx
	movq	%rdx, -232(%rbp)                ## 8-byte Spill
	movaps	%xmm2, -160(%rbp)               ## 16-byte Spill
	movaps	%xmm3, -176(%rbp)               ## 16-byte Spill
	movq	%r12, -328(%rbp)                ## 8-byte Spill
	jmp	LBB0_7
	.p2align	4, 0x90
LBB0_139:                               ##   in Loop: Header=BB0_7 Depth=1
	movb	%dl, %cl
	addl	%ecx, %eax
	movq	-248(%rbp), %rdx                ## 8-byte Reload
	incq	%rdx
	movq	-352(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, -304(%rbp)                ## 8-byte Folded Spill
	addq	%rcx, -296(%rbp)                ## 8-byte Folded Spill
	movss	-108(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movq	-120(%rbp), %rcx                ## 8-byte Reload
                                        ## kill: def $ecx killed $ecx killed $rcx def $rcx
	movq	%rcx, -232(%rbp)                ## 8-byte Spill
	movq	%rdx, %rcx
	movq	%rdx, -248(%rbp)                ## 8-byte Spill
	cmpq	-360(%rbp), %rdx                ## 8-byte Folded Reload
	movq	-288(%rbp), %rcx                ## 8-byte Reload
	je	LBB0_3
LBB0_7:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_9 Depth 2
                                        ##       Child Loop BB0_107 Depth 3
                                        ##       Child Loop BB0_87 Depth 3
                                        ##       Child Loop BB0_97 Depth 3
                                        ##         Child Loop BB0_99 Depth 4
                                        ##       Child Loop BB0_94 Depth 3
                                        ##       Child Loop BB0_66 Depth 3
                                        ##       Child Loop BB0_76 Depth 3
                                        ##         Child Loop BB0_78 Depth 4
                                        ##       Child Loop BB0_73 Depth 3
                                        ##       Child Loop BB0_13 Depth 3
                                        ##       Child Loop BB0_19 Depth 3
                                        ##         Child Loop BB0_21 Depth 4
                                        ##       Child Loop BB0_28 Depth 3
                                        ##       Child Loop BB0_41 Depth 3
                                        ##       Child Loop BB0_36 Depth 3
                                        ##         Child Loop BB0_38 Depth 4
                                        ##       Child Loop BB0_51 Depth 3
                                        ##       Child Loop BB0_57 Depth 3
                                        ##         Child Loop BB0_59 Depth 4
                                        ##       Child Loop BB0_113 Depth 3
                                        ##         Child Loop BB0_115 Depth 4
                                        ##           Child Loop BB0_117 Depth 5
                                        ##       Child Loop BB0_129 Depth 3
                                        ##       Child Loop BB0_133 Depth 3
	movss	%xmm1, -108(%rbp)               ## 4-byte Spill
	cmpl	%ecx, %eax
                                        ## kill: def $eax killed $eax def $rax
	cmovgel	-268(%rbp), %eax                ## 4-byte Folded Reload
	movq	%rax, -120(%rbp)                ## 8-byte Spill
	cmpl	$0, -240(%rbp)                  ## 4-byte Folded Reload
	jle	LBB0_137
## %bb.8:                               ##   in Loop: Header=BB0_7 Depth=1
	movss	-108(%rbp), %xmm1               ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	movss	%xmm1, -136(%rbp)               ## 4-byte Spill
	movq	-232(%rbp), %rdx                ## 8-byte Reload
	movl	%edx, %eax
	movl	32(%rbp), %ecx
	imull	%ecx, %eax
	movslq	%eax, %rsi
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	movss	%xmm1, -140(%rbp)               ## 4-byte Spill
	incl	%edx
	movq	-120(%rbp), %rax                ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax
	imull	%ecx, %eax
	cltq
	movq	%rax, -312(%rbp)                ## 8-byte Spill
	movl	%edx, -132(%rbp)                ## 4-byte Spill
	movl	%edx, %eax
	imull	%ecx, %eax
	cltq
	addq	-336(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -416(%rbp)                ## 8-byte Spill
	movq	-248(%rbp), %rax                ## 8-byte Reload
	imulq	-344(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -376(%rbp)                ## 8-byte Spill
	movq	-224(%rbp), %rax                ## 8-byte Reload
	movq	%rsi, -424(%rbp)                ## 8-byte Spill
	addq	%rsi, %rax
	movq	%rax, -256(%rbp)                ## 8-byte Spill
	xorl	%r9d, %r9d
	xorps	%xmm0, %xmm0
	movq	-296(%rbp), %rdi                ## 8-byte Reload
	movq	-304(%rbp), %rbx                ## 8-byte Reload
	movss	-212(%rbp), %xmm1               ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	movq	-264(%rbp), %rax                ## 8-byte Reload
                                        ## kill: def $eax killed $eax killed $rax
	xorl	%r15d, %r15d
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_136:                               ##   in Loop: Header=BB0_9 Depth=2
	movb	%dl, %cl
	addl	%ecx, %eax
	incq	%r9
	movq	-432(%rbp), %rcx                ## 8-byte Reload
	addq	%rcx, %rbx
	addq	%rcx, %rdi
	movss	-92(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	movl	%r8d, %r15d
	cmpq	-440(%rbp), %r9                 ## 8-byte Folded Reload
	je	LBB0_137
LBB0_9:                                 ##   Parent Loop BB0_7 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_107 Depth 3
                                        ##       Child Loop BB0_87 Depth 3
                                        ##       Child Loop BB0_97 Depth 3
                                        ##         Child Loop BB0_99 Depth 4
                                        ##       Child Loop BB0_94 Depth 3
                                        ##       Child Loop BB0_66 Depth 3
                                        ##       Child Loop BB0_76 Depth 3
                                        ##         Child Loop BB0_78 Depth 4
                                        ##       Child Loop BB0_73 Depth 3
                                        ##       Child Loop BB0_13 Depth 3
                                        ##       Child Loop BB0_19 Depth 3
                                        ##         Child Loop BB0_21 Depth 4
                                        ##       Child Loop BB0_28 Depth 3
                                        ##       Child Loop BB0_41 Depth 3
                                        ##       Child Loop BB0_36 Depth 3
                                        ##         Child Loop BB0_38 Depth 4
                                        ##       Child Loop BB0_51 Depth 3
                                        ##       Child Loop BB0_57 Depth 3
                                        ##         Child Loop BB0_59 Depth 4
                                        ##       Child Loop BB0_113 Depth 3
                                        ##         Child Loop BB0_115 Depth 4
                                        ##           Child Loop BB0_117 Depth 5
                                        ##       Child Loop BB0_129 Depth 3
                                        ##       Child Loop BB0_133 Depth 3
	movl	%eax, %edx
	movss	%xmm1, -92(%rbp)                ## 4-byte Spill
	movl	%r15d, %esi
	movl	40(%rbp), %eax
	imull	%eax, %esi
	xorps	%xmm1, %xmm1
	movaps	%xmm1, -64(%rbp)
	movq	-232(%rbp), %rax                ## 8-byte Reload
	cmpl	%eax, -120(%rbp)                ## 4-byte Folded Reload
	movq	%rdx, -128(%rbp)                ## 8-byte Spill
	movq	%r9, -464(%rbp)                 ## 8-byte Spill
	movq	%rdi, -456(%rbp)                ## 8-byte Spill
	movq	%rbx, -448(%rbp)                ## 8-byte Spill
	movq	%r15, -208(%rbp)                ## 8-byte Spill
	movl	%esi, -216(%rbp)                ## 4-byte Spill
	jle	LBB0_63
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=2
	cmpl	%r15d, %edx
	jle	LBB0_63
## %bb.11:                              ##   in Loop: Header=BB0_9 Depth=2
	movslq	%esi, %rcx
	addq	-224(%rbp), %rcx                ## 8-byte Folded Reload
	movq	-424(%rbp), %rax                ## 8-byte Reload
	movq	%rcx, -320(%rbp)                ## 8-byte Spill
	leaq	(%rcx,%rax), %r13
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	movss	%xmm1, -96(%rbp)                ## 4-byte Spill
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	jle	LBB0_17
## %bb.12:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-140(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-96(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -80(%rbp)                ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	%r13, %r14
	jmp	LBB0_13
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_13 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
LBB0_16:                                ##   in Loop: Header=BB0_13 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_17
LBB0_13:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	jne	LBB0_14
## %bb.15:                              ##   in Loop: Header=BB0_13 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	jmp	LBB0_16
	.p2align	4, 0x90
LBB0_63:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-232(%rbp), %rax                ## 8-byte Reload
	cmpl	%eax, -120(%rbp)                ## 4-byte Folded Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	jle	LBB0_84
## %bb.64:                              ##   in Loop: Header=BB0_9 Depth=2
	movslq	%esi, %r15
	addq	-256(%rbp), %r15                ## 8-byte Folded Reload
	movss	-92(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	movss	%xmm1, -80(%rbp)                ## 4-byte Spill
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_70
## %bb.65:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-140(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -96(%rbp)                ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_66
	.p2align	4, 0x90
LBB0_68:                                ##   in Loop: Header=BB0_66 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_69:                                ##   in Loop: Header=BB0_66 Depth=3
	mulss	-96(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_70
LBB0_66:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_68
## %bb.67:                              ##   in Loop: Header=BB0_66 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_69
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_9 Depth=2
	leal	1(%r15), %edx
	movq	%r13, %r15
	movq	-128(%rbp), %rax                ## 8-byte Reload
	movl	%edx, -80(%rbp)                 ## 4-byte Spill
	cmpl	%eax, %edx
	jge	LBB0_26
## %bb.18:                              ##   in Loop: Header=BB0_9 Depth=2
	movl	-80(%rbp), %r12d                ## 4-byte Reload
	movq	%r13, %r15
	jmp	LBB0_19
	.p2align	4, 0x90
LBB0_25:                                ##   in Loop: Header=BB0_19 Depth=3
	incl	%r12d
	movq	-128(%rbp), %rax                ## 8-byte Reload
	cmpl	%eax, %r12d
	je	LBB0_26
LBB0_19:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_21 Depth 4
	addq	-184(%rbp), %r15                ## 8-byte Folded Reload
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_25
## %bb.20:                              ##   in Loop: Header=BB0_19 Depth=3
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_21
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_21 Depth=4
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_24:                                ##   in Loop: Header=BB0_21 Depth=4
	mulss	-140(%rbp), %xmm0               ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_25
LBB0_21:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_19 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_23
## %bb.22:                              ##   in Loop: Header=BB0_21 Depth=4
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_24
	.p2align	4, 0x90
LBB0_26:                                ##   in Loop: Header=BB0_9 Depth=2
	addq	-184(%rbp), %r15                ## 8-byte Folded Reload
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_34
## %bb.27:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-140(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -200(%rbp)               ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_28
	.p2align	4, 0x90
LBB0_29:                                ##   in Loop: Header=BB0_28 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
LBB0_31:                                ##   in Loop: Header=BB0_28 Depth=3
	mulss	-200(%rbp), %xmm0               ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_32
LBB0_28:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	jne	LBB0_29
## %bb.30:                              ##   in Loop: Header=BB0_28 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	jmp	LBB0_31
	.p2align	4, 0x90
LBB0_32:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-320(%rbp), %r14                ## 8-byte Reload
	addq	-312(%rbp), %r14                ## 8-byte Folded Reload
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_33
## %bb.40:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-108(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-96(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -200(%rbp)               ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	%r14, %r12
	jmp	LBB0_41
	.p2align	4, 0x90
LBB0_43:                                ##   in Loop: Header=BB0_41 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_44:                                ##   in Loop: Header=BB0_41 Depth=3
	mulss	-200(%rbp), %xmm0               ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_45
LBB0_41:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_43
## %bb.42:                              ##   in Loop: Header=BB0_41 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_44
	.p2align	4, 0x90
LBB0_84:                                ##   in Loop: Header=BB0_9 Depth=2
	cmpl	%r15d, %edx
	jle	LBB0_105
## %bb.85:                              ##   in Loop: Header=BB0_9 Depth=2
	movslq	%esi, %r15
	addq	-256(%rbp), %r15                ## 8-byte Folded Reload
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_91
## %bb.86:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	LCPI0_0(%rip), %xmm1            ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	mulss	-136(%rbp), %xmm1               ## 4-byte Folded Reload
	movss	%xmm1, -80(%rbp)                ## 4-byte Spill
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_87
	.p2align	4, 0x90
LBB0_89:                                ##   in Loop: Header=BB0_87 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_90:                                ##   in Loop: Header=BB0_87 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_91
LBB0_87:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_89
## %bb.88:                              ##   in Loop: Header=BB0_87 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_90
	.p2align	4, 0x90
LBB0_70:                                ##   in Loop: Header=BB0_9 Depth=2
	movl	-132(%rbp), %eax                ## 4-byte Reload
	movl	%eax, %r13d
	cmpl	-120(%rbp), %eax                ## 4-byte Folded Reload
	jl	LBB0_76
LBB0_71:                                ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_111
## %bb.72:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-80(%rbp), %xmm0                ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-108(%rbp), %xmm0               ## 4-byte Folded Reload
	movss	%xmm0, -80(%rbp)                ## 4-byte Spill
	addq	%r12, %r15
	xorl	%ebx, %ebx
	jmp	LBB0_73
	.p2align	4, 0x90
LBB0_75:                                ##   in Loop: Header=BB0_76 Depth=3
	incl	%r13d
	cmpl	-120(%rbp), %r13d               ## 4-byte Folded Reload
	je	LBB0_71
LBB0_76:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_78 Depth 4
	addq	%r12, %r15
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_75
## %bb.77:                              ##   in Loop: Header=BB0_76 Depth=3
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_78
	.p2align	4, 0x90
LBB0_80:                                ##   in Loop: Header=BB0_78 Depth=4
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_81:                                ##   in Loop: Header=BB0_78 Depth=4
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_75
LBB0_78:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_76 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_80
## %bb.79:                              ##   in Loop: Header=BB0_78 Depth=4
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_81
	.p2align	4, 0x90
LBB0_82:                                ##   in Loop: Header=BB0_73 Depth=3
	movd	(%r15), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_83:                                ##   in Loop: Header=BB0_73 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r15                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_111
LBB0_73:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_82
## %bb.74:                              ##   in Loop: Header=BB0_73 Depth=3
	movq	%r15, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_83
LBB0_45:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-128(%rbp), %rax                ## 8-byte Reload
	movq	%r12, %r14
	cmpl	%eax, -80(%rbp)                 ## 4-byte Folded Reload
	jl	LBB0_36
	jmp	LBB0_49
LBB0_34:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-320(%rbp), %r14                ## 8-byte Reload
	addq	-312(%rbp), %r14                ## 8-byte Folded Reload
	cmpl	%eax, -80(%rbp)                 ## 4-byte Folded Reload
	jl	LBB0_36
	jmp	LBB0_49
LBB0_105:                               ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_111
## %bb.106:                             ##   in Loop: Header=BB0_9 Depth=2
	movss	-92(%rbp), %xmm1                ## 4-byte Reload
                                        ## xmm1 = mem[0],zero,zero,zero
	subss	%xmm0, %xmm1
	mulss	-136(%rbp), %xmm1               ## 4-byte Folded Reload
	movss	%xmm1, -80(%rbp)                ## 4-byte Spill
	movslq	-216(%rbp), %r14                ## 4-byte Folded Reload
	addq	-256(%rbp), %r14                ## 8-byte Folded Reload
	xorl	%ebx, %ebx
	jmp	LBB0_107
	.p2align	4, 0x90
LBB0_109:                               ##   in Loop: Header=BB0_107 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_110:                               ##   in Loop: Header=BB0_107 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_111
LBB0_107:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_109
## %bb.108:                             ##   in Loop: Header=BB0_107 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_110
LBB0_91:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-208(%rbp), %rax                ## 8-byte Reload
	leal	1(%rax), %r13d
	cmpl	-128(%rbp), %r13d               ## 4-byte Folded Reload
	jl	LBB0_97
LBB0_92:                                ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_111
## %bb.93:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-136(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -80(%rbp)                ## 4-byte Spill
	addq	-184(%rbp), %r15                ## 8-byte Folded Reload
	xorl	%ebx, %ebx
	jmp	LBB0_94
	.p2align	4, 0x90
LBB0_96:                                ##   in Loop: Header=BB0_97 Depth=3
	incl	%r13d
	cmpl	-128(%rbp), %r13d               ## 4-byte Folded Reload
	je	LBB0_92
LBB0_97:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_99 Depth 4
	addq	-184(%rbp), %r15                ## 8-byte Folded Reload
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_96
## %bb.98:                              ##   in Loop: Header=BB0_97 Depth=3
	xorl	%ebx, %ebx
	movq	%r15, %r14
	jmp	LBB0_99
	.p2align	4, 0x90
LBB0_101:                               ##   in Loop: Header=BB0_99 Depth=4
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_102:                               ##   in Loop: Header=BB0_99 Depth=4
	mulss	-136(%rbp), %xmm0               ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_96
LBB0_99:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_97 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_101
## %bb.100:                             ##   in Loop: Header=BB0_99 Depth=4
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_102
	.p2align	4, 0x90
LBB0_103:                               ##   in Loop: Header=BB0_94 Depth=3
	movd	(%r15), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_104:                               ##   in Loop: Header=BB0_94 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r15                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_111
LBB0_94:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_103
## %bb.95:                              ##   in Loop: Header=BB0_94 Depth=3
	movq	%r15, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_104
LBB0_33:                                ##   in Loop: Header=BB0_9 Depth=2
	movq	-128(%rbp), %rax                ## 8-byte Reload
	cmpl	%eax, -80(%rbp)                 ## 4-byte Folded Reload
	jl	LBB0_36
	.p2align	4, 0x90
LBB0_49:                                ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	movq	-328(%rbp), %r12                ## 8-byte Reload
	jle	LBB0_55
## %bb.50:                              ##   in Loop: Header=BB0_9 Depth=2
	movss	-108(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	mulss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -80(%rbp)                ## 4-byte Spill
	addq	-184(%rbp), %r14                ## 8-byte Folded Reload
	xorl	%ebx, %ebx
	jmp	LBB0_51
	.p2align	4, 0x90
LBB0_48:                                ##   in Loop: Header=BB0_36 Depth=3
	movl	-80(%rbp), %eax                 ## 4-byte Reload
	incl	%eax
	movl	%eax, -80(%rbp)                 ## 4-byte Spill
	cmpl	-128(%rbp), %eax                ## 4-byte Folded Reload
	movq	%r12, %r14
	je	LBB0_49
LBB0_36:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_38 Depth 4
	addq	-184(%rbp), %r14                ## 8-byte Folded Reload
	movq	%r14, %r12
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_48
## %bb.37:                              ##   in Loop: Header=BB0_36 Depth=3
	xorl	%ebx, %ebx
	movq	%r12, %r14
	jmp	LBB0_38
	.p2align	4, 0x90
LBB0_46:                                ##   in Loop: Header=BB0_38 Depth=4
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
LBB0_47:                                ##   in Loop: Header=BB0_38 Depth=4
	mulss	-108(%rbp), %xmm0               ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_48
LBB0_38:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_36 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_46
## %bb.39:                              ##   in Loop: Header=BB0_38 Depth=4
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	jmp	LBB0_47
	.p2align	4, 0x90
LBB0_52:                                ##   in Loop: Header=BB0_51 Depth=3
	movq	%r14, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
LBB0_54:                                ##   in Loop: Header=BB0_51 Depth=3
	mulss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -64(%rbp,%rbx,4)
	incq	%rbx
	addq	-104(%rbp), %r14                ## 8-byte Folded Reload
	cmpq	%rbx, %rcx
	je	LBB0_55
LBB0_51:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movl	48(%rbp), %eax
	testl	%eax, %eax
	jne	LBB0_52
## %bb.53:                              ##   in Loop: Header=BB0_51 Depth=3
	movd	(%r14), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	jmp	LBB0_54
	.p2align	4, 0x90
LBB0_55:                                ##   in Loop: Header=BB0_9 Depth=2
	movl	-132(%rbp), %eax                ## 4-byte Reload
	movl	%eax, %r14d
	cmpl	-120(%rbp), %eax                ## 4-byte Folded Reload
	jl	LBB0_57
	jmp	LBB0_123
	.p2align	4, 0x90
LBB0_56:                                ##   in Loop: Header=BB0_57 Depth=3
	incl	%r14d
	cmpl	-120(%rbp), %r14d               ## 4-byte Folded Reload
	je	LBB0_111
LBB0_57:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_59 Depth 4
	addq	%r12, %r13
	addq	%r12, %r15
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_56
## %bb.58:                              ##   in Loop: Header=BB0_57 Depth=3
	xorl	%ebx, %ebx
	jmp	LBB0_59
	.p2align	4, 0x90
LBB0_61:                                ##   in Loop: Header=BB0_59 Depth=4
	movss	(%r15), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	mulss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	(%r13), %xmm1                   ## xmm1 = mem[0],zero,zero,zero
	mulss	-96(%rbp), %xmm1                ## 4-byte Folded Reload
	addss	%xmm0, %xmm1
	addss	-64(%rbp,%rbx,4), %xmm1
	movss	%xmm1, -64(%rbp,%rbx,4)
LBB0_62:                                ##   in Loop: Header=BB0_59 Depth=4
	incq	%rbx
	movq	-104(%rbp), %rax                ## 8-byte Reload
	addq	%rax, %r13
	addq	%rax, %r15
	cmpq	%rbx, %rcx
	je	LBB0_56
LBB0_59:                                ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_57 Depth=3
                                        ## =>      This Inner Loop Header: Depth=4
	movl	48(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_61
## %bb.60:                              ##   in Loop: Header=BB0_59 Depth=4
	movq	%r13, %rdi
	callq	___GLU_SWAP_2_BYTES
	movd	%eax, %xmm0
	mulss	-96(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-64(%rbp,%rbx,4), %xmm0
	movss	%xmm0, -80(%rbp)                ## 4-byte Spill
	movq	%r15, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	mulss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	addss	-80(%rbp), %xmm0                ## 4-byte Folded Reload
	movss	%xmm0, -64(%rbp,%rbx,4)
	jmp	LBB0_62
	.p2align	4, 0x90
LBB0_111:                               ##   in Loop: Header=BB0_9 Depth=2
	movl	-132(%rbp), %eax                ## 4-byte Reload
	cmpl	-120(%rbp), %eax                ## 4-byte Folded Reload
	jge	LBB0_123
## %bb.112:                             ##   in Loop: Header=BB0_9 Depth=2
	movslq	-216(%rbp), %rax                ## 4-byte Folded Reload
	addq	-416(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -200(%rbp)                ## 8-byte Spill
	movq	-208(%rbp), %rax                ## 8-byte Reload
	incl	%eax
	movq	%rax, -208(%rbp)                ## 8-byte Spill
	movl	-132(%rbp), %eax                ## 4-byte Reload
	jmp	LBB0_113
	.p2align	4, 0x90
LBB0_122:                               ##   in Loop: Header=BB0_113 Depth=3
	movq	-328(%rbp), %r12                ## 8-byte Reload
	addq	%r12, -200(%rbp)                ## 8-byte Folded Spill
	movl	-96(%rbp), %eax                 ## 4-byte Reload
	incl	%eax
	cmpl	-120(%rbp), %eax                ## 4-byte Folded Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	je	LBB0_123
LBB0_113:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Loop Header: Depth=3
                                        ##         Child Loop BB0_115 Depth 4
                                        ##           Child Loop BB0_117 Depth 5
	movl	%eax, -96(%rbp)                 ## 4-byte Spill
	movq	-208(%rbp), %rax                ## 8-byte Reload
	cmpl	-128(%rbp), %eax                ## 4-byte Folded Reload
	jge	LBB0_122
## %bb.114:                             ##   in Loop: Header=BB0_113 Depth=3
	movq	-208(%rbp), %rax                ## 8-byte Reload
	movl	%eax, %r15d
	movq	-200(%rbp), %rax                ## 8-byte Reload
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	jmp	LBB0_115
	.p2align	4, 0x90
LBB0_121:                               ##   in Loop: Header=BB0_115 Depth=4
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	addq	-184(%rbp), %rax                ## 8-byte Folded Reload
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	incl	%r15d
	cmpl	-128(%rbp), %r15d               ## 4-byte Folded Reload
	je	LBB0_122
LBB0_115:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_113 Depth=3
                                        ## =>      This Loop Header: Depth=4
                                        ##           Child Loop BB0_117 Depth 5
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	jle	LBB0_121
## %bb.116:                             ##   in Loop: Header=BB0_115 Depth=4
	movq	-88(%rbp), %r14                 ## 8-byte Reload
	leaq	-64(%rbp), %r12
	xorl	%r13d, %r13d
	movq	-80(%rbp), %rbx                 ## 8-byte Reload
	jmp	LBB0_117
	.p2align	4, 0x90
LBB0_118:                               ##   in Loop: Header=BB0_117 Depth=5
	movq	%rbx, %rdi
	callq	___GLU_SWAP_2_BYTES
	movaps	-176(%rbp), %xmm3               ## 16-byte Reload
	movaps	-160(%rbp), %xmm2               ## 16-byte Reload
	movd	%eax, %xmm0
	leaq	-64(,%r13,4), %rax
	addq	%rbp, %rax
	movq	%r12, %rcx
LBB0_120:                               ##   in Loop: Header=BB0_117 Depth=5
	addss	(%rcx), %xmm0
	movss	%xmm0, (%rax)
	incq	%r13
	addq	-104(%rbp), %rbx                ## 8-byte Folded Reload
	addq	$4, %r12
	decq	%r14
	je	LBB0_121
LBB0_117:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ##       Parent Loop BB0_113 Depth=3
                                        ##         Parent Loop BB0_115 Depth=4
                                        ## =>        This Inner Loop Header: Depth=5
	movl	48(%rbp), %eax
	testl	%eax, %eax
	jne	LBB0_118
## %bb.119:                             ##   in Loop: Header=BB0_117 Depth=5
	movd	(%r12), %xmm0                   ## xmm0 = mem[0],zero,zero,zero
	movq	%rbx, %rcx
	movq	%r12, %rax
	jmp	LBB0_120
	.p2align	4, 0x90
LBB0_123:                               ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$0, -68(%rbp)                   ## 4-byte Folded Reload
	movq	-464(%rbp), %r9                 ## 8-byte Reload
	movq	-456(%rbp), %rdi                ## 8-byte Reload
	movq	-448(%rbp), %rbx                ## 8-byte Reload
	movq	-128(%rbp), %r8                 ## 8-byte Reload
	jle	LBB0_134
## %bb.124:                             ##   in Loop: Header=BB0_9 Depth=2
	cmpl	$4, -68(%rbp)                   ## 4-byte Folded Reload
	jae	LBB0_126
## %bb.125:                             ##   in Loop: Header=BB0_9 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_133
	.p2align	4, 0x90
LBB0_126:                               ##   in Loop: Header=BB0_9 Depth=2
	cmpq	$0, -400(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_127
## %bb.128:                             ##   in Loop: Header=BB0_9 Depth=2
	movq	-384(%rbp), %rcx                ## 8-byte Reload
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_129:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movaps	-64(%rbp,%rax,4), %xmm0
	divps	%xmm3, %xmm0
	movups	%xmm0, -16(%rbx,%rax,4)
	movaps	-48(%rbp,%rax,4), %xmm0
	divps	%xmm3, %xmm0
	movups	%xmm0, (%rbx,%rax,4)
	addq	$8, %rax
	addq	$-2, %rcx
	jne	LBB0_129
## %bb.130:                             ##   in Loop: Header=BB0_9 Depth=2
	testb	$1, -392(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_132
LBB0_131:                               ##   in Loop: Header=BB0_9 Depth=2
	movq	-376(%rbp), %rcx                ## 8-byte Reload
	addq	%r9, %rcx
	imulq	-368(%rbp), %rcx                ## 8-byte Folded Reload
	movaps	-64(%rbp,%rax,4), %xmm0
	divps	%xmm3, %xmm0
	addq	%rax, %rcx
	movq	16(%rbp), %rax
	movups	%xmm0, (%rax,%rcx,4)
LBB0_132:                               ##   in Loop: Header=BB0_9 Depth=2
	movq	-408(%rbp), %rdx                ## 8-byte Reload
	movq	%rdx, %rax
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	cmpq	%rcx, %rdx
	je	LBB0_134
	.p2align	4, 0x90
LBB0_133:                               ##   Parent Loop BB0_7 Depth=1
                                        ##     Parent Loop BB0_9 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movss	-64(%rbp,%rax,4), %xmm0         ## xmm0 = mem[0],zero,zero,zero
	divss	%xmm2, %xmm0
	movss	%xmm0, (%rdi,%rax,4)
	incq	%rax
	cmpq	%rax, %rcx
	jne	LBB0_133
LBB0_134:                               ##   in Loop: Header=BB0_9 Depth=2
	movss	-212(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	addss	-92(%rbp), %xmm0                ## 4-byte Folded Reload
	xorl	%ecx, %ecx
	ucomiss	LCPI0_0(%rip), %xmm0
	movq	-264(%rbp), %rax                ## 8-byte Reload
	leal	(%r8,%rax), %eax
	seta	%dl
	movaps	%xmm0, %xmm1
	addss	LCPI0_1(%rip), %xmm1
	ja	LBB0_136
## %bb.135:                             ##   in Loop: Header=BB0_9 Depth=2
	movaps	%xmm0, %xmm1
	jmp	LBB0_136
LBB0_127:                               ##   in Loop: Header=BB0_9 Depth=2
	xorl	%eax, %eax
	testb	$1, -392(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_131
	jmp	LBB0_132
	.p2align	4, 0x90
LBB0_137:                               ##   in Loop: Header=BB0_7 Depth=1
	movss	-188(%rbp), %xmm0               ## 4-byte Reload
                                        ## xmm0 = mem[0],zero,zero,zero
	addss	-108(%rbp), %xmm0               ## 4-byte Folded Reload
	xorl	%ecx, %ecx
	ucomiss	LCPI0_0(%rip), %xmm0
	movq	-280(%rbp), %rax                ## 8-byte Reload
	movq	-120(%rbp), %rdx                ## 8-byte Reload
	leal	(%rdx,%rax), %eax
	seta	%dl
	movaps	%xmm0, %xmm1
	addss	LCPI0_1(%rip), %xmm1
	ja	LBB0_139
## %bb.138:                             ##   in Loop: Header=BB0_7 Depth=1
	movaps	%xmm0, %xmm1
	jmp	LBB0_139
LBB0_3:
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_140
## %bb.4:
	addq	$424, %rsp                      ## imm = 0x1A8
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_140:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_scale_internal_short
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function scale_internal_short
_scale_internal_short:                  ; @scale_internal_short
	.cfi_startproc
; %bb.0:
	stp	d15, d14, [sp, #-160]!          ; 16-byte Folded Spill
	.cfi_def_cfa_offset 160
	stp	d13, d12, [sp, #16]             ; 16-byte Folded Spill
	stp	d11, d10, [sp, #32]             ; 16-byte Folded Spill
	stp	d9, d8, [sp, #48]               ; 16-byte Folded Spill
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	.cfi_offset b8, -104
	.cfi_offset b9, -112
	.cfi_offset b10, -120
	.cfi_offset b11, -128
	.cfi_offset b12, -136
	.cfi_offset b13, -144
	.cfi_offset b14, -152
	.cfi_offset b15, -160
	sub	sp, sp, #368
	mov	x19, x7
	str	x6, [sp, #104]                  ; 8-byte Folded Spill
	mov	x24, x5
	str	x3, [sp, #136]                  ; 8-byte Folded Spill
	stur	x0, [x29, #-184]                ; 8-byte Folded Spill
	ldp	w20, w21, [x29, #20]
	ldr	w22, [x29, #16]
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-160]
	str	w4, [sp, #60]                   ; 4-byte Folded Spill
	cmp	w1, w4, lsl #1
	b.ne	LBB0_4
; %bb.1:
	lsl	w8, w24, #1
	cmp	w8, w2
	b.ne	LBB0_4
; %bb.2:
	str	w21, [x29, #16]
	ldur	x8, [x29, #-160]
Lloh3:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh4:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh5:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_135
; %bb.3:
	ldur	x0, [x29, #-184]                ; 8-byte Folded Reload
                                        ; kill: def $w0 killed $w0 killed $x0
	ldr	x3, [sp, #136]                  ; 8-byte Folded Reload
	ldr	x4, [sp, #104]                  ; 8-byte Folded Reload
	mov	x5, x19
	mov	x6, x22
	mov	x7, x20
	add	sp, sp, #368
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #48]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #32]             ; 16-byte Folded Reload
	ldp	d13, d12, [sp, #16]             ; 16-byte Folded Reload
	ldp	d15, d14, [sp], #160            ; 16-byte Folded Reload
	b	_halveImage_short
LBB0_4:
	str	w2, [sp, #56]                   ; 4-byte Folded Spill
	scvtf	s0, w2
	scvtf	s1, w24
	fdiv	s8, s0, s1
	scvtf	s0, w1
	ldr	w8, [sp, #60]                   ; 4-byte Folded Reload
	scvtf	s1, w8
	fdiv	s9, s0, s1
	fmov	s0, s8
	bl	_floor
	str	w0, [sp, #52]                   ; 4-byte Folded Spill
	fmov	s0, s9
	bl	_floor
	str	w0, [sp, #220]                  ; 4-byte Folded Spill
	cmp	w24, #1
	b.lt	LBB0_133
; %bb.5:
	str	xzr, [sp, #80]                  ; 8-byte Folded Spill
	str	xzr, [sp, #64]                  ; 8-byte Folded Spill
	str	xzr, [sp, #232]                 ; 8-byte Folded Spill
	ldr	w11, [sp, #52]                  ; 4-byte Folded Reload
	scvtf	s0, w11
	fsub	s1, s8, s0
	ldr	w8, [sp, #220]                  ; 4-byte Folded Reload
	scvtf	s0, w8
	fsub	s11, s9, s0
	fmul	s0, s9, s8
	str	q0, [sp, #192]                  ; 16-byte Folded Spill
	ldr	w8, [sp, #56]                   ; 4-byte Folded Reload
	sub	w8, w8, #1
	str	w8, [sp, #44]                   ; 4-byte Folded Spill
	sxtw	x27, w19
	sxtw	x12, w20
	sxtw	x8, w22
	stur	x8, [x29, #-232]                ; 8-byte Folded Spill
	ldur	x9, [x29, #-184]                ; 8-byte Folded Reload
	sxtw	x8, w9
	str	x8, [sp, #184]                  ; 8-byte Folded Spill
	mov	w8, w24
	str	x8, [sp, #32]                   ; 8-byte Folded Spill
	ldr	w10, [sp, #60]                  ; 4-byte Folded Reload
	mov	w8, w10
	str	x8, [sp, #176]                  ; 8-byte Folded Spill
	mov	w13, w9
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	stur	x12, [x29, #-192]               ; 8-byte Folded Spill
	add	x8, x8, x12
	str	x8, [sp, #8]                    ; 8-byte Folded Spill
	dup.4s	v0, v0[0]
	str	q0, [sp, #160]                  ; 16-byte Folded Spill
	stur	x13, [x29, #-208]               ; 8-byte Folded Spill
	and	x8, x13, #0xfffffff0
	str	x8, [sp, #144]                  ; 8-byte Folded Spill
	ldr	x8, [sp, #104]                  ; 8-byte Folded Reload
	add	x8, x8, #32
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	smull	x8, w10, w9
	str	x8, [sp, #24]                   ; 8-byte Folded Spill
	lsl	x8, x8, #2
	str	x8, [sp, #16]                   ; 8-byte Folded Spill
	sbfiz	x8, x9, #2, #32
	str	x8, [sp, #152]                  ; 8-byte Folded Spill
	sub	x19, x29, #176
	add	x8, x19, #32
	str	x8, [sp, #88]                   ; 8-byte Folded Spill
	movi	d0, #0000000000000000
	fmov	s8, #1.00000000
	str	s1, [sp, #48]                   ; 4-byte Folded Spill
	mov	x8, x11
	b	LBB0_7
LBB0_6:                                 ;   in Loop: Header=BB0_7 Depth=1
	ldr	w8, [sp, #52]                   ; 4-byte Folded Reload
	ldur	x12, [x29, #-224]               ; 8-byte Folded Reload
	add	w8, w12, w8
	ldr	s0, [sp, #48]                   ; 4-byte Folded Reload
	fadd	s0, s0, s12
	fmov	s1, #-1.00000000
	fadd	s1, s0, s1
	fcmp	s0, s8
	cinc	w8, w8, gt
	ldp	x10, x9, [sp, #64]              ; 16-byte Folded Reload
	add	x10, x10, #1
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	add	x9, x9, x11
	stp	x10, x9, [sp, #64]              ; 16-byte Folded Spill
	fcsel	s1, s1, s0, gt
	ldr	x9, [sp, #80]                   ; 8-byte Folded Reload
	ldr	x11, [sp, #24]                  ; 8-byte Folded Reload
	add	x9, x9, x11
	str	x9, [sp, #80]                   ; 8-byte Folded Spill
	fmov	s0, s12
	mov	x9, x12
	str	x9, [sp, #232]                  ; 8-byte Folded Spill
	ldr	x9, [sp, #32]                   ; 8-byte Folded Reload
	cmp	x10, x9
	b.eq	LBB0_133
LBB0_7:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_10 Depth 2
                                        ;       Child Loop BB0_97 Depth 3
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_103 Depth 3
                                        ;         Child Loop BB0_107 Depth 4
                                        ;       Child Loop BB0_111 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
                                        ;       Child Loop BB0_57 Depth 3
                                        ;         Child Loop BB0_61 Depth 4
                                        ;       Child Loop BB0_65 Depth 3
                                        ;       Child Loop BB0_16 Depth 3
                                        ;       Child Loop BB0_28 Depth 3
                                        ;         Child Loop BB0_32 Depth 4
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_73 Depth 3
                                        ;         Child Loop BB0_77 Depth 4
                                        ;       Child Loop BB0_81 Depth 3
                                        ;       Child Loop BB0_86 Depth 3
                                        ;         Child Loop BB0_90 Depth 4
                                        ;       Child Loop BB0_116 Depth 3
                                        ;         Child Loop BB0_119 Depth 4
                                        ;           Child Loop BB0_123 Depth 5
                                        ;       Child Loop BB0_129 Depth 3
                                        ;       Child Loop BB0_132 Depth 3
	fmov	s12, s1
	ldr	w9, [sp, #56]                   ; 4-byte Folded Reload
	cmp	w8, w9
	ldr	w9, [sp, #44]                   ; 4-byte Folded Reload
	csel	w8, w8, w9, lt
	stur	x8, [x29, #-224]                ; 8-byte Folded Spill
	ldr	w8, [sp, #60]                   ; 4-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_6
; %bb.8:                                ;   in Loop: Header=BB0_7 Depth=1
	mov	x12, #0
	mov	w28, #0
	fsub	s13, s12, s0
	ldr	x8, [sp, #232]                  ; 8-byte Folded Reload
	sxtw	x8, w8
	ldur	x9, [x29, #-232]                ; 8-byte Folded Reload
	mul	x10, x8, x9
	fsub	s14, s8, s0
	add	x11, x8, #1
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	sxtw	x8, w8
	mul	x8, x8, x9
	stp	x8, x10, [sp, #120]             ; 16-byte Folded Spill
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	add	x8, x8, x10
	str	x8, [sp, #112]                  ; 8-byte Folded Spill
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	str	x11, [sp, #240]                 ; 8-byte Folded Spill
	madd	x8, x11, x9, x8
	str	x8, [sp, #96]                   ; 8-byte Folded Spill
	movi	d15, #0000000000000000
	ldp	x14, x13, [sp, #72]             ; 16-byte Folded Reload
	fmov	s1, s11
	ldr	w8, [sp, #220]                  ; 4-byte Folded Reload
	b	LBB0_10
LBB0_9:                                 ;   in Loop: Header=BB0_10 Depth=2
	ldr	w8, [sp, #220]                  ; 4-byte Folded Reload
	add	w8, w28, w8
	fadd	s0, s11, s15
	fmov	s1, #-1.00000000
	fadd	s1, s0, s1
	fcmp	s0, s8
	cinc	w8, w8, gt
	fcsel	s1, s1, s0, gt
	add	x12, x12, #1
	ldr	x9, [sp, #152]                  ; 8-byte Folded Reload
	add	x14, x14, x9
	ldr	x9, [sp, #184]                  ; 8-byte Folded Reload
	add	x13, x13, x9
	ldr	x9, [sp, #176]                  ; 8-byte Folded Reload
	cmp	x12, x9
	b.eq	LBB0_6
LBB0_10:                                ;   Parent Loop BB0_7 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_97 Depth 3
                                        ;       Child Loop BB0_51 Depth 3
                                        ;       Child Loop BB0_103 Depth 3
                                        ;         Child Loop BB0_107 Depth 4
                                        ;       Child Loop BB0_111 Depth 3
                                        ;       Child Loop BB0_23 Depth 3
                                        ;       Child Loop BB0_57 Depth 3
                                        ;         Child Loop BB0_61 Depth 4
                                        ;       Child Loop BB0_65 Depth 3
                                        ;       Child Loop BB0_16 Depth 3
                                        ;       Child Loop BB0_28 Depth 3
                                        ;         Child Loop BB0_32 Depth 4
                                        ;       Child Loop BB0_38 Depth 3
                                        ;       Child Loop BB0_44 Depth 3
                                        ;       Child Loop BB0_73 Depth 3
                                        ;         Child Loop BB0_77 Depth 4
                                        ;       Child Loop BB0_81 Depth 3
                                        ;       Child Loop BB0_86 Depth 3
                                        ;         Child Loop BB0_90 Depth 4
                                        ;       Child Loop BB0_116 Depth 3
                                        ;         Child Loop BB0_119 Depth 4
                                        ;           Child Loop BB0_123 Depth 5
                                        ;       Child Loop BB0_129 Depth 3
                                        ;       Child Loop BB0_132 Depth 3
	mov	x26, x28
	mov	x28, x8
	fmov	s0, s15
	fmov	s15, s1
	sxtw	x8, w26
	ldur	x9, [x29, #-192]                ; 8-byte Folded Reload
	mul	x10, x8, x9
	stp	xzr, xzr, [x29, #-176]
	ldr	x8, [sp, #232]                  ; 8-byte Folded Reload
	ldur	x9, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w9, w8
	stur	w28, [x29, #-196]               ; 4-byte Folded Spill
	stur	x12, [x29, #-248]               ; 8-byte Folded Spill
	stp	x14, x13, [sp, #248]            ; 16-byte Folded Spill
	str	x26, [sp, #224]                 ; 8-byte Folded Spill
	stur	x10, [x29, #-240]               ; 8-byte Folded Spill
	b.le	LBB0_18
; %bb.11:                               ;   in Loop: Header=BB0_10 Depth=2
	cmp	w28, w26
	b.le	LBB0_18
; %bb.12:                               ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #136]                  ; 8-byte Folded Reload
	add	x9, x8, x10
	ldr	x8, [sp, #128]                  ; 8-byte Folded Reload
	stur	x9, [x29, #-216]                ; 8-byte Folded Spill
	add	x23, x9, x8
	fsub	s10, s8, s0
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_25
; %bb.13:                               ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s14, s10
	sub	x20, x29, #176
	ldur	x22, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x23
	b	LBB0_16
LBB0_14:                                ;   in Loop: Header=BB0_16 Depth=3
	ldr	s0, [x24]
LBB0_15:                                ;   in Loop: Header=BB0_16 Depth=3
	ldr	s1, [x20]
	fmadd	s0, s0, s9, s1
	str	s0, [x20], #4
	add	x24, x24, x27
	subs	x22, x22, #1
	b.eq	LBB0_25
LBB0_16:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	w21, LBB0_14
; %bb.17:                               ;   in Loop: Header=BB0_16 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_15
LBB0_18:                                ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #232]                  ; 8-byte Folded Reload
	ldur	x9, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w9, w8
	b.le	LBB0_46
; %bb.19:                               ;   in Loop: Header=BB0_10 Depth=2
	fsub	s10, s15, s0
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	add	x20, x8, w10, sxtw
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_53
; %bb.20:                               ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s14, s10
	sub	x22, x29, #176
	ldur	x23, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x20
	b	LBB0_23
LBB0_21:                                ;   in Loop: Header=BB0_23 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_22:                                ;   in Loop: Header=BB0_23 Depth=3
	ldr	s1, [x22]
	fmadd	s0, s0, s9, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x23, x23, #1
	b.eq	LBB0_53
LBB0_23:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbnz	w21, LBB0_21
; %bb.24:                               ;   in Loop: Header=BB0_23 Depth=3
	ldr	s0, [x24]
	b	LBB0_22
LBB0_25:                                ;   in Loop: Header=BB0_10 Depth=2
	add	w20, w26, #1
	mov	x26, x23
	cmp	w20, w28
	b.ge	LBB0_34
; %bb.26:                               ;   in Loop: Header=BB0_10 Depth=2
	mov	x28, x20
	mov	x26, x23
	b	LBB0_28
LBB0_27:                                ;   in Loop: Header=BB0_28 Depth=3
	add	w28, w28, #1
	ldur	w8, [x29, #-196]                ; 4-byte Folded Reload
	cmp	w28, w8
	b.eq	LBB0_34
LBB0_28:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_32 Depth 4
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x26, x26, x8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_27
; %bb.29:                               ;   in Loop: Header=BB0_28 Depth=3
	sub	x22, x29, #176
	ldur	x25, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x26
	b	LBB0_32
LBB0_30:                                ;   in Loop: Header=BB0_32 Depth=4
	ldr	s0, [x24]
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=4
	ldr	s1, [x22]
	fmadd	s0, s0, s14, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_27
LBB0_32:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_28 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cbz	w21, LBB0_30
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=4
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_31
LBB0_34:                                ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x26, x26, x8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_68
; %bb.35:                               ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s14, s15
	sub	x22, x29, #176
	ldur	x25, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x26
	b	LBB0_38
LBB0_36:                                ;   in Loop: Header=BB0_38 Depth=3
	ldr	s0, [x24]
LBB0_37:                                ;   in Loop: Header=BB0_38 Depth=3
	ldr	s1, [x22]
	fmadd	s0, s0, s9, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_40
LBB0_38:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	w21, LBB0_36
; %bb.39:                               ;   in Loop: Header=BB0_38 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_37
LBB0_40:                                ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #120]                  ; 8-byte Folded Reload
	ldur	x9, [x29, #-216]                ; 8-byte Folded Reload
	add	x24, x9, x8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	ldur	w28, [x29, #-196]               ; 4-byte Folded Reload
	b.lt	LBB0_69
; %bb.41:                               ;   in Loop: Header=BB0_10 Depth=2
	stur	w20, [x29, #-216]               ; 4-byte Folded Spill
	fmul	s9, s12, s10
	sub	x22, x29, #176
	ldur	x25, [x29, #-208]               ; 8-byte Folded Reload
	mov	x20, x24
	b	LBB0_44
LBB0_42:                                ;   in Loop: Header=BB0_44 Depth=3
	ldr	s0, [x24]
LBB0_43:                                ;   in Loop: Header=BB0_44 Depth=3
	ldr	s1, [x22]
	fmadd	s0, s0, s9, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_67
LBB0_44:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	w21, LBB0_42
; %bb.45:                               ;   in Loop: Header=BB0_44 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_43
LBB0_46:                                ;   in Loop: Header=BB0_10 Depth=2
	cmp	w28, w26
	b.le	LBB0_93
; %bb.47:                               ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	add	x20, x8, w10, sxtw
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_99
; %bb.48:                               ;   in Loop: Header=BB0_10 Depth=2
	fsub	s0, s8, s0
	fmul	s9, s13, s0
	sub	x22, x29, #176
	ldur	x23, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x20
	b	LBB0_51
LBB0_49:                                ;   in Loop: Header=BB0_51 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_50:                                ;   in Loop: Header=BB0_51 Depth=3
	ldr	s1, [x22]
	fmadd	s0, s0, s9, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x23, x23, #1
	b.eq	LBB0_99
LBB0_51:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbnz	w21, LBB0_49
; %bb.52:                               ;   in Loop: Header=BB0_51 Depth=3
	ldr	s0, [x24]
	b	LBB0_50
LBB0_53:                                ;   in Loop: Header=BB0_10 Depth=2
	ldr	x9, [sp, #240]                  ; 8-byte Folded Reload
	mov	x23, x9
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w9, w8
	b.lt	LBB0_57
LBB0_54:                                ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_113
; %bb.55:                               ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s12, s10
	ldur	x8, [x29, #-232]                ; 8-byte Folded Reload
	add	x24, x20, x8
	sub	x20, x29, #176
	ldur	x22, [x29, #-208]               ; 8-byte Folded Reload
	b	LBB0_65
LBB0_56:                                ;   in Loop: Header=BB0_57 Depth=3
	add	w23, w23, #1
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w23, w8
	b.eq	LBB0_54
LBB0_57:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_61 Depth 4
	ldur	x8, [x29, #-232]                ; 8-byte Folded Reload
	add	x20, x20, x8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_56
; %bb.58:                               ;   in Loop: Header=BB0_57 Depth=3
	sub	x22, x29, #176
	ldur	x25, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x20
	b	LBB0_61
LBB0_59:                                ;   in Loop: Header=BB0_61 Depth=4
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_60:                                ;   in Loop: Header=BB0_61 Depth=4
	ldr	s1, [x22]
	fmadd	s0, s0, s10, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_56
LBB0_61:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_57 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cbnz	w21, LBB0_59
; %bb.62:                               ;   in Loop: Header=BB0_61 Depth=4
	ldr	s0, [x24]
	b	LBB0_60
LBB0_63:                                ;   in Loop: Header=BB0_65 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_64:                                ;   in Loop: Header=BB0_65 Depth=3
	ldr	s1, [x20]
	fmadd	s0, s0, s9, s1
	str	s0, [x20], #4
	add	x24, x24, x27
	subs	x22, x22, #1
	b.eq	LBB0_113
LBB0_65:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbnz	w21, LBB0_63
; %bb.66:                               ;   in Loop: Header=BB0_65 Depth=3
	ldr	s0, [x24]
	b	LBB0_64
LBB0_67:                                ;   in Loop: Header=BB0_10 Depth=2
	mov	x24, x20
	ldur	w20, [x29, #-216]               ; 4-byte Folded Reload
	b	LBB0_69
LBB0_68:                                ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #120]                  ; 8-byte Folded Reload
	ldur	x9, [x29, #-216]                ; 8-byte Folded Reload
	add	x24, x9, x8
	ldur	w28, [x29, #-196]               ; 4-byte Folded Reload
LBB0_69:                                ;   in Loop: Header=BB0_10 Depth=2
	mov	x8, x20
	cmp	w20, w28
	b.lt	LBB0_73
LBB0_70:                                ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_83
; %bb.71:                               ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s12, s15
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x24, x24, x8
	sub	x20, x29, #176
	ldur	x22, [x29, #-208]               ; 8-byte Folded Reload
	b	LBB0_81
LBB0_72:                                ;   in Loop: Header=BB0_73 Depth=3
	mov	x8, x20
	add	w8, w20, #1
	mov	x20, x8
	cmp	w8, w28
	ldur	x24, [x29, #-216]               ; 8-byte Folded Reload
	b.eq	LBB0_70
LBB0_73:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_77 Depth 4
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x24, x24, x8
	stur	x24, [x29, #-216]               ; 8-byte Folded Spill
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_72
; %bb.74:                               ;   in Loop: Header=BB0_73 Depth=3
	sub	x22, x29, #176
	ldp	x24, x25, [x29, #-216]          ; 16-byte Folded Reload
	b	LBB0_77
LBB0_75:                                ;   in Loop: Header=BB0_77 Depth=4
	ldr	s0, [x24]
LBB0_76:                                ;   in Loop: Header=BB0_77 Depth=4
	ldr	s1, [x22]
	fmadd	s0, s0, s12, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_72
LBB0_77:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_73 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cbz	w21, LBB0_75
; %bb.78:                               ;   in Loop: Header=BB0_77 Depth=4
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_76
LBB0_79:                                ;   in Loop: Header=BB0_81 Depth=3
	ldr	s0, [x24]
LBB0_80:                                ;   in Loop: Header=BB0_81 Depth=3
	ldr	s1, [x20]
	fmadd	s0, s0, s9, s1
	str	s0, [x20], #4
	add	x24, x24, x27
	subs	x22, x22, #1
	b.eq	LBB0_83
LBB0_81:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbz	w21, LBB0_79
; %bb.82:                               ;   in Loop: Header=BB0_81 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_80
LBB0_83:                                ;   in Loop: Header=BB0_10 Depth=2
	ldr	x9, [sp, #240]                  ; 8-byte Folded Reload
	mov	x20, x9
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w9, w8
	b.lt	LBB0_86
	b	LBB0_125
LBB0_84:                                ;   in Loop: Header=BB0_86 Depth=3
	add	x26, x26, x22
	add	x23, x23, x22
	ldur	w28, [x29, #-196]               ; 4-byte Folded Reload
LBB0_85:                                ;   in Loop: Header=BB0_86 Depth=3
	add	w20, w20, #1
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w20, w8
	b.eq	LBB0_113
LBB0_86:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_90 Depth 4
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_92
; %bb.87:                               ;   in Loop: Header=BB0_86 Depth=3
	sub	x25, x29, #176
	ldur	x22, [x29, #-232]               ; 8-byte Folded Reload
	ldur	x28, [x29, #-208]               ; 8-byte Folded Reload
	b	LBB0_90
LBB0_88:                                ;   in Loop: Header=BB0_90 Depth=4
	ldr	s0, [x23, x22]
	ldr	s1, [x26, x22]
	fmul	s1, s15, s1
	fmadd	s0, s0, s10, s1
	ldr	s1, [x25]
	fadd	s0, s1, s0
LBB0_89:                                ;   in Loop: Header=BB0_90 Depth=4
	str	s0, [x25], #4
	add	x22, x22, x27
	subs	x28, x28, #1
	b.eq	LBB0_84
LBB0_90:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_86 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cbz	w21, LBB0_88
; %bb.91:                               ;   in Loop: Header=BB0_90 Depth=4
	add	x24, x26, x22
	add	x0, x23, x22
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	ldr	s1, [x25]
	fmadd	s9, s0, s10, s1
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	fmadd	s0, s0, s15, s9
	b	LBB0_89
LBB0_92:                                ;   in Loop: Header=BB0_86 Depth=3
	ldur	x8, [x29, #-232]                ; 8-byte Folded Reload
	add	x23, x23, x8
	add	x26, x26, x8
	b	LBB0_85
LBB0_93:                                ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_113
; %bb.94:                               ;   in Loop: Header=BB0_10 Depth=2
	fsub	s0, s15, s0
	fmul	s9, s13, s0
	ldr	x8, [sp, #112]                  ; 8-byte Folded Reload
	ldur	x9, [x29, #-240]                ; 8-byte Folded Reload
	add	x24, x8, w9, sxtw
	sub	x20, x29, #176
	ldur	x22, [x29, #-208]               ; 8-byte Folded Reload
	b	LBB0_97
LBB0_95:                                ;   in Loop: Header=BB0_97 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_96:                                ;   in Loop: Header=BB0_97 Depth=3
	ldr	s1, [x20]
	fmadd	s0, s0, s9, s1
	str	s0, [x20], #4
	add	x24, x24, x27
	subs	x22, x22, #1
	b.eq	LBB0_113
LBB0_97:                                ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbnz	w21, LBB0_95
; %bb.98:                               ;   in Loop: Header=BB0_97 Depth=3
	ldr	s0, [x24]
	b	LBB0_96
LBB0_99:                                ;   in Loop: Header=BB0_10 Depth=2
	add	w23, w26, #1
	cmp	w23, w28
	b.lt	LBB0_103
LBB0_100:                               ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_113
; %bb.101:                              ;   in Loop: Header=BB0_10 Depth=2
	fmul	s9, s13, s15
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x24, x20, x8
	sub	x20, x29, #176
	ldur	x22, [x29, #-208]               ; 8-byte Folded Reload
	b	LBB0_111
LBB0_102:                               ;   in Loop: Header=BB0_103 Depth=3
	add	w23, w23, #1
	cmp	w23, w28
	b.eq	LBB0_100
LBB0_103:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_107 Depth 4
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x20, x20, x8
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_102
; %bb.104:                              ;   in Loop: Header=BB0_103 Depth=3
	sub	x22, x29, #176
	ldur	x25, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x20
	b	LBB0_107
LBB0_105:                               ;   in Loop: Header=BB0_107 Depth=4
	ldr	s0, [x24]
LBB0_106:                               ;   in Loop: Header=BB0_107 Depth=4
	ldr	s1, [x22]
	fmadd	s0, s0, s13, s1
	str	s0, [x22], #4
	add	x24, x24, x27
	subs	x25, x25, #1
	b.eq	LBB0_102
LBB0_107:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_103 Depth=3
                                        ; =>      This Inner Loop Header: Depth=4
	cbz	w21, LBB0_105
; %bb.108:                              ;   in Loop: Header=BB0_107 Depth=4
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	b	LBB0_106
LBB0_109:                               ;   in Loop: Header=BB0_111 Depth=3
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
LBB0_110:                               ;   in Loop: Header=BB0_111 Depth=3
	ldr	s1, [x20]
	fmadd	s0, s0, s9, s1
	str	s0, [x20], #4
	add	x24, x24, x27
	subs	x22, x22, #1
	b.eq	LBB0_113
LBB0_111:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	cbnz	w21, LBB0_109
; %bb.112:                              ;   in Loop: Header=BB0_111 Depth=3
	ldr	s0, [x24]
	b	LBB0_110
LBB0_113:                               ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	ldr	x9, [sp, #240]                  ; 8-byte Folded Reload
	cmp	w9, w8
	b.ge	LBB0_125
; %bb.114:                              ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #96]                   ; 8-byte Folded Reload
	ldur	x9, [x29, #-240]                ; 8-byte Folded Reload
	add	x8, x8, w9, sxtw
	stur	x8, [x29, #-216]                ; 8-byte Folded Spill
	ldr	x8, [sp, #224]                  ; 8-byte Folded Reload
	add	w8, w8, #1
	stur	w8, [x29, #-240]                ; 4-byte Folded Spill
	ldr	x8, [sp, #240]                  ; 8-byte Folded Reload
	mov	x26, x8
	b	LBB0_116
LBB0_115:                               ;   in Loop: Header=BB0_116 Depth=3
	ldur	x8, [x29, #-232]                ; 8-byte Folded Reload
	ldur	x9, [x29, #-216]                ; 8-byte Folded Reload
	add	x9, x9, x8
	stur	x9, [x29, #-216]                ; 8-byte Folded Spill
	add	w26, w26, #1
	ldur	x8, [x29, #-224]                ; 8-byte Folded Reload
	cmp	w26, w8
	b.eq	LBB0_125
LBB0_116:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Loop Header: Depth=3
                                        ;         Child Loop BB0_119 Depth 4
                                        ;           Child Loop BB0_123 Depth 5
	ldur	w8, [x29, #-240]                ; 4-byte Folded Reload
	cmp	w8, w28
	b.ge	LBB0_115
; %bb.117:                              ;   in Loop: Header=BB0_116 Depth=3
	ldur	w23, [x29, #-240]               ; 4-byte Folded Reload
	ldur	x20, [x29, #-216]               ; 8-byte Folded Reload
	b	LBB0_119
LBB0_118:                               ;   in Loop: Header=BB0_119 Depth=4
	ldur	x8, [x29, #-192]                ; 8-byte Folded Reload
	add	x20, x20, x8
	add	w23, w23, #1
	ldur	w28, [x29, #-196]               ; 4-byte Folded Reload
	cmp	w23, w28
	b.eq	LBB0_115
LBB0_119:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_116 Depth=3
                                        ; =>      This Loop Header: Depth=4
                                        ;           Child Loop BB0_123 Depth 5
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	b.lt	LBB0_118
; %bb.120:                              ;   in Loop: Header=BB0_119 Depth=4
	mov	x22, #0
	sub	x25, x29, #176
	ldur	x28, [x29, #-208]               ; 8-byte Folded Reload
	mov	x24, x20
	b	LBB0_123
LBB0_121:                               ;   in Loop: Header=BB0_123 Depth=5
	ldr	s0, [x25]
	mov	x9, x24
	mov	x8, x25
LBB0_122:                               ;   in Loop: Header=BB0_123 Depth=5
	ldr	s1, [x9]
	fadd	s0, s1, s0
	str	s0, [x8]
	add	x22, x22, #1
	add	x24, x24, x27
	add	x25, x25, #4
	subs	x28, x28, #1
	b.eq	LBB0_118
LBB0_123:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ;       Parent Loop BB0_116 Depth=3
                                        ;         Parent Loop BB0_119 Depth=4
                                        ; =>        This Inner Loop Header: Depth=5
	cbz	w21, LBB0_121
; %bb.124:                              ;   in Loop: Header=BB0_123 Depth=5
	mov	x0, x24
	bl	___GLU_SWAP_2_BYTES
	fmov	s0, w0
	add	x8, x19, x22, lsl #2
	mov	x9, x25
	b	LBB0_122
LBB0_125:                               ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #1
	ldr	q4, [sp, #192]                  ; 16-byte Folded Reload
	ldr	q5, [sp, #160]                  ; 16-byte Folded Reload
	ldur	x12, [x29, #-248]               ; 8-byte Folded Reload
	ldp	x14, x13, [sp, #248]            ; 16-byte Folded Reload
	b.lt	LBB0_9
; %bb.126:                              ;   in Loop: Header=BB0_10 Depth=2
	ldur	x8, [x29, #-184]                ; 8-byte Folded Reload
	cmp	w8, #16
	b.hs	LBB0_128
; %bb.127:                              ;   in Loop: Header=BB0_10 Depth=2
	mov	x10, #0
	b	LBB0_131
LBB0_128:                               ;   in Loop: Header=BB0_10 Depth=2
	ldr	x8, [sp, #88]                   ; 8-byte Folded Reload
	mov	x9, x14
	ldr	x10, [sp, #144]                 ; 8-byte Folded Reload
LBB0_129:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldp	q0, q1, [x8, #-32]
	ldp	q2, q3, [x8], #64
	fdiv.4s	v0, v0, v5
	fdiv.4s	v1, v1, v5
	fdiv.4s	v2, v2, v5
	fdiv.4s	v3, v3, v5
	stp	q0, q1, [x9, #-32]
	stp	q2, q3, [x9], #64
	subs	x10, x10, #16
	b.ne	LBB0_129
; %bb.130:                              ;   in Loop: Header=BB0_10 Depth=2
	ldr	x9, [sp, #144]                  ; 8-byte Folded Reload
	mov	x10, x9
	ldur	x8, [x29, #-208]                ; 8-byte Folded Reload
	cmp	x9, x8
	b.eq	LBB0_9
LBB0_131:                               ;   in Loop: Header=BB0_10 Depth=2
	add	x8, x10, x13
	ldr	x9, [sp, #104]                  ; 8-byte Folded Reload
	add	x8, x9, x8, lsl #2
	add	x9, x19, x10, lsl #2
	ldur	x11, [x29, #-208]               ; 8-byte Folded Reload
	sub	x10, x11, x10
LBB0_132:                               ;   Parent Loop BB0_7 Depth=1
                                        ;     Parent Loop BB0_10 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	s0, [x9], #4
	fdiv	s0, s0, s4
	str	s0, [x8], #4
	subs	x10, x10, #1
	b.ne	LBB0_132
	b	LBB0_9
LBB0_133:
	ldur	x8, [x29, #-160]
Lloh6:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh7:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh8:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_135
; %bb.134:
	add	sp, sp, #368
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	ldp	d9, d8, [sp, #48]               ; 16-byte Folded Reload
	ldp	d11, d10, [sp, #32]             ; 16-byte Folded Reload
	ldp	d13, d12, [sp, #16]             ; 16-byte Folded Reload
	ldp	d15, d14, [sp], #160            ; 16-byte Folded Reload
	ret
LBB0_135:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpLdrGotLdr	Lloh3, Lloh4, Lloh5
	.loh AdrpLdrGotLdr	Lloh6, Lloh7, Lloh8
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_scale_internal_short
.subsections_via_symbols
