	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function texture2d_is_full_rect
_texture2d_is_full_rect:                ## @texture2d_is_full_rect
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdx, %rbx
	movl	%esi, %r14d
	movq	%rdi, %r15
	callq	_wined3d_texture_get_level_width
	movl	%eax, %r12d
	movq	16(%rbx), %rax
	movq	24(%rbx), %rdi
	testq	%rax, %rax
	je	LBB0_4
## %bb.1:
	testq	%rdi, %rdi
	je	LBB0_3
LBB0_10:
	movq	_FALSE@GOTPCREL(%rip), %r13
	jmp	LBB0_11
LBB0_3:
	xorl	%edi, %edi
LBB0_4:
	subq	%rax, %rdi
	callq	_abs
	movq	_FALSE@GOTPCREL(%rip), %r13
	cmpl	%r12d, %eax
	jne	LBB0_11
## %bb.5:
	movq	%r15, %rdi
	movl	%r14d, %esi
	callq	_wined3d_texture_get_level_height
	movl	%eax, %r14d
	movq	(%rbx), %rax
	movq	8(%rbx), %rdi
	testq	%rax, %rax
	je	LBB0_8
## %bb.6:
	testq	%rdi, %rdi
	jne	LBB0_11
## %bb.7:
	xorl	%edi, %edi
LBB0_8:
	subq	%rax, %rdi
	callq	_abs
	cmpl	%r14d, %eax
	jne	LBB0_10
## %bb.9:
	movq	_TRUE@GOTPCREL(%rip), %r13
LBB0_11:
	movl	(%r13), %eax
	addq	$8, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_FALSE,4,2                      ## @FALSE
	.comm	_TRUE,4,2                       ## @TRUE
	.no_dead_strip	_texture2d_is_full_rect
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function texture2d_is_full_rect
_texture2d_is_full_rect:                ; @texture2d_is_full_rect
	.cfi_startproc
; %bb.0:
	stp	x24, x23, [sp, #-64]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 64
	stp	x22, x21, [sp, #16]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #32]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #48]             ; 16-byte Folded Spill
	add	x29, sp, #48
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	mov	x19, x2
	mov	x20, x1
	mov	x21, x0
	bl	_wined3d_texture_get_level_width
	mov	x22, x0
	ldp	x8, x9, [x19, #16]
	cbz	x8, LBB0_2
; %bb.1:
	cbnz	x9, LBB0_5
LBB0_2:
	sub	x0, x9, x8
	bl	_abs
Lloh0:
	adrp	x23, _FALSE@GOTPAGE
Lloh1:
	ldr	x23, [x23, _FALSE@GOTPAGEOFF]
	cmp	w0, w22
	b.ne	LBB0_7
; %bb.3:
	mov	x0, x21
	mov	x1, x20
	bl	_wined3d_texture_get_level_height
	mov	x20, x0
	ldp	x8, x9, [x19]
	cbz	x8, LBB0_6
; %bb.4:
	cbz	x9, LBB0_6
LBB0_5:
Lloh2:
	adrp	x23, _FALSE@GOTPAGE
Lloh3:
	ldr	x23, [x23, _FALSE@GOTPAGEOFF]
	b	LBB0_7
LBB0_6:
	sub	x0, x9, x8
	bl	_abs
Lloh4:
	adrp	x8, _TRUE@GOTPAGE
Lloh5:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
	cmp	w0, w20
	csel	x23, x8, x23, eq
LBB0_7:
	ldr	w0, [x23]
	ldp	x29, x30, [sp, #48]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #32]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #16]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp], #64             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh4, Lloh5
	.cfi_endproc
                                        ; -- End function
	.comm	_FALSE,4,2                      ; @FALSE
	.comm	_TRUE,4,2                       ; @TRUE
	.no_dead_strip	_texture2d_is_full_rect
.subsections_via_symbols
