	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.section	__TEXT,__literal16,16byte_literals
	.p2align	4                               ## -- Begin function convert_r32g32_float
LCPI0_0:
	.long	0x3f800000                      ## float 1
	.long	0x3f800000                      ## float 1
	.long	0x3f800000                      ## float 1
	.long	0x3f800000                      ## float 1
LCPI0_1:
	.space	4
	.long	0x3f800000                      ## float 1
	.long	0x3f800000                      ## float 1
	.long	0x3f800000                      ## float 1
	.section	__TEXT,__text,regular,pure_instructions
	.p2align	4, 0x90
_convert_r32g32_float:                  ## @convert_r32g32_float
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$64, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, -48(%rbp)                 ## 4-byte Spill
	movl	%ecx, -44(%rbp)                 ## 4-byte Spill
	movq	%rsi, -72(%rbp)                 ## 8-byte Spill
	movq	%rdi, -64(%rbp)                 ## 8-byte Spill
	movl	32(%rbp), %eax
	testl	%eax, %eax
	je	LBB0_25
## %bb.1:
	movl	16(%rbp), %r11d
	movl	%eax, %eax
	movq	%rax, -136(%rbp)                ## 8-byte Spill
	movl	24(%rbp), %r14d
	leal	-1(%r11), %esi
	leaq	(%rsi,%rsi,2), %rax
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	leaq	12(%rcx,%rax,4), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leaq	8(%rax,%rsi,8), %rcx
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	movq	%rsi, -224(%rbp)                ## 8-byte Spill
	leaq	1(%rsi), %rcx
	movq	%rcx, -200(%rbp)                ## 8-byte Spill
	andq	$-4, %rcx
	leaq	-4(%rcx), %rsi
	movq	%rsi, -192(%rbp)                ## 8-byte Spill
	movq	%rsi, %rdi
	shrq	$2, %rdi
	incq	%rdi
	leaq	(%rcx,%rcx,2), %rsi
	movq	%rsi, -152(%rbp)                ## 8-byte Spill
	movq	%rdi, %rsi
	movq	%rdi, -184(%rbp)                ## 8-byte Spill
	andq	$-2, %rdi
	movq	%rdi, -160(%rbp)                ## 8-byte Spill
	movaps	LCPI0_1(%rip), %xmm0            ## xmm0 = <u,1.0E+0,1.0E+0,1.0E+0>
	movaps	LCPI0_0(%rip), %xmm1            ## xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0]
	movq	%rcx, -96(%rbp)                 ## 8-byte Spill
	addq	%rcx, %rcx
	movq	%rcx, -144(%rbp)                ## 8-byte Spill
	addq	$32, %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	xorl	%eax, %eax
	xorl	%ecx, %ecx
	xorl	%esi, %esi
	movq	%rsi, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_2
	.p2align	4, 0x90
LBB0_24:                                ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rdi                 ## 8-byte Reload
	incq	%rdi
	movq	-80(%rbp), %rcx                 ## 8-byte Reload
	addl	-48(%rbp), %ecx                 ## 4-byte Folded Reload
	movq	-88(%rbp), %rax                 ## 8-byte Reload
	addl	-44(%rbp), %eax                 ## 4-byte Folded Reload
	movq	%rdi, %rsi
	movq	%rdi, -56(%rbp)                 ## 8-byte Spill
	cmpq	-136(%rbp), %rdi                ## 8-byte Folded Reload
	je	LBB0_25
LBB0_2:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_4 Depth 2
                                        ##       Child Loop BB0_11 Depth 3
                                        ##       Child Loop BB0_18 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
	movl	%ecx, %ecx
	movq	%rcx, -80(%rbp)                 ## 8-byte Spill
	movl	%eax, %eax
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	cmpl	$0, 24(%rbp)
	je	LBB0_24
## %bb.3:                               ##   in Loop: Header=BB0_2 Depth=1
	movq	-56(%rbp), %rcx                 ## 8-byte Reload
	movl	%ecx, %eax
	imull	-44(%rbp), %eax                 ## 4-byte Folded Reload
                                        ## kill: def $ecx killed $ecx killed $rcx def $rcx
	imull	-48(%rbp), %ecx                 ## 4-byte Folded Reload
	movq	-64(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rax,4), %rsi
	movq	%rsi, -104(%rbp)                ## 8-byte Spill
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	leaq	(%rsi,%rcx,4), %rdi
	movq	%rdi, -232(%rbp)                ## 8-byte Spill
	movq	-128(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rcx,4), %rcx
	movq	%rcx, -208(%rbp)                ## 8-byte Spill
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rax
	movq	%rax, -216(%rbp)                ## 8-byte Spill
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leaq	(%rsi,%rax,4), %rax
	movq	%rax, -176(%rbp)                ## 8-byte Spill
	movq	-112(%rbp), %rax                ## 8-byte Reload
	movq	-88(%rbp), %rcx                 ## 8-byte Reload
	leaq	(%rax,%rcx,4), %rax
	movq	%rax, -168(%rbp)                ## 8-byte Spill
	xorl	%r15d, %r15d
	xorl	%r13d, %r13d
	xorl	%r10d, %r10d
	jmp	LBB0_4
	.p2align	4, 0x90
LBB0_23:                                ##   in Loop: Header=BB0_4 Depth=2
	incq	%r10
	addl	%r8d, %r13d
	addl	%edx, %r15d
	cmpq	%r14, %r10
	je	LBB0_24
LBB0_4:                                 ##   Parent Loop BB0_2 Depth=1
                                        ## =>  This Loop Header: Depth=2
                                        ##       Child Loop BB0_11 Depth 3
                                        ##       Child Loop BB0_18 Depth 3
                                        ##       Child Loop BB0_22 Depth 3
	testl	%r11d, %r11d
	je	LBB0_23
## %bb.5:                               ##   in Loop: Header=BB0_4 Depth=2
	movl	%r10d, %eax
	imull	%r8d, %eax
	movl	%r10d, %ecx
	imull	%edx, %ecx
	xorl	%r9d, %r9d
	movq	-232(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rax,4), %r12
	movq	-104(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%rcx,4), %rcx
	cmpl	$3, -224(%rbp)                  ## 4-byte Folded Reload
	jb	LBB0_16
## %bb.6:                               ##   in Loop: Header=BB0_4 Depth=2
	movl	%r10d, %eax
	imull	%r8d, %eax
	movl	%r10d, %esi
	imull	%edx, %esi
	leaq	(%rdi,%rax,4), %rdi
	movq	-216(%rbp), %rbx                ## 8-byte Reload
	leaq	(%rbx,%rsi,4), %rbx
	cmpq	%rbx, %rdi
	jae	LBB0_8
## %bb.7:                               ##   in Loop: Header=BB0_4 Depth=2
	movq	-208(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rax,4), %rax
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	leaq	(%rdi,%rsi,4), %rsi
	cmpq	%rax, %rsi
	jb	LBB0_16
LBB0_8:                                 ##   in Loop: Header=BB0_4 Depth=2
	movq	%r14, %rdi
	cmpq	$0, -192(%rbp)                  ## 8-byte Folded Reload
	je	LBB0_9
## %bb.10:                              ##   in Loop: Header=BB0_4 Depth=2
	movl	%r13d, %eax
	movq	-176(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rax,4), %r9
	movl	%r15d, %eax
	movq	-168(%rbp), %rsi                ## 8-byte Reload
	leaq	(%rsi,%rax,4), %r14
	movq	-160(%rbp), %rbx                ## 8-byte Reload
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_11:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movups	-32(%r14,%rsi,8), %xmm2
	movups	-16(%r14,%rsi,8), %xmm3
	movaps	%xmm1, %xmm4
	unpckhpd	%xmm2, %xmm4                    ## xmm4 = xmm4[1],xmm2[1]
	movaps	%xmm1, %xmm5
	insertps	$204, %xmm2, %xmm5              ## xmm5 = xmm2[3],xmm5[1],zero,zero
	shufps	$132, %xmm4, %xmm2              ## xmm2 = xmm2[0,1],xmm4[0,2]
	movlhps	%xmm3, %xmm5                    ## xmm5 = xmm5[0],xmm3[0]
	movaps	%xmm1, %xmm4
	shufps	$236, %xmm3, %xmm4              ## xmm4 = xmm4[0,3],xmm3[2,3]
	shufps	$120, %xmm4, %xmm4              ## xmm4 = xmm4[0,2,3,1]
	movups	%xmm4, 32(%r9)
	movups	%xmm5, 16(%r9)
	movups	%xmm2, (%r9)
	movups	(%r14,%rsi,8), %xmm2
	movups	16(%r14,%rsi,8), %xmm3
	movaps	%xmm1, %xmm4
	unpckhpd	%xmm2, %xmm4                    ## xmm4 = xmm4[1],xmm2[1]
	movaps	%xmm1, %xmm5
	insertps	$204, %xmm2, %xmm5              ## xmm5 = xmm2[3],xmm5[1],zero,zero
	shufps	$132, %xmm4, %xmm2              ## xmm2 = xmm2[0,1],xmm4[0,2]
	movlhps	%xmm3, %xmm5                    ## xmm5 = xmm5[0],xmm3[0]
	movaps	%xmm1, %xmm4
	shufps	$236, %xmm3, %xmm4              ## xmm4 = xmm4[0,3],xmm3[2,3]
	shufps	$120, %xmm4, %xmm4              ## xmm4 = xmm4[0,2,3,1]
	movups	%xmm4, 80(%r9)
	movups	%xmm5, 64(%r9)
	movups	%xmm2, 48(%r9)
	addq	$8, %rsi
	addq	$96, %r9
	addq	$-2, %rbx
	jne	LBB0_11
## %bb.12:                              ##   in Loop: Header=BB0_4 Depth=2
	testb	$1, -184(%rbp)                  ## 1-byte Folded Reload
	je	LBB0_14
LBB0_13:                                ##   in Loop: Header=BB0_4 Depth=2
	movups	16(%rcx,%rsi,8), %xmm2
	movups	(%rcx,%rsi,8), %xmm3
	leaq	(%rsi,%rsi,2), %rax
	movaps	%xmm0, %xmm4
	unpckhpd	%xmm3, %xmm4                    ## xmm4 = xmm4[1],xmm3[1]
	movaps	%xmm0, %xmm5
	insertps	$204, %xmm3, %xmm5              ## xmm5 = xmm3[3],xmm5[1],zero,zero
	shufps	$132, %xmm4, %xmm3              ## xmm3 = xmm3[0,1],xmm4[0,2]
	movlhps	%xmm2, %xmm5                    ## xmm5 = xmm5[0],xmm2[0]
	movhlps	%xmm0, %xmm2                    ## xmm2 = xmm0[1],xmm2[1]
	shufps	$120, %xmm2, %xmm2              ## xmm2 = xmm2[0,2,3,1]
	movups	%xmm2, 32(%r12,%rax,4)
	movups	%xmm5, 16(%r12,%rax,4)
	movups	%xmm3, (%r12,%rax,4)
LBB0_14:                                ##   in Loop: Header=BB0_4 Depth=2
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	cmpq	%rax, -200(%rbp)                ## 8-byte Folded Reload
	movq	%rdi, %r14
	je	LBB0_23
## %bb.15:                              ##   in Loop: Header=BB0_4 Depth=2
	movq	-152(%rbp), %rax                ## 8-byte Reload
	leaq	(%r12,%rax,4), %r12
	movq	-144(%rbp), %rax                ## 8-byte Reload
	leaq	(%rcx,%rax,4), %rcx
	movq	-96(%rbp), %rax                 ## 8-byte Reload
	movl	%eax, %r9d
	.p2align	4, 0x90
LBB0_16:                                ##   in Loop: Header=BB0_4 Depth=2
	movl	%r11d, %edi
	subl	%r9d, %edi
	movl	%r9d, %esi
	notl	%esi
	addl	%r11d, %esi
	andl	$3, %edi
	je	LBB0_20
## %bb.17:                              ##   in Loop: Header=BB0_4 Depth=2
	negl	%edi
	xorl	%eax, %eax
	.p2align	4, 0x90
LBB0_18:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%rcx), %rbx
	addq	$8, %rcx
	movq	%rbx, (%r12)
	movl	$1065353216, 8(%r12)            ## imm = 0x3F800000
	addq	$12, %r12
	decl	%eax
	cmpl	%eax, %edi
	jne	LBB0_18
## %bb.19:                              ##   in Loop: Header=BB0_4 Depth=2
	subl	%eax, %r9d
LBB0_20:                                ##   in Loop: Header=BB0_4 Depth=2
	cmpl	$3, %esi
	jb	LBB0_23
## %bb.21:                              ##   in Loop: Header=BB0_4 Depth=2
	movl	%r11d, %esi
	subl	%r9d, %esi
	xorl	%edi, %edi
	.p2align	4, 0x90
LBB0_22:                                ##   Parent Loop BB0_2 Depth=1
                                        ##     Parent Loop BB0_4 Depth=2
                                        ## =>    This Inner Loop Header: Depth=3
	movq	(%rcx,%rdi,8), %rax
	movq	%rax, (%r12)
	movl	$1065353216, 8(%r12)            ## imm = 0x3F800000
	movq	8(%rcx,%rdi,8), %rax
	movq	%rax, 12(%r12)
	movl	$1065353216, 20(%r12)           ## imm = 0x3F800000
	movq	16(%rcx,%rdi,8), %rax
	movq	%rax, 24(%r12)
	movl	$1065353216, 32(%r12)           ## imm = 0x3F800000
	movq	24(%rcx,%rdi,8), %rax
	movq	%rax, 36(%r12)
	movl	$1065353216, 44(%r12)           ## imm = 0x3F800000
	addq	$4, %rdi
	addq	$48, %r12
	cmpl	%edi, %esi
	jne	LBB0_22
	jmp	LBB0_23
LBB0_9:                                 ##   in Loop: Header=BB0_4 Depth=2
	xorl	%esi, %esi
	testb	$1, -184(%rbp)                  ## 1-byte Folded Reload
	jne	LBB0_13
	jmp	LBB0_14
LBB0_25:
	addq	$64, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	_convert_r32g32_float
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function convert_r32g32_float
_convert_r32g32_float:                  ; @convert_r32g32_float
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x28, x27, [sp, #64]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #80]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #96]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	stp	w7, w5, [sp, #56]               ; 8-byte Folded Spill
	stp	x0, x1, [sp, #32]               ; 16-byte Folded Spill
	ldr	w8, [sp, #160]
	str	x8, [sp, #48]                   ; 8-byte Folded Spill
	cbz	w8, LBB0_16
; %bb.1:
	mov	w8, #0
	mov	w12, #0
	mov	x9, #0
	ldr	w10, [sp, #56]                  ; 4-byte Folded Reload
	mov	w10, w10
	sub	w11, w6, #1
	mov	w13, #12
	ldp	x15, x14, [sp, #32]             ; 16-byte Folded Reload
	umaddl	x13, w11, w13, x14
	add	x14, x13, #12
	add	x13, x15, w11, uxtw #3
	add	x13, x13, #8
	stp	x13, x14, [sp, #16]             ; 16-byte Folded Spill
	add	x14, x11, #1
	and	x21, x14, #0x1fffffff8
	lsl	x16, x21, #1
	add	x17, x16, x21
	add	x13, x15, #32
	str	x13, [sp, #8]                   ; 8-byte Folded Spill
	mov	w20, #1065353216
	fmov.4s	v2, #1.00000000
	b	LBB0_3
LBB0_2:                                 ;   in Loop: Header=BB0_3 Depth=1
	add	x9, x9, #1
	add	w12, w5, w3
	ldr	w8, [sp, #60]                   ; 4-byte Folded Reload
	add	w8, w22, w8
	ldr	x13, [sp, #48]                  ; 8-byte Folded Reload
	cmp	x9, x13
	b.eq	LBB0_16
LBB0_3:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_6 Depth 2
                                        ;       Child Loop BB0_14 Depth 3
                                        ;       Child Loop BB0_12 Depth 3
	mov	w5, w12
	mov	w22, w8
	ldr	w8, [sp, #56]                   ; 4-byte Folded Reload
	cbz	w8, LBB0_2
; %bb.4:                                ;   in Loop: Header=BB0_3 Depth=1
	mov	w23, #0
	mov	w24, #0
	mov	x25, #0
	mul	w8, w9, w3
	lsl	x8, x8, #2
	ldr	w12, [sp, #60]                  ; 4-byte Folded Reload
	mul	w12, w9, w12
	lsl	x12, x12, #2
	ldp	x15, x13, [sp, #24]             ; 16-byte Folded Reload
	add	x26, x13, x8
	ldr	x13, [sp, #40]                  ; 8-byte Folded Reload
	add	x27, x13, x12
	add	x28, x15, x12
	ldr	x12, [sp, #16]                  ; 8-byte Folded Reload
	add	x30, x12, x8
	ldr	x8, [sp, #8]                    ; 8-byte Folded Reload
	add	x12, x8, x5, lsl #2
	add	x13, x13, x22, lsl #2
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=2
	add	x25, x25, #1
	add	w24, w24, w2
	add	w23, w23, w4
	cmp	x25, x10
	b.eq	LBB0_2
LBB0_6:                                 ;   Parent Loop BB0_3 Depth=1
                                        ; =>  This Loop Header: Depth=2
                                        ;       Child Loop BB0_14 Depth 3
                                        ;       Child Loop BB0_12 Depth 3
	cbz	w6, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=2
	mul	w8, w25, w4
	add	x19, x27, w8, uxtw #2
	mul	w8, w25, w2
	add	x8, x26, w8, uxtw #2
	cmp	w11, #7
	b.lo	LBB0_10
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=2
	mul	w15, w25, w4
	lsl	x15, x15, #2
	add	x7, x27, x15
	mul	w0, w25, w2
	lsl	x0, x0, #2
	add	x1, x30, x0
	cmp	x7, x1
	b.hs	LBB0_13
; %bb.9:                                ;   in Loop: Header=BB0_6 Depth=2
	add	x15, x28, x15
	add	x0, x26, x0
	cmp	x0, x15
	b.hs	LBB0_13
LBB0_10:                                ;   in Loop: Header=BB0_6 Depth=2
	mov	w15, #0
LBB0_11:                                ;   in Loop: Header=BB0_6 Depth=2
	sub	w15, w6, w15
LBB0_12:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	ldr	d3, [x8], #8
	str	d3, [x19]
	str	w20, [x19, #8]
	add	x19, x19, #12
	subs	w15, w15, #1
	b.ne	LBB0_12
	b	LBB0_5
LBB0_13:                                ;   in Loop: Header=BB0_6 Depth=2
	add	x0, x12, w24, uxtw #2
	add	x7, x13, w23, uxtw #2
	add	x19, x19, x17, lsl #2
	mov	x15, x21
	add	x8, x8, x16, lsl #2
LBB0_14:                                ;   Parent Loop BB0_3 Depth=1
                                        ;     Parent Loop BB0_6 Depth=2
                                        ; =>    This Inner Loop Header: Depth=3
	sub	x1, x0, #32
	ld2.4s	{ v0, v1 }, [x1]
	ld2.4s	{ v3, v4 }, [x0]
	mov.16b	v5, v2
	add	x1, x7, #96
	st3.4s	{ v0, v1, v2 }, [x7], #48
	st3.4s	{ v3, v4, v5 }, [x7]
	add	x0, x0, #64
	mov	x7, x1
	subs	x15, x15, #8
	b.ne	LBB0_14
; %bb.15:                               ;   in Loop: Header=BB0_6 Depth=2
	mov	x15, x21
	cmp	x14, x21
	b.eq	LBB0_5
	b	LBB0_11
LBB0_16:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #96]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #80]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #64]             ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	_convert_r32g32_float
.subsections_via_symbols
