	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function pshader_hw_texdp3
_pshader_hw_texdp3:                     ## @pshader_hw_texdp3
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$136, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%rdi, %rbx
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	movq	%rax, -48(%rbp)
	movq	16(%rdi), %r14
	movq	8(%rdi), %rax
	movq	(%rax), %r15
	leaq	-176(%rbp), %r12
	movq	%r14, %rsi
	movq	%r12, %rdx
	callq	_shader_arb_get_dst_param
	movq	(%rbx), %rsi
	leaq	-112(%rbp), %r13
	movq	%rbx, %rdi
	xorl	%edx, %edx
	movq	%r13, %rcx
	callq	_shader_arb_get_src_param
	movq	(%r14), %rax
	movl	(%rax), %ecx
	leaq	L_.str(%rip), %rsi
	movq	%r15, %rdi
	movq	%r12, %rdx
	movq	%r13, %r8
	callq	_shader_addline
	movq	___stack_chk_guard@GOTPCREL(%rip), %rax
	movq	(%rax), %rax
	cmpq	-48(%rbp), %rax
	jne	LBB0_2
## %bb.1:
	addq	$136, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_2:
	callq	___stack_chk_fail
	.cfi_endproc
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"DP3 %s, fragment.texcoord[%u], %s;\n"

	.no_dead_strip	_pshader_hw_texdp3
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function pshader_hw_texdp3
_pshader_hw_texdp3:                     ; @pshader_hw_texdp3
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #160
	.cfi_def_cfa_offset 160
	stp	x22, x21, [sp, #112]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #128]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #144]            ; 16-byte Folded Spill
	add	x29, sp, #144
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	mov	x19, x0
Lloh0:
	adrp	x8, ___stack_chk_guard@GOTPAGE
Lloh1:
	ldr	x8, [x8, ___stack_chk_guard@GOTPAGEOFF]
Lloh2:
	ldr	x8, [x8]
	stur	x8, [x29, #-40]
	ldp	x8, x20, [x0, #8]
	ldr	x21, [x8]
	add	x2, sp, #4
	mov	x1, x20
	bl	_shader_arb_get_dst_param
	ldr	x1, [x19]
	add	x3, sp, #54
	mov	x0, x19
	mov	w2, #0
	bl	_shader_arb_get_src_param
	ldr	x8, [x20]
	ldr	w3, [x8]
Lloh3:
	adrp	x1, l_.str@PAGE
Lloh4:
	add	x1, x1, l_.str@PAGEOFF
	add	x2, sp, #4
	add	x4, sp, #54
	mov	x0, x21
	bl	_shader_addline
	ldur	x8, [x29, #-40]
Lloh5:
	adrp	x9, ___stack_chk_guard@GOTPAGE
Lloh6:
	ldr	x9, [x9, ___stack_chk_guard@GOTPAGEOFF]
Lloh7:
	ldr	x9, [x9]
	cmp	x9, x8
	b.ne	LBB0_2
; %bb.1:
	ldp	x29, x30, [sp, #144]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #128]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #112]            ; 16-byte Folded Reload
	add	sp, sp, #160
	ret
LBB0_2:
	bl	___stack_chk_fail
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.cfi_endproc
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"DP3 %s, fragment.texcoord[%u], %s;\n"

	.no_dead_strip	_pshader_hw_texdp3
.subsections_via_symbols
