	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function mul_var
_mul_var:                               ## @mul_var
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$104, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%ecx, %r13d
	movq	%rdx, %rbx
	movl	(%rdi), %eax
	cmpl	(%rsi), %eax
	movq	%rsi, %rax
	cmovgq	%rdi, %rax
	cmovgq	%rsi, %rdi
	movl	(%rdi), %r12d
	testl	%r12d, %r12d
	je	LBB0_42
## %bb.1:
	movl	(%rax), %edx
	movq	%rdx, %rcx
	movq	%rdx, -72(%rbp)                 ## 8-byte Spill
	testl	%edx, %edx
	je	LBB0_42
## %bb.2:
	movq	24(%rdi), %rcx
	cmpq	24(%rax), %rcx
	jne	LBB0_3
## %bb.4:
	movq	_NUMERIC_POS@GOTPCREL(%rip), %rcx
	jmp	LBB0_5
LBB0_3:
	movq	_NUMERIC_NEG@GOTPCREL(%rip), %rcx
LBB0_5:
	movq	8(%rdi), %rdx
	movq	%rdx, -144(%rbp)                ## 8-byte Spill
	movq	8(%rax), %rdx
	movq	%rdx, -64(%rbp)                 ## 8-byte Spill
	movl	(%rcx), %ecx
	movl	%ecx, -52(%rbp)                 ## 4-byte Spill
	movl	32(%rdi), %r14d
	movl	32(%rax), %r15d
	leal	(%r15,%r14), %ecx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	leal	1(%r12,%rax), %edi
	movq	_DEC_DIGITS@GOTPCREL(%rip), %rax
	movl	(%rax), %esi
	leal	(%rsi,%r13), %eax
	decl	%eax
	cltd
	idivl	%esi
                                        ## kill: def $eax killed $eax def $rax
	addl	%ecx, %eax
	movq	_MUL_GUARD_DIGITS@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	leal	(%rcx,%rax), %esi
	addl	$3, %esi
	callq	_Min
                                        ## kill: def $eax killed $eax def $rax
	cmpl	$2, %eax
	jg	LBB0_6
LBB0_42:
	movq	%rbx, %rdi
	callq	_zero_var
	movl	%r13d, 16(%rbx)
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_6:
	movq	%rbx, -96(%rbp)                 ## 8-byte Spill
	movq	%r13, -104(%rbp)                ## 8-byte Spill
	addl	%r15d, %r14d
	addl	$2, %r14d
	leal	(,%rax,4), %edi
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	callq	_palloc0
	movq	%rax, %r13
	decl	%r12d
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leal	-3(%rax), %esi
	movl	%r12d, %edi
	movl	%esi, -88(%rbp)                 ## 4-byte Spill
	callq	_Min
	movq	-80(%rbp), %rsi                 ## 8-byte Reload
	movl	%esi, %r15d
	testl	%eax, %eax
	movl	%r14d, -84(%rbp)                ## 4-byte Spill
	js	LBB0_7
## %bb.11:
	movl	%eax, %ebx
	movq	-72(%rbp), %rax                 ## 8-byte Reload
	decl	%eax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movl	%ebx, %r12d
	addl	$2, %ebx
	leaq	4(%r13), %rax
	movq	%rax, -128(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	leaq	4(%rax), %rcx
	movq	%rcx, -136(%rbp)                ## 8-byte Spill
	leaq	-12(%r13), %rcx
	movq	%rcx, -120(%rbp)                ## 8-byte Spill
	addq	$-12, %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	xorl	%r9d, %r9d
	movq	_NBASE@GOTPCREL(%rip), %r8
	jmp	LBB0_12
	.p2align	4, 0x90
LBB0_22:                                ##   in Loop: Header=BB0_12 Depth=1
	movq	_NBASE@GOTPCREL(%rip), %r8
	movq	-48(%rbp), %r9                  ## 8-byte Reload
LBB0_36:                                ##   in Loop: Header=BB0_12 Depth=1
	leaq	-1(%r12), %rax
	decl	%ebx
	testq	%r12, %r12
	movq	%rax, %r12
	jle	LBB0_37
LBB0_12:                                ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_15 Depth 2
                                        ##     Child Loop BB0_28 Depth 2
                                        ##     Child Loop BB0_35 Depth 2
	movq	-144(%rbp), %rax                ## 8-byte Reload
	movl	(%rax,%r12,4), %r14d
	testl	%r14d, %r14d
	je	LBB0_36
## %bb.13:                              ##   in Loop: Header=BB0_12 Depth=1
	addl	%r14d, %r9d
	movq	_INT_MAX@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	(%r8), %esi
	movl	%ecx, %eax
	cltd
	idivl	%esi
	subl	%eax, %ecx
	leal	-1(%rsi), %edi
	movl	%ecx, %eax
	cltd
	idivl	%edi
	cmpl	%eax, %r9d
	jle	LBB0_21
## %bb.14:                              ##   in Loop: Header=BB0_12 Depth=1
	movq	%rbx, -48(%rbp)                 ## 8-byte Spill
	xorl	%eax, %eax
	movq	%r15, %rcx
	movq	_NBASE@GOTPCREL(%rip), %rbx
	.p2align	4, 0x90
LBB0_15:                                ##   Parent Loop BB0_12 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	leal	-1(%rcx), %edi
	movl	%eax, %edx
	addl	(%r13,%rdi,4), %edx
	cmpl	%esi, %edx
	jge	LBB0_17
## %bb.16:                              ##   in Loop: Header=BB0_15 Depth=2
	xorl	%eax, %eax
	jmp	LBB0_18
	.p2align	4, 0x90
LBB0_17:                                ##   in Loop: Header=BB0_15 Depth=2
	movl	%edx, %eax
	cltd
	idivl	%esi
LBB0_18:                                ##   in Loop: Header=BB0_15 Depth=2
	movl	%edx, (%r13,%rdi,4)
	cmpq	$2, %rcx
	jl	LBB0_20
## %bb.19:                              ##   in Loop: Header=BB0_15 Depth=2
	movl	(%rbx), %esi
	decq	%rcx
	jmp	LBB0_15
	.p2align	4, 0x90
LBB0_20:                                ##   in Loop: Header=BB0_12 Depth=1
	xorl	%edi, %edi
	testl	%eax, %eax
	sete	%dil
	callq	_Assert
	leal	1(%r14), %r9d
	movq	-48(%rbp), %rbx                 ## 8-byte Reload
LBB0_21:                                ##   in Loop: Header=BB0_12 Depth=1
	movq	%r9, -48(%rbp)                  ## 8-byte Spill
	movl	-88(%rbp), %esi                 ## 4-byte Reload
	subl	%r12d, %esi
	movq	-72(%rbp), %rdi                 ## 8-byte Reload
                                        ## kill: def $edi killed $edi killed $rdi
	callq	_Min
                                        ## kill: def $eax killed $eax def $rax
	testl	%eax, %eax
	js	LBB0_22
## %bb.23:                              ##   in Loop: Header=BB0_12 Depth=1
	movl	%eax, %ecx
	leal	(%rax,%rbx), %edx
	movslq	%edx, %r10
	cmpl	$7, %eax
	jb	LBB0_24
## %bb.25:                              ##   in Loop: Header=BB0_12 Depth=1
	movq	%r10, %rax
	subq	%rcx, %rax
	leaq	(,%rax,4), %rax
	addq	%r13, %rax
	movq	-136(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rdx
	cmpq	%rdx, %rax
	jae	LBB0_27
## %bb.26:                              ##   in Loop: Header=BB0_12 Depth=1
	movq	-128(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r10,4), %rax
	cmpq	%rax, -64(%rbp)                 ## 8-byte Folded Reload
	jae	LBB0_27
LBB0_24:                                ##   in Loop: Header=BB0_12 Depth=1
	movq	_NBASE@GOTPCREL(%rip), %r8
	movq	-48(%rbp), %r9                  ## 8-byte Reload
LBB0_30:                                ##   in Loop: Header=BB0_12 Depth=1
	testb	$1, %cl
	jne	LBB0_31
## %bb.32:                              ##   in Loop: Header=BB0_12 Depth=1
	movq	-64(%rbp), %rax                 ## 8-byte Reload
	movl	(%rax,%rcx,4), %eax
	imull	%r14d, %eax
	addl	%eax, (%r13,%r10,4)
	decq	%r10
	leaq	-1(%rcx), %rax
	testq	%rcx, %rcx
	jne	LBB0_34
	jmp	LBB0_36
LBB0_31:                                ##   in Loop: Header=BB0_12 Depth=1
	movq	%rcx, %rax
	testq	%rcx, %rcx
	je	LBB0_36
LBB0_34:                                ##   in Loop: Header=BB0_12 Depth=1
	leaq	(,%r10,4), %rcx
	addq	%r13, %rcx
	movq	-64(%rbp), %rdx                 ## 8-byte Reload
	leaq	(%rdx,%rax,4), %rdx
	notq	%rax
	xorl	%esi, %esi
	.p2align	4, 0x90
LBB0_35:                                ##   Parent Loop BB0_12 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	(%rdx,%rsi,4), %edi
	imull	%r14d, %edi
	addl	%edi, (%rcx,%rsi,4)
	movl	-4(%rdx,%rsi,4), %edi
	imull	%r14d, %edi
	addl	%edi, -4(%rcx,%rsi,4)
	addq	$-2, %rsi
	cmpq	%rsi, %rax
	jne	LBB0_35
	jmp	LBB0_36
LBB0_27:                                ##   in Loop: Header=BB0_12 Depth=1
	leaq	1(%rcx), %r8
	movq	%r8, %r9
	andq	$-8, %r9
	movd	%r14d, %xmm0
	pshufd	$0, %xmm0, %xmm0                ## xmm0 = xmm0[0,0,0,0]
	movq	%r9, %rdi
	negq	%rdi
	movq	-120(%rbp), %rax                ## 8-byte Reload
	leaq	(%rax,%r10,4), %rax
	subq	%r9, %r10
	movq	-112(%rbp), %rdx                ## 8-byte Reload
	leaq	(%rdx,%rcx,4), %rsi
	subq	%r9, %rcx
	xorl	%edx, %edx
	.p2align	4, 0x90
LBB0_28:                                ##   Parent Loop BB0_12 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movdqu	-16(%rsi,%rdx,4), %xmm1
	movdqu	(%rsi,%rdx,4), %xmm2
	movdqu	-16(%rax,%rdx,4), %xmm3
	movdqu	(%rax,%rdx,4), %xmm4
	pshufd	$27, %xmm0, %xmm5               ## xmm5 = xmm0[3,2,1,0]
	pmulld	%xmm5, %xmm2
	paddd	%xmm4, %xmm2
	movdqu	%xmm2, (%rax,%rdx,4)
	pmulld	%xmm5, %xmm1
	paddd	%xmm3, %xmm1
	movdqu	%xmm1, -16(%rax,%rdx,4)
	addq	$-8, %rdx
	cmpq	%rdx, %rdi
	jne	LBB0_28
## %bb.29:                              ##   in Loop: Header=BB0_12 Depth=1
	cmpq	%r9, %r8
	movq	_NBASE@GOTPCREL(%rip), %r8
	movq	-48(%rbp), %r9                  ## 8-byte Reload
	je	LBB0_36
	jmp	LBB0_30
LBB0_37:
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
	movq	-80(%rbp), %r14                 ## 8-byte Reload
	movl	%r14d, %esi
	callq	_alloc_var
	testl	%r14d, %r14d
	movl	-52(%rbp), %r14d                ## 4-byte Reload
	jg	LBB0_8
## %bb.38:
	movq	%rbx, %r12
	xorl	%ecx, %ecx
LBB0_41:
	xorl	%edi, %edi
	testl	%ecx, %ecx
	sete	%dil
	callq	_Assert
	movq	%r13, %rdi
	callq	_pfree
	movl	-84(%rbp), %eax                 ## 4-byte Reload
	movl	%eax, 32(%r12)
	movslq	%r14d, %rax
	movq	%rax, 24(%r12)
	movq	%r12, %rdi
	movq	-104(%rbp), %rsi                ## 8-byte Reload
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_round_var
	movq	%r12, %rdi
	addq	$104, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_strip_var                      ## TAILCALL
LBB0_7:
	movq	-96(%rbp), %rbx                 ## 8-byte Reload
	movq	%rbx, %rdi
                                        ## kill: def $esi killed $esi killed $rsi
	callq	_alloc_var
	movl	-52(%rbp), %r14d                ## 4-byte Reload
LBB0_8:
	movq	%rbx, %r12
	movq	8(%rbx), %rsi
	incq	%r15
	xorl	%eax, %eax
	movq	_NBASE@GOTPCREL(%rip), %r8
	jmp	LBB0_9
	.p2align	4, 0x90
LBB0_39:                                ##   in Loop: Header=BB0_9 Depth=1
	cltd
	idivl	%ecx
	movl	%eax, %ecx
	movl	%edx, %eax
LBB0_40:                                ##   in Loop: Header=BB0_9 Depth=1
	movl	%eax, (%rsi,%rdi,4)
	decq	%r15
	movl	%ecx, %eax
	cmpq	$1, %r15
	jbe	LBB0_41
LBB0_9:                                 ## =>This Inner Loop Header: Depth=1
	leal	-2(%r15), %edi
	addl	(%r13,%rdi,4), %eax
	movl	(%r8), %ecx
	cmpl	%ecx, %eax
	jge	LBB0_39
## %bb.10:                              ##   in Loop: Header=BB0_9 Depth=1
	xorl	%ecx, %ecx
	jmp	LBB0_40
	.cfi_endproc
                                        ## -- End function
	.comm	_NUMERIC_POS,4,2                ## @NUMERIC_POS
	.comm	_NUMERIC_NEG,4,2                ## @NUMERIC_NEG
	.comm	_DEC_DIGITS,4,2                 ## @DEC_DIGITS
	.comm	_MUL_GUARD_DIGITS,4,2           ## @MUL_GUARD_DIGITS
	.comm	_INT_MAX,4,2                    ## @INT_MAX
	.comm	_NBASE,4,2                      ## @NBASE
	.no_dead_strip	_mul_var
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function mul_var
_mul_var:                               ; @mul_var
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x24, x3
	mov	x22, x2
	ldr	w8, [x0]
	ldr	w9, [x1]
	cmp	w8, w9
	csel	x8, x0, x1, gt
	csel	x9, x1, x0, gt
	ldr	w19, [x9]
	ldr	w20, [x8]
	cmp	w19, #0
	ccmp	w20, #0, #4, ne
	b.eq	LBB0_2
; %bb.1:
	ldr	x28, [x9, #8]
	ldr	x26, [x8, #8]
	ldr	x10, [x9, #24]
	ldr	x11, [x8, #24]
Lloh0:
	adrp	x12, _NUMERIC_POS@GOTPAGE
Lloh1:
	ldr	x12, [x12, _NUMERIC_POS@GOTPAGEOFF]
Lloh2:
	adrp	x13, _NUMERIC_NEG@GOTPAGE
Lloh3:
	ldr	x13, [x13, _NUMERIC_NEG@GOTPAGEOFF]
	cmp	x10, x11
	csel	x10, x12, x13, eq
	ldr	w25, [x10]
	ldr	w9, [x9, #32]
	ldr	w8, [x8, #32]
	add	w10, w19, w20
Lloh4:
	adrp	x11, _DEC_DIGITS@GOTPAGE
Lloh5:
	ldr	x11, [x11, _DEC_DIGITS@GOTPAGEOFF]
	add	w0, w10, #1
Lloh6:
	ldr	w10, [x11]
	add	w11, w24, w10
	sub	w11, w11, #1
	sdiv	w10, w11, w10
	add	w21, w8, w9
	add	w8, w21, w10
Lloh7:
	adrp	x9, _MUL_GUARD_DIGITS@GOTPAGE
Lloh8:
	ldr	x9, [x9, _MUL_GUARD_DIGITS@GOTPAGEOFF]
Lloh9:
	ldr	w9, [x9]
	add	w8, w8, w9
	add	w1, w8, #3
	bl	_Min
	cmp	w0, #2
	b.gt	LBB0_3
LBB0_2:
	mov	x0, x22
	bl	_zero_var
	str	w24, [x22, #16]
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	ret
LBB0_3:
	mov	x27, x0
	add	w8, w21, #2
	str	w8, [sp, #36]                   ; 4-byte Folded Spill
	lsl	w0, w0, #2
	bl	_palloc0
	mov	x21, x0
	sub	w0, w19, #1
	sub	w23, w27, #3
	mov	x1, x23
	bl	_Min
	mov	w8, w27
	str	x8, [sp, #72]                   ; 8-byte Folded Spill
	mov	x1, x27
Lloh10:
	adrp	x27, _NBASE@GOTPAGE
Lloh11:
	ldr	x27, [x27, _NBASE@GOTPAGEOFF]
	tbnz	w0, #31, LBB0_28
; %bb.4:
	str	w1, [sp, #4]                    ; 4-byte Folded Spill
	str	x25, [sp, #8]                   ; 8-byte Folded Spill
	str	w24, [sp, #20]                  ; 4-byte Folded Spill
	str	x22, [sp, #24]                  ; 8-byte Folded Spill
	mov	w19, #0
	sub	w24, w20, #1
	add	w20, w0, #2
	add	x9, x21, #4
	add	x8, x26, #4
	stp	x9, x8, [sp, #56]               ; 16-byte Folded Spill
	sub	x9, x26, #28
	sub	x8, x21, #28
	stp	x8, x9, [sp, #40]               ; 16-byte Folded Spill
	mov	w25, w0
	b	LBB0_6
LBB0_5:                                 ;   in Loop: Header=BB0_6 Depth=1
	sub	x8, x25, #1
	sub	w20, w20, #1
	cmp	x25, #0
	mov	x25, x8
	b.le	LBB0_25
LBB0_6:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_9 Depth 2
                                        ;     Child Loop BB0_23 Depth 2
                                        ;     Child Loop BB0_21 Depth 2
	ldr	w22, [x28, x25, lsl #2]
	cbz	w22, LBB0_5
; %bb.7:                                ;   in Loop: Header=BB0_6 Depth=1
Lloh12:
	adrp	x8, _INT_MAX@GOTPAGE
Lloh13:
	ldr	x8, [x8, _INT_MAX@GOTPAGEOFF]
Lloh14:
	ldr	w8, [x8]
	ldr	w10, [x27]
	sdiv	w9, w8, w10
	sub	w8, w8, w9
	sub	w9, w10, #1
	sdiv	w8, w8, w9
	add	w19, w22, w19
	cmp	w19, w8
	b.le	LBB0_15
; %bb.8:                                ;   in Loop: Header=BB0_6 Depth=1
	mov	w9, #0
	ldr	x8, [sp, #72]                   ; 8-byte Folded Reload
LBB0_9:                                 ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	sub	w11, w8, #1
	ldr	w12, [x21, w11, uxtw #2]
	add	w12, w12, w9
	cmp	w12, w10
	b.ge	LBB0_11
; %bb.10:                               ;   in Loop: Header=BB0_9 Depth=2
	mov	w9, #0
	b	LBB0_12
LBB0_11:                                ;   in Loop: Header=BB0_9 Depth=2
	sdiv	w9, w12, w10
	msub	w12, w9, w10, w12
LBB0_12:                                ;   in Loop: Header=BB0_9 Depth=2
	str	w12, [x21, x11, lsl #2]
	cmp	x8, #2
	b.lt	LBB0_14
; %bb.13:                               ;   in Loop: Header=BB0_9 Depth=2
	ldr	w10, [x27]
	sub	x8, x8, #1
	b	LBB0_9
LBB0_14:                                ;   in Loop: Header=BB0_6 Depth=1
	cmp	w9, #0
	cset	w0, eq
	bl	_Assert
	add	w19, w22, #1
LBB0_15:                                ;   in Loop: Header=BB0_6 Depth=1
	sub	w1, w23, w25
	mov	x0, x24
	bl	_Min
	tbnz	w0, #31, LBB0_5
; %bb.16:                               ;   in Loop: Header=BB0_6 Depth=1
	mov	w12, w0
	add	w8, w0, w20
	sxtw	x8, w8
	cmp	w0, #15
	b.lo	LBB0_19
; %bb.17:                               ;   in Loop: Header=BB0_6 Depth=1
	sub	x9, x8, x12
	add	x9, x21, x9, lsl #2
	ldr	x10, [sp, #64]                  ; 8-byte Folded Reload
	add	x10, x10, x12, lsl #2
	cmp	x9, x10
	b.hs	LBB0_22
; %bb.18:                               ;   in Loop: Header=BB0_6 Depth=1
	ldr	x9, [sp, #56]                   ; 8-byte Folded Reload
	add	x9, x9, x8, lsl #2
	cmp	x26, x9
	b.hs	LBB0_22
LBB0_19:                                ;   in Loop: Header=BB0_6 Depth=1
	mov	x9, x12
LBB0_20:                                ;   in Loop: Header=BB0_6 Depth=1
	add	x8, x21, x8, lsl #2
LBB0_21:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldr	w10, [x26, x9, lsl #2]
	ldr	w11, [x8]
	madd	w10, w10, w22, w11
	str	w10, [x8], #-4
	sub	x9, x9, #1
	cmn	x9, #1
	b.ne	LBB0_21
	b	LBB0_5
LBB0_22:                                ;   in Loop: Header=BB0_6 Depth=1
	add	x10, x12, #1
	and	x11, x10, #0x1fffffff0
	sub	x8, x8, x11
	sub	x9, x12, x11
	dup.4s	v0, w22
	ldp	x14, x13, [sp, #40]             ; 16-byte Folded Reload
	add	x12, x13, x12, lsl #2
	add	w13, w0, w20
	add	x13, x14, w13, sxtw #2
	mov	x14, x11
LBB0_23:                                ;   Parent Loop BB0_6 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	ldp	q2, q1, [x12]
	ldp	q4, q3, [x12, #-32]
	ldp	q6, q5, [x13]
	ldp	q16, q7, [x13, #-32]
	rev64.4s	v17, v0
	ext.16b	v17, v17, v17, #8
	mla.4s	v5, v1, v17
	mla.4s	v6, v2, v17
	stp	q6, q5, [x13]
	mla.4s	v7, v3, v17
	mla.4s	v16, v4, v17
	stp	q16, q7, [x13, #-32]
	sub	x12, x12, #64
	sub	x13, x13, #64
	sub	x14, x14, #16
	cbnz	x14, LBB0_23
; %bb.24:                               ;   in Loop: Header=BB0_6 Depth=1
	cmp	x10, x11
	b.eq	LBB0_5
	b	LBB0_20
LBB0_25:
	ldr	x22, [sp, #24]                  ; 8-byte Folded Reload
	mov	x0, x22
	ldr	w19, [sp, #4]                   ; 4-byte Folded Reload
	mov	x1, x19
	bl	_alloc_var
	cmp	w19, #1
	ldr	w24, [sp, #20]                  ; 4-byte Folded Reload
	ldr	x25, [sp, #8]                   ; 8-byte Folded Reload
	b.ge	LBB0_29
; %bb.26:
	mov	w10, #0
	ldr	w19, [sp, #36]                  ; 4-byte Folded Reload
LBB0_27:
	cmp	w10, #0
	cset	w0, eq
	bl	_Assert
	mov	x0, x21
	bl	_pfree
	str	w19, [x22, #32]
	sxtw	x8, w25
	str	x8, [x22, #24]
	mov	x0, x22
	mov	x1, x24
	bl	_round_var
	mov	x0, x22
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	b	_strip_var
LBB0_28:
	mov	x0, x22
	bl	_alloc_var
LBB0_29:
	mov	w10, #0
	ldr	x8, [x22, #8]
	ldr	x9, [sp, #72]                   ; 8-byte Folded Reload
	add	x9, x9, #1
	ldr	w19, [sp, #36]                  ; 4-byte Folded Reload
	b	LBB0_32
LBB0_30:                                ;   in Loop: Header=BB0_32 Depth=1
	sdiv	w10, w12, w13
	msub	w12, w10, w13, w12
LBB0_31:                                ;   in Loop: Header=BB0_32 Depth=1
	str	w12, [x8, x11, lsl #2]
	sub	x9, x9, #1
	cmp	x9, #1
	b.ls	LBB0_27
LBB0_32:                                ; =>This Inner Loop Header: Depth=1
	sub	w11, w9, #2
	ldr	w12, [x21, w11, uxtw #2]
	ldr	w13, [x27]
	add	w12, w12, w10
	cmp	w12, w13
	b.ge	LBB0_30
; %bb.33:                               ;   in Loop: Header=BB0_32 Depth=1
	mov	w10, #0
	b	LBB0_31
	.loh AdrpLdrGotLdr	Lloh7, Lloh8, Lloh9
	.loh AdrpLdrGotLdr	Lloh4, Lloh5, Lloh6
	.loh AdrpLdrGot	Lloh2, Lloh3
	.loh AdrpLdrGot	Lloh0, Lloh1
	.loh AdrpLdrGot	Lloh10, Lloh11
	.loh AdrpLdrGotLdr	Lloh12, Lloh13, Lloh14
	.cfi_endproc
                                        ; -- End function
	.comm	_NUMERIC_POS,4,2                ; @NUMERIC_POS
	.comm	_NUMERIC_NEG,4,2                ; @NUMERIC_NEG
	.comm	_DEC_DIGITS,4,2                 ; @DEC_DIGITS
	.comm	_MUL_GUARD_DIGITS,4,2           ; @MUL_GUARD_DIGITS
	.comm	_INT_MAX,4,2                    ; @INT_MAX
	.comm	_NBASE,4,2                      ; @NBASE
	.no_dead_strip	_mul_var
.subsections_via_symbols
