	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function get_visualizer_layer_and_color
_get_visualizer_layer_and_color:        ## @get_visualizer_layer_and_color
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%rbx
	pushq	%rax
	.cfi_offset %rbx, -24
	movq	%rdi, %rbx
	movq	_USB_LED_CAPS_LOCK@GOTPCREL(%rip), %rax
	movl	(%rax), %ecx
	movl	16(%rdi), %edx
	movl	20(%rdi), %eax
	btl	%ecx, %edx
	movl	$60, %ecx
	movl	$255, %esi
	cmovael	%ecx, %esi
	testb	$-128, %al
	jne	LBB0_1
## %bb.2:
	testb	$64, %al
	jne	LBB0_3
## %bb.4:
	testb	$32, %al
	jne	LBB0_5
## %bb.6:
	testb	$16, %al
	jne	LBB0_7
## %bb.8:
	testb	$8, %al
	jne	LBB0_9
## %bb.10:
	testb	$6, %al
	je	LBB0_12
## %bb.11:
	movl	$216, %edi
	movl	$90, %esi
	movl	$255, %edx
	callq	_LCD_COLOR
	leaq	L_.str.5(%rip), %rcx
	jmp	LBB0_13
LBB0_1:
	xorl	%edi, %edi
	movl	$255, %esi
	movl	$60, %edx
	callq	_LCD_COLOR
	leaq	L_.str(%rip), %rcx
	jmp	LBB0_13
LBB0_3:
	xorl	%edi, %edi
	movl	$255, %esi
	movl	$60, %edx
	callq	_LCD_COLOR
	leaq	L_.str.1(%rip), %rcx
	jmp	LBB0_13
LBB0_5:
	movl	$140, %edi
	movl	$100, %esi
	movl	$60, %edx
	callq	_LCD_COLOR
	leaq	L_.str.2(%rip), %rcx
	jmp	LBB0_13
LBB0_7:
	xorl	%edi, %edi
	movl	$255, %edx
	callq	_LCD_COLOR
	leaq	L_.str.3(%rip), %rcx
	jmp	LBB0_13
LBB0_9:
	movl	$168, %edi
	movl	$255, %edx
	callq	_LCD_COLOR
	leaq	L_.str.4(%rip), %rcx
	jmp	LBB0_13
LBB0_12:
	movl	$84, %edi
	movl	$255, %edx
	callq	_LCD_COLOR
	leaq	L_.str.6(%rip), %rcx
LBB0_13:
	movq	%rax, 8(%rbx)
	movq	%rcx, (%rbx)
	addq	$8, %rsp
	popq	%rbx
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_USB_LED_CAPS_LOCK,4,2          ## @USB_LED_CAPS_LOCK
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"Game Arrow"

L_.str.1:                               ## @.str.1
	.asciz	"Game"

L_.str.2:                               ## @.str.2
	.asciz	"Movement"

L_.str.3:                               ## @.str.3
	.asciz	"Media"

L_.str.4:                               ## @.str.4
	.asciz	"Symbol"

L_.str.5:                               ## @.str.5
	.asciz	"Code"

L_.str.6:                               ## @.str.6
	.asciz	"Default"

	.no_dead_strip	_get_visualizer_layer_and_color
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function get_visualizer_layer_and_color
_get_visualizer_layer_and_color:        ; @get_visualizer_layer_and_color
	.cfi_startproc
; %bb.0:
	stp	x20, x19, [sp, #-32]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	mov	x19, x0
Lloh0:
	adrp	x8, _USB_LED_CAPS_LOCK@GOTPAGE
Lloh1:
	ldr	x8, [x8, _USB_LED_CAPS_LOCK@GOTPAGEOFF]
Lloh2:
	ldr	w9, [x8]
	ldp	w10, w8, [x0, #16]
	lsr	w9, w10, w9
	tst	w9, #0x1
	mov	w9, #255
	mov	w10, #60
	csel	w1, w10, w9, eq
	tbnz	w8, #7, LBB0_7
; %bb.1:
	tbnz	w8, #6, LBB0_8
; %bb.2:
	tbnz	w8, #5, LBB0_9
; %bb.3:
	tbnz	w8, #4, LBB0_10
; %bb.4:
	tbnz	w8, #3, LBB0_11
; %bb.5:
	tst	w8, #0x6
	b.eq	LBB0_12
; %bb.6:
	mov	w0, #216
	mov	w1, #90
	mov	w2, #255
	bl	_LCD_COLOR
Lloh3:
	adrp	x8, l_.str.5@PAGE
Lloh4:
	add	x8, x8, l_.str.5@PAGEOFF
	b	LBB0_13
LBB0_7:
	mov	w0, #0
	mov	w1, #255
	mov	w2, #60
	bl	_LCD_COLOR
Lloh5:
	adrp	x8, l_.str@PAGE
Lloh6:
	add	x8, x8, l_.str@PAGEOFF
	b	LBB0_13
LBB0_8:
	mov	w0, #0
	mov	w1, #255
	mov	w2, #60
	bl	_LCD_COLOR
Lloh7:
	adrp	x8, l_.str.1@PAGE
Lloh8:
	add	x8, x8, l_.str.1@PAGEOFF
	b	LBB0_13
LBB0_9:
	mov	w0, #140
	mov	w1, #100
	mov	w2, #60
	bl	_LCD_COLOR
Lloh9:
	adrp	x8, l_.str.2@PAGE
Lloh10:
	add	x8, x8, l_.str.2@PAGEOFF
	b	LBB0_13
LBB0_10:
	mov	w0, #0
	mov	w2, #255
	bl	_LCD_COLOR
Lloh11:
	adrp	x8, l_.str.3@PAGE
Lloh12:
	add	x8, x8, l_.str.3@PAGEOFF
	b	LBB0_13
LBB0_11:
	mov	w0, #168
	mov	w2, #255
	bl	_LCD_COLOR
Lloh13:
	adrp	x8, l_.str.4@PAGE
Lloh14:
	add	x8, x8, l_.str.4@PAGEOFF
	b	LBB0_13
LBB0_12:
	mov	w0, #84
	mov	w2, #255
	bl	_LCD_COLOR
Lloh15:
	adrp	x8, l_.str.6@PAGE
Lloh16:
	add	x8, x8, l_.str.6@PAGEOFF
LBB0_13:
	stp	x8, x0, [x19]
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp], #32             ; 16-byte Folded Reload
	ret
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpAdd	Lloh5, Lloh6
	.loh AdrpAdd	Lloh7, Lloh8
	.loh AdrpAdd	Lloh9, Lloh10
	.loh AdrpAdd	Lloh11, Lloh12
	.loh AdrpAdd	Lloh13, Lloh14
	.loh AdrpAdd	Lloh15, Lloh16
	.cfi_endproc
                                        ; -- End function
	.comm	_USB_LED_CAPS_LOCK,4,2          ; @USB_LED_CAPS_LOCK
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"Game Arrow"

l_.str.1:                               ; @.str.1
	.asciz	"Game"

l_.str.2:                               ; @.str.2
	.asciz	"Movement"

l_.str.3:                               ; @.str.3
	.asciz	"Media"

l_.str.4:                               ; @.str.4
	.asciz	"Symbol"

l_.str.5:                               ; @.str.5
	.asciz	"Code"

l_.str.6:                               ; @.str.6
	.asciz	"Default"

	.no_dead_strip	_get_visualizer_layer_and_color
.subsections_via_symbols
