	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function shader_dump_primitive_type
_shader_dump_primitive_type:            ## @shader_dump_primitive_type
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	(%rsi), %edx
	leal	-128(%rdx), %eax
	cmpl	$11, %eax
	ja	LBB0_15
## %bb.1:
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_2:
	leaq	L_.str(%rip), %rsi
	jmp	LBB0_3
LBB0_13:
	leaq	L_.str.10(%rip), %rsi
	jmp	LBB0_3
LBB0_8:
	leaq	L_.str.5(%rip), %rsi
	jmp	LBB0_3
LBB0_12:
	leaq	L_.str.9(%rip), %rsi
	jmp	LBB0_3
LBB0_7:
	leaq	L_.str.4(%rip), %rsi
	jmp	LBB0_3
LBB0_9:
	leaq	L_.str.6(%rip), %rsi
	jmp	LBB0_3
LBB0_4:
	leaq	L_.str.1(%rip), %rsi
	jmp	LBB0_3
LBB0_14:
	movl	4(%rsi), %edx
	leaq	L_.str.11(%rip), %rsi
	jmp	LBB0_16
LBB0_11:
	leaq	L_.str.8(%rip), %rsi
	jmp	LBB0_3
LBB0_6:
	leaq	L_.str.3(%rip), %rsi
	jmp	LBB0_3
LBB0_10:
	leaq	L_.str.7(%rip), %rsi
	jmp	LBB0_3
LBB0_5:
	leaq	L_.str.2(%rip), %rsi
LBB0_3:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_shader_addline                 ## TAILCALL
LBB0_15:
	leaq	L_.str.12(%rip), %rsi
                                        ## kill: def $edx killed $edx killed $rdx
LBB0_16:
	xorl	%eax, %eax
	popq	%rbp
	jmp	_shader_addline                 ## TAILCALL
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_13, LBB0_13-LJTI0_0
.set L0_0_set_8, LBB0_8-LJTI0_0
.set L0_0_set_12, LBB0_12-LJTI0_0
.set L0_0_set_7, LBB0_7-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
.set L0_0_set_4, LBB0_4-LJTI0_0
.set L0_0_set_14, LBB0_14-LJTI0_0
.set L0_0_set_11, LBB0_11-LJTI0_0
.set L0_0_set_6, LBB0_6-LJTI0_0
.set L0_0_set_10, LBB0_10-LJTI0_0
.set L0_0_set_5, LBB0_5-LJTI0_0
LJTI0_0:
	.long	L0_0_set_2
	.long	L0_0_set_13
	.long	L0_0_set_8
	.long	L0_0_set_12
	.long	L0_0_set_7
	.long	L0_0_set_9
	.long	L0_0_set_4
	.long	L0_0_set_14
	.long	L0_0_set_11
	.long	L0_0_set_6
	.long	L0_0_set_10
	.long	L0_0_set_5
	.end_data_region
                                        ## -- End function
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"undefined"

L_.str.1:                               ## @.str.1
	.asciz	"pointlist"

L_.str.2:                               ## @.str.2
	.asciz	"linelist"

L_.str.3:                               ## @.str.3
	.asciz	"linestrip"

L_.str.4:                               ## @.str.4
	.asciz	"trianglelist"

L_.str.5:                               ## @.str.5
	.asciz	"trianglestrip"

L_.str.6:                               ## @.str.6
	.asciz	"trianglefan"

L_.str.7:                               ## @.str.7
	.asciz	"linelist_adj"

L_.str.8:                               ## @.str.8
	.asciz	"linestrip_adj"

L_.str.9:                               ## @.str.9
	.asciz	"trianglelist_adj"

L_.str.10:                              ## @.str.10
	.asciz	"trianglestrip_adj"

L_.str.11:                              ## @.str.11
	.asciz	"patch%u"

L_.str.12:                              ## @.str.12
	.asciz	"<unrecognized_primitive_type %#x>"

	.no_dead_strip	_shader_dump_primitive_type
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function shader_dump_primitive_type
_shader_dump_primitive_type:            ; @shader_dump_primitive_type
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #32
	.cfi_def_cfa_offset 32
	stp	x29, x30, [sp, #16]             ; 16-byte Folded Spill
	add	x29, sp, #16
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	ldr	w8, [x1]
	sub	w9, w8, #128
	cmp	w9, #11
	b.hi	LBB0_15
; %bb.1:
Lloh0:
	adrp	x8, lJTI0_0@PAGE
Lloh1:
	add	x8, x8, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x8, x9]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
Lloh2:
	adrp	x1, l_.str@PAGE
Lloh3:
	add	x1, x1, l_.str@PAGEOFF
	b	LBB0_14
LBB0_3:
Lloh4:
	adrp	x1, l_.str.10@PAGE
Lloh5:
	add	x1, x1, l_.str.10@PAGEOFF
	b	LBB0_14
LBB0_4:
Lloh6:
	adrp	x1, l_.str.5@PAGE
Lloh7:
	add	x1, x1, l_.str.5@PAGEOFF
	b	LBB0_14
LBB0_5:
Lloh8:
	adrp	x1, l_.str.9@PAGE
Lloh9:
	add	x1, x1, l_.str.9@PAGEOFF
	b	LBB0_14
LBB0_6:
Lloh10:
	adrp	x1, l_.str.4@PAGE
Lloh11:
	add	x1, x1, l_.str.4@PAGEOFF
	b	LBB0_14
LBB0_7:
Lloh12:
	adrp	x1, l_.str.6@PAGE
Lloh13:
	add	x1, x1, l_.str.6@PAGEOFF
	b	LBB0_14
LBB0_8:
Lloh14:
	adrp	x1, l_.str.1@PAGE
Lloh15:
	add	x1, x1, l_.str.1@PAGEOFF
	b	LBB0_14
LBB0_9:
	ldr	w8, [x1, #4]
	str	x8, [sp]
Lloh16:
	adrp	x1, l_.str.11@PAGE
Lloh17:
	add	x1, x1, l_.str.11@PAGEOFF
	b	LBB0_16
LBB0_10:
Lloh18:
	adrp	x1, l_.str.8@PAGE
Lloh19:
	add	x1, x1, l_.str.8@PAGEOFF
	b	LBB0_14
LBB0_11:
Lloh20:
	adrp	x1, l_.str.3@PAGE
Lloh21:
	add	x1, x1, l_.str.3@PAGEOFF
	b	LBB0_14
LBB0_12:
Lloh22:
	adrp	x1, l_.str.7@PAGE
Lloh23:
	add	x1, x1, l_.str.7@PAGEOFF
	b	LBB0_14
LBB0_13:
Lloh24:
	adrp	x1, l_.str.2@PAGE
Lloh25:
	add	x1, x1, l_.str.2@PAGEOFF
LBB0_14:
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #32
	b	_shader_addline
LBB0_15:
	str	x8, [sp]
Lloh26:
	adrp	x1, l_.str.12@PAGE
Lloh27:
	add	x1, x1, l_.str.12@PAGEOFF
LBB0_16:
	bl	_shader_addline
	ldp	x29, x30, [sp, #16]             ; 16-byte Folded Reload
	add	sp, sp, #32
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpAdd	Lloh2, Lloh3
	.loh AdrpAdd	Lloh4, Lloh5
	.loh AdrpAdd	Lloh6, Lloh7
	.loh AdrpAdd	Lloh8, Lloh9
	.loh AdrpAdd	Lloh10, Lloh11
	.loh AdrpAdd	Lloh12, Lloh13
	.loh AdrpAdd	Lloh14, Lloh15
	.loh AdrpAdd	Lloh16, Lloh17
	.loh AdrpAdd	Lloh18, Lloh19
	.loh AdrpAdd	Lloh20, Lloh21
	.loh AdrpAdd	Lloh22, Lloh23
	.loh AdrpAdd	Lloh24, Lloh25
	.loh AdrpAdd	Lloh26, Lloh27
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_3-LBB0_2)>>2
	.byte	(LBB0_4-LBB0_2)>>2
	.byte	(LBB0_5-LBB0_2)>>2
	.byte	(LBB0_6-LBB0_2)>>2
	.byte	(LBB0_7-LBB0_2)>>2
	.byte	(LBB0_8-LBB0_2)>>2
	.byte	(LBB0_9-LBB0_2)>>2
	.byte	(LBB0_10-LBB0_2)>>2
	.byte	(LBB0_11-LBB0_2)>>2
	.byte	(LBB0_12-LBB0_2)>>2
	.byte	(LBB0_13-LBB0_2)>>2
                                        ; -- End function
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"undefined"

l_.str.1:                               ; @.str.1
	.asciz	"pointlist"

l_.str.2:                               ; @.str.2
	.asciz	"linelist"

l_.str.3:                               ; @.str.3
	.asciz	"linestrip"

l_.str.4:                               ; @.str.4
	.asciz	"trianglelist"

l_.str.5:                               ; @.str.5
	.asciz	"trianglestrip"

l_.str.6:                               ; @.str.6
	.asciz	"trianglefan"

l_.str.7:                               ; @.str.7
	.asciz	"linelist_adj"

l_.str.8:                               ; @.str.8
	.asciz	"linestrip_adj"

l_.str.9:                               ; @.str.9
	.asciz	"trianglelist_adj"

l_.str.10:                              ; @.str.10
	.asciz	"trianglestrip_adj"

l_.str.11:                              ; @.str.11
	.asciz	"patch%u"

l_.str.12:                              ; @.str.12
	.asciz	"<unrecognized_primitive_type %#x>"

	.no_dead_strip	_shader_dump_primitive_type
.subsections_via_symbols
