	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function wrap_op2
_wrap_op2:                              ## @wrap_op2
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$120, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movq	%r9, %r13
	movq	%r8, %r14
	movq	%rcx, %r15
	movq	%rdx, %r12
	movq	%rsi, %rdi
	movq	48(%rbp), %rax
	movq	%rax, -152(%rbp)                ## 8-byte Spill
	movq	40(%rbp), %rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	movq	32(%rbp), %rax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movq	24(%rbp), %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	movq	16(%rbp), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movq	_GL_ALPHA@GOTPCREL(%rip), %rax
	movq	(%rax), %rbx
	movq	%rsi, -136(%rbp)                ## 8-byte Spill
	callq	_debug_op
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	movq	%r12, -144(%rbp)                ## 8-byte Spill
	movq	%r12, %rdi
	callq	_debug_register
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	cmpq	%r15, %rbx
	movq	%r14, -128(%rbp)                ## 8-byte Spill
	movq	%r13, -120(%rbp)                ## 8-byte Spill
	jne	LBB0_2
## %bb.1:
	movq	%r14, %rdi
	callq	_debug_dstmod
	movl	%eax, -88(%rbp)                 ## 4-byte Spill
	movq	%r13, %rdi
	callq	_debug_register
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	-96(%rbp), %rdi                 ## 8-byte Reload
	callq	_debug_rep
	movq	-104(%rbp), %r12                ## 8-byte Reload
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movq	-112(%rbp), %r14                ## 8-byte Reload
	movq	%r14, %rdi
	callq	_debug_argmod
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_debug_register
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -72(%rbp)                 ## 8-byte Spill
	movq	%r12, %rdi
	callq	_debug_rep
	movl	%eax, %r15d
	movq	-152(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdi
	callq	_debug_argmod
	movl	%eax, %ebx
	leaq	L_.str(%rip), %rdi
	movl	-56(%rbp), %esi                 ## 4-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	-88(%rbp), %ecx                 ## 4-byte Reload
	movl	-48(%rbp), %r8d                 ## 4-byte Reload
	movl	-44(%rbp), %r9d                 ## 4-byte Reload
	xorl	%eax, %eax
	pushq	%rbx
	pushq	%r15
	pushq	-72(%rbp)                       ## 8-byte Folded Reload
	pushq	-80(%rbp)                       ## 8-byte Folded Reload
	callq	_TRACE
	addq	$24, %rsp
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	movq	-144(%rbp), %rsi                ## 8-byte Reload
	movq	-128(%rbp), %rdx                ## 8-byte Reload
	movq	-120(%rbp), %rcx                ## 8-byte Reload
	movq	-96(%rbp), %r8                  ## 8-byte Reload
	movq	%r14, %r9
	pushq	%r13
	pushq	%r12
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	callq	_glAlphaFragmentOp2ATI
	jmp	LBB0_3
LBB0_2:
	movq	%r15, %rax
	movq	%r15, %rdi
	movq	%rax, -88(%rbp)                 ## 8-byte Spill
	callq	_debug_mask
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
	movq	%r14, %rdi
	callq	_debug_dstmod
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movq	%r13, %rdi
	callq	_debug_register
	movl	%eax, -72(%rbp)                 ## 4-byte Spill
	movq	-96(%rbp), %r14                 ## 8-byte Reload
	movq	%r14, %rdi
	callq	_debug_rep
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -80(%rbp)                 ## 8-byte Spill
	movq	-112(%rbp), %rdi                ## 8-byte Reload
	callq	_debug_argmod
                                        ## kill: def $eax killed $eax def $rax
	movq	%rax, -160(%rbp)                ## 8-byte Spill
	movq	-64(%rbp), %rdi                 ## 8-byte Reload
	callq	_debug_register
	movl	%eax, %r15d
	movq	-104(%rbp), %rdi                ## 8-byte Reload
	callq	_debug_rep
	movl	%eax, %r12d
	movq	-152(%rbp), %r13                ## 8-byte Reload
	movq	%r13, %rdi
	callq	_debug_argmod
	movl	%eax, %ebx
	subq	$8, %rsp
	leaq	L_.str.1(%rip), %rdi
	movl	-56(%rbp), %esi                 ## 4-byte Reload
	movl	-52(%rbp), %edx                 ## 4-byte Reload
	movl	-48(%rbp), %ecx                 ## 4-byte Reload
	movl	-44(%rbp), %r8d                 ## 4-byte Reload
	movl	-72(%rbp), %r9d                 ## 4-byte Reload
	xorl	%eax, %eax
	pushq	%rbx
	pushq	%r12
	pushq	%r15
	pushq	-160(%rbp)                      ## 8-byte Folded Reload
	pushq	-80(%rbp)                       ## 8-byte Folded Reload
	callq	_TRACE
	addq	$48, %rsp
	movq	-136(%rbp), %rdi                ## 8-byte Reload
	movq	-144(%rbp), %rsi                ## 8-byte Reload
	movq	-88(%rbp), %rdx                 ## 8-byte Reload
	movq	-128(%rbp), %rcx                ## 8-byte Reload
	movq	-120(%rbp), %r8                 ## 8-byte Reload
	movq	%r14, %r9
	pushq	%r13
	pushq	-104(%rbp)                      ## 8-byte Folded Reload
	pushq	-64(%rbp)                       ## 8-byte Folded Reload
	pushq	-112(%rbp)                      ## 8-byte Folded Reload
	callq	_glColorFragmentOp2ATI
LBB0_3:
	addq	$32, %rsp
	movl	%eax, %edi
	addq	$120, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_GL_EXTCALL                     ## TAILCALL
	.cfi_endproc
                                        ## -- End function
	.comm	_GL_ALPHA,8,3                   ## @GL_ALPHA
	.section	__TEXT,__cstring,cstring_literals
L_.str:                                 ## @.str
	.asciz	"glAlphaFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s)\n"

L_.str.1:                               ## @.str.1
	.asciz	"glColorFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)\n"

	.no_dead_strip	_wrap_op2
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function wrap_op2
_wrap_op2:                              ; @wrap_op2
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #176
	.cfi_def_cfa_offset 176
	stp	x28, x27, [sp, #80]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #96]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #112]            ; 16-byte Folded Spill
	stp	x22, x21, [sp, #128]            ; 16-byte Folded Spill
	stp	x20, x19, [sp, #144]            ; 16-byte Folded Spill
	stp	x29, x30, [sp, #160]            ; 16-byte Folded Spill
	add	x29, sp, #160
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x20, x7
	mov	x21, x6
	mov	x22, x5
	mov	x24, x4
	mov	x28, x3
	mov	x26, x2
	mov	x0, x1
	ldp	x25, x27, [x29, #24]
	ldr	x23, [x29, #16]
Lloh0:
	adrp	x8, _GL_ALPHA@GOTPAGE
Lloh1:
	ldr	x8, [x8, _GL_ALPHA@GOTPAGEOFF]
Lloh2:
	ldr	x19, [x8]
	str	x1, [sp, #64]                   ; 8-byte Folded Spill
	bl	_debug_op
	str	w0, [sp, #60]                   ; 4-byte Folded Spill
	str	x26, [sp, #72]                  ; 8-byte Folded Spill
	mov	x0, x26
	bl	_debug_register
	mov	x26, x0
	cmp	x19, x28
	str	x20, [sp, #48]                  ; 8-byte Folded Spill
	b.ne	LBB0_2
; %bb.1:
	mov	x0, x24
	bl	_debug_dstmod
	str	w0, [sp, #44]                   ; 4-byte Folded Spill
	mov	x0, x22
	bl	_debug_register
	str	w0, [sp, #40]                   ; 4-byte Folded Spill
	mov	x0, x21
	bl	_debug_rep
	str	w0, [sp, #32]                   ; 4-byte Folded Spill
	mov	x0, x20
	bl	_debug_argmod
	mov	x28, x0
	mov	x0, x23
	bl	_debug_register
	mov	x20, x0
	mov	x0, x25
	bl	_debug_rep
	mov	x19, x23
	mov	x23, x21
	mov	x21, x0
	mov	x0, x27
	bl	_debug_argmod
	stp	w21, w0, [sp]
Lloh3:
	adrp	x0, l_.str@PAGE
Lloh4:
	add	x0, x0, l_.str@PAGEOFF
	ldr	w1, [sp, #60]                   ; 4-byte Folded Reload
	mov	x2, x26
	ldp	w4, w3, [sp, #40]               ; 8-byte Folded Reload
	ldr	w5, [sp, #32]                   ; 4-byte Folded Reload
	mov	x6, x28
	mov	x7, x20
	bl	_TRACE
	str	x27, [sp]
	ldp	x0, x1, [sp, #64]               ; 16-byte Folded Reload
	mov	x2, x24
	mov	x3, x22
	mov	x4, x23
	ldr	x5, [sp, #48]                   ; 8-byte Folded Reload
	mov	x6, x19
	mov	x7, x25
	bl	_glAlphaFragmentOp2ATI
	b	LBB0_3
LBB0_2:
	mov	x0, x28
	bl	_debug_mask
	str	w0, [sp, #44]                   ; 4-byte Folded Spill
	mov	x0, x24
	bl	_debug_dstmod
	str	w0, [sp, #40]                   ; 4-byte Folded Spill
	mov	x0, x22
	bl	_debug_register
	str	w0, [sp, #28]                   ; 4-byte Folded Spill
	mov	x0, x21
	bl	_debug_rep
	str	w0, [sp, #24]                   ; 4-byte Folded Spill
	mov	x0, x20
	bl	_debug_argmod
	mov	x20, x0
	mov	x0, x23
	bl	_debug_register
	str	x23, [sp, #32]                  ; 8-byte Folded Spill
	mov	x23, x22
	mov	x22, x21
	mov	x21, x0
	mov	x0, x25
	bl	_debug_rep
	mov	x19, x0
	mov	x0, x27
	bl	_debug_argmod
                                        ; kill: def $w0 killed $w0 def $x0
	str	x0, [sp, #8]
	stp	w21, w19, [sp]
Lloh5:
	adrp	x0, l_.str.1@PAGE
Lloh6:
	add	x0, x0, l_.str.1@PAGEOFF
	ldr	w1, [sp, #60]                   ; 4-byte Folded Reload
	mov	x2, x26
	ldp	w4, w3, [sp, #40]               ; 8-byte Folded Reload
	ldp	w6, w5, [sp, #24]               ; 8-byte Folded Reload
	mov	x7, x20
	bl	_TRACE
	stp	x25, x27, [sp]
	ldp	x0, x1, [sp, #64]               ; 16-byte Folded Reload
	mov	x2, x28
	mov	x3, x24
	mov	x4, x23
	mov	x5, x22
	ldr	x6, [sp, #48]                   ; 8-byte Folded Reload
	ldr	x7, [sp, #32]                   ; 8-byte Folded Reload
	bl	_glColorFragmentOp2ATI
LBB0_3:
	ldp	x29, x30, [sp, #160]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #144]            ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #128]            ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #112]            ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #96]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #80]             ; 16-byte Folded Reload
	add	sp, sp, #176
	b	_GL_EXTCALL
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh2
	.loh AdrpAdd	Lloh3, Lloh4
	.loh AdrpAdd	Lloh5, Lloh6
	.cfi_endproc
                                        ; -- End function
	.comm	_GL_ALPHA,8,3                   ; @GL_ALPHA
	.section	__TEXT,__cstring,cstring_literals
l_.str:                                 ; @.str
	.asciz	"glAlphaFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s)\n"

l_.str.1:                               ; @.str.1
	.asciz	"glColorFragmentOp2ATI(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)\n"

	.no_dead_strip	_wrap_op2
.subsections_via_symbols
