	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gdImageFilledEllipse           ## -- Begin function gdImageFilledEllipse
	.p2align	4, 0x90
_gdImageFilledEllipse:                  ## @gdImageFilledEllipse
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$72, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, %r15d
	movl	%r8d, -64(%rbp)                 ## 4-byte Spill
	movl	%edx, %ebx
	movl	%edi, %r12d
	movl	%ecx, -48(%rbp)                 ## 4-byte Spill
	movl	%ecx, %eax
	sarl	%eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movslq	%eax, %rcx
	movslq	%esi, %r14
	movl	%r14d, %eax
	subl	%ecx, %eax
	movq	%rcx, -72(%rbp)                 ## 8-byte Spill
	addq	%rcx, %r14
	movl	%eax, -52(%rbp)                 ## 4-byte Spill
	movslq	%eax, %r13
	cmpq	%r13, %r14
	jl	LBB0_3
	.p2align	4, 0x90
LBB0_1:                                 ## =>This Inner Loop Header: Depth=1
	movl	%r12d, %edi
	movl	%r13d, %esi
	movl	%ebx, %edx
	movl	%r15d, %ecx
	callq	_gdImageSetPixel
	incq	%r13
	cmpq	%r13, %r14
	jge	LBB0_1
LBB0_3:
	movq	%r14, -80(%rbp)                 ## 8-byte Spill
	cmpl	$2, -48(%rbp)                   ## 4-byte Folded Reload
	movl	-44(%rbp), %r8d                 ## 4-byte Reload
	jl	LBB0_15
## %bb.4:
	movl	-64(%rbp), %eax                 ## 4-byte Reload
	sarl	%eax
	movslq	%eax, %rsi
	imulq	%rsi, %rsi
	movq	-72(%rbp), %rcx                 ## 8-byte Reload
	movq	%rcx, %rax
	imulq	%rcx, %rax
	addq	%rax, %rax
	movq	%rax, -112(%rbp)                ## 8-byte Spill
	leaq	(%rsi,%rsi), %rax
	negq	%rax
	movq	%rax, -104(%rbp)                ## 8-byte Spill
	imulq	%rcx, %rsi
	leaq	(%rsi,%rsi), %rax
	movq	%rax, -96(%rbp)                 ## 8-byte Spill
	movl	$-2, %edi
	xorl	%eax, %eax
	movq	%rax, -64(%rbp)                 ## 8-byte Spill
	movl	%ebx, %ecx
	movl	%r15d, -88(%rbp)                ## 4-byte Spill
	movl	%r12d, -84(%rbp)                ## 4-byte Spill
	movl	-88(%rbp), %r12d                ## 4-byte Reload
	movl	-84(%rbp), %r13d                ## 4-byte Reload
	jmp	LBB0_5
	.p2align	4, 0x90
LBB0_14:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	-48(%rbp), %edi                 ## 4-byte Reload
	movl	%edi, %ecx
	movl	-44(%rbp), %r8d                 ## 4-byte Reload
	testl	%r8d, %r8d
	movl	%r15d, %ebx
	movq	-72(%rbp), %rsi                 ## 8-byte Reload
	jle	LBB0_15
LBB0_5:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_13 Depth 2
	movl	%edi, %eax
	testq	%rsi, %rsi
	jle	LBB0_6
## %bb.8:                               ##   in Loop: Header=BB0_5 Depth=1
	incl	%ebx
	movl	%ebx, %r15d
	decl	%ecx
	movq	-64(%rbp), %rbx                 ## 8-byte Reload
	addq	-112(%rbp), %rbx                ## 8-byte Folded Reload
	movq	%rbx, %rdi
	movq	%rbx, -64(%rbp)                 ## 8-byte Spill
	subq	%rbx, %rsi
	jle	LBB0_7
## %bb.9:                               ##   in Loop: Header=BB0_5 Depth=1
	movq	%rsi, -72(%rbp)                 ## 8-byte Spill
	movl	%r8d, -44(%rbp)                 ## 4-byte Spill
	jmp	LBB0_10
	.p2align	4, 0x90
LBB0_6:                                 ##   in Loop: Header=BB0_5 Depth=1
	movl	%ebx, %r15d
LBB0_7:                                 ##   in Loop: Header=BB0_5 Depth=1
	decl	%r8d
	movl	%r8d, -44(%rbp)                 ## 4-byte Spill
	incl	-52(%rbp)                       ## 4-byte Folded Spill
	movq	-80(%rbp), %rdx                 ## 8-byte Reload
	decl	%edx
	movq	%rdx, -80(%rbp)                 ## 8-byte Spill
	movq	-96(%rbp), %rdx                 ## 8-byte Reload
	addq	-104(%rbp), %rdx                ## 8-byte Folded Reload
	movq	%rdx, -96(%rbp)                 ## 8-byte Spill
	addq	%rdx, %rsi
	movq	%rsi, -72(%rbp)                 ## 8-byte Spill
LBB0_10:                                ##   in Loop: Header=BB0_5 Depth=1
	movl	%ecx, -48(%rbp)                 ## 4-byte Spill
	cmpl	%ecx, %eax
	je	LBB0_14
## %bb.11:                              ##   in Loop: Header=BB0_5 Depth=1
	movl	-52(%rbp), %eax                 ## 4-byte Reload
	cmpl	-80(%rbp), %eax                 ## 4-byte Folded Reload
	jg	LBB0_14
## %bb.12:                              ##   in Loop: Header=BB0_5 Depth=1
	movq	-80(%rbp), %rax                 ## 8-byte Reload
	leal	1(%rax), %r14d
	movl	-52(%rbp), %ebx                 ## 4-byte Reload
	.p2align	4, 0x90
LBB0_13:                                ##   Parent Loop BB0_5 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%r13d, %edi
	movl	%ebx, %esi
	movl	%r15d, %edx
	movl	%r12d, %ecx
	callq	_gdImageSetPixel
	movl	%r13d, %edi
	movl	%ebx, %esi
	movl	-48(%rbp), %edx                 ## 4-byte Reload
	movl	%r12d, %ecx
	callq	_gdImageSetPixel
	incl	%ebx
	cmpl	%ebx, %r14d
	jne	LBB0_13
	jmp	LBB0_14
LBB0_15:
	addq	$72, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.globl	_gdImageFilledEllipse           ; -- Begin function gdImageFilledEllipse
	.p2align	2
_gdImageFilledEllipse:                  ; @gdImageFilledEllipse
	.cfi_startproc
; %bb.0:
	sub	sp, sp, #128
	.cfi_def_cfa_offset 128
	stp	x28, x27, [sp, #32]             ; 16-byte Folded Spill
	stp	x26, x25, [sp, #48]             ; 16-byte Folded Spill
	stp	x24, x23, [sp, #64]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #80]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #96]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #112]            ; 16-byte Folded Spill
	add	x29, sp, #112
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	.cfi_offset w27, -88
	.cfi_offset w28, -96
	mov	x19, x5
	mov	x22, x4
	mov	x23, x3
	mov	x20, x2
	mov	x21, x0
	asr	w25, w3, #1
	sbfx	x28, x23, #1, #31
	sub	w26, w1, w25
	add	x27, x28, w1, sxtw
	sxtw	x24, w26
	cmp	x27, x24
	b.lt	LBB0_2
LBB0_1:                                 ; =>This Inner Loop Header: Depth=1
	mov	x0, x21
	mov	x1, x24
	mov	x2, x20
	mov	x3, x19
	bl	_gdImageSetPixel
	add	x24, x24, #1
	cmp	x27, x24
	b.ge	LBB0_1
LBB0_2:
	cmp	w23, #2
	b.lt	LBB0_13
; %bb.3:
	sbfx	x8, x22, #1, #31
	mul	x8, x8, x8
	mul	x9, x28, x28
	lsl	x10, x9, #1
	neg	x9, x8, lsl #1
	stp	x9, x10, [sp]                   ; 16-byte Folded Spill
	mul	x28, x8, x28
	lsl	x8, x28, #1
	stp	x8, xzr, [sp, #16]              ; 16-byte Folded Spill
	mov	w22, #-2
	mov	x9, x20
	b	LBB0_5
LBB0_4:                                 ;   in Loop: Header=BB0_5 Depth=1
	mov	x9, x22
	mov	x25, x24
	cmp	w24, #0
	b.le	LBB0_13
LBB0_5:                                 ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_12 Depth 2
	mov	x8, x22
	cmp	x28, #1
	b.lt	LBB0_8
; %bb.6:                                ;   in Loop: Header=BB0_5 Depth=1
	add	w20, w20, #1
	sub	w9, w9, #1
	ldr	x10, [sp, #24]                  ; 8-byte Folded Reload
	ldr	x11, [sp, #8]                   ; 8-byte Folded Reload
	add	x10, x10, x11
	str	x10, [sp, #24]                  ; 8-byte Folded Spill
	sub	x28, x28, x10
	cmp	x28, #0
	b.le	LBB0_8
; %bb.7:                                ;   in Loop: Header=BB0_5 Depth=1
	mov	x24, x25
	b	LBB0_9
LBB0_8:                                 ;   in Loop: Header=BB0_5 Depth=1
	sub	w24, w25, #1
	add	w26, w26, #1
	sub	w27, w27, #1
	ldr	x10, [sp]                       ; 8-byte Folded Reload
	ldr	x11, [sp, #16]                  ; 8-byte Folded Reload
	add	x11, x11, x10
	str	x11, [sp, #16]                  ; 8-byte Folded Spill
	add	x28, x28, x11
LBB0_9:                                 ;   in Loop: Header=BB0_5 Depth=1
	mov	x22, x9
	cmp	w8, w9
	b.eq	LBB0_4
; %bb.10:                               ;   in Loop: Header=BB0_5 Depth=1
	cmp	w26, w27
	b.gt	LBB0_4
; %bb.11:                               ;   in Loop: Header=BB0_5 Depth=1
	add	w25, w27, #1
	mov	x23, x26
LBB0_12:                                ;   Parent Loop BB0_5 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x21
	mov	x1, x23
	mov	x2, x20
	mov	x3, x19
	bl	_gdImageSetPixel
	mov	x0, x21
	mov	x1, x23
	mov	x2, x22
	mov	x3, x19
	bl	_gdImageSetPixel
	add	w23, w23, #1
	cmp	w25, w23
	b.ne	LBB0_12
	b	LBB0_4
LBB0_13:
	ldp	x29, x30, [sp, #112]            ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #96]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #80]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #64]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp, #48]             ; 16-byte Folded Reload
	ldp	x28, x27, [sp, #32]             ; 16-byte Folded Reload
	add	sp, sp, #128
	ret
	.cfi_endproc
                                        ; -- End function
.subsections_via_symbols
