	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function _gdImageFilledHRectangle
__gdImageFilledHRectangle:              ## @_gdImageFilledHRectangle
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	pushq	%r15
	pushq	%r14
	pushq	%r13
	pushq	%r12
	pushq	%rbx
	subq	$24, %rsp
	.cfi_offset %rbx, -56
	.cfi_offset %r12, -48
	.cfi_offset %r13, -40
	.cfi_offset %r14, -32
	.cfi_offset %r15, -24
	movl	%r9d, %r14d
	movl	%r8d, %r13d
	movl	%ecx, %ebx
	movl	%edi, %r15d
	cmpl	%ecx, %esi
	jne	LBB0_2
## %bb.1:
	cmpl	%r13d, %edx
	jne	LBB0_2
## %bb.13:
	movl	%r15d, %edi
	movl	%r14d, %ecx
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	jmp	_gdImageSetPixel                ## TAILCALL
LBB0_2:
	cmpl	%ebx, %esi
	movl	%ebx, %r12d
	cmovgl	%esi, %r12d
	cmovll	%esi, %ebx
	cmpl	%r13d, %edx
	movl	%r13d, %eax
	cmovll	%edx, %eax
	movl	%eax, -56(%rbp)                 ## 4-byte Spill
	cmovgl	%edx, %r13d
	xorl	%eax, %eax
	testl	%ebx, %ebx
	movl	$0, -44(%rbp)                   ## 4-byte Folded Spill
	cmovlel	%eax, %ebx
	movl	%r15d, %edi
	callq	_gdImageSX
	movl	%r12d, -48(%rbp)                ## 4-byte Spill
	cmpl	%eax, %r12d
	jl	LBB0_4
## %bb.3:
	movl	%r15d, %edi
	callq	_gdImageSX
	decl	%eax
	movl	%eax, -48(%rbp)                 ## 4-byte Spill
LBB0_4:
	movl	-56(%rbp), %ecx                 ## 4-byte Reload
	testl	%ecx, %ecx
	movl	-44(%rbp), %eax                 ## 4-byte Reload
	cmovgl	%ecx, %eax
	movl	%eax, -44(%rbp)                 ## 4-byte Spill
	movl	%r15d, %edi
	callq	_gdImageSY
	cmpl	%eax, %r13d
	jl	LBB0_6
## %bb.5:
	movl	%r15d, %edi
	callq	_gdImageSY
	movl	%eax, %r13d
	decl	%r13d
LBB0_6:
	cmpl	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	jle	LBB0_7
LBB0_12:
	addq	$24, %rsp
	popq	%rbx
	popq	%r12
	popq	%r13
	popq	%r14
	popq	%r15
	popq	%rbp
	retq
LBB0_7:
	leal	1(%r13), %r12d
	movq	%r13, -56(%rbp)                 ## 8-byte Spill
	jmp	LBB0_8
	.p2align	4, 0x90
LBB0_11:                                ##   in Loop: Header=BB0_8 Depth=1
	leal	1(%rbx), %eax
	cmpl	-48(%rbp), %ebx                 ## 4-byte Folded Reload
	movl	%eax, %ebx
	movq	-56(%rbp), %r13                 ## 8-byte Reload
	je	LBB0_12
LBB0_8:                                 ## =>This Loop Header: Depth=1
                                        ##     Child Loop BB0_10 Depth 2
	cmpl	%r13d, -44(%rbp)                ## 4-byte Folded Reload
	jg	LBB0_11
## %bb.9:                               ##   in Loop: Header=BB0_8 Depth=1
	movl	-44(%rbp), %r13d                ## 4-byte Reload
	.p2align	4, 0x90
LBB0_10:                                ##   Parent Loop BB0_8 Depth=1
                                        ## =>  This Inner Loop Header: Depth=2
	movl	%r15d, %edi
	movl	%ebx, %esi
	movl	%r13d, %edx
	movl	%r14d, %ecx
	callq	_gdImageSetPixel
	incl	%r13d
	cmpl	%r13d, %r12d
	jne	LBB0_10
	jmp	LBB0_11
	.cfi_endproc
                                        ## -- End function
	.no_dead_strip	__gdImageFilledHRectangle
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function _gdImageFilledHRectangle
__gdImageFilledHRectangle:              ; @_gdImageFilledHRectangle
	.cfi_startproc
; %bb.0:
	stp	x26, x25, [sp, #-80]!           ; 16-byte Folded Spill
	.cfi_def_cfa_offset 80
	stp	x24, x23, [sp, #16]             ; 16-byte Folded Spill
	stp	x22, x21, [sp, #32]             ; 16-byte Folded Spill
	stp	x20, x19, [sp, #48]             ; 16-byte Folded Spill
	stp	x29, x30, [sp, #64]             ; 16-byte Folded Spill
	add	x29, sp, #64
	.cfi_def_cfa w29, 16
	.cfi_offset w30, -8
	.cfi_offset w29, -16
	.cfi_offset w19, -24
	.cfi_offset w20, -32
	.cfi_offset w21, -40
	.cfi_offset w22, -48
	.cfi_offset w23, -56
	.cfi_offset w24, -64
	.cfi_offset w25, -72
	.cfi_offset w26, -80
	mov	x19, x5
	mov	x20, x0
	cmp	w1, w3
	b.ne	LBB0_3
; %bb.1:
	cmp	w2, w4
	b.ne	LBB0_3
; %bb.2:
	mov	x0, x20
	mov	x3, x19
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	b	_gdImageSetPixel
LBB0_3:
	cmp	w1, w3
	csel	w23, w1, w3, gt
	csel	w8, w1, w3, lt
	cmp	w2, w4
	csel	w22, w2, w4, lt
	csel	w24, w2, w4, gt
	cmp	w8, #0
	csel	w21, w8, wzr, gt
	mov	x0, x20
	bl	_gdImageSX
	cmp	w23, w0
	b.lt	LBB0_5
; %bb.4:
	mov	x0, x20
	bl	_gdImageSX
	sub	w23, w0, #1
LBB0_5:
	cmp	w22, #0
	csel	w25, w22, wzr, gt
	mov	x0, x20
	bl	_gdImageSY
	cmp	w24, w0
	b.lt	LBB0_7
; %bb.6:
	mov	x0, x20
	bl	_gdImageSY
	sub	w24, w0, #1
LBB0_7:
	cmp	w21, w23
	b.le	LBB0_9
LBB0_8:
	ldp	x29, x30, [sp, #64]             ; 16-byte Folded Reload
	ldp	x20, x19, [sp, #48]             ; 16-byte Folded Reload
	ldp	x22, x21, [sp, #32]             ; 16-byte Folded Reload
	ldp	x24, x23, [sp, #16]             ; 16-byte Folded Reload
	ldp	x26, x25, [sp], #80             ; 16-byte Folded Reload
	ret
LBB0_9:
	add	w26, w24, #1
	b	LBB0_11
LBB0_10:                                ;   in Loop: Header=BB0_11 Depth=1
	add	w8, w21, #1
	cmp	w21, w23
	mov	x21, x8
	b.eq	LBB0_8
LBB0_11:                                ; =>This Loop Header: Depth=1
                                        ;     Child Loop BB0_13 Depth 2
	cmp	w25, w24
	b.gt	LBB0_10
; %bb.12:                               ;   in Loop: Header=BB0_11 Depth=1
	mov	x22, x25
LBB0_13:                                ;   Parent Loop BB0_11 Depth=1
                                        ; =>  This Inner Loop Header: Depth=2
	mov	x0, x20
	mov	x1, x21
	mov	x2, x22
	mov	x3, x19
	bl	_gdImageSetPixel
	add	w22, w22, #1
	cmp	w26, w22
	b.ne	LBB0_13
	b	LBB0_10
	.cfi_endproc
                                        ; -- End function
	.no_dead_strip	__gdImageFilledHRectangle
.subsections_via_symbols
