	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function shader_is_scalar
_shader_is_scalar:                      ## @shader_is_scalar
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movl	(%rdi), %eax
	addl	$-128, %eax
	cmpl	$9, %eax
	ja	LBB0_6
## %bb.1:
	leaq	LJTI0_0(%rip), %rcx
	movslq	(%rcx,%rax,4), %rax
	addq	%rcx, %rax
	jmpq	*%rax
LBB0_3:
	movq	_TRUE@GOTPCREL(%rip), %rax
	jmp	LBB0_7
LBB0_2:
	movq	8(%rdi), %rax
	cmpl	$0, (%rax)
	jne	LBB0_3
	jmp	LBB0_6
LBB0_4:
	movq	8(%rdi), %rax
	movl	(%rax), %eax
	cmpl	$1, %eax
	je	LBB0_3
## %bb.5:
	testl	%eax, %eax
LBB0_6:
	movq	_FALSE@GOTPCREL(%rip), %rax
LBB0_7:
	movl	(%rax), %eax
	popq	%rbp
	retq
LBB0_9:
	movl	4(%rdi), %ecx
	movq	_WINED3D_IMMCONST_SCALAR@GOTPCREL(%rip), %rdx
	xorl	%eax, %eax
	cmpl	(%rdx), %ecx
	sete	%al
	popq	%rbp
	retq
	.cfi_endproc
	.p2align	2, 0x90
	.data_region jt32
.set L0_0_set_2, LBB0_2-LJTI0_0
.set L0_0_set_3, LBB0_3-LJTI0_0
.set L0_0_set_4, LBB0_4-LJTI0_0
.set L0_0_set_9, LBB0_9-LJTI0_0
LJTI0_0:
	.long	L0_0_set_2
	.long	L0_0_set_3
	.long	L0_0_set_3
	.long	L0_0_set_4
	.long	L0_0_set_3
	.long	L0_0_set_9
	.long	L0_0_set_3
	.long	L0_0_set_3
	.long	L0_0_set_3
	.long	L0_0_set_3
	.end_data_region
                                        ## -- End function
	.comm	_TRUE,4,2                       ## @TRUE
	.comm	_FALSE,4,2                      ## @FALSE
	.comm	_WINED3D_IMMCONST_SCALAR,4,2    ## @WINED3D_IMMCONST_SCALAR
	.no_dead_strip	_shader_is_scalar
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function shader_is_scalar
_shader_is_scalar:                      ; @shader_is_scalar
	.cfi_startproc
; %bb.0:
	ldr	w8, [x0]
	sub	w8, w8, #128
	cmp	w8, #9
	b.hi	LBB0_6
; %bb.1:
Lloh0:
	adrp	x9, lJTI0_0@PAGE
Lloh1:
	add	x9, x9, lJTI0_0@PAGEOFF
	adr	x10, LBB0_2
	ldrb	w11, [x9, x8]
	add	x10, x10, x11, lsl #2
	br	x10
LBB0_2:
Lloh2:
	adrp	x8, _TRUE@GOTPAGE
Lloh3:
	ldr	x8, [x8, _TRUE@GOTPAGEOFF]
Lloh4:
	ldr	w0, [x8]
	ret
LBB0_3:
	ldr	x8, [x0, #8]
	ldr	w8, [x8]
	cbnz	w8, LBB0_2
	b	LBB0_6
LBB0_4:
	ldr	w8, [x0, #4]
Lloh5:
	adrp	x9, _WINED3D_IMMCONST_SCALAR@GOTPAGE
Lloh6:
	ldr	x9, [x9, _WINED3D_IMMCONST_SCALAR@GOTPAGEOFF]
Lloh7:
	ldr	w9, [x9]
	cmp	w8, w9
	cset	w0, eq
	ret
LBB0_5:
	ldr	x8, [x0, #8]
	ldr	w8, [x8]
	cmp	w8, #1
	b.eq	LBB0_2
LBB0_6:
Lloh8:
	adrp	x8, _FALSE@GOTPAGE
Lloh9:
	ldr	x8, [x8, _FALSE@GOTPAGEOFF]
Lloh10:
	ldr	w0, [x8]
	ret
	.loh AdrpAdd	Lloh0, Lloh1
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh4
	.loh AdrpLdrGotLdr	Lloh5, Lloh6, Lloh7
	.loh AdrpLdrGotLdr	Lloh8, Lloh9, Lloh10
	.cfi_endproc
	.section	__TEXT,__const
lJTI0_0:
	.byte	(LBB0_3-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_5-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_4-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
	.byte	(LBB0_2-LBB0_2)>>2
                                        ; -- End function
	.comm	_TRUE,4,2                       ; @TRUE
	.comm	_FALSE,4,2                      ; @FALSE
	.comm	_WINED3D_IMMCONST_SCALAR,4,2    ; @WINED3D_IMMCONST_SCALAR
	.no_dead_strip	_shader_is_scalar
.subsections_via_symbols
