	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	4, 0x90                         ## -- Begin function wined3d_resource_access_is_managed
_wined3d_resource_access_is_managed:    ## @wined3d_resource_access_is_managed
	.cfi_startproc
## %bb.0:
	pushq	%rbp
	.cfi_def_cfa_offset 16
	.cfi_offset %rbp, -16
	movq	%rsp, %rbp
	.cfi_def_cfa_register %rbp
	movq	_WINED3D_RESOURCE_ACCESS_GPU@GOTPCREL(%rip), %rax
	movq	_WINED3D_RESOURCE_ACCESS_CPU@GOTPCREL(%rip), %rcx
	movl	(%rcx), %ecx
	orl	(%rax), %ecx
	notl	%edi
	xorl	%eax, %eax
	testl	%edi, %ecx
	sete	%al
	popq	%rbp
	retq
	.cfi_endproc
                                        ## -- End function
	.comm	_WINED3D_RESOURCE_ACCESS_GPU,4,2 ## @WINED3D_RESOURCE_ACCESS_GPU
	.comm	_WINED3D_RESOURCE_ACCESS_CPU,4,2 ## @WINED3D_RESOURCE_ACCESS_CPU
	.no_dead_strip	_wined3d_resource_access_is_managed
.subsections_via_symbols

	.section	__TEXT,__text,regular,pure_instructions
	.build_version macos, 13, 0	sdk_version 13, 3
	.p2align	2                               ; -- Begin function wined3d_resource_access_is_managed
_wined3d_resource_access_is_managed:    ; @wined3d_resource_access_is_managed
	.cfi_startproc
; %bb.0:
Lloh0:
	adrp	x8, _WINED3D_RESOURCE_ACCESS_GPU@GOTPAGE
Lloh1:
	ldr	x8, [x8, _WINED3D_RESOURCE_ACCESS_GPU@GOTPAGEOFF]
Lloh2:
	adrp	x9, _WINED3D_RESOURCE_ACCESS_CPU@GOTPAGE
Lloh3:
	ldr	x9, [x9, _WINED3D_RESOURCE_ACCESS_CPU@GOTPAGEOFF]
Lloh4:
	ldr	w8, [x8]
Lloh5:
	ldr	w9, [x9]
	orr	w8, w9, w8
	bics	wzr, w8, w0
	cset	w0, eq
	ret
	.loh AdrpLdrGotLdr	Lloh2, Lloh3, Lloh5
	.loh AdrpLdrGotLdr	Lloh0, Lloh1, Lloh4
	.cfi_endproc
                                        ; -- End function
	.comm	_WINED3D_RESOURCE_ACCESS_GPU,4,2 ; @WINED3D_RESOURCE_ACCESS_GPU
	.comm	_WINED3D_RESOURCE_ACCESS_CPU,4,2 ; @WINED3D_RESOURCE_ACCESS_CPU
	.no_dead_strip	_wined3d_resource_access_is_managed
.subsections_via_symbols
