You are provided with a research question, keyphrases about the question, a description of candidate datasets and dataset options. Read the description of popular datasets provided below and select the ones that can be used to validate the following research question. Use your knowledge of machine learning datasets to make the best judgement.
Your response should be formatted as a `json` array. For instance, for the query "Semi supervised image classification", a sample response might be: ["CIFAR-10", "CIFAR-100"]. Do not include any extra text in the response other than the answer array.

Query: A novel reinforcement learning framework is proposed for untrimmed video classification. The framework can learn

Keyphrases: untrimmed video classification

Dataset description:
ActivityNet: The ActivityNet dataset contains 200 different types of activities and a total of 849 hours of videos collected from YouTube. ActivityNet is the largest benchmark for temporal activity detection to date in terms of both the number of activity categories and number of videos, making the task particularly challenging.
AMASS: AMASS is a large database of human motion unifying different optical marker-based motion capture datasets by representing them within a common framework and parameterization. AMASS is readily useful for animation, visualization, and generating training data for deep learning.
Flightmare Simulator: Flightmare is composed of two main components: a configurable rendering engine built on Unity and a flexible physics engine for dynamics simulation. Those two components are totally decoupled and can run independently from each other.
Arcade Learning Environment: The Arcade Learning Environment (ALE) is an object-oriented framework that allows researchers to develop AI agents for Atari 2600 games. It is built on top of the Atari 2600 emulator Stella and separates the details of emulation from agent design.
StarCraft II Learning Environment: The StarCraft II Learning Environment (S2LE) is a reinforcement learning environment based on the game StarCraft II. The environment consists of three sub-components: a Linux StarCraft II binary, the StarCraft II API and PySC2.
ImageNet: The ImageNet dataset contains 14,197,122 annotated images according to the WordNet hierarchy. Since 2010 the dataset is used in the ImageNet Large Scale Visual Recognition Challenge (ILSVRC), a benchmark in image classification and object detection.

Options:- A: ActivityNet  B: AMASS  C: Flightmare Simulator  D: Arcade Learning Environment  E: StarCraft II Learning Environment  F: ImageNet
["ActivityNet", "ImageNet"]