You are provided with the abstract of a scientific paper and the abstracts of the papers it references. Your task is to write a Related Work section for the main paper. This section should concisely summarize and integrate the key points from the cited abstracts, reflecting how they relate to the main paper's contributions and context. In your summary, use numerical citation markers like [1], [2], etc., to refer to the corresponding papers.

Main Abstract:
Critical to the registration of point clouds is the establishment of a set of accurate correspondences between points in 3D space. The correspondence problem is generally addressed by the design of discriminative 3D local descriptors on the one hand, and the development of robust matching strategies on the other hand. In this work, we first propose a multi-view local descriptor, which is learned from the images of multiple views, for the description of 3D keypoints. Then, we develop a robust matching approach, aiming at rejecting outlier matches based on the efficient inference via belief propagation on the defined graphical model. We have demonstrated the boost of our approaches to registration on the public scanning and multi-view stereo datasets. The superior performance has been verified by the intensive comparisons against a variety of descriptors and matching methods.

Cited Abstract(s):
[1]: View based strategies for 3D object recognition have proven to be very successful. The state-of-the-art methods now achieve over 90 correct category level recognition performance on appearance images. We improve upon these methods by introducing a view clustering and pooling layer based on dominant sets. The key idea is to pool information from views which are similar and thus belong to the same cluster. The pooled feature vectors are then fed as inputs to the same layer, in a recurrent fashion. This recurrent clustering and pooling module, when inserted in an off-the-shelf pretrained CNN, boosts performance for multi-view 3D object recognition, achieving a new state of the art test set recognition accuracy of 93.8 on the ModelNet 40 database. We also explore a fast approximate learning strategy for our cluster-pooling CNN, which, while sacrificing end-to-end learning, greatly improves its training efficiency with only a slight reduction of recognition accuracy to 93.3 . Our implementation is available at this https URL.

[2]: 3D shape models are becoming widely available and easier to capture, making available 3D information crucial for progress in object classification. Current state-of-theart methods rely on CNNs to address this problem. Recently, we witness two types of CNNs being developed: CNNs based upon volumetric representations versus CNNs based upon multi-view representations. Empirical results from these two types of CNNs exhibit a large gap, indicating that existing volumetric CNN architectures and approaches are unable to fully exploit the power of 3D representations. In this paper, we aim to improve both volumetric CNNs and multi-view CNNs according to extensive analysis of existing approaches. To this end, we introduce two distinct network architectures of volumetric CNNs. In addition, we examine multi-view CNNs, where we introduce multiresolution filtering in 3D. Overall, we are able to outperform current state-of-the-art methods for both volumetric CNNs and multi-view CNNs. We provide extensive experiments designed to evaluate underlying design choices, thus providing a better understanding of the space of methods available for object classification on 3D data.

[3]: Recognizing object classes and their 3D viewpoints is an important problem in computer vision. Based on a part-based probabilistic representation [31], we propose a new 3D object class model that is capable of recognizing unseen views by pose estimation and synthesis. We achieve this by using a dense, multiview representation of the viewing sphere parameterized by a triangular mesh of viewpoints. Each triangle of viewpoints can be morphed to synthesize new viewpoints. By incorporating 3D geometrical constraints, our model establishes explicit correspondences among object parts across viewpoints. We propose an incremental learning algorithm to train the generative model. A cellphone video clip of an object is first used to initialize model learning. Then the model is updated by a set of unsorted training images without viewpoint labels. We demonstrate the robustness of our model on object detection, viewpoint classification and synthesis tasks. Our model performs superiorly to and on par with state-of-the-art algorithms on the 2007 and PASCAL datasets in object detection. It outperforms all previous work in viewpoint classification and offers promising results in viewpoint synthesis.

[4]: A longstanding question in computer vision concerns the representation of 3D shapes for recognition: should 3D shapes be represented with descriptors operating on their native 3D formats, such as voxel grid or polygon mesh, or can they be effectively represented with view-based descriptors? We address this question in the context of learning to recognize 3D shapes from a collection of their rendered views on 2D images. We first present a standard CNN architecture trained to recognize the shapes' rendered views independently of each other, and show that a 3D shape can be recognized even from a single view at an accuracy far higher than using state-of-the-art 3D shape descriptors. Recognition rates further increase when multiple views of the shapes are provided. In addition, we present a novel CNN architecture that combines information from multiple views of a 3D shape into a single and compact shape descriptor offering even better recognition performance. The same architecture can be applied to accurately recognize human hand-drawn sketches of shapes. We conclude that a collection of 2D views can be highly informative for 3D shape recognition and is amenable to emerging CNN architectures and their derivatives.

[5]: This paper aims at high-accuracy 3D object detection in autonomous driving scenario. We propose Multi-View 3D networks (MV3D), a sensory-fusion framework that takes both LIDAR point cloud and RGB images as input and predicts oriented 3D bounding boxes. We encode the sparse 3D point cloud with a compact multi-view representation. The network is composed of two subnetworks: one for 3D object proposal generation and another for multi-view feature fusion. The proposal network generates 3D candidate boxes efficiently from the bird's eye view representation of 3D point cloud. We design a deep fusion scheme to combine region-wise features from multiple views and enable interactions between intermediate layers of different paths. Experiments on the challenging KITTI benchmark show that our approach outperforms the state-of-the-art by around 25 and 30 AP on the tasks of 3D localization and 3D detection. In addition, for 2D detection, our approach obtains 10.3 higher AP than the state-of-the-art on the hard data among the LIDAR-based methods.
The multi-view fusion technique is used to integrate information from multiple views into a single representation. It has been widely proved by the literature that the technique effectively boosts the performance of instance-level detection [3] , recognition [4] [1] and classification [2] compared with a single view. Su al [3] first propose a probabilistic representation of a 3D-object class model for the scenario where an object is positioned at the center of a dense viewing sphere. A more general strategy of multi-view fusion is [4] [1] [2] [5] , which aggregates the feature maps of multiple views via element-wise maximum operation.