You are presented with multiple paper abstracts, alongside the associated literature review and chapter titles. Given the provided information, you are going to do a literature review. Please generate a coherent literature review that synthesizes the content, draws connections between different works, highlights major findings, and identifies any gaps in the existing research.

Literature Review Title: Vision-based Robotic Grasping from Object Localization, Pose Estimation, Grasp Detection to Motion Planning: A Review 
Chapter Title:  Grasp Detection 
1. Abstract of Cited Paper (BIB001):  Object detection performance, as measured on the canonical PASCAL VOC dataset, has plateaued in the last few years. The best-performing methods are complex ensemble systems that typically combine multiple low-level image features with high-level context. In this paper, we propose a simple and scalable detection algorithm that improves mean average precision (mAP) by more than 30% relative to the previous best result on VOC 2012 -- achieving a mAP of 53.3%. Our approach combines two key insights: (1) one can apply high-capacity convolutional neural networks (CNNs) to bottom-up region proposals in order to localize and segment objects and (2) when labeled training data is scarce, supervised pre-training for an auxiliary task, followed by domain-specific fine-tuning, yields a significant performance boost. Since we combine region proposals with CNNs, we call our method R-CNN: Regions with CNN features. We also present experiments that provide insight into what the network learns, revealing a rich hierarchy of image features. Source code for the complete system is available at http://www.cs.berkeley.edu/~rbg/rcnn. 
2. Abstract of Cited Paper (BIB002):  To reduce data collection time for deep learning of robust robotic grasp plans, we explore training from a synthetic dataset of 6.7 million point clouds, grasps, and analytic grasp metrics generated from thousands of 3D models from Dex-Net 1.0 in randomized poses on a table. We use the resulting dataset, Dex-Net 2.0, to train a Grasp Quality Convolutional Neural Network (GQ-CNN) model that rapidly predicts the probability of success of grasps from depth images, where grasps are specified as the planar position, angle, and depth of a gripper relative to an RGB-D sensor. Experiments with over 1,000 trials on an ABB YuMi comparing grasp planning methods on singulated objects suggest that a GQ-CNN trained with only synthetic data from Dex-Net 2.0 can be used to plan grasps in 0.8sec with a success rate of 93% on eight known objects with adversarial geometry and is 3x faster than registering point clouds to a precomputed dataset of objects and indexing grasps. The Dex-Net 2.0 grasp planner also has the highest success rate on a dataset of 10 novel rigid objects and achieves 99% precision (one false positive out of 69 grasps classified as robust) on a dataset of 40 novel household objects, some of which are articulated or deformable. Code, datasets, videos, and supplementary material are available at http://berkeleyautomation.github.io/dex-net . 
3. Abstract of Cited Paper (BIB003):  In this paper, we explore deep reinforcement learning algorithms for vision-based robotic grasping. Model-free deep reinforcement learning (RL) has been successfully applied to a range of challenging environments, but the proliferation of algorithms makes it difficult to discern which particular approach would be best suited for a rich, diverse task like grasping. To answer this question, we propose a simulated benchmark for robotic grasping that emphasizes off-policy learning and generalization to unseen objects. Off-policy learning enables utilization of grasping data over a wide variety of objects, and diversity is important to enable the method to generalize to new objects that were not seen during training. We evaluate the benchmark tasks against a variety of Q-function estimation methods, a method previously proposed for robotic grasping with deep neural network models, and a novel approach based on a combination of Monte Carlo return estimation and an off-policy correction. Our results indicate that several simple methods provide a surprisingly strong competitor to popular algorithms such as double Q-learning, and our analysis of stability sheds light on the relative tradeoffs between the algorithms. 
4. Abstract of Cited Paper (BIB004):  This paper presents a robotic pick-and-place system that is capable of grasping and recognizing both known and novel objects in cluttered environments. The key new feature of the system is that it handles a wide range of object categories without needing any task-specific training data for novel objects. To achieve this, it first uses a category-agnostic affordance prediction algorithm to select and execute among four different grasping primitive behaviors. It then recognizes picked objects with a cross-domain image classification framework that matches observed images to product images. Since product images are readily available for a wide range of objects (e.g., from the web), the system works out-of-the-box for novel objects without requiring any additional training data. Exhaustive experimental results demonstrate that our multi-affordance grasping achieves high success rates for a wide variety of objects in clutter, and our recognition algorithm achieves high accuracy for both known and novel grasped objects. The approach was part of the MIT-Princeton Team system that took 1st place in the stowing task at the 2017 Amazon Robotics Challenge. All code, datasets, and pre-trained models are available online at http://arc.cs.princeton.edu 
5. Abstract of Cited Paper (BIB005):  Autonomous robot manipulation often involves both estimating the pose of the object to be manipulated and selecting a viable grasp point. Methods using RGB-D data have shown great success in solving these problems. However, there are situations where cost constraints or the working environment may limit the use of RGB-D sensors. When limited to monocular camera data only, both the problem of object pose estimation and of grasp point selection are very challenging. In the past, research has focused on solving these problems separately. In this work, we introduce a novel method called SilhoNet that bridges the gap between these two tasks. We use a Convolutional Neural Network (CNN) pipeline that takes in ROI proposals to simultaneously predict an intermediate silhouette representation for objects with an associated occlusion mask. The 3D pose is then regressed from the predicted silhouettes. Grasp points from a precomputed database are filtered by back-projecting them onto the occlusion mask to find which points are visible in the scene. We show that our method achieves better overall performance than the state-of-the art PoseCNN network for 3D pose estimation on the YCB-video dataset.

Literature Review:
Grasp detection is defined as being able to recognize the grasping points or the grasping pose for an object in any given images BIB003 . As stated in  , a grasping strategy should ensure stability, task compatibility and adaptability to novel objects, and the grasp quality can be measured with the location of contact points on the object and the hand configuration  . There exist analytical approaches and empirical approaches in order to grasp a novel object and accomplish a following task. Analytical methods choose the finger positions and the hand configuration with kinematical and dynamical formulations of the grasp stability or the task requirements, and empirical methods use learning algorithms to choose a grasp that depend on the specific task and the target object's geometry. Based on whether or not the object localization, the object pose is required, we further divide them into three kinds, as shown in Table 3 . Methods with known localization and pose will be discussed in this section. Methods with known localization and without pose, methods without localization and without pose, will be discussed in next two sections, respectively.  , Redmon and Angelova [Redmon and Angelova, 2015] , Guo et al. BIB002 , Pinto and Gupta BIB004 , Park et al.  , Zeng et al. BIB005 Empirical methods aiming at known objects Empirical methods or data-driven approaches BIB001  learn from previously known successful results produced with existing knowledge of grasping objects or simulations of robotic systems. According to BIB001 , empirical methods can be divided depending on whether the target objects are know, familiar or novel objects. If the target object is known, it means that the 3D object and the grasp positions are known in the database. In that case, the 6D poses of the target object are estimated from the partial views, and they will become more accurate through fine tuning algorithms such as ICP. The grasp positions can be obtained directly from the complete 3D object. This is the most popular method used for the grasping systems. Typical functional flow-chart of grasp detection aiming at known objects is illustrated in Fig. 22 . Most of the methods BIB005 presented in the Amazon picking challenges utilized the 6D poses estimated through partial registration firstly. Zeng et al. BIB005 proposed an approach which segments and labels multiple views of a scene with a fully convolutional neural network, and then fits pre-scanned 3D object models to the segmentation results to obtain the 6D object poses, as shown in Fig. 23 . Their method was part of the MITPrinceton Team system that took 3rd-and 4th-place in the picking tasks at APC 2016. Besides, Billings and JohnsonRoberson BIB006 proposed a novel method which jointly accomplish object pose estimation and grasp point selection using a Convolutional Neural Network(CNN) pipeline. The pipeline takes in regions of interest proposals to simultaneously predict an intermediate silhouette representation which can regress the object pose. The grasp points are then generated from a precomputed database.