You are provided with the abstract of a scientific paper and the abstracts of the papers it references. Your task is to write a Related Work section for the main paper. This section should concisely summarize and integrate the key points from the cited abstracts, reflecting how they relate to the main paper's contributions and context. In your summary, use numerical citation markers like [1], [2], etc., to refer to the corresponding papers.

Main Abstract:
Cloud computing has grown to become a popular distributed computing service offered by commercial providers. More recently, Edge and Fog computing resources have emerged on the wide-area network as part of Internet of Things (IoT) deployments. These three resource abstraction layers are complementary, and provide distinctive benefits. Scheduling applications on clouds has been an active area of research, with workflow and dataflow models serving as a flexible abstraction to specify applications for execution. However, the application programming and scheduling models for edge and fog are still maturing, and can benefit from learnings on cloud resources. At the same time, there is also value in using these resources cohesively for application execution. In this article, we present a taxonomy of concepts essential for specifying and solving the problem of scheduling applications on edge, for and cloud computing resources. We first characterize the resource capabilities and limitations of these infrastructure, and design a taxonomy of application models, Quality of Service (QoS) constraints and goals, and scheduling techniques, based on a literature review. We also tabulate key research prototypes and papers using this taxonomy. This survey benefits developers and researchers on these distributed resources in designing and categorizing their applications, selecting the relevant computing abstraction(s), and developing or selecting the appropriate scheduling algorithm. It also highlights gaps in literature where open problems remain.

Cited Abstract(s):
[1]: Internet of Things (IoT) has accelerated the deployment of millions of sensors at the edge of the network, through Smart City infrastructure and lifestyle devices. Cloud computing platforms are often tasked with handling these large volumes and fast streams of data from the edge. Recently, Fog computing has emerged as a concept for low-latency and resource-rich processing of these observation streams, to complement Edge and Cloud computing. In this paper, we review various dimensions of system architecture, application characteristics and platform abstractions that are manifest in this Edge, Fog and Cloud eco-system. We highlight novel capabilities of the Edge and Fog layers, such as physical and application mobility, privacy sensitivity, and a nascent runtime environment. IoT application case studies based on first-hand experiences across diverse domains drive this categorization. We also highlight the gap between the potential and the reality of Fog computing, and identify challenges that need to be overcome for the solution to be sustainable. Taken together, our article can help platform and application developers bridge the gap that remains in making Fog computing viable.

[2]: Mobile computing continuously evolve through the sustained effort of many researchers. It seamlessly augments users' cognitive abilities via compute-intensive capabilities such as speech recognition, natural language processing, etc. By thus empowering mobile users, we could transform many areas of human activity. This article discusses the technical obstacles to these transformations and proposes a new architecture for overcoming them. In this architecture, a mobile user exploits virtual machine (VM) technology to rapidly instantiate customized service software on a nearby cloudlet and then uses that service over a wireless LAN; the mobile device typically functions as a thin client with respect to the service. A cloudlet is a trusted, resource-rich computer or cluster of computers that's well-connected to the Internet and available for use by nearby mobile devices. Our strategy of leveraging transiently customized proximate infrastructure as a mobile device moves with its user through the physical world is called cloudlet-based, resource-rich, mobile computing. Crisp interactive response, which is essential for seamless augmentation of human cognition, is easily achieved in this architecture because of the cloudlet's physical proximity and one-hop network latency. Using a cloudlet also simplifies the challenge of meeting the peak bandwidth demand of multiple users interactively generating and receiving media such as high-definition video and high-resolution images. Rapid customization of infrastructure for diverse applications emerges as a critical requirement, and our results from a proof-of-concept prototype suggest that VM technology can indeed help meet this requirement.

[3]: Internet of Things (IoT) brings more than an explosive proliferation of endpoints. It is disruptive in several ways. In this chapter we examine those disruptions, and propose a hierarchical distributed architecture that extends from the edge of the network to the core nicknamed Fog Computing. In particular, we pay attention to a new dimension that IoT adds to Big Data and Analytics: a massively distributed number of sources at the edge.
Similarly, there have been several papers that conceptualize the idea of fog computing and Cloudlets [1] [3] [2] .