You are presented with multiple paper abstracts, alongside the associated literature review and chapter titles. Given the provided information, you are going to do a literature review. Please generate a coherent literature review that synthesizes the content, draws connections between different works, highlights major findings, and identifies any gaps in the existing research.

Literature Review Title: Reinforcement learning in robotics: A survey 
Chapter Title:  Generalize to neighboring cells 
1. Abstract of Cited Paper (BIB001):  We present the results of a research aimed at improving the Q-learning method through the use of artificial neural networks. Neural implementations are interesting due to their generalisation ability. Two implementations are proposed: one with a competitive multilayer perceptron and the other with a self-organising map. Results obtained on a task of learning an obstacle avoidance behaviour for the mobile miniature robot Khepera show that this last implementation is very effective, learning more than 40 times faster than the basic Q-learning implementation. These neural implementations are also compared with several Q-learning enhancements, like the Q-learning with Hamming distance, Q-learning with statistical clustering and Dyna-Q. 
2. Abstract of Cited Paper (BIB002):  Reinforcement learning (RL) algorithms have long been promising methods for enabling an autonomous robot to improve its behavior on sequential decision-making tasks. The obvious enticement is that the robot should be able to improve its own behavior without the need for detailed step-by-step programming. However, for RL to reach its full potential, the algorithms must be sample efficient: they must learn competent behavior from very few real-world trials. From this perspective, model-based methods, which use experiential data more efficiently than model-free approaches, are appealing. But they often require exhaustive exploration to learn an accurate model of the domain. In this paper, we present an algorithm, Reinforcement Learning with Decision Trees (RL-DT), that uses decision trees to learn the model by generalizing the relative effect of actions across states. The agent explores the environment until it believes it has a reasonable policy. The combination of the learning approach with the targeted exploration policy enables fast learning of the model. We compare RL-DT against standard model-free and model-based learning methods, and demonstrate its effectiveness on an Aldebaran Nao humanoid robot scoring goals in a penalty kick scenario.

Literature Review:
As neural networks are globally affected from local errors, much work has focused on simply generalizing from neighboring cells. One of the earliest papers in robot reinforcement learning BIB001 introduced this idea by statistically clustering states to speed up a box-pushing task with a mobile robot, see Figure 1a . This approach was also used for a navigation and obstacle avoidance task with a mobile robot BIB002 . Similarly, decision trees have been used to generalize states and actions to unseen ones, e.g. to learn a penalty kick on a humanoid robot BIB003 . The core problem of these methods is the lack of scalability to high-dimensional state and action spaces.