You are provided with the abstract of a scientific paper and the abstracts of the papers it references. Your task is to write a Related Work section for the main paper. This section should concisely summarize and integrate the key points from the cited abstracts, reflecting how they relate to the main paper's contributions and context. In your summary, use numerical citation markers like [1], [2], etc., to refer to the corresponding papers.

Main Abstract:
We propose a general formulation for addressing reinforcement learning (RL) problems in settings with observational data. That is, we consider the problem of learning good policies solely from historical data in which unobserved factors (confounders) affect both observed actions and rewards. Our formulation allows us to extend a representative RL algorithm, the Actor-Critic method, to its deconfounding variant, with the methodology for this extension being easily applied to other RL algorithms. In addition to this, we develop a new benchmark for evaluating deconfounding RL algorithms by modifying the OpenAI Gym environments and the MNIST dataset. Using this benchmark, we demonstrate that the proposed algorithms are superior to traditional RL methods in confounded environments with observational data. To the best of our knowledge, this is the first time that confounders are taken into consideration for addressing full RL problems with observational data. Code is available at this https URL.

Cited Abstract(s):
[1]: This paper proposes a novel approach for constructing effective personalized policies when the observed data lacks counter-factual information, is biased and possesses many features. The approach is applicable in a wide variety of settings from healthcare to advertising to education to finance. These settings have in common that the decision maker can observe, for each previous instance, an array of features of the instance, the action taken in that instance, and the reward realized -- but not the rewards of actions that were not taken: the counterfactual information. Learning in such settings is made even more difficult because the observed data is typically biased by the existing policy (that generated the data) and because the array of features that might affect the reward in a particular instance -- and hence should be taken into account in deciding on an action in each particular instance -- is often vast. The approach presented here estimates propensity scores for the observed data, infers counterfactuals, identifies a (relatively small) number of features that are (most) relevant for each possible action and instance, and prescribes a policy to be followed. Comparison of the proposed algorithm against the state-of-art algorithm on actual datasets demonstrates that the proposed algorithm achieves a significant improvement in performance.

[2]: We leverage causal inference tools to support a principled and more robust transfer of knowledge in reinforcement learning (RL) settings. In particular, we tackle the problem of transferring knowledge across bandit agents in settings where causal effects cannot be identified by Pearl's do-calculus nor standard off-policy learning techniques. Our new identification strategy combines two steps -- first, deriving bounds over the arm's distribution based on structural knowledge; second, incorporating these bounds in a novel bandit algorithm, B-kl-UCB. Simulations demonstrate that our strategy is consistently more efficient than the current (non-causal) state-of-the-art methods.

[3]: Representations offered by deep generative models are fundamentally tied to their inference method from data. Variational inference methods require a rich family of approximating distributions. We construct the variational Gaussian process (VGP), a Bayesian nonparametric model which adapts its shape to match complex posterior distributions. The VGP generates approximate posterior samples by generating latent inputs and warping them through random non-linear mappings; the distribution over random mappings is learned during inference, enabling the transformed outputs to adapt to varying complexity. We prove a universal approximation theorem for the VGP, demonstrating its representative power for learning any model. For inference we present a variational objective inspired by autoencoders and perform black box inference over a wide class of models. The VGP achieves new state-of-the-art results for unsupervised learning, inferring models such as the deep latent Gaussian model and the recently proposed DRAW.

[4]: This paper addresses the problem of measurement errors in causal inference and highlights several algebraic and graphical methods for eliminating systematic bias induced by such errors. In particulars, the paper discusses the control of partially observable confounders in parametric and non parametric models and the computational problem of obtaining bias-free effect estimates in such models.

[5]: Motivated by online recommendation and advertising systems, we consider a causal model for stochastic contextual bandits with a latent low-dimensional confounder. In our model, there are @math observed contexts and @math arms of the bandit. The observed context influences the reward obtained through a latent confounder variable with cardinality @math ( @math ). The arm choice and the latent confounder causally determines the reward while the observed context is correlated with the confounder. Under this model, the @math mean reward matrix @math (for each context in @math and each arm in @math ) factorizes into non-negative factors @math ( @math ) and @math ( @math ). This insight enables us to propose an @math -greedy NMF-Bandit algorithm that designs a sequence of interventions (selecting specific arms), that achieves a balance between learning this low-dimensional structure and selecting the best arm to minimize regret. Our algorithm achieves a regret of @math at time @math , as compared to @math for conventional contextual bandits, assuming a constant gap between the best arm and the rest for each context. These guarantees are obtained under mild sufficiency conditions on the factors that are weaker versions of the well-known Statistical RIP condition. We further propose a class of generative models that satisfy our sufficient conditions, and derive a lower bound of @math . These are the first regret guarantees for online matrix completion with bandit feedback, when the rank is greater than one. We further compare the performance of our algorithm with the state of the art, on synthetic and real world data-sets.
[3] considered the problem of bandits with unobserved confounders. [1]5 and [4] further studied contextual bandits with latent confounders. [1] circumvented some problems caused by unobserved confounders in multi-armed bandits by using counterfactual-based decision making. [2] leveraged causal inference to tackle the problem of transferring knowledge across bandit agents. Unlike our method, all these works are restricted to bandits, which corresponds to a simplified RL setting without state transitions.