
#include <SFML/Graphics.hpp>


int main(int argc, char const *argv[]) {
  sf::RenderWindow window(sf::VideoMode(1280, 720),
                          "Lord of the Orb",
                          sf::Style::Close);

  while (window.isOpen()) {
    sf::Event event;
    while (window.pollEvent(event)) {
      if (event.type == sf::Event::Closed) {
        window.close();
      }
    }

    window.clear(sf::Color::Black);

    window.display();
  }

  return 0;
}


#include <SFML/Graphics.hpp>


int main(int argc, char const *argv[]) {
  sf::RenderWindow window(sf::VideoMode(800, 600), "Lord of the Orb",
                          sf::Style::Titlebar | sf::Style::Close);

  while (window.isOpen()) {
    sf::Event event;
    while (window.pollEvent(event)) {
      if (event.type == sf::Event::Closed) {
        window.close();
      }
    }

    window.clear(sf::Color::Black);

    window.display();
  }

  return 0;
}

--- 
+++ 
@@ -3,8 +3,9 @@
 
 
 int main(int argc, char const *argv[]) {
-  sf::RenderWindow window(sf::VideoMode(800, 600), "Lord of the Orb",
-                          sf::Style::Titlebar | sf::Style::Close);
+  sf::RenderWindow window(sf::VideoMode(1280, 720),
+                          "Lord of the Orb",
+                          sf::Style::Close);
 
   while (window.isOpen()) {
     sf::Event event;
Change resolution to 16:9 aspect ratio
