#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
    ofWindowSettings winSettings;
    winSettings.setSize(1024, 768);
    ofGLWindowSettings glSettings(winSettings);
    glSettings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
    ofCreateWindow(glSettings);
    ofRunApp(new ofApp());
}

#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
    ofGLWindowSettings settings;
    settings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
    settings.width = 1024;
    settings.height = 768;
    ofCreateWindow(settings);
    ofRunApp(new ofApp());
}

--- 
+++ 
@@ -3,10 +3,10 @@
 
 //========================================================================
 int main( ){
-    ofGLWindowSettings settings;
-    settings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
-    settings.width = 1024;
-    settings.height = 768;
-    ofCreateWindow(settings);
+    ofWindowSettings winSettings;
+    winSettings.setSize(1024, 768);
+    ofGLWindowSettings glSettings(winSettings);
+    glSettings.setGLVersion(3, 2); // Using programmable renderer. Comment out this line to use the 'standard' GL renderer.
+    ofCreateWindow(glSettings);
     ofRunApp(new ofApp());
 }
Update example for openFrameworks 0.11.0
