// The shift characters are stored as nulls, as the conversion code doesn't
// care what value they have.  WRU? maps to ASCII ENQ (\x05), I think.
const ITA2: (&'static [u8], &'static [u8]) =
            (b"\0E\nA SIU\rDRJNFCKTZLWHYPQOBG\0MXV\0",
             b"\03\n- \x0787\r\x054',!:(5\")2#6019?&\0./;\0");


#[test]
fn it_works() {
}

// The shift characters are stored as nulls, as the conversion code doesn't
// care what value they have.  WRU? maps to ASCII ENQ (\x05), I think.
const Ita2Letters = b"\0E\nA SIU\rDRJNFCKTZLWHYPQOBG\0MXV\0";
const Ita2Figures = b"\03\n- \x0787\r\x054',!:(5\")2#6019?&\0./;\0"


#[test]
fn it_works() {
}

--- 
+++ 
@@ -1,7 +1,8 @@
 // The shift characters are stored as nulls, as the conversion code doesn't
 // care what value they have.  WRU? maps to ASCII ENQ (\x05), I think.
-const Ita2Letters = b"\0E\nA SIU\rDRJNFCKTZLWHYPQOBG\0MXV\0";
-const Ita2Figures = b"\03\n- \x0787\r\x054',!:(5\")2#6019?&\0./;\0"
+const ITA2: (&'static [u8], &'static [u8]) =
+            (b"\0E\nA SIU\rDRJNFCKTZLWHYPQOBG\0MXV\0",
+             b"\03\n- \x0787\r\x054',!:(5\")2#6019?&\0./;\0");
 
 
 #[test]
Stop and think and make it compile first
