Round two of the NSW Motor Racing Championships was held over the weekend of May 17-18th utilising the full 4.5km Brabham circuit, which includes the new 800m "S" bend and "paperclip" windy-bendy sections up the top side of the track. 180 competitors fought out the eight classes, and in the usual action packed, bumper to bumper excitement there were many a fine duel and even a little fender bending between mates in the close proximity racing.
In race three, Graeme Watts (Nissan Silvia) touched up both Steve Devjak (Commodore)and John McKenzie (Commodore), the latter having his rear bumper eventually fall off due to the encounter. McKenzie was dragging the bumper for a couple laps and apparently didn't see the black flag board for two laps which earned him a trip to the headmasters office for a chat. Watts had the best result over the weekend with a first and two second placings.
The unbelievable upshot of this is that Car 37 ended up finishing the race in fourteenth place out of eighteen finishers. Solid effort Gavin!
Steve Lacey had high hopes for his beautiful new graphic designed livery on the Z28 Chevy Camaro he is racing this year. Its quite the looker! Unfortunately the script went to hell in a handbasket as he firstly suffered electrical problems throughout qualifying and in Race three drove the length of pit straight with a broken steering box, eventually ending up in the kitty litter on turn one. Steve acknowledged with a wry grin that it wasn't how he had envisaged his weekends campaign finishing however with his usual even tempered nature he took the two DNF's and third place in his stride.
Notably this weekend Sydney Motorsport Park was the venue for the launch of the worlds first electric race car. It was the first time ever that an electric race car has run in an official circuit race any where in the world. This caused a huge hubbub and as a result a large amount of international motorsport officials and media descended on the track to see for themselves the eco-race car of the future. In the body manifestation of a Radical vehicle, the ELMOFO electric racer can produce 300kw of power and achieve speeds of 265kph. Unfortunately, the manufacturers had a problem with the chemistry in their batteries, and the car only saw a limited amount of track time.
The very large Formula Vee field of thirty cars saw Dylan Thomas (Stinger 015) take two firsts and a second place. In the last race Simon Pace (Mako MkIII) pulled of a daring manoeuvre to win by 1/100th of a sec, and take away a clean series sweep for Thomas.


Archives|AMATEUR BILLIARD MATCHES.; Charles Wins in Class C at Daly's -- Sutton, Handless Expert, Sails for Paris.
AMATEUR BILLIARD MATCHES.; Charles Wins in Class C at Daly's -- Sutton, Handless Expert, Sails for Paris.


text:
Lifetime Achievers to be honoured at NAMAs
Apr 20, 2018AdminLounge0Like
The "godfather" of drums Siegfried 'Ou Jomo' Haoseb and Legendary guitarist Sebulon 'Axue' Gomachab are the honorees' for this year's Lifetime Achievers at the 2018 NAMAs.
This was revealed by the NAMA Executive Committee earlier this week.
Having being described as indisputably, the foremost talents ever to grace the shores of Namibia, their contribution to the music space of live performers, is unheralded.
Sixty years of combined experience is what exist between the two with Ou Jomo being on the drums and Axue on the guitar. Together they have woven music in the most melodious fashion; so much so that their musical foundations set the rules for modern live band performance.
Ou Jomo was born in the dusty streets of Nau-Aib in Okahandja. He began his professional musical career with Old location Afro-Jazz saxophonists such as late Ou Naftalie Leyden and late Ou Ale at his Grandfathers community hall in Okahandja.
In 1972 at the age of 15 he joined a pop group called Ugly Creatures, who sang a mixture of covers from famous world renowned groups. He recorded three albums with Ugly Creatures appearing on drums called, "Creatures of the Earth, '!Nosa !Keib and "Generation".
Despite being hugely successful, Ugly Creatures went into an enforced sabbatical in 1980. Jomo started to session for number of other groups, most notably The Baronages, The Weekend Band and Ama-Africa later known as The Heroes Band.
As time passed Jomo started appearing for number of Church Music outfits such as the ELCRN Choir later renamed Bach Choir. He also recorded a number of Christmas songs with them.
He then formed another Church Music Group with friends from Ugly Creatures called Garere Music Group and recorded four albums. Jomo then embarked on a tour to Germany on two occasions where he participated in Church Music Festivals along with a few performances on the side.
One of the highlights of his career is when he formed a backing band for the late Jackson Kaujeua called Mukorob, with this band and the late Kaujeua.
He travelled the world to partake in many international music festivals. He has played with many Namibian musicians, gospel and Church Music Choirs, and recording artist such as Ras Sheehama as well.
Ugly Creatures started again in 2007 under the leadership of Dantago Nicro //Hoabeb assisted by Ou Jomo, and is still active to-date.
Guitarist, Axue was born in Windhoek but grew up in the small settlement of Okombahe. A self-taught guitar player, he picked up his guitar skills from watching his father play the coveted instrument. At the age of eight, Axue could string chords together and hold tunes together on his father's guitar.
He was given a free hand to perform in the family choir, as they say from there history beckons.
With years passing and driven only by passion, Axue would trekked almost every Friday on foot from his home Okombahe to Martin Luther High School to play with a school band at one of Namibia's most eminent schools.
Martin Luther High School was a revelation in the artistic industry in pre independence Namibia, where he met up with the likes of Axali Doeseb, Doc //Naobeb, Jefta, !Noabeb Moses !Omeb, Nicro //Hoabeb, Joni Adams and Emil Keister.
As a member of an ensemble of the late Jackson Kauejeua and the Mukorob band, he toured countries such as Germany, Canada, USA, Nigeria and China marketing Namibia's dawn at Independence.
Axue also featured on the international album compilation a "Handful of Namibian Artists" released in 2004, where he appears on the album with the likes of Ras Sheehama, Patricia Ouchurus, Ngatukondje Nganjone aka Ngatu and Sharon van Rooi.
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text:
Jaipur BookMark 2018 announces second edition of 'The First Book Club New Writers Mentorship Programme'
HomePress ReleaseJaipur BookMark 2018 announces second edition of 'The First Book Club New Writers Mentorship Programme'
Jaipur BookMark– The ZEE Jaipur Literature Festival's B2B arm Jaipur BookMark (JBM) has announced the second edition of the extremely successful 'The First Book Club New Writers Mentorship Programme' in partnership with Scroll.in
Jaipur BookMarkopens with a full day of programming on 24 January 2018 and for the next 4 days runs parallelto the main Festival at a dedicated venue in the Diggi Palace Hotel
Jaipur BookMark 2018 announces its second edition of 'The FirstBook Club New Writers Mentorship Programme', which invites entries ranging across short-stories, poetry as well as works of fiction or non-fiction from first-time writers across the country. The 2017 edition saw a range of participants, from Kashmir to Kanyakumari, belonging to diverse social and linguistic backgrounds. Festival director and author Namita Gokhale says, "We were deeply impressed by the vibrant writing and creative energy displayed in the entries received for the First Book Club last year. We look forward to listening in to more fresh and talented voices at JBM 2018."
JBM is delighted to announce that Naye Shekhar Ki Jeewni by Avinash Mishra, which was one of the shortlisted entries of 'The FirstBook Club New Writers Mentorship Programme' in 2017, will be published by Vani Prakashan in January 2018!
This year, 20-25 shortlisted participants will be invited to attend Jaipur BookMark on 28th January 2018, and will be given individual feedback by our expert panel of publishers, literary agents, writers and translators, and perhaps get a chance to even sign a book deal. The panel will include Vikas Gupta, Zac O'Yeah, Mita Kapur, Jayapriya Vasudevan, Preeti Gill, Kelly Falconer, Anuj Bahri, Urvashi Butalia, Aditi Maheshwari-Goyal, Esha Chatterjee and Manasi Subramaniam.
The shortlist will be announced on 10th January. The digital media partner for this venture is Scroll.in, an online platform known for bringing into sharp focus the most important political and cultural stories that shape contemporary India. Scroll.in will feature the shortlisted entries of the First Book Club New Writers Mentorship Programme on their platform.
Speaking on this association Arunava Sinha, Translator and Books Editor, Scroll.in said, 'We are delighted to collaborate with the First Book Club, and publish the shortlisted pieces emerging from this programme showcasing new talent.'
Jaipur BookMark is a parallel B2B segment of the ZEE Jaipur Literature Festival, that brings together publishers, literary agents, writers, translators and book sellers to 'talk business' through focused sessions and discussions. It will be held between 24th January-28th January at Diggi Palace, the home of the ZEE Jaipur Literature Festival.
The fifth edition of JBM sees new trends and innovation take centre-stage. Nikko Odiseos from Shambhala Books, speakers from Walking BookFairs and Books on the Metro teams will share their passion for the written word at a session that celebrates unusual booksellers and curators who breathe new life into preserving books. A roundtable on digital narratives will examine the potential of a new genre of reading with speakers such as Anurag Kashyap, Anish Chandy, Gaurav Solanki, Arpita Das, and Anu Singh Choudhary. Roundtables on issues such as academic and trade publishing are also set to take place, featuring stalwarts like Manas Saikia, Urvashi Butalia, Ratnesh Jha, Sugata Ghosh and Vikas Gupta, amongst others. A session bringing together festival directors of various Indian and international literary festivals is also on the JBM programming calendar.
~~ ENDS ~~
About the ZEE Jaipur Literature Festival 2018
Described as the 'greatest literary show on Earth' and the 'Kumbh of literature', the ZEE Jaipur Literature Festival is a sumptuous feast of ideas.
The past decade has seen it transform into a global literary phenomenon having hosted nearly 2000 speakers and welcoming over a million booklovers from across India and the globe.
The Festival's core values remain unchanged; to serve as a democratic, non-aligned platform offering free and fair access.
Every year, the Festival brings together a diverse mix of the world's greatest writers, thinkers, humanitarians, politicians, business leaders, sports people and entertainers on one stage to champion the freedom to express and engage in thoughtful debate and dialogue.
Writers and Festival Directors NamitaGokhale and William Dalrymple invite speakers to take part in the five-day programme set against the backdrop of Rajasthan's stunning cultural heritage and the Diggi Palace in the state capital Jaipur.
The Festival showcases a range of voices from India and abroad.
Past speakers have ranged from Nobel Laureates J.M. Coetzee, OrhanPamuk and Wole Soyinka, Man Booker Prize winners Ian McEwan, Margaret Atwood and Paul Beatty, SahityaAkademi winners GirishKarnad, Gulzar, Javed Akhtar, M.T. Vasudevan Nair as well as the late Mahasweta Devi and U.R. Ananthamurthy along with literary superstars including Amish Tripathi, ChimamandaNgoziAdichie and Vikram Seth. An annual event that goes beyond literature, the Festival has also hosted Amartya Sen, Amitabh Bachchan, the late A.P.J. Abdul Kalam, His Holiness the 14th Dalai Lama, Oprah Winfrey, Stephen Fry and Thomas Piketty.
The ZEE Jaipur Literature Festival is a flagship event of Teamwork Arts, which produces it along with over 25 highly acclaimed performing arts, visual arts and literary festivals across more than 40 cities globally.
In 2014, the Festival spread its wings beyond the borders of India with an annual summer event in London. In 2015, it headed across the pond to Boulder, Colorado where it hosts a similar event every September.
Website: www.jaipurliteraturefestival.org
About Teamwork Arts
For over 25 years, Teamwork Arts has taken India to the world and brought the world to India.
In countries such as Australia, Canada, Egypt, France, Germany, Hong Kong, Italy, Israel, Korea, Singapore, South Africa, Spain, UK and USA, Teamwork produces over 25 highly acclaimed performing arts, visual arts and literary festivals across more than 40 cities.
Teamwork Arts produces one of the world's largest literary gatherings, the annual ZEE Jaipur Literature Festival, the Ishara International Puppet Festival and the annual Mahindra Excellence in Theatre Awards (META) and Festival in New Delhi, international festivals Shared History in South Africa, Eye on India in the United States of America, India by the Bay in Hong Kong, Confluence – Festival of India in Australia, India@70 2017: Year of Culture in the United Kingdom, and many more.
Website: www.teamworkarts.com
VIEWERS LEARN 10 BASIC EMBROIDERY STITCHES ON THE FIRST DAY OF ONLINE EMBROIDERY WORKSHOP ON THE JKK FACEBOOK PAGE
Press Release An online workshop on 'Art of Embroidery' organized by Department of Art & Culture, Government of Rajasthan and Jawahar Kala Kendra (JKK) began today on the Facebook page of JKK. The workshop was conducted by Dr. Meena Jhala. On the first day, viewers got a brief introduction...
MUJ SIGNS MOU WITH IRMRA TO FULFILL FUTURE NEEDS IN RUBBER THE SECTOR
Press Release On the occasion of the Indian Rubber Manufacturer's Research Association (IRMRA) Rubber and Foundation Day, Manipal University (MUJ) and IRMRA India under the Ministry of Commerce & Industry, Government of India have signed a Memorandum of Understanding (MoU) today. The MoU was signed between Director, IRMRA, Dr....
"THE GOVERNMENT IS COMMITTED TO FACILITATE EASE OF DOING BUSINESS" – Parsadi Lal Meena
Press Release The Government is committed to facilitate EoDB (ease of doing business) and help industries become competitive. We will consider making open access affordable. The State Government has set up a single-window system in which 14 department officials are providing permissions in 100 different areas related to industries....
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Select Garage Door Repair Firm -What Qualities Should Posses?
A garage door is an extremely preferred subject given that practically every house and also service in the area has actually mounted garage door in their structures. To this end, you require to depend on a great garage door company. Below are the leading features you need to look at the garage door fixing company your agreement for your demands. When garage door stop working, you need to depend on a good garage door firm. Here are the top characteristics you must look in the garage door repair firm you contract for your needs. Visit woodhavengaragedoorrepair.com to hire professional firm near you.
The company you pick should be skilled with the most recent garage door modern technology, bear in mind the garage doors of today are no even more what they were some years back. The applies, saves and also the expertise of the garage door fixing companies should satisfy the most current criteria to make them dependable.
Regardless of having the newest modern technology, a garage door repair service company cannot be depended on if their solution is not motivated. You can not allow the damaged garage door to risk your safety and security as well as protection for a lengthy time.
Excellent garage door fixing business have actually solution lorries filled with the most innovative applies needed to embark on all kinds of garage door repair services. When they have all the spares as well as tools prepared with them, they can finish the repair work job in an expert means without any type of time hold-up.
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A big congratulations to Muskaan for winning 3rd place in Grade 5-6 class. It has been a good experience for all students involved and let us hope for many more positive challenges in the future.
A big thank you to Lorraine Liyanage for organizing the competition.


Dean McBride, Bruce Stephens and the 2006-2012 Brandon Cloverleafs among nine individuals, four teams and one family to be honored next June.
The Manitoba Baseball Hall of Fame will host its 23rd annual induction banquet next June. Two individuals and one team from Brandon will enter the Hall in 2019 following an announcement made on Nov. 5.
Brandon will once again be represented in the 2019 roster of inductees into the Manitoba Baseball Hall of Fame.
Dean McBride, Bruce Stephens and the 2006 to 2012 Brandon Cloverleafs will enter the Hall when the Morden, Man. facility hosts its 23rd annual induction banquet in June of next year. Their entry follows that of Brandonites Faron Asham and the 1999 to 2008 Brandon Marlins early this summer. A total of eight individuals, three teams and one community were inducted this year.
The Manitoba Baseball Hall of Fame announced Monday that McBride, Stephens and the Cloverleafs will be among nine individuals, four teams and one family entering the Hall in 2019.
McBride played 24 seasons of Senior AAA baseball where he recorded a .371 lifetime batting average. Originally from Gladstone, he began his baseball career with the Plumas Pirates, then spent 11 seasons with both the Neepawa Farmers and the Brandon Cloverleafs. He added another two seasons with the Elmwood Giants of the Red-Boine Baseball League.
In 1988, the 15-time Manitoba Senior Baseball League (MSBL) All-Star and member of the league's 40th anniversary all-time all-star squad was named the MSBL's Rookie of the Year and won the circuit's batting title two years later with an average of .507. He was also the most valuable player of the 1997 playoffs.
As a member of the Elmwood Giants, McBride earned a homerun crown, a batting title and league MVP honors. He was also on the roster of Manitoba's entry in the 1989 Canada Summer Games tournament and competed in 10 senior national baseball championships.
Stephens, meanwhile, is entering the Manitoba Baseball Hall of Fame as both a player and a builder. As a member of his hometown Cardale, Man. squad, he competed in both the Manitoba and Western Canada Midget Championships in 1968. He moved on to represent the province as a junior division player in 1972, also the year when, as a rookie, he was a key member of the MSBL and provincial champion Binscarth Oriole club. He earned a .371 average at the plate and was named to the league's all-star team as a back catcher.
Stephens became instrumental in the development of the sport after moving to Deloraine, Man. As a player and coach for the Deloraine Royals of the South West Baseball League, he was a regular all-star and five-time batting champion. The Royals won several provincial championships and a Western Canadian title in 1983.
After retiring as a player, Stephens maintained his tie to the sport as a coach, leading a Deloraine Pee Wee squad to a provincial championship. He also worked with Baseball Manitoba as a treasurer and ran coaching clinics for more than two decades. As both a coach and a player, he represented Manitoba on 10 occasions at Western Canadian and national tournaments.
Stephens is also a past director of Brandon Minor Baseball.
Finally, the Brandon Cloverleafs are being honored in part due to their longstanding play in the MSBL. The Cloverleafs is the only team to compete in every season for more than 50 years since the league was established in 1961.
From 2006 to 2012, however, the club dominated the MSBL, winning two league pennants alongside five MSBL and provincial championships through the seven-year period. In 2007, they earned a silver medal as Manitoba's representative at the National Senior Baseball Championship, then followed that with fourth place finishes in 2010 and 2011.
The Cloverleafs were named Baseball Manitoba's High Performance Team of the Year in 2007.
The Manitoba Baseball Hall of Fame will host its induction banquet on June 1, 2019 at the Morden Event Access Centre, the home of the Hall.
The other inductees will include Greg Cameron of Boissevain, Man.; Armin Gitzel of Carman, Man.; Randy Robertson of Stouffville, Ont.; Jon Robbins of Richmond, B.C.; umpire Bob Senff of Winnipeg, Man.; broadcaster Paul Edmonds of Winnipeg; pitcher Chuck Lindsay (posthumously); the 1996 to 2003 Carillon Sultans; the 2007 to 2011 Springfield Junior Braves; the 1968 Coulter Red Sox; and Morden, Man.'s Sager family.


Secondlove in Bergen is truly a treasure chest! I'm so fortunate to have the owner Lisa letting me know about new treasures, and every single time her suggestions fit me perfectly. Maybe you remember my lavender 60's coat or fuzzy knitted jumper? They all come from the shop, and I wear them a lot. Anyway, back to my recent purchase, the fur collar and the turban are like a match made in heaven. Salmon pink/orange is a beautiful combination. Be sure to browse her shop often, because the special stuff sells out fast. Visit skostredet in Bergen, and you'll quickly see her shop, a piece of a big city in little Bergen.


We've had many enthusiastic civil servants volunteer to support Brandon Trust with their social enterprise allotment this year. One recent volunteer shares their story.
"After contacting CS Local to enquire about volunteering opportunities to get involved in, a date was set for 7 June for a group of 15 volunteers from Treasury Legal Advisers to attend the Brandon Trust Allotment Project in South London. The project provides a safe space for adults with learning disabilities and autism to experience nature, exercise and socialise with volunteers.
The weather was perfect for a day of volunteering outdoors with a mixture of sunshine and clouds, and warm but not too warm! We arrived for a 10am start to a very peaceful allotment, a lovely change from our busy office environment, and were greeted by Dawn who works for the Brandon Trust.
We had an opportunity to explore the allotment which featured plenty of vegetable patches, beautiful flower beds and even some chickens before Dawn showed us the two plots belonging to the Brandon Trust.
After kitting ourselves out with supplies from the garden shed, we set to weeding, planting, watering vegetable patches, cutting grass and painting raised flower beds. During this time we met and worked with those Brandon Trust supports who had come to help on the allotment for the day.
Approaching lunchtime we stopped to light a BBQ and set up parasols and picnic benches. The BBQ was a "bring and share" event and had a community atmosphere as volunteers from Treasury Legal Advisers and Brandon Trust employees and clients ate together. It was a great opportunity to learn more about the brilliant work that the Brandon Trust does and how it supports those with learning disabilities.
After the BBQ we set to perhaps the most challenging and technical task of the day, lifting the entire frame of a greenhouse over a fence and moving it across the allotment to its new home before replacing its panes of glass. Once we got the hang of pinning in the glass our work moved to a swift conclusion. We stepped back to admire all that had been accomplished in the course of the day and headed home for a well-deserved rest.
Sincere thanks go to the Brandon Trust for letting us volunteer with them and CS Local for organising such an enjoyable and worthwhile day".
Want to get involved: There are more opportunities with Brandon Trust coming up.
When: 5 July, 30 August, 27 September, 25 October, 22 November.Up to 20 volunteers for each day – you can volunteer for one or more days and as a group or an individual.
Interested? Contact us stating date and location to express an interest or for further details, groups up to 20 volunteers welcome.


text:
Frank Wittwer
DOD // January.18.2006
HOMETOWN // Hanford, CA
DOB // ..1970
Lieutenant Commander Frank C. Wittwer died when his F/A-18C Hornet fighter crashed on January 18, 2006 near the Naval Air Station in El Centro. He had previously served as a pilot in Iraq for Strike Fighter Squadron 97 aboard the USS Constellation. LCDR Wittwer was a Class of 1994 United States Naval Academy graduate. He graduated with a bachelor's in systems engineering. He later completed his MBA at California State University in 2005.
"Frank was everybody's friend and he was always inquisitive about things," Commander Todd Wilson recalled. "My dad had a very successful [naval] career and Frank had a thousand questions for him. Frank shared his surface Navy experience but less so because he was so excited about flying and it has become, like for a lot of us, not quite an infatuation, but a large piece of our lives."
He is survived by his wife and their three children.
LCDR Wittwer was honored through the Travis Manion Foundation Character Does Matter program presented during the USNA's Summer Seminar and USNA STEM (Science, Technology, Engineering, and Math) Camp for rising 11th graders.
Imperial Valley Press
Arnold Air Force Base
Inspired by Frank's Story?


text:
Boyer Coe [ Bodybuilder Profile ]
July 29, 2022Bodybuildingbodybuilder, profileby Cody Yurk2 Comments
Boyer Coe, also known as the Ragin' Cajun, is a retired American professional bodybuilder who participated in competitions from the 1960s to the 1990s. During this era, he competed with bodybuilding legends like Arnold Schwarzenegger and Mike Mentzer. He also won the Mr. Universe title in the 70s and the Mr. America title in the 80s and represented America at the Olympics.
5 Foot 9 Inches 215 – 225 lbs Died at 76 Lake Charles, Louisiana
Bodybuilder Profile
Boyer Coe began training in his garage in his early teen years. His physique began to develop, and by the age of 15 years, he was popular among his peers because of it. The more accolades he received, his passion for the iron game increased, leading him to join the Lake Charles Athletic Club gym.
His well-defined form enabled him to win many competitions even when he was still in his teenage years, like the Teen Mr. South.
This article will expound on details of Boyer Coe's life, career, and other interesting facts about him.
Who is Boyer Coe?
Boyer Coe's Profile
What Does Boyer Coe Weigh?
How Tall is Boyer Coe?
How Old is Boyer Coe?
What is Boyer Coe's Nationality?
Boyer Coe's Personal Life and Family
Is Boyer Coe Married?
Does Boyer Coe Have Children?
Who is Boyer Coe's Wife?
Boyer Coe's Fitness Career
How Long Has Boyer Coe Been A Bodybuilder?
Which Brands has Boyer Coe Worked With?
What is Boyer Coe's Net Worth?
Boyer Coe's Workout Routine
What is Boyer Coe's Diet Plan?
Is Boyer Coe Natty (Natural)?
What Supplements does Boyer Coe Take?
Does Boyer Coe Own a TikTok Account?
Is Boyer Coe on Facebook?
Does Boyer Coe Have a Wikipedia Page?
Did Boyer Coe Undergo Plastic Surgery?
Boyer Coe is an American bodybuilder who participated in competitions like Olympia, World Pro Championship, and World Grand Prix between 1962 and 1995. His fascination with bodybuilding began at an early age, honing his body to ensure it was ripped and ready for competitions.
Boyer's message is that athletes should do the full range of motion for all the exercises since doing full contractions followed by full extensions is the best way to prevent injuries.
Boyer Coe made waves in the bodybuilding world from the 1960s to the 1990s. His well-built physique made him an icon revered to this day. The specifics of his body's statistics are highlighted below.
Boyer Coe weighs about 215 lbs. – 225 lbs. or 93 kg -102 kg. Like most people, his weight fluctuates however that is his average body weight.
Boyer Coe is 5 feet and 9 inches tall or 1.75 m. He had an attractive form with jaw-dropping, double-split biceps.
Boyer Coe was born on August 18th, 1946, which makes him 76 years old.
Boyer Coe was born in the Lake Charles region of Louisiana in the United States of America. His nationality is American. His father, Preston Coe, was supportive of his bodybuilding hobby. His mother is Audrey Coe, and he has one younger sister Cindy Coe.
Boyer was captivated by bodybuilding from a very early age. Before graduating high school, he even won his first major win, the AAU Mr. New Orleans.
Check out some of our other Bodybuilder Profiles:
Zyzz
Chestbrah
Jo Lindnr
Brad Castleberry
Bradley Martyn
Genesis Lopez
Lexie Spiranac
Matt Mendenhall
The University of Lafayette in Louisiana is his alma mater, and he studied psychology and management. He currently lives in Huntington Beach, California, USA. Boyer still wakes up early and trains in the gym five times a week. He is still pushing his physical and mental limits even though he has retired from professional bodybuilding.
Boyer Coe married Valerie Sund Coe in 1979 at the age of 33.
Boyer Coe is married to Valerie Sund, who was also a bodybuilder.
It is not known whether Boyer and Valerie Coe have any children.
Boyer Coe's wife is Valerie Sund Coe. She is a bodybuilder who started working out in a gym in 1977, just before her 30th birthday.
Boyer Coe started his fitness journey by doing calisthenics. However, after flipping through a periodical on bodybuilding, he realized that calisthenics couldn't give him the massive muscles required to win bodybuilding competitions.
He, therefore, bought his first weights and began working out in his garage. He sculpted his physique handsomely, which made him admired by his teenage peers.
A post shared by Nutrition+Workout+knowledge (@nutrition_workout_knowledge)
His increasing muscle development motivated him to join an athletic club in the Lake Charles region, where he continued working on his body. There he met his trainer Red Lerille who would have an enduring influence on his life. Lerille helped him develop a formidable physique that enabled him to win many competitions.
Boyer took part in his first bodybuilding contest in 1962 at the age of 16 years. Despite having no prior experience on stage, he finished as one of the top 5 in the Teen Mr. South.
Encouraged by his performance, he participated in more significant competitions until he achieved his first big win as the 1964 AAU Mr. New Orleans. He continued competing and won the 1965 Mr. Texas and the Junior Mr. USA title in 1968 at the age of 22 years.
Boyer was a dramatic showman with charisma and dynamics when on the posing platform. This, combined with his ripped physique, enabled him to win many more titles like the 1969 Junior Mr. America, 1970 Mr. World, and 1973 Mr. Universe. He also won the titles of Mr. Oklahoma, Teen Mr. America, and Junior Mr. America.
He took part in his final professional competition, the Masters Olympia, in 1995 and finished in 10th place.
Boyer Coe was a bodybuilder for more than 40 years. His longevity in the sport etched his permanent place in the bodybuilder's hall of fame.
Boyer Coe did not work with any brands during his days as a professional bodybuilder and maintained a full-time job in addition to participating in competitions.
According to various sources, Boyer Coe has a net worth of around $7 million.
After retiring from professional bodybuilding, Boyer opened a health food store, managed a gym, prototyped exercise equipment, and co-hosted a fitness and bodybuilding TV show on ESPN.
Boyer Coe would arise at 5 am and head to the gym to train. He reports he trained hard and put in the effort to achieve his goal, which was the classic 70s look. This "old school" form was characterized by a tiny waist, broad back, ripped abs, large shoulders, and massive pectorals.
Boyer called his workout plan work capacity training (WCT). It was an amended high-intensity training that involved pyramid sets and brief resting periods. He would start his WCT by warming up and gradually increasing the weights he used on each set until he reached one with which he could just do a dozen reps. Boyer focused on moving slowly through each movement while concentrating on the correct form before resting for one minute.
A typical week in the gym for Boyer could include working out his trunk (back and chest) on Monday, arms and shoulders on Tuesday, his legs on Wednesday, his trunk on Thursday, working his arms and shoulders on Friday, exercising his legs on Saturday and resting on Sunday.
Boyer Coe based his diet on getting many calories from saturated fats and proteins. Though he consumed chicken, beef, and fish for protein, he ate many eggs since they were the primary source of protein for him.
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He also made his protein shakes from powdered milk, eggs, and oats.
It is thought that Boyer Coe was natty since all the bodybuilders in the 60s and 70s were nutty.
It is not known whether or not Boyer Coe took supplements during his heyday as a professional bodybuilder.
Boyer Coe is not on TikTok.
Boyer Coe is not on Facebook.
Boyer Coe does not have a Wikipedia page.
It is not known whether or not Boyer Coe had plastic surgery.
Boyer Coe is an American bodybuilder whose career spanned four decades. He began by working out in his garage and exercising in a gym before stepping onto the world stage to win many competitions. He won 15 professional and 11 amateur titles before he retired.
This American fitness sensation tells bodybuilders to work hard and apply 100% effort 100% of the time. He teaches that one can rise from humble beginnings, training in a garage to winning multiple international contests.
Health Coach at Lindy Health
After several near-death surgeries and a heart attack at 29, I decided to get serious about my health and went from 278lbs to 181lbs in only six months.
How? I built an entire team, including a personal trainer, nutritionist, psychologist, physical therapist, and sports masseuse.
Having the same team as Hollywood stars allowed me to reach my goals fast and produce insane results.
Latest posts by Cody Yurk (see all)
Movement, Exercise, and How to Make it Stick - January 11, 2023
Anabolic Steroids Vs. SARMs - December 21, 2022
VidaSlim Weight Loss Pill Review - December 21, 2022
Bradley Martyn [ Bodybuilder Profile ]
Brad Castleberry [Bodybuilder Profile]
Jo Lindner [ Bodybuilder Profile ]
Matt Mendenhall [ Bodybuilder Profile, Died ]
Bodybuilding »
Boyer Coe [ Bodybuilder Profile »
After several near-death surgeries and a heart attack at 29, I decided to get serious about my health and went from 278lbs to 181lbs in only six months. How? I built an entire team, including a personal trainer, nutritionist, psychologist, physical therapist, and sports masseuse. Having the same team as Hollywood stars allowed me to reach my goals fast and produce insane results.


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Hoxton Cross Back Dining Chairs, Sold as a pair.
Hoxton Upholstered Bonded Leather Chair, Sold as a pair.
Hoxton Upholstered Fabric Chair sold as a pair.


At Golden LivingCenter – Black Hills, we take pride in the quality, individualized care that we provide our patients and residents. Black Hills is located in Rapid City, S.D., less than 10 minutes from Rapid City Regional Hospital. We understand how important it is to return home as quickly as possibly after an illness or injury so we offer short-term care to help make this possible. In addition to long- and short-term care, the services we offer include physical, speech and occupational therapy, wound care and stroke rehabilitation. Our patients and residents are encouraged to enjoy many different activities and outings, such as spiritual services, movie nights and trips to town.


Humans are awesome in processing speech, audio, photograph and a few biomedical signs. man made neural networks are proved to achieve success in acting a number of cognitive, commercial and clinical initiatives. This peer reviewed publication provides a few contemporary advances and surveys at the functions of synthetic neural networks within the parts of speech, audio, snapshot and biomedical sign processing. It includes 18 chapters ready by way of a few reputed researchers and practitioners round the globe.
Entire strategies for desktop Networks (4th variation) by means of Andrew Tanenbaum.
This ebook and its sister quantity acquire refereed papers awarded on the seventh Inter- tional Symposium on Neural Networks (ISNN 2010), held in Shanghai, China, June 6-9, 2010. construction at the good fortune of the former six successive ISNN symposiums, ISNN has develop into a well-established sequence of renowned and fine quality meetings on neural computation and its functions.
Advances in networking effect many sorts of tracking and regulate platforms within the so much dramatic method. Sensor community and configuration falls lower than the class of contemporary networking structures. instant Sensor community (WSN) has emerged and caters to the necessity for real-world purposes. method and layout of WSN represents a huge learn subject with functions in lots of sectors similar to undefined, domestic, computing, agriculture, surroundings, etc, in accordance with the adoption of primary rules and the cutting-edge know-how.
49 No. 11 End (f0 Hz) Fig. 5. 75 Frames X10 1 0 0 1 0 0 1 0 0 1 H 0 1 0 0 1 0 0 1 0 0 M Output fields 0 0 1 0 0 1 0 0 1 0 L 34 ` ad´ı O O unj´ı Aj` . t´ . B´ı ` A ´ Tones Recognition of YorUb 35 Table 3. Syllable statistics for the training set Tone Syllable types % of Total CV V Vn CVn N 59 (36%) 36 (22%) 29 (18%) 28 (17%) 12 (7%) 164 (46%) 20 (34%) 16 (27%) 8 (13%) 11 (19%) 4 (7%) 59 (17%) 43 (34%) 31 (25%) 22 (17%) 23 (18%) 8 (6%) 127 (36%) H M L Total 122 83 59 62 24 350 Table 4. Syllable statistics for the test set Tone Syllable types % of Total CV V Vn CVn N 18 (31%) 13 (22%) 10 (17%) 12 (21%) 5 (9%) 58 (46%) 10 (37%) 8 (30%) 2 (22%) 6 (22%) 1 (4%) 27 (22%) 14 (35%) 9 (22%) 5 (13%) 9 (22%) 3 (8%) 40 (32%) H M L Total 42 30 17 27 9 125 4 Raw speech 1 f0 profile extraction 2 3 f0 profile coding Reconised ANN model tone 8 ANN Weight Update 7 speech database 6 Desired output 5 Error computation Actual Output Fig.
Prokhorov, W. Lajara-Nanson, and R. B. Schiffer. Recurrent neural network-based approach for early recognition of Alzheimer's disease in EEG. Clinical Neurophysiology, 112(8):1378–1387, 2001. 56. L. Rabiner. A tutorial on hidden Markov models and selected applications in speech recognition. In Proceedings of IEEE, 77:257–286, 1989. 57. M. Riedi. A neural-network-based model of segmental duration for speech synthesis. In European Conference on Speech Communication and Technology, 599–602, 1995. 58.
L. Burrows. Trainable Speech Synthesis. PhD thesis, Cambridge, Mar 1996. 10. Y. Cao, S. Zhang, T. Huang, and B. Xu. Tone modeling for continuous Mandarin speech recognition. International Journal of Speech Technology, 7:115–128, 2004. 11. P. C. Chang, S. W. Sue, and S. H. Chen. Mandarin tone recognition by multi-layer perceptron. In Proceedings on IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 517–520, 1990. 44 ` ad´ı O O unj´ı Aj` . t´ . B´ı 12. -H. -H. -R.


text:
Brown Line (Pittsburgh)
Title: Brown Line (Pittsburgh)
Subject: List of inclines in Pittsburgh, Red Line (Pittsburgh), Port Authority of Allegheny County, Steel Plaza (PAT station), Pittsburgh Light Rail
Collection: 5 Ft 2½ in Gauge Railways in the United States, Port Authority of Allegheny County
Brown Line
Brown Line, East Warrington Avenue, Allentown
Pittsburgh, Pennsylvania, U.S.
Port Authority of Allegheny County
5 ft 2 1⁄2 in (1,588 mm)
750 Volts DC, Overhead lines
Maximum incline
approx. 10 percent[1]
The Brown Line (formerly route 52) was a branch of the Pittsburgh Light Rail system that ran from South Hills Junction over Mount Washington and across the Monongahela River to downtown Pittsburgh, terminating at Gateway Center. It included the steepest grade of any section of the Pittsburgh light rail system, of approximately 10 percent.[1]
The 52 Allentown route was created in 1984 by renaming what was then the 49 Arlington-Warrington, itself created in 1971 by combining portions of the 48 Arlington and 49 Beltzhoover lines.[2] In April 2010 the 52 Allentown was rebranded the "Brown Line" by the Port Authority.[3]
Prior to being discontinued, Brown Line service was severely reduced, operating only during Monday to Friday rush hours, with bus route 44 substitute providing service at other times. The Port Authority considered ending all Brown Line service, but this would have provided only limited savings unless the tracks and overhead wires were also decommissioned. More importantly, however, the Brown Line's tracks provided an alternate route when the Mt. Washington Transit Tunnel was closed (either due to planned maintenance or a stalled vehicle), allowing Red Line or Blue Line services to continue operating, albeit behind schedule since the Allentown routing took five to eight minutes longer[4] than via the tunnel.
On March 27, 2011, the Brown Line service was withdrawn due to a system-wide 15% service cut.[5]
The line is still used occasionally when the Mt. Washington Transit Tunnel is closed [6]
The Brown Line was much shorter and ran less frequently than the Red and Blue Lines. It provided service to the Allentown neighborhood of Pittsburgh, Pennsylvania, where dense housing and the hilly terrain make automobile transportation difficult—some area streets cannot be used at all during the winter. The route began at South Hills Junction, climbing upwards to Haberman and East Warrington Avenue. It continued along Warrington in an easterly direction until turning left onto Arlington Avenue, where it followed the sharply curving street northwards, over the shoulder of Mount Washington. At the intersection of McArdle Roadway it swung onto private right-of-way to reach the Panhandle Bridge (also used by the Red and Blue Lines) to cross the Monongahela River and gain entry to downtown, stopping at First Avenue, Steel Plaza, Wood Street, and Gateway Center. The entire line operated within the city of Pittsburgh.
Gateway Center
occasional use
Steel Plaza
Panhandle Tunnel
I-376 / US 22 / US 30
Penn Lincoln Parkway
Panhandle Bridge over
Monongahela River
PA 837
West Carson Street
Station Square
Mt. Washington Transit Tunnel
New Arlington
Beltzhoover
Harwood Steps
South Hills Junction
to South Hills Village
^ a b Schmitz, Jon (November 26, 2010). "North Shore Connector said to be on schedule and under budget".
^ "Pittsburgh Railways Online - Trolleys: Back from the Brink". 18 February 2002. Retrieved 6 August 2009.
^ Schmitz, Jon (February 12, 2010). "Port Authority website previews route changes".
^ http://www.portauthority.org/PAAC/apps/pdfs/42S.pdf
^ http://www.portauthority.org/PAAC/tabid/538/Default.aspx
^ Liz Navratil (August 17, 2012). "Bus, light rail detours for Station Square next week".
Brown Line - Allentown schedule effective April 4, 2010
Brown Line - Allentown Route Map
Supplementary Bus Service to Allentown via bus route 46K - Schedule
(List of stations)
Blue Line – Library
Blue Line – South Hills Village
(Historical List)
Duquesne Incline
Monongahela Incline
Buses and Busways
(List of routes)
Martin Luther King Jr. East Busway
South Busway
West Busway
Former lines
47 Drake
PATrain
North Shore Connector
Port Authority 4000 Series PCC
Wabash Tunnel
Articles that mention track gauge 1588 mm
5 ft 2½ in gauge railways in the United States
Pittsburgh, West Virginia, Pennsylvania, Fairmont, West Virginia, Monongalia County, West Virginia
Pittsburgh Light Rail
Port Authority of Allegheny County, Pittsburgh, Red Line (Pittsburgh), Brown Line (Pittsburgh), Monongahela river
Red Line (Pittsburgh)
Port Authority of Allegheny County, Pittsburgh Light Rail, Brown Line (Pittsburgh), Pittsburgh, Track gauge
Steel Plaza (PAT station)
Pittsburgh, Port Authority of Allegheny County, Red Line (Pittsburgh), Pittsburgh Light Rail, Duquesne University


Discover the latest hit films from around the globe at Cineworld St Neots. Share the magic of the big screen with your whole family at this ultra-modern 6-screen cinema in The Rowley Arts Centre, no matter the weather.
Experience the latest cinematic technology and see movies in another dimension (literally) thanks to the awesome RealD 3D technology. Movies are always better with a snack, so grab a bucket of popcorn and a sweet treat from Baskin Robbins before you begin; once the film is on, you won't want to step away from your seat!
Don't hesitate to introduce your kids to the joys of the cinema! Cineworld St Neots regularly organises screenings for young movie lovers. Cinebabies are designed for those of you who want to see a move with your infant, while Movies for Juniors are especially selected for older kids. At the end of the day, it's all about the little ones!


The kinds of video format can be divided into two broad classes - significant definition and normal definition. In the superior definition category there is a further more selection involving 720p (reduce High definition resolution) and 1080 i/p (larger Hd resolution). Regular definition is a excellent choice for these on a spending budget and men and women who want to report household motion pictures and exclusive occasions.
Casual occasion video clip can get by with 720p but skilled video clip, and any one who would like the very best and biggest, must go with nothing at all significantly less than 1080 i/p.
Lenses for digital video recorders fluctuate by zoom stage. A fixed lens with 10x optical zoom level or larger will suffice for any use. Professional videographers could want to look for a camera with interchangeable lenses but this is normally only required for filmmakers.
The minimal sensor rating for property video clip consumers is 680,000 pixels for standard definition and two megapixels for High definition. CCD conventional sensors at 4mm are sufficient. Specialized standards rise to a six-eight mm sensor and CMOS chips.
The illumination rating will help users recognize how effectively video is recorded by that device in minimal light. The reduced the quantity, the much less light is required. Typical household video clip or finances cameras commonly have a rating of seven anything at all reduce than seven is greater than regular.
Some of the most effective cameras go as minimal as two and 5 is enough for most professional operate.
The kind of media you record onto can make all the big difference. A lot of video clip digital camera makers no more time make video cameras that file to tape. MiniDV and mini DVD-R+R ended up when all the rage but these are also slowly and gradually falling out of favour. Some cameras have an internal hard drive. These perform perfectly for huge storage but they can only be transferred with a wired connection to a laptop.
If you will be making use of video clip for a multitude of works by using, the ideal decision of media are removable memory cards. SDHC is the common but some makes, like as Sony, use Memory Stick which operates just as well. Stay away from formats other than SDHC or Memory Stick, if achievable.
These are the requirements and something else may well not be all over for a lot longer.
For connection to a personal computer USB two. is the common. Some digital video cameras use FireWire but individuals are becoming less frequent. For a immediate Tv connection S-video is used for all purposes on the superior end and on the minimal stop, nevertheless some cameras supply only conventional A/V RCA connectors.
All viewfinders really should be in color and can selection in size from sixty - one hundred mm. Relying on how you use the digital camera the size of the viewfinder can be of varying importance. Viewing screen is also important. Most people choose a bigger screen, upwards of two inches, that flips out.
Other notable extras and attributes to consider into consideration are battery life, charging time, and digital adjustment this sort of as anti-shake.
I am an avid photographer, electronics nut. I have a tendency to acquire all the new gadgets when they seem out, which leads me to a unbelievably pricey way of dwelling. You can comply with along and see what kind of shenangians I get into as a consequence.


A a highly motivated, self-disciplined professional, with 28-year track record of delivering successful projects / outcomes across a variety of disciplines.
Tina is technically skilled conceptual thinker who cares about others, the practicalities, the process and achieving successful outcomes.
Capable of ensuring the delivery of quality customer service.


text:
Wednesday, August 7, 2013 | 9:31 pm
Articles with tag UC Board of Regents
Results 216 articles
Displaying Results 210 through 216
Budget Approved For New Boalt Hall Building
Wednesday, Mar 19, 2008 | 3:24 am | By Angelica Dongallo
A committee for the UC Board of Regents unanimously approved an increased budget yesterday of $90 million for the construction of a building at UC Berkeley's Bo...
Protesters Arrested at Regents' Meeting
Wednesday, Mar 19, 2008 | 5:41 pm | By Angelica Dongallo
SAN FRANCISCO-At least ten people were arrested this morning in connection with demonstrations outside of the UC Board of Regents meeting today at UC San Franci...
The University of California is seeking a permanent injunction against five individuals and three anti-animal research groups in an attempt to prevent violence...
UC to Admit All Eligible Students
Friday, Feb 29, 2008 | 4:19 am | By Angelica Dongallo
A decision has been reached to offer all students who meet eligibility requirements admission into the University of California for the next school year, prompt...
State Office Backs New Fee Hikes
Wednesday, Feb 27, 2008 | 6:46 am | By Angelica Dongallo
To make up for the state's estimated $16 billion shortfall, students at the University of California next year may face a 10 percent fee increase if university...
UC Must Pay Back Former Students
Thursday, Jan 24, 2008 | 8:43 am | By Vincent Quan
The University of California will have to pay about $40 million back to former UC professional school students after the California Supreme Court threw out the...
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theclockonline students can sell Real Estate Principles (ISBN# 0073377341) written by Ling, David Ling, Wayne Archer, Archer and receive a check, along with a free pre-paid shipping label. Once you have sent in Real Estate Principles (ISBN# 0073377341), your Plymouth State University textbook will be processed and your check will be sent out to you within a matter days. You can also sell other theclockonline textbooks, published by McGraw-Hill/Irwin and written by Ling, David Ling, Wayne Archer, Archer and receive checks.


text:
Q: navbar collapse is not working as expected the lis inside the collapse class are hidden on all the screen sizes.. I want them to hide only on a sm or md size. What 's the problem? I have bootstrap 4.3.1 included.

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A: Take a look at Bootstrap 4 - Hiding elements. Basically you can set .d-sm-none .d-md-block for example to only hide it at small screen sizes, but show on md.
Small addition: You can also set this as a navbar class directly, read Navbar - How it works  (Navbars require a wrapping .navbar with .navbar-expand{-sm|-md|-lg|-xl} for responsive collapsing and color scheme classes.) for this

redpajama_set_name: RedPajamaStackExchange


I told you guys I'd have a lot more Easter photos to share. I always take so many pictures on special occasions. I have a feeling I'm not the only one. Anywho, I usually always share photos I take with my camera but I always have photos from my phone that I love too so I thought I'd share some of those on here as well.
The Easter Bunny came to our house! Bennett got a new blue bunny, wubbanub and book. Campbell got a Trolls microphone, a few Little Golden Books and some skittles.
My sweet little baby's first Easter. This was right after I got him dressed in his Easter Sunday best. I wanted to eat him.
Campbell and Bennett in their matching outfits from The Bailey Boys. I loved their outfits. I wanted to be a little different this year so I thought the check plaid was fun. Their monograms are on the collar of their outfits and I went with matching Sun San's too. If you have two little boys you might as well dress them alike and #letthembelittle! It's not for everyone but I think it's adorable!!
Me with my sweet littlest once we arrived to church. I was so happy my hair didn't end up drenched because of the rain. Not sure how I managed it honestly.
Our only family photos from the day. So bummed Scott was sick and we weren't able to get a family picture of the four of us but I'm thankful just to have these few of me and my boys!


mandymusic ☻ #whatsinaname (to resolve nameconfusion  :) #triggerfinger song by "You Am I" from #Australia, frontman #Tim_Rogers .♫!
mandymusic ☻ #whatsinaname (to resolve nameconfusion  :) Let it Ride by #triggerfinger the band from Belgium, frontman #Ruben_Block .♫!
mandymusic #Famous_Belgians #Triggerfinger ..probably the best Belgian Rockband ever till now..!


The State of Georgia finds that caves are uncommon geologic phenomena and that the minerals deposited therein may be rare and occur in unique forms of great beauty which are irreplaceable if destroyed. It is also found that the wildlife which have evolved to live in caves are unusual and of limited numbers, and many are rare and endangered species, and that caves are a natural conduit for ground-water flow and are highly subject to water pollution, which has far-reaching effects transcending man's property boundaries. It is therefore declared to be the policy of this state and the intent of this article to protect these unique natural resources.
Citation: Ga. Code Ann., § 12-4-141.
...(f) The minimum standards and procedures for protection of wetlands referred to in subsection (b) of this Code section shall include, but shall not be limited to, land use activities, land development densities, and activities which involve alteration of wetlands. The department may adopt differing minimum standards and procedures for wetlands protection based on the size or type of wetlands, the need to protect endangered or protected species or other unusual resources, and the need for a particular land use activity which will affect a wetland.
Citation: Ga. Code Ann., § 12-2-8.
(7) Fire benefits rare, threatened, and endangered plants, deer, turkey, quail, dove, and other game as well as numerous songbirds and other nongame species by the increased growth and yields of herbs and legumes. It also allows openings for feeding and travel.
(b) It is the purpose of this part to authorize and promote the continued use of prescribed burning for community protection, silvicultural, environmental, and wildlife management purposes.
Citation: Ga. Code Ann., § 12-6-146.
Citation: Ga. Code Ann., § 48-5-7.4.


text:
A body swap (also named mind swap or soul swap or brain swap) is a storytelling device seen in a variety of science and supernatural fiction, in which two people (or beings) exchange minds and end up in each other's bodies. In media such as television and film, the device is an opportunity for two actors to temporarily play each other's characters, although in some cases, dialogue is dubbed by the original actors.

Description
There are different types of body swapping. For non-technology swapping, switches can be caused by magic items such as amulets, heartfelt wishes, or just strange quirks of the universe. The switches typically reverse after the subjects have expanded their world views, gained a new appreciation for each other's troubles by literally "walking in another's shoes" and/or caused sufficient amounts of farce. Notable examples include the books Vice Versa (1882) and  Freaky Friday (1972), as well as the film versions of both.

Switches accomplished by technology, exempting gadgets advanced sufficiently to appear as magic, are the fare of mad scientists. Body-swapping devices are usually characterized by a highly experimental status, straps, helmets with many complicated cables that run to a central system and a tendency to direly malfunction before their effects can be reversed. Those without such means may resort to brain transplants. Such experiments can have overtones of horror or erotism.

Appearances in fiction and drama

See also
 BeAnotherLab
 Brain transplant
 Head transplant
 Mind uploading in fiction
 Soul dualism
 Soul loss
 Transmigration

References

External links
 10 Cliches of the Body Swap Movie—Archive of a Spout post at Indiewire

Fantasy tropes
Fictional elements introduced in 1882
Narratology

redpajama_set_name: RedPajamaWikipedia


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A collection of tips for both the novice and the expert. The newest tips are at the top of the list.
Have a look as well at my favourite wood working web sites.
And for woodturning I can highly recommend Fundamentals of Woodturning, by Mike Darlow.
When books are too dry for you then at least watch several TV or video episodes of a good craftsman. Personally I have learned a lot from The New Yankee Workshop with Norm Abram. Check the local PBS or Home and Garden TV listings.
Wood is a natural product; if you cannot stand its inherent imperfections then woodworking may not be for you.
A good finish is like a cherry on the pudding. Never cover wood with paint; enhance it instead with a stain and clear varnish.
I never sand coarser than 120 grid, and seldom sand finer than 220 grid. For the 220 or finer grid I always use the black waterproof paper sheets, also for dry sanding. For larger surfaces I use a cork sanding block. Before using a new sheet of sanding paper run the back of the paper diagonally over a sharp edge. This will break the glue and release any "loose" grid.
Sure Grip carpenters glue from LePage -- 500 ml bottle.
Wood Patch from Woodwise -- filler for red oak, and other wood types; Winsor Plywood sells it.
TopCote from Bostik -- table and tool surface sealant to reduce sliding friction.
DriCote from Bostik -- blade and bit cutting lubricant.
Industrial strength cleaner and resin remover from Lee Valley -- clean blades give clean cuts.
Stain for red oak -- Cloverdale Semi Transparent, clear base #16204, "Kitchencraft Spice" colour.
Varnish -- Cloverdale Acrylic Urethane Varnish, satin finish #42314.
You can emphasize the joint by chamfering both edges before gluing them together, or by making sure that the two surfaces are not in the same plane, like when you join a board to a table leg.
No matter how accurate you work there will always be a slight "gap" when you glue up for example stiles and rails of a raised panel. Glue everything and do the usual sanding. After the sanding is finished make the joint dust free. With a putty knife fill a little gap sparingly with wood filler (see previous list). Before the filler dries take a used piece of 220 grid sandpaper, gently sand over the filled area. The sanding dust will mix with the wood filler helping the colour matching. You may have to change your sand paper around several times, as it will clog up pretty quick. Keep sanding until the filler is only in the gap itself. Don't used a light filler to fill a dark knot; use a darker filler instead.
Here are the basic steps to get from rough sawn wood to your final size project parts using wood working machines.
Get your wood at least 4 weeks before you start your project in your workshop to let it adjust to the environment. Stack them on a flat surface with 3 of 4 little strips of wood in between so that air can circulate between them.
Make a list of the rough sawn wood, noting knots, cracks, discolouration, bark, and warp (cup, bow, crook and twist). Write down the approximate useable length and width.
Make a cutting plan of the pieces you need for your project. Round the lengths up to the next whole inch and add at least a 1/4" to the width for sawing and jointing. Shorter pieces can be combined one after the other. Narrower pieces can be put next to each other for optimal use of the board width. Try to cut long 8ft boards into manageable sizes like somewhere between 40 and 60 inches. Depending on you planer give yourself about 3" on each end of a board, or 6" extra per board, because when you run material through the planer it often have some indentation in the first few inches; also called snipe.
Use the straightest board for the longer pieces. Use the flattest widest boards for the wider pieces. Begin with the longest pieces, then the widest pieces, and thus work your way through the material list. Mark each board on the short end with a letter and put that letter next to the item(s) on the material list that you expect to cut out of a board.
Shorter boards have also an advantage that you have less problems and waste with warped boards. An 8ft board with a 3/8" bow that you have cut in say 46" and 50" now each have less than an 1/8" bow. Now cut up the boards with your miter saw.
Cup -- the board is warped between the long edges. The best way to flatten the board is with the hollow side down to take wood off from the outer edges.
Bow -- the board is warped between the short ends. Again the best way to flatten the board is with the hollow side down to take wood off from the ends. Don't press down to hard on the centre of the board or it will take you a long time to flatten a flexible board.
Crook -- the board is warped on the outside of a long edge. Just a few passes to straighten one surface; we take care of the crook later.
Twist -- when you put the board on a flat surface only the two diagonal tips will touch the surface. Position the board such that you take off wood from the tips only until all four corners rest on a flat surface and then flatten as stated above.
Next step is to bring the boards to the correct thickness with the planer. First sort the boards in order of thickness and start with the thickest board. Run the board through the planer with the flat side on the bottom and planer adjusted such that the planer take off just a bit from the high spots. Put the board aside and then give the next board a pass until you find a board that is too thin for this setting. Adjust the planer setting by about 1/32" and then start the sequence again with the thickest board. Continue until the second surface is machined and flat and straight. If you are not yet at the correct thickness you can turn the board over and take some wood off from the other side the next time; it counteracts the chance of secondary warp. Use a caliper to measure the tickness at several place on a board. For the last 3 to 4 passes don't take off more than 1/64".
When you are getting close to the tickness and you don't have a caliper, but you have a calculator, then proceed as follows. Let us say that you have machined 6 board and you need to go to 3/4" thickness. Stack the 6 boards, measure the total height as accurate as you can, divide that by 6 (boards), subtract 3/4" (thickness), and multiple by 64. This give you the number of 64th you have still to take off each board.
Both the jointer and the planer have rotating blades that cut against the feed direction. For the cleanest cut you have to cut "with" the grain. That means that when the knives are cutting the top of the board (e.g. planer) the grain should run from low in the front to high in the back. And when the knives are cutting the bottom of the board (e.g. jointer) the grain should run from high in the front to low in the back. You can also feel it with your fingertips, with the grain feels smooth and against the grain feels rough; watch out for splinters though. I use an inverted ""V" mark on the short end.
Now we go back to the jointer. Select the straightest edge of a board and then run that "with" the grain over the jointer to get the edge straight and perpendicular to one of the surfaces. Repeat for the other boards.
Now adjust the jointer setting to 1/32".
Take a board and check your list for the width of the piece that needs to be cut from it. Set the tablesaw fence to that width plus 1/16" and rip the piece off. Make two passes with the sawn edge of the piece over the jointer. Your piece should now have the exact width and thickness. Make one passes with the sawn edge of the remaining part of the board over the jointer and then rip the next piece from it. Mark the finished pieces on the short end so you know what it is, e.g. LFL - left front leg, TD - top drawer, etc..
Finally trim one end of each piece with the miter saw. Mark the exact other end with a sharp pencil or marking knife and then trim that end off. And there is your perfectly machined piece of wood.
When a board is too wide for the jointer (my jointer is only 6") then make one pass, rotate the board and make a pass with the other side of the same surface. The surface gets straight, but never flat. Use it as the "flat" side when planing, but remember that you have to make one or two passes with this surface through the planer too after the second surface is finished.
Now with the board being too wide for the planer (my planer is 12" wide) you have a couple of options. If you have the skill of the old master carpenters you can use a good hand plane and gradually take away the high points. I am not that skilled and prefer the next solution. Say you need a 14" wide board. Machine two 7" wide boards as explained above making sure that the board have good matching grain. Then glue the two boards together using biscuits about 8" apart to make sure that the board edges line up, and use good square clamps. Clean up the glue immediately. The next day when the glue is dry use a scraper to make the joint perfect.
You have machined a perfect board, but when you rip it to make two pieces out of it the pieces warp again. Not much you can do about that. In case you required large pieces of wood you can saw each piece roughly 1/4" thicker and 1/2" wider to get most of the tension out before doing the above machining. Another trick that I use often is that I rip very long pieces (6 to 8ft) to width plus 1/8", medium long pieces (3 to 5 ft) to width plus 1/16" and anything shorter to width plus 1/32". This gives you some leeway to correct secondary warp with longer pieces.
Make your work plan and work as quickly as possible. Don't let finished pieces sit on your workbench for weeks as your are bound to get secondary warp. After the machining finished the pieces with tenons, mortises, dado slots, etc., and then put things together with glue, screws and clamps before secondary warp gets a chance.
Finally, keep the leftover pieces of wood. They have a specific thickness which might come in handy in your current project as cleats or something.
A dado consist of two outside saw blades and zero, one or more chippers. The chipper(s) go between the two outside blades. The minimum width is obtained with the two outside blades only, and can be changed in 1/8" increaments by combining the various chipper blades. The dado is assembled on the arbor of the table saw and mounted like a regular saw blade. There are other types of dados on the market.
Cutting a groove using a dado is the same as using the regular saw blade on the table saw and does not need very much explanation.
A more interesting use of the dado is the cutting of tenons on a piece of wood, i.e. make one end thinner than the rest of the piece of wood. For that we use the table saw, miter gauge and dado. Put the dado set together for a certain width and mount it in the table saw. Clamp a block of wood (about 3/4" thick) to the table saw fence on the side of the dado several inches before the dado. Attach a piece of wood to the miter gauge so that stock is properly supported when run past the dado. Set the dado height for the amount of material that needs to be take away.
For example, to cut a tenon length of 1" you have to adjust the fence such that the block of wood is offset by 1" to the left of the dado as shown in the picture. The procedure is to put the stock against the miter gauge and the block of wood on the fence. Then squeeze the stock against the miter gauge and run it past the dado. Pull the stock to the right to clear the dado and pull back. Position the stock against the miter gauge again such that the remaining material can now be removed by the dado, squeeze against the miter gauge and run past the dado again. It is highly recommended to run a couple of scrap pieces first after each dado height and tenon length adjustment and verify that the results are what is expected.
There are many ways to finish wood. Our choice is a medium colour transparent stain for our red oak furniture, finished with a few coats of Acrylic Urethane varnish. Red oak has an open grain. You can fill the grain for a complete smooth surface, but we prefer to see and feel the grain. Some folks recommend a sanding sealer before staining and varnishing, but we have never felt the need for that.
Make sure all surfaces are sanded smooth with 220 grid sandpaper.
Ensure that all surfaces and the workshop environment are dust free; we vacuum clean several times.
Have good ventilation. We have a large extraction fan.
Wipe the to be finished surfaces very lightly with a tack cloth just before staining.
Have good lighting. Striking light is very helpful when applying the second and subsequent coats of varnish.
All visible red oak surfaces are stained. Ensure that the stain stays wet for at least 15 minutes for good penetration. After that any excess stain can be wiped off.
Let the stain dry for at least 1 day before varnishing.
Wipe the stained surfaces with a clean cloth before varnishing.
To varnish "fill" the brush, apply it in one stroke in the direction of the grain, distribute the varnish by brushing cross-grain, and finally finish by brushing with the grain.
Leave a "wet" edge where you work so that it is easier to brush out edges with the next area you work on.
Do not brush too much; let the properties of the varnish do the work.
Do not try to "fix" something on a half dry surface; you make it only worse. Wait until the next coat.
Apply thin coats. It is better to apply two thin coats than one thick coat.
All surfaces need two coats of varnish. We recommend that desk tops and table tops get four coats of varnish.
Let each coat dry for at least 1 day, and sand very, very lightly with 320 grid sandpaper before applying the next coat. Usually two passes with sandpaper is enough to get rid of small dust particles. Use you hand to feel for imperfections. Clean very lightly with a tack cloth.
Drawers made from aspen and birch plywood need only one coat of varnish. After which a very light sanding with 320 grid. It is almost like applying a sanding sealer.
The bottom of desk and table tops made from solid red oak should be stained and receive two coats of varnish. This helps to prevent warping and cupping.
Let the final coat dry for a week before using the furniture.
Optionally, after a month you can apply one application of natural BriWax to the desk or table top. The top will look fantastic, but the disadvantage is that you can never varnish the top again.
If possible use a fresh can of varnish for the final coat. It is amazing how many "foreign" particles end up in a used can of varnish, while a varnish gradually thickens as well and thus loses its optimal properties.
If you have a large job then brake it down into 1 to 2 hour jobs, and thoroughly clean the brush at each break.
Do not strike the brush against the top rim of the can to get rid of excess varnish. The rim is one of the main sources of foreign particles such as dust and dried varnish.
bdft (board foot) -- The size of a 1 inch thick board of 1 foot by 1 foot (144 cubic inches). Board footage is typically based on the nominal dimensions of lumber, i.e. the lumber dimension in its rough sawn, green, unseasoned condition. Some places charge an extra 8% to cover shrinkage, such as caused by kiln drying of the wood. So when you buy for example 100 bdft they charge you for 108 bdft.
DAMIFINO -- I don't know, as in: damn if I know. A typical situation when 90° is not square.
S4S -- Sanded four sides. Often used with solid woods.
G2S -- Good two sides. Often used with plywood that has the same high quality finish on both sides.
SNAFU -- Situation normal, all f...d up. The usual situation after verifying measurements twice and then still cutting the wrong size.
Updated: 5-Feb-2019 21:47 EST -- Copyright © 2003-2019 Pieter van Vliet. All rights reserved.


text:
Welcome to The American Journal of Play's special issue on games, play, and urban environments, another in our series of theme issues. This special issue appears as play itself, both outdoors and indoors, has been abruptly curtailed to fit the shifting regulations and safety concerns surrounding the outbreak of the COVID-19 pandemic. To spotlight new scholarship and offer fresh perspectives on the relationship between play and space, guest editors Sybille Lammes and Dale Leorke have gathered a series of articles exploring this spatial relationship in video game play and design. Following their guest editors' foreword, they begin with a roundtable discussion among the authors of Pervasive Games: Theory and Design—Markus Montola, Jaakko Stenros, and Annika Waern—about the evolution of pervasive games and the research it has inspired. Next, Troy Innocent and Dale Leorke take a new look at the concept of urban play, drawing on a case study of a location-based, augmented-reality game codesigned by Innocent. Hugh Davies offers an alternative cultural genealogy of Pokémon GO focused on the connections between Japan's seasonal play and the popular augmented reality mobile game. Mia Consalvo and Andrew Phelps review the potential for game design to reveal the complex relationships between urban space, social class, and mental health through purposeful player navigation and narrative architecture. Hamza Bashandy closes the issue with an examination Minecraft's contemporary use in community mapping and architectural design.
Pervasive Games Ten Years Later: A Roundtable Discussion with Markus Montola, Jaakko Stenros, and Annika Waern
by Dale Leorke
In 2009, Markus Montola, Jaakko Stenros, and Annika Waern published Pervasive Games: Theory and Design, based on research conducted during the Integrated Project on Pervasive Games (IPerG) and funded by the European Union (E.U.) from 2005 to 2008. They wrote it—the first book-length treatise on the topic—before the widespread use of smartphones and the ubiquitous impact of gaming on mobile devices. The work documented an era that a number of scholars came to identify as the first wave (or generation) of pervasive games. In 2019 a full decade after the book's publication, the authors were invited to participate in a roundtable discussion as part of the Urban Play Spring Seminar event in Tampere, Finland, to reflect on the evolution of pervasive games and on the recent scholarship about them. Many of the claims Pervasive Games made, especially in relation to the design space of these kinds of games, have endured—even when such games are considered in technological and medium-specific frameworks. However, the book also featured claims and characterizations that to the authors themselves appear, in hindsight, optimistic, irrelevant, or simply inaccurate. The emerging genres of pervasive games the authors observed charted paths that later games simply did not follow, and their bold claim that commercially viable pervasive games would not compete with other games, but instead with pastimes, proved inaccurate. Even the delimitation they gave the phenomenon itself remains in flux a decade later—both the umbrella term they used for it and the types of games they included as part of it are still being negotiated. The following is a recorded and transcribed version of the roundtable discussion (including questions from the moderator Dale Leorke and the attending audience) edited for publication. It examines the validity of the term "pervasive games" in an era when games and playfulness have seemingly become ubiquitous, looks at the commercial potential of pervasive play and games, and investigates how these games can meaningfully be connected with the spaces of the cities, towns, and other environments where they are performed. Key words: alternative-reality games (ARG); Integrated Project on Pervasive Games; live-action role-playing games (LARPs); location-based games; pervasive games; urban play
(De)coding the City: Analyzing Urban Play through Wayfinder Live
by Troy Innocent and Dale Leorke
The authors use the location-based, augmented-reality game Wayfinder Live, which one of them designed, as a case study to analyze urban play. Acknowledging the difficulty of defining urban play, they expand existing approaches to the topic by drawing on current theories about interfaces, assemblages, and coding in such fields as media and cultural studies, game and play studies, and urban studies. They consider Wayfinder Live as an interface—a site of both connection and translation—for urban play, one that encourages its players to test a given city's physical and social boundaries. They argue that the game offers a fruitful, if always contingent and contextual, framework for analyzing digitally mediated urban play. Key words: affect; assemblage; coding; decoding; encoding; interface; location-based gaming; urban play; Wayfinder Live.
Japanese Seasonal Play: A Prehistory of Pokémon GO
by Hugh Davies
The popularity of Pokémon GO has been credited to its branding by the Japanese multinational consumer electronics and video game company Nintendo, the technological innovations of the game's developer Niantic, and the historical traditions of European avant-garde locative play. The author, instead, offers a different explanation that involves a radical new take on Pokémon GO, pointing to its ancestry in the seasonal play of Japan. Based on his fieldwork during residencies at Studio Kura in Itoshima, Japan, and through Asialink at Tokyo Art and Space, he explores the Japanese roots of the game in insect collecting, shrine pilgrimage, leisure tourism, and stamp rallies as modes of play. He relocates the genealogy of Pokémon GO and invokes the largely untold history of Japanese seasonal play, both of which hold significant implications for the ways we consider and conceptualize pervasive and location-based games globally. Key words: asobi; insect collecting; Japanese religious pilgrimages; Japanese seasonal and location-based play; pervasive games; Pokémon GO; stamp rallies
Getting through a Tough Day (Again): What Possum Springs Says about Mental Health and Social Class
by Mia Consalvo and Andrew Phelps
The authors provide a deep reading of the fictional small American town of Possum Springs in the 2017 adventure game Night in the Woods (NiTW) to demonstrate how game architecture and environments have become richer and more complex spaces for narrative development and storytelling. The act of navigating the game's town, they assert, repeatedly creates its own narrative effect and commentary on the current issues of social class and mental health. They note that the game, through repetition and proceduralization, purposefully links the economic conditions of the town with the mental illness suffered by its characters and uses elements of interaction, dialogue, and exploration to highlight these issues. They conclude that NiTW offers a unique insight into the ways game designers can address complex topics through the careful and considered use of the cities, towns, architecture, and settings of the worlds their games inhabit. Key words: environmental storytelling; mental health; nodal space; procedurality; social class; spatial story telling; video games
Playing, Mapping, and Power: A Critical Analysis of Using Minecraft in Spatial Design
by Hamza Bashandy
Investigating the potential of video games as an aid to community mapping and participatory architectural design, the author discusses the use of the sandbox game Minecraft by the Block by Block Foundation in collaboration with Mojang Studios, Microsoft, and UN-Habitat for three projects—Model Street (Dandora Phase 2, in Nairobi, Kenya), Mind the Step (Jardim Nakamura, in São Paulo, Brazil) and Former Marketplace (in Pristina, Kosovo). The author offers different perspectives or "lens" from which to view the projects, including as an architect (which he calls a spatial lens) and as a community member (which he dubs a player lens). Favoring agency over participant choices, he claims, the institutional forces at work can prevent true access to space making by either the foundation or the game, each of which suffers from accessibility problems for both players and the communities. He argues for a need to look more closely into the politics of the Block by Block Foundation and Minecraft and seeks to make readers explicitly aware of the systemic mechanisms of exclusion. Key words: democracy and public space; marginalized communities; Minecraft; participatory design; power hierarchies; video games
Thomas S. Henricks, Play: A Basic Pathway to the Self
by James E. Johnson
Play studies, a fairly recent field of scholarship in academe, continues to develop, and no one deserves more credit for its place on the map than does Thomas S. Henricks. If you have been a faithful reader of this journal since 2008, you are probably already quite familiar with this book's content. Its six chapters have all appeared as articles published in AJP, appearing from the first to sixth chapters in 2014, 2009, 2015, 2016, 2017, and 2020, respectively; the book's Afterword is AJP's interview with Thomas S. Henricks. Putting these essays together in a single volume is a great service to students of play and a testimony to the importance of this work—and I think also a wonderful way for The Strong to salute Henricks, recently retired, as our most treasured grandmaster of play studies.
Myae Han and James E. Johnson, eds., Play and Curriculum, Play & Culture Studies, Vol.15
by Eva Kane
For someone like me, struggling to make sense of play from an educational perspective (in my case due to initially having been trained from a "play purist" perspective), this volume about play and curriculum opened my eyes to new ways of exploring the tension between play and learning and specifically how teachers can create spaces for play.
Lawrence C. Rubin, Using Superheroes and Villains in Counseling and Play Therapy: A Guide for Mental Health Professionals
by Melissa McInnis Brown
In Using Superheroes and Villains in Counseling and Play Therapy, Lawrence C. Rubin provides his readers with a new and updated version of his previous text, Using Superheroes in Counseling and Play Therapy (2006), by expanding the superhero metaphor to include villains. In five parts and nineteen chapters, a variety of mental health professionals—including therapists, researchers, and educators—examine the benefits of applying the superhero and villain metaphors in their clinical work with children, adolescents, and families. These professionals draw on their rich clinical experiences to describe the creative methods with which they have integrated the superhero-villain mythology into well-known, evidence-based approaches like cognitive behavioral therapy, behavioral treatment, and positive psychology.
Rebecca A. London, Rethinking Recess: Creating Safe and Inclusive Playtime for All Children in School
by Anna Beresin
Rethinking Recess is really two books in one, and one of them is terrific, the other fair. Half of the book makes a fine case for why recess is important for all children, synthesizing data from large-scale research studies related to policy and the inequalities present in American schooling. The amount of time and resources allocated to urban, working-class children of color as compared to their white, more affluent, and suburban peers clearly falls into the category of an urgent social-justice issue. The author makes a clear case that all children need access to recess and justifies it for emotional, physical, and social reasons.
Bernardo Ramirez Ruiz, Transnational Sport in the American West: Oaxaca California Basketball
by Ignacio Garcia
Basketball in the barrios of the Southwest is as old as or older than futbol—soccer— and played more than any other sport. In San Antonio, Mexican Americans were playing high school ball in the 1920s, and city leagues composed mostly of these young players on numerous other teams from the city, the region, and even outside the state. In fact, a number of all-Mexican American teams actually won national titles in Mexico where the game was also widely popular. One young man from San Antonio was even recruited to play for the Mexican Olympic team, though he eventually had to decline the offer.
David Blagden and Mark de Rond, eds., Games: Conflict, Competition, and Cooperation
by Talmadge Wright
With a diverse array of writing, Games: Conflict, Competition, and Cooperation brings together researchers from academic fields such as organizational ethnography, international security and strategy, sports, behavioral ecology, law, humanities, criminal justice, clinical neuropsychology, psychiatry, and public policy. There is also a piece by a former cabinet minister of the United Kingdom. Derived from the 2016 lecture series conducted by the University of Cambridge's Darwin College, this many-faceted exploration of the nature of games has much to offer both the novice and the professional.
Alenda Y. Chang, Playing Nature: Ecology in Video Games
by Víctor Navarro-Remesal
In Playing Nature: Ecology in Video Games, Alenda Y. Chang has written a book that feels complete and focused, but more importantly urgent and thorough. Chang combines a vast array of methodologies and theoretical framings both from environmental studies and game studies and interrogates how best to combine them and their way forward.
Hamza Bashandy
Mia Consalvo
Dale Leorke
Sybille Lammes
Markus Montola
Jaakko Stenros
Annika Waern
Hamza Bashandy is an architect and a doctoral researcher at the Liege Game Lab and the architectural research group DIVA at the University of Liege in Bel- guim. His current research project examines the representation of maps, space, and architecture in video games. Focusing on marginalized and disenfranchised communities, the project investigates the use of video games in serving groups such as protesters in public spaces, active community members, and forcibly displaced peoples to chart their own spaces.
Mia Consalvo is Professor and Canada Research Chair in Game Studies and Design at Concordia University in Montreal. She is the coauthor of Real Games: What's Legitimate and What's Not in Contemporary Videogames and Players and Their Pets: Gaming Communities from Beta to Sunset. She is also coeditor of Sports Videogames and the Handbook of Internet Studies and the author of Cheating: Gaining Advantage in Videogames and Atari to Zelda: Japan's Videogames in Global Context. Consalvo runs the mLab, a space dedicated to developing innovative methods for studying games and game players. She is a member of the Centre for Technoculture, Art, and Games (TAG), and she has presented her work at industry and academic conferences including regular presentations at the Game Developers Conference. Andrew Phelps is an artist and professor at the Human Interface Technology Laboratory within the College of Engineering at the University of Canterbury in Christchurch, New Zealand. He is also a professor in the Film and Media Arts division of the School of Communication, holds a joint appointment in the Department of Computer Science, and is the director of the GameLab at American University in Washington, DC. Phelps is also currently president of the Higher Education Video Game Alliance (HEVGA). He has presented his research at numerous academic conferences, and his work has appeared in many books and journals. His latest game is Fragile Equilibrium.
Hugh Davies is an interdisciplinary researcher, producer, and curator. He explores practices of playful engagement in the Asia Pacific Region. Davis's study of play structures and game cultures has been supported with fellowships from Tokyo Art and Space, M+ Museum of Visual Culture, and the Hong Kong Design Trust. He is currently a postdoctoral research fellow in Design and Creative Practice at RMIT University in Melbourne, Australia. Davies acknowledges help from Dale Leorke, Luke Van Ryan, Christian McCrea, Jasmin Keogh, Tim Greer (Japanese sources), and Yoko Nakazawa (Japanese translations) in producing his article.
Troy Innocent is a play scholar, artist game maker, and VC Senior Research Fellow at RMIT University. His creative practice research originated in digital media poetics and visual language, and this informs his current investigation into the impact of urban play on culture and society. Innocent develops augmented-reality games that blend physical objects with digital interfaces to reimagine everyday urban environments in playful ways. He is particularly interested in creative strategies that appropriate urban infrastructure, explore the role of urban play in adaptation and survival, and ways of being that enable reimagination, reconnection, and reconfiguration of the world. Dale Leorke is a postdoctoral researcher at the Centre of Excellence in Game Culture Studies at Tampere University, Finland. His research focuses on the role of games and play within the cultural and economic development of cities. He is the author of Location-Based Gaming: Play in Public Space, the coauthor of Public Libraries in the Smart City, and the coeditor of Games and Play in the Creative, Smart, and Ecological City.
Sybille Lammes is Professor of New Media and Digital Culture at The Centre for the Arts in Society (LUCAS) at Leiden University in the Netherlands. Her background is in media studies and play studies, which she has always approached from an interdisciplinary angle, including playful and creative methods in mapping and media practices. She is coeditor of Playful Identities, Time for Mapping, The Routledge Handbook of Interdisciplinary Research Methods, and The Playful Citizen. She is a European Research Council laureate and has been the principal investigator of numerous research projects including the recent Past at Play Lab.
Markus Montola is a Helsinki-based mobile game designer and a cofounder of Playsome. He has worked as a designer on games such as The Walking Dead: Our World and Shadow Cities. During his research career, he worked on location-based games, role-playing games, and LARP. He has produced books such as Pervasive Games: Theory and Design and Nordic LARP. Jaakko Stenros is a University Lecturer in Game Studies working at the Centre of Excellence in Game Culture Studies at Tampere University. He has published books, numerous articles, and reports and has taught game studies for a decade. Stenros studies play and games, and his research interests include norm-defying play, game jams, queer play, role-playing games, pervasive games, game rules, and playfulness. Stenros has also collaborated with artists and designers to create ludic experiences, and he has curated exhibitions at the Finnish Museum of Games. Annika Waern is a professor in Human Computer Interaction at Uppsala University in Sweden. She is a Digital Games Research Association scholar and a fellow of the Higher Education Video Game Alliance. Her current interests include research on pervasive play from a HCI perspective, with a focus on children's play, physical training, and museum experiences.


DIGITAL BANKING IN THE GCC REGION | Fleming.
...satisfaction with offered digital banking services is still low. Customers are willing to use digital banking more, but they expect improvements from banks. Curious as to what their priorities are and (on the other hand) what discourages them? Find out in this infographic.


To stimulate and nurture children's minds, emotions and whole person development, through providing a positive and caring environment that is supported by Christian love, teachings, values and beliefs.
To advance biliterate and trilingual abilities to help children realise their multilingual potential.
To cultivate learning through fostering experiences that encourage motivation to learn, promote exploration and interaction, create a desire to lead, and inspire through challenge.
To support local and global community service through active involvement and participation in projects.
Copyright © 2016 Braemar Hill Nursery School.