A variable speed of light (VSL) is a feature of a family of hypotheses stating that the speed of light in vacuum, usually denoted by c, may in some way not be constant, e.g. varying in space or time, or depending on frequency. A variable speed of light occurs in some situations of classical physics as equivalent formulations of accepted theories, but also in various alternative theories of gravitation and cosmology, many of them non-mainstream.
"Aus dem soeben bewiesenen Satze, daß die Lichtgeschwindigkeit im Schwerefelde eine Funktion des Ortes ist, läßt sich leicht mittels des Huygensschen Prinzipes schließen, daß quer zum Schwerefeld sich fortpflanzende Lichtstrahlen eine Krümmung erfahren müssen."
However, Einstein deduced a light deflection at the Sun of "almost one arcsecond" which is just one-half of the measured value later derived by his theory of general relativity. The measured value was provided by Eddington in 1919.
Albert Einstein went through several versions of light speed theory between 1905 and 1915, eventually concluding that light speed is constant when gravity does not have to be considered but that the speed of light cannot be constant in a gravitational field with variable strength. In the same book Einstein explained that he intended light speed to be a vector when it was described by coordinates in a reference frame.
Einstein was not explicit about whether the speed of light would change in a gravity field, or whether just the direction of the vector would change; this can be clarified from the text implicitly, however. A calculation of alpha (α) follows equation 107 and makes an unambiguous use of variable scalar light velocity (L) both as the argument of a partial differential function (proving a variable) and as the denominator in a fraction (proving not a vector) both in the same integrated quantity. Division of a scalar by a vector is not defined, so there is no other way to interpret the velocity of light in this usage except as a variable scalar speed.
In this calculation L = c/c0 where c0 is light speed in flat space.
Peter Bergmann did not agree with Einstein, but left the dispute out of his earlier book in 1942 to get Einstein's endorsement. After Einstein died Bergmann wrote a new book in 1968 claiming that vector light velocity could change direction but not speed. This has become a prevailing opinion in science, but not in agreement with Einstein's unambiguous math. Bergman did acknowledge that the apparent speed of light would change in a gravity field and go to zero at an event horizon as viewed by a distant observer.
Max Born agreed with Einstein and stated both speed and direction of light change in a gravity field first published 1923 in English, 1920 in German. Born expressed the magnitude of light speed as the square root of (−g44/g11) gravity components in general relativity to leave no doubt about his intent.
Richard Tolman also agreed with Einstein and expressed the radial speed of light as dr/dt in a gravity field.
where m is MG/c2 and where natural units are used such that c0 is equal to one.
(eqn.5) and proved it to be consistent with the observed value for light deflection. In a comment related to Mach's principle, Dicke suggested that, while the right part of the term in eq. 5 is small, the left part, 1, could have "its origin in the remainder of the matter in the universe".
Given that in a universe with an increasing horizon more and more masses contribute to the above refractive index, Dicke considered a cosmology where c decreased in time, providing an alternative explanation to the cosmological redshift  (p. 374). Dicke's theory is compatible with the SI definition of c since the time and length units second and meter can vary in concert, keeping the value of c fixed (p. 366).
Based on this observation, variable speed of light models, including Dicke's, have been developed which agree with all known tests of general relativity, but some are distinct for higher-order tests.
The varying speed of light cosmology[clarification needed] has been proposed independently by Jean-Pierre Petit in 1988, John Moffat in 1992, and the team of Andreas Albrecht and João Magueijo in 1998 to explain the horizon problem of cosmology and propose an alternative to cosmic inflation.
Secular variation of the constants of Physics.
see figure "secular variation of constant". The Einstein field equations remain invariant through convenient joint variations of c and G in Einstein's constant. According to this model, the cosmological horizon grows like R, the space scale, which ensures the homogeneity of the primeval universe, which fits the observational data. Subsequent developments of the model restricts the variation of constants to the higher energy density of the early universe, at the very beginning of the radiation-dominated era where spacetime is identified to space-entropy with a metric conformally flat.
Classically,[clarification needed] varying speed of light cosmologies propose to circumvent this by varying the dimensionful quantity c by breaking the Lorentz invariance of Einstein's theories of general and special relativity in a particular way. Magueijo has also proposed a formulation that preserves local Lorentz invariance.
Virtual photons in some calculations in quantum field theory may also travel at a different speed for short distances; however, this doesn't imply that anything can travel faster than light. While it has been claimed (see VSL criticism below) that no meaning can be ascribed to a dimensional quantity such as the speed of light varying in time (as opposed to a dimensionless number such as the fine structure constant), in some controversial theories in cosmology, the speed of light also varies by changing the postulates of special relativity.
The photon, the particle of light which mediates the electromagnetic force is believed to be massless. The so-called Proca action describes a theory of a massive photon. Classically, it is possible to have a photon which is extremely light but nonetheless has a tiny mass, like the neutrino. These photons would propagate at less than the speed of light defined by special relativity and have three directions of polarization. However, in quantum field theory, the photon mass is not consistent with gauge invariance or renormalizability and so is usually ignored. However, a quantum theory of the massive photon can be considered in the Wilsonian effective field theory approach to quantum field theory, where, depending on whether the photon mass is generated by a Higgs mechanism or is inserted in an ad hoc way in the Proca Lagrangian, the limits implied by various observations/experiments may be different. So, therefore, the speed of light is not constant.
In quantum field theory the Heisenberg uncertainty relations indicate that photons can travel at any speed for short periods. In the Feynman diagram interpretation of the theory, these are known as "virtual photons", and are distinguished by propagating off the mass shell. These photons may have any velocity, including velocities greater than the speed of light. To quote Richard Feynman "...there is also an amplitude for light to go faster (or slower) than the conventional speed of light. You found out in the last lecture that light doesn't go only in straight lines; now, you find out that it doesn't go only at the speed of light! It may surprise you that there is an amplitude for a photon to go at speeds faster or slower than the conventional speed, c." These virtual photons, however, do not violate causality or special relativity, as they are not directly observable and information cannot be transmitted acausally in the theory. Feynman diagrams and virtual photons are usually interpreted not as a physical picture of what is taking place, but rather as a convenient calculation tool (which, in some cases, happen to involve faster-than-light velocity vectors).
In 1937, Paul Dirac and others began investigating the consequences of natural constants changing with time. For example, Dirac proposed a change of only 5 parts in 1011 per year of Newton's constant G to explain the relative weakness of the gravitational force compared to other fundamental forces. This has become known as the Dirac large numbers hypothesis.
One group, studying distant quasars, has claimed to detect a variation of the fine structure constant  at the level in one part in 105. Other authors dispute these results. Other groups studying quasars claim no detectable variation at much higher sensitivities.
For over three decades since the discovery of the Oklo natural nuclear fission reactor in 1972, even more stringent constraints, placed by the study of certain isotopic abundances determined to be the products of a (estimated) 2 billion year-old fission reaction, seemed to indicate no variation was present. However, Lamoreaux and Torgerson of the Los Alamos National Laboratory conducted a new analysis of the data from Oklo in 2004, and concluded that α has changed in the past 2 billion years by 4.5 parts in 7008100000000000000♠108. They claimed that this finding was "probably accurate to within 20%." Accuracy is dependent on estimates of impurities and temperature in the natural reactor. These conclusions have yet to be verified by other researchers.
Paul Davies and collaborators have suggested that it is in principle possible to disentangle which of the dimensionful constants (the elementary charge, Planck's constant, and the speed of light) of which the fine-structure constant is composed is responsible for the variation. However, this has been disputed by others and is not generally accepted.
"[An] important lesson we learn from the way that pure numbers like α define the world is what it really means for worlds to be different. The pure number we call the fine structure constant and denote by α is a combination of the electron charge, e, the speed of light, c, and Planck's constant, h. At first we might be tempted to think that a world in which the speed of light was slower would be a different world. But this would be a mistake. If c, h, and e were all changed so that the values they have in metric (or any other) units were different when we looked them up in our tables of physical constants, but the value of α remained the same, this new world would be observationally indistinguishable from our world. The only thing that counts in the definition of worlds are the values of the dimensionless constants of Nature. If all masses were doubled in value [including the Planck mass mP] you cannot tell because all the pure numbers defined by the ratios of any pair of masses are unchanged."
Any equation of physical law can be expressed in a form in which all dimensional quantities are normalized against like-dimensioned quantities (called nondimensionalization), resulting in only dimensionless quantities remaining. In fact, physicists can choose their units so that the physical constants c, G, ħ = h/(2π), 4πε0, and kB take the value one, resulting in every physical quantity being normalized against its corresponding Planck unit. For that, it has been claimed that specifying the evolution of a dimensional quantity is meaningless and does not make sense. When Planck units are used and such equations of physical law are expressed in this nondimensionalized form, no dimensional physical constants such as c, G, ħ, ε0, nor kB remain, only dimensionless quantities. Short of their anthropometric unit dependence, there simply is no speed of light, gravitational constant, nor Planck's constant, remaining in mathematical expressions of physical reality to be subject to such hypothetical variation. For example, in the case of a hypothetically varying gravitational constant, G, the relevant dimensionless quantities that potentially vary ultimately become the ratios of the Planck mass to the masses of the fundamental particles. Some key dimensionless quantities (thought to be constant) that are related to the speed of light (among other dimensional quantities such as ħ, e, ε0), notably the fine-structure constant or the proton-to-electron mass ratio, does have meaningful variance and their possible variation continues to be studied.
Specifically regarding VSL, if the SI meter definition was reverted to its pre-1960 definition as a length on a prototype bar (making it possible for the measure of c to change), then a conceivable change in c (the reciprocal of the amount of time taken for light to travel this prototype length) could be more fundamentally interpreted as a change in the dimensionless ratio of the meter prototype to the Planck length or as the dimensionless ratio of the SI second to the Planck time or a change in both. If the number of atoms making up the meter prototype remains unchanged (as it should for a stable prototype), then a perceived change in the value of c would be the consequence of the more fundamental change in the dimensionless ratio of the Planck length to the sizes of atoms or to the Bohr radius or, alternatively, as the dimensionless ratio of the Planck time to the period of a particular caesium-133 radiation or both.
From a very general point of view, G. Ellis expressed concerns that a varying c would require a rewrite of much of modern physics to replace the current system which depends on a constant c. Ellis claimed that any varying c theory (1) must redefine distance measurements (2) must provide an alternative expression for the metric tensor in general relativity (3) might contradict Lorentz invariance (4) must modify Maxwell's equations (5) must be done consistently with respect to all other physical theories. Whether these concerns apply to the proposals of Einstein (1911) and Dicke (1957) is a matter of debate, though VSL cosmologies remain out of mainstream physics.
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^ P.A.M. Dirac (1938). "A New Basis for Cosmology". Proceedings of the Royal Society A. 165 (921): 199–208. Bibcode:1938RSPSA.165..199D. doi:10.1098/rspa.1938.0053.
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Shell Exploration and Production says it has taken delivery of the M/V Aiviq (pronounced 'eye-vik'), a 360-foot ice class anchor handler built by Edison Chouest Offshore in Larose, Louisiana.
Built to support Shell's 2012 shallow-water drilling program off the coast of Alaska in the Beaufort and Chukchi Seas, the M/V Aiviq is said to be one of the most technically advanced polar-class vessels in the world and the first of its kind to be built in the United States.
Shell commissioned Edison Chouest Offshore to build the Aiviq in 2009 and and took delivery of the vessel at ECO's shipyard in Port Fourchon, Louisiana this past Saturday, March 24.
The Aiviq was officially christened by Elizabeth Itta, a 12 year-old Nuiqsut, AK student who had won a naming contest hosted by Shell and ECO within the North Slope Borough School District asking students to submit their name of choice for the new vessel in the form of an essay. In her paper, Elizabeth described how "a walrus can use its big, long, sharp, and powerful tusks to break through the ice. The walrus is important to the Inupiaq culture because we love to eat the meat and muktuq." Aiviq means "walrus" in the Inupiat language, which is spoken by the people of Alaska's Northwest Arctic and North Slope. In addition to traveling with her family to Louisiana to christen the ship, Itta's school was awarded a $5,000 grant.
With a price tag of $200 million, over 2 million man-hours were spent building the Aiviq, which will soon join Shell's drilling fleet in the Pacific Northwest before heading north to Alaska where Shell has tentative approval to drill four exploratory wells starting this July.
The vessel was built to American Bureau of Shipping A3 class—capable of breaking ice 1 meter thick at a speed of 5 knots.
Fuel Oil Capacity: 528,155 gals.


text:
Paul McCartney - Paul Is Live
Pre-order - Release Date 7/12/2019
Double vinyl LP pressing. Digitally remastered edition. Paul Is Live, recorded during the tour in support of Off The Ground, was Paul's fifth live album and is famous for it's title's double meaning and the rumor-scotching cover art. Ever since the 1969 release of Abbey Road, there had been hoax-fueled stories of Paul's untimely death. The new title was a way of saying that this was most definitely not the case. The artwork is a play on the famous Abbey Road cover, with Paul crossing that same street but wearing shoes and using his left hand this time. (Originally, his bare feet and the holding of a cigarette in his right hand had supposedly been clues that it wasn't him on the cover.) As well as a raft of solo, Wings and Beatles favorites, the album also offers an insight into the band s sound checks, the final three songs all being improvised during rehearsals in various locations on the tour.

redpajama_set_name: RedPajamaCommonCrawl


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the way, to spread my enquiry about evil eyes further, so thanks David).
incorporates a piece of sculpture it is  presumably built of stone.
'Celtic') or indeed Pictish one.
> with wings, squatting on the cross-beam of the cross.


text:
Japanese cover and promo art
Capcom Production Studio 3
Value Wave
Yosiki Okamoto (executive)
Tatuya Minami
Kouji Nakajima
Toyozumi Sakai
Haruki Suetsugu
Naoto Tanaka
November 28, 2002 (The Best)
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"The Answer"
Opening theme by Showtaro Morikubo.
"Rockman X6 opening stage"
Japanese version.
"Mega Man X6 opening stage"
Overseas (US / EUR) version.
Mega Man X6, known as Rockman X6 (ロックマンX6, RokkumanX6) in Japan, and often shortened to MMX6, is the sixth game in the Mega Man X series and the final title in the series to be released for the Sony PlayStation. Both Mega Man X5 and Mega Man X6 were released after the launch of the PlayStation 2, so after the development and release of Mega Man X6, Capcom made the transition to the PlayStation 2. Mega Man X6 was developed and released on the original PlayStation mainly to reach out to a broader audience. The game was later re-released as part of the Mega Man X Collection, and it was released on the PlayStation Network as part of the PSOne classics in Japan on July 8, 2015. It was then re-released on Mega Man X Legacy Collection 2 on July 24, 2018 in North America and Europe, and was released two days later in Japan.
Series artist and producer Keiji Inafune was not involved in the game's production, as he had originally intended for the series to end with Zero's death in Mega Man X5.[1][2] As such, X6 caused a change of plans in the Mega Man X series, since it was originally intended to have Zero resurrected in the Mega Man Zero series.
(Note: X6 story follows X5 canon: Though Eurasia is 86% destroyed, some of its remains still crash on Earth. Zero is severely damaged (near destroyed) while battling Sigma as seen in X5. He disappears & his Z-Saber is kept by X in honor for his fallen friend.)
Three weeks after the crash of the Eurasia colony in Mega Man X5, the Earth's surface is badly damaged, and humans have been forced to live underground to survive from the pollution. Reploids have been sent to the surface to attempt to make it livable once again. There were no trace of Mavericks for some days, and the Maverick Hunters help clean up the world. Gate, a Reploid scientist who was once a colleague of Alia, stumbles upon the crash site of Eurasia, finding something unusual. After that, Gate became mad and a strange set of Maverick outbreaks occur, and when X is called to stop a giant Mechaniloid, he sees a purple-like figure that resembles Zero. Around the same time, a powerful Reploid named High Max appears and claims to be investigating the Zero Nightmare, and they fight. High Max, however, proves to be too strong and X cannot damage him with his X-Buster.
A Reploid scientist named Isoc makes an announcement saying that the ghost of Zero, Zero Nightmare, is behind the new Nightmare Phenomena. He sends eight Reploids to investigate areas with high jamming suspected to be infected by the Nightmare to discover the mystery surrounding it and delete Zero's ghost, with High Max leading the mission. Isoc also ask for volunteers to help them. X goes off to the suspected areas to investigate the Nightmare, defeat the Mavericks, and rescue the Reploids that volunteered to help.
During his mission, X fights against the Zero Nightmare and finds the real Zero, who was believed to have been destroyed after the last encounter with Sigma. Signas is reluctant to ask Zero's help as he had just returned, but due to the crisis, Zero helps X in the mission.
After defeating the Mavericks, the Maverick Hunters discover Gate was behind the Nightmare Virus. Gate is impressed with the abilities of X and Zero, and challenges the Hunters to a duel, revealing to them the location of his hidden laboratory. In his laboratory, Gate also reveals he was able to create the Nightmare and High Max by analyzing Zero's DNA, which he found in Eurasia's crash site. X and Zero defeat High Max and Gate; Isoc was later found unconscious in a similar way to the Erasure Incident (mentioned by Alia when playing as X). Upon Gate's defeat, Gate reveals he had revived Sigma. Sigma states that he didn't need his help to be revived, attacks Gate and retreats. X and Zero rush to stop the partially-reconstructed Sigma and battle him, and although he was not fully complete, he puts up a good fight. In the end, the Hunters prove victorious, defeating Sigma and removing Gate's body from the wreckage of his lab to attempt to repair him.
Mega Man X6 is identical to its predecessor in terms of general gameplay, traversing through dangerous terrain while defeating a legion of enemies throughout the way. Unlike the previous two games, the player starts out the game as X. However, X has changed considerably. While he starts out with the Falcon Armor, most of its special abilities have been lost, but for a trade in, he can use Zero's Z-Saber as an alternate weapon, although he wields it with less skill and thus can only use single swings. Some areas contain a "transfer gate" which X can go through. Should he enter one, he will enter an extra area which will lead to a battle with a boss version of Zero known as the Zero Nightmare. Winning this battle will reveal the real Zero and unlock him as a playable character. While he has not changed much, his Z-Saber has a somewhat longer reach and its appearance has changed into a straight sword. His Z-Buster also fires faster but can only be fired on the ground as usual. This is also the first game in the series that Zero can double-jump without having gained a special technique first.
X can gain more than two armors as usual though they must be assembled before they can be utilized: The Blade Armor, which enhances X's melee potential with the Z-Saber and the Shadow Armor which ups his maneuverability and grants him immunity to spikes.
In each stage except the last one exists the Nightmare Phenomenon, strange helix-based enemies that, although weak, can prove troublesome. Though they have no sufficient means of attack, they will often attempt to infect Injured Reploids (who the player must save in order to obtain bonuses and upgrades) and turn them into enemies. Defeating a Nightmare will yield a Nightmare Soul which can be used to upgrade how many parts can be equipped to a character. A Soul must be retrieved quickly before the Nightmare revives itself where it will not yield it a second time.
Commander Yammark Yammar Option Ray Arrow Rekkoha
Ground Scaravich Ground Dash Sentsuizan Yammar Option
Blaze Heatnix Magma Blade Shouenzan Ground Dash Sentsuizan
Blizzard Wolfang Ice Burst Hyoroga Magma Blade Shouenzan
Rainy Turtloid Meteor Rain Ensuizan Ice Burst -
Metal Shark Player Metal Anchor Rakukojin Meteor Rain Ensuizan
Shield Sheldon Guard Shell Metal Anchor Rakukojin
Infinity Mijinion Ray Arrow Rekkoha Guard Shell
Zero Nightmare
Nightmare Mother
High Max
Falcon Armor - X begins the game with this armor.
Blade Armor - Maneuverability and Z-Saber-based armor.
Shadow Armor - Defense and stealth-based armor.
Ultimate Armor - Accessible through a code.
Black Zero - Accessible through a code.
Note: As only one code can be entered, it is impossible to obtain both the Ultimate Armor and Black Zero in one playthrough (or save file) without using external cheats.
According to the Japanese magazine Famitsu, Mega Man X6 was the seventh best-selling game in Japan during its week of release at 39,318 units sold.[3] Dengeki Online reported that Mega Man X6 sold a total of 106,980 units in Japan by the end of 2001, marking it as the 109th best-selling game of the year in the region.[4] The game eventually saw a re-release as part of the PlayStation the Best range of budget titles.[5]
Outside Japan, Mega Man X6 received mixed to positive reviews, with an average score of 68.74% on GameRankings.[6] GameSpot gave the game a 7 out of 10, saying that the game is "a disappointing effort. The nightmare system and item collecting add variety and longevity to the game, but... The graphics aren't really even up to the standards set by older games in the series, and while the music is good, there aren't any tracks that particularly stand out. Despite these shortcomings, it's still Mega Man, and the gameplay is still entertaining, making X6 an attractive package for hard-core Mega Man fans."[7] IGN gave a more positive review, an 8 out 10, stating "It's an all-new Mega Man game, yet it's still pretty much the same. There's nothing wrong with that"; they praised the soundtrack and replay value.[8]
Among the most negative reviews, Electronic Gaming Monthly gave the game a 3.5 out of 10, saying "I thought I'd sooner see Sasquatch ride a Chimera bareback through the streets than a bland series like Mega Man X last through six installments."[9] 1UP.com referred to Mega Man X6 as "sloppy" citing multiple issues within its design such as unpolished and cheap gameplay, repetitive stage elements, and high difficulty.[10]
Rescuable Reploids Guide
For this subject's image gallery, see Mega Man X6/Gallery
US cover art.
Japanese cover art.
Japanese title screen.
US title screen.
Stage select screen.
Rockman X6 Commercial
Megaman X6 "Any%" TAS in 25 34.02 by Rolanmen1 & FractalFusion
Mega Man X6 Tool-assisted Speed Run (any%, Xtreme mode)
TAS Mega Man X 6 PSX in 41 18 by Mothrayas
Mega Man X6 Tool-assisted Speed Run (any%, Xtreme mode, All Stages)
Megaman X6 "100%" TAS in 56 47.18 by Rolanmen1
Mega Man X6 Tool-assisted Speed Run (100%, Xtreme mode, All Stages)
Zero's sprite set was redesigned for Mega Man X6. Although his gameplay is mostly identical to X4 and X5, his Z-Saber no longer has an arcing curve, appearing more straight during gameplay. His saber swipes move in a new pattern, and his idle pose changes his hand positions. His Z-Buster has also been improved from the previous title. Although Zero can still only fire mid-charged shots with limited range while stationary, it can now be fired in quick succession with the charge-up time reduced to near-instantaneously.
Nightmare Zero however still uses Zero's old sprite set from Mega Man X5, although recolored purple.
The color of Zero's feet is wrong and become white in the scene of the confrontation between Zero and Isoc.
This is one of the few games that doesn't feature Sigma as the main villain, a first in the Mega Man X series. That honor goes to Gate, though Sigma was still included as the final boss.
This is the first game in which the Reploids in the game could be corrupted, collected, or be missing. It was also the first to mention they could give X and Zero upgrades.
Zero's ending in Mega Man X6 is not actually an ending of Mega Man X6; instead, it is supposedly the true ending of the entire Mega Man X series, serving as a replacement of sorts for Keiji Inafune's intended conclusion from Mega Man X5. It was never officially stated when the ending takes place, allowing two sequels (Mega Man X7 and Mega Man X8) to be made so far.
This is the first game in the Mega Man X series where most of the eight Maverick's names were not differentiated from the Japanese release for the US release.
The rescuable Reploids in Blizzard Wolfang's stage share the names of characters from other Capcom franchises, such as Street Fighter, Resident Evil, and Devil May Cry (Ryu, Ken, Leon, Dante, etc.).
Due to a continuity error, the game's intro states that the events of Mega Man X6 took place three weeks after the events of Mega Man X5, whereas in X's ending of Mega Man X5 (if Zero does not become Maverick), it is stated that it took place three years later. Although it may represent that X's ending on X5 took place after the events of X6, thus following the ending in which X does not find Zero.
This game is known to have a somewhat low-quality translation. One example is Alia saying that "A High Jump Part will be help." at the beginning of Blizzard Wolfang's stage. A re-translation was planned for the Mega Man X Collection, but the changes were dropped. The lack of translation quality, copyright issues of Japanese songs used in the game, and other reasons also prevent the English versions from being released on PlayStation Network.
Interestingly, the area where the game's ending takes place seems to be similar to the area Zero was discovered if the player defeated the Zero Nightmare.
Oddly, this game has the most themes for the bosses in Gate's Laboratory stages.
Sigma is the only boss in the game to have a Sigma/Maverick insignia on his life bar.
If one defeats High Max in the Nightmare Area (easily done with X's Ultimate Armor), the way to Gate's Laboratory will open. This means one can effectively reach the end of the game without fighting a single Maverick Boss.
This game and Mega Man X5 are the only games in the entire series which do not fully require the player to defeat all of the eight Mavericks to unlock the final stages.
If one looks very carefully at the opening cinema of this game, one will see a detailed script between Sigma and Dynamo before the opening scene of Mega Man X5, describing Sigma's observation of the Colony to Dynamo, to the battle between X and Zero, and the aftermath of the Earth Crisis.
Like in Mega Man X2, there seems to be a translation error where X discovered Zero. In the English version, Zero claims that he "hid himself while trying to repair himself", whereas, in the original Japanese version, he said no such thing, but compared his survival to X's, possibly implying that he was repaired by either the same person who repaired X or even his own creator.
From this game to Mega Man X8, Zero has a rolling double-jump present by default.
In the original release, and the Mega Man X Legacy Collection 2 release, the cutscenes had the original Japanese voice actors. This was dropped from the Mega Man X Collection release.
Although the original American release retains the Japanese opening and ending vocal themes, they have been removed in the Mega Man X Legacy Collection 2 revision, with new-recorded instrumental tracks replacing them (possibly due to copyright concerns of Japanese songs), with the exception of playing the English version of the game in the Japanese release.
Incidentally, the Mega Man X Legacy Collection 2 re-release uses the original Japanese version of the opening stage theme, rather than the slightly altered international version. It is unknown whether or not this was an oversight or if it was intentional.
This is one of the few games in the Mega Man X series that does not change the background music of the Stage Select screen once the final stages become accessible, the other ones being the spin-offs Mega Man Xtreme and its sequel, thus also making Mega Man X6 the only main game of the series to not have this feature.
It is entirely possible to have both X's Ultimate Armor and Black Armor Zero in the same save file. However, only the Ultimate Armor can be unlocked via cheat code, and to get the other requires the player to defeat the Zero Nightmare with 5,000 souls who will be at LV4. But because the cutscene with Alia about the Nightmare Virus activates with 3,000 souls triggers the final stages to be unlocked and that the Zero Nightmare disappears upon doing so, it is impossible to get Zero's Black Armor without using a cheating device first.
The soul requirement was actually 5,000 in the 9/28/2001 prototype build; Capcom changed this after the prototype build, probably because it would take too much time to collect 5,000 souls. Also in the 9/28/2001 prototype build, Zero Nightmare/High Max can still be fought even if the final stage is unlocked via the collection of 3000 souls.
Sting Chameleon, Magna Centipede, Blast Hornet and Storm Eagle make a cameo appearance in this game, the former three being summoned during battle by Metal Shark Player, the latter in one of X's Special Weapons, the Metal Anchor.
↑ "I had very little to do with 'X5.' I just told the team to 'finish off the series with this title,' and left it at that. That's why the game itself has a real feel of finality to it." -Keiji Inafune, Mega Man X Official Complete Works, UDON Entertainment Corp. 2009. pg.48. Retrieved on July 13, 2011.
↑ "I had honestly planned to for 'X5' to be the last title in the series, but somehow I found myself with 'X6.' I feel like I owe the fans an apology, but I have to admit the series was starting to go in a direction that was out of my control. I plan to reexamine the situation and be more careful with how I handle the Mega Man name from now on." -Keiji Inafune, Mega Man X Official Complete Works, UDON Entertainment Corp. 2009. pg.56. Retrieved on July 13, 2011.
↑ IGN: The Famitsu Top 10 (11/26/01 - 12/02/01)
↑ IGN: Dengeki Online Top 200 of 2001
↑ Famitsu: 11月28日~12月26日
↑ GameRankings: Mega Man X6
↑ GameSpot: Mega Man X6 Review for PlayStation
↑ IGN: Mega Man X6 - PlayStation Review
↑ Electronic Gaming Monthly #151 (February 2002) page 172
↑ 1UP: Mega Mediocrity
Nightmare Investigators
Commander Yammark • Ground Scaravich • Blaze Heatnix • Blizzard Wolfang • Rainy Turtloid
Metal Shark Player • Shield Sheldon • Infinity Mijinion
D-1000 • Zero Nightmare • Dynamo • Nightmare Mother • High Max • Gate • Sigma
Yammar Option • Ground Dash • Magma Blade • Ice Burst • Meteor Rain • Metal Anchor • Guard Shell • Ray Arrow
Yammar Option • Sentsuizan • Shoenzan • Hyoroga • Ensuizan • Rakukojin • Guard Shell • Rekkoha
Falcon Armor • Blade Armor • Shadow Armor • Ultimate Armor
Walkthrough • Parts • Injured Reploids • List of Enemies
Damage Data Chart (X) • Damage Data Chart (Zero) • Game Script (X's story) • Game Script (Zero's story)
Start a Discussion Discussions about Mega Man X6
MegaMan X6 on PSN
Nameless0123
Well I can't offer any ideas but just so you know I sign your petition.	 2016-09-12T04:30:11Z
GokaiWhite
Nameless0123 wrote:Well I can't offer any ideas but just so you know I sign your petition. can you also share it with other people?	 2017-06-24T00:22:57Z


Oh boy oh boy oh boy – where do I even start?!
So last Tuesday we took a big group of family over to Legoland for the day … anyone who follows me on Twitter is probably already well aware of that, thanks to the constant deluge of pictures that I excitedly posted throughout the day! Overall it was a blast – all of the figures and scenes were incredible, and as I had tweeted at the time, just walking through Miniland was probably worth the cost of admission alone for me. Granted, I don't really see us getting annual passes to the place, but I'd definitely be more than happy to go back the next time somebody else comes to town who can appreciate it as much as I did.
It didn't take long for me … and my wife … to realize that I was going to be taking a lot of pictures during the next however many hours we were at the park! In fact, about halfway through I did actually have to stop and delete a bunch from a previous trip to make room on my memory card. All in all, I took 323 photos on my regular camera alone, so that's not counting anything I took with my iPhone!
Although I absolutely loved the countless figures built from Legos spread throughout the entire park, a big thing that I wasn't nearly as impressed with was the rides. And granted, I will say that progressively they did get better as we moved throughout the park (we roughly did Fun Town, Duplo Village, Medieval, Miniland (take 1), Lego City, Technic, Land of Adventure, Miniland (take 2)) … it's just that a lot of them really seemed like aside from the random Lego integration, the rides themselves were comparable to county fair rides, some (like those in the Duplo area) even looking like they had just been put up that weekend!
Don't get me wrong – I'm sold on the figures alone, but kid-oriented or not, the rides themselves do need some work.
One other beef that I kind of had … at least until the sun went away when the thunder clouds moved in … was that there weren't nearly enough places in the shade to protect you from the hot sun, save for the queue areas themselves, I suppose. If you look at other theme parks, the majority of their attractions are actually indoors and for good reason!
Also, one of the beverage carts would only take cash when I went to buy a water to cool down, which was kind of annoying.
OMG – MINILAND IS AMAZING!!!!!
I seriously can't say enough about this part because the whole thing absolutely blew me away! I could've spent hours checking out all of the minute details hidden in each of the unique areas – happenings on the streets of New York, local flair from around Florida … as far as I was concerned, my admission paid for me to get into Miniland and all of the rest was just gravy.
My absolute favorite section was probably the Florida one because I loved seeing all of the things that our state is known for, from the beaches to the Daytona 500 to Kennedy Space Center! That one in particular blew my mind, and it didn't hurt that someone who works the Twitter account for KSC re-tweeted some of my enthusiasm for the scene, either! They did a really amazing job putting that whole thing together … makes me wish that my Lego space shuttle model was just a wee bit bigger!
Downtown Tampa was a particular treat, too, because I used to work there and still love driving through all of the buildings.
…was frankly a bit of a disappointment. We ate at a pizza place, and I love pizza, and there was even a really cool figure of a Lego pizza chef outside the place!, but the interior itself left something to be desired. It was just a bad design for a restaurant – tables were overly crammed into rooms, awkwardly funneling guests to two small buffet areas at one end of the restaurant. I have a feeling that something else used to be in that building before and it was just converted into a buffet restaurant.
It probably didn't help that a group of about 30 kids – who all wanted to pay separately – came in just ahead of us.
It was very cramped, and very loud, and the pizza wasn't all that good. Sub school cafeteria, even. I don't expect much from theme park counter service, but I expect a little better than that.
Also, the soda machines wouldn't dispense water for the majority of our meal, so I was stuck with diet soda, which I haven't consumed in over a year.
After lunch I sort of got separated from the group for a bit, and while they moved to the back of the park to try Lego Driving School, I wandered around taking pictures for a bit and eventually ended up in the actual Cypress Gardens themselves. I kind of had a feeling that I wasn't going to see them any other time because 1) kids are bored by plants, and 2) there were maybe half a dozen people in the whole area during my tour, so I took the opportunity to walk around the trails and surprisingly, it actually became one of the highlights of my trip!
The place is like another world – very quiet because nobody's there, and all of the larger than life plants just make you feel very small, culminating of course with the absolutely incredible Banyan tree that dominates the back of the garden. At the time, I tweeted that it looked like something out of Lord of the Rings and a week later, I still don't have a better way to describe that massive thing.
They also had just a couple of Lego figures in the garden as well, dressed as southern belles near the entrance. It was definitely worth wandering astray to go check out, though!
By the time I eventually met back up with the rest of the fam, it was getting ready to storm and we actually spent the next hour running around trying to find someone who had gone out looking for me without a cell phone (oops?). This kind of took the wind out of everybody, I think, because they closed down a lot of areas due to lightning, but once we finally got the group all back together, we were able to check out a couple of other random ideas before finally calling it a day. The kids finally got to do driving school (meh), we did a couple of rides over in the Technic area (ok), then the safari (too fast to take pictures 🙁 ) and a couple of other random adventure rides, and that was about it.
…was closed due to water…falling from the sky.
Ok, actually because of the thunderstorm – can't really fault them for that, but what I can fault them for was how they handled it because instead of finding a sign at the ramp leading up to the park that said they were closed for inclement weather, we didn't know until we were trying to put our tickets in the turnstiles that we wouldn't be getting in at that time. There were even other people walking around inside the gates (although none in the water) … ultimately it was all just very confusing and could've been handled a lot better.
Also, I guess from the promotional materials I kinda got the impression that the front gate to the water park was adjacent to the front gate of Legoland, like how Universal Studios and Islands of Adventure are … but instead you literally have to walk all the way through the park to get to the water park. I guess that's because you also have to buy a park ticket to get in – the water park is just an add-on and can't be purchased separately, but this also confused me because I thought that they were really two separate entities.
Overall, I was kind of surprised that we didn't actually get to do everything during the day – probably due to a number of things … threat of thunderstorms, the kids eventually getting cranky, and just not everyone having interest in everything sometimes. I honestly didn't even care about missing any of the remaining rides, per say, but there were still some random figures mixed throughout that I would've liked to get a closer look at.
I'd also strongly recommend keeping an eye out for discounts and ordering in advance because they've had some great promotions running lately. We ended up getting a child ticket FREE with each adult ticket, so $150 got us 2 adults and 2 kids … not bad!
And of course, probably the single most ridiculous thing that we came across all day – the gift shops at Legoland Florida DO NOT ACCEPT the Lego VIP Program!!! All I can say is … WTF?!?!?! The explanation I was given at the register is that technically the park is owned and operated by Merlin Entertainment and not actually Lego, but that's just retarded. Legoland is the single most iconic representation of the Lego brand outside of the bricks themselves, which we've been in awe of all day long, and now you won't honor a not so great discount system to begin with in the park's flagship store that sells damn near every single Lego set imaginable?!
It's a dumb policy and they need to do whatever they have to do to change it. Disney tries to pull the same sort of crap with some of their on-site vendors not participating in certain Disney World programs, and it pisses me off just as much then, too.
VIPs are supposed to be your most valuable customers.
Legoland is supposed to be the premiere destination for Lego enthusiasts (like VIPs).
Another random point – I just read a rumor that the future might also hold a Miniland expansion to add a Lego Star Wars area to mimic the one that Legoland California has, which would be pretty freaking sweet!
All in all, it was a good solid day touring Florida's newest theme park, and I look forward to checking out whatever new things are added as well as sharing my own favorites the next time a fellow Lego fanatic comes to town.


Iwantmeds.com is a generic drugs pharmacy with an unknown location purporting to sell their products at a price that is 80%less that the cost of brand medications. The physical location for iwantmeds.com has not been indicated on their website though the information on Scam Advisor claims that the website is located in the United States. The operations of IWantMeds started in 2006 which puts it among the longest-service online pharmacies.
The categories list where all available products are listed shows that customers can access a wide variety of generic medications. The classifications will make it easier for customers to know the range of products that he can use for any particular health condition. Looking at the categories, it is evident that almost all the common ailments are catered for which will ensure that one does not have to waste time searching for medications in different pharmacies.
There is an attractive display of the bestsellers and I noted medications such as Generic Viagra with a marked price of $0.81, Generic Cialis selling at $1.32, Generic Levitra, Generic Addyi, Generic Synthroid, Generic Vaniqa, Generic Cialis Soft, Generic Janumet, Generic Lasix, Generic Ovulation Test, Generic Pill Splitter, Generic Januvia, Generic Tarceva, Viagra Super Active, Zenegra, Generic Rogaine, Generic Syphilis Test, Generic Revatio, and Viagra Super Force.
Once you have selected the medications, I noted that one can pay using a credit card, moneygram or Western Union. The duration that the bank that is authorizing the transaction will take will determine how long it will take for the order to be processed and shipped.
There will be no charge for shipping any order that one will place which will lower the total cost of buying drugs online. One will also be able to order and receive an order from any location apart from some Asia countries. If you need to receive your medications fast, you can use the Trackable Courier method but for this, a fee of $20 will be paid for the service.
There are two phone numbers that can be used to call the support team, one for the US customers which are 1 866 417 5821 and the other one for UK customers which is +44 203 011 0298. Iwantmeds.com claims that their live support is available 24/7/360 which means that no customer will require help and fail to get someone to talk to at any time. The live chat is quite reliable as I was able to get an answer to my query within a short duration.
I came across a discussion that was ongoing in a review forum where the participants were discussing the quality of the services that customers get from iwantmeds.com.
Redchan wanted to buy some Ultram medications from iwantmeds.com and was asking for the opinion of the rest of the forum members in regards to how the services that were offered. He claimed that he was afraid that this could turn out to be a scam due to the low prices they were selling the medications though he was quick to note that the reviews about iwantmeds.com were positive.
Spanish Carlos purchased 30 pills of Tramadol 50mg and he was glad that they were the same as the drug he had been previously taking. He promised to update the forum members about the effectiveness of the drugs. According to him, the price and the time of delivery are very good.
Jewel 1 purchased generic Tramadol from iwantmeds.com which she claims looked different from the ones her husband's doctor had prescribed. She says that though they provided relief from the pain, the relief did not last for as long as the previous medications lasted and this made her wonder if they were authentic. She added that he would continue using the pills and would give an update regarding her husband's progress in the future.
I tried searching for recent testimonials all over the internet about the operations of iwantmeds.com but nothing came up. As a result, I decided to check for scam advisor's report about it and noted that the site had been threat listed. It was indicated that though the iwantmeds.com claims to be located in the United States, the real location is hidden.
To show how much iwantmeds.com values their customers, several discounts are on offer depending on the number of times one will place an order.
The second order will attract a 5% discount, the third order a 6% discounts, the fourth order a 7% discount and the fifth order a discount of 8%. No discount will be offered on the first order.
Regardless of the destination of an order, the shipping that will be done using the international standard mail will be free. Customers who will require a faster delivery of their orders will pay a $20 fee so that the express mails service can be used.
Iwantmeds.com is a long-serving pharmacy that only sells generic medications that are manufactured in India. The website has been arranged in such a way that the customers will have an easy time when placing their orders and when the order has been paid for, there will be no charges to have the order delivered.
The customers who have purchased from iwantmeds.com say that the orders are delivered on time and that the prices are quite affordable. Though it will not be possible to purchase brand medications, the generic medications that customers can access seem to work as well as the expensive brand medications.
Iwantmeds.com has a way of encouraging customers to keep shopping from them by proving increasing discounts on repeat orders. Looking at the scamadviser report, however, it is indicated that the website has been threat listed and would not be completely safe to buy from.


text:
Q: Why do we reward fastest answers? I think we all know about the fastest gun problem. My question relates to something similar, but quite different - why do we seemingly reward the fastest answer with votes?
If you look at some of the simple (but valid) questions that get asked, chances are you'll see at least one answer with a fairly large number of upvotes, more than I'd say is appropriate for a simple answers that you'd get for questions of this sort. Examples:

*

*Why do different browsers render the same HTML differently? (Ignore my answer, and focus on the two that were given 2 min after the question was posted)

*How to move the cursor into a input text box by clicking a label tag?

*Attributes in elements closing tag?

*How to check for uppercase alphabets in an input string, using jQuery (Again, focus on the fastest answer, not the accepted one)

The obvious explanation is that simple questions like these attract lots of people to answer them, and once the first answer gets posted everybody stop and vote on that answer instead. It's certainly not wrong - we are suppose to vote for the correct one after all, but I've always got the feeling (esp. when it's my answer) that somehow I/they don't deserve these much votes for simple answers like this. Of course this partly have to do with the fundamental problem that questions and answers that have more views also gets proportionally higher votes, but it's in these cases that the issue is most obvious.
So, should is it appropriate to give these simple answers our votes? How about the "+1, you beat me to it" mentality? Or am I too stingy with my upvote?

Related to:
  Fastest Gun in the West Problem

A: To raise a contrary opinion: previously to SO I have spent much time in news:comp.lang.c and other usenet groups. There was no rapid-response, but there was a very strong peer review process: if an answer was dangerously wrong (such as advocating the buffer-overrun inducing gets or getting arrays and pointers confused), it would be commented on. Threads could last for days, with interesting discussion going back-and-forth. You could be sure that, by the end of the discussion, you'd know all the caveats of every suggested answer. The discussion wouldn't stop because two people had +10 answers; each new followup got equal screen time.
SO doesn't encourage long discussions, nor does it reward latecomers because people who commented earlier don't return to a question. As an example, here's a thread where I took part in early discussion but I lost track of it because people started talking amongst themselves instead of directly addressing @Philip. Similarly I stopped looking at new answers on the thread (like this one). This might be because I trawl the new questions feed rather than the hot questions; but rereading a hot question for new answers is not easy; you want to show people immediately the new stuff.
So what I really want is this: a combination of SO's rapid response with Usenet's potential for long discussion and QA. I think the new tag-specific "new answers" and "hot answers" will go some way to achieving this by highlighting latecoming answers. I look forward to using them more frequently.

A: It's fairly simple actually. The vast majority of pageviews come in the first 5-10 minutes. And each of those users must

*

*Click on link

*

*Page loads, scores and answers "locked"

*Read post.

*Read answers.

*Vote.

Once they've read the original post, they'll most likely read the first answer, and if it is good, they'll upvote it. If 10 people do this at approximately the same time, it means that each user is voting up a correct answer with only one or two votes.
While you are supposed to upvote or downvote in isolation (regardless of other votes) people simply do not think that way. But the way that quick and dirty answers get a lot of upvotes is that everyone can agree with them and it doesn't take much thought.

A: There is a danger that rewarding quick and dirty answers promotes, too much, quick and dirty questions of the sort that are best not asked in the first place.
That is, like I-Forgot-To-RTFM-And-I-Would-Not-Know-How-To-Anyway questions.
I don't think necessarily a poster of such question thinks "There will always be some suckers wasting their time checking the docs and trying out things for me, why should I do the work myself?", rather it may be much in the same way as we don't associate the joy of having sex with the unjoy of changing diapers, we just go for the sex  --  and likewise, when there is an immediate-reward system in place, people just ask the questions.

A: Being able answer a question quick, simple and concise is very nice.
Sometimes it can be nice to give a detailed explanation about something, but other times, people don't really want to read through a wall of text, but just want to see the solution.
That's probably also part of the reason. Not all upvoters want to read a novel, but instead quickly see a short correct answer (first one will usually be at the top anyways) and acknowledges it by upvoting it.

A: I happily vote for multiple correct answers when they make substantially different points, or if they start with a near-duplicate explanation of what's causing the problem but then go on to provide different (correct) solutions.
I vote only for the first one of multiple near-duplicate answers. This doesn't mean I think the people who posted the second, third, fourth (etc.) near-duplicate answers don't deserve a reward for their efforts if such answers are posted within a minute or two of each other and thus it is obvious all parties were busy typing at the same time, however in the long run I think it is better for SO if such duplicates are deleted because it reduces the clutter for people who read the question in the future. Therefore I pick one duplicate to vote for and with no better way to choose I take the first. (As for people who post duplicate answers hours later, I think they deserve downvotes for deliberately cluttering things up.)
So, consistent with my previous paragraph, if I'm one of the people who posted a near-duplicate answer (and I haven't provided some extra information not in the other answers) I will delete my own answer even after receiving votes unless I was first. (And yes, if you go back through my answer history you'll no doubt find examples where I didn't delete my duplicate answers, but I guess I used to care about reputation points more than I do now.)

"How about the "+1, you beat me to it" mentality?"

Sometimes I vote with a "+1, you beat me to it" type comment, which certainly could be taken literally as "I'm rewarding you for speed", but what I actually mean is "This is a good answer that deserves upvotes, and I don't see any point in posting my own near-identical answer even though I'd almost finished typing it when this answer went up."

A: Before StackOverflow came along, it was not uncommon to wait a day or two to get an answer on another forum.  If I ask a good question on StackOverflow, I am surprised if I do not get an answer within 30 minutes.  This is why fast answers are encouraged.

A: While FGIW is a real problem, rewarding fast answers isn't a bad thing. One of the things that makes SO so great is that you can get a good answer to your question in minutes.

redpajama_set_name: RedPajamaStackExchange


text:
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Breadcrumb LinksHomeTrine University News2019Kathy Williams Oeder honored as Woman of Distinction
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2020 News Index
Kathy Williams Oeder honored as Woman of Distinction
Kathy Williams Oeder was honored with the Woman of Distinction Award from Trine University during its Touchstone and Homecoming Celebration Dinner on Friday, Oct. 4.
She received the award after nearly 400 guests enjoyed a video presentation featuring images from throughout her lifetime.
"Kathy truly exemplifies being beautiful inside and out. She radiates a warmness that makes everyone feel welcome and immediately in the company of a reliable, fun and spunky friend," said Earl D. Brooks II, Ph.D., Trine University president. "We are all truly better for knowing Kathy, because of the way that she cares for and treats others, and her commitment and dedication to her family, work, friends, community and to Trine University, all while living a life of faith. Kathy has helped enrich the lives of all those in her community and for the students, alumni and employees here at Trine."
A life-long resident of Warren County, Ohio, Oeder's summers, while growing up, were spent working at a local farm and at the A&W Root Beer Stand owned by her father. While raising her two children, she was employed by the Trane Heating and Air Conditioning Company and the General Electric Appliance Division. Eventually she decided to become self-employed with Mary Kay Cosmetics, and has remained with the company for 36 years, earning the title of senior director and receiving 16 cars, eight of which were the prestigious pink Cadillacs.
In 2009, she married member of the Trine University Board of Trustees and 1965 Tri-State University alumnus Richard Oeder. Together they share five children and 11 grandchildren, and operate the family business, Oeder's Lake.
A prominent community activist, Kathy Oeder spearheaded the formation of the Hamilton Township Business Expo Group in 2012. Through her dedication, the first Hamilton Township Business Touch-A-Truck event was held. The event is now in its seventh year with more than 5,000 annual attendees.
Kathy Oeder is a member of the Little Miami Chamber, Morrow Progress Club, Boomers Community Service Group, Morrow Historical Society, Warren County Historical Society and the VFW Ladies Auxiliary. She volunteers at Valley Vineyards, Salem-Morrow Fire Department Fish Fry, the Restored Machinery Club Show and the Cardboard Boat Regatta. In 2017, she was honored with the Little Miami Chamber of Commerce Citizen of the Year Award.
Richard and Kathy Oeder have remained loyal supporters to Richard's alma mater, providing support to the Scholarship Gala and the Books and Beyond Scholarship Program, the Trine Fund, Thunder Athletics, and capital projects that include the Whitney Commons renovation, Fawick Hall, the Ryan Skywalk and the Keith E. Busse/Steel Dynamics Inc. Athletic and Recreation Center.
"I have been truly impressed by the things I have seen happen at this university in the 17 years I've been coming up here with Richard," Kathy Oeder said in accepting the award. "I just think it's an incredible group that cares about this university and about what happens in this community. I thank the university and all the people I've met for this honor."
The Woman of Distinction Award was first given in 2006 to honor Marjorie Bowstrom, a Tri-State University trustee. The award recognizes the powerful contributions of women in the areas of philanthropy, business and education, and is presented annually to a woman judged by the university to mirror the attributes represented by Bowstrom. It signifies the university's high regard for the lofty achievements of today's female leaders.
Photo: Kathy Williams Oeder, seated next to her husband, Richard Oeder, watches a video featuring images from throughout her lifetime presented as part of the Woman of Distinction Award during Trine University's Touchstone and Homecoming Celebration Dinner on Oct. 4. (Photo by Dean Orewiler)
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text:
Sale of the Groupe YSL to Elf-Sanofi
Related to Haute Couture House
Having found itself heavily in debt, the Groupe Yves Saint Laurent joined Sanofi in 1993. The Groupe was subsequently divided in two, with Sanofi owning 100 % of Yves Saint Laurent Perfumes and Yves Saint Laurent Couture remaining managed by Pierre Bergé and Yves Saint Laurent—despite Sanofi owning over half of its capital. The merger made Sanofi the third most powerful fragrance group worldwide after L'Oréal and Estée Lauder.
This is an important day because it marks the merger of Yves Saint Laurent and Elf-Sanofi. For over thirty years, I have done all I could to establish a label worthy of representing France throughout the world. I did so without making any compromises or concessions. As the first couturier to be exhibited in New York at the Metropolitan Museum, I have shown my work in Moscow, Saint Petersburg at the legendary Hermitage Museum, Beijing before suprised Chinese spectators, Sydney, Tokyo, and, of course, Paris. I have in my own way tried to show that fashion is an art. In that respect, I have followed the advice of my master Christian Dior and heeded Mademoiselle Chanel's eternal lesson. I designed for my era, and I tried to predict what tomorrow would be. I have always stayed away from tricks and gimmicks, and I have always believed that style is more important than fashion. There are many fashionmakers, but those who have managed to impose their style are rare. Throughout all these years, especially the last few, I have thought about the continuity of my house and my name. Today I am happy that Yves Saint Laurent will now be under Elf-Sanofi's management. It is a powerful group and, above all, a French group. That is what I wanted, and I trust that, along with Pierre Bergé and me, Monsieur Dehecq will pursue the work I started.
Yves Saint Laurent.
Pierre Bergé and Jean-François Dehecq, Sanofi Group, Paris, 19 January 1993. Photograph by Alain Buu.
© Alain Buu / Gamma-Rapho
Champagne Fragrance


text:
Back in the jug agane!
Back to my home town, Southend-on-Sea, Essex, decades after leaving.
Southend now has a small and human scale international airport, which conveniently even has its own railway station, a stop between my native place, the charming country village of Rochford, and Prittlewell which is part of Southend.
From the airport station platform I can see the hulking, sinister chimneys of the Rochford Maternity Hospital where I was born in 1961. They make me think of Auschwitz.
I take a train in the other direction, a £3.50 single to Southend Victoria that takes ten minutes. I get talking to two nice sixty-something American tourists who have been all over Great Britain and tell them of my reservations about meeting the people from my grammar school after 39 years.
'Well you will be the only one who lives in Bucharest', says the woman sweetly. This was exactly the right thing to say.
She asks me about my politics and I say I have come to like Donald Trump.
This occasions a remark from the man across the aisle.
'That's a minority opinion.'
I said that I had been told that if you mentioned you disapproved of single sex marriage on trains in England strangers would start arguing with you. The stranger said the local MP, David Amess, voted against single sex marriage.
The American pair who, despite coming from Arizona were not conservatives, became much less friendly.
Southend-on-Sea, like all British towns of a certain size, once had a Victorian arcade of shops made charmingly of wrought iron. It was demolished in the 1960s, at the edge of my memory. Instead it got the old Southend shopping centre, a brutalist white elephant when it was built in around 1970, which is now refrurbished and roofed in. Still half the shops are unrented, as they were when Harold Wilson was Prime Minister. But Poundland had useful bargains.
W. H. Smith's at the top of the High St feels funereal now. Grey light through grey curtains. Empty except for an old man and a young girl.
In the afternoon they came unto a land
In which it seemed always afternoon.
I had not imagined Tennyson would be describing Southend High Street when I read that in my teens.
Few people on the high street or in Marks and Spencer's and those mostly over 75. Shops sell subscriptions for mobile telephones. I feel like I am in Goldsmith's Deserted Village. That was a story about the ill effects of emigration. What is the reason why Southend is empty?
The house where Warwick Deeping grew up is no longer Boots.
The new shopping centre, built circa 1990, is deserted too, but it is a working day.
The Radisson Park Inn Palace was the Palace Hotel and is where Laurel and Hardy stayed in 1952. A view over the beach.
Good lunch – sea bass in an excellent sauce – across the high street in one of Southend's few old buildings the Royal Hotel built in 1789.
This is the very small bit of the town that I respected in my bookish adolescence, because it was literary and historical. It's the South End which Mr. Wodehouse, the heroine's valetudinarian father, extols in the opening chapter of Jane Austen's Emma.
The fishing hamlet became democratic and popular when the railway came, bringing the working classes from London. The story of England, really.
A Gingerbocker Glory at Tomassi's, a childhood treat. Tomassi's has moved to the other side of the street but is the one place that is doing a roaring trade, with people on day trips from surrounding towns. I recommend you have a Gingerbocker Glory if you are ever in Southend High Street. You will thank me.
You look as if you wished the place in hell?
Oh no. Nothing, like something happens anywhere.
So said Philip Larkin taking about his home town, Coventry. It is true. I find I have forgiven Southend its lack of history, lack of romance and for having paved over its local gods.
It now has an Edwardian charm, its streets named after battles, colonies and Victorian statesmen. I used to wonder where Palmyra was when I walked past Palmyra Road, but now I have been there and so feel I have seen the world.
In Prittlewell Square with its 1840s facades and balconies I'd be happy to live.
There is nothing at the end of the pier any more. The end of the pier, with its pub, theatre and slot machines burnt down long ago, which may be symbolic, but I am not sure of what.
Clark's, whose shoes my mother bought me as a child, sells very good shoes still. At £65, a steal.
My schoolmates and I meet after decades at the Cliff's Pavilion overlooking what we always called the sea (it's the Thames Estuary). On the other side, we all realised as we reached our teens, was Kent not France.
Most of us look very old. Much older than when I met some via Facebook a few years ago. Many are unrecognizable. One, whom I could not remember, seemed very nice and made me ashamed when he praised Mrs. Thatcher and I remembered how I had disliked her.
It was the longest day of the year and felt mystical, even in Westcliff-on-Sea, though perhaps I have been away too long.
Long grey beards worn by three men (why?) whom I last met aged 18 made the scene seem even more druidical.
I complained to the Romanian waitress in the Greek restaurant where we dined (the Acropolis, a good place) that I was surrounded by old men. I asked if any of us were attractive from a feminine point of view. I and two others out of the fifteen, she said.
She was of course hoping for a tip but I am sure she was sincere. I think it's to do with the life force. One of us, a bearded journalist, is even at 57 a cool dude.
The quietest boy in the class told me quietly that he has spent his life as a dentist. The noisiest and naughtiest boy talks loudly about his life as a preacher. My best friend at school was as funny and clever as ever and wore a cravat. He is a Bengali, one of my year's three non-white boys. He works as a nurse in the Mile End Road and told me half his patients are illegal immigrants. He also told me he votes BNP. Another of my former friends is a successful barrister. Others are rich or poor or in between.
Are they happy? They seemed so. They were loud and became tipsy.
I was a little scared of meeting them and perhaps scared of being scared of them, but they were not scary. Nobody could have been less so.
It reminds me of Max Beerbohm saying of some Victorian Liberal politician, mentioned in a book with his year of birth and death in brackets, 'Look - a moment and he is gone'.
One wastes one's life or lives it but now at 57 it no longer seems so very important – what matters, I suppose, is love.
Richard 29 June 2019 at 21:42
A very touching piece. :)
Toma 29 June 2019 at 21:58
Just a couple of weeks ago I went for the first time to one of those...
People recognizing each other with the help of forty years old pictures... Talk about friends gone in theirs thirties and forties... Kids, divorces, pets, pension... Didn't do much, if anything... Just mindless work... It's a fairly small apartment but I like it...
Obsessing since about ''The Dead,'' John Huston's great adaptation of the finest James Joyce story.
I'll have to find a way to see it again.
Jamil Khair 29 June 2019 at 23:46
Oh Paul! Accusing moi of voting BNP at least demonstrates that you've retained your cynical sense of humour (though I do recall some affinity with a couple of UKIP-ers on a 'pro-smoking' Thames cruise last year -Trevor Bayliss always makes a bee-line for me too at this annual function - facinating Gent). Do you not recall me being literally 'stoned' from my bicycle on my way to my piano lesson in 1975 by the National Front? I'll never be a Facist.
I confessed to you at the reunion that I've never really been clever - just a quick-witted empathist. Nursing children, (if not acting), therefore, was a bizarrely natural choice.
Incidentally, I've always enjoyed the arrogance of your affected factual inaccuracies - but they're a little puerile now - including pretending not to recall someone's name to demonstrate your own lofty disinterest. We should both move on and perhaps dwell on our mutual love for Pliny, Somerset Maugham and Wodehouse (remember Rupert Psmith?).
I enjoyed meeting you again. We've neither of us changed - but I hope we are, at least, self-aware.
As you choose to forget: I retired from RLH in 2017 and moved to Parthenay. I was requested to return to the NHS (unusual) in December and I'm working for Guy's & St. Thomas's (south of the river and very posh). I'm back in France now for a few weeks, trying to save my house after a chimney fire in May.
These irrelevancies are the "Sel de vie ".
Political Refugee from the Global Village 30 June 2019 at 14:05
Jamil dear old chap, you told me when we met in July 2009 (where did ten years go?) that you voted BNP and would join the party except they wouldn't have you as a member because you are not white. I now assume, from what you say in your comment above, that it was a joke. I thought you were serious.
That has cleared that up.
Alan 4 July 2019 at 12:36
" I've always enjoyed the arrogance of your affected factual inaccuracies - but they're a little puerile now". Jamil underestimates himself; he is both clever and astute.
Political Refugee from the Global Village 4 July 2019 at 13:16
He is but there were no affected factual inaccuracies. A boy I never spoke to at school called McCain grew up to be someone I didn't recognise who made me feel guilty for having disliked Margaret Thatcher whom he admired. Most of us two weeks ago didn't recognise most of us.
Nor was the BNP remark inaccurate - my memory of what Jamil told me is very accurate.
Richard W 23 July 2019 at 22:14
I used to visit Southend quite often when I worked for HMRC. It has some nice nooks and crannies as you say.
Liberalism is thankfully dying
Kenneth Clarke: "And what is going to happen about...
The Tory leadership contest is a disaster
Boris campaigning against Sky News, Channel 4 and ...
Everything you need to know about Boris Johnson
Boris is the necessary man
Lending votes to kill Michael Gove
The media are trying to kill Boris
Borisophobia and a debate that should not have hap...
Lukewarm about climate change
Boris looks headed to No 10 - maybe Andrew Neil sh...
Eulogy
Popes speaking impromptu is a very new thing
From an interview with Jean-Claude Juncker publish...
The Lancet argues for LGBTQ rights and abortion, o...
More fake news about Syria
Boris Invictus
'This isn't the Britain we fought for'
The lessons of D-Day
Getting through the red boxes
1.5 million Syrian refugees returned last year, so...
The Bishop of Liverpool is a preposterous ass
The British army is suspicious of patriotism


Opening Doors MN brings to life marketing that defines your company image and illuminates the advantage you bring to your target market. Connecting you to them with a presence on the internet via websites, and email marketing campaigns combined with informative marketing pieces.
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text:
VET Hosting
Collaboration with RCC and Futurum project
About Dione
Paulin's Book Signing
Equilibrium by non-violence
The phenomenon of violence, discrimination and harassment in school is a theme that preoccupied the society, due to the upward curve in recent times and that's why there is a need to promote awareness of accentuated this phenomenon, in the school, where children are formed. Moral values that they promote the society, through the school and family is based along with the acquisition of knowledge, skills and training skills, contributing to the formation of the profile of a young man capable of social integration and to adapt to the new challenges. Moreover, this problem is not only of Romania, it finds itself in other forms and intensity in most of the countries of Europe.
The project aimed at general awareness of the negative effects of the phenomenon of violence in school and its diminution through the education of the school psychologists in connection with this phenomenon. Through the intellectual achievements, we ensured continuous learning techniques and methods for both the direct target group and other indirect beneficiaries that will reduce the phenomenon of violence in schools, developing the professional skills of school psychologists in relation to the phenomenon of violence, developing cognitive skills in children and adolescents in schools to understand the negative consequences of violence, facilitating knowledge of school psychology of violent situations suffered by pupils shy, introverted or who are afraid to talk face to face about what happens to them in an innovative way through an application "ChatBoot" – robot anti violence, which will allow students to interact with school psychologists in this way.
For more information visit Equilibrium by Non Violence – Erasmus+ Project Approved by European Commission (equilibriumviolence.com)
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Coordinator: ZIVAC (Romania)
https://equilibriumviolence.com
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Mark Ravehill is making a good point; you don't soften while getting older.
myself: The Revolution would not have been my J&B on the rocks!
I turned quite angry during the mid-seventies and then less, and now for decades I know where I stand: In-between!
I feel quite left-wing when Culture is considered, for the rest I am a liberal and would like that a sane economy prevails, just to pay for social amenities.
In this young century of ours, you get older without being as old as our ascendants, aging takes more time, at 30 people are not ready to play Adult, and I mean the full act, being serious and ready to forget youth, specially your own youth.
In a way I am as young as 15 or 25 years ago, just that I have been the way I am for such many decades, that I speak about life passing by, of getting older, this is what I really hate: getting older, I don't feel ready to make a decent oldie, or worse: let not be my age a reason to be respected! Ich werde frech sterben!
P.S.: The day a 40 something seems young to you: Your are an oldie!


Paper + Pastick will release a new flexi 7" by Greece's The Contenders on Oct. 26. One half of the 7" EP is streaming now at Dying Scene, the song "Double or Nothing."
Desrbed as a 7 piece ska/soul/rocksteady combo, the Athens band blends traditional ska and rocksteady influence with classic R&B such as Sam Cooke and Otis Redding.


text:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Identity.Core.Data;
using Identity.Core.Models;
using Identity.Core.Services;
using Simple.AspNetCore.Identity.DocumentDb;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Http;
using Identity.Core.Providers;

namespace Identity.Core
{
    public class Startup
    {
        public Startup(IHostingEnvironment env)
        {
            var builder = new ConfigurationBuilder()
                .SetBasePath(env.ContentRootPath)
                .AddJsonFile("appsettings.json", optional: false, reloadOnChange: true)
                .AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: true);

            if (env.IsDevelopment())
            {
                // For more details on using the user secret store see https://go.microsoft.com/fwlink/?LinkID=532709
                builder.AddUserSecrets<Startup>();
            }

            builder.AddEnvironmentVariables();
            Configuration = builder.Build();
        }

        public IConfigurationRoot Configuration { get; }

        // This method gets called by the runtime. Use this method to add services to the container.
        public void ConfigureServices(IServiceCollection services)
        {
            // Add framework services.
            //services.AddDbContext<ApplicationDbContext>(options =>
            //    options.UseSqlServer(Configuration.GetConnectionString("DefaultConnection")));

            services.AddIdentity<ApplicationUser, string>()
                .AddDocumentDbOptions(new DocumentDbOptions
                {
                    AccountEndpoint = new Uri("https://<YOUR ACCOUNT>.documents.azure.com:443/"),
                    AccountKey = "<ACCOUNT KEY>",
                    Database = "users",
                    Collection = "users",
                    Mode = Microsoft.Azure.Documents.Client.ConnectionMode.Direct
                })
                .AddClaimsPrincipalFactory<ClaimsPrincipalFactory>()
                .AddDefaultTokenProviders();

            services.AddMvc();

            // Add application services.
            services.AddTransient<IEmailSender, AuthMessageSender>();
            services.AddTransient<ISmsSender, AuthMessageSender>();
        }

        // This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
        public void Configure(IApplicationBuilder app, IHostingEnvironment env, ILoggerFactory loggerFactory)
        {
            loggerFactory.AddConsole(Configuration.GetSection("Logging"));
            loggerFactory.AddDebug();

            if (env.IsDevelopment())
            {
                app.UseDeveloperExceptionPage();
                app.UseDatabaseErrorPage();
                app.UseBrowserLink();
            }
            else
            {
                app.UseExceptionHandler("/Home/Error");
            }

            app.UseStaticFiles();

            app.UseIdentity();

            app.UseFacebookAuthentication(new FacebookOptions
            {
                AppId = "<APP ID>",
                AppSecret = "<APP SECRET>"
            });

            // Add external authentication middleware below. To configure them please see https://go.microsoft.com/fwlink/?LinkID=532715

            app.UseMvc(routes =>
            {
                routes.MapRoute(
                    name: "default",
                    template: "{controller=Home}/{action=Index}/{id?}");
            });
        }
    }
}

redpajama_set_name: RedPajamaGithub


text:
Digital TV News: Arqiva
Arqiva supports Freeview Play metadata migration to the Cloud
Jul 27, 2020 – Arqiva has created a cloud-based metadata management system for Digital UK. The system supports the migration of the Freeview Play service information platform to a highly scalable public cloud infrastructure.
News categories: Arqiva, Digital UK, Laurie Patten, James Jackson, Big Data, Digital TV, UK
STV selects Arqiva Hybrid TV Service for HD restart feature
Feb 13, 2020 – Arqiva has announced that its Hybrid TV Service has been selected by Scotland's largest commercial broadcaster, STV, to launch its restart services across DTT and Freeview Play. The service launched on STV SD in December, and will now be replicated on the STV HD channel.
News categories: Arqiva, STV, Drew Hosie, Richard Williams, Digital TV, UK, UX
Freeview UK mobile app launching in January 2019
Nov 28, 2018 – Freeview UK has announced 22nd January 2019 as the launch date of its new iOS mobile app. The app provides viewers with a one-stop-shop for the country's most watched TV shows. An Android version will launch in early 2019.
News categories: Freeview UK, Jonathan Thompson, Apps, Digital TV, OTT, UK
UK's Freeview Play platform to receive £125 million investment
Jun 11, 2018 – The UK's top broadcast companies have signed an agreement to accelerate Freeview's transition to a fully hybrid platform. The collaboration will see an investment of £125 million to build on the success of Freeview Play, the UK market leader in free-to-view connected TV.
News categories: Digital UK, Jonathan Thompson, Digital TV, Middleware, Set Top Box, Smart TV, Terrestrial, UK
DTG releases D-Book 10 DTT specification for the UK
Nov 3, 2017 – The DTG's D-Book 10 is the industry determined, next generation, universally deployed specification which supports future interactive services and enables the continuing transition towards HbbTV.
News categories: DTG, Richard Lindsay-Davies, Peter Seller, Dr. Klaus Illgner, Laurie Patten, Guy North, Digital TV, HbbTV, Set Top Box, Smart TV, Terrestrial, UK
More than half of Smart HD TVs sold in the UK have Freeview Play
Jul 31, 2017 – Freeview has announced that Freeview Play TVs account for more than half of all Smart HD TV sales in the UK. In June, 55% of Smart HD TVs sold were Freeview Play enabled, a rise of 20 percentage points since January 2017.
News categories: Freeview, Guy North, Dan Hastings, Digital TV, Market Research, Middleware, Smart TV, UK
EUTELSAT 9B on track for 28 January launch
Jan 15, 2016 – Eutelsat (Paris: ETL) has announces that the EUTELSAT 9B satellite is on track for launch by an ILS Proton rocket on 28 January. EUTELSAT 9B is a high-capacity Ku-band satellite for the 9° East position that sits at the crossroads of Europe's leading video neighbourhoods.
News categories: Eutelsat, Content Distribution, Digital TV, Europe, Satellite
Freeview Play to launch in UK on Panasonic TVs next month
Sep 3, 2015 – Freeview and Digital UK have announced that the new Freeview Play connected TV service, the next generation of the UK's biggest TV platform, will launch in October. Panasonic televisions will be the first to introduce the service.
News categories: Freeview, Digital UK, Panasonic, Guy North, Caroline Thomson, Andrew Denham, Digital TV, Middleware, OTT, Smart TV, Terrestrial, UK
Freeview UK rebrands as Freeview Play
Feb 12, 2015 – Freeview UK has undergone a major rebrand in preparation for a new product launch that will introduce a mass market connected TV offer. The Freeview logo and visual identity have been refreshed to reflect the platform's evolving service.
News categories: Freeview, Keith Underwood, Guy North, Digital TV, Terrestrial, UK