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This Week at 148Apps: June 23-27, 2014
Posted by Chris Kirby on June 28th, 2014
Expert App Reviewers
So little time and so very many apps. What's a poor iPhone lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.
Star Wars Scene Maker
Ever since the launch of the new Star Wars trilogy back in the summer of 1999, people have been second-guessing George Lucas' decisions as a filmmaker. With that in mind, it seems like it was only a matter of time before he threw up his arms and said, "Oh, you think you can do better?" Though that scenario may be fictionalized, the resulting application is very real: Star Wars Scene Maker. Is the application powerful enough to let fans bring balance to the Force, or will the lack of free content leave the sandbox more barren than Tatooine on a summer day? Lights. Camera. Action. It is hard to deny the allure of a big Hollywood production. In Star Wars Scene Maker, the user gets to sit in the director's chair and design their own scene set, "A long time ago in a galaxy far, far away…." Everything from the camera angles and positioning to the actions being scripted and performed bends to the will of the director. Even the dialog can be spoken and inserted directly into the application. Simply put, the storytelling potential of this tool is virtually limitless. As long as you are willing to pay the price, of course. --Blake Grundman
Mecha Ace
Mecha Ace is an interactive reading experience centered around the interstellar civil war between the ruthless Empire of Earth and its independent space colonies. At the beginning of the book, readers will be asked whether the gender of non-playable characters will be randomized or not. What seems like a futile question actually just serves to show the sheer scope and flexibility of Mecha Ace, as this seemingly minor adjustment can easily effect how readers will react to key relationships within the game. Readers will soon come to choose minor details such as tactical strategy and custom upgrades, all the way up to character-defining moments such as justifying murder or deciding their initial motivation for joining the fight for Earth. These and other decisions really allows for a deeper connection to the story and its characters. --Lee Hamlet
LEGO Marvel Super Heroes: Universe in Peril
The LEGO series of games have had their fair share of ups and downs, providing fans with inconsistent experiences from game-to-game. While some have succeeded in recreating the success of their console brethren, others have fallen far short of this benchmark. Can the most recent Marvel themed outing brought over from the Nintendo 3DS and PlayStation Vita make the successful transition to iOS, or will our favorite heroes be left looking decidedly less super? From the moment that the game begins it's obvious that LEGO Marvel Super Heroes is a far cry from some of the other highly-polished LEGO games on the App Store. For starters, the fixed three quarters top-down camera proves to be a sticking point that negatively affects both the presentation and controls. Core elements of the environment like ledges are very difficult to determine from the perspective that the game implements. But who doesn't like a little unnecessary backtracking, right? --Blake Grundman
Transformers: Age of Extinction - The Official Game
No matter how you feel about Michael Bay's take on the franchise, its hard for anyone with an even remotely geeky bent to not have at least a little soft spot for the Transformers. So whenever a new Transformers-related game rolls in, there's always that small spark of hope that it'll turn out more like High Moon Studios' excellent 2010 console release Transformers: War for Cybertron and less like, well, pretty much every other Transformers game in the history of ever. [Editor's Note: Oh you did NOT just forsake Fall of Cybertron and the one for the PlayStation 2 based on Armada!] That's not to say that I'm expecting a full console-style experience from a free-to-play iOS release, mind you. That would be a grossly unfair burden to shoulder Transformers: Age of Extinction with. I'm speaking more to just the general level of quality, fun, and fan service that one would hope for. And while I'm not saying that it totally falls short in all these categories, it doesn't really quite reach them either. --Rob Thomas
Science Museum Splash!
Science Museum Splash! is a new interactive app for iPad and iPhone that young children will find quite engaging as they explore this water-themed activity by filling a bathtub full of water and having lots of fun dropping different items into the tub to explore whether they will float or sink. A few novelty animals are included, as well as the ability to change the color of the water and also to customize the background colors seen within this app. I appreciate this application because, universally, children really enjoy playing with water. Yet parents can sometimes do without the wet mess that comes along with this type of exploration. This app also gives children the vantage point of being able to see the toy or other object's effect within the water – be it popping back to the surface or falling to the bottom, which children can't visualize as well when they are in the bathtub themselves. Although this app is no substitute for playing within a water table or playing during bath time, it allows children to explore the physics of water in the comfort of their own bed or when out and about if they choose. --Amy Solomon
Other 148Apps Network Sites
If you are looking for the best reviews of Android apps, just head right over to AndroidRundown. Here are just some of the reviews served up this week:
AndroidRundown
Winning Kick
Winning Kick feels good to play not only because it's a bit of fun, but also because 50% of all proceeds from the game go to the Charity Ball, a organization that provides soccer balls to kids in developing countries. This is a great idea. Luckily, the game is enjoyable as well. Winning Kick is simple yet effective. It is less a soccer game and more a game of timing. The game starts with one of the players with the ball. An arrow moves quickly back and forth. The idea is to tap to pass the ball when it is aimed at another player so they receive it. In this way the ball can be worked towards the goal player by player, avoiding the keeper as well. Once a goal is scored, the ball is given to a random defender and the cycle starts again with the goal to set the highest score. --Allan Curtis
Monsters Ate My Birthday Cake
Monsters Ate My Birthday Cake is a Kickstarted puzzle collaboration between SleepNinja Games and Cartoon Network The game is self-described as being like Legend of Zelda, and that specific description is apt. The 2D stylings are whimsically implemented, with cutscenes and dialog boxes used to move the gameplay along. The intro action kind of plods along, but as soon as one gets through that, the backstory catapults us into the digital quest. Our protagonist is a young boy named Niko, who, upon wanting to experience the renown glory of cake for breakfast on his birthday, finds that his cake has been stolen by the Boogin King and his cohorts in a fit of "cakelust." Accompanied by his trusty canine companion, Niko looks to save all treats by looking to best the Boogin King. In practice, this is done by solving puzzles presented in the leveled series. It starts off simple enough to highlight the controls: tapping and dragging to guide the movement of our hero. --Tre Lawrence
Flick Soccer Brazil
I blinked and I missed it. England's run in this year's World Cup has been close to shambolic and to be honest I missed a lot of it. Mainly because I was playing Flick Soccer Brazil. The setup's simple. A ball, a goal and a keeper. The aim is to swipe at the football and then as the ball's mid-flight you swipe at the screen again to apply some extra dip, lift or swerve. This sounds easy but there's a real skill to swiping at the ball just quick enough to get enough height on the shot so it reaches the top corner. Even a fraction too much velocity to your swipe and the ball will end up in row Z. --Matt Parker
Swipe Tap Smash
Swipe Tap Smash takes after the NES' Super Smash Volleyball, which is one of those games that perhaps has been played by millions through random cartridges floating around. It was a pretty neat game, one that feels underrepresented by modern developers recreating retro games. But now, someone has, as an endless arcade game. The title perfectly describes how it is played. One of the volleyballers sets the ball, the other sets it up high for a smash, which the player then swipes toward the ball, tapping to smash it on time. Each successful ball hit to the other side is worth a point in the game's endless mode. A trick mode is available where various criteria, including hitting the ball quickly, and knocking over both opponents with a powerful smash, can award the player more points for their individual shots. --Carter Dotson
This Week at 148Apps: May 19-23, 2014
Posted by Chris Kirby on May 25th, 2014
Your Source For The Latest App Reviews
Every single week, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor's Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Overkill Mafia
There are a ton of great shooting gallery style games on mobile devices – probably because they seem almost quaint compared to the ridiculous technology in home consoles and touchscreen cell phones. Overkill Mafia plays like an old fashioned shooting gallery, but with the new age veneer of a detailed mafia universe. The game is organized like a typical free shooter, where players have to complete missions and gain enough currency to upgrade their weapons, earn higher levels levels, or pay ahead if they've got enough on their credit card. Players stare down the barrel of a gun as an endless wave of enemy enforcers try to gun them in down in places that look like mobsters hangouts from the Prohibition Era. --Danny Gallagher
Mr. Jack Pocket
A killer stalks the city, ensconced within the dark cloak of its midnight shadows. Fog rises to cloud the vision, and the somber toll of the distant clock tower echoes the quiet, gnawing fear in the populace – the streets of Whitechapel once again belong to Jack. But they are not alone – this night, there are those who would hunt the hunter and end his reign of terror. Holmes, Watson, and their faithful dog Toby must be quick about their task, though, because should Jack escape them tonight, there will be no finding him. A digital conversion of a board game, which is itself already a quick-play distillation of a larger, more complex game, Mr. Jack Pocket is a sublimely simple two-player game of deduction – with Jack attempting to remain hidden for eight turns and the investigators desperately trying to narrow down the suspect list within that time. Players can play as either side, either solo against an AI or against each other. Multiplayer is strictly pass-and-play. Being a fan of the board game, there was no learning curve for me to pick up and play this one. However, the tutorials are well-designed and teach the mechanics of the game as well as a bit of the strategy behind planning both one's own moves as well as anticipating those of an opponent. --Andrew Fisher
Like most everyone who's actually familiar with Alone in the Dark and excited about seeing it on the App Store, I've got lots of fond memories. Sure it's an old game (almost 22 years old at this point), and much of that fondness is driven by nostalgia, but it's also a classic! It's got to be great for a trip down memory lane and a laugh or two… right? If only. Alone in the Dark is pretty much a direct port of the 1992 PC version. Players choose between playing as Emily Hartwood or Detective Edward Carnby as they explore the mansion of Derceto – and most likely die horrible deaths in the process. Along the way they'll have to solve bizarre puzzles, avoid devious traps, and do their best not to get eaten by one of the many, many horrors that roam the halls. --Rob Rich
SXPD
SXPD is part comic book, part driving game, set in the merciless 52nd State of the USA. A place governed by a singular authority: a female police force named the SXPD. In this futuristic society, the officers are given only numbers as names, and are kept busy by the various gangs rebelling against the state. Players will follow a new recruit known only as '021′ through a black-and-white digital comic, drawn by renowned comic book artist Duke Mighten of Batman and Judge Dredd fame. As the panels splice and scatter apart to further the story, they'll soon find themselves dropped into a high-speed chase out of nowhere. These sections come complete with stylised cel-shaded graphics that reflect the art of the comics, with all of the cool visual sound-effects and death panels one could hope for. It's an immersive experience, and one that feels properly integrated into the story. --Lee Hamlet
Darkin
The first thing to be said about Darkin is that it is very much like Dungeon Raid. Of course, it's not the first match-3 game and it will hardly be the last, and we haven't seen that game get an update nor iPad support in a while, so Darkin does serve a necessary place in the puzzle-RPG canon. And it is a must-play. The goal of the game is to stay alive as long as possible by making matches by drawing through tiles in any direction, though tiles can only be crossed over once. Enemies are defeated by making matches with them, using the teeth tiles to amplify the damage done. Coins can be collected and spent on upgrades for that round, such as increasing max health or the damage amplification from teeth tiles. Moons give players new spells to use, though these are single-use abilities only. Hearts refill health. --Carter Dotson
FreeDum
FreeDum is a fairly straightforward title. You're a little bug that needs to escape from treacherous shoe-box sized obstacle courses. Along the way you also need to run into baby bugs to save them as well. You've been placed in these cardboard confines by an ill-mannered youth who doesn't really appear in the game much beyond the opening scene. Like I said, it's straight forward. The obstacles you'll come across range from other, much more tougher bugs, to saw blades and rotating razor blades. These don't offer too much of a challenge other than 'don't touch them'. --Matt Parker
Striker Soccer 2
With the World Cup about to start, it's time to catch that soccer fever. Striker Soccer 2 from U-Play Online and Chillingo will perhaps cure some of the symptoms of soccer fever, but it won't heal it altogether. There are several modes of play. There's friendly matches where any two teams face off; a competition mode where players choose a team and lead it to their league's championship, with the ability to upgrade players; and a challenge mode where players must win in the face of increasingly-difficult scenarios. Simplified kids' versions of some modes are available. A $0.99 IAP will buy a Team Edit mode as well. --Carter Dotson
JotterPad X
As a full-time writer, I am in need of good writing apps. I reviewed JotterPad back in early 2012, and found it to be solid but not something that I would perhaps use regularly. Now, the year is 2014. My life is quite different, and I now carry around an Xperia Z Ultra, which I am generously calling a phone because it's really more of a "tablet that can make phone calls" and have a folding Bluetooth keyboard I usually carry in my bag with me. I'd love an app for writing on the Ultra, because the screen is big enough for it, but I was lacking a good app: I usually would use my Surface Pro or iPad Mini to write, and I have good options on those: Writemonkey and Byword, respectively. But now, I think JotterPad X, two and a half years later, is the writing app that I need for Android. --Carter Dotson
This Week at 148Apps: April 28-May 2, 2014
Posted by Chris Kirby on May 4th, 2014
Another Week of Expert App Reviews
At 148Apps, we help you sort through the great ocean of apps to find the ones we think you'll like and the ones you'll need. Our top picks become Editor's Choice, our stamp of approval for apps with that little extra something special. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
Intake: Be Aggressive
Without context, it would be easy to think that Intake was designed from the ground up for the iPad. It's the portrait orientation, and the game being so multitouch-friendly, being about frantically eliminating pills that drop from the sky by tapping on them, with the ability to pop multiple at a time by using multiple fingers. It actually wasn't made specifically for iPad, though; it started as a PC game that used the mouse. Now that Intake is on the iPad, it's at home and is a must-have for iPad owners who love fast-paced intense experiences. The best way to play the game is by laying it down flat on a table, using one's thumb on each hand to switch pill colors in an Ikaruga-esque fashion, and then using other fingers to pop pills up and down the screen as necessary. It's worth popping the same color pill as what is selected in order to extend out combos – not only for more points, but to get the power-ups that can help keep the board under control. This is especially necessary during the challenging levels that appear every five stages: they will often be the end of a run, but completing them means it will be even more lucrative. Checkpoints that new games can be started from are available every 25 stages. --Carter Dotson
Lethal Lance
There is no question that Lethal Lance swims in a big pool of old-school platformers, but LL Team and their publisher BulkyPix knew exactly how to make their title stand out. The game successfully (and almost immediately) plunges players into a lighthearted world that only jokingly ever takes itself too seriously (i.e. 2 star ratings come with the title of "Mr. Serious"). The objective (as one would expect from an intentionally old-school title) is for users to find their way to the other end of the level without losing all of their lives. Every level is packed with coins for players to collect in order to get a better rating. The rating system itself is pretty straightforward; in order to get all 3 stars, players must accomplish all of the 3 different objectives: they must finish the level without losing any lives, collect all of the coins, and reach the exit before the time expires. If the time does expire, they will simply lose one of the stars – as opposed to starting over. --Cata Modorcea
Sharebrands Stereo Headphones
It's funny how important comfort can be when it comes to a set of headphones, which is exactly why I've been enjoying Sharebrands' Stereo Headphones as much as I have. It's also rather funny how this $65 pair of headphones is actually more comfortable than some close to $200 pairs I've tried. And heck, some of that $65 isn't even profit – Sharebrands donates 25% of the sale price of each pair to help the environment (Green), men and children's health (Blue), women and children's health (Pink), education (Yellow), or to help fight poverty (Red). Comfort isn't the only thing these headphones have going for them, though; they also sound pretty good. I'm sure there are better pieces of audio headgear out there, but what I've been hearing is certainly not bad. None of that horrible "tinny" business, good balance, and the extra padding around the ears helps to block out a lot of background noise that could otherwise intrude on whatever the user might be listening to. --Rob Rich
Puzzle games and cars don't exactly seem like the most logical combination on the planet. However, anyone who has ever played the classic quasi-board game "Parking Lot," knows that that not only can the blend work, but also that it can actually be quite amusing. This is why it should come as no surprise 30-06 Studios would want to take advantage of this mix with their new title, Racer 8. Will it have players revving their engines or leave them running on fumes? Equal parts asset management, time trial and puzzle game, Racer 8 plays on several different mechanics to keep players' heads constantly spinning. The core goal consists of navigating the car, which is constantly in motion, through a series of checkpoints and ultimately across the finish line. This is actually completed by revolving the square tiles in the map grid in order to form a track for the vehicle to follow. Throughout the process there are other concerns such as gas scarcity and target times, which both play secondary roles in determining how well the player performed on any given stage. --Blake Grundman
Accompli
Why have three apps when it's possible to do everything with just one? That's the thinking behind Accompli, an email app for Gmail and Exchange users that also happens to offer contacts and calendar integration. It has its issues – mostly relating to its privacy policy – but if that's not a major problem then Accompli is a handy solution for business users. Starting out, Accompli offers all the features we now come to expect from email apps. It's minimalistic to look at as well as use, with a choice of thread views, a unified or separate inbox, and plenty of simple to use gestures to manipulate everything. At this point, it's familiar enough that one would be forgiven for wondering what makes Accompli stand out over something like Mailbox. --Jennifer Allen
Sago Mini Monsters
Sago Mini Monsters is a playful and creative app for toddlers and early preschool children that allows them to explore with color and other fun details as they create unique monsters that they need to take care of by feeding, primping with accessories, and attending to their personal needs such as teeth brushing. Each monster is met by dragging him or her from the green swampy area seen at the bottom of the page bubbling about adding a charmingly icky sense of style – especially as one will need to drag the monsters and their food up from this bog-like area as a tap will also make this fluid bubble. Children will enjoy decorating their at first detail-less monster with the use of five included colors. Simply draw and, when completed, a charming creature face will sprout giving personality to the character the young player has just decorated. Also fun is the ability to swap out different features to further customize the look of these monsters, complete with fun gooey details as one pulls off areas of the face, allowing new parts to sprout. --Amy Solomon
Greedy Dwarf
In Greedy Dwarf you control a dwarf in a mine cart, collecting gold and surviving the inside of magma-filled cylindrical caverns. It's a endless runner type of game, chopped into different levels. The controls of the cart are fairly easy to comprehend. By swiping left or right, the cart will go that direction respectively. The levels are mostly in the form of a cylinder, so the dwarf can ride not only on the ground, but also on the walls and the ceiling. By using two fingers or both thumbs, the mine cart jumps. The problem with these jumps that is difficult to see when to jump or where to land, because of the 3D environment. When dying often, this gets very frustrating. --Wesley Akkerman
Dancing Samurai
Little known fact, but samurai warriors very rarely used their katana swords in battle. They mostly used pikes, like everyone else, because they had the farthest reach, meaning that you could deal a lot of nasty damage, while being on the safe distance yourself – and you didn't have to worry about friendly "fire" as well! The reason that I speak about ancient Japanese military tactics is that I frankly don't have much to say about Dancing Samurai – not because it's bad, but because it's so small – like a bonsai tree under mount Fuji. --Tony Kuzmin
Brandnew Boy
The first thing that will most likely strike you about Brandnew Boy (apart from its odd title) is that it looks great. Brandnew Boy is built using the Unreal engine and even though I reviewed the game on a Nexus 4, it still managed to pack a graphical punch. The game itself revolves around you playing as a young man (or if you'd prefer, a young woman) who's got a bad case of amnesia. What they (you) can remember though is how to kick and punch. This is handy as each level you complete is full of bizarre creatures, ranging from odd-looking 'egg men' to what can only be described as a demon with an umbrella. --Matt Parker
And finally, this week, the Pocket Gamer crew highlighted its most anticipated games for May, took an advanced look at the next game from Rock Band developer Harmonix, reviewed 3DS sport sim Mario Golf: World Tour and picked the three best iOS and Android games of the week. Have a read.
This Week at 148Apps: December 2-6 2013
Posted by Chris Kirby on December 8th, 2013
So little time and so very many apps. What's a poor iOS devotee to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just check out the Reviews Archive for every single review we've ever written.
Death is a very common thread in gaming, though admittedly in most cases it is being used as a motivating factor that the player wants to avoid. In the freshly ported iOS version of Skulls of the Shogun, the focus is actually on what happens after the main character has left the land of the living. General Akamoto and his ragtag group of hoodlums are trying to fight their way to the proverbial pearly gates, one decapitation at a time. Naturally they face quite the uphill struggle, with plenty of amusing shenanigans along the way. --Blake Grundman
Assassin's Creed Pirates
Assassin's Creed Pirates is a game that's appropriately multi-faceted: it encompasses multiple types of gameplay in its quest for pirate action in the Caribbean seas around the time of Assassin's Creed IV. It's a game with plenty to do and offers fun looting and boat-sinking times, it's just structurally sub-optimal. There are two main parts to the game: sailing and combat. Sailing takes place in two different environments: a top-down map view that allows for just drawing lines to get around, and an "immersive" view where players can actually steer the ship, raise or lower the sails to control their speed, find random items to pick up, and challenging neutral ships that they cross. This is more fun, just more time-consuming. Certain missions require a certain view: race missions require immersive view while assassination missions which require stealth to sail past ship patrols use the top-down view. --Carter Dotson
Maps Pro With Google Maps
Offering fairly powerful mapping features tied into Google Maps, Maps Pro with Google Maps is the kind of app that regular travellers are going to want to keep on their iPads for future reference. So much simpler and more intuitive to use than the website, it's a very handy tool. Even better, it hardly needs learning. That's how easy it is to figure out. Immediately placing a pin on the user's current location, everything about Maps Pro with Google Maps is easily laid out. The opening page offers up directions, sharing, street view, settings, and a search bar. --Jennifer Allen
PDF Expert 5
PDF Expert 5 isn't an update to the already popular app, but is instead a newly redesigned package that provides iPad users with more features. It handles everything about a PDF - like reading, annotating, and editing. The app was just released this week and its fresh and sleek design make it a perfect fit for iOS 7. Whether users are familiar with previous versions or are just trying it out for the first time, it's clear that the new features help to make navigation easier. For starters, there is a new PDF viewer that allows users to open large files, search through text, extract text from PDFs, and even open password-protected documents. There's plenty of room to view PDFs thanks to full screen annotations and the smart zoom option that help users make notes and draw with ease. --Angela LaFollette
Roxie's Puzzle Adventure
Roxie's Puzzle Adventure is a terrific universal puzzle adventure app for all ages, adapting the richly detailed illustrations of Roxie Munro's previous puzzle app, Roxie's a-MAZE-ing Vacation Adventure, into a jigsaw puzzle that players of all abilities will enjoy. This app consists of a colorful, stylized, and magnificently drawn landscape that is then broken up into 16 different smaller puzzles. I appreciate how up to five players use this app and their game will be saved independently, and how players can choose to break these individual puzzles into a number of puzzle pieces ranging from six chunky pieces to 260 small pieces on the iPad and 130 pieces on the iPhone, giving young children as well as seasoned adults a chance to enjoy this app equally. --Amy Solomon
Banana Kong
In Banana Kong, the players can learn an important lesson: eventually, your possessions and greed turn on you. And the more things you get, the harder they will fall on your head, and no matter how long you run, they will eventually bury you. Unless you have a hog you can ride on. This is where the analogy kind of falls apart for me. --Tony Kuzmin
Dream of Pixels
There's no point beating about the bush when talking about Dream of Pixels. It's Tetris but with a twist. There's no other way to explain it. Dream of Pixels is a puzzle game where you have to place familiar look shapes onto the screen. Unlike the game it clearly derives from, these shapes don't drop down from the top of the screen, so there's no need to shift your shapes from left to right before they hit the bottom. Instead, Dream of Pixels slowly (at first) scrolls the entire screen upwards. Your job is to ensure that no empty spaces make their way to the bottom of the screen. This means you need to use your shapes to ensure that each line is full of blocks. --Matt Parker
Thor: The Dark World is an arcade pseudo beat-em up arcade game that also serves as an official Android companion game to the movie of the same name. The game is nice to look at. Thor's hair has the golden yellow halo effect, and the virtual environment is a fine interpretation of of cinematic imagination. Bright colors, interesting beasts and nicely animated characters rolling to the booming voice of Thorish proclamations. There is a judicious use of color, and while some of the animations are a bit formulaic they are altogether hard not to enjoy. --Tre Lawrence
And finally, this week Pocket Gamer reviewed Blek, Assassin's Creed Pirates, Space Hulk, and The Wolf Among Us, picked the best iOS and Android games of November, tore it up with Touchgrind Skate 2's video upload feature, went hands-on with The Room 2, and put together holiday gift guides for 3DS and Vita. For all that and loads more, Head to Pocket Gamer for their weekly wrap-up.
This Week at 148Apps: November 4-8, 2013
Posted by Chris Kirby on November 9th, 2013
Shiny Happy App Reviews
The App Store can be a daunting place. What to try? What to buy? How do you know? Thank goodness the review team at 148Apps is here to save the day. We sort through the chaos and find the apps you're looking for. The ones we love become Editor's Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.
Sid Meier's Ace Patrol: Pacific Skies
The great strategy of Sid Meier's Ace Patrol returns with Sid Meier's Ace Patrol: Pacific Skies. It's set during World War II; where players have the choice to play as the US Navy, US Army, Imperial Japanese Navy, and Imperial Japanese Army. It certainly has a familiar presentation for those who played the original, but it's also more polished and enhanced. The mission set-up is different as players are given one mission instead of a choice between three. I also find the visuals to be more polished and likable, but that's probably because I love the old warbirds. --Andrew Stevens
Rayman Fiesta Run
Rayman Fiesta Run is the sequel to Rayman Jungle Run, Ubisoft's mobile version of their Rayman revival series, taking the form of a level-based auto-runner. Rayman Fiesta Run really only serves as an iteration on the previous one, but more of the familiar excellent gameplay and an improved level structure make this a better game. Players control the jumps and punches of Rayman, who can't stop running for reasons both justified and unjustified depending on the level, trying to collect Lums and just get to the end of each level in however many pieces is optimal for Rayman because he has invisible limbs. Levels, which take on many forms from horizontal platforming to back-and-forth ascents – with the occasional wall-running and jumping, too – are challenging due to the timing needed to succeed and survive the various hazards. --Carter Dotson
Tiny Death Star
Tiny Death Star is one of those ideas that's absolutely brilliant: take Tiny Tower and put it in the Star Wars universe, having players build a Death Star instead of a non-descript tower. Oh, and the bitizens are all Star Wars characters. If that sounds appealing, then go download Tiny Death Star. It really isn't too much different from the original Tiny Tower, the game where players earn money by stocking floors of a tower that sell different items, building new stores and residential floors for new people to move in to. Managing where bitizens work is important because they're more efficient at certain floor types. This whole process continues until one's tower is as high as players want it to be. It's just all decked out with Star Wars characters and themes this time. --Carter Dotson
Hipster CEO
Let's get this reviewing cliche out of the way: Hipster CEO is an acquired taste. It sounds like an excuse to basically say "Some will like it, some will hate it," but it's remarkably true in the case of this game. Unlike so many other titles on the App Store, Hipster CEO doesn't mollycoddle its players. There's a gameplay guide rather than a comprehensive tutorial, but even that isn't as useful as simply giving the game a shot and gradually figuring things out. It'll be rewarding, but it will take patience for those who want to succeed. Occasional moments of being crash-prone can irritate, too. --Jennifer Allen
Sorcery! 2
Bigger, better, stronger. That sums up Sorcery! 2, the sequel to the rather great Sorcery!. Feeling substantially weightier than its predecessor, much like the book it's based on, Sorcery! 2 is a veritable bargain even despite its premium price tag. It's been promised that there are over 300,000 words to it with more than 10,000 choices. I have no reason to doubt such a claim as there are plenty of hours of content here. Continuing from its predecessor, it's not essential to have a save file at the ready but I'd recommend it, purely to carry on the storyline. Players explore Khare: the Cityport of Traps, and it's a huge city indeed, as they attempt to move forward in their quest, potentially overthrow the city port's council, and more. I'm grateful that Sorcery! 2 has such an extensive backtracking feature as there really is a lot that can be done here. --Jennifer Allen
ProCam 2
ProCam 2 is the kind of photography app that should, theoretically, mean that no other photography app is really needed. While some might find themselves keen to stick to an app they're more used to, or with a slightly different look, ProCam 2 covers all the bases meaning that there really isn't a need to do so. I'm assuming the developers wrote up a list of requirements for a good quality photography app, then kept working until every single one had been included. I'm struggling to think of anything that could have been missed. --Jennifer Allen
Dot.Stop.Run
Dot.Stop.Run is a pretty eye-catching runner, but how does it play? Players control Dot, an enigmatic female as she runs along a landscape littered with hazards, such as pits, falling blocks and moving platforms. Using well timed jumps, the player must guide Dot through each level. Dot.Stop.Run has the bare vestiges of a story. Dot has escaped from the unseen system and now runs through an endless binary domain that changes constantly to recapture her. Only by making her way safely through the binary domain can the true power of Dot be unleashed. This story doesn't really make an appearance in game, but at least it sets the tone for the trippy gameplay to follow. --Allan Curtis
Lost Chapters HD
There has to be some science behind the way certain games force you to stop playing and instead 'come back later'. I'll happily admit I'm no expert in the economics of designing free-to-play games, but I always thought turning people away was a dangerous idea. They just might not come back. It's with this in mind that we talk about Lost Chapters HD. It's a game all about exploration of an island, completing tasks to unlock new buildings and discovering treasure along the way. --Matt Parker
Wake the Cat
Cats. Lovable bundles of fur or feline freeloaders? How you feel about cats will determine how you want to look at this game. LIKE CATS: Wake the Cat is a puzzle game where you gently roll a ball of yarn towards a sleeping kitty so that you may wake them from their peaceful slumber and play with them. HATE CATS: Wake the Cat is a puzzle game where you launch a ball of yarn (maybe with a rock in the middle of it) so that you stir the cat from its unearned slumber. Maybe to then throw the cat out of the house. I don't know. --Matt Parker
And finally, this week Pocket Gamer picked the best iOS and Android games of October, reviewed Rayman Fiesta Run, provided some top tips for Tiny Death Star, and followed the saga of an indie developer who got rejected from the App Store... twice. Check out the Pocket Gamer weekly wrap-up right now!
This Week at 148Apps: September 16-20, 2013
Posted by Chris Kirby on September 21st, 2013
New iPhone? New apps? You Need Our Know-How!
Each week brings with it a wealth of new apps, but, we'll admit, some weeks are just more exciting than others. Such is the case with this week, with its iPhone 5s and 5c announcements coupled with the long-awaited release of iOS 7. Be sure to catch up on our continuous coverage by checking in at our iOS 7 hub. And if you want more app reviews than you can shake a stick at, be sure to hit our Reviews Archive.
Diptic PDQ
Conveniently fitting into the iOS 7 aesthetic that we're all growing to quite like, Diptic PDQ lives up to its name by being a Pretty Dang Quick photo collage creation app. It'll prove immensely useful to those who want to create a collage out of their photos and don't have much time to do so. Distinctly speedy to use, Diptic PDQ dispenses with any bells and whistles that really aren't needed; immediately requesting the photos that the user wants to import (as well as offering options to take images directly through the iOS device's camera). Users are then able to drag and drop the photos into their respective places on the layout. There are 35 layouts in all, and each are the kind of template that one would actually use rather than the kind that are too wacky to be practical. --Jennifer Allen
Angry Birds Star Wars II
There once was a man named George Lucas who decided he wasn't prosperous enough. In search of never-ending wealth, he released three new films in his storied Star Wars franchise. After eventually completing his quest for riches and fortune, Lucas licensed out the rights for his films to Rovio, the brains behind the Angry Birds franchise. And thus a glorious gaming baby was born in the form of Angry Birds Star Wars II. Can this entry make just as big of a splash as the first installment, or have the days of Force-wielding fowl long since passed? Marketing professionals go an entire lifetime dreaming of working with a single brand that even remotely has the clout of a singular Star Wars or Angry Birds. Melding these two juggernauts together is a cross-promotional fantasy that has probably sold an iOS game or two… million. Taking a whack at the more recent trilogy is the aim of the sequel and this time around Rovio has ambitions of pulling out all of the stops. --Blake Grundman
Previously quite the hit for iPad-owning reading fans, Marvin has made its way to the iPhone ably demonstrating just what a great eBook reader the device can be. For those who enjoy reading on the move, Marvin should be a firm choice for a while to come. The app is immediately simple to use. Relying upon DRM-free EPUB books, it comes with a selection of great classics such as "The Picture of Dorian Gray," "Crime and Punishment," and many more. Importing others is just as simple, done via iTunes, Dropbox, or a Calibre plugin. Tutorials for doing such things are located via Safari rather than built into the app, but fortunately it's all quite straightforward. --Jennifer Allen
Double Dragon celebrated its 25th anniversary with an updated iPhone version, but has it managed to hold on to everything that has made it such a legendary franchise in the process? I was happy to see that the classic visuals, 80′s soundtrack, and damsel-in-distress story were all still present and cheesier than ever before. In terms of the game screen, the amount of buttons is deceptively simple. Although there may only be one directional button and four attack buttons there is an impressive array of moves available as laid out in the command list. Uppercuts, flying knees, head-butts, and special attacks all go towards keeping gameplay varied and particularly challenging to master (especially when it comes to initiating juggling). Let's not forget the infamous weapons either. Barrels, whips, and steel pipes are all available to pick up and wield against the never-ending parade of thugs. --Lee Hamlet
A lot of games find it hard to stick to one 'type' nowadays. It seems that every game is of type X though has Y components. It's not enough to find one solid game mechanic, it seems the trick is to mix several together. Sometimes it works and sometimes it doesn't. I'm happy to say that Monster Match's attempt at mixing Pokemon and Connect 4 has worked a charm. The premise, as with most good games, is simple. You have a board which is full of coloured gems. You need to swipe at these gems connecting 2 or more of the same color. The more you connect, the better. Better how? Let me explain. --Matt Parker
Quad Drawer
The past few renditions of the Android devices have had a lot more memory to store apps. The problem is, we can add more stuff to the phone because we have more space, so we do. When we have a hundred or more apps on our devices, it can take some time to find the right app to open. Quad Drawer is a great solution for most people to help find apps faster. After it's downloaded, Quad Drawer will run a check to find all of the apps on the device. Once it does, finding an app is super easy. The apps are found by simply typing in the name of the application. While this may sound pretty simple, the majority of phones and other Android devices out there do not have a feature like this. --Trevor Dobrygoski
Infectonator Hot Chase
Infectonator Hot Chase has a tough legacy to follow. The original Infectonator was an insane stew with zombies, tactics, humor and originality. This game only has zombies. Being worse than Infectonator still counts as a praise, although I'd much rather have original gameplay extended. But oh, well, maybe we'll see that later. Infectonator Hot Chase is still fun, though. If you played Dead Ahead, then it's easy to understand the concept of this game: it's the same as Dead Ahead, but the heroes are zombies, not the survivals. The main zombie is running constantly to the right, just as the still-surviving humans do. He is also steering automatically to the bottom of the road, while pressing at the screen makes him strafe to the top. The player's task is to "catch" the humans as the main zombie runs past them, and infect them. The freshly-infected start running alongside the main zombie, and help infect more people, or pick up gold and power-ups. The zombie slows and loses health over time, both of which can be replenished by eating people, or picking power-ups. When the main zombie dies, the gold he picked up is added to the bank, and can be spent to upgrade himself, or special mutations that temporarily imbue him with new powers. --Tony Kuzmin
And finally, this week Pocket Gamer reviews Infinity Blade III and Angry Birds Star Wars II, charts the history of Grand Theft Auto on handhelds, goes hands-on with Pokemon X & Y, investigates FIFA 14's in-app purchases, and celebrates iOS 7's best and hidden features. Check out the Pocket Gamer Weekly Wrap-Up for all of this and more.
This Week at 148Apps: August 19-23, 2013
Posted by Chris Kirby on August 24th, 2013
Apps Are Us
How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor's Choice, standing out above the many good apps and games with something just a little bit more to offer. Take a look at what we've been up to this week, and find even more in our Reviews Archive.
Zombies and video games go great together. We tend to forget this, especially as zombies in general become increasingly played out, but it's a fact regardless. While Zombies Ate My Friends is no The Walking Dead, or Zombies Ate My Neighbors for that matter, it still showcases why this combination is so strong in the first place. As a zombie apocalypse tears through the town of Festerville, players loot and scavenge just to survive. However, since this is an RPG, that is only the beginning of the lengthy, 8-episode story. Throughout their quests, players will reconstruct helicopters, recruit new survivors into their camp, and desperately search for cures for their infected teammates. Sharp writing keeps even the grind-heaviest missions from getting stale. Complimenting that is the excellent art style best described as "Scott Pilgrim" but without the video game aesthetic. Raiders, boss zombies, and other characters have big, expressive, chibi cartoon heads and fluid animations that energize the presentation. Meanwhile dark, moody colors and macabre background details like "Murphy's Law Office" constantly reinforce the funny yet bleak tone. --Jordan Minor
Cloud Spin
Cloud Spin is a quite gorgeous game to look at. Never skipping a beat visually, it uses the Unreal Engine well to provide a fast-paced and enjoyable racing game like few others already out there. Do be aware of slightly flaky controls, though. Keeping it relatively simple, Cloud Spin offers a delightfully uncluttered interface. Straightforward instructions early on provide everything one needs to know. Flying around the screen is just a matter of swiping a finger in the relevant direction. Holding a second finger to the screen gives the player a speed boost, and that's pretty much all that needs to be taught. Then it's just a matter of gliding around each arena, collecting stars, dodging obstacles, and hoping to gain a precious medal at the end. --Jennifer Allen
Donna, Manage Your Day
Donna, Manage Your Day is an app that's designed to get its users to their scheduled appointments and events on-time in an intelligent way, but it's definitely not flawless. Donna links in to contacts and calendars; automatically adding events scheduled for the next 3 days and letting users specify where they are and how to get to them. By default only one calendar is added, but the settings offer ways to toggle other calendars on the device. Users can specify in the settings their home and work locations, as well as handy shortcuts for common starting and stopping points. Destinations can be searched for by address and venue name. When getting directions, users can specify which transportation method they're going to use – perfect for those in big cities who might switch between walking, public transit, a bike, and/or car as necessary. It also shows the weather! Then, when it's nearing time to leave, a notification pops up to head out. --Carter Dotson
Bramble Berry Tales: The Story of Kalkalih
Bramble Berry Tales – The Story of Kalkalih is an important interactive storybook app as it incorporates the oral histories of Canadian indigenous people of many, many generations past. An app of undeniably high quality, I enjoy the palette of warm earth tones and stylized animation that include interactive hot spots that one can trigger with a swipe or a tap, as well as how the words to this story are highlighted when read by optional narration; always a nice touch. This tale is a story within a story. First, siblings Lily and Thomas get dropped off to spend time at their Kookum and Mooshum's house, which is Squamish for grandmother and grandfather. Lily can be a handful, however, as she is too excited to stay in her bed at night, sneaking into the kitchen to help herself to next morning's homemade jam, and even turning on the radio and waking up the others who are sleeping. --Amy Solomon
Asphalt 8: Airborne
Gameloft's Asphalt series returns to take arcade racing pleasantries to a new height. Asphalt 8: Airborne features everything players are familiar with, especially the vehicle handling during each race. There are numerous cars to purchase and upgrade, and multiple objectives to accomplish besides the typical potential three star earnings by placing in the top 3. However, what it really brings to the table – besides an overhaul of the user interface and graphics, which look nice – is a new way to launch vehicles in the air while performing stunts. Airborne. That's the key word in the title and the main focus in the game, and it elevates the entertainment that it provides by letting players watch their vehicles go flying across the screen. Plus it's pretty awesome when the boost is activated and players come crashing down on top of other vehicles for a takedown. I've always had great fun with arcade racers and enjoyed the previous Asphalt entries, but something as simple as adding ramps and a few stunts to the action has really taken this series in a new direction. Up! --Andrew Stevens
Mynd Calendar
The App Store is flooded with productivity apps and calendars, but each of them is a little bit different from the rest. Mynd Calendar is trying to break away from the mold by presenting users with a smart calendar that doesn't just record things but helps users do them. It's easy to get started. With the user's permission, Mynd asks to integrate with any calendars, add contacts, use location services, and send push notifications. With just a few quick taps and some edits in the Settings menu, users are ready to use Mynd to help them get through their daily tasks. --Angela LaFollette
Timeline WWI
Much like Timeline Civil War, Timeline WW1 is a fantastic resource of information for those interested in certain periods of history. Capturing the essence of the battles involved, as well as how the Great War affected the people wrapped up in it, Timeline WW1 is both a fascinating and bleak reminder of what our ancestors struggled through. The interface is much like Timeline Civil War; proving immensely simple to browse through for young and old alike. Using a multitude of different types of media users can read through the interactive timeline to gain snippets of information on each event, while also choosing to delve further in and discover pertinent facts through video, audio, and photography. With 500 images and over 100 film clips and newsreels to explore, there are hours upon hours of content here. --Jennifer Allen
Fleet Combat
Tower defense in a new, sea-bound world is the name of the game in Fleet Combat. This adventure is set on the high seas, and I admit that I did not mind the intro backstory: no zombies in this apocalypse; just good old Mother Nature in the form of engulfing sea levels. The resulting disaster leads to a restructuring of power, and our game story revolves around resistance against invading enemy forces. The game developer was prudent enough to put in an interactive tutorial, which helps explain the game "pieces" and general strategy. The defending pieces will be familiar to US Navy aficionados, taking the form of different types of warships (the whole setup when looking at the ships is somewhat reminiscent of Battleship, but I digress). --Tre Lawrence
Fantashooting
Some titles don't really need explaining. Some games just simply throw you into the action and give you the experience you're after right out of the gate. Fantashooting is one of those games and, following its example, I'm going to get right on with the review. Fantashooting is a 'dual-joystick' shooter where instead of joysticks you use the touchscreen. Most of you will know how this works, but for those that don't be aware that there are two on-screen 'joysticks' that you move around by touching the screen. One joystick moves the character and the other shoots a weapon or throws a magic spell. Shooting at what and magic spells at who? Well, quite simply, you're killing monsters. A lot of them. Fantashooting is simply a wave survival game where you aim to kill as many monsters as you can before being killed yourself. The more you kill, the more money and points you get. Some of you may have guessed this already – the money and points can be spent on upgrading your character. --Matt Parker
KungFu Quest: The Jade Tower
I am an old timer. I used to go to the 7-eleven and pump all of my paper route money into the arcade games. Usually there was to of them so there was some choice. KungFu Quest : The Jade Tower reminds me of an old game I used to play there, so I was excited to do this review. The tutorial dojo is a good place to get and idea of how KungFu Quest : The Jade Tower is played. The side scrolling method of game play helps eliminate the need for an on-screen D-pad. I was glad about that because I am not a fan of those. Instead, on the bottom left side of the screen, there are left and a right arrows that work well. On the bottom right side of the screen are the attack buttons. The action button will punch and kick, the other is to jump. --Trevor Dobrygoski
Game development is a fickle business. One day a studio is the talk of the industry and the next it's scrambling to save face. Rarely is a team able to attain success and remain a darling of both the press and gamers alike. PopCap is one of the exceptions to the rule that somehow manage to impress, no matter what the obstacle. Their newest offering, Plants vs. Zombies 2, could put all of their hard-earned credibility on the chopping block by opting to implement a free-to-play monetization structure. Does the freemium model suit the franchise, or is this an unnecessary stir of the pot? --Blake Grundman
Notograph
A new app has landed that is simple yet amazing. Notograph is essentially a way to take notes with photographs. It allows users to capture photos of things that they need to remember, and it stores them in a separate location so users don't fill up their Camera Roll or Photo Stream with pictures that get in the way of their memories. Every time Notograph is opened, it takes users straight to the live camera. It's designed for quick captures so there's no messing around with features that aren't needed. Just tap on the big yellow button to capture. Next to the capture button, users can turn the flash on or off, alternate between the front and back cameras, and view a list of captured pictures. --Angela LaFollette
TeeVee 2
There are a lot of good TV shows out there nowadays to keep track of. Sure, there are a lot of terrible TV to keep track of too, and TeeVee 2 doesn't discriminate. It just wants to serve as a quick way to track TV shows and see when they're coming on next. Just search for a show in a widely-available database, and it will be added to the list left under three categories: "upcoming" for shows that have scheduled upcoming episodes, "announced" for shows that are still airing but don't have future episodes scheduled yet, and the "dead" section serves as a painful reminder that America rejected the witty antics of Happy Endings. America, for shame. --Carter Dotson
Mickey Mouse Clubhouse Paint and Play HD
Mickey Mouse Clubhouse Paint and Play HD is a unique and fun coloring book app that helps children explore 2D and 3D animation. An iPhone version of this app is also available. This application consists of the classic Disney characters Mickey and Minnie Mouse who star in three separate areas of this app, each including various objects which can be painted. When this app opens up for the first time, children will notice three rooms from the Mickey Mouse Clubhouse – starkly white and without color yet nicely decorated with many props and other objects that one would expect from fully furnished rooms as well as an outdoor scene. These areas – the living room, kitchen, and garden – each include many details that one would expect; be it easy chair or shelf, counter or cupboard, trees and flowers – all in need of some creative color. One can even add personal touches to Mickey and Minnie as well – a nice feature that I really enjoy. --Amy Solomon
ScribbleMix
Taking plenty of inspiration from last year's social gaming phenomenon, Draw Something, ScribbleMix is a fun re-imagining of the popular format with just enough to make it seem different. This time round, players must draw an entire phrase rather than one word. It makes a significant difference, too, both in terms of challenge and in terms of entertainment value. Rather than simply drawing a cheerleader, one might have to draw a cheerleader dancing in the sea for instance. As the Disney name is strongly attached here, there are Disney themed moments, too, such as my favorite: Iron Man bouncing in a desert. Plenty of categories are available so it's convenient to be able to use some of the in-app currency to either re-spin for another shot, or choose a different category. --Jennifer Allen
After the Gods-An Augmented Reality God Game
Sometimes you'll come across a game that deserves and needs to be looked at differently. To give After the Gods a score out of ten would be missing the point and would stop discussion before it even began. Why is this? Because, quite simply, After the Gods isn't a particularly good game. It consists of a fairly basic premise that's easy to achieve. You have to tap on different statues to activate them and then move your camera around to call upon the selected God's power. Rain, wind and the power over light are all combined to complete a couple of different objectives. For to get flowers to grow, you need it to be raining and sunny. After a couple of these 'objectives', the game's over. 6 out of ten. --Matt Parker
Gurk III-The 8-Bit RPG
I wanted to start this review by saying how Gurk was an old-school RPG from the olden days, but quick Googling turned up the fact that there was no such thing, and my memory is playing tricks on me. Well, how about that. It's actually quite a modern-day RPG that was simply made to look like it's a clone of an old-school game. Still, it doesn't mean that the game is in any way bad. Conversely, it's one of the most absorbing role-playing games on the mobiles, and it manages to be like that with only a handful of pixels and colors to spare. In Gurk III, three heroes, a mage, a warrior, and an archer, have to travel across lands and dungeons, eradicating all enemies that are all too eager to munch on their squishy human faces. They are represented by a single icon on the global map, but when encountering an enemy, the map will zoom up on them, and they will fight the enemies in a turn-based battle mode. As in all the other RPGs, there are tons of items to find, and tons of gold to collect. --Tony Kuzmin
QbQbQb
There's a problem with QbQbQb, and so many other puzzle games, from a reviewer's perspective: they are impossible to describe. They look fine and simple, when I play them, but when I have to put them on paper – it was easier to describe my feelings to a girl I liked in fifth grade, and get a lifetime of shame, than to explain this stuff. Although QbQbQb is difficult to understand from the screenshots, or my ramblings, it's actually very simple to play. That said, it's not easy – and it's a great combination. Simple to learn, impossible to master. The challenge comes from the twisted way the game looks. It's a Tetris-esque match-something arcade, but instead of giving a traditional flat surface to throw the incoming bricks on, QbQbQb opts for a circular one. To put it simply: there are various shapes, falling onto a planet from all angles, and the player needs to rotate the planet around its axis, to put them in the required places on top of it. The planet only rotates by 30-degree angles, so there are 12 possible positions the pieces are coming from, and can be placed on, which makes it a bit more manageable. But still difficult to wrap the head around, in the heat of the action. --Tony Kuzmin
This Week at 148Apps: August 5-9, 2013
Expert App Reviews
Yet another week has passed, and that means the 148Apps reviewers have combed through the vast numbers of new apps out there in hopes of reviewing the latest and greatest. The ones we love become Editor's Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
My.Shopping
Offering a quite powerful way in which to organize one's shopping, My.Shopping isn't going to win prizes for simplicity or minimalism, but it might suit those looking for a more complex solution than the usual methods. A cluttered interface introduces proceedings but a clearly laid out plus sign does at least guide users the right way. It's possible to add product names and sellers so they're easier to include in the future, as well as actual shopping lists. Being able to configure sellers accurately to include local area details is a potential option, too. --Jennifer Allen
Disney Animated
Disney animated films are kiiiiinda popular, and have been ever since Snow White was released in 1937. They've been going strong ever since. Countless books both official and not have been published documenting the company's techniques, movies, and so on. However, I don't think any of them, or even all of them put together, hold a candle to Disney Animated. Disney Animated isn't a simple eBook. Oh no. It's an interactive encyclopedia of all fifty-three of Disney's feature length animated films. Ten different chapters explain the history of the animation giant, its methods (past and present), character development, music, and more. Each of these sections explains a core concept and offers up several detailed examples that can be viewed, and often directly interacted with, via a single tap. Curious about Disney's animation techniques over the years? Check out the chapter on Animation and view dozens of samples from Lady and the Tramp, The Lion King, Tangled, and more. Or maybe take a stab at animation itself by doing some simple skeletal adjustments using a model of Vanellope from Wreck-it-Ralph. There's a remarkable amount of information for Disney fans to appreciate here, and a significant portion of it is either animated, interactive, or both. --Rob Rich
Mikey Hooks
Mikey Hooks takes the sublime speed-run platformer Mikey Shorts and adds grappling hooks to it. I love Mikey Shorts and I love grappling hook games. I'm no mathematician (I'm a writer instead) but that adds up to Mikey Hooks being an incredible game. Through 24 story levels and 12 race levels, players must run, jump, and swing their way through levels as quickly as possible. As this is the second game in the series, the training wheels have been taken off: now players have limited health and can die when touching spikes, and there's a lot more freedom in path-taking as the trapped humans aren't in the levels any more. The story levels still have challenges for collecting all the coins (which are used to unlock a wild variety of new disguises) and finding the hidden golden shorts in each level. --Carter Dotson
If you are looking for the best reviews of kids' apps and/or Android apps, just head right over to GiggleApps and AndroidRundown. Here are just some of the reviews these sites served up this week:
GiggleApps
We are happy to announce that all past and future Giggleapps content will now be featured throughout 148Apps. Here's some of what Giggleapps writer Amy Solomon brought to the table this week:
Create & Learn Apptivity Case from Fisher Price
Recently, I have been given the chance to test a new iPad case, the Create & Learn Apptivity Case from Fisher Price. This case is compatible with 1st 2nd and 3rd generation as well as the new iPad, but a camera is needed to access a section of the related application of the same name. I remember when we first got our iPad 3, my husband was intent on encasing our device in something that would be utterly protected from our sometimes irresponsible – if not occasionally downright reckless – five year old boy. Our old case has done the trick as our iPad has never seen any damage, but not without some cost, as my husband announced after some time struggling to get this piece of hardware onto the iPad that he was NEVER, EVER taking this case off, as it was too difficult to do so. Of course, as we had been given the chance by Fisher Price to review not only this iPad case, but two previously reviewed Apptivity play sets as well, it was understood that this case would have to come off, which it did, with a lot of cajoling. --Amy Solomon
Symmetry School
Symmetry School: Learning Geometry is an app for iPad that helps children understand the principles of symmetry in this engrossing interactive app. Both reflective and rotational symmetry are touched upon here as children drag differently colored geometric shapes onto a grid that needs to be filled in accordingly. Three levels of difficulty are included for both the reflective and rotational sections of this app. Children will have the easiest time starting to explore this app with the reflective section as this is symmetry they may find familiar such as in a mirror image, looking at the details of butterfly wings, or creating Rorschach-like art by adding paint to a folded piece of paper and distributing color equally between both halves. --Amy Solomon
Might & Magic: Clash of Heroes
How long should a game last? Are you the type of person that demands 30 hours of gameplay before you'd even consider purchasing a title? Well, Might & Magic: Clash of Heroes has got you covered. This game is huge. Try and bear in mind I'm being quite relative with my usage of the word 'huge'. It's no Skyrim, but for your average Android download, Clash of Heroes contains a campaign that easily clocks in at over 30 hours. Is this a good thing, though? Do we want to grind through 30 hours of Clash of Heroes? It will all come down to how much you enjoy the game's basic structure and combat. Clash of Heroes is a Strategy RPG title. Battles are turn based and at the end of each fight, you'll level up, gain EXP and all sorts of other RPG tropes are thrown in. --Matt Parker
Yes, Rail Rush may induce a double take. In a good way, that is. A decrepit, seemingly endless mine shaft is the scene of this caper; the playing environment is mostly made up of the the running area that this type of running game is known for, but the running path appears as a three-lane rail track that is treacherous in its condition, and the runner is maneuvering a runaway mine cart along the railway. Plenty of obstacles are present, which most of the swipe controls help avoid. Swiping up and down invokes jumping and sucking respectively, while swiping left or right jumps the cart in either direction. This is useful for jumping off of a busted track to a (temporarily) safer one, or for avoiding objects on the tracks. Additionally, there are left and right tilt movements, which are not only effective for avoiding obstacles, but key in collecting gold nuggets, gems and other specials that line the sides of the rails. --Tre Lawrence
Autodesk Homestyler
Some people used to look at me funny when I'd tell them the best bit about playing The Sims wasn't drowning people by removing a simple ladder, but that it was the building and design phase that I spent most time on. There's something about creating your perfect home. Something that The Sims made look so simple and didn't involve a single piece of Ikea flat-packed furniture. Something so easy about it all. It's that same feeling that Autodesk Homestyler also evokes. It's a fairly simple design tool that allows you to place furniture within a preset blank canvas of a room or you can import pictures of your own home. --Matt Parker
This Week at 148Apps: July 22-26, 2013
Posted by Chris Kirby on July 27th, 2013
Your App Experts
Week-in and week-out, the 148Apps reviewers search through the new apps out there, find the good ones, and write about them in depth. The ones we love become Editor's Choice, standing out above the many good apps and games with something just a little bit more to offer. Want to see what we've been up to this week? Take a look below for a sampling of our latest reviews. And if you want more, be sure to hit our Reviews Archive.
A Ride Into The Mountains
Sucker that I am for retro-inspired visuals, I was immediately interested in A Ride into the Mountains. It's not just a visual throwback, however. The fluid animations, beautiful backgrounds, haunting melodies, and simple-yet-complex gameplay come together to make something more than just a retro themed time waster. It's actually pretty special. Zu and his family have protected the land from evil forces for generations. One day the sacred relic keeping it all at bay is stolen, so he jumps onto his horse and sets out to get it back. A Ride into the Mountains is centered around one main gameplay mechanic: firing arrows. Players must tap and drag their finger across the screen to draw back Zu's bow and release to fire, with the time spent drawing determining the shot strength. Little by little more mechanics are introduced – such as tilting the device to move the horse or tapping the screen while drawing back on the bow to focus and slow down time – until eventually it becomes an unexpectedly solid little arcade/action game. --Rob Rich
Sky Gamblers: Cold War
I admit to not having spent much time playing the Sky Gamblers series. I've never been a huge fan of airplane warfare games, and I don't think that the real world is either – has there been an actual aerial dogfight in the past few decades? I hope not, because war is bad! But yet, aerial dogfighting winds up popping up commonly in games. So when duty called, I decided to give Sky Gamblers: Cold War a shot, and I can see the appeal. This is aerial warfare that's got a light learning curve to it. Sky Gamblers: Cold War does the one thing that I think every other online multiplayer game needs to have at their main menu: a quick start button! This promotes quick, casual online play by making it super-simple to jump in. There's still options for creating games (including private matches with Game Center friends), but this subtle little feature goes a long way toward ensuring that people will actually play a game with online multiplayer! I found matches even in the dead of night. --Carter Dotson
Agenda Calendar 4
Keeping a well organized calendar is a crucial part of a good workflow for many, and on the iPhone there are already several great calendar apps available – but is Agenda Calendar 4 different enough to make a splash? I've been using Fantastical for all my calendaring needs over the past few months, but Agenda Calendar 4 has a seriously good chance of becoming my new default. --Ruari O'Gallchoir
Tunnel Trouble
Tunnel Trouble is a creative and fun universal educational app that to children preschool age and above will seem like a simple and interesting game application, with adults all the while appreciating how terrific this app is for teaching problem-solving in a way that is engaging and full of whimsy. Tunnel Trouble allows players to help a chicken run through a series of maze-like tunnels of an underground passageway, in later levels avoiding a monster who needs to be trapped to let this chicken pass by unharmed. Each of the 25 levels includes a cross-section of the tunnel this chicken is trying to run through. This tunnel is actually made up of a series of pieces that each need to connect to allow chicken free access. --Amy Solomon
Play-Doh Create ABCs
PLAY-DOH Create ABCs is a new universal app that allows children to enjoy this popular modeling compound, now 55 years old, on their devices as they also learn their letters. Needless to say, I was interested to see how Play-Doh, which is such a tactile toy, translates into an application. There are three sections to this app with its main area being Write and Craft where children, after choosing from a large variety of Play-Doh colors, can trace each letter with the drag of a finger. --Amy Solomon
Le Vamp
It must be tough being a vampire. You've got a limited time of day in which you can be up and about. You can't check yourself out in the mirror. There's the whole 'having to drink people's blood' thing. It sounds like a right hassle. On top of that, there are some vampires that have the added burden of parenthood, as in Le Vamp. In Le Vamp you take control of a troublesome vampire who's barely out of nappies. Assuming vampires use nappies. This cheeky little terror of the night has decided to skip his bedtime and run amok in what I assume is a village outside of Paris. This hasn't gone unnoticed though, as the petit vampire has managed to upset many French stereotypes meaning an angry mob of farmers, mimes and Napoleon lookalikes will be chasing down our blood-sucking friend. --Matt Parker
Mad Dragon is an interesting side-scrolling runner that features an almost lovable fantasy character. A hitherto sleeping dragon is our angry protagonist. In this side-scroller, action proceeds from left to right, and the enraged dragon possesses an exhaustible set of attributes that assist it in its desire to wreak as much havoc as possible. Wreaking havoc, in this game, mostly refers to destroying as many buildings as possible, while avoiding the bombs that are spread out around the place to stop the dragon. --Tre Lawrence
War. Often we're asked what it's good for and a common response is "nothing". In fact, some have even gone as far to say "absolutely nothing". That none-too-subtle Edwin Starr reference is a heads up that Jungle Heat is a game all about war. A war which takes place in a jungle that happens to be full of oil and gold. The game places you in control over an ever-expanding base that you launch attacks from. You can think of Jungle Heat as a Farmville style game where instead of harvesting crops your training soldiers to go and do battle. It's the training and the battles that make up the two main parts of the game. --Matt Parker


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Beijing Subway Line 2, Beijing Subway System
By CindyUpdate Jan.05.2021
Beijing Subway Line 2, also called the Ring Line, runs the rectangular shape of Beijing's Second Ring Road.
Major Stops on Line 2
Xizhimen (西直门): Jiamao Shopping Center. (Also see the best shopping streets in Beijing.)
Qianmen (前门): Qianmen Street
Yonghegong (雍和宫): Yonghe Lama Temple
Transfer Stations on Line 2
Fuxingmen (复兴门) and Jianguomen (建国门) for Subway Line 1
Xuanwumen (宣武门) and Xizhimen (西直门) for Line 4
Chongwenmen (崇文门) and Yonghegong (雍和宫) for Line 5
Dongzhimen (东直门) and Xizhimen (西直门) for the Airport Express Line and Line 13
Outer Ring (Xizhimen to Jishuitan)
Inner Ring (Jishuitan to Xizhimen)
To Jishuitan
To Gulou Dajie
To Xizhimen
To Chegongzhuang
Xizhimen
05:09 22:14 22:59 05:33 22:41 ----
Chegongzhuang
Fuchengmen
Fuxingmen
Changchunjie
Xuanwumen
Hepingmen
Chongwenmen
Beijing Railway Station
Jianguomen
Chaoyangmen
Dongsishitiao
Dongzhimen
Yonghegong
Andingmen
Gulou Dajie
Jishuitan
05:33 22:55 ---- 05:03 21:55 22:45
Click to enlarge!
Attractions along the Beijing Subway Line 2
Jishuitan Station 积水潭站
The nearby attractions: Jishuitan Lake 积水潭, Guo Shoujing Memorial Hall 郭守敬纪念馆
Jishuitan Station is located beside Jishuitan Lake on the west side of Deshengmen Street 德胜门西大街. The lake and Guo Shoujing Memorial Hall are close to the station. Guo Shoujing was a famous Chinese astronomer and hydrologist in the Yuan Dynasty. There are also many public transportation lines around Jishuitan Station, so it's very convenient to go to Xin Jiekou and Deshengmen from there.
Gulou Street Station 鼓楼大街站
the Bell and Drum Towers
The nearby attractions: the Bell and Drum Towers 钟楼鼓楼, Yandaixie Street 烟袋斜街,Shichahai 什刹海
Gulou Street Station is located in the North Second Ring Road, to the north of the Bell and Drum Towers.
The Bell and Drum Towers are a group of ancient buildings located to the north of Beijing's north-south central axis, being the central point for striking the time in the Yuan, Ming and Qing dynasties.
Shichahai
Shichahai, located to the south-west of the Bell and Drum Towers, is a popular tourist place in Beijing. With so many historical sites, bars and restaurants, it has become a must-see destination for people visiting Beijing.
Andingmen Station 安定门站
The nearby attraction: Ditan Park 地坛公园
Ditan Park
Walk to the north from Andingmen Station, then you will arrive at Ditan (the Temple of Earth), which was the famous garden for sacrificial ceremonies in the Ming and Qing dynasties. Ditan, a solemn and quaint royal temple, was the place where the Chinese Earth God and some other Chinese gods were worshiped by emperors in the Ming and Qing dynasties. It is also the biggest existing temple for sacrificial ceremonies in China. Now there are still many well-preserved Ming and Qing buildings there. During the Spring Festival of each year, a temple fair is held and other cultural activities are displayed in the park.
Yonghegong Station 雍和宫站
The nearby attractions: the Imperial Academy 国子监, the Yonghe Lama Temple 雍和宫,the Confucian Temple 孔庙
The Imperial Academy
The Imperial Academy is located in Andingmen in the Dongcheng District of Beijing. Built in the 10th year of the Dade Period during the Yuan Dynasty, it was the highest educational administration and the highest academy in the country during the Yuan, Ming and Qing dynasties. There are Chinese scholar trees on both sides of the Imperial Academy Street; at the east and west ends, as well as both sides of the front door, of the academy are color-painted decorated archways. It is the only ancient street with four archways left in Beijing.
The Yonghe Lama Temple
The Yonghe Lama Temple, located in the east part of Yonghegong Street, at the north-east corner of the inner city in Dongcheng District of Beijing, is the biggest Lama Buddhist temple in Beijing. It occupies an area of 66,400 square meters and possesses over 1,000 palaces. It was first built in the Kangxi years of the Qing Dynasty, enjoying a history of over 300 years.
The Confucian Temple
The Confucian Temple, located in Guozijian Street of Dongcheng District, was the place to offer sacrifices to Confucius in the Yuan, Ming and Qing dynasties. The Dacheng Palace inside was just the right place for holding sacrificial ceremonies. The ritual and musical instruments are still set out as they originally were in the palace, reproducing the scenes of worshiping Confucius and dancing with music in those years.
Chaoyangmen Station 朝阳门站
The Dongyue Temple
The nearby attraction: the Dongyue Temple 东岳庙
The Dongyue Temple, first built in the 6th year of the Yuanyan Period (1319), is located outside Chanyangmen 朝阳门外. The temple features rich statues of gods and Buddhas, stone tablets and couplets. There are over 3,000 statues in the temple, and all the statues, in different postures and manners, are vivid and lively.
Jianguomen Station 建国门站
The nearby attraction: the Ancient Observatory 古天文台
The Ancient Observatory
The Ancient Observatory in Beijing, located in the south-west corner of Jianguomen, was built in the Zhengtong years of the Ming Dynasty (1436-1450). It is one of the most ancient observatories in the world. Being called "Star Observation Platform" in the Ming Dynasty, it was equipped with abridged armillas, armillary spheres, celestial globes and other large astronomical instruments on the top, and a gnomon and a clepsydra at the bottom. In the Qing Dynasty, it was renamed "The Observatory", and after the Revolution of 1911 it was renamed "The Central Star Observation Platform". It is famous for its perfect buildings, exquisite equipment and long history. Now, it is the location of the Beijing Astronomical Instrument Exhibition Hall.
Qianmen Station 前门站
The nearby attractions: Qianmen Street 前门大街, Qianmen 前门, the Qianmen Old Station 前门老车站
The area around Qianmen Station is a good place to experience the charms of old Beijing. There are the quaint and majestic gates of Zhengyangmen, the Qianmen Old Station buildings in a European style, as well as the Dazhanlan Business Street clustered with many shops of 100-year-old brands.
Besides, visitors can also visit the Badaling Great Wall, the Ming Tombs, the Juyongguan Great Wall and other attractions from there by bus.
Hepingmen Station 和平门站
Liulichang Cultural Street
The nearby attraction: Liulichang Cultural Street 琉璃厂文化街
Liulichang Cultural Street, located outside Hepingmen Street of Beijing, is a famous cultural street in Beijing. It originated from the Qing Dynasty. At that time, the provincial graduates from all over the country who visited the capital for the imperial examination mostly lived there, so there were many shops selling books and writing brushes, ink sticks, paper and inkstones, gradually forming a thick cultural atmosphere. There are a lot of shops selling antiques, calligraphies and paintings now, and most of the foreign visitors will go there.
In addition, the Zhengyici 正乙祠 and Guguang Guild Hall 湖广会馆 which are not far from there are both good places to enjoy the Beijing Opera.
Fuchengmen Station 阜成门站
The nearby attraction: Lu Xun Museum 鲁迅博物馆
Lu Xun Museum
The area around Fuchengmen Station is a business zone with a rich breath of life in Beijing. Lu Xun Museum is located near the station. Lu Xun was China's great littérateur and thinker. Lu Xun Museum was built in 1956, and it has collected over 30,000 cultural objects. Lu Xun's former residence in the museum was designed and built by Lu Xun himself in 1924 and has been well preserved.
Back to Beijing Subway
Beijing Travel Guide How to Plan a Beijing Layover Day Tour
Beijing Travel Guide Top 6 Things to Do in Hutong
Beijing Travel Guide Beijing's Best Business Hotels

redpajama_set_name: RedPajamaCommonCrawl


AMP Electric Vehicles, an electric drive motor vehicle manufacturer, and Navistar International Corp., a holding company whose wholly owned subsidiaries and affiliates produce commercial and military trucks, jointly announced the successful initial testing of an all-electric 1,000 cubic foot step van as the first fruits of their development agreement.
The electric vehicles built under this agreement are designed for 100 miles of range on a single charge and have a maximum gross vehicle weight of 19,500 lbs. The electrification architecture is based on the AMP platform, and has been engineered to be suitable for both re-powering of existing diesel vehicles in a fleet as well as new vehicles that may be ordered by fleets in the future.
"With the ever-rising diesel prices, powering heavy-duty commercial vehicles to be all-electric is a solution for today," said Steve Burns, AMP CEO.


text:
Kaivannonsaari kan syfta på följande platser:

Finland

 Kaivannonsaari (ö i Kajanaland),
 Kaivannonsaari (ö i Södra Savolax, S:t Michel),
 Kaivannonsaari (ö i Norra Savolax, Inre Savolax),
 Kaivannonsaari (ö i Norra Savolax, Nordöstra Savolax),
 Kaivannonsaari (ö i Södra Savolax, Nyslott),

Robotskapade Finlandförgreningar

redpajama_set_name: RedPajamaWikipedia


text:
The Philippines: Pioneering the Tobacco Endgame
Posted on January 13, 2020 by BMJ
Kathleen de Leon and Jacky T Sarita
In global tobacco control, the Philippines is known as a particularly challenging environment due to long-standing tobacco industry influence. Over 15 years ago, it was termed the "strongest tobacco lobby in Asia". The 2019 Southeast Asia Tobacco Industry Interference Index ranked the Philippines fifth among nine nations in the region; however it was one of only two countries where tobacco industry interference has increased every year since the first index published in 2015. Despite this, it appears the tide has begun to turn. Progress made despite such unlikely odds may offer valuable lessons elsewhere as tobacco control progresses toward an endgame paradigm.
Balanga City in Bataan province has positioned itself as a leader of advancing the tobacco endgame through the passage of two policies.
In March 2016 policy makers passed City Ordinance No. 09 of 2016, which amended the Comprehensive No Smoking Ordinance (CNSO) of Balanga City to ban the sale, distribution, use, advertising and promotion of tobacco products and/or Electronic Nicotine Delivery Systems (ENDS) within three kilometers of the university town. The affected areas include 95% of Balanga City, essentially resulting in a complete ban.
In September 2016, policy makers passed The Tobacco Free Generation (TFG) End Game Strategy Ordinance of Balanga City, Bataan. This policy banned sale and use of all tobacco products and ENDS for those born on or after January 1, 2000, thereby creating a tobacco-free generation. This feat was with support from Dr. Koong Heng Neng, the founding director of Tobacco Free Generation International. Accompanied by youth with experience supporting TFG in Singapore, Dr. Koong engaged the youth of Balanga City and rallied support for TFG. In passing the TFG ordinance, Balanga City became the first in the world to actualize the TFG idea first proposed by Khoo et all in 2010 and detailed by Berrick in 2013 through policy, an unprecedented advancement towards the tobacco endgame in the Philippines.
Legal Challenges
It did not take long for the Philippine Tobacco Institute (PTI), a tobacco industry trade organization, to take action against Balanga City. On July 21, 2017, PTI filed a Petition for Prohibition against Balanga City on the grounds of preemption, alleging prohibitions delineated in the CNSO supersede and therefore violate national regulations established by the Tobacco Regulation Act of 2003.
The following year, as the first of the tobacco-free generation of Balanga City turned 18 and were of legal age, PTI filed a Petition for Declaratory Relief against the city's TFG policy on similar grounds. The petition asserted the TFG policy superseded the national Tobacco Regulation Act of 2003 by banning the sale, use, and distribution of tobacco products and ENDS to adults, all of which are permitted under national policy.
In response to these challenges, Balanga City has argued that according to national law or the Local Government Code of the Philippines of 1991, it is within local government's rights to govern as they see fit for the purposes of the general welfare of their constituents. They also argue that as a party to the WHO Framework Convention on Tobacco Control (FCTC), the Philippines is beholden to the FCTC rather than national policy alone. Since both the CNSO and TFG policies of Balanga City follow directives of the FCTC, it is within the city's right to implement both policies.
Currently, the lower courts have ruled in favor of the PTI. Balanga City is contemplating exploring legal remedies to defend its local autonomy to develop public health policies promoting general welfare.
Despite these challenges and limited resources, Balanga City has pushed forward implementing both policies with sustained public support. Since the lawsuits, Balanga City has also passed new legislation, The New Comprehensive Tobacco and Nicotine Regulation for the Protection of Health And Welfare Ordinance of Balanga City, which consolidates CNSO and TFG regulations. At the time of publication, PTI has not yet filed suit against the New Comprehensive Policy. Policy makers from Balanga City have also begun collaborating with those of Bataan province to establish stricter, more uniform policies across the province.
Global Implications
As both lawsuits progress through the Philippine judicial system, they inch closer toward the Philippine Supreme Court. The outcome of both cases carries substantial implications for the future of tobacco control and the endgame paradigm.
At stake are the issues of preemption and the question of local government autonomy to pass and implement policies such as TFG, which are critical to advancing a tobacco endgame paradigm in the Philippines. If the CNSO and TFG policies of Balanga City are deemed unconstitutional on the basis of preemption, similar local tobacco control policies such as that advanced by President Rodrigo Duterte as mayor of Davao City would also be unconstitutional. If the court rules in favor of Balanga City, however, such policies would be allowed to stand. In accordance with the city's defense, the FCTC would also be acknowledged as the basis of tobacco control policy in the Philippines.
Kathleen de Leon is a doctoral nursing health policy student at the University of California, San Francisco. Attorney Jacky Sarita is the Managing Director of HealthJustice Philippines.
End Game, Framework Convention on Tobacco Control, Legal challenges, Legislation and Policy, Philippines, Smoke-free public spaces, Tobacco Free Generation, Tobacco Industry
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Join us under the stars for an out-of-this-world film experience featuring sci-fi cinema inspired by the work of Ken Grimes! Grimes is an American artist whose work explores themes of outer space, extraterrestrial life, and UFO conspiracy theories. His upcoming Field Station exhibition will be on view at the MSU Broad from Dec. 8, 2018 – Feb. 3, 2019.
Doors open at 7:30pm—come early and grab a spot on the lawn! Films start at 8pm. Held outside in the MSU Broad sculpture garden.
Broad Underground is an ongoing collaboration between the MSU Broad, Film Studies program, and Department of English at MSU. This year's partnering venue is The Robin Theatre in REO Town. Special thanks to the Lansing Public Media Center for their continued support.
Craig Baldwin, Tribulation 99: Alien Anomalies Under America (still), 1992.