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HomeFeaturesBlackfoot Gypsies
Blackfoot Gypsies
September 11, 2015 Randy Fox Features
As Matthew Paige, lead singer and guitarist for Blackfoot Gypsies, recalls, the band's first album, 2012's On the Loose, was the result of classic DIY spirit and led to an unintentional altered state.
"At that point, everything we were doing was self-financed," Paige explains. "We couldn't afford to print covers for the LPs, so we made a stencil out of an old, plastic, water bed sheet and spray-painted the covers. We were set up in an unventilated attic and ended up getting violently high from the fumes. Even after they were dry, the covers would stick together and you had to peel them apart to sell one."
Three years later, Blackfoot Gypsies' live performances are inducing pure rock & roll highs in audiences, without the aid of inhalants. While the sonic highway they're burning rubber on has been traveled by an endless variety of rock bands, there's no denying that Blackfoot Gypsies are leaving their own personal tire tracks on that road, and seeing them tear by is sure to inspire white-knuckled excitement.
With the release of their new album, Handle It, on Nashville-based indie label Plowboy Records, Blackfoot Gypsies are hitting the touring circuit hard and winning fans the old-fashioned way — one sweaty, full-throttle, live performance at a time.
The onstage chemistry of the band was not instantaneous. The Gypsies' brew of roots rock has been simmering slowly, beginning, like so many Nashville tales, with a move to the
Music City.
"In 2010, I moved to Nashville from Oregon," Paige says. "I'd been in bands since my teenaged years, and I really liked old school country music and blues. I definitely wanted to start a band and advertised for a drummer. I got responses from three other people who were really ridiculous, and then Zach showed up."
Nashville native Zach Murphy played drums in various bands before hooking up with Paige.
Although the original plan didn't specifically call for the band to be a two-piece combo, the two young musicians were soon rockin' it as a duo.
"We needed to start playing shows," Murphy says, "and we didn't have the right people, so we just went out and did it."
"We were doing just what we wanted to do," Paige says. "But making enough noise to fill out the sound was a challenge. I started playing through two amps, and I played in open tunings almost all the time because you can hit all the strings and make the
most sound."
The pair spent the next two years building their reputation through raucous live performances and two self-released EPs, Blackfoot Gypsies (2010) and Dandee Cheeseball (2011). While adding extra members or seeking a record deal may have made their path easier, Paige and Murphy preferred doing what seemed right at the time.
The hand-to-mouth career arc of the band found its ultimate expression with the release of their first LP in 2012, On the Loose. After self-financing the recording of the album, Paige and Murphy found that the money had run out on the verge of the record's release.
"The records were sitting at the pressing plant for a month or two," Murphy says. "We thought we were going to have to do a Kickstarter just to get them. But we had prereleased it online, and somehow we got hooked up with an app called Band of the Day. A lot of people in Spain ended up downloading it because of the recommendation. We were totally like, 'Where is this coming from?' We suddenly had $5 in our account and then $800 dollars, and it was like, 'Thank you, Spain!' "
More hard touring followed on the heels of the album's release. But after three years of bashing it out with just guitar and drums, Paige and Murphy felt it was time to expand the lineup.
"There's really only so much you can do with a two-piece," Murphy says. "We had to be either super quiet or super loud. You have to do everything in extreme. For some people I think we were too much for them — just a violent onslaught of noise."
"We wanted to expand musically," Paige says. "We tried to do our best, creating a full spectrum of sound. But when Dylan and Ollie Dogg joined, the sound really
started melding."
As if the universe was telling Paige and Murphy the time was right, both new members arrived within weeks of each other. "I played a couple of shows with them without Ollie Dogg," bass player Dylan Whitlow says, "and then he played a couple with them without me, and then we all just
came together."
Originally from Gettysburg, Pa., Whitlow began playing music when he was 11. After moving to Nashville, he played in several bands and had crossed paths with Paige and Murphy before signing on with Blackfoot Gypsies in the fall of 2013.
"I'd been playing guitar for about five years," Whitlow says. "So I hadn't played bass in a while, and it's really my favorite instrument. I had gotten to know Matthew and Zach from playing around town. One day, Matthew said he wanted to add a bass player, and I said, 'I'll do it!' "
For harmonica player Oliver "Ollie Dogg" Horton, joining a band was a new experience. "I was raised in Nashville," he says. "Growing up, I always wanted to play some kind of instrument, but I couldn't afford it. When I was 16, a girlfriend gave me a harmonica. I taught myself how to play, and I started jamming around town with other people, but I had never joined a band."
A gig at the Marathon Music Works led to Paige and Murphy meeting Horton's cousin, who was working at the event. "He told them about me," Horton says. "I met them a couple of weeks later, and played with them at The 5 Spot. They just let me be loose. That's how I like to play — loose — just take it and make it work. I've been playing with them ever since."
Although Whitlow and Horton were both natural fits, adjusting to the expanded lineup took some effort. "For three years we had trained ourselves to create all of the sound," Paige says. "We had to learn how to share and make it more powerful as a unit, rather than just filling the void. We had to learn how to create space for the other guys."
With the full lineup in place, the band began recording a new album on the classic analog equipment at Fry Pharmacy Recording in Old Hickory. With studio co-owner and house engineer Scott McEwen behind the board, and Kevin Lennon as producer, the band laid down 10 tracks of butt-shakin' country blues rock. With confidence in what they had accomplished, the group decided to shop the album to labels, rather than going for the DIY spray-paint route.
"We got introduced to Shannon Pollard at Plowboy Records, and he really liked it," Paige says. "We looked at the other acts on the label and their whole philosophy, and it was the right fit. We met Sean McPherson about the same time. He came on board as our manager and helped negotiate the deal."
Released in April 2015, Handle It expands the grits 'n' gravel sound heard on Blackfoot Gypsies' earlier releases. It's the same mix of juke joint blues, front porch pickin', and snotty-nosed rock & roll that's powered great records from Bo Diddley to the Animals, from the Faces to the Georgia Satellites, and beyond. It's a very deep well that many other bands have drawn from, but "startling innovation" isn't the goal here. Blackfoot Gypsies are following a simple and proven rock & roll formula — put yourself into your music and just play the hell out of it.
"You can tell there's a buzz in the air," manager McPherson says. "By and large, it's being built by their live shows, record store appearances, and word of mouth. We're really seeing a difference when they play towns they've been to before. As Matthew said recently, the best barometer was the record store guy actually gives a shit
"For us, it's not, 'Look at this awesome new style of music!' " Paige says. "We're just playing what we play in a way that makes the music a living, breathing thing. That's the way you connect with other people. It's like Willie Nelson said, 'How do you get a million fans? One fan at a time.' "
Vol. VI Issue 1
Good Wood for Green Room
Beyond Faith
March 1, 2012 Theresa Laurence Features
It's Saturday morning, one of the busiest times of the week for grocery stores, and a splendid cross-section of East Nashville is on display: the … more
Their Little Home in Tennessee
November 15, 2019 Craig Havighurst Features
Country Music by Ken Burns reminds us that in 1943, the Grand Ole Opry was very nearly made homeless by circumstances beyond its control. It … more
ROCK'N'ROLL REAL TO REEL
January 9, 2015 Randy Fox Features
"I probably listen to 10 albums a day," Brent Little says in the control room of his East Nashville recording complex, Cream Puff Studios, "and … more
Friday News Roundup, January 17
Friday News Letter, December 27
Friday News Roundup, December 20
Jeff Johnson Debuts His New Band Party of Shine at The High Watt


These two photographs show the Unknown Kaw Indian monument in Council Grove, Kansas. The monument stands on land that was apart of the Kaw Indian Reservation from 1846 to 1874. At the base of the limestone monument lies the remains of an unknown member of the Kaw Indian tribe.


One of the most amazign features of the latest version of MS CRM is that actually you can integrate Delve into your dashboards in order to get the relevant trends and documents. If you have already used Delve with O365 pack, you would have an idea about it. If you don't let's say that it's like a search engine that automatically pushes content according to what seems to be relevant for you.
Enable Server-side synchronisation (Check it in Dynamics CRM Settings==>Document Management==>Enable Server-Based SharePoint Integration) and have at least one active SharePoint site.
Once you've checked Enable Office Graph Integration checkbox you go to your dashboards to add a new Delve Component.


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Asian garment workers owed almost 12 billion dollars in wages amid pandemic
Image: AFP
As fashion brands and retailers across the world return to profitability following what has been an immensely difficult period of international store courses and plummeting demand for fashion, for those making the world's clothing, the story is far from over.
According to a new report by the Clean Clothes Campaign, Asian garment workers are owed almost 12 billion dollars in unpaid income and severance in the first year of the pandemic.
The 'Still Un(der)paid' report estimates that workers are owed 11.85 billion dollars for the period from March 2020 through March 2021 as employers withheld or reduced wages and international fashion brands and retailers cancelled orders, refused to pay for goods or demanded price reductions.
The Clean Clothes Campaign said it estimated its wage gap figures based on "all available information" such as statements from employers, industry and worker surveys, and media reports.
Khalid Mahmood, from Labour Education Foundation in Pakistan, said the figure represented "an unimaginable and often irreparable human sorrow". He said this was not happening "in just that one factory in Bangladesh or Pakistan", but "throughout the garment industry".
The report said an estimated 1.6 million garment workers were dismissed across seven countries: Bangladesh, Cambodia, India, Indonesia, Sri Lanka, Myanmar, and Pakistan.
The Clean Clothes Campaign said many dismissed workers were not paid their full legal entitlements to severance pay, and others who were put on furlough were only paid a small percentage of their usual wages.
Workers in all researched countries, except for Indonesia, had lost pay equivalent to at least twice the average monthly wage.
'We cannot count on brands' own initiatives'
The Clean Clothes Campaign is calling on apparel brands to negotiate an enforceable agreement to assure wages, establish a severance guarantee fund and ensure respect for basic labour rights.
The organisation said: "Such a binding agreement, to be negotiated and signed by trade unions with brands, individual employers, or employer associations, will require signatory brands to ensure workers in their supply chains receive their regular wages during the period of the Covid-19 pandemic, in addition to ensuring payment of severance compensation for workers at factories that close or undertake a mass dismissal, and respect basic labour rights."
The report builds on the Clean Clothes Campaign's August 2020 'Un(der)paid in the Pandemic' report, which estimated that the income and severance loss for the first three months of the pandemic was in the range of 3.2 to 5.8 billion dollars.
According to Ineke Zeldenrust from the Clean Clothes Campaign, not enough has been done to help workers despite over 100 fashion brands joining together in a 'Call to Action' for the garment industry since the beginning of the pandemic.
"We cannot count on brands' own initiatives or the voluntary programmes they hide behind to deliver for workers," she said. "It is urgent that companies negotiate and sign a binding and enforceable agreement with unions to prevent millions of garment workers and their families from being driven even deeper into destitution."
Clean Clothes Campaign

redpajama_set_name: RedPajamaCommonCrawl


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Martinsburg couple accused of treating child like an 'inmate'
MARTINSBURG, W.Va. — A Martinsburg area couple is accused of treating a boy like an "inmate" in a pepper spray incident at their home last month.
Amie Lee Mack, 34, the boy's mother, and boyfriend, Michael Ray Roach, 41, both of Cashmere Drive, were charged with single counts of child neglect creating risk of injury in connection with the alleged incident, according to Berkeley County Magistrate Court records.
Roach was identified as a correctional officer in Maryland and Mack told a Berkeley County Sheriff's Office deputy that she was a former correctional officer.
Mark Vernarelli, a spokesman for the Maryland Department of Public Safety and Correctional Services, confirmed the defendants' apparent connection with the department on Friday, but did not have any information regarding their current employment status.
"We are aware of the criminal charges, and as with any employee facing criminal charges, we have opened an administrative investigation," Vernarelli wrote in an email.
Berkeley County Sheriff's Office Deputy M.A. Hutchins began investigating the allegations on Dec. 11, records said.
A middle school teacher alerted authorities after initially asking the boy how he got scratches on his face,according to a complaint filed against the defendants by Hutchins.
The teacher told police that the boy recounted an incident involving his mother's boyfriend and pepper spray and that he had been "treated like an inmate," according to court documents.
The boy said that his mother and her boyfriend had sprayed pepper spray in the hallway as a prank when he was in his room and that he began coughing and wheezing and had trouble breathing when he came out of his room, documents said.
The boy said that he ran into the bathroom and locked himself inside to get away from the pepper spray and that Roach sprayed pepper spray under the door, causing the boy to cough and choke again, records said.
The boy said that Roach also sprayed pepper spray on a pillow case and advised the boy that he would have to sleep on it, records said.
Hutchins noted that the boy said that Roach had said things such as; "if you want to act like an inmate, I'll treat you like an inmate." The boy said that Roach also threatened that he would punch the boy in the face and abuse him if the boy told anyone what had occurred, records said.
The boy also told police that Roach was regularly "aggressive" with him.
When asked about scratches on his face, the boy told authorities that Roach was regularly aggressive with him and recounted how the defendant had grabbed him and pulled him to the ground and was laying on top of him in an altercation, records said.
Aside from the boy's account, police also obtained a statement from another family member who indicated that she was concerned about the welfare of the boy and his 3-year-old sister, records said.
In statements to police, Hutchins noted that Mack contradicted herself about what occurred in regard to the use of the pepper spray, records said.
Hutchins noted that Roach admitted his involvement in the pepper spray incident, but described it as a prank, records said.
Hutchins noted that Roach denied making comments about abusing or punching the boy, records said.
While admitting she was familiar with pepper spray from her work in corrections, Hutchins said Mack had claimed that the substance could be "wiped right off" and that "it wasn't that bad," records said.
Hutchins noted that Mack's statements about the mitigation of pepper spray are not true, indicating that the components of the substance can cause injury without proper treatment.
"Considering the age of (the boy) and being unattended, locked in a bathroom by himself, he could have scratched his eyes and or other areas and have long lasting injuries from the incident," Hutchins wrote in his complaint.


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Buy eBook - $252.80
SAGE Knowledge
Encyclopedia of Global Religion
Mark Juergensmeyer, Wade Clark Roof
SAGE Publications, Oct 18, 2011 - Computers - 1528 pages
The multi-volume Encyclopedia of Global Religion provides a comprehensive overview of the globalization of religious culture and society around the world in both its historical and contemporary aspects. The encyclopedia includes topics related to the diaspora of cultures and dispersions of peoples; the transitional aspects of religious ideas and practices; the cultural diversity of religious traditions; and the responses of religion—both negative and positive—to multicultural society. The volumes include essays on the contemporary religious society of every country in the world.
The contributors to the encyclopedia are leading authorities on these topics from around the world. The editors, Mark Juergensmeyer and Wade Clark Roof., are sociologists of religion at the University of California, Santa Barbara.
Encyclopedia of Global Religion, Volume 1
Mark Juergensmeyer,Wade Clark Roof
20th century African American ancient Anglican Arabic Ashkenazi Jews Asia authority Baha'i became believe Buddhism Candomblé Catholic Church Catholicism China Chinese Christian civil religion civil society colonial Confucianism contemporary context cultural Dalai Lama Daoism deities dharma diaspora divine East economic ecumenical emerged established ethnic Europe European evangelical example faith feng shui festivals Further Readings gion gious goddess groups Halakha hijab Hindu Hinduism human rights identity immigrants India indigenous influence institutions Islam island Jehovah's Witnesses Jesus Jewish Jews Judaism Latin America leaders major ment missionaries modern moral movement Muhammad Muslim one's organizations orixá Oxford University Press Pentecostal political popular population practices Protestant Qur'an reform region reli religious traditions Republic rituals role Roman Catholic sacred Santería scholars secular Shari'a Shi'a social spiritual Sunnī teachings temples theology tion United Vodou Western women worship York
Mark Juergensmeyer (Ph.D., University of California, Berkeley, 1974) is Director of the Orfalea Center for Global and International Studies and Professor of Sociology and Religious Studies at the University of California, Santa Barbara. He is an expert on religious violence, conflict resolution and South Asian religion and politics, and has published more than 200 articles and a dozen books. His Terror in the Mind of God: The Global Rise of Religious Violence is based on interviews with violent religious activists around the world and was listed by the Washington Post and the Los Angeles Times as one of the best nonfiction books of the year. A previous book, The New Cold War? Religious Nationalism Confronts the Secular State covers the rise of religious activism and its confrontation with secular modernity. It was named by the New York Times as one of the notable books of the year. His book on Gandhian conflict resolution has recently been reprinted as Gandhi's Way and was selected as Community Book of the Year at the University of California, Davis. His most recent work is an edited volume, Global Religions, and he is working on a book on religion and war, and an edited volume on religion in global civil society. Juergensmeyer has received research fellowships from the Wilson Center, Harry Frank Guggenheim Foundation, U.S. Institute of Peace, and American Council of Learned Societies. He is the 2003 recipient of the prestigious Grawemeyer Award for contributions to the study of religion and is the 2004 recipient of the Silver Award of the Queen Sofia Center for the Study of Violence in Spain. Since the events of September 11, 2001, he has been a frequent commentator on televised news media.
Wade Clark Roof holds a PhD in the sociology and psychology of religion from the University of North Carolina. He is Professor and Chair of the Department of Religion at UCSB. His main areas of research interest are sociology of religion and American religious trends, and he has published widely in both fields, most recently serving as editor in chief for Macmillan Reference's Contemporary American Religion (2000). He also teaches a range of both undergraduate and graduate courses on religion and society.
Title Encyclopedia of Global Religion
Editors Mark Juergensmeyer, Wade Clark Roof
Computers / General
Religion / General


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⇑ back to "Politics"
Is There a Cause and Effect Relationship Regarding How Nations Interact with Israel?
5:00PM EDT 9/15/2021	 Curt Landry
(Pixabay.com)
To answer this question, there are two things we can look at...
1. Scripture
2. Recent Events
Cause and Effect in Scripture
First, there is a cause and effect principle written throughout the Word of God.
Take, for example, Deuteronomy 28. God outlines the consequences for both obedience and disobedience.
The principle of sowing and reaping is key to understanding kingdom principles.
- We reap what we sow (Gal. 6:7-9).
- If we don't understand the parable of the sower, we won't understand any of the parables (Mark 4:13).
The point I'm making is this: The seeds we sow — be it the words we speak, the policies we come into agreement with and what we put our time and finances into — must align with God's Word if we want a harvest.
As the nations of this world continue down a path of rebellion and turn from God's ways, it is critical that the body of Christ stand firm in the Word. When we stand by His Word, He releases supernatural protection and provision upon our families, homes and the places where our feet tread.
Something else we must understand is just how much the principle of cause and effect relates to the United States and the nation of Israel.
Zechariah 2:8-9 (NKJV) says:
"For thus says the Lord of hosts, 'He sent Me after glory, to the nations which plunder you; for he who touches you touches the apple of His eye. For surely I will shake My hand against them, and they shall become spoil for the servants. Then you will know that the Lord of hosts has sent Me.'"
In other words, Yeshua, the Messiah, was sent to the nations. And the Lord is judging the nations on how they interact, treat and deal with Israel, the apple of His eye. The biblical cause and effect is: If a nation touches Israel's borders, they poke God in the eye, provoking Him to shake His hand against them. The Word clearly tells us that there are negative consequences for the nations that come against Israel.
Cause and Effect in Recent Events
At the end of August 2021, which marked the 16th anniversary of Hurricane Katrina, Hurricane Ida hit land.
Katrina hit 8 days after the United States pressured former Israeli Prime Minister Ariel Sharon to evacuate Jewish families from the Gaza Strip under a disengagement plan in southern Israel in 2005.
On August 27, 2021, President Biden and Prime Minister Naftali Bennet met. It is known that Biden endorses a two-state solution to the Israeli-Palestinian conflict. As Bennet was flying from the United States back to Israel, Hurricane Ida hits.
There are a several natural disasters, illnesses and economic downfalls that occur after the United States interacts with Israel in a way contrary to God's instruction.
For us today, let us take this as a warning but also heed the instruction. We can personally pray, stand and sow into Israel, releasing the supernatural protection of the Lord in our own lives.
Curt Landry, founder of Curt Landry Ministries, and his wife, Christie, travel extensively, preaching and teaching about the Jewish roots of the Christian faith. Together, their passion is to empower families to live and leave kingdom legacies and understand their own personal heritage.
RELATED TOPICS: America | Bible | Charisma Podcast Network | Curt Landry | Israel | Jesus | natural disaster


6/25/16 - Dillon did an awesome job qualifying on Saturday! He qualified 2nd in Jr Honda and 3rd in Jr Animal (just 0.002 out of 2nd). They inverted the top 3, so he started 2nd in Jr Honda and 1st for Jr Animal. This was our Jr Honda Cup Race, so Dillon got to be pulled out onto the track to music and was interviewed before the race. During the race, he tried to go for the lead a little too early and ended up spinning out. He finished 9th. In Jr Animal, we were unfortunately wrecked under caution before the race started, which knocked off the chain. After coming off the track to get the chain fixed, Dillon had to go to the back of the field for the start of the race. He ended up finishing 5th. Dillon has improved so much since the start of the year and we are so proud of him!


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Allan Hills 84035
Basic information Name: Allan Hills 84035
Abbreviation: ALH 84035
Country: Antarctica [Collected by US Antarctic Search for Meteorites program (ANSMET)]
Mass: 3.2 g
Antarctic Meteorite Newsletter: AMN 9(2) (1986) C2
AMN 17(1) (1994) CM2
Meteoritical Bulletin: MB 76 (1994) CM2
NHM Catalogue: 5th Edition (2000) CM2
MetBase: v. 7.1 (2006) CM2
Recommended: CM2 [explanation]
This is 1 of 505 approved meteorites classified as CM2. [show all]
Search for other: Carbonaceous chondrites, Carbonaceous chondrites (type 2), CM chondrites, and CM-CO clan chondrites
Writeup from AMN 9(2):
Sample No..: ALH84035, 040, 041, 043, 045, 047, 048, 049, 051
Location: Allan Hills
Meteorite Type: C2 Chondrite
See Table 5 for weights, dimensions, and field numbers.
Macroscopic Description: Carol Schwarz
These carbonaceous chondrite fragments are all fine-grained and black in color. Some of the fragments contain small white inclusions. Salt deposit has formed on most of them.
Thin Section Description: Brian Mason
These meteorites are C2 chondrites characterized by almost complete serpentinization and can confidently be paired with ALH84029, 84030, 84031, 84032, 84034, 84042, and 84044 (Antarctic Meteorite Newsletter 8(2)); ALH83100 and 83102 are very similar. The major component is a brown to black phyllosilicate matrix enclosing green to pale brown phyllosilicate pseudomorphs of chondrules, inclusions, and mineral grains. Minute grains of calcite are common. Rare grains of forsteritic olivine and clinoenstatite may be present.
Line 1000:
Origin or pseudonym: Far Western
Mass (g): 3.2
Class: CM2
Weathering grade: Ae
Fayalite (mol%): 0.5-6
Ferrosilite (mol%): 0.7-7
Comments: 83100 pairing group
Search for specimens in the Smithsonian Institution collection (U.S.):
Require SI photo
Search for this meteorite in the NASA/JSC database (U.S.):
References: Published in Antarctic Meteorite Newsletter 9(2) (1986), JSC, Houston
Published in Meteoritical Bulletin, no. 76, Meteoritics 29, 100-143 (1994)
Catalogue of Meteorites: (76° 43'S, 159° 40'E)
Recommended:: (76° 59' 32"S, 156° 58' 35"E)
Note: the NHM and MetBase coordinates are 74.9 km apart
This is 1 of 38940 approved meteorites from Antarctica (plus 5051 unapproved names)


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Written on November 8, 2018 . Posted in Local News.
By CHRISTIAN D ORR
Journal Editor
Tuesday was mid-term election day in the United States and voters around the country went to polls to vote for people to lead different parts of the government and also make decisions on new laws to accept or reject.
One of those laws that got approved for the state of Missouri Tuesday was the addition of medical marijuana to be allowed with a four-percent sales tax.
There were three different medical marijuana items on Tuesday's ballot, the one which gave just a 4% sales tax was voted in, while the 15% sales tax was declined.
While voters approved the use of marijuana for medical reasons, they voted against marijuana being allowed for recreational use.
Missouri will have a new senator as Josh Hawlet upset incumbent senator Claire McCaskill.
Democrat Nicole Galloway captured the State Auditor race, topping Republican Sandra McDowell.
In other Amendment decisions, voters approved Amendment 1 that was for Lobby and Campaign Financial Limits and Change Legislative Redistricting
Missouri narrowly approved Amendment 4, which will shorten the time an organization member must have been a member to help manage the organization's Bingo gambling games.
Voters also approved Proposition B which increases the state minimum wage from $8.60 to $12.00 per hour
Missouri voters, however, did not approve a higher gas tax, which would have raised gas tax by $0.02.5.
In local races, Republicans swept through each race.
Republican Vickey Hartzler won the U.S. Representative District 4 contest with 27,706 votes, topping Democrat Renee Hoagenson, who finished with 14,655 votes.
The Republican party swept the five battles in Cass County to serve as Representatives in Missouri.
Republican Donna Pfautsch won the State Representative District 33 race with 6,132 votes, defeating Democrat Pat Willians (2,446).
Republican John D. Boyd Jr. won the State Representative District 37 with 1,227 votes, defeating Democrat Joe Runions (1,028).
Republican Mike Haffner won the State Representative District 55 unopposed, although there were 485 write-in votes against Haffner.
Republican Jack Bondon won the State Representative District 56 with 10,609 votes, unopposed, although there were 446 write-in votes against Bondon.
Republican Rodger L. Reedy won the State Representative District 57 with 1,094 votes, defeating Democrat Joan Shores, who finished with 469 votes.
All five of the Circuit Judge positions were voted to be retained. William Collins received 33,862 votes to be retained as the Circuit Judge 17.
Stacey J Left received 33,403 votes for Associate Circuit Judge 3; Mike Rumley received 33,102 votes for Associate Circuit Judge 4.
Jeff Cox received 33,972 votes for the Associate Circuit Judge 5; Jason M Howeel received 32,934 votes for the Associate Circuit Judge 6.
Bob Huston won unopposed to be Presiding Commissioner with 33,949 votes, while there were 771 write-in votes against him.
Republican Jeff Fletcher won the County Clerk position with 23,662 votes, defeating Democrat Janet Burlingame, who had 18,776 votes.
Republican Kim York was voted into the Circuit Clerk position with 33,071 votes, as she ran unopposed.
Republican Mike Medsker was voted into the Recorder of Deeds position with 26,881 votes, downing Democrat Pam Scrudder, who finished with 15,081 votes.
Republican Ben Butler won the Prosecuting Attorney race with 22,702 votes; Republican Rick Bratton won the County Auditor race with 32,826 votes; Republican Chris Molendorp won the County Collector race with 33,233 votes.
Mark Guffey won unopposed in the race to be Pleasant Hill Mayor and picked up 2,628 votes;
All three of the judges who were up for retention were approved, as 27,900 voters approved the retention of Judge Brent Powell; 27,016 voters agreed to retain Judge Mary Rhodes Russell; 26,102 voters agreed to retain Judge Edwin R. Ardin Jr.
The City of Archie's expansion was voted into effect on a narrow margin of 244-153.
All four of the Belton city questions were approved. Question #1, which changes from electing chief of police to appointing a chief of police by the City Manager, was approved 4,051-3,882.
Question #2 which changes the duties of the Parks & Rec department was approved 5,816-1,967 and question #3 which clears up the City Charter provisions was approved 5,116-2,395 and question #4, raising the city sales tax .5% approved 4,763-3,388.
The Drexel Proposition which is to increase the city sales tax by .05% was approved 217-95.


Millville, NJ – In his first ever F1600 Formula F Championship Series start, Australian Shae Davies recovered from dropping back on lap one to pick through the field, and then inherited the lead for his first win on U.S. soil driving the No. 9 Spectrum/Honda for Cape Motorsports with Wayne Taylor Racing. Completing the podium were Colin Thompson in a Swift/Honda and Jeremy Grenier in a Citation/Honda.
More impressively, Davies chassis just arrived in North America last week, and was shaken down in the New Jersey paddock on Thursday night. Davies is headed back to Australia on Monday for a Formula F race in Queensland for the Spectrum team, but is expected back in the States for the next F1600 rounds at Mid-Ohio in late July.
Davies' teammate Matias Koykka led the opening stages of the race and was looking like a lock for the race win before an incident sent him back through the order to finish sixth for Cape Motorsports.
Thompson finished second for TTO Motorsports after missing the Lime Rock rounds, and coming back from an eighth place starting position.
Grenier was third in yet another podium run in the Citation chassis. Grenier also ate into Brandon Newey's Championship lead with his third place result as Newey finished well down the order in 11th.
Championship points leader Newey started last after gearbox problems in practice. Newey, driving a Mygale/Honda for Bryan Herta Autosport with Curb/Agajanian missed qualifying and just barely made the race. Newey had worked his way up to the top five before more problems left him in the pits with just a few laps to go around the 13-turn circuit.
Meanwhile, teammate Garett Grist missed the race start with reported mechanical issues following a third place qualifying effort in the Mygale.
Completing the top ten, behind the podium finishers were Steve Oseth, Art Foster, Koykka, Roberto Lorena, Ross Devoe, Mike Scanlan and John McCusker.
A large storm overnight left the F1600 Formula F Championship Series paddock a mess, with most awnings gone or severely damaged and temperatures quickly escalating to the high 90s before race time at 11:10 a.m. local time as the Formula Race Promotions series share the New Jersey track with ARCA and Trans-Am.
Effective immediately, Sunday's schedule has changed with race grids set on race one fastest lap times. F1600 is scheduled for 8:00 a.m. local time followed by Atlantics at 8:30 and F2000 at 11:30 local time.
The weekend concludes at New Jersey Motorsports Park on Sunday, July 1 with a 11:30 a.m. local time with race six of the 2012 F1600 season.


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New bill could bring big changes to Washington Exchange
Jon Brumbach | Apr 3, 2015 | Washington
UPDATE: This post has been updated to reflect amended language implemented when SB 6089 passed the Senate early Friday morning.
On Tuesday Senator Andy Hill (R-45) introduced SB 6089, which would bring significant changes to the Washington Health Benefit Exchange. The bill was given a hearing the same day, was voted out of Ways & Means on Wednesday, and now awaits a floor vote in the Senate.
SB 6089 would make two major changes to how the Washington Exchange operates and how it is funded:
End premium aggregation: The bill would codify a December decision of the Exchange Board of Directors that premium invoicing would be delegated to insurance carriers. While the Board's decision will be effective October 1st of this year, the legislation has an emergency clause which could make it effective immediately after the Governor signs it into law, should it get that far. This would put the Exchange, as well as insurance carriers, on a significantly accelerated timeline to make this transition.
Premium tax redirection: Currently, premium tax revenues for Qualified Health Plans (QHP) go to the Exchange in order to fund its operations. SB 6089 would direct the 2% QHP premium tax revenue to the state's general fund instead of the Exchange, transferring a projected $29 million from the Exchange over the next two years. The Exchange would then be required to sustain operations primarily on carrier assessment fees and Medicaid allocations.
The Exchange, as well as many carriers, have expressed concerns over this bill, believing this will result in a significant increase of cost to consumers while threatening the viability of the health insurance marketplace. Testimony cited that this bill coupled with a limited budget proposal in the Senate, would push the Exchange to rely too heavily on carrier assessments in order to maintain operations. Committee staff testimony stated that the carrier assessment would increase to about $16 per member per month–an almost 400 percent increase–by 2017. This is would be much higher than the 72 percent increase in assessments recently proposed by the Exchange, or even the 200 percent increase necessary to make up for the $26 million shortfall.
Despite these concerns, the bill is on the fast track, already passing the Senate on a party-line vote.
UPDATE: In an attempt to address these concerns, Senator Randi Becker introduced an amendment on the Senate floor that attempts to soften the blow to the Exchange and carriers. The amendment pushes back the transfer of the premium tax to next year, restricts any immediate increase to carrier assessments and capping any increases in 2016 to no more than 3.5 percent. It also authorizes a one-time transfer of $7.5 million from the Washington State Health Insurance Pool to the state Exchange account. Carriers remain opposed to the bill, however.
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Zomboid Aug 23rd, 2008 09:43 PM
Originally Posted by MarioRPG (Post 575555)
I never beat the giant baby...
I'm playing System Shock 2!
That's like level 8. Fuck you suck.
darkvare Aug 24th, 2008 04:23 AM
i just got sc 4 who want's to challenge me
Fathom Zero Aug 24th, 2008 12:17 PM
I'm still playing TF2. It's the only game I play anymore.
Guitar Woman Aug 24th, 2008 04:25 PM
I took a break from TF2 to try out Painkiller.
I'm not sure if I like this game because it's funny in a good way or a bad way. It plays like it's running on the fucking Tribes engine, and looks about like that, too.
But I love it.
MarioRPG Aug 24th, 2008 04:48 PM
Yeah, I know. It's just not the same playing by yourself. I played that level for like 10 minutes and couldn't tell if I made any progress.
MetalMilitia Aug 24th, 2008 06:26 PM
You probably just like it because Yahtzee said it was good. :rolleyes
Qwarx Aug 24th, 2008 07:58 PM
Donkey Kong 2: Diddy Kong's Quest on my Wii.
I'm also playing Final Fantasy Tactics A2.
JJ_Maniac Aug 24th, 2008 08:01 PM
Yahtzee's usually right.
Emu Aug 25th, 2008 04:43 PM
So, how DO Yahtzee's balls taste?
like those of a man who has better opinions than you
that's nonsense
we have the same opinions
oh ok then
It's amazing how Yahtzee mirrors my opinions so succinctly. It's as if I said them myself. Fantastic
I get that too, but most people are like LOL YOU JUST WANT TO AGREE WITH YAHTZEE BECAUSE YOU'RE A FAG
50% of the time, they're right.
I am a huge faggot, but that's not why I like Yahtzee's reviews.
Dr. Boogie Aug 25th, 2008 08:32 PM
He and I share a lot of the same opinions on games, but there are a few times here and there that I disagree with his conclusions.
Anyway, I've gone back to playing The World Ends with You. It's pretty fun once you get the hang of fighting on two screens at once.
Thief 3!
The new interface and whatnot took a little getting used to, and the AI is still as piss retarded as the old games, but it's pretty fun :<
Dawn of War Soulstorm. S'okay.
bigtimecow Aug 25th, 2008 11:08 PM
i'm gonna pick up professor layton again; no idea why i stopped playing this masterpiece
BurntToShreds Aug 26th, 2008 01:02 AM
Originally Posted by darkvare (Post 575626)
I do. My gamertag is the same as my name on the forum. Send me a friend request.
I've also been playing Audiosurf, which is awesome.
Zomboid Aug 26th, 2008 02:41 AM
Castle Crashers on Wednesday :O
MetalMilitia Aug 26th, 2008 07:53 AM
Well SOME people are just fags. I'm pretty sure had he not said Painkiller was good you'd be all like "ERR SINCE WHEN HAS KILLING AND ARBITRARY SELECTION OF MONSTERS WITH NO STORYLINE BEEN RELEVANT? :rolleyes".
As I think Zomboid pointed out before, you're like the video gaming world's equivalent of a scene kid.
I think you just like being a big stick in the mud.
Also, it has a storyline, stupid
I mostly liked it at first because it wants to be Quake so hard they actually implemented the bunny-hopping mechanic, which I still can't get over, but getting into it a little more it's actually also pretty fucking awesome. The palace level is great.
"ERR SINCE WHEN HAS KILLING AND ARBITRARY SELECTION OF MONSTERS WITH NO STORYLINE BEEN RELEVANT? :rolleyes:".
Come to think of it, Half Life sorta fits this quote. Are you sure I wasn't talking about that?
Phoenix Gamma Aug 26th, 2008 03:05 PM
Yahtzee has a rad hat and a silly voice.
I recently downloaded Rhythm Tengoku Gold for the DS. Best rhythm game in a long time, but I definitely want the English release, because I was clueless on some of these games until I saw them on youtube.
Ohh sick burn.
I think it has a pretty funky soundtrack, though!
Persona 4 comes out in December. :)
King Hadas Aug 26th, 2008 04:20 PM
I just finished the port of Silent Hill Origins, I was surprised at it's quality both because it came from the Psp (I didn't realize the systems graphics were this good) and because the game was handled by an outside developer which gives me hope for five. Oh sure, they fucked up the aesthetics here and there
Some of your enemies are not very Silent Hillish, the last two bosses you fight seem right out of a Doom game. Also in the entire course of the game nothing of any interest ever happens in the Otherworld.
and the storyline was also a little sophomoric, but otherwise I liked it a lot.
SH0 deserves very little of the outrage it gets. I'm fairly certain that most of the assache over that game comes from SH purist who won't play anything that's been touched by filthy gaijin hands.
I have no idea how anyone could be a PURIST who is OUTRAGED about anything in this series
Just completed Battlefield Bad Company. It's a good game, just a shame it's not on PC. I've gotten much better at using the control pad but it still feels clunky and inaccurate. With any luck a real Battlefield game will be announced for PC soon.
ADDED: One other thing about BC is is has some of the best audio I've experienced in a game. All the weapons sound perfect and the surround sound works really well.
I can't wait for Persona 3.75! :D
But seriously though, I can't get pumped for P4. I know the updates are all cool (AI partners can be turned on/off when you need it, you can pick up characters when they fall, etc) but I'm not ready to devote another 80 hours to an RPG yet :U
I just tried the Turok demo. It was so much worse than I ever could have imagined.
I mean honestly, which genius came up with the idea of having the first 10 minutes of the game set in a can't-see-your-hand-infront-of-your-face-let-alone-the-hundreds-of-fucking-raptors dark cave with no flashlight.
10,000 Volt Ghost Aug 28th, 2008 05:04 PM
I started playing FFXI again for PC.
Ninja Gaiden Sigma. Don't really like it so far. It's a bit to "consoley" what with the whole "oh this state looks like it's missing something, better go find the something then unlock a key with which you may open a door blah blah". The fighting and animation is good though.
BurntToShreds Aug 28th, 2008 06:16 PM
I've been playing Kingdom of Loathing recently. I love the writing.
Phoenix Gamma Aug 30th, 2008 01:48 AM
Started up Trackmania United Forever. Forgot how fucking hard United was.
Also, MDK and MDK2 are sitting on my harddrive, waiting to be installed. I loved the Dreamcast demo of the second game, but never tried the first. Anyone know if they're any good? I'm in the mood for some third person action.
Motorstorm - Though I'm not a massive fan of racing games in general, I really like Motorstorm. It's kind of like Flatout's older brother. Though it is closer to a serious racing game it shares Flatout's sense of humor and desire to see other drivers destroyed in as spectacular ways as possible.
Resistance: Fall of Man - The co-op is pretty cool, but as a single-player shooter I have a few issues. Firstly that the game seems to take itself a little to seriously. The cut scenes seem to think they're re-telling an epic, film-like story but the fact is, it's really not very well written which detracts from the experience. The action is fine and there are a lot of nice touches but overall I feel games like Gears or War or the Half Life saga have more to offer.
[quote=MetalMilitia;576509]
Resistance: Fall of Man - Firstly that the game seems to take itself a little to seriously. The cut scenes seem to think they're re-telling an epic, film-like story but the fact is, it's really not very well written which detracts from the experience. quote]
Worse than Brute Force?
"Ah, the thieves of thought" - talking about telapathic criminals.
Origins has sent me on my tri-annual playthrough of the Silent Hill series, I'm doing them backwards so I've just finished four. Even though if you asked I'd probably say I hated it I don't think I've played any of the other games in the series as many times. There's something extremely appealing about the room part of the game that keeps me naively coming back. A bunch of bad game design choices keeps it from being really engaging though. This time I did notice something new.
For a period of time after the water prison if you do something like look into your item box or save then quickly turn towards the window a disembodied head will casually float by. It's pretty damn cool.
The other hauntings in the games are not as subtle and actually go as far as to physically harm you which is bullshit. There's so much to bitch about this game, maybe that's why I keep coming back to it.
Another thing I noticed this time through is that Henry has no friends, has pictures of a tourist town he visited a few times framed and plastered all over his personal space, and is also not sure if his shoes are his and if they are his they also came from Silent Hill.
I don't think Henry Townshend is a real person but instead some sort of homunculus created by Walters psyche. This would explain his lack of background information and his one dimensional character. There's a few details that negate this concept but in the way of a true Silent Hill fan I will choose to ignore them.
He could just be a loser.
He does watch his neighbor shave her armpits, after all. And don't Silent Hill protagonists have this habit of being gigantic morons, anyway?
Originally Posted by Phoenix Gamma (Post 576468)
Anyone know if they're any good? I'm in the mood for some third person action.
MDK is probably one of the fastest, smoothest third person action games I've played, right up there with Max Payne.
Phoenix Gamma Aug 31st, 2008 03:36 AM
Yea, I just jumped right into the sequel, just because I figured it'd have aged better. I really dig it so far, but I'm not crazy about playing as the Professor, mostly because I can't quite find a solid key configuration.
WhiteRat Aug 31st, 2008 08:21 PM
Having started my save file in March 2006 I finally finished Grandia 2 for Dreamcast today. Overall it was a pretty good game even though I don't quite remember some parts near the beginning.
Guitar Woman Sep 2nd, 2008 11:04 PM
It's like someone took everything that sucked about the first two games and kicked them in the ass.
I'm about thirty minutes in, out of bullets, completely lost, and surrounded by fucking meat monsters and split headed dogs
and I LOVE it
It's not what I'd refer to as "scary" yet in the same sense that the School, Sewer, or Hospital from SH1 were scary, but they really nailed the atmosphere. I just wish it had actual widescreen support, and that I could map more than one function to the same button.
MYSTERIES still arise now and then, like why Harry Mason is the only character in the series who doesn't seem to be worried about breaking a nail while bludgeoning shit.
WhiteRat Sep 2nd, 2008 11:22 PM
Snatcher for Sega CD. So for I like what I see.
Phoenix Gamma Sep 3rd, 2008 12:27 AM
Downloaded Bionic Commando Rearmed for PC this afternoon. Just got to the final level. Fuck yes, Hitler. Prepare for head explosions.
Guitar Woman Sep 4th, 2008 12:27 AM
So I was going to complain about SH3 re-treading old ground when it went back to Brookhaven Hospital from the second game. But then I got to the nightmare part and am not going to say that. I will ponder why I'm in this particular hospital, however, since I thought Alessa was kept in Alchemilla.
My only gripe at this point is how unsatisfying the melee combat is; in the original game I had a fucking great time running around with my firehammer SCHLUCKing monsters and watching them writhe around in pain, but every monster here seems to be made of wood and thus repels my weapon with an unsatisfying "click." The camera's not really a team player when I back up into a corner, either, but I'll write that off as intentional and necessary for dramatic tension.
Also, what the fuck was a giant morning star doing in the sewer?
OxBlood Sep 4th, 2008 02:57 AM
Hm, from today Spore, tomorrow Infinite Undiscovery I guess...goddamn mail.
King Hadas Sep 4th, 2008 05:43 PM
After that room if you explore the passages a little bit you can find a dead end where if you examine the garbage piled up in the corner heather says something to the effect, "the body's been completely crushed what could of done this? Is that what that thing was used for..." (there isn't actually a body present here, I'm not sure If that was a glitch or if I just missed it).
Silent Hill 3 probably has the best overall presentation in the series, it definitely has the best voice acting. I really like Heathers reactions to things when she examines them, It's actually somewhat realistic. It also has the coolest secrets and, I think, more unlockable items than the rest of the series combined. This is my favorite Silent Hill.
Emu Sep 4th, 2008 07:51 PM
It's not a body, it's a locker that's been bashed in.
Esuohlim Sep 4th, 2008 08:18 PM
Wind Waker :eek
MetalMilitia Sep 4th, 2008 08:22 PM
Started playing TF2 again today. I'd forgotten how good it is. Especially with all the new achievements.
Ploxtrot Sep 5th, 2008 12:40 AM
Too bad most of the Heavies got those achievements from bot servers in the first week of the update.
Guitar Woman Sep 6th, 2008 09:05 PM
Why are final bosses in Silent Hill games such fucking bullshit?
HEY, GUESS WHAT COMPLETELY NORMAL PERSON WITH THE STRENGTH OF AN AVERAGE HUMAN, YOU GET TO FIGHT GOD NOW
I HOPE YOU'VE BEEN HOARDING AMPUOLES
Anyway, 3 was certainly better than the first two, but I can't help but be annoyed at how underdeveloped the story was, especially near the end. I knew slightly more than I did about Silent Hill at the beginning of the game, but there are a lot of things that I wanted an explanation for and didn't get. It seemed really rushed at 5 hours long, too, but that's probably because I usually just ran past everything to save bullets for boss fights. Plots in this series seem to have real problems in the same places every time; they have potential to be really good, and the formula of big plot points revealed in cutscenes and details filled in with chaff scattered throughout the levels works the way a Metroid Prime game does, but they leave so many ends untied in the story that I have no feeling of closure after beating the game, or they just don't fucking tell me enough about what's going on. Silent Hill 2 is probably the worst offender, here; the vanishing letter was cool, and I actually really like the story in summary, but the way they tell it is so stunted and incomplete that it takes away from the experience monumentally. The crappy acting and dialogue is another problem that affects my enjoyment of the plot, but 3 really only had a few flat lines, mostly from Vincent. So, improvement there.
So, yeah, I think that's what I really hate about Silent Hill; it's got potential to be the greatest and most artistically important series of video games ever made, and it's wasted so casually that I have to be mad about it. Three comes the closest out of all of them; it's filled with incredibly neat ideas, such as Stanley's creepy as fuck diaries and the confessional scene, which was nothing short of brilliant. The Nightmare Church was also one of the coolest looking video game environments ever, and one of the most atmospheric. Loved the valve monster torturing the nurse at one point.
I'll still try out 4, later; I consider SH3 one of the best games I've ever played despite the big "fuck you" it throws me in the story department at the end, and I'm interested to see how a series that's on such a promising road to greatness could jump the shark like everyone complains about. It might actually be good and y'all are a bunch of whiners, who knows!
MarioRPG Sep 7th, 2008 05:36 PM
I finished Super Paper Mario, after about a year on standby.
Nick Sep 7th, 2008 06:59 PM
Super Paper Mario is the worst in the series. All the characters were far too simplistic. :(
Pub Lover Sep 8th, 2008 01:39 AM
I started playing threoughjt the Silent Hill series At the same time as ,my glorious fuckbuddy up there, but I got really screwed up while playing one (I mean who the hell forgets to pick up the key from the hospital basement?) and with no progrerssive save logs, I wasn't in anymood to start over from the start.
So I'm playing Harvest Moon for the gamecude again. This time I'm playing for mad money & my character is secretly black.
IU'm a pimp & my cows be my whores, yo.
Ok, so after a horrendous first impression, I actually like SH4 a lot.
It's not scary or terribly atmospheric, and again everything seems kind of rushed, with everyone I meet getting murdered sometime within the next 20 minutes. But for some reason I'm intrigued and don't want to put it down.
Gameplay isn't horrible, and it certainly has better melee combat than previous installments.
This part is just awful, though. I got stuck for a whole minute on one wall guy who wouldn't shrink back after knocking me over.
I like Henry for how soft-spoken he is, but the standard "moron syndrome" affecting Silent Hill protagonists showed itself during the part where he asks a woman covered in her own blood with numbers carved into her chest, "Are you ok!?"
I really like the chick living next door to him, too, but if experience has taught me anything it's that any character in Silent Hill I like will end up getting killed :<
WhiteRat Sep 9th, 2008 11:14 PM
Mega Race for Sega CD. The expected blast of nostalgia from the dos version did not happen as I expected.
Esuohlim Sep 10th, 2008 02:09 AM
This might be my favorite Zelda game by the way :(
Hopefully I'll actually finish it this time for once
pac-man Sep 10th, 2008 02:14 AM
Originally Posted by WhiteRat (Post 578821)
That game was tits. The interstitial scenes with the wacky announcer were the epitome of everything that was right about the FMV era.
executioneer Sep 10th, 2008 04:31 AM
hahah megarace
that's the first game i can remember not being able to play because my computer was too slow :x
Girl Drink Drunk Sep 11th, 2008 06:34 PM
How is that different from any other survival horror game that requires you to save up ammo and health packs in order to make it through?
Guitar Woman Sep 11th, 2008 07:48 PM
Because Silent Hill gives me a retardedly limited amount of ammo and health kits that I need a fucking spreadsheet to manage properly. If you take a meathook in the face from Dr. Salvador a few times, whoops, there go your medkits for the second half of the game, better not fight any more monsters. Resident Evil doesn't do this, there is ammo and health fucking everywhere.
I had to restart 3 at the Mall when I got to the gigantic worm boss and could only beat him in the mouth with a rusty pipe because I'd been shooting monsters, allowing him ample opportunity to chew on my pasty ass. I'm also having to replay the game from the beginning because I never could beat the final boss with no health kits left from tooling around in the church, and only one or two shotgun shells. The other bullshit part is how the God's attacks will hit you no matter what, so instead of working out a strategy you just have to shoot the hell out of it while patching yourself up if it hurts you too badly, in a textbook case of what I like to call "Diablo Syndrome."
The game is made way, way less scary by forcing you to run past everything so you have bullets and health left for boss battles. Excuuuuuuuuuuuuuuuuuuse me for wanting to shoot the hulking meat monster trying to knock my head off. I'm certainly not going to try and melee anything, especially those big guys who buy their boots in the sixties, lest I want a gigantic club of flesh beating me upside the head and proceeding to shove huge bits of bone into me.
That also scared the shit out of me the first time it happened :<
Oh, Silent Hill 4 also removes this complaint by having a) Way, way, way, way better melee combat, and b) no boss fights.
I think the second one is a little stupid, but I do appreciate being able to perforate monsters with nary a second thought about how the boss is probably going to rape me because of it.
I guess you could look at that as the town "evaluating" you; i.e., the more violent you are, the nastier it is on your character. It's still bullshit, but that's a pretty cool thought.
Dimnos Sep 12th, 2008 01:02 PM
SH 4 is the room right?
wobzire Sep 12th, 2008 01:13 PM
Re-playing Pokemon Diamond.
Originally Posted by Dimnos (Post 579243)
This is actually my favorite Silent Hill so far, although I have a feeling I should make a habit of not mentioning that in public.
I have no idea what the hell everyone's problem with this game is, it's fucking great. Adds extra dimensions to 3, too, because I'm visiting a bunch of the culty locations mentioned in that one.
I've also noticed the bloody rabbit from SH3 hanging around. There's a hot air balloon shaped like his head visible flying around over Ashfield at one point, and the doll of him in Elieen's room periodically changes position until it's facing you and pointing directly at the peephole.
Emu Sep 12th, 2008 04:43 PM
SH4 isn't bad, it's just extremely repetitive. I'm probably not spoiling anything for you by telling you that you do have to play all of the "zones" two times over the course of the game with very little changed.
In fact I'm sure the game would've gotten a much better reception if it had been made as a Silent Hill spinoff instead of a numbered Silent Hill. A horror game that shares parts of its mythos with the main series.
Fathom Zero Sep 12th, 2008 04:59 PM
Originally Posted by wobzire (Post 579244)
Guess who's not playing Pokemon Diamond?
Everyone over twelve excluding me. yeah, yeah.
No, just Guitar Woman.
I was going to get that one when it came out but a friend beat me to it. I thought I would just borow it from him when he was done and save the money. I played it a little of it over at his place and I thought it was great. I didnt like 3, that was the one with the girl right? 1 and 2 were the best but i still havent played much of 4 yet.
Oh and pokemon games are the gay.
:posh
Insulting a game designed for children will not bring you half as much enjoyment as I will get from playing it.
pac-man Sep 12th, 2008 05:45 PM
Yeah, the real fun is in insulting the children.
That is superior to any game.
I've been playing Eternal Sonata in a rush to finish it because its mainly just collected dust since I got it and played it for a few hours. The visuals are pure saccharine and my buddy's girlfriend wants to borrow it when I'm done because it's "soooo cute!"
10,000 Volt Ghost Sep 12th, 2008 05:52 PM
Final Fantasy XI. Level 23. Long way to go.
I was thinking about where the fuck my copy of pokemon diamond was this morning, Fathom!
I didnt like 3, that was the one with the girl right?
I liked 3, but it was really trying too hard to scare me most of the time.
I suppose it's better than 2, which didn't try at all. I'm not particularly squeamish, either, thanks in part to the internet, so I guess it's just scarier if you're not familiar with 4chan horror images?
Dr. Boogie Sep 12th, 2008 07:20 PM
"4Chan made me into a man.":posh
Zomboid Sep 12th, 2008 07:28 PM
Fuuuuuuuuuck.
Guitar Woman Sep 13th, 2008 02:52 AM
It's fucking great, fyi.
Knife hit detection seems a little wonky; one of my favorite things to do is wound dogs, give them a head start of about 10 seconds, then bolt after them, hunt them down, and stab them when I get up alongside them. This doesn't work as awesomely as I'd like it to, and I usually just end up getting frustrated and shooting them.
I also tossed a grenade into a trio of patrolling soldiers, and in response to this about 5 more came marching down the road to take out the starting camp.
While they were skirmishing with my homies, I snuck up behind them and blew the hell out of them with the shotgun. It was awesome.
The graphics engine is also really impressive. I get absolutely no slowdown in a retardedly big game world that is all present at the same time, save for the shrubbery which appears about 40 feet in front of you.
And the game looks good.
JakeOfAllTrades Sep 14th, 2008 10:38 AM
Got to play a bit of Final Fantasy III, found the Mage's robe, a Fire Staff, and an Ice Staff. Does anyone know what level I should be at for the Tower of Owen? LOL, the Tower of Owen, I used to know a guy called Owen and trust me, he was no tower...
bigtimecow Sep 14th, 2008 02:26 PM
I can't seem to find it.
I have extreme trouble mailing things, anyway. I haven't forgotten your address though. I still have the letter.
Do you even have a DS?
I borrow my sister's.
It is pink, the most manly color.
Obviously. I'll mail it when I mail it.
Perhaps I will give it to you for Christmas!
Phoenix Gamma Sep 14th, 2008 05:07 PM
Originally Posted by JakeOfAllTrades (Post 579418)
Does anyone know what level I should be at for the Tower of Owen? LOL, the Tower of Owen, I used to know a guy called Owen and trust me, he was no tower...
At first, I was like:
Originally Posted by bigtimecow
But then, I was all:
Also, gamefaqs :V
I've been playing Castlevania: Dracula X Chronicles the last two days. It's not that great of a game (could the jumping be any worse? GodDAMMIT.) but I never played Symphony of the Night, and people love the shit out of that, so I unlocked it and gave a shot. The lack of map is frustrating me.
lol I picked up Castlevania: SotN off xbox live and have been kicking that around.
You'll get the map soon enough :rolleyes.
Oh fuck me. The select button is a map.
It's times like this that I wish some games had a little annoying man to explain shit to me :(
I thought you meant getting a full map :(
Well the next time something like that happens, just imagine there's an annoying little man standing right next to you, saying "read the fucking manual!"
Nick Sep 15th, 2008 12:29 AM
Originally Posted by Dr. Boogie (Post 579504)
Phoenix Gamma Sep 15th, 2008 12:46 AM
Pirated games don't come with manuals :(


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Brine pools, on one hand, provide the basis for life through chemosynthesis for creatures living near them on the bottom of the ocean. On the other hand, the fluid they contain is extremely toxic to many forms of sea life. Here we see creatures that have ventured inside the dangerous interior of the brine pool and failed to return. During two cruise legs in May of the 2015 E/V Nautilus field season, we deployed remotely operated vehicle (ROV) Hercules to examine some of the cold seep features of the deep Gulf of Mexico. At some seep sites, seawater interacts with ancient salt deposits found deep in the seafloor, producing a highly saline fluid (brine) that can be more than four times more saline than seawater. When this brine is expelled, it is far denser than the overlying seawater and does not mix very easily with it. In some cases, the brine forms large pools, rivers or lakes. This highly saline environment is toxic for most organisms, but we did encounter beds of mussels and fields of tube worms that have adapted to life in this extreme habitat by processing seep gases and chemicals into energy. A larger brine pool was dubbed the "Hot Tub of Despair," referring to its warm temperature (19°C) and high salt content—which can be fatal to many animals unlucky enough to fall in. This site was found nearly 3,300 feet below the surface of the Gulf of Mexico and is a circular pool 100 feet in circumference and 12 feet deep. We are studying these unique brine pools to better understand how they form, how they may change over time, and how the organisms living near them are able to survive—and even thrive. We analyzed water samples, conducted high-resolution mapping, and completed extensive visual surveys to gather data on these sites that our science partners continue to analyze. ------------------------------- E/V Nautilus is exploring the ocean studying biology, geology, archeology, and more. Watch http://www.nautiluslive.org for live video from the ocean floor. For live dive updates follow along on social media at http://www.facebook.com/nautiluslive and http://www.twitter.com/evnautilus on Twitter. For more photos from our dives, check out our Instagram @nautiluslive.
In the Namib desert where the sands can reach a scorching 70 degrees centigrade, very little is able to survive, but the Hotrod Ant can amazingly thrive and even forage for food. In this tense encounter an unsuspecting Hotrod Ant has strayed in AntLion territory and faces the ultimate test of survival. Taken From The Hunt Subscribe to the BBC Earth YouTube channel: http://bit.ly/BBCEarthSub Want to share your views with the team behind BBC Earth and win prizes? Join our fan panel here: https://tinyurl.com/YouTube-BBCEarth-FanPanel BBC Earth Facebook http://www.facebook.com/bbcearth BBC Earth Twitter http://www.twitter.com/bbcearth BBC Earth Instagram https://www.instagram.com/bbcearth/?hl=en Visit http://www.bbc.com/earth/world for all the latest animal news and wildlife videos This is a channel from BBC Studios who help fund new BBC programmes.
Eminem Talks Writing ALL OF 'Forgot About Dre' & Biting Jay-Z's Flow From The "Jigga What" Track!!


Attempt to self-diagnose ahead of going to a garage. You can save a ton of cash via diagnosing the issue yourself, and you could prevent fraud. As you have probably heard, there are mechanics out there that will be dishonest so they can charge you more money.
A spare tire and a jack are essential items to keep in your trunk. Typically, if you have recently purchased a car, you should have these items already. This way you won't get stuck anywhere and need to pay someone to tow you. It is a whole lot easier and cheaper if you do it yourself.
It is time for you to focus on getting your priorities in order when dealing with car repairs. Your automobile is a complex vehicle, and it needs the right care. Use the tips and advice that have been presented to you here so that you can make sure you're ready next time.


text:
Churchyard in Honiton is branded as a 'disgrace'
Published: 7:00 AM November 27, 2016 Updated: 11:31 AM November 7, 2020
Peter Halse. Ref ehr 45-16TI 1678. Picture: Terry Ife - Credit: Archant
A Honiton town councillor has branded the state of a church graveyard as a 'disgrace' and called for action to have it tidied up and maintained.
Cllr Peter Halse raised concerns about the graveyard outside the now-deserted St Michael's Church.
Speaking at a council meeting held earlier this month, Mr Halse said: "There are World War One soldiers buried there, yet it's virtually impossible to find their graves.
"There are people's parents buried up there.
"The condition of the graveyard around the church is a disgrace to the town. I am quite concerned about the situation."
Mr Halse also queried whether it was possible that the town council take over the churchyard and running it, adding that the issue would need looking at.
Cllr Caroline Kolek, Honiton's mayor and town council chair, said she would be happy to bring up the issue at a future town council meeting following discussions with the town clerk.


The thing that makes Catastrophe work so well as a television series is that it is both so raw and real, and yet so funny and true to life. Love and marriage isn't easy, it takes a lot of work, with a lot of bumps along the road, but it's these bumps that bring out the true character of a relationship. It's a little like refining metal; under intense heat and strain, the purity of the relationship comes through, and the slag and unnecessary bits get removed. Don't get me wrong, no relationship is entirely pure, and that is what makes the ongoing comedy Rob Delaney and Sharon Horgan squeeze out of Catastrophe so worthwhile.
This season picks things up in the aftermath of Rob's drunken driving incident, and finds Sharon unable to trust Rob about his drinking. She's so wary of it happening again, that she basically stalks him while he's doing his mandatory community service at a charity shop. With his driver's license taken away, his only options are rides from Sharon, public transit, and the occasional rental bike. While Rob works on himself, Sharon finds the new headmaster at the school she works at creepy, possibly a sexual deviant, and knows her days are numbered there. While Sharon's employment prospects seem precarious, the new head honcho at Rob's work (Chris Noth) takes an instant liking to him, going so far as firing Rob's current boss and offering Rob the position. It's a big step up for him, but since Sharon knows a woman was fired so that Rob can have the job, it sours things for her at first. When Rob does the honorable thing and declines the promotion thinking Sharon would be proud of him, her desire to leave her own job, and the comfortable salary Rob would now have to make that possible, leave her upset he turned it down. It's misunderstandings, and catch-22 moments like these that make the series so funny.
There's always been a dark comedic edge to the comedy of Catastrophe, and this season is doubly soaked in tragedy. Carrie Fisher's sudden death, she played Rob's mother Mia in previous seasons, left a huge hole in the show and Rob and Sharon's hearts. They dealt with the loss of Fisher by writing her character's death into the finale, and the emotions on display during Mia's funeral feel incredibly raw and real. On a personal note, Rob had recently lost a child to cancer right before the season started, so there's a real sadness in his character that makes his return to the US for Mia's funeral, and his reunion with his family, an emotionally healing moment. I don't know how you go out and be funny with such a heavy and fresh tragedy hanging over you, but Rob and Sharon absolutely nail this season, and it's a fine send off for the end of a series.
The new opportunity Rob and Sharon embrace in the US, as well as a new chapter in their lives and relationship leave the audience hopeful these two continue to make it. From a drunken one night stand, to a meaningful relationship and family, the final moments set the tone for the series, as Sharon runs into the ocean for a swim, and Rob sees a sign that says: Rip Currents, No Swimming, and joins her anyway. That's what relationships are, jumping into dangerous waters with a stranger hoping not to drown, but just be carried away together.
Read all of our reviews of Catastrophe here.


text:
3 Beds|5 Baths
2006 Washington Street Unit: PH, San Francisco, CA 94109
MLS®: 421600964
7 Beds|9 Baths|11,635 ft²
2799 Broadway, San Francisco, CA 94115
6 Beds|10 Baths|7,410 ft²
2824 Scott Street, San Francisco, CA 94123
2620 Buchanan Street, San Francisco, CA 94115
2839 Pacific Avenue, San Francisco, CA 94115
1969 California Street, San Francisco, CA 94109
2760 Vallejo Street, San Francisco, CA 94123
3149 Washington Street, San Francisco, CA 94115
1958 Vallejo Street Unit: 11, San Francisco, CA 94123
2619 Laguna Street, San Francisco, CA 94123
15 Beds|3 Baths|15,120 ft²
2843 Webster Street, San Francisco, CA 94123
1515 Union Street Unit: PH5, San Francisco, CA 94123
5 Beds|1 Bath|11,721 ft²
1526 Filbert Street, San Francisco, CA 94123
1515 Union Street Unit: 6E, San Francisco, CA 94123
2121 Webster Street Unit: 507, San Francisco, CA 94115
2500 Steiner Street Unit: 1, San Francisco, CA 94115
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2302 Divisadero Street, San Francisco, CA 94115
2380 Franklin Street, San Francisco, CA 94123
3042 Jackson Street Unit: 1, San Francisco, CA 94115
1515 Union Street Unit: 4B, San Francisco, CA 94123
The data relating to real estate for sale on this website comes in part from the San Francisco Association of REALTORS. Real estate listings held by brokerage firms other than OUTPOST are marked with the IDX logo and detailed information about them includes the name of the listing brokers. All information deemed reliable but not guaranteed and should be independently verified. All properties are subject to prior sale, change, or withdrawal. Neither listing broker(s) nor OUTPOST shall be responsible for any typographical errors, misinformation, misprints and shall be held totally harmless. Property locations as displayed on any map are best approximations only and exact locations should be independently verified.
The data relating to real estate for sale on this web site comes in part from the Bay Area Real Estate Information Services. Real estate listings held by brokerage firms other than OUTPOST are marked with the IDX logo and detailed information about them includes the name of the listing brokers. All information deemed reliable but not guaranteed and should be independently verified. All properties are subject to prior sale, change or withdrawal. Neither listing broker(s) nor OUTPOST shall be responsible for any typographical errors, misinformation, misprints and shall be held totally harmless. Property locations as displayed on any map are best approximations only and exact locations should be independently verified.
©2023 Bay Area Real Estate Information Services. All rights reserved.


World Superbike champion Jonathan Rea and team-mate Tom Sykes unveiled the 2017 Kawasaki Ninja ZX-10RR during a special launch event in Barcelona.
Jonathan Rea has pulled the wraps off the factory Kawasaki he hopes will fire him to an unprecedented third straight World Superbike crown this year.
The Ulster rider and team-mate Tom Sykes unveiled the 2017 Kawasaki Racing Team livery in front of a packed gathering in Barcelona on Thursday night.
It was the first time Rea's new Ninja ZX-10RR had been showcased in its official colours, sporting the logos of major team partners Motocard, Elf Total and Monster Energy on the striking 'green meanie'.
Rea, who retained the Joey Dunlop trophy at the Cornmarket Motorbike Awards in Belfast in January after being named the Irish Motorcyclist of the Year for the second season running, has excelled in pre-season testing, topping the times in each test held at Jerez in Spain to throw down the gauntlet to his championship rivals.
The 30-year-old became the first rider since World Superbike great Carl Fogarty in 1999 to seal back-to-back crowns following another commanding performance in 2016, but Rea now has his sights set on making history as he prepares to stake his claim for a record hat-trick of consecutive titles.
The Ballyclare man will soon head to Australia for the opening round at Phillip Island (February 24-26) and Rea is eager to commence the defence of his world crown at the spectacular circuit near Melbourne.
"It is really nice that every year KRT really pull out all the stops for our team launch. The last few years it has been in beautiful iconic spots in Barcelona and again this year we are in this really cool cinema, pretty much in the heart of the city," he said.
A final pre-season test will take place at Phillip Island from February 20-21, only a few days before the action commences in earnest.
Along with Yorkshireman Sykes, Rea's opposition this year includes compatriot Eugene Laverty, who returns to the class on the Milwaukee Aprilia under the Shaun Muir Racing umbrella after two seasons in MotoGP.
The new-look Red Bull Honda squad includes Nicky Hayden plus new signing and ex-MotoGP rider Stefan Bradl on the much-vaunted Fireblade SP2, while Marco Melandri – also a former GP contender in the premier class – has teamed up with Welshman Chaz Davies in the Aruba.it Ducati colours.


text:
Officials – Bradford v Millwall (20/5/17)
Date: 18th May 2017 at 8:57pm
The Football League have now announced the Match Day officials that will take charge of the League One Play Off Final game between Bradford City and Millwall.
Bradford City host Millwall in the Final at Wembley Stadium to decide who makes the step into the Championship this season.
The game takes place on Saturday May 20 at Wembley and the match carries a 3pm kick off.
Referee: Simon Hooper
Linesmen: Nick Hopton and Neil Davies
Fourth Official: Chris Kavanagh
Match Day referee Hooper has officiated 42 games in 2016/17 with a return of 147 yellow cards and three red cards.
His highest card count so far this season was nine yellows and one red in the game between Aston Villa and Nottingham Forest.
He took charge of 42 games last season and in those games, across all competitions and football divisions, he handed out a total of 100 yellow cards and two red cards.
He was most card happy in the match between Burton and Wigan in April with six yellows being shown.
An EFL referee for eight years, Hooper has refereed over 100 Championship games. He took charge of the League Two Play-Off Final between Wycombe Wanderers and Southend United in May 2015.
Source – EFL.
Let`s hope it`s not another repeat and more of the players edge closer to automatic bans.


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Cette politique de confidentialité s' applique aux informations que nous collectons à votre sujet sur ( le « Site Web» ) et les applications FILMube et comment nous utilisons ces informations. We would like to show you a description here but the site won' t allow us. Politique de confidentialité FILMube. Secondly more " professional" than those on Ya Salam, the songs are a bit more developed the other album I.
For one, it is longer.
I have two Nancy Ajram albums, and I think this one is the better of two. For one, it is longer.
Secondly, the songs are a bit more developed and more " professional" than those on Ya Salam, the other album I. We would like to show you a description here but the site won' t allow us.


Atoms are composed of particles called protons, electrons and neutrons. Protons carry a positive electrical charge, electrons carry a negative electrical charge and neutrons carry no electrical charge at all. The protons and neutrons cluster together in the central part of the atom, called the nucleus, and the electrons 'orbit' the nucleus. A particular atom will have the same number of protons and electrons and most atoms have at least as many neutrons as protons.
Protons and neutrons are both composed of other particles called quarks and gluons. Protons contain two 'up' quarks and one 'down' quark while neutrons contain one 'up' quark and two 'down' quarks. The gluons are responsible for binding the quarks to one another.
The atom is a basic unit of matter that consists of a dense central nucleus surrounded by a cloud of negatively charged electrons. Theatomic nucleus contains a mix of positively charged protons and electrically neutral neutrons (except in the case of hydrogen-1, which is the only stable nuclide with no neutrons). The electrons of an atom are bound to the nucleus by the electromagnetic force. Likewise, a group of atoms can remain bound to each other by chemical bonds based on the same force, forming a molecule. An atom containing an equal number of protons and electrons is electrically neutral, otherwise it is positively or negatively charged and is known as an ion. An atom is classified according to the number of protons and neutrons in its nucleus: the number of protons determines the chemical element, and the number of neutrons determines the isotope of the element.
Chemical atoms, which in science now carry the simple name of "atom," are minuscule objects with diameters of a few tenths of ananometer and tiny masses proportional to the volume implied by these dimensions. Atoms can only be observed individually using special instruments such as the scanning tunneling microscope. Over 99.94% of an atom's mass is concentrated in the nucleus,[note 1]with protons and neutrons having roughly equal mass. Each element has at least one isotope with an unstable nucleus that can undergoradioactive decay. This can result in a transmutation that changes the number of protons or neutrons in a nucleus. Electrons that are bound to atoms possess a set of stable energy levels, or orbitals, and can undergo transitions between them by absorbing or emittingphotons that match the energy differences between the levels. The electrons determine the chemical properties of an element, and strongly influence an atom's magnetic properties. The principles of quantum mechanics have been successfully used to model the observed properties of the atom.
This entry was posted in science and tagged astrochecmistry, atom, chemistry, earth, science, universe by Brain Storming. Bookmark the permalink.
Knowledge is our addiction.. you should learn before you brain storm.


Eiffage SA (EFGSY) Given Outperform Rating At Exane BNP Paribas, Is a Move on The Horizon?
Will New Ratings Coverage by BTIG Research Help Valeritas Holdings (VLRX) Stock This Week?
Should Capital Product Partners (NASDAQ:CPLP) Shares Be Watched After B. Riley FBR Initiates Coverage?
Are Continental (CTTAY) Shares Worth Your Time and Dime Following Recent Jefferies Downgrade?


Sweet and tangy with a warm and gingery finish. I used to chop candied ginger for this project, but I've since discovered Ginger People Ginger Chips. They make it easy to add zingy bits of ginger to any preserve.


text:
Q: Spree, Ruby On Rails. Question about the employment of the "yield" function While reading the spree source code via the official code repository on Github, https://github.com/spree/spree. I couldn't help but notice a strange (at least the first time I see it) usage of the function "yield" on the main loading page of the demo site, as in https://github.com/spree/spree/blob/master/core/app/views/layouts/spree_application.html.erb
The unnamed yield in the body of the page intrigues me, what makes it automatically "yield" the content of the following page:
https://github.com/spree/spree/blob/master/core/app/views/shared/_products.html.erb
In other words what decides on what to be render while using an unnamed yield.
Any clarification will be highly appreciated.

A: spree_application.html.erb is a main application layout page. This will have all the design common to application/large part of application (One place to make changes sitewide).
the unnamed yield will place the content of view which is related to current request.
You must have noticed this when you visited home page. Which is products#index (Products controller and view index). root :to => 'products#index' (Reference).
If you check (product#index view), it renders partials from shared/_product
<%= render "shared/products", :products => @products, :taxon => @taxon %>

redpajama_set_name: RedPajamaStackExchange


text:
About pyonep
============

The pyonep package is an API library with Python bindings to the
following Exosite One Platform APIs:

- RPC: https://github.com/exosite/docs/tree/master/rpc
- Provisioning/Device Management: https://github.com/exosite/docs/tree/master/provision

__Warning__: version 0.8.0 requires changes to applications that used
earlier versions of the provision module. See below for information about
[migrating your applications from 0.7.x to 0.8.0](#migrating-to-080)

Note that this library does not yet support the HTTP Data Interface. See
below for more information.

Supports Python 2.5 through 3.3.

License is BSD, Copyright 2014, Exosite LLC (see LICENSE file)

Installation
------------

Install from Python package index:

```bash

    $ pip install pyonep
```

Or install from source:

```bash

    $ git clone https://github.com/exosite-labs/pyonep
    $ cd pyonep
	$ python setup.py install
```

Note: If you'd rather not install the package, you can also copy the
./pyonep/pyonep folder into the same folder as your script, or
add the ./pyonep/pyonep folder to your sys.path.

If you're running a version of Python earlier than 2.6 you'll need the
python-simplejson package, available here:

https://pypi.python.org/pypi/simplejson/

Getting A CIK
-------------

Access to the Exosite API requires a Client Identification Key (CIK).
If you're just getting started with the API and have signed up with a
community portal, here's how you can find a CIK:

1.) Log in: https://portals.exosite.com

2.) Click on "devices" on the menu on the left

3.) Click on a device to open its properties

4.) The device's CIK is displayed on the left

Once you have a CIK, you can substitute it in the examples below. Note that any functions that take a parameter called `auth` can take a string CIK directly, or you can pass an auth dictionary as described [here](http://docs.exosite.com/rpc/#authentication).

Usage
-----

Write and read from a device dataport:

```python

from pyonep import onep

o = onep.OnepV1()

cik = 'INSERT_CIK'
dataport_alias = 'INSERT_ALIAS'
val_to_write = '1'

o.write(
    cik,
    {"alias": dataport_alias},
    val_to_write,
    {})

isok, response = o.read(
    cik,
    {'alias': dataport_alias},
    {'limit': 1, 'sort': 'desc', 'selection': 'all'})

if isok:
    # expect Read back [[1374522992, 1]]
    print("Read back %s" % response)
else:
    print("Read failed: %s" % response)

```

Get information about a device:

```python

from pyonep import onep
from pprint import pprint

o = onep.OnepV1()

cik = 'INSERT_CIK'
dataport_alias = 'INSERT_ALIAS'
val_to_write = '1'

# get information about the client
pprint(o.info(
    cik,
    {'alias': ''}))
```

RPC API documentation:
https://github.com/exosite/docs/tree/master/rpc

Buffered Access
---------------

The pyonep library includes a module that provides buffered access to the
RPC API, which may offer better performance in some cases.

See examples/read\_write\_record.py for more details.

Example Scripts
---------------

Examples are located in [examples/](examples). To run them, first modify them with your
device information.

- [read_write_direct.py](examples/read_write_direct.py) - writes to a resource and then reads back

- [get_info.py](examples/get_info.py) - gets information about a client, and demonstrates error handling

- [mult_cmd.py](examples/mult_cmd.py) - uses the onep module to send

- [read_write_buffered.py](examples/read_write_buffered.py) - demonstrates use of the datastore module

- [provisioning.py](examples/provisioning.py) - demonstrates use of the provisioning API

Note that to run the examples without installing the pyonep package, the
example script must be located in the root folder (with ./pyonep as a
sub-folder).

For a Python example that fully exercises the RPC interface using the pyonep
library, see the Exosite command line interface:

http://github.com/exosite/exoline

General API Information
-----------------------

For more information on the API, see:

https://github.com/exosite/docs

HTTP Data Interface
-------------------

The HTTP Data Interface is a minimal HTTP API best suited to resource-constrained
devices or networks. It is limited to reading and writing data one point at a
time. An example of using Python to access this interface is here:

https://github.com/exosite-garage/python_helloworld

The API is documented here:

https://github.com/exosite/docs/tree/master/data

Migration from version 0.3
--------------------------

If you were previously using version 0.3 and want to upgrade to 0.7.4,
you will need to update the package name in your scripts. The package name
was updated from onepv1lib to pyonep. For example:

```bash

from onepv1lib import onep
```

...should be changed to:

```bash

from pyonep import onep
```

A global search and replace of onepv1lib to pyonep in your scripts should
work.

Tests
-----

To run the tests:

```
$ cd test
$ pip install -r requirements.txt
$ cp testconfig.py.template testconfig.py
$ # insert test config values
$ ./test.sh
```

Migrating to 0.8.0
------------------

Version 0.8.0 includes some breaking changes to provision module API to provide more consistent return values and error information. To migrate an existing application to pyonep 0.8.0 you will need to make a few changes to the way provision methods are called.

- Previously, methods in provision module either returned a.) `True` (success) or `False` (failure) or b.) `<response body string>` (success) or `None` (failure). HTTP response details (e.g. status code) were not available to the caller without turning on logging and parsing stdout. With 0.8.0 all methods return a `ProvisionResponse` object with the following properties:

    - `ProvisionResponse.body` is the response body, a string. The contents of this depend on the specific call, and may be of length 0. See [provision API documentation](https://github.com/exosite/docs/tree/master/provision) for details.
    - `ProvisionResponse.status` is the HTTP status code
    - `ProvisionResponse.isok` is a boolean representing whether the call succeeded (i.e. if the status code is < 400)

- Previously all exceptions associated with a call were being caught but not rethrown. With 0.8.0, HTTP exceptions are thrown to the caller. For example, if no connection is available, previously this would have written a message to the log and returned `None`. Now, a subclass of [`HTTPException`](http://docs.python.org/2/library/httplib.html#httplib.HTTPException) is thrown to the caller. This allows the caller to take appropriate action based on exactly what happened.

Here's an example of code based pyonep before 0.8.0:
```
import pyonep
provision = pyonep.Provision('http://m2.exosite.com', manage_by_cik=False)

# create a model
response = provision.model_create(vendortoken, model, clonerid, aliases=False)
if not response:
    print('Unknown error occurred in model_create')

# list models
model_list = provision.model_list(vendortoken)
if model_list is not None:
    print(model_list)
else:
    print('Unknown error occurred in model_list')
```

Here's how that would be written to work with 0.8.0+:
```
import sys
import httplib
import pyonep

# the leading 'http://' is now optional but should be omitted
provision = pyonep.Provision('m2.exosite.com', manage_by_cik=False)

try:
    # create a model
    response = provision.model_create(vendortoken, model, clonerid, aliases=False)
    if not response.isok:
        print('Error in model_create: {0} {1}'.format(response.status(), response.reason()))

    # list models
    response = provision.model_list(vendortoken)
    if response.isok:
        print(response.body)
    else:
        print('Error in model_list: {0} {1}'.format(response.status(), response.reason()))
except httplib.HTTPException:
    ex = sys.exc_info()[1]
    print('HTTPException: {0}'.format(ex))
```

You can also ask the provision module to raise an exception for HTTP statuses of 400 and above by passing `raise_api_exceptions=True` to the `Provision` constructore. This can consolidate code that handles API errors for a large number of provision calls. See the [provisioning example](examples/provisioning.py) to see how to do this.

Migrating to 0.10.0
-------------------

The [RPC listing command](http://docs.exosite.com/rpc#listing) now includes a resource identifier, which makes it possible to do multiple listing calls in a single request. The old form of listing is deprecated, and upgrading to pyonep 0.10.0 will require some changes to code. Using the old form will produce an exception. For example:

```
onep.listing(auth, ['dataport'], options={})
```

...should be changed to:

```
onep.listing(auth, {'alias': ''}, ['dataport'], options={})
```

The `options` parameter is now required, too.

Migrating to 0.11.0
-------------------

In order to provide better backward compatibility we've backed out the breaking changes to the listing command from 0.10.0. New code should call with both the `options` and `rid` parameters.

```
onep.listing(auth, ['dataport'], options={}, rid={'alias': ''})
```

To anyone who updated code in the 8 days 0.10.0 was up and now needs to update it again-- sorry about the thrashing. There's a fair bit of Python code in production that isn't able to tie to a particular version.

redpajama_set_name: RedPajamaGithub