Browse our FAQ by selecting a subject from the categories below.
All quotations are based on the current cost of production (materials, labour, machine time, etc.) and they are subject to change without prior notice.
If you need guidance, our Customer Service Representatives are here to help. Feel free to call, web chat or email us.
Yes. Our quotes are subject to change according to price of sticker type, volume, delivery schedules as well as the capacity to deliver until an order has been placed and accepted.
If you need to cancel an order please contact us immediately via phone, web chat or email. Please note that In order to quickly turnaround our work, our process does not allow cancellation of an order once it has been forwarded to our printing department.
Surely do. That is why we have our phone number available. You may call us anytime between 10:00am to 6:00pm. However, upon placing an order we do require sending us an email for process protocol or through our website.
We recommend that all orders are placed on our website for the quickest response but understand that on certain occasions you may require assistance. If you are unable to place your order via our website, please contact us info@stickerdot.co.nz and let us know how we can help.
How do I reprint a previous order?
We store orders for up to 6 months so that you can reprint your previous order with us without the need to recreate your artwork.
You may advise our team which artwork or the date you have placed your previous order which you want to use so we can proceed with your re ordering.
Once your order has been placed you will receive a notification via the website as well as an email notification with receipt of purchase. If you do not receive your receipt of purchase, please check your Junk Mail / Spam folder or contact Customer Service for assistance.
How many sticker types does your site support?
The site currently supports 14 major and popular print products as listed. We can design, create and print a wide range of printed and customisable stickers. We do print stickers as follows, Gloss Paper Stickers, Matt Paper Stickers, Gold & Silver Paper Stickers, Embossed Paper Stickers, Classic Paper Stickers, Kraft Paper Stickers, Standard Vinyl Stickers, Silver Vinyl Stickers, Transparent Vinyl Stickers, PVC Stickers, Bumper Stickers, Hologram Stickers, Dome Stickers and Window Stickers. We are going to introduce more stickers shortly.
How will I know that my order had been successful?
You will receive a confirmation email straight after placing your order. If you do not receive an email within 1 working day of placing your order, send us an email and we'll get on it straight away & track your order.
We offer affordable logo design as an additional service. We've designed hundreds of logos for businesses throughout New Zealand. We gather key information from you regarding your target market and business identity, to create a unique, versatile logo design which you can apply to all media including print, web, signage, packaging and your own documents like invoices.
I placed an urgent order and need it delivered by a certain date!
If you have a specific delivery date, please check our turnaround times or contact our Customer Service for possible arrangements.
I spotted a mistake on my artwork after I uploaded it. Can it be corrected?
Do not worry as we do provide proof for you to approve before the printing happens. However, if you want to make any corrections after the artwork has been approved, it will depend on how far into the printing process we are when we receive the request. If your job has not been printed yet, we will be more than happy to correct it for you but we cannot correct errors if the job has already been printed. For your own peace of mind, we recommend to please carefully check your proof before you approve it.
I want to proceed on the order, what will I do next?
Simply send us your confirmation email to go ahead and we will be arranging the Final Proof and PayPal invoice right away.
Is it possible for me to see a proof before payments and printing process?
Yes, of course. As on our process, it is due that we have to send you the Final Proof of your order and wait for your approval then you can make your payments before we proceed on printing.
Transactions should be done via email. Confirmations over the phone are not accepted unless necessarily needed. All enquiries must have the information needed by the Company (StickerDot). We never do any progress or step into the next process without confirmations from clients. Clients have to complete the said payment first before proceeding to the printing process. In every payment made DELIVERY is included.
We require payment in full prior to processing, proofing and printing all orders. If paying by credit card, on completion of an order through our website, the full amount will be immediately debited. Under no circumstances will we be held responsible for any bank, credit card or overdrawing fees that may be incurred for any transaction.
We reserve the right to change the specifications of our printed products at any time. It is up to you (the customer) to check our web page for the current specifications when ordering or re-ordering all print jobs. CMYK Colour, StickerDot will not be liable for errors caused by customers not checking print specifications.
To take full advantage of our low discounted prices we require all artwork to be uploaded through our user friendly website or email. We do not accept artwork via CD's, USB's or any other method.
What happen after I place my order?
On receipt of your order and payment, your artwork will be downloaded and a soft PDF proof will be created for your approval.
If your artwork is incorrect and a soft PDF proof cannot be created, you will be notified by email and given instruction on how to re-supply your artwork.
On approval of your soft PDF proof, your order will be sent to printing department. Please note that approval is final. Once approval is received, it is not possible to change your order, artwork or delivery address in any way.
What happen when you send us an order?
A print specialist checks your order to see if everything is clear and processes the invoice. Placing your order online is the fastest way. You can also email your order to info@stickerdot.co.nz.
Your order has been placed and your print-ready files have been uploaded, attached and approved. We will send an invoice for your order. Once it's paid, your project will be finalized with a proof for your review before printing. Our proof form includes all project details and a final review of the artwork to ensure your file has been received correctly.
Nothing goes to print without your final approval.
Your job is sent into production where it gets printed, finished and packed, under the watchful eye of our production manager.
What is the best way to preserve my StickerDot print?
It is our mission to make prints durable. Although your prints are created with highly archival photographic media, we suggest that all StickerDot prints should be kept indoors and away from direct sunlight to ensure a longer print permanence, unless the print is design for outdoor usage.
What paper stocks are available?
Different products need different paper. Your paper stock choices will vary depending on what product you order. StickerDot offers multiple options designed to help fit your aesthetic and budget needs.
For your convenience, we do provide an estimated delivery time for every order that is based on the time it takes to process and ship your product to its designated address. For international shipments, please note that sometimes order processing may take longer than expected depending on the local customs clearing time.
Production will start after completion of the order which requires final proof approval and complete payment.
Will someone review my order over before it is printed?
Once you place your order, it immediately goes into our production queue for printing. Be sure to double check your imprint and image before submitting your order. Once the order is submitted, we cannot review nor stop your order.
Can I send you documents created in Word or PowerPoint?
To ensure fast turnaround and quality print, we recommend providing a high resolution PDF file from your Word or PowerPoint artwork. Alternatively, we can provide file conversion for a fee.
Word is a word processing application and as such is not ideal for high end printing. Although we are able to print text documents from Word we strongly recommend that you do not place any images or complicated logos into your documents unless these are in CMYK colour mode at 300dpi or higher. Please also note that we can only produce grayscale or CMYK jobs using Word, as it does not support Spot Colours. Please click here for artwork references.
Our full time in-house graphic design team can provide the level of service that suits you, from stock images and typesetting to a complete rebrand. Send us your requirements and we'll get back to you with a quote.
For existing artwork that is not print ready with basic file conversion we only charge $54.
How do I provide artwork or graphics?
Most people are surprised at how well their job matches what they see. But because of wide differences in monitor calibration and the different technologies used, some printed colours may not exactly match the colours on your specific monitor. Unfortunately it's all too easy to send a file over that looks great on screen, only for unexpected results when you receive your printed products. This is because screens do not show underlying problems in many files created by many applications today. Please see our RGB - CMYK Information page for important instructions on getting the results you want.
How should I set up my artwork for you?
We ask that you use CMYK colour mode for your artwork. If you use any special colours within your artwork, ensure these are Pantone colours only or dedicated Gold / Silver / White colours. Artwork supplied to us in any other format must be converted to this as a matter of course.
Adobe Illustrator files are preferred however in some cases we can accept high-resolution .PSD, .JPEG or .TIFF files provided they have a resolution of 600 dots per inch (dpi) or higher. A black logo on a white background is preferred.
Please send only original or vector format files in CMYK colour mode unless otherwise specified.
Our graphic designers can answer any artwork questions you may have and will be happy to take you through any problems step by step.
What is CMYK and PMS colour?
CMYK printing (a.k.a Process Printing) is an industry standard method of printing in full colour. CMYK stands for the four colours used: Cyan, Magenta, Yellow, and 'Key' (black ink). These colours are combined by printing them on top of one another, creating the illusion of full colour.
CMYK printing can economically reproduce most colour photographs very well; it is the standard method we use to process print jobs for our customers.
PMS (Pantone Matching System) is a proprietary colour matching system used to specify standard colours for ink selection and guarantee colour accuracy. PMS colours are usually applied as extra colours on top of the normal CMYK colours.
What are the File Formats we accept?
When designing your own files for print, it is important to understand file requirements and standards to avoid production issues. Supplying your files as indicated will help us to meet your graphic expectations. If you are supplying artwork files, we accept most standard files in both Macintosh and PC formats. These guidelines will ensure that your prints will be the best quality possible.
We accept artworks in any of the files: pdf, eps, ai, psd, jpeg, png, word document, high resolution files (at least 300dpi) and original file. The following guidelines for providing graphics files are optimal and are specified to ensure the highest quality output.
Vector Files (which are often .ai or .eps file types) allow our artists to work faster and more efficiently to get you your design for printing. Vector graphics are a scalable, resolution-independent format composed of individual objects or shapes. Vector images can be resized easily without loss of quality making them an ideal format for initial logo designs and illustrations to be used in multiple sizes.
Ensure that all files are properly named and updated in all layouts and file names have the correct file extension name (i.e.: .eps / .tif / .ai / ...etc.).
Turn all fonts into outlines or convert to paths before sending the files. If you are using a program where this is not an option, YOU MUST INCLUDE ALL FONTS with your files. By outlining your fonts you ensure our artists get your design exactly as it should be. Otherwise the computer substitutes the font and you never know what will show up!
Make sure your document is set to CMYK Colour Mode.
Digital printers use combinations of four toner colours (Cyan, Magenta, Yellow, and Keyline Black) to achieve print on paper. Attempting to print files that are in RGB can cause colour matching issues. Colours created without screens or dots, such as those found in the Pantone Matching System, are referred to in the industry as spot or solid colours.
Any pictures or files that are submitted in RGB colour mode must be converted to CMYK prior to printing. RGB (Red, Green, Blue) is intended for screen-viewing only. Computer monitors use combinations of these three colours to achieve an image on screen. There are RGB colour combinations (particularly very bright colours) that cannot be reproduced using CMYK process. One should be aware that files converted from RGB to CMYK may alter the colour composition significantly!
Because digital printers use a four-colour process, they are not able to match Pantone colours. Please let us know if colour matching is an issue and we will make every effort to match Pantone colours as close as possible.
If your artwork is using PANTONE Colours, please supply a Pantone colour reference. Some colours are more likely to be achieved, but due to printer limitations, Pantone colours are matched to the best possible interpretation for the specific output device. NOTE: StickerDot will do their best to match colours but due to varying printing methods, SOME COLOURS ARE NOT OBTAINABLE.
Supply all logos and illustrated graphics as VECTOR format whenever possible.
Bleed is a printing term that refers to printing that goes beyond the edge of a sheet after trimming. Files that have text, images, or colours that run off the trim edge of your final printed piece must be submitted with an extra 1/8" (.125) border all around. This extra extension of your graphics is called a bleed. A bleed is necessary because it is impossible for a cutting blade to hit the exact same location on every page when cutting printed sheets in a stack. No Bleed: If you do not want a bleed on your document, it should be submitted with at least a 1/8" (.125) white border all around.
We cannot accept artwork created in a Microsoft program as these are not a design package and if supplied as artwork these formats will require (where possible) converting to a usable format and may incur artwork charges. These brief definitions will help you better understand how each file format is best used.
PDF (short for Portable Document Format) is a file format developed by Adobe as a means of distributing compact, platform-independent documents. PDF captures formatting information from a variety of desktop publishing applications, making it possible to send formatted documents and have them appear on the recipient's monitor or printer as they were intended. These are print files only and cannot be altered to fit different sizes, artwork must be set up at the correct proportion and at print ready quality. Make sure images are saved at high resolution (300dpi).
PSD and PDD are Photoshop's native format. Use PSD when you need to preserve layers, transparency, adjustment layers, masks, clipping paths, layer styles, blending modes, vector text and shapes, etc. The PDD extension was used in Adobe PhotoDeluxe (now discontinued), but it is identical to PSD format and the two can be used interchangeably.
JPG (short for Joint Photographic Experts Group, and pronounced jay-peg) The JPEG image format is one of the most widely used digital image formats. It is a file format best used for photo images which must be very small files, for example, for web sites or for email. JPG uses lossy compression (lossy meaning "with losses to quality"). Lossy means that some image quality is lost when the JPG data is compressed and saved, and this quality can never be recovered.
PNG (short for Portable Network Graphics) PNG use lossless compression of data in a wonderful way – the format compress the images so that you will not be able to detect degradation of quality. PNG files are saved with .png extension. The PNG file format supports eight-bit paletted images (with optional transparency for all palette colours) and 24-bit truecolour (16 million colours) or 48-bit truecolour with and without alpha channel - while GIF supports only 256 colours and a single transparent colour , using a lossless compression approach. A PNG file can be saved with a transparent background which allows you to place your image on top of another image without an outlining white box.
GIF files are probably the most popular on the web being used in logos and colour images. Even though PNG files are widely supported, GIF is still the most popular.
Vector Illustrator and EPS files are the preferred files types. It's easy to differentiate between vectors and other formats. If you zoom into a vector, you will see no jagged edges or distortion. If you zoom into a bitmap, the image and edges become blocky. Don't create a bitmap file and then save it as an AI or EPS file: it's still a bitmap and would be unusable unless we re-draw it for a fee.
Please note our service is automated and we cannot be held responsible if artwork supplied in an extremely low quality results in unsuitable output. We try to make every effort to spot these issues but clients are reminded that the detailed instruction above must be followed to ensure high quality output results. If unexpected results have been received and this is deemed to be an artwork issue we cannot be held responsible for this.
Proofs must be carefully reviewed. An approved proof is final acceptance to produce the order. Production lead time starts upon receipt of your proof approval and full payment.
If you have any questions about artwork setup, we will be happy to help you.
What are the requirements for Artwork with text?
Whenever possible, we suggest all text be converted to outlines. If this is not possible; you must include all fonts with your file submission. Generally 6-8pt font size is the smallest text size able to be successfully imprinted. Embroidery lettering is best suited as non-serif with a height of at least 3/16'' to ¼'' inches.
You may send us your artwork in any of the following formats: pdf, eps, ai, psd, jpeg, png, word document, high resolution files (at least 300dpi) and original file.
All images should be 300 dpi. DPI is simply the amount of ink dots per inch; 300 dots per inch is the required standard for printed material. This is the standard unit of measurement for print resolution for printing devices including laser printers, inkjets, photo typesetting machines Anything below 200 dpi may not be good enough resolution for printing. Images should also be placed at 100% size in your final document. For example, if your image is 50mm x 50mm at 300dpi, then it is also that size when placed in your document. Lower resolution compromises image quality and may result in pixilation (where the pixels, tiny squares or dots that make up the image, are apparent when printed). Please note that opening a 72 dpi image in Photoshop and simply changing the dpi to 300 will not increase the quality of the image.
What if I want a specific colour match or PMS colour?
In producing your requested order we have the ability, in many instances, to accurately match your specific colour requirements. In these cases we ask that you please provide a Pantone Matching System number (or PMS colour) with your order. PLEASE NOTE: If referring to PMS colours via the Internet be aware that most monitors will have different calibrations and settings that may present a different colour or shade on a computer screen compared to when printed and seen in person. Also, certain papers and substrates absorb inks differently - this may cause the specific colour to appear a shade or two off from product to product.
Because of the additional process and expense of the inks there is typically an additional charge for PMS colour printing. This is purely product driver and will be communicated at the time of the order.
What is Bleed? Why do my images look pixelated when I print?
Ink that prints beyond the trim edge of the page to ensure it extends to the edge of the page after trimming. As there is a degree of movement when printing on any press, you should always create 4mm bleed on all edges where bleed is needed. This gives enough tolerance for any movement in the press, paper or cutter. The smaller the border, the more apparent this small imperfection will be. To avoid potential disappointment, we'd recommend using a wide border (which extends well inside the safe area) or removing it altogether and making them full bleed. Supplying your job without bleed may result in white lines when we trim it.
The concept of applying bleed is the same for all desktop publishing programs. You need to extend the object box, whether picture or colour, out past the edge of your page. Then, when creating the PDF, you need to set your bleed margins to 4mm.
With Microsoft Word, PowerPoint or Adobe Photoshop you do not have the ability to add bleed when creating a PDF. You need to make your page/image size 6mm bigger at the start. You will then treat the extra 8mm (4mm all round) as bleed, which will be removed when we trim your job.
CMYK stands for Cyan, Magenta, Yellow and Black - the inks a printer mixes together to make colours on printed material.
RGB stands for Red, Green and Blue - the colours of light a computer screen mixes together to make colours on screen.
CMYK is used for viewing printed material. All our presses, big and small, use cyan, magenta, yellow and black inks to transform your digital file to printed media. Please ensure your artwork is set up as CMYK. If you use RGB images or colours we will convert these to CMYK for you but the colour of your printed file may appear washed out when printed.
What is the difference between raster art and vector?
Raster images are more commonly called bitmap images and they are composed of pixels. A bitmap image uses a grid of individual pixels where each pixel can be a different colour or shade. The following file types are ALWAYS raster-based: .JPEG, .JPG, .GIF, .PNG, .TIF and .BMP. You cannot change a raster file to vector simply by changing the file extension name.
Vector graphics use mathematical relationships between points and the paths connecting them to describe an image. A typical vector file extension is: .AI, .EPS, .PDF and sometimes .PS. These file types can be raster, vector or a combination of both, depending on the contents embedded.
Bitmap images require higher resolutions and anti-aliasing for a smooth appearance. Vector-based graphics on the other hand are mathematically described and appear smooth at any size or resolution. Bitmaps are best used for photographs and images with subtle shading. Graphics best suited for the vector format are page layout, type, line art or illustrations.
What resolution does my artwork need to be for printing?
To ensure the best quality print job we require all provided graphic files and images should be equivalent to 300dpi. Images should not be 'resized' or overly compressed.
For example, if you are providing digital photos and wish to achieve a high-quality '300dpi' photo, your digital camera will need to be set to at least 2 megapixels for a small image or 3MP or more for a larger one.
Also, images taken from the web are usually 60 to 72ppi, which is usually too low for printing.
For more advice on specifications, resolution and other technical issues please contact us.
What should I know about colour printing and proofs?
Viewing colour on your monitor - computer monitors use RGB to display colour. RBG stands for Red, Green and Blue. When you print something using the CMYK process, for best results you need to convert any RBG images to CMYK images first. Sometimes you'll see some changes to the image when you make this conversion, so it's better that you see the changes first before uploading your file. Also, some colours that you see on your screen are very difficult to reproduce exactly using CMYK (or any other printing method). Therefore, if you have the software that enables you to process your image into CMYK before you upload the image to StickerDot, you'll have a close idea of what you'll get once the printed products are shipped to you. Some of the hardest colours to match going from RGB to CMYK are blues.
The differences between monitors - you also have to take into consideration that different monitor types display colours differently. For instance, many LCD or laptop monitors cannot display as much of a range of colours as other monitors. On these monitors, colours can lose contrast and many colours sometimes look similar to others (for instance, dark greens and browns). Professional designers and prepress companies use colour-calibrated monitors to ensure that the colour they see on their screens is as close as possible to the actual colour of the file. Most home users cannot afford to purchase these very high-end monitors, and therefore have to understand that there will ALWAYS be variance from what they see on the screen to what they see on their printer, or any other output device.
Why does the preflight proof have marks around the image and will those be printed?
The lines you see around the preflight image represent the safe zone bleed line (blue- all text and images within these lines will safely be printed, cut line (pink- shows where the stickers will be cut) and outside bleed line (yellow-to allow the design to extend to the edge of the document). The pink lines show where the cutting will take place and any of the text or images outside this pink line will not be on the final printed product.
For an image to print properly, the image must be at least 300 dots per inch (dpi) at the final output size. If your file is not 300 dpi, you cannot simply increase the dpi from a low resolution to a higher one by increasing the DPI in your imaging program.
Will my online designed job match what I see on my monitor?
Because of differences in monitor calibration, some printed colours may not exactly match the colours on your specific monitor. StickerDot makes efforts to convert RGB to CYMK, but the conversion process may not be an exact match.
A proof is a trial impression of the printed artwork allowing the customer to confirm the correct image is being printed; a proof will show your design and the trim marks in the correct location but may not reveal issues relating to transparencies or overprints.
A soft PDF proof will be supplied for approval with your order, we do not supply printed proofs.
Why is final proof approval important?
Final proof approval is important as it will serve as a go signal for us to proceed in printing your stickers with approved final artwork which will be provided to printers, without approval no printing shall be commence or else possible complains will occur upon receiving the goods.
It is the customer's responsibility to ensure artwork has been correctly prepared for commercial printing by a person experienced in graphic design, pre-press and check that all aspects of the artwork are correct, including spelling and grammar.
Prior to proof approval, orders cannot be changed nor cancelled once it is forwarded to production .
The Customer is 100% responsible for the accuracy of the proofs. The Company will not accept any liability for errors or mistakes that have been approved by the Customer.
Do you offer hard copy proofs?
It is important to check all elements of the proof as StickerDot cannot be held responsible for errors that are present in an approved proof, for example spelling mistakes. Before StickerDot can print any job it must first be approved or "proofed" by the customer. This stage is very important to ensure that the product is printed as you expect. We've suggested the key areas to look in the below list.
Very often a designer will retype information supplied when creating a proof. For this reason all elements on the Pictures/Artwork and Logos must be checked for spelling and grammar (your and you're), this also includes phone numbers, email addresses and dates!
Is all the information that you require on the product. For example; email, direct line and fax number.
Is the size that you expect on the stickers to be printed correct? A common mistake is to view a stickers on the screen at 200% zoom; hence text is displayed much larger than the final product. Properly reviewing the digital proof is the best way to check if the texts on the stickers are legible and can be read easily.
If you have supplied us with your own picture or logo, it is worth checking if the final proof shows the artwork clearly. As a typical monitor/screen displays at 72dpi (dots per inch) and commercial print is produced at 300dpi you will have to zoom in to 400% to check logo's and pictures. If at this level the logo appears distorted you might want to consider supplying a higher resolution one.
If you are happy with your proof please send us an email to confirm that you approve the proof. We are unable to book in a job to print until we have this confirmation from you.
We use a fully automated system and unfortunately it is not possible to change/cancel an order once approval of a proof has been made.
Can I make changes to my artwork / job details?
b. you have approved the proof but you have not made payment.
Unfortunately, we cannot accept changes once the job has been forwarded to production.
Can I purchase the rights of my design?
If StickerDot has designed artwork on your behalf then you may choose to purchase the rights on your design for an additional fee. StickerDot will then agree to only reproduce that particular design exclusively for you. To find out about pricing, please contact us.
Can I inspect my artwork before it's printed?
We will email you artwork proofs for your approval. Your job will not go to press until you give us the go ahead.
Can StickerDot design my company logo for free?
Creating a unique logo requires the services of our qualified graphic artists, which we offer for a fee. Please contact our Customer Service Representatives for more details and price rates.
Does StickerDot provide artwork design services?
We do provide artwork design services upon request. Please send us your requirements through our Quote Form and we will contact you to discuss the details.
That's why we are here. If you are in any doubt or have any questions please contact us and we will be delighted to help you. We're experts in digital printing, so you don't have to be!
Who owns the rights on the final design?
If you provide the artwork then the original owner will retain copyright on the work. If we provide the artwork (using royalty free or licensed images paid for by us), then we retain the right to reproduce the final design.
Will StickerDot reuse my design for another company?
We will not reproduce your design for another customer. We are responsible and liable for your company's confidentiality, especially when the artwork or design is paid.
Are Prices on the Website Current?
We try our best to keep them as up-to-date as we can, but our pricing is subject to change and we may not always get around to changing it right away! It's always best to email and ask for pricing.
All prices listed on the Website are in New Zealandn dollars (NZD), unless otherwise noted, and are subject to change by StickerDot without any prior notice. StickerDot may change the prices of any Products and Services as well as change of any promotional offer(s) at any time without further notice but changes will not affect orders which we have already placed. The price of the Product is the price in force at the date and time of the order. Estimates are based on the current costs of production and, unless otherwise agreed, are subject to amendment on or at any time after acceptance to meet any rise or fall in such costs.
Please email or call us to confirm pricing if you have any concerns.
Can I just transfer funds for payments?
Sorry but No. We do not accept payments in any other kinds and forms but by PayPal and Credit Cards only.
Do I need to register with PayPal?
We use PayPal to handle our credit card payments but registration with PayPal is not necessary. If you do have a account, PayPal can help keep your credit card details safe by not requiring you to enter them each time you order. StickerDot does not store your credit card details for any reason.
What currency and delivery apply to the prices?
All prices are in NZD and are delivery inclusive.
You can pay using Credit Cards directly thru our website or thru PayPal.
How do I use my coupon / promo code?
Simply enter your promo code at checkout while finalising the order process. You should see any discounts applied to the total price. Note that coupons can only be used once and are subject to our Terms and Conditions.
PayPal provides two sorts of payment - eChecks (where you pay with your PayPal balance), and Credit Card Checkout (where you pay with the credit card that you've registered with PayPal).
I'm having issues with payment. Has my order been processed?
You will receive an order confirmation email when your payment has been received. If paying by credit card, please check all card details and that the order billing name and address match PayPal's records, as mismatches can result in an error. Please note any errors that may have been reported by PayPal. You can also check your PayPal and bank statements for records of the transaction.
If you are still having difficulties, please contact our Customer Service Representatives for assistance.
We realize there may occasionally be circumstances in which it isn't possible to pay by card or PayPal. So, if you find yourself in this situation, please contact us and we will try to help. However, we do require that all jobs must be paid for in full before production commences. We do not accept debit or cash.
In order to serve you most efficiently, reputable third party banking (including PayPal) institutions handle our credit card transactions. They receive the information needed to verify and authorize your payment card and to process your order. All such organisations are under strict obligation to keep your personal information private. StickerDot does not store your card details for any reason. All information you provide to us is stored on secure web servers.
StickerDot strives to provide accurate product and pricing information, pricing or option errors may occur. In the event that a product is listed at an incorrect price or with incorrect information due to an error in pricing or product information, we will contact you by any means to either inform you regarding the lacking of the price or regarding the refund if the website mispriced higher than the correct price. However, we do require that all jobs must be paid for in full before production commences.
All prices and amounts shown on this Site are in New Zealand Dollars (NZD). Payment method we require must be done through PayPal using your credit card or your cash fund in your PayPal account. Payment is required before proceeding in printing your stickers. Payment shall be made by the means specified on the Website and order shall not be deemed to be made until we have received cleared funds in respect of the full amount stated in the order.
What is the time of payment?
Payment is required before commencement of works. The Customer must pay the StickerDot invoice in accordance with the payment terms set out in the invoice.
Our products are bulk printed and to keep prices low, we run a fully automated file upload/order processing system. We are equipped with the latest in print technology and operate with a fully automatic workflow. This enables us to print with less costs and less manpower, whilst, reducing the chances of human error.
Sometimes - it's rare but it does happen - we get "communication errors" popping up between our System and our Payment Gateway service provider, and that can cause problems like this. If you're sure you've entered all the numbers correctly, please get in touch with our Customer Service Representatives. We'll do what we can to sort it out as quickly as possible.
Why my credit card payment didn't work?
You may check all the details you've entered are correct, however, if the error persist please contact our Customer Service Representative for further assistance.
StickerDot is extremely cautious when it comes to shipping out your orders to your specified addresses. We use many precautionary steps to prevent this from happening but if under any circumstances, an incorrect order is shipped to your address you agree to cooperate and keep the contents of the package confidential. You will immediately notify us about the issue.
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How to Win in Court (because loosing is easy)
HOW TO WIN IN COURT
Let's talk about loosing first… Losing in court is easy. But most self-represented individuals find this out the hard way. We have a pre-conceived idea that the court system is somehow about truth and justice and is concerned with doing the right thing. Once we get to court though, we find out that our un-justice system really does work best for those with the cash to hire the best lawyers.
My first time going to court was a huge education in how the system works. The charge was "Driving While Using Hand Held Communication Device" or "talking on my cell phone". Having never been to court before, I spent hundreds of hours studying and learning all I could about trials and coming up with a plan to beat the ticket. In my studies I discovered that I should not testify (as I would only end up incriminating myself), but should instead concentrate on cross-examining the officer and bringing reasonable doubt to his testimony.
With my plan in place, I attended my first trial and when it was time for me to cross-examine the officer, I actually succeeded in showing the officers observation skills where completely wrong on a few points. My closing arguments were very persuasive as well, so imagine my surprise when the Justice of the Peace came back with her decision of "guilty!" While giving her reasons though, the light bulb went on as to what I had missed. The officer testified that he saw me with a phone in my hand, and I had not brought any evidence to contradict that fact. I had shown the officer had poor observation skills in identifying the vehicle model, the vehicle color and the number of occupants in the vehicle but I had not shown that these poor observation skills extended to his testimony about an actual element of the charge. Vehicle model, vehicle color and number of occupants are all irrelevant to the charge. The charge was "driving while talking on cell phone" and the officer testified that I was "driving while talking on cell phone" and I did not bring any reasonable doubt or contradiction to that element of his testimony.
Although I lost my first trial in court, I still came out a winner with the experience and education that I gained. The key points that you need to understand in order to win are:
– What are the "elements of the charge" that the prosecution must prove, and
– How to bring doubt to those elements by cross-examining the witness, and
– Whether or not you should testify to bring additional doubt to those elements. Most of the time you should NOT testify as you will just end up incriminating yourself.
There is no quick and easy way to win in court. You need to spend a lot of hours understanding the process and laws and researching case law.
I will now go through three different cases that I won and explain what happened.
CASE 1 – IMPROPER MUFFLER Section 75(1) of Ontario Highway Traffic Act
Let me tell you how I won. I showed up for court and checked in and although the prosecutor usually calls everybody up to meet with them before the trial starts, they never called me up which I thought was a little strange. Anyways the Justice of the Peace comes in and they called a few names for people that were pleading guilty and then about the fifth or sixth name in, they called me. I was kind of surprised since they usually put you off to the end if you are going to trial. I went up, said my name and the prosecutor said they were not prepared to go forward and were withdrawing the charge! Yahoo, I win! One of the elements that the prosecution must prove for this charge is that the noise was "excessive or unusual" and another element is that the "muffler is improper". My personal opinion is that the officers notes did not support the charge, meaning the officer never made any mention that the noise was "excessive or unusual" and never made any mention of the "muffler being improper". I believe the prosecutor recognized this and dropped the charge. I suppose it could also be that the officer did not show up, but I do not remember what the officer looked like and there was a row of a dozen officers sitting there so he may or may not have shown up.
Here is a link to a PDF with the defense that I had been prepared to use if I had gone to trial:
Click here to download PDF file of Case 1
CASE 2 – SPEEDING Section 128 of Ontario Highway Traffic Act
My wife was charged with 133 in a 100 and I represented her at the original trial. This was only my second time going to court so I had a paralegal assist me in preparing to represent my wife, so I was pretty well prepared and thought I did a great job, but I still lost! Because I did not want to lose the appeal, I hired the paralegal to do it for us. Our paralegal had prepared the defense in writing ahead of time and sent it to the prosecutor about week before the appeal so he would have time to review it. Basically we showed up and the prosecutor asked to meet with our paralegal. His comment was that he did not necessarily agree with everything that our paralegal said in the document, but did agree with some of the issues and felt that the appeal would probably be successful even if he tried to fight it, so he would just concede. The Court starts, case is called, prosecutor tells Judge he is not going to argue against the appeal, Judge says "appeal allowed, not guilty". Thank you very much! An important point is that I had done a good job during cross-examination setting us up for an easy win on appeal. One of the tricks I learned is to use a shot gun effect and try to hit as many different issues as you can because even if you lose at trial, you still have a chance of winning on the appeal.
An important point to take away from this case, is that you need to be preparing for an appeal, even at your initial trial. At an appeal, you can not enter any new evidence. An appeal is simply a review of what was said at the initial trial. So this means that you MUST present all your evidence and all your defense at the original trial in order to have it considered at the appeal.
My wife was charged with 76 in a 50 charge and the officer knocked it down to 60 in a 50 and I represented her at the trial. I checked the original ticket but no fatal errors. I asked for a trial with the officer present and requested disclosure. Got the full radar manual and officers notes. His notes were pretty much bullet proof. He had included a tracking history, comments that the radar had been tested (and passed) both before and after enforcement, and all the other elements they needed to be proved were in his notes. I went to court and the officer was there and sat thru 2 hours of people mostly pleading guilty and setting trial dates. Then at 11am prosecution asked for short recess. There was only three of us left in the courtroom at this time. He spoke with the other two and sent one person off to go over notes with an officer, then called me over and said "Well your charge is only a 10 over and this other guy has a failing to stop which is more serious. If he wants to proceed to trial then we won't have time for your trial because you filed a couple motions that we would have to deal with even before we start the trial. So if he wants a trial that will work in your favor and I will drop the charge. Any problems with that?" Of course I said "No, that sounds good to me." When the other guy came back in from talking to officer, he told prosecutor he wanted to go to trial, so prosecutor told the officer (for my wife's charge) that he could leave and told me he would withdraw charge when Justice of the Peace came back in. I will take a win anyway I can! One thing to note with this case is that I filed a couple of Notice of Motion ahead of time. By filing these motions, I essentially made this case the most complex one of the day for the prosecutor, so he moved it to the bottom of the pile. This ended up working in my favour as they ran out of time.
Here is a link to a PDF with the defense that I was prepared to use if I had gone to trial:
Categories : Canada Canadian Criminal Code Courts Law Police Speeding Tickets Ontario Highway Traffic Act HTA
Tags : act canada canadian courts criminal code highway highway traffic act how to win how to win in court hta ontario ontario highway traffic act opp police pulled over speeding ticket traffic trial
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https://www.chron.com/sports/college/article/Seven-Lombardi-Award-finalists-excel-as-leaders-13560008.php
Seven Lombardi Award finalists excel as leaders
By Christopher McGehee, Staff writer
Updated 7:42 pm CST, Thursday, January 24, 2019
Oregon safety Ugochukwu Amadi, left, is among the finalists for the Lombardi Award.
Photo: Tony Avelar, FRE / Associated Press
When the Lombardi Award changed its trophy last year from the block of granite to one of Vince Lombardi standing with a player, it was another reminder of the evolution of the award.
The new trophy, designed by sculptor Edd Hayes, features Lombardi alongside a player who wears modern equipment but classic shoes. The choice of the player's equipment was intentional.
"We wanted this design to illustrate one simple message," said Spencer Tillman, a board member with the Lombardi Foundation, "and that message is 'Leadership is timeless.'"
This year's award, which will be presented Friday at the Post Oak Hotel, will honor college football's "outstanding player and leader." It is the third year that the award has expanded from its original scope of honoring the best interior lineman/linebacker.
Two QBs in the mix
The seven finalists this year are safety Ugochukwu Amadi, cornerback Julian Love, quarterbacks Gardner Minshew II and Kyler Murray, offensive tackles Dalton Risner and Jonah Williams, and defensive tackle Christian Wilkins. Each player was chosen by an algorithm that defines leadership based on language, locators and descriptors, while also taking into account on-field success.
Amadi, a senior at Oregon, finished his college career with over 160 tackles, eight interceptions and four forced fumbles. Amadi, who was unanimously named to the Duck's Leadership Council, organized unofficial practices over the summer.
Love became Notre Dame's career leader in pass breakups this season as a juniorrish. Coach Brian Kelly described Love as "a great leader because he espouses all the traits that you need."
Minshew gained notoriety this season for his moustache, but it was his play and leadership that makes the Washington State standout a finalist. He finished second in passing yards while adding 38 touchdowns and completing over 70 percent of his passes.
Murray, who won the Heisman Trophy, finished just behind Minshew in passing yards and just ahead of him in passing touchdowns. Murray chose to delay the start of his professional baseball career and instead to return to lead Oklahoma to the College Football Playoffs.
'Average' won't cut it
Risner has been a captain for Kansas State for three years, but the senior is best known for his RiseUp Foundation. Risner started the organization to help encourage others to rise above evil and sin and be a positive light in the lives of others.
Williams, a junior at Alabama, was named a unanimous All-American this season. Williams chose to attend the national powerhouse because of the hard work and dedication it would require.
Wilkins was another unanimous All-America selection, and he did it while helping to lead Clemson to a second national championship in four years. Off the field, Wilkins graduated in just 2½ years and earned his masters degree before his final college game.
"You cannot be an average leader and be nominated for this award," Tillman said.


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Inner Views
July 8, 2014 August 25, 2014 by thoughtsonfilms
Memory Lane – Class of 92
This review and the film may not be for everyone, but Fikri Jermadi does not care.
'Class of 92' is a wonderful walk down memory lane. Watching the film, which features David Beckham, Gary and Phil Neville, Ryan Giggs, Nicky Butt and Paul Scholes reminisce about their time at Manchester United, reminded me of simpler times when I would meet with my friends in the park, plonk down our bags and jackets as goalposts, and would fire away with our hearts content. Inevitably, the boy with the ball is king, and we would usually play until he would have to go home.
Ah, happy days.
The boys are back in town.
Lodged somewhere in my memory is also the time when I joined up with the Little League team. For the life of me, I can't remember what it's called (possibly something as banal as Lions), but I remember playing in a light blue strip that's not unlike Manchester City's current kit. The first time I went there, it was to see my friends Eser Bayraktar and Lee Jeffrey play for them. Es and Jeffers were some of their star turns, but on that day, they had an injury. Or maybe it was a case of someone not turning up. Whatever it was, my name was pushed forth to the manager by my mates. I was ready and available, so from being a spectator I was in the match and in the team. Wearing my jumper, I went in goal, and did quite well for the first bit of the match against Selecta, the league leaders in red.
A total collapse later was somewhat inevitable, given that I wasn't all that prepared and that I am not actually a goalkeeper by trade. I think I let in about five goals. I wasn't always playing in goal, though. The shots can really sting the hands during winter, and some of the boys can really whack the ball. Overall, our record wasn't all that bad. We finished fourth in the league, and reached the semi-finals of the cup. It sounds even better if I don't add the fact that there are only four teams in competition.
In school, the story was similar. Every lunch break was a chance to showcase our skills. I remember an assortment of different items used as balls. Apart from the conventional choice, squashed down drink cans and tennis balls also serve as viable alternatives. Worst comes to worst, flat pebbles are also alright, though it's highly recommended you don't play anywhere near cars. I wasn't that great, to be honest, but there were others worse than me, so that made me look good in parts. Playing in defence, me and Steven Buss (who I still keep in touch with until today) formed a really solid partnership at the best of times.
Unless I am sorely mistaken, there was a time when we actually played together in the inter-house tournament. Representing our class from the Harvey house was me, Steven, David Harris, Eser and a few others. Two incidents stood out. One, it was played on concrete (as we tend to do back in those days; that sentence made me feel really old, by the way). No real worries there, except that I had a tendency of making sliding tackles on them. They'd come off too, and I swear I'd touch the ball, but invariably the act of getting the man along with the ball was not something that pleased Mr Lewis, our physical education teacher, referee, and Charlton Athletic scout. The World Cup this is not, but believe you me when I say slide tackling is a reason why I prefer field football to futsal.
Plan B in Bangsar had a few famous patrons for the night…
The other memory is how we managed to park the bus and hold the fort against Shackleton, whose B team is better than other class's first choice eleven. At one point in the match, though, I managed to break free, pushing forward down the right as I channeled my inner Dani Alves. One of their defenders rushed back after me, and it was just down to the two of us. He came in to make a tackle, but I had tapped the ball inside and wrong footed him. Now, at the corner of the penalty box, and with the keeper himself bearing down on me, I had the chance to use my left foot and fire us to glory. Unfortunately, my left foot is usually used only for standing on in situations like these, but I managed a decent enough shot that was…saved? Pushed on to the post? What I did remember was that I didn't muster enough power with the shot, and conceding a soft goal at the end of extra-time knocked us out.
What about this film itself? Well, it's a slickly produced series of talking heads interspersed with various footages of them fannying about on a football pitch and at Old Trafford. It focused on these players, with contributions from celebrity fans and former professionals. Eric Cantona was in, which made sense, and so was Zinedine Zidane, which…made less sense.
Of course, Zidane was a great footballer, but I am not sure how close enough he is to the Class of 92 to offer an informed enough judgment. He had played with Beckham, true, and in some ways, he was a constant thorn in our side as a part of that great Lippi Juventus team at the end of the 90s. Even less sense was made with the inclusion of Tony Blair, who spoke of the footballers as being part of a Cool Britannia revival in the mid 90s. Heck, even Danny Boyle got in on the act. I suppose looking at the bigger picture, I can see an intent to add more objective voices to the mix, but the fact that some of them can be quite far-fetched meant that it bamboozled in parts, with political correctness rather than searing honesty coming to the fore. A bit of that came from their earlier coach, Eric Harrison, a giant of a man who played a huge role in their personal and professional lives.
Crucially, Sir Alex didn't really make much of an appearance in this film.
Having said all that, that does not detract anything away from the documentary, even if it had covered quite a lot of very familiar ground. Beckham's goal from the halfway line, his sending off against Argentina in the World Cup, Giggs' goal against Arsenal in the FA Cup semi final…these are all well-known to me, so perhaps if you were less aware of these events, it may be a more enlightening experience. Interestingly, attempts were made to draw Phil Neville out of his shell a bit more, and when he opened up about his experiences with England team at Euro 2000, it did shed light on some areas I didn't even think about beforehand. On a more light-hearted manner, Ryan Giggs's impression of Peter Schmeichel having his manhood burnt by a hot kettle is priceless. What's that now? Well, if you want to know more, you'll have to watch the film yourself, though a quick Google search will inform you just the same (but will not do the story justice).
Coupled with an impressive array of shots and videography (check out the slow motion footage of the boys in action), the film offers those who are interested an intriguing enough look at a specific period of time in which a group of young footballers defied the odds and defined an era at Manchester United and British football as a whole. There are those who may not be interested, and I think it would be wise they avoid this. This film is a glorification of a very significant and specific part of a specific football club, and those who are too myopic to see beyond tribal loyalties may find this infuriating.
Others like me will find it a pleasant walk down memory lane.
See the goal above? Fikri tried to replicate the goal with Yaroslav Nikolaevich many times by throwing the tennis ball against the wall and trying to at least connect with it. Very difficult…
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text:
What Game Are You Playing?
"You have been so helpful. Please let me know if there is some way that I can thank you or help you out."
I don't know about you, but that's the last thing most people will say to me after I have offered advice, provided mentoring, made a referral, etc… It's kind, but (to me) it has always felt misplaced (and, at worst, made me feel kind of dirty). Life is not quid pro quo. When I do something (anything), there is nothing expected in return (seriously… I mean it). Over coffee the other day, a peer was asking me about my networking and business development strategy, and how I work my "long game." My "long game"… what's that? They went on to explain: "you never ask anybody for anything… or you rarely do… you are generous with your time, experience and advice and – above all else – you have built a strong network of people over the years that you open up to others."
Doesn't everybody do this? Apparently, not.
Simon Sinek (he of Start With Why fame, and the one with over 40 million views for his How Great Leaders Inspire Action Ted Talk) has a new book coming out at the end of the year, and it's called, The Infinite Game. Here's a brief description of the book:
"In finite games, like football or chess, the players are known, the rules are fixed, and the endpoint is clear. The winners and losers are easily identified. In infinite games, like business or politics or life itself, the players come and go, the rules are changeable, and there is no defined endpoint. There are no winners or losers in an infinite game; there is only ahead and behind. The more I started to understand the difference between finite and infinite games, the more I began to see infinite games all around us. I started to see that many of the struggles that organizations face exist simply because their leaders were playing with a finite mindset in an infinite game. These organizations tend to lag behind in innovation, discretionary effort, morale and ultimately performance."
The infinite game or the long game?
They may be two peas in a pod, but "infinite game" aligns well with how I see business, success and achievement. If I "win" it does not mean that you lose. In fact, what's best for me, is when every one of my peers "win" as well. While marketers love to create a sense of scarcity, success in business is much more of an abundance model. There's enough to go around. Helping everyone else "win" does not only make business that much more enjoyable, it makes it more challenging, competitive and interesting. When someone else wins a client, it doesn't not mean that there are no more clients left. When someone else is chosen to present at an event, it does not mean that other presenters may not be required, or you may be chosen to speak at their next/other event. Simon is right (in fact his book, Infinite Games, sounds like it's based on another book called Finite And Infinite Games by James Carse… so they're both right): business and success are infinite games… they are the long game. Don't play it as a finite game with an eye towards what happened just today.
What goes around comes around.
Normally, that saying is reserved for people who do something bad to someone else, and karma is going to circle back on them. That saying can (and should) be used in a positive light as well. If there is someone that you can introduce someone to (and it's no harm, no foul), why not do it? If you're not the right business fit for a client, why not point them in the direction of someone who can best serve them? If you can help out a local non-profit or charity without taking free promotion or recognition in return, why not help out? It seems obvious, but how many business leaders are truly living this? Life is long. Success will be measured by your network and not your net worth (thank you, Jeffrey Gitomer). Thinking about the future, instead of being focused on revenue today/tomorrow will always make your brand short-sighted. Short termism is real. What kind of business life do you really want? What kind of brand legacy are you truly building.
What game are you playing? I hope it's the long game.
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text:
var AWS = require('aws-sdk');

// This custom resource Lambda function builds the Cognito Lambda Trigger in the AWS region where CloudFormation created the Cognito Identity Pool for the workshop.
// Cognito is not available in all regions. If the stack is launched in an unsupported Cognito region, CloudFormation defaults back to us-east-1 to launch Cognito resources.
// CloudFormation cannot natively launch Lambda functions in remote regions so we are doing this inside a custom resource.
// If the user launched the stack in a region that supports Cognito then this function will launch Cognito will launch in that region, otherwise it defaults to us-east-1.
exports.handler = function(event, context, callback) {
  console.log('REQUEST RECEIVED:\n', JSON.stringify(event));
  var responseData = {};
  var responseStatus = "FAILED";  // Start out with response of FAILED until we confirm SUCCESS explicitly.

  var lambdaBucket = event.ResourceProperties.LambdaFunctionBucket; // the workshop bucket where the Cogntio Trigger function zip is located.
  var stackName = event.ResourceProperties.StackName;
  var region = event.ResourceProperties.region; // Region where the stack was launched.
  var lambda = new AWS.Lambda({region: event.ResourceProperties.CognitoRegion}); // Set Lambda region to the local location where Cognito was built. CFN passes this as a parameter.
  var iamRole = event.ResourceProperties.IamRole; // the iam role to associate with the function we're creating.

  // If DELETE request type is sent, return success to cloudformation. User will manually tear down Cognito resources
  if (event.RequestType == "Delete") {
    responseStatus = "SUCCESS";
    console.log('responseStatus is: ' + responseStatus + ' and event is: ' + event + ' and context is: ' + context);
    sendResponse(event, context, responseStatus, responseData, callback);
  }

  // if request type is CREATE or UPDATE, create the resources
  else {

    var params = {
      Code: {
        S3Bucket: lambdaBucket,
        S3Key: 'cognitoLambdaTrigger.zip'
      },
      FunctionName: stackName + '-CognitoLambdaTrigger' + '-' + region,
      Handler: 'index.handler',
      Role: iamRole,
      Runtime: 'nodejs4.3',
      Timeout: '120'
    };
    lambda.createFunction(params, function(err, data) {
      if (err) {
        console.log('Error creating cognitoLambdaTrigger function. Error is: ' + err);
        responseStatus = "FAILED";
        console.log('responseStatus is: ' + responseStatus + ' and event is: ' + event + ' and context is: ' + context);
        sendResponse(event, context, responseStatus, responseData, callback);
      }
      else {
        console.log('Created cognitoLambdaTrigger. Function ARN is: ' + data.FunctionArn);
        responseData = {FunctionARN: data.functionArn};
        responseStatus = "SUCCESS";
        console.log('responseStatus is: ' + responseStatus + ' and event is: ' + event + ' and context is: ' + context);
        sendResponse(event, context, responseStatus, responseData, callback);
      }
    });
  } // End CREATE/UPDATE section
}

function sendResponse(event, context, responseStatus, responseData, callback) {

  var responseBody = JSON.stringify({
      Status: responseStatus,
      Reason: 'See the details in CloudWatch Log Stream: ' + context.logStreamName,
      PhysicalResourceId: context.logStreamName,
      StackId: event.StackId,
      RequestId: event.RequestId,
      LogicalResourceId: event.LogicalResourceId,
      Data: responseData
  });

  console.log('RESPONSE BODY:\n', responseBody);

  var https = require('https');
  var url = require('url');

  var parsedUrl = url.parse(event.ResponseURL);
  var options = {
      hostname: parsedUrl.hostname,
      port: 443,
      path: parsedUrl.path,
      method: 'PUT',
      headers: {
        "content-type": "",
        "content-length": responseBody.length
      }
  };

  console.log('SENDING RESPONSE...\n');

  var request = https.request(options, function(response) {
      console.log('STATUS: ' + response.statusCode);
      console.log('HEADERS: ' + JSON.stringify(response.headers));
      callback(null);
  });

  request.on('error', function(error) {
    console.log('sendResponse Error:' + error);
    callback(null);
  });

  request.write(responseBody);
  request.end();
}

redpajama_set_name: RedPajamaGithub


text:
package org.camunda.bpm.engine.test.bpmn.parse;

import org.camunda.bpm.engine.impl.bpmn.parser.FoxFailedJobParseListener;
import org.camunda.bpm.engine.impl.persistence.entity.ExecutionEntity;
import org.camunda.bpm.engine.impl.pvm.process.ActivityImpl;
import org.camunda.bpm.engine.impl.pvm.process.ProcessDefinitionImpl;
import org.camunda.bpm.engine.impl.test.PluggableProcessEngineTestCase;
import org.camunda.bpm.engine.runtime.ProcessInstance;
import org.camunda.bpm.engine.test.Deployment;

public class FoxFailedJobParseListenerTest extends PluggableProcessEngineTestCase {

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testUserTask.bpmn20.xml" })
  public void testUserTaskParseFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("asyncUserTaskFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl userTask = processDefinition.findActivity("task");
    assertNotNull(userTask);

    this.checkFoxFailedJobConfig(userTask);
  }

  @Deployment
      (resources =
          { "org/camunda/bpm/engine/test/bpmn/parse/CamundaFailedJobParseListenerTest.testUserTask.bpmn20.xml" })
  public void testUserTaskParseFailedJobRetryTimeCycleInActivitiNamespace() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("asyncUserTaskFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl userTask = processDefinition.findActivity("task");
    assertNotNull(userTask);

    this.checkFoxFailedJobConfig(userTask);
  }

  @Deployment
          (resources =
              { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testUserTask.bpmn20.xml" })
  public void testNotAsyncUserTaskParseFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("notAsyncUserTaskFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl userTask = processDefinition.findActivity("notAsyncTask");
    assertNotNull(userTask);

    this.checkNotContainingFoxFailedJobConfig(userTask);
  }

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testUserTask.bpmn20.xml" })
  public void testAsyncUserTaskButWithoutParseFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("asyncUserTaskButWithoutFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl userTask = processDefinition.findActivity("asyncTaskWithoutFailedJobRetryTimeCycle");
    assertNotNull(userTask);
    assertTrue(userTask.isAsyncBefore());

    this.checkNotContainingFoxFailedJobConfig(userTask);
  }

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testTimer.bpmn20.xml" })
  public void testTimerBoundaryEventWithFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("boundaryEventWithFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl boundaryActivity = processDefinition.findActivity("boundaryTimerWithFailedJobRetryTimeCycle");
    assertNotNull(boundaryActivity);

    this.checkFoxFailedJobConfig(boundaryActivity);
  }

  @Deployment
    (resources =
          { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testTimer.bpmn20.xml" })
  public void testTimerBoundaryEventWithoutFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("boundaryEventWithoutFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl boundaryActivity = processDefinition.findActivity("boundaryTimerWithoutFailedJobRetryTimeCycle");
    assertNotNull(boundaryActivity);

    this.checkNotContainingFoxFailedJobConfig(boundaryActivity);
  }

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testTimer.bpmn20.xml" })
  public void testTimerStartEventWithFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("startEventWithFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl startEvent = processDefinition.findActivity("startEventFailedJobRetryTimeCycle");
    assertNotNull(startEvent);

    this.checkFoxFailedJobConfig(startEvent);
  }

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testTimer.bpmn20.xml" })
  public void testIntermediateCatchTimerEventWithFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("intermediateTimerEventWithFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl timer = processDefinition.findActivity("timerEventWithFailedJobRetryTimeCycle");
    assertNotNull(timer);

    this.checkFoxFailedJobConfig(timer);
  }

  @Deployment
          (resources =
                { "org/camunda/bpm/engine/test/bpmn/parse/FoxFailedJobParseListenerTest.testSignal.bpmn20.xml" })
  public void testSignalEventWithFailedJobRetryTimeCycle() {
    ProcessInstance pi = runtimeService.startProcessInstanceByKey("signalEventWithFailedJobRetryTimeCycle");

    assertTrue(pi instanceof ExecutionEntity);
    ExecutionEntity execution = (ExecutionEntity) pi;

    ProcessDefinitionImpl processDefinition = execution.getProcessDefinition();
    assertNotNull(processDefinition);

    ActivityImpl signal = processDefinition.findActivity("signalWithFailedJobRetryTimeCycle");
    assertNotNull(signal);

    this.checkFoxFailedJobConfig(signal);
  }

  private void checkFoxFailedJobConfig(ActivityImpl activity) {
    assertTrue(activity.getProperties().containsKey(FoxFailedJobParseListener.FOX_FAILED_JOB_CONFIGURATION));

    Object value = activity.getProperties().get(FoxFailedJobParseListener.FOX_FAILED_JOB_CONFIGURATION);
    assertNotNull(value);
    assertEquals("R5/PT5M", value);
  }

  private void checkNotContainingFoxFailedJobConfig(ActivityImpl activity) {
    assertFalse(activity.getProperties().containsKey(FoxFailedJobParseListener.FOX_FAILED_JOB_CONFIGURATION));
  }

}