Hyundai Tiburon Oil Pressure Switch - GK, 9/01-12/06, G4GC, 4 Cyl, 2.0L, 4 Sp. Auto / 5 Sp. Manual Trans.
Hyundai Tiburon Oil Pressure Switch - GK, 9/06-12/06, G4GC, 4 Cyl, 2.0L, 6 Sp. Manual Trans.
Hyundai Tiburon Oil Pressure Switch to suit Hyundai Tiburon, Series - GK, Month/Year - 9/01-10/08, Engine Code - G6BA, 6 Cyl and Engine Capacity - 2.7L.


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Change a Future – become a foster carer
Fostering News
Foster carers from Doncaster are to join in the fun as part of a national two week celebration of fostering this month while also hoping to attract more people to come forward to join their fostering family.
The Trust Fostering team, which is part of Doncaster Children's Services Trust, have lined up a packed programme of events for Foster Care Fortnight, which runs between Monday 13 May and Sunday 26 May.
On Monday 13 May the team will be on hand throughout the day to answer any questions about becoming a foster carer and to give out information about fostering with the Trust. The team will be found in Baxtergate in Doncaster town centre near the town clock from 11am to 2pm.
Then it's over to the Cusworth Suite at the Holiday Inn at Warmsworth on Wednesday 15 May, for a drop-in information event, between 4pm and 8pm.
Details will be available about the outstanding support Trust Fostering offers to its carers, including the ground-breaking Mockingbird Family Model programme which provides additional help for foster carers – particularly those looking after some of the borough's most vulnerable children and young people.
Further drop-in sessions will be held at the Holiday Inn on Saturday 18 May, between 10am and 12 noon; and on Thursday 23 May between 4pm and 8pm.
Not only would you be helping a child or young person who cannot live with their birth family but your own life could be enriched too. As one carer says about herself and her husband's experiences: "We enjoy watching children grow and develop and helping them to realise whatever potential they have.
"The children and young people have filled the house with laughter and happiness."
Another couple who have been fostering for the past 40 years say: "We see ourselves as stepping stones for the children on their way to a better life."
Anyone wanting to become a foster carer needs to have a spare bedroom but can be from all walks of life, hold different religious beliefs and be of any sexual orientation. They can also be single, have children of their own and be in work.
Head of Service for Trust Fostering, Julie Mepham, said: "Every day in Doncaster foster carers provide loving family homes for children who can't live with their birth families but we need more people to come forward to open their hearts and their home to help even more children; especially sibling groups and teenagers.
"As part of our Trust Fostering family, which was rated Outstanding by Ofsted, you could make a real difference to the lives of local children and young people. We will support you every step of the way in your fostering journey, with experienced social workers on hand 24/7, offices in the town centre and our unique Mockingbird programme which sees foster families come together to support each other."
Can't make one of the drop in events? You can take your first step towards becoming a foster carer by calling the team on 0808 129 2600 or visiting www.trustfostering.co.uk

redpajama_set_name: RedPajamaCommonCrawl


This good looking guy is Red. Red has been with us for two years and that is way too long! He needs a forever home! Red is a pit/shepherd mix, he is very friendly with people but not with other dogs. He would need to be the only dog in the home. He is about 6 years old and weighs 50 pounds. He is sponsored so his adoption fee is only $25.00. Can you give Red a forever home? Come to the Shelter to meet him! Take him for a walk, he walks well on a leash! Two years is too long to be in a Shelter!


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Title XLV. Motor Vehicles Aeronautics Watercraft
§ 4549.02
Ohio Revised Code Title XLV. Motor Vehicles Aeronautics Watercraft § 4549.02
Search Ohio Revised Code
(A)(1) In the case of a motor vehicle accident or collision with persons or property on a public road or highway, the operator of the motor vehicle, having knowledge of the accident or collision, immediately shall stop the operator's motor vehicle at the scene of the accident or collision. The operator shall remain at the scene of the accident or collision until the operator has given the operator's name and address and, if the operator is not the owner, the name and address of the owner of that motor vehicle, together with the registered number of that motor vehicle, to all of the following:
(a) Any person injured in the accident or collision;
(b) The operator, occupant, owner, or attendant of any motor vehicle damaged in the accident or collision;
(c) The police officer at the scene of the accident or collision.
(2) In the event an injured person is unable to comprehend and record the information required to be given under division (A)(1) of this section, the other operator involved in the accident or collision shall notify the nearest police authority concerning the location of the accident or collision, and the operator's name, address, and the registered number of the motor vehicle the operator was operating. The operator shall remain at the scene of the accident or collision until a police officer arrives, unless removed from the scene by an emergency vehicle operated by a political subdivision or an ambulance.
(3) If the accident or collision is with an unoccupied or unattended motor vehicle, the operator who collides with the motor vehicle shall securely attach the information required to be given in this section, in writing, to a conspicuous place in or on the unoccupied or unattended motor vehicle.
(B)(1) Whoever violates division (A) of this section is guilty of failure to stop after an accident. Except as otherwise provided in division (B)(2) or (3) of this section, failure to stop after an accident is a misdemeanor of the first degree.
(2) If the accident or collision results in serious physical harm to a person, failure to stop after an accident is whichever of the following is applicable:
(a) Except as otherwise provided in division (B)(2)(b) of this section, a felony of the fifth degree;
(b) If the offender knew that the accident or collision resulted in serious physical harm to a person, a felony of the fourth degree.
(3) If the accident or collision results in the death of a person, failure to stop after an accident is whichever of the following is applicable:
(a) Except as provided in division (B)(3)(b) of this section, a felony of the third degree;
(b) If the offender knew that the accident or collision resulted in the death of a person, a felony of the second degree.
(4) In all cases, the court, in addition to any other penalties provided by law, shall impose upon the offender a class five suspension of the offender's driver's license, commercial driver's license, temporary instruction permit, probationary license, or nonresident operating privilege from the range specified in division (A)(5) of section 4510.02 of the Revised Code . No judge shall suspend the first six months of suspension of an offender's license, permit, or privilege required by this division.
The offender shall provide the court with proof of financial responsibility as defined in section 4509.01 of the Revised Code . If the offender fails to provide that proof of financial responsibility, then, in addition to any other penalties provided by law, the court may order restitution pursuant to section 2929.18 or 2929.28 of the Revised Code in an amount not exceeding five thousand dollars for any economic loss arising from an accident or collision that was the direct and proximate result of the offender's operation of the motor vehicle before, during, or after committing the offense charged under this section.
Read this complete Ohio Revised Code Title XLV. Motor Vehicles Aeronautics Watercraft § 4549.02 on Westlaw
Holding Neo-Nazis Accountable and Other Pro Bono Victories in 2021


NASA's Marshall Space Flight Center has exercised an option to continue an existing contract with Computer Sciences Corp. for the provision of information services to Marshall and to NASA agencywide.
The option, valued at $131 million, covers the period of May 1, 1998, through April 30, 1999. It continues efforts under a contract called Program Information Systems Mission Services (Prisms), which was awarded to CSC in 1994.
Work performed by CSC and its subcontractors under Prisms includes support to Marshall in computer systems, applications software, networks, telephone systems, data reduction and audio-video services. It also includes services in support of the entire agency, including management of several wide-area networks, agencywide information management systems and the NASA Automated Data Processing Consolidation Center.
The option is the third of a possible six priced options. If all options are exercised, the Prisms contract has an approximate total value of $1 billion.
Applied Visions Inc., a software development company specializing in mission-critical client/server systems, announced last month that it has been awarded a $700,000 Air Force contract for network security real-time monitoring visualization.
AVI's SecureScope methodology is designed to allow users to select or develop a set of virtual reality metaphors that represent the array of different events and objects being monitored on a network. Frank Zinghini, president and founder of AVI, said that although various security-monitoring software logs threats, access attempts and session and user activity, many times it is difficult for network administrators to decipher all this information in real time.
"AVI's use of virtual reality in real-time network security monitoring will help our organization to be more responsive to threats and vulnerabilities," said Brian Spinks, security analyst and project manager at the Air Force's Rome Laboratory, Rome, N.Y. "In a crisis, the amount of information generated by network security software is overwhelming. AVI's SecureScope methodology will help people more quickly and easily react to threats."
Cisco Systems Inc. began shipping last month a Channel Port Adapter (CPA) designed for users who need to access Internet Protocol-based and Systems Network Architecture-based applications located on a mainframe.
The CPA is designed to connect the Cisco 7200 Series router directly to a mainframe at a lower price than the company's Channel Interface Processor, which is Cisco's high-performance mainframe connectivity product.
The CPA incorporates parallel or Enterprise System Connection interfaces, an on-board reduced instruction-set computer processor, up to 32M of memory and 512K of cache memory. It is available on the General Services Administration schedule held by Vion Corp., Government Technology Services Inc., Sylvest Management Systems, Unisys Corp. and Bell Atlantic, among others.
Digital Equipment Corp. has signed Dartnell Enterprises Inc. as a U.S. distributor. Rochester, N.Y.-based DEI, which has been reselling Digital products since 1988, will focus on Digital's reseller and prime contractor 8(a) business opportunities, Digital said.
In addition to its own reseller expertise, DEI specializes in software development, information technology support services and turnkey solutions in document and image management, databases and network management.
DEI has about 100 employees in eight U.S. offices.
Systems integrator Global Management Systems Inc., Bethesda, Md., last month announced a strategic partnership with software vendor Adaytum Software.
Adaytum, based in Minneapolis, markets Adaytum Planning budget management software. Adaytum plans to leverage GMSI's coverage of the mid-Atlantic, particularly in the Washington, D.C., area, where GMSI works with both federal and commercial customers. GMSI will provide installation, consulting and training services for Adaytum Planning customers, the two companies said.
The National Center for Supercomputing Applications has selected EMC Corp. to provide storage systems and software for its supercomputing, archiving and virtual reality applications.
EMC will provide its Symmetrix 3700 Enterprise Storage system, running its Symmetrix Multihost Transfer Facility information sharing software. SMTF makes it possible to manage data from different computing platforms on a single Symmetrix system.
Allied Telesyn International plans to announce this week its new AT-FH700 family of dual-speed Fast Ethernet hubs. The new family of hubs was designed specifically to serve the growing needs of small and medium-size networks with "the typical mix of high-bandwidth applications and legacy local-area network devices."
Sean Keohane, vice president of marketing and engineering at Allied Telesyn, Sunnyvale, Calif., said the hubs will allow network managers to take advantage of Fast Ethernet transmission speeds of up to 100 megabits/sec while continuing to serve low-end users at traditional speeds of 10 megabits/sec.
AT-FH700 hubs continually sense the maximum transmission speed of attached devices and deliver an instant tenfold performance improvement by automatically operating at 100 megabits/sec when a connected device indicates that it is Fast Ethernet capable, the company said.


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Q: How to import a json file format into CouchBase lite from Android App I'm new with NoSQL concepts and I would like to understand which is the best way to load an JSON file format into an Android App (version 5).
As-is I receive an xml format and store the data received from a remote Server into my Android App, parsing the xml-data with KXml API, and save it into db with SQLite, but the task keeps some time when the file it's about 20 MB (parsing huge xml file with Kxml Api take some time :( ).
Surfing the net, I have found some interesting concepts about working with JSON file format, instead xml one's without parsing it, but saving into and NoSQL database like CouchBase lite.
So I would like to ask:

*

*It is possible to load a JSON file format into  CouchBase lite database?

*It is possible work with documents in my bulk avoiding duplication?

*Which is the diff between Couchbase lite vs CouchBase mobile?

Thanks!

A:
It is possible to load a JSON file format into CouchBase lite
  database?

Yes . Couchbase Lite is a JSON document store. In your Android app. you would typically use a library like Jackson to parse and convert your JSON to a native object that you would then use within your app. Here is a sample app that discusses how you can use JSON with Jackson and Couchbase Lite

Which is the diff between Couchbase lite vs CouchBase mobile?

Couchbase Mobile stack comprises of Couchbase Lite, which is embedded local database that runs on your mobile clients, the Sync Gateway that your clients talk to and which is responsible for data synchronization , data routing and authorization and the Couchbase Server which actually persists the data. The Clients running Couchbase Lite talk to the Sync Gateway, and the Sync Gateway talks to the Couchbase Server.

redpajama_set_name: RedPajamaStackExchange


The wedding dresses may take centre-stage at our bridal boutique, but we also have a range of bridal accessories to add that extra something special to your walk down the aisle. From beautiful wedding veils and bridal headpieces to one-of-a-kind jewellery, let us help you put the finishing touches to your wedding day ensemble.
Here are some of the bridal accessories designers you can expect to find when you visit Alexandra Anne.
Victoria Fergusson specialises in luxury artisan wedding and bridal accessories. Victoria graduated from the London College of Fashion with a degree in Costume and Make-Up for the Performing Arts. Her work has been featured by the likes of Style Me Pretty, Love My Dress, Rock My Wedding and the Little Book for Brides.
"I've been fascinated with beads for as long as I can remember, so my job is born out of a passion and obsession, which makes me very lucky."
"I work from a small studio in my home, where I am surrounded by all my beading paraphernalia; threads, fabrics, pack upon pack of Swarovski crystal, strings of freshwater pearls and little pots of seed beads. Creating the finer detail of a brides wedding day ensemble is a privilege, as I really believe it's these finishing touches that make all the difference and they become the treasured keepsakes from such a special day. Every bead, sequin, and gem is hand stitched, and I'm a perfectionist with the keenest eye for detail so your finished accessory is a small work of art."
For more bridal accessories ideas and inspiration, be sure to follow Victoria on Instagram.
Vivien J Bridal Accessories was set up by the super-talented mother-and-daughter design duo Jan and Hannah in 2008. They started by designing and making a headdress and jewellery for a very special family wedding, and they've not looked back since!
Based in the beautiful market town of Bradford-on-Avon in Wiltshire, every Vivien J bridal accessory is meticulously crafted, and the levels of care, attention to detail and originality are clear for all to see. The soft, floral signature style of Vivien J complements a wide range of bridal styles.
For us, what really makes Vivien J stand out is that they clearly adore what they do – they design from their heart. For a day that's all about emotion, passion and a deep understanding of what makes something special, what more could you ask for?
With their incredible bridal accessories starting at just £30 for hair pins, £45 for bracelets and £70 for necklaces, rising to £300 for a headdress with true wow factor, Vivien J really offers something for everyone – each and every bride will receive that personal touch that is as beautiful as the pieces themselves.
You can check out Vivien J over on Instagram for more bridal accessories ideas.


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Willamette River är en flod och biflod till Columbia River i delstaten Oregon, USA.

Namnet "Willamette" kommer från de lokala Clackamasindianernas språk. Floden sträcker sig 301 km (30,1 mil) och dalen som bildats, Willamettedalen, hyser två tredjedelar av Oregons befolkning och är ett av USA:s bördigaste områden. Människor har levt längs Willamette River i åtminstone 10,000 år. Några av de fiskar som finns är lax, stör och regnbågsöring. Vanliga däggdjur är amerikansk bäver och utter.

Kindpåsråttan Thomomys bulbivorus lever endemisk i dalgången.

Referenser

Externa länkar

Vattendrag i Oregon

redpajama_set_name: RedPajamaWikipedia


text:
1920s Langstile Deluxe Tenor Banjo
William Lange and his eponymous company were constantly releasing new banjos during the 1920s. The existing Orpheum brand was joined by the Paramount line in 1921, which introduced longer necks, standard resonators, and geared tuners to create the first "modern" tenor and plectrum banjos. By 1924 these had been joined by the Super Orpheum line, which spanned the price gap between the Orpheum and Paramount lines, and the Langstile brand on the low end of the price range. A 1924 advertisement laid the four brands in order of target market, from beginners to semi-professionals, true professionals and "artists".
However, Lange proceeded to muddy the waters in a couple of ways. For one thing, there was an overlap in price between the Orpheum and Super Orpheum lines – not to mention additional redundancies available by special order (such as resonators on the Orpheums) listed in catalogs. At some point, Lange introduced the Langstile Deluxe: a professional-grade banjo featuring all the modern accoutrements of the Super Orpehum and Paramount lines but marked with the "beginner" brand.
The previous Langstile models had 17-fret necks, friction tuners, and open backs, but the Deluxe had a 19-fret neck, geared tuners, and a standard resonator. However, there are two ways in which it differed not just from pervious Langstiles but from all other Lange models. The first was the rim, which had chromed tubes running through it supporting a massive perforated tone ring that took up half the depth of the rim. The tubes were already used on the Triple X banjos that Lange made for the Henry Stadlmair Co, but there were fewer tubes in the Langstile Deluxe. The second difference was a top-tension system – as far as I can tell, the only one ever seen on a Lange banjo. The 7-piece neck was actually similar to the higher-end Paramounts, and the extensive use of rosewood was typical of Lange's mid-priced models. The hardware on this banjo was plated in chrome rather than nickel, which was an expensive novelty at the time.
The result was a high-quality instrument with an excellent sound, which makes it odd that Lange would place it at the top of the "beginner" line. A few years later, Lange would introduce a new name altogether for the Challenger series just to emphasize their unique construction, but apparently this was not considered appropriate for the Langstile Deluxe. By the mid-1930s, the Langstile and Super Orpheum models were discontinued in favor of the Lange-Craft line, a more budget-oriented version of the Paramounts.
This particular banjo has a replacement tailpiece but is otherwise original.


text:
What's the Difference Between Horses and Ponies?
BY Kerry Wolfe
Height isn't the only difference between horses and ponies.
AsyaPozniak/iStock via Getty Images Plus
A horse is a horse, of course of course—except when it's not. Horses and ponies are members of the same species, Equus caballus. The creatures share a lot of similarities. In general, you can ride them, drive them, and most importantly, pamper them like spoiled pets. Horses and ponies alike have shaped human society, letting people make agricultural and industrial advancements and helping civilizations wage wars and fight battles.
They aren't quite the same, though. As any barn rat will tell you, the main difference between a horse and a pony is height. Horses are measured in hands, with one hand equaling 4 inches. An equine that measures 14 hands, 2 inches at the withers (the ridge between their shoulder blades) is considered a horse, whereas those that fall below this threshold are known as ponies.
"The height of an individual horse or pony will always determine whether or not the animal is a horse or pony, regardless of the name of their breed or the stereotypical standards," Emily Thomas, museum assistant at the International Museum of the Horse in Lexington, Kentucky, tells Mental Floss in an email.
This 16-hand Morgan gelding is well above the minimum horse height.Courtesy of Kerry Wolfe
But despite the strict height distinction, how people refer to certain horses and ponies is a bit fluid. This is where the semantics can get muddier than a spring paddock. Take the Arabian Horse, for instance: According to the Arabian Horse Association, the standard height for this elegant breed ranges from 14.1 to 15.1 hands, with some individuals standing under or over the average [PDF]. This means that some Arabian Horses are pony-sized, even though they're often still called horses. And then there's the Connemara Pony, which is still widely considered a pony even though its average height clocks anywhere between 13 and 15 hands.
Miniature horses are the most confusing example. The American Miniature Horse Association only registers minis that measure 34 inches (the breed is so small, they're measured in inches rather than hands) or below. Yet despite their pint-sized proportions, these tiny equines are still called horses rather than ponies. This is because, as Horse Illustrated reports, a breed's conformation can also influence whether we consider something a horse or a pony. Minis were essentially designed to resemble their much-larger counterparts, just drastically smaller, as if they'd been shrunk in the evolutionary dryer.
Despite the size difference, both equines in this image are commonly referred to as horses.Abramova_Kseniya/iStock via Getty Images Plus
Tradition can also play a role in whether an animal is called a horse or a pony. The Icelandic Horse averages a height of 13 to 14 hands and has a heftier build. But breeders and registries still refer to the thick-maned Nordic steeds as horses. It's said this is not only because of the animals' strength and weight-carrying abilities, but also because the centuries-old, Viking-era breed has always been called a horse. As Élise Rousseau writes in Horses of the World, the concept of a pony in places with shorter breeds doesn't exist at all; equines in these areas, no matter how small, are simply known as horses.
Tradition is also why all polo mounts are called ponies. As The Horse Rider's Journal reports, the Manipuri Pony of India was considered the original polo breed. But today, a variety of horse breeds are used in the sport, though all polo mounts—regardless of height or type—are still referred to as ponies.
Basically, nailing the difference between when to call something a horse or a pony can be as tricky as naming one. One thing a pony is not, however, is a baby horse—that would be a foal. A person may call their horse a pony in the same way the owner of a full-grown dog may refer to their pooch as a puppy, but it's a term of affection rather than an acknowledgement of age.
Have you got a Big Question you'd like us to answer? If so, let us know by emailing us at bigquestions@mentalfloss.com.
Animals Big Questions horses MF Explains It All News Pets The Difference The Things That Things Are Named Words


text:
Top e‑commerce sites still fail to warn users who choose "password"
Two-thirds of top e-commerce sites still accept the weakest passwords, such as "123456" and "password" without warning users that these are the very first passwords hackers will use in attempts to breach their accounts, according to a new survey.
Rob Waugh	 13 Mar 2014 - 01:48AM
Two-thirds of top e-commerce sites still accept the weakest passwords, such as "123456" and "password", without warning users that these are the very first passwords hackers will use in attempts to breach their accounts, according to a survey of 100 leading sites by password manager company Dashlane.
Two-thirds of the British companies surveyed, including Amazon UK, make no attempt to block users after 10 incorrect password entries. This could allow hackers to run malicious software which attempts multiple log-ins in an effort to breach user accounts.
The survey, which focused on 100 e-commerce sites in the UK, found that one-quarter of sites still emailed passwords in plain text, and that 60% of sites still failed to advise users on creating stronger passwords.
"It's clear that it's time for companies to implement better password security, which can be done cheaply and quickly using open-source technology," the company's Ashley Thurston writes. "On the flip side, consumers can protect themselves by creating strong passwords that are long (more than 8 characters), complex (include a letter, number, a mix of upper and lower case letters, and/or symbols)."
The survey rated companies +1 and -1 for criteria such as requiring alphanumeric passwords, emailing users when a password was changed, and using a password-strength meter to show users when they had chosen a strong password, to arrive at a total score between 100 and -100. Overall, Apple scored highest for good security practice.
The current survey is a companion to Dashlane's previous surveys of U.S. e-commerce sites, which performed slightly better than UK companies across virtually all categories, as shown in Dashlane's detailed breakdown here. As The Register notes, the UK results are more encouraging than those from France, where nearly one in two sites send passwords and account confirmations via email in plain text.
Veteran security writer Graham Cluley details some of the difficulties in persuading users to practise good password hygiene – and some solutions, in a We Live Security blog post here.
World Password Day: A day to review your defenses
Over 23 million breached accounts used '123456' as password
Credential-stuffing attacks behind 30 billion login attempts in 2018
How to spot if your password was stolen in a security breach


text:
Square Brings I Am Setsuna to the Switch on Launch Day
Jordan Maison
I Am Setsuna is currently available on the PS4, having launched last year, and served as a delightful throwback style RPG that harkened back to the old-school days of the JRPG genre. If you missed out on the title, or simply want to be able to play it on the go, you'll be happy to hear it's coming as a launch title to the Nintendo Switch:
Nintendo Switch players will soon enjoy the unforgettable and heartfelt story of I AM SETSUNA, the debut title from Tokyo RPG Factory, SQUARE ENIX's newest studio. It will be available as a digital day one launch title, and will include exclusive new features such as the "Temporal Battle Arena," where players can enjoy thrilling battles against other players' parties.
I AM SETSUNA follows the story of Setsuna, a young woman of incredible power and inner strength, and the sacrifice she must undertake to save the people of her land as she leaves her hometown. Featuring simple turn-based controls and unique gameplay mechanics inspired by the golden age of JRPGs, I AM SETSUNA merges nostalgic elements with modern current-gen technology. Tokyo RPG Factory's debut title delivers an emotional story of bravery and sacrifice along with powerful character development.
I AM SETSUNA will be available for the Nintendo Switch on March 3, 2017.
-Jordan
Cinelinx
I Am Setsuna coming to Switch
Nintendo Switch launch title
Nintendo Switch Square Enix
Square Enix brings I Am Setsuna to Switch
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a US-based nonprofit working to end acid violence internationally
What is Acid Violence?
RISE stories
is a grassroots nonprofit organization based in the US. We provide hope and support to acid attack survivors and collaborate with survivor organizations around the world. We strengthen the connection between survivor and activist to effect change.
is to activate the potential of individuals, both acid attack survivors and activists around the world, to find solutions to end acid violence.
is a world free from acid violence where survivors and activists work together for this common cause.
The name RISE reflects our dual mission. The first aspect of our mission is providing support to acid attack survivors and survivor organizations around the world. This occurs through the provision of health, training, and advocacy services. The other aspect is helping the 'average person' who hears about acid violence move from being a concerned bystander ("Oh my gosh, I can't believe that happens!") to an active participant in the solution ("What can I do to be part of a solution?")
The name RISE also reflects our emphasis not only on rehabilitation, but the growth that can occur after trauma. We're not saying trauma is good. But we do believe that there are unique opportunities for growth and transformation that trauma provides. RISE encourages acid attack survivors and activists, many of whom have experienced trauma in other forms, to support each other in the journey of post-traumatic growth. Read more about post-traumatic growth
in the dignity of all people.
that everyone has the right to live free from violence and assault.
that the use of corrosive acid as a weapon of violence is criminal and must be prevented through activism, education, and the passing of legislation.
in the power of one person to make a difference.
that everyone has the ability to promote and effect meaningful change.
that empowering people is the key to unlocking this ability.
that you don't have to be perfectly skilled or perfectly knowledgeable to effect change.
that we all are empowered through empowering others.
Hear from our Founder, Dr. Angie Vredeveld
"My travels in Africa began in 2009, when I joined a medical team in South Africa, working with locals who needed medical treatment. Later, I traveled to Rwanda and then three times to Uganda. In these countries, I interacted with people who had extremely limited access to medical care and even less access to mental healthcare. During one of these visits to Uganda, I learned about a woman who needed counseling. She was an acid attack survivor, and she was struggling with going outside of her home. At that time, I knew very little about acid attacks but I was ready to talk to this woman and see how I could help her. I spent over a year helping get Christine to the US. I never knew how exactly I was going to help her, but I knew that I had a network and a voice and I could use those tools to try. I succeeded in getting Christine pro bono surgeries. From that moment on, I believed in the power of one person to make a difference- because I had lived it. After helping Christine, and hearing that people in Cincinnati wanted to get involved, I decided that founding a formal organization in my community was the best way to increase our capacity so that we could, in turn, increase the capacity of other organizations. And so, I created what is today known as RISE.
One aspect of the RISE team's dual mission is amplifying the voices of and providing support to people who are marginalized. We do this by raising awareness about acid violence and providing support through counseling, legal, and medical programs. We also developed the Artisan Marketplace where we provide a retail market for survivor crafts. The ability to earn their own money and provide for themselves and their families gives survivors a feeling of empowerment. And empowerment is important to RISE.
We believe it is equally important for people in our community to feel empowered and to get involved as activists for change. We provide them practical opportunities to do this. Supporters of RISE have hosted craft sales. Supporters from the medical field in Cincinnati have donated medical supplies to RISE. We have created partnerships between the University of Cincinnati and Uganda Christian University to work together on projects to help acid survivors in Uganda.
I want people here in the US and in our community in particular, whether they are a professional, a college student, a seventh grader, or someone who is retired, to feel empowered. This experience has shown me that most of the time, when people fail to take action, it isn't because they don't care. It's that they don't know what they can do to help. At RISE, we work to dispel this myth. If you want to help but don't know how, then reach out to us! There has never been a time when someone wanted to help and we couldn't find a use for their skills. Everyone is valuable. Everyone has the ability to create change. We need people like you. You are the second aspect of our dual mission. The hope of RISE is that Cincinnati becomes a city of people who respond to human rights atrocities in proactive ways as one united front. Please join us in these efforts."
Share your RISE story!
At different points in our lives, we have almost all had to RISE from something negative and RISE into something new. Traumas and devastating events are universal. Share your RISE story to help inspire others to RISE in the face of adversity. Please fill out the form below and a RISE team member will get back to you with details!
Read RISE stories from our team and supporters
info@risecoalition.org
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Happy Easter ~ RED DEER!
We are so excited to be here 😃 We will be in booth #705 !!!
Untuk umur 6 bulan - 2 tahun.
PRICE (HARGA). RP. 115.000,-▪ Minat? Langsung aja DM sekarang juga.
Bahan nyaman dipake untuk seharian. Si baby gabakal ngerasa panas. Yuk buruan moms, keburu stoknya habis.
#sweaters #supreme 🌟 Pedidos a través de nuestro perfil oficial: @bigstyle14 🌟 ¡¡que esperas para realizar tu pedido ya!! ¡Estamos a la orden!
Bahan adem Dan dijamin realpict pastinya. Buruan order sekarang juga sebelum kehabisan stok.
Aguenta que hoje vai ter muitaa foto.
If you were to walk into my girl's bedroom #sponsored you would notice that they literally have 100's of dolls. There are baby dolls ALL over their room. AND we recently added 3 more to their growing collection but *thankfully* these are teeny little dolls.
Have you heard of Baby Born Surprise dolls? These cute little babies come in swaddle wrapped egg-like packaging that your child will have a BLAST unswaddling! The doll that my daughter is feeding is a mermaid baby with bright green eyes and a seashell diaper pattern. She drinks and pees too! My girls cannot get enough of them and want to collect every baby! I have to admit even I am having so much fun each time they unswaddle a new one!


Over the weekend, David Hogg, the foul-mouthed anti-gun teen demagogue dubbed the "king of the snowflakes," issued a tweet asking followers if they remember a time when there "wasn't a school shooting every week." That prompted a stinging rebuke from Kris Paronto, a former Army Ranger who survived the 2012 attack in Benghazi.
Back when schools across America had gun clubs and shooting teams, we didn't have mass school shootings.
My generation class of 1979 had guns in the back window of our trucks at school because we went hunting before and after school. 0 school shootings.
Thanks Kris. I'm the generation before yours & though firearms were readily available there were NO school shootings. The cause will be found looking at what has changed since then. Morality. The family unit. Respect for human life. Pushing God out of schools & public square.
We do. It started right after the left made schools gun free zones in the early 90s. Look it up. Also your friends in the MSM make these shooters celebrities and the left bullies these shooters into breaking. The left has also handicapped schools and the law enforcement.
Let's do some math… David is 18-years old. There are 52 weeks in a year. 18 X 52 = 936. Even at CNN's fake news rate, this is stupid at best.
Exit question: Will Hogg ever learn not to spout off on subjects he knows nothing about? Our guess is probably not… At least there's people like Paronto around to set him straight.


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text:
Gary Kildall
As the founder and chairman of the board of Digital
Research, Gary A. Kildall developed the first operating system for a
microcomputer during 1972 and 1973. He called it the CP/M (Control
Program/Monitor) operating system and it became his company's first
product. In addition, he designed the DR Logo programming language for
the IBM PC and he developed PL/1, one of the first high-level
languages for microcomputers.A native of Seattle, Kildall was born on May 19, 1942. He
received his Ph.D. in computer science from the University of
Washington in 1972. He then joined the Navy and taught computer
science at the Naval Postgraduate School in Monterey, California,
where he continued to teach after his discharge from the Navy.In 1984 Kildall formed a new company called Activenture
Corporation (recently renamed KnowledgeSet Corporation) to explore the
potential of optical-disc publishing. In 1985, Activenture announced
they would publish Grolier's Encyclopedia in a CD ROM
format. Kildall retains the position of chairman of the board at
Digital Research along with his position as president of KnowledgeSet
We went to Digital Research on a Monday morning via Highway 1
along the California coastline. The scenery is some of the most
spectacular in the country and the coastline is dotted with more
resorts than computer-related businesses. Digital Research and
KnowledgeSet, both started by Gary Kildall, are two of the few
high-tech companies in the area. I couldn't help but wonder how one
could coop oneself up in the characteristic dingy, dimly lit office to
write source code, knowing that such stunning beauty was right outside
the door. But Gary Kildall seems to have no difficulty devoting
attention to his work, and appreciating the surroundings during his
leisure time. Kildall likes to work and play equally hard. His "toys"
include a new Lamborghini Countach, a Pitts aerobatic biplane, and a
Rolls Royce.
Gary came to meet with us in a conference room around noon. He
is tall, with red hair and a trim beard, and he was wearing crisp new
western-style blue jeans, a white cowboy snap shirt, and boots. Having
just come from a weekend in Tahoe where, he confessed, he ate too
much, he ordered a Diet Pepsi while the rest of us called for
sandwiches. And with that, Gary, in his reserved and calculated
manner, discussed programming with great seriousness and passion. In
fact, we had pulled him away from writing source code for his latest
CD ROM encyclopedia project in order to do the interview. One reason
he had started KnowledgeSet was so that he could get back to the nuts
and bolts of programming, away from the management demands of his
first company, Digital Research, which has grown so large. Gary often
turned to the white board to draw diagrams or illustrate important
points as he explained the meticulous, creative process he goes
through to write code that makes computers perform.
INTERVIEWER: You taught at the Naval Postgraduate
School. If you were to go back and teach again, would you teach any
differently?
KILDALL: Probably not, because I don't program any
differently now than when I was teaching. I would teach the course I
enjoyed most, the data-structures course. It goes back to the
fundamentals of programming: simplifying the problem. Part of the
programming process is general problem solving. How do you solve a
problem that's complex, whether it's designing a computer program or
constructing a building? You start at the point where you think it's
too hard to solve, and then you break it down into smaller
pieces. That's what I try to teach.
INTERVIEWER: It's difficult to teach problem-solving
principles. How did you go about it?
KILDALL: On the first day in a particular data-structures
class, I said, "We're going to have a little test. Put your books on
the floor and get a piece of paper. I want you to write a program that
will symbolically solve differential equations. Given a polynomial,
the program should differentiate the polynomial and produce the
symbolic, not numeric, result." So the students started writing away,
thinking, and scratching their heads. This went on for about ten
minutes, then I told everyone to stop. I asked them to think about how
they approached solving that problem. What tools were they using? Were
they starting to write a program? Were they thinking about
mathematics? Were they starting to write little examples down? That
whole quarter we worked with the techniques and tools of problem
solving. Then, in the final exam, I gave them the same problem I had
given them to solve on the very first day.
INTERVIEWER: What were the most important principles your
students had learned when they completed your classes?
KILDALL: I taught two things that are important for students
to learn: problem solving and how to study. Knowing how to study takes
care of getting through tests and leads to other school-survival
skills. And if you learn how to solve problems, you can go through
life and do pretty well.
INTERVIEWER: How would you characterize your own
particular style of writing programs?
KILDALL: I follow very definite procedures which work for
me, though they may not work for other people. I start with drawing
the data structures, and I spend a lot of time thinking about them. I
also think about what the program has to go through before I start
writing code.
Programs are like mechanical devices; the way one piece of code
works with another is very similar to the way one gear meshes with
another gear. Building code is a little like building a
transmission. The PL/1 compiler I wrote a few years back is a good
example. People said it was impossible to write a compiler on a
microcomputer, but after a couple years of work, it was considered one
of the best optimizing compilers around.
Once the data structures are developed, I start writing small
chunks of code that I improve and monitor along the way. Checking them
as I go assures me that the changes I make are localized; and if I
have problems, I discover them immediately. This whole process of
iterative improvement requires speed, so for me at least, it's very
important to have fast edit, execute, and debug cycles. This method
doesn't work as well on a mainframe or a card-batch system because you
can't make small changes and check them out.
INTERVIEWER: Do you prefer to work in an interpretive
environment?
KILDALL: No, I don't like existing interpreters very
much. I'd like to have one for a systems language like C that would
parallel an existing compiler, but it's still questionable how well
that would work, because most systems programs are
performance-oriented or timing-dependent. If I had a very effective
interpreter–something like I used when I developed PL/M, or now maybe
C–an interpreter might be worthwhile using.
INTERVIEWER: How did you get interested in
programming?
KILDALL: I originally planned to be a high school math
teacher, and started taking math courses at the University of
Washington. But a friend of mine had this FORTRAN statement card,
showed it to me, and told me it was going to be a really big thing. I
became so intrigued I had to get into it. So I took an
assembly-language programming course and FORTRAN right after that, and
I was hooked. I found I liked programming for the same reasons I liked
to build models, cars, and things of that sort. I found constructing a
program to be a similar experience.
INTERVIEWER: Do you remember the first program you
wrote?
KILDALL: Yes. It calculated the number of seconds between
any two times of the day and any two calendar dates. That program is
still around; every time I clean my desk I find it, like old clothes I
find in my closet.
INTERVIEWER: What about the first professional program
you wrote?
KILDALL: I wrote it at the navigation school my father
owned. We used to prepare tide tables by hand for one of the local
publishing companies in Seattle. I wrote a FORTRAN program that
calculated the tides. It was the first program I made money on–$500
or so.
INTERVIEWER: So how did you happen to begin working on
the CP/M operating system?
KILDALL: The operating system was actually just a little
fragment of a very large project. I was working with XPL, a language
for mainframe computers, written by Bill McKeeman at Stanford. I
developed a similar language called PL/M, a programming language for
microcomputers. I was trying to get PL/M to run resident on the 8080
microprocessor, and I had to write an interface to communicate with a
disk drive. It turned out that the operating system, which was called
CP/M for Control Program for Micros, was useful too, fortunately.
INTERVIEWER: So when you were developing CP/M you had no
idea it would be so successful?
KILDALL: No, I didn't know CP/M would be such a hit, but it
was very clear to me that floppy disks would be. I had been working
with paper tapes for a year and a half. A floppy-disk drive was $500
and a paper-tape reader with a fancy punch was over $2,000. Just by
looking at the cost comparision of the two drives, I realized the
floppy disk would be a commercial success.
INTERVIEWER: Some programmers throw out code and start
over when they run into extremely serious problems with their code. Do
you ever do that?
KILDALL: No, because my problems never get serious enough to
start over. I never would have been coding if I didn't think I had the
right data structure. Whenever I tear code apart, it is usually
because the underlying data structures weren't any good, not because
of the algorithms I applied.
INTERVIEWER: Do you use comments when you write
code?
KILDALL: Rarely, except at the beginning of procedures, and
then I only comment on the data structure. I don't comment on the code
itself because I feel that properly written code is very much
self-documented. Once I get the algorithms down, I start writing code
directly on the machine. I don't even write it on a piece of paper
before it goes into the computer; it just doesn't seem necessary. The
actual coding process has always been a little scary for me because I
don't know if I'm writing the right code, nor do I know what I'll
write next. It just seems to come out. Sometimes I realize the code's
not exactly right, but I also realize intuitively that it will relate
to something else–it will factor out and become right even if I don't
know exactly how at the time I'm writing it.
The magical part is that, at some point, all at once the whole
thing comes together. It's like taking a logical Boolean expression
that simplifies and simplifies until, bam, you've got it. When I reach
the point where the code coalesces, I'm certain the program will work,
and I also have no doubt I did it about the best way it could be
done. I don't completely understand the process, but it sure seems to
work for me, even when I make fairly massive changes to data
structures and algorithms.
INTERVIEWER: Is writing code always an unknown and
difficult process?
KILDALL: No. When I code without pressure to meet a
deadline, it's very relaxing. Sometimes when I'm scheduled for a long
plane ride, I'll take a little portable along and code just for
fun. In fact, even when there's a deadline, it's fun to sit at a
terminal and let the code flow. It sounds strange, but it just comes
out of my brain; once I'm started, I don't have to think about it.
INTERVIEWER: Have you ever been unable to get the code to
work just the way you envision?
KILDALL: There are very few cases where someone has gone
into my code and said, "We could have done it a lot better," but there
are times when it just doesn't come together. The editor in the DR
Logo interpreter is a good example. I had some pieces of code I knew
were not quite right–it worked fine but hadn't factored out correctly
and just wasn't right. The engineers who took over the code zeroed in
on that piece of programming, but we didn't have time to make changes
because we had to get the product out. That's the kind of thing you
hope never happens, but it does sometimes, so you go back and fix it,
and learn something about your style.
INTERVIEWER: Do you think programming is something you
can practice as you would practice the piano?
KILDALL: Well, you can practice in a sense. Seymour Papert
has this notion that kids learn to be inventive by tinkering with
gears and other mechanical gadgets. The skills you learn and practice
with this kind of play carry over into other areas. Papert is
certainly talking about my childhood experience. My father was a great
craftsman. I used to stay and watch him by the hour, and then I would
go outside and try to imitate him with my own hammer and nails.
Data structures, which are the foundations of programs, are
mechanical by nature, like the things I played with as a kid. So, in
that sense, I practiced programming. The big difference is that
building something out of wood or steel takes hours of labor; if you
don't do it right, you have to go back and rebuild. Programs can be
altered instantly.
INTERVIEWER: How else can you build your repertoire as a
programmer?
KILDALL: You need to study other people's work. Their
approaches to problem solving and the tools they use give you a fresh
way to look at your own work. You need to learn only a small set of
procedures before you can write a program. For example, when you're
writing compilers, the first thing you write is a scanner, which is a
little tool you use a lot. Once you learn those tools, it becomes a
matter of putting pieces together. You grab pieces from here and there
and stick them all together. Looking at programs others have written
gives you new ideas for constructing coherent code. That's why, as a
teacher, I spent a lot of time with students showing them clean
algorithms I had picked up.
INTERVIEWER: You've talked about how you taught
others. Has anyone or anything influenced your style of
KILDALL: I'm very pragmatic. I like to build programs that
are fast and small, and use clear, concise algorithms. I learned that
style from the early Burroughs 5500, a very advanced machine for the
day, which was based upon the ALGOL philosophy of block-structured
languages. The ALGOL compiler was probably one of the nicest pieces of
code to come out at that time. I spent hours trying to fix and change
the compiler. Working with it so closely affected the way I think
about programming and had a profound influence on my
style. Fortunately, the ALGOL philosophy became the basis for design
of popular languages like Pascal and C, so the style works for me.
INTERVIEWER: One hears stories about the crazy hours
programmers keep. How about you? Do you have a certain
routine?
KILDALL: My pace varies during the development of the
program. At some points, the code gets explosive and I have everything
inside my brain at one time: all the variable names and how they
relate to one another, where the pointers start and where they end,
disk access, et cetera. All sorts of things go on in my brain that I
can't put on paper simply because I'm always changing them. I'd spend
more time writing than I would coding, and I'd never get the project
done in a reasonable amount of time.
When the data structures are so new, they require intense
concentration to keep them organized in your head. So at this point in
the process, I'll usually start at 3:00 a.m. and work until maybe 6:00
p.m. Then I'll have dinner, go to bed early, get up again pretty early
in the morning, and keep banging on it until things are calmer.
During the calm times, when my pace is more relaxed, I come up with
solutions for the next phase. When I'm trying to solve a problem that
has a series of steps, I take them in order, one at a time–step A,
step B, then step C. I've tried, but I just can't work on C until B
has been Completed.
I take short vacations during the lulls because I like to enjoy
life, too. That's the time I go out and fly airplanes just to get
away. It's good for my work, because I always come back with some
fresh ideas.
INTERVIEWER: Does your flying airplanes have any other
impact on your programming?
KILDALL: I certainly hope my program planning is better than
my flying. I've heard that quite a few programmers are also fliers. I
know Charles Simonyi flies a helicopter. And both Fred Gibbons and
Vern Rayburn were very interested in flying.
Programmers like flying a plane because it is a mechanical process
just like programming. Also, people who like computers like gadgets,
and airplanes are just loaded with gadgets. They've got all the dials
and wheels and knobs you could ever want to play with. You get to play
a little dangerously because it's the real thing, not just a video
game. Computers are very abstract, but airplanes are real.
INTERVIEWER: Do you ever get tired of
KILDALL: I don't think of my work as tedious, if that's what
you mean. When I go on vacation I look forward to returning to
work. The only time I don't want to come back is when the code
explodes. Then it becomes tough because I'm working under pressure to
get the code back together. When you've got the code all ripped apart,
it's like a car that's all disassembled. You've got all the parts
lying all over your garage and you have to replace the broken part or
the car will never run. It's not fun until the code gets back to the
baseline again.
INTERVIEWER: Do you find anything aesthetically pleasing
in your work?
KILDALL: Oh, absolutely. When a program is clean and neat,
nicely structured, and consistent, it can be beautiful. I guess I
wouldn't compare a program with the Mona Lisa, but it does have a
simplicity and elegance that's quite handsome. Stylistic distinctions
of different programs are intriguing, very much like the differences
art critics might see between Leonardo's Mona Lisa and a Van Gogh. I
like the LISP programming language so much because it's so
pleasing. There's a concise form of LISP called the M expressions.
When you write an algorithm using M expressions, it's so beautiful you
almost feel it could be framed and hung on a wall.
When I was working on my Ph.D. thesis, I was trying to solve a
difficult global flow analysis problem. I knew there had to be a
solution, but I just couldn't crack it. Finally, when I got a clean
mathematical model, I coded the algorithms in LISP. The program took
only two hours to write, and it was beautiful; it did exactly what I
wanted it to do. At that point, I had no direct proof the program
worked, but every example I ran through LISP was functioning the way I
expected. I wrote the same program in XPL, which is a systems language
for running compilers. Later, when I got proof that the program was
correct, I found it was based on the concepts of the very pretty LISP
program, not the concepts developed in the relatively ugly XPL
INTERVIEWER: Do you consider programming to be an art or
a science?
KILDALL: There certainly is some art in it. But a lot
of programming is invention and engineering. It's much
like a carpenter who has a mental picture of a cabinet he's
trying to build. He has to wrestle with the design and
construction to get it into a physical form. That's very much
what I do in programming.
Programming has some science as well, though not a
lot. Experimental science means you hypothesize, try things, and
compare results, and in that way programming is science. You may have
a concept of how a retrieval system should work, but it's not until
you run it with sufficient data that you can see the mechanism
operating and get some statistics.
But remember, I'm in one special area of programming: compilers,
operating systems, retrieval, and other system software. A programmer
who specializes in graphics, for example, may have an entirely
different view of the programming world. Because graphics programmers
are dealing more with the physical world–talking about the way light
sources affect objects, for instance–there may be a lot more
mathematics and science involved in their work. You know, I also think
programming is very much a religious experience for a lot of
INTERVIEWER: What do you mean when you say programming is
a religious experience for a lot of people?
KILDALL: Well, if you talk about programming to a group of
programmers who use the same language, they can become almost
evangelistic about the language. They form a tight-knit community,
hold to certain beliefs, and follow certain rules in their
programming. It's like a church with a programming language for a
FORTH is a good example; it's a programming language that is
probably close to being a religious experience for many people. When
FORTH first came out, its disciples claimed any algorithm could be
done ten times faster. That was a typical claim. If you argued that
point or any other, you found yourself talking to a brick wall and you
definitely weren't allowed in the church. Now I don't mean to be
derogatory about the people who use that language. It's a very
supportive group and a very effective language, but the discussions
were not based on reason. They were based on belief. By saying this,
I'll probably get about a thousand letters about FORTH and the
religious experience people are having over it. But I'm not putting
myself in a special category either; I can preach about the wonders of
LISP all day.
INTERVIEWER: What do you think will be the future role of
computers?
KILDALL: Basically, our technology tends to simplify
mechanical processes. That's why computers have been so successful: We
take things normally done with cogs, wheels, and relays, and do them
with vacuum tubes and then with semiconductors. Look at automobiles,
for example. More and more of the processes in the automobile, like in
the 1984 Corvette, are being turned over to the semiconductor or its
equivalent. When semiconductors take the place of speedometer cables
and tachometers, they turn the car into a less expensive and more
reliable product that is easier to produce. Computer systems are going
through identical changes right now; the hard disk drive is a
mechanical device. Because it is mechanical, we know it will
eventually go away. We don't know how it will go away, but we know
it's a prime target.
Some gadgets and processes will continue to function mechanically,
such as wheel bearings on cars, because it's pretty hard to make those
from a semiconductor. But many other things in our daily lives will go
through the transition from mechanical to electronic. The print
industry is a good example; CD ROMs and optical storage are becoming
important there now. Computers help to get away from the mechanical
processes of printing: running printing presses, laying out and
pasting up by hand, setting up the cameras. The semiconductor will
take over the mechanical process. But computers won't stop
there. Right now they control the production of print but not the
actual display of information.
Right now, a very big bottleneck–one of the reasons why the
personal computer industry is in the doldrums–is that we have a
difficult time thinking about what to do with computers once we get
past spreadsheets and word processing. We don't know what the next
step is. We're stuck.
It goes back to what I was saying about the dependence of
programming on beliefs rather than reason. Ultimately the problem is
that we, as a society, took the big computers that we understood and
applied their underlying architecture, languages, and concepts to the
development of microcomputers. As we move toward using computers as
controllers, we will find that communication between processors will
become more important than the processes they are carrying out. Then
we will be forced to change the way we code. That will be a very slow
evolutionary process.
INTERVIEWER: So the future really depends on our ability
to free ourselves from old patterns of thinking?
KILDALL: I felt strongly in the early days of
microprocessors that they should be used primarily as embedded
processors, talking to one another and coordinating the transition
from mechanical to electronic processes. That's where I felt the
computer industry was going. I saw them as replacements for random
logic, with engineers being the primary users of these small
machines. In fact, someone from Lawrence Livermore Labs suggested I
develop a BASIC for the microcomputer–that was probably in 1974. I
told him that was the most stupid idea I had ever heard. Who would
want to do a BASIC for microprocessors when they were being put into
such tools as inventory-control systems, cathode-ray tube displays,
and word processors? Obviously, I was wrong about that. It turns out
that one of my thesis students, Gordon Eubanks, did very well with C
BASIC, as did Paul Allen and Bill Gates.
Somehow we have to break loose from the ways we think about
microcomputers if we want to stimulate advances in computers. People
at home don't want to buy another computer system. They bought one and
there was no real use for it. They don't want to be ripped off
again. And we're talking about 95 percent, not 5 percent, of computer
users. There are 16 million television sets sold every year; there's
no reason why we shouldn't sell 16 million gizmos with embedded
microprocessors.
INTERVIEWER: You mentioned CD ROM a minute ago, and its
potential impact on the printing industry. Will it have any other role
in the evolution of computers?
KILDALL: Optical storage will clearly pull the computer
industry in a new direction. When we worked with floppy disks, we were
just making little machines out of big machines. And we haven't yet
gone a whole lot farther than that today.
Optical storage is completely different. We're not talking about
computing anymore; we're talking about putting information into
people's hands. People now might buy personal computers because
somebody else told them they should, but with optical storage, people
will buy computers because they want the information. Computers will
be competing more with publishing.
INTERVIEWER: So information could take the form of an
electronic encyclopedia, like the one you're putting on CD ROM? How do
you envision the design–both the retrieval system and the
enhancements?
KILDALL: I take the concept for the initial product, get an
overall idea of what I want to do, and start coding right from the
nucleus, letting it expand in the direction it flows. As long as I
don't limit the fundamental data structures, features can be added. We
did a videodisc called the Knowledge Disc, which carried over nicely
into CD ROM retrieval systems. All text was done with
bit-mapped fonts at the pixel level. A very nice side effect of
working with pixels is that pictures go into the whole thing very
cleanly and nicely. So we don't have to go back and do total redesigns
of anything to add images to text that already exists on the CD
It's a problem if the design doesn't let you add features at a
later date. If you have to redo a program, the hours you spend can
cause you to lose your competitive edge. A flexible program
demonstrates the difference between a good designer and someone who is
just getting a piece of code out.
Right now, we're going full speed ahead just to blast as many
people out of the water as we possibly can. We're hoping to be ready
by the first part of 1986. Economically, we have no choice but to go
fast and to use this technology. It's the best. Then we make sure that
we license the rights to it.
INTERVIEWER: Are knowledge systems part of where you see
the home market going?
KILDALL: Yes. People don't usually go home to work. Some
tasks people do at home are related to work, like keeping track of
taxes or running a little home business. But mostly they go home to
relax. I think games and entertainment are valuable. We have a lot of
trouble figuring out how to entertain people at home. And TV does a
good job right now; competing with "Dynasty" is extremely
One possible computer application is something to help kids
study. My fourteen-year-old daughter is taking some hard courses and
she needs help studying. Computer applications like that would give me
a direct benefit: My child does better and that helps her in the
future. That's clearly an important area for development.
Another area for development is providing general information about
selected subjects, such as medicine. People go to doctors for many
reasons. Some are psychological. But sometimes they only want medical
information. It costs a lot to go to the doctor, and if people had
less expensive ways to access that data, they would. Here's another
example: When I want a car, I try and shop L.A., San Francisco, and
San Jose to get the best prices. But it's virtually impossible to get
the facts about car dealers because people who don't want you to be
able to shop like that are protecting the information. I'd be a
candidate for that information because it could save me thousands of
dollars, not to mention a lot of time. I'd pay a reasonable amount to
get it.
We want to develop applications that will give people a definite
economic advantage if they buy them. That's why we went for an
encyclopedia as the first CD ROM application. Everyone knows
encyclopedias usually cost about $1,000. Someone can rationalize
buying a computer that has the encyclopedia, if it's in the same price
range as the printed encyclopedia.
INTERVIEWER: How friendly will this machine be?
KILDALL: Well, I don't think it's a matter of friendliness,
because ultimately if the program is going to accomplish anything of
value, it will probably be relatively complex.
Some people suggest that machines would be friendlier if input
could be in a natural language. But natural language is probably the
worst kind of input because it can be quite ambiguous. The process of
retrieving information from the computer would be so time-consuming
that you would be better off spending that time getting the
information directly from an expert.
Expert systems will be the ultimate in user friendliness. But we're
a long way from having the expert in the box. The doctor-in-a-box,
although a phenomenal product, is incredibly complex. It would have to
be perfect. Someday, we'll have programs like that. I just don't know
how far off they are, and there are lots of problems to solve along
the way, but that's the fun part.
All Material Copyright 1986, 2008, Susan Lammers. All Rights Reserved.
Gary Kildall made this sketch during development of the Knowledge Retrieval System to provide a graphic picture of the menu tree design. The Appendix shows more details of this menu.
[…] Gary Kildall 1986 « Programmers At Work (tags: interview) […]
Pingback by links for 2008-05-07 « My Weblog — May 7, 2008 @ 4:30 am | Reply
In 1985 I have wrote MCP.COM, an original command interpreter for CP/M 2.2. It is an auto_relocatable program, loaded and started at 0x0100 but, after relocation, running under the BDOS of the host CP/M system.
CCP (part of CP/M) is replaced by MCP and MCP offers more commands and features.
All 6 commands (DIR, REN, ERA, TYPE USER and SAVE) are preserved with the same functionality.
More commands and functionality is available.
A new feature is that MCP allows to develop and take care of a program, the ".MCP" program / script.
The ".MCP" program (exammple: MYPROG.MCP) can be developed, saved onto disk as a file, loaded and run by the MCP interpreter.
My desire it was to present MCP to Dr. Kildall in 1985…1987. But it was not possible.
Mircea Mirea
Comment by Mircea Mirea — February 4, 2009 @ 4:02 pm | Reply
Today's links
Down For Everyone Or Just Me Programmers at Work – Gary Kildall 1986 Why Programming is Difficult
Trackback by omnibrain — February 7, 2014 @ 6:39 pm | Reply


Home / Epoll / HTS Epoll – Do you think the new CIU CEO can bring change to the Unit?
HTS Epoll – Do you think the new CIU CEO can bring change to the Unit?
Tonight on the HTS Epoll Alison asks, Do you think the new CIU CEO can bring change to the Unit?


text:
Union Springs is a village in Cayuga County, New York, United States. The population was 1,197 at the 2010 census. The name is derived from the mineral springs near the village. Union Springs is in the western part of the town of Springport and is southwest of Auburn.

History
The village is south of the current village of Cayuga and north of the former Cayuga Nation village of Gwau-gwah (Cayuga Castle), which became a Jesuit mission. The native village was a target of the Sullivan Expedition of 1779. After the war, a reservation was established for the Cayuga who returned, but they gave up their land rights before 1800. The village was incorporated in 1848.

Mineral springs near the village made the village an important health spa. The current mayor of Union Springs is Mayor Bud Shattuck.

Union Springs is the location of Union Springs Academy - a Seventh-day Adventist boarding school.

The Peter Yawger House was listed on the National Register of Historic Places in 2004.  The Almeron Durkee House, Charles Howland-William H. Chase House, and William Richardson House were listed in 2005.

Geography
Union Springs is located at  (42.843046, -76.692996).

According to the United States Census Bureau, the village has a total area of , of which  is land and 0.55% is water.

The village is located on the east shore of Cayuga Lake on New York State Route 90. New York State Route 326 intersects NY-90 north of the village.

Frontenac Island, ceremonially important to the Cayuga, is located near the village in Cayuga Lake. This is the only naturally occurring island in the Finger Lakes. In 1859, nearly one third of the island was removed for use as an embankment for the nearby New York Central Railroad along the east shore of the lake without regard for artifacts. In the mid-20th Century, the island was scientifically excavated for study and display by the Rochester Museum of Arts and Sciences.

Demographics

As of the census of 2000, there were 1,074 people, 429 households, and 293 families residing in the village. The population density was 597.0 people per square mile (230.4/km2). There were 486 housing units at an average density of 270.1 per square mile (104.2/km2). The racial makeup of the village was 97.77% White, 1.21% African American, 0.19% Native American, 0.19% Asian, and 0.65% from two or more races. Hispanic or Latino of any race were 0.65% of the population

There were 429 households, out of which 30.8% had children under the age of 18 living with them, 57.1% were married couples living together, 7.7% had a female householder with no husband present, and 31.5% were non-families. 25.9% of all households were made up of individuals, and 14.2% had someone living alone who was 65 years of age or older. The average household size was 2.50 and the average family size was 3.02.

In the village, the population was spread out, with 26.0% under the age of 18, 5.8% from 18 to 24, 26.7% from 25 to 44, 24.3% from 45 to 64, and 17.2% who were 65 years of age or older. The median age was 40 years. For every 100 females, there were 92.5 males. For every 100 females age 18 and over, there were 94.9 males.

The median income for a household in the village was $42,778, and the median income for a family was $49,667. Males had a median income of $31,917 versus $23,750 for females. The per capita income for the village was $18,783. About 5.2% of families and 6.8% of the population were below the poverty line, including 4.2% of those under age 18 and 13.8% of those age 65 or over.

References

External links
 Village of Union Springs official website
 Union Springs history 1813-60
 Union Springs Academy

Historic photos and maps:
Photos
Photos
Maps

Villages in Cayuga County, New York
Springport, New York


This cup has a light body and a vegetative and nutty aroma and taste with balanced bite and sweetness. It displays a soft golden cup color. Our Select Green features one of the top ten most famous Chinese teas—a spring-harvested Mao Feng. During the spring, the buds are plucked just at the beginning of the gentle rains when the buds have just begun to swell and are still tender.
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Welcome to Episode 7, a special festival episode of the IndieHouse SF Podcast.
Each year the SF Green Film Festival honors a number of films and filmmakers with a Green Film Fest Award. This year, they are introducing a new Green Fire Award for best Bay Area environmental feature.
Rachel Caplan, Founder & Director of the festival, announces their new annual award and the films in competition.
• All award winners will be in attendance at their film screening here in San Francisco.
• The Green Film Fest 2017 takes place April 20th – 26th.
The San Francisco Green Film Festival is a non-profit organization dedicated to screening compelling environmental films; connecting you to filmmakers & experts; and sparking green ideas & actions.
Their signature program, the Green Film Fest, brings new environmental documentaries and hundreds of filmmakers and environmental guests to over 4,000 people each year.
This entry was posted in and tagged 2017, Festivals, screening, Season 1, SF Green Festival. Bookmark the permalink.


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Body Language Quiz | Test your emotional intelligence
Score: 0 / 0
How Well Do You Read Other People?
Facial expressions are the universal language of emotion. They can instantly convey happiness, sadness, anger, fear, and much more. Understanding these expressions is essential to compassion and empathy.
This short quiz can measure your emotional intelligence. Try to recognise the emotion conveyed in each of the 20 photos. The answer will pinpoint the precise muscles involved in that emotion and describe the subtle differences between expressions. Obtained on innovative research by psychologists Paul Ekman and Dacher Keltner.
Once you have finished, share your score and have your friends take the quiz too!
1. This face is expressing…
Answer: Fear
We express fear when we feel physically or psychologically threatened.
The facial expression of fear is often confused with surprise. But when we're surprised, our eyes open wider than when we're afraid, and our mouth isn't pulled sideways, like it is here; instead, our jaw drops and the mouth hangs open. Plus, our eyebrows are relatively flat when we're afraid; they arch more when we're surprised.
Answer: Happiness
This is a classic display of a genuine smile, called a Duchenne smile, which signals happiness.
It's defined by two muscle movements. The movement common to all smiles is the zygomatic major muscle pulling the lip corners up. But, critically, what reveals this as a genuine smile is what happens around the eyes: The muscles tighten, making those wrinkles, or crow's feet, around the sides of the eyes and creating that pouching of the lower eyelid. When you see these signs, the person isn't just smiling politely; he's feeling genuine happiness.
Flirtatiousness
Politeness
Answer: Anger
You see these muscle movements—in the lips, around the eyes, and in the brow—when people are feeling aggressive, threatened, or frustrated. Researchers think we make this expression when we're angry because it could protect the face in a physical conflict—for example, the furrowed eyebrows could protect the eyes.
People often confuse anger and disgust, but disgust involves a raised upper lip and a wrinkle in the nose that you don't see here.
Answer: Embarrassment
When people are embarrassed, they avert their gaze, which means they move their head down and to the side, exposing their neck. And the embarrassed smile is different from other smiles: The lips press together tightly, reflecting feelings of restraint or inhibition.
Embarrassment can look like shame, but when we're ashamed, our head moves straight down, not to the side, and we don't smile.
Answer: Pride
Pride involves signs of dominance. The corners of the lips rise slightly, signaling that the person is happy. But what distinguishes this from happiness is that the head tilts back, with a slight jaw-thrust. Those are classic signs of power and dominance—they suggest that we're feeling strong.
The expression of pride is also close to the expression of contempt. They both involve a backward head tilt, but contempt doesn't involve a slight smile like pride does; instead, with contempt the lip movement is asymmetrical—only one side tightens.
Answer: Surprise
Surprise is often confused with fear. But when we're afraid, our lower eyelids tighten and our eyebrows look flat and tense; with surprise, our upper eyelids rise up and our eyebrows arch. Also, our jaws drop when we're surprised, but our lip corners go sideways when we're afraid, making the mouth look tighter.
Some experts believe our eyes open wide like this because when we're confronted with something surprising—a long-lost friend, an unexpected award—we try to absorb as much of this new information as possible.
Answer: Contempt
Contempt is when you look down on somebody derisively or suspiciously. What's important about the expression of contempt is that the lips tighten on one side of the face but not the other. If the tightening were on both sides of the face, the person could be swallowing or salivating.
People often confuse contempt with disgust. But disgust involves the raising of the upper lip, and the bridge of the nose wrinkles. We express disgust about noxious things, not those about which we're derisive or suspicious.
Answer: Disgust
When we feel disgust, the muscles above the upper lip pull up, raising the upper lip, wrinkling the nose, and narrowing the eyes.
People often confuse disgust and anger. But anger tightens the mouth and lowers the eyebrows more significantly, and raises the upper eyelid. With disgust, the mouth opens and the tongue comes out, just in case you need to throw up.
Answer: Flirtatiousness
This is a coy, flirtatious smile. What conveys flirtatiousness is when someone turns his or her head away to signal 'I'm not interested in you,' but simultaneously makes eye contact. That's a universal display that reflects the ambivalence of flirtation—the flirter avoids and approaches someone at the same time.
Someone flirting gives off signals of pleasure, as indicated by the zygomatic major muscle pulling the lip corners up, which also raises the cheeks slightly. Plus, the eyes are narrower than in a neutral state because the orbicularis oculi muscles around the eyes contract, suggesting feelings of happiness.
10. This face is expressing…
Answer: Pain
When we feel pain, our facial muscles move in ways that contract the face and protect us from harm. In the upper half of the face, the orbicularis oculi muscles around the eyes contract, closing the eyes tightly, and the corrugator muscle lowers our eyebrows. In the lower half of the face, our lips tighten and press upwards.
You'll see this particular expression especially when people are experiencing psychological pain, such as when they see other people suffer. It's an expression closely related to sadness. But rather than suffering in their own sadness, they experience the pain and suffering of others through empathy.
Answer: Compassion
When people feel sympathy or compassion, the corrugator muscles pull the eyebrows in and up, their lips press together, and their head tilts forward slightly—a sign of social engagement.
The expression of compassion is most often confused with sadness. The eyebrow movements are similar in sadness and compassion, but with compassion the lips press together; when we feel sad, our lips pull down.
Answer: Amusement
The tell-tale signs of genuine amusement are the open mouth and the backwards head movement. And like a genuine smile, you can tell a genuine laugh when you see the muscles contracting around the eyes, making crow's feet.
Genuine laughter often relaxes all muscle movements in the body because of shifts in our respiration patterns that happen when we laugh. This rapid shift to a state of relaxation shuts off feelings of aggression or frustration—we're cooperating with other people, not competing.
Answer: Interest
When we're interested in something, the frontalis muscles raise our eyebrows straight up, and our lip corners turn up in a slight smile, suggesting we're feeling pleasure.
The expression of interest is related to the expression of happiness. But when we're happy, we'll show more exaggerated upward movements of our lip corners, and the muscles around the eyes will contract more, without the eyebrow raising straight up.
Answer: Sadness
Sadness is characterized by oblique eyebrows, where the corrugator muscles pull the eyebrows in, but the inner part of the frontalis muscle pulls them up. There's also a little pouching in the inner part of the forehead, and people will often look down. Plus, the corners of the lips are pulled straight down, giving the mouth a curved look.
The expression of sadness is often confused with shame, and it shares the oblique eyebrow muscle movements of compassion.
Answer: Desire
Desire is signaled through the mouth, with lip bites, puckers, or (as in this case) lip licks. The mouth is probably so strongly linked to desire because of the connection to kissing. People often make this facial expression when they're interested in someone else sexually, but not necessarily romantically.
Desire is obviously a relative of love, but when people feel loving and trusting and devoted to someone else, as opposed to sexually aroused, they won't necessarily make this kind of gesture with their mouth. Instead, they'll often smile in a way that suggests happiness, with a head tilt to the side.
Answer: Shame
Shame is a very simple display but a powerful one. It simply involves gaze aversion, with the head moving down so that the chin tucks into the neck. It's the opposite of pride: Whereas with pride our head tilts back and our chin goes up, shame often constricts our posture as a sign of submissiveness.
This expression is frequently confused with sadness. But shame doesn't involve the muscle movements of the sad face—the eyebrows pulled in and partly up, with the lip corners moving down.
Answer: Politeness
This is a non-Duchenne smile—a smile that doesn't signal true happiness. It suggests that the person is trying to seem polite and cooperative, but they don't genuinely feel happy.
The zygomatic major muscle is pulling the lip corners up, but there are no signs of real joy around the eyes—no crow's feet around the sides, no pouching of the lower eyelid, no raising of the cheek.
With about 30 percent of embarrassment episodes, people touch their face, which is happening here. Some experts believe the face touch is a defensive movement, to protect the face after the person violated some social rule.
In some parts of the world, people make a similar hand gesture when they're ashamed. But with shame, the head moves straight down, not to the side, and there's no slight smile.
When we feel pain, our facial muscles contract the face and protect us from harm.
In the upper half of the face, the orbicularis oculi muscles around the eyes contract, closing the eyes tightly, and the corrugator muscle lowers our eyebrows. In the lower half of the face, our lips tighten and press upwards. Especially when experiencing physical pain, people will sometimes contract their neck, as is happening here, making this look even more like a display of self-defense.
Answer: Love
When we feel love, our facial expression often resembles happiness: The zygomatic major muscle pulls the lip corners up, and there's a tightening of the lower eyelid.
But the distinct expression of love combines these muscle movements with a tilt of the head to the side. That's a sign of intimacy and connection beyond just happiness.
Your Score:
You've got some work to do. Your score places you well below average at reading expressions. But don't worry: Research suggests that people can improve their emotion recognition skills with practice. So keep an eye out for our forthcoming empathy training tool, designed to boost your emotional intelligence.
Nice work. You seem naturally well-attuned to others' emotions –a vital skill for forming compassionate connections. You scored well above average but still have room for growth; research suggests that people can improve their emotion recognition skills with practice. So keep an eye out for our forthcoming empathy training tool, designed to boost your emotional intelligence.
Congratulations — a perfect score! You've got a truly exceptional ability to read other people and understand what they're feeling. It's a great skill to have in a friend (and a poker player). If you want to deepen your ability to form compassionate connections with others, keep an eye out for our forthcoming empathy training tool, designed to boost your emotional intelligence even higher.
Surprised by Your Result?
Tell your friends and see how they compare!
© 2021 RayMancini Official. All Rights Reserved.


text:
The Davenport sidewalk is now complete – with 'compromises'
The last bit of construction related to the new narrow sidewalk on the 2800 block of Davenport Street is now complete – a beautiful brick retaining wall at 2801 Davenport.
According to Paul Hoffman of the District Department of Transportation, the wall cost $56,794 to install. Asked about the choice of brick, Mr. Hoffman said the material was consistent with brick steps leading to the home, and of another retaining wall just to the north on the same side of the street.
Neighbors for a long period had vigorously requested this sidewalk, including the owner of this residence. Dennis Blumer had made a very strong case to Councilmember Cheh and ANC Commissioner Mary Beth Ray about the need for a sidewalk on this stretch of Davenport.
The only problem is that the parking spaces carved out by the retaining wall do not appear able to contain the two cars parked there. The wheels of the cars encroach upon the very narrow area left for the sidewalk.
"Fitting the safety trail on Davenport Street between Linnean Avenue and Broad Branch was a challenge that balanced safety, available public space, tree preservation and costs," DDOT's Hoffman said. "We expected some compromises along the way at entrances and trust that residents will use caution when using the facility."
What does the homeowner think? "I really have nothing to say about the work that is negative," said Mr. Blumer in an e-mail. "I was very impressed with the DC folks who worked on our block. Nice, helpful folks, and I think my neighbors would agree."
Filed Under: News, Pedestrian Updates
Did the homeowner reimburse the District the $57,000 cost of the wall? Would be appropriate since there seems to be only one party benefiting from the work.
Marlene S. says
Without knowing for sure, I can speculate that the District has an easement on that area so that it construct and maintain the sidewalk.
Ken Kensington says
This does seem odd – it isn't hard to park on Davenport so was this money spent so these two cars can stay in essentially the same space? If that is the case this was a gross miss-use of city funds and the cars should have just been forced to park elsewhere on the street – it would not kill the owner to park them across the street and walk a bit further but that money would have been better spent elsewhere.
And looking at the photo it appears the problem is two cars are squeezed into a space only big enough for one and again the same solution remains – the cars owner(s) need to park one of the cars elsewhere and not block the sidewalk with their vehicle.
Perhaps I am missing something and the author can fill in the missing details?
Travis Price says
All in all the simple quiet nature of the new asphalt sidewalk , controlled drainage, and the rust brown steel fence keeps the subdued natural image of Davenport just that, subdued. Of course stone over brick would have been a good move,, but all in all when vines and greenery come back it will simply blend. The workers were top notch for such a tough cliff wall.. Thank God we didn't get loads of bright stripes, signs and the worst incursion. speed humps! The speed humps are the most polluting and loud noise makers ever made. They even rival the ubiquitous leaf blowers.
Remember, more cars parked etc. also slows traffic and makes it more cautious. That's a good thing. Davenport looks super improved and I watch daily now as people stroll, bike , and commute with more care and ease.


text:
RADP / Pulse Kenya
Woman burns her husband with hot cooking oil after fight
ruby orimba
The argument was about whether their son could keep his 'rasta' hair
A 46-year-old woman who allegedly scalded her husband with hot cooking oil is being held by police in Ahero.
local Bus with 42 passengers bursts into flames
The suspect allegedly boiled the cooking oil and poured it on her husband while he was in bed after he attempted to discipline their son.
Francis Ochieng claimed that his wife attacked him over petty disagreements. The tipping point came when he earlier in the day instructed his son to shave his shaggy 'rasta' hair.
"After I told the boy not to return home before shaving, I went on with my other domestic chores till evening when I saw the boy in the kitchen chatting with his mother," he said.
By 7pm, Ochieng said he had returned from Korowe Market, retired to rest in the bedroom waiting for supper when all lights suddenly went off as reported by the Standard.
He then felt a hot and painful liquid poured all over his back and head. He said his attempts to escape were hindered by the darkness, and the bedroom door which was locked from outside.
Ochieng' who spoke with difficulty claimed the mother of his sick children was angered by his ultimatum that their son would only live in his home after shaving his hair.
"I had no strength to do anything, so I was brought to the hospital. I have never had any violent disagreement with my wife so I do not understand how such a simple thing could lead to this," said Ochieng.
CS Machogu addresses Nyambaria High School's exemplary KCSE results
High school where 411 students scored As in 2022 KCSE


Download and install Xcode (https://developer.apple.com/download/).
Note: Please refer to Apple's developer site if you need more information on the Xcode guidance.
KMPDFKit SDK for iOS provides one demo project in Objective-C for developers to learn how to call the SDK on iOS. The demo is located in the "PDFViewer" folder, and developer can try out all the features we have in KMPDFKit SDK. In this guide, it takes the "object-c" demo as an example to show how to run it in Xcode.
Click on the "PDFViewer.xcodeproj" found in the " PDFViewer " folder to open the demo project in Xcode.
Click on "Product -> Run" to run the demo on an iOS device. After building the demo successfully, on the start screen, click the " PDF32000_2008.pdf" document, and then it will be opened and displayed.
Note: The demo version of KMPDFKit SDK only supports real device compilation and debugging. The simulator architecture is not supported for the time being. If you need the simulator architecture, please contact us, and we will provide you with a separate copy.