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Brummiewood Underlines 'Media Birmingham'
Posted on 28th September 2021 (28th September 2021) by Editorial Team
In the past, when it came to organising an event, destination and location was almost the first part of building the strategy; find a date, find a venue, and go from there. However, over the last few years, more and more event organisers are starting with message, content, and creativity. From there, choices around production, operations and even destination and venue selection are afterthoughts.
Organisers are super creative and love to tell a story with everything they do, and the choice of destination is not just about location and access, it's about how both the venue and the host city can support this story. Few cities understand this more than Birmingham. Not only because the city sits within the UK's 'events belt', one of the richest areas of event management companies, venues and industry suppliers, in the country, but also because of its rich heritage of storytelling.
And this isn't just a nod to J.R.R Tolkien and the epic Lord of the Rings books (and later films) that were born out of the region; fast forward on from the launch of these books, and into the 70s and 80s, where modern-day television has its routes. For the older ones amongst us, we remember Pebble Mill and independent television, all of which started in the Midlands and grew into what we now know see as national television brands, including ITV.
Fast forward again and a Brummie by the name of Steve Knight is changing the way television looks, not just in the UK, but around the world. Although not an immediately publicly recognised name, his work is. Most notably he was the producer, writer and director involved in the creation of Peaky Blinders, which has gained global prestige and is based on aspects of the creator's life. Before that, he was the mind behind Who Wants to be a Millionaire another global franchise. As well as being one of the biggest names in television production, Steve is also an unabashed Brummie and he's part of an ambitious plan to build a media district in the city; Steve Knight's business is called Mercian Studios, but the area is being quickly being branded by locals as Brummiewood.
Brummiewood will be an £18m complex based in the city's historic Creative Quarter and is a partnership with the city to create a multi-media 'cluster' with a campus comprising of 50,000 sq ft of space for businesses working in TV and media production. Broadcasters will be able to work alongside producers at a site that ultimately aims to create a centre for film, TV, games, and virtual production that will pave the way for new and immersive media content.
As well as injecting energy, investment and talent into the media industry, the development is exciting many within the city's meetings and events community. Because, if an event organiser is looking to tell a story, this onscreen heritage marks just one more reason for them to choose Birmingham. Equally, for businesses in new, or traditional, media, Birmingham has both the historic roots and the modern-day aspirations to create the perfect backdrop for their events.
For Birmingham, this is just one more of a series of high-profile developments that continues to transform the city; think HS2, Millennium Point, the city's Eastside for more evidence. Event destinations sell expertise as well as heritage; be it education, industry knowledge or even sporting heritage, and all can be found in Birmingham. But for now, a look to Brummiewood is just one more reason why event organisers should be looking to tell their stories, once again, in Birmingham.
Brands Back CHS BirminghamHow to Make an Impact – in this Virtual World


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srinagar, Apr 21: Even as more than Rs 10 crore has been spent on dredging, cleaning and deweeding of the Dal lake in the last three years, there's no visible improvement in the condition of the dying lake.
Giving details, sources told Early Times that an amount of Rs 4.06 cr was spent on cleaning, dredging and deweeding of the Dal during 2015-16 year; Rs 3.54 cr in 2016-17; and Rs 2.77 in 2017-18.
Sources said the government of India has also released Rs 273.85 cr for conservation of Dal and Nigeen lakes. "Out of the total package of Rs 356.30 cr, Rs 83.18 cr has been released under PMDP as well," sources maintained.
However, the condition of the Dal is deteriorating by the day. "A new lake could have been created by the money spent on the lake over the years," an official said. "There seems to be no mechanism to check whether there has been any improvement in the condition of the lake despite spending a huge amount,"
Sources said it has been seen that the Lakes and Waterways Development Authority (LAWDA) is only carrying out de-weeding around the SKICC as the centre hosts important functions.
"Government has also failed to complete the rehabilitation of the Dal dwellers within a time frame and all these projects have missed the deadlines," sources said.
"Spending such a huge amount and no visible change in the condition of the Dal raises serious questions on the working of officials," said Habiullah, a resident of Shalimar.
It is to mention here that a major project 'National Lake Conservation Programme' was started in 2005 costing Rs 298.76 crore. Under the Prime Minister's Reconstruction Programme' (PMRP) costing Rs 356 crore, over Rs 100 crores have been released so far. It was for acquisition of land and structures in Dal and Nigeen lake.
The third project was for the rehabilitation of the families dislocated from Dal and Nigeen lakes. The project at a cost of Rs 416 crore for development of site at Rakh-i-Arth for preparation of site and provision for infrastructure like road, water supply, electricity, drainage, and sewerage and other community facilities and providing house units to the dwellers under State plan and Central assistance 315.90 crore and 90.92 crore respectively.
"Almost all the funds released over the years have been spent on Dal but there is no positive change. The LAWDA alone can't take steps for preservation of the Dal. It is the responsibility of each individual and there should be close coordination of all government departments for preservation of the lake and funds are utilized properly," a senior official said wishing not to be named.
On the directions of the High Court, government has lately framed a monitoring committee headed by Chief Secretary for assessing works on the preservation of the Dal Lake.
The government had framed three centre and state sponsored major projects designed to lease fresh life to the Dal Lake. "Instead the condition of the famed water body should have been improved; it has degraded despite spending huge amount of money since inception of these schemes due to mismanagement of the authorities," sources maintained.
The Dal Lake is famous across the world and most of the tourists visit Srinagar to see the famed lake. The Lake is divided into four basins Small Dal, Big Dal, Gagribal and Nigeen besides small and big Dal have each an island in the centre known as Rup or Charchinari.


Where Is Child Custody in Florida Headed?
Equal time sharing concept regarding child custody in Florida may be included in future bills.
Over the last few months, a lot of attention had been given to an alimony bill that was passed by both the Florida House and Senate and ultimately vetoed by Governor Rick Scott. Somewhat lost within the discussion, however, were proposed changes that would have affected parenting time, commonly referred to as "child custody".
Florida Statute 61.13 provides the laws related to parenting and time sharing. It has been the standard that the Judge is to consider the best interests of the children, that the children have frequent and continuing contact with both parents, and that there is no presumption that the children spend more time with either the mother or father. In the most recent proposal, the Florida Legislature added the language, "Equal time sharing with a minor child by both parents is in the best interest of the child." It then goes on to list some circumstances that equal time sharing would not be in the best interest of the child.
Although Governor Scott vetoed the bill, I don't believe the concept of presuming equal time sharing is best is dead. It appears that Governor Scott vetoed the bill for reasons unrelated to the equal time sharing proposal. There are a lot of people who are in favor of the equal time sharing presumption, and I have seen more and more Judges leaning that way over the past 10 years.
I predict that the Legislature will include the equal time sharing concept again in future bills, and the Judges will continue to consider it more frequently.
If you have questions about child custody in Florida, contact me online, call my toll free number: 877-687-1392, or call my local number: 239-210-7516.


Rostrevor College is a school for boys in the Edmund Rice tradition. Edmund gave up his flourishing business to devote himself to the poor and marginalised boys and people of Waterford, Ireland.
Rostrevor provides a holistic education that aims to allow young boys to flourish in all dimensions of their lives. We do this through the recognition that boys must engage in opportunities that use their HEARTS, their HEADS and their HANDS.
A key aspect of our context is to educate young men who will live their role as a Catholic in today's society. Given that we now live in a culture of choice and diversity, we need to educate them thoroughly in the development of an informed conscience so that they can make mature decisions. They need to understand and be immersed in the scriptures, especially the Gospels, so that they come to realise what it means to follow Jesus.
Rostrevor encourages boys to follow Jesus as Edmund did by being aware of the marginalised through immersion experiences and the Service Learning program and hence, learning from them.
Stillness and meditation are essential steps to develop prayerfulness and reflection in their lives, while the Service Learning program encourages Faith In Action and teaches them to serve others. Given that for most of the boys, the school will be their main contact with Church, it is important to celebrate key aspects of school life with liturgies that are meaningful. Staff need to be formed so that they are confident in sharing their faith with students.
Our Religious Education program and the extended Religious dimension of the College include Retreats and opportunities for personal reflection, are just as strong and relevant today as they have ever been.
The school motto, 'Palma Merenti', encourages each boy to strive to be the best he can in every aspect of school life. Of course, this means each student should reach his academic potential, become responsible members of the community and be self-motivated and reflective lifelong learners.
We encourage and develop 21st Century skills - skills that respond to and integrate new technologies and our students' engagement with it. Today, more information than ever is at students' fingertips, but it takes skill to understand and connect it to prior learning. Familiar with technology and expecting to have a voice in their learning, students are more than ever in need of problem-solving, critical thinking and communication skills.
Our curriculum is particularly diverse and caters for all needs of each and every student. Flexibility is built into the education cycles in order to cater for those who strive for pre-university courses as well as a thorough VET pathway. The VET courses are accredited programs for senior secondary students that focus on particular career pathway areas. Rostrevor College has become a lead school of the Eastern Adelaide region in the delivery of VET programs.
These courses are delivered on a part-time basis and are accessed by Rostrevor College students and significant numbers of students from other schools.
A high priority for Rostrevor is the area of Professional Development of and for the staff.
Boys are physical and competitive and thus, co-curricular activities are an important component of the school. Music, Drama and the Arts help to develop the creative dimension of the boys.
Rostrevor prides itself on the diversity and quality of its co-curricular program. The College's sporting reputation is particularly significant and this is equally matched by the growing success experienced by our Music program. Recent national awards have highlighted the breadth and depth of this program.
The significant number of both State and National awards won by students from Rostrevor across all areas of our co-curricular program are too numerous to mention, however, in recent years, achievements include State Titles in; Football, Cricket, Soccer, Rugby 7's, Cycling, Golf, Squash, Cross- Country Running and Public Speaking.


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Евстигнеева — женская форма русской фамилии .

 Известные носители
 Евстигнеева, Лидия Алексеевна (более известна как Спиридонова; 1934—2022) — советский и российский литературный критик, литературовед.
 Евстигнеева, Лилия Дмитриевна (1937—1986) — советская актриса театра и кино.
 Евстигнеева, Рима Порфирьевна (1925—2003) — советский химик-органик, педагог, член-корреспондент АН СССР.

redpajama_set_name: RedPajamaWikipedia


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Hard Light Productions Forums
Off-Topic Discussion => Gaming Discussion => Topic started by: aldo_14 on February 23, 2007, 03:33:29 am
Title: Wing Commander Arena
Post by: aldo_14 on February 23, 2007, 03:33:29 am
(http://images.xboxyde.com/gallery/public/4962/1210_0006.jpg)
http://www.xboxyde.com/news_4033_en.html
On Xbox Live Arcade; I think it looks kind of messy and ugly, to be honest, a straight MP arcade game with a famous name tacked on to sell it better.
Title: Re: Wing Commander Arena
Post by: Rand al Thor on February 23, 2007, 04:52:50 am
Yeah those shots certainly don't seem to have much of a connection to the series that I've heard of. (And very rarely played. Although that'll change now that I'm home and have saga to check out).
Post by: Tolwyn on February 23, 2007, 05:12:51 am
I couldn't care less. This is not Wing Commander that I know and care about.
Speaking of Saga - we are preparing to launch some very exciting enchancements next week :)
Post by: Scooby_Doo on February 23, 2007, 05:31:22 am
This is definetely not wing commander. Thats like making Quake a sidescroller and then having nothing in common with the original just the names.
Those cap ships look like Imperium starships LOL
(http://img220.imageshack.us/img220/5758/emperorclassbattleshipdivinerightps2.jpg)
HAHA I'd like to see some poor crazy soul try to model that for FS2 :lol:
Post by: Wanderer on February 23, 2007, 06:00:37 am
The few pics of the fighters looked quite ok but otherwise that doesnt seem to have Wing Commanderish feeling at all. AFAIK it is a 2D multiplayer arcade shooter. A big disappointment for me at least. I had hoped for Wing Commander to be revived but not in this manner.
Quote from: Scooby_Doo on February 23, 2007, 05:31:22 am
Battlefleet Gothic mod for FS2 would be cool though :nod:
Post by: Flipside on February 23, 2007, 06:10:03 am
I must admit to big concerns about this. Whilst it's nice to see Wing Commanfer appearing again, from the shots above I get the feeling it is going to be everything we were afraid FS3 would be if it were on console.
I've got a nasty suspicion that rather than being the rebirth of the series, this could very well end up the final nail in the coffin.
Video; http://kotaku.com/gaming/wing-commander/clip-wing-commander-360-239079.php
Every WC fans worst nightmare?
[Vader]Nooooooooooooooooooooooooooooooo![/Vader]
Post by: Gai Daigoji on February 23, 2007, 09:14:54 am
I think its safe to say that after this comes out it will be the end of Wing Commander.
Quote from: Gai Daigoji on February 23, 2007, 09:14:54 am
Only over my dead body :)
*BANG*
:snipe:
Post by: brozozo on February 23, 2007, 09:37:01 am
The CIC is going crazy about this. Funny, I get unbanned and the next day, this pops up. To me, it looks like like they're leaning towards the style the movie established, which is okay (I guess) with me. Some people said there were classic WC ships (I think Rapier, Broadsword, and Dralthi were the ones noticed) in the screenshots, but I didn't see them.
Quote from: d3r3k on February 23, 2007, 09:37:01 am
Post by: Col. Fishguts on February 23, 2007, 10:01:22 am
Meh, looks a lot like a spiffed up version of that multiplayer-only 2D-space-shooter from the late 90s, the name of which I forgot. It's kinda sad to watch one of the great space shooter series being mutilated in such a way.
But it's also fun to watch the CIC going absolutely ape**** over this ;)
Post by: Polpolion on February 23, 2007, 11:02:34 am
uh oh. you know what this means!?? FREESPACE IS NEXT!!!!! AAAAAAHHHHHAAHAHAHAHAAAAAHHH!!!! AAAAHHHAAAAAAAHHHH!!!
*dies
Post by: Deepblue on February 23, 2007, 05:12:03 pm
Looks more like subspace/continuum than Wing Commander... :(
That reminds me, Continuum on XBLA would be lovely.
Post by: Gai Daigoji on February 23, 2007, 05:23:18 pm
It's just a cheap attempt to milk the Wing Commander IP for money, and in the process they are ruining the games that came before it. Makes me lose my faith in some of the stupid choices Games companies make know-a-days.
Post by: Col. Fishguts on February 23, 2007, 05:44:49 pm
Quote from: Deepblue on February 23, 2007, 05:12:03 pm
Ah yes, I meant Subspace.
Post by: Scooby_Doo on February 23, 2007, 06:10:14 pm
Quote from: Col. Fishguts on February 23, 2007, 10:01:22 am
The one I'm thinking of is Silpheed.
Heck CiC goes ape**** for the slightest things, guess that what happens when you have rabies :lol:
Quote from: Wanderer on February 23, 2007, 06:00:37 am
Ya that would be an interesting challenge. Are there any models of the ships?
Post by: Sphynx on February 23, 2007, 08:02:40 pm
Didn't someone make a top down game of a Herc II versus a Mara or something like that some time ago?
Post by: Polpolion on February 23, 2007, 08:05:22 pm
Quote from: Sphynx on February 23, 2007, 08:02:40 pm
Desktop freespace? (http://www.game-warden.com/desktopfs/index.html)
Post by: Ace on February 23, 2007, 08:23:56 pm
The fighters do look sort of like Arrows and Rapiers, but why not have the capships also look like WC1 ships?
Post by: neoterran on February 23, 2007, 08:33:42 pm
Freespace SCP for 360 would mop this up.
Lets see if it has banner ads in it, bugs galor, horrible controls and limited support. ;)
Post by: Unknown Target on February 23, 2007, 09:27:56 pm
****.
EDIT: And seeing this game definitely lowers my hopes for the BSG game for Xbox Live Arcade.
I am *really* surprised how well CIC is receiving this. It almost seems like a neglected child finally receiving some love from a long-lost parent.
But really... it's not Wing Commander by any stretch of the imagination.
A 3rd person dogfight game focusing on the fighters without 'powerups' or 'destroy asteroids' and oversized space stations would seem better to me.
Quote from: Unknown Target on February 23, 2007, 09:27:56 pm
Is it being made by EA?
Post by: NGTM-1R on February 24, 2007, 01:00:52 am
Quote from: Scooby_Doo on February 23, 2007, 06:11:21 pm
The problem is that Gothic is really not suitable for such a mod from a gameplay standpoint; and besides, the greebles would make your computer scream in agony.
Now, if you want to talk suitable mods that need to come back, let's talk about the AeroTech 2 one.
I have found some at http://www.scifi-meshes.com/meshes/index.php?cid=10 (http://www.scifi-meshes.com/meshes/index.php?cid=10), but they don't look the same.
Ya with full detail they would be murder to do, never-the-less it could be fun to get something working :)
Quote from: ngtm1r on February 24, 2007, 01:00:52 am
But... But.. :( Then i wouldn't get my flying gothic cathedrals :(
Though its true that BFG is not be suitable for space fighter sim.. HW2 (without resourcing) would fit a lot better.
AeroTech 2 might be doable though.. Only downside is that some of models are really, really ugly. Might be cool though.
Post by: DaBrain on February 24, 2007, 04:40:02 am
My first thought: "Wow cool a new Wing Commander game! Weeee!"
My second thought: "Omg wtf!?!?"
This is a bad joke. Maybe it will be a nice game to play for a half hour or so, but calling it Wing Commander is a crime. You can't do that.
I mean... I could replace some sprites in Worms with Gordon Freeman and call it "Half Life: The Battle!"
Could that possibly upset some players? :rolleyes:
Quote from: thesizzler on February 23, 2007, 08:05:22 pm
Yes, that's the one! Ladies and gentlemen, I present to you Freespace 2: Arena. :D It's not what you hoped for :nervous: dare I say it? :nervous: F*S*3* :nervous: but here it is!
To be fair, Arena looks like a fun little game in and of itself. Nothing too deep, mostly fluff, but fun. I don't think I'd have any reservations about it if it wasn't presenting itself as Wing Commander. It reminds me more of Lunatic Fringe, actually.
Quote from: Ace on February 23, 2007, 10:49:37 pm
Well... that may have something to do with the fact that those who voiced opposition got banned pretty quickly and the thread got closed...
I can undestand that for LOAF and Chris and some of the other big players this is a big thing, and they don't want anybody raining on their parade. They've waited a long time for a new WC tite, and seeing other WC fans dripping with dissapointment is going to come as a bit of a shock to them. Honestly, I don't have a problem with someone else being excited about this, I just can't bring myself to get excited about it, that's all. I'm open to the idea that some people will think this is the best thing since sliced bread: I'm just not one of them.
Post by: Desert Tyrant on February 24, 2007, 02:48:51 pm
I'm sorry, but I have to respond to this monstrocity.
This is notthing more than a cheap kimmick to ruin our childhoods :doubt:
:mad2: :mad2: ****ing EA ruin things they shouldent
Post by: Ulala on February 26, 2007, 04:13:45 am
I expect nothing less from them.
Post by: DaBrain on February 26, 2007, 01:32:58 pm
If you wan to laugh, watch the interview on CIC.
http://www.wcnews.com/news/2696
"You choose to be either Kilrathi or you choose to be human, and that's something you couldn't actually ever do in any of the previous Wing Commander titles."
WTF? Of course you couldn't play the Kilrathi. Origin would have had to create a whole new plot, FMVs, everything... in other words, a whole second game!
In a simple arcade game you just change the player shipmodel. :rolleyes:
"It's an arcade game, so you want people to be able to just pick it up and play it, but it is a Wing Commander title, it is a space combat game, so you want to add some depth to it. So it's pick up and play, but there's layers of depth.
"Pick up and play" is good, so would be layers of deep, but they don't seem to be in the game. Unless there is a hidden story mode nobody told me about yet.
" [...]so with the right stick you can do barrel rolls, you can do flips, you can do immelman turns, you can do 180s and different ships have different special maneuvers that they can do."
Barrel roll?... wasn't that StarFox?...
Post by: Starman01 on February 26, 2007, 02:25:06 pm
At least WCS had some influence into it, take a look at the name of the fighter/player on the left :D
http://www.wcnews.com/newestshots/full/arenainterview5.jpg
Post by: Tolwyn on February 26, 2007, 02:27:37 pm
Quote from: DaBrain on February 26, 2007, 01:32:58 pm
"You choose to be either Kilrathi or you choose to be human, and that's something you couldn't actually ever do in any of the previous Wing Commander titles."[/b]
I never really played Armada, but I believe that you could play as Kilrathi. So that statement is false :)
Post by: NGTM-1R on February 26, 2007, 02:46:02 pm
Tolwyn is correct.
Selective memory?
Quote from: Starman01 on February 26, 2007, 02:25:06 pm
That's what I thought too.
Looks like the developers played WCS. If they are really Wing Commander fans, that wouldn't surprise me. ;)
Gaia Industries +1 sympathy
I wouldn't blame the developers too much anyway.
Working for EA on a WC title is a pretty good chance... although they they where forced to work on a cheap concept with a (likely) very low budget...
Post by: aldo_14 on February 26, 2007, 04:07:48 pm
Quote from: ngtm1r on February 26, 2007, 02:46:02 pm
Heh, more likely they were given the barest of background material to work from.
Post by: Flipside on February 26, 2007, 04:33:15 pm
It looks like Gaia Industries use a standard graphics engine for their games...
http://uk.media.xbox360.ign.com/media/857/857555/img_4161482.html
That's a shot from Street Trace NYC. And while I'm on the subject, why does their texture artist outline everything in black?
I blame the coder! :P
Doesn't look like something an artists could do.
Post by: Commander Zane on February 26, 2007, 06:10:48 pm
Yeah, I'd have to agree. The movie did enough damage, this will just kill what's left... :doubt:
Too bad, Wing Commander was the greatest of its time...
Post by: redsniper on February 26, 2007, 06:47:23 pm
Quote from: Flipside on February 26, 2007, 04:33:15 pm
And while I'm on the subject, why does their texture artist outline everything in black?
looks like cel-shading to me...
I'm not so certain, look at the building behind the skater in that picture, what would you say the resolution of that image is? 64 x 128 maybe? That speaks of either poor mipmapping or an inexperienced texturer, though there is always the possibility of specification error at the design stage.
I've never played these guys games, so I'll reserve judgement on them, retro isn't always a bad thing, my guess is that EA feels that 'Unreal Tourney in Space' is a good way to attract new faces to the WC franchise (Also, I'll be interested to see whether the multiplay contains the usual EA requirement of streaming ad capability - The other reason EA likes multiplayer).
Personally, I don't like the look of it, the capship battles talk of completing 3 'layers' of capship, after which it explodes, sort of like fighting the Bosses in old 2D side-shooters, fun in the short time I don't doubt, but not really using the environment to the full. It's a quick-reflex arcade game, with power-ups etc. My concern is that the release of Arena, using the Wing Commander name, could actually damage the label 'Space Combat Sim'.
Edit : Yeah Cel Shader is a strong possibility, on inspection, those black lines go around the character model as well, which suggests post-processing rather than texture.
Post by: Bobboau on February 26, 2007, 09:03:40 pm
Quote from: Flipside on February 23, 2007, 06:10:03 am
ARGGG!!! WC kiled teh genrah!!!
:lol: That would be strangely ironic, all things considered....
Post by: Sphynx on February 27, 2007, 10:58:56 am
Perhaps. Sloppy work is also another possibilty. They also made some other misakes, saying that in the original WC you could upgrade your armor, shields, weapons, etc. That was only possible in Privateer and Privateer 2, and the closest thing you could do to that in othe WC titles was choose your missile loadout in WC3 and 4. I was a little surprised that some of the "big gun" WC fans who jump on other inaccuracies like a junk yard dog on a T-bone steak let these errors pass by without so much as a warning shot across the bow.
Another bit of irony: among some hard core WC fans, some of the biggest critiques of FS has been a lack of characters and shallow story line. As far as I can tell, Arena has no characters and no real story line to speak of. Even Academy had some characters you were familiar with, and even Armada had a bit of a plot. But from what I am seeing it is just missing here.
You know, I might even feel a little differently about it if it had actually been made 3D. Even that little change would have helped. It still would have felt more like Star Fox than WC, but it would have made a difference. But each time I try to like it, the flat space concept just comes back to haunt me and reminds me that it will be very hard for a WC video game to feel like WC to me if it isn't 3D.
Maybe if they marketed it as an arcade game that people from within the WC universe play when they are off duty, I might be able to bend my mind... I have really tried to like the concept, and every now and then I will get a spark, but it just fades away. I tried, I really tried.
Post by: gevatter Lars on March 01, 2007, 10:12:14 am
Some of the fighters look ok, when viewed in the selection screen. The caps look awefull. The Midway has way to much strange details added to it. Its has become also quite fat.
Well we will see what explanation they will have for that.
Post by: Flipside on March 01, 2007, 12:53:56 pm
Middle Age Spread ;)
Post by: gevatter Lars on March 01, 2007, 04:33:16 pm
Ah yes that explains it ^_^
Takeing a look again at the Midway...I could life with it except these spiky things and the round boxes I can't make any use of.
Post by: DaBrain on March 01, 2007, 04:43:30 pm
Quote from: gevatter Lars on March 01, 2007, 10:12:14 am
Hehe, I just wrote the same thing on CIC before I've checked this thread.
Weird/useless details = No no
Post by: Commander Zane on March 01, 2007, 09:24:44 pm
It's not that it's too fat, it's that it's now a short, stubby P.O.S. And the fighters are absolutely terrible...They ruined the Rapier design AGAIN just like the movie did. The game's just going to finish the damage the movie caused. I'd hate to see the Bengal Strike Carrier's design now...
Post by: Crazy_Ivan80 on March 02, 2007, 06:35:45 am
not to mention the sillyness they did by mentioning that whole Pilgrim-thing-turd.
I don't know why but people don't get it: The movie may have been Wing Commander, but it is to remain seperate from the games.
and incidentally: the CIC chiefs are fanboys.
Post by: NGTM-1R on March 02, 2007, 02:22:24 pm
Quote from: Crazy_Ivan80 on March 02, 2007, 06:35:45 am
No, they're sellouts. Any fanboy worth his salt would be screaming pure bloody murder.
/me is far more familar with fanboy behavior then he'd like.
It can't be seperate from the games if the movie had nearly every character from Wing Commander 1. The story (If I'm right.) also had the same plot: Kilrathi attack in Vega, Confederation pushes them back away from Vega.
Post by: Sphynx on March 02, 2007, 08:35:30 pm
Well, in some ways that is true. In other ways it ripped glaring contradictions into the story. For example, in the movie Bossman died before Blair ever met him. In the game, Blair and Bossman flew quite a few missions together and became friends. In the movie, Paladin was already in special ops when Blair came to the Tiger's Claw. In the games, that didn't happen 'till WC2, Paladin was a pilot aboard the Claw in WC1. In the game, Rapiers are not jump capable, in the movie they are. In the movie, Hunter and Blair don't get along. In the game, they are friends and take out a Kilrathi station together. In the movie, Knight dies very early in Blair's career. In the game, he is still their in the second secret missions part. That is not to mention that the Tiger's Claw looks different, there was a total re-visioning of the universe, etc. I could go on.
I know some people who would fight me to the deat h on this, but it I think the movie was more of a re-visioning of the game universe than a coherent part of the game universe. Nothing wrong with that in principle, it just gets sticky if you try to make the two stick together.
I remember that much from what little of Wing Commander 2 I played. And yes, I know the Tiger's Claw looked different...it looked like a green paper towel roll...that opened up to let Rapiers take off and land...
Post by: Ace on March 02, 2007, 11:43:22 pm
Yeah... that was... stupid...
Honestly the movie would have been quite a bit better if:
It focused on say the McAuliffe missions of WC1.
Keep the ship designs like WC1, but have them a lot more darker, worn, and grittier. (so the bright greens are very... very... drab) Similarly uniforms and sets somewhat similar to the cutscenes in-game but made darker.
Having the Kilrathi ships look more like the ones in WC3 was fine... but the cats themselves needed to keep the overall red coloring and a look similar to WC3. Use armor to make them more menacing...
Ditch the submarine movie "shh! be quiet in space" crap. The whole hiding in a crater and 'depth charges' bit was somewhat fun and clever, but really the whole sequence should have been reworked into a cat and mouse game around a gas giant system and its closest moon. If some 'submariner' stuff was needed having the ships duking it out in the outer atmosphere of a gas giant (fighters inside the ship, say this is done as a desperate move due to losing too many bombers) would have worked.
A tight, coherent story tied around Confed's protecting a single planet (The Tiger's Claw having to draw off Kilrathi capital ships which could bombard it, etc.) and Blair's hitting the front lines and realising how bad the war actually is going would have been much better.
Post by: Unknown Target on March 03, 2007, 07:45:37 am
I actually liked the WC movie. What bothered me most about it were the stupid physics mistakes, such as gravity in space and the whole quiet thing. BTW, Sphynx, in the movie the Rapiers aren't jump-capable, when Blair jumped he went through some sort of gravity worm-hole distortion thingy.
And Ace, I'm going to have to disagree with your "better" storyline. That storyline would work only if people had some familiarity with the Wing Commander storyline - which most don't (I don't, I've only played WC4 and that was years ago).
I think the storyline they used was alright, just could've been done a whole lot better (minus the whole Pilgrim bull**** thing as well). If they had made it tighter, with less extraneous BS, and focused a lot more on creating likeable, believable characters rather than cookie-cutter "badass female lead," "hot shot pilot" "outcast hero" and "racist XO" then they might've had something that would've been recieved better.
And for the record, I also liked the ship designs in the movie. The Kilrathi fighters were rather uninspired (although we never really saw them), but the Rapiers were quite interesting (albeit a little cartoony). Again, with some minor adjustments we could have had a classic.
Post by: Mr. Vega on March 03, 2007, 10:29:26 am
I can't imagine LOAF being pleased with this game.
Quote from: ngtm1r on March 02, 2007, 02:22:24 pm
They are insane... The mods will insult you if you don't agree if them. And ultimatly ban you if they can't convert you.
First they tell you that only devs could decide what's best, but when a real developer shows up and has a different opinon, they 'attack' him anyway...
I've never seen a board like this before.
I don't even really think they like Arena. Hosting enough critical content that would be probably enough for EA to take down the site, they probably just worry about C&D letters.
Or they hope for 'something' from a few EA guys who were visting CIC.
If you don't like Arena or EA, you'll just get banned...
Post by: Desert Tyrant on March 03, 2007, 02:21:22 pm
The reason they are so happy at the CIC is because of the fact its been ten long years since a Wing Commander game out, VS 8 years for Freespace. Another reason they're attcking you, DaBrain, was because you came off as ass to them. Besides, they wont ban you if you dont like it.(they didnt for me)
On the actuall topic, I will wait for this game and I will buy it, just to see how well it turns out.(The new Midway model actually looks cool IMO. The Battlecrusiers, hell no. And I can live forever with just seeing the Rapier models from Wings 1 and 2, not the ****ty movie Rapiers)
Also, the movie Rapiers were different from the Game ones, The game one had F-44A/B/C/G models, and was the second rapier. The Movie one is the CF-117, and was over a hundred years old.
Post by: Wanderer on March 03, 2007, 02:50:02 pm
I guess i am of 'older generation' gamers as though i really would like to see WC:Arena to succeed (so that there might yet be a real WC game) i wont touch that game at all... It has far too many things that i really dislike, arcadish game (with freaking powerups) combined with multiplayer from which you might actually gain M$ points almost ensures fraghunting and extreme 'powergaming' which i both hate. That and it being a XBLA title..
Quote from: Desert Tyrant on March 03, 2007, 02:21:22 pm
The reason they are so happy at the CIC is because of the fact its been ten long years since a Wing Commander game out, VS 8 years for Freespace.
Does that really count? Pretty much all Wing Commander fans are really disappointed with Arena.
CIC is the only place I found multiple postive comments at once at.
Another reason they're attcking you, DaBrain, was because you came off as ass to them. Besides, they wont ban you if you dont like it.(they didnt for me)
I saw some closed threads there about the 'I don't like Arena' topic. Of course I knew they were going to do something act like this.
Still I never intended to start a war there and I've been very calm and patient with them. It was pretty hard. I never got so many stupid answers before... How would you deal with that?
When Loaf excused for beeing a jerk, I even thought that CIC might be ok when you stay away from the mods.
I don't really care about getting banned there. CIC just isn't a community where you can post your opinon. So whether they ban me or not, I probably won't go there anymore anyway.
Quote from: DaBrain on March 03, 2007, 03:20:17 pm
I got so many stupid answers before... How would you deal with that?
If I got a stupid answer for a legit question, i'd defenatly raise some hell. Also, the reason why Jesus was banned in the "grave reservations thread" was because he (apparently) insulted the admins. Fatcat got banned because he asked why in officialt channals. Meh, the whole thing is kind of ludicus. The Admins are rather trigger happy these days. (Also, LOAF insulted HLP one time. Quote goes like this, The only separating us from HLP is the fact we can keep a server up for more than an hour and sell your personal informantion to the Russians. Yeah, uncalled for. Also, doesent HLP have to run both HLP and Gamewarden on the same server at the same time?)
Post by: brozozo on March 03, 2007, 07:38:49 pm
Don't be so hard on the CIC. It's a nice place if you don't run afoul of the admins.
Post by: Scooby_Doo on March 03, 2007, 09:00:54 pm
Quote from: d3r3k on March 03, 2007, 07:38:49 pm
.... and keep your rabids shots up to date :D
Post by: NGTM-1R on March 04, 2007, 03:43:19 am
Which you do pretty much by being a thinking human being.
Oh the horror.
Post by: DaBrain on March 04, 2007, 03:48:07 am
I didn't want to start a CIC bash thread here... that would be a very CIC thing to do.
@d3r3k
I guess. The Final Fantasy topic wasn't that bad. It was only weird that all mods that had to say so much about FF, when I mentioned the connection to Arena, never posted anything there. Not that I'd mind that. ;)
Agreed, it is actually a decent place, but some of the guys there kind of act like dicks. Although Loaf and Quartro are actually good guys.(You REALLY dont want to piss off Loaf though) Speaking of which, d3r3k, why did you get banned from the CIC for a long time?
Quote from: Unknown Target on March 03, 2007, 07:45:37 am
The reason to use something like McAuliffe would be that 1) WC fans drool. 2) It has a simple, clear, strategic objective which gives the idea of it being part of a larger war.
Having the Tiger's Claw doing missions and hiding from capital ships to protect a Confed world as part of the bigger plans in Vega as a whole would convey more of a Wing Commander feel than the plot they did use.
On the Arena capships: My main issue is the coloration. The darker hull and red makes it look too Kilrathi. You don't get as good of a "at a glance" idea of what side the ship is on. The greebles are also too big, if they were say 25% of their current size it'd maintain the overall profiles of the capships better. Even if the red bits are for team colors, the general hull coloration doesn't seem different enough from the Kilrathi.
I ran afoul of the admins. We were talking about the Halo 3 super special edition, and my opinion was that it was not worth the money. Then the subject of a similarly priced ($100) WC super special edition came up, and I said I wouldn't buy it. Somehow, this turned into a very weak argument between ChrisReid and I, and I was promptly banned for a few months.
Well the story is a big problem.
Not using a storyline isn't a solution though...
If you go for an indepenant storyline, the Wing Commander fans won't like it.
And if you continue the old storyline, some new people won't understand some things.
I'd still go for the Wing Commander targetgroup. You can't create a Wing Commander game and completely ignore the old players.
No, you'd have to do it the hard way and try to 'tell' the new players the old storyline too, without annoying the players that already know it... Might be quite a challange for a developer. ;)
Quote from: Mr. Vega on March 03, 2007, 10:29:26 am
Actually, he is very excited about it.
He has a reason to push it, but I doubt that's the game he has waited for.
In the discussion with me, he admited that I'd prefer a WC game with FMVs too.
I don't think a real hardcore WC fan could like something like Arena. At last not as Wing Commander game.
Interesting. I hadn't picked up on that from him, although what you are saying makes more sense to me.
Just watched that video again, is it me or does the player seem to take more damage in those scenes from bouncing off of stuff than anything else?
Well, I played subspace a few times.
It was fun, but pretty hard to control your ship... and aiming, by 'rotating' your ship was even harder.
Quote from: Flipside on March 05, 2007, 03:13:38 pm
What's funny is how every in-game demo is like that. Watch the demos from the Descent games and the devs don't last more than two minutes.
Post by: Unknown Target on March 05, 2007, 06:52:50 pm
The CIC has a full-body pic of the new Midway...wtf? It looks...evil.
EDIT: And reading about people's thoughts on it in the CIC...creepy how much they're falling for this game. And one of LOAF's comments was interesting...
Originally Posted by XXXXX
I read that and had high hopes. I was expecting WC1 using the prophecy engine, or better. I was not expecting Zaxxon controls on a game that would play on a super nintendo.
That's just the thing, this is far above and beyond anything that would be possible on the Super Nintendo. If that's what you really think, you're missing a huge part of what Wing Commander Arena is. All the high definition screenshots, positive first-hand previews, multiplayer details and such should make this apparent. This video interview/transcript we posted today does a good job of starting to get into this. What few screenshots and videos are available now also should give you a good idea of all the research EA did to get things right in a Wing Commander sense.
Oh my god! It's better than what could have been done on the Super Nintendo! Bow down and praise! :p
On top of that...it looks like they missed a huge chunk of research. Namely that Wing Commander was, you know, 3D.
NOTE: This comment was not supposed to turn this thread into a LOAF-bashing-fest. I was just pointing out something that I found was funny.
Post by: CatBomb on March 05, 2007, 07:31:54 pm
It's not especially funny, because the comment is clearly replying to a post talking about the Super Nintendo... and it wasn't written by loaf: http://www.crius.net/zone/showpost.php?p=326900&postcount=6
Ah, my bad. I saw LOAF's name nearby and my brain fused the two posts :p
Still, 'tis a funny comment :p If you look, you'll see that I included the originally quoted post.
I'm in two minds about it to be honest....
If it does well, then it could lead to one of two things, it could either re-open the doors of interest in Space Combat Sims, or it could forever brand them as a kind of Unreal Tournament in semi-2D.
I really don't like the idea of power-ups. That's way too arcadey for me to take it seriously, all it needs now is a 'Super!!!!' in huge Comic-Font flashing red letters when you collect them all.
'Must save Tiger Claw!'
'Tiger Claw in Safe Hands'
But then, on a more serious note, there are very few names that could carry Space Sims back out into the market, I would say the two most powerful of those names are Star-Wars and Wing Commander (though, admittedly, the gulf between them is massive).
People keep saying that space sims are dead, but man, I keep seeing two or three of them released each year, and those are the major ones...
And anyway, as a knock-off "arcade" title, I think that any hope of it bringing the space sim genre back in any way at all (or even be noticed) is just wishful thinking.
The thing is though, they are getting released, but NOT being carried out into the market, they are an area of games you have to search for.
As an example, I bought City Life the other day, which is more or less Sim City for 2007. I haven't seen a Space Combat sim in just about any shop for years. There's actually more demand for City Simulators than Space Combat Simulators, at least in the eyes of the market.
Quote from: Unknown Target on March 05, 2007, 06:52:50 pm
I read that and had high hopes. I was expecting WC1 using the prophecy engine, or better.
Wing Commander 1, 2, 3, or 4 with Prophecy's graphics would look awesome.
Post by: Col. Fishguts on March 06, 2007, 03:00:19 am
The CIC frontpage and forums are turning into a giant XBOX-Live advertising machine. They're giving Deepblue a run for his money ;)
It's sad and amusing at the same time...
Post by: Sphynx on March 06, 2007, 10:54:14 am
Quote from: Commander Zane on March 05, 2007, 09:23:12 pm
Or with Saga's engine.... Have you played Saga's WC3 Tech Demo release yet? It really made me hope that there will be some effort to recreate all of the WC missions in the engine. (Not trying to toot our own horn or anything, just sharing a personal reaction).
You mean the FSO engine? :p
Just read through CIC, first time I've been there in about 4 years....
Having read the moderators attitude to anyone who doesn't agree whole-heartedly with their own, I'm glad I've been away for so long....
I'd love to get the WC1 models made by the guy doing the WC: Pioneer game and make versions compatible with FSO, and doing it as a WC1 game.
It's not a space sim. So if it does well, EA will either don't care, cause it's just an XBLA tile, or try to use more of it's IPs to create arcade games.
Quote from: Col. Fishguts on March 06, 2007, 03:00:19 am
Yeah, the forum never really interested me, but the news were ok. I took a look there a few times in a year.
Now the news aren't news anymore, but simple ads for XBLA, Arena and EA.
Saga was way more interesting for WC fans, but disappeared from the CIC news pretty quickly... :(
I just checked the front page at wcnews and I see one Xbox Live Arcade news post. I see one about Standoff, one about the HW2 mod, one about paper models, one about a WC Facebook group, one about a FiringSquad article, one about the previous poll, one about an unreleased Origin game, and one about Fatman's WC music CD.
Doesn't look so bad to me.
You should have checked earlier then... UGH so much EA kissups.... must.... recover...... sanity.....
Post by: Col. Fishguts on March 07, 2007, 06:58:25 pm
I was mostly referring to the numerous "News" on the frontpage in the recent weeks, that focused on the site admins playing XBOX games via XB Live, which struck as somewhat strange on a WC themed site.
Yes, of course. Just a slip of the tongue. FSO looks good wearing Wing Commander, Babylon 5, Battlestar Galactica, even Starfox! It is very versitile. :) Still, if you haven't tried our WC3 mission tech demo, go give it a shot. :)
Post by: CatBomb on March 08, 2007, 06:38:30 am
So you're angry because the Wing Commander website posted about... the new Wing Commander game? That's kind of strange.
Didn't EA start the site years ago? This bitterness here seems extreme. I lurk at their forums, and don't find that appealing at all... but the page itself has always been very professional. They've been doing that kind of "Xbox" update for years -- here's one about playing Ghost Recon from last April: http://wcnews.com/news/update/7038
I don't think it's so much that they're advertising (because, really, Has Microsoft been paying Chris Reid a percentage on every XBox 360 they sell?) as it is that they're trying some community building in the absence of new Wing Commander games.
I'm neither angry nor bitter. It's just that those XBOX updates made me scratch my head, wondering my such things were considered news-worthy on the page that is widely considered as the main hub for all things Wing Commander.
I'm not saying the CIC is involved with EA or Microsoft in any form, but the forums have definitively taken a step towards the 'GameFAQ'ness', if you catch my drift.
Post by: aldo_14 on March 08, 2007, 09:42:50 am
Quote from: CatBomb on March 08, 2007, 06:38:30 am
It's scrabbling in the dust to resurrect a dead brand.....
....but if you reversed the positions and made it 'FS Arena', I have no doubt it'd be more or less the same sort of situation here. :)
I doubt it. We'd ride it just as much as we're riding arena - when DS tried to revive FS, we all went nuts - I don't see how EA's any different.
I think they are prehaps just trying to generate excitement for Arena, and since there is only so much to say about arena so far, they might naturally talk about related issues (such as the X-box itself or the Arcade) to "keep up the momentum," so to speak.
Post by: aldo_14 on March 08, 2007, 01:45:41 pm
That's why I said 'more or less'. Sure, the hard-core peeps such as you or I might moan, but ultimately we'd have to face up that the only hope of a true sequel would be for, ummm, our hypothetical FS:Arena to suceed. From what I understand the WC admins are rather zealous with regards to a dissenting opinion, so we'd see less dissent crushed, but I think ultimately the optimistic 'maybe it'll lead to a proper game' viewpoint would settle in.
Didn't EA start the site years ago?
Nope, it's a fansite through and through.
Post by: Bobboau on March 09, 2007, 06:08:09 pm
Quote from: aldo_14 on March 08, 2007, 01:45:41 pm
correct me if I'm wrong, but I believe they current 'correct' opinion in the CIC is that WCA _IS_ a proper game.
Quote from: Bobboau on March 09, 2007, 06:08:09 pm
Ok, then they would be nuts if they think a throwaway arcade game is anything beyond a tidy cash-earning spinoff.
Post by: Bobboau on March 10, 2007, 08:49:48 am
hence the 5 page thread. don't believe me go over there and ask them yourself,

redpajama_set_name: RedPajamaCommonCrawl


3:1 Woe to the city guilty of bloodshed!
she has hoarded her spoil!
the war chariots will bolt forward!
and their spears will glimmer!
so many that people will stumble over the corpses.
3:5 I am against you," declares the LORD who commands armies.
"I will strip off your clothes!
the water was her wall.
Put and the Libyans were among her allies.
even her infants were smashed to pieces at the head of every street.
If they are shaken, their figs will fall into the mouth of the eater!
3:14 Draw yourselves water for a siege!
Trample the mud and tread the clay!
Make mud bricks to strengthen your walls!
it will devour you like the young locust would.
3:16 Increase your merchants more than the stars of heaven!
They are like the young locust which sheds its skin and flies away.
your officials are like a swarm of locusts!
3:18 Your shepherds are sleeping, O king of Assyria!
your demise is like a fatal injury!
for no one ever escaped your endless cruelty!


Flow Projection Template Templates Resume images that posted in this website was uploaded by Bookjok.website. Flow Projection Template Templates Resumeequipped with aHD resolution 728 x 943 jpeg 111kB Pixel.You can save Flow Projection Template Templates Resume for free to your devices.
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text:
Q: How do I write a boolean remove method for an OrderedList class Im kind of stumped right now, I need to write the remove method for an OrderedList class and this is what I have so far
boolean remove(E obj) {
    ListIterator<E> iter = theList.listIterator();

    while (iter.hasNext()){
        if (obj.compareTo(iter.next()) == 0) {

        }
    }

    return false;
}

I understand how the algorithm works by making the next item equal the previous but I just am not sure how to implement it.

A: https://docs.oracle.com/javase/7/docs/api/java/util/LinkedList.html
boolean remove(Object o)
Removes the first occurrence of the specified element from this list, if it is present.

A: If you want to use the iterator, iter.remove();.

redpajama_set_name: RedPajamaStackExchange


Senses Fail will be hitting Salad Days Studios this week with producer Brian McTernan to work on bonus material for an upcoming "best of" collection tentatively slated for a June release. More info on that is expected soon.
In other news, the band's 2004 full-length Let It Enfold You is set for a May 15 vinyl release exclusively through Hot Topic, and they'll be on the entire Vans Warped Tour this summer.


Harlan Ellison, a prominent science fiction writer who contributed to such shows as "Star Trek" and "The Outer Limits" and wrote "A Boy and His Dog," died Thursday at age 84.
A family friend announced the death on Twitter.
"A Boy and His Dog" was made into a film starring Don Johnson in 1975. Ellison also published short story collections, including "Shatterday," in 1980, Deadline noted. He also wrote the screenplay for "The Oscar," and contributed to shows including "The Flying Nun," "Route 66," and "The Alfred Hitchcock Hour."
Ellison won numerous awards during his career, including multiple Nebula, Hugo and Edward awards, along with Edgar Allen Poe and Writers Guild of America trophies, Deadline noted.
Ellison's biography, "A Lit Fuse: The Provocative Life of Harlan Ellison, an Exploration," was published in 2017.
Ellison was known as cantankerous and litigious, Variety reported, citing a 2009 lawsuit against CBS Paramount Television related to the "Star Trek" episode "City on the Edge of Forever," a 1980 copyright infringement case against ABC and Paramount Studios related to the short story "Brillo," and a lawsuit against James Cameron and others behind 1984's "The Terminator."


Summary of merkel – What are you talking about now?
In EU elections it's a choice between centre right EPP (party of Merkel & ChUK/TIG) or Socialist PES (party of Corbyn, Costa & @UKLabour ). @Femi_Sorry is right - biggest party nominates the presidents of the EU commission. If we to remain & reform only option to vote Labour.


text:
Home Health Tips 'MasSpec Pen' could help distinguish between cancerous and healthy tissue during surgery
'MasSpec Pen' could help distinguish between cancerous and healthy tissue during surgery
A major challenge for cancer surgeons is to determine exactly where a tumor starts and where it ends. Removing too much tissue can impair normal functions, but not taking enough can mean the disease could recur. The "MasSpec Pen," a handheld device in development, could someday enable surgeons to distinguish between cancerous and healthy tissue with greater certainty in seconds, while in the operating room. Today, researchers report first results of its use in human surgeries.
The researchers will present their findings at the American Chemical Society (ACS) Fall 2019 National Meeting & Exposition. ACS, the world's largest scientific society, is holding the meeting here through Thursday. It features more than 9,500 presentations on a wide range of science topics.
It's been shown with extensive clinical data that highly effective surgeries are those that remove the most cancer, but also preserve the most normal tissue. We created the MasSpec Pen because we thought it would be incredible if there was a technology that could actually provide molecular information right in the operating room in living tissues within a time frame that could expedite surgical decisions."
Principal investigator Livia Eberlin, Ph.D
Surprisingly, the most common method that medical professionals currently use to determine tumor margins or verify a diagnosis is 100 years old: histopathology. With this technique, a tissue sample is extracted during surgery and taken to a laboratory. The sample is flash-frozen, sectioned, stained and examined with a microscope. In total, this procedure can take an average of 30 minutes.
Meanwhile, the patient, who is still under anesthesia, and the surgeon are left waiting. In addition, while histopathology is effective for many surgeries, especially for cancers, the process can be subjective because artifacts from the freezing process can complicate interpretation, Eberlin explains.
To overcome these challenges, Eberlin and colleagues at the University of Texas at Austin developed the MasSpec Pen, a handheld and biocompatible device connected to a high-performance mass spectrometer. The device rapidly identifies the molecular profile of tissue exposed during a surgery by first depositing a small droplet of water on the tissue surface for about three seconds.
Next, the droplet is transferred to the mass spectrometer, where molecules from the tissue are identified. Finally, machine learning algorithms comb through the molecular information and provide a predictive diagnosis that surgeons can act on.
"We have developed the MasSpec Pen so that the surgeon just has to touch the tissue with the pen, and trigger the system with a foot pedal," Eberlin says. "From there, everything is coded and automated so that the whole process is completed in under 10 seconds."
So far the MasSpec Pen has been tested on more than 800 human tissues ex vivo, including normal and cancerous breast, brain, pancreatic, thyroid, lung and ovarian tissues. The team is now testing the MasSpec Pen in vivo, in an ongoing clinical study at the Texas Medical Center with human patients during thyroid, breast and pancreatic cancer surgeries. Freshly excised patient tissue also is being analyzed and is showing promising results.
"We are continuing research and development of this technology in my lab by continuing to improve our technology and validating its performance across different cancer types," Eberlin says. "We are also exploring new applications in surgery including minimally invasive surgical procedures, as well as outside the operating room in forensics and agricultural applications."
American Chemical Society (ACS)


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Православный календарь Поместные Церкви
Слово Патриарха|
Архив сайта|
English version|
Српска верзиjа
Официальная хроника Московского Патриархата|
Епархиальная жизнь|
Поместные Церкви|
Русская Православная Церковь за границей|
Святыни, храмы, монастыри|
Государство и общество|
Культура, искусство, наука, СМИ|
Семья, образование, молодежь|
Религии и верования
Инфографика|
Опросы читателей
Тема месяца
Сретенский монастырь
Священномученик Иларион
Записи богослужений
Georgia celebrates its national holiday—St. George's (Giorgob) Day
Tbilisi, November 24, 2014
On November 23 the Georgian Orthodox Church celebrated the St. George's (Giorgob) Day. Great Martyr George the Victory-Bearer is venerated as patron-saint of the Georgian people and is particularly loved in Georgia, reports Gruzia Online.
On this day His Holiness Catholicos-Patriarch Ilia II of All Georgia celebrated a festal service at the Holy Trinity Cathedral.
The Georgian president and prime minister were present at the service. They came to the cathedral together with their families.
The day before it was reported that on the occasion of St. George's Day, Georgian president Georgy Margvelashvili had granted presidential pardons to 121 convicts.
According to the presidential order, 93 prisoners were to be released on that day, and punishment was mitigated for 28 more convicts. In addition to this, the prison sentence was reduced by half to one felon convict.
There were three women and three minors among those pardoned.
In Georgia, St. George the Victory-Bearer is commemorated twice a year: on November 23 (the Breaking on the Wheel of Holy Greatmartyr George) and May 6 (the Beheading of St. George).
Pravoslavie.ru
В воскресенье — православный календарь на предстоящую неделю.
В четверг — лучшие тематические подборки, истории читателей портала, новые книги издательства Сретенского монастыря.
Специальная рассылка к большим праздникам.
Saint George Appears to Saint Arsenios of Paros Saint George Appears to Saint Arsenios of Paros
After years of counseling the sisters to stop their fighting and discord, he left the monastery one day in despair because they would not make peace. He decided to leave them to themselves, he would no longer be their spiritual father. St. George Ribbon recalls Russian heroism St. George Ribbon recalls Russian heroism
In preparation for this holiday, you may start to see a particular orange and black striped ribbon appearing on cars, posters, bags, purses, and even our own correspondents and news anchors. If you're asking yourself what it means, then we are here to explain the importance of that small striped ribbon. The Holy and Great Martyr George The Holy and Great Martyr George
Once, when he heard in a court the inhuman sentence concerning the annihilation of Christians, St. George became inflamed with compassion for them. Foreseeing that sufferings were also awaiting him, George distributed his property to the poor, freed his slaves, appeared before Diocletian and, having revealed himself as a Christian, denounced him for cruelty and injustice. George's speech was full of powerful and convincing objections against the imperial order to persecute Christians.
KONNIYOOR MMP18 сентября 2016, 16:00
GOD BLESS,,ALL THE FAITHFUL PEOPLE OF GEORGIA THOSE WHO ARE REMEMBERING OUR ST.GEORGE ....
Здесь Вы можете оставить свой комментарий к данной статье. Все комментарии будут прочитаны редакцией портала Православие.Ru.


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New tool to evaluate EDC science
Collaboration of international scientists develop SYRINA framework for reviewing and assessing studies on endocrine disruptors; urge regulators to use these new methods for decision-making
July 21, 2016 Greta Stieger
In an article published on July 14, 2016 by the news provider Environmental Health News, researchers Laura Vandenberg and Christina Rudén, from the University of Massachusetts Amherst School of Public Health & Health Sciences, U.S., and Stockholm University, Sweden, respectively, inform about a new framework for the 'systematic review and integrated assessment' (SYRINA) of studies on suspected endocrine disrupting chemicals (EDCs). "SYRINA fills an important regulatory gap, allowing scientists and regulators to evaluate the science on chemicals of concern transparently," Vandenberg and Rudén state. The SYRINA framework was published in the peer-reviewed journal Environmental Health and developed by Vandenberg, Rudén, and a collaboration of over twenty other scientists from the U.S., EU, Canada, and Australia. The framework "aims to provide the evidence base needed to support decision-making, including actions to minimize potential adverse effects of exposures to endocrine disruptors," Vandenberg and Rudén further explain. SYRINA includes seven steps: 1) Formulate the problem, 2) develop the review protocol, 3) identify relevant evidence, 4) evaluate evidence from individual studies, 5) summarize and evaluate each stream of evidence, 6) integrate evidence across all streams, and 7) draw conclusions, make recommendations, and evaluate uncertainties. The proposed method is intended for use with the International Program on Chemical Safety (IPCS) and World Health Organization (WHO) definition of an EDC, but can also be used in the context of other definitions of EDCs, the authors note.
The SYRINA scientists "urge decision-makers in the EU, U.S., and elsewhere to utilize these methods to evaluate the scientific evidence linking environmental chemicals to health effects in humans or wildlife."
Laura Vandenberg and Christina Rudén (July 14, 2016). "Commentary: Identifying the "bad actors"— new challenges for the evaluation of endocrine disrupting chemicals." Environmental Health News
Vandenberg, L.N. et al. (2016). "A proposed framework for the systematic review and integrated assessment (SYRINA) of endocrine disrupting chemicals." Environmental Health (published online July 14, 2016).
Topics: endocrine disruptor, regulation
Breaking News: WHO and UNEP publish EDC report
Financial costs of inaction on EDCs
High disease costs attributed to EDC exposure
Endocrine Society: 2nd Scientific Statement on EDCs
Toxic chemicals and reproductive health
2nd Scientific Statement on EDCs released
Cost of EDCs for female health
Commission publishes EDC criteria
Reactions to EU EDC criteria
EU EDC criteria: Media coverage
Scientists send letter about EDC criteria
EU EDC criteria: Public consultations


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Posts from 15th October 1999
52. TRICKY – "Tricky Kid"
Tom • FT • Pop • Post a comment • 360 views
Tom Ewing's Top 100 Singles Of The 90s
Paranoid android: Tricky's voice here is a mechanical, throaty burr, counterpointed by capering, maddened howls and shrieks. The beat, choppy and tense, whips him along, goading him into telling his cracked, confused story just as well as he can. Tricky looks out on a capital where everything anyone might hold dear – creativity, loyalty, roots, peace of mind – is either up for sale or ripe for culling, is being sucked into a swirling, powder-fuelled sinkhole of greed and madness. He's not talking as an outsider or someone who's risen above it – he's talking as a man who's already traded himself in, been pulled into the vortex and now has simply nothing left to lose. He hates himself and he doubts himself, his story may be unreliable but it was also true, you could read about it in the Sunday papers, except there they called it a cultural explosion. Welcome to Cool Britannia, please don't rock the boat when you disembark.
It was a vile time to be a Londoner. The city had turned holographic: flickering, knowing and unreal. It was as if some genome project of style had reached completion, and the metropolis had become a testing ground for the new chromosomes of cool. Everyone knew exactly what to do and what not to do, and everybody calmly went about doing it. We were all individuals now: to believe in anything would be to surrender that. This is what I heard in "Tricky Kid": that cool was once an itch under the skin, a defiant stance you used to mask the fact that you couldn't fit if you wanted to. It was not, in other words, an option, not something you learned. And now that time was over – the people who couldn't fit just ended up forgotten and murderous, and everybody else who mattered, well, they were doing all right. Tricky's output may be repetitive sometimes, may be addled and surly and messy, but he knows how to pick his targets, and "Tricky Kid"'s burst of emnity (focussed, even danceable by his standards) cuts to the heart of the matter as surely and with as much relevance as anything he'll ever put to disc. In one light it's over the top, but it made sense at a time when not much music did, and that's something I'll long be thankful for.
How to do a cover version
10 Aug 2004 Distilled from several years of pop experience, here from the WORST to the BEST are ways to approach a cover version. The Acoustic Guitar: i.e. "Any good song will sound great on an acoustic guitar", runs the prized nugget of MOJO wisdom which results in Travis mauling "…Baby One More Time". Culprits throw up their […]
The Magic Mill
23 Apr 2000 My first encounter with the exotic was on the Magic Mill at Thorpe Park, a South-East England theme park which from appearances had originally been based around a cramped zoo or city-farm set-up. At some point in the late 70s it had seemingly panicked, though, and parked itself up in order to survive. With its […]
The Friday Fun Canon Discussion And Monster Poll
12 Mar 2010 People in the Popular comments boxes are talking about "the canon". I'm always quite curious as to which bits of the canon have 'taken' with a broadly pop-positive audience such as we have here. So here's a poll, very easy to fill in, just say which of the Top 50 albums OF ALL TIME EVER […]
Couldn't Life Ever Be Sane Again?
27 Sep 2001 What is "Panic" about? Dismissed and attacked since its release as small-minded, or snobbish, or even borderline racist, The Smiths' anti-disco broadside continues to intrigue. On this thread, The Pinefox calls it a "yoking of two ideas" – a revolutionary fantasia and an attack on dance music – and claims that it's the second of […]
SUGABABES – "Freak Like Me"
10 Jul 2017 #924, 4th May 2002 At The Disco A scene from Phonogram III: The Immaterial Girl, by Gillen, McKelvie and Wilson, published in 2015. It's the early 00s, at a disco somewhere in the south of England. A group of people who love music so much it's become their life and the tools of their craft […]
Pop World Cup 2018 Group F Match 1
4 Jul 2018 An intriguing group for this third Pop World Cup match, with two of the sleeping giants of pop football – Sweden and South Korea – lined up against the always capable Germany and dark horses Mexico. Group of death? In a sense, they are all groups of death when YOU have the casting vote. Pick […]
BRYAN ADAMS – "(Everything I Do) I Do It For You"
5 May 2011 #667, 13th July 1991 Sixteen Listens For Sixteen Weeks: An Everything I Do Liveblog This song got to number one for 16 weeks, so I decided to play it 16 times in a row, writing as I went. Play 1: And we're off. I've honestly hardly heard this in the last twenty years so I […]
Which of the Number Ones of 2000 Would You Give 6 Or More To?
MANIC STREET PREACHERS - "The Masses Against The Classes"
BRITNEY SPEARS - "Born To Make You Happy"
GABRIELLE - "Rise"
OASIS - "Go Let It Out"
ALL SAINTS - "Pure Shores"
MADONNA - "American Pie"
CHICANE ft BRYAN ADAMS - "Don't Give Up"
GERI HALLIWELL - "Bag It Up"
MELANIE C ft LISA LEFT EYE LOPES - "Never Be The Same Again"
WESTLIFE - "Fool Again"
CRAIG DAVID - "Fill Me In"
FRAGMA - "Toca's Miracle"
OXIDE AND NEUTRINO - "Bound 4 Da Reload (Casualty)"
BRITNEY SPEARS - "Oops!...I Did It Again"
MADISON AVENUE - "Don't Call Me Baby"
BILLIE PIPER - "Day And Night"
SONIQUE - "It Feels So Good"
BLACK LEGEND - "You See The Trouble With Me"
KYLIE MINOGUE - "Spinning Around"
EMINEM - "The Real Slim Shady"
THE CORRS - "Breathless"
RONAN KEATING - "Life Is A Rollercoaster"
FIVE ft QUEEN - "We Will Rock You"
CRAIG DAVID - "7 Days"
ROBBIE WILLIAMS - "Rock DJ"
MELANIE C - "I Turn To You"
SPILLER - "Groovejet (If This Ain't Love)"
MADONNA - "Music"
A1 - "Take On Me"
MODJO - "Lady (Hear Me Tonight)"
MARIAH CAREY AND WESTLIFE - "Against All Odds"
ALL SAINTS - "Black Coffee"
U2 - "Beautiful Day"
STEPS - "Stomp"
SPICE GIRLS - "Holler"/"Let Love Lead The Way"
WESTLIFE - "My Love"
A1 - "Same Old Brand New You"
LEANN RIMES - "Can't Fight The Moonlight"
DESTINY'S CHILD - "Independent Women Part 1"
S CLUB 7 - "Never Had A Dream Come True"
EMINEM - "Stan"
BOB THE BUILDER - "Can We Fix It?"
None Of Them!