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Posts Tagged 'Nathan Fillion'
Percy Jackson: Sea of Monsters: Trailer
— by ADAM POYNTER — It has been three years since we were first introduced to the character Percy Jackson and his friends on their magical quest in director Chris Columbus's "Percy Jackson & The Olympians: The Lightning Thief." The film was a moderate success, making a total o[...]
Official Voice Cast for 'Justice League: Doom' Announced
— by ANDY BEHBAKHT — It was announced a couple of weeks ago that Warner Bros./DC Universe's next animated movie after "Batman Year One" would be "Justice League: Doom," which is based on a JLA comic called "JLA: Tower of Babel." Not only should you be excited about the [...]
Under Review: 'Green Lantern: Emerald Knights'
— by ANDY BEHBAKHT — Back when I saw the trailer for "Emerald Knights" and the synopsis, I was actually looking forward to a movie that would basically explain some of the other Lanterns' stories and more about the Green Lantern Corps. Before I give you my thoughts of the movie[...]
Check Out This 'Super' Opening Sequence
— by JOSUE SANCHEZ — Below is the hand-drawn (by markers and color pencils) opening sequence for "Super," which stars Rainn Wilson, Ellen Page and Liv Tyler. Featuring the "Calling All Destroyers" by Tsar, the opening plays like a music video. Check it out[...]
Trailer Talk: 'Green Lantern: Emerald Knights'
— by ANDY BEHBAKHT — This summer, fans will get a double dose of Green Lantern. Ten days before the release of the live-action movie "Green Lantern" (starring Ryan Reynolds), you will be able to hear Nathan Fillion ("Castle") as the voice of Hal Jordan/Green Lante[...]
Under Review: 'Super'
— by KYLA DREWETTE — Written and directed by James Gunn, "Super" hooks you in from the start. Beginning with the film's opening credits – a colorful, bloody and crudely drawn cartoon that features the characters in a lively dance sequence – you know you're about to witness so[...]
Is Jeremy Renner Taking Aim at Hawkeye?
— by BEN FOWLER — Head Geek himself Harry Knowles, is reporting over at Ain't It Cool News that a "first time source" of his has revealed that "Hurt Locker" actor Jeremy Renner is almost a lock for the lesser-known superhero Hawkeye in the upcoming "Avengers" flick.[...]
'Dr. Horrible' Sequel to be a Full-Length Film?
— by ALLISON HIGGINBOTHAM — Recently, Neil Patrick Harris spoke with MTV News about the future plans for the "Dr. Horrible" sequel. The biggest bomb NPH dropped was the possibility of the "Dr. Horrible" sequel being a full-length film. Some of you may be unfamiliar[...]
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Review: The Cave
Review: Clemency
Valentine's Day Top Five Movie Playlist
Review: Little Joe
Review: Three Christs
Review: Midnight Family
Review: Invisible Life
Review: Dark Waters
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If you are interested in being an ambassador for This Is Dayton, and are available at lunch time on Wednesday, August 27, let's do lunch!
This is in the basement of Building 7, off the corridor near the computer work tables.
First, come to 7006A and I will give you a voucher for lunch. Then pick out what you want to eat in the cafeteria & return to 7006A to meet.
Diane & I will start the informational part of the meeting after everyone settles in with lunch (between 11:45 & 12:00 noon). If you park in the building 12 lot (4th Street, under building 12), I will have parking passes to get you out. If you get lost at Sinclair, please phone my secretary at 512-2881.
This entry was posted on Sunday, August 17th, 2008 at 9:13 pm	and is filed under This Is Dayton. You can follow any responses to this entry through the RSS 2.0 feed.


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Coronavirus Florida: Local organizations transition to virtual races to help causes
Bryan Cooney
As Southwest Florida has continued to adjust daily routines in light of the coronavirus pandemic, the urge for people to stay active by exercising has been met with new challenges.
Runners by nature have their trails and paths that wind in and around their neighborhoods, but with public parks temporarily closed until further notice along with fitness centers, race organizers have had to get creative to get people to work up a sweat.
5K's and marathons are gatherings that local runners always look forward to, but as the world continues to adhere to social distancing guidelines, a shift to running races with a twist has provided something for people to look forward to.
Gulf Coast Runners and the Fort Myers Track Club are among the organizations that had events on the books that would benefit numerous causes. With public gatherings not being permitted until further notice, the groups needed to get creative in order for the events to be conducted.
Virtual races with participants getting to complete races on their own time and at their own pace have provided the perfect opportunity for the public to stretch their legs. Local organizations have already seen that putting together an event despite not bringing people together can still produce a successful venture.
Gulf Coast Runners had their Wellfit Girls Virtual Hop to the Top 5K scheduled for this past Saturday at North Collier Regional Park. With the race being one of the big events of the year benefiting the Wellfit Girls Program of Southwest Florida, race director Colby Robertson had her doubts about how everything would work.
"We've had people all over the country that have always supported us on online things, but we had no idea what to expect with the race because we hadn't done it before like this," Robertson said. "For a lot of people, it was going to be their first 5K, and the idea of getting people outside and telling them that they could walk, it was interesting to more people."
Normally, it takes a lot of effort among volunteers to make everything run smoothly on race day. The transition of having registration online and instructing participants to follow guidelines on their own made Robertson's job much less stressful.
The event ended up far and away the most attended race in its five-year history. Nearly 350 runners from 35 states and seven countries took part in either the 1-mile run or the 5K. Runners were given a virtual swag bag and will be sent an event T-shirt.
"It was by far the most people we've had and on top of that, the number of people that donated to Wellfit Girls on top of registration fees; it was over $3,000 in donations for the race," Robertson said. "It's not an easy time to go and ask people for money but here you had 300-plus people willing to give. I was pleasantly surprised and it gave me a lot of hope for fundraising in general."
From competitive runners to first-timers, running for a cause gave many a purpose and a reprieve from the stress of the nation's current state. Aubrey Aldy, an endurance coach with All Day Endurance based out of Naples, was one of many locals who took part in the Hop to the Top 5K. As a coach, it gave him and some of his students an incentive to train and stay in shape.
"We can always go out and still run, but to have it be a competition was an added bonus," Aldy said. "I think it was a success for the Wellfit Girls, and I know I had close to 10-15 people participating in the event as well, so it was really nice."
The success of a one-day virtual race reflects what Fort Myers Track Club race organizer JeAnne Hertel has in store in Lee County. Over the course of five weeks, a series of four races as part of the Social Distance Challenge will provide runners the chance to race at their own leisure at different distances to help raise funds for local businesses in the area that need support.
The organization had to cancel the 15th annual Turtle Trot supporting fundraising efforts for Lovers Key State Park that was scheduled for May 9. With an eye on wanting to help supporters that assist local charities and other organizations, Hertel is hopeful the public can lend their help.
"Essentially, it's different levels and distances to run whatever you want to and the money is going to go our funders and to local businesses," Hertel said. "Runners began April 6 and have been submitting their times and it wraps up May 15."
Participants can run from a 5K all the way up to a half-marathon outside or in their home on a treadmill. Runners can also attempt the Stir Crazy 4 Distance Challenge, completing all four distances and will receive a medal along with an event T-shirt, which goes out to all who compete in any race.
More than 100 people have already registered but the public can sign up until May 8. With the hope of allowing runners to compete or just get some fresh air for well over a month's time, Hertel believes the running community will show out in full force.
"Our intent is to get people to understand, you can still get out and exercise and be a part of the community by fundraising," Hertel said. "The other goal is that we have a lot of businesses and people that have supported our club for years, we've been in business since 1978. We want to give back to those groups that have supported us."
Cape Coral also has virtual races in the weeks to come. On May 1, the Anything is PAW-sible Virtual 5K Run and Walk will help organizations have the means to give dogs a forever home. The City of Cape Coral also has organized the Safer Way Virtual 5K that benefits Lee Health that takes place fro April 24 to May 4.

redpajama_set_name: RedPajamaCommonCrawl


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http://tvtropes.org/pmwiki/pmwiki.php/HeartIsAnAwesomePower/JoJosBizarreAdventure
Heart Is An Awesome Power / JoJo's Bizarre Adventure
More Less - More - AdaptationDyeJ… Adorkable AndTheFandomRe… BigBrotherInst… EnsembleDarkHo… EsManga FamousLastWord… HateSink HeartIsAnAweso… ImageLinks Jerkass MagnificentBas… Memes Monster NiceGuy NlManga ReferencedBy RoleAssociatio… Shocking StoryBreakerPo… SurprisinglyRe… Timeline VideoSource
Create New - Create New - Haiku PlayingWith Synopsis
Tropes for JoJo's Bizarre Adventure
Tropes A to B (Adaptation Dye-Job) | Tropes C to D | Tropes E to F (Famous Last Words) | Tropes G to K (Hate Sink - Heart Is An Awesome Power) | Tropes L to O | Tropes P to T (Shout-Out) | Tropes U to Z
In the bizarre world of JoJo's Bizarre Adventure, powers like healing, making maps and summoning zippers all have deadly combat applications when in the hands of a competent Stand User. In a world full of guys who can stop time, have Super Strength, and can even subvert reality, it's amazing to see what such seemingly underpowered abilities as controlling sound effects, drawing manga, and turning into string can do. If there's a Fighting Game based around the franchise (and in fact there are several), it's a safe bet that some of these users will make it in despite how little fighting prowess they possess. Here are some of those examples:
Stardust Crusaders
Lovers, the Stand of Steely Dan, is a small bug that can be easily crushed between two fingers, making it quite possibly the physically weakest Stand ever. His Stand's ability, however, is frighteningly effective and crippling, with very few people capable of actually dealing with Lovers once it's gotten into someone's body. Its size also means it's able to travel inside people and stimulate their pain receptors, with the victim receiving double the pain of any damage Dan takes.
Boingo tries to invoke this trope, remarking that even though his Stand can't see far into the future, its high accuracy makes up for any of its shortcomings. It's subverted due to the fact that Thoth's predictions backfire so much that he and his partners would be better off ignoring it. He doesn't make it as a playable character for Heritage for the Future, instead becoming an Assist Character to one of Hol Horse's playable versions.
Alessi's Stand, Sethan, has the ability to de-age a person. Usually, this could be seen as rather impractical, as he has the tendency of de-aging people to children and then maliciously taunting them for a prolonged period of time before killing them with his bare hands rather than with his Stand, but not only does the age reversal reduce the power of a target's Stand, or even remove the Stand if it goes behind the age of when they first got it, but how far does the de-aging process go? ...To the point where a target can become a fetus that'll die in a matter of minutes due to not being in incubation. He's a playable character in Heritage for the Future.
Diamond is Unbreakable
Josuke Higashikata's Stand, Crazy Diamond, is equipped with the same power as other close-ranged Stands. Its main ability, however, is repairing objects, an ability that would be, in most other series, offensively useless. Josuke's creativity in how he uses it, such as repairing projectiles to send them flying back at his enemies or healing detached limbs so he can follow them back to their owner, turns Crazy Diamond into one of the most dangerous and versatile Stands in the series, especially whenever Josuke disposes of enemies he considers irredeemable. Being a JoJo, he's playable in All-Star Battle, Eyes of Heaven and Last Survivor.
Koichi Hirose's Echoes ACT1 has the power to make sound effects and attach them to objects, and pretty much zero offensive power. In its first appearance, Koichi takes down Tamami by driving him nearly insane from extremely loud, painful sounds ripping into his ears constantly, and then stops his mother from committing suicide by attaching a sound effect to her that repeats an encouraging phrase until she eventually calms down. This is rendered irrelevant later when Echoes ACT2 and ACT3 gain much more useful abilities (though ACT1 remains useful for its superior mobility). He's playable in All-Star Battle, Eyes of Heaven and Last Survivor.
Shigechi's Harvest seems like nothing special, being just a bunch of tiny creatures with a stinger that has practically nil offensive capability, and with a little compartment in their head in which they can store anything that fits, which is not much. However, multiply that tiny offensive capability by five hundred and give it an astounding range, and you actually have a potentially pretty dangerous Stand. It says a lot that he came very close to defeating Josuke and Okuyasu at the same time, and later nearly defeated the Big Bad Kira, only losing because he tried to give him a chance to surrender. It says something that Josuke genuinely considers Harvest to be one of the strongest stands he's ever gone up against. He's a playable character in both All-Star Battle (DLC) and Eyes of Heaven.
He can also command his Stand to look for things to bring him which manage to fit in their head, such as coins, and they're all intelligent enough to find what Shigechi wants every single time. When Shigechi is first introduced, he was using Harvest to pick up loose change all over town and had collected a fair sum; Josuke suggests that he expand his horizons and collect discarded lottery tickets too, which results in his finding a winning ticket worth 5 million yen whose owner discarded it without checking the numbers first.
His introduction arc shows that Harvest's stingers can function as syringes, as seen when he discreetly injects Josuke and Okuyasu's veins with hard liquor to get them swiftly drunk and disoriented. If he were so inclined, Shigechi could kill people easily by injecting them with any number of nasty chemicals, or simply causing embolisms by putting air bubbles into their bloodstreams.
Rohan Kishibe's Stand, Heaven's Door, has the ability to turn anyone into a book and allow him to read through their personal history. He can also rip these pages (the consequence for its victim being that they would lose weight and, in the event that all of their pages are ripped off, they die) and write commands in them such as "I can't attack Rohan Kishibe", "I will not look back the alley and fly at 50 MPH" or "I can speak Italian fluently", and the person won't be able to do anything about it. Rohan's laid-back personality and Josuke's Berserk Button-induced wrath making him blind to anything but Rohan himself are the only things preventing this ability from becoming overpowered. He's a playable character in both All-Star Battle, Eyes of Heaven and Last Survivor.
Atom Heart Father, the Stand of Yoshihiro Kira, allows Yoshihiro's ghost to exist within photos. Any person in a photo with him in it is bound by the area that the photo covers, and whatever Yoshihiro does to the people in the image will happen to the actual people, without any way to stop it. And doing anything to the photo yourself causes that damage to happen to the people in it (such as when Josuke ripped up the photo, which resulted in both he and Jotaro being ripped like the photo and forcing him to use Crazy Diamond to repair it). The only way to defeat this is to take another photograph that makes him the only feature. This ability causes Yoshihiro to be one of the few enemies to actually come close to killing Josuke and Jotaro. Unlike his son, he doesn't make it as a playable fighter in All-Star Battle, but appears instead as the hazard of the Kira Estate stage.
Even when his Stand's main power is defeated, it still allows him an extreme amount of autonomy, since he's still able to manipulate the photo itself and interact with the outside world. He spends the rest of Diamond is Unbreakable as Kira's dragon, only being defeated when Josuke discovered him hiding in Hayato's clothes.
Stray Cat has the ability to manipulate air and create bubbles. While this ability may sound weak, when those bubbles pop, they put out a lot of force. In fact, it survives Killer Queen's ability by creating a field of air where nothing can ignite, thus negating the explosion, and at one point comes incredibly close to killing Kira by forcing an air bubble into his veins. And then Kira teams up with it by using Killer Queen to turn its bubbles into bombs. While Stray Cat itself doesn't appear as a playable character in the strictest sense in All-Star Battle and Eyes of Heaven, it becomes Kosaku Kawajiri's Assist Character.
Golden Wind
Giorno Giovanna's Gold Experience has the ability to "imbue life" onto objects. This being JoJo's, we discover that it can turn inanimate objects into living creatures and screw with a person's consciousness, and those are just the basic utilities. During his fight with Bucciarati, who mocks the usefulness of Gold Experience in a fight, Bruno gets to learn first-hand that "overfilled with life" includes charming side effects like losing coordination with your body and feeling the agonizing moment of your face being pounded in, stretched out over several minutes. Not only, by way of being a JoJo protagonist, did he made it into ASB, EOH and LS, but he also appears as a playable character in the Shonen Jump crossover Jump Force.
Bruno Bucciarati's Sticky Fingers has the ability to summon zippers. By creating open zippers he can make instant doors, split enemies apart to disable or kill them or use it on himself to dodge attacks or extend his arms; by making closed zippers, he can seal things together, which can have the effect of sealing someone's lips or even reattaching a severed hand; he can even place zippers on the ground, open it, and ride the slider for fast transport. He also has the ability of making a sort of pocket dimension on things he puts zippers on, which allowed him to be able to do things like hide a cell phone in his own head should he need to call in case of an emergency, or even hide himself inside a child's body without the child even noticing. He's a playable character in All-Star Battle, Eyes of Heaven and Last Survivor.
Little Feet, Formaggio's Stand, is regularly mocked by the rest of La Squadra for the seemingly useless ability of shrinking things. Formaggio proves its usefulness by using it as an infiltration tool, as well as making him hard to hit. He also can use it offensively by shrinking an opponent to the point that their Stand becomes completely useless. In the anime, he assassinates a man by shrinking a car to the size of a grain of rice, dropping it into the target's wine, and then restoring the car to full size after the target swallows it. He even manages to survive being set on fire by slashing open his arm and shrinking so that the blood spray puts him out.
Pesci's Beach Boy is... a fishing rod. A fishing rod that can track people and pull them out of whatever room they're in, phase through any object, including skin, and reflect damage to the line back at whatever he has hooked. It says a lot that Bucciarati considers Pesci to be more dangerous than his partner Prosciutto, who could age people past the point of death. He's the Situation/Dramatic Finish of the Naples Train Station stage in All-Star Battle and one of the hazards in Eyes of Heaven.
Talking Head, Tiziano's Stand, is a parasite that attaches itself to people's tongues to cause miscommunication. On its own, this Stand isn't all that much, but when used in support of another, more powerful Stand, such as his partner Squalo's Clash, it comes close to killing several members of Team Bucciarati.
Trish Una's Stand, Spice Girl, can make any object it hits become soft, which may sound useless, but the objects it hits also turn elastic and infinitely durable. Any enemy weapon affected by Spice Girl becomes practically useless, any obstacle can easily be overcome, and even the ground itself can be turned into a useful shield, trap, or tool. She became a playable character in Eyes of Heaven.
Risotto Nero's Stand, Metallica, can manipulate magnetic fields to create objects out of iron, such as razor blades, pins and scissors. It sounds fairly simple on its own, but the man is the leader of Passione's Hitman Squad for a reason: not only can he turn invisible by coating himself in iron dust, but his main method of assassination is transforming the iron inside his targets. Not only that, but, as he explains to Doppio, iron can be found everywhere from sand to water to plants, implying he only needs trace amounts of it for his power to work. He's a playable character in Last Survivor.
Of all the lead characters' powers, Jolyne Cujoh's Stone Free, which allows her to unravel her body into string, seems to be the weakest. She can still do a lot with it, such as stitch up wounds, absorb piercing and blunt-force attacks, and even nullify a Stand which can turn people inside-out by turning her body into a Mobius strip. Stone Free can also pass her powers onto Jolyne, which allows Stone Free to dish out damage without many problems. As a JoJo, she's playable in All-Star Battle and Eyes of Heaven.
Kiss, the Stand of Hermès Costello, has the ability to duplicate anything that it places one of its stickers on, and when the sticker is removed, the objects merge back together and take some damage. The things she does with this ability are so complex that it may become hard at times for the audience to keep up. In her first fight, she avoids suffocation by duplicating her own nose. She's playable in All-Star Battle and Eyes of Heaven.
Foo Fighters is a Stand who can control the colony of plankton that makes up her body. She has easily the most creative applications of any supporting character; she can morph her index finger and thumb into a gun to fire pieces of herself, heal deadly wounds by filling them with her plankton and sewing them on a microscopical level, travel through bodies of water almost instantaneously, recover from pretty much any injury as long as a piece of her is able to get to a water source, and animate the body of a dead woman.
Enrico Pucci's Stand Whitesnake allows him to extract people's powers and memories in the form of disks. While an ability that's essentially just Powers as Programs combined with Laser-Guided Amnesia may seem lame compared to the powers of previous big bads, the schemes Pucci pulls off with it are what allows him to go from the resident mysterious schemer of Green Dolphin Prison to the orchestrator of the apocalyptic events of the latter half of Part 6. He's playable in All-Star Battle and has two playable forms in Eyes of Heaven.
Highway to Hell, Thunder McQueen's Stand, requires its user to kill themselves in order to kill their victim. Aside from this, it resembles a purple fungus with no combat ability whatsoever. While it would appear to be the most useless Stand of the entire franchise, it becomes incredibly dangerous in the hands of a depressed sociopath with suicidal tendencies like McQueen.
Miuccia "Miumiu" Miuller's stand Jail House Lock. Being only able to remember three things at once sounds incredibly lame as a Stand ability, but as Miumiu's arc demonstrates, it becomes nigh impossible to actually attempt attacking her. Acknowledging the presence of something and remembering something from before the activation of Jail House Lock's ability both count towards the three-memory limit, which cripples the victim's ability to plan attacks. She herself acknowledges that it's worse than losing all of one's memories at once. Her preferred method of killing someone is to fire four bullets at them; even if you spot the first three, you'll either get killed by the fourth or forget the first in the process of seeing the fourth.
Ungalo's stand Bohemian Rhapsody allows him to summon representations of fictional characters into reality out of media depicting them. Attacking people with copies of cartoon characters or famous works of art might sound really silly, but Ungalo proves himself to be a serious threat. First, since they're made of whatever material they come from, fighting characters can be quite difficult. Second, if someone encounters a character whom they like or relate to, even subconsciously, their soul will be torn from their body and forced into that character's role, taking on their appearance and acting out their story, including their death, while their body is left helpless. Third, since it's powered by the creative energy behind the characters, the range for this stand is infinite, making it nigh-impossible to find the user. Ungalo manages to make himself a global threat from the comfort and safety of a plane.
Lang Rangler's stand Jumpin' Jack Flash nullifies the personal gravity of whoever he spits on. That may not sound very dangerous on its own, but this effect also extends to everything the person touches, from other people to physical objects to entire rooms. The result is a chain reaction where, because a space has no gravity, the air is sucked away by surrounding areas with gravity and the target is left floating in a vacuum to either suffocate or die of ebullism.
Steel Ball Run
On concept, being able to use the Spin to make things... spin, doesn't sound like a particularly useful ability to have, and not nearly as useful as its earlier counterpart in Hamon. In reality, it has a ton of useful applications: spinning one's nails or thrown items to turn them into deadly projectiles, triggering muscle reflexes to make a paraplegic walk, flatten limbs to let the user twist into tight spaces, or affecting one's skin to change their appearance.
Pocoloco's Hey Ya! does nothing but provide constant positive encouragement and the occasional bit of advice. However, Pocoloco is Born Lucky (to the point that increased luck was rumored by fans to be one of its powers; it's not), so really, all he needs is that positive encouragement and he can do just about anything he sets his mind to. Plus, it's hinted at times that Hey Ya! knows things its user doesn't, which can be factored into the advice; some of the suggestions sound idiotic but are Crazy Enough to Work. With all combined, it lets him do what no one else achieved: actually win the Steel Ball Run.
Johnny Joestar has the Stand Tusk, whose main ability allows Johnny to shoot his fingernails like bullets. Johnny's use of this ability allows him to become one of the most dangerous Stand Users in the series, and that's not even going into the abilities the Stand gains over time, which border on Story-Breaker Power. He's playable in All-Star Battle and Eyes of Heaven.
Hot Pants has the Stand Cream Starter, which can generate a spray of flesh. Said flesh can be used to disguise herself as other people, cover up and heal wounds, and allow Hot Pants to engage in Detachment Combat. Weird? Yes. Disgusting? Oh yeah. Versatile? Absolutely.
Mike O. has the Stand Tubular Bells, which allows him to turn metal into living balloon animals. They can track someone from a distance, and they're still made of metal, which allows them to pierce through someone's face or cut off an arm by reverting to their original forms, making his chapter especially gory.
Josuke Higashikata's Stand, Soft and Wet, allows Josuke to create soap bubbles that steal proprieties of objects and people. While that power may sound weird, the complex strategies he manages to pull off with this ability prove just how useful it can be, for example, making someone unable to stand up by stealing the friction from their body. He's playable in All-Star Battle and Eyes of Heaven.
Yasuho Hirose's Paisley Park has the seemingly benign power of "Guidance", at first subconsciously directing people to help or herself to her goal via digital interfaces. When she finds herself kidnapped by human traffickers in their car, Paisley Park guides her to safety... by guiding the driver's foot into the brakes so the car crashes into a tree, leaving Yasuho unharmed. It eventually proves to be the final key to control Soft and Wet's most powerful ability, which due to its properties can't normally be controlled, but can be guided by Paisley Park to hit the enemy.
Joshu Higashikata's Stand, Nut King Call, can place screws on objects. He can screw things together, or take things apart by unscrewing them (by taking the bolt off). Like most simple JoJo Stands, it's absolutely dangerous — Joshu accidentally unscrews a thug's hands from his wrists when it automatically protects him. And then screws them back on the wrong way around. Even more so when he learns how to actually use it (complete with pose!) and easily subdues a bunch of ne'er-do-wells in a cramped space. He's a playable character in Eyes of Heaven.
Paper Moon King, the Stand of Tsurugi Higashikata, can bring origami to life. Touching an origami figure will cause the victim to become unable to tell things apart. Tsurugi is able to weaponize its ability to alter cognitive functions of the brain, most often in the form of prosopagnosia, but up to, and including making a public bus look like his own father just before it mows down the man under the illusion's control.
Speed King, the Stand of Jobin Higashikata, on paper, sounds lame. All it can do is store "heat" in a specific area for a long period of time and then release it if something touches it. This is until in classic JoJo fashion that you read the fine print—Speed King stores heat indefinitely, which allows it to build up to ludicrously hot amounts. The hottest it's been so far is 300 degrees Celsius, which is more than enough to cook the human body, and Speed King can target multiple areas at once. The result is that Speed King essentially allows its user to make dozens of tiny, indescribably hot wounds all over any target it likes, and can potentially cause a One-Hit Kill embolism if he manages to get your head. These heat spots also last a long, long time, as evidenced by Jobin planting one on a cell phone up in a penthouse apartment and activating it while he's down on the street, instantly killing its target. The result of all of this is that Speed King is possibly one of the most dangerous Stands in the entire series to fight in a one on one duel due to this effect, since you won't even realize he's beaten you until your face is exploding.
Karera Sakunami has the Stand Love Love Deluxe. Whereas her previous-universe counterpart's Love Deluxe had Prehensile Hair with amazing strength, all Karera's version can do is cause hair to grow rapidly. She has a few ways to use this ability to scam people (such as claiming to sell a miracle hair rejuvenation service, despite the fact that the hair falls out after she leaves, making hair grow inside food at a restaurant then complaining to the cook about it, or making hair grow on an ATM's keypad to figure out someone's PIN after stealing their debit card) but she does also find a use for it in combat: first, she makes a long hair grow from an enemy, which she douses with gasoline and lights on fire, the hair acting like a fuse. Since the enemy was also covered by a Deadly Gas at the time, this results in him burning to death.
Tamaki Damo has the Stand Vitamin C, which can soften objects into a putty-like substance. It has a similar power to Trish Una's Spice Girl. However, Trish never reduced her enemies to grotesque layers of goo. With this power, this guy neutralizes Kira's Sheer Heart Attack with little effort, which is quite impressive considering how unstoppable it was in Part 4, and it allows him to single-handedly take out nearly the entire Higashikata household.
Kaato's Stand Space Truckin' can bend space to store objects inside playing cards. Despite looking harmless at first, it's quite versatile. The Stand form can shoot cards that can be used to immobilize a target using their space-bending properties, since all her Stand is doing is throwing the cards it can affect physical objects, it works from a distance, and, sadly for Tooru, it bypasses Wonder of U's ridiculous triggers, as it's non-fatal.
Purple Haze Feedback
Cannolo Murlo's All Along Watchtower binds to a deck of 53 playing cards. While this initially appears to just be used for divining information in an obscure and unreliable way, this is just an act by Murlo to throw off his enemies. Not only are the cards animate, but he can also see and hear through each of them, making them exceptionally useful as a tool for espionage. After all, how many places can a card be hidden? What's more, any damage taken by the the cards is spread out among them all, meaning Murlo himself only experiences 1/53rd of the damage himself.
Sheila E's Voodoo Child can make lips grow on any surface it touches. As weird is it may sound, she proves it can be both useful and quite dangerous. When used on something like a building corner, the lips repeat things said by people near that location, making it helpful in gathering information. When used on a person, the lips will instead begin repeating their darkest secrets, which can cause them such severe emotional damage that, without enough mental fortitude, it may prove fatal. Voodoo Child also has no limit to the amount of lips it can create.
Manga/JoJo's Bizarre Adventure
Tropes L to O
Heart Is an Awesome Power


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Philosophy Research
Grounding in Law
Workshop II
Workshop I
Workshop III
School of Humanities | Sgoil nan Daonnachdan
Research in the School of Humanities
The Grounds of Scots Law
Venue: room 207, The Square 10, until 4:30; Halliday Room Room for last talk.
2:00 - 3:00:Stephen Bogle
"Who should assist the King's administration of justice, the jurist or judge?: Mackenzie and Stair's theories of law and authority"
2:15 - 3:15: Stephan Leuenberger and George Pavlakos
"Positivism reconsidered"
4:30 - 5:30: Triantafyllos Gkouvas
"Law and the Communicative A Priori"
Stephen Bogle: "Who should assist the King's administration of justice, the jurist or judge?: Mackenzie and Stair's theories of law and authority"
In this talk, I will describe how research over the last twenty years has uncovered the depth and complexity of Sir George Mackenzie (163?–1691) and Viscount Stair's (1619-1695) approach to law's authority. Law's dependence on sovereignty was central for both men but each approaches their answer in very different ways. During my talk, I will try to develop further on this recent research demonstrating Stair's reliance on quasi-metaphysical theological ideas of law's authority and Mackenzie's use of history, Roman law and legal humanist insight. Mackenzie and Stair were undoubtedly towering legal figures in Scotland during a key stage in European history when modern notions of a nation-state, sovereignty, and the nature of positive law were being formed. Arguably, it could be said that they represent a stage in the development of two strands of thinking (of many others) which are part of the fabric of modern legal ideas in Scotland as well as European and Anglo-American legal cultures more generally.
Triantafyllos Gkouvas: "Law and the Communicative A Priori"
In this paper I shall argue that behind Mark Greenberg's progressively refined advocacy of the relevance of value for the determination of legal content there lies an unarticulated transcendental, in the Kantian sense, argument about the necessary conditions of the possibility of normative communication. The idea I will try to flesh out and cautiously associate with many of Greenberg's remarks about the limits of linguistic communication in law is that the relevance of communicative-linguistic facts for how legal content is determined can only be settled by appeal to normative facts that transcend the symbolic level—that is, the level of ordinary language and its communicative use. It is precisely in this regard that I will venture to re-articulate Greenberg's project as being about the possibility of the communicative a priori, or, in flashier terms, the possibility of language-independent knowledge in law. Consequently, I shall argue that in much the same way that Kant argued for the possibility of a self-disciplined transcendence of empirical cognition, Greenberg wants to keep open the avenue for a principled transcendence of linguistic communication in law. Describing this move in these terms will allow me to take the liberty of concluding this paper with an explanation of why Greenberg's jurisprudential project is a novel case of transcendental pragmatism, that is, a variant of pragmatism that acknowledges the existence of boundaries in linguistic communication that are symbolically or communicatively a priori in the sense that they are self-imposed by us qua rational addressees of normatively relevant information.


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Home Technology India plans federal oversight of all real-money online games
India plans federal oversight of all real-money online games
Nikhil Linga
(Reuters) – India's planned regulation of online gaming will apply to all real-money games after the prime minister's office overruled a proposal to only regulate games of skill and leave out games of chance, according to a government document and three sources.
The much-awaited regulations are seen shaping the future of India's gaming sector that research firm Redseeer estimates will be worth $7 billion by 2026, dominated by real-money games. Tiger Global and Sequoia Capital have in recent years backed Indian startups Dream11 and Mobile Premier League, popular for fantasy cricket.
An Indian panel tasked with drafting the regulation in August proposed a new body to decide whether a game involves skill or chance, and then let skill games be governed by planned federal rules that call for registration requirements, know-your-customer norms and a grievance redress mechanism.
Chance games – considered akin to gambling, which is mostly banned across India – were set to stay under the purview of individual state governments which would be free to regulate them, Reuters has previously reported.
But in an Oct. 26 government meeting, an official from Prime Minister Narendra Modi's office objected to such a differentiation, calling for expanded oversight on all types of games, according to the confidential minutes of the gathering reviewed by Reuters.
Differentiating games as skill or chance wasn't easy due to lack of legal clarity and contrasting court decisions, the minutes quoted the official as saying, adding "online gaming may be considered as one activity/service with no distinction."
Defining games has been contentious in India. India's Supreme Court says the card game rummy and certain fantasy games are skill-based and legal, for example, while different state courts have held different views about games such as poker.
Modi's office and the IT ministry, which is drafting the rules, did not respond to a request for comment.
Three people directly involved in the rule-making process, including two government officials in New Delhi, told Reuters the rules will give the federal administration broader oversight on all types of games while state governments remain empowered to impose outright bans on gambling, or games of chance.
The drafting of the new regulations comes amid growing concerns that the proliferation of such games, particularly among young people, had led to addiction and financial losses, with some reported cases of suicide.
One of the government sources said Modi's administration continues to be concerned about potential addiction of such platforms.
The government panel's August report had recommended new rules should include so-called "de-addiction measures" such as periodic warnings and advisories and fixing deposit and withdrawal limits.
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Nikhil Linga is an Indian Author and Writer who was born on 26 February 2001. Nikhil Linga was also known for his debut book MLP Hacked which gives you a piece of clear information on how mobile phones and computers can be hacked and how can we secure them.
User Onboarding for E-Commerce Websites: A Step-by-Step Guide


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Surprising Facts about Presidents Who Served in the Military
When the framers of the Constitution began to construct the nation's most important document, the lessons of the War for Independence were fresh in their minds. Loath to repeat the European model of governance in which a monarch or dictator controlled a country's forces, they laid out a clear separation of power, placing the military squarely under civilian control. George Washington, who had resigned his commission as commander of the Continental Army four years before his election in 1789, later personified this doctrine. He remains the only president to personally oversee a battle while in office, when he organized a force of 13,000 militiamen to put down the Whiskey Rebellion in 1794.
In all, a majority of U.S. presidents have served in the military, in theaters ranging from Valley Forge to the Pacific, and chalked up quite a few firsts along the way.
Andrew Jackson, for instance, is the only president to have killed a man in a duel. In 1806, rival plantation owner Charles Dickinson accused Old Hickory of cheating in a horse race and insulted his wife Rachel. Jackson, by all accounts a scrappy, short-tempered man, challenged Dickinson to a duel, which took place May 30. Although wounded himself, the future president managed to slay his opponent and add another footnote to presidential history.
Jackson began as an Indian fighter during the Creek War but is better known for winning the Battle of New Orleans during the War of 1812. The skirmish resulted in 2,000 British casualties, while Jackson's forces lost just 70 men. He defeated John Quincy Adams in the presidential election of 1828 and, in 1833, became the first president to be assaulted in office when he was punched by a disgruntled ex-Navy veteran. Jackson also was the first to endure an assassination attempt, when an attacker tried to shoot him in 1835. Both pistols misfired, however, and the 67-year-old Jackson beat the stuffing out of the assailant with his cane.
Ulysses S. Grant got his start fighting Mexican forces but is more well-known for his role in the War Between the States. Although his background was humble, Grant earned a scholarship at the U.S. Military Academy at West Point, N.Y., in return for a stint in the Army after graduation, a decision that changed the course of history. After graduating 21st in his class in 1843 and serving in the Mexican-American war, a series of setbacks threw him into depression, and he began to drink heavily. In 1854, by every measure an abject failure, he resigned his commission.
Grant fared no better in civilian life, but when the South seceded from the Union in 1860, his future course was set. As Commanding General of the United States Army, he led the Union to victory over the Confederacy, becoming a war hero in the process. Grant won the presidential election in 1868, the first to take place after the Civil War.
Theodore Roosevelt is known as the leader of the hard-charging Rough Riders who charged up San Juan Hill during the Spanish-American War. Less well-known is that he grew up a sickly child, his spindly frame wracked with asthma and other frailties. To assuage his father's disappointment in him, Roosevelt embarked on a strenuous athletic regimen, hiking in the mountains and working out in his family's gym. By the time he entered Harvard in 1876, he was a strapping, formidable young man with an indomitable spirit, which would serve him well in the years to come.
After his mother and wife died within hours of each other in 1884, Roosevelt moved west to the Dakota Badlands, becoming a frontiersman and living off the land. He returned to the East Coast two years later to marry his childhood sweetheart, worked his way up the political ladder, and in 1897 was appointed assistant secretary of the Navy by President William McKinley. He volunteered to serve in the 1st U.S. Volunteer Cavalry - the Rough Riders - in 1898, and his war exploits helped him win the governorship of New York, followed by the vice presidency in 1900. When an assassin's bullet felled McKinley the following year, Roosevelt became, at age 42, the youngest president in U.S. history until that time.
Dwight D. Eisenhower followed in Washington's footsteps, first serving as a military commander before attaining the presidency. Having just missed out on combat in World War I, Eisenhower became one of the most famous general officers in history during World War II, after being named Supreme Allied Commander Europe by President Franklin D. Roosevelt in 1943. The following year, he led Operation Overlord, the invasion of the European continent that would mark the beginning of the end of Hitler's Third Reich. With more than 5,000 ships, 11,000 aircraft, and 150,000 troops, it remains the largest air, land and sea operation ever undertaken, before or since. Eisenhower won the 1952 presidential election in a landslide, serving two terms.
John F. Kennedy, like Roosevelt, also fought many illnesses and disabilities as a child, including back problems that kept him out of the Army's Officer Candidate School, where he applied in 1940. His well-placed father, Joe, however, was able to get him into the Navy Reserve and, eventually, the Navy's Officer Training School in 1942. He was drawn to Patrol Torpedo (PT) boat service thanks to his years growing up by the ocean and, after the outbreak of World War II, was assigned to Motor Torpedo Boat Squadron Two in the Solomon Islands.
One night in August 1943, the young lieutenant junior grade was at the helm of PT-109 when it was rammed by the Japanese destroyer Amagiri, which tore the boat in half and killed two of the crew members. After being stranded in the ocean for a day, Kennedy led his men to a small island 3 miles away, pulling one of his wounded men in a life preserver by a rope held in his teeth. After several days, they swam to a larger island, which had food in the form of coconuts. Kennedy and one of his crew members then swam several miles to an inhabited island where they were rescued. In 1960, he became the youngest man, and first Roman Catholic, to become president of the U.S.
George H.W. Bush is the most recent combat veteran to attain the office, elected in 1988. He enlisted in the Navy June 12, 1943, his birthday. A pilot and Seaman 2nd Class, Bush was assigned to Torpedo Squadron VT-51, serving aboard the light aircraft carrier USSSan Jacinto. While flying his Grumman TBF Avenger torpedo bomber against Japanese targets in the Bonin Islands in September 1944, Bush's plane was hit by flak and caught fire, but he still managed to release his bombs before heading out to sea. He bailed out of the stricken aircraft and floated in a life raft for four hours before being rescued by a Navy submarine. Bush earned the Distinguished Flying Cross and three Air Medals for his actions.
Perhaps his greatest honor came in January 2009, with the christening of USSGeorge H.W. Bush (CVN-77), the last Nimitz-class supercarrier to roll off the line.
Can you list all the U.S. presidents who served in the military?
George Washington: Revolutionary War (Continental Army)
James Monroe: Revolutionary War (Continental Army)
Andrew Jackson: War of 1812 (Army)
William Henry Harrison: Indian campaigns (Army)
John Tyler: War of 1812 (Army)
Zachary Taylor: War of 1812, Black Hawk War, Second Seminole War, Mexican-American War (Army)
Franklin Pierce: Mexican War (Army)
Abraham Lincoln: Black Hawk War (Indian Wars) (Army)
Andrew Johnson: Civil War (Army)
Ulysses S. Grant: Mexican War and Civil War (Army)
Rutherford B. Hayes: Civil War (Army)
James A. Garfield: Civil War (Army)
Chester A. Arthur: Civil War (Army)
Benjamin Harrison: Civil War (Army)
William McKinley: Civil War (Army)
Theodore Roosevelt: Spanish American War (Army)
Harry Truman: World War I (Army)
Dwight Eisenhower: World War I and World War II (Army)
John F. Kennedy: World War II (Navy)
Lyndon B. Johnson: World War II (Navy)
Richard Nixon: World War II (Navy)
Gerald Ford: World War II (Navy)
Jimmy Carter: Cold War era (Navy)
Ronald Reagan: World War II (Air Force)
George H.W. Bush: World War II (Navy)
George W. Bush: Vietnam War era (Air Force Reserve)


At Cullen Kilshaw we have a great selection of property for sale - the widest selection of pre-owned properties for sale by a Borders solicitor estate agent. Below are our latest properties to the market - displayed in descending price order. To search all property, go to Property For Sale.


If there is one defining feature of construction sites, it is the portable toilet, more affectionally known as the port-o-potty. Believe it or not, on active project sites, these icons of the construction industry can be pretty clean and well kept. That is, the construction industry outside of Afghinistan.
Why are there rocks in the holding tank? Because toilet paper doesn't work as well.
Rocks are the "Afghan Right" solution. With the country widely deforested, paper is a precious commodity. On the other hand, rocks are quite abundant. It is not an infrequent thing to walk into a restroom and find rocks strewn about the floor. They are on the floor because that makes them easier to reuse than having to fish them out of the toilet. Plus,rocks don't flush very well (see Toilet Rocks).
Paper is a luxury in Afghanistan in part because there are so few trees. So instead of paper in the bathrooms, Afghans use rocks. Out in the villages and farms, the rocks just go right down the hole after business is completed. With a tip of the hat to environmentalism, they sometimes recycle the rocks by just leaving them on the floor near the toilet.
The Americans (me and you, the taxpayer) built a facility in northern Afghanistan with indoor plumbing, eastern-style toilets, and all the fixtures. Within the past year, we discovered the building had been destroyed by the foundation settling and splitting the building in half. A little research revealed that the Afghans had been putting their rocks down the toilets. When the toilets backed-up, they used rebar (reinforcing steel rods) as plungers to clear the rocks out. This broke the pipes which allowed the effluent to erode the subgrade foundation and sink the building!


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Forever Lulu (also known as Along for the Ride) is a 2000 American romantic comedy film directed by John Kaye starring Melanie Griffith, Penelope Ann Miller and Patrick Swayze.

Plot
Ben and Lulu were one time college sweethearts who shared an intense passionate affair that circled around Lulu's untreated mental health condition, a condition which eventually leads to her hospitalisation and their separation.

Now Ben is a successful professional writer in a personally distant relationship with his wife Claire.   Lulu leaves her treatment facility and seeks out a reluctant Ben to reveal that fifteen years ago they had a child whom she placed in adoption.  Determined to meet him on his fifteenth birthday, Lulu asks Ben to join her on a cross country road trip to find their son.  Bound at first by his need to protect Lulu from herself, Ben's uncertainty about the free-spirited Lulu is replaced with tender memories of their love affair and her vulnerable health.

As they journey, Ben's current life is shared through Claire, who has flown out to intercept the pair.  Tensions between the three culminate with Claire telling Lulu about Ben and Claire's son who died the year before.  A shaken Lulu calls to Ben, with Claire present, to open up about his son who died and the son they are about to meet.  All three characters connect, and in the process, Ben rediscovers his heart.

Cast
 Melanie Griffith as Lulu McAfee
 Penelope Ann Miller as Claire Clifton
 Patrick Swayze as Ben Clifton
 Joseph Gordon-Levitt as Martin Ellsworth
 Richard Schiff as Jerome Ellsworth
 Annie Corley as Millie Ellsworth
 Lee Garlington as Linda Davis
 Michael J. Pollard as Hippie
 Ryan Bollman as Freddie

External links

2000 films
2000 romantic comedy films
American romantic comedy films
Artisan Entertainment films
2000s English-language films
Films produced by Boaz Davidson
Films about writers
2000s American films

redpajama_set_name: RedPajamaWikipedia


Brazilian socialist leader Tárzia Medeiros: Ecosocialist and feminist struggles overlap and stand as the great reference point for our defence of common goods in our country and our continent.
Fertilizer run-off from the U.S. midwest is forecast to kill most fish in a dead zone the size of New Jersey.
Socialist candidate: We cannot solve the global climate emergency as long as mining, energy and banking remain in the hands of the billionaires and their corporations.
Nicholas Davenport: Socialists must go beyond talking about the ecological crisis, and fully integrate it into our analysis of capitalism and the potential for revolution.
Don Fitz: To ensure fairness and sustainability, an ecosocialist society will have to ration scarce resources. The real question is, what should be rationed, and how?


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West Concord
West Concord Electricity Rates
Commercial Electricity in West Concord
^ The average commercial electricity rate in West Concord, MN is 8.73¢/kWh.[1]
Residential Electricity in West Concord
^ The average residential electricity rate in West Concord, MN is 11.48¢/kWh.[1]
Industrial Electricity in West Concord
^ The average industrial electricity rate in West Concord, MN is 6.83¢/kWh.[1]
West Concord, MN Electricity Statistics
Commercial electricity rates in West Concord
The average commercial electricity rate in West Concord is 8.73¢/kWh.[1]
This average (commercial) electricity rate in West Concord is 1.24% less than the Minnesota average rate of 8.84¢/kWh.[2]
The average (commercial) electricity rate in West Concord is 13.48% less than the national average rate of 10.09¢/kWh. Commercial rates in the U.S. range from 6.86¢/kWh to 34.88¢/kWh.[2]
Residential electricity rates in West Concord
The average residential electricity rate in West Concord is 11.48¢/kWh.[1]
This average (residential) electricity rate in West Concord is 1.15% greater than the Minnesota average rate of 11.35¢/kWh.[2]
The average (residential) electricity rate in West Concord is 3.37% less than the national average rate of 11.88¢/kWh. Residential rates in the U.S. range from 8.37¢/kWh to 37.34¢/kWh.[2]
Industrial electricity rates in West Concord
The average industrial electricity rate in West Concord is 6.83¢/kWh.[1]
This average (industrial) electricity rate in West Concord is 4.43% greater than the Minnesota average rate of 6.54¢/kWh.[2]
The average (industrial) electricity rate in West Concord is 2.4% greater than the national average rate of 6.67¢/kWh. Industrial rates in the U.S. range from 4.13¢/kWh to 30.82¢/kWh.[2]
Minnesota Electricity Rates & Consumption
Commercial electricity in Minnesota
Commercial electricity rates in MN [3]
The average commercial electricity rate in Minnesota is 8.84¢/kWh, which ranks 31st in the nation and is 12.39% less than the national average rate of 10.09¢/kWh.[3]
Commercial electricity consumption in MN [3]
Commercial electricity consumption in Minnesota averages 6,732 kWh/month, which ranks 15th in the nation and is 7.92% greater than the national average of 6,238 kWh/month.
Commercial electricity bills in MN [3]
The average monthly commercial electricity bill in Minnesota is $595, which ranks 20th in the nation and is 5.41% less than the national average of $629.
Learn more about commercial electricity in Minnesota
Residential electricity in Minnesota
Residential electricity rates in Minnesota [3]
The average residential electricity rate in Minnesota is 11.35¢/kWh, which ranks 26th in the nation and is 4.46% less than the national average rate of 11.88¢/kWh.
Residential electricity consumption in MN [3]
Residential electricity consumption in Minnesota averages 793 kWh/month, which ranks 33rd in the nation and is
Residential electricity bills in MN [3]
The average monthly residential electricity bill in Minnesota is $90, which ranks 39th in the nation and is 15.89% less than the national average of $107 per month.
Learn more about residential electricity in Minnesota
Industrial electricity in Minnesota
Industrial electricity rates in Minnesota [3]
The average industrial electricity rate in Minnesota is 6.54¢/kWh, which ranks 25th in the nation and is 1.95% less than the national average rate of 6.67¢/kWh.
Industrial electricity consumption in MN [3]
Industrial electricity consumption in Minnesota averages 177,231 kWh/month, which ranks 19th in the nation and is 58.02% greater than the national average of 112,158 kWh/month.
Industrial electricity bills in MN [3]
The average monthly industrial electricity bill in Minnesota is $11,585, which ranks 21st in the nation and is 54.82% greater than the national average of $7,483.
Learn more about industrial electricity in Minnesota
Household Income in West Concord, MN
West Concord, MN Income Breakdown [4]
Income Summary for West Concord, MN
Electric bills: The average residential electricity bill in Minnesota is about $90/month, ranking 39th in the U.S. and 15.89% less than the national average of $107.[5]
Income: West Concord vs. Nation [4]
Additional information about West Concord
About West Concord
West Concord is a city located in Dodge County in the state of Minnesota, and has a population of approximately 782.[6]
More about West Concord utilities
For more information about West Concord electricity, or for additional resources regarding electricity & utilities in your state, visit the Energy Information Administration.
One way to produce electricity is by hydropower, where electricity is generated by water spinning turbines attached to generators.
Additional Cities in MN
Cuyuna
Hanska
Kasson
Mahtomedi
Okabena
Rose Creek
Local Electricity Rates in West Concord, MN
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Ruins and Rimu Trees: A Tour of Craigieburn
amanda December 24, 2015 September 2, 2018 12 Comments
Today we had a special treat – an offer to show us around the historic Craigieburn site by Paul Pope, who has worked closely with the Dunedin Amenities Society to preserve and manage this unique area.
We set off early on what would turn out to be a scorching hot day, wending our way down the winding Cannington/Burma Rd and parking near the intersection of Wakari Rd and Tanner Rd.
Craigieburn is an early settler subsistence farm settled by William and Elizabeth Rankin, who arrived in Dunedin on the Robert Henderson in 1860. They brought with them their daughter, also named Elizabeth, who would have been about four at the time.
It turns out that the abundance of small subsistence farms in early Dunedin was the result of a deliberate ploy by the provincial authorities to keep wages for labour low. That also explains the small poor land sections the early settlers had to deal with on Harbour Cone.
We entered the site through a forested tunnel, grateful to be out of the sun. Not far down the path is the site of the "rat house", a temporary home for one of the Rankins' neighbours who was fleeing an infestation of rats at her own home. I couldn't see much evidence of the building, until Paul pointed out I was standing on the fireplace. Whoops.
We continued along the trail, where evidence of the old road can be identified if you look closely enough. Soon we came across some stone floor tiles, next to the most magnificent macrocarpa I've ever seen.
The goliath of Craigieburn
Moving on from the great hulking macrocarpa, we encountered the Little Ruin. This stone structure was used as a storage shed during the early occupation of the site. It has been carefully preserved by the Dunedin Amenities society, which removed several trees that had grown into the structure, requiring careful deconstruction and reconstruction. Finally local clay was used to bind the stones together.
An interesting feature of the ruin is some scrape marks on one corner, perhaps indicating that a knife or axe was sharpened there.
Learning about the Little Ruin. Photo credit: John Nunn
From here we headed down a steep track into the rimu zone. This is the legacy of Elizabeth Rankin and her second husband Edwin Tanner, whom she married some years after the death of William Rankin in 1872. Together they made the decision to put a stop to any logging on the property, despite the high potential value of the timber produced.
Thanks to this admirable decision 52 rimu trees have survived, the oldest of which is estimated to be 737 years old! Five others are in the 640-670 year age range and many more are over 300. Truly a priceless gift to the future of Dunedin.
A grand survivor
The track also took us near Ross Creek, a much-appreciated cooling influence as the temperature continued to rise. In addition to the stately rimu, there are many impressive ferns and other native plants in this part of the forest. In the branches of one tree we spotted a kereru (New Zealand wood pigeon).
A grove of tree ferns catching the sun
We made our way back up the hill and through an area of regenerating forest, emerging into bright sunlight in an open grassy field. A row of equally impressive macrocarpa greeted us here, although these ones were remarkable for their height rather than their girth.
March of the giants
Behind the massive macrocarpas was the home of Elizabeth the younger, where she raised ten children in a two-bedroom house after being widowed in 1902. Still, despite this hardship, she never touched the valuable trees that her mother and stepfather had preserved.
Half-buried in the field, there are still signs of her outhouse and chicken coop. At least I didn't stand on them this time.
The outhouse
We headed up the grassy hill, admiring the young seedlings along the border, part of a reforestation effort in partnership with horticulture students at the Otago Polytech which has seen between 2500 and 3000 trees planted over a twenty year period.
Baby trees
At the crest of the hill we turned to admire the view of Ross Creek reservoir and Dunedin beyond.
Looking back down the hill
Next we turned to inspect the remains of the cattle byre, a large multi-level structure that has been excavated revealing several different flooring types and even the metal rings used to secure cows during milking. It would have been used for many purposes besides milking, including as a shed, as a stable, as a workshop, and perhaps even as somewhere to sleep for a few of Elizabeth's many children.
View of the excavated byre
We were also shown an old water trough, hidden in the bushes nearby.
The secret water trough
Beyond the byre and trough is an impressive stone wall backed by replanted forest. This too has been restored and preserved. It seems to have been built by many hands over some time, as it shows some variation in style and technique.
Old stone wall
The track continues around the end of the wall and its huge end stone, into regenerating forest that was replanted up to twenty years ago.
Around the wall and into the forest again!
A short trail through the verdant new growth brought us to a rest area named Tanner's View. The regrowth obscures the view a bit for shorties like me, but I managed to get a nice panorama by standing on one of the seats.
What can be seen from Tanner's View today
Remarkably, a photo has been found of Edwin Tanner (second husband of the first Elizabeth – are you keeping track?) in the same spot circa 1896-1900, so we know exactly what he would have seen a century ago.
What Edwin Tanner saw. Reproduced courtesy of the Dunedin Amenities Society
Edwin was very active in the community, serving as a councillor for Maori Hill Borough and starting a Sunday School which he was involved with for twenty years, only retiring in 1906 when his sight began to fail.
That was our last point on the tour, a nice place to stop and reflect for a while before heading home and out of the sun. Many thanks to Paul for showing us around this exciting piece of Dunedin history.
Craigieburn, Dunedin Amenities Society website
How old are the Rimu at Craigieburn?, Dunedin Amenities Society website
Reforestation to wrap up, by Dan Hutchinson, Otago Daily Times 25 Aug 2013
PRESENTATION. Otago Daily Times , Issue 13666, 8 August 1906, Page 3
Posted in Dunedin City, History Tagged Craigieburn, Dunedin, Dunedin City, Dunedin History, Early Settlers, Flora, History, Leith Valley, Rankin/Tanner Family, Robert Henderson Immigrants, Ross Creek, Ruins
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12 thoughts on "Ruins and Rimu Trees: A Tour of Craigieburn"
susan Nunn
Good thing it wasn't a functional outhouse when you were standing there.
John N
Carla Dawson
Amazingly prescient of them, when the main outdoor activity of the time was bush-clearing! A great story, and the family seems very real the way you talk about them. Ten children in two rooms though. Wow.
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Peter Robb
Can you mark on your plan view where all the Craigieburn sites are. I found some artefacts just below the Rankin paddock border above the DCC dam when I possomed there long ago. A nice cast iron art nouveau wall clock and pewter female bust.
Hi Peter! Those finds sound really interesting – the Dunedin Amenities Society look after the site and can tell you more about where everything used to be. They'd probably be really interested to hear from you.
See their website: https://dunedin-amenities-society.org.nz/
Tireless Taskforce Green workers tidied up this Craigieburn area I believe.
Funny the Rankins came out on the Robert Henderson in 1860, like my relative Ralph Ewing.
A most informative page here… well done.
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Invited Talk: Mission Command in the Age of Network-enabled Operations/Cyber Teaming and Role Specialization in Cyber Defense Competitions, October 29
Posted by Fulton Schools /
Invited Talk: Mission Command in the Age of Network-enabled Operations/Cyber Teaming and Role Specialization in Cyber Defense Competitions
Presented by Norbou Buchler, a cognitive scientist leading a research team and consortium in the Human Research & Engineering Directorate of the Army Research Laboratory (ARL-HRED)
Hosted by Professor Hanghang Tong
Brickyard Artisan Court (BYAC) 260, Tempe campus [map]
Our research seeks to understand human performance in socio-technical systems defined by the systematic convergence of people, information, and technology in work-directed organizational networks. In a series of two short 15-minute talks, I will highlight results from two separate research projects that span organizational (Mission Command) and team (Cyber defense analysts) levels of analysis. The first talk examines a basic tenet that increased information sharing improves situational awareness and organizational effectiveness by applying graph theoretic approaches and network analysis to email communications at a two-week military exercise. The second talk seeks to understand what makes a cyber defense team more or less effective in responding to and mitigating cyber attacks. Team processes such as leadership, collaboration, and functional role specialization are examined in relation to outcome measures of scored team performance at a premiere cyber defense competition by applying observational scaled assessments and wearable social sensors to assess face-to-face interactions. Overall, both results highlight emerging applied approaches to examine and assess human performance as socio-cognitive networks.
Norbou Buchler is a cognitive scientist leading a research team and consortium in the Human Research & Engineering Directorate of the Army Research Laboratory (ARL-HRED). His basic research interests lie in understanding human cognition and collaborative decision-making at network levels of interaction using multidisciplinary approaches including graph-theoretic network analysis, cognitive modeling, behavioral laboratory experimentation, and field studies. His applied research focuses on human system integration and decision-support technologies for application in cybersecurity and Mission Command environments. Norbou received his Ph.D. in experimental psychology from Syracuse University (2003), and completed post-doctoral fellowships at Carnegie Mellon University (2004-2006) and Duke University (2007-2009).