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Комсомо́льская пло́щадь (до 1933 года — Каланчёвская пло́щадь) — площадь в Москве, на которой расположены сразу три железнодорожных вокзала: Ленинградский, Ярославский и Казанский, из-за чего она в народе называется «площадью трёх вокзалов». При этом здесь также существует железнодорожная платформа Площадь трёх вокзалов (ранее — Москва-Каланчёвская), которая некоторое время была Императорским вокзалом, а также неподалёку имеется Правительственный вокзал.

История названия
Согласно наиболее распространённому мнению, изначальное название площади — «Каланчёвская» — по дворцу Алексея Михайловича с деревянной вышкой — «каланчой». Каланчёвская площадь была переименована в «Комсомольскую» в 1933 году в честь комсомольцев — строителей метрополитена (под площадью прошла первая очередь первой линии московского метро) как подарок к 15-летию ВЛКСМ. В обиходе она известна как «Площадь трёх вокзалов» или просто «Три вокзала». В 2003 году в некоторых газетах было опубликовано сообщение о переименовании площади в «Площадь трёх вокзалов». В действительности, однако, такого переименования не было, площадь сохранила название «Комсомольская площадь». В 2020-х годах официальные лица правительства Москвы, включая мэра Собянина, используют название «Площадь трёх вокзалов» для обозначения пространства, однако о планах вернуться к вопросу переименования не сообщается.

История площади

Каланчёвское поле в XVII—XVIII веках

В XVII веке на месте нынешней площади находились луга и болота, известные как Каланчёвское поле. С южной стороны, то есть стороны современного Казанского вокзала, находилось болото, по которому протекал ручей Ольховец. С востока, между нынешним Ярославским вокзалом и Верхней Красносельской улицей, поле ограничивал крупный пруд, созданный благодаря запруде на Ольховце и известный с 1423 года как Великий, а впоследствии — как Красный. Размерами он был равен Московскому Кремлю (23 га).

К югу из пруда вытекала речка Чечёра, через которую был перекинут деревянный мост. По мосту проходила Стромынская дорога (на село Стромынь и далее в Суздаль), по линии западной части Комсомольской площади, Краснопрудной улицы и далее улицы Стромынки. На северной стороне пруда (по другим источникам на месте Большой Спасской улицы) Алексей Михайлович выстроил себе путевой дворец, как считается с деревянной вышкой (по-татарски «каланчой»), откуда и поле перед дворцом и получило название Каланчёвского. На противоположной от поля стороне пруда находилось дворцовое Красное село, ставшее со временем крупной ремесленной слободой.

На западе поле доходило до середины нынешней Большой Спасской улицы (названа по Спасской церкви, которая стояла на краю поля). Впоследствии, в конце XVII века, на западном берегу пруда — со стороны Николаевского (Ленинградского) и Ярославского вокзалов (на земле ямщиков Переяславской слободы) был построен Новый полевой артиллерийский двор — завод и склад пушек и ядер со стрельбищем. Его составлял целый ряд деревянных строений, раскинувшихся на площади 20 га и окружённых каменной стеной. Благодаря этому, поле и оставалось незастроенным.

Красное село вошло в историю Смутного времени: 1 июня 1605 года там появились посланцы Лжедмитрия I Гаврила Пушкин и Наум Плещеев, и их появление стало толчком к восстанию, перекинувшемуся на Москву и положившему конец династии Годуновых.

Петр I любил устраивать на Красном пруду праздники с пушечной пальбой и фейерверками: в честь взятия Азова (1697) и в честь мира с Турцией (1699), и в честь мира со Швецией (1722). Академик И. Е. Забелин в статье «Древности Москвы и их исследование» (1867) полагает, что (вопреки распространенному ныне мнению) именно от празднеств в честь взятия Азова поле получило название, так как на нём были выстроены две вышки — «каланчи», копии азовских, которые показательно штурмовали русские солдаты.

При Екатерине II эта территория административно вошла в состав Москвы.

Каланчёвская площадь в XIX — начале XX века

Артиллерийский двор сгорел и взорвался в 1812 году, причём взрыв потряс всю восточную часть Москвы. В 1849 году на месте Артиллерийского двора и западнее архитектором К. А. Тоном был построен вокзал (с 1856 — Николаевский, впоследствии Ленинградский). К западу от вокзала находится большое (по тем временам) здание, в которое в 1860-х годах была переведена с Пятницкой улицы таможня. По противоположной стороне площади располагались лесные ряды (напоминанием о чём — нынешний Леснорядский переулок). В 1862 году между Николаевским вокзалом и Красным прудом был построен небольшой Ярославский вокзал, в 1907-м замененный современным, в стиле модерн с элементами древнерусской архитектуры (архитектор Ф. О. Шехтель).

С проведением Рязанской (ныне Казанской) железной дороги, началось строительство вокзала на месте лесных рядов: в 1860 году болото было осушено, речка Ольховец заключена в трубу, а лесные ряды удалены; само здание Рязанского (Казанского) вокзала было построено в 1862—1864 годах. В 1911—1926 годах это здание было заменено современным по проекту А. В. Щусева.

В конце XIX века была заключена в трубу речка Чечора, а на месте деревянного моста через неё и дальше к востоку прошла Краснопрудная улица. Затем, в 1901—1910 годах, был засыпан и сам Красный пруд, а на его месте устроены лесные склады.

В декабре 1905 года дружинники, в основном из железнодорожных рабочих, заняли Ярославский и Казанский вокзалы, но не смогли занять Николаевский, так как, ввиду ключевого стратегического значения, его защищала сильная правительственная часть с орудиями и пулеметами. Забаррикадировав подходы к площади со стороны Красных ворот и Краснопрудной улицы, чтобы изолировать гарнизон вокзала, дружинники пять суток атаковали правительственные войска на вокзале. 15 декабря на вокзал прибыли из Петербурга гвардейский Семеновский полк, после чего положение дружинников стало безнадежным; часть их отступила на Пресню, часть была вывезена с Казанского вокзала машинистом А. В. Ухтомским, вскоре однако расстрелянным карательной экспедицией на станции Люберцы.

В октябре 1917 года вокзалы были в руках красногвардейцев, благодаря чему в Москву сумело прибыть подкрепление из Петрограда.

Советская эпоха

В 1933 году Каланчёвская площадь была переименована в Комсомольскую площадь. В 1933—1935 гг. на площади открытым способом был проложен участок первой линии Московского метрополитена, нынешнего Сокольнического радиуса.

Между Ленинградским и Ярославским вокзалами был сооружен павильон станции «Комсомольская», открытой 15 мая 1935 года. В 1952 году этот павильон был заменён новым, общим для «Комсомольской-радиальной» и вновь построенной «Комсомольской-кольцевой».

В том же году была закончена высотка гостиницы «Ленинградская», завершившая ансамбль площади, каким он существует к началу XXI века.

Постсоветская эпоха

Архитектурный ансамбль площади

Комсомольская площадь имеет форму, близкую к прямоугольнику, вытянутому с запада на восток, и является одной из сложившихся в своём архитектурном решении. От Каланчёвской улицы она отделяется высокой насыпью Алексеевской соединительной ветки. Хотя гостиница «Ленинградская» находится по другую сторону путепровода, она обращена главным фасадом на площадь и является её доминантой. С севера на площадь выходят фасадами Ленинградский и Ярославский вокзалы. На юге целый квартал занимает Казанский вокзал. С востока площадь переходит в Краснопрудную улицу. На Комсомольскую площадь выходят Рязанский проезд (между Казанским вокзалом и линией Алексеевской соединительной ветки) и Проезд Комсомольской площади (между зданием таможенного управления и Ленинградским вокзалом).

Центральное таможенное управление
Объект культурного наследия федерального значения (памятник истории и культуры) народов Российской Федерации — «Ансамбль площади, XIX—XX вв. — Здание Московской таможни XIX в.». Построено в 1850—1853 годах. Архитектор К. А. Тон.

Ленинградский вокзал

Вестибюль станций метро «Комсомольская»

Совмещённый вестибюль станций метро «Комсомольская» Сокольнической линии и «Комсомольская» Кольцевой линии располагается между Ленинградским и Ярославским вокзалами.

Он представляет собой большое двухэтажное здание крестообразной формы с двумя шестиколонными портиками со стороны Комсомольской площади и с выходом к перронам Ленинградского и Ярославского вокзалов с противоположной стороны. С ноября  года вход через фасадные двери павильона закрыт и осуществляется через подземный переход под Комсомольской площадью. Внутренний свод вестибюля выдаётся наружу большим куполом серого цвета. Увенчан этот купол высоким шпилем с пятиконечной звездой. На звезде изображены серп и молот.

Ярославский вокзал

Казанский вокзал

Первое здание вокзала, который тогда назывался Рязанским, было деревянным и открылось в 1862 году. В 1864 году было построено каменное здание вокзала (автор проекта первоначального здания вокзала — архитектор М. Ю. Левестам. Здание много раз перестраивали, и когда в 1893 году открылась Московско-Казанская железная дорога, а пассажиропоток сильно возрос, потребовалось строительство нового вокзального здания, могущего вмещать в себя большее количество пассажиров. Однако только в 1910 году правление акционерного общества Московско-Казанской железной дороги приняло решение о постройке нового здания. По условиям объявленного конкурса, его участники должны были сделать проект «ворот на Восток», которые должны символизировать связь Европы и Азии. Новое здание строилось в 1913—1940 годах по проекту А. В. Щусева. В 1987—1997 годах здание претерпело реконструкцию: был обновлён внешний облик, внутренние помещения подверглись расширению и перепланировке, над перронами соорудили навесы, вокзальное здание было оснащено современными техническими средствами.

Казанский вокзал — сложная композиция в стиле модерн с элементами неорусского стиля, в которой нарочито нарушена симметрия и в которой разновеликие массы архитектурных объёмов соединены друг с другом. Архитектор, желая согласовать постройку с двумя уже имевшимися построенными и в то же время придать ей индивидуальность, представил вытянутые в линию корпуса с разнообразными по функциям помещениями в виде различных по высоте, ширине и ритмике объёмов с островерхими кровлями, часовой башенкой и высокой угловой ярусной башней над основанием в виде арочного проезда.

Центральный дом культуры железнодорожников

Построен в 1925—1926 годах по проекту архитектора А. В. Щусева, при участии инженера Г. Г. Карлсена. Первоначально носил название Клуб Октябрьской революции

Универмаг «Московский»

Построен в 1979—1983 годах по проекту архитекторов А. Рочегова, О. Гридасова, Е. Елисеева, Е. Косинова.

Сквер на Комсомольской площади

Памятник П. Мельникову

1 августа 2003 года в центре площади открыт памятник Павлу Петровичу Мельникову — первому министру путей сообщения Российской империи, одному из авторов проекта железной дороги Санкт-Петербург — Москва. Памятник изготовлен по проекту Салавата Щербакова на средства Министерства Путей Сообщения России.

Гостиница «Ленинградская»

Архитекторы: Поляков Л. М., Борецкий А. Б.. Инж. Мятлюк Е. В. 1949—1954 гг.

Гостиница расположена в одном из семи знаменитых высотных зданий, построенных в Москве в 1940—1950-х годах прошлого века. В семействе сталинских высоток гостиница «Ленинградская» самая маленькая — всего 17 этажей и 136 метров высоты.

Здание является доминантой всего архитектурного ансамбля площади, завершая её перспективу с юго-западной стороны и образуя единую пространственную композицию с вокзалами. Ближе всего по стилю здание гостиницы Казанскому вокзалу, поскольку в экстерьере используются мотивы русского барокко. Здание представляет собой столпообразный объём на широком основании, занимающий важное в градостроительном отношении место.

Транспорт
Через площадь проходят трамваи 7, 13, 37, 50, автобусы А, т14, т41, 40, с633, н3, единственный московский маршрут троллейбуса Т.

Блошиный рынок
16 марта 2019 года на Комсомольской площади открыли единственный в Москве блошиный рынок выходного дня.

В культуре

Песня «Комсомольская площадь» (музыка — Э. С. Ханок, стихи — Е. А. Долматовский). В разное время исполнялась Эдуардом Хилем и ВИА «Самоцветы». Также песню исполняли Татьяна Рузавина и Сергей Таюшев.

Исторические фотографии первой половины XX века

Примечания

Литература

 Сытин П. В. Из истории московских улиц (очерки). — М.: «Московский рабочий», 1958.

Ссылки
 Лекция Натальи Шашковой «Площадь трёх вокзалов» // Музей Архитектуры. 9 декабря 2021.

redpajama_set_name: RedPajamaWikipedia


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Home / Music / Music Review: The Definitive Vince Guaraldi
A two-disc collection of his finest works from his early days to his Peanuts' themes.
Music Review: The Definitive Vince Guaraldi
Cinema Sentries October 6, 2009 Comments Off on Music Review: The Definitive Vince Guaraldi 34 Views
Written by Fantasma el Rey
Way back before he met the Peanuts gang pianist Vince Guaraldi was playing fine jazz either as a sideman or leading a trio. Cutting, digging, and jiving his way through the San Francisco scene, turning out platters on the Fantasy label for years. Here now is The Definitive two-disc collection of his finest works from those early days to his '60s hits, and of course, the tunes brought him to the masses.
Guaraldi began in the early 1950s as a sideman for vibraphonist Cal Tjader and then for clarinetist Woody Herman before forming his own trio around '55. With years of side work under his cap and backed by hard-working kats who'd been gigging around like himself, he began his run at jazz stardom. From these years come jams like "Calling Dr. Funk," which includes some good alto sax by Jerry Dodgion, and the flying "Fascinating Rhythm." The latter is a fast-paced romp that has the ivories smokin' while the guitar (Eddie Duran) and bass (Dean Reilly) are on fire as the trio race to the finish; listen to the last piano run, you can hear a bit of the future.
The trio can slow it down to a sleepy stroll with tunes like "Never Never Land" and "A Flower Is A Lovesome Thing." The boys can also swing a bit with the cool "Fenwyck's Farfel" and the hep grooves laid down on "Softly, As In A Morning Sunrise."
"Samba De Orfeu" begins a new phase in Vince's career as he picks up a Latin beat and incorporates samba and bossa nova rhythms into the mix ("Mr. Lucky," "Corovada," and "Work Song"). Brazilian guitarist Bola Sete plays on a few tunes that include "Star Song," "The Days Of Wine And Roses," "Ginza Samba," and "The Girl From Ipanema"
Guaraldi scored his biggest hit with 1962's "Cast Your Fate To The Wind," the song producer Lee Mendelson heard and kept in mind as he worked with cartoonist Charles Schultz while bringing Schultz's Peanuts comic strip to television. The connection becomes clear after one listen to songs like "Cast Your Fate" and "El Matador" that this will be the music of the Peanuts gang and become Guaraldi's signature sound: cheerful piano; plucky bass; and steady, easy-going brush drumming with a slight Latin kick. Overall mellow and cool, yet very playful. Mendelson made the call to Guaraldi and the rest is history.
With all the pieces in place, Guaraldi, a Peanuts fan in his own right, put it all together and gave us the classics we know and love today: the bouncy "Linus And Lucy" and "Skating;" the mellow "Oh, Good Grief;" and the quirky "Charlie Brown Theme." Let's not forget the holiday titles that go hand in hand with those original specials, "Thanksgiving Theme," "Christmas Is Coming," "Christmas Is Here," and "The Great Pumpkin Waltz." The holidays wouldn't be complete without seeing these specials or hearing these songs somewhere as you shop for gifts or pick up that last-minute can of yams.
So go grab The Definitive Vince Guaraldi because without him and his cheerful piano playing we wouldn't have those jazzy memories of holidays gone by. And if not for his years of knocking around San Francisco soaking up the sounds, it wouldn't have all come together and given him the fame he knew he would achieve. It's too bad a heart attack claimed Guaraldi at 47 before he knew the lasting effect his music would have on the world.
Tags Peanuts piano The Definitive Vince Guaraldi Vince Guaraldi
About Cinema Sentries
Formerly known as The Masked Movie Snobs, the gang has unmasked, reformed as Cinema Sentries, and added to their ranks as they continue to deliver quality movie and entertainment coverage on the Internet.
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Music Video Premiere: Reuel, EDM/Classical Crossover Pianist, with 'Für Elise' as You've Never Heard It
Reuel is a virtuoso pianist and classical-crossover and EDM artist whose most recent album leads off with a radical reimagining of the Beethoven favorite 'Für Elise.'

redpajama_set_name: RedPajamaCommonCrawl


Being a mum is a full time job, it's fun but it's hard. But it most definitely is rewarding.
We're got articles on what it will be like when you become a mum. Articles for when you are in the thick of it. It might be you need inspiration for what to do with baby. Maybe you are just looking for a little advice. Or perhaps you want to relate to someone and know and understand you are not alone.
Whichever it is, our articles will try and help you cope, make the best of any situation and retain you whilst also being mummy!


BATH — Another year, another victory jump into the Bath Family YMCA pool for the Cony girls' swimming team at the Kennebec Valley Athletic Conference championships.
And this time, they weren't alone.
Cony swept the KVAC Class A championships for the first time, with the girls' team totaling 257 points to dominate a field led by Lewiston (173) and Messalonskee (162) for its second straight title, and the boys' team scoring 214 to top Waterville/Winslow (209) and Brunswick (197) — sealing the victory with a win in the 400-yard freestyle relay, the last race of the day.
And a record-breaking day for a couple of his swimmers. Nathan Berry set a KVAC record in the 50-yard freestyle (21.18 seconds) while also winning the 100 backstroke, and Gabby Low set the conference record in the 100 butterfly (54.24) before taking the 100 backstroke as well.
With Low and Cecilia Guadalupi (wins in the 200 IM and 100 freestyle) leading the way, the Cony girls looked as strong as they ever have during a run that's included two straight Class A state titles and a KVAC title.
The Lewiston girls finished second on the strength of wins by Brooke Cloutier in the 50 free (25.66) and 100 breaststroke (1:07.79), the latter giving her four straight titles in the event.
Low and Guadalupi, both of whom won a pair of individual titles at states last year, were excellent again. Low had one of the day's highlights when she finished first in the 100 fly, then got to celebrate again when she saw that the number was good enough to beat former Brunswick swimmer Caitlin Tycz's mark of 54.72 from 2015.
Low was just as dominant in the 100 back, winning with a time of 55.38 that would have been the KVAC mark had Morse's Olivia Harper not broken the record the night before.
Guadalupi won the 200 IM at 2:07.52 and the 100 free at 53.03. She and Low were also legs on the winning 200 medley and 200 free relay teams.
And those freshmen quickly dispelled any thoughts that Cony might be falling back to the pack this year. Emma Thomas won the 200 (1:59.15) and 500 freestyles (5:26.47), and Lunden Dinkel was second in the 50 free and third in the 100 breaststroke. Both were also on the 200 medley and free relay teams.
On the boys' side, Cony already had had a memorable day with Berry earning both of his wins, including the record-setting performance in the 50 free.
The Rams weren't done, however. Top-fives from Caleb Richardson (fourth, 100 fly) and Cade Parker (fourth, 100 free) helped put Cony in position to take the meet going into the final event. Anchored by Berry — named one of the swimmers of the meet, along with Low — the Rams took the 400 free relay at 3:35.78, setting off a celebration behind the starting area once Berry touched.
Led by Carter Jones (second 100 fly, second 100 breaststroke) and Alex Renaud (second, 200 IM), Waterville/Winslow rolled to second in the boys' event.
Messalonskee got a pair of wins from Edmund Couture, who was first in the 200 free (1:50.99) and 100 fly (53.39).
The Eagles also got a win from Martin Guarnieri, who took the 200 IM title after being seeded first at 2:10.13 before finishing third in the 100 breaststroke.
Lawrence got a win from Nate Pierce, who took the 500 free at 5:21.38, more than 30 seconds better than a seed time that Pierce said was misleading.


text:
import EmberObject from '@ember/object';
import { moduleForComponent, test } from 'ember-qunit';
import hbs from 'htmlbars-inline-precompile';

moduleForComponent(
  'field-help-text',
  'Integration | Component | Core | field help text',
  {
    integration: true
  }
);

const createField = function() {
  let field = EmberObject.create({
    id: 'field',
    slug: 'field',
    description: 'Blahlbahlbalh'
  });
  return field;
};

test('simple helpText field', function(assert) {
  this.set('field', createField());
  this.render(hbs`{{field-help-text model=field}}`);
  assert.equal(
    this.$()
      .text()
      .trim(),
    'Blahlbahlbalh'
  );
});

redpajama_set_name: RedPajamaGithub


This guide contains detailed Strategy, Mulligan, and deck-building information to help you play Mecha'thun Druid in The Rastakhan's Rumble expansion.
Mecha'thun Druid is a very all-in combo deck that arose from The Boomsday Project expansion. The deck aims to quickly draw through its deck as quickly as possible before using a combination of Mecha'thun, Innervate and Naturalize to finish the game.
With the previous nerfs to Wild Growth and Nourish hurting most Druid archetypes, Mecha'thun Druid has risen in popularity due to its ability to function without relying on additional Mana Crystals.
This Mecha'thun Druid deck costs 5,360 and it is made up of the following cards.
Mecha'thun Druid aims to aggressively draw cards and Mana to activate the win condition of Mecha'thun as quickly as possible. The streamlined strategy of the deck means you require a similar Mulligan for all matchups.
Against Aggro decks specifically, you can additionally keep a copy of Lesser Jasper Spellstone, Wild Pyromancer, or Wrath to counter early board pressure.
Your early game turns will be very passive as your aim is to simply stall out the game until turn 6 where you can play out a Gadgetzan Auctioneer and begin cycling through your deck. In the turns leading up to this point, you can use cards like Wrath, Ferocious Howl, and Branching Paths to cycle cards if you do not already have an Auctioneer in hand. Alternatively, you can just use Ferocious Howl and Branching Paths for Armor if you already have it.
Against aggressive decks, you may also opt to play a Lesser Jasper Spellstone or Wrath to slow down board development. However, you should avoid using these cards too liberally, as strong board clears are possible late in the game using Wild Pyromancer and reducing the number of cards in your hand will also greatly weaken Ferocious Howl.
If at any point in the game your opponent's board reaches a critical mass, you can choose to use Wild Pyromancer to deal massive amounts of AoE damage. To do this, you should use cards like Barkskin and Earthen Scales to buff the Health of your Pyromancer and then play out any further spells from your hand until the board has successfully been cleared. Against less aggressive opponents, this play can also be combined with Acolyte of Pain as an additional way to draw through your deck.
Once you reach the mid game, your strategy is to simply draw through your deck as quickly as possible. Gadgetzan Auctioneer is essential to doing this, but it is also important to prioritise the order in which you play your spells. With another Auctioneer in hand, it is often better to play your higher Cost spells like Swipe so that they do not clog your hand later on. Otherwise your priority should be to play your cheap spells like Barkskin, Biology Project, Innervate, and Moonfire.
Innervate can be used to put additional fuel into your Auctioneer providing a card and an additional Mana the process. However, as one of the key cards in your final combo, it is important to make sure only the first copy is used for card draw.
Moonfire and Pounce are 0-Cost spells, and as such can be played freely, therefore they should be saved for situations in which you desperately need the card draw, otherwise they can be used later in the game to slow down your opponent's board.
Barkskin and Earthen Scales are great tools for buffing your Gadgetzan Auctioneers to make it harder for your opponent to be able to remove them. They can also serve as a way to boost the Health of your Wild Pyromancers to maximise the amount of AoE damage they can do before inevitably destroying themselves.
Biology Project provides Mana for both players and therefore you should hold it back where possible. Even if played at 10 Mana, the ability to pay 1 Mana to gain 2 allows it to function as an Innervate for those heavy cycle turns.
Floop's Glorious Gloop should be saved until turns you are able to kill off multiple minions. It is strong in combination with cards like Wild Pyromancer, Lesser Jasper Spellstone, and Wrath.
Naturalize can be used quite freely as a cheap removal. It can sometimes be useful to finish off your own Gadgetzan Auctioneer later into the game if it gains too much Health from Barkskin. However, you should make sure to save your second copy of Naturalize for your final combo.
Other spells like Ferocious Howl and Branching Paths can be played quite freely. If you are close to the end of your deck, it can be good to prioritise playing them to make full use of your Mana.
When it comes to ending the game, your aim should be to have only Mecha'thun, Innervate, and Naturalize in hand and no other minions on board. While this is easy enough most of the time, it is important to manage your board accordingly, making sure to Wrath or Naturalize your own minions beforehand if they gain too much Health from Barkskin and your opponent refuses to remove them.
In rare circumstances when facing opponents using Mojomaster Zihi, holding back copies of Biology Project will allow you to quickly regain all of your Mana Crystals to pull off your final Mecha'thun combo a turn later.
Flobbidinous Floop can be added to the deck as a way to generate a second copy of Mecha'thun if you are regularly running into opponents playing Skulking Geist to disrupt your final combo.
Mecha'thun Druid is a very niche deck and there is currently no Budget version available.
Focus on drawing cards if you do not have Gadgetzan Auctioneer in hand and focus on Ramping if you do.
If you buff your minions with Barkskin, ensure you have a way to kill them off else they may clog up the board.
Try to maintain a full hand of cards to maximise the Armor from Ferocious Howl.
If you enjoyed playing Mecha'thun Druid, we have many other Hearthstone deck guides you may enjoy.
03 Mar. 2019: Deck has been reviewed for the March play season. Additional notes for playing around Mojomaster Zihi added.
06 Feb. 2019: Deck has been updated following the February balance patch. Removed 2x Wild Growth, 2x Nourish, 1x Flobbidinous Floop for 1x Pounce, 2x Acolyte of Pain, 2x Earthen Scales.
01 Jan. 2018: Guide has been updated for the January play season. No Ramp variant added.
04 Dec. 2018: Deck has been updated for the Rastakhan's Rumble expansion. Removed 1x Swipe for 1x Pounce.


How to open folder in single pane when using the "Winkey + E" combination?
Windows Picture and Fax Viewer lists every picture from the visited web sites?
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Drag and drop over Batch files doesn't work ?
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Incorrect Thumbnail preview is displayed for image files?
Error 1324: The folder path 'My Pictures' contains an invalid character during the installation of a software?
How to reinstall System Restore in Windows XP?
Dell folder opens when logging on to Windows?
How to relocate the Offline Files folder in Windows 2000/XP ?
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System Information tool (MSINFO32) displays the list of all the system files when you click the "Startup Programs" section ?
Windows Media Player Playlist no longer works after moving the audio files to a different partition?
Drive letter missing in System Restore settings page?
System Restore opens to a blank window?
The entry "Managing pairs of Web pages and folders" is missing in Folder Options (View tab) ?
The default printer in the host computer changes when you logon using Remote Desktop?
How to add an extra context menu option for shortcuts, which explores the Quick Launch folder?
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Determining the "Last Write Time" of a registry key?
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How to clear the Map Network Drive MRU?
Windows Update page says "Thank you for your interest in obtaining updates from our site."
"Shared Documents" folder renamed to "Documents"?
.ANI and .CUR files displayed with generic icons after uninstalling a third-party graphics viewer?
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Windows Firewall Exceptions tab has an entry named @xpsp3res.dll?


PLEASE make sure your address is correct on your receipt. That is the address I will ship to. If the address wrong I will have to charge shipping costs again.
Prints will be shipped within 3-5 business days, after receipt of payment. Canadian, U.S and international orders will be shipped via Canada Post. Shipping to US or international could take anywhere from 7-15 business days (depends on customs). I will send you a confirmation email after your order has been shipped. My prints are sealed inside a cello package to protect against moisture damage and then put into a rigid cardboard envelope. Large prints are shipped in a rigid tube.
I follow Canada Post guidelines to determine at what point a delayed package is considered lost, which is 6 weeks after the shipping date. I ship replacements only after the full six weeks. If your order arrived damaged, please contact me via email.
items that are shipped outside of Canada may have additional fees, taxes, tariffs, duties, or customs charges. The buyer is responsible for these fees that may occur.


Look forward to a very special experience this November and fly with Lufthansa on a jumbo jet from Frankfurt to Berlin Tegel. This offers you the rare opportunity of enjoying comfortable Premium Economy Class on a one-time domestic German flight, because Lufthansa will be operating a Boeing 747-400 specially on this route instead of the usual Airbus A320 series aircraft. An extraordinarily high booking demand for flights between Frankfurt and Berlin prompted Lufthansa to introduce this service.
The Boeing 747-400 will be operated intermittently at the busiest times of the day, and as a result the jumbo jet will be visiting Tegel over 60 times.
The cabin layout is the same as on every Lufthansa long-haul flight. In total 67 Business Class and 304 Premium Economy as well as Economy Class seats are available and can be booked as of now. This will surely be a very special experience for aviation enthusiasts.


text:
**3/23/21 - Version 0.2.1**

* Updated help() function with version information

**3/23/21  -  Version 0.2.0**

* Added new function: putData(server, endpoint, token, data)
* Updated help() function with putData documentation

**3/22/21  -  Version 0.1.0**
**Important Implementation Note!**
While I do not expect to make breaking changes such as renaming functions or re-ordering their arguments, until I have more fully built out this library those breaking changes are possible. If a breaking change is ever made during this period, it will be called out in the release notes. A major feature of version **1.0.0** will be a style guide to prevent any breaking changes going forward.

**Initial release**
Available functions:

* help()
* getToken(server, username, password)
* getData(server, endpoint, token, query_parameters)
* getDataFormatted(server, endpoint, token, query_parameters)
* postData(server, endpoint, token, data)


One major feature a game engine needs to be able to do, is distribution. And by distribution I don't only mean being able to distribute to customers and users, but also to developers and artists. How annoying wouldn't it be to have to open every single scene in Maya, every shader project in Nody, every texture, and export them individually. Not only that, each artist or developer would all have to do this in order just to get the engine running.
Batching solves this. Batching can be both a good and a bad thing. The good thing is that everyone can run the batcher once and have everything set up, nice and working. The bad thing is that batching may and in most cases will perform lots of redundant batches, which takes time. The primary reason to why we'd want to redesign the way Nebula content is batched is because of the very fragile character batching, where everything had to be done in the exact unintuitive order or else the batcher would crash. But new reasons, such as the Nody shading system with the header file and the xml-formatted model files means that we need a new set of tools to batch the new content.
Right, I changed how models should be handled. Previously models would be exported DIRECTLY from Maya, so Maya would have to start in order to export the models. Not only that, but Maya would also need a plugin in order to set Nebula-specific stuff, such as the Nebula shader and the Nebula shader variables. In order to avoid this, Maya is only used for modelling. When exporting from Maya there are two paths. If the model file exists, only the mesh, primitive groups, and the node order will be updated. If it doesn't exist, the exporter, currently under development, will create a basic model file using the always-existing Solid material. Also, instead of saving this directly to the export folder everything gets saved to work, so the model files, which previously only existed in export, can now be modified outside of Maya. Why you may ask?
The idea somehow resembles the material editor found in UDK. A model is presented to the user in a real-time preview of Nebula. The user can then change the material, and also set variables such as the textures, integers, floats and vectors, and of course see the result in real-time. Whenever a change is made, the xml-formatted model file is altered. This means that the modified model-file, still in the work folder, can be committed, and then batch exported without needing the huge Maya binary file, and everyone updating and exporting will see the changes. Not only is this better because one doesn't need Maya for anything else but uv-mapping and modelling, but it's also very easy to see how the model will look with the appropriate textures and settings seeing as the preview is rendered directly in Nebula.
This editor will exist as a tool for the level editor, allowing you to edit the model and see it in your level, in real-time!
Models aside, there is also the thing with batching shaders. The easy part is to compile the source, that's simple, traverse all files in folder A, compile and write to file in folder B. The hard part is writing the .sdh-files without having to load the entire project every time. Since loading the graph network requires us to create all nodes, which in turn creates all the graphics, we'd want to avoid it because of the performance issues. Also, it seems a bit redundant to create graphics if we're only going to use a command line interface to batch our shaders.
The project loader already works by loading specific objects, so I can chose to only load the settings manager and thus avoid having to create the entire scene in order to batch my shaders. The only problem is that my settings manager does not have the information required to perform a complete header generation, seeing as it doesn't have any information relating to samplers, textures or class interfaces. These are found and generated when traversing the node graph, and what do we need for that? You guessed it, the graphics scene, which we don't want in the first place! I'm currently working on a solution to this problem, and when it's found, we will be able to batch the shaders with the push of a button.
When all the batchers are done, we will implement a program, very much like the current batcher, which will run all of our batchers, or a subset of them, using a GUI application. Also, the batchers themselves should also have a way to only export modified files, so as to avoid redundant exporting. It shouldn't be more work than just checking the changed date for both the exported file (if present) and the source, and just see if the exported file has a change date older than the source.
Well, I'm back from being sick, so this post marks the first of the brand new work year. What we've realized is that we need to start wrapping things up, and that means making everything work together. To do this, everything related to materials and shaders have to be fully functional in the level editor (yeah, we have a level editor too!). I have a list with things to do, but it's mostly smaller tasks such as fixing dynamic linkage, real-time reloading of frame shaders and material palette etc. Seeing as one can live with not using dynamic linkage (because one can just create specialized shaders), it's more important to work on the cross-application stuff. One of the major ideas we came up with, is how to texture and set shader-specific variables to a model, without doing so in Maya using some very static and moronic GUI.
Currently, the .n3-files hold information about what texture is attached to what target. This is a problem because the .n3-files are in the export folder, which you will not commit. Instead, the assignment of variables has to lie in the work-folder, in some sort of pre-export model file. A model exported from Maya will have all its basic stuff, such as the Solid material, and no variables attached. Then, using the level editor and Nody lite (not yet implemented), one will select a model from a list of models, see a preview of that model using the assigned material and shader variables. The user can then chose to use another material from a list of materials, and see the model change in real-time. The user will also be able to set all material variables, such as texture, tessellation factor etc, depending on the shaders the material uses, and then apply the new settings. What will be happening beneath the hood is that model file will be replaced. First, the Nody lite runtime will replace the work .n3-file, so that future batches will still work smoothly, and also re-batch that one model so that it's binary .n3-file looks right. That very user will then be done with the model, and will still be able to commit his or her export folder, and allow others to batch what he/she just did.
This of course means that I have to write another n3-writer, which writes to an xml-style model file, and then an xml-to-n3-converter which converts the xml-files to binary .n3. No problem. Nody lite will also be able to process and handle characters and particles. Nody lite can be compared to the UDK material editor. There, one has a big shader node, which has tons of inputs (basically it's just one huge über-shader), where one can attach variables to each slot. This is basically just putting shader variables at different positions. Now, you might ask, how can Nody and Nody lite fare against such a worthy beast? Well, Nody not only lets you customize per-model shader variables and textures, but also lets you design the ENTIRE shader will every single tiny feature. Of course, this means that whatever engine you are using, you will need to support many different shaders to fully accomodate for Nody, but have in mind that one can just as easily create an übershader in Nody and use it the exact same way. But enough bragging, here's a couple of images showing the level editor (in which I haven't been involved) running in DX11.
This image shows Nebula running using the level editor with one global light, four spot lights, and five point lights spread out around a tiger tank. This window renders everything currently implemented using Nody, which means it uses deferred lighting, SSAO, and of course materials. You can also see the debug shape rendering, which now also works in DX11 because of the new ShapeRenderer.


text:
State Supreme Court Rules President Trump Does NOT Need to Release Tax Returns to Appear on California 2020 Primary Ballot
By Cristina Laila
The state Supreme Court ruled Thursday that President Trump does not need to release his tax returns in order to appear on the California 2020 primary ballot.
The California Supreme Court ruling cannot be appealed. Case closed.
"Lawmakers didn't even take into account the conflicts it may have with the state constitution," the SacBee reported Chairwoman of the Republican party Jessica Patterson said of the struck down law. "This is a pretty direct example that California Democrats here have been completely arrogant and their overreach knows no bounds. This was a solution in search of a problem."
Some justices questioned whether lawmakers considered the state constitution as it drafted the bill, while others worried it could pave the way for a "laundry list of requirements."
"We've searched the record to determine whether or not the California Legislature even considered the California constitution in the drafting of SB 27. We didn't find anything. Did you?" asked Chief Justice Tani Gorre Cantil-Sakauye.
The justices also highlighted arguments former Gov. Jerry Brown articulated when he vetoed a similar bill in 2017, saying such a proposal could set a "slippery slope precedent."
"Where does it end?" added Justice Ming Chin. "Do we get all high school report cards?"
Conservative watchdog group Judicial Watch previously filed a federal lawsuit on behalf of four California voters to prevent the state from implementing a new law requiring all presidential candidates to publicly disclose their tax returns in order to appear on the primary ballot.
The lawsuit argued that the law is politically motivated and unconstitutional.
The lawsuit was in response to a new law signed by far left California Governor Gavin Newsom requiring presidential candidates to publicly release the last five years of their tax returns in order to appear on the primary ballot.
The California Supreme court ruled the added requirement for tax returns "is in conflict with the (state) constitution's specification of an inclusive open presidential primary ballot."
Obviously this law was aimed at keeping Trump off of the 2020 primary ballot since he refuses to publicly release his tax returns.
There are 10 other states with similar bills to California's and the state's Supreme Court ruling on Thursday will no doubt have an affect on the other states' efforts to keep Trump off primary ballots.
Cristina Laila
Cristina began writing for The Gateway Pundit in 2016 and she is currently the Associate Editor.
Senator Warren Refuses to Back Kamala Harris as Joe Biden's VP Nominee if He Runs in 2024 (VIDEO)
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Many of our activities are not sponsored by a specific club activity group, but by one or more members expressing an interest in a particular activity or event. These events vary widely as the membership includes women of all different ages, cultures, talents, and interests: celebrations of American holidays, tours of Hamburg and the surrounding environs, museum visits, shopping trips, and talks given by members on topics such as medieval art, antiques, and shopping. This section provides detailed examples of the types of events we have organized in the past.
If you are interested in writing an event or restaurant review, please contact us. Ask about these events, or give us your suggestions for what events you would enjoy, by contacting our activities coordinator.


text:
ANNUAL GENERAL MEETING, Barbican Estate Residents Consultation Committee - Monday, 29th January, 2018 6.30 pm
Venue: Committee Rooms, 2nd Floor, West Wing, Guildhall
Contact: Julie Mayer
tel.no.: 020 7332 1410 Email: Julie.Mayer@cityoflondon.gov.uk
Apologies were received from John Taysum (Bryer Court), John Tomlinson (Cromwell Tower – represented by Jane Northcote), Fred Rodgers (Breton House – represented by John Whitehead), David Graves – Seddon House, Nancy Chessum (Andrewes House – represented by Natalie Robertson), Jim Davies (Mountjoy House – represented by Gillian Laidlaw) and Prof. Michael Swash (Willoughby House).
Members Declarations under the Code of Conduct in respect of items on the agenda
There were no declarations.
To Elect a Chairman
View the background to item 3.
Town Clerk to be heard.
It was proposed Gillian Laidlaw and seconded by Averil Baldwin that Christopher Makin be nominated as Chairman of the Barbican Estate Residents' Consultation Committee. The only other Member who had expressed a wish to stand for Chairman was Graham Wallace; Christopher Makin having expressed a wish to stand for Deputy Chairman. With the agreement of both candidates a ballot was held, as follows:
11 – Christopher Makin
3 – Graham Wallace
2 abstentions
Christopher Makin was therefore duly Elected as Chairman of the Barbican Estate Residents' Consultation Committee.
To Elect Two Deputy Chairmen
In accordance with City of London Protocol, the immediate past Chairman, Mr Graham Wallace agreed to serve as Deputy Chairman for the ensuing year.
Jim Davies, being the only other Member willing to serve, was duly elected as Deputy Chairman for the ensuing year.
On taking the Chair, Christopher Makin thanked Members for their proposal and paid tribute to the Chairmanship of Graham Wallace, who had served as the RCC Chairman for 2 years. Members endorsed this vote of thanks and, in the interests of continuity were also pleased that Graham Wallace had agreed to serve as Deputy Chairman for the ensuing year.
To agree the minutes of the Barbican Residents' Consultation Committee (RCC) held on 6 March 2017.
The Minutes of the RCC's AGM held on 6 March 2017 were approved.
There were a couple of points in respect of the Terms of Reference, which would be picked up under agenda item 6.
Mark Bostock was pleased to announce excellent progress with the Frobisher Crescent Protocol, which would be shared with RCC Members once finalised.
Committee's Terms of Reference PDF 8 KB
Members are asked to consider the RCC's Terms of Reference.
Working Party Review PDF 146 KB
Members are asked to Review the RCC's Working Parties.
Working Parties Terms of Reference - October 2017 , item 7. PDF 250 KB
General Data Protection Regulations and this Year's Recognised Tenant Association (RTA) Audit PDF 6 KB
Town Clerk to be heard,
Draft constitution , item 8. PDF 100 KB
Questions on matters relating to the work of the Committee


• At 8:30 AM, Housing Starts for June. The consensus is for 1.170 million SAAR, up from the May rate of 1.092 million.
• During the day: The AIA's Architecture Billings Index for June (a leading indicator for commercial real estate).


Here's what we look at from the dining table. As advertised, we're right on the main road, but the view over the marina is maybe better than expected.
A lot of people wouldn't want to be so close to traffic, or would say they prefer the open water view to looking out on the harbor. There's definitely something to be said for the unspoiled natural beauty thing. For me, though, the convenience of walking to everything outweighs the sound of traffic, and the comings and goings of inflatable launches and ferries and so on are much more an interest than a disruption. So, yay, paradise found, right downtown!


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Effects of a Total Solar Eclipse on Galveston Bay
A very rare and spectacular occurrence is upon us, on August 21st, 2017, most of the U.S. will be in the direct path of a total solar eclipse, which hasn't occurred in almost a century. The last time an eclipse was visible as a partial or total solar eclipse by the entire continental U.S. was on June 8th, 1918. The total eclipse or direct path will go from Salem, Oregon to Charleston, South Carolina. Most of the other states that are not under the direct path of the eclipse will see no less that 50% coverage, or a partial eclipse. Here in Texas, we will see the moon cover over half of the sun, while those in Florida will see about 75% coverage. While this event is no doubt fascinating and a wonder to behold, what does that mean for the Gulf Coast?
Several effects will transpire during the eclipse and since it falls on a Monday, it shouldn't really effect our weekend routine, however, some interesting and unusual occurrences may happen. The fishing patterns and tides being the most important:
Fish are undoubtably effected by many of their environment's subtle variables, and a solar eclipse is no different. Although the eclipse will only last a few minutes, the normal patterns that our Texas game fish follow will change. According to a study from the University of Moncton in Canada, species that are in shallow enough water to be effected by differences in light from night and day will think that it is dawn and begin to exhibit night-time behaviors like hunkering down and retreating to reefs and deep cuts. Once the eclipse has passed, fish will resume their normal activity after a few minutes.
"…various reef fishes were followed in the wild during a 1998 total solar eclipse at Pinta Island, in the Galapagos. As the eclipse progressed, the fish descended from the water column and retreated to crevices within the reef, where they remained hidden for the duration of totality. This is typical twilight and night-time behavior. The fish did not appear to go to sleep however, for they resumed their normal activities within three minutes of the end of totality. The only diurnal species that did not exhibit night-time behavior during totality was the surgeonfish Prionurus laticlavius, which stopped grazing and formed schools that swam erratically with apparent alarm. Altogether, the latest case notwithstanding, these observations suggest that light intensity is fairly important in eliciting twilight and night-time behavior."
-Stéphan G. Reebs Université de Moncton, Canada 2007-2013 (How do fishes react to total solar eclipses?)
Tides will be the biggest factor for most of us in our day-to-day out on the water. Normally, the sun and the moon compete for the earth's tides, pulling the oceans toward them with the gravity that they influence. The moon has the most effect on our tides which means that it creates the larger, more substantial tide influx because of its relative size and distance to the earth. Because the sun and the moon will be aligned during this brief time, we can expect a higher than normal high tide, while those on the other side of the planet will see a lower than normal low tide. Higher than normal tides will be experienced for several weeks leading up to and following the eclipse as the moon and the sun begin to align, especially of those in the upper bay. Just be aware of this and be sure to make any arrangements for your home on the water, or while launching at the boat ramp, or hanging at your normal fishing spot.
For some of us, it will be a thrilling, once in a lifetime experience to share with our family and friends, so go out and get yourself a pair of solar viewing glasses, they can be found for as little as a few dollars a set. On Aug. 21st. go outside and catch a glimpse of one of natures wonders. Visit Saltwater-Recon.com to see the local effects on the bay in real-time. Be safe and enjoy the view.
Written by: Urs E. Schmid, President of Saltwater-Recon.com. "Know Before You Go"
Solar Eclipse of June 8, 2017, wikipedia.org, https://en.wikipedia.org/wiki/Solar_eclipse_of_June_8,_1918 (7/18/2017)
How do fishes react to total solar eclipses?, howfishbehave.ca, http://www.howfishbehave.ca/pdf/how%20fish%20react%20to	%20eclipses.pdf (7/18/2017)
High Tides & Moon Phases, sciencing.com, http://sciencing.com/high-tides-moon-phases-6300036.html (7/18/2017)


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Falltorstraße steht für:
 Falltorstraße (Bad Neustadt an der Saale), siehe Liste der Baudenkmäler in Bad Neustadt an der Saale
 Falltorstraße (Bergisch Gladbach), siehe Falltor (Bergisch Gladbach)
 Falltorstraße (Gießen), siehe Liste der Kulturdenkmäler in Lützellinden
 Falltorstraße (Königswinter), siehe Liste der Baudenkmäler in Königswinter
 Falltorstraße (Langgöns), siehe Liste der Kulturdenkmäler in Langgöns
 Falltorstraße (Linden, Hessen), siehe Liste der Kulturdenkmäler in Linden (Hessen)
 Falltorstraße (Schöffengrund), siehe Liste der Kulturdenkmäler in Schöffengrund
 Falltorstraße (Wetzlar), siehe Liste der Kulturdenkmäler in Hermannstein