text:
Q: Export georeferenced image overlay from KML? How might one export image(s) from image overlays in a KML file to a standard geo-referenced raster format like geotiff?
Use case: NASA's Earth Observatory has a time series of the changing Athabasca Oil Sands, (kml). It's hard to get a personally meaningful sense of scale from the line scale bar on those images, or from viewing the scale bar in Google Earth. So I'd like to superimpose things I'm familiar with, but to do that I need to have them in a more manipulable format, with scale.
(I know that for this particular use case I can get the source geo-referenced images from NASA and just sidestep the whole conversion issue. However it's the general question I'm interested in answers for.)

A: Warning: untested hack ahead
A KML file is just another xml file with a special markup. The KML/KMZ format has been OGC standardized in 2008 and one can learn a lot by just opening and looking at them. In any case the reference is here.
In your case the Athabasca kml files shows a structure in which the base element is like the following:
<GroundOverlay>
        <name>201.png</name>
        <Region>
            <LatLonAltBox>
                <north>57.65625</north>
                <south>57.3046875</south>
                <east>-111.796875</east>
                <west>-112.1484375</west>
            </LatLonAltBox>
            <Lod>
                <minLodPixels>128</minLodPixels>
                <maxLodPixels>1024</maxLodPixels>
            </Lod>
        </Region>
        <Icon>
            <href>http://earthobservatory.nasa.gov/Feeds/GoogleEarth/athabasca_28/201.png</href>
        </Icon>
        <LatLonBox>
            <north>57.65625</north>
            <south>57.3046875</south>
            <east>-111.796875</east>
            <west>-112.1484375</west>
        </LatLonBox>
        <drawOrder>3</drawOrder>
    </GroundOverlay>

this element is repeated many times both in both a spatial and a time series.
I believe it should not be difficult to craft a script to fetch each of those Icon links and the create  world files for each of them, thus in fact converting them into geotiffs. The process could use some help from the ImageMagick convert tool for png to tiff/jpeg conversion.
HTH.

A: I've found that the WorldFile Tool works quite well. I'm now looking at ways to 'batch' it so I don't have to do things manually with every file in a directory.
EDIT: Actually, I just found this shell script that appears to do exactly what I want (even using kmz rather than kml) and now I just need to get the 'unzip' command working in Windows!

A: Have a look at this post on a french board, about such tools


text:
import { Injectable } from '@angular/core';
import { Observable, Observer } from 'rxjs/Rx';
import { ILoggerDelegate, LoggerFactory } from '../../common/logger';

import {
  ForgeService,
  IForgeCommandData,
  IForgeCommandRequest,
  IForgeCommandResponse
} from '../contracts/forge-service';

@Injectable()
export class MockForgeService extends ForgeService {
  static instanceCount: number = 1;

  constructor(loggerFactory: LoggerFactory) {
    super();
    let logger = loggerFactory.createLoggerDelegate(this.constructor.name, MockForgeService.instanceCount++);
    if ( logger ) {
      this.log = logger;
    }
    this.log(`New instance...`);
  }

  executeCommand(options: IForgeCommandRequest = {
      payload: {
        command: {
          name: 'empty'
        }
      }
    }): Observable<IForgeCommandResponse> {
    switch ( options.payload.command.name ) {
      case 'forge-new-project': {
        // base url: /forge/commands/
        // obsidian-new-project/validate/
        // obsidian-new-project/next/
        // obsidian-new-project/execute
        return getForgeNewProject();
      }
      case 'forge-new-quickstart': {
        // base url: /forge/commands/
        // obsidian-new-quickstart/next/
        // obsidian-new-quickstart/validate/
        // /obsidian-new-quickstart/
        return getForgeNewQuickStart();
      }
      default: {
        return Observable.empty();
      }
    }
  }

  private log: ILoggerDelegate = () => {};

}
function getEmptyResponse(): Observable<IForgeCommandResponse> {
  return Observable.empty();
}

function getForgeNewQuickStart(): Observable<IForgeCommandResponse> {
  return Observable.create((observer: Observer<IForgeCommandResponse>) => {
    //noinspection TsLint,TsLint,TsLint,TsLint,TsLint,TsLint,TsLint,TsLint,TsLint
    let data: IForgeCommandData = {
      metadata: {
        deprecated: false,
        category: 'Obsidian',
        name: 'Obsidian: New Quickstart',
        description: 'Generate your project from a quickstart'
      },
      state: { 'valid': true, 'canExecute': true, 'wizard': false },
      messages: [],
      inputs: [
        {
          'name': 'type',
          'shortName': ' ',
          'valueType': 'org.apache.maven.archetype.catalog.Archetype',
          'inputType': 'org.jboss.forge.inputType.DEFAULT',
          'enabled': true,
          'required': true,
          'deprecated': false,
          'label': 'Project type',
          'description': '',
          'valueChoices': [
            {
              'id': 'Creates a new Spring Boot Tomcat - Rest & Config Map',
              'artifactId': 'rest_configmap_springboot-tomcat-archetype',
              'description': 'Creates a new Spring Boot Tomcat - Rest & Config Map',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new WildFly Swarm - Config Map',
              'artifactId': 'rest_configmap_swarm-archetype',
              'description': 'Creates a new WildFly Swarm - Config Map',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new Vert.x - Rest & Config Map',
              'artifactId': 'rest_configmap_vertx-archetype',
              'description': 'Creates a new Vert.x - Rest & Config Map',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new Spring Boot Tomcat - Rest',
              'artifactId': 'rest_springboot-tomcat-archetype',
              'description': 'Creates a new Spring Boot Tomcat - Rest',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new Vertx - Rest',
              'artifactId': 'rest_vertx-archetype',
              'description': 'Creates a new Vertx - Rest',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            }, {
              'id': 'Creates a new WildFly Swarm - Rest',
              'artifactId': 'rest_wildfly-swarm-archetype',
              'description': 'Creates a new WildFly Swarm - Rest',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            }, {
              'id': 'Creates a new Secured Spring Boot Tomcat - Rest & Red Hat SSO',
              'artifactId': 'secured_rest-springboot-archetype',
              'description': 'Creates a new Secured Spring Boot Tomcat - Rest & Red Hat SSO',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new Secured Vertx - Rest & Red Hat SSO',
              'artifactId': 'secured_rest-vertx-archetype',
              'description': 'Creates a new Secured Vertx - Rest & Red Hat SSO',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            },
            {
              'id': 'Creates a new Secured Swarm - Rest & Red Hat SSO',
              'artifactId': 'secured_rest_swarm-archetype',
              'description': 'Creates a new Secured Swarm - Rest & Red Hat SSO',
              'goals': '[]',
              'groupId': 'org.obsidiantoaster.quickstarts',
              'properties': '{}',
              'repository': 'jar:file:/private/var/folders/n1/d5gbwypx3gn7h3dxkvz444s00000gn/T/wildfly-self-contained3581772513192948429.d/vfs/wildfly-swarm/wildfly-swarmc63b561a01bc0b13/generator.war-2724a0f83fe8fe74/WEB-INF/addons/org-obsidiantoaster-forge-obsidian-generator-1-0-0-SNAPSHOT/obsidian-generator-1.0.0-SNAPSHOT-forge-addon.jar!/org/obsidiantoaster/generator/ui',
              'version': '1.0.0-SNAPSHOT'
            } ],
          'class': 'UISelectOne',
          'value': 'Creates a new Spring Boot Tomcat - Rest & Config Map'
        },
        {
          'name': 'named',
          'shortName': ' ',
          'valueType': 'java.lang.String',
          'inputType': 'org.jboss.forge.inputType.DEFAULT',
          'enabled': true,
          'required': true,
          'deprecated': false,
          'label': 'Project name',
          'description': 'The following characters are accepted: -_.a-zA-Z0-9',
          'note': 'Downloadable project zip and application jar are based on the project name',
          'class': 'UIInput',
          'value': 'demo'
        },
        {
          'name': 'topLevelPackage',
          'shortName': ' ',
          'valueType': 'java.lang.String',
          'inputType': 'org.jboss.forge.inputType.DEFAULT',
          'enabled': true,
          'required': true,
          'deprecated': false,
          'label': 'Top level package',
          'description': 'The following characters are accepted: -_.a-zA-Z0-9',
          'class': 'UIInput',
          'value': 'com.example'
        },
        {
          'name': 'version',
          'shortName': ' ',
          'valueType': 'java.lang.String',
          'inputType': 'org.jboss.forge.inputType.DEFAULT',
          'enabled': true,
          'required': true,
          'deprecated': false,
          'label': 'Project version',
          'description': '',
          'class': 'UIInput',
          'value': '1.0.0-SNAPSHOT'
        } ]
    };

    observer.next({ payload: { data: data } });
  });
}

function getForgeNewProject(): Observable<IForgeCommandResponse> {
  return Observable.create((observer: Observer<IForgeCommandResponse>) => {
    //noinspection TsLint,TsLint
    observer.next({
                    payload: {
                      data: {
                        metadata: {
                          deprecated: false,
                          category: 'Obsidian',
                          name: 'Obsidian: New Project',
                          description: 'Generate your project'
                        },
                        state: {
                          valid: true,
                          canExecute: false,
                          wizard: true,
                          canMoveToNextStep: true,
                          canMoveToPreviousStep: false
                        },
                        inputs: [
                          {
                            'name': 'type',
                            'shortName': ' ',
                            'valueType': 'org.jboss.forge.addon.projects.ProjectType',
                            'inputType': 'org.jboss.forge.inputType.DEFAULT',
                            'enabled': true,
                            'required': true,
                            'deprecated': false,
                            'label': 'Project type',
                            'description': '',
                            'valueChoices': [
                              {
                                'id': 'Spring Boot',
                                'requiredFacets': '[interface org.jboss.forge.addon.projects.facets.MetadataFacet, interface org.jboss.forge.addon.projects.facets.PackagingFacet, interface org.jboss.forge.addon.projects.facets.DependencyFacet, interface org.jboss.forge.addon.projects.facets.ResourcesFacet, interface org.jboss.forge.addon.projects.facets.WebResourcesFacet, interface org.jboss.forge.addon.parser.java.facets.JavaSourceFacet, interface org.jboss.forge.addon.parser.java.facets.JavaCompilerFacet]',
                                'setupFlow': 'class io.fabric8.forge.devops.springboot.SpringBootSetupFlow',
                                'type': 'Spring Boot'
                              },
                              {
                                'id': 'WildFly Swarm',
                                'requiredFacets': '[interface org.jboss.forge.addon.projects.facets.MetadataFacet, interface org.jboss.forge.addon.projects.facets.PackagingFacet, interface org.jboss.forge.addon.projects.facets.DependencyFacet, interface org.jboss.forge.addon.projects.facets.ResourcesFacet, interface org.jboss.forge.addon.projects.facets.WebResourcesFacet, interface org.jboss.forge.addon.parser.java.facets.JavaSourceFacet, interface org.jboss.forge.addon.parser.java.facets.JavaCompilerFacet]',
                                'setupFlow': 'class org.jboss.forge.addon.swarm.project.WildFlySwarmSetupFlow',
                                'type': 'WildFly Swarm'
                              },
                              {
                                'id': 'Vert.x',
                                'requiredFacets': '[class io.vertx.forge.VertxMavenFacet]',
                                'type': 'Vert.x'
                              }
                            ],
                            'class': 'UISelectOne',
                            'value': 'Spring Boot'
                          },
                          {
                            'name': 'named',
                            'shortName': ' ',
                            'valueType': 'java.lang.String',
                            'inputType': 'org.jboss.forge.inputType.DEFAULT',
                            'enabled': true,
                            'required': true,
                            'deprecated': false,
                            'label': 'Project name',
                            'description': '',
                            'class': 'UIInput',
                            'value': 'demo'
                          },
                          {
                            'name': 'topLevelPackage',
                            'shortName': ' ',
                            'valueType': 'java.lang.String',
                            'inputType': 'org.jboss.forge.inputType.DEFAULT',
                            'enabled': true,
                            'required': false,
                            'deprecated': false,
                            'label': 'Top level package',
                            'description': '',
                            'class': 'UIInput',
                            'value': 'com.example'
                          },
                          {
                            'name': 'version',
                            'shortName': ' ',
                            'valueType': 'java.lang.String',
                            'inputType': 'org.jboss.forge.inputType.DEFAULT',
                            'enabled': true,
                            'required': true,
                            'deprecated': false,
                            'label': 'Project version',
                            'description': '',
                            'class': 'UIInput',
                            'value': '1.0.0-SNAPSHOT'
                          }
                        ]

                      }
                    }
                  });
    observer.complete();
  });
}

redpajama_set_name: RedPajamaGithub


A harmful cocktail of medicines called polypharmacy is a major problem, especially for the elderly. Each year, thousands of elderly people end up in hospital. No wonder that pharmacies and GPs are expected to check regularly whether their patients are being administered harmful polypharmacy.
Checking for harmful polypharmacy is done using the 'STRIP' method. It highlights areas where the problems are to be found. Unfortunately, this method can easily take two hours per patient, so that only 10% of the elderly who need to be checked are actually checked. If a check is carried out at all, it's done without focussing on the details. It may not take as much time, but it's not good for the quality of the care. So there are major problems.
For this reason, the University of Utrecht developed the STRIP Assistant, a software program that greatly reduces the time taken while improving the quality of the care. The STRIP Assistant, however, brings with it a major implementation challenge: not only do GPs and pharmacists have to learn to work with the system, the STRIP Assistant is also connected to their information systems. All of this must be done very smoothly and quickly at 3,000 GP surgeries and nearly 10,000 pharmacists, otherwise the implementation is doomed to failure from the beginning.


This is a placeholder page for Brian Mobus, which means this person is not currently on this site. We do suggest using the tools below to find Brian Mobus.
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The Beechfield Ultimate 5 Panel Cap is our main seller for standard caps. This has a velcro size adjuster and comes is one size fits all. Also available in a kids version.
Ideal for embroidery for staff uniforms, club or team wear or just to wear yourself. We do not usually print caps are we think embroidery is the best option as once the cap has been decorated with embroidery then it will last for many years.


text:
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Stephen is a Director of Four Eyes Insight, Seacole Digital, Omnes Group, Public Policy Projects, Dorson Inform, Dorson Transform, Faithful Group and Artemis Publishing. In addition, he is a trustee of Place2Be, a national charity focussed on children's mental health and well-being, and the former Chair of the NHS Confederation. Stephen was a Member of Parliament for 36 years serving as Secretary of State for Health from 1995 to 1997 and the first elected chair of the House of Commons Health Committee between 2010 and 2014.
HENRY ELPHICK
Henry is Chair of healthcare strategy consultants Mansfield Advisors LLP, a Senior Consultant to the global financial services group Macquarie and Deputy Chair of the European Health Care Private Equity Association. In addition, he is an ambassador for Championing Social Care, an advisor to the International Longevity Centre think tank and a trustee of Turn2Us, a national charity fighting poverty in the UK. Previously Henry was CEO of LaingBuisson from 2016-2021, Non-Executive Chairman of the care home provider Elizabeth Finn Homes from 2010-2018 and an investment banker for nearly 20 years, advising healthcare companies across Europe. He started his career as a lawyer with Linklaters in London, New York and Washington before moving into banking with Rothschild, UBS Investment Bank and Jefferies, where he was Joint Head of European Healthcare Investment Banking. He has an MA in Law from the University of Oxford.
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Heidi is Chief Operating Officer with responsibility for compliance and HR and our consultancy business, including responding to Requests For Proposal and tenders. Heidi volunteers with Friends of Streatham Common, managing the Friends' volunteer database. Heidi was previously the Business Manager supporting the Chief Executive Officer of the Alzheimer's Society. Prior to that Heidi served as Senior Parliamentary Assistant to Jonathan Evans MP and was Deputy Director of Research, Tribal plc and a researcher at Veredus, the resourcing division of Capita plc. She has BA (Hons) in Italian and French (First Class) from the University of Reading, and a Professional Postgraduate Diploma in Marketing from the Chartered Institute of Marketing.
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MARIA DAVIES
Editor, HealthcareMarkets UK
Maria has more than two decades' experience as a business and financial journalist. She has specialised in writing about the UK's private and voluntary healthcare sector for the last 15 years. Maria covered the historic 'Condordat' signed by the NHS and independent healthcare providers, which paved the way for the Labour government's radical market-based reform of the NHS at the turn of the Millennium. Since then, she has tracked the key trends in independent healthcare from the advent of patient choice and the emerging NHS market to multi-million pound flotations and game-changing deals.
DEVEN PAMBEN
Editor, CareMarkets UK
Deven Pamben has more than 15 years' experience as a journalist, working on newspapers, trade magazines and online publications. A Criminology graduate, Deven worked for Hertfordshire Constabulary before becoming a journalist. He began his journalism career at a local newspaper in Hertfordshire before moving into trade magazines in permanent roles or as a freelancer. Titles he has reported and edited on include Law Society Gazette, Harpers Wine and Spirit, and Health Club Management. Deven has also written travel features for the Sunday People, and spent two years working in Beijing for the official press agency of the People's Republic of China.
CHARLOTTE STROUTS
Charlotte is a Non-Executive Director of LaingBuisson. She is Head of Executive Share Plans at RELX Group, the FTSE 100 global information analytics business that helps institutions and professionals advance healthcare through its Scientific, Technical & Medical business. Charlotte was a solicitor for 17 years and a partner focused on corporate and personal tax at Speechly Bircham, now Charles Russell Speechly. She has a MA in Modern History from the University of Oxford.

redpajama_set_name: RedPajamaCommonCrawl


text:
Louis-Thomas-Maurice-Jérôme Mariani,  baron Mariani, né à Corte le , mort à Paris le , fut un militaire et un homme politique français.

Biographie
Après avoir fait Saint-Cyr (1833-35), puis l'Ecole d'état-major, il part en Océanie avec le grade de capitaine. Il reçoit un titre de prince de la reine de Tahiti. Il participe pendant 5 ans à la campagne d'Oranie.

Nommé chef d'escadron peu après son retour en France, à la fin de l'année 1847, il joue un rôle actif lors du coup d'État du 2 décembre 1851, comme sous-chef d'état-major de la division Levasseur. Il devient aide de camp du prince Napoléon en 1853 et l'accompagne lors de la guerre de Crimée. Le , fils d'Antoine Mariani, a des liens de famille avec les Bonaparte et est proche de Napoléon III.

Sa famille est influente dans le centre de la Corse dont il est député au Corps législatif (1857-1863), conseiller général de la Corse et sous-préfet de Corte de 1863 à 1870.

Il est promu au grade d'officier de la Légion d'honneur le .

Sources

Liens externes

Naissance à Corte
Naissance en août 1815
Député de la Corse
Député du Second Empire
Sous-préfet
Décès en juin 1890
Décès dans le 8e arrondissement de Paris
Décès à 74 ans

redpajama_set_name: RedPajamaWikipedia


Vascular calcification is highly associated with cardiovascular disease mortality, particularly in high-risk patients with diabetes and chronic kidney diseases (CKD). In blood vessels, intimal calcification is associated with atherosclerosis, whereas medial calcification is a nonocclusive process which leads to increased vascular stiffness and reduced vascular compliance. In the valves, calcification of the leaflets can change the mechanical properties of the tissue and result in stenosis. For many decades, vascular calcification has been noted as a consequence of aging. Studies now confirm that vascular calcification is an actively regulated process and shares many features with bone development and metabolism. This review provides an update on the mechanisms of vascular calcification including the emerging roles of the RANK/RANKL/OPG triad, osteoclasts, and microRNAs. Potential treatments adapted from osteoporosis and CKD treatments that are under investigation for preventing and/or regressing vascular calcification are also reviewed.
Studies in C. M. G.'s lab are supported by NIH grants R01 HL114611, R01 HL62329, and R01 HL081785; Washington State Life Science Discovery grant 2361524; and a grant from Abbott Laboratories. C.R. is supported by the Bioengineering Cardiovascular NIH training grant T32EB001650.


Don't pass on this year's Residents Networking Event!
Join AUA and JUA Leadership, Faculty and Residents for a Networking Event to begin the 2019 biennial AUA/JUA Symposium.
Registration for this event is $75 USD. Price includes appetizers, snacks, alcoholic and soft drinks during the reception in the famous UCLA Hall of Fame, as well as a ticket for the basketball game in a premier section. During the reception, attendees can watch video highlights, view pictures and read engaging information about every UCLA student-athlete who lettered in a sport from 1919 to the present at the nation's top collegiate athletic program.
Please purchase tickets by December 17, 2018 to ensure availability.
If you would like to attend the Networking Reception but not the basketball game, please contact HScofield@AUAnet.org.


text:
Uno Oscar Küller, född 2 oktober 1899 i Gävle, död 7 oktober 1934 i Johannes församling i Stockholm, var en svensk skådespelare.

Filmografi roller

Referenser

Externa länkar

Svenska skådespelare
Män
Födda 1899
Avlidna 1934
Skådespelare från Gävle


text:
Sonic Sports Games
By Doctor MK
April 16, 2009 in Sonic Games
Doctor MK
Tally-Ho!
NOTE: I am not suggesting there should ever be a Sonic sports game in the future, this thread is merely for discussing possible ideas that might work.
Sports games. They're becoming more and more popular, what with annual releases (here in the UK at least) of FIFA, Pro Evolution Soccer, Tiger Woods PGA Tour, WWE... the list is endless.
It's also no secret that companies like to make spin-offs such as sports games and slap their mascot's face on it to make it sell - especially in the case of Mario. But that doesn't mean it's a bad game, in fact, some of the mascot branded sports games have been some of the most fun to date - especially in the case of Mario (Golf and Tennis, that is).
So, if SEGA were ever to make a Sonic sports game, what sport would you want it to be and how would it play?
Sonic's already done the Olympics and tennis so let's try to keep away from those ideas if we can.
Personally I could see Sonic working in a golf game... but it wouldn't just be a normal golf game, it'd have to be something like... er... Sonic Speed Golf or something, where Sonic's trademark speed is incorporated into thwacking the balls into the hole.
I'm not sure of exactly how it would work, but I had thoughts about maybe being able to have some control of your ball after it's been hit into the air - you would direct it towards springs, dash pads, and the like to ricochet your ball around the course and give it extra speed. It'd be like a watered down version of Sonic Unleashed's day stages, in a sense - just with a ball instead of Sonic. Plus each character could have different special abilities, like Sonic's shots have greater speed but Tails and Knuckles' shots could stay airborne for longer.
I guess they could also include a story mode with an RPG element similar to that of Mario Golf... but I guess reviewers would just rip it apart and deem it "unnecessary" and "too slow".
The only reason I'd want a story mode is to see Super Sonic firing asteroids at Dr Eggman in space by hitting them with a golf club. Now THAT would be epic.
So, what ideas (if any) for Sonic sports games do you have?
Fangz The Wolf
I think Sonic would fit well with Soccer due to its connection with running. I don't recommend this game to be made, but I can guessing that it will sometime in the future.
Soccer, definitely. It could work well with the character's athletic capabilities.
Or maybe they could play some football. Not that I like football games, it's just a thought.
The Stiv™
STC-O Head Honcho (Megadroid's Bitch)
I've always thought a Sonic football game would be great. Mario Strikers was fun, the same engine but with Sonic characters would be fine.
I've never been a big fan of sports or sports games, so I really don't have much interest in a Sonic sports game. Besides, I think Mario's got a pretty tight stranglehold on the whole mascot sports game thing, so there's not much to be gained from Sonic doing it unless they come up with something really brilliant.
But if you consider racing a sport, I could get behind that. No hoverboards, tho'.
Rusty Spy
Obsessing over the weight of life's problems.
"So here's this Giant Enemy Crab..."
I'd like to see Sonic and company tackle a wrestling game myself, just as long as it's marketed as a faster alternative to other games on the market. You could incorporate beat 'em up gameplay with a bit of grappling along with things like spin dashing, chaos control and other such cartoony attacks. More than anything it also gives ST a big opportunity to gimmick everything up, have lots of spotlights and signature theme music, throw a few characters in masks and colorful attire, you could even bring the werehog back as some kind of super-heavyweight monster. History has shown that this usually doesn't produce great games, but I'm sure it would be entertaining at the very least.
I've always been quite keen on seeing Sonic play a bit of football as well, but I believe he technically already has in one of the Virtua Striker games. Maybe a detailed fishing game starring Big The Cat is what the world needs, just as long as it's much longer than his Sonic Adventure story.
Virtua Strikers 3 had an unlockable Sonic team. Yuji Naka was the president of Sonic Team at the time, so he acted as the team's coach.
Other cameos here
A golf game with Sonic? He'd better be the ball. Sot of like this.
Aftere seeing a clip of FC Sonic in Virtua Striker 3, I'm sure football (soccer) would work very well for Sonic, if he ever needed a sports game. Not realistic football but with power ups and the works, just like Mario Strikers.
But really, Sonic and co are doing fine without these sports games. I really don't want them going in the same direction of Mario.
Little Miss Fortunes
Sonic Croquet! Sonic and the gang are having a quaint little gathering, sipping tea and nibbling crumpets and scones, when that riffraff Dr. Eggman comes along and challenges them all to a game of croquet. You know it'd be awesome, if only to see Eggman in a bowler hat and monicle. You know you want to see it!
Or, how about Sonic Aquatic Games? Hee, any excuse for Sonic to be wearing that adorable little life-jacket ♥. Also, M&SatOG made me quite curious about the rest of the casts' swimming styles - like learning that Shadow could swim for instance, or that Miss Fire-Kitty had a similar swimming style to Knuckles, one of the better swimmers of the gang. Not to mention Vector's unique swimming style. I wonder what the other characters that weren't playable would be like... Silver? Cream? Marine? Espio? Charmy? Big? And so on and so forth.
Orrr... Sonic Sky-Diving/Bungee Jumping! Free-falling and pulling all kinds of tricks and stunts on the way down. If you succeed or get a high enough score or as such, it all goes smoothly, if you fail, you end up face-planting or somehow landing somewhere undesirable, like the ocean or a dumpster. Blaze would be wearing a life-jacket/crash helmet/parachute pack in this game and some characters could so cheat *cough*alltheflyingtypeones*cough*.
I'm having too much fun here. XD
"Knuckles got a Yellow Card"
Hehe, NiGHTS would unbeatable.
JezMM
"Jez-em-em"
I'm really liking all the talk of Sonic Golf... Especially if Sonic was the ball. I'm sure they could come up with some half-baked plot in which Tails makes a giant mecha golf club to propel Sonic through some dastardly golf-course like maze Eggman has concocted.
For a unique suggestion though... how about "Sonic Air Sports"? It'd be like, skydiving, hang gliding (wouldn't be the first time he'd done that), jet packs, etc etc. Kind of like an "EXTREME TO THE MAX" (as is Sonic's style) version of Pilotwings 64.
Of course then we'd have the problem of all the reviewtards (yes, new group of "somethingtards"!) saying "Sonic should be running, not flying D= D= D=" but it'd be fun as a spin-off.
I saw it, but I ignored it. XP Naw, it made me chuckle. Trust Knuckles to get a Yellow Card. A Red Card wouldn't be suprising either!
Ahhh, I like Summer's ideas. Especially the Water Games one. Heehee, so cute~ ^-^
Thirsty Pocket
Today will never come again
The one reason I like Sonic better than Mario is that he DOESNT do sports games. He sticks to what I loved him for in the first place: platforming.
BUT I guess if I were to want sonic in a sports game, I think Sega should do what Nintendon't. Pro Wrestling.
ovarloard
5P0RN75
Sonic Basketball, in which Sonic would be the ball, and everyone would have to wear really thick gloves in order to keep their hands from being spindashed apart. There would be no net in the baskets, either, in case that gets torn off.
Soccer works, too.
Blacklightning
Think about it. It's fuckin' perfect.
KoolKojoS
New Sonic R-like game, with the Unleashed daytime engine, and alot of other playable characters and places.
Add an online play, and muliplayer, and some other items and powerups, and I'd be satisfied.
..and please no Sonic Riders 3.
Badnik Zero
The Badnik
I put this up in a thread on the old forum and mentioned it in the new games topic, it's a Sonic b-ball game styled like NBA Jam.
I'm quoting myself from the other thread.
It's a Sonic sports game inspired by NBA Jam. Basketball, because I think it's more fast paced than other sports, and no other character mascot has claimed it yet. Basically, it's b-ball with signature moves and Sonic flair. Elevated hoops, unique courts, ramps and tricking for more height on your jump, and all that good stuff.
I was thinking about how NBA Jam used small teams and less rules, with turbo and fire shots to make it more than just a regular sports game, and how Sonic would fit that pretty well. Make the game a little faster, a little more extravagant than usual. Like a court would have ramps for Sonic to dash 50 feet up and dunk (I think of the flashes from the audience in NBA Jam here) but then Tails could take the ball from him in midair. Certain courts could have themes like Sonic levels, to slightly change the game. Reduced gravity, Mystic Ruins themes like Aztec handball, street courts, slippery floors. Anything you can think of.
Add some tricks for turbo, and typical Sonic character moves, and it gets really crazy. Rings could play a part, but I haven't thought of how yet. I know sports spinoffs aren't really ideal for a series unless they're great, but I think this idea is made for Sonic.
^^ I think BL mentioned Rollerball in the old thread as well, because of the similarities. Yea or Nay? I loved NBA Jam.
Edited April 18, 2009 by Badnikz
Heh, that would be hot!
Sonic could do some, between the legs, super spindash, jump dunk thing...
Mario did basketball twice though, on DS and GC, but Sonic could probably do better.
SuperStingray
I'm none too fond of sports games. If I wanted to play football, I'd go outside. I do like Mario sports games though because I wouldn't be able to do half that stuff in reality. I think whatever sport Sonic does, if he does one, it should have stylized environments and have elements that make it not completely realistic like with Mario sport games, i.e. power ups.
Edited April 17, 2009 by SuperStingray
It could also be a chance to distinguish Sonic from his competition; he could have power-ups, albeit ones that aren't as game-breaking such as the "Super Ability" or a "Mega Strike" from Mario Strikers Charged.
Edited April 18, 2009 by OvErLoRd Darkspine
Cany the hedge
Future Hedgehog´s DA MAN!
Actually, Sonic DID made an appereance in a soccer name, I don
Edited April 18, 2009 by Cany the hedge
How about something like that gladiator show? Or ultimate ninja... you know... obstacle courses?
AdventChild
Hmm, the ideas I have for now are Sonic Dodgeball, Sonic Snowboarding, Sonic Soccer (which already mentioned), and Sonic at the X-Games.
stublu
Sonic appeared in Virtua Striker I'm pretty sure and he's currently in a tennis game, Virtua Tennis possibly?
Mario sports games have the right idea of being unrealistic. Just looking at the Mario and Sonic at the Olympics though makes me cringe, and yet it sold so well and they're making a winter olypmics now!! It's something that could probably be done well, but I don't think it was.
Definitely unrealistic gameplay with power ups and even unrealistic environments - make awesome backgrounds with bright colours and vivid animations so you feel like you're in some alien Sonic World on Mobius. Just chucking him in a plain Stadium makes it boring and hardly stands out from the other sports games.
A game needs to be unique to stand out - in more ways than just having a blue hedgehog being the one holding the bat in a baseball game.


text:
Jaime Heins, Vice Chair
Term Expires: 03/06/2021
Jaime Heins was elected to the Shelburne Selectboard on March 6, 2018. Jaime was previously appointed to the Selectboard on November 14, 2017 to serve on an interim basis until Town Meeting Day. Jaime was appointed to the Shelburne Planning Commission in 2013 and served as its Chair from 2015-2017. He was also elected as a Justice of the Peace in February 2017.
A Shelburne resident since 2012, Jaime has lived in Vermont with his family since 2005 and is proud to call Shelburne home. Jaime brings over 15 years of legal and business experience to the Selectboard. Currently, Jaime is a Senior Director and in-house legal counsel at Keurig Green Mountain, Inc. Prior to joining Keurig Green Mountain, Jaime served as General Counsel to Burton Snowboards where he led and managed Burton's Legal Department. Jaime also serves on the Board of Directors of the Greater Burlington YMCA (GBYMCA) and the Greater Burlington Industrial Corporation(GBIC).
In addition to his career, Jaime is a busy husband and father. Jaime lives on Maeck Farm Road with his wife, Erin, a partner at the law firm of Langrock Sperry & Wool LLP in Burlington and former Pierson Library Trustee. They have two young children, Brady and Samantha, and a loyal and attention-starved black lab named Miles.
Jaime Heins
Colleen Parker
Jerry Storey, Chair
Mary Kehoe
Michael X. Ashooh
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text:
Ballot closing soon for Starward's Ginger Beer Cask
By Editor on May 4, 2021
Starward's Ginger Beer Cask is back and it's so highly sought after that the distiller has implemented a ballot system for purchase.
Commenting on the latest batch, Starward's Production Director, Sam Slaney, said the sixth interpretation of the special release had been the team's most experimental to date.
"Ginger Beer Cask has garnered an almost cult-like following, so the pressure was on to craft yet another standout bottling," he explained. "The team have seized the chance to experiment and push the boundaries a little further. We started by brewing a fiery ginger beer in French and American oak barrels, at home in our Port Melbourne distillery. We loaded our recipe up with citrus peel and fresh ginger. Once the barrels staves had soaked in the spicy goodness, we emptied and then refilled the barrels with a union of Apera and red wine barrel aged single malt whiskies.
Slaney said this year's expression won't disappoint.
"It is all ginger, orange and dark chocolate on the nose," he enthused. "The flavour comes swift and sure; strong spicy ginger, fresh vanilla and pineapple. Candied ginger and citrus provide a big and warming mouthfeel that's been skilfully balanced with the lingering dark fruits sweetness from the Apera and the bright juicy flavours of the red wine barrel maturation."
Born out of Starward's innovative Projects Program, Starward Founder David Vitale said it allows the distillers to experiment with different whiskies and create unique expressions – exactly what New World whisky making is all about.
"Our Projects program provides an opportunity to innovate and re-invent the category with interesting flavours and occasions to share whisky. The freedom to experiment and create is a part of Starward's DNA. It's a thrill to see the popularity of this yearly release continue to sky-rocket as our distillers and blenders get even bolder with their experimentation."
Due to the popularity of this yearly, one-off release, Starward are implementing a ballot system for purchase. Register your interest via starward.com.au by Sunday, May 9. Winners of the ballot will be notified by Monday, May 10 if they have secured an opportunity to purchase.
Categories: New releases
Pineapple Sliders are a sip of summer all year round
Johnnie Walker & Spice Alley team up for highball celebration


At BayCHI last night Kaliya Hamlin, Identity Woman, gave an insight into the running of unconferences. This was great timing for the DCamp to be help in Palo Alto this coming weekend.
The invitation and how it is framed, the wiki where ideas and tentative plans can be posted, as well as a list of who will be there (it has been amazing to see the list grow for DCamp), and the welcoming on the actual day. Kaliya gave examples of having public sign-in lists, big, sometimes illustrated. Name-tags are essential because identity is essential. Activities that have worked in the past have included having attendees represented by their caricature, and having people bring or develop logo's related to their work.
The opening session is an important element too, and have in the past included rapid-fire intros, gathering together in a circle (no matter how many people), and using introductory games.
For agenda creation, Kaliya described how BarCamp, Brain Jams, and Mind Camp have all had folks stick their ideas up on white paper walls. Postit notes have been used at Open Space Technology, Internet Identity Workshop, Recent Changes Camp, and Mashup Camp. Agenda development is often done through public discussion – descriptions of what the agenda topic is and questions and answers around that. At this point topics get added to the agenda, and topics merge, and split etc. Wiki's are used for archiving the schedule and subsequently the content that is generated during the event.
Sessions tend to involve activity, team work, and discussion. People need to be participating and learning, and like being a successful mentee – participants must drive the learning and make sure that they are in the right space to learn. To fuel all this, plenty of food (geek and otherwise) is an essential part of any unconference.
Unconferences do not have traditionally keynotes typically, or typical plenary sessions, though there is usually a closing circle where the highlights are shared etc.
o Interview and Sculpt – for creating an agenda for an unconference of 40 people or less. This is a time-consuming technique that works through the participants being interviewed prior to the event, and then an agenda being developed using the gathered data.
o Speed Geeking – like speed dating; but speed geeking! Essentially moving from project to project.
o Podcasting – to take the conversation outside of the event.
o World Cafe – lots of cafe tables, each table of people has the same question and they work on it with discussions and sketches etc. then after about 20 minutes one person from that table moves to the next. Interesting way that ideas and conversations develop.
o Dynamic Facilitation – where the facilitator supports the flow of conversations and charts concerns, data, problem-solving, and solutions.
o Spectrogram – where a semi-controversial question is asked and participants are instructed to spread (physically / spatially) depending upon their views. Then people are interviewed publicly about their perspective.
During the evening we got a great taster of one of the kinds of activities that can take place at an unconference. Kaliya facilitated an activity where we got together in pairs to interview each other for 5 minutes each about our conference going experience, and when we had felt most alive, inspired, and proud. Subsequently we joined into groups of 6 and retold the stories of our partners to the larger group, pulling out the shared elements of what makes us feel alive, inspired, and proud at conferences. The results of this exercises can be seen on the Dialogue Map that was made using Compendium software.
Now I'm feeling more prepared for DCamp – see you there!
This entry was posted in My Events, Speaking, unconference. Bookmark the permalink.


text:
The Sustainability Sudoku
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About the IASTE Research Group
The Integrated Assessment: Sociology, Technology and the Environment (IASTE) Research Group is hosted by the Institute of Environmental Science and Technology (ICTA) of the Autonomous University of Barcelona and supported by the SGR program of the Catalan Government.
The IASTE Research Group is capable of delivering scientific output strongly needed for dealing with the current sustainability predicament: an alternative narrative and quantitative representation of the interaction socio-economic systems/nature.
The IASTE Research Group is able to deal with a broad spectrum of issues:
# Nexus food, energy, water, land and the link to environmental accounting;
# Checking the viability, desirability, feasibility of scenarios (e.g. decarbonization);
# Analysis of the quality of alternative energy sources and energy systems;
# Quality assurance on the production and consumption of quantitative information for decision making – practical applications.
About the MuSIASEM approach
The Multi-Scale Integrated Analysis of Societal and Ecosystem Metabolism accounting approach (a.k.a MuSIASEM) was envisioned in the 90s by Mario Giampietro and Kozo Mayumi as an attempt to implement the concept of bio-economics proposed by Georgescu-Roegen. The accounting approach integrates several conceptual tools derived from complexity theory in order to handle the epistemological predicament faced when handling quantitative analyses referring to multiple scales and dimensions. In technical terms this handling requires the ability of integrating information referring to non-equivalent descriptive domains.
The MuSIASEM approach is now further developed by the IASTE Research Group. Meet the IASTE team members working on the MuSIASEM approach here !
The Scientific Society LIPHE4 organizes summer schools and coordinates projects related to applications of the MuSIASEM accounting scheme. If you want to support these activities, please consider making a donation to the Liphe4 research association here .
The Sustainability Sudoku website is based on an original idea of the IASTE Research Group of the Universitat Autònoma de Barcelona (UAB).
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Java7 features – Whats new?
In this blog, let us see few of the features of java7.
A resource can be a file or a connection object or a scanner object or any class that implements java.lang.AutoCloseable or java.io.Closeable.
Here the reader object is closed explicitly in the finally block.
In Java7, try-with-resources feature allows you to close the resources automatically without using close() method. Let us modify the above construct using try-with-resources.
The above example creates two resources a FileReader and a FileWriter object inside the parentheses after the try keyword. Both the resources will be closed automatically after the completion of try block.
The resources will be closed in reverse order of the order in which they are created inside the brackets. In our example writer object will be closed first and then the reader object.
Java7 enables the automatic closing of resources. A class that implements java.lang.AutoCloseable or java.io.Closeable can be considered as a resource. This can then be used with try-with-resources construct.
So with the use or try-with-resources, the code is safe in handling the exception and closing the resources without finally block.
A single try block can have multiple catch blocks. When a single try block has statements that generate different type of exceptions, multi catch is used. You might have seen try with multiple catch statements. Here the sub class exceptions are caught first and then the super class exceptions. eg.
If you try to handle super class exceptions first and then the sub class exceptions, it will give a compiler error saying unreachable code. eg.
In Java 7, multiple catch statements can be written as a single statement. eg.
In the above example, if any of the exceptions are thrown from the try block, it is handled inside the single catch statement.
But, if the exceptions are in hierarchy, then you cannot use multi catch. If your catch is handling ArithmeticException (sub class) and RuntimeException (super class) then multicatch is not possible. It throws a compiler error saying he exception ArithmeticException is already caught by the alternative RuntimeException.
Java7 accepts binary literal values also for int, short, long data types.
We will see the other features in the next blog.
It helped me while going through JAVA training.


Sir Zafrulla Khan, a Polymath: Introducing Islam to the West – Is the West ready for Islam?
Thank you dear brother Munawar A. Bajwa, for your kind words.
Having said that with the fullest conviction, let me say, we should always be generous to each other in terms of positive feedback as the Holy Prophet Muhammad said: "A believer is a mirror for his or her fellow believer!" This is a major way of learning in the university of life.
Thank you too my dear brother Shah Sahib, for your nice and quick reply.
Khalifatul Masih V, International leader of Ahmadiyya Muslim Community suggesting an Italian Author | The Muslim Times: A Blog to Foster Universal Brotherhood linked to this post.