text:
New Ford Explorer SUV destined for UK
America's best-selling SUV has entered its sixth generation ahead of an anticipated UK launch in April
Sixth-gen Explorer gets all-new technology and a rear-wheel drive powertrain
by Felix Page
Ford has unveiled its new flagship Explorer SUV at the Detroit motor show, ahead of an expected UK launch in April.
The sixth iteration of America's best-selling SUV of all time receives new styling, a more diverse model range, new engines and, for the first time, a rear-wheel-drive powertrain on entry-level models.
The company claims that the shift from front to rear-wheel drive for entry-level variants of the Explorer has allowed for a roomier and more versatile interior layout, as well as more "athletic" exterior styling.
Blacked-out A and D-pillars are carried over from previous generations of Explorer, while a sloping roofline and shorter front overhang lend a sportier appearance to the Jeep Grand Cherokee rival.
Priced from $400 more than the previous Explorer's $32,365 starting price, the new model is equipped with an electronically assisted tailgate, an 8.0in infotainment touchscreen, in-car wi-fi and the FordPass Connect intelligent navigation technology as standard. Parking and braking assistance systems can be equipped with the Platinum trim package.
Ford tops its range line-up with an Americanised, big Ford for the 21st century. But can it make a large enough impact to upset its premium rivals?
Also fitted as standard is the Ford Co-Pilot360 package, which comprises active safety technology that helps the driver stay in lane, avoid pedestrians, see through blindspots and take evasive action.
Chris Billman, Co-Pilot360 engineering manager, said the Explorer's abundance of autonomous technology is not about "filling the vehicle with technology for technology's sake".
He explained: "It's about improving the experience, making driving less stressful and helping the driver to feel more confident behind the wheel."
New engines for the Explorer include a tuned variant of the turbocharged 2.3-litre petrol Ecoboost unit used in the entry-level Mustang, while the US-only ST performance variant receives a twin-turbocharged 400bhp 3.0-litre petrol V6 - the most powerful engine ever fitted to an Explorer.
As part of its restructuring programme for Europe announced today, Ford has said that a new SUV for Europe, expected to be the Explorer, will be revealed in April.
It will also shift its focus away from MPVs, axing models such as the C-Max and Grand C-Max in favour of new models like the Fiesta-based compact SUV that is set to replace the Ecosport.
Ford to 'redesign' European business
Ford Edge review
Ford Fiesta-based SUV set to replace Ecosport in 2020
Recently, at an event for
Recently, at an event for writers, I met some of the writers from altoconvertpngtopdf.com. They all were very co-operative and shared the writing techniques they use. I was very much pleased to meet them.
That bloke
What price sector is this in?
What price sector is this in? Is it even more woe for JLR, what with the Discovery being the brand's poorest seller?
I say my bit, then go. So although I'm interested in what you may initially say, I don't care what you think about what I've written, so I won't read whatever your reply is.
fhp111
Look forward to it
I think the explorer would be a good addition for Ford UK.
I genuinely believe there is a market for a full size 4x4 without the premium branding and price tag that comes with it. If priced right, this could really sell. If they price it like an X5, it will flop.
but Ford got the pricing right on point with the Mustang, at least intially, so there is promise. Although sadly the pound is worth nothing these days so who knows. Any cars made in dollar or euro zones are a lot more expensive for manufacturers to sell here at the moment.
But that's the problem with FORD, their price. The Edge is one of the better looking SUV's but it's priced pretty much on par with XC60's and Q5's.
Then you realise they've still no Hybrid available for this size car. 2.3 and 3.0 V6 petrol cars this size will do around 20 mpg and therefore will never sell in big numbers
typos1 - Just can't respect opinion
fellwalker
Another ridiculously large vehicle
Yet another 4 metre long lump of a truck that doesn't fit in car parking spaces, with ridiculously poor fuel consumption. What need is there for something this size?
mgbv8man
Its got potential
Good looking , seats 7 , big SUV , 400hp - IF you like SUV's and if the price is sub £50K whats not too like? and there is a Hybrid that was announced a few days later. BUT Ford be brave try to be a little different bring the big HP petrols as well as fitted the usual turbo D. The ST Edge & Explorer would probably sell here with a twin turbo V6 - it would be different.
Roger Chambers
Love to see it,
Edge was always a Kuga at first glance, at Range Rover price.... Marketing mistake.

redpajama_set_name: RedPajamaCommonCrawl


Test results earlier this month support recent research demonstrating one-in-five two-car families are driving poorly maintained and potentially dangerous second cars.
Four second-car drivers recently volunteered to have their vehicle tested by Green Flag for an Auto Express 'inside story' report. Although the volunteers believed their cars to be roadworthy, all four cars were suffering from neglect, some with potentially dangerous faults.
Green Flag spokesperson Melanie Denny said, "The results of the tests confirm our recent research findings, which demonstrated a worrying lack of concern for basic maintenance of families' second cars, despite the fact that these are the cars being used regularly to carry loved ones on school runs and short journeys."
The research conducted by Green Flag in October showed one-in-five drivers with a second car gave no thought to second car maintenance. And while two-thirds said they spent some time looking after the second car, only one-in-six devoted significant time to caring for the family workhorse.
Motorists were reluctant to invest any money in their run-around, with seventy per cent spending between �100 and �500 per year on maintenance and over a third risking driving with no breakdown cover. Most second cars did however receive a regular annual service.
Melanie added: "Short journeys and in-town driving puts more strain on a vehicle, so regular maintenance checks are important to ensure reliability. A regular annual service alone really isn't enough to ensure the car stays safe."
To ensure the family's second car is in peak condition and address any potential problems that could cause a breakdown or accident, Green Flag also recommends a few simple checks that motorists can carry out themselves to ensure they stay on the move this winter.
Ensure tyres are in good condition, with no bumps or cracks in them. The minimum legal tyre tread is 1.6mm. Make sure the tyre pressure is correct too. Your car's manual will tell you what it should be. Many cars also have the tyre pressure details printed inside the driver's side door frame.
Keep a fully charged mobile phone with you in the car with the number of your breakdown organisation saved in it. And make sure you use it occasionally to maintain the service supplier's connection liability.


3. Uncheck the 'Disable Console' option.
Note: The 'Disable Console' option will remain unchecked between sessions, but every time you restart the game you'll need to press F3 to open the menu, then again to close it, before the console will work.
We get a little giddy when we open a new game, hit the tilde key, and a console prompt slides down from the top of the screen. Messing with console commands is a PC gaming tradition—mucking about with the passage time is especially fun—and Subnautica includes a thorough library of dev hacks. The console isn't enabled by default, though, so you'll have to do a little prep to use them. Below, learn how to enable Subnautica's console commands and what they are.
goto [name] — Teleports you to a location. Type 'goto' with no variable for a list of locations.
spawn — If you're stuck, just type this to respawn nearby.
fixleaks — Seals the Aurora's radiation leaks.


text:
Are Behavior Trees a Thing of the Past?
by Jakob Rasmussen on 04/27/16 11:30:00 am
Demands for immersive gameplay and intelligent interactions with non-player characters put new focus on the shortcomings of current techniques used by game developers to make AI in games. Behavior Trees, the dominating technique used by the game development industry currently, is showing its age. It is starting to fail as game developers wants more complex AI that features emergent behavior and realistic decision-making under incomplete information. Consequently, superior AI technologies such as Utility AI, already used for some of the best AIs in games, are increasingly replacing Behavior Trees, and introducing a new era of better and more advanced game AI.
How Behavior Trees came to rule the world of game AI (and why they are in decline)
Most AI developers know that Finite State Machines (FSM) are fantastic for simple AI. By simply defining states, and defining conditions for translating between states, AIs can be invoked in infinite loops of decision-making. I.e the FSM will continue executing its current state, until conditions tell it to transition to another state.
Being able to translate from any state to any other state by specifying conditions, makes it very easy to design FSMs for AI behavior. However, it turns out this is also the drawback of the FSM approach. In professional games, FSMs can easily have hundreds of states, and at such sizes they become increasingly difficult to debug. Damian Isla outlined this in detail regarding the AI of Halo 2 at his GDC talk from 2005.
Typical Finite State Machine configuration with several behaviors. Each transition (arrows) comes with its own list of conditions.
To mitigate some of these challenges, FSMs have evolved into hierarchical structures to make them easier to design and debug. The idea of hierarchies extended the ability to manage many states, but did not remove the problem that sooner or later FSMs become unmanageable as they grow in size and complexity.
Typical Hierarchical Finite State Machine, designed to reduce complexity by separating certain behaviors into substates.
Eventually, this idea of hierarchical organisation of tasks, lead to the idea of instead organising tasks in tree-like structures, a.k.a. Behavior Trees. The idea is that behaviors are either executed one-at-a-time or in sequence. The decision of which behavior to execute is evaluated at a certain tick-rate, such as once per second. At each tick the whole tree is evaluated, and if another behavior is chosen than the last invoked, the execution state can be changed, otherwise the behavior continues to execute. In that way, a number of the shortcomings of FSMs are overcome, such as getting stuck in a state and having buggy state changes. The Unreal Engine has a nice Behavior Tree implementation that serves as a reference for Behavior Trees in game AI.
Typical Behavior Tree - starting with a root node. The root node triggers the Conditional, which selects between behavior A or B. The Conditional is sometimes called a Decorator.
Behavior Trees in many cases provide a framework for designing more comprehensible and easier-to-read AIs than hierarchical FSMs. Also, the nicely organised tree makes for easier visual debugging in practice.
Complex Behavior Tree with conditionals, concurrent (simultaneous) behaviors, and a sequence of behaviors.
However, the Behavior Tree technique has a number of shortcomings. Attempts have been made at mending some of these by implementing different extensions to the Behavior Tree model.
For very large behavior trees, the costs of evaluating the whole tree can be prohibitive. Consequently, the idea of sub trees has been introduced. The idea is that the sub tree can continue executing without invoking the whole tree, until some condition is met to exit the subtree. However, this reintroduces some of the complexities associated with controlling and debugging transitioning between states in Finite State Machines.
However, the major challenge with Behavior Trees is that even though the technique better organises behaviors, it does not provide a model for improving decision-making. The decision-making is locked to the conditional nodes, without specifying how decisions are made to invoke different subtrees.
What Are the Requirements of a State-of-the-art AI?
This leads us back to the features needed of state-of-the-art AI.
The state-of-the-art in AI for games calls for AI technologies that can support more complex, deep and immersive game worlds. In titles such as Hitman, Witcher and Assassin's Creed, the number of non-player characters is growing, and the demands for bespoke and life-like behaviors are increasing. In titles such as Call of Duty and The Division, the number of adversaries and the requirements for deep, varying and complex tactical behaviors are exploding. Static, scripted game design no longer cuts it, to support the dynamic and ever evolving scenarios demanded by game designers and modern gamers alike.
This calls for AI that is simple to design, and yet can express complex behavior. I.e. AI that can give rise to emergent behavior, can make reasonable decisions in situations that the game designer did not necessarily foresee, and can express a large range of behaviors similar to what would be expected by a human player.
With requirements for handling a large number of input factors and using these to select from a large number of behaviors, existing AI technologies simply break down. It becomes impossible for AI designers to map out all scenarios in the state machine or tree, and it becomes impossible to design an adequate amount of test cases to ensure that the AI behaves as intended when put in front of human players. Hence, a better, more robust, AI technique is needed.
Handling Complex Behavior is probably the dominating challenges of state-of-the-art AI. Most other problems in the game development process comes from the ability to handle the AIs when they grow in size and complexity.
Technical Debt - If it is difficult to extend AI during the game development process, the number of bugs and the time required to fix them will grow exponentially.
Productivity - If it is difficult to quickly implement the AI needed to support game design, game designers cannot quickly prototype their idea. Consequently, the final game has less content and the context tends to be scripted and boring.
Quality - Consequently, many games simply give up, and end up implementing uninspiring or plain stupid AI that has been seen before.
A New Paradigm for AI
Killzone 2 has been lauded as a game with some of the best designed AI. Guerilla Games used a utility system for making dynamic tactical decisions for the AI, and described in detail how a simple scoring system enabled the AI to make sound tactical decisions without knowing the game world in advance. Similar systems have been used for other AIs such as the AI in F.E.A.R, Civilization and the famous Quake bots.
The utility system works by identifying options available to the AI and selecting the best option by scoring each option based on the circumstances. This has proven a remarkable well-working method for several reasons.
Simple to Design - The Utility AI can often be designed in natural language, which makes it easy for the AI programmer to speak with game designers. There is no need to talk about arcane concepts such as conditions, states, sequences and decorators. Instead you can explain the intended AI behavior in terms such as "If the AI is under fire, prioritize finding cover". Note how fuzzy terms - such as "prioritize" - can be used, which comes natural to human conversation.
Easily Extendable - The rules - often referred to as scorers - can easily be added on top of the existing AI. Contrary to e.g. finite state machines, there are no important relationships to break. Instead scorers are simply added on top of existing scorers making it easy to extend AI functionality and fidelity.
Better Quality - The simplicity of design and the ease by which the AI can be extended vastly reduces bugs and dramatically improves productivity. This in turn leaves more room for developing more complex and well-behaving AI within the given budget and timeframe, which overall improves the quality of the AI.
However, the Utility AI also has some built-in magic that makes it an overall better decision-making method. Dave Mark of Intrinsic Algorithm outlines how curves can be used to score different options available to the AI.
Example of how curves can be used to prioritize desires. All desires have an input function that is normalized to the interval between 0 and 100. The action related to the curve with the highest utility - normalized to values between 0 and 1 - is executed. The utility of sleep rises exponentially as the urge becomes stronger, the utility of using you energy declines linearly, and the utility of hunger is present at most times, except right after a meal. However, it rises when the urge 'hunger' becomes large enough. The urge can be different for each desire. The urge to sleep can be based on the time since the last nap. The urge to spend energy can be based on time of day, and the urge of hunger can be based on the time since the last meal.
The curves enable the Utility AI to make decisions across a large spectrum of inputs, and gives it a fuzzy-logic quality. In practice, the Utility AI can thus make rather good decisions even in scenarios that the AI programmer didn't foresee. This is something that the Killzone 2 AI uses in abundance, and is part of the magic behind the AI.
The ease-of-use of the Utility AI is also extended into domains that are normally difficult to handle for Behavior Trees. Comparing and prioritizing hundreds of tactical positions, such as the Killzone 2 AI does, is rather difficult in a Behavior Tree, as you cannot add branches dynamically to the tree. Some Behavior Trees, such as the one in Unreal Engine's Blueprint, solves this by making a special module available called the Environmental Query System available. This system can query the surroundings for positions and prioritize them according to specific rules - resembling linear programming. However, the Utility AI principles can take any group of objects and score these, whether they are tactical positions, planets, goals or weapons. This makes the methodology very versatile for decision-making.
Showing the Difference between Behaviors Trees and Utility AIs
To understand the difference between Behavior Trees and Utility AI we can look at a concrete example of a simple AI often used in certain game genres, e.g. first-person shooters.
The AI has four actions: Move to Enemy, Fire at Enemy, Move to Cover, and Load Weapon. The AI has four inputs to base its decisions on.
The outline of how the AI works is quite simple. If the gun is loaded, you should consider firing or moving closer to the enemy if the enemy is too far away. If your gun is not loaded, you should reload, or seek cover before you reload if you are too exposed. Whether you should fire or move closer, depends on the distance to the enemy, whether you are in cover, and the distance to the nearest cover. However, as is always the case with AI, there are a few exceptions to the general rules. If we are very close to the enemy, the AI might have to reload on the spot, as the AI might not make it to cover. If we are close to cover, we might go to cover first, as the advantages of firing from cover are significant. If we are far enough from the enemy, we might also reload even if we are not in cover. Either because the enemy is unlikely to hit us, or because the cover is even further away.
The following table shows the actions that should be executed for different input parameters.
We will first implement this AI in a Behavior Tree and subsequently using a Utility AI.
The figure below shows how the AI could be configured in a Behavior Tree. An initial conditional would determine what subtree to traverse, based on whether the gun is loaded or not. Subsequently, another input parameter such as cover state can be evaluated. The subsequent sub-branches all have to evaluate the third parameter, such as distance to enemy, before going to the fourth parameter, distance to cover.
The order of input parameters can be shifted around, and the tree can become more or less complex depending on the order, although the resulting action will be the same. The tree might be reduced even more, but that requires extensive analysis of the tree or using analytical techniques to minimize or regularize the tree structure. However, getting to this stage from the table above is already quite time-consuming and error-prone.
The tree already has a wide number of sub-branches at this point, even though there are only four input parameters and four actions. Needless to say, the Behavior Trees can quickly become rather big. If five or more input parameters are added, the tree will grow even more complex, and if we want to shift the order of input parameters around we would need to redesign the entire tree. Also, if the game designer chooses to change just some of the rules above, we risk having to redesign a significant part of the tree.
Utility AI
The figure below shows how the AI can be implemented using utility based methods. Each action is evaluated separately, and the highest scoring action is chosen. Move to enemy is evaluated based on one point per distance to the enemy in e.g. meters. If the gun is not loaded, 100 points is subtracted, to ensure that the move to enemy action scores very low if this is the case. Fire at enemy receives 75 points if the AI is within 50 meters proximity to the enemy. If the AI cannot make it to cover, i.e. the distance to cover is greater than the distance to the enemy, Fire at Enemy receives another 50 points. If the gun is not loaded, 100 points is subtracted, to ensure this action doesn't execute in that case. Move to cover receives 50 points if the AI is not in cover. It receives another 50 points if the AI is within 50 meters proximity of a cover. Load receives 75 points if the weapon is not loaded, and 50 points if the AI is in cover. Load has 125 points subtracted is the gun is not loaded.
The Utility AI requires just one table with 10 scorers, of which 1 is reused, to be implemented. Furthermore, the order of evaluation of the input parameters doesn't matter. Hence, there is no need to minimize or regularize the AI. Additional parameters and scorers can also easily be added to the AI as these just extend the table.
The Utility AI does not require a hierarchy or tree structure to implement the AI above. However, this can be added to the Utility AI as needed. Thus, actions do not need to be concrete actions such as Load or Move, but can be actions that lead to other Utility AI evaluations. In fact, the Utility AI can be used as a Behavior Tree and implement the exact same branch structure as the Behavior Tree above - if desired.
What are the Areas Where the Utility AI is especially good?
As is turns out, the utility methodology is incredibly versatile. Hence, it can be used for any type of decision-making process that can be solved via scorers.
From our experience, the Utility AI is especially good at fulfilling the requirements related to state-of-the-art AI. The list is very long, but some of the areas where we have really seen Utility AI shine are:
Complex Behavior
Prioritizing actions
Tactical reasoning
Goal-based behaviors
Group-behavior
Dynamic, context-sensitive dialogues
Target prioritization
Simulation of human behavior
What are the Limitations of Utility AI?
The limitations of the Utility AI are primarily linked to it being a design-based AI. As with most AI technologies for games, the idea is that the AI should implement the use cases specified by the game designers. Hence, even though the Utility AI can make decisions under circumstances of incomplete information, and can exhibit some emergent behavior based on its ability to interpolate and make fuzzy decisions, it will still rarely be smarter that the AI developer who designed it. Furthermore, the ability to make smart decisions requires tweaking the scorers to ensure correct behavior, and this requires developer-time and game testing. Alternative technologies to avoid these limitations are in the direction of machine learning. Even though these technologies are having a huge impact on other industries, the games industry has yet to see strides in AI due to machine learning. However, there are some companies, such as Good AI, that are working on these technologies.
Behavior Trees are still popular in game development, but are increasingly showing their age. They have many challenges that are impairing their ability to support the requirements for complex AI in next-generation games. Utility AIs have already proven their worth in many top-titles, and have supported some of the best AI seen in games. The technology does not have many of the problems of Behavior Trees and thus holds great promise for future games, with more complex, more immersive, and ultimately, intelligent AI.
Jakob Rasmussen
CEO Apex Game Tools
Apex Utility AI Personal Edition
Apex Utility AI Pro Edition
Feel free to ask any questions!
http://www.gamasutra.com/view/feature/130663/gdc_2005_proceeding_handling_.php
http://alumni.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf
http://www.goodai.com/
http://intrinsicalgorithm.com/
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/index.html
271188 blog /blogs/JakobRasmussen/20160427/271188/Are_Behavior_Trees_a_Thing_of_the_Past.php 1008748 37453273 Loading Comments


text:
Q: Review ban reason and warnings When I'm entering reviews on Stack Overflow I'm seeing:

https://stackoverflow.com/review/first-posts/14369458 is a textbook
  example of a poor question. "No action needed" is completely wrong.
  Come back in 5 days to continue reviewing.

I'm aware of some audit questions in reviews but after reviewing that one I haven't got any warning that I marked bad question as No action needed. What more I was banned about a week after doing wrong review.
My question is does this message means I was ban by moderator? And why I was banned without any explanation, message and why after a week?
I agree that question is not good quality. Maybe I've missed it maybe haven't understood. But I would expect some warning before banning review. Maybe it is also good idea to show some stats to user: how many wrong reviews I did to allow me analyse and improve my behaviour not just ban. For me such communicate makes me think: why should I care about doing reviews at all? I will just keep my edit privs for those questions which I'm answering and don't care all review queues.
Please don't understand me wrong. I understand I did something wrong but way I was communicated and lack of some stats discourage me in participating in this area at all.
Don't you think user who do some wrong reviews should be warned about it? Got some access to stats about wrong reviews? Maybe it is better to force user to browse his wrong reviews to learn him something not just ban?

A:
does this message means I was ban by moderator?

Yes, you were manually banned by a moderator when he somehow noticed that review you made (maybe via a flag, maybe be change), this explains the delay.

why I was banned without any explanation

There is an explanation, in the message itself.
The 5 days review ban is the warning. If you'll make bad reviews again after that, you'll get longer bans, up to permanent review ban.
Good luck, and hope you'll pay more attention in future reviews when getting out of the current ban.

A: This was a manual ban by a moderator. That is the only way to get a review ban without failing audits.
This is also why you didn't get a warning. Moderators don't have to give warnings to bad reviewers. They can do this, but it would require a moderator message and that leaves a mark on the reviewer's account.
So instead, they ban right away if you're reviewing badly.
It also explains why the review ban came later. Moderators have a lot of work to do, and can't handle everything right away. It is well possible that your reviewing was flagged by someone in the community, and thus brought to the moderator's attention.
We don't have warnings for bad reviews, other than audit failures. Review is quality control; if you do it badly, the system or the moderators stop you right there.
It would be nice if moderators could just warn people about their reviewing, but at least on Stack Overflow, the site is simply too busy for that.

redpajama_set_name: RedPajamaStackExchange


text:
What are the long-term implications of vaping?
On behalf of Law Offices of Mathys & Schneid on Wednesday, December 11, 2019.
When you started vaping, it's likely you thought it was safe – at least safer than smoking cigarettes. Many people started this habit with the assumption that it was not especially risky, but medical evidence now seems to indicate otherwise. There is now reason to believe that vaping may actually cause long-term damage in the lungs.
Electronic cigarettes and the vaping phenomenon are still relatively new, so medical professionals are still learning about the long-term implications of them. While there is still much to learn about how it can hurt a person's respiratory system, you may have serious concerns about what it could mean for your personal health. People can vape products with nicotine, and they may also vape marijuana and other substances that could be dangerous. Estimates suggest that over seven million people use e-cigarettes in the United States.
There are reports that indicate it is possible to connect vaping with the development of lung diseases. Unfortunately, this is a habit that is especially popular with young adults and teenagers, which likely places very young individuals at risk of a very serious medical condition. Consider the following:
Across 22 states, about 200 people report they developed severe lung disease after using e-cigarettes on a regular basis.
It's not immediately clear how vaping could cause lung disease, but it is possible that contamination is to blame.
In most cases, users first noticed a small irritation in the lungs through shortness of breath or chest pain.
In order to understand this problem and its potential effect on users, researchers and medical experts will have to continue to study vaping and those who use e-cigarettes well into the future. At this point, it is not certain exactly how vaping could lead to serious medical problems or who is at most risk for developing lung disease.
Concerned consumers
While there is still a lot to learn about vaping and the potential dangers of e-cigarettes, you don't have to wait to take action as a concerned consumer. If you believe that a manufacturer misled you regarding the dangers of a product or you suffered harm because of a contaminated consumer product, you have options.
Injured Illinois consumers have the right to seek to hold liable parties accountable for what happened to them. Product liability claims can be complex, which is why you may find it beneficial to reach out for experienced legal guidance as soon as you learn there is a potential problem.
Accidentes de Automóvil (9)
Dangerous Drugs (6)
Illinois Laws (5)
Lesiones Personales (3)
Mass Transit Accidents (11)
Our Cases (3)
Personal Injury and Death (16)
Serious Injuries (21)
Motor vehicle accidents: 2 injured in single-car crash
© 2020 by Law Offices of Mathys & Schneid. All rights reserved. Disclaimer


text:
P450-dependent enzymes as targets for prostate cancer therapy
Metastatic prostate adenocarcinoma is a leading cause of cancer-related deaths among men. First line treatment is primarily aimed at blocking the synthesis and action of androgens. As primary endocrine treatment, androgen deprivation is usually achieved by orchidectomy or LHRH analogues, frequently combined with androgen receptor antagonists in order to block the residual adrenal androgens. However, nearly all the patients will eventually relapse. Available or potential second line therapies include, among others, alternative endocrine manipulations and chemotherapy. Cytochrome P450-dependent enzymes are involved in the synthesis and/or degradation of many endogenous compounds, such as steroids and retinoic acid. Some of these enzymes represent suitable targets for the treatment of prostate cancer. In first line therapy, inhibitors of the P450-dependent 17,20-lyase may achieve a maximal androgen ablation with a single drug treatment. Ketoconazole at high dose blocks both testicular and adrenal androgen biosynthesis but its side-effects, mainly gastric discomfort, limit its widespread use. A series of newly synthesized, more selective, steroidal 17,20-lyase inhibitors related to 17-(3-pyridyl)androsta-5,16-dien-3beta-ol, may open new perspectives in this field. In prostate cancer patients who relapse after surgical or medical castration, therapies aiming at suppressing the remaining adrenal androgen biosynthesis (ketoconazole) or producing a medical adrenalectomy (aminoglutethimide+hydrocortisone) have been used, but are becoming obsolete with the generalization of maximal androgen blockade in first line treatment. The role of inhibition of aromatase in prostate cancer therapy, which was postulated for aminoglutethimide, could not be confirmed by the use of more selective aromatase inhibitors, such as formestane. An alternative approach is represented by liarozole fumarate (LIA), a compound that blocks the P450-dependent catabolism of retinoic acid (RA). In vitro, it enhances the antiproliferative and differentiation effects of RA in cell lines that express RA metabolism, such as F9 teratocarcinoma and MCF-7 breast carcinoma cells. In vivo, monotherapy with LIA increases RA plasma levels and, to a greater extent, endogenous tissue RA levels leading to retinoid-mimetic effects. In the rat Dunning prostate cancer models, it inhibits the growth of androgen-independent as well as androgen-dependent carcinomas relapsing after castration. Concurrently, changes in the pattern of cytokeratins characteristic of increased differentiation were observed. Early clinical trials show that LIA, in second or third line therapy in metastatic prostate cancer, induces PSA responses in about 30% of unselected patients. In some patients regression of soft tissue metastasis ha been observed. In a subgroup of patients, an important relief of metastatic bone pain was also noted.
De Coster R; Wouters W; Bruynseels J
J Steroid Biochem Mol Biol, 56: 1-6 Spec No, 1996 Jan, 133-43
Janssen Reserach Foundation, Beerse, Belgium.
Unique Identifier:


text:
Q: Why the output textbox doesn't show the return value my function gives? I intend to show the results in the textbox. My code is like this:
private void run_Click(object sender, EventArgs e)
{
    GeneticAlgorithm MyGeneticAlgorithm = new GeneticAlgorithm();
    GeneticAlgorithm.GAoutput ShowResult = MyGeneticAlgorithm.GA();

    string output;

    output = ShowResult;

    this.Output.Text = output;
}

class GeneticAlgorithm
{
    public void reset()
    {
        MessageBox.Show("fine");
    }
    public void Initial()
    {
        MessageBox.Show("Good");
    }
    public class GAoutput
    {
        public string Generation;
    }
    public GAoutput GA()
    {
        GAoutput OneGeneration = new GAoutput();
        OneGeneration.Generation = "bad";
        return OneGeneration;
    }
}

after running, it gives me results as:
WindowsFormsApplication1.GeneticAlgorithm+GAoutput
Anyone can help me? thank you so much!

A: Your ShowResult variable is not a string, so when you assigned it to one, .NET implicitly converted it into a string. Since there was no ToString() method, it gave you the generic type definition string instead ("WindowsFormsApplication1.GeneticAlgorithm+GAoutput").
It looks like you want to output the Generation field, which is a string, so just change:
output = ShowResult;

to
output = ShowResult.Generation;

and it should start working.
Also, if you aren't planning on doing much else to get a new Generation, you could really shorten up that code, all the way down to:
this.Output.Text = (new GeneticAlgorithm()).GA().Generation;

You might also want to think about keeping a local instance of GeneticAlgorithm so you don't have to keep creating new instances.

A: You must decide what string to return for instances of those classes.
Then override the ToString() method for each of those classes to return the appropriate string.


text:
FASHION ILLUSTRATION IN BRITAIN
Almost Gone! Society and the Seasons. Recommended. By Amber Jane Butchart. Right up to the roaring twenties and avante-garde pochoir illustrations. Before the invention of photography, the fashion-conscious public relied on illustrations in magazines to follow the latest developments in style and ensure they were dressed for High Society in every season. These illustrations became an art form in themselves, as key publications—and their taste-making illustrators—defined the looks of each era, featuring beautiful women--and some men--in the latest cutting-edge fashions.
SOROLLA AND FASHION
ARTS AND CRAFTS TILES Morris to Voysey
Right up to the roaring twenties and avante-garde pochoir illustrations. Before the invention of photography, the fashion-conscious public relied on illustrations in magazines to follow the latest developments in style and ensure they were dressed for High Society in every season. These illustrations became an art form in themselves, as key publications—and their taste-making illustrators—defined the looks of each era, featuring beautiful women--and some men--in the latest cutting-edge fashions.
This lavishly illustrated book charts the history of fashion and the social calendar in Britain through the fashion plates of the most important periodicals. It offers a visually stunning record of fashion illustration in Britain over two centuries.
Just as the book is divided by seasons of the year, the activities of the women portrayed here range from tennis and strolling in the park with umbrellas, to walking the sea shore, sailing and skiing, hunting and driving those fancy new automobiles.
This nicely portrays the very height of fashion, nearly all in full color since these were done with the latest technology, from hand-colored plates in the mid- and late-1800s, to the deluxe era of pochoir (hand-colored stencils) of the first decades of the 1900s. Includes wonderful work by Rene Vincent. Excellent reproduction. Full descriptive text accompanies artwork on every page, much of it full page.
FASHBH
CHARLES RENNIE MACKINTOSH AND THE ART OF THE FOUR
ARTS AND CRAFTS TILES William De Morgan
IN THE REALMS OF MYSTERY AND WONDER Clark Ashton Smith Signed
WALTER CRANE STORYBOOK COLLECTION


text:
2016-17 League One predictions
Posted on August 6th 2016 by GuestBlogger
So it's that time of the year again.
That period of the season where everyone is full of hope and optimism, and all sides are tied on the same amount of points.
But who will finish where come May? Who will be falling through the trapdoor and who will be hoping to emulate last season's champions Wigan Athletic? Here is how I think the 2016-17 campaign may pan out.
Champions – Scunthorpe United
The Iron have a very canny gaffer in Graham Alexander, and they have added well to a squad that ended 2015-16 on fire. Last term they played their best football when the pressure wasn't on, but if their new signings gel and they can hit the ground running, they seem to have enough quality in all areas to be very serious contenders.
Runners-up – Charlton Athletic
It's always tricky to gage how relegated sides react the following season, but in Russell Slade the Addicks have a manager who is adept at working with what you may call 'tricky' owners. They have bought well, and in Lee Novak and Nicky Ajose they have two strikers who will always score goals at this level. An immediate return to the second tier could beckon.
3rd – Millwall
Will last seasons play-off final defeat have an adverse effect on Neil Harris' charges? Perhaps for a while, but not for long enough to stop them having another real go at promotion. Harris knows the club and its values inside out, and if they can keep hold of Lee Gregory they will score plenty, but they may have to settle for a play-off once more.
4th – MK Dons
For some reason the Dons could not quite replicate their free flowing football of 2014-15 in last season's doomed foray into the Championship, but that is perhaps in no small part to the personnel they lost (a certain Dele Alli for one). However, Karl Robinson is a top boss at this level, and they will be there or thereabouts once again.
5th – Sheffield United
At times it seems as though the Blades are destined to stay in the third tier of the game for eternity, but in Chris Wilder they have a boss who won't accept anything other than 150%, so any slackers will surely be sent packing. That hard working approach, coupled with a little bit of stardust from the likes of Che Adams, may see then finish inside the top six.
6th – Gillingham
For five months last term automatic promotion was more than just a pipe dream. Sadly, a lack of adequate cover and a drastic loss of form – teams worked them out as they lurched between 4-4-2 and 3-5-2 – after Christmas saw the Gills slip out of promotion contention entirely come May.
So has Justin Edinburgh learned some lessons? His recruitment on the whole has been good – Paul Konchesky, Billy Knott and Mark Byrne all look shrewd 'freebies'– but sadly pre-season injuries to Scott Wagstaff and Lee Martin have – for now – meant a change of system is perhaps on the back burner.
These setbacks, plus an alarming lack of central defenders, will need addressing, but if Edinburgh can bring in the right type of reinforcements then another shot at the play-offs is possible. Don't though, and a return to lower mid-table obscurity may beckon.
7th – Peterborough United
The Posh look well equipped for a shot at the play-offs, and their policy of buying young talented players has continued (I have personally rated Ryan Tafazolli for a while) this summer. A lack of managerial experience for Grant McCann may see then come up just short though.
8th – Oxford United
Despite the loss of Kemar Roofe, Oxford look well equipped to cope with the step up a division. They took on and beat three higher ranked opponents in cup games last term, so if they are able to do that on a more consistent basis then they may end up the highest of the three promoted sides.
9th – Bolton Wanderers
The heady days of Premier League and European football must seem a lifetime ago now, but Phil Parkinson is a very good appointment for a club that needs stability. Losing young Rob Holding to Arsenal is a blow, and Zach Clough could yet depart, but the money will help, and Parkinson's know how will see them comfortably consolidate this season.
10th – Coventry City
I said last season that the Sky Blues were punching above their weight when they appointed Tony Mowbray, and that he and the goals of Adam Armstrong could see them challenging. For months this looked on, until an horrendous collapse saw them drift away. This season there is no Armstrong, and they won't be allowed the luxury of 12 loanees. They have to start well or Mowbray could be on thin ice.
11th – Rochdale
A club and a gaffer that deserve huge credit, the Dale and Keith Hill have done remarkably well for the last two seasons. On a tiny budget Hill gets his staff playing to their strengths, and although they may lack the star quality to barge into the top six, they will enjoy another campaign mixing it in the top half.
12th – Shrewsbury Town
I believe I backed the Shrews for relegation last term, so a big well done to Micky Mellon and his staff. The trick now is avoiding the dreaded second season syndrome, but they look well equipped to improve on the efforts of 2015-16. Mellon has added plenty of League One ready players to his squad, and they should enjoy a more comfortable campaign.
13th – Northampton Town
Losing both your manager and star player so soon after a runaway title success is obviously a bitter pill to swallow, especially as both Chris Wilder and Ricky Holmes will now be direct opponents. However, momentum is a wonderful thing, and this coupled with the fact that Robert Page did a fine job at Port Vale last season should ensure a trouble free campaign for the Cobblers.
14th – Bristol Rovers
Darrell Clarke has done a fine job in his time at the club, and the fact that this summer he turned down Leeds United means he looks set on sticking around for the foreseeable future. One player they would love to keep is Matty Taylor – top scorer last season – as his goals could be vital again. However, at the time of writing Fulham are rumoured to be sniffing around. Keep him and they'll be fine, but lose him and it may be a slightly tougher nine months ahead.
15th – Bradford City
The Bantams had a fine season in 2015-16, but now have to deal with losing in the play-offs and their esteemed manager Phil Parkinson departing for Bolton. Stuart McCall is clearly a popular appointment with the Valley Parade faithful, but whether he can irk as much from this hardworking but far from flashy squad as Parkinson did remains to be seen.
16th – Southend United
Fans of the Shrimpers would probably have taken 14th place at the start of last season, but they may not finish as high this term. Plenty of players have left, most notably Jack Payne, and the fact that they have handed Nile Ranger a contract may give an idea of where they are in terms of a real goal threat.
17th – Chesterfield
Last season was one of struggle for the Spireites, and this coming campaign will be no different. Danny Wilson knows the English lower leagues like the back of his hand and will try to recruit the correct type of player. However, Lee Novak's goals on loan played a big part in them staying up, so will Ched Evans – who hasn't played professionally for four years – or others be able to step up?
18th – Walsall
At times last season the Saddlers were almost unplayable, and to come so close to automatic promotion and then miss out altogether must have been a real gut wrencher. That hurt must now have been compounded for the fans having to see Tom Bradshaw, Romaine Sawyers and Sam Mantom all leave the club, so 2016-17 looks set to be one of rebuilding. Is boss Jon Whitney tactically strong enough for that job? We will find out.
19th – Bury
Money is clearly a big issue currently at Gigg Lane, so due to that you have to admire manager David Flitcroft for his work in getting Bury into League One and then keeping them there over the last two campaigns. This one may prove trickier still though with the purse strings so tight and the recent departure of Leon Clarke, whose 18 goals kept his side away from choppier waters last season.
20th – AFC Wimbledon
As soon as the fixtures for this season were released two games would have stuck out for the 'real' Wimbledon fans; MK Dons home and away. But 2016-17 should be about more than just that, because staying in this division will surely equal a successful campaign as they continue their rise back up the football pyramid. Neal Ardley is highly thought of as a coach, and should have enough nous to keep this side up.
21st – Fleetwood Town
Last term the Cod Army stayed up by the skin of their teeth, at the same time having to watch the man who Steven Pressley replaced – Graham Alexander – nearly make the play-offs with his new side Scunthorpe. Pressley has himself now left the club, and German Uwe Rosler has recently been appointed. However, after a bright start in the English game with Brentford he has since struggled at both Wigan and Leeds.
22nd – Port Vale
After a solid effort in 2015-16, Vale look like they're back to square one having lost their manager Rob Page to now direct rivals Northampton Town. He had done a fine job over the last 18 months or so, and the CV of his replacement Bruno Ribeiro is hardly glowing. Key players have also left the club during the summer, and if they start slowly they could be in real trouble.
23rd – Oldham Athletic
Onto their sixth manager in under two years tells its own story, and new Latics boss Steve Robinson will pull off something of a small miracle if he can keep this side up again. He has the opportunity to put his own stamp on things immediately, inheriting just six senior pros, but whether he has the time or experience for them to gel sufficiently remains to be seen.
24th – Swindon Town
Since losing to Preston at Wembley in the 2014-15 play-off Final, Swindon have struggled to recover. Their squad quickly broke up and then their gaffer Mark Cooper was dismissed as their hangover lasted through until the Autumn of last year. Sadly there has still been no real evidence of the slide being stopped, and further departures mean this could be a long arduous campaign.
So there it is, my thoughts on who will excel, who will struggle and who will exceed or not fulfill expectations. I hope you don't all agree, as that would be boring, but I do hope you enjoyed the read.
Here's to another exciting League One season!!
Post written by GillsInTheBlood
Blog: gillsintheblood.wordpress.com, Twitter: @GillsInTheBlood
Tags: Adam Armstrong, AFC Wimbledon, Billy Knott, Bolton Wanderers, Bradford City, Bristol Rovers, Bruno Ribeiro, Bury, Charlton Athletic, Che Adams, Ched Evans, Chesterfield, Chris Wilder, Coventry City, Danny Wilson, Darrell Clarke, David Flitcroft, Dele Alli, Fleetwood Town, Gigg Lane, Gillingham, Graham Alexander, Grant McCann, Jack Payne, Jon Whitney, Justin Edinburgh, Karl Robinson, Keith Hill, Kemar Roofe, Latics, League One, League One 2016/17, League One 2016/17 Predictions, League One Predictions, Lee Gregory, Lee Martin, Lee Novak, Leon Clarke, Mark Byrne, Mark Cooper, Matt Taylor, Micky Mellon, Millwall, MK Dons, Neal Ardley, Neil Harris, Nicky Ajose, Nile Ranger, Northampton Town, Oldham Athletic, Oxford United, Paul Konchesky, Peterborough United, Phil Parkinson, Port Vale, Ricky Holmes, Rob Holding, Robert Page, Rochdale, Romaine Sawyers, Russell Slade, Ryan Tafazolli, Sam Mantom, Scott Wagstaff, Scunthorpe United, Sheffield United, Shrewsbury Town, Sky Blues, Southend United, Steve Robinson, Steven Pressley, Stuart McCall, Swindon Town, The Addicks, The Bantams, The Blades, The Cobblers, The Cod Army, The Dale, The Gills, The Iron, The Posh, The Saddlers, The Shrews, The Shrimpers, The Spireites, Tom Bradshaw, Tony Mowbray, Uwe Rosler, Valley Parade, Walsall, Zach Clough


text:
Google Launches Game to Teach XSS Bug Discovery Skills
By Eduard Kovacs on May 30, 2014
Google has launched a new game to teach Web application developers how to spot cross-site scripting (XSS) bugs in their code.
XSS vulnerabilities are highly common in websites, but can be quite dangerous. In fact, Google pays up to $7,500 for XSS bugs discovered in important products.
The XSS Game, which requires a modern web browser with JavaScript and cookies enabled, is mainly addressed to Web application developers who don't specialize in security. However, Google believes that while security experts might find the first levels easy, they could also learn a few things.
"This security game consists of several levels resembling real-world applications which are vulnerable to XSS - your task will be to find the problem and attack the apps, similar to what an evil hacker might do," Google noted.
"XSS bugs are common because they have a nasty habit of popping up wherever a webapp deals with untrusted input. Our motivation is to highlight common coding patterns which lead to XSS to help you spot them in your code."
For example, the first level, which is called the "Hello, world of XSS," consists of a simple website with a search feature. Users must find a way to make the vulnerable application execute arbitrary JavaScript code. Up to three hints are provided, the source code and network traffic being available for analysis just like on a regular website.
Google admits that users can cheat at the game by accessing page internals in developer tools or by editing HTTP traffic.
"Cross-site attacks are dangerous because of what they do, but also because the three distinct types of each strike from different angles," Chris Hinkley, a Senior Security Engineer at FireHost, explained in a late 2012 SecurityWeek column.
Cross-site scripting (CSS) can either be persistent or reflected, and cross-site request forgery (CSRF), where attackers use an authenticated session on one Website to perform unauthorized actions on another site, are also especially dangerous.
"Cross-site scripting is harmful in either of its two forms, but persistent cross-site scripting packs slightly more poison due to its widespread reach," Hinkley noted. "An example of persistent cross-site scripting would be when an attacker posts a comment to a blog that would include a malicious JavaScript payload – essentially embedding it in that page."
The XSS Game is not the first security game from Google. Back in 2010, the company released Gruyere, a small web application designed to teach developers how to identify XSS, CSRF, information disclosure, denial-of-service (DoS), and remote code execution vulnerabilities, and how to protect a website against these types of attacks.
Related: Recently-Patched HTML Sanitization Flaw Linked to Hotmail XSS Vulnerability
Related: Crossing XSS Off Your Threat Landscape


Party hats like these are sure to elicit grins -- especially when each guest gets to make his or her own! All you need is paper -- in pretty colors and patterns -- and a length of ribbon. With a little guidance from an adult, the rest up to their imaginations.
Colorful crepe paper turns humble paper-towel tubes into cute containers for gifting cookies. Pack small treats in parchment first to keep them fresh, then slide them into a tube. Wrap it with paper, and seal each end with a twist. End the party with a sweet surprise: have your kids tag a roll for each friend.
See how to make these pretty wrappings.
Kids will enjoy making these festive noisemakers almost as much as they'll like using them.
These party hats can be as sophisticated or silly as you like, depending on the colors and patterns of paper you use.
Wrap homemade cookies for guests in these takeaway tissue-paper envelopes.
You can customize bubble containers for the party favors; their paper bands are affixed with double-sided tape.
Fill these cute bags with anything you'd like and send happy guests on their way.
Miniature lunch boxes make great cubbies for treasures such as beads and ribbons or nail polish and jewelry. Or, tuck a pretty snack of cookies or candies for guests to take home.
Embellish plain paper bags with flowers for a child's birthday party.
One simple craft turns any birthday party into a good time, guaranteed. But you don't have to trudge to the store for supplies -- chances are you've already got what you need.
Making stickers using your favorite photographs is a fun and easy way to personalize party favors and packaging.
A Polka-Dot birthday party guarantees plenty of fun to go around. Guests can leave with goody bags made of shimmery bubble wrap and packed with more dot-themed surprises.
For a Movie Star birthday party, shop at party stores and novelty shops for sparkling faux jewelry. Feather boas boost the glam quotient (if boys are on the guest list, include top hats). Make plastic sunglasses sparkle by adding stick-on foil stars. You can also give away candy, as well as colorful pens and small spiral notebooks for guests to collect one another's autographs.
If you're throwing an Intial Party, try these fun favors.
At a Spa-Sleepover party, vinyl favor bags provide all the essentials for grooming on the go: a comb, lip gloss, soap, hair elastics, bobby pins, washcloth, and bubble bath.
Fold up the bottom of a 16-by-6-inch sheet of patterned vinyl, allowing for a 2-inch flap. Sew the sides. Place two Velcro dots on the bag for closure. Fill it with grooming supplies.
If you're throwing a Sprinkler Party, hand out these cute favors to help keep guests dry.
For a Flower Power birthday party, fill pails (available at party-supply stores) with candy, and insert a paper daisy with a lollipop poked through its center in each pail.
For a Space Odyssey party, glue silver or striped paper to red paper; cut a 6 1/2-inch circle. Cut a triangle from the circle and shape it into a cone; tape. Punch holes in the sides of the cup and bottom of the cone. Thread string through the cup and cone; knot. Glue triangular red tabs to the cup for fins. Add flag stickers and names with stickers.


Cairo court. He was acquitted on 2 March 2017 by Court of Cassation, Egypt's top appeals court. He was released on 24 March 2017.
Egypt around $20 billion of debt.
Port Said in September 1999.
Sharm el-Sheikh on 14 September 2010.
Egypt and Israel in 1978. Mubarak, on occasion also hosted meetings relating to the Israeli-Palestinian conflict and made a number of attempts to serve as a broker between them. Mubarak was concerned that Rabbi Menachem M. Schneerson didn't trust him on the issue and considered meeting him in New York. In October 2000, Mubarak hosted an emergency summit meeting at Sharm el-Sheikh to discuss the Israeli-Palestinian conflict. In attendance were: U.S. President Bill Clinton, P.L.O. Chairman Yasser Arafat, Israeli Prime Minister Ehud Barak, King Abdullah of Jordan, NATO Sec. General Javier Solana, and U.N. Sec. General Kofi Annan. Mubarak was involved in the Arab League, supporting Arab efforts to achieve a lasting peace in the region. At the Beirut Summit on 28 March 2002, the league adopted the Arab Peace Initiative, a Saudi-inspired plan to end the Arab–Israeli conflict.
Benjamin Netanyahu of Israel check their watches to see if the sun has set; during Ramadan, Muslims fast until sunset.
Tahrir Square led to Mubarak's resignation in February 2011.
Cairo administrative court found Mubarak guilty of damaging the national economy during the protests by shutting down the Internet and telephone services. He was fined LE200 million—about US$33.6 million—which the court ordered he must pay from his personal assets. This was the first court ruling against Mubarak, who would next have to answer to the murder charges. The trial of Hosni Mubarak, his sons Ala'a and Gamal, former interior minister Habib el-Adly and six former top police officials began on 3 August 2011 at a temporary criminal court at the Police Academy in north Cairo. They were charged with corruption and the premeditated killing of peaceful protesters during the mass movement to oust the Mubarak government, the latter of which carries the death penalty. The trial was broadcast on Egyptian television; Mubarak made an unexpected appearance—his first since his resignation. He was taken into the court on a hospital bed and held in a cage for the session. Upon hearing the charges against him, Mubarak pleaded not guilty. Judge Ahmed Refaat adjourned the court, ruling that Mubarak be transferred under continued arrest to the military hospital on the outskirts of Cairo. The second court session scheduled for 15 August. On 15 August, the resumed trial lasted three hours. At the end of the session, Rifaat announced that the third session would take place on 5 September and that the remainder of the proceedings would be off-limits to television cameras.
Egyptian Air Force – Air Marshal Mohammed Hosni Mubarak". Archived from the original on 23 December 2008.


text:
Home / News and Events / Houghton International is Make UK's National SME of the Year
Houghton International is Make UK's National SME of the Year
Houghton International has been awarded the title of SME of the Year at the Make UK National Awards 2022. Make UK describes themselves as the representative voice of UK manufacturing, designed to help British manufacturers compete, innovate and grow.
SME of the Year is awarded to businesses who have shown exceptional initiative, boldness and dynamism, as well as exemplary management practices. Houghton International was commended for demonstrating such criteria through their considerable investment in employees, offering a range of training and development opportunities as well as various staff benefits such as a 'Sharing Success' staff bonus scheme.
The electro mechanical specialist also took home the Runner-Up award in the Developing Future Talent Category, with judges praising their company culture, people strategy and long-standing apprenticeship scheme.
Michael Mitten, CEO of Houghton International commented: "Taking home not one, but two national accolades from the Make UK awards really is an incredible achievement. It's a testament to our positive, innovation-led culture, excellent people and the way we go about our business with integrity at the heart of all we do."
Dawn Huntrod, Regional Membership Manager for Make UK in the North East stated: "Manufacturing remains at the heart of creating wealth in the North East and as we re-build our economy there will a bright future for companies and individuals that make the most of their talent."
To find out more about working at Houghton International and the opportunities available to employees click here.
Northumbrian Water Broken Scar
Project: Induction motor and pump repair
Project: Pump refurbishment


Please sign in or create a new account. Forgot password?
The Single Channel Pipette A.K.A. Micropipette – The Most Essential and Utilized Pipette in the LabThe single channel pipette, also referred to as the micropipette, is to a scientist, what a pen is to a writer.
Micropipettes are used to transfer small amount of liquid, usually down to 0.1 µL, from one vessel to another. It is essential to any molecular biology lab, as well as being used in chemistry, pharmaceutical and forensic labs, and a tool that every scientist is familiar, even an expert, with. In a molecular biology lab, it is likely to be one of the first tools you learn to use, and one every scientist spends much of their day using. As such, it is worth spending a little time choosing the best single channel pipette for your lab, and to meet your needs.
Single channel pipettes are available in both manual and electronic formats. The manual format is the classical design and is the most cost effective. The electronic micropipette format is costlier but has added benefits of increased ergonomics and reduced user to user differences, and increased accuracy and precision. Most modern models are designed to both meet accuracy and precision needs while being ergonomic. A focus on ergonomics has come about as more and more scientists have developed Repetitive Strain Injury (RSI) due to continual pipetting. New features such as light weight models, low plunger forces, and hand hooks have stifled much of the RSI occurring in the lab today.
Pipette.com provides researchers with the widest selection of single channel pipettes, or micropipettes, ranging from Eppendorf®, Sartorius Biohit®, Gilson®, Rainin®, Labnet®, AccuPet®, Capp®, and others.
Eppendorf is a major name in the pipette industry. With a long history of producing laboratory products and designing innovative micropipettes, they revolutionized the industry with the Eppendorf Research Plus Pipette. Light weight, ergonomic, and equipped with a low tip ejection force, the Eppendorf Research Plus is a fully autoclavable pipette that fits into any laboratory.
Sartorius Biohit pipettes are a power house in the pipette world. Known for their ergonomic designs that are both durable and reliable, Sartorius brings a fresh aesthetic look to the laboratory. Their most popular pipette is the mLine Single Channel pipette. Featuring a sleek design, easy volume settings, and consistent precision, the Sartorius Biohit series and Sartorius pipettes live up to their name.
Known for their high standards, Rainin has meticulously manufactured pipettes crafted for ergonomic and accurate pipetting. Rainin pipettes are one of a kind with magnetic assist technology which ensures gentle operation and significantly reducing the risk of RSI. This makes Rainin one of the most ergonomic and trusted pipettes on the market.
Renowned for their invention of the micropipette, Gilson has a legacy in the pipette industry. Being one of the most commonly used pipettes in the laboratory, Gilson continues to innovate their original product. Providing quality, durable, and accurate products, Gilson pipettes stand up to their reputation.
It is important to calibrate your pipette at least once a year. Depending on what type of work you're doing, you might need have your pipette calibrated more often. If you're working with heavy chemicals, those tend to take a toll on your single channel pipettes' accuracy at a quicker rate, leading to a need for more frequent pipette calibration. If you are unsure of how often your micropipettes need to be calibrated, it is advised to check with your QA manager.
Pipette.com calibrates and repair any of your current single channel pipettes or micropipettes in our ISO 17025 registered calibration laboratory. Please call us at 800-243-3232 or e-mail us at info@pipette.com if you would like to demo any of the pipettes you see on our website or require a quote for your purchasing department.
The AccuPet Pro Single Channel Micropipette is a top of the line micropipette that is ergonomically designed and easily adjustable. The AccuPet Pro Single Channel Micropipette offers precise pipetting at an affordable price. The AccuPet Pro Single Channel Micropipette is the new standard for microliter measurements.
Durable, quality alternative to Gilson Classic pipette design. Easy and convenient single hand locking lever. Eight sizes to cover a wide volume range from 0.1µL to 10mL. PTFE Plastic used in combination with proprietary technology to ensure consistent air travel for precise and accurate pipetting.
The ultra-light Eppendorf Research plus pipette meets the highest needs in precision and accuracy, while providing a flexibile and ergonomic pipette.
The Gilson Pipetman Traditional Shaft Pipette is designed and manufactured to be robust, accurate and precise. The Gilson Pipetman Traditional Shaft Pipette is a fully adjustable air-displacement pipette with the selected volume displayed in decimal digits on the mechanical volume indicator along the side of the pipette.
Rainin Pipet-Lite™ XLS™ with RFID is the one of the most ergomonic pipettes available. Based on Pipet-Lite™, the XLS™ has even lighter springs to maximize reduction of force and the added functionality of the embedded RFID tag allows calibration tracking when used with optional RFID reader and software. Available in LTS® and standard shaft.
Durable and Affordable Gilson style pipette with enhanced UV resistance and fully autoclavable. Made in Japan.
Capp Bravo variable volume pipettes combine three decades of CAPP's research, design and focus to bring the most dependable, precise and easy to use pipette that all researchers can afford. All Capp Bravo pipettes come with a 3-year warranty and are fully autoclavable.
Eppendorf Research 2100 pipette still available at Pipette.com. Click here for amazing savings on refurbished pipettes.
The Corning Labnet BioPette Plus Autoclavable Pipette provides superior accuracy and reproducibility and has an adjustable volume range with thumbwheel or push-button. The Labnet BioPette Plus Autoclavable Pipette is a lightweight and well balanced digital pipette that has a digital micrometer.
It ensures accuracy and comfort in even long pipetting series.
Offers superior comfort, performance, reliability and repeatability in one of the lightest pipetters available. Includes Advanced Volume Gearing mechanism (AVG), a self-supporting modular volume adjustment mechanism that enhances pipetting performance. Because it is separated from the pipetter body, its accuracy, precision and durability are significantly improved.
Capp Aero Single Channel Pipette is durable and easy to mount to any universal tip on the market. The Capp Aero Single Channel Pipette provides the perfect tip fit because of its innovative dual O-ring system. It reduces the force required from aspiration to blow-out because of its unique construction.
Buy 2 Pipette at List Price of $180.00 Get 1 Free. Promo Code: 19P-Accu01. The Accupet Evolution is an ultra lightweight pipette for introductory lab technicians.
The Gilson Pipetman Neo Traditional Shaft Pipette addresses the needs of frequent pipette users, who suffer from repetitive strain injury (RSI), for a pipette with a lighter plunger force than the Pipetman Classic while at the same time retaining the air-tight "dry seal" technology of the Classic's piston assembly (grease-free).
The Gilson Pipetman Ultra is a fully adjustable, air-displacement pipette with a patented multifunctional electronic display for added clarity and ease of use. The Gilson Pipetman Ultra is the latest member of the Pipetman family, sharing many of the same characteristics as previous models, namely robustness, accuracy and precision.
Pipet - Plus: Reduce plunger force by 50%. 2 steps instead of 5.Unique Latch-Mode holds piston at zero position until activated by trigger, eliminates blowout. Aspiration Rate Controller controls speed. Uses traditional tips.
Pipet-Classic made an Ergonomic Evolution - Lighter Springs, Ergonomic Fingerhook, Low-Drag Seals. Renowned performance! Made in USA.
The Eppendorf Reference 2 Pipettes provides one of the most accurate results possible alongside robust, reliable handling and optimum user safety. Single & Multichannel available.
Get a brand new Eppendorf Reference 2 Pipette (Single or Multichannel), at a discount, when you trade-in any brand of pipette.
The Eppendorf Maxipettor is a continuously adjustable pipette for precise pipetting of volumes up to 10 ml (in 10 µl increments).
Socorex Calibra® Digital Pipettes feature a three-year warranty including two years on the original calibration, exclusive Solid Calibration® providing absolute accuracy and repeatable volume selection, and exclusive two-position volume selector that makes volume settings fast, easy, and accurate, and eliminates volume setting deviations.
Convenience and comfort are designed into the Finnpipette Focus around the most important feature - extremely accurate and precise pipetting. The unique design specifically reduces user stress and optimizes pipetting performance so that you can set the volumes you need quickly and focus on your work.
Techpette has a quick-click volume setting, large digital volume display, easy to read even while holding pipetter, easy to use, simple in-lab recalibration, light, comfortable handle design with wide gripping area reduces user fatigue, tip cone and ejector are autoclavable.
Fisherbrand™ Elite™ Adjustable-Volume Pipetters. Achieve the best results in your lab with exceptional ergonomics while excelling at accuracy and precision.
The Proline Plus Single Channel Pipettes are a robustly designed pipettes, covering the entire range of volumes from 0.1 µl to 10 mL.
The guaranteed accuracy and lightweight design of the Proline Mechanical Pipette is ideal for all routine lab work.
The Optiload feature, with spring-loaded tip cones in both the single and multichannel models, secures tip loading with perfect sealing and minimal force.
Sartorius Tacta Pipettes are designed for ergonomic ease and repeatable, reliable results. Tacta pipettes fit comfortably in user's hands and are engineered for exceptionally soft tip loading and ejection. Optiject, Optiload, and Optilock technology combine to make Tacta pipettes incredibly easy to use. Users can expect accuracy over long periods of sustained use.
Sartorius Proline Plus pipettes are designed for comfort. The handle and finger support are optimized to fit gently in user's hands. The Proline Plus features a large, outward-facing display to quickly verify the volume without interrupting use. Volume range is clearly marked by knob color and the display. Volume is easily and securely adjusted by the click stop knob.
The Nichipet Premium is newly designed to be more ergonomic and tolerant to solvents and high impacts. It is ideal for all laboratories because of its comfort, durability, stability, and strength. This pipette comes with a 5 Year Warranty.
Nichipet 3100 has four different models ranging from 1ml to 10ml. A lightweight and slender body allows for easy operation. Liquid only touches disposable tip. PTFE piston and O-ring design ensures superior accuracy and precision.
Extreme Light Plunger Force is now available with the new Nichiryo Premium LT Pipette Model. Pipette comes with a 5 year warranty.
BrandTech Transferpette S Pipette was produced based on ntensive ergonomic and operational studies and using application of innovative raw materials.
BRAND Transferpette pipettes are an ergonomic alternative to the traditional pipette design. The instrument is designed to use the natural full sweep of the thumb rather than flexing of the individual joints, to reduce strain.
These natural latex rubber droppers are designed for use with Pasteur pipets, small pipets, and medicine droppers.
Contoured shape and heavy-wall neck increase grip for easier use with pipets and syringes. The 150 mL capacity (HD20630E) bulb has reinforcing ribs for use with large pipets.
Ideal for gas sampling or for pumping gas through apparatus. This heavy-wall bulb has two rubber valves with PVC connections. Bulb capacity is 85 mL. Not supplied with tubing.
This rubber safety pipet filler is designed for efficient one-handed operation. Control air evacuation, liquid uptake, and liquid dispensing with three valves, each containing a chemical-resistant stainless steel ball. Pinch release valve for smooth liquid flow. Filler fits standard size pipets.
The Hamilton SoftGrip Digital Manual Pipette has been developed to address the issues of hand strain, fatigue and other injuries caused by pipetting with less ergonomic pipettes. The Hamilton SoftGrip Digital Manual Pipette is easy to use, reliable and features a user-centric design that maximizes quality, comfort and precision.
Vista Lab Ovation M Pipette is the manual pipette version of the popular Ovation electronic Pipette.
The Vista Lab MLA D-Tipper One-Stop Pipette is very popular in clinical laboratories. The Vista Lab MLA D-Tipper One-Stop Pipette is a fixed volume pipette. The Vista Lab MLA D-Tipper One-Stop Pipette has a built-in tip ejector, single-stroke operation and is ideal for repetitive pipetting.
The Vista Lab MLA Precision One-Stop Pipette features a single stroke procedure, fixed volumes from 5 uL to 1000 uL and is color coded by volume for fast unit identification. The Vista Lab MLA Precision One-Stop Pipette is made of engineered aluminum alloy and stainless steel.
The Vista Lab MLA Macro One-Stop Pipette is a fixed volume pipette that is made for handling larger volumes. The Vista Lab MLA Macro One-Stop Pipette is factory calibrated, easy to adjust and suitable for use with dense or viscous liquids.
The Capp Bravo Fixed Volume Pipettes combine three decades of Capp's research, design and focus in one pipette to bring to market the most dependable, precise and easy to use pipette that all researchers can afford. All Capp Bravo Fixed Volume Pipettes come with a 3-year warranty and are fully autoclavable. Customized volumes are available upon request.
MTC Bio ProPette LE Pipettes are the next generation of high precision liquid handling units from MTC Bio. MTC Bio ProPette LE Single Channel Pipettors feature improved actuation forces & a nearly 20% reduction in overall weight.
Are you pipetting viscous, volatile, dense or hazardous liquids? We suggest using a Repeater or Positive Displacement Pipette to improve precision and accuracy of non-aqueous solutions.
Related items - tubes, tips, vortex mixers, calibration info.


text:
Departament Dja-et-Lobo - departament w Regionie Południowym w Kamerunie ze stolicą w Sangmélima. Na powierzchni 19 911 km² żyje około 173,2 tys. mieszkańców.

Podział administracyjny Kamerunu

redpajama_set_name: RedPajamaWikipedia


Taking the point made by Les/G3VQO regarding incorrect database entries, I have checked mine.
I found 3 entries which I have now been able to achieve confirmations on, but have 3 others where I cannot locate the mistake.
I wonder if any other 7Mhz CW chaser could possibly check their entries and see if I have made silly typo errors.
Most errors/complaints are callsign typos which may occur on both ends.
Many thanks to Stewart, Norby and Dan for your helpful info. We SOTA newbies only learn slowly but obviously it is so very easy to enter the incorrect call or summit reference.
I am now down to 2 entries without confirmations.
13/10/07 DL5DXS/P Little I can do unil he submits his logs.
14/10/07 DH8AX/P now changed to DH8DX/P. Sorry Dan.
15/10/07 DJ3AX/P Need to get him to change my call from GM to G. His email is not listed on QRZ.com, so how can I contact him please?
Just checked my database entries… On one of my activations, I've missed a /P off an S to S contact - probably a fairly common mistake… how do I correct this? It looks as if I'll have to delete the whole activation, and reinput all QSOs… is there an easier way to fix this?
You can download your database entries to disk, delete the erroneous bits on the database and then just upload what you need from the file you downloaded. Sounds harder than it is and you dont have to rekey any data.
Thank you again Dan for getting Lutz/DJ3AX to change my call in his log for 15th October 2007 on DM/TH-830. My log is now back in synch with the exception of 13th October DL5DXS who has not submitted his activator log yet.


The 96587th positive integer is an odd prime number that follows the number 96586 and comes before 96588. Ninety-six thousand five hundred eighty-seven is 5 digits long.
Q: Is 96587 a prime number?
Q: What is the negative number for 96587?
Q: What is half of 96587?
Q: What is a third of 96587?
Q: What is a quarter of 96587?
Q: What is the square root of 96587?
Q: What is 96587 times Pi?
Q: What is 96587 divided by Pi?
Q: What is the scientific notation for 96587?
Q: What are the divisors for 96587?
Q: What is the factorization of 96587?
Q: What is the sum of divisors of 96587, including itself?
Q: What is the sum of divisors of 96587, excluding itself?
The spelling of 96587 in different languages.
Q: What is the roman numeral for 96587?
Q: What is the digital capacity for 96587?
The number 96587 represented in different base number systems.
List the frequency of characters that make up the number 96587.
List of hash code values for 96587.


17 shrimp / cocktail forks. 28 teaspoons or soup spoons. In the pictures, the knives are about 9 inches long for scale. The pieces will either be all placed in one large plastic bag or bundles of pieces will be wrapped together, depending on the space available in the flat rate box. Items found not to be as described are handled on a case by case basis.
The item "Oneida Mozart Pattern Deluxe Stainless 169 piece lot" is in sale since Monday, November 12, 2018. This item is in the category "Home & Garden\Kitchen, Dining & Bar\Flatware, Knives & Cutlery\Flatware & Silverware".
The seller is "inskeep93" and is located in Saint Louis, Missouri. This item can be shipped to United States, Canada, United Kingdom, Denmark, Romania, Slovakia, Bulgaria, Czech republic, Finland, Hungary, Latvia, Lithuania, Malta, Estonia, Australia, Greece, Portugal, Cyprus, Slovenia, Japan, China, Sweden, South Korea, Indonesia, Taiwan, Thailand, Belgium, France, Hong Kong, Ireland, Netherlands, Poland, Spain, Italy, Germany, Austria, Bahamas, Israel, Mexico, New Zealand, Singapore, Switzerland, Norway, Saudi arabia, Ukraine, United arab emirates, Qatar, Kuwait, Bahrain, Croatia, Malaysia, Chile, Colombia, Costa rica, Panama, Trinidad and tobago, Guatemala, Honduras, Jamaica, Barbados, Bangladesh, Bermuda, Brunei darussalam, Bolivia, Egypt, French guiana, Guernsey, Gibraltar, Guadeloupe, Iceland, Jersey, Jordan, Cambodia, Cayman islands, Liechtenstein, Sri lanka, Luxembourg, Monaco, Macao, Martinique, Maldives, Nicaragua, Oman, Pakistan, Paraguay, Reunion.


text:
<?php

namespace App\Http\Controllers;

use Illuminate\Http\Request;

class ProfileController extends Controller
{
    /**
     * Profile Page
     * @param  Request $request
     */
    public function index(Request $request)
    {
        return view('profile.index');
    }

    /**
     * Handle form
     * @param  Request $request
     */
    public function postIndex(Request $request)
    {
        $user = \Auth::user();

        $this->validate($request, [
            'name'     => 'required',
            'email'    => "required|email|unique:users,email,{$user->id}",
            'password' => 'sometimes|confirmed',
        ]);

        $user->update([
            'name'     => $request->name,
            'email'    => $request->email,
            'password' => $request->password ? \Hash::make($request->password) : $user->password,
        ]);

        return back()->with('success', 'User Updated Succesfull');
    }
}

redpajama_set_name: RedPajamaGithub


There are two interesting news for Healthcare that I recently discovered. One is a medical science and the other is mobile technology. The one in medical science is a game changer in saving lives and the mobile technology is a risk reduction app for dementia.
The second leading health concern among adults is Dementia. Alzheimer's Australia released a Dementia risk reduction app. It's designed for people in the 20's, 30's and 40's to promote the disease's awareness. The app provides steps on how you can try to prevent it. There isn't a wonder drug or cure for this disease. It's free and the name of this Australian app is called "BrainyApp".
Android phone and tablet users go to Google Play Store. Iphone and Ipad users can download it from the App Store.
The consumer trend using technology to diagnose themselves is growing. Medical and Government bodies need to work with developers to make sure that they reach this consumer self-diagnosis technology sooner and not later. Which is what Alzheimer's Australia and the software developer have done. Should other medical bodies should follow their lead?
This medical science news came to me via Thomas Frey from the Da Vinci Institute. It is an incredible study that will change and enhance emergency procedures from researchers at Harvard Medical School.
The problem with people who stop breathing in emergency situations is that they need oxygen to breath so that they can avoid cardiac arrest and brain injury. Oxygenating the blood through intravenous drip often led to dangerous air bubbles in the blood system.
The team at Harvard Medical School are on their way to finding a solution. They created a foamy liquid solution with oxygen gas-filled microparticles. The mixture enters the bloodstream and combines with the blood molecules to carry oxygen to tissues in the body. The trial solution kept rabbits alive for 15 minutes without a single breath.
The representative, John N. Kheir states it's a short-term oxygen substitute. The ramifications are enormous to medical procedure and services. He hinted that these syringe solutions could be stored on every hospital cart, ambulance or transport helicopter to stabilize patients. Will this be necessary tool for medical services and procedure? Will it be standard equipment? How far away do you think human trials will be? Will it be so simple to use that it could be essential tool in a first aid kit?
‹ Which Social Media Monitoring Tool?


text:
Ben Roethlisberger's Steelers legacy includes light pull, broken nose and competitive driving
PITTSBURGH – Pittsburgh Steelers quarterback Ben Roethlisberger read the papers stacked around Mark Whipple's desk years ago when one caught his eye.
It was Whipple's initial evaluation of the 2004 quarterback class, and although Roethlisberger was ranked high when he came out of Miami (Ohio), he was not the highest. That made the young signalman furious.
"He saw the reports on my desk one day I was looking through them," said Whipple, the former Steelers quarterbacks coach who is now offensive coordinator in Nebraska. "It's typically Ben when he was young. I said to him, 'Yeah, if you had been a year more, you would have broken all the NCAA records, you would have been the first choice in the draft and gone to the 49ers.' , which was his team anyway.
"He got mad because I had Eli [Manning] ranked higher than him, just because I said Eli's brother [Peyton] is an NFL Player and Player of the Year. [Roethlisberger] always had this underlying challenge with Eli. "
Here's what the offseason looks like at the moment and what scenarios await ahead.
• Playoff image and clinch scenarios »
• ESPN's Interactive NFL Playoff Machine »
• Position »| Football Power Index »
Roethlisberger not only had an unspoken rivalry with the younger Manning. He felt personally challenged by everyone, constantly striving to convince those who knew him or saw him that he was the best. Know everything.
In his 18th year as Steelers quarterback, Roethlisberger admits "all signs" point to one last regular-season game at Heinz Field Monday night against the Cleveland Browns (20:15 ET, ESPN). He no longer has to prove himself, the fruits of his labor are clearly evident in two Super Bowl trophies, six Pro Bowls and more than 60,000 passing yards and 400 touchdown throws in the regular season.
Roethlisberger could have stopped playing many years ago, but kept pushing himself, motivated every season by the possibility of yet another Lombardi trophy.
"He only plays the game for one reason: to win the Super Bowls," said Charlie Batch, Roethlisberger's backup from 2004 to '12. "Money is great, but once you reach it and you have enough that you do not have to worry about it, you only come back for one reason."
Ben Roethlisberger's 18th season in Pittsburgh is expected to be his last, and although it may not have been the season he envisioned in the beginning, his career has been filled with success. Joe Sargent / Getty Images
In Roethlisberger, a native of Findlay, Ohio, the Steelers found the ultimate competitor. Not just a man motivated by 10 other teams who passed him in the NFL draft – including "hometown" Browns, who took tight-end Kellen Winslow as No. 6 – but one who cared to win everything, no matter the effort .
"I love watching winners and he has that mentality," said Steelers wide receiver Ray-Ray McCloud. "I remember a match I was on the sidelines, it looked like he had four hip pads on. The fight before that, he had a bruise that went from the knee and all the way up to the rib. He did not train all week, could not tie his shoes. He went into the game, taking every stroke that came his way. He never complained and when he got to the sideline, 'Next series, next series'. The mentality of doing what it takes. That mentality makes him who he is. "
That mindset made him enthusiastic about fans early in his career, from the moment he took over for an injured Tommy Maddox as a rookie and helped the Steelers to a 15-1 record in normal season – 13-0 with Roethlisberger going – before losing to New England Patriots in AFC Championship Game. At times he was mercury and immature, but never wavered from his ultimate goal. He wanted to win, and he often did so under the most pressured circumstances. He has 52 game-winning drives, right in third place ever with Tom Brady.
• Mark Andrews on the brink of history
• Chiefs need the best from Chris Jones
• How Eli Apple has evolved
• Cam Jordan still has his engine
• The Bills without Tre'Davious White
For Steelers fans, some of Roethlisberger's most memorable moments were the most unlikely: the touchdown throw to Santonio Holmes to win Super Bowl XLIII; played through a broken nose against the Baltimore Ravens in 2010 and led the Steelers to victory; his game-winning drive against the Dallas Cowboys his rookie season; the arrows thrown with defenders hanging from his body; the drop goes on to Antonio Brown, whom only the wide receiver could grasp.
"The first time you see him get hit by someone in the backcountry and he shakes them off and keeps playing is enough to make someone like Ben Roethlisberger," said Erik Carlson, a Steelers fan who came in. from Southington, Connecticut, to penultimate home game.
For Allan Huibers, who came to see Roethlisberger in mid-December from Toronto, the quarterback's ability to play through several injuries – knee, shoulder, foot, rib, elbow – is part of his legacy.
"A sore knee or a bad back or his arm was sore, he was still going out there and playing," Huibers said. "That's how I come to remember him."
Cam Heyward knew Roethlisberger was competitive when he had seen him play for years, but when Heyward was drafted by the Steelers in 2011, he quickly understood the depth of Roethlisberger's winning streak from the shuffleboard in the locker room.
Roethlisberger disliked the fact that former Steelers quarterbacks coach Mark Whipple had Eli Manning rated higher in the 2004 draft. AP Photo / John Marshall Mantle
"We used to have tournaments back then, and then it went out of control," Heyward said. "Ben was always very competitive in that. But somehow I have always won. He's a three-sport All-American in high school – I think so, or so he claims to be. When it comes to being competitive, Ben is one of the best. "
Roethlisberger also took the fights outside the locker room. Before the training camp exercises at St. Vincent College held Roethlisberger and center Maurkice Pouncey competitions to see who could hit the goal post with the ball.
"Ben was always competitive back then," Heyward said. "Pouncey got us out of training once by doing that. Ben always thrived in every single game I've played."
The need to win also extended to the golf course. Even after Whipple left the Steelers' staff in 2006, he and Roethlisberger maintained a standing Tuesday golf date the following year.
"When we started playing golf together, he hadn't really played much," Whipple said. "But he could hit the ball a mile and just had incredibly soft hands that made the putts when he needed it.
And was always a tough loser. That's a great quality for an NFL quarterback. "
Like Whipple, those who know Roethlisberger understand that losses consume him more than victories satisfy him.
The Ravens were perhaps the Steelers' toughest rival during Roethlisberger's career, and a game exemplified that when Haloti Ngata broke Roethlisberger's nose and watched the Steelers QB lead his team to victory. Al Bello / Getty Images
"In that Super Bowl XLV loss, he had a chance to win that game in a two-minute practice, and we went four-and-out," Batch said. "It bothers him.… We failed. And it celebrates confetti and Green Bay. And you go 10 years and do not even get to the point again that burns inside.
In the end, when I came back this season, I came back and believed they had a chance. If he did not believe they had a chance, I do not think he will return. "
The season did not go as Roethlisberger had imagined. Instead of running for the Super Bowl, Roethlisberger and the Steelers have had a roller-coaster season where they have thrown close victories out and absorbed soul-crushing losses.
Recognizing that this is likely to be his last home game of the regular season, Roethlisberger covers the table for a magnificent home final against the Browns – a tough division rival – with an outside chance of reaching the playoffs on the line. The Browns were eliminated Sunday, but the Steelers are mathematically viable to reach the off-season. These are exactly the kind of circumstances the ultimate competitor enjoyed throughout his career.
"I hope the fans will say I never stop," Roethlisberger said. "I've given everything I have. Shoot, last week I begged to get back in the game, 30 down with nine minutes left. Coach let me go in that series and not the next.
"I just do not know how to stop."
Tags: 14070, 2776, 9572
Matthew Stafford, Los Angeles Rams overcomes twists and turns, but needs to play cleaner
NFL power rankings, week 18: How far did the Chiefs, Cowboys fall after amazing losses?
Dak, McCarthy defends the QB draw that ended the game
'Players Dislike Him' – Attention seeking ace planned by former Man Utd star
Watt's up: Cardinals DE from IR to Rams match
Big Ben calls his career with the Steelers 'an honor'
Bruce Arians turns to hit the player in the helmet during a Wild Card game


text:
Q: browser sync seems not work first time I'm using browser sync with gulp, this is my project structure:
-root
    -assets
        -img
    -src
        -css
        -js
        -scss
        index.html
    gulpfile.js
    package.json

and this is the gulpfile.js:
const gulp        = require('gulp');
const browserSync = require('browser-sync').create();
const sass        = require('gulp-sass');

gulp.task('sass', function() {
    return gulp.src("./src/scss/*.scss")
        .pipe(sass())
        .pipe(gulp.dest("./src/css"))
        .pipe(browserSync.stream());
});

// Static Server + watching scss/html files
gulp.task('serve', gulp.series('sass'), () => {

    browserSync.init({
        server: "./src"
    });

    gulp.watch("./src/scss/*.scss", ['sass']);
    gulp.watch("./src/*.html").on('change', browserSync.reload({stream:true}));
});

// Compile sass into CSS & auto-inject into browsers

gulp.task('default', gulp.series('serve'));

I take the code by the browser sync docs here and modified a bit, but when I type 'gulp' on the console, I get this:
[22:24:59] Starting 'default'...
[22:24:59] Starting 'serve'...
[22:24:59] Starting 'sass'...
[22:24:59] Finished 'sass' after 40 ms
[22:24:59] Finished 'serve' after 43 ms
[22:24:59] Finished 'default' after

Probably I missed something, shouldn't browser sync run indefinitely?
thanks

A: ok now seems I solved:
const gulp        = require('gulp');
const browserSync = require('browser-sync').create();
const sass        = require('gulp-sass');

gulp.task('sass', function() {
    return gulp.src("./src/scss/*.scss")
        .pipe(sass().on('error', sass.logError))
        .pipe(gulp.dest("./src/css"))
        .pipe(browserSync.stream());
});

// Static Server + watching scss/html files
gulp.task('serve', function() {

    browserSync.init({
        injectChanges: true,
        server: "./src"
    });

    gulp.watch("./src/scss/*.scss", gulp.series('sass'));
    gulp.watch("./src/*.html").on('change', browserSync.reload);
});

// Compile sass into CSS & auto-inject into browsers

gulp.task('default', gulp.series('serve','sass'));


The North Atlantic currents bring lots of rain to Ireland, especially along its Atlantic Ocean coastline. Winters here are quite moderate, with some snow in the higher elevations and mountains. The east coast, including Dublin, is warmer with much less rain.
Munster is the most southern of the provinces, consisting of counties Clare, Cork, Kerry, Limerick, Tipperary and Waterford.
Connacht is the smallest and most westerly of the four provinces. It includes counties Galway, Mayo, Sligo, Roscommon and Leitrim.


At long last, I will soon have an office (yesssssss....) We'll be completing this room in the next week(ish), so please ignore all those gaping ceiling holes crying out for potlights and whatever other unfinished miscellany I'm blissfully overlooking in my picture-posting haste. More photos coming soon. I swear there'll be an actual desk in there somewhere and not just a credenza with a giant, curiously empty wine rack.
For now, I thought I'd share a few shots of my first prettied-up wall, aka, the shrine wall, which will surely cement my status as a patently uncool mom when this dear three-year old turns 14. Then there will be miniskirts. And skinny boys in big pants coming over to the house. No, no. Not going there today.
I never imagined I'd enjoy hanging art this much, but the world of those immersed in year-long renos is bound to be narrow. To me, dressing walls signifies, with the exclamation point that only a photo of a ruffly-bummed child can make, the end of the truly messy sh*t. Hallelujah to that!
I leave you to stare into the expressive eyes of my rustic, carved rabbit. At night, during a full moon, he is rumoured to turn into the Monty Python killer bunny, but we think he's sweet anyway. Happy Easter, everyone!
April 16, 2014 by Nicole Lamac.