text:
package org.hcjf.layers.query;

import java.util.Collection;
import java.util.Iterator;
import java.util.Spliterator;
import java.util.function.Consumer;
import java.util.function.IntFunction;
import java.util.function.Predicate;
import java.util.stream.Stream;

/**
 * Collect all the information about query execution.
 */
public class ResultSet<O extends Object> implements Collection<O> {

    private final Long totalTime;
    private Long timeCompilingQuery;
    private final Long timeCollectingData;
    private final Long timeEvaluatingConditions;
    private final Long averageTimeEvaluatingConditionsByRow;
    private final Long timeFormattingData;
    private final Long averageTimeFormattingDataByRow;
    private final Long timeAggregatingData;
    private final Collection<String> presentFields;
    private final Collection<O> instance;

    public ResultSet(Long totalTime, Long timeCollectingData, Long timeEvaluatingConditions, Long averageTimeEvaluatingConditionsByRow, Long timeFormattingData,
                     Long averageTimeFormattingDataByRow, Long timeAggregatingData, Collection<String> presentFields, Collection<O> instance) {
        this.totalTime = totalTime;
        this.timeCollectingData = timeCollectingData;
        this.timeEvaluatingConditions = timeEvaluatingConditions;
        this.averageTimeEvaluatingConditionsByRow = averageTimeEvaluatingConditionsByRow;
        this.timeFormattingData = timeFormattingData;
        this.averageTimeFormattingDataByRow = averageTimeFormattingDataByRow;
        this.timeAggregatingData = timeAggregatingData;
        this.presentFields = presentFields;
        this.instance = instance;
        this.timeCompilingQuery = 0L;
    }

    /**
     * Returns the total time of the query execution.
     * @return Total time of the query execution.
     */
    public Long getTotalTime() {
        return totalTime;
    }

    /**
     * Time to compile the query.
     * @return Time compiling the query.
     */
    public Long getTimeCompilingQuery() {
        return timeCompilingQuery;
    }

    /**
     * Set the time to take the engine to compile a query.
     * @param timeCompilingQuery Time compiling query.
     */
    public void setTimeCompilingQuery(Long timeCompilingQuery) {
        this.timeCompilingQuery = timeCompilingQuery;
    }

    /**
     * Returns the time that the execution takes to collect the data of the different data sources.
     * @return Time collection data.
     */
    public Long getTimeCollectingData() {
        return timeCollectingData;
    }

    /**
     * Returns the time that the execution takes to evaluate the conditions.
     * @return Time evaluating conditions.
     */
    public Long getTimeEvaluatingConditions() {
        return timeEvaluatingConditions;
    }

    /**
     * Returns the average time that the execution take to evaluate each row.
     * @return Average time evaluating conditions by row.
     */
    public Long getAverageTimeEvaluatingConditionsByRow() {
        return averageTimeEvaluatingConditionsByRow;
    }

    /**
     * Returns the time that the executions takes to format the data.
     * @return  Time formatting data.
     */
    public Long getTimeFormattingData() {
        return timeFormattingData;
    }

    /**
     * Returns the time that the execution takes to evaluate the set of aggregate functions
     * @return Time aggregating data.
     */
    public Long getTimeAggregatingData() {
        return timeAggregatingData;
    }

    /**
     * Returns the average time that the execution takes to format each row.
     * @return Average time formatting row.
     */
    public Long getAverageTimeFormattingDataByRow() {
        return averageTimeFormattingDataByRow;
    }

    /**
     * Returns the set of fields presents into the result set.
     * @return Fields present set.
     */
    public Collection<String> getPresentFields() {
        return presentFields;
    }

    /**
     * Returns the number of elements in this collection.  If this collection
     * contains more than {@code Integer.MAX_VALUE} elements, returns
     * {@code Integer.MAX_VALUE}.
     *
     * @return the number of elements in this collection
     */
    @Override
    public int size() {
        return instance.size();
    }

    /**
     * Returns {@code true} if this collection contains no elements.
     *
     * @return {@code true} if this collection contains no elements
     */
    @Override
    public boolean isEmpty() {
        return instance.isEmpty();
    }

    /**
     * Returns {@code true} if this collection contains the specified element.
     * More formally, returns {@code true} if and only if this collection
     * contains at least one element {@code e} such that
     * {@code Objects.equals(o, e)}.
     *
     * @param o element whose presence in this collection is to be tested
     * @return {@code true} if this collection contains the specified
     *         element
     * @throws ClassCastException if the type of the specified element
     *         is incompatible with this collection
     *         (optional)
     * @throws NullPointerException if the specified element is null and this
     *         collection does not permit null elements
     *         (optional)
     */
    @Override
    public boolean contains(Object o) {
        return instance.contains(o);
    }

    /**
     * Returns an iterator over the elements in this collection.  There are no
     * guarantees concerning the order in which the elements are returned
     * (unless this collection is an instance of some class that provides a
     * guarantee).
     *
     * @return an {@code Iterator} over the elements in this collection
     */
    @Override
    public Iterator<O> iterator() {
        return instance.iterator();
    }

    /**
     * Returns an array containing all of the elements in this collection.
     * If this collection makes any guarantees as to what order its elements
     * are returned by its iterator, this method must return the elements in
     * the same order. The returned array's {@linkplain Class#getComponentType
     * runtime component type} is {@code Object}.
     *
     *
The returned array will be "safe" in that no references to it are
     * maintained by this collection.  (In other words, this method must
     * allocate a new array even if this collection is backed by an array).
     * The caller is thus free to modify the returned array.
     *
     * @apiNote
     * This method acts as a bridge between array-based and collection-based APIs.
     * It returns an array whose runtime type is {@code Object[]}.
     * Use {@link #toArray(Object[]) toArray(T[])} to reuse an existing
     * array, or use {@link #toArray(IntFunction)} to control the runtime type
     * of the array.
     *
     * @return an array, whose {@linkplain Class#getComponentType runtime component
     * type} is {@code Object}, containing all of the elements in this collection
     */
    @Override
    public Object[] toArray() {
        return instance.toArray();
    }

    /**
     * Returns an array containing all of the elements in this collection;
     * the runtime type of the returned array is that of the specified array.
     * If the collection fits in the specified array, it is returned therein.
     * Otherwise, a new array is allocated with the runtime type of the
     * specified array and the size of this collection.
     *
     *
If this collection fits in the specified array with room to spare
     * (i.e., the array has more elements than this collection), the element
     * in the array immediately following the end of the collection is set to
     * {@code null}.  (This is useful in determining the length of this
     * collection only if the caller knows that this collection does
     * not contain any {@code null} elements.)
     *
     *
If this collection makes any guarantees as to what order its elements
     * are returned by its iterator, this method must return the elements in
     * the same order.
     *
     * @apiNote
     * This method acts as a bridge between array-based and collection-based APIs.
     * It allows an existing array to be reused under certain circumstances.
     * Use {@link #toArray()} to create an array whose runtime type is {@code Object[]},
     * or use {@link #toArray(IntFunction)} to control the runtime type of
     * the array.
     *
     *
Suppose {@code x} is a collection known to contain only strings.
     * The following code can be used to dump the collection into a previously
     * allocated {@code String} array:
     *
     *

     *     String[] y = new String[SIZE];
     *     ...
     *     y = x.toArray(y);

     *
     *
The return value is reassigned to the variable {@code y}, because a
     * new array will be allocated and returned if the collection {@code x} has
     * too many elements to fit into the existing array {@code y}.
     *
     *
Note that {@code toArray(new Object[0])} is identical in function to
     * {@code toArray()}.
     *
     * @param a the array into which the elements of this collection are to be
     *        stored, if it is big enough; otherwise, a new array of the same
     *        runtime type is allocated for this purpose.
     * @return an array containing all of the elements in this collection
     * @throws ArrayStoreException if the runtime type of any element in this
     *         collection is not assignable to the {@linkplain Class#getComponentType
     *         runtime component type} of the specified array
     * @throws NullPointerException if the specified array is null
     */
    @Override
    public <T> T[] toArray(T[] a) {
        return instance.toArray(a);
    }

    /**
     * Returns an array containing all of the elements in this collection,
     * using the provided {@code generator} function to allocate the returned array.
     *
     *
If this collection makes any guarantees as to what order its elements
     * are returned by its iterator, this method must return the elements in
     * the same order.
     *
     * @apiNote
     * This method acts as a bridge between array-based and collection-based APIs.
     * It allows creation of an array of a particular runtime type. Use
     * {@link #toArray()} to create an array whose runtime type is {@code Object[]},
     * or use {@link #toArray(Object[]) toArray(T[])} to reuse an existing array.
     *
     *
Suppose {@code x} is a collection known to contain only strings.
     * The following code can be used to dump the collection into a newly
     * allocated array of {@code String}:
     *
     *

     *     String[] y = x.toArray(String[]::new);

     *
     * @implSpec
     * The default implementation calls the generator function with zero
     * and then passes the resulting array to {@link #toArray(Object[]) toArray(T[])}.
     *
     * @param generator a function which produces a new array of the desired
     *                  type and the provided length
     * @return an array containing all of the elements in this collection
     * @throws ArrayStoreException if the runtime type of any element in this
     *         collection is not assignable to the {@linkplain Class#getComponentType
     *         runtime component type} of the generated array
     * @throws NullPointerException if the generator function is null
     * @since 11
     */
    @Override
    public <T> T[] toArray(IntFunction<T[]> generator) {
        return instance.toArray(generator);
    }

    /**
     * Ensures that this collection contains the specified element (optional
     * operation).  Returns {@code true} if this collection changed as a
     * result of the call.  (Returns {@code false} if this collection does
     * not permit duplicates and already contains the specified element.)

     *
     * Collections that support this operation may place limitations on what
     * elements may be added to this collection.  In particular, some
     * collections will refuse to add {@code null} elements, and others will
     * impose restrictions on the type of elements that may be added.
     * Collection classes should clearly specify in their documentation any
     * restrictions on what elements may be added.

     *
     * If a collection refuses to add a particular element for any reason
     * other than that it already contains the element, it must throw
     * an exception (rather than returning {@code false}).  This preserves
     * the invariant that a collection always contains the specified element
     * after this call returns.
     *
     * @param o element whose presence in this collection is to be ensured
     * @return {@code true} if this collection changed as a result of the
     *         call
     * @throws UnsupportedOperationException if the {@code add} operation
     *         is not supported by this collection
     * @throws ClassCastException if the class of the specified element
     *         prevents it from being added to this collection
     * @throws NullPointerException if the specified element is null and this
     *         collection does not permit null elements
     * @throws IllegalArgumentException if some property of the element
     *         prevents it from being added to this collection
     * @throws IllegalStateException if the element cannot be added at this
     *         time due to insertion restrictions
     */
    @Override
    public boolean add(O o) {
        return instance.add(o);
    }

    /**
     * Removes a single instance of the specified element from this
     * collection, if it is present (optional operation).  More formally,
     * removes an element {@code e} such that
     * {@code Objects.equals(o, e)}, if
     * this collection contains one or more such elements.  Returns
     * {@code true} if this collection contained the specified element (or
     * equivalently, if this collection changed as a result of the call).
     *
     * @param o element to be removed from this collection, if present
     * @return {@code true} if an element was removed as a result of this call
     * @throws ClassCastException if the type of the specified element
     *         is incompatible with this collection
     *         (optional)
     * @throws NullPointerException if the specified element is null and this
     *         collection does not permit null elements
     *         (optional)
     * @throws UnsupportedOperationException if the {@code remove} operation
     *         is not supported by this collection
     */
    @Override
    public boolean remove(Object o) {
        return instance.remove(o);
    }

    /**
     * Returns {@code true} if this collection contains all of the elements
     * in the specified collection.
     *
     * @param  c collection to be checked for containment in this collection
     * @return {@code true} if this collection contains all of the elements
     *         in the specified collection
     * @throws ClassCastException if the types of one or more elements
     *         in the specified collection are incompatible with this
     *         collection
     *         (optional)
     * @throws NullPointerException if the specified collection contains one
     *         or more null elements and this collection does not permit null
     *         elements
     *         (optional),
     *         or if the specified collection is null.
     * @see    #contains(Object)
     */
    @Override
    public boolean containsAll(Collection<?> c) {
        return instance.containsAll(c);
    }

    /**
     * Adds all of the elements in the specified collection to this collection
     * (optional operation).  The behavior of this operation is undefined if
     * the specified collection is modified while the operation is in progress.
     * (This implies that the behavior of this call is undefined if the
     * specified collection is this collection, and this collection is
     * nonempty.)
     *
     * @param c collection containing elements to be added to this collection
     * @return {@code true} if this collection changed as a result of the call
     * @throws UnsupportedOperationException if the {@code addAll} operation
     *         is not supported by this collection
     * @throws ClassCastException if the class of an element of the specified
     *         collection prevents it from being added to this collection
     * @throws NullPointerException if the specified collection contains a
     *         null element and this collection does not permit null elements,
     *         or if the specified collection is null
     * @throws IllegalArgumentException if some property of an element of the
     *         specified collection prevents it from being added to this
     *         collection
     * @throws IllegalStateException if not all the elements can be added at
     *         this time due to insertion restrictions
     * @see #add(Object)
     */
    @Override
    public boolean addAll(Collection<? extends O> c) {
        return instance.addAll(c);
    }

    /**
     * Removes all of this collection's elements that are also contained in the
     * specified collection (optional operation).  After this call returns,
     * this collection will contain no elements in common with the specified
     * collection.
     *
     * @param c collection containing elements to be removed from this collection
     * @return {@code true} if this collection changed as a result of the
     *         call
     * @throws UnsupportedOperationException if the {@code removeAll} method
     *         is not supported by this collection
     * @throws ClassCastException if the types of one or more elements
     *         in this collection are incompatible with the specified
     *         collection
     *         (optional)
     * @throws NullPointerException if this collection contains one or more
     *         null elements and the specified collection does not support
     *         null elements
     *         (optional),
     *         or if the specified collection is null
     * @see #remove(Object)
     * @see #contains(Object)
     */
    @Override
    public boolean removeAll(Collection<?> c) {
        return instance.removeAll(c);
    }

    /**
     * Removes all of the elements of this collection that satisfy the given
     * predicate.  Errors or runtime exceptions thrown during iteration or by
     * the predicate are relayed to the caller.
     *
     * @implSpec
     * The default implementation traverses all elements of the collection using
     * its {@link #iterator}.  Each matching element is removed using
     * {@link Iterator#remove()}.  If the collection's iterator does not
     * support removal then an {@code UnsupportedOperationException} will be
     * thrown on the first matching element.
     *
     * @param filter a predicate which returns {@code true} for elements to be
     *        removed
     * @return {@code true} if any elements were removed
     * @throws NullPointerException if the specified filter is null
     * @throws UnsupportedOperationException if elements cannot be removed
     *         from this collection.  Implementations may throw this exception if a
     *         matching element cannot be removed or if, in general, removal is not
     *         supported.
     * @since 1.8
     */
    @Override
    public boolean removeIf(Predicate<? super O> filter) {
        return instance.removeIf(filter);
    }

    /**
     * Retains only the elements in this collection that are contained in the
     * specified collection (optional operation).  In other words, removes from
     * this collection all of its elements that are not contained in the
     * specified collection.
     *
     * @param c collection containing elements to be retained in this collection
     * @return {@code true} if this collection changed as a result of the call
     * @throws UnsupportedOperationException if the {@code retainAll} operation
     *         is not supported by this collection
     * @throws ClassCastException if the types of one or more elements
     *         in this collection are incompatible with the specified
     *         collection
     *         (optional)
     * @throws NullPointerException if this collection contains one or more
     *         null elements and the specified collection does not permit null
     *         elements
     *         (optional),
     *         or if the specified collection is null
     * @see #remove(Object)
     * @see #contains(Object)
     */
    @Override
    public boolean retainAll(Collection<?> c) {
        return instance.retainAll(c);
    }

    /**
     * Removes all of the elements from this collection (optional operation).
     * The collection will be empty after this method returns.
     *
     * @throws UnsupportedOperationException if the {@code clear} operation
     *         is not supported by this collection
     */
    @Override
    public void clear() {
        instance.clear();
    }

    /**
     * Compares the specified object with this collection for equality.

     *
     * While the {@code Collection} interface adds no stipulations to the
     * general contract for the {@code Object.equals}, programmers who
     * implement the {@code Collection} interface "directly" (in other words,
     * create a class that is a {@code Collection} but is not a {@code Set}
     * or a {@code List}) must exercise care if they choose to override the
     * {@code Object.equals}.  It is not necessary to do so, and the simplest
     * course of action is to rely on {@code Object}'s implementation, but
     * the implementor may wish to implement a "value comparison" in place of
     * the default "reference comparison."  (The {@code List} and
     * {@code Set} interfaces mandate such value comparisons.)

     *
     * The general contract for the {@code Object.equals} method states that
     * equals must be symmetric (in other words, {@code a.equals(b)} if and
     * only if {@code b.equals(a)}).  The contracts for {@code List.equals}
     * and {@code Set.equals} state that lists are only equal to other lists,
     * and sets to other sets.  Thus, a custom {@code equals} method for a
     * collection class that implements neither the {@code List} nor
     * {@code Set} interface must return {@code false} when this collection
     * is compared to any list or set.  (By the same logic, it is not possible
     * to write a class that correctly implements both the {@code Set} and
     * {@code List} interfaces.)
     *
     * @param o object to be compared for equality with this collection
     * @return {@code true} if the specified object is equal to this
     * collection
     *
     * @see Object#equals(Object)
     * @see Set#equals(Object)
     * @see List#equals(Object)
     */
    @Override
    public boolean equals(Object o) {
        return instance.equals(o);
    }

    /**
     * Returns the hash code value for this collection.  While the
     * {@code Collection} interface adds no stipulations to the general
     * contract for the {@code Object.hashCode} method, programmers should
     * take note that any class that overrides the {@code Object.equals}
     * method must also override the {@code Object.hashCode} method in order
     * to satisfy the general contract for the {@code Object.hashCode} method.
     * In particular, {@code c1.equals(c2)} implies that
     * {@code c1.hashCode()==c2.hashCode()}.
     *
     * @return the hash code value for this collection
     *
     * @see Object#hashCode()
     * @see Object#equals(Object)
     */
    @Override
    public int hashCode() {
        return instance.hashCode();
    }

    /**
     * Creates a {@link Spliterator} over the elements in this collection.
     *
     * Implementations should document characteristic values reported by the
     * spliterator.  Such characteristic values are not required to be reported
     * if the spliterator reports {@link Spliterator#SIZED} and this collection
     * contains no elements.
     *
     *
The default implementation should be overridden by subclasses that
     * can return a more efficient spliterator.  In order to
     * preserve expected laziness behavior for the {@link #stream()} and
     * {@link #parallelStream()} methods, spliterators should either have the
     * characteristic of {@code IMMUTABLE} or {@code CONCURRENT}, or be
     * late-binding.
     * If none of these is practical, the overriding class should describe the
     * spliterator's documented policy of binding and structural interference,
     * and should override the {@link #stream()} and {@link #parallelStream()}
     * methods to create streams using a {@code Supplier} of the spliterator,
     * as in:
     *
{@code
     *     Stream<E> s = StreamSupport.stream(() -> spliterator(), spliteratorCharacteristics)
     * }

     *
These requirements ensure that streams produced by the
     * {@link #stream()} and {@link #parallelStream()} methods will reflect the
     * contents of the collection as of initiation of the terminal stream
     * operation.
     *
     * @implSpec
     * The default implementation creates a
     * late-binding spliterator
     * from the collection's {@code Iterator}.  The spliterator inherits the
     * fail-fast properties of the collection's iterator.
     *

     * The created {@code Spliterator} reports {@link Spliterator#SIZED}.
     *
     * @implNote
     * The created {@code Spliterator} additionally reports
     * {@link Spliterator#SUBSIZED}.
     *
     *
If a spliterator covers no elements then the reporting of additional
     * characteristic values, beyond that of {@code SIZED} and {@code SUBSIZED},
     * does not aid clients to control, specialize or simplify computation.
     * However, this does enable shared use of an immutable and empty
     * spliterator instance (see {@link Spliterators#emptySpliterator()}) for
     * empty collections, and enables clients to determine if such a spliterator
     * covers no elements.
     *
     * @return a {@code Spliterator} over the elements in this collection
     * @since 1.8
     */
    @Override
    public Spliterator<O> spliterator() {
        return instance.spliterator();
    }

    /**
     * Returns a sequential {@code Stream} with this collection as its source.
     *
     *
This method should be overridden when the {@link #spliterator()}
     * method cannot return a spliterator that is {@code IMMUTABLE},
     * {@code CONCURRENT}, or late-binding. (See {@link #spliterator()}
     * for details.)
     *
     * @implSpec
     * The default implementation creates a sequential {@code Stream} from the
     * collection's {@code Spliterator}.
     *
     * @return a sequential {@code Stream} over the elements in this collection
     * @since 1.8
     */
    @Override
    public Stream<O> stream() {
        return instance.stream();
    }

    /**
     * Returns a possibly parallel {@code Stream} with this collection as its
     * source.  It is allowable for this method to return a sequential stream.
     *
     *
This method should be overridden when the {@link #spliterator()}
     * method cannot return a spliterator that is {@code IMMUTABLE},
     * {@code CONCURRENT}, or late-binding. (See {@link #spliterator()}
     * for details.)
     *
     * @implSpec
     * The default implementation creates a parallel {@code Stream} from the
     * collection's {@code Spliterator}.
     *
     * @return a possibly parallel {@code Stream} over the elements in this
     * collection
     * @since 1.8
     */
    @Override
    public Stream<O> parallelStream() {
        return instance.parallelStream();
    }

    /**
     * Performs the given action for each element of the {@code Iterable}
     * until all elements have been processed or the action throws an
     * exception.  Actions are performed in the order of iteration, if that
     * order is specified.  Exceptions thrown by the action are relayed to the
     * caller.
     *

     * The behavior of this method is unspecified if the action performs
     * side-effects that modify the underlying source of elements, unless an
     * overriding class has specified a concurrent modification policy.
     *
     * @implSpec
     *
The default implementation behaves as if:
     *
{@code
     *     for (T t : this)
     *         action.accept(t);
     * }

     *
     * @param action The action to be performed for each element
     * @throws NullPointerException if the specified action is null
     * @since 1.8
     */
    @Override
    public void forEach(Consumer<? super O> action) {
        instance.forEach(action);
    }
}


text:
Rising Up in Downtown Ukiah: Schat's Bakeries & Cafés
"If you make a bread customer, you have a customer for life."
Since 1991, Schat's Bakery has been a fixture in downtown Ukiah. It's the place where lawyers pick up a quick lunch between court appearances and locals and visitors meet for coffee and housemade pastries and cookies. The menu reflects their location across from the courthouse with signature sandwiches such as "The Verdict," "Legal Eagle," and "The Conviction".
We spoke with Zach and Lisa to get the story about Schat's and how West Center has helped them.
The Schat's family baking tradition began in Holland in the late 1800s. Zach's father, who was a baker, moved to the United States from Holland in 1950. He sponsored his family to join him in the U.S. and like so many other immigrants, they landed at Ellis Island before moving to Orange, California where there was a population of Dutch immigrants. Zach's grandfather – another baker – became a baker in Bishop, California and from that point forward the name "Schat's" became associated with the bakery business, which is now in its 70th year.
Zach grew up in the bakery and restaurant business and when it was time to go to college, he questioned his decision but his father told him, "I don't care if you become a baker, but you're going to be an educated baker." He went to UC Santa Barbara and at the age of 21 opened Schat's Bakery in downtown Ukiah. At that time, Zach was the baker and cook six and a half days per week. He says, "I think it's difficult to own, operate, and run a business if you don't know how to do everything but obviously there are things that you don't like to do or aren't good at. When Lisa came on board, I realized that she was part of the missing link – the piece that could take the bakery to the next level."
Operations Manager, Lisa Hensley, joined Schat's when Zach ran into a problem. He had a wedding cake that needed decoration but no pastry chef to decorate the cake. He had heard about a wonderful cake decorator working at a local grocery store so he begged her for help. Lisa did a beautitul job decorating the cake and at that point Zach realised it was a great fit so he asked if she would come work at the bakery. Lisa agreed, thinking it would be a more creative outlet for her, but she ended up being the glue that holds the business together. She oversees the operations of each of the three bakery locations, runs the HR needs of 50 employees, and even helps out in the bakery when necessary.
Reflecting on starting his own business, Zach said, "I wish I had known about West Center 30 years ago. We figured things out by trial and error but we could have foregone a lot of errors had I known that they were a resource available for local businesses." In fact, Zach did know about West Company but thought that their purpose was to help emerging women-owned businesses in the community. It wasn't until he had the opportunity to listen to Mary Anne Petrillo speak at an engagement that he got a broader understanding of what West Center actually offers our community. At that point, he said to Lisa, "we really need to contact West Center to see if they can help us with the missing pieces of our business."
Lisa picked up the phone and made an appointment with a West advisor. She says the process was simple: "I met with them and explained what I needed help with and they put me in touch with different consultants for each item. It was really, really, really easy." Top priority for Schat's was a revamp of their employee handbook, which Lisa describes as "a beast." She says, "Our advisor put us in contact with an HR specialist advisor who was a superstar! She helped us from top to bottom and went above and beyond. We have a brand new employee handbook that's now transcribed into Spanish. And during the pandemic, every week something changed so you really had to be on top of HR and our advisor was right on it – she was just a phone call or email away."
Zach kept thinking that there was a catch – surely they would get a bill for all the services they had received but "all we kept getting was help and support." He told us that he now recommends West Center's services to business owners, similar to himself, who are trudging along doing what they do but don't have a great understanding about the "other stuff" that goes into running a business. Lisa agreed saying that "West Center provides peace of mind so when something comes up, West is there to help you with anything you need."
Both Zach and Lisa are enthusiastic about Ukiah's future. Zach stated, "The downtown of Ukiah is changing. It's becoming more of a place to be due to the streetscaping and a renewed sense of optimism and a more vibrant community. I'm excited about that."
We asked Zach and Lisa what their one word desciption of Schat's is.
Z: Schat's Bakery is home.
L: Schat's Bakery is family.
Next time you're in Ukiah, stop in at any of the Schat's locations and pick up a great loaf of bread!

redpajama_set_name: RedPajamaCommonCrawl


learn how to identify many green minerals with this guide to the most common green rocks, evaluating a rock's grain, color, and texture.
survive a storm shelters twister pod tornado storm shelter provides secure, safe enclosures for protection against natural disasters and storms.
it's fairly easy: grain + blender or mill = flour. want to make your own corn meal? buy some good organic popcorn kernels and grind away. want to make your own corn meal? buy some good organic popcorn kernels and grind away.
there's a big shaker of magic dust next to the salt and pepper in my own kitchen and at all my restaurants. i wish i could figure out a way to attach the bottle to the restaurant tables because, at my restaurants, it's the most frequently stolen item! to make it a little more hot and spicy, increase the mustard powder and black pepper to 1/4 cup each.
grind the sulfur into a powder as well, and then set it aside. it is very important to grind everything individually. you may also choose to use a ball mill. if this is the case, place your crushed charcoal and your sulfur in the mill, and run the mill for several hours. once ground to a fine powder, remove from the mill.
a beginner's guide to gluten free flours covering whole grain flours, white flours and starches, bean flours, and nut flours.
multi grain bread, a toothsome loaf, great for sandwiches and yummy toasted, with butter and jam.
wave 3 news obtained a copy of the conditional use permit application to transform the former cox's creek elementary school, located at 6855 old louisville road, into a drug rehab facility that would house 100 patients.
· a gristmill was also built to grind that grain into the benedictines' daily bread in which turn it into coarse particles or a fine white powder.
when milling spelt, i mill the grain as fine as my hand operated mill will permit. the texture of the resulting flour is similar to a fine powder with only small, scattered bran and germ particles visible.


EFT is usually a short-term (8-20 sessions) structured approach to couples therapy formulated in the early 80's by Drs. Sue Johnson and Les Greenberg. Couples in distress are often caught in a "dance" that keeps them stuck and unable to resolve their conflicts. Using John Bowlby's attachment theory, Dr. Johnson further developed the model to promote greater understanding of what is happening in couple relationships and to guide therapists in helping couples in distress. She believed that basic attachment issues were underneath these negative cycles of interactions. The goals of EFT are to expand and re-organize key emotional responses – the "music" of the attachment dance. This, in turn, helps create a shift in the partner interactions – new cycles of bonding interactions occur and replace negative cycles such as pursue-withdraw or criticize-defend. These positive cycles then become self-reinforcing and create permanent change. The relationship becomes a safe haven and a healing environment for both partners. More recently, EFT has also been used with families (Emotion Focused Family Therapy; EFFT), specifically children and parents. The goal of EFFT is to repair, activate, and restore attachment bonds between family members.


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BFI London Film Festival 2020, Latest, Reviews
REEL Review – One Man and His Shoes (2020)
Director: Yemi Bamiro | 1h 23mins | Documentary
Starting from his early career, we follow the story of Michael Jordan as he gets his first sponsorship – with Nike. It leads to the creation of one of the most popular shoes of all time, and explores the cultural impact the now billion dollar brand has.
One of many debut features from the BFI London Film Festival 2020 was Yemi Bamiro's documentary One Man and His Shoes, a film mostly aimed at those deeply routed in the sneaker culture (referred to as 'sneaker-heads') but with enough accessibility for most to watch. It uses interviews with many of the people involved in the creation of the Air Jordan shoes (bar Michael Jordan himself, but this isn't uncommon) and the explosion it caused in the industry, listing this as one of the reasons Nike became such a behemoth in the world of sneakers.
The interviews are blended with a slick and colourful animation, both to visualise many of the topics discussed, but also as a smooth transition pushing the story forward. The whole film is incredibly kinetic, though coming in at a tight runtime of 83 minutes it still flies by, not being overbearingly fast and tiring the audience out, but punchy enough to keep anyone hooked. It outlines where the Air Jordan came from, laying out how Nike weren't the industry leader they are now, and the punt they were taking by sponsoring Jordan. It delves into how the NBA banned the shoes because of the colour scheme – and how this was better than any marketing Nike could have paid for.
One of the more interesting aspects of the early days of the Air Jordan was the examination of the Spike Lee commercials, based off the character Mars Blackmon played by Lee himself from the film She Gotta Have It (1986), the importance of the shoes explicitly laid out when someone accidentally cycles over his foot and his anger about the shoes being ruined. The adverts in the late 80's and early 90's show a fascinating turn in marketing of sneakers, the earlier promotions from brands like Converse ageing badly with Basketball players performing basic and poorly performed raps.
There's a clear message that Jordan was an incredibly important figure for the black communities and the wonderful effect that his image had – but the flip side being that no one wants to admit that sneaker culture is gravely flawed.
Much of the film is positive, but the final 20 or so minutes are when One Man and His Shoes takes a turn, elevating it above a simple discussion of the history of Air Jordan as it starts to dissect the effect of the culture Nike created. There has always been a exclusivity behind the Jordans (the "banned Jordan 1's" still get runs today) creating a high demand for a limit product, and starts to discuss how the aggressive marketing by Nike artificially creates a need for the shoes in young kids, showing examples when people have actually killed for specific Jordans.
Both Nike and Air Jordan, and Michael Jordan himself, are shown to have refused to take part in the film, which director Bamiro suggests is down to the lack of accountability from everyone involved. There's a clear message that Jordan was an incredibly important figure for black communities and the wonderful effect that his image had – but the flip side is that no one wants to admit that sneaker culture is gravely flawed. Potentially the best aspect of the film is how it is mostly geared towards sneaker-heads and fans of the Air Jordan brand, using much of the runtime to tell them the detailed story and keep them hooked, only to argue the dangers of the industry they're fuelling. It's a clever technique, one that may have worked better if it gave more time to it's ending argument as it feels a little rushed, However, it's still an interesting watch even for those who aren't deeply routed in the culture.
Phil Wilson October 26, 2020 October 28, 2020
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A Host of New Appointments of Women to College and University Administrative Positions
Angelina Hill was appointed director of institutional research at the College of the Redwoods in Eureka, California. She was the associate director of academic assessment at the University of Nevada at Las Vegas.
Dr. Hill earned a Ph.D. in cognitive psychology from the University of Notre Dame.
Margaret Himley was named associate vice provost for international education and engagement at Syracuse University. She is the Laura J. and L. Douglas Meredith Professor of Teaching Excellence, professor of writing and rhetoric, and co-director of the LGBT studies program at the university.
Professor Himley has been on the Syracuse University faculty for 25 years. She earned a Ph.D. in composition and rhetoric at the University of Illinois-Chicago.
Sylvia Munsen, the Beverley Taylor Sorenson Chair in Elementary Arts Education at Utah State University, was named director of the university's ArtsBridge program. The program allows Utah State students interested in arts education to apply their craft with local schoolchildren.
Dr. Munsen came to Utah State this past spring. Previously, she was chair of music education at Iowa State University. Professor Munsen earned her bachelor's degree in music education at St. Olaf College in Northfield, Minnesota. She holds a master's degree and a doctorate in music education from the University of Illinois.
Katie Stockhammer was named director of development for the arts at Stony Brook University in New York. She was campaign director for the Long Island chapter of the Leukemia and Lymphoma Society.
Stockhammer is a graduate of Swarthmore College in Pennsylvania, where she majored in studio art, mathematics, and computer science.
Candace Boeninger, is the new assistant vice provost and director of undergraduate admissions at Ohio University. She has been serving as the interim director and has been an admissions officer at the university for eight years.
Prior to being named interim director, she was the associate director for communication, technical operations, and transfer admission.
Jane R. Willis was appointed associate dean for educational services at Newberry College in South Carolina. She was the managing director of the Office of Career Services at the Moore School of Business at the University of South Carolina.
Willis holds bachelor's and master's degrees from the University of South Carolina.
Rachel Berney was named interim director of the master's degree program in landscape architecture at the University of Southern California. Dr. Berney has been on the faculty at the university since 2007.
Dr. Berney is a graduate of the University of Washington. She holds a master's degree and a Ph.D. in landscape architecture and environmental planning from the University of California, Berkeley.
Mercy Eyadiel was appointed executive director for employment development in the Office of Personal and Career Development at Wake Forest University in Winston-Salem, North Carolina. She was director of alumni and career services at the Stanford University Graduate School of Business. Previously she was the director of alumni relations and development at Vanderbilt University.
Marianne E. Lord was named vice president of advancement at Simmons College in Boston. Her appointment is effective on September 6. She has been serving as associate dean of institutional advancement at Boston College. There, she was responsible for fundraising for the college's law school. Previously, she was development officer for the Dana Farber Cancer Institute.
Tags: College of the Redwoods • Newberry College • Ohio University • Simmons College • Stony Brook University • Syracuse University • University of Southern California • Utah State University • Wake Forest University


This course examines the biblical teaching about election by taking a careful look at the premier election passage in the Bible, Romans 9:10-24.
Take this course!!! You will understand election and how Paul explains the relationship between Gentile and Jew in the early church.


It's set-top box mounting bracket device and the power button on the TV and set-top box with one power automatic control device development, manufacturing company.
We will offer our best price for items. We hope that we have a great business relationship with you.


Note that you must be at least 21 years of age to apply.
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text:
No Easy Answers
By John Schramm
Many people would agree that this society is filled with a general feeling of malaise and despair. We carry on an almost frantic search for meaning in life. But do we really need another book on the topic?
The Search for Meaning, by Will Willimon and Thomas and Magdalena Naylor, has several things to commend it. The context from which it originates is interesting in itself. A Duke University seminar offered the occasion for two of the authors and 15 students to meet over a period of 14 weeks to discuss "the search for meaning." The first gathering started 10 minutes after the bombing of Baghdad began on the evening of January 16, 1991. The world situation gave heightened intensity to the questions: Why are we here? What does it all mean? The book was conceived in genuine discussion.
(Impressively, two of the authors changed their lifestyles significantly after writing the book. They moved to Vermont to begin to live consistently with the values that were clarified through the seminar.)
A commitment to honest realism marks the book as significant. The authors admit that colleges and universities are ineffective in helping students find meaning in their lives. Too often, students learn how to pass tests, not how to live.
The authors also acknowledge that much of popular psychology suggests that meaning can be found only by turning inward. It is also noted that in contrast to the 1960s, when many Americans were genuinely concerned about social issues, our attention in the 1980s turned toward ourselves and our immediate family. Our society has shifted away from social and community values to individual and family values.
There are many warnings about hoping for easy answers. The Search for Meaning asks hard questions instead.
The book's format makes it especially valuable. As difficult as it is to do, the authors have succeeded in conveying the lively seminar discussion to the pages of a book by a well-conceived


Eres+21, following Eres + 16 and Eres + 7, continues a compositional approach involving a tape recorder modified into a device for recording, structuring and mixing sound: in this case, noises, voice and invented instruments. Sculptures and accumulations made of sound, recorded on tape loops, these new pieces are rooted in audio art and sound poetry. This results in a unique brand of music where the repetitions engage your mind into travel and the variations bring you back. The circuit is renewed at every turn and is heaped onto a continuum, a mass, a stratification of sounds which is erected step by step and develops quasi melodies or which sidesteps itself straight into the path of chaos. Pierre-André Arcand (1942-) lives in Québec. An artist and sound poet, his performance practice owes as much to audio art and experimental musics as to direct poetry or action poetry. He has performed in various countries and published in Inter, Doc(k)s, Baobab, Rampike, Estuaire as well as two CDs on the Obz label.


I've been using OpenGL for a short time now- and I'd like some clarification on VBOs. As I understand it, a VBO is an object stored on VRAM. In immediate mode, to apply a texture we simply bind it and specify the texture coordinates before the vertex coordinates, however it doesn't seem that way with VBOs.
Question 1: Can I specify texture data in a VBO? What portion of the data?
Normally when I make a game in 2d I'd store all of my objects in instances of different classes, then when my drawing routine comes up- just draw the objects that are on screen. With a 3D environment it would be a bit more difficult to just draw the objects on the screen but with some math I'm sure it's doable.
Question 2: Once we figure out which objects need to be rendered, would it be acceptably fast to send those corresponding objects an "apply" request, and have them apply themselves? Or is there a better way?
Question 3: If I have a completely dynamic map, but with objects that won't change very often, are there any guidelines as to the performance differences between GL_STATIC_DRAW and GL_DYNAMIC_DRAW?
Final Question: Should I even consider using vertex lists? Or are VBOs just a better option?
Of course you can, without texturing capabilities vertex buffers would be next to useless. A VBO is just a chunk of binary data with the format you specify (position channel, normal channel, texcoord channel, etc.) that gets interpreted by a shader. When drawing an object, you are telling the GPU to fetch that batch of data and apply the operations specified in the shader (vertex transform, light calculation, texture fetches, etc.).
So, take for example you have a VBO with a quad stored in it. The VBO stores the position and texture coordinate info of the four vertices. Now the only thing you have to do is bind the VBO, bind an IBO to specify the triangles that compose your quad, tell your shader to use a texture of your choice and draw the whole thing. And now that you have the VBO and IBO active, you only need to modify the texture parameter of the shader and call again the draw function to reuse your quad into a different object.
As specified in answer 1, when you have your VBO created and stored in VRAM, you only have to update your shader variables and call glDrawElements again to redraw the object.
Well, you can apply GL_DYNAMIC_DRAW to the entire map, if that's what you want. The difference between these two options is that the driver chooses to store dynamic buffers in the fastest portion of VRAM it can find, so if you use it for objects that won't have their geometry repeatedly changed, you are wasting it. The OpenGL reference for glBufferData gives you a hint on what is the best usage for your buffer.
glDrawArrays is just a primitive version of VBOs, where the data is divided in channels but re-uploaded to the GPU on every call. Just stick with VBOs if you want the best performance.
First, Even-though VBO means Vertex Buffer Object, It doesn't mean that it holds only vextex coordinates.
coordinates,normals,color.The whole thing makes a well defined vertex.
So here you need to understand a VBO like - "It can be able to store the whole vertex attributes". Basically a VBO is a "buffer" that you can bind to any of the vertex info.
Answer 2: VBO's are usually "faster" than usual vertex lists, as there is no need of pushing the vertex info every frame(if the data is static). Even If the underlying architecture is unified memory architecture, it will have benefits as there is no "overwrite" of data unnecessarily.
Answer3 : STATIC_DRAW/DYNAMIC_DRAW are just flags to tell the underlying GPU where to keep the buffers.The underlying GPU will decide where to keep the buffers based on the flags you give.So this should be in mind for better throughput.But, in Unified Memory Architecture(where GPU will be sharing Main RAM),I think it will not make any significant difference.
Not the answer you're looking for? Browse other questions tagged opengl c++ vbo or ask your own question.
When do I use VBO?
How many VBOs should I use and should I keep a copy of their data?


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Horror in the outback: Jane Harper, Charlotte Wood and the landscape of fear
From Hanging Rock to Bitter Wash Road, the Australian bush has long provided writers with a backdrop of terror. A new wave of crime fiction is taking it up a notch
Clarissa Sebag-Montefiore
Tue 18 Oct 2016 20.49 EDT Last modified on Thu 22 Feb 2018 13.57 EST
The 1975 film Picnic at Hanging Rock, modelled on the 1967 book by Joan Lindsay, is about schoolgirls who vanish on an outing to the bush. Literature and movies in the latter half of the 20th century revelled in the Australian bush as a setting for horror.
Jane Harper's The Dry opens with a quintessentially Australian scene: blowflies swarming around wet wounds in a hot, rural, remote town.
The flies are not feeding on animal carcasses, however. They are feasting on the bloodied remains of a mother and young son, butchered in their own homes. It is, apparently, an open-shut case of murder-suicide: Luke Hadler, driven mad by years of punishing drought, turned a gun on his loved ones first, then on himself.
Kiewarra is suffering the worst conditions of a century, a tiny outpost shimmering under "day after day of burning blue sky". Farmers tell themselves "it'll break", repeating the words "out loud to each other like a mantra, and under their breath … like a prayer". No one is surprised when one of their own finally snaps.
The Natural Way of Things review – a masterpiece of feminist horror
All, however, is not what it seems. When policeman and former Kiewarra resident Aaron Falk returns home for his childhood friend's funeral he starts to ask questions. Did Luke really kill his wife and son in cold blood? Or is foul play at hand?
Harper's debut novel, published in May, portrays the outback at its most cruel: a force that gives and takes life, as unforgiving and fierce as the bleak Nordic snowscapes that have become synonymous with great crime and horror writing.
In the wake of The Dry's success (it has already been sold to more than 20 publishers worldwide and Reese Witherspoon's production company has optioned the film rights) – it is worth asking the question: how has Australian crime writing carved itself a niche using the landscape as a canvas for fear?
From ice and snow to the desert sun
There is a parallel to be drawn here with Scandinavian noir. Both regions, for example, are among the safest in the world: indeed, Australian murder rates are at record lows. Yet their relative peace seems to make homicide and butchery – when committed to the page – all the more alarming.
In Scandinavia the landscape goes a long way towards creating a sense of dread, as does a bloody past and history of dark folklore. "Place matters more than ever in a globalised world," noted a 2012 Economist piece titled Those Bloody Scandinavians. "Nordic crime writers understand that the more interconnected the world is, the more people crave a sense of place – the more distinctive and unusual the better."
A number of Australian crime and horror writers have embraced the singularity of the local landscape over the last decade. Garry Disher's Bitter Wash Road (2013) is set in the bare, brittle "hardscrabble country" of South Australia's wheatbelt. Adrian Hyland's two crime novels Diamond Dove (2006) and Gunshot Road (2010) take place in rural towns where mangy dogs swarm. As seen by Hyland's Aboriginal protagonist – amateur detective Emily Tempest – the desert in central Australia is alive and animate; to the mining companies, however, it is a resource to be exploited.
Charlotte Wood's feminist horror novel The Natural Way of Things, published last year and also optioned for a film, sees 10 women drugged, abducted and held against their will in the outback. The remoteness of the bush drums home the savagery of their imprisonment, and their very survival depends on their embracement of that same harsh environment.
In The Dry, Falk wanders down gloomy country roads. Nocturnal insects rattle "like white noise". Birds shriek. The community is mired in poverty. And where the river should be carving its way through the fields, there is only "an eerie nothingness" a "dusty scar in the land".
Disher, Harper, Hyland and Wood all tap into a long tradition: one in which landscape is both a trigger for psychological change, a marker for pathetic fallacy, and a mirror that draws on deep-seated fears and cultural clashes about what it means to be Australian.
Exploration and exploitation
'Don't stop there, it's a hellhole': Matthew Abbott captures the murderous, majestic Australian outback
Early fiction in Australia saw the bush as land to be conquered. Late 19th century bush ballads – used as a tool to encourage exploration, exploitation and European settlement – lionised settlers able to tame the wild country. Like the cowboys of America's wild west, poems such as Banjo Paterson's The Man from Snowy River romanticised the brave and the brawny.
Meanwhile, historical figures, most notably bushranger Ned Kelly, have gained legendary status for carving out a uniquely Australian identity, one enmeshed with the outback. Enduring hardship was celebrated. "I am proud that I am Australian, a daughter of the Southern Cross, a child of the mighty bush," says Sybylla in (Stella) Miles Franklin's 1901 novel My Brilliant Career. "A part of the bone and muscle of my nation."
But if Australia views itself as a bush nation, today it is squarely suburban: nearly 90% of the population live in urban areas hugging the coast. That goes some way to explaining why portrayals of the bush have shifted from a terrain to be vanquished and conquered, to an entity that is "other", far away and frightening.
Early writers such as Henry Lawson recognised Australia as ripe for suspense: with the "everlasting, maddening sameness of the stunted trees", the suffocating loneliness and the danger of wild beasts all portrayed in his short story The Drover's Wife, there was no need to resort to the supernatural.
True-life tales have bolstered rural Australia's reputation as a menacing place, including the disappearance of Peter Falconio in 2001; the murders pinned on former abattoir worker Andy Albury on the "highway of death"; and the fates of the Page family of five who perished from thirst in 1963 on the Birdsville Track, their corpses discovered days later near Deadmans Sandhill.
Literature and movies in the latter half of the 20th century revelled in the bush as a setting for horror, playing on gender roles for maximum impact. The 1970s saw the creation of two masterpieces of cinema: Wake in Fright, directed by Ted Kotcheff and based on the 1961 novel of the same name by Kenneth Cook; and Peter Weir's Picnic at Hanging Rock, modelled on the 1967 book by Joan Lindsay.
Wake in Fright: rewatching classic Australian films
The former played on the isolation, pent-up violence and rampant masculinity of white outback Australia. In the latter, by contrast, schoolgirls vanish on an outing to the bush. It is noted that Hanging Rock has stood there for "a million years", an ancient part of the landscape that the British could never dominate, no matter how hard they try. The girls' disappearance shatters a carefully cultivated Victorian veneer, revealing repressed sexuality and simmering madness. The landscape, quite literally, consumes them.
Bushfires, too, are fodder to show both a combustible society – with its raw tensions between Indigenous people and settlers, between "respectable" femaleness and the virile, ready thump of rugged manliness – and an explosive topography. The Dry uses fire – which "surged and jumped and gorged itself … like an animal" – to nail-biting effect, a weapon far more deadly and devastating than any knife or gun.
Above all else, Australian horror and crime excels in showing what can go wrong on long, lonely roads, as portrayed in the 2005 surprise-hit film Wolf Creek. In The Dry the most frightening part of the outback is the "crushing vastness of the open land."
"The space was the thing that hit them first. There was so much of it. There was enough to drown in," writes Harper, adding: "To look out and see not another soul between you and the horizon could be a strange and disturbing sight."
Rural Australia


The piecemeal developments in product liability reform in Europe have their origins in the tragic association of phocomelia in children with thalidomide in 1962. In many ways these events have continued to generate pressure for reform of product liability, especially for the victims of drug-induced injury. This monograph attempts to address the major problems that typify claims for drug-induced injury, as well as highlighting the complex interrelationship between liability exposure and drug regulation.
While medicinal products are subject to strict liability under the product liability directive, the claimant may have considerable difficulty in establishing that the relevant product is defective and that it caused the damage. It may also be necessary to overcome the development risk defence where this is pleaded. The monograph addresses these problems on a comparative jurisprudential basis, and seeks to determine whether medicinal products should be treated as a special case in the field of product liability.
It examines the role of epidemiological evidence in assessing causation in product liability cases concerning medicinal products in the light of recent developments in the UK Supreme Court, the United States, Canada and France. In particular, it addresses the difficulties in reconciling the standards of proof in law and science, including the theory that causation can be proved on the balance of probabilities by reference to the doubling of risk of injury. An important case study compares and contrasts the approaches of the UK and the US to the measles, mumps, rubella Litigation.
The book also examines the question as to whether compliance with regulatory standards should protect pharmaceutical manufacturers from product liability suits. It seeks to support a via media whereby the victims of drug induced injury can receive justice, while at the same time encouraging drug safety and innovation in drug development.
Richard Goldberg is Professor of Law at Durham University.


text:
Andong Civic Stadium () is a multi-purpose stadium located in Andong, South Korea. It was opened in 1979. Several K-League matches were played at Andong Stadium in 1983, 1984, 1986, 1990, 1995, 2001. It is used mostly for football matches and holds 17,500 people. It was renovated from October 1990 to May 1991.

References

External links
 Andong Stadium at Tour Andong

Football venues in South Korea
Multi-purpose stadiums in South Korea
Sports venues in North Gyeongsang Province

redpajama_set_name: RedPajamaWikipedia


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Larger Foraminifers of the Florida Reef Tract, USA: Distribution Patterns on Reef-Rubble Habitats
Rebekah D. Baker, University of South Florida
Pamela Hallock, University of South FloridaFollow
Elizabeth F. Moses, University of South Florida
Dana E. Williams, University of South Florida
Alexa Ramirez, University of South Florida
https://doi.org/10.2113/gsjfr.39.4.267
Multi-year data sets for benthic populations of any taxa are particularly valuable in present conditions of rapid environmental change. This study examines distribution patterns and population densities of larger benthic foraminifers (LBF) from the Florida reef tract, specifically abundance data collected from reef rubble at offshore (1995-2000, 2006-07) and patch reefs (1996, 2000-02, 2006-07).
Six years (1995-2000) of data collected quarterly from two offshore reefs, Conch (at 10,18, and 30 m) and Tennessee (at 8 and 20 m), reveal that assemblages of LBF primarily vary with habitat depth, reflecting available light, and water motion. Assemblages are dominated by Amphistegina gibbosa and Laevipeneroplis proteus, which tend to occur together, typically making up at least 40-50% of the assemblages. Both overall abundance and evenness of the assemblages exhibit the greatest variability at shallower depths, where environmental conditions tend to be more variable. Interannual variability reveals the resilience of populations of LBF following mortality events caused by bleaching and hurricanes.
Across the Keys, location along the reef tract, reef type (offshore-shallow [less than 10 m], offshore-deep ([10-30 m], or patch reefs [less than 10 m]), and symbiont type strongly influence assemblages of LBF. At upper Keys sites, assemblages share the highest degree of inter-reef similarity (73%), while Biscayne National Park (BNP) and lower Keys sites have the lowest inter-reef similarity (∼60%). This difference likely reflects greater variability of habitats found in the latter areas, especially BNP patch reefs. Foraminiferal taxa hosting chlorophytes are typically more abundant in shallow waters than at offshore-deep sites. Taxa hosting diatoms, primarily A. gibbosa, are always dominant at depths of 10-30 m.
Journal of Foraminiferal Research, v. 39, issue 4, p. 267-277
Baker, Rebekah D.; Hallock, Pamela; Moses, Elizabeth F.; Williams, Dana E.; and Ramirez, Alexa, "Larger Foraminifers of the Florida Reef Tract, USA: Distribution Patterns on Reef-Rubble Habitats" (2009). Marine Science Faculty Publications. 935.


As a coastal bakery, established and operated by a surfing family, we have long been inspired to incorporate the flavours of the ocean into a loaf of ZBS bread. Nori sea vegetable is an excellent nutritional addition being a powerhouse of essential minerals and trace elements. The sweet and subtle flavour of millet is blended with earthy wholewheat stoneground flour and roasted buckwheat kernels. Extended long fermentation assists in the marination of the nori and grains.


See you never Canada!! I am never leaving this beautiful country, especially after visiting the Aran Islands this past Sunday.
Okay, okay I'm just kidding. To my mom and dad reading, don't worry, I'll come home….eventually.
On Sunday I took a solo day trip to Aran Island, Inis Mor. The Aran Islands are 3 Islands off the coast of Galway consisting of incredible limestone landscapes, quiet, beautiful beaches, peaceful, farmer's fields and vast, stunning views. The second you step on one of the Islands and experience that far removed feeling you'll never want to leave.
I started my trek at 9am. First, a bus picks you up outside a church in the city center. The bus ride was about 30-40 minutes. From there I got on a ferry to the Islands which was about a 45 minute ride. If you are an antsy person who doesn't like long rides – don't worry both the bus and the ferry are very scenic rides. There is lots to see to keep you occupied. Or you might even end up sitting next to someone with a ton of knowledge on Irish History, as I did. A very sweet German lady (living in Dublin) shared some very interesting facts and history with me. By the time the bus ride was over I was even more excited after everything I had just learned.
When I arrived on the island I had no plan but the weather was PERFECT and I was ready for my solo adventure. As soon as you step off the ferry, at the end of the ports are multiple "bike hires" and horse buggies ready to greet you. In a split second decision I had determined that I would rent a bike for the day. It was an easy decision at €10 for the day (that is about $15 Cdn), so I picked one with a basket and went on my way.
I was given a brochure with a map and a marked trail for me to follow in order to see all the island has to offer. There is so much to do, I recommend choosing the main 5 sights you want to see in the interest of time. The last ferry leaves the island at around 4:30/5:00, so unless you're staying overnight at one of the precious B&B's you only have so much time and you want to experience each stop to its' fullest. Also, be prepared to stop quite often in the first hour because as you travel further on the trail you will eventually emerge into this wide open space where all of a sudden you see far stretched ocean on one side and stone-lined rolling hills on the other. I was stopping every 20 meters to take another picture.
The stops I made on the island include a) the seal colony b) Kilmurvey Beach c) Kilmurvey Cafe d) Dun Aonghasa (the oldest stone fort in Western Europe) e) Aran Sweater Market and f) Bayview Restaurant for some wings and a Guinness. There are also multiple lookouts along the trails.
Unfortunately there were no seals at the seal colony that day, but it was still a beautiful lookout spot. Further down from the colony was the Kilmurvey Beach, where I stopped and took some time to walk on the beach and enjoy the fresh air and the canvas of blues in front of me. Then on my way to Dun Aonghasa I stopped at a quaint restaurant among multiple other shops (from crepes to ice cream to cakes to famous Aran sweaters) for a quick snack and refresher before continuing on. As far as my favourite goes, it would have to be Dun Aonghasa. Although I was unaware there was a small hike to it, as well as a fee of €4, €2 ($3 Cdn) for students (small price to pay), when I reached the top the view was absolutely worth it. You can see anything and everything from up there. Between the cliffs dropping straight down to the pounding waves and the stone walls of the fort standing strong in the winds, it was breathtaking. I stood up there for a good long time just taking it all in.
Finally I headed back towards the ports, mostly uphill, to the restaurants and shops…it was time for a well-deserved Guinness. I did some shopping and bought myself an Aran Sweater straight from the Aran Islands then enjoyed lunch with a view before catching the 4:00 ferry back to Galway.
The rides back were just as easy and this time I sat next to a lovely woman from Missouri who told me all about her adventures here in Ireland and her grandchildren.
I know I still have so much to see in Ireland (and Europe) but The Aran Islands will be a tough act to follow. It was such an incredibly beautiful day. I wouldn't have done it any differently. If you're ever in Ireland make sure the islands are on your list!
Side note: Try travelling solo sometime, it is a very different, but wonderful travel experience to do something like this on your own. 10/10 recommend.
Make sure you check out the slideshow at the top of this post with all my pictures from my day in Inis Mor.


text:
 // Design Basic Game Solo Challenge

// This is a solo challenge

// Your mission description: In a post-apocalyptic world set in the near future,
// you are humanity's last hope! You find yourself in a one-on-one duel with
// Overlord Trump, and you must defeat him!
// Overall mission: Defeat Overlord Trump
// Goals: Use your different attacks to defeat Overlord Trump before he defeats you.
// Beware, more powerful attacks will leave you more vulnerable if you miss, and you
// will lose more health from Overlord Trump's retaliation!
// Characters: Player, Overlord Trump
// Objects: Player(name, health), Trump(name, health)
// Functions: attack(type), punch, kick, removeTupee, moves, gameStatus

// Pseudocode
// Declare 'player' and 'trump' objects that have properties of 'name' and 'health'.
// Define an 'attack' function that allows for different types of attacks.
// Define functions for each type of attack that have the following qualitites:
// 	-Generates a random number for 'player' and 'trump'.
// 	-IF 'player' number is greater than 'trump' number, the attack is successful and 'trump' loses health.
// 	-IF the reverse is true, the attack misses and 'player' loses health.
// 	-Health lost is dependent on attack type.
// Define a 'gameStatus' function that checks if 'player' or 'trump' has run out of health.
// 	-The player wins if Overlord Trump runs out of health first.
// 	-Overlord Trump wins if the player runs out of health first.

// Initial Code

// var player = {
// name: "Aaron",
// health: 100
// }

// var trump = {
// name: "Overlord Trump",
// health: 100
// }

// function moves() {
// console.log("Your available moves are:");
// console.log("'punch': 10 damage -- 10 lost");
// console.log("'kick': 30 damage -- 30 lost");
// console.log("'remove toupee': 50 damage -- 50 lost");
// console.log("You must enter each attack exactly as it is listed!")
// }

// function punch() {
// var playerRoll = Math.random();
// var trumpRoll = Math.random();
//   if(playerRoll >= trumpRoll) {
//     console.log("You punched " + trump.name + " for 10 damage!");
//     trump.health -= 10;
//   }else{
//     console.log("Your punch missed! " + trump.name + " counters for 10 damage!");
//     player.health -= 10;
//   }
// }

// function kick() {
// var playerRoll = Math.random();
// var trumpRoll = Math.random();
//   if(playerRoll >= trumpRoll) {
//     console.log("You kicked " + trump.name + " for 30 damage!");
//     trump.health -= 30;
//   }else{
//     console.log("Your kick missed! " + trump.name + " counters for 30 damage!");
//     player.health -= 30;
//   }
// }

// function removeToupee() {
// var playerRoll = Math.random();
// var trumpRoll = Math.random();
//   if(playerRoll >= trumpRoll) {
//     console.log("You removed " + trump.name + "'s toupee for 50 damage!");
//     trump.health -= 50;
//   }else {
//     console.log("You missed the hairpiece! " + trump.name + " counters for 50 damage!");
//     player.health -= 50;
//   }
// }

// function attack(type) {
//   if(type === 'punch') {
//     punch();
//     gameStatus();
//   }else if(type === 'kick') {
//     kick();
//     gameStatus();
//   }else if(type === 'remove toupee') {
//     removeToupee();
//     gameStatus();
//   }else{
//     console.log("That is not a valid attack!");
//     moves();
//   }
// }

// function gameStatus() {
// console.log("You have " + player.health + " health left.")
// console.log(trump.name + " has " + trump.health + " health left." )
//   if(player.health <= 0) {
//      console.log("You have been defeated! The world will never be safe from Overlord Trump's reign!");
//    }else if(trump.health <= 0) {
//      console.log("You've done it! Overlord Trump has been defeated! The name '" + player.name + "' will forever be remembered as the hero who defeated the treacherous Overlord Trump! Humanity is safe! For now...");
//    }
// }

// Refactored Code

var player = {
	name: "Aaron",
	health: 100
}

var trump = {
	name: "Overlord Trump",
	health: 100
}

// Let's set the mood, shall we? :)
function play() {
	console.log("Hail, brave soul!\n");
	console.log("You find yourself in a post-apocalyptic world set in the near future. Overlord Trump has caused mass terror since he came to power, and you may be humanity's last hope! You have finally come face to face with the treacherous Overlord and must fight to the death!\n");
	console.log("Attack Overlord Trump by using 'attack(type)', where 'type' is the desired type of attack. Beware! If you miss an attack, Overlord Trump will retaliate and do the damage to you!\n");
	moves();
	console.log("Good luck! The future of humanity depends on you!\n");
}

function moves() {
	console.log("Your available attacks are:");
	console.log("'punch': 10 damage");
	console.log("'kick': 30 damage");
	console.log("'remove toupee': 50 damage");
	console.log("You must enter each attack exactly as it is listed, quotes included!\n");
}

function punch() {
	console.log("You take a mighty swing at " + trump.name + "'s smug face...");
	var playerRoll = Math.random();
	var trumpRoll = Math.random();
  if(playerRoll >= trumpRoll) {
    console.log("You hit " + trump.name + " for 10 damage!");
    trump.health -= 10;
  }else{
    console.log("You missed! " + trump.name + " counters for 10 damage!");
    player.health -= 10;
  }
}

function kick() {
	console.log("You try to hit " + trump.name + " with a crazy roundhouse kick...");
	var playerRoll = Math.random();
	var trumpRoll = Math.random();
  if(playerRoll >= trumpRoll) {
    console.log("You hit " + trump.name + " for 30 damage!");
    trump.health -= 30;
  }else{
    console.log("Your kick missed! " + trump.name + " counters for 30 damage!");
    player.health -= 30;
  }
}

function toupee() {
	console.log("Well aware that " + trump.name + "'s main source of power is his toupee, you try to grab it...");
	var playerRoll = Math.random();
	var trumpRoll = Math.random();
  if(playerRoll >= trumpRoll) {
    console.log("You removed " + trump.name + "'s toupee for 50 damage!");
    trump.health -= 50;
  }else {
    console.log("You missed the hairpiece! " + trump.name + " is enraged and counters for 50 damage!");
    player.health -= 50;
  }
}

function attack(type) {
  if(type === 'punch') {
    punch();
  }else if(type === 'kick') {
    kick();
  }else if(type === 'remove toupee') {
    toupee();
  }else{
    console.log(type + " is not a valid attack!");
    moves();
    return
  }
  status();
}

function status() {
	console.log("You have |" + player.health + "| health left.");
	console.log(trump.name + " has |" + trump.health + "| health left.\n" );
  if(player.health <= 0) {
     console.log("You have been defeated! The world awaits another hero to end " + trump.name + "'s terror!");
   }else if(trump.health <= 0) {
     console.log("You've done it! Overlord Trump has been defeated! The name '" + player.name + "' will forever be remembered as the hero who defeated the treacherous Overlord Trump! Humanity is safe! For now...");
   }
}

// Possible future additions:

// Add more attacks with different amounts of damage
// Give a chance to critically hit
// Add the possibility of block/dodge where no one takes damage
// Add a healing function

// Driver Code

play()
attack('punch')
attack('kick')
attack('remove toupee')
attack('wedgie')

// Reflection

/*
What was the most difficult part of this challenge?

	Probably just finding the proper syntax for everything. Otherwise, I was actually pretty surprised at how easy it was
	to create functions and objects that interacted with each other.

What did you learn about creating objects and functions that interact with one another?

	I solidified my understanding of proper syntax (e.g. the difference between object[property] and object.property).
	I also learned to remember the semi-colons and squigly brackets and parentheses that are inevitably littered throughout
	JavaScript code!

Did you learn about any new built-in methods you could use in your refactored solution? If so, what were they and how do they work?

	My game didn't end up needing many built-in methods (at least not that I'm aware). I did find 'Math.random()' to generate a
	random decimal number between 0 and 1. You can also use 'Math.floor' (which rounds down to the nearest whole number) and pass in
	arguments to specify a desired range of numbers. For example, 'Math.floor((Math.random() * 100) + 1)' would generate a whole
	number between 1-100. I however didn't find this to be necessary to do for my game.

How can you access and manipulate properties of objects?

	The easiest way I've found is to access the property like this: object.property, and then you can just set the value to
	whatever you want. For example, 'object.property += 1' would add 1 to the value of that property. Or, you could do
	'object.propery = "this"' to just reset the value of the property.
*/

redpajama_set_name: RedPajamaGithub


Researchers and programmers across the globe are trying to improve the computer vision and make it as accurate as a human eye. Now, there is a new record set by the system of Microsoft Researchers in the ImageNet Challenge. The team published a paper in this week, which mentions how their computer vision system, based on the Convolutional Neural Networks (CNNs), for the first time overdid the abilities of humans to classify objects that were defined in the ImageNet challenge.
The ImageNet Challenge is the challenge of computer vision, where systems have to do image recognition with minimal error. The images are to be identified on the basis of their category as well as their resolution and scale. The images might be under various layers. The computer vision system has to tackle with all such issues and still identify the image using certain algorithm. An example of such identification is given below.
The ImageNet challenge's new winner is the team of Microsoft researchers in Beijing. The team was successful in achieving an error rate of 4.94% on the 1000-class ImageNet 2012 classification dataset. The dataset consists of 1.2 million training images, 50,000 validation images, and 100,000 test images. In the previous similar experiments, the error rate achieved by humans was estimated as 5.1%. This way, Microsoft researchers' team was able to break the record of the human's ability to identify images, by achieving a lesser error rate.
The paper published by the Microsoft researchers' team is titled as "Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classification".
The race for developing the best algorithm for image recognition in computer vision continues even after this new record. Read more about ImageNet Challenge and what the Microsoft researchers team has to say about their algorithm in this blog.


text:
Q: How to specify filename with extension using AWS S3 presigned post? referring to this:  http://docs.aws.amazon.com/AWSRubySDK/latest/AWS/S3/PresignedPost.html
When having users upload directly to S3 from browser. You can specify the URL that user must post the resource to.
You can also use ${filename} to have the path based on the file name of the object in question.
However, we just want the file type rather than the full name because we want a predicable location on the resource.
for example, we want the url to be /folder/1234.png rather than /folder/mypic.png  after the user uploads a file called mypic.png.
To be clear, if we specify /folder/1234 then the png extension is lost.   The file type could be any image.
Since we don't know the file extension it seems like the only way to get it is through ${filename}
Is there some other type of template type variable like ${filetype}?
Any other solutions?

redpajama_set_name: RedPajamaStackExchange


text:
NC AHEC Student Housing – A Crucial Part of Community-Based Education
A fourth-year ECU dental student delivers care to a child during the Community Service Learning Center-Lillington's Give Kids a Smile Day in February 2017. Most of the CSLCs deliver free care to children who qualify for the annual event. Photo courtesy of ECU School of Dental Medicine.
As part of our mission to meet the state's health and health workforce needs, especially in rural and underserved populations, NC AHEC provides North Carolina's health science students with affordable housing while they are off-campus on rotations.
Community-based rotations are important parts of any health science student's education. Allied health, dental, medicine, nursing, public health, pharmacy, social work students, and more, receive part of their training away from academic centers—in community hospitals, physicians' offices, rural health centers, public health departments, mental health centers, and other health-related settings. Currently, NC AHEC arranges short-term housing for medical, nurse practitioner, physician assistant, certified nurse midwifery, pharmacy, and dental students so they can complete their community rotations.
NC AHEC facilitates the teaching of these health science students at 1,407 community teaching sites across the state. In 2017-18, the nine regional AHECs provided more than 55,000 nights of student housing, expending over $750,000 in rent and maintenance. The majority of AHEC student housing is provided through rented apartments or AHEC-owned homes and condos, although NC AHEC also utilizes private homeowners, especially in rural areas.
"AHEC student housing is key to our ability to send our students to rural areas for their clinical rotations," noted Melinda Blazar, MHS, PA-C, director of clinical education and assistant professor of community and family medicine in the Duke University Physician Assistant Program. "This resource allows us to utilize a more expansive network of preceptors [teaching community practitioners] and provides us with better access to sites in a challenging environment."
The Duke Physician Assistant Program's mission is to educate caring, competent primary care physician assistants who practice evidence-based medicine, are leaders in the profession, dedicated to their communities, culturally sensitive, and devoted to positive transformation of the health care system. Because of AHEC student housing, "Our students have the opportunity to practice at Duke's academic centers but also in rural and underserved parts of the state, which fits into our mission of providing experiences in diverse settings," added Blazar.
On average, Duke has about 180 students enrolled in its physician assistant program. In the second year of the program, the students are in clinical rotations, the bulk of which occur across North Carolina. Physician assistant students from Duke spent 3,615 nights in AHEC housing in 2017-18.
"Students know the housing is part of AHEC," noted Blazar. Duke's program coordinators work with AHEC to manage the logistics so students can focus on learning and their clinical experience instead of scrambling to find a place to stay or worrying about how to afford housing. As Blazar put it, "We like to tell our students, 'Your job is learning; we'll take care of the logistics.' We are able to do this because of how seamlessly the AHECs work, how helpful and widespread they are."
Student housing works a bit differently for the East Carolina University School of Dental Medicine, which enrolled its first class of pre-doctoral students in 2011.
The school's vision is to educate the next generation of primary care dentists with a focus on serving rural and underserved areas of North Carolina. In order to achieve this, the State of North Carolina funded the ECU School of Dental Medicine in building eight standalone dental facilities, Community Service Learning Centers, in rural and underserved areas of the state—Ahoskie, Brunswick County, Elizabeth City, Davidson County, Lillington, Robeson County, Spruce Pine, and Sylva. Initial plans were for the NC AHEC budget to be increased by the state legislature to cover the costs of the dental students' housing. However, that increased allocation did not occur, so the dental students must cover the costs of their AHEC housing.
Today, ECU dental students pay for the costs of their housing through an AHEC housing fee allocated over the 11 terms of their enrollment in dental school. Given that the students spend more than half of their fourth year—27 weeks—on their CSLC rotations, the regional AHECs facilitate housing arrangements that are specifically for dental students. Through the AHEC student housing fees, the ECU School of Dental Medicine also provides AHEC with funds to administer the housing. Last year (2017-18) ECU dentistry students spent 10,275 nights in housing administered by NC AHEC.
"Our AHEC partners play a vital role in helping us assure that the students' housing is appropriate for their needs and makes a positive contribution to their overall experience in the rural and underserved areas of our state," commented Margaret B. Wilson, DDS, MBA, vice dean and associate dean for student affairs at the ECU School of Dental Medicine. "The housing is an important part of the students' overall experience. We want them to see the benefits of living in these smaller communities; it gives them the opportunity to connect with people with different health concerns and learn about the population health challenges in different parts of the state. Some students would never experience other parts of the state without these community rotations."
The eight Community Service Learning Centers are important parts of the communities' economic development, Wilson said, providing in excess of $1 million in economic impact per site per year. "The centers are staffed by full-time and part-time faculty, residents, fourth-year students, dental hygienists, dental assistants, and business staff who all contribute to the local economy. The fronts of the buildings clearly state 'ECU School of Dental Medicine,' a real point of pride for the communities and a great recruitment tool for the program."
The ECU School of Dental Medicine already has alumni working in rural areas, living testaments to how the school's efforts in rural and underserved areas of the state are paying off.
"Growing up in Northampton County, I always knew I wanted to return here to practice and that the greatest need was with the underserved," shared Nicole Beasley, DMD, a 2016 graduate of the ECU School of Dental Medicine. Nicole is now practicing with Rural Health Group in Northampton County. "My time in Ahoskie prepared me for the patient population I now work with."
Gustavo Gasca, DMD, also graduated from the dental program at ECU in 2016. Gustavo said he grew up as a child of migrant workers in an environment that made going to the dentist and the doctor a privilege. "Having witnessed my parents struggle and having been a Medicaid recipient myself were the biggest motivating factors that led me to want to continue addressing the needs of underserved populations." Gustavo is now practicing in Burgaw, North Carolina, in Pender County.
Overall, in 2017-18, NC AHEC tracked 17,352 weeks of community rotations at 1,407 sites, housed 1,351 students from more than 60 academic institutions—1,599 individual rotations—in 51 cities across the state.
"While we are, unfortunately, not able to meet every housing request, especially as the demand for student housing continues to grow, NC AHEC student housing is among the largest (if not the largest) student housing system within the National AHEC Organization," stated Alan Brown, associate director of the NC AHEC Program. "We hear from both public and private schools about their anticipated growth and increased need, and we continue to explore new models for securing additional funding for expanding student housing."
Visit ncahec.net for more information about NC AHEC student housing and other AHEC services and resources.
Integrative Treatment of Complex Trauma for Adolescents Explored
Grant Will Expand Residents as Teachers Program
NC AHEC Launches Interprofessional Scholars Program for Health Professions Students


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