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Posted on October 22, 2015 June 7, 2017
Baltimore Angels Report Strong Growth in 2015
The Baltimore Angels, founded in 2009 with the mission to invest profitably while also having a social impact on the Baltimore innovation and start-up community, has continued its growth in both investments and membership over the past year. The group recently surpassed $5M in cumulative investments, $4M of which was invested by the group over the past 2.5 years. $1.7M has been invested in 2015 to date. Furthermore, the group's membership has grown from 30 members in 2012, to over 50 members today.
Also in 2015, The Baltimore Angels launched a new website design (www.baltimoreangels.com) and brought on their first full-time employee, Michael Tucker, a Baltimore native and a Venture For America fellow.
"We want to lead in Baltimore not only as a premier source of angel investment capital, but also as a mentorship and advisory resource for Baltimore's many innovators and entrepreneurs" said Greg Cangialosi, Co-Chairman and Co-Founder of the Baltimore Angels. "We've drawn an extremely diverse crowd of angel investors from many facets of both the investment and start-up world. We want to make Baltimorean even more attractive place to innovate, raise money, and successfully launch a company."
A handful of the Baltimore Angels investments include education technology companies such as Allovue and Citelighter, and big data companies such as Yet Analytics. All three companies are Baltimore based.
Citelighter CEO Saad Alam, whose company moved to Baltimore from New York City in 2013, stresses the importance of access to local capital "Without organizations like the Baltimore Angels, entrepreneurs would be forced to look outside of Baltimore to grow their business. That's not what Baltimore wants, and that's not what we, as local entrepreneurs, want". Yet Analytics CEO, Shelly-Blake Plock, agrees, "The Baltimore Angels play a crucial role for early stage companies seeking to grow to the next level".
Josh Goldberg, Baltimore Angels member and former founding member of Astrum Solar (later acquired by Direct Energy), is excited about the group's potential"The Baltimore Angels a proven ability to provide the required early stage capital for the Baltimore areas best of breed companies and will continue to help build Baltimore's start-up ecosystem".
The Baltimore Angels focus on early stage technology based companies, run by entrepreneurs with a strong vision, and who are typically just beyond a friends-and-family round of funding. The group meets monthly in downtown Baltimore.


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The Latin Union is an international organization of nations that use Romance languages, whose activities have been suspended since 2012. Headquartered in Paris, France, its aim is to protect, project, and promote the common cultural heritage of Romance peoples and unifying identities of the Romance, and Romance-influenced, world. It was created in 1954 in Madrid, Spain. It started to operate in 1983 and its membership rose from 12 to 36 states, including countries in North America, South America, Northern Europe, Southern Europe, Africa, and the Asia-Pacific region.

The official names of the Latin Union were:  in  French,  in Italian,  in Portuguese,  in Romanian,  in Spanish, and  in Catalan.

Due to financial difficulties, the Latin Union announced on 26 January 2012 the suspension of its activities, the dissolution of its Secretariat General (effective 31 July 2012) and termination of employment for all the organization's personnel.

Membership
According to the Latin Union's website, membership was open to any nation that met the following criteria:

Linguistic criteria:
Latin-derived language as official language, used in education, and commonly used in the mass media or in daily life
Linguistic/cultural criteria:
Existence of significant literature in a Latin-derived language
Press and publication in Latin-derived language
Television with a strong proportion of the programming in a Latin-derived language
Radio widely broadcast in a Latin-derived language
Cultural criteria :
Direct or indirect inheritance of the legacy of Ancient Rome, to which the state remains faithful and which it perpetuates mainly through the education of Latin
Cultural education of Latin-derived foreign languages
Exchange programmes with other Latin countries
Societal organization, particularly in the legal plane, based on respect for fundamental liberties, the general principles of human rights and democracy, tolerance, and freedom of religion

Official languages
The official languages of the Latin Union were Spanish, French, Italian, Portuguese, Romanian, and Catalan. Spanish, French, Italian and Portuguese were used as working languages. All the texts of general diffusion were translated into these four languages, with some also going into Romanian and Catalan.

Member states

Spanish

French

Portuguese

Italian

Romanian

Catalan

 Catalan is also co-official in Catalonia, Valencian Community, Balearic Islands and some other areas of Spain and in Alguer (Italy).
 Also spoken in Pyrénées-Orientales, France.

Observers

Organization
The Union was composed of three main bodies, namely, the Congress, the Executive Council, and the General Secretariat.

Congress
The Congress, which consisted of the representatives of all the Member States, met in ordinary assembly every two years. Its main functions were

 to adopt the budget,
 to define the general direction of the Union,
 to receive the new Member States formally, and
 to elect and appoint different Member States to be the Presidents, Vice-Presidents, and members of the sub-organisations of the Union.

A President and two Vice-Presidents were also elected by the Congress. Oleg Serebrian from the Republic of Moldova was the last President.

There were also two auxiliary bodies of the Congress, namely, the Commission of Adhesions and the Commission of Candidacies.

 The Commission of Adhesions was composed of 10 Member States and was responsible for promoting the adherence of all the Member States of the Union.
 The Commission of Candidacies was composed of 9 Member States and was responsible for examining the validity of the candidacies, taking account of the geographical and linguistic-cultural division.

Executive Council
The Executive Council was the executive branch of the Union. It consisted of 12 Member States, which were elected by the Congress every four years, and led by a President and two Vice-Presidents, which were also elected by the Congress.

There were also two auxiliary commissions subordinated to the Executive Council:
 The Commission of Finance and Programmes
 The Commission of Statues

General Secretariat
The Latin Union was directed by a Secretary-General appointed every four years by the Congress. The Secretary was in charge of the execution of the programmes and implemented the decisions made by the Congress and the Executive Council in the matter of budget and general direction. Jose Luis Dicenta Ballester was at one time Secretary-General of the Union.

Subordinated to the Secretary-General, there were 4 directors:
 Director of Administration and Finance
 Director of Culture and Communication
 Director of Promotion and Education of the Languages
 Director of Terminology and Industry of the Language

Finance
The finance of the Union was mainly supported by the obligatory contributions from the Member States. For some activities, the Union may have collaborated with other public or private institutions.

See also

 Community of Portuguese Language Countries
 Lusophone
 Italic peoples
 Latin America
 Latin Bloc (proposed alliance)
 Latin Monetary Union
 Organisation internationale de la Francophonie
 Organization of Ibero-American States
 Association of Academies of the Spanish Language
 Hispanic
 Hispanidad
 Hispanic America
 Ibero-America
 Panhispanism
 Pan-Latinism
 Romance languages
 Romance-speaking world
 United States of Latin Africa

References

External links
 Official site

Intergovernmental organizations
Latin America
Spanish language
French language
Italian language
Portuguese language
Romanian language
Country classifications
Organizations established in 1954
Organizations disestablished in 2012
Former confederations
Organizations based in Paris
1954 establishments in Spain
Catalan language

redpajama_set_name: RedPajamaWikipedia


Click on an image next to a description to view the video.
2. Absent laryngopharyngeal sensation. No Laryngeal adductor response to continous air pulse stimulation.
4. Intact pharyngeal squeeze. Good lateral pharyngal wall movement during forcefull adduction of the vocal folds.
6. Abnormal swallow with aspiration.
To view our video, you must have the Quicktime 6 plug-in. You can download the free player by clicking here or by clicking on the logo above.


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Savignia harmsi is een spinnensoort in de taxonomische indeling van de hangmatspinnen (Linyphiidae).

Het dier behoort tot het geslacht Savignia. De wetenschappelijke naam van de soort werd voor het eerst geldig gepubliceerd in 1980 door Jörg Wunderlich.

Hangmatspinnen


text:
Q: npm ERR! 404 Not Found: require-from-string
*

*I'm try to install app on Heroku.

*I've set NPM_CONFIG_PRODUCTION=false to install devDepencencies.(I've must install them to build dist version of app)

*Installation always failed with this message:

remote: -----> Building dependencies
remote:        Installing node modules (package.json + package-lock)
remote:        npm ERR! code E404
remote:        npm ERR! 404 Not Found: require-from-string@https://registry.npmjs.org/require-from-string/-/require-from-string-1.2.1.tgz

A: Probably because of "Several Packages Missing from the Registry" (see https://status.npmjs.org/incidents/41zfb8qpvrdj)
I've got the same error - I think that we just need to wait for status fixed :)

redpajama_set_name: RedPajamaStackExchange


text:
Devon & Exeter Branch - Dining Secretary
Devon & Exeter Branch – Dining Secretary
01392 876735| philipmaunderesu@gmail.com
Devon & Exeter Branch: Dinner & Talk 'Celestial Images: Saints and Sinners' by Professor Michael Mendillo
September 18, 6:30 pm - 10:00 pm
Exeter Golf & Country Club, Topsham Road
Exeter, EX277AE United Kingdom + Google Map
Devon & Exeter branch invite you to a dinner & talk on the subject of 'Celestial Images: Saints and Sinners, Intersections of Astronomy, Art and Religion' by Professor Michael Mendillo from Boston University, Massachusetts. Celestial imagery of constellations spans human history, from cave art to modern digital representations of the sky. Images of astronomy and the art of religion merged in the 17th Century in an audacious re-branding of the sky that replaced the pagan villains of antiquity with biblical…
Devon & Exeter Branch: Dinner & Talk by Vic Marks 'The Broadcasting Phenomena that is Test Match Special'
October 16, 6:30 pm - 10:00 pm
What is it about a radio programme that is about cricket but which appeals as much to those who have no interest or knowledge of the game as its aficionados? As one critic said 'If you want the best of the English and the best English, there is nothing to beat Test Match Special. It is just such a joy to listen to. There is something so quintessentially English and 'summery' about having TMS on in the background'. With his…
Devon & Exeter Branch: Lunch & Talk 'The Life, Times and Legacy of Nancy, Lady Astor'
November 20, 12:30 pm - 3:00 pm
In 1919 Lady Nancy Astor was the first woman to take her seat in the House of Commons. She was MP for Plymouth until 1945. Born in the US in 1879, in 1906 she married Lord (Waldorf) Astor, the owner of Clivedon. In parliament she supported social issues including the rights of women and the welfare of children. She became increasingly controversial, for example supporting appeasement with Germany. Alexis Bowater began her journalistic career as a reporter for the Exeter…
Devon & Exeter Branch: Black Tie Dinner, 'Moguls, Mayhem and Movies", illustrated story of early Hollywood'
December 11, 6:30 pm - 10:00 pm
Martin Fisher has had a lifelong interest in cinema since his grandfather took him to see 'Pinocchio'. The title of his talk speaks for itself and will include many film extracts from those early days of cinema. Born in Windsor, Martin was educated at St George's School, Windsor Castle, where he was a chorister. He sang at the funeral of King George V1, recorded 78 rpm records for HMV and broadcast Choral Evensong for the BBC. Leaving school, Martin joined…
Devon & Exeter Branch: Lunch & Talk on Music of the Holocaust by Professor Shirli Gilbert
Wednesday, 15th January 2020, 12:30 pm
An extraordinary range of musical activities, both forced and voluntary, took place in the Nazi ghettos and camps, from the earliest internment centres established in 1933 until the liberation in 1945. The musical works these prisoners created are extraordinary documents from the time: fragments recovered from the rubble of war and genocide; monuments to the lives that were destroyed. In this talk, which will feature many film extracts, Shirli Gilbert, professor of Modern History at Southampton University with a specialism in Jewish History and particularly the Holocaust, will highlight original music from this period, including some rare post-war recordings. The songs offer rich insight into victims' experiences, conveying the uncertain and shifting perspectives of prisoner communities as they made sense of lived reality.
Devon & Exeter Branch: Lunch & Talk, 'Churchill's Great Game', rethinking the origins of the Cold War
Wednesday, 19th February 2020, 12:30 pm - 3:00 pm
Join Devon & Exeter Branch for lunch followed by a fascinating talk by Professor Richard Toye "Churchill's Great Game", rethinking the origins of the Cold War Richard Toye is Professor of Modern History at the University of Exeter. He is a specialist in the history of rhetoric and is the author of numerous articles and several books, including 'Rhetoric: A Very Short Introduction' and 'The Roar of the Lion: The Untold Story of Churchill's World War II Speeches'. His book…
Devon & Exeter Branch: Lunch & Talk 'Principles, Pragmatism and Politics…'
Wednesday, 18th March 2020, 12:30 pm - 3:00 pm
Join Devon & Exeter Branch for a lunch followed by a talk on "Principles, Pragmatism and Politics - the making of public policy in the UK - and why it affects us all" by Professor Tony Stoller CBE. Professor Stoller graduated with degrees in both history and law from Cambridge. He has had many important roles in both the private and public sectors, including Principal Director of the John Lewis Partnership, Chair of the Joseph Rowntree Foundation and Chief Executive…
Devon & Exeter Branch: Annual Black Tie Dinner
Wednesday, 22nd April 2020, 6:30 pm - 10:00 pm
Devon & Exeter Branch's annual Black Tie Dinner with a talk autobiographical talk from Billy "Scratch" Hitchen. At the end of the Easter holidays in 1963, Billy 'Scratch' Hitchen, instead of returning to school in Salcombe, having already been expelled by his mother, who was the head of East Portlemouth School, chose to run away to sea: he was just 14. Before the age of 19, he had sailed round the world 5 times. From Cape Horn to the Indian…
Devon & Exeter Branch: Lunch & Talk by Fran Unsworth "The Public Service Role of the BBC…"
Friday, 22nd May 2020, 12:30 pm - 3:00 pm
Join Devon & Exter Branch for Lunch followed by an informative talk on "The Public Service Role of the BBC in the Gathering and Broadcasting of News and Current Affairs" by Fran Unsworth. Francesca Mary ("Fran") Unsworth is a journalist and media executive. Fran began her broadcasting career in local radio, working in Leicester and Bristol, before becoming producer of Radio 1's Newsbeat. In 1990 she moved to Radio 4 and was based in Washington as a radio producer for…

redpajama_set_name: RedPajamaCommonCrawl


Maria, which has left at least 1 dead in the Caribbean, is expected to move over the northeastern Caribbean Sea today & is forecast to "remain an extremely dangerous category 4 or 5 hurricane" as it approaches the Virgin Islands & Puerto Rico tonight & Wednesday, the National Hurricane Center said. Maria could bring life-threatening flooding & mudslides, as well as a 6- to 9-foot storm surge, to the Virgin Islands & Puerto Rico.
Most models are forecasting Maria will stay away from Florida & the U.S. mainland.
The storm — which is expected to bring life-threatening winds, storm surge & flooding — will be violent, the governor of Puerto Rico warned today. The governor advised residents to be prepared to hunker down for 72 to 90 hours.
It's been just 2 weeks since Hurricane Irma, which killed at least 39 people in the Caribbean & demolished homes, tore through Puerto Rico & now Puerto Rico Gov. Ricardo Rossello is saying Maria is "potentially most catastrophic hurricane to hit" the U.S. territory in a century. A Category 4 storm hasn't hit Puerto Rico directly since 1932.
Rossello said up to 25 inches of rain could fall in some areas & he urged anyone in a flood-prone, mudslide-prone or coastal area to leave. Over 300 people are already at shelters as of this afternoon, the governor said. Rossello said a lot of infrastructure will likely be lost & he said communications will be affected.
While Puerto Rico residents appeared to go about their days w/little urgency Monday, many seem to be on edge today as the storm nears.
In the capital of San Juan, most businesses are closed or closing early today & the San Juan Airport is closing this evening.
"We do not know what is happening outside. We not dare look out … we pray for its end!" Skerrit wrote.
Maria was the 1st Category 5 hurricane to make landfall on Dominica; before Monday the strongest hurricane to hit Dominica was Hurricane David, a Category 4 in 1979.
Guadeloupe & Martinique, which both neighbor Dominica in the Caribbean, were also battered w/Maria's powerful winds & rain Monday night.
Officials said in Guadeloupe 1 person died from a falling tree. Officials said 80,000 are w/out power on Guadeloupe & some flooding was reported, but few homes are damaged.
Dominica was "shut down" as the storm approached, said Anil Etienne, a spokesman for Dominica's Office of Disaster Management. Etienne told ABC News officials were worried about flooding in low-lying areas & opened about 146 shelters.
After hitting Puerto Rico, the storm will begin to turn north & is expected to come near the Dominican Republic Wednesday afternoon, potentially w/winds over 100 mph. Maria is forecast to then continue north, avoiding the Turks & Caicos, the Bahamas & Florida, before ending up out to sea.


The artist group Fallen Fruit in collaboration with Islands of LA have planted 72 tomato plants in 12 traffic islands around the city. These areas were perfect for the project because they were blanks but irrigated. At the end of the project they created a map and invited the public to discover these new urban spaces and taste the tomatoes.
The project tested the definition and use of public space in the city of Los Angeles, imagining new ways in which such spaces could be utilised for the enjoyment of all.


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Avatartour
All Bulgaria
Adventure tourism is about connecting with a new culture or a new landscape and being physically active at the same time. It is not about being risky or pushing your boundaries. In fact, it is especially important to know and…
Culture is the main reason we travel. We want to see how other people live. We want to learn new things, try new things and form new relationships. We want to know about out people's traditions and customs, their religion…
Sailing holidays don't have to be an intimidating tangle of ropes, nautical jargon and sea monsters – not with Intrepid. Whether you're a fresh-faced novice or an old salt with callouses on both hands, we've got a sailing trip to…
Crunching through crisp snow in an breathtaking landscape to discover the beauty of the Bulgarian mountains. Skiing, snowboarding, hiking or horse riding – pick up what's best for you
Select Regions Any Region Bansko Borovets Elenite Nessebar Obzor Pamporovo Primorsko Ravda Saint Vlas Sozopol Sunny Beach
Select Activity Any Activity Adventure Culture Family Historical Mountain Sailing Sightseeing
Select Price Range Any Price Range
Ancient city of Nessebar
UNESCO World Heritage Center
Often referred to as the Pearl of the coastline, the Ancient City of Nessebar is located on a small peninsula in the Black Sea. Famed for its delightful medieval churches, nineteenth-century wooden architecture and labyrinthine cobbled streets, Nessebar is designated as part of UNESCO's World Heritage Sites since 1983 for its abundance of historic buildings. Founded 3200 years ago, the place emerged as a fortified Thracian settlement also known as Mesembria. During the years, traces of the Roman and Ottoman empire as well as Byzantine footprints can still be found. Today, the old part of the town has regained a romantic atmosphere and left a historical buzz for those that seek to explore the land.
The new part of Nesebar also offers various accommodation opportunities. The buildings of the town administration and many institutions are situated there. The north and the south beaches of Nesebar lie in the new part of the town. There is a beach in Old Nesebar, but it is a small one. Those who seek more excitement and entertainment can have a helicopter tour over Nesebar. In addition to that boat rides and various opportunities for water sports are available at the beaches of the resort. The numerous restaurants in the town vary in category and price. The romantic souls would prefer the restaurants in the Old Town, while young people would have more fun in the new part of Nesebar and the nearby resort of Slanchev bryag (Sunny Beach).
Today the old and the new part of the town are connected by a narrow isthmus. The old town lies on a small peninsula. Because of its exceptional cultural and historical value Nesebar was declared a museum, tourist, and resort complex of international importance by virtue of Ordinance No 243 of the Council of Ministers of 18 July 1956. In 1983 Old Nesebar was included in the List of World Cultural Heritage Sites of UNESCO.
Various events and concerts are held at the ancient theatre in Old Nesebar in the summer. Behind it lies the Nesebar Port where during the active summer season one can often see cruise ships which have stopped by the UNESCO town. Visitors who want to capture the spirit of the town can stay in Old Nesebar – there are many accommodation opportunities that vary in type and price – family hotels, private rental rooms, etc. There are numerous restaurants in the vicinity that serve delicious sea food.
In the summer the two resorts are connected by bus services which also operate to and from other destinations in the region. St. Vlas Resort, Elenite Resort, and Ravda Resort are not far away from Nesebar.
Best Season:May, June, July, August, September
Tours in Nessebar
Explore the authentic town of the Black Sea Coast
Jeep Safari Forest Lodge
A tour with"UAZ",Land Rover Discovery и Land Rover Defender jeeps on the east slopeof the Balkan mountain to the area of "Forest Lodge" near the village of Kableshkovo. During the two hours tour there are few rest-stops on picturesque places.Upon…
Burgas City Tour
The excursion has 2 routes: Route 1 is the standard trip while Route 2 is in case of bad weather. (Route 1) Departure from Sunny Beach. Arrival in Burgas. Departure to isl.St. Anastasia- On the island there is an opportunity…
Tickets Aquapark 'Action'
half day/all day
Sunny Beach Action Aqua Park Action Aquapark is a water thematic park situated in the western part of Sunny Beach Resort. It is the first water park in Bulgaria and proudly bears the name "Action" because there is no way…
Istanbul 1 day
Evening departure. Early morning arrival in Istanbul. Breakfast in the restaurant of hotel Bekdash 4* Panoramic tour with bus in the European part of the city centre of Istanbul, starting with a visit of the mosque and Hippodrome, after that…
Nessebar Panorama with Sea Trip
Afternoon departure by bus; departure to Nessebur, the Old Quarter – one of the most ancient settlements in the country and a part of UNESCO World Cultural Heritage; walking sightseeing tour along the winding streets of the town featuring old…
Ropotamo-Sozopol-Catamaran
Immerse yourself in the exotic beauty of the Bulgaria seacoast on this triplecombination tour which allows you to explore the most attractive places of Bourgas and othercitiesby land; relax, enjoy the natural, fascinating beauty of the national reserve Ropotomo ,…
Bulgarian Evening
Once in Bulgaria you have to see the folklore, listen to the music and taste the traditional food. Our guests are taken to an ethnographic complex that connects an authentic, old Bulgarian house, a small street of local crafts, an…
Fairly Easy
Begliktash and Maslen Cape
An adventurous trip by jeep in the South! Explore some ancient sites and beautiful landscapes. Begliktash is an open-air museum that represents prehistoric rock sanctuary created by the Tracians tribes in the Golden Age. After spending time in this archaic…
Moonlight Cruise
We will pick all the customers up from pick up points throughout the resort and take them to the harbour in Nessebar. Our Moonlight cruise will leave the harbour at 20.30 and customers will be aboard for a 3 hour…
Khan's tent
Khan's tent is an attraction that has kept its spirit for more than fourty years. Unique acrobatic show performed by world class dancers, live music and international program is just a small part of Khan's tent magic! The restaurant offer…
Trabant Safari
This is a great group experience that takes you back to the years when Trabants were the ultimate luxury. Have fun with friends and family, explore the rural landmarks and feel the wind of freedom. And the best thing is…
Istanbul 2 days
Day 1: Evening departure. Early morning arrival in Istanbul. Excursion with bus in the European part of the city centre of Istanbul, starting with visit of the mosque and Hippodrome, where is the Egyptian obelisk and The Snake tower. After…
Varna Dolphinarium and Aladzha
Aladzha Monastery is a medieval Orthodox Christian cave monastery complex located in the Natural Park in Golden Sands. Surrounded by century-old forests and breathtaking scenery, this place is a true paradise. There is an opportunity to visit the old museum and take a…
Nessebar Panorama with Wine Tasting
Often referred to as the "Pearl of the Black Sea", Nessebar is a rich city-museum protected by UNESCO and also defined by more than three millennia of ever-changing history. See one of the oldest European towns and let's taste some…
Jeep Safari Balkan
Departure from meeting point in Sunny Beach. OFFROADING on the banks of the lake, FISHING – a few kind of fishes. SHOOTING with air rifle and air gun. Visit to a traditional village home- the village courtyard- garden with flowers,…
Pick up the tourist from the hotel by minibus. Safety instructions and test driving on ATVs.(min age of 18 and a drivers license of 12 years of age with an adult supervisor). Our ATV off-road trips starting.(1.5 hours of driving)…
Tattoo Sun & Fun Cruise
Departure by bus to Nessebar Port. Party ship cruise in the bay of Sunny Beach: sunbathing,swimming and water-sliding opportunities;theme games and entertainment depending on the public;fun and games for the children. Lunch is served,which is buffet style and includes Vegetables:carrots,cucumbers,cabbage,tomatoes…
NEMO Diving
NEMO DIVING CENTER is specialised in diving.It's situated on the beach at the northern part of Sunny Beach,close to Riu Helios Paradise.We have equipment,compressor,student's materials,classroom,shop, transport etc. Most of the clients never dived before and for them we make a…
Balchik & Kaliakra Cape
The botanical garden in Balchik, is a piece of heaven on earth, spreading on an area of 1 decare! The garden is world famous for its unique collection of large-sized cactuses, which is the second of this kind in Europe…
Aquapark Aqua Paradise
Half day/One day
Aquapark Nessebar – Your biggest summer adventure! Welcome to the Aqua Park "Aqua Paradise", Nessebar! The biggest and the most attractive Aqua Park in Bulgaria! Our name means "Water Paradise" and we are truly one for all lovers of water…
2 hours€62.00
Sozopol-Nessebar Catamaran
Culture, Sailing, Sightseeing
All day€41.00
Adventure, Culture, Sightseeing
To receive news, updates and tour packages via email.
Learn more about Bulgaria
History of Bulgaria
Bulgarian Traditions
Nature and fun facts
Saint Vlas
Bookings and Payment
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Passport and Visas
excursions2@avatartourbg.net
bul. "Todor Alexandrov" 137 Sofia Center, Sofia 1309
Copyright 2019 - Avatar Tour Ltd.


text:
1001Up
The 1001Up philosophy
1001 Video Games…
A guide to our review scores
Interviews and previews
Gamers' calendar
Videos and recordings
Twitch stream
About 1001Up
Charities we back
A thank you to our supporters
Reviews, Videos
Review: Monstrum
18 November 2015 kissingthepixel	Leave a comment
Kim's review of randomly-generated horror game Monstrum includes an apology to the developer, plenty of screams, and a debate on whether to get her mum to play the title.
Title overview | Initial impressions | Plot | Gameplay |
Visuals and audio | Replay and innovation |
Screenshots and videos | Final thoughts | Review round-up
Title overview
Name: Monstrum
Developer: Team Junkfish
Publisher: Team Junkfish
PEGI rating: Not listed
Platforms: Mac, PC, Oculus Rift
More information: Official website
Initial impressions
Team Junkfish came together in 2011 at Abertay University in Dundee, Scotland, their name deriving from their first big prototype: a giant, flying, mechanical whale. In an interview with IGN, Director and Audio Designer Jaime Cross said that the pitch for their latest project was basically what would happen if you mixed The Binding of Isaac with Amnesia: The Dark Descent: "We ran with that concept for a roguelike horror game, something that would be replayable over and over and where you'd never get the same jump-scare twice or anything like that. That was the main emphasis we were working on – to make a really replayable horror game."
We first came across Monstrum at Rezzed 2014 with its stand surrounded by many attendees who were drawn to its horror premise. At EGX 2014 we had the opportunity to watch another attendee go up against the title but unfortunately it didn't last long; as soon as the creepy audio cues began, he pulled off the headphones claiming he couldn't continue. It was a pretty similar situation for both Ben and Phil when they received a challenge from Team Junkfish to take on the game this summer and only managed to last a couple of hours between them. The lads then challenged me to fight my fear of the horror genre and play Monstrum for myself during Halloween, and it's from this experience that I finally write this review.
So before I go any further, we think we owe Jaime and the rest of the team an apology. Sorry it's taken us so long to review your game, guys: we were just too damn scared to play it for any length of time.
The rusted rooms and hallways in various states of decay, and splashes of blood on the walls imply that something terrible has occurred.
Players find themselves aboard the Hisa Maru, a large freight vessel stranded in the middle of the ocean. You have no recollection of where you are or what's happened; but the rusted rooms and hallways in various states of decay, and splashes of blood on the walls imply that something terrible has occurred. As you make your way around the boat trying to piece the story together it becomes clear that you aren't necessarily alone. Can you use your wits and whatever tools you can find to escape – or is your terrifying pursuer hunting you down and waiting just around the next corner?
There are no cutscenes to either introduce or move the plot forward and players are dropped straight into the action. You're able to piece it together through notes scattered around the environment, left by fellow crew-members who have since disappeared. Rather than record these in a menu screen they're logged into a book containing your objectives and this gives the sense that your character sees the scraps of paper as a lifeline in their amnesiac state. The only negative is that you always seem to be looking down when accessing the tome; and it gives the strange impression of a person holding a book upright while staring at the floor.
The changelog for the version I played (1.3) advises that new story elements, audio logs and extra notes have been added to the game along with a few Halloween surprises (including pumpkin heads for your pursuers). But despite these additions the plot was still a little lacking for me. Not the premise itself – who would have thought that being aboard a freight vessel could be so scary – but the history, such as how the ship came to be in its current state. Perhaps this is explained through notes that I haven't yet found but additional background detail would inject even more colour into Monstrum's world – a deadly, claustrophobic, pitch black.
As corridors and their contents are randomly-generated each time a new game is started, your success is governed by several factors.
Escape is your solitary goal here and there are several ways in which you can achieve it. Do you make a run for the life-raft, try to fix up the helicopter tethered to the main desk, or head deep into the bowels of the ship and flee in the submarine? The escape route you opt for can depend largely on which items you come across first; for example, stumble across the battery, headlight and welding kit, and you'll want to head for the submersible. But it's not that easy: as Monstrum's corridors and their contents are randomly-generated each time a new game is started, your success is governed by several factors as well as finding the correct objects.
Players with a quick memory will have the upper hand. While the items and their locations change for each playthrough, the boat's basic geography stays the same. You'll always come across the bridge, security room and cargo hold for example, and they each have their own 'look' – it's just that the hallways and rooms contained within them are never the same twice. This has a really disorientating effect and causes the player to feel claustrophobic; you're never quite sure whether you're heading in the right direction or going around in circles. It really ramps up the tense atmosphere but unfortunately could cause some to become disenchanted, as there's no indicator of progress or success.
As well as finding the objects needed to repair your escape method, you'll come across other items such as egg timers and fire-extinguishers. The former can be used as a lure or to distract your pursuer while the latter can potentially stun them to enable you to get away. Light sources such as glowsticks can be used to guide you on your way but may attract unwanted attention, as will the noise made when you accidentally drop a smashable (which I did several times!). Keep an eye out for the backpack to increase your inventory space as it's limited – and consider not picking up items for escape routes you're not heading for in order to free up some valuable slots.
A number of traps are randomly placed throughout the ship so be careful where you step.
It's not just your pursuer who's after you: a number of traps are randomly placed throughout Monstrum's ship so you'd better be careful where you step. Stand in a camera's line of sight for too long and an alarm will trigger, alerting what's onboard to your presence, although this can be prevented with the inventive use of duct tape. Corroded sections of the floor are unsafe and will cause you to trip if you run over them but they can be used strategically in a chase if you time your jumps correctly. Probably the most hazardous element is the steam pipes: get blasted by a spray of steam and you could find yourself being burnt to an untimely death.
As if broken getaway methods, ever-changing corridors and dangerous traps weren't enough, something big and scary will be hunting you down while you try and make your escape. These are randomly-generated also and during each playthrough you'll find yourself up against one of three monsters. Each have their own distinct style and characteristics, and the most frightening for me was the Hunter: a skeletal being who's able to follow you through the vents of the ship and emerge from egg-sacks on the walls. His horrible clicking sound will forever haunt my nightmares…
It's best to make a run for it and head for refuge in a locker or cupboard if the monster catches sight of you. Monstrum's environment is its advantage during these chase scenes: similar-looking hallways as well as your own panic create an uncomfortably-disorientating feeling as you make a mad dash. Unfortunately, there's little you can do to prepare for each encounter due to the random nature of the title. You do have the option of locking doors behind you, which I did but then spent ten minutes cowardly worrying if my pursuer was waiting right outside for me. Success is usually more due to outrunning the monster than outsmarting them and this comes across as a bit of a missed opportunity.
If the Steam Achievements are anything to be believed, it doesn't appear that a lot of people have managed to beat Monstrum so far.
As mentioned above, this title is roguelike in nature and that means permadeath. You'll find yourself dying a lot within your first couple of hours and if the Steam achievements for Monstrum are anything to be believed, it doesn't appear that a lot of people have managed to beat it so far. It's hard, and it should be hard considering the premise; but this could potentially put some players off as there's very little sense of progression or mastery in line with the number of hours you put in. The only things that carry across from one playthrough to the next after death are the notes you've found and in all other aspects, you'll have to start your progress towards escape again from the beginning.
Visuals and audio
The boat itself is one of Monstrum's high points and Team Junkfish have done an excellent job of putting so much character into the environment. The rust slowly devouring the metal; the flickering lights hiding god-knows-what in the darkness and shadows; the ransacked crew quarters that appear to have been abandoned in a hurry. All these factors combine to give the impression that the vessel has witnessed a thousand gruesome deaths in its corridors and will be alive at sea long after its remaining inhabitants.
The way the ship creaks and groans adds to the atmosphere, as you're never quite sure whether the sounds are coming from the environment or from a monster lurking just around the next corner. The noise of your pursuers stalking nearby really makes you feel as if your character is being hunted and there were a few times I hid in lockers a little longer than necessary, as I was convinced I'd heard them outside. Listen out for the clicking of the Hunter – it was one sound that managed to make my hair stand on end each time.
Monstrum doesn't make it clear whether any of your actions in terms of sound cause changes in monster-behaviour.
Usually in stealth games, you have to decide between speed or noise: do you move quickly but risk alerting your pursuer, or stay low and slow but chance them catching up with you? Unfortunately Monstrum doesn't make it clear whether any of your actions in terms of sound cause changes in monster-behaviour. The Monstrum Wiki states that they're lured by noises and distractions which is why the egg-timer as an item doesn't seem out of place. But your footsteps are rather loud whether you're walking or running, and I never got the sense that that this had any effect on my success (or lack of).
I admit that I haven't completed the game myself – my playthroughs have resulted in my demise at the hands of a monster – but YouTube videos show that the conclusion's visual style is completely different from the rest of the gameplay. A set of black-and-white stills are presented to the player and these change depending on your escape route. At first I was confused at this style decision as it seemed quite jarring, but then I got it: players who manage to get away from the ship don't care what it looks like because they're just so relieved they made it! It's more about the atmosphere and the feelings evoked by the title rather than a visual reward onscreen. And in times of fear and heightened adrenaline, it's often said that we see what's happening as snapshots so I guess it's rather fitting.
Replay and innovation
Replayability is another of Monstrum's strong points. Random-generation means that each playthrough is different and you never know what you're going to come up against in terms of layout, items, traps and monsters. As mentioned several times above though, this may not be to the liking of some players. Those who like a sense of progression or notification of tasks correctly completed are likely to become discouraged by the game's random nature: at times you can't help feeling as if a lot of your success is down to pure luck rather than skill.
You never know when – or what – monster is going to appear, and this makes for a few genuinely frightening moments.
Play a horror game and you'll probably find yourself poking around one more abandoned asylum or running through yet another dark forest, plagued by a number of lazy jump-scares. But playing Team Junkfish's project, it's hard to believe that more releases in the genre aren't set aboard a ship out at sea. It makes for a claustrophobic setting as you're completely isolated and escape isn't as easy as simply leaving the area. Add to this the fact that you never know when – or what – monster is going to appear, and there are a few genuinely frightening moments. Those screams you hear in our gameplay videos below are real.
As with all of our critiques, we wrap up by discussing whether each game is worthy of a place within future 1001 lists. Monstrum may have received Steam reviews which are over 93% positive but does it deserve a place in our hall of fame? Yes, if mainly for the first hour you spend with it. During this time the vessel's location is still mysterious, the randomised layout of corridors are unsettling and the monsters are still scary. You may be quite nonchalant during your first playthrough, but after that I guarantee you'll be peaking round corners, hiding in lockers, and making a run for it whenever you hear those wet footsteps approaching.
I've not completed it just yet and may still be suffering from frayed nerves after my Halloween playthrough.
It does have some minor negatives and the random nature of the title could result in frustration for some players. But for those who are up for a challenge and don't mind continuing from scratch after permadeath, here's a title which is sure to keep you going for a while. I've not completed it just yet and may still be suffering from frayed nerves after my Halloween playthrough, but I'll have another attempt at beating the Hisa Maru's corridors in the very near future. Make no mistake: this game is hard.
My mum works in shipping, so where Monstrum takes place aboard a freight vessel I'm kind of debating whether to get her to play it with me. I'm just not entirely sure she'd ever forgive me afterwards.
Reviewed: PC
Source: We received a review code from the developer
Positive: A highly-replayable game with a creepy environment
Negative: Random-generation means players rely more on luck than skill
Score: 42 out of 60
Grade: Worth a look
gameplaygaminghorrorLet's PlayMacMonstrumOculus RiftPCreviewSteamTeam Junkfishtrailervideovideo gamesWorth a look
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Gaming trivia
Hannah and Beth disappear (2014), Until Dawn	2 February 2022
Checkov and Wilson are burnt (1977), Monstrum	14 February 2022
Renée incarcerated in Volterra (1938), The Town of Light	12 March 2022
Booker DeWitt's birthday (1874), BioShock Infinite	19 April 2022
Anna Castellanos's birthday (1982), Resonance	22 April 2022
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Last updated on 02 August 2016.


Source: Office of Natural Resources Revenue-Statistical Information.
In Utah, federal oil and gas production steadily increased over the past decade. Last year, oil production topped 11 million barrels and reached its highest level in more than a decade.
Sources: Utah Division of Oil, Gas and Mining, WTI Crude Oil Spot Price.
Even though oil production continues to rise, operators have been "shutting-in" (i.e., halting production from) a growing number of oil wells in Utah. Most shut-ins are likely low-producing "stripper" wells that have become un-profitable with oil prices falling below $50/BBL.
Most federal leases in Utah did not produce oil or gas last fiscal year. Of the 2.3 million acres under lease, only 1.1 million acres were producing. The surplus of federal leases is not new—since FY 2000, there have been more than 1.5 million acres of non-producing leases in Utah every year.
State and federal permitting both declined in Utah last year, as oil prices fell below $40/BBL. Even though a smaller number of new federal drilling permits were issued (after BLM issued a record number last year), there is still a surplus of more than 1,300 approved, unused federal permits.
Sources: BLM Oil and Gas Statistics, BLM LR2000.
Nearly 35% of all non-producing federal leases in Utah are "suspended." As The Wilderness Society recently disclosed, industry has widely-abused the federal lease suspension program, particularly during times of economic downturn, to extend federal leases beyond their normal primary terms without satisfying normal drilling and development obligations, while also avoiding rental and royalty payments.


text:
Q: NoClassFoundError runtime at tomcat Java.lang.NoClassDefFoundError: com/google/gwt/event/dom/client/HasClickHandlers at java.lang.ClassLoader.defineClass1(Native Method) at ...

However at the WEB-INF/lib there is the jar which contains the class...
But tomcat shows:
INFO: validateJarFile(C:\Users\Boss\workspace\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\applicLiquidator\WEB-INF\lib\gwt-dev-2.3.0.jar) - jar not loaded. See Servlet Spec 2.3, section 9.7.2. Offending class: javax/servlet/Servlet.class
márc. 10, 2014 1:54:55 DU org.apache.catalina.loader.WebappClassLoader validateJarFile
INFO: validateJarFile(C:\Users\Boss\workspace\.metadata\.plugins\org.eclipse.wst.server.core\tmp0\wtpwebapps\applicLiquidator\WEB-INF\lib\gwt-user-2.3.0.jar) - jar not loaded. See Servlet Spec 2.3, section 9.7.2. Offending class: javax/servlet/Servlet.class

So how can i make these classes available in runtime when they violate servlet.class?
Update:
Seems like a vicious circle because of Servlet.class violation and because of the needs of this jars at runtime:(
POM. XML
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
         xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
    <modelVersion>4.0.0</modelVersion>
    <groupId>Reignsoft</groupId>
    <artifactId>Liquidator</artifactId>
    <packaging>war</packaging>
    <version>0.2</version>
    <name>Felszámoló Ügyviteli Rendszer</name>
    <ciManagement>
        <system>hudson</system>
        <url>http://reign.ti:58084/jenkins/job/Liquidator%20-%20Maven/</url>
    </ciManagement>
    <properties>
        <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
        <vaadin.version>6.8.13</vaadin.version>
        <jpacontainer.version>2.0.0</jpacontainer.version>
        <gwt.version>2.3.0</gwt.version>
        <gwt.plugin.version>2.3.0-1</gwt.plugin.version>
        <url>http://localhost:8080/manager/text</url>
        <path>/applicLiquidator</path>
        <update>true</update>
        <username>tomcat</username>
        <password>tomcat</password>
    </properties>
    <repositories>
        <repository>
            <id>vaadin-addons</id>
            <url>http://maven.vaadin.com/vaadin-addons</url>
        </repository>
        <repository>
            <id>vaadin-snapshots</id>
            <url>http://oss.sonatype.org/content/repositories/vaadin-snapshots/</url>
            <releases>
                <enabled>false</enabled>
            </releases>
            <snapshots>
                <enabled>true</enabled>
            </snapshots>
        </repository>
        <repository>
            <id>EclipseLink Repo</id>
            <url>http://www.eclipse.org/downloads/download.php?r=1&nf=1&file=/rt/eclipselink/maven.repo</url>
        </repository>
    </repositories>
    <dependencies>
        <dependency>
            <groupId>com.vaadin.addon</groupId>
            <artifactId>jpacontainer-addon-agpl-3.0</artifactId>
            <version>${jpacontainer.version}</version>
            <type>jar</type>
        </dependency>
        <dependency>
            <groupId>org.vaadin.addons</groupId>
            <artifactId>customfield</artifactId>
            <version>0.9.3</version>
        </dependency>
        <dependency>
            <groupId>com.vaadin.addon</groupId>
            <artifactId>beanvalidation-addon</artifactId>
            <version>1.0.0</version>
        </dependency>
        <dependency>
            <groupId>org.vaadin.addons</groupId>
            <artifactId>filteringtable</artifactId>
            <version>0.8.4</version>
        </dependency>
        <dependency>
            <groupId>org.vaadin.addons</groupId>
            <artifactId>popupbutton</artifactId>
            <version>1.2.1</version>
        </dependency>
        <dependency>
            <groupId>com.vaadin</groupId>
            <artifactId>vaadin</artifactId>
            <version>${vaadin.version}</version>
        </dependency>
        <dependency>
            <groupId>org.eclipse.persistence</groupId>
            <artifactId>eclipselink</artifactId>
            <version>2.2.0</version>
        </dependency>
        <dependency>
            <groupId>org.eclipse.persistence</groupId>
            <artifactId>javax.persistence</artifactId>
            <version>2.0.0</version>
        </dependency>
        <dependency>
            <groupId>com.h2database</groupId>
            <artifactId>h2</artifactId>
            <version>1.3.160</version>
        </dependency>
        <dependency>
            <groupId>org.hibernate</groupId>
            <artifactId>hibernate-validator</artifactId>
            <version>4.2.0.Final</version>
        </dependency>
        <dependency>
            <groupId>com.google.gwt</groupId>
            <artifactId>gwt-user</artifactId>
            <version>${gwt.version}</version>
            <scope>provided</scope>
        </dependency>
        <dependency>
            <groupId>com.google.gwt</groupId>
            <artifactId>gwt-dev</artifactId>
            <version>${gwt.version}</version>
            <scope>provided</scope>
        </dependency>
        <dependency>
            <groupId>javax.validation</groupId>
            <artifactId>validation-api</artifactId>
            <version>1.0.0.GA</version>
        </dependency>
        <dependency>
            <groupId>javax.validation</groupId>
            <artifactId>validation-api</artifactId>
            <version>1.0.0.GA</version>
            <classifier>sources</classifier>
            <scope>provided</scope>
        </dependency>
        <dependency>
            <groupId>junit</groupId>
            <artifactId>junit</artifactId>
            <version>4.11</version>
        </dependency>
        <dependency>
            <groupId>org.easymock</groupId>
            <artifactId>easymockclassextension</artifactId>
            <version>3.2</version>
        </dependency>
        <dependency>
            <groupId>org.powermock</groupId>
            <artifactId>powermock-api-easymock</artifactId>
            <version>1.5.2</version>
        </dependency>
        <dependency>
            <groupId>org.powermock</groupId>
            <artifactId>powermock-module-junit4</artifactId>
            <version>1.5.2</version>
        </dependency>
        <dependency>
            <groupId>org.vaadin.addon</groupId>
            <artifactId>confirmdialog</artifactId>
            <version>1.2.1</version>
        </dependency>
        <dependency>
            <groupId>log4j</groupId>
            <artifactId>log4j</artifactId>
            <version>1.2.17</version>
        </dependency>
        <dependency>
            <groupId>mysql</groupId>
            <artifactId>mysql-connector-java</artifactId>
            <version>5.1.6</version>
        </dependency>
        <dependency>
            <groupId>org.apache.maven.surefire</groupId>
            <artifactId>surefire</artifactId>
            <version>2.16</version>
            <type>pom</type>
        </dependency>
        <!-- for PDF document generatioon -->
        <!-- 1.0 rather than 1.1 due to http://apache-fop.1065347.n5.nabble.com/Maven-dependencies-for-fop-1-1-td37437.html -->
        <dependency>
          <groupId>org.apache.xmlgraphics</groupId>
          <artifactId>fop</artifactId>
          <version>1.0</version>
        </dependency>
        <!-- for Office document generation -->
        <dependency>
            <groupId>org.docx4j</groupId>
            <artifactId>docx4j</artifactId>
            <version> 3.0.0</version>
        </dependency>
        <!-- for generating HTML pages, a HTML template engine -->
        <dependency>
            <groupId>org.freemarker</groupId>
            <artifactId>freemarker</artifactId>
            <version>2.3.20</version>
        </dependency>
        <!-- for drawing with GWT graphics  -->
        <!--
        <dependency>
           <groupId>org.vaadin.addons</groupId>
           <artifactId>gwt-graphics</artifactId>
           <version>1.0.0</version>
        </dependency> -->
    </dependencies>
    <build>
        <pluginManagement>
            <plugins>
                <!--This plugin's configuration is used to store Eclipse m2e settings
                only. It has no influence on the Maven build itself. -->
                <plugin>
                    <groupId>org.eclipse.m2e</groupId>
                    <artifactId>lifecycle-mapping</artifactId>
                    <version>1.0.0</version>
                    <configuration>
                        <lifecycleMappingMetadata>
                            <pluginExecutions>
                                <pluginExecution>
                                    <pluginExecutionFilter>
                                        <groupId>com.vaadin</groupId>
                                        <artifactId>
                                            vaadin-maven-plugin
                                        </artifactId>
                                        <versionRange>
                                            [1.0.2,)
                                        </versionRange>
                                        <goals>
                                            <goal>update-widgetset</goal>
                                        </goals>
                                    </pluginExecutionFilter>
                                    <action>
                                        <ignore></ignore>
                                    </action>
                                </pluginExecution>
                                <pluginExecution>
                                    <pluginExecutionFilter>
                                        <groupId>org.codehaus.mojo</groupId>
                                        <artifactId>
                                            gwt-maven-plugin
                                        </artifactId>
                                        <versionRange>
                                            [${gwt.plugin.version},)
                                        </versionRange>
                                        <goals>
                                            <goal>resources</goal>
                                            <goal>compile</goal>
                                        </goals>
                                    </pluginExecutionFilter>
                                    <action>
                                        <ignore></ignore>
                                    </action>
                                </pluginExecution>
                            </pluginExecutions>
                        </lifecycleMappingMetadata>
                    </configuration>
                </plugin>
                <plugin>
                    <groupId>org.apache.tomcat.maven</groupId>
                    <artifactId>tomcat7-maven-plugin</artifactId>
                    <version>2.2</version>
                    <configuration>
                        <url>${url}</url>
                        <username>${username}</username>
                        <password>${password}</password>
                        <path>${path}</path>
                        <update>${update}</update>
                    </configuration>
                </plugin>
                <plugin>
                    <groupId>org.apache.maven.plugins</groupId>
                    <artifactId>maven-compiler-plugin</artifactId>
                    <configuration>
                        <source>1.7</source>
                        <target>1.7</target>
                    </configuration>
                </plugin>
                <!-- Uncomment to enable widgetset compilation -->
                <plugin>
                    <groupId>org.codehaus.mojo</groupId>
                    <artifactId>gwt-maven-plugin</artifactId>
                    <version>${gwt.plugin.version}</version>
                    <configuration>
                        <extraJvmArgs>-Xmx512M -Xss1024k</extraJvmArgs>
                        <webappDirectory>${basedir}/src/main/webapp/VAADIN/widgetsets
                        </webappDirectory>
                        <hostedWebapp>${basedir}/src/main/webapp/VAADIN/widgetsets
                        </hostedWebapp>
                        <noServer>true</noServer>
                        <draftCompile>false</draftCompile>
                        <style>OBF</style>
                        <runTarget>http://localhost:8080/</runTarget>
                    </configuration>
                    <executions>
                        <execution>
                            <goals>
                                <goal>resources</goal>
                                <goal>compile</goal>
                            </goals>
                        </execution>
                    </executions>
                </plugin>
                <plugin>
                    <artifactId>maven-clean-plugin</artifactId>
                    <version>2.4.1</version>
                    <configuration>
                        <filesets>
                            <fileset>
                                <directory>src/main/webapp/VAADIN/widgetsets</directory>
                            </fileset>
                        </filesets>
                    </configuration>
                </plugin>
                <plugin>
                    <groupId>com.vaadin</groupId>
                    <artifactId>vaadin-maven-plugin</artifactId>
                    <version>1.0.2</version>
                    <executions>
                        <execution>
                            <goals>
                                <goal>update-widgetset</goal>
                            </goals>
                        </execution>
                    </executions>
                </plugin>
                <plugin>
                    <groupId>org.apache.maven.surefire</groupId>
                    <artifactId>surefire</artifactId>
                    <version>2.16</version>
                    <configuration>
                        <excludes>
                            <exclude>**/*.java</exclude>
                        </excludes>
                    </configuration>
                </plugin>
                <plugin>
                    <groupId>org.mortbay.jetty</groupId>
                    <artifactId>jetty-maven-plugin</artifactId>
                </plugin>
            </plugins>
        </pluginManagement>
    </build>
</project>

A: I'm guessing you are bundling a version of Servlet in your application.
Tomcat doesn't like this so it stops loading and it simply doesn't get to the class you actually need. If you are using maven, set the servlet dependency to:
<scope>provided</scope>

UPDATE
The relevant passage is:
The classloader that a container uses to load a servlet in a WAR must
allow the developer to load any resources contained in library JARs within
the WAR following normal J2SE semantics using getResource.
It must not allow the WAR to override J2SE or Java servlet API classes.
It is further recommended that the loader not allow servlets in the WAR
access to the web container's implementation classes.
It is recommended also that the application class loader be implemented
so that classes and resources packaged within the WAR are loaded in
preference to classes and resources residing in container-wide library JARs.

Please post your maven pom dependencies and double check that the resulting war file does not contain a jar that contains the servlet class.


text:
Trinity Shakespeare 2011: Bard's Battalion
This entry was posted on 3 June 2011, in Theatre Reviews and tagged Harry Parker, Steven Fried, texas christian university, TJ Walsh, trinity shakespeare festival. Bookmark the permalink.	1 Comment
TRINITY Festival 2011 COMPANY VIDEO: http://youtu.be/MvDxhYa5-Rw
When the ghost of William Shakespeare softly rose from the cold ashes of Ft. Worth's Shakespeare in the Park in 2009 and blessed his new performance incarnation like the proverbial phoenix, Trinity Shakespeare Festival at TCU, who knew what to expect?
With Harry Parker as Managing Director and TJ Walsh as Artistic Director, the festival would mount two plays each year, casting and staffing both with a mix of TCU students, fine regional talent and national professionals. A TCU Vision in Action Grant financed the first two seasons' productions and put the endeavor on solid footing. Year One was a creative delight (Twelfth Night and Romeo & Juliet). Year Two was a critical triumph, drew in audiences from across the United States and added nationally respected Shakespearean scholar and director Stephen Fried to its artistic team (Hamlet and Much Ado About Nothing). In Year Three, Fried returns to direct Macbeth; TJ Walsh directs As You Like It. Positive buzz around the festival bubbles up like Old Faithful at Yellowstone. Directors Walsh and Fried took time away from their hectic rehearsal schedules to describe the processes of creating a viable festival. Four cast members shared their perspectives as well. Read here: https://criticalrant.com/2011/05/25/trinitys-cast-shakes-it-up-for-2011-festival/
TJ WALSH, Artistic Director/ director of As You Like It:
It's Trinity Shakespeare Festival's 3rd year. How is it going?
TSF has been a success artistically and has developed an audience that is drawn to our work. We're developing a style, an aesthetic sense of whom we are and how we like to present Shakespeare.
What has surprised you about response to TSF?
It's the number of people, audiences, who seek out Shakespeare. At TSF we have had international visitors come, some from around the country who will arrange a vacation around it. It is fascinating to learn how strong a following Shakespeare has, which may explain why there are a great number of theatres devoted to Shakespeare.
With our frighteningly tight economy, how do you keep funding TSF?
This is our first year without the TCU Vision in Action Grant that supported our initial two-year start up. Through the hard work of our Dean of Fine Arts, Scott Sullivan, and the Chair of our department, Harry Parker, multiple donors have arisen to help finance the festival. Because we have generated good houses, tickets sales also are a significant part of our budget. We always seek new income sources.
How many production staff members does it take to pull it off?
Close to sixty people work on TSF this summer: local actors, designers and technicians as well as student interns.
"Doing good Shakespeare with the best directors, designers, and actors is like nothing else. It's euphoric. Every season I'm awestruck by the designs and talent…." TRISHA MILLER (3rd year with TSF, national award-winning Equity Actor)
You produce one comedy and one drama each year. Why is that, and how do you choose them?
The idea of the Trinity Shakespeare Festival was to make it a true repertory festival: two revolving shows, alternate night performances, the same actors in both shows. Thursday night you can see "As You Like It" and on Friday night "Macbeth", each using the same actors. Audiences have responded well to seeing the versatility this requires of the actors. It is rarely done — it is very difficult to cast, hire, organize and execute. It takes a group of people committed to the vision. We've worked hard to find those folks.
How did you find Stephen Fried, back to direct this year?
Steve came to my attention through a series of recommendations. Steve had worked at the Shakespeare Theatre in Washington D.C. and at the New Jersey Shakespeare Theatre and others. I want to bring into the festival expertise on Shakespeare, to produce Shakespeare at a high artistic and professional level. Steve met that threshold with his production of "Much Ado About Nothing" last year. I wanted to see what it would be like to bring back a director who has directed at the festival – that would make the experience more productive since he understands the flow of the how we work.
"I hadn't played in Shakespeare since college (1982). This is part of what I trained to do as an actor and have not had an opportunity to use those particular "muscles" in my career. As long as I am able to learn my parts, and have the opportunity, I will be involved with TSF." DAVID COFFEE (3rd year with TSF, nationally acclaimed award-winning Equity actor)
Do you audition locally exclusively? Are you getting a larger, more diverse turnout each year? All our auditions are open auditions, held at TCU. Every year we have had a larger response from our local actors. With the guest director, together we cast the company. We use a combination of local professional actors, TCU student actors and occasionally TCU alum that works in the professional world as an example for our students. The professional actors and designers mentor our students. Our student intern actors and technicians get to work around talented professionals, in a professional environment, where the bar is set very high. It has added tremendously to our effectiveness at TCU's Department of Theatre for our students to have this experience.
STEPHEN FRIED, director of Macbeth:
How did you get involved last year, and what makes you want to return this year? Last year, another director referred me to TJ; the world of Shakespeare directors is a relatively small one. After my experience directing Much Ado last season, I was eager to return. TSF is one of those rare places where there's an incredible amount of support and enthusiasm, where I'm able to direct exactly the show I want to. In addition to being an outstanding director, TJ is a phenomenal producer. He manages to keep everything on track while still giving you the space and artistic freedom to craft exactly the show you envision. The staff here is amazing. Working at theatres around the country, I've often encountered people whose first impulse is to say 'no' to things that seem challenging or that they don't know how to do. At TSF, challenges excite people. When ideas come up that seem impossible, the staff seems eager to make them happen, a thrilling environment for an artist to work in.
What do you expect the actors to be able to do at the first rehearsal? Because the rehearsal process is a fairly quick one, we ask that the actors come to first rehearsal off book. This enables us to get the shows up in the time we have. This year, the acting company has a lot of veterans in it who know how quickly we need to work. I've been quite pleasantly surprised at how much preparation the actors have done beforehand.
"For me, it's been an exercise in fearlessness and trust…the atmosphere in the rehearsal room is electric; all of us bringing in the work done at home and ready to play around until we find what really works." MORGAN MCCLURE (1st year with TSF, SMU MFA in Acting, Equity candidate)
Do you direct your own stage combat scenes or do you bring in a fight choreographer? TSF is lucky enough to have Eric Domuret choreographing the fights. Fight choreography is really an art in and of itself. Eric brings phenomenal creativity, vision, and also an awareness of how to train actors in complicated combat sequences.
Share about the actor playing Macbeth. Last summer Richard Haratine played Dogberry in Much Ado About Nothing. From his first audition, it was very clear to us that Richie is a very special actor. It's exciting to work on Macbeth with him. In addition to his incredible skill in speaking Shakespeare's language, Rich has an inherent humanity about him that is important for Macbeth. Audiences will be able to connect to and sympathize with him, which makes this story much more powerful. I'm not interested in showing a Macbeth who just reads as an ambitious tyrant. I want audiences to understand Macbeth as an inherently good man who, for reasons that we all can sympathize with, goes down a very bad road. This production has introduced me to a spectacular actress, Elizabeth Mason, for Lady Macbeth. When I first met Elizabeth, I was struck by the powerful and unusual combination of delicacy, ambition, and intense human desire that she brought. She and Richie are both truly unique and thrilling artists to work with. It will be a real treat for Trinity's audiences to see them onstage together.
"I learn something new each time we have a rehearsal. Steve and Dr. Walsh are both geniuses. I'm excited to see the reaction to our take on both pieces—"Macbeth" especially… "Macbeth" is a dark play but ours will be so wonderfully dark! It's going to be so beautiful." GABE WHITEHURST: (1st year with TSF, TCU undergraduate)
Why do you think people still want to watch Shakespeare today? We come back to these plays because they continue to tell us about who we are, and illuminate our understandings of ourselves. Shakespeare's plays examine the universal aspects of humanity with a rigor, depth, and beauty that, to my knowledge, has not been surpassed in the history of the theatre.
http://www.trinityshakes.org
As You Like It directed by T.J. Walsh 6/7/2011 – 6/26/2011
Jerita Foley Buschman Theatre at Texas Christian University
Macbeth directed by Stephen Fried 6/8/2011 – 6/26/2011
Marlene and Spencer Hays Theatre at Texas Christian University
Evening curtain: 7:30pm, matinee: 2:30pm
Trinity Shakespeare Festival Mission: Our hope is to produce the work of Shakespeare with clarity, creativity and conscience. To allow the stories of Shakespeare to play out on the stage with a joy in the story telling, a beauty in the execution and a respect for the tradition of Shakespeare's enduring plays.
Shot from Much Ado About Nothing in 2010's Trinity Shakespeare Festival
(l-r) Justin Rapp, David Fluitt, David Coffee, James Crawford
Article as published in June 2011 Arts & Culture DFW Magazine
One thought on "Trinity Shakespeare 2011: Bard's Battalion"
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caQtDM and epicsqt have a different philosophy concerning the data io. caQtDM uses pure graphics objects that are populated by the caQtDM viewer. Epicsqt uses epics aware widgets, i.e epics is sitting underneath the widgets. Epicqt can view therefore the variables in the designer and the graphical widgets of caQtDM cannot. The two packages can be concurrent, while they consist of plugins for the designer. The viewer of both packages can thus use both widget sets. It is already some time ago that the integration of both widgets took place. It is however not impossible that after a year, things diverged. I think that related displays are not (well?) supported by the epicsqt viewer (Andrew, please correct me). If you use this feature of caQtDM, then use the caQtDM viewer and plugin the epicsqt widgets.
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Thanks to the employment of standards in the description of business processes, the definitions prepared on the Smart Forms Platform, can be transposed to a different solution, compatible with the BPMN 2.0. notation.
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Hit Play: Only Lovers Left Alive
by Melissa Haggar
In a world where the vampire genre has been plagued by some more 'sparkling' additions, Jim Jarmusch arrives to rescue us all from the suffocating teen infatuations that we have all had to endure. Only Lovers Left Alive is not content to adhere to normal standards and provides a uniquely artistic cinematic experience, with Jarmusch showing that he is a certain flair for the indie aesthetic that he has created.
Assuming the role of the undead leads are the suave and sophisticated Tom Hiddleston and the elegant Tilda Swinton, who portray Adam and Eve, respectively. The decades-old vampires show a sense of weariness to the modern day world, greatly populated by 'zombies', as Adam describes them, and the two conduct themselves in an elitist manner as the simmer around the outside world in a uneasy fashion. Hiddleston's Adam is a music visionary, creating wondrous pieces of music that he has no desire to be tied back to, and distancing himself from any people who come knocking, except, of course, for his long-distance lover, Eve, and his seemingly only friend (if you can call him that), Ian. Adam and Eve's sumptuous paradise is brought abruptly to a halt when Eve's younger sister, Ava (Mia Wasikowska), arrives in a brazen manner. Ava is impulsive and doesn't calculate things quite like her older sister, and it's clear that Adam and Eve are in a state of trepidation. Whilst Adam has Ian (Anton Yelchin), Eve finds comfort in companionship with Marlowe, portrayed by John Hurt, who supplies Eve with her blood supply (which all vampires seem to consume in a drug-like manner).
It's true that the film benefits greatly from the leads' performances, with Hiddleston managing to capture the overall dark aura of Adam, who feels outdated in his current world, as he adorns his walls with vintage records and relics from golden eras gone. Swinton is not one to be cast aside and shines as Eve, a distinctly odd character with a passion for literature (that she literally carries everywhere) and her dearly beloved Adam; her calming aura soothing his tormented persona. It sounds like the characters could be difficult to endure, with their typical hipster mannerisms and clichéd styling (all vampires seem to have a penchant for leather gloves), but there is something oddly endearing and intriguing about the way in which Hiddleston and Swinton perform as whimsical Eve and the depressing Adam.
It's not only the characters that possess an air of charm, the film relies heavily on its artistic visuals, with atmospheric lighting being key to the overall ancient feel of the film, which reflects its characters rather appropriately. Only Lovers Left Alive has the traditional look of your average indie film, but with a distinct despondent nature that underlines its seemingly never ending narrative, which seems entirely intentional. It is this witty, almost self-knowing manner that propels the film above your typical vampire flick, and creates something that manages to feel effortlessly timeless and deeply sensual.
With grand set designs that reference the cultural items that will no doubt be nostalgic for some, Only Lovers Left Alive combines its somber nature with enchanting visuals and thoroughly beguiling characters that draw you in with every sensuous dance movement, striking gaze, or thought-provoking line in the dialogue. Jarmusch's Only Lovers Left Alive is an elegant love story that is steeped in just the right amount of heartache and sadness to offset its drier, humorous moments.
Hit Play/
Movies that you'll want to watch and movies that you really shouldn't
Head Of Film


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The Political Cowboy
Dan Crenshaw Takes Chris Cuomo To School Over Impeachment
Alyssa Duvall
Holy buckets, y'all, looks like there finally was a reason to watch CNN this week!
In a Monday episode of "Cuomo Prime Time," Chris Cuomo welcomed Texas congressman and former Navy SEAL officer Dan Crenshaw for a friendly chat about the impeachment efforts against President Trump.
And it went exactly how you'd expect.
Trending: Gov. Ralph Northam Praises NRA After Declaring State Of Emergency, NRA Wrecks Him.
Crenshaw was happy to discuss whether or not Trump's infamous phone conversation with the president of Ukraine in July was an impeachable offense depends on whether or not it's wrong to ask another country to investigate what appears to be obvious wrongdoing simply because it could affect American politics as a result, because he's one of America's last true gentlemen.
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When it came to the argument that campaign finance laws are somehow relevant to foreign policy, however, Crenshaw shredded Cuomo's errors in the epic, factual fashion we've come to love from him.
Cuomo got the ball rolling in the brief segment by asking Crenshaw if he agrees that there was something "wrong" with Trump asking Ukrainian President Volodymyr Zelensky to support an investigation into a company that, as we now know, was paying former Vice President Joe Biden's son an insane amount of money for reasons that we still don't know. Except, you know, who his daddy is.
"I'm not sure I agree with the premise that he's done something wrong," Crenshaw said. "I understand that there's a theory about wrongdoing, but the facts do not back that up."
Crenshaw argued that Hunter Biden's dealings with Burisma Holdings was a matter of American "public interest" because "our former vice president had a clear conflict of interest with his son being a board member of a company that was being prosecuted by somebody that the vice president was trying to get fired."
"So there's a clear conflict of interest, whether it's illegal or not is up for a different debate," he added. "But it's an obvious conflict of interest."
You'd think it'd be obvious, and you can bet your boots the Dems would be all over Donald Trump Jr. if he were in Hunter Biden's position.
But, of course, if you ask Cuomo, Trump "went after Biden because he thought it would be good for him."
"If something turns out good for the president, I guess, as you would put it, 'politically,' but it's also in the public interest, then what's the right answer?" Crenshaw answered, having apparently heard the phrase about the goose and the gander before.
Cuomo deflected the idea that Donald Trump taking out an obviously corrupt politician seeking to run the country can reasonably come with the fringe benefit of Trump not having to worry about that corrupt politician running against him by turning to campaign financing laws. "If you have multiple points of interest in something, and one of them helps you in the election, you've got trouble," he retorted.
"Now you're trying to make this a campaign finance law thing, and that's a stretch," Crenshaw responded. "That's an enormous — it's really difficult to make that kind of political leap."
I'll say!
Cuomo, fancying himself a "journalist" and not just a loudmouth with a politically useful last name, all but argued for pure altruism in saying that Trump should not benefit in the slightest from something that, first and foremost, benefits the American people.
The insanity is too much to handle. I would have blown a gasket, but, as usual, Lt. Dan held it down and made a sound argument.
Here's hoping CNN viewers get more of that from him, Lord knows they're not getting it from the usual programming.
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