PRIEST: Today we are reminded by the word of God that no matter how unworthy we may feel, we are forgiven and sent to proclaim the Gospel, let us proclaim it with joy and give thanks to the Lord for the love he grants in our need.
READER: Lord help us be aware of the suffering of God's people especially the outcast, lost, and unemployed, may we come to their aid led by the love of God. Lord hear us. Response: Lord graciously hear us.
READER: We pray for those oppressed by depression, illness and infirmity. My the health services and carers truly put their patients welfare before the cost. Lord hear us. Response: Lord graciously hear us.
Let us pray for all who are sick and for all who are in hospital that they may be aware that the Lord is with them in their troubles. Lord hear us. Response: Lord graciously hear us.
Let us pray for all young people. In their answer to God's call to them to be servants of God. May their faith be inspired, strengthened and renewed. Lord hear us. Response: Lord graciously hear us.
Let us pray for Missionaries. May they be granted the faith and courage they need at this time and renewed in their love of God and service of the people. Lord hear us. Response: Lord graciously hear us.
Let us pray for the world's leaders and diplomats that all nations may work together for justice and build a world of peace and hope for future generations. Lord hear us. Response: Lord graciously hear us.
Let us pray for those who risk their lives for the process of peace and justice. Lord hear us. Response: Lord graciously hear us.
In the silence of our hearts, let us pray for our own families and friends.
we give thanks and praise for the gift of being your people.
Copyright © 2019 Columban Mission Britain. All rights reserved.


text:
require "spec_helper"
require "hamster/list"
require "concurrent/atomics"

describe Hamster::List do
  it "ensures each node of a lazy list will only be realized on ONE thread, even when accessed by multiple threads" do
    counter = Concurrent::Atomic.new(0)
    list = Hamster.list(*1..10000).map { |x| counter.update { |count| count + 1 }; x * 2 }

    threads = 10.times.collect do
      Thread.new do
        node = list
        node = node.tail until node.empty?
      end
    end
    threads.each(&:join)

    counter.get.should == 10000
    list.sum.should == 100010000
  end

  it "doesn't go into an infinite loop if lazy list block raises an exception" do
    list = Hamster.list(*1..10).map { raise "Oops!" }

    threads = 10.times.collect do
      Thread.new do
        -> { list.head }.should raise_error(RuntimeError)
      end
    end
    threads.each(&:join)
  end

  it "doesn't give horrendously bad performance if thread realizing the list sleeps" do
    start = Time.now
    list = Hamster.list(*1..100).map { |x| sleep(0.001); x * 2 }

    threads = 10.times.collect do
      Thread.new do
        node = list
        node = node.tail until node.empty?
      end
    end
    threads.each(&:join)

    elapsed = Time.now - start
    elapsed.should_not > 0.3
  end
end

redpajama_set_name: RedPajamaGithub


text:
Q: Types and software to backup Which the best software to use for make backup complete of my data? I prefer the program if run in the terminal and allow backup through network, internal networking.
I don't know must about backup and their types. Which articles or documents do you advise to read?
Thanks

A: Duplicity is a good option, you can find the website here. There is also a graphical front-end that ties into the Backup settings in Ubuntu called Déjà Dup.
More info can be found at this Ask Ubuntu answer.

redpajama_set_name: RedPajamaStackExchange


text:
by Ryan Pearson on March 30, 2020 at 9:30 AM, EDT
Editor's Note: This review is a collaborative work between Ryan Pearson, and Brandon Lyttle. While Ryan did not alter the internal clock on his Nintendo Switch, Brandon did so to access later game content.
The Animal Crossing series has continued to thrive, with even those who loath anything casual keeping it as a guilty pleasure. Now the latest entry promises to let creative juices flow, and bring new animal friends to dote on. What is on the horizon for players of Animal Crossing: New Horizons?
Developer: Nintendo
Platforms: Nintendo Switch (reviewed)
Release Date: March 20th, 2020
Entrepreneur Tom Nook has taken up a whole new game of real-estate; a deserted island getaway. Players pick an island in the northern or southern hemisphere (with the appropriate weather for the seasons), and the day-by-day growth begins. Pay off your debt, attract more villagers, decorate your island and homes, and make an island paradise.
In more detail, you start on an island with randomly selected native fruit trees, and two random animal villagers. Everyone starts bunking down in tents, and the first of several small changes begins even here.
Past games had villagers move in, with little control over where their homes went. This time, players can choose where their villagers future homes will go, and even move them later in the game (though you will need to move the entire plot somewhere new, rather than just nudge it a few tiles).
Giving players more control over randomized elements seems to be the name of the game. While players can eventually unlock the ability to create and destroy terrain, they can also move objects by a half a tile (much like in Happy Homes), and customize some of the objects they create; changing its color or even style.
Eating fruit will also let them uproot trees to be replanted, or destroy rocks. Players can create patterns to be used on their own clothes, some furniture, or even placed on the ground (though you can make true pathways this time around).
The focus on DIY gives players a real sense of progression, despite how few resource types there are (or needed). While gathering resources is sometimes tied to progress (such as making the shop facility), players can make their own tools, and create furniture. Even so, some items cannot be crafted, and can only be bought from the aforementioned shop.
Furniture is not restricted to the home however- players can put their decorations almost anywhere. A bed on the beach, an amp next to some trees, there are no restrictions other than your own taste.
Other encouragement comes from the new "Nook Miles." Taking inspiration from mobile games, players are rewarded with points for milestones, daily tasks, and a log-in bonus. Most of these you will achieve as you naturally scavenge for materials, and Nook even allows you to pay for your initial debt in these miles.
You'll spend most of your Nook Miles on special tickets, that take you to a randomly generated island. Here is where you can initially find new villagers, and gather resources. You can also pick up things you do not have native to your island, such as other fruit trees, flowers, bugs, and fish.
The biggest thing you'll search for is iron nuggets. Trees produce three different kinds of wood, you will find plenty of trees to chop down (and you can now use a Stone Axe to just chip off what you need, without taking down the tree). However, there are only a few stones on your island.
Iron nuggets are used in crafting, particularly from upgrading "flimsy" tools into something that lasts a little longer. While the Nook Miles come thick and fast enough that you'll usually be able to make several trips on the day a new project demands more materials, it can feel more scarce compared to wood.
After players have cleared their initial debt in Nook Miles, they can take on a new debt (strictly in Bells, the game's currency) to turn their tent into a real house. At first, it seems like Bells are used for anything you personally want; extensions to your home, items in the shop, and relocating homes and facilities.
While you think Nook Miles would be used to help others or the island as a whole- this instead falls to materials and what you craft, (such as new facilities, and making villagers to move in).
The line does begin to blur, with a greater demand on decorating the island to improve its rank, Bells being needed for more bridges, and being able to turn Nook Miles into Bells.
As those familiar with the older Animal Crossing games can guess, Nook's thirst for Bells can grow quite high, with the price of bridges and later home extensions sky-rocketing. Even so, there is never any demand or time-limit, and just gives players something else to reach for.
There is always plenty to sell, including washed up sea-shells, museum collectibles that you have already turned in (bugs, fish, and fossils), and even "hot items" (a randomly selected piece of furniture you can craft, that the shop will pay double for).
One of the main appeals comes from the slow burn of finding what you want, to finally make your island just as you want it. As most DIY recipes and villagers you find are also random, what turns up can also greatly effect your inspirations for how your island grows.
Even so, this can feel incredibly grindy. Progress can be halted by needing to wait until another day, and you will often have nothing else to do after a few hours of play. When you first begin, you are also unable to access all of your island.
Despite this, the villagers help to draw you in. While they only have a set number of personalities (all sharing the same dialogue bar a per-individual verbal tic), you end up reading far more into their interactions and dialogue.
For example, I found a penguin called Boomer on another island. He talked about nature a great deal, and so when he moved in I picked a spot for his home surrounded by apple trees. To build his home, I then needed to make various furnishings inside and out- including an apple-themed TV, and chair.
This was due to the first three homes you build asking for furniture based on materials native to your island (one themed on the fruit, the flowers, and the trees). I didn't know any better, but even now I feel like my Boomer takes "an apple a day" way too seriously, along with his other eccentricities.
It's these little head-canons that make you care about the villagers; along with dialogue which is already very wholesome, adorable, and pretty funny at times.
This is expanded further by small details. Villagers will comment on the clothes you wear, or what you just did. The museum curator Blathers even congratulated me on gathering enough specimens to build the museum in a day.
It's simple to program a curtain being opened a few seconds after a villager has entered his home, or have them respond to you wearing the clothes they gave you, but it's still a lovely touch.
The same applies to the world at large. Flowers will sway in the wind, or even from a wind source like a fan. Bugs will attempt to crawl under placed furniture to keep away from you. Some bugs will even rear-up as you approach them, then flee if you get closer (or charge, in the case of tarantulas).
It's these small attentions to detail that seem amazing compared to more complex games, until you realize how Animal Crossing is simple. As there is no need to focus on split-second action mechanics, or balancing damage-outputs from bosses; the developers can, did, and had to focus on things like that.
Even so, the series does need to grow a bit more. As the camera can move freely in homes, the ability to do so on the island would have been great. The series has always been built like a front-facing diorama, and being able to move the camera freely would have opened up new creative possibilities. The same could be said for objects only rotating at 90 degree increments.
As some crafting can use other items you make, or some objects you may wish to craft a large number of (such as fences), bulk crafting would have been much appreciated. The same can also be said for how some objects will not stack in your inventory, have too low a stack limit, or may not be placed in your home's storage.
Other bugbears I have are truly minor. For example, you can turn in specimens in bulk to museum curator Blathers, but are then denied his descriptions of said specimens. Even the museum itself does not list what he would have stated, meaning you would need to find the specimen again.
You need to grind or wait to progress- and even then I acknowledge this may be personal taste. Getting everything you want too quickly would make the game a five-minute wonder, while this restraint makes you come back long after you have finished, to find new recipes.
I do have one stand-out gripe that is a serious detractor. I must object to the game only allowing one island per console. The Nintendo Switch made it incredibly easy for families to share a console, and share the same games without affecting each-other's progress. Yet, a first party Nintendo title took a massive step back. Knock a point or so off the final score if you wanted to share.
It may be to prevent making it too easy to acquire certain materials, but surely that small part of bonding would have been nice for families? Considering that online players can gift each other items, it just feels like a way to prevent local players from interacting unless they all have a Nintendo Switch.
I also feel individual users should also have had access to multiple save-files or islands. Due to the sheer number of potential villagers, and how many DIY recipes are randomly unlocked, players can be inspired to create many different islands. Though I will relent that managing multiple islands could become too deep of a time sink, and quickly wear-out the game's charm.
Even so, I am content. The game is soothing, with just enough of a hook that you want to keep checking in. Whether it's funny banter you read too much into, or getting that home just right, it's great for those who want some R&R that's actually engaging.
Graphically the game may be simple, but it's through textures where the game shines. Sure it's all cartoony and does not need to be terribly high-res, but the bright colors are backed by depth. Nearly every villager looks like they have thin velvety fur you can see, and trees have a slight realistic grain to them.
The grass seems practically carpeted, with the horizon dotted by small blades until you approach. Plants delightfully bob in the wind as aforementioned, and as you run by. Some objects have smaller details, like patches of rust, wire grating, or stitches.
Bugs are perfectly twitchy, fish swim around elegantly in the museum aquarium, and the dinosaur fossils are surprisingly realistic given everything else on display. And it all reacts to the light, and the weather in some cases.
Even a sold sign outside a home got bubbled and damp after a bout of rain. Backed with the soothing music tracks and the crash of the waves- this is comfy.
Speaking of the audio, the hourly tracks return- once the island is built up enough. K.K. Slider is back with a few new tunes, along with the classic Animal Crossing babble the villagers talk in. Hearing the odd word sound like, well, a real word still takes you off guard- all the while you grin like an idiot at the noise they make.
Footsteps will change depending on the terrain you are walking on, certain objects will get louder as you approach them, and bugs sound exactly like you think they should (even if they don't make a noise in real life). Much like the villagers and visuals, these small details are noticed and contribute greatly.
In fact, that is Animal Crossing: New Horizons as a whole. Lots small details and progress, that build up over time into something greater. If you're looking for a challenge or an epic quest, you won't find it here. If you want a way to chill out, and build something you can take pride in (albeit, once), then Tom Nook has the perfect package for you.
Animal Crossing: New Horizons was reviewed on Nintendo Switch using a review copy provided by Nintendo. You can find additional information about Niche Gamer's review/ethics policy here.
animal crossing: new horizons, nintendo
The Verdict: 8
Relaxing "one more day" short bursts of gameplay; encouraged by unlocking, and finding more things
Villagers that are easy to love
Lots of small details in graphics and audio
Only one save file per console
Progress could be a little slow to some
Story of Seasons: Pioneers of Olive Town; Romance Options, Features, and Villagers
Bravely Default II Info and Screenshots; Raimdall Characters, and Jobs
Root Film Launches March 19 on Nintendo Switch

redpajama_set_name: RedPajamaCommonCrawl


NatureXtracts aspires to maintain a strong environmental consciousness.
Our company will keep focus in generating wealth without ever losing sight of the social awareness and the importance of a harmonious relationship with the community where it operates.
NatureXtracts will always respect and defend the rights of intellectual property and trade secrets.


If perpetually single Elaine felt that way, you can imagine how the rest of us – especially workers with families – cope on Sundays. But while some have their own ways to decompress before the workweek starts (Elaine watched "60 Minutes"), others spend Sunday nights either worrying about the upcoming week or trying not to think about it at all.
There are better ways to prepare.
So how do you effectively prepare yourself and your family for the workweek? Follow these 10 tips from Zeff and Prentice.


text:
John P. Huntington (March 8, 1832 – January 10, 1893) was an American industrialist and philanthropist. Associated with John D. Rockefeller's Standard Oil, he was prominent in the business affairs of Cleveland's oil industry. Among other philanthropic activities, funds which he left in a bequest were combined with those of Hinman Hurlbut and Horace Kelley to establish the Cleveland Museum of Art in 1913.

Biography
Huntington was born in Preston, Lancashire, England on March 8, 1832. His father, Hugh Huntington, was a professor of mathematics who founded a school in Preston. John, with his wife Jane Beck whom he married in 1852, immigrated to Cleveland, Ohio, in 1854 and worked as a contractor in slate roofing. He was employed at Clark, Payne & Co., an oil refining firm, in 1863, until its takeover by Standard Oil in 1870. Other business endeavors included gaining partial ownership of a fleet of lake ships in 1886 and becoming vice-president of the Cleveland Stone Company. He also filed many patents for improvements to furnaces, oil refinery, and machinery for producing oil barrels.

An active participant in the municipal affairs of Cleveland, Huntington served as a member of the Cleveland City Council for 13 years (beginning in 1862). In his tenure as a city councilman, he supported the creation of a paid fire department and a city sewer system, the deepening of the Cuyahoga River channel, and the construction of the Superior Viaduct (which closed in 1920, following the opening of the Detroit–Superior Bridge).

Huntington was also a hobby philatelist. After his tour of Europe and marriage to Mariette L. Goodwin (following his first wife's death in 1882), he turned his interests towards collecting art. He formed the John Huntington Benevolent Trust on his fifty-seventh birthday in 1889. The fund was mostly based on 500 shares of his Standard Oil stock, and it provided charity to more than 40 cultural and educational institutions.

In his will written in 1889, Huntington established the John Huntington Art and Polytechnic Trust with the goal of producing a "gallery and museum" and a "free evening polytechnic school". The trustee of his estate, Henry Clay Ranney, was also the trustee for the estates of Hinman Hurlbut and Horace Kelley; Ranney channeled the bequests from all three estates toward the establishment of the Cleveland Museum of Art. Huntington was also a member of several fraternal orders; he received the 32nd Degree from the Scottish Rite, and was affiliated with the Independent Order of Odd Fellows and the Knights of Pythias.

With Jane Beck, Huntington raised five children to adulthood, including his son W.R. Huntington who later became a prominent industrialist of the Lorain County area. John Huntington, along with his family, were members of the Episcopal Church. He also owned a hobby farm on Lake Erie on which he built many structures including a house, a steam pump irrigation system, and a water tower. After his death in 1893, the Cleveland Metropolitan Park System purchased the lakefront property and named it the Huntington Reservation in his honor. He is buried at Lake View Cemetery in Cleveland.

References

1832 births
1893 deaths
American Freemasons
American industrialists
Burials at Lake View Cemetery, Cleveland
Cleveland City Council members
Businesspeople from Cleveland
English emigrants to the United States
19th-century American politicians
19th-century American businesspeople

redpajama_set_name: RedPajamaWikipedia


kax, 20 Jun 2013I have 9350 curve and as far I am concerned its a good phone and sturdier than it looks. I've ... moreHow does one get started with this phone without the sin card provision?
kax, 20 Jun 2013I have 9350 curve and as far I am concerned its a good phone and sturdier than it looks. I've ... moreWhere can I get a manual for this phone that was given to me.
I need to know how about current blackberry messenger v 8.2.0.18 is slow or not if we used it in 9350, because that's very damn slow in older curve OS 5 & 6. Seems normally in 9900/9930, 9790, 9810, 9850/60. Thx u guys.
what if the CDMA carrier is flashed and unlocked?
AnonD-186283, 14 Sep 2013does it have a sim card slot NO.
I have 9350 curve and as far I am concerned its a good phone and sturdier than it looks. I've had accidents with it and keeps right on working. As far the browser goes, the only time I had trouble is in areas with bad reception but most of time its pretty quick. I think if people would learn operate the 9350 correctly they would have less problems. Two things I wish it had is better battery and more memory although the batery is not that bad. Most dog their phones I think that may be the problem. I'm waiting for the curve 10 which should more memory and longer battery life. I love my 9350.
Ria, 26 Feb 2013I understand that you dislike the Blackberry Curve but the purpose of this post is to assist o... morethe processor is very weak. Even one app such as battery watch for bb that js continuously running in the background, makes the phone dead slow. 2 hrs of heavy browsing drains the battery from full to zero. This phone cant handle the lowest end games also. This is only for those who want blackberry and can charge the phone every 12 Hrs. Bb 9320 should be a bit better and if u want a decent phone from bb then go for 9790 and for a really good phone go for 9900 or any bb 10 devices. Or else get an android device above 12000 rupees.
Total of 85 user reviews and opinions for BlackBerry Curve 9350.


text:
I Absolutely Love This Dumb Feud!!!
Lots of people say things about the late Arizona Sen. John McCain. Some call the man, who is dead, a loser; others refer to him as "my father." And many, no matter how bad of a politician McCain was, can't help but give him an ovation in death for being, at least, "not" into Trump.
Naturally, this has created some (dumb) drama (that I love!!!): Once a Klobuchar Kween, Meghan McCain (John McCain's DAUGHTER—did u know) rebuked Minnesota Sen. Amy Klobuchar on Twitter on Monday after the 2020 Democratic hopeful shared an anecdote about John McCain while at a campaign event in Iowa two days before.
Speaking to the crowd, Klobuchar recalled President Donald Trump's inauguration, at which her seat mate, McCain, recited the names of dictators and compared them to Trump himself, HuffPost reported.
"I sat on that stage between Bernie and John McCain, and John McCain kept reciting to me names of dictators during that speech because he knew more than any of us what we were facing as a nation," Klobuchar told the audience. "He understood it. He knew because he knew this man more than any of us did."
Alas, Meghan McCain—John McCain's daughter, FYI—wasn't pleased, asserting her dominance as the only person allowed to politicize her father's life for personal gain by tweeting at Klobuchar to "leave my fathers legacy and memory out of presidential politics."
But Klobuchar's team, along with many of us at home, weren't having it: In a statement to CNN, the Klobuchar campaign defended her "long time friendship" with John McCain, going on to clarify that Klobuchar most values the late senator's "valor and heroism" over the times he stuck it to Drumpf.
"...She has defended him against President Trump's attacks in the past, and she has deep respect for his family," Tim Hogan, Klobuchar's communications director, said in a statement.
I, for one, am excited to see where McCain takes this feud on tomorrow's episode of the View. The possibilities are endless, though I'd bet on at least 10 mentions of the phrase "MY father."


Our company was founded in 1968 as Gillard & Co., so 2018 is our 50th Anniversary year!
Right from the start the company specialised in extrusion downstream equipment.
Guillotine cutters & haul-offs were the core of the 1968 range. One of our earliest leaflets is shown to the right.
The first rotary cutters followed soon after.
The first company base was in Maidenhead (England) until a fire destroyed the factory in 1976. We then moved to High Wycombe.
In 1990 we relocated again to our current home in Tewkesbury, Gloucestershire.
Our booking for K'2019 has been confirmed. Our stand will be in Hall 16 - Number 16C77.
A 4.3" (109 mm) colour touch-screen panel is now fitted to all our free-standing caterpillar pullers.
Our Electrical Design Engineer, Kat Rosier, attended the IEC General Meeting in Korea.
Still running in production after 33 years; this Model 301 haul-off was built in 1985.
Our new eight page product leaflet is available to download.
Our new compact rotary cutter with a high specification.


In 2015, City Council authorized $1.57 million in funding to begin the adaptive reuse/redevelopment of the property as part of the City's Capital Improvement Program.
In the summer of 2015, the City retained the services of TLCD Architects of Santa Rosa with local representation from Alan Cohen Architect to lead the design process. As part of the design process the City completed environmental testing of the site with the firm EBA Engineering out of Santa Rosa in the fall and early winter of 2015-2016. Finally, in late 2016 the City added Andrea Cochran Landscape Architects out of San Francisco to the design team to assist with site design.
The first step in moving this project forward was developing concepts based on City Council's direction in 2015. This process involved a number of different design approaches and significant public input. The concept design process was completed in August of 2016 when City Council provided direction and moved the project into the schematic design stage.
The project schematic design stage concluded on May 15, 2017 when City Council approved the schematic design and ordered the project to enter the funding development stage and design review/CEQA process.
Funding Plan: City Council had previously allocated $1.57 million for design and initial funding for the project. As part of the FY18-20 budget process City Council reallocated the remaining funding (approximately $1.3 million) to Badger Park and River Access improvements. Staff is working with representatives of the Parks and Recreation Commission and the community on funding options.
Design/Environmental Review: The project would move into the design review and environmental review (CEQA) process.
Plans and Specifications: Following design review and environmental, plans and specifications would be developed for construction.
Bidding and Construction: The final phase would be bidding and constructing.
Check back or like our Facebook page for updates.


The Karabar Foxford tablet backpack has adjustable, contoured and padded shoulder straps for easy use. It features padded tablet compartment with a velcro strap to keep your device secure. The padded tablet compartment will fit tablets with size of 28 x 22 cm or smaller. The Foxford has large main compartment, three zip pockets to carefully transport clothing, files, power leads and other accessories and two mesh water bottle pockets to keep your hands free. The Foxford daypack also features two side compression straps.


When the stormy season is on the horizon or you live in an area known to be hit with severe weather, you need to have a game plan to increase the odds of your home weathering the brunt of these external factors. Of course, it is recommended that you make emergency kits and prepare an emergency plan to ensure the safety of your family. However, there are other maintenance projects you can do before external factors kick in that also protect your home as well as your loved ones.
While an offensive and defensive strategy does not work on every force of nature – a category 3 hurricane, an earthquake off the Richter scale, or an intense tornado will win every time – it can help to plan regular maintenance for your home that can help it withstand certain things that Mother Nature might throw at it.
It is possible to win in the game against bad weather or other natural events that can wreak havoc on your home. Below is a list of maintenance tips designed to help you increase the likelihood of greater safety and decreased damages.
Regularly check your service panel and shut-offs to make sure that everything is in good working order.
Set a schedule for cleaning out and checking all wood-burning fireplaces and wood-burning stoves. Not only do these keep you warm, but they also could become a safety hazard if they are not cleaned out.
Install surge protectors to increase the life of your appliances and home electronics. A surge in electricity from a power line that has been struck by lightning or knocked down by a storm can destroy these devices.
Check all seals around windows and doors to maintain their integrity and keep you warm. Storm windows may also be necessary in certain areas. These will protect the glass from breaking in the midst of high winds as well as minimize other damage to the structure and maintain your home's integrity.
For those areas unfortunate enough to be in a fault zone -- particularly California, which experiences the majority of earthquakes in the nation – it is important to undergo some regular maintenance checks to help increase the chances of stabilizing your home when the unexpected rocking and rolling starts.
Add straps to the water heater and secure all items that you feel might fall down during an earthquake, including heavy furniture.
Install flexible connectors to gas appliances to reduce the risk of fire.
Consider replacing regular glass windows with those made from safety glass or those covered with a multi-layered Mylar film.
Check your gutters and downspouts. It is important that all debris, including leaves, dirt, twigs, etc., is cleared away so that water can run down and away from your home.
Inspect your sump pump, which is typically installed in those regional areas that have a basement and experience flooding. All debris should be cleared and it should be tested to ensure that it can effectively remove water.
Clear all flood drains around your property. Like the other areas that collect debris over the year, drains also have a tendency to be a collection site for dirt and leaves.
Elevate the furnace and water heater by placing them on blocks or a concrete platform so that they might avoid any flooding that could damage these major appliances.
Consider adding a flood alarm that can alert you to the fact that your water is taking on water. This should allow you to start implementing a strategy to begin pumping out the water.
Regularly inspect your roof each year for loose tiles and debris as well as patch any areas that may indicate possible leak issues in the future.
Have a professional look at the heating and cooling systems each year to make sure that they are working order and can help protect you and your home through bad weather.
Check all pipes and plumbing for leaks or cracks. Prepare these for the winter months so that your house is not affected from bursting pipes. Not maintaining these areas of the home can result in damage far worse than what many winter storms could unleash.
It is recommended that you keep a checklist so that you know what you must get ready for each storm season or what aspects of your home should be inspected regularly to ensure that it withstands any external factors that may appear. To help you through the process of maintaining real-time maintenance records are innovative services offered by companies like Ownersite Technologies.
Records can be maintained on the fly through your wireless devices or on your desktop computer because the service is an online system that provides you with a simple and effective means of tracking what you have done to fortify your home. These services put the power in your hands to control how you minimize the effect of outside factors to your home's reliability and safety. This is especially effective when you trying to have the upper hand over more than one property and have other investment properties to be concerned about. Whether it is a vacation home or a rental, the value-added service that Ownersite brings you becomes one of your best lines of proactive defense against the weather while, allowing you to track tax deductible expenses or any losses incurred from damage that can be quickly be sent via email to your insurance agent. Although maintenance and detailed record-keeping cannot save your home in every situation, it can improve the odds in milder conditions while providing an additional layer of comfort and confidence that you can recover quickly and comfortably.


Peak is the second highest mountain on Lantau Island, just behind Lautau Peak. At 800 meters above sea level, a couple dozen of stone shacks scatter over the highland between Sunset Peak and Yi Tung Shan. These shacks, also known as the Lantau Mountain Camp, can be traced back to almost 90 years ago. They were built by foreign missionaries as bungalows in the 20s. At present some of the shacks are managed by organizations and some others are privately owned.
Sunset Peak is accessible by following Lantau Trail Section Two, either from Pak Kung Au or Nam Shan. For a longer trek, one may take the uphill path at Pak Mong which leads to the peak via Lin Fa Shan.
The trail begins at the pavilion located at Pak Kung Au. Follow the signpost of Lantau Trail and climb uphill (The hillside path to the right is the South Lantau Trail which leads to Nam Shan) to the Lautau Mountain Camp. Head to Sheung Tung Au and then keep right following the Lautau Trail Section 2 in reverse direction and drop to South Lantau Road at Nam Shan.
This scenic trail is clearly-marked and signposted. It brings you to the distinctive Lautau Mountain Camp over the Sunset Peak which is also renowned for watching sunset.


A round of applause ended the tasting, swift and brief. Instead of descending back into quietness, the room resonated with gentle discussions and in her eagerness, Saffron herded them into the adjoining chamber where a light lunch and caffeinated beverages awaited. Gideon waited at the back of the tasting room. She regretted her summary execution of his advice. Why had she done it?
Close enough to him, she uttered an apology. "Sorry. Tight schedule, trains to catch." She excused her behaviour using assumptions about her guests.
As Lydia ushered out the remaining visitors, Gideon held back. He rested against the main table, which contained the clutter of empty glasses and carafes. The door swung shut with a clunk.
"Are you following me? I mean, had you heard of me before seeing me at Napa Valley?" Saffron went straight to the heart of the matter, his presence on her turf.
"No, to your first question and yes, I had heard of you, read about you, admired the odd photo somewhere, but Napa was the first time I had the pleasure of seeing in the flesh." He folded his arms across his chest. She couldn't tell from his closed facial expression if her twitchy display of discomfort extended to his own disposition.
She ignored the flattery of his admiration, but it was tough not succumbing to the poise of his stature and the veneer of sharpness sculptured on his face. Close up, closer than their previous encounters, he exuded an array of charming, if enigmatic attributes.
There was something about Gideon, clichéd perhaps, but she couldn't put her finger on one particular facet. Perched on the table opposite her, he was an undiluted man, nothing insipid or watered down, yet neither was he jaw-dropping handsome. Ageless, or ageing gracefully, she couldn't determine his years. The ash dusting, which glittered under the halogens, gave the appearance of greyness amongst his brown short locks, but focusing in, they weren't grey hairs. Highlights? Was he a metrosexual kind of guy, pruning and grooming each morning before a mirror? Did he overly indulge in vanity? He certainly carried off his suave dress sense to perfection. A well cut suit, tailored and angled to match his build, which wasn't thickset or slender, but a happy intermediate.
Gideon, whoever, was full-bodied, thoroughbred and well-balanced. Could he be harmonious with her tastes in men? Did he want to blend or dilute her? She snatched her attention away from him and swivelled to face the rack of bottles to her left. "Why did you come today? You are obviously a late booking to be on the reserve list." She fingered the neck of a nearby bottle, which stuck out from the wall rack—a short stubby neck—a Bordeaux. The glass free of dust, she slid her forefinger along it, circling the high shoulder.
He'd research her enough to know Goddards operated under the trading name of Carafe and Cork, which headlined its website, banners at fairs and marketing material. The family name was familiar to those in the business. "So you came to taste wine or chat me up?" She continued to trace the outline of the bottle, daring herself to look at him.
She faced him and saw the smirk, but no surprise. He seemed unmoved by the abruptness of her query.
"And Napa was a coincidence, as was London, but today is not?" she summarised.


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Home>East Africa Destination>Tanzania>7 Days / 6 Nights Tanzania Culture and Wilderness Tour
7 Days / 6 Nights Tanzania Culture and Wilderness Tour
From Arusha you will proceed to Usambara Mountains which are very good for hiking. Then drive to Bagamoyo and afterwards Mikumi National Park to see lions, leopards, elephants and buffalos, together with many other games such as reedbucks, impala, hertbeest, jackals, and warthogs. At Selous Game Reserve, you will enjoy some of the world's wonders — large herds of elephants plus lions, leopards, rhinos, buffalo, and many other varieties of game
Usambara Mountains at Lushoto
From Arusha, drive to Lushoto with some stopovers on the way to see and enjoy the beauty of the countryside. The Pare Mountains are a sea of rolling hills, and the Usambara Mountains are very good for hiking. There are numerous commercial centers to be seen along the way. Dinner and overnight at the Mueller Inn.
Usambara Mountains – Bagamoyo
Drive to Bagamoyo. This famous ancient slave trading and commercial center remains to be an interesting place to visit with the best beaches and nice hotels. Dinner and overnight in a Hotel/Guest House.
Bagamoyo – Mikumi
Drive from Bagamoyo to Mikumi. This 3230 Sqaure Kilometer National Park is rich with four of the Big Five: lions, leopards, elephants and buffalos, together with many other games such us reedbucks, impala, hertbeest, jackals, and warthogs. You will also see reptiles such as crocodiles, monitor lizards, and Pythons as well as different spicies of birds. Dinner and overnight at a campsite.
Mikumi National Park – Selous Game Reserve
From Mikumi, drive to Selous Game Reserve in Southeast Tanzania. Enter Africa's largest protected area uninhabited by man, where Tanzania's greatest population of elephants wander in an area bigger than Switzerland! Selous is considered important enough to be a World Heritage Site. The 55,000 sq. km. park is almost four times the size of the Serengeti with large plant and animal diversity, including rare and endangered dogs and thousands of migrating animals. Experience a safari in the absolutely wild and unspoiled bush. Selous possesses a diverse landscape like hot volcanic springs, sporadic lakes, and streams all from the great Ruaha and Rufiji Rivers.Walking is permitted with an armed ranger. Dinner and overnight at a campsite.
Selous Game Reserve
Full day game drive in the Selous Game Reserve. Enjoy some of the world's wonders — large herds of elephants plus lions, leopards, rhinos, buffalo, and many other varieties of game. Boating activities in the Rufiji River are also available. Dinner and overnight at a campsite.
Walking tour in the Selous Game Reserve with a ranger and guide. You can also take a cable car across the Stieglers Gorge for photgography and fishing. Dinner and overnight at a campsite.
Selous Game Reserve – Dar es Salaam
After breakfast drive to Dar es Salaam.
Package name: * 7 Days / 6 Nights Tanzania Culture and Wilderness Tour
One Day Nairobi National Park
Nairobi National park Symbol of Nairobi " Like central Park in New York or the Jordin de Lexembourg of Paris Nairobi National Park is they...
8 Days Amboseli Lake Manyara Serengeti National Park Ngorongoro Crater Luxury Lodge Safaris
Kenya, Tanzania 8 Days
From Nairobi you will proceed to Amboseli National Park and view Kilimanjaro Africa's peak and elephants, buffalo, impala, lion, cheetah, hyena, giraffes, zebra and wildebeest....
Masai Mara National Reserve Flying Safari Package – 3 Days
The Masai Mara Flying Safari Package takes off from Wilson airport. We pick you up from your hotel and drive to Wilson airport to catch...


Will signaled to Ed that he'd found the women, and the two smiled briefly at each other. But it was a little premature for a celebration. They probably could not slip the girls out without being noticed. Ed gestured for Will to go back into the office and set up by the doorway leading from it to the aisle behind the counter. Will did as he was told, and along the way alerted the two women. They managed to squirm into cover inside the store room, out of the line of fire.
Ed stepped back from his position long enough to glance into the store room, where the two women were cowering on the floor. Past them he could see Will, shotgun ready. He signaled for him to hold his fire until he had good targets, and then Ed moved back to the door, hunkered down in a firm shooting stance, and readied himself for the next few seconds. After just an instance of mental focusing, he pushed into the room.
The electronic sight mounted on top of the carbine superimposed a glowing circle of red into his field of vision; it looked as if the aiming reticle itself floated a few feet in front of his face. It was not the circle on which he focused, but beyond it, at his target. The red glowing circle formed a fuzzy halo around the face of the first raider, the one standing guard at the far windows.
The shot was incredibly loud, rebounding off the walls and ceiling, and as it did everything began to move both quickly and slowly. Ed was acting on instinct and he wasted not an iota of a second; as his far target dropped Ed pivoted smoothly and unceremoniously blasted the guard by the door right in the face, then turned again and drilled the three sleepy raiders on the counter. BOOM. BOOM. BOOM. The heavy triple staccato of the shots coincided with each raider as he sat up, and then slumped back off the stool and onto the ground in a loose clump. The five shots took place in a flash and in that span no one seemed to move at all but Ed.
After those shots the conflict entered a dreamlike state for all involved. Everything seemed to happen at once. The raider on the counter dropped behind it, into the aisle way of the kitchen. The cook dropped low behind the counter too, putting the two of them out of Ed's line of sight.
"Fire," he yelled, turning to the booths where the raiders who had been sprawled out asleep were now scrambling in an almost comical fashion to get to their feet. Ed felt more than heard the crash of the shotgun as it blasted down the lane behind the counter from Will's position in the store room doorway. Ed was confident of Will's aim and too busy to check in any event; he worked his trigger finger with celerity, firing at point blank range into the group. When his carbine ran out ammunition, Ed transitioned straight to his handgun without missing a beat, managing to hit the last raider twice as tried to limp out the front door. The raider collapsed, however, propping the door open with his limp body.
The room was full of bloody, groaning, and screaming men. The carbine's heavy rounds had made gruesome work of them, the massive .50 Beowulf bullets splattering bits of bone, brains, and blood all about the floors, counter, and booths. Ed wasted no time admiring his handiwork, but simply kept firing his handgun at anything that crawled, moaned, or wriggled, until it too ran dry.
The whole sequence hadn't lasted more than 3 or 4 seconds. Ed's killing of the dozing men was less a gunfight and more an execution, which was just as he had planned. No one reached a weapon. No one fired back. They simply startled awake and were slaughtered mercilessly at close range. At their best, Ed knew, ambushes were like that – simply murder.
Ed stuffed the pistol back into its holster and slapped a fresh magazine into his rifle. He backed out of the restaurant, ready for any retaliatory fire.
"Go! Go!" Ed barked as he backed down the hallway, shielding the women with his body. Will hustled the women out the back door and into the cover of the brush pile. Ed watched the hall for a five count, and then turned and sprinted to the brush pile from which Will had covered his retreat.
The two women stayed hunkered down while the two men covered the back of the Waffle House. As they waited, Ed and Will handed them both handguns, a last resort in case things turned south. After an agonizing minute, to make sure no raider busted out the back door and began firing after them, Ed motioned that it was time to go, and the group slunk away into the night.
Impressive shooting. Hopefully they can go back for weapons/ammo,etc.
Thanks for reading Larry. Come back and see how the story unfolds. I appreciate your comments.
"rebounding off the walls and ceiling, and as it did everything began to move both quickly and slowly."
quickly and slowly.... that much is true. Been there, I assume?
Uh, yes. Time perception goes out the window, doesn't it?