Tasia stood out on her balcony and enjoyed the crisp but welcoming breeze. She turned and stepped back into her room. She slumped out of her night gown and dressed her self in her usual attire, fitted black pants and shirt, her favorite belt and her light jacket. She pulled her on her boots and grabbed a few papers of of her desk and went hoping down the stairs. She grabbed a quick bite of the breakfast that had been prepared and went to her father's room.
Cyrus met her in the hall with a portfolio, "Glad you are up, I know how you fancy the disgusting mountain region and you little twiggy friend there. Take this prints to them. I need a new armory." Cyrus cared not much of his daughter as she were not the one who carried on his name. He didn't see her fit to take the thrown. He had always planned for his late son, Emmet, to take over. After Emmet's honorable death in battle and the death of his wife, Cyrus cared for nothing but rum and women. After he handed his daughter the portfolio he left, heading for his calvary's training grounds.
Tasia took the portfolio from her father with a crisp smile. She turned from him and grabbed her long, heavy overcoat from the forier. Tasia walked out to her barn. She took out her horse, Onyx, and saddled him. She tossed her over coat over his withers for safe keeping until she got to the mountain region where it was cooler. She knew this would be atleast a week trip. But that was a week she didn't have to deal with her father or anyone else. Tasia climbed upon her steed and started out through the forest.
Simon awoke with a nearly frozen body. He had no fat to insulate him. Just a small twiggy frame. He shuffled around his little mountain cottage and put on his clothes. He only had 3 outfits. His work clothes, which he wore every day; his semi nice clothes, these were for special occasions; and his battle uniform that was assigned to him in times of an emergency. Every able body was given one. Simon was poor. His family had been poor. He worked in the weaponry crafting shop. Making weapons for kingdoms. He enjoyed it for the most part. The heat from the fires gave relief from the cold air of the mountain. If he had the chance he would sleep in the shop. Lessen his chances of hypothermia. It had been 6 months since he last saw his friend. Tasia was really the only person he called a friend. He mostly steered clear of everyone else as they were much stronger and would probrably just pick on him.
Simon pushed his feeble, poorly constructed glasses up his nose. He stepped out into the cold frigid air and made his way to the shop. This was his everyday routine. Shiver all the way to work. Get comfortable in the warmth of the moulting meatal then shiver home.
Once he got to the shop he began working on projects.
Tasia made her way through the forest the portfolio in one saddle bag and her papers in the other. She also had a blanket and a hammock in her saddle bags. She cantered through the forest easily. Stopping at night fall to rest. As she made her way on, she came upon the canyons which took up more time. As she and her horse had to carefully weave through the maze of cliffs and level ground. On the other side of the canyon was the always beautiful and peaceful plains and Lake Serene. She stopped at the lake to refresh her self and her horse. She foud a gord and made it into a water container. She knew she would need to cary water along to make it through the desert. They rested there for a good while and then continued on. The desert was one of the roughest parts of the journey. As they carefully made their way through the desert sharing the water she had brought along. Tasia tried to sheild herself from the sun's harsh rays. The sand went on forever. Several times she dismounted and led Onyx through the desert so as to make sure he didn't over exert himself. She stopped in the small Ximid Dynasty, and picked up a small box that she had requested through a letter.
Finally, she could see the mountains. They finished off the water and hurried off to them. As they entered the foothills, Tasia pulled on her overcoat and they carefully made their way up the steep mountains, and jumping the occasional small chasm she mad her way up to the village just outside of the castle. She rode through the village ignoring the stares of the people. She rode up to the weaponry shop and tied her horse up. She dismounnted, grabbed her pappers and her father's portfolio out of the saddle bags and walked inside.
Simon grinned and greeted his friend with an inviting hug, Tasia of course greeted him back. She handed him the portfolio firt. As Simon took it he noted "This is your father's portfolio. I know this isn't all your brought me." He looked at her through his large feeble spectacles and she laughed, "Of course not, Simon. She handed him her papers, "Of course this will all be on father's ticket. But as usual i brought you my sword design, and a new design i did for you. A new pair of glasses. Stronger ones." She smiled And handed him the box. "Here are the lenses." The two friends talked for a while as he worked.
Jarl had woken up to his father's coughing, the older man was sick and as tradition dictated, the eldest of the male children were to take care of there fathers chores. He greeted his family "good morning brother and sisters." Jarl was the second oldest of Four. His elder sister Ingirun was the women of the household, since there mother had died three winters ago. The younger two Olof and Signy did small things such as throw wood in the fire when it had started to die down, prepare the table for meals, and so on. One he had eaten and dressed he had gone outside and begain too chop wood the most valuable resource in the cold mountain. He had finally chopped down a small tree near the barn. Several moments later a female in black rode down the village road toward the smithy. She came every so often and everyone in the village was sceptical of her. He had slammed the axe into the fallen tree. Apon doing that he walked back to his house and grabbed his battle axe. His sister Ingirun asked him what he was doing, to which he responded "I'm going to have the smithy sharpen the blades of my axe. I'll be back after I've delivered it too him." with that Jarl had walked to the blacksmiths he opened the door walked to the back and handed his axe to the man working the forge at the time. "make it sharp enough to cut the hairs of my beard." of course he was only interested in seeing what the women looked like she visited every so often, and yet Jarl didn't even have the smallest hint of what she looked like.
"How have you been Simon? How is your mother and father?" Tasia asked concerned. Last time she visted his mother had been very feeble. And his father stayed in the mines trying to earn an income. Tasia hung her overcoat on the hook on the wall. and walked over to a table and sat on it and crossed her legs. "I snuck into fathers office. He had been acting strangely. So I read his journal. He wrote about there being disturbances with the power source."
"I'm fine. Just working. Mother is still very sick. Father, we haven't seen much of. The mines keep him busy." Simon replied as made a few outlines to go by based off her drawings. He listened as Tasia talked about the information she had found, "Well, you should be sneaking around like that. But anywho, what sort of diturbances? Is that why there have small tremors?"
Tasia's attention turned to Jarl as he burst through the door. Their conversation stopped as Tasia didn't want the information shared. The sudden burst of air wisped through her hair. She watched as went back to the forge and demanded his blade be sharpened. Tasia scoffed slightly. "And to who do we owe the honor?"
"Mind your self, Tasia, the men here are a bit more abrupt." Simon warned her. "You know the towns folk are already skeptical of you." Simon pushed his glasses back up the bridge of his nose with his pointer finger.
"Simon, my father will send a ship for the pick up of his order as usual. His order is much larger, so I won't be waiting for it. However, i trust that you will work on mine now?" Tasia asked. "I will stay out in the barn with Onyx and rest for a few days before i go back."
Simon smiled "Don't I always put your order first and have it ready by the time you leave?" Simon realized that the man that worked on the manipulation of the metal was very busy, so he hurridly went to sharpen Jarl's axe. "I will have this done in a moment, sir." He said as he began to sharpen it. Simon worked diligently.
Tasia pursed her lips and rolled her eyes. Perhaps try please She thought. "Simon, I'm going to go ahead and put Onyx in the barn." She walked passed Jarl making eye contact as she passed him. She walked outside and untied Onyx. She came in leading him to the back into the barn. She put him in a stall and untacked him. She sat her tack on the little stand in the corner.
Simon replied to her, "The shop owner fancies your business and welcomes you to stay in the barn." Simon finished the axe. "Here you are sir." He carefully handed the axe back to Jarl.
Tasia walked back in "He says thank you, Simon." She looked at Jarl's direction making eye contact.
Jarl watched the figure closely, at the most he could tell she was female. Other then that he had no clue. Simon had grabbed Jarls axe and began sharping it. "sharp enough to cut the hairs of my beard" Jarl had chimed before making eye contact with the mystery figure for a few seconds. By that time Simon had returned with Jarls Axe. He walked to the counter before placing the axes palm on the counter top. Before grabbing a hair from his beard and saying. "sharp enough to cut the hair of my beard" he slightly raked his beard hair against the blade, the hair was cut. He picked the axe up and said "your lucky this time weakling. As he was about to leave he had noticed the female figure was staring at him. He walked over too her in a somewhat slow manner. "you know staring at someone is a sign of disrespect here lady"
Fenharel woke as the pale morning sun hit his eyelids. It was cold, piercingly so, despite only being in the foothills. The entire terrain was foreign to him; there were plenty of trees, but the crags, peaks and hills rising around him were completely unfamiliar. Quickly building himself a fire, he brewed an herbal tea and munched on an apple and some strips of dried meat. He decided he'd stop for a bit at the next large settlement he encountered to stock up on food and explore both the land and the culture a little more in depth. Thoughts of writing a book on the native herbs of each kingdom swam around in his head.
Fenharel poured his tea from the pot and into a metallic flask his father had given him, spiking it with some of his own homemade juniper spirit, then threw all his belongings and into his saddlebags and ploughed onwards through the cold. There were plenty of hours left in the morning, and he hoped to reach a good settlement by noon at the latest.
The warmth of his tea decoction flitted through his throat and insides, keeping his body's temperature well-regulated until he finally came upon a village at the foot of a castle. He stared at the castle for a few seconds, a bit agape at the stone and steel architecture. Then he shifted his focus onto the village, where people all around were working and going about their day in productive, if a bit gruff, motion.
The cold mountain air was still apart from the occasional breeze, and there wasn't the loud chatter of animals and insects that there was in the forest. It was an almost peaceful place, jarred every so often only by the sound of chopping wood, or a bark of orders from a man to his apprentice.
His eyes finally rested upon what seemed to be a blacksmith's shop, which piqued his interest. He had broken one of his knives after stabbing someone's hand against a rock, and while it had felt good to catch the runaway murderer that had been plaguing the last village he visited, he couldn't help but feel a bit of regret for the ruined knife. Perhaps here he'd find a suitable alternative. He walked towards the door silently, his footsteps padded by the soft ground, but he stopped when he heard voices inside.
Sneaking around to the corner of the smithy, Fenharel peered in through a sooty window and strained his ears to make out the words. It was a young woman talking to the smith, and he couldn't help but feel that he had seen her before. He could only just make them out talking about a disturbance to the power source when another, bigger man walked in, asking for his axe to be sharpened. Fenharel was intrigued, but he didn't want to blow his cover, so he walked back around to the front door and strode in just as the burly man confronted the woman about staring.
He ignored them both at first, watching only out of the corner of his eye in case things escalated. Walking straight towards the blacksmith, he took out his broken knife and tossed it at his table.
"See the balance on that thing? Lightweight, so it can be thrown, but sturdy and durable for combat situations as well. Got anything around here like that? Or maybe you can make something for me?" he asked, keeping his voice casual and friendly.
"Speaking to my friend in such a manner is a sign of disrespect to me" Tasia bowed back up at him. "Perhaps a neanderthal like you wasn't taught manners, However-"
Suddenly Simon covered Tasia's mouth. "Tasia didn't mean anything by it. Right, We are playing nice Tasia." Simon glared at her.
Tasia shoved Simon's hand away "I am most certainly not confused." She glared at Jarl "Perhaps you should learn some manner, especially about how to speak to a lady, and one of high rank at that." Though she was much smaller than he was she didn't back down. She tightened her jaw.
"Tasia, please let it go." Simon urged her to drop this impending argument.
Tasia glared at Simon and then back at Jarl. She rolled her and took a sharp breath "Excuse you." She shoved her way past him and went for her overcoat. She muttered things under her breath. "Perhaps, you don't know how to speak to lady because you have had the pleasure of being with one." Tasia laughed with a condescending tone in her voice.
"Oh no.." Simon lowered his head. "Tasia, why do you have to be like this when you meet new people.." He stepped to the side.
Tasia looked as another person came into the smithy. She narrowed her eyes and tilted her head. he seemed farmiliar but she brushed it off and turned attention back to Jarl. She scoffed at him and sat down on the table nearby crossing her legs.
Simon looked at Jarl "She is a bit headstrong.. you'll have to excuse her.." He went back to his work quickly. He started on Tasia's designs. He carefully crafted the sword's handle, When done, the handle would have the shape of a horses head. The blade would be medium length and would hook on the end. The other sword longer and more traditional. He looked up as the door opened and a new person came in. He flinched as the sword landed in front of him. "I- uh- i can make something. Thought it'll will take a moment. You are welcome to look in the chest and see if anything suits you?" He gestured to a steam trunk sitting in the corner. It was old and dusty.
Tasia laughed "Simon, why are you so nervous."
"I don't like knives being thrown at me, Tasia." Simon rebulted aggravated by her obvious question.
Jarl watched as the two people infront of him exchange words between them self's and towards Yarl. The door had opened, followed by a broken blade being thrown on a nearby table. Yarl wasn't interested in the newly arrived person. His eyes never left the female figure. Yarl had thought to himself momentarily. "Simon must know her, he knows the women's name, Tasia." he gaze was returned in equal by Tasia. He spoke up with an aggravated tone. "You know what I think of you......" he's silence was broke by sharp laughter. "I think you've got FIRE in your blood! You do fine here Tasia was it? If you need bed to rest on you can use the Guest bed." with that Yarl had left returning to finish chopping the fire wood.
Fenharel listened to the exchanges with quiet interest. He couldn't quite get a handle on the local personalities; the blacksmith seemed timid and reserved, whereas the other man seemed gruff and outspoken. The woman, on the other hand, was more of a mystery, but if there was anything that struck him was that beneath her beauty she obviously knew how to take care of herself.
And so when the smith Simon finally said her name, Fenharel couldn't help but raise an eyebrow and cast a sideways glance at her. He had seen Tasia plenty of times before, though when they were both younger and back when he was still living in Upterra. He had always harbored a curiosity about her, whether she was her own person or simply her father's pawn.
Noticing his mouth had been slightly open for the last few seconds, he turned back to Simon and grinned.
"Sorry, didn't mean to make you uncomfortable. Didn't expect someone who makes weapons for a living to be scared by them is all. I'll have a look at that chest and let you know if I find anything."
Stooping down to rummage through the assortment of knives, axes, and swords in the dusty chest, he called out to Tasia without looking at her.
"So, planning on heading back to Upterra soon?"
Last edited by ToroRojo on Thu Sep 15, 2016 6:30 pm, edited 1 time in total.
Tasia smirked "I appreciate your offer." She watched as he left. Tasia turned back to Simon, In a hushed tone she said to him "You do not breath a word of what i have said to you."
Simon nodded whispering back "Of course not." He readily went back to work.
Tasia's attention snapped to Fenharel, "Who are you." She demanded, in a stern tone, as she drew her dagger. Her eyes lit up with fire. Her feet planted on the floor.
Simon's eyes darted back and forth between them, "Tasia, this can be resolved without weapons." He grew nervous.
"Simon hush." She spoke to Simon but kept her eyes on this strange man. As Tasia looked closer at him she tilted her head, "Fen? I was much younger when i last saw you, forgive me i didn't recognize you." Tasia took a step torwards him. "I will return to Upterra after my order is complete." She still kept her dagger free. "Why do you ask. Did my father send you." She asked sort of hissing at the thought of her father's aggravating decisions.
Simon looked back and forth again, "You know each other?" By this point he had taken Fenharel's knife over to the molten pit when he was lengthing and re-enforcing the blade to make it whole again incase he didn't find anything in the trunk.
Jarl had made it back to his home, he walked to the door and placed his Axe next to the door frame. Once he had made it back to the tree he hand fell earlier, he pulled the axe from it hull, then began chopping at the wood once more. The strikes were place in the same spot everytime, cutting deeper and deeper into the trunk of the tree. The Rhythm of the thud that followed the Axes landing seemed to come at the same time interval. Jarl was a warrior and it should even when cutting trees. He possesed strength, timing, and coordination.
Ingirun had noticed the constant thud of a axe hitting a tree. She had heard it many times before, and of course it was Yarl. Moments before the thud she had broken there only kitchen Knife. She walked to the front door holding the broken knife parts. Opening the door she had spotted Yarl's battle axe, and placed it inside. She yelled out to Yarl. " Yarl come and watch your siblings while I have this knife repaired." Yarl placed the axe into the tree, then began to walk towards the house. At the same time Ingirun had began her walk to the smithy.
Fenharel heard Tasia's change in tone and the sliding of a dagger from its sheath. He stiffened a bit, but didn't turn around until he had searched the chest's entire contents. Once he did, he nodded towards Simon first, indicating he did want the knif fixed. Then he smiled at Tasia and fingered the blade slung by his waist.
"Sure has been a while, so no worries. I barely recognized you myself, and I'm actually surprised you remember a little shop owner like me."
His smile faded a bit as Tasia took a step closer and asked for his reason to be there, dagger still out. He eyed it for a second before looking back at Tasia, then slowly smiled again.
"You guessed it. Your father sent me."
He flinched slightly as Tasia seemed like she might make a move towards him, and he quickly spoke up again.
"I'm joking Tasia, only joking. Royal blood? Not my thing. Though I don't mind annoying them a bit sometimes. It just so happens that the world is a very small place and I so happen to be travelling in the same place you are. I hear mountain air is good for your endurance, and I've always wanted to see master blacksmiths at work," he added, nodding towards Simon with a grin. "Anyways, why would your father send me? A bit of trouble in paradise?"
Tasia's jaw tightened "Paradise hardly. But no my father is just old fashioned. I just assumed he would send someone after me since i apparently cannot care for myself." She said placing the dagger back in it's holster. She walked back to the table where she sat back down. "I do not care for my father's decisions. He can be a bit pushy." Tasia watched as Simon worked.
Simon carfully sharpened the blade once it had cooled. "Here you are Sir." He offered the blade back to Fenharel. He started on Tasia's blade.
"Simon, i assume we will be needing food. I think i will go get some." She threw her overcoat on and went outside into the cold crisp mountain air. She breathed in the refreshing smell of the mountains. The cold air whisped around her.
As Ingirun had gone to enter the Smithy a women had walked out. Ingirun had never seen her. She would have stopped to talk to her but Yarl was a inpatient person, so she walked past her, and entered the smithy. She spotted Simon almost immediately as well as another stranger. "hello Simon I need this knife repaired please."
Fenharel watched as Tasia walked away, feeling strangely unbalanced. He turned his attention back to Simon when he heard him speak up again. He inspected the knife, tossing it up in the air then catching it with two fingers by the blade.
"Ah, perfect. I'm impressed with the speed and quality of your work, now I know who to come to while I'm in the area. Have a good day," he said, dropping some gold coins onto the counter.
Deciding to mind his own business this time, he nodded once more to Simon and walked out of the shop.
Simon grinned from ear to ear, "Sure thing, Ingirun." he said nervously. He took the knife, he tried to keep steady as he worked. He wanted to make conversation but was very nervous. "So, Uh, How have you been." He scrunched his face realizing how stupid it sounded when he spoke.
Tasia wanted to go to Oosdorf so badly she could not stand it. She wanted to know what the hell was going on. But first she wanted to see the cave drawing. She planned to sneak to the caves and examine the drawings herself. She quickly got up and headed to the mines below the village As she passed the smithy she saw a girl talking to Simon. She smiled, "That a boy, Simon. What ever you do, don't say something stupid." She stuck past so as not to disturb them.
Simon worked tediously on the knife. Its blade was delicate, much more fragile than that of a sword or knife. None the less he could fix it. He carefully sculpted the blade, and once he finished he dunked it into cold water in order to set the metal. He polished and sharpened it as well. "Here you are. All done and good as new." He smiled at her making eye contact. All the while he hoped his glasses wouldn't fog. He handed the knife back to her.
2 years earlier during the Honor Battle.
Yarl had been chosen to combat the prince of Upterra. Ingirun was behind him, as was the entire remaining army of Redora. Before him was the prince in his shinning armor, and the remaining army of Upterra. Yarls only words to his sister were "Shield" Ingirun raised her shield as he had ask. He had taken his axe and shifted it sideways smack in the blunt side of Blade against the Shield. Soon all the men and women of Redora were clashing metal against wood. Both the men had walked forward and meet in the center of the mass of men and women. They circled each other eyes locked. Jarl broke the circling motion by swinging his axe in a overhead arch, steel meet steel as the prince brought forth his shield. The prince had shoved his shield forward knocking Yarl off balance. The prince used this movement to his advantage to slash at Yarl only to be meet with the handle of his Axe. The axe had shaddered sending shrapnel in Yarls Chest and stomach. The prince thought he had already won. He turned to meet he's people. This foolishness cost him his life. Yarl had shoved the broken handle of his Axe into the princes Back. Piercing through his armor, the handle visible to his army as he fell to his knees. Yarl said "always kill your Enemy" before snapping the man's Neck. With a victory yell he raised his arms into the air. Followed by a mass cheer from behind.
Ingirun watched as Simon worked on her kitchen knife. He didn't say much except for asking her how her day was. Ingirun responsed with a sigh before saying. " you know the usual taking care of the younger siblings and making sure that think headed brother of mine doesn't get himself killed in this weather." once Simon had handed her the knife Ingirun smiled before saying. "Thank you Simon." she walked to the door before turning around and saying. "Simon is that all you have to say. Are you to afraid to talk to the pretty village girl."
Fenharel took a deep breath of the frigid air, watching his breath obscure the morning sun. He decided to stock up on a it of food before heading out to explore the area, so he stopped by a small market and bought an onion, a bushel of carrots, some salt, and four apples. Then he headed towards the outskirts of the town, unslinging the bow from his back.
This was his usual routine upon arriving to a new place. Check out a few of the shops, grab some essentials, then scope out the wildlife and outlying areas all day until it was time to return to town in the evening and buy himself an ale. If he was lucky, he'd catch some dinner. If he was extra lucky, he'd find inspiration for a new drawing. On one solitary occasion, he had even stumbled on some treasure in an underwater grotto.
He padded the ground carefully, as a wolf might, observing and taking in all the surroundings. It wasn't completely barren out here, though the high elevation limited the amount of plant and animal life. There were a few shrubs and flowers around, as well as clusters of trees here and there, but he had yet to see any large animals. After a few minutes, he finally spotted a rabbit, but as soon as he took a step towards it, it ran around a rock and disappeared from view. Fenharel followed it silently, looping around the corner to see a steep downgrade in the hill. It led to what looked like man-inhabited caves.
He spotted the rabbit at the mouth of one of the cave entrances, aimed an arrow at its head, and fired it right between its eyes. Eyes were good targets. He scrambled over to the rabbit and tied it around his belt before peering into the caves, curious. Deciding that there could only be interesting things hidden inside, he made his way into the cave.
Simon stuttered a little bit "N-N0. I-uh- Just.." He sighed heavily. "I don't know what to say." He sat down and rubbed the back of his neck.
Tasia crunched through the snow making her way down to the mines. Slightly slipping and losing her footing, she cut her arm trying to catch herself on the edge of a rock. "darnit." She growled to herself. Thought not pouring, it was still bleeding. I will just go look at the drawings real quick and then i will go back to the smithy and get this taken care of. She decided and held her hand over the cut to maintain pressure. She walked over to the mine opening and started inside. She stepped carefully through the mines she grazed the walls with her eyes looking for the drawing. She walked for a while until she finally found it. She quickly made her way to it and examined it. The drawings showed a strange light barreling through the sky and crashing into the ocean between Meliord and Oosdorf. When the object hit the water the fire that made the light extinguished revealing it was a oval like shape. After that it appeared as though nothing else happened.
Simon watch Ingirun leave, "Great, Simon. That really went well." He mumbled to himself quietly. He sat down at the sharpener and finished sharpening and polishing a few weapons. Simon thought a moment. He stood up quickly and ran out the door, "Ingirun, Wait!" He called after her.
Tasia's arm was starting to produce more blood. It had now soaked her sleeve entirely. She had become so enthralled in the cave drawing she was not paying it attention. Tasia looked at a few other things and then decided she needed to go. She turned and started to make her way back out of the mine. She placed her hand over her arm again trying to keep pressure. As she entered back out she saw where she had left a trail. She looked at her arm and realized that it was a fairly deep cut. She started back up the mountain to the village, all the while leaving a blood trail.
Rebekah was summoned to the parlor of the castle where Cyrus held a folded up paper. "You will take this to Tasia, and bring her back home. There is urgent news she needs to be informed of." Rebekah took the paper and noded to Cyrus. She quickly grabbed a coat and left for the docks. Rebekah boarded a small vessel and set out for Redora. The swaying of the ocean made her uneasy and she was thankful when they arrived. Rebekah walked timidly through the snow making her way towards the village.
Yarl had lifted up his shirt and showed Olof the scars he's gain in time. Before finally saying "you know the only reason I'm probably still alive is because of Ingirun." Olof had gotten so excited that he. Blurted out "I want to be a warrior just like you." Yarl sighed before saying. "It's not like you have a choice Olof, your were born in the warrior class. You'll be Trained to fight then be thrown into a War, you have no reason to be in other then your king has gotten angry with another king. You learn quickly that it's kill or be killed, each man you fight is not fighting to kill you, his fighting to stay alive. Come now Olof it's time to get you and Signy into bed.
Ingirun had sighed before walking out of the smithy. The cold air blowing her hair around. After a short walk Simon had yelled for her. She turned around and walked to him. Once she had come close enough to speak in a normal voice level. "Yes Simon?"
Fenharel tried to adjust his eyes to the darkness but could barely make anything out except the cave wall's silhouette. He was about to try building a small torch when he heard someone else entering the cave. He retreated around the corner and pressed himself against the wall, breath held.
He could only hear the figure feeling their way around the cave, when suddenly a painting on the wall lit up and illuminated the space for a moment. He saw what seemed to be a map with a light streaking into Oosdorf. He also noticed it was Tasia who had entered the cave from the painting's light.
More curious than ever, Fenharel silently followed her out. He paused upon seeing the blood trail and considered helping her, but decided she seemed to be handling it fine and that helping her would blow his cover and chance to find out what was going on.


My name is Micky van Zeijl, I'm a lecturer at the Amsterdam University of Applied Science. I teach courses in Design Ethics and Design Argumentation and a project about physical interaction.
This is my Fabulous Fab Academy project page where I document everything for my Fab Academy. Here you can find my weekly assignments, my final project and a page about me.
For my final project I would like to make a interactive tree that re-creates the feeling of lying under a tree looking trough the foliage at the sky and stars while you're in your own city home.
At the Waag Fab lab I work on my group assignments together with the other students Heidi, Rutger, Joey and Anne.


text:
Q: Update the new date column using the existing date column with -1 day I have a set of patient ids and date column. I want to update date1 column with -1 day from the date column. for example  :
ID   Date         Date1
1   23-10-2017   23-09-2018
1   24-09-2018   28-08-2019
1   29-08-2019       -
2   30-05-2016   11-06-2017
2   12-06-2017   12-07-2018
2   13-07-2018       -

A: I don't know if i get what you want. But if you just want a date less one day, this is the code.
x <- data.frame(ID = c(1,1,1,2,2,2), Date = as.Date(c("20-10-2017", "24-09-2018", "29-08-2019", "30-05-2016", "12-06-2017", "13-07-2018"),"%d-%m-%Y"))

x$Date1 <- x$Date-1

A: Shift by one row by group, then subtract one day:
library(data.table)

dt1 <- fread("
ID   Date
1   23-10-2017
1   24-09-2018
1   29-08-2019
2   30-05-2016
2   12-06-2017
2   13-07-2018")

# convert to date
dt1[, Date := as.Date(Date, "%d-%m-%y")]

# shift per group, then minus 1 day
dt1[, Date1 := shift(Date, - 1) - 1, by = ID]

dt1
#    ID       Date      Date1
# 1:  1 2020-10-23 2020-09-23
# 2:  1 2020-09-24 2020-08-28
# 3:  1 2020-08-29       <NA>
# 4:  2 2020-05-30 2020-06-11
# 5:  2 2020-06-12 2020-07-12
# 6:  2 2020-07-13       <NA>

A: Try using lead:
library(dplyr)

df %>%
  group_by(ID) %>%
  mutate(Date1 = lead(Date)-1)

# A tibble: 6 x 3
# Groups:   ID [2]
     ID Date       Date1
  <int> <date>     <date>
1     1 2017-10-23 2018-09-23
2     1 2018-09-24 2019-08-28
3     1 2019-08-29 NA
4     2 2016-05-30 2017-06-11
5     2 2017-06-12 2018-07-12
6     2 2018-07-13 NA

redpajama_set_name: RedPajamaStackExchange


text:
February 10, 2004; 62 (3) Articles
Plasma testosterone levels in Alzheimer and Parkinson diseases
M. S. Okun, M. R. DeLong, J. Hanfelt, M. Gearing, A. Levey
First published February 9, 2004, DOI: https://doi.org/10.1212/01.WNL.0000106840.72938.84
M. S. Okun
M. R. DeLong
J. Hanfelt
M. Gearing
A. Levey
Neurology Feb 2004, 62 (3) 411-413; DOI: 10.1212/01.WNL.0000106840.72938.84
Background: Testosterone deficiency, a treatable condition commonly seen in aging men, has been linked to Parkinson disease (PD) and Alzheimer disease (AD). In normal subjects, low testosterone levels are associated with cognitive and neuropsychiatric symptoms, yet the relationship between testosterone levels and cognitive function in PD and AD remains unclear.
Objective: To examine the relationship of testosterone levels to age and cognitive function in PD and AD.
Methods: Plasma testosterone levels were determined in men enrolled in a clinical registry of subjects with PD and AD, and neuropsychological testing was performed on subjects who consented. Testosterone levels in men with PD were compared with those in men with AD. In both groups, the relationship between testosterone levels and neuropsychological test scores was analyzed, adjusting for age and education.
Results: Linear regression analysis revealed that testosterone levels decreased with age in male PD patients (p < 0.03) and male AD patients (p < 0.07). The rate of decline was similar for the two groups. In PD patients, lower testosterone levels were associated with poorer performance on Trails B Seconds (p < 0.02).
Conclusions: There is a similar age-related decline in plasma testosterone levels in men with either PD or AD. Previously described associations between low testosterone levels and frontal lobe dysfunction in normal aged men, together with these results, suggest that the hormonal deficiency may act as a "second hit" to impair cognitive function in neurodegenerative disease.
Accepted October 13, 2003.
Parkinson's disease/Parkinsonism

redpajama_set_name: RedPajamaCommonCrawl


text:
SAS Moves You
Build a decision support system
Directorate of Economics and Statistics spends less time on data management, more time on research
Directorate of Economics and Statistics (DES) is the nodal statistical body of the Government of Maharashtra, India. It collects official statistics, conducts surveys and provides statistical guidance to various government departments driving policy decisions for the state's socioeconomic development.
DES uses SAS® Business Analytics to generate and analyze key DES statistical reports. The comprehensive – yet streamlined – SAS solution is complete with data integration, analysis and reporting structures. SAS frees DES' analysts from managing data, allowing focus on more creative projects that will help the state make better policy decisions.
Previous DES in-house applications catered to varying data needs such as compilation, validation and report preparation, which caused a huge delay in disseminating information. Also, before SAS, DES kept two decades of data stored in different file structures, lacking the means to perform analytics.
"The role of DES is to provide timely, reliable and accurate data for decision support systems. While providing critical information to decision makers of our state, it is sacrosanct that we provide a 'single version of truth.' With SAS solutions, we at DES can do this easily and timely, effectively and efficiently," says S. M. Aparajit, Director of DES.
SAS technology empowered us to create expertise in analytics and information management so as to create decision support system in times to come. The savings in time that we see today to analyze and generate reports by using SAS, clearly indicates that. In long term, considerable resources will be saved from the user-friendly and effective system.
S.M. Aparajit
Director of DES, Govt of Maharashtra
Back-end help for better planning
"SAS technology empowered us to create expertise in analytics and information management so as to create decision support system in times to come. The savings in time that we see today to analyze and generate reports by using SAS, clearly indicates that. In long term, considerable resources will be saved from the user-friendly and effective system," says S. M. Aparajit.
DES relies on SAS for top-notch statistical analysis too. DES is charged with analyzing economic trends in areas such as:
The economy as a whole.
Different sectors.
Different sub-sectors.
Structural changes.
Demographical changes.
In addition, SAS disseminates DES data through an integrated environment involving Web-based scheduled and ad hoc reporting. DES enjoys the multilingual capabilities of SAS to satisfy regional language needs. According to Bhosale, this is effective when reporting information both within the department and to external constituents like government agencies, businesses and even the media and general public.
Collaboration leads to quality
SAS partnered with Blue Star Infotech Limited (BSIL), a Mumbai-based software solutions and IT services provider, to implement systems for DES. "As a longtime SAS partner, we are excited to work with DES to apply solutions and provide training. We look forward to continuing our partnership and support in the future," says Satish Gaonkar, Vice President, Consulting Services for BSIL.
DES relates to SAS' approach because both organizations' core functions are very similar: DES provides critical statistics and counsel for strategic policy planning and SAS provides seamless data and analysis for better decision making.
"SAS provides a central repository of the information, available to all offices / officers. Constant upgradation in SAS solutions will enable DES to perform its defined job more effectively," explains S. M. Aparajit.
Managing data from disparate legacy systems hampered productivity, prompting DES to find a single platform technology that could meet the rigorous demands of a governmental statistical and research environment.
SAS® Business Analytics
SAS saves DES time formerly spend on data management, allowing for more focus on critical research and analysis of data for effective socioeconomic decision making.


Out of Stock What about the 20% discount?
Seaguar Senshi is a premium monofilament engineered in Japan and provides the ideal balance of strength and sensitivity. It features extraordinary knot and tensile strength so you get solid hook-sets and can tackle heavy cover with confidence. Plus, Seaguar Senshi is soft and supple, with excellent castability and flexibility. This sensitive, thin-diameter line easily detects structure, lure action and strikes for improved catch ratios.


text:
Roberson track athletes sign
Drew Barker was not trying to go overboard with his modesty Tuesday.
Roberson track athletes sign Drew Barker was not trying to go overboard with his modesty Tuesday. Check out this story on citizen-times.com: http://www.citizen-times.com/story/sports/high-school/2014/05/27/hs-notebook-roberson-track-athletes-sign/9651269/
Andrew Pearson, apearson@citizen-times.com Published 9:48 p.m. ET May 27, 2014
From left to right, Roberson seniors Jacob Deaton (Queens), Zach Dollinger (UNC Asheville) and Drew Barker (Charlotte) signed with college track programs on Tuesday at their high school. (Photo: ANDREW PEARSON )
SKYLAND – Drew Barker was not trying to go overboard with his modesty Tuesday.
But the Roberson senior might have succeeded nonetheless.
Barker will graduate soon with four school records in track and field, and said he expects that legacy to last "a couple of years."
Barker (Charlotte) was one of seven Rams boys or girls track athletes to finalize their college commitments Tuesday during an afternoon ceremony inside Baldwin Gym.
"It's pretty awesome to be part of something like this with so many friends," Barker said.
"Some of us have been together on this team for four years. We came in together, and it's great to leave something behind."
Individually, Barker has run the fastest indoor 50-meter dash of any Rams athlete (7.59 seconds) as well as the best times in the outdoor 110-meter hurdles (14.22) and 300-meter hurdles (39.18).
Furthermore, Barker joined together with Jacob Deaton, Zach Dollinger and Dallin Curriden to record a school-record time of 3:23.02 in the 1,600-meter relay at the NCHSAA 4-A track meet on May 17 in Greensboro.
Deaton (Queens) and Dollinger (UNC Asheville) will also be competing at the next level.
But the boys for the Roberson track team didn't get to have all the fun Tuesday.
Arianna Whiteside (UNC Wilmington), Caitlin Cannon (Gardner-Webb), Casey Greenwalt (UNC Asheville) and Lauren Moody (North Carolina) also finalized their college commitments.
Greenwalt placed a plush bulldog toy on the table beside her as she signed.
The Mountain Athletic Conference officially recognizes a 3-A and 4-A champion in every sport, but the Roberson girls (280 points) and boys (173.70) had the highest scores of any team at last month's meet in Asheville.
Erwin's Wright to throwfor WCU track teamnext season
Erwin senior Dakota Wright accepted a preferred walk-on spot with the Western Carolina University track team.
Wright recorded a school-record throw in the discus this spring (158-11), which was also an area-best mark.
He placed third in the discus at the NCHSAA 3-A meet and was the 3-A Western Regional champion. Wright was fourth in the shot put at the regional meet.
State games baseball roster
Nineteen underclassmen baseball players will represent the area in next month's State Games of North Carolina tournament in Charlotte.
Those players are Asheville High's Miles Moore, East Henderson's Austin Fisher, Enka's Matt Frisbee, Franklin's Trey Maslin, Hendersonville's Justin Sparks and Nolan Lisenbee, Hiwassee Dam's Chance Roberts, Madison's John Heys and Trenton Davis, McDowell's Trevor Newman, North Buncombe's Ryan Rickey, Pisgah's Thomas Tatham, Mason Fox and Trevor Johnson, Reynolds' Kyle Cagle, Jon Merrill and Corey Watt, Smoky Mountain's Cal Raleigh and West Henderson's Dustie Fender.
The head coach for Region VIII is Pisgah's Harold Shepard, who recently guided the Black Bears to their first conference championship since 1967. As a result, Shepard was named the WNC Athletic Conference Coach of the Year.
The State Games tournament is June 18-22.
WNC high school sports: Friday night box scores
Reynolds quarterback Eli Carr makes college commitment
Mountain Heritage continues perfect start
Former Hendersonville standout transfers to WCU
WNC high school basketball: Boys scoring leaders


This valve, part number FMFSITAT, is a hybrid of sorts, that combines Forge's existing full replacement solenoid controlled recirculating valve with the blow-off valve adapter. The result is a full replacement atmospheric blow-off valve that integrates seamlessly with the OEM electronics and results in absolutely no fault codes, no check engine lights, and no detriment to the performance of the vehicle in any way.
This valve uses full billet alloy construction with a piston based internal design that provides for significantly improved reliability over the OEM valves along with lightning fast response. This valve is particularly well suited to the B7 and B8 chassis Audi A4 and A5 with the 2.0T engine. The valve mounting location on these vehicles is positioned particularly close to the frame rail of the chassis, and the overall installed height of our standard replacement valve and spacer combination is such that it conflicts with the chassis at this location.
The FMFSITAT valve has a much shorter overall installed height, which enables fitment of this atmospheric valve option onto the B7 and B8 chassis whereas this was previously not an option. Another particularly unique feature of this product is the included intake manifold tap used to source a vacuum reference for the operation of the valve. This piece also has two other available provisions from which an intake manifold reference can be taken. These extra manifold references can be used for a boost gauge signal, and even a water/meth injection trigger where applicable. If this to be installed to the 1.4 Turbo engine, it will be necessary to additionally purchase Forge's boost sensor adaptor FMBGFK3 - please see below in Related Products.


This week is is Urban Food Week in London, which is run by Sustain and is a collaboration between Ethical Eats, Capital Growth and others.
Throughout the week various bars, pubs, cafes and restaurants will be offering food and drink created using locally grown vegetables, herbs and fruit. For a list of places to goin London taking part, see this map.
These days, we all want to grow our own food at home in order to reduce our grocery bills or to reduce the distance from soil to table, reducing your carbon foot print. But what if you live in a flat and don't have the a garden? Well, there is a growing community of balcony growers who happily grow all their vegetables ona balcony or myriad of window sills.
With limited space you need to be cleaver about how you use it and it's best to use planting containers, like our range of planters. Some planters even feature trellis back so as you can really maximise your use of verticals pace.
However, when growing food on your balcony, don't forget that all that soil can be quite weighty so try not to overload.
So what can you actually hope to grow?


Are you currently searching for the easiest method to slim down rapidly? You might be thinking about using among the numerous weight reduction clinics which have grown in figures over the past couple of years. These popular clinics can be very effective in assisting you accomplish your quick weight loss goals. They offer an simple to follow program which will help you stay on the right track and motivated to achieve success. However, not every clinics are trustworthy. Outlined listed below are some options that come with a course you need to search for before selecting the very best weight reduction clinic which will meet your requirements.
1. Is definitely an workout program incorporated?
You might not be considered a huge fan of exercise nevertheless it is an essential part associated with a diet or weight loss program. An expert clinic must have numerous workouts readily available for their customers. Watch out for the miracle promises that disregard exercise being an essential factor. Nutritious balance may be the true answer to lengthy term weight loss success.
2. Are qualified physicians employed?
Not every clinics might need to employ doctors this really is an essential consideration which can help you narrow lower your decision. There are lots of benefits whenever a qualified physician works with the dieticians and trainers that will make sure you will forfeit weight securely. Physicians can also identify any disorders you've that could affect how well you're progressing. Additionally they are able to treat any injuries or negative effects that could occur because of your dieting and exercise program.
3. Is exactly what they promise you realistic?
Most weight reduction clinics will promote in their sales hype that they'll achieve for you personally outstanding leads to the the least time. In certain rare cases this can be achievable, but actually this isn't the situation. Be skeptical of crazy promises. Don't let yourself be afraid to inquire about plenty of queries about the potency of their program and ask for previous clients testimonials that support their claims.
The guidelines pointed out are only a couple of from the essential features you need to consider when searching for an expert weight reduction clinic. Always seek information prior to signing any joining contract. Typically these clinics are extremely costly would you like to make certain you will get bang for your buck and get realistic weight reduction goals when signing up for their program.
January 5, 2019 Peyton Quimby Comments Off on What are aesthetic clinics?


Tea and coffee making facilities on a courtesy tray, telephone, hairdryer and Colour TV with ample wardrobe and drawer storage.
Some rooms have views to the rear of the hotel looking out to the North Sea and others across to the North Yorkshire Moors.
Third floor rooms have feature eaves and beams and views of the gardens and across the Bay or North Sea. Standard family and pet friendly rooms are available booked directly with reservations at the Hotel.


Silica photonic crystal fibers (PCF) have been of great interest to the optics community and have been used for a wide range of applications over the past decade. Their optical properties can be strongly modified by infiltrating their hollow channels with materials other than air, for example highly nonlinear glasses such as chalcogenides.
Chalcogenide glasses are non-oxide glasses that exhibit unique optical characteristics. They combine a large refractive index and high nonlinear coefficients (two to three orders of magnitude larger than silica) and offer a window of transparency extending from the visible up to the mid IR, making them promising candidates for nonlinear optics and IR applications.
So why not just omit silica fibers and draw a PCF directly from chalcogenide glass instead?
Drawing high-quality microstructured fibers from chalcogenide glasses is actually quite difficult, since they exhibit a rather steep viscosity-temperature profile and low mechanical stability compared to silica. In addition, many chalcogenide compositions are toxic and suffer from environmental degradation. A potential route of overcoming these drawbacks is to integrate chalcogenide glasses into silica PCF, the silica acting as a matrix that defines the fiber geometry and protects the chalcogenide glass, while light interacting with the chalcogenide allows making use of its optical properties.
Vlachos et al. present a simple and rather inexpensive way of integrating chalcogenide glasses into silica PCF. They dissolve bulk As2S3 chalcogenide glass in amine solvents, leading to the formation of As-S clusters, and fill the solution into the hollow channels of two different commercial silica PCF using capillary effect. Annealing at low temperature allows partially removing the solvent and gives rise to the formation of nanometer-thick amorphous As2S3 glass layers deposited inside the hollow channels. Off-resonance Raman spectra reveal the formation of the As2S3 glass network, overlaid with contributions from residual solvent. The filling process is rather easy to realize experimentally, and allows the fabrication of cm-long pieces of silica solid-core PCF with a thin film of chalcogenide glass deposited inside each cladding channel.
Launching white light from a broadband supercontinuum source into the silica core of the hybrid PCF and recording the transmitted spectrum, a series of transmission peaks and dips in the visible and near IR is observed. The transmission dips are a result of photonic passbands occurring when the light in the silica core can couple to Mie-like resonances in the high-index cladding strands, allowing the light from the core to escape. Guided modes only appear if the cladding provides a photonic bandgap, which is the case at the wavelength windows where recorded transmission spectra of the core exhibit transmission peaks. The position of the bandgaps and passbands can in principle be described by the anti-resonant reflecting optical waveguide (ARROW) model. However, due to the varying thickness of the chalcogenide layers and the influence of the annealing process and the residual solvent on the refractive index of the chalcogenide glass, this was not possible for the structures reported in this work.
The main advantage of this novel fabrication approach is really its simplicity, and the possibility of multi-layer deposition of different glass compositions, which is presently not possible with any other fabrication technique.


What is an Uptime Test?
Uptime Tests at StatusCake come in different forms, but they all share the same base function – ensuring that your website or server is up and running without errors.
HTTP type Uptime Tests are very much the standard option, and this will be the test type that you'd usually want to add in order to keep an eye on a websites' uptime. As well as alerting on downtime and errors, these tests can also spend special data as POST, and custom headers and user agents can be used. Other features are also present, such as the ability to define a required Final URL, or match a string in the page source.
These work much like the HTTP type tests, however instead of a GET request a HEAD type request will be sent – this means a faster check time and can often be used when you want to ignore other aspects of the page in your monitoring that would usually be found outside the head tags in the source.
This test type allows you to send a TCP type connection to the host and port of your choosing. Commonly used for checking an arbitrary port on a remote server.
DNS tests allow you to ensure that an "Expected IP" aligns and directs to a defined hostname, and that the system which directs visitors from your domain to your actual server is working properly. Google's DNS servers are used for verification here, but if you wish you can define custom DNS servers to carry out the checks within the tests' settings.
The SMTP type uptime tests are for the purpose of checking whether your mail server is functioning correctly in terms of sending emails. A test email will be sent and you will be alerted to any problems that occur during the process.
With the SSH test type it's possible to login and monitor the uptime of servers through SSH and SFTP type connections, using the required authentication details you can ensure that your services are accessible by staff at all times.
PING tests send a ICMP ping to an IP. This can be a great way of testing routers or a basic way of testing a server is responding.
PUSH tests are like reverse testing. Instead of our servers checking your site is up, your servers ping us to say they are, this can be useful for things like cron job validation. You are provided with a link on test creation which should be hit by the server once per your defined time span to demonstrate the status.


text:
Another cruise ship arrives at breakers in Gadani
by TLTP February 11, 2022 February 11, 2022 396
GADANI: After languishing for months off the coast of Sri Lanka, another Carnival Cruise Line's former cruise ships has arrived at the breakers.
The former Carnival Fascination, the fourth member of the Fantasy class, arrived off Gadani for breaking, The Maritime Executive reported.
Built by Kvaerner Masa-Yards at its Helsinki Shipyard in Finland, the 70,000 gross ton Fascination was introduced in 1994 and sailed for the line from San Juan to the Caribbean. She differed only in decor from the prior ships of the class and was part of the cruise line's effort to move to larger ships as the industry was growing.
After many years in the Caribbean, she was repositioned later in her career, replaced by larger and newer ships. Renamed Carnival Fascination in a fleet-wide branding program, she operated for a time from Jacksonville and was expected to move to Mobile before the pandemic caused the industry to pause operations.
Carnival had also selected her as one of the ships of the class to undergo more extensive renovations including the addition of balconies where possible to enhance the staterooms. However, when the corporation decided to accelerate the disposal of older vessels during the pause in operations, the Carnival Fascination was one of the vessels sold in September 2020. Unlike three of her sister ships, which Carnival sold for recycling at scrap yards in Turkey, the Fascination instead found a buyer.
It was rumoured that the owners considered using the ship as a hotel ship, but instead in October 2021 sold her to a trading company, Nina Services Corp based in Singapore, and shortly after she departed, arriving off Sri Lanka in November. Her name later appeared on her AIS signal shortened to Y Harmony, typically an indicator that the vessel was being offered for scrap. Reports indicated that she was likely to go to India but instead she lingered until departing this week for Pakistan.
Since the beginning of the pandemic, more than 20 large cruise ships, mostly all actively trading into 2020, have all been sold for recycling due to the impact on the cruise industry. In addition, there are a dozen additional large cruise ships laid up with their fate in limbo with most of them likely to also be sold for scrap.
Earlier, GMS, the world's largest cash buyer of ships for recycling, said in a report that the coronavirus pandemic has hampered recycling capacities at Gadani Ship-Breaking Yard. As industrial oxygen was diverted for medical purposes, the shortage heavily affected the ship recycling district. However, the National Command and Operation Centre (NCOC) had allowed Gadani industries to reopen after it eased Covid-19 restrictions across the country.
Carnival Cruise LineCarnival FascinationGadani shipbreaking yardSri Lanka
Swiss to vote on fundamental rights for apes
EU pitches $171bn plan to compete with China's BRI
TLTP
13 NAB officers transferred in a major reshuffle
Meezan Bank signs MoU with Huawei on Cloud Transformation
Press Release July 21, 2022 July 21, 2022
EU announces €350,000 as Pakistan urges flood aid


text:
Rebecca E. McDougall
Rebecca E. McDougall focuses her practice on intellectual property (IP) matters. Rebecca has experience managing global trademark portfolios, assisting with global brand selection, registration, and enforcement in federal courts and the US Trademark Trial and Appeal Board. In addition, she assists clients in a broad array of related matters, including negotiating licensing and distribution agreements, advising on proper labeling, assisting with advertising substantiation, and contract review related to consumer promotions. Familiar with the ever-evolving landscape of the digital marketplace, Rebecca also handles matters involving cybersquatting, domain name disputes, and protection of copyright and trademark rights on the internet and in social media.
Rebecca is very active within the global trademark community, serving as the Vice-Chair of the Trademarks Subcommittee for the International Bar Association (IBA) and as a contributing officer in the annual meetings, acting as speaker and moderator on a number of IP topics. She has also served as a committee member with the International Trademark Association (INTA) for the last nine years. Rebecca is currently a member of the Non-Traditional Marks Committee. Her involvement in the international trademark community has led to her recognition for the past three years as one of the leading trademark attorneys for prosecution and strategy according to WTR 1000.
Catholic University of America, Columbus School of Law, 2002, J.D.
Smith College, 1993, B.A., Government
US District Court for the Eastern District of Virginia
Virginia Supreme Court
Vice-Chair, Trademark Subcommittee, International Bar Association
Member, Non-Traditional Marks Committee, International Trademark Association
Leading Trademark Practitioner, Prosecution and Strategy, DC Metro Area, WTR 1000, World Trademark Review (2016–2019)
rebecca.mcdougall@morganlewis.com


Bumthang is a untouched cultural highlights and pure beauty of Bhutan. The main highlight of Bhutan Bumthang tour is the amazing Bumthang heritage, traditional stone houses, the old market, Chortens and monasteries.
Bumthang valley is very open and spacious which is different from other valleys in Bhutan, its altitude ranges from 2,600 meters (8530ft) to 4000 meters (13,125 ft).Bumthang is known as heaven for hikers and trekkers and you will come across many beautiful monasteries, also important Buddhist monasteries and pilgrimage sites. This valley is full of surprises and fascinating as almost every valley or hill has a background of interesting myths and legends about kings, Buddhist masters and serpents. This place is important in terms of religious relics left by the famous Guru Rinpoche and his reincarnation. Morning visit Jakar Dzong founded by a white bird built on a ridge overlooks the valley. The Kurjey Lhakhang where the kings of Bhutan are taken for their cremation rites. Kurjey translates into "Kur" means body and "Jey "means Lhakhang. The big cypress tree is believed to be the walking stick of Guru Rimpoche. The great Guru also created a holy water hole beside the temple which people frequent either for religious or medical purposes. Wangdicholing Palace – built during the times of the first king's father, Jigme Namgyel was used by the first King Ugyen Wangchuk as his main residence. Visit the town or take a walk till the bridge though the township was burnt down by fire in recent times. If you are a cheese and honey lover you could try the Bumthang cheese which is available and honey produced in Bumthang. Beautiful Ura valley is located on the way to eastern Bhutan with incredible community and amazing valley. It is also the most beautiful valley within Bumthang district with traditional and well preserved cultures and traditions. On the visit also visit Mebartsho also referred as "The Burning Lake" it's believed to be one of most sacred religious sites in Bhutan. During the time of tertoen (Treasure Discoverer) Pema Lingpa it's said that he discovered the hidden treasure of Guru Padmashambava from that lake with lamp burning on his hand.


text:
package cloudone.client;

/**
 * @author Martin Mares (martin.mares at oracle.com)
 */
public interface LaterAnyInvoker extends LaterInvoker {
}

redpajama_set_name: RedPajamaGithub


text:
The other is that the draft will give potenti
The other is that the draft will give potential vacationers, business owners and investors a view of the city along with that large stage on Philly's most famous steps..
He is confident in his abilities. 1 since the preseason, received all 61 first place votes for the first time this year.TCU is No.
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Since January 2017, We Are Eyes has sold 3,000 pairs of sunglasses across Europe through its online shop, and is due to launch in Brazil in September.
5. But the Bears defense also took a big hit: Starting inside linebacker Jerrell Freeman, a captain and part of a stout front seven, also was moved to IR, putting in doubt his return this season..
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We respect their efforts to use their platform to make some change and express themselves. "We had lack of compelling advertising.
However, those in this position face the possibility of erratic paychecks and no benefits or pension plan. All other states reported salaries below $90,000 per year.
The Vikings have been so far able to endure a slew of injuries to important players that many other teams wouldn't, with a well constructed roster of players exemplifying coach Mike Zimmer's defiant personality.
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He was told that he is under contract, and should play out his contract. Although Rice struggled with drops during his first year in the NFL, he turned some heads.
Welcome to the ground floor of the Bears' rebuilding project. And knowing what I know now, and for him to have left the way he did, it was pretty honorable..
Depending on the league, you may play all of your players at once or pick some players as "starters" and assign others as "reserves".
It's different when you actually see something awful, such as a football player punching a young woman. Reuland's mother joined Carew to talk about the organ donation that changed his life.
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If the Bucs can't slow down a rookie on their home turf, what chance do they have against Brees on the road? The likelihood of success has positioned Brees to lead all quarterbacks in fantasy scoring this week after he threw for 355 yards and a touchdown in a Week 1 road loss to Arizona.
The Bills have wins against Denver and Atlanta, a pair of 3 1 teams. You ask me what I'd say to him [today]? I'd probably just fall into his arms and give him a hug.
Toronto is cursed by sports. That's one you want to interview and spend some time with, because I'm really curious who is this kid? Because there's a lot of traits there, but what happened this year? So there's trepidation there in terms of what is this guy going to be?".
That probe came after intense criticism of the fatal shooting in December 2011 of Stanley Gibson, an unarmed Gulf War veteran who was shot with an assault style rifle after refusing for more than two hours to get out of a vehicle pinned between police cruisers in an apartment complex.
Proper preparation and training enhances your performance at the tryout to improve your chances of making the team. So if you do watch a film with a not so happy theme, she advises doing so with a friend or loved one.
Simpson oldest daughter, who said her father was best friend and my rock. Similarly to what the league already implements for breast cancer awareness, honoring military, etc, we would like November to serve as a month of Unity for individual teams to all basketball jerseys engage and impact the community in their market..
The NFL Draft also has a way of creating value for less heralded players who either prove themselves undervalued or find ideal system fits.
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If the news were true, he would be pleased.
The answer is "Were the news true".
1. If I had time, I would help you.
2. If it were necessary, we would do it again.
3. If he wrote to her, she would answer at once.
4. If you asked a policeman, he would tell you the way.
5. If I had the money, I would buy a new computer.
6. If you were English, you would know its background more.
7. If we had nothing to do, life would be monotonous.
8. If Anne had not introduced Harry, I should never have known him.
9. If you smoked less, you would feel better.
10. If he had asked me, I would have told him the answer.


Thank You for today. Thank You for my life. I pray I would find my identity in You alone. I pray my heart would feel confident and secure in the woman You have created me and called me to be. I pray I would not feel pressured to live up to other people's expectations of me. Help me to remain constant in You. Reveal to me who I am in You. Let Your Word saturate my heart. I love You Lord. I pray You are glorified through me in Jesus' name AMEN!


We believe that our government institutions are important. They provide critical services that people depend upon and protect our rights.
Too frequently, however, we have been let down by failures in these institutions and those we have entrusted to serve the public. Those failures end up costing taxpayers.
Senate Republican solutions will rebuild trust in government by increasing transparency, improving accessibility, and doing more to hold public officials accountable for their actions.
"Transparency in Government Act;" provides for establishment of State public finance website; requires certain public entities receiving State funds to establish similar website; makes an appropriation.
Eliminates power of DRPA to finance economic development; changes composition of board; imposes restrictions regarding financing, contract procedures, conflicts of interest, and review audits; creates commuter's council.
Provides governance, transparency, and accountability reforms at PANYNJ.
Provides for mandatory forfeiture of retirement benefits of elected official convicted of crime involving office held.
Imposes mandatory forfeiture of public office, position or employment upon conviction of certain offenses.
Requires State Comptroller to receive and provide certain independent authority employee information on State Comptroller's website.
Requires ELEC to provide ethics training for governmental affairs agents.
Establishes measures to improve transparency and accountability of regional authorities of this State; enhances oversight of those authorities by Governor and State Comptroller.
Provides full forfeiture of pension of elected or appointed official convicted of any crime touching office.


If you're all about body empowerment and being unapologetically yourself, then meet your new favorite person – Ariella from The Cheeky Blog! Not only are her illustrations so REAL and relatable, but she's breaking stigmas all around, from body image to menstrual taboos!
What inspired you to start The Cheeky Blog?
The women in my life and the conversations we have about our bodies inspired me to start Cheeky. Through connecting on shared and personal experiences, I began to feel a lot more at home in my skin -- upper lip hair, jiggly thighs, period globs and all. I hope my illustrations spark similar conversations and help alleviate some of the shame and isolation so many of us feel in relation to our bodies.
How has social media impacted your work, and has it changed since using these platforms?
Instagram has been such a fabulous way to circulate my work and connect with other creatives. All of my collaborations thus far have come from instagram connections. Social media definitely has its downsides, but Instagram has been such a positive environment in which to grow Cheeky.
Do you feel like your art has helped you become more comfortable in your own skin?
It really has! I'm discussing so many insecurities that a year ago I would be far too embarrassed to share. Seeing others connect and relate has made me feel so much less alone. These "imperfections" have become thrilling to illustrate and share. Letting go of the pressure to look a certain way is hard -- and a process -- but I'm getting there and Cheeky is helping.
Menstruation is a big part of your art – what has been the response from your followers regarding periods?
It's been a great mix of sharing their own personal stories in comments or via direct messages along with this sense of period pride!
How has social media changed the way we approach menstruation and body image topics?
I think it's been a great tool for connecting with one another and seeing a range of experiences and body types. Social media definitely has its downsides, but I think the main positive outcome is the exposure to a wider range of stories and people.
Want to see more of Cheeky? Follow her on Instagram for more illustrations that will have you saying "yaass kween" over and over again!
LUNETTE CARES: Reduce your period waste, it's as easy as anything!


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UFC 240 Weigh-in Results: Max Holloway vs Frankie Edgar
Josh Sanchez | Jul 26, 2019 12:30 pm | Sep 30, 2020 1:37 pm
UFC 240 takes place on Saturday, July 27 at Rogers Place in Edmonton, Alberta, Canada. The event caps off a busy month for the Ultimate Fighting Championship and is headlined by an incredible headliner in the featherweight division. In the main event, 145-pound champion Max Holloway returns to action to defend his title against former lightweight titleholder Frankie Edgar.
In the co-main event, former women's featherweight champion Cris Cyborg returns to the cage after suffering the first loss of her UFC career to take on Felicia Spencer.
Other bouts on the main card include Geoff Neal vs. Niko Price, Olivier Aubin-Mercia vs. Arman Tsarukyan, and Marc-Andre Barriault vs. Krzysztof Jotko. The preliminary card is headlined by a women's flyweight bout between Viviane Araujo and Alexis Davis.
Before the fighters could enter the cage for Saturday night's pay-per-view, all fighters had to step onto the scale for the official fighter weigh-ins. Luckily for fans in attendance, the weigh-ins went off without a hitch and the entire main card is official.
A full look at the UFC 240 weigh-in results can be seen below.
UFC 240 Weigh-in Results
https://www.instagram.com/p/B0YqXdSnAtn/
MAIN CARD (Pay-per-view, 10:00 p.m. ET)
Champ Max Holloway (145) vs. Frankie Edgar (145) – for featherweight title
Cris Cyborg (146) vs. Felicia Spencer (145)
Geoff Neal (170.5) vs. Niko Price (169)
Olivier Aubin-Mercier (155.5) vs. Arman Tsarukyan (155)
Marc-Andre Barriault (184.5) vs. Krzysztof Jotko (185.5)
PRELIMINARY CARD (ESPN, 8:00 p.m. ET)
Viviane Araujo (125) vs. Alexis Davis (125)
Hakeem Dawodu () vs. Yoshinori Horie (145.5)
Seungwoo Choi (145) vs. Gavin Tucker (145)
Deiveson Figueiredo (126) vs. Alexandre Pantoja (125.5)
PRELIMINARY CARD (UFC Fight Pass/ESPN+, 6:30 p.m. ET)
Sarah Frota (125) vs. Gillian Robertson (125)
Erik Koch (170.5) vs. Kyle Stewart (170.5)
UFC 240: Holloway vs Edgar – Video Preview & Breakdown
UFC 240: Fight Time & Viewing Details
Event: UFC 240: Holloway vs Edgar
Location: Edmonton, Alberta, Canada
Venue: Rogers Place
Main Card Card Time: 10:00 p.m. ET
Broadcast: Pay-per-view, ESPN, ESPN+
WATCH: Huntington Prep's Jimma Gatwech Has the Craziest In-Game Dunks You Will Ever See
SportsMax Holloway,MMA,UFC,UFC 240
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What this film may lack in plot it has in relevance: it will most certainly be one of Trump's top films of 2017. If it teaches us anything it is that even the greatest CGI walls can fall down, but luckily Matt Damon saves China from ultimate doom. William, a part-time Irish Damon, finds himself in Song dynasty China on a quest to discover gunpowder. His search takes him to a desert where he and his travelling companions are attacked by a man-eating monster that they successfully kill. Having lived up until this point as a mercenary soldier, he is compelled to stay in China as he has found a cause he believes in.
While William may have found a battle worth fighting for the audience is certainly not given a reason to keep watching. The plot is straightforward focusing on CGI and visuals more than anything else. At times it is stunning; the symmetry of the costumes and the actors are beautiful. The funeral scene where thousands or troops sing and light Chinese lanterns is perhaps the only genuinely moving moment. It often, however, is more like a computer game. The special effects team went slightly overboard on the number of monsters. Too much time was dedicated to Damon slaying the green creatures who – while never seeming to be overcome – where also not frightening enough to terrify the audience.
It feels like a Chinese filmmaker making an US friendly version of a Chinese blockbuster. Matt Damon and Pedro Pascal are icing on the cake for any American audiences. Arguably it would have been more exciting if rather than creating a fictional history of what lay beyond the wall they had instead delved into the real reasons the wall was made. It is a White Walker-inspired concept that captures none of the fear and mystery that Game of Thrones successfully creates.
The Great Wall is released nationwide on 17th February 2017.


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A Street Fighter (SF) egy Capcom által fejlesztett és kiadott népszerű verekedős videójáték-sorozat, amelyben a játékosok a világ minden sarkából összegyűlt harcosok bőrébe bújva játszhatnak. Minden egyes harcosnak, karakternek megvannak a saját speciális cselei, és ez az amiben a Street Fighter sorozat első volt a videójátékok történelmében.

Játékok

Street Fighter (1987—1990)
1987 — Street Fighter
1990 — Street Fighter 2010
A Street Fighter 1987-ben jelent meg a játéktermekben. Takashi Nishiyama és Hiroshi Matsumoto tervezte. A játékos egy magányos harcos, Ryu szerepét vehette át, aki benevez egy világméretű harcművészeti bajnokságra, ahol öt ország képviselői vettek részt (Egyesült Államok, Japán, Kína, Anglia és Thaiföld) összesen 10-en, országonként 2. A játékos három alap ütést és rúgást használhatott (ami gyorsaságban és erősségben különbözött), összesen 6 mozdulatot tehát. Ezenkívül három speciális csel is létezett, Tűzgolyó, Felkelő Sárkány Ütés és Hurrikán Rúgás). Egy második játékos bármikor beléphetett a játékba és átvehette Ryu riválisának, Ken-nek a szerepét. Az eredeti "Street Fighter" egyik legemlékezetesebb tulajdonsága az, hogy sokkal nehezebb volt benne a speciális cseleket elővarázsolni, mint a következő játékokban. Ez a játék még nyomásérzékeny gombokat használt, minél erősebben nyomtad a gombot annál erősebb volt az ütés (persze 3 szinten, mint ahogy feljebb le volt írva). A kontrollerek sajnos nagyon hamar tönkrementek és a Capcom végül felhagyott a gyártásával.

Az első Street Fighter nem volt annyira sikeres, mint az azután következők, bár át lett írva TurboGrafx-CD-re a NEC Avenue által, igaz megváltoztatták a nevét Fighting Street-re. Nemrég megjelent a Capcom Classics Collection: Remixed-ben (PSP-re) és a Capcom Classics Collection Vol. 2-ben (PS2-re és Xbox-ra). Az első játék kiadása után a Capcom elkészített egy NES játékot Street Fighter 2010: The Final Fight címmel. Ennek a játéknak semmi köze nem volt a Street Fighter-hez, de az angliai verzióban megváltoztatták a főszereplő nevét Kevin-ről Ken-re, mondva, hogy ő ugyanaz a Ken, mint aki a Street Fighter-ben szerepelt.

Az ugyancsak jól ismert Final Fight nevű bunyós játék munkacíme Street Fighter '89 volt. A játék neve meg lett változtatva, mivel teljesen eltérő volt a játékmenete a SF-től, de (ellentétben a 2010) a történet ugyanabban a kitalált univerzumban játszódott, mint a később SF játékok.

Street Fighter II (1991—2017)
1991 — Street Fighter II
1992 — Street Fighter II′ – Champion Edition
1992 — Street Fighter II′ – Hyper Fighting
1993 — Super Street Fighter II – The New Challengers
1994 — Super Street Fighter II Turbo
2003 — Hyper Street Fighter II
2008 — Super Street Fighter II Turbo HD Remix
2017 — Ultra Street Fighter II – The Final Challengers
Az 1991-ben megjelent Street Fighter II: The World Warrior volt az első igazi folytatása az eredeti Street Fighter-nek. Ez volt az egyik legelső arcade játék a Capcom CPS hardverjére. Akira Nishitani és Akiman tervezte, akik ezelőtt a Final Fight-ot és a Forgotten Worlds-ön dolgoztak.

Amikor a SF2 megjelent, a Capcom nem is gondolta, hogy mekkora siker lesz, csak remélték, hogy jobban el tudják majd adni, mint a többi CPS-játékokat, a Final Fight-ot és a MERCS-et.

A Street Fighter II volt az első egymás ellen játszható harcos játék, amelyben a játékos kiválaszthatta magának a karaktert, ez egy olyan opció volt, mely mély játékélményt és rengeteg újrajátszási lehetőséget biztosított a játékosnak. Minden karakternek megvolt a maga harci stílusa, kb. 30 mozdulata, beleértve az új megragadó mozdulatokat, mint az elhajítás, és mindegyiknek volt 3 speciális támadása. Egyjátékos módban a játékos választhatott egyet a 8 karakter közül és végig kellett verekedje magát a másik 7-en, hogy eljusson a 4 főellenfélig, akiket nem lehetett játékosnak kiválasztani. Mint az előző játékban, itt is beszállhatott egy második játékos is, ő is bárkit választva. Ezek miatt lett annyira híres a játék, elvakítva az előző rész népszerűségét, és átalakítva a SF-t egy multimédia áradattá. Rengeteg otthoni változat jelent meg a játékból, az igény akkora volt, hogy kalóz verziók is megjelentek Famicom/NES változatból. Számítógépre először lelkes rajongók írták át, később a Capcom összeállt egy külső programozócsoporttal és ők is kiadták PC-re.

Az első fejlesztés a Street Fighter II: Champion Edition volt (Japánban Dash), amiben a játékosok már a négy főellenséggel is játszhattak, valamint ugyanazt a karaktert is választhatták mindketten. A játékmenet is át lett dolgozva. A második fejlesztés, a Street Fighter II' Turbo: Hyper Fighting (Dash Turbo) a számos nemhivatalos verziók miatt jelent meg. Ennek a játékmenete már jóval gyorsabb volt, mint az előzőeké és új speciális támadások is megjelentek (Chun-Li - Kikoken, Dhalsim - Yoga teleport)

A Super Street Fighter II: The New Challengers, a harmadik átirat adta meg a játéknak a komplett grafikai megoldását és bevezetett négy új játszható karaktert (Cammy, Fei Long, Dee Jay és T.Hawk). Az előző karakterek új mozdulatokat, új speciális támadásokat kaptak, és fejlesztették az előző speciális támadásokat is. Ez volt az első játék, mely a Capcom új hárdverjére, a CPS II-re épült. A negyedik és utolsó arcade verzió, a Super Street Fighter II Turbo: The Ultimate Championship (X: Grand Master Challenge) visszahozta a Hyper Fighting gyors játékmenetét és bevezetett néhány új speciális támadástípust, a super kombókat, valamint egy titkos karaktert, Akumá-t.

A Street Fighter II: The Movie egy kombináció volt a digitalizált grafika és a SFII játék-engine között. Megjelentek benne a mozifilm szereplői. Minden fő SF2 karakter benne volt, de volt néhány új, csak a mozifilmben látott, karakter is, mint pl. Captain Sawada vagy Blade. Néhány karakter új mozdulatokat is kapott, mint pl. Bison villámos támadása.

Számos otthoni verziója megjelent a játéknak különböző platformokra. Nagy részük kollekciókban jelent meg, mint a Street Fighter Collection vagy a nemrég megjelent Capcom Classics Collection sorozat. A Cacpcom kiadta a Hyper Street Fighter II: The Anniversary Edition-t, ami egy módosított verziója volt a Super Turbo-nak, és a játékos itt bárkit kiválaszthatott az játék 5 verziójából. Ez eredetileg PS2-re és Xbox-ra jelent meg, de Japánban a játéktermekbe is betört. Emulált verziók jelentek meg nemrég, és váltak ingyen letölthetővé. A Wii-re letöltheted a Street Fighter II-t s az Xbox 360'-nak van egy interneten játszható verziója a Street Fighter II' Turbo: Hyper Fighting játékról.

Nemrég a Capcom kijelentette, hogy egy új Super Street Fighter 2 Turbo HD Remix készül PS-re és Xbox-ra. Újra lesznek rajzolva a karakterek, 4,5x részletesebb felbontásban, amit az Udon készít (ők gyártják a csodálatos képregény-sorozatot is). A Capcom vs. SNK (2001) óta most először jelennek meg új sprite-ok a Street Fighter karakterekhez. A The Final Challengers az 1994-es Super Street Fighter II Turbo ráncfelvarráson és optimalizáláson átesett, Nintendo Switch-exkluzív változata, amely olyan extrákkal bír, mint két új karakter (Evil Ryu és Violent Kenn), a két grafikai beállítás közötti váltás és új játékmódok (mint amiben a Joy-Con kontrollerekkel belső nézetben tolhatjuk a Hadoukent).

Street Fighter α (1995—2006)
1995 — Street Fighter Alpha
1996 — Street Fighter Alpha 2
1997 — Street Fighter EX Plus Alpha
1998 — Street Fighter Alpha 3
2006 — Street Fighter Alpha Anthology
A Street Fighter Alpha: Warriors' Dreams (Street Fighter Zero) volt az első igazán új SF arcade játék amit a Capcom a Street Fighter II óta kiadott. A játék ugyanazt a grafikai stílust használta, mint amit a Capcom a Darkstalkers-nél vagy az X-Men: Children of the Atom-nál is alkalmazott, és a hátterek, valamint a karakterek a Street Fighter II: The Animated Movie mintájára készültek. Az Alpha továbbviszi a Super Combo rendszer, most már 3 szintes a mérővonal, így erősebb támadásokat is alkalmazhatunk, valamint bevezeti a Alpha Counter-eket és a Lánc kombókat. Az Alpha története az első két játék közé tehető. Rögtön 10 karakter közül választhatunk, és hármat még később megkaphatunk, megtalálhatjuk a régi ismerősöket de találkozhatunk szereplőkkel a Final Fight-ból is.

Ezután következett a Street Fighter Alpha 2, ami nem csak egy fejlesztés volt, hanem egy teljes folytatás, új pályákkal, új befejezésekkel. Eltűntek a Lánc kombók és megjelentek a Custom kombók. Az Alpha 2 ugyanúgy tartalmazta az előző 13 karaktert, valamint 5 újat és titkos verzióit a már meglévőknek. Az Alpha 2-t egy alig jobb folytatás, a Street Fighter Zero 2 Alpha követte Japánban, Ázsiában és Brazíliában, ami házi konzolokra Street Fighter Alpha 2 Gold (Zero 2 Dash) néven jelent meg, mely tartalmazta Cammy-t, titkos karakterként.

Az utolsó Alpha játék, a Street Fighter Alpha 3 1998-ban jelent meg (a Street Fighter III 2nd Impact után). Az Alpha 3 bevezetett 3 választható harci stílust, és 28 karakterre bővítette a tárát.

A 3 játék konzol változatai PS-re és Sega Saturn-ra jelentek meg, de Game Boy Color-ra, SNER-re, Dreamcast-re és Windows-ra is megjelent egy rész. Az Alpha 3 otthoni verziói tartalmazta még a 28 karakter mellett a "New Challenger"-eket a SF2-ből, vaklamint Guile-t, Evil Ryu-t és Shin Akumá-t. A Dreamcast verzió aztán újra megjelent a játéktermekben Street Fighter Zero 3 Upper néven. Az Upper egy verziója(Alpha 3 Japánon kívül) megjelent GBA-ra, és tartalmazott plusz 3 karaktert a Capcom vs. SNK 2-ből. A PSP verzió, melynek címe Alpha 3 MAX (Zero 3 Double Upper) tartalmazza a három GBA-s karaktert és Ingrid-et a Capcom Fighting-ból.

Spin-off részek (1995—jelen)
1995 — Street Fighter: The Movie
1995 — Street Fighter: Real Battle on Film
1996 — Puzzle Fighter
1997 — Pocket Fighter
1997 — Street Fighter Collection
1998 — Street Fighter Collection 2
2004 — Street Fighter Anniversary Collection
2009 — Street Fighter Online: Mouse Generation

Versus-sorozat (1996—jelen)
1996 — X-Men vs Street Fighter
1997 — Marvel Super Heroes vs Street Fighter
1998 — Marvel vs Capcom
1999 — SNK vs Capcom: The Match of the Millennium
2000 — Marvel vs Capcom 2: New Age of Heroes
2000 — Capcom vs SNK: Millennium Fight 2000
2001 — Capcom vs SNK 2: Mark of the Millennium 2001
2003 — SNK vs Capcom: SVC Chaos
2005 — Namco vs Capcom
2008 — Tatsunoko vs Capcom: Ultimate All-Stars
2010 — Street Fighter vs Tekken
2011 — Marvel vs Capcom 3: Fate of Two Worlds
2015 — Tekken vs Street Fighter

Street Fighter EX (1996—2000)
1996 — Street Fighter EX
1997 — Street Fighter EX Plus
1997 — Street Fighter EX Plus Alpha
1998 — Street Fighter EX2
1999 — Street Fighter EX2 Plus
2000 — Street Fighter EX3
A 3D-s Street Fighter EX 1996-ban jelent meg, és az Arika fejlesztette. Mivel a Capcom csak jogdíj ellenében adta volna a karakterjeit így az EX sorozat nem része a hivatalos Street Fighter "gyűjteménynek". Később 3 játéktermi verzió követte és három otthoni konzolra írt játék is megjelent.
    Street Fighter EX (Arcade, 1996)
          Street Fighter EX Plus (Arcade, 1997)
          Street Fighter EX Plus Alpha (PlayStation, 1997)
    Street Fighter EX2 (Arcade, 1998)
          Street Fighter EX2 Plus (Arcade, 1999/Playstation, 2000)
    Street Fighter EX3 (PlayStation 2, 2000)
Az Arika még kiadott egy Street Fighter EX átiratot is, a Fighting Layer-t. A játékmenet hasonló volt, és még két EX karakter is megjelent benne (Allen Snider és Blair Dame), de ez mégsem egy Street Fighter játék volt, és a Namco terjesztette.

Street Fighter III (1997—1999)
1997 — Street Fighter III: The New Generation
1998 — Street Fighter III – 2nd Impact: Giant Attack
1999 — Street Fighter III – 3rd Strike: Fight for the Future
Egy igazi folytatása a SFII-nek, a Street Fighter III: The New Generation 1997-ben jelent meg a játéktermekben, és ez már a CPS3 hárdvert használta. A Street Fighter III elhagyta a régi szereplőket, és csak Ryu-t és Ken-t tartotta meg. Rengeteg új karakter jelenik meg, a legfontosabb közülök Ibuki, a női ninja, Yun és Yang, az ikrek valamint Alex az új vezető. A Street Fighter III bevezette a Super Arts-okat. Néhány hónappal a megjelenése után már meg is jelent a 2nd Impact: Giant Attack, amelyben javítottak a játékmeneten, és bevezettek két új karaktert, valamint visszahozta Akumá-t és a bónusz pályákat. A 3rd Strike: Fight for the Future 1999-ben jelent meg, melyben újra megjelenik Chun Li valamint négy további karakter.

Az első két Street Fighter III játék megjelent Dreamcast-re Double Impact néven. A 3rd Strike aztán megjelent Dreamcast-re, PS2-re és Xbox-ra.

Street Fighter IV (2008—jelen)
2008 — Street Fighter IV
2010 — Super Street Fighter IV
2011 — Super Street Fighter IV: Arcade Edition
2014 — Ultra Street Fighter IV
A 2005-ös, tokiói Jamma Show előtt (hivatalosan Amusment Machine Show) már keringtek a pletykák, hogy a Capcom be fogja mutatni a sorozat új részét, valószínűleg Street Fighter IV néven. Végül is ezek a pletykák alaptalanok voltak. Igaz, hogy a Capcom néhány szóban megemlítette, hogy egy új "harcos játék" lesz bemutatva, de végül ez a War of the Grail lett, egy 3D csatatér-játék, amiről azóta sem hírlik semmi. Jó néhány tényező a Street Fighter sorozat folytatása ellen szólt: a 2D játékoknak drámaian csökkent a népszerűségük, nem volt már szinte semmi piaci részesedésük, főleg a 3D harci játékok növekvő népszerűsége miatt (lásd Tekken, Virtua Fighter). Ehhez még hozzájött a játékok elkészítésével járó hatalmas kiadás a modern iparban. Capcom az utóbbi 10 évben rengeteg régebbi játékának a sprite-jait hasznosította újra, így nagyon nehezen tudta megbecsülni, hogy mennyi pénzbe is kerülni újrarajzolni ezeket, és mennyire érné meg ez, a megjósolt eladást tekintve.

Újabb pletykák kaptak szárnyra 2005 júliusában, amikor a San Diegó-i képregény-találkozón egy Street Fighter stand is fel volt állítva. Az Udon Comics és a Capcom USA képviselői állították, hogy valamin dolgoznak. Végül, mikor az év végén megjelent a Street Fighter Alpha Anthology, mindenki azt hitte, hogy erről beszéltek. Amikor a Hyde Park a Capcommal együtt bejelentette a 2009-ben megjelenő új Street Fighter filmet, a Capcom egy új multi-platform kiadványról is beszélt a 20. évforduló alkalmából, amely talán majd új játékokat is tartalmazni fog.

2007, október 17.-én véget ért a várakozás. a Capcom lerántotta a leplet a Street Fighter IV-ről a londoni Capcom Gamers Dayen. Bemutatták az új trailert, de egyelőre a játékmenetből semmit nem láthattunk. Azt mondták, hogy 2,5D lesz, és hogy a trailer már árulkodik arról, hogy milyen is lesz ez a játékmenet. Azt is elárulták, hogy ez a negyedik játék kronológiai szempontból a második játék után és a harmadik játék előtt történik, így kronológiailag a 4. játékot kapjuk (SF1-SFA-SF2-SF4-SF3)

Néhány új karakter is megjelenik a játékban a SF2-ből jól ismert szereplők mellett, valamint fel fog tűnni Akuma is. Abel (FRA), Crimson Viper (USA), El Fuerte (MEX), Rufus (USA), Seth (Boss) lesznek az új szereplők, melyek teljesen új tulajdonságokat kaptak, mint az a sorozattól megszokott.

A Street Fighter IV nagy sikereket ért el, ami meg is mutatkozott abban hogy az első készlet szinte azonnal elfogyott.

Street Fighter V (2016—jelen)
2016 — Street Fighter V
2018 — Street Fighter V: Arcade Edition
2020 — Street Fighter V: Champion Edition

A Street Fighter V-tel visszatér a legendás verekedős sorozat! A káprázatos grafikának köszönhetően az új World Warrior-generáció harcosai páratlan részletességgel jelennek meg, miközben az izgalmas, mégis könnyen kezelhető harcrendszer a kezdőknek és a veteránoknak egyaránt sok-sok órányi szórakozást ígér.

JELLEMZŐK:
Új és visszatérő karakterek: Visszatérnek az olyan klasszikus közönségkedvencek, mint Ryu, Chun-Li, Charlie Nash és M. Bison! A harcosok névsora számos új, és korábbról már ismert karakterrel gazdagodik, így a játékosok rengeteg, egymástól gyökeresen eltérő harcstílusok skálájáról válogathatnak.
Új stratégiák és harcrendszerek: A könnyen kezelhető új harcrendszer központi eleme a V-Gauge és az EX Gauge, melyek egy minden játékos által élvezhető, példátlan stratégiai mélységet adnak a sorozat legújabb tagjának.
V-Trigger: Egyedi képességek, amelyek a teljesen feltöltött V-Gauge-t használva lehetővé teszik, hogy gyökeresen megváltoztasd a bunyók kimenetét.
V-Skill: Sajátos karakterképességek, amelyek bármikor előhívhatóak.
V-Reversal: Egyedi ellentámadások, amelyek a V-Gauge egy részét használják fel.
Critical Arts: Erőteljes támadások, amelyek teljesen lemerítik az EX Gauge-t.
PC és PS4 platformok közti online játék: A sorozat történetében először eltörölték a gamerek közötti határokat, így az online közösség tagjai - platformtól függetlenül - küzdhetnek meg egymással, lehetővé téve az új rivalizálások születését.
Újgenerációs látványvilág: Az Unreal Engine 4 fejlett technológiája a realizmust és a újgenerációs látványvilágot új magasságokba röpíti, így a sorozat legújabb tagja minden idők legszebb és leginkább magával ragadó Street Fighter játéka.
Törj a csúcsra!: A hivatalos ranglisták nyomon követik a játékosok karrierjeit, és integrálva vannak a Capcom Pro Tourral, a versenyszerűen űzött verekedős játékok első osztályának "törzshelyével". És ez még nem minden! Kövesd az - egyebek mellett - új harcosokra, helyszínekre, és funkciókra vonatkozó, jövőbeli bejelentéseinket.

Megjelent: 2016-02-16.
Külső hivatkozások:

Street Fighter 6 (2023—jelen)
2023 — Street Fighter 6

Egyéb

Filmek
1994 — Street Fighter – Harc a végsőkig
1994 — Street Fighter II: The Animated Movie
1999 — Street Fighter Alpha: The Animation
2005 — Street Fighter Alpha: Generations
2008 — Street Fighter IV: The Ties That Bind
2009 — Street Fighter – Chun-Li legendája
2010 — Super Street Fighter IV Juri OVA
2010 — Street Fighter: Legacy
A főfilm:
A fő Street Fighter film érthető módon egy nagy bukás volt.Bár voltak benne híres szinészek de akció, történet és minden egyéb terén a film abszulút 0 volt.A játékhoz sincs semmi köze. Szereplők: Van Damme, Raul Julia, Kylie Minogue, Stb. Történet: Bison tábornok éppen az egyik legnagyobb ellensége az ENSZ-nek, persze magát zseniálisnak gondolja. Saját kis országban, birodalomban gondolkodik, ahol persze ő lenne a hadúr, a főnök. Olyannyira biztos abban, hogy elgondolása sikeres lesz, hogy még saját pénzt is készíttet. Azonban az ENSZ-nek, azon belül Guile (Jean-Claude Van Damme) ezredesnek is lesz hozzá egy-két szava. A Végkifejlet: A játék rajongói kiábrándultak voltak, a film unalmasra sikeredett és még verekedések sem voltak igazán benne, csak a film végén szúrták ki a nézők szemét egy kis bunyóval, ami szintén elég gyenge lett. Mikor bemutatták a film az imdb-n a legrosszabb 100 film közé került (azóta változott a helyzet).

Sorozat
Street Fighter
Street Fighter II: V

Manga
Cammy Gaiden
Street Fighter Alpha
Street Fighter III: Ryu Final
Sakura Ganbaru

Képregény
1993 — Street Fighter
1993 — Street Fighter II
1994 — Super Street Fighter II
1998 — Street Fighter Alpha 3
2005 — Street Fighter: Eternal Challenge

Verekedős játékok
Videójáték-sorozatok

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