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Kids preview: Recitals for Wrigglers
Kelly Apter
You're never too young to enjoy the sounds of Beethoven and Bach, as these popular concerts for babies and pre-schoolers are proving.
Having witnessed the positive impact on tiny ears of hearing live classical music, Louise Bevan and Clea Friend wanted to bring their own musical talents to bear on a project dedicated to babies and toddlers. Nine concerts later, Recitals for Wrigglers is a hit with both children and carers.
What prompted you to start Recitals for Wrigglers?
We wanted to create a concert aimed directly at pre-schoolers, that would be an interactive experience, bringing them live classical music at close quarters. We know that classical music has a profound effect on babies and children, but ordinary concerts aren't tailored to young ears.
We both saw that there was a window for what we had in mind so began formulating ideas. It was important to us that the concept was not exclusive in any way, therefore we decided to keep our ticket prices low and to use smaller community spaces rather than large concert halls.
Our world is saturated with piped music everywhere we go – cafes, shops, lifts and waiting rooms – and it's crucial that new ears learn that these sounds are made by a skilled person with an instrument and that it sounds far better live.
How do you structure the concerts? In what way do they differ from an ordinary recital?
We've spent many hours perfecting the format we have now. The recitals are 30 minutes long, and we find that's long enough to engage and challenge toddlers but not so long that they lose interest.
The first 15 minutes is standard classical repertoire, with minimal chat from us. Perhaps a short description or picture to spark their visual mind but primarily real classical music that is as much for the parents as the children!
Then we tell a story – a traditional fable or myth, using language and concepts that will be familiar in the world of the toddler or pre-schooler. The story is punctuated by short musical excerpts to illustrate various points and to allow babies and children to join in.
We spend the last five minutes of the concert sharing our bag of percussion instruments, singing and playing familiar nursery rhymes and songs. This comes at a time where they might be getting ready to do something else and it's nice for them to participate and also hear music that they likely know.
All of our programmes contain a theme throughout, for example The Hare and the Tortoise, which explores fast and slow, or Wriggle Around the World (Edinburgh Fringe sell-out in 2015 and 2016) which features music from around the world. We now have nine programmes and are working on our tenth.'
What age of babies/toddlers have people been bringing along?
We have all ages from new born to early years. We sometimes have older siblings of school age if schools are closed for any reason, and we find that they enjoy our concerts too!
What kind of works are in your repertoire?
We play Bach, Beethoven, Mozart, Haydn, Brahms, Debussy, Bartok and much more. We have also been very lucky to have pieces written for us by the incredible African musician Eugene Skeef and Paul Englishby in the past two years.
For our upcoming concert at Holyrood Palace the talented Suzanne Parry has written us music with a royal theme.
What has the response to your concerts been like so far, from both little ones and their carers?
The response has been fabulous and many parents who aren't that familiar with classical music are surprised to see the reaction and attentiveness of their child when we start playing.
A lot of parents have also observed their usually active child relaxing during our concerts! The physical and emotional reaction is so strong when the vibrations from an acoustic instrument are felt close up, that the mood of a child can be changed in an instant and this is very evident throughout our concerts.
Many parents and carers also comment that it is a treat for them to hear live music, too. We are passionate about introducing wee ones to live classical music and enjoy steering them on a journey for the time that we have with them.
Recitals for Wrigglers
Gentle classical music and stories for babies and toddlers.
Kids newsletter
Something for the Kids – packed full of great family-friendly places to go and things to do
Films for kids
Family films in
cinemas this week
include sequels to Jumanji & Frozen


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Clear this evening then becoming mostly cloudy after midnight. Low 46F. Winds ENE at 10 to 15 mph..
Clear this evening then becoming mostly cloudy after midnight. Low 46F. Winds ENE at 10 to 15 mph.
You have made a difference. Thank you for being there when we need it the most.
Your support is keeping our reporters on the ground so you and your neighbors can stay connected and informed, and we couldn't be more grateful. Thank you.
Shifting population should concern Californians
Matters Of Opinion
For decades, a cliché about California was that the weather was always sunny and mild during Pasadena's Rose Bowl Parade on New Year's Day so snowbound television viewers in other states were thus enticed to migrate westward.
The cliché had a kernel of fact. California did experience very strong population growth during the latter years of the 20th century due to post-World War II flows of people from other states and later from other nations. The domestic and foreign migrants tended to be young, so their impact was magnified by increases in births.
During the 1980s alone, the combined effects of a strong economy, a tidal wave of mostly foreign immigration and a baby boom added 6 million souls to California.
Population growth slowed markedly during the 1990s, thanks largely to out-migration after Southern California's aerospace/defense industry collapsed, then dropped to a relative trickle. It was as if someone flipped a switch as California entered the 21st century.
Births are declining, deaths are increasing (and not just because of COVID-19), we lose more people to other states than we gain, and foreign immigration is scant.
New Census Bureau estimates, released in late December, reveal that California actually saw a population loss in the year that ended on July 1 of about 69,000 residents, which translates into just a 5.7 percent gain since the 2010 census, much lower than the nation as a whole.
California's demographers don't agree. A few days earlier, the state Department of Finance released its own numbers for the year ending on July 1, showing a gain of 21,200.
In a state as large as California, a 90,200-person differential is tiny. However, over the last decade, ever since the 2010 census, the gap between the two agencies' calculations has become fairly wide.
The Census Bureau says that, on July 1, California had 39.37 million people while the Department of Finance pegged it at 39.78 million, a difference of about 400,000. During the previous decade their annual estimates had differed by as much as a million, and the 2010 census settled the issue largely in favor of the Census Bureau.
The 2020 census will settle it again, but, no matter how you slice it, California's 170 years of strong population growth have ended and we may have joined other states in the Northeast and upper Midwest whose populations have declined.
California gained just one congressional seat after the 2000 census, saw no gain after the 2010 census for the first time and is now poised to lose at least one seat and perhaps even two.
There's much more to California's demographic flip than congressional seats, however.
For one thing, a stagnant or declining population means we have a state that's tilting generationally, with the elderly making up a rapidly growing cohort. That, in turn, means a smaller number of potential workers, a declining number of children and thus declining student enrollments. It also means fewer customers for retail businesses and, potentially, less pressure to build more housing, fewer cars on the road and other economic impacts.
All of these effects obviously will have policy and political ramifications. Not only will California have to adjust to having fewer members of Congress, for example, but within the state we will see shifts of political representation, largely from coastal communities, which are seeing little or no growth, to inland regions that are still growing, albeit slowly. That shift will become clearer when legislative and congressional districts are redrawn by the state's redistricting commission this year.
CalMatters is a nonpartisan, nonprofit newsroom focused on statewide policy.
uffish thought Jan 16, 2021 3:56pm
If you think that California's punitive taxes on business and the working middle class will save the environment by causing an outflow of residents and jobs, think again. Biden, with his open borders policy, and Newsom with his illegal sanctuary state policy, have teamed up to flood this state with untold numbers of transient, unknown, unskilled, destitute foreigners that we will "get" to support. They're already collecting together for the onslaught. Newspaper editors and the well to do inside gated communities will wring their hands at any pushback, asking accusing, "where's your sympathy? Where's your compassion?"
(Sorry, I'm fresh out).
But hey, whatever it takes to ensure a poorly educated malleable underclass of Democrat voters, illegal and otherwise. AKA The Great Replacement, it's been happening for decades. Congratulations.
If you're interested in submitting a letter to the editor, click submit

redpajama_set_name: RedPajamaCommonCrawl


Two professors from EUR are invited to speak in the tv programme Universiteit van Nederland. One of whom is Mathijs van Dijk, who will discuss whether investing is a game of chance.
Wat maakt nieuwe aandelenbeurzen succesvol?
Mathijs van Dijk, professor of Business Administration at RSM, has commented on the claim that dual-nationality arrangements for blue-chip companies such as Unilever are dying out.
In history, surges of innovation often suddenly occurred after long uneventful periods. Did climate change pressure people to innovate?


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The Golf Passport
CGA Names Men and Women Players of the Year
2018 CGA Players of the Year A.J. Ott and Mary Weinstein
Ott and Weinstein Take Top Honors; Thayer, Ivan and Franklin also triumph
The Colorado Golf Association has announced its Players of the Year for both men and women: A.J. Ott and Mary Weinstein.
On the men's side, A.J. Ott, a junior at Colorado State University and member at Ptarmigan Country Club, became the third consecutive player with Ram ties—the previous two being Kyler Dunkle and Jake Staiano—to win the Les Fowler Player of the Year as the state's outstanding amateur golfer.
A.J. Ott of Fort Collins wins the 2018 Les Fowler Player of the Year Award
A southpaw and Fort Collins native who also won the Junior Golf Alliance of Colorado's Player of the Year in 2016, Ott triumphed in the 118th CGA Match Play at The Golf Club at Ravenna and qualified at Fort Collins Country Club for his second straight U.S. Amateur, this time at Pebble Beach.
Chris Thayer, 2018 Mid-Am Player of the Year
As a sophomore last season, Ott averaged 71.67 strokes per round, leading CSU and representing an improvement of almost four strokes a round over his freshman year. He also finished third among amateurs in the CoBank Colorado Open and fifth in the Mountain West Conference Championship.
In the Mid-Amateur ranks, Chris Thayer of Walnut Creek Golf Preserve captured his fourth consecutive POY, establishing a record for the category.
Thayer finished first in the 2018 U.S. Mid-Amateur Qualifier at Lone Tree and the Green Valley Ranch Amateur. His runner-up finish in the 32nd CGA Mid-Amateur Championship marked the third time he's finished second in the last five years; he won the other two times.
The former Northwestern University star also represented Colorado at this summer's Pacific Coast Amateur at San Francisco's Olympic Club.
Thayer's CGA point total for the year was 20.6 ahead of runner-up Jon Lindstrom's. Lindstrom won the award in 2008.
In the Senior category, Steve Ivan of Patty Jewett Golf Course edged defending Senior POY Keith Atkins for the top honor.
Defending his title in the 2018 CGA Senior Amateur, Ivan finished runner-up to three-time (2007-'09) Senior POY Robert Polk. He also finished runner-up to Wyoming's John Hornbeck in the 2018 CGA Senior Match Play.
On the women's side…
2017 and 2018 CGA Women's Player of the Year Mary Weinstein of the University of Denver
University of Denver junior Mary Weinstein of Highlands Ranch repeated as the CGA Women's Player of the Year.
Weinstein made it to the finals of the CGA Women's Match Play, losing 5-and-3 to Texan Kennedy Swann, and won a four-way playoff to qualify for her second straight U.S. Women's Amateur.
A two-time Junior Player of the Year, Weinstein placed fourth in the CGA Women's Stroke Play, while shooting a personal-best and single-round school record 8-under-par 64 at Red Sky Golf Club's Fazio Course to place third in the Golfweek Conference Challenge.
Kristine Franklin
On the strength of her win in the CGA Women's Senior Stroke Play and runner-up finish in the CGA Women's Senior Match Play, Kristine Franklin won the Women's Senior Player of the Year Award.
In her Stroke Play triumph, Franklin defeated Colorado Golf Hall of Fame member Kim Eaton on the first playoff hole at Greeley Country Club, denying her a record 26th CGA/CWGA victory (Eaton and Carol Flenniken remain tied with 25 apiece).
Prior to that victory, Franklin—a former touring pro who returned to competitive golf last year after an 18-year layoff—last captured CGA/CWGA title in 1986 CWGA Stroke Play. She also qualified at the Country Club of Colorado in Colorado Springs for her second consecutive U.S. Senior Women's Amateur in Vero Beach, Fla.
Frigid Forecast? Five Reasons to Escape to Magnificent Mesquite
Ping Sticks Firmly to MoI Roots with G425 Family
The company Karsten Solheim founded on the principle of increasing perimeter weighting (and consequently Moment of Inertia) introduces its latest line in which forgiveness is
Nice Drives: 2021 Chevrolet Trailblazer AWD RS
After Record-Setting Year, Colorado Golf Tries to Keep Momentum
One of the few industries to thrive amid the pandemic, golf saw its best season in decades.
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Home > JCN > Faculty Papers & Presentations > 98
College of Nursing Faculty Papers & Presentations
The Voices of Graduates: Informing Faculty Practices to Establish Best Practices for Readying NCLEX-RN Applicants
Mary Hanson-Zalot, Thomas Jefferson UniversityFollow
Angela Gerolamo, Thomas Jefferson UniversityFollow
Julia Ward, Thomas Jefferson UniversityFollow
This article has been peer reviewed. It is the author's final published version in Open Journal of Nursing, Volume 9, February 2019, Article number 125-136.
The published version is available at https://doi.org/10.4236/ojn.2019.92012. Copyright © Hanson-Zalot et al.
Publication made possible in part by support from the Thomas Jefferson University + Philadelphia University Open Access Fund
Changes in the National Council of State Boards of Nursing along with other factors influence graduates' successful completion of a nursing program and the licensing examination. Literature is scarce in the area of examining stu-dent perceptions of preparing for and taking the NCLEX-RN examination. Our study sought to fill this gap in knowledge by conducting a focus group and interviews with individuals who passed the NCLEX-RN on their first at-tempt and those who did not. This was a descriptive qualitative study which used semi-structured interviews and a focus group to examine graduates' perceptions related to preparing for and taking the NCLEX-RN. Four themes emerged from the data: messages from faculty, preparation strategies, exam readiness, and the disconnection between pretest and intra-test experiences. Findings point towards the importance of implementing a variety of strate-gies to ensure that graduates successfully pass the NCLEX-RN.
Hanson-Zalot, Mary; Gerolamo, Angela; and Ward, Julia, "The Voices of Graduates: Informing Faculty Practices to Establish Best Practices for Readying NCLEX-RN Applicants" (2019). College of Nursing Faculty Papers & Presentations. Paper 98.
https://jdc.jefferson.edu/nursfp/98
Medical Education Commons, Nursing Commons
JCN Website


Tax Refund for International Tourist (TRT) scheme provides an opportunity to the foreign tourists to purchase goods during their stay in any country on payment of GST and obtain refund of the GST so paid, at the time of exit from the country. Nearly 52 countries have adopted such kind of refund mechanism. It was noted that such a scheme helps in attracting tourist and is in line with avowed objective of GST regime of zero rating of goods and Make in India initiative of Government of India. State governments are offering VAT refunds to foreign diplomats and officials of multilateral agencies. This scheme will be implemented through particular retailers who are registered for this scheme. Refund of GST will be available at designated airports and ports only and the refund of the GST paid on retail purchase by the foreign tourists during their stay in India is allowed. A part of the eligible amount of refund will be deducted as handling fee for services rendered. GST law drafting Committee may provide for this provision as well delineate the details of the scheme.
Hanna: On 07 August 2017 Hi, I would like to know if I am able to claim the GST that is being charged on my accommodation in India? I can book the accommodation under both corporate or individual. Appreciate your response.


Home / Posts Tagged "podded"
Yesterday was a good day and a bad day. Bad, since I lost another ship. My fourth, well fifth, since moving to null. Which, I guess isn't all that much if you look at it.
Good, because I had my first ever solo kill. Yay! And it was a bit of an accidental one too.
I'm building up a little moon goo empire in Null, meaning that currently I have 6 towers working for me. Which is nice since it's some sort of passive income generation like PI. Only thing I need to do is make sure that there's no people stealing it, and that it's fueled/emptied on a monthly basis.
I currently try it on a bi-weekly basis because I can. And means just a little less ISK in the Occator.
So, while getting my monthly supply of fuel, I was scouting for my hauler and saw a Helios at 10km from the gate. I figured that he would warp off but that did not happen, so I locked the Helios, burned towards him and started shooting. I can only guess that they were AFK, I didn't even have a scram fitted. But I don't care, I got a kill! Also got the pod but that one was worthless.
About 10 minutes before I had gotten the pod of someone whose ship was just destroyed by someone in the alliance. So another lucky kill there.
After the fuel run I was asked to join on a quick little roam. I was planning on going to bed early, but, that didn't really happen.
So I reshipped to my Cynabal Mark II and went on my way to the wormhole we were going to use to get to a more target rich environment.
It started of nicely with two Cerberus, a Vexor and Caracal kills. When we did that and jumped around the systems some more they decided to try and stop us, getting together a little 12 man fleet. We jumped on an Armageddon but when going to the next system they were waiting on us. There were only 6 of us so we couldn't handle that…yet.
We went back to our own system, called in some more people and decided to see if we could get them to make a fleet to stop us again. On paper we would do pretty well, but unfortunately one of our logi pilots was pretty new at doing what he was supposed to do and was out of rep range for most of us when the fight started. Partly due to miscommunication and just not paying enough attention.
Suffice to say that I lost Cynabal Mark II. But not to worry, Mark III is ready for action.
I won the ISK war last night, killing more than I lost, so I'm happy.


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Home Horror Entertainment News You'll Want to Celebrate NYE With These 5 Horror(ish) Movies
Horror Entertainment NewsLists (series)
You'll Want to Celebrate NYE With These 5 Horror(ish) Movies
by Chris Harper December 21, 2020
written by Chris Harper December 21, 2020
2020 is coming to an end, and all of us are stuck inside for New Year's Eve (NYE). Unfortunately, that means no parties, midnight kisses or staying out and getting wasted.
Rather, it means staying inside and celebrating with some New Year's Eve horror. I've compiled a list that I believe will be perfect to help you ring in the new year.
Ghostbusters II (1989)
It's New Year's Eve in New York. There's a river of slime, a demonic painting, and ghosts terrorizing the city…who are you gonna call? That's right…Ghostbusters!
The sequel is a NYE classic that doesn't get enough love. The film finds the Ghostbusters, five years later, retired and washed up, only getting gigs at children's birthday parties; until they are needed once again to save the day.
Ghostbusters II captures the spirit of the holiday by showing what the power of humanity can do when people come together. In the movie, New Yorkers begin singing "Auld Lang Syne" which helps defeat the evil Vigo from terrorizing the Big Apple.
Ghostbusters II is the perfect combination of horror and comedy that has laughs and frights for the whole family.
Into the Dark: Midnight Kiss (2019)
Unfortunately, we might not be allowed to have a special midnight kiss this year. Luckily, we can live vicariously through Blumhouse's Into the Dark: Midnight Kiss.
Midnight Kiss is set around a group of gay friends and their glamorous gal pal who are all headed to Palm Springs for their annual NYE getaway. Every year the group plays a game called "Midnight Kiss" where you're allowed to hook up with whomever you want with no strings attached from midnight to 6 am. The game turns deadly when a killer in a leather mask begins picking off the group of friends one by one.
Midnight Kiss is a modern take on the slasher sub-genre with a whodunnit queer driven story. Viewing the film, we get an accurate portrayal of a queer lifestyle: the bonds of queer friendships, Grindr, love, and jealousy. The film plays out like a typical slasher, paying homage to other holiday slasher tropes but ends with some dark and unique twists.
Indulge in this sexy, provocative thriller that's brings the party to you, and takes you on a wild and crazy ride right into the new year.
Rosemary's Baby (1968)
If you're going to ring in 2021 right, why not with some satanic worship? Rosemary's Baby follows Rosemary Woodhouse (Mia Farrow) that discovers that she is carrying (spoiler alert) the devil's spawn after her husband, Guy, (John Cassavettes) made a deal with the devil to become a famous actor.
Rosemary's Baby doesn't center around New Year's Eve but there is a key scene in the film, where Rosemary and Guy attend their neighbors New Year's Eve party. This is the turning point in the film where Rosemary begins to realize that something isn't quite right with her pregnancy and something more sinister is happening.
Rosemary's Baby is filled with mystery and suspense that delves into the occult and satanic rituals. This year has been rough enough already, so stay home and don't be like Rosemary and ring in the new year with devil worshippers.
Speaking of the devil. We know the holidays can get rather depressing-especially this year- it's the time of year when some people begin to lose their faith; faith in religion, faith in humanity. That's exactly what The Exorcist is about—faith—and the power that it holds.
The Exorcist tells the story of a 12-year-old girl (Linda Blair) possessed by the devil and the ultimate battle between good and evil for her soul. The Exorcist is a film that makes you believe the powers of Christ and the devil are real.
The movie doesn't center around New Year's Eve but for some reason fits in perfectly. It will have you examining your own life and make you question what you believe in.
Terror Train (1980)
It shouldn't come as a surprise that I picked Terror Train; it's the definitive NYE horror movie. The film follows a masked killer terrorizing a group of college students throwing a costume party aboard a moving train on New Year's Eve.
Let be honest though, Terror Train is basically Halloween set on a train and while it may be another holiday themed slasher starring Jamie Lee Curtis we get so much more: magic tricks with David Copperfield and a whodunnit plot with a clever killer that changes their costume after every murder.
Terror Train is filled with 80's slasher nostalgia guaranteed to satisfy your New Year's horror craving.
I know that this New Year's Eve is going to be different but I hope that these films help you ring in the new year.
GhostbustersMidnight KissRosemary's BabyTerror TrainThe Exorcist
The Only Good Indians Book Review
The Creepiest Urban Legend from Each of the 50 States Part 6


At Extra Space Storage, we strive to deliver an unforgettable experience for every customer. We maintain clean, well-lit Celebration storage facilities backed by 24-hour video surveillance. But we don't stop there! We also have a friendly, professional team of storage experts available to assist you. We work hard to make sure your needs are taken care of, so don't hesitate to reach out if you need help!
Whether your storage needs are residential or commercial, Extra Space Storage in Celebration can accommodate them with a wide range of storage unit sizes and great amenities like climate control. Learn more about your storage options below!
Storage units in Celebration come in sizes as small as 25 square feet and as large as 300+ square feet. Need help picking out the right size? Ask our friendly team for their recommendations!
Climate-Controlled Units: Store delicate items with confidence by renting a storage unit with climate control. These units stay between 55 and 80 degrees year-round, protecting your items from extreme temperatures!
New customers don't just get access to the competitive storage unit prices at Extra Space Storage. They can also take advantage of incredible move-in specials like first month free and first month half off. Reserve a unit today to get the affordable self storage solution you need!
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Did you find your ideal storage solution at Extra Space Storage? Reserve online or by phone with no credit card required. If you have questions or would like to set up a facility tour, let us know.


OASE Y-Distributor features one inlet and two outlets. The 1½" inlet has hose connections from ¾" to 2". The two 1½" outlets have hose connections from 1" to 2". Both outlets are individually adjustable. Use with Spiral tubing.
To help maximize savings for our valued customers, we offer two pricing options for OASE Y-Distributor. The first option will calculate actual shipping cost at checkout, while the second option includes free ground shipping within contiguous USA. While actual price difference between these options is usually minimal, some east coast customers may realize a small savings by using the free shipping option.
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Wall Street, N.Y.C.- - c.1930, Etching.
Edition 100. Signed, titled and numbered 100/78 in pencil.
Image size 13 15/16 x 8 15/16 inches (354 x 227 mm); sheet size 17 7/8 x 11 1/2 inches (454 x 292 mm).
A superb, richly inked impression, on cream laid paper, with full margins (1 1/4 to 2 1/4 inches), in excellent condition. Printed by the artist.
Tower Under Construction, George Washington Bridge, N.Y.C.- - 1930, Etching.
Edition 100. Signed, dated, titled and annotated 100/11 Imp. in pencil.
Image size 14 3/4 x 9 5/16 inches (375 x 237 mm); sheet size 18 1/8 x 12 3/4 inches (460 x 324 mm).
A superb, richly inked impression, on cream laid paper, with full margins (1 1/4 to 2 inches), in excellent condition. Printed by the artist.
Selected for Fine Prints of 1933.
River, N.Y.C.- - 1930, Etching.
Edition 100. Signed, dated, titled and numbered 100/37 in pencil.
Image size 13 3/4 x 9 3/8 inches (349 x 238 mm); sheet size 18 1/8 x 13 1/8 inches (460 x 333 mm).
A superb, richly inked impression, on cream wove paper, with full margins (1 3/8 to 2 7/8 inches), in excellent condition. Printed by the artist.


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January 13, 2023 Weraven
Red Bull has enjoyed its most successful F1 season to date in 2022, with Max Verstappen wrapping up his second consecutive drivers' world title and the team finally dethroning Mercedes in the constructors' championship, its first since 2013.
The successor to the Red Bull RB18 will therefore have a tough act to follow and it will be first shown to the public on 3 February, with the Milton Keynes …Keep reading Source
Categories: FORMULA 1


text:
package org.lwjgl.vulkan;

import javax.annotation.*;

import java.nio.*;

import org.lwjgl.*;
import org.lwjgl.system.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;

/**
 * Structure specifying parameters of a newly created shader module.
 *
 *
Valid Usage

 *
 *

 *
{@code codeSize} must be greater than 0

 *
If {@code pCode} is a pointer to SPIR-V code, {@code codeSize} must be a multiple of 4

 *
{@code pCode} must point to either valid SPIR-V code, formatted and packed as described by the Khronos SPIR-V Specification or valid GLSL code which must be written to the {@code GL_KHR_vulkan_glsl} extension specification

 *
If {@code pCode} is a pointer to SPIR-V code, that code must adhere to the validation rules described by the Validation Rules within a Module section of the SPIR-V Environment appendix

 *
If {@code pCode} is a pointer to GLSL code, it must be valid GLSL code written to the {@code GL_KHR_vulkan_glsl} GLSL extension specification

 *
{@code pCode} must declare the {@code Shader} capability for SPIR-V code

 *
{@code pCode} must not declare any capability that is not supported by the API, as described by the Capabilities section of the SPIR-V Environment appendix

 *
If {@code pCode} declares any of the capabilities listed in the SPIR-V Environment appendix, one of the corresponding requirements must be satisfied

 *
{@code pCode} must not declare any SPIR-V extension that is not supported by the API, as described by the Extension section of the SPIR-V Environment appendix

 *
If {@code pCode} declares any of the SPIR-V extensions listed in the SPIR-V Environment appendix, one of the corresponding requirements must be satisfied

 *

 *
 *
Valid Usage (Implicit)

 *
 *

 *
{@code sType} must be {@link VK10#VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO}

 *
{@code flags} must be 0

 *
{@code pCode} must be a valid pointer to an array of {@code codeSize / 4} {@code uint32_t} values

 *

 *
 *
See Also

 *
 *
{@link VK10#vkCreateShaderModule CreateShaderModule}, {@link EXTShaderModuleIdentifier#vkGetShaderModuleCreateInfoIdentifierEXT GetShaderModuleCreateInfoIdentifierEXT}

 *
 *
Layout

 *
 *

 * struct VkShaderModuleCreateInfo {
 *     VkStructureType {@link #sType};
 *     void const * {@link #pNext};
 *     VkShaderModuleCreateFlags {@link #flags};
 *     size_t {@link #codeSize};
 *     uint32_t const * {@link #pCode};
 * }

 */
public class VkShaderModuleCreateInfo extends Struct implements NativeResource {

    /** The struct size in bytes. */
    public static final int SIZEOF;

    /** The struct alignment in bytes. */
    public static final int ALIGNOF;

    /** The struct member offsets. */
    public static final int
        STYPE,
        PNEXT,
        FLAGS,
        CODESIZE,
        PCODE;

    static {
        Layout layout = __struct(
            __member(4),
            __member(POINTER_SIZE),
            __member(4),
            __member(POINTER_SIZE),
            __member(POINTER_SIZE)
        );

        SIZEOF = layout.getSize();
        ALIGNOF = layout.getAlignment();

        STYPE = layout.offsetof(0);
        PNEXT = layout.offsetof(1);
        FLAGS = layout.offsetof(2);
        CODESIZE = layout.offsetof(3);
        PCODE = layout.offsetof(4);
    }

    /**
     * Creates a {@code VkShaderModuleCreateInfo} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
     * visible to the struct instance and vice versa.
     *
     *
The created instance holds a strong reference to the container object.

     */
    public VkShaderModuleCreateInfo(ByteBuffer container) {
        super(memAddress(container), __checkContainer(container, SIZEOF));
    }

    @Override
    public int sizeof() { return SIZEOF; }

    /** the type of this structure. */
    @NativeType("VkStructureType")
    public int sType() { return nsType(address()); }
    /** {@code NULL} or a pointer to a structure extending this structure. */
    @NativeType("void const *")
    public long pNext() { return npNext(address()); }
    /** reserved for future use. */
    @NativeType("VkShaderModuleCreateFlags")
    public int flags() { return nflags(address()); }
    /** the size, in bytes, of the code pointed to by {@code pCode}. */
    @NativeType("size_t")
    public long codeSize() { return ncodeSize(address()); }
    /** points to code that is used to create the shader module */
    @NativeType("uint32_t const *")
    public ByteBuffer pCode() { return npCode(address()); }

    /** Sets the specified value to the {@link #sType} field. */
    public VkShaderModuleCreateInfo sType(@NativeType("VkStructureType") int value) { nsType(address(), value); return this; }
    /** Sets the {@link VK10#VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO} value to the {@link #sType} field. */
    public VkShaderModuleCreateInfo sType$Default() { return sType(VK10.VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); }
    /** Sets the specified value to the {@link #pNext} field. */
    public VkShaderModuleCreateInfo pNext(@NativeType("void const *") long value) { npNext(address(), value); return this; }
    /** Prepends the specified {@link VkShaderModuleValidationCacheCreateInfoEXT} value to the {@code pNext} chain. */
    public VkShaderModuleCreateInfo pNext(VkShaderModuleValidationCacheCreateInfoEXT value) { return this.pNext(value.pNext(this.pNext()).address()); }
    /** Sets the specified value to the {@link #flags} field. */
    public VkShaderModuleCreateInfo flags(@NativeType("VkShaderModuleCreateFlags") int value) { nflags(address(), value); return this; }
    /** Sets the address of the specified {@link ByteBuffer} to the {@link #pCode} field. */
    public VkShaderModuleCreateInfo pCode(@NativeType("uint32_t const *") ByteBuffer value) { npCode(address(), value); return this; }

    /** Initializes this struct with the specified values. */
    public VkShaderModuleCreateInfo set(
        int sType,
        long pNext,
        int flags,
        ByteBuffer pCode
    ) {
        sType(sType);
        pNext(pNext);
        flags(flags);
        pCode(pCode);

        return this;
    }

    /**
     * Copies the specified struct data to this struct.
     *
     * @param src the source struct
     *
     * @return this struct
     */
    public VkShaderModuleCreateInfo set(VkShaderModuleCreateInfo src) {
        memCopy(src.address(), address(), SIZEOF);
        return this;
    }

    // -----------------------------------

    /** Returns a new {@code VkShaderModuleCreateInfo} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
    public static VkShaderModuleCreateInfo malloc() {
        return wrap(VkShaderModuleCreateInfo.class, nmemAllocChecked(SIZEOF));
    }

    /** Returns a new {@code VkShaderModuleCreateInfo} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
    public static VkShaderModuleCreateInfo calloc() {
        return wrap(VkShaderModuleCreateInfo.class, nmemCallocChecked(1, SIZEOF));
    }

    /** Returns a new {@code VkShaderModuleCreateInfo} instance allocated with {@link BufferUtils}. */
    public static VkShaderModuleCreateInfo create() {
        ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
        return wrap(VkShaderModuleCreateInfo.class, memAddress(container), container);
    }

    /** Returns a new {@code VkShaderModuleCreateInfo} instance for the specified memory address. */
    public static VkShaderModuleCreateInfo create(long address) {
        return wrap(VkShaderModuleCreateInfo.class, address);
    }

    /** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
    @Nullable
    public static VkShaderModuleCreateInfo createSafe(long address) {
        return address == NULL ? null : wrap(VkShaderModuleCreateInfo.class, address);
    }

    /**
     * Returns a new {@link VkShaderModuleCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
     *
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer malloc(int capacity) {
        return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
    }

    /**
     * Returns a new {@link VkShaderModuleCreateInfo.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
     *
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer calloc(int capacity) {
        return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
    }

    /**
     * Returns a new {@link VkShaderModuleCreateInfo.Buffer} instance allocated with {@link BufferUtils}.
     *
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer create(int capacity) {
        ByteBuffer container = __create(capacity, SIZEOF);
        return wrap(Buffer.class, memAddress(container), capacity, container);
    }

    /**
     * Create a {@link VkShaderModuleCreateInfo.Buffer} instance at the specified memory.
     *
     * @param address  the memory address
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer create(long address, int capacity) {
        return wrap(Buffer.class, address, capacity);
    }

    /** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
    @Nullable
    public static VkShaderModuleCreateInfo.Buffer createSafe(long address, int capacity) {
        return address == NULL ? null : wrap(Buffer.class, address, capacity);
    }

    // -----------------------------------

    /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo mallocStack() { return malloc(stackGet()); }
    /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo callocStack() { return calloc(stackGet()); }
    /** Deprecated for removal in 3.4.0. Use {@link #malloc(MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo mallocStack(MemoryStack stack) { return malloc(stack); }
    /** Deprecated for removal in 3.4.0. Use {@link #calloc(MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo callocStack(MemoryStack stack) { return calloc(stack); }
    /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo.Buffer mallocStack(int capacity) { return malloc(capacity, stackGet()); }
    /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo.Buffer callocStack(int capacity) { return calloc(capacity, stackGet()); }
    /** Deprecated for removal in 3.4.0. Use {@link #malloc(int, MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo.Buffer mallocStack(int capacity, MemoryStack stack) { return malloc(capacity, stack); }
    /** Deprecated for removal in 3.4.0. Use {@link #calloc(int, MemoryStack)} instead. */
    @Deprecated public static VkShaderModuleCreateInfo.Buffer callocStack(int capacity, MemoryStack stack) { return calloc(capacity, stack); }

    /**
     * Returns a new {@code VkShaderModuleCreateInfo} instance allocated on the specified {@link MemoryStack}.
     *
     * @param stack the stack from which to allocate
     */
    public static VkShaderModuleCreateInfo malloc(MemoryStack stack) {
        return wrap(VkShaderModuleCreateInfo.class, stack.nmalloc(ALIGNOF, SIZEOF));
    }

    /**
     * Returns a new {@code VkShaderModuleCreateInfo} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
     *
     * @param stack the stack from which to allocate
     */
    public static VkShaderModuleCreateInfo calloc(MemoryStack stack) {
        return wrap(VkShaderModuleCreateInfo.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
    }

    /**
     * Returns a new {@link VkShaderModuleCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack}.
     *
     * @param stack    the stack from which to allocate
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer malloc(int capacity, MemoryStack stack) {
        return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
    }

    /**
     * Returns a new {@link VkShaderModuleCreateInfo.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
     *
     * @param stack    the stack from which to allocate
     * @param capacity the buffer capacity
     */
    public static VkShaderModuleCreateInfo.Buffer calloc(int capacity, MemoryStack stack) {
        return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
    }

    // -----------------------------------

    /** Unsafe version of {@link #sType}. */
    public static int nsType(long struct) { return UNSAFE.getInt(null, struct + VkShaderModuleCreateInfo.STYPE); }
    /** Unsafe version of {@link #pNext}. */
    public static long npNext(long struct) { return memGetAddress(struct + VkShaderModuleCreateInfo.PNEXT); }
    /** Unsafe version of {@link #flags}. */
    public static int nflags(long struct) { return UNSAFE.getInt(null, struct + VkShaderModuleCreateInfo.FLAGS); }
    /** Unsafe version of {@link #codeSize}. */
    public static long ncodeSize(long struct) { return memGetAddress(struct + VkShaderModuleCreateInfo.CODESIZE); }
    /** Unsafe version of {@link #pCode() pCode}. */
    public static ByteBuffer npCode(long struct) { return memByteBuffer(memGetAddress(struct + VkShaderModuleCreateInfo.PCODE), (int)ncodeSize(struct)); }

    /** Unsafe version of {@link #sType(int) sType}. */
    public static void nsType(long struct, int value) { UNSAFE.putInt(null, struct + VkShaderModuleCreateInfo.STYPE, value); }
    /** Unsafe version of {@link #pNext(long) pNext}. */
    public static void npNext(long struct, long value) { memPutAddress(struct + VkShaderModuleCreateInfo.PNEXT, value); }
    /** Unsafe version of {@link #flags(int) flags}. */
    public static void nflags(long struct, int value) { UNSAFE.putInt(null, struct + VkShaderModuleCreateInfo.FLAGS, value); }
    /** Sets the specified value to the {@code codeSize} field of the specified {@code struct}. */
    public static void ncodeSize(long struct, long value) { memPutAddress(struct + VkShaderModuleCreateInfo.CODESIZE, value); }
    /** Unsafe version of {@link #pCode(ByteBuffer) pCode}. */
    public static void npCode(long struct, ByteBuffer value) { memPutAddress(struct + VkShaderModuleCreateInfo.PCODE, memAddress(value)); ncodeSize(struct, value.remaining()); }

    /**
     * Validates pointer members that should not be {@code NULL}.
     *
     * @param struct the struct to validate
     */
    public static void validate(long struct) {
        check(memGetAddress(struct + VkShaderModuleCreateInfo.PCODE));
    }

    // -----------------------------------

    /** An array of {@link VkShaderModuleCreateInfo} structs. */
    public static class Buffer extends StructBuffer<VkShaderModuleCreateInfo, Buffer> implements NativeResource {

        private static final VkShaderModuleCreateInfo ELEMENT_FACTORY = VkShaderModuleCreateInfo.create(-1L);

        /**
         * Creates a new {@code VkShaderModuleCreateInfo.Buffer} instance backed by the specified container.
         *
         * Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
         * will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
         * by {@link VkShaderModuleCreateInfo#SIZEOF}, and its mark will be undefined.
         *
         *
The created buffer instance holds a strong reference to the container object.

         */
        public Buffer(ByteBuffer container) {
            super(container, container.remaining() / SIZEOF);
        }

        public Buffer(long address, int cap) {
            super(address, null, -1, 0, cap, cap);
        }

        Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
            super(address, container, mark, pos, lim, cap);
        }

        @Override
        protected Buffer self() {
            return this;
        }

        @Override
        protected VkShaderModuleCreateInfo getElementFactory() {
            return ELEMENT_FACTORY;
        }

        /** @return the value of the {@link VkShaderModuleCreateInfo#sType} field. */
        @NativeType("VkStructureType")
        public int sType() { return VkShaderModuleCreateInfo.nsType(address()); }
        /** @return the value of the {@link VkShaderModuleCreateInfo#pNext} field. */
        @NativeType("void const *")
        public long pNext() { return VkShaderModuleCreateInfo.npNext(address()); }
        /** @return the value of the {@link VkShaderModuleCreateInfo#flags} field. */
        @NativeType("VkShaderModuleCreateFlags")
        public int flags() { return VkShaderModuleCreateInfo.nflags(address()); }
        /** @return the value of the {@link VkShaderModuleCreateInfo#codeSize} field. */
        @NativeType("size_t")
        public long codeSize() { return VkShaderModuleCreateInfo.ncodeSize(address()); }
        /** @return a {@link ByteBuffer} view of the data pointed to by the {@link VkShaderModuleCreateInfo#pCode} field. */
        @NativeType("uint32_t const *")
        public ByteBuffer pCode() { return VkShaderModuleCreateInfo.npCode(address()); }

        /** Sets the specified value to the {@link VkShaderModuleCreateInfo#sType} field. */
        public VkShaderModuleCreateInfo.Buffer sType(@NativeType("VkStructureType") int value) { VkShaderModuleCreateInfo.nsType(address(), value); return this; }
        /** Sets the {@link VK10#VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO} value to the {@link VkShaderModuleCreateInfo#sType} field. */
        public VkShaderModuleCreateInfo.Buffer sType$Default() { return sType(VK10.VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); }
        /** Sets the specified value to the {@link VkShaderModuleCreateInfo#pNext} field. */
        public VkShaderModuleCreateInfo.Buffer pNext(@NativeType("void const *") long value) { VkShaderModuleCreateInfo.npNext(address(), value); return this; }
        /** Prepends the specified {@link VkShaderModuleValidationCacheCreateInfoEXT} value to the {@code pNext} chain. */
        public VkShaderModuleCreateInfo.Buffer pNext(VkShaderModuleValidationCacheCreateInfoEXT value) { return this.pNext(value.pNext(this.pNext()).address()); }
        /** Sets the specified value to the {@link VkShaderModuleCreateInfo#flags} field. */
        public VkShaderModuleCreateInfo.Buffer flags(@NativeType("VkShaderModuleCreateFlags") int value) { VkShaderModuleCreateInfo.nflags(address(), value); return this; }
        /** Sets the address of the specified {@link ByteBuffer} to the {@link VkShaderModuleCreateInfo#pCode} field. */
        public VkShaderModuleCreateInfo.Buffer pCode(@NativeType("uint32_t const *") ByteBuffer value) { VkShaderModuleCreateInfo.npCode(address(), value); return this; }

    }

}

redpajama_set_name: RedPajamaGithub


Having a user friendly but knowledgeable site design has become primary for current on-line entities. in this article, we will share a list of accurate web design traits, some that are already gaining popularity among website owners and others anticipated to gain popularity in the near future.
Responsive design is a huge aspect in website designing; it has developed as a necessity. Responsive net design potential mobile and tablet-friendly sites that fit neatly inside the small display of those transportable gadgets. Lots of people nowadays surf the internet by the use of their smartphones or tablets; hence, you need to be sure that your website responds to their machines because your competitors are already doing so.
You have to have come throughout a Ghost button web site with out realizing the technique. 'Ghost Buttons', as the name suggests, are transparent or empty button incorporate of skinny rectangular outline with textual content interior. Clicking on the button will seamlessly navigate the consumer faraway from the page to main web page without compromising the classy attraction of your site.
Every now and then, the most difficult product details and company info can also no longer create the equal have an impact on that story telling can. Storytelling permits you to exhibit different qualities of your business to your friends and connect with them on a personal degree. It's greater to hold your viewers hooked to your site in preference to just focus on your company's statistics and stats.
Typography is tons more than simply making your web site eye catchy. You have a purpose of constructing a site page and the main goal is to let your consumers find out about your product and capabilities. Your website includes content, most of which is text. First rate typography enhances the readability of your website and site viewers to scan, determine, and read the advice published.
Although it is asserted that an image is price thousand phrases; in the contemporary world, photography has long past to the next degree, especially when used as a large historical past picture on a webpage. in place of using elementary colours or pix, many websites now decide on greater heritage photos. These photographs are real pictures to which your clients can relate to. Using true pictures can support brands in delivering their message and feelings.
Parallax scrolling site design allows you to show a lot of info on the site's main page. In other phrases, the friends of your site are not required to consult with the inner pages of your site in an effort to get an outline of what you must offer. Parallax designs are all of a sudden gaining prominence amongst corporate sites and ecommerce web sites, among others.
Microsoft's new interface design for windows eight is an instance of Flat internet design. Infographics are another instance of flat designs, they place artistic blend of colours, shapes, designs and guidance used to speak a message in a brief and crisp method.
Technology has come a long way from usual site design to state-of-the-art internet designs. Corporations are extra concentrated on the visual attraction and readability of content existing on their web sites. Lots of the sites have visuals incorporated to do the talking and less is left for audiences to examine on their own. A lot of sites additionally include multimedia to keep their viewers engaged.
As majority of audience now decide on searching web via their mobile devices, it makes sense to drop pop ups. Pop-ups on mobile devices seem to be clumpy, and may irritate your viewers… therefore, many of the web sites are now avoiding pop-ups.
The use of animated elements is gaining recognition at the moment. Animation can also hold your viewers hooked to your site.
Contact us today for a free consultation, and let us help promote your company online!


The Watch That Sound studio has been built on the Cinekid festival site at the Westergasfabiek in Amsterdam. Working in pairs with laptops and microphones, young workshop participants are making their own soundtrack in a room filled with instruments and noisemakers.
The Watch That Sound audio and music workshops are taking place from at Cinekid, the annual Dutch festival for film, television and new media for young people aged 4 to 14. V2_ and the Watch That Sound team have developed step-by-step software that allows children to make their own short film soundtracks.
Young participants receive a brief introduction on the importance of sound in film and new media and learn the functional difference between ambient sound, special effects and music. They analyze a film's storyline and mood. With help from a technician, they record sounds using various microphone techniques. Then, they learn to use simple software to make their own soundtracks.


text:
package com.smart.web;

import org.springframework.web.servlet.ModelAndView;

import javax.servlet.http.HttpServletRequest;

public interface ILoginController {
    String loginPage();

    ModelAndView loginCheck(HttpServletRequest request, LoginCommand loginCommand);
}


ARO Ranchi Army Rally Bharti 2019 – Online Registration for Soldier GD, Tech, Clerk, Other Posts. Start Registration Online. 10th pass Jobs. 8th pass Jobs. 12th pass Jobs. Download Admit Card, Results. HQ Danapur Army Rally. Jharkhand Army Rally Bharti. Physical Date. Medical Test Date. Bharti Venue. Rally Ground. Bharti Date. Exam Date. Exam Syllabus.
RANCHI ARMY RALLY 2019 – APPLY FOR SOLDIER GD, OTHER POSTS – Candidates are searching jobs in Indian Army. For them, this is a golden opportunity. Interested & eligible candidates can register in ARO Ranchi Army Rally for candidates of all 24 districts of Jharkhand State.
Our Job Portal provides to you latest new PDF of the ARO Ranchi Army Rally Bharti. Ramgarh Army Rally has publicized an official notification for the Soldier General Duty, Soldier Technical, Soldier Technical (Aviation/ Ammunition Examiner), Soldier Nursing Assistant, Soldier Clerk/ Store Keeper Technical & Soldier Tradesman categories. Interested & eligible candidate can submit their online registration forms. & Attend the Rally Bharti date 1st Apr to 15th Apr 2019.
The candidate should pay attention to this. before submit forms know essential details like as education qualification, selection process, eligibility criteria, age limit, & how to apply. To get more information and apply online in Indian Army Latest Vacancies.
(D). Store Keeper Technical Posts.
Preparation of Merit List and Allotment of Arms and Services.
17 years and 6th Month to 21 years – Born (01/10/1998 to 01/04/2002).
17 years & 6 months to 23 years – candidates born in (01/10/1996 to 01/04/2002).
Soldier GD – 10th pass with 45% marks in aggregate/ 33% marks in each subject.
Clerk/ SKT – 12th pass with 50% mks in each subject and 60% mks ( English and Maths/ Accts/ Book Keeping).
Tradesman – 8th pass and 10th pass with ITI in relevant Trades.
Nursing Assistant – 12th pass with 40% mks in each subject and 50% (Physics, Chemistry, Biology, and English).
Technical – 12th pass with 40% mks in each subject and 50% (Physics, Chemistry, Maths, and English ).
Havildar Education – Degree in B.A/ B.Com./ B.Sc from a relevant University or Insitute.
Garhwa, Palamu, Latehar, Chatra, Hazaribagh, Koderma, Giridih, Ramgarh, Bokaro, Dhanbad, Lohardaga, Gumla, Simdega, Ranchi, Khunti, West Singhbhum, Saraikela Kharsawan, East Singhbhum, Jamtara, Deoghar, Dumka, Pakur, Godda, and Sahebganj.
Time – Min 05:30 minutes – 60 Marks.
Time – Upper 05:31 to 05:45 minutes – 48 Marks.
ZIG-ZAG Balance – Candidates should qualify.
9 FEET DITCH – Candidates should qualify.
Special Instructions – Physical standards applicable for Adivasi candidates for all categories are as follows:- Height – 162 CM, Weight- 48 Kg and minimum chest 77 CM (+ 5 CM expansion). Adivasi candidates should bring caste certificate duly signed by District Magistrate.
The next step of successful candidates in the physical fitness test and physical measurement test will be the medical examination. Candidates should not have knock knee, flat foot or squint-eyed, and they should not be color blind. Varicose vein shall be considered a temporary disqualification. They must be in good mental and bodily health.
The chest should be well developed having minimum 5 cms expansion.
Should have normal hearing with each ear and good binocular vision in both eyes. He should be able to read 6/6 in distant vision chart with each eye. Colour vision should be CP – III (able to recognize white, red and green signal colors correctly as shown by Martin's Lantern at 1.5 meters).
Should have a sufficient number of natural healthy gum and teeth i.e. minimum 14 dental points.
Soldier General Duty for infantry should have 6/6 eyesight.
Matric Certificate number as issued by Education Board.
Valid Email address- Each candidate is required to have personal Email Id which will be his user Id. All messages sent to the Email Id regarding Short Listing, Call-Ups, Joining Instruction, Results, etc.
Mobile Number- The candidate has required to have an individual mobile number. Sharing of a mobile number of candidates permitted. OTP key and other messages sent to a mobile number.
Details about your State, District and Tehsil/ Block of Domicile (Only for JCO / OR Enrolment Application).
Scanned passport size photo of size between 10 Kb to 20 Kb in jpg format. This photo uploaded on the application form.
Scanned photo of signature of size between 5 Kb to 10 Kb in jpg format. This photo uploaded on the application form.
Detailed mark sheet of Class X, and other higher education qualification, required in the application form as per the eligibility criteria of the category/ entry applied for.
Interested & eligible candidates can submit their Registration by online through the Indian Army official website 'www.joinindianarmy.nic.in' (or just click on the below link) and download the ARO Ranchi Army Rally Bharti exam admit card only on Indian army official website.
Candidates are advised to bring the following documents in original on the day of the rally as per programme.
The documents should be arranged properly in a sequence and contained in a file cover along with one set of Photostat copy of each duly attested by a Gazetted Officer with his name and seal in English. Candidates are advised to check their certificate and Marks Sheet for mismatch of the name, Date of Birth, Parents name, School and other particulars in various certificates. All documents/ rubber stamps/seals should be in ENGLISH.
(a.) Admit Card- To participate in the rally recruitment. The candidate has to bring the printed call letter on the laser printer on good quality paper with him.
(b.) Photograph- candidate will bring 20 copies of unattested Passport size color photographs. Its good quality photographic paper in the white background.
(c.) Document- candidates will bring Education Certificates, Permanent Residential Certificate, Permanent Residential Certificate, Character Certificate, and Un-Married Certificate, NCC Certificate, Caste Certificate for Schedule Tribe, Single Bank A/C, PAN Card & AADHAR Card, Affidavit, Sports Certificate, Relationship Certificate, School Character Certificate, Religion Certificate.
(d.) Xerox Copies- All Xerox copies will be self-attested as per policy of Govt of India. Candidates will carry three sets of Xerox Copies of all above documents duly self-attested.
The candidates should be medically fit to join the Indian Army at the time of Rally.
Indian Army will enroll only unmarried candidates.
Tattoos / Engraving – Permanent body tattoos are only permitted on inner face of a forearm. i.e from inside of elbow to the wrist and on the reverse side of palm/back (dorsal) side of the hand. Permanent body tattoos on any other part of the body are not acceptable and the candidate will be barred from further selection.
Candidates age advised to bring sufficient eatables and drinking water with them since recruitment is a time-consuming process.
Recruitment into the army is a free service. Candidates are advised not to pay the bribe to anyone for recruitment as it is based purely on merit.
Candidates check their age & education criteria before participating in the rally. Applicants found under age overage and not meeting education criteria will be disqualified.
Giving/taking bribe, production of bogus/ fake certificates and indulging in unfair means is a criminal offense and liable for punishment under the law.
Certificates with overwriting, tampering of seals or erasing/ alteration of any type will not be accepted.
Selection is provisional till Rahdari Certificate is issued and candidates are despatched for training.
Mobile phones are not allowing in the Army rally Ground.
Negative marking would be applicable in CEE.
Candidates whose applications are found correct in all respect will have to undergo the PST & PET. If any candidate is found to have any physical deformity detected by the Medical Officer present in the DLSC. he/ she will be debarred from competing in the other tests.
NCC Certificate Holder: The candidates who have the National Cadet Corps Certificate (NCC) provide them with the Indian Army Bonus marks.
Note:- NCC 'C' certificate holder exempted from the written Test in General Duty & Tradesman Category.
1. Game Permitted – Archery, Athletics, Badminton, Basketball, Boxing, Cycling, Equestrian (घुड़सवार), Football, Fencing, Gymnastics (कसरत), Handball, Judo, Kabaddi, Kayaking, Kho-Kho, Karate, Shooting, Rowing, Rugby, Swimming (तैराकी), Table Tennis, Taekwondo (तायक्वोंडो), Volleyball, Weight Lifting, and Wrestling (कुश्ती).
2. Certificate Valid for Time: Event of sports held within two years (Between 2017 to 2019).
3. Position in the Game: 1st and 2nd position only in individual games.
4. Level – District (Recognised by District Sports Association only) State, National, and International.
(1) The candidates fit in the medical test at the nominated venue. Location, Date and time of written test intimated at rally site and through Admit Cards.
(2) Rally fit candidates will get admission letter for the written examination on the rally site.
Registration Start Date: 31st January 2019.
Registration Close Date: 16th March 2019.
Open Date of Rally:- 1st April 2019.
Close Date of Army Rally:- 15th April 2019.
Download Admit Cards Date From Registered Mail ID: 17 Mar 2019 to 31 Mar 2019.
NOTE:- Our page will not be responsible for any errors in advertising on Vedikajobs.com job portal. Visit the official website of the ARO Ranchi Army Rally Bharti for complete information.


text:
English [x]
American Catholic Philosophical Quarterly [x]
Contemporary Philosophy 16
American Catholic Philosophical Quarterly 16
Lewis S. Ford Can Thomas and Whitehead Complement Each Other?
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Two essays relating Thomas and Whitehead have recently appeared. Coming To Be by James W. Felt, S.J., modifies Thomas by replacing his substantial form with Whitehead's notion of subjective aim, the essencein-the-making introduced by God to guide the occasion's act of coming into being. Felt also substitutes subjective aim for matter as the means of individuation. This is one of Whitehead's individuating principles, although a case can be made that matter (the multiplicity of past actualities as proximate matter) is another. "God and Creativity" by Stephen T. Franklin develops a reconciliation of these two ultimates by conceiving of God as the source of creativity, and seeing creativity in terms of the Thomistic esse. In my reflections on this project I explore four alternativeswith respect to the source of creativity: (a) creativity as derived from the past; (b) creativity as inherent in the present; (c) God as the source of transitional creativity (Franklin); (d) God as the source of concrescent creativity (Ford). The last two differ with respect to being's relation to becoming. Does being undergird becoming, or does becoming bring about being, such that apart from it there would be no being? Our theory of creation depends upon this question.
Sean J. McGrath Alternative Confessions, Conflicting Faiths: A Review of The Influence of Augustine on Heidegger
The extent of the influence of Augustine on Heidegger, long only indicated in a few notes in Being and Time, has come into focus with the publicationof Heidegger's earliest lectures. Far from one among many sources upon which Heidegger draws, we now know that Augustine's Confessions is a central source of concepts for the early Heidegger. While this is further evidence of the ongoing relevance of Augustine to contemporary philosophy, it does not necessarily makeHeidegger an Augustinian thinker. The question of the degree to which Heidegger's philosophy is compatible with Augustine's theology is the subject of a recentlypublished volume of papers, The Influence of Augustine on Heidegger. While the editor, Craig de Paulo, proclaims the advent of an "Augustinian phenomenology"founded upon Heidegger, several contributors exhibit more caution, pointing out important divergences between Heidegger—whom no one would call a Christian—and Augustine. The author sides with the skeptics, reading Heidegger as in fact a subversion of Augustine. Heidegger reverses Augustine's central insight, that the restless heart is intentionally structured, directed toward union with God. Heidegger's anxiety in the face of death has no intentional term; it is self-reflective,Augustinian agitation without that which agitates it.
John Deely How To Go Nowhere with Language: Remarks on John O'Callaghan, Thomist Realism and the Linguistic Turn
Jacques Maritain tells us that, apart from St. Thomas himself, his "principal teacher" in Thomism was John Poinsot. Poinsot, like Maritain and Thomas, expressly teaches that the basis of "Thomist realism" lies in the distinction between sentire, which makes no use of concepts, and phantasiari and intelligere, which together depend essentially on concepts. O'Callaghan makes no discussion of this point, resting his notion of realism rather on the widespread quo/quod fallacy, that is, the misinterpretation of concepts as the id quo of knowing. Poinsot demonstrates that this view conflates the distinct notions of species expressae and species impressae, demonstrating further that concepts as such cannot provide the cognitive basis of realism. O'Callaghan in effect suppresses the distinction betweenobjects and things in his effort to achieve the impossible. In this review, I show that it is a question of semantics vs. semiotics over which O'Callaghan stumblesin misrepresenting "Thomist realism."
Peter M. Candler, Jr. The Alleged Thomism of Mark Jordan: A Review of Rewritten Theology
Mark Jordan's recent book, Rewritten Theology, challenges the way in which the achievement of Thomas Aquinas has been both received and reformulated,often in order to serve particular theological and philosophical ends. It helps to unmask the often hidden presuppositions behind efforts to "police" Thomism, efforts which frequently require a revision and a rewriting of the texts of Aquinas themselves. At a time when it appears that there is a repristinization of the Thomistic "synthesis" reminiscent of Garrigou-Lagrange, this book is an auspicious reminder that such "synthesis" often comes at the cost of fidelity to theMaster in whose name it is fashioned.
Charles G. Nauert Humanist and Critic: A Review of Collected Works of Erasmus, Volumes 35 and 36 (ed. John N. Grant) and Volume 45 (ed. Robert Sider)
Erasmus's Adages were among his most influential works in his own time, particularly later editions, which included both Greek and Latin. In the adages included in volumes 35 and 36, Erasmus criticizes secular and ecclesiastical life, commenting on topics such as war, reform of the church and spiritual life, and the corrupting effects of the relentless pursuit of wealth and power. Erasmus aims his narrative and commentary in Paraphrase on the Gospel of Matthew (volume 45) at a general educated audience (rather than professional theologians). Together, these volumes provide readable and accurate edition of Erasmus's work and helpful special indexes.
John N. Deely In the Twilight of Neothomism, a Call for a New Beginning—A Return in Philosophy to the Idea of Progress by Deepening Insight Rather than by Substitution: A Review of The Way toward Wisdom
With a few exceptions, the relation of modern science to medieval natural philosophy is a question that has been largely shunned in the Neothomistic era, in favor of a preoccupation with establishing a "realist metaphysics" that has no need for science in the modern sense nor, for that matter, any need for natural philosophy either. Fr. Ashley's work confronts this narrow preoccupation head-on, arguing that, in the view of St. Thomas himself, there can be no human wisdom which leaves aside scientific development. Ashley even goes so far as to point the way tothe possible development of philosophy beyond the terms of the realist / idealist framework in which Neothomism had its say.
Steven J. Jensen Thomistic Perspectives?: Martin Rhonheimer's Version of Virtue Ethics
Martin Rhonheimer's The Perspective of Morality: Philosophical Foundations of Thomistic Virtue Ethics offers a bold summary of Thomistic virtue ethics, laid upon some not-so-Thomistic foundations, culminating in questionable, perhaps even dangerous, conclusions concerning actions evil in themselves. As anintroduction to ethical thought, the book covers a wide range of topics, including happiness, freedom, the nature of human actions, the moral virtues, conscience, the principles of practical reason, consequentialism, Kantian ethics, and much more. For some of these topics Rhonheimer provides a helpful summary of the ethics of Aquinas, sprinkled with thoughtful reflections for the modern age. For other topics Rhonheimer introduces questionable interpretations and developments of Aquinas, written with obscurity and lack of precision. This article provides some suggested alternatives to Rhonheimer's account, especially with regard to the origin of the first practical principles.
Gregory R. Beabout Kierkegaard Amidst the Catholic Tradition
To mark the 200th anniversary of the birth of Søren Kierkegaard, I review in this essay the relationship between Kierkegaard and the Catholic tradition. First, I look back to consider both Kierkegaard's encounter with Catholicism and the influence of his work upon Catholics. Second, I look around to consider some of the recent work on Kierkegaard and Catholicism, especially Jack Mulder's recent book, Kierkegaard and the Catholic Tradition, and the many articles that examine Kierkegaard's relation to Catholicism in the multi-volume Kierkegaard Research series edited by Jon Stewart. Finally, I look ahead to consider possible directions in which the conversation between Catholics and Kierkegaardians might continue.
Dennis L. Sepper After Fascism, After the War: Thresholds of Thinking in Contemporary Italian Philosophy
This article offers a detailed review of Filosofi italiani contemporanei, a book that presents overviews of seven contemporary Italian philosophers and philosopher/theologians—Luigi Pareyson, Emanuele Severino, Italo Mancini, Gianni Vattimo, Vincenzo Vitiello, Massimo Cacciari, and theologian Bruno Forte. Not intended as a comprehensive survey of the contemporary Italian philosophical scene, the book presents thinkers influential during the last three decades who have focused on tradition, post-metaphysical conceptions of being, origin, and principle, and the openness of philosophy to religion. Although eccentric by Anglo-American standards, the selection does not misrepresent recent Italian philosophizing, which has been more thoroughgoingly shaped by neo-scholasticism, idealism, Nietzsche, Heidegger, and nihilism than most English-language work. Open to international philosophy as well as to its own traditions, Italian thinkers work within a complex ethos that has produced significant recent philosophizing and holds great promise for the future.
Anthony J. Lisska On the Revival of Natural Law: Several Books from the Last Half-Decade
The last third of the twentieth century witnessed a burst of energy by philosophers sorting out the many-faceted claims of natural law theory. Natural law theory, rooted in the Nicomachean Ethics with some modifications by the Stoics, was studied in the twentieth century mainly through the writings of Thomas Aquinas, followed by those of the Salamanca school, which was central to the Second Scholasticism. The horrors of the Second World War and the trials following it, with their charges of "crimes against humanity," prompted a renewed interested by English-speaking philosophers in natural law jurisprudence. Analytic philosophers followed Elizabeth Anscombe's urging to venture beyond the limits of early twentieth-century moral philosophy; Alasdair MacIntyre's writings buttressed the return to ethical naturalism; John Finnis's "new natural law" theory also contributed to this renaissance. These many avenues form the conceptual backdrop to the eight books reviewed in this essay.
Charles Bambach Situating Heidegger: A Review of Several Recent Works
Dwelling in the homeland would become a signature theme for the later Heidegger, pervading his work on technology, poetry, language, art, and the meaning of thinking. This question concerning the home would come to serve as a way of posing the question about continuity within his work and its relation to the decisive shifts that helped to shape his philosophical path of thinking. This article attempts to situate Heidegger both within his own work and within the history of philosophy by looking at the topic of "homecoming."After offering a brief sketch of how North American philosophers have read Heidegger over the last twenty years, this article offers a review of four recent books that take up the question of continuity over Heidegger's thought path. By focusing on Heidegger's relation to medieval philosophy, the Greeks, the problem of will, and Gelassenheit, it shows how we can find a sense of unity in Heideggerian thinking by considering it against the discourse of a "first" and an "other" beginning.
Rocco Buttiglione Reflections on Dietrich von Hildebrand's My Battle Against Hitler
Christopher Toner McPherson's Impiety
Richard Kim Neo-Aristotelian Naturalism, Natural Law, and Objectivity
David McPherson Replies to Kim, Toner, and Beabout
Gregory Beabout Meaning Seeking Animals, Enchantments, and Flourishing


At one point being True Crime: Hong Kong and close to not seeing the light of day, Square Enix picks up the title and re names it to Sleeping Dogs. A game about values, loyalty, fast cars and a city that's vibrant and full of life.
Obviously games such as this are not new looking at similar franchises such as GTA and Saint's Row, however can Sleeping Dogs become the hit that United Front Games know it can be? Or should it have been left in the dark when Activision dropped it?
The player assumes the role of Wei Shen, an undercover cop who is assigned with the task of infiltrating the Triad faction called the Sun On Yee and to take them down from the inside. While in prison for a failed drug bust, Wei meets up with his old childhood friend Jackie Ma who introduces him to Triad Boss Winston Chu, thus allowing Wei access to the society.
Wei Shen at the Night Market.
The main thing the game wants you to question throughout the story is where Wei's loyalty truly lies, as he struggles to remember his duty as an officer and keep doing the right thing while at the same time, developing a brotherly relationship with members of the Triad as well as strengthening the bonds with those he knew from his childhood even further.
If anything I felt that the story was too short seeing as certain elements could have been expanded on however at the same time extending it any further may have caused unnecessary filler and lowered its overall quality. The actual pacing and sequence of events was quite good giving enough time for the player to understand and make their own decisions based on what was happening. Character interaction felt believable, especially whenever Wei and Jackie converse you feel that older/ little brother mood going on therefore immersing yourself even further into the narrative. If anything there was quite a lot left out in the open that could easily be used in a sequel or even a prequel but as for this specific title, it probably has one of the more better structured storylines compared to other games in the same genre.
So Sleeping Dogs is an open world action-adventure game borrows quite a bit from Hollywood films through its epic car chases and fluid free running. Most games in its genre would be expected to have quite a large map however this one doesn't and in the long run, it probably works better that way by having the gameplay more condensed instead of having the player travel long distances. Of course this doesn't mean you will get to every destination really quickly so for those people who like to hit the highway in a really fast car, there is more than enough road for you to burn rubber on.
Missions are split up into two groups; the one's you take on for the Sun On Yee and the tasks you're given by Inspector Teng or Pendrew. You're given free will to take on whatever mission you feel is available at the time however some Sun On Yee missions may not be available until you further your progress with the police side of things in which the same can happen the other way around. To be honest I felt that they were way too easy in terms of the objectives that needed to be completed, this isn't helped by the fact that the AI barely put up a good resistance in turn making these simple to complete. The only good chance you can actually fail is during those moments where Wei is required to hack into a system, this is done through an on screen PDA in which you have to try guess a four number combination. I thought this little mini game was interesting and served as a good challenge, especially when you're faced with a short time limit. It's used quite a few times throughout the game but most notably when performing a Drug Bust, where you are required to hack the camera at a hotspot in order to catch the culprit.
Driving is encouraged quite a bit here as you can visit car dealers throughout the city and purchase expensive yet fast vehicles. This is coupled by the fact that later on, street races are unlocked in which each has a specification to what class of vehicle is allowed to be used. The two that can be bought are Motorcycles and Cars so if you wish to enter every race, getting all of them from every class is kind of necessary. The races themselves are pretty challenging as it seems that every time you think you have the fastest car, your opponent's just seems to be that much quicker. The routes themselves test your skills pretty well so don't expect an easy time from the get go and depending on what your driving, you would have to take in to account how much speed you're going at when reaching a bend, when to brake and where you're opponents are adding just a bit more realism to the system.
So one way the story and gameplay mix is through the Triad and Cop score you are given at the end of each mission. These are both represented by three logos in which if they are all full, you completed the task properly. I like the idea of it, in the sense that it's almost giving you the choice in being the person you want to be. Will you complete tasks with absolute brutality or tip toe around it and save as many people as possible? Of course depending on your chosen actions, your end score will be affected. If this was the only use for the Triad and Cop score, then it would be a completely useless mechanic however they go further into this by adding a sort of level up system, where every time you reach a new level, you can learn a new move. These moves are dependent on what side you level up and vary from increasing your damage output to disarming weapons from your opponent. Along with this is also the face meter which you can build by doing favours for people around Hong Kong, building up this meter can unlock new costumes and items to wear in the wardrobe some of which grant extra bonuses to help increase your Triad and Cop levels quicker.
A big feature in Sleeping Dogs is the expansive combat allowing you to make use of a different number of combinations to pull off some devastating moves. The system makes use of hitting a button a certain number of times or holding it down for that heavy attack. There's also a counter in which you can evade the enemy's attack and perform one of your own. It's quite similar to what's offered in Batman: Arkham City although it's a lot more refined here e.g. When countering if you miss time it, it takes a few seconds for Wei to go back to his normal stance, therefore making you vulnerable to enemy attacks. At the beginning, a standard set of attacks are available to you but as you go through the game, you're able to unlock new moves that deal a lot more damage. You can do this by either increasing your Triad level or returning the missing Jade statues to Sifu, Wei's old martial arts teacher.
Other extras include small collectibles such health shrines located around the city which increases your overall health meter and lockboxes which contain money and sometimes special items. You can also do karaoke to a number of old school tracks and get treatments to better help your progress e.g. getting a massage will help increase your face meter faster. In a way, Sleeping Dogs is like a mash up of good gameplay seen in different titles and to be honest it's surprisingly fun to play.
Hong Kong is where the game is set and they seemed to bring it to life in Sleeping Dogs. Whether it's the busy and active Night Market where the many stalls are trying to sell their food and merchandise all the way to the clubs where the people are partying, it's clear that a tremendous amount of effort was put forward to making sure the environment constantly amazed and made you feel like you were in Hong Kong. Of course a game of this size will come with the random visual glitches but nothing that hinders the overall experience. Textures are of a really high quality and the main character models look great.
Hong Kong in all its beauty.
There seems to be a good variety of genre's when it comes to the soundtrack, a lot of which is more noticeable when you're listening to the radio inside a vehicle. A good blend of hip hop, rap, rock and dub step seem to further enhance any situation you find yourself in but furthermore, it makes getting away from the Cops even more thrilling. The audio just aids the atmosphere perfectly and never seems to be out of place, no matter what is happening. Voice acting is pulled off pretty well and no character ever seems to come across as dry. The way they play off of each other during cutscenes makes it all the more believable.
Bringing this title to fruition may have been rough however all the effort put into it seems to have been worth it. The story is clean and easy to understand and Hong Kong looks full of life. The gameplay is fun and never seems to get boring and characters are interesting and have a lot of background. In a way the story could have been extended and certain elements such as the persuasion mechanic could have had a lot more done to it but as a complete package, this is a solid title. Sleeping Dogs will take you to the dark side of Hong Kong and surprisingly will make you want to stay there.


text:
Struggling Tenderly With Her Fears
"I'm not choosing death; I'm choosing life, the call to be free," says Peggy Gish.
In her room at the Al-Daar Hotel, Peggy Gish had watched the sun set. It was 7:30 p.m. Monday evening in Baghdad (11:30 a.m. EST), and the Christian Peacemaker Team awaited the night's bombing.
"I have to admit it's been up and down as far as my emotions go," said Gish, 60, a farmer and conflict management consultant from Athens, Ohio. "We've all been shaken, and when the air raid siren goes off it stirs fear. But most of the fear I've felt, honestly, is for the Iraqi people more than myself. I can visualize families of people whose homes are being destroyed."
Gish, who spoke in a quiet-almost serene-voice, said her most difficult struggle has been missing her family, and accepting the idea that she may not see them again. She is married and has three grown sons and three granddaughters. "I love them very dearly," she said.
"I've had to tenderly struggle with those feelings, accept them and put them before God, in God's hands," Gish said. "Not to focus on my risking death, or focus on my taking a chance dying, but focus in the sense that I want to follow the lead I'm given by God. I'm not choosing death; I'm choosing life, the call to be free."
Gish has been in Baghdad since last October, working as a peace activist and helping out in hospitals and orphanages. She is a member of the Church of the Brethren, one of the historic "peace churches" in America. Her reason for remaining revolves around her Christian faith, particularly Jesus' exhortation to "love your enemies," Gish said. She is also influenced by Jesus' death on the cross. "He allowed himself to be killed and did not run away," she said. "I want to follow Jesus as much as possible."
But why the need to follow Jesus in such a life-threatening way?
"I came over here feeling that this is a place, a time right now, a critical time to try to demonstrate what Jesus was all about and that these people are really our friends, not our enemies," Gish said. "It's a very important witness for Christians right now. The revenge and propaganda of hate going on in our country, is the wrong way of relating to people."
Gish said she's been surprised by her overriding feeling since the war started. Instead of feeling fear, she feels grief. "We've worked so hard, and I've been here since the end of October and have felt the love of so many people here. It's so hard to see the war come."
Meanwhile, the team has been "overwhelmed by the graciousness, the love we've been shown by the Iraqi people. I have experienced more love and forgiveness from Muslim Iraqis than from many of the churches in the United States."


This is actually funny. I picked this series as well! Great minds ya know.
I still haven't read this and have been taking my time getting around to it because of some mixed reviews. My cousins said that the first book wasn't bad, but they weren't too crazy about the series after that.
That is a great cover, too bad about the story! I also have a weakness for those covers with girls in gorgeous dresses on them. They usually don't have anything to do with the story, but they look pretty!
Thanks for following my blog, I'm a new follower of yours as well!
I love the covers for the entire series- still need to read the last book though before I make a decision on how much I really like the series as a whole! Old GFC Follower but new Networked Blogs follower!
I've been trying to decide if I want to read this or not. I keep hearing such mixed things about it that I can't decide.
Worse. But if you like Twilight, yay!
Hahahaha @Snugglemybooks. Luce is as annoying as Bella and Cam is obviously the better choice than Daniel.
Thanks for stopping by my blog. I love this cover. I have not read the book yet though.
This was a DNF of mine. I couldn't get into the story at all, but I will admit, one of the reasons I picked the book up was because of the pretty cover. I hate when they mislead me!!
I've always been fascinated by the cover of Fallen! It's so dark and alluring.
YES! 'Fallen' has an amazing cover! When I saw this at my friends house I was immediately drawn to it. Though she wouldn't let me borrow it because she was currently reading the book.
Thanks for stopping by my blog :) New follower right here.
I kind of keep repeating this answer, but it is true for this series. I loved the cover, read the summary, bought the book. Then I started the book and could never get past the first chapter or two. It wasn't awful, but it didn't grab me and make me want to read it. And considering that it's a series and that I tend to force myself to finish series if I finish the first books...I just couldn't make myself finish the book. And then feel obligated to read a series I may be lukewarm about.
Thanks for visiting my FF. Following you through GFC.
Old follower, I have to say I love the cover and the story but I've found that this book is hit or miss, you either love it or not, thanks for stopping by!
This series has shown up a few times in this weeks follow. It is a lovely cover though.
Ugh. Such a shame. Luce was Bella's long-lost sister, I'm sure of it.
New follower via email and WordPress. Happy Friday!
Bwahahaha! They probably are, they're making this into a movie too I heard!
I have been going back and forth of reading this. I do like the cover.
I agree on everything you said :) Nice cover, but the inside wasn't that good.
I love that cover! I'm not a huge fan of the book, but I didn't hate it. I haven't read the rest in the series though.
I've never heard of that book.
I haven't read Fallen, but I also haven't heard great things about it! Beautiful cover though..
I actually got this book from the used book store but haven't read it yet. I came into the YA scene late so I saw a lot of the ball gown covers. At first they were impressive but now I'm just like same old same old. I might read this book eventually.
If I did FF this week I would have picked this too. I loved that cover. I am a sucker for these kinda covers. Plus so many people where saying how good it was. But man I just did not at all like this story. I didn't even bother to read any of the other books. Just was not my thing. But I still love the cover.
Awesome post! I adore the cover of Fallen too. Thanks for sharing.
I love the cover and your blog is great! New Follower on GCF.
Fallen got me too! I remember seeing it at the store and was like "Oh wow this looks great!" it was my first DNF that year..lolz..
IDK why I could NOT get into it. It reminded me of a movie (I think it had the SAME name)starring Stefan from The Vampire Diaries.
I swear it was nearly identical.
I totally agree with you on this one! These covers were gorgeous, but yeah, the story? Not so much!
Thanks for stopping by and following back, love the site!
New follower via networked blogs. Follow back if you can, please.
Oh my gosh YES. The cover of Fallen is definitely what made me want to read it, but the actual story was just....no. I couldn't even bring myself to pick up the sequel!


text:
Q: awk | update field number after comparing field from other file
*

*Input File1: file1.txt
MH=919767,918975
DL=919922
HR=919891,919394,919812
KR=919999,918888

*Input File2: file2.txt
aec,919922783456,a5,b3,,,asf
abc,918975583456,a1,b1,,,abf
aeci,919998546783,a2,b4,,,wsf

*Output File
aec,919922783456,a5,b3,DL,,asf
abc,918975583456,a1,b1,MH,,abf
aeci,919998546783,a2,b4,NOMATCH,,wsf

*Notes

*

*Need to compare phone number (Input file2.txt - 2nd field - initial 6 digit only) within Input file1.txt - 2nd field with "=" separted). If there is match in intial 6 digit of phone number, then OUTPUT should contain 2 digit code from file (Input file1) into output in 5th field

*File1.txt is having single code (for example MH) for mupltiple phone number intials.

A: Try something like:
awk '
  NR==FNR{
    for(i=2; i<=NF; i++) A[$i]=$1
    next
  }
  {
    $5="NOMATCH"
    for(i in A) if ($2~"^" i) $5=A[i]
  }
  1
' FS='[=,]' file1 FS=, OFS=, file2

A: If you have GNU awk, try the following. Run like:
awk -f script.awk file1.txt file2.txt

Contents of script.awk:
BEGIN {
     FS="[=,]"
     OFS=","
}

FNR==NR {
    for(i=2;i<=NF;i++) {
        a[$1][$i]
    }
    next
}

{
    $5 = "NOMATCH"
    for(j in a) {
        for (k in a[j]) {
            if (substr($2,0,6) == k) {
                $5 = j
            }
        }
    }
}1

Alternatively, here's the one-liner:
awk -F "[=,]" 'FNR==NR { for(i=2;i<=NF;i++) a[$1][$i]; next } { $5 = "NOMATCH"; for(j in a) for (k in a[j]) if (substr($2,0,6) == k) $5 = j }1' OFS=, file1.txt file2.txt

Results:
aec,919922783456,a5,b3,DL,,asf
abc,918975583456,a1,b1,MH,,abf
aeci,919998546783,a2,b4,NOMATCH,,wsf

If you have an 'old' awk, try the following. Run like:
awk -f script.awk file1.txt file2.txt

Contents of script.awk:
BEGIN {
     # set the field separator to either an equals sign or a comma
     FS="[=,]"
     # set the output field separator to a comma
     OFS=","
}

# for the first file in the arguments list
FNR==NR {
    # loop through all the fields, starting at field two
    for(i=2;i<=NF;i++) {

        # add field one and each field to a pseudo-multidimensional array
        a[$1,$i]
    }

    # skip processing the rest of the code
    next
}

# for the second file in the arguments list
{
    # set the default value for field 5
    $5 = "NOMATCH"

    # loop though the array
    for(j in a) {

        # split the array keys into another array
        split(j,b,SUBSEP)

        # if the first six digits of field two equal the value stored in this array
        if (substr($2,0,6) == b[2]) {

            # assign field five
            $5 = b[1]
        }
    }

# return true, therefore print by default
}1

Alternatively, here's the one-liner:
awk -F "[=,]" 'FNR==NR { for(i=2;i<=NF;i++) a[$1,$i]; next } { $5 = "NOMATCH"; for(j in a) { split(j,b,SUBSEP); if (substr($2,0,6) == b[2]) $5 = b[1] } }1' OFS=, file1.txt file2.txt

Results:
aec,919922783456,a5,b3,DL,,asf
abc,918975583456,a1,b1,MH,,abf
aeci,919998546783,a2,b4,NOMATCH,,wsf

redpajama_set_name: RedPajamaStackExchange


We have a long tradition of welcoming students from Greece. There are currently 138 Greek students following a range of undergraduate and postgraduate courses at the University.
Our admissions and recruitment teams are available to provide you with support during all stages of your enquiry and application to the University. We regularly visit Greece to enable you to meet our staff in your country, and we offer a range of ways to speak to our staff and current students to get information and advice on living and studying in Birmingham.
Holders of a good four-year Ptychio (Bachelor degree) from a recognised Greek university (AEI) with a minimum overall grade of 6.5 out of 10 for 2:1 equivalency, or 5.5 out of 10 for 2:2 equivalency, or a good four-year Ptychio from a recognised Technical Higher Education institution (TEI) with a minimum overall grade of 7.5 out of 10 for 2:1 equivalency, or 6.5 out of 10 for 2:2 equivalency, will be considered for entry to taught postgraduate programmes.
Holders of a good four-year Ptychio (Bachelor degree) from a recognised Greek university (AEI) with a minimum overall grade of 6.5 out of 10, or a good Metaptychiako Diploma Eidikefsis (Masters degree) from a recognised Greek university, will be considered for entry to postgraduate research programmes.