The European School of Urology (ESU) held from May 4 to 5 this year its first course in Pristina, Kosovo, which ran concurrently with the 9th Congress of the Kosova Urological Association. The two-day course covered the latest updates in uro-oncology such as renal tumours and prostate cancer, two of the most widely discussed and encountered diseases in urology.
The course aimed to provide participants not only the expert knowledge of the invited speakers but also to provide practical tips and insights to those specialising on uro-oncology. Thanks to the efforts of Professors Henk Van Der Poel (Netherlands) and Bob Djavan (Austria), the course was a success, gathering around 150 participants coming from the region. Participants also expressed enthusiasm about the ESU course and gave positive comments, with many saying they look forward to a similar course in future meetings.
speaker in our ninth congress. We also appreciate the assistance of Prof. Van Der Poel who also gave a lecture during the course.
The open forum during the course prompted lively exchanges among the participants and speakers and many said they have gained new insights and useful recommendations on how to deal with difficult cases in prostate and kidney cancers. Among the issues taken up was the quality of diagnostic tools in specialised urology centres. Professors Djavan and Van Der Poel explained the ways and methods of treatment and diagnostic work-up performed in their respective countries, providing comprehensive treatment approaches.
In their lectures it was also mentioned that many patients seek treatment only in the late stage or phase of the disease. Participants were therefore interested on how to prevent and treat complications. The audience also raised a lot of questions regarding the various treatment approaches during the discussion on clinical cases. The enthusiasm was such that discussions continued even during the coffee and lunch breaks.
The invited experts expressed their thanks for the hospitality of the hosts, and also noted the enthusiastic Q&A forum during the course. They also expressed the wish that these interactions, exchange visit and contacts will continue in the future through various activities such as masterclasses or the introduction of new approaches and technologies in urology.
urological education and training issues, helping us in our aim to provide the best quality healthcare.
This report is featured in the forthcoming issue of European Urology Today.


One hopes you have all taken cognisance of the recent statement by the Council for Scientific and Industrial Research (CSIR), counseling President Akufo-Addo's government not to allow the ban on small-scale gold mining to be lifted any time soon. It is wise advice that resonates with the vast majority of discerning and patriotic Ghanaians, who care about our nation's well-being, and that of future generations of our people.
What your association must do, as a collective, is to use the undoubted entrepreneurial acumen of its membership, to find a niche green product that is in great demand in virtually all of the developed world - and the production of which you could easily assume global leadership within a period of 5 years. In light of that, for your benefit, and that of your entire membership, today, we have culled and posted content from the website of the Wageningen Research University in Holland.
Since it is a perfect 1-district-1-factory project, ditto a fantastic planting-for-food-and-jobs initiative, one humbly suggests that you immediately contact Professor Kwabena Frimpong-Boateng, and ask him to get Wageningen University's Dr. Jan van Dam to help you replicate the project he initiated in the Philippines, in Ghana.
One is pretty sure that the United Nations Food and Agriculture Organisation (FAO), as well as the governments of Holland and the Philippines, will all be happy to support you in this particular endeavour - because it will provide a lucrative green alternative to the environmentally destructive zero-sum-game that small-scale gold mining, in which excavators are deployed, represents. Therein lies the economic future of your members. Be wise: Forget about being allowed back to your mostly-fraudulently-acquired-concessions, to ruin our nation's future. Full stop.
End of culled content from the website of 99Wageningen University & Research.


San Bernardino Municipal Water Department on the Ductile Iron Safety Blade | Desert Diamond Industries – Your Safety… Our Priority!
Remember, we'll be at the Tri-State Seminar On-The-River here in beautiful Las Vegas, NV from Sept. 24 to Sept. 26! Visit us in Booth 1222 at the South Point Convention Center. See our press release for details.
This entry was posted in Testimonials and tagged Testimonials, Water on September 17, 2013 by Desert Diamond Industries.


The debug console makes it possible to interactively run Ren'Py script and Python statements, and immediately see the results. The console is available in developer mode or when config.console is True, and can be accessed by pressing "shift+O".
Evaluate a python expression or statement to see the result.
Trace python expressions as the game progresses.
The config.editor variable allows a developer to specify an editor command that is run when the launch_editor keypress (by default, "shift-E") occurs.
When config.developer is true, hitting "shift+D" will display a developer menu that provides easy access to some of the features given below.
When config.developer is true, hitting "shift+R" will save the current game, reload the game script, and reload the game. This will often place you at the last unchanged statement encountered before "shift+R" was pressed.
When config.developer is true, pressing "shift+I" will cause style inspection to occur. This will display a list of displayables underneath the mouse. For each displayable, it will display the type, the style used, and the size it is being rendered at.
When config.developer is True, pressing the dump_styles key (by default, "shift-Y"), will write a description of every style Ren'Py knows about to the file "styles.txt". This description includes every property that is part of the style, the value of that property, and the style the property is inherited from.
When config.developer or config.fast_skipping is True, pressing the fast_skip key (by default, ">") causes the the game to immediately skip to the next important interaction. For this purpose, an important interaction is one that is not caused by a say statement, transition, or pause command. Usually, this means skipping to the next menu, but it will also stop when user-defined forms of interaction occur.


text:
Tickets go on sale Monday for Lakers' San Diego game on Oct. 21
The Los Angeles Lakers will play an exhibition game at the San Diego Sports Arena Oct. 21 against the Golden State Warriors, the team announced today as it unveiled its exhibition schedule which also includes games in London and Barcelona, Spain.
The Lakers have been scheduled to play an exhibition game in San Diego each year since 1999. The 2006 game was canceled because of the wildfires burning throughout San Diego County. The Lakers made a $100,000 donation to the American Red Cross to assist with relief efforts.
The San Diego exhibition game annually serves as a homecoming for Lakers forward Luke Walton, a University of San Diego High School graduate.
The Lakers are 6-4 in their San Diego exhibition games since 1999, including a 119-105 loss to the Denver Nuggets Oct. 23.
Tickets will go on sale at 10 a.m. Monday at Ticketmaster outlets, online at ticketmaster.com or by calling (800) 4-NBA-TIX.
The Lakers' eight-game exhibition schedule will begin Oct. 4 with a game against the Minnesota Timberwolves in London. Three days later they will play Spain's Regal FC Barcelona in Barcelona.
This will be the second time the Lakers have played in Europe and first since 1991, when they won the McDonald's Championship in Paris.
The other five exhibitions will be played Oct. 13 in Las Vegas against Sacramento; Oct. 16 and 17 at Staples Center against the Denver Nuggets, Los Angeles Clippers or Utah Jazz; Oct. 19 in Anaheim against Utah; and Oct. 22 in Ontario against Golden State.

redpajama_set_name: RedPajamaCommonCrawl


text:
Flexo's Evolution for Packaging's Future
The Mark Andy Performance Series P7E runs a flexible packaging job. The Performance Series provides features that improve the operator's ease of use. Image courtesy of Mark Andy.
By Cory Francer
Printers and converters across the packaging industry are facing similar challenges. Run lengths are getting shorter, turnaround times are decreasing, color variation tolerances are tighter and labor is increasingly difficult to find. To combat these changes, companies have had to assess their printing equipment and decide if their legacy presses — which may have once thrived — are still the right tools for this rapidly evolving industry.
Advancements across the board in flexography are changing perceptions surrounding this technology, and have made it an automated, efficient and repeatable process, poised to remain the dominant platform in most segments of the industry.
Features such as automatic registration and preregistration, servo motor driven automation, quick changeover capabilities, docking stations and LED inks are leading companies like Olathe, Kan.-based Phenix Label into this new world of flexography. Since 2016, Phenix Label has installed five new OMET presses, and Hans Peter, president, explains the equipment has flourished, even as the nature of label jobs has changed.
"On our old machines, our up time was somewhere in the 30% to 40% [range] by the time we were actually in run mode," Peter says. "Now it's more like 50% to 60% — and that's even with the jobs becoming smaller over time."
An Era of Automation
While advancements have occurred throughout all aspects of flexography, a key theme of flexo's evolution has centered on automation, and the advantages that computerizing essential elements of the process can provide in efficiency, accuracy and repeatability.
Jeff Cowan, director of business development for Mark Andy, explains that he likes to view these technological developments as methods for increasing the "ease of use" of a press. For example, he explains processes such as automatic impression and registration setting and quick die changeover capabilities have made the printing process an easier task for operators.
"Automation doesn't necessarily have to mean servo motors moving components around," Cowan explains. "It could mean that the ability to set impression on a job is simplified through mechanics, or changing the methodology of how traditional printing presses have been set up."
Cowan explains that Mark Andy has implemented ease of use concepts into its recently launched Performance Series E platform of in-line flexographic presses. He explains that a preregister system allows the operator to reach near sellable quality of print without any intervention. This allows for registration to be adjusted at the camera system further down the press, rather than at the print station.
Additionally, servo controlled impression settings simplify job setup and provide complete job save functionality when running a repeat of a job.
"It's all built on the same methodology of setting impression that the Performance Series is known for," Cowan says. "We've just taken it to the next level and made it easier and faster for the operators to set up. It's more of a pushbutton interface that can all be stored through a job save."
In addition to the latest flexo presses being easier to operate, Peter explains that the automation aspects have provided Phenix Label with a competitive platform for mid-length runs. Like most label and package printers, Peter explains the run-lengths being requested from Phenix have decreased in recent years, presenting a challenge for older conventional technology.
He explains that Phenix invested in digital printing technology to take on some of these shorter runs, but found that jobs that fell between short run and long run were not economically viable on the digital or existing flexo equipment. However, with the OMET presses' ability to turn around shorter runs faster, and with colors beyond CMYK, Phenix is now able to take on the run lengths that had been previously troublesome.
"We have a lot of jobs that are 8,000 to 10,000 feet and digital really wasn't competitive," he says. "We really had the same problem with the flexo side where we weren't competitive on those size runs either."
Consistent and Repeatable
Mark Mazur, whose career in flexography spanned more than 30 years, including a lengthy stint with DuPont and an induction into the Flexographic Technical Association's Hall of Fame in 2009, explains that historically, the biggest knock against flexo was its inconsistency. But as brand owners have grown, they have come to rely on multiple printing partners in various locations. This often means having different printers producing the same products.
Team members at Phenix Label stand with one of the company's flexographic presses from OMET. Image courtesy of OMET.
For printers, Mazur explains that adherence to color specifications has become increasingly important since a package being produced in one part of the country should appear identical to the same package being printed in another location. That is why he says adopting a printing standard, such as the characterized reference printing conditions (CRPC) standardized data sets and adhering to it is so essential in earning and maintaining steady business. However, he explains that printers have been reluctant to standardize their processes, and advises they focus on consistency, in addition to the visual quality of their images.
"Printers are always trying to talk about one aspect of the quality spectrum — the finer highlights and the greater contrast," Mazur says. "But what they don't talk about in flexo is the consistency side of quality and I think that's what this standardization is driving in flexo."
While adhering to specific standards can help printers ensure they are producing products that will meet their customers' specifications, technological advancements beyond the presses themselves have emerged to help flexographic printers maintain high-quality, consistent print. Shawn Oetjen, the lead instructor at Flexographic Tech, a not-for-profit, flexographic printing training program in Minneapolis, explains that while having a spectrophotometer in a pressroom is a great start, it's important to understand how to get the most out of all of the components that play a role in color reproduction.
The Nilpeter FA flexo press, pictured here at Labelexpo Americas 2018, features a high level of automation and is controlled by a tablet.
For example, automatic viscometers that maintain ink viscosity, the AniCAM from Troika Systems that measures anilox volume, automatic plate washers and laser anilox roll cleaners are all examples of technological advancements that can help flexographic printers ensure they're providing consistent print, run after run.
"Color accuracy is important and we have the tools to achieve color accuracy," Oetjen says. "It's hard to walk into a pressroom now without a spectrophotometer. We have the tools and it really makes us more accountable for our actions."
Plates Take the Next Step
Beyond advancements in efficiency and repeatability, advancements in flexographic plate technology have completely altered the reputation flexo once had as an inferior printing process. Mazur explains that plate imagers are now able to produce fine textures on solid surfaces, making significant improvements in the ink transfer capabilities of plates.
For example, Mazur explains that in the past, flexographic printers often struggled to achieve cyan and magenta densities above 1.3 when printing on film. However, with the latest plate technologies, they're able to achieve a density of 1.6, creating a much more vibrant image.
Additionally, Mazur explains that when printing on clear film, printers will often lay down a layer of white in the background to enhance the colors being printed. With the latest plate imaging technologies providing finer textures than ever before, Mazur says printing white can now be done with improved coverage and less ink.
"Now what [printers] do is they can use photopolymer plates with these surface technologies and get much smoother transfers of white ink so there's less pinholing in the white," he says. "They actually use less white ink, so you get better coverage while using less ink. You save money and you still get those advantages."
Another advancement in platemaking is in the type of light being used in exposure systems. Oetjen says the transition from fluorescent light to LED provides a more consistent light source with instant on and instant off capabilities without a warm up time. The result, Oetjen says, is a more reliable result in the final plate.
"The plates are more consistent and you're actually able to get more intense light to the plate quicker, creating more repeatable plates," he explains.
The imaging capabilities that are having a strong impact on the flexo industry are not just relegated to plates, however. Ryan Dufour, senior account manager for West Essex Graphics, a Fairfield, N.J.-based design, prepress and flexographic platemaking provider, explains that for printers in need of continuous printing capabilities with in-the-round sleeves, the advancements made in elastomer sleeves have changed some misconceptions in the industry about elastomer being an inferior technology to photopolymer.
"All these manufacturers that made imaging devices started to work on the technology in conjunction with the elastomer suppliers to say, 'Hey we need something that can also engrave a little bit quicker, faster, better and not need as much power," he says.
Though flexography has provided the backbone of the label and flexible packaging printing industry for decades, it can take time for companies to adjust when bringing the latest flexo technology in house.
Peter explains that when Phenix Label started the process of assessing equipment from various suppliers, a lead operator joined the conversation to weigh in on a preferred solution. And as Phenix has added its five OMET presses, Peter says it was important for the company's operators to be able to transition between the machines.
"We really wanted to buy machines where an operator could start on the simplest machine and work their way up to do the most complicated," he says. "With the controls, a lot of it was very similar and some of the tooling was very similar."
While the printing industry has struggled across the board to recruit younger generations into the workforce, Oetjen says that the high-tech attributes of the latest flexo presses can be enticing for technically-minded young people. However, he says that if a company's goal is to move an operator with years of experience in legacy flexo printing to a new press, the transition could be challenging.
Either way, he explains tempering expectations and ensuring adequate training is available is necessary to ensure operators can make the most of the new technology. Additionally, he says, it's important that even with all of the automation available now in flexography, and the reduced operator intervention required, that operators have a strong understanding of flexo basics. Oetjen explains that the training press at Flexographic Tech is more than 20 years old. If students can master that press, he explains that when they get into the field and are tasked with operating more advanced machines, the technology makes more sense.
"The advances are awesome and that's what continues to allow flexography's market share to grow year after year," he says. "We just need to be realistic and support our staff properly."
A List of The Latest in Flexo Presses
BOBST: Utilizing REVO Digital Flexo technology, the latest in-line flexo presses from BOBST automate the changeover process to such a degree that the press does not need to be stopped in between jobs, significantly reducing downtime and waste.
Comexi: The patented concepts behind Comexi's FLEXOEfficiency platform make the company's flexo presses more ergonomic, accessible, robust and improve overall performance.
Edale: The autonomous inking impression and register (AiiR) feature on Edale's in-line flexo presses helps to reduce downtime, cutting the length of changeovers and maintaining high-quality print.
Gallus: The Labelmaster from Gallus provides printers with a customizable, modular platform that allows them to plan and adjust for the future. The press is offered in a basic and advanced model, with each providing fast speeds and changeovers, along with short setup times.
Koenig & Bauer Flexotecnica: The EVO XD central impression flexo press from Koenig & Bauer Flexotecnica provides multiple features that enable faster makereadies and reduced waste. These include Auto Impression Flexotecnica (AIF), Automatic Register Flexotecnica (ARF) and Speedy Clean, an automatic washup system.
KYMC: The EUROFLEX from KYMC provides several automated features including full servo and a direct drive drum, auto impression and preregister. The EUROFLEX can print at speeds exceeding 1,500 fpm.
Mark Andy: The Mark Andy Performance Series E platform provides automated setup with job save functionality. It features automated preregistration and reregistration and allows for print station set ups of less than 30 seconds.
MPS: The APC Package, available on MPS flexo presses, automates print sleeve loading via servo technology. With Automatic Print Control, print pressure settings are automatically set.
Nilpeter: The Nilpeter FA features Clean-Hand Technology, which minimizes the amount of operator intervention. This includes job recall capabilities and auto registration. The press is controlled via a tablet, rather than traditional manual controls.
OMET: The XFLEX X6.0 from OMET features Flexo Direct-Drive technology, which provides strong register stability and high print speeds. It also provides optimized tension control for plastic film printing.
Paper Converting Machine Co.: The Fusion C CI press from PCMC features automatic drum cleaning, impression setting and is designed for reduced energy usage. It also requires a small footprint, saving pressroom space.
Uteco: The Onyx CI press from Uteco provides an easy sleeve change system and an accessible design that enables quick job changes.
Windmöller & Hölscher: The NOVOFLEX II from Windmöller & Hölscher features automatic sleeve ejection, which provides fast sleeve changes. With its EASY automation, impression and register can be set in less than 90 seconds.
E Cory Francer Author's page
Cory Francer is the editor-in-chief of packagePRINTING.
WestRock Honored for Outstanding Merchandising Achievement at GlobalShop 2019
Diversifying Into New Profit Centers
SGIA's 2019 Golden Image Competition Is Now Open for Entries
The Next Disruptive Market and How to Thrive In It
Registration Opens for AICC 2019 Annual Meeting and Independent Package Design Competition
2:00 PM ET/11:00 AM PT
Learn about the key elements of the plan to successfully transfer leadership and ownership of a printing and packaging firm.
Commercial Pressman
Digital Pre Press
Cranford, NJ
Fulfillment Manager


JBL ArtemioSet, JBL Artemio 3: Why doesn't the water from the breeding reactor flow through the fine sieve?
- a sieve that is dried out is used.
1) Moisten the sieve on both sides beforehand to remove the air from the pores so that the water can flow through freely. 2) Tap on the underside of the sieve. This contact causes the water to be drawn through the sieve and the effect to spread across the surface of the sieve.
This is due to the sieve's fine structure with a mesh size of 150 µm and the so-called cohesion of the water molecules. Water molecules combine to form larger units (clusters), which is why water is liquid between 0 °C and 100 °C. Otherwise, it would be gaseous. When you have a fine, dry sieve, the cohesion prevents the water from passing through initially, because the pores are still filled with air. By contrast, when you have a moist sieve or have established contact on the underside, a suction effect occurs which breaks up the clusters, thereby permitting water to flow through the sieve.


text:
Q: Use type definitions from .d.ts file without importing I am migrating a web-application from plain Javascript to Typescript, and am compiling all separate files into a single one using the --outFile compiler option and /// <reference path="..."/> directives.
This is nice, because I can split my code up into multiple files without having to worry about a browser supporting import.
The one library I use is color-js, and it has type definitions inside a file called color.d.ts.
To use it with plain Javascript, I do the following:
index.html:
[...]
<script src="scripts/color-js/color.js"></script>
<script src="main.js"></script>
[...]

main.js/main.ts
let Color = net.brehaut.Color;
[...]

At runtime, this also works fine with Typescript, but during compilation, I get errors like these:
scripts/cue.ts(4,13): error TS2304: Cannot find name 'net'.
scripts/cue.ts(25,18): error TS2304: Cannot find name 'Color'.
scripts/cue.ts(26,16): error TS2304: Cannot find name 'Color'.
scripts/cue.ts(27,19): error TS2304: Cannot find name 'Color'.
scripts/main.ts(839,52): error TS2304: Cannot find name 'Color'.
scripts/main.ts(1019,20): error TS2304: Cannot find name 'Color'.
scripts/main.ts(1022,16): error TS2304: Cannot find name 'Color'.

Is there a way to use the type definitions in color.d.ts only to define the type for compile-time, without importing it as a module?
As soon as I import it as one, I can't use --outFile anymore and I'd also have to use something like RequireJS, which I didn't get to work. Plain ES6 or ES5 imports aren't supported by my browser.
I thought maybe /// <reference types="..." would do that job, but that seems to be used for something else.

A: Typescript 3.8 adds this feature with the import type {} from '...' syntax:

import type only imports declarations to be used for type annotations and declarations. It always gets fully erased, so there's no remnant of it at runtime. Similarly, export type only provides an export that can be used for type contexts, and is also erased from TypeScript's output.

It's important to note that classes have a value at runtime and a type at design-time, and the use is context-sensitive. When using import type to import a class, you can't do things like extend from it.

https://www.typescriptlang.org/docs/handbook/release-notes/typescript-3-8.html

A: My hope here is to provide some digestible context for what the compiler is complaining about, why, and how to fix it.  Unfortunately, the module-importing restrictions you described may be a different problem for you to tackle (I think AMD and SystemJS would be your only options with --outFile, but see my transpilation note later on.)
You referenced the triple-slash directive in your question
/// <reference types="..."

which is the directive for telling the compiler about type dependencies inside TS declaration files (.d.ts) -- not quite what's needed, since we're writing TS and not a declaration file.  We want to include a missing declaration file that already exists somewhere.  Note that TypeScript tries really, really hard to resolve and include type declaration files automatically for the developer, but libraries like color-js which don't specify a types location in their package.json nor use a typings or @types convention, the compiler just isn't able to find it.
You likely don't want to ditch your intellisense benefits by declaring global any variables to get around this issue. There is a criminally under-documented object called paths that we can add to our tsconfig.json compiler options, which is how we inform the compiler of additional places to look for types instead of modifying auto-loading behavior like the typesRoot or types options.  Here's an example tsconfig.json file that seems to work well:
{
    "compilerOptions": {
        "module": "system",
        "target": "es5",
        "allowJs": true,
        "outFile": "./dist/main.js",
        "rootDir": "./src",
        "baseUrl": "./",
        "paths": {
            "*": ["color-js", "./node_modules/color-js/color.d.ts"]
        }
    },
    "exclude": ["dist"]
}

What this paths entry tells the compiler is to resolve any imports for the string "color-js", instead of resolving the module to the JS file, grab color.d.ts as the desired module instead from the specified path.
Here's what an example TS (or JS!) file might look like:
import Color from "color-js";

let colorManager = Color();

let twenty = colorManager.setRed(20).getRed();

While this solution uses the import keyword, one thought is that since we're transpiling to an outfile (read: it's a single file!) using the above tsconfig.json, we won't have to worry about the import keyword making it into the resulting main.js.
Let's say this configuration doesn't meet your use case, and you still find yourself searching for a way to use the type declarations without importing the module.  If there is truly no other option for you, using a hack like the any-typed variable is the last resort.
Most declaration files are all-or-nothing in this regard, because what's actually getting exported from the .d.ts file (color-js's included) behind the scenes is a function that can build instances of Color.  That's what the let colorManager = Color(); line is all about, we're utilizing the exported builder in addition to the type information about what the function builds.  As you noticed, at run-time we may still be fine, but as far as the compiler is concerned if we can't import the typed function and call it, the build is dead in the water.

redpajama_set_name: RedPajamaStackExchange


QUEER INK is a short Canadian documentary the explores how body art can be self-care for the queer community.
Following the Outcast Club, sister shop to TKVO, we're shown how this feminist LBGTQ+ tattoo collective teaches others in their community how to reclaim their identities and bodies through tattoos. QUEER INK is a heartwarming and inspirational story that gives new hope to LGBTQ+ people in their journey towards self-love and self-acceptance.


text:
package transformer

import (
	"fmt"
	"io/ioutil"
	"os"
	"os/exec"
	"path"
	"path/filepath"
	"strings"

	dockerlib "github.com/fsouza/go-dockerclient"
	"github.com/kubernetes/kompose/pkg/kobject"
	"github.com/kubernetes/kompose/pkg/utils/docker"
	"github.com/kubernetes/kompose/pkg/version"
	"github.com/pkg/errors"
	log "github.com/sirupsen/logrus"
	api "k8s.io/api/core/v1"
)

// Selector used as labels and selector
const Selector = "io.kompose.service"

// Exists returns true if a file path exists.
// Otherwise, returns false.
func Exists(p string) bool {
	_, err := os.Stat(p)
	return err == nil
}

// CreateOutFile creates the file to write to if --out is specified
func CreateOutFile(out string) (*os.File, error) {
	if len(out) == 0 {
		return nil, nil
	}
	// Creates directories if "out" contains nonexistent directories.
	if dir := filepath.Dir(out); !Exists(dir) {
		if err := os.MkdirAll(dir, os.ModePerm); err != nil {
			return nil, errors.Wrap(err, "failed to create directories")
		}
	}
	f, err := os.Create(out)
	if err != nil {
		return nil, errors.Wrap(err, "failed to create file, os.Create failed")
	}
	return f, nil
}

// ParseVolume parses a given volume, which might be [name:][host:]container[:access_mode]
func ParseVolume(volume string) (name, host, container, mode string, err error) {
	if containWindowsPath(volume) {
		return parseWindowsVolume(volume)
	}
	return parseVolume(volume)
}

func parseVolume(volume string) (name, host, container, mode string, err error) {
	separator := ":"

	// Parse based on ":"
	volumeStrings := strings.Split(volume, separator)
	if len(volumeStrings) == 0 {
		return
	}

	// Set name if existed
	if !isPath(volumeStrings[0]) {
		name = volumeStrings[0]
		volumeStrings = volumeStrings[1:]
	}

	// Check if *anything* has been passed
	if len(volumeStrings) == 0 {
		err = fmt.Errorf("invalid volume format: %s", volume)
		return
	}

	// Get the last ":" passed which is presumingly the "access mode"
	possibleAccessMode := volumeStrings[len(volumeStrings)-1]

	// Check to see if :Z or :z exists. We do not support SELinux relabeling at the moment.
	// See https://github.com/kubernetes/kompose/issues/176
	// Otherwise, check to see if "rw" or "ro" has been passed
	if possibleAccessMode == "z" || possibleAccessMode == "Z" {
		log.Warnf("Volume mount \"%s\" will be mounted without labeling support. :z or :Z not supported", volume)
		mode = ""
		volumeStrings = volumeStrings[:len(volumeStrings)-1]
	} else if possibleAccessMode == "rw" || possibleAccessMode == "ro" {
		mode = possibleAccessMode
		volumeStrings = volumeStrings[:len(volumeStrings)-1]
	}

	// Check the volume format as well as host
	container = volumeStrings[len(volumeStrings)-1]
	volumeStrings = volumeStrings[:len(volumeStrings)-1]
	if len(volumeStrings) == 1 {
		host = volumeStrings[0]
	}
	if !isPath(container) || (len(host) > 0 && !isPath(host)) || len(volumeStrings) > 1 {
		err = fmt.Errorf("invalid volume format: %s", volume)
		return
	}
	return
}

// parseVolume parses window volume.
// example: windows host mount to windows container
// volume = dataVolumeName:C:\Users\Data:D:\config:rw
// it can be parsed:
// name=dataVolumeName, host=C:\Users\Data, container=D:\config, mode=rw
// example: windows host mount to linux container
// volume = dataVolumeName:C:\Users\Data:/etc/config:rw
// it can be parsed:
// name=dataVolumeName, host=C:\Users\Data, container=/etc/config, mode=rw
func parseWindowsVolume(volume string) (name, host, container, mode string, err error) {
	var (
		buffer, volumePaths []string
		volumeStrings       = strings.Split(volume, ":")
	)

	// extract path and leave order
	for _, fragment := range volumeStrings {
		switch {
		case containWindowsPath(fragment):
			if len(buffer) == 0 {
				err = fmt.Errorf("invalid windows volume %s", volume)
				return
			}

			driveLetter := buffer[len(buffer)-1]
			if len(driveLetter) != 1 {
				err = fmt.Errorf("invalid windows volume %s", volume)
				return
			}
			volumePaths = append(volumePaths, driveLetter+":"+fragment)
			buffer = buffer[:len(buffer)-1]

		case isPath(fragment):
			volumePaths = append(volumePaths, fragment)
		default:
			buffer = append(buffer, fragment)
		}
	}

	// set name and mode if exist
	if len(buffer) == 1 {
		if volumeStrings[0] == buffer[0] {
			name = buffer[0]
		} else if volumeStrings[len(volumeStrings)-1] == buffer[0] {
			mode = buffer[0]
		}
	} else if len(buffer) == 2 {
		name = buffer[0]
		mode = buffer[1]
	} else if len(buffer) > 2 {
		err = fmt.Errorf("invalid windows volume %s", volume)
		return
	}

	// Support in pass time
	// Check to see if :Z or :z exists. We do not support SELinux relabeling at the moment.
	// See https://github.com/kubernetes/kompose/issues/176
	// Otherwise, check to see if "rw" or "ro" has been passed
	if mode == "z" || mode == "Z" {
		log.Warnf("Volume mount \"%s\" will be mounted without labeling support. :z or :Z not supported", volume)
		mode = ""
	}

	// Set host and container if exist
	if len(volumePaths) == 1 {
		container = volumePaths[0]
	} else if len(volumePaths) == 2 {
		host = volumePaths[0]
		container = volumePaths[1]
	} else {
		err = fmt.Errorf("invalid windows volume %s", volume)
		return
	}
	return
}

// containWindowsPath check whether it contains windows path.
// windows path's separator is "\"
func containWindowsPath(substring string) bool {
	return strings.Contains(substring, "\\")
}

// ParseIngressPath parse path for ingress.
// eg. example.com/org -> example.com org
func ParseIngressPath(url string) (string, string) {
	if strings.Contains(url, "/") {
		splits := strings.Split(url, "/")
		return splits[0], "/" + strings.Join(splits[1:], "/")
	}
	return url, ""
}

func isPath(substring string) bool {
	return strings.Contains(substring, "/") || substring == "."
}

// ConfigLabels configures label name alone
func ConfigLabels(name string) map[string]string {
	return map[string]string{Selector: name}
}

// ConfigLabelsWithNetwork configures label and add Network Information in labels
func ConfigLabelsWithNetwork(name string, net []string) map[string]string {
	labels := map[string]string{}
	labels[Selector] = name

	for _, n := range net {
		labels["io.kompose.network/"+n] = "true"
	}
	return labels
	//return map[string]string{Selector: name, "Network": net}
}

// ConfigAllLabels creates labels with service nam and deploy labels
func ConfigAllLabels(name string, service *kobject.ServiceConfig) map[string]string {
	base := ConfigLabels(name)
	if service.DeployLabels != nil {
		for k, v := range service.DeployLabels {
			base[k] = v
		}
	}
	return base
}

// ConfigAnnotations configures annotations
func ConfigAnnotations(service kobject.ServiceConfig) map[string]string {
	annotations := map[string]string{}
	for key, value := range service.Annotations {
		annotations[key] = value
	}

	if !service.WithKomposeAnnotation {
		return annotations
	}

	annotations["kompose.cmd"] = strings.Join(os.Args, " ")
	versionCmd := exec.Command("kompose", "version")
	out, err := versionCmd.Output()
	if err != nil {
		errors.Wrap(err, "Failed to get kompose version")
	}
	annotations["kompose.version"] = strings.Trim(string(out), " \n")

	// If the version is blank (couldn't retrieve the kompose version for whatever reason)
	if annotations["kompose.version"] == "" {
		annotations["kompose.version"] = version.VERSION + " (" + version.GITCOMMIT + ")"
	}

	return annotations
}

// Print either prints to stdout or to file/s
func Print(name, path string, trailing string, data []byte, toStdout, generateJSON bool, f *os.File, provider string) (string, error) {
	file := ""
	if generateJSON {
		file = fmt.Sprintf("%s-%s.json", name, trailing)
	} else {
		file = fmt.Sprintf("%s-%s.yaml", name, trailing)
	}
	if toStdout {
		fmt.Fprintf(os.Stdout, "%s\n", string(data))
		return "", nil
	} else if f != nil {
		// Write all content to a single file f
		if _, err := f.WriteString(fmt.Sprintf("%s\n", string(data))); err != nil {
			return "", errors.Wrap(err, "f.WriteString failed, Failed to write %s to file: "+trailing)
		}
		f.Sync()
	} else {
		// Write content separately to each file
		file = filepath.Join(path, file)
		if err := ioutil.WriteFile(file, data, 0644); err != nil {
			return "", errors.Wrap(err, "Failed to write %s: "+trailing)
		}
		log.Printf("%s file %q created", formatProviderName(provider), file)
	}
	return file, nil
}

// If Openshift, change to OpenShift!
func formatProviderName(provider string) string {
	if strings.EqualFold(provider, "openshift") {
		return "OpenShift"
	} else if strings.EqualFold(provider, "kubernetes") {
		return "Kubernetes"
	}
	return provider
}

// EnvSort struct
type EnvSort []api.EnvVar

// Len returns the number of elements in the collection.
func (env EnvSort) Len() int {
	return len(env)
}

// Less returns whether the element with index i should sort before
// the element with index j.
func (env EnvSort) Less(i, j int) bool {
	return env[i].Name < env[j].Name
}

// Swap swaps the elements with indexes i and j.
func (env EnvSort) Swap(i, j int) {
	env[i], env[j] = env[j], env[i]
}

// GetComposeFileDir returns compose file directory
func GetComposeFileDir(inputFiles []string) (string, error) {
	// Lets assume all the docker-compose files are in the same directory
	inputFile := inputFiles[0]
	if strings.Index(inputFile, "/") != 0 {
		workDir, err := os.Getwd()
		if err != nil {
			return "", err
		}
		inputFile = filepath.Join(workDir, inputFile)
	}
	log.Debugf("Compose file dir: %s", filepath.Dir(inputFile))
	return filepath.Dir(inputFile), nil
}

//BuildDockerImage builds docker image
func BuildDockerImage(service kobject.ServiceConfig, name string) error {
	wd, err := os.Getwd()
	if err != nil {
		return err
	}

	log.Debug("Build image working dir is: ", wd)

	log.Debug("Build image service build is: ", service.Build)
	// Get the appropriate image source and name
	imagePath := service.Build
	if !path.IsAbs(service.Build) {
		imagePath = path.Join(wd, service.Build)
	}
	log.Debugf("Build image context is: %s", imagePath)

	if _, err := os.Stat(imagePath); err != nil {
		return errors.Wrapf(err, "%s is not a valid path for building image %s. Check if this dir exists.", service.Build, name)
	}

	imageName := name
	if service.Image != "" {
		imageName = service.Image
	}

	buildargs := []dockerlib.BuildArg{}
	for envName, envValue := range service.BuildArgs {
		var value string
		if envValue == nil {
			value = os.Getenv(envName)
		} else {
			value = *envValue
		}
		buildargs = append(buildargs, dockerlib.BuildArg{Name: envName, Value: value})
	}

	// Connect to the Docker client
	client, err := docker.Client()
	if err != nil {
		return err
	}

	// Use the build struct function to build the image
	// Build the image!
	build := docker.Build{Client: *client}
	err = build.BuildImage(imagePath, imageName, service.Dockerfile, buildargs)

	if err != nil {
		return err
	}

	return nil
}

// PushDockerImageWithOpt pushes docker image
func PushDockerImageWithOpt(service kobject.ServiceConfig, serviceName string, opt kobject.ConvertOptions) error {
	if !opt.PushImage {
		// Don't do anything if registry is specified but push is disabled, just WARN about it
		if opt.PushImageRegistry != "" {
			log.Warnf("Push image registry '%s' is specified but push image is disabled, skipping pushing to repository", opt.PushImageRegistry)
		}
		return nil
	}

	log.Infof("Push image is enabled. Attempting to push image '%s'", service.Image)

	// Don't do anything if service.Image is blank, but at least WARN about it
	// else, let's push the image
	if service.Image == "" {
		log.Warnf("No image name has been passed for service %s, skipping pushing to repository", serviceName)
		return nil
	}

	image, err := docker.ParseImage(service.Image, opt.PushImageRegistry)
	if err != nil {
		return err
	}

	client, err := docker.Client()
	if err != nil {
		return err
	}

	if opt.PushImageRegistry != "" {
		log.Info("Push image registry is specified. Tag the image into registry firstly.")
		tag := docker.Tag{Client: *client}
		err = tag.TagImage(image)

		if err != nil {
			return err
		}
	}

	push := docker.Push{Client: *client}
	err = push.PushImage(image)
	if err != nil {
		return err
	}

	return nil
}

redpajama_set_name: RedPajamaGithub


text:
Call our team 01273 030205 BN7 1UW
Visit our weddings site About Pelham House
© Andrew Gale Photography
Speak To The Team At Pelham House
Whether you are looking to book a room, host a private function or attend an event, the team at Pelham House are here to help. You can phone, email or use the contact form below; whatever is best for you.
Email Us: accommodation@pelhamhouse.co.uk
Visit Us: BN7 1UW
Please confirm your email address*
What's the nature of your enquiry?*
GeneralCorporate EventPrivate PartyBonfire NightChristmas Party
* Required fields. Don't worry, we won't share your details with anyone else, we just need them so our office can get in touch and help you in the best way possible.
Pelham House is located on St. Andrew's Lane just off the main high street in Lewes town centre.
On the A27, turn right at Southeram roundabout, signed Lewes, and follow until you pass through a tunnel. At the next roundabout turn left.
If you travel in from the A26 direct following signs for Lewes, you will arrive at the same location, but head straight across at the roundabout.
Landmarks to look for at this point would be Harwoods Landrover dealership on your right-hand side.
At the next roundabout, a short distance after, travel straight across and then you'll be crossing over the river Ouse. Continue on following the road towards the town centre and into a one-way system, do not turn off this route.
The roads curves to the left and at the traffic lights near to the takeaway, Subway, you will turn right, up a hill onto High Street.
Follow High Street up the hill to the next traffic lights. Go straight across and look to your left, you will see the White Hart shortly followed by the Nationwide. Take the junction immediately after the Nationwide. This is St. Andrew's Lane and Pelham House is on the right-hand side.
From The West
On the A27 turn off at the Ashcombe roundabout following signs for Lewes onto Brighton Road. Follow this road towards the town centre. Go through traffic lights and eventually Brighton Road becomes High Street and narrows as it passes through the town.
Follow High Street and look out for the Rights of Man pub on your left and the Nationwide on your right.
Turn right into St. Andrew's Lane immediately before the Nationwide, which is more or less opposite the Rights of Man.
Pelham House is on your right-hand side.
Car parking for Pelham House is easy and plentiful. Lewes Station car park is just at the bottom of our garden, a short walk from the entrance to Pelham House. There is a drop-off point at Pelham House if you wish to drop off passengers before parking. Please see our parking guide below.
Pelham House is signposted for those walking from the station with the brown tourist signs, which direct you up to the venue.
DOWNLOAD PARKING GUIDE
Simply enter your postcode and we'll show your quickest route, direct to Pelham House.
Pelham House is home to 29 en-suite rooms full of style, sophistication, and comfort. The Georgian character of the house blends seamlessly with modern and elegant décor, providing you with a chic place to spend the night in the heart of historic Lewes.
VIEW THE ROOMS
Email accommodation@pelhamhouse.co.uk
Visit St Andrew's Lane, Lewes, BN7 1UW
© Pelham House 2019 Privacy Policy Cookie Policy Dog Policy Sitemap


Cal Men's Water Polo hosts UC San Diego at Spieker Aquatics Complex.
Explore the arresting art of Charles Howard in this fresh, wide-ranging look at the themes and changing contexts of his work as he navigated among figurative, Surrealist, and abstract currents. Topics include his stylistic synthesis of chaos and order; his relation to both American and British modernism; and his connections with the San Francisco Bay Area art world of the 1940s.
A select number of game ticket packages are available - with tailgate ticket purchase!
Cal Football hosts Ole Miss at Memorial Stadium.


text:
Q: Access a property of a sometimes null object without an error In javascript, I often want to access the attribute of an object that may not exist.
For example:
var foo = someObject.myProperty
However this will throw an error if someObject is not defined. What is the conventional way to access properties of potentially null objects, and simply return false or null if it does not exist?
In Ruby, I can do someObject.try(:myProperty). Is there a JS equivalent?

A: I don't think there's a direct equivalent of what you are asking in JavaScript. But we can write some util methods that does the same thing.
Object.prototype.safeGet = function(key) {
    return this? this[key] : false;
}
var nullObject = null;
console.log(Object.safeGet.call(nullObject, 'invalid'));

Here's the JSFiddle: http://jsfiddle.net/LBsY7/1/

A: If it's a frequent request for you, you may create a function that checks it, like
function getValueOfNull(obj, prop) {
  return( obj == null ? undefined : obj[prop] );
}

A: I would suggest
 if(typeof someObject != 'undefined')
    var foo = someObject.myProperty
 else
    return false; //or whatever

You can also add control on the property too, with:
if(someObject.myProperty)

clearly inside the first if
Or ('maybe' less correct)
if(someObject)
    var foo = someObject.myProperty

the second example should work because undefined is recognized as a falsy value


text:
Esmé Augusta Bianco (ur. 25 maja 1982 w St Albans) – angielska aktorka, która wystąpiła m.in. w serialach Gra o tron, Magicy i Supergirl.

Życiorys
Bianco chwytała się różnych zajęć, była m.in. modelką, piosenkarką oraz występowała w burlesce. Sytuacja zmieniła się, gdy jej rola w Grze o tron z jednej sceny urosła do kilkunastu odcinków, a aktorka przeniosła się z Anglii do Los Angeles.

Filmografia

Filmy

Telewizja

Przypisy

Bibliografia

Brytyjskie aktorki filmowe
Brytyjskie aktorki telewizyjne
Urodzeni w 1982

redpajama_set_name: RedPajamaWikipedia


This home is very very nice! Owners just had the whole home painted inside and out. Also has brand new beautiful laminate floors throughout some new light fixtures, New stove/oven, New blinds. 3 large bedrooms 2 bath extra large porch for entertaining or a quiet cup of coffee, The large yard has beautiful flowers and paths for sitting or playing in the garden. Also very low space rent and a newer roof! Serial # GW6CAALBD8495A/B 1990 Goldenwest.


I created One Clean Week as a way to reconnect with whole foods.
There are so many diets out there that starve the body of nutrients for the sake of fat-burning. The body is designed to function at it's peak with whole foods. This 4-day journey incorporates the practices I personally utilize for weight control, some of my own recipes, and is based on the notion that whole foods are healing.
You'll start your day with juice and maybe a coffee or tea. Around 11 am you'll eat for the first time of the day, a healthy whole food smoothie or bowl. Later, you'll have a whole foods snack like hummus and vegetables. For dinner, you'll prepare a meal from whole foods recipes I use for my family.
Over the course of 4 days, you'll likely notice small changes in how you feel, maybe even a bit of weight loss. But mostly, you'll reconnect with a whole-foods based diet and be back on a healthy path.
It was a good reset!
It definitely helps restart you on a cleaner eating path. It made me more mindful of what I was eating and reminds me to eat more vegetables.


text:
Mega Man Legacy Collection review
By Maxwell McGee 2015-08-25T07:01:00.236Z Review
Legacy Collection perfectly preserves six classic Mega Man games without any extensive modifications. What changes it does bring are entirely optional and only serve to enhance the experience.
Perfectly preserves six classic Mega Man games
Challenges are a fun way to remix old stages/enemies
Quick save and load is there if (when) you really need it
Would have loved to see it span all 9 Mega Man games
Restarting challenges is a bit cumbersome
Mega Man re-releases have dotted the video game landscape for decades. From PlayStation to iOS to Wii U and more, the Blue Bomber is always close at hand. But not since his debut on the original NES has he enjoyed the sort of reverence shown in the Mega Man Legacy Collection. This is not a simple rom dump rush job. Here, the games are the stars - meticulously preserved and adapted for modern hardware.
Spanning Mega Man's first six games, Legacy Collection is a proper remaster of those NES classics. Switching between games and tweaking the options is fast and unobtrusive thanks to developer Digital Extreme's elegant interface design. In fact, the developer's hand in this feels almost entirely absent, which is great if you just want to enjoy some 8-bit bot-blasting action. And when you're ready for more, Legacy Collection is happy to put your skills to the test with its devilishly designed challenges.
Playing classic Mega Man today feels like fighting a professional boxer. It hurts like hell, but you respect the skill and craftsmanship on display. Gradually - as your muscle memory develops - sections that seemed impossible become trivial, and your accomplishments feel that much sweeter because they were earned in sweat (and, on occasion, broken controllers).
Amazon Prime Day deals start Monday: find out more at TechRadar.
Challenges are a fun way to flex your newly developed muscle memory. The best stitch together sequence from different Mega Man stages - or even games - to create a digital obstacle course. It's an interesting way to re-experience parts of a game you may have played hundreds of times in the past, and it rewards your dedication with medals, additional challenges, and leaderboards.
At the same time, these challenges double as good way to practice some of the games' tougher sections. Spend a few hours shaving seconds off Gutman's perilous platforming section and you'll discover it's not so tough in the regular game. Unfortunately, practicing a challenge is more cumbersome than it should be since there's not a quick way to restart a challenge. What should be a one-button convenience is instead a three-step annoyance, and while that's not enough to sour the fun, it endures as a constant irritation.
Criterion Collection for games?
Digital Eclipse has likened Legacy Collection to the Criterion Collection, but one key element is missing: context. The Criterion Collection excels at providing interviews, commentary, analysis, and behind-the-scenes extras that give you a greater appreciation for the art by enabling you to place it in the right historical context. Legacy Collection does an excellent job of presenting these six Mega Man games, but does not tell us why these games were so important back in the late '80s and early '90s.
The Legacy Collection's lineup is presented in a very clean, crisp style that looks great on modern hardware. Edges are sharp without any fuzziness mudding the visual fidelity, and colors remain vibrant without becoming oversaturated and garish. Unless, of course, that is what you're after. If so, Legacy Collection offers two optional screen filters designed to give the game a low-fi feel. Combine them with the 'wide' screen resolution - which stretches the frame out to fill the entire screen - and you'll have a truly nightmarish vision of Mega Man on your hands. The 'original' and 'full' options are a far better choice.
In addition to viewing options, Legacy Collection also lets you change your controller inputs. This may seem like a minor point, but it prevents a repeat of what happened with the GameCube version of Mega Man Anniversary Collection where the fire and jump buttons are reversed. Among the controls is an autofire button, which is both a helpful tool and a nice throwback to third-party controllers riddled with autofire switches.
While you can change various options and settings around these games, Mega Man 1 - 6 are all perfectly realized, including any limitations the original games possessed. For example, if too many sprites appear on the screen at once the game will slow down and certain images may start to flicker. This same principle applies to the music and sound effects as well. In the interest of preserving these games in their original form, Digital Eclipse doesn't address most of these issues, and the Collection is better for it.
Staying true to the original design also opens up the possibility for fun glitches. I wasn't able to test every glitch under the sun, but I was able to pull off simple stunts like using Item 1 during the Airman boss fight to trigger a warp to Wily 2, or using the pause button to rack up multiple hits with a single shot. It's nice to see techniques like that are still supported in this new Mega Man, as goofing around with glitches - or utilizing them in a speed run - is a valid part of the Mega Man experience.
Aside from the occasional glitch, perhaps the biggest crutch Mega Man Legacy Collection throws your way is a quick save and load system for every game. You can use it any time (such as right before a boss fight) and you don't have to worry about overriding saves between games. Alternatively, you can also ignore this function and stick with the classic password system from Mega Man 2 onward. This is a clear improvement over the Mega Man Anniversary Collection which forced a clunky autosave on you after each boss fight and removed the password system entirely.
If you want to practice your boss fight without relying on save scrubbing, you can also hit up the Museum and Database dedicated to each game. These include tons of official artwork, concept sketches, and enemy descriptions. Those descriptions are especially nice for Mega Man loyalists as it gives you the name and function of each enemy in the game. On a more practical note, these descriptions also list the robot's weakness, and you can challenge any of the robot masters directly from their pages.
It's interesting to see the ideological differences between Digital Eclipse's Mega Man Legacy Collection and Atomic Planet's Mega Man Anniversary Collection. Atomic Planet wasn't afraid to try and improve upon the classics with an updated HUD, mapping quick weapon swap to the shoulder buttons, and the aforementioned autosave feature. Digital Eclipse is the exact opposite, having preserved these games in their classic state while ensuring they look and play better than ever before.
Legacy Collection doesn't muddy the water with superfluous features, and ensures its six games remain true to their original counterparts. However, it also comes up short, totaling only six games compared to Anniversary Collection's ten. We can only hope the rest of the Mega Man series - including the excellent X games - receive the same care and appreciation displayed in this collection.
This game was reviewed on PS4.
Description Play the first six Mega man games in one session.
Franchise name Mega Man
UK franchise name Mega Man
Platform Xbox One, PS4, 3DS, PC
US censor rating Everyone


For millions of students, going to college is tough financially. To offset the difficulties, many opt for getting a job while they study through their years of college. If you are going to school or are planning on setting yourself up in a university soon, it is imperative that you look at the various types of employment opportunities that abound today. When you start to look, you'll see that there are different kinds of jobs while in college available out there. The following explores just four industries that you can look into and compares them in regards to flexibility and more. There's no reason why you should struggle while in school when there are employment options that abound in various arenas.
No matter where you are going to be in school, you will find a mall or shopping center nearby. Even small cities have a mall, and that means that there are jobs to found. These are usually retail jobs, and they vary in what you will be doing if you land one. Some great benefits come with this, and it starts with flexibility in terms of schedule. Malls have great flexibility in terms of what you can do, and how you do it. Whether you want to work in sales, in the food court, or just about any store that is within the floor plans of the shopping center, you can get started with many jobs here.
This is not without a bit of a downside. You will see that this type of job option is not going to pay much money. The standard wages here are the minimum wage in most cases. Some sales jobs pay commission, but for the most part, look at starting part time, at minimum wage. You may only get 10 – 20 hours at most, but that should help offset the costs of college a bit. The majority of these jobs are entry-level positions, but they can help with any higher learning experience you are involved with.
One of the tried and true solutions that you are going to find in regards to employment is that of fast food. That's right, fast food franchises are always open and provide millions of jobs for people that want flexibility in terms of schedule. Whether you are working as a cook, server, or even a busboy, you'll find that this can be a viable solution for employment while you are in college. The biggest benefit here is that some benefits come through, including free meals, profit sharing, and in some instances stock options.
The downside is that you'll have to work with grease and food. It is also a frenetically paced job at times. The money that you will receive in this position will not be quite as a much as other positions. The standard here is minimum wage. However, if you do well, the promotional opportunities are grand. Some college students make it to manager within their four-year course of study, and some even stay after. For those that stay within the fast food, positions at the corporate level can be lucrative, even pulling six figures in terms of salary. If nothing else, look at fast food industry jobs as a way to gain valuable training, which always looks good on your work history moving forward.
Some people do not know that they can get a foothold in the medical industry. Too often, people are intimidated by the industry thinking that only doctors and nurses get hired. That is not the case. This industry needs many people to run, and that includes people that can help with front end, back end, cleaning, food services, and even technical positions. You can get a certification within a short span of time, and still go to school, and work with medical technician jobs and even x-rays.
Supporting yourself can become easier when you are in this industry, especially if you have certification. The pay scale here can rise exponentially higher than entry level positions. However, if you get a job within the medical world as a laborer, you will not get paid quite a bit. For instance, cafeteria workers may not receive the same pay scale as you would if you were an x-ray technician. This is a viable option to look into if you have a hospital, medical college, or any type of medical industry building near a school or in the city you are going to be studying at.
Perhaps one of the most flexible and attractive jobs that you can get into as you study is that of office positions. This can help you not only continue to study while you work but can land you in a 40 hour a week position. Office jobs abound in a lot of different areas. They include call centers, billing departments, clerical work, sales, and much more. This is a regular schedule option that is often very flexible. In some instances, you could work 40 hours a week, split the shifts in many ways, and end up in a positive solution as you study.
Some companies also pay tuition for you, and will give you a promotion upon completion of a degree in the field of study you are planning on working within. This is an excellent opportunity for those that want to intern, or work closely with the industry of particular markets. For instance, legal offices can offer jobs and options for those that want to get their foot in the door early. Office jobs can allow flexibility, higher pay scales, but a harder entry point into getting work.
The above are just a few options to consider. These are not all the jobs that you can get, but often they will be the most prominent. Searching online is important. However, you'll find that there are a lot more opportunities. Sometimes, even your college will have job placement services to help offset the cost of going to school. As long as you look into the opportunities in and around your school, you'll find several solutions to help you get moving forward with work, and school simultaneously.


A woman from Dunstable who collided with traffic furniture left on Church Street in November is appealing for anyone who had a similar experience get in touch.
Susan Harvey, was driving at 7am on November 26, last year, when she collided with traffic furniture left in the road.
She has been trying to claim back the costs she spent on the repairs to her car and believes there may be more people out there who experienced the same thing.
She said: "It was pitch black, there were no signs or markings to indicate that there was change in the road layout. At the time it cost me £666 to fix and then recently I had to spend another £125 on repairs to my car. I claimed the damages through the council and it has now been passed on to Ringway Jacobs who are the contractors.
If anyone experienced a similar incident on Church Street in November email holly.patel@jpimedia.co.uk.


text:
Classes + Events
Facility Resources
Resources & Orientation
Banner Gateway Medical Center
Welcome to New Provider Orientation
We would like to extend a warm welcome on behalf of Administration and the Medical Staff at Banner Gateway Medical Center.
We value you as a partner to work together in furthering our mission of making a difference in people's lives through excellent patient care. We welcome your involvement as we cultivate a positive environment of teamwork, growth and cooperation for our patients, health care providers and associates.
We look forward to you sharing your expertise and ideas by participation in Medical Staff department meetings and encourage you to become involved in other standing committees.
This Orientation Program has been developed to provide you with valuable information regarding how to navigate through our facility and find the people who can assist you. Please review the valuable information provided below as well as the following:
System Orientation and Policies
Bylaws Rules & Regulations
Clinical Documentation Improvement Program
We are here, along with Medical Staff Services, to ease your transition to Banner Gateway, and look forward to an exciting journey together!
If you have questions or need assistance in completing this orientation module, you may contact Medical Staff Services direct at (480) 543-2600.
Lamont Yoder, RN
Shiva Birdi, MD
Arriving on Campus
Identification Badges Required on Campus
Stop by Human Resources to obtain your ID badge. You will need to provide a legible government-issued ID card (current driver's license, military ID or passport).
Providers, allied health practitioners, residents and students must wear a Banner identification badge while on campus for:
Access to restricted areas;
Identity verification for patients, staff and others
Covered parking for physicians is located on the east side of the hospital. There are also designated physician parking spaces, uncovered, in the front of the hospital.
Provider Lounge
The provider lounge is a private cafe for physician and allied health practitioners. Lounge is located on the first floor, west side of Medical Center, behind the Emergency Room. The provider lounge offers hot breakfast and lunch, as well as snacks throughout the day.
Breakfast is served Monday – Friday, 7:00 a.m. – 9:00 a.m. and Lunch is served Monday – Friday, 11 a.m. – 2 p.m.
Physician and Allied Health meals obtained from the Café may be charged to Medical Staff Services, only after 5:00 p.m. on weekdays and all day weekends. Charges in the cafeteria will be allowed up to the amount of five dollars ($5) per meal, during the designated hours and weekends.
Medical Staff Services provides administrative support to the Banner Gateway Medical Staff and facilitates communication related to medical staff matters.
Responsibilities include assisting with regulatory compliance, credentialing, peer review, committees, and maintaining current governing documents of the Medical Staff and Allied Health Staff, i.e., Bylaws, Policies, Rules and Regulations.
Medical Staff Services is located in the Administration suite on the first floor and is open Monday through Friday from 8 a.m. to 4:30 p.m.
You can also contact Medical Staff Services direct at (480) 543-2600 with any questions you may have or to let us know how you would like to become involved in medical staff activities.
Director: Sharon Giles, CPCS, CPMSM, CPHQ
How to Admit a Patient
We want to make it as easy as possible for you to admit your patients to Banner Gateway Medical Center.
A physician order is required for all patient admissions to Banner Gateway Medical Center.
Patients may be treated only by providers who have submitted proper credentials and have been duly appointed to membership on the medical staff.
Direct admits
The attending/admitting physician or designee can call Bed Placement at (480) 543-2286 with the provisional diagnosis prior to their patient's admission. Providers will be required to submit the following information:
Face sheet
Contact numbers for attending physician or his/her representative
In certain situations insurance information is necessary to ensure prior authorization is received.
A patient placement representative will arrange for bed assignment if a bed is available or will place the patient on a waiting list. If a direct admit is in advance of a procedure, the placement representative keeps the information until the procedure date, but providers should keep in mind there may be delays due to patient census.
Banner Gateway Medical Center provides in-house hospitalist coverage for patients. Hospitalists provide acute inpatient care 24/7, assisting providers on admission and discharge, as well as coordinate care for inpatients during their hospital stay.
Schedule a Test or Procedure
If you are looking to schedule a test or a procedure for your patient, we have direct contact numbers available for you and your staff to make it as easy as possible.
Specialty areas that have direct numbers include:
Banner MD Anderson Cancer Center Referral (480 256-6444
Banner MD Anderson Women's Imaging Center (480) 543-6900
Medical Imaging (480) 543-3000
Special Procedures:
OB procedures, C-sections, Versions and labor inductions (480) 543-2698
Surgical Cases in Main Operating Rooms - day of and future surgeries (480) 543-2646
Endoscopy - day of and future surgeries (480) 543-2157
Banner Gateway Medical Center provides patients with online pre-registration. This secure, online system allows patients to pre-register for scheduled visits in advance, at their convenience, from home or office.
Pre-registration must be submitted 48 hours prior to visit.
Contact Patient Registration Department at (480) 543-2702.
The overall goal for case managers is to facilitate collaborative and cost-efficient interactions among providers that effectively integrate medical, psychological and social services to provide timely, appropriate and beneficial care to the patient.
Case management is responsible for working with patients, families, insurance companies, the health care team, community resources and discharge placement agencies. They ensure quality care, secure reimbursement, coordinate efficiency, and discharge during acute hospitalization.
Discharge planning begins upon admission with an assessment of the patient's condition and living environment, and a review of anticipated needs at the time of discharge.
The referral process allows for physicians, staff, patients and families to ask for assistance. Communication and collaboration is an important aspect of the discharge plan.
The Case Management department is composed of:
RN Case Managers
Social Workers – Masters prepared
Case Management tech
Clinical Documentation Specialist
Floor staffing
Case Managers and Social Workers are present seven days a week from 8 a.m. to 4:30 p.m.
Emergency Department Staffing
A Case Manager is present weekdays from 1 to 9:30 p.m.
Social Workers are present seven days a week from 8 a.m. to midnight
Information for Physicians - Frequently Asked Questions
1. What is Emergency Management?
The role of Banner's Emergency Management department is to help prevent/mitigate, prepare for, respond to, and recover from scheduled and unscheduled events which could adversely affect our staff, facilities or our ability to provide patient care.
2. How does Emergency Management work at Banner Gateway Medical Center?
Banner Gateway uses the hospital incident command system (HICS) during all incidents and events. The hospital command center (HCC) is normally in the administrative board room unless other wise stated. The program is overseen by the Emergency Management Coordinator.
3. What is the role of the physician during a disaster?
Primarily that of treatment in the various treatment areas. There may be other duties directed by the CMO and/or medical staff leadership.
4. Who would the physician contact at the hospital during an emergency? How?
The Chief Medical Officer (CMO) and notify the medical staff office of your availability.
5. How would the physician be contacted if a disaster occurred?
The medical staff office will contact you in the event of a disaster.
6. What disaster training is available for physicians?
Specific emergency management training is available through the Banner Learning Center. For additional resources contact the Emergency Management Coordinator.
7. Where should the physician go to during a disaster?
Report to Medical Staff Services for assignment.
8. How can physicians become more involved with the Emergency Management?
Physicians are encouraged to attend the emergency management meetings and participate in the various exercises.
If you have additional questions, please contact the Emergency Management Coordinator at (480) 543-2610 or by email.
Since Banner Gateway Medical Center is an all-electronic medical records facility, Medical Records, or Health Information Management Services, can be reached by email or telephone.
You can contact HIMS direct at (480) 543-2700.
Other services offered by HIMS include:
Dictation/Transcription: (480) 543-2044
Record Completion: (480) 543-2051
Coding: (480) 412-3032 (Inpatient) or (602) 839-3192 Outpatient
Release of Information: (480) 543-2060
Welcome Center BMDACC (ROI): (480) 256-4532
Oncology Registry: (480) 256-3436
Banner Gateway Medical Center wants everyone to be safe on campus. Our Security patrols 24/7, offering both internal and external support to providers, patients, associates and visitors.
If you observe suspicious conduct or behavior while on hospital property or if you or someone else is the victim of a crime, call security dispatch at (602) 747-4400.
Here are some top Security questions for providers.
What is a provider's role in a fire emergency?
We ask all our associates, support staff and providers to utilize the RACE acronym when confronted by a fire situation. RACE stands for:
Rescue those in immediate danger
Alarm by activating the nearest fire alarm pull station and dialing 1-6666.
Contain the fire by closing all doors and windows to prevent the spread of smoke and fire.
Extinguish the fire if safe to do so, otherwise Evacuate
In addition, it's important that all providers know how to use a fire extinguisher. Think the PASS acronym:
Pull the pin
Aim at base of fire
Squeeze the handle
Sweep back and forth
Medical gas shutoff valve locations vary depending on department, but are labeled and typically located in corridors/hallways. Under authorization of the House Supervisor, Facilities and Respiratory Services are the only departments permitted to shut off medical gas valves. Contact the House Supervisor to call a Code RED as soon as you are alerted to a fire in your area.
What is a provider's role during disasters?
The medical staff leaders assist with identifying volunteer providers as necessary, and provide oversight of the professional performance of volunteer practitioners who receive disaster privileges through:
Direct observation
Clinical record review
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SampleConsensusModel represents the base model class.
All sample consensus models must inherit from this class.
Definition at line 65 of file sac_model.h.
Definition at line 74 of file sac_model.h.
Definition at line 68 of file sac_model.h.
Definition at line 69 of file sac_model.h.
Definition at line 71 of file sac_model.h.
Empty constructor for base SampleConsensusModel.
Definition at line 80 of file sac_model.h.
Definition at line 107 of file sac_model.h.
Definition at line 137 of file sac_model.h.
Definition at line 169 of file sac_model.h.
Check whether the given index samples can form a valid model, compute the model coefficients from these samples and store them in model_coefficients.
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelPlane< PointT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelStick< PointT >, and pcl::SampleConsensusModelLine< PointT >.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getSamples().
Compute the variance of the errors to the model.
Definition at line 424 of file sac_model.h.
Compute the variance of the errors to the model from the internally estimated vector of distances.
The model must be computed first (or at least selectWithinDistance must be called).
Definition at line 438 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::computeVariance().
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelPlane< PointT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelPerpendicularPlane< PointT >, pcl::SampleConsensusModelParallelPlane< PointT >, pcl::SampleConsensusModelParallelLine< PointT >, pcl::SampleConsensusModelStick< PointT >, pcl::SampleConsensusModelNormalPlane< PointT, PointNT >, pcl::SampleConsensusModelLine< PointT >, pcl::SampleConsensusModelNormalSphere< PointT, PointNT >, and pcl::SampleConsensusModelRegistration2D< PointT >.
Verify whether a subset of indices verifies a given set of model coefficients.
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelPlane< PointT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelStick< PointT >, and pcl::SampleConsensusModelLine< PointT >.
Fills a sample array with random samples from the indices_ vector.
Definition at line 454 of file sac_model.h.
Fills a sample array with one random sample from the indices_ vector and other random samples that are closer than samples_radius_.
Definition at line 471 of file sac_model.h.
Definition at line 352 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::isModelValid().
Compute all distances from the cloud data to a given model.
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelPlane< PointT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelPerpendicularPlane< PointT >, pcl::SampleConsensusModelParallelPlane< PointT >, pcl::SampleConsensusModelParallelLine< PointT >, pcl::SampleConsensusModelNormalPlane< PointT, PointNT >, pcl::SampleConsensusModelNormalSphere< PointT, PointNT >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelStick< PointT >, pcl::SampleConsensusModelLine< PointT >, and pcl::SampleConsensusModelRegistration2D< PointT >.
Definition at line 344 of file sac_model.h.
Definition at line 320 of file sac_model.h.
Return the number of coefficients in the model.
Definition at line 366 of file sac_model.h.
Return an unique id for each type of model employed.
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelPlane< PointT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelNormalParallelPlane< PointT, PointNT >, pcl::SampleConsensusModelStick< PointT >, pcl::SampleConsensusModelLine< PointT >, pcl::SampleConsensusModelPerpendicularPlane< PointT >, pcl::SampleConsensusModelParallelPlane< PointT >, pcl::SampleConsensusModelParallelLine< PointT >, pcl::SampleConsensusModelNormalPlane< PointT, PointNT >, and pcl::SampleConsensusModelNormalSphere< PointT, PointNT >.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getIndices().
Get the minimum and maximum allowable radius limits for the model as set by the user.
Definition at line 391 of file sac_model.h.
Referenced by pcl::SACSegmentation< PointT >::initSACModel(), and pcl::SACSegmentationFromNormals< PointT, PointNT >::initSACModel().
Get a set of random data samples and return them as point indices.
Definition at line 177 of file sac_model.h.
Return the size of a sample from which the model is computed.
Definition at line 359 of file sac_model.h.
Get maximum distance allowed when drawing random samples.
Definition at line 413 of file sac_model.h.
Default implementation verifies that the number of coefficients in the supplied model is as expected for this SAC model type. Specific SAC models should extend this function by checking the user constraints (if any).
Reimplemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelNormalParallelPlane< PointT, PointNT >, pcl::SampleConsensusModelPerpendicularPlane< PointT >, pcl::SampleConsensusModelParallelPlane< PointT >, pcl::SampleConsensusModelParallelLine< PointT >, and pcl::SampleConsensusModelNormalSphere< PointT, PointNT >.
Definition at line 515 of file sac_model.h.
Implemented in pcl::SampleConsensusModelCone< PointT, PointNT >, pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelCylinder< PointT, PointNT >, pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >, pcl::SampleConsensusModelRegistration< PointT >, pcl::SampleConsensusModelSphere< PointT >, pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle3D< PointT >, pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >, pcl::SampleConsensusModelCircle2D< PointT >, pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >, pcl::SampleConsensusModelStick< PointT >, pcl::SampleConsensusModelLine< PointT >, and pcl::SampleConsensusModelRegistration2D< PointT >.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getSamples(), and pcl::SampleConsensusModel< WeightSACPointType >::isModelValid().
Recompute the model coefficients using the given inlier set and return them to the user.
Create a new point cloud with inliers projected onto the model.
Definition at line 578 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSample(), and pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSampleRadius().
Provide a pointer to the vector of indices that represents the input data.
[in] indices a pointer to the vector of indices that represents the input data.
Definition at line 326 of file sac_model.h.
Referenced by pcl::registration::FPCSInitialAlignment< PointSource, PointTarget, NormalT, Scalar >::selectBase().
Provide the vector of indices that represents the input data.
[out] indices the vector of indices that represents the input data.
Definition at line 336 of file sac_model.h.
Reimplemented in pcl::SampleConsensusModelRegistration< PointT >.
Definition at line 303 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::SampleConsensusModel(), and pcl::SampleConsensusModelRegistration< PointT >::setInputCloud().
Definition at line 378 of file sac_model.h.
Set the maximum distance allowed when drawing random samples.
Definition at line 402 of file sac_model.h.
Definition at line 418 of file sac_model.h.
A vector holding the distances to the computed model.
Definition at line 568 of file sac_model.h.
Definition at line 539 of file sac_model.h.
Referenced by pcl::SampleConsensusModelRegistration< PointT >::computeOriginalIndexMapping(), pcl::SampleConsensusModel< WeightSACPointType >::getIndices(), pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >::getModelType(), pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >::getModelType(), pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >::getModelType(), pcl::SampleConsensusModel< WeightSACPointType >::getSamples(), pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >::isModelValid(), pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >::projectPointToLine(), pcl::SampleConsensusModel< WeightSACPointType >::SampleConsensusModel(), pcl::SampleConsensusModel< WeightSACPointType >::setIndices(), and pcl::SampleConsensusModel< WeightSACPointType >::setInputCloud().
A boost shared pointer to the point cloud data array.
Definition at line 536 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSampleRadius(), pcl::SampleConsensusModel< WeightSACPointType >::getInputCloud(), pcl::SampleConsensusModel< WeightSACPointType >::SampleConsensusModel(), and pcl::SampleConsensusModel< WeightSACPointType >::setInputCloud().
The maximum number of samples to try until we get a good one.
Definition at line 542 of file sac_model.h.
Definition at line 533 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getClassName(), pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >::SampleConsensusModelCircle2D(), pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >::SampleConsensusModelCircle3D(), pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCone(), pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCylinder(), pcl::SampleConsensusModelLine< PointT >::SampleConsensusModelLine(), pcl::SampleConsensusModelNormalParallelPlane< PointT, PointNT >::SampleConsensusModelNormalParallelPlane(), pcl::SampleConsensusModelNormalPlane< PointT, PointNT >::SampleConsensusModelNormalPlane(), pcl::SampleConsensusModelNormalSphere< PointT, PointNT >::SampleConsensusModelNormalSphere(), pcl::SampleConsensusModelParallelLine< PointT >::SampleConsensusModelParallelLine(), pcl::SampleConsensusModelParallelPlane< PointT >::SampleConsensusModelParallelPlane(), pcl::SampleConsensusModelPerpendicularPlane< PointT >::SampleConsensusModelPerpendicularPlane(), pcl::SampleConsensusModelPlane< PointT >::SampleConsensusModelPlane(), pcl::SampleConsensusModelRegistration< PointT >::SampleConsensusModelRegistration(), pcl::SampleConsensusModelRegistration2D< PointT >::SampleConsensusModelRegistration2D(), pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >::SampleConsensusModelSphere(), and pcl::SampleConsensusModelStick< PointT >::SampleConsensusModelStick().
The number of coefficients in the model.
Every subclass should initialize this appropriately.
Definition at line 574 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getModelSize(), pcl::SampleConsensusModel< WeightSACPointType >::isModelValid(), pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >::SampleConsensusModelCircle2D(), pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >::SampleConsensusModelCircle3D(), pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCone(), pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCylinder(), pcl::SampleConsensusModelLine< PointT >::SampleConsensusModelLine(), pcl::SampleConsensusModelNormalParallelPlane< PointT, PointNT >::SampleConsensusModelNormalParallelPlane(), pcl::SampleConsensusModelNormalPlane< PointT, PointNT >::SampleConsensusModelNormalPlane(), pcl::SampleConsensusModelNormalSphere< PointT, PointNT >::SampleConsensusModelNormalSphere(), pcl::SampleConsensusModelParallelLine< PointT >::SampleConsensusModelParallelLine(), pcl::SampleConsensusModelParallelPlane< PointT >::SampleConsensusModelParallelPlane(), pcl::SampleConsensusModelPerpendicularPlane< PointT >::SampleConsensusModelPerpendicularPlane(), pcl::SampleConsensusModelPlane< PointT >::SampleConsensusModelPlane(), pcl::SampleConsensusModelRegistration< PointT >::SampleConsensusModelRegistration(), pcl::SampleConsensusModelRegistration2D< PointT >::SampleConsensusModelRegistration2D(), pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >::SampleConsensusModelSphere(), and pcl::SampleConsensusModelStick< PointT >::SampleConsensusModelStick().
Definition at line 547 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getRadiusLimits(), pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >::isModelValid(), and pcl::SampleConsensusModel< WeightSACPointType >::setRadiusLimits().
The minimum and maximum radius limits for the model.
Applicable to all models that estimate a radius.
Boost-based random number generator algorithm.
Definition at line 559 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::SampleConsensusModel().
Boost-based random number generator distribution.
Definition at line 562 of file sac_model.h.
Definition at line 565 of file sac_model.h.
The size of a sample from which the model is computed.
Definition at line 571 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::getSampleSize(), pcl::SampleConsensusModelCircle2D< pcl::PointXYZRGB >::SampleConsensusModelCircle2D(), pcl::SampleConsensusModelCircle3D< pcl::PointXYZRGB >::SampleConsensusModelCircle3D(), pcl::SampleConsensusModelCone< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCone(), pcl::SampleConsensusModelCylinder< pcl::PointXYZRGB, PointNT >::SampleConsensusModelCylinder(), pcl::SampleConsensusModelLine< PointT >::SampleConsensusModelLine(), pcl::SampleConsensusModelNormalParallelPlane< PointT, PointNT >::SampleConsensusModelNormalParallelPlane(), pcl::SampleConsensusModelNormalPlane< PointT, PointNT >::SampleConsensusModelNormalPlane(), pcl::SampleConsensusModelNormalSphere< PointT, PointNT >::SampleConsensusModelNormalSphere(), pcl::SampleConsensusModelParallelLine< PointT >::SampleConsensusModelParallelLine(), pcl::SampleConsensusModelParallelPlane< PointT >::SampleConsensusModelParallelPlane(), pcl::SampleConsensusModelPerpendicularPlane< PointT >::SampleConsensusModelPerpendicularPlane(), pcl::SampleConsensusModelPlane< PointT >::SampleConsensusModelPlane(), pcl::SampleConsensusModelRegistration< PointT >::SampleConsensusModelRegistration(), pcl::SampleConsensusModelRegistration2D< PointT >::SampleConsensusModelRegistration2D(), pcl::SampleConsensusModelSphere< pcl::PointXYZRGB >::SampleConsensusModelSphere(), and pcl::SampleConsensusModelStick< PointT >::SampleConsensusModelStick().
Definition at line 550 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSampleRadius(), pcl::SampleConsensusModel< WeightSACPointType >::getSamples(), pcl::SampleConsensusModel< WeightSACPointType >::getSamplesMaxDist(), and pcl::SampleConsensusModel< WeightSACPointType >::setSamplesMaxDist().
The search object for picking subsequent samples using radius search.
Definition at line 553 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSampleRadius(), and pcl::SampleConsensusModel< WeightSACPointType >::setSamplesMaxDist().
Data containing a shuffled version of the indices.
This is used and modified when drawing samples.
Definition at line 556 of file sac_model.h.
Referenced by pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSample(), pcl::SampleConsensusModel< WeightSACPointType >::drawIndexSampleRadius(), pcl::SampleConsensusModel< WeightSACPointType >::SampleConsensusModel(), pcl::SampleConsensusModel< WeightSACPointType >::setIndices(), and pcl::SampleConsensusModel< WeightSACPointType >::setInputCloud().