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Dark souls III (Complete game analysis)
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After dozens of hours, cries of suffering and joy, were able to defeat Dark Souls III and are prepared to deal with analysis of which may be the last of its lofty saga. One that has marked a before and an after in the modern game. Are you ready to die, albeit for the last time?
Dark Souls III came with found sensations. On the one hand, the large accumulation of Souls in recent years has put us a little bit on the ropes. The fact that most increased even with some DLC that, so round and abundant content, seemed one more chapter. On the other hand, have to a Hidetaka Miyazaki, director of the series (except for Dark Souls 2) and to which the own FromSoftware placed the Crown of King Midas, ensuring have something of fear by how their users face a delivery more.
The first shots of contact were somewhat cold. A beta of stress that returned us all the enthusiasm in confronting new challenges, but quite a few family members. Again there was a dragon in a bridge, an enemy Crouching behind a door entry... And you thought that the own From you had too much expert in their own games to surprise you.
The beginning of Dark Souls III can, and in fact is quite similar to that described. But his ability to get up and make the last effort has made us change your mind gradually. After the first locations, this third installment takes a pulse which no longer loose, us tightens more and more and weaves a network of progressive difficulty as any other previous chapter in the saga.
We are going to risk a little more speculating: nothing can compete with the impressions that caused us Demon's and the first Dark Souls. They are memories recorded fire in the memory of every player who enjoyed them. But if we could eliminate the nostalgia, it is possible that Dark Souls III was more round title of five games From has given us. Its balance in the "builds" of character, his treatment of rhythm and speed, their scenarios full of secrets, the stunning and challenging bosses...
And however, Dark Souls 3 can not exist without all previous work. It is very easy to say that "it's more of the same" and actually is. But looking back and rejugando Dark Souls I and II after the delivery which concerns us, check that the animations that seemed us recycled are not so, that all the "tempo" of the game has accelerated accompanied with elegant animations and to work like clockwork. The best example that comes to mind to illustrate this is the Blizzard and mastery with which renew their franchises, which makes you look like that it has not passed the time between Starcraft I and II, but the difference and work among them is deep and craft.
But if we say also that Dark Souls III needs of their previous deliveries is by the amount of tributes that gives us many of his scenes. If you're a fan of the saga, both their Lore and the own memory of your moments in previous games, you'll enjoy the amount of tributes that included the team of FromSoftware which go beyond the nod for touching the pure "fan service". We don't remember anything so sincere to conclude a saga from Metal Gear Solid 4 What did in his time.
Lothric to review
Neither Lordran nor Drangleic. Lothric. Where transitional lands of the Lords of ash converge. A scenario, full of variety and a worthy of a Miyazaki game structure. This mean that we will see a level design at the height of the first Dark Souls? Not so much. If the first Dark Souls came to connect numerous areas while playing with the verticality of a masterfully, Dark Souls III style seems more to travel by Bloodborne. Without abusing both lifts as shortcuts, but offering different roads that branch out to different areas.
Patterns of enemies are more varied than ever. Not des no confrontation for granted.
A perhaps more simple design which does not need much cut-off due to teleport between bonfires, but that is still more organic and better posed to the of Dark Souls II, by far. Each of their areas is forced return if we want to get all its secrets or face some enemy who can be somewhat uploaded difficulty. It will be almost impossible to find all their secrets in the first match, and when we speak of secrets also speak of entire areas of enormous and completely secondary.
But if there is something that surprised us is the number of traps that make the walk through fully mortal Lothric. You have previously stated that any experienced player knows what to expect from a bridge with dragon, an enemy in the corner... But some of the traps that have prepared Dark Souls III will make you feel like the first time you played to a Souls. And when you feel so you have to multiply that feeling, because there are so many that it is impossible to count them all. Ambushes enemy, secret devices... so many that we sometimes mean twice with the same stone during our trip.
If you are a fan of the saga you'll enjoy the amount of tributes which included equipment From Software, to go beyond the nod for touching the pure fan travel serviceUn that is in line with other Souls and with a very similar, longer approximate duration of which meant Bloodborne. All will depend on course of our form of play, but if like explore each corner, hitting every wall (because return them walls illusory to hit of sword), read each description of object and do numbers with the attack of your weapon and the weight of your armor, will have between 35 and 55 hours in your first split if already you are experienced in them Souls. Lasting more than correct given that it is more accessible in the tasks of level up and improvement of equipment, to have everything centralized in the sanctuary of the link of fire, our link with all the characters near each other, and the teleport since the start of the game.
The difficulty, as we said previously, has been us quite scalable. The first areas do not imply an excessive challenge, unless you're starting from scratch with a class that you're inexperienced, but quickly begins to increase until reaching some areas with a fairly serious challenge, especially taking into account the surprises which us some enemies and the way they function.
Fighting the light and darkness
It is in combat where more changes we see in the adventure. Each small change in the system using the Souls are much of a delivery note to another. The most known is that this is the Souls quickly. In general, the speed has accelerated, creating more dynamic and alive, fighting but not to Bloodborne style at any time. This increase in speed makes it to again balance every weapon and fighting style, so we have seen a substantial improvement of swords and light equipment with respect to the heavy "builds" who dominated in previous installments.
There are bosses of all styles, some more pure skill-oriented and others to discover their weak point.
Perhaps the most significant changes come in the armor. We already discovered in the preview has been confirmed: you can not upload datasets based on titanite or in any other way. But which previously saw as something negative has ended up being a pleasant surprise. Thanks to the fact that it is not necessary to level up the armor, there is more chance toggling to convenience and focus on different strategies for some bosses or some areas, as well as the variety aesthetically. Some of the new armor designs are beautiful and, of course, there will be classic and others that will make you discover a smile of happiness.
Weapons from melee, however, do not have convinced us both. Not for his catalogue, but the few opportunities that there is change among them. Just there are differences between some of them and seem to have is seen something reduced with respect to the great samples that had Dark Souls 2, where is removes for example some unique or a set full as the of them swords twin. There are epic weapons from the outset, created through the transposition and the souls of defeated chiefs, very similar to which it had on Dark Souls II with Ornifex; but the problem is that for improve them need flake of Titanite and until the part end of the game not find it enough as to improve them well, by what are relegated to this portion of game and especially to them new split + that us expect after finish the title.
It shows a better balance between all types of character that can create the jugadorEn general, have found a better balance between all types of character that you can create. The predominance of the heavy armor and the ultra large seems to have been weakened before the need to move slightly more depending on the speed of the game, so many times we will find that the damage per second is more rewarded than the slow and strong, that it leaves too sold. Many of the enemies and bosses to force us to master the art of the Dodge over the protect themselves behind the shield. And although it remains an important and very effective piece, both the path of dexterity and agility and the magic have nothing to envy to the heavy classes.
The sanctuary of the fire-link is the link where all level up and improve equipment, buy items and spells.
That Yes, the large amount of damage that we are capable of absorbing is such that we have identified that raise health is more important than ever, taking into account also that the embers (the way to recover humanity and up 30% of life) are really scarce during the entire game. However, the shields are no longer so life like before. Enemies have attached to them and do not let you download them so easily to recover energy, as well as having a range of absorption of less broad damage. The bosses will be able to perform such a quantity of attacks that can break your guard and continue attacking, so stability becomes a crucial element.
Only them miracles us have like them more loose for the first split, as is difficult take advantage of all its potential to them moments late. On the other hand, some accessories as bows can almost become major. Has been much used scenarios so you can solve many situations distance with both nuclear weapons and magic classes, but the arches are now able to focus shots, shoot arrows fast after Dodge or propel many at high speed from a stationary position.
Check this out to you around and even so it is unlikely that you leave dozens of secrets. But at least you will be able to detect some traps.
NPC missions we have been of the most imaginative thing we have seen in all the serieAhora Yes, calls Battle Arts: special moves they spend concentration bar and perform unique attacks of each set of unique weapons or weapon. The truth is that we already doubted some of them, because they had not completed their usefulness in previous tests, in addition to consuming concentration bar. Some weapons, such as the dual, you can get to solve troubles creating circular attacks, but in general, we have not finished to get used to the use of these skills for classes of melee.
The wizards, however, are other singing. Return to have a mana bar which are both missed manages to do less cabals to make good use of "applications" that had every spell. By allowing the distribution of the estus between life and concentration, we can carry enough spells to be time exploring without pulling melee weapon, while reducing the number of estus that in some battles against bosses might languish in a sigh. Again, as usual, the magic and piromantica class possess a brutal damage, but they will absorb an enormous amount of damage in melee, almost more pronounced than in other Souls.
Linking the flame
You know how this goes. Dark Souls III continues telling his story in very peculiar way, through the descriptions of objects, leaving spaces to be filled in by the imagination and much theorizing. It helps little a translation to the Spanish who seems confused at times the terms and skip some words that sometimes are key in the descriptions.
In terms of its lore (we were wrong, by the way, in our theory of prequel), drink much of the first game and the story that there is, to the point of answering some questions that although they were not the most important, they were in the air since the launch of the game in 2011. However, what brings novelty has seemed more cryptic that ever, with descriptions in some parts quite succinct in comparison to what they were accustomed, and which still take something more in well unveil the lore of all her characters and how they relate with what you already knew.
Missions from NPCs, on the other hand, yes have been of the most imaginative thing we've seen throughout the series. They follow the same structure, but they are full of secrets and ways of acting at the right time to solve them correctly are going to require one or two new games more to get all the variables. Especially, is has put much emphasis in a few characters that can be crucial. We of course do not reveal anything, but their missions will much influence in our own character and it's great to go with the mystery that propose.
Our goal as undead Latentes is to link the flame, but the enemies that FromSoftware has arranged for all locations will not put it us easy. Many of them are still telling her own story, but sometimes are so voracious that not we look much at how he arrived there. Deadly not only removed a portion of considerable life, but there are some really. His set of movements will not fail to surprise us with attacks continuing and fast, great recovery and movements that will remove you always go with the shield always raised Vice. All script-based, Yes, but we have noticed in general, all enemy artificial intelligence has grown exponentially, being able to retire if they can even take the opportunity to join another enemy.
Some scenarios leave open-mouthed. Maybe Dark Souls III is not the most advanced technically, but in the artistic.
Combat speed has accelerated, creating clashes more dynamic and alive, but without reaching the style of BloodbornePero nothing compared to the real Titans in no time that await us in the adventure. In a few, very rarely can say that we have finished with a final boss to the first, and in some of these situations we have had help from an NPC. But when these do not appear we will find enemies hard as stones Yes well to base read their patterns to find his rhythm, going to test our nerves. The last of all can be especially complicated, to the point of becoming of the most difficult of all the saga if you don't preach to the cooperative. The design of many of them is impressive and the background which saved in the descriptions of their souls and objects will reveal much of the history of the game, becoming really interesting connections.
There is also place for some different fighting us yesteryear offered the saga, as those who can only be defeated in a way special or taking advantage of the stage to finish with them, but as it is already becoming usual there won't be any glitch that seize on any occasion that provide us with things. It is true that From has created a new mechanical for all enemies in general. If we are able to deliver many blows followed entering a kind of stunning, something like what happens in a Street Fighter, where are our worship to perform critical attacks. That Yes, achieve to introduce such amount of hits is complicated, most becoming to reward in a facility.
The beauty of the soul
Technically, Dark Souls III follows the line of the previous games in the series. Not surprisingly, both as Bloodborne could do at the time, but collects this engine to deploy some really beautiful lighting techniques, and blessed be the Sun, day. Therefore, it is not as advanced as the latest releases that we have had, but what it lacks in technical supplements it's leftovers in the artistic. Everything from the design of the weapons, armor and shields, the enemies, the stage and the scenery is beautiful extreme, giving some places of dreams and the best of the entire series Souls, as for example the picture of the lost city of Irithyll, really magic.
However as usual, dragging some problems that have seemed somewhat more defendants than in the immediately previous games this time. Frames falls are frequent in some areas, and even though they fail to bother usually, do it at some point in time a head for example, which doesn't help the experience. We have no doubt that it will be corrected with future patches, but at the moment, these slowdowns combined with some slow textures in the still loads are two of its major drawbacks.
The PC version is surprising because you drag also unexplained pulls regardless of the power of your computer. While Dark Souls II did not have these issues to get a clear and stable image, it appears that the porte of Bloodborne engine to version for computers was not all that had to be solid. In addition, the game still be adapted to ultrapanoramicos monitors, something that although it could be expected from their previous delivery, is somewhat more surprising in this third.
There is also a difference according to updates of the game which we believe worthy of mention. The promotional game has arrived with version 1.00 of the title, and there are notable differences in terms of the difficulty with the next patch, the 1.01, being this last version more challenging and with a degree of difficulty according to what is expected in this installment. When you enjoy the game at its launch will not have problems since it will update automatically. However, we mention this fact for collectors, as if in the future you want to use the physical disk without updates, it is possible to contain the version 1.00 of the game, and if not you keep updating on your console, you can not play with proper calibration. As we say, this happens with the promotional version of the game, and we will try to confirm it as soon as we have access to the final version that is sold in stores.
The great novelty of the multiplayer are 6 simultaneous players, but the number depends on the conditions and the Covenants.
But Dark Souls III does not end here. Throughout their deliveries, series has been redefining the formula of its multiplayer, adding small factors to keep it with that personality, but allow more accessibility to all. Dark Souls 3 is not intended to invent already nothing new, since it comes here to be enjoyed, probably during the largest segment of the saga time. Therefore, collecting many of the ideas of the previous games, but it expands the possibility of joining up to six players under certain conditions.
All thanks to the Covenants, which can not clarify much for not ruining surprises, but that we will have some classics, like the blue trail, the blue sentinels or the Warriors of the light Solar, collecting the most classic of competitive and cooperative modes. They become reminiscences to other classic covenants and introduces new to make the most of this type of online opportunities. Get them all, moreover, will be a challenge without consulting guides or wikis, since some of them are well hidden in the scene.
Design weapons, armor, shields, the enemies, the scenery and landscapes are beautiful extremaDe all of the Covenants, will discuss an aspect that us seems important to highlight. And is that at certain point, thanks to one of them can reconstruct to our character, both in appearance physical as in statistics. Quite similar to the pot of souls of Dark Souls II allowing us to more efficiently distribute our level, but with a certain number of uses. A element to thank and that us seems crucial for power vary of class in the new split + without unbalancing our class.
There is in addition an inherited element of Bloodborne which was very well received by many players; the possibility of playing with friends thanks to the option of putting a password that filters all players. This somewhat more uncomfortable way which invite directly to a friend through the platform, can travel the world of Dark Souls accompanied by an acquaintance and have something of help against the bosses.
A flame that fades
We started our trip by Lothric with some skepticism, but the curse of the dead not soon affect us and we ended up consumed by it and its amazing playability. Want to redial something that said to the principle of this analysis: is impossible classify Dark Souls III properly, because them first experiences with the series are very powerful, but not is doubt of that this third delivery is has won the right to exist based good make, being an of them more round and taking double merit by the dust accumulated of the road. A path with many souls, but he managed to leave us with a thirst for more, now that we know that it may be the last of his style. A style that has a seal itself, the of FromSoftware, and a signature, it's Hidetaka Miyazaki. A formula which will be remembered and studied in the history of the game and in this Dark Souls III has one of its greatest exponents. That Moon blessings be with you.
Dark Souls III is the latest effort of a formula refined up to the maximum possible. One of the most skilled workers and important games than far this year, which will mark a before and an after in the history of a type of video game. If you're a lover of the saga, no need to say more. FromSoftware has returned to create a work for the memory, we will not forget or being hollow.
After several Souls at our backs still impacting and surprising in equal parts.
· Improved combat, with treatment of armatures and the balance between classes that seem better led than previous installments.
· The beauty of its landscapes and the structure of their scenarios.
· The final bosses, of the best of the series. The missions of the NPCs, the best also.
· Technically it has some annoying descents and the version of PC needs to be upgraded.
· The treatment of weapons from melee could be broader and more varied during the first game.
· The Battle Arts have not finally be as used as we wanted to, even though they are quite spectacular.
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IOPC Day 9: Anurag Srivastava Nails Friday Spotlight For 10.3 Lakh
The 13th edition of India Online Poker Championship (IOPC) is currently underway on Spartan Poker, BLITZPOKER, and PokerHigh. The action on the online felts are as intense as ever with players flocking the felts to win an IOPC title. The night saw many prominent players putting their best foot forward and shipping titles. Here a lowdown on the action.
Bhanu Prakash
The day started with IOPC #60 which had a buy-in of ₹660. The event welcomed a total of 663 entries out of which 289 were unique players, 110 were re-entries, and 264 were rebuys. The event surpassed its original guarantee and recorded ₹3,97,800 as the final prize pool. The top 55 places paid, and the min-cash stood at ₹1,949. The tournament ended in a deal and it was three-time leaderboard Bhanu Prakash 'MafiaGaming' who grabbed the title and pocketed ₹65,516 in prize money. The runner-up was player Happy Chahal who went home with ₹48,729.
IOPC #61 – Monster Stack ₹7.75 Lakh GTD
The IOPC Monster Stack event had a ₹1,650 buy-in. The event surpassed its initial guarantee of ₹7.75 Lakh. The final prize pool that was recorded was ₹8,20,500. There were 547 total entries made up of 289 unique players, 92 re-entries, and 166 rebuys. In the end, 55 places were paid and the min-cash was ₹4,020. BLITZPOKER player 'Sammyy' took home the title and had a payday of ₹1,59,177. Armaan Kochhar aka 'space ace' was the runner-up and went home with ₹1,00,921.
Vaibhav Sharma
There were a total of 551 entries that participated in the IOPC #62 event. From these 278 were unique players, 58 were re-entries, and 215 were rebuys. The event had a buy-in of ₹880 and the top 47 places were paid. Min-cash paid was ₹2,850. The event was shipped by player Vaibhav Sharma aka 'Godfather10' for ₹97,450. The runner-up was Somesh Patel aka 'JackNotMa' who went home with ₹61,900.
Ajay Dhayal
The action moved onto IOPC #63 which witnessed a total of 525 entries grinding in the tournament. This number was made up of 253 unique players, 43 re-entries, and 229 rebuys. The ₹990 buy-in event saw 39 places getting paid. The min-cash stood at ₹4,140. Ajay Dhayal aka 'gabbarsingh' took home the title with ₹93,388 in his kitty. The runner-up was Ankit Saurabh aka 'magnum736' who walked away with ₹87,691.
IOPC #64 – Friday Prime ₹22 Lakh GTD
Paras Jain
The Friday Prime was the second biggest tournament of the day with its ₹22 Lakh guarantee. The ₹990 buy-in event was a multi-entry tournament and had a massive 2,677 entries (1,449 unique entries and 1,228 rebuys) slogging hard for the title. The advertised guarantee of the event was crushed and ₹24,09,300 was recorded as the final prize pool. The top 215 places were paid and the min-cash stood at ₹2,963. The tournament ended in a deal with Paras Jain aka 'Jhukega nahi $ala' taking home the title for ₹3,34,084. Anant Purohit aka 'Prometheius' was the runner-up and had a payday of ₹3,31,122.
Places Paid: 215
IOPC #65 – Friday Spotlight ₹55 Lakh GTD
Anurag Srivastava
The Friday Spotlight had a massive ₹55 Lakh guarantee which made it the biggest tournament of the day. The event had a total of 646 entries out of which 315 were unique players, 122 were re-entries, and 209 were rebuys. The ₹11,000 buy-in event crushed its initial guarantee impressively and generated a final prize pool worth ₹64,60,000. The top 63 places were paid and the min-cash was ₹28,101. A deal was struck between Anurag Srivastava aka 'CultOfPersonality' and Ujjwal Narwal aka 'Lord Hendrix.' The title winner Srivastava took a pay cheque of ₹10,30,371 and Narwal pocketed ₹10,07,758 in prize money.
Buy-In: ₹11,000
Sahil Mahboobani
The All-Rounder event wrapped up the day with its ₹11 Lakh guarantee and ₹1,650 buy-in. The original prize pool was surpassed and the final prize pool of ₹12,34,500 was generated. The tournament had 360 unique entries, 139 re-entries, and 324 rebuys which brought the total number of entries to 823. In the end, 71 places were paid and the min-cash paid was ₹4,691. Sahil Mahboobani aka 'Captain Falcon' shipped the event and added ₹2,38,258 in his bankroll. Ankit Bajaj aka 'ON_MY_MAC' became the runner-up for ₹1,50,115.
Tagged : Ajay Dhayal, Anurag Srivastava, Bhanu Prakash, India Online Poker Championship, India Online Poker Championship June 2022, IOPC, IOPC June 2022, Paras Jain, Sahil Mahboobani, Vaibhav Sharma
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In our World Temperatures section, patrons may calculate temperature trends for the entire globe or for selected regions of the globe using four different data sets. Output includes a graphical representation of temperature anomalies over a user-selected time interval, as well as access to these data in tabular form. A linear regression line of the temperature trend over time is also displayed along with its associated statistics, which can further be analyzed for significance at the 95% and 99% levels.
We also maintain a section of U.S. Climate Data. Here, patrons may calculate temperature and precipitation trends for 1221 locations in the conterminous United States using the United States Historical Climatology Network data set. On a weekly basis we select and highlight one of these stations and post it on our web site as the Temperature Record of the Week.
In the section on Plant Growth Data, we tabulate the results of experimental determinations of plant growth responses to atmospheric CO2 enrichment. These data are listed alphabetically according to plant names (both scientific and common) in individual tables.
In our Global Change Laboratory section, we describe simple experiments that illustrate the effects of atmospheric CO2 enrichment and depletion on vegetative growth and development. To this end, we utilize the "Poor Man's Biosphere" technique of experimentation pioneered by the President of the Center for the Study of Carbon Dioxide and Global Change, Dr. Sherwood B. Idso, where plants are grown inside sealed aquariums or other containers maintained at different CO2 concentrations. We have developed a number of such experiments that can be performed by nearly anyone anywhere in the world at very little expense, and we invite schools and individuals to utilize them in their classrooms and homes.
Finally, in About the Center we tell who we are, how to contact us, and what our position is on various subjects related to carbon dioxide and global change; and in the Dictionary we provide a ready reference for learning the language of the rapidly expanding field of global change research. Patrons may also click on Web Site Awards to see how other organizations are recognizing and responding to our efforts. The Center Listserver page tells how to receive free e-mail notification of the new material that is included in each new issue of CO2 Science; and our web site's Search Engine allows patrons to search all material posted on the site by key word.
We hope you find the information contained in these pages both interesting and useful. We welcome your comments and look forward to serving you in the years to come!


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The Luxembourg Government Ministry of the Economy Menu main Search
The Ministry of Economy supports Molecular Plasma Group which has developed a unique technology to optimise the protection of face masks "made in Luxembourg" against COVID-19
Press release 16.12.2020
On the occasion of a visit to the Technoport in Foetz, the Minister of the Economy, Franz Fayot, signed an agreement on 16 December 2020 with Molecular Plasma Group (MPG) to co-finance the "Virucidal" project for the development and production of innovative surgical masks with virucidal properties.
MPG - Press release (Pdf - 335 Kb)
MPG - Communiqué de presse - French - (Pdf - 330 Kb)
Video "MPG Made In Luxembourg" (mp4 - 9.52 Mb)
©MECO
(fr. l. to r.) Marc Jacobs, CEO of MPG ; Françoise Liners, Director Life Sciences and Health Technologies of the Ministry of the Economy ; Franz Fayot, Minister of the Economy
(on the left) Franz Fayot, Minister of the Economy
Franz Fayot, Minister of the Economy
(fr. l. to r.) Régis Heyberger, COO of MPG ; Franz Fayot, Minister of the Economy
Housed at the Technoport, the start-up has developed a unique technology based on the use of plasma to optimise the protection of "made in Luxembourg" surgical face masks against COVID-19. MPG has perfected a surface treatment technology and made it compatible with industrial production of "made in Luxembourg" surgical masks, in collaboration with Santé Services SA and a German company. The co-financing of the project is based on the aid scheme of the Ministry of Economy which supports industrial research and experimental development projects allowing the production and development of products contributing to combat the health crisis linked to COVID-19.
Created in 2016 as a spin-off from the Luxembourg research institutes LIST and the Flemish Institution for Technological Research (VITO), MPG currently employs 13 people in Luxembourg. MPG had successfully participated in the "Fit4Start HealthTech" startup support programme, from which it graduated in March 2019.
On the occasion of the signing of the agreement, the Minister of Economy, Franz Fayot, said: "Innovation requires the willingness to see change as an opportunity. However, the COVID-19 pandemic is an undeniable vector for change. The MPG project is a good example of this. The company's track record in Luxembourg demonstrates the maturity of the national ecosystem of health technologies contributing to the fight against the COVID-19 pandemic".
During the visit, Marc Jacobs, CEO of MPG, said: "The support of the Ministry of Economy is a key factor that allows us to execute this R&D project in record time. Thanks to the support of all our Luxembourg partners, including research institutes, we will have a significant impact in the fight against COVID-19".
Press release by the Ministry of the Economy
Minister(s)
FAYOT Franz
Organisation(s)
Ministry of the Economy
Business / Trade / Industry / Craft
Economy / Finance
Date of the event


I was standing in front of the closet exactly after a week. This was the biggest closet in our home and it belonged to my grandmother! A closet full of beautiful sarees collected over 80 years! Each type of saree made in India was there in this closet. Everything was arranged neatly on hangers, in plastic see through tubs and drawers. On many occasions I had helped her, or better yet, interfered in her closet arrangements. And if I may take the liberty, it helped her organise the biggest closet in our home to her exact requirements.
Unlike the common belief that living requirements reduce with old age, I have observed that it is not so. Of course, one's needs might reduce but the requirements become more and more specific with old age. My grandmother required light weight sarees, woollen socks, cotton blouses and Nivea moisturiser that came in a white coloured jar. Now if we count, these needs are very few and really basic. But they are extremely specific! Anything other than that, DID NOT WORK! I did everything in my scope to ensure these things were always there in her closet! Due to her short height of 4 feet 11 inches, everything she needed daily was kept in the first 3 shelves from the bottom. A stool was kept near the closet just so she can access the shelves above her height. Which she never used by the way, because she had substituted me as her stool ever since I grew taller than her! I grew up in a joint family, so this isn't a rare thing! Those who have lived in one know better that junior family members usually get substituted with a lot of things. Favourite ones are utility things like massagers (I am a 'pro' at it now, with all the practice!), earphones (Repeating everything in a loud voice, that includes jokes! Seriously!), reminders (The only way to ensure medicines are taken on time is, to hand them over on time!) and of course ladders and stools!
My grandmother's closet looked very different than it did, just a week ago. In fact, I was the last person who saw it before closing it for that week. For a while I was unable to understand how can a closet untouched for a week can look so different? But how could it look the same? My grandmother was gone and she will never open it again! She won't ask me to pull out things kept in the top shelves! She will never rearrange it! The closet was dead with my grandmother! I was holding the same bag that I packed a week ago and I was staring inside it for what seemed like infinity! It was me who packed her bag, which she happily took and headed for the hospital with a broad smile on her face! She was supposed to come back fit and fine! But she never did! I wished I could turn back the clock and bring the wheels of time to a stop. Stop myself from packing, stop her from going to the hospital and stop her from dying! Stop everything at the point where she had a broad smile on her face! I wished, how I just wished for that one thing! I swear I would have never packed her bag had I known this would be the last time I was packing her bags. All this time, it was clear in my head that death is not in our control. In fact, it is the only certain thing in everyone's life! Her time was up and no one could do anything about it, let alone me! On the brighter side, she was gone in a week and didn't have to suffer a prolonged illness. A fit woman like her would have been miserable had she been bed ridden. But still, it hurt so bad that she was gone!
It didn't take me much time to unpack her last bag! Unpacking her bag was in my reflexes, I had done it so many times before! But each and every action felt so different! Of course, she wasn't there by my side with her narration of "what the trip was like!" I had hit my low point! Probably the lowest ever! The last time I had lost a family member was when I was 12 years old. I am 32 now and even though I have witnessed others mourning and losing a dear one before this, it seemed so different when I wanted to grieve right now! The time between creating memories to only remembering them, seemed to pass so quickly!
I don't remember what came over me, but I thought of looking at this closet as a summary of its owner. A lot can be revealed about someone by just looking in their closet! She surely lived a fulfilling life even though she was a widow for the past 19 years! A mother of 3 children, grandmother of 4 girls and great grandmother of 2 boys! I could see the subtle signs of all of this stacked in her closet. Little square, black and white photographs of her yesteryears were stored in an equally antique envelope! A stack of old letters written by her late husband! Ah that handwriting, the context of those letters, the time dated before my birth! I couldn't help but read a few of them at that very moment! It took me to the times before I was born in which I could literally see the lives of my family before me. How they found happiness in writing to each other, something our generation is sinfully devoid of! No one puts a pen to paper these days! One big tub was full of plastic bags, she truly fancied them! I remembered how she loved to store plastic bags and when someone needed one, she never found them! She had this talent of carefully storing things and then forgetting where she stored them! She was a singer, professionally trained for Hindustani Vocals who completed her Master's Degree in it when her eldest son went to college! Those old notations scribbled during her lessons were neatly filed. A die-hard tailor, I don't remember wearing readymade clothes till I turned 10 years old! She used to stich everything at home! Knitting was one of her skills that she continued even after she was diagnosed with frozen shoulder at 75 years of age. Her last knitting project was a few sweaters, caps and a pair of socks for her great grandson! All of this was there in one section of her closet. There and then, her entire life stood in front of me before the final curtain was drawn!
One hell of a patient she was! Extremely cooperative and a fast healer. Even during her last hospitalisation, she left our home smiling! Throughout her one week of recuperation at the hospital, she must have endured a lot of pain as it was a heart surgery, but she was extremely silent! She went over the board only once in her life as a patient, and that was on her last but one day! She practically pulled out the dialysis pipe from her body with the intravenous medicine attached to her hand! After that she was declared to be serious and doctors asked us to call the extended family for their last visits. She kept on sinking slowly till the next day when she was declared 'dead'! She was gone! I am never going to see her again!
My entire family collapsed in front of my own eyes! I was broken just like them but there was one last thing remaining on her wish list. It was her decision to donate her body to a medical college when she would die. I was there to fulfill her wish - a privilege I will always remember till my last breath! I was there when she was growing old. I was there when she was sick! I was there to make her a great grandmother. I was there to involve her in the co-parenting of my child! I was there to pack her bags to go to the hospital to get well! And I was there to take her to the mortuary! I was there all the time and that's what matters the most!
She made me realize that it doesn't matter what we do when someone has passed away. What matters is what we do while we are alive and together! The memories we make that will last even after we are gone! Whether we loved in spite of the differences and we cared more than we took for granted! Can we find a purpose in every choice, compromise or compulsion that comes our way? How we should embrace the pit falls and choose happiness in the darkest of times! I promised myself to never forget these lessons!
One last time I looked inside the closet that was owned by my grandmother, bid it adieu and closed it shut!


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Can play two bots against each other in [Ultimate Tic Tac Toe].

> Note: Doesn't currently fully evaluate moves played for legality.

# Instructions

go build

./uttt-evaluator -player1=/path/to/bot1 -player2=/path/to/bot2

[Ultimate Tic Tac Toe]: http://theaigames.com/competitions/ultimate-tic-tac-toe/

redpajama_set_name: RedPajamaGithub


The Year-Round Solar Greenhouse: How to Design and Build a Net-Zero Energy Greenhouse [Lindsey Schiller, Marc Plinke] on Amazon.com. *FREE* shipping on.
Good day Mr. Wolk. I am just starting out growing Avocadoes in a greenhouse environment. Can you please advise on the best pre.
My inspiration for the Brazilian street food, tapas and desserts I serve is the food that I grew up with — tasteful, healthy.
She thinks the larger companies could grow these rare items, but it's just not worth their time. "I don't think it would be worthwhile for commercial growers unless people become more acquainted with.
Growing apricots in the UK is a relatively new phenomenon but it's one that's not impossible. There are now a few apricot cultivars that have been specially developed to suit the UK climate.
AVOCADO Persea species Lauraceae Common Name: Avocado, Alligator Pear (English); Aguacate, Palta (Spanish) Origin: The avocado probably originated in southern Mexico but was cultivated from the Rio Grande to.
A rare Mexican plant which flowers only once in its lifetime has bloomed in Britain. Scientists at Bangor University have waited 28 years to see the Century Plant (Agave americana) blossom. Nobody was.
Grow Healthy Avocados, No Matter Where You Live – Avocados have been well-loved for centuries for their health benefits and rich taste… These tropical, dark green fruits are high in healthy fats, which can help to manage cholesterol.
Grow your own delicious, healthy avocados. Grows anywhere in the country as a potted plant! Produces fresh, creamy avocados with little to no maintenance.
Gardening-tip: Is space a problem for you? Then you might want to consider growing your vegetables, fruit, citrus, or annual color in tubs, 1/2.
Expert Reviewed. How to Plant an Avocado Tree. Two Methods: Water sprouting Ground growing Community Q&A The next time you eat an avocado or use one in a recipe, save the stone or pit.
Spain is the only European country producing and exporting avocados. The harvest of the fruit in this country takes place between the months of November and May, which means that Spanish producers..
On several occasions, the beef industry was singled out for its impact on the environment through water use, land use and greenhouse gas emissions. include calculation of rain water required to gro.


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Exhibits & News
Selected for Jansen Art Center summer exhibition
Early this year, I began a new body of work focusing on wood assemblages, sculptures and totems. The new pieces express a juxtaposition between muted background tones and bright central colors. I use salvaged Northwest softwoods, emphasizing the natural character found in the grain of the wood. The color palette compliments the moody weather of the Pacific Northwest. The tribal nature of some of the pieces pays homage to native Salish art forms. Symbology presented in some of the pieces adds a mystery to the meaning behind the work. Some of that mystery can be uncovered through close examination, while some is left up to the imagination of the observer.
The exhibition will begin with an opening reception on Thursday, June 7, from 6:00 – 8:00pm, at the Jansen Art Center, 321 Front Street, Lynden, WA 98264 . The art will be exhibited through August 30.
"Ocean Commotion" off to the U.K.
"Ocean Commotion" was put on permanent display at the Museum of Mechanical Art & Design's new facility in Stratford Upon Avon, U.K.
This is my second piece put on display at the Museum. The new facility is larger than the original with considerably more exhibition space. It's a popular destination. Last year the Museum logged 30,000 visitors. Stratford Upon Avon is the birthplace of Shakespeare and home of the Royal Shakespearean Theatre. It is second largest tourist destination in the U.K. Second only to London.
Selected for 2014 Phinney Center Gallery exhibition
I have been chosen to participate in a group exhibition at the Phinney Community Center in Seattle. It will be one of several jurured fine art exhibitions at the Phinney Center Gallery in 2014. The Gallery supports local emerging artists and is located in the historic Phinney Neighborhood Center in Seattle, Washington. The gallery shows are advertised to 17,000 local community members and 3,000-4,000 viewers visit the Phinney Center each month.
Date yet to be announced. Stay tuned.
Lynnwood Art Commission selects works for solo show at the
Lynnwood Library Art Gallery in 2014
The Lynnwood Art Commission announces selection for a solo exhibit at the Lynnwood Library Art Gallery in 2014. The scheduled dates for the exhibit August 9 - September 20, 2014.
Selected for Port Angeles Fine Arts Center's
Art Convergence juried exhibition
BIg Daddy Grungeness selected for the Port Angeles Fine Arts Center's Art Convergence Juried Exhibition 2013 show. The reception & award presentations is Friday, Nov. 15 from 4:30 to 6:00
Works will be on display from November 14 - January 10.
Three pieces to show at the Jansen Art Center Fall Exhibition
Three pieces from my coastal collection, Big Daddy Grungeness, Fueling Up, and Dancing Fish will be exhibited at this year's Jansen Art Center Fall Exhibition. The opening is scheduled for Thursday, Sept. 26 from 6:00 to 8:00. There will be live music with light refreshments. Additional food, beer and wine will be available to purchase in the Firehall Cafe.
Works will be on display from September 21 - December 3, 2013.
Hometown debut
I will be debuting my new kinetic folk art collection at the Ferndale Arts Commission's Art in the Park exhibition, Sept. 14-15, 2013 at Pioneer Park in Ferndale, WA. Ten local artists will be showing their work.
In addition to the featured artists, local dance students, fabulous musicians and native storytellers will share their art inside Pioneer Park. Sponsored and hosted by the Ferndale Arts Commission, this free, second-year event expands on the successful 2012 inaugural festivities, which included local artists showcasing a variety of works including painting, photography, pottery and more. Art in the Park runs from 10 a.m. to 5 p.m. both days.
Free children's activities will again be a part of the weekend action at historic Pioneer Park. There will also be food for purchase.
Big Daddy Grungeness selected for Recycled Art Show
Big Daddy Grungensess, the recycled version of our Dungeness crab, has been selected for exhibition at the 12th Annual Recycled Art Show. The show's opening reception is Friday, April 5th, from 6pm to 9pm at the Allied Arts Gallery in Bellingham, WA. The show runs through April 27th, 2012.
Big Daddy Grungensess was also used as the cover of the local newspaper's entertainment guide to promote the event.
Selected as an Artist in Residence at the MAD Museum
The MAD (Mechanical Art & Design) Museum is dedicated to presenting and promoting all forms of kinetic art. The museum is located in Stratford Upon Avon, William Shakespeare's hometown, and one of England's busiest tourist town. Second only to London. The museum displays 20 large works and 200 small pieces. It is scheduled to open in March 2012.
http://themadmuseum.co.uk/
"Man As Machine" debutes in New York City
My first kinetic art piece, "Man as Machine," will debut in at the Onishi Gallery in New York City on May 5, 2011. The group exhibition, entitled "Among the Serious and Playful Things," is composed of selected artists from the US, France, Japan and Italy.
JIM DIXON 360.220.5935
jcdixon2@comcast.net
© 2013 by Jim Dixon. All rights reserved


▷ Efailnewydd, Wales, United Kingdom :: AllTravels :: Anywhere You Want To Go & Anything You Want To Do ::.
Efailnewydd is located in the country of Wales in the country of United Kingdom. Use the menus above, the interactive map below, or the gallery below that to see current weather conditions, recent photos and top rated YouTube travel videos of Efailnewydd. You may also find airports, hotel accommodation, live webcams, tours and activites and hire car rental as per the links below.
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2020-21 Media Center
2020-21 Season Stats (PDF)
2020-21 Pre-Season Information (PDF)
2020-21 Media Guide
Nell Fortner Camps
Georgia Tech Defeats Nebraska 73-57 In ACC/Big Ten Challenge
Box Score | Photo Gallery
Duluth, Ga. – Sophomore Tyaunna Marshall finished with career-highs of 28 points and 13 rebounds as the Georgia Tech women's basketball team (5-2) handed the Nebraska Cornhuskers (6-1) their first loss of the season, 73-57, at the Arena at Gwinnett Center Wednesday night in the ACC/Big Ten Challenge.
Marshall's first career double-double helped Tech improve to 5-0 in the ACC/Big Ten Challenge. The Yellow Jackets are one of only two teams between the two conferences, along with Maryland, still undefeated in the Challenge as the Terps beat the previously Challenge unbeaten Michigan Wolverines Wednesday night.
"I thought Ty was very special tonight, obviously hitting shots and all over the boards too," head coach MaChelle Joseph said. "I know this is her first career double-double but I thought she went to a whole new level and took over the game."
With the return to the Arena at Gwinnett Center, the Georgia Tech offense picked up where it left off after its first three home games of the year – with a lot of offense early. The Jackets averaged 92.7 points per game during the first three home contests and won by an average of 44.7 points.
The Yellow Jackets controlled the opening tip, and Marshall got her own offensive rebound and Dawnn Maye converted a layup to put Tech on the board first. Tech didn't slow down and raced out to a 20-5 lead and allowed only two Nebraska field goals in the first 12 and a half minutes of the game, building a 26-11 lead.
The Jackets used a 14-2 points off turnovers advantage to take a 34-20 lead into the half, the sixth time Tech owned an edge at intermission this season.
"I'm really proud of the way our team responded tonight," Joseph said. "You always find out about people's toughness and character in adverse situations. Coming off those two tough losses in San Juan, especially the overtime loss to Green Bay, I was really pleased with the way we came out and jumped on Nebraska and took it at them the first five, ten minutes of the game."
Tech used an 11-2 run midway through the second half to extend its lead to 23 with 8:37 to play. The Huskers, who rallied from a 13-point second half deficit to win at Florida State Sunday, showed that same resilience against the Jackets and whittled the lead down to 12 on a Lindsey Moore three with 2:50 to play. Tech was able to make key shots down the stretch and limited Nebraska to only five points the rest of the way to seal the win.
Maye added nine points, six assists and three steals in 20 minutes, while freshman Sydney Wallace came off the bench for nine points, three boards and three assists. Senior Sasha Goodlett, starting her 100th career game, tossed in eight points and grabbed five rebounds in 22 minutes.
The Yellow Jackets will take to the road for a matchup with the rival Georgia Lady Bulldogs, ranked 15th in the Associated Press poll and 14th in the ESPN/USA Today Coaches Poll, at 2 p.m. Sunday in Athens. The contest can be heard on WREK 91.1 FM. CSS will broadcast the game and ESPN3.com will carry the game to a national online audience.
Fans are encouraged to follow us on Twitter, @GTWBB, for instant updates and like us on Facebook, GTWomensBasketball, for a view inside the program.
— RamblinWreck.com –
January 12, 2021 Women's Basketball vs. Syracuse, Virginia Postponed
Georgia Tech women's basketball announces schedule changes
Women's Basketball vs. Syracuse, Virginia Postponed
January 11, 2021 VIDEO: Georgia Tech-Virginia Tech Highlights
Yellow Jackets come-from-behind to defeat Hokies
VIDEO: Georgia Tech-Virginia Tech Highlights


Description: In 2011 Fireseal were appointed as the main Firestopping contractor for this newly constructed healthcare facility in Dublin City Centre. The majority of the works involved penetration sealing in compartment walls and floors. Nullifire firestopping products were used throughout the installation.


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Delhi-Mehrauli Murder: Court Gives Go-Ahead for Narco Test of Accused
November 16, 20220
The Saket Court on Wednesday approved a narco test of Aftab Ameen Poonawalla who brutally murdered his live-in partner Shraddha Walkar.
The development comes after the Delhi Police had approached the court earlier in the morning seeking a permission for the test saying that he was not co-operating in the investigation.
A day earlier, the police had also taken him to his house in Chattarpur, which he shared with Walkar, to recreate the crime.
Sources have said that when Aftab was first called for questioning, he told the investigators the victim had left the house on May 22.
"However, her belongings were at the house to which Aftab told police that she had only taken her phone. He also said that they did not speak to each other since she left," said the sources.
The investigators doubted his version and on strong questioning and through digital evidences, including the use of her Instagram account, which showed the location of the Mehrauli area, Aftab finally confessed to killing the victim and then chopping her body into 35 pieces.
He was arrested on November 12.
BJP Accuses AAP of Squandering Public Money on Advertisements
President Murmu Condoles Demise of Ex-Diplomat Abasar Beuria


Unless you've been walking around with a paper bag over your head, you will know that it is the general election soon – and by soon, I mean tomorrow.
The people I surround myself with have varying opinions on politics; some know the ins and outs of the differing parties, others are well into their 50s and have never touched a ballot paper. I'm not writing this post to tell you who to vote for because that is subjective. Instead, I want to encourage you and make an argument for why you should pop down to your local polling station and have your say on May 7th.
Some people claim they do not vote because 'they are all the same', 'they' being politicians. It is easy to see why some think that this due to the world of politics creating a very 'them and us' mentality for the public, even just partly due to the prestigious education and salaries that most of us can only dream of.
They are, however, not all the same. Some are from more humble backgrounds, some passionately want to make a difference to their consistency, some have wanted to be a successful politician their whole lives much like you have always had your career aspirations – but they all want your vote. Don't let a small minority of criminals in the profession dictate your views because I've met a lot of passionate politicians who just want to represent your voice.
This point also contrasts another common argument: 'They will do what they want anyway'. This is a point admittedly not wholly untrue supported, in terms of our generation, by Nick Clegg's promise to scrap tuition fees as party of his 2010 campaign and instead partaking in a coalition which tripled the cost of university for many.
The way I look at it is that someone has to be voted into Downing Street; someone needs to politically lead this country. For you revolutionists out there – even Russell Brand, the self-titled revolutionist that he is – has buckled and called out for widespread Labour support. It's a shame he couldn't have seen sense prior to the closing of the voting sign up in April.
Some feel that there is too much information to consume in order to make your decision on who to vote for. I can understand this – those manifestos are beastly documents. Essentially every news outlet is covering the election, providing you with the key policies put forward by each party. I would suggest reading around as, of course, newspapers have their own political agenda and there is even much debate over the impartiality of the BBC.
Another point I hear a lot is 'politics doesn't affect me'. This is one that I could debate over for hours. If you care about how much you pay for a pint at the pub or how much money you take home in your pay slip every month or how long your mum is going to have to wait for that knee operation, you care about politics. Politics is woven into nearly every aspect of our every day lives, often without us realising it.
A similar argument comes with 'my single vote isn't going to make any difference'. If every person who thought this actually voted, it would make a colossal difference to the outcome. In the 2010 general election, the turn out for voting in the UK was 65% – an increase on the previous two elections but still a significant drop from 1997 when the turn out was 71.4%.
Think of 65% in the simplest of terms – 65 people out of 100, 130 out of 200, 260 out of 400, 520 out of 800. Is that really a fair representation of the country's opinion? You have the civil liberty to have your say, a privilege that many countries do not permit.
How you vote is up to you – you may be passionate about the deficit or international aid, or policies that personally effect you and your community may take priority. That is your decision to make. The importance of voting will effect your lives over the next five years; how far away does 2020 seem?! That's when you will next have your say as to who sits on that front bench in parliament.
We all make politics-based moans; how much train fare costs, how much tax we have to pay, how expensive housing is. This is your chance to have your say – VOTE!


Silver Line Scotland, as you will have read, is delivered by Age Scotland in partnership with The Silver Line.
"It has been a busy and exciting few months for the Silver line Scotland team. The new staff have settled in well and everyone's now used to the new shift pattern. The addition of friendship calls has brought different callers to the service and the team are enjoying the variety that this adds to their days.
We often find that callers ring for a chat and are pleasantly surprised when we can find solutions to the problems they talk about or they call with a problem and are happy to stay on the line for a wee chat afterwards.
We have recently started wellbeing calls to those who are waiting to be matched with their Silver Line Friend and these add another dimension to our existing service and help us to reinforce the Silver Line philosophy helping to reduce loneliness and isolation.


ABC's love-story-in-one-hour The Proposal matched yet another couple Monday night!
This week, bachelor Dr. Buck Parker, stepped behind the glittery pod to find a new life partner. He admitted he's called off a former engagement because he was going through a "midlife crisis" but now he's ready for a family and love.
After the first round, single ladies Nicole, Simone, Stacie, Katie H., Reola, Aesha, and Amanda remained. Then after the second round and beachwear time, Nicole, Katie, Stacie, and Aesha moved on.
In the third round, Dr. Buck's sister Camille "grilled" the women about what they want in a husband. Sadly, Stacie didn't make the cut which means Nicole (model from NYC) and Katie (loves "game nights, cuddling, and drinking wine") made it to the final round.
The moment arrived and Dr. Buck got down on one knee in front of Nicole, slipping the diamond ring on her finger, much to her surprise. They shared some kisses and hugs and the crowd cheered.
And we're happy to update you about the couple — they're still together!


An exquisite Kuba Soumak Rug rug was considered the best rugs of the Caucasus in their heyday. Antique Kuba Rug include famous chi-chi prayer rugs, large-scale blossom patterns and richly colored rugs decorated with a series of radiant medallions. This Antique Kuba Rug is beautifully and richly colored, and they combine cryptic Caucasian symbols with exceptionally decorative motifs.
An exquisite Kuba Soumak rug was considered the best rugs of the Caucasus in their heyday. Antique Kuba Rug include famous chi-chi prayer rugs, large-scale blossom patterns and richly colored rugs decorated with a series of radiant medallions. This Antique Kuba Rug is beautifully and richly colored, and they combine cryptic Caucasian symbols with exceptionally decorative motifs.
One of the most classic Caucasian rugs and a must in every collection.
This 17th Century Classical Oushak carpet design is an superb example of the best-known group of classical Ottoman workshop weavers. In the 16th century, carpet weaving was revered as one of the highest forms of art by the Turkish court. Weavers of that time had tremendous resources at their disposal in creating objects of the utmost beauty. These carpets are made to reflect the power and refinement of the Ottoman Empire. Turkish design traditions, dictated that all designs were endless in the eyes of God, and that an artist was only able to capture a small portion of any given design for earthly representation by confining the repeat within a border. The power of these carpets was appreciated by the rulers of the East as well as by the noble, aristocratic and richer classes of Europe. Beginning in the early 16th century, Oushak Medallion carpets were featured in European portraits to signify the wealth, stature and taste of the sitter. One of the most famous of these early depictions is a posthumous portrait of Henry VIII and his family attributed to Lucas de Heere, circa 1570.
Antique Kuba Konagend Rug with classic design.
Beautiful and complex design on this piece Is reminiscent of night sky. Woven Ca. 1900.


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package com.wxs.shiro.dao.entity;

import com.wxs.shiro.dao.AbstractDO;
import lombok.Data;
import lombok.EqualsAndHashCode;

/**
 * @author yadong.zhang (yadong.zhang0415(a)gmail.com)
 * @website https://www.zhyd.me
 * @version 1.0
 * @date 2018/4/16 16:26
 * @since 1.0
 */
@Data
@EqualsAndHashCode(callSuper = false)
public class SysRoleResources extends AbstractDO {
    private Long roleId;
    private Long resourcesId;
}


Designed for different purposes and with variable degrees of complexity, gearboxes are an indispensable component in any industry. The maintenance of gearboxes is often critical to operations, which puts them among the prime targets for condition monitoring.
The installation of the Intellinova Compact online system in this case study was part of a project, the purpose of which was to evaluate and determine how to best monitor the mechanical condition of this important piece of equipment using HD technology. Based on measurements from this and other gearboxes, the case study provides recommendations regarding the most suitable measurement setup for early detection of various gearbox problems.


RRV in Scotland is pleased to offer this customer services workshop, specifically tailored for customer services managers, supervisors, team leaders and key staff and delivered by a leading professional trainer with wide experience of customer service/leadership/motivational training and of the customer services, revenues and benefits environment.
The aim of the day is to ensure participants have the opportunity to learn how customers think and the key steps required to increase customer satisfaction - both face to face and over the phone. In addition delegates will learn new techniques to handle customer stress.
The day will also ensure participants have an opportunity to discuss and share their motivational needs, job de-motivators and to give delegates the tools and techniques to help maintain motivation within a customer service role. The workshop is designed to give participants an inspirational entertaining day. learn new skills and tools in order to deliver customer service everyday .
The workshop is designed to give participants an inspirational and entertaining day. The event is designed to be fun and interactive in order that all participants leave highly motivated and can take a positive, effective role in customer service provision.
In addition they will learn new skills techniques to handle work stress and inject some new ideas to put the smile back into their working and personal lives.
This training day represents excellent value for money, with seminar fees starting at only £125 + VAT. This includes lunch, refreshments, and training materials.
Customers, customers, customers. How do they think?
The Course Leader is David West, well known to many Scottish local government practitioners through his long association with Capita Local Government Services.
David West started Smile Motivation in order to deliver his unique customer service, leadership and motivational workshops to a wider audience and he thoroughly enjoys running them. David has delivered his unique leadership and motivational workshops to hundreds of people during the past 20 years and has developed an exceptional understanding of motivation theory and practice.
Delegates who attend David's workshops are more motivated have a more positive attitude, confidence and have improved performance.


text:
Ilex laevigata (Pursh) A. Gray
Manual (ed. 2)
This taxon is accepted by Aquifoliaceae
Notes: More details could be found in The Plant List v.1.1. Originally in The Plant List v.1.0
"Shrub to 3 m, with glabrous twigs; lvs elliptic to oblanceolate or obovate, 4–8 cm, usually distinctly acuminate, serrulate over most of their length with appressed or salient teeth, acute or cuneate or base, usually sparsely villous on the veins beneath; fls 6–8-merous, 1 or 2 in an axil, the staminate on slender pedicels 8–16 mm, the pistillate fls and frs on short pedicels 3–5 mm; sep entire; fr orange-red (yellow), 8 mm; nutlets smooth on the back. Swamps and wet woods; Me. to N.Y. and S.C., chiefly e. of the mts. June."
Provided by: [B].New York Botanical Garden
Source: [
].
Ilex laevigata f. laevigata
Prinos laevigatus Pursh
[A].Aquifoliaceae
1 "Gleason, Henry A. & Cronquist, Arthur J. 1991. Manual of vascular plants of northeastern United States and adjacent Canada. lxxv + 910 pp."
2 Manual (ed. 2)
Information From
Aquifoliaceae
World Flora Online Data. 2017.
A CC0 1.0 Universal (CC0 1.0).
Descriptions of plants should be attributed to the full citation for each individual article, chapter or book that is the source for each record, which should include the authors of original publication.
B Content licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
World Flora Online consortium
http://www.worldfloraonline.org/organisation/WFO
C CC0 1.0 Universal (CC0 1.0).
Global Tree Assessment
http://www.bgci.org/
BGCI. 2018. GlobalTreeSearch online database. Botanic Gardens Conservation International. Richmond, U.K. Available at www.bgci.org. Accessed on 30/11/2018.
D Botanic Gardens Conservation International
International Union for Conservation of Nature
https://www.iucn.org/
IUCN 2016. IUCN Red List of Threatened Species. Version 2016-2
E All Rights Reserved
International Union for Conservation of Nature v.3
https://www.iucnredlist.org/
IUCN 2019. The IUCN Red List of Threatened Species. Version 2019-1.
F See IUCN Terms and conditions of use http://www.iucnredlist.org/info/terms-of-use
Aquifoliales Senft
Aquifoliaceae Bercht. & J.Presl
Ilex L.
[C].World Flora Online consortium
[D].Global Tree Assessment
[E].International Union for Conservation of Nature
[F].International Union for Conservation of Nature v.3
GBIF - Global Biodiversity Information Facility
IPNI - International Plant Names Index
Taxon Name Source Link
http://www.theplantlist.org/tpl1.1/ record/tro-2000231
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Ilex laevigata (Pursh) A. GrayDescriptionGeneral Information: "Shrub to 3 m, with glabrous tw …SynonymsIlex laevigata f. laevigata Prinos laevigatus PurshClassificationDataBibliographyOther


The innovated model of the white CINDY XL figure skates in a new design for beginner competitors and active figure skaters. The reinforced upper made of strong layered leather with a special water-resistant PUR surface finish and RELAST textile laminated lining provides comfort inside the boot. The boot also includes ankle padding, an anatomical tongue and a soft and flexible collar around the calves. LTT technology increases the support and precise control. A brown PVC outsole with the BOTAS logo on the heel made of rigid and resistant plastic. New stainless steel PRINCESS skates with a very good surface MIRROR FINISHING with the European TÜV GS certificate.


text:
Тейлорстаун () — переписна місцевість (CDP) в США, в окрузі Вашингтон штату Пенсільванія. Населення — 217 осіб (2010).

Географія
Тейлорстаун розташований за координатами  (40.156543, -80.386871).  За даними Бюро перепису населення США в 2010 році переписна місцевість мала площу 2,64 км², уся площа — суходіл.

Демографія
Згідно з переписом 2010 року, у переписній місцевості мешкало 217 осіб у 82 домогосподарствах у складі 68 родин. Густота населення становила 82 особи/км².  Було 88 помешкань (33/км²).

Расовий склад населення:

До двох чи більше рас належало 1,8 %. Частка іспаномовних становила 0,5 % від усіх жителів.

За віковим діапазоном населення розподілялося таким чином: 24,0 % — особи молодші 18 років, 58,5 % — особи у віці 18—64 років, 17,5 % — особи у віці 65 років та старші. Медіана віку мешканця становила 41,1 року. На 100 осіб жіночої статі у переписній місцевості припадало 87,1 чоловіків;  на 100 жінок у віці від 18 років та старших — 81,3 чоловіків також старших 18 років.

Середній дохід на одне домашнє господарство  становив  доларів США (медіана — ), а середній дохід на одну сім'ю —  доларів (медіана — ). За межею бідності перебувало 2,6 % осіб, у тому числі 0,0 % дітей у віці до 18 років та 0,0 % осіб у віці 65 років та старших.

Цивільне працевлаштоване населення становило 62 особи. Основні галузі зайнятості: освіта, охорона здоров'я та соціальна допомога — 25,8 %, виробництво — 24,2 %, роздрібна торгівля — 14,5 %, науковці, спеціалісти, менеджери — 9,7 %.

Джерела

Переписні місцевості Пенсільванії
Населені пункти округу Вашингтон (Пенсільванія)

redpajama_set_name: RedPajamaWikipedia


text:
Daily Vaper
Science Lesson: Immortal Person-Time Error And Stock Vs. Flow Errors
Photo via Amazon
Carl V. Phillips Contributor
February 21, 2018 2:11 PM ET
"Immortal person-time" is a favorite topic in epidemiology courses, even though most students might never encounter this error in practice. By contrast, the critical difference between stock and flow is almost never taught, though it has similar implications that arise more frequently. Both are technical points about research methods that will probably make some readers' eyes glaze over. But it happens that both are critical to understanding some recent errors in anti-vaping junk science.
A study has an immortal person-time error when someone could not possibly have had an important outcome during some period, but that period is still counted in the statistics. Consider a study looking at the life-expectancy effect of kidney donation. The researchers contact a group of kidney donors to recruit subjects. For each donor they then recruit a control subject from people at the same hospital with a minor ailment or as a visitor, matching the donor's age, sex and general health. They then monitor everyone and compare their survival.
The problem is that from the time of the donation and to the start of data collection (sometime after the donor volunteers to join the research), it is impossible for the donor to have died. No one was really immortal, of course, but anyone who died during that period could not have been in the study. The study gives the kidney donors credit for living for a period that they could not have died, but the controls are mortal from the day they enter the study. This biases the measured longevity in favor of the donors.
The bias is definite, goes an obvious direction and is fairly small, making this a favorite topic to teach: Epidemiology teachers like to pretend that the typical error in the field is a minor quantitative bias that can be recognized by a careful reader, rather than a complete train wreck of bad methodology or a hidden bias like model shopping. But occasionally it is possible to botch a study design so badly that this bias is indeed a train wreck.
One example is the previously critiqued paper by Stanton Glantz and colleagues that compared the vaping history of a 2014 cross-section of former smokers and current smokers. Among its several fatal flaws was a version of immortal person-time: People who quit smoking before e-cigarettes became popular were "immortal" with respect to vaping — they could not have vaped before they quit smoking. (They could, of course, have tried vaping long after quitting smoking but, as noted in the previous critique, this actually represents a further flaw in the study.) Counting all these "immortal" former smokers as if they were evidence of vaping not being useful makes the analysis in the paper complete junk. This error created the illusion that vaping causes someone to be more likely to keep smoking (because those who vaped were more likely to still be smokers). In reality, it merely meant that most former smokers in 2014 never had a chance to try quitting by vaping.
The more fundamental problem here is confusing stock and flow. Water coming out of a faucet is the flow (a rate, measured in quantity-per-time), whereas the quantity of water in the sink is stock (just a quantity). Most epidemiology is about flow, thus this phrase "person-time." Therefore, most outcomes are best understood in terms of rate, such as "chance of someone getting bladder cancer each year" rather than "chance of getting bladder cancer ever." A lot of study methods look at stock and try to draw conclusions about flow, and the correct techniques make this possible when the past is similar to the present. But Glantz did not use the correct techniques, and obviously the past is nothing like the present in terms of vaping.
As noted in the previous critique, that study would still have been fatally flawed even apart from this error. One of the other errors is a stock-flow error of a different sort. It is the same error that pollutes the literature with other "vapers are less likely to quit" papers, the ones that allowed the recent National Academies report to pretend this was possible.
To illustrate this problem, consider the population of nursing homes. Most people admitted to nursing homes (the flow) are entering for what is expected to a short stay, recovering from an injury or hospitalization. But more than half the people in nursing homes at a given time (the stock) are there for long-term care, typically for the rest of their lives. The reason for this difference should be obvious: those who are there for long-term care stay a long time, and thus are a disproportionate part of the stock compared to the flow.
Putting this in terms of smoking cessation, most smokers who start trying to quit (flow) quickly succeed or decide to stop trying for a while. They might try one cessation aid, or maybe none at all. Meanwhile, the population who are actively trying to quit smoking (stock) includes a lot of people who have tried and failed, often many times, but are still pursuing it. Like the long-term care residents of nursing homes, they are most of the "currently trying to quit smoking" stock even though they are a minority among the flow who ever try to quit. Those individuals — who have demonstrated that they are less likely than average to quit smoking after deciding to try — try many cessation aids and techniques, which now is likely to include vaping.
A study that samples from the stock of those currently trying to quit smoking, perhaps by recruiting people who call a quitline or sign up for a cessation program, will include a disproportionate number with a history of failed cessation attempts. If their history of vaping or any other smoking cessation aid, along with their near-future quit rate, is compared to that of everyone who quits, it will create the illusion that all the aids are detrimental. Most of those who actually quit did not try them, but the sample is biased toward people who have ever tried a particular aid and failed (and thus will probably fail again). This is an invalid comparison of stock and flow. But more subtly, even if the comparison is within the sample, it still has the same problem. Some of the smokers in the sample, to whom the accumulated stock of failed quitters are being compared, are effectively drawn from the flow (less likely to use an aid, more likely to succeed).
For the case of nursing home residents, this would be equivalent to looking at whether being discharged, versus dying in the nursing home, is associated with ever experiencing some event there. All such experiences — whether harmful, like a fall, or something beneficial or benign, like participating in enrichment activities — will be associated with dying there. The long-term residents are more likely to ever experience it because they have more time to do so. The error would be worst if all ever-residents were compared. But it would still exist if a sample of residents at a given time was collected, since such a large portion of them are long-term. This is exactly the error made (perhaps intentionally) by the authors of the many studies that seem to suggest that having tried vaping makes someone less likely to be successful in an attempt to quit smoking.
There is no reason why vaping (or any other cessation aid) might actually impede smoking cessation, which makes it obvious that study result suggesting that is wrong. Those who claim that studies demonstrate this offer no plausible story for how it would even be possible. But it is still useful to understand exactly what errors in the studies created this illusion.
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Tags : science lesson
Carl V. Phillips


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text:
Home › Employment Law Advice For Employees › Employee Discrimination & Harassment Advice › Employee Race Discrimination Advice › Case Study: Employee's Race Discrimination Claim – Including Cost Estimates & Fees
Case Study: Employee's Race Discrimination Claim – Including Cost Estimates & Fees
How Laura Donnelly, Associate Solicitor in the Employment Team, helped an Eastbourne-based client win his claim for Race Discrimination.
Mr Stephens, a mixed race male, was dismissed from a large IT company due to allegations of gross misconduct during an annual conference. A senior staff member had accused the client of being rude and having a disrespectful attitude towards a third party when asking for directions earlier that day. A further two allegations were made relating to his conduct in the evening.
Mr Stephens appealed against this decision to try and get his job back but was unsuccessful. He believed that his dismissal was unfair due to a poor investigation process.He also believed that the nature of his former employer's allegations, the lack of proper investigation and the dismissal, were motivated by his race.
Mr Stephens had less than 2 years' service and did not have the right to make an unfair dismissal claim.
We estimated 3-5 hours of work to provide initial advice and assistance, including assessing the claim and helping with Acas Early Conciliation. We attempted to obtain a settlement via the Acas Early Conciliation process, but the employer refused to engage. We therefore estimated a further 5 hours to draft and issue the Tribunal claim.
We drafted and issued a race discrimination claim and dealt with the entire case management process in preparation for the final hearing.
We again attempted to obtain a settlement for the client to help reduce the cost and risk of going to a final hearing. However, the employer refused to engage in settlement discussions.
We provided a further estimate of £10,000 for our legal fees to deal with his claim, plus Counsel fees for dealing with the final hearing.
The employer issued a costs warning to try and make our client withdraw his claim as they felt the claim did not have reasonable prospects of success.
Junior Counsel were instructed to deal with his final hearing, which lasted 3 days. Our client was successful as the Judge decided that he had been racially stereotyped and the subsequent disciplinary process and dismissal were discriminatory.
Again, we attempted to agree a settlement on the level of compensation due but his former employer refused to do this.
A remedy hearing followed and the Claimant was awarded just over £26,000. This included an award for injury to feelings as this was a race discrimination claim.
Our legal fees were £8500 (excluding VAT) and Counsel's fees for his 3 day hearing, plus remedy hearing, were £3000 (excluding VAT).
Our client's total cost were £11,200 (excluding VAT) because the employer refused to negotiate and we would expect that their own legal fees were equal to this, if not a lot more.
If you have been the victim of race discrimination at work, we can help. Contact our team of Employment Law Solicitors today on 01273 609911, or email info@ms-solicitors.co.uk.