ESG, organisers of CUTW since 2005, initial comments on the weekends efforts…..
Our local comprehensive school teams and others also tackled diseased and non-endemic vegetation along Europa Advance Road as part of Gibraltar's World Heritage Bid.
A CUTW Parade and Electric car Exhibition at Casemates launched the teams this year, supported by many of our younger schools creating an energetic and impacting presence in the heart of town. With Minister Cortes, Xavier Van de Stappen and Janet Howitt addressing the rally at John Mackintosh Square.
A report made up of feedback from teams and photographs will be published online as soon as completed. Gibraltar continues to see litter in many public places and the clean up campaign reminds us of this ongoing problem. These issues are highlighted in an exhibition being held at the Gibraltar Heritage Trust for the next week with proposed solutions offered. We need to get our littering under control.
Personal pride, improved waste management, enforcement of anti-litter laws and a sustained litter campaign all form part of what we think are part of the solutions. For more please visit CUTW Exhibition at the Main Guard, John Mack Square up until the 29th September.
Meanwhile, our local campaign was definitely made even more special this year with the presence of I-CARE, a European team promoting clean, green energy, transport lifestyle that has been very busy in their 6 day stay on the Rock. They plan to return next year and build on their contacts and projects discussed while in Gibraltar this time round.
Huge thanks to all volunteers in whatever role they played yesterday for helping ensure a successful, safe and inspiring 2014 CUTW Day. Thanks also to the steering team who volunteer their time in the week leading up to the Clean up day for the considerable logistics, preparations and hard work involved!


Are you a photography enthusiast who wants to discover the world through their camera? Join us on a photographic expedition in the Cypriot countryside, organised by 6x6 Centre for Photography and led by professional landscape and conservation photographer Silvio Rusmigo.
The 3-day workshops are designed to guide you to some of the most photogenic locations on the island, carefully planned for best light, and to help you visualise a scene before capturing the right moment. These comprehensive workshops will enhance your skills and open new doors to your creativity.
The planning is all done for you and the itinerary includes photography tuition at off the highway locations, hiking, accommodation at traditional houses, transportation and all meals. Intended for small groups of photography enthusiasts, at any level of knowledge.
The tutor will be delivering effective photography-instruction, hands-on assistance and subject-knowledge transfer, while wrapping up with group discussions and projections of the work produced. Critique of the work in group sessions will help you improve your photography.
Join us to combine the pleasures of experiential traveling and learning along with improving your photographic skills and vision!
Delving into the beauty of the Marathasa Valley, with its pine and oak forests giving way to the cherry, almond and apple trees, the impressive geologies of the Troodos Mountain as the backdrop, and the Venetian Bridges arching over rivers will get you behind your lenses in no time.
On the holiday period of the 1st April, we travelled to Askas village and the nearby area together with photographer Silvio Rusmigo. Hiking nature trails, capturing photographic vantage points, lodging at a traditional stone house, enjoying local Cypriot food and discovering the Cypriot countryside and its people were the major highlights of this photography expedition! See more here.
Experience the peninsula of Akamas, with its shores, sea caves, flora and fauna through your camera lens and indulge in the natural beauty of Cyprus's most treasured Natura 2000 site. Akamas supports a wide diversity of life including many vulnerable species, some of which are endemic. Sheer cliffs, sun-kissed shores, rare flowers and plants and dramatic landscapes, are going to get you clicking away. The three-day workshop is enhanced by live image processing, discussions on the images captured by the group, and a valuable theory session by both the photographer tutor and local scientists with expertise on the Akamas peninsula.
For this workshop, we travel to Askas village and the Pitsilia area together with photographer Silvio Rusmigo. Hiking nature trails, capturing photographic vantage points, lodging at a traditional stone house, enjoying local Cypriot food and discovering the Cypriot countryside and its people are the major highlights of this photography expedition!


text:
+34 652 501 934|info@christianzanon.com
On-Line Therapy
The Denied Son
Home/About me
About meChristian2018-11-29T21:30:55+00:00
Dr. Christian Zanón (Phd)
Psychologist – Psychotherapist – Neuropsychologist – Researcher – Writer
Psychologist Member of Principado de Asturias (Spain)
N. Collegiate: O-03093
Psychotherapy for Children, Adolescents and Adults. Couple Therapy.
Courses and workshops.
Therapy in Spanish, Italian, Portuguese, English.
Christian Zanon is accredited for the exercise of Health Activities and is registered in the Register of Centers, Medical Facilities and Services of the Autonomous Community of Cantabria n. 06/2014/02109.
He graduated from the Pontifical University of Salamanca. He has also studied psychology, thanks to Seneca and Erasmus programs at Leeds University in England, the University of Minho in Portugal and the University of Barcelona, in Catalonia.
He has obtained a Masters in Neuropsychology at the University of Salamanca.
He is doing a PhD at the University of Burgos in Spain on the following research: "Education and Care In The Diagnosis And Treatment Of ADHD (ADHD) in European Union."
Before studying psychology he was an entrepreneur and business manager in various companies. He has traveled to the Far East (China, Hong Kong, India, Nepal, Japan), Morocco, Europe, South America, Brazil, where he lent his support for three months in the slums and in a religious community in USA and Israel. He has twice enthusiastically traveled the 1750 km between Lourdes and Fatima and was also a pilgrim in the Holy Land by way of the Acre walk to Bethlehem.
In 2012, after a loosing a loved one, he decided to write a book that he would never have wanted to write: "The Denied Son" (Il Figlio negato, original title in Italian), which has been translated into Spanish, French, German, Polish, Russian, Portuguese and English. In the same year the book won the 1st International Literary Prize Brogi Lilly Florence–Italy.
In 2013, his next book was published, "Fundamentalism" psychological keys to understand religious fundamentalism. Arkadia Editore – The proof-reading of the final draft of Fundamentalism was done in the monastery Latrun in Israel, where he was a guest of the local community of Trappists.
He is currently writing his third book "Way of Jerusalem". An account of his experiences on route to the Holy Land, based in Providence.
The March 19, 2014, he founded the association "Our Lady of Guadalupe – walk through life" and holds the position of president.
Calle Altamirano Nº 1 2ºF 33003 Oviedo
Email: dr.zanon@cop.es
Copyright 2016 Christian Zanón | All Rights Reserved
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text:
Q: Set correct TimeZone in JavaScript and Dynamics CRM I'm really confused in timezones.
All the DateTime fields I fetch from the CRM-Soap-Service are set to the local client timezone. For instance +1 for Central Europe Standard Time.
But users can set their own TimeZone in Dynamics CRM, so I have to convert the local TimeZone, retrieved by Service to the users setting TimeZone (for instance (GMT-06:00) Central America)
All meta data of the users setting for TimeZones I can fetch from CRM are:
{
    "name": "timezonecode",
    "type": "Int32",
    "value": "256"
},
{
    "name": "userinterfacename",
    "type": "String",
    "value": "(GMT+10:00) Canberra, Melbourne, Sydney (Commonwealth Games 2006)"
},
{
    "name": "standardname",
    "type": "String",
    "value": "Canberra, Melbourne, Sydney (Commonwealth Games 2006)"
},
{
    "name": "timezonebias",
    "type": "Int32",
    "value": "360"
},
{
    "name": "timezonedaylightbias",
    "type": "Int32",
    "value": "-60"
},

Dynamics CRM doesn't provide me well formed meta data to simply convert the current timezone. Maybe I can handle with setMinutes() of the Date() object, but that does not change the TimeZone in the Object itself. It's still (GMT +1) though I added 180 Minutes.
moment.js is allowed :-)

A: I don't believe what you said above is correct.  If you are using CRMSDK then all datetime values are returned as UTC.  The SDK accepts both Local or UTC time for creates and updates.  This article provides a good insight into how CRM handles dates and times:  http://develop1.net/public/post/Dynamics-CRM-DateTimes-the-last-word.aspx
Just be careful if you are updating date time fields via the SDK DateTime.Now will return local time (with timezone offset) to that can sometimes get confusing.
In my experience the best approach with CRM is to always leave dates and time as universal time and let the browser convert to local time.
Convert UTC date time to local date time using JavaScript
You could always retrieve the users timezone settings from CRM (http://missdynamicscrm.blogspot.com.au/2015/04/get-current-user-setting-timezone-crm-c.html) and convert the UTC time from CRM to local time as a strategy of last resort.

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text:
Labyrinths of the World: Secrets of Easter Island Collector's Edition
The Labyrinths of the World series has just received a new addition to it. Labyrinths of the World: Secrets of Easter Island Collector's Edition is a wonderful hidden object puzzle adventure game that will take to many different places.
An evil god had been imprisoned by a Seeker in a crystal in a volcano, but the eruption set him free.
Everyone needs a vacation after having saved the world, right? You would think so, but it turns out that it's not that easy if you are an M16 agent. Once you head out for a relaxing getaway, the world is in danger again! A god has escaped his prison and is seeking a way to destroy the world with the help of its stone statues. It just so happened that you came to Easter island for vacation and now all the stone statues are alive and after everyone.
This god had been imprisoned by a Seeker in a crystal in a volcano, but the eruption set him free. You are also chosen to find a few other Seekers to help M16 defeat the stone army. In the process, you find out that you are one of them and possess the powers of a seeker. You need to hurry and learn how to use them against the giants before it is too late.
The game's audio-visual presentation is great, though the close-up scenes seem to be much clearer and crisper than the larger panoramic scenes. The music adds drama to the events and the attack.
The gameplay is not extremely challenging. You can adjust the difficulty level with the different modes and the hint and skips settings. The hidden object scenes are not very difficult and if you are not a fan of them at all, you can skip them in favor of a match 3 game. The puzzles are fun to play and you can choose if you want them easy or hard as you begin to play it. Collectibles alone are going to keep you quite busy. You are to collect 63 flowers, 22 statues, and 22 artifacts. In addition to this, there are 20 morphing objects. You can earn 36 achievements and replay 30 puzzles and 18 hidden object scenes. Having worked your way through all of this, you can enjoy all the media extras available for download.
Labyrinths of the World: Secrets of Easter Island Collector's Edition is a HOPA game that will keep you busy for a while!
See related tags: Adventure, Games for Windows, Hidden object, Hide and seek
This is Labyrinths of the World: Secrets of Easter Island review. Download this game here.


IMO stands as one of the biggest and amazing app that you can use to call your loved ones and to connect with them in a much easier way. Life is so simple for people who are using IMO and they can talk with their loved ones even when they are ocean apart. This thing is one of the best things that you can get to see out in the market and there is a need of people who can actually use this app and make the best out of it. If you are the one who is looking out for such apps then IMO is the best app that you can ever come across.
There are some really amazing things that you can get from the IMO app and before we get started we should know the procedure to follow as to get the app on your mobile devices. You need to look out for some website that can help you to get the APK file before getting started. The best web store that you can use is the 9apps as there are many apps that you can get from there and you can use the IMO app from 9apps to use it to the fullest. Here are some steps that you need to follow as to get IMO app on your mobile phone.
How to Install IMO App?
The procedure of the app is really simple and you can get it easily on the web.
Log in to 9apps and if you have the 9apps on your mobile then you can use the app for it.
Open the app and search for IMO in the search box on the top.
You will get plenty of results down there that you can use to get a lot of things done.
There will be many other and older versions of IMO that you can get to see and you need to choose the one that you wanted.
Once you have chosen the one that you need then you need to click on download as to get the app on your mobile phone.
Get to your mobile settings and click on allow installing from unknown sources that will help you to install the apk file that you have downloaded from 9apps.
Install and enjoy using the app with a new account or you can log in if you have a account.
Connect with your friends and get to use the app in a much better way and to talk to them without any hassles.
This is all that you need to get done and with all this thing you get so many awesome features as you can video call your friends and there will be no buffering whatsoever. You can save much data even when you are on a video call. This is all that you need to know about IMO app and using this app.
WhatsApp | Download WhatsApps APK for Android from 9Apps!


CLICK HERE to Order Hand Shape Massagers Printed with Your Logo for $1.45 Ea.!
Hand Shape Massagers are excellent massaging substitutes when real hands aren't available. Personalize some hand-shaped massage tools for any giveaway that could use a direct approach!
These durable plastic massagers don't flex like a real hand, but they work just as well for stubborn knots and sensitive muscles. There are five fingertip-like sections that hit those pressure points just right! You can also use these as business card/memo holders, and the large imprint area shows off your brand name against the translucent massager.
Customers don't like to be told to talk to the hand (unless they have a major sense of humor), but they just may enjoy getting a Hand Shape Massager! Personalize your trade show giveaways right here at Quality Logo Products® for out-of-this world pricing and hands-on customer service.
We bought these massagers for a wellness event. We were asking our employees to de-stress. They loved their gifts.


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Interview with Joshua Logan
by Roger Ebert
HOLLYWOOD - "The mustard! Watch the blasted mustard!"
Joshua Logan's face reflected horror as a prop man neatly and precisely stepped backward into a spray of mustard grass. Vanessa Redgrave, reclining in a hammock, lifted her head far enough to view the damage, and then sank back with a sigh.
"I have never seen anything like it," Logan moaned. "A buffalo herd leaves more behind it than this outfit."
The chastised prop man left with a colleague and a shovel, in search of another spray of mustard grass. Logan decreed a five-minute break and sank into his director's chair.
The cast of "Camelot" had been on location - or, more precisely, had been jammed into a suitably medieval little clearing on the back lot of Warner Brothers - since the light was right that morning.
Now it was past noon, and all they wanted ("All I ask," intoned Logan, face heavenward) was a brief sequence in which Queen Guinevere sang one verse of "Take Me to the Fair." That was all.
Part of the trouble was the clearing, hardly big enough to build a campfire in, or find a decent footprint. It was framed with trees, carpeted with thick green grass, and lit with romantic yellow beams from the sun and the rich hues of Logan's vocabulary. Into this clearing had been squeezed the hammock, slung between two saplings; Vanessa Redgrave (as Guinevere); Anthony Rogers (Dinadin); an epic-sized film crew; and at least a dozen visitors, fiancees, reporters and out-of-work knights.
Logan wanted to shoot the scene with just a touch of out-of-focus mustard grass in the foreground and just a suggestion of out-of-focus horses tethered in the background. Since David Lean found those daffodils through the frosty window in "Doctor Zhivago," no spectacle has been complete without a dash of tenderizing flowers around somewhere, like cinematic Accent.
The script called for Sir Dinadin to gently rock the hammock with his toe while Guinevere sang "Take Me to the Fair." Miss Redgrave is singing the songs in her own voice (an innovation in Hollywood musicals, one gathers), and the idea was to pick up her voice live and dub in the full orchestra later.
Unfortunately, the shooting schedule seemed to bear some eerie correspondence to the flight schedule at Los Angeles International Airport, which neatly placed a jet overhead just as Miss Redgrave got to the fair. And there was the incident of the collapsing hammock, which ruined another take when it sank gently to the ground in mid-song, pinioning Sir Dinadin's noble toe beneath it.
Then, finally, there was the business of the mustard grass. "Are they back yet with the mustard?" Logan asked, looking around helplessly. "A little thing like mustard grass. In half an hour the light will be wrong." He squinted at the sky.
"We've spent half the morning waiting for airplanes to fly over," he said. "Ordinarily on a scene like this we'd go ahead and film it and let Vanessa dub in her own voice later. But we want to get the live performance. I think it gives the scene a better feel.
"You know," Logan said, "it really will be Vanessa's own voice." He spoke as if he were reassuring a saboteur that the parachute really would open. "Ever since 'West Side Story,' people have gotten very bothered about dubbing in the voices of other singers. I can't imagine why.
"When I did 'South Pacific,' Ezio Pinza was the only actor who sang his own songs, and nobody seemed to care. But Vanessa herself will sing, all the same. She has a marvelous voice, but nobody over here has heard it because she's known only as an actress."
Logan said his emphasis in the filming of "Camelot" would be on the story rather than the songs. The Lerner-Lowe musical, which had long runs in New York and London, is based on "The Once and Future King," a modern retelling of the Arthur legend by the late T. H. White. The production will actually wind up costing more than Warner's previous Lerner-Lowe extravaganza, "My Fair Lady." according to Logan. He said the mathematics were very simple. "Fair Lady" was budgeted at $15,000,000, but a third of that was the $5,500,000 purchase price. "Camelot," on the other hand, is budgeted at $13,000,000, but the rights cost a mere million, so the production itself will cost $2,500,000 more. Got it?
A good many of the millions have been invested in John Truscott's formidable sets which occupy most of the sound stages on the Warner lot. There's a $500,000 Great Hall in the largest one, and down the street there's an Enchanted Garden which started out as Spring, and after duly serving as Summer and Autumn has now been transformed into Winter through the miracle of Morton's Salt and Saran-Wrap.
But the show-stopper is King Arthur's study, painstakingly furnished with handmade medieval scientific instruments, a butterfly collection, stuffed owls and squirrels, an astrolabe (which works, although nobody seems quite certain how), a fireplace, fur-covered chairs, and a pungent side of bacon.
"Nobody knows when Camelot existed if it did exist," Logan explained, "but I was damned if I was going to set it in one of those clammy old stone castles furnished with a flickering torch, suits of armor and moss-covered stairs. Our castle," he said warmly, "is a place King Arthur could call home."
Arthur's study is connected to Guinevere's bedroom by a moss-covered stone passage furnished with a torch and a suit of armor ("A concession to the castle fans," Logan explained), but the rest of the castle has a lived-in look.
Truscott, who designed the London and Sydney productions of "Camelot," has brought into full play the massive, but seldom-used, facilities of a studio built when 90,000,000 Americans went to the movies every week. The armor shop is in full production once again, painstakingly banging together 1,500 suits of armor, and the leatherworks have produced breathtaking costumes including a gown made for Miss Redgrave out of kid glove leather. Whether all of this will pay off at the box office is, as yet, an unanswered question. To a musical with de-emphasized songs and a set furnished with lavish expense, Logan added another risk when he cast relative unknowns for three of the four leading roles. Richard Harris (King Arthur), is of course an established star; but who, when Logan was casting his film more than a year ago, had heard very much about Miss Redgrave, David Hemmings, and Franco Nero?
As it happens, Logan's guesses were superb. Vanessa Redgrave won an Academy Award nomination for her performance in "Morgan," and Hemmings (who plays Arthur's illegitimate son, Mordred) has become one of the hottest screen properties in the world on the basis of his first and only film, Antonioni's "Blow-Up."
Franco Nero, who has the romantic lead as the gallant Sir Lancelot, is an Italian cowboy star whose only previous appearance in an American film was for John Huston in "The Bible." He played Abel to Richard Harris' Cain, but now they're back again, together again. Secure, then, in his choice of cast and exulted by the exquisite sets, such beautiful toys for a director who began within the confines of the stage, Joshua Logan now worries about camera angles and airplanes and mustard grass.
He watched without emotion as the prop men dug up the hapless mustard plant and replaced it with another (snatched, so the story went, from beneath the thundering hooves of F Troop). Then he stood up and signaled Dinadin to start the toe going again.
"All right now, ladies and gentlemen," he said, "may we begin?"
"I'm going to sing softer this time," Miss Redgrave said. "I don't want to be making opera faces."
Josh Logan nodded, and Sir Dinadin nodded, and the whole company nodded. But their eyes were on the mustard.
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Texas synagogue hostage-taker had stayed at local homeless shelters
Brandon Wade/AP
Law enforcement process the scene in front of the Congregation Beth Israel synagogue, Sunday, Jan. 16, 2022, in Colleyville, Texas. A man held hostages for more than 10 hours Saturday inside the temple. The hostages were able to escape and the hostage taker was killed. FBI Special Agent in Charge Matt DeSarno said a team would investigate "the shooting incident." (AP Photo/Brandon Wade)
COLLEYVILLE, Texas — An armed man who took four people hostage during a 10-hour standoff at a Texas synagogue had spent time in area homeless shelters in the two weeks leading up to the attack.
Wayne Walker is the CEO of OurCalling, a Dallas facility that provides services to homeless people. He said 44-year-old Malik Faisal Akram spent the night of Jan. 2 there.
"He was dropped off (at the synagogue) by somebody that looked like he had a relationship with him," said Walker, who said they'd turned photos and video over to the FBI.
Rabbi Charlie Cytron-Walker, who was among the four taken hostage at Congregation Beth Israel synagogue, told "CBS Mornings" Monday that he'd let Akram into the building on Saturday morning because he appeared to need shelter.
Cytron-Walker says the man was not threatening or suspicious at first. Later, he heard a gun click as he was praying.
During the hostage negotiations, Akram demanded the release of a Pakistani neuroscientist who was convicted of trying to kill U.S. Army officers in Afghanistan.
Cytron-Walker later told CBS Mornings that he and two others were able to escape the building after he threw a chair at the gunman after a 10-hour standoff.
The FBI on Sunday night issued a statement calling the ordeal "a terrorism-related matter, in which the Jewish community was targeted."
Two other suspects were arrested in the U.K. Monday in connection with the incident.
The synagogue is in Colleyville, a city of about 26,000 people located northwest of Dallas.


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Prime Minister's announcement to Parliament following the United Kingdom's EU referendum
FI Valitse pääsisällön kieli SV Välj språk för huvudinnehållet EN
Government Communications Department 1.7.2016 10.10
Prime Minister's Announcement
Honourable Speaker,
Last Friday many Finns, too, couldn't believe it when they read the result of the United Kingdom's EU referendum. The British people had voted to leave the EU. Few believed beforehand that this could really happen, although the situation was very close the whole time and criticism of the EU had already been strong.
The UK's referendum outcome was a disappointment for Finland and the entire European Union. The UK is an important partner for Finland both in terms of the economy and security. The UK, like Finland, has been taking the EU in a more transparent, more effective direction that also emphasises the Single Market. It is, nevertheless, beyond doubt that the referendum result will be respected.
The British Government is now expected to present an official notification of withdrawal. The aim is that this should be made as quickly as possible. Based on this week's meeting of the European Council, the notification will possibly be made in September. Negotiations about the withdrawal will not begin until this notification has been received.
Sufficiently quick progress is essential to dispel uncertainty. This will allow the parties to focus on the end result and on formulating the relationship between the EU and the UK. As we have seen, the markets have reacted strongly to the referendum result, and so clarity is sought particularly with this in mind. The period of uncertainty must be as short as possible.
It currently looks possible that the withdrawal negotiations may take a couple of years. Special arrangements may be required if the withdrawal agreement and an agreement defining the new relationship do not come into effect simultaneously. The United Kingdom will remain a sovereign Member State with all the rights and obligations which that entails up to the day of withdrawal.
Many questions are still unanswered, as this is the first time that a Member State is withdrawing from the European Union. The EU was not shaped for this kind of event. The withdrawal process must be managed in a practical and businesslike manner. The EU and the United Kingdom will always need each other, and the relationship should be balanced and as close as possible.
The 27 Member States of the European Union this week declared that access to the EU's Single Market will require all four freedoms of movement (goods, services, capital and people). It was also decided that the European Commission will be in charge of the withdrawal negotiations, and that these will be based on the guidelines adopted by the European Council.
Finland will conduct a careful analysis to see which matters will be affected by the UK's new relationship with the EU and the points to be taken into account during the negotiation process to protect Finland's interests.
The European Union was created from the ruins of the Second World War for the purpose of safeguarding peace and stability in Europe. The Declaration presented on 9 May 1950 by French Foreign Minister Robert Schuman stated: "World peace cannot be safeguarded without the making of creative efforts proportionate to the dangers which threaten it." The Declaration was the starting shot for the establishment of the European Coal and Steel Community. The intention was that this would prevent any further outbreak of war.
Europe must not forget the events of history. At the meeting of Heads of State or Government, a colleague of mine said: "Anyone who doesn't understand the purpose of the EU should visit some war graves."
For Finland, EU membership was a political choice that connected us more emphatically to the Western community of values. The most important task of the European Union is to safeguard peace, security, prosperity and the rule of law on our continent. The need to discharge these basic duties has not changed at all.
For the European Union and its Member States to function effectively, they must have the trust of citizens. Citizens in all parts of Europe have been disappointed in the EU's ability to respond to problems. The political culture also needs to be shaken up. The causes of problems are too often sought from afar, from Brussels, even where the problem is home grown.
The Leave side appealed to nationalism, independence and empire, which they would regain after leaving the EU. But the world has irreversibly changed in this respect. Globalisation and interdependence connect us all together in an unprecedented way and this clock cannot be turned back. Europe, and Finland with it, is part of the global, competitive economic environment. In competition with giants like China and India, it is clear that Europe should act in a united manner. Europe's chilling history serves as a warning when it comes to invoking nationalist sentiment.
It is vital that we think carefully when talking about the European Union. There is a lot that needs fixing in the EU, but unfounded criticism should be avoided. Of course, EU jargon is not easy to understand. We should learn a lesson, humbly accept criticism and improve our ways. If someone feels unfairly treated, this should be taken seriously.
The EU sometimes gets involved with inessential matters and regulates in too much detail. This has been seen in the haulage sector and in agriculture. The particular characteristics and circumstances of Member States must be taken into account in decision making so that common legislation can be viewed as fair. Member States can also be at fault: national requirements are often added on top of the requirements set out in directives.
The EU must be big in major issues and small in minor issues. In my view, this kind of turning point always brings with it an opportunity to improve our own actions. Just as it does now.
As stated in the Government Programme, the EU must be reformed and its functioning improved, but the Government does not consider the amendment of Treaties to be an issue at this time. It is important that we concentrate on the essential, put decisions into effect and reduce bureaucracy. Member States must comply with the common rules. We need less but better regulation, a deepening of the Single Market and the promotion of free trade.
We must move forward on three levels if our economy is to grow and if the potential for our businesses to succeed in the tough competitive environment is to improve. In Finland, as in other Member States, it is important to find the courage and will to make decisions on reforms and to put these into effect. For Finland, the Competiveness Pact demonstrates that it is possible to decide on structural reforms, even major ones, although this is not always the quickest or easiest path to follow.
We must also look at what the EU has to offer us in the way of tools for promoting growth. I believe that after peace, stability and security, the EU's biggest achievement is the Single Market – a common European market area where goods, services, people and capital move freely. The Single Market is not a finished article but must be developed further, and the EU must have a common view of the direction to take.
In terms of the free movement of goods, a lot of work has been done already, and we can see this on an everyday basis. Product selections are good, competition keeps prices down and works in the interests of consumers.
Digitalisation is opening up new opportunities for us. Before, when we would sell a paper machine to a customer the other end of Europe, we would first send a fitter and then a service technician after the machine itself. Now we offer the same services in real time online and we provide various high volume support services. This rapid development and the new business models must be visible in the Single Market. Careful thought must be given to what should be regulated and how. All regulations must be suitable for the digital environment, otherwise we will be unable to keep up and will be outdone by our competitors.
The regulatory burden must be reduced in all spheres. We must look to the future and think where the greatest added value lies and must secure this through common rules. This same consistent policy must also be put in place in national projects.
The EU also provides us with a common commercial policy, a tool for acting in global markets where demand is great. Forging agreements with, for instance, the United States and Canada is essential for competitiveness as well as growth and employment. Their significance for an export-led economy such as Finland's is especially marked.
EU membership is a political choice that connects Finland to the Western community of values. For Finland, it is also a security policy choice. This basic arrangement has not changed in the past two decades. On the contrary, there are challenges impinging on the security of Finland and Europe that need to be met not only through national arrangements but also greater cooperation with our partners.
In its Foreign and Security Policy Report, the Government set out Finland's key foreign and security policy objectives. According to these, Finland has to make choices in its foreign and security policy that are based on the national interest and which further Finland's security and wellbeing. Finland will actively promote security policy stability in its nearby regions. Finland cannot and does not wish to isolate itself. These Government policies can also withstand the effects of Brexit.
Finland has systematically sought to strengthen the EU's role as a security community. An example of our active approach was the joint declaration made with the French President, Monsieur Hollande, two weeks ago. We need closer defence cooperation among Member States, above all for developing European defence resources and defence material cooperation.
The EU's security and defence policy has so far been primarily about crisis management in the world's crisis hotspots. Now, attention is increasingly being given to strengthening the feeling of security among Europeans. In the future, there must be greater cooperation in areas such as the development of military resources, the defence industry, defence research and preparedness for hybrid threats.
It is clear that the United Kingdom's EU referendum result will also have an impact on the EU's foreign and security policy. Many of the effects will be in both directions. Full achievement of the objectives outlined in Finland's Foreign and Security Policy Report will require an assessment of the longer term impact and careful consideration of our interests in different situations.
In the European Council we also discussed how we should move forward. The conclusion was that we do not need any new declarations or programmes as the Commission's present work programme is a good one. It includes creating jobs, promoting growth, better regulation, providing security and more effective external actions. We need unity, improved implementation and clearer communication.
I also challenged the EU leaders to adjust their thoughts from crisis mode to development mode. Brussels must do better, as must Finland. Finland will not, however, be holding a referendum on withdrawal from the EU. It is clear where we belong. Let's not focus on complaining, but on exerting our influence.
Juha Sipilä government
EU United Kingdom foreign and security policy internal market international relations
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Aroca peut désigner :

Patronyme

 Arkaitz Durán Aroca (1986-), coureur cycliste espagnol ;
 Miriam Díaz-Aroca (1962-), actrice et présentatrice espagnole ;
 Ricardo Patiño Aroca (1954-), un homme politique équatorien ;
 Vicente Aroca Sáez (1961-), homme politique espagnol.
Patronyme hispanique

redpajama_set_name: RedPajamaWikipedia


assist victims and their families.
students honed their acting and directing skills.
departments were frozen for the 2004–2005 academic year.
succeeding Ed Christman, who had retired after thirty-four years in that position.
replaced R. Charles Moyer, who resigned in July 2003.


Former slope shredders are turned into a one-of-a-kind bottle rack that stores and displays downhill daredevil's favorite beers, wines or sodas . Handmade out of authentic, reclaimed snowboards, Michael Bellino's unique upright holder is slightly weathered from catching extreme drifts in its past life.
Prop the three holes and horizontal bottom with your favorite brews for a unique and portable bar, or creatively store and display your best vintages--the natural incline is ideal for maintaining the wine's integrity. So, whether it's hanging with your best bottles or just chilling on display, this innovative reuse is bound to bring the excitement of the slopes to your home or winter getaway.
Handmade by artisans in Massachusetts.
Due to the reclaimed nature of the snowboards used for the item, colors and patterns may vary from the image above. Each wine rack will be unique and different.
Michael Bellino takes former snowboards and turns them into one-of-a-kind bottle racks.


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Home » The Ultra-Rare Porsche 916 Sells for Close to $1 Million
The Ultra-Rare Porsche 916 Sells for Close to $1 Million
August 19, 2020No comment
posted on Aug. 19, 2020 at 11:01 pm
This 1972 Porsche 916—a vehicle with a fascinating backstory and interesting previous ownership history—ended up selling for an eye-watering $957,000 (including fees). All of the factory-built 916s are rare and valuable, but this yellow one joins the fantastically-named 1971 Porsche 916 Prototype nicknamed "Brutus" in the neighborhood of a million dollars. This is a great result for an exceeding uncommon and special car, and it's likely to show the way for any other 916s without questionable lineage or condition.
You're looking at a vehicle that represents two absolute extremes of Porsche in the early 1970s. On one hand, the Porsche 914 was a polarizing "junior" Porsche, derided for its Volkswagen roots and unusual styling. On the other hand, the 916 is a vision of a different future, in which the little mid-engined sports car received a huge dose of adrenaline in the form of big flat-six engines pulled straight from hotter 911s—much more extreme than the 914/6 cars upgraded with a mild 110-hp 2.0-liter flat-six.
Even packing a big six displacing between 2.4 and 2.7 liters, the 914-based 916 was a small car. And the kind of performance brought by the engines in so small a package would have threatened the 911 substantially. That wasn't the reason the 916 project was cancelled, but it was surely a consideration. This is a dynamic that played out much more recently, when the Cayman GT4 was muzzled slightly to avoid stepping on any of its big sibling's toes.
Combine this giant-killing performance potential wrapped in a (highly modified) 914 shell, and you have one part of the 916's outsized mystique. The other is that a few were made, in the realm of 10 or 11 depending on how they're counted. You're looking at one of them right here: one of the rarest and most desirable non-911 Porsches in existence.
According to RM Sotheby's, where chassis 914.233.0011 was just sold, was built for the sister of Porsche executive Ferdinand Piëch—the architect of the Volkswagen Group's massive expansion, and the force behind such wild cars as the Bugatti Veyron and Volkswagen Phaeton. She specified the car in this yellow tone, with an interior that combined chestnut leather with a "paisley"-patterned seat. The aesthetics are, uh, a period curiosity, but they're original.
This car was completely rebuilt after spending the decades with several different owners, and we're talking completely—the shell was stripped bare, the mechanicals redone, and the interior refreshed save for the interesting seat fabric. It's a monumentally important Porsche that is as rare as it is interesting, and its hammer price makes sense in that context.
There's Something Fishy About This 16-Cylinder BMW 7-series Named "Goldfisch"
Driving Type 901 No. 57: Porsche's Oldest 911 Provides a Magical Experience
This 2008 Honda S2000 CR Just Sold for a record $80,325 on Bring a Trailer
The post The Ultra-Rare Porsche 916 Sells for Close to $1 Million appeared first on Automobile Magazine.
businessfast August 19, 2020
The 'Access to Work' scheme has been extended – are you eligible for a £60,000 grant?
Medalla encounters headwinds after Eth2 testnet's weekend turbulence – The Block Crypto
Make autos safer, accountable: UT women – Times of India
ARCATA'S GATEWAY PLAN: Planners Proposes Coverting K and L to One-Way Streets; Transportation and Safety Committee Will Review Plan This Evening – Lost Coast Outpost
QuantumScape Must Face Investor Suit Over Electric Car Batteries – Bloomberg Law
Talking Cars 342 | Ford Blue Cruise Active Driving Assistance – ConsumerReports.org
Newtown College Drives into 2022 with New Electric cars for the Motor Vehicle Department – FE News – FE News
Florida AG Moody unveils 'online safety kit' to protect minors from internet predators – Orlando Sentinel
Murata's Thailand move heralds Japan tech shift from China
4 predictions about how colleges will leverage technology to support students | – University Business
EuroMillions results LIVE: Winning lottery numbers REVEALED with £55m jackpot up for grabs
More than 50% of top crypto companies call U.S. home, despite intensifying regulation, study shows – MarketWatch
January 18, 2022US economy


Our company was entered to the Central Register of Tour Operators and Travel Agents under the No. 20200.
You might, among other things, find out that Genealogytour.com operates legally on the basis of entries to the Register and has a policy of insurance to cover our liability.
Over 10 years ago Tom and Adam, took part in an internship program and visited Harrisburg, PA. where they spent 4 months. Being recognized as Poles, almost every day they've heard: 'are you Polish? My grandma was from Poland.. How do I find out more about her family?, 'I'd like to visit Poland one day', 'Do you know what my surname means?', etc. Genealogy..
Our gift voucher is a unique personal ticket into the past. It is a perfect gift for someone special! Find out what your family had gone through and who knows what mysteries are awaiting you on the crossroads of centuries! Your great-grandparents have many stories to tell and all you have to do to hear them is to catch a genealogical thread!
Did your Grandparents tell you stories about distant places and names you could hardly pronounce? Maybe you have letters that are barely intelligible or photos taken almost a hundred years ago? Would you like to locate those places and find out whether there are more facts to be discovered? Well, you are more than welcome to do that, FOR FREE!
In April 2017 Legacy Tree Genealogists has partnered with GenealogyTour.com to offer in-depth genealogy research for clients all over the globe. Founded in 2004, Legacy Tree Genealogists is the world's highest client-rated genealogy research firm.


Nachos are a dish pretty much everyone can get behind. Not only can they be made vegetarian or vegan (sort of, via rubbery soy cheese), but they're basically just fun to eat. How can anyone say no to a big, sloppy pile of chips and cheese and beans or whatever that you are forced to share and pull apart section by section? Also, they make for great drunk food, and stoned food, and sports-watching food, and sunny patio food, and winter-depression-battling food.
SFist editor emeritus Brock Keeling even posed the question last year: Why Aren't Nachos A Thing? The thing is, they don't need to be a "thing" for foodinistas to reinvent. They are perfect as they are, and just as popular as ever, at least in our city's sports bars and taquerias. Today we bring you our roundup of San Francisco's finest in nacho artistry. And please, let us all forget this four-chip neo-nacho atrocity as soon as possible.


Rising number of people these days are keen on travelling to Poland. There are considerable amount of diverse reasons that explain why the previously shown country is more and more popular. First and foremost, we should not forget that from the touristic point of view, Poland is certainly a place that has a lot of advantages to provide.
Not only is it related to historical monuments, such as Wawel in Krakow as well as Culture and Science Palace in Warsaw, but also with breathtaking landscapes available above all in the southern area of this country, which is full of mountain peaks that offer ourselves amazing views on the close neighbourhood. On the other side, presumably the better reason to take part in polish lessons Warsaw is related to the fact that Poland as a country which attracts increasing amount of enterprises providing various services. Thus, there is a demand for people, who are native speakers of another language, who can also contact in Polish in order to work effectively inside a team.
Hence, if we would like to combine both factors – living in an amazing country as well as realizing ourselves regards our career, we ought to keep in mind that presumably there is no better opportunity for it than to start participating in polish lessons Warsaw (zapraszam tutaj…) (view online source). The capitol of Poland is certainly one of those places, in which we may discover a lot of diverse language schools as well as private teachers, who would support us significantly to put our abilities on much more professional level even in a quite quick period of time. As a result, if we would like to experience an interesting adventure, we may be ascertained that deciding for Poland as a place to live and work would be certainly an interesting decision.
To sum up, in order to make an appropriate decision we would be satisfied with for a really long period of time, we are likely to be assured that deciding for polish lessons Warsaw as well as deciding to live in Poland would be obviously a recommendable decision for the future.
This entry was posted in web_cat, Travelling and tagged in language, lessons, Poland, Polish, Warsaw.


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View source for After The Crash by Michel Bussi
← After The Crash by Michel Bussi
{{infobox1 |title=After The Crash |author=Michel Bussi |reviewer=Zoe Morris |genre=Thrillers |rating=5 |buy=Yes |borrow=Yes |isbn=978-0297871422 |pages=432 |publisher=W&N |date=March 2015 |website= |video= |summary=A search for identity following a fatal plane crash leads to 18 years of drama for two French families. An excellent, absorbing, intriguing read. |cover=0297871420 |aznuk=0297871420 |aznus=0297871420 }} It's December 1980, almost Christmas time. But, for many families this won't be a special festive time. A plane, carrying 169 passengers en route from Istanbul to Paris crashes in the mountains during a terrible storm. There's no hope of survivors and yet, miraculously, there is one passenger who lives. A 3 month old baby girl is found close by the wreckage, apparently unharmed. Her parents have perished in the crash but she is a miracle, a ray of hope for her family… whoever they may be. For there were 2 young babies on board the flight, and although a mother would surely know her own child, it's harder when it's grandparents who need to identify and lay claim to a child they have never met before. Both families believe the little one is theirs and in the days before DNA testing and when it's harder to access medical records across borders, it's left to a judge to decide who should raise her, the wealthy and powerful de Carvilles or the less fortunate but loving Vitrals. In each case, the baby will have a young sibling with whom to grow up, but will she ever feel like she truly belongs? This is an absolutely brilliant psychological thriller that makes you question everything you uncover about the story. Told largely through the eyes of a private eye hired to investigate the case, there are numerous subplots of murder, mystery and intrigue, not to mention broken hearts and lost souls, to add to the drama. This is the sort of story that couldn't happen in the same way now, so the setting of the 80s is perfect, and gives a timeline over which Lylie can grow into an adult with questions of her own. I devoured this book and knew from early on that I wouldn't be able to put it down until Lylie's true identity was revealed. The author is skilled at the art of cliff hangers and I've never known so many in one book, but as the secondary stories were immensely interesting, I had to stick with them too rather than skip ahead until a thread was picked back up. The translation is fantastic, to the extent that you often forget it wasn't originally written in English. The language is often quite formal, in keeping with the findings of an investigation, but this is broken up by the younger voices of Lylie and Marc. Credule Grand-Duc is a wonderful narrator of other people's lives, but his own life is also a story worth telling and as aspects emerge it starts to change the way in which you view his words. I cannot recommend this book enough. It is such an unusual story and it's brilliantly told, though I would suggest that starting to read it on an aeroplane wasn't my best move given how the story starts. Other than that, it was everything I expected it to be and more. I'd like to thank the publishers for sending us a copy to review. If you love a story that twists and turns like this one, [[Under Your Skin by Sabine Durrant]] also gets the thumbs up. {{toptentext|list=Top Ten Thrillers of 2015}} {{amazontext|amazon=0297871420}} {{amazonUStext|amazon=0297871420}} {{commenthead}}
Return to After The Crash by Michel Bussi.
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The Dyslexia Checklist is a valuable guide for parents and teachers that can help them better understand children and teenagers with dyslexia and other reading- and language-based disabilities. The book relays the most current research available and is filled with practical strategies, supports, and interventions. Using these tools teachers and parents can accommodate the needs and strengthen the skills of students with reading and writing disabilities across all age levels. The book is presented in a simple, concise, easy-to-read checklist format and is filled with useful advice and information on a wide range of topics.
The book also provides information on the educational rights of students with dyslexia.


Diaper Pail - Carbon Filter Refills  : Welcome to Sheepish Distribution!, All Natural Care Products!
Carbon filters refills for our cloth diaper pails. Fits our 7 gallon and 14 gallon pails. One filter typically lasts 4-6 weeks.


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SteamWorld Heist Review (3DS eShop)
You feelin' lucky, steampunk?
Version Reviewed: European
review by Thomas Whitehead Wed, 09 Dec 2015 15:00:00 +0000
When a studio has a surprise hit such as SteamWorld Dig, it would likely be forgiven if a straightforward sequel rapidly followed. That doesn't seem to be the norm on the eShop, however, and Image & Form has produced an ambitious follow-up in the form of a turn-based strategy game with a twist, placing trick shots and shooting accuracy front and centre. Though SteamWorld Heist buries itself in more complexity than its predecessor, carefully crafted systems and the charms of the IP combine for another excellent portable experience.
Arriving on the 3DS first, in honour of the importance of the system in Dig's breakthrough, Heist is an excellent fit for the platform. Many 3DS owners will be familiar with turn-based strategic gameplay, meaning that even with its own approach to the genre Heist feels at home on the portable.
The core gameplay loop involves a team of steambots, from solo battlers to teams of four, taking on a host of stages that each form varying challenges. The perspective is locked on a 2D side-on angle, with caters to the skill-based combat system at play; though much of the usual strategy ideas are here, such as managing a team and positioning your crew carefully, the manual attacks serve to add a new layer of pressure to proceedings.
As a system it's certainly fresh, and undoubtedly addictive. At times we've set up the scenario well only to make a bad mistake and miss with an easy shot, while some of our most memorable moments have been pulling off unlikely distance or trick shots when our backs were to the wall. As a result it's a smart gameplay mechanic - though statistics such as your attack power, enemy health and so on still matter, a moment of outrageous skill can tilt a battle at a critical point. It's effective at adding tension to the scenario and, in a particularly deadly way, enforcing a 'one-more-go' mentality that can see multiple hours pass by in a single sitting.
Combined with carefully crafted balancing, which we'll address more further on, this system works wonderfully. After a brief tutorial it feels natural to move with the D-Pad, either a little to then complete an action or shoot, or perhaps to 'sprint' further and sacrifice a shot or item use. Taking cover is also integral, while explosive barrels and more complex environmental aspects later in the game give more to ponder. On the one hand all of these factors combine to deliver a fairly substantial set of mechanics, and on the other it's very simple and easy to understand when actually playing.
One point we've noticed in general play, however, is that the visible real estate on screen is relatively limited - which will likely broaden and zoom out in the HD Wii U version, as happened with SteamWorld Dig. This can be worked around with Circle Pad camera movement, meaning the occasional need for 'longshots' where you cross your fingers and hope for the best. Our only minor criticism of the overall combat system, meanwhile, is that learning enemy unit move distances is trial and error; you can't select an enemy, for example, and assess their movement and attack range. Fairly aggressive tactics can overcome this, while adopting cover and strategically utilising solid walls and floors - rather than those that can be shot through - provide the means to ultimately plan for the enemy's attack.
Your robots and the varied enemy bots you face all fit into loose classes and types. On a basic level this affects the kinds of guns they can operate, from pistols to grenade launchers, shotguns to long distance sniper-style attacks; you start off with just two crew members and recruit more on a fairly linear basis. The pacing is excellent, in that you generally get introduced to new compatriots once you've begun to master the existing team, which helps to maintain a sense of momentum to the campaign.
Beyond basic weapons each has their own special moves and buffs to offer, which later in the game allowed us to settle on a core team that matched our preferred style. Completing levels shares experience points among the bots you took on the heist, and the volume of XP varies depending on performance. Each stage has three stars to earn - two for objectives and one for picking up the 'epic swag' item - while each lost crew member deducts a star. Any robots shot to pieces in battle do return on your hub ship, but the lost character does lose its share of earned experience points.
Gaining experience is truly vital, too. Levelling up a character unlocks a mix of improved stats such as health or, more usefully, new abilities. Varying your crews early on to see how each character levels up is a key tactic, and also fun, and as you approach the close of the campaign your strategies will be unrecognisable from the start. Perhaps you'll be utilising movement to flank enemies more, trying to gamble and initiate powerful melee attacks, or seeking all-rounders that can survive the toughest encounters.
All of these strategies matter, especially as enemies become more diverse and tricky to handle, while Boss encounters are also particularly challenging. These take a lot of hits to put down and are most likely to necessitate level restarts, especially in the closing third of the story. Some bosses are brutes that simply chase you down for powerful melee strikes, while a particularly memorable foe pulls off outrageous ricochet shots.
If the going gets too tough you can alternate between five difficulty settings at will when you start each mission. This is particularly handy in terms of strategy or if you're stuck and simply want to make some progress. In the easiest difficulties there are no extras or penalties, but once you opt for the third setting and up you gain more experience points for successes and, crucially, failed missions will take a percentage of your overall pot of money. That's some serious risk-reward, especially if you've saved money up for a particular item; when we had a pot of cash saved up we occasionally backed down a difficulty level, though some players will undoubtedly be braver.
Overall the structure of the gameplay, with the combination of 2D turn-based strategy with manual attacks, works wonderfully. It's a hook that works so well courtesy of the diversity of guns and attack types, and in addition there are lots of inventory items to acquire or buy. The constant looting of ships when completing missions keeps you in the money and swapping out items, with limited inventory space emphasizing prioritisation. There's a nice balance of depth and simplicity; there's plenty to consider, but it's managed and limited to ensure you're not overwhelmed.
Contributing to all of these mechanics, thankfully, is a similar degree of design charm as was so vital in SteamWorld Dig. The setting of robot clans traversing space sets up some humorous narrative points, from the questionable motives of the Scrappers, to pompous and dangerous Royalists and more besides. The cast of playable characters, enemies and NPCs that populate the bars and shops is quirky and diverse, with some fun writing bringing them to life. There's also the silly meta game where you can shoot the hats off enemies' heads during battle, if you're feeling bold and want to shake up your collection. Utterly silly yet, at the same time, impossible to ignore when you want your crew to look that bit more stylish.
Strong presentation values are at the heart of SteamWorld Heist, too. Visually it does a fantastic job with the steampunk aesthetic, at times portraying grubby and clunky metal and at other points showing a little more splendour or surreal design. The image also has an extra sharpness and clarity, to our eye, once the 3D effect is enabled; it's a subtle effect but adds some welcome pop. There are stylish cinematics too, mimicking old-school information broadcasts that bring to mind 1930s UK cinema reels, right down to the dramatic orchestrated music.
A mention should also go to the soundtrack. General stages have pleasant, atmospheric music that does its job well, but a favourite touch of ours are the tracks by real-world band Steam Powered Giraffe, who appear in-game as bar performers. Combined with the strong sense of style and technical accomplishment of the visuals, the soundtrack contributes in a notable way to the overall vibe when playing.
A final point to address is the game length, naturally. With a higher price than its predecessor the focus is not only on the different gameplay style, but how much value it offers. The core campaign is rather lengthy, thankfully; we blasted through it in about 13 hours, albeit while dropping the difficulty on multiple occasions to smooth out our progress and skipping a couple of optional 'Challenge' stages. Most players will likely add a couple of hours to a normal first playthrough, and there is a neat - albeit modest - twist in a New Game+ option. We're certainly keen to play through again using this + mode while shooting for full completion, but even for those that don't have the same urge it's a meaty story on offer.
SteamWorld Heist is an entirely different proposition to its predecessor, and that's no bad thing. Its quirky blend of a 2D perspective, allied with turn-based strategy and skill-based attacks, is a surprisingly addictive combination. There's impressive depth to the overall mechanics, and it's all topped off with a level of presentation that's both charming and accomplished. Whether seeking challenging strategy or an entertaining story, this title delivers both in its own unique way and has certainly stolen plenty of our time; we haven't even got all the hats yet.
Review copy provided by Image & Form
rushiosan
Wed 9th Dec 2015
Must-have for me this month. I'm curious about how much it will cost in Brazil.
BarryDunneIGS
@rushiosan fun game! Got some footage up on YouTube. You can make some awesome head shots!
The-NX
I might pick it up!
XCWarrior
Image & Form knock it out of the park again. I have both Steamworld Dig and Tower Defense, will certainly pick this one up as well.
JJtheTexan
I've had an "ambassador" advance copy for a few days after winning one of the Image & Form contests, so I've been lucky enough to try it out already — I had already started writing a review, and mine is shockingly similar to what @ThomasBW84 wrote here. This is a good thing! It's a really fantastic game, and I would say in some ways better than the outstanding SteamWorld Dig. The most important take-away I can offer is this: even though I LOVED Dig, I was a little nervous about this game because I am not a huge fan of turn-based strategy games, and I just didn't know what to expect after watching the trailers. Any fears I had were immediately overcome by the quick but gentle tutorial, and not only did I get the hang of it quickly, I started coming up with better strategies and a more aggressive style. And I am no completionist, but I find myself going back and re-playing levels in which I didn't get the max number of stars, to improve on my previous strategy — no easy task when the levels are procedurally generated and therefore a bit different each time! In other words, as with SteamWorld Dig, I am hooked on SteamWorld Heist.
One last thought - I know for many regular commenters, value / pricing is a concern — there was a lot of consternation around here when the excellent Steel Empire listed for about $30 US. I can assure you, SteamWorld Heist is every bit worth the "premium" full price, and is a steal at its current introductory discount. Pardon the cliche, but if you buy only one eShop game this Christmas, make it SteamWorld Heist. Trust me!!!
abe_hikura
I want this but I am fighting the desire to wait for it to be in HD on the Wii U, this review picked up on the one thing that fuelled that desire. the limited amount of game on the screen. An understandable issue due to the nature of handhelds and would also not be an issue at all if I didn't know HD versions are coming. Will have to decide soon enough
teoulas
@abe_hikura my thoughts exactly. I wonder if they'll offer a discount, or a free download code to those who have the game on the 3DS.
Coreyoli
Super excited for this, although it'll be a while before I get it because of Xenoblade Chronicles X's massive girth.
Been looking forward to this for so long now. It's great to see it reviewing well but I'm not really surprised. ❤ Image and Form.
@teoulas if they announced there would be some upgrade offer (I doubt free) for the Wii U version I would probably jump on this now
Splatburst
I'll wait for the Wii U HD version.
gcunit
@Splatburst Ditto... I think, I can be extraordinarily weak-willed at times though...
andreoni79
Good! Now I just have to wait for the Wii U version: Dig was great in HD and devs used the gamepad wisely.
"When a studio has a surprise hit such as SteamWorld Dig, it would likely be forgiven if a straightforward sequel rapidly followed. That doesn't seem to be the norm on the eShop," love this.
The way in which digital distribution and self publishing has empowered people that love games - first, foremost and often seemingly even more than profit - has been one of the most important and enriching things to ever happen to the industry we love, as far as I'm concerned.
imageform
Sincere thanks for your wonderful words, everybody! We hope that you enjoy the game when it launches tomorrow
GTWarrior77
Is there a release date for the Wii U yet? Will be picking this up.
Spoony_Tech
Can't wait to play this tomorrow! These reviews just confirmed what I already knew and that it would be great.
johnodaz
Must have for me.
Krambo42
@JJtheTexan Thanks for the thoughts on the game! I absolutely loved Dig, but I am NOT a strategy guy at all. I was gonna pick up the game anyway to support Image & Form (and to give it a chance, of course!) because Dig was so good and the I&F team is so likable, but what you said makes me feel much better about getting it. I really do think I'll like it-it looks great!
akaDv8R
@Spoony_Tech Could not agree more mate. It looks amazing, and from the review, it sounds like it plays just as well.
scottp999
Will this only be for download, or eventually would their be a physical release?
@JJtheTexan "but if you buy only one eShop game this Christmas, make it SteamWorld Heist. Trust me!!!"
While you're more likely to get more TL;DR than actual replies, if you did get any actual replies I think several would mention a certain racing game coming out as being THE eShop game to get this Christmas. Maybe you could edit your comment to "3DS eShop". jk
Thanks to one of the more congenial commenters on NL I find myself in possession of 1 of the ambassador codes so look forward to giving this a try. Apologies to anyone expecting a rant about the price from me.
Blastcorp64
Great! I was sold on this game from the E3 trailer. Enjoyed dig a lot and it's great to see a game company develop its own universe to use as a backdrop for different creative ideas. However, not being able to forecast enemy moves and attacks has me worried a little. It's usually a very helpful tool in these strategy, turn-based games, but I'm sure I will enjoy nonetheless.
Gerbwmu
@JJtheTexan - I have to agree with your thoughts. This game is very worthy of the 9 it got and for the opening discount and free 3DS theme, I would recommend a purchase to anyone who enjoyed SteamWorld Dig, or anyone who likes turn based games. Image & Form has created an amazing game that could easily be a $29.99 3DS retail release.
I can't wait to play this on my Wii U and relive the adventure on the big screen!
ejamer
"... Image & Form has created an amazing game that could easily be a $29.99 3DS retail release."
Here's the trick (for me, at least):
A $30 retail release is worth maybe $10 as a digital only release, because once digital it can't be loaned, traded, sold. The idea of "buying" digital is a farce, because you don't own anything except a limited license to use the software.
If the game was available retail at a higher price point, I'd happily buy it that way. Of course, that's unlikely to be a real possibility for such a small developer.
I'm sure the game is excellent and worth buying. But $20+ CAD for digital content is a very hard sell for me. Others won't have that barrier - thank goodness, because Image & Form deserve to see success when they release great games.
BrizzoUK
Downloading tomorrow, can't wait! All else can wait... Well, except Fast... Damn tomorrow is gonna be a good day!
B238ben
I've been waiting for this game since I heard it was a strategy game (I bought the first one but haven't had a chance to play it quite yet). Glad to hear that it is a great game and I will buy this day one. Looking forward to playing this over Christmas break.
Smoo
Can't wait until the Wii U version. I'll be getting it then
Simbabbad
I'll wait for the Wii U version, but this is a must buy. I loved SteamWorld Dig.
MoonKnight7
I can't wait to get my hands on this. I will likely double dip as I did with Dig once it hits Wii U. I love these developers.
I'll buy it tomorrow but I'm currently playing so many games that I'll wait until I've finished Code Name STEAM before starting Heist. It shouldn't take more than a week.
JaxonH
Nice. 2 more days...
@Late
Oh man. Someone else who has played Code Name Steam! Nice to meet you! I loved that game, even if it wasn't perfect. What do you think of it so far?
An utter shame that the sales of that game are simply non-existent.
@Smoo I'll get the Wii U version too.
By the way it's great to see other Diddy Kong Racing fans - absolutely love that game.
@MoonKnight7: I got it when it was on sale a couple weeks ago and so far I enjoy it very much. I've played in small burst due to having so little time to play. I just finished a mission where there are two alien queens that you have to defeat by climbing up to them while they spawn more enemies.
I was interested in it way back when it was announced and played the demo but I wasn't sure if it was worth the full price so I waited for a sale. Looks like Intelligent Systems can't disappoint when it comes to strategy games (they have barely made any bad games in general). It's not quite as good as Advance Wars and Fire Emblem but it's still great and plays quite differently compared to the other two. I love the comic book style.
crimsontadpoles
I could pretty much copy my thoughts on Fast Racing Neo and paste them here. It looks good, but nothing I've seen of it suggests it's a 9. I might love it if I play it, but I'll need to try it out before I buy it.
Marlowe1877
Oh yes! (Wipes dust off 3ds)
@MoonKnight7
I bought steam too, but I really don't like it. The marvel esque plot and characters leave me cold. Bought it thinking intelligent systems could do no wrong.
@imageform
Thanks for making polished, fun gaming.
Errr:( that's enough brown nosing from me
Will-75
I was excited for this title from the moment i first heard of it and after finding out Steam Power Giraffe was working on the soundtrack it was like icing on cake good to hear it is worth the wait day one purchase for me .
Order2Chaos
Splendid review. My New 3DS gets the best treat a handheld console could get.. Turn based strategy gaming! Can't wait.
Awesome, I hope you continue to enjoy it. It was one of my favorite games this year, even with its imperfections. I just loved the campy Saturday morning cartoon charm. Abe Lincoln, leading a bunch of fictional characters to combat aliens? Sign me up! That's so zany and campy, I love it. Sometimes the game gets punishing, but it wasn't enough to put me off.
@Marlowe1877
That's too bad, I'm sorry to hear that. I loved the Saturday morning cartoon feel it had, but to each their own. I can understand the complaint. Its a moot point honestly, we won't be seeing a sequel for it.
AVahne
Captain Ironman?
MasterWario
So you can shoot people's hats off if you want to wear them, "wasting" a turn, but you don't get the hat if you just destroy them? That's amazing!!!
jariw
I guess they will do a similar excellent job with Wii U HD version as they did with Steamworld Dig. I will absolutely get that version.
Iggly
The game is really fun, it's pretty challenging at experienced since you'll get penalized for having any casualties but you'll get more experience in the process. I don't remember the last time I had to manage my resources carefully except for maybe Fire Emblem as I had many times where I'd be choosing whether I'd want to sell some weapons or some of my gear to have room for better weapons/gear from the loot you find in missions.
Tate24
Oh no I can only buy one eshop title!
Fast racing neo or this Aargh!
Just can't decide! :/
daggdroppen
Looks slow and boring. Yawn
What's block size on this?
SquareOneMJ
Loved Dig on Wii U, looking forward to this when it comes to my favourite home console!
MattEriks
Thu 10th Dec 2015
@imageform will there be a demo for this? As a fellow swede and also a fan of sw Dig i really want this but its not pay weak. Its a mental clash of wantings and wisdom to wait until payday or just buy it and eat noodles xD.
@MattEriks I believe they have said previously that there would not be as the time spent creating a demo/preview version of the game would lead to them having to delay the actual release - they're just a relatively small team after all. Noodles are pretty great though! 😉
IronMan28
I'll get this once it hits the Wii U eShop.
3DSWiiUFanatic
Sounds great, looking forward to it! I'll probably wait for the Wii U version but they've got my purchase eventually, one way or another
OorWullie
@MattEriks Noodles all the way.
SetupDisk
Looks great but I will wait for the Wii U version.
Funem
When I looked this morning it said £14.99 in the UK. Is this the correct price or will it have changed when I look again tonight. This is a good week for me as there are quite a few things I am looking to purchase and this is at the top of my list. I enjoyed the first game on multiple platforms so I have been looking forward to this since I heard about it. Pretty good reviews for this wherever I have looked.
Brumblescope
@Late @MoonKnight7 Other people who liked Code Name S.T.E.A.M?!?!?! It was my favorite game this past year and one of the few games I've come close to 100%'ing in the last 5 years. So sad the way it got shredded in reviews for not having an overhead map. There is a ton of depth, stealth and strategy in that game.
vonseux
I actually think the 3DS is the version to go with this game same as with Dig, it feels like a rich portable game to me. And i Love the new 3ds effect!
onyxbox
Looks like the price is £14.99 (inc VAT) here in the UK not £11.99 as shown here in the review.
tealicious
@Brumblescope Yeah it's pretty sad.. I actually liked not having a map, it makes you more careful and considerate of your surroundings. I can't say it is one of my favourite games but I definitely enjoyed it. I would have loved to see a sequel but I guess that's not gonna happen..
Great review by the way, can't wait to play it !
edit: Just bought it!
rockodoodle
@imageform When will it come out for the Wii U?
datamonkey
Does the second screen add much to the game please?
If not I'll wait for it on Vita...
MisterMan
@donkeymonkey It adds a little, I think they make good use of it. The 3d is really good though.
holygeez03
Fri 11th Dec 2015
@datamonkey
I feel like the second screen is always nice to get a lot of the display info off of the main screen... better immersion and plus it just annoys me to have it in the way of the action. Also, it probably makes the controls easy to learn since that sort of info can be displayed there and you can just tap the desired touch-screen button if desired. Lastly, it always nice for a game like this to have a constant map to look at without breaking away from the game.
I went ahead and purchased the game tonight and played the first few levels... it's even more fun than I hoped and not as complicated/frustrating as I feared.
Calling it a "turn based strategy game" might turn some people off (like myself at first)... I feel like it is very action oriented... kind of like a mix of the best parts of Angry Birds and Worms, with some Peggle elements... and a really cool art design.
Zebetite
This has some rather frustrating mechanics that, had I known about, would have kept me from purchasing. Ugh. Naturally they'll never come up in any review. What a waste of money.
@holygeez03 @MisterMan Thanks for your help guys!
@Zebetite
It seems like you're trolling and I probably shouldn't respond, but just in case...
I was very concerned after watching previews that the game would be frustrating and annoying since I have never been into any turn-based strategies before. Since this game is nothing like anything I have played before, the mechanics were very foreign to me as well... but after just a few levels, I'm starting to get the hang of it.
What are you struggling with and how much have you played? Did you try starting with the easy mode?
The best attempt at help I can give is that each character has "two actions per turn"... you can move anywhere within the character's "orange range" and then perform a shooting action (R Button) to finish the turn... or you can "sprint" further into the "blue range", but you give up your second action for that turn by moving further.
Other than that... it's a strategy game, so there will be a learning curve.
@Brumblescope
Haha! Small world! Yes, I agree. I loved the game. I loved the nuts storyline, cause it was so campy and fun. It's a shame that the good to mediocre reviews largely stemmed from waiting for enemies to move. It's also a shame that the patch that released to help that with that didn't get as much coverage.
As far as the overhead map is concerned. I liked not having one. It really made you think about your surroundings, almost like actually being there in person. There was real consequences if you wondered too far into enemy territory, and I think that was the point of not having one.
Its a great game, and i wish more people would have given it a try. I do partially blame Nintendo too. It was largely overshadowed by Monster Hunter and Majora's Mask, which were heavily promoted with the new 3DS launch in the states. To give it a fair shake, Nintendo should have let it release along side those, or pushed back Majora's Mask to March instead. The c-stick was incredibly useful in STEAM, and would have fit the parameters of launching with the new system.
Anyway, its in the past, at least we have a great game out of all this.
Sat 12th Dec 2015
@MoonKnight7 @tealicious Yeah. Storyline and characters are great. And the ridiculous theme song on the start screen. Love it. It was crazy how exaggerated the enemy turn length was as well. I read one website say enemy turns took 5-10 minutes! (I never had one last anywhere close to 5, let alone 10 minutes.) I am glad we got the game and you have some good points about how Nintendo could have marketed it better, I just hope they haven't given up on the franchise. I would love a sequel!
I am excited to play 'Steamworld Heist' though. Maybe it will scratch a similar itch. Great to see it getting such good reviews. I picked up my copy yesterday and look forward to trying it out...
@imageform Are you planning on releasing dlc or any major updates? If so I would love to see a multiplayer mode. Just saying. Also this game is fantastic and I've been playing it for 12 hours straight now!
@ejamer "A $30 retail release is worth maybe $10 as a digital only release, because once digital it can't be loaned, traded, sold. The idea of "buying" digital is a farce, because you don't own anything except a limited license to use the software."
@luke88 That's a shame. If it's such a good game and they're so confident about it there should be a demo, regardless. Especially when they're wanting that much for a digital only release. Just my opinion.
starcatcher77
Sun 13th Dec 2015
WiiU version please?
And Multiplayer should be in WiiU, Cross platform multiplayer! But have WiiU exclusive weapons.
@MC808 it's not so much money you know, you can enjoy digital games... you don't have to preserve value of that 15 bucks for all your living. just enjoy good times with it, its perfectly ok... it would cost 40 if boxed
YoshiTails
This is a great game once you get into it but you have to give it a chance. Build up a team and by around the 10th or 12th level it starts to click. Pretty hooked on it now, great personality and deep mechanics.
Tue 29th Dec 2015
To anyone on the fence about this game, it's incredible. I will say that I do wish there were more opportunities to get spare boxes (room for inventory), but aside from that, I can't put it down. Collecting hats is incredibly addicting and silly fun (just like streetpass). I know this will be a game I revisit even after I finish it.
You did good I&F, you did good! They have become one of my favorite indie developers. I can't wait to see what's next.
zornthgrt
Fri 1st Jan 2016
One thing annoys me, when you pick a level or shop you can't just run back to it you have to re select it again on the map.
Hold The Phone, 3DS Is Getting A New Game On Boxing Day And More Are On The Way
A survival horror
Action, Strategy
3DS eShop Release Date:
10th Dec 2015 (USA), $16.99
10th Dec 2015 (UK/EU), £11.99
steamworldgames.com
Buy on Nintendo eShop
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