text:
using ImpulsaGameJamsAtari.Forja.Trampas;
using ImpulsaGameJamsAtari.Personajes;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using ScreenManager.MenuScren;

namespace ImpulsaGameJamsAtari.Tutorial {
    public class Tutorial1 : BaseMenuScreen {

        ContentManager content;
        Texture2D fondo;

        Pinchos pinchos;
        Goblin goblinCaminando;
        Goblin goblinAtacando;
        Goblin goblinP1;
        Goblin goblinP2;

        float selectDelay;
        float selectMaxDelay;
        bool select;

        public Tutorial1()
            : base("Cómo Jugar") {

                YTitlePosition = 50;
                YStartingEntryPosition = 550;

                MenuEntry leyenda = new MenuEntry(this, "Leyenda");
                leyenda.Selected += leyenda_Selected;
                MenuEntries.Add(leyenda);

                selectDelay = 0f;
                selectMaxDelay = 1000f;
                select = false;
        }

        void leyenda_Selected(object sender, PlayerIndexEventArgs e) {
            ScreenManagerController.AddScreen(new Tutorial2(), null);
        }

        public override void LoadContent() {
            if (content == null)
                content = new ContentManager(ScreenManagerController.Game.Services, "Content");

            fondo = content.Load<Texture2D>("Texturas/tutorial-1");

            pinchos = new Pinchos(ScreenManagerController);
            pinchos.Escala = new Vector2(5, 5);
            pinchos.Posicion = new Vector2(460, 290);
            pinchos.AlturaInicial = (int)pinchos.Posicion.Y;
            pinchos.LoadTutorial();

            goblinCaminando = new Goblin(ScreenManagerController);
            goblinCaminando.LoadTutorial();
            goblinCaminando.Posicion = new Vector2(280, 141);

            goblinAtacando = new Goblin(ScreenManagerController);
            goblinAtacando.LoadTutorial();
            goblinAtacando.Posicion = new Vector2(480, 141);

            goblinP1 = new Goblin(ScreenManagerController);
            goblinP1.LoadTutorial();
            goblinP1.Posicion = new Vector2(280, 255);

            goblinP2 = new Goblin(ScreenManagerController);
            goblinP2.LoadTutorial();
            goblinP2.Posicion = new Vector2(320, 255);
        }

        public override void UnloadContent() {
            base.UnloadContent();

            content.Unload();
            pinchos.UnloadContent();
            goblinCaminando.UnloadContent();
            goblinAtacando.UnloadContent();
            goblinP1.UnloadContent();
            goblinP2.UnloadContent();
        }

        public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) {
            base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen);

            pinchos.UpdateTutorial(gameTime);
            goblinCaminando.UpdateCaminandoTutorial(gameTime);
            goblinAtacando.UpdateAtacandoTutorial(gameTime);

            goblinP1.Update(gameTime);
            goblinP2.Update(gameTime);
        }

        public override void Draw(Microsoft.Xna.Framework.GameTime gameTime) {
            SpriteBatch spriteBatch = ScreenManagerController.SpriteBatch;
            SpriteFont font = ScreenManagerController.Font;
            selectDelay += gameTime.ElapsedGameTime.Milliseconds;

            spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.PointClamp);

            spriteBatch.Draw(
                fondo,
                new Vector2(0,0),
                Color.White * TransitionAlpha
            );

            pinchos.DrawTutorial(gameTime, TransitionAlpha);
            goblinCaminando.DrawTutorial(gameTime, TransitionAlpha);
            goblinAtacando.DrawTutorial(gameTime, TransitionAlpha);

            if (selectDelay >= selectMaxDelay) {
                select = !select;
                selectDelay = 0f;
            }

            goblinP1.DrawTutorial(gameTime, TransitionAlpha, !select);
            goblinP2.DrawTutorial(gameTime, TransitionAlpha, select);

            spriteBatch.End();

            base.Draw(gameTime);
        }
    }
}

redpajama_set_name: RedPajamaGithub


The best way to discover the tremendous beauty of nature during a holiday on the Seiser Alm is actively. In summer walks and excursions lead to the peaks and the Seiser Alm can be conquered at the best by mountain-bike or on the running tracks. In winter, large ski slopes and extensive cross-country ski tracks invite to enjoy the snow. For those who are rather individually apart from the crowd, ski-touring and snowshoeing are the best options.
Spread over the whole Seiser Alm there are numerous traditional huts, where it is possible to take a break with regional specialties. And who pleasantly comes back to the hotel in the evening, tired from sporting activities, can find relax and unwind in the generously designed wellness are of the Hotel Madonna **** Alpine Charm.
The holiday region of Seiser Alm means that you are going to spend your vacation surrounded by the unspoilt nature of the Dolomites. The mighty peaks of Rosengarten, Schlern, Plattkofel and Langkofel are included, as well as the Seiser Alm, in the UNESCO World Natural Heritage of the Dolomites, which preserves under protection this most beautiful corner of Tyrol for future generations. The best way to explore the holiday region of Seiser Alm is going around - let the impressions impact on all senses and experience, how body, soul and mind relax in harmony with nature.
Surrounded by majestic mountains, blessed by a special climate and located in the transition zone of alpine and Mediterranean culture: this is the holiday region of Seiser Alm. 300 sunny days per year, lush green meadows and blooming apple trees in summer, plenty of snow and the magic of a snowy landscape. That is the mixture that makes the holiday region Seiser Alm so attractive for young and old guests.


text:
Used to You/Potrei abituarmi è un singolo della cantante italiana Annalisa, pubblicato il 12 agosto 2016 come terzo estratto dal quinto album in studio Se avessi un cuore.

Descrizione
Si tratta di una versione italo-inglese dei brani Used to You e Potrei abituarmi. Il primo, che chiude l'album, è stato composto dalla cantante britannica Dua Lipa appositamente per Annalisa, la quale ha composto la corrispettiva versione in lingua italiana. Riguardo alla collaborazione con Dua Lipa, Annalisa ha dichiarato:

Video musicale
Il videoclip di Used to You, per la regia di Claudio Zagarini, è stato pubblicato l'11 agosto attraverso il canale YouTube della Warner Music Italy.

Tracce

Formazione
Musicisti
 Annalisa – voce
 Fabrizio Ferraguzzo – chitarra elettrica
 Riccardo "Deepa" Di Paola – sintetizzatore, drum machine
 Donato Romano – programmazione aggiuntiva

Produzione
 Fabrizio Ferraguzzo – produzione
 Donato Romano – registrazione, missaggio
 Gianmarco Manilardi – editing
 Antonio Baglio – mastering

Note

Collegamenti esterni

redpajama_set_name: RedPajamaWikipedia


Oryx Gaming Company was established in the year of 2010. The main objective of the company is to create a platform on which the gamblers and gamers could depend upon. There is a special team that monitors the slots recurrently to ensure the security and smooth gameplay as these are the 2 main aspects which every gambler considers.
Many banking options are available for the gamblers so that they can easily deposit real money in the Oryx Gaming online slots as well as cash out their winnings in a short time. The gaming platform of the company was completely ready in the year of 2012.
Oryx Gaming slots are designed and arranged on the modular platform. Due to this reason, the players are able to choose the features that they need. In addition, they are capable enough to play the games on their web browsers or download the software application in their device. The developers have taken care of the user-friendly feature.
A lot of bonuses, promotions and rewards are offered to the users. The animations and graphics are personalized with the realistic sound effects to grab the attention of maximum punters. The slots have reels ranging from three to five. The slot fans can enjoy the Oryx Gaming slots online for free as well. It is optional to play the games for real money.
Oryx Gaming Company assists the players with the authentication and signing up. The players are able to get info about the retention as well as exchange rates. There are a number of slot games from which the players need to choose one.
The decision must be taken wisely. It is suggested that the players should choose a game that is easy and enjoyable for them. After that, they need to do practice and then deposit real money to play with.
The games are playable on multiple platforms including cell phones, tablets as well as PCs.
The players can easily control their gameplay.
The customer service is offered in diverse languages but especially English. The service is available 24 hours a day. The company has the capacity to provide flexible as well as scalable systems.