text:
@JavelinaTandF @TAMUKWBB @JavelinaMBB: Javelinas sweep weekly LSC track awards;...
Javier Lopez, Kaina Martinez, LaGa'e Brigance and Jeron Robinson claimed conference honors for the Javelinas
@JavelinaTandF @TAMUKWBB @JavelinaMBB: Javelinas sweep weekly LSC track awards;... Javier Lopez, Kaina Martinez, LaGa'e Brigance and Jeron Robinson claimed conference honors for the Javelinas Check out this story on caller.com: http://www.caller.com/story/sports/college/texas-a-and-m-university-kingsville/2016/01/20/javelinatandf-tamukwbb-javelinambb-javelinas-sweep-weekly-lsc-track-awards-basketball-squads-fall-at-msu/91191104/
of the Corpus Christi Caller-Times Published 2:02 p.m. CT Jan. 20, 2016
RICHARDSON — Texas A&M-Kingsville swept the Lone Star Conference track and field weekly awards Wednesday with Javier Lopez and Kaina Martinez picking up the Track Athlete of the Week nods and LaGa'e Brigance and Jeron Robinson earning the Field Athlete of the Week awards.
The Javelinas were the only Division II team competing in the Texas A&M Invitational with the No. 13 men finishing fourth and the women placing sixth.
Lopez was in midseason form, winning the 60-meter hurdles and qualifying for nationals, finishing in 7.88 seconds, the fifth-best mark in school history and fifth mark in Division II this season.
Martinez won the 400 in 56.31, 10th in school history and placed second in the 200 at 24.39, which is tied for second time in school history, behind her mark in the LSC Championships last season. She qualified provisionally in both events. Her 200 time is second fastest in Division II and the 400 performance is fourth.
Robinson won the high jump with a provisional qualifying height of 7 feet, .25 inches (2.14 meters) in the meet against Division I programs. The senior's jump was second in DII this season.
Brigance finished fourth in the high jump in her first collegiate meet with a height of 1.68 meters (5-6). The jump was the fourth in school history.
The Javelinas return to action on Jan. 29 in Kansas at the Pittsburg State Invitational.
MSU surges past Javelinas 55-44
WICHITA FALLS — Midwestern State scored 13 unanswered points in the third quarter Wednesday night to squash a comeback bid by Texas A&M-Kingsville on the way to a 55-44 Lone Star Conference win at D.L. Ligon Coliseum.
The Mustangs (4-12) squared their LSC record at 3-3. A&M-Kingsville (5-10) lost its ninth consecutive game fell to 0-5 in the conference.
Ray ex Ashley Viera and Kaylin Roher combined for four 3-point goals and 21 points.
The Mustangs held a 12-7 lead after on quarter but the Javelinas rallied from as much a nine-point deficit to take a two-point lead at the 7:29 mark in the second on Roher's 3-pointer. The 13-2 run started with Viera's four-point play in the final stages of the first and was followed by 3s by Roher (9:39 in second), Viera (7:48) and Roher again.
MSU took a 28-21 halftime lead. A&M-Kingsville cut the deficit to five early in the second half before the Mustangs' run led to a 49-29 lead entering the fourth.
Mustangs trample A&M-Kingsville
WICHITA FALLS — Fourth-ranked Midwestern State led from start to finish, leading by as many as 28 points in the first half against a cold-shooting Texas A&M-Kingsville ballclub en route to a 95-50 romp over the Javelinas Wednesday night at D.L. Ligon Coliseum.
The Javelinas (9-7 overall, 1-4 Lone Star Conference) shot just 27.6 percent. In winning their 13th consecutive game, the Mustangs (16-1, 5-0) continued their best start in program history and made 50 percent of their shots.
Brandon Golden led four Mustangs in double-digit scoring with 18 and also had a game-best 11 rebounds.
Jamar Goodwin's 13 points paced the Javelinas.
Vote now for High School Athlete of the Week!
All or Nothing: Sinton's coach's debut season
Updated state polls and this week's high school schedules
Who won the Athlete of the Week?
Driscoll patients get a visit from the Astros
College basketball: Shannon returns in Tech win


Pigments have always had a special place in my heart. I discovered really cheap formulas when I was in middle school but they were absolutely the best. Back in the day, the drugstore just didn't have very many good eyeshadows. Discovering pigments opened up so many options. Granted…I probably should've have been allowed to rock baby blue metallics as much as I did…but that is in the past. Today I'm talking about the Make Up For Ever Star Lit Powder Pigments– they're incredibly stunning & the formula is pretty flawless. Keep reading to see all my shades!
Star Lit Powder is an ultra-radiant, ultra-fine loose powder that is used to highlight your best features. Perfect for the eyes, cheeks, and lips, this multi-faceted formula includes Pure Mother of Pearl to add light-catching color and shine unlike any other. The micronized ingredient technology allows for ease of application that can be applied wet or dry, to customize coverage intensity and luminosity. It features eight shimmering shades that range from neutral to dark.
Each pigment comes in a plastic jar with a circle stopper. I really like this better than a sifter!!! I often put my brush into the lid to disperse the product a bit. I wanted to show that in a photo- you can really see the colors over black! You get 2.7 grams of product in each jar which will last anyone a very long time!
Make Up For Ever Star Lit Powder Pigment in #2 Frozen Gold– a shifty white that shows up metallic gold with a touch of golden green in certain light.
Make Up For Ever Star Lit Powder Pigment in #5 Frozen Purple– a shifty white that shows up metallic purple with a touch of fuchsia in certain light.
Make Up For Ever Star Lit Powder Pigment in #12 Copper– a brightened medium copper metallic.
Make Up For Ever Star Lit Powder Pigment in #13 Ivory– an eye-catching ivory neutral metallic.
Make Up For Ever Star Lit Powder Pigment in #15 Golden Pink– a brightened ballet pink with a touch of gold in a metallic finish.
Make Up For Ever Star Lit Powder Pigment in #19 Ultramarine– a brightened, medium cobalt blue metallic.
There are actually 2 more shades: #27 Gunmetal & #28 Anthracite Black but I don't have those quite yet!
I found these shades to be cohesive across the board so I'm going to cover that right here! All of these shades start out more sheer but blendable. You can reach opacity dry with a bit of building over a primer but honestly…a damp brush gets you there immediately! Every shade is incredibly silky & so smooth- a rarity in something so glamorously sparkly. I've used the two frozen shades on my cheeks & definitely needed to use a light hand! I've also used them over lipsticks with gorgeous results!
Swatches left to right Make Up For Ever Star Lit Powder Pigments in the shades #5 Frozen Purple, #2 Frozen Gold, #13 Ivory, #15 Golden Pink, #12 Copper, & #19 Ultramarine. Swatches are built up a bit (which is easy to do!) so you can see the true colors.
You can purchase Make Up For Ever Star Lit Powder Pigments on the MUFE website here as well as in Sephora stores & Sephora Online.
Which shades are calling out to you? Do you love pigments or find them to be a hassle? What colors would you like to see in upcoming looks & tutorials?
Too Faced Stardust Palette & Kit from Vegas Nay NEW Maybelline Color Tattoo Pure Pigments Eyeshadow Swatches & Review Milani Bella Eyes Full Eyeshadow Line Swatches & Review NEW Maybelline Color Tattoos Metal Collection Review & Swatches!


Perhaps it's time this country examines race relations, as many black leaders and even the president suggest.
The Trayvon Martin/George Zimmerman show trial is a good place to start. It most certainly was a traumatic event for America's civil rights establishment, as well as black elites across the media, government and academia.
It appears, as a white person, when you have had decades to experience the startling black backlash where terms like "compassionate" and "diversity" are bounced around like the most popular slur, "racist," there is bound to be a crisis that eventually comes to a head.
In recent weeks you could see everyone from the president and attorney general to predictable "racial injustice" professionals such as the Reverends Jesse Jackson and Al Sharpton roaring with indignation at American society, the justice system and white bigotry.
Today's "black leadership" lives off the justifiable praise for moral authority that Dr. Martin Luther King, Jr. and others (including many whites) deserved from the 1950s and '60s. The Zimmerman verdict allows all of us to see the broken purpose of Dr. King's incredible legacy for all African-Americans.
There will be no time spent on mentioning the stark fact that nearly one black teenager a day is shot dead on the South Side of Chicago (just one city out of many) by another black teenager.
The Civil Rights Movement of the 1960's was structured on moral clarity, achieved greatness and stayed true to its principles.
That America is no longer here. It has matured and learned to be more patient and caring for those less fortunate. Government programs and trillions of American taxpayer dollars prove that.
The Reverends Jackson and Sharpton have chosen a different sort of path – almost one of "civil rights nostalgia." They can never be more than redundancies, echoes of the great men they emulate because America has changed.
Hard to be a King or Mandela today when your monstrous enemy is no more than the cherubic George Zimmerman.
The larger tragedy is that Trayvon Martin's death will come to mean very little. There was no important principle or coherent protest implied in that first nose-breaking punch. It was just dumb bravado, a tough-guy punch.
Jackson and Sharpton are the kind of hucksters that will keep alive a certain cultural "hatred" that is the sole source of their pathetic and dwindling power. They tolerate black kids murdering other black kids.
God forbid a white human being like George Zimmerman (or "White-Hispanic" as the prejudiced media labeled him) is accused of "getting away with it" instead of their idea of a public lynching, forgetting the rule of law.
Dr. King never did under circumstances unimaginable at that time.
The purpose of today's civil-rights establishment is not to seek justice, but to seek power for blacks in American life based on the presumption that they are still, in a thousand different ways, victimized by white society.
Blind obedience and ears closed to reality are today's cries from irresponsible black leaders pining for the days when they were in their glory.


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Before anyone read any further, try to answer the following question.
What you see is a pool of water sculpted into a pond using concrete. There are sticks above it forming what looks like the skeletal structure of a tent roof. Pardon the picture quality for it is taken in a moving car and I was sitting on the wrong side.
This was taken in a farm. Guess what's inside the pond?
Make a guess first and I shall reveal it as I trudge along with this entry.
As many were aware, I was in GuiLin over the weekend for a golf tournament but I decided to skip the first day of practice round to go visit a supplier there.
The factory was right at the outskirt of the city and you could tell almost immediately where the city ends and where the rural side starts. When we made a right turn off the main concrete road, we immediately found our car bouncing up and down the gravel path. Ah... the end of the city limits.
It was a small path with farm houses on one side of the path and farms on the other side, lining the entire length.
You don't see anyone around. It seemed as if nobody was working.
From what I can see, this is a orchard but unlike most orchards that I've seen, this one look very messy and unkempt. You know this is still an active orchard as it is still quite a long way away from abandonment. Very strange considering the trees are planted haphazardly when you would otherwise expect a neat layout for efficient harvesting and tight layout for maximum number of trees per square foot of land.
Then there were these artificial ponds which initially I thought was a water reservoir for irrigation purposes. However, I was told otherwise as it was a pond for rearing.
"Rearing what?" I asked. "Fish? Shrimp? Tortise?"
"Nothing." my host answered matter-of-factly. "They were built to rear nothing."
As it turned out, the land that we were on was earmarked to be taken back by the Gahmen as the city continues to expand. The fact that we were on the immediate outskirts means that acquisition of the land is just round the corner.
Farmers are compensated according to the type of farm that they own. According to the compensation guidelines, fish farms and fruit orchards are entitled to a higher rate of compensation as compared to say, a piece of land for farming of certain crops e.g. lettuce or radish or yam.
As such, these farmers rushed to plant fruits trees and built ponds without really intending to genuinely farm it. These fruit trees and fish ponds were just symbolic representation of fruit orchards and fish farms respectively, which would translate into more moolah during the acquisition compensation.
last time my uncles oso did similar things before we were made to move from our kampong. plant fruit trees, do up concrete ground etc... to get more compensation from gahmen. it's in the chinese blood lah.
hitomi: Frankly, I don't know enough to make a judgment call here. On one hand, it appears that the farmers are cheating the Gahmen, but on the other hand, it could mean that the farmers are trying to get back at the Gahmen in view of the less-than-fair compensation.
Yup, my family also did that when we were make to move from our kampong house to HDB a long time ago. We had planted lots of fruit trees, especially papayas.
Sly: Hmm.... sounds to me this is common practice for everyone.
Clearly...we know less than we think with regards to what 'the rest of the world' does..!
I realised this yesterday when friends came over and we were talking about the usual benefit frauders out there... and the mindset these people have (generations of people not working, therefore growing up on govt handouts and not thinking anything wrong with having holidays and plasma tvs courtesy of the govt and the rest of us).. v different from ours. I'd just found out yesterday that if one was a single mother and unemployed, the govt just gives you £500 cash (to help pay for baby expenses). not bad huh, given that there are people out there who work damn hard as supermarket check out people etc, ALSO to earn £500 after tax.
Pam: Again the never ending debate between the merits of a republican (conservative) vs a democrat (labour).
The ideal democrat is a better option IMHO where everyone is being taken care off i.e. no one left behind. However, the problem is that we have too many people taken unfair advantage of this and milking the system for all it's worth, at the expense of others.
Hence the republican's theory of meritocracy stipulates that you get what you work for i.e. the good old "a day's wages for a day's work" in the aim to leave behind those who chose not to keep up. However, in a world where nothing is perfect, it may mean leaving behind those who are geniunely unable to keep up.
Brilliant! Yes, milk the gahmen while they still can :D IMHO, compensate from gahmen are mostly not fair one lah.
slurp!: I guess when both sides cancel out each other with their respective cheating, the deal even out nicely at the end of the day.


text:
Song parody of
Even the Odd
by The Trash Can Sinatras
Here's where you get creative! Use our cool song parody creator to make a totally new musical idea and lyrics for the Even the Odd song by The Trash Can Sinatras.
Simply click on any word to get rhyming words suggestion to use instead of the original ones. You may also remove or alter entire lines if needed — when you're done save your work and share it with our community — have fun!
Title:*Required
Writer:*Required
Even the odd one out is in with a shout Weather the term and Weather the storm The clumsy climb and The elegant fall Even the odd one out is in with a shout That may be the story That may be the lie With great ease, with the pole greased It's down you slide Must you protest till you're blue in the face (even the odd one) Or blue in the blood An ugly greed is the sole need On a fragile high But I can't breathe I just can't seem to acclimatise It's all coming back to me now I fell to the ground and slowly came round And you stood over me And you told me it never will be But don't tell me it never will be Don't tell me it never, never will be (even the odd one) I'm out of my depth, I've come up for air Show me how to become The life and soul of something - anything Show me the film of when I was young I didn't climb trees then I'm not climbing them now
Done creating your parody?
Don't keep it to yourself! Save it now so you can share it with the rest of the world!
Save my Work
"I kissed a girl and I liked it, the taste of her ____________"
A. berry chapstick
B. felt like plastic
C. cherry chapstick
D. was like crabstick
The Trash Can Sinatras tracks

redpajama_set_name: RedPajamaCommonCrawl


In July, Hyundai became the first automotive manufacturer to launch a digital showroom on Amazon.com, fueling speculation that the online retailing giant could one day sell vehicles just like it does books, electronics and groceries.
Selling cars, however, isn't such an easy business to dive into. Remember the legal hurdles and court battles Tesla slogged through for years to get its showrooms, and eventually dealerships, established? Some of those same issues face Amazon if new vehicle sales to consumers are pursued.
PSFK spoke with Bill Chidley, partner at ChangeUp, a retail design agency that has created automotive dealership experiences and retail design programs for Mazda, Honda and Porsche, about the nation's biggest online retailer's car aspirations. Childey unpacks Amazon's automotive retailing opportunities and challenges, the significance of Hyundai's launch and what's motivating the online giant to form partnerships with car brands.
"As vehicles in the mass segments achieve parity in performance, quality and overall value, the shopping experience is more critical to win customers to your brand—and the easiest experiences usually win. Hyundai's digital showroom allows consumers to browse and compare cars the same way they would any other product offered on Amazon," he said.
No doubt online car shopping holds increasing convenience appeal. "Shoppers want to achieve as much as possible online to be efficient—from narrowing consideration, to selecting a specific vehicle from local inventory, to doing the financing," he said.
So what does that mean for the option to click to buy a vehicle from Amazon? What is the chance of it becoming a reality given the current laws protecting dealers?
For Amazon to begin selling new cars could take years—if it ever happens, Chidley said. That's not to say vehicle sales are out of the realm of possibility, but it would require extra infrastructure since a car can't be delivered by UPS or Fedex.
By contrast, Amazon may pose the biggest threat to the pre-owned market, and could cut into both dealer volume at sites like Autotrader and Cars.com, he said.


text:
Hindman Monument
Mausoleums
Cremation Memorials
Purchasing a monument is not something you do everyday and most people have never had to deal with before. It can be an overwhelming and emotional process, with a lot of questions and concerns. Hopefully this page will help answer a few of those questions. If there is something we have missed please contact us and we will get right back to you.
How long should I wait before I purchase or have a monument placed at the cemetery?
We can set the monument at any time. It can be before they pass away and even if the person has just passed away. We do not set the monument on the grave itself, it gets set on solid ground above the grave. The gravesite will continue to sink for many years after the burial and we don't want the monument to fall in with it. More importantly the time is when your ready emotionally to purchase a monument, we will take care of the rest for you.
Can monuments be set during the winter months?
Absolutely, we set them year round. As long as the ground is not saturated with rain we can put it up. Frozen ground is just a little harder to dig but we can get it done.
How long will it take my monument to be ready or come in?
It depends on a few factors, like whether it was a special order or something we keep in stock. Special orders can take anywhere from 90 to 120 days to come in from overseas. We have a large inventory though and anything in stock will take anywhere from 2 to 3 weeks, during Memorial Day it may extend to 4 to 6 weeks.
How long does it take to have the monument engraved?
All of our engraving is done onsite so it can take any where from 1 to 5 days to carve and letter the stone. Then of course setting it up at the cemetery can be anywhere from 2 to 6 weeks, it mostly depends on the weather.
Is there a difference between etching and engraving?
Yes. Engraving is done by using air and fine abrasive particles to cut the surface of the monument deeply into the surface. Etchings are done by scratching the surface of the granite, and are more detailed than engraving because of the finer lines.
Do the etchings last?
Yes and No. When they are black and white etchings. The surface is scratched with a diamond bit tool to
create the detailed etched scenes or pictures so that will always be there. When there done in color though paint is used to fill those cracks or lines. As with anything paint doesn't last forever, it will eventually fade.
It may not fade in our lifetime but it is just paint. But even if it fades the actual etching will still remain.
Is there a difference between marble and granite?
Yes. Its two different types of rock. Most of our monuments are granite, and its a harder, tougher rock unlike marble which is more porous and soft. We still do marble monuments though and the marble is beautiful. Even though marble is a softer rock to work with, it will last as long as granite.
Map Contact


text:
using namespace vgui;

// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"

extern ConVar asw_draw_hud;
extern ConVar asw_money;

class CASWHudMoney : public CASW_HudElement, public vgui::EditablePanel
{
	DECLARE_CLASS_SIMPLE( CASWHudMoney, vgui::EditablePanel );

public:
	CASWHudMoney( const char *pElementName );
	virtual void Init( void );
	virtual void VidInit( void );
	virtual void Reset( void );
	virtual void OnThink();
	virtual bool ShouldDraw();
	virtual void ApplySchemeSettings(vgui::IScheme *pScheme);

	vgui::Label *m_pMoneyLabel;
	int m_iMoney;
};

DECLARE_HUDELEMENT( CASWHudMoney );

CASWHudMoney::CASWHudMoney( const char *pElementName ) : CASW_HudElement( pElementName ), vgui::EditablePanel(NULL, "ASWHudMoney")
{
	SetParent( GetClientMode()->GetViewport() );
	SetHiddenBits( HIDEHUD_HEALTH | HIDEHUD_PLAYERDEAD );
	vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFile("resource/SwarmSchemeNew.res", "SwarmSchemeNew");
	SetScheme(scheme);
	m_pMoneyLabel = NULL;
}

void CASWHudMoney::Init()
{
	Reset();
}

void CASWHudMoney::Reset()
{
	m_iMoney = 0;
}

void CASWHudMoney::VidInit()
{
	Reset();
}

void CASWHudMoney::OnThink()
{
	if ( !ASWGameResource() )
		return;

	int iMoney = ASWGameResource()->GetMoney();
	if ( iMoney != m_iMoney )
	{
		if ( !m_pMoneyLabel )
		{
			m_pMoneyLabel = dynamic_cast<vgui::Label*>(FindChildByName( "MoneyLabel" ));
		}
		m_iMoney = iMoney;

		if ( m_pMoneyLabel )
		{
			m_pMoneyLabel->SetText( VarArgs( "$%d", m_iMoney ) );
		}
	}
}

void CASWHudMoney::ApplySchemeSettings(vgui::IScheme *pScheme)
{
	BaseClass::ApplySchemeSettings( pScheme );

	LoadControlSettings( "resource/UI/HudMoney.res" );
}

bool CASWHudMoney::ShouldDraw()
{
	return asw_money.GetBool() && CASW_HudElement::ShouldDraw();
}

redpajama_set_name: RedPajamaGithub


Earth Day is April 22nd, and–whether you celebrate it the day of, or after–it gives you the perfect occasion to celebrate with a resident event.
Resident events are great opportunities for developing a sense of community among your residents. They allow your management team to get to know residents on a more personal level, and encourage residents to enjoy where they live. A well-thought-out resident event can also result in a decreased turnover.
Renters are known to appreciate green initiatives provided by their multifamily residences. According to a study by J Turner Research for Multifamily Executive magazine, apartment shoppers are increasingly considering green features as must-haves when searching for apartments. This is especially true for Millennial renters who claim they are even willing to pay more for sustainability and energy-efficiency housing.
So, this Earth Day, encourage your residents to foster relationships with their neighbors while creating or enjoying a more green environment.
This infographic offers the best ways you can create an event out of Earth Day activities your renters will enjoy.
Plant: Host a planting station where your residents can plant their own indoor greenery. Small pots can be purchased for cents on the dollar, and local nurseries may be willing to provide bulk pricing on plants.
Recycle: Encourage more recycling by adding bins in foyers and community areas that may only have trash currently.
Meatless: Going meatless can have health benefits and benefit the environment. Host a delicious meatless meal for your residents to enjoy!
Garden: Creating a resident garden is a great way to inspire community within your property. Earth Day marks the perfect time to start planting those hearty veggies for all residents to tend and enjoy.
Relax: Remind your residents to take a moment to enjoy the Earth by providing a quiet space where residents can rest, paint, or read outdoors.
Gathering your residents together for an activity is always a great way to encourage retention and strengthen your resident community. While using a lighthearted holiday to serve as the background for a party, your residents (particularly millennial residents) may enjoy a green-focused event this year.
If you can't replace all the properties appliances with energy efficient solutions, you can still add value to your tenants' lives and celebrate the environment by recognizing Earth Day. Landlords who value green initiatives and market a property's environmentally friendly features will appeal to a wide range of renters, especially in the millennial cohort.
Take advantage of the resources available to landlord's who connect with a large group of people through resident events in order to make a positive impact on the environment and build a sense of pride among your tenants who value green features in their rental homes.
Nice article. Thank you for it..


Georgia Tech Mock Trial - Welcome!
We're glad you asked! Georgia Tech Mock Trial provides an opportunity for students to learn about the American legal system. Students play both attorneys and witnesses on all sides of the case, develop case theories and witness characters, and handle rules of evidence arguments.
GTMT fields competitive teams and participates in simulated trials created by the American Mock Trial Association. We travel around the country to compete in tournaments against other universities. Currently, we're ranked #11 nationally, and we even host our own tournament, the Ramblin' Wreck Invitational!
Mock Trial is not just for pre-law students; it's for anyone looking to gain a meaningful experience in college. If you love to argue, have any experience in public speaking (debate, Model UN, etc.), or are just looking for a good time, then Georgia Tech Mock Trial could be for you!
If you have any questions or would like to learn how to get involved, please contact Pranav Gandham or Emilie Mulkey.


When you wish to use your own domain (personally branded website) for your podcast, you can do so seamlessly by mapping your domain to your Podbean podcast site. Here are the steps to do so if you host your domain with GoDaddy.com.
Log into your GoDaddy account and click "Launch" to show all of your domains.
At this point you will see a "Domains" page. Click the domain name that you want to assign to your podcast site. Click the link " Manage DNS ".
Under Zone File, you click on the "Add Record" button to add a CNAME record.
Add the "CNAME" record to map "podcast.mydomain.com" to your podbean site (e.g. username.podbean.com). Set the "host" to "www", and "Points to" to "username.podbean.com".
Don't forget to save the changes after you add the CNAME record.


The Canadian Songwriters Hall of Fame (CSHF) has launched Covered Classics, a new element in its song induction program. We've teamed up with CBC/Radio-Canada to bring you a series of live cover performances as part of a song's induction into the Hall of Fame.
To kick off Covered Classics, the CSHF is proud to induct "To Sir With Love". The hit song, famously sung by Lulu in the eponymous 1967 movie starring Sidney Poitier, was written by Don Black and Canada's own Mark London. We celebrate the induction of "To Sir With Love" with an acoustic rendition performed by singer Nikki Yanofsky, featuring Dan Kanter on guitar.
In the past, the CSHF inducted songs at its formal induction ceremonies. Our desire to stay fresh and innovative led us to explore new ways to increase the profile and visibility of Canada's greatest songwriters and help promote Canadian artists. Covered Classics is the perfect mechanism to achieve both objectives, while at the same time introducing these legendary songs to a new generation of music lovers.


Never underestimate the power of photos. Some photos have the power to brighten up your day but there are also photos that can ruin your day. When you browse the internet, you get to see a lot of pictures. When we see something so irritating, it can turn our whole day upside down. And the worst thing is that there's no way we can unsee these cringeworthy photos. It's alright to have a change of pace sometimes. So instead of jazzing up your day like we usually do, let us show you something different. We have gathered some annoying photos that will make you feel uncomfortable. We challenge you to read this post till the very end without losing your cool.
Would you wear this pair of weird-looking shoes? This will give you the insight of wearing nothing at all.
There are things that mystify us and we can't keep our own baffling thoughts to ourselves. But maybe it's better to keep our introspection to ourselves to avoid sounding stupid.
Where in the world did this guy come from? Even monkeys know how to properly eat a banana.
There's no way I can pick up that brush with my bare hands.
Something is definitely wrong with this. I can't pinpoint it but I can tell something isn't quite right.
When you want to start the day with a fresh shower and the shower head ruins everything in an instant.
Declaration of properties allows you to show what is yours. But I never thought it could be this awkward.
Seeing something that isn't right can leave you feeling weird and uncomfortable. Just like seeing these annoying photos.
Just when you thought you've found the answer to true happiness and someone ruined it for you.
Looking at this spaghetti literally burns my eyes.
These people believe that eating pizza on a snowboard is more exciting. Well, some people just got some weird beliefs that we can't comprehend at all.
A fragile heart can only endure so much.
Cup sizes don't matter at all. It's the content quantity that matters the most.
We are all at risk for this certain type of cancer.
Mickey Mouse used to be so adorable. I guess all the fame and all the pressure are too much for him.
Wow, your hair is a blockbuster! Now I'm gonna spend hours sitting here while I watch your hair.


Delivered to Indonesian AF as F-3..., 19??.
Stephen Johnson/Vanpac Carriers, Oakland, CA, 1978.
John MacGuire, El Paso & Ft. Hancock, TX, March 1982-1988.
John MacGuire/War Eagles Air Museum, Santa Teresa, NM, 1988-1995.
- Flew as 511525/Silver Ghost.
William Anders/Apogee Flite, Eastsound, WA, January 11, 1996-1997.
William Anders/Apogee Flite/Heritage Flight Museum, Eastsound, WA, March 1997-2004.
- Damaged during ground loop while landing, Hill AFB, UT, June 8, 2001.


Conrad is carrying in his brother's tradition by rocking his own Jayne hat! We tried to fit Carson in his old hat, but his head had grown just a little too much.
Despite not having matching hats, both boys had matching Firefly jumpers!
Carson looked like a little business man in his big chair.
We got to recreate a few of the photos his big brother had done when he was young, using mom and dad's own baby blankets.
After some fussing, he passed right out!
It took a lot of dancing from Grandma in the background when it was family photo time, but it sure paid off with those smiles!


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Overly Chatty Penguins »
The Ready Room »
Author Topic: Pressure Control (Read 4864 times)
Reply #20
CryForMe
Legacy Reserved
well although I cant provide clarification on the matter, I can relate a situation that happened today. it was on veil. Aliens had one hive. No higher lifeforms and all of the aliens dead. Rines marched into pipeline (our hive), with heavies, lv 3 armor, lv 3 hmgs. Full team. But instead of walking in and killing the hive, 5 of them walked in and shot nothing but skulks who were spawning...for 3 minutes. Now, during this time, one person set up a siege point outside on the stairs. We were spawning one at a time, as is the process with one hive, and dying instantly from a hail of hmg fire.
Is this spawncamping? According to the way some people would have it, no. However, i believe it more than qualifies. For 3 minutes, a vastly superior force sat in the hive and gunned down other players who had no chance, while they just drug it out by setting up a siege (which they never really used by the way. Once the sieges were built, they fired one volley before the rines let loose on the hive with hmgs. It dropped in less than 10 seconds). To me, thats just ridiculous. In addition, they set up mines in the hive. When they were broached on breaking the rules, one player (and a reg at that) responded with "who cares, you guys were gonna lose anyway".
The point isnt whether the aliens were going to lose or not. The point is twofold:
1.) Its against the rules. Period. If you're a reg and you know the rules, theres NO EXCUSE for breaking them.
2.) The game is supposed to be fun. Thats the point of it being a GAME. Watching yourself helplessly die 10 times while rines sit there and laugh because they have you pinned down and want to wallow in their superiority isnt fun. And it's certainly no excuse for prolonging a game.
I'll break it down plain and simple based on the way I play. To me, either you're spawncamping or you have an active role in taking down spawn. If im a marine and my team moves into a hive, i do one of two things: I build, or i move into the hive and kill the aliens. Once all the aliens are dead, depending on what the team is doing, i do one of two further things: if its a shotgun/lmg/hmg rush, i shoot the crap out of the hive and then the chambers and RT. If its a siege, i'll fall back to provide cover for my team and help them build. People who say they're "giving cover" for a team thats building a siege point by sitting in the aliens last hive and killing anything that spawns within 3 seconds of it spawning are SPAWNCAMPERS. You might as well be there alone, because your team is doing something else and you're nowhere near them.
Bottom line is that if you have a superior force, such as a full team of HA/HMG and the entire other team is skulks, dont friggin siege the last hive. Once all the aliens are dead, KILL THE HIVE. I gurantee you that 4 marines with ha/hmg can take down a hive before 2 skulks spawn. Maybe you lose 1 heavy there, but oh well, the game is over and we can all move on. Just dont drag it out because you want to feel full of yourself. People who comm a lot should wise up to this too and instruct your team accordingly (and if they dont listen, make them pay by continuously beaconing them until they do what theyre supposed to).
"What do I do first when I comm?"-NSPlayer(2)
"You need to build an RTFM interface."-CFM
lolfighter
Community Penguin
The issue with spawncamping has always been twofold:
Llama spawncamping (as we like to call it), where a vastly superior team just keeps killing spawning players without ever touching the IP or hive. It's completely unnecessary prolonging of the game. Doesn't serve any purpose at all - it's just the winning team lording it over the losing, which is very poor sportsmanship. CryForMe has a very good example of llama spawncamping in the post above mine.
On the other hand is spawncamping in small numbers, which is more of an issue when marines spawncamp the aliens than the other way around. A single marine with good aim and resupply from the commander can spawncamp skulks indefinitely. The skulk is unlikely to spawn right next to the rine (particularly if the rine knows the spawn spots), and the rine has the range advantage. So the rine can spawncamp the aliens effectively, yet at the same time a single rine can't both spawncamp AND take down the hive at the same (or only VERY slowly). This leads to very boring games in which a single marine keeps the entire alien team in the spawn queue while the rest gets their act together to take down the hive, which can take several minutes and is a very agonizing process if you just have to watch it from the spawn queue.
That's why we have the rule against spawncamping, and that's how we enforce it. It would be pretty set in stone too if everybody would abide by the spirit of the law instead of the letter, but there are always some that try to bend the rules, so we have to interpret them accordingly. Altruism is not dead - it never really lived at all. We're not flawless, and it'd be unfair to demand that of us, and mistakes have been made in the past and will be made in the future, but we're doing our best here, we really are.
And finally, spawncamping for a clear, realistic objective has always been allowed. Spawncamping is a necessary part of taking down a hive or IP (unless nobody is spawning from it), that's just how it is. So spawncamping is fine as long as the spawning device is going down in a timely fashion.
aeroripper
Yes i remember because i was comming that game. I specifically told the team that placing mines in the hive is against the rules and the guy who did it said "well that's a stupid rule" so he wasn't listening anyways. Also about sieging that hive i thought the alien team had more fades and OCs in there because there was two on the way into the hive and i told everybody to build the TF but i didn't know that the whole alien team was already dead (i wasn't checking the scoreboard like i'm sure everyone on the alien team was because i was concentrating on taking it down). So people started walking in anyways although i told them to build the TF so we could siege it was already out of my control.
I was just taking a precaution getting the sieges up because i've had games where they actually fought back in their last hive and killed everybody even with a few heavy armors and hmgs. I don't encourage spawn camping and i already apologized for this and will keep it in mind if it happens again.
Honestly i think spawn camping is a little vague sometimes because we were setting up sieges to kill a hive so we had a goal rather than "lets just spawncamp everybody just to make them mad". Sieges WERE going up to kill the hive and we were concentrating on killing it.
1. Spawncamping is not allowed.
This server promotes a team environment that is competitive and also enjoyable. We want all players to enjoy the experience, and feel spawncamping detracts from that. Spawncamping includes, but is not limited to:
o Killing players as they spawn for rfk, stat whoring, or any other reason besides an active assault on hive/CC.
o Routinely pressing the hive location/marine spawn for the specific purpose of killing spawning players, otherwise know as a "Drive by".
o Placing mines in an active hive or building hive is not allowed, period.
o If you are pressuring the hive/MS to end the game, do not camp the entrances and kill them as they come out, without moving in. Although you are not IN the spawn area, denying the team any chance of defense while blocking spawn exits will be considered spawncamping without adequate pressure to kill the hive/MS.
The last bullet in the rules, we were providing pressure to kill the hive because sieges were going up and firing. Marines were shooting the hive among attacking skulks. Even if everybody walked in without sieges and were trying to kill the hive, would people still complain about spawn camping because they were mad their hive was going down and they got killed in the hail of gunfire? I've seen it plenty of times when the other team is accused of spawn camping when their just trying to kill the hive and the aliens are just mad about it.
Bottom line is that if you have a superior force, such as a full team of HA/HMG and the entire other team is skulks, dont friggin siege the last hive. Once all the aliens are dead, KILL THE HIVE. I gurantee you that 4 marines with ha/hmg can take down a hive before 2 skulks spawn. Maybe you lose 1 heavy there, but oh well, the game is over and we can all move on. Just dont drag it out because you want to feel full of yourself.
I was not feeling "full" of myself but i wanted to make sure that if they killed my marines in the hive we could still siege it and probably bring it down. It's happened before and that's why i built the siege.
And i don't appreciate being yelled at saying "SPAWNING CAMPING OMG I HAVE A DEMO!" because its just dumb. I would rather you come on the forums and post your feelings on what happened here with me rather than yelling about it. I respect the rules here and this server is awesome but some things are out of my control as comm. Some people just do not want to listen (like the guy who said hive mining was a stupid rule) and don't really care about the rules because they can just go to another server.
We were sieging AND shooting the hive among attacking aliens. I didn't just tell a couple of guys "hey go kill the spawning skulks alone to keep them from escaping". Then a few minutes later i have other people come with hvys to finish it... that would definitely be spawn camping. And as far as saying 3 minutes went by in this ordeal i would like to see the demo because it seemed to happen a whole lot faster from my perspective as comm.
« Last Edit: May 26, 2005, 12:10:48 PM by aeroripper »
aero, i wasnt blaming you at all. you cant control the team from the comm chair, nor were you any part of the spawncamping. so dont take it as an affront. you've become quite a good comm and with a proper team, these things dont happen. you just got stuck with some bad eggs that game.
however, having both been in that game, i can tell you that the alien team was dead with no more than 1 skulk alive at any given time, and not a single bullet hit the hive or any chamber in the hive for 2:39 (i recorded a demo, not specifically of the spawncamping, but of my entire performance that game because im trying to improve my skills a bit). almost three minutes of spawncamping while one rine built a siege and the rest camped...doing nothing to end the game.
so like i said, you hold none of the blame aero. the blame rests on the shoulders of your teammates who completely ignored the rules for their own amusement.
but oh well.
i think we've all got the spawncamping issue figured out by now.
if youre camping a spawn point and actively destroying said point, fine.
if youre camping a spawn point and occasionally hitting the hive by stray bullet fire, you're breaking the rules.
I was there for that game on the alien side as well. We were being spawn camped and mine dodging long before the TF was ever dropped (IIRC it was back entrance not stairway). The guy who was laying down mines in the hive wasn't a reg (aware of the rule) and he was warned about it, so we can't really do much about that. The whole team was pretty much outfitted with HA and none of us could spawn and move because of them being camped out against the walls, and not one person was shooting the hive. Not only is that spawn camping but also VERY lame behavior. Games should under no circumstances be dragged out when one side clearly has a dominant advantage and can end the game at will, that was my real beef with the game in particular. There are exceptions if the other team is making it very difficult (ie MS camp with HMGs, 3+ IPs [need a rule about this], random hiding spots), and even then most people don't appreciate those things. I know aeroripper was comm. that game and I mentioned it to him after the fact to make sure that from now on he pays attention to rather LARGE details like our whole deceased team.
This isn't exactly a solution to the problem, but it discourages lame behavior. As a comm. you've got lots of responsibilities, when you play on LM you have additional responsibilities to your already overwhelming job. It is your job to inform your team if they are breaking server rules. You can be well aware of the activities your teammates are up to (spawn camping, mine placement) simply by looking at your minimap. Do not med / ammo spam any marine who is camping a hive, I've seen it done before and that means two people were involved in the rule infraction. When you drop mines to a non-regular or leave them on the floor for anyone, make sure you clarify its intended purpose. This is not a difficult task, most good comms will do this anyways by saying "mines on pg, mines on ip, etc." If you are seiging a hive and you've placed the pg within the hive, be well aware of where those mines have been planted. FF is on as many know, and mines CAN be marine detonated by shooting them. If you make a mistake, or someone else does and you notice it, you can remedy the situation by simply destroying the misplaced mines. Now, that doesn't mean waiting for a skulk to run at you and then detonating it when he's in range (although that would be funny as hell and I'd give you a high-5!!).
Common sense is the collection of prejudices acquired by age eighteen. - Albert Einstein
[snapback]49549[/snapback]
Ok, we've strayed from the original post of Pressure hive to this other Veil story which although it's similar, are two totally different circumstances. The game on pressure was not as simple as "they could've shot the hive and taken it down before 2 skulks spawned". That was more of a "had they not spawn camped, we'd have probably wiped out their 'siege attempt'." I had enough res to go Lerk at least, might have changed the tide of the game who knows. The point is, spawncamping gave them the advantage they needed to win that game.
Regardless of that, ICECREAM could've said he was spawncamping for a realistic objective, in fact he was. Since when is killing enemy units to minimize the oppositions strength and gaining res for your team not an objective? Based on your post lolfighter, and I assume you're speaking on behalf of all admins, I'm under the impression that everything he did was legal (as lame as it seemed at the time).
I'm trying not to seem like an stuborn jackass here and that's hard. Getting clarification on these issues requires that I pretty much have to pester an admin for each questionable situation that arises. I'm sure this isn't the last time it will come up either. And all that spirit and letter crap aside, there are people (like myself) who want/need to know that fine line between legal and illegal. Not because we want to walk that line and test it from time to time (although that happens with any rule), but because arbitrary rules like these can hinder a competent players performance. For example, the only reason I said that ICECREAM's action was lame was because of my understanding of the server rules at that time. Now that you've cleared up those misconceptions, I'm quite fine with it and relieved to know what I can do in a situation like that. Nothing is worse than gray area in the heat of the moment, especially when it could mean being banned from the server.
Well, I guess I should have said it this way: Spawncamping for a clear, realistic and valid objective. I know this is rather uneasy ground I'm treading on and no, I'm not speaking for all admins, I'm speaking for myself here because that's all I am comfortable with doing.
I do not consider spawncamping the hive all on your own to get rfk and keep the enemy team in the spawnqueue instead of roaming the map acceptable. It's a clear and realistic objective, I concede that: You get rfk and keep the enemy team dead. Perfectly clear and realistic. That's why I'll have to say that it's simply not valid because of how it just spoils the fun, for the aliens in particular. It's an effective tactic and it is in no way cheating or exploiting, but it is still damaging to the game and thus the server, and therefore we outlaw it.
But I tend to work with warnings only (as long as people listen to them) because it's just such a complicated issue.
^Zunni^
Lerker
Well if its a map problem, why not make a thread asking for it to be taken out of the cycle? I mean, since its causing so much of a problem.
Or even better, I'd assume since you guys are having such an issue with it, others are as well.. How about a "please fix this portion of the map" thread on ns.com that way it gets fixed , the mapper gets some much needed feedback and you don't have to remove the map at all
^Zunni^ (Lead, Intelligent Design Team)
Niteowl
Legacy Admin
Some valid reasons to spawncamp. A reasonable number (up to admins discretion), for me, that would be about 4 or 5 are:
-going in with a blaze of gunfire AND shooting the hive.
-are rampaging in there to eliminate upgrade chambers/RT
-take down an egg
Uhm, that's pretty much it. Spawncamping to reap the benefits that spawncamping itself affords is not reasonable (increase spawncue, keep them dead, rfk, etc).
"I don't have to know an answer, I don't feel frightened by not knowing things, by being lost in a mysterious universe without any purpose, which is the way it really is as far as I can tell. It doesn't frighten me."
-Richard Feynman
BobTheJanitor
This mysterious stranger speaks words of wisdom!
« Last Edit: May 27, 2005, 01:36:21 PM by BobTheJanitor »
Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck
See, what starts out as my sarcasm ends up as a useful insight. Soon I will be chief dev of NS, and we shall implement little bunny skulks because thats what the marines least expect. Then, the comfy chair!!
Necrosis killed Holy_Devil with pistol
Holy_Devil: cheater
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text:
@U2 Home Page
@U2 Forum »
U2 »
News and Rumors »
Lincoln Memorial Concert
Author Topic: Lincoln Memorial Concert (Read 26909 times)
silvrlvr
The live stream is up at You are not allowed to view links. Register or Login and it's also running on You are not allowed to view links. Register or Login.
ElJayVee
Love is clockworks and cold steel
Re: Lincoln Memorial Concert
Thanks for the NPR link - I can't get the HBO stream, since I'm in Canada!
~L
Headache in a Suitcase
So far I have seen three - four performances and they are all only doing one song. I wonder if U2 will be the only act to perform 2 songs or if they rehearsed 2 songs and are going to chose which of the two (city or pride). I hope they play both. going by that youtube video on the front page, it looks like they are rehearsing to play both with a good segway from pride into city. I wonder when they are going to play...my gut is that they are closing the event...we will see.
streetmission
You are not allowed to view links. Register or Login
I think they're the only act doing 2 songs; and my gut feeling also is that they're closing the event.
Anthony02
Running to Stand Still
And I know that the tide is turning 'round....
Ultraviolet (Light My Way) !imsan
Well so far no U2. Hope they close the show out, that would be fitting. Hope they sound good, cause so far Springsteen and Johnny Mellencamp rocked. Im damn proud to be an American! OBAMA!
Is U2 the only full band on the bill??? Bruce and Mellancamp where acoustic solo's with back up singers and the others were playing with the "house band" and solo. To me an acoustic by a single person will usually sound good because there is only one thing that can go wrong other than the vocal...I am also proud to be an American, but also proud that our boys are there as the only non-american act...which in my opinion they are more american than many.
I think they're the only full band on the bill, which is also why I'm betting they'll close the show. (Longer setup, longer take down).
I agree. Im goin crazy here. What song will they play? And yea it looks like they will be the only full band. I bet they will close it out. And im goin with Pride. Everyone knows it and 2mw is MLK's bday.
Dream Out Loud
Child of Grace
I'm Wide Awake....I'm Not Sleeping
what did Bruce play?
The Rising.
They'll play Pride and City of Blinding Lights. That's what they rehearsed last night. I think they're the only act who gets two songs!
There's a video clip of the rehearsal on the News page of AtU2.
Re: Ultraviolet (Light My Way) !imsan
If they are closing, then I can see them playing two songs, both Pride and City...and since the rehearsel was in that order and they segwayed into City easily, I think they are playing two songs....since if they close, they do not have to worry about taking time from another act...also what the other person said, more setting up time and take down time would mean that they will go last being the only full band on the bill.
This is so f'n cool though....a new era with a new prez. and our favourite band playing the gig!
No doubt. Only the boys can pull that off. They may be Irish, but their American to me. Just like after 9/11, and the Halftime show at the Super Bowl. Im proud to be an American, and a U2 Fan!!!!!!!!!!!!!!!!!!!!!!!
An Cat Dubh
If they are closing the show I think they will get two songs, Pride last - as tomorrow is MLK' birthday and it would be a fantastic way to close the show. Im sure they do not want to put U2 in the middle of the bill after what happened at Live Aid - LOL, he went on and on and stretched Bad out to 20 minutes and they had to cut Pride! Imagine if that happened again!
Eazy Blue by, Crip


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Revitalize the SGP Steering Committee to support high-level strategic thinking in developing a long-term vision for the SGP, to foster dialogue between UNDP and the GEF, and to advise the Council as appropriate on strategic decision making.
Continue upgrading, building on strengths while addressing the weaknesses identified. The criteria for selecting countries for upgrading should be revisited.
Ensure that the SGP is implemented under a single, coherent global program framework.
Continue efforts to improve M&E, designing more streamlined and useful M&E tools and activities that balance the need to measure with the need to provide support to local communities in tackling environmental issues.
We support the recommendation of the evaluation report and have begun the process of revitalizing the SGP Steering Committee. New TORs have been discussed that clearly define the role of the Committee as a forum for clarification of the SGP's long-term vision as well as other strategic issues.
We concur that the SGP Steering Committee will oversee an updating of the SGP's corporate vision and long-term strategy. The SGP Steering Committee may organize, as needed, wider fora on key strategic issues to bring into the discussion other key stakeholders and partners. Inputs from these consultations will feed into the Committee's strategic guidance on SGP as well as to the preparation of Council papers, as appropriate.
The SGP Steering Committee may organize, as needed, wider fora on key strategic issues to bring into the discussion other key stakeholders and partners. Inputs from these consultations will feed into the Committee's strategic guidance on SGP as well as to the preparation of Council papers, as appropriate.
We agree with the recommendation that upgrading remains voluntary for LDCs and SIDS and that changes to the process for accessing STAR funds by non-upgraded countries through the global project should be clear and agreed.
UNDP and CPMT, in consultation with the GEF Secretariat, will continue to refine operationalization of the upgrading policy. We welcome the four suggestions listed under this recommendation and will work with the GEF Secretariat to design and execute these recommended changes in GEF-7, in particular to ensure all around compliance with the SGP Operational Guidelines.
We concur with the recommendation that the SGP Steering Committee oversee how the SGP could be implemented under a single, coherent global Programme framework. This process has already commenced with both the SGP non-upgraded and Upgrading Country Programmes supervised under a single unit in UNDP/GEF as of January 2014.
The policy that Upgrading Country Programmes continue to follow the SGP Operational Guidelines has also been sustained. The SGP OP6 Regional Workshops for orienting Country Programmes on the strategic directions, priorities, expected outcomes and targets for GEF-6 include both non-upgraded and Upgrading Country Programmes. UNDP will send appropriate communications to UNDP Country Offices to strengthen synergies between SGP and UNDP programming at the country level while recognizing the specificities of SGP as a GEF 'corporate programme'.
UNDP will send appropriate communications to UNDP Country Offices to strengthen synergies between SGP and UNDP programming at the country level while recognizing the specificities of SGP as a GEF 'corporate programme'.
CPMT, together with the UNDP-GEF global coordinator of the Upgrading Country Programmes, has held a series of technical meetings aimed at designing and instituting a more effective M&E system. Much progress has been made towards developing a more practical monitoring function adapted to the needs, resources and community focus of the SGP. A process of simplifying the Programme's M&E functions by creating a nested system with appropriate indicators identified at global, country and grant project level is currently underway and will be finalized, after suitable testing and adaptation, by early 2016. Within OP6, M&E will be more impact-oriented, as well as contributing to adaptive management at different levels. More focused M&E resources and tools at community, country and global levels will be developed by CPMT and the UCP Global Coordination team.
SGP's design for OP6, as articulated in the recently approved SGP OP6 PIF, builds on this framework with the aim of: (a) focusing SGP grant making around clear strategic initiatives based on country and global priorities and where strategic impact can be achieved, and (b) focusing SGP grant making within defined landscape and seascape areas, where baselines and indicators can be more appropriately selected and monitored to show impact over time, and (c) reducing the spread of SGP grant making from six focal areas spanning 10 immediate objectives to only four priority themes that promote multi-focal area strategies on the landscapes and seascapes selected in-country. CPMT management planning for OP6 includes adding an M&E specialist to the team to lead development and implementation of an improved M&E framework for the Programme. This will be done in close collaboration with the UNDP – GEF Results Management and Evaluation Advisor and UNDP's Development Impact Group.
Within OP6, M&E will be more impact-oriented, as well as contributing to adaptive management at different levels. More focused M&E resources and tools at community, country and global levels will be developed by CPMT and the UCP Global Coordination team.


text:
Shaping Strategy
Your Strategy Needs a Strategy
Shaping firms mold or reshape an industry by influencing the development of a market in its favor through coordination with other players. A shaping approach both permits and requires a firm to collaborate with others in a diverse ecosystem that distributes risk, supplies complementary capabilities and resources, and builds the market quickly through strength in numbers. A shaping firm operates with a high degree of unpredictability because it faces an early stage of industry evolution and because of the participation of multiple stakeholders that it must influence but cannot control.
Deploy a shaping strategy when there is an opportunity to write or rewrite the rules of an industry at a nascent stage of its development. Highly fragmented, young, dynamic industries; freshly disrupted industries; and emerging markets are all ripe for shaping. The opportunities are intrinsically unpredictable regarding size, growth rates, and profitability, and are malleable because of low barriers to entry and the unfamiliarity of regulators with new products. Timing and positioning are key. Shaping strategists must seize an inflection point in the early development of a market or in the disruption of an existing one and must also have enough influence to attract other powerful stakeholders to its ecosystem.
Shaping firms engage other stakeholders to create a shared vision at the right point in time, to build a platform through which they influence and orchestrate collaboration, and, finally, to evolve the platform and ecosystem by scaling it and keeping it flexible. Therefore, the way to win is through codevelopment of the market and industry by multiple players. As with the adaptive approach, the shaping strategy eventually emerges from continuous iteration of three elements: repeated engagement, orchestration, and evolution of the ecosystem.
Biology and Strategy: Legumes
Nature is rife with examples of mutually beneficial shaping strategies, like the co-evolution of species and animals feeding on, and simultaneously dispersing, plant seeds. The organisms involved in fixing nitrogen provide a particularly fascinating example of such a win-win relationship, which improves the chances of survival for both of the species involved.
Legumes, like all plants, need nitrogen to grow, and they usually get it from the soil in the form of ammonium. When the soil is deficient in ammonium, however, legumes team up with Rhizobium bacteria which can fix nitrogen in the context of a symbiotic relationship with the legume.
Legumes secrete special signal molecules that attract rhizobia and trigger them to secrete so-called nod factors. The nod factors, in turn, trigger the legumes to form nodules in their root systems, which can house bacteria. The legumes then provide nutrients to the rhizobia, and, in return, get the nitrogen that allows them to grow more quickly. The plants "police" the resulting root nodules, to ensure that the bacteria do not use nutrients without fulfilling their part of the bargain. Legumes reduce nodule growth and restrict nutrient flows to "cheating" bacteria and only select the strains that refrain from cheating to be allowed to enter nodules.
Legumes therefore mirror the steps that are required to sustain a shaping strategy: they engage symbiotic species, orchestrate a win-win relationship by exchanging nutrients, and dynamically adjust the resulting collaboration to ensure the overall health of the symbiosis.
More on Shaping Strategy
Blown to Bits: How the New Economics of Information Transforms Strategy
The new economics of information eliminates the tradeoff between customized rich offerings and the reach of mass appeal, blowing apart the foundations of traditional business strategy.
Systems Advantage
Multicompany business systems extend the adaptive potential of individual companies, enabling them to leapfrog the experience curve and become market leaders in record time.
Shaping to Win
For growing numbers of companies, the ability to shape their competitive environment could become a critical enabler of success.
BACK TO THE INTRODUCTION
Next Section: Strategy Palette
Renewal Strategy
A renewal approach refreshes the vitality and competitiveness of an organization when it is operating in a harsh environment and is characterized by two distinct phases: survival and pivot to growth.
Ambidexterity
Lessons for Leaders


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text:
Q: @CreatedBy and @LastModifiedDate are no longer working with ZonedDateTime? i have updated an old spring boot 1.5.3 project to spring boot 2.0.0. RELEASE.
I have an auditing entity with two fields of type ZonedDateTime annotated with @CreatedBy and @LastModifiedDate.
In the previous versions everything was working fine. However,  with the new update, upon saving the entity in the repository i get an error i.e
 createdDate=<null>
 lastModifiedDate=<null>
 ]! Supported types are [org.joda.time.DateTime, org.joda.time.LocalDateTime, java.util.Date, java.lang.Long, long]

I checked the AnnotationAuditingMetaData, and i found noting related to ZonedDateTime.
There is also this issue in https://jira.spring.io/browse/DATAJPA-1242, I believe it's related.
My question is what am i doing wrong here, does spring stopped the support or am i doing something wrong?

A: I had the same problem and could solve it adding a dateTimeProviderRef to @EnableJpaAuditing.
Java
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.data.auditing.DateTimeProvider;
import org.springframework.data.jpa.repository.config.EnableJpaAuditing;
import java.time.ZonedDateTime;
import java.util.Optional;

@Configuration
@EnableJpaAuditing(dateTimeProviderRef = "auditingDateTimeProvider")
public class PersistenceConfig {

    @Bean // Makes ZonedDateTime compatible with auditing fields
    public DateTimeProvider auditingDateTimeProvider() {
        return () -> Optional.of(ZonedDateTime.now());
    }

}

Kotlin
@Configuration
@EnableJpaAuditing(dateTimeProviderRef = "auditingDateTimeProvider")
class PersistenceConfig {

    @Bean // Makes ZonedDateTime compatible with auditing fields
    fun auditingDateTimeProvider()= DateTimeProvider { of(ZonedDateTime.now()) }

}

A: Old answer was mistaken, but I can't delete it because it is accepted. Please scroll to other answers.

A: You also have to  put this annotation
@EntityListeners(AuditingEntityListener.class)
on the class where you use the @CreatedDate.

redpajama_set_name: RedPajamaStackExchange


Report of National Museum, 1888. -Hough PLATE LXXVII. Fig. 33. Drilling-set. Cat. Nos. 25021, 44978, and 45108, U. S. N. M. Sledge Island, Alaska. Collected by E. W. Nelson.
This page was last edited on 28 August 2018, at 16:37.


text:
PTSD Series
Best of Forsyth 2019 Image Galleries
Nine arrested in sex offender sweep
Top, Michael Brashear, Deon Brinkley, Jody Lee Flowers. Middle, Thomas Flynn, Alex Ethan Lane, Salvadore Lauricella Jr. Bottom, Stephen Moon Jr., Kenny Turner, Christopher Woodall.
Alexander Popp Follow @@AlexPopp_FCN
FCN staff
Updated: May 30, 2018, 4:14 p.m.
The Forsyth County Sheriff's Office has announced that it recently concluded a week-long operation, titled Operation Watchful Eye, aimed at cracking down on registered sex offenders and ensuring their compliance with probation conditions.
According to a news release by Cpl. Doug Rainwater, a spokesman for the Forsyth County Sheriff's Office, between May 21 and May 25 investigators visited the homes of 40 sex offenders and made nine arrests.
"We do an operation similar to this a few times each year to make sure they are keeping up with parole," Rainwater said. "Unless someone is on our radar, in that case investigators go out immediately."
The news release stated that the following individuals were arrested in the operation:
Jody Lee Flowers, 40, of Cumming was arrested on May 21 for violating the conditions of his probation by allegedly possessing pornographic materials.
Deon Brinkley, 43, of Cumming was arrested on May 21 for violating the conditions of his parole by allegedly having unsupervised contact with minors.
Christopher Woodall, 44, of Cumming was arrested for violating the conditions of his parole by allegedly possessing pornographic material.
Thomas Flynn, 42, of Dawson County was arrested for violating the conditions of his probation by allegedly possessing pornographic material.
Michael Brashear, 43, of Cumming was arrested on May 22 for violating the conditions of his probation by allegedly possessing pornographic material.
Salvadore Lauricella Jr., 59, of Cumming was arrested on May 22 for possession of marijuana with intent to distribute.
Stephen Moon Jr., 43, of Cumming was arrested on May 23 for violating the conditions of his probation by possessing pornographic material.
Alex Ethan Lane, 29, of Cherokee County was arrested on May 23 for violating the conditions of his probation by possessing pornographic material and social media on his phone. The release states that Lane has not been required to register as a sex offender, "however due to his original sex charges, he has all sex offender conditions per probation," according to the release.
Kenny Turner, 25, of Cumming was arrested on May 24 for allegedly violating the conditions of his probation by possessing two non-monitored phones, possession of pornographic material on the phones, and for "possibly living somewhere else than his registered address."
Rainwater said that Flynn and Lane were arrested and transported out of the county, to Dawson and Cherokee County respectively, for probation in those counties.
He added that by agreeing to the terms of their parole, most sex offenders agree to have their homes and electronic devices searched by authorities with no warning.
At present, 142 registered sex offenders live within Forsyth County, according to the sheriff's office sex offenders registry.


text:
  * Update analyzer dependency to `<0.27.0` and fix up some tests.

#### 0.12.0+2
  * Don't create new resolvers each time the transformer runs on a file.

#### 0.12.0+1
  * Fix hang on reload with the `web_components` transformer in pub serve,
    [27](https://github.com/dart-lang/web-components/issues/27).

#### 0.12.0
  * Update to js version
    [0.7.3](https://github.com/webcomponents/webcomponentsjs/tree/v0.7.3).
  * Some release notes
    (here)[http://webcomponents.org/articles/polyfills-0-6-0/].
  * Also added all the individual polyfills as well as the
    `webcomponents-lite.js` version, which does not include shadow dom.

#### 0.11.4+2
  * Don't inline type="css" imports.

#### 0.11.4+1
  * Fix erroneous messages about invalid package paths in html imports
    [72](https://github.com/dart-lang/polymer-dart/issues/72).

#### 0.11.4
  * Update to analyzer `<0.26.0`.

#### 0.11.3+1
  * Fix bootstrap to return the result of the original main.

#### 0.11.3
  * Add support for the new `link[rel="x-dart-test"]` tags from the `test`
    package to the transformer.

#### 0.11.2
  * Copied `DomProxyMixin` from `custom_element_apigen` to this package and
    renamed it `CustomElementProxyMixin`. This can be mixed into any class that
    is using the `@CustomElementProxy` annotation and provides easy access to
    the underlying javascript element via the `jsElement` getter. For instance
    the following is a simple example of a dart class that wraps a custom
    javascript element `foo-element` with a method `doFoo` and a property `foo`.

        @CustomElementProxy('foo-element')
        class FooElement extends HtmlElement with CustomElementProxyMixin {
          FooElement.created() : super.created();

          void doFoo(int arg1) => jsElement.callMethod('doFoo', [arg1]);

          int get foo => jsElement['foo'];
          void set foo(int newFoo) {
            jsElement['foo'] = newFoo;
          }
        }

#### 0.11.1+3
  * Switch `html5lib` package dependency to `html`.

#### 0.11.1+2
  * Added a runtime warning about bad packages paths in html imports to
    `initWebComponents`.

#### 0.11.1+1
  * fixes unknown HTML elements if using interop_support.js

#### 0.11.1
  * Added `initWebComponents` function which performs html import aware
    initialization of an application. This is done by crawling all imported
    documents for dart script tags and initializing them. Any applications using
    this package should switch to this method instead of calling `run` from the
    `initialize` package directly.
  * You may also now just export `package:web_components/init.dart` to
    initialize your app, and then stick your startup code inside a method marked
    with `@initMethod`, for instance:

        library my_app;
        export 'package:web_components/init.dart';

        @initMethod
        void startup() {
          // custom app code here.
        }

#### 0.11.0
  * Add `bindingStartDelimiters` option to the `ImportInlinerTransformer`. Any
    urls which contain any of the supplied delimiters before the first `/` will
    be left alone since they can't be reasoned about. If you want these urls to
    be treated as relative to the current path you should add a `./` in front.
  * The `ScriptCompactorTransformer` now names its bootstrap file based on the
    entry point html file, instead of the original dart file. This is ensure it
    is the original package.

#### 0.10.5+3
  * Fix normalization of relative paths inside of deep relative imports,
    https://github.com/dart-lang/polymer-dart/issues/30.
  * Update analyzer and code_transformers versions and use new mock sdk from
    code_transformers.

#### 0.10.5+2
  * Append html imports in front of the dart script tag, if one exists in
    `document.head`.

#### 0.10.5+1
  * Fix @HtmlImport with relative paths from within folders in deployment mode.

#### 0.10.5
  * Update `ImportCrawler` with support for pre-parsed initial documents. This
    allows it to work better with other transformers in the same step (you can
    pass in a modified document).

#### 0.10.4+2
  * Fix `@CustomElement` test in internet explorer.

#### 0.10.4+1
  * Update `initialize` lower bound to get bug fixes.
  * Make sure to always use `path.url` in transformers.

#### 0.10.4
  * Added `CustomElement` annotation. This can be added to any class to register
    it with a tag in the main document.
  * Added a `web_components.dart` file which exports all the annotations
    provided by this package. Note that in later breaking releases
    `html_import_annotation.dart` and `custom_element_proxy.dart` will likely
    move into the `src` folder, so switching to the `web_components.dart` import
    is recommended.

#### 0.10.3
  * Added `generateWebComponentsBootstrap` method to the main `web_components`
    transformer file which accepts a `Transform` and a `Resolver`. You can use
    this function from any transformer and share the resolver you already have.
  * Fixed up the bootstrap call in `ScriptCompactor` to not use `=>` syntax
    since it has a declared return type of `void`. This could previously cause
    a checked mode error if the original program returned something from `main`.

#### 0.10.2+1
  * Minor cleanup to changelog and tests.
  * ImportInliner now throws warnings instead of errors.

#### 0.10.2
  * Added the `HtmlImport` annotation. This can be added to any library
    declaration and it will inject an html import to the specified path into the
    head of the current document, which allows dart files to declare their html
    dependencies. Paths can be relative to the current dart file or they can be
    in `package:` form.

    *Note*: Html imports included this way cannot contain dart script tags. The
    mirror based implementation injects the imports dynamically and dart script
    tags are not allowed to be injected in that way.

    *Note*:  Relative urls cannot be used in inlined script tags. Either move
    the script code to a Dart file, use a `package:` url, or use a normal HTML
    import. See https://github.com/dart-lang/web-components/issues/6.

  * Added a `web_components` transformer. This should be used in place of the
    `initialize` transformer if that already exists in your application (it will
    call that transformer). This will inline html imports (including @HtmlImport
    annotations) into the head of your document at compile time, it can be used
    like this:

        transformers:
        - web_components:
            entry_points:
              - web/index.html

    If no `entry_points` option is supplied then any html file under `web` or
    `test` will be treated as an entry point.

#### 0.10.1
  * Added the `CustomElementProxy` annotation. This can be added to any class
    which proxies a javascript custom element and is the equivalent of calling
    `registerDartType`. In order to use this you will need to be using the
    `initialize` package, and call its `run` method from your main function. It
    is also recommended that you include the transformer from that package to
    remove the use of mirrors at runtime, see
    [initialize](https://github.com/dart-lang/initialize) for more information.

#### 0.10.0
  * Updated to the `0.5.1` js version.
  * **Breaking Change** To remain consistent with the js repository all the
    `platform.js` has been replaced with `webcomponents.js`. Also, the default
    file is now unminified, and the minified version is called
    `webcomponents.min.js`.

#### 0.9.0+1
  * Remove all `.map` and `.concat.js` files during release mode.

#### 0.9.0
  * Updated to platform version 0.4.2, internally a deprecated API was removed,
    hence the bump in the version number.

  * split dart_support.js in two. dart_support.js only contains what is
    necessary in order to use platform.js,
    interop_support.js/interop_support.html can be imported separately when
    providing Dart APIs for js custom elements.

#### 0.8.0
  * Re-apply changes from 0.7.1+1 and also cherry pick
    [efdbbc](https://github.com/polymer/CustomElements/commit/efdbbc) to fix
    the customElementsTakeRecords function.
  * **Breaking Change** The customElementsTakeRecords function now has an
    an optional argument `node`. There is no longer a single global observer,
    but one for each ShadowRoot and one for the main document. The observer that
    is actually used defaults to the main document, but if `node` is supplied
    then it will walk up the document tree and use the first observer that it
    finds.

#### 0.7.1+2
  * Revert the change from 0.7.1+1 due to redness in FF/Safari/IE.

#### 0.7.1+1
  * Cherry pick [f280d](https://github.com/Polymer/ShadowDOM/commit/f280d) and
    [165c3](https://github.com/Polymer/CustomElements/commit/165c3) to fix
    memory leaks.

#### 0.7.1
  * Update to platform version 0.4.1-d214582.

#### 0.7.0+1
  * Cherry pick https://github.com/Polymer/ShadowDOM/pull/506 to fix IOS 8.

#### 0.7.0
  * Updated to 0.4.0-5a7353d release, with same cherry pick as 0.6.0+1.
  * Many features were moved into the polymer package, this package is now
    purely focused on polyfills.
  * Change Platform.deliverDeclarations to
    Platform.consumeDeclarations(callback).
  * Cherry pick https://github.com/Polymer/ShadowDOM/pull/505 to fix mem leak.

#### 0.6.0+1
  * Cherry pick https://github.com/Polymer/ShadowDOM/pull/500 to fix
    http://dartbug.com/20141. Fixes getDefaultComputedStyle in firefox.

#### 0.6.0
  * Upgrades to platform master as of 8/25/2014 (see lib/build.log for details).
    This is more recent than the 0.3.5 release as there were multiple breakages
    that required updating past that.
  * There is a bug in this version where selecting non-rendered elements doesn't
    work, but it shouldn't affect most people. See
    https://github.com/Polymer/ShadowDOM/issues/495.

#### 0.5.0+1
  * Backward compatible change to prepare for upcoming change of the user agent
    in Dartium.

#### 0.5.0
  * Upgrades to platform version 0.3.4-02a0f66 (see lib/build.log for details).

#### 0.4.0
  * Adds `registerDartType` and updates to platform 0.3.3-29065bc
    (re-applies the changes in 0.3.5).

#### 0.3.5+1
  * Reverts back to what we had in 0.3.4. (The platform.js updates in 0.3.5 had
    breaking changes so we are republishing it in 0.4.0)

#### 0.3.5
  * Added `registerDartType` to register a Dart API for a custom-element written
    in Javascript.
  * Updated to platform 0.3.3-29065bc

#### 0.3.4
  * Updated to platform 0.2.4 (see lib/build.log for details)


Arjun Kapoor and Parineeti Chopra unveiled two new first posters from their upcoming romantic drama Namaste England. From Ludhiana to London, Namaste England is a young and refreshing story that traces the journey of two individuals Jasmeet and Param. It chronicles their love story across the landscapes of India and Europe.
While the first poster features a Union Jack print dupatta (scarf) clad Parineeti Chopra alongside a confused Arjun Kapoor, in the other poster you can see Arjun Kapoor donning a Union Jack t-shirt.
The actors shared the posters on their respective social media accounts.
Check them out and watch this space for more!
Produced and directed by Vipul Amrutlal Shah, the film is presented by Pen Movies and Reliance Entertainment in association with Blockbuster Movie Entertainers.
Namaste England, which will reunite Parineeti Chopra and Arjun Kapoor on screen after six long years and is set to hit the theatres on October 19 2018.
This Dussehra, love will have no boundaries!
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