Drill and pour foundation for signal poles, pedestrian poles, traffic signal controller cabinet and electrical services.
Install poles and arms, pedestrian pole, cabinet and electrical service.
Install signal traffic signal heads, pedestrian signals and push buttons.
Install signs including street names, regulatory and push button signs.
Install wires/ cables and terminate inside the base of the poles and cabinet.
Drill and pour foundation high mast, street lights and electrical services foundations.
Install high mast pole, street light and underpass lights.
Install fuse/ fuse holders and terminate wires.
Install foundations for overhead sign support structures, large ground mounted and small road signs.
Install overhead, large ground mounted and small road signs.
Install Metal Beam Guard Fence with steel/ wood post.
install camera pole foundation and camera.
Install type "S", "S/E" & "MPE" Electrical services.
Install under ground conduit (PVC/HDPE) by using trenching and boring methods.
install exposed RMC conduit on bridges, structures and inside rails.
Installed various type and size of ground boxes.
Install junction boxes for different purposes.
Install different type/ size of wires/ cables and perform the termination.
Install foundations for OCS (Overhead Conveyor Systems) poles.
Install Overhead Conveyor Systems poles.
Install Wayside AVI switch cabinet.


text:
Origins of Warfare May Have Been Brought to Light in Kenya
Jan 25, 2016 By Lori Martinez Leave a Comment
The origins of warfare may have been brought to light in Kenya, as archaeologists have unearthed the earliest evidence of a mass massacre, dating back to 10,000 years ago. The discovery has been presented in the journal Nature, published online on Wednesday, January 20.
Researchers led by Marta Mirazon Lahr, expert in human evolutionary biology and paleoanthropology at the University of Cambridge, conducted an analysis including 27 ancient skeletons that were found at Nataruk, close to Lake Turkana, in Kenya.
The remains had belonged to a group of hunter-gatherers who lived during the early Holocene, and apparently evidence of deadly trauma has persisted on more than 10 of the carcasses, some of them belonging to kids younger than 6 years old.
As experts explain, the injuries they have identified on the skeletons could've only been caused by man-made weapons, such as wooden clubs, stone daggers and arrows. The assailants had targeted various parts of their victims' bodies, including their ribs, knees, heads, hands and necks.
Researchers have also identified two skeletons that don't bear obvious signs of deadly injuries: it is thought that one of them belongs to an elderly man, while the other one pertains to a woman who had been approximately 6 months pregnant at the time of her death.
In spite of the lack of noticeable trauma on these bones, it's extremely probable that the pair also had an unnatural, brutal death, as suggested by the fact that the woman appears to have been shackled when she met her end.
Given that the corpses have been found chaotically arranged, it's likely that they never benefited from a proper burial ceremony, and instead were simply left on the battle field, without any attempts being made at transporting them elsewhere.
The impromptu East African mass grave is now considered by study authors as the earliest proof of violence between ancient tribes, placing the origins of warfare at a much earlier time than previously believed.
Since the skeletons display so many signs of blunt-force trauma and little interest appears to have been shown in providing the victims with a decent funeral, it's obvious that the marauders were simply focused on wreaking as much havoc and destruction as possible, showing little mercy or consideration, even for pregnant women or elderly people.
Study authors now speculate that the attack may have been pre-planned, but no clues have been found regarding the identity of the aggressors, their place of origin, or the reason why they decided to target the small tribe of foragers.
One possible explanation is that the group was ambushed because their territory, located in a lagoon, was rich, fertile and plentiful, with numerous sources of food.
With Lake Turkana just around a mile away, they had a steady fish supply, and could also hunt diverse prey, archaeologists having unearthed numerous fossils in the area, belonging to rhinos, hippos, African painted dogs, lions, gazelles, hyenas and zebras.
Prior studies had suggested that the origins of warfare may be linked to the early beginnings of agriculture, land ownership and more intricate political structures.
The predominant view was that humans lived in greater harmony, with little to fight over, before the concept of property emerged, putting an end to egalitarianism and peace.
Now it appears that theory will have to be discarded, since humans have shown their innate violent nature starting from much more ancient times, just like 17th century philosopher Thomas Hobbes suspected all along.
Even when sedentary cultures hadn't been established yet, inter-group conflicts still existed between nomadic populations, some of these clashes being extremely fierce and destructive.
Image Source: Science Focus

redpajama_set_name: RedPajamaCommonCrawl


text:
```
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\BootVerification
```

The BootVerification key stores configuration for Bootvrfy.exe, a program
included in Windows Server 2003 that notifies the system that startup was
successful. Bootvrfy.exe can be run on a local or remote computer.

Known values of the BootVerification key:

Name | Data type | Description
--- | --- | ---
ErrorControl | REG_DWORD | Known value: 1
%SERVICE%\ImagePath | REG_EXPAND_SZ | Known value: "Bootvrfy.exe"
ObjectName | REG_SZ | Known value: "LocalSystem"
Start Entry | REG_DWORD | Known value: 3
Type Entry | REG_DWORD | Known value: 2

To run a custom startup verification program the standard startup verification
functions in Winlogon need to be disabled. This can be done by setting the
Winlogon ReportBootOk value to 0.

```
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Winlogon
```

## Boot Verification Program key

```
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\BootVerificationProgram
```

The BootVerificationProgram key stores configuration for a custom startup
verification program.

Known values of the BootVerificationProgram key:

Name | Data type | Description
--- | --- | ---
ImagePath | REG_SZ, REG_EXPAND_SZ | path of a custom startup verification program

According Windows server 2003 documentation Bootvrfy.exe and a custom startup
verification program cannot be used in parallel.

## External links

* [BootVerification](https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2003/cc778559(v=ws.10))
* [BootVerificationProgram](https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2003/cc782537(v=ws.10))
* [BootVerificationProgram\ImagePath](https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2003/cc786702(v=ws.10))
* [ReportBootOk](https://docs.microsoft.com/en-us/previous-versions/windows/it-pro/windows-server-2003/cc739989(v=ws.10))

redpajama_set_name: RedPajamaGithub


Unfortunately, injuries to the knee occur quite frequently. Some of the most common causes of knee pain include muscle strains, ligament sprains, arthritis, biomechanical dysfunction, Osgood-Schlatter disease, and referred pain stemming from sciatica.
Other parts of the knee that may become injured include the cartilage (menisci) or broken bones within the joint itself. Since knee pain has many causes, an accurate diagnosis is essential to creating an appropriate treatment plan that is specifically designed to address the knee injury or condition causing the pain.
This ebook covers ligament, kneecap, and meniscus injuries. Not only does this guide cover the injuries, it also covers symptoms, treatment, diagnosis, and recovery.


Grant of License. Glide Talk Ltd. ("Glide", "we", "us" and "our") provides a content messaging application for mobile devices (the "App"). Subject to the terms and conditions of this EULA, Glide grants you, during the term of this EULA, a non-exclusive, non-transferable, non-sublicensable, revocable license to use the App solely for your own personal (and non-commercial) use (the "License").
Representation Concerning Age. You represent that you are at least thirteen (13) years old, but in any event of a legal age to form a binding contract. Children under the age of thirteen (13) are not permitted to use the App. If you are between thirteen (13) and eighteen (18) years old, you must review this EULA with your parent or guardian.
Account. In order to use the App, you must have a telephone number ("Phone Number"), and create an account using that Phone Number ("Account"). You may not provide false information during the registration process. You acknowledge that as part of the registration process, Glide may cause an SMS message to be sent from your device to Glide's servers, following which Glide may place or send a verification call or SMS message back to your device. You agree to immediately notify Glide (via the web form available at http://www.glide.me/help) of any unauthorized use of your Account. You are fully and solely responsible for the security of your computer system or mobile device, as well as all activity on or in your Account (even if such activities were not undertaken by you). Glide will not be liable for any losses or damage arising from unauthorized use of your Account, and you agree to indemnify and hold Glide harmless for any improper or illegal use of your Account. Please notify us via the web form available at http://www.glide.me/help in case your Account has been compromised to request us to block access to it. This includes illegal or improper use by someone to whom you have given permission to access or use your Account. If you are downloading the App from a third party app-distribution platform ("App Platform"), please be aware that the App Platform may have established usage rules which also govern your use of the App ("Usage Rules"). We specifically refer to the Usage Rules of certain App Platforms below in Annex 2, but other Usage Rules may be applicable depending on where the App has been downloaded from. You represent that, prior to downloading the App from an App Platform, you have had the opportunity to review and understand its Usage Rules, and you warrant that you will comply with its Usage Rules. The Usage Rules that are applicable to your use of the App are incorporated into this EULA by this reference. You also represent that you are not prohibited by any applicable Usage Rules and/or applicable law or regulation from using the App; if you are unable to make such a representation you are prohibited from downloading or otherwise using the App.
Restrictions. Except to the extent expressly permitted in this EULA, you shall not, and shall not permit or encourage any third party to, do any of the following: (i) copy the App; (ii) sell, assign, lease, lend, rent, distribute, sublicense, or make available the App to any third party, or otherwise use the App to operate in, or as, a time-sharing, outsourcing, or service bureau environment; (iii) modify, alter, adapt, arrange, translate, decompile, disassemble, reverse engineer, or otherwise attempt to derive the source code or non-literal aspects (such as the underlying structure, sequence or organization) of, the App; (iv) remove, alter, or conceal, in whole or in part, any copyright, trademark or other intellectual property rights notices or legends displayed or contained on/in the App; (v) circumvent, disable or otherwise interfere with security-related features of the App, or with features that prevent or restrict use of the App; (vi) make a derivative work of the App, or use the App to develop any service or product that is the same as, or substantially similar to, the App; (vii) publish, transmit, or link to any robot, spider, crawler, virus, malware, Trojan horse, spyware, or similar malicious code or item intended (or that has the potential) to damage, disrupt, compromise, or exploit the App or a third party's browser, computer, or mobile (or other) device (such items, "Malicious Software"); and/or (viii) use the App in any way that is infringing, deceptive, harassing, or defamatory, or for any inappropriate purpose (as Glide shall determine at its sole and absolute discretion), or contrary to any applicable law or regulation. References in this Section 4 (Restrictions) to the App shall be taken to mean (a) the App, whether in whole or in part; and (b) any documentation (whether in whole or in part) related to the App that Glide makes available to you (such documentation, "Documentation"). You acknowledge and agree that your full compliance with the foregoing restrictions is a condition to the License.
The App may present, or otherwise allow you to view, access, link to, and interact with, Content from Third Party Sources (as those terms are defined below) that are not owned or controlled by Glide (such Content, "Third Party Content"). The App may also enable you to communicate and interact with Third Party Sources. "Third Party Source(s)" means: (i) third party websites and service providers; and/or (ii) our partners and advertisers.
By using the App you may be involuntarily exposed to Third Party Content, as well as Content from other App users, that is inaccurate, offensive, indecent, unlawful or objectionable. Your interaction with a Third Party Source, as well as your use of and reliance upon any Third Party Content, is at your sole discretion and risk, and you are solely responsible and liable with respect thereto.
By using this app you consent to us potentially sharing some encrypted information we collect from you, such as an encrypted signature of your email address, IP address and/or other device ID, with our partners, who might match your device ID using the other shared information to their on- and offline marketing databases and those of its advertising partners to create a link between your device and those other databases; this link shall be shared by our partners globally for the purpose of enabling interest-based content or advertising throughout your online experience (cross-device, web, email, and in app) by third parties unaffiliated with our app who may, in turn, link further demographic or interest-based information to your device. Please click here to opt out of your data being used for this purpose. This link will direct you to our partner's opt-out center.
GLIDE IS NOT RESPONSIBLE FOR, AND EXPRESSLY DISCLAIMS ANY AND ALL REPRESENTATIONS, WARRANTIES, CONDITIONS AND GUARANTEES OF, THIRD PARTY CONTENT OR OTHERWISE IN CONNECTION WITH THIRD PARTY SOURCES, INCLUDING WITHOUT LIMITATION REGARDING THEIR ACCURACY, APPROPRIATENESS, USEFULNESS, SAFETY, OR INTELLECTUAL PROPERTY RIGHTS.
You agree to waive, and hereby do waive, any legal or equitable rights or remedies you may have against Glide, and release Glide from any and all liability, arising from your viewing, accessing, linking to, or interacting with any Third Party Content and/or Third Party Source, or from otherwise using or relying upon the foregoing. If you have any query or complaint regarding a Third Party Source or any Third Party Content, you agree to contact the Third Party Source directly.
Ownership. Except for the License, you have no rights in or to the App. Ownership of the App and all intellectual property rights therein shall remain at all times with Glide and/or its licensors. All rights not granted to you herein are reserved to Glide and/or its licensors. Any references to the sale or transfer of the App in this EULA or in any other communication between Glide and you, shall mean only the License. You have no obligation to provide us with any feedback, ideas or suggestions concerning the App (collectively, "Feedback"). Nevertheless, to the extent you provide us with any Feedback, you hereby grant Glide and its affiliated entities a worldwide, non-exclusive, royalty-free, fully-paid, perpetual, irrevocable, sublicensable (through multiple tiers of sublicensees), and transferable license to use, copy, distribute, transmit, modify, create derivative works of, publicly display, publicly perform, and otherwise commercially exploit such Feedback, in any media format and through any media channels (the "Feedback License").
Sending Messages. The App allows you to send various types of Content to Recipients ("Sent Messages"). A "Recipient" can be another App user and/or any other third party (for example, someone in your phone 'contacts' list).
Receiving Messages. The App allows you to receive Content from other App users ("Received Messages") and third parties (including advertisers). You may also receive Content directly from Glide, including for example, messages about your Account, promotions of new Features, notifications (including without limitation about new user groups, about any of your contacts that have downloaded the App, and Messages that other App users have sent to you), and telemarketing messages ("Administrative Messages").
By downloading the App, you hereby give express consent to receive Received Messages (including without limitation, Inactivity Reminders, as defined below), Administrative Messages and advertisements, via any and all the Delivery Channels (as defined and described below).
In this EULA, we refer to Sent Messages, Received Messages, and Administrative Messages collectively as "Messages".
Delivery Channels. The App may utilize one or more delivery channels to send and receive Messages, such as, but not limited to, by way of the following: (a) Glide's proprietary messaging protocol, (b) simple messaging service and multimedia messaging services (collectively, "SMS"), (c) e-mail; and (d) third party notification services, such as GCM, APNS, WNS, and data stream networks (each of the foregoing, a "Delivery Channel").
you are solely responsible and liable for such Messages.
any amounts (such as, but not limited to, fines and penalties) awarded against or imposed upon the Message Claim Indemnitee under a Messaging Claim.
by sending the Invitation, you acknowledge that Glide's servers (or those of its third party service providers) may automatically generate up to three (3) follow-up Messages to be sent to the Recipient via SMS, reminding him/her of the Invitation ("Invitation Reminders") and you agree that you are, and are deemed to be, the sender of the Invitation Reminders.
Sent Messages that are "pseudo"-invites – meaning that the Messages (although not styled as an Invitation) require or encourage the Recipient to download the App in order to access the underlying Content – will be deemed Invitations under this EULA, and all provisions of this Section 7(vi) apply to such pseudo-invites.
you agree that, because the Delivery Channel of the Inactivity Reminder will be SMS, paragraphs (a) through (f) in Section 7(v) above apply, and you further and specifically represent that the prior express consent you obtain from the Recipient also covers the Inactivity Reminders.
(and, for the avoidance of doubt, this also covers Invitation Reminders and Inactivity Reminders) may be subject to carrier messaging rates, if any, and that these are payable by the senders and/or recipients, as determined by the carriers. Glide is not responsible for any third-party fees (including but not limited to carrier charges, airtime, text or data charges) incurred by you or others. If you have any questions about your text plan or data plan, contact your carrier. For questions about SMS, you can send an email to support@glide.me and we will try to answer your question. Messages can be sent through most major carriers, although Glide may not be able to support all carriers at all times. If you are unable to receive Messages on your carrier, feel free to let us know at support@glide.me.
you agree that you will not hold Glide liable, will not bring any action against Glide, and hereby release Glide, in connection with the situations described in the foregoing paragraph (a).
other Account Content that cannot be deleted via App tools, you can send a request for deletion to support@glide.me.
Received Messages, you can send a request for deletion to support@glide.me.
You acknowledge and agree that: (x) Glide shall have no obligation to respond to a request for deletion; and (y) Content you delete (whether directly by you or pursuant to a delete request) – whether Sent Messages, Received Messages, or Other Content – may not be permanently deleted by Glide, and may remain stored on our servers. In such cases, the Content is simply disassociated from your Account (meaning that you will not have access to it).We, in our sole and absolute discretion, decide whether or not to permanently delete Content from our servers (even after any termination of this EULA). Similarly to what we describe above, as an Account holder, you acknowledge that your Phone Number may have previously belonged to a past Account holder, and you therefore agree not to hold Glide liable for, not to bring any action against Glide for, and hereby release Glide regarding, any Content belonging to such past Account holder, which is sent, received, or made available to your device or Account. In addition, you agree that you will cooperate with us and follow any instructions in connection with Messages or Other Content belonging to prior Account holders.
entering your Phone Number and submitting the web form available at http://www.glide.me/sms-opt-out.
After sending the SMS or submitting the web form, you will no longer receive SMS Messages, although it may take up to three (3) business days (i.e., not Saturdays, Sundays, or any public holiday in Israel) to process the opt-out, and Glide may also send you a confirmation or verification SMS. If you want to start receiving SMS Messages again, sign up as you did the first time.
Opting Out of Certain Administrative Messages. You may opt out of receiving certain e-mail Administrative Messages, by following the opt-out mechanism contained in such e-mails.You cannot opt out of receiving in-App Administrative Messages, although you may be able to modify the manner in which you receive them by amending your device settings.
conduct or promote any illegal activity on or through the App.
App Features. The App contains various functions, features and tools (collectively, "Features"). Glide reserves the right, in our sole and absolute discretion, to remove, modify, and/or add Features at any time, without any notice to you, and for any reason whatsoever. Some Features may in any event be limited, suspended or restricted by geography, volume, duration or any other criteria decided by Glide. Moreover, if Glide determines, in our sole and absolute discretion, that you are in breach of any provision of this EULA, we reserve the right to block you from certain Features, as well as block your presence, your Account Content and/or your Received Messages from other users. We make Features available because we believe it enhances the user experience of the App; but you acknowledge and agree that just because we make a Feature available, it does not mean we endorse, or can otherwise control, every manner in which such Feature is used. It is your sole responsibility and liability to ensure that you use all Features in accordance with the restrictions described in this EULA as well as applicable laws and regulations.
Search Features. The App may include a search Feature that allows you to make generic searches of other App users (for example, by searching for "David"), which search results list all relevant users that match the search terms, as well as some of their Other Content (such as Account name, profile picture, and profile video). You expressly consent to other App users making such generic searches that may result in your Account and certain of your Other Content being made available to the searcher. If you do not wish to be searchable in this manner, you may opt-out of this Feature by turning it off via the App's settings.
Beta Products. Glide may from time to time make available, in "beta" mode, new versions of the App and/or new Features that are still undergoing internal development and testing (each, a "Beta Product"). Beta Products may be time-limited, feature-limited, and/or functionality-limited. Glide may also decide to only make a Beta Product available to closed list of App users. If Glide makes a Beta Product available to you, you may use it on the following conditions: (i) you only use it for evaluation purposes; (ii) you comply with any specific guidelines issued by Glide in respect of the Beta Product, which may include a requirement that you provide Feedback and participate in surveys about the Beta Product; and (iii) you do not publicize the fact that there is a Beta Product, and you do not show, display, or otherwise make available the Beta Product to any other person (which includes, without limitation, making such disclosures to traditional or social media). For the avoidance of doubt, the provisions of this EULA that apply to the App (for example only: the License Restrictions in Section 4, and the Warranty Disclaimer in Section 14) shall also apply to Beta Products.
Glide's Use of Content. You hereby grant Glide and its affiliated entities a worldwide, non-exclusive, royalty-free, fully-paid, perpetual, irrevocable, sublicensable (through multiple tiers of sublicensees), and transferable license to use, copy, distribute, transmit, modify, create derivative works of, publicly display, publicly perform, and otherwise commercially exploit your Account Content, in any media format and through any media channels (the "Content License"). In using your Account Content to commercially promote the App or Glide's business (for example, in marketing campaigns), Glide will make commercially reasonable efforts to remove a Content that Glide considers, in its sole and absolute discretion, to be especially private or confidential; but, for clarity, Glide does not consider your name or Account profile picture to be private or confidential for such purposes (and you acknowledge this).
Storage. The App is not a data storage product or service, and you shall not rely on the App for the storage of any Content whatsoever. If this EULA is terminated or Glide decides to cease provision of the App or to cease the length of time it currently stores any Content, you and third parties may permanently lose all access to Account Content and your Received Messages. Currently, you may back-up images and videos by downloading them directly to your device.
Third Party Software. The App may contain third party, including open source, software ("Third Party Software") that may be subject to third party terms and conditions ("Third Party Terms"). In such case, Glide may make available a list of any such Third Party Software and related Third Party Terms in the Documentation, and will comply with any request you submit to us for exercising your rights under such Third Party Terms. To the extent of any conflict between any Third Party Terms and the terms or conditions of this Agreement, the Third Party Terms shall prevail in connection with the corresponding Third Party Software.
Advertisements, links, and commercial information in the App. The App may include commercial information or advertisements ("Ads"). The Ads may pop up or be displayed in the App from time to time. Glide may post Ads on the App but more often than not, the source of such Ads is third parties, and as such, Glide cannot and does not guarantee the reliability or accuracy of third party Ads. Glide does not endorse the advertisers or the content of third party Ads. Additionally and without derogating from the previous sentence, Glide will not be liable for any form of liability arising from your reliance on, or in connection with, the use of the content of Ads posted on the App.It is underscored that the advertising of commercial content by Glide does not constitute a recommendation or encouragement to procure the goods or services advertised.Insofar as the App includes links to services or applications not operated or managed by Glide, Glide will not be liable for any form of liability arising from your reliance on, or in connection with, the content of such services and applications or any information provided by them, including but not limited to its completeness, accuracy, correctness or it being up-to-date. Glide will not be liable for any direct or indirect damage, monetary or otherwise, arising from your use of or your reliance on the content of goods or services you have accessed via Ads or other links on the Software.
THAT YOUR USE OF THE APP WILL MEET YOUR REQUIRMENTS OR EXPECTATIONS, OR WILL BE INTERRUPTED, SECURE OR ERROR-FREE.
Some jurisdictions do not allow the exclusion of certain implied warranties, so to that extent some of the above exclusions may not apply to you.
(each of the foregoing, a "Claim") then, upon request by Glide (to be decided in its sole and absolute discretion), you agree to assume full control of the defense and settlement of the Claim; provided, however, that (a) Glide reserves the right, at any time thereafter, to take over full or partial control of the defense and/or settlement of the Claim; and (b) you shall not settle any Claim, or admit to any liability thereunder, without the express prior written consent of Glide.In addition, and regardless of whether (or the extent to which) you participated in the defense and/or settlement of a Claim, you agree to indemnify and hold harmless the Indemnitee for and against: (x) any costs and expenses (including reasonable attorneys' fees) incurred by the Indemnitee in the defense of such Claim; and (y) any amounts to be paid in settlement of the Claim, or awarded against the Indemnitee under such Claim (such as, but not limited to, damages, liabilities, and fines).
REGARDLESS OF THE THEORY OR BASIS OF LIABILITY (SUCH AS, BUT NOT LIMITED TO, BREACH OF CONTRACT, TORT, AND STRICT LIABILITY).
Some jurisdictions do not allow the exclusion or limitation of liability for incidental or consequential damages, so to that extent some of the above exclusions or limitations may not apply to you.
Termination and Survival. Glide reserves the right to immediately terminate this EULA, or otherwise modify, suspend or discontinue your access to and use of the App (or any part thereof), for any reason whatsoever, at any time, and without notice to you, and you agree that Glide will have no liability or obligation to you for any such termination, modification, suspension, or discontinuance. You may terminate this EULA at any time and for any reason, but only by uninstalling the App. If you object to any term or condition of this EULA or any subsequent changes thereto, or become dissatisfied with the App in any way, your only recourse is to terminate this EULA and uninstall the App. If you terminate the EULA by uninstalling the App, you agree that Glide may at any time thereafter send you SMS messages notifying you about one of your contacts that has downloaded the App. Upon termination of this EULA: (a) the License will automatically terminate and you must immediately cease use of the App; and (b) your access to your Account will be disabled and Glide may permanently delete your Account Content. For the avoidance of doubt, termination of this EULA in no way affects the Feedback License or the Content License, which shall survive termination. Sections 5, 6, 7(v)-(vii), 8, 12, 14 through 17, and 19 through 30 shall also survive termination this EULA.
Updates. We may from time to time provide updates or upgrades to the App (each an "Update"), but are not under any obligation to do so. Such Updates will be supplied according to our then-current policies, which may include automatic updating or upgrading without any notice to you. You consent to any such automatic updating or upgrading of the App. All references herein to the App shall include its Updates as well, and this EULA shall govern any Update, unless the Update is accompanied by a separate license agreement which is explicitly stated to govern that Update.
US Government Rights. The App is "commercial computer software" and the Documentation is "commercial computer software documentation," pursuant to DFAR Section 227.7202 and FAR Section 12.212, as applicable. If you are an agency, department, employee or other entity of the United States Government, then your access to and use of the App and/or the Documentation shall be subject solely to the terms and conditions of this EULA.
agree not to participate in claims, disputes, or controversies brought in an attorney general or representative capacity, or in consolidated claims, disputes, or controversies involving another person's Account.
YOU AGREE THAT ANY CAUSE OF ACTION THAT YOU MAY HAVE UNDER, OR OTHERWISE IN CONNECTION WITH, THIS EULA MUST COMMENCE WITHIN ONE (1) YEAR AFTER THE CAUSE OF ACTION ACCRUES. OTHERWISE, YOU AGREE THAT SUCH CAUSE OF ACTION SHALL BE DEEMED PERMANENTLY BARRED.Notwithstanding this Section 22, Glide may seek injunctive relief and/or specific performance in any court worldwide that has competent jurisdiction.
Entire Agreement. This EULA (together with its Annexes) represents the entire agreement of the parties with respect to the subject matter hereof, and supersedes and replaces any and all prior and contemporaneous oral or written understandings and statements by the parties with respect to such subject matter. The section and subsection headings used in this EULA are solely for convenience of reading, and shall not be considered or relied upon in construing any provision of this EULA (so read this EULA fully). The language of this EULA is expressly agreed to be the English language.
Assignment. Glide may assign this EULA (or any of its rights and obligations hereunder) without your consent and without notice to you. This EULA is personal to you, and you shall not assign this EULA (or any of your obligations or rights hereunder) without Glide's express prior written consent. Any prohibited assignment shall be null and void.
Severability. If any provision of this EULA is held by a court of competent jurisdiction to be invalid, illegal, or unenforceable, then: (a) the remaining provisions of this EULA shall remain in full force and effect; and (b) such affected provision shall be ineffective solely as to such jurisdiction (and only to the extent and for the duration of such invalidity, illegality, or unenforceability), and shall be substituted (in respect of such jurisdiction) with a valid, legal, and enforceable provision that most closely approximates the original legal intent and economic impact of such provision.
Remedies. No right or remedy conferred upon or reserved by any party under this EULA is intended to be, or shall be deemed, exclusive of any other right or remedy under this EULA, at law or in equity, but shall be cumulative of such other rights and remedies.
Waiver. No failure or delay on the part of any party hereto in exercising any right or remedy under this EULA shall operate as a waiver thereof, nor shall any single or partial exercise of any such right or remedy preclude any other or further exercise thereof or the exercise of any other right or remedy. Any waiver granted hereunder must be in writing, signed by the waiving party, and shall be valid only in the specific instance in which given.
Relationship of Parties. The relationship of the parties is solely that of independent contractors. Nothing in this EULA shall be deemed to create any employment, fiduciary, joint venture, agency or other relationship between the parties.
Notices. You agree that Glide may send you notices by email, via your Account, by regular mail, and/or via postings on or through App. Except as stated otherwise in this EULA or required by law, you agree to send all notices to Glide, to support@glide.me.
No Third Party Beneficiaries. You agree that, except as otherwise expressly provided in this EULA (for example, Indemnitees and Message Claim Indemnitees), there shall be no third-party beneficiaries to this EULA.
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text:
State Farm Is There, Right by the Backboard
At more than 40 colleges, advertising signs are for the first time being affixed to backboards on basketball courts.
ALTHOUGH it seems that the only thing Madison Avenue is doing this week is making commercials for the Super Bowl, marketers are still finding ways to fill other sports spaces with advertising. If you doubt that, look up the next time you attend a college basketball game or watch one on television, and study the framework behind the backboard.
At more than 40 colleges around the country, that space is for the first time being used for advertising signs, three feet long by one foot wide, affixed to what are known as the basket stanchion support arms. The signs, one at each end of the court, are perpendicular to the backboards; they bear the words "State Farm" and the familiar red-and-white logo of State Farm Insurance.
State Farm, a longtime sponsor of college basketball, is deploying such ads, in what it calls the Basket Profile program. The program was tested in late December and has been under way at colleges and universities since early January.
State Farm made the deal — for the 2007, 2008 and 2009 basketball seasons — with ANC Sports Enterprises, a marketing company in Purchase, N.Y., that represents more than 150 arenas, stadiums and other sports locations in North America.
Although financial terms are not being disclosed, it is estimated that the agreement is costing State Farm about as much as CBS is charging on average for a 30-second commercial to appear Sunday during Super Bowl XLI — about $2.6 million.
The signs are further evidence, if any is needed, of the growth of commercial speech in the public realm. Critics who decry it as "ad creep" complain it clutters and coarsens the landscape. Despite the complaints, marketers are embracing such alternative methods because consumers are increasingly able to avoid traditional pitches like TV commercials and print ads.
"Alternative media is not really alternative anymore," said Bob Kantor, chief executive at Hanger Network In-Home Media, which provides 35,000 dry cleaners with hangers made from recycled paper that are embossed with ads from companies like AirTran Airways, Dunkin' Donuts, L'Oréal, Philips-Van Heusen and Revlon.
"I've worked with a lot of clients through the years," said Mr. Kantor, who has held senior management posts at agencies like Lowe, Publicis and Rotter Kantor, adding that they have become more determined to find ways to "reach consumers at the times and places most relevant and most motivating."
Among those marketers is State Farm, a corporate sponsor of the National Collegiate Athletic Association as well as a sponsor of sports events at individual colleges and universities.
"Consumers consume media differently from three years ago," said Mark Gibson, assistant vice president for advertising at State Farm in Bloomington, Ill. "It's not enough to just run a 30-second commercial in a program."
In seeking alternatives to traditional ads, State Farm's goal is "naturally, seamlessly integrating the brand into a venue in a way that doesn't take away from the event," Mr. Gibson said.
"If it causes disruption or becomes something people don't like, it's an issue," he added, "and consumers will let you know in their own way."
So far, Mr. Gibson said, there have been no complaints about the signs. They are appearing at universities that include Arizona State, Auburn, Baylor, Brigham Young, Florida State, Iowa State, Marshall, Miami, North Carolina State, Purdue, Texas A&M, the University of Colorado, Vanderbilt and the University of California, Los Angeles.
"State Farm was very sensitive about the schools doing this and didn't push if a school felt it was not right," said Greg Brown, president at the Learfield Sports division of Learfield Communications in Plano, Tex., which represents 32 universities in their dealings with corporate marketers.
"The college landscape is a much more reserved landscape than Nascar or a variety of other sports enterprises," Mr. Brown said. "There's headroom in what we do, by comparison, but we don't do something the schools won't agree with."
Mr. Brown says he believes "we've struck a nice balance" with the State Farm signs, because they are visible to fans at the games as well as viewers on TV but are "not in your face."
A year and a half ago, a competitor, Allstate, signed a deal to place ads on the end zone nets at the stadiums of 39 N.C.A.A. colleges like Army, Boston College and the University of Oklahoma. The agreement to put up the nets, bearing the Allstate "good hands" logo, was made by Dorna USA, a sports marketing division of Van Wagner Communications.
"In-game advertising is probably the single best way to reach the target audience" sought by marketers affiliating themselves with sports, said David Bialek, president of the ANC Sports Marketing division of ANC Enterprises, because "the advertiser's message is embedded in the content of the game."
Mr. Bialek, who said he worked at Dorna when the Allstate agreement was signed, compared ads glimpsed during sports events to ads inserted in video games.
"It's just part of the backdrop," Mr. Bialek said, "as much a part of the game as students wearing sweatshirts with team logos."
Hmmm. Now there is an idea: paying students to wear sweatshirts with advertisers' logos.


Modern Era Public School, is situated on Mandawer Road, Bijnor with latest infrastructure & teaching facilities. This school was established in 1999 under the patronage of Shri Anil Chaudhary, a renowned advocate, Shri Muni Dev Sharma, Thakur Gajendra Singh, Shri Vijay Gambhir and Shri Hassan Ata to fulfill the aspirations of Late Shri Deshbandhu Chaudhary Ji. Over the years, the school has grown into a full fledged educational complex with enrolments of over 5000 students.
It is a co-educational school with English as the medium of instruction and affiliated to Central Board of Secondary education vide affiliation No. 2130411, Delhi up to 10+2 level.This School is considered as a brand name in western UP. It is situated on 40 bighas of prime land in an aesthetically developed campus with lush green lawns and landscape, providing, students friendly environment.
The School provides ample facilities including a well stocked library, fully equipped labs and play grounds. Along with the Academics, the school organizes a wide range of co-curricular activities such as Music, Dance, Dramatics, Art and Craft, Athletics, Games, Skating, Shooting, Horse Riding, Yoga and other activities. Service like school health care, school canteen, school transport etc are available to the students.
The school lays emphasis on a wholesome education. Discipline, Character building and life skills development are given the highest priority.
P.C.M COMP SCI., HINDI, HOME SCIENCE, PHE, ECO P.C.M FINE ARTS, MUSIC, P.H.E.
P.C.B COMP SCI. HINDI, HOME SCI.P.H.E., ECO. MATHS P.C.B FINE ARTS, MUSIC, P.H.E.
COMM COMP SCI, HINDI. HOME SCI. P.H.E.. MAS COMM FINE ARTS, MUSIC, P.H.E.
NOTE. SOME SUBJECTS ARE IN BOTH THE COLUMNS OF 5th & 6th SUBJECT. SO PLEASE DONT SELECT FROM BOTH THE COLUMN.


It is a beautiful thing to find such a fine slice of Paris in the Brisbane suburb of Bardon. The glass fronted dining room drinks in the panoramic view of Mount Coot-tha and the room is easy and comfortable, like any bistro you would find in France. The menu at Lutèce changes seasonally as chef Romain Bapst seeks the best available produce to serve lunch and dinner from Tuesday until Saturday. There is a menu for early sittings, a kids' menu, seasonal tasting menus, à la carte dining, a complete vegetarian menu, plenty of special events menus and the famous signature dish of the house, pressed duck. Lutèce offers plenty of opportunity for diners to experience the full gourmet range of Bapst and his excellent team. Lutèce is finer dining but is very approachable and the staff are professional, smart and skilled, especially when it comes to navigating the stunning wine list of French wines. Every suburb should have a bistro like Lutèce.


Put your favorite memories on display in this Chicago Blackhawks art glass picture frame. You can show off one horizontal 4″" x 6″" photo in this gorgeous frame graced with Chicago Blackhawks colors and graphics.
Celebrate your Chicago Blackhawks with this authentically-designed Corey Crawford Premier Player jersey from adidas! This premium-quality gear features game day ready graphics"," and is a great way to show some love for the team while looking good!
If you're brave enough to venture out into the frigid weather"," make sure you're showing off your team pride with this Chicago Blackhawks Packable Jacket from G-III Sports by Carl Banks! This jacket is perfect for the cooler months of the season when you need some extra comfort while you watch your team play hard.
Embrace your passion for the Chicago Blackhawks with this heavyweight all wool jacket from JH Design. It features a unique design with hand-crafted Chicago Blackhawks team logos and a comfortable satin lining that will keep you cozy and warm!
Score points as the #1 Chicago Blackhawks fan with this Stitch hockey puck from Sher-Wood. It meets official NHL size standards and features printed graphics that mimic the look of your favorite team's jersey"," making this puck a unique Chicago Blackhawks piece.
Limited Edition! A captivating 15″"x7″" custom photo is combined with a 39mm minted commemorative team coin and delivered in a 12″"x20″" frame. Each photo is individually numbered and double matted with the minted coin under a glass front panel. A limited edition of only 2500″," each frame is accompanied by a certificate of authenticity which is pasted on the back of each Supreme Photo Mint. This item is officially licensed by the NHL and NHLPA. Proudly made in the U.S.A. by The Highland Mint.
Display your team pride with this Chicago Blackhawks 4-pack Puck coaster set. They feature Chicago Blackhawks graphics.
Gather and carry all your essential belongings with this Chicago Blackhawks Franchise backpack. This backpack is the perfect way to look sharp while you travel and show off your team dedication.
Be tailgate ready with this Chicago Blackhawks Tailgate table! This collapsible table has team logos and styled like a rink. This tailgate-ready table will be a must-have for all of your Chicago Blackhawks gatherings.
Represent the team you love most with this Chicago Blackhawks Hockey Fights Cancer Estella T-shirt from Old Time Hockey. This tee is a really great way to root for your team at the next big game.
*The National Hockey League Foundation"," located at 1185 Avenue of the Americas"," 15th Floor"," New York"," NY 10036″," is a US private foundation that is exempt from Federal income taxation under section 501(c)(3) of the Internal Revenue Code of 1986″," as amended. A copy of the latest annual report can be obtained from the National Hockey League Foundation or from the Office of the New York Attorney General by writing the Charities Bureau"," 120 Broadway"," New York"," NY 10271. The National Hockey League Foundation has made contributions to other organizations"," and a list of all organizations that have received contributions during the past twelve months may be obtained from the National Hockey League Foundation.
It's hockey's most important fight yet: the NHL is taking on cancer. Show your love of the sport and your support for a great cause with the this Chicago Blackhawks Hockey Fights Cancer Crowell T-shirt from Old Time Hockey.
Show off your love of the Chicago Blackhawks and Jonathan Toews everywhere you go in this Reebok Name and Number t-shirt. It is 100% cotton with a tagless collar"," so it is sure to keep you comfy while you cheer for your favorite team.
Your youngster and his Chicago Blackhawks pride will stay warm all season long in this Center Ice Authentic Freeze Name & Number hoodie from Reebok. He'll want to wear it to every NHL game with its prominent Chicago Blackhawks logo and Corey Crawford graphics.
Wrap a colorful combination of Chicago Blackhawks pride around your neck with this Teamoji Acrylic scarf! Smiling faces will be there for you win or lose on this brilliant display of your dedication to the Chicago Blackhawks.
This highly collectible trading card has been personally hand-signed by Duncan Keith with the inscription "3 X SC Champ." The card is then encapsulated in a tamper proof acrylic case which also includes an ID tag and hologram to guarantee the authenticity of the item. This will make a great addition to the collection of any true sports fan. Please note that autographs may vary.
This highly collectible trading card has been personally hand-signed by Duncan Keith with the inscription "2015 Conn Smythe." The card is then encapsulated in a tamper proof acrylic case which also includes an ID tag and hologram to guarantee the authenticity of the item. This will make a great addition to the collection of any true sports fan. Please note that autographs may vary.
Celebrate your Chicago Blackhawks spirit by sporting this Mock Twist V-neck T-shirt from Original Retro Brand. This tee is the perfect way to highlight your Chicago Blackhawks pride.
Prove you are the #1 Chicago Blackhawks fan every time you wear this Relaxed tank top from Original Retro Brand! This spirited tank has distressed Chicago Blackhawks graphics on the front along with a woven brand label. There's no way your Chicago Blackhawks pride will go unnoticed at the next game! NHL Shop is your source for officially licensed Chicago Blackhawks gear.
Prove you are the #1 fan with this Patrick Kane Desktop Player Acrylic Coin Display by Highland Mint! You can decorate your office or home with some polished Chicago Blackhawks pride with this display that features your favorite NHL player and coin with Chicago Blackhawks and NHL graphics. If it were a puck"," you would have a hard time taking this coin away from Patrick Kane"," but this coin removes easily from the acrylic display for everyone to enjoy. NHL Shop is your source for officially licensed Chicago Blackhawks gear.
Show off your love of the Chicago Blackhawks and Patrick Kane everywhere you go in this Reebok Name and Number t-shirt. It is cotton with a tagless collar"," so it is sure to keep you comfy while you cheer for your favorite team.
Each case is made of 1/8″" thick acrylic and features a black acrylic base. It has a clear acrylic removable lid engraved with the team logo and a collage of images. This product is officially licensed by the National Hockey League. The display case measures 10″" x 5″" x 5 1/2."" Memorabilia sold separately.
By purchasing Alta Gracia"," Fair Trade apparel"," you are making a life changing difference in the health"," education and well-being of the people making this clothing"," and their children! Prove you are the #1 Chicago Blackhawks fan with this Amelia T-shirt! This stylish tee highlights your Chicago Blackhawks pride with distressed print team graphics on the front and a rounded drop tail on the back. Everyone will be awe of your cute Chicago Blackhawks fashion whenever you wear this shirt around town. NHL Shop is your source for officially licensed Chicago Blackhawks gear.
Prove you are the #1 Chicago Blackhawks fan with this bottle opener key ring keychain from WinCraft! This keychain features a team graphic in the center and a bottle opener on one side. You'll be ready for any [team-themed game day activity with this cool accessory. NHL Shop is your source for officially licensed Chicago Blackhawks gear.


If you're looking for the perfect gift for this Valentine's Day then look no further. A luxurious relaxing reflexology session could be just what your loved one is looking for. Reflexology is great for reducing stress and increasing relaxation. It promotes sleep and generally gives a feeling of well being.
So, what do you need to know for this Valentine's Day?
Gift vouchers are available from £10 (and thereafter in multiples of £5) and are valid from 14th February 2016 for 6 months.
During a session, only your shoes and socks are removed so I can work on precise reflex points on the feet and ankles.
To arrange your gift vouchers, please use the website contact form or message me via the Tunbridge Wells Reflexology Facebook Page.


Herrs Crunchy Cheestix Jalapeno 255.gr Amerikaanse Cheese sticks met usa cheese Take a zesty, cheese flavor on irresistbly curnchy texture and then give it all a kick of jalapeno. Who could ask for more in a single bite.
Take a zesty, cheese flavor on irresistbly curnchy texture and then give it all a kick of jalapeno. Who could ask for more in a single bite.


text:
Joshua Isaiah Atkinson
By Staff, 02/25/17 12:33 PM
Joshua Isaiah Atkinson, age 14, of Conway, Arkansas passed away, Friday, February 24, 2017, at Arkansas Children's Hospital in Little Rock. Josh was born November 19, 2002, in Conway, Arkansas to Kevin and Cheryl Morehead Atkinson.
Josh was preceded in death by his Grandfather, Gary Morehead.
Josh is survived by his parents, Kevin and Cheryl Atkinson of Conway, siblings, Stephanie, Dakota, Madison, Sarah, Tyler and Jake Atkinson all of Conway, Grandparents Eva Morehead of Bodcaw, Arkansas, Luanne Rodgers and husband Lavon of Whitehall, Arkansas, Robert Atkinson and wife Kathlynn of Whitehall, Arkansas, Aunts and Uncles, Sandy Russell and Husband Jeff of Bodcaw, Dwayne Morehead and wife Chasity of Bodcaw, Teresa Rowland of Cabot, Kimberly Keough and husband Kenneth of Star City, Arkansas, Shannon Blakenship and husband Scott of Fayetteville, Arkansas, Jesica Tapia and husband Andrew of Derby, Kansas, Jim Atkinson from Omaha, Nebraska, Aaron Johnson and wife Cassandra of Cabot, Veronica Quiroz of Yakima, Washington, Erica Bledsoe of Benton, Arkansas, Benjamin Bledsoe and Samuel Bledsoe both of Whitehall, Arkansas, and Many Cousins.
Visitation for Josh will be held Sunday, February 26, 2017 from 3:00pm to 5:00pm, at Calvary Church of the Nazarene in Little Rock, Arkansas.
Funeral services will be held at 10:00am, Monday, February 27, 2017, at Calvary Church of the Nazarene in Little Rock, Arkansas with Pastor Don Schultheis, officiating,. Burial will follow in Shiloh Methodist Cemetery in Bodcaw, Arkansas. Arrangements by Benton County Memorial Park in Rogers, Arkansas. Online guestbook: www.bentoncountymemorialpark.com
In lieu of flowers the family ask that donations be made to Arkansas Children's Hospital in Memorial of Josh.


ComponentT0055:0001 - 0002.[a] - Originals?
ComponentT0055:0001 - 0002.[b] - Originals?
Transferred in 1974, at the time of the creation of the Aural History Programme, PABC; receipt filed 1982-11-02.
Reference cassette copy available in container 000443-005.
Copyright Status: RRAS copyright presumably transferred to BC Archives along with physical custody.


KANSAS CITY, KAN. --- The Board of Public Utilities is warning everyone about a phone-scam targeting electricity customers.
The Kansas City Board of Public Utilities (BPU) is warning customers about a phone scam targeting electricity customers that has been reported in a number of states.
The scam involves telephone callers claiming to be from a utility company and then using various techniques to defraud customers. Some threaten customers with disconnecting electric service to their home or business if they do not make a payment immediately.
BPU customer service representatives are reassuring customers that this is a scam and warning them to not give out any personal information to these scam artists.
Please contact BPU or call the police if you believe you have been the target of this or any scam.
BPU said electric customers have been targeted in several states besides Kansas, including Nebraska; Alabama; Arkansas; Connecticut; the District of Columbia; Florida; Louisiana; Maryland; Massachusetts; Mississippi; Missouri; New Jersey; New York; Oklahoma; Texas; Wisconsin; and New Mexico.


text:
Track worker dodges train strike by two seconds
A track worker removing cables from a rail line near Gatwick Airport station was narrowly missed by a passenger train.
The worker caught on train-cam
The near miss is now being investigated by the Rail Accident Investigation Branch.
The worker was on the line just before midnight on 2 December removing short-circuiting straps which had been temporarily attached to rails in connection with engineering work.
He managed to moved out of the way of an approaching passenger train less than two seconds before the train passed him travelling at 51 mph. He did not suffer any injuries.
Investigators are examining the sequence of events that led to the near miss, including the actions of the track worker and other staff involved, rules and procedures, and any relevant underlying management factors.
Just 10 days later two track workers at Sundon, Bedfordshire were also involved in a night-time near miss, having to jump out of the way of an approaching passenger train that was travelling at 101 mph.


This article needs to be updated with material from Historical: Operation Klondike, Era Digest: Golden Century, Wars of Reaving, Shattered Fortress. Once this title clears the Moratorium period, or if it already has, please consider revisiting this article and updating it with the new material, removing this tag once all information has been added.
Powerful Clansmen, Clan Ghost Bear is one of the original twenty Clans founded by Nicholas Kerensky. Just like their totem animal, the ghost bear found on Strana Mechty, members of this Clan are known for their conservative nature and their strong sense of family. Among the strongest of the Clans and the most stable, their cautious nature ensures they never rush into a situation unprepared, but also makes them slow to change with their unofficial mantra being "wait and see." Originally of the Crusader mindset, they were one of the four original Clans to participate in the Clan Invasion in 3050, but following the Battle of Tukayyid their philosophy changed towards the Wardens, which they officially announced on the eve of the Great Refusal. Since then the Clan has moved whole-sale into the Inner Sphere where they renamed their realm the Ghost Bear Dominion.
Through them, we are strong.
Repaid through loyalty undying and Character unflinching.
Clan Ghost Bear founders Hans Ole Jorgensson and Sandra Tseng were elite warriors serving Nicholas Kerensky during the Second Exodus from the Pentagon Worlds to the Kerensky Cluster. They were also husband and wife. When Kerensky created the Clans, he decided Jorgensson and Tseng were too valuable to assign together to a single clan and would have separated the pair. Rather than be separated or directly refuse the orders of the Founder, they chose to die together. They traveled into the Antarctic wilderness of the planet Strana Mechty, wandering until their supplies ran out.
In a mountain cave, waiting for death, they encountered a ghost bear, a ferocious and (presumed to be solitary) predator. Despite their circumstance, they would not go quietly, and roared a defiant challenge at the bear. The bear did not attack, but circled and investigated until the pair, succumbing to cold and hunger, collapsed into unconsciousness. For unknown reasons, the bear did not take them as prey while they slept, but warmed them with its body, and upon waking, brought them fresh meat to eat. For three days it tended them this way, until they regained their strength. Upon emerging from their shelter, the couple discovered that it had not been one ghost bear which sheltered and nurtured them, but an entire family unit.
Inspired, they returned to the Founder and argued for the Clans to embrace the virtues of family and communal strength as a supplement to that of the individual. Hearing their tale, he granted their request to remain together and assigned them to Clan Ghost Bear. The couple easily bested their six opponents when they fought together in their Trial of Position, allowing them to claim leadership of the Clan. With the approval of the Founder, Tseng and Jorgensson set about creating the traditions of family and camaraderie that would come to define the Ghost Bear Clan.
On the anniversary of their journey into the wild, the couple led a hunting party back into the Antarctic, where they happened upon a ghost bear. Announcing himself with a ferocious war-cry Jorgensson engaged and defeated the beast in single combat. Shortly thereafter a second ghost bear was encountered by the party and slain by Tseng single combat; according to legend it was the first one's mate, and so fitting that they both were slain by the same couple. By the time ilKhan Kerensky announced that each Clan would be lead by two Khans, the warriors of Clan Ghost Bear had become so accustomed to following Tseng and Jorgensson that the pair were voted in unanimously.
Clan Ghost Bear was assigned, with clans Star Adder, Steel Viper and Blood Spirit, to the liberation of Arcadia during Operation Klondike. The Ghost Bears, however, fiercely independent, ignored Star Adder Khan Absalom Truscott plan of operations, landing the first, at two hours of march of his first target, very far of the other clans designated LZ. This caused a big level of casualties between the Adders, including Truscott, as they suffered a massive Arcadian attack. The Bears didn't move to help the other clans, and later refused to coordinate operations with them. The Bears attacked his target, the city of Cyaegha, only hours after landing. It was a hard battle, as the city was the capital of the Nation of Hastur, the largest and oldest power in Arcadia. The battles through the city caused massive damage to the infrastructures (but not so many civilian casualties: the Bears have driven the inhabitants out combining announcements and selective weapon strikes) specially after a stray shot into a grain silo caused a big blast. The wall than separated the slums and the Inner city was a big obstacle, but six Bears volunteers placed demolition charges to the wall and detonated them, opening massive holes in the walls. The shock waves demolished a quarter of the city, but the Bears charged and crushed the Hastur military in barely two hours of fighting. The Ghost Bears ensured the end of Nation of Hastur, helping to rebuilt the city and crushing the last remnants of that state. on day seventeen of the invasion, the Ghost Bears and Star Adders engaged in a battle due to his lack of coordination, but the matter was solved with the mediation of clan Blood Spirit. Later, the Bears begin to cooperate with the other clans to destroy the other proto states of the planet, first of them, the Ravisham Collective, and later, the principalities of Breck and Xanadi, facing a guerrilla war and a very hostile desert and climate. It took years to eliminate all rebels.
Shortly after the end of Operation Klondike an event took place which would forever stain the honor of Clan Ghost Bear and lead to a long-standing grudge between them and Clan Wolf. When the Not-Named Clan's actions caused it to be the subject of a Trial of Annihilation, the Ghost Bears had been especially determined to be given the honor of carrying out the execution, but were greatly disappointed when it went instead to Clan Wolf. While the Clan's leadership agreed to abide by this decision, many in the lower ranks were still rankled.
As members of the Not-Named Clan scattered to the four winds in an attempt to escape justice, a small group of them were spotted by a Ghost Bear patrol on one of the moons in the Arcadia system. However the patrol's commander, Star Captain Amon, did not raise the alarm and allowed the group to escape. Only on his death-bed did Amon publicly reveal what had transpired, justifying his actions as not being his responsibility: if the honor of destroying the renegades was the Wolf Clan's, then it was their burden alone to do so.
Clan Wolf was enraged when it learned of these facts and immediately launched punitive raids on the Ghost Bears. These lasted for several days until Khan Tseng was able to defuse the situation, but the damage was done. Not only would the enmity of Clan Wolf towards Clan Ghost Bear last for generations, many Ghost Bear warriors themselves felt shamed by the actions of Star Captain Amon. Thereafter, every Ghost Bear warrior would take a solemn oath upon being inducted into the warrior caste to hunt down any Not-Name Clan members should they become known, regardless of the circumstances.
but they shall not escape the Bear again.
During the Golden Century, Sandra Tseng would die against Jaguar Khan Franklin Osis, while protecting her genetic legacy. Khan Hans Ole Jorgensson retired and died ten years later. Clan Ghost Bear would shape the concept of family inside of their clan, deciding to distrust outsiders, however they would change their attitude to a "wait and see" method. The Ghost Bears worked to develop asteroid-mining techniques for metal and minerals. This would make them profitable among the Clan Homeworlds.
While the idea of returning to the Inner Sphere - the Hidden Hope Doctrine - had been a part of Clan society since its inception, it wasn't until 2980 that this concept began to once again take root in the minds of Clan members and form what would become the Warden and Crusader political factions. The Political Century would start in 2984 as scattered intelligence reports regarding the Periphery sparked the imagination of many and began a great debate between those who wished to protect the Inner Sphere and those who wished to retake it at the head of an invading army.
At the time Clan Ghost Bear was of the Crusader mindset and its Khan Nadia Winson, was at the forefront of the arguments for conquest. Captured as isorla from the Warden-minded Clan Wolf, Khan Winson was a staunch Crusader and, with support for her cause swelling among the Clans, called for a vote on the issue in the Grand Council in 3000. Clan Wolf stymied the invasion by instead proposing the Dragoon Compromise. Ostensibly serving as a means of gathering intelligence on the state of affairs in the Inner Sphere, it not only led to the creation of The Wolf's Dragoons but ultimately delayed the invasion for fifty years, by which point Khan Winson would not be able to participate in the invasion.
The arrival of the ComStar ship Outbound Light in 3048 necessitated an immediate vote to invade the Inner Sphere, which was again opposed by Clan Wolf. In the resulting Trial of Refusal Clan Ghost Bear fought alongside Clan Smoke Jaguar against the Wolves, narrowly defeating them. In the process of that combat though both Khan Nornian Tseng and saKhan Ursula Jorgensson were killed by the Wolf Khan Ulric Kerensky, leaving the Ghost Bears leaderless. In the resulting vote to replace them the Ghost Bear warriors were inspired by a speech given by Kerensky to the Grand Council wherein he commented that new situations required new thinking. Ignoring tradition they elected Karl Bourjon and Theresa DelVillar as Khan and saKhan.
The Ghost Bears fought bravely in the ensuing trials to determine which four Clans would constitute the initial invasion force, taking their place alongside Clan Wolf, Clan Smoke Jaguar and Clan Jade Falcon. A basic plan of attack was hammered out in the Grand Kurultai and the Ghost Bears were assigned a route through the Draconis Combine and Free Rasalhague Republic. In determining how best to prepare themselves to face the enemy Khan Bourjon anticipated facing little enemy resistance and wanted to avoid burdening the homeworlds. The Ghost Bear's invasion force therefore carried with them the fewest supplies of any Clan.
In the opening moves of Operation Revival the first worlds attacked were those along the Periphery, lightly-held targets protected by weak and unorganized forces. Though the Ghost Bears were able to take these planets easily, such lopsided battles also engendered a false sense of confidence amongst themselves and under-appreciation of Inner Sphere forces. When the invasion proper of the Inner Sphere began the going was much more difficult: while they were able to win some impressive victories in the first two waves, notably Thule and Jarett, many more were less than amazing. The Ghost Bears were further hampered by inadequate logistical support, while in several cases the small garrison forces left behind on these worlds were overrun by local rebellions, requiring troops to be shifted back from the front lines to retake them. The result was a Ghost Bear advance which was rapidly falling behind that of the other three Clans.
With their invasion of the Inner Sphere floundering, the Ghost Bear Khans were convinced by ilKhan Showers that the capture of Rasalhague would help revitalize their effort; it would also slow down Clan Wolf's dizzying pace, as the world was close enough to their invasion corridor to be a legitimate and prestigious target. The third wave of the invasion would be focused on capturing the key world of Last Frontier, defended by the 1st Freemen, as a stepping stone. Both Khans led their warriors in battle to victory against the green Rasalhague troops, but a chance LRM shot mortally wounded Theresa DelVillar, forcing a quorum of Bloodnamed warriors to be gathered to elect a new saKhan.
Ghost Bear warriors caught off-guard by Inner Sphere perfidy during the battle for Susquehanna.
By a narrow majority the Clan's Oathmaster, Star Captain Aletha Kabrinski, was voted in as the new saKhan, and for her first act she publicly criticized Khan Bourjon's poor strategic skills and incompetent execution of the invasion. Her condemnation was echoed by many of the assembled warriors, and she challenged the Khan for his position, nominating in her place the aerospace pilot Star Colonel Bjorn Jorgensson. By a vote of no confidence Karl Bourjon was stripped of his position and, with unanimous support, Bjorn Jorgensson became the new Khan. Bourjon challenged Jorgensson to a Trial of Refusal to keep his position, choosing to fight in his 'Mech against Jorgensson's Kirghiz fighter, but the battle's outcome was never in doubt and Jorgensson officially became Clan Ghost Bear's new Khan.
Khan Jorgenson instituted a number of reforms, most importantly contracting the hated Clan Steel Viper to garrison several of their worlds, in order to free up more troops and reorganize the war effort going forwards. This delayed the crucial bid for Rasalhague until 7 July, which took place aboard the Clan Wolf flagship Dire Wolf. The bidding that followed was intense and well-bargained, but when the cutdown dropped below five Clusters Jorgensson realized he would lose, and so drove the opposing Wolves down to three in order to weaken them as much as possible. To the surprise of everyone else, the Wolves succeeded in conquering Rasalhague with just three Clusters, and the help of bondsman Phelan Kell, over the course of fifteen days.
Nevertheless, the Clan continued to see success as it moved forward with the third and fourth waves of the invasion, capturing a large number of worlds. More importantly was a change in policy towards the conquered populace, treating them with more sympathy and presenting a more positive image of the Ghost Bears, though it would take many years for this new attitude to bear fruit. The fourth wave of the invasion would come to a sudden halt with the unexpected death of ilKhan Showers and the invaders were forced to return to Clan space to elect a new leader.
A number of other important changes, in both policy and politics, were also implemented during this period. Clan Ghost Bear's Merchant Caste were directed to create an unbroken supply chain from the homeworlds to the Inner Sphere, bringing an end to the materiel shortages which had previously bogged down the invasion and laying the groundwork for future events. As well the ritual of zellbrigen was to be dispensed with when dealing with any Inner Sphere military unit, not just dezgra mercenaries, unless they were willing to accept it. More privately, saKhan Kabrinski gradually began to shift her views from Crusader to Warden, though for reasons not entirely understood, bringing her into line with Khan Jorgensson's own well-concealed beliefs. This change in political attitude at the top of the Ghost Bear hierarchy had a trickle-down effect on many of the Clan's warriors, who began changing their own views as well.
The fifth wave of the invasion was a stunning success, culminating in the capture of eighteen Inner Sphere worlds including Alshain, the capital world of the Draconis Combine's Alshain Military District. This vital strategic and industrial center would be turned into the Ghost Bear's headquarters as the fifth wave continued on with no end in sight.
In the wake of the defeat on Tukayyid and honor-bound to heed the fifteen-year truce imposed upon them, the Ghost Bear Khans decided to put their efforts into strengthening their vast holdings in the Inner Sphere. Not only were several ambitious industrial expansion projections begun and the merchant caste (under warrior supervision) allowed limited trade with the Inner Sphere, but the occupation of conquered worlds was ended and their local governments put back in power. While these efforts proved fruitful, expansion had stymied by 3054, a result of the months-long delay in travel between the homeworlds and the Inner Sphere. Resentment was also growing between those left behind in the Kerensky Cluster, who had to make do with meager resources, and those living on the bountiful worlds of the Inner Sphere. Thus Khan Jorgennson proposed a bold plan to move his Clan wholesale into the Inner Sphere and, as per Clan traditions, put the matter to a vote by the whole warrior caste. The motion passed and beginning in early 3055 the relocation effort got underway.
The impressive scale of the undertaking was overshadowed only by the fact that the Ghost Bears maintained absolute secrecy; though the relocation was not against any laws or traditions, it would certainly result in the other Clans launching predatory attacks to take advantage of the situation (as what happened to Clan Nova Cat). Only Clan Snow Raven, the Bears' perennial allies, were privy to the plan, and were instrumental in converting the mothballed Leviathan-class dreadnoughts into Ark-Ships for the migration. It was not until the move was nearly complete - the last Bear ark-ship leaving Clan space in early 3060 - that a formal announcement of their relocation had been made, and by then the reborn Second Star League's Operation Serpent task force had landed on Huntress. In the Great Refusal that followed, Khan Jorgennson famously and controversially renounced the Crusader cause, allowing the Ghost Bears and other Warden Clans to extricate themselves from the Trials.
Apart from their enclave on Arcadia, granted to them by Nicholas Kerensky himself, and their traditional outpost on Strana Mechty, the Ghost Bear Clan succeeded in their relocation to their Inner Sphere Occupation Zone, which was renamed the Ghost Bear Dominion. What's more their move was vindicated when, in the wake of the Great Refusal, a motion to Abjure the Clan was hastily proposed and subsequently defeated. Tensions between former citizens of the FRR and the Ghost Bears were also eased as those living within the Dominion were granted a great deal of freedom, including in how they were ruled, while the Ghost Bears themselves began to embrace the Inner Sphere's way of life.
While removed from the events of the FedCom Civil War, the Ghost Bears became embroiled in a conflict with the Draconis Combine when rogue elements raided their new capitol of Alshain. When Clan Hell's Horses took advantage of the situation to attack their bitter rivals in early 3063, the Ghost Bears managed an honorable end to the conflict with the Combine and turned their attention to the Hell's Horses. Such was the quickness and the fury of their counter-assault that not only were all of the Hell's Horses gains reversed, but they themselves were completely ejected from the Inner Sphere when the Ghost Bear Clan conquered all three of their worlds. The Ghost Bears would go on to capture Gunzburg and, eventually, Rasalhague itself from Clan Wolf, the instigators of the Hell's Horses' attack.
The Ghost Bears deployed forces to Tukayyid while the world was blockaded by the Word of Blake, forces which arrived on the 11th of July 3070 and destroyed the Blakist ships in the system. This was followed shortly by Ragnar Magnusson speaking to the Free Rasalhague Republic government on Orestes on the 21st of August, where Magnusson spoke on behalf of the Ghost Bear Dominion, beginning negotiations for an accord that would represent "all Rasalhagian peoples."
On 21 December 3074, the Clan deployed three Galaxies to Luthien, to fully exterminate all Word of Blake forces. The operation was complete by the end of the month. The Clan also wiped out the Word of Blake forces on Pesht during the same time-frame; in both instances, the Ghost Bears fought without once offering zellbrigen to any Word unit, and any DCMS forces that attempted to interfere with the Ghost Bear campaigns were destroyed as well. The Ghost Bear forces then abruptly withdrew from both worlds in mid-January 3075, leaving the Combine scrambling to find relief forces to fortify the worlds; the DCMS units that arrived in the wake of the Ghost Bear actions found no sign of any Blakist troop presence.
Just as they had intervened on Pesht and Benjamin without any announcement, warning or discussion, the Ghost Bears soon embroiled themselves in the conflict for the hidden Word of Blake facility known as the Ruins of Gabriel, concealed in the Odessa system of the Lyran Alliance. Having been driven from the system by a coalition of allied forces, the Blakists had recaptured the facility in mid-April 3075, and proceeded to fight the initial counter-attack in mid-May by Lyran and Clan Wolf-in-Exile forces to a standstill. The Ghost Bears jumped to the Odessa system on the 21st of May, arriving via a pirate point, and ordered the Lyran and Wolf-in-Exile forces to stand down, crippling a Lyran WarShip that didn't follow their order. The Ghost Bears then attacked the Blakist forces at the Ruins of Gabriel, but were unable to prevent the Blakists from scuttling the facility and escaping.
The Ghost Bear forces in the Draconis Combine continued to advance in August 3075, striking at the Word of Blake forces on Alya, Cebalrai, Eltanin, Kaus Borealis and Vega. The 7th Bear Regulars and the 69th Provisional Garrison Cluster were early casualties of this wave of planetary assaults; the Blakist troops on Cebalrai resorted to detonating a large neutron bomb as a part of their desperate defense, and the resulting blast wiped out both Ghost Bear units along with the remaining defenders and thousands of civilians.
On the 14th of September, 3075, a small diplomatic party led by Devlin Stone traveled to Kaus Borealis to meet with the Ghost Bears, seeking to enlist the Ghost Bear's assistance in the growing allied coalition against the Word of Blake. The mission was successful, with the Ghost Bears agreeing to help a week after the first meeting. This was followed on the 6th of October by Ghost Bear forces assaulting the occupied worlds of Ascella, Kaus Australis and Kaus Media, although the advance on Ascella stalled when Blakist Pocket WarShips attacked the Ghost Bear DropShips as they were inbound to the planet, destroying half of the Ghost Bear ships.
In early November 3075 the Ghost Bears sent a delegation to meet with Clan Snow Raven in the Outworlds Alliance in a bid to negotiate for the Snow Ravens to commit to supporting the coalition. By mid-December these negotiations had been successful and the Ghost Bears were able to assault Ascella for a second time, this time with assistance from Snow Raven support assets. Devlin Stone and a coalition force arrived in the Ascella system at roughly the same time, and also assaulted the Blakist forces on the planet; while the Ghost Bears battled for control of the primary industrial complexes and planetary spaceport for two weeks while the Blakists employed scorched earth tactics constantly against them, Stone's Lament captured both the HPG compound and Ascella's capital city in only a week. The delegation headed up by Aletha Kabrinski and sent to negotiate with the Snow Ravens left the Outworlds Alliance on the 16th of February 3076, escorted by the two naval Stars of ships the Snow Ravens contributed to the coalition.
While the Ghost Bears continued to conduct operations against the Blakists, Clan Diamond Shark initiated a Trial with the Ghost Bears on the 7th of May 3076, winning the right to establish a trading enclave on Tukayyid.
The combined Ghost Bear and Snow Raven forces launched a number of major assaults in July and September 3076, with the first wave in July striking at the Protectorate worlds of Dyev, Kervil, Ko, Lambrecht, Moore and Sabik, followed by a second wave in September that expanded the combined Clan front against the Protectorate by striking at Lyons, Pike IV and Skandia. The Ghost Bears chose to respond to a mutiny at home in the Ghost Bear Dominion among certain Rasalhague units by stalling their combat actions against the Word of Blake Protectorate to allow them to return all of the deployed units that were ethnically Rasalhagian commands back to Dominion space to deal with the mutiny. The various units departed for Dominion space on the 5th of November, and by the end of December the revolt had failed, with the various Free Rasalhague resistance groups in Dominion space going dormant.
In early December 3076 a news report entitled "A Time of War" produced by the interstellar news company INN contained opinions from an INN Senior Analyst named Farouk O'Reilly on the major contributing factors behind the genocidal tactics the Ghost Bears had been using against the Word of Blake. O'Reilly cited the apparent death of Khan Bjorn Jorgensson in the terrorist bombing on Arc-Royal in 3073, the Blakist attacks on Tukayyid and later Radstadt and, most of all, the destruction of almost the entire Tseng Bloodhouse. While the article couldn't confirm the rumors that House Tseng had been destroyed, it led to speculation that only the Ghost Bear Loremaster Laurie Tseng and a handful of bloodnamed warriors had survived an attempt to eliminate the entire Bloodhouse, and that the damage inflicted on the house had been administered via some sort of gene-tailored bio-weapon.
The Dominion world of Alshain was rocked by a terrorist bombing on the 31st of December 3078, for which the Motstånd terrorist group claimed responsibility. The explosion killed several hundred Rasalhagian and Ghost Bear civilians, several members of the Unity Council and the former First Prince, Christian Månsdottir. Ghost Bear paramilitary police pursued the Motstånd leadership as a result, killing Albert Gronvold-Minami on Stanzach on the 2nd of January 3079, and nearly capturing Cilla Amdahl a week later on Tinaca.
Clan Ghost Bear would take their final departure from the Clan Homeworlds and into the Inner Sphere. They were targeted by the Home Clans due to their "tainted" status in the Inner Sphere. As a result, their blood chapels would be targeted along with their territories. The Bears would gather their final convoy and leave the Homeworlds for good. They would be considered abjured with the other clans.
The Ghost Bears took an active part in Operation SCOUR, the four-pronged invasion of the Word of Blake Protectorate conducted by the allied coalition assembled by Devlin Stone. Prominent actions the Ghost Bears were involved in included the campaign to liberate Asta in March 3077 which saw the noted officer Andrew Redburn rescued from captivity after being presumed dead years before on Tukayyid, as well as joining with DCMS forces in October to liberate Dieron, one of the largest coalition deployments of 3077.
In 3103, the Ghost Bear Dominion was renamed the Rasalhague Dominion. It is ruled by the Dominion Council.
While they had few official ceremonies and customs, the Ghost Bears could be defined by a number of broad traditions which were reinforced through education and the military chain of command.
First among these traditions was a high value placed on the virtue of strength. MechWarriors and even aerospace pilots underwent the same hand-to-hand combat training as Elementals, and every year teams from every Galaxy competed in a Clan decathlon. The winner of these contests earned considerable respect and a seat at the head of the table in the celebratory feast afterwards. This virtue was limited not just to physical strength but also strength in purpose and character, a factor which has helped the Clan survive even their own self-inflicted wounds.
This reverence for strength was perhaps best personified in the Clawing Ritual, a rite of passage undertaken by only the bravest Ghost Bear warriors. Every year the highest-ranking unClawed warrior in each Cluster traveled to Strana Mechty, where they participated in a month-long period of reflection and purification led by the Clan Loremaster. Once this period was over, the candidates were grouped by Galaxy into hunting parties, given basic provisions including a simple metal spear and hunting dogs, and entered the planet's punishing Antarctic region to kill a ghost bear and bring back its carcass as proof. This ritual, an attempt to relive the experiences of the Clan's founders, resulted in less than half of the hunting parties returning from their journey, and fewer still successfully, though usually at least one party would return with a ghost bear. Amid a great ceremony, the ghost bear was skinned, its pelt fashioned into cloaks for the victors, and its flesh roasted and eaten by all so that they may ingest a portion of its essence. While there was no dishonor in failure, those who survived the Clawing were destined to rise to the Clan's highest echelons. Initially, the ritual demanded a return to Strana Mechty, but after the clan moved to the Inner Sphere, they introduced the Ghost Bear to several planets, successfully.
Another defining aspect of the Clan was the concept of family. While the word soon became repugnant to other Clans, for the Ghost Bears it had unique value given their founding by a married couple. Tseng and Jorgensson did their best to impart a sense of camaraderie and fellowship among the first warriors, to make them a true family and create stronger ties beyond that of a normal military unit. While the intensity of these feelings faded over time as the Clan grew in size and new practices such as the iron womb became normal, the general sense of being part of a family remained. Lifelong friendships were common among the Ghost Bears, and many warriors maintained tight bonds with their trothkin and Starmates. This valuing of family is also visible in the political arena: unlike in other Clans, a Bloodname is not required for participation in the Clan Council and all Ghost Bear warriors are allowed a vote.
The Ghost Bears were perhaps best understood by the phrase "to tread without care is to court disaster." What started as a general tendency became an overarching philosophy among the Clan: one must take measured steps going through life, and partial commitment to a cause is worse than none at all. Nothing was undertaken without due consideration, including the introduction of new technologies and concepts. For example, when faced with a new battle tactic, a decision of whether to adopt it or not would be made only after careful testing and observation, typically while another Clan employed it in actual combat; if proven to work it would then be adopted wholeheartedly by the Ghost Bears.
This virtue also expressed itself in another tradition, that of the Great Work. Kilbourne Jorgensson, an accomplished sculptor and musician, worked on a life-size sculpture of the ghost bear he killed during his Clawing throughout his entire life. When asked one day if he was nearly finished, the Khan cryptically replied "When I am finished, so will the statue be finished." He died in battle later that month, and his sculpture gave rise to the idea of each person creating their own "Great Work" to express dedication to a long-term goal or cause. By tradition every warrior (and many lower caste members) is expected to begin a Great Work after they have come of age, whether it be a painting, a musical composition or some other artistic work, and work on it little by little each day. Sometimes a Great Work will be a collaborative effort among trothkin, especially for Works of great size and complexity; these have extra value as they also emphasizes teamwork. The Work is performed or displayed at the warrior's funeral ceremony, included in their Codex after death, and put on perpetual display near their Blood Chapel in Svoboda Zemylya on Strana Mechty.
Through most of their history the Ghost Bear touman was one of the largest of the Clans, thanks to the easy access of raw material during the Golden Century, a slow and steady build-up of forces and, following the disaster at Tukayyid, keeping large-scale conflict to a minimum. Due to their wealth the Ghost Bears were able to build up their touman as they saw fit, rather than develop their combat doctrine around what was available, and took a methodical, thorough approach to warfare. A preference for speed and strength means they not only employed heavier-than-average BattleMechs, but also ones whose powerful weapons arrays could compromise their armor and heat sinks. In particular the Mad Dog and Executioner were highly favored as heavy-hitting platforms which featured a variety of ranged weapons (though after Tukayyid they tended more towards energy weapons), while the heavy Viper served as the Clan's primary scout. A strong affinity for Battle Armor meant the Ghost Bears fielded perhaps the largest contingent of Elementals of any Clan - using the nominally weak but ultra-fast Fire Moth as their primary carrier - and were the only ones with an entire Galaxy of these armored troopers. Many of the Elemental tactics pioneered by Kilbourne Jorgensson, an Elemental himself, were used to great effect long after his passing, with only Clan Hell's Horses boasting more expertise in this area. If the Ghost Bears' touman had a flaw it was in their aerospace arm which, while often considered small and second-rate, was still capable of defending their ground forces from an aerial assault.
Compared to other top-heavy Clans the Ghost Bears maintained an open command structure with greater flexibility. Warriors were expected to innovate and think for themselves while also deferring to their superiors and the overall battle plan. Training was intense and emphasized physical strength and personal combat skills among all warrior types, while failure in an aspiring warrior's Trial of Position did not result in their downgrading to one of the civilian castes. In an attempt to avoid wasting the cadet's early training, they would instead be shifted to another warrior sub-caste based on their aptitude tests, where they would hopefully succeed. Only if the cadet failed to earn a position in their new sub-caste would they be relegated to a civilian position. The general cultural emphasis on family meant Ghost Bear military units benefited from an unrivaled esprit de corps. Their move from the Pentagon Worlds to the Inner Sphere also necessitated the development of a highly advanced logistical system, a factor which has helped them in maintaining their spread-out forces.
However, the typical Ghost Bear mindset was not without its flaws. While the bonds of true friendship could inspire great acts of heroism, they could also cause warriors to take unwise risks on behalf of their trothkin and lose sight of the true objective. This can also cause problems when introducing new warriors to an already-established team or when attempting to reform a unit out of the surviving fragments of older ones. For this reason, transfers took place at the Star or Binary level rather than individually. The Ghost Bears' conservative nature also meant they were less inclined to adopt new weapons and tactics until after a lengthy testing and observation process so as to not disrupt the rank and file with unproven technology and thinking.
The Ghost Bears are unique for having never adopted the aerospace pilot genetype for their trueborn warriors. Instead, Ghost Bear pilot bloodlines differ little from MechWarrior ones. This decision was made by Ghost Bear scientists who felt that the loss in physical strength and stamina was not a worthy trade-off for the slight advantages of seeing further and thinking quicker. The Ghost Bear viewpoint was seemingly vindicated during Operation Revival, when Inner Sphere pilots proved every bit the equal to their genetically engineered counterparts.
↑ Field Manual: Warden Clans, p.79, Clan Ghost Bear.
↑ 10.0 10.1 10.2 10.3 Tukayyid, pp. 48-56 "Campaign: Clan Ghost Bear"
↑ 11.0 11.1 11.2 11.3 Invading Clans, p. 29 "Tukayyid: World of Fate"
↑ 12.0 12.1 12.2 12.3 Field Manual: Warden Clans, p. 82 "The Roaring Bear"
↑ Jihad Turning Points: Luthien, p. 7, "Alpha Galaxy [Clan Ghost Bear]"
↑ Jihad Turning Points: Luthien, p. 11, "Damnation"
↑ Jihad Hot Spots: 3076, p. 55, "Timeline of the Jihad"
↑ 22.0 22.1 Jihad: Final Reckoning, p. 53, "The Jihad In Review"
↑ Jihad Hot Spots: Terra, p. 14, "Timeline of the Jihad"
↑ Jihad Hot Spots: Terra, p. 16, "Timeline of the Jihad"
↑ 25.0 25.1 25.2 Jihad: Final Reckoning, p. 54, "The Jihad In Review"
↑ 26.0 26.1 Jihad Hot Spots: Terra, p. 18, "Timeline of the Jihad"
↑ Jihad Hot Spots: Terra, p. 19, "Timeline of the Jihad"
↑ 28.0 28.1 28.2 Jihad: Final Reckoning, p. 55, "The Jihad In Review"
↑ Jihad Hot Spots: Terra, p. 20, "Timeline of the Jihad"
↑ Jihad Hot Spots: Terra, p. 21, "Timeline of the Jihad"
↑ 32.0 32.1 Jihad: Final Reckoning, p. 56, "The Jihad In Review"
↑ Jihad Hot Spots: Terra, p. 23, "Timeline of the Jihad"
↑ Jihad: Final Reckoning, p. 60, "The Jihad in Review"
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