 How does the gaming industry exploit problem gamblers?
This effort has largely succeeded, because Vegas is still the dominant image of American gambling, if not the dominant reality. Instead it will opt for small, targeted policies, concentrating on compulsive gambling. It medicalizes the problem of compulsive gambling, blaming it on psychological abnormality rather than industry machination. In exchange for losing a few compulsive gamblers, the casinos will (falsely) appear more concerned with the health of their customers than with profits. Pathological gamblers are "problem gamers"--as if they're having trouble mastering the rules of Monopoly.
 Casinos allow gamblers easy access to cash through ATM machines on casino floors, and credit card cash advances.
 Casinos offer fine dining, shopping, and big-budget attractions to entice gamblers.  Casinos offer complimentary rooms to entice gamblers.  Casinos offer complimentary food and drinks to entice gamblers.  Casinos allow gamblers easy access to cash through ATM machines on casino floors, and credit card cash advances.