def create_list_data(self):
        """ Adds elements to the listview tree. """
        updatelisttree = self.gladeFile.get_widget("updatelisttree")
        textrenderer = gtk.CellRendererText()
        togglerenderer = gtk.CellRendererToggle()
        columna = gtk.TreeViewColumn("Games", textrenderer, text=0)
        columnb = gtk.TreeViewColumn("Update", togglerenderer, active=1)
        self.selected = gtk.ListStore(gobject.TYPE_STRING,
                                      gobject.TYPE_BOOLEAN,
                                      gobject.TYPE_STRING)
        updatelisttree.append_column(columna)
        updatelisttree.append_column(columnb)
        self.selected.set_sort_column_id(0, gtk.SORT_ASCENDING)
        updatelisttree.set_model(self.selected)
        togglerenderer.connect("toggled", self.__toggled, updatelisttree)
        for item in self.games:
            if (self.games[item].private != '1'):
                continue  # We don't support updates for private repos yet
            self.selected.append((self.games[item].full_name, False,
                                  self.games[item].online_id))
dataset/ETHPy150Open Morgawr/gogonlinux/gog_utils/gog_gui.py/UpdateWindow.create_list_data/operator `==` -> `!=`