def test_one(self):

        number_bots = 2

        # The problem here is that the layout does not allow us to specify a
        # different inital position and current position. When testing universe
        # equality by comparing its string representation, this does not matter.
        # But if we want to compare using the __eq__ method, but specify the
        # target as ascii encoded maze/layout we need to convert the layout to a
        # CTFUniverse and then modify the initial positions. For this we define
        # a closure here to quickly generate a target universe to compare to.
        # Also we adapt the score, in case food has been eaten

        def create_TestUniverse(layout, black_score=0, white_score=0):
            initial_pos = [(1, 1), (4, 2)]
            universe = CTFUniverse.create(layout, number_bots)
            universe.teams[0].score = black_score
            universe.teams[1].score = white_score
            for i, pos in enumerate(initial_pos):
                universe.bots[i].initial_pos = pos
            if not (1, 2) in universe.food_list:
                universe.teams[1].score += 1
            if not (3, 1) in universe.food_list:
                universe.teams[0].score += 1
            return universe

        test_start = (
            """ ######
                #0 . #
                #.  1#
                ###### """)
        universe = CTFUniverse.create(test_start, number_bots)
        game_state = universe.move_bot(1, west)
        test_first_move = (
            """ ######
                #0 . #
                #. 1 #
                ###### """)
        self.assertEqual(create_TestUniverse(test_first_move), universe)
        self.assertEqual(game_state["bot_moved"][0], {"bot_id": 1, "old_pos": (4, 2), "new_pos": (3, 2)})
        test_second_move = (
            """ ######
                #0 . #
                #.1  #
                ###### """)
        game_state = universe.move_bot(1, west)
        self.assertEqual(create_TestUniverse(test_second_move), universe)
        self.assertEqual(game_state["bot_moved"][0], {"bot_id": 1, "old_pos": (3, 2), "new_pos": (2, 2)})
        test_eat_food = (
            """ ######
                #0 . #
                #1   #
                ###### """)
        self.assertCountEqual(universe.food_list, [(3, 1), (1, 2)])
        game_state = universe.move_bot(1, west)
        self.assertEqual(create_TestUniverse(test_eat_food), universe)
        self.assertCountEqual(universe.food_list, [(3, 1)])
        self.assertEqual(universe.teams[1].score, 1)
        self.assertEqual(game_state, {
            "bot_moved": [{"bot_id": 1, "old_pos": (2, 2), "new_pos": (1, 2)}],
            "food_eaten": [{"bot_id": 1, "food_pos": (1,2)}],
            "bot_destroyed": []
            })

        test_destruction = (
            """ ######
                #  . #
                #0  1#
                ###### """)
        game_state = universe.move_bot(0, south)
        self.assertEqual(create_TestUniverse(test_destruction,
            black_score=universe.KILLPOINTS), universe)
        self.assertEqual(game_state, {
            "bot_moved": [{"bot_id": 0, "old_pos": (1, 1), "new_pos": (1, 2)}, {'old_pos': (1, 2), 'new_pos': (1, 2), 'bot_id': 0}],
            "food_eaten": [],
            "bot_destroyed": [{"bot_id": 1, "destroyed_by": 0}]
        })

        test_black_score = (
            """ ######
                #  0 #
                #   1#
                ###### """)
        universe.move_bot(0, north)
        universe.move_bot(0, east)
        game_state = universe.move_bot(0, east)
        self.assertEqual(create_TestUniverse(test_black_score,
            black_score=universe.KILLPOINTS), universe)
        self.assertCountEqual(universe.food_list, [])
        self.assertEqual(universe.teams[0].score, universe.KILLPOINTS+1)
        self.assertEqual(game_state, {
            "bot_moved": [{"bot_id": 0, "old_pos": (2, 1), "new_pos": (3, 1)}],
            "food_eaten": [{"bot_id": 0, "food_pos": (3, 1)}],
            "bot_destroyed": []
        })
        test_bot_suicide = (
            """ ######
                #0   #
                #   1#
                ###### """)
        universe.move_bot(0, east)
        game_state = universe.move_bot(0, south)
        self.assertEqual(create_TestUniverse(test_bot_suicide,
            black_score=universe.KILLPOINTS, white_score=universe.KILLPOINTS), universe)
        self.assertEqual(game_state, {
            "bot_moved": [{"bot_id": 0, "old_pos": (4, 1), "new_pos": (4, 2)}, {'old_pos': (4, 2), 'new_pos': (1, 1), 'bot_id': 0}],
            "food_eaten": [],
            "bot_destroyed": [{"bot_id": 0, "destroyed_by": 1}]
        })
dataset/ETHPy150Open ASPP/pelita/test/test_datamodel.py/TestCTFUniverseRules.test_one/original