워크래프트 오크 앤드 휴먼은 언제 개발되었나요?
After seeing the excellent response of "", released in November 1994, Blizzard Entertainment started working on "Warcraft II: Tides of Darkness". Development began in February 1995 and the game was released in December for MS-DOS and in August 1996 for the Macintosh. Blizzard later explained that the small budgets of the time allowed short development times. The response of "Warcraft: Orcs & Humans" also allowed Blizzard to recruit additional top-class developers. The company's initial design combined modern and fantasy elements, such as fighter pilots ambushed by a fire-breathing dragon. However, they found that this was unsatisfactory, and that there was plenty of content for a fantasy RTS. The initial release of "Warcraft II: Tides of Darkness" ran over a local area network using IPX but not over the Internet communications protocol TCP/IP. Kali, which used the Internet as if it was a local area network, became very popular and Blizzard quickly provided to players a program that made it easy to set up multiplayer " Warcraft II" games using Kali.
1995