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User:ShakespeareFan00/Sandbox1

= State Feedback =

= D-Stability =

= Optimal State Feedback =

= Output Feedback =

= Static Output Feedback =

= Optimal Output Feedback =

= Stabilizability LMI =

= LMI for the Controllability Grammian =

= LMI for Decentralized Feedback Control =

= LMI for Mixed $$H_{2}/H_{\infty}$$ Output Feedback Controller =

= Quadratically Stabilizing Controllers with Parametric Norm-Bounded Uncertainty =

= H-inf Optimal Quadratically Stabilizing Controllers with Parametric Norm-Bounded Uncertainty =

= Stabilizing State-Feedback Controllers with Structured Norm-Bounded Uncertainty =

= Optimal State-Feedback Controllers with Structured Norm-Bounded Uncertainty =

= $$H_\infty$$ Optimal Output Controllability for Systems With Transients =

= Quadratic Polytopic Stabilization =

= Quadratic D-Stabilization =

= Quadratic Polytopic Full State Feedback Optimal $$H_{\infty}$$ Control =

= Quadratic Polytopic Full State Feedback Optimal $$H_2$$ Control =

= Continuous-Time Static Output Feedback Stabilizability =

= Multi-Criterion LQG =

= Inverse Problem of Optimal Control =

= Nonconvex Multi-Criterion Quadratic Problems =

= Static-State Feedback Problem =

= Mixed H2 Hinf with desired pole location control =

= Mixed H2 Hinf with desired pole location control for perturbed systems =

= Robust H2 State Feedback Control =

= LQ Regulation via H2 control =

= State Feedback =

= Optimal State Feedback =

= Output Feedback =

= Static Output Feedback =

= Optimal Output Feedback =

= Optimal Dynamic Output Feedback =

= Discrete Time Stabilizability =

= Quadratic Schur Stabilization =

= Generic Insensitive Strip Region Design =

= Generic Insensitive Disk Region Design =

= Design for Insensitive Strip Region =

= Design for Insensitive Disk Region =

= Quadratic Stability =

= Apkarian Filter and State Feedback =

= Minimum Decay Rate in State Feedback =

= Maximum Natural Frequency in State Feedback =

= Optimal Observer and State Estimation = {{:LMIs in Control/Observer Synthesis/Continuous Time/Optimal Observer and State Estimation} = Detectability LMI =

= LMI for the Observability Grammian =

= H-infinity filtering =

= H2 filtering =

= H2 Optimal Observer =

= HInf Optimal Observer =

= Mixed H2 HInf Optimal Observer =

= H2 Optimal Filter =

= HInf Optimal Filter =

= FDI Filter Design For Systems With Sensor Faults: an LMI =

= H2 Optimal State estimation =

= Hurwitz Detectability =

= Full-Order State Observer =

= Full-Order H-infinity State Observer =

= Reduced-Order State Observer =

= Optimal Observer; Mixed =

= Optimal Observer; H2 =

= Optimal Observer; Hinf =

= Discrete Time Detectability =

= Schur Detectability =

= Robust Stabilization of Second-Order Systems =

= Robust Stabilization of $$ H{\infty} $$ Optimal State Feedback Control =

= Robust H inf State Feedback Control =

= LMI for Time-Delay system on delay Independent Condition =

= LMI for Time-Delay system on delay Dependent Condition =

= LMI for Stability of Retarded Differential Equation with Slowly-Varying Delay =

= LMI for Robust Stability of Retarded Differential Equation with Norm-Bounded Uncertainty =

= Bounded Real Lemma under Slowly-Varying Delay =

= LMI for L2-Optimal State-Feedback Control under Time-Varying Input Delay =

= Discrete Time =

= LMI for Attitude Control of Nonrotating Missiles, Pitch Channel =

= LMI for Attitude Control of Nonrotating Missiles, Yaw/Roll Channel =

= LMI for H2/Hinf Polytopic Controller for Robot Arm on a Quadrotor =

= An LMI for the Kalman Filter =

= Hinf Optimal Model Reduction =

= An LMI for Multi-Robot Systems =

= Helicopter Inner Loop LMI =

= Hinf LMI Satellite Attitude Control =

= H2 LMI Satellite Attitude Control =

= Problem of Space Rendezvous and LMI Approaches =

= Template =

title: User:ShakespeareFan00/Sandbox1


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Cookbook:Custard Powder

Custard powder is a powder that is cooked to make a custard. It should not be confused with instant pudding mix, which requires no cooking.

Characteristics
Commercially-available custard powders typically contain starch (e.g. cornstarch), milk powder, vanilla powder or vanilla sugar, and yellow food coloring. Depending on the brand, they may contain sweeteners and additional components, such as thickeners, emulsifiers, or flavorings. Many varieties do not contain any eggs.

Selection and storage
Store custard powder in an airtight container at room temperature.

Use
Custard powder is typically mixed with hot milk—and sometimes sugar if necessary—and stirred over medium heat to make a thickened custard. In this way, it is similar to instant pudding mix. For the most part, it is used as a convenience instead of preparing something like a crème anglaise, pastry cream, or vanilla pudding from scratch and with eggs. It is very common in England, Australia, and Canada, where it forms the base of assorted desserts like trifles.

Substitution
If you don't have custard powder, you can substitute cornstarch plus a little vanilla and yellow food coloring. You may need to add sugar as well, depending on the specific custard powder called for in the recipe.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Cookbook:Custard Powder


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User talk:2601:18D:980:2F0:603E:591E:C208:F404

--Xania   talk 00:34, 28 April 2022 (UTC)


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User talk:2601:240:E000:FB10:8D37:F2B7:9151:28B6

--Xania   talk 00:38, 28 April 2022 (UTC)

Blocked
You cannot edit for 7 days due to disruptive editing. You are welcome to contribute constructively when editing privileges are restored. You may appeal this action with a reasonable argument by adding the text below.

Please stop creating nonsensical pages. This is Wikibooks, not Wikipedia. This project is for the creation of books. Please see existing books on this project to see what a book should look like.--Xania   talk 02:14, 28 April 2022 (UTC)


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Guide to the Godot game engine/Exporting

Have you made an epic game that you want to share with your friends or sell online? You could give away the Godot editor along with your game's files, but that is (a) impractical and (b) allows others to peek into your hard work, and maybe even claim it as their own.

The solution to both of these problems? Exporting.

Getting an export template
When you export your game, you export every file in your game to an application file, also known as an executable. But in order to do this, you need an export template. These can be downloaded on Godot's download page. You want them for all platforms you intend to sell your game on. Supported templates are:
 * 1) Windows Desktop
 * 2) Linux/X11
 * 3) Mac OSX
 * 4) Html5
 * 5) UWP (Universal Windows Platform)
 * IOS
 * 1) Android

Once downloaded, the templates must be put in your Godot appdata folder in the Godot/templates// dir. An easy way to do this is go to the "Editor" dropdown menu at the top of the screen and click "Open Editor Data/Settings Folder".

Another way to download them is to go to Editor -> Manage Export Templates... and click "Download" under the "Current Version" section.

You can then create export presets. Go to Project -> Export... and a popup will appear.

Press "Add..." and choose a platform your game will run on. You may choose any value for the settings on the left on the "Options" tab.

Options
You should pick a name for "Product name". This should be the name of your game.

If present, "Company Name", "File Version", "File Version" and "File Description" should be set. Sometimes the names are changed based on the platform, most notably hand-held devices.

You can also set an image for your game's icon, shown as the image next to the file's name on your file explorer or on your handheld device's menus.

Android has quite a lot of "permissions". You must enable the ones your game uses, like "Camera" if you use a camera (e.g: for AR) or "Internet" if your game is multiplayer. If in doubt, enable them one at a time, if it doesn't help, disable it and enable the next. Repeat until the game works as expected. (Try not to feel tempted to enable them all, as some players would stop playing the game immediately if they see 500 permission requests for completly unrelated things, such as access to location in a simple game.)

Resources
Go on the "Resources" tab, and under the "Filters to export non-resource files/folders", you may use regex patterns. Here are some common examples:
 * To allow all files that end in ".json", use
 * To allow all files inside a "docs" folder, use
 * To allow all files/folders that begin with "doc", use
 * To allow a specific file called "versions.txt" inside the main folder, use

The text box below that one is for excluding things that fit the include filters or are normally excluded. For example, to avoid exporting any folder called "exclude_export", use. Uses the same rule as "Filters to export non-resource files/folders".

Both of these "filters" may be comma separated to define more than one pattern.

Features
The "features" tab is a list of features that can be checked with. (It doesn't define "release" or "debug" here, that is done automatically based on the options you chose.)

Script
Go onto the "Script" tab. The 3 script modes are:
 * 1) Text: code is saved as plain text that anybody can read
 * 2) Compiled: code is compressed, to be smaller and harder to read
 * 3) Encrypted: code is encrypted to become almost impossible to read. Recommended for retail games where the code is not free or open-source, and when you want to prevent cheating.


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User:Lania Ann

A newbie<33

title: User:Lania Ann


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User talk:Sayonzei

Welcome, Sayonzei!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally.

title: User talk:Sayonzei


text:
User talk:92.83.129.99

--Xania   talk 14:23, 28 April 2022 (UTC)

title: User talk:92.83.129.99


text:
User talk:Clark Blackwake

--Xania   talk 14:24, 28 April 2022 (UTC)

title: User talk:Clark Blackwake


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User:LodestarChariot2/Collections/Saint Michael: Early Anglo-Saxon Tradition

 * Saint Michael: Early Anglo-Saxon Tradition
 * Saint Michael: Early Anglo-Saxon Tradition/Acknowledgements
 * Saint Michael: Early Anglo-Saxon Tradition/General Introduction to Corpus 41
 * Saint Michael: Early Anglo-Saxon Tradition/The Saint Michael Text in Corpus 41
 * Saint Michael: Early Anglo-Saxon Tradition/Saint Michael in Judaeo-Christian and Anglo-Saxon Tradition
 * Saint Michael: Early Anglo-Saxon Tradition/The Veneration of Saint Michael
 * Saint Michael: Early Anglo-Saxon Tradition/Saint Michael—The Celtic Connection
 * Saint Michael: Early Anglo-Saxon Tradition/White Martyrdom, Saint Michael's Way, the Celtic Sites
 * Saint Michael: Early Anglo-Saxon Tradition/Saint Michael and the Norman Conquest of England
 * Saint Michael: Early Anglo-Saxon Tradition/Leofric of Exeter
 * Saint Michael: Early Anglo-Saxon Tradition/Leofric, the Liturgy, and Saint Michael
 * Saint Michael: Early Anglo-Saxon Tradition/Conclusion: The Saint Michael Text and the Exeter Parish Guild
 * Saint Michael: Early Anglo-Saxon Tradition/Appendix: Saint Michael and Saint George


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Talk:High School Biology

Why is this book listed as being complete? There are lots of red links (uncreated pages) that leave some serious holes for anyone who might want to use the book. I say this as an educator who found this site as part of a professional development.

title: Talk:High School Biology


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User:Twizzlestorm

I mainly fix up grammar and formatting mistakes on articles, but sometimes contribute my own (limited) knowledge. I'm currently working on improving the Wikijunior:Biology book. If you have any questions or comments or just want to say hi, leave them on my talk page. Hope your day's going well ^_^

title: User:Twizzlestorm


text:
User talk:Twizzlestorm

hi Twizzlestorm (discuss • contribs) 18:41, 28 April 2022 (UTC)

Welcome!
Welcome to Wikibooks, Twizzlestorm!

 First steps tutorial Wikibooks is for collaborative development of free textbooks.

You do not need technical skills to contribute. You can easily change most books. Please introduce yourself, and let us know what interests you.

If you already contribute at other Wikimedia projects, our Wikimedia Orientation should quickly get you started. (Would you like to provide feedback on this message?)

  Getting help   Made a mistake?   Goodies, tips and tricks
 * Read the Using Wikibooks book for a friendly introduction to the project, or our help pages for more information.
 * You can get friendly help from the community in the user assistance room or our IRC channel.
 * Upload freely licensed files to Wikimedia Commons. You may request permission to upload fair use files locally. Please include author and source information and a non-free use rationale for non-free files.
 * You can restore a previously saved version.
 * Pages should follow the  naming convention.
 * Need to rename a page? Use the move tab (is available once your account is 4 days old - until then, ask for help).
 * To request a page be deleted, add to the top of the page.
 * Was a page you made deleted? Please read the deletion policy, and check the deletion log to find out why. Also check the RFD archives if applicable. You can request undeletion at WB:RFU, or ask the administrator who deleted the page.
 * Please fill in the edit summary and preview your edits before saving.
 * Sign your name on discussion pages by typing ~~~~
 * User scripts can make many tasks easier. Look at the Gadgets tab of my preferences; check off the boxes for the scripts you want, and hit save!

Thanks for your contributions -- Jules (Mrjulesd) 22:30, 28 April 2022 (UTC)

 * not a problem at all, thank you for the welcome message! Twizzlestorm (discuss • contribs) 13:37, 29 April 2022 (UTC)

title: User talk:Twizzlestorm


text:
Canadian Refugee Procedure/IRPR s. 159.91 - Appeal to Refugee Appeal Division

IRPR s. 159.91
The text of the relevant section of the Immigration and Refugee Protection Regulations reads: Appeal to Refugee Appeal Division

Time limit for appeal 159.91 (1) Subject to subsection (2), for the purpose of subsection 110(2.1) of the Act, (a) the time limit for a person or the Minister to file an appeal to the Refugee Appeal Division against a decision of the Refugee Protection Division is 15 days after the day on which the person or the Minister receives written reasons for the decision; and (b) the time limit for a person or the Minister to perfect such an appeal is 30 days after the day on which the person or the Minister receives written reasons for the decision.

Extension (2) If the appeal cannot be filed within the time limit set out in paragraph 1)(a) or perfected within the time limit set out in paragraph (1)(b), the Refugee Appeal Division may, for reasons of fairness and natural justice, extend each of those time limits by the number of days that is necessary in the circumstances.

Time limit for decision 159.92 (1) Subject to subsection (2), for the purpose of subsection 110(3.1) of the Act, except when a hearing is held under subsection 110(6) of the Act, the time limit for the Refugee Appeal Division to make a decision on an appeal is 90 days after the day on which the appeal is perfected.

Exception (2) If it is not possible for the Refugee Appeal Division to make a decision on an appeal within the time limit set out in subsection (1), the decision must be made as soon as feasible after that time limit.

Commentary
For commentary on the interpretation of s. 159.91(2) regarding extensions of time to file an appeal, see the commentary to RAD Rule 2: Canadian Refugee Procedure/RAD Rules Part 1 - Rules Applicable to Appeals Made by a Person Who Is the Subject of an Appeal.


text:
Cookbook:Scalloped Oysters

This recipe for scalloped oysters was adapted from the 1881 Household Cyclopedia and modernized.

Ingredients

 * 100 oysters, shucked
 * 1 loaf bread, crumbed
 * 4 hard-boiled eggs, peeled
 * Salt, to taste
 * Cayenne pepper, to taste
 * Mace (optional)

Procedure

 * 1) Chop the eggs very fine, and mix with the crumbs. Season with cayenne, salt, and mace.
 * 2) Cover the bottom of a deep pie dish with the eggs and crumbs.
 * 3) Use a fork to place a layer of oysters over the egg mixture, along with 2–3 small pieces of butter. Continue until all ingredients are used up, reserving sufficient crumbs for a final layer.
 * 4) Bake 45 minutes at 375–400°F. Serve hot.

title: Cookbook:Scalloped Oysters


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Cookbook:Pickled Oysters

This recipe for pickled oysters was adapted and modernized from the 1881 Household Cyclopedia.

Ingredients

 * 100 oysters
 * 1 tbsp salt
 * 1 teacup vinegar
 * 1 tbsp black peppercorns
 * 1 tsp mace
 * 1 tsp cloves

Procedure

 * 1) Drain off the liquor from the oysters, and wash them.
 * 2) Combine the oysters with the salt and vinegar; simmer them for about 10 minutes, discarding any scum that rises to the surface.
 * 3) Take out the oysters, leaving the liquid. Place oysters in a jar.
 * 4) Add the peppercorns, mace, and cloves to the oyster liquid, and boil for 5 minutes.
 * 5) Skim the liquid, and pour it over the oysters in the jar.

title: Cookbook:Pickled Oysters


text:
Cookbook:Spiced Oysters

This recipe for spiced oysters has been adapted and modernized from the 1881 Household Cyclopedia.

Ingredients

 * 100 oysters
 * 12 whole cloves
 * 24 whole allspice
 * Mace, to taste
 * Cayenne pepper, to taste
 * Salt to taste
 * 1 cup cider vinegar

Procedure

 * 1) Strain the oyster liquor through a sieve, and put it in a saucepan.
 * 2) Add the oysters, spices, salt, and cider vinegar.
 * 3) Place them over a slow fire, and as soon as they boil remove them from the heat.
 * 4) Pour the oysters into a large bowl, and let cool.
 * 5) When cooled, cover and store the oysters.

title: Cookbook:Spiced Oysters


text:
Cookbook:Oysters Kilpatrick

This recipe for oysters kilpatrick was adapted and modernized from the 1881 Household Cyclopedia.

Ingredients

 * 1 part tomato sauce
 * 1 part Worcestershire sauce
 * Oysters, shucked and in the shell
 * Bacon, diced small
 * Lemon wedges

Procedure

 * 1) Combine the tomato sauce and Worcestershire Sauce.
 * 2) Generously place diced bacon over the raw oysters.
 * 3) Pour the sauce over the top of the oysters and bacon.
 * 4) Fill a pan with rock salt, and nestle the oysters on top.
 * 5) Bake the oysters at 180°C until the oysters are firm to the touch and bacon is crispy. Alternatively, the oysters can be placed under a grill with a high heat until firm and bacon is crispy.
 * 6) Serve the oysters with either lemon wedges or additional Kilpatrick sauce.

title: Cookbook:Oysters Kilpatrick


text:
User:Soulscripture

The Reincarnation of the Little Devil.

title: User:Soulscripture


text:
Category talk:Book:NVIDIA

All references to "NVidia" (incorrect use of the brand) should be changed to "NVIDIA". Can someone please update the Category Book here?

Source: https://www.nvidia.com/en-us/about-nvidia/legal-info/logo-brand-usage/ "NVIDIA’s logo and other branded elements are key to our company’s unique identity and differentiation. These assets may not be used in any manner that isn’t expressly authorized in writing by NVIDIA."

Thanks y'all.

 * This has been done. Page and subpages are now located at NVIDIA. --Xania [[Image:Flag_of_the_Isle_of_Mann.svg|15px]] [[Image:Flag_of_Ukraine.svg|15px]] talk 01:10, 29 April 2022 (UTC)

title: Category talk:Book:NVIDIA


text:
BTEC IT Unit 20 - Website Design/HTML/Tables

Now we'll know how to create table in html. Html table


text:
Talk:BTEC IT Unit 20 - Website Design/HTML/Tables

Html table consist a main tag table. Now we'll know how to create table in html. Html table

Table tag is used to create table in html. Tr tag means table row and this is used to create row in table. Td tag means table data and this tag is used to filled data.

Html tables
Html table consist a main tag table. Now we'll know how to create table in html. Html table

Table tag is used to create table in html. Tr tag means table row and this is used to create row in table. Td tag means table data and this tag is used to filled data. Rishu.raj.06 (discuss • contribs) 23:17, 28 April 2022 (UTC)


text:
Cookbook:Iguana Pozole

Ingredients

 * 2 medium iguanas
 * 5 cups freshly-bleached hominy
 * 10 cloves of garlic
 * 1 onion
 * 1 slice of cabbage, diced
 * Bay leaf
 * Mexican oregano
 * Salt
 * Pepper
 * Sliced onion

Procedure

 * 1) Butcher and skin the iguanas. Cut into pieces.
 * 2) Wash and salt the iguana pieces. Boil in water for 15–20 minutes.
 * 3) Simmer the corn, garlic, onion, bay leaf, and salt to taste. After 10 minutes, add the meat. Cook for another 15–20 minutes.
 * 4) Serve with sliced cabbage, sliced onion, cilantro, oregano, and pepper to taste.

title: Cookbook:Iguana Pozole


text:
Cookbook:Roast Iguana with Birria Marinade

Ingredients

 * 1 medium iguana
 * 8 guajillo chile
 * 2 pasilla chile
 * 4 cloves garlic
 * Oregano
 * Vinegar
 * Salt, to taste
 * Pepper, to taste

Procedure

 * 1) Butcher, skin, and cut the iguana into pieces.
 * 2) Wash and salt the iguana pieces. Boil for 15–20 minutes.
 * 3) Toast and soak the chile peppers.
 * 4) Blend the soaked chiles with vinegar, oregano, salt, and pepper to taste.
 * 5) Marinate the iguana meat in the mixture for at least 2 hours.
 * 6) Roast the iguana at high heat (450°F) until tender.


text:
User talk:LindaCaplinger

The page NVIDIA has been moved to the correct location as you requested. All sub pages have also been moved. Please check the pages for links which may need updating - I have fixed some but not all.--Xania   talk 01:09, 29 April 2022 (UTC)

 * Thanks so much Xania! LindaCaplinger (discuss • contribs) 01:56, 29 April 2022 (UTC)

title: User talk:LindaCaplinger


text:
User talk:209.195.252.58

--Xania   talk 01:17, 29 April 2022 (UTC)

title: User talk:209.195.252.58


text:
Cookbook:Buttercream

Buttercream, also called butter frosting or butter icing, is a type of frosting. It is traditionally butter-based and sweetened with sugar, although some variations may contain other fats, eggs, and/or flour.

Varieties
There are several varieties of buttercream. All of these varieties can be modified with different colors and flavors.

American buttercream
American buttercream is made by beating together butter and powdered sugar until light and fluffy. This type of buttercream is very easy to make, but it is not particularly stable. It will form a thin crust when exposed to the air for long periods of time.

Decorator's buttercream
Decorator's buttercream is similar to American buttercream, but a large proportion of the butter is replaced with vegetable shortening to increase its stability. Sometimes fondant is used instead of powdered sugar to sweeten the frosting. This type of buttercream is very smooth and stable, but the lack of butter reduces the flavor.

French buttercream
French buttercream is made by whipping egg yolks and sugar syrup before beating with butter. It is less sweet than American buttercream, and the yolks give it a yellow tint.

Meringue buttercream
Swiss meringue buttercream is made by beating butter into Swiss meringue; likewise, Italian meringue buttercream is made by beating butter into Italian meringue.

German buttercream
German buttercream, also called crème mousseline, is made by beating butter into cooled pastry cream.

Ermine buttercream
Ermine buttercream, also called flour buttercream, is made by cooking together sugar and flour before beating in the butter.

Russian buttercream
Also called sweetened condensed milk buttercream, this is made by beating sweetened condensed milk into whipped butter. It is not very stable.

Recipes

 * Cookbook:Simple Buttercream
 * Cookbook:Mocha Buttercream

title: Cookbook:Buttercream


text:
User talk:Huraklearning

Which CSCS Card Do I Need?
CSCS Labourers Card offered by the CSCS come in different colours, including Green, Red, Gold, Black and White cards. Each colour refers to a certain expertise and experience level. Knowing just which card to apply for can be confusing. This article gives an overview of all the cards, making It easy for you to choose the card appropriate to your role.

Level 1 CSCS Green Card Scheme

The CSCS Green Card scheme includes the CSCS Green Labourers card aimed at entry-level construction workers.

Green CSCS Card - Labourer Who Needs a CSCS Green Labourers Card?

You need the CSCS Green Labourers Card if you want to work on a construction site as a labourer (bricklayer, carpenter, plumber, etc.). The CSCS Green Labourers card proves that the labourer who holds the card is aware of the health and safety risks and hazards present at a construction site.

How Long is the CSCS Green Card Valid for?

The CSCS Green Labourers Card is valid for five years, after which you will have to apply for a new card.

What are the Requirements for Applying for the CSCS Labourers Card?

All the other CSCS cards require you to complete a National Vocational Qualification (NVQ), which may take up to a year. But, the CSCS Green Labourers Card only needs you to pass a CITB Health Safety and Environment test for Operatives and hold a RQF Level 1/SCQF Level 4 Award in Health and Safety in a Construction Environment. You can also hold a CSSC approved alternative qualification; however, an alternative qualification will have an expiry date. You will have to retake them when you apply for a new licence after it expires, while the L1HSCE is valid for life.

Click here if you need to do the CSCS Green Card Course or need more information.

To book the CITB test, click here

CSCS Red Card Scheme

CSCS red cards are temporary cards aimed at individuals working towards a qualification relevant to their job on site. The CSCS Red scheme includes the Apprentice card, the Experienced Technical, Supervisor or Manager card, the Experienced Worker card, the Trainee card and the Industry Placement card. These cards are non-renewable. Their validity ranges from 6 months to 5 years. The recognised qualification must be completed within this duration.

CSCS Red Card - Apprentice Who Needs a CSCS Red Apprentice Card?

You need the CSCS Red Apprentice card if you have recently registered with an apprenticeship scheme and want to prove to your employer that you have the health and safety awareness required of an apprentice working on the construction. As a CSCS Red Apprentice cardholder, you are expected to complete your apprenticeship while the card is still valid and apply for a Blue CSCS Skilled Worker or Gold CSCS Advanced Craft Card.

How Long is the CSCS Red Apprentice Card Valid for?

The CSCS Red Apprentice Card is valid for 4.5 years and cannot be renewed.

What are the Requirements for Applying for the CSCS Red Apprentice Card?

To apply for the CSCS Red Apprentice Card, you should be registered on an accredited apprenticeship scheme and have passed the CITB Health Safety and Environment test for Operatives. You may be exempt from the CITB test if the Managing Agency of your Apprenticeship scheme confirms through a letter or email that you have met their Health and Safety requirements, if you have completed a 1-day Health and Safety Awareness course, or if your induction or initial qualification contained a Health and Safety unit.

CSCS Red Card - Experienced Technical, Supervisor or Manager Who Needs a CSCS Red Experienced Technical, Supervisor or Manager Card?

You need the CSCS Red Experienced Technical, Supervisor or Manager Card if you are a Supervisor, Manager or Technical Worker with an experience of more than one year within the last three years and are enrolled in a Level 3 NVQ/SVQ qualification. This is a temporary card. Once your qualification is complete, you can upgrade your card.

How Long is the CSCS Red Experienced Technical, Supervisor or Manager Card Valid for?

The CSCS Red Experienced Technical, Supervisor or Manager Card is valid for three years and is non-renewable. You must complete your NVD/SVQ qualification while the card is still valid in order to move on to apply for a Supervisory or Manager's CSCS Card.

What are the Requirements for Applying for the CSCS Red Experienced Technical, Supervisor or Manager Card?

You can apply for the CSCS Red Experienced Technical, Supervisor or Manager Card if you have registered onto a CSCS recognised Level 3 NVQ/SVQ or higher and do not have an approved professional body membership. You will also need one year of job experience in the last three years & need to have passed the relevant level of CITB Health Safety and Environment test in the last two years; however, you may be exempt from it.

CSCS Red Card - Experienced Worker Who Needs a CSCS Experienced Worker Card?

You need this card if you are registered onto a construction-related Level 2 NVQ/SVQ qualification accepted by the CSCS and have provable 1-year construction-related job experience within the last three years.

How Long is the CSCS Experienced Worker Card Valid for?

The CSCS Experienced Worker Card is valid for one year and cannot be renewed. The NVQ/SVQ qualification must be completed within this time frame.

What are the Requirements for Applying for the CSCS Experienced Worker Card?

To apply for the CSCS Experienced Worker Card, you must have passed the CITB Health Safety and Environment test at the appropriate level within the last two years.

SCS Red Card - Trainee Who Needs a CSCS Trainee Card?

You need the CSCS Trainee card if you are a trainee within a construction-related job and are enrolled in a construction-related qualification.

How Long is the CSCS Trainee Card Valid for?

The CSCS Trainee card is valid for five years and cannot be renewed. You must complete a construction related qualification within this period and apply for the relevant CSCS card.

hat are the Requirements for Applying for the CSCS Trainee Card

To apply for the CSCS Trainee card, you must be enrolled in a vocational, academic or professional qualification and have passed the CITB Health Safety and Environment test for Operatives within the last two years.

CSCS Red Card - Industry Placement Card Who Needs a CSCS Industry Placement Card?

You need this card if you are enrolled in a construction-related qualification or training programme that requires the completion of a work placement.

ow Long is the CSCS Industry Placement Card Valid for?

The CSCS Industry Placement card is valid for three years and cannot be renewed.

What are the Requirements for Applying for the CSCS Industry Placement Card

To apply for the CSCS Industry Placement Card, you must be enrolled in a construction-related qualification that requires a minimum 30-day work placement and have passed the CITB Health Safety and Environment test for Operatives within the last two years.

CSCS Red Card - Provisional (Temporary Only) Who Needs a CSCS Provisional Card?

You need the CSCS Provisional card during your probation if you have never held a CSCS card before.

How Long is the CSCS Provisional Card Valid for?

The CSCS Provisional card is valid for 6 months and cannot be renewed. You must be registered for a recognised construction-related qualification or have completed it during the validity period of the CSCS Provisional card and then apply for the relevant CSCS card.

What are the Requirements for Applying for the CSCS Provisional Card

To apply for the CSCS Provisional Card, you must have passed the CITB Health Safety and Environment test within the last two years.

Level 2 CSCS Blue Card Scheme

Blue CSCS Card - Skilled Worker

Who Needs the Skilled Worker CSCS Card?

You need the Level 2 Skilled Worker CSCS Card if you are a skilled worker (steel fixer, carpenter, bricklayer, etc.).

How Long is the Skilled Worker CSCS Card Valid for?

The Skilled Worker CSCS Card is valid for five years. The Skilled Worker CSCS Card can be renewed, but you will have to achieve the qualifications again. You can refresh the qualifications at any time, but they should still be valid when you are about to apply for a new Skilled Worker CSCS Card.

What are the Requirements for Applying for the Skilled Worker CSCS Card?

You can apply for the Skilled Worker CSCS Card if you have achieved a Level 2 NVQ/SVQ qualification or have completed a CSCS approved apprenticeship and have passed the CITB Health Safety and Environment test within the last two years.

CSCS Gold Card Scheme Gold CSCS Card - Advanced Craft Who Needs a CSCS Gold Card?

You need a CSCS Gold Card if you are a highly skilled worker in a field within the construction industry and have achieved an advanced NVQ/SVQ qualification.

How Long is the CSCS Gold Card Valid for?

The CSCS Gold Card is valid for five years and can be renewed. You must have passed a CITB Health Safety and Environment test for your CSCS Gold Card to get it refresh.

What are the Requirements for Applying for the  CSCS Gold Card?

To apply for the CSCS Gold Card, you must have achieved a Level 3 NVQ/SVQ in a construction-related subject and passed a CITB Health Safety and Environment test. You will also need to have completed a CSCS recognised apprenticeship.

Gold CSCS Card - Supervisory Who Needs a CSCS Supervisor Card?

You need this card if you are working as a supervisor at a construction site.

How Long is the CSCS  Supervisor Card Valid for?

The CSCS Supervisor Card is valid for five years

What are the Requirements for Applying for the CSCS Supervisor Card?

You can apply for the CSCS Supervisor card if you have passed the CITB Health Safety and Environment test achieved a Level 3 NVQ qualification in a construction-related subject, and have provable experience working as a supervisor on a construction site.

CSCS Black Card Scheme

Black CSCS Card - Manager

Who Needs a CSCS Black Card?

The CSCS Black Card is the highest available CSCS card. You need the CSCS Black Card if you are working as a manager at a construction site.

How Long is the CSCS Black Card Valid for?

The CSCS Black Card is valid for five years and it is not renewable.

What are the Requirements for Applying for the CSCS Black Card?

To apply for the CSCS Black Card, you should have passed the CITB Health Safety and Environment test for Managers and Professionals within the last two years of applying and must have achieved a Level 4 or higher NVQ/SVQ qualification in a Construction Management/Technical subject. You also need experience as a manager within the construction industry.

Read Also: How a First Aid Course Can Benefit Your Career and Work

CSCS White Card Scheme White CSCS Card - Academically Qualified Person Who Needs an AQP CSCS Card?

You need the AQP CSCS Card if you have an advanced construction-related degree or certificate, such as HNDs, HNCs, CIOB Certificates or NEBOSH Diplomas. The AQP CSCS Card is especially for professionals who need to occasionally visit a construction site but not necessarily work on one permanently.

How Long is the AQP CSCS Card Valid for?

The AQP CSCS Card is valid for five years and you cannot renew it. Once expired, you must apply for a new card.

What are the Requirements for Applying for the AQP CSCS Card?

To apply for the AQP CSCS Card, you must pass the CITB Health Safety and Environment test for Managers and Professionals and hold a membership of a CSCS approved professional body at the acceptable level. The proof of membership provided must not be older than one calendar year.

White CSCS Card - Professionally Qualified Person Who Needs a CSCS, White Card?

You need the CSCS White Card if you have an advanced construction-related skill set. The CSCS White Card is especially for professionals who need to occasionally visit a construction site but not necessarily work on one permanently.

How Long is the CSCS White Card Valid for?

The CSCS White Card is valid for five years and you cannot renew it. Once expired, you must apply for a new card.

What are the Requirements for Applying for the CSCS White Card?

To apply for the CSCS White Card, you must pass the CITB Health Safety and Environment test for Managers. Professionals and hold a CSCS approved professional body membership at the acceptable level. The proof of membership provided must not be older than one calendar year.

title: User talk:Huraklearning


text:
User:BeardMD/sandbox/Useful Templates

Template:Infobox https://en.wikibooks.org/wiki/Editing_Wikitext/Tables#Borders

/Full Infobox/

Infobox GP
 * /Staphalococcus aureus/
 * /Streptococcus pyogenes/
 * /Streptococcus agalactiae/

Note: for any given value for (n), not all combinations of parameters are permitted. The presence of a |header(n)= will cause the corresponding |data(n)= (and |rowclass(n)= |label(n)=, see below) to be ignored; the absence of a |data(n)= will cause the corresponding |label(n)= to be ignored. Valid combinations for any single row are:

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 * |rowclass(n)= |label(n)= |class(n)= |data(n)=

title: User:BeardMD/sandbox/Useful Templates


text: Template:Tt

title: Template:Tt


text:
Template:Tt/tt.css

code.__tt{ background-color :inherit; border: none; }

code.__tt.__sample{ background-color :inherit; border: none; font-style:italic; }

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title: Template:Tt/tt.css


text:
Template:Colored definition

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title: Template:Colored definition


text:
User talk:2A02:1810:CD1D:9900:D858:56F8:ED20:D175

--Xania   talk 14:04, 29 April 2022 (UTC)


text:
Template:Colored em

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title: Template:Colored em


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Template:Colored proposition

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title: Template:Colored proposition


text:
Template:Colored remark

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title: Template:Colored remark


text:
Template:Colored example

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title: Template:Colored example


text:
Template:Colored theorem

  Theorem. {	"params": { "1": {			"description": "Content", "required": true },		"2": {			"description": "Color", "default": "tomato" }	},	"paramOrder": [ "1",		"2"	],	"description": "" }

title: Template:Colored theorem


text:
Template:Colored exercise

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title: Template:Colored exercise


text:
Template:Colored proof

  Proof. $$\Box$$ {	"params": { "1": {			"description": "Content", "required": true },		"2": {			"description": "Color", "default": "mediumseagreen" }	},	"paramOrder": [ "1",		"2"	],	"description": "" }

title: Template:Colored proof


text:
User:BeardMD/sandbox/Useful Templates/Full Infobox

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text:
User:BeardMD/sandbox/Useful Templates/Infobox GP

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 * |rowclass(n)= |label(n)= |class(n)= |data(n)=


text:
Cookbook:Pompano

Pompano are a variety of white-fleshed saltwater fish. They are found in warm water.

title: Cookbook:Pompano


text:
Cookbook:Mahi-mahi

Mahi-mahi, also called dolphinfish, is a saltwater fish found in warm water. It has firm white flesh and very tough skin that should be removed prior to consumption. It can be cooked in a variety of ways, and it may be substituted for similar firm, white-fleshed fish.

title: Cookbook:Mahi-mahi


text:
Cookbook:Amchoor

Amchoor, also called amchur or mango powder, is a seasoning powder made from dry unripe (green) mangoes. It is commonly used in Indian and Pakistani cooking.

Characteristics
Amchoor is a beige or brown powder. It has a tangy and sour flavor. Because it is made from unripe mangoes, it is not sweet. The flavor is somewhat delicate, so it's best added near the end of cooking.

Uses
Amchoor is commonly used as a seasoning/flavoring and a tenderizing agent. Because of its acidity, it can be used to add a sour flavor to foods without adding additional moisture. It is widely used in south Asian cooking.

title: Cookbook:Amchoor


text:
Cookbook:Lingonberry

The lingonberry, also called cowberry or partridgeberry, is the fruit of Vaccinium vitis-idaea. It is native to the northern hemisphere and part of many cultures' cuisines. The berries are tart and often used in preserves.

title: Cookbook:Lingonberry


text:
Talk:Public International Law/International Criminal Law/International Criminal Courts and Tribunals

Review: 13 June 2023
Dear Raghavi,

Thanks for the informative chapter! I only added some minor further comments to the already said. Overall, I think it would be great to introduce and contextualise the ICC a bit better - initially often hailed as a huge achievement or even the "peak" of multilateralism, also celebrated for the broad participation of NGOs/"civil society" in its negotiations, and after some years the object of quite fundamental criticism. In a way the story of the ICC follows a little bit the mainstream narrative about the trajectory of IL in general - from the "golden 90es" to the crisis of multilateralism today

Best,

Raffaela --Raffaela Kunz (discuss • contribs) 15:16, 13 June 2023 (UTC)

Review: May 26, 2023
Your chapter offers a thorough overview of the International Criminal Court (ICC) and its various components, including jurisdiction, procedures, and subsidiary bodies.

As it stands, the chapter exceeds the recommended word count. To adhere to the desired length and maintain consistency with the other chapters, I strongly suggest halving the current word count. In achieving this, it is crucial to significantly reduce the section on the ICC, focusing on providing a concise overview rather than delving into excessive details. This adjustment is particularly important considering the absence of coverage on specific tribunals such as the ICTY, and the need to maintain an appropriate word count.

I noticed that the chapter's structure does not align with the style guide. To enhance the organization and readability of the content, I recommend revisiting the chapter's outline and ensuring that it adheres to the prescribed style guide.

You will also find some comments in your chapter in which I elaborate on something more specific. To view these comments, open your chapter page and click "Edit" in the top-right menu bar.

Some minor things:
 * Note that the following parts are still missing: required knowledge, summary, further readings
 * There are some issues with the formatting of the footnotes, which are not always consistent with the OSCOLA citation style. To ensure the chapter is fully compliant with OSCOLA, you should review the formatting of the footnotes and make the necessary corrections.
 * You could add some links to other chapters of the textbook.
 * Note that I have made some linguistic improvements to the text

--Max Milas (discuss • contribs) 14:33, 26 May 2023 (UTC)

Review: Deepa
The chapter comprehensively covers the objectives of international criminal law and the limitations of the ICC/Tribunals.

Under the existing sub-headings, the author may also consider incorporating a paragraph on the specific crimes identified as war crimes and crimes against humanity in the decisions of the ICC/tribunals (rape, forced marriage, etc.). Also, in addition to the proposal for the African criminal court, a mention of the proposal for incorporating ecocide as the fifth international crime under the Rome Statute would be worthwhile.

Thank you. Regards. --Deepa Kansra (discuss • contribs) 06:10, 30 April 2022 (UTC)

Review: Walter Arevalo Ramirez

 * The chapter lacks an introduction, one that should clarify the scope of the text; will the author make a list of the current ICandT's and describe every single one? (this seems to be the case, but only the Int criminal law one are described) or will the text propose a classification of ICandT's? -a more recognized approach-?
 * The subtopics used for the ICC are very good, will they be used for each tribunal?
 * Certain categories of ICandT's are fundamental and need to be explained, even if this is not the full scope of the document and the author preference is to describe in depth a list of tribunals, these include:
 * Permanent vs adhoc or temporal tribunals
 * Regional vs universal mandate ICandT's
 * Judicial (i.e ICJ) vs. Cuasijudicial (i.e WTO) vs Arbitral CPA ICandT's
 * Clasification according to standing and subjectivities; ie. State v. State tribunals, Individual vs. State tribunals, Investor v. State tribunals.
 * This chapter should be closely linked to the jurisdiction chapter, sadly, I saw that one is also underdeveloped. Both should communicate when explaining the essential mechanisms that explain how ICandT's work; jurisdictional (competence) clause, unilateral declaration, compromise (or agreement), forum prorrogatum.
 * Fundamental topics are still yet to be included; nature and enforceability of judgments, legal nature, seat and administration of ICandT's, backlash and resistance to ICandT's is a hot topic in current legal scholarship and it should be mentioned.

Max Milas (discuss • contribs) 16:47, 26 January 2023 (UTC)


text: Writing Adolescent Fiction/Printable version


text:
Template:Colored corollary

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title: Template:Colored corollary


text:
User talk:Deepa Kansra

Welcome!
Welcome to Wikibooks, Deepa Kansra!

 First steps tutorial Wikibooks is for collaborative development of free textbooks.

You do not need technical skills to contribute. You can easily change most books. Please introduce yourself, and let us know what interests you.

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Thanks for your contributions -- Jules (Mrjulesd) 11:23, 30 April 2022 (UTC)

title: User talk:Deepa Kansra


text:
User talk:Yumeng Emen

Welcome!
Welcome to Wikibooks, Yumeng Emen!

 First steps tutorial Wikibooks is for collaborative development of free textbooks.

You do not need technical skills to contribute. You can easily change most books. Please introduce yourself, and let us know what interests you.

If you already contribute at other Wikimedia projects, our Wikimedia Orientation should quickly get you started. (Would you like to provide feedback on this message?)

  Getting help   Made a mistake?   Goodies, tips and tricks
 * Read the Using Wikibooks book for a friendly introduction to the project, or our help pages for more information.
 * You can get friendly help from the community in the user assistance room or our IRC channel.
 * Upload freely licensed files to Wikimedia Commons. You may request permission to upload fair use files locally. Please include author and source information and a non-free use rationale for non-free files.
 * You can restore a previously saved version.
 * Pages should follow the  naming convention.
 * Need to rename a page? Use the move tab (is available once your account is 4 days old - until then, ask for help).
 * To request a page be deleted, add to the top of the page.
 * Was a page you made deleted? Please read the deletion policy, and check the deletion log to find out why. Also check the RFD archives if applicable. You can request undeletion at WB:RFU, or ask the administrator who deleted the page.
 * Please fill in the edit summary and preview your edits before saving.
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Thanks for your contributions -- Jules (Mrjulesd) 11:23, 30 April 2022 (UTC)

title: User talk:Yumeng Emen


text:
User talk:AdeleMolina3377

Welcome
Welcome, AdeleMolina3377!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally. - 🇺🇦 Slava🇺🇦Ukraini 🇺🇦 Heroyam🇺🇦Slava🇺🇦(talk)🇺🇦 11:34, 30 April 2022 (UTC)

title: User talk:AdeleMolina3377


text:
User talk:Kbosei6

Welcome
Welcome, Kbosei6!

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title: User talk:Kbosei6


text:
User talk:Dradodeathspell

Welcome
Welcome, Dradodeathspell!

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title: User talk:Dradodeathspell


text:
User talk:Gugulethu kubayi

Welcome
Welcome, Gugulethu kubayi!

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title: User talk:Gugulethu kubayi


text:
User talk:Tamkeeliarich

Welcome
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title: User talk:Tamkeeliarich


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User talk:ElisabethBrereto

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title: User talk:ElisabethBrereto


text:
User talk:SylvesterF51

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title: User talk:SylvesterF51


text:
User talk:DEL16624

Welcome
Welcome, DEL16624!

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title: User talk:DEL16624


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User talk:DuaneHarwood822

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title: User talk:DuaneHarwood822


text:
User talk:ChristianeRoj

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title: User talk:ChristianeRoj


text:
User talk:SORIF B. MAHMUD

Welcome
Welcome, SORIF B. MAHMUD!

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title: User talk:SORIF B. MAHMUD


text:
Cookbook:Swiss Meringue Buttercream

Swiss meringue buttercream is a variety of buttercream frosting. It is mildly sweet, and it can be used as a filling or frosting. It can also be used to make piped decorations.

Ingredients

 * 4 egg whites
 * 300 g white granulated or superfine sugar
 * 400 g unsalted butter, at room temperature and cut into small chunks
 * Flavorings/extracts, as desired

Procedure

 * 1) Combine the egg whites and sugar in a heat-proof bowl.
 * 2) Set the bowl over a pan of simmering water. Stir the mixture until the egg whites have warmed and the sugar is dissolved—rub a bit of the mixture between your fingers to make sure there are no grains of sugar left. Be careful not to let the egg whites cook.
 * 3) Remove the egg whites from the heat, and whip them into a stiff-peaked meringue.
 * 4) With the mixer running on medium-high, gradually add the chunks of butter. Wait until the previous piece is incorporated before adding the next one.
 * 5) Beat in any desired flavorings.
 * 6) Use buttercream as desired.

Notes, tips, and variations

 * If the butter is cold, it will not properly incorporate into the frosting.
 * The mixture may look like it is curdling partway through the butter addition—continue beating, and the mixture should come together.

title: Cookbook:Swiss Meringue Buttercream


text:
Zelda franchise strategy guide/Locations/Koholint Island

Koholint Island (コホリント島) is a fictional dream-isle, the setting for the video game The Legend of Zelda: Link's Awakening.

In the course of the game, Link washes up on the shore of the island and is found by one of the inhabitants, a girl named Marin. Link then sets out to wake the Wind Fish by collecting the eight Wind Instruments from their hidden resting-places throughout the island, although the 'nightmares' try to hinder his progress.

Mabe Village
Mabe Village is located North-West of the Tail Cave and South of the Mysterious Wood. Link will begin his adventure here.

Mabe Village contains a shop, a Trendy Game, the Dream Shrine, a fishing pond, a phone booth and a library, as well as a few houses. Mabe Village and Animal Village (below) are often called "sister cities" (although they aren't large enough to be called cities). In the days before monsters roamed freely around Ukuku Prairie people used to travel between Mabe Village and Animal Village, but unfortunately by the time that Link arrives there it is too dangerous for anyone but warriors to do so. In the centre of the village there is a memorial to a creature called the "Flying Rooster" who, in bygone times, used to give rides to the children in the village. The currency of the village is Rupees which can be found throughout the island.

Shop
Link can purchase many useful items at the shop in Mabe Village to aid him in his quest to wake the Wind Fish. At the start of the game this shop only stocks a 200-Rupee shovel, 3 hearts for 10 Rupees and a Level 1 shield for 20 Rupees, but during the course of the game the shopkeeper begins stocking other items such as bombs, an expensive bow (980 Rupees!) and arrows. The shopkeeper isn't very kind toward shoplifters—if Link steals something from the shop and then returns at some later point, the Boss Music will play, the shopkeeper will say, "I wasn't kidding when I said pay! Now, you'll pay the ultimate price!!", and then will attack Link with some sort of lightning bolt, slowly depleting his health until he dies. Link is paralysed by it, and cannot move while being attacked in this way. After that the shopkeeper will once again sell to him, but his name is forever tarnished. From then on other characters will no longer refer to the player by the name input at the game start, but call him "THIEF" instead. If he later visits the Camera Shop (in the Deluxe version) after stealing something, his album will also be changed from "(yourname)'s Album" to "THIEF's Album"!

Dream Shrine
The Dream Shrine is a mysterious shrine which, until Link finds the Power Bracelet, is blocked by boulders. Inside the shrine there is a small room with a bed and four candles surrounding it. When Link sleeps in the bed, he will be teleported to a strange place where the Ocarina is obtained. It made a repeat appearance of sorts in [[The Legend of Zelda: The Minish Cap as a virtual monster-battling "simulator".

The Library
The Library located in Mabe Village offers a small selection of books which double as tutorials for certain items and general playing techniques. The books are entitled: In the Deluxe version there is also another book that, just as in A Link to the Past, Link can't access until he has the Pegasus Boots. This book has information on how to get into the new Color Dungeon. The book, "Dark Secrets and Mysteries of Koholint", states how to find your way in the maze inside the Wind Fish's Egg, but its print is too small to read without the Magnifying Lens, which is the final item of the trading side-quest.
 * Fun with Bombs,
 * The Properties of Warp Holes,
 * Auto Map and Memo Guide Book,
 * Selecting the Item That's Right for You,
 * Secrets of the Whirling Blade,
 * How to Handle Your Shield Like a Pro!,
 * Atlas of Koholint Island,
 * Dark Secrets and Mysteries of Koholint.

Trendy Game
The Trendy Game is similar to crane games in the real world, but has a rotating conveyor belt instead of a stationary bin. The player manoeuvres the crane arm over the belt and then tries to time the claw's descent so that it will grab something. The main prize is a Yoshi doll which is a popular toy among the young children in Mabe Village. This is the first item in the trading side-quest to obtain the magnifying glass.

Phone Booth
From the phone booth, and other phone booths scattered around Koholint Island, Link can ring Old Man Ulrira for hints on what he should do next.

Animal Village
Animal Village is a community populated entirely by talking animals. No-one knows how they came to live there or how they are able to talk (but they are not the only talking animals on Koholint). Sometimes Marin travels to Animal Village to sing for the residents, but as of the start of Link's adventures she hasn't been able to get there for a long time. Later on in the game she is finally able to travel there with Link, in order to wake a walrus blocking a path Link needs to take. There is a warp point inside the village which Link can use to warp to Ukuku Prairie and Tal Tal Heights.

Other Regions

 * Cemetery
 * East of the Bay
 * Face Shrine
 * Gopongo Swamp
 * Kanalet Castle
 * Koholint Prairie
 * Mysterious Woods
 * Pothole Field
 * Rapid Rides
 * Signpost Maze
 * South of the Village
 * Tabahl Wasteland
 * Tal Tal Heights
 * Tal Tal Mountain Range
 * Toronbo Shores
 * Ukuku Prairie
 * Yarna Desert

Level 1 -- Tail Cave
A basic dungeon located "South of the Village," in the hills north of Toronbo Shores. Its floor plan resembles a moldorm.
 * Prerequisites: Tail Key
 * Item: Roc's Feather
 * Mini-Boss: Rolling Bones
 * Boss: Moldorm

Level 2 -- Bottle Grotto
A jar-shaped dungeon located in Goponga Swamp. It is filled with many pots.
 * Prerequisites: Bow Wow or the Magic Rod
 * Item: Level-1 Power Bracelet
 * Mini-Boss: Hinox
 * Boss: Genie

Level 3 -- Key Cavern
A two-floor dungeon located near the Pothole Maze in Ukuku Prairie. Each floor takes on the image of a key when viewed on the map.
 * Prerequisites: Slime Key
 * Item: Pegasus Boots
 * Mini-Boss: Dodongo Snakes
 * Boss: Slimy Eyes

Level 4 -- Angler's Tunnel
A water-filled cave located at the base of Tal Tal Heights. From a bird's-eye perspective it resembles an anchor or a fishing hook.
 * Prerequisites: Angler Key
 * Item: Zora Flippers
 * Mini-Boss: Cue Ball
 * Boss: Angler Fish

Level 5 -- Catfish's Maw
The inside of a large catfish in the center of Martha's Bay. By the dungeon map's appearance it looks somewhat like a seahorse, although it is more likely representative of the catfish's body.
 * Prerequisites: Put the wandering ghost to rest, Flippers
 * Item: Hookshot
 * Mini-Bosses: Master Stalfos, Gohma (x2)
 * Boss: Slime Eel

Level 6 -- Face Shrine
A ruin to the north of Animal Village. The dungeon entrance is to the north of the main site of the ruins, where Link must first travel to learn the legend of the Wind Fish.
 * Prerequisites: Hookshot, Face Key
 * Item: Level-2 Power Bracelet
 * Mini-Bosses: Dodongo Snakes, Smasher
 * Boss: Façade

Level 7 -- Eagle's Tower
A large, four-story tower nestled within the eastern heights of the Tal Tal Mountain Range.
 * Prerequisites: Bird Key
 * Item: Mirror Shield
 * Mini-Bosses: Hinox, Grim Creeper
 * Boss: Evil Eagle

Level 8 -- Turtle Rock
A lava-filled lair in the cliffside of the western Tal Tal Mountain Range. It is built within the remains of a giant turtle which has become petrified within the rock of the mountainside. Near the rear of the dungeon there is also an exit to the top of the mountain where a warp hole and a Piece of Heart are located. In order to access the dungeon, the turtle's head must be brought to life by playing "The Frog's Song of Soul", and subsequently defeated.
 * Prerequisites: Ocarina, "The Frog's Song of Soul"
 * Item: Magic Rod
 * Mini-Bosses: Cue Ball, Rolling Bones, Dodongo Snakes, Hinox, Smasher, Boxing Blaino
 * Boss: Hot Head

Wind Fish's Egg
The large egg that is the island's most notable and elevated feature on top of Mount Tamaranch. It is fabled that the Wind Fish sleeps dreamily within its shell.
 * Prerequisites: All eight Instruments of the Sirens, Ocarina, "Ballad of the Wind Fish"
 * Boss: The Nightmares — Giant Bit's Shadow, Agahnim's Shadow, Moldorm's Shadow, Ganon's Shadow, Lanmola's Shadow, Dethl


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Zelda franchise strategy guide/Locations/Lon Lon Ranch

Lon Lon Ranch is a fictional location in the Legend of Zelda series.

Ocarina of Time
In Ocarina of Time, Lon Lon Ranch is located in the center of Hyrule Field. The four main buildings are the house, the stables, the Cucco coop, and the storage shed. The ranch raises Cuccos, dairy cattle (or Lon Lons), and horses, including Epona. The interior of the ranch, which is the largest space, boasts a corral for training and raising the horses, where they also graze. The entire ranch is situated on a rocky plateau and is protected by a high, wooden fence crowned by metal spires. The fence keeps out trespassers and intruders while keeping and protecting the livestock within.

When Link is a child, the ranch is owned by Talon and operated by him, his daughter Malon, and their hard-working ranch-hand, Ingo. Seven years later, Link learns that Ganondorf kicked Talon out, then transferred ownership of the ranch to Ingo. "The Fabulous Ingo's 'Ingo Ranch'" has actually prospered, but Malon was forced to work under Ingo or he would "treat the horses very badly." During Ganondorf's reign, Talon was forced to live elsewhere. Taking up residence in Kakariko Village, Talon hides his depression, over losing his daughter and ranch to Ingo, by constantly sleeping.

When Link frees Epona and Malon from Ingo's bondage, Talon returns home and promises to turn over a new leaf and to "work hard from now on." Within days, Ingo mysteriously transforms into being a nice person and returns to work as a ranch-hand. He and Talon befriend each other and Malon's relationship with her father is restored and improved.

Majora's Mask
In Majora's Mask, Link finds Epona in a place called Romani Ranch, which is owned by two young women. One looks like how Malon did as a child in Ocarina of Time, and the other looks like the grown-up Malon from Ocarina of Time. The music in the ranch is the same as the music in Lon Lon Ranch in Ocarina of Time, but without Malon's singing.

The Minish Cap
In The Minish Cap, Lon Lon Ranch remains much the same, but it is much smaller with no horses (other than Epona) or high fences, no sign of Ingo, and no Cuccos. It is located to the east of Hyrule Town instead of the center of Hyrule Field.

Twilight Princess
There is no real mention of Lon Lon Ranch in Twilight Princess. In Hyrule Field, there are large ruins which some fans believe are the decreipt remains of the old ranch. Epona's Song is also heard being sung at nighttime, which fans also believe to be Malon's spirit.

Breath of The Wild
Ranch ruins exist in Breath of the Wild.


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Zelda franchise strategy guide/Locations/Subrosia

Subrosia is a secret subterranean world found in the video game The Legend of Zelda: Oracle of Seasons. It is inhabited by Subrosians, a mysterious hooded race who live in the many volcanoes found in the land. It is possible that the name is derived from the Latin expression "sub rosa", which literally means "under the rose," and conveys secrecy. The Temple of Seasons also resides here.

Subrosia is the location of Level 8: Sword & Shield Maze. This is the location of the Hyper Slingshot, Frypolar, and Medelock (Mini-boss and Boss). Subrosia is also the location of the Smelter (where you get the iron shield[red and blue ore]), the shop, the flower bomb, and the star-shaped ore.

During the course of the game, it is possible to get one of many collectible magical rings that alters the player's appearance to that of a Subrosian. During the use of this ring, however, the player cannot use any weapons or items.


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Zelda franchise strategy guide/Locations/Gerudo Valley

The Gerudo Valley is a fictional geographical feature which first appeared in the Nintendo 64 video game The Legend of Zelda: Ocarina of Time. Gerudo Valley divides the Western part of Hyrule Field and the Gerudo Fortress, a stronghold of the Gerudo race of amazonian women thieves. The name Gerudo Valley is often erroneously attributed to Gerudo Fortress and surrounding areas, such as Desert Colossus. Confusingly, Gerudo Desert also appears in Twilight Princess, which takes place some time after Ocarina of Time, and neither Gerudo Valley nor Desert Colossus appear to be present.

Ocarina Of Time
Gerudo Valley separates the arid lands of the desert from the rest of Hyrule. It is located to the west of Hyrule Field, and beyond it, separated by a sweltering expanse of desert known as the Haunted Wasteland, the Spirit Temple sits within the Desert Colossus. A single wooden bridge crosses the abysmal ravine, at the base of which Zora's River flows from Hyrule Castle to Lake Hylia in a series of cataracts. (It is debatable whether the river is still called "Zora's" at this location.) As a child, the valley's entrance is blocked by a gate, which can be circumvented with a nearby cucco. As an adult, the bridge has been broken by the Gerudo, and will remain so until Link rescues Mutoh's four carpenters from imprisonment in the fortress. Until then, Link can use his longshot to cross the expanse, or jump across with Epona.

The Gerudo Fortress is the main feature of the region. Within the adobe buildings piled on the face of the cliff is the housing for the tribe, prison cells, and a training center. Atop the hill behind the fortress is a horseback archery training center. At the western end of the fortress is a gate which leads to the desert. Link must infiltrate the fortress and defeat several guards before he is able to access any of these features freely with a Gerudo Membership Card. If caught before this, Link is thrown into a special prison hole beneath an observation balcony in the adjacent cliffside.

Though not near the valley in proximity, the Desert Colossus is often associated with it. It refers to an immense idol statue of a Gerudo woman carved into a butte, or the area around the idol including an oasis and a hidden Great Fairy's Fountain. The idol is perhaps ten or more stories high, featuring the woman in an Indian-style seated position with both palms open and raised upwards, as if offering gifts. A cobra has wrapped itself around her body and cloaked her head with its hood, its own head resting atop hers, perhaps to shade her from the sun. The idol is an example of the hard work, religious adherence and rich heritage of the Gerudo culture, and also suggests that the woman is a heroine of sorts in the history of the Gerudo, or perhaps a leader of their nomadic ancestors in the desert. Within the rock structure is the Spirit Temple, which contains its own replica of the Gerudo heroine in the same pose in the main chamber. The structure of the temple suggests that one progresses through the idol, from her feet to her head, as they traverse it from the entrance. In the game it is necessary to explore roughly one-half of the temple as a child, and the second half as an adult. The two treasures of the temple, the Silver Gauntlets and the Mirror Shield, are each found in an outstreched hand of the larger, rock-hewn idol, and where one must be accessed only as a child, the other can be only as an adult. The temple is home to a pair of evil witches, Koume & Kotake, who also go by the name Twinrova when spoken of together, or when referencing their combined form. It is said that these witches were Ganondorf's surrogate mother(s), and if so, it could help explain his evil origins. As a child the Spirit Temple is used as a base for Ganondorf's evil operations.

Twilight Princess
In Twilight Princess which takes place quite some time after Ocarina Of Time, only the Gerudo Desert remains. It is mainly a barren wasteland with practically nothing in it except for the Cave of Ordeals, a chunk of the Eldin Bridge, a Bullbin encampment and the Arbiter's Grounds dungeon, which could have been the Spirit Temple from the Ocarina of Time but is now a prison built by the goddesses and home to the Sages and the Mirror of Twilight. The Twili were sent here to be transported to the Twilight Realm and the entrance to the desert became impassable. Due to the Gerudos' earlier endangerment (Ganondorf being the only Gerudo left), the passage was never reopened. Ganondorf was once executed in the prison but his Triforce Of Power allowed him to return to life and kill a sage. The other sages quickly overpowered him however and banished him to the Twilight Realm.

Breath of the Wild
The Greudo territory exists on the southwest edge of Hyrule.

Demographics
The Gerudo race, who consist almost entirely of women, inhabit Gerudo Valley in Ocarina of Time. A male Gerudo is born only once a century, and their law states that he become King of the Gerudo. In the time frame of Ocarina of Time, Ganondorf is this king, and his second-in-command is Nabooru, who is to become the Sage of the Spirit Temple. All men other than the king are considered inferior to the Gerudo women, who incarcerate Hylian carpenters working in Gerudo Valley. It is apparent that without their king, the Gerudo have no means to propagate their race, and in Twilight Princess it would appear that the Gerudo have become extinct.

All of the Gerudo women are similar in appearance, and they dress according to their position in their community. Gerudo guards all carry weapons resembling naginata and wear a purple outfit and veil. The women in charge of social functions such as training centers wear white lipstick and clothing and carry no weaponry. Prison guards are the most capable fighters, wearing red and having their faces hidden behind veils. Such guards carry twin scimitars which double as a shield. The Gerudo provide the player with some of the most challenging battles in Ocarina of Time.


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Zelda franchise strategy guide/Locations/Castle Town

Castle Town is a recurring settlement in the Zelda series. It is typically located near Hyrule Castle, and is usually the largest settlement in the games where it is seen.


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Zelda franchise strategy guide/Races/Deku

The Deku are a plant like race in the Legend of Zelda series. Some Deku are good natured, but other Deku can be standoffish or hostile.


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Zelda franchise strategy guide/Races/Korok

The Korok are a plant like race in the Legend of Zelda series. Unlike the Deku, Korok tend to be more universally good natured.


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Zelda franchise strategy guide/Locations/Lost Woods

The Lost Woods is a fictional forest that appears in several games of the Legend of Zelda video game series.

The Legend of Zelda
In the original game the Lost Woods was a single-screen, repeating area filled with trees. The path formed a cross. It required a certain pattern of directions (north, west, south, west) in order for the player to pass through successfully. If the player did not know the correct pattern, they would be unable to reach western Hyrule without having to cross the river north of the large lake.

A Link to the Past
The Lost Woods is located in the northwestern section of Hyrule, directly north of Kakariko Village. The Master Sword is placed in a large hidden shrine, though numerous fakes are also present. The dark shadows of the trees are also good growing conditions for the Sleepy Mushroom, which can be turned into Magic Powder. The Lost Woods is also inhabited by several thieves, who won't hesitate to rob passers-by of their rupees should they come too close.

Link's Awakening
The Mysterious Forest is found just north of the village of Mabe. Link's Awakening was set on Koholint Island rather than Hyrule, so these are not the same Lost Woods as are seen in other Zelda games, hence the name change. However, it is likely the forest was inspired by, and intended to remind players of, the Lost Woods.

Oracle of Seasons
The Lost Woods is the location of the Noble Sword, though it is obviously a second Lost Woods seeing as the game is not set in Hyrule.

Ocarina of Time
The Lost Woods lies directly to the west and north of Kokiri Forest and is inhabited by Skull Kids. It is a maze of trees that can be navigated by following the sound of the Saria's Song. Taking a wrong path leads you back to the entrance in Kokiri Forest. Portals to Goron City and Zora's River are hidden within the Lost Woods. Within the woods, there is a shooting challenge where players can win Bullet Bag upgrades. Nearby this challenge, there are two friendly Skull Kids who play flutes. There are a few Business Scrubs located in three major places in the woods. Located in the northern portion of the woods is the Sacred Forest Meadow. This is the favorite haunt of Saria, Link's friend and the Forest Sage. It is also where the Forest Temple is hidden. According to local lore, whoever enters the forest will turn into a Stalfos (if Hylian) or a Skull Kid (if Kokiri). A Gossip Stone reveals that only Kokiri who have fairy partners may enter the forest and not become lost. In the Ocarina of Time manga, it tells of how the forest tricks human hearts into wandering the same paths over and over, and if the poor soul loses the sight of the exit, he or she will never return again.

Majora's Mask
The game begins in the Lost Woods where Link is ambushed by the Skull Kid.

The Termina equivalent to the Lost Woods is the The Woods of Mystery, located in the Southern Swamp. As with Ocarina of Time, the player must take the correct path through the woods. If they go the wrong way, they are returned to the entrance of the woods. The Woods of Mystery featured a different path on each of the three days in the game's cycle. However, it was possible for a monkey to guide Link through the woods should he ever need to reach the end.

Unlike the Lost Woods from Ocarina of Time, the Woods of Mystery had a minor role in the story, as Link only had to explore the Woods of Mystery to help Koume and, optionally, look for mushrooms with the Mask of Scents.

The Wind Waker
When the gods flooded Hyrule, the forest was almost totally submerged. Lost Woods became the Forbidden Woods. There is clear evidence of previous habitation by Koroks, such as Kokiri-styled houses and lifts across long gaps. Earlier in the game, a Korok also mentioned that they had lived there in the past, until it had become overrun by monsters and they were forced to leave. The boss creature is a plant-monster named Kalle Demos.

Twilight Princess
The Sacred Grove in Faron Province shows many similarities to the Lost Woods; the convoluted design and lack of a definite minimap makes it easy for players to become lost, and the music is the same as the Lost Woods from Ocarina of Time. It is the residence of a Skull Kid, and the Master Sword is located there. Although the ruins of the Temple of Time from Ocarina of Time are eventually discovered to be located here, the Lost Woods of Ocarina of Time were nowhere near the Temple. It could be assumed that either the temple was somehow removed and placed in the Lost Woods from its original location, or that the Lost Woods somehow changed its position (perhaps due to its mystical warping abilities) or expanded, and grew ontop of the original Hyrule Market Town. The Sacred Forest Meadow from Ocarina of Time bears a striking resemblance to the area around the entrance of the Temple of Time in Twilight Princess.

Trivia

 * In Pokemon FireRed and LeafGreen, the Lost Cave on the fifth of the Sevii Islands seems to be based on The Lost Woods as it requires the player to enter passages in a certain order in order to traverse the cave correctly. Additionally, if the player enters the "incorrect" passage, they wind up at their starting point, similar to how an "incorrect" passage in the Lost Woods of Ocarina of Time sent players back to Kokiri Forest.
 * The Lost Woods music from Ocarina of Time (Saria's Song) is the alternate music of one Zelda stage in Super Smash Bros. Melee.


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Zelda franchise strategy guide/Locations/Lorule

Lorule is a parallel location to Hyrule, and contains a number of characters and locations that reflect their Hyrule counterparts, albeit with key differences. It is home to Lorule castle. At one point it contained its own Triforce.


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Zelda franchise strategy guide/Locations/Spectacle Rock

In the video game series The Legend of Zelda, Spectacle Rock is a famous rock formation recurring in several of the series' games that bears distinct resemblance to a pair of eyeglasses. It takes the form of twin buttes, which may or may not be connected by an isthmian bridge, and is often arranged horizontally from the player's perspective. There are usually caves or secret entrances built into its structure. It is usually found in Hyrule in or near mountain ranges or high elevation areas, which themselves are commonly composed of brown, rocky terrain, and is most commonly associated with the many manifestations of Death Mountain.

The Legend of Zelda
In the original The Legend of Zelda, Spectacle Rock was the location of Ganon's lair in the first quest, found by bombing an entrance in the western rock.

The Adventure of Link
In Zelda II: The Adventure of Link, Spectacle Rock was found in the southwestern region of Hyrule. Using the Hammer on the eastern rock reveals a secret cave, in which a magic container lies.

A Link to the Past
In The Legend of Zelda: A Link to the Past, this rock is situated at the top of Death Mountain in the Light World, as an obstacle in the path to the Tower of Hera. It is conspicuously absent in the Dark World reflection of Death Mountain, though its footprint is clearly visible. To get beyond Spectacle Rock to the higher ground above, the player must first travel to the Dark World and stand where its footprint remains. When the player looks into the Magic Mirror, he finds himself back in the Light World, standing atop Spectacle Rock. A cave entrance located in the bridge of the glasses leads down the mountain.

Link's Awakening
Although the setting of The Legend of Zelda: Link's Awakening is the imaginary Koholint Island, it is possible that a certain mountain formation in the Tal Tal Mountain Range acts a tribute to Spectacle Rock, which is not farfetched considering the game's referential nature. Between Mt. Tamaranch and Turtle Rock, this structure mimicks Spectacle Rock in both appearance and function — as in A Link to the Past, a cavern in the middle of the rock grants access to higher elevations of the mount from the blocked entrance at its foot.

Ocarina of Time
In The Legend of Zelda: Ocarina of Time, Spectacle Rock was located inside Death Mountain Crater in front of the entrance to the Fire Temple. Its appearance was more conic or heaped, and a Piece of Heart rested on top of one of the rocks. Volcanic smoke billowed out of the tips of each rock, though there were no natural chimney stacks visible at the peaks. It is evident from its structure and that of the Fire Temple that the upper floors of the Fire Temple extend into the interior of these two mounds.

Majora's Mask
In The Legend of Zelda: Majora's Mask, Spectacle Rock is most notably present as the path between the Mountain Village and Goron Village in the northern Snowhead region of Termina, where the entrance to the Goron Racetrack is also located. Referred to by the Goron Elder as the Twin Islands, there are actually three islands in this area, though the third is smaller and makes up part of the connection between the two "eyeglasses." While the double igloo structure of the Goron Shrine in Goron Village arguably also resembles Spectacle Rock, the Twin Islands are a more plausible candidate in that they are arranged horizontally on the overworld map and that they have a distinct bridge structure connecting the two main islands.

The Wind Waker
In The Legend of Zelda: The Wind Waker, Spectacle Isle is the Great Sea's equivalent to Spectacle Rock after Hyrule has been flooded. Its appearance is understandable in that Hyrule's mountaintops were said to have formed the islands of the Great Sea, and Spectacle Rock was itself one of the higher points of elevation in Hyrule. It topographically appears as two circular stone structures with paths spiraling up their sides and a wooden bridge spanning the gap between them. Atop the eastern structure Link can play a cannon minigame managed by Salvatore. A blue ChuChu also can be found on the beach under the wooden bridge. Spectacle Isle is strangely distant from Dragon Roost Island, which is often believed by fans to be the equivalent to Death Mountain.

Four Swords Adventures
In the Legend of Zelda: Four Swords Adventures, there are 2 possible Spectacle Rock locations. One is at the top of Death Mountain, right before the Tower of Flames. This is the area where you fight the Helmaroc King. The other is at the start of Hebra's Hill.

Twilight Princess
In The Legend of Zelda: Twilight Princess, Spectacle Rock is located at the north most part of the Death Mountain area as two giant sized rocks, visible as a large circle like shape on the map. It is the home of the Gorons and also houses the Goron Mines. Behind Spectacle Rock lies the popular Hot Spring, well visited by Gorons as well as Zoras.