text:
Cookbook:Espresso Brownies

Espresso brownies are a dessert infused with espresso. This recipe is adapted from the YouTube channel Tasty.

Ingredients

 * 8 oz (225 g) dark chocolate
 * ¾ cup (90 g / 3 oz) dutch-processed cocoa powder
 * ¾ cup (90 g / 3 oz) instant espresso powder
 * 2½ sticks (310 g / 11 oz) butter, melted
 * 6 eggs
 * 2 cups (400 g / 14 oz) white granulated sugar
 * ½ cup (90 g / 3 oz) brown sugar
 * 2 teaspoons kosher salt
 * 2 teaspoons vanilla extract
 * 1 cup (140 g / 5 oz) all-purpose flour

Procedure

 * 1) Preheat the oven to 180°C (356°F). Line a 33 x 23 cm (13 x 9-inch) baking pan with parchment.
 * 2) Melt the chocolate in the microwave in 30-second bursts. Leave it to cool slightly.
 * 3) Beat the eggs, sugars, salt, and vanilla in a large bowl for 5 minutes until light and airy.
 * 4) Fold in melted chocolate, then sift the flour and fold in.
 * 5) Pour the mixture into the lined baking pan.
 * 6) Bake for 20 minutes.
 * 7) Take the brownie out of the oven and leave it to cool.
 * 8) Trim the brownie and cut into 20 squares.

title: Cookbook:Espresso Brownies


text:
Cookbook:Two-Ingredient Brownies

2-ingredient brownies is a dessert that only contains 2 ingredients: eggs and Nutella (or other chocolate hazelnut spread). It is adapted from a recipe from the YouTube channel Tasty.

Ingredients

 * 4 eggs
 * 1 cup (300 g / 10.5 oz) Nutella (or any chocolate hazelnut spread), plus extra for topping

Procedure

 * 1) Preheat the oven to 180°C (356°F). Line a 20 cm (8-inch) square cake pan with parchment.
 * 2) Beat the eggs in a bowl for 5 minutes until light and airy.
 * 3) Beat in the Nutella spread until combined.
 * 4) Pour the mixture into the lined cake pan.
 * 5) Bake for 25 minutes.
 * 6) Take the brownie out of the oven and leave it to cool.
 * 7) Spread the brownie with extra Nutella spread.
 * 8) Trim the brownie and cut into 16 squares.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Cookbook:Two-Ingredient Brownies


text:
Circuit Idea/In the Realm of Chance

From the previous stories of the series The Secret of Invention, we already know that:

 * We must clear the inventive task of unnecessary constraints in advance.
 * Once we have specified the task, I need to imagine the "ideal solution".
 * The next stage of solving the inventive task will go faster if we "caught" the moment of inspiration, but it should not be relied on alone.

At this stage the inventor thinks quite differently from the normal person, guided by the following most general principles.

Suppressing criticism and self-criticism
According to the way of thinking, people can be divided into two groups: some generate ideas ("generators") but do not know how to analyze them, and others do not generate ideas but have a tendency to critical analysis ("analyzers"). This division is too conditional because each person possesses the qualities of both "generator" and "analyzer" but to varying degrees.

In the second stage of the inventive process, only ideas are generated! Any attempts at analysis "kill" new ideas in the bud and are absolutely forbidden!

If you are a "generator", you will have no problems at this stage, but if you are an "analyzer", it takes a great effort of will not to give in to your natural urge to self-criticize. In the most general case, when both "roles" are equally successfully assigned to you, you will have to divide them in time (at this stage you will be a "generator", and at the next - an "analyzer"). These considerations lead to the idea of introducing a division of labor into the inventive process. A kind of assembly line can be organized in which some generate the ideas and others analyze them. This is actually the so-called "brainstorming" - a method of collective creativity.

Figurative (picture) thinking
Each subject is born with a specific name that distinguishes it from other subjects. If we name it - the idea of the corresponding subject immediately arises in our mind. Often the name also corresponds to the purpose (for example, a vacuum cleaner, a headset, etc.). For human communication this is convenient and necessary but for inventive creativity - harmful. Words, names and technical terms direct thought in the old direction - prevent it from flowing freely. We will support this statement with an example.

Suppose you need a gas under high pressure (for example, for an interesting physics experiment). You also have a simple siphon for carbonated water. So, you are sitting at the table, drinking soda, and mulling over the problem. And in fact, the solution is right in front of you. It is enough just to free yourself from habitual thinking and you may come up with an interesting idea - to use the siphon instead of the source you need. For this purpose, it is enough just not to pour water into it.

The conclusion is that new ideas come to him who succeeds in freeing himself from the established classification of subjects. Think without words - easy to say, but how to do it?

One of the possibilities that will help you free yourself from the shackles of the word is to develop in yourself the ability of figurative thinking (spatial temporal imagination).

In the consciousness of each of us, as on an internal screen, visual images are projected, which are distinguished by such plasticity and flexibility that words do not possess. On this magical screen it is possible to depict everything - existing and non-existent, past, present and future. Objects of projection can be devices, constructions, circuits, drawings, graphs, diagrams, etc. All of them can be presented statically (similar to slides) or dynamically (motion picture), planar or volumetric, and in a variety of colors. Use this wonderful faculty of the human mind as often as possible. It will help you easily imagine the "ideal solution". Without the ability to think figuratively, this is difficult, if not impossible.

Thinking with analogies
Everyone can recall a case when complex phenomena from one field were explained quite simply by transferring them to another field. Many electrical engineering teachers explain some electrical phenomena with examples from hydraulics using the analogies "conductor - pipe", "electric current - liquid", "condenser - tank", etc. Edison himself did not know how to think abstractly. To visualize the processes in his invention of a two-way telegraph, he built a complex hydraulic model - a tangle of pipes the size of an entire room. Of course, it is hardly necessary to reach such an extreme. Often the path to the birth of the new idea is quite simple analogy.

We distinguish direct, personal, symbolic and fantastic analogy:

Direct analogy - the considered object from one field of technology is compared with a similar object from another field of technology or living nature. Examples: petrol lamp - jet engine, airplane - bird, helicopter - dragonfly, parachute - umbrella, etc.

Personal analogy - the inventor puts himself mentally in the place of his researched object. For example, if we want to invent a walking all-terrain vehicle, we mentally put ourselves in its place and start thinking about how we should move our limbs.

Symbolic analogy - objects are compared by using poetic images and metaphors. A wonderful illustration of this is the poems of Vaptsarov (Bulgarian poet), in which he sings of poetic-technical progress.

Fantastic analogy - we imagine that some fantastic creatures or objects help us to solve the task (magic wand, flying carpet, invisibility hat, etc.). Example - Maxwell's demon (a fictional creature that stands in one container of gas and opens the door to the neighboring container only for very fast moving molecules).

Use of chance
Some people are able to focus completely on solving a problem. It turns out that this otherwise useful quality hinders the emergence of new ideas. It eliminates all accidental influences that would divert thought from its traditional path. Iron logic only helps us move faster in the chosen direction, but will it lead us to the desired goal?

Originality is the product of chance. One could scarcely find a better example of the purpose than the kaleidoscope. It is enough to turn this toy in your hands and the multi-colored glasses, reflected repeatedly in the mirrors, form a unique picture. There have even been reports of using kaleidoscopes with cameras attached to them as desensitizers in the textile industry. These mechanical "artists" turned out to be much more original than humans.

Many great discoveries and inventions are the result of chance. It is hardly necessary to remind how X-rays or, for example, penicillin were discovered. And each of us, if we delve carefully into our past, will discover how many important events in our lives have become accidental. Why, then, are we ashamed to admit the role of chance, but worship logic?

Now let's look at methods that accelerate the occurrence of random phenomena.

It is possible to deliberately immerse ourselves in an environment with many arousing factors - we casually walk through an exhibition, a fair, a large department store, where a variety of objects are displayed with no apparent connection to our problem. However, any of these very objects can trigger the emergence of a new and original idea.

The opposite is also useful - we take an object and try to connect it to our problem. The subject must be chosen completely at random. There is absolutely no benefit in choosing a subject that seems to us in advance that it can solve the problem. For example, we want to create a device that drives birds away from a given place (in short - a scarecrow). We have chosen a tape recorder as the trigger object, which at first sight has nothing to do with the problem. However, if we think carefully, perhaps we will find an interesting connection between the two subjects - we record the screams of frightened birds on the tape recorder and then play them in the appropriate place.

Another method that favors the occurrence of random phenomena is the parallel solution of several inventive tasks. Instead of thinking about just one problem, you have several problems in your head at the same time and allow your thoughts to intertwine and jump from one problem to another. It turns out that a point of view common in one field is original in another.

When solving a problem, do not forget to take breaks periodically. During this time, you may be considering another problem that has nothing to do with the first one. At the same time, use the natural momentum of thinking - the ideas born when solving the first problem, apply immediately to solve the second.

It's really hard to use randomness to get new ideas. You will constantly be haunted by the thought that you are wasting your time (after all, chance cannot guarantee you success in advance). Rest assured that if you are patient enough, the new idea will come to you at some point. Over time, this confidence will grow more and more, and with it, you will be able to think more and more easily without conscious thought control. And that will increase your chances of success.

Web resources
In the Realm of Chance (the original source - stimulating the emergence of new ideas through the use of chance)

title: Circuit Idea/In the Realm of Chance


text:
Cookbook:Microwave Chocolate Chip Cookie

A microwave cookie are a dessert that only takes 2 minutes to cook. This recipe is adapted from the YouTube channel Tasty.

Ingredients

 * 2 tablespoons unsalted butter, softened at room temperature
 * ¼ cup (45 g / 1.5 oz) light brown sugar
 * ½ teaspoon vanilla extract
 * 1 ea. (around 40 g / 1.5 oz) egg
 * ½ cup (70 g / 2.5 oz) all-purpose flour
 * 1 pinch kosher salt
 * ½ cup (40 g / 1.5 oz) dark chocolate chips

Procedure

 * 1) Line a large microwave-safe plate with parchment.
 * 2) Beat the butter and sugar in a small bowl until light and fluffy.
 * 3) Beat in the egg and vanilla.
 * 4) Sift the flour and salt and fold into the butter mixture. Fold in most of the chocolate chips.
 * 5) Scoop the dough into center of plate. Decorate with remaining chocolate chips.
 * 6) Microwave the cookie for 1.5–2 minutes, depending on microwave's power.
 * 7) Leave the cookie to cool.


text:
Oberon/ETH Oberon/OP2.Errors

Incorrect use of language Oberon 0	undeclared identifier 1	multiply defined identifier 2	illegal character in number 3	illegal character in string 4	identifier does not match procedure name 5	comment not closed 6	 7	 8	 9	"=" expected 10	 11	 12	type definition starts with incorrect symbol 13	value starts with incorrect symbol 14	statement starts with incorrect symbol 15	declaration followed by incorrect symbol 16	MODULE expected 17	 18	"." missing 19	"," missing 20	":" missing 21	 22	")" missing 23	"]" missing 24	"}" missing 25	OF missing 26	THEN missing 27	DO missing 28	TO missing 29	 30	"(" missing 31	 32	 33	 34	":=" missing 35	"," or OF expected 36	 37	 38	EXIT not within loop statement 39	 40	identifier expected 41	";" missing 42	 43	END missing 44	 45	 46	UNTIL missing 47	illegally marked identifier 48	 49	 50	expression should be constant 51	constant not an integer 52	identifier does not denote a type 53	identifier does not denote a record type 54	result type of procedure is not a basic type 55	procedure call of a function 56	assignment to non-variable 57	pointer not bound to record or array type 58	recursive type definition 59	illegal open array parameter 60	wrong type of case label 61	inadmissible type of case label 62	case label defined more than once 63	illegal value of constant 64	more actual than formal parameters 65	fewer actual than formal parameters 66	element types of actual array and formal open array differ 67	actual parameter corresponding to open array is not an array 68	control variable must be integer 69	parameter must be an integer constant 70	pointer or VAR record required as formal receiver 71	pointer expected as actual receiver 72	procedure must be bound to a record of the same scope 73	procedure must be of level 0 74	procedure unknown in base type 75	invalid call of base procedure 76	this variable (field) is read only 77	object is not a record 78	dereferenced object is not a variable 79	indexed object is not a variable 80	index expression is not an integer 81	index out of specified bounds 82	indexed variable is not an array 83	undefined record field 84	dereferenced variable is not a pointer 85	guard or test type is not an extension of variable type 86	guard or testtype is not a pointer 87	guarded or tested variable is neither a pointer nor a VAR-parameter record 88	open array not allowed as variable, record field or array element 89	open lower bound not bound to procedure parameter 90	semi-dynamic array not allowed in a record 91	 92	operand of IN not an integer, or not a set 93	set element type is not an integer 94	operand of & is not of type BOOLEAN 95	operand of OR is not of type BOOLEAN 96	operand not applicable to (unary) + 97	operand not applicable to (unary) - 98	operand of ~ is not of type BOOLEAN 99	ASSERT fault 100	incompatible operands of dyadic operator 101	operand type inapplicable to * 102	operand type inapplicable to / 103	operand type inapplicable to DIV 104	operand type inapplicable to MOD 105	operand type inapplicable to + 106	operand type inapplicable to - 107	operand type inapplicable to = or # 108	operand type inapplicable to relation 109	overriding method must be exported 110	operand is not a type 111	operand inapplicable to (this) function 112	operand is not a variable 113	incompatible assignment 114	string too long to be assigned 115	parameter does not match 116	number of parameters do not match 117	result type does not match 118	export mark does not match with forward declaration 119	redefinition textually precedes procedure bound to base type 120	type of expression following IF, WHILE, UNTIL or ASSERT is not BOOLEAN 121	called object is not a procedure (or is an interrupt procedure) 122	actual VAR-parameter is not a variable 123	type of actual parameter is not identical with that of formal VAR-parameter 124	type of result expression differs from that of procedure 125	type of case expression is neither INTEGER nor CHAR 126	this expression must not be a type or a procedure 127	illegal use of object 128	unsatisfied forward reference 129	unsatisfied forward procedure 130	WITH clause does not specify a variable 131	LEN not applied to array 132	dimension in LEN too large or negative 134	initialiser can not return a value 135	SYSTEM not imported 136	recursive call of operator 137	operator not defined 138	VAR-parameter not allowed 139	multiply-defined operator 140	operator not allowed in record scope 141	operator type missing 142	name does not denote an operator 143	invalid number of formal parameters 144	only one initializer allowed in a record 145	forward declaration not allowed 146	operator must use one locally declared argument type 147	:= operator: cannot be a function 148	:= operator: first parameter must be VAR 150	key inconsistency of imported module 151	incorrect symbol file 152	symbol file of imported module not found 153	object or symbol file not opened (disk full?) 154	recursive import not allowed 155	generation of new symbol file not allowed 170	incompatible assignment (declare the record as POINTER TO RECORD) Limitations of implementation 200	not yet implemented 201	lower bound of set range greater than higher bound 202	set element greater than MAX(SET) or less than 0 203	number too large 204	product too large 205	division by zero 206	sum too large 207	difference too large 208	overflow in arithmetic shift 209	case range too large 210	code too long ( > 64 KB) 211	procedure too large (reduce procedure size) 212	operator should precede procedure declaration 213	too many cases in case statement 214	 215	not enough registers: simplify expression 216	not enough floating-point registers: simplify expression 217	 218	illegal value of parameter "(20 <= p < 256)" 219	illegal value of parameter "(0 <= p < 16)" 220	illegal value of parameter 221	too many pointers in a record 222	too many global pointers 223	too many record types 224	too many pointer types 225	address of pointer variable too large (move forward in text) 226	too many exported and/or type-bound procedures 227	too many imported modules 228	too many exported structures 229	too many nested records for import 230	too many constants (strings) in module 231	too many external and/or type-bound procedures 232	too many commands in module 233	record extension hierarchy too high 234	export of recursive type not allowed 235	too many accesses to global variables or constants 236	too many exported variables 240	identifier too long 241	string too long 242	address overflow 243	too many imported variables 246	already inside an exclusive statement block 247	local variables not allowed in inlined assembler procedure 248	PASSIVATE with global condition 249	only allowed for POINTER TO RECORDs 250	inlined oberon procedures can not be exported 251	too many nested function calls 252	pointer to this record required 253	initialiser must belong to a record 254	can not define a static instance of an active object 260	Active Oberon forward reference 261	Active Oberon method 262	Active Oberon relaxed declaration order 270	Oberon X structured return type 271	Oberon X array 272	allowed only in active objects 280	duplicate fingerprint Compiler Warnings 301	implicit type cast 302	guarded variable can be side-effected 303	SYSTEM.PTR var parameter output-only 304	SYSTEM.VAL size mismatch 305	only open arrays and named types can be used 306	possible size mismatch 310	ambigous operator 311	dynamic array deep copy 312	implicit reference to heap object via VAR Incorrect use of i80386 Assembly Language 500	undeclared identifier 501	addressing mode not allowed 502	undefined instruction 503	number to large 504	max one segment override allowed 505	register expected 506	32-Bit register expected 507	"[" expected 508	scale factor expected (2, 4, 8) 509	index already defined 510	Carriage Return expected 511	Operand missing 512	Undefined operand size 513	string expected 514	Object Type not supported 515	Instruction not supported on target 516	no target specified 517	access to non-local variables not allowed in exported inlined procedure 518	inlined procedure: procedure activation frame does not exist Analyzer Warnings 900	never used 901	never set 902	used before set 903	set but never used 904	used as varpar, possibly not set 905	also declared in outer scope 906	access/assignment to intermediate 907	redefinition 908	new definition 909	statement after RETURN/EXIT 910	for loop variable set 911	implied type guard in record assignment 912	call might depend on evaluation sequence of params 913	parameter never used

title: Oberon/ETH Oberon/OP2.Errors


text:
User talk:212.102.111.26

Welcome!
Welcome to Wikibooks! You do not need to log in to read or edit books at Wikibooks, but creating an account is quick, free and non-intrusive, requires no personal information, and gives you many benefits, including:
 * A username of your choice for directly attributing your contributions.
 * A personal user page, a talk page, and a watchlist to monitor pages that interest you.
 * The ability to rename pages and to customize some aspects of the Wikibooks interface.
 * People will recognize you as a member of the Wikibooks community, and you will be eligible to review pages as you gain experience.
 * Your IP address will be hidden from most users, which may give you a greater sense of security and privacy.

We hope that you choose to join our community as a Wikibookian and create an account.

Feel free to ask any questions on my talk page or in the Reading room. Be sure to sign your talk page comments with four tildes ( ~ ). 22:00, 18 January 2023 (UTC)

title: User talk:212.102.111.26


text: User talk:Roboprenr11

title: User talk:Roboprenr11


text: User talk:Urvashisharma12a

title: User talk:Urvashisharma12a


text:
JavaScript/Exercises/IntroGraphic

We offer a lot of examples. The structure of the source code, in general, follows a particular pattern: global definitions / start function / render function / program logic (playTheGame + event handler). We believe that this separation offers an easy understanding of the code, especially the distinction between logic and rendering. But this architecture is just a suggestion; others may also, or even better, suit your needs.

Canvas
To develop apps that contain graphical elements, you need to include an area into your HTML where you can 'paint'. HTML elements like,  , or others contain primarily text, colors, or a (static) image or video.

The HTML element  is designed to fulfill this purpose. It is like a board where dots, lines, circles, ... can be drawn.

During this introduction, the HTML part is mainly identical to the above one. Sometimes there are some more buttons or explanations. To beautify the page, you may want to add some more CSS definitions.

Draw into a canvas
The main work is done in JavaScript. The first example draws two rectangles, a 'path' (a line), and a text.

Exercise: Draw a line like the uppercase character "M" and surround it with a rectangle.

Work in an object-oriented way
Please work in a structured, object-oriented way and use the classical prototype or the class syntax to define often-used objects. In our examples, we use the prototype syntax for  (rectangle) and the class syntax for   to give you examples for both. It's a good idea to create separate JS-files for each such object resp. class to separate them from other JS-files, which shall handle other aspects of the games.

We define  and   with some attributes and functions:

Introduction to movements
The above example creates a single graphic without any change or movement of its objects. Such graphics must be painted only once. But if any object changes its position, the graphic must be re-painted. This can be done in different ways.
 * 1) Single movement: Re-painting initiated by an event
 * 2) Continous movement: Call to function
 * 3) Continous movement: Call to function

Case 1 : If - after an event - the new position of an object will not change anymore (its 'speed' is 0), the event can initiate the re-painting directly. Nothing else is necessary.

The situation changes significantly if it is intended that some objects shall move across the screen constantly without further user interaction. That means that they have their own 'speed'. To realize this automatic movement, the re-painting must be done in one way or another by the system. The two functions  and   are designed to handle this part.

Case 2 :  initiates a single rendering as far as possible. It accepts one parameter, which is the function that should render the complete graphic. It is necessary that the execution of the called function func leads again to the call of  as long as the animation shall go on.

Case 3 :  calls in a loop a function (its first parameter) repeatedly after certain milliseconds (its second parameter). The called function shall render the graphic by first deleting all old content and then re-painting everything - in the same way as. Nowadays,  is preferred over   because its timing is more accurate, results are better (e.g., no flickering, smoother movements), and it shows better performance.

Step-by-step with fixed width
A figure can be moved across the canvas by clicking on 'left', 'right', 'up', 'down' buttons - or by pressing the arrow keys. Each click creates an event, the event handler is called, he changes the position of the figure by a fixed value, and lastly, the complete scene gets re-drawn. Re-drawing consists of two steps. First, the complete canvas is cleared. Second, all objects of the scene are drawn, regardless of whether they have changed their position or not.

Jump to a particular position
The following example adds an event handler  to the canvas. Among others, the event contains the mouse position.

If you want to move an object to the position to which the mouse is pointing, it's necessary to know where the click-event has occurred. You have access to this information by evaluating the details of the parameter 'event' of the event handler. The  properties show those coordinates. They are used in combination with the additional  method of   to move the circle.

Summary
Such applications show a common code structure.
 * Classes and prototype functions are declared inclusive of their methods.
 * Variables are declared.
 * A 'start' or 'init' function creates all necessary objects. As its last step, it calls the function that renders the complete scene.
 * The rendering function clears the complete scene and draws all visual objects (again).
 * Event handlers that react on buttons or other events change the position of visual objects. They do not render them. As their last step, they call the function that renders the complete scene.
 * The event handlers implement some kind of 'business logic'. Therefore they differ significantly from program to program. The other parts have a more standardized and static behavior.

Continous movements
Working with continuously moving objects is similar to the above-shown stepwise movements. The distinction is that after the user action, the object does not only move to a different position. Instead, the movement goes on. The object now has a 'speed'. The realization of the speed must be done in one way or another by the software. The two functions  and   are designed to handle this part.

Since  is widely available in browsers, it is favored over the traditional. Its timing is more accurate, results are better (e.g., no flickering, smoother movements), and it shows better performance.

requestAnimationFrame
In the following program, a smiley is moved across the screen at a constant speed. The program's overall structure is similar to the above-shown solutions. Once initiated, the movement keeps going on without further user interaction.
 * Classes and prototype functions are declared inclusive of their methods.
 * Variables are declared.
 * A 'start' or 'init' function creates all necessary objects. As its last step, it calls the function that renders the complete scene.
 * The rendering function -  in our case - clears the complete scene and (re)renders all visual objects.
 * At the end of the rendering function, the crucial distinction to the above programs is implemented: it calls . That initiates a single transfer of the rendered objects from RAM to the physical screen as far as possible.
 * And it accepts one parameter, which is the function that executes the game's logic (in combination with events),  in our case. It is necessary that the execution of the called function again leads to the call of   as long as the animation shall go on.

 * Event handlers that react on buttons or other events change the position or speed of visual objects. They do not render them. Also, it's not necessary that they call the function that is responsible for the rendering; the rendering is always going on due to the previous two steps.
 * One of those events is stopEvent. It sets a boolean variable that indicates that the game shall stop. This variable is evaluated in . If it is set to , the system function   is called instead of   to terminate the loop of animations - and the smiley's movement.

setIntervall
The next program implement the same smiley movement. It uses the traditional  function instead of. The source code of the two solutions differs only slightly.

 * At the end of the  function there is a call to   with two parameters. The program's logic, implemented in , is given as the first parameter. The second parameter is the time in milliseconds after that this function is called again and again.
 * Within the rest of the program  is not invoked again - in opposite to the above  . It has initiated its (infinite) looping and doesn't need any further attendance.
 * Similar to the above, a   is called to terminate the looping.

title: JavaScript/Exercises/IntroGraphic


text: Talk:MediaWiki Administrator's Handbook/Sidebar


text:
Wikibooks:Reading room/Administrative Assistance/Archives/2022/December

User Talk Page Protection
@JackPotte @Xania @MarcGarver @Leaderboard @Minorax @Mrjulesd @Atcovi @Jusjih Could someone please protect my discussion page to allow editing only by autoconfirmed users? It is being vandalized. Thanks! —Kittycataclysm (discuss • contribs) 15:07, 30 November 2022 (UTC)
 * ✅ JackPotte (discuss • contribs) 15:09, 30 November 2022 (UTC)
 * Can admins also protect my talk page (User talk:Xeverything11) due to LTAs vandalising? Xeverything11 (discuss • contribs) 15:11, 30 November 2022 (UTC)
 * Mine is supposed to be a redirect anyway. I think a semi would do. 15:18, 30 November 2022 (UTC)
 * Done for three months. Leaderboard (discuss • contribs) 07:11, 1 December 2022 (UTC)
 * Thank you!! —Kittycataclysm (discuss • contribs) 15:25, 30 November 2022 (UTC)

In case it is not obvious - this is all one person (almost all of the threads on this page are this same LTA; he's been harassing us with obscenities, libel, email harassment, account hack attempts, and fanatical promotion of various conspiracies and other rubbish for more than 15 years). Usually once there are enough administrators around on any given wiki, he moves on to find a less robustly defended one. He spent three years in jail for harassment, stalking, threats, but once he got out he's back to his usual. A nudge to WMF-legal to do something about this never hurts (there is something in the works but can't say more here.) Antandrus (discuss • contribs) 17:17, 30 November 2022 (UTC)

One other thing - if you contact WMF-legal, reference "GRP" "Projects" and Case #00021321. Antandrus (discuss • contribs) 17:23, 30 November 2022 (UTC)

Block Request
Block request for 140.147.183.150 and 164.82.46.5 due to repeated spam/vandalism. Thanks! —Kittycataclysm (discuss • contribs) 19:08, 13 December 2022 (UTC)

Page Protection and Block Request
Hi @JackPotte @Xania @Atcovi @MarcGarver @Leaderboard @Minorax @Mrjulesd. Request for protection and edit summary removal for World History/The Rise of Dictatorship and Totalitarianism due to edit warring, vandalism, and usage of hateful speech. Blocking the vandals would also be helpful, though they keep swapping IPs. Thanks! —Kittycataclysm (discuss • contribs) 19:36, 15 December 2022 (UTC)
 * ✅ JackPotte (discuss • contribs) 20:51, 15 December 2022 (UTC)
 * Thank you! —Kittycataclysm (discuss • contribs) 23:37, 15 December 2022 (UTC)

Globally banned user
The globally banned pest of cross-wiki notoriety, w:WP:LTA/GRP, is back at this page to disrupt. Protection and other measures to stem his tide of drivel via proxies will be most welcome. JavaHurricane (discuss • contribs) 02:30, 18 December 2022 (UTC)

Block request

 * PCV. --SHB2000 (discuss • contribs) 07:32, 23 December 2022 (UTC)

 * ✅ by Styyx. Thank you for handling this IP, :-). SHB2000 (discuss • contribs) 09:29, 23 December 2022 (UTC)

Block request

 * not here to build Wikibooks; only here to make promotional edits. --SHB2000 (discuss • contribs) 10:58, 23 December 2022 (UTC)

Page protection request
Protection request for Talk:Structural Biochemistry/Warfarin due to edit warring and repeated vandalism by banned user hiding behind multiple IPs. —Kittycataclysm (discuss • contribs) 17:04, 19 December 2022 (UTC)

 * Structural Biochemistry/Warfarin also needs protection @JackPotte @Xania @Atcovi @MarcGarver @Leaderboard @Minorax @Mrjulesd. And, is there any way we can find a more permanent solution to this vandal/LTA? It seems to be requiring more continual admin monitoring/action than is sustainable at present. —Kittycataclysm (discuss • contribs) 19:29, 20 December 2022 (UTC)
 * Done; the talk page was already protected. I also recommend you consider getting temporary adminship for the purpose of combating vandalism (see WB:ADMIN). Regarding the spam, admins (and some other users) have access to filter 65 which is what (used to) block a lot of GRP spam. Unfortunately, it requires continuous maintenance, and was prone to false-positives (which was particularly problematic given the power of the filter). Leaderboard (discuss • contribs) 19:46, 20 December 2022 (UTC)
 * Okay thank you, I'll look into it! —Kittycataclysm (discuss • contribs) 22:24, 20 December 2022 (UTC)
 * I realise this is probably not going to do anything, but could an admin temporarily protect Brief History of Europe/Europe since 1914? It's another playground for our WMF-banned pest. SHB2000 (discuss • contribs) 11:59, 22 December 2022 (UTC)
 * and Talk:Interesting social sciences/Political regimes, please. SHB2000 (discuss • contribs) 12:45, 22 December 2022 (UTC)
 * And Talk:Soviet History? Xeverything11 (discuss • contribs) 13:20, 22 December 2022 (UTC)
 * apologies for making a request on Christmas, but could someone also protect Talk:The implementation of E-Government/E-Government by country/Russia/Internet representation of the President of Russia? TIA, SHB2000 (discuss • contribs) 22:00, 24 December 2022 (UTC)

Block request

 * disruptive editing and x-wiki abuse. --SHB2000 (discuss • contribs) 03:09, 25 December 2022 (UTC)
 * Done. 𝟙𝟤𝟯𝟺𝐪𝑤𝒆𝓇𝟷𝟮𝟥𝟜𝓺𝔴𝕖𝖗𝟰 (𝗍𝗮𝘭𝙠) 03:14, 25 December 2022 (UTC)

Block request

 * WMF-banned user (GRP/Ljupco). --SHB2000 (discuss • contribs) 07:30, 24 December 2022 (UTC)

 * Account now globally locked. SHB2000 (discuss • contribs) 08:22, 25 December 2022 (UTC)

Protection request
Please protect Talk:Interesting social sciences/Political elite, vandalism target. Fehufanga (discuss • contribs) 07:56, 25 December 2022 (UTC)
 * Done by Mtarch11. 𝟙𝟤𝟯𝟺𝐪𝑤𝒆𝓇𝟷𝟮𝟥𝟜𝓺𝔴𝕖𝖗𝟰 (𝗍𝗮𝘭𝙠) 14:35, 27 December 2022 (UTC)

Block request

 * abusive username, likely GRP (only time will tell once they make their first edit). --SHB2000 (discuss • contribs) 12:18, 27 December 2022 (UTC)

 * Just done by 1234qwer1234qwer4! —Kittycataclysm (discuss • contribs) 14:34, 27 December 2022 (UTC)

Protection request
Protection requested for Wikijunior:World War II/Joseph Stalin due to LTA. Thanks! —Kittycataclysm (discuss • contribs) 16:59, 27 December 2022 (UTC)

 * and Talk:The Cold War/Potsdam, please. Days of counterproductive edit-warring does not help. SHB2000 (discuss • contribs) 12:59, 28 December 2022 (UTC)
 * just done by 1234qwer1234qwer4! —Kittycataclysm (discuss • contribs) 15:59, 28 December 2022 (UTC)
 * Done by Xania. —Kittycataclysm (discuss • contribs) 15:55, 28 December 2022 (UTC)

Protection request
Requesting protection of The Cold War/Potsdam due to vandalism. Thanks! —Kittycataclysm (discuss • contribs) 22:46, 28 December 2022 (UTC)

 * Issue resolved. —Kittycataclysm (discuss • contribs) 15:04, 29 December 2022 (UTC)

Protection request
Hello! @JackPotte @Xania @Atcovi @MarcGarver @Leaderboard @Minorax @Mrjulesd requesting protection for the following pages due to vandalism by LTAs:

 * Armenian
 * The Cold War
 * The Cold War/The Truman Doctrine: Beginning of Proxy War
 * The Cold War/Potsdam
 * Anarchist FAQ/What is Anarchism?/5.4
 * Interesting social sciences/Philosophy
 * Wikijunior:World War II
 * Political Theory/Ideologies of Government

I also think the talk pages for all of these should be protected, since vandals often move to the talk pages once the main page is protected. Thanks! —Kittycataclysm (discuss • contribs) 14:56, 29 December 2022 (UTC)
 * ✅. --Minorax «¦talk¦» 15:02, 29 December 2022 (UTC)
 * Thank you so much!! —Kittycataclysm (discuss • contribs) 15:03, 29 December 2022 (UTC)
 * Thank you for protecting these pages, Minorax. Let's hope he doesn't move on to another page. SHB2000 (discuss • contribs) 22:25, 29 December 2022 (UTC)

Protection request
Hello! @JackPotte @Xania @Atcovi @MarcGarver @Leaderboard @Minorax @Mrjulesd, could we protect the following pages and their talk pages due to vandalism and LTA:

 * Wikijunior:World War II/Franklin Roosevelt
 * Interesting social sciences/Sociology of revolution
 * The Cold War/Changes in the USSR
 * International Relations/Military Strategy
 * Japanese History/The Kofun Period

Honestly, I also would suggest protecting the entire books as well (if possible) instead of just individual pages, since the LTAs tend to hop between pages and talk pages as soon as one is protected. I feel like a certain degree of preventative measures need to be taken due to the sheer volume and persistence of the vandalism. Thank you! —Kittycataclysm (discuss • contribs) 18:36, 30 December 2022 (UTC)

 * , all of the books listed above have been protected to an appropriate degree. This change will not show up in recent changes log as it is an abuse filter (filter 69). Leaderboard (discuss • contribs) 18:40, 30 December 2022 (UTC)
 * @Leaderboard Oops, I see! Out of curiosity (and so I don't inadvertently request protection of pages already being protected), what is filter 69, and how does it work? And, does this protect the talk pages as well? Cheers! —Kittycataclysm (discuss • contribs) 19:41, 30 December 2022 (UTC)
 * , it simply protects the books listed above, and protects the talk pages as well. Users not meeting a specific criteria will get this message if they try to edit. Leaderboard (discuss • contribs) 20:01, 30 December 2022 (UTC)
 * Got it, thanks! —Kittycataclysm (discuss • contribs) 17:17, 31 December 2022 (UTC)


text: File:Chrome screenshot on Android 13.png


text: File:Google Chrome installation on Play Store.png


text:
JavaScript/Exercises/Collisions

Speed
When objects move around, they do this at a certain speed. Therefore you should add two properties to the object's  representing its speed in x-direction and in y-direction. Positive values represent the direction to the right resp. bottom, and negative to the left resp. top. Furthermore, the class needs functions to modify the speed.

Collision - 1
Objects can collide with other objects or with the border of the canvas. Algorithms to detect such collisions depend on the object's type: concerning the x-direction for rectangles, the left side is given by the starting point, and for circles, the left side must be computed from the central point and the radius. A collision with the canvas' border is a collision 'from inner to outer', a collision between objects is always 'between outer and outer'.

Nevertheless, it's possible to develop generic algorithms that solve many of the 'collision' problems. Every single 2-dimensional object and every group of such objects can be surrounded by their minimum bounding box (MBB), which is a rectangle by definition. Hence the collision of objects can be solved by an algorithm that detects the collision of their MBBs, at least in the first approximation. It is not absolutely exact in all cases, but for our examples, it should be sufficient.

Constant speed
We create a ball (circle) and let him move within the canvas.
 * As usual, the function  contains the 'logic' of the game. It is straightforward: move the ball according to it's 'speed'. The 'speed' is the number of pixels by which it should advance.
 * A function  checks whether the border of the canvas is touched by the current step. If that is the case, the speed is reversed to the opposite direction.
 * checks whether the border of a rectangle is touched by a rectangle that moves within its inner space. This is different from the case where two rectangles collide like two cars.
 * The 'outer' rectangle is the canvas itself. We use its properties as the four first arguments of the function call.
 * The ball inside the canvas is not a rectangle; it's a circle. We 'compute' the MBB of the circle and use the properties of the MBB as the four last arguments of the function call. (For this algorithm, the MBB delivers not only an approximation of the problem, it's an exact solution.)

Changing speed
The example is identical to the above one with the additional feature of changing the speed of the ball. It adds two HTML elements  as a slider. The sliders indicate the intended speed in x- and y- directions.

Collision - 2
The example is identical to the above one with the additional feature of detecting an obstacle (rectangle). If the ball collides with the obstacle, the game stops.

The collision is detected by the function. It compares two rectangles. We use the MBB of the circle as the second parameter, which leads to a slight inaccuracy.

title: JavaScript/Exercises/Collisions


text:
Timeless Theorems of Mathematics/Brahmagupta Theorem

The Brahmagupta's theorem states that if a cyclic quadrilateral is orthodiagonal (that is, has perpendicular diagonals), then the perpendicular to a side from the point of intersection of the diagonals always bisects the opposite side.

The theorem is named after the Indian mathematician Brahmagupta (598-668).

Statement
If any cyclic quadrilateral has perpendicular diagonals, then the perpendicular to a side from the point of intersection of the diagonals always bisects the opposite side.

Proof
Proposition: Let $$ABCD$$ is a quadrilateral inscribed in a circle with perpendicular diagonals $$AC$$ and $$BD$$ intersecting at point $$M$$. $$ME$$ is a perpendicular on the side $$BC$$ from the point $$M$$ and extended $$EM$$ intersects the opposite side $$AD$$ at point $$F$$. It is to be proved that $$AF = DF$$.

Proof: $$\angle CBD = \angle CAD$$ [As both are inscribed angles that intercept the same arc $$CD$$ of a circle]

Or, $$\angle CBM = \angle MAF$$

Here, $$\angle CMB + \angle CBM + \angle BCM = 180$$°

Or, $$\angle CMB + \angle BCM = 180$$° $$- \angle CBM$$

Again, $$\angle CME + \angle CEM + \angle ECM = 180$$°

Or, $$\angle CME + \angle CMB + \angle BCM = 180$$° [As $$\angle CMB = \angle CEM = 90$$° and $$\angle BCM = \angle ECM$$]

Or, $$\angle CME + 180$$° $$- \angle CBM = 180$$°

Or, $$\angle CME = \angle CBM$$

Or, $$\angle AMF = \angle MAF$$ [As, \angle AMF = \angle CME; Vertical Angles]

Therefore, $$AF = MF$$

In the similar way, $$\angle MDF = \angle DMF$$ and $$MF = DF$$

Or, $$AF = DF$$ [Proved]


text: User:Aryatrains

title: User:Aryatrains


text:
Fractals/island wake

The biggest island of the p/q wake
 * for p/q <= 1/3
 * is located on the first branch ( reading from the left to right)
 * has period = q+1
 * external rays ?
 * for p/q > 1/3
 * is located on the last branch ( reading from the left to right)
 * has period = q+2

=Examples=

Wake 1/2
period 3 island is the biggest island of wake 1/2

find angles of some child bulbs of period 3 component ( island) on main antenna with external rays (3/7,4/7)

Plane description : -1.76733 +0.00002 i @ 0.05

One can check it using program Mandel by Wolf Jung :

The angle 3/7  or  p011 has  preperiod = 0  and  period = 3. The conjugate angle is 4/7  or  p100. The kneading sequence is AB*  and the internal address is  1-2-3. The corresponding parameter rays are landing at the root of a primitive component of period 3.

See also:
 * $$F_{1/2}$$ family: real slice of Mandelbrot set.
 * periodic part: period doubling cascade. Escape route 1/2
 * the Myrberg-Feigenbaum point of $F_{1/2}$ family
 * chaotic part main antenna is a shrub of $$F_{1/2}$$ family

1/3
Period 4 island
 * Center X  -0.15710375803
 * Center Y  +1.03258348530
 * Pixel step +0.0000375

12/25
wake 12/25
 * root c = -0.738203140939397 +0.124839088573366 i
 * The 12/25-wake of the main cardioid is bounded by the parameter rays with the angles
 * 11184809/33554431 or  p0101010101010101010101001  and
 * 11184810/33554431 or  p0101010101010101010101010.
 * the center of the satellite component c = -0.739829393511579 +0.125072144080321 i    period = 25

biggest island of 12/25 wake
 * cardioid
 * center c = -0.744245042107463 +0.127908444364520 i
 * period = 27
 * cusp

=Size=
 * miniset-and-embedded-julia-size-estimates
 * Windows of periodicity scaling by E Demidov
 * J.A.Yorke, C.Grebogi, E.Ott, and L.Tedeschini-Lalli  "Scaling Behavior of Windows in Dissipative Dynamical Systems" Phys.Rev.Lett. 54, 1095 (1985)
 * B.R.Hunt, E.Ott Structure in the Parameter Dependence of Order and Chaos for the Quadratic Map  J.Phys.A 30 (1997), 7067.

Haskell program

=References=

title: Fractals/island wake


text:
Template talk:Chess diagram

Add links to chess.com and lichess.org
There should be an optional parameter which puts links to board analysis for chess.com and lichess.org. It's much easier to see how moves play out on websites like these.

Money-lover-12345 (discuss • contribs) 19:34, 21 January 2023 (UTC)

title: Template talk:Chess diagram


text:
Tyap/Tyiet 2/Lesson 2

 * 1) *Á̱ ngyei ang a̱nyan (w)a? = What is your name? (to one person)
 * 2) **Nung gwa á̱ ngyei Kambai = My name is Kambai! (lit. "I am  the one they call Kambai!")
 * 3) **Á̱ ngyei nung Kambai = My name is Kambai! (lit. "I am called Kambai!")
 * 4) **A̱lyoot nung kya yet Kambai = My name is Kambai!
 * 5) *Á̱ ngyei nyin a̱nyanyan bya? = What are your names? (to more than one person)
 * 6) **Nzi̱t bya á̱ ngyei _____. = Our names are _____! (lit. "We are the ones they call _____!")
 * 7) **Á̱ ngyei nzi̱t _____. = Our names are _____! (lit. "We are called _____!")
 * 8) **Lyulyoot nzi̱t hu hwa yet _____! = Our names are _____!

title: Tyap/Tyiet 2/Lesson 2


text:
Tyap/Nouns

Difinition and Types
A noun is a word that identifies a person, place, animal, things, abstract idea etc.

Types

The types of noun include:

Begins with a capital letter. It identifies:
 * A. Proper noun:
 * 1) Person:Dawali, Chechet, Dangana, Jatau, Agwam etc.
 * 2) Place: Zongon Kataf, Zonkwa etc.
 * 3) Institutions: ACDA, TLC etc.
 * 4) Months and Days: Zwat Tsat, A̱tuk Ladi (ka) etc.

They don't start with capital letter.It refers to general names of person, place etc.
 * B. Common noun:

 * 1) Person:nggoneam, nggoseam, atyoli, ayang
 * 2) Animal: akwi, abwu, zwon etc.
 * 3) Things:ali, byin, kwatak, kurum, alaujyi, bung etc

They do not have physical attribute e.g. mai, di, chat(love), dyep(praise), fwei, twei(cry) etc.
 * C. Abstract noun:

They can be seen and touched e.g achiyang(basket), tong(honey), bokiti(bucket), tawud(towel),tebru/table, alaunjyi(sickle), akwatak(shoe).
 * D. Concrete noun:

They can't be Pluralised.They are usually singular e.g. kurum(money), za(rain), Atyoka (man), gamun(mosquito), Z(w)on (goat) etc.
 * E. Uncounotable(mass)noun:

They can be counted and exist as singular and plural.
 * F. Countable noun:

Examples:

We can also classify Tyap noun plurals into regular and irregular.

Noun Formation(Bwoi A̱lyoot):
In this chapter, we shall view the various ways of forming nouns from verbs and adjectives.

Nouns can be formed from verbs:

Examples:
 * (A) By adding the prefix "a̱-"

The nouns formed above may refer to both living and non-living targets and situations.

Examples:
 * (B) By adding the prefix "ka-"

These nouns formed are mostly used in reference to living beings, in contrast to situations or non-living objects. Nevertheless, where the situation warrants, they are used!)
 * (C) Nouns can be formed from adjectives by removing the first "a̱":

Examples:

The nouns formed using "a̱tyu" can only be used to refer to humans.
 * (D) Nouns can also be formed by placing the noun antecedent "a̱tyu" as a prefix before a verb.

Examples:
 * (E) Nouns or noun phrases may also be formed using noun antecedents such as "kyang" and "swat" before other nouns.

Examples:

 * (F) Lastly, nouns can be realized by placing verbs such as "yet"and "ya" to act as antecedents before an adjective or adverb.

Examples: NOTE: There are words which on their own serve as both verbs and nouns with removing or adding anything to from or to them. Example: Fang, lyuut, nwuan, etc.

<>

title: Tyap/Nouns


text:
Tyap/Verbs

Definition
A verb is a word that denotes action or a state of being.

 * Action:
 * 1) Anyet madidit ya chyi agavang.
 * 2) Matina nung-wu lak nyung kusat.
 * 3) Samson nok ali.
 * 4) Nat a san khyahu
 * 5) Atyia,akum-achyi chat alyiat gu.
 * 6) Ana ya jinjok?

 * State of being:
 * 1) Agwaza yet Agwam
 * 2) Akakwon shyia madidit ma'tachya ka.

 * Miscellaneous examples of verbs: bai, nat, ya, twei, swuo, lyuut, lyiat, shim, fak, naai, fang, myiam, yong, swan, foot, Biyang, dyep, tyiet, cham, Gba, kwang, wan, chwi, San, shim, fak, nyin, Fip etc.

Definition
A verb is a word that denotes action or a state of being.

Action:
 * 1) Anyet madidit ya chyi agavang.
 * 2) Matina nung-wu lak nyung kusat.
 * 3) Samson nok ali.
 * 4) Nat a san khyahu
 * 5) Atyia,akum-achyi chat alyiat gu.
 * 6) Ana ya jinjok?

State of being:
 * 1) Agwaza yet Agwam
 * 2) Akakwon shyia madidit ma'tachya ka.

Miscellaneous:

Example of other verbs are: bai, nat, ya, twei, swuo, lyuut, lyiat, shim, fak, naai, fang, myiam, yong, swan,foot, Biyang, dyep, tyiet, cham, Gba, kwang, wan, chwi, San, shim, fak,nyin ,Fip etc.

Verb Formation (Bwoi 'Kyai'):
In Tyap, verbs are largely formed mainly from nouns. Other ways include the addition of verb antecedents to adjectives, adverbs or nouns to form verb phrases.

Examples:
 * Verbs are formed from nouns by the removal of the first letter "a̱-" of the noun word.

 * Verbs can also be formed by the removal of the first part of a double-sounding noun word.

Examples:

 * Verbs or verb phrases are formed by the addition of verb antecedents to nouns, adverbs or adjectives.

Examples:

<>

title: Tyap/Verbs


text:
Tyap/Adjectives

Definition and Types
Adjective tells more about a noun,pronoun or adjective.

Types of adjective

 * Attributive adjectives: atyong-jyip, kakap/sarai, nggoseam, atan, nyung, gbandang, abobwon, akpa.

Examples:
 * 1) Philip yet atan nggoseam
 * 2) Atyia nung-wu byia gbandang tsaai
 * 3) A yet abwon nggoseam.

 * Predicative adjectives:asai-alyia, zanzam, Tsotswat, abwon, Akatuk, asham, dundung.

Examples:
 * 1) Atyubishi yet akatuk
 * 2) Joy kani yet asham

Adjective Formation (Bwoi 'Sanggak'):
Adjectives in Tyap language (Tyap Proper dialect) are mainly formed from nouns by the addition of the prefix "a̱-". <>

title: Tyap/Adjectives


text:
Tyap/Adverbs

Definition and Types
An adverb tells more about a verb.

Types of adverb
 * Adverb of Manner:e.g shenshwuon, makpat, chachaat, ghan, akafiyang

 * Adverb of time: manini, atswon, taulyia, kuzang-mam, lyuo, aliyang, nyet gbang-gbang, harmanini,afwun

 * Adverb of place: aji, ajau, kpankpan, gban-kayau

 * Adverb of degree: gbamgbam
 * Adverb of frequency: kuzanjen, nchiring.

Adverb Formation (Bwoi 'A̱kwa'):
Tyap language adverbs, regardless of dialect are mainly formed from adjectives, as well as from nouns in varying but closely related ways.
 * Adverbs can be derived from adjectives by the addition of the prefix "m-".

Examples:
 * Adverbs are again derived from nouns by the addition of the "a̱-" prefix.

Examples:

 * It may as well be formed from a noun through other ways.

Examples:

<>

title: Tyap/Adverbs


text: User talk:92.4.181.158

title: User talk:92.4.181.158


text:
Category:Appliances

Appliances are normally-powered devices used in the kitchen.

title: Category:Appliances


text:
Category:Bakeware

Items of bakeware are used for baking.

title: Category:Bakeware


text: Category:Utensils

title: Category:Utensils


text:
Template:Toplink/doc

This template adds a small link, on the right, to return to the top of the page.

Usage
  gives:

title: Template:Toplink/doc


text:
User:Xeverything11/sandbox/2

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title: User:Xeverything11/sandbox/2


text:
User:Druryhunter36

Ȝ ȝ ʻ

title: User:Druryhunter36


text: Category:Cookbook/Temperate fruits

title: Category:Cookbook/Temperate fruits


text: Category:Cookbook/Tropical fruits

title: Category:Cookbook/Tropical fruits


text: Category:Cookbook/Subtropical fruits

title: Category:Cookbook/Subtropical fruits


text:
User talk:69.207.64.176

--SHB2000 (discuss • contribs) 03:42, 24 January 2023 (UTC)

title: User talk:69.207.64.176


text:
User talk:2600:1700:6B30:820:C19E:7DCA:E242:DFE8

I hate you, autoblock! >:( 2600:1700:6B30:820:C19E:7DCA:E242:DFE8 (discuss) 06:04, 24 January 2023 (UTC)


text:
User talk:Einschlauesding/Archive/2023/January

Something else ;)
Hi, how are you doing? Einschlauesding (discuss • contribs) 12:08, 28 September 2022 (UTC)
 * I'm fine. Just doing stuff. My aunt comes on Friday, which is a good time to watch how somebody else plays my game, so I need to get it right this time. AND! You can change the horizontal size of the game world when you first generate it. Larger world are more fun to explore, but take longer to generate (system memory is not a problem any more since the game never uses more than 250MB of memory at a time - it usually sticks to 130MB though). How are you? 14:01, 28 September 2022 (UTC)

Good to hear :) Im also doing better than the last days! Einschlauesding (discuss • contribs) 16:53, 28 September 2022 (UTC)

 * My game is gonna have 5 difficulties, which are (in order from easiest to hardest): Softcore (more resistance to damage, less enemy types, drop less items on death), normalcore, challangecore (more enemy types, take more damage, tougher enemy defences), hardcore (same as challangecore but you cant respawn) and mastercore (which my plan has about 6 lines worth of changes. Basicaly, it turns the game to an endurance challange of extreme difficulty and you have no respawn. Oh, and bosses are also normal enemies in this mode! But the times bosses spawn as actual boss, they get a massive power boost.). 14:44, 29 September 2022 (UTC)
 * I optimized my game, fixed a bug, fixed a crash, and made the game run faster all at once tolday! Then I added 3 new magic items, and redid controls, so that both mouse buttons attack, cast spells, eat, use items, mine, and shoot. It might reduce the question "how do I eat food!?" after getting the answer to "How do I place blocks!?". Also trees look nicer, and I added cacti! I also fixed several bugs to do with player movement. And half-finished the third boss. I have no idea why I always fight the bosses with starting gear, but I do. I always die xD! 14:19, 7 October 2022 (UTC)
 * I got a new game! 09:05, 8 October 2022 (UTC)

Sorry I'm a bit late :') I saw that u were playing a new game, how is it? Einschlauesding (discuss • contribs) 09:29, 9 October 2022 (UTC)
 * Addictive. And I rate it 10/10 - and I've only played it for 12 hours! (mind if I write a TODO list here so my mind can rest and I can think of other stuff?)

 * Mine like crazy to get money and get a better multitool
 * Do more mining to get better starships.

 * Can't get that outta my head! I don't wanna forget! 19:19, 9 October 2022 (UTC)

Hi again :) Today I've been to my first concert! It was so beautiful that im still crying of happiness when I watch the videos I made. I just wanted to share this special memorie with someone :") Einschlauesding (discuss • contribs) 00:08, 15 October 2022 (UTC)
 * Sounds great! I hope you have other successful/great/ concerts in the future! I also hope your memorie will take to you next English class how to spell memory ;) 07:24, 15 October 2022 (UTC)

Oop xD Einschlauesding (discuss • contribs) 10:16, 16 October 2022 (UTC)
 * Uuuu, I hate colds. I get one every month... I wonder who to blame? 19:05, 19 October 2022 (UTC)

Ah im also sick, I have like a sore throat and I was coughing the whole day and my whole body hurts and I also just threw up and I feel like a corpse now- Einschlauesding (discuss • contribs) 19:11, 21 October 2022 (UTC)

Oh yeah but I still went to school and wrote my math test and I really fucked it up so yeah I love this day and this day loves me.. Einschlauesding (discuss • contribs) 19:13, 21 October 2022 (UTC)
 * Oh crap! Get well soon! Sounds like you got it worse than me! 17:09, 22 October 2022 (UTC)

Turns out I also have corona >-> Einschlauesding (discuss • contribs) 19:14, 22 October 2022 (UTC)
 * Oh my! At least you have an exuse to stay home now! Though that seems to be the only "good" thing. Not saying that corona is good. 17:06, 23 October 2022 (UTC)

Yeah thats really the only good thing xD Einschlauesding (discuss • contribs) 20:43, 23 October 2022 (UTC)

But what about you? Are you feeling better? Einschlauesding (discuss • contribs) 20:47, 23 October 2022 (UTC)
 * exaggerated sigh* those kids don't even let us recover from one cold, and they bring something else. "It's good for their immune systems" their parents say. I DIDN'T FUCKING ASK FOR IT, NOR DID ANYBODY ELSE HERE!! If it really were good folr our immune systems, then I could get covid and feel normal. Right. Now. That is how many illnesses we get. If it were true, I wouldn't even know I have a cold! SO FUCKING LEAVE YOUR SICK CHILDEREN AT HOME YOU -! Oh, fortnite works too. 17:23, 24 October 2022 (UTC)

WHAT KIDS WHAT Einschlauesding (discuss • contribs) 20:49, 25 October 2022 (UTC)
 * .. My mum is a child minder. Have I only told you 5 times? Do you need to be told again? ;) No worries though. Of course you'd forget!  15:17, 26 October 2022 (UTC)

Man sorry I always forget everything ;-; Einschlauesding (discuss • contribs) 10:41, 29 October 2022 (UTC)
 * It's OK. Now I have a new illness! Jeeze let me fucking recover from these two before giving me another you stupid kids! 15:21, 29 October 2022 (UTC)

I'm sorry but this made me giggle hehe Einschlauesding (discuss • contribs) 20:44, 29 October 2022 (UTC)

 * Good news! Now I have something else and I'm covered in spots! Yay! I spotted my spotted hand this morning. (when do you think this illness wave ends? I literally feel like somebody is trying to kill me with illnesses) 21:56, 31 October 2022 (UTC)

Oh man im so sorry for ya :,) I hope u will get better soon!! Einschlauesding (discuss • contribs) 15:16, 1 November 2022 (UTC)
 * Thanks cus now somehow Im not sick anymore. I guess I wont be getting the world championship of 500 illnesses at one time. Sigh...  14:46, 3 November 2022 (UTC)
 * Only joking! still got a few spots on my left hand and on my right ear though.  14:52, 3 November 2022 (UTC)

Seems like you will never get rid of that xD Einschlauesding (discuss • contribs) 17:25, 5 November 2022 (UTC)
 * Actually I was telling the truth about not being sick anymore. I was joking about theworld championship of illnesses. Nobody wants to win that. Exept maybe me. 18:05, 5 November 2022 (UTC)

Ohh hopefully u wont catch something like that soon again😵💫 Einschlauesding (discuss • contribs) 10:53, 7 November 2022 (UTC)
 * Don't count on it. I went outside today (in the cold) to clean a tray for my mum. 13:38, 7 November 2022 (UTC)
 * How are you? Been a while. Spent two weeks trying to find something in No Man's Sky, but I just can't seem to find one... It sucks. It really sucks. I really want to find a planetary settlement, but the charts won't turn up. My new (third) attempt is to warp to hundreds of systems buying random charts. It's cheap that way, and once I got a chart I've never seen before, it was permanently unlocked to me afterwards. It feels like the sort of thing that "everybody else" has one, but all I know is a name. Mind googling it? Google broke for my device for some reason and only shows a blank screen. And a few lot [of] other [websites]. It's extremely inconvenient... Could you please google "how to find a planetary settlement in NMS"? Then post a link if you find anything that looks useful. Remember: no videos. That also won't work for me. If necacery, you may just need to tell me the steps. Sorry bout this... (could be hoping for a new device soon, and by soon I mean in a year at least. I'm probably gonna die before then... (figuratively, anyway. I'm not actually dying xD! What, you thought I was gonna die before 18? Think again ;). )) Also, wanna play a game sometime? 20:51, 22 November 2022 (UTC)

Yeahh been really busy :") Also I'm now going 2 days a week to a place where u do workshops and I'm starting to play bass guitar there (also meet some new friends there):D Last days/weeks been a little bad but im doing good at the moment.(wbu?) I google ur question and it gave me this "If all else fails and finding a new settlement in NMS is your top priority, head to the Cartographer in any space station or in the Anomaly. Settlement Charts can be purchased for five Navigation Data, and all that needs to be done is to find the follow the chart's guidance to a new settlement." Don't know what that means but hope it helps lol Einschlauesding (discuss • contribs) 20:42, 23 November 2022 (UTC)
 * Sounds fun! Yea, I'm fine, and got two bosses left to add in my game (but a lot of work to do after that) so I might be able to release it next year assuming nothing goes wrong. About the charts, the thing is there are no charts... Not to me anyway. Well, not the one I need. But thanks for trying anyway! (my other friend would just say "nah, I'm too lazy", or just "nah". I don't get it at all... Not like it takes half an hour... Also don't miss the fortnite live event in 10 days. And now is a good time to get No Man's Sky, since they are replaying the last few expeditions. You'll like it if you like exploring, building, or role playing. Although it doesn't have full multiplayer on switch yet, and it crashes from time to time, you can still see the bases made by others. I spent 5 hours making a ruin around a portal ruin! But you don't need to get it if u don't want to. (no, really. Don't get it unless you want to. It's quite a lot of money). Although I do think it's worth it if you like space-exploration, fighting, trading, or building. Or descovering. Oh, and you can also be a space pirate if u really want. No pressure: I do piracy occasionally! Selling illigal stuff, destroying cargo pods... Yea, I won't mind if u do the same (I got 1,750,500,000 units approx) 21:01, 23 November 2022 (UTC)

Hi hi hiii how are you? Im super excited right now because its snowing and I havent seen snow in such a long time, hows the weather at urs??? Einschlauesding (discuss • contribs) 14:47, 5 December 2022 (UTC)
 * You'd think it was still autumn here. The last time I've seen snow good enough to make a snowball was several years ago. So, uh, when do you think cars get banned? At least the ones that emit pollution? It would be amazing if those cars (and most of all factories) would evolve to make less pollution and do less global warming stuff. I still remember the time my mom tried to throw a massive snowball at me and it fell apart in mid-air because of its size! After that, we never had more than frost or a couple of days of snow in january. As the massive snowball incident happened half a year before my mom got pregnant for my brother, and my brother is now 3... It's quite disappointing really. Almost no snow for 3 years. Maybe this year will be different. Or not. We say that every year. But it never really snows hard here anymore. 16:10, 5 December 2022 (UTC)
 * Wanna play something tomorrow? I feel kinda... lonly. Playing single player games or multiplayer games where you don't have any real "friends" there. I made a fortnite map! Has a bug in it I can't figure out, but I'll get it eventually. Nothing that stops you playing.
 * Additionally, chances are YET ANOTHER (goddam good-for-fucking-nothing) illness has been introduced (or will be) into the house. My mum looks after childeren expecting them to not spread meningitis to those giving you a favor of looking after your kids, their family, including a three year old, and to other kids, who have families! But they just don't care. The only thing that matters is themselves. How lovely it would be to ah... "train up" or "strengthen" my immune system with these, oh, so lovely sicknesses! By now I could get a cold with nothing worse than a runny nose. But no. My last cold felt like a fever, flu, and a cold at once. I wonder why... I can't wait to go to hospital with hundreds illnesses as my Christmas present! It would be lovely! 20:23, 12 December 2022 (UTC)

Oh my, will you ever be cured again? ;0 Lets hope Christmas is not giving you a hospital visit as a present. My life is kinda changing right now its really confusing and I feel bad that I havent checked in here for a longer time :( (how are u doing?) I don't know if my switch still has nintendo online I really gotta check. If I still do it would be amazing to play with u again :D Merry Christmas btw :p Einschlauesding (discuss • contribs) 07:57, 24 December 2022 (UTC)
 * Thanks! Merry Christmas to you too! Now would be a good time to play (fortnite) as a mountin of free cosmetic rewards await! First as December gifts, and if you play with sombody with low playtime this last month. What do you mean that your life is changing? 18:32, 24 December 2022 (UTC)
 * Or we can play Splatoon 3!! (in half an hour though - its gotta download first) 18:48, 24 December 2022 (UTC)

Oh how exciting that you got splatoon 3!!! Einschlauesding (discuss • contribs) 21:12, 24 December 2022 (UTC)

Oh and I mean by changing nothing bad :p It's just I got introduced to so many new people and I feel like I have barely time anymore to play games like I used to :0 Also I just turned 16 isn't it crazy how time flys :000 Einschlauesding (discuss • contribs) 21:25, 24 December 2022 (UTC)
 * Oh well. Have fun! Also now I got a better way to webbrowse today, soo, a previous issue mentioned above (when I asked if you could get info on how to get a map to a platetary settlement in NMS, I can now do that myself! :) 10:32, 25 December 2022 (UTC)
 * Have you beaten the Splatoon 3 story mode? There is a real... twisty (youll get it if you got the last bit where the... stage (to not give anything away) spins around) twist. Somebody turns out to be a bad guy. 20:06, 26 December 2022 (UTC)

Yeah yeah I did I only need to do the Extra Level at the first stage but im too lazy lol Einschlauesding (discuss • contribs) 19:43, 28 December 2022 (UTC)

 * Have you done the spicy/sweet/sour splatfest? WHich one did you choose? I chose spicy and my teammates are so good, too bad sweet is more numerous. But I think and hope sweet are slacking off! 13:11, 8 January 2023 (UTC)
 * I just won a turf war by two points xD 13:21, 8 January 2023 (UTC)
 * Wait why are we still talking on wikibooks if I can now (technically) use something else like discord? I guess i'll have a look into it or something. 13:33, 8 January 2023 (UTC)

Oh yeah discord would be way easier to use for me lol Einschlauesding (discuss • contribs) 17:11, 12 January 2023 (UTC)

I think I missed the splatfest :0 Einschlauesding (discuss • contribs) 17:11, 12 January 2023 (UTC)

If ur getting discord add me, my user is: Malin#8650 Einschlauesding (discuss • contribs) 17:16, 12 January 2023 (UTC)

Oop my switchs battery was too low Einschlauesding (discuss • contribs) 18:15, 12 January 2023 (UTC)
 * Long story short, I'm logged out of my google account, so I can't use my chromebook right now and my dad decided to turn off its internet at around this time. Better luck tomorrow. But I will look closer into joining discord, then adding you, the moment I can.
 * Also team sweet (somehow) won the splatfest. Team spicy (confusingly) in second place, and team sour (understandably) in last. 20:08, 12 January 2023 (UTC)

Oh yeee I was Team sweet but spicy was my second choice because sweet and spicy is the best Einschlauesding (discuss • contribs) 20:21, 12 January 2023 (UTC)
 * Sweet is my second choice. Sour isnt even a choice (not to me anyway)! I hate sour. The few times I have had it, it was the least enjoyable food flavor I have ever had. (excluding the ones I just plain don't like) 09:33, 13 January 2023 (UTC)

Yeah I also dont really like sour food but its fine I think. Also did u already try to get discord? Einschlauesding (discuss • contribs) 16:05, 13 January 2023 (UTC)
 * Gonna ask my dad to sign me in to my google account after dinner (believe it or not, he hasn't given me my password yet!) 17:48, 13 January 2023 (UTC)
 * Now all I do is wait for dad to sort my chromebook out. Wana play something while I wait for that? 18:22, 13 January 2023 (UTC)
 * I think I finally figured out the problem! I need to wait for my dad to not be busy though. He knows all the passwords and stuff. Basically, I used "prefer network" on a setting. Soon after the interet turned off. All I need to do is turn prefer network off. That should fix it. 10:48, 18 January 2023 (UTC)

Ohh was that the issue? Einschlauesding (discuss • contribs) 16:38, 19 January 2023 (UTC)
 * I won't know until my dad "wants to" sort out the password on my Chromebook. Which might take a while... 22:02, 19 January 2023 (UTC)

Ohh Einschlauesding (discuss • contribs) 17:10, 21 January 2023 (UTC)


text:
User talk:HIGSHIGS

--SHB2000 (discuss • contribs) 12:36, 24 January 2023 (UTC)

title: User talk:HIGSHIGS


text:
User:L10nM4st3r/ReportUser.js

// /* Created by User:L10nM4st3r

To use, simply add "mw.loader.load('//en.wikibooks.org/w/index.php?title=User:L10nM4st3r/ReportUser.js&action=raw&ctype=text/javascript');" to you /common.js subpage. After doing that, go to RC, look for a user making really bad edits, and go to their userpage, talkpage, or contributions page. Press the "report" tab and give a reason to report them. Then they will automatically be reported to the admins. On TODO list: * Maybe: Use custom UI, rather than being lazy and using a very limited prompt command * Allow using preset reasons * Check if user is already blocked

/////////// Settings the user can change //////

var force_enabled_for_admins = false; // If true, even admins can use the script

var can_report_self = false; // If true, the user can report themselves. Useful for testing the script

///////////////////////////////////////////////

function success{ if(same){ same=false; mw.notify("User already reported",{type:'error'}); }	else mw.notify("Successfuly reported user!"); } function failed{ if(same){ same=false; mw.notify("User already reported",{type:'error'}); }	else mw.notify("Unable to report user. Perhaps you don't have permission to edit your local vandalism reporting page?",{type:'error'}); }

// Used in showing the correct error message. Do not modify deafult value. var same=false;

$.when($.ready,mw.loader.using(['mediawiki.util','mediawiki.api'])).then( function{

// Must have a user to accociate the page with if (mw.config.get('wgRelevantUserName') && ( mw.config.get('wgRelevantUserName') != mw.config.get('wgUserName') || can_report_self )

// Accepted wikis below /////////////////////////////////////////////////////////// && ['enwikibooks','metawiki','uncy_en'].includes(mw.config.get('wgDBname'))

// Sysops do not need this, disabled automatically && ( !mw.config.get('wgUserGroups').includes('sysop') || force_enabled_for_admins )

// User must be autoconfirmed to use this script in the first place. && mw.config.get('wgUserGroups').includes('autoconfirmed')){

var node = mw.util.addPortletLink('p-cactions','','Report','utreportuser',"Report this user to the local admins.");

$(node).on('click',function(e) {		var user = mw.config.get('wgRelevantUserName');		var reason = prompt("Give a reason for reporting "+user+".\n\nExamples: spam, vandalism, blanking pages, LTA (long-term abuse)\n\nLeave blank to cancel.");

// There MUST be a reason filled out for the edit to take place if(reason) { var ad = " (using ReportUser "+version+")"; var summary = "Reporting user "+user+" (talk · contribs)";

// Used to see if user is already reported var tag = ''; var full_reason = reason+' '+tag; // Report user, depending on the wiki

///////// en wikibooks ///////// if(mw.config.get('wgDBname') == 'enwikibooks') new mw.Api.edit('Wikibooks:Reading_room/Administrative_Assistance',function(revision){					ad = " (using ReportUser "+version+")";					if (revision.content.includes('')){same=true;return{text:revision.content}}					return {						text: revision.content+"\n\n==Please block "+user+' (talk · contribs)==\nReason: '+full_reason+' ~',						summary: summary+ad,					};				}).then(function{success},function{failed});

///////// meta ///////// else if(mw.config.get('wgDBname') == 'metawiki') new mw.Api.edit('Meta:Requests_for_help_from_a_sysop_or_bureaucrat',function(revision){					if (revision.content.includes()){same=true;return{text:revision.content}}					return {						text: revision.content+"\n\n"+user+,						summary:summary+ad,					};				}).then(function{success},function{failed});

///////// uncyclopedia ///////// else if(mw.config.get('wgDBname') == 'uncy_en') new mw.Api.edit('Uncyclopedia:Ban_Patrol',function(revision){					if (revision.content.includes('')){same=true;return{text:revision.content}}					section = "== Manual Ban Patrol (new stuff below this line) ==";					message = "\n "+full_reason+" ~";					// Something went wrong, and the section was not found. Instead show at the bottom of the page with the other scripted reports.					// Why we don't just report this with the other scripted reports is because it is easier for the admins this way. Plus, it might lead to those scripts getting improved ;) if(!revision.content.includes(section)) return { text: revision.content+message,summary:summary+ad+" - ERROR: edit section not found, unable to correctly format report so dumping at the bottom (please report this bug!)"}; return { text: revision.content.replace(section,section+message), summary: summary+ad, };				}).then(function{success},function{failed});

}		else // No reason given. Aborted the report mw.notify('You must give a reason to request to have this user blocked.',{type:'error'}); e.preventDefault; }); }}); //

title: User:L10nM4st3r/ReportUser.js


text:
User:TobiasJJH/sandbox

''Barren Nordic Tundra`` refers to regions of Norway, Denmark, and Finland of a Latitude higher than the county of Nordland in Norway.

About this book
This book is part of the online work of the Wikimedia Foundation. The software used online is called a wiki. Using an online wiki makes it possible for people connected to the internet to collaborate on writing a text, or as this text is called, a 'wikibook'. There is no single author, no seniority of contributors, neither is there a restrictive copyright (texts are covered by the GNU Free Documentation License and Creative Commons Attribution-ShareAlike License). Go ahead and print it out for your friends if you want.

We hope you find the book useful, please feel free to make corrections or additions by clicking the 'edit' buttons you can see near the chapter titles.

Content

 * 1)
 * 2)
 * 3)
 * 4)
 * 5)

Introduction
So, you have decided to abandon the world of modern living and hedonism, and wish to experience either the situations of those 50,000 years ago, or those of medieval Scandinavia, hmm? Well, that is exactly what this guidebook is about.

Preparation
This chapter will go over necessary items to obtain prior to leaving the modern world. There are two key items that will be needed prior to going out into the wilderness and settling. A purchase of land agreement, and

title: User:TobiasJJH/sandbox


text:
Circuit Idea/The Inventor's Tools

Having familiarized ourselves with the most general principles forming an inventive look... suppression of criticism and self-criticism,

 * figurative thinking,
 * using analogies,
 * using randomness,

... let's look at some specific methods of generating new ideas, limiting ourselves to the most universal of them (they are proposed by Genrikh Altshuller).

Distribution
The world is continuous by its nature but in order to know it, people divide it into separate blocks. These are the various objects, the "bricks" from which the world is built. In order to distinguish them from each other, the objects are given names and from that moment they "freeze", become immutable. If we overcome the inertia of our thinking and continue to break down the object, we can get a new, positive effect.

For example, a ship divided by watertight bulkheads into a large number of cells is practically unsinkable. A car tire consisting of several sections independent from each other is "puncture-proof". A vehicle divided into separate parts, movably connected to each other, is flexible and maneuverable (train, truck with trailer, etc.). Optical stuff, broken into many separate lenses, multiplies the vision of almost blind people (by the way, this is one of nature's patents - the so-called "faceted eyes", such as bees have, for example). The idea to "fragment" the optical image in space and time led to the creation of the phototelegraph and television. The fragmentation can be continued ad infinitum and this shows the inexhaustible possibilities of the method. Note, however, that there are inventions only if, as a result of the fragmentation, a new positive effect is obtained, as in the examples of the ship and the tire, high reliability is obtained.

Combination
It is one of the most basic methods of generating new ideas, thanks to which great inventions have been born. Such are, for example, the steamship (steam engine + ship), the automobile (combustion engine + car), dynamite (nitroglycerin + porous substance) and many others. Merging can include various combinations - "old + old", "old + new", "new + new". Almost all inventions in the field of electronic circuit engineering are created by combining old + old. Indeed, electronic elements (transistors, resistors, capacitors, etc.) have been known for a long time, but by combining them, a circuit can be "born" that is an invention.

And in this method, in order to have an invention, a new, positive effect must be obtained, which cannot be decomposed into parts corresponding to the individual elements. Also, the new effect must exceed the sum of the individual effects. Or, to put it another way, the end effect must be unexpected. This is precisely how invention differs from construction. The task, the way to solve it and the ultimate goal of construction are generally known in advance, while in the case of invention only the task is known. Therefore, the changes to the initial solution in construction are quantitative, and in invention - qualitative.

Periodic (pulse) solution
An extremely powerful method for solving inventive problems, which finds application in all fields of technology. The following versions are possible:

A. If the object is of continuous action, switch to interrupted impulse action.

Who has not seen the blinding glow of a photoflash? And have you ever wondered why it does not light up all the time but only for thousandths of a second? A photoflash contains a capacitor connected in parallel with a pulsed gas discharge lamp, which is charged to a voltage lower than its ignition voltage. With the help of a short control pulse, the lamp is "lit" and the capacitor is discharged through it - a light pulse with high intensity is obtained. The process can be divided into two stages: a long pause (a large amount of energy accumulates in the capacitor) and a short pulse (energy is released). What is the use of all this? The advantage of the photoflash is that to obtain the same effect (illumination of the photographed object), it consumes several watts of electrical power, and the incandescent lamp - several kilowatts. This allows the photoflash to be powered by batteries, which in turn ensures its small size and weight.

B. If the object has a periodic impulse action, use the pauses between the impulses to perform another action.

This method is implemented, for example, in radar stations. The transmitter periodically emits pulse signals, in the pauses between which the distance from it to the object is measured. The method is widely used in computing. The heart of an electronic computing machine (the processor) is many times faster than a single input-output device (for example, a punch-hole reader). In order not to be idle, in the pause between two successive readings of punched cards, the process is loaded with solving some other program.

Reversing damage into benefit
Almost everyone has heard the annoying screeching of speakers during a concert - the so-called microphony. It is due to the acoustic feedback that closes through the air medium between the microphone and the speaker, connected respectively to the input and output of an amplifier. The label "harmful" has been attached to this phenomenon, and experts try their best to avoid it. Thanks to it, however, it is possible to make a very simple and efficient alarm system. For this purpose, the microphone is placed in the guarded room, and the speaker - outside it. When opening a door, window, or in general when an arbitrary hole is formed in the wall of the room, the characteristic sound of the microphony is emitted from the speaker. Many inventions are made due to the fact that a given "negative" effect can be found a useful application. Here, too, the "hard" classification of phenomena hinders the generation of new ideas. Phenomena are harmful not at all, but in relation to something. Harmful in one area may prove beneficial in another and vice versa. To establish this, however, requires a broad general technical culture and an inventive eye. From here follows the conclusion that the inventor should not be a narrow specialist but should understand everything. This will allow him to easily transfer from one area to another, finding suitable applications of the beneficial and harmful phenomena he has observed.

Dynamics
Its essence lies in the fact that the characteristics of the object are constantly changing and are optimal at every moment. What does that mean? Take, for example, a flywheel motor that is used in large metalworking machines (presses, punches, guillotines, etc.). Conflicting requirements are placed on the flywheel of such an engine. On the one hand, it should be as massive as possible to accumulate a large amount of kinetic energy, but on the other hand, this makes it difficult to start and accelerate the engine. There is a clear technical contradiction, which is resolved with the so-called "variable moment of inertia flywheel". It is a large cast-iron wheel with hollow spokes, in which a piston is placed, moving along their length, and the free space is filled with mercury. When starting engines, the mercury is close to the center, and the inertia of the flywheel is small. As the revolutions increase, mercury is pushed to the periphery (under the action of centrifugal forces) and the inertia of the flywheel grows. In other words, the object adapts to the environmental conditions. Automatic seat belts in passenger cars also work according to the dynamism method. Under normal circumstances, they are free and do not restrict the movements of passengers. In an emergency (sudden stop), they are locked by a simple inertial device and do not allow passengers to "fly" forward.

Web resources
The Inventor's Tools (the original source - examining the set of tools used by the inventor when solving inventive problems)

title: Circuit Idea/The Inventor's Tools


text:
Fractals/Hopalong

Hopalong orbit-fractals.

=Name=
 * the Martin-Attractors: were discovered by Barry Martin
 * Hopalong: an image is built of points hopping along on an elliptical path starting from one point in the center.

=History=
 * Hopalong orbits were discovered by Barry Martin from the Aston University, Birmingham.
 * A.K. Dewdney presented the Hopalongs in the magazine "Scientific American" (1986)

=Algorithm= An image is calculated using three parameters: a, b and c.

$$x_{n + 1} = y_n - sign(x_n)*sqrt|b*x_n - c|$$ $$y_{n + 1} = a - x_n$$

Where
 * a, b and c are constants which, by default are initialised to -55, -1 and -42 respectively
 * ABS is the absolute value function
 * SIGN(x) is the same as x/ABS(x). If x>0 then SIGN(x) = 1, if x<0 then SIGN(x) = −1 and if x = 0 then the result of SIGN(x) is zero, too.
 * The color is changed every 2000 dots, until the 10 predefined colors are used, then the colors are repeated.

Devaney's program

INPUT num INPUT a, b, c x = 0 y = 0 PLOT(x, y) FOR i = 1 TO num xx = y - SIGN(x) * [ABS(b*x - c)]^0.5 yy = a - x x = xx y = yy

=Implementations=
 * openprocessing: Hopalong Attractor by Naoki Tsutae
 * Attractors from pyviz

From Barry Martin, here with code for two variants from François Pacull:

OpenProcessing code by Naoki Tsutae:

=References=

title: Fractals/Hopalong


text:
User talk:Kou kouei

--SHB2000 (discuss • contribs) 22:45, 24 January 2023 (UTC)

title: User talk:Kou kouei


text:
User:Isblackhaze

Anik Bhuiyan

title: User:Isblackhaze


text:
Cookbook:Blowtorch

A blowtorch or kitchen torch is a tool that produces a controlled flame that can be used in cooking.

Selection
All blowtorches use a flammable gas like propane or butane to generate the flame. The main differences between blowtorch models include the type of gas, the canister, the nozzle, and the grip. Some varieties of torch are smaller and more compact, designed specifically for use in a kitchen. The exact type of torch you choose will depend on your personal needs as a cook. Generally, the torch you choose should have a sufficiently hot flame, and it should be easy for you to handle and maneuver.

The flame on a blowtorch should, optimally, be blue in color and very hot. Yellow or orange flames reflect inefficient combustion, which results in cooler fire and the formation of unpleasant-tasting soot.

Use
Blowtorches are mainly used when a small, hot, and precise flame is desired. This gives them an advantage over oven broilers and other open flames. They are commonly used to create a caramelized or charred crust on foods, such as meats, seafood, crème brûlée, meringue, marshmallow, and fruit. They are also useful for unmolding cold foods and heating knives to cut cold foods. In a pinch, a torch can help contribute a smoky flavor when stir-frying in a home kitchen.

Technique
When using a blowtorch when cooking, it is important to maintain an even sweeping motion with the flame to prevent scorching or uneven heating. Depending on the food you are torching, you will also want to adjust the flame size, if possible, and the distance the flame is from the surface of the food. Make sure that the food is on a heatproof surface or in a heatproof container before torching.

title: Cookbook:Blowtorch


text:
Wikibooks:Reading room/Archives/2022/December

Join the Coolest Tool Award 2022: Friday, Dec 16th, 17:00 UTC
The fourth edition of the Wikimedia Coolest Tool Award will happen online on Friday 16 December 2022 at 17:00 UTC!

This award is highlighting software tools that have been nominated by contributors to the Wikimedia projects. The ceremony will be a nice moment to show appreciation to our tool developers and maybe discover new tools!

Read more about the livestream and the discussion channels.

Thanks for joining! -Komla

MediaWiki message delivery 18:53, 5 December 2022 (UTC)

ontology
What is the top level of the Wikibooks organisation system, Wikibooks Stacks/Departments or Card Catalog Office? Arlo Barnes (discuss • contribs) 09:44, 1 December 2022 (UTC)

Reminder to provide feedback on the Movement Charter content
Hi all,

We are in the middle of the community consultation period on the three draft sections of the Movement Charter: Preamble, Values & Principles, and Roles & Responsibilities (statement of intent). The community consultation period will last until December 18, 2022. The Movement Charter Drafting Committee (MCDC) encourages everyone who is interested in the governance of the Wikimedia movement to share their thoughts and opinions on the draft content of the Charter.

How to share your feedback?

Interested people can share their feedback via different channels provided below:

 * Fill out a survey (optional and anonymous, accessible in different languages)
 * Share your thoughts and feedback on the Meta Talk pages:
 * Preamble
 * Values & Principles
 * Roles & Responsibilities (statement of intent)
 * Share your thoughts and feedback on the MS Forum:
 * Preamble
 * Values & Principles
 * Roles & Responsibilities (statement of intent)
 * Send an email to: movementcharter@wikimedia.org, if you have other feedback to the MCDC.

If you want to help include your community in the consultation period, you are encouraged to become a Movement Charter Ambassador. Please find out more about it here.

Thank you for your participation!

On behalf of the Movement Charter Drafting Committee Mervat (WMF) (talk) 13:00, 12 December 2022 (UTC)

Community Wishlist Survey 2023 opens in January

(There is a translatable version of this message on MetaWiki)

The Community Wishlist Survey (CWS) 2023, which lets contributors propose and vote for tools and improvements, starts next month on Monday, 23 January 2023, at 18:00 UTC and will continue annually.

We are inviting you to share your ideas for technical improvements to our tools and platforms. Long experience in editing or technical skills is not required. If you have ever used our software and thought of an idea to improve it, this is the place to come share those ideas!

The dates for the phases of the Survey will be as follows:

 * Phase 1: Submit, discuss, and revise proposals – Monday, Jan 23, 2023 to Sunday, Feb 6, 2023
 * Phase 2: WMF/Community Tech reviews and organizes proposals – Monday, Jan 30, 2023 to Friday, Feb 10, 2023
 * Phase 3: Vote on proposals – Friday, Feb 10, 2023 to Friday, Feb 24, 2023
 * Phase 4: Results posted – Tuesday, Feb 28, 2023

If you want to start writing out your ideas ahead of the Survey, you can start thinking about your proposals and draft them in the CWS sandbox.

We are grateful to all who participated last year. See you in January 2023!

Community Tech, STei (WMF) 16:44, 15 December 2022 (UTC)

Improving the maps of Template:Wikijunior:Asia/Header
Dear, notice that the  header  would just highlight the whole Asia instead highlight the actual county. I select the few for case-in-point. Can you help to modify the  template header  to show the correct maps in the header?

I select some of the wikijunior page and attach the maps on the header and actual maps that highlight the locations.
 * Singapore -> Singapore on the globe (Southeast Asia centered) zoom.svg
 * Myanmar -> Myanmar on the globe (Southeast Asia centered).svg
 * Timor-Leste
 * Russia -> Russia on the globe (Eurasia centered).svg
 * Azerbaijan -> Azerbaijan on the globe (Afro-Eurasia centered) (zoomed).svg
 * Turkmenistan -> Turkmenistan on the globe (Eurasia centered).svg

Requested by Encik Tekateki (discuss • contribs) 16:24, 28 December 2022 (UTC)


text:
User talk:80.214.24.241

--SHB2000 (discuss • contribs) 09:25, 25 January 2023 (UTC)

title: User talk:80.214.24.241