text:
Phoenix Wright: Ace Attorney - Justice For All/Episode 4: Farewell, My Turnabout/Part 3-1: Investigation

Wright & Co. Law Offices
Mia has left Pearl's body. Now you need to investigate what really happened and find out about the card. As for Maya, don't worry about her. Though Engarde wasn't acquitted for one day, neither he was convicted. Just by that, the kidnapper will let Maya live for one more day. That's good news. Gumshoe will then pay a visit. Talk to Gumshoe:

 * The future: Well, Gumshoe is fired, so he will say that he will work here because of Pearl's encouragement.

 * Edgeworth: Gumshoe says he had never seen Edgeworth act so cruel, not caring if Andrews commits suicide. Speaking of Andrews, though her last testimony sounds truthful, but you still wonder that it is not right. You then remember von Karma. She was shot, so how is she doing?

 * Franziska von Karma: Gumshoe will tell you von Karma is being treated at the Hotti Clinic (not there again).

After talking, Move to the Hotti Clinic.

Hotti Clinic
You see Director Hotti, then Edgeworth, and finally, von Karma. Talk to von Karma:

 * The shooting: Von Karma says she was shot on her way to the courtroom. She wanted to lead the court anyways, but Edgeworth dragged her to the clinic. Edgeworth did so because of a "deal" von Karma brought up.

 * The deal: Von Karma looks like she is denying making a deal with Andrews.

You tell von Karma she and Andrews made a deal, just by that, Andrews almost got herself convicted. Von Karma leaves, leaving you, Pearl, and Edgeworth alone. Talk to Edgeworth:
 * Today's trial: Edgeworth seemed very cruel to Andrews. Edgeworth says he is used to putting his life on the line.

 * Adrian's card: The card Andrews was holding belongs to an assassin named "Shelly de Killer". The Picture Card will be added to the Court Record.

 * Assassin: Edgeworth tells you the story of de Killer and his family. When de Killer claims a victim, he usually leaves a card similar to the one you are holding. The card lets police know that he is the killer. So if Andrews found the card near Corrida's body, then de Killer must be the real murderer. De killer is quite honorable, so he does his job if he knows his clients trust him.

Edgeworth reveals to you something rather ugly, Shelly de Killer killed Corrida, and his client is none other than YOUR client, Matt Engarde! That can't be true! You didn't see a Psyche-Lock around him. Maybe you didn't ask the proper question?
 * Maya's situation: You finally tell Edgeworth about the kidnapping.

The police have authority to the Hotel, so Edgeworth gives you the Letter of Introduction, which will be added to the Court Record.

We now leave Phoenix and once again walk in Maya's shoes (or maybe flip-flops).

???
We start off where we last left Maya. She found the card on the ground and wonders if she could use it to open the door, it does. Move to ????

????
Another mystery room. It looks like it's full of electronics. Take a look around. Examine the following items (from left to right):

 * The antenna - What's it doing here? You find a VCR.
 * Picture frame - There is a picture of a pretty woman. On the back, it says "With love - Celeste" Celeste? Sound familiar?
 * The door - It's locked, and it doesn't look like the card helps. There is a hole, but not big enough for Maya to crawl through.
 * The sofa - There is a teddy bear on it, and it looks like it's ripped all over.

Just then, the kidnapper himself appears...

Hotti Clinic (2)
We return to Phoenix's POV. Pearl tells you that Edgeworth has left. You have no choice but to believe in Matt. But can you really trust him?

You can Examine this place again as Doctor Hotti steps in once more, interfering with your inner monologue.

Move to the Detention Center.

Detention Center
You won't see Engarde there, but one of the jailers gives you a note saying Engarde has something very important to tell you. Engarde himself appears and asks you a favor: to feed his cat at his house near the Gatewater Hotel. Engarde gives you Matt's Note which will be added to the Court Record.

Move to Engarde's Living Room, accessible from the Lobby. You will see Oldbag along the way, ignore her for now. Alternatively, you can give Oldbag the letter so you can have early access to this place except for Engarde's room. It's optional to do it now or later.

Engarde's Living Room
You see Shoe, Engarde's cat. You then meet a rather familiar looking man, who claims to be Engarde's butler. He introduces himself as John Doe. Talk to Doe about all of the available options. Nothing important will come out since Doe seems evasive about his answers and at the end, he leaves a chilling statement. Matt's Note will be removed from the Court Record.

Move to the Hotel Lobby.

Hotel Lobby
Present the Letter of Introduction to Oldbag. She will let you pass. The Letter of Introduction will be removed from the Court Record. You now have access to every room except Engarde's room.

Move to the Hallway.

Hallway
You will see Lotta there. Talk to Lotta:

 * Night of the murder: Lotta will admit that she wasn't wandering around the hallway the whole time, neither was Oldbag.

 * Scandal: Lotta will admit what she had written on her tabloid was just her opinion so even she thinks it's meaningless.

 * Camera: Lotta tried hard to get Edgeworth to give back her camera, but he refused since it's important evidence.

Lotta will leave after talking. Move to Corrida's Hotel Room.

Corrida's Hotel Room
Oh geez! Oldbag is still mourning Corrida's death in here. Talk to Oldbag:

 * Night of the murder: Oldbag seems to be blaming Lotta for her mishaps for today's trial. (Can you blame her?)

 * Memories with Corrida: Oldbag says that Corrida would be a very huge star if it weren't for Engarde. He even had a mountain of presents. All of which are bears.

 * Presents: According to his autobiography, Corrida once fought a bear bare-handed, though he let the bear win, since then, fans everywhere had been giving him bears.

Just then, you get a call from the kidnapper, who just heard that you weren't able to get the acquittal in one day. You plead with him to give you one more day. The kidnapper, to your relief, takes your plea. You want to hear Maya again, but suddenly, the transceiver breaks down and the reception goes dead, what happened?

You should talk to Gumshoe about this. Move to the Wright & Co. Law Offices.

Wright & Co. Law Offices (2)
Present the Radio Transceiver to Gumshoe. You try to show him the transceiver broke down, but it is suddenly fixed. What? Gumshoe suspects it is "electromagnetic interference".

 * Electromagnetic interference: Gumshoe explains that it is when a radio wave gets mixed up with a stronger signal. Gumshoe concludes that something in Corrida's room must be causing the radio to lose its reception. He goes to Corrida's room to offer you help with a "bug sweeper".

Return (Move) to Corrida's Hotel Room.

Corrida's Hotel Room (2)
Gumshoe arrives with the Bug Sweeper. He couldn't get one from the precinct, of course, so he got one he made in elementary. (Well it's better than nothing) Just follow the instructions and you'll get back to business. It's almost like the first game, in which you use the metal detector to find not only "Gourdy" but also a bullet on Manfred von Karma, in a very special case.

Pan left, and Check the eye of the largest bear of the bunch. (You can't miss it) It looks like there is a camera, a transmitter, and a timer! Well, Gumshoe "ripped" the largest bear in front of Pearls! Don't do this as it will make even a little kid cry!

Talk to Gumshoe:
 * Camera: It looks like a spy camera. There's no videotape in it and it looks like the radio waves sent earlier seems to be a recorder. The Spy Camera will be added to the Court Record.
 * Transmitter: Gumshoe explains that the transmitter sends videos to specific destinations, much like a recorder. The timer attached to it is set one hour from 8 PM. 8 PM? Sounds like when the ceremony ended. Furthermore, the bear was there before the night of the murder! So that means the crime itself was caught on tape! The Transmitter will be added to the Court Record.
 * Stuffed bear: Someone must have put this bear in Corrida's room as a present. It's impossible to tell who, unfortunately. The Stuffed Bear will be added to the Court Record.

Gumshoe decides to use the Camera and the Transmitter to find out who brought these. They will be removed from the Court Record. Gumshoe will leave the room.

And then Edgeworth enters the room. Apparently, he just heard everything in this room. He informs you that he had sent a search party to find Maya. He also reveals that the stuffed bear was actually an expense made from overseas. It is hand-made, so it is rarely exported. It would take time to find out who bought it, so he takes the Stuffed Bear which will be removed from the Court Record.

Before leaving, Edgeworth asks you a question: "Who was the person that murdered Juan Corrida?" He advises you to find the truth to this mystery.

Can you manage to find the truth by tomorrow?


text:
Phoenix Wright: Ace Attorney - Justice For All/Episode 4: Farewell, My Turnabout/Part 3-2: Investigation

Corrida's Hotel Room
The game continues where you left off. Talk to Pearl:

 * The real killer: Just a brief summary of what you think.

 * The assassin's client: Same as above.

 * Was it Matt?: You recall your conversation with Engarde. You asked Engarde if he killed Corrida, he said no and no Psyche-Locks appeared. This reminds you of something important.

 * Something interesting: You recall what Andrews said during the trial. Corrida was about to reveal Engarde's secret when he was killed. Could Engarde have hired de Killer to keep him silenced?

Move to the Viola Hall.

Viola Hall
You see Oldbag there. Apparently, Edgeworth told her to scan the whole area with a bug-sweeper (Probably to get her off his back?). Also, he said "if you're angry, take it out on the unsophisticated lawyer". Which means you! (Thanks a lot, Edgeworth)! Talk to Oldbag:

 * Bug Sweeper: Oldbag tells you what you already know and suspects Lotta put it there just in case a meeting with Juan and Andrews talk again.

 * Juan and Adrian: Oldbag reminds you of Juan's manager, Celeste. She was supposed to get married, but killed herself three days after the announcement.

 * Celeste's suicide: Celeste announced her marriage with Corrida, who somehow called off the marriage three days later, which led to Celeste's suicide. Why did Corrida call it off?

Move to the Criminal Affairs Dept., since visiting the Detention Center will get you nowhere.

Criminal Affairs Department
You talk to the chief. He says they finally have a decisive witness. He also grants you permission to the Detention Center. Move there.

Detention Center
Andrews is now one of the prisoners. You can now talk to two people. When given a choice hear Matt Engarde's first. Talk to Engarde:

 * Matt's secret: You ask about this "secret" Corrida was going to announce at the conference. Engarde says he doesn't know what you are talking about, but 5 Psyche-Locks tell you otherwise. Yes, FIVE!

 * Juan and Adrian: Engarde just shoves you off instead of answering directly. Does he know anything about Corrida and Celeste's suicide note?

Move somewhere and back. Ideally, you can talk to Will Powers in the Criminal Department to save time (check below). Then move back and choose Adrian Andrews. Talk to Andrews:

 * Matt Engarde: Andrews says something about the real Engarde, but stops before she could go any further.
 * Celeste Inpax: Andrews reveals to you that the reason she wanted the suicide note was to burn it.

 * Why frame him?: You ask Andrews why she would she frame Engarde. Andrews tells you she wanted "revenge". For what? 1 Psyche-Lock appears before she could say anything.

Move to the Criminal Affairs Dept.

Criminal Affairs Department (2)
You will see the decisive witness: Will Powers. Talk to Powers:

 * Tomorrow's testimony: Powers is not allowed to tell you anything.

 * Matt Engarde: Powers will tell you that Engarde is kind of a playboy. He messes with women's feelings, except for Andrews, the only woman in the world who doesn't "swoon" over him.

 * Gossip: Powers will tell you he has heard about Celeste's wedding and suicide.

 * Suicide Note: Powers doesn't know where the note is. There is no solid proof that Celeste wrote it. Before dying, Celeste told her friends the wedding was called off because she was caught by that "insidious man". Who? Corrida? Could this be the reason he hid the note?

You then get a call from Gumshoe, who says there's been a bad development! He says he will meet you at your office. What's wrong? Move to the Wright & Co. Law Offices.

Wright & Co. Law Offices
Gumshoe will tell you the one who brought the bear and the camera: Matt Engarde. Ugh! Talk to Gumshoe:
 * Stuffed bear: He learned Engarde's name from the store clerk. A credit card receipt confirms it. The Credit Card Receipt will be added to the Court Record. And the cost of the Stuffed bear? $3,800!

 * Spy Camera: As Edgeworth predicted, the camera was a dead end. The Spy Camera, Transmitter, and Stuffed bear will be added to the Court Record.

So Engarde brought the bear and the camera and recorded it in Corrida's room? Why? Could this get any worse? Move to the Detention Center.

Note: If you've already talked to Will Powers back at the Criminal Department and just moved here from the Detention Center after talking with Engarde and Andrews, you will get a call from Gumshoe on the phone, but you beat him to your office. So who's faster? You and Gumshoe turn off their cell phones before continuing above about the topics being discussed in your office.

Detention Center (2)
You meet Engarde again. Present Maya's Magatama:

Engarde's Psyche-Lock: Matt's Secret
Engarde will now reveal his true self, pulling back his hair to reveal scars on his eye and holding a large snifter full of what appears to be brandy (Where did that come from?). Talk to Engarde:

 * Matt's secret: Engarde will reveal why he set up the camera at Corrida's room: He doesn't trust de Killer. With this tape, he could keep him at bay and even blackmail him if he wants.

 * Motive for murder: His motive is what you have been expecting: Corrida was about to ruin Engarde's career. Engarde used his pretend self to fool all people, Andrews, de Killer, and now you!

Well, it looks like your worst fears are now realized. Engarde used de Killer to kill Corrida, thus making him the guilty party. Engarde reminds you proving so would have the kidnapper end your beloved friend's life. So all of this was set up by Engarde!? Unforgivable!

Engarde leaves and Edgeworth arrives. Hearing every word he drags you to the Criminal Affairs Department.

Criminal Affairs Department (3)
Edgeworth tells you that until a year ago, he didn't understand what being a "prosecutor" was all about. He feels you should do the same thing. Talk to Edgeworth:

 * Matt Engarde: Your job is to fight for your client and get them the not guilty verdict. But for Engarde's case maybe giving him the "not guilty" verdict wouldn't be like a lawyer at all.

 * Maya's situation: Edgeworth tells you can't run away: you can only fight.

 * Why fight? You explain to Edgeworth that you can't fight for a false verdict. Edgeworth will tell you he didn't leave the prosecutor's office just because you ruined his perfect winning record, that is because you sealed his path of the winning record. He realizes his mistakes and concludes things such as a perfection are meaningless. As to why he has returned, Edgeworth says it is for you to figure out.

After talking, your transceiver beeps, it is the kidnapper. He says he kidnapped Maya for Engarde as a form of "aftercare". His name carries a certain amount of honor and dignity. He reveals his name: Shelly de Killer! The one who killed Corrida! He is doing this for Engarde to ensure his acquittal.

As the conversation ends, you hear a cat meow. A cat? Could that be Shoe? Then that means...

Quick! Move to the Living Room, which is accessible from the Hotel Lobby.

Engarde's Living Room (2)
Examine the bear in front of the door on the right with the small door for the cat Shoe. It looks like it has cuts and slits all over. Look familiar? The Figurine will be added to the Court Record.

You decide to break into the next room.

Private Lounge
Does this room look familiar? You find an antenna here. It looks like the room Maya was in. Edgeworth checks the VCR, but the tape deck is empty.

Move to the Wine Cellar.

Wine Cellar
No one here either. Damn! It looks like de Killer got away with Maya.

Examine what looks like a picture frame. You'll find it at the bottom of the stairs (where Maya found the card before). It has the picture of Celeste, complete with the message "With love - Celeste". With love? Celeste's Photo will be added to the Court Record.

Pearl then spots a message. It's from Maya! It tells you to get the "Guilty" verdict or she'll never forgive you.

You automatically return to the Detention Center. You have one more thing to do before you are finished.

Detention Center (3)
Present Maya's Magatama:

Andrews's Psyche-Lock: Why Frame Him?
Talk to Andrews:

 * Why frame him?: Adrian will reveal to you that Engarde and Celeste were "lovers". As shown in her photo. It turned out Engarde never loved her, in fact, he was just using her. Hearing this, Celeste moved to Worldwide Studios, where she met Corrida, who called off a wedding Celeste proposed to... After hearing the news, Celeste lost all hope and committed suicide. Andrews always looked up to her, which is why she framed Engarde, revenge.

 * Revenge: The reason Corrida called off the wedding is that of this "confession" Engarde made to him about his "relationship" to Celeste. Corrida was blinded by his own pride, so he didn't want to marry an ex-girlfriend of his arch rival. Andrews believes Celeste wrote the suicide note for Engarde's misdeeds. Andrews suspects Corrida hid the note as a fierce weapon to rid of Engarde and his career. Andrews was always prepared to burn the note, she even brought a lighter when she investigated Corrida's dead body. She couldn't find the note and that's when revenge crossed her mind.

After talking the day ends, marking the end of your last investigation adventure of this game.

Right now you are facing a huge dilemma. You know your client, Engarde, is guilty of the murder and you want him convicted, but if he is, de Killer will silence Maya forever unless you get a guilty man acquitted. Will you get Engarde get the verdict he deserves (guilty) and convince de Killer to set Maya free alive and unharmed at the same time? Only a miracle could help you somewhere.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/


text:
Phoenix Wright: Ace Attorney - Justice For All/Episode 4: Farewell, My Turnabout/Part 4-1: Trial

You see a nightmare scene, similar to the very first scene of the game.

Before the Trial
At first, you get a call from Engarde. Then Engarde taunts you, followed by a message from Maya, telling you to give your client a guilty verdict before being called by Mia.

Mia, in Pearl's body, tells you Maya hasn't channeled her since yesterday. She tries to comfort you by telling you to stay confident but you're losing your cool over this situation.

You get a call from Gumshoe (in which you mistakenly yell at Engarde), who says that he and the rest of the force are doing whenever they can to find de Killer and rescue Maya. Gumshoe advises you to make the trial as long as possible. Mia tells you that friendship is something that even money can't buy.

Edgeworth will inform The Judge that Corrida was likely killed by de Killer, whose client is likely Engarde. He calls Powers to the stand and has him testify about his visit to Engarde's hotel room.

Powers' Testimony: Visit to Matt's Room
Mia suspects another trap may be at hand.

Visit to Matt's Room: Cross-Examination
Press on the fourth statement. Powers will say that Engarde gave the bellboy a tip.

Now Press on the third statement. Powers felt something "strange" about the tip-giving incident. He will add what it is in his testimony.

 * Matt gave the bellboy a tip.

Press on that statement. Powers says he was shocked about the amount of money Engarde gave the bellboy. Ask about Engarde's tip. Powers will tell you Engarde gave the bellboy a fat roll of cash! A roll? Isn't that a little too much? The Judge looks suspiciously at you. When given a choice, choose either Raise an objection or Wait and see since there's no penalty here and the game is linear. You need to prolong the trial or someone else might correct it for you.

Why would Engarde pay the bellboy so much cash? Edgeworth informs everyone that the bellboy was Shelly de Killer, the assassin. The payment was probably for the murder. Just then, Powers remembers something, he actually saw de Killer twice! He will testify about the second time he saw de Killer.

The Second Time: Cross-Examination
Press on Powers' fourth statement. Powers reveals that the bellboy left empty-handed, which he thinks is strange. When given the option, choose Try to pull a fast one. You will say there is nothing strange. Edgeworth will then state that there is no reason for the bellboy to leave empty-handed. Powers will add a new statement.

 * I thought it was kinda strange for a bellboy to come out of a guest's room empty-handed!

Present the Wine Glass or the Crime Photo on this statement. There is a tray under the tomato juice bottle as seen in the crime photo, so the bellboy was obviously in there before or after the murder occurred, which is probably why he left empty-handed when he left the room. Powers then remembers that the bellboy was wearing leather gloves. Black leather gloves! This makes the bellboy very suspicious. Edgeworth has Powers testify one more time.

Their Second Meeting: Cross-Examination
Press on statement two. Then, Ask about the person inside. After talking, Press the same statement and Ask about this "something". A new statement will be added.

 * If I saw it again, I could say for sure, but I think it was some sort of wooden statue.

A wooden statue? Present the Figurine on this statement. Powers will recognize it as this "something". Edgeworth will tell the court that they found the bear at Engarde's house. If Engarde gave the bellboy, de Killer, the bear, then de Killer may have put it at Engarde's house. Why? Because Engarde was his client of course! Damn it, Edgeworth!

Hearing this, The Judge decides to declare a verdict. No! What about Maya!? You are then given a few choices. First, ask about the person who received the bear. Earlier, Powers said he saw the givers arm, and only that. Just then, he remembers who it was: The Nickel Samurai!

You are back to the question. This time ask about the bear itself. Alternatively, you can choose to talk about the bear and then talk about the person who received the bear. You mention that the bellboy hid the bear at Engarde's mansion, but Engarde was asleep before he was arrested. Edgeworth will counter your claim, reminding everyone that since Engarde and de Killer were working together, it is obvious why de Killer hid it.

Edgeworth stated the truth and the judge once again moves to declare a verdict. When given the option, choose Raise an objection. You mention that although Powers claims to have seen de Killer give the bear to the Nickel Samurai, Powers doesn't know who was inside the costume. When given the chance to present the other suspect, Present Adrian Andrews's Profile. Yesterday, you proved that Andrews wore a spare Nickel Samurai costume when the murder occurred, so it is possible that Powers could have seen Andrews rather than Engarde!

No one believes you. The whole court is turning against you. Edgeworth, however, decides to join in your "game" and decides to call up Andrews to the stand. The Judge will call a recess, so you can rest for awhile. Whew!

Recess
Mia has left Pearl. Why? And at this time? Pearl mentions she was pulled away by a stronger force.

Your phone beeps. It's Gumshoe! He says he hasn't got a lead for where de Killer is. Just then Mia returns. She says she saw a circus tent 300 feet away from where Maya is. More specifically, outside of Berry Big Circus (from Turnabout Big Top) with a letterbox, in an old dusty building on the third floor of a small window.

You tell that to Gumshoe, who decides to race there. Pray that they make it.

Andrews is called up to the stand once again and testifies about the bear.

The Bear Figurine: Cross-Examination
Press all of Andrews' statements. It turns out she knew all along about this bear. She and Corrida knew how to solve it. The bear was from Switzerland, so not many people in this country have it.

After pressing all of the statements, the Figurine will be updated to the Court Record. Edgeworth is curious of what exactly is inside of the bear. He has Andrews open it up, and guess what's inside: Celeste Inpax's suicide note! Andrews will reveal that she knew all along from Corrida where he hid the suicide note. When Corrida died, Andrews couldn't find it, because it had already been taken by de Killer.

The Judge reads the contents Celeste wrote on the suicide note. Being used and thrown away by Engarde, proposing a marriage with Corrida only to have it ruined by Engarde, and ending it all in despair. Andrews will explain Engarde's motive. Corrida was going to announce the contents to the public. Engarde had to do something to stop this announcement from ruining his "refreshing like a spring breeze" image. Celeste's Suicide Note will be added to the Court Record.

You now have two deadly weapons in your possession. When asked which one to pursue, select either The Figurine, or Celeste's Suicide Note. There is one tiny thing that contradicts Edgeworth's claims: did Engarde really know about the note or the bear? It may seem that he couldn't have, but Edgeworth proves otherwise. He brings up the spy camera. Hey! Isn't that in your possession? Edgeworth says he found it at Engarde's house. Apparently, Engarde had been spying on Corrida for years, so it's no wonder Engarde found out about the note.

Shoot! It looks like he's destroyed the few claims you have. Do you have anything to counter with? According to Mia, you do. She tells you that Edgeworth has overlooked something. Overlooked what? If you find it, you just may have a chance to raise more doubts and thus prolong the trial. When given the chance, choose Present evidence. Then, Present Celeste's Suicide Note. It looks like it is about how big a jerk Engarde is, but Edgeworth has one more thing to check: the handwriting. Did Celeste really write the note? The note has been in your possession since only moments ago and it has yet to be analyzed.

The court doesn't believe you and calls for Engarde's hanging. The Judge sees no reason to continue today and is planning to extend until tomorrow. What!? Maya can't make it for another day! And just when things couldn't get any worse, you get a call from Gumshoe, who tells you they made it to de Killer's hideout... only to find out de Killer has eluded them again! Does this mean you have to prolong the trial even longer!? Is that even possible!? Gumshoe wants to talk to Edgeworth, so you throw the phone at him. Edgeworth, however, brushes off the call since "court is in session".

Seeing no reason to continue, The Judge adjourns court for today... but just then, "Objection"!

It's Edgeworth! He requests for a thirty-minute recess. By then, the handwriting analysis will be finished. The Judge agrees and calls for a recess. (Close one... maybe too close)

Recess (2)
Gumshoe will tell you that when they got to de Killer's former hiding spot, they discovered three pieces of evidence de Killer left behind. Gumshoe manages to steal the items and is racing towards court! Unfortunately, he crashes, cutting off the call.

Darn it! Gumshoe had the only evidence to save you. Is there another way to bring them? Answer There is a way. Edgeworth wants proof, Present Franziska von Karma's Profile. Von Karma has a tracking device that leads her to Gumshoe. Maybe she can take the evidence before the police do!

Edgeworth is then told the police are finished with the analysis of the suicide note. Edgeworth will call them for the results. What are the results?


text:
Phoenix Wright: Ace Attorney - Justice For All/Episode 4: Farewell, My Turnabout/Part 4-2: Trial

Edgeworth confirms the analysis and the result are what you have hoped: The suicide note was indeed a forgery! The handwriting matches those of Corrida instead. Edgeworth will explain that Engarde could not have known that this was a fake. When given the choice, choose Present evidence (For stealing the judge's thunder and a risk of a penalty, choose Back down). There is a way that Engarde knew of the forgery, when asked for proof, Present either the Spy Camera, the Transmitter, or the Stuffed Bear. Remember, Engarde was spying on Corrida the whole time since the suicide, so Engarde could have found out at some point.

You now ask Edgeworth to show proof of Engarde's motive, since the fact that Engarde didn't kill Corrida for the confession destroyed Edgeworth's explanation. Edgeworth, however, is still not giving up, as he is bringing up a new witness to answer the big question: Who was de Killer's client? And the only person to answer that? Shelly de Killer himself! Yes, Edgeworth is calling Shelly de Killer to the stand!

Since de Killer is hiding and the only way to contact him is your transceiver, you bring your transceiver to the stand so de Killer can testify in the proper place. You finally hear Maya's voice, so it has to be him all right. Edgeworth has de Killer testify about his client.

Well if you think the parrot is weird in the last game, the transceiver on the stand can be weirder than you think since the condition is that he wouldn't show his face.

About My Client: Cross-Examination
Press on de Killer's second statement. He mentions that anyone who betrays his trust will be his client no more.

Now press on the third statement. De Killer will hint that this client of his has broken their role as the innocent one and is now implicating someone else for the murder. De Killer doesn't seem happy about this.

Backtrack, and press on the second statement again. He will once again say the same thing, but this time, you remind him that he just said he couldn't forgive a client who broke the rules. De Killer is now ready to announce his clients name. The last statement will be revised.

 * Now then, I do believe it's about time I revealed the name of my client, don't you agree?

Press on that statement. De Killer will now reveal the name of his client:

Adrian Andrews! ...Wait, what?!

Edgeworth is shocked, earlier de Killer told him it was Engarde (which is true), so why did he tell you otherwise? De Killer reveals he wants to help win the acquittal. It looks like a victory is at hand after all.

Edgeworth has failed to prove Engarde's motive and he falsely accused Engarde of being de Killer's client! Just by that, Engarde is not de Killer's client and thus, is not the real killer, he calls up Andrews to the stand.

Everything is now implicating Andrews as the real killer. She pleads otherwise, but you have proven her role, her forgeries, and even her motive, but you know that Andrews isn't de Killer's client. Andrews asks for your help, when given the choice, choose Request the trial continue.

You will now witness Phoenix and Edgeworth working together against the enemy! This is it, the truth awaits!

De Killer will once again be called to the stand and will testify further about his client.

About My Client, Pt. 2: Cross-Examination
Press on the first, fourth and seventh statements. Nothing important here, but it does give a few laughs.

Present the Wine Glass on the fifth statement. De Killer's so-called client apparently never knew of Corrida's death. The moment Andrews saw his body, she thought he had fainted, so she poured Corrida a Wine Glass of juice only to find out Corrida is dead. Andrews set down the glass from shock, leaving behind fingerprints. If Andrews planned all of this, she would have wiped off the fingerprints.

So how did de Killer know Andrews? De Killer will answer in a new testimony. When did he receive the request?

Request Taking: Cross-Examination
Press on the third statement. You ask if de Killer physically met Andrews. De Killer, after a brief pause, says yes. Press further. De Killer will say he never took the request by phone or mail. He values his trust between his clients and himself above all else. He can only gain trust when he looks at his clients straight into the eye. When asked if this was important, say, It was not important. De Killer will then say when he talked with Andrews he thought he could trust him. HIM? When asked if this is important, say It was very important. A new statement will be added.

 * From the moment I saw him, I thought, "I can trust this person as a client."

Present Adrian Andrews's Profile on that statement. De Killer never physically met Andrews after all, because one look at Andrews will tell you that the person is a SHE. Edgeworth explains that the name Adrian Andrews sounds very man-like, so de Killer, unaware of the gender, presumed that she was a man!

So how did de Killer know the name Adrian Andrews? Time for one last testimony from the assassin.

Request Taking, Pt. 2: Cross-Examination
Press on the third statement. Two or three other things? De Killer says it is unimportant to this case. Press further. De Killer will smell "the stench of a backstabber", as he suspects you are betraying your client. Press further again. De Killer will mention one thing, the figurine. De Killer was told to find it and he found it inside Corrida's suitcase. This will lead us to a new statement.

 * One of these was to find the bear figurine and give it to Adrian Andrews.

Present either the Figurine, or Celeste's Suicide Note on this statement. Recall Andrews' testimony. Andrews said if she had the note, she would burn it, and Andrews knew about the bear and how to solve it. When Andrews had the bear, she would've taken the note out of it and burnt it to shreds, so if de Killer had given the figurine to Andrews, the note wouldn't be in your possession by now, therefore, if de Killer's "client" didn't know how to assemble the puzzle, it would be impossible for Andrews to be his client!

Alternatively, you can press on that new statement about a bear figurine given to Adrian Andrews. Choose There's a contradiction when asked by the judge, follow by Present evidence after talking to Mia. Then Present Figurine or Celeste's Suicide Note.

At this point, de Killer will threaten to kill Maya, since you are betraying your deal with him. You are asked once more if Engarde is innocent or not.

You have now reached the end of the trial, and the evidence Gumshoe found didn't make it. Now you have a choice. Either you declare "not guilty" so you can save Maya's life and convict an innocent person? Or you can say "guilty", to have justice served and fulfill Maya's last wish. When asked about your client's guilt, make your choice and-

"Objection!"

Creating a Miracle
From here on, you are going to go through two different endings, a Good Ending, and a Bad Ending. If you want to see both endings, it is highly recommended that you see the Bad Ending first. Here are the requirements for a Bad Ending. If you are at the part when you are going to present someone something, Present something other than Shelly de Killer's Profile, the Video Tape and also why Engarde wanted to blackmail you, De Killer with the videotape. The Judge will hand down his verdict.
 * Good or Bad Ending

Matt Engarde is found Not Guilty!

If you are playing the HD iOS release or the HD Trilogy on Steam, you will get the Justice Ill Served achievement as a consolation prize.

Spoiler: You run out of the courtroom. Andrews was convicted and Maya is released, but you never saw her again. You think that this so-called "miracle" never happened because it never existed. You never believed in miracles since.

It's Franziska von Karma! Luckily for you, she is just in time to present the evidence you need! She brought them all on a dirty trench coat, it's Gumshoe's all right. Speaking of Gumshoe, don't worry, he is alive and has suffered only minor injuries. She then presents the three evidence:

 * De Killer's pistol: Question for more details. Von Karma reveals that it is the pistol de Killer used to shoot her in the shoulder, so she doesn't make it into court. The ballistics reveal that the bullet was indeed from the pistol. The Pistol will be added to the Court Record.

 * A Video Tape: Question for more details. Von Karma hasn't seen the contents, but de Killer went back to his hideout for it. He seemed desperate. Fortunately, the tape was recovered. The Video Tape will be added to the Court Record.

 * A bellboy's uniform: Question for more details. Von Karma has confirmed that it is the same uniform that de Killer wore at the time of the crime. The Bellboy's Uniform will be added to the Court Record.

The Judge sees the evidence as unimportant, as they don't tell you anything about de Killer's client and decides he doesn't need the evidence.

Now you are facing a problem here. Mia will tell you two ways to solve it:

 * 1) Make Engarde wish that he is convicted. If Engarde wishes to be declared guilty, then there would be no reason for de Killer to kill Maya.
 * 2) Convince de Killer to break his contract with Engarde. If he does so, then he would set Maya free.

It may seem impossible, especially since The Judge doesn't want the evidence. Mia will then tell you if The Judge doesn't want them, why not someone else. In other words, turn the situation around which has worked in previous cases before. You object and asked The Judge for one more chance in order to save Maya, save Adrian Andrews and reveal the truth behind the whole murder case.

'''Save at this point. Specifically when Phoenix's line is "...". At this point, this is where you choose your ending. The spoiler above for bad ending or continue below for a good ending.'''

When asked which witness you wish to call, Present Shelly de Killer's Profile. Then you are asked what evidence do you want to show to that witness, Present the Video Tape.

Shelly de Killer will be called to the stand one more time. You ask him why he went back to his hideout to recover the tape. De Killer says he was told by his client to protect it at all costs. You ask him if he saw the contents of the tape. De Killer says he hasn't, as he is told not to. You revealed to him that the contents of the videotape are really de Killer's assassinating Corrida with Corrida's scarf.

It seems de Killer's client hid the camera (in a large teddy bear), so someone could catch de Killer on tape. De Killer asks why would someone do such a thing. Answer, that the client wanted blackmail on you. Yesterday, Engarde told you that he trusts absolutely no one and records de Killer do his bidding so he could hold him at bay, even to blackmail him! Edgeworth asks de Killer what would he do if his client has betrayed him. De Killer would end his contract with his client and even wait for the chance to deal with the traitor. De Killer also promises to return your "item" with Maya responding that she's not an item! You feel relieved as it looks like you created a miracle!

Engarde is called to the stand not looking "refreshing like a spring breeze". Instead, looking like he's scared and afraid of the outcome you just made! You are asked one more time if Engarde is guilty or not. If you are playing the HD iOS release, choose Not Guilty to get the Innocent Engarde...? achievement. It doesn't matter whether you choose Guilty or Not Guilty, because as of right now, de Killer will be at his face any second to claim his victim. So even if he is acquitted, Engarde will be facing an unfortunate death. Engarde will eagerly admit his guilt (by scratching his face with his fingernails) and will be convicted.

Andrews will come up one last time. She mentions that when she was called up, she felt hopeless. But, thanks to you and Edgeworth, she felt like she was saved. While she was down at the detention center, she finally saw herself for who she really was. For the first time in her life, Andrews finally feels happy with who she is.

Matt Engarde is found...

What REALLY Happened
It all began two years ago. Matt Engarde and Juan Corrida were fierce rivals when it comes to acting careers. These two had bumped heads since The Nickel Samurai and The Jammin' Ninja (both played by Engarde and Corrida, respectively) began. Their rivalry became more and more fierce and would eventually lead to tragedy due to the death of the lovely manager Celeste Inpax.

Celeste became Engarde's manager and soon became smitten with him, even falling in love. She hung out with Engarde and was very happy to be with him. She thought she had been dating him. One day however, Engarde threw her away. Engarde never actually loved Celeste, in fact, he was only using her like a "toy" and decided he didn't need her anymore. Engarde's reveal crushed Celeste's heart. Celeste quit working at Global Studios and moved on to Worldwide Studios.

There, she became Corrida's manager. Celeste took an instant liking to Corrida and fortunately for her, vice versa. They eventually began a relationship with each other. Celeste was very happy with Corrida, even happier than with Engarde. Celeste and Corrida began dating and grew closer and closer to each other. Eventually, they decided to get married. Celeste and Corrida announced their marriage thinking nothing could tear them apart... until three days later.

Hearing about the marriage, Engarde "confessed" to Corrida about their "relationship". This confession prompted Corrida to call off the marriage and leave Celeste since he wanted nothing to do with anything and anyone who had a history with his fiercest rival, especially since Celeste was Engarde's ex-girlfriend. Celeste was once again crushed and was eventually overwhelmed with misery. She decided not to move on, but to end it all to prevent ever being hurt by Engarde again.

Corrida visited Celeste again and was horrified by what he saw: Celeste has hanged herself, thinking death would be her escape from further mental torment. Corrida noticed that Celeste hadn't left a will or suicide note, so he decided to write one himself consisting of nothing but Engarde's misdeeds. He hid the will, catching the eye of tabloids.

Celeste was a mentor of Adrian Andrews. Andrews was a mentally weak person, and didn't know what to do with herself in life. The person she could look up to was Celeste. Andrews was very dependent on her and usually imitated her attitude. After learning of Celeste's suicide, Andrews was overwhelmed by fear that there was no one to guide her anymore. She decided to follow her mentor's footsteps and follow her to the grave. She attempted suicide, but failed. She attended counseling sessions afterward. She became Engarde's manager, whom, unlike Celeste, she did not love at all. Even Engarde himself noticed Andrews was the only woman not to swoon over him.

Through the two years after Celeste's death, the rivalry moved on and continued to grow. Both Engarde and Corrida had been continually spying on each other and watched each other's every move. Their shows aired at the same time and their pride consumed their lives. They both fought, with Engarde always the victor. Engarde's constant victories annoyed Corrida to the point he would ruin the former's career. That day would come at the Hero of Heroes Grand Prix in the Gatewater Imperial Hotel, two years after Celeste's death with unexpected and tragic consequences.

Corrida made a plan in case he lost. He would make a spare costume of The Nickel Samurai and wear it to a press conference he arranged. Disguised as Engarde, he would "confess" to the public the misdeeds he had done to Celeste, being such a cruel man. Hearing this, the public would despise Engarde, thus ruining his career and his "refreshing like a spring breeze" image.

Unfortunately for Corrida, Engarde was well aware of the plan, thanks to his spy cameras placed in Corrida′s room. The only thing his cameras didn′t catch was Corrida forging the note. To make sure the plan wouldn't take place, Engarde decided that since Corrida was the one attending the press confrence, there was only one way to stop Corrida, and that was to kill him. He wouldn't do it himself, so he hired professional assassin Shelly de Killer to do the job. De Killer accepted the job, thinking Engarde trusted him. He didn't. In fact, Engarde set up a spy camera in one of Corrida's stuffed bears to capture de Killer in action, so he could use the footage to blackmail him.

At the night of the Grand Prix, The Nickel Samurai (Engarde) was named the Hero of Heroes. Since Corrida lost the Grand Prix, he decided to take action. But fate had other plans.

After the show, Engarde had dinner with Andrews and told her he would be sleeping (to cover his tracks) before paying de Killer a huge roll of cash after Andrews left. The payment was spotted by Will Powers, who was looking for Engarde, his student in acting. De Killer, dressed as one of the hotel's bellboys, sneaked into Corrida's hotel room with leather gloves on, bringing a drink with him. Once he set down the plate with tomato juice on top, he grabbed Corrida's scarf, strangling him until he was no more. Corrida struggled as he died, making a mess around him. He then grabbed the figurine with the note in it and walked out of the room empty-handed, again spotted by Powers, and into Engarde's room, but not before leaving his signature card, indicating that he had done his duty.

Andrews looked in Engarde's room and found him asleep. She then went in Corrida's room to see if he was awake and found Corrida slumped on his chair. At first, she thought he was unconscious and poured him the juice de Killer left earlier. She realized that Corrida had died and set the glass down in shock, knocking a vase over and landing it on top of Corrida's guitar case, leaving it wet and shattering the vase.

Andrews immediately knew that this was Engarde's doing and decided to rearrange the scene to make it more obvious. She made a dash back to Engarde's room to pick up the knife he used earlier, and headed back to Corrida's room. There, she stabbed Corrida's dead body with it. The blood washed towards the Jammin' Ninja's button, so Andrews pulled the button to plant in on Engarde's hakama, but not before seeing the card that de Killer left. She put it in her handbag thinking it was nothing special. By the time she was about to head outside, Lotta Hart and Wendy Oldbag were in the hallway. To avoid being seen, she carefully opened up Corrida's guitar case containing the spare Nickel Samurai costume, and put the costume on. She was quite shorter than Corrida, so it was a little hard for her to walk. Andrews went to Engarde's room, being spotted by Lotta Hart's camera and Wendy Oldbag on the way.

When the police arrived, they found the crime scene Andrews arranged. Seeing the obvious clues and not seeing the card Andrews took, the police put Engarde under custody. Hearing the news, de Killer went through drastic measures to get Engarde acquitted. He went through as far as kidnapping a beloved friend of a lawyer (Maya Fey) and hold her ransom for the lawyer (Phoenix Wright) to get a complete acquittal for his client.

Farewell, My Turnabout: Epilogue
As you watch the ending to this game, you are given an opportunity to present something. Present the Whip, yell OBJECTION! to the mic and enjoy the credits.

You are finally finished with the final case of the game but don't worry, there will be more cases and adventures you will face in the future, just in the next game in the series. StrategyWiki will be there for you like a Mia to your Phoenix.


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Phoenix Wright: Ace Attorney - Trials and Tribulations

Phoenix Wright: Ace Attorney - Trials & Tribulations (逆転裁判3 Gyakuten Saiban 3 lit. Turnabout Trial 3 in Japan) is a visual novel adventure video game developed and published by Capcom for the Nintendo DS originally for the Game Boy Advance. It is the third game of the  franchise, and the last to feature Phoenix Wright as the protagonist until the release of Phoenix Wright: Ace Attorney - Dual Destinies in 2013. Trials and Tribulations features five brand-new cases, and new characters.

The legal system is pretty much the same as the last two games. You don't need to learn about the real-life court system to get any ideas of what to expect; this game pretty much speaks for itself. As with the last game, each case after the first has 2 trial days. Your goal in each case is to find the truth and save your clients, but mess up too much and it's GAME OVER.

It's a good idea to read through the /Gameplay/, /Controls/, and even the /Characters/ pages before starting.

Walkthrough

 * /Episode 1: Turnabout Memories/
 * Part 1-1: Trial
 * Part 1-2: Trial
 * /Episode 2: The Stolen Turnabout/
 * Part 1: Investigation
 * Part 2: Trial
 * Part 3: Investigation
 * Part 4-1: Trial
 * Part 4-2: Trial
 * /Episode 3: Recipe for Turnabout/
 * Part 1: Investigation
 * Part 2: Trial
 * Part 3: Investigation
 * Part 4-1: Trial
 * Part 4-2: Trial
 * /Episode 4: Turnabout Beginnings/
 * Part 1-1: Trial
 * Part 1-2: Trial
 * /Episode 5: Bridge to the Turnabout/
 * Part 1-1: Investigation
 * Part 1-2: Investigation
 * Part 2-1: Trial
 * Part 2-2: Trial
 * Part 3-1: Investigation
 * Part 3-2: Investigation
 * Part 4-1: Trial
 * Part 4-2: Trial
 * Part 4-3: Trial


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Phoenix Wright: Ace Attorney - Trials and Tribulations/Gameplay

Phoenix Wright is split into 2 game play modes and is very easy to pick up. The first mode is during court and the second is investigation. During the courtroom mode you will cross-examine witnesses, present evidence and make important decisions that will affect the outcome of the verdict. Before each courtroom mode (apart from the first trial) you will have a chance to go out and gather evidence to present later in court.

Courtroom mode
Here is a list of the different actions you can use during Courtroom mode.

Cross-Examination
Cross-Examination is an important part of the game play. During trials witnesses will provide a testimony for the court. It is your job to find the contradictions in their testimonies and present evidence to support these contradictions. The witness will say their testimony for the court then the cross-examination will begin. The touch screen will have forward and backward arrows in the middle and in the top corners there will be “Press” and “Present”.

Pressing
You can press any part of a testimony; doing so will generally provide a little more information. You will almost never be penalized for pressing so get in the habit of pressing all statements. Sometimes you have to press certain parts of the testimony, however pressing all statements will not cause any harm. Occasionally, pressing a statement will provide Phoenix with a multiple-choice decision. Generally you need to choose the correct option in order to advance the plot, however if you make the wrong choice you can simply press the statement again. This will cause the multiple-choice screen to display again.

Presenting
When you discover something that is contradicting a piece of evidence you have in the court record you will present it to the court. Doing this makes the witness unreliable and ultimately helps your client. If you present the wrong piece of evidence, or happen to present it against the wrong statement you will get penalized. If you do this 5 times in one day your client will be found Guilty and the game will be over.

Every so often the Judge will ask you to present evidence to back up your arguments. This works the same as during cross-examination. If you submit the wrong evidence you will receive a strike.

The Court Record
The Court Record holds all of the evidence for the trial. As the trial progresses you will collect a lot of evidence. This can be found during the investigation mode or presented by other people during the courtroom mode. The Court Record can be accessed at any time during the game. Each page of the Court Record holds 8 items but you are able to toggle to the next page to view other items. If you click on an item you will get a brief description of it. Some items will also have a ‘Check’ option were you can have closer look at photos or reports.

Investigation mode
When you are in Investigation mode you will find yourself in a number of different locations. Usually you will start at the crime scene or in the Detention Centre. During Investigation mode you cannot receive a 'Game Over' screen, so you are not able to do anything damaging to the plot. In order to advance the plot you will have to find certain evidence and talk to certain people. When you have completed everything you need to do during the investigation the chapter will automatically end and you will begin the next day in court. You are able to access the Court Record during the Investigation mode, so you can keep on top of what evidence you have. The touch screen will display 4 options for you. Move, Examine, Talk and Present.

There are 4 different actions you can perform while in Investigation Mode:

Move
When you click on the Move option, another screen will display. It will have a list of different locations you can move to. In some cases you have to move to one location in order to access other locations. You may have to visit the same location more than once during the investigation. When certain criteria are met the plot will advance and there may be new people to speak to or new evidence to be discovered at the location. Select 'Back' to return to the main screen.

Examine
When you click on the Examine option, the screen will have a pointer. You can use this pointer to select different objects. When there is an object that you can examine closer a tab called ‘Examine’ will display in the bottom right hand corner of the screen. Clicking on this will trigger a discussion about the item. Sometimes the object will be added to the Court Record; sometimes you will just receive information about it. Examining can be tricky but on a number of occasions it is required to advance the plot. Be sure to examine all you can at each location. Select 'Back' to return to the main screen.

Talk
If you enter a new location you will sometimes come across other people. You are able to talk to these people to help gather information about what happened. When you click on the Talk option, you will be presented with a list of topic to discuss. Sometimes when you discuss one topic it will ‘unlock’ another topic to talk about. New topics can also be unlocked by presenting the person with items from the Court Record. You should always make sure that you have covered all available topics with each person. You will know if you have covered a topic because a red check mark will be displayed at the side of that topic. Remember that the more information you can get during the Investigation, the better position you will be in for the next day in court. Select 'Back' to return to the main screen.

Present
Presenting items in the Investigation mode is basically the same as in the Court Room mode. However you will NOT receive any penalties for presenting items. This means you can present as many items as you like to as many people as you like. Sometimes you will need to present an item to a certain person in order to get more information and advance the plot. Select 'Back' to return to the main screen.

The Health Bar
Instead of having five "penalty marks" indicating his status, Phoenix's health is now indicated by a bar graph. Depending on the risk involved in your accusations, you will lose more health from the bar for each mistake you make. You can tell how much you'll lose by looking at the glowing section of the bar.

Health does not recharge between court sessions—it remains the same through the entire case. In order to recharge it, you must successfully break a Psyche-Lock.

Psyche-Locks
You will be given a Magatama, which lets you see a person's Psyche-Locks. What these locks mean is that a given person is lying or trying to hide something from you. To make an attempt at breaking through these locks, you must present the Magatama to them during an investigation. You will see the locks appear again, and Phoenix will attempt to deduce what is being hidden. Like a cross-examination, you will lose health for presenting the wrong evidence, and it's quite possible to not have enough evidence to break a Psyche-Lock. Make sure you've exhausted all possibilities before attempting to break a lock.

Upon successfully completing a Psyche-Lock sequence, you will regain 50% of your health. If you run out of health, the Psyche-Lock sequence will stop and you will return to the investigation with a minimal amount of health. Needless to say, it'd be bad if you were to go to court like this.

Profiles
While profiles in the first Phoenix Wright game were mostly for informational purposes, you can now present them as evidence during court sessions and investigations. (Hint: Presenting Gumshoe's profile to him during investigations usually creates an amusing response.)


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Phoenix Wright: Ace Attorney - Trials and Tribulations/Controls

The controls for this game are fairly simple, as there aren't many actions to perform and you can only do one at a time.

Nintendo DS/3DS
The DS and 3DS versions can be played entirely with Stylus besides using buttons; just point and click what you want on the touchscreen.

Windows
You can play the Windows version entirely with a left click of the mouse (right click to cancel) or with the keyboard keys listed above, which can be changed in the Preferences dialog. The game has no voice support and there are four other keys you can't change:
 * Tab: Open the System menu.
 * Enter: Select a menu item.
 * Esc: Close an open menu.
 * Alt + Enter: Switch window mode.


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Phoenix Wright: Ace Attorney - Trials and Tribulations/Characters

This article only refers to the main characters.

Phoenix Wright
Phoenix Wright is the protagonist of this game. Throughout his career he has kept a near perfect record of wins. He has also made lots of friends. Maya and Pearl call him "Nick". He fights for his clients and would stop at nothing to find the truth.

Mia Fey
Maya's older sister, Phoenix's tutor and the secondary protagonist of this game. Though she is deceased, an awesome power her family holds, such as Maya and Pearl, which is to channel spirits, can help her aid Phoenix in bleak moments from beyond the grave. Mia, like Phoenix, is a defense attorney, and her rookie years will be chronicled in this game.

Maya Fey
Maya is Phoenix's assistant and a spirit medium in training. Maya is friendly and sweet although sometimes she can be a little over zealous. She likes to push Nick (Phoenix) around and sometimes calls him "helpless" (which is sometimes true).

Pearl Fey
Maya's younger cousin, who is prodigy at spirit channeling. She doesn't really know about the world outside her village (not at all it seems like). Pearl is very loyal to "Mystic" Maya, whom she respects very much. Maya and Phoenix refers to her as Pearly and Pearls, respectively.

Godot
A rookie prosecutor, who is your main rival for this game. Godot is blind and wears a visor to help him see. He drinks coffee almost constantly and drinks 17 cups every trial day. For some reason he holds a grudge against Phoenix because of Maya's older sister, Mia Fey. Do Godot and Mia have a connection?

Dahlia Hawthorne
A college student at Ivy University. Dahlia looks very innocent, delicate, and sweet. Her charms can win over anyone and they once captured Phoenix's heart, making them a couple. (Yes, Phoenix Wright had a girlfriend). That's how Dahlia is described on the outside, but in the inside, that's a different story.

Dick Gumshoe
Gumshoe is absent minded and can be short tempered at times. Mostly he is a friendly and helpful character.

Miles Edgeworth
Edgeworth is Phoenix’s rival from the first game. Before he battled Phoenix, he is quite a jerk and had a perfect record of wins. Since he was saved from that case 2 years ago, he became a new man and learned what it means to prosecute.

Franziska von Karma
Your main rival for the last game. She aims for one thing her family is infamous for: perfection. Von Karma battled Phoenix as revenge for Edgeworth, but lost, ruining her perfect record.

Diego Armando
A rookie defense who was murdered 6 years prior to this game. He has a relationship with Mia and calls her "kitten"... and he really loves coffee.

Misty Fey
Mother of Maya Fey and current Master of the Kurain Channeling Technique. She left her village after an incident of a 17-year-old case you solved 2 years ago. Her whereabouts will be revealed in this game.

The Judge
The Judge is never given a name, however he is present for almost all of the trials in this game. He is an old man and often needs things laid out for him in order to understand what is happening in the trial.


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Phoenix Wright: Ace Attorney - Trials and Tribulations/Episode 1: Turnabout Memories

We see two men arguing. One man is warning another man about some woman, saying that it would be bad news if he continues to hang out with her. The latter refuses to believe this and eventually snaps. We then see an electric spark. We cut to a man, lying down and not moving. We see the latter's face. "I didn't do it!" pleads Phoenix Wright.

 * -- 5 years earlier --
 * Mia Fey
 * 2nd Trial

Case Information

 * Time of Crime: April 9th, 2:45-3:00pm
 * Location: Ivy University, Outside Pharmacology Dept. Building
 * Defendant: Phoenix Wright
 * Victim: Doug Swallow
 * Cause of death: Electrocution
 * Murder weapon: Wiring
 * Defense Attorney: Mia Fey
 * Prosecution Lawyer: Winston Payne

Defense Attorney
Mia Fey A rookie attorney at the time. This is her second case in her career. Even Mia had trouble preparing in her earlier cases.

Defendant
Phoenix Wright A college student at Ivy University at the time of the case. He is the defendant of this case and you have to prove him "not guilty".

Victim
Doug Swallow Swallow is also a college student. He was killed at the University, supposedly by Phoenix.

Prosecution Lawyer
Winston Payne Your opponent for this case. Payne is known as the "Rookie Killer". He can sound professional but falls apart real easily. Around the time, he has a full head of hair.

Witness
Dahlia Hawthorne A witness for this case who is also a college student. Dahlia seems sweet and delicate.

Other characters
Marvin Grossberg Mia's mentor who will be teaching you Court Mode in this case.


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Phoenix Wright: Ace Attorney - Trials and Tribulations/Episode 1: Turnabout Memories/Part 1-1: Trial

Before the Trial
You arrive at the defense lobby not easily prepared. You meet Marvin Grossberg, your mentor. He says you wanted to take the case while you mention you already know something about what happened, maybe. You then meet Phoenix, your client, who looks like he is having a cold. It looks like he has a cold from the rain. You promise him you'll find him innocent. It will be hard to ignore Phoenix sneezing and Grossberg's haemorrhoid comments. Gross!

If you haven't meet Grossberg before, you'll see him in the first game. Play both "Turnabout Sisters" and "Turnabout Goodbyes" to learn more about his character in the game.

Mia introduces herself to you, the player. Her last case was a year ago, when she became haunted by the case. What happened? Mia will vow she will win... this time. You arrive in the courtroom with Grossberg. Your opponent, Winston Payne. Payne will mention that the murder victim was Doug Swallow, a pharmacologist student at Ivy University. Payne will present the crime photo itself. He mentions that students discovered the body after the crime. Phoenix walked out in a suspicious way, so he was arrested. Crime Photo 1 will be added to the Court Record. You can check it out at any time.

Payne will say that Doug died of an unusual death, and wants you to guess how he died. You don't know how, but Grossberg tells you to look at the Court Record. It has all of the information you need to counter statements and answer questions. Open up your Court Record by pressing the Court Record button on the Touch Screen or the R button on your DS. You are asked what caused Swallow's death. You are given multiple answer choice. If you check the Autopsy Report, you will see that Swallow died of Electrocution.

Payne will now mention one vital piece, a motive. Apparently there was bad blood between Phoenix and Doug and there is a certain person who is causing it and he wants you to show who that person is. Who? Grossberg will tell you that you can also view people's profile's in the Court Records. In there, you can toggle between evidence and profiles using the Profiles button in the Court Records. You can also switch back to Evidence if you want. When you are asked who caused the bad-blood, go to Profiles and Present Dahlia Hawthorne. Dahlia was Phoenix's girlfriend, (Phoenix had a girlfriend?) and was with Doug until eight months ago.

Payne will now call in a witness: Phoenix Wright, but wait, wasn't he the defendant? But this is five years ago, and your defendant is a college student with a mask covering his mouth? Also he has a fever!

Phoenix will plead he didn't do it. The Judge will have him explain his relationship with Doug. Here we go, our first testimony! Listen well.

The Wii Controls
To newcomers or veterans who play the previous games, here's the button layout from the WiiWare version: the A button moves the statement forward, the B button moves the statement backwards and speed the text up if you already read them, the Minus (-) button is to press the statement and present evidence, the Plus (+) button is to check Court Record and find what evidence contradicts that statement. Also, you can check on Profiles to learn about each character.

Phoenix's Testimony: The Victim and I
It looks like The Judge understands, but Payne wants you to go through one thing, a cross-examination. Grossberg will explain to you that a cross-examination is where you take a look at the statements to find contradictions, lies that don't fit what you know. If you are curious of a statement, you can press it to learn more by touching the Press button on the Touch Screen or the L button while you are on that statement. If you want to present evidence to destroy that lie, you can press the Present button on the Touch Screen or the Y button while highlighting the evidence on that statement.

So, let's go through the first cross-examination of the game.

The Victim and I: Cross-Examination
If you go right on the 4th statement as if you are going to the next statement, Grossberg will ask you if you can make it on your own. You are given choices. If you are a veteran of the series, then go ahead and choose I can handle it myself. Otherwise, pick I need some help. If you pick the former answer, Grossberg will leave you be. If you pick the latter, you will hear more of the Court Mode basics. It is your choice so choose wisely.
 * Can You Handle It Alone?

Highlight the 4th statement (about not talking to Swallow), and Press it. If Phoenix never knew Doug, then why did call him a "British-wannabe"? A new statement will be added.

 * He was always walking around with a huge Union Jack on the back of his shirt.

Go to your Court Records and check Crime Photo 1 on that statement, then Present it. Swallow was wearing a leather jacket. If Phoenix discovered the body, he would only see the leather jacket, so it would be impossible for Phoenix to see the shirt with "Union Jack" on his back if he just accidentally discovered the body.

Wonderful! You have just discovered the first contradiction of the game! Payne tells you that you have proven that Phoenix didn't just stumble upon the body, Payne will consider Phoenix's cold and ask if he used a medicine called Coldkiller X to stop it. Phoenix will say he has, but how does Payne know? Payne will show another Crime Photo. It looks like the medicine with the same brand is on Swallow's hand. What's more, it has Phoenix's fingerprints all over it! Doug must have suspected Phoenix to use the medicine, so he took it from him and hid it in his hand, even to his death! Crime Photo 2 and Coldkiller X will be added to the Court Record.

Payne will also mention that Doug's wristwatch stopped working when Swallow was shocked. Phoenix will explain this in another testimony.

What Really Happened: Cross-Examination
Press on the 2nd statement. Phoenix will say that Doug had at a laboratory filled with chemicals and high-voltage machines. You are given a choice to ask more, ask About Pharmacology Dept. High-voltage stuff? Phoenix will tell you that there were electric poles set up all around the building. Not to mention high-voltage cables all around. This sounds like good information.

Press on the 6th statement. Phoenix will say he always had lunch with "Dollie". So Phoenix met Doug around the time of the latter's death and Phoenix left and came back for unknown reasons. Needless to say this testimony seems dull. The Judge ponders a question: How was the murder carried out? The murder weapon hasn't been produced yet. When given the choice, choose Establish murder method. Payne will now challenge you to show how Doug was killed. Present Crime Photo 1. The court wants you to show where. You will now examine the photo. If you see something interesting, place the cursor on it and Present it. In this case show a severed cable wire just on top of the body.

Recall, what Phoenix just said. There were high-voltage cables all around the building, so it is no surprise that one of them is severed and is completely deadly. Payne will now say Phoenix had opportunity. How did he took it? Fingerprints. Phoenix's fingerprints were all over Doug's jacket, so it is likely that Phoenix had pushed him to the wires.

This is bad. Phoenix's guilt is likely proven, and The Judge would like to end cross-examination. However, you encourage Phoenix to tell the real truth. Phoenix doesn't want to at first, but does so anyway after hearing that you trust him. Phoenix will blame himself for Doug's death. Why? Sounds like another testimony is afoot.

Phoenix's Testimony: When I Pushed the Victim
Phoenix will say there weren't any cables nearby when he shoved Doug.

When I Pushed the Victim: Cross-Examination
Press on the 3rd statement. A loud noise? Phoenix will say it sounded like a "SNAP". Payne will presume that that "SNAP" was the sound of the cable shocking Swallow. Ask for more details. Phoenix will presume that it was the sound of an umbrella snapping. Doug was holding an umbrella when he talked with Phoenix. When asked if this is important, say Of course it's important! A new statement will be added.

Ah-ha! Present Crime Photo 1 on that statement. If you look closely at the photo, it would look like the umbrella was nowhere near Doug's body, so if he did land on his umbrella when he was shocked, the umbrella would be under Doug, so he might have moved a few yards before being shocked. The Umbrella wouldn't have blown away under Doug's weight. The Umbrella will be added to the Court Record. You now have given The Judge a reason to not give a final verdict, however he couldn't say that a huge hole has blown into Payne's claim's against Phoenix's plea. Phoenix's Testimony will be added to the Court Record.
 * After I shoved him, he... He fell down on top of his cheap umbrella.

Payne, unfortunately for you, isn't giving in just yet, as he has one more weapon, a witness. That witness is Phoenix's girlfriend Dahlia Hawthorne herself. Payne claims that she saw the whole thing. The Judge will call a 20-minute recess.

Recess
Phoenix will tell you about his relationship between him and Dahlia. They first met eight months ago in this very courtroom, the one you're in now. He was studying to become an lawyer. He bumped into her while he was reading downstairs. Dahlia gave Phoenix her necklace with a bottle attached, saying she wanted him to keep it. Phoenix believes it was a symbol of their relationship. Dahlia's Present will be added to the Court Record. Phoenix will last tell you that they have been dating since. During those dates, Dahlia would tell him that she wants it back.

You ask Phoenix if they met on August 27th in the courtroom. He answers yes. You will show him a newspaper clipping, saying that a murder happened in the same exact place on the same exact day! The Newspaper Clipping will be added to the Court Record. You tell Grossberg that you will handle the rest yourself. Grossberg will leave, leaving you on your own from now on.


text:
Phoenix Wright: Ace Attorney - Trials and Tribulations/Episode 1: Turnabout Memories/Part 1-2: Trial

Payne calls Dahlia to the stand. Go through some conversations (that indicates that Dahlia would be a tough witness). She claims that her "Feenie" didn't do anything. Dahlia will testify about what she saw.

Dahlia's Testimony: What I Witnessed
At some point, Dahlia will tell you "You haven't change one bit". Have they met before?

What I Witnessed: Cross-Examination
Press on Dahlia's 3rd statement. She says she never saw Phoenix or Doug fight. When given the options, choose Show contradiction. You demand that Dahlia will tell us the truth. She will add two new statements.

3DS Trilogy Note: The second line is replaced with "It didn't look like they were fighting, and I didn't hear anything unusual either".
 * Um, actually, I didn't see the moment he pushed Dougie.
 * It didn't look like they were fighting, and I didn't hear any noise either.

Dahlia has slipped up. Present Phoenix's Testimony on the latter statement. Dahlia's "Feenie" testified that he heard a sound when he pushed Doug, like a loud snap. Dahlia will cover her mistake saying she was wearing headphones at the time of the crime. She is afraid of the sound of thunder and lightning, so she was listening to her headphones, therefore, she didn't hear the spark. You then spot something in her testimony. When you are given a choice, choose There was lightning. You try to change the case saying, that if there was lightning, then it is possible that Doug was struck by lightning. So does that mean it was all an accident and nobody killed Doug? Not exactly. Payne counters your theory by saying that there were no lightning strikes near the university, and to support the electrical wiring's involvement to the case, he presents a report from the students at Ivy University, saying that there was a blackout at the Pharmacology Dept. at 2:55pm, around the same time Doug was killed due to the severed cable! The cables were very old, so the smallest bump could cause them to snap. The Student's Testimony will be added to the Court Record.

The Judge is still pondering something, what did make Doug touch the cable? When given the chance, Present Phoenix Wright's Profile. According to the report, there was a power outage on 2:55pm and The autopsy report says Doug died at 3:00pm. If you look at the crime photo, Doug's umbrella is far from him near a far pole and if he landed on his umbrella when he fell, then Doug could have landed away from the severed cable, thus, someone other than Phoenix might have killed Doug!

Dahlia will now testify again.

What I Witnessed, Part 2: Cross-Examination
Press the first statement to get the Beware, Your Honor! achievement or trophy if you are playing any of the Phoenix Wright: Ace Attorney Trilogy releases which support achievements or trophies.

Present either the Student’s Testimony or Crime Photo 2 on the 5th statement. Look at the wristwatch at the crime photo. Remember Doug's wristwatch? It stopped when Doug was electrocuted. The clock said 3:05! 10 minutes after the blackout! You now come to the conclusion of who killed Doug. When given the options, Present Dahlia Hawthorne's Profile. What was she doing on those on those 10 minutes between the blackout and the shock? Pushing Doug to his doom that's what!

Just then, Phoenix interrupts. He says his "Dollie" wouldn't do anything. Grossberg arrives, receiving the police report considering the death of your boyfriend. (Mia had a boyfriend?) Now you have ammo! The Police Report will be added to the Court Record.

You accuse Dahlia for murdering Doug and pinning the crime to Phoenix. Dahlia says she would never do that, as she loves her "Feenie" so much, she would never do that. You request that Dahlia will testify on how she met Phoenix.

How I Met My Feenie: Cross-Examination
Press on statement 2. What exactly is she doing in the courthouse? When given the chance, choose Keep Pressing. She will answer in a new statement.

 * I had come to this courthouse to do some research for a paper I was writing.

Present the Police Report on that statement. According to the report, a crime occurred just eight months ago. A fellow attorney was poisoned and Dahlia was listed as a prime suspect! Dahlia will respond to your claim with her final testimony.

The Poisoning: Cross-Examination
At statement 5, Present Doug Swallow's Profile. Doug is a Pharmacologist, thus he has special chemicals in his lab. Without such chemicals, Dahlia would never have acquired such poison. Dahlia will now remind you that the poison needed two teaspoons to be lethal, so how did she managed to contain the poison? In the article, they couldn't find the weapon, so it is probably still lost. You now need to present evidence of how she managed to hid it. Present either Dahlia's Present, or Phoenix Wright's Profile.

Both Dahlia and Phoenix met on the same day as the poisoning. Dahlia knew she had to hide the poison fast. She decides to give her necklace to Phoenix, who had nothing to do with the murder. Why? Look at the bottle. It looks like it could contain a small amount of liquid... such as 2 teaspoons of poison! Dahlia gave it to Phoenix disguised as a present.

Suddenly, Phoenix blurts out with an "Objection!" The reason he is doing this to protect Dahlia, is because he is madly in love with her. You now need to prove to Phoenix that Dahlia doesn't love him back and she was dating him for a reason. When given some choices tell Phoenix that it was because of that necklace. Remember what Phoenix said back in the defendant's lobby? Every time they dated, Dahlia would ask, "please give it back". Why? The necklace had poison in it, and it should be obvious that Dahlia would be called a criminal since she gave it to him, especially since Phoenix showed the "present" to everyone!

At this point, Phoenix knocks you unconscious and attempts to run out of the courtroom.

Solving the Case
You came about, only to find that Phoenix took Dahlia's Present, which is removed from the Court Record. Eventually, Phoenix comes back to the stand. Where is the necklace? Phoenix will say he ate it. He what!? He says it was too big to swallow, so he chewed it into tiny bits. But that bottle could still have poison in it right!? Wrong! Phoenix still seems to be alive and well. Payne will argue that the bottle never contained any poison at all. He thinks that you are bringing out "lies" because you believe in Phoenix, just as he trust his own life to his witnesses.

It looks like your claims will be thrown in the gutter. But just then, Phoenix will reveal more of the conversation he had with Doug. Doug told Phoenix some poison was stolen and he thinks Dahlia could have done it. He rushed out of the crime scene, but has gotten worried and returned... only to see Dahlia crouching next to his body. He was told from her not to tell about this, but he does insist that Dahlia was innocent. You will now explain Dahlia's motive for stealing the poison. She took it to kill someone. When asked who, Present Phoenix Wright's Profile.

Dahlia knew that if Phoenix kept the poison for too long, it would mean trouble for her, so she had to take drastic measures, even when it means leading him to his fate!

Dahlia will now reveal her evil side for the first time. She wants proof from you that she planned on killing Phoenix. Phoenix ate the necklace, so you have to find other reasons. You only have one chance to present evidence or you will be stripped of your badge. Now for the final blow, when given the chance, Present Coldkiller X.

Phoenix told you that he lost his bottle on his "date" with Dahlia. It could probably mean that she stole it to put poison in it, knowing that Phoenix would soon take it. When Doug was warning Phoenix, Dahlia's plan would likely be ruined, so she realized to herself, "I can't allow Doug Swallow to live!" So she cut one of the cables and pushed Doug into the severed cable and stayed there, because Phoenix saw her before many others went to see the crime scene.

You offer the medicine to Dahlia, if Phoenix proved her innocence by eating the bottle, then why doesn't Dahlia do the same thing with the medicine? At this point, Dahlia will finally give up and confess to the crime, but she warns you that she will see you again.

Payne denies that the medicine is poisoned. You offer him to try it, since he would trust his own life to his clients. Payne responds by expressing such a scream, he loses all of his hair... literally.

Dahlia is arrested and leaves with a smile. The Judge ask you if how you and Dahlia knew each other. You say that it has nothing to do with this case. It looks like it isn't over... yet.

Phoenix Wright is found...

What REALLY Happened
It is the day Dahlia Hawthorne and Phoenix Wright met. Dahlia used a poison to kill a fellow attorney (who is hinted to be Mia Fey's boyfriend.) Before the police arrived, Dahlia desperately tried to hide the poison on someone. She gave the necklace with the bottle containing the poison in it to Phoenix, who had nothing to do with the murder as a symbol of love. The plan worked, the murder weapon was never found, and Dahlia was acquitted with all charges. The case made it to the papers.

Phoenix fell in love with Dahlia instantly. They soon began dating. Dahlia had been asking Phoenix to give back the poison, knowing that if Phoenix kept it for too long, it would mean trouble for her, especially since he is showing it around to everyone. Phoenix would always refuse, forcing Dahlia to murder Phoenix. Eight months after the incident, Dahlia stole some poison from the lab of Doug Swallow, Dahlia's ex-boyfriend at Ivy University. During lunch that day, Dahlia stole Phoenix's medicine, Coldkiller X, and spiked the medicine with the poison, knowing that he would soon take it. Later that day, Doug called for Phoenix to meet near the Pharmacology Dept. and tried to warn Phoenix about "that girl" and what she did. Angered by Doug's words, Phoenix shoved him, sending Doug flying towards an electrical pole, causing a brittle high-voltage cable to snap. The fall also broke Doug's umbrella. This happened at 2:55 pm. Then Phoenix left the scene.

Dahlia, after witnessing the two men's conversation, panicked and decided to silence Doug. A few minutes after Phoenix left, Dahlia approached Doug and pushed him into the severed electrical cable, killing him. As the Pharmacology students started to gather at the scene to investigate the blackout, Dahlia had no choice but to put the spiked medicine bottle she had been carrying into Doug's hand, just like what she did to Phoenix eight months prior. At that moment, Phoenix returned, finding Dahlia crouching next to Doug's dead body. Dahlia told Phoenix not to tell anyone about seeing her at the crime scene, and Phoenix agreed.

The police soon arrived to arrest Phoenix and Dahlia was taken in for questioning.

Turnabout Memories: Epilogue
Phoenix seems distraught for Dahlia's guilt. (The truth hurts doesn't it?) Phoenix tells you that he will intensify his studies and will soon become a lawyer. He wants to help a friend of his and learn what a lawyer is. He would come to accomplish those in the first and second games, respectively.

We return to the present. Phoenix narrates that he is still haunted by the trial and about the death of the lawyer who saved him (Mia). Phoenix never thought those memories would soon rise again, but they will. But that is for later in the game.


text:
Phoenix Wright: Ace Attorney - Trials and Tribulations/Episode 2: The Stolen Turnabout

The episode kicks off with a robbery. A couple of detectives (one of them should be familiar with the veterans of the series) check on a safe. Apparently, someone had just attempted a robbery. It looks like the security scared him off right? Wrong! The mysterious phantom thief Mask☆DeMasque has taken the valuable item. The thief flies off and disappears into the moon.

Case Information

 * Crime: Larceny (Theft)
 * Time of Crime: October 12th, 1:00am
 * Location: Lordly Tailor, Basement Warehouse
 * Defendant: Ron DeLite
 * Victim: Maya Fey
 * Item Stolen: Kurain Sacred Urn
 * Defense Attorney: Phoenix Wright
 * Prosecution Lawyer: Godot

Defense Attorney
Phoenix Wright A defense attorney who rather enjoying some fame. Phoenix will be facing his first case that doesn't involve a murder.

Defendant
Ron DeLite A crazed fan of The Mask☆DeMasque who claims to be the phantom thief himself. He even dresses like him. He can be very emotional at times and can sometimes trail off on sentences. He was once a security guard.

Victim
Maya Fey Maya is a spirit medium in training and Phoenix's assistant. As part of the Kurain Tribe, she is happy that she is presenting Kurain's most prized possessions.

Stolen Item
Kurain Sacred Urn Of all of the treasures, this is the most valuable one. It was supposed to contain the spirit of Ami Fey. (Until Pearl accidentally broke it a year ago.

Prosecution Lawyer
Godot A mysterious and blind prosecutor who is facing his first case. He really loves coffee and almost drinks it constantly. He seems to know Phoenix and holds a grudge against him, but why?

Witness
Luke Atmey A self-proclaimed "Ace Detective". Mask☆DeMasque is his arch-enemy and has been hunting him down since his first heist. He devotes his life into truth and justice. In reality, he only wants attention.

Other Characters
Pearl Fey Pearl Fey is Maya's younger cousin, who is already much spiritually stronger than "Mystic Maya". She is extremely honorable and sister-like to her cousin and always stands by her. She doesn't know much about the world outside her village. Detective Dick Gumshoe Detective in charge of the Mask☆DeMasque investigation. Gumshoe is absent minded and can be short tempered at times. Mostly he is a friendly and helpful character. Mia Fey Phoenix's deceased boss and mentor. Phoenix's friends Maya and Pearl can use the Kurain Channeling Technique to summon her spirit, just in case Phoenix is cornered. Larry Butz Phoenix's childhood friend. Larry is a highly emotional man, who usually gets himself into trouble. He usually works in part-time jobs (such as security man at KB Security). He also likes women. Adrian Andrews A young woman who is much different from when you first met her, very happy and confident. She works at the basement of the Lordly Tailor. Mask☆DeMasque The mysterious Phantom Thief. No one knows his true identity... yet. Desirée DeLite Ron's wife, who loves motorbikes and enjoys breaking speed limits. She loves her husband and expenses. Hates criminals and cowards. Kane Bullard CEO of KB Security. What's his connection to the case?

Locations
Wright & Co. Law Offices This is where you work at. Detention Center This is where your clients (in this case Ron) are held at. Lordly Tailor Department Store This is where the treasures of Kurain Village are presented at. Lordly Tailor Basement Warehouse Adrian Andrews now works here. This is where the Sacred Urn was stolen. Atmey Detective Agency This is where Ace Detective Luke Atmey works at. He looks kind of rich and self-centered. "Mask☆DeMasque's" Hideout This is where Ron and his wife Desirée live. It shows Ron's Mask☆DeMasque fandom. KB Security CEO's Office This is where Kane Bullard works at. KB Security Guard Office The security guy (Larry) watches surveillance footage from the hidden camera's there.