text:
Modern Meitei/Introducing dialogues

 * 1) What is your name? (General) - "ꯑꯗꯣꯝꯒꯤ ꯃꯤꯡ ꯀꯔꯤꯅꯣ?" (A-dom-gee Ming Ka-ree-no) or "ꯑꯗꯣꯝꯒꯤ ꯃꯤꯡ ꯀꯔꯤ ꯀꯧꯏ?" (A-dom-gee Ming Ka-ree Kou-ee)
 * 2) What's your name? (Informal) - "ꯅꯪꯒꯤ ꯃꯤꯡ ꯀꯔꯤꯅꯣ?" (Nang-gee Ming Ka-ree-no) or "ꯅꯪꯒꯤ ꯃꯤꯡ ꯀꯔꯤ ꯀꯧꯏ?" (Nang-gee Ming Ka-ree Kou-ee)
 * 3) What's your name? (Formal) - "ꯅꯍꯥꯛꯀꯤ ꯃꯤꯡ ꯀꯔꯤꯅꯣ?" (Na-haak-kee Ming Ka-ree-no) or "ꯅꯍꯥꯛꯀꯤ ꯃꯤꯡ ꯀꯔꯤ ꯀꯧꯏ?" (Na-haak-kee Ming Ka-ree Kou-ee)
 * 4) My name is Tom. - "ꯑꯩꯒꯤ ꯃꯤꯡ Tom ꯅꯤ ꯫" (Ei-gee Ming Tom Nee) or "ꯑꯩꯒꯤ ꯃꯤꯡ Tom ꯀꯧꯏ ꯫" (Ei-gee Ming Tom Kou-ee)
 * 5) My name is Tom. - "ꯑꯩꯍꯥꯛꯀꯤ ꯃꯤꯡ Tom ꯅꯤ ꯫" (Ei-haak-kee Ming Tom Nee) or "ꯑꯩꯍꯥꯛꯀꯤ ꯃꯤꯡ Tom ꯀꯧꯏ ꯫" (Ei-haak-kee Ming Tom Kou-ee)

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Modern Meitei/Introducing dialogues


text:
Modern Meitei/Question Words

 * 1) What (m/f/n) (sing.) - ꯀꯔꯤꯅꯣ? (Ka-ree-no)
 * 2) What (m/f/n) (plu.) - ꯀꯔꯤ ꯀꯔꯤꯅꯣ? (Ka-ree Ka-ree-no)
 * 3) When - ꯀꯔꯝꯕ ꯃꯇꯝꯗꯅꯣ? (Ka-ram-ba Ma-tam-da-no) or ꯀꯔꯝꯀꯥꯟꯗꯅꯣ? (Ka-ram-kaan-da-no)
 * 4) Where - ꯀꯗꯥꯢꯗꯅꯣ? (Ka-dai-da-no) or ꯀꯗꯥꯢꯋꯥꯢꯗꯅꯣ? (Ka-dai-wai-da-no) or ꯀꯔꯝꯕ ꯃꯐꯝꯗꯅꯣ? (Ka-ram-ba Ma-pham-da-no)
 * 5) Why - ꯀꯔꯤꯒꯤꯅꯣ? (Ka-ree-gee-no)
 * 6) How - ꯀꯔꯝꯅꯅꯣ? (Ka-ram-na-no) or ꯃꯇꯧ ꯀꯔꯝꯅꯅꯣ? (Ma-tou Ka-ram-na-no)
 * 7) Who (m/f/n) (sing.) - ꯀꯅꯥꯅꯣ? (Ka-naa-no)
 * 8) Who (m/f/n) (plu.) - ꯀꯅꯥ ꯀꯅꯥꯅꯣ? (Ka-naa Ka-naa-no)
 * 9) How much - ꯀꯌꯥꯝ ꯌꯥꯝꯕꯅꯣ? (Ka-yaam Yaam-ba-no)
 * 10) How many - ꯀꯌꯥꯅꯣ? (Ka-yaa-no)

title: Modern Meitei/Question Words


text:
Modern Meitei/Family

 * 1) the father - ꯃꯄꯥ (Ma-paa)
 * 2) the mother - ꯃꯃꯥ (Ma-maa)
 * 3) the man/the husband - ꯅꯨꯄꯥ (Noo-paa)(general), ꯃꯋꯥ (Ma-waa)(informal), ꯃꯄꯨꯔꯣꯢꯕ (Ma-poo-roi-ba)(formal)
 * 4) the woman/the wife - ꯅꯨꯄꯤ (Noo-pee)(general), ꯃꯇꯨ (Ma-too)(informal), ꯂꯣꯢꯅꯕꯤ (Loi-na-bee)(formal)
 * 5) the child - ꯃꯆꯥ (Ma-chaa)
 * 6) the son - ꯃꯆꯥ ꯅꯨꯄꯥ (Ma-chaa Noo-paa)
 * 7) the daughter - ꯃꯆꯥ ꯅꯨꯄꯤ (Ma-chaa Noo-pee)
 * 8) the elder brother (of a boy/man) - ꯃꯌꯥꯝꯕ (Ma-yaam-ba)
 * 9) the elder brother (of a girl/woman) - ꯃꯕꯨꯡ (Ma-boong)
 * 10) the younger brother (of a boy/man) - ꯃꯅꯥꯎ ꯅꯨꯄꯥ (Ma-nau Noo-paa) / ꯃꯅꯥꯎꯄꯥ (Ma-nau-paa)
 * 11) the younger brother (of a girl/woman) - ꯃꯧꯄ꯭ꯋꯥ ꯅꯨꯄꯥ (Mou-pwaa Noo-paa) / ꯃꯧꯄ꯭ꯋꯥ (Mou-pwaa)
 * 12) the elder sister - ꯃꯆꯦ (Ma-che)
 * 13) the younger sister (of a boy/man)	- ꯃꯆꯜ ꯅꯨꯄꯤ (Ma-chal Noo-pee)/ ꯃꯆꯜ (Ma-chal)/ ꯃꯆꯟ ꯅꯨꯄꯤ (Ma-chan Noo-pee)/ ꯃꯆꯟ (Ma-chan)
 * 14) the younger sister (of a girl/woman) - ꯃꯅꯥꯎ ꯅꯨꯄꯤ (Ma-nau Noo-pee)/ ꯃꯅꯥꯎꯄꯤ (Ma-nau-pee)
 * 15) the grandfather - ꯃꯄꯨ (Ma-poo)/ ꯄꯨꯄꯨ (Poo-poo)
 * 16) the grandmother - ꯃꯕꯣꯛ (Ma-bok)/ ꯃꯕꯦꯟ (Ma-ben)
 * 17) the uncle	- ꯃꯄꯟ (Ma-pan)
 * 18) the aunt (sister of father) - ꯃꯅꯦ (Ma-ney)
 * 19) the aunt (sister of mother) - ꯃꯗꯣꯝꯆꯥ (Ma-dom-chaa)
 * 20) the nephew - ꯃꯃꯥꯛ ꯅꯨꯄꯥ (Ma-maak Noo-paa)/ ꯃꯃꯥꯛ (Ma-maak)/ ꯃꯌꯥ ꯅꯨꯄꯥ (Ma-yaa Noo-paa)/ ꯃꯌꯥ (Ma-yaa)
 * 21) the niece - ꯃꯃꯧ ꯅꯨꯄꯤ (Ma-mou Noo-pee)/ ꯃꯃꯧ (Ma-mou)
 * 22) the father in law	- ꯃꯀꯨ (Ma-koo)/ ꯃꯀꯨꯕꯣꯛ (Ma-koo-bok)
 * 23) the mother-in-law	- ꯃꯅꯦꯝ (Ma-nem)/ ꯃꯅꯦꯝꯕꯣꯛ (Ma-nem-bok)

With reference to First person

 * 1) my/our father - ꯏꯄꯥ (Ee-paa)
 * 2) my/our mother - ꯏꯃꯥ (Ee-maa)
 * 3) my/our man/husband - ꯏꯋꯥ (Ee-waa)(informal),
 * 4) my/our woman/wife - ꯏꯇꯨ (Ee-too)(informal),
 * 5) my/our child - ꯏꯆꯥ (Ee-chaa)
 * 6) my/our son - ꯏꯆꯥ ꯅꯨꯄꯥ (Ee-chaa Noo-paa)
 * 7) my/our daughter - ꯏꯆꯥ ꯅꯨꯄꯤ (Ee-chaa Noo-pee)
 * 8) my/our elder brother (of a boy/man) - ꯏꯌꯥꯝꯕ (Ee-yaam-ba)
 * 9) my/our elder brother (of a girl/woman) - ꯏꯕꯨꯡ (Ee-boong)
 * 10) my/our younger brother (of a boy/man) - ꯏꯅꯥꯎ ꯅꯨꯄꯥ (Ee-nau Noo-paa) / ꯏꯅꯥꯎꯄꯥ (Ee-nau-paa)
 * 11) my/our younger brother (of a girl/woman) - ꯏꯄ꯭ꯋꯥ ꯅꯨꯄꯥ (Ee-pwaa Noo-paa) / ꯏꯄ꯭ꯋꯥ (Ee-pwaa)
 * 12) my/our elder sister - ꯏꯆꯦ (Ee-che)
 * 13) my/our younger sister (of a boy/man)	- ꯏꯆꯜ ꯅꯨꯄꯤ (Ee-chal Noo-pee)/ ꯏꯆꯜ (Ee-chal)/ ꯏꯆꯟ ꯅꯨꯄꯤ (Ee-chan Noo-pee)/ ꯏꯆꯟ (Ee-chan)
 * 14) my/our younger sister (of a girl/woman) - ꯏꯅꯥꯎ ꯅꯨꯄꯤ (Ee-nau Noo-pee)/ ꯏꯅꯥꯎꯄꯤ (Ee-nau-pee)
 * 15) my/our grandfather - ꯏꯄꯨ (Ee-poo)
 * 16) my/our grandmother - ꯏꯕꯣꯛ (Ee-bok)/ ꯏꯕꯦꯟ (Ee-ben)
 * 17) my/our uncle - ꯏꯄꯟ (Ee-pan)
 * 18) my/our aunt (sister of father) - ꯏꯅꯦ (Ee-ney)
 * 19) my/our aunt (sister of mother) - ꯏꯗꯣꯝꯆꯥ (Ee-dom-chaa)
 * 20) my/our nephew - ꯏꯃꯥꯛ ꯅꯨꯄꯥ (Ee-maak Noo-paa)/ ꯏꯃꯥꯛ (Ee-maak)/ ꯏꯌꯥ ꯅꯨꯄꯥ (Ee-yaa Noo-paa)/ ꯏꯌꯥ (Ee-yaa)
 * 21) my/our niece - ꯏꯃꯧ ꯅꯨꯄꯤ (Ee-mou Noo-pee)/ ꯏꯃꯧ (Ee-mou)
 * 22) my/our father in law - ꯏꯀꯨ (Ee-koo)/ ꯏꯀꯨꯕꯣꯛ (Ee-koo-bok)
 * 23) my/our mother-in-law - ꯏꯅꯦꯝ (Ee-nem)/ ꯏꯅꯦꯝꯕꯣꯛ (Ee-nem-bok)

With reference to Second person

 * 1) your father - ꯅꯄꯥ (Na-paa)
 * 2) your mother - ꯅꯃꯥ (Na-maa)
 * 3) your man/your husband - ꯅꯋꯥ (Na-waa)(informal),
 * 4) your woman/your wife - ꯅꯇꯨ (Na-too)(informal),
 * 5) your child - ꯅꯆꯥ (Na-chaa)
 * 6) your son - ꯅꯆꯥ ꯅꯨꯄꯥ (Na-chaa Noo-paa)
 * 7) your daughter - ꯅꯆꯥ ꯅꯨꯄꯤ (Na-chaa Noo-pee)
 * 8) your elder brother (of a boy/man) - ꯅꯌꯥꯝꯕ (Na-yaam-ba)
 * 9) your elder brother (of a girl/woman) - ꯅꯕꯨꯡ (Na-boong)
 * 10) your younger brother (of a boy/man) - ꯅꯅꯥꯎ ꯅꯨꯄꯥ (Na-nau Noo-paa) / ꯅꯅꯥꯎꯄꯥ (Na-nau-paa)
 * 11) your younger brother (of a girl/woman) - ꯅꯧꯄ꯭ꯋꯥ ꯅꯨꯄꯥ (Nou-pwaa Noo-paa) / ꯅꯧꯄ꯭ꯋꯥ (Nou-pwaa)
 * 12) your elder sister - ꯅꯆꯦ (Na-che)
 * 13) your younger sister (of a boy/man)	- ꯅꯆꯜ ꯅꯨꯄꯤ (Na-chal Noo-pee)/ ꯅꯆꯜ (Na-chal)/ ꯅꯆꯟ ꯅꯨꯄꯤ (Na-chan Noo-pee)/ ꯅꯆꯟ (Na-chan)
 * 14) your younger sister (of a girl/woman) - ꯅꯅꯥꯎ ꯅꯨꯄꯤ (Na-nau Noo-pee)/ ꯅꯅꯥꯎꯄꯤ (Na-nau-pee)
 * 15) your grandfather - ꯅꯄꯨ (Na-poo)
 * 16) your grandmother - ꯅꯕꯣꯛ (Na-bok)/ ꯅꯕꯦꯟ (Na-ben)
 * 17) your uncle - ꯅꯄꯟ (Na-pan)
 * 18) your aunt (sister of father) - ꯅꯅꯦ (Na-ney)
 * 19) your aunt (sister of mother) - ꯅꯗꯣꯝꯆꯥ (Na-dom-chaa)
 * 20) your nephew - ꯅꯃꯥꯛ ꯅꯨꯄꯥ (Na-maak Noo-paa)/ ꯅꯃꯥꯛ (Na-maak)/ ꯅꯌꯥ ꯅꯨꯄꯥ (Na-yaa Noo-paa)/ ꯅꯌꯥ (Na-yaa)
 * 21) your niece - ꯅꯃꯧ ꯅꯨꯄꯤ (Na-mou Noo-pee)/ ꯅꯃꯧ (Na-mou)
 * 22) your father in law - ꯅꯀꯨ (Na-koo)/ ꯅꯀꯨꯕꯣꯛ (Na-koo-bok)
 * 23) your mother-in-law - ꯅꯅꯦꯝ (Na-nem)/ ꯅꯅꯦꯝꯕꯣꯛ (Na-nem-bok)

title: Modern Meitei/Family


text:
Modern Meitei/Professions

This is a list of professions:
 * 1) the worker - ꯊꯧꯃꯤ, ꯊꯕꯛ ꯁꯨꯕ ꯃꯤ, ꯁꯤꯟꯃꯤ
 * 2) the doctor - ꯃꯥꯢꯕ
 * 3) the priest - ꯃꯥꯢꯕ
 * 4) the high priest - ꯃꯥꯢꯆꯧ
 * 5) the soldier - ꯂꯥꯟꯃꯤ
 * 6) the tailor - ꯐꯤ ꯇꯨꯕ ꯃꯤ
 * 7) the sailor - ꯍꯤꯍꯣꯟꯕ ꯃꯤ
 * 8) the thief - ꯍꯨꯔꯥꯟꯕ
 * 9) the farmer - ꯂꯧꯃꯤ
 * 10) the guide	- ꯂꯝꯖꯤꯡ ꯂꯝꯇꯥꯛꯄ ꯃꯤ
 * 11) the driver - ꯒꯥꯔꯤ ꯊꯧꯕ ꯃꯤ
 * 12) the teacher - ꯑꯣꯖꯥ
 * 13) the student - ꯃꯍꯩꯔꯣꯢ
 * 14) the employee - ꯊꯧꯃꯤ
 * 15) the clerk - ꯄꯥꯎꯈꯣꯜꯂꯣꯢ
 * 16) the policeman - ꯊꯥꯅꯥ
 * 17) the police officer - ꯊꯥꯅꯥ ꯃꯀꯣꯛ
 * 18) the friend - ꯃꯔꯨꯞ
 * 19) the neighbour	- ꯌꯨꯝꯊꯪꯅꯕ, ꯌꯨꯝꯂꯣꯟꯅꯕ
 * 20) the baby/the infant - ꯑꯉꯥꯡ
 * 21) the old man - ꯍꯅꯨꯕ
 * 22) rich - ꯏꯅꯥꯛꯈꯨꯟꯕ, ꯁꯦꯜ ꯄꯥꯢꯕ
 * 23) poor - ꯂꯥꯢꯔꯕ, ꯑꯅꯪꯕ
 * 24) the King - ꯅꯤꯡꯊꯧ, ꯅꯤꯡꯊꯦꯝ
 * 25) the Queen - ꯂꯩꯃ, ꯁꯤꯖ

title: Modern Meitei/Professions


text:
User talk:આર્યગુજરાત

Your date of birth was removed from an edit you made to your User Page. It really is a very bad idea to put your name and date of birth on the Internet.--Xania   talk 14:08, 5 June 2022 (UTC)

title: User talk:આર્યગુજરાત


text:
Modern Meitei/Foods and Drinks

 * 1) the food - ꯆꯥꯅꯕ, ꯑꯆꯥ ꯑꯊꯛ, ꯆꯥꯅ ꯊꯛꯅꯕ, ꯑꯆꯥꯄꯣꯠ
 * 2) the menu - ꯆꯥꯅꯕꯒꯤ ꯄꯔꯤꯡ, ꯑꯆꯥ ꯑꯊꯛꯀꯤ ꯄꯔꯤꯡ, ꯆꯥꯅ ꯊꯛꯅꯕꯒꯤ ꯄꯔꯤꯡ, ꯑꯆꯥꯄꯣꯠꯀꯤ ꯄꯔꯤꯡ
 * 3) the waiter - ꯆꯥꯅꯕ ꯁꯤꯜ ꯂꯥꯡꯕ ꯃꯤ, ꯑꯆꯥ ꯑꯊꯛ ꯁꯤꯜ ꯂꯥꯡꯕ ꯃꯤ, ꯆꯥꯅ ꯊꯛꯅꯕ ꯁꯤꯜ ꯂꯥꯡꯕ ꯃꯤ, ꯑꯆꯥꯄꯣꯠ ꯁꯤꯜ ꯂꯥꯡꯕ ꯃꯤ
 * 4) the bill/the account - ꯁꯦꯟꯐꯝ
 * 5) the bread - ꯇꯜ/ꯇꯟ
 * 6) the salad	- ꯁꯤꯡꯖꯨ
 * 7) the alcohol/beer/rum/whiskey/wine - ꯌꯨ
 * 8) the milk - ꯁꯪꯒꯣꯝ
 * 9) the yoghurt - ꯁꯪꯒꯣꯝ ꯑꯐꯝꯕ
 * 10) the fish - ꯉꯥ
 * 11) the meat - ꯁꯥ
 * 12) the tomato - ꯈꯥꯃꯦꯟ
 * 13) the olive - ꯆꯣꯔꯣꯐꯣꯟ
 * 14) the fruit - ꯎꯍꯩ
 * 15) the honey	- ꯈꯣꯢꯍꯤ
 * 16) the sugar	- ꯆꯤꯅꯤ
 * 17) the salt - ꯊꯨꯝ
 * 18) the dish/the plate - ꯄꯨꯈꯝ
 * 19) the breakfast - ꯑꯌꯨꯛꯀꯤ ꯆꯥꯅꯕ
 * 20) sweet - ꯑꯊꯨꯝ ꯑꯍꯥꯎ
 * 21) the knife - ꯊꯥꯡ
 * 22) the napkin - ꯇꯩꯊꯣꯛꯅꯕ ꯐꯤ
 * 23) the glass/the cup - ꯈꯨꯖꯥꯢ
 * 24) bitter - ꯈꯥꯕ, ꯑꯈꯥꯕ
 * 25) acidic/sour - ꯑꯁꯤꯟꯕ
 * 26) the soft drink - ꯊꯛꯅꯅꯕ

title: Modern Meitei/Foods and Drinks


text:
Modern Meitei/Clothes

 * 1) the clothing - ꯐꯤ, ꯐꯤꯖꯣꯜ
 * 2) to wear - ꯐꯤ ꯁꯦꯠꯄ
 * 3) to put on (clothes) - ꯐꯤ ꯁꯦꯠꯄ, ꯐꯤ ꯁꯦꯠꯆꯤꯟꯕ
 * 4) bring out/ to take out/ take off (clothes) - ꯐꯤ ꯂꯧꯊꯣꯛꯄ
 * 5) the shirt - ꯐꯨꯔꯤꯠ
 * 6) the pant/trouser - ꯈꯣꯡꯒꯥꯎ/ꯈꯣꯡꯒ꯭ꯔꯥꯎ
 * 7) the shoe	- ꯈꯣꯡꯎꯞ
 * 8) the sock or stocking - ꯈꯣꯡ ꯃꯣꯖꯥ / ꯈꯣꯡ-ꯎꯞꯁꯤꯟ-ꯐꯤ
 * 9) the hat/the cap/the head dress - ꯀꯣꯛ ꯈꯨꯝ ꯐꯤ/ꯀꯣꯛꯌꯦꯠ
 * 10) the belt - ꯈ꯭ꯋꯥꯡ ꯐꯤ (literary, waist cloth)

title: Modern Meitei/Clothes


text:
Modern Meitei/Body parts

 * 1) the body - ꯍꯛꯆꯥꯡ
 * 2) the head - ꯀꯣꯛ, ꯃꯀꯣꯛ
 * 3) the brain	- ꯊꯣꯞ
 * 4) the eye - ꯃꯤꯠ
 * 5) the eyebrow - ꯄꯥ
 * 6) the hair - ꯁꯝ
 * 7) the mouth - ꯆꯤꯟꯕꯥꯟ/ꯆꯤꯟꯕꯥꯜ
 * 8) the teeth	- ꯌꯥ
 * 9) the ear - ꯅꯥ, ꯅꯥꯀꯣꯡ
 * 10) the nose - ꯅꯥꯇꯣꯟ/ꯅꯥꯇꯣꯜ
 * 11) the lips - ꯆꯤꯟ/ꯆꯤꯜ
 * 12) the cheeks - ꯈꯖꯥꯢ
 * 13) the jaw - ꯌꯥꯔꯤ
 * 14) the neck - ꯈꯧ, ꯈꯧꯔꯤ
 * 15) the breast/the chest - ꯊꯕꯥꯛ
 * 16) the belly	- ꯄꯨꯛ, ꯃꯕꯨꯛ
 * 17) the hand/the arm/the upper limb - ꯈꯨꯠ
 * 18) the palm - ꯈꯨꯕꯥꯛ
 * 19) the leg/the foot/the lower limb - ꯈꯣꯡ
 * 20) the sole/the sole of the foot - ꯈꯣꯡꯄꯥꯛ
 * 21) the knee - ꯈꯨ
 * 22) naked	- ꯐꯤ ꯊꯣꯛꯄ/ꯐꯩꯖꯣꯝ ꯊꯣꯛꯄ/ꯐꯤ ꯁꯦꯠꯇꯕ/ꯃꯐꯤ ꯊꯣꯛꯄ/ꯃꯐꯤ ꯁꯦꯠꯇꯕ
 * 23) penis - ꯇꯤ/ꯅꯨꯅꯨ
 * 24) testis - ꯇꯨꯔꯨꯝ
 * 25) pubic hair - ꯃꯨꯟ ꯁꯝ/ꯃꯨꯟ
 * 26) vagina - ꯊꯨ/ꯃꯁꯦꯡ/ꯂꯥꯢ
 * 27) anus - ꯊꯨꯟ / ꯊꯤꯒꯨꯟ

title: Modern Meitei/Body parts


text:
Modern Meitei/Places around a house

 * 1) the home/the house - ꯌꯨꯝ/ꯁꯪꯒꯥꯢ
 * 2) the living room - ꯃꯤ ꯂꯥꯛꯐꯝ ꯀꯥ
 * 3) the kitchen - ꯆꯥꯛꯈꯨꯝ/ꯆꯥꯛꯁꯪ
 * 4) the room - ꯀꯥ
 * 5) the bathroom - ꯏꯔꯨꯖꯐꯝ ꯀꯥ
 * 6) the toilet - ꯑꯃꯥꯡꯁꯪ/ꯈꯣꯡ ꯍꯥꯝꯐꯝ
 * 7) the garden - ꯂꯩꯀꯣꯜ/ꯂꯩꯀꯣꯟ
 * 8) the courtyard/the yard - ꯁꯨꯃꯥꯡ
 * 9) the bedroom - ꯐꯃꯨꯡ ꯀꯥ/ꯇꯨꯝꯐꯝ ꯀꯥ/ꯐꯃꯨꯡ ꯂꯩ ꯀꯥ
 * 10) the door - ꯊꯣꯡ
 * 11) the gate - ꯊꯣꯡꯒꯥꯜ/ꯊꯣꯡꯒꯥꯟ
 * 12) the window - ꯊꯣꯡꯅꯥꯎ
 * 13) the veranda - ꯃꯥꯡꯒꯣꯟ

title: Modern Meitei/Places around a house


text:
Modern Meitei/Vocabularies of a town

 * 1) city/big town - ꯃꯌꯣꯜꯂꯝꯂꯦꯟ
 * 2) town/small city - ꯃꯌꯣꯜꯂꯝ
 * 3) road - ꯂꯝꯕꯤ/ꯂꯝꯕꯦꯜ
 * 4) crossroad / junction - ꯆꯨꯊꯦꯛ
 * 5) building - ꯁꯪꯂꯦꯟ
 * 6) building apartment - ꯀꯥ
 * 7) cafe/coffee house - ꯆꯥ ꯊꯛꯐꯝ
 * 8) marketplace / market - ꯀꯩꯊꯦꯜ / ꯀꯩꯊꯦꯟ
 * 9) hotel/restaurant - ꯆꯥꯐꯝ ꯊꯛꯐꯝ
 * 10) pedestrian - ꯃꯤ ꯆꯠꯐꯝ ꯂꯝꯕꯤ
 * 11) train	- ꯔꯦꯜ ꯒꯥꯔꯤ
 * 12) bus - ꯕꯁ
 * 13) shop / store - ꯄꯣꯠꯌꯣꯟꯐꯝ / ꯗꯨꯀꯥꯟ

title: Modern Meitei/Vocabularies of a town


text:
Modern Meitei/Colours

 * 1) colour / hue / dye - ꯃꯆꯨ
 * 2) black - ꯑꯃꯨꯕ
 * 3) white - ꯑꯉꯧꯕ
 * 4) red - ꯑꯉꯥꯡꯕ
 * 5) green - ꯑꯁꯪꯕ
 * 6) yellow - ꯍꯪꯒꯥꯝ ꯃꯄꯥꯜ ꯃꯆꯨ / ꯍꯪꯒꯥꯝ ꯃꯄꯥꯟ ꯃꯆꯨ / ꯅꯥꯄꯨ ꯃꯆꯨ
 * 7) blue - ꯍꯤꯒꯣꯛ
 * 8) pink - ꯉꯥꯡꯂꯩꯅꯕ ꯑꯉꯧꯕ / ꯉꯧꯅ ꯉꯥꯡꯕ / ꯄꯥꯟꯅ ꯉꯥꯡꯕ
 * 9) gray - ꯃꯩꯈꯨ ꯃꯆꯨ / ꯃꯨꯉꯧ ꯉꯧꯕ ꯃꯆꯨ / ꯉꯧꯃꯨ ꯃꯨꯕ ꯃꯆꯨ
 * 10) brown - ꯎꯀꯨ ꯃꯆꯨ
 * 11) orange - ꯀꯣꯝꯂꯥ ꯃꯆꯨ / ꯉꯥꯡꯂꯩꯅꯕ ꯍꯪꯒꯥꯝ ꯃꯄꯥꯟ ꯃꯆꯨ / ꯉꯥꯡꯂꯩꯅꯕ ꯅꯥꯄꯨ ꯃꯆꯨ
 * 12) purple - ꯉꯥꯡꯂꯩꯅꯕ ꯍꯤꯒꯣꯛ

title: Modern Meitei/Colours


text:
Modern Meitei/Climate, Seasons and Weather

 * 1) It's raining - ꯅꯣꯡ ꯆꯨꯢ ꯫
 * 2) It's hot - ꯁꯥꯏ ꯫
 * 3) It's cold	- ꯏꯪꯉꯤ ꯫
 * 4) It's sunny - ꯅꯨꯡꯁꯥ ꯁꯥꯏ ꯫
 * 5) It's windy - ꯅꯨꯡꯁꯤꯠ ꯁꯤꯠꯂꯤ ꯫
 * 6) It's snowing - ꯎꯟ ꯇꯥꯏ ꯫
 * 7) season - ꯄꯟꯊꯥ
 * 8) the summer - ꯀꯥꯂꯦꯟ ꯊꯥ / ꯑꯣꯂꯥꯡ ꯊꯥ
 * 9) the leaf falling season / the autumn - ꯅꯥꯀꯦꯟ ꯊꯥ
 * 10) the winter - ꯅꯤꯡꯊꯝ ꯊꯥ / ꯏꯪꯊꯝ ꯊꯥ
 * 11) the spring / the blooming season - ꯌꯦꯅꯤꯡ ꯊꯥ
 * 12) the harvesting season - ꯂꯧꯂꯣꯛ ꯄꯟꯊꯥ
 * 13) the festive season - ꯍꯔꯥꯎ ꯀꯨꯝꯍꯩ ꯄꯟꯊꯥ / ꯍꯔꯥꯎ ꯀꯨꯝꯃꯩ ꯄꯟꯊꯥ
 * 14) the weather - ꯑꯏꯪ ꯑꯁꯥ
 * 15) the sunshine - ꯅꯨꯡꯁꯥ
 * 16) the cloud - ꯂꯩꯆꯤꯜ / ꯂꯩꯆꯤꯟ
 * 17) the rain - ꯅꯣꯡ
 * 18) the rain shower - ꯅꯣꯡ ꯆꯨꯕ
 * 19) the storm	- ꯅꯣꯡꯂꯩ ꯅꯨꯡꯁꯤꯠ
 * 20) the thunder - ꯑꯈꯥꯛ ꯑꯔꯥꯎ
 * 21) the lightning	- ꯑꯈꯥꯛ ꯑꯔꯥꯎ
 * 22) the snow - ꯎꯟ
 * 23) it's snowing / it snows - ꯎꯟ ꯇꯥꯏ ꯫
 * 24) the sleet	- ꯂꯦꯟ / ꯂꯦꯟ ꯇꯥꯕ
 * 25) the fog - ꯂꯩꯆꯤꯟ ꯊꯥꯕ / ꯂꯩꯆꯤꯜ ꯊꯥꯕ
 * 26) the gloom	- ꯃꯝꯂꯤ ꯃꯝꯂꯤꯕ
 * 27) the mist - ꯂꯩꯆꯤꯟ ꯊꯥꯕ / ꯂꯩꯆꯤꯜ ꯊꯥꯕ
 * 28) the frost	- ꯎꯟ ꯀꯨꯞꯄ
 * 29) the dew - ꯂꯤꯛꯂꯥ
 * 30) the hail - ꯂꯦꯟ / ꯂꯦꯟ ꯇꯥꯕ


text:
Modern Meitei/Countryside vocabularies

 * 1) the countryside - ꯂꯣꯢꯖꯤꯡ ꯂꯣꯌꯥ / ꯂꯣꯏꯖꯤꯡ ꯂꯣꯌꯥ / ꯂꯧꯕꯨꯛ ꯂꯝꯍꯥꯡ
 * 2) the village - ꯈꯨꯜ / ꯈꯨꯟ / ꯈꯨꯡꯒꯪ
 * 3) the nature - ꯃꯍꯧꯁꯥ
 * 4) the farm / the agricultural field - ꯂꯧ / ꯂꯧꯕꯨꯛ / ꯂꯧꯐꯝ
 * 5) the farmer - ꯂꯧꯃꯤ
 * 6) the animal - ꯁꯥ
 * 7) the plant	- ꯄꯥꯝꯕꯤ
 * 8) the tree - ꯎ ꯄꯥꯝꯕꯤ / ꯎ
 * 9) the forest - ꯎꯃꯪ
 * 10) the horse	- ꯁꯒꯣꯜ / ꯁꯒꯣꯟ
 * 11) the cow - ꯁꯜ / ꯁꯟ
 * 12) the bull / the taurus - ꯁꯟ ꯂꯥꯕ / ꯁꯜ ꯂꯥꯕ
 * 13) the goat - ꯍꯥꯃꯦꯡ
 * 14) the sheep - ꯌꯥꯎ
 * 15) the bird - ꯎꯆꯦꯛ
 * 16) the chicken - ꯌꯦꯟ / ꯌꯦꯜ / ꯑꯦꯟ / ꯑꯦꯜ
 * 17) the fly / the housefly - ꯍꯌꯤꯡ
 * 18) the bee - ꯈꯣꯢ / ꯈꯣꯏ
 * 19) the ant - ꯀꯛꯆꯦꯡ
 * 20) the path / the trail - ꯂꯝꯕꯤ / ꯂꯝꯕꯦꯜ / ꯂꯝꯕꯦꯟ
 * 21) the narrow - ꯑꯈꯨꯕ
 * 22) the mountain pass - ꯆꯤꯡ ꯂꯝꯕꯤ / ꯆꯤꯡ ꯂꯝꯕꯦꯜ / ꯆꯤꯡ ꯂꯝꯕꯦꯟ
 * 23) the mountain - ꯆꯤꯡꯖꯥꯎ
 * 24) the hill - ꯆꯤꯡ
 * 25) the hillock - ꯆꯤꯡꯅꯥꯎ
 * 26) the valley / the plain - ꯇꯝꯄꯥꯛ
 * 27) the river - ꯇꯨꯔꯦꯜ / ꯇꯨꯔꯦꯟ
 * 28) the stream / the creek - ꯏꯆꯦꯛ
 * 29) the rock - ꯅꯨꯡ
 * 30) the ground - ꯂꯩꯃꯥꯢ / ꯂꯩꯃꯥꯏ
 * 31) the soil - ꯂꯩꯄꯥꯛ
 * 32) the north - ꯑꯋꯥꯡ
 * 33) the south - ꯈꯥ / ꯃꯈꯥ
 * 34) the Oriental / the east - ꯅꯣꯡꯄꯣꯛ
 * 35) the west - ꯅꯣꯡꯆꯨꯞ
 * 36) the sun - ꯅꯨꯃꯤꯠ
 * 37) the moon - ꯊꯥ
 * 38) the sky - ꯅꯣꯡꯊꯛ / ꯅꯣꯡꯊꯧ / ꯑꯇꯤꯌꯥ
 * 39) the shadow - ꯃꯃꯤ
 * 40) the star - ꯊꯋꯥꯟꯃꯤꯆꯥꯛ / ꯊꯧꯋꯥꯟꯃꯤꯆꯥꯛ / ꯊꯋꯥꯢꯃꯤꯆꯥꯛ / ꯊꯋꯥꯏꯃꯤꯆꯥꯛ
 * 41) the earth	- ꯃꯥꯂꯦꯝ

title: Modern Meitei/Countryside vocabularies


text:
Cookbook:Porcini Mushroom

Porcini, also called cèpe, steinpilz, or king bolete, are the edible mushrooms of Boletus edulis.

Cultivation
Porcini are not cultivated due to their symbiotic relationship with trees. They are found in Europe, North America, and western Asia, where they can be found near the base of various trees. In central Europe, the mushrooms emerge and are harvested in late summer to Autumn.

Characteristics
Porcini have brown caps and thick white stems. They are dense, with a meaty texture, and they have a nutty, meaty flavory. The fresh mushrooms are tender when cooked, while the dried variety are chewy.

Selection and storage
When purchasing fresh mushrooms, select young, unblemished ones. They should be firm and brown and white without any black spots or yellow-green tinge. They will keep in the fridge for a few days in a paper bag. Avoid wetting the fresh mushrooms, which will make them mushy. Instead, brush off dirt with a damp clot and check them for worms.

Dried porcini are typically available year-round, and they should be stored in a dark, cool place. Keep them in an airtight container.

Uses
Porcini contribute a savory flavor to dishes. Fresh porcini are tender, and they can be simply sautéed and eaten as a side dish. They can also be added to pasta and rice dishes. Dried porcini must be soaked in warm water before use. Both the soaked mushrooms and the soaking liquid can be used in soups and sauces, where they add a savory flavor and chewy texture.

title: Cookbook:Porcini Mushroom


text:
User talk:Scantasyundfiencefiction

Welcome!
Welcome to Wikibooks, Scantasyundfiencefiction!

 First steps tutorial Wikibooks is for collaborative development of free textbooks.

You do not need technical skills to contribute. You can easily change most books. Please introduce yourself, and let us know what interests you.

If you already contribute at other Wikimedia projects, our Wikimedia Orientation should quickly get you started. (Would you like to provide feedback on this message?)

  Getting help   Made a mistake?   Goodies, tips and tricks
 * Read the Using Wikibooks book for a friendly introduction to the project, or our help pages for more information.
 * You can get friendly help from the community in the user assistance room or our IRC channel.
 * Upload freely licensed files to Wikimedia Commons. You may request permission to upload fair use files locally. Please include author and source information and a non-free use rationale for non-free files.
 * You can restore a previously saved version.
 * Pages should follow the  naming convention.
 * Need to rename a page? Use the move tab (is available once your account is 4 days old - until then, ask for help).
 * To request a page be deleted, add to the top of the page.
 * Was a page you made deleted? Please read the deletion policy, and check the deletion log to find out why. Also check the RFD archives if applicable. You can request undeletion at WB:RFU, or ask the administrator who deleted the page.
 * Please fill in the edit summary and preview your edits before saving.
 * Sign your name on discussion pages by typing ~~~~
 * User scripts can make many tasks easier. Look at the Gadgets tab of my preferences; check off the boxes for the scripts you want, and hit save!

Thanks for your contributions -- Jules (Mrjulesd) 20:16, 5 June 2022 (UTC)

title: User talk:Scantasyundfiencefiction


text:
Cookbook:Nigerian Wheat Swallow

One variety of swallow in Nigeria is that made of wheat flour. It is served with various soups and stews, such as ẹgusi, okro, or ogbono soups.

Ingredients

 * Water
 * Wheat flour

Procedure

 * 1) Put water in a pot, and bring it to a boil.
 * 2) Gradually stir in the flour, mixing until the mixture is thick and lump-free.
 * 3) Add a small amount of water, and cook for few minutes.
 * 4) Serve with the soup of your choice.

title: Cookbook:Nigerian Wheat Swallow


text: Modern Meitei/Zodiac Signs

title: Modern Meitei/Zodiac Signs


text:
Cookbook:Nigerian Peppered Gizzards

Nigerian peppered gizzards is a dish of gizzards in a spicy sauce. It is mouthwatering and can be prepared quickly.

Ingredients

 * Chicken gizzards, membrane removed
 * Onions, sliced
 * Thyme
 * Stock cube
 * Salt
 * Vegetable oil
 * Habanero peppers, pounded

Equipment

 * Stove
 * Pot
 * Frying pan
 * Knife
 * Bowl

Procedure

 * 1) Combine the gizzards, sliced onions, thyme, and stock cube in a pot. Cover with water, and cook on medium heat until the water has almost entirely evaporated.
 * 2) Remove the onions. Increase the heat to high, and stir until any remaining liquid in the pot is absorbed by the gizzards. Season with salt to taste.
 * 3) Transfer the gizzards to a baking dish. Roast in an oven until dry and brown.
 * 4) Heat the vegetable oil in a separate pot. Add the pounded pepper and gizzards. Stir well.
 * 5) Serve.

Notes, tips, and variations

 * Instead of baking the gizzards, you can also fry them until browned.

title: Cookbook:Nigerian Peppered Gizzards


text:
Cookbook:Poundo Yam

Poundo yam is a swallow made from yam flour. It is similar to pounded yam; however, this version is made with yam flour and does not require a mortar and pestle. It can be served with ẹfọ riro, ogbono soup, or ẹgusi soup.

Ingredients

 * Water
 * Yam flour

Procedure

 * 1) Boil water using a pot.
 * 2) While stirring slowly, pour yam flour until the mixture is lump-free and smooth.
 * 3) Add a small quantity of water and cook for few minutes.
 * 4) Serve with the soup of your choice.

title: Cookbook:Poundo Yam


text:
Cookbook:Stir-Fried Jollof Spaghetti

| Cuisine of Nigeria

Ingredients

 * Tomato paste
 * Fresh ginger
 * Garlic
 * Chile pepper
 * Spaghetti
 * Vegetable oil
 * Onions, sliced
 * Carrots, diced
 * Bell pepper, chopped
 * Seasoning cubes
 * Salt

Procedure

 * 1) Pound together the tomato paste, ginger, garlic, and chile pepper.
 * 2) Add spaghetti to a pot of boiling water, and cook for 8 minutes.
 * 3) Heat vegetable oil in a separate pot, add onions, and sauté for 2 minutes.
 * 4) Add tomato paste mixture, and allow to fry.
 * 5) Stir in the sliced onions, seasoning cubes, and salt to taste.
 * 6) Stir in the chopped bell pepper, carrots.
 * 7) Add precooked spaghetti and stir.
 * 8) Serve hot.

title: Cookbook:Stir-Fried Jollof Spaghetti


text: Minecraft/Chicken

title: Minecraft/Chicken


text:
Guide to the Godot game engine/Plugins/Creating resources

To make a new, you need to make a new script (that is not attached to a node). Here is an example:

(, INT, STRING) property_type =   set_type property :   out = [ {       :,        : [TYPE_INT, TYPE_STRING][property_type] }  ]    out (what): what == : property (what, to): what == : what = to (value): property_type = value value: :        !property : property = int(property) :        !property  : property = (property)

A simple example that shows a resource that can store either an or a.

The  must return an  of s, each with the following values: The following are optional:
 * name : the property's name.
 * type : A constant that begins with.
 * hint (int):  constants.
 * hint_string (String)
 * usage (int):  constants.

is too simple to need to be changed or defined with. Instead,  is used, along with  to process when it is changed.

When  is set, the type of   is changed.

Real-world examples include storing keys or images. A resource just holds data for other scripts, it doesn't actually process it itself.


text:
Cookbook:Nigerian Cream Potato Salad

Nigerian cream potato salad is a cold salad made with potato, cabbage, and dressing. It not very common in Nigeria, but it is an alternative salad.

Ingredients

 * Potatoes
 * Hard-boiled eggs, peeled and chopped
 * Cream
 * Onion, chopped
 * Relish
 * Mustard
 * Mayonnaise
 * Cabbage, shredded
 * Garlic, minced
 * Salt
 * Black pepper

Equipment

 * Bowl
 * Pan
 * Cooktop
 * Knife
 * Spoon

Procedure

 * 1) Boil the potato in salted water for about 15 minutes until tender, depending on the size of the potato. Drain it of excess water, and allow it to cool.
 * 2) Peel the potato, and slice it into smaller pieces.
 * 3) Combine the potato, chopped eggs, cream, onion, relish, mustard, mayonnaise, cabbage, garlic, salt, and pepper.
 * 4) Refrigerate until chilled, and serve.

title: Cookbook:Nigerian Cream Potato Salad


text:
User talk:150.107.98.229

--Xania   talk 13:43, 6 June 2022 (UTC)

title: User talk:150.107.98.229


text:
User:Peter Chastain/Ukrainian text ideas/Time — час

(This is a very rough chapter outline.)

Eras||ери
BCE/BC; CE/AD (наша ера)

Calendars
(Maybe merge with "Eras")

Years
How you say, e.g., 2022, next/last year; decades, centuries

Seasons
(As with, we can make a table showing etymology and a picture of the season.

Months
Explain that most months are named after natural occurences or activities: the sickle used to harvest in August; the month when heather plants flower, the yellow (of turning leaves?), etc. Include a table: English month name, Uk month; related Uk/Slavic term; picture of the related term.

Next/last month, etc.

Weeks
Next/last week; in two weeks; for two weeks; Easter Week

Days
Some notes from Quora contributor Vlad Shapran:

Sat - subota, from hebrew Sun - nedilâ (literally, ‘no work’) Mon - ponedilok (‘after no work’) Tue - viwtorok (‘2nd’) Wed - sereda (‘middle’) Thu - četver (‘4th’) Fri - pjatnyćâ (‘5th’)

How to say a calendar day (e.g., 17th of October)

Prepositions: "On " У + accusative

Holidays; yesterday/tomorrow; day-before-yesterday/after-tomorrow.

Time of day
Morning, evening, etc. Also що... adverbs (every...)

Time
Hours, minutes, seconds. AM/PM, etc.

Compass directions and time: north=midnight; south=noon. Is this related to the hands on a 24 hour clock?

More adverbs
Sometimes, always, rarely, etc.

When?

 * взимку, зимою
 * навесні, весною
 * влітку, літом
 * восені, осінню

How long?
два роки (for two years): Nominative or accusative?

Adages
час не чекає (?)


text:
Cookbook:Nigerian Coleslaw

Coleslaw is a dish primarily featuring raw, dressed cabbage. Nigerian coleslaw tends to be very simple, typically consisting of shredded cabbage, carrots, and mayonnaise. It is easy to make and requires less time to prepare than other salads. It can be eaten alone or with a variety of rice dishes. It is always enjoyed chilled. Without the mayonnaise, the coleslaw can be kept in the fridge for several days. Once dressed, it should be eaten within a day.

Ingredients

 * Cabbage
 * Carrots, peeled
 * Mayonnaise

Procedure

 * 1) Slice cabbage thinly.
 * 2) Use a grater to shred the carrot into a bowl. If possible, use a grater or mandoline that will make long, thin pieces.
 * 3) Combine the cabbage and carrots. Add mayonnaise, and toss to combine.
 * 4) Refrigerate until cold before serving.

title: Cookbook:Nigerian Coleslaw


text:
Cookbook:Pekere (Nigerian Corn Cake)

Pekere, also known as corn cake, is a typical Yoruba food made from cornmeal. It is typically served with ogi, ẹko, or Nigerian custard. It is similar to akara and usually consumed as a breakfast dish.

Ingredients

 * Fresh peppers
 * Tomatoes
 * Onions
 * Finely-ground cornmeal
 * Water
 * Salt
 * Maggi cube
 * Vegetable oil

Procedure

 * 1) Grind or blend the pepper, tomatoes, and onions together to make a paste.
 * 2) Combine the pepper paste and cornmeal.
 * 3) Mix in water, salt, and maggi cube until smooth.
 * 4) Heat enough vegetable oil in a pot for deep-frying. Aim for a temperature of about 350–375°F.
 * 5) Roll the mixture into small balls, and deep fry them.
 * 6) Remove the pekere from the oil, and drain any excess oil.
 * 7) Serve with ogi, ẹkọ, or Nigerian custard.

title: Cookbook:Pekere (Nigerian Corn Cake)


text:
Cookbook:Beef Burgers with Onion

These burgers are filled with onion and topped with melted cheese.

Ingredients

 * Vegetable oil
 * Onion, chopped
 * Ground beef
 * Egg
 * Sliced cheese
 * Lettuce
 * Tomato, sliced thin
 * Ketchup

Equipment

 * Frying pan
 * Bowl
 * Knife
 * Grill

Procedure

 * 1) Heat a thin layer of vegetable oil in a frying pan. Add the onion, and fry for about 5 minutes until softened. Remove from the heat and cool.
 * 2) Combine the ground beef, egg, and cooked onion.
 * 3) Shape the beef mixture into patties. Cook the burgers on a grill for about 6 minutes, flipping halfway until browned on each side and cooked through.
 * 4) In the last minute of cooking, lay a slice of cheese on top of each patty. Cover and let the cheese melt slightly.
 * 5) Lightly toast the hamburger buns. Sandwich the patties in the buns, topping with lettuce, tomato, and ketchup as desired.

title: Cookbook:Beef Burgers with Onion


text:
Cookbook:Beef and Mushroom Burger

Burgers

 * Vegetable oil
 * Mushrooms, chopped
 * Garlic
 * Parsley
 * Ground/minced beef
 * Salt

Burger sauce

 * Cream
 * Chilli sauce

Assembly

 * Hamburger buns, sliced in half
 * Lettuce
 * Tomato, sliced

Equipment

 * Frying pan
 * Knife
 * Griddle pan
 * Bowl
 * Spoon

Procedure

 * 1) Heat a thin layer of vegetable oil in a frying pan. Add the mushrooms and cook for 5 minutes, stirring regularly, until soft.
 * 2) Add the garlic and parsley, and let the mushroom mixture cool.
 * 3) Combine the ground beef and cooked mushroom mixture. Shape into patties, and let rest for at least 2 hours.
 * 4) Combine the cream and chilli sauce, and set aside.
 * 5) Heat a griddle pan. Season the patties with salt on both sides, then place on the griddle.
 * 6) Cook the patties until browned on each side and fully cooked through.
 * 7) Remove patties from the heat and let rest for a few minutes.
 * 8) Toast both sides of the hamburger buns.
 * 9) Lay some lettuce and sliced tomato on one half on a bun. Top with a patty, then some burger sauce. Top with the second half of the bun.

title: Cookbook:Beef and Mushroom Burger


text:
Cookbook:Egidi (Pounded Corn)

Egidi, also known as pounded corn, is a typical Yoruba dish common among the people of Ondo state. It is served with various soups, such as as okro, ogbono, and ẹgusi soups.

Ingredients

 * Fresh corn kernels
 * Leaves, for wrapping
 * Water

Equipment

 * Mortar and pestle
 * Stove
 * Pot
 * Bowl/plate

Procedure

 * 1) Grind the corn kernels to make a paste.
 * 2) Wrap the paste using wrapping leaves.
 * 3) Cook for few minutes.
 * 4) Pound using mortar and pestle until the mixture is lump-free.
 * 5) Serve with soup.

title: Cookbook:Egidi (Pounded Corn)


text:
Cookbook talk:Beef and Mushroom Burger

Name
Is there anything that makes this recipe particularly Nigerian (e.g. origin, ingredients)? A quick google search for "Nigerian Beef Mushroom Burger" didn't suggest so, and burgers are eaten worldwide. If no one objects, I will rename the recipe to "Beef Mushroom Burger". -- Nostriker (discuss • contribs) 21:01, 6 June 2022 (UTC)

title: Cookbook talk:Beef and Mushroom Burger


text:
Cookbook talk:Beef Burgers with Onion

Name
Is there anything that makes this recipe particularly Nigerian (e.g. origin, ingredients)? A quick google search for "Nigerian Beef Burger" didn't suggest so, and burgers are eaten worldwide. If no one objects, I will rename the recipe to "Beef Burger". -- Nostriker (discuss • contribs) 21:03, 6 June 2022 (UTC)

title: Cookbook talk:Beef Burgers with Onion


text:
Cookbook:Efo Amunututu (Nigerian Malabar Spinach Soup)

Efo amunututu is a Nigerian soup made from Malabar spinach (amunututu). Due to the greens, this soup is rich in vitamins A, B, and C.

Ingredients

 * Meat, rinsed and cut into pieces
 * Onions (optional)
 * Garlic (optional)
 * Ginger (optional)
 * Salt
 * Palm oil
 * Fresh chile pepper, blended to a paste
 * Ground crayfish
 * Iru
 * Ponmo
 * Dryfish, rinsed
 * Amunututu (Malabar spinach), rinsed and chopped

Procedure

 * 1) Boil the meat, flavoring with onions, garlic, ginger, and salt as desired. Reserve both the meat and the stock.
 * 2) Heat some palm oil in a pot. Add the pepper paste, boiled meat, meat stock, ground crayfish, iru, and ponmo. Cook for about 15 minutes.
 * 3) Break the dryfish into smaller pieces, and add to the pot. Cook for 2 minutes.
 * 4) Stir in the chopped amunututu, and cook for 2 minutes.
 * 5) Serve with your desired swallow or rice.


text:
Cookbook:Nigerian Roasted Yam

Roasted yam, also known as Ìṣu sisun in the Yoruba language, is a typical Nigerian street food mostly eaten as a snack. It is prepared just like roasted corn and eaten with groundnuts or boli (roasted plantain).

Ingredients

 * Yam
 * Ground pepper
 * Water

Procedure

 * 1) Cut yam into suitably-sized pieces, then peel them.
 * 2) Soak the yam in water overnight.
 * 3) Rinse the yam and roast it, making sure all sides are deeply roasted.
 * 4) Serve the roasted yam with groundnuts or roasted plantain.

title: Cookbook:Nigerian Roasted Yam


text:
Cookbook:Nigerian Egg Stew

Nigerian egg stew is a dish much like scrambled eggs with the addition of chiles and onion. It is served with boiled yam, potatoes or cocoyam.

Ingredients

 * Palm oil
 * Ground chile pepper
 * Onion, chopped
 * Maggi cube, crushed
 * Salt to taste
 * Eggs

Special equipment

 * Stove
 * Frying pan

Procedure

 * 1) Heat palm oil in the frying pan.
 * 2) Add the pepper, chopped onion, maggi cube, and salt to taste.
 * 3) Beat the eggs. Add them to the pan, stir, and cook for a few minutes.
 * 4) Serve with boiled yam, cocoyam, or potatoes.

title: Cookbook:Nigerian Egg Stew


text:
User talk:Awsprogrameer

--Xania   talk 02:52, 7 June 2022 (UTC)

title: User talk:Awsprogrameer


text:
Cookbook:Nigerian Corn Porridge and Beans

Beans and corn porridge, called adalu in Yoruba, is a traditional Nigerian dish of beans and corn.

Ingredients

 * Sweet corn kernels
 * Dried beans
 * Onion (optional)
 * Ground crayfish
 * Pepper
 * Stock cube
 * Palm oil
 * Salt

Procedure

 * 1) If using canned corn, drain and discard the liquid. If using fresh corn on the cob, cut the kernels away from the cob.
 * 2) Pick over the beans to remove dirt and debris. Rinse them, and transfer them to a pot.
 * 3) Cover the beans with water, and add the onion if using. Bring to a boil, and cook until the beans are soft.
 * 4) Stir in the corn kernels, ground crayfish, pepper, and stock cube. Simmer until the corn is softened.
 * 5) After about 12 minutes, stir well. Add the palm oil and salt, and simmer a few more minutes.
 * 6) Serve.

Notes, tips, and variations

 * If using raw corn, add the corn in the initial bean-cooking step because it takes time for the corn to soften.


text:
Cookbook:Adun (Nigerian Corn Meal)

Adun is a savory Nigerian food made from cornmeal. Due to its sweetness, the name adun was coined by the Yoruba people. It is best consumed with garri, pap or Nigerian custard.

Ingredients

 * Finely-ground whole cornmeal
 * Palm oil
 * Groundnut
 * Salt to taste
 * Ground dry chile pepper
 * Wrapping leaves

Procedure

 * 1) Combine the cornmeal, palm oil, groundnut, pepper, and salt.
 * 2) Mix thoroughly until a thick paste is formed.
 * 3) Put mixture in wrapping leaves to form shape.
 * 4) Serve with garri, pap, or Nigerian custard.

Notes, tips, and variations

 * To make cornmeal/cornflour, sun dry corn and grind.
 * Corn flour and ground pepper without palm oil is known as elekute.

title: Cookbook:Adun (Nigerian Corn Meal)


text:
Minecraft

This book is an unofficial guide to Minecraft, the sandbox survival game created by Mojang. If you would like to contribute to this book, please read the manual of style.

Table of Contents

 * 1) Authors & Contributors
 * 2) Blocks
 * 3) Items
 * 4) Mobs
 * 5) Structures
 * 6) Miscellaneous
 * 7) Guides

Other helpful books

 * Simple Guide to Minecraft
 * Minecraft resource gathering
 * Minecraft Speedrunning
 * Minecraft: Bedrock Edition Creator Documentation

title: Minecraft


text:
Talk:Minecraft

Todo list

 * 1) Finish importing mobs: fix templates ✅ L10nM4st3r / Roar at me 07:01, 9 June 2022 (UTC)
 * 2) Add infobox to Template:Minecraft/mob ✅ L10nM4st3r / Roar at me 07:01, 9 June 2022 (UTC)
 * 3) Add all mobs
 * 4) Reduce redlinks in mob articles
 * 5) Add pages for items

title: Talk:Minecraft


text: Template:Minecraft/achievement

title: Template:Minecraft/achievement


text:
Wikibooks:Reading room/Archives/2022/April

Results from the Universal Code of Conduct Enforcement guidelines ratification vote published

 * You can find this message translated into additional languages on Meta-wiki.
 *  m:Special:MyLanguage/Universal Code of Conduct/Enforcement guidelines/Voting/Results/Announcement •

The Trust and Safety Policy team published the results of the Universal Code of Conduct Enforcement guidelines ratification vote. The vote ended 21 March 2022. See the results and read more on Meta-wiki.  --Mervat (WMF) (discuss • contribs) 22:03, 7 April 2022 (UTC)

Cannot indent in the visual editor
I was trying to add a glossary link to Pokémon when I found that for some reason the visual editor commands to indent or unindent paragraphs don't work. They are displayed as disabled on any page I have tried to edit and I have no idea why. I have tried reloading the webpage, opening a new browser tab, and logging in from a Private Browsing session; none had any effect. I'm using Safari 15.3 on a MacBook. Thanks! SupremeUmanu (discuss • contribs) 21:07, 14 April 2022 (UTC)

 * can you add it if you "edit source"? I never use visual editor myself, but this would seem to be a workaround. -- Jules (Mrjulesd) 14:13, 15 April 2022 (UTC)
 * Works great. I was dealing with an automatically formatted list markup format that the visual editor doesn't know how to handle yet. Cheers! SupremeUmanu (discuss • contribs) 18:16, 19 April 2022 (UTC)

Movement Strategy and Governance News – Issue 6
 Movement Strategy and Governance News Issue 6, April 2022 Read the full newsletter

Welcome to the sixth issue of Movement Strategy and Governance News! This revamped newsletter distributes relevant news and events about the Movement Charter, Universal Code of Conduct, Movement Strategy Implementation grants, Board of trustees elections and other relevant MSG topics.

This Newsletter will be distributed quarterly, while the more frequent Updates will also be delivered weekly. Please remember to subscribe here if you would like to receive future issues of this newsletter.

 --Mervat (discuss • contribs) 21:15, 11 April 2022 (UTC)
 * Leadership Development - A Working Group is Forming! - The application to join the Leadership Development Working Group closed on April 10th, 2022, and up to 12 community members will be selected to participate in the working group. (continue reading)
 * Universal Code of Conduct Ratification Results are out! - The global decision process on the enforcement of the UCoC via SecurePoll was held from 7 to 21 March. Over 2,300 eligible voters from at least 128 different home projects submitted their opinions and comments. (continue reading)
 * Movement Discussions on Hubs - The Global Conversation event on Regional and Thematic Hubs was held on Saturday, March 12, and was attended by 84 diverse Wikimedians from across the movement. (continue reading)
 * Movement Strategy Grants Remain Open! - Since the start of the year, six proposals with a total value of about $80,000 USD have been approved. Do you have a movement strategy project idea? Reachout to us! (continue reading)
 * The Movement Charter Drafting Committee is All Set! - The Committee of fifteen members which was elected in October 2021, has agreed on the essential values and methods for its work, and has started to create the outline of the Movement Charter draft. (continue reading)
 * Introducing Movement Strategy Weekly - Contribute and Subscribe! - The MSG team have just launched the updates portal, which is connected to the various Movement Strategy pages on Meta-wiki. Subscriber to get up-to-date news about the various ongoing projects. (continue reading)
 * Diff Blogs - Check out the most recent publications about the UCoC on Wikimedia Diff. (continue reading)

Does Wikibooks accept cuisine books with just lists of plain ingredients?
I was wondering if Wikibooks accepts books with a plain list of ingredients. The reason I'm asking is because I'm wondering whether American cuisine could be moved here as that list is out of the scope for a travel guide and I was thinking about moving it here if it is in the scope of Wikibooks. It's useful information, but on the wrong wiki. If it's not in the scope of Wikibooks, then that is not a problem. --SHB2000 (discuss • contribs) 22:00, 12 March 2022 (UTC)
 * Well we do have Cookbook:Basic Foodstuffs and its various subpages; we also have regional recipes at Cookbook:Cuisines, such as Cookbook:Cuisine of the United States. Maybe these could be expanded with wikivoyage material. -- Jules (Mrjulesd) 10:52, 13 March 2022 (UTC)
 * @Mrjulesd Apologies for the late response, but thanks for the clarification. I'll fork off the content in the next few days. SHB2000 (discuss • contribs) 08:50, 17 April 2022 (UTC)

Join the Wikimedia Foundation Annual Plan conversations with Maryana Iskander

 * You can find this message translated into additional languages on Meta-wiki.
 *  m:Special:MyLanguage/Wikimedia Foundation Annual Plan/2022-2023/Conversations/Announcement •

Hello,

The Movement Communications and Movement Strategy and Governance teams invite you to discuss the 2022-23 Wikimedia Foundation Annual Plan, a plan of record for the Wikimedia Foundation's work.

These conversations continue Maryana Iskander's Wikimedia Foundation Chief Executive Officer listening tour.

The conversations are about these questions:
 * The 2030 Wikimedia Movement Strategy sets a direction toward "knowledge as a service" and "knowledge equity". The Wikimedia Foundation wants to plan according to these two goals. How do you think the Wikimedia Foundation should apply them to our work?
 * The Wikimedia Foundation continues to explore better ways of working at a regional level. We have increased our regional focus in areas like grants, new features, and community conversations. What is working well? How can we improve?
 * Anyone can contribute to the Movement Strategy process. Let's collect your activities, ideas, requests, and lessons learned. How can the Wikimedia Foundation better support the volunteers and affiliates working in Movement Strategy activities?

You can find the schedule of calls on Meta-wiki.

The information will be available in multiple languages. Each call will be open to anyone to attend. Live interpretation will be available in some calls.

Best regards,

--Mervat (WMF) (discuss • contribs) 12:01, 18 April 2022 (UTC)

Linter concern wont clear...
https://en.wikibooks.org/wiki/Special:LintErrors?pagename=LMIs_in_Control%2FPrint_version

I fixed the error in the underlying page, and checked I had. It still shows up here. Why is this happening even when I've purged the page concerned? ShakespeareFan00 (discuss • contribs) 08:12, 27 April 2022 (UTC)

 * Yes I can't really figure it out. No problems in the source that I can see, it must be from the pages it transcludes I suppose. But it transludes a lot of pages, so it is difficult to see which one. You could go through each page to check for errors, but that would quite a while. -- Jules (Mrjulesd) 19:48, 27 April 2022 (UTC)

 * I checked every single lint categeory for other pages that might be causing these. And there isn't a LintError present in the indvidual pages.. So there must be something odd happening when they combine.ShakespeareFan00 (discuss • contribs) 20:18, 27 April 2022 (UTC)

 * Could be a bug in the linter itself? I'm not that good with linter stuff really. But alternatively you could ask at w:WP:VPT, they are pretty good there. -- Jules (Mrjulesd) 20:23, 27 April 2022 (UTC)

 * I checked, and found there is - at least - one error:

 find x "" /c X: 2275 find x "" /c X: 2276
 * - Erik Baas (discuss • contribs) 21:57, 27 April 2022 (UTC)
 * On which page was that? -- Jules (Mrjulesd) 09:38, 28 April 2022 (UTC)
 * On LMIs_in_Control%2FPrint_version - Erik Baas (discuss • contribs) 11:09, 28 April 2022 (UTC)

2022 Board of Trustees Call for Candidates

 * You can find this message translated into additional languages on Meta-wiki.
 * m:Special:MyLanguage/Wikimedia Foundation elections/2022/Announcement/Call for Candidates/Short •

The Board of Trustees seeks candidates for the 2022 Board of Trustees election. Read more on Meta-wiki.

The 2022 Board of Trustees election is here! Please consider submitting your candidacy to serve on the Board of Trustees.

The Wikimedia Foundation Board of Trustees oversees the Wikimedia Foundation's operations. Community-and-affiliate selected trustees and Board-appointed trustees make up the Board of Trustees. Each trustee serves a three-year term. The Wikimedia community has the opportunity to vote for community-and-affiliate selected trustees.

The Wikimedia community will vote to fill two seats on the Board in 2022. This is an opportunity to improve the representation, diversity, and expertise of the Board as a team.

Who are potential candidates? Are you a potential candidate? Find out more on the Apply to be a Candidate page.

Thank you for your support,

Movement Strategy and Governance on behalf of the Elections Committee and the Board of Trustees

--Mervat (WMF) (discuss • contribs) 21:23, 25 April 2022 (UTC)

Let's talk about the Desktop Improvements
Hello!

Have you noticed that some wikis have a different desktop interface? Are you curious about the next steps? Maybe you have questions or ideas regarding the design or technical matters?

Join an online meeting with the team working on the Desktop Improvements! It will take place on 29 April 2022 at 13:00 UTC and 18:00 UTC on Zoom. Click here to join. Meeting ID: 88045453898. Dial by your location.

Agenda

 * Update on the recent developments
 * Questions and answers, discussion

Format

The meeting will not be recorded or streamed. Notes will be taken in a Google Docs file. Olga Vasileva (the Product Manager) will be hosting this meeting. The presentation part will be given in English.

We can answer questions asked in English, French, Italian, and Polish. If you would like to ask questions in advance, add them on the talk page or send them to sgrabarczuk@wikimedia.org.

At this meeting, both Friendly space policy and the Code of Conduct for Wikimedia technical spaces apply. Zoom is not subject to the WMF Privacy Policy.

We hope to see you! SGrabarczuk (WMF) (talk) 00:35, 26 April 2022 (UTC)

Coming soon: Improvements for templates
Hello, more changes around templates are coming to your wiki soon:

The template dialog in VisualEditor and in the 2017 Wikitext Editor (beta) will be improved fundamentally: This should help users understand better what the template expects, how to navigate the template, and how to add parameters.
 * project page, talk page

In syntax highlighting (CodeMirror extension), you can activate a colorblind-friendly color scheme with a user setting.
 * project page, talk page

Deployment is planned for May 10. This is the last set of improvements from WMDE Technical Wishes' focus area “Templates”.

We would love to hear your feedback on our talk pages! -- Johanna Strodt (WMDE) 11:13, 29 April 2022 (UTC)


text: Minecraft/Mobs

title: Minecraft/Mobs


text:
User talk:82.4.6.97

I don't understand. The difficulty card and the rest of the cards discarded SHOULD go to the discard pile. Why would it go to the hand?

title: User talk:82.4.6.97


text:
User talk:79.66.51.97

Question 6

1.	Self.__GameOver

2.	__LoadGame

3.	38

4.	1st Line is the score

2nd line represents the challenges that need to be solved for that lock 3rd line represents whethere each of the challenges have been solved. 4th line represents the cards remaining in the hand 5th line represents the cards remaining in sequence 6th line represents the cards in the discard pile, which is empty 7th line represents the cards remaining in the deck.

Question 7

1.	Stacks

2.	Pa; Fb; Kc

Question 8 1.	Definite iteration

2.	5

3.	33

4.	Begin by changing the definite iteration clause of the difficult cards deck to 3 instead of 5. Next, add two more lines of code to add two more cards and specify their code.

title: User talk:79.66.51.97


text:
User:Alextejthompson/sandbox

Rubbish computer (Ping me or leave a message on my talk page) 09:09, 7 June 2022 (UTC)

title: User:Alextejthompson/sandbox


text:
Category:Book:Minecraft/Templates

Templates for the book Minecraft.

title: Category:Book:Minecraft/Templates


text:
History of video games/Platforms/Play! Remote

History
The system was crowdfunded around 2021.

Technology
The controller design allowed for it to be used as a remote control when held vertically, or a game controller when held horizontally.


text:
History of video games/Platforms/Open Game Station

Development
The system was developed by Long Labs. This company was based in Bao'an, China within the major city of Shenzhen. The Famicom was cited for the developers as an inspiration for the system.

The idea for the system originated in February of 2019, with a prototype being made by March 2019. A "Final Sample" had been made by August 2019.

An Indiegogo crowdfunding campaign was launched in October 2019 but failed to receive any funding.

Crowdfunding
The system was announced by April 10, 2020. A crowdfunding campaign began on July 30, 2020. The campaign was extended to October 1, 2020. Crowdfunding prices for the "Basic Version" was $25, with the "Pro Version" costing $35. The crowdfunding campaign goal was to raise $2,400, and the campaign ultimately raised $2,498 from 19 backers.

Launch
On January 15, 2021 Long Labs said the process of shipping units had begun.

Legacy
Despite being a relatively niche console, the system is notable for being one of the few modular game consoles to release.

Modularity
The system uses modules based on cards, allowing for upgrades and configuration flexibility. The modular cards were called "Longan Card"(s).

Card modules contained intentionally modifiable firmware.

By default there was one module slot intended for a display, and three general modules behind it. A "Pro version" came with an "Extension Board" which took up one expansion slot and added four expansion slots in return.

Compute
The system is based on the Carduino platform, which uses an Atmega 324U 8-bit microcontroller clocked at 16 megahertz. The system had 2 kilobytes of RAM.

32 kilobytes of flash was used for storage.

Hardware
A controller was integrated into the system. The system shape was noted for it's resemblance to a simplified PlayStation controller.

The system used a monochrome OLED display on a module with a resolution of 128 by 64 pixels.

Games were uploaded to the system via a USB type C port on the Carduino module.

The default power supply module powered the system with twin AAA size batteries.

An optional 9 degree of freedom sensor card, which incorporated an gyroscope, accelerometer, and magnetometer was included in the "Pro Version". A separate "Sound Sensor Card" with a microphone was also included in the "Pro Version".

Games
The system shared a library with the Arduboy.


text:
Cookbook:Nigerian Assorted Beef Pepper Soup

Nigerian assorted cow tail pepper soup is a type of Nigerian pepper soup made with cow liver, muscle, feet, and heart. It is usually eaten in eastern Nigeria, where it can be found in most eateries and restaurants.

Ingredients

 * Assorted cow parts (heart, liver, meat, foot), washed
 * Salt
 * Curry powder
 * Thyme
 * Onion, sliced into rings
 * Stock cube
 * Chile pepper, ground
 * Ground crayfish
 * Pepper soup spice
 * Uziza leaves

Equipment

 * Cooktop
 * Cooking pot
 * Knife
 * Cooking spoon

Procedure

 * 1) Combine the cow foot, salt, curry powder, and thyme. Add enough water to cover the meat. Cover the pot, and simmer for 35 minutes.
 * 2) Stir in the cow heart, and cook for 15 minutes.
 * 3) Stir in the meat and liver, adding more water as necessary to cover the meat.
 * 4) Stir in the onion and stock cube, and simmer for 15 minutes.
 * 5) Stir in the ground pepper, ground crayfish, pepper soup spice, and uziza leaves. Mix well, and simmer for 10 minutes until all the meat is soft and tender.
 * 6) Remove from the heat, and serve.


text:
Minecraft/Enchantments

Enchantments can be added to tools, weapons and armor with an enchantment table or an enchanted book.

Up to five (more on books) enchantments can be put one one item, with the use of an anvil. More than five can be added to books, so careful selection will allow to create, for e.g, a maxed-out sword.

Warning: do not repair enchanted items on a crafting grid as any enchantments will be lost!

Enchantments can be removed by force with a grindstone, which gives you some exp. points back.

Enchantability
Each enchantable item has enchantability, a value decides how rare, powerful and how many enchantments it gets from an enchantment table. The weaker the material, the higher the enchantability, with few exceptions (chain armour has a higher enchantability higher than leather armour, even though it is stronger). ../Book/s have an enchantability of 1, but enchantability seems to be ignored for them, almost always getting 2 or more enchantments.

Enchantment protection factor
Each protection enchantment provides an enchantment protection factor, or EPF for short. When protection enchantments are on multiple peices of equipped armour, EPF is added up, and capped to 20. Each point grants 4% protection, for a maximum of 80% damage reduced.

Conflicting enchantments
Some enchantments conflict with each-other. This means that they cannot be both placed on one item at the same time. Attempting to place an enchantment to an item removes all enchantments that conflict with it. This only happens on bedrock and java edition. On other editions, the only way to put a conflicting enchantment on an item is to start fresh: make a new one or use a crafting table to repair the item and remove enchantments. Why not just use a grindstone? They don't exist on editions that you would have this problem on - except for PS4.

Enchanted books
You can place any enchantment on a book, or find the books all around the world. They can be a way to ensure you don't accidentally get an enchantment that you don't like. They are also used to add more enchantments on one item, or increase an enchantment's level.

Treasure enchantments
These are enchantments that can only be obtained from enchanted books around the world.

List of enchantments
Key:

Primary items: Items that can get an enchantment from an enchantment table.

Secondary items: Items that can only get an enchantment from an enchanted book or be found with this enchantment through other means.

Max power level: The maximum level an enchantment can reach. Enchantments cannot get more powerful than this without cheating.

Weight: The chance to get it on an enchantment table.

Conflicts with: Enchantments that cannot be added to an item along with this one.

title: Minecraft/Enchantments


text:
Minecraft/Enchantments/enchantment

__NOINDEX__

title: Minecraft/Enchantments/enchantment


text:
PowerShell

This books is to cover using Windows PowerShell, a .NET-based object-oriented command shell designed to replace batch scripting, Visual Basic Script and other scripting technologies on Windows. Later PowerShell versions are also available on Linux.

PowerShell is a modern Windows scripting technology based on .NET that features a full-blown programming language with access to .NET classes and with pipelines that are based on objects rather than character streams. It is a successor to scripting via cmd.exe and VBScript in Windows Script Host.

Availability
PowerShell 2.0 is part of Windows 7 and Windows Server 2008 R2.

PowerShell 5.1 was released along with the Windows 10 Anniversary Update.

PowerShell 7.2 is the most recent version, as of June 2022.

You can try PowerShell online in Tio (Try it online), in Linux environment.

Links:
 * Installing Windows PowerShell, docs.microsoft.com
 * Install PowerShell on Linux, docs.microsoft.com
 * Tio PowerShell, tio.run

Getting started
To get started, you can learn about the list of available cmdlets and their aliases, and learn about how to get help on them. Press Windows + R, enter "powershell", and the PowerShell console starts, into which you can then enter the oneliner examples below.

Examples for on getting help:
 * help
 * Outputs a help about the help system.
 * help *
 * Outputs list of items: aliases, cmdlets, help topics and other help items.
 * help d
 * Outputs list of aliases, cmdlets and help topics that start with d or that contain a word starting with d.
 * help d*
 * Outputs list of aliases, cmdlets and help topics that start with d.
 * help dir
 * Outputs help on the cmdlet that has alias "dir".
 * help dir -full
 * Outputs full help on the cmdlet that has alias dir.
 * help Get-ChildItem
 * Outputs help on the cmdlet.
 * help about
 * Outputs list of topics for help, that is, help items that start with "about".
 * help about_Arithmetic_Operators
 * Outputs help about the topic of arithmetic operators.
 * help about*Ari*
 * Outputs list of help topics that contain Ari as a substring.
 * help *Arith*
 * Outputs help about the topic of arithmetic operators as long as it is the only help item matching the pattern.

More examples:
 * $HOME
 * Outputs the value of variable HOME.
 * Variable
 * Outputs the variables.
 * gci env:os
 * Outputs the environment variable os, which is not among the variables per default.
 * $PSVersionTable.PSVersion
 * Outputs PowerShell version.
 * "Hello".GetType
 * Outputs the type of the value. Keywords: typeof. GetType is a method of the string object. Enables reflection.
 * (7).GetType; 1.7.GetType; (1, 2).GetType; @{"Key" = "Value"}.GetType
 * Outputs more types of.
 * "Hello".gettype
 * Function names are case-insensitive, just like cmdlet names.
 * Get-ChildItem | Where {! $_.PSIsContainer} | Sort-Object -Property Length -Descending | Select-Object -Property Length,Name
 * Outputs files in the current folder sorted by size in descending order, outputting file length and file name only. Is an example of an object pipeline successively modifying the stream of object. Note that Select-Object -Property Length,Name does not actually select objects but rather constructs new objects that have only the selected properties from the original objects.
 * Get-ChildItem | Get-Member
 * Outputs object members including properties and methods. Enables reflection.
 * 4, 1.5 | Get-Member
 * Outputs object members for the objects types in the list, System.Int32 and System.Double.
 * [uint32]4 |Get-Member
 * Casts the integer literal to UInt32 type before getting the object members.
 * (Get-Content MyFile.txt).Length
 * Outputs the line count of a file. Search terms: "wc -l", the Unix analogue. An abbreviation is "(gc _test.txt).Length".
 * Get-Content myfile.txt | Measure-Object -Word
 * Outputs the word count of a file.

Links:
 * Learn X in Y minutes Where X=powershell, learnxinyminutes.com

Online documentation
Online PowerShell documentation is available on a per-version basis.

Links:
 * Microsoft.PowerShell.Core reference, docs.microsoft.com
 * Microsoft.PowerShell.Core reference for PowerShell 7.2, docs.microsoft.com
 * Microsoft.PowerShell.Core reference for PowerShell 7.1, docs.microsoft.com
 * Microsoft.PowerShell.Core reference for PowerShell 5.1, docs.microsoft.com
 * Microsoft.PowerShell.Core reference for PowerShell 5.0, docs.microsoft.com
 * Microsoft.PowerShell.Core reference for PowerShell 3.0, docs.microsoft.com

Version
Finding the version of PowerShell engine:
 * $PSVersionTable

Links:
 * PowerTip: Check Version of PowerShell, devblogs.microsoft.com

Arithmetic
PowerShell supports arithmetic based on what .NET supports.

Examples:
 * (1 + 2) * 3
 * A simple integer calculation.
 * (1 + 2) * 3 / 7
 * Floating point results are supported.
 * $a = 3/2; $a + 1
 * Intermediate results can be stored in a variable.
 * [Math]::Pow(2, 100); [bigint]::Pow(2, 100)
 * Exponentiation is available via Math and bigint; Math turns to floats for large numbers. Other usual floating-point functions are available, such as Sin, Cos, Sqrt, etc.
 * 0xFE -band -bnot 0xF
 * Bitwise arithmetic is supported. Further operators are -bor, -bxor, -shl and -shr.

Links
 * about_Arithmetic_Operators, docs.microsoft.com

Get-Alias
Outputs current aliases. Alias: gal.

Examples:
 * gal
 * Lists all aliases.
 * gal g*
 * Lists all aliases that start with g.

Links:
 * Get-Alias, docs.microsoft.com

Get-Help
Outputs help on a help item such as a cmdlet or topic. Its alias is help. Help for items can be downloaded using Update-Help cmdlet.

Examples:
 * Get-Help
 * Outputs a help about the help system.
 * Get-Help *
 * Outputs list of items: aliases, cmdlets, help topics and other help items.
 * Get-Help Get-ChildItem
 * Gets help on Get-ChildItem cmdlet.
 * Get-Help Get-ChildItem -full
 * help dir -full
 * As above, but relies on help being an alias for Get-Help and dir being an alias for Get-ChildItem.
 * help *
 * Outputs list of alisases, cmdlets, help topics and other help items.
 * help d
 * Outputs list of alisases, cmdlets and help topics that start with d or that contain a word starting with d.
 * help dir
 * Outputs help on the cmdlet that has alias "dir".
 * help dir -full
 * Outputs full help on the cmdlet that has alias dir.
 * help Get-ChildItem
 * Outputs help on the cmdlet.
 * help about
 * Outputs list of topics for help.
 * help about_Arithmetic_Operators
 * Outputs help about the topic of arithmetic operators.
 * help about*Ari*
 * Outputs list of help topics that contain Ari as a substring.
 * help *Arith*
 * Outputs help about the topic of arithmetic operators as long as it is the only help item matching the pattern.

Links:
 * Get-Help, msdn.microsoft.com
 * Get-Help, ss64.com

Select-String
Finds string patterns in input, acting as a filter on lines; related to grep.

Examples:
 * "Cat", "Cat2", "Dog" | Select-String -Pattern "Cat"

Links:
 * Select-String, docs.microsoft.com
 * Select-String, ss64.com

Update-Help
Downloads a help item or a set of help items to the computer. Requires administrator privileges.

Examples:
 * Update-Help
 * Update-Help -Module Microsoft.PowerShell.Core

Links:
 * Update-Help, docs.microsoft.com
 * Update-Help, ss64.com

title: PowerShell


text: Category:Book:PowerShell

title: Category:Book:PowerShell


text:
History of video games/Platforms/InnoTV

History
The VTech InnoTV was announced on October 13, 2015. Shortly after this announcement there was an announcement of a data breach regarding the online content store.

Technology
The controller is ambidextrous.

The system had online connectivity via Wi-Fi.

title: History of video games/Platforms/InnoTV


text:
History of video games/Platforms/TinyPi

Technology
The system is based on a Raspberry Pi Zero.

title: History of video games/Platforms/TinyPi


text:
History of video games/Platforms/TinyTan BTS Tamagotchi

History
Preorders for the system began on April 8, 2022.


text:
Minecraft/Other

 * The basics
 * ../Health/
 * ../Hunger/
 * ../Crafting/
 * ../Armour/

 * General
 * ../Experience/
 * ../Enchantments/
 * ../Brewing Reference/
 * ../Buffs/
 * ../Debuffs/
 * minerals
 * Mobs
 * ../Breeding/
 * ../Pillager Raid/
 * ../Zombie Seige/

 * Advanced
 * ../How the Game Works/

title: Minecraft/Other


text:
User talk:2C0F:ED28:5038:74C0:C876:E4C2:5046:9278

You cannot edit for 3 days due to disruptive editing. You are welcome to contribute constructively when editing privileges are restored. You may appeal this action with a reasonable argument by adding the text below.

--Xania   talk 13:56, 7 June 2022 (UTC)


text:
Classical Meitei

ꯈꯨꯂꯨꯝꯆꯂꯤ!

Welcome to the Classical Meitei WikiBook! This book is aimed at teaching from absolute beginners to advanced. It is a work in progress, please consider helping the project by contributing.

 * Note: This book is for Classical Meitei, for Ancient Meitei, click here, for Modern Meitei, click here.

Some basic knowledge of Meitei language and writing system before starting this course is assumed, though they are not mandatory.

Introduction
Classical Meitei or Classical Manipuri is the standardized literary form of the Meitei language (officially known as Manipuri language). It is used most notably in the holy Puyas (the traditional Meitei religious and philosophical texts). It serves as the holy and sacred language of Sanamahism (traditional Meitei religion) since ancient times. It is the representation of the development of the rich literary sources of the modern day Meitei literature (Manipuri literature).

Meitei language is the only Indian language from Sino-Tibetan family (a greater branch of the Tibeto-Burman family) whose literature grew up under the royal patronage since ancient times. And so, Classical Meitei is the only standardised literary form of all the Sino-Tibetan languages of the Indian subcontinent (South Asia).

The classical form of Meitei language is the purest of all the forms of Meitei language. It has no mixing with any loan words from other languages. Classical Meitei is closer to Ancient Meitei (Old Manipuri) in comparison to its closeness to Modern Meitei (Modern Manipuri). It is because of the complete absence of foreign linguistic cultural influence. However, Classical Meitei is still used with modernised pronunciations in present day times.

Classical Meitei should not be confused with Medieval Meitei (Middle Meitei). Though Classical Meitei was still used in medieval times too, it remains distinct from every other forms of Meitei language. Medieval Meitei was a form of Meitei language where the usage of loan words from other languages, especially from Indo-Aryan languages, was at its peak.

Like Latin in the European continent, Classical Meitei was not a language spoken by a group of people in their day-to-day lives. Instead, it was a formal language that only intellectual elites used. Today, Classical Meitei is no longer used so widely, this language is still taught at high schools in Manipur as a subject extension of Modern Meitei (Modern Manipuri) and Elementary Meitei (Elementary Manipuri).

Classical Meitei is emphasized more as a written language rather than a spoken language. It is a poetic and sophisticated language. It is one of the most concise languages in the world.

Table of contents

 * Common terms
 * Air / Wind | Drinks | Day / Sun | Deity / God | Fruit | Fire | Flower | Stone / Rock / Pebble | Time | Tree | Water | Points to remember
 * Verb list
 * Bathing | Birth |  Death | Eating | Going | Sleeping
 * Authors & Contributors

External resources

 * 1) Simple English Wikipedia has an article about Classical Meitei
 * 2) English Wikivoyage has an article about Classical Meitei language
 * 3) English Wiktionary has a definition for Classical Meitei
 * 4) Simple English Wiktionary has a definition for Classical Meitei

title: Classical Meitei


text:
Minecraft/Wolf

{{Minecraft/mob
 * cat=Animals|health=10 (20 if tamed)|damage=|danger=1|spawning=In tiagas and forests. Sometimes in snowy biomes.
 * drops=*1 - 3 exp. points
 * intro=Man's best friend, when tamed, is a loyal ally 'till the end.

 * des=Attacks skeletons and sheep that it finds. Once tamed, it stops fighting non-hostile mobs.

Can be tamed with bones. Each bone has a 1 in 8 chance to tame it, so you might need several bones. Taming it will make it stop attacking sheep, but not skeletons. Tamed wolves will attack anything its owner attacks, or anything that attacks its owner.

Once tamed, can be healed with any meat, raw or cooked, and rotten flesh. If it is on full health, it can be bred with those same items.
 * strategy=None

Achivements
}}

title: Minecraft/Wolf


text:
Cookbook:Garden Egg

The garden egg is a small, white variety of eggplant native to Sub-Saharan Africa.

Characteristics
Garden eggs are small and ovular. They are white in their 'immature' stage, after which they fully mature to yellow-red—however, they are primarily consumed in their white stage. Uncooked, they have a crunchy texture with a mild bitter flavor.

Selection and storage
Garden eggs are typically harvested and eaten in their immature white stage. They can be dried and stored for up to three months.

Uses
Garden egg fruit, stems, and leaves can all be eaten. The fruit can be eaten raw, although it is most commonly cooked. It can be simmered in soups and stews, grilled, mashed, and sautéed.

title: Cookbook:Garden Egg


text:
Cookbook:Malabar Spinach

Malabar spinach, also called vine spinach, Indian spinach, climbing spinach, and amunututu, refers to the edible plant Basella alba. It is widely grown in tropical Asia and Africa.

Characteristics
Malabar spinach has dark green leaves that can be ovular or heart-shaped. It has a mild flavor and can be eaten raw or cooked. When cooked, the leaves become somewhat mucilaginous, although to a lesser degree than some greens.

title: Cookbook:Malabar Spinach


text:
Cookbook talk:Poundo Yam

Merge?
Should this be merged into Cookbook:Pounded Yam? -- Nostriker (discuss • contribs) 01:38, 8 June 2022 (UTC)

title: Cookbook talk:Poundo Yam


text:
User talk:41.114.253.142

--Xania   talk 02:03, 8 June 2022 (UTC)

title: User talk:41.114.253.142


text:
User:GoreyCat/GeometrySandbox

Section 1.2 - Reasoning
There are two general ways of reaching conclusions: inductive reasoning and deductive reasoning.

Inductive Reasoning
Inductive reasoning is the method we use more often, reaching a conclusion based on previous observations. For example, if I notice that the Sun rises in the east every day, then through inductive reasoning, I could conclude that the Sun will rise from the east tomorrow. In math, we may notice a pattern from which we draw conclusions. Look at the following pattern:

 * {| style="border:1px solid #999; text-align:center;" cellspacing="20"

 * $$1^2=1$$,||$$1\le1$$
 * $$2^2=4$$,||$$2\le4$$
 * $$3^2=9$$,||$$3\le9$$
 * $$(-1)^2=1$$,||$$-1\le1$$
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }
 * $$(-1)^2=1$$,||$$-1\le1$$
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }

Through inductive reasoning, we may conclude that whenever a number is squared, the result is a number which is greater than or equal to the original number. Based on the result of squaring whole numbers, this appears to be true. Inductive logic is not certain, though. There are some numbers for which our conclusion does not hold:

 * {| style="border:1px solid #999; text-align:center;" cellspacing="20"

 * $$\left(\frac{1}{2}\right)^2=\frac{1}{4}$$
 * $$\frac{1}{2}>\frac{1}{4}$$
 * }
 * $$\frac{1}{2}>\frac{1}{4}$$
 * }

The same can be applied to problems outside of Math. A foreign observer of American baseball may conclude after watching several games that the game consists of nine innings. He will only realize that this observation is false after observing a game that is tied after nine innings. Inductive reasoning is useful, but not certain. There will always be a chance that there is an observation that will show the reasoning to be false. Only one observation is needed to prove the conclusion to be false. This theory was first formulated by Kuhn in his study of the laws of induction. The question being one of whether a paradigm has the correct generalizations to proceed to a conclusion that is factual.

Much of the reasoning in geometry is like this, consisting of three simple stages (see example A):
 * 1. Look for commonalities
 * A pattern.

 * 2. Make a conjecture:
 * An unproven statement that you will prove.

 * 3. Prove/disprove
 * The conjecture.

Deductive Reasoning
Deductive reasoning is reaching a conclusion by combining known truths to create a new truth. Unlike inductive reasoning, deductive reasoning is certain, provided that the normal rules of logic are used to conclude such truths. In order to use deductive reasoning there must be a starting point, normally called the axioms or postulates of the theory. For example, an axiom in geometry asserts that given two points, there is only one line that contains both points. Observe that while this is an axiom, it can be used to deduce that two different lines that are not parallel will intersect at only one point.

Not only axioms can be used to deduce new truths. Other knowledge deduced from the axioms using the rules of logic can be used to validate new truths. For example, we can conclude that if three points A, B and C are not in the same line, the lines determined by two of them can only meet at A, B and C (since we already know that two lines can only intersect at one point, all that is necessary to prove is that the lines determined by two of the three points are different, and that is immediate since the given points do not belong to any one line).

Vocabulary
conjecture: A statement in need of proof.

Example A: Making a Conjecture The sum of the first x odd positive integers can be expressed as $$n^2$$

Note that the deductive example is an equation that is simplified until the left terms are reduced to equality with the right term. This is the proof and the root of the word equation acts as a constant reminder of the Euclidean Common Notions on Equality:

 * 1) Things equal to the same thing are also equal to one another.
 * 2) And if equal things are added to equal things, the wholes are equal.†
 * 3) And if equal things are subtracted from equal things, the remainders are equal.†
 * 4) And things coinciding with one another are equal to one another.
 * 5) And the whole [is] greater than the part.

† As an obvious extension of C.N.s 2 & 3 — if equal things are added or subtracted from the two sides of an inequality, the inequality remains.

The Σ is the summation sign that tells the reader that the first number to be used is at the bottom of the summation sign. The lowercase "n" when used in maths refers to a natural positive number whose value is not stated. The uppercase $$\N$$ is reserved for showing sets of natural numbers e.g. $$\N=\{1,2,3,\ldots\}$$.

The brackets on the right of the summation sign is the expression for odd numbers:
 * $$(2x-1)$$

You can confirm this by inputting the starting value for $$x$$ as given under the summation sign and then complete the calculation. Keep increasing the value of $$x$$ by one.

Exercises
Below are simple statements of logic that have a major premise that is then further elucidated by a minor premise with the conclusion either being affirmative or negative. The answer must contain the subject of the premise.

1) All vegetables are good for you. Broccoli is a vegetable. Therefore, broccoli is good for you. This is an example of what type of reasoning?

2) Broccoli is a vegetable. Broccoli is green. Therefore, all vegetables are green. Why is this conclusion invalid?

3) Berries are sweet. Berries are fruits. Therefore, all fruits are sweet. Why is this conclusion invalid?

4) If all of x is positive, and y is part of x, then y is positive. What type of reasoning is this?

 * Examples:

Group A (D is negative) (B is negative) (E is positive) (C is positive) (F is positive)

Just because D is negative, and is part of group A, doesn't mean that all of group A is negative.

Group Z [ = 5 ] (Y is 5) (X is 5) (W is 5) (V is 5) (U is 5)

Since all of group Z equals 5, you can say that Y=W, W=U, U=X, X=V, and that V=Y, etc.

Because you know that all of group Z equals the same thing, you can say that because T = 5, it is part of group Z.

Section 1.3 - Undefined terms
In Geometry, there are three undefined terms: points, lines, and planes. Although most terms in geometry are defined based on previously defined terms, it is impossible to define every geometric term this way. The first geometric term cannot be defined based on previously defined terms.

Although we cannot formally define these three terms, we can informally describe them. We also use these terms to help us write definitions of other terms such as segment or ray. There is no axiom that says that lines are drawn straight. What this means is that the definition of line depends on the theory that you are studying. So, in Hyperbolic Geometry a line does not look like a line in Euclidean Geometry, since they are defined differently.

In Euclidean Geometry, a point is thought of as having no breadth, width or height. Now imagine taking a very sharp pencil, and making a dot on a piece of paper. Now imagine looking at it under a magnifying glass, the dot would be big, and we would be able to see it has a height and a breadth. A point is not a dot, because a point would have neither height nor breadth, but we can imagine that in the very middle of the dot is a point. This was used by Hume in his A Treatise Of Human Nature to prove that postulates and axioms were not innate but a human construct of understanding and therefore a posteriori.

With the non-definitions out of the way, let's look at how these things work. A point is usually represented by a dot on a piece of paper. A point is useful because it tells us exactly where something is, and we can then build observations, conjectures, and rules from that information. For example, we can say that two points determine a line. What this means is that once you know where two points are, you know where the line that contains both of the points must be. Notice that if you only know where one point is, there are an infinite number of lines that can contain that one point, and if you know where three points are, there is a pretty good chance that there isn't any single line that would contain all three points.

In Euclidean Geometry, a line is thought of as having length but neither width, nor height. A line is such that any two points on the line describe the shortest distance between those two points. Lines also carry on forever in both directions. Imagine a piece of string, hold the two ends and pull them tight. The string represents the shortest distance between the two ends. Remember though that a line does not have any width or height. Under a magnifying glass, we see the string has a width. A tightly drawn string is not a line, because a line would not have a width, but we can imagine a line in the exact middle of the string.

Now usually when we talk about a line in geometry we mean a straight line as described above, but there are other lines in Euclidean geometry, called curves. Curves are not straight. The circumference of a circle is an example of a curve. (We will get to circles later in the syllabus).

Okay, we have talked about lines, now, so how do they behave? We usually represent a line by drawing it on a piece of paper using a ruler to connect the points and extending it past the points. We can take pieces of a line and call them line segments and we can cross two lines and get both a point (where they intersect) and some angles. We can also choose to ignore half of a line by cutting it off at a point and calling what we have left a ray.

A plane has two dimensions: width and length. Both of these dimensions are infinite, and, because there are only two dimensions, a plane is perfectly flat and infinitely thin, meaning it has no thickness dimension. Because of this, a plane doesn't really have a top or a bottom because whatever is on the top is also on the bottom. If you take two planes and make them intersect, you get a line (more on that later) and if you take three points that are not all in the same line, there is only one plane that can contain all three (more on that later too). Planes are useful, because a plane can hold all of the two dimensional (flat) shapes that geometry uses. We usually think of one side of a piece of paper (or a computer screen) as part of a plane. While this is not exactly correct, like the representations of a point and a line, this is useful.

Section 1.4 - Axioms/postulates
A postulate or axiom is a statement which is taken to be self-evident, and cannot be proved. They are the starting point from which any system in mathematics, such as geometry, is built up from. The axioms of geometry state properties of points, lines, and planes that are consistent with our intuitive understanding of them. For example, one axiom states that given two points, there is a unique line that passes through those two points (a property of incidence between points and lines). In Euclidean geometry, there are five axioms:

 * 1) A straight line segment can be drawn joining any two points.
 * 2) Any straight line segment can be extended indefinitely in a straight line.
 * 3) Given any straight line segment, a circle can be drawn having the segment as its radius and one endpoint as its center.
 * 4) All right angles are congruent.
 * 5) Given a line and a point off the line, exactly one new line can be drawn through the point that is parallel to the given line.

From these postulates, we can deduce all the theorems of Euclidean geometry.

Section 1.5 - Theorems
Postulates:

1) Between any two points, there exists one and only one line.

2) If two lines intersect, their intersection is a point.

3) Given any three non-collinear points, there is exactly one plane that can be constructed, which will include all of them.

4) If two planes intersect, their intersection is a line.

Exercises
1) Draw a point on a piece of paper. How many lines can you draw through that point?

2) Draw two points on a piece of paper. How many lines can you draw through both points?

3) Draw three points on a piece of paper. How many lines can you draw through all three points? Why? What undefinable object could connect all three points? Is there a way to draw the points so that a line goes through all three?

Vocabulary

 * Axiom - a formal logical expression used in a deduction to yield further results
 * Conjecture - a mathematical statement that has been proposed as a true statement, but which no one has yet been able to prove or disprove
 * Deductive reasoning - process of reasoning in which the argument supports the conclusion based upon a rule
 * Hypothesis - a proposed explanation which can be a proposition ("A causes B")
 * Inductive reasoning - process of reasoning in which the assumption of an argument supports the conclusion, but does not ensure it
 * Postulate - a mathematics statement which is used but cannot be proven
 * Theorem - a proposition that has been or is to be proved on the basis of explicit assumptions

title: User:GoreyCat/GeometrySandbox


text: Category:Book:Classical Meitei

title: Category:Book:Classical Meitei


text: Minecraft/Bat

title: Minecraft/Bat


text: Minecraft/Squid

title: Minecraft/Squid


text: Minecraft/Stray

title: Minecraft/Stray


text:
Minecraft/Manual of Style

Page names
They should all start with a "Minecraft/" prefix. They use Title Case, exept for the following words: Unless that word is the start of the title, like in "The End".
 * and
 * in
 * of
 * the

Links, items and mob naming, word style
There is no Skeleton, it is skeleton. Only "TNT", "The End", "Nether" and "Overworld" are capitalized.

Mobs
Mob pages look something like this: {{minecraft/mob

 * intro=Something short and sweet.

 * health=15|damage=3|danger=1
 * spawning=In the Overworld in the dark, or in water at all light levels.

 * class={{minecraft/fallimmune}}{{minecraft/water dwelling}}

 * drops=*1 - 3 exp. points

 * des=This is the description.

 * strategy=Tips for fighting or using this mob to your advantage.

Stuff like achivements:
 * end=

Achievements
}}

Block pages
Block pages use minecraft/block. A block is anything that can be placed into the world. It follows this layout:

Some block can be used for somethingorother, but don't go too in depth. This is only a short intro.

Obtaining
Every block page must have this section. First begin with crafting recepies, then it's location.

Use
In depth description on its function or how to use it. May be as long as needed, but must not go too far off topic.

Crafting
What crafting recipes use this block.

Achievements
rainbow selection

Item pages
Similar to blocks, but use minecraft/item instead.

Block/item arguments

 * stack (required): both. The stack size for blocks and items
 * blastres (required): blocks only. The blast resistance of a block.
 * transparent: blocks only. Whether or not the block allows light through.
 * luminance: blocks only. How much light the block emits.
 * falls: blocks only. Whether or not it reacts to gravity.
 * flammable: blocks only. Whether or not it catches fire and burns away.
 * tool: blocks only. The tool/item required to mine it.
 * besttool: blocks only. The fastest tool/item that can mine it. Use instead of "tool" if it will drop if mined by hand.
 * drops: blocks only. Its drops without silk touch.
 * silk: blocks only. Its drops with silk touch. If left blank, it deafults to

Arguments go like this:

Crafting
Makes:

Each item has a number key (1-9) for each slot. Each item or block must be title case, even though the output isn't. This is to make sure it links to the correct place.

Brewing
Makes:

__NOINDEX__

title: Minecraft/Manual of Style


text:
Classical Meitei/Verb list

The best and the easiest way to learn Classical Meitei is by comparing it with other prominent forms of Meitei language.

title: Classical Meitei/Verb list


text: Minecraft/Glow Squid

title: Minecraft/Glow Squid


text: Category:Book:VBScript Programming

title: Category:Book:VBScript Programming


text:
Minecraft/Experience

Experience points (or exp. points) are orbs that glow green and yellow. Picking them up causes a green bar above your hotbar to fill up. Picking up a certain amount causes you to level up. As you reach level 9, the amount needed to level up increases with every level.

Exp. is obtained by mining ores, killing mobs and trading with villagers.

Levels are consumed when you use an anvil or an enchantment table.

title: Minecraft/Experience


text:
Classical Meitei/Common terms

The best and the easiest way to learn Classical Meitei is by comparing it with other prominent forms of Meitei language.

title: Classical Meitei/Common terms


title: Oberon/V2/TextType


text:
Oberon/ETH Oberon/TextType

TextDesc is an extension of Objects.ObjDesc. The fields added to make TextDesc are distinguished from the fields inherited from ObjDesc by a differing background color.

title: Oberon/ETH Oberon/TextType


text:
Geometry/Chapter 1 - HS

Section 1.1 - Introduction
Geometry comes from two words: geo which means Earth and metry meaning measure. Therefore, geometry means "measuring the Earth". This branch of mathematics deals with the understanding of point and lines and their combinations. In other words, geometry is a type of maths used to measure things that are impossible to measure with devices. For example, no one has been able take a tape measure around the Earth, yet we are pretty confident that the circumference of the planet at the equator is 40075.036 km. How do we know that? The first known case of calculating the distance around the Earth was done by around 240 BCE. What tools do you think current scientists might use to measure the size of planets? The answer is geometry.

However, geometry is more than measuring the size of objects. If you were to ask someone who had taken geometry in high school what it is that s/he remembers, the answer would most likely be proofs. If you were to ask him/her what it is that s/he liked the least, the answer would probably be proofs. A study of Geometry does not have to include proofs. Proofs are not unique to Geometry. Proofs could have been done in algebra or delayed until calculus. The reason that High School Geometry almost always spends a lot of time with proofs is that the first great Geometry textbook, "The Elements," was written exclusively with proofs.

This textbook is based on Euclidean geometry. Euclidean refers to a book written over two thousand years ago called by a man named Euclid. In this book Euclid provides methods using just a compass, ruler and a protractor to prove geometrical statements. His method influences the way geometry is taught today. Euclid's book was part of the math curriculum until the beginning of the twentieth century.

Section 1.2 - Reasoning
There are two general ways of reaching conclusions: inductive reasoning and deductive reasoning.

Inductive Reasoning
Inductive reasoning is the method we use more often, reaching a conclusion based on previous observations. For example, if I notice that the Sun rises in the east every day, then through inductive reasoning, I could conclude that the Sun will rise from the east tomorrow. In math, we may notice a pattern from which we draw conclusions. Look at the following pattern:

 * {| style="border:1px solid #999; text-align:center;" cellspacing="20"

 * $$1^2=1$$,||$$1\le1$$
 * $$2^2=4$$,||$$2\le4$$
 * $$3^2=9$$,||$$3\le9$$
 * $$(-1)^2=1$$,||$$-1\le1$$
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }
 * $$(-1)^2=1$$,||$$-1\le1$$
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }
 * $$(-2)^2=4$$,||$$-2\le4$$
 * }

Through inductive reasoning, we may conclude that whenever a number is squared, the result is a number which is greater than or equal to the original number. Based on the result of squaring whole numbers, this appears to be true. Inductive logic is not certain, though. There are some numbers for which our conclusion does not hold:

 * {| style="border:1px solid #999; text-align:center;" cellspacing="20"

 * $$\left(\frac{1}{2}\right)^2=\frac{1}{4}$$
 * $$\frac{1}{2}>\frac{1}{4}$$
 * }
 * $$\frac{1}{2}>\frac{1}{4}$$
 * }

The same can be applied to problems outside of Math. A foreign observer of American baseball may conclude after watching several games that the game consists of nine innings. He will only realize that this observation is false after observing a game that is tied after nine innings. Inductive reasoning is useful, but not certain. There will always be a chance that there is an observation that will show the reasoning to be false. Only one observation is needed to prove the conclusion to be false. This theory was first formulated by Kuhn in his study of the laws of induction. The question being one of whether a paradigm has the correct generalizations to proceed to a conclusion that is factual.

Much of the reasoning in geometry is like this, consisting of three simple stages (see example A):
 * 1. Look for commonalities
 * A pattern.

 * 2. Make a conjecture:
 * An unproven statement that you will prove.

 * 3. Prove/disprove
 * The conjecture.

Deductive Reasoning
Deductive reasoning is reaching a conclusion by combining known truths to create a new truth. Unlike inductive reasoning, deductive reasoning is certain, provided that the normal rules of logic are used to conclude such truths. In order to use deductive reasoning there must be a starting point, normally called the axioms or postulates of the theory. For example, an axiom in geometry asserts that given two points, there is only one line that contains both points. Observe that while this is an axiom, it can be used to deduce that two different lines that are not parallel will intersect at only one point.

Not only axioms can be used to deduce new truths. Other knowledge deduced from the axioms using the rules of logic can be used to validate new truths. For example, we can conclude that if three points A, B and C are not in the same line, the lines determined by two of them can only meet at A, B and C (since we already know that two lines can only intersect at one point, all that is necessary to prove is that the lines determined by two of the three points are different, and that is immediate since the given points do not belong to any one line).

Vocabulary
conjecture: A statement in need of proof.

Example A: Making a Conjecture The sum of the first x odd positive integers can be expressed as $$n^2$$

Note that the deductive example is an equation that is simplified until the left terms are reduced to equality with the right term. This is the proof and the root of the word equation acts as a constant reminder of the Euclidean Common Notions on Equality:

 * 1) Things equal to the same thing are also equal to one another.
 * 2) And if equal things are added to equal things, the wholes are equal.†
 * 3) And if equal things are subtracted from equal things, the remainders are equal.†
 * 4) And things coinciding with one another are equal to one another.
 * 5) And the whole [is] greater than the part.

† As an obvious extension of C.N.s 2 & 3 — if equal things are added or subtracted from the two sides of an inequality, the inequality remains.

The Σ is the summation sign that tells the reader that the first number to be used is at the bottom of the summation sign. The lowercase "n" when used in maths refers to a natural positive number whose value is not stated. The uppercase $$\N$$ is reserved for showing sets of natural numbers e.g. $$\N=\{1,2,3,\ldots\}$$.

The brackets on the right of the summation sign is the expression for odd numbers:
 * $$(2x-1)$$

You can confirm this by inputting the starting value for $$x$$ as given under the summation sign and then complete the calculation. Keep increasing the value of $$x$$ by one.

Exercises
Below are simple statements of logic that have a major premise that is then further elucidated by a minor premise with the conclusion either being affirmative or negative. The answer must contain the subject of the premise.

1) All vegetables are good for you. Broccoli is a vegetable. Therefore, broccoli is good for you. This is an example of what type of reasoning?

2) Broccoli is a vegetable. Broccoli is green. Therefore, all vegetables are green. Why is this conclusion invalid?

3) Berries are sweet. Berries are fruits. Therefore, all fruits are sweet. Why is this conclusion invalid?

4) If all of x is positive, and y is part of x, then y is positive. What type of reasoning is this?

 * Examples:

Group A (D is negative) (B is negative) (E is positive) (C is positive) (F is positive)

Just because D is negative, and is part of group A, doesn't mean that all of group A is negative.

Group Z [ = 5 ] (Y is 5) (X is 5) (W is 5) (V is 5) (U is 5)

Since all of group Z equals 5, you can say that Y=W, W=U, U=X, X=V, and that V=Y, etc.

Because you know that all of group Z equals the same thing, you can say that because T = 5, it is part of group Z.

Section 1.3 - Undefined terms
In Geometry, there are three undefined terms: points, lines, and planes. Although most terms in geometry are defined based on previously defined terms, it is impossible to define every geometric term this way. The first geometric term cannot be defined based on previously defined terms.

Although we cannot formally define these three terms, we can informally describe them. We also use these terms to help us write definitions of other terms such as segment or ray. There is no axiom that says that lines are drawn straight. What this means is that the definition of line depends on the theory that you are studying. So, in Hyperbolic Geometry a line does not look like a line in Euclidean Geometry, since they are defined differently.

In Euclidean Geometry, a point is thought of as having no breadth, width or height. Now imagine taking a very sharp pencil, and making a dot on a piece of paper. Now imagine looking at it under a magnifying glass, the dot would be big, and we would be able to see it has a height and a breadth. A point is not a dot, because a point would have neither height nor breadth, but we can imagine that in the very middle of the dot is a point. This was used by Hume in his A Treatise Of Human Nature to prove that postulates and axioms were not innate but a human construct of understanding and therefore a posteriori.

With the non-definitions out of the way, let's look at how these things work. A point is usually represented by a dot on a piece of paper. A point is useful because it tells us exactly where something is, and we can then build observations, conjectures, and rules from that information. For example, we can say that two points determine a line. What this means is that once you know where two points are, you know where the line that contains both of the points must be. Notice that if you only know where one point is, there are an infinite number of lines that can contain that one point, and if you know where three points are, there is a pretty good chance that there isn't any single line that would contain all three points.

In Euclidean Geometry, a line is thought of as having length but neither width, nor height. A line is such that any two points on the line describe the shortest distance between those two points. Lines also carry on forever in both directions. Imagine a piece of string, hold the two ends and pull them tight. The string represents the shortest distance between the two ends. Remember though that a line does not have any width or height. Under a magnifying glass, we see the string has a width. A tightly drawn string is not a line, because a line would not have a width, but we can imagine a line in the exact middle of the string.

Now usually when we talk about a line in geometry we mean a straight line as described above, but there are other lines in Euclidean geometry, called curves. Curves are not straight. The circumference of a circle is an example of a curve. (We will get to circles later in the syllabus).

Okay, we have talked about lines, now, so how do they behave? We usually represent a line by drawing it on a piece of paper using a ruler to connect the points and extending it past the points. We can take pieces of a line and call them line segments and we can cross two lines and get both a point (where they intersect) and some angles. We can also choose to ignore half of a line by cutting it off at a point and calling what we have left a ray.

A plane has two dimensions: width and length. Both of these dimensions are infinite, and, because there are only two dimensions, a plane is perfectly flat and infinitely thin, meaning it has no thickness dimension. Because of this, a plane doesn't really have a top or a bottom because whatever is on the top is also on the bottom. If you take two planes and make them intersect, you get a line (more on that later) and if you take three points that are not all in the same line, there is only one plane that can contain all three (more on that later too). Planes are useful, because a plane can hold all of the two dimensional (flat) shapes that geometry uses. We usually think of one side of a piece of paper (or a computer screen) as part of a plane. While this is not exactly correct, like the representations of a point and a line, this is useful.

Section 1.4 - Axioms/postulates
A postulate or axiom is a statement which is taken to be self-evident, and cannot be proved. They are the starting point from which any system in mathematics, such as geometry, is built up from. The axioms of geometry state properties of points, lines, and planes that are consistent with our intuitive understanding of them. For example, one axiom states that given two points, there is a unique line that passes through those two points (a property of incidence between points and lines). In Euclidean geometry, there are five axioms:

 * 1) A straight line segment can be drawn joining any two points.
 * 2) Any straight line segment can be extended indefinitely in a straight line.
 * 3) Given any straight line segment, a circle can be drawn having the segment as its radius and one endpoint as its center.
 * 4) All right angles are congruent.
 * 5) Given a line and a point off the line, exactly one new line can be drawn through the point that is parallel to the given line.

From these postulates, we can deduce all the theorems of Euclidean geometry.

Section 1.5 - Theorems
Postulates:

1) Between any two points, there exists one and only one line.

2) If two lines intersect, their intersection is a point.

3) Given any three non-collinear points, there is exactly one plane that can be constructed, which will include all of them.

4) If two planes intersect, their intersection is a line.

Exercises
1) Draw a point on a piece of paper. How many lines can you draw through that point?

2) Draw two points on a piece of paper. How many lines can you draw through both points?

3) Draw three points on a piece of paper. How many lines can you draw through all three points? Why? What undefinable object could connect all three points? Is there a way to draw the points so that a line goes through all three?

Vocabulary

 * Axiom - a formal logical expression used in a deduction to yield further results
 * Conjecture - a mathematical statement that has been proposed as a true statement, but which no one has yet been able to prove or disprove
 * Deductive reasoning - process of reasoning in which the argument supports the conclusion based upon a rule
 * Hypothesis - a proposed explanation which can be a proposition ("A causes B")
 * Inductive reasoning - process of reasoning in which the assumption of an argument supports the conclusion, but does not ensure it
 * Postulate - a mathematics statement which is used but cannot be proven
 * Theorem - a proposition that has been or is to be proved on the basis of explicit assumptions

title: Geometry/Chapter 1 - HS


text:
Cookbook:Leaf Masala Curry

Ingredients

 * 200 g onions, chopped
 * Oil
 * 20 g tomatoes, chopped
 * 1 tsp minced garlic
 * 1 tsp minced ginger
 * Meat (chicken or beef), cut into pieces
 * Vegetables
 * 2 tbsp leaf masala
 * 2–3 cups warm water

Procedure

 * 1) Fry onions in a dash of oil until golden brown.
 * 2) Add the tomatoes, and cook.
 * 3) Stir in garlic, ginger, meat, and vegetables. Cook until nearly done.
 * 4) Stir in leaf masala and warm water. Bring to a boil, then simmer until done.
 * 5) Serve.

title: Cookbook:Leaf Masala Curry