text:
Pokémon/Pokédex/Starly

Description
A birdlike pokémon.

Base Statistics
A Normal Flying type Pokémon.

title: Pokémon/Pokédex/Starly


text:
Pokémon/Pokédex/Staravia

Description
A birdlike pokémon.

Base Statistics
A Normal Flying type Pokémon.

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/

title: Pokémon/Pokédex/Staravia


text:
Pokémon/Pokédex/Staraptor

Description
A birdlike pokémon.

Base Statistics
A Normal Flying type Pokémon.

title: Pokémon/Pokédex/Staraptor


text:
Pokémon/Pokédex/Rowlet

Description
A owllike pokémon.

Base Statistics
A Grass and Flying type Pokémon.

title: Pokémon/Pokédex/Rowlet


text:
Pokémon/Pokédex/Oshawott

Description
An otterlike pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Oshawott


text:
Pokémon/Pokédex/Dewott

Description
An otterlike pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Dewott


text:
Pokémon/Pokédex/Clauncher

Description
An crustacian-like pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Clauncher


text:
Pokémon/Pokédex/Clawitzer

Description
An crustacian-like pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Clawitzer


text:
Pokémon/Pokédex/Tynamo

Description
An fish-like pokémon.

Base Statistics
A Electric type Pokémon.

title: Pokémon/Pokédex/Tynamo


text:
Pokémon/Pokédex/Eelektrik

Description
An eel-like pokémon.

Base Statistics
A Electric type Pokémon.

title: Pokémon/Pokédex/Eelektrik


text:
Pokémon/Pokédex/Elektross

Description
An eel-like pokémon.

Base Statistics
A Electric type Pokémon.

title: Pokémon/Pokédex/Elektross


text:
Pokémon/Pokédex/Mareanie

Base Statistics
A Poison and Water type Pokémon.

title: Pokémon/Pokédex/Mareanie


text:
Pokémon/Pokédex/Toxapex

Base Statistics
A Poison and Water type Pokémon.

title: Pokémon/Pokédex/Toxapex


text:
Pokémon/Pokédex/Bruxish

Description
A fishlike Pokémon.

Base Statistics
A Water and Psychic type Pokémon.

title: Pokémon/Pokédex/Bruxish


text:
Pokémon/Pokédex/Alomomola

Description
A fishlike Pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Alomomola


text:
Pokémon/Pokédex/Dragalge

Description
An algae clad Pokémon.

Base Statistics
A Poison and Dragon type Pokémon.

title: Pokémon/Pokédex/Dragalge


text:
Pokémon/Pokédex/Snom

Description
An wormlike Pokémon.

Base Statistics
A Ice and Bug type Pokémon.

title: Pokémon/Pokédex/Snom


text:
Pokémon/Pokédex/Frosmoth

Description
A snow white mothlike Pokémon.

Base Statistics
A Ice and Bug type Pokémon.

title: Pokémon/Pokédex/Frosmoth


text:
Pokémon/Pokédex/Finneon

Description
A fishlike Pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Finneon


text:
Pokémon/Pokédex/Lumineon

Description
A fishlike Pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Lumineon


text:
Pokémon/Pokédex/Eiscue

Description
A penguinlike Pokémon.

Base Statistics
A Ice type Pokémon.

title: Pokémon/Pokédex/Eiscue


text:
Pokémon/Pokédex/Pincurchin

Description
A urchinlike Pokémon.

Base Statistics
A Electric type Pokémon.

title: Pokémon/Pokédex/Pincurchin


text:
Pokémon/Pokédex/Stonjourner

Description
A stone monument like Pokémon.

Base Statistics
A Rock type Pokémon.

title: Pokémon/Pokédex/Stonjourner


text:
Pokémon/Pokédex/Sandygast

Description
A sand mound Pokémon with a shovel.

Base Statistics
A Ghost and Ground type Pokémon.

title: Pokémon/Pokédex/Sandygast


text:
Pokémon/Pokédex/Palossand

Description
A sand castle Pokémon with a spinning shovel atop it's central mound.

Base Statistics
A Ghost and Ground type Pokémon.

title: Pokémon/Pokédex/Palossand


text:
Pokémon/Pokédex/Braviary

Description
A birdlike Pokémon.

Base Statistics
A Normal and Flying type Pokémon.

title: Pokémon/Pokédex/Braviary


text:
Pokémon/Pokédex/Oranguru

Description
A orangutan-like Pokémon.

Base Statistics
A Normal and Psychic type Pokémon.

title: Pokémon/Pokédex/Oranguru


text:
Pokémon/Pokédex/Passimian

Description
A monkey-like Pokémon.

Base Statistics
A Fighting type Pokémon.

title: Pokémon/Pokédex/Passimian


text:
Pokémon/Pokédex/Komala

Description
A Koala-like Pokémon.

Base Statistics
A Normal type Pokémon.

title: Pokémon/Pokédex/Komala


text:
Pokémon/Pokédex/Dreepy

Description
A ghostlike Pokémon.

Base Statistics
A Dragon and Ghost type Pokémon.

title: Pokémon/Pokédex/Dreepy


text:
Pokémon/Pokédex/Drakloak

Description
A ghostlike Pokémon.

Base Statistics
A Dragon and Ghost type Pokémon.

title: Pokémon/Pokédex/Drakloak


text:
Pokémon/Pokédex/Dragapult

Description
A ghostlike Pokémon.

Base Statistics
A Dragon and Ghost type Pokémon.

title: Pokémon/Pokédex/Dragapult


text:
Pokémon/Pokédex/Spiritomb

Description
A ghostlike Pokémon emerging from a stone.

Base Statistics
A Ghost and Dark type Pokémon.

title: Pokémon/Pokédex/Spiritomb


text:
Pokémon/Pokédex/Falinks

Description
A collection of several creatures Pokémon.

Base Statistics
A Fighting type Pokémon.

title: Pokémon/Pokédex/Falinks


text:
Pokémon/Pokédex/Hawlucha

Description
A luchadoor bird-like Pokémon.

Base Statistics
A Fighting and Flying type Pokémon.

title: Pokémon/Pokédex/Hawlucha


text:
Pokémon/Pokédex/Noibat

Description
A batlike Pokémon.

Base Statistics
A Flying and Dragon type Pokémon.

title: Pokémon/Pokédex/Noibat


text:
Pokémon/Pokédex/Noivern

Description
A batlike Pokémon.

Base Statistics
A Flying and Dragon type Pokémon.

title: Pokémon/Pokédex/Noivern


text:
Pokémon/Pokédex/Revavroom

Description
A quadricyclelike Pokémon.

Base Statistics
A Steel and Poison type Pokémon.

title: Pokémon/Pokédex/Revavroom


text:
Pokémon/Pokédex/Hatenna

Description
A small hatlike Pokémon.

Base Statistics
A Psychic type Pokémon.

title: Pokémon/Pokédex/Hatenna


text:
Pokémon/Pokédex/Hattrem

Description
A small hatlike Pokémon.

Base Statistics
A Psychic type Pokémon.

title: Pokémon/Pokédex/Hattrem


text:
Pokémon/Pokédex/Hatterene

Description
A tall Pokémon.

Base Statistics
A Psychic and Fairy type Pokémon.

title: Pokémon/Pokédex/Hatterene


text:
Pokémon/Pokédex/Impidimp

Description
A implike Pokémon.

Base Statistics
A Dark and Fairy type Pokémon.

title: Pokémon/Pokédex/Impidimp


text:
Pokémon/Pokédex/Morgrem

Description
A implike Pokémon.

Base Statistics
A Dark and Fairy type Pokémon.

title: Pokémon/Pokédex/Morgrem


text:
Pokémon/Pokédex/Grimmsnarl

Description
A bipedal Pokémon.

Base Statistics
A Dark and Fairy type Pokémon.

title: Pokémon/Pokédex/Grimmsnarl


text:
Pokémon/Pokédex/Sandile

Description
A crocodile-like Pokémon.

Base Statistics
A Ground and Dark type Pokémon.

title: Pokémon/Pokédex/Sandile


text:
Pokémon/Pokédex/Krokorok

Description
A crocodile-like Pokémon.

Base Statistics
A Ground and Dark type Pokémon.

title: Pokémon/Pokédex/Krokorok


text:
Pokémon/Pokédex/Krookodile

Description
A crocodile-like Pokémon.

Base Statistics
A Ground and Dark type Pokémon.

title: Pokémon/Pokédex/Krookodile


text:
Pokémon/Pokédex/Mudbray

Description
A donkey-like Pokémon.

Base Statistics
A Ground type Pokémon.

title: Pokémon/Pokédex/Mudbray


text:
Pokémon/Pokédex/Mudsdale

Description
A horse-like Pokémon.

Base Statistics
A Ground type Pokémon.

title: Pokémon/Pokédex/Mudsdale


text:
Pokémon/Pokédex/Larvesta

Description
A larva-like Pokémon.

Base Statistics
A Bug and Fire type Pokémon.

title: Pokémon/Pokédex/Larvesta


text:
Pokémon/Pokédex/Volcarona

Description
A flying bug-like Pokémon.

Base Statistics
A Bug and Fire type Pokémon.

title: Pokémon/Pokédex/Volcarona


text:
Pokémon/Pokédex/Silicobra

Description
A snake-like Pokémon.

Base Statistics
A Ground type Pokémon.

title: Pokémon/Pokédex/Silicobra


text:
Pokémon/Pokédex/Sandaconda

Description
A snake-like Pokémon.

Base Statistics
A Ground type Pokémon.

title: Pokémon/Pokédex/Sandaconda


text:
Pokémon/Pokédex/Fomantis

Description
A small mantis-like Pokémon.

Base Statistics
A Grass type Pokémon.

title: Pokémon/Pokédex/Fomantis


text:
Pokémon/Pokédex/Lurantis

Description
A mantis-like Pokémon.

Base Statistics
A Grass type Pokémon.

title: Pokémon/Pokédex/Lurantis


text:
Pokémon/Pokédex/Honchkrow

Description
A large crow-like Pokémon.

Base Statistics
A Dark and Flying type Pokémon.

title: Pokémon/Pokédex/Honchkrow


text:
Pokémon/Pokédex/Gothita

Description
A small Pokémon.

Base Statistics
A Psychic type Pokémon.

title: Pokémon/Pokédex/Gothita


text:
Pokémon/Pokédex/Gothorita

Description
A small Pokémon.

Base Statistics
A Psychic type Pokémon.

title: Pokémon/Pokédex/Gothorita


text:
Pokémon/Pokédex/Gothitelle

Description
A tall Pokémon.

Base Statistics
A Psychic type Pokémon.

title: Pokémon/Pokédex/Gothitelle


text:
Pokémon/Pokédex/Sinistea

Description
A small teacup Pokémon.

Base Statistics
A Ghost type Pokémon.

title: Pokémon/Pokédex/Sinistea


text:
Pokémon/Pokédex/Polteageist

Description
A small teakettle Pokémon.

Base Statistics
A Ghost type Pokémon.

title: Pokémon/Pokédex/Polteageist


text:
Pokémon/Pokédex/Klefki

Description
A key-ring like Pokémon.

Base Statistics
A Steel and Fairy type Pokémon.

title: Pokémon/Pokédex/Klefki


text:
Pokémon/Pokédex/Indeedee

Description
A bipedal Pokémon with horns.

Base Statistics
A Psychic and Normal type Pokémon.

title: Pokémon/Pokédex/Indeedee


text:
Pokémon/Pokédex/Mimikyu

Description
A small Pokémon that wears a disguise immitating a Pikachu.

Base Statistics
A Ghost and Fairy type Pokémon.

title: Pokémon/Pokédex/Mimikyu


text:
Pokémon/Pokédex/Weavile

Description
A bipedal Pokémon.

Base Statistics
A Dark and Ice type Pokémon.

title: Pokémon/Pokédex/Weavile


text:
Pokémon/Pokédex/Zorua

Description
A foxlike Pokémon.

Base Statistics
A Dark type Pokémon.

title: Pokémon/Pokédex/Zorua


text:
Pokémon/Pokédex/Zoroark

Description
A bipedal foxlike Pokémon.

Base Statistics
A Dark type Pokémon.

title: Pokémon/Pokédex/Zoroark


text:
Pokémon/Pokédex/Skiddo

Description
A goatlike Pokémon.

Base Statistics
A Grass type Pokémon.

title: Pokémon/Pokédex/Skiddo


text:
Pokémon/Pokédex/Gogoat

Description
A goatlike Pokémon.

Base Statistics
A Grass type Pokémon.

title: Pokémon/Pokédex/Gogoat


text:
Pokémon/Pokédex/Litleo

Description
A small lion-like Pokémon.

Base Statistics
A Fire and Normal type Pokémon.

title: Pokémon/Pokédex/Litleo


text:
Pokémon/Pokédex/Pyroar

Description
A lion-like Pokémon.

Base Statistics
A Fire and Normal type Pokémon.

title: Pokémon/Pokédex/Pyroar


text:
Pokémon/Pokédex/Magnezone

Description
A magnet-like Pokémon.

Base Statistics
A Electric and Steel type Pokémon.

title: Pokémon/Pokédex/Magnezone


text:
Pokémon/Pokédex/Foongus

Description
A mushroom-like Pokémon.

Base Statistics
A Grass and Poison type Pokémon.

title: Pokémon/Pokédex/Foongus


text:
Pokémon/Pokédex/Amoonguss

Description
A mushroom-like Pokémon.

Base Statistics
A Grass and Poison type Pokémon.

title: Pokémon/Pokédex/Amoonguss


text:
Pokémon/Pokédex/Dedenne

Description
A mouse-like Pokémon.

Base Statistics
A Electric and Fairy type Pokémon.

How to Evolve
Dedenne does not evolve.

title: Pokémon/Pokédex/Dedenne


text:
Pokémon/Pokédex/Toxel

Description
A small Pokémon.

Base Statistics
A Electric and Poison type Pokémon.

title: Pokémon/Pokédex/Toxel


text:
Pokémon/Pokédex/Toxtricity

Description
A punkish bipedal Pokémon.

Base Statistics
A Electric and Poison type Pokémon.

title: Pokémon/Pokédex/Toxtricity


text:
Pokémon/Pokédex/Deerling

Description
A small deerlike Pokémon.

Base Statistics
A Normal and Grass type Pokémon.

title: Pokémon/Pokédex/Deerling


text:
Pokémon/Pokédex/Sawsbuck

Description
A deerlike Pokémon.

Base Statistics
A Normal and Grass type Pokémon.

title: Pokémon/Pokédex/Sawsbuck


text:
Pokémon/Pokédex/Goomy

Description
A small goo-like Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Goomy


text:
Pokémon/Pokédex/Sliggoo

Description
A small gooy snail-like Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Sliggoo


text:
Pokémon/Pokédex/Goodra

Description
A gooy snail-like Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Goodra


text:
Pokémon/Pokédex/Annihilape

Description
A ghostly monkey-like Pokémon.

Base Statistics
A Fighting and Ghost type Pokémon.

title: Pokémon/Pokédex/Annihilape


text:
Pokémon/Pokédex/Axew

Description
A small Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Axew


text:
Pokémon/Pokédex/Fraxure

Description
A bipedal Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Fraxure


text:
Pokémon/Pokédex/Haxorus

Description
A bipedal Pokémon.

Base Statistics
A Dragon type Pokémon.

title: Pokémon/Pokédex/Haxorus


text:
Pokémon/Pokédex/Flabébé

Description
A flowerlike Pokémon.

Base Statistics
A Fairy type Pokémon.

title: Pokémon/Pokédex/Flabébé


text:
Pokémon/Pokédex/Floette

Description
A flowerlike Pokémon.

Base Statistics
A Fairy type Pokémon.

title: Pokémon/Pokédex/Floette


text:
Pokémon/Pokédex/Florges

Description
A flowerlike Pokémon.

Base Statistics
A Fairy type Pokémon.

title: Pokémon/Pokédex/Florges


text:
Pokémon/Pokédex/Arrokuda

Description
A fish-like Pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Arrokuda


text:
Pokémon/Pokédex/Barraskewda

Description
A fish-like Pokémon.

Base Statistics
A Water type Pokémon.

title: Pokémon/Pokédex/Barraskewda


text:
Pokémon/Pokédex/Cufant

Description
An elephant-like Pokémon.

Base Statistics
A Steel type Pokémon.

title: Pokémon/Pokédex/Cufant


text:
Pokémon/Pokédex/Copperajah

Description
An elephant-like Pokémon.

Base Statistics
A Steel type Pokémon.

title: Pokémon/Pokédex/Copperajah


text:
Pokémon/Pokédex/Salandit

Description
A lizard-like Pokémon.

Base Statistics
A Poison and Fire type Pokémon.

title: Pokémon/Pokédex/Salandit


text:
Pokémon/Pokédex/Salazzle

Description
An lizard-like Pokémon.

Base Statistics
A Poison and Fire type Pokémon.

title: Pokémon/Pokédex/Salazzle


text:
Pokémon/Pokédex/Crabrawler

Description
An crab-like Pokémon.

Base Statistics
A Fighting type Pokémon.

title: Pokémon/Pokédex/Crabrawler


text:
Pokémon/Pokédex/Crabominable

Description
An crab-like Pokémon.

Base Statistics
A Fighting and Ice type Pokémon.

title: Pokémon/Pokédex/Crabominable


text:
Pokémon/Pokédex/Mismagius

Description
An ghostly Pokémon.

Base Statistics
A Ghost type Pokémon.

title: Pokémon/Pokédex/Mismagius


text:
Pokémon/Pokédex/Squawkability

Description
An parrot-like Pokémon.

Base Statistics
A Normal and Flying type Pokémon.

title: Pokémon/Pokédex/Squawkability


text:
Pokémon/Pokédex/Applin

Description
An apple-like Pokémon.

Base Statistics
A Grass and Dragon type Pokémon.

title: Pokémon/Pokédex/Applin


text:
Pokémon/Pokédex/Flapple

Description
An apple skin-like Pokémon.

Base Statistics
A Grass and Dragon type Pokémon.

title: Pokémon/Pokédex/Flapple


text:
Pokémon/Pokédex/Appletun

Description
An apple pie-like Pokémon.

Base Statistics
A Grass and Dragon type Pokémon.

title: Pokémon/Pokédex/Appletun


text:
Pokémon/Pokédex/Lilligant

Description
An plant-like Pokémon.

Base Statistics
A Grass type Pokémon.

title: Pokémon/Pokédex/Lilligant


text:
Pokémon/Pokédex/Oricorio

Description
An bird-like Pokémon.

Base Statistics
Depending on the style, the type may change

title: Pokémon/Pokédex/Oricorio


text:
Pokémon/Pokédex/Rockruff

Description
A doglike pokémon.

Base Statistics
A Rock type Pokémon.

title: Pokémon/Pokédex/Rockruff


text:
Pokémon/Pokédex/Lycanroc

Description
A doglike pokémon.

Base Statistics
A Rock type Pokémon.

title: Pokémon/Pokédex/Lycanroc


text:
Pokémon/Pokédex/Rolycoly

Description
A coal-like pokémon.

Base Statistics
A Rock type Pokémon.

title: Pokémon/Pokédex/Rolycoly


text:
Pokémon/Pokédex/Carkol

Description
A coal car-like pokémon.

Base Statistics
A Rock and Fire type Pokémon.

title: Pokémon/Pokédex/Carkol


text:
Pokémon/Pokédex/Coalossal

Description
A bipedal coal-like pokémon.

Base Statistics
A Rock and Fire type Pokémon.

title: Pokémon/Pokédex/Coalossal


text:
Pokémon/Pokédex/Dolliv

Description
A green olive-like pokémon.

Base Statistics
A Grass and Normal type Pokémon.

title: Pokémon/Pokédex/Dolliv


text:
Pokémon/Pokédex/Pawmot

Description
A bipedal pokémon.

Base Statistics
A electric and fighting type Pokémon.

How to Evolve
Evolves from Pawmot.

title: Pokémon/Pokédex/Pawmot


text:
Pokémon/Pokédex/Rookidee

Description
A birdlike pokémon.

Base Statistics
A Flying type Pokémon.

title: Pokémon/Pokédex/Rookidee


text:
Pokémon/Pokédex/Corvisquire

Description
A birdlike pokémon.

Base Statistics
A Flying type Pokémon.

title: Pokémon/Pokédex/Corvisquire


text:
Pokémon/Pokédex/Corviknight

Description
A birdlike pokémon.

Base Statistics
A Flying and Steel type Pokémon.

title: Pokémon/Pokédex/Corviknight


text:
Talk:Cognitive Science: An Introduction/Kinds of Language

Animal communication
How do they really Skeldo wako (discuss • contribs) 21:06, 14 January 2024 (UTC)


text:
Kitchen Remodel/Utility connections and lighting

Heating and ventilation
Heating, heating radiators and hot air registers are definitely elements that need to be carefully incorporated when a new kitchen is planned. But since I don't know the first thing about it and there is plenty of information on the internet, I will omit this subject here.

Only so much: if you have baseboard heaters and one of those happens to be in the way of a new row of cabinets that you are planning, there will probably be the alternative option of a toe-space or kick-space heater. We had one installed with our first kitchen remodel and found the performance quite convincing.

Another important topic that I have to omit in this book is ventilation. In my own kitchen remodel project, we moved the range, and with it the exhaust hood, to a whole different place within the room. Our craftsman took care of everything, capped the old duct and installed a new one directly through the roof.

Water connections
If the dry wall is down anyway, it will usually be no problem to modify the water connections, if the new kitchen layout requires any changes.

In my own project, we had plumbing work done to upgrade the fresh water and wastewater connections for sink and dishwasher. We also needed an additional cold water line for the ice maker in our refrigerator. The thin hose which connects both ends was fed through the ceiling. It has its own little filter system that sits under the sink.

Another modification that we did to our water supply system in general was the addition of a hot water recirculation system. Before we had that system, we had the problem that our water heater stands in the garage and hence far away from all faucets. The recirculation system provides us with a much quicker onset of hot water coming out of the faucets, so there is less water wasted. By the way, in spite of our craftsman knitting his brows, we decided to run the system on the "on demand" setting which works very fine for us.

Electrical connections
I will not write about natural gas here, since we decided to have photovoltaic on the roof and get rid of gas altogether. I don't know anything about it.

As to the topic of electrical connections: Electricians are experts for electrical connections and know how to map out the electrical installations for a kitchen. The probably most important input that the customer can contribute is to point out where they want electrical outlets, and how many. Prime locations for outlets are obviously the places where your appliances sit (if they are not hardwired), the wall areas directly above countertops and all the places where an occasionally used appliance like a vacuum cleaner would be plugged in. In some cases, it may be even convenient, to have an outlet in a cabinet, for example if this is where you want to run a clunky kitchen device, like a bread slicer, or a computer printer that didn't find a better place in your home.

Since in our kitchen there are two rather long peninsulas, we decided to electrify those, too. One of the peninsula outlets is a pop-up outlet on the top of a countertop and the other is a regular outlet underneath the bar overhang. As for the pop-up outlet, we selected the smallest we could get. Most of them, similar to icebergs, feature a below-the-countertop apparatus that is huge. I figured we would not be willing to sacrifice a lot of the cabinet space, but only as little as possible.

Another gizmo that we decided to have in our kitchen was one special back-up circuit that we can feed from an external source, if needed, that is in power outages. The battery of our electric vehicle is the source; the technology is called "vehicle-to-load". We figured that this would be much cheaper than a house battery (plus you have a car). The circuit includes the outlet for the refrigerator, some of the kitchen lighting, our house electronics and one outlet that we can use to charge our phones.

Lighting
"Lighting" includes in a kitchen, as in any other room…

 * mapping of one ore more lighting systems
 * mapping of wiring and of light controls
 * product selection

Relevant web sites commonly distinguish between general lighting, work lighting and accent lighting. This may be helpful or not. I personally believe that under many circumstances, a lighting system can provide both general lighting and work lighting. If it is dimmable, it can even be an accent lighting, too. But still I would prefer to have a composite lighting scheme. The reason is that this will allow to set the light – and thereby also staging the kitchen – in a number of different ways. If you put a lot of effort into designing a beautiful space, you will also want to show it off properly and congenially.

For my kitchen space, I chose no less than six different lighting systems, five of which are dimmable:

 * 1) As our principal lighting, I chose an L-shaped array of recessed lights. Those are aligned with two legs of our J-shaped group of base cabinets in a way that they light the countertop. The general question for any modern recessed light is if you want to install it in a new construction can or if you rather want to use remodel lights. The latter are cheaper, but electricians seem to hate them because they are more cumbersome to install. Since our ceiling dry wall was down anyway, new construction cans would have been the sensible choice for us, but we still used remodel lights because we had bought those early, still in blessed ignorance of the difference. (Saved us money.)

 * Since the main kitchen space can be entered from two directions (from the pantry/hallway and from the living room), we needed three-way circuits for all our lighting in this space, with controls at both entrance points.

 * 1) Our new range hood came with a glorious array of four strong LED lights. I a raving about it because our old microwave oven/range hood combination that we had put in operation with our first kitchen remodel, almost a decade ago, gave only dim light, which left us half blind when cooking food. That was an untenable situation.
 * 1) My secondary lighting is a track lighting system that is installed on the soffit which separates kitchen and living space. The existence of this soffit is the (now revered) result of my ignorance of soffit anatomy (in European living spaces, there occur virtually no soffits). After studying that soffit from the living room side, I hadn't expected that it would be part of the demolition. Instead, I had pictured that our construction workers would simply open the wall below and keep the soffit untouched. I was wrong there. The standard procedure for our carpenters was to dismantle the existing soffit and to rebuild it pretty much from scratch.

 * But I had embraced the idea of a soffit from the beginning, for multiple reasons. First, it would complement the suspended ceiling in the pantry/hallway. Secondly, it would help to define the transition between kitchen and living space. And thirdly, it would carry a wall mounted lighting system for the second one of my peninsulas.

Three remarks about controls:
 * 1) Since we don't have wall cabinets, I figured that there would be room for two floating wall shelves. Those are available with integrated LED lighting. Our electrician provided us with the required low voltage installation.
 * 2) For the breakfast nook in the northernmost part of the space, we decided on a pendant light. The controls are located at the two entrance points of that space.
 * 3) The pantry features another array of recessed lights. Again, we used remodel lights, but in this case for the reason that this ceiling holds the ducts of our forced air heating and therefore didn't leave enough room for new construction cans. The controls are located at the two entry points of this space.

If there are multiple switches in one spot, they should be arranged in a sensible order. I like to have the control of the principle lighting system first (that is most closely to the point of entry) and so on, in the order of the importance of the light systems. Imagine you or somebody else entering the room in panic in the middle of the night because there is an odd sound of for example water gushing: then you will want to have full light immediately and not only on the second or third attempt of button pressing.

Three-way switches can be tricky if there is a dimmer involved. Consult with your electrician very early (even before they pull the wires) and make sure that you purchase the right products for your purpose. We had the issue that there was no neutral available at the location where we wanted to place the dimmer, so we had to use the second location.

In light controls, there is a plethora of cooler designs on the market than the common home improvement stores have in stock.

Home IT
I'm an tech dummy and therefore cannot go into details, but a kitchen remodel is a great opportunity for every IT savvy person to implement all kinds of improvement of their home electronics. We used it to pull some ethernet cables, among others. Since the kitchen is right in the center of the house, we also installed one of our Wi-Fi routers there. I graciously accepted to even sacrifice some cabinet space for my family's extravagant home network equipment.


text:
Pokémon Red and Blue/Cinnabar Island

There are only two Badges left! The next one is on Cinnabar Island, but where is it? Remember that tiny patch of water you saw all the way back in Pallet Town? That’s the way you need to go. You’ll need to be able to Surf, so make sure you have that HM and that you’ve taught it to one of the Pokémon in your party.

Route 21
Apart from a small patch of tall grass at the very northern end of the Route, this part of Kanto is all water. You will find no fewer than nine enemy Trainers located here. Four of them are on tiny islands and five of them are swimming through the water.

Cinnabar Island
This place is tiny! You have the Pokémon Center, the Poké Mart, the Pokémon Lab, the Old Mansion, and the Cinnabar City Gym. There are no other buildings in this area.

Let’s start looking in the Pokémon Lab. One of the scientists within will give you TM 35 (Metronome). There are several in-game trades available here; talk to the people inside the lab to begin them.

 * Electrode for Raichu
 * Venonat for Tangela
 * Seel for Ponyta

Remember that fossil you chose all the way back in Mt. Moon? The last scientist on the right within the Pokémon Lab will restore it into a Pokémon. Give him the fossil, leave the lab, turn right around and go back in, and you’ll be able to pick up your new team member by talking to him again. If you give him the Dome Fossil, you will get a Kabuto. If you give him the Helix Fossil, you get an Omanyte.

If you’re interested, you can Fly to Pewter City and Cut down the small bush blocking access to the right side of the museum. Inside you’ll find a man who gives you the Old Amber; this fossil restores into an Aerodactyl.

Unfortunately, when you to to the Gym, you will find it locked up tight! The only place you’ve yet to explore is the Pokémon Mansion, so go there and start exploring.

Cinnabar Mansion
You will start off in a room with many pillars; search them all, as one contains a Moon Stone. Ignore the stairs at the end of the hall for now; instead go to the northeast and you will soon find an Escape Rope. Past here you’ll just find a locked door, so backtrack to the stairs and take them.

Here you will find a strange statue (looks like a Nidoking). You’ll see many statues like this in the mansion. If you examine one, you will be prompted to flip a switch. Flipping one of these switches opens certain locked doors, and closes other ones. Due south of the stairs you’ll find an enemy Trainer in a dead end. Go up the stairs to the third floor. There is not much to do in the room you will find yourself in; battle the enemy Trainer and grab the Max Potion in the nook to the south. You will also find a Max Revive hidden at the end of the nook to the west. Now go back to the second floor.

Head east on the second floor, then go north. (South is a dead end.) Go to the east and you’ll run into a locked door. If the south door is locked, then continue through the north opening and you’ll find a Calcium at the end of the path. If the north door is locked, then double back to the statue near the stairs and flip its switch first. Go to the northwest corner of the floor and you’ll find more stairs.

On the third floor, go all the way to the east to find an Iron. Then double back to the statue and go south. You may find a locked door here. If so, use the statue to open it. After defeating an enemy Trainer, you will see two openings in the wall, into a grey void. These are ledges you can actually jump from. Take a leap of faith off the left gap and you’ll find yourself back on the first floor. (If you go through the right gap, you will end up on the second floor; there is nothing there except stairs to go up and try again.) You’ll land near an enemy Trainer. Past him you’ll find a Carbos and stairs down. Take them.

Unlike the upper floors, the basement is huge and empty. Go northeast and you’ll run into a locked door; we’ll be returning here shortly. Go all the way to the west and you’ll find a Full Restore. You’ll pass a room to the south; head back there, defeat the enemy Trainer, and flip the switch. Now go out to the west and head back to the locked door, which is now open. You’ll find another enemy Trainer just beyond it. The first room you’ll pass is empty; the second contains a Rare Candy. TM 22 (Solar Beam) is sitting on a table. Just south of there you’ll find what we’ve been looking for this whole time: the Secret Key that gets us into the Gym.

Grab that and go back up the stairs. Just to the north you’ll see an opening. (If you run into a locked door, go back and use the statue in the basement, but this shouldn’t happen if you’re following the guide.) Head east, then south to the opening, and go through it; you’ll find yourself back outside the Mansion. Hurrah!

As a side note, if you explore the Mansion fully, you will find what look like open books sitting on tables. If you examine these, you’ll see some lore on how a Dr. Fuji used genetic engineering to clone the Pokémon Mew into the Pokémon Mewtwo. This has no effect on your journey, but it is an interesting read. There are four books in the mansion: in the northeast corner of the second floor, the southwest corner of the second floor, on the third floor in the room with the Max Potion, and in the basement in the small room with two doors. (Read them in this order and the story will make the most sense.)

Cinnabar Island Gym
Once you unlock the front door, you will be faced with a series of locked doors. Examine the machine to the left of the door and you will be asked a trivia question. If you answer it correctly, the door will open. If you answer it incorrectly, then you will be forced to battle a waiting enemy Trainer. However, if you talk to the Trainer straight off the bat and defeat them, you will not need to answer the question; defeating them also opens the door.

Boss — Blaine (•4653 reward)

 * 1) Level 42 Growlithe
 * 2) Level 40 Ponyta
 * 3) Level 42 Rapidash
 * 4) Level 47 Arcanine

After you defeat Blaine, you will receive the Volcano Badge. Now that you have this Badge, the Special stat of all your Pokémon will be boosted for the rest of the game. You will also be given TM 38 (Fire Blast).

title: Pokémon Red and Blue/Cinnabar Island


text:
User:Belfastlawyer/sandbox

= Resulting trusts =

In Westdeutsche Landesbank Girozentrale v Islington LBC, resulting trusts are divided into two main categories by Lord Browne-Wilkinson.

title: User:Belfastlawyer/sandbox


text:
Hong Kong Equity and Trusts Law/Resulting and constructive trusts

= Resulting trusts =

The traditional dichotomy of resulting trusts is laid down in Vandervell's Trusts (No 2) by Megarry J, automatic resulting trusts and presumed resulting trusts. The former emerges automatically when the elements of an express trust is not satisfied, whereas the latter is predicated on the presumed intention of the transferor.

= References =


text: Category:Book:Pokémon/Steel-Flying Pokémon


text: Category:Book:Pokémon/Rock-Fire Pokémon

title: Category:Book:Pokémon/Rock-Fire Pokémon


text: Category:Book:Pokémon/Ice-Fighting Pokémon


text: Category:Book:Pokémon/Ghost-Fighting Pokémon


text: Category:Book:Pokémon/Poison-Electric Pokémon


text: Category:Book:Pokémon/Fairy-Electric Pokémon


text: Category:Book:Pokémon/Steel-Electric Pokémon


text: Category:Book:Pokémon/Normal-Fire Pokémon


text: Category:Broccoli rabe recipes

title: Category:Broccoli rabe recipes


text: Category:Book:Pokémon/Ice-Dark Pokémon

title: Category:Book:Pokémon/Ice-Dark Pokémon


text: Category:Book:Pokémon/Ghost-Fairy Pokémon


text: Category:Book:Pokémon/Fire-Bug Pokémon

title: Category:Book:Pokémon/Fire-Bug Pokémon


text: Category:Book:Pokémon/Ground-Dark Pokémon


text: Category:Book:Pokémon/Fairy-Dark Pokémon


text: Category:Book:Pokémon/Psychic-Fairy Pokémon


text: Category:Book:Pokémon/Flying-Dragon Pokémon


text: Category:Book:Pokémon/Ghost-Dark Pokémon


text: Category:Book:Pokémon/Ghost-Dragon Pokémon


text: Category:Book:Pokémon/Ground-Ghost Pokémon


text: Category:Book:Pokémon/Ice-Bug Pokémon

title: Category:Book:Pokémon/Ice-Bug Pokémon


text: Category:Book:Pokémon/Poison-Dragon Pokémon


text: Category:Book:Pokémon/Water-Poison Pokémon


text: Category:Book:Pokémon/Grass-Flying Pokémon


text: Category:Book:Pokémon/Fire-Fighting Pokémon


text: Category:Book:Pokémon/Water-Ground Pokémon


text: Category:Book:Pokémon/Poison-Dark Pokémon


text: Category:Book:Pokémon/Normal-Ground Pokémon


text: Category:Book:Pokémon/Rock-Ground Pokémon


text: Category:Book:Pokémon/Water-Steel Pokémon


text: Category:Book:Pokémon/Water-Flying Pokémon


text: Category:Book:Pokémon/Ghost-Electric Pokémon


text: Category:Book:Pokémon/Steel-Rock Pokémon


text: Category:Book:Pokémon/Ice-Grass Pokémon

title: Category:Book:Pokémon/Ice-Grass Pokémon


text: Category:Book:Pokémon/Ground-Dragon Pokémon


text: Category:Book:Pokémon/Ground-Flying Pokémon


text: Category:Book:Pokémon/Steel-Psychic Pokémon


text: Category:Book:Pokémon/Psychic-Fighting Pokémon


text: Category:Book:Pokémon/Ghost-Flying Pokémon


text: Category:Book:Pokémon/Water-Normal Pokémon


text: Category:Book:Pokémon/Poison-Ghost Pokémon


text: Category:Brown rice syrup recipes

title: Category:Brown rice syrup recipes


text:
Wikibooks:Requests for import/Archives/2023/November

Request for chess diagrams
I want to do some more work on my chess variants wikibook. Would an admin be willing to import the non-standard chess templates for use in that wikibook? Thanks in advance. Sammy2012 (discuss • contribs) 09:51, 21 October 2023 (UTC)

 * @Sammy2012 Can you link to them? —Kittycataclysm (discuss • contribs) 17:14, 21 October 2023 (UTC)
 * Just to be safe, all of these:
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_4x4
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_4x5
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_5x5
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_5x6
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_6x6
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_8x10
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_8x10_small
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_9x9
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_10x10
 * https://en.wikipedia.org/wiki/Template:Chess_diagram_10x10_small
 * https://en.wikipedia.org/wiki/Template:Alice_chess_diagram
 * https://en.wikipedia.org/wiki/Template:Bughouse_chess_diagram
 * https://en.wikipedia.org/wiki/Template:Omega_Chess_diagram
 * https://en.wikipedia.org/wiki/Template:Tamerlane_chess_diagram
 * https://en.wikipedia.org/wiki/Template:Raumschach_diagram
 * https://en.wikipedia.org/wiki/Template:3D_chess_diagram
 * I know it sounds like a tall order but I'd be really grateful. Thank you in advance! Sammy2012 (discuss • contribs) 01:46, 22 October 2023 (UTC)
 * @Kittycataclysm I'd be happy to start with just the 10x8 board for now. Sammy2012 (discuss • contribs) 00:06, 23 October 2023 (UTC)
 * So I was able to import at least some of these, but I'm having trouble with importing the module Module:Chessboard mxn, which is required for some of them. —Kittycataclysm (discuss • contribs) 02:11, 23 October 2023 (UTC)
 * @Kittycataclysm Many thanks, friend! Sammy2012 (discuss • contribs) 02:02, 24 October 2023 (UTC)
 * If you need help I've found the link for the module here:
 * https://en.wikipedia.org/wiki/Module:Chessboard_mxn Sammy2012 (discuss • contribs) 07:51, 26 October 2023 (UTC)
 * @Sammy2012 I was able to identify the module, but there was a technical issue with importing it. I can try to look into it further. —Kittycataclysm (discuss • contribs) 18:53, 28 October 2023 (UTC)
 * Okay. I wish you luck. In the meantime could you also look into importing the Chaturanga diagram?
 * https://en.wikipedia.org/wiki/Template:Chaturanga_diagram
 * Thank you! Sammy2012 (discuss • contribs) 00:31, 30 October 2023 (UTC)
 * ✅ —Kittycataclysm (discuss • contribs) 13:07, 5 November 2023 (UTC)
 * Many thanks! Sammy2012 (discuss • contribs) 01:02, 8 November 2023 (UTC)


text:
Wikijunior:Famous Inventors/Inventors in Transportation/Thomas Telford

Copy the main points from this Link to Thomas Telford's Wikipedia entry

When, Where, and to whom was he or she born?
Thomas Telford was born in Dumfriesshire, Scotland on 9 August 1757.

What was his or her childhood like?

 Did You Know? A few months after he was born, his father, a shepherd, died and he was raised in poverty by his mother, Janet Jackson.
 * He had no formal training and was self-taught.
 * His most notable works include the Menai Strait suspension bridge, the longest of its time, and the Caledonian Canal.
 * He was the first president (and founder) of the Institute of the Civil Engineers, a post he held until his death.
 * He used boiled sugar and roman cement in construction.

Why did this person become interested in science?
In 1780s, the patronage of Sir William Pulteney, 5th Baronet, enabled him to self-train as an architect and work on Somerset House.

Where did this person go to school?
At 14, he was first apprenticed as a stonemason.

What problem did he or she uncover that needed solving?
The 19th century Scottish Highlands were depressed and no shipping route from East to West existed in the late 18th century. Improved communications between London, England and Dublin, Ireland were also needed in the early 19th century.

What solutions had already been tried that did not solve the problem? Why wasn't it working?
The Highland Clearances had depopulated the Scottish Highlands.

What did this person invent that solved the problem?
The Caledonian Canal in the late 18th century and the London-Holyhead road in the early 19th century, the first major civilian state-funded road building project in Britain since Roman times

How did the invention solve the problem?
Ships could traverse Scottish Highlands east coast to west coast also with over 920 miles (1,480 km) of new roads and over a thousand new bridges in the Scottish Highlands. The London-Holyhead road was the first major civilian state-funded road building project in Britain since Roman times.

How has this inventor changed people and the world?
He became known as the colossus of roads. His Pontcysyllte Aqueduct was designed a UNESCO World Heritage site in 2019.

What happened to this inventor in the end?
Telford died in 1834.

If you could ask this inventor one question, what would you ask?
What he thinks of modern bridge building and the longest bridges. How much did William Jessop chief engineer contribute?

If you could bring this inventor to today and tell him or her one thing, what would you tell him or her about the effect of his or her invention?
Bridges got longer. Telford had claimed the Menai Bridge at 579 feet was the maximum length for suspension bridges due to the effect of winds.


text:
Wikijunior:Famous Inventors/Inventors in Transportation/Frank J. Sprague

When, Where, and to whom was he or she born?
Frank J. Sprague was born Milford, Connecticut, July 25 1857.

What was his or her childhood like?
 Did You Know? He was born to parents David and Julia who was a schoolteacher. His mother died when he was ten and he was sent to live with his aunt in New York.
 * He developed an early electric motor to feature constant-speed, non-sparking motor with fixed brushes.
 * He was key to regenerative braking.
 * He helped develop electric elevators.

Why did this person become interested in science?
He installed a call-bell system on a ship he served on.

Where did this person go to school?
He went to take the entrance exam for West Point but accidentally aced the entrance exam for the Naval Academy.

What problem did he or she uncover that needed solving?
Richmond, Virginia had hills with over 10% grades.

What solutions had already been tried that did not solve the problem? Why wasn't it working?
Horsecars.

What did this person invent that solved the problem?
He introduced electric trams in 1888 the first large-scale successful operation.

How did the invention solve the problem?
A spring-loaded trolley pole and regenerative braking.

How has this inventor changed people and the world?
In 1892 he developed electric elevators.

What happened to this inventor in the end?
He died in 1934.

If you could ask this inventor one question, what would you ask?
What is the future of electric traction?

If you could bring this inventor to today and tell him or her one thing, what would you tell him or her about the effect of his or her invention?
Electric cars have been (re-)introduced.


text: Category:Subject:London College of Communication projects


text:
Inclusive Data Research Skills for Arts and Humanities

Welcome
The DAReS project aims to develop an inclusive data and digital skills curriculum for the arts and humanities, which can inform a scalable regional or national pilot. This Hackathon is part of the DAReS project, funded by the AHRC as part of the IDAH Digital Skills Network, lead by the London College of Communication, University of the Arts London, with the Creative Computing Institute, King’s College London, Leeds University, Roehampton University, and partners, CRAC/Vitae and Wikimedia UK.

Resources for contributors

 * /How to create an account/

 * /What is Wikibooks/

 * /How to add a chapter/

 * The outreach dashboard

 * /Guidance on accessibility and good practice/

 * /Agenda for the Day/

About the Project

 * /About the DAReS project/
 * /Project Team/
 * /DAReS Codesigners/
 * /Contributors/
 * Self-Sustaining Community of Researchers

DAReS Hackathon Code of Conduct

 * /Purpose, values, code and consequences/

Session 1: Data skills: What works for arts and humanities?

 * /What counts as data?/
 * /Data Visualization/
 * /Data practices/

Session 2: Data epistemologies and decolonising data tools and skills

 * /Introductory context: How we came to data epistemologies and decolonial approaches/
 * Deconstructing Data Methods and Decolonising Approaches
 * Data Agencies
 * Data Inequalities and Power

Session 3: Hacking the Research Journey

 * /What is the research journey?/
 * /What kinds of research can data-oriented arts and humanities researchers do and what are the possible challenges?/
 * /What should a research goal be?/
 * /Who can potential collaborators, partners and team be?/
 * /How do you get funding?/

Outreach dashboard
This book was collaboratively written by members of the DAReS project and attendees at the hackathon on 26 January 2024. A list of contributors can be found on the outreach dashboard.

Contributors Included:

Karen Hanrahan

Claire Carroll


text: Category:Book:Inclusive Data Research Skills for Arts and Humanities


text: Shelf:London College of Communication projects


text:
User talk:Lionel Scheepmans

Salut
Je suis ici, mais il semble qu'il faudra un certain temps pour s'habituer à « éditer » sur Wikibooks. Le premier obstacle que je dois franchir est de devoir utiliser un éditeur visuel au lieu du texte wiki auquel je suis habitué. En fait, j'aime cela parce que mon incapacité à utiliser Visual devient de plus en plus un problème autour du wiki-land.

Quoi qu'il en soit, juste pour vous dire que je n'ai pas oublié.

Google translated from from: I am here, but it looks like it will take some getting used to "editing" on Wikibooks. The first obstacle I have to cross is having to use visual editor instead of the wiki text I am used to. I actually like this because my inability to use Visual is becoming more and more of a problem around wiki-land.

Anyway, just to let you know I have not forgotten. Ottawahitech (discuss • contribs) 15:58, 15 January 2024 (UTC)

 * That's fine @Ottawahitech ! Tomorrow, I have to contact the ultimate personne who Will check the text before translation. After this she need time to do the job. So, the French version of the book is still not ready to be translated. Cheers ! Lionel Scheepmans (discuss • contribs) 17:32, 15 January 2024 (UTC)
 * Good, thanks for letting me know. Ottawahitech (discuss • contribs) 21:25, 15 January 2024 (UTC)
 * Bonjour, Avez-vous une idée du temps qu'il faudra pour vérifier votre texte français avant qu'il soit prêt à être traduit ? Je me demande simplement si je devrais continuer à pratiquer mes compétences sur les Wikibooks anglais ou si je devrais les suspendre pendant quelques mois. Merci d'avance,
 * Google translated from: Hi, Do you have any idea roughly how long it will take to check your French text before it is ready to be translated? I am Just wondering if I should continue practicing skills on the English Wikibooks, or put it on hold for a couple of months. Thanks in advance, Ottawahitech (discuss • contribs) 14:53, 26 January 2024 (UTC)
 * Probably next week, Monday or few next days, I'll import in en.wikibook the text translated by Deepl.com and fix all hyperlink and adapt all template from French to English. After this, I'll leave messages to invite the community to enhance, complete, adapt, the text and contain in the best English possible for English speakers. So, just be patient a few days more, and all things will be clear. Thanks for your implication @Ottawahitech. That's very precious for me. Best weekend to you ! Lionel Scheepmans (discuss • contribs) 15:22, 26 January 2024 (UTC)
 * Merci pour ce post informatif. Je connais peu de choses sur Deepl - j'ai hâte d'en apprendre davantage. Ma connaissance du français est quasiment inexistante, mais je serai un ardent observateur..
 * From English with google translate: Thank you for this informative post. I know little about deepl - looking forward to learning more. My French knowledge is pretty much non-existent, but I will be an ardent watcher. Ottawahitech (discuss • contribs) 15:43, 27 January 2024 (UTC)

Wikibooks:Artificial Intelligence
Hi : I hope you are watching the talkpage for this new draft policy which most likely will affect your book. Cheers,

(French google translation):Bonjour : J'espère que vous regardez la page de discussion sur ce nouveau projet de politique qui affectera très probablement votre livre. Acclamations, Ottawahitech (discuss • contribs) 21:08, 7 March 2024 (UTC)

 * Thanks for this notification @Ottawahitech. I'll consider it. I'm still trying to publish my book in French in a paper version. That's only with this steep will be done than I will be concentrated on the English translation. Have a nice day ! Lionel Scheepmans (discuss • contribs) 21:17, 10 March 2024 (UTC)

title: User talk:Lionel Scheepmans


text:
Pokémon Red and Blue/Legendaries

You might think that you have explored the entire game by now, but you’d be wrong. There are two large out-of-the-way areas you have yet to visit. One of them, the Power Plant, contains Zapdos, the most powerful Electric Pokémon. Another, Seafoam Island, contains Articuno, the most powerful Ice Pokémon. We are going to catch both. Before leaving, buy as many Ultra Balls as you can afford; you will be using a large number of them.

The Power Plant
Fly to Cerulean City and go east towards Rock Tunnel. However, now that you can Surf, you will find a watery area to the north that leads around behind the rocks. At the end of this waterway is a large building: the Power Plant. This is a very large area, but it is actually a straight path. Be sure to explore every side room that you find, as several contain items. A Carbos is located right near the entrance. The second side room you encounter contains TM 33 (Reflect). The third contains TM 25 (Thunder). The fourth contains a Rare Candy and an HP Up. Beware, however: while it may look like there are far more items than this in the Power Plant, all item balls except the ones outlined above are really Voltorb in disguise. If you disturb one, prepare to battle! You will also find a hidden Max Revive in the first side room you pass, along with two Voltorb. The final side room, which is very small and contains a Voltorb, also contains a hidden PP Up.

You’ll find Zapdos waiting for you in the very last room. Before you talk to it, save your game. When battling any Legendary Pokémon, you have one chance to catch it. If you defeat a Legendary Pokémon by mistake, it will vanish and you will never see it again. If this happens, reload the game without saving and try again. You catch a Legendary Pokémon just like you would any other Pokémon: knock its health low, give it a status condition if you can, and then start lobbing Poké Balls. It will take many tries to catch a legendary Pokémon, and every Ultra Ball you throw that Zapdos breaks out of is wasted.

Seafoam Island
Before you begin, you will need to get the Strength HM and teach it to a Pokémon. Seafoam Island is quite a maze, and you will need to move a lot of boulders.

Fly to Fuchsia City and Surf south. If you go east from Cinnabar Island, you will be starting at the wrong end of the dungeon. (Were you to travel directly from Fuchsia to Cinnabar, you would have to go through Seafoam Island before you could reach Cinnabar Island, and it’s quite a hike.) Seafoam Island’s exterior is composed of two small cave openings, blocked off so that you are forced to go through the cave in order to get past. Before you enter, there is an enemy Trainer in the water to the south of the entrance.

As you enter, you will find yourself in a large open space. While there are plenty of wild Pokémon, there are no enemy Trainers within the cave. Go northeast and you’ll see a pair of boulders and holes. In the lower level of Seafoam Island, there is running water that you cannot Surf across. The boulders will be used to block off the current so that you can Surf like usual. There are two boulders on the first floor you must push all the way down to the second basement to block off the current there. Once you do that, you can Surf across the water and find a series of ladders that leads you to the exit. If you are looking to catch Articuno, however, you’ll need to also move a second set of rocks and go into the cave in a different direction.

Start off and push the rock into the hole. Go west, up the stairs, and past the ladder to find another boulder and hole. Push this boulder into the hole, then go down the ladder. This will bring you to an enclosed area with another hole. Push the boulder into that, then backtrack. Go down the ladder you passed before.

You will arrive on a stone platform. Go down the steps, then east and north past another ladder. At the end you’ll find that boulder you’ve been moving, next to yet another hole. Push it down, then go back to where you first entered this level. To the left you’ll find another ladder down; descend and follow the path to that same boulder and yet another hole. Push one into the other, then backtrack. You can take either the ladder in the middle on the stony outcropping, or go southeast and down the ladder there; both lead to the same place. Go southwest from the ladder on the platform, or straight west from the other ladder, and go down yet again.

You’ll end up near a number of boulders and two holes. You must solve this puzzle in order to catch Articuno. Head east then south to find some stairs that will lead you to this area. Push the boulder blocking off the small area all the way to the left, then push the boulder next to it into the hole. Go back to the two boulders sitting side-by-side. Push the right-hand boulder all the way up, then push the left boulder down, left three times, then down again into the hole.

Backtrack to the ladder you entered this floor with. Go north from there and you’ll find a ladder leading to the deepest level of Seafoam Island. To get to Articuno, Surf on the water and go north to a stone platform. A Level-50 Articuno awaits. Save your game before battling him, then catch it the same way you caught Zapdos. If you can put Articuno to sleep, that might be helpful.

Once you’ve caught Articuno, you still need to find your way to the exit. Go back to the ladder you entered from, then go northeast. You will find stairs down into more water and a ladder up. If you want, you can Surf on this pool and go to the southeast corner; you will find a small empty area that contains a hidden Ultra Ball. Go up the ladder and you’ll end up right next to another ladder; continue up. You will now find the boulder from earlier. Once you push it into the hole here, you are done pushing boulders. Backtrack past Articuno to the area where the four boulders were that you moved earlier. If you go east then north from the ladder leading up, then you’ll find some water. If all the boulders were moved as described, you can Surf on this water. (If not, you would be pushed by the current down to Articuno’s level.) Go southeast to the other set of stairs, then follow the path to reach the exit. There is one last enemy Trainer in the ocean just south of the area’s exit.

title: Pokémon Red and Blue/Legendaries


text:
HEAL-Digital

The HEAL guide aims to empower all those who can benefit most from using e-health services.

''The HEAL guide published here is using the initial resources provided from the HEAL project as to create a sustainable guide that goes beyond them. The main goal behind this guide is to create a common space for e-health (HEAL) trainers and trainees allowing them to edit, improve and document this elearning content.''

Disclaimer :

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. The project is implemented in Germany (Stiftung Digitale Chancen), Lithuania (Asociacija Viešieji interneto prieigos taškai), Greece (IASIS), Slovenia (Simbioza Genesis, socialno podjetje) and Switzerland (Ynternet.org foundation).

What is this guide about?

The guide brings together useful information on how to activate and support lecturers, trainers and other professionals who are interested in promoting digital health to people in their local communities.The guide brings together useful information on how to activate and support lecturers, trainers and other professionals who are interested in promoting digital health to people in their local communities.

The guide also aims to: Who is this guide for?
 * share experiences, lessons learned and stories from the HEAL project's pilot of the Digital Health Training Kit (further - the Training Kit);
 * provide recommendations on how the Training Kit can be adapted in different learning scenarios and settings.

This guide supports multipliers (the project understands multipliers as (1) people working / volunteering in the field of non-formal adult education and (2) health professionals in contact with patients) to find effective ways to use the Training Kit and contribute to improving the digital health literacy of their community members.

Introduction to the Heal project

European citizens need help finding, understanding and acting accordingly to verified information on all levels, including in the field of health and wellbeing. According to the European Commission eHealth Action Plan 2012-2020, one of the main barriers to the development of e-health is precisely the lack of awareness, confidence, and skills to find, understand and appraise online health information - and apply this knowledge to make their health decisions, as well to trust e-health solutions.

Our project will seek to bridge this gap and contribute towards the development of digital health literacy among disadvantaged adult populations in partner countries and beyond. The project will target multipliers (professionals working with the beneficiaries, e.g. people who work with adults, seniors, people with disabilities, etc) that can reach out to the second target group, beneficiaries (adults who most benefit from e-health applications and who need to be trained on the applications). This two-level approach serves as a way of ensuring that the project reaches the largest number of beneficiaries (adults from disadvantaged groups) with the help of the multipliers, which our project will train.

This project is being implemented in Germany, Lithuania, Switzerland, Slovenia and Greece.

The beneficiaries of the project are the adults who will benefit most from e-Health services and applications and who need to be trained to use them. This project has developed a training methodology that takes into account the learning needs of the beneficiaries. The five partner organizations have long experience of working with the target groups they have identified for this training and will use this knowledge to develop learner-centered training. To ensure a participatory approach to the project, the consortium will include an advisory board of digital health experts to advise on the development of the training methodology. Finally, to take into account national differences and to develop an European training, the training will be pre-evaluated and tested in international training.

Training kit

Description of the training kit:

The Training Kit is one of the key activities of the HEAL project. Its primary goal is to improve digital health literacy, providing learners with more confidence in managing their own health and making the most of online health services.

The Training CurriculumWithin the HEAL Project, the Curriculum sets the framework for planning the learning outcomes, as an important part of the curriculum. The initial aim of the Curriculum is to guide trainers, and professionals on the teaching process and inform the learners about what they are expected to know, understand and be able to do after a given learning activity. The design of the Training Curriculum is based on the EQF framework addressed to coaches/counselors and VET for coaching and support. The present document aims to inform the reader about the ECVET Framework and its application of the current project.

Modules box

Training Schedule

This schedule accompanies the five modules of the HEAL training kit. It presents a possible approach on how to schedule the modules as a course.

The modules can be found in English, German, Lithuanian, French, Slovenian and Greek here: https://heal-digital.org/resources/

The goal of the training is to educate and empower multipliers in digital health competences as well as pedagogical competences. After taking the modules, the multipliers will be able to advice, train, and support people in questions of e-health.

OTHER USEFUL DOCUMENTS AND REPORTS OF THE PROJECT

Report on the results of the desktop research and the results of the focus groups :

This report summarizes the key findings of the completed two fold analysis that include desk research and field research, both based on consortium contributions from national research and developed within the project E Health Literacy (HEAL).

The report refers to the objectives, tasks and pillars of the project and stand for a part of PR 1 The Repository which was broken down into the following activities :

 * Production of research framework and tools
 * Desk and field research in each partner country

Focus Group Report:

This report summarizes the findings of the analysis of the focus group discussions.

The focus groups were conducted in the partner countries of the project Greece, Germany, Lithuania, Slovenia, Switzerland in June and July 2022 Experts in the digital health sector and representatives of good practices were invited to join the focus group and discuss about :

The results of the focus groups will be used as basis for the development of a online repository, a toolkit and a netiquette Therefore, the partners have chosen a variety of experts from different fields health policy experts, representatives of the competent ministry, application developers, non governmental organizations active in the field of e health, health workers, health insurance representatives, developers and providers of e health services as well as users of these services The focus groups in Switzerland and Greece emphasized on potential users ( doctors, health workers) of e Health services In Germany, Lithuania and Slovenia the experts consisted more of providers, educators and researchers.
 * Latest developments in the e Health sector
 * Practical use of e Health and its adaptation to the general public
 * Education needs, fears and obstacles of users
 * New technology and the future

The results of the focus groups will be used as basis for the development of a online repository, a toolkit and a netiquette Therefore, the partners have chosen a variety of experts from different fields health policy experts, representatives of the competent ministry, application developers, non governmental organizations active in the field of e health, health workers, health insurance representatives, developers and providers of e health services as well as users of these services The focus groups in Switzerland and Greece emphasized on potential users ( doctors, health workers) of e Health services In Germany, Lithuania and Slovenia the experts consisted more of providers, educators and researchers.

The project aims to: 1) reduce gaps in digital health literacy that can lead to social exclusion; 2) raising digital skills in the field of health literacy also for more vulnerable groups of the population of the European Union; 3) raising awareness of the importance of e Health literacy, which can influence better social and health care; 4) raise awareness of the importance of security and information literacy (devices, e Health services).

Recommendations:The digital transformation of health might be another societal exclusion factor for people with no or low digital skills. To prevent people being unable to access health services, the dissemination of e-health literacy is imperative. Thus, the project developed a training scheme to qualify multipliers to become e-health guides as well as a repository containing existing resources concerning e-health. The project understands multipliers as (1) people working / volunteering in the field of non-formal adult education and (2) health professionals in contact with patients. E-health guides educate and inform people about e-health services and thus about their use of data. This knowledge gives patients the sovereignty over their data, which is important for informed and responsible citizens.

Despite the systemic variations among the piloting countries, a common need for establishing e-health guides is evident. People with no or low digital skills need support when it comes to using (or well-founded rejecting) e-health applications, e.g., electronic patient file, e-prescription, and health and lifestyle apps. The notion that this supporting task will be taken over by other family members is unrealistic because European society views education as a matter of state or the individual. In fact, the state has a duty to ensure that all citizens have access to health services. Multipliers can either support patients ad hoc – as a doctor or medical assistant when using the e-patient file - or as contact persons for people who want to educate themselves.

The modules of the training kit have proven to be repeatable and consistent, working with target groups with different vocational backgrounds. They combine pedagogical competences for health professionals with e-health topics for educators. Flexibility in choosing the content and methods eases the workload for volunteers as well as the adaptation for various contexts and target groups. Institutional support facilitates the successful adaptation of the methods, but it is key that the multipliers have the capacity in terms of time and own initiative in order to implement the successful promotion of e-health competences on the local level.

The E-HEALth Literacy project has succeeded in demonstrating the applicability, transferability and continuation of its approach. The piloting program in five countries with varying health systems and types of multipliers has yielded insights into the implementation of the project’s concept in different settings. A clear strength of the approach thereby lies in it being adaptable, low-threshold and takes different learners into account. The result of the approach is an adaptable and modular toolkit for multipliers to facilitate a highly changing topic.

Letter of Support This letter of support champions our eHealth project, lauding its potential to revolutionize healthcare through innovative technology. Emphasizing the project's commitment to improving patient care and streamlining processes, the letter urges readers to rally behind this visionary initiative. With confidence in its ability to address current healthcare challenges, the letter positions the project as a crucial step towards a more accessible, efficient, and patient-focused healthcare system.

title: HEAL-Digital


text: Category:Dark brown sugar recipes

title: Category:Dark brown sugar recipes


text: Category:Light brown sugar recipes

title: Category:Light brown sugar recipes


text: Category:Treacle recipes

title: Category:Treacle recipes


text: Category:White sugar recipes

title: Category:White sugar recipes


text: User talk:Laptopmagazine

title: User talk:Laptopmagazine


text:
User:Tusharhero

I am just a high school-er right?

title: User:Tusharhero


text:
User:Clyde Fcarbonara 9000

Hello, I'm Clyde Fcarbonara! Welcome to my user page!

title: User:Clyde Fcarbonara 9000


text:
Antenna Television/Market Listings/Alabama

Counties

 * Blount
 * Calhoun
 * Chilton
 * Cullman
 * Jefferson
 * Saint Clair
 * Shelby
 * Talladega
 * Tuscaloosa
 * Walker

Counties
Alabama Florida Georgia
 * Coffee
 * Dale
 * Houston
 * Jackson
 * Washington
 * Seminole

Counties
Alabama Tennessee
 * DeKalb
 * Jackson
 * Lawrence
 * Lauderdale
 * Limestone
 * Madison
 * Marshall
 * Morgan
 * McNairy

Counties
Alabama
 * Baldwin
 * Mobile

Florida
 * Escambia
 * Okaloosa
 * Santa Rosa

Mississippi
 * George

Counties

 * Autauga
 * Covington
 * Dallas
 * Elmore
 * Macon
 * Montgomery
 * Perry
 * Pike
 * Tallapoosa


text: Category:Powdered sugar recipes

title: Category:Powdered sugar recipes


text: Category:Superfine sugar recipes

title: Category:Superfine sugar recipes


text:
Sylheti/Speakers

 * Source: Wikidata

title: Sylheti/Speakers


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...d6/3. d4/3...Nd7/4. Bc4/4...exd4/5. Nxd4/5...Be7/6. Bxf7/6...Kxf7/7. Ne6/7...Ngf6

7...Ngf6
This is better than 7...Kxe6, but this is still losing anyway.


text:
Chess Opening Theory/1. e4/1...e5/2. Bb5/2...Bc5

= Portuguese Opening =

This is a good developing move. 3. b4!? is the dubious Miguel Gambit.


text:
Chess Opening Theory/1. e4/1...e5/2. Bb5/2...Bc5/3. b4

= Portuguese Opening, Miguel Gambit =

This is a dubious Gambit. Black may try to accept it.


text: Category:Granulated sugar recipes

title: Category:Granulated sugar recipes


text:
Chess Opening Theory/1. d4/1...Nf6/2. c4/2...e6/3. Nc3/3...Bb4/4. a3/4...Ba5

=Sämisch Variation=

4...Ba5??
Black failed to notice the fate of retreating the bishop to a5. White has a deadly move /5. b4/.


text:
Chess Opening Theory/1. d4/1...Nf6/2. c4/2...e6/3. Nc3/3...Bb4/4. a3/4...Ba5/5. b4

=Sämisch Variation=

5. b4
White punished black's careless play and will win black's bishop. Black may hold on to it with /5...Bb6/, but White can still play '''6. c5'''.


text:
Chess Opening Theory/1. d4/1...Nf6/2. c4/2...e6/3. Nc3/3...Bb4/4. a3/4...Ba5/5. b4/5...Bb6

=Sämisch Variation=

5...Bb6
White may now trap the bishop with /6. c5/.


text:
Chess Opening Theory/1. d4/1...Nf6/2. c4/2...e6/3. Nc3/3...Bb4/4. a3/4...Ba5/5. b4/5...Bb6/6. c5

=Sämisch Variation=

6. c5
White has successfully won the bishop and will capture it next move.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Bb4

=Open Game=

A very dubious Gambit. This has never been played in serious games, and is just a way to look silly.


text:
Kitchen Remodel/Cabinet front styles

My choices
Because my kitchen includes three distinctly set apart spaces, I chose differently looking front elements:

The gray I chose because it would go well with the reddish brown tones (shelves, flooring) that I had in mind combining it with and because it would bring the white of the countertop out. I was planning on two waterfalls which were supposed to get all the attention. Another reason for this selection was that those gray fronts came with integrated handles (routed grooves), which I liked a lot, not just for the looks, but also because the absence of protruding handles allowed us an even more efficient use of the available space (smaller fillers!). The product name is Voxtorp.

The white, also Voxtorp, was a no-brainer because the pantry is a very narrow space, and the snow white fronts would make it feel both clean and a little less cramped.

For the dining space, we had originally planned to splurge and to purchase an Ikea-hack from SemiHandmade. They offered a product that we found extremely cool: custom arrays of cabinet fronts that share one large sheet of walnut veneer. So the elements look as if the were cut out of one huge piece of wood. Unfortunately, we had run out of money and chose the next best thing that we could still afford, which was Ikea's Sinarp (oak veneer). It turned out to be an excellent choice because it very much matches the shade of our dining room table and chairs.

Materials
The most common material for cabinet fronts are high density fiber board and "solid hardwood", either coated with thermofoil or melamine, or painted or veneered. Typical specific woods are maple, cherry, oak, red oak, alder, hickory, walnut, birch, poplar, and mahogany.

Types
The traditional type of a cabinet front element in the United States is the panel door (see image: C), made out of four solid wood frame pieces which enclose a (thinner) panel. Slab doors are made out of one solid piece of wood or engineered wood (A) and commonly associated with a more modern appearance. Some doors, for example plank style doors, fit into neither of those categories.

Panel type
The most basic panel door is the Shaker door, which is defined by a cope+stick construction…

Some manufacturers also differentiate between "one pass", "two pass", "three pass" etc. Those numbers refer to the number of passes that a router needs to take to produce a specific moulding profile.

Although I have a strong personal preference for the modern style and therefore naturally gravitate towards slab doors, I am in awe of cabinet artists. They know exactly where to position an ogee moulding and where not or when it should be accompanied by a cove or a bead or just a little step or a chamfer. They also know what is historically accurate and what is not. This is an amazing set of skills.

Slab type
Slab doors come with laminate, thermofoil, melamine, lacque, high-gloss, veneer, paint-grade, stain-grade or metal surfaces among others. The surface can be smooth, textured or grooved; it can even show moulding. Some slab doors imitate the appearance of a panel door. But apart from such attempts to mock a traditional door, hinted frames on slab doors tend to be much narrower than on panel doors.

Overlays
Another important parameter in cabinet front elements is overlay. Overlay is the width and height of a drawer front or cabinet door in relation to aperture's and the cabinet frame's dimensions:
 * Inset: The front elements (drawer fronts, doors) fill the aperture. This used to be standard in the U. S., historically, but later became the most uncommon type. One U. S. based manufacturer who still offers it is Maplevilles Cabinetry in California.
 * Standard, or partial overlay: The front elements are larger than the aperture, but considerably narrower than the cabinet frame.
 * Full: The front elements are even larger. Different manufacturers make different use of this term. Some mean that the overlay is a bit larger than "Standard" with still a noticeable gap; others mean that the face frame is entirely covered.
 * Frameless: Modern frameless cabinets tend very much to have overlays that virtually fill the entire front; there is only minuscule gaps left for unobstructed operation.

Handles

Crucial for the overall appearance of a cabinet front is also the choice of handles. There are multiple types:  If a push opener is installed, a drawer or door won't need any handle at all. This won't work for high-gloss front elements because even after only a day there would be fingerprints all over. Some manufacturers offer drawer fronts and doors with an integrated grooved finger pull at the element's lip. An alternative is a simple cut-out. A more elaborate solution is a recess handle. That is an element that is flush-mounted into the door. One of the advantages of a pull-handle is that it is non-committal: if you later decide that you rather want to have conventional handles, the element's face will still be pristine with no drill holes. Pull-handles are typically screwed to the element's backside. The vast majority of conventional handles require two drill holes. Their greatest advantage is a virtually endless variety. An alternative is a handle that requires only one drill hole. This is something highly committal since that centered drill hole is something you will be stuck with if you later decide to replace the handle.

Ikea-hacks
If money is not a problem, any IKEA kitchen can be completed with front elements from a different manufacturer. There is a considerable number of companies worldwide who are specialized in "Ikea-hacks": products that are made to modify or to complete Ikea products. In the U. S. for example, there are, among others:
 * Semihandmade, small selection of innovative designs
 * Dunsmuir, their specialty is integrated pulls
 * Kokeena, large selection of veneer and textured laminate
 * Scherr's, specialist in custom-made front elements
 * The Cabinet Face, large selection of colors and styles
 * Ricabi, specialist in framed front elements
 * Nieu Cabinet Doors, Shaker-style and some innovative designs
 * Walnut x Oak, small selection of veneered elements

title: Kitchen Remodel/Cabinet front styles


text:
Flora of New York/inat

/Templates

title: Flora of New York/inat


text:
User:Pcplcprogrammer/vector-2022.css

body { font-size : 150%; font-family: Tahoma; }

title: User:Pcplcprogrammer/vector-2022.css


text:
User:Pcplcprogrammer/vector-2022

body {

font-size : 150%;

font-family: Tahoma;

}

title: User:Pcplcprogrammer/vector-2022


text:
Short guide to the use of laser cutting machines/Use of Inkscape for Laser Cutting

In this sections of the book will be described how to use Inkscape software to create patterns to be used in laser cutting machines.

Introduction
Inkscape is a free and open-source software for to drawing, design and edition of vector graphics, this make it ideal to create images or design and use them to cut materials using laser cutting machines.

Current Inkscape version is 1.3.2, it can be downloaded from the Inscape webside, it also includes a free portable version (1.2.1) that can be downloaded from its website.

Create a new file
Open Inkscape and start working in the project... the color options and unit measures can be changed at any time.

Left menues
To create lines, draw images, create shapes or designs will be used Inkscape left menu, the most used options are: Pen, pencil, text, shapes tools, etc. with them will be created lines, draw other images, make shapes such as rectangles, circles, etc. Or create new designs.

Left menues
The right menues are the following:

Fill and stroke

 * Fill: In this option the colors can be changed from CYMK to RGB, for cutting change the RGBA number to FF0000 (red).

 * Stroke and paint: In order to see the lines and objects choose one of the strokes. Choose the first option for flat colors. Gradient strokes are not uniform and can be used for raster or edging.

 * Stroke stile: In this option can be changed the stroke width, change the units to points and use 0.72 points, this the same than use 0.001" (inches or 0.254 mm, and indicates the laser cutting machine that is a cutting line.

Layers
It allow to choose all the layers in the image, each time a line or object is drawn (with color or not) a new layer is created.

If all the layers are selected, can be grouped as one image.

Export
In this menu can be choose the details of the image: size, format, etc. and export the project as a image, svg or any other format.

Draw a line
Draw a line with the pen tool (the icon of a pen), press left click on the canvas to draw the first point, then press the left click in other part of the canvas to trace or make a line. In order to see the lines created choose a color and a stroke in the right menu.

Even when a line is easy to make and does not look to useful, can be use to cut pieces in a straight line (or curved line) in the cases we just want to cut a piece of material to reduce its form or make a new form.

Curved lines can be created choosing a initial dot and maintaining pressed the right click after pressing in the second point and moving it until the desired curve image is drawn.

Creation of texts
Select the option text (icon A in the left menu), type the text and then modify its size and color.

Change the stroke color to red if the text will be cut (rf00000) and the width of stroke to 0.72 points to cut.

If the object will be edged or raster use blue or other color and stroke.

Creation of shapes
Choose the shape tool, select a shape and draw it to create a rectangle, circle, star, etc.

A tool that is used to properly adjust the dots that form part of the lines or objects is the rule.

Creation of more forms
New forms can be easily created with the pen tool, just draw 2 or more points, then adjust their position of each dot changing the value for x (diagonal point) or y (vertical point). In inkscape this values are located in central and top area of inkscape and is always visible, to change them, just select the dot to be modified, beside them also can be changed the units from mm to inches or points.

x value of 0 is located at the beginning of the page in the left size and it increases towards the right side. y value of 0 is located at the beginning of the page in the top of the page and it increases towards the bottom of the page (canvas).

The coordinates are written in the form (x, y), for example the first dot can be located in 2 inches beside the left corner of the canvas and 2 inches down of the top of the canvas, making the first dot (2, 2).

For example: To create a triangle, can be used 3 points, to create a rectangle use four points. The shape tool can also be used.

A tool that is used to properly adjust the dots that form part of the lines or objects is the rule.

Round corners
The corners of created objects (with pen tool or shape tool, such as the rectangles and squares tools) can be rounded choosing the option select paths and noodles in the right menu (below the option select options) and the option round corners in the top menu draw, also can be choose the dots and move the circled widget dot until the desired roundness is achieved.

Use of the rule
To see the rule in the canvas press Ctrl + R or select view, rulers, show rulers.

A measuring tape can be used to measuring of physical objects or planed designs, and the using these measures to draw them in the canvas using the rule to choose the dots.

Use of the coordinates for each dot or object
The rule may not be necessary when using the x and y values, for example, drawing a straight line of 2 inches, the first dot can use the coordinate (2,2) and the second dot can use the coordinate (4, 2).

If a object has more than one dot, they can be aligned in the same way, for example a rectangle with 4 dots, 2 inches long can have the following dots:

(2, 2) (2, 4) (4, 2) (4, 4).

The objects can also be aligned with the align tool, for this, click in the window menu and choose align (control+shift +A) after selecting the edit nodes option and then using the right menu.

Changing the color of the lines or shapes
To change the color of a line or an object choose the option Fill: In this option the colors can be changed from CYMK to RGB, for cutting change the RGBA number to FF0000 (red). To change the color of a line or an object, click on the object, then in the properties window, appearance section, click on the square beside the fill option and in the filling space beside #, type the color number.

RGB color model uses a system of 6 number and letters, the three more used colors in laser cutting to indicate what type of task will be done with the line or object are the following:

Black, to raster etching (00000)

Blue, to vector etching (0000FF)

Red, to cut Cutting (ff00000)

Choose the color palette icon and type ff0000, this will create a red color, this will indicate the printer that the line or object will be cut, or 000000 to raster etch, or 0000ff to vector etch.

Cutting, vector etching and raster etching
Once you have designed an object use the color numbers to complete the desired task.

Cutting
Use red color, ff00000, this will cut the object in the desired shape.

Raster etching
Use black color, 00000, this will vector etch the design.

Vector etching
Use blue color, 0000FF, this will vector etch the design.

Create a path or vectorize a raster image
To vectorize an image with Inkscape select the following options: From the path menu choose the option Trace bitmap, the the option brightness cutoff, and select multiple scans (by colors 8 or 20).

The option object un-group, This will create 8 or 20 (depending the number of color selected), it will be 20 layers to choose between the parts, they will be overlay one over each one, they will be vectors.

If the options Path, un-group are selected, each layer can be moved to seen separated and be used or deleted. For logos or simple design can be selected 2 colors to separate use 2 (or 4 or 8) for logos. Move all not needed, leave the image or images that represent the desired image to use. Then can close path, and select image size to change its size and save it as svg, this image can also be seen in illustrator or be used in laser cutting machines.

Other useful options are outside edge e inside edge, these can be erased, and the option simplify to remove the number of dots.

The different colors allow to control and choose the order in which the object will be cut.

Print to sent the file to the laser cutting machine
To sent the document created to the laser cutting machine just press the keys Ctrl + p and choose the laser cutting machine, after this the file will be sent to the Universal Laser Systems control panel software, and from them the cutting can be started.


text:
Antenna Television/Market Listings/Alaska

Boroughs

 * Anchorage
 * Kenai Pinensula
 * Matanuska-Susitna

Boroughs

 * Fairbanks North Star
 * Southeast Fairbanks
 * Yukon-Koyukuk

Boroughs

 * Haines
 * Hoonah-Angoon
 * Juneau
 * Skagway

Boroughs

 * Ketchikan Gateway
 * Petersburg
 * Prince of Wales-Hyder
 * Sitka


text:
Chess Opening Theory/1. d4/1...d6/2. c4/2. e5

=Rat Defence=

The Rat Defence is a solid option for black against the Old Indian. It mainly challenges white’s center and fights for development. White may take the pawn with 3. dxe5.


text:
Chess Opening Theory/1. d4/1...d6/2. c4/2…e5

=Rat Defence=

The Rat Defence is a solid option for black against the Old Indian. It mainly challenges white’s center and fights for development. White may take the pawn with 3. dxe5.


text:
Chess Opening Theory/1. d4/1...d6/2. c4/2...e5

=Rat Defence=

The Rat Defence is a solid option for black against the Old Indian. It mainly challenges white’s center and fights for development. White may take the pawn with 3. dxe5.


text:
Chess Opening Theory/1. d4/1...d6/2. c4/2...e5/3. dxe5

=Rat Defence= At this point, black has 2 main options. /3...dxe5/ is surprisingly popular, but black is slightly worse according to the engine. Better is /3...Nc6/, the Lisbon Gambit, developing aggressively and attacking the e5 pawn.


text:
Chess Opening Theory/1. d4/1...d6/2. c4/2...e5/3. dxe5/3...Nc6

=Rat Defence=

Nc6 is the key move to the Lisbon Gambit. White can greedily capture another pawn with /4. exd6/, but must play accurately.


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Chess Opening Theory/1. f4/1...e5/2. fxe5/2...d6/3. exd6/3...Nf6

3...Nf6
This is the Langheld Gambit, a dubious pawn sacrifice to create lots of unknown traps and trick the white players to fall for them.


text: Category:Chestnut recipes

title: Category:Chestnut recipes


text:
Chess Opening Theory/1. e4/1...e6/2. Bc4

2. Bc4 this move is playable but allows black to play /2...d5/ and challenge the white center


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Chess Opening Theory/1. d4/1...g5

= 1... g5??: Borg Gambit =

First Impressions
1... g5, the Borg Gambit is a rather rare and unsound response to 1. d5. This move is generally considered inferior to 1... d5 or 1... Nf6 by most masters as Black is giving up a pawn, weakening the kingside defense, and promoting White's development of the queen's side bishop in exchange for developing the king's side bishop in a fianchetto.

Ideas/Responses for White
A controlling move that White can do is 2. e4, taking space in the center and opening up the king's bishop and queen, allowing for rather fast development. The question that White poses on Black is if to continue with the hypermodern idea with 2... Bg7 or try to fight back in the center with 2... d5.

Another move White can do is just take the pawn with 2. Bxg5, allowing for development as well as capturing a pawn. Black may play 2. f6? to kick White's bishop away and gain a tempo, but this can be countered with 3. e4!, making the bishop poisoned by a checkmate with 4. Qh5# if Black greedily takes the bishop with 3...fxg5??.

Center Attack
If White takes the g5 pawn, then there are two main ideas for Black to pursue. Black could go take space in the center with 2...f6 trying to gain tempo and eventually break into the center with 3.e4, also actually kicking the bishop out as the Qg5 checkmate isn't instantaneous now. However, this leads to a devastating attack against Black with Qg5 forcing the king into the open, where White can develop and attack the weak king with Nf6, Bc4, and dxe5.

Fianchetto
Another idea is to fianchetto the bishop if White does not take and to play a pseudo-King's Indian Defense with d6, Nf6, and other hypermodern moves.

Theory table
.

1. d4 g5

title: Chess Opening Theory/1. d4/1...g5


text:
Chess Opening Theory/1. e4/1...g5/2. g4

= Borg Defence: Symmetric Variation =

ECO:B00
Symmetric Variation.

title: Chess Opening Theory/1. e4/1...g5/2. g4


text:
Chess Opening Theory/1. h3/1...h5

2.h4 spike lee gambit
...

title: Chess Opening Theory/1. h3/1...h5


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d6/4. Nc3/4...Bg4

=Paris Defence=


text: User:Bahtch/sandbox

title: User:Bahtch/sandbox


text:
User:Bahtch

Hello! I am Bahtch.

title: User:Bahtch


text: User:Bahtch/sandbox/bundle/wmtools

title: User:Bahtch/sandbox/bundle/wmtools


text:
User:Bahtch/sandbox/bundle

Redirect---

title: User:Bahtch/sandbox/bundle


text:
Wikijunior:Asia/Israel

Israel, officially known as the State of Israel is a country in West Asia. Tel Aviv is the financial, economic, and technological center of the country, while its government is in Jerusalem.

Where is Israel?
Israel is bordered by Lebanon to the north, Syria to the northeast, Jordan to the east, the Red Sea to the south, Egypt to the southwest, the Mediterranean Sea to the west, and the Palestinian territories – the West Bank along the east and the Gaza Strip along the southwest.

How many people live in Israel?
Israel has the largest Jewish population in the world and is the only country where Jews are the majority. As of 31 December 2022, Israel's population was an estimated 9,656,000. In 2022, the government recorded 73.6% of the population as Jews, 21.1% as Arabs, and 5.3% as "Others" (non-Arab Christians and people who have no religion listed). Over the last 10 years, large numbers of workers from Romania, Thailand, China, Africa, and South America have settled in Israel. Exact figures are unknown, as many of them are living in the country illegally, but estimates run from 166,000 to 203,000. By June 2012, approximately 60,000 Africans had entered Israel

What are the most common languages in Israel?
The official language of Israel is Hebrew, a Northwest Semitic language within the Afroasiatic language family. A regional dialect of the Canaanite languages, it was natively spoken by the Israelites and remained in regular use as a first language until after 200 CE and as the liturgical language of Judaism (since the Second Temple period) and Samaritanism. The language was revived as a spoken language in the 19th century, and is the only successful large-scale example of linguistic revival. It is the only Canaanite language, as well as one of only two Northwest Semitic languages, with the other being Aramaic, still spoken today.

What is the most common religion in Israel?
The most common religion in Israel is Judaism.

What is the sport of Israel?
The most popular sports in Israel have traditionally been football (mainly) and basketball (secondly) – with the first being considered the national sport.

What are some important sites?

 * Kfar Bar'am synagogue (Hebrew: כְּפַר בַּרְעָם), also Kafar Berem synagogue, is the ruins of two ancient Jewish synagogues at the site of Kafr Bir'im, a depopulated Palestinian village which in medieval times was the Jewish village of Kfar Bar'am. Today, it is located in Northern Israel, 3 kilometers from the Lebanese border.

title: Wikijunior:Asia/Israel


text:
Wikijunior:Asia/North Korea

North Korea, officially the Democratic People's Republic of Korea (DPRK), is a country in East Asia. Its capital and largest city is Pyongyang.

Where is North Korea?
North Korea is located on the northern part of the Korean Peninsula and bordering south to South Korea.

How many people live in North Korea?
North Korea's population was 10.9 million in 1961. The famine made the population growth rate declined to 0.9% annually in 2002. It was 0.5% in 2014.

What are the most common languages in North Korea?
Korean is the official language of North Korea. It has its own variation of Korean language known as 조선말, chosŏnmal. It is the native language for about 81.7 million people, mostly of Korean descent.

What is the most common religion in North Korea?
North Korea is officially an atheist state.

What is the sport of North Korea?
North Korea's sports are Marathon running, taekwondo, football, basketball, gymnastics and winter sports.

What are some important sights?

 * Complex of Koguryo Tombs (Korean: 고구려 고분군), are tombs that consists of 30 individual tombs from the later Goguryeo kingdom. In July 2004, they became the first UNESCO World Heritage site in the country.

title: Wikijunior:Asia/North Korea


text:
Inclusive Data Research Skills for Arts and Humanities/How to create an account

To fully take part in this collaborative book, we recommend creating an account. This will help with attribution and make the writing process easier as you gain extra permissions over time.

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Inclusive Data Research Skills for Arts and Humanities/How to add a chapter

Each page linked to this Wikibook is called a chapter. Here you will learn how to add a new chapter to the book, starting with adding it to the list of content and then adding text. If you title you want to write is already present, you can skip step.

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Inclusive Data Research Skills for Arts and Humanities/What is Wikibooks

Below is a short video explaining what Wikibooks is and how our Wikibook is organised.

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text: Cybersecurity/Certification map

title: Cybersecurity/Certification map


text: Category:Raw sugar recipes

title: Category:Raw sugar recipes


text:
User:Strrawinputprintlenstr

str = raw_input print len(str)

title: User:Strrawinputprintlenstr


text:
Wikijunior:Asia/Saudi Arabia

Saudi Arabia, officially known as the Kingdom of Saudi Arabia is a country in the Middle East. Its capital and largest city is Riyadh.

Where is Saudi Arabia?
Saudi Arabia covers much of the Arabian Peninsula. It is the fifth-largest country in Asia and the largest in the Middle East. It is bordered by the Red Sea to the west; Jordan, Iraq, and Kuwait to the north; the Persian Gulf, Qatar and the United Arab Emirates to the east; Oman to the southeast; and Yemen to the south. Bahrain is an island country off its east coast. The Gulf of Aqaba in the northwest separates Saudi Arabia from Egypt and Israel. It is the only country with a coastline along both the Red Sea and the Persian Gulf, and most of its terrain consists of arid desert, lowland, steppe, and mountains.

How many people live in Saudi Arabia?
The population of Saudi Arabia as of July 2013 was estimated to be 26.9 million, including between 5.5 million and 10 million non-nationalized immigrants.

What are the most common languages in the Saudi Arabia?
Arabic is the official language in Saudi Arabia.

What is the most common religion in Saudi Arabia?
The official state religion of Saudi Arabia is Islam. The kingdom is also the location of Islam's two holiest cities of Mecca and Medina.

What is the sport of Saudi Arabia?
Football is the national sport in Saudi Arabia.

What are some important sights?

 * Prophet's Mosque - the second mosque built by the prophet Muhammad after the mosque of Quba.

title: Wikijunior:Asia/Saudi Arabia


text:
User:Xandradi

My talk page: User talk:Xandradi

title: User:Xandradi


text:
User:Khordallilar

Khordallilar (Khordalilar) is the translated title of this non-English Wikipedia article, as given by Google Translate.

title: User:Khordallilar


text:
Chess Opening Theory/1. e4/1...e5/2. f4/2...exf4/3. Nf3/3...g5/4. Bc4/4...g4/5. O-O/5...gxf3

=King's Gambit, Muzio Gambit=

5...gxf3
Black has accepted the Muzio Gambit and must play accurately. White may want to capture the pawn with /6. Qxf3/.


text:
Chess Opening Theory/1. e4/1...e5/2. f4/2...exf4/3. Nf3/3...g5/4. Bc4/4...g4/5. Ne5

White wills to save the knight while allowing 5...Qh4+ attacking the king.


text:
Chess Opening Theory/1. e4/1...e5/2. f4/2...exf4/3. Nf3/3...g5/4. Bc4/4...g4/5. Ne5/5...Qh4

/6. Kf1/: Main Line