text:
Grand Theft Auto: San Andreas/Missions/Yay Ka-Boom-Boom

Prerequisites

 * Mission: Toreno's Last Flight
 * Mission: The Da Nang Thang
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
After the cutscene, go get the car from the bomb shop, then drive it to the crack lab. Take out the guards on the outside to open the main gate. It might be worth getting out of the car to take out the remaining guards, since, if they destroy the car, you fail the mission. Once it's clear, park the car near the spot indicated, start the bomb timer, and run away. Don't bother shooting the guards on the way out, they'll all get killed in the blast anyway. When you get out, BOOM! Pick off any remaining guards, and head for the main gate. Unfortunately, it shuts just before you can get to it. Shoot the guys by the car, then take out any other guards, then use the ramp to get out. Now drive back to the garage to complete the mission, and that's it for San Fierro!

Tips

 * After blowing up the crack lab, if you head back into the charred remains there is a full health pickup available.
 * You need to be careful how you hit the ramp, as if you aren't properly aligned you will smash into a crate instead of landing on one. It's probably worth walking up to the top of the ramp beforehand so you can see where you need to aim for.
 * I managed to total the escape car by landing it upside down. However, a new one spawned next to the lab. I assume that the supply of spare cars is limitless, so there's no risk of being trapped inside and having to kill yourself to get out.
 * If you climb the boxes and jump the fence you can skip the whole car jumping incident...

Rewards

 * Cash: $25,000
 * Respect: +60
 * Whole of map now available

New Missions Available

 * Story Missions
 * Monster
 * Asset Missions
 * Zeroing In (also requires Back to School)
 * School Missions
 * Bike School
 * Boat School
 * Vehicle Missions
 * Freight

Note

 * Big Smoke's Cash and Yay Courier missions will no longer be available as you just have destroyed the yay supply.


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Grand Theft Auto: San Andreas/Missions/Boat School

Prerequisites

 * Mission: Yay Ka-Boom-Boom
 * Location: Bayside Marina, Bayside, Tierra Robada

Basic Seamanship
To get gold complete it in under 9.6 seconds. To get the required time you need to start braking just after 6 seconds, it will probably take several attempts to get the timing right.

Plot a Course
To get gold complete it in under 30 seconds.

Fresh Slalom
Complete in under 80 seconds for gold.

Flying Fish
You have plenty of time so line up with the ramp and then power towards it. Gold requires a jump of over 65m.

Land, Sea and Air
Just follow the course, try not to bump into anything as there is a damage penalty. Complete in under 130 seconds to get gold.

When Going to a turn, dont go too fast. You will spin out!

Rewards

 * Bronze: Marquis spawns at the boat school
 * Silver: Squalo spawns at the boat school
 * Gold: Jetmax spawns at the boat school

New Missions Available
None

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/


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Grand Theft Auto: San Andreas/Missions/Bike School

Bike school is in Blackfield, Las Venturas near the Dirt Bike stadium. It is very similar to driving school in format but is probably a lot easier as the tasks are much more common when driving bikes round the game normally.

The tasks to perform are as follows

The 360
Perform a 360 turn exactly as per the driving school task. To do this hold the accelerate and break button at the same time while turning. Ensure that you stop exactly after you do a 360° turn, i.e the original position you started.

The 180
Again identical to the driving school task.

The Wheelie
Accelerate and press the "down" key to perform the wheelie. Push down too far and the bike sparks against the ground and effort isn't counted, accelerate too slowly and the bike's front wheel will come down.

The Stoppie
Accelerate hard, press the "up" key and apply a sharp amount of brakes. The bike should now rear up onto its front wheel and continuing gliding forward. Come to a stop in the cone box. Note that there is no point accelerating once the stoppie has started. Either you have enough to speed to get you past the cones or you don't. If you pass the cones though it might be worth accelerating a little bit if you need to get inside the cone box.

Jump and Stop
Not too hard simply jump off the ramp and come to a tidy stop with skidding or going too far into the box of cones.

Jump and Stoppie
This is a harder one and combines the two earlier tasks. Accelerate up the ramp and push the "up" button once you have left the ramp so the motorbike comes down at 45° angle. Too sharp and the bike will topple over, too shallow and the bike's rear wheel will come down: automatically failing the task. If done perfectly the bike should just glide into the cone box allowing to brake to a perfect stop.

Rewards

 * Bronze: Freeway
 * Silver: PCJ-600/FCR-900
 * Gold: NRG-500

Note that the spawn can be a bit random on the PC version of the game and sometimes you may find two or more bikes outside the bike school


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Grand Theft Auto: San Andreas/Missions/Big Smoke's Cash

Big Smoke's Cash is a side mission and does not need to be completed for 100% completion. It starts with a call from Cesar saying that the cash is leaving Los Santos. They are using a patriot jeep and start at Grove Street; the mission ends when they get to pier 69. When you catch up to the patriot you have to ram it six times to get all six boxes of cash to fall out. Drive over each box to pick up the cash. The reward is cash from the boxes. You must do this mission before you do the Yay Ka-Boom-Boom mission.


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Grand Theft Auto: San Andreas/Missions/Yay Courier

Yay Courier is a side mission that becomes available after CJ gets the San Fierro garage save location, it is not required for 100% completion. The mission starts every Wednesday and Saturday in game with a call from Cesar: he says that the yay (drugs) is leaving San Fierro on a cross country bike (a Sanchez dirtbike). Try to get one of these cross country bikes yourself so you can pursue and keep up with the courier more easily.

When you catch up to him, try to line up your bike directly behind the couriers bike, and then shoot him off his bike, you will need a micro SMG for this. Alternatively you can pursue him in a car, and attempt to ram him off the bike, however this can be hard to do as the bike is very agile and the courier is difficult to knock off. After you have shot at him, you need to kill him fast because shooting at him puts a hole in his backpack and makes the Yay leak out. The more that leaks out, the less cash you will receive at the end of the mission. after you have killed the courier, collect his backpack to end the mission. The reward is up to $2000 in cash. You can only attempt this mission before you complete the Yay Ka-Boom-Boom mission.


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Grand Theft Auto: San Andreas/Missions/Toreno's Last Flight

Prerequisites

 * Mission: Pier 69
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
A heat-seeking RPG really helps on this mission. Head to the yellow blips, take out the guards, head up the stairs, then follow the chopper, and bring it down to complete the mission.

Keep your distance at first, and use your sniper rifle if you have one to take out most of the bad guys. Once you're done with them, head down the ramp where 2 more bad guys are waiting - if you know they're there, you can take them stealthily. After the cutscene, kill the last guy as quickly as possible and get after that helicopter. Remember that until you climb the stairs, you have all the time in the world to lose the cops and regain health - head to the nearest fast food chain and order a salad or two.

The easiest and quickiest way to complete this mission is probably to go to the helipad, take out the five cops guarding the stairs onto the pad, followed by the two on the pad, pick up the RPG and AK-47 on the pad itself and then jump back onto the stairs and get on the bike by the entrance to the helipad.

You will probably have two wanted stars now so drive to the Pay-n-Spray near CJ's garage and remove the stars. Use the little ramp near the Pay-n-Spray to get onto the freeway (remember to not go nuts on the acceleration as you want to be in the right-hand lane not the left).

Drive as fast as you can to end of the freeway and at the T-junction get off the bike and wait for the chopper to come down the freeway. You should be able to get a few shots on it as it arrives (remember to lead your rockets) but then the chopper will hover over the T-junction allowing you to get three or four rockets in at point-blank range. This should destroy it.

Tips

 * You can save yourself some chasing on the bike if you can destroy it as soon as the helicopter takes off. To do that, you need to equip yourself with some heat-seeking rockets (you can find some in the SF airport). As you walk up the stairs leading to the helipad, the helicopter will take off and fly from your right to go around the building to your far left. You have around 5 seconds to aim your rockets (wait for the reticle to turn red) and fire a bunch of rockets to it before it disappears behind that building. If you miss this you will have to do the usual bike chase.

Rewards

 * Cash: $18,000
 * Respect: +50

New Missions Available

 * Yay Ka-Boom-Boom (also requires: The Da Nang Thang)


text:
Grand Theft Auto: San Andreas/Missions/The Da Nang Thang

Prerequisites

 * Mission: Amphibious Assault
 * Location: Woozie's office, Chinatown, San Fierro

Walkthrough
After the cutscenes, you find yourself in a helicopter with a minigun. The chopper will head out to a boat at sea, providing several targets which you can shoot. It seems regardless of what you do, an RPG eventually hits the chopper, and you end up in the water and lose all your weapons except for a knife. Head into the red marker to trigger the next cutscene. Make your way across the boat, over all the cargo containers, taking out the enemies as you go. Once you get to the yellow marker, another cutscene is triggered. Take out the remaining guards, then the guard marked by the red blip. After he's down, find the container at the green blip, and target and shoot the padlock to release them. After the next cutscene, come back out of the hold, and onto the bridge to face a couple more guards, and quick swordfight. After that, head back to the refugees to complete the mission.

Tips

 * If you're finding it too difficult without weapons, you can return to shore after the chopper is downed, and restock at Ammunation.
 * All three guys on top of the first set of crates can be taken out silently using the knife. This leaves you with more ammo for the level, and more health.
 * After the chopper is downed, you can't get a police wanted level. This is the perfect time to pick up those two oysters by the naval base.
 * If you don't want to fight with swords, quickly change to the gun.

Rewards

 * Cash: $15,000
 * Respect: +30

New Missions Available

 * Yay Ka-Boom-Boom (also requires: Toreno's Last Flight)


text:
Grand Theft Auto: San Andreas/Missions/Amphibious Assault

Prerequisites

 * Mission: Lure
 * Lung Capacity: 10% or more
 * Location: Woozie's office, Chinatown, San Fierro
 * Time: 20:00 - 06:00

Walkthrough
After the cutscene, head for the yellow blip near Pier 69. After the cutscene, you will be in the water. Follow the red markers to get out to sea, then head for the ship. You have to swim underwater to avoid being noticed. When you need to resurface for air, you will not be spotted if you stay still. Once you get to the ship, you can either stealth kill all the guards, or go in with guns blazing. When you get onto the bridge of the ship, head downstairs, take out a few more guards, then step into the red marker and press Triangle to plant the bug. Get back to the deck, and jump into the water. Then swim back to the yellow blip to complete the mission.

Tips

 * If you like, you can destroy all the patrol boats instead of avoiding them.
 * The other way to save yourself some stealthy swimming is to just take out the guards on the patrol boats. You will need to bring a sniper rifle and climb on the last rock outcrop just before heading to the open sea. You should be able to snipe out the guards on the two nearest patrol boats. You could then take control on one of these two boats and use it to snipe out the remaining guards on the other patrol boats. You could then drive it to the ship. If you park your boat properly besides the ship, you could ride it on your way back too!

Rewards

 * Cash: $11,000
 * Respect: +25

New Missions Available

 * The Da Nang Thang


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Grand Theft Auto: San Andreas/Missions/Monster

Prerequisites

 * Mission: Monster
 * Location: Mystery caller's ranch, Tierra Robada

Walkthrough
After the cutscenes, get into the monster truck. Now you must complete a timed checkpoint race in six and a half minutes, which begins as soon as you pass through the first checkpoint. Use R1 to enable the truck's 4-wheel steering. The amount of money you get will depend on which time you beat:

 * 4:20 = $5,000
 * 5:00 = $4,000
 * 5:30 = $3,000
 * 6:00 = $2,000
 * 6:30 = $1,000

New Missions Available

 * Highjack


text:
Grand Theft Auto: San Andreas/Missions/Zeroing In

Prerequisites

 * Mission: Back to School
 * Mission: Yay Ka-Boom-Boom
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
This mission will become available when you purchase Wang Cars for $50,000.

This mission requires you to follow a car by a series of colored blips. Head to each of the blips as quickly as possible before they turn gray (at which point the mission is over) and eventually you will come upon the target car. Utilize the P.I.T. maneuver to spin out the target car. When the driver ditches the car, get in the car and return to the garage.

Tips
If you stay close enough in the beginning, you could cut across the baseball field and be able to hit her at 90 degrees that spins her out.

Another good chance to spin her out is when she does a U-turn near the beach on the west.

If you still cannot get her when she reaches the bridge, stay close and follow her to Tierra Robada. If you are close enough, she tends to drive around the few blocks of streets there and it will be easy to anticipate her route. In that case, don't follow her but try to meet her head-on or from the side.

Rewards

 * Cash: $5,000
 * Respect: +5
 * Wheel Arch Angels opens

New Missions Available

 * Test Drive


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Grand Theft Auto: San Andreas/Missions/Back to School

Prerequisites

 * Mission: Deconstruction
 * Location: Driving School, Doherty, San Fierro

Walkthrough
This mission is just a container for Driving School. When you complete that, you will also complete this mission.

Rewards
None

New Missions Available

 * Zeroing In (also requires: Yay Ka-Boom-Boom)


text:
Grand Theft Auto: San Andreas/Missions/Driving School

Prerequisites

 * Mission: Back to School
 * Location: Driving School, Doherty, San Fierro

The 360
Hold down the accelerate and brake buttons then hit left or right. The car will start to rotate, to get gold look for the burn marks on the tarmac and use it to align your outer tire.

The 180
Essentially this is just a handbrake turn, accelerate into the half-circle of cones and press the handbrake button while still holding down accelerate. Turn the car left or right and it will start to spin, when the nose of the car is pointing around the cone (so you won't hit it) release the handbrake and accelerate back to the starting point.

Due to the time limit you might need to use the handbrake again to come to stop within the cone box.

Whip and Terminate
For this Test you have to do a 90 degree handbrake turn then come to a stop. The two issues are the turn and the parking. To maximize turn, try to be a close to edge of cones so that you can get a better time. After you get the turn down(You can try as many times as you want until you get it) you will have to be good at parking. You HAVE to be exactly in line with the cones.

Pop and Control
Speed up then slow down just before the tires pop then speed up and park the car in the cones without touching them.

Burn and Lap
This one is tough but straight forward. The trick is to keep your laps as tight as possible to the inside cones using the handbrake to spin the car 180 degrees first person view makes this much easier. Get back on the gas as quickly as possible as you cannot afford to let the car loose too much speed if you want to get all 5 laps in under 36 seconds, which is required for gold.

Cone Coil
This one is also pretty tough until you learn how to do it right. All you need is to accelerate past the first 2 cones, then let go of the gas. And then once you pass the third cone, hit the gas and make the 180 turn. Then again, just like before, hit the gas through the first 2 then just release it for the third. If you did this right, you should have about 4 or 5 seconds to get back where you started. Going really fast then stomping on the breaks doesn't usually work here. You can go a little slow because you have some time if you did the first part correctly.

The '90'
Slow down at about 2 or 3 seconds by letting go of X then use reverse to make the 90 degree turn.

Wheelie Weave
This is only tough because you have to understand one thing. If you are on 2 wheels, you cannot turn in the direction you are slanted in. If you do so you will go down. It will take a couple tries, but its not really that hard.

P.I.T. Maneuver
Hit the police car on the back tire and it will spin. Land up next to it without damaging yourself to achieve gold.

Alley Oop
Speed up and only let the left side wheels hit the jump, as soon as the car is near the end of the jump and half way in the air release X and try to turn right. The car will then do a barrel roll and land on its wheels, then try to park the car straight.

City Slicking
To complete driving school you have to drive across the city in under 2 minutes without damaging the car too badly and without stopping.

This is tricky due to the requirement not to stop but otherwise you are probably pretty familiar with driving through the city at high speed. First person view is a big help on this one to help avoid clipping turning or stationary cars

When the test starts turn right onto the street going past your garage. Drive as fast as you can along the street until you get to the rise in front of the cathedral. Turn right and then turn left at the next junction. Note that the "racing line" through this point is into the oncoming traffic so you'll have to see whether the line is clear before you decide to take it.

Now continue along the street until you get to the steep, twisting decline. This is the trickiest part of the course because it is easy to either hit something or lock your wheels and spin to a stop. If in doubt: slow down, because you are going downhill you are not going to lose momentum.

At the bottom of the hill turn right through the checkpoint and the drive as fast as you can down the Esplande to Easter Basin Docks, turn right up the hill and stop outside the driving school.

Note: this course can also be completed in reverse to the description above, and claim the gold award. If the downhill near the checkpoint is a problem, take the course in reverse.

It terms of what you have to do this is a relatively easy task but there are two things to keep in mind: firstly never stop. If you skid out or hit something keep the accelerator down and keep driving you can spin out and still complete the course. As for damage grazing another vehicle or lamppost is not all that important if it saves you a couple of seconds. For gold you'll need no damage but to just complete the School mission you can afford a few knocks here and there.

 * If you cannot do this mission put this cheat in:cars fly: square,down,L2,up,L1,circle,up,x,left.

Rewards

 * Bronze: Super GT spawns at the driving school
 * Silver: Bullet spawns at the driving school
 * Gold: Hotknife spawns at the driving school

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Test Drive

Prerequisites

 * Mission: Zeroing In
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
In this mission, you tag up with Ceasar to steal two cars from a car dealership near the docks of San Fierro. Begin this mission by heading to the dealership and stealing the cars. Follow Ceaser's lead and evade the police and use L1 to activate the nitrous. Finish this mission by safely returning to the garage.

Rewards

 * Cash: $5,000
 * Respect: +5

New Missions Available

 * Customs Fast Track


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Grand Theft Auto: San Andreas/Missions/Customs Fast Track

Prerequisites

 * Mission: Test Drive
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
This is your introduction to the Import/Export Crane of San Andreas. Begin by heading to the docks and get into the crane. Moving the crane by using the left analog stick and use the X and Square buttons to control height of the electromagnet. When you have the magnet above the crate, press O to latch the crate onto the magnet and move it off of the container ship. Repeat this process until you find the crate with the target car in it. Exit the crane and you will see a cutscene with 6 guys who's determined to stop your thievery, waste them and return the car to the garage.

The amount of cash you receive will depend on the amount of damage dealt to the car before you return it.

Rewards

 * Cash: Up to $10,000 (see above)
 * Respect: +5
 * Import/export crane opens

New Missions Available

 * Puncture Wounds


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Grand Theft Auto: San Andreas/Missions/Highjack

Prerequisites

 * Mission: Monster
 * Location: Mike Toreno's ranch, Tierra Robada

Walkthrough
After the cutscenes (which reveals the mystery caller to be Mike Toreno), get on the bike with Cesar, and drive to the truck. Now for the tricky bit. You must drive close to the door to the cab of the truck, whilst maintaining the same speed as it. When you are in the right position, Cesar will turn to face the truck. You must maintain this position for about 5 seconds, then Cesar will jump onto the truck, and take out the driver. After this, get into the cab of the truck, and drive it back to your garage in Doherty, San Fierro, to complete the mission.

Rewards

 * Cash: $7,000

New Missions Available

 * Interdiction


text:
Grand Theft Auto: San Andreas/Missions/Interdiction

Prerequisites

 * Mission: Highjack
 * Location: Mike Toreno's ranch, Tierra Robada

Walkthrough
After the cutscene, head to El Castillo del Diablo to trigger the next cutscene. After this, pick up the RPG if you like, then use one of the vehicles to ascend Arco del Oeste to trigger the next cutscene. After this, a chopper arrives with the cargo, but it's being chased by some CIA choppers. Use the RPG (or better still a heat-seeking RPG) to take them down. Now head out to the dropzone just north of Verdant Meadows, and pick up the bag. Now return to El Castillo del Diablo (Toreno refers to it as 'Las Brujas' for some reason). There's a Seasparrow in the water nearby which you may want to take. When you get there, the red marker is inside one of the buildings there. Step inside to complete the mission.

Tips

 * You may want to keep the Seasparrow, since the next mission gives you somewhere to keep it.

Rewards

 * Cash: $1,000

New Missions Available

 * Verdant Meadows


text:
Grand Theft Auto: San Andreas/Missions/Verdant Meadows

Prerequisites

 * Mission: Interdiction
 * Location: Mike Toreno's ranch, Tierra Robada
 * Cash: $80,000

Walkthrough
After the cutscene, head over to Verdant Meadows and buy the abandoned airstrip for $80,000. That's all you have to do.

Rewards

 * Verdant Meadows airstrip

New Missions Available

 * Learning to Fly


text:
Grand Theft Auto: San Andreas/Missions/Learning to Fly

Prerequisites

 * Mission: Verdant Meadows
 * Location: CJ's airstrip, Verdant Meadows, Bone County

Walkthrough
Climb the stairs at the back of the control tower, and enter the red marker to trigger this mission. Toreno phones, and tells you that you have to learn how to fly if you want to continue to help your brother. You now have to get bronze certificates or better in each test of Flying School to continue with the story. Step in the red marker again to trigger it.

Rewards

 * Remaining property in San Andreas available for purchase
 * Planes and helicopters in San Fierro airport can now be entered.

New Missions Available

 * N.O.E.
 * Fender Ketchup


text:
Grand Theft Auto: San Andreas/Missions/N.O.E.

Prerequisites

 * Mission: Learning to Fly
 * Location: CJ's airstrip, Verdant Meadows, Bone County

Walkthrough
You have to take the ex-WWII plane from the hanger, fly it to Angel Pine for an air-drop, and then return to the airstrip and land. You must keep your altitude really low or you get spotted, and intercepted by the air force.

Tips

 * If you find the draw-distance insufficient to take a direct route, you can simply fly above the water surrounding San Andreas in a counter-clockwise direction.
 * The radar-height requirement isn't really too strict - the bar goes up quite slowly, and even if it does hit maximum, you can lose your pursuers by staying below the radar for a while. However, if you hit the ground (or water, for more than just a brief skim) then the mission's over. Let this be a lesson.

Rewards
Cash: $15,000

New Missions Available

 * Stowaway


text:
Grand Theft Auto: San Andreas/Missions/Fender Ketchup

Prerequisites

 * Mission: Learning to Fly
 * Location: Four Dragon's Casino, Las Venturas

Walkthrough
The objective is to scare the guy tied to the hood of your car into talking. Don't hit anything head on - you don't need him dead. Drive on the wrong side of the road, really fast with some hand brake turns thrown in for good measure. Once his "Scare Meter" is full, he will talk.

Rewards

 * Cash: $5,000
 * Respect +

New Missions Available

 * Explosive Situation


text:
Grand Theft Auto: San Andreas/Missions/Flying School

Prerequisites

 * Mission: Learning to Fly
 * Location: CJ's airstrip, Verdant Meadows, Bone County

Takeoff
Hold X, and push slightly forward on the left analog stick to increase your traction. When the plane feels as if it wants to take off, release pressure on the left analog stick, press R3 to retract the landing gear, and pull slightly back on the left analog stick to gain altitude. Don't try to climb too fast, or you may stall. Just gently ascend until you reach the first corona. After this you must dive to reach the next corona by gently pushing forward on the left analog stick, and climb again to read the final corona. To get a gold certificate, you must do all this in 30 seconds with no damage. NOTE: First-Person View helps TREMENDOUSLY on this as well as the other flight school missions.

Land Plane
Hold X, and head for the corona. Once you've passed through it, release X, press R3 to extend the landing gear, and start to slow down by holding Square. When you touch the ground, taxi your plane into the red marker and come to a complete stop. To get a gold certificate, you must do all this in 25 seconds with no damage.

Circle Airstrip
Takeoff as above, and head for the first corona. Bank round the coronas as it describes, but the key to success is being very gentle on the controls. There are two ways to achieve this. Either move the left analog stick to the side very slightly, and hold it, or quickly tap the stick all the way to the side, and release it. To get a gold certificate you must do all this in 60 seconds with no damage.

Helicopter Takeoff
You need to hold X to lift off and go up. When the on-screen message asks to you rotate 180 degrees, hold L2 or R2 until you have spinned a half-circle. The nudge the left analog stick forward and head for the corona. Do this in 60 seconds to pass and 45 seconds to get a gold certificate.

Land Helicopter
Fly through the corona, decelerate and land on the red marker. 45 seconds to pass and 30 seconds to get a gold certificate on this one.

Destroy Targets
Fly forward and use the missiles and the minigun to destroy 3 stationary tankers and 2 circling cars. Do this in 105 seconds to pass and 80 seconds to get a gold certificate.

The minigun is auto-aiming so it is the best weapon to use on the moving cars.

Tip: Don't go for subtlety. You've got infinite ammo, so lay a heavy blanket of fire down, especially on the tankers

Loop the Loop
Fly the stunt plane through the first corona. As soon as you hit it, hold the left analog stick backward to point your nose upward and fly in a tight loop. Hold the throttle at all time and release the stick after finishing a loop. Then fly through the second corona to complete. Do this in 27 seconds to pass and 21 seconds to get a gold certificate.

Barrel Roll
This is similar to the previous exercise. Fly through the first corona, wait a few seconds. Then push the left analog stick left to perform a barrel roll and head for the second corona. If you try to barrel roll right from the first corona you will end up flying away from the second corona which is not what you want. Do this in 23 seconds to pass and 18 seconds to get a gold certificate.

Parachute onto Target
Let CJ fall while holding the left analog stick forward. Wait for a few seconds after the on-screen message asks to to open the parachute before doing so. The latest that you need to open it and still make it to the target is 23 seconds and that is what you should do if you aim for a gold. Then push the left analog stick backward such that CJ lifts his legs up to descend forward to the target. Do this in 70 seconds to pass and 55 seconds to get a gold certificate.

(incomplete)

Rewards

 * Bronze: Rustler spawns at the airstrip
 * Silver: Stuntplane spawns at the airstrip
 * Gold: Hunter spawns at the airstrip

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Stowaway

Prerequisites

 * Mission: N.O.E
 * Location: CJ's airstrip, Verdant Meadows, Bone County

Walkthrough
A large cargo plane from an rival government agency lands at the Verdant Meadows strip, and Toreno tells you to take them out. After the cutscene you are on a motorbike and must ride up into the back of the plane. Barrels will roll out the back of the plane, so avoid those and get in there. Once in, you should not fire any guns, or the plane may explode. You need to take a parachute from a crew member so you can escape. Make your way through the plane, ducking into each alcove to avoid rolling barrels. Once you get to the final agent, you will see he is wearing a parachute. Kill him and take it. Then, place a satchel charge anywhere on the crates, make sure the parachute is equipped, and jump out of the plane. It will automatically explode. After you free fall a little and the ground is getting close, open your chute and land.

Tips

 * The easiest method I've found is to start out straight and go right around the agents and the initial barrels. Tapping your "lean forward" will speed you up.  Approach the plane from a 20% angle so you miss the barrels, and then slip up the ramp.  You just need to hit the end of the ramp, not actually ride up into it.

 * Try starting with a slight wheelie on the bike, and go through the agents. Approach the ramp from the left hand side and you should just make it. One mistake, be it not starting quickly enough or being hit by a barrel will cause you to miss the plane. Perfection's the only way, unfortunately!

 * Its easy. Just push the left analog stick forward along with X to gain extra speed and follow the plane from right side leaving aside the protection. Then veer left avoiding the barrels and get into the plane. - Sandy.

 * For the PC version: You will have to tap the button you have assigned for leaning forward (default: UP) in order to gain enough speed. Do NOT hold it. If you do it right you should be able to get on the plane long before it takes off. If you use a joystick there should be no problem. Just take it between 1/4 to 1/2 down to lean enough.

 * Make sure you get a good melee weapon before starting this mission.

 * Also make sure you get the guys in the gap they hide in one by one, because if you just run to the end of the plane they will all gang up on you and make the mission just a little harder.

Rewards
Cash: $20,000

New Missions Available

 * Black Project


text:
Grand Theft Auto: San Andreas/Missions/Explosive Situation

Prerequisites

 * Mission: Fender Ketchup
 * Location: Four Dragon's Casino, Las Venturas

Walkthrough
At the quarry, get into the dump truck and crash into each box of explosives and get out to retrieve each. Deal with the quarry workers if they get annoying. After getting the explosives, security attempts to block the exit. Grab the Sanchez and meet each marker by going up the spouts and machinery. Avoid security and head back to the drop point with the explosives.

Tips
You can stop the clock by taking out the two guys near the Plunger (or just the guy with the beard). You can then use the truck to break the boxes before grabbing the dynamite with the Sanchez and making your escape.

Rewards

 * Cash: $7,000
 * Respect +
 * Quarry Missions unlocked.

New Missions Available

 * You've had your Chips


text:
Grand Theft Auto: San Andreas/Missions/Quarry

To run the Quarry Missions (which are required for 100% completion of the game) buy the save point in Whitewood Estates. You can then do a run south through the desert and get to the quarry.

Completing the quarry missions turn the quarry into an asset which generates $2000 daily.

Quarry Mission 1:

You have three and a half minutes to clear dump rocks over the edge of the quarry. Follow the ledges down into the quarry. Reward is $500.

Quarry Mission 2:

You have one and a half minutes to move four bombs into markers before they explode. Reward is $1,000.

Quarry Mission 3:

Run down some thieves in a dumper. The best way to do this is to confront them at the bridge and run them into the estuary. Reward is $2,000.

Quarry Mission 4:

Burn the bodies of the thieves from Mission 3. First jump onto a Sanchez and follow the Quarry fence west until you reach the first marker. Jump into the Dumper and drive it back to the quarry gate and into the quarry. NOTE: The dumper will not activate its contents until you run into a static object (such as a fence or a machine). This does not apply to moving objects such as vehicles. Back up to the fire at the bottom of the quarry and dump the bodies (Keypad 8 on the PC). Reward is $3,000.

Quarry Mission 5:

Drive a dumper with explosive drums to Verdant Meadows airstrip. Once you are out of the main road from the quarry, strike out across the oilfield to the road to Verdant Meadows. NOTE: If you bump anything en route such as a vehicle or static object the drums will shake loose and the scenario will be lost. Use Keypad 8 on the PC to dump the drums once you are at the end of the runway. Be careful backing up to the target zone. Reward is $5,000.

Quarry Mission 6:

This is pretty easy. Take the Dozer and scrape the explosive drums off of the railroad tracks to the north of the quarry. You have three minutes. Once a barrel is off the tracks it will dissapear from the radar. Reward is $7,500.

Quarry Mission 7:

This is a very difficult mission. Here is a walkthrough.

You have eight minutes to dispose of a cops' body and his motorcycle in the river.

Jump on the Sanchez and go down a couple of levels next to the crane and dumper. Abandon the Sanchez.

Ignore the game's prompts and get into the dumper.

Drive the dumper over the edge. With a little practice you should be able to drive it stright over the edge and land at the bottom of the quarry. If you roll it, just restart the game from your last save point.

Run over to the Dozer. Drive it over to the cops' motorcycle and push it into the red target zone. Do the same to the cops' body. On the PC use the mouse to keep a camera viewpoint above and behind the dumper.

If the motorcycle and body are not near the dumper once you are done with this segment, jump into the dumper and drive it as close to the two items as possible.

Run over to the Sanchez in the center of the bottom of the quarry and drive it up to the crane entry point. Press Enter to use the crane (PC).

Note that the crane is positioned over the original location of the dumper on the second ledge above the bottom of the quarry. You will waste valuable time moving the body and cycle from the bottom of the quarry to the second ledge. This is why it is crucial to drive the dumper over the ledges into the bottom of the quarry as close as possible to the location of the body and the cycle.

Activate the crane. Move it over to the bottom of the quarry. Pick up the body and the motorcycle and drop them into the Dumper.

Hints for using the crane: move it slowly so that it doesn't start to sway back and forth, particularly when it is loaded with the motorcycle. Watch the shadow of the crane magnet to determine what it is over. By pre-positioning the dumper as closely as possible (and at an equal distance from the crane as the body and cycle) you will greatly reduce the time to complete this portion of the mission. With some practice it should be possible to dump the items into the dumper without lowering them completely.

Deactivate the crane. Then jump on the Sanchez which you drove up from the bottom of the quarry and jump over the ledge. This will drop you close to the dumper. Get in the dumper.

Now drive the dumper to the top of the quarry. Remember to take a left at the crane, not a right (that is a dead end). DO NOT BUMP ANYTHING. If you do, the body and motorcycle will be dislodged and you will lose them.

Once you get to the top of the quarry and exit the main gate, drive SLOWLY over the freeway to the dump target on the river marked by a red cylinder. Back up slowly and dump the body and cycle. Do not let the dumper fall into the river (difficult because it is on a slope). If the body and cycle fall onto the edge of the cliff next to the river (and the scenario does not fail), get out of the dumper and push them the final inch: you can do so by getting out of the dumper and shooting them.

If you fail at any point after moving the crane, don't despair. Run or drive up to the top of the quarry and activate the mission again. The crane will be in the place you left it (which will save about 15-30 valuable seconds).

The reward for completing the final mission is $10,000.

After completing all of the missions, quarry will turn into an asset which generates $2,000 daily. You can also re-attempt the quarry missions (if you feel compelled to).


text:
Grand Theft Auto: San Andreas/Missions/You've had your Chips

Prerequisites

 * Mission: Explosive Situation
 * Location: Four Dragon's Casino, Las Venturas

Walkthrough
This mission is a fairly tough one. You are required to visit a warehouse, and destroy some Casino Chip-making machines. Sounds simple enough but the warehouse is full of sharp-shooting mobsters, some of whom are armed with Combat Shotguns (one clip will destroy a fully armoured and max health CJ!)

Climb over the fence at the side of the warehouse (near a bus stop) Ignore the container hanging from the machinery - you can use that to get on the roof, but there is no way in from there (not that I've found, anyway.)

Shoot the petrol tank on the car parked outside to kill the mobsters inside it. Then a cutscene will show you walking into the building. Once you get control back run straight back outside, turn round and aim your gun. Some men will run towards you shooting pistols, kill them. After that, try to take out the people on the gangways and on top of the shelving inside the factory - one of them is armed with a combat shotgun, and you don't really want him to shoot you. Watch out - there are many other people hiding inside the building. Once it's clear, start work on the labelled white machines around the edge of the room. Keep a check on the door at all times as cars with more armed mobsters arrive. The rocket launcher, if you have it, is handy for destroying the machines. Once they are all destroyed, take care on your way out as there are mobsters up on the containers just outside the door.

After that, you are free to drive off as nobody follows you, get back to the Casino rear-entrance to complete the mission.

Tips

 * Before the mission, go to Ammu-nation and ensure you have full armour, and some powerful guns (lots of ammo in the AK47, or M4). Also, go to the food outlets to ensure full health.
 * You can destroy the machines in one go with the remote explosives. In that way, you don't have to deal with the extra mobsters while you are working on the machines.

Rewards

 * Cash: $10,000
 * Respect +

New Missions Available

 * Don Peyote


text:
Grand Theft Auto: San Andreas/Missions/Don Peyote

Prerequisites

 * Mission: You've had your Chips
 * Location: Four Dragon's Casino, Las Venturas

Walkthrough
This mission actually starts outside the casino, the red mission marker is on the red carpet and can be hard to see if you are running around the corner from the last mission, it caught me out anyway. Your cell-phone will ring, it's the Truth, it seems that he has two friends lost in the desert and it's up to you to go and find them.

Once you reach the location and find Paul and Maccer you need to get your vehicle close enough to them to trigger them to get inside, they are not too hot at following on foot so be careful as a wrecked or overturned vehicle could result in fatalities and therefore mission failure as they will clamber out but probably not run away. Anyway, it seems that one of them can remember "lots of snakes" and CJ knows there is a Snake Farm somewhere locally (it's actually on the corner of the Verdant Meadows Airstrip) so that's where you head next. When you arrive, the locals aren't too pleased to see Paul and Maccer again so you have to head off rapidly towards Las Venturas with a couple of Walton Pickups in hot pursuit.

En-route to Las Venturas one of the dynamic duo recalls a casino name and that's where you head to, on arrival a cutscene shows the party entering the building to visit someone inside before you depart to complete the mission. Later you will get a call on your cell-phone from Paul to offer you work.

 * As hot as these seemingly Steam-propelled vehicles can muster anyway!

Funny Moments

 * When you're driving to the Snake Farm with Paul and Maccer, take note that if you pull over when Paul is about to vomit, he will get out of the car and hurl on the ground. If you didn't stop, he'll vomit right in the car.

 * In about 30 seconds after Paul's hurl, Maccer will say he wants to use the bathroom. If you pulled over, he will get out of the car and you'll see how he will pee right on the ground (genitals not explicitly shown).

Tips
You are collecting two people so it helps if you have a car with four doors, also bear in mind they are lost in the desert so an off-roader would be handy, Landstalker anyone?

If possible, shoot the rednecks before running to the car, thus giving you a free run back without any pursuit.

Make use of the space at Verdant Meadows to deal with the pickups before heading back to Las Venturas, if you are suitably tooled-up you can dispose of them relatively easily, no point in making the return journey any more difficult than is absolutely necessary.

Alternatively, a Maverick helicopter works great for this mission since it has 4 doors.

Rewards

 * Respect+

New Missions Available

 * Intensive Care


text:
Grand Theft Auto: San Andreas/Missions/Intensive Care

Prerequisites

 * Mission: Don Peyote
 * Location: Caligula's Casino, Las Venturas

Walkthrough
This first mission for Paulo is actually for Ken (another Vice City character) who is worried over a mob member who is in the local Hospital. Head over to the hospital and enter the mission marker, you hear a conversation off-screen between CJ and the Hospital Receptionist in which she tells you that Johnny has been collected by an Ambulance, three red blips appear on the map/radar and it's up to you to determine which is the Mafia wagon. Pick a blip (doesn't seem to matter which one) and head off towards it, when you get near you will be told to ram it to gauge the driver's reaction. If the Ambulance stops and the driver gets out it's genuine and you need to head off after the next blip. Otherwise the Ambulance's Siren starts up and the chase is on.

Assuming you've got the Mafia one, you'll be invited to rough it up a bit to "show you mean business". Eventually it'll stop and the mobsters will get out and start shooting, pick them off (you did bring a gun right?) and nick the Ambulance, you'll be told to head for the "Meat Factory" which is up north on the outskirts of town. Get there quickly and you might not even see the pursuing mafia cars, drive into the marker to end the mission after a short cutscene.

Tips
There's going to be lots of paint-trading going on on the streets of Las Venturas as you bash Ambulances so you'll need a sturdy vehicle, there's often a Patriot (Humm-Vee type vehicle) in the corner of the Hospital parking lot so that's a good bet.

Rewards

 * Cash: $5,000
 * Respect

New Missions Available

 * The Meat Business


text:
Grand Theft Auto: San Andreas/Missions/The Meat Business

Prerequisites

 * Mission: Intensive Care
 * Location: Caligula's Casino, Las Venturas

Walkthrough
Back to Paulo and Ken at Caligula's for another mission, this time it's a return visit to Johnny at the Meat Factory in an attempt to boost Ken Rosenberg's status and confidence. Once there Ken gets nervous and asks CJ for support, when Johnny appears and sees CJ he keels over, prompting another shootout.

After a slow-motion cutscene it's time to wipe out the mobsters. Your primary concern is to protect "Rosie" (Ken) at all costs, there's a lot of shooting to be done here and methodically picking off all the mobsters room-by-room seems to be the way to go. There is mention of switches in the text instructions on screen but I didn't manage to activate anything.

Ken will go and hide in the freezer at one point, if he gets locked in then be sure to get him quick as his health drains rapidly.

Once all the "Witnesses" are dealt with, leave the building and drive Ken back to the Casino to end the mission.

Tips
Most of the Mobsters appear to be armed with SMG's so that's a good weapon to stock up on (and get practice in with) before starting the mission.

Rewards

 * Cash: $8,000
 * Respect +

New Missions Available

 * Madd Dogg
 * Fish in a Barrel


text:
Grand Theft Auto: San Andreas/Missions/Madd Dogg

Prerequisites

 * Mission: The Meat Business
 * Location: Royal Casino, Las Venturas

Walkthrough
In this mission, you encounter a drunken Madd Dogg on the roof of the casino, onlookers are persuading him to jump, however you need to save him. Follow the game's instructions, to collect the pickup truck, and park it in the marker. Then manuever the truck as Madd Dogg stumbles and falls, and take him to the hospital.

Tips
When the view changes, do not steer at all, merely drive forward and backward, to match the position of Madd Dogg as he shuffles along the roof.

When he jumps, it LOOKS like he will not hit the truck, but if you have not steered, he will land on the boxes in the back of the pickup.

After that, drive steadily to the hospital. There is no timer, so you can take it easy (since bumps and knocks reduce Madd Dogg's health)

Make sure you haven't entered the "Ped Riot" cheat or completing this mission is impossible. Just don't save with the cheat on.


text:
Grand Theft Auto: San Andreas/Missions/Black Project

Prerequisites

 * Mission: Stowaway
 * Location: CJ's airstrip, Verdant Meadows, Bone County

Walkthrough
You have to infiltrate Area 69 and steal the project from inside. Avoid the spotlights and guards - if possible, make your way to the control tower to open the blast doors. If spotted, you'll have to find an alternate entrance via the vent cover. Make your way through the interior of the base and steal the jetpack. Fly back to the CJ's airstrip to end the mission. You will be given an Uzi with something like 10,000 rounds of ammunition that you can use while flying. Save it for the next mission.

Tips

 * Be SURE to visit the control room to shut off the SAM (Surface to Air Missiles). It will greatly aid your escape.

 * There is a Health Heart in the ventilation shaft.

 * When you see an armor icon and a heart icon under the wire grid walkway, you could get to those by shooting at the thin wire grid beneath the stairs.

 * Take your time with the second part of the mission - if you go in all guns blazing, you'll find yourself on the floor surrounded by half a dozen guys. Better to stay back and pick them off one at a time.

In the first room you enter with soldiers, be sure to turn right and fetch the armor and gatling gun, since that is the most effective weapon to use when you gain access to the long stairwell leading down to the jetpack.

New Missions Available

 * Green Goo


text:
Grand Theft Auto: San Andreas/Missions/Green Goo

Prerequisites

 * Mission: Black Project
 * Location: CJ's airstrip, Verdant Meadows, Bone County
 * Time: Between 20:00 and 06:00

Walkthrough
With the jetpack you fly to the train, shoot the soldiers and one of the boxes contains something, get it and retrieve it to Truth. It's very simple.

Tips

 * Be sure to have a good SMG or machine pistol so that you can shoot while flying.

 * Try to land on the back of the train and then you can concentrate more on aiming.

 * A straight-line route back to your airfield from the train is likely to cross the restricted airspace at Area 69. The SAMs here WILL open fire on your jetpack although the damage is less than you might think (approximately 50% of your health/armour per hit).

Rewards
Asset: Verdant Meadows Airstrip (Max $10,000)

New Missions Available

 * None


text:
Grand Theft Auto: San Andreas/Missions/Puncture Wounds

Prerequisites

 * Mission: Customs Fast Track
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
In this mission you need to steal a car driven by a woman that won't stop for anything short of wrecking her car. You get a special car modded with 3 "stingers", which are like police stop-sticks. Follow the target indicator (heading South on the freeway) and drop a stinger in front of her car. Once you hop out of your car, a cutscene will play as you fix the tires. Then, head back to the garage.

Rewards

 * Cash: $5,000
 * Respect: +5
 * Wang Cars becomes an asset

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Tanker Commander

Prerequisites

 * Mission: First Date
 * Location: Gasso gas station, Dillimore, Red County

Walkthrough
Drive into the red marker to trigger the cutscene. After the cutscene, you must get into the tanker cab, attach it to the trailer, and drive the tanker to RS Haul.

The gas station attendant will follow you in a car, shooting you and trying to disconnect the trailer from the cab. If the latter happens, try slowing down to minimize the chances of the trailer becoming disconnected.

Once you get to RS Haul, the mission is complete.

Tips

 * If you find the car chasing you is causing too many problems, you can destroy the car as soon as you have connected the cab and trailer. Just get out and shoot it (a heat-seeking RPG works quite nicely). Watch out for Catalina, because if she dies, you fail the mission.

Rewards

 * Cash: $5,000

New Missions Available

 * Trucking


text:
Grand Theft Auto: San Andreas/Missions/Against All Odds

Prerequisites

 * Mission: First Date
 * Location: Inside Track Betting shop, Montgomery, Red County

Walkthrough
Upon entering the red marker, Catalina hands you 10 satchel charges. Upon entering the shop, you must place and detonate a satchel charge on the door leading to the safe, and then another on the door of the safe inside.

After looting the safe, you emerge from the shop with a 4-star wanted level, and you'll have to head to the indicated Pay N Spray in Dillimore. Now just drive Catalina back to her hideout to complete the mission.

Rewards

 * Cash: $2,000
 * Item: Satchel Charges

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Local Liquor Store

Prerequisites

 * Mission: First Date
 * Location: Liquor store, Blueberry, Red County

Walkthrough
Drive into the red marker to trigger the cutscene. After the cutscene, follow the other robbers on the Quadbike. You need to shoot them and destroy their vehicles before they will drop the cash. You can pick it up without getting out of your vehicle, but it's probably advisable to leave the cash behind, and chase the remaining robbers; you can come back for it later. They will split up at points, but it doesn't matter which ones you follow, they will always rejoin later on. Along the route you will come across one of the Unique Stunt Jumps. When you have collected all the cash, just drive Catalina back to the hideout to complete the mission.

Tips

 * Stack up on SMG ammo, you may need it to help Cat to gun down the getaways.
 * If you don't like using the Quadbike during the chase, just drive your preferred vehicle into the red marker when triggering the mission (we have found that the Sanchez dirtbike works really well). After you're put in the Quadbike, quickly get out, and back into your preferred vehicle.

Rewards

 * Cash: $1,000

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Small Town Bank

Prerequisites

 * Mission: First Date
 * Location: Bank, Palomino Creek, Red County

Walkthrough
Drive into the red marker to trigger the cutscene. After the cutscene you will have a shotgun, which you must keep aimed at the staff to prevent them triggering the alarm. Regardless of what you do, one of them will eventually trigger the alarm. After another cutscene, you have a 2-star wanted level, and you must now shoot the ATM machines to get more money.

After this, follow Catalina out the back door where you will be attacked by some police. Blast your way through them, and on to another cutscene with some police bikes approaching. Kill these guys, then you have to follow Catalina on a police bike via another Unique Stunt Jump, and a police bribe, before you are stopped by three police rangers. Kill all the cops, then drop off Catalina at her hideout to complete the mission.

Rewards

 * Cash: $10,000

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/Body Harvest

Prerequisites

 * Mission: First Date
 * Location: U Get Inn Motel, Angel Pine, Whetstone

Walkthrough
After the cutscene, get to the farm in Flint County to steal the Combine Harvester. The survivalist movement living there will try to shoot you with country rifles, so be careful. As you drive the Combine Harvester back to the Truth, a truck follows you with a guy with a country rifle shooting you, so you may want to take him out before carrying on. Once you arrive at the Truth's farm, with the Combine Harvester intact, you complete the mission.

Rewards

 * Respect: +5

New Missions Available

 * King in Exile


text:
Grand Theft Auto: San Andreas/Missions/Are you going to San Fierro?

Prerequisites

 * Mission: Farewell, my love...
 * Location: Truth's farm, Leafy Hollow, Flint County

Walkthrough
After the cutscene, you have five and a half minutes to burn all the evidence. Be careful not the step into the flames, unless you've already completed the Firefighter mission, so that you're fireproof. If you run out of ammo for the flame-thrower, there are extra near the Truth's van. After this, you are given an RPG, and have to shoot down a police helicopter. Now just drive to the garage in Doherty, San Fierro to complete the mission.

Rewards

 * Respect: +15
 * Item: RPG
 * Zip clothing stores now open.
 * Most properties in San Fierro now available for purchase.
 * Remote Explosives and Country Rifle available at Ammunation

New Missions Available

 * Story Missions
 * Wear Flowers in your Hair
 * Challenge Missions
 * Ammunation Challenge


text:
Grand Theft Auto: San Andreas/Missions/Farewell, my love...

Prerequisites

 * Mission: Made In Heaven
 * Mission: Wu Zi Mu
 * Location: Panopticon, Red County

Walkthrough
This is the street race known as "Badlands B" which ends at a clearing southeast of Montgomery. You will use a ZR-350 in the race.

This race is identical to the race in Wu Zi Mu, but driven in the opposite direction.

In the cutscene you'll see Catalina's new lover: the main character from GTA3.

Rewards

 * A garage in Doherty, San Fierro

New Missions Available

 * Are you going to San Fierro?


text:
Grand Theft Auto: San Andreas/Missions/Made In Heaven

Prerequisites

 * Mission: Gone Courting
 * Location: Catalina's hideout, Fern Ridge, Red County

Walkthrough
This is similar to First Date. Choose the final mission from the list:

 * Tanker Commander
 * Against All Odds
 * Local Liquor Store
 * Small Town Bank

Rewards
None

New Missions Available

 * Farewell, my love... (also requires: Wu Zi Mu)


text:
Grand Theft Auto: San Andreas/Missions/Wu Zi Mu

Prerequisites

 * Mission: First Base
 * Location: Clearing southeast of Montgomery, Red County

Walkthrough
This is the street race known as "Badlands A" which ends at the Panopticon. Whichever car you enter the red marker in will be the car you use in the race.

Be careful around curves and you should be good. There's no need to push as hard as you can as the opponents will make mistakes, but be careful nonetheless.

Tips
As this course involves quite a lot of dirt roads, an vehicle with offroad abilities will be handy. A Rancher is a good choice as it gives good handling on and off the road.

Rewards

 * Cash: $5,000

New Missions Available

 * Farewell, my love... (also requires: Made In Heaven)


text:
Grand Theft Auto: San Andreas/Missions/Gone Courting

Prerequisites

 * Mission: First Base
 * Location: Catalina's hideout, Fern Ridge, Red County

Walkthrough
This is similar to First Date. Choose another mission from the list:

 * Tanker Commander
 * Against All Odds
 * Local Liquor Store
 * Small Town Bank

Rewards
None

New Missions Available

 * Made In Heaven


text:
Grand Theft Auto: San Andreas/Missions/First Base

Prerequisites

 * Mission: King in Exile
 * Location: Catalina's hideout, Fern Ridge, Red County

Walkthrough
This is similar to First Date. Choose another mission from the list:

 * Tanker Commander
 * Against All Odds
 * Local Liquor Store
 * Small Town Bank

Rewards
None

New Missions Available

 * Gone Courting
 * Wu Zi Mu


text:
Grand Theft Auto: San Andreas/Missions/King in Exile

Prerequisites

 * Mission: Body Harvest
 * Location: Angel Pine trailer park, Whetstone

Walkthrough
This is just a cutscene.

Rewards
None

New Missions Available

 * First Base


text:
Grand Theft Auto: San Andreas/Missions/Photo Opportunity

Prerequisites

 * Mission: Deconstruction
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
Be prepared for lots of driving. First, you must drive out to see Cesar near the Panopticon, then you must take Cesar to Angel Pine. Once you arrive, get on the roof, and get ready, because if you miss a photo opportunity, you have to start the mission all over again. There are a total of four photographs to take, and you must get the person's face in shot:

 * 1) Ryder, who arrives in his Picador truck in the parking lot across the street.
 * 2) T-Bone Mendez, who arrives in a ZR-350 in the same location.
 * 3) Mike Toreno, who arrives in a brown Washington from the street to the right.
 * 4) Jizzy, who arrives in a Broadway from the left, stopping next to the Washington.

If you get all the photos, Cesar drops you off in a gas station just south of Angel Pine, and you complete the mission.

Rewards

 * Respect: +15
 * Item: Camera

New Missions Available

 * Jizzy


text:
Grand Theft Auto: San Andreas/Missions/Outrider

Prerequisites

 * Mission: Mike Toreno
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
After the phone call, get to the car. After a cutscene, you must drive to a van. After another cutscene, pick up the RPG and Sniper Rifle if you wish, then get on the bike. You now have to destroy four roadblocks before the van arrives at each one. At some of the roadblocks, there are snipers standing in the windows of buildings looking on to the road, so watch out for these. When you have cleared the final roadblock, follow the van to its destination to complete the mission. After the mission, you have a 3-star wanted level.

Rewards

 * Cash: $9,000
 * Respect: +25

New Missions Available

 * Snail Trail


text:
Grand Theft Auto: San Andreas/Missions/Ice Cold Killa

Prerequisites

 * Mission: Snail Trail
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
After the cutscene, your current pistol (if any) is replaced by a Silenced Pistol. Now head to Jizzy's club. The bouncers will not let you in, so climb up the plank by one of the supports of the Gant Bridge. Jump off onto the roof, and enter the skylight. Once inside, head downstairs to trigger a cutscene. After this, Jizzy makes a run for it. Take out the guards if you want, but head for the door. Follow Jizzy in the car, take him out, then grab the phone off the corpse to complete the mission.

Alternatively, take out the two door guards, and then blow up Jizzy's car (blue Pimpmobile). Then go in through the roof and trigger the cutscene. Jizzy will be forced to steal a motorbike, making it a lot easier to hunt him down.

Tips
You can pop the tires of the Pimpmobile (or do whatever creative things to it ) outside before entering the club. That way, when Jizzy escapes, he would not get very far.

If you destroy the car, he will leave on a motorcycle, making it VERY easy to kill him without blowing up the cell phone. But don't crash it into the water; he will just get in the car in the water and the phone will be destroyed.

Rewards

 * Cash: $12,000
 * Respect: +30

New Missions Available

 * Pier 69


text:
Grand Theft Auto: San Andreas/Missions/Pier 69

Prerequisites

 * Mission: Ice Cold Killa
 * Location: Pier 69, Esplanade North, San Fierro

Walkthrough
Go up the stairs with Cesar, and after the cutscene, use a sniper rifle to take out the six targets as quickly as possible. After another cutscene, you have to kill T-Bone. After another cutscene, you have to chase Ryder in a boat, and kill him. When returning to the shore, be careful not to land at the Easter Bay naval base, or you'll get a 5-star wanted level.

Tips

 * After clearing up the roof, you can stay there and use the sniper rifle to take out some of the ground force too.
 * You don't need to get wet with Ryder. Snipe him out while he is swimming to save a boat chase.

Rewards

 * Cash: $15,000
 * Respect: +40

New Missions Available

 * Toreno's Last Flight


text:
Grand Theft Auto: San Andreas/Missions/Jizzy

Prerequisites

 * Mission: Photo Opportunity
 * Location (part 1): CJ's garage, Doherty, San Fierro
 * Location (part 2): Jizzy's Club, Battery Point, San Fierro

Walkthrough
This mission is similar to House Party, in the sense that it consists of two parts which can be completed separately.

Part 1

After the cutscene, just drive to Jizzy's club to trigger part 2.

Part 2

After the cutscene, you must drive the pimpmobile to a hotel in Downtown. Then you have two minutes to kill a pimp in Hashbury. After that you have save one of Jizzy's girls from being killed. Drive quickly to the yellow blip in Foster Valley, which is under the freeway. Finally, you must head back to the hotel in Downtown, and chase and destroy two vehicles travelling to Angel Pine to complete the mission. You end the mission with a 2-star wanted level.

Tips

 * If you destroy the preachers car before the bodyguard, the bodyguard will get out of his car, making it slightly easier.

Rewards

 * Cash: $3,000
 * Respect: +20

New Missions Available

 * T-Bone Mendez
 * Mountain Cloud Boys


text:
Grand Theft Auto: San Andreas/Missions/T-Bone Mendez

Prerequisites

 * Mission: Jizzy
 * Location: Jizzy's Club, Battery Point, San Fierro

Walkthrough
After the cutscene, you must head to an abandoned van under the freeway in Downtown. When you arrive, four guys on motorbikes head off, and you have to chase them on a similar bike to retrieve the packages. To get them, drive directly behind the bike, and press L1 to grab the package. Once you have all four packages, head back to the club to complete the mission.

Rewards

 * Cash: $5,000
 * Respect: +20

New Missions Available

 * Mike Toreno


text:
Grand Theft Auto: San Andreas/Missions/Mike Toreno

Prerequisites

 * Mission: T-Bone Mendez
 * Location: Jizzy's Club, Battery Point, San Fierro

Walkthrough
After the cutscene, get in the car and follow the directions given, via the building site in Doherty, the docks at Easter Basin, then finally to the airport. When you get to the airport, use the meter to locate the van. If you get there with plenty of time, the van is at the northeast end of the runway. Don't destroy the van, Mike is inside. Follow them, and they will eventually stop. Take them out, and T-Bone will release Toreno from the back of the van. Now destroy the van, and drive out of the airport. When you reach the entrance, you will be given a 3-star wanted level, and must get to the indicated Pay N Spray, then back to Jizzy's to complete the mission.

Tips

 * If you like, you can skip all the phone nonsense, and drive straight to the airport.

Rewards

 * Cash: $7,000
 * Respect: +25

New Missions Available

 * Outrider


text:
Grand Theft Auto: San Andreas/Missions/Snail Trail

Prerequisites

 * Mission: Outrider
 * Location: CJ's garage, Doherty, San Fierro

Walkthrough
After the cutscene, get the bike that's leaning on the wall of the station, grab the sniper rifle from the building site, then go to the station and follow the train to Market station in Los Santos.

When he leaves the train, a Spook-o-meter will appear, which will fill up the closer to the target you get - walk up the stairs behind him, then head out and find a car. If it fills up all the way, you fail the mission. If you should get too far from the target, you also fail the mission, so you must stay within the allowed distance while you follow him to the large pier on Verona Beach.

When you arrive at the pier, park some distance away and use the sniper rifle to take out both targets.

Rewards

 * Item: Sniper Rifle

New Missions Available

 * Ice Cold Killa


text:
Grand Theft Auto: San Andreas/Missions/Mountain Cloud Boys

Prerequisites

 * Mission: Jizzy
 * Location: Woozie's office, Chinatown, San Fierro

Walkthrough
After the cutscene, drive round the block to the alley. Follow Woozie to trigger another cutscene. Now you have to get out of the alley alive. If Woozie dies, you fail the mission. Once you get back in the car, some enemy cars chase you. Just drive Woozie back to his office to complete the mission.

Rewards

 * Cash: $5,000
 * Respect: +10

New Missions Available

 * Ran Fa Li


text:
Grand Theft Auto: San Andreas/Missions/Ran Fa Li

Prerequisites

 * Mission: Mountain Cloud Boys
 * Location: Woozie's office, Chinatown, San Fierro

Walkthrough
After the cutscene, drive to the airport car park, then find the marked car. Enter the car to trigger the next cutscene. Now you must get out of the car park, preferably by avoiding the road-blocks. Once you get out of the airport, some bikes will chase you. Take them out if you like. Once you get to the pier near Pier 69, you complete the mission.

Rewards

 * Cash: $6,000
 * Respect: +15

New Missions Available

 * Lure


text:
Grand Theft Auto: San Andreas/Missions/Lure

Prerequisites

 * Mission: Ran Fa Li
 * Location: Woozie's office, Chinatown, San Fierro

Walkthrough
After the cutscene, get into the decoy car, and drive to Angel Pine. When you reach the red marker, some bikes will start chasing you. From this point, it's just like a street race. Follow the path of red markers. The bikers will try to shoot you, but if you have an SMG, you can shoot back. Be careful not to let the bikers damage your car too much (there will be an on-screen message minding you that when it is damaged enough) or they will know Ran Fa Li is not inside.

Once you get to the gas station southeast of Angel Pine, you complete the mission.

Rewards

 * Cash: $8,000
 * Respect: +50

New Missions Available

 * Amphibious Assault (also requires: 10% or more Lung Capacity)


text:
Grand Theft Auto: San Andreas/Missions/Air Raid

Prerequisites

 * Mission: Wear Flowers in your Hair
 * Location: Zero's RC shop, Garcia, San Fierro

Walkthrough
Zero's enemy Berkeley is attacking Zero's towers with RC planes and helicopters. You have to use a minigun to defend them for 3 minutes. Focus on shooting down planes and helicopters in the distance and make sure that they don't get close enough to drop bombs. Sometimes he'll tell from where they are coming. Eventually they'll start coming in groups, focus on the most close airplanes not much on the group (if there are airplanes that are closer of course), the group is so tight that can count almost as one.

Rewards

 * Cash: $3,000

New Missions Available

 * Supply Lines...


text:
Grand Theft Auto: San Andreas/Missions/Supply Lines...

Prerequisites

 * Mission: Air Raid
 * Location: Zero's RC shop, Garcia, San Fierro

Walkthrough
Berkley is sending his cronies around to deliver items in San Fierro. You have an RC Baron equipped with a gun to take them out. To start off with, hit the 3 delivery guys to the south-west of your starting point. If you don't get them soon, they spread out and make the mission a big hassle. Then fly to the north-east and hit the other two. When this is complete, fly back to Zero's rooftop to complete the mission. It's possible to shoot the targets from the air, but it's more likely that you'll end up on the ground. Just position yourself behind the target and shoot away.

Tips

 * When travelling between targets, save gas by letting off the throttle and gliding.
 * The small plane has the same mechanics as the larger planes you learn to fly, later at flight school. Getting a pilot's license first makes this mission much easier.

Fuel Glitch
The original copy of GTA: San Andreas on PS2 has a glitch in it. Thus, even if you glide the RC Baron, the fuel depletes anyway, making the mission a total of about 5 minutes long. Rockstar North fixed the glitch when the X-Box and the PS2 Special Edition were about to release.

 * Note: To glide in the air, release X and guide the plane using the left analog stick.

New Missions Available

 * New Model Army


text:
Grand Theft Auto: San Andreas/Missions/New Model Army

Prerequisites

 * Mission: Supply Lines...
 * Location: Zero's RC shop, Garcia, San Fierro

Walkthrough
Berkeley and Zero have an RC showdown. Zero must get his RC Bandit to Berkeley's side. The car follows a path with obstacles on it and you with an RC chopper have to help the car through. There's 3 types of obstacles: barrels, tanks and bridges. To get rid of the barrels, hover down over the barrel and hit Circle. Move off the path and hit circle to drop it. To get the car over bridges you have to go back to Zero's base and get some planks. Pick them up with circle and position yourself over a river crossing and hit circle again. Don't worry about being too accurate, they straighten themselves out. The other obstacle can be defeated by going back to Zero's base and picking up a bomb or picking up one of the barrels and dropping it on the tank. If the bandit is killed, don't worry, Zero gets 3. If your helicopter blows up, you too get 3.

Tips
The main trick to save time is never fly out of the base without carrying something (a plank or a bomb). On your first trip out, get the bomb and destroy one of the enemy tanks. On your way back, remove the barrel for Zero. The rest is pretty much up to you but just remember the main trick.

Another tip is that you don't have to get all the way back for the 2nd plank. You can just use the 1st one after Zero passes it.

Rewards

 * Cash: $7,000
 * Zero's RC shop becomes an asset

New Missions Available

 * Beefy Baron (not required for 100% completion)


text:
Grand Theft Auto: San Andreas/Missions/Beefy Baron

Prerequisites

 * Mission: New Model Army
 * Location: Zero's RC shop, Garcia, San Fierro

Walkthrough
To start this mission, go to the back of Zero's shop and walk into the marker. Basically the same as Supply Lines, you fly around the city for three minutes killing as many Top Fun vans as possible.

Rewards
None

New Missions Available
None


text:
Grand Theft Auto: San Andreas/Missions/A Home In The Hills

Prerequisites

 * Mission: Fish In A Barrel
 * Location: Four Dragon's Casino, Las Venturas

Walkthrough
This can be a frustrating mission so make sure you save outside the Four Dragons Casino before attempting it. After a long cutscene that sets up the return to Los Santos you find yourself making a parachute assault on Madd Dogg's mansion (which you will have visited before during the OG Loc missions).

You need to try and land on the mansion's helipad. If you fail then run to the entrance of the mansion and up the ramp onto the mansion roof. Here you need to kill gang members until the rest of the Triad arrive. A body armour is available next to the air-conditioning units.

Once the remaining Triad arrive enter the mansion via the main door. There is now a short cutscene and then its back to the shooting. Ignore the advice the Triad give you and help them clear the rooms one by one. The next stage is a lot easier if one or both of the Triad members survive. In one of the bedrooms there is another body armour.

Once past the bedrooms onto the balcony you can pick up a health heart in the kitchen below the balcony. Once you move towards Big Poppa he will run and there seems to be no way to kill him inside the mansion so instead systematically work your way through the rooms. These are the same rooms that were used in the theft mission. Once you get to the end there will be a cutscene where Big Poppa drives off in a Phoenix and you have to pursue in a pink Windsor (not a bad car but very prone to having the wheels lock). This section of the mission is trickier than it sounds because you have to stay quite close to Big Poppa to avoid an automatic mission failure.

Essentially wait for Big Poppa to drive onto a decent section of road or a backwoods town and then force him off the road with the usual tricks such as drive-by shooting into the engine and PIT.

There is no time limit so take it easy and just keep shunting him around. Once you have completed the mission you will be able to save at Madd Dogg's mansion and the CJ missions appear at the mansion.

Tips

 * There is an armor icon near the air conditioner in the helipad.

Rewards

 * Respect +
 * Madd Dogg's Crib is now available as a safehouse (equipped with your own pool / gym / basketball court / video consoles + arcades / helipad with a Sparrow / a car etc.)
 * Thermal goggles, armor and health icons now spawn in the crib.

New Missions Available

 * Vertical Bird


text:
Grand Theft Auto: San Andreas/Missions/Vertical Bird

Prerequisites

 * Mission: A Home In The Hills
 * Location: Madd Dog's Crib, Los Santos

Walkthrough
This mission features the Hydra, a dual mode VTOL aircraft. First get onto the boat and drive it to the ship which is indicated on the radar. Make sure you do not directly drive inside the ship. This mission is about stealth. So, stop just before the opening of the ship. Now swim over to the ship and remember having a silenced gun helps. Shoot the guy in the forklift from the door. If you don't he will trigger the alarm and it will be a bit more of a melee on the upper levels. Shoot everyone around you (if you get low on health there are drinks/food machines nearby). Follow the point on the radar to get to the SAM controls. This is in a dark side room near the bow of the ship on the flight deck level. Step into the corona and CJ will deactivate them so it is safe to launch the Hydra.

Now run back and find the point where the Hydras are located. Before you steal one, you should use a rocket launcher or grenade to destroy the other two. Otherwise you will need to dogfight these in the next sequence.

Get into the remaining Hydra and fly up. When you initially get into the Hydra, the controls will be identical to a helicopter. It is very easy to complete this mission in the helicopter mode, but if you want to use the jet mode, you might want to rehearse before you start this mission using the Hydra mission (which you can start from the Las Venturas airport).

As you fly over the bay, a new Hydra will fly in and try to engage you. One tactic is to hover between the two bridges; the AI flying the opposing Hydra will just fly into one or the other bridge and crash. Apparently the AI doesn't have a good grasp of the concept of 'pull up.'

If they don't crash, turn around and hold the button to aim and press the button to fire a missile. If you just want to get away as fast as possible then (from using the PlayStation 2 controller) hold R3 up and the Hydra should go at a faster speed. To slow down simply hold R3 down.

Now follow the radar point; this will lead you to the lake behind the dam. There are four boats to take out. This is extremely simple, just nose down at the boat and fire your weapon. Take your time as you don't want to crash. Now you should head back to the airstrip to complete the mission successfully.

Tips

 * If you destroy two of the three hydras you see in the carrier, then you will only be chased by one Hydra (instead of three) when you are in the air.
 * On PC, hold NUM8 for 3 seconds to toggle to Jet mode. Hold NUM2 to toggle to Hover mode. Hold SPACEBAR while you see the target, wait for the lock on them to turn from green to red. Then press RCTRL to fire missles at them.
 * Dogfighting the other Hydras in Jet mode is fun, but the easier way is to stay in Hover mode and rotate (with Q and E buttons) and look for the other Hydras. They should be circling you. Lock on them once they are in sight.
 * Click LMB to deploy counter-measures if you see incoming missiles, shown as little red triangles on your radar.

Rewards

 * Cash: $50,000
 * A Hydra now spawns at Verdant Meadows.
 * A complete set of heavy weapons (Rocket Launcher, Heat-Seeking Rocket Launcher, Flamethrower, MiniGun) now spawns in Toreno's ranch.

New Missions Available

 * Home Coming


text:
Grand Theft Auto: San Andreas/Missions/Home Coming

Prerequisites

 * Mission: Vertical Bird
 * Location: Madd Dog's Crib, Los Santos

Walkthrough
Mike Toreno is creeping up on CJ again! CJ is still mad at Toreno for nearly getting him killed in the crazy Hydra fiasco. And now he is asking CJ for one last favor?!

"I just want you to pick up your brother ..."

You will need to drive to the Los Santos Police Station in Commerce to pick up Sweet. You want to bring him back to the mansion with the swimming pool but Sweet insists getting back to the hood. Once you are there, a guy is trying to sell you and Sweet a blender that you recognize to be Mom's! Time to clean up the hood! Kill the drug dealers as instructed and then kill some Ballas in the area to provoke a gang war. They should be very easy to find.

Tips

 * You can now do gang wars after this mission. However, don't try to take all territories yet if you don't want to re-take them later because the subsequent two missions from Sweet will start with some territories under Ballas control.

Rewards

 * Respect+
 * Gang war can be done again.

New Missions Available

 * Beat Down On B Dup


text:
Grand Theft Auto: San Andreas/Missions/Beat Down on B Dup

Prerequisites

 * Mission: Home Coming
 * Location: Momma's House, Los Santos

Walkthrough
For this, go with Sweet to B-Dup's apartment, and then to Glen Park. Provoke a gang war, win, and kill the Ballas around B-Dup's house. Watch the cutscene, and Mission Complete.

Tips
I recommend starting the gang war from the tunnel walkway in the northern middle of the park where the police badge is. By using the sniper rifle you can kill the gang when they are far away, and the police won't notice you and cause trouble.

New Missions Available

 * Grove 4 Life


text:
Grand Theft Auto: San Andreas/Missions/Grove 4 Life

This is essentially a Turf War with the addition of Sweet's dubious help. He seems as likely to be run down by passing cars as other gang members, ending the mission automatically.

To complete the mission you need to take two territories in Idlewood. The first is marked by the mission pointer and I think the easiest second territory is at the garage (gas station).

Once the mission is complete you need to conquer a third of the remaining territories to open up the final mission.

Tip: when you quickly get in the car next to your home without Sweet and drive off alone to Idlewood, he won't follow you and the mission will be much easier without him getting killed around. Try to pick up all health packs you can.


text:
Grand Theft Auto: San Andreas/Missions/Las Venturas Courier

Get on the Faggio moped to start the mission. You are given a set of packages and a set of targets to "deliver" them to. Each target is a corona and you deliver the package the same way you would do a drive-by shooting. With each level your time limit increases as does the distance between targets.

 * Level 1: three deliveries
 * Level 2: four deliveries
 * Level 3: five deliveries
 * Level 4: six deliveries

Tips
You have some extra packages so you can miss a few shots without having to return to the Burger Shot. Alternatively you can run over a thrown-and-missed package to pick it up and deliver it again.

Once you start a level, look at the map to located the delivery locations (yellow blips). Plot your course in a clockwise fashion, moving away from then back towards the Burger Shot.

If your biking skill is high you shouldn't have any trouble completing this mission.

Rewards
Cash is rewarded based on time and leftover packages remaining after each level. Don't get off the bike or you'll end the challenge before completion!

After Level 4 the asset is unlocked, generating up to $2000 per day.


text:
Grand Theft Auto: San Andreas/Missions/Import Crane

Three lists of cars that must be delivered to the Easter Basin docks on the east side of San Fiero. A list must be completed before the next list becomes available.

List One
 * Patriot
 * Sanchez
 * Stretch
 * Feltzer
 * Remington
 * Buffalo
 * Sentinel
 * Infernus
 * Camper
 * Admiral

List Two
 * Slamvan
 * Blista Compact
 * Stafford
 * Sabre
 * FCR-900
 * Cheetah
 * Rancher
 * Stallion
 * Tanker
 * Comet

List Three
 * Blade
 * Freeway
 * Mesa
 * ZR-350
 * EUROS
 * Banshee
 * Super GT
 * Journey
 * Huntley
 * BF Injection

Money can be received for exporting a car, with more money given if the car is in better condition. A $50,000 bonus is attached to the final car of the first list, a $100,000 bonus for the second list, and $200,000 for the final list. Plus, all the exported cars plus a few bonus cars become available for buying.

Location of list
The list can be found at the docks at San Fierro

More information can be found at g-unleashed's import export mission page


text:
Grand Theft Auto: San Andreas/Missions/Lowrider Challenge

Find the man standing on the sidewalk in El Corona (a red marker will appear in front of him when you're on foot). Approach him and he'll ask if you're looking for the lowrider competition. Respond positively and he'll direct you to the nearby parking lot.

You will have a minute or so to get to the competition location or it will disperse. This is why it's better to get the low-rider before you start the challenge.

Once you get to the competition location, you will challenge a banger as you did in the Cesar Vialpando mission. When the music starts, move the hydraulics in the indicated direction in time to the beat.

Synchronization and correct movements add to your score. You must get a better score than your opponent to win the bet.

Tips
Some people turn down the sound and focus on the arrows to get the proper synchronicity.

Rewards
Cash: whatever you bet.

Completion of this challenge (apart from the Cesar Vialpando mission) is not required for 100% completion.


text:
Grand Theft Auto: San Andreas/Missions/Triathlon

There are two triathlon competitions in GTA: San Andreas. They are both named "Beat The Cock" and are available on saturdays and sundays at Santa Maria Beach and Palomino Beach. Enter the challenge by going into the red marker that appears near the water when the challenge is available. Both of the triathlons are divided into three legs, beginning with the swimming leg, followed by cycling and then a running leg. The rewards for winning the triathlons are respectively $10000 and $20000.

The easiest "setup" for this triathlon, is to have low fat and low muscle, but high stamina, if not maxed. This should let you "sprint" through the swimming section, and should give you enough of a lead to win.

This is not required for 100% completion.


text:
Grand Theft Auto: San Andreas/Missions/Los Desperados

Prerequisites

 * Mission: Riot
 * Location: Momma's House, Los Santos

Walkthrough
There is chaos in Los Santos. Sweet is on the phone trying to lock down Grove Street when you enter to help. Cesar soon enters the house and asks CJ to help get his house back and get 3 of his gangster at the Unity Station.

CJ and Cesar (and your gangsters if you recruited some) then have to go to meet Cesar's gangsters and attack the Vagos in house.

Once you've taken the house back, go to the other side and take down more Vagos, this time with the assistance of one of Cesar's gangsters with an RPG. After that, you have go kill more Vagos in another area. Watch out for the two Vagos with a flame thrower and an RPG. Kill the last group of Vagos and the mission is complete.

Tips
Best to get some body armour and a good gun before going and recruit some of your gang members too.

After you kill everyone at the front of the Vagos house, go through and ambush the rest from behind by going through a building.

When you attack the second wave of Vagos, make sure the Vagos don’t come too close or Cesar’s gangster will blast his RPG at Cesar and kill him.

New Missions Available

 * End Of The Line


text:
Grand Theft Auto: San Andreas/Missions/End Of The Line

=End Of The Line=

I think the best weapons for this mission are the Chainsaw, AK47 and SMG. Note that it would also be a good idea to have completed all the Firefighter missions beforehand, to be fireproof.

Pick up Sweet who has information about Smoke's location. Drive to the marker and watch the cutscene. Grab the BMX and bunny hop behind the SWAT line and get close to the SWAT tank. Jump in and reverse quickly to the bottom of the street and back up to Smoke's hideout. Run over the guards outside, then smash through the wall and run over the guards until you get to the yellow marker.

From this point in you are basically in a series of shooty levels where you have to shoot all opposition you encounter. This will probably be pretty easy by this stage in the game as you will have done it several times before such as the St. Marks Bistro level.

At the start of each level you will probably encounter a booth with a heart or a flak jacket. These pickups usually occur just before a large room full of enemies that have to be cleared. The smart thing to do is clear the room first and then head back to pick up the heart or flak jacket.

Security level
Systematically work through the level killing anything. After you enter the main room a SWAT tank crashes through the left wall and some black-ops swat members will join the fray. They don't seem to be any more difficult to kill than the gang members, though. You need to trigger the SWAT team arrive before you can progress, use the crates as you enter for cover. You may shoot the doors before entering to open them, this will give you a chance to kill enemies who are close to you behind the door.

Note that if an enemy is using a pillar as cover you can shoot and kill them but they cannot actually die until they finish their "hiding" animation and step from behind the pillar. If a enemy has a black triangle don't keep blazing at them, they will die in their own sweet time.

DRUG LAB
Systematically destroy everyone. Use the boxes and pillars in the main room as cover and take out the shooters on the gallery before heading to the back of the room and up onto the gallery. As you move along the gallery some more gang members will spawn below you and through the double doors at the end of the gallery. Use explosive barrels here to save effort and bullets if you can.

BALLAS LOUNGE
A methodical shooting workout. Just go room to room. There is plenty of cover, including furniture you can crouch behind. Most of the enemies cannot hit anything that is not next to them. If you keep your distance you probably will not even need the body armour and health pickup in the stripper rooms towards the end of the level.

Confrontation with Smoke
This is stupidly easy if you have the Chainsaw but it's not even that bad with other weapons.

If you have the Chainsaw wait for the cutscene to finish and then rush over to Smoke and Chainsaw his two bodyguards. This will give Smoke the chance to say some dialogue that needs to be said before you can kill him. Then rush up the stairs towards him and hit him with the chainsaw. When you knock him down move the chainsaw so it is still hitting him and he will run out of health in a second or two.

If you don't have the chainsaw Smoke will essentially run around the room in clockwise circles. Body armour is in one of the alcoves, a few health pickups in the other. Gang members will constantly spawn but as long as you keep your distance it shouldn't be hard to shoot them before they do any damage to you. Probably the best place to target Smoke is from the balcony as he is visible from there most of the time without seemingly being able to hit you back with any accuracy. When the lights go out use the night vision googles and keep shooting.

FIRE ESCAPE
Cue a cutscene with Tenpenny and the beginning of the most difficult section of this mission. It is timed and therefore demands more or less perfect execution. You should be able to get your armour and health back to maximum with pickups before making the trip back down through the building.

The Ballas Lounge is identical but in reverse and requires quick but careful traversal.

The Drug Lab is where things get tricky. You need to pick up the fire extinguisher and shoot all the gang members on the lab floor through the grill. There does not seem to be any point in shooting gang members that are using fire extinguishers. Once you've cleared out the shooters remove the night goggles and use the fire extinguisher to move through the burning door and burning sections on the gallery. You do not need to use the fire extinguisher on the final fire on the gallery you should be able to duck around the left and get by without problems. Make your way through the drug lab floor and switch back to night googles to work through the Security levels.

The burning drug lab section is where the 'fireproof' skill comes in handy. If you have completed all of the firetruck missions, you can just ignore the fires and clean out the shooters on the floor of the lab from the balcony before you proceed. The fire does slow the frame rate down, which makes aiming a bit squirelly. Once this is accomplished, proceed around the catwalk and exit the lab.

Don't make a big deal about the large room on this level and try to do it on the run. After the large room there is one more fire to tackle (which will again require the removal of the goggles). You should then get to the yellow marker, here use a crouch roll to take out the three guards at the corner. Remove the goggles and run like mad for the exit. When you are close enough you should trigger the successful cutscene (CJ diving from the building).

CHASE TENPENNY
You can relax a bit now, the hardest part is over but you will have to repeat it again if the next section is fluffed. Essentially you just have to follow the fire truck at a discrete distance: don't go mad and get too close, don't go to fast and spin or crash the car, don't let the truck get so far away that you lose them. By now this is probably going to be child's play.

When the truck gets to the beach front the next section will begin.

SAVE SWEET
As the chase gets to a section on the coast highway on the west side of San Andreas, one of cops will climb out and start stomping on Sweet's hands. There is a grip bar but essentially this section is timed. If you have been following the fire truck at a reasonable distance you should be able to just slam on the accelerator and get the hood of the car near the back of the fire truck. The game seems pretty lenient about where you can be to save Sweet. Probably the worst mistake is to go too fast and overshoot the back of the fire truck. If in doubt try and ram the back of the truck. Once Sweet is on the hood of the car he takes over the driving.

BLAST TENPENNY
This section is "gunning on rails" and essentially exactly like the Jefferson Motel mission you had in the original Los Santos missions.

Initially you need to shoot the cop who was stomping on Sweet and a second who gets out of the cab. You can then take out a few of the truck's tires before Sweet tells you it cannot be destroyed. At this point you just need to shoot as much as possible. Targets will include cop cars, Los Vagos bikers and Hermes cars, and rioters with molotovs.

Sweet will always warn you at the start of each wave and you simply need to shoot the threats as quickly as you can. For cars you should try to shoot the passenger (who will normally be shooting) followed by the engine. It can be fun to shoot the tires but seems to have not effect on the vehicle handling. For bikes shooting passenger followed by driver seems to be more effective although there may not be much individual damage modelling going on for these.

Rioters are slightly trickier as they are smaller targets. Just do your best and stay calm as the car seems to be fire-proof and therefore the rioters will only do a small bit of damage to the vehicle. The only rioters that should be dealt with ahead of time are those that appear when you come down under the overpass by the stadium.

As long as the car is reasonably intact the fire truck will get to Grove Street and Tenpenny will crash triggering the final cutscene.

Congratulations on completing the final mission!


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Grand Theft Auto: San Andreas/Missions/Police Station Weaponry

MISSION: First go through the red marker and watch the cutscene.After that go to the police station back garage and through the red marker.You are given a sawn-off shotgun and Catalina has a desert eagle.You will see Catalina bust through the entrance and kills the security.You will then kill all cops while Catalina tries to open the safe to the armory.When she opens the armory, she will start to collect guns.You will then have to take some guns and kill more guards. Then you exit the police station and head back to the safehouse.

REWARD: Grove street gang members carry M4`s and sawn-off shotguns`s Respect+15


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Grand Theft Auto: San Andreas/Missions/Riot

This is essentially just a cutscene that flips the city into riot mode for the remainder of the game. After Tenpenny's trial is ended early with a not guilty verdict the city starts rioting. This means vehicles start spontaneously combusting, pedestrians start attacking one another and the player, buildings start to smoke and random fires appear throughout the city and pedestrians are more likely to carjack passing vehicles.

The riot makes things more difficult for the remaining missions in the storyline.


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Grand Theft Auto: San Andreas/Missions/Cut Throat Business

Prerequisites

 * Mission: Home Coming
 * Location: Madd Dogg's Crib, Los Santos

Walkthrough
This is a pretty easy mission. First, go to the destination marked with Mad Dogg. There is a BF Injection outside if you want to take it. Then you will be in a Vortex. Just follow OG Loc and forget about Madd Dogg. Eventually you'll get in a go-kart and the chase will continue until you end up at OG Loc's record company.

Tips

 * Don't try to drive-by Loc. You can't catch up to him and he is invincible.
 * For the PC version: If your framerate is below nominal, you may find it nearly impossible to keep up with Loc. (A lower framerate will slow down your own movement, but not Loc's.) To circumvent this problem, use the mouse to continually force the camera into a top-down view, which will improve your framerate. Use the radar to steer by, and "look up" only as often as is needed to dodge obstacles that do not show on the radar.

Rewards

 * Respect+

New Missions Available
None