text:
Ada Programming/Libraries/Ada.Containers.Bounded Vectors

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Index_Type Element_Type "" Left Right Element_Type Boolean PureBounded_Vectors Remote_TypesBounded_Vectors Extended_Index Index_Type Index_Type1 Index_Type Index_Type 1 Index_Type  1 No_Index  Extended_Index  Extended_Index Vector Capacity Count_Type Constant_Indexing Constant_Reference Variable_Indexing Reference Default_Iterator  Iterate Iterator_Element  Element_Type Preelaborable_InitializationVector Cursor Preelaborable_InitializationCursor Empty_Vector  Vector No_Element  Cursor Has_Element Position Cursor  Boolean Vector_Iterator_Interfaces AdaIterator_Interfaces Cursor Has_Element "" Left Right Vector  Boolean To_Vector Length Count_Type  Vector To_Vector New_Item Element_Type Length   Count_Type  Vector "" Left Right Vector  Vector "" Left  Vector Right Element_Type  Vector "" Left  Element_Type Right Vector  Vector "" Left Right  Element_Type  Vector Capacity Container Vector  Count_Type Reserve_Capacity Container   Vector Capacity       Count_Type Length Container Vector  Count_Type Set_Length Container   Vector Length         Count_Type Is_Empty Container Vector  Boolean Clear Container   Vector To_Cursor Container Vector Index     Extended_Index  Cursor To_Index Position  Cursor  Extended_Index Element Container Vector Index     Index_Type Element_Type Element Position Cursor  Element_Type Replace_Element Container   Vector Index          Index_Type New_Item       Element_Type Replace_Element Container   Vector Position       Cursor New_item       Element_Type Query_Element Container  Vector Index      Index_Type Process       Element   Element_Type Query_Element Position  Cursor Process      Element   Element_Type Update_Element Container   Vector Index          Index_Type Process Element   Element_Type Update_Element Container   Vector Position       Cursor Process Element   Element_Type Constant_Reference_Type Element     Element_Type Implicit_Dereference Element Reference_Type Element    Element_Type Implicit_Dereference Element Constant_Reference Container   Vector Index      Index_Type Constant_Reference_Type Reference Container    Vector Index      Index_Type Reference_Type Constant_Reference Container   Vector Position   Cursor Constant_Reference_Type Reference Container    Vector Position   Cursor Reference_Type Assign Target   Vector Source   Vector Copy Source Vector Capacity  Count_Type  0 Vector Move Target   Vector Source   Vector Insert Container   Vector Before         Extended_Index New_Item       Vector Insert Container   Vector Before         Cursor New_Item       Vector Insert Container   Vector Before         Cursor New_Item       Vector Position      Cursor Insert Container   Vector Before         Extended_Index New_Item       Element_Type Count          Count_Type  1 Insert Container   Vector Before         Cursor New_Item       Element_Type Count          Count_Type  1 Insert Container   Vector Before         Cursor New_Item       Element_Type Position      Cursor Count          Count_Type  1 Insert Container   Vector Before         Extended_Index Count          Count_Type  1 Insert Container   Vector Before         Cursor Position      Cursor Count          Count_Type  1 Prepend Container   Vector New_Item       Vector Prepend Container   Vector New_Item       Element_Type Count          Count_Type  1 Append Container   Vector New_Item       Vector Append Container   Vector New_Item       Element_Type Count          Count_Type  1 Insert_Space Container   Vector Before         Extended_Index Count          Count_Type  1 Insert_Space Container   Vector Before         Cursor Position      Cursor Count          Count_Type  1 Delete Container   Vector Index          Extended_Index Count          Count_Type  1 Delete Container   Vector Position    Cursor Count          Count_Type  1 Delete_First Container   Vector Count          Count_Type  1 Delete_Last Container   Vector Count          Count_Type  1 Reverse_Elements Container   Vector Swap Container   Vector I J           Index_Type Swap Container   Vector I J           Cursor First_Index Container Vector  Index_Type First Container Vector  Cursor First_Element Container Vector Element_Type Last_Index Container Vector  Extended_Index Last Container Vector  Cursor Last_Element Container Vector Element_Type Next Position Cursor  Cursor Next Position   Cursor Previous Position Cursor  Cursor Previous Position   Cursor Find_Index Container Vector Item      Element_Type Index     Index_Type  Index_Type Extended_Index Find Container Vector Item      Element_Type Position  Cursor  No_Element Cursor Reverse_Find_Index Container Vector Item      Element_Type Index     Index_Type  Index_Type Extended_Index Reverse_Find Container Vector Item      Element_Type Position  Cursor  No_Element Cursor Contains Container Vector Item      Element_Type  Boolean Iterate Container  Vector Process       Position   Cursor Reverse_Iterate Container  Vector Process       Position   Cursor Iterate Container  Vector Vector_Iterator_InterfacesReversible_Iterator Iterate Container  Vector Start   Cursor Vector_Iterator_InterfacesReversible_Iterator "" Left Right Element_Type Boolean Generic_Sorting Is_Sorted Container Vector  Boolean Sort Container   Vector Merge Target    Vector Source    Vector Generic_Sorting AdaContainersBounded_Vectors

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Generic Sort

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Index_Type Before Left Right Index_Type  Boolean Swap Left Right  Index_Type AdaContainersGeneric_Sort First Last Index_Type PureAdaContainersGeneric_Sort

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/


text:
Ada Programming/Libraries/Ada.Containers.Indefinite Holders

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Element_Type "" Left Right Element_Type  Boolean PreelaborateIndefinite_Holders Remote_TypesIndefinite_Holders Holder Preelaborable_Initialization Holder Empty_Holder  Holder "" Left Right Holder  Boolean To_Holder New_Item Element_Type  Holder Is_Empty Container Holder  Boolean Clear Container   Holder Element Container Holder  Element_Type Replace_Element Container   Holder New_Item       Element_Type Query_Element Container  Holder Process       Element   Element_Type Update_Element Container   Holder Process       Element    Element_Type Constant_Reference_Type Element     Element_Type Implicit_Dereference Element Reference_Type Element    Element_Type Implicit_Dereference Element Constant_Reference Container   Holder Constant_Reference_Type Reference Container    Holder Reference_Type Assign Target   Holder Source   Holder Copy Source Holder  Holder Move Target   Holder Source    Holder AdaContainersIndefinite_Holders

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Indefinite Multiway Trees

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Element_Type "" Left Right Element_Type  Boolean PreelaborateIndefinite_Multiway_Trees Remote_TypesIndefinite_Multiway_Trees Tree Constant_Indexing Constant_Reference Variable_Indexing Reference Default_Iterator  Iterate Iterator_Element  Element_Type Preelaborable_InitializationTree Cursor Preelaborable_InitializationCursor Empty_Tree  Tree No_Element  Cursor Has_Element Position Cursor  Boolean Tree_Iterator_Interfaces AdaIterator_Interfaces Cursor Has_Element Equal_Subtree Left_Position Cursor Right_Position Cursor Boolean "" Left Right Tree  Boolean Is_Empty Container Tree  Boolean Node_Count Container Tree  Count_Type Subtree_Node_Count Position Cursor  Count_Type Depth Position Cursor  Count_Type Is_Root Position Cursor  Boolean Is_Leaf Position Cursor  Boolean Root Container Tree  Cursor Clear Container   Tree Element Position Cursor  Element_Type Replace_Element Container   Tree Position       Cursor New_Item       Element_Type Query_Element Position  Cursor Process      Element   Element_Type Update_Element Container   Tree Position       Cursor Process Element   Element_Type Constant_Reference_Type Element     Element_Type Implicit_Dereference Element Reference_Type Element    Element_Type Implicit_Dereference Element Constant_Reference Container   Tree Position   Cursor Constant_Reference_Type Reference Container    Tree Position   Cursor Reference_Type Assign Target   Tree Source   Tree Copy Source Tree  Tree Move Target   Tree Source   Tree Delete_Leaf Container   Tree Position    Cursor Delete_Subtree Container   Tree Position    Cursor Swap Container   Tree I J           Cursor Find Container Tree Item      Element_Type Cursor Find_In_Subtree Position Cursor Item     Element_Type Cursor Ancestor_Find Position Cursor Item     Element_Type Cursor Contains Container Tree Item      Element_Type  Boolean Iterate Container  Tree Process       Position   Cursor Iterate_Subtree Position   Cursor Process       Position   Cursor Iterate Container  Tree Tree_Iterator_InterfacesForward_Iterator Iterate_Subtree Position  Cursor Tree_Iterator_InterfacesForward_Iterator Child_Count Parent Cursor  Count_Type Child_Depth Parent Child Cursor  Count_Type Insert_Child Container   Tree Parent         Cursor Before         Cursor New_Item       Element_Type Count          Count_Type  1 Insert_Child Container   Tree Parent         Cursor Before         Cursor New_Item       Element_Type Position      Cursor Count          Count_Type  1 Prepend_Child Container   Tree Parent         Cursor New_Item       Element_Type Count          Count_Type  1 Append_Child Container   Tree Parent         Cursor New_Item       Element_Type Count          Count_Type  1 Delete_Children Container   Tree Parent         Cursor Copy_Subtree Target     Tree Parent        Cursor Before        Cursor Source        Cursor Splice_Subtree Target     Tree Parent        Cursor Before        Cursor Source     Tree Position   Cursor Splice_Subtree Container  Tree Parent        Cursor Before        Cursor Position      Cursor Splice_Children Target            Tree Target_Parent        Cursor Before               Cursor Source            Tree Source_Parent        Cursor Splice_Children Container         Tree Target_Parent        Cursor Before               Cursor Source_Parent        Cursor Parent Position Cursor  Cursor First_Child Parent Cursor  Cursor First_Child_Element Parent Cursor  Element_Type Last_Child Parent Cursor  Cursor Last_Child_Element Parent Cursor  Element_Type Next_Sibling Position Cursor  Cursor Previous_Sibling Position Cursor  Cursor Next_Sibling Position   Cursor Previous_Sibling Position   Cursor Iterate_Children Parent   Cursor Process     Position   Cursor Reverse_Iterate_Children Parent   Cursor Process     Position   Cursor Iterate_Children Container  Tree Parent   Cursor Tree_Iterator_InterfacesReversible_Iterator AdaContainersIndefinite_Multiway_Trees

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Multiway Trees

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Element_Type "" Left Right Element_Type  Boolean PreelaborateMultiway_Trees Remote_TypesMultiway_Trees Tree Constant_Indexing Constant_Reference Variable_Indexing Reference Default_Iterator  Iterate Iterator_Element  Element_Type Preelaborable_InitializationTree Cursor Preelaborable_InitializationCursor Empty_Tree  Tree No_Element  Cursor Has_Element Position Cursor  Boolean Tree_Iterator_Interfaces AdaIterator_Interfaces Cursor Has_Element Equal_Subtree Left_Position Cursor Right_Position Cursor Boolean "" Left Right Tree  Boolean Is_Empty Container Tree  Boolean Node_Count Container Tree  Count_Type Subtree_Node_Count Position Cursor  Count_Type Depth Position Cursor  Count_Type Is_Root Position Cursor  Boolean Is_Leaf Position Cursor  Boolean Root Container Tree  Cursor Clear Container   Tree Element Position Cursor  Element_Type Replace_Element Container   Tree Position       Cursor New_Item       Element_Type Query_Element Position  Cursor Process      Element   Element_Type Update_Element Container   Tree Position       Cursor Process Element   Element_Type Constant_Reference_Type Element     Element_Type Implicit_Dereference Element Reference_Type Element    Element_Type Implicit_Dereference Element Constant_Reference Container   Tree Position   Cursor Constant_Reference_Type Reference Container    Tree Position   Cursor Reference_Type Assign Target   Tree Source   Tree Copy Source Tree  Tree Move Target   Tree Source   Tree Delete_Leaf Container   Tree Position    Cursor Delete_Subtree Container   Tree Position    Cursor Swap Container   Tree I J           Cursor Find Container Tree Item      Element_Type Cursor Find_In_Subtree Position Cursor Item     Element_Type Cursor Ancestor_Find Position Cursor Item     Element_Type Cursor Contains Container Tree Item      Element_Type  Boolean Iterate Container  Tree Process       Position   Cursor Iterate_Subtree Position   Cursor Process       Position   Cursor Iterate Container  Tree Tree_Iterator_InterfacesForward_Iterator Iterate_Subtree Position  Cursor Tree_Iterator_InterfacesForward_Iterator Child_Count Parent Cursor  Count_Type Child_Depth Parent Child Cursor  Count_Type Insert_Child Container   Tree Parent         Cursor Before         Cursor New_Item       Element_Type Count          Count_Type  1 Insert_Child Container   Tree Parent         Cursor Before         Cursor New_Item       Element_Type Position      Cursor Count          Count_Type  1 Insert_Child Container   Tree Parent         Cursor Before         Cursor Position      Cursor Count          Count_Type  1 Prepend_Child Container   Tree Parent         Cursor New_Item       Element_Type Count          Count_Type  1 Append_Child Container   Tree Parent         Cursor New_Item       Element_Type Count          Count_Type  1 Delete_Children Container   Tree Parent         Cursor Copy_Subtree Target     Tree Parent        Cursor Before        Cursor Source        Cursor Splice_Subtree Target     Tree Parent        Cursor Before        Cursor Source     Tree Position   Cursor Splice_Subtree Container  Tree Parent        Cursor Before        Cursor Position      Cursor Splice_Children Target            Tree Target_Parent        Cursor Before               Cursor Source            Tree Source_Parent        Cursor Splice_Children Container         Tree Target_Parent        Cursor Before               Cursor Source_Parent        Cursor Parent Position Cursor  Cursor First_Child Parent Cursor  Cursor First_Child_Element Parent Cursor  Element_Type Last_Child Parent Cursor  Cursor Last_Child_Element Parent Cursor  Element_Type Next_Sibling Position Cursor  Cursor Previous_Sibling Position Cursor  Cursor Next_Sibling Position   Cursor Previous_Sibling Position   Cursor Iterate_Children Parent   Cursor Process     Position   Cursor Reverse_Iterate_Children Parent   Cursor Process     Position   Cursor Iterate_Children Container  Tree Parent   Cursor Tree_Iterator_InterfacesReversible_Iterator AdaContainersMultiway_Trees

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Synchronized Queue Interfaces

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Element_Type PureSynchronized_Queue_Interfaces Queue Enqueue Container   Queue New_Item       Element_Type Synchronization By_Entry Dequeue Container   Queue Element       Element_Type Synchronization By_Entry Current_Use Container Queue  Count_Type Peak_Use Container Queue  Count_Type AdaContainersSynchronized_Queue_Interfaces

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Unbounded Priority Queues

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Queue_Interfaces  AdaContainersSynchronized_Queue_Interfaces Queue_Priority Get_Priority Element Queue_InterfacesElement_Type  Queue_Priority Before Left Right Queue_Priority  Boolean Default_Ceiling SystemAny_Priority  SystemPriority PreelaborateUnbounded_Priority_Queues Implementation Implementation Queue Ceiling SystemAny_Priority  Default_Ceiling Priority Ceiling Queue_InterfacesQueue Enqueue New_Item  Queue_InterfacesElement_Type Dequeue Element  Queue_InterfacesElement_Type Dequeue_Only_High_Priority At_Least      Queue_Priority Element    Queue_InterfacesElement_Type Success      Boolean Current_Use Count_Type Peak_Use Count_Type Queue AdaContainersUnbounded_Priority_Queues

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Containers.Unbounded Synchronized Queues

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Queue_Interfaces  AdaContainersSynchronized_Queue_Interfaces Default_Ceiling SystemAny_Priority  SystemPriority PreelaborateUnbounded_Synchronized_Queues Implementation Implementation Queue Ceiling SystemAny_Priority  Default_Ceiling Priority Ceiling Queue_InterfacesQueue Enqueue New_Item  Queue_InterfacesElement_Type Dequeue Element  Queue_InterfacesElement_Type Current_Use Count_Type Peak_Use Count_Type Queue AdaContainersUnbounded_Synchronized_Queues

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Containers


text:
Ada Programming/Libraries/Ada.Directories.Hierarchical File Names

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Is_Simple_Name Name  String  Boolean Is_Root_Directory_Name Name  String  Boolean Is_Parent_Directory_Name Name  String  Boolean Is_Current_Directory_Name Name  String  Boolean Is_Full_Name Name  String  Boolean Is_Relative_Name Name  String  Boolean Simple_Name Name  String  String AdaDirectoriesSimple_Name Containing_Directory Name  String  String AdaDirectoriesContaining_Directory Initial_Directory Name  String  String Relative_Name Name  String  String Compose Directory       String  "" Relative_Name   String Extension       String  ""  String AdaDirectoriesHierarchical_File_Names

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Directories


text:
Ada Programming/Libraries/Ada.Dispatching.Non Preemptive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PreelaborateNon_Preemptive Yield_To_Higher Yield_To_Same_Or_Higher Yield AdaDispatchingNon_Preemptive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Dispatching


text:
Ada Programming/Libraries/Ada.Execution Time.Interrupts

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Clock Interrupt AdaInterruptsInterrupt_Id CPU_Time Supported Interrupt AdaInterruptsInterrupt_Id Boolean AdaExecution_TimeInterrupts

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Execution_Time


text:
Ada Programming/Libraries/Ada.Iterator Interfaces

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Cursor Has_Element Position Cursor  Boolean Pure Iterator_Interfaces Forward_Iterator First Object Forward_Iterator  Cursor Next Object Forward_Iterator Position  Cursor Cursor Reversible_Iterator    Forward_Iterator Last Object Reversible_Iterator  Cursor Previous Object Reversible_Iterator Position  Cursor Cursor AdaIterator_Interfaces

Wikibook

 * Ada Programming/Libraries/Ada


text:
Ada Programming/Libraries/Ada.Locales

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PreelaborateLocales Remote_TypesLocales Language_Code  String 1  3 Dynamic_Predicate E Language_Code  E  a  z     Country_Code   String 1  2 Dynamic_Predicate E Country_Code   E  A  Z    Language_Unknown   Language_Code  "und" Country_Unknown  Country_Code  "ZZ" Language Language_Code Country Country_Code AdaLocales

Wikibook

 * Ada Programming/Libraries/Ada

title: Ada Programming/Libraries/Ada.Locales


text:
Ada Programming/Libraries/Ada.Strings.Hash Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsHash_Case_Insensitive Key String ContainersHash_Type PureAdaStringsHash_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings


text:
Ada Programming/Libraries/Ada.Strings.Fixed.Hash Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsFixedHash_Case_Insensitive Key String ContainersHash_Type AdaStringsHash_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Fixed


text:
Ada Programming/Libraries/Ada.Strings.Bounded.Hash Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Bounded AdaStringsBoundedGeneric_Bounded_Length AdaStringsBoundedHash_Case_Insensitive Key BoundedBounded_String  ContainersHash_Type PreelaborateAdaStringsBoundedHash_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Bounded


text:
Ada Programming/Libraries/Ada.Strings.Unbounded.Hash Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsUnboundedHash_Case_Insensitive Key Unbounded_String  ContainersHash_Type PreelaborateAdaStringsUnboundedHash_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Unbounded


text:
Ada Programming/Libraries/Ada.Strings.Less Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsLess_Case_Insensitive Left Right String Boolean PureAdaStringsLess_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings


text:
Ada Programming/Libraries/Ada.Strings.Equal Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsEqual_Case_Insensitive Left Right String Boolean PureAdaStringsEqual_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings


text:
Ada Programming/Libraries/Ada.Strings.Fixed.Equal Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsFixedEqual_Case_Insensitive Left Right String  Boolean AdaStringsEqual_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Fixed


text:
Ada Programming/Libraries/Ada.Strings.Bounded.Equal Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Bounded AdaStringsBoundedGeneric_Bounded_Length AdaStringsBoundedEqual_Case_Insensitive Left Right BoundedBounded_String  Boolean PreelaborateAdaStringsBoundedEqual_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Bounded


text:
Ada Programming/Libraries/Ada.Strings.Unbounded.Equal Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsUnboundedEqual_Case_Insensitive Left Right Unbounded_String  Boolean PreelaborateAdaStringsUnboundedEqual_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Unbounded


text:
Ada Programming/Libraries/Ada.Strings.Fixed.Less Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsFixedLess_Case_Insensitive Left Right String  Boolean AdaStringsLess_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Fixed


text:
Ada Programming/Libraries/Ada.Strings.Bounded.Less Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsUnboundedLess_Case_Insensitive Left Right Unbounded_String  Boolean PreelaborateAdaStringsUnboundedLess_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Bounded


text:
Ada Programming/Libraries/Ada.Strings.Unbounded.Less Case Insensitive

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaStringsLess_Case_Insensitive Left Right String Boolean PureAdaStringsLess_Case_Insensitive

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.Unbounded


text:
Ada Programming/Libraries/Ada.Strings.UTF Encoding

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Pure UTF_Encoding Encoding_Scheme UTF_8 UTF_16BE UTF_16LE UTF_String String UTF_8_String String UTF_16_Wide_String Wide_String Encoding_Error BOM_8     UTF_8_String Character16#EF# & Character16#BB# & Character16#BF# BOM_16BE  UTF_String Character16#FE# & Character16#FF# BOM_16LE  UTF_String Character16#FF# & Character16#FE# BOM_16    UTF_16_Wide_String 1 Wide_Character16#FEFF# Encoding Item    UTF_String Default Encoding_Scheme  UTF_8 Encoding_Scheme AdaStringsUTF_Encoding

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings


text:
Ada Programming/Libraries/Ada.Strings.UTF Encoding.Conversions

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Pure Conversions Convert Item          UTF_String Input_Scheme  Encoding_Scheme Output_Scheme Encoding_Scheme Output_BOM    Boolean  False  UTF_String Convert Item          UTF_String Input_Scheme  Encoding_Scheme Output_BOM    Boolean  False UTF_16_Wide_String Convert Item          UTF_8_String Output_BOM    Boolean  False UTF_16_Wide_String Convert Item          UTF_16_Wide_String Output_Scheme Encoding_Scheme Output_BOM    Boolean  False  UTF_String Convert Item          UTF_16_Wide_String Output_BOM    Boolean  False  UTF_8_String AdaStringsUTF_EncodingConversions

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.UTF_Encoding


text:
Ada Programming/Libraries/Ada.Strings.UTF Encoding.Strings

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Pure Strings Encode Item          String Output_Scheme Encoding_Scheme Output_BOM    Boolean   False  UTF_String Encode Item       String Output_BOM Boolean   False  UTF_8_String Encode Item       String Output_BOM Boolean   False UTF_16_Wide_String Decode Item         UTF_String Input_Scheme Encoding_Scheme  String Decode Item UTF_8_String  String Decode Item UTF_16_Wide_String  String AdaStringsUTF_EncodingStrings

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.UTF_Encoding


text:
Ada Programming/Libraries/Ada.Strings.UTF Encoding.Wide Strings

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Pure Wide_Strings Encode Item          Wide_String Output_Scheme Encoding_Scheme Output_BOM    Boolean   False  UTF_String Encode Item       Wide_String Output_BOM Boolean   False  UTF_8_String Encode Item       Wide_String Output_BOM Boolean   False UTF_16_Wide_String Decode Item         UTF_String Input_Scheme Encoding_Scheme  Wide_String Decode Item UTF_8_String  Wide_String Decode Item UTF_16_Wide_String  Wide_String AdaStringsUTF_EncodingWide_Strings

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.UTF_Encoding


text:
Ada Programming/Libraries/Ada.Strings.UTF Encoding.Wide Wide Strings

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Pure Wide_Wide_Strings Encode Item          Wide_Wide_String Output_Scheme Encoding_Scheme Output_BOM    Boolean   False  UTF_String Encode Item       Wide_Wide_String Output_BOM Boolean   False  UTF_8_String Encode Item       Wide_Wide_String Output_BOM Boolean   False UTF_16_Wide_String Decode Item         UTF_String Input_Scheme Encoding_Scheme  Wide_Wide_String Decode Item UTF_8_String  Wide_Wide_String Decode Item UTF_16_Wide_String  Wide_Wide_String AdaStringsUTF_EncodingWide_Wide_Strings

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Strings
 * Ada Programming/Libraries/Ada.Strings.UTF_Encoding


text:
Ada Programming/Libraries/Ada.Synchronous Barriers

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PreelaborateSynchronous_Barriers Barrier_Limit Positive  1  implementation_defined Synchronous_Barrier Release_Threshold Barrier_Limit Wait_For_Release The_Barrier   Synchronous_Barrier Notified        Boolean AdaSynchronous_Barriers

Wikibook

 * Ada Programming/Libraries/Ada


text:
Ada Programming/Libraries/Ada.Synchronous Task Control.EDF

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Suspend_Until_True_And_Set_Deadline S    Suspension_Object TS      AdaReal_TimeTime_Span AdaSynchronous_Task_ControlEDF

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Synchronous_Task_Control


text:
Ada Programming/Libraries/Ada.Unchecked Deallocate Subpool

is a unit of the Predefined Language Environment since Ada 2012.

Specification
AdaUnchecked_Deallocate_Subpool Subpool   SystemStorage_PoolsSubpoolsSubpool_Handle

Wikibook

 * Ada Programming/Libraries/Ada


text:
Ada Programming/Libraries/Ada.Wide Characters.Handling

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PureHandling Character_Set_Version String Is_Control Item Wide_Character  Boolean Is_Letter Item Wide_Character  Boolean Is_Lower Item Wide_Character  Boolean Is_Upper Item Wide_Character  Boolean Is_Digit Item Wide_Character  Boolean Is_Decimal_Digit Item Wide_Character  Boolean Is_Digit Is_Hexadecimal_Digit Item Wide_Character  Boolean Is_Alphanumeric Item Wide_Character  Boolean Is_Special Item Wide_Character  Boolean Is_Line_Terminator Item Wide_Character  Boolean Is_Mark Item Wide_Character  Boolean Is_Other_Format Item Wide_Character  Boolean Is_Punctuation_Connector Item Wide_Character  Boolean Is_Space Item Wide_Character  Boolean Is_Graphic Item Wide_Character  Boolean To_Lower Item Wide_Character  Wide_Character To_Upper Item Wide_Character  Wide_Character To_Lower Item Wide_String  Wide_String To_Upper Item Wide_String  Wide_String AdaWide_CharactersHandling

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Wide_Characters


text:
Ada Programming/Libraries/Ada.Wide Wide Characters.Handling

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PureHandling Character_Set_Version String Is_Control Item Wide_Wide_Character  Boolean Is_Letter Item Wide_Wide_Character  Boolean Is_Lower Item Wide_Wide_Character  Boolean Is_Upper Item Wide_Wide_Character  Boolean Is_Digit Item Wide_Wide_Character  Boolean Is_Decimal_Digit Item Wide_Wide_Character  Boolean Is_Digit Is_Hexadecimal_Digit Item Wide_Wide_Character  Boolean Is_Alphanumeric Item Wide_Wide_Character  Boolean Is_Special Item Wide_Wide_Character  Boolean Is_Line_Terminator Item Wide_Wide_Character  Boolean Is_Mark Item Wide_Wide_Character  Boolean Is_Other_Format Item Wide_Wide_Character  Boolean Is_Punctuation_Connector Item Wide_Wide_Character  Boolean Is_Space Item Wide_Wide_Character  Boolean Is_Graphic Item Wide_Wide_Character  Boolean To_Lower Item Wide_Wide_Character  Wide_Wide_Character To_Upper Item Wide_Wide_Character  Wide_Wide_Character To_Lower Item Wide_Wide_String  Wide_Wide_String To_Upper Item Wide_Wide_String  Wide_Wide_String AdaWide_Wide_CharactersHandling

Wikibook

 * Ada Programming/Libraries/Ada
 * Ada Programming/Libraries/Ada.Wide_Wide_Characters


text:
Ada Programming/Libraries/System.Multiprocessors

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PreelaborateMultiprocessors CPU_Range  0  implementation_defined Not_A_Specific_CPU  CPU_Range  0 CPU CPU_Range  1  CPU_Range Number_Of_CPUs CPU SystemMultiprocessors

Wikibook

 * Ada Programming/Libraries/System


text:
Ada Programming/Libraries/System.Multiprocessors.Dispatching Domains

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Dispatching_Domain_Error Dispatching_Domain System_Dispatching_Domain  Dispatching_Domain Create First CPU Last  CPU_Range  Dispatching_Domain Get_First_CPU Domain Dispatching_Domain  CPU Get_Last_CPU Domain  Dispatching_Domain  CPU_Range CPU_Set CPU    Boolean Create Set CPU_Set  Dispatching_Domain Get_CPU_Set Domain Dispatching_Domain  CPU_Set Get_Dispatching_Domain T   AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Dispatching_Domain Assign_Task Domain   Dispatching_Domain CPU         CPU_Range  Not_A_Specific_CPU T           AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Set_CPU CPU  CPU_Range T    AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Get_CPU T   AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task CPU_Range Delay_Until_And_Set_CPU Delay_Until_Time  AdaReal_TimeTime CPU   CPU_Range SystemMultiprocessorsDispatching_Domains

Wikibook

 * Ada Programming/Libraries/System
 * Ada Programming/Libraries/System.Multiprocessors


text:
Ada Programming/Libraries/System.Storage Pools.Subpools

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Preelaborate Subpools Root_Storage_Pool_With_Subpools Root_Storage_Pool Root_Subpool Subpool_Handle   Root_Subpool Subpool_Handle 0 Create_Subpool Pool   Root_Storage_Pool_With_Subpools Subpool_Handle Pool_of_Subpool Subpool   Subpool_Handle Root_Storage_Pool_With_Subpools Set_Pool_of_Subpool Subpool    Subpool_Handle To   Root_Storage_Pool_With_Subpools Allocate_From_Subpool Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Subpool    Subpool_Handle Pool_of_SubpoolSubpool Pool Deallocate_Subpool Pool   Root_Storage_Pool_With_Subpools Subpool   Subpool_Handle Pool_of_SubpoolSubpool Pool Default_Subpool_for_Pool Pool   Root_Storage_Pool_With_Subpools Subpool_Handle Allocate Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Deallocate Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Storage_Size Pool Root_Storage_Pool_With_Subpools Storage_ElementsStorage_Count Storage_ElementsStorage_Count SystemStorage_PoolsSubpools

Wikibook

 * Ada Programming/Libraries/System
 * Ada Programming/Libraries/System.Storage_Pools


text:
Ada Programming/System.Multiprocessors

is a unit of the Predefined Language Environment since Ada 2012.

Specification
PreelaborateMultiprocessors CPU_Range  0  implementation_defined Not_A_Specific_CPU  CPU_Range  0 CPU CPU_Range  1  CPU_Range Number_Of_CPUs CPU SystemMultiprocessors

Wikibook

 * Ada Programming/Libraries/System

title: Ada Programming/System.Multiprocessors


text:
Ada Programming/System.Multiprocessors.Dispatching Domains

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Dispatching_Domain_Error Dispatching_Domain System_Dispatching_Domain  Dispatching_Domain Create First CPU Last  CPU_Range  Dispatching_Domain Get_First_CPU Domain Dispatching_Domain  CPU Get_Last_CPU Domain  Dispatching_Domain  CPU_Range CPU_Set CPU    Boolean Create Set CPU_Set  Dispatching_Domain Get_CPU_Set Domain Dispatching_Domain  CPU_Set Get_Dispatching_Domain T   AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Dispatching_Domain Assign_Task Domain   Dispatching_Domain CPU         CPU_Range  Not_A_Specific_CPU T           AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Set_CPU CPU  CPU_Range T    AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task Get_CPU T   AdaTask_IdentificationTask_Id AdaTask_IdentificationCurrent_Task CPU_Range Delay_Until_And_Set_CPU Delay_Until_Time  AdaReal_TimeTime CPU   CPU_Range SystemMultiprocessorsDispatching_Domains

Wikibook

 * Ada Programming/Libraries/System
 * Ada Programming/Libraries/System.Multiprocessors


text:
Ada Programming/System.Storage Pools.Subpools

is a unit of the Predefined Language Environment since Ada 2012.

Specification
Preelaborate Subpools Root_Storage_Pool_With_Subpools Root_Storage_Pool Root_Subpool Subpool_Handle   Root_Subpool Subpool_Handle 0 Create_Subpool Pool   Root_Storage_Pool_With_Subpools Subpool_Handle Pool_of_Subpool Subpool   Subpool_Handle Root_Storage_Pool_With_Subpools Set_Pool_of_Subpool Subpool    Subpool_Handle To   Root_Storage_Pool_With_Subpools Allocate_From_Subpool Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Subpool    Subpool_Handle Pool_of_SubpoolSubpool Pool Deallocate_Subpool Pool   Root_Storage_Pool_With_Subpools Subpool   Subpool_Handle Pool_of_SubpoolSubpool Pool Default_Subpool_for_Pool Pool   Root_Storage_Pool_With_Subpools Subpool_Handle Allocate Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Deallocate Pool   Root_Storage_Pool_With_Subpools Storage_Address  Address Size_In_Storage_Elements  Storage_ElementsStorage_Count Alignment  Storage_ElementsStorage_Count Storage_Size Pool Root_Storage_Pool_With_Subpools Storage_ElementsStorage_Count Storage_ElementsStorage_Count SystemStorage_PoolsSubpools

Wikibook

 * Ada Programming/Libraries/System
 * Ada Programming/Libraries/System.Storage_Pools


text:
Cryptids

Table of Contents

 * Starting point
 * /Introduction/

 * Humanoid Cryptids
 * /Mothman/
 * /Lake Worth Monster/
 * Extraterrestrial Humanoids

 * /Flatwoods monster/

 * Animalistic Cryptids
 * Ape Like

 * /Bigfoot/
 * /Yeti/
 * Aquatic/Semiaquatic

 * /Lock Ness Monster/
 * /Loveland Frog/
 * /Mokele-mbembe/
 * Avian

 * /Thunderbird/
 * Etc.

 * /Mongolian death worm/
 * /Dover Demon/

 * Demonic / Spiritual Cryptids
 * /Jersey Devil/

title: Cryptids


text:
Programming Basics/Variables

Variables are tools which are used to store data.

Programming languages often use types to distinguish different kinds of data stored in variables.

title: Programming Basics/Variables


text:
Programming Basics/Functions

Functions used to store code that is used multiple times throughout a program, especially bits of code that repeat throughout a program.

Functions often take input to make them more versatile. This input is called an argument.

title: Programming Basics/Functions


text:
Cryptids/Bigfoot

Introduction
A cryptid said to live in deep wooded areas.

title: Cryptids/Bigfoot


text: Category:Book:Cryptids

title: Category:Book:Cryptids


text:
User talk:64.39.87.169

64.39.87.169 (discuss) 22:41, 29 August 2021 (UTC)

title: User talk:64.39.87.169


text:
Programming Basics/Conditions

Conditions are used in programming to only do something in the event of something else. This is incredibly useful in a number of tasks.

For example, one might prevent divide by zero errors by check to make sure the devisor is not zero first, and then only dividing if the devisor is not zero.

title: Programming Basics/Conditions


text:
Programming Basics/Arrays

Arrays are used to hold multiple related variables.

title: Programming Basics/Arrays


text:
Programming Basics/Loops

Loops are used to repeat sections of code, either infinitely, or until a condition is met.

There are two common types of loops, While loops and For loops.

title: Programming Basics/Loops


text:
Zelda franchise strategy guide/Moves/Spin Attack

The spin attack is one of Link's signature moves in The Legend of Zelda games.

Ocarina of Time
In The Legend of Zelda: Ocarina of Time, Link acquires the spin attack in Death Mountain's top, after bombing a secret entrance to a Great Fairy Fountain and playing the Zelda's Lullaby song. The Great Fairy will then proceed to explain how to use it and about magic usage, conservation and refill.

The spin attack was a chargeable attack that used one magic point. By pressing and holding B, Link could charge his sword. He could still move, but in a really slow and clumsy way. Also, Link could unleash a blue charge if he didn't hold it enough time, or a red charge after max charging. The spin attack always has a limit damage and won't keep increasing the damage it will do to enemies by holding it.

Majora's Mask
In Majora's Mask, Link acquired the Spin Attack in the Great Fairy Shrine in Clock Town. However, as the Fairy's power had been reduced by Skull Kid's attack, she could only give Link the blue, low damage charge. After finding all the Stray Fairies in Woodfall Temple, the Great Fairy of that area will give the player the complete charge. Fierce Deity Link won't produce any charge from pressing B and hold.


text:
The Legend of Zelda: Majora's Mask

This is a Wikibook on the Nintendo 64 video game, The Legend of Zelda: Majora's Mask. This guide should also be generally applicable to the Nintendo 3DS remake, The Legend of Zelda: Majora's Mask 3D.

Table of contents

 * /Characters/
 * Fierce Deity Link
 * Four Guardians
 * /Locations/
 * Clock Town
 * Stock Pot Inn
 * Latte Milk Bar

 * /Masks/
 * Fierce Deity's Mask

title: The Legend of Zelda: Majora's Mask


text: Category:Book:The Legend of Zelda: Majora's Mask


text:
The Legend of Zelda: Majora's Mask/Locations/Clock Town

Clock Town is a fictional city from The Legend of Zelda: Majora's Mask. It is both the geological and economic center of Termina.

Currency
The main currency of Clock Town is the rupee, as with the rest of Termina. Curiously, rupees can commonly be found around town in abandoned jars and behind shrubs.

Government
Clock Town is governed by a Council and a Mayor. The current Mayor, a blue haired man by the name of Dotour, apparently has trouble making critical decisions. During the moon crisis, the council had violent arguments as whether to flee and take refuge or stay and hope for the best. Apart from the Mayor and Council, the Clock Town government includes the postal service found in West Clock Town and the guards found around town who protect the city from dangerous outsiders.

Economy
Clock Town appears to be purely commercial with little to no industrial activity. Consisting of nearly completely shops, restaurants and inns, Clock Town earns much of its revenue through tourism during the once-a-year "Festival of Time."

Postal Service
Based in West Clock Town, the postal service picks up and delivers mail to red mail boxes around town. It is illegal to look into mailboxes without proof of being in the service. The town's postman is extremely dedicated and will deliver mail through rain or falling moons.

Sections of Clock Town
Clock Town is divided into 4 sub-sections: East, North, West and South.

East Clock Town
East Clock Town is home to a few game shops, restaurants and inns, along with the Mayor's office. The bulk of East Clock Town's area is taken up by the "Stock Pot Inn," a 24-hour day operational hotel sporting a large bell. It also is home to the secret society known as the "Bombers'" hideout.

List of Places in East Clock Town: Gaming establishment. Open 6 a.m. until 10 p.m. Gambling establishment with a new game every day. Open from 6 a.m. until 8 p.m. Gaming/gambling establishment. Open 6 a.m. until 10 p.m. Fully operational inn run by Anju. Open from 8 a.m. until 10 p.m. Milk bar open to members only. Open from 10 p.m. at night until 5 a.m. Multi-purpose building serving as public office and residence of mayor's family. Open from 10 a.m. until 8 p.m. Secret facility complex that allows admittance by code only. Guarded 24 hours a day by Bomber Squad members.
 * Town Shooting Gallery
 * Honey and Darling's Shop
 * Treasure Chest Shop
 * Stock Pot Inn
 * Latte Milk Bar
 * Mayor's Residence
 * Bombers' Hideout

North Clock Town
North Clock town consists of a large park which takes up the entire area, except for a small Fairy Shrine and a Deku Shrub's gaming establishment in a corner. There are always children playing in the park and an occasional sighting of a Keaton occurs.

List of Places in North Clock Town A sanctuary where a Great Fairy lives. An underground gaming establishment for Dekus only. The entrance is fenced off near the Great Fairy's Shrine.
 * Fairy Shrine
 * Deku Scrub Playground

West Clock Town
West Clock Town is the city's main commercial center. It includes various stores, some in which have questionable legal statuses. The West Clock Town area also is one will find the local post office, bank and lottery.

List of Places in West Clock Town Government sponsored mail service. Open from 9 a.m. until 3 p.m. Government owned lottery. Open 24 hours a day. Independently owned and operated bank. Open 24 hours a day. School of sword combat taught by a master. Open 24 hours a day. A store specializing in explosives. Open 24 hours a day. A general store that carries everything one could ask for. Open 24 hours a day. An establishment with interesting wares yet questionable legality. Open from 10 p.m. until Dawn.
 * Post Office
 * Lottery Shop
 * Clock Town Bank
 * Swordsman's School
 * Bomb Shop
 * Trading Post
 * Curiosity Shop

South Clock Town
South Clock Town is the city's main hub. It is connected to all three of the other sections of the city and to the outside world. Every year, the Festival of Time occurs in South Clock Town, making it a cultural center. A large clock is in the center of South Clock Town, hence the name "Clock Town."

List of Places in South Clock Town A fully functional clock running off of hydraulics. The site of the opening celebration of the yearly "Festival of Time," many believe that the inside of this clock is the gateway to the alternate universe of Hyrule.
 * Clock Tower

This door is the supposed back entrance to the shady curiosity shop. It has a mailbox and a doorbell.
 * Back entrance to Curiosity Shop


text:
Zelda franchise strategy guide/Bosses/Poe Sisters

The Poe Sisters are four fictional ghosts from The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask. The sisters include (from eldest to youngest) Joelle, Beth, Amy, and Meg. They are named after the four main characters of Louisa May Alcott's 1868 novel Little Women. The Poe Sisters are the mini-bosses of the Forest Temple.

Meg
Meg is the youngest of the Poe Sisters. She favors the color purple/violet, and prefers the strategy of making illusions. Of the four Poe Sisters, which can all be considered one big mini-boss, Meg is the common choice as the Forest Temple's mini-boss, as no guide or other resource addresses the sisters as a mini-boss.

Ocarina of Time
Meg is characterized by her sinister, evil-looking eyes and elegant headdress which the other sisters lack. In Ocarina of Time, Meg is found stealing the Forest Temple's elevator's purple torch and leaving to an unknown art gallery. The gallery is speculated to be the one that the boss, Phantom Ganon, lurks in, as that is the only remaining art gallery after the other sisters'. Meg is next found near the end of the temple after defeating Amy. From anywhere outside the fenced center of the elevator room, Meg can be safely observed (and heard) as to be crying, for her older sisters.

To defeat Meg, the player must decide which of Meg's orbiting illusions is the real Meg (the real one spins in place as she orbits around Link), then shoot the real one with an arrow (or the Hook Shot) before the illusions--and Meg--attack. Meg is the only Poe Sister who receives mini-boss battle music. Defeating Meg awards the player with access to the temple's basement.

Majora's Mask
In Majora's Mask, Meg is found being held captive by the Ghost Hunter in Ikana Canyon. For a handsome fee, the Ghost Hunter will allow the player to battle the Poe Sisters in a limited amount of time for a Piece of Heart. If this Meg is the same as Ocarina of Time's, it can be speculated that these Poe Sisters are just parallel versions. Meg will be the last sister to battle after defeating Joelle and Beth. She is armed once more with her illusions.

Joelle
Joelle is the oldest of the Poe Sisters. Joelle may have a closer bond with Beth than with Amy or Meg, as Joelle and Beth are always grouped together. Joelle favors the color red, and so wears a red dress and holds a red torch, which she stole from the elevator room in the Forest Temple. Like Beth, Joelle hides in an art gallery with three pictures, all possessed by Joelle.

Ocarina of Time
Joelle can be characterized by her cartoon-reminiscent, frowning eyes and her red-orange coloration. She is first seen in the elevator room stealing the normal torch's flame. While the other Poe Sisters depart for the courtyard, Joelle goes to the southwest corner. Joelle is found before the others, in a room resembling a mirror-version of Beth's art gallery. To battle Joelle, the player first must acquire the Fairy Bow, located in the room found between Joelle and Beth's rooms. The player must shoot whichever portrait shows a picture of Joelle on it. When hit, the picture vanishes, but if the player is too close Joelle will move to a different painting when looked at. Once all three portraits are gone, Joelle will do battle. Joelle fights like a normal Poe, except that she does not float away when hurt, and takes more hits to defeat.

Majora's Mask
Along with the other Poe Sisters, Joelle is held captive by the Ghost Hunter in Ikana Canyon. Unlike Amy and Meg, Joelle teams up with Beth to battle Link. Battle Beth first and block Joelle attacks well shooting Beth with arrows.

Beth
Beth is the second Poe Sister. Beth probably shares a bond with Joelle, as they are always grouped together. Beth favors the color blue, and wears blue wherever she goes. Like Joelle, Beth hides in an art gallery with three pictures, all possessed by Beth.

Ocarina of Time
Beth can be characterized by her flat, almost symbolizing boredom eyes. These eyes are the most unique of the sisters'. Beth is first seen in the Forest Temple's elevator room stealing the blue torch's flame and running off to one of the two courtyards (Meg heads to the other one). Beth is usually categorized as the second Poe Sister battled, but Joelle and Beth can be battled in any order. Beth's room looks like a mirror-version of Joelle's art gallery. The two follow the same strategy, and so battling them has the same requirements. However, Beth is stronger and harder to defeat than Joelle.

Majora's Mask
Like the other sisters, Beth is found being held captive by the Ghost Hunter in Ikana Canyon. Beth teams up with Joelle in the Ghost Hunter's Challenge.

Amy
Amy is the third Poe Sister, and one of the two (the other is Meg) sisters that focuses more on strategy than on brawn. Amy is the smallest of the sisters as well. Amy favors the color green, and is associated with that color. Amy is the last Poe Sister with a located art gallery (even though it holds only one painting).

Ocarina of Time
Amy is characterized by her comic-style, cheerful eyes and her swift movements. Amy is seen stealing the Forest Temple's elevator room's green torch. She then heads for the room's inaccessible balcony that connects with the eastern courtyard. The young sister is also usually categorized as the third sister to battle. Amy's gallery holds a single painting, and is located at the end of Ocarina of Time's infamous Topsy-Turvy Room (although it consists of three or four halls), which was titled the most topsy-turvy location in Nintendo history (the temple itself was tied with Majora's Mask's Stone Tower Temple). The player must go through twisted halls dotted with crooked and rotatable chambers, in the middle of which are Joelle and Beth. The player must also navigate the courtyard's section of the "room," a wide hall with a collapsing, checkerboard-like ceiling. In the gallery itself, the player must fire an arrow at Amy's Portrait.

This designates the beginning of a timed block puzzle, in which the player must push and pull large, decorated blocks so that they depict Amy's Portrait. To jumble the player, Amy has added a decoy block, which depicts part of Beth's Portrait. If the player fails in the allotted time, the blocks flip themselves, and the player must start again. When the puzzle is solved, Amy will attack. Amy is slightly weaker than the other sisters, but is faster. Once Amy is defeated, the door to the elevator room's balcony unlocks, and Meg will appear in the elevator room (assuming Joelle and Beth are already gone).

Majora's Mask
Amy is found being held captive by the Ghost Hunter in Ikana Canyon with her sisters. Amy is the first Poe Sister battled in the Ghost Hunter's mini-game.


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Mario franchise strategy guide/Items/Tanooki Suit

The Tanooki suit is a special power up originating from the video game Super Mario Bros. 3, and was only found in a few special locations, such as the treasure chests inside Toad's House. It had the same powers as Raccoon Mario plus the added benefit of being able to temporarily change into an invincible (but immobile) statue by pressing "DOWN" and "B" on the controller. Mario can do this at a height to land on and destroy certain enemies in the game that were originally thought to be indestructible, though it can be very difficult to time such attacks correctly.

"Tanooki" actually refers to a Japanese animal (both real and mythical) called a Tanuki—the mythical version known for its mischievous and jolly nature and being a master of disguise and shape-shifting. The Tanooki suit itself resembles popular Tanuki statues in Japan, and its ability to transform into a smiling statue to avoid or defeat enemies is no doubt a direct reference to the mythical animal's abilities. Because Nintendo games are targeted at children, the Tanuki suit does not feature the traditional huge testicles typical of most real tanuki statues. The fact that Raccoon Mario is powered up by a leaf is also a bit of a joke—a Tanuki looks somewhat similar to a Raccoon, their name is often mistranslated as Raccoon in other languages, and the mythical version of the creature was known for using leaves as part of its mischievous magic.

As an interesting side note, the programmers made a small mistake involving the Tanooki Suit — when he is shown about to play a 'slider' or 'memory' game, Mario is still depicted as Super Mario.

Strangely, the Tanooki suit was never featured in The Adventures of Super Mario Bros. 3. It did, however, receive a comic book story of its own, titled "Tanooki Suits Me" (printed in the trade paperback Mario's Special Powers).


text:
Exercise as it relates to Disease/The effects of moderate-intensity aerobic exercise on inactive adults with asthma

This Wikibooks page is a critical appraisal of the journal article "Feasibility of exercising adults with asthma: a randomized pilot study" by Boyd et al. (2012).

What is the background to this research?
Asthma is a chronic disorder of the airways that causes excessive inflammation in response to everyday stimuli, and may be especially triggered by allergens and viral respiratory infections. Over 350 million people worldwide are living with asthma and experience symptoms such as chest tightness, dyspnea, coughing, wheezing, and shortness of breath or airflow limitation. Asthma can have various negative effects on an individual's daily life, and when uncontrolled may lead to exercise intolerance, partly due to fear of triggering symptoms. As such, physical inactivity is common among asthma sufferers, particularly those with severe asthma, which has its own negative effects.

There have been numerous studies investigating the effectiveness of various types of exercise on management of asthma symptoms, and the general consensus is that exercise is beneficial in asthma management. It would be advantageous to determine what specific types of exercise, such as moderate-intensity aerobic exercise, can help manage asthma symptoms. The aim of the present study was to determine the effect of moderate-intensity aerobic exercise on cellular, molecular, and functional measures in inactive adults with mild-to-moderate asthma.

Where is the research from?
Most of the authors of this article work in various departments at the University of Alabama at Birmingham (UAB), out of which this study was conducted. Two of the authors worked at the UAB Lung Health Center, from which the subjects of this study were recruited. One author, Dr. M Dransfield, received consulting fees from GlaxoSmithKline, however, had little involvement in the interpretation of results. There may have been some bias towards producing positive outcomes for this study.

This article was published in Allergy, Asthma & Clinical Immunology, the official journal of the Canadian Society of Allergy and Clinical Immunology (CSACI).

What kind of research was this?
This was a randomized pilot study where the participants were randomly assigned to either the exercise group or the control group in order to avoid biased interpretation of the results. As it was a pilot study, it was performed in preparation for larger study that will more accurately determine the effect of moderate-intensity aerobic exercise on cellular, molecular, and functional measures in adults with asthma. This type of study is considered to be the standard for assessing a given intervention, and will allow the authors to test the viability of a larger scale study of the same intervention.

What did the research involve?
19 adults with mild-moderate asthma and no history of regular exercise in the previous six months were chosen from the UAB Lung Health Center’s Asthma Clinical Research Database. The participants were randomly assigned to either the "usual care" treatment group or the "usual care with moderate-intensity aerobic exercise" treatment group. All participants were issued pillow cases and mattress protectors to reduce allergen exposure, and the exercise group was issued a free three-month pass to a local exercise facility to encourage them to complete the program. These strategies were included to minimize differences in the two groups that could affect the outcome, such as asthma flare-ups due to allergens. All participants underwent a short educational briefing on asthma and good health practices at the commencement of the study.

The exercise intervention consisted of three thirty-minute sessions per week for twelve weeks where the participants walked at a steady-state of 60-75% of their maximum heart rate. Each session began and finished with a five-minute warm-up and cool-down. Pre- and post-intervention tests of maximum heart rate (HR max ) and maximal oxygen uptake in one minute (VO 2max ) in the exercise group were taken to assess for any improvements over the duration of the intervention. The participants kept a weekly exercise diary that recorded their exercise sessions, use of the pillow cases and mattress protector, good health practices, and asthma symptoms related to the exercise program.

Blood and nasal lavage samples were taken before and after the intervention to test for pro-inflammatory markers and differential cells, as well as serum ECP. Lung capacity tests were also performed. Finally, the participants undertook the Juniper Asthma Control Questionnaire (ACQ) pre- and post-intervention to determine any small changes in asthma control.

Whilst the measures taken during the study were useful in determining improvements in asthma management, for a larger study population these measures would be highly time-consuming. The twelve-week intervention may not have been long enough to produce statistically relevant results either, as most outcome measures had not changed significantly enough during that time.

What were the basic results?
The participants in the exercise group experienced improvements in asthma control after the intervention according to the ACQ. There were no significant changes detected in serum ECP, differential cells, pro-inflammatory markers, or during the lung capacity tests. The fitness levels of the participants did improve significantly, particularly their VO 2peak and total treadmill time. Peak heart rate and respiratory exchange ratio also improved among the exercise group.

These results suggest that a moderate-intensity aerobic training program has the potential to improve asthma control and aerobic fitness in asthmatic adults. However, the study did not present any significant differences in most of the outcome measures. The authors hope that a larger study will achieve the desired results.

What conclusions can we take from this research?
This study highlights that moderate-intensity walking sessions of thirty-minutes a day, three times per week, have the capacity to reduce asthma symptoms and improve aerobic fitness in sedentary adults with asthma. While the results may not have demonstrated all of the changes the authors expected, it did achieve its main purpose, which was to test the feasibility of such an intervention for a larger population.

Further studies on the effects of exercise on asthma management from 2015, 2018 and 2021 in varying populations all found that their exercise intervention had some beneficial effect on the management of asthma symptoms. These results confirm the conclusions from the current study, suggesting that exercise in general has positive impacts on asthma management.

Practical advice
To combat inactivity caused by fear of triggering asthma symptoms, a low-risk, moderate-intensity walking program may be incorporated. It has been shown in many studies that exercise in general is advantageous in many aspects of life, and may be useful in controlling and limiting asthma symptoms.

For adults with mild-moderate asthma who are not currently exercising regularly, a moderate-intensity walking program could be used to manage their asthma and improve their aerobic fitness. To achieve these results, at least thirty-minutes of walking at 60-75% of their HR max three times a week is required. This type of exercise has not been confirmed to be appropriate for individuals with severe asthma during this study.

Asthmatics that also suffer from other major illnesses such as severe hypertension, stroke, coronary artery disease or any other conditions that may impact their ability to exercise should consult their doctor as to whether this type of exercise may be appropriate for them.

Further information/resources

 * Getting active when you have asthma
 * Safely Exercising with Asthma
 * 7 Tips to Overcome Asthma When You Exercise
 * Exercise for people living with asthma
 * All About Asthma and Exercise


text:
Exercise as it relates to Disease/The effects of resistance training on bone mineral density in female adolescents

=  Background Information  = Bone health can be thought of as a banking system: the more you deposit earlier in life, the greater the safety net against debilitating diseases such as osteoporosis you possess later on in life. Evidence has shown that up to 90% of peak bone mass is acquired during adolescence, with females on average achieving this by the age of 18. In other words, the more load-bearing training you are exposed to earlier on in life, the greater the bone mineral density stores contained, in addition to decreased risk in developing conditions such as osteoporosis. This relates to Wolff’s law, which states that bone will adapt to the load that it is placed under.

According to the Australian Bureau of Statistics, 8% of females between 15 – 17 years old are meeting resistance-based training guidelines. This is poses as a worrisome dilemma due to the critical period in which adolescence is for physical growth and development in both males and females. These numbers in exercise participation have also proven to strongly indicate future participation in habitual exercise in adulthood as shown in figure 1 below, thus further elevating the importance of implementing future interventions that are recommended in various studies related to bone health in adolescents. ' Why the spotlight on females? '

Whilst the inadequate levels of physical activity are the main risk factor for poor bone health across both sexes, it is not the only contributing factor. Due to the vast hormonal differences between males and females in conjunction with subsequent [https://www.rush.edu/news/hormones-you-age#:~:text=For%20women%3A%20menopause,follicle%20stimulating%20hormone%20(FSH). age-related declines], females are more inclined to decreases in bone health than males due to the role that oestrogen has on [https://depts.washington.edu/bonebio/bonAbout/bonecells.html#:~:text=OSTEOCLASTS%20are%20large%20cells%20that%20dissolve%20the%20bone.&text=They%20are%20found%20on%20the,are%20related%20to%20structural%20cells. osteoclast and osteoblast (bone cell)] activity during the ever-constant bone remodeling and resorption phases.

=  About the Researchers  = As mentioned earlier, one of the best interventions for deposition into the bone health bank is resistance training. There are many studies backing this claim, just as researchers David L Nichols (PhD), Charlotte Sanborn (PhD) and Anna Love (MD) have shrewdly eluded to. As this is a popular research subject, there is a high likelihood for disunity between investigators, however the qualifications of the researchers in question cannot be undermined. Each researcher has been involved in many different studies in similar fields (85, 8 and 5 respectively)  out of astute institutions: Texas Women’s University  and Lerner Research Institute.

=  About the Study  = In regard to the study itself, discrepancies between resistance training and control groups were measured using dual-energy x-ray absorptiometry, a gold standard measure for many different physiological facets which includes bone mineral density. The measures used allowed for the production of significant, high level results, akin to similar research: resistance training has a positive effect on bone mineral density. This is demonstrated in significant increases in [https://www.healthline.com/health/femoral-neck-fracture#:~:text=The%20femoral%20neck%20is%20the,that%20sits%20in%20the%20socket. femoral neck (thigh)] bone mineral density compared to the control group. Surprisingly, there were no significant differences in total bone mineral density between the control group and the training group, thus contradicting similar studies which found increases in full body bone mineral density. These results allowed the researchers to conclude that resistance training is a potential method for increasing bone density in female adolescents, whilst sighting implementation in an education capacity most appropriate for practicality purposes and ensuring participation.

=  Real Life Ramifications  = Despite minor contradictions in the aforementioned results of the study in comparison to other studies, it can be said with great confidence that resistance training is associated with great levels of bone mineral density, especially in bones with a larger surface area. This is supported by physiological processes in which muscular contractions require calcium for function, thus stimulating [https://depts.washington.edu/bonebio/bonAbout/bonecells.html#:~:text=OSTEOCLASTS%20are%20large%20cells%20that%20dissolve%20the%20bone.&text=They%20are%20found%20on%20the,are%20related%20to%20structural%20cells. osteoblast and osteoclast (bone cell)] activity. The degree to which bone cellular activity is stimulated depends on the amount of resistance training/load-bearing exercise that is undertaken, again relating to Wolff’s Law.

Confidence in the results about real-life repercussions stems from the researchers themselves. Their qualifications are second to none, however this does not always equate to meaningful, scientific conclusions. This refers to the phenomenon of Egocentric Bias, in which factors such as bias and ‘ego’ can influence the methodology, and subsequently the conclusions, of the study.

When presenting the results, the three authors are quite vigilant in terms of interventions moving forward. They provide the results with caution, rather than certainty, as evident in the wording of their conclusion: “…a potential method for increasing bone density in adolescents, although such a program would be best done as part of the school curriculum”. This type of wording may be to reflect the few conflicting results, thus opening an opportunity for further research into the subject. Nonetheless, the results presented are consistent with those found in similar studies, therefore confidence in recommended interventions should reflect as such. ' So What Does All of this Mean for Female Adolescents in the General Population Moving Forward? '

The bone health of Australians has always been a major concern, due to the lack of exercise being conducted throughout society as a whole, especially in the critical developmental period that is adolescence. The results from the study, as shown in figure 2, provide decisive evidence proving that resistance exercise is a major catalyst for bone growth and development. This will hopefully spur future increases in participation of habitual exercise as laid out by Government health programs such as the National Physical Activity Guidelines.

=  National Physical Activity Guidelines  = Studies comparable to this study on bone health in female adolescents, in conjunction with Government-led research, have led to the development of the National Physical Activity Guidelines.

These guidelines have also helped shape curriculum interventions. With sections dedicated to young people, encompassing ages 5 – 17, these National Physical Activity Guidelines recommend participation in moderate to vigorous physical activity for 60 minutes a day. Some examples of activities that will provide such a stimuli are predominantly team based sports, including:

 * Football
 * Basketball
 * Netball
 * Swimming
 * Dancing
 * Bike Riding

In regard to activities focusing on muscle strengthening, it is recommended three 60 minute sessions be undertaken per week. Such activities will provide adequate stimuli for participants to meet these requirements. Some examples include:

 * Pushups
 * Sit-Ups
 * Lifting Weights
 * Yoga
 * Climbing
 * Running

Participating in such activities will provide an adequate stimuli, therefore inducing stimulation of bone cell activity is required to reach adequate bone mineral density levels.

=  Conclusion  = Despite being a decade old, the aforementioned data provided by the Australian Bureau of Statistics remains relevant in today’s society, as shown by the many studies conducted since. These alarmingly low numbers of physical inactivity, especially in the critical development period of adolescence, has future ramifications spanning multiple facets of life pertaining to physical and mental health, as well as economic and lifestyle burdens. Studies such as this need to continue on expanding societal knowledge and keep delivering unequivocal conclusions to facilitate real change in a world surrounded by ambiguity.

=  References  = 1. National Institute of Health for Osteoporosis and Related Bone Diseases. Osteoporosis: Peak Bone Mass in Women [Internet]. National Institute of Health. October 2018 [cited 18 August 2021]. Available From: https://www.bones.nih.gov/health-info/bone/osteoporosis/bone-mass

2. Hye Young Jin. Low Bone Mineral Density in Children and Adolescents with Cancer [Internet]. US National Library of Medicine. 30 September 2020 [cited 18 August 2021]. Available From: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7538298/

3. H M Frost. Wolff's Law and Bone's Structural Adaptations to Mechanical Usage: An Overview for Clinicians [Internet]. 1994 [cited 18 August 2021]. Available From: https://pubmed.ncbi.nlm.nih.gov/8060014/

4. Web Report. Insufficient Physical Activity [Internet]. Australian Institute of Health and Welfare. 20 October 2020 [cited 18 August 2021]. Available From: https://www.aihw.gov.au/reports/risk-factors/insufficient-physical-activity/contents/physical-inactivity

5. Lumen Learning. Physical Development During Exercise – Module 3: Physical Development [Internet]. Lumen Learning. 2019 [cited 18 August 2021]. Available From: https://courses.lumenlearning.com/atd-fscj-childpsychology/chapter/physical-development-during-adolescence/#:~:text=During%20puberty%2C%20both%20sexes%20experience,(i.e.%2C%20growth%20spurt).&text=Because%20rates%20of%20physical%20development,than%20their%20later%20maturing%20peers.

6. Web Report. The Health of Australia’s Females [Internet]. Australian Institute of Health and Welfare. 10 December 2019 [cited 18 August 2021]. Available From: https://www.aihw.gov.au/reports/men-women/female-health/contents/lifestyle-risk-factors/physical-activity

7. David L Nichols. David L Nichols Research Profile [Internet]. Research Gate. 2008 [cited 22 August 2021]. Available From: https://www.researchgate.net/scientific-contributions/David-L-Nichols-38468108

8. Charlotte F Sanborn. Charlotte F Sanborn Research Profile [Internet]. Research Gate. 2008 [cited 22 August 2021]. Available From: https://www.researchgate.net/scientific-contributions/Charlotte-F-Sanborn-2089752534

9. Sundeep Khosla. Estrogen and the Skeleton [Internet]. US National Library of Medicine. November 2012 [cited 18 August 2021]. Available From: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3424385/#:~:text=Direct%20estrogen%20effects%20on%20osteocytes,T%2Dcell%20regulation%20of%20osteoclasts.

10. Anna Love. Anna Love Research Profile [Internet]. Research Gate. 2008 [cited 22 August 2021]. Available From: https://www.researchgate.net/scientific-contributions/Anna-Love-2076870802

11. David Nichols, PhD. Resistance Training and Bone Mineral Density in Adolescent Females [Internet]. The Journal of Pediatrics. October 2001 [cited 18 August 2021]. Available From: https://reader.elsevier.com/reader/sd/pii/S002234760157482X?token=3B2C55C757110053CCFA0A3CE8207133014206BBEF05484BA7767414F0CC389BDF0BCE1F6A72A982E36F8990A8D465BD&originRegion=us-east-1&originCreation=20210816062549

12. L. Burke. Dual X-Ray Absorptiometry (DXA) for Measurement of Body Composition in Athletes: Experiences That Underpin the Importance of Optimising the Reliability of Measurement [Internet]. Journal of Science and Medicine in Sport. September 2017 [cited 22 August 2021]. Available From: https://www.jsams.org/article/S1440-2440(17)31392-0/fulltext.

13. Nichols  DL,  Sanborn CF,  BonnickSL, Ben-Ezra V, Gench B, DiMarcoNM. The effects of gymnastics train-ing on bone mineral density. Med SciSports Exerc 1994;26:1220-5.

14. Morris FL, Naughton GA, Gibbs JL,Carlson JS,  Wark  JD. Prospectiveten-month  exercise intervention  inpremenarcheal  girls: positive  effectson bone and lean mass. J Bone MinerRes 1997;12:1453-62

15. A Ram Hong. Effects of Resistance Training on Bone Health [Internet]. US National Library of Medicine: National Institutes of Health. December 2018 [cited 22 August 2021]. Available From: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC6279907/

16. Social Psychology. The Egocentric Bias: Why It’s Hard to See Things from a Different Perspective [Internet]. Effectiviology. 2021 [cited 24 August 2021]. Available From: https://effectiviology.com/egocentric-bias/

17. Department of Health. Physical Activity and Exercise Guidelines for All Australians [Internet]. Australian Government. 7 May 2021 [cited 22 August 2021]. Available From: https://www.health.gov.au/health-topics/physical-activity-and-exercise/physical-activity-and-exercise-guidelines-for-all-australians


text:
Talk:Public International Law/Use of Force

Review: 28 May 2023
Dear Marko,

I agree with everything my co-editors have said (except for the fact that I think the intro to the UNSC and its veto power can be done with a link to the chapter on IOs) and would like to point you towards one more source for inspiration regarding current debates: This blog symposium convened by Ntina Tzouvala for the NUS CIL blog goes into the debates on the comparability of Ukraine and Iraq and what the prohibition of the use of force and breaches thereof mean for the international order. In this context, it may also make sense to refer to Robert Knox's text on International Law, Politics, and Opposition to the Iraq War. Thank you for contributing this important chapter.

With best wishes,

Sué

Sué González Hauck (discuss • contribs) 22:40, 27 May 2023 (UTC)

Review: May 23, 2023
Dear Marko,

Thanks for this chapter! Because this is such an important chapter, I can imagine that it was a challenge to keep it within the wordcount. However, right now I think right now some things should be elaborated a little bit more (see my comments in the text).

- Framing of the chapter: for me, in the introduction the cornerstone nature of the prohibition should be stressed a bit more. The idea that Modern international law builds on the idea that disputes should be resolved through law, not war; the corollary principle of peaceful resolution of disputes; the ius cogens nature of the prohibition; the parallel customary rule. - The fact that the UN Chapter put in place an encompassing prohibition backed by a system of collective security in my opinion should be mentioned earlier as well. - Reference to some of the broader debates, especially in light of the ongoing war in Ukraine: “Who killed Article 2(4)?” (Thomas Franck, 1970); Debates about the erosion of the prohibition in light of instances of violation - What is a prohibited use of force? Several questions there deserve more discussion, also in light of new threats in cyber domain etc. (See my comments in text). Friendly Relations Declaration, Nicaragua judgment etc. - The legal effects of violations of the prohibition should be discussed somewhere (obligation ergo onmnes, nullity of treaties etc.) - Self-defence: The criteria should be made clearer in my opinion. I added a suggestion for a possible structure in the text - The UN system of collective security, Art. 39 and the cascade of possible measures - maybe discuss in a separate paragraph where you can properly introduce the concepts? - Maybe also briefly introduce the SC and its veto power etc.? - The part on regional organisations is interesting, but could potentially be a bit shorter (if need be).

Best, Raffaela --Raffaela Kunz (discuss • contribs) 13:12, 23 May 2023 (UTC)

Review: May 20, 2023
You will also find some comments in your chapter in which I elaborate on something more specifically. To view these comments, just open your chapter page and click on "Edit" in the top-right menu bar. This chapter on the use of force provides a vibrant introduction to the topic and effectively situates it within the realm of international law. It offers a comprehensive exploration of the historical development of Article 2(4) of the UN Charter, showcasing a clear understanding of its significance. Moreover, the chapter offers a systematic presentation of the exceptions to the prohibition on the use of force. By addressing the range of circumstances where the use of force may be legally justified, the chapter demonstrates a thorough and comprehensive treatment of the topic.

You will also find some comments in your chapter in which I elaborate on something more specifically. To view these comments, just open your chapter page and click on "Edit" in the top-right menu bar.

Some minor things:

 * There are some issues with the formatting of the footnotes, which are not always consistent with the OSCOLA citation style. To ensure the chapter is fully compliant with OSCOLA, you should review the formatting of the footnotes and make necessary corrections.
 * You could add some links to other chapters of the textbook.
 * Note that I have made some linguistic improvements to the text

--Max Milas (discuss • contribs) 20:09, 20 May 2023 (UTC)

Review (old)
Dear Fiskatoris and Marko, the outline is quite comprehensive and covers all aspects of the use of force, including its historical evolution as well as contemporary debates. I really approve of your choice to include the treatment of the use of force by the regional and sub-regional organisations. This would be quite interesting for the students. However, given the focus of this chapter, I wonder whether the discussions on non-coercive means will be useful here. I understand it might fall beyond the scope and limit of this chapter, and thus, make it too large. Best wishes, Imdad.

Thank you for your comments Imdad! Tax

Chapter Review:

Dear Tax and Marko, It seems like the chapter is progressing well. Looking forward to reading substantively developed parts soon. Best wishes!!!

Review 1 November
I particularly like the manner in which the chapter is structured. I consider that it covers a wide range of topics and that it addresses the main concepts that need to be understood when studying the use of force. However, maybe at certain points the chapter is overly-structured. For example, I am looking at the D.II.3.b. Section D.II.3.b is entitled "Individual and Collective Self-Defence" and, the, two further sub-sections are included, entitled Individual Self Defence and Collective Self Defence. I would say that, as long the sub-sections are not substantial, maybe it would be useful to delete sections i and ii and to write under the heading of "Individual and Collective Self-Defence". Perhaps it would also be interesting to see something written about the concept of "democratic intervention" after addressing humanitarian intervention. perhaps it would be useful to add an Introduction to all the subchapters or to delete the introductions of the subchapters that have it. For example, Chapter C.III. has an introduction, while Chapter C.IV. does not have an Introduction. Of course, if there are arguments to support this difference, please ignore my comments. Section CII.2 might be moved in lieu of C.II.1. I don't know what will be written under the section entitled "International Relations", so if I am wrong please ignore my comment. I would see the section entitled "international relations" as a historical perspective of the international relations that led to the draft of the UN Charter. Maybe this section could be moved at the top of C.II, provided that it does not interfere with other historical chapters/sections of the book.

November 9 Review (Tamsin Paige)
I like the structure of this chapter and the way in which it provides a clear and coherent overview of the the various use of force regimes in international law. I think that the heading for Article 39 of the Charter (D.II.1.a.ii) could be more precise - namely there is no strict requirement for Article 39 action to be an "international" threat, even though this is the common implementation and interpretation by the P5 (happy to send you a pdf of my 2019 book on article 39 if that will be of use).


text:
Wikibooks:Reading room/Proposals/2021/May

Eager inexperienced editors
Since the beginning of the year the Oberon book has received the attention of two eager but inexperienced editors. Scanning interactively or by automation, small syntax errors were found and within 24 hours, several pages were edited. In most cases the changes were helpful. Closing an open tag, adding the BookCat template at the bottom of a page & etc. In a few cases damage occurred. For example </div> was added at the end of a heading when it belonged at the end of the page. Consequently the default font of the page became the Wikimedia default rather than the font attribute in the opening <div ...>.

One such edit is easily reviewed and approved or corrected. When a dozen or more edits occur in 24 hours, review, with correction of erroneous edits, can become a sizeable burden.

Regrettably in my two cases, explaining the difficulties resulted in the editors reverting all of their edits. Not a good outcome. Currently I can imagine two possibilities to improve the circumstances.

(1) Protect pages.

(2) When an editor is new to a book, require an interval between edits. For example, after a first edit to a book, require at least a week before a 2nd edit is allowed. As edits accumulate, the interval can decrease.

In my view, administration required for protection is excessive. The interval between edits seems a workable possibility. What other ideas are there?

Regards,        ... PeterEasthope (discuss • contribs) 13:45, 29 April 2021 (UTC)

 * I've got a counter-proposal; how about fixing the lint errors on your book? The reasons you're geting these problems (as far as I can see) is that the book has lint errors, meaning that well-meaning but maybe inexperienced editors try to fix them, but cause problems in doing so. See Special:LintErrors for the special page; there are also help pages at mw:Help:Extension:Linter and w:Wikipedia:Linter. If you get stuck, please ask at Reading room/Technical Assistance. If you fix the lint errors then things might sort themselves out. -- Jules (Mrjulesd) 15:05, 29 April 2021 (UTC)
 * Thanks, will learn to use the lint tools, ... PeterEasthope (discuss • contribs) 15:29, 29 April 2021 (UTC)
 * Yes, but do ask if you need help. For example, to check the lint errors for a particular page, go to page and click on the "Page information" link on the tools section of the left sidebar. If there are any lint errors on the page it will show there at the bottom of the "page information" page. -- Jules (Mrjulesd) 15:42, 29 April 2021 (UTC)
 * Commented out the first closing span tag in my sandbox copy of HTMLDoc.Mod. Sure enough "Page information" shows "Lint errors, Missing end tag, 1". Will work through the pages, hunting errors. Thx, ... PeterEasthope (discuss • contribs) 17:02, 1 May 2021 (UTC)
 * I think I've fixed it. If you have any more queries please ask. -- Jules (Mrjulesd) 19:15, 1 May 2021 (UTC)


text:
User:Sasalz

Hi, I am a master student in the progam Neural Systems and Computations at ETH and UZH Zurich.

title: User:Sasalz


text:
Spanish/Pronouns

A pronoun is a type of word that refers to another noun, and can refer to different nouns depending on the context. In English we have pronouns, and Spanish does too. There are several types of pronouns that we will look at.

title: Spanish/Pronouns


text:
Exercise as it relates to Disease/High-intensity interval training as an intervention for individuals with metabolic syndrome

This page aims to critically review the journal article The effect of different volumes of high-intensity interval training on proinsulin in participants with the metabolic syndrome: a randomised trial written by Ramos, J.S; Dalleck, L.C; Borrani, F; Mallard, A.R; Clark, B; Keating, S.E; Fassett, R.G; Coombes, J.S. Diabetologia. 2016. 59: 2308-20.

What is the background of this research?
Metabolic syndrome is a chronic disease that is caused by co-morbidities such as type 2 diabetes, central obesity, hyperlipidemia, and hypertension. It is estimated that 25% of the global population suffers from metabolic syndrome and the complex chronic diseases associated with it. While it is heavily researched due to the increasing prevalence rates worldwide, metabolic syndrome is not specifically curable and as such symptom management is important for the individual's quality of life.

One way to manage the symptoms of metabolic syndrome is physical activity. Exercise has been shown to improve insulin regulation, cholesterol management and blood pressure reduction as it targets various physiological processes in the body.

High intensity interval training (HIIT) is an exercise style that involves short bouts of high intensity exercise. This article explores the effect of HIIT on proinsulin, a marker for insulin resistance. One universally accepted characteristic of metabolic syndrome is insulin resistance, therefore, the article suggests a treatment for this specific symptom of metabolic syndrome sufferers. The study aims to develop further knowledge on evidence-based exercise prescription for sufferers of metabolic syndrome, as previous research focuses on drug therapy and dietary treatment in management of the disease.

Where is the research from?
The study was completed at the University of Queensland, St Lucia campus in Australia. The lead researcher of the study, Professor Jeff Coombes, is a professor in the human movement and nutrition department of the University of Queensland and has contributed to the ESSA student manual for health, exercise and sport assessment, as well as other studies researching the effects of HIIT on individuals with metabolic syndrome.

The journal in which the study was published, Diabetologia, is a peer-reviewed medical journal.

As such, there is low risk for bias due to the highly regarded researchers who worked on the article, and it's acceptance into a well renowned, peer-reviewed journal.

What kind of research was this?
The article describes a randomised control trial (RCT) with three exercise interventions: moderate-intensity continuous training (MICT), and two levels of HIIT, one that trained for 38 minutes 3 times a week (4HIIT), and one that trained for 17 minutes 3 times a week (1HIIT).

While RCTs are often considered reliable research methods, as the causation of the results are numerically stated in the paper. In this study, the control group was the MICT group as it reflects previously accepted evidence-based exercise prescription for sufferers of metabolic syndrome.

What did the research involve?
The study involved 99 participants who were diagnosed with metabolic syndrome according to the International Diabetes Federation. The group contained a mixture of individuals with and without type 2 diabetes.

The participants were assessed at a baseline level on cardiorespiratory fitness, through indirect calorimetry, body composition, through a dual-energy x-ray absorptiometry and 3 day food diary, and an oral glucose tolerance test.

The exercise intervention was completed 5 times a week in the MICT group and 3 times a week in the HIIT groups. The total intervention continued for 16 weeks after which participants reperformed the initial assessments.

Results
These results focus on a marker of insulin resistance (intact proinsulin) and cardiorespiratory fitness (absolute VO2 peak). The results have been divided by exercise intervention and the presence of type 2 diabetes in participants.

After the 16-week intervention, the 4HIIT group had the largest change in intact proinsulin, and the non-T2D group in the 4HIIT intervention was the only group to have a significant decrease in intact proinsulin, and therefore improvement in insulin resistance.

In terms of cardiorespiratory fitness, both HIIT groups showed change in absolute VO2 peak, however this change was not significant.

Critique
As the participants were from a clinical population, they were diagnosed with metabolic syndrome, they continued taking a variety of medications throughout the intervention, individual to each participant depending on the symptoms of their diagnosis. This has the potential to alter the results of the study, particularly those who were taking metformin for type 2 diabetes which has been known to alter the effect of exercise on insulin sensitivity.

Another critique is the length of the intervention. Whilst 16-weeks would be enough time to see changes in a healthy population, previous research has found a minimum of 9 months is required to see changes in type 2 diabetics in exercise interventions. As type 2 diabetes is a common symptom of metabolic syndrome, it is an oversight that the researchers did not consider the additional time required to see a result.

What conclusions can we take from this research?
Overall, HIIT for 38 minutes a day, 3 times a week has been shown in this study to improve insulin resistance in non-type 2 diabetics diagnosed with metabolic syndrome. This combined with the additional time required to see changes in type 2 diabetics, mean that replicating this study for specifically type 2 diabetics with metabolic syndrome over a period longer than 16-weeks could be beneficial to see significant change in insulin resistance.

Additionally, continuing the 4HIIT intervention would see further benefits of the exercise, not only as a potential for further change in insulin resistance, but also for general cardiovascular health in terms of VO2, as is seen in studying the effect of HIIT in healthy individuals.

However, it is important to consider the typical characteristics of populations with metabolic syndrome. One of the universally unifying factors in the definition of metabolic syndrome is the presence of central obesity. As such it is important to consider realistic compliance outside the research for ongoing health benefits.

Practical advice

 * For individuals with metabolic syndrome, and are not type 2 diabetic, it is worth participating in HIIT training for 38 minutes a session 3 times a week to continue preventing the development of type 2 diabetes, the 4HIIT condition.
 * For all individuals, those with and without metabolic syndrome, HIIT has been shown to have positive effects on the symptoms of metabolic syndrome.
 * Furthermore, using HIIT training can be used to treat pre-diagnostic conditions associated with metabolic syndrome.

Further information/resources
Below are further resources about metabolic syndrome and the accompanying symptoms. If you are concerned about your health, please speak to your GP.

 * Australian metabolic syndrome information
 * International Diabetes Federation
 * Seeing an Australian exercise physiologist- for any questions regarding exercise programming and training with a clinical condition such as metabolic syndrome
 * Diabetologia


text:
Mario Kart 64/Non-shortcut

PAL times are converted to the equivalent NTSC time by dividing by 1.2024.

Click on the name of a course to see the strategies for that course.

title: Mario Kart 64/Non-shortcut


text:
Mario Kart 64/Shortcut

PAL times are converted to the equivalent NTSC time by dividing by 1.2024.

Click on the name of a course to see the stratagies for that course.

title: Mario Kart 64/Shortcut