text: Category:Book:Pokémon/Plus Ability

title: Category:Book:Pokémon/Plus Ability


text: Category:Book:Pokémon/Poison-Fairy Pokémon

license: Creative Commons - Attribution Share-Alike - https://creativecommons.org/licenses/by-sa/4.0/


text: Category:Book:Pokémon/Poison-Fighting Pokémon


text: Category:Book:Pokémon/Poison-Fire Pokémon


text: Category:Book:Pokémon/Poison-Ground Pokémon


text: Category:Book:Pokémon/Psychic-Bug Pokémon


text: Category:Book:Pokémon/Psychic-Normal Pokémon


text: Category:Book:Pokémon/Psychic-Poison Pokémon


text: Category:Book:Pokémon/Rock-Electric Pokémon


text: Category:Book:Pokémon/Rock-Flying Pokémon


text: Category:Book:Pokémon/Sand Stream Ability


text: Category:Book:Pokémon/Steel-Dragon Pokémon


text: Category:Book:Pokémon/Steel-Fighting Pokémon


text: Category:Book:Pokémon/Steel-Ground Pokémon


text: Category:Book:Pokémon/Water-Dragon Pokémon


text: Category:Book:Pokémon/Water-Fighting Pokémon


text: Category:Book:Pokémon/Water-Ice Pokémon

title: Category:Book:Pokémon/Water-Ice Pokémon


text: Category:Book:Pokémon/Water-Psychic Pokémon


text: Category:Book:Pokémon/Water-Rock Pokémon


text: Category:Book:Pokémon/White Smoke Ability


text: Category:Book:Pokémon/Wonder Guard Ability


text:
Chess Opening Theory/1.e4/1.e5/2.Nf3/D...Nc6/3.c3/3...d5

3.d5
This move takes advantage of White playing c3. After the natural exd5?! Qxd5, White cannot play the usual Nc3 attacking the queen as the c3 square is occupied by the pawn.

Because of this, White's best option is Qa4!, pinning the c6 knight and threatening Nxd5 next move.

This is the theoretically best response to the Ponziani Opening, scoring the best in databases and being most chess engines' preferred move. It is also the second most common response to the Ponziani by masters, behind the Jaenisch Counterattack with 3.Nf6.

Theory Table
'''1. e4 e5 2. Nf3 Nc6 3. c3 d5'''


text:
User:Onkoe

hi! i like Rust a lot :3

title: User:Onkoe


text:
User talk:Dogu

Request for usurpation
Hello,. A request has been made via SRUC (metawiki) to usurp, or "take over", your username because another user would like to use it to edit.

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Thank you for your time. --EPIC (discuss • contribs) 18:03, 29 December 2023 (UTC)
 * Invalid as account had made valid edits. --EPIC (discuss • contribs) 18:10, 29 December 2023 (UTC)

title: User talk:Dogu


text:
Cookbook:Hazelnut Oil

Hazelnut oil, known for its rich, nutty flavor, is a versatile culinary ingredient. Hazelnut oil is great for adding flavor to salads and baked items, and it can also be used as a finishing for dishes where it's drizzled over dishes before serving.

Hazelnut oil brings a unique and fragrant flavor to many dishes, making it popular in gourmet cooking. Nutritionally, it's notable for its high content of monounsaturated fats, which are beneficial for heart health.

Hazelnut oil is primarily composed of hazelnut extract. The common ingredient in hazelnut oil is the oil extracted from hazelnuts themselves. Walnut or almond oil can serve as suitable substitutes due to their similar taste profiles.

title: Cookbook:Hazelnut Oil


text:
Cookbook:Mustard Oil

Mustard oil, extracted from mustard seeds, is known for its strong flavor and pungent aroma. It's widely used in Indian, Bangladeshi, and Nepali cuisines, primarily for frying, pickling, and as a flavor enhancer. Rich in monounsaturated and polyunsaturated fats, it's considered healthy, but should be used in moderation.

Mustard oil is also used for massage and hair treatments in traditional practices. It's known for its unique flavor, which can be overpowering if not used judiciously.

Types of mustard oil
Mustard oil comes in two main types:

 * 1) Cold Pressed Mustard Oil: Known for its strong, pungent aroma and flavor. It's commonly used in traditional dishes for its robust taste.
 * 2) Heat Treated Mustard Oil: A milder and less pungent version. It's treated with heat to reduce its strong flavor and aroma, making it more suitable for general cooking purposes.

title: Cookbook:Mustard Oil


text:
Cookbook:Almond Oil

Almond oil, not to be confused with almond essential oil, is a vegetable oil pressed from almonds.

Characteristics
Almond oil is light yellow with a mild, nutty flavor. It is rich in monounsaturated fats and vitamin E.

Varieties
Almond oil comes in two primary types. Cold-pressed and unrefined oil is flavorful but does not work well for high-heat cooking—as such, it is better as a "finishing" oil. Refined almond oil has a higher smoke point and can be used in cooking.

Selection and storage
Like all oils, almond oil should be kept in a cool dark place to prevent rancidity and the development of off flavors.

Use
As a finishing oil, almond oil can be used for salads and dishes that are finished cooking such as pasta. People with nut allergies should avoid almond oil.

title: Cookbook:Almond Oil


text:
Kitchen Remodel/Cabinet selection

After you have a rough layout for your new kitchen and have chosen a manufacturer, cabinet selection can follow. It may even make sense to proceed with separate cabinet selection processes for two or more manufacturers, if you are undecided.

Some important goals of cabinet selection are:

 * to "translate" your rough draft into an ensemble of commercially available cabinets
 * to compose cabinet front views that you find beautiful
 * the plan the cabinets' interiors
 * to figure out how much money those cabinets will cost you

Six steps of cabinet selection
Cabinet selection includes up to 6 steps: With conventional manufacturers such as KraftMaid, step 3 already includes steps 4+5. Only with modular cabinet systems (the most important example is probably Ikea's product line) all six steps require individual consideration.
 * 1) choice of a manufacturer/of a product line
 * 2) taking measurements
 * 3) choice of cabinet frames
 * 4) design of a front element scheme
 * 5) planning of the cabinet interiors
 * 6) planning of cover and filler elements

Step 1: Choice of a manufacturer/a product line
For our own kitchen, we chose Ikea's cabinet system (Sektion). There were multiple reasons for that decision, of which I will only name a few. The two most imperative were that we wanted to go frameless, with a European style modern appearance, and that we were on a tight budget. We were even considering installing the kitchen ourselves, which for sure is Ikea's strong point.

Another very important reason was that this system allows a lot of flexibility. Hampton Bay for example also offer a line of frameless cabinets, but only with limited options, while Ikea take modularity to the max. On their web site they appear to mostly market pre-configured cabinets, but alternatively, you can literally start out with only a cabinet frame, and then configure it – with different kinds of drawers, pull-outs, doors, shelves, and appliances – any way you want. Flexibility was important to me not only because I was fussy with the visual design of my kitchen, but also because I wanted to max out the interior space of our cabinets. The new kitchen would not exactly be small, but we had recently moved from a much larger house into a smaller one, and I needed every cubic inch of usable storage space that I could possibly squeeze out of it.

A third major reason why we decided on Ikea's Sektion was that those cabinets don't have traditional toe kicks but legs (Ikea's "toe kicks" are mere covers that are being clipped to the legs). We were planning to feed a number of electrical and water connections through under those cabinets, which would be much easier with no structural barriers in the way.

A general downside of Ikea's Sektion system, in my view, is that they offer only white cabinet frames (this at least was the case in 2022/2023; in those parts in the world where Ikea market Metod instead of Sektion, there are more color options) which is a disadvantage if you choose dark front elements. Even if you use filler panels, there will always be areas where the white shows.

Another downside is that with Ikea D.I.Y. will probably be not just an option for you, but your only option. In my experience, contractors will – even in the U.S. where Sektion is a niche product – very eagerly assure you that they had done Ikea kitchens before and that they very expertly do so, but unless they show you pictures or even let you talk to their previous customers, I would be very careful believing that. The installation of an Ikea kitchen is fundamentally different from that of conventional, pre-assembled cabinets, and the craftspeople who end up being appointed with the work will possibly not have the first idea of what to do with the content of all those flat packs and with the included suspension rails, assembly kits and support brackets. As a lay person you have the tremendous advantage that you are humble to begin with, and willing and hungry to obediently study both Ikea's installation guides and relevant YouTube tutorials; this won't necessarily apply to a professional.

Another disadvantage for us was that our next Ikea stores are hundreds of miles away from were we live; even if Ikea deliver your kitchen to your home (which you pay for), expect multiple trips that you do to the store in person, be it for a visual inspection of elements that you consider purchasing, be it for returns of elements that you decide not to use.

Also, an Ikea kitchen is most certainly nothing for those who are either fretful or in a rush. Beginning with the pandemic, Ikea had major delivery chain issues, and for a number of products (which obviously permanently alternate) they are notoriously out of stock. In our case, it took more than half a year until we got everything delivered that we initially had signed up for. But at the end, there was not a single item that we couldn't get.

Step 2: Taking measurements
If you haven't done so yet, now it is high time to take detailed measurements of your space: You will also need the exact dimensions of your sink and of your major appliances, including information about any clearance that those require (conventional refrigerators for example need clearance for ventilation; there may also lateral clearance be necessary for proper door opening).

I find it extremely helpful to record measurements not on paper, but in a vector graphics software such as Inkscape, in true proportions. Even better if you have mastered something more specialized like Revit or AutoCAD. The reason is that the software will scream into your face if you overlook measurements that need to be taken or if you make mistakes.

Step 3: Choice of cabinet frames
Based on the rough draft, the new floor plan, and a list of available cabinet frames, the space can now be (virtually) filled with cabinet frames. This will turn the rough draft into an intermediate floor plan. I say "intermediate", because depending on your layout and on decisions that you will make in later steps, it may become necessary to add a little spacing here and there, or a filler piece or two. Be prepared that any cabinet row that you compose in step 3 may or may not grow by roughly 1 inch (2-3 cm) for technical reasons. This section is not the place yet for details; only so much: For details see step 6.
 * Any two of Ikea's cabinet frames which stand side-by-side can and should fundamentally directly touch each other. There is never a gap needed for unobstructed door opening.
 * If a cabinet frame stands with its side adjacent to a wall, there may be a specified clearance between cabinet and wall needed – but only in two very special cases.
 * Between any two cabinets that don't stand side-by-side but form a corner, there will most likely filler pieces be needed.

Ikea's cabinet frame line includes the following formats, among others: With the help of these data plus information about the available corner cabinet frames, I selected 22 cabinet frames for my kitchen (see image).

In spite of the relatively large range of available formats, it may happen that for a specific place in your kitchen a fitting cabinet frame cannot be found. Be aware that in many cases it may be possible to convert an available frame to custom dimensions. The only requirements for such modifications are a (hand) circular saw and an idea for the modification of the corresponding front element. I will show an example in a later chapter. Alternatives are to omit that cabinet, to to chose something smaller, or to build a fitting custom element (open shelves: like a wine rack or a place for your cookbooks) from scratch, that is from filler panels.

Step 4: Front view design
One characteristic of Ikea's current kitchen cabinet system is that the front elements can be arranged independently of what is behind them – to a certain degree at least:

Like most cabinet manufacturers, Ikea offer a number of different front element styles. They don't market those under the name "Sektion", but as complementary product lines, each design with its own name. The range of available front element formats depends on the product line, some offer more choices than others. Notice that, fundamentally, all of these elements can be mounted both horizontally and vertically. In addition, there is no set-in-stone distinction of doors and drawer fronts; any element can be used for both purposes.

Although the possibilities are virtually endless and the system very much invites to use nested drawers (drawer nesting can have up to 3 tiers!) and drawers behind doors, I think those should be used wisely:
 * Both nested drawers and drawers behind doors are a very strong choice if you go for custom spacing between drawers. Notably drawers behind a door allow you to vertically space your drawers individually, with the accuracy of a fraction of an inch (a millimeter), either using the predrilled holes or drilling your own holes.
 * But both nested drawers and drawers behind doors are a little awkward to access. In a pantry, this may not be a problem, but for the storage of, for example, your everyday cutlery, even a slightly inconvenient access may become a major annoyance over time.

Frame conditions of interior fittings
In congruence with the general idea of modularity, Sektion cabinet frames are mere frames that come without toe kicks, without doors, and without interior fittings. High cabinets come with one shelf that can be used to add structural stability; this is a specialty shelf which is a bit sturdier than regular shelves; it can be installed at any height or it can be omitted, whatever is convenient. Base cabinets don't have a top panel, because they will be covered with a counter top anyway.

But all frames feature an array of predrilled holes that provides the structure for the mounting of all interior fittings: doors, shelves, and drawers.

While planning the interior fittings of a cabinet, you need to be aware that door hinges, too, require their share of the available predrilled holes and may prevent the mounting of a shelf or a drawer hinge at a specific position. Depending on its height, a door has 2–4 hinges. Details can be found in the product description. A common position of a hinge midpoint is at ≈2½" (63 mm) below the top and above the bottom edge of a door. Since Ikea use concealed European hinges which latch into precast recesses in the door leaf, it would probably not be advisable to modify a door's hinge pattern.

Shelves
The shelves are marketed under the name Utrusta. They come in different widths (12", 15", 18", 21", 24", 30", 36") and two different depths, albeit some combinations of those two dimensions are not available.

Regular shelves are ¾" (19 mm) thick, the material is Melamine foil covered particle board while the edges are plastic covered. Regular shelves rest on either 6 or 4 (the number depends on the depth of the cabinet) dowel pins that are being plugged into the predrilled holes. The pins come with the shelves; if you loose any, you can request free replacement ones. The load capacity of a shelf is 22–88 lb (10–40 kg), depending on the size. If you plan on heavier loads, you may want to add steel angles for additional support.

There are also glass shelves in the Utrusta program, but only for 15" deep cabinets.

High cabinet frames come with one shelf which is for structural support. These are specialty shelves that don't differ from regular shelves in dimensions and appearance, but are mounted slightly differently, that is with screws instead of dowel pins, and the cut-outs in the shelf that embrace the screws, are a bit deeper, which is why those shelves sit a fraction of an inch (a few millimeters) lower relative to the predrilled holes than regular shelves. The reason why I am stressing this minor height difference is that in some cases it can bring a shelf in conflict with a door hinge.

Drawers and pull-outs
The drawers that Ikea offer for their kitchen cabinets are called Maximera. This is a system of wide opening drawers which run on soft close slides. For customers who want to go without handles, there are also push-opening kits available that can be installed in addition to the standard drawer outfit. Customers have reported that push-opening will not work with drawers that are heavily loaded. The drawer material is epoxy/polyester powder coated steel, only the bottom is melamine coated particleboard. Notice that the inside of the drawers' side pieces is not quite vertical but slightly arched which probably adds to the stability.

Maximera drawers are sold without a front piece and need to be completed with one. If a drawer is mounted as an exterior drawer (with the drawer front exposed), an element from a cabinet front product line (like Axstad) is used. In the case of nested drawers or drawers behind doors, the interior drawers can have Utrusta fronts, which are plain white and cheaper; they don't need a handle, because you will just grab over the upper edge (Utrusta fronts tend to be low and to leave a gap to the next drawer).

They come obviously in different widths (15", 18", 24", 30", 36") and two different depths. If you need drawers for a 12" wide cabinet, you'll probably have to purchase a 12" pull-out interior fitting (simply omit the connector); you'll also have to buy an extra drawer (which you won't use) just to get the slides, since the pull-out interior fitting comes only with one left slide and one right slide, and Ikea don't sell those slides separately.

The nominal load capacity of a Maximera drawer is 45–55 lbs (20–25 kg), depending on the drawer type (low, medium, high). So to insure that the slides are not overloaded, it may be preferable to choose a narrower cabinet for those drawers that you designate for your heaviest loads.

Equally important to know is that the Maximera drawers also come in three different heights (high, medium, low). High is intended for drawer fronts that are +15" high, medium for 10", and low for 5". But technically any drawer front can be mounted to any type, as long as the front is not lower than the drawer. In the case of nested drawers it will be even unavoidable to use a lower type for the exterior drawer even though its front will be higher, or else there wouldn't be room left for the inner drawer(s). Notice that the medium and high drawers don't feature side pieces that go all the way up to the top of the rear piece, only braces that help to stabilize the drawer front. If you actually want to close those side gaps, you can use the add-on glass side pieces that Ikea also sell. If you are planning on a drawer with a very high drawer front, Ikea offer an additional fixture "for mounting door on drawer" (Utrusta).

Talking about very high drawer fronts: My first trips to an Ikea store had left me with low expectations for the static qualities of such drawers, since in the store I found those fronts being rather floppy. Only later I figured that those were probably just incorrectly mounted. I later chose a one-drawer high-front configuration for our trash bins, installed it with the add-on fixture and found it surprisingly sturdy and trustworthy.

The Utrusta program also comprises an "assembly kit for pull-out function" which can be used to join two drawers together. Although with the assembly kit only two drawers can be linked together, other drawers can be nested between those two. The advantages of a pull-out over a two-drawer solution may be that the simultaneous opening of two drawers will give you a better overview about the contents, and that the mounting of a high front element will be statically sounder on a pull-out than in a similar arrangement with nested drawers. An obvious disadvantage is that at least the bottom drawer will only be accessible from the side.

Other interior fittings
The Utrusta product line also includes a "pull-out work surface", that is a flat drawer-like element with a load capacity of 40 lb (18 kg). I doubt that this element really is convenient as a work surface (unless the kitchen is so small that you are desperate for any square inch of work surface that you can get), but if installed into a high cabinet, put behind a door and supplied with an in-cabinet electric outlet, it would probably make a great permanent base for your most used stationary small appliance, like a KitchenAid, a blender, or a food processor (anything that won't involve heat).

In addition, the Utrusta program includes a base and a wall corner cabinet carousel, a rather nifty corner base cabinet pull-out fitting and other such things and paraphernalia.

Examples
The Sektion system is modular and cut out for custom solutions, but on their web site, Ikea tend to display preconfigured ensembles of cabinet frames, doors and drawers, probably to respond to their customers expectations and to offer some easy options. In this section, I would like to give another glimpse in the bandwidth of possible customization, beginning with a preconfigured example.

Door hinges
To know a little about Ikea's door hinges is important a. because this knowledge will help to ensure full functionality of your cabinets and b. because it may be important for you to know how those hinges "behave" upon opening. The latter is crucial if you want to determine if there will any spacing be necessary between your cabinets. For Sektion cabinets, Ikea market three different door hinges – two for vertical (regular) doors and one for horizontal (flip-up) doors:

Of the two different hinges for vertical doors, in most cases, both are possible. But:
 * The 153° hinge is more elaborate and therefore more expensive.
 * The use of a 153° hinge is imperative if there are drawers behind the door. A 110° hinge would not get the door leaf (point B, see image) far enough out of the way to allow a drawer to open.
 * The use of a 110° hinge is imperative if the cabinet's side (the hinge side) touches a wall, with not even a ¼" (6 mm) gap in between. A 153° hinge would make the door leaf (point A, see image) swing out and bang into the wall before the door is even halfway open.

The hinges for horizontal door are recommended only for doors of max. 36"x15". They open up an estimated 110° angle, but if you have a low ceiling, you can set a lower maximum angle. Notice that these hinges are huge.

All hinges go under the name Utrusta; the manufacturer is Blum in Austria.

My project
The following drawings will show what I chose to do with my kitchen, in terms of front elements and interior fittings. My favorite interior fittings are definitely drawers. I use drawers and pull-outs for virtually everything: utensils, cups, glass tumblers, plates, bowls, pots, pans, cutting boards, baking sheets, small appliances, and food storage. Close to my cooktop, I even keep a drawer that is high enough to hold my cooking oils, vinegars and other bottled liquids, standing upright. With soft close drawer slides, they won't fall over. Unless there are small children in a household, I wouldn't even advice for pegboard drawer organizers or such; a simple grip shelf liner will probably do perfectly fine and is much cheaper. I don't even use an organizer for my spices; these just lay flat in a shallow drawer, labels up, firmly kept in position by their neighbors and the grip shelf liner on which they all rest.

Spacing
As already mentioned above, any two Sektion cabinets that stand side-by-side may and should directly touch. There will never spacing or fillers be necessary between two flanking cabinets, regardless of hinge types.

There are two specific restrictions though for cabinets that stand beside a wall. A spacing (or filler) is required if: A difference between the spacing mentioned in this section, and the spacing that we will be dealing with in the next section is that here the gaps can probably remain open.
 * a cabinet has outer drawers that upon opening would collide with a door frame, a wall outlet or any other protrusion of the wall
 * a cabinet with at least one drawer behind a door (hinge side only); there will be a 153° hinge required which swings out when the door is opened (see above); a spacing of ¼" (6 mm) is necessary

Technical fillers
The need for a technical filler emerges, wherever a spacing between two cabinets becomes necessary. This will mostly happen in a corner where two rows of cabinets are linked together. Three examples:

The product that is being used for technical fillers is the same that also serves for cover (next section).

Cover elements
Cover panels can be used for/as…
 * technical fillers
 * covering of…
 * exposed cabinet sides (if the front elements are not white)
 * bottom front edges of wall cabinets, unless a "rounded deco strip" is the preferred choice
 * any unsightly gaps that may emerge anywhere in a cabinet ensemble

 * raw material for elements (like shelves) that you want to build from scratch

How to select cover panels
If you order your kitchen with the assistance of an Ikea kitchen designer, they will select all cover panels that you may need for you. In my own case, they simply put a custom selection of cover panels into my order, without even mentioning that those would be necessary. Only later we realized what they were good for and that the sizes were well chosen. We got some, too, that turned out to be unnecessary, which wasn't a problem since we could return them.

So unless you want to plan out your kitchen layout down to quarter of an inch, it may not really be necessary to think about cover panels before installation.

But if you want to plan your fillers and covers ahead, there are some basic things to know:

Ikea's web site doesn't make it overly obvious, but every product line of cover elements includes not just drawer fronts, doors, toe kicks, and "rounded deco strips", but also an array of cover panels. Specifically for white and for grey cabinet fronts, there is also a whole product line named Förbättra.

A good way to decide what to order is to make proportionally correct drawings of all pieces that you are planning to use; mark the edges that need to be "good" edges (because they will be exposed). I would do this in a graphic software like Inkscape, but it certainly can be also done on paper. Then make drawings of the available products, and see how your custom pieces best fit in.
 * Dimensions: Cover panels may vary a little in thickness, even within one product line, but they are roughly ½ inch (12 mm). By the way, that means that they may be slightly thinner than your front elements.
 * Characteristics: The materials are the same as with the regular front elements. Every cover panel has six "good" faces, so even the four edge faces are fully usable.

title: Kitchen Remodel/Cabinet selection


text:
User:Dom walden/Multivariate Analytic Combinatorics/Smooth Point via Surgery

Critical points
We attach a few conditions to the critical point $$\textbf{w}$$ and the function $$H$$ of this chapter. Later chapters relax or modify these conditions.

Squarefree
$$H$$ can be factored into $$H_1 H_2 \cdots H_n$$ where no factor has a power and no factor is repeated.

Minimality
The critical point $$\textbf{w}$$ is one of
 * Strictly minimal: the only critical point on its polytorus, i.e.
 * $$\mathcal{V} \cap T(\textbf{w}) = \{\textbf{w}\}$$

 * Finitely minimal: one of a finite number of critical point on its polytorus, i.e.
 * $$1 < \#(\mathcal{V} \cap T(\textbf{w})) < \infty$$

 * Torally minimal: one of an infinite number of critical point on its polytorus, i.e.
 * $$\#(\mathcal{V} \cap T(\textbf{w})) = \infty$$
 * and the the torality hypothesis is satisfied...

Smoothly varying
At least one of the partial derivatives $$\frac{\partial H}{\partial w_k}(\textbf{w}) \neq 0$$.

Formally, it means the gradient map of $$H$$ at $$\textbf{w}$$ is not equal to the zero vector.

 * $$\nabla H(\textbf{w}) \neq \textbf{0}$$

where:

 * $$\nabla f(p) = \begin{bmatrix}

\frac{\partial f}{\partial x_1}(p) \\ \vdots \\ \frac{\partial f}{\partial x_n}(p) \end{bmatrix}$$

Quadratically nondegenerate
In the proof, we make use of the Hessian matrix $$\mathcal{H}$$

 * $$\mathcal{H} = \left[ \frac{\partial^2 \phi(\textbf{w})}{\partial z_i \partial z_j} \right]$$

where $$\phi$$ is a function we will see later.

Quadratic nondegeneracy means the Hessian matrix is nonsingular, a fact we use in the proof.

One quadratically nondegenerate smooth point
Let $$F(\textbf{z}) = \frac{G(\textbf{z})}{H(\textbf{z})}$$ where $$H(z)$$ is squarefree and has a strictly minimal, smoothly varying and quadratically nondegenerate critical point $$\textbf{w} = (w_1, \cdots, w_d) \in \C_*^d$$ in the direction $$\textbf{r} = (r_1, \cdots, r_d) \in \N_*^d$$. Then,

 * $$a_{n\textbf{r}} \sim \textbf{w}^{-n\textbf{r}} \frac{(2\pi)^{(1-d)/2}}{\sqrt{\det \mathcal{H}}} \frac{G(\textbf{w})}{w_k \frac{\partial H}{\partial w_k}(\textbf{w})} (nr_k)^{(1-d)/2}$$

where $$\mathcal{H}$$ is the Hessian matrix of $$\phi(\theta)$$ at $$\textbf{w}$$.

Proof
By the multivariate Cauchy formula

 * $$a_{n\textbf{r}} = \frac{1}{(2\pi i)^d} \int_T F(\textbf{z}) \frac{d\textbf{z}}{\textbf{z}^{n\textbf{r}+1}}$$

To make use of the implicit function theorem, we choose one coordinate from the critical point for which $$\frac{\partial H}{\partial w_k}(\textbf{w}) \neq 0$$, possible because it is smooth. Call this coordinate $$w_k$$. Call the projection of the critical point $$\textbf{w}$$ into $$d-1$$ coordinates by $$\textbf{w}^\circ$$ and the projection of the direction $$\textbf{r}$$ into $$d-1$$ coordinates by $$\textbf{r}^\circ$$.

Rewrite the above Cauchy formula as an iterated integral, defining $$T^\circ$$ as the torus through $$\textbf{w}^\circ$$

 * $$a_{n\textbf{r}} = \frac{1}{(2\pi i)^d} \int_{T^\circ} ({\textbf{w}^\circ})^{-n\textbf{r}^\circ} \left( \int_{|w_k| = \rho - \delta_s} w_k^{-nr_k} F(\textbf{w}^\circ, w_k) \frac{dw_k}{w_k} \right) \frac{d\textbf{w}^\circ}{\textbf{w}^\circ}$$

By the implicit function theorem, there exists a neighbourhood $$\mathcal{N}$$ of $$\textbf{w}^\circ$$ such that $$H(\textbf{w}^\circ, z) = 0 \iff z = g(\textbf{w}^\circ)$$

 * $$I = \frac{1}{(2\pi i)^d} \int_{\mathcal{N}} ({\textbf{w}^\circ})^{-n\textbf{r}^\circ} \left( \int_{|w_k| = \rho - \delta_s} w_k^{-nr_k} F(\textbf{w}^\circ, w_k) \frac{dw_k}{w_k} \right) \frac{d\textbf{w}^\circ}{\textbf{w}^\circ}$$

and

 * $$I' = \frac{1}{(2\pi i)^d} \int_{\mathcal{N}} (\textbf{w}^\circ)^{-n\textbf{r}^\circ} \left( \int_{|w_k| = \rho + \delta_s} w_k^{-nr_k} F(\textbf{w}^\circ, w_k) \frac{dw_k}{w_k} \right) \frac{d\textbf{w}^\circ}{\textbf{w}^\circ}$$

As a result of the implicit function theorem, for any fixed $$\textbf{w}^\circ$$ there is a unique pole a $$z = g(\textbf{w}^\circ)$$ inside the annulus.

The difference between the two inner integrals of $$I$$ and $$I'$$ is that the latter has this pole inside and therefore by integration with residues

 * $$\int_{|w_k| = \rho + \delta_s} w_k^{-nr_k} F(\textbf{w}^\circ, w_k) \frac{dw_k}{w_k} - \int_{|w_k| = \rho - \delta_s} w_k^{-nr_k} F(\textbf{w}^\circ, w_k) \frac{dw_k}{w_k} = (2\pi i) Res\left( g(\textbf{w}^\circ)^{-nr_k} \frac{F(\textbf{w}^\circ, w_k)}{w_k}; w_k = g(\textbf{w}^\circ) \right)$$

therefore

 * $$\chi = I - I' = \frac{1}{(2\pi i)^{d-1}} \int_{\mathcal{N}} ({\textbf{w}^\circ})^{-n\textbf{r}^\circ} g(\textbf{w}^\circ)^{-nr_k} \psi(\textbf{w}^\circ) \frac{d\textbf{w}^\circ}{\textbf{w}^\circ}$$

where $$\psi(\textbf{w}^\circ) = Res\left( \frac{F(\textbf{w}^\circ, w_k)}{w_k}; w_k = g(\textbf{w}^\circ) \right)$$.

Because $$\textbf{w}$$ is a minimal point, the domain of convergence of the integral is greater than $$\rho$$ away from $$\textbf{w}$$.

 * $$a_{n\textbf{r}} - \chi = \frac{1}{(2\pi i)^{d-1}} \int_{T^\circ \setminus \mathcal{N}} ({\textbf{w}^\circ})^{-n\textbf{r}^\circ} g(\textbf{w}^\circ)^{-nr_k} \psi(\textbf{w}^\circ) \frac{d\textbf{w}^\circ}{\textbf{w}^\circ} < |\textbf{w}^{-n\textbf{r}}|$$

By changing variables $$z_j = \textbf{w}_j e^{i\theta_j} \quad (1 \leq j \leq d, j \neq k)$$. Let $$\mathcal{N'}$$ be the image of $$\mathcal{N}$$ under this change of variables. This is a neighbourhood of the origin in $$\R^{d-1}$$. $$g$$ and $$\psi$$ can be re-written after this change of variables

 * $$\phi(\theta) = log\frac{g(\textbf{w}^\circ) e^{i\theta}}{g(\textbf{w}^\circ)} + \frac{i}{r_k}\textbf{r}^\circ . \theta$$

Therefore, $$\chi$$ can be written

 * $$\chi = \frac{1}{(2\pi)^{d-1}} \textbf{w}^{-n\textbf{r}} \int_{\mathcal{N'}} e^{-nr_k \phi(\theta)} \psi(\textbf{w}^\circ e^{i\theta}) d\theta$$

By Fourier-Laplace integrals

 * $$\int_{\mathcal{N'}} e^{-nr_k \phi(\theta)} \psi(\textbf{w}^\circ e^{i\theta}) d\theta \sim \frac{ (2\pi)^{(d-1)/2}}{\sqrt{\det \mathcal{H}}} \psi(\textbf{w}^\circ e^{i0}) (nr_k)^{(1-d)/2} = \frac{(2\pi)^{(d-1)/2}}{\sqrt{\det \mathcal{H}}} \frac{G(\textbf{w})}{w_k \frac{\partial H}{\partial w_k}(\textbf{w})} (nr_k)^{(1-d)/2}$$

Therefore

 * $$\chi \sim \textbf{w}^{-n\textbf{r}} \frac{(2\pi)^{(1-d)/2}}{\sqrt{\det \mathcal{H}}} \frac{G(\textbf{w})}{w_k \frac{\partial H}{\partial w_k}(\textbf{w})} (nr_k)^{(1-d)/2}$$

Implicit function theorem
Theorem

If $$f(\textbf{z}^\circ, y)$$ is a holomorphic function at $$\textbf{w} \in \C^d$$ and $$\frac{\partial f}{\partial y}(\textbf{w}) \neq 0$$ then for $$\textbf{z}^\circ$$ in a neighbourhood of $$\textbf{w}^\circ$$ there is a unique holomorphic function $$g(\textbf{z}^\circ)$$ such that $$f(\textbf{z}^\circ, y) = 0 \iff y = g(\textbf{z}^\circ)$$.

Proof

The solution to $$f(\textbf{z}^\circ, g) = 0$$ exists(?) and can be differentiated with respect to $$\bar{z}_j (j = 2, \cdots, d)$$ in the form

 * $$\frac{\partial f}{\partial z_1}\frac{\partial g}{\partial \bar{z}_j} + \frac{\partial f}{\partial \bar{z}_1}\bar{\frac{\partial g}{\partial z_j}} + \frac{\partial f}{\partial \bar{z}_j} = 0$$

Because $$f$$ is holomorphic the Cauchy-Riemann conditions apply such that $$\frac{\partial f}{\partial \bar{z}_1} = \frac{\partial f}{\partial \bar{z}_j} = 0$$ leaving us with

 * $$\frac{\partial f}{\partial z_1}\frac{\partial g}{\partial \bar{z}_j} = 0$$

But, by the hypothesis $$\frac{\partial f}{\partial y}(\textbf{w}) \neq 0$$, therefore $$\frac{\partial g}{\partial \bar{z}_j} = 0.$$

Bear in mind that the neighbourhood $$\mathcal{N}$$ is a necessary condition otherwise we might have multiple poles...

Projection
Projection in this context is straight-forward. Simply remove the $$kth$$ coordinate from $$\textbf{w}$$ to give $$\textbf{w}^\circ = (w_1, \cdots, w_{k-1}, w_{k+1}, \cdots, w_d) \in \C_*^{d-1}$$. Similarly with $$\textbf{r}$$.

Iterated integral
An integral $$\int f(x, y)\,dx\,dy$$ can be re-written $$\int \left( \int f(x, y)\,dx \right) dy$$, where in the inner integral $$y$$ is kept constant.

Neighbourhood
We restrict all the coordinates to an arc containing $$w_i$$ for each $$w_i \in \textbf{w}^\circ$$, i.e. all coordinates except the $$kth$$.

Integration with residues
If $$f(z)$$ is an analytic function on and inside the contour $$C$$ except at a singularity $$z_0$$, then

 * $$\int_C f(z) dz = (2 \pi i) Res(f(z); z = z_0)$$

Fourier-Laplace integrals
Theorem

If $$A$$ and $$\phi$$ are complex-valued analytic functions on a compact neighbourhood $$\mathcal{N}$$ of the origin in $$\R^d$$, the real part of $$\phi$$ is nonnegative on $$\mathcal{N}$$ and vanishes only at the origin and the Hessian matrix $$\mathcal{H}$$ of $$\phi$$ at the origin is nonsingular, then

 * $$\int_\mathcal{N} A(z) e^{-\lambda \phi(z)} dz \sim A(0) \frac{(2\pi)^{d/2}}{\sqrt{\det \mathcal{H}}} \lambda^{-d/2}$$

Proof

By the complex Morse Lemma, there exists a change of variables $$\psi^{-1}$$ to move $$\mathcal{N}$$ to a neighbourhood of the origin in $$\C^d$$

 * $$\int_\mathcal{N} A(z) e^{-\lambda \phi(z)} dz = \int_{\psi^{-1} \mathcal{N}} A(\psi(y)) e^{-\lambda S(y)} (\det d \psi(y)) dy$$

where $$S(y) = \sum_{i=1}^d z_i^2$$.

Let $$C = \psi^{-1} \mathcal{N}$$ be a polydisk centred at the origin. Using the functions $$Id(z) = z$$ and $$\pi(z) = Re\{z\}$$ we construct a prism operator $$P$$ which has the property

 * $$\partial P(C) = C - Re\{C\} + P(\partial C)$$

Now, we can apply Stokes' formula

 * $$\int_{\partial P(C)} \omega = 0$$

which implies

 * $$\int_C \omega = \int_{Re\{C\}} \omega - \int_{P(\partial C)} \omega$$.

Therefore

 * $$\int_C A(\psi(y)) e^{-\lambda S(y)} (\det d \psi(y)) dy = \int_{Re\{C\}} A(\psi(y)) e^{-\lambda S(y)} (\det d \psi(y)) dy + O(e^{-\epsilon\lambda})$$

As proved in the complex Morse Lemma

 * $$\det d \psi(0) = \frac{2^{d/2}}{\sqrt{\det \mathcal{H}}}$$

By applying the Gaussian integral (like in the univariate saddle-point method) multiple times

 * $$\int_{\pi(C)} e^{-\lambda S(y)} dy = \prod_{j=1}^d \int_{-a}^a e^{-\lambda S(y)} dy \sim \prod_{j=1}^d \int_{-\infty}^\infty e^{-\lambda S(y)} dy = \prod_{j=1}^d \sqrt{\frac{\pi}{\lambda}} = \pi^{d/2} \lambda^{-d/2}$$

Complex Morse Lemma
Lemma

If $$\phi(x)$$ has vanishing gradient and nonsingular Hessian matrix $$\mathcal{H}$$ at the origin then there exists a change of variables $$x = \psi(y)$$ around $$x = y = 0$$ such that $$\phi(\psi(y)) = S(y) = \sum_{j=1}^d y_j^2$$ and $$(\det d\psi(0))^2 = \frac{2^d}{\det \mathcal{H}}$$.

 Proof

Prism operator
Between two functions $$f, g: X \to Y$$, a homotopy is a map $$F: X \times I \to Y$$ where $$F(z, 0) = f(z)$$ and $$F(z, 1) = g(z)$$.

Explain chain...

From a homotopy and a chain $$C$$, we can define the prism operator

 * $$P(C) = \sum_i (-1)^i F(C \times Id) | [v_0, \cdots, v_i, w_i, \cdots, w_n]$$

The prism operator satisfies the relation:

 * $$\partial P(C) = g_\#(C) - f_\#(C) - P(\partial C)$$

where $$f_\#$$ and $$g_\#$$ map the chains in $$X$$ to the chains in $$Y$$.

Stokes' formula
If $$M$$ is a complex manifold of dimension $$n$$, $$\omega$$ a holomorphic form of degree $$n$$ and $$\sigma$$ an $$(n+1)$$-dimensional chain

 * $$\int_{\partial \sigma} \omega = 0$$.


text:
UNO/UNO Attack

Uno Attack is a popular adaption of the original Uno game that involves an electronic card shooter. The shooter has a launch button, and when pressed, 0-12 cards can be shot out.

Uno Attack is also known as Uno Extreme in Canada and the UK. Quite similar to the newer Uno Blast, Uno Attack combines the gameplay of Uno with the fun and unpredictability of a card shooter/launcher. Each set consists of 112 cards and a battery powered shooter or launcher. The shooter device itself has been updated by Mattel to a sleeker version and the number of cards and their types has been amended The old launcher has a “shelf” on its cover to enable the Discard pile cards to be placed. The new version though, does not have any shelf or space for that purpose. Its cover is also harder to open than the old one.

Basically, you have to yank it open each and every time, so do take care not to break anything! The new shooter also tends to spit out more cards than the old version, thus prolonging the game, according to some people. What the new version has going for it though, is that its launching mechanism seems to be more powerful than the older version, besides being smaller and sleeker. It also plays a sound every time its launch button is pressed. Both shooters run on 3 “C” sized batteries. Discard All – When played, this card enables one to get rid of all his/her cards that are of the same color as it. You can also play it on top of another Discard All card. If the first card of the game happens to be a Discard All card, the first player begins play with a card of the same color (or another Discard All). Hit 2 – Play this card to force the next player to hit the Launcher button twice. If cards come out, that player must collect them all, but he/she cannot play anything and their turn is skipped. If this is the first card turned up, the first player must hit the Launcher twice. Wild Attack-Attack – If you play this card, you get to choose anyone to “attack”, as well as any color you desire. Turn the shooter towards the person that you are “attacking” and press the launcher button TWICE. That “attacked” person needs to collect all the cards that shoot out, and play then continues with the next player. The older version of Uno Attack is known for having a high number of Action cards (eight to be precise), while the newer version has done away with all of them, leaving only the Wild Attack-Attack card. The list below pertains to the unique action cards found in the older version:

Trade Hands – Trade Hands card is a powerful card. Play it, and you must trade all your cards in hand with your opponent’s cards. So if you trade with a player who has a lesser number of cards (let’s say with two cards), you are closer to getting rid of all your cards! However, you are forbidden from going out of the round with this card. Wild All Hit – Anytime this card is played, everyone in the game (excluding the person who played the card) must hit the Launcher button once, and any cards that come out must be collected by the “lucky” person. If turned up at the start of the game, everyone including the first player must hit the Launcher button once. This is also a Wild card, so the person who plays it can choose whatever color he/she wants, and play it. Wild Hit Fire – This card is bad news for the next player, because if played, he/she needs to hit the Launcher button, repeatedly if necessary, until it spits out cards. The cards must be taken by that player, who then forfeits his/her turn. If turned up at the beginning, the first player must hit the Launcher button and collect the cards. Being a Wild card, whoever plays this card has the right to call out the color he/she wants to play, and play it. Gameplay for Uno Attack: 2-10 players may play the game at any one time. Gameplay is similar for both old and new versions, notwithstanding the different Action cards in both. Choose a Dealer using any method you desire (normally conducted by everyone picking a card and the Dealer is the one with the highest card number).

The Dealer shuffles the cards and deals out 7 cards to every player. The remaining cards are placed inside the Launcher, and one card is taken out (Discard pile). The cover is closed, and the sole card is placed in the prepared space on the cover top as the Discard pile.

The first player has to match a card in the Discard pile, either by color or number or symbol (Action card). Or else, he/she can play a “Wild” card to change the current color in play. If there is no matching card to play, the player needs to hit the Launcher button. If nothing happens, that player is safe, and play moves on to the next player in turn. If cards shoot out, that player must collect all the cards and add them to their hand (even for cards stuck halfway in the Launcher). Players must yell “Uno” when they first place down their second to last card. If an opponent catches them not saying “Uno”, the player has to press the Launch button twice. Once you discard all your cards before anyone else, you win the round. You get points for all the cards left in your opponent’s hands and the first person who scores 500 points (or whichever number is mutually agreed upon) is declared the winner. The scoring is as follows:

All numbered cards – Face Value Reverse/Skip/Hit 2 – 20 points Discard All/Trade Hands – 30 points Wild/Wild All Hit/Wild Hit Fire – 50 points

Rules in the case of two players

In the case of just two players, Uno Attack is played with a slight change of rules:

Reverse behaves like Skip, since there are only two players. Play Reverse, and you can have another turn. If you play a Hit 2 card, your opponent must the Launcher button twice and play goes back to you since there is nobody else.

An alternative way to win the game as suggested by Mattel is to keep a running tally of the points each player is left with at the end of each round. When someone reaches 500 points (or whichever figure that is mutually agreed upon), the person with the least points is declared the winner instead.

title: UNO/UNO Attack


text:
UNO/DOS

If Uno means One, then Dos means Two. Welcome to the sequel for Uno, which is Dos. Dos was launched by Mattel in early 2018 and it’s a pretty interesting card game in itself. Although there is some slight similarity between Uno and Dos, you will quickly find out that both are very different card games. Let’s take an in-depth look at Dos.

2-4 players can play Dos which is far less than for Uno. Dos has 108 cards, which consists of 96 numbered color cards (Red/Blue/Green/Yellow) and 12 Wild Dos cards. Each color has three cards of the numbers 1, 3, 4, 5, and two cards of the numbers 6, 7, 8, 9, and 10. There are also two Wild # cards for each of the four colors. Notice that there is no number 2 card for each color, but instead, the 2s have been replaced by Wild Dos cards as we will see below.

Objective

The primary objective of Dos is to discard all cards in one’s hand before anyone else does (and earn points from the cards still left in other player’s hands). Like Uno, you have to discard your cards by matching the cards in the center, but here in Dos, you can only match them by number. The numbers need to be matched first, then only the color is noted. Colors only earn a bonus called a Color Match Bonus. The first player to reach a score of 200 points (or any number the players agree on) is the game winner.

Special Wild Cards

Besides the numbered cards, Dos has special Wild cards, but these are different from the ones in Uno. The Wild cards are the colored Wild # cards (which can represent any number), and the Wild Dos cards (which are “2” cards that can represent any color).

Wild Dos card – The number 2 cards in Dos are represented by these Wild cards, which can take up any color as the player (whose current turn it is to play) sees fit. If a Wild Dos card is turned up from the Draw pile, the player whose turn it is to play can decide what color it should be.

Wild # card – The Wild # card can represent any number for its own particular color. This can be used to make up any number from 1-10, as the player (whose current turn it is to play) sees fit. If a Wild # card is turned up from the Draw pile, the player whose turn it is to play can decide what number it should be.

Gameplay

Appoint a dealer to deal out 7 cards to everyone. A simple way to pick a dealer is by everyone drawing a card from the deck and the person who draws the highest face number shall be the dealer (put back any Wild cards). After dealing 7 cards to everyone, place the main deck in the center to form the Draw pile/deck, and turn up two cards to be the Center Row, while leaving space for a Discard pile. Remember there must always be a minimum of 2 cards face up in the Center Row. The person to the left of the dealer can now begin play in a clockwise direction.

How do you match cards?

Cards are matched by number. Cards can be matched by Single matches and Double matches for the two cards in the Center Row. For each card in the Center Row, you are only allowed a maximum of TWO cards to match (e.g., 3 with 3, or 1+3). If there are 4 cards in the Center Row, you can match cards to ALL four of them as long as you have matching cards in your hand, but only a maximum of two per Center Row card.

Once the cards are matched, remove them and stack them into a Discard pile next to the Draw pile/deck. Turn up a new card from the Draw pile to replace the cards that just got matched in the Center Row. Here are the types of matches in Dos:

Single Match – Match cards by number, although the color would be different. Example: Match a Red 3 with a Green 3.

Double Match – Match cards by placing two cards that add up to the number of the Center Row card, although the color would be different. Example: Match a Red 5 with a Green 1 and Blue 4.

Single Color Match – Match cards by number AND color. This earns you a Color Match Bonus, which entitles you to discard one card from your hand by placing it in the Center Row at the end of your turn. Example: Match a Red 3 with a Red 3 from your hand. Another example would be matching a Red 3 with a Wild Red # card that can take up any number. If you get two or more Single Color Matches on two Center Rows, you can discard cards from your hand by placing them in the Center Row for all of them.

Double Color Match – Match cards by placing two cards that add up to the number of the Center Row card, AND are the same in color. Example: Match a Red 5 with a Red 1 and a Red 4. Another example would be matching a Red 3 with a Red 1 and a Wild Dos card which has the number 2 and can take up any color you want. Getting a Double Color Match entitles you to discard one card from your hand by placing it in the Center Row AND compels all other players to DRAW a card from the Draw pile. If you get two or more Double Color Matches on two or more Center Rows, you can discard cards from your hand by placing them in the Center Row for all the cards AND everyone else needs to draw two or more cards from the Draw pile depending on how many Double Color Matches you get.

Note: For any cards that you are entitled to discard from your hand onto the Center Row (as a result of getting a Color Match Bonus or simply because you have nothing to match, put them out last, after any cards that should be refilled from the Draw pile are turned up there. In Dos, it is quite important to take note of the order of your actions (for each turn), so as to avoid potential confusion.

Ending your Turn

If you can have no cards to match, you must draw a card from the Draw pile. If you can match it, you can choose to do so. However, even if you cannot match it, you must still discard a card from your hand by placing it in the Center Row. This rule makes Dos a faster paced game compared to Uno as everyone will always be discarding at least a card on their turn even if they need to draw.

Take the matched cards in the Center Row and put them all into the Discard pile. If there are fewer than two cards in the Center Row, you must refill them with cards from the Draw pile. Note: You are not allowed to match any of the new cards once they are refilled even if there are new matches available, as you have already done all your matches earlier.

Winning the Game

The first player who discards all his/her cards is the winner of the round. If the player earned any Double Color Match Bonuses during his/her turn, then all the other players should draw cards as well, before tallying up the points. The winner of the round gets to score points from all the cards in other player’s hands and become the dealer for the next round. Scoring

All number cards – Face value Wild Dos cards – 20 points each Wild # cards – 40 points each The official rules state that the first player to reach 200 points is the winner of the game. But this number is not set in stone, and you can certainly increase or decrease the required points needed to win the game – as long as everyone agrees.

Strategy for Dos

In Dos, the strategy is mainly on preventing your opponents from going out too soon, while discarding as many cards as possible per turn. One strategy is to lay down cards with small numbers at the beginning when your opponent has many cards, as these are less likely to be matched with two cards. For example, a card with 1 can only be matched by another 1 or a Wild # card. A 10 can be matched more easily, for example with a 1+9, or a 5+5, or a Wild Dos (representing 2)+8, or a 3+# (representing a 7). Your opponent might even earn a Double Color Match bonus by playing two cards with the same color. So this is something you would try to prevent, or at least to reduce the odds.

However when your opponent has few cards, it may be a better strategy to play big number cards like 9 or 10 if possible, since he/she might not have enough cards to combine and match with that big number card.

How does Dos compare to Uno?

Dos is certainly faster paced than Uno, and a little bit more complicated in its rules. This is reflected in the maximum number of allowed players, which is only 4 players. A lucky streak of matching cards can quickly end the round before the other players even manage to warm up. Hence, keeping a tally of the points earned after a round ends becomes even more important in Dos; one round surely won’t be enough!

Dos has its own appeal, and it’s something that every true Uno fan should check out at least once. It might take a while to get used to its gameplay, but overall, Dos earns a solid recommendation from us.

title: UNO/DOS


text:
History of video games/Platforms/Galaksija

History
Developed in 1983 in Yugoslavia.

Technology
The CPU was a Z80, which also had to largely handle video generation.

Games

 * Diamond Mine


text:
Chess Opening Theory/1. e4/1...e5/2. Bc4/2...Nf6/3. f3

Can also be reached via '''1. e4 e5 2. f3 Nf6 3. Bc4 or 1. f3 Nf6 2. e4 e5 3. Bc4'''.

3. f3?!
The Walkerling variation of the Bishop's Opening is a chess opening that begins with the moves 1. e4 e5 2. Bc4 Nf6 3. f3!?. This move is considered an obvious error by chess experts, as it weakens White's pawn structure and hinders the development of the king's knight, as well as weakening the kingside.

Black's main options are:

 * /3...Bc5/ develops the bishop to an active square that attacks f2.

 * /3...Nc6/ aims to activate both knights to active squares and control the center.

 * /3...d5/ strikes back in the center and fights for a lead in development, which black already has.
 * However, Black cannot play 3...Nxe4?, aiming to win a rook with 4...Qh4+, because white simply has 5. Kf1!, simply being up a piece.

'''1. e4 e5 2. Bc4 Nf6 3. f3?!'''


text: Category:Efik recipes

title: Category:Efik recipes


text:
User talk:182.239.242.50

January 2024

 * Please explain - Black makes a move that makes a hole on the f7 and f6 squares and making them weaker.
 * I only see f7 and think f6 may be weaker but not a hole. Maybe ..... on f7 and weakens f7 and f6 squares. Just a suggestion to clear up any confusion. 2601:14D:100:ABB0:8D61:9702:C:AB01 (discuss) 00:29, 11 May 2024 (UTC)

title: User talk:182.239.242.50


text: Category:Kanuri recipes

title: Category:Kanuri recipes


text: Category:National Nigerian recipes

title: Category:National Nigerian recipes


text: Category:Book:Sylhet Kingdom

title: Category:Book:Sylhet Kingdom


text: Sylhet Kingdom/Cover

title: Sylhet Kingdom/Cover


text: Talk:The Linux Kernel/Processing

title: Talk:The Linux Kernel/Processing


text:
Talk:Circuit Theory/Circuit Definition/Cut Sets

"tradional" > "traditional" ?
Should "tradional" be "traditional" on this page? R. Henrik Nilsson (discuss • contribs) 15:12, 1 January 2024 (UTC)


text:
Talk:Trigonometry/Simplifying a sin(x) + b cos(x)

Thanks
Just wanted to let you know that this kind of resource is actually really useful for random people like me. There seems to be no other attempt at an intuitive explanation so thanks a lot for this even though it's not finished 82.37.100.240 (discuss) 21:12, 1 January 2024 (UTC)


text:
Canadian Refugee Procedure/IRPR s. 13.1 - Authorized disclosure

IRPR s. 13.1
The text of the relevant section of the regulation reads: DIVISION 4 Disclosure of Information

Authorized disclosure 13.1 If a member of the Board or an officer determines that the conduct of a person referred to in any of paragraphs 91(2)(a) to (c) of the Act in connection with a proceeding — other than a proceeding before a superior court — or application under the Act is likely to constitute a breach of the person’s professional or ethical obligations, the Department, the Canada Border Services Agency or the Board, as the case may be, may disclose the following information to a body that is responsible for governing or investigating that conduct or to a person who is responsible for investigating that conduct: (a) any information referred to in paragraphs 10(2)(c.1) to (c.3); and (b) any information relating to that conduct, but — in the case of any information that could identify any other person — only to the extent necessary for the complete disclosure of that conduct.

Commentary
The IRB has a Policy on Disclosing Information Regarding the Conduct of Authorized Representatives to Regulatory Bodies. The Policy notes that s. 13.1 of the Immigration and Refugee Protection Regulations came into force in 2012 to facilitate the disclosure of information relating to breaches of professional or ethical obligations by authorized representatives to their regulatory bodies in accordance with paragraph 8(2)(b) of the Privacy Act. See also: Canadian Refugee Procedure/166 - Proceedings must be held in the absence of the public.


text: Category:Red bell pepper recipes

title: Category:Red bell pepper recipes


text:
Chess Opening Theory/1. e4/1...e5/2. Bc4/2...Nf6/3. f3/3...d5

3...d5!
This move is an aggressive response to white's passive 3. f3!? as it strikes in the center and opens up more lines for black's pieces.

White's main options are:

 * /4. exd5/ is the most popular and best option as it is an equal trade after 4...Nxd5 5. Bxd5 Qxd5.

 * /4. Bxd5/ usually transposes to the 4. exd5 line, after 4...Nxd5 5. exd5 Qxd5.

 * /4. Bb3/?! is a dubious option as it does not accept an important pawn trade as 4...dxe4 5. fxe4 and white's kingside is very weak, but this might have something with because after 5. fxe4, white still has a pawn in the center and it opens up f3 for the king's knight.

 * 4. Bb5?! checks the black king, and its purpose is almost the same as 4. Bb3.

'''1. e4 e5 2. Bc4 Nf6 3. f3!? d5!'''


text:
User talk:Gagandeep Singh Thenua Ji

--SHB2000 (discuss • contribs) 12:19, 2 January 2024 (UTC)

title: User talk:Gagandeep Singh Thenua Ji


text: Talk:Data Science: An Introduction

title: Talk:Data Science: An Introduction


text:
Kitchen Remodel/Islands and peninsulas

Kitchen islands and peninsulas provide countertop space and are great options for large spaces. Depending on your electric and water connections (which in turn depend on your budget), an island or peninsula can also accommodate electric appliances (cooktop, oven, microwave oven, mini fridge, wine chiller) or a sink, and therefore become part of the work triangle.

Types and possibilities
I this section, I would like to give a selection of types and of possibilities in pictures.

Of the many options that there are, some make more sense than others. A particularly silly one in my opinion is an island or peninsula with a sink on one side and a bar on the other: who in the world would celebrate dish washing as a social occasion of such importance that even deserves its own designated theater?

Anatomy
Although there is a wide selection of prefab islands on the market, most kitchen islands and peninsulas are custom built out of the same elements that also constitute a regular cabinet row. Some of the most common elements are (see image):

A. Countertop. Depending on the material, the countertop can be quite heavy, so it is important to have a sound structure underneath.

B. Full-depth cabinets.

C. Empty space, which can either be filled with large appliances or left empty for legroom under a bar or a table-like structure.

D. Filler panels can be added to cover cabinet surfaces or cabinet gaps that are not supposed to show. Furthermore, they can also be part of the structural support.

E. Open shelves can be either prefab or custom-built. They make cute wine racks, too. In an angled island or peninsula, a custom-build open shelf can also fill a corner that due to its odd geometry wouldn't accommodate a standard cabinet. The biggest disadvantage of open shelves is that they are dust catchers.

F. Some manufacturers offer a choice of full-depth (24 inch/61 cm) and reduced-depth base cabinets (15 inch/38 cm). Different depths allow additional flexibility for the width of the island or peninsula. They also allow more flexibility for the design of a bar (see image).

Cabinets below a bar can provide precious storage space; even drawers are fine here, only they shouldn't go all the way to the top (see image).

G. Apart from being eye-candy, a waterfall makes a great cover for the gap that appears between two back-to-back cabinets. Obvious downsides are that waterfalls will fall out of fashion eventually, without fail, and that they require huge amounts of countertop material and therefore add to the bill.

title: Kitchen Remodel/Islands and peninsulas


text: Category:Green bell pepper recipes

title: Category:Green bell pepper recipes


text: Category:Yellow bell pepper recipes

title: Category:Yellow bell pepper recipes


text:
User:Rotten Rue

Rotten Rue

title: User:Rotten Rue


text: Category:Biltong recipes

title: Category:Biltong recipes


text: Category:Bitter bean recipes

title: Category:Bitter bean recipes


text: Talk:I Dream of IoT/Chapter 8 : IoT and Case Study


text:
Chess Opening Theory/1. d4/1...d5/2. c4/2...e6/3. Nc3/3...Nf6/4. Nf3/4...c6/5. Bg5/5...dxc4

Botvinnik Variation
Welcome to the Botvinnik Slav, the highway of wild variations, where crazy tactical complications fill the board.

Black boldly accepts the gambit pawn, but later black will be the one to be down a pawn. White almost always plays 6. e4 here to gain the entire Center. Play is very sharp here and if either player forgets the theory, they lose on the spot.


text:
Chess Opening Theory/1. d4/1...d5/2. c4/2...e6/3. Nc3/3...Nf6/4. Nf3/4...c6/5. Bg5/5...dxc4/6. e4

6. e4
White claims the entire Center, while revealing the f1 bishop's attack on the c4 pawn. Black must fortify the c4 pawn with …b5


text:
User talk:Jojohohoho

Hello there. Just so you know, Wikibooks has a sandbox. Use that if you want to test. EPIC (discuss • contribs) 16:09, 3 January 2024 (UTC)

title: User talk:Jojohohoho


text:
User talk:ASid

Welcome!
Welcome, ASid!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally. MathXplore (discuss • contribs) 01:07, 4 January 2024 (UTC)

title: User talk:ASid


text: Category:Bitterleaf recipes

title: Category:Bitterleaf recipes


text: Category:Bitter melon recipes

title: Category:Bitter melon recipes


text: Flora of New York/Rosaceae-clades

title: Flora of New York/Rosaceae-clades


text:
Chess Opening Theory/1. e4/1...e5/2. Bc4/2...Nf6/3. f3/3...d5/4. exd5

4. exd5
This move is the best as 4. Bb3 dxe4 5. fxe4 and white's kingside is awkward. Black must now play /4...Nxd5/ as other moves signifies that they are down a pawn. However, /4...Qxd5/ is just an obvious blunder that is only played to make jokes and memes. The best line according to Stockfish is 4...Nxd5 5. d3 Bc5 6. Bxd5 Qxd5 7. Nc3 Qe6 8. Qe2 Nc6 9. Kd1 Qg6 10. h4 h5 11. Nh3 Bf5 12. Nf4 Qg3 13. Nfd5 Nd4 14. Qf1 O-O-O 15. Ne3 Qg6 16. Nxf5 Nxf5 17. Ne4 Ne3+ 18. Bxe3 Bxe3 19. Qe2 Bf4 20. g3 Bh6 21. g4 Bf4 22. a4 Qc6 23. a5 hxg4 24. fxg4 g6 25. Qf3 f5 26. gxf5 gxf5 27. Nd2 Qh6 28. a6 e4 29. Qg2 Rhg8 30. Qf2 e3 31. Qf3 exd2 32. Ra4 Be3 33. Qxb7+ Kd7 34. Qd5+ Ke7 35. Qxf5 Kd6 36. c4 Rgf8 37. Qd5+ Ke7 38. Qe5+ Qe6 39. Ra5 Rxd3 40. Qxc7+ Rd7 41. Qe5 Rf6 42. Qxe6+ Kxe6 43. Ra3 Bh6 44. Ra5 Rdf7 45. Ra1 Rf1+ 46. Ke2 R7f2+ 47. Kd3 Rc1 48. Rd1 Rf3+ 49. Ke2 Re3+ 50. Kf2 Re1 51. Raxc1 Be3+ 52. Kg3 dxc1=Q 53. Rxc1 Bxc1 54. Kf3 Re3+ 55. Kg2 Rb3 56. Kf2 Kd6 57. Kg2 Kc5 58. Kf2 Bh6 59. Ke2 Kxc4 60. Kf2 Kd5 61. Ke2 Bf4 62. h5 Ke4 63. h6 Rxb2+ 64. Kd1 Bxh6 65. Ke1 Kf3 66. Kd1 Rh2 67. Ke1 Rh1#.

'''1. e4 e5 2. Bc4 Nf6 3. f3!? d5! 4. exd5'''


text:
Chess Opening Theory/1. e4/1...e5/2. Bc4/2...Nf6/3. f3/3...d5/4. exd5/4...Qxd5

4...Qxd5??
This move blunders the queen for no reason and is mostly played in fun games to look funny. After 5. Bxd5, Stockfish likes: 5...Nxd5 6. Nc3 Be6 7. Nh3 Nc6 8. O-O h5 9. Ng5 O-O-O 10. Nxe6 fxe6 11. d3 h4 12. Nxd5 Rxd5 13. Be3 h3 14. gxh3 Rxh3 15. c3 Bd6 16. Rf2 Kb8 17. Qe2 Ne7 18. b4 e4 19. dxe4 Rdh5 20. f4 Rh6 21. e5 Bxb4 22. cxb4 Nf5 23. Rd1 Rh8 24. Bc5 Re8 25. Qc4 Rhh8 26. Rfd2 Nh4 27. Rd7 Rc8 28. Qe4 Rhg8 29. b5 g5 30. fxg5 Rh8 31. Bf2 Ng6 32. Qxg6 with a forced mate in 9 for white!

'''1. e4 e5 2. Bc4 Nf6 3. f3!? d5! 4. exd5 Qxd5??'''


text:
User talk:Electricmaster

Welcome!
Welcome, Electricmaster!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally. MathXplore (discuss • contribs) 13:00, 5 January 2024 (UTC)

title: User talk:Electricmaster


text:
User:Bayu198/monobook.css

body { background: wheat; background-repeat: repeat; }

background: beige; padding: 6px; margin: 0px; border-radius: 10px; }
 * 1) bodyContent {

h1 { background-image: linear-gradient(white, beige); font-family: serif; font-size: 250%; padding-top: 60px; margin: 0px; border-radius: 10px; }

h2 { font-family: serif; background-image: linear-gradient(to right, peachpuff, beige); border-left: 6px double black; padding: 6px; margin: 6px; }

h3 { font-family: serif; background-image: linear-gradient(to right, papayawhip, beige); border-left: 3px solid black; padding: 6px; margin: 6px; }

h4 { font-family: serif; background-image: linear-gradient(to right, papayawhip, beige); border-left: 2px solid black; border-bottom: 3px solid peachpuff; padding: 3px; margin: 6px; }

h5, h6 { font-family: serif; border-bottom: 3px solid peachpuff; }

p { font-family: sans-serif; font-size: 112%; margin: 6px; padding: 6px; }

title: User:Bayu198/monobook.css


text: Category:Blackcurrant recipes

title: Category:Blackcurrant recipes


text: Category:Blood recipes

title: Category:Blood recipes


text:
User talk:Kmaccmd

--SHB2000 (discuss • contribs) 01:49, 7 January 2024 (UTC)

title: User talk:Kmaccmd


text:
Sylheti/Devanagari script

The preservation and promotion of Sylheti in Devanagari script (syl-Deva), colloquially known as Nagari script, contribute to linguistic diversity and multiculturalism, fostering a sense of unity among communities with shared linguistic roots. Efforts to document and standardize the language in multiple scripts, including Devanagari, help to create a more inclusive linguistic landscape that celebrates the richness of Sylheti culture. Indian Sylheti, referring to the Sylheti spoken by the Indian diaspora, showcases the adaptability and resilience of the language. Communities in India, particularly in the states of Assam and Tripura, have retained and nurtured their Sylheti language and cultural practices over generations. Some Indian Sylhetis often use this combo on social media, making Sylheti more relatable to a wider audience. The use of the Devanagari script in text messages is also not uncommon amongst the Sylheti speakers in India.

In the context of Sylheti, the use of the Devanagari script offers a visual representation of the language that is familiar to speakers of other Indic languages (inc).

Sylheti in Devanagari script (vowels)

 * Source: English Wikivoyage

Sylheti in Devanagari script (consonants)

 * Source: English Wikivoyage

History
Use of Devanagari script in Sylhet Region during the academic year 1899-1900 was recorded. Interestingly Arabic-Persian and Sanskrit languages were taught in the schools. It's worth noting that Devanagari and Perso-Arabic scripts were practised by different classes of society for various purposes.

Currently, Srihatta Sanskrit College of Sylhet is the only remaining Sanskrit-language college in Bangladesh.

Interested groups
Under the slogan "One country, one script", there is a suggestion to write all Indian languages (inc) in Devanagari script.

Sylheti in other scripts
According to Ethnologue, as of 2003, Sylheti, spoken by 3,000,000 people in India, exhibits a literacy rate of 10% in Bengali, but this is largely limited to men. The majority of Sylheti speakers in India adhere to Hinduism, forming the predominant religious group, while a minority follows Islam, contributing to the diverse religious landscape of the community. This religious distribution can be traced back to the partition of India between India and Pakistan based on religion. Historically, during this partition, populations were exchanged between the two countries along religious lines, shaping the demographic and religious composition of regions like Sylhet. This historical event has left a lasting impact on the religious diversity and cultural dynamics of the Sylheti-speaking community in both India and Bangladesh. It's worth noting that Sylhetis original literacy rate in its indigenous script is unknown, with other popular scripts being Devanagari and Latin, along with hundreds of writing systems in India.

 * Sylheti in Bengali-Assamese script
 * Sylheti in Latin script

Sylo-Deva conversation table
Different conversion tools (such as Aksharamukha) are available that facilitate the conversion of text between various Indic scripts, which enables the transformation of content from one script to another. Using different script converters Sylheti speakers can convert text between scripts such as Syloti Nagari, Devanagari, Latin, Bengali, and others.

Universal Declaration of Human Rights
हकल मानुस साधिनभाबे हमान इज्जत आर अधिकार लइआ पएदा ‘अए। ताइनतान बिबेक आर आकल आछे। एर लागि हकलर एकजने आरकजनर लगे बिरादरिर मन लइआ आचरन करा उचित।

title: Sylheti/Devanagari script


text: Wikibooks talk:GFDL

title: Wikibooks talk:GFDL


text:
User talk:Alfa-ketosav

Welcome!
Welcome, Alfa-ketosav!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally. MathXplore (discuss • contribs) 13:38, 7 January 2024 (UTC)

title: User talk:Alfa-ketosav


text:
User talk:X-Savitar

Welcome!
Welcome, X-Savitar!

If you have any questions, you can ask in the assistance reading room or possibly contact me personally. MathXplore (discuss • contribs) 13:39, 7 January 2024 (UTC)

title: User talk:X-Savitar


text:
The Legend of Zelda: The Wind Waker/Walkthrough/Outpost Island

Epilogue
"This is but one of the legends of which the people speak...

"Long ago, there existed a kingdom where a golden power lay hidden.

"It was a prosperous land blessed with green forests, tall mountains, and peace.

"But one day a mean of great evil found the golden power and took it for himself..

"With its strength at his command, he spread darkness across the kingdom.

"But then, when all hope had died, and the hour of doom seemed at hand...

"...a young boy clothed in green appeared as if from nowhere.

"Wielding the lade of evil's bane, he sealed the dark one away and gave the land light.

"This boy, who traveled through time to save the land, was known as the Hero of Time.

"The boy's tale was passed down through the generation until it became legend...

"But then...a day came when a fell wind began to blow across the kingdom.

"The great evil that all thought had been forever sealed away by the hero...

"...once again crept forth from the depths of the earth, eager to resume its dark designs.

"The people believed that the Hero of Time would again come to save them.

"...But the hero did not appear.

"Faced by an onslaught of evil, the people could do nothing but appeal to the gods.

"In their last hour, as doom drew nigh, they left their future in the hands of fate.

"What became of that kingdom...? Non remain who know.

"The memory of the kingdom vanished, but its legend survive on the wind's breath.

"On a certain island, it became customary to garb boys in green when they came of age.

"Clothed in the green of fields, they aspired to find heroic blades and cast down evil.

"The elders wished only for the youths to know courage like the hero of legend..."

Beginning of the tale
After the epilogue scene, Link's sister Aryill will spot Link at the beach tower and will go to wake him up, telling him it's his birthday and his grandmother waits for him at his house.

Climb down the ladder nearby and run over to the westernmost house on the western island and enter it. Go up the ladder inside and you'll find your Grandma.

She will give you a replica of the clothing once worn by the Ancient Hero, mentioning that the clothes need to be worn for the rest of the day. She also mentions to you that this is the day you become the same age as the young hero spoken of in the legend.

It is the day boys were considered to be men and they were taught the ways of a sword so they could do battle with their enemies. She mentions that Orca is the only one on the island that still knows anything about swordplay (we can go right now to master sword art at his place, but it is recommended to be done later when necessary). She tells you that she is planning a party and asks you to go and find Aryll. Head back outside.

First Outpost Island Goodies
There are a lot of goodies and secrets in Outpost Island. Those are optional, so you may skip this section or rather doing them later.

Here are the goodies and secrets available at the moment.

Treasure Chest #1
Crawl under the porch of your house and enter the hole at the end. Open the chest inside for a whopping orange rupee, worth 100 rupees

Gathering pigs side-quest
East of your house you should find a man lying down in the grass named Abe. Speak to Abe and he will tell you he's trying to catch the pig nearby. Crawl across the ground and sneak up on the pig, then grab it.

Head back towards your house, but turn left and walk up the pathway. You'll notice a pen with Abe's wife Rose inside. Throw the pig into the pen and speak with Rose, who will give you 20 rupees for bringing the pig. She also mentions that she wouldn't mind having more of them.

There are two more pigs around the island:

The first pig is located on the pathway between the pen and your house. Grab this pink pig and return it to the pen, then speak with Rose again for another 20 rupees.

The last pig is located on the eastern side of the island. Walk over the bridge and climb up to the lone house. Catch the pig on the side of the house and give it to Rose for another 20 rupees.

Treasure Chest #2
Head back to the other side of the island, toward the beach tower. Walk inside the house nearby the tower and crawl underneath the bed where there is a green rupee.

Crawl through the hole and open the chest inside for 20 rupees.

Birthday presents and surprises
Now go climb up the ladder to the tower. Speak with Aryll and she'll give you your birthday present: her Telescope. Aryll will then tell you to look at your house from here. Pull out the telescope and focus in on your house. Use the telescope to zoom in on the postman, who will then start to panic. Move the telescope up to the sky and you will see a large bird carrying a young girl.

This bird is being pursued by a pirate ship attempting to hit the bird with cannonballs. The bird looks back and gets hit in the face, losing its grip on the girl and dropping her into the forest on the island. Aryll tells you the girl needs help, but you actually cannot go there since you don't have a sword yet.

Sword mastering
Climb back down the ladder and walk over to the other side of the island. Walk over the house nearby and the old man standing on top will start yelling at you. Climb the ladder on the right and head in the door at the top. Sturgeon will begin talking to you and then proceed to get upset when a pot is knocked off of a shelf and breaks. He starts stomping on the floor and yelling at the person below him. He tells you his younger brother Orca knows how to fence and spends his day training.

Head back outside and down the ladder. Enter the lower level of the house and speak with Orca. He asks if you want instruction in using the sword. Answer yes and follow all his instructions on using the sword. There are six different moves: The horizontal slice (B), Vertical Slice (L-Target + B), Stab (Forward + B), Spin Attack (Press and hold B), Parry Attack (L-Target and press A when you see the burst), and Jump Attack (L-Target + A). If you pass all of Orca's tests he will give you the Hero's Sword.


text: Category:Bok choy recipes

title: Category:Bok choy recipes


text:
User talk:JackPotte

Hello Jack !
Salut Jack.

Je découvre que tu es aussi administrateur sur Wikilivre en anglais. Belle surprise !

Dis-moi, après une dernière écoute et relecture, j'aimerai importer le livre Le mouvement Wikimédia depuis Wikilivres vers Wikibooks pour en faire une traduction.

As-tu des conseils à me donner à ce niveau qui complèterait les avis que j'ai déjà récolté sur cette page ?

Tu peux me répondre en anglais sur cette page si tu veux. De telle sorte à rapprocher nos échanges de l'espace de travail qu'il concerne.

Bien à toi, Lionel Scheepmans (discuss • contribs) 17:16, 31 January 2024 (UTC)

 * Bonjour, je n'ai pas de conseil particulier, le site fonctionne globalement de la même manière. JackPotte (discuss • contribs) 12:21, 1 February 2024 (UTC)
 * Serais-tu partant pour m'aider ? Je dois en effet importer le contenu de wikilivres pour entamer la traduction en anglais et si je dois le faire à la main, ça va me prendre un certain temps. Avec le droit d'administrateur et si je me souviens bien, lors d'une importation, toutes les sous-pages peuvent être importées automatiquement. Si tu pouvais faire cette manœuvre avec tes droits, cela me ferait donc gagner du temps. À moi ensuite de renommer chaque page avec le titre en anglais avant d'entamer la traduction. Lionel Scheepmans (discuss • contribs) 15:26, 5 February 2024 (UTC)
 * Bonjour en fait contrairement à fr:Spécial:Importer, la page Special:Import ne contient pas les autres Wikibooks. On ne peut y importer que les pages des projets frères en anglais comme Wikipedia.
 * Il faudrait donc faire voter leur ajout par la communauté, pour que Phabricator les mette, comme on avait fait sur la VF. JackPotte (discuss • contribs) 16:46, 5 February 2024 (UTC)
 * Mince... Bon. Ben j'aurai plus vite fait de le faire à la main dans ce cas. Merci pour l'info et belle fin de journée ! Lionel Scheepmans (discuss • contribs) 18:21, 5 February 2024 (UTC)

Jackbot
Hi , I am new member of the wikibooks community but I have been around other wmf-wikis before. I am trying to figure out how this place works and who the intended audience is. I just happened to notice JackBot for the first time adding a category to a page. Since the userpage does not explain what JackBot does around here I checked its conributions page, and saw that on 04:03, 11 March 2024 Jackbot fixed a double redirect that has existed here since 2007, and that it only made 6 edits since March 9, 2024.

I am curious to find out why this bot does and why it is not more active. Thanks in advance, and take your time. I am not expecting an answer soon. Ottawahitech (discuss • contribs) 17:30, 12 March 2024 (UTC)
 * Hello this bot uses the Pywikibot's script to repair the double redirections. Moreover, I have developed a little system to categorize our broadsheets in order to empty Special:UncategorizedPages. However I didn't touch it for several years and by looking at its recent contributions, it shouldn't save a page only to replace "bookcat" by BookCat" (it will be fixed pretty soon). JackPotte (discuss • contribs) 13:41, 13 March 2024 (UTC)

PDF Version of Python 3
Hi,

I created a new PDF version of Non-Programmer's Tutorial for Python 3 and linked it on the main page of the book, removing the link to the PDF version of the book you created. Hope you are fine with that. I might do this for more books in the coming weeks, without notifying you each time

Yours Dirk Hünniger (discuss • contribs) 15:09, 24 June 2024 (UTC)
 * Hi, that's all right, go on. JackPotte (discuss • contribs) 18:46, 25 June 2024 (UTC)

title: User talk:JackPotte


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6

This move has a little trap in it. There is a move that lets 3. Nxe5 backfire.

Some moves are:

 * /4. Nxf7/!? is a crazy line that sacrifices a knight for 2 pawns, but white may get some compensation from it.

 * /4. Nc3/ defends the pawn and develops the other knight.

 * /4. d4/ gives back the pawn to gain space in the center.

/4. d3/?? is out of the question as 4...Qa5+! wins the knight.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3

This move completely loses to 4...Qa5+! as it forks the king and the knight and white is crying in the corner. Unfortunately, this is the second most popular move.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5

This move wins as it forks white's pieces. /5. Nc3/

5 popular responses after black captures the knight are:

 * 6. f4
 * 6. Be2 Bishop Attack
 * 6. g3
 * 6. d4
 * 6. Be3


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5/5. Nc3

This is the best and most popular block. Black's only move is /5...Qxe5/.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5/5. Nc3/5...Qxe5

This is black's only move that gains an advantage. The most aggressive response is /6. Be2/.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5/5. Nc3/5...Qxe5/6. Be2

= King's Knight Opening: Gunderam Gambit, Bishop Attack =

6. Be2
This aggressive response aims to develop a piece and castle.

Black now has:

 * /6...Bb4/

 * /6...d5/


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...c6/3. Nxe5/3...Nf6/4. d3/4...Qa5/5. Nc3/5...Qxe5/6. Be2/6...Bb4

= King's Knight Opening: Gunderam Gambit, Bishop Attack =

6...Bb4
This is very good for black as it pins the knight and threatens to exchange it to ruin white's pawn structure.

White now has:

 * /7. Bd2/ Unpin Variation

 * /7. O-O/ Main Line

The Main Line (7. O-O) is better as it unpins the knight and moves the king to safety.


text:
Sylheti/Translation and interpretation

Translation and interpretation services for the Sylheti language are available in different countries, particularly to support reporting violence and accessing government services in the First World countries. This availability is driven by the recognition of its importance in facilitating communication during crises and ensuring individuals in different countries can access essential government resources. These services contribute to breaking language barriers, aiding speakers in navigating legal and government-related matters effectively on an international scale. It is essential to have these codes handy, especially in case of emergencies, to ensure swift and accurate communication in critical situations.

title: Sylheti/Translation and interpretation


text: Category:Book:Adventist Youth Honor Book


text: Category:Book:Algodoo Tutorials

title: Category:Book:Algodoo Tutorials


text: Category:Book:Homotopy Type Theory using the Agda HoTT library


text: Category:Book:Pozdrav, Džonatane!

title: Category:Book:Pozdrav, Džonatane!


text: Category:Book:9-1 Series

title: Category:Book:9-1 Series


text: Category:Book:Java Akka Streams

title: Category:Book:Java Akka Streams


text: Category:Book:Royalese

title: Category:Book:Royalese


text: Category:Book:Sloncinka

title: Category:Book:Sloncinka


text: Category:Book:Tryton

title: Category:Book:Tryton


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d5

= Kirk Gambit explained by ChatGPT for info =

The Kirk Gambit is a chess opening that arises after the moves:

1. e4 e5 2. Nf3 Nc6 3. Bc4 d5

In this opening, Black plays 3...d5, challenging White's setup directly. This move is considered a gambit because Black offers a pawn (d5) for potential advantages in development and control of the center.

Here's a breakdown of the moves and the rationale:

1. e4 e5: Both sides control the center and open lines for their bishops and queens.

2. Nf3 Nc6: White develops a knight, attacking the e5 pawn. Black defends the pawn with the knight.

3. Bc4: White's move develops the bishop to a strong diagonal aiming at Black's weak f7 square. This is a common theme in openings like the Italian Game.

3... d5: Black challenges White's control in the center and offers a pawn. The idea is to gain time by forcing White to react to the threat to the bishop on c4. If White captures the pawn with Bxd5, Black can play Nf6 (4. exd5 Nf6?? loses), which increases Black's control in the center and speeds up development.

The Kirk Gambit is considered somewhat unorthodox and risky for Black. The immediate pawn sacrifice is not for material gain but for quicker development and fighting for the initiative. Black gambles on the fact that the time and development gained are worth more than the pawn. However, it requires precise play, as Black can fall behind if White navigates the position correctly.

In conclusion, the Kirk Gambit is a less traditional approach in the opening phase of chess, where Black sacrifices material for dynamic play and chances for a rapid attack. It's a reflection of an aggressive, unorthodox style of play, favoring development and initiative over material balance.


text:
Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d5/4. Bxd5

4. Bxd5
The Kirk Gambit Accepted is a specific line in the Kirk Gambit where White chooses to accept the pawn sacrifice offered by Black. This line occurs after the following moves:

1. e4 e5 2. Nf3 Nc6 3. Bc4 d5 4. Bxd5

In this line, White accepts the gambit by capturing the pawn on d5 with the bishop. Let's analyze this situation:

e4 e5: Both sides are fighting for control in the center.

Nf3 Nc6: White develops a knight attacking the e5 pawn, and Black defends this pawn.

Bc4: White's bishop targets the f7 square, a weak point in Black's camp.

d5: Black challenges White's center and offers a pawn, looking for rapid development and counterplay.

Bxd5: White accepts the gambit, capturing the pawn on d5 with the bishop.

At this point, after 4. Bxd5, several things happen:

- Material: White is now a pawn up. However, this comes with certain risks, as White's bishop can become a target for Black's pieces.

- Development and Center Control: By playing d5, Black is trying to accelerate development and contest the center. Accepting the gambit, White must be prepared for rapid development and attacks from Black.

- Black's Response: Black will likely continue with moves like Nf6, targeting the bishop and trying to reclaim the pawn. Black aims to develop pieces quickly and create threats against White's position.

The key for White after accepting the gambit is to maintain material advantage while dealing with Black's active piece play. For Black, the focus is on rapid development, regaining the pawn if possible, and exploiting any weaknesses in White's position.

Overall, the Kirk Gambit Accepted is a sharp and aggressive line that leads to dynamic and complex positions. Both players must be precise in their play, as small mistakes can lead to significant disadvantages.


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Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...d5/4. Bxd5/4...Nge7

Fischer Gambit (4...Nge7)
The Fischer Gambit in the context of the Kirk Gambit is an aggressive and less conventional choice for Black. After White accepts the pawn sacrifice in the Kirk Gambit, the Fischer Gambit is initiated with the move 4...Nge7. This move aims to recapture the pawn on d5 with the knight, while also contributing to rapid development and maintaining pressure on White's position.

Here's the progression of moves leading to the Fischer Gambit:

1. e4 e5 2. Nf3 Nc6 3. Bc4 d5 4. Bxd5 Nge7

In this line:

- Nge7: This move prepares to recapture the pawn on d5 with the knight. The move Nge7 is less direct than Nf6 but offers some advantages. It avoids potential pins against the knight on f6 and keeps options open for Black's kingside pawn structure.

- Black's Plan: The main idea for Black is to regain the pawn on d5 while rapidly developing pieces. The knight on e7, along with the knight on c6, creates pressure in the center. Black's next moves often involve g6 and Bg7, fianchettoing the bishop to add more control in the center and long diagonal.

- White's Response: White needs to decide how to protect the bishop on d5 or whether to retreat it. White should also continue developing pieces, especially getting the kingside knight and bishop into play, and consider castling.

The Fischer Gambit leads to dynamic and complex positions. Black's aggressive approach is balanced by the need for careful play, as over-aggression can lead to vulnerabilities. White, having accepted the pawn sacrifice, must navigate through Black's active piece play and seek opportunities to consolidate the material advantage or counterattack.

This gambit is named after Bobby Fischer, known for his innovative and aggressive play. While it's not as commonly seen in high-level play due to its risky nature, it embodies the spirit of fighting chess, aiming for a rich tactical battle right from the opening.


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Chess Opening Theory/1. e4/1...Nc6/2. Nc3

= Nimzowitsch Defense: Symmetrical Variation =

2. Nc3
This somewhat uncommon response to the Nimzowitsch transposes to the Vienna Game with /2...e5/ or the French Defense with /2...e6/.

'''1. e4 Nc6 2. Nc3'''


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Chess Opening Theory/1. e4/1...Nc6/2. Nc3/2...e5

Vienna Game, Max Lange Defence (transpose from Nimzowitsch)
White has a couple of good options here, see the theory table below.

The Vienna Gambit /3. f4/ exf4 4. Nf3 g5 often leads to White sacrificing a knight on f3 or a bishop on f7.

3. Nf3 transposes to the Three Knights Game.

Theory table
1. e4 e5 2.Nc3 Nc6


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Sylheti/Bengali-Assamese script

The utilization of the Bengali-Assamese script for writing Sylheti (syl-Beng) is indicated by anecdotal evidence. Proficiency in Bengali seems to lead some Sylheti speakers to employ the Bengali script when transcribing the Sylheti language. However, it is crucial to note that this practice lacks standardization and formal recognition as a dedicated Sylheti writing system. The absence of standardization raises questions about consistency in written Sylheti in Bengali-Assamese script, emphasizing the need for a recognized script that aligns specifically with the linguistic nuances of the Sylheti language. This insight, derived from the research by Comanaru and D'Ardenne, highlights the complex dynamics of script usage within the Sylheti linguistic community and underscores the importance of further exploration.

Literacy rate
According to Ethnologue data from 2003, the literacy rates for Sylheti speakers in Bengali are documented as 10% in India and 35% in Bangladesh.

A Sylheti script conversation table (Sylo-Beng)

 * Source: See file description.

Bengali script variation (syl-Beng)
হকল মানুস সাধিনভাবে হমান ইজ্জত আর অধিকার লইআ পএদা ‘অএ। তাইনতানর বিবেক আর আকল আছে। এর লাগি হকলর একজনে আরকজনর লগে বিরাদরির মন লইআ আচরন করা উচিত।

Assamese script variation (syl-Beng)
হকল মানুস সাধিনভাবে হমান ইজ্জত আৰ অধিকাৰ লইআ পএদা ‘অএ। তাইনতানৰ বিবেক আৰ আকল আছে। এৰ লাগি হকলৰ একজনে আৰকজনৰ লগে বিৰাদৰিৰ মন লইআ আচৰন কৰা উচিত।

Other variation (syl-Beng)
হখ়ল মানুস সাধিনভাবে হমান ইজ়্জ়ত আর অধিখ়ার লইআ ফ়এদা ‘অএ। তাইনতানর বিবেখ় আর আখ়ল আছে। এর লাগি হখ়লর এখ়জ়নে আরখ়জ়নর লগে বিরাদরির মন লইআ আচরন খ়রা উচিত।

title: Sylheti/Bengali-Assamese script