instance_of once upon a time 
___MASK65___ Games is a ___MASK87___ which publishes role - playing games , board games and card games . Its founder and current president is John Nephew . Children ' s ___MASK29___ or juvenile ___MASK29___ includes stories , books , magazines , and poems that are enjoyed by children . Modern children ' s ___MASK29___ is classified in two different ways : ___MASK35___ or the intended ___MASK43___ of the reader . A goblin is a monstrous creature from European ___MASK42___ , first attested in stories from the Middle Ages . They are ascribed various and conflicting abilities , temperaments and appearances depending on the story and country of origin . They are almost always small and grotesque , mischievous or outright evil , and greedy , especially for gold and jewelry . They often have magical abilities similar to a ___MASK64___ or demon . Similar creatures include brownies , dwarves , gnomes , imps , and kobolds . Poker is a ___MASK20___ of gambling card games , but is often considered a skill based game . All poker variants involve betting as an intrinsic part of ___MASK54___ , and determine the winner of each hand according to the combinations of players ' cards , at least some of which remain hidden until the end of the hand . Poker games vary in the number of cards dealt , the number of shared or " community " cards , the number of cards that remain hidden , and the betting procedures . A ___MASK49___ is a piece of specially prepared heavy ___MASK6___ , thin cardboard , plastic - coated ___MASK6___ , cotton - ___MASK6___ blend , or thin plastic , marked with distinguishing motifs and used as one of a ___MASK14___ for ___MASK49___ games . Playing cards are typically palm - sized for convenient ___MASK8___ . A ___MASK37___ is a legendary aquatic creature with the ___MASK95___ and upper body of a female human and the tail of a fish . Mermaids appear in the folklore of many cultures worldwide , including the Near East , Europe , Africa and Asia . The first stories appeared in ancient Assyria , in which the goddess Atargatis transformed herself into a ___MASK37___ out of shame for accidentally killing her human lover . Mermaids are sometimes associated with perilous events such as floods , storms , shipwrecks and drownings . In other folk traditions ( or sometimes within the same tradition ), they can be benevolent or beneficent , bestowing boons or falling in love with humans . A ___MASK47___ is a narrative of human actions that are perceived both by teller and listeners to take place within human ___MASK96___ and demonstrating human values , and which possesses certain qualities that give the tale verisimilitude . Legend , for its active and passive participants , includes no happenings that are outside the realm of " possibility ", but may include miracles . Legends may be transformed over time , in order to keep them fresh and vital , and realistic . Many legends operate within the realm of uncertainty , never being entirely believed by the participants , but also never being resolutely doubted . A ___MASK63___ is a type of short story that typically features folkloric fantasy characters , such as dwarves , elves , fairies , giants , gnomes , goblins , mermaids , trolls , unicorns , or witches , and usually magic or enchantments . Fairy tales may be distinguished from other folk narratives such as legends ( which generally involve belief in the veracity of the events described ) and explicitly moral tales , including beast fables . The term is mainly used for stories with origins in European tradition and , at least in recent centuries , mostly relates to children ' s literature . Fantasy is a ___MASK22___ ___MASK35___ set in an imaginary universe , often but not always without any locations , events , or people from the real world . Most fantasy uses magic or other supernatural elements as a main plot element , theme , or setting . Magic and magical creatures are common in many of these imaginary worlds . Fantasy is generally distinguished from the genres of science ___MASK22___ and horror by the expectation that it steers clear of scientific and macabre themes , respectively , though there is a great deal of overlap between the three , all of which are subgenres of speculative ___MASK22___ . The beast ___MASK12___ or animal ___MASK12___ , usually a ___MASK60___ or poem in which animals talk , is a traditional form of allegorical writing . It is a type of ___MASK12___ in which ___MASK17___ and weaknesses are subject to scrutiny by reflection into the animal kingdom . ___MASK12___ is a literary ___MASK35___ : a succinct fictional story , in ___MASK51___ or verse , that features animals , legendary creatures , plants , inanimate objects , or forces of nature that are anthropomorphized ( given human qualities , such as the ability to speak human language ) and that illustrates or leads to a particular moral lesson ( a " moral "), which may at the end be added explicitly as a pithy ___MASK19___ . A ___MASK59___ is a ___MASK41___ spirit in Renaissance magic and alchemy , first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature . Its characteristics have been reinterpreted to suit the needs of various story tellers , but it is typically said to be a small humanoid that lives underground . The unicorn is a legendary creature that has been described since antiquity as a beast with a large , pointed , spiraling horn projecting from its forehead . The unicorn was depicted in ancient seals of the Indus ___MASK30___ ___MASK86___ and was mentioned by the ancient Greeks in accounts of natural ___MASK96___ by various writers , including Ctesias , Strabo , Pliny the Younger , and Aelian . The Bible also describes an animal , the re ' em , which some versions translate as " unicorn ". Once Upon a ___MASK11___ is a card game produced by Atlas Games , originally released in 1994 with a second edition published in 1995 and the current third edition in 2012 . One object of Once Upon a ___MASK11___ is to tell a ___MASK63___ as a group . While the story is developed by the whole group , the competitive aspect of the game is that each player has an individual goal of using all of the `` Storytelling '' cards he or she has in hand , and finishing the story with their own special `` Happy Ever After '' card . Only one player at a time is the current storyteller , giving him or her a chance to ___MASK54___ their Storytelling cards , while the other players have a chance to `` interrupt '' the story and become the storyteller if , for example , the storyteller mentions something on one of the interrupting player ' s cards . A ___MASK40___ is a tabletop game that involves counters or moved or placed on a pre - marked surface or " board ", according to a set of rules . Some games are based on pure strategy , but many contain an element of chance ; and some are purely chance , with no element of skill . A ___MASK39___ is structured form of ___MASK54___ , usually undertaken for enjoyment and sometimes used as an educational tool . Games are distinct from work , which is usually carried out for remuneration , and from art , which is more often an expression of aesthetic or ideological elements . However , the distinction is not clear - cut , and many games are also considered to be work ( such as professional players of spectator sports or games ) or art ( such as jigsaw puzzles or games involving an artistic layout such as Mahjong , solitaire , or some video games ). A ___MASK72___ is any game using playing cards as the primary device with which the game is played , be they traditional or game - specific . Countless card games exist , including families of related games ( such as poker ). A small number of card games played with traditional decks have formally standardized rules , but most are folk games whose rules vary by region , culture , and person . A ___MASK13___ - playing ___MASK39___ ( RPG and sometimes roleplaying ___MASK39___ ) is a ___MASK39___ in which players assume the roles of characters in a fictional setting . Players take responsibility for ___MASK28___ out these roles within a narrative , either through literal ___MASK28___ or through a process of structured decision - making or character development . Actions taken within many games succeed or fail according to a formal ___MASK62___ of rules and guidelines . A ___MASK93___ is a ___MASK52___ of being in Norse mythology and Scandinavian ___MASK42___ . In Old Norse sources , beings described as trolls dwell in isolated rocks , mountains , or caves , live together in small ___MASK20___ units , and are rarely helpful to human beings .