SceneDesigner: Controllable Multi-Object Image Generation with 9-DoF Pose Manipulation
Zhenyuan Qin, Xincheng Shuai, Henghui Ding
Controllable image generation has attracted increasing attention in recent years, enabling users to manipulate visual content such as identity and style. However, achieving simultaneous control over the 9D poses (location, size, and orientation) of multiple objects remains an open challenge. Despite recent progress, existing methods often suffer from limited controllability and degraded quality, falling short of comprehensive multi-object 9D pose control. To address these limitations, we propose ***SceneDesigner***, a method for accurate and flexible multi-object 9-DoF pose manipulation. ***SceneDesigner*** incorporates a branched network to the pre-trained base model and leverages a new representation, ***CNOCS map***, which encodes 9D pose information from the camera view. This representation exhibits strong geometric interpretation properties, leading to more efficient and stable training. To support training, we construct a new dataset, ***ObjectPose9D***, which aggregates images from diverse sources along with 9D pose annotations. To further address data imbalance issues, particularly performance degradation on low-frequency poses, we introduce a two-stage training strategy with reinforcement learning, where the second stage fine-tunes the model using a reward-based objective on rebalanced data. At inference time, we propose ***Disentangled Object Sampling***, a technique that mitigates insufficient object generation and concept confusion in complex multi-object scenes. Moreover, by integrating user-specific personalization weights, ***SceneDesigner*** enables customized pose control for reference subjects. Extensive qualitative and quantitative experiments demonstrate that ***SceneDesigner*** significantly outperforms existing approaches in both controllability and quality.