DEGauss: Defending Against Malicious 3D Editing for Gaussian Splatting
Lingzhuang Meng, Mingwen Shao, Yuanjian Qiao, Xiang Lv
3D editing with Gaussian splatting is exciting in creating realistic content, but it also poses abuse risks for generating malicious 3D content. Existing 2D defense approaches mainly focus on adding perturbations to single image to resist malicious image editing. However, there remain two limitations when applied directly to 3D scenes: (1) These methods fail to reflect 3D spatial correlations, thus protecting ineffectively under multiple viewpoints. (2) Such pixel-level perturbation is easily eliminated during the iterations of 3D editing, leading to failure of protection. To address the above issues, we propose a novel Defense framework against malicious 3D Editing for Gaussian splatting (DEGauss) for robustly disrupting the trajectory of 3D editing in multi-views. Specifically, to enable the effectiveness of perturbation across various views, we devise a view-focal gradient fusion mechanism that dynamically emphasizes the contributions of the most challenging views to adaptively optimize 3D perturbations. Furthermore, we design a dual discrepancy optimization strategy that both maximize the semantic deviation and the edit direction deviation of the guidance conditions to stably disrupt the editing trajectory. Benefiting from the collaborative designs, our method achieves effective resistance to 3D editing from various views while preserving photorealistic rendering quality. Extensive experiments demonstrate that our DEGauss not only performs excellent defense in different scenes, but also exhibits strong generalization across various state-of-the-art 3D editing pipelines.