Two enemies sit inside a building, taking cover and firing away. Normally, when playing a first-person shooter, I could obviously whip out my assault rifle or revolver and begin firing away.  Using an electric leash, I send a pulse that blasts both enemies into the ceiling. This is how I discover the Flyswatter, one of several skillshots hiding inside the demo for Electronic Arts and Epic Games' upcoming shooter Bulletstorm, out next month for PlayStation 3 and Xbox 360.  The game is more of an arcade style shooter, where players "kill with skill" and rack up as many points as possible. The more difficult the skillshot, the more points players earn.  The demo features Bulletstorm's Echoes mode, which takes levels from the single-player campaign and urges players to finish in the shortest time possible with as many points as they can notch.  Along with their handy electric leash, players have three weapons to choose from: a Peace Maker Carbine, a Screamer revolver and a Flail Gun, a grenade launcher that fires two explosives attached by a chain. Each weapon also features charged ammo to perform more devastating attacks.  Between the skillshots and the faster pace compared to other shooters, the Bulletstorm demo was thrilling. Most impressive is how the game seems to challenge players to act creatively when it comes to snagging skillshots.  Players have their leash, firearms, a kick to send foes flying, and the environment to explore and determine multiple killing opportunities. When an enemy is kicked or yanked by the leash, a slow-motion effect kicks in to let players pull off their skillshots.  After a few playthroughs, I would catch new elements and begin to consider the possibilities. Here are some notable skillshots that caught my eye:  Chain Reaction. Use a charged Flail to take down multiple enemies.  Trap Shooting. Send an enemy into the air and finish them off with the carbine. This skillshot never gets old.  Vertigo. Send an enemy falling to their death.  After Burner. Take down an enemy after he's been set on fire.  When the game ships February 22, it will also include a survival style mode called Anarchy as well as a single-player adventure. Meanwhile, I will try to top my demo high score of 8,090.  FORUM: Talk more about Bulletstorm  Readers, have you played the Bulletstorm demo? What's your highest score?
First impressions: 'Bulletstorm' demo - Game Hunters: In search of video games and interactive awesomeness - USATODAY.com - Game Hunters: In search of video games and interactive awesomeness