content: {-# OPTIONS_GHC -fno-warn-missing-pattern-synonym-signatures#-}
  {-# OPTIONS_HADDOCK not-home#-}
  {-# LANGUAGE DataKinds       #-}
  {-# LANGUAGE MagicHash       #-}
  {-# LANGUAGE PatternSynonyms #-}
  {-# LANGUAGE Strict          #-}
  {-# LANGUAGE ViewPatterns    #-}
  module Graphics.Vulkan.Ext.VK_KHR_shader_float_controls
         (-- * Vulkan extension: @VK_KHR_shader_float_controls@
          -- |
          --
          -- supported: @vulkan@
          --
          -- contact: @Alexander Galazin @alegal-arm@
          --
          -- author: @KHR@
          --
          -- type: @device@
          --
          -- Extension number: @198@
          --
          -- Required extensions: 'VK_KHR_get_physical_device_properties2'.
          --
  
          -- ** Required extensions: 'VK_KHR_get_physical_device_properties2'.
          VkPhysicalDeviceFloatControlsPropertiesKHR,
          VkShaderFloatControlsIndependence(..), VkShaderInfoTypeAMD(..),
          VkShaderStageBitmask(..), VkShaderCorePropertiesBitmaskAMD(..),
          VkShaderCorePropertiesFlagBitsAMD(),
          VkShaderCorePropertiesFlagsAMD(),
          VkShaderFloatControlsIndependenceKHR(..),
          VkShaderModuleCreateBitmask(..), VkShaderModuleCreateFlagBits(),
          VkShaderModuleCreateFlags(), VkShaderStageFlagBits(),
          VkShaderStageFlags(), VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION,
          pattern VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION,
          VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME,
          pattern VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME,
          pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR,
          pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR,
          pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR,
          pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR)
         where
  import GHC.Ptr                                     (Ptr (..))
  import Graphics.Vulkan.Core_1_2                    (pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES)
  import Graphics.Vulkan.Marshal
  import Graphics.Vulkan.Types.Enum.Shader
  import Graphics.Vulkan.Types.Struct.PhysicalDevice (VkPhysicalDeviceFloatControlsPropertiesKHR)
  
  pattern VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION ::
          (Num a, Eq a) => a
  
  pattern VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION = 4
  
  type VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION = 4
  
  pattern VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME :: CString
  
  pattern VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME <-
          (is_VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME -> True)
    where
      VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
        = _VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
  
  {-# INLINE _VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME #-}
  
  _VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME :: CString
  _VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
    = Ptr "VK_KHR_shader_float_controls\NUL"#
  
  {-# INLINE is_VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME #-}
  
  is_VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME :: CString -> Bool
  is_VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
    = (EQ ==) .
        cmpCStrings _VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME
  
  type VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME =
       "VK_KHR_shader_float_controls"
  
  pattern VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR
          = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES
  
  pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR =
          VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
  
  pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR =
          VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
  
  pattern VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR =
          VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
  