content: -- Sampler
  :{
  s_lpstart x = control x # controlchannel 0
  s_lpend x = control x # controlchannel 1
  s_xfade x = control x # controlchannel 2
  s_lp x = control x # controlchannel 3
  s_pingpong x = control x # controlchannel 4
  s_fixlen x = control x # controlchannel 5
  s_buffer x = control x # controlchannel 6
  s_rate x = control x # controlchannel 7
  s_pitch x = control x # controlchannel 8
  s_start x = control x # controlchannel 9
  s_decay x = control x # controlchannel 10
  s_rev x = control x # controlchannel 11
  s_sustain x = control x # controlchannel 12
  s_fm x = control x # controlchannel 13
  s_fmmode x = control x # controlchannel 14
  s_cutoff x = control x # controlchannel 15
  s_res x = control x # controlchannel 16
  s_level x = control x # controlchannel 17
  s_startxfade x = control x # controlchannel 18
  s_jugglemode x = control x # controlchannel 19
  s_efxmode x = control x # controlchannel 36
  s_efxdepth x = control x # controlchannel 37
  s_delay x = control x # controlchannel 38
  s_time x = control x # controlchannel 39
  s_reverb x = control x # controlchannel 40
  s_size x = control x # controlchannel 41
  :}
  