/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015 Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2019 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

package com.shatteredpixel.shatteredpixeldungeon.items.stones;

import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Sheep;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.items.stones.Runestone;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.PathFinder;
import com.watabou.utils.Random;

public class StoneOfFlock extends Runestone {
	
	{
		image = ItemSpriteSheet.STONE_FLOCK;
	}
	
	@Override
	protected void activate(int cell) {
	
		for (int i : PathFinder.NEIGHBOURS9){
			
			if (!Dungeon.level.solid[cell + i]
					&& !Dungeon.level.pit[cell + i]
					&& Actor.findChar(cell + i) == null) {
				
				Sheep sheep = new Sheep();
				sheep.lifespan = Random.IntRange(5, 8);
				sheep.pos = cell + i;
				GameScene.add(sheep);
				Dungeon.level.occupyCell(sheep);
				
				CellEmitter.get(sheep.pos).burst(Speck.factory(Speck.WOOL), 4);
			}
		}
		CellEmitter.get(cell).burst(Speck.factory(Speck.WOOL), 4);
		Sample.INSTANCE.play(Assets.SND_PUFF);
		
	}
	
}
