/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015  Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2019 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */
package com.shatteredpixel.shatteredpixeldungeon.sprites;

import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
import com.watabou.noosa.tweeners.AlphaTweener;
import com.watabou.noosa.tweeners.ScaleTweener;
import com.watabou.utils.PointF;
import com.watabou.utils.Random;

public class MobSprite extends CharSprite {

	private static final float FADE_TIME	= 3f;
	private static final float FALL_TIME	= 1f;
	
	@Override
	public void update() {
		sleeping = ch != null && ((Mob)ch).state == ((Mob)ch).SLEEPING;
		super.update();
	}
	
	@Override
	public void onComplete( Animation anim ) {
		
		super.onComplete( anim );
		
		if (anim == die) {
			parent.add( new AlphaTweener( this, 0, FADE_TIME ) {
				@Override
				protected void onComplete() {
					MobSprite.this.killAndErase();
					parent.erase( this );
				}
			} );
		}
	}
	
	public void fall() {
		
		origin.set( width / 2, height - DungeonTilemap.SIZE / 2 );
		angularSpeed = Random.Int( 2 ) == 0 ? -720 : 720;
		
		parent.add( new ScaleTweener( this, new PointF( 0, 0 ), FALL_TIME ) {
			@Override
			protected void onComplete() {
				MobSprite.this.killAndErase();
				parent.erase( this );
			}
			@Override
			protected void updateValues( float progress ) {
				super.updateValues( progress );
				am = 1 - progress;
			}
		} );
	}
}
